- (glitch Pokémon): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
(12 intermediate revisions by 10 users not shown)
Line 20: Line 20:


==The forced switch [[Pomeg glitch|Pomeg]] sub-glitch==
==The forced switch [[Pomeg glitch|Pomeg]] sub-glitch==
[[File:OE e Ai.png|thumb|left|"B óË ÁN" appearing in battle]]
[[File:OE e Ai.png|thumb|left|"óË {e Ái" appearing in battle]]
óË {e Ái, will occur when a Pokémon with "negative" (i.e. 65535 or below) health (from the [[Pomeg glitch]]) is traded from Pokémon Emerald to Pokémon FireRed or LeafGreen versions and a healing item is used, resetting the Pokémon's HP to 0 when there are no other Pokémon available for battle. The player will not [[white out]] because healing can never activate the 'no Pokémon left' flag. The 'no Pokémon left' flag only activates when the player's last Pokémon faints due to damage of some kind.
óË {e Ái, will occur when a Pokémon with "negative" (i.e. 65535 or below) health (from the [[Pomeg glitch]]) is traded from Pokémon Emerald to Pokémon FireRed or LeafGreen versions and a healing item is used, resetting the Pokémon's HP to 0 when there are no other Pokémon available for battle. The player will not [[black out|white out]] because healing can never activate the 'no Pokémon left' flag. The 'no Pokémon left' flag only activates when the player's last Pokémon faints due to damage of some kind.


By using the method above, entering a battle with all fainted Pokémon and using a [[Revive]] on another fainted Pokémon will immediately take the player to the Pokémon selection menu. However, for unknown reasons selecting the revived Pokémon will prompt the player that the opponent "is about to switch Pokémon". Returning to the Pokémon selection menu via the "YES" option but choosing Cancel instead of choosing the revived Pokémon will force the player to send out óË {e Ái. It is impossible to use because when it is sent out in battle, the game will loop its entry animation without end. It shouldn't be considered a "freeze" as the game still runs. This simply causes no further action to occur.
By using the method above, entering a battle with all fainted Pokémon and using a [[Revive]] on another fainted Pokémon will immediately take the player to the Pokémon selection menu. However, for unknown reasons selecting the revived Pokémon will prompt the player that the opponent "is about to switch Pokémon". Returning to the Pokémon selection menu via the "YES" option but choosing Cancel instead of choosing the revived Pokémon will force the player to send out óË {e Ái. It is impossible to use because when it is sent out in battle, the game will lock up, looping its entry animation without end.




{{youtubevid|NWzyfQ696QY|PFAplasma}}
{{youtubevid|NWzyfQ696QY|PFAplasma|???}}


==Game data==
==Game data==


===Location===
===Location===
{{Availability|
{{Availability/Header}}
type=unknown |
{{Availability/Gen|gen=III}}
gen=3 |
{{Availability/Entry2/None|v=Ruby|v2=Sapphire|area=Not available}}
rsarea=None |
{{Availability/Entry1/None|v=Emerald|area=Not available}}
earea=None |
{{Availability/Entry2|v=FireRed|v2=LeafGreen|area=[[Trade]] a Pokémon from {{v2|Emerald}} affected by the [[Pomeg Glitch]]}}
frlgrarity=[[Glitch]] |
{{Availability/Entry1/None|v=Colosseum|area=Not available}}
frlgarea=[[Pomeg glitch]] |
{{Availability/Entry1/None|v=XD|link=Pokémon XD: Gale of Darkness|area=Not available}}
coloarea=None |
|}
xdarea=None |
|}
dparea=None |
{{Availability/Footer}}
ptarea=None |
hgssarea=None |
bwarea=None |
b2w2area=None|
}}


===Base stats===
===Base stats===
Line 55: Line 50:
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
It is impossible to discover óË {e Ái's moveset because it is impossible to battle using this Pokémon.
It is impossible to discover óË {e Ái's moveset because it is impossible to battle using this Pokémon.
== Trivia ==
• óË {e Ái's cry is identical to {{p|Bulbasaur}}'s.


{{-}}
{{-}}
Line 64: Line 64:


[[fr:B óË ÁN]]
[[fr:B óË ÁN]]
[[it:ÓË e Ái]]

Revision as of 22:35, 12 July 2015

082Magneton.png The contents of this article have been suggested to be merged into the page
- (glitch Pokémon).

Please discuss it on the talk page for this article.
0572Minccino.png This article does not yet meet the quality standards of Bulbapedia. Please feel free to edit this article to make it conform to Bulbapedia norms and conventions.
050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.

