Appendix:FireRed and LeafGreen walkthrough/Section 4: Difference between revisions

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(Updating color and code per Bulbapedia:Project Walkthroughs/Structure/Core series, adding Poké Mart items, sorting category)
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m (relinking Ether-like items, replaced: {{DL|Ether|Max Ether}} → Max Ether, {{DL|Ether|Ether}} → Ether (2), |display=Max Ether}} → }}, |display=Ether}} → }})
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{{itlisth|sand}}
{{itlisth|sand}}
{{Itemlist|Max Ether|Five steps south and one step west of the [[Pokémon Center]] entrance ''(hidden)''|FR=yes|LG=yes|display={{DL|Ether|Max Ether}}}}
{{Itemlist|Max Ether|Five steps south and one step west of the [[Pokémon Center]] entrance ''(hidden)''|FR=yes|LG=yes}}
{{Itemlist|Vs. Seeker|Received from the female at the Pokémon Center counter|FR=yes|LG=yes}}
{{Itemlist|Vs. Seeker|Received from the female at the Pokémon Center counter|FR=yes|LG=yes}}
{{Itemlist|Bike Voucher|Received from the [[Pokémon Fan Club Chairman]]|FR=yes|LG=yes|display={{key|I|Bike Voucher|Bike}} {{key|III|Bike Voucher|Voucher}}}}
{{Itemlist|Bike Voucher|Received from the [[Pokémon Fan Club Chairman]]|FR=yes|LG=yes|display={{key|I|Bike Voucher|Bike}} {{key|III|Bike Voucher|Voucher}}}}
{{Itemlist|Stick|Held by Ch'Ding, a {{p|Farfetch'd}} the {{player}} can obtain in a {{DL|List of in-game trades|Generation III|trade}}|FR=yes|LG=yes|display={{DL|Stat-enhancing item|Stick}}}}
{{Itemlist|Stick|Held by Ch'Ding, a {{p|Farfetch'd}} the {{player}} can obtain in a {{DL|In-game trade|Generation III|trade}}|FR=yes|LG=yes|display={{DL|Stat-enhancing item|Stick}}}}
{{Itemlist|Old Rod|Received from the [[Fishing Brothers|Fishing Guru]]|FR=yes|LG=yes|display={{DL|Fishing|Old Rod}}}}
{{Itemlist|Old Rod|Received from the [[Fishing Brothers|Fishing Guru]]|FR=yes|LG=yes|display={{DL|Fishing|Old Rod}}}}
{{itemlist|TM Electric|Reward for defeating Lt. Surge|FR=yes|LG=yes|display={{TM|34|Shock Wave}}}}
{{itemlist|TM Electric|Reward for defeating Lt. Surge|FR=yes|LG=yes|display={{TM|34|Shock Wave}}}}
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{{Itemlist|Hyper Potion|In the trash can ''(hidden)''|FR=yes|LG=yes|display={{DL|Potion|Hyper Potion}}}}
{{Itemlist|Hyper Potion|In the trash can ''(hidden)''|FR=yes|LG=yes|display={{DL|Potion|Hyper Potion}}}}
{{Itemlist|TM Psychic|In room 2|FR=yes|LG=yes|display={{TM|44|Rest}}}}
{{Itemlist|TM Psychic|In room 2|FR=yes|LG=yes|display={{TM|44|Rest}}}}
{{Itemlist|Ether|In room 3|FR=yes|LG=yes|display={{DL|Ether|Ether}}}}
{{Itemlist|Ether|In room 3|FR=yes|LG=yes}}
{{Itemlist|Super Potion|In room 5|FR=yes|LG=yes|display={{DL|Potion|Super Potion}}}}
{{Itemlist|Super Potion|In room 5|FR=yes|LG=yes|display={{DL|Potion|Super Potion}}}}
{{Itlistfoot|ocean}}
{{Itlistfoot|ocean}}
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==== B1F ====
==== B1F ====
This part of the ship is a dead-end hallway with five cabins. Check the far-right cabin for a {{DL|Potion|Super Potion}}, and the center cabin for an {{DL|Ether|Ether}}. The second cabin from the left has {{TM|44|Rest}}, and a hidden {{DL|Potion|Hyper Potion}} lies in the trash can near the stairs.
This part of the ship is a dead-end hallway with five cabins. Check the far-right cabin for a {{DL|Potion|Super Potion}}, and the center cabin for an [[Ether]]. The second cabin from the left has {{TM|44|Rest}}, and a hidden {{DL|Potion|Hyper Potion}} lies in the trash can near the stairs.


==== 1F ====
==== 1F ====
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{| align="center" style="background: #{{electric color}}; {{roundy}}; border: 5px solid #{{electric color light}};"
{| align="center" style="background: #{{electric color}}; {{roundy}}; border: 5px solid #{{electric color light}};"
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! Thunder Gym <br> [[File:Thunder Badge.png|35px|The Thunder Badge]] <br><br>
! Vermilion Gym <br> [[File:Thunder Badge.png|35px|The Thunder Badge]] <br><br>
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{{Project Walkthroughs notice}}
{{Project Walkthroughs notice}}


[[Category:FireRed and LeafGreen walkthrough| 04]]
[[Category:FireRed and LeafGreen walkthrough|F04]]

Revision as of 07:13, 25 April 2017

This is the Bulbapedia walkthrough for Pokémon FireRed and LeafGreen.
These pages follow the remade Game Boy Advance iteration, not Pokémon Red and Blue. The guide for those games can be found here.


