Acid Armor (move): Difference between revisions
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type=Poison | | type=Poison | | ||
damagecategory=Status | | damagecategory=Status | | ||
basepp={{tt|20|40 in | basepp={{tt|20|40 in Generations I-V}} | | ||
maxpp={{tt|32|64 in | maxpp={{tt|32|64 in Generations I-V}} | | ||
power=— | | power=— | | ||
accuracy=— | | accuracy=— | | ||
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appealsc=0 | | appealsc=0 | | ||
scdesc=Earn double the score in the next turn. | | scdesc=Earn double the score in the next turn. | | ||
appeal6=1 | | |||
jam6=0 | | |||
cdesc6=Prevents the user from being startled until the turn ends. | | |||
pokefordex=Acid%20Armor | | pokefordex=Acid%20Armor | | ||
touches=no | | touches=no | | ||
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==Description== | ==Description== | ||
{{movedesc|Poison}} | {{movedesc|Poison}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|Melts the user's body for protection. A move that sharply raises <sc>Defense</sc>.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev2|GSC}}|Sharply raises the user's <sc>Defense</sc>.}} | ||
{{movedescentry|{{gameabbrev3|RSE}}{{ | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Liquifies the user's body to sharply raise <sc>Defense</sc>.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|The user alters its cells to liquefy itself and sharply raise <sc>Defense</sc>.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The user alters its cells to liquefy itself and sharply raise <sc>Defense</sc>.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev4|DPPtHGSS}}<br/>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Moveheader/Level|Poison|1}} | {{Moveheader/Level|Poison|1}} | ||
{{Moveentry/Level1|088|Grimer|1|Poison|Poison|55|40|34|39|39|B2W2=40|40}} | {{Moveentry/Level1|088|Grimer|1|Poison|Poison|55|40|34|39|39|B2W2=40|{{tt|40|XY}}<br>{{tt|43|ORAS}}}} | ||
{{Moveentry/Level1|089|Muk|1|Poison|Poison|60|45|34|44|42|B2W2=43|43}} | {{Moveentry/Level1|089|Muk|1|Poison|Poison|60|45|34|44|42|B2W2=43|{{tt|43|XY}}<br>{{tt|46|ORAS}}}} | ||
{{Moveentry/Level1|134|Vaporeon|1|Water|Water|42|Y=47|47|47|64|64|B2W2=29|29}} | {{Moveentry/Level1|134|Vaporeon|1|Water|Water|42|Y=47|47|47|64|64|B2W2=29|29}} | ||
{{Moveentry/Level1|489|Phione|1|Water|Water|no|no|no|31|31|31}} | {{Moveentry/Level1|489|Phione|1|Water|Water|no|no|no|31|31|31}} | ||
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{{Moveentryspecial|316|Gulpin|1|Poison|Poison|{{pkmn|Dream World}} - {{dwa|Dream Park}}}} | {{Moveentryspecial|316|Gulpin|1|Poison|Poison|{{pkmn|Dream World}} - {{dwa|Dream Park}}}} | ||
{{Learnlist/footer}} | {{Learnlist/footer}} | ||
==In other games== | |||
===Description=== | |||
{{movedesc|Poison}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Boosts the user's Defense by two levels.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
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{{movep|type=poison|ms=134|pkmn=Vaporeon|method=Vaporeon jumps into the water, glows blue, then disappears. It can then swim through the water as if it were invisible. Seconds later, it jumps out of the water and attacks the opponent.}} | {{movep|type=poison|ms=134|pkmn=Vaporeon|method=Vaporeon jumps into the water, glows blue, then disappears. It can then swim through the water as if it were invisible. Seconds later, it jumps out of the water and attacks the opponent.}} | ||
{{movemid|type=poison|user=Eevee brothers|user1=Rainer's Vaporeon|startcode=EP040|startname=The Battling Eevee Brothers|notes=Debut}} | {{movemid|type=poison|user=Eevee brothers|user1=Rainer's Vaporeon|startcode=EP040|startname=The Battling Eevee Brothers|notes=Debut}} | ||
{{movemid|type=poison|user=Galea|user1=Galea's Vaporeon|startcode=AG152|startname=On Olden Pond}} | {{movemid|type=poison|user=Galea|user1=Galea's Vaporeon|startcode=AG152|startname=On Olden Pond}} | ||
{{movemid|type=poison|user=Vaporeon (Pokémon)|user1=A wild Vaporeon|startcode=PK25|startname=Eevee & Friends}} | {{movemid|type=poison|user=Vaporeon (Pokémon)|user1=A wild Vaporeon|startcode=PK25|startname=Eevee & Friends}} | ||
{{movep|type=poison|ms=489|pkmn=Phione|method=Phione goes into the water and then disappears, or it transforms its body into water.}} | {{movep|type=poison|ms=489|pkmn=Phione|method=Phione goes into the water and then disappears, or it transforms its body into water.}} | ||
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Stad=Acid Armor Stad| | Stad=Acid Armor Stad| | ||
Stad2=Acid Armor Stad2| | Stad2=Acid Armor Stad2| | ||
Colo=Acid Armor Colo| | |||
}} | }} | ||
{{Movegen| | {{Movegen| | ||
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[[ja:とける]] | [[ja:とける]] | ||
[[pl:Acid Armor]] | [[pl:Acid Armor]] | ||
[[zh:溶化(技能)]] | [[zh:溶化(技能)]] |
Revision as of 05:08, 28 March 2016
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VI images |
Acid Armor とける Liquefy | ||||||||||||
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Target
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Availability
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Acid Armor (Japanese: とける Liquefy) is a non-damaging Poison-type move introduced in Generation I.
Effect
Generations I to V
Acid Armor will increase the user's Defense by two stages.
Generation VI
Acid Armor's PP changed from 40 to 20.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | |||||||||||
088 | Grimer | Poison | 55 | 40 | 34 | 39 | 39 | 40 | 40 43 | |||||||
089 | Muk | Poison | 60 | 45 | 34 | 44 | 42 | 43 | 43 46 | |||||||
134 | Vaporeon | Water | 42 | 47 | 47 | 47 | 64 | 64 | 29 | 29 | ||||||
489 | Phione | Water | 31 | 31 | 31 | |||||||||||
490 | Manaphy | Water | 31 | 31 | 31 | |||||||||||
582 | Vanillite | Ice | 31 | 31 | ||||||||||||
583 | Vanillish | Ice | 31 | 31 | ||||||||||||
584 | Vanilluxe | Ice | 31 | 31 | ||||||||||||
615 | Cryogonal | Ice | 29 | 29 | ||||||||||||
616 | Shelmet | Bug | 32 | 32 | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
218 | Slugma | Fire | ||||||||||||
316 | Gulpin | Poison | ||||||||||||
422 | Shellos | Water | ||||||||||||
577 | Solosis | Psychic | ||||||||||||
592 | Frillish | Water | Ghost | |||||||||||
607 | Litwick | Ghost | Fire | |||||||||||
690 | Skrelp* | Poison | Water | |||||||||||
704 | Goomy* | Dragon | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation V
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In other games
Description
|
In the anime
The user alters its cellular structure to melt into the water. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Vaporeon jumps into the water, glows blue, then disappears. It can then swim through the water as if it were invisible. Seconds later, it jumps out of the water and attacks the opponent. | |||
Rainer's Vaporeon | The Battling Eevee Brothers | Debut | |
Galea's Vaporeon | On Olden Pond | None | |
A wild Vaporeon | Eevee & Friends | None | |
Phione goes into the water and then disappears, or it transforms its body into water. | |||
A wild Phione | Hold the Phione! | None |
In the manga
In the Pokémon Adventures manga
The user melts into a body of water. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Vaporeon's body melts into a body of water. It then hops out and attacks the opponent. | |||
Red's Vee | Clefabulous Clefable | Debut | |
Slugma melts its body into a puddle of lava. | |||
Blaise's Slugma | You Can Fight Day or Night With Lunatone & Solrock | None |
In other generations
Trivia
- Despite its type and international names, Acid Armor is generally depicted as a Pokémon's ability to dissolve its own body structure, in accordance with its Japanese name, とける Tokeru, which can be translated to liquefy.
- In Generation I, Acid Armor caused the user's sprite to become invisible until it fainted or switched out, or the battle ended. In later generations, the user's sprite does not become invisible.
In other languages
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Variations of the move Acid Armor | ||||||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |