Barbaracle (Pokémon): Difference between revisions

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m (→‎By leveling up: too long)
(→‎By TM/HM: Marking Tough Claws moves on TM/HM list. Changing some powers to "Varies")
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{{learnlist/tmh/6|Barbaracle|Rock|Water|6}}
{{learnlist/tmh/6|Barbaracle|Rock|Water|6}}
{{learnlist/tm5|TM01|Hone Claws|Dark|Status|—|—|15}}
{{learnlist/tm5|TM01|Hone Claws|Dark|Status|—|—|15}}
{{learnlist/tm5|TM02|Dragon Claw|Dragon|Physical|80|100|15}}
{{learnlist/tm5|TM02|Dragon Claw|Dragon|Physical|80*|100|15}}
{{learnlist/tm5|TM06|Toxic|Poison|Status|—|90|10}}
{{learnlist/tm5|TM06|Toxic|Poison|Status|—|90|10}}
{{learnlist/tm5|TM08|Bulk Up|Fighting|Status|—|—|20}}
{{learnlist/tm5|TM08|Bulk Up|Fighting|Status|—|—|20}}
Line 150: Line 150:
{{learnlist/tm5|TM18|Rain Dance|Water|Status|—|—|5}}
{{learnlist/tm5|TM18|Rain Dance|Water|Status|—|—|5}}
{{learnlist/tm5|TM20|Safeguard|Normal|Status|—|—|25}}
{{learnlist/tm5|TM20|Safeguard|Normal|Status|—|—|25}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical|—|100|20}}
{{learnlist/tm5|TM21|Frustration|Normal|Physical|Varies*|100|20}}
{{learnlist/tm5|TM23|Smack Down|Rock|Physical|50|100|15||'''}}
{{learnlist/tm5|TM23|Smack Down|Rock|Physical|50|100|15||'''}}
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10}}
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10}}
{{learnlist/tm5|TM27|Return|Normal|Physical|—|100|20}}
{{learnlist/tm5|TM27|Return|Normal|Physical|Varies*|100|20}}
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10}}
{{learnlist/tm5|TM28|Dig|Ground|Physical|80*|100|10}}
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75*|100|15}}
{{learnlist/tm5|TM34|Sludge Wave|Poison|Special|95|100|10}}
{{learnlist/tm5|TM34|Sludge Wave|Poison|Special|95|100|10}}
{{learnlist/tm5|TM36|Sludge Bomb|Poison|Special|90|100|10}}
{{learnlist/tm5|TM36|Sludge Bomb|Poison|Special|90|100|10}}
{{learnlist/tm5|TM37|Sandstorm|Rock|Status|—|—|10}}
{{learnlist/tm5|TM37|Sandstorm|Rock|Status|—|—|10}}
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|60|95|15||'''}}
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|60|95|15||'''}}
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60|—|20}}
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60*|—|20}}
{{learnlist/tm5|TM41|Torment|Dark|Status|—|100|15}}
{{learnlist/tm5|TM41|Torment|Dark|Status|—|100|15}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm5|TM42|Facade|Normal|Physical|70*|100|20}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm5|TM44|Rest|Psychic|Status|—|—|10}}
{{learnlist/tm5|TM45|Attract|Normal|Status|—|100|15}}
{{learnlist/tm5|TM45|Attract|Normal|Status|—|100|15}}
{{learnlist/tm5|TM46|Thief|Dark|Physical|60|100|25}}
{{learnlist/tm5|TM46|Thief|Dark|Physical|60*|100|25}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5}}
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5}}
{{learnlist/tm5|TM54|False Swipe|Normal|Physical|40|100|40}}
{{learnlist/tm5|TM54|False Swipe|Normal|Physical|40*|100|40}}
{{learnlist/tm5|TM55|Scald|Water|Special|80|100|15||'''}}
{{learnlist/tm5|TM55|Scald|Water|Special|80|100|15||'''}}
{{learnlist/tm5|TM56|Fling|Dark|Physical|—|100|10}}
{{learnlist/tm5|TM56|Fling|Dark|Physical|Varies|100|10}}
{{learnlist/tm5|TM63|Embargo|Dark|Status|—|100|15}}
{{learnlist/tm5|TM63|Embargo|Dark|Status|—|100|15}}
{{learnlist/tm5|TM65|Shadow Claw|Ghost|Physical|70|100|15}}
{{learnlist/tm5|TM65|Shadow Claw|Ghost|Physical|70*|100|15}}
{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10}}
{{learnlist/tm5|TM66|Payback|Dark|Physical|50*|100|10}}
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150*|90|5}}
{{learnlist/tm5|TM69|Rock Polish|Rock|Status|—|—|20}}
{{learnlist/tm5|TM69|Rock Polish|Rock|Status|—|—|20}}
{{learnlist/tm5|TM71|Stone Edge|Rock|Physical|100|80|5||'''}}
{{learnlist/tm5|TM71|Stone Edge|Rock|Physical|100|80|5||'''}}
Line 180: Line 180:
{{learnlist/tm5|TM78|Bulldoze|Ground|Physical|60|100|20}}
{{learnlist/tm5|TM78|Bulldoze|Ground|Physical|60|100|20}}
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10||'''}}
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10||'''}}
{{learnlist/tm5|TM81|X-Scissor|Bug|Physical|80|100|15}}
{{learnlist/tm5|TM81|X-Scissor|Bug|Physical|80*|100|15}}
{{learnlist/tm5|TM83|Infestation|Bug|Special|20|100|20}}
{{learnlist/tm5|TM83|Infestation|Bug|Special|20*|100|20}}
{{learnlist/tm5|TM84|Poison Jab|Poison|Physical|80|100|20}}
{{learnlist/tm5|TM84|Poison Jab|Poison|Physical|80*|100|20}}
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|—|100|20}}
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|Varies*|100|20}}
{{learnlist/tm5|TM87|Swagger|Normal|Status|—|90|15}}
{{learnlist/tm5|TM87|Swagger|Normal|Status|—|90|15}}
{{learnlist/tm5|TM88|Sleep Talk|Normal|Status|—|—|10}}
{{learnlist/tm5|TM88|Sleep Talk|Normal|Status|—|—|10}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm5|TM90|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40*|100|15}}
{{learnlist/tm5|TM96|Nature Power|Normal|Status|—|—|20}}
{{learnlist/tm5|TM96|Nature Power|Normal|Status|—|—|20}}
{{learnlist/tm5|TM98|Power-Up Punch|Fighting|Physical|40|100|20}}
{{learnlist/tm5|TM98|Power-Up Punch|Fighting|Physical|40*|100|20}}
{{learnlist/tm5|TM100|Confide|Normal|Status|—|—|20}}
{{learnlist/tm5|TM100|Confide|Normal|Status|—|—|20}}
{{learnlist/tm5|HM01|Cut|Normal|Physical|50|95|30}}
{{learnlist/tm5|HM01|Cut|Normal|Physical|50*|95|30}}
{{learnlist/tm5|HM03|Surf|Water|Special|90|100|15||'''}}
{{learnlist/tm5|HM03|Surf|Water|Special|90|100|15||'''}}
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15}}
{{learnlist/tm5|HM04|Strength|Normal|Physical|80*|100|15}}
|-
| class="roundytop" style="background:#{{Water color light}}; font-size: 90%; line-height:10px;" colspan="8"|
* A * next to the Power indicates that this move's power will be increased by the ability {{a|Tough Claws}}
{{learnlist/tmf/6|Barbaracle|Rock|Water|6}}
{{learnlist/tmf/6|Barbaracle|Rock|Water|6}}



Revision as of 06:59, 14 December 2013

Binacle #688: Binacle
Pokémon
#690: Skrelp Skrelp
Barbaracle ガメノデス
Gamenodesu
#689
Barbaracle



Images on the Bulbagarden Archives
Type
Rock Water
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Tough Claws or Sniper Cacophony
Cacophony
Pickpocket
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
0 (0%)
Breeding
Egg Group
Water 3
Hatch time
Unknown cycles
Height
4'03" 1.3 m
Barbaracle
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
211.6 lbs. 96.0 kg
Barbaracle
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
Unknown
Gen. IV
Unknown
IV
175
Leveling rate
Medium Fast
EV yield
Total: 2
Barbaracle
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body11.png
Footprint
File:F689.png F000.png
{{{form2}}}
Pokédex color
Brown
Base friendship
?
External Links

Barbaracle (Japanese: ガメノデス Gamenodesu) is a dual-type Rock/Water Pokémon.

It evolves from Binacle starting at level 39.

Biology

Barbaracle has a grayish, rocky body with an orange waist. The two hands that this Pokémon had as a Binacle have split into two legs, four arms and one head. Barbaracle's limbs are orange with a single brown stripe and the arms and feet have three claws each. Barbaracle's four hands have single eye in each palm. The head, which resembles a fist, has two eyes, four clawed fingers on top and a fifth clawed "thumb" on one of its cheeks. Each hand and leg has a mind of its own, though each will follow the head's orders.

In the anime

Major appearances

Minor appearances

Pokédex entries

In the manga

In the TCG

Barbaracle has not yet been featured in the Pokémon Trading Card Game.

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation VI.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond {{{diamonddex}}}
Pearl {{{pearldex}}}
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X When they evolve, two Binacle multiply into seven. They fight with the power of seven Binacle.
Y Barbaracle's legs and hands have minds of their own, and they will move independently. But they usually follow the head's orders.


Game locations

This Pokémon was unavailable prior to Generation VI.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
None Trade
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
None
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
Unknown Evolve Binacle



Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
72
132 - 179 254 - 348
105
99 - 172 193 - 339
115
108 - 183 211 - 361
54
53 - 116 101 - 227
86
81 - 151 159 - 298
68
65 - 132 126 - 258
Total:
500
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Immune to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None

Learnset

By leveling up

Generation VI
Other generations:
VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
00Start Stone Edge Rock Physical 100100 08080% 5 Cool 0   0  
00Start Skull Bash Normal Physical 0000130* 100100% 10 Cool 0   0  
00Start Shell Smash Normal Status 0000 —% 15 Cool 0   0  
00Start Scratch Normal Physical 000040* 100100% 35 Cool 0   0  
00Start Sand Attack Ground Status 0000 100100% 15 Cool 0   0  
044 Water Gun Water Special 04040 100100% 25 Cool 0   0  
077 Withdraw Water Status 0000 —% 40 Cool 0   0  
1010 Fury Swipes Normal Physical 000018* 08080% 15 Cool 0   0  
1313 Slash Normal Physical 000070* 100100% 20 Cool 0   0  
1818 Mud-Slap Ground Special 02020 100100% 10 Cool 0   0  
2020 Clamp Water Physical 000035* 08585% 15 Cool 0   0  
2424 Rock Polish Rock Status 0000 —% 20 Cool 0   0  
2828 Ancient Power Rock Special 06060 100100% 5 Cool 0   0  
3232 Hone Claws Dark Status 0000 —% 15 Cool 0   0  
3737 Fury Cutter Bug Physical 000040* 09595% 20 Cool 0   0  
4444 Night Slash Dark Physical 000070* 100100% 15 Cool 0   0  
4848 Razor Shell Water Physical 000075* 09595% 10 Cool 0   0  
5555 Cross Chop Fighting Physical 0000100* 08080% 5 Cool 0   0  
6060 Stone Edge Rock Physical 100100 08080% 5 Cool 0   0  
6565 Skull Bash Normal Physical 0000130* 100100% 10 Cool 0   0  
  • A * next to the Power indicates that this move's power will be increased by the ability Tough Claws
  • Bold indicates a move that gets STAB when used by Barbaracle
  • Italic indicates a move that gets STAB only when used by an evolution of Barbaracle