Route 6

Route 6

Route 6 links Saffron City and Vermilion City, and connects to Route 5 via the Underground Path. The area has six Trainers total, but only the last two are unavoidable. The wild Pokémon here are all the same as on Route 5, though certain water-dwelling Pokémon will be available later with the right fishing rod.

Vermilion City

Vermilion City
The harbor
S.S. Anne
S.S. Anne, 1F
S.S. Anne, B1F
S.S. Anne, 2F
S.S. Anne, 3F

Vermilion City is a major port city, and the harbor is always busy. The Vermilion Gym is blocked off by a small tree, so it is impossible to challenge the Gym Leader just yet. The luxury cruise liner S.S. Anne visits the city once per year, and has just docked in the harbor.

Stop by the Pokémon Center and talk to the girl near the counter. She gives the player the Vs Seeker, a rechargeable device that attracts the attention of any nearby Trainers who would like a rematch. The battery is charged while traveling, and will reach full capacity after taking 100 steps. The device cannot be used in buildings or caves.

Poké Mart

Pokémon Fan Club

The building just north of the Vermilion Gym is the Pokémon Fan Club. Listen to the Chairman's rambling thoughts to receive a Bike Voucher. This can be exchanged at the Bike Shop in Cerulean to finally get a Bicycle.

In-game trade

A little girl in the house next to the Fan Club would like to trade. She is hoping to receive a Spearow in exchange for her Farfetch'd. This is the only one of its kind, and though it may not be the best choice in battle, it can learn two field moves to help navigate the countryside.

Fishing Brother

Visit the house to the west of the Pokémon Center and talk to the fisherman inside. Convince him that the player loves fishing as much as he does to receive the Old Rod. The only fish that can be caught with it is Magikarp, but at least they can be found for free now. The Good Rod and Super Rod are better, but cannot be obtained until later.

S.S. Anne

The S.S. Anne caters to the world's best Pokémon Trainers, so expect some heavy battling on board.

1F

Check the second cabin from the left to find TM31 (Brick Break), then follow the hallway to the right and go down the stairs.

B1F

This part of the ship is a dead-end hallway with five cabins. Check the far-right cabin for a Super Potion, and the center cabin for an Ether. The second cabin from the left has TM44 (Rest), and a hidden Hyper Potion lies in the trash can near the stairs.

1F

Follow the hallway to the front of the ship, then turn left to reach the galley. Check the three trash cans on the right side of the room to find a Pecha Berry, a Cheri Berry, and a Chesto Berry, then collect the Great Ball in the corner. Leave the galley and climb up the nearby stairs.

2F

To the south is another set of stairs; this one leads to the deck of the ship, where two Sailors are waiting to battle. Step inside the second cabin from the left for a Stardust, and the fourth cabin from the left for an X Attack. the player reaches the Captain's quarters at the back of the ship just as Blue is leaving.

His Pidgeotto is not much of a threat, even though it is only one level lower than his starter Pokémon. Conversely, his newly evolved Raticate has an improved Attack stat, allowing it to deal serious damage with Hyper Fang. Its Tail Whip lowers the foe's Defense, making Hyper Fang even more painful. Moves from three different types will inflict major damage on Kadabra, and its low Defense also leaves it vulnerable to physical attacks. His starter Pokémon has recently evolved as well; use a Pokémon with a type advantage for best results.

001 If the player chose Bulbasaur: 004 If the player chose Charmander: 007 If the player chose Squirtle:






Even though he lost, he taunts the player again before running off. Enter the Captain's quarters to find him hunched over a trash can; it looks like he got seasick.

3F

Talk to him to give him a quick backrub, which is all it takes to settle his stomach. He rewards the player with HM01 (Cut). This moves makes it possible to chop down thin trees to reach new areas! Be sure to collect all the items, as the ferry glides out of the harbor when the player disembarks. Use HM01 to teach Cut to Bulbasaur or Charmander, and set out for the Gym.

Vermilion Gym

Vermilion Gym

VERMILION CITY POKéMON GYM
LEADER: LT. SURGE

The Lightning American!

The Vermilion Gym specializes in Electric-type Pokémon. Ground-type Pokémon like Geodude and Diglett are immune to electrical attacks, and can inflict serious damage with their Ground-type attacks. Avoid using Water- and Flying-type Pokémon. Lt. Surge forces his challengers to flip two switches hidden randomly in the trash cans to reach him. The second switch is always located right next to the first one. If the second switch is not flipped, the trap resets. Avoid attacking his Pikachu and Raichu with physical moves, as their Static ability may paralyze their opponent on contact.

Vermilion Gym
The Thunder Badge



Defeated, Lt. Surge presents the player with the Thunder Badge. This Badge gives a slight Speed boost during battle, and enables the use of Fly in the field. He also hands over TM34 (Shock Wave) as a prize.

Rest up at the Pokémon Center, then set out for Route 11 to the east.

← Part 3 Cerulean City, Cerulean Gym, Routes 24 and 25, Route 5
FireRed and LeafGreen
walkthrough
Route 11, Route 2, Pewter City, Cerulean City, Routes 9 and 10 (north) Part 5 →


Project Walkthroughs logo.png This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.