- (glitch Pokémon): Difference between revisions

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'''óË {e Ái''' is a nicknamed version of the glitch Pokémon {{gp|-}} in Pokémon FireRed and LeafGreen. Emulation error may regard it as a slightly different Pokémon, such as "B óË ÁN".
'''óË {e Ái''' is a nicknamed version of the [[glitch Pokémon]] {{gp|-}} in {{v2|FireRed and LeafGreen|s}}. Emulation error may regard it as a slightly different Pokémon, such as "B óË ÁN".


==The forced switch [[Pomeg glitch|Pomeg]] sub-glitch==
==The forced switch [[Pomeg glitch|Pomeg]] sub-glitch==
[[File:B oE AN.png|thumb|left|B óË ÁN appearing in battle]]
[[File:OE e Ai.png|thumb|left|"óË {e Ái" appearing in battle]]
óË {e Ái, will occur when a Pokémon with "negative" (i.e. 65535 or below) health (from the [[Pomeg glitch]]) is traded from Pokémon Emerald to Pokémon FireRed or LeafGreen versions and a healing item is used, resetting the Pokémon's HP to 0 when there are no other Pokémon available for battle. The player will not [[white out]] because healing can never activate the 'no Pokémon left' flag. The 'no Pokémon left' flag only activates when the player's last Pokémon faints due to damage of some kind.
óË {e Ái, will occur when a Pokémon with "negative" (i.e. 65535 or below) health (from the [[Pomeg glitch]]) is traded from Pokémon Emerald to Pokémon FireRed or LeafGreen versions and a healing item is used, resetting the Pokémon's HP to 0 when there are no other Pokémon available for battle. The player will not [[black out|white out]] because healing can never activate the 'no Pokémon left' flag. The 'no Pokémon left' flag only activates when the player's last Pokémon faints due to damage of some kind.


By using the method above, entering a battle with all fainted Pokémon and using a [[Revive]] on another fainted Pokémon will immediately take the player to the Pokémon selection menu. However, for unknown reasons selecting the revived Pokémon will prompt the player that the opponent "is about to switch Pokémon". Returning to the Pokémon selection menu via the "YES" option but choosing Cancel instead of choosing the revived Pokémon will force the player to send out óË {e Ái.
By using the method above, entering a battle with all fainted Pokémon and using a [[Revive]] on another fainted Pokémon will immediately take the player to the Pokémon selection menu. However, for unknown reasons selecting the revived Pokémon will prompt the player that the opponent "is about to switch Pokémon". Returning to the Pokémon selection menu via the "YES" option but choosing Cancel instead of choosing the revived Pokémon will force the player to send out óË {e Ái. It is impossible to use because when it is sent out in battle, the game will lock up, looping its entry animation without end.


<!--==Cheating==
It can be found by using the "Always your turn" [[Cheating|code]] in {{v2|FireRed and LeafGreen|s}} and attacking certain Trainers. This glitch causes the game to stop (due to óË {e Ái's seemingly endless entry animation), and no action can be taken (except accessing the Help menu). When it appears, it will come out of a [[Master Ball]] and have {{p|Bulbasaur}}'s [[cry]].


When encountered, it will continuously scroll from bottom to top while creating green distortions around itself in random patterns. It only appears as a beige square.
{{youtubevid|NWzyfQ696QY|PFAplasma|???}}
 
In order to see óË {e Ái, the {{player}} may enter the [[GameShark]] code "Always your turn" and fight a trainer (for example, [[Brock]]) with said code switched on (it appears that certain trainers or targets trigger this glitch more easily). After attacking a few times during the battle, the game may randomly and automatically switch out to óË {e Ái rather than executing a move selected by the player (it'll only happen upon selecting a move). Though, most of the time, it switches during a 2-turn move like {{m|Dig}} or {{m|Fly}}.
 
If data has not been saved beforehand it is recommended that one saves their game before encountering this glitch, as the game will stop on óË {e Ái's seemingly endless entry animation.
 
This glitch may activate during almost any trainer battle. It may also, rather than switching to B óË ÁN, have other effects, such as throwing a [[Timer Ball]] at the opposing Pokémon (while not using up a Timer Ball the player could possess).
 
The results of this glitch (as well as whether it is triggered) seems to be set at the beginning of every turn. Strangely, if one would switch Pokémon (normally) on the turn the glitch would activate, would the new Pokémon cause this glitch as well, it would be called by the previous Pokémon's name while switching to óË {e Ái. It will still be called by its own name if a regular switch is made, though.
-->


==Game data==
==Game data==


===Location===
===Location===
{{Availability|
{{Availability/Header}}
type=unknown |
{{Availability/Gen|gen=III}}
gen=3 |
{{Availability/Entry2/None|v=Ruby|v2=Sapphire|area=Not available}}
rsarea=None |
{{Availability/Entry1/None|v=Emerald|area=Not available}}
earea=None |
{{Availability/Entry2|v=FireRed|v2=LeafGreen|area=[[Trade]] a Pokémon from {{v2|Emerald}} affected by the [[Pomeg Glitch]]}}
frlgrarity=[[Glitch]] |
{{Availability/Entry1/None|v=Colosseum|area=Not available}}
frlgarea=[[Pomeg glitch]] |
{{Availability/Entry1/None|v=XD|link=Pokémon XD: Gale of Darkness|area=Not available}}
coloarea=None |
|}
xdarea=None |
|}
dparea=None |
{{Availability/Footer}}
ptarea=None |
hgssarea=None |
bwarea=None |
}}


===Base stats===
===Base stats===
Unknown


===Learnset===
===Learnset===
Unknown
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
It is impossible to discover óË {e Ái's moveset because it is impossible to battle using this Pokémon.
It is impossible to discover óË {e Ái's moveset because it is impossible to battle using this Pokémon.


==Evolution==


== Trivia ==


• óË {e Ái's cry is identical to {{p|Bulbasaur}}'s.
{{-}}
{{GlitchPkmn}}<br>
{{GlitchPkmn}}<br>
{{Project Glitchdex notice}}
{{Project Glitchdex notice}}
Line 71: Line 62:
[[Category:Glitches]]
[[Category:Glitches]]
[[Category:Glitch Pokémon]]
[[Category:Glitch Pokémon]]
[[fr:B óË ÁN]]
[[it:ÓË e Ái]]

Revision as of 22:35, 12 July 2015

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- (glitch Pokémon).

Please discuss it on the talk page for this article.
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The title of this article is incorrect because of technical limitations. The correct title is óË {e Ái.
óË {e Ái
BoEANSprite.png
óË {e Ái
Type Category
 Unknown  N/A
Hexadecimal identifier Exp. at Lv. 100
019C Unknown
Pokédex
National
#???
Johto
#—
Hoenn
#—
Sinnoh
#—
Unova (BW)
#—
Unova (B2W2)
#—
Games found in
Pokémon FireRed and LeafGreen
Height Weight
?.? m ?.? kg
Pokédex color Body style Footprint Catch rate
Unknown BodyUnknown.png N/A Unknown
Gender ratio
Unknown
Egg Groups Egg cycles
Unknown Unknown
EV yield
HP
?
Atk
?
Def
?
Sp.Atk
?
Sp.Def
?
Speed
?
Exp.
?

óË {e Ái is a nicknamed version of the glitch Pokémon - in FireRed and LeafGreen. Emulation error may regard it as a slightly different Pokémon, such as "B óË ÁN".

The forced switch Pomeg sub-glitch

"óË {e Ái" appearing in battle

óË {e Ái, will occur when a Pokémon with "negative" (i.e. 65535 or below) health (from the Pomeg glitch) is traded from Pokémon Emerald to Pokémon FireRed or LeafGreen versions and a healing item is used, resetting the Pokémon's HP to 0 when there are no other Pokémon available for battle. The player will not white out because healing can never activate the 'no Pokémon left' flag. The 'no Pokémon left' flag only activates when the player's last Pokémon faints due to damage of some kind.

By using the method above, entering a battle with all fainted Pokémon and using a Revive on another fainted Pokémon will immediately take the player to the Pokémon selection menu. However, for unknown reasons selecting the revived Pokémon will prompt the player that the opponent "is about to switch Pokémon". Returning to the Pokémon selection menu via the "YES" option but choosing Cancel instead of choosing the revived Pokémon will force the player to send out óË {e Ái. It is impossible to use because when it is sent out in battle, the game will lock up, looping its entry animation without end.


By PFAplasma
This video is not available on Bulbapedia; instead, you can watch the video on YouTube here.


Game data

Location

Generation III
Ruby Sapphire
Not available
Emerald
Not available
FireRed LeafGreen
Trade a Pokémon from Emerald affected by the Pomeg Glitch
Colosseum
Not available
XD
Not available


Base stats

Unknown

Learnset

Unknown

By leveling up

It is impossible to discover óË {e Ái's moveset because it is impossible to battle using this Pokémon.


Trivia

• óË {e Ái's cry is identical to Bulbasaur's.


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Generation II: ????? (00GSFCGSFEGSFFGS00CFCCFECFFC)
Glitch EggGlitch Unown
Generation III: -???????????Bad Egg
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad EggGlitch Unown
Generation VI: Bad EggGeneration VI 724+ glitch Pokémon


Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.