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	<id>https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Wikifixer</id>
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	<updated>2026-07-16T04:32:56Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Skill_Swap_(move)&amp;diff=1438422</id>
		<title>Talk:Skill Swap (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Skill_Swap_(move)&amp;diff=1438422"/>
		<updated>2011-05-19T03:38:58Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Question-&lt;br /&gt;
&lt;br /&gt;
can you use this on an opponents pokemon? We might want to clear this up... {{unsigned|Link6491}}&lt;br /&gt;
:I think so. That&#039;s how I remember it.--[[User:Clarky13|&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Clarky&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Clarky13|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;13&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:05, 21 March 2009 (UTC)&lt;br /&gt;
:Yes you can. I have it on a Wormadam for that exact reason, since Anticipation is kinda useless. [[User:Dexington|Dexington]] 03:09, 21 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Will the Skill Swap stay in effect after the Pokemon is switched out? [[User:CubeShapedWatermelon|CubeShapedWatermelon]] 02:49, 19 June 2009 (UTC)&lt;br /&gt;
:Come on, someone needs to answer this! It is important to mention in the article! --[[User:SHoggard|sHoggard - rookie Pokéwiz]] 13:45, 4 August 2010 (UTC)&lt;br /&gt;
::I agree, it mentions the effect yes but it doesn&#039;t specify if Skill Swap&#039;s effect wears off. --[[User:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;&#039;Land&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User talk:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;&#039;&#039;&#039;fish7&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:07, 30 December 2010 (UTC)&lt;br /&gt;
:::Yes, tested, switching out restores the switched out pokemon&#039;s ability. [[User:Wikifixer|Wikifixer]] 03:38, 19 May 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Skill_Swap_(move)&amp;diff=1438420</id>
		<title>Talk:Skill Swap (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Skill_Swap_(move)&amp;diff=1438420"/>
		<updated>2011-05-19T03:38:06Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Question-&lt;br /&gt;
&lt;br /&gt;
can you use this on an opponents pokemon? We might want to clear this up... {{unsigned|Link6491}}&lt;br /&gt;
:I think so. That&#039;s how I remember it.--[[User:Clarky13|&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Clarky&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Clarky13|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;13&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:05, 21 March 2009 (UTC)&lt;br /&gt;
:Yes you can. I have it on a Wormadam for that exact reason, since Anticipation is kinda useless. [[User:Dexington|Dexington]] 03:09, 21 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Will the Skill Swap stay in effect after the Pokemon is switched out? [[User:CubeShapedWatermelon|CubeShapedWatermelon]] 02:49, 19 June 2009 (UTC)&lt;br /&gt;
:Come on, someone needs to answer this! It is important to mention in the article! --[[User:SHoggard|sHoggard - rookie Pokéwiz]] 13:45, 4 August 2010 (UTC)&lt;br /&gt;
::I agree, it mentions the effect yes but it doesn&#039;t specify if Skill Swap&#039;s effect wears off. --[[User:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;&#039;Land&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User talk:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;&#039;&#039;&#039;fish7&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:07, 30 December 2010 (UTC)&lt;br /&gt;
:::Yes, tested, switching out restores ability. [[User:Wikifixer|Wikifixer]] 03:38, 19 May 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Technician_(Ability)&amp;diff=1427742</id>
		<title>Talk:Technician (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Technician_(Ability)&amp;diff=1427742"/>
		<updated>2011-05-05T23:56:43Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Pursuiting a Fleeing foe + Technician, how does it work? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Technician&#039;s effect on Confusion?===&lt;br /&gt;
&lt;br /&gt;
I noticed that my Scizor got hit a lot more than my other Pokémon when it hurt itself due to confusion. Since Confusion treats that attack as a base power 40 typeless attack, does that get affected by Technician too, or is it just me? --[[User:Jayc|Jayc]] 12:53, 16 February 2009 (UTC)&lt;br /&gt;
:Good question. I guess it needs {{bp|Spading}}. ×&#039;&#039;&#039;[[User:Kevzo8|&amp;lt;span style=&amp;quot;color:#A2958D&amp;quot;&amp;gt;Ke&amp;lt;/span&amp;gt;]][[Special:Contributions/Kevzo8|&amp;lt;span style=&amp;quot;color:#B8B8D0&amp;quot;&amp;gt;vz&amp;lt;/span&amp;gt;]][[User_talk:Kevzo8|&amp;lt;span style=&amp;quot;color:#705898&amp;quot;&amp;gt;o8&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 12:58, 16 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== STAB? ==&lt;br /&gt;
&lt;br /&gt;
If the Pokémon with Technician uses a STAB move with 60 base power, does it still receive a Technician boost?&lt;br /&gt;
&lt;br /&gt;
For example, if I had an Ambipom with Technician, and it would use Swift, would it still get the Technician boost, even if STAB boosts Swift&#039;s base power? [[User:Dilophosaurus Rex|Dilophosaurus Rex]] 16:30, 29 April 2009 (UTC)&lt;br /&gt;
:Technician boost takes priority. Otherwise, super-effective moves would never get a Technician boost. [[User:bookofveteran|bookofveteran]] 20:22, 15 May 2009 (UTC)&lt;br /&gt;
::So that means STAB Tech&#039;d moves are really operating at a x2.25? Or still just x1.5? [[User:ArcToraphim|Luna Tiger]] * [[User talk:ArcToraphim|the Arc Toraph]] 08:17, 24 June 2009 (UTC)&lt;br /&gt;
:::It&#039;s x2.25, yes. Spike Cannon if it hit 5 times would have 225 base power, and Smellingsalt against a paralysed foe would be 270! [[User:bookofveteran|bookofveteran]] 13:47, 01 August 2009 (UTC)&lt;br /&gt;
:::: So that means that generally, with multiple hit moves (Bullet seed, Fury attack) you multiply base power of just one single hit, right? (hoping for bullet seed technician Brellom) [[User:Piotr mil|Piotr mil]] 02:05, 15 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pursuiting a Fleeing foe + Technician, how does it work? ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m having my doubts there. Technician would normally activate on Pursuit if the foe wasn&#039;t fleeing, giving it a base power of 60. But if the foe were to flee just when the attacker would use Pursuit, what would the base power be?:&lt;br /&gt;
&lt;br /&gt;
40(Base Power)x2(Pursuit&#039;s Ability)= 80&lt;br /&gt;
&lt;br /&gt;
or&lt;br /&gt;
&lt;br /&gt;
40(Base Power)x1.5(Technician)x2(Pursuit&#039;s Ability)= 120&lt;br /&gt;
&lt;br /&gt;
(A typical pokémon with Technician and Pursuit would be Scizor, just in case) [[User:Shadrio|Shadrio]] 16:40, 17 October 2009 (UTC)&lt;br /&gt;
:Well, it seems simple enough to test. Use a power item to get a non variable attack IV on two different, say, Scyther with different abilities, use Rare Candies to boost level, then get into a battle with a trainer a few times while recording results [[User:Shadowater|Shadowater]] 19:15, 26 August 2010 (UTC)&lt;br /&gt;
::I tested this with Minccino and Wake-up Slap against a pokemon with Rest on my other DS.  Wake-up Slap was doing about 50-60 hp of damage while the foe was awake, and then after it fell asleep with rest, Wake-up Slap was doing about 65-80 hp of damage. This means that Wake-up slap&#039;s doubling was applied first and thus with a power of over 60, Technician no longer applied. Because otherwise, the damage while the foe was using rest would have been in the 100-120ish range.&lt;br /&gt;
&lt;br /&gt;
So, where technician is involved: Move&#039;s own power modifier is applied first, followed by Technician if base power is still 60 or less, followed by your STAB, Resist/Weakness, and crit hit modifiers.&lt;br /&gt;
[[User:Wikifixer|Wikifixer]] 23:56, 5 May 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sky_Drop_(move)&amp;diff=1406032</id>
		<title>Sky Drop (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sky_Drop_(move)&amp;diff=1406032"/>
		<updated>2011-04-13T03:13:29Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=507 |&lt;br /&gt;
name=Sky Drop |&lt;br /&gt;
jname=フリーフォール |&lt;br /&gt;
jtrans=Freefall |&lt;br /&gt;
desc=The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky. |&lt;br /&gt;
gameimage=BW Prerelease Braviary battle.png |&lt;br /&gt;
type=Flying |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=60 |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
gen=V |&lt;br /&gt;
tm5=yes |&lt;br /&gt;
tm#5=58 |&lt;br /&gt;
na=no |&lt;br /&gt;
pokefordex=Sky%20Drop|&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=yes |&lt;br /&gt;
sound=no |&lt;br /&gt;
field=no|&lt;br /&gt;
target=any| &lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Sky Drop&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;フリーフォール&#039;&#039;&#039; &#039;&#039;Freefall&#039;&#039;) is a damage-dealing {{type2|Flying}} [[move]] introduced in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
On the turn it is selected, Sky Drop brings the target to the air. While in the air, both the user and the target will be unable to take action and will avoid any move targeted at them except {{m|Gust}}, {{m|Thunder}}, {{m|Twister}}, {{m|Sky Uppercut}}, {{m|Hurricane}} or {{m|Smack Down}}. The next turn, the target is thrown down and receives damage. Sky Drop does no damage to {{type|Flying}} Pokémon, but it will pick them up (and make them unable to move) on its first turn; however, Sky Drop works normally on Pokémon with {{a|Levitate}}.&lt;br /&gt;
&lt;br /&gt;
Sky Drop can hit non-adjacent opponents in [[triple battle]]s, and will fail if the target has a {{m|Substitute}} and while the target is using semi-invulnerable moves such as {{m|Fly}} and {{m|Bounce}}.&lt;br /&gt;
&amp;lt;!--The target may also be hit in the air if it was previously targeted by {{m|Lock-On}} or {{m|Mind Reader}}, and then struck the following turn. (This needs to be tested) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A [[Sky Drop glitch|glitch]] in double and triple battles can cause a Pokémon to be stuck in the semi-invulnerable state when Sky Drop is used until it faints. The glitch is activated when {{m|Gravity}} is used while two Pokémon are in the semi-invulnerable state after the use of Sky Drop. Gravity will bring the user of Sky Drop down while the target will be stuck in the semi-invulnerable state, unable to move until it is knocked out or hit with one of the moves listed above. Because of the glitch, Sky Drop has been banned in Wi-Fi Random Matches as of November 10, 2010.&lt;br /&gt;
&lt;br /&gt;
Additionally, in a [[Rotation battle]], there is another glitch.  If the opposing player rotates on the second turn of Sky Drop, the Pokémon will be dropped into their new rotated position and take no damage, while the rotated in Pokémon still gets to attack.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation V]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Flying}}&lt;br /&gt;
{{Moveentry|142|Aerodactyl|2|Rock|Flying|49|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|627|Rufflet|2|Normal|Flying|50|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|628|Braviary|2|Normal|Flying|50|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM58]]====&lt;br /&gt;
{{Learnlist/TM|Flying}}&lt;br /&gt;
{{Moveentrytm|006|Charizard|2|Fire|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|142|Aerodactyl|2|Rock|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|144|Articuno|2|Ice|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|145|Zapdos|2|Electric|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|146|Moltres|2|Fire|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|149|Dragonite|2|Dragon|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|227|Skarmory|2|Steel|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|249|Lugia|2|Psychic|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|250|Ho-Oh|2|Fire|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|279|Pelipper|2|Water|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|384|Rayquaza|2|Dragon|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|627|Rufflet|2|Normal|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|628|Braviary|2|Normal|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|641|Tornadus|1|Flying||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|642|Thundurus|2|Electric|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer|TM}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* All Pokémon capable of learning this move are of the {{type|Flying}}, with the exception of {{p|Mew}}, who can learn all TM moves.&lt;br /&gt;
* Rufflet is the only Pokémon who is capable of learning Sky Drop and can still evolve.&lt;br /&gt;
* Sky Drop is the only move that causes an opponent&#039;s Pokémon to become fully immobile whilst in use.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*French: &#039;&#039;&#039;Chute Libre&#039;&#039;&#039;&lt;br /&gt;
*German: &#039;&#039;&#039;Freier Fall&#039;&#039;&#039;&lt;br /&gt;
*Spanish: &#039;&#039;&#039;Caída Libre&#039;&#039;&#039;&lt;br /&gt;
*Italian: &#039;&#039;&#039;Cadutalibera&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves with a semi-invulnerable turn]]&lt;br /&gt;
&lt;br /&gt;
[[de:Freier Fall]]&lt;br /&gt;
[[ja:フリーフォール]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sky_Drop_(move)&amp;diff=1406031</id>
		<title>Sky Drop (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sky_Drop_(move)&amp;diff=1406031"/>
		<updated>2011-04-13T03:13:04Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Effect */  added another glitch from my own experience.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=507 |&lt;br /&gt;
name=Sky Drop |&lt;br /&gt;
jname=フリーフォール |&lt;br /&gt;
jtrans=Freefall |&lt;br /&gt;
desc=The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky. |&lt;br /&gt;
gameimage=BW Prerelease Braviary battle.png |&lt;br /&gt;
type=Flying |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=60 |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
gen=V |&lt;br /&gt;
tm5=yes |&lt;br /&gt;
tm#5=58 |&lt;br /&gt;
na=no |&lt;br /&gt;
pokefordex=Sky%20Drop|&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=yes |&lt;br /&gt;
sound=no |&lt;br /&gt;
field=no|&lt;br /&gt;
target=any| &lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Sky Drop&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;フリーフォール&#039;&#039;&#039; &#039;&#039;Freefall&#039;&#039;) is a damage-dealing {{type2|Flying}} [[move]] introduced in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
On the turn it is selected, Sky Drop brings the target to the air. While in the air, both the user and the target will be unable to take action and will avoid any move targeted at them except {{m|Gust}}, {{m|Thunder}}, {{m|Twister}}, {{m|Sky Uppercut}}, {{m|Hurricane}} or {{m|Smack Down}}. The next turn, the target is thrown down and receives damage. Sky Drop does no damage to {{type|Flying}} Pokémon, but it will pick them up (and make them unable to move) on its first turn; however, Sky Drop works normally on Pokémon with {{a|Levitate}}.&lt;br /&gt;
&lt;br /&gt;
Sky Drop can hit non-adjacent opponents in [[triple battle]]s, and will fail if the target has a {{m|Substitute}} and while the target is using semi-invulnerable moves such as {{m|Fly}} and {{m|Bounce}}.&lt;br /&gt;
&amp;lt;!--The target may also be hit in the air if it was previously targeted by {{m|Lock-On}} or {{m|Mind Reader}}, and then struck the following turn. (This needs to be tested) --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A [[Sky Drop glitch|glitch]] in double and triple battles can cause a Pokémon to be stuck in the semi-invulnerable state when Sky Drop is used until it faints. The glitch is activated when {{m|Gravity}} is used while two Pokémon are in the semi-invulnerable state after the use of Sky Drop. Gravity will bring the user of Sky Drop down while the target will be stuck in the semi-invulnerable state, unable to move until it is knocked out or hit with one of the moves listed above. Because of the glitch, Sky Drop has been banned in Wi-Fi Random Matches as of November 10, 2010.&lt;br /&gt;
&lt;br /&gt;
Additionally, in a [[Rotation Battle]], there is another glitch.  If the opposing player rotates on the second turn of Sky Drop, the Pokémon will be dropped into their new rotated position and take no damage, while the rotated in Pokémon still gets to attack.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation V]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Flying}}&lt;br /&gt;
{{Moveentry|142|Aerodactyl|2|Rock|Flying|49|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|627|Rufflet|2|Normal|Flying|50|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|628|Braviary|2|Normal|Flying|50|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM58]]====&lt;br /&gt;
{{Learnlist/TM|Flying}}&lt;br /&gt;
{{Moveentrytm|006|Charizard|2|Fire|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|142|Aerodactyl|2|Rock|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|144|Articuno|2|Ice|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|145|Zapdos|2|Electric|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|146|Moltres|2|Fire|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|149|Dragonite|2|Dragon|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|227|Skarmory|2|Steel|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|249|Lugia|2|Psychic|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|250|Ho-Oh|2|Fire|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|279|Pelipper|2|Water|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|384|Rayquaza|2|Dragon|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|627|Rufflet|2|Normal|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|628|Braviary|2|Normal|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|641|Tornadus|1|Flying||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|642|Thundurus|2|Electric|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer|TM}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* All Pokémon capable of learning this move are of the {{type|Flying}}, with the exception of {{p|Mew}}, who can learn all TM moves.&lt;br /&gt;
* Rufflet is the only Pokémon who is capable of learning Sky Drop and can still evolve.&lt;br /&gt;
* Sky Drop is the only move that causes an opponent&#039;s Pokémon to become fully immobile whilst in use.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*French: &#039;&#039;&#039;Chute Libre&#039;&#039;&#039;&lt;br /&gt;
*German: &#039;&#039;&#039;Freier Fall&#039;&#039;&#039;&lt;br /&gt;
*Spanish: &#039;&#039;&#039;Caída Libre&#039;&#039;&#039;&lt;br /&gt;
*Italian: &#039;&#039;&#039;Cadutalibera&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves with a semi-invulnerable turn]]&lt;br /&gt;
&lt;br /&gt;
[[de:Freier Fall]]&lt;br /&gt;
[[ja:フリーフォール]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Anger_Point_(Ability)&amp;diff=1404800</id>
		<title>Anger Point (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Anger_Point_(Ability)&amp;diff=1404800"/>
		<updated>2011-04-12T05:45:20Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Generation IV */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Anger Point&lt;br /&gt;
|jpname=いかりのつぼ&lt;br /&gt;
|jptrans=Anger Point&lt;br /&gt;
|jptranslit=Ikari no Tsubo&lt;br /&gt;
|colorscheme=attack&lt;br /&gt;
|gen=4&lt;br /&gt;
|text4=Raises Attack upon taking a critical hit.&lt;br /&gt;
|text5=Maxes Attack after taking a critical hit.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Anger Point&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;いかりのつぼ&#039;&#039;&#039; &#039;&#039;Anger Pressure Point&#039;&#039;) is an [[ability]] introduced in [[Generation IV]]. Seven [[Pokémon (species)|Pokémon]] have this ability, all of which are in the {{egg|Ground}} egg group.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
====Generation IV====&lt;br /&gt;
Anger Point maximizes the {{stat|Attack}} stat of Pokémon with this ability when they are hit by a [[critical hit]]. Anger Point will activate even if the Pokémon has used [[Substitute (move)|Substitute]].&lt;br /&gt;
&lt;br /&gt;
====Generation V====&lt;br /&gt;
Anger Point no longer works if the Pokémon is behind a substitute.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Anger Point has no effect outside of battle. &lt;br /&gt;
&lt;br /&gt;
==Pokémon with Anger Point==&lt;br /&gt;
{{Ability/head|attack}}&lt;br /&gt;
{{ability/entry|056|Mankey|Fighting|Fighting|Vital Spirit|Anger Point|Defiant}}&lt;br /&gt;
{{ability/entry|057|Primeape|Fighting|Fighting|Vital Spirit|Anger Point|Defiant}}&lt;br /&gt;
{{ability/entry|128|Tauros|Normal|Normal|Intimidate|Anger Point|Sheer Force}}&lt;br /&gt;
{{ability/entry|323|Camerupt|Fire|Ground|Magma Armor|Solid Rock|Anger Point}}&lt;br /&gt;
{{ability/entry|551|Sandile|Ground|Dark|Intimidate|Moxie|Anger Point}}&lt;br /&gt;
{{ability/entry|552|Krokorok|Ground|Dark|Intimidate|Moxie|Anger Point}}&lt;br /&gt;
{{ability/entry|553|Krookodile|Ground|Dark|Intimidate|Moxie|Anger Point}}&lt;br /&gt;
{{Ability/foot|attack}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Dutch &#039;&#039;&#039; Woede punt&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;Colérique&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Kurzschluss&#039;&#039;&#039;&lt;br /&gt;
* Greek: &#039;&#039;&#039;Σημείο Οργής&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Grancollera&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Irascible&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
[[Category:Stat raising abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kurzschluss]]&lt;br /&gt;
[[fr:Colérique]]&lt;br /&gt;
[[ja:いかりのつぼ]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Anger_Point_(Ability)&amp;diff=1404798</id>
		<title>Anger Point (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Anger_Point_(Ability)&amp;diff=1404798"/>
		<updated>2011-04-12T05:44:22Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* In battle */ added the difference between Gens IV and V.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Anger Point&lt;br /&gt;
|jpname=いかりのつぼ&lt;br /&gt;
|jptrans=Anger Point&lt;br /&gt;
|jptranslit=Ikari no Tsubo&lt;br /&gt;
|colorscheme=attack&lt;br /&gt;
|gen=4&lt;br /&gt;
|text4=Raises Attack upon taking a critical hit.&lt;br /&gt;
|text5=Maxes Attack after taking a critical hit.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Anger Point&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;いかりのつぼ&#039;&#039;&#039; &#039;&#039;Anger Pressure Point&#039;&#039;) is an [[ability]] introduced in [[Generation IV]]. Seven [[Pokémon (species)|Pokémon]] have this ability, all of which are in the {{egg|Ground}} egg group.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
====Generation IV====&lt;br /&gt;
Anger Point maximizes the {{stat|Attack}} stat of Pokémon with this ability when they are hit by a [[critical hit]]. Anger Point will activate even if the Pokémon has used [[Substitute]].&lt;br /&gt;
====Generation V====&lt;br /&gt;
Anger Point no longer works if the Pokémon is behind a substitute.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Anger Point has no effect outside of battle. &lt;br /&gt;
&lt;br /&gt;
==Pokémon with Anger Point==&lt;br /&gt;
{{Ability/head|attack}}&lt;br /&gt;
{{ability/entry|056|Mankey|Fighting|Fighting|Vital Spirit|Anger Point|Defiant}}&lt;br /&gt;
{{ability/entry|057|Primeape|Fighting|Fighting|Vital Spirit|Anger Point|Defiant}}&lt;br /&gt;
{{ability/entry|128|Tauros|Normal|Normal|Intimidate|Anger Point|Sheer Force}}&lt;br /&gt;
{{ability/entry|323|Camerupt|Fire|Ground|Magma Armor|Solid Rock|Anger Point}}&lt;br /&gt;
{{ability/entry|551|Sandile|Ground|Dark|Intimidate|Moxie|Anger Point}}&lt;br /&gt;
{{ability/entry|552|Krokorok|Ground|Dark|Intimidate|Moxie|Anger Point}}&lt;br /&gt;
{{ability/entry|553|Krookodile|Ground|Dark|Intimidate|Moxie|Anger Point}}&lt;br /&gt;
{{Ability/foot|attack}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Dutch &#039;&#039;&#039; Woede punt&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;Colérique&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Kurzschluss&#039;&#039;&#039;&lt;br /&gt;
* Greek: &#039;&#039;&#039;Σημείο Οργής&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Grancollera&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Irascible&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
[[Category:Stat raising abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kurzschluss]]&lt;br /&gt;
[[fr:Colérique]]&lt;br /&gt;
[[ja:いかりのつぼ]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Triple_Battle&amp;diff=1395337</id>
		<title>Triple Battle</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Triple_Battle&amp;diff=