Appendix:Red and Blue walkthrough/Section 16

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
This is the Bulbapedia walkthrough for Pokémon Red and Blue Versions. This walkthrough follows the original Game Boy version, not Pokémon FireRed and LeafGreen. The guide for those can be found here.


Welcome to Indigo Plateau

The front room doubles as a Poké Center and Poké Mart, allowing Trainers to prepare themselves and their Pokémon before challenging the Elite Four. The Elite Four is a group of talented Pokémon Trainers second only to the Pokémon League Champion in terms of power. The title of Champion designates a person as the strongest Trainer in the region, having defeated the Elite Four and the previous Champion to claim it. The next five battles will not be easy, but with a strong team and a large supply of Max Potions, Full Restores, and Revives, you should be able to reach the Hall of Fame.

When you are ready, take the hallway past the Poké Mart counter, and step into the first room. Lorelei's sub-zero army awaits!

Elite Four challenge

Battle 1: Lorelei

File:Lorelei room.png
Battle 1: Lorelei

The first member of the Elite Four is Lorelei, a master Template:Type2 Trainer. Four of her five Pokémon are Water/Ice-type elementals, so be wary of your type-matchups. Grass-types may seem like a good idea, but they'll only be useful against her Slowbro. You're better off throwing a few thunderbolts to clear through her team. Her Jynx is an Ice/Psychic-type, so hit it with a Fire Blast to finish it off. If you have them, Zapdos and Moltres are great candidates; Zapdos learns Thunder at level 51, and Moltres can learn Fire Blast through TM38.
Defeating Lorelei opens the door to the second room. Bruno's team of martial artists awaits!




Battle 2: Bruno

File:Bruno room.png
Battle 2: Bruno

The second member of the Elite Four is Bruno, a master Fighting-type Trainer. That being said, only three of his five Pokémon are actually Fighting-types. A strong Water-type like Cloyster or Gyarados can flood the battlefield, eliminating his two Onix with little resistance. Dispatch a strong Psychic-type to deal with the other three, though a high-powered bird like Zapdos can take them out with Drill Peck or Sky Attack. If you need reinforcements, consider bringing a Golduck or Slowbro along, since their Water/Psychic-type combination will be a strong point here.
Defeating Bruno opens the door to the third room. Agatha's team from the spirit world awaits!



Battle 3: Agatha

File:Agatha room.png
Battle 3: Agatha

The third member of the Elite Four is Agatha, a master Ghost-type Trainer. There is no type that can effectively combat her Ghosts, though Psychic-type attacks can exploit the Poison-type present throughout her team. Ground-type moves like Earthquake can deal some heavy damage, but are totally ineffective against her Golbat. Take out her two Gengar as soon as possible, or their Confuse Ray attacks will get annoying really quick.
Defeating Agatha unlocks the door to the fourth room. Lance and his ferocious dragons await your challenge!



Battle 4: Lance

File:Lance room.png
Battle 4: Lance

The fourth and final member of the Elite Four is Lance, a master Dragon-type Trainer, and leader of the Elite Four. The Template:Type2 is probably the strongest type in the game, since it resists Electric-, Grass-, Fire-, and Water-type moves, and is only weak to Dragon- and Ice-type attacks. A formidable opposing team, though only three of the five are actually of the Dragon-type. Take out his two Dragonair and Dragonite with an Ice Beam or two, and the bulk of his team is finished. As part-Flying-types, his Gyarados and Aerodactyl are also vulnerable to Ice moves, though there are more options to defeat them. Gyarados will take quadruple damage from electricity, so one Thunderbolt and it's down. Aerodactyl is part-Rock, so a flooded battlefield is one of its worst nightmares. Articuno and Zapdos are the best choices to use against Lance's dragons.

The Elite Four is defeated. After defeating Lance, the door to this unknown Champion's room is unlocked. Don't enter just yet, though - as soon as you leave Lance's room, the battle will begin almost immediately, so use any Potions or Revives now. There is only one person left between you and the title of Champion! Step through the door to find a familiar face...



Champion battle

File:Champion room.png
Champion battle &
Hall of Fame room.

Your rival defeated the Elite Four before you even set foot in Victory Road, and now he is the final opponent standing between you and the title of Indigo League Pokémon Champion. The first half of his team will always be Pidgeot, Alakazam, and Rhydon, so plan accordingly. His second half is what changes, depending on which starter Pokémon he took. Your Zapdos is a terror to his Pidgeot and Gyarados (or Blastoise), and a searing Thunderbolt will send them reeling. A strong Water-type can wash away his Rhydon, Arcanine, or Charizard. Send Articuno to fight his Exeggutor or Venusaur, since Ice and Flying moves are the stuff of a Template:Type2's nightmares. The only real struggle you might have is when facing his Alakazam, it typically has low Defense power, so pound away with a Parasect or another hard-hitter. Once it neglects to recover its health, hit it fast & hard.

If the player chose Bulbasaur:



If the player chose Charmander:



If the player chose Squirtle:





You've finally done it! You've charged through the Elite Four, and stolen the title of Indigo League Champion away from your rival. After the battle, Professor Oak appears and leads you past the Champion's room, and into the Hall of Fame room. It is here that your victorious team will be recorded, as a testament to your team's power and perseverance. After Oak enters your team's information, the game saves your progress, and the credits roll... but you're not done yet. When you find yourself back in Pallet Town, take wing to Cerulean.


Intro | Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Part 6 | Part 7 | Part 8 | Part 9 | Part 10 | Part 11 | Part 12 | Part 13 | Part 14 | Part 15 | Part 16 | Part 17


Project Walkthroughs logo.png This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.