Appendix:Gold and Silver walkthrough/Section 10: Difference between revisions

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<center> ''This is the Bulbapedia walkthrough for [[Pokémon Gold and Silver Versions]]. This walkthrough follows the original [[Game Boy Color]] version, '''not''' [[Pokémon HeartGold and SoulSilver]]. <br> The guide for those can be found '''[[Appendix:HeartGold and SoulSilver walkthrough|here]].''''' </center>
{{WalkthroughNotice|GS}}
==Cianwood City==
[[File:Cianwood City GS.png|thumb|Cianwood City]]


-----
[[Cianwood City]] is a small, isolated settlement on the coast of a large island. Despite its distance from the mainland, the area still attracts Trainers aiming to challenge the [[Cianwood Gym]] or patronize the {{DL|Cianwood City|Cianwood City Pharmacy|a centuries-old pharmacy}} known for its unique medicine. The rocks that wash up on the northern beach can be {{m|Rock Smash|cleared away}} to reveal hidden Pokémon and items.


{| class="expandable" align="center" style="background: #00A7A7; {{roundy}}; border: 5px solid #00C0C0;"
|- align="center"
! Available Pokémon
|-
|
{{Catch/header|sand|yes}}
{{Catch/div|water|Surfing}}
{{Catch/entry2|072|Tentacool|yes|yes|no|Surf|15-24|all=90%|type1=Water|type2=Poison}}
{{Catch/entry2|073|Tentacruel|yes|yes|no|Surf|20-24|all=10%|type1=Water|type2=Poison}}
{{Catch/div|water|Fishing}}
{{Catch/entry2|129|Magikarp|yes|yes|no|Fish Old|10|all=85%|type1=Water}}
{{Catch/entry2|098|Krabby|yes|yes|no|Fish Old|10|all=15%|type1=Water}}
{{Catch/entry2|098|Krabby|yes|yes|no|Fish Good|20|all=55%|type1=Water}}
{{Catch/entry2|129|Magikarp|yes|yes|no|Fish Good|20|all=35%|type1=Water}}
{{Catch/entry2|222|Corsola|yes|yes|no|Fish Good|20|10%|10%|0%|type1=Water|type2=Rock}}
{{Catch/entry2|120|Staryu|yes|yes|no|Fish Good|20|0%|0%|10%|type1=Water}}
{{Catch/div|sand|Rock Smash}}
{{Catch/entry2|098|Krabby|yes|yes|no|Rock Smash|15|all=90%|type1=Water}}
{{Catch/entry2|213|Shuckle|yes|yes|no|Rock Smash|15|all=10%|type1=Bug|type2=Rock}}
{{Catch/div|sand|Gift Pokémon}}
{{Catch/entry2|213|Shuckle|yes|yes|no|Gift|15|all=One|type1=Bug|type2=Rock}}
{{Catch/footer|sand}}
|}
{| class="expandable" align="center" style="background: #00A7A7; {{roundy}}; border: 5px solid #00C0C0;"
|- align="center"
! Items
|-
|
{{itlisth|sand}}
{{Itemlist|SecretPotion|From the Cianwood Pharmacy|G=yes|S=yes|display={{key|II|SecretPotion}}}}
{{Itemlist|Revive|On the beach (hidden, requires {{m|Rock Smash}})|G=yes|S=yes|display={{DL|Revive|Revive}}}}
{{Itemlist|Max Ether|On the beach (hidden, requires {{m|Rock Smash}})|G=yes|S=yes}}
{{catch/div|sand|After defeating the Cianwood Gym}}
{{Itemlist|TM Fighting|From Chuck upon his defeat|G=yes|S=yes|display={{TM|01|DynamicPunch}}}}
{{Itemlist|HM Flying|From Chuck's wife, outside the Gym|G=yes|S=yes|display={{HM|02|Fly}}}}
{{itlistfoot|sand}}
|}


== Cianwood City ==
[[Image:Cianwood City GS.png|thumb|right|Cianwood City]]
[[Cianwood City]] is a lonely little coastal city only connected to Johto's mainland by {{rt|40|the}} {{rt|41|sea}}.  Despite its small size, the city encompasses a few important locations, including the {{DL|Cianwood City|Cianwood City Pharmacy}} and the [[Cianwood Gym]].  {{player|Trainers}} with a {{m|Rock Smash|rock-smashing}} Pokémon in their party can remove the rocks north of the city; Krabby are common here, though there are items hidden under the rocks as well.
=== Pick up the Medicine ===


{{player|A Trainer}}'s first stop in [[Cianwood City]] is the 500-year-old {{DL|Cianwood City|Cianwood City Pharmacy}}. Upon hearing of the [[Amphy|lighthouse Pokémon]]'s illness, the pharmacist gives you the {{DL|List of key items in Generation II|SecretPotion}}, a powerful medicine that should heal Amphy of its sickness. After dispensing the SecretPotion, the pharmacist offers traditional medicine for sale.
===Cianwood Pharmacy===
The {{DL|Cianwood City|Cianwood City Pharmacy}} has served as the local Poké Mart for the last 500 years. Inform the pharmacist of the situation at the lighthouse to receive the {{key|II|SecretPotion}}, a powerful remedy that should restore [[Amphy]]'s health. After dispensing the SecretPotion, the pharmacist offers traditional medicine for sale.


{| class="expandable" {{bluetable|background: #{{johto color light}}; width: 30%}}
{| align="center"
|- style="background: #{{johto color}};"
|
! Item
{{shop|}}
! Price
{{shoprow|{{shopitem|Potion|300}}|{{shopitem|Super Potion|700}}}}
|-
{{shoprow|{{shopitem|Hyper Potion|1200}}|{{shopitem|Full Heal|600}}}}
| Potion
{{shoprow|{{shopitem|Revive|1500}}|}}
| {{pdollar}}300
{{shopfooter}}
|-
| Super Potion
| {{pdollar}}700
|-
| Hyper Potion
| {{pdollar}}1200
|-
| Full Heal
| {{pdollar}}600
|-
| Revive
| {{pdollar}}1500
|}
|}




=== Get a rare Pokémon ===
===The Bullied PokéManiac===
 
Cianwood may be isolated, but it is not without its share of crime. The PokéManiac in the house north of the pharmacy was bullied by {{ga|Silver|a kid with piercing eyes and long hair}} into giving up his prized {{p|Sneasel}}. Worried that the thief may return, he asks that you take his {{p|Shuckle}} for safekeeping. This species has a unique ability; if given a standard {{DL|Berry (Generation II)|Berry}} to hold, the item will eventually break down into {{DL|Drink|Berry Juice}}, doubling its effectiveness.
After obtaining the SecretPotion, visit the house just north of the pharmacy.  The guy inside was bullied into giving his prized {{p|Sneasel}} to [[Silver (game)|a kid with piercing eyes and long hair]], and he's afraid that the thief may come back.  He gives you his {{p|Shuckle}} for safekeeping (as long as you have an empty slot in your [[party]]). While not worth much on {{stat|Attack|offense}}, Shuckle more than makes up for it with its strong {{stat|Defense|defense}}.  It has an unusual ability as well - if {{player|its Trainer}} gives it a Berry to hold, the mold inside its shell would degrade the item over time, eventually turning it into {{DL|Drink|Berry Juice}}.  If left with Shuckle even longer, the Berry Juice would solidify into a {{DL|Vitamin|Rare Candy}}.


=== Cianwood Gym ===
===Cianwood Gym===
 
[[File:Cianwood Gym GSC.png|thumb|Cianwood Gym]]
[[Image:Cianwood Gym GS.png|thumb|right|Cianwood Gym]]


{{sign|RBY|header}}
{{sign|RBY|header}}
{{sign|RBY|CIANWOOD CITY <br> POKéMON GYM <br> LEADER: CHUCK <br> His Roaring Fists <br> Do the Talking}}
{{sign|RBY|title|CIANWOOD CITY<br>POKéMON GYM<br>LEADER: CHUCK}}
{{sign|RBY|His Roaring Fists<br>Do the Talking}}
{{sign|RBY|footer}}
{{sign|RBY|footer}}


The [[Cianwood Gym]] only allows {{t|Fighting}}-types to train here, so {{t|Psychic}}- and {{t|Flying}}-type moves are best to use. Avoid using types like {{t|Normal}} or {{t|Ice}}, since they are vulnerable to Fighting-type attacks.  While {{t|Ghost}}-types have full immunity here, a higher-level {{p|Kadabra}} or {{p|Pidgeotto}} will strike terror into the Gym's {{t|Fighting|macho}} Pokémon.
The [[Cianwood Gym]] trains {{type|Fighting}} Pokémon, so {{t|Psychic}}- and {{type|Flying}} attacks will have the greatest impact. {{t|Normal}}-, {{t|Ice}}-, {{t|Rock}}-, {{t|Dark}}-, and {{type|Steel}} Pokémon all take double the normal damage from Fighting attacks. The only major threat is [[Chuck]]'s {{p|Poliwrath}}; it can put opponents to sleep with {{m|Hypnosis}}, or inflict confusion with {{m|DynamicPunch}}. In addition to Psychic and Flying attacks, its part-{{type|Water}} means it is also vulnerable to {{t|Grass}}- and {{type|Electric}} attacks.


{| class="expandable" {{bluetable|background: #{{fighting color light}}; width: 50%}}
{{User:KCorp4000/Gymtag
|- style="background: #{{fighting color}};"
|gym=Cianwood
! Name
|badge=Storm
! Pokémon
|type=Fighting
! Winnings
 
|-
|trainers={{Trainerheader|Fighting}}
| [[Blackbelt]] Yoshi
{{Trainerentry|Spr GS Blackbelt.png|Black Belt|Yoshi|648|1|106|Hitmonlee|♂|27|None}}
| Lv 27 Hitmonlee
{{Trainerdiv|Fighting}}
| {{pdollar}}648
{{Trainerentry|Spr GS Blackbelt.png|Black Belt|Lao|648|1|107|Hitmonchan|♂|27|None}}
|-
{{Trainerdiv|Fighting}}
| Blackbelt Lao
{{Trainerentry|Spr GS Blackbelt.png|Black Belt|Nob|600|2|066|Machop|♂|25|None|067|Machoke|♂|25|None}}
| Lv 27 Hitmonchan
{{Trainerdiv|Fighting}}
| {{pdollar}}648
{{Trainerentry|Spr GS Blackbelt.png|Black Belt|Lung|600|3|056|Mankey|♂|23|None|056|Mankey|♂|23|None|057|Primeape|♂|25|None}}
|-
{{Trainerfooter|Fighting|I}}
| Blackbelt Nob
| Lv 25 Machop, Lv 25 Machoke
| {{pdollar}}600
|-
| Blackbelt Lung
| Lv 23 Mankey, Lv 23 Mankey, Lv 25 Primeape
| {{pdollar}}600
|}


{{Party|
|leader={{Party/Single|color={{fighting color}}|headcolor={{fighting color light}}|bordercolor={{fighting color dark}}
|color={{fighting color}}
|sprite=Spr GS Chuck.png
|bordercolor={{fighting color dark}}
|prize={{PDollar}}3000
|headcolor={{fighting color light}}
|class=Leader|name=Chuck
|sprite=SpriteChuck.gif
|game=GSC|location=Cianwood Gym
|prize={{pdollar}}3000
|pokemon=2}}
|class=[[Leader]]
{{!}}{{Pokémon/2|game=Gold and Silver
|name=Chuck  
|ndex=057|pokemon=Primeape
|game={{3v2|Gold|Silver|Crystal}}
|type1=Fighting
|location=[[Cianwood Gym]]
|level=27|gender=male
|pokemon=2
|move1=Leer|move1type=Normal
|pokemon1={{Pokémon/2
|move2=Rage|move2type=Normal
|pokemon=Primeape
|move3=Karate Chop|move3type=Fighting
|ndex=057
|move4=Fury Swipes|move4type=Normal}}
|gender=male
|level=27
|game=Gold
|type1=Fighting  
|type2=Fighting
|held=Unknown
|ability=Unknown
|move1=Leer
|move1type=Normal
|move2=Rage
|move2type=Normal
|move3=Karate Chop
|move3type=Fighting
|move4=Fury Swipes
|move4type=Normal
}}|pokemon2={{Pokémon/2
|pokemon=Poliwrath
|ndex=062
|level=30
|game=Gold
|type1=Water
|type2=Fighting
|held=Unknown
|ability=Unknown
|move1=Hypnosis
|move1type=Psychic
|move2=Mind Reader
|move2type=Normal
|move3=Surf
|move3type=Water
|move4=DynamicPunch
|move4type=Fighting
}}}}


{{!}}{{Pokémon/2|game=Gold and Silver
|ndex=062|pokemon=Poliwrath
|type1=Water|type2=Fighting
|level=30|gender=male
|move1=Hypnosis|move1type=Psychic
|move2=Mind Reader|move2type=Normal
|move3=Surf|move3type=Water
|move4=DynamicPunch|move4type=Fighting}}
{{Party/Footer}}
}}


After his defeat, [[Chuck]] awards the {{badge|Storm}} to {{player|Trainers}}.  This badge commands obedience from Pokémon of level 70 or less, and also allows Trainers to {{m|fly}} from town to town, after obtaining HM02.  Chuck's parting gift to victorious Trainers is {{TM|01|DynamicPunch}}, a move that guarantees {{status|confusion}} upon impact, despite its 50% {{stat|accuracy}} rating.


=== Fly Like A Bird ===
Upon his defeat, [[Chuck]] awards you the {{badge|Storm}}, which guarantees obedience from Pokémon up to level 70. It also enables the use of {{m|Fly}} in the field. Chuck's parting gift is {{TM|01|DynamicPunch}}, a move with only 50% {{stat|accuracy}} that guarantees {{status|confusion}} if it hits.


With your shiny new Storm Badge in hand, speak to the woman in front of the Gym. The woman (who happens to be [[Chuck]]'s wife) is so impressed that she gives you {{HM|02|Fly}}, and thanks you for giving her husband a reason to train. With HM02, Trainers can {{m|fly}} to any familiar town instantly!
===Fly Like A Bird===
<br>
Now that you have earned the {{badge|Storm}}, talk to the woman in front of the Gym. The woman, who happens to be Chuck's wife, is so impressed that she rewards you with {{HM|02|Fly}}, and thanks you for giving him a reason to train. {{m|Fly}} allows instant travel to any familiar town, a much easier way to revisit earlier locations—like the [[Ruins of Alph]] or [[Union Cave]]—and access areas and items that were previously off-limits.
<br>
Now teach {{t|Flying|a strong bird}} how to {{m|fly}}, and return to {{ci|Olivine}} with the {{DL|List of key items in Generation II|SecretPotion|medicine}} for Amphy.


== Olivine City ==
==Olivine City==
=== Olivine Gym ===
===Glitter Lighthouse===
Return to the top floor of [[Glitter Lighthouse|the lighthouse]] to deliver the {{key|II|SecretPotion}} to [[Jasmine]]. She administers the medicine to [[Amphy]], and seeing it restored, promises to return to her Gym.


[[Image:Olivine Gym GS.png|thumb|right|Olivine Gym]]
===Olivine Gym===
[[File:Olivine Gym GSC.png|thumb|Olivine Gym]]


Back in Olivine, get to the top of the [[Glitter Lighthouse|lighthouse]] to give the medicine to Jasmine.  She administers it to Amphy, and seeing that it is healed, promises to return to her Gym.
<br>
{{sign|RBY|header}}
{{sign|RBY|header}}
{{sign|RBY|OLIVINE CITY <br> POKéMON GYM <br> LEADER: JASMINE <br> The Steel-Clad <br> Defense Girl}}
{{sign|RBY|title|OLIVINE CITY<br>POKéMON GYM<br>LEADER: JASMINE}}
{{sign|RBY|The Steel-Clad<br>Defense Girl}}
{{sign|RBY|footer}}
{{sign|RBY|footer}}


[[Jasmine]], the shy and quiet [[Gym Leader]] of Olivine City, has not recruited any junior Trainers for her Gym. Because of this, there is only a single battle that takes place here. Jasmine specializes in the {{t|Steel}}-type, which was only recently discovered (along with the {{t|Dark}}-type). Steel-types are great defensively, resisting attack from eleven different types. {{t|Fire}}- and {{t|Ground}}-type moves, like {{m|Flamethrower}} or {{m|Earthquake}}, work best here.
[[Jasmine]], the quiet Gym Leader of [[Olivine City]], has not recruited any Trainers for her Gym. Therefore, only a single battle takes place here. She specializes in the {{t|Steel}} type, which, along with the {{t|Dark}} type, was just recently discovered. Steel-type Pokémon have {{stat|Defense|excellent}} {{stat|Special Defense|defenses}}, can resist attacks from up to eleven other types, and are immune to {{t|Poison}} moves. {{t|Fire}}-, {{t|Fighting}}-, and {{type|Ground}} attacks all inflict serious damage to her three Pokémon, while her {{p|Steelix}} is also vulnerable to {{t|Water}} moves.


{{Party|
{{User:KCorp4000/Gymtag
|color={{steel color}}
|gym=Olivine
|bordercolor={{steel color dark}}
|badge=Mineral
|headcolor={{steel color light}}
|type=Steel
|sprite=SpriteJasmine.gif
 
|prize={{pdollar}}3500
|trainers=''There are no Gym Trainers in Olivine Gym.''
|class=[[Leader]]
 
|name=Jasmine  
|leader={{Party/Single||color={{steel color}}|bordercolor={{steel color dark}}|headcolor={{steel color light}}
|game={{3v2|Gold|Silver|Crystal}}
|sprite=Spr GS Jasmine.png
|location=[[Cianwood Gym]]
|prize={{PDollar}}3500
|pokemon=3
|class=Leader |name=Jasmine  
|pokemon1={{Pokémon/2
|game=GSC|location=Olivine Gym
|pokemon=Magnemite  
|pokemon=3}}
|ndex=081
{{!}}{{Pokémon/2|game=Gold and Silver
|ndex=081|pokemon=Magnemite  
|type1=Electric |type2=Steel
|level=30
|level=30
|game=Gold
|move1=Thunderbolt|move1type=Electric
|type1=Electric
|move2=Supersonic|move2type=Normal
|type2=Steel
|move3=SonicBoom|move3type=Normal
|held=Unknown
|move4=Thunder Wave|move4type=Electric}}
|ability=Unknown
 
|move1=Thunderbolt
{{!}}{{Pokémon/2|game=Gold and Silver
|move1type=Electric
|ndex=208|pokemon=Steelix
|move2=Supersonic
|type1=Steel|type2=Ground
|move2type=Normal
|move3=SonicBoom
|move3type=Normal
|move4=Thunder Wave
|move4type=Electric
}}|pokemon2={{Pokémon/2
|pokemon=Steelix
|ndex=208
|level=35
|level=35
|game=Gold
|move1=Screech|move1type=Normal
|type1=Steel
|move2=Sunny Day|move2type=Fire
|type2=Ground
|move3=Rock Throw|move3type=Rock
|held=Unknown
|move4=Iron Tail|move4type=Steel}}
|ability=Unknown
 
|move1=Screech
{{!}}{{Pokémon/2|game=Gold and Silver
|move1type=Normal
|ndex=081|pokemon=Magnemite  
|move2=Sunny Day
|type1=Electric |type2=Steel
|move2type=Fire
|move3=Rock Throw
|move3type=Rock
|move4=Iron Tail
|move4type=Steel}}
|pokemon3={{Pokémon/2
|pokemon=Magnemite  
|ndex=081
|level=30
|level=30
|game=Gold
|move1=Thunderbolt|move1type=Electric
|type1=Electric
|move2=Supersonic|move2type=Normal
|type2=Steel
|move3=SonicBoom|move3type=Normal
|held=Unknown
|move4=Thunder Wave|move4type=Electric}}
|ability=Unknown
{{Party/Footer}}
|move1=Thunderbolt
}}
|move1type=Electric
 
|move2=Supersonic
 
|move2type=Normal
Defeated, Jasmine awards you the {{badge|Mineral}}, which increases your party's {{stat|Defense}} during battle. She also hands out {{TM|23|Iron Tail}}, the strongest Steel-type attack and one that may lower the target's Defense.
|move3=SonicBoom
|move3type=Normal
|move4=Thunder Wave
|move4type=Electric
}}}}


After defeating her, Jasmine presents Trainers with the {{badge|Mineral}}, which increases a [[party]]'s {{stat|defense}}s. <br> She also gives out {{TM|23|Iron Tail}}, a testament to the power of the {{t|Steel}}-type.
Having cleared the sixth Gym, the next destination is the region's mountainous northeast area. Fly back to [[Ecruteak City]] and head east to reach {{rt|42|Johto}}.
<br>
<br>
Now {{m|fly}} back to {{ci|Ecruteak}}, and head east to {{rt|42}}.


== Route 42 ==
==Route 42==
[[File:Johto Route 42 GSC.png|thumb|400px|Route 42]]


[[Image:Route 42.png|400px|thumb|right|Route 42]]
{{rt|42|Johto}} connects [[Ecruteak City]] to [[Mahogany Town]] in the east. [[Mt. Mortar]] is a large optional cave that contains many rare Pokémon and useful items, but the deepest level is inaccessible without {{HM|07|Waterfall}}. There is also another grove of [[Apricorn]] trees located between the two lakes.
{{rt|42}} stretches across northeastern [[Johto]], connecting [[Ecruteak City]] to [[Mahogany Town]]. [[Mt. Mortar|The large cave]] here is optional, though it contains many rare items and Pokémon. There is also another grove of [[Apricorn]] trees located on the central landmass.


{| class="expandable" {{bluetable|background: #{{johto color light}}; width: 50%}}
{| class="expandable" align="center" style="background: #{{locationcolor/med|lake}}; {{roundy}}; border: 5px solid #{{locationcolor/light|lake}};"
|- style="background: #{{johto color}};"
|- align="center"
! Name
! Trainers
! Pokémon
|-
! Winnings
|
|-
{{trainerheader|lake}}
| [[Fisher]] Chris
{{trainerentry|Spr GS Fisher.png|Fisherman|Tully|720|1|211|Qwilfish|♂|18|None|38=phone}}
| Lv 18 Qwilfish
{{trainerdiv|lake}}
| {{pdollar}}720
{{trainerentry|Spr GS PokéManiac.png|PokéManiac|Shane|960|2|030|Nidorina|♀|14|None|033|Nidorino|♂ |16|None}}
|-
{{trainerdiv|lake}}
| [[PokéManiac]] Shane
{{trainerentry|Spr GS Hiker.png|Hiker|Benjamin|512|3|050|Diglett|♂|14|None|074|Geodude|♂|14|None|051|Dugtrio|♂|16|None}}
| Lv 16 Nidorina, Lv 16 Nidorino
{{trainerfooter|lake|II}}
| {{pdollar}}960
|-
| [[Hiker]] Benjamin
| Lv 14 Diglett, Lv 16 Dugtrio, Lv 14 Geodude
| {{pdollar}}512
|}
|}
{| class="expandable" {{bluetable|background: #{{gold color light}}; width: 30%}}
{| class="expandable" align="center" style="background: #{{locationcolor/med|lake}}; {{roundy}}; border: 5px solid #{{locationcolor/light|lake}};"
|- style="background: #{{gold color}};"
|- align="center"
! Pokémon
! Available Pokémon
! Time of day, Encounter rate
|-
|-
|
| Mankey
{{catch/header|lake}}
| All times, 30%
{{catch/entry2|179|Mareep|no|yes|no|Grass|13-15|all=50%|type1=Electric}}
|-
{{catch/entry2|056|Mankey|yes|no|no|Grass|15|all=30%|type1=Fighting}}
| {{p|Mareep}}
{{catch/entry2|179|Mareep|yes|no|no|Grass|13|all=30%|type1=Electric}}
| All times, 30%
{{catch/entry2|180|Flaaffy|yes|yes|no|Grass|15-17|all=10%|type1=Electric}}
|-
{{catch/entry2|021|Spearow|no|yes|no|Grass|14-16|40%|40%|0%|type1=Normal|type2=Flying}}
| {{p|Flaaffy}}
{{catch/entry2|041|Zubat|no|yes|no|Grass|14-16|0%|0%|40%|type1=Poison|type2=Flying}}
| All times, 10%
{{catch/entry2|021|Spearow|yes|no|no|Grass|14-16|30%|30%|0%|type1=Normal|type2=Flying}}
|-
{{catch/entry2|041|Zubat|yes|no|no|Grass|14-16|0%|0%|30%|type1=Poison|type2=Flying}}
| Goldeen
{{catch/div|water|Surfing}}
| All times, 15% (Old Rod) / <br> 65% (Good Rod) / 90% (Surf)
{{catch/entry2|118|Goldeen|yes|yes|no|Surf|15-24|all=90%|type1=Water}}
|-
{{catch/entry2|119|Seaking|yes|yes|no|Surf|20-24|all=10%|type1=Water}}
| Magikarp
{{catch/div|water|Fishing}}
| All times, 85% (Old Rod) / <br> 35% (Good Rod) / 10% (Surf)
{{catch/entry2|129|Magikarp|yes|yes|no|Fish Old|10|all=85%|type1=Water}}
|-
{{catch/entry2|118|Goldeen|yes|yes|no|Fish Old|10|all=15%|type1=Water}}
| Spearow
{{catch/entry2|118|Goldeen|yes|yes|no|Fish Good|20|all=65%|type1=Water}}
| Day 30%
{{catch/entry2|129|Magikarp|yes|yes|no|Fish Good|20|all=35%|type1=Water}}
|-
{{catch/div|forest|Headbutt}}
| Zubat
{{catch/entry2|021|Spearow|yes|yes|no|Headbutt|10|all=80%|type1=Normal|type2=Flying}}
| Night 30%
{{catch/entry2|190|Aipom|yes|yes|no|Headbutt|10|all=20%|type1=Normal}}
{{catch/div|forest|Headbutt (Special)}}
{{catch/entry2|021|Spearow|yes|yes|no|Headbutt|10|all=50%|type1=Normal|type2=Flying}}
{{catch/entry2|214|Heracross|yes|yes|no|Headbutt|10|all=30%|type1=Bug|type2=Fighting}}
{{catch/entry2|190|Aipom|yes|yes|no|Headbutt|10|all=20%|type1=Normal}}
{{catch/footer|lake}}
|}
|}
{| class="expandable" {{bluetable|background: #{{silver color light}}; width: 30%}}
{| class="expandable" align="center" style="background: #{{locationcolor/med|lake}}; {{roundy}}; border: 5px solid #{{locationcolor/light|lake}};"
|- style="background: #{{silver color}};"
|- align="center"
! Pokémon
! Items
! Time of day, Encounter rate
|-  
|-
|
| {{p|Mareep}}
{{itlisth|lake}}
| All times, 50%
{{Itemlist|Ultra Ball|Outside the Ecruteak gate|G=yes|S=yes|display={{ball|Ultra}}}}
|-
{{Itemlist|Pnk Apricorn|On the western tree (requires {{m|Cut}})|G=yes|S=yes|display={{DL|Apricorn|Pnk Apricorn}}}}
| {{p|Flaaffy}}
{{Itemlist|Grn Apricorn|On the middle tree (requires {{m|Cut}})|G=yes|S=yes|display={{DL|Apricorn|Grn Apricorn}}}}
| All times, 10%
{{Itemlist|Ylw Apricorn|On the eastern tree (requires {{m|Cut}})|G=yes|S=yes|display={{DL|Apricorn|Ylw Apricorn}}}}
|-
{{Itemlist|Max Potion|On the rock, in the middle of the western lake (hidden)|G=yes|S=yes|display={{DL|Potion|Max Potion}}}}
| Goldeen
{{Itemlist|Super Potion|Northeast of the Apricorn grove|G=yes|S=yes|display={{DL|Potion|Super Potion}}}}
| All times, 15% (Old Rod) / <br> 65% (Good Rod) / 90% (Surf)
{{itlistfoot|lake}}
|-
| Magikarp
| All times, 85% (Old Rod) / <br> 35% (Good Rod) / 10% (Surf)
|-
| Spearow
| Day 40%
|-
| Zubat
| Night 40%
|}
|}




{{m|Surf|Continue east}} across the two small lakes on the way to {{to|Mahogany}}.
===Mt. Mortar===
<br>
[[Mt. Mortar]] is an enormous cave, and the high chances of encountering its native wildlife can make getting lost very costly. {{m|Surf}}, {{m|Strength}}, and {{m|Waterfall}}, and {{m|Flash}} are required to fully explore the area. {{DL|Mt. Mortar|The Karate King}} from [[Saffron City]] is training on the lowest floor; venture inside with an empty party slot to receive {{p|Tyrogue|one}} of his prized Pokémon.


=== Later... ===
[[File:Mt Mortar Entrance GSC.png|thumb|left|Mt Mortar, Entrance]]
[[File:Mt Mortar Lower Cave GS.png|thumb|Mt Mortar, Lower Cave]]
[[File:Mt Mortar Upper Cave GS.png|thumb|left|Mt Mortar, Upper Cave]]
[[File:Mt Mortar Basement GS.png|thumb|Mt Mortar, Basement]]


{{player|Trainers}} that venture inside Mt. Mortar should bring no more than five Pokémon with them, in order to get {{p|Tyrogue|a rare Fighting-type}}. It is also a wise choice to bring a Pokémon that can {{m|Flash|illuminate}} the darkness.
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
|- align="center"
! Trainers
|-
|
{{trainerheader|cave}}
{{trainerentry|Spr GS PokéManiac.png|PokéManiac|Miller|1020|2|034|Nidoking|♂|17|None|031|Nidoqueen|♀|17|None}}
{{trainerdiv|cave}}
{{trainerentry|Spr GS Super Nerd.png|Super Nerd|Markus|608|1|079|Slowpoke|♂|19|None|}}
{{trainerdiv|cave}}
{{trainerfooter|cave|II}}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
|- align="center"
! Available Pokémon
|-
|
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
|- align="center"
! Entrance
|-
|
{{catch/header|cave}}
{{catch/entry2|041|Zubat|yes|yes|no|Cave|13-15|all=60%|type1=Poison|type2=Flying}}
{{catch/entry2|066|Machop|yes|yes|no|Cave|14|all=20%|type1=Fighting}}
{{catch/entry2|019|Rattata|yes|yes|no|Cave|14-16|all=14%|type1=Normal}}
{{catch/entry2|074|Geodude|yes|yes|no|Cave|14|all=5%|type1=Rock|type2=Ground}}
{{catch/entry2|183|Marill|yes|yes|no|Cave|15|all=1%|type1=Water}}
{{catch/div|water|Surfing}}
{{catch/entry2|118|Goldeen|yes|yes|no|Surf|15-24|all=90%|type1=Water}}
{{catch/entry2|119|Seaking|yes|yes|no|Surf|20-24|all=10%|type1=Water}}
{{catch/div|water|Fishing}}
{{catch/entry2|129|Magikarp|yes|yes|no|Fish Old|10|all=85%|type1=Water}}
{{catch/entry2|118|Goldeen|yes|yes|no|Fish Old|10|all=15%|type1=Water}}
{{catch/entry2|118|Goldeen|yes|yes|no|Fish Good|20|all=65%|type1=Water}}
{{catch/entry2|129|Magikarp|yes|yes|no|Fish Good|20|all=35%|type1=Water}}
{{catch/entry2|118|Goldeen|yes|yes|no|Fish Super|40|all=70%|type1=Water}}
{{catch/entry2|129|Magikarp|yes|yes|no|Fish Super|40|all=20%|type1=Water}}
{{catch/entry2|119|Seaking|yes|yes|no|Fish Super|40|all=10%|type1=Water}}
{{catch/footer|cave}}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
|- align="center"
! Lower Cave
|-
|
{{catch/header|cave}}
{{catch/entry2|074|Geodude|yes|yes|no|Cave|13-15|all=50%|type1=Rock|type2=Ground}}
{{catch/entry2|066|Machop|yes|yes|no|Cave|13-15|all=35%|type1=Fighting}}
{{catch/entry2|019|Rattata|yes|yes|no|Cave|14|all=10%|type1=Normal}}
{{catch/entry2|041|Zubat|yes|yes|no|Cave|14|all=5%|type1=Poison|type2=Flying}}
{{catch/footer|cave}}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
|- align="center"
! Upper Cave
|-
|
{{catch/header|cave}}
{{catch/entry2|067|Machoke|yes|yes|no|Cave|32|all=30%|type1=Fighting}}
{{catch/entry2|075|Graveler|yes|yes|no|Cave|31|all=30%|type1=Rock|type2=Ground}}
{{catch/entry2|074|Geodude|yes|yes|no|Cave|31|all=20%|type1=Rock|type2=Ground}}
{{catch/entry2|020|Raticate|yes|yes|no|Cave|30|all=10%|type1=Normal}}
{{catch/entry2|042|Golbat|yes|yes|no|Cave|30|all=5%|type1=Poison|type2=Flying}}
{{catch/entry2|066|Machop|yes|yes|no|Cave|28|all=5%|type1=Fighting}}
{{catch/div|water|Surfing}}
{{catch/entry2|118|Goldeen|yes|yes|no|Surf|20-29|all=90%|type1=Water}}
{{catch/entry2|119|Seaking|yes|yes|no|Surf|25-29|all=10%|type1=Water}}
{{catch/div|water|Fishing}}
{{catch/entry2|129|Magikarp|yes|yes|no|Fish Old|10|all=85%|type1=Water}}
{{catch/entry2|118|Goldeen|yes|yes|no|Fish Old|10|all=15%|type1=Water}}
{{catch/entry2|118|Goldeen|yes|yes|no|Fish Good|20|all=65%|type1=Water}}
{{catch/entry2|129|Magikarp|yes|yes|no|Fish Good|20|all=35%|type1=Water}}
{{catch/entry2|118|Goldeen|yes|yes|no|Fish Super|40|all=70%|type1=Water}}
{{catch/entry2|129|Magikarp|yes|yes|no|Fish Super|40|all=20%|type1=Water}}
{{catch/entry2|119|Seaking|yes|yes|no|Fish Super|40|all=10%|type1=Water}}
{{catch/footer|cave}}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
|- align="center"
! Basement
|-
|
{{catch/header|cave}}
{{catch/entry2|041|Zubat|yes|yes|no|Cave|15-17|all=60%|type1=Poison|type2=Flying}}
{{catch/entry2|019|Rattata|yes|yes|no|Cave|16|all=20%|type1=Normal}}
{{catch/entry2|066|Machop|yes|yes|no|Cave|16|all=10%|type1=Fighting}}
{{catch/entry2|020|Raticate|yes|yes|no|Cave|16|all=5%|type1=Normal}}
{{catch/entry2|074|Geodude|yes|yes|no|Cave|16|all=5%|type1=Rock|type2=Ground}}
{{catch/div|water|Surfing}}
{{catch/entry2|118|Goldeen|yes|yes|no|Surf|15-24|all=90%|type1=Water}}
{{catch/entry2|119|Seaking|yes|yes|no|Surf|20-24|all=10%|type1=Water}}
{{catch/div|water|Fishing}}
{{catch/entry2|129|Magikarp|yes|yes|no|Fish Old|10|all=85%|type1=Water}}
{{catch/entry2|118|Goldeen|yes|yes|no|Fish Old|10|all=15%|type1=Water}}
{{catch/entry2|118|Goldeen|yes|yes|no|Fish Good|20|all=65%|type1=Water}}
{{catch/entry2|129|Magikarp|yes|yes|no|Fish Good|20|all=35%|type1=Water}}
{{catch/entry2|118|Goldeen|yes|yes|no|Fish Super|40|all=70%|type1=Water}}
{{catch/entry2|129|Magikarp|yes|yes|no|Fish Super|40|all=20%|type1=Water}}
{{catch/entry2|119|Seaking|yes|yes|no|Fish Super|40|all=10%|type1=Water}}
{{catch/div|cave|Gift Pokémon}}
{{catch/entry2|236|Tyrogue|yes|yes|no|Gift|10|all={{tt|One|Gift from Kiyo after defeating him}}|type1=Fighting}}
{{catch/footer|cave}}
|}
|}
{| class="expandable" align="center" style="background: #{{locationcolor/med|cave}}; {{roundy}}; border: 5px solid #{{locationcolor/light|cave}};"
|- align="center"
! Items
|-
|
{{itlisth|cave}}
{{catch/div|cave|Entrance}}
{{Itemlist|Ether|West side, above the waterfall|G=yes|S=yes}}
{{Itemlist|Guard Spec.|East side, above the waterfall|G=yes|S=yes|display={{DL|Battle item|Guard Spec.}}}}
{{Itemlist|Hyper Potion|On a rock, near the east entrance (hidden)|G=yes|S=yes|display={{DL|Potion|Hyper Potion}}}}
{{catch/div|cave|Lower Cave}}
{{Itemlist|Hyper Potion|Between two ledges on the west-central side (requires {{m|Strength}})|G=yes|S=yes|display={{DL|Potion|Hyper Potion}}}}
{{Itemlist|Escape Rope|Between two ledges on the east-central side (requires {{m|Strength}})|G=yes|S=yes}}
{{Itemlist|Max Repel|Northwest area, accessed from Upper Cave (hidden)|G=yes|S=yes|display={{DL|Repel|Max Repel}}}}
{{catch/div|cave|Upper Cave}}
{{Itemlist|Rare Candy|Near the southwest corner|G=yes|S=yes}}
{{Itemlist|Max Potion|Near the southeast corner|G=yes|S=yes|display={{DL|Potion|Max Potion}}}}
{{Itemlist|TM Normal|On the platform in the center of the chamber|G=yes|S=yes|display={{TM|40|Defense Curl}}}}
{{Itemlist|Escape Rope|On the platform near the northeast corner|G=yes|S=yes}}
{{Itemlist|Elixer|Between two ledges near the northwest ladder|G=yes|S=yes|display=[[Elixir|Elixer]]|sprite=Bag Elixir Sprite}}
{{Itemlist|Full Restore|Between two ledges near the northwest ladder (hidden)|G=yes|S=yes|display={{DL|Potion|Full Restore}}}}
{{Itemlist|Dragon Scale|On the rock platform near the northwest corner|G=yes|S=yes}}
{{catch/div|cave|Basement}}
{{Itemlist|Hyper Potion|Northeast of the ladder to the Entrance (requires {{m|Surf}})|G=yes|S=yes|display={{DL|Potion|Hyper Potion}}}}
{{Itemlist|Full Heal|West-central area (requires {{m|Surf}})|G=yes|S=yes|display={{DL|Status ailment healing item|Full Heal}}}}
{{Itemlist|Max Revive|Northwest area, accessed from Upper Cave|G=yes|S=yes|display={{DL|Revive|Max Revive}}}}
{{itlistfoot|cave}}
|}


[[Image:Mtmortar1.png|thumb|left|Entrance]]


==== West/East Entrance ====
====Lower level====
Step inside the west entrance, climb up the stairs, and go through the opening to reach the Lower Cave.


[[Image:Mtmortargs2.png|thumb|right|Lower cave]]
The ladder to the northwest leads to the western platform at the top of the waterfall and an [[Ether]]. Climb back down the ladder and go east. {{m|Strength|Move}} the boulder out of the way and head north. Upon reaching the center of the Lower Cave, you can jump the western ledge to get a {{DL|Potion|Hyper Potion}}, and the eastern ledge to get an [[Escape Rope]]. The northwest area is inaccessible from here, so backtrack to the boulder and head east. Climb the ladder on the platform to reach the eastern platform at the top of the waterfall, and collect the {{DL|Battle item|Guard Spec.}}. Climb down and take the nearest exit back to the Entrance.


Entering from one of the side entrances, Trainers must climb a stairway cut into the rock ledge to reach the next section of the cave.  Here, Trainers can take the stairs to the northwest in order to reach an [[Ether]].  The stairs on the rocky platform (near the east entrance) lead to a {{DL|Battle item|Guard Spec.}}  Backtrack and {{m|Strength|shove}} the boulder out of the way, allowing you to venture deeper into the cave.  A few items, including a {{DL|Potion|Hyper Potion}} and [[Escape Rope]] are lying around.  This is as far as Trainers can go, without entering from {{rt|42}}'s central entrance.
Head southeast for the exit, and check the surroundings for a hidden {{DL|Potion|Hyper Potion}}.


==== Center Entrance ====
====Upper level====
Surf north, climb the waterfall, and go through the opening to reach the Upper Cave.


[[Image:Mtmortargs3.png|thumb|left|Upper cave]]
Swim across the pool to the west to reach a {{DL|Vitamin|Rare Candy}}, then go east from the entrance to the southeast corner. Cross the next pool to get a {{DL|Potion|Max Potion}} and continue north. Turn west and jump the westernmost ledge. Head west to the next pool, swim north, and jump the ledge. Jump the first ledge to the south to reach {{TM|40|Defense Curl}} on the central platform, then circle back. Go east and surf north across the next pool. Grab the [[Escape Rope]] on the northeast platform and jump the ledge. Swim northwest and follow the north wall. Jump the western double-ledge to reach an [[Elixir|Elixer]], then surf eastward to reach the nearest platform and a [[Dragon Scale]]. Circle around and climb down the northwest ladder to the Lower Cave.
 
This entrance leads to a rocky platform with stairs leading to the basement.  Once in the basement, Trainers can only {{m|surf}} around the cave, picking up a {{DL|Potion|Hyper Potion}} and a {{DL|Status ailment healing item|Full Heal}}. The lone {{m|Strength|movable boulder}} here is meant to be pushed from the other side, so Trainers have nowhere else to go but back to the entrance.
[[Image:Mtmortargs4.png|thumb|right|Basement floor]]
In order to reach the deepest area of the cave, {{player|a Trainer}} must have acquired {{HM|07|Waterfall}}.  Entering from the central cave, they will be able to {{m|surf}} around the rocky ledge and ascend the waterfall beyond.  The upper area of the cave is littered with small ponds, which Trainers must {{m|surf}} across in order to reach the stairs in the northwest. <br>
Back in the lower part of the cave, Trainers must head east, where they can walk down the left stairway off of the rock platform, and take the stairs along the west wall. <br>
The western stairs will lead Trainers to the basement floor where the Karate King, the master of the [[Fighting Dojo]] in [[Saffron City]], is training. After defeating his {{p|Hitmonlee}} and {{p|Hitmonchan}}, he will give out a {{p|Tyrogue}}, the younger form of his two Pokémon, if you have five or less Pokémon in your [[party]].


Go east along the platform, then turn west and go down the stairs. Pick up the {{DL|Revive|Max Revive}} to the southwest, then turn towards the northwest corner. Turn south and climb down the ladder to the Basement.


Head east to meet the Karate King, who once led the old {{type|Fighting}} [[Fighting Dojo|Gym]] in [[Kanto]]'s [[Saffron City]]. He has been training here since he lost his title as the city's Gym Leader to [[Sabrina]]. He battles you with his {{p|Hitmonlee}} and {{p|Hitmonchan}}, and when defeated, gives you the child form of the two, {{p|Tyrogue}}. Tyrogue can evolve into {{p|Hitmonlee|one}} {{p|Hitmonchan|of}} {{p|Hitmontop|three}} Pokémon—depending on its stats—when it reaches level 20.


{| align="center"
|
{{Party/Single|color={{fighting color}}|bordercolor={{fighting color dark}}|headcolor={{fighting color light}}
|sprite=Spr GS Blackbelt.png
|prize={{PDollar}}816
|class=Blackbelt|name={{color2|000000|Kiyo}}
|game=GSC|location=Mt. Mortar
|pokemon=2}}
|{{Pokémon/2|game=Gold and Silver
|ndex=106|pokemon=Hitmonlee
|type1=Fighting
|gender=male|level=34
|move1=Jump Kick|move1type=Fighting
|move2=Hi Jump Kick|move2type=Fighting
|move3=Focus Energy|move3type=Normal
|move4=Mind Reader|move4type=Normal}}


|{{Pokémon/2|game=Gold and Silver
|ndex=107|pokemon=Hitmonchan
|type1=Fighting
|gender=male|level=34
|move1=Mach Punch|move1type=Fighting
|move2=ThunderPunch|move2type=Electric
|move3=Ice Punch|move3type=Ice
|move4=Fire Punch|move4type=Fire}}
{{Party/Footer}}
|}




Head south, move the boulder, and step out into the water. Sail down to the southwest corner, then cross the pool of water here to get a {{DL|Status ailment healing item|Full Heal}}. Surf all the way up to the northeast corner, then turn south. Go west, then north to find another {{DL|Potion|Hyper Potion}}. Swim south, climb up onto the western platform, and take the ladder back up to the Entrance. The exit lies to the south.






{{WalkthroughPrevNext
|game=Gold
|game2=Silver
|gamename=Gold and Silver
|prev=yes
|prevsection=9
|prevname=Olivine City, Route 40, Route 41
|next=yes
|nextsection=11
|nextname=Mahogany Town, Route 43, Lake of Rage, Rocket Hideout, Mahogany Gym
}}


'''<center>[[Appendix:Gold and Silver walkthrough|Intro]] | [[Appendix:Gold and Silver walkthrough/Section 1|Part 1]] | [[Appendix:Gold and Silver walkthrough/Section 2|Part 2]] | [[Appendix:Gold and Silver walkthrough/Section 3|Part 3]] | [[Appendix:Gold and Silver walkthrough/Section 4|Part 4]] | [[Appendix:Gold and Silver walkthrough/Section 5|Part 5]] | [[Appendix:Gold and Silver walkthrough/Section 6|Part 6]] | [[Appendix:Gold and Silver walkthrough/Section 7|Part 7]] | [[Appendix:Gold and Silver walkthrough/Section 8|Part 8]] | [[Appendix:Gold and Silver walkthrough/Section 9|Part 9]] | [[Appendix:Gold and Silver walkthrough/Section 10|Part 10]] | [[Appendix:Gold and Silver walkthrough/Section 11|Part 11]] | [[Appendix:Gold and Silver walkthrough/Section 12|Part 12]]</center>'''
<br>
<br>
{{Project Walkthroughs notice}}
{{Project Walkthroughs notice}}
[[Category:Gold and Silver walkthrough]]
[[Category:Gold and Silver walkthrough]]

Revision as of 05:57, 28 April 2017

This is the Bulbapedia walkthrough for Pokémon Gold and Silver.
These pages follow the original Game Boy Color iteration, not Pokémon HeartGold and SoulSilver. The guide for those games can be found here.


