Appendix:Platinum walkthrough/Section 22: Difference between revisions

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==Sendoff Spring==
==Sendoff Spring==
Return to {{rt|214}} and head through the special passageway that will take you back to Sendoff Spring. Now that Cynthia is gone it is time to enter Turnback Cave.
[[File:Sendoff Spring Pt.png|left|thumb|180px|Sendoff Spring]]
It's time to return to [[Turnback Cave]] and the [[Distortion World]] to catch {{p|Giratina}} if you didn't already. If you didn't catch Giratina yet, you'll want to take about 40 {{DL|Poké Ball|Dusk Ball}}s with you. Either way, there is an important item to pick up.
 
Return to {{rt|214}} and head through [[Spring Path]] which will take you back to Sendoff Spring.


==Turnback Cave==
==Turnback Cave==
[[File:Turnback Cave Entrance Pt.png|180px|thumb|left|Turnback Cave Entrance]]
[[File:Turnback Cave Pillar Room DPPt.png|right|180px|thumb|Pillar Room]]


[[File:Turnback Pillar.png|180px|thumb|left|A pillar.]]
Use {{m|Defog}} to remove the [[fog]]. Read the pillar that says ''"...Past three pillars...to the sleeping... ...before 30 is surpassed..."''. It means that to access the room with a portal to the [[Distortion World]], you must find 3 rooms with a pillar before going through 30 rooms. This cave is highly unusual in that the layout of rooms is randomized each time you visit. Inside the maze, for a hint on which doorway to take, study the {{m|Rock Smash|smashable rocks}} and go through the doorway that the odd pattern points to. The further you go, the stronger the wild Pokémon will be.
{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
|- align="center"
! Items (1F)
|-
|{{Itlisth|shadow}}
{{Itemlist|Reaper Cloth|Every time the player reaches the last room by passing through only 3 rooms.|D=no|P=no|Pt=yes|display={{DL|Evolution-inducing held item|Reaper Cloth}}}}
{{Itemlist|Rare Bone|Every time the player reaches the last room by passing through 4-15 rooms.|D=no|P=no|Pt=yes|display={{DL|Valuable item|Rare Bone}}}}
{{Itemlist|Stardust|Every time the player reaches the last room by passing through 16-30 rooms.|D=no|P=no|Pt=yes|display={{DL|Valuable item|Stardust}}}}
{{Itlistfoot|shadow}}
|}
 
Use {{m|Defog}} to remove the fog and read the pillar that says ''"...Past three pillars...offer up... to the... ...before 30 is surpassed..."''. It means that you must find 3 pillars while going through the rooms before you go through 30 rooms to reach the room where the portal to the [[Distortion World]] is, otherwise you will have to start over from the beginning. For the room filled with smashable rocks you need to investigate their formation and figure which door to take, the western, northern, or eastern door out of the four doors. The further you go down the stronger the wild Pokémon will be.


===Available Pokémon===
===Available Pokémon===
====Before encountering a pillar====
====Before encountering a pillar====
{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
[[File:Turnback Cave No Pillar Random Rooms DPPt.png|180px|thumb|left|Random rooms before encountering a pillar]]
|- align="center"
! Available Pokémon
|-
|{{catch/header|shadow}}
{{catch/entry4|042|Golbat|no|no|yes|Cave|17-18|all=25%|type1=Poison|type2=Flying}}
{{catch/entry4|092|Gastly|no|no|yes|Cave|15, 17|all=30%|type1=Ghost|type2=Poison}}
{{catch/entry4|092|Gastly|no|no|yes|Cave|16|10%|10%|0%|type1=Ghost|type2=Poison}}
{{catch/entry4|355|Duskull|no|no|yes|Cave|18|all=5%|type1=Ghost}}
{{catch/entry4|356|Dusclops|no|no|yes|Cave|16|0%|0%|10%|type1=Ghost}}
{{catch/entry4|356|Dusclops|no|no|yes|Cave|18|all=4%|type1=Ghost}}
{{catch/entry4|433|Chingling|no|no|yes|Cave|16, 18|all=10%|type1=Psychic}}
{{catch/entry4|436|Bronzor|no|no|yes|Cave|15|all=20%|type1=Steel|type2=Psychic}}
{{catch/div|shadow|Special}}
{{catch/entry4|337|Lunatone|no|no|yes|S|18|all=8%|type1=Rock|type2=Psychic}}
{{catch/entry4|338|Solrock|no|no|yes|R|18|all=8%|type1=Rock|type2=Psychic}}
{{catch/footer|shadow}}
|}


====First pillar room====
{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
|- align="center"
|- align="center"
Line 46: Line 21:
|{{catch/header|shadow}}
|{{catch/header|shadow}}
{{catch/entry4|042|Golbat|no|no|yes|Cave|17-18|all=25%|type1=Poison|type2=Flying}}
{{catch/entry4|042|Golbat|no|no|yes|Cave|17-18|all=25%|type1=Poison|type2=Flying}}
{{catch/entry4|092|Gastly|no|no|yes|Cave|15, 17|all=30%|type1=Ghost|type2=Poison}}
{{catch/entry4|092|Gastly|no|no|yes|Cave|15-17|40%|40%|0%|type1=Ghost|type2=Poison}}
{{catch/entry4|092|Gastly|no|no|yes|Cave|16|10%|10%|0%|type1=Ghost|type2=Poison}}
{{catch/entry4|092|Gastly|no|no|yes|Cave|15,17|0%|0%|30%|type1=Ghost|type2=Poison}}
{{catch/entry4|355|Duskull|no|no|yes|Cave|18|all=5%|type1=Ghost}}
{{catch/entry4|355|Duskull|no|no|yes|Cave|18|all=5%|type1=Ghost}}
{{catch/entry4|356|Dusclops|no|no|yes|Cave|16|0%|0%|10%|type1=Ghost}}
{{catch/entry4|356|Dusclops|no|no|yes|Cave|16|0%|0%|10%|type1=Ghost}}
{{catch/entry4|356|Dusclops|no|no|yes|Cave|18|all=4%|type1=Ghost}}
{{catch/entry4|433|Chingling|no|no|yes|Cave|16,18|all=10%|type1=Psychic}}
{{catch/entry4|433|Chingling|no|no|yes|Cave|16, 18|all=10%|type1=Psychic}}
{{catch/entry4|436|Bronzor|no|no|yes|Cave|15|all=20%|type1=Steel|type2=Psychic}}
{{catch/entry4|436|Bronzor|no|no|yes|Cave|15|all=20%|type1=Steel|type2=Psychic}}
{{catch/div|shadow|Special}}
{{catch/div|shadow|Special}}
Line 60: Line 34:


====Between first and second pillars====
====Between first and second pillars====
[[File:Turnback Cave One Pillar Random Rooms DPPt.png|180px|thumb|right|Random rooms between first and second pillars]]
{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
|- align="center"
|- align="center"
Line 65: Line 41:
|-  
|-  
|{{catch/header|shadow}}
|{{catch/header|shadow}}
{{catch/entry4|042|Golbat|no|no|yes|Cave|25, 27|all=25%|type1=Poison|type2=Flying}}
{{catch/entry4|042|Golbat|no|no|yes|Cave|27-28|all=25%|type1=Poison|type2=Flying}}
{{catch/entry4|093|Haunter|no|no|yes|Cave|25,27|all=30%|type1=Ghost|type2=Poison}}
{{catch/entry4|093|Haunter|no|no|yes|Cave|25-27|40%|40%|0%|type1=Ghost|type2=Poison}}
{{catch/entry4|093|Haunter|no|no|yes|Cave|26|10%|10%|0%|type1=Ghost|type2=Poison}}
{{catch/entry4|093|Haunter|no|no|yes|Cave|25,27|0%|0%|30%|type1=Ghost|type2=Poison}}
{{catch/entry4|355|Duskull|no|no|yes|Cave|28|all=4%|type1=Ghost}}
{{catch/entry4|355|Duskull|no|no|yes|Cave|28|all=4%|type1=Ghost}}
{{catch/entry4|356|Dusclops|no|no|yes|Cave|26|0%|0%|10%|type1=Ghost}}
{{catch/entry4|356|Dusclops|no|no|yes|Cave|28|1%|1%|0%|type1=Ghost}}
{{catch/entry4|356|Dusclops|no|no|yes|Cave|28|all=5%|type1=Ghost}}
{{catch/entry4|356|Dusclops|no|no|yes|Cave|26,28|0%|0%|11%|type1=Ghost}}
{{catch/entry4|433|Chingling|no|no|yes|Cave|26, 28|all=10%|type1=Psychic}}
{{catch/entry4|358|Chimecho|no|no|yes|Cave|28|all=1%|type1=Psychic}}
{{catch/entry4|433|Chingling|no|no|yes|Cave|26,28|all=9%|type1=Psychic}}
{{catch/entry4|436|Bronzor|no|no|yes|Cave|25|all=20%|type1=Steel|type2=Psychic}}
{{catch/entry4|436|Bronzor|no|no|yes|Cave|25|all=20%|type1=Steel|type2=Psychic}}
{{catch/div|shadow|Special}}
{{catch/div|shadow|Special}}
Line 79: Line 56:
|}
|}


====Second pillar room====
====Between second and third pillars====
{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
[[File:Turnback Cave Two Pillar Random Rooms DPPt.png|180px|thumb|left|Random rooms between second and third pillars]]
|- align="center"
! Available Pokémon
|-
|{{catch/header|shadow}}
{{catch/entry4|042|Golbat|no|no|yes|Cave|37-38|all=25%|type1=Poison|type2=Flying}}
{{catch/entry4|093|Haunter|no|no|yes|Cave|35, 37|all=30%|type1=Ghost|type2=Poison}}
{{catch/entry4|093|Haunter|no|no|yes|Cave|36|10%|10%|0%|type1=Ghost|type2=Poison}}
{{catch/entry4|355|Duskull|no|no|yes|Cave|28|all=4%|type1=Ghost}}
{{catch/entry4|356|Dusclops|no|no|yes|Cave|36|0%|0%|10%|type1=Ghost}}
{{catch/entry4|356|Dusclops|no|no|yes|Cave|38|all=5%|type1=Ghost}}
{{catch/entry4|358|Chimecho|no|no|yes|Cave|36, 38|all=10%|type1=Psychic}}
{{catch/entry4|437|Bronzong|no|no|yes|Cave|35|all=20%|type1=Steel|type2=Psychic}}
{{catch/div|shadow|Special}}
{{catch/entry4|337|Lunatone|no|no|yes|S|38|all=8%|type1=Rock|type2=Psychic}}
{{catch/entry4|338|Solrock|no|no|yes|R|38|all=8%|type1=Rock|type2=Psychic}}
{{catch/footer|shadow}}
|}


====Between second and third pillars====
{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
|- align="center"
|- align="center"
Line 106: Line 65:
|{{catch/header|shadow}}
|{{catch/header|shadow}}
{{catch/entry4|042|Golbat|no|no|yes|Cave|37-38|all=25%|type1=Poison|type2=Flying}}
{{catch/entry4|042|Golbat|no|no|yes|Cave|37-38|all=25%|type1=Poison|type2=Flying}}
{{catch/entry4|093|Haunter|no|no|yes|Cave|35, 37|all=30%|type1=Ghost|type2=Poison}}
{{catch/entry4|093|Haunter|no|no|yes|Cave|35-37|40%|40%|0%|type1=Ghost|type2=Poison}}
{{catch/entry4|093|Haunter|no|no|yes|Cave|36|10%|10%|0%|type1=Ghost|type2=Poison}}
{{catch/entry4|093|Haunter|no|no|yes|Cave|35,37|0%|0%|30%|type1=Ghost|type2=Poison}}
{{catch/entry4|355|Duskull|no|no|yes|Cave|28|all=4%|type1=Ghost}}
{{catch/entry4|356|Dusclops|no|no|yes|Cave|38|5%|5%|0%|type1=Ghost}}
{{catch/entry4|356|Dusclops|no|no|yes|Cave|36|0%|0%|10%|type1=Ghost}}
{{catch/entry4|356|Dusclops|no|no|yes|Cave|36,38|0%|0%|15%|type1=Ghost}}
{{catch/entry4|356|Dusclops|no|no|yes|Cave|38|all=5%|type1=Ghost}}
{{catch/entry4|358|Chimecho|no|no|yes|Cave|36,38|all=10%|type1=Psychic}}
{{catch/entry4|358|Chimecho|no|no|yes|Cave|36,38|all=10%|type1=Psychic}}
{{catch/entry4|437|Bronzong|no|no|yes|Cave|35|all=20%|type1=Steel|type2=Psychic}}
{{catch/entry4|437|Bronzong|no|no|yes|Cave|35|all=20%|type1=Steel|type2=Psychic}}
Line 119: Line 77:
|}
|}


====Third pillar room====
There is a room between the second and third pillars where the rocks partly blocks off the left and right doors in which no Pokémon will be encountered.
{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
|- align="center"
! Available Pokémon  
|-
|{{catch/header|shadow}}
{{catch/entry4|042|Golbat|no|no|yes|Cave|37-38|all=25%|type1=Poison|type2=Flying}}
{{catch/entry4|093|Haunter|no|no|yes|Cave|35, 37|all=30%|type1=Ghost|type2=Poison}}
{{catch/entry4|093|Haunter|no|no|yes|Cave|36|10%|10%|0%|type1=Ghost|type2=Poison}}
{{catch/entry4|355|Duskull|no|no|yes|Cave|28|all=4%|type1=Ghost}}
{{catch/entry4|356|Dusclops|no|no|yes|Cave|36|0%|0%|10%|type1=Ghost}}
{{catch/entry4|356|Dusclops|no|no|yes|Cave|37|all=5%|type1=Ghost}}
{{catch/entry4|358|Chimecho|no|no|yes|Cave|36-37|all=10%|type1=Psychic}}
{{catch/entry4|437|Bronzong|no|no|yes|Cave|35|all=20%|type1=Steel|type2=Psychic}}
{{catch/div|shadow|Special}}
{{catch/entry4|337|Lunatone|no|no|yes|S|37|all=8%|type1=Rock|type2=Psychic}}
{{catch/entry4|338|Solrock|no|no|yes|R|37|all=8%|type1=Rock|type2=Psychic}}
{{catch/footer|shadow}}
|}


====After the third pillar====
====After the third pillar====
[[File:Turnback Cave Giratina Pt.png|right|180px|thumb|Final room with Giratina and the Distortion World portal]]
{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
|- align="center"
|- align="center"
! Available Pokémon
! Items
|-  
|-  
|{{catch/header|shadow}}
|{{Itlisth|shadow}}
{{catch/entry4|042|Golbat|no|no|yes|Cave|45-47|all=25%|type1=Poison|type2=Flying}}
{{Itemlist|Reaper Cloth|Every time the player reaches the last room by passing through only 3 rooms.|Pt=yes|display={{DL|Evolution-inducing held item|Reaper Cloth}}}}
{{catch/entry4|093|Haunter|no|no|yes|Cave|45, 47|all=30%|type1=Ghost|type2=Poison}}
{{Itemlist|Rare Bone|Every time the player reaches the last room by passing through 4-15 rooms.|Pt=yes|display={{DL|Valuable item|Rare Bone}}}}
{{catch/entry4|093|Haunter|no|no|yes|Cave|46|10%|10%|0%|type1=Ghost|type2=Poison}}
{{Itemlist|Stardust|Every time the player reaches the last room by passing through 16-30 rooms.|Pt=yes|display={{DL|Valuable item|Stardust}}}}
{{catch/entry4|355|Duskull|no|no|yes|Cave|28|all=4%|type1=Ghost}}
{{Itlistfoot|shadow}}
{{catch/entry4|356|Dusclops|no|no|yes|Cave|46|0%|0%|10%|type1=Ghost}}
{{catch/entry4|356|Dusclops|no|no|yes|Cave|47-48|all=5%|type1=Ghost}}
{{catch/entry4|358|Chimecho|no|no|yes|Cave|45-47|all=10%|type1=Psychic}}
{{catch/entry4|437|Bronzong|no|no|yes|Cave|45|all=20%|type1=Steel|type2=Psychic}}
{{catch/div|shadow|Special}}
{{catch/entry4|337|Lunatone|no|no|yes|S|45, 47|all=8%|type1=Rock|type2=Psychic}}
{{catch/entry4|338|Solrock|no|no|yes|R|45, 47|all=8%|type1=Rock|type2=Psychic}}
{{catch/footer|shadow}}
|}
|}


Once you've gotten past the three pillars and got whichever item was waiting for you, you'll find the room with the portal to the Distortion World. If you failed to catch {{p|Giratina}} last time you'll find it guarding the portal to which you must face, this time in its Altered Forme.
[[File:Altered Forme Giratina Encounter Pt.png|right|thumb|180px|Another chance at catching Giratina]]
Once you've gotten past the three pillars and got whichever item was waiting for you, you'll find the room with the portal to the Distortion World. If you failed to catch {{p|Giratina}} last time, you'll find it guarding the portal. This time, it's in {{DL|Form differences|Giratina|Altered Forme}}.


[[File:Giratina altered platinum.png|thumb|200px|right|Another chance at catching Giratina]]
{{Pokémon/4
{{Pokémon
|gen=4
|game=Platinum
|game=Platinum
|ndex=487
|ndex=487
Line 171: Line 104:
|level=47
|level=47
|ability=Levitate
|ability=Levitate
|move1=Ominous Wind
|move1=Ominous Wind|move1type=Ghost|move1cat=Special
|move1type=Ghost
|move2=AncientPower|move2type=Rock|move2cat=Special
|move1cat=Special
|move3=Dragon Claw|move3type=Dragon|move3cat=Physical
|move2=AncientPower
|move4=Shadow Force|move4type=Ghost|move4cat=Physical}}
|move2type=Rock
|move2cat=Special
|move3=Dragon Claw
|move3type=Dragon
|move3cat=Physical
|move4=Shadow Force
|move4type=Ghost
|move4cat=Physical}}


One slight advantage if you decided to KO Giratina in the Distortion World earlier and face it again in this rematch is that in Altered Forme it prioritizes defenses over offense, so its attacks are not as strong compared to Origin Forme. Its moveset is still the same though. Just use the same tactics as last time and SAVE before facing it, otherwise you'll have to defeat the Elite Four again to get another chance to catch it. If it does come to it, defeat the Elite Four before completing the mission at [[Stark Mountain]] otherwise their team's levels are increased, making it harder to defeat them.
One slight advantage if you decided to KO Giratina in the Distortion World earlier is that in Altered Forme, it prioritizes defenses over offense, so its attacks are not as strong. Its moveset is still the same, though. '''Save before facing it'''; otherwise you'll have to defeat the Elite Four again to get another chance to catch it. If it does come to that, rechallenge the Elite Four before completing the mission at [[Stark Mountain]]. Otherwise, their teams' levels are increased, making it harder to defeat them.


When ready use the portal to return to the Distortion World.
In this battle, use the same tactics as you did when facing {{p|Azelf}} and {{p|Uxie}} and you'll be fine.
 
When ready, use the portal to return to the Distortion World.


==Distortion World (second visit)==
==Distortion World (second visit)==
[[File:Distortion World Turnback Cave.png|thumb|200px|Distortion World (new area)]]
[[File:Distortion World Turnback Cave Pt.png|thumb|200px|Distortion World (new area)]]
{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
|- align="center"
|- align="center"
Line 199: Line 126:
|}
|}


This time around you do not have to worry about getting lost. Follow the path until you find the {{DL|Legendary artifacts|Griseous Orb}}. The Griseous Orb when held by Giratina will allow it to maintain it's Origin Forme outside of the Distortion World.  
This time around, you do not have to worry about getting lost. Follow the path until you find the {{DL|Legendary artifacts|Griseous Orb}}. The Griseous Orb, when held by Giratina, will allow it to maintain it's {{DL|Form differences|Giratina|Origin Forme}} outside of the Distortion World.
 
When finished in the Distortion World, use the portal to return to Turnback Cave. Any doorway from the portal room will take you back to the entrance room.


==Canalave City==
==Canalave City==
Your next destination is Canalave City. Head to the small house on the southwestern area. Go inside and you'll find a boy that is having a nightmare and talk to the mother and you'll learn that you need to find an item called the Lunar Wing on Fullmoon Island to treat her son. Go and talk to the sailor who mans the ferry Sailor Eldritch who happens to be the boy's father and he'll happily take you to Fullmoon Island to find the Lunar Wing to treat his son.
Your next destination is [[Canalave City]]. Enter Sailor [[Eldritch]]'s house in the southwestern area of town. You'll see that his son is trapped in a nightmare. Talk to his mother and you'll learn that you need to find an item called the [[Lunar Wing]] on [[Fullmoon Island]] to save him. Talk to Sailor Eldritch and he will take you to Fullmoon Island.


==Fullmoon Island==
==Fullmoon Island==
[[File:Fullmoon Island DP.png|thumb|200px|Fullmoon Island layout]]
[[File:Fullmoon Island DP.png|left|thumb|180px|Fullmoon Island]]
[[File:Fullmoon Island Cresselia Pt.png|right|thumb|180px|Cresselia]]
{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
{| class="expandable" align="center" style="background: #{{platinum color}}; {{roundy|10px}}; border: 5px solid #{{platinum color light}};"
|- align="center"
|- align="center"
Line 215: Line 145:
|}
|}


Follow the path and head into the inner sanctum where {{p|Cresselia}} is. When you interact with it, it will flee, but it leaves the Lunar Wing behind. Return to Eldritch and have him take you back to Canalave City. Return to Eldritch's house and use the Lunar Wing to heal his son from his nightmare. As for Cresselia similar to {{p|Mesprit}}, {{p|Zapdos}}, {{p|Articuno}}, and {{p|Moltres}} it is roaming around the Sinnoh region so you need to use the Marking Map to track it.
Follow the path and head into the forest clearing where {{p|Cresselia}} is. When you interact with her, she will flee, but she leaves the Lunar Wing behind. Return to Eldritch and have him take you back to Canalave City, then return to the house and use the Lunar Wing to heal his son. As for Cresselia, she's similar to {{p|Mesprit}}, {{p|Zapdos}}, {{p|Articuno}}, and {{p|Moltres}}— she is [[Roaming Pokémon|roaming]] around the Sinnoh region so you need to use the Marking Map to track her.





Revision as of 08:54, 9 August 2014

Sendoff Spring

Sendoff Spring

It's time to return to Turnback Cave and the Distortion World to catch Giratina if you didn't already. If you didn't catch Giratina yet, you'll want to take about 40 Dusk Balls with you. Either way, there is an important item to pick up.

Return to Route 214 and head through Spring Path which will take you back to Sendoff Spring.

Turnback Cave

Turnback Cave Entrance
Pillar Room

Use Defog to remove the fog. Read the pillar that says "...Past three pillars...to the sleeping... ...before 30 is surpassed...". It means that to access the room with a portal to the Distortion World, you must find 3 rooms with a pillar before going through 30 rooms. This cave is highly unusual in that the layout of rooms is randomized each time you visit. Inside the maze, for a hint on which doorway to take, study the smashable rocks and go through the doorway that the odd pattern points to. The further you go, the stronger the wild Pokémon will be.

Available Pokémon

Before encountering a pillar

Random rooms before encountering a pillar

Between first and second pillars

Random rooms between first and second pillars

Between second and third pillars

Random rooms between second and third pillars

There is a room between the second and third pillars where the rocks partly blocks off the left and right doors in which no Pokémon will be encountered.

After the third pillar

Final room with Giratina and the Distortion World portal
Another chance at catching Giratina

Once you've gotten past the three pillars and got whichever item was waiting for you, you'll find the room with the portal to the Distortion World. If you failed to catch Giratina last time, you'll find it guarding the portal. This time, it's in Altered Forme.

Spr 4p 487.png
Types:
Ghost Dragon
Ability:
Levitate
Held item:
None
Giratina Lv.47
Ominous Wind
Ghost Special
AncientPower
Rock Special
Dragon Claw
Dragon Physical
Shadow Force
Ghost Physical

One slight advantage if you decided to KO Giratina in the Distortion World earlier is that in Altered Forme, it prioritizes defenses over offense, so its attacks are not as strong. Its moveset is still the same, though. Save before facing it; otherwise you'll have to defeat the Elite Four again to get another chance to catch it. If it does come to that, rechallenge the Elite Four before completing the mission at Stark Mountain. Otherwise, their teams' levels are increased, making it harder to defeat them.

In this battle, use the same tactics as you did when facing Azelf and Uxie and you'll be fine.

When ready, use the portal to return to the Distortion World.

Distortion World (second visit)

Distortion World (new area)

This time around, you do not have to worry about getting lost. Follow the path until you find the Griseous Orb. The Griseous Orb, when held by Giratina, will allow it to maintain it's Origin Forme outside of the Distortion World.

When finished in the Distortion World, use the portal to return to Turnback Cave. Any doorway from the portal room will take you back to the entrance room.

Canalave City

Your next destination is Canalave City. Enter Sailor Eldritch's house in the southwestern area of town. You'll see that his son is trapped in a nightmare. Talk to his mother and you'll learn that you need to find an item called the Lunar Wing on Fullmoon Island to save him. Talk to Sailor Eldritch and he will take you to Fullmoon Island.

Fullmoon Island

Fullmoon Island
Cresselia

Follow the path and head into the forest clearing where Cresselia is. When you interact with her, she will flee, but she leaves the Lunar Wing behind. Return to Eldritch and have him take you back to Canalave City, then return to the house and use the Lunar Wing to heal his son. As for Cresselia, she's similar to Mesprit, Zapdos, Articuno, and Moltres— she is roaming around the Sinnoh region so you need to use the Marking Map to track her.


← Part 21 Twinleaf Town, Sandgem Town, Pal Park, Eterna City, Trophy Garden
Platinum
walkthrough
Victory Road (second visit), Route 224, Snowpoint City, Fight Area Part 23 →
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