Barrage (move): Difference between revisions
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{{bad picture|2=Should be replaced with Generation VI images}} | |||
{{MoveInfobox| | {{MoveInfobox| | ||
n=140 | | n=140 | | ||
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jtrans=Ball Throw | | jtrans=Ball Throw | | ||
jtranslit=Tamanage | | jtranslit=Tamanage | | ||
gameimage=Barrage.png | | gameimage=Barrage V.png | | ||
type=Normal | | type=Normal | | ||
damagecategory=Physical | | damagecategory=Physical | | ||
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appealsc=2 | | appealsc=2 | | ||
scdesc=Allows performance of the same move twice in a row. | | scdesc=Allows performance of the same move twice in a row. | | ||
category6=Cute | | |||
appeal6=1 | | |||
jam6=0 | | |||
cdesc6=Effectiveness varies depending on when it is used. | | |||
pokefordex=barrage | | pokefordex=barrage | | ||
touches=no | | touches=no | | ||
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==Effect== | ==Effect== | ||
===Generation I=== | ===Generation I=== | ||
Barrage inflicts damage, hitting 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. | Barrage inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Ignoring the possibility of missing, it will hit 3 times on average, giving it an average power of 45. Although only the first strike can be a [[critical hit]], each successive one will deal the same amount of damage. | ||
Barrage will end immediately if it breaks a {{m|substitute}}. {{m|Bide}} and {{m|Counter}} will only acknowledge the last | Barrage will end immediately if it breaks a {{m|substitute}}. {{m|Bide}} and {{m|Counter}} will only acknowledge the last strike of this move. | ||
===Generation II | ===Generation II=== | ||
All strikes now do damage independently, consequently enabling any of them to be critical. | |||
=== | ===Generations III and IV=== | ||
Barrage may now continue attacking after breaking a substitute. | |||
===Generation V=== | ===Generation V=== | ||
There is now a 33.3% chance that it will hit 2 times, a 33.3% chance it will hit 3 times, a 16.7% chance it will hit 4 times, and a 16.7% chance it will hit 5 times. Ignoring the possibility of missing, it will hit 3.168 times on average, giving it an average power of 47.52. | |||
If a {{DL|In-battle effect item|Focus Sash}}, {{DL|In-battle effect item|Focus Band}}, or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one. | |||
If the target has {{a|Weak Armor}}, each strike will activate it. | |||
===Generation VI=== | |||
Barrage has no effect on targets with {{a|Bulletproof}}. | |||
==Description== | ==Description== | ||
{{movedesc|Normal}} | {{movedesc|Normal}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|Several spheres are thrown consecutively at the target to inflict damage.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev2|GSC}}|Throws orbs to hit 2-5 times.}} | ||
{{movedescentry|{{gameabbrev3|RSE}}{{ | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}|Hurls round objects at the foe 2 to 5 times.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|Round objects are hurled at the foe to strike two to five times.}} | {{movedescentry|{{gameabbrev3|FRLG}}|Round objects are hurled at the foe to strike two to five times.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|XD}}|Hurls round objects at the target 2 to 5 times.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev4|DPPtHGSS}}|Round objects are hurled at the foe to strike two to five times in a row.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|Round objects are hurled at the target to strike two to five times in a row.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Moveheader/Level|Normal|1}} | {{Moveheader/Level|Normal|1}} | ||
{{Moveentry/Level1|102|Exeggcute|2|Grass|Psychic| | {{Moveentry/Level1|102|Exeggcute|2|Grass|Psychic|1|1|1|1|1|1}} | ||
{{Moveentry/Level1|103|Exeggutor|2|Grass|Psychic| | {{Moveentry/Level1|103|Exeggutor|2|Grass|Psychic|1|1|1|1|1|1}} | ||
{{Movefooter|Normal|1}} | {{Movefooter|Normal|1}} | ||
==In other games== | |||
===Description=== | |||
{{movedesc|Normal}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It hits two to five times in succession.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | |||
===In Pokémon Origins=== | |||
{{movemanga|type=normal|exp=yes|gen=The user fires a barrage of seeds at the opponent.|image1=Blue Exeggutor PO.png|image1p=Exeggutor}} | |||
{{movep|type=normal|ms=103|pkmn=Exeggutor|method=Exeggutor fires multiple light yellow seeds from its leaves at the opponent.}} | |||
{{movebtm|type=normal|user=Blue (Origins)|user1=Blue's Exeggutor|startcode=PO04|startname=File 4: Charizard|notes=Debut}} | |||
==In the manga== | ==In the manga== | ||
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{{movep|type=normal|ms=102|pkmn=Exeggcute|method=Multiple eggs form around Exeggcute's body and Exeggcute fires them at the opponent.}} | {{movep|type=normal|ms=102|pkmn=Exeggcute|method=Multiple eggs form around Exeggcute's body and Exeggcute fires them at the opponent.}} | ||
{{movebtmManga|type=normal|user=Bill (Adventures)|user1=Bill's Exeggcute|startcode=PS075|startname=Electrode's Big Shock!}} | {{movebtmManga|type=normal|user=Bill (Adventures)|user1=Bill's Exeggcute|startcode=PS075|startname=Electrode's Big Shock!}} | ||
===In the Pokémon Gotta Catch 'Em All manga=== | |||
{{movemanga|type=normal|exp=yes|gen=Unknown|image1=Collector Blissey Barrage GDZ.png|image1p=Blissey}} | |||
{{movep|type=normal|ms=242|pkmn=Blissey|method=Unknown}} | |||
{{movebtmManga|type=normal|user=Collector (Trainer class)|user1=Collector's Blissey|startcode=GDZ50|notes=Debut}} | |||
==In other generations== | ==In other generations== | ||
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Stad=Barrage Stad| | Stad=Barrage Stad| | ||
Stad2=Barrage Stad2| | Stad2=Barrage Stad2| | ||
Colo=Barrage Colo| | |||
XD=Barrage XD| | |||
}} | |||
{{Movegen| | |||
type=Normal| | |||
PMDRB=Barrage PMD RB| | |||
}} | }} | ||
==Trivia== | ==Trivia== | ||
* Along with {{m|Kinesis}}, {{m|Leech Life}}, and {{m|Struggle}}, Barrage is one of four moves originating from Generation I that has not been featured in the anime. | * Along with {{m|Kinesis}}, {{m|Leech Life}}, and {{m|Struggle}}, Barrage is one of four moves originating from Generation I that has not been featured in the main {{pkmn|anime}} series. | ||
==In other languages== | ==In other languages== | ||
Line 101: | Line 137: | ||
|de=Stakkato | |de=Stakkato | ||
|el=Καταιγισμός | |el=Καταιγισμός | ||
|it={{tt|Att.|Stands for Attacco}} Pioggia | |it=Attacco Pioggia{{tt|*|Generation VI onwards}}<br>{{tt|Att.|Stands for Attacco}} Pioggia{{tt|*|Generations I-V}} | ||
|ko= | |ko=구슬던지기 ''Guseul Deonjigi'' | ||
|pt_br= | |pt_br=Rajada | ||
|sr=Baražna Paljba | |sr=Baražna Paljba | ||
|es=Presa}} | |es=Presa}} | ||
Line 112: | Line 147: | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Ball and bomb moves]] | |||
[[Category:Signature moves]] | [[Category:Signature moves]] | ||
[[Category:Multi-strike moves]] | [[Category:Multi-strike moves]] | ||
[[de:Stakkato]] | [[de:Stakkato]] | ||
[[fr:Pilonnage]] | [[fr:Pilonnage]] | ||
[[it:Attacco Pioggia (mossa)]] | |||
[[ja:たまなげ]] | [[ja:たまなげ]] | ||
[[pl:Barrage]] | [[pl:Barrage]] | ||
[[zh: | [[zh:丢球(招式)]] |
Revision as of 16:53, 30 June 2016
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VI images |
Barrage たまなげ Ball Throw | ||||||||||||
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Target
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Barrage (Japanese: たまなげ Ball Throw) is a damage-dealing Normal-type multi-strike move introduced in Generation I. It is the signature move of Exeggcute and Exeggutor.
Effect
Generation I
Barrage inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Ignoring the possibility of missing, it will hit 3 times on average, giving it an average power of 45. Although only the first strike can be a critical hit, each successive one will deal the same amount of damage.
Barrage will end immediately if it breaks a substitute. Bide and Counter will only acknowledge the last strike of this move.
Generation II
All strikes now do damage independently, consequently enabling any of them to be critical.
Generations III and IV
Barrage may now continue attacking after breaking a substitute.
Generation V
There is now a 33.3% chance that it will hit 2 times, a 33.3% chance it will hit 3 times, a 16.7% chance it will hit 4 times, and a 16.7% chance it will hit 5 times. Ignoring the possibility of missing, it will hit 3.168 times on average, giving it an average power of 47.52.
If a Focus Sash, Focus Band, or Sturdy activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.
If the target has Weak Armor, each strike will activate it.
Generation VI
Barrage has no effect on targets with Bulletproof.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | |||||||||||
102 | Exeggcute | Grass | Psychic | 1 | 1 | 1 | 1 | 1 | 1 | |||||||
103 | Exeggutor | Grass | Psychic | 1 | 1 | 1 | 1 | 1 | 1 | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Description
|
In the anime
In Pokémon Origins
The user fires a barrage of seeds at the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Exeggutor fires multiple light yellow seeds from its leaves at the opponent. | |||
Blue's Exeggutor | File 4: Charizard | Debut |
In the manga
In the Pokémon Adventures manga
The user fires a part of their body at the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Exeggutor fires one of their heads from their body at the opponent. | |||
Multiple wild Exeggutor | Extricated from Exeggutor | Debut | |
Multiple eggs form around Exeggcute's body and Exeggcute fires them at the opponent. | |||
Bill's Exeggcute | Electrode's Big Shock! | None |
In the Pokémon Gotta Catch 'Em All manga
Unknown | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Unknown | |||
Collector's Blissey | GDZ50 | Debut |
In other generations
Trivia
- Along with Kinesis, Leech Life, and Struggle, Barrage is one of four moves originating from Generation I that has not been featured in the main anime series.
In other languages
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Variations of the move Fury Attack | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |