8 (DE): Difference between revisions

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{{GlitchResearch|Type differences, image differences, reason for Sandslash appearance}}
{{GlitchPkmnInfobox
{{GlitchPkmnInfobox
| name=8
| name=8
| image=Glitch_Yellow_DE_Sprite.png
| image=YGlitch245.png
| size=56px
| size=56px
| species=t
| species=t
| caption=[[File:YGlitchNameDE.png]]'s sprite
| caption=[[File:YGlitchNameDE.png|link=]]'s sprite
| ndex=245
| ndex=245
| typen=2
| typen=2
| type1=???
| type1=Fire
| type2=???
| type2=Glitch
| games={{game|Yellow}}
| games={{game|Yellow}}
| hex=DE
| hex=DE
| lv100exp=957692
| johtoguard={{p|Marill}}
| johtoguard={{p|Marill}}
| generation=1
| generation=1
Line 21: Line 21:
}}
}}


[[File:YGlitchNameDE.png]] is a [[glitch Pokémon]]. Notably, it uses three cries - {{p|Rhydon}}'s in summary, {{p|Zapdos}}'s when entering battle and evolving and {{p|Mankey}}'s when fainting. It is unobtainable via Ditto glitch, due to Tamer appearing. It becomes a [[-PkMn]] if traded to {{game|Red and Blue|s}}.  It evolves into [[Q◣]] at level 6. It is only obtainable via the [[Johto guard glitch]] with {{p|Marill}}.
[[File:YGlitchNameDE.png|link=]] is a {{type|Fire}}/{{type|Glitch}} [[glitch Pokémon]].  


If [[File:YGlitchNameDE.png]] is caught using a [[GameShark]] or similar [[Cheating#Cheating_devices|cheating device]], then the game will regard it as a {{p|Sandslash}}. Adding Sandslash's Pokédex entry{{tt|*|If the player hasn't caught one yet}} and putting one in the players party.  
It is only obtainable via the [[Time Capsule exploit]] with {{p|Marill}}. It is unobtainable via the Mew or Ditto glitch, due to {{tc|Tamer}} appearing.
<!--Only add the following after reasons are found-->
 
<!--[[File:YGlitchNameDE.png]] also has a [[glitch screen]], particularly the blackout variant.-->
It will become a [[-PkMn]] if traded to {{game|Red and Blue|s}}. It evolves into [[Q ◣]] at level 6. Notably, it uses three cries - {{p|Rhydon}}'s in summary, {{p|Zapdos}}'s when entering battle and evolving, and {{p|Mankey}}'s when fainting. Its second type's name depends on the last [[Trainer]] fought.  
 
[[File:YGlitchNameDE.png|link=]] also has a [[glitch screen]], particularly the black box variant.


==Game data==
==Game data==


===Pokédex Entry===
===Pokédex Entry===
[[File:YGlitchDexDE.png|thumb|center|8's Pokédex entry]]
[[File:YGlitchDexDE.png|thumb|center|[[File:YGlitchNameDE.png|link=]]'s Pokédex entry]]


===Game locations===
===Game locations===
{{AvailabilityGlitch|
{{Availability/Header|type=fire|type2=glitch}}
type=???|
{{Availability/Gen|gen=I}}
type2=???|
{{Availability/Entry2/None|v=Red|v2=Blue|area=Becomes [[-PkMn]] in {{2v2|Red|Blue}}}}
gen=1 |
{{Availability/Entry1|v=Yellow|area=[[Time Capsule exploit]] ({{p|Marill}})}}
rbrarity=None |
|}
rbarea=Becomes [[-PkMn]] in {{game3|Red and Blue|Red/Blue|s}}|
|}
yrarity=Trade |
{{Availability/Footer}}
yarea=[[Johto guard glitch]] ({{p|Marill}})|
 
===Base stats===
{{stats/GenI |
HP=16 |
Attack=112 |
Defense=123 |
Special=0 |
Speed=112 |
type=Fire |
type2=Glitch }}
 
===Type effectiveness===
{{RBY type effectiveness|
type1=Fire  |
type2=Glitch |
Normal=100  |
Fighting=100 |
Flying=  100 |
Poison=  100 |
Ground=  200 |
Rock=    200 |
Bug=    50  |
Ghost=  100 |
Fire=    50  |
Water=  200 |
Grass=  50  |
Electric=100 |
Psychic= 100 |
Ice=    100 |
Dragon=  100 |
}}
}}


===Learnset===
===Learnset===
{{incomplete|section}}
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|8|???|???|1|0}}
{{learnlist/levelh|8|Fire|Glitch|1|0}}
{{learnlist/level1|Start|TM34|Normal|0|9|10}}
{{learnlist/level1|Start|Haze|Ice|&mdash;|&mdash;|30}}
{{learnlist/level1|3|Glitch move|Glitch<!--- Actually type is random, including Rock-type !--->|???|???|Random}}
{{learnlist/level1|15|Softboiled|Normal|&mdash;|&mdash;|10}}
{{learnlist/level1|3|Haze|Ice|&mdash;|&mdash;|30}}
{{learnlist/level1|5|TM05|Glitch|76|30|21}}
{{learnlist/level1|15|Softboiled|Normal|||10}}
{{learnlist/level1|16|Take Down|Normal|90|85|20}}
{{learnlist/level1|16|Take Down|Normal|90|85|20}}
{{learnlist/levelf|8|???|???|1|0}}
{{learnlist/level1|22|Aurora Beam|Ice|65|100|20}}
{{learnlist/level1|33|Hi Jump Kick|Fighting|85|90|20}}
{{learnlist/level1|36|Double Kick|Fighting|30|100|30}}
{{learnlist/level1|37|TM34|Normal|0|9|10}}
{{learnlist/level1|40|DoubleSlap|Normal|15|85|10}}
{{learnlist/level1|60|TM34|Normal|0|9|10}}
{{learnlist/level1|63|Thrash|Normal|90|100|20}}
{{learnlist/level1|71|TM30|Normal|0|0|20}}
{{learnlist/level1|79|Poison Sting|Poison|15|100|35}}
{{learnlist/level1|102|Thrash|Normal|90|100|20}}
{{learnlist/level1|129|Thrash|Normal|90|100|20}}
{{learnlist/level1|135|Softboiled|Normal|&mdash;|&mdash;|10}}
{{learnlist/level1|141|Tail Whip|Normal|&mdash;|100|30}}
{{learnlist/level1|161|Swords Dance|Normal|&mdash;|&mdash;|30}}
{{learnlist/level1|162|TM08|Glitch|30|17|20}}
{{learnlist/level1|165|TM08|Glitch|30|17|20}}
{{learnlist/level1|167|TM08|Glitch|30|17|20}}
{{learnlist/level1|168|TM08|Glitch|30|17|20}}
{{learnlist/level1|203|Water Gun|Water|40|100|25||''}}
{{learnlist/level1|205|Explosion|Normal|170|100|5}}
{{learnlist/level1|208|Super Glitch|Glitch|&mdash;|&mdash;|&mdash;}}
{{learnlist/level1|230|Cut|Normal|50|95|30}}
{{learnlist/level1|234|Super Glitch|Glitch|&mdash;|&mdash;|&mdash;}}
{{learnlist/level1|235|Swords Dance|Normal|&mdash;|&mdash;|30}}
{{learnlist/level1|250|Super Glitch|Glitch|&mdash;|&mdash;|&mdash;}}
{{learnlist/levelf|[[File:YGlitchNameDE.png|link=]]|Fire|Fire|1|0}}


===Evolution===
====By [[TM]]/[[HM]]====
{{learnlist/tmh|8|fire|glitch|1|0}}
{{learnlist/tm1|TM05|Mega Kick|Normal|120|75|5}}
{{learnlist/tm1|TM06|Toxic|Poison|&mdash;|85|10}}
{{learnlist/tm1|TM07|Horn Drill|Normal|&mdash;|&mdash;|5}}
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20}}
{{learnlist/tm1|TM15|Hyper Beam|Normal|150|90|5}}
{{learnlist/tm1|TM28|Dig|Ground|100|100|10}}
{{learnlist/tm1|TM33|Reflect|Psychic|&mdash;|&mdash;|20}}
{{learnlist/tm1|TM34|Bide|Normal|&mdash;|&mdash;|10}}
{{learnlist/tm1|TM36|Selfdestruct|Normal|130|100|5}}
{{learnlist/tm2|TM37|Egg Bomb|Normal|100|75|10}}
{{learnlist/tm1|TM38|Fire Blast|Fire|120|85|5}}
{{learnlist/tm1|TM39|Swift|Normal|60|&mdash;|20}}
{{learnlist/tm1|TM43|Sky Attack|Flying|140|90|5}}
{{learnlist/tm1|TM44|Rest|Psychic|&mdash;|&mdash;|10}}
{{learnlist/tm1|TM45|Thunder Wave|Electric|&mdash;|100|20}}
{{learnlist/tm1|TM46|Psywave|Psychic|&mdash;|80|15}}
{{learnlist/tm1|TM47|Explosion|Normal|170|100|5}}
{{learnlist/tmf|[[File:YGlitchNameDE.png|link=]]|fire|fire|1|5}}
 
==Evolution==
{{GlitchEvobox
{{GlitchEvobox
|family=Fire
|family=normal
|sprite1=Glitch_Yellow_DE_Sprite
|sprite1=YGlitch245
|name1=8 (DE)
|name1=8 (DE)
|displayname=8
|displayname=8
|type1-1=???
|type1-1=Fire
|type2-1=Glitch
|evotype1=Level
|evotype1=Level
|level1=6
|level1=6
|sprite2=Q
|sprite2=YGlitch121
|name2=Q◣
|name2=Q ◣
|type1-2=Water
|type1-2=Water
|type2-2=Psychic
|type2-2=Psychic
}}
}}


{{GlitchPkmn}}
==Sprites==
{{GlitchSpriteBox
|fimage=YGlitch245.png
|fsize=56px
|bimage=YGlitch245 b.png
|bsize=56px
|mimage=MS Quadruped I.png
|msize=16px
|typen=2
|type1=Fire
|type2=Glitch
}}
 
==External links==
* [http://glitchcity.info/wiki/index.php/GlitchDex/Y:222 On Glitch City Laboratories]
 
{{-}}
{{-}}
{{GlitchPkmn}}<br>
{{Project Glitchdex notice}}
{{Project Glitchdex notice}}


[[Category:Glitches]]
[[Category:Glitches]]
[[Category:Glitch Pokémon]]
 
[[it:8 (DE)]]

Revision as of 03:46, 20 January 2016

8
YGlitch245.png
YGlitchNameDE.png's sprite
Types Category
 Fire  Glitch  t Pokémon
Hexadecimal identifier Exp. at Lv. 100
DE 957692
Pokédex
National
#245
Johto
#—
Hoenn
#—
Sinnoh
#—
Unova (BW)
#—
Unova (B2W2)
#—
Games found in
Pokémon Yellow
Special stat for Mew glitch Time Capsule exploit Pokémon
N/A Marill
Equivalent in Red and Blue
-PkMn
Height Weight
7' 9" 767.4 lbs.
Hybrid of Catch rate
N/A Unknown
Gender ratio
Unknown
Egg Groups Egg cycles
Unknown Unknown
EV yield
HP
?
Atk
?
Def
?
Sp.Atk
?
Sp.Def
?
Speed
?
Exp.
?

YGlitchNameDE.png is a Fire-type/Glitch-type glitch Pokémon.

It is only obtainable via the Time Capsule exploit with Marill. It is unobtainable via the Mew or Ditto glitch, due to Tamer appearing.

It will become a -PkMn if traded to Pokémon Red and Blue. It evolves into Q ◣ at level 6. Notably, it uses three cries - Rhydon's in summary, Zapdos's when entering battle and evolving, and Mankey's when fainting. Its second type's name depends on the last Trainer fought.

YGlitchNameDE.png also has a glitch screen, particularly the black box variant.

Game data

Pokédex Entry

YGlitchNameDE.png's Pokédex entry

Game locations

Generation I
Red Blue
Becomes -PkMn in Red and Blue
Yellow
Time Capsule exploit (Marill)


Base stats

Stat Range
At Lv. 50 At Lv. 100
16
76 - 122 142 - 235
112
117 - 163 229 - 322
123
128 - 174 251 - 344
0
5 - 51 5 - 98
112
117 - 163 229 - 322
Total:
363
(363 on other generations' scale)
  • Minimum stats are calculated with 0 EVs and IVs of 0.
  • Maximum stats are calculated with 63001 EVs and IVs of 15.
  • Total on other generations' scale counts this Pokémon's Special stat as both Special Attack and Special Defense.


Type effectiveness

Under normal battle conditions in Generation I, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice
Dragon
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice
Dragon
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice
Dragon
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice
Dragon
None

Learnset

By leveling up

Generation I
Other generations:
None
 Level   Move   Type   Power   Accuracy   PP 
00Start Haze Ice 0000 —}}—% 30
1515 Softboiled Normal 0000 —}}—% 10
1616 Take Down Normal 09090 085}}85% 20
2222 Aurora Beam Ice 06565 100}}100% 20
3333 Hi Jump Kick Fighting 08585 090}}90% 20
3636 Double Kick Fighting 03030 100}}100% 30
3737 TM34 Normal 0000 009}}9% 10
4040 DoubleSlap Normal 01515 085}}85% 10
6060 TM34 Normal 0000 009}}9% 10
6363 Thrash Normal 09090 100}}100% 20
7171 TM30 Normal 0000 000}}0% 20
7979 Poison Sting Poison 01515 100}}100% 35
102102 Thrash Normal 09090 100}}100% 20
129129 Thrash Normal 09090 100}}100% 20
135135 Softboiled Normal 0000 —}}—% 10
141141 Tail Whip Normal 0000 100}}100% 30
161161 Swords Dance Normal 0000 —}}—% 30
162162 TM08 Glitch 03030 017}}17% 20
165165 TM08 Glitch 03030 017}}17% 20
167167 TM08 Glitch 03030 017}}17% 20
168168 TM08 Glitch 03030 017}}17% 20
203203 Water Gun Water 04040 100}}100% 25
205205 Explosion Normal 170170 100}}100% 5
208208 Super Glitch Glitch 0000 —}}—%
230230 Cut Normal 05050 095}}95% 30
234234 Super Glitch Glitch 0000 —}}—%
235235 Swords Dance Normal 0000 —}}—% 30
250250 Super Glitch Glitch 0000 —}}—%
  • Bold indicates a move that gets STAB when used by YGlitchNameDE.png
  • Italic indicates a move that gets STAB only when used by an evolution of YGlitchNameDE.png
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
None
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Normal Sprite.png TM05 Mega Kick Normal 120 75% 5
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Normal Sprite.png TM07 Horn Drill Normal —% 5
Bag TM Normal Sprite.png TM09 Take Down Normal 90 85% 20
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5
Bag TM Ground Sprite.png TM28 Dig Ground 100 100% 10
Bag TM Psychic Sprite.png TM33 Reflect Psychic —% 20
Bag TM Normal Sprite.png TM34 Bide Normal —% 10
Bag TM Normal Sprite.png TM36 Selfdestruct Normal 130 100% 5
Bag TM Normal Sprite.png TM37 Egg Bomb Normal 100 75% 10
Bag TM Fire Sprite.png TM38 Fire Blast Fire 120 85% 5
Bag TM Normal Sprite.png TM39 Swift Normal 60 —% 20
Bag TM Flying Sprite.png TM43 Sky Attack Flying 140 90% 5
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Electric Sprite.png TM45 Thunder Wave Electric 100% 20
Bag TM Psychic Sprite.png TM46 Psywave Psychic 80% 15
Bag TM Normal Sprite.png TM47 Explosion Normal 170 100% 5
  • Bold indicates a move that gets STAB when used by YGlitchNameDE.png
  • Italic indicates a move that gets STAB only when used by an evolution of YGlitchNameDE.png

Evolution

YGlitch245.png
Unevolved
8 (DE)
 Fire  Glitch 
Rare Candy
Level 6


YGlitch121.png
First evolution
Q ◣
 Water  Psychic 



Sprites

Front sprite Front sprite 2 Front sprite 3 Back sprite Menu sprite
YGlitch245.png 000.png 000.png YGlitch245 b.png MS Quadruped I.png

External links


Red/Blue: 'M (00)MissingNo.▶ Aaゥ (C1)ゥ .4h POKé
PokéWTrainerPkMn (C5)ゥL ゥM 4♀Pゥ ゥゥTゥU?◣ゥ 8PC4SH
PPkMn ◣ nTrainer▼ W G dOPkMn4XPkMn PkMn T4B 8 4 8
ゥ 'M p'u ゥAゥ GPゥ ゥ ゥ4 hGlitch (D7)PkMnaPkMnゥ ♂ fPkMnk
PkMnRPkMn "B (DA)Glitch (DB)Glitch (DC)7PkMn 'v-PkMn.PkMn
/PkMn ▼PkMn'v……ゥ (E3)Glitch (E4)C- -
Pゥ 4$X CcA (EA)Glitch (EB)Glitch (EC)hゥ
.gゥ$'Mゥ$ (F0)94ゥ l (F2)ゥ l (F3)ゥ$ (F4)
ゥ (F5)G'Mp'Ng'Mp'Ng ゥ$94 hGlitch (FA)'M 'N gO
ゥ$ 6ゥ'M (FE)'M (FF)
Yellow: 3TrainerPoké $MissingNo.4 44 4 Hy♀ .pPkMnp' 'ゥ ( Z4
X ゥ- xゥ,4. .ァ7gug gァ / g J 1Glitch (CA)
. pゥ.8ゥ. BPkMn pゥぁ ゥぇ (CE)4, ゥァ (CF)ゥ'B ァ h
PkMn ? Aゥゥ)ゥ (D4)'ゥ.PkMn pゥぁ ゥぇ (D6)B (D7)PkMn (D8)
ゥ (D9)]ゥ' BPkMn (DC)4, ゥァ (DD)8 (DE)p ID
8 P ァ'r 'r 4(h4to894 89 48B 4 8Z ゥ9
ゥHIゥ.4(h4hi?$4HI?'r ゥ$ Pゥ. 4(?/4(h4?
ゥ► ゥ▼ ゥh 4Pゥ ゥ.... ゥ ( .I' .' B' ゥゥ ゥェ ゥ ▷ゥ $ A (F3)♂ p ゥ
▼ pゥゥ $ A (F6)PkMn (F7)ゥ 4- 4$ゥ▾ ゥ♂F q ,
ゥ$ 4MN ゥ× 'rゥ. 4-ゥ/ 4ァ 4,Q ◣
Generation II: ????? (00GSFCGSFEGSFFGS00CFCCFECFFC)
Glitch EggGlitch Unown
Generation III: -???????????Bad Egg
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad EggGlitch Unown
Generation VI: Bad EggGeneration VI 724+ glitch Pokémon


Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.