By TM/HM

Generation VI
Other generations:
VII - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Bag TM Dark Sprite.png TM01 Hone Claws Dark Status 0000 —}}—% 15
Bag TM Dragon Sprite.png TM02 Dragon Claw Dragon Physical 000080* 100}}100% 15
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Fighting Sprite.png TM08 Bulk Up Fighting Status 0000 —}}—% 20
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
Bag TM Dark Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 09090 100}}100% 10
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 110110 070}}70% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM20 Safeguard Normal Status 0000 —}}—% 25
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000Varies* 100}}100% 20
Bag TM Rock Sprite.png TM23 Smack Down Rock Physical 05050 100}}100% 15
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000Varies* 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 000080* 100}}100% 10
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 000075* 100}}100% 15
Bag TM Poison Sprite.png TM34 Sludge Wave Poison Special 09595 100}}100% 10
Bag TM Poison Sprite.png TM36 Sludge Bomb Poison Special 09090 100}}100% 10
Bag TM Rock Sprite.png TM37 Sandstorm Rock Status 0000 —}}—% 10
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15
Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 000060* —}}—% 20
Bag TM Dark Sprite.png TM41 Torment Dark Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 000070* 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 000060* 100}}100% 25
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
Bag TM Normal Sprite.png TM54 False Swipe Normal Physical 000040* 100}}100% 40
Bag TM Water Sprite.png TM55 Scald Water Special 08080 100}}100% 15
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000Varies 100}}100% 10
Bag TM Dark Sprite.png TM63 Embargo Dark Status 0000 100}}100% 15
Bag TM Ghost Sprite.png TM65 Shadow Claw Ghost Physical 000070* 100}}100% 15
Bag TM Dark Sprite.png TM66 Payback Dark Physical 000050* 100}}100% 10
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 0000150* 090}}90% 5
Bag TM Rock Sprite.png TM69 Rock Polish Rock Status 0000 —}}—% 20
Bag TM Rock Sprite.png TM71 Stone Edge Rock Physical 100100 080}}80% 5
Bag TM Normal Sprite.png TM75 Swords Dance Normal Status 0000 —}}—% 20
Bag TM Ground Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
Bag TM Bug Sprite.png TM81 X-Scissor Bug Physical 000080* 100}}100% 15
Bag TM Bug Sprite.png TM83 Infestation Bug Special 000020* 100}}100% 20
Bag TM Poison Sprite.png TM84 Poison Jab Poison Physical 000080* 100}}100% 20
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 0000Varies* 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 000040* 100}}100% 15
Bag TM Normal Sprite.png TM96 Nature Power Normal Status 0000 —}}—% 20
Bag TM Fighting Sprite.png TM98 Power-Up Punch Fighting Physical 000040* 100}}100% 20
Bag TM Normal Sprite.png TM100 Confide Normal Status 0000 —}}—% 20
Bag HM Normal Sprite.png HM01 Cut Normal Physical 000050* 095}}95% 30
Bag HM Water Sprite.png HM03 Surf Water Special 09090 100}}100% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 000080* 100}}100% 15
  • A * next to the Power indicates that this move's power will be increased by the ability Tough Claws
  • Bold indicates a move that gets STAB when used by Barbaracle
  • Italic indicates a move that gets STAB only when used by an evolution of Barbaracle

By breeding

Generation VI
Other generations:
VII - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Clauncher
Helping Hand* Normal Status —% 20
Corphish
Switcheroo* Dark Status 100% 10
OmanyteOmastar
Tickle Normal Status 100% 20
ClauncherClawitzer
Water Sport Water Status —% 15
  • Moves marked with an asterisk (*) must be chain bred onto Barbaracle in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Barbaracle in that game.
  • Bold indicates a move that gets STAB when used by Barbaracle
  • Italic indicates a move that gets STAB only when used by an evolution of Barbaracle

By tutoring

Generation VI
Other generations:
VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Barbaracle can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Barbaracle cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Barbaracle
  • Italic indicates a move that gets STAB only when used by an evolution of Barbaracle

By a prior evolution

Generation VI
Other generations:
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Barbaracle
  • Italic indicates a move that gets STAB only when used by an evolution of Barbaracle

Evolution

688Binacle.png
Unevolved
Binacle
 Rock  Water 
Rare Candy
Level 39
689Barbaracle.png
First evolution
Barbaracle
 Rock  Water 


Sprites

Trivia

Origin

Barbaracle seems to be based on the goose barnacle, due to their general shape and use of a connective "stalk" to cling to rocks. Considering one "main" Barbaracle survives together with others, it may possibly reference to the rarer, same species symbiosis, in particular conjunctive symbiosis due to their fusion into a single body. Considering its hand-like limbs and bodies, and its eyes within its many hands's "palms", it may have also been based on the hamsa. Its limbs having minds of their own may be a reference to alien hand syndrome.

Name origin

Barbaracle may be a combination of barbarian and barnacle.

Gamenodesu may be a combination of 亀の手 kame no te (barnacle) and death.

In other languages

Language Title Meaning
Japan Flag.png Japanese ガメノデス Gamenodesu From 亀の手 kame no te and death
France Flag.png French Golgopathe Possibly from Golgotha and πάθος pathos
Spain Flag.png Spanish Barbaracle Same as English name
Germany Flag.png German Thanathora From Thanatos and Thoracica
Italy Flag.png Italian Barbaracle Same as English name
South Korea Flag.png Korean 거북손데스 Geoboksondeseu From 거북손 geobokson and death
China and Taiwan Flags.png Mandarin Chinese
Hong Kong Flag.png Cantonese Chinese


External links

Binacle #688: Binacle
Pokémon
#690: Skrelp Skrelp
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.