Cianwood City

Cianwood City

Cianwood City is a small, isolated settlement on the coast of a large island. Despite its distance from the mainland, the area still attracts Trainers aiming to challenge the Cianwood Gym or patronize the a centuries-old pharmacy known for its unique medicine. The rocks that wash up on the northern beach can be cleared away to reveal hidden Pokémon and items.


Cianwood Pharmacy

The Cianwood City Pharmacy has served as the local Poké Mart for the last 500 years. Inform the pharmacist of the situation at the lighthouse to receive the SecretPotion, a powerful remedy that should restore Amphy's health. After dispensing the SecretPotion, the pharmacist offers traditional medicine for sale.



The Bullied PokéManiac

Cianwood may be isolated, but it is not without its share of crime. The PokéManiac in the house north of the pharmacy was bullied by a kid with piercing eyes and long hair into giving up his prized Sneasel. Worried that the thief may return, he asks that you take his Shuckle for safekeeping. This species has a unique ability; if given a standard Berry to hold, the item will eventually break down into Berry Juice, doubling its effectiveness.

Cianwood Gym

Cianwood Gym

CIANWOOD CITY
POKéMON GYM
LEADER: CHUCK

His Roaring Fists
Do the Talking

The Cianwood Gym trains Fighting-type Pokémon, so Psychic- and Flying-type attacks will have the greatest impact. Normal-, Ice-, Rock-, Dark-, and Steel-type Pokémon all take double the normal damage from Fighting attacks. The only major threat is Chuck's Poliwrath; it can put opponents to sleep with Hypnosis, or inflict confusion with DynamicPunch. In addition to Psychic and Flying attacks, its part-Water-type means it is also vulnerable to Grass- and Electric-type attacks.

Cianwood Gym
The Storm Badge





Upon his defeat, Chuck awards you the Storm Badge, which guarantees obedience from Pokémon up to level 70. It also enables the use of Fly in the field. Chuck's parting gift is TM01 (DynamicPunch), a move with only 50% accuracy that guarantees confusion if it hits.

Fly Like A Bird

Now that you have earned the Storm Badge, talk to the woman in front of the Gym. The woman, who happens to be Chuck's wife, is so impressed that she rewards you with HM02 (Fly), and thanks you for giving him a reason to train. Fly allows instant travel to any familiar town, a much easier way to revisit earlier locations—like the Ruins of Alph or Union Cave—and access areas and items that were previously off-limits.

Olivine City

Glitter Lighthouse

Return to the top floor of the lighthouse to deliver the SecretPotion to Jasmine. She administers the medicine to Amphy, and seeing it restored, promises to return to her Gym.

Olivine Gym

Olivine Gym

OLIVINE CITY
POKéMON GYM
LEADER: JASMINE

The Steel-Clad
Defense Girl

Jasmine, the quiet Gym Leader of Olivine City, has not recruited any Trainers for her Gym. Therefore, only a single battle takes place here. She specializes in the Steel type, which, along with the Dark type, was just recently discovered. Steel-type Pokémon have excellent defenses, can resist attacks from up to eleven other types, and are immune to Poison moves. Fire-, Fighting-, and Ground-type attacks all inflict serious damage to her three Pokémon, while her Steelix is also vulnerable to Water moves.

Olivine Gym
The Mineral Badge





Defeated, Jasmine awards you the Mineral Badge, which increases your party's Defense during battle. She also hands out TM23 (Iron Tail), the strongest Steel-type attack and one that may lower the target's Defense.

Having cleared the sixth Gym, the next destination is the region's mountainous northeast area. Fly back to Ecruteak City and head east to reach Route 42.

Route 42

Route 42

Route 42 connects Ecruteak City to Mahogany Town in the east. Mt. Mortar is a large optional cave that contains many rare Pokémon and useful items, but the deepest level is inaccessible without HM07 (Waterfall). There is also another grove of Apricorn trees located between the two lakes.


Mt. Mortar

Mt. Mortar is an enormous cave, and the high chances of encountering its native wildlife can make getting lost very costly. Surf, Strength, and Waterfall, and Flash are required to fully explore the area. The Karate King from Saffron City is training on the lowest floor; venture inside with an empty party slot to receive one of his prized Pokémon.

Mt Mortar, Entrance
Mt Mortar, Lower Cave
Mt Mortar, Upper Cave
Mt Mortar, Basement


Lower level

Step inside the west entrance, climb up the stairs, and go through the opening to reach the Lower Cave.

The ladder to the northwest leads to the western platform at the top of the waterfall and an Ether. Climb back down the ladder and go east. Move the boulder out of the way and head north. Upon reaching the center of the Lower Cave, you can jump the western ledge to get a Hyper Potion, and the eastern ledge to get an Escape Rope. The northwest area is inaccessible from here, so backtrack to the boulder and head east. Climb the ladder on the platform to reach the eastern platform at the top of the waterfall, and collect the Guard Spec.. Climb down and take the nearest exit back to the Entrance.

Head southeast for the exit, and check the surroundings for a hidden Hyper Potion.

Upper level

Surf north, climb the waterfall, and go through the opening to reach the Upper Cave.

Swim across the pool to the west to reach a Rare Candy, then go east from the entrance to the southeast corner. Cross the next pool to get a Max Potion and continue north. Turn west and jump the westernmost ledge. Head west to the next pool, swim north, and jump the ledge. Jump the first ledge to the south to reach TM40 (Defense Curl) on the central platform, then circle back. Go east and surf north across the next pool. Grab the Escape Rope on the northeast platform and jump the ledge. Swim northwest and follow the north wall. Jump the western double-ledge to reach an Elixer, then surf eastward to reach the nearest platform and a Dragon Scale. Circle around and climb down the northwest ladder to the Lower Cave.

Go east along the platform, then turn west and go down the stairs. Pick up the Max Revive to the southwest, then turn towards the northwest corner. Turn south and climb down the ladder to the Basement.

Head east to meet the Karate King, who once led the old Fighting-type Gym in Kanto's Saffron City. He has been training here since he lost his title as the city's Gym Leader to Sabrina. He battles you with his Hitmonlee and Hitmonchan, and when defeated, gives you the child form of the two, Tyrogue. Tyrogue can evolve into one of three Pokémon—depending on its stats—when it reaches level 20.




Head south, move the boulder, and step out into the water. Sail down to the southwest corner, then cross the pool of water here to get a Full Heal. Surf all the way up to the northeast corner, then turn south. Go west, then north to find another Hyper Potion. Swim south, climb up onto the western platform, and take the ladder back up to the Entrance. The exit lies to the south.


← Part 9 Olivine City, Route 40, Route 41
Gold and Silver
walkthrough
Mahogany Town, Route 43, Lake of Rage, Rocket Hideout, Mahogany Gym Part 11 →


Project Walkthroughs logo.png This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.