Arena Trap (Ability): Difference between revisions
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|colorscheme=ground | |colorscheme=ground | ||
|gen=3 | |gen=3 | ||
|text3=Prevents fleeing. | |text3=Prevents fleeing.{{sup/3|RSEFRLG}}<br>Prevents the foe's escape.{{sup/ss|Colo}}{{sup/ss|XD}} | ||
|text4=Prevents the foe from fleeing. | |text4=Prevents the foe from fleeing. | ||
|text5=Prevents the foe from fleeing. | |text5=Prevents the foe from fleeing. | ||
|text6=Prevents opposing Pokémon from fleeing. | |||
|text7=Prevents opposing Pokémon from fleeing. | |||
}} | }} | ||
'''Arena Trap''' (Japanese: '''ありじごく''' ''Antlion'') is an [[Ability]] introduced in [[Generation III]]. | '''Arena Trap''' (Japanese: '''ありじごく''' ''Antlion'') is an [[Ability]] introduced in [[Generation III]]. All {{OBP|Pokémon|species}} that have this Ability are {{t|Ground}} types. | ||
==Effect== | ==Effect== | ||
===In battle=== | ===In battle=== | ||
Arena Trap prevents fleeing or switching out as long as the user remains in battle. | Arena Trap prevents all [[grounded]] foes from [[Escape|fleeing]] (including {{m|Teleport}}) or [[Recall|switching out]] as long as the user remains in battle. | ||
Using {{m|Baton Pass}}, {{m|U-turn}}, {{m|Volt Switch}}, or {{m|Parting Shot}} will still cause the Pokémon to switch out. Holding a {{DL|In-battle effect item|Shed Shell}} allows the Pokémon to switch out, but not flee or Teleport. Having the Ability {{a|Run Away}} or holding a [[Smoke Ball]] allows the Pokémon to flee or Teleport, but not switch. | |||
If a wild Pokémon has Arena Trap and the player's Pokémon faints, if the player attempts to flee instead of sending out another Pokémon, they are unaffected by Arena Trap. | |||
Arena Trap does not affect allies. | |||
====Generation VI==== | |||
{{type|Ghost}} Pokémon are now immune to Arena Trap. | |||
===Outside of battle=== | ===Outside of battle=== | ||
From {{game|Emerald}} onwards, if a Pokémon with Arena Trap is | From {{game|Emerald}} onwards, if a Pokémon with Arena Trap is in the first place in the [[party]] (even if [[fainting|fainted]]), the wild Pokémon encounter rate increases by 100%. It shares this trait with {{a|Illuminate}} and {{a|Swarm}}. | ||
==Pokémon with Arena Trap== | ==Pokémon with Arena Trap== | ||
{{Ability/head|Ground}} | {{Ability/head|Ground}} | ||
{{Ability/entry|050|Diglett|Ground|Ground|Sand Veil|Arena Trap|Sand Force}} | {{Ability/entry|050|Diglett|Ground|Ground|Sand Veil|Arena Trap|Sand Force}} | ||
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==In the anime== | ==In the anime== | ||
{{moveanime|type=ground|exp=yes|gen=The | {{moveanime|type=ground|exp=yes|gen=The Pokémon can trap the opponent by digging a large hole.|image1=Trapinch Arena Trap.png|image1p=Trapinch}} | ||
{{movep|type=ground|ms=328|pkmn=Trapinch|method=Trapinch traps the opponent in a big hole.}} | {{movep|type=ground|ms=328|pkmn=Trapinch|method=Trapinch traps the opponent in a big hole.}} | ||
{{movebtm|type=ground|user=Trapinch (Pokémon)|user1=A wild Trapinch|startcode=DP145|startname=A Rivalry to Gible On!|notes=Debut}} | {{movebtm|type=ground|user=Trapinch (Pokémon)|user1=A wild Trapinch|startcode=DP145|startname=A Rivalry to Gible On!|notes=Debut}} | ||
==In other languages== | ==In other languages== | ||
{{langtable|color={{ground color}}|bordercolor={{ground color dark}} | {{langtable|color={{ground color}}|bordercolor={{ground color dark}} | ||
|zh_cmn=獅蟻 ''Shīyǐ'' | |zh_yue=沙穴 ''{{tt|Sāyuht|Sandpit}}'' {{tt|*|Games}}<br>獅蟻 ''{{tt|Sī'ngáih|Antlion}}'' {{tt|*|Pre-Gen VII Media}} | ||
|zh_cmn=沙穴 ''{{tt|Shāxué|Sandpit}}'' {{tt|*|Games}}<br>獅蟻 ''{{tt|Shīyǐ|Antlion}}'' {{tt|*|Pre-Gen VII Media}} | |||
|nl=Valkuil | |||
|fr=Piège | |fr=Piège | ||
|de= | |de=Ausweglos | ||
|it=Trappoarena | |it=Trappoarena | ||
|pt= | |pt=Arenarmadilha | ||
|es=Trampa Arena | |es=Trampa Arena | ||
|ko=개미지옥 ''Gaemi Jiok'' | |ko=개미지옥 ''Gaemi Jiok'' | ||
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[[Category:Abilities with field effects]] | [[Category:Abilities with field effects]] | ||
[[de:Ausweglos]] | |||
[[fr:Piège]] | |||
[[it:Trappoarena (abilità)]] | [[it:Trappoarena (abilità)]] | ||
[[ja:ありじごく]] | [[ja:ありじごく]] | ||
[[zh: | [[zh:沙穴(特性)]] |
Revision as of 15:36, 15 April 2017
Arena Trap | ありじごく | ||||||||||||||||||||||||||||||||||||||||
Antlion | |||||||||||||||||||||||||||||||||||||||||
Flavor text
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Arena Trap (Japanese: ありじごく Antlion) is an Ability introduced in Generation III. All Pokémon that have this Ability are Ground types.
Effect
In battle
Arena Trap prevents all grounded foes from fleeing (including Teleport) or switching out as long as the user remains in battle.
Using Baton Pass, U-turn, Volt Switch, or Parting Shot will still cause the Pokémon to switch out. Holding a Shed Shell allows the Pokémon to switch out, but not flee or Teleport. Having the Ability Run Away or holding a Smoke Ball allows the Pokémon to flee or Teleport, but not switch.
If a wild Pokémon has Arena Trap and the player's Pokémon faints, if the player attempts to flee instead of sending out another Pokémon, they are unaffected by Arena Trap.
Arena Trap does not affect allies.
Generation VI
Ghost-type Pokémon are now immune to Arena Trap.
Outside of battle
From Pokémon Emerald onwards, if a Pokémon with Arena Trap is in the first place in the party (even if fainted), the wild Pokémon encounter rate increases by 100%. It shares this trait with Illuminate and Swarm.
Pokémon with Arena Trap
# | Pokémon | Types | First Ability | Second Ability | Hidden Ability | ||
---|---|---|---|---|---|---|---|
0050 | Diglett |
Ground | Sand Veil | Arena Trap | Sand Force | ||
0051 | Dugtrio |
Ground | Sand Veil | Arena Trap | Sand Force | ||
0328 | Trapinch |
Ground | Hyper Cutter | Arena Trap | Sheer Force | ||
Please note that abilities marked with a superscript are only available in the stated generation or later.
|
In the anime
The Pokémon can trap the opponent by digging a large hole. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Trapinch traps the opponent in a big hole. | |||
A wild Trapinch | A Rivalry to Gible On! | Debut |
In other languages
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Variations of the Ability Magnet Pull | |
---|---|
Magnet Pull • Arena Trap • Shadow Tag |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |