Appendix:Gold and Silver walkthrough/Section 1
After selecting New Game, you are asked to enter the time. These games are the first to implement a time system, which influences events based on the time of day and day of the week. Before long, Professor Oak appears and introduces you to the world of Pokémon. Then he asks for your name. After that, you wake up in your bedroom.
|Gold||Gold, Hiro, Taylor, Karl|
|Silver||Silver, Kamon, Oscar, Max|
The PC sitting on the desk can be used to store extra items, since your pack only has a limited capacity. To store an item, choose Deposit Item and select an item. To retrieve an item, choose Withdraw Item and then select an item. Finally, to get rid of an item permanently, use Toss Item and select the item to throw away. There is also a Mailbox function on your PC to store mail, as well as a Decoration option. Lastly, the Turn Off option will shut down your PC (like with other menus, this can also be achieved by pressing the B Button).
Go downstairs and talk to Mom. She tells you that Professor Elm has something to ask you. Before you leave, she returns your Pokégear. This handy device is something that a Trainer should never be without, featuring clock, map, phone, and radio functions later on. She helps you activate your Pokégear's clock function, asking about the day of the week and Daylight Savings Time.
To get out of your house, there is a mat at the door. Simply walk right through it and - welcome to New Bark Town!
New Bark Town
New Bark Town is a rather boring, quaint town, having only four buildings. The house to the east is yours, the house to the south belongs to Professor Elm, the house to the southwest is home to another resident, and the big building to the north is Professor Elm's lab. Ignore the red-haired kid that kicks you out of his way, and enter the lab.
Professor Elm's Lab
Professor Elm is busy with his studies, so he asks you to visit an old colleague of his. Mr. Pokémon's house is located on Route 30, north of Cherrygrove City, and he has an intriguing discovery for the professor. Elm offers you one of his three newly-discovered Pokémon from his desk to accompany you.
- Like Bulbasaur, the Grass-type Chikorita is strong against Rock-, Ground-, and Water-type Pokémon, and is weak against Fire-, Bug-, Poison-, and Flying-type Pokémon. It learns Razor Leaf at level 8, but doesn't learn any other damage-dealing Grass-type moves until much higher levels. Being a Grass-type, it will also have the toughest time against the first Gym.
- Charmander's successor, the Fire-type Cyndaquil is strong against Grass-, Bug-, and Ice-type Pokémon but has trouble when battling Water-, Ground-, and Rock Pokémon. It learns Ember at level 12, but its Fire moves are on the weaker side, so it will be difficult to use starting out.
- Johto's version of Squirtle, the Water-type Totodile is great against Fire-, Rock-, and Ground Pokémon, but struggles against Grass- and Electric Pokémon. It learns a bunch of strong attacks, though only a few are Water moves. Totodile is probably the best starter to pick, though Water types are more common in Johto than Grass or Fire types.
Pick a Berry
On the northwest hill is a Berry tree. One of Generation II's new additions is a variety of Berries that can do anything from recovering health to eliminating status problems. This type of Berry will recover 10 HP when used, whether it is used by the player or a Pokémon. When a Pokémon holds a natural item like a Berry, it may decide to use it during battle. Pokémon won't interact with man-made items like Potions, since they don't know what they are. Berries grow back, so return the next day to find another one.
The Week Siblings
The Week Siblings are seven siblings that visit various areas around the region, and give out different power-up items for a Pokémon to hold. They will begin appearing after you defeat the first Gym. Each sibling only gives out their respective power-up once. Tuscany appears in the center of the route every Tuesday, and hands out the Pink Bow. When held, it powers-up a Pokémon's Normal-type moves.
| Gold and Silver
|This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.|