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Acupressure (Japanese: つぼをつく Point Strike) is a non-damaging Normal-type move introduced in Generation IV.
Acupressure chooses one of the target's stats at random and raises it by two stages. It can raise either the target's Attack, Defense, Special Attack, Special Defense, Speed, accuracy or evasion stat but will not attempt to raise a stat that is already maximized, meaning that the move will fail if all stats are maximized. Acupressure will also fail if the target is under the effects of Substitute.
In a Double Battle, Acupressure can target an adjacent ally or the user itself, unlike in a Single Battle where it will always target the user.
Acupressure will no longer fail if the target is under the effects of Substitute, as long as the user targets itself. It will still fail if targeting an adjacent ally behind a Substitute.
|| The user applies pressure to stress points, sharply boosting one of its stats.
In other generations
In other languages