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Difference between revisions of "Action Replay"

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(I've NEVER heard of it doing that. Action Replay's abilies are only limited to what is written in the game. Breeding legends is not one of them.)
(some edits)
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The '''Action Replay''' is a cheating device brand made by {{wp|Datel}} that is used for games and systems of all kinds. It is not licensed or endorsed by any game or console manufacturer.
 
The '''Action Replay''' is a cheating device brand made by {{wp|Datel}} that is used for games and systems of all kinds. It is not licensed or endorsed by any game or console manufacturer.
   
While the [[GameShark]] was the most widely used cheating device in the late 90s, it was actually an Action Replay under a different name. However, Interact, the company whom distributed GameSharks, went bankrupt. After that, {{wp|Mad Catz}} bought the name GameShark, and Action Replays were then sold to the public by their original name.
+
While the [[GameShark]] was the most widely used cheating device in the late 90s, it was actually a rebranded Action Replay. However, Interact, the company who distributed GameSharks, went bankrupt. After that, {{wp|Mad Catz}} bought the name GameShark, and Action Replays were then sold to the public by their original name.
   
 
==Use and function==
 
==Use and function==
Cheating devices such as the Action Replay are primarily used to enable, disable, or modify sections of a particular game's scripting code. By intercepting game code transmission between the game's software and the system hardware, Action Replay devices can change the gaming experience. The use of cheating devices to modify Pokémon games has been a popular practice since the games' release in the mid-nineties. Popular applications of the device include capturing unobtainable Pokémon, acquiring unobtainable items or mass quantities of items, and modifying Pokémon stats.
+
Cheating devices such as the Action Replay are primarily used to enable, disable, or modify sections of a particular game's code. By intercepting game code transmission between the game's software and the system's hardware, Action Replay devices can change the gaming experience. The use of cheating devices to modify Pokémon games has been a popular practice since the games' release in the mid-nineties. Popular applications of the device include capturing unobtainable Pokémon, acquiring normally unobtainable items or mass quantities of items, and modifying Pokémon stats.
   
Although Action Replay can be helpful, it is also known to freeze the game occasionally and to cause minor problems. This is one of the main reasons why many players are opposed to them. Although codes that simply allow users to change levels, stats, and moves tended to be harmless, others like Walk Through Walls or codes enabling an instant full party of [[Legendary Pokémon]] can result in minor game glitches that may last forever, or maybe that would render the game unusable until the file is deleted.
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Although Action Replay can be helpful, it is also known to freeze the game occasionally and to cause minor problems. Although codes that simply allow users to change Pokémon, levels, or stats tend to be harmless, others like Walk Through Walls or codes rewriting major events in the storyline may result in minor game glitches or corrupt the entire save file.
   
 
==Duo problems==
 
==Duo problems==

Revision as of 17:11, 13 July 2009

Action Replay DS

The Action Replay is a cheating device brand made by Datel that is used for games and systems of all kinds. It is not licensed or endorsed by any game or console manufacturer.

While the GameShark was the most widely used cheating device in the late 90s, it was actually a rebranded Action Replay. However, Interact, the company who distributed GameSharks, went bankrupt. After that, Mad Catz bought the name GameShark, and Action Replays were then sold to the public by their original name.

Use and function

Cheating devices such as the Action Replay are primarily used to enable, disable, or modify sections of a particular game's code. By intercepting game code transmission between the game's software and the system's hardware, Action Replay devices can change the gaming experience. The use of cheating devices to modify Pokémon games has been a popular practice since the games' release in the mid-nineties. Popular applications of the device include capturing unobtainable Pokémon, acquiring normally unobtainable items or mass quantities of items, and modifying Pokémon stats.

Although Action Replay can be helpful, it is also known to freeze the game occasionally and to cause minor problems. Although codes that simply allow users to change Pokémon, levels, or stats tend to be harmless, others like Walk Through Walls or codes rewriting major events in the storyline may result in minor game glitches or corrupt the entire save file.

Duo problems

In 2005, Datel released a new device for use with both the Nintendo Game Boy Advance and Nintendo DS called the Action Replay Duo (also known as the Action Replay Max). This new device enabled users to modify GBA games like the ordinary Action Replay for GBA; however, it also had the ability to save DS games onto a computer using a USB cable. Using this method, users could backup and restore saved game files. However, the device does not recognize any Pokémon save data located in its slot, and has caused much outrage among fans for this reason. Despite numerous updates to the device, there has been no explanation given as to why the device ignores Pokémon games.

External links


Main
Multiple
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Cloning glitchesGlitch PokémonGlitch typesError messages
Generation I: --0 ERRORCable Club escape glitchExperience underflow glitchGlitch CityGlitch dimension
Glitch movesGlitch TrainersItem duplication glitchJohto guard glitchMew glitchOld man glitchPewter Gym skip glitch
Pokémon merge glitchRhydon glitchSelect glitches (dokokashira door glitch, second type glitch)
Super GlitchZZAZZ glitch
Generation II: Celebi Egg glitchCoin Case glitchesExperience underflow glitchGlitch Egg
Johto guard glitchSketch glitchTeru-samaTrainer House glitchesGlitch dimension
Generation III: Berry glitchDive glitchPomeg glitch
Generation IV: Acid rainGlobal Terminal glitchesMimic glitch
Pomeg glitchRage glitchSurf glitchTweaking
Generation V: Sky Drop glitchFrozen Zoroark glitch
Generation VI: Lumiose City save glitch
Glitch effects: Game freezeGlitch battleGlitch song
Gens I/II only: Japanese characters in the international versions
Gen I only: Glitch screenTMTRAINER effectInverted sprites
Gen II only: Glitch dimension
Lists: Glitch movesGlitch types
Glitch Pokémon (Gen IGen IIGen IIIGen IVGen VGen VI)
Glitches (Gen IGen IIGen IIIGen IVGen VGen VISpin-off)