The title of this article is incorrect because of technical limitations. The correct title is óË {e Ái.
óË {e Ái
BoEANSprite.png
óË {e Ái
Type Category
 Unknown  N/A
Hexadecimal identifier Exp. at Lv. 100
019C Unknown
Pokédex
National
#???
Johto
#—
Hoenn
#—
Sinnoh
#—
Unova (BW)
#—
Unova (B2W2)
#—
Games found in
Pokémon FireRed and LeafGreen
Height Weight
?.? m ?.? kg
Pokédex color Body style Footprint Catch rate
Unknown BodyUnknown.png N/A Unknown
Gender ratio
Unknown
Egg Groups Egg cycles
Unknown Unknown
EV yield
HP
?
Atk
?
Def
?
Sp.Atk
?
Sp.Def
?
Speed
?
Exp.
?

óË {e Ái is a nicknamed version of the glitch Pokémon - in FireRed and LeafGreen. Emulation error may regard it as a slightly different Pokémon, such as "B óË ÁN".

The forced switch Pomeg sub-glitch

"óË {e Ái" appearing in battle

óË {e Ái, will occur when a Pokémon with "negative" (i.e. 65535 or below) health (from the Pomeg glitch) is traded from Pokémon Emerald to Pokémon FireRed or LeafGreen versions and a healing item is used, resetting the Pokémon's HP to 0 when there are no other Pokémon available for battle. The player will not white out because healing can never activate the 'no Pokémon left' flag. The 'no Pokémon left' flag only activates when the player's last Pokémon faints due to damage of some kind.

By using the method above, entering a battle with all fainted Pokémon and using a Revive on another fainted Pokémon will immediately take the player to the Pokémon selection menu. However, for unknown reasons selecting the revived Pokémon will prompt the player that the opponent "is about to switch Pokémon". Returning to the Pokémon selection menu via the "YES" option but choosing Cancel instead of choosing the revived Pokémon will force the player to send out óË {e Ái. It is impossible to use because when it is sent out in battle, the game will lock up, looping its entry animation without end.


By PFAplasma
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Game data

Location

Generation III
Ruby Sapphire
Not available
Emerald
Not available
FireRed LeafGreen
Trade a Pokémon from Emerald affected by the Pomeg Glitch
Colosseum
Not available
XD
Not available


Base stats

Unknown

Learnset

Unknown

By leveling up

It is impossible to discover óË {e Ái's moveset because it is impossible to battle using this Pokémon.


Trivia

• óË {e Ái's cry is identical to Bulbasaur's.


Red/Blue: 'M (00)MissingNo.▶ Aaゥ (C1)ゥ .4h POKé
PokéWTrainerPkMn (C5)ゥL ゥM 4♀Pゥ ゥゥTゥU?◣ゥ 8PC4SH
PPkMn ◣ nTrainer▼ W G dOPkMn4XPkMn PkMn T4B 8 4 8
ゥ 'M p'u ゥAゥ GPゥ ゥ ゥ4 hGlitch (D7)PkMnaPkMnゥ ♂ fPkMnk
PkMnRPkMn "B (DA)Glitch (DB)Glitch (DC)7PkMn 'v-PkMn.PkMn
/PkMn ▼PkMn'v……ゥ (E3)Glitch (E4)C- -
Pゥ 4$X CcA (EA)Glitch (EB)Glitch (EC)hゥ
.gゥ$'Mゥ$ (F0)94ゥ l (F2)ゥ l (F3)ゥ$ (F4)
ゥ (F5)G'Mp'Ng'Mp'Ng ゥ$94 hGlitch (FA)'M 'N gO
ゥ$ 6ゥ'M (FE)'M (FF)
Yellow: 3TrainerPoké $MissingNo.4 44 4 Hy♀ .pPkMnp' 'ゥ ( Z4
X ゥ- xゥ,4. .ァ7gug gァ / g J 1Glitch (CA)
. pゥ.8ゥ. BPkMn pゥぁ ゥぇ (CE)4, ゥァ (CF)ゥ'B ァ h
PkMn ? Aゥゥ)ゥ (D4)'ゥ.PkMn pゥぁ ゥぇ (D6)B (D7)PkMn (D8)
ゥ (D9)]ゥ' BPkMn (DC)4, ゥァ (DD)8 (DE)p ID
8 P ァ'r 'r 4(h4to894 89 48B 4 8Z ゥ9
ゥHIゥ.4(h4hi?$4HI?'r ゥ$ Pゥ. 4(?/4(h4?
ゥ► ゥ▼ ゥh 4Pゥ ゥ.... ゥ ( .I' .' B' ゥゥ ゥェ ゥ ▷ゥ $ A (F3)♂ p ゥ
▼ pゥゥ $ A (F6)PkMn (F7)ゥ 4- 4$ゥ▾ ゥ♂F q ,
ゥ$ 4MN ゥ× 'rゥ. 4-ゥ/ 4ァ 4,Q ◣
Generation II: ????? (00GSFCGSFEGSFFGS00CFCCFECFFC)
Glitch EggGlitch Unown
Generation III: -???????????Bad Egg
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad EggGlitch Unown
Generation VI: Bad EggGeneration VI 724+ glitch Pokémon


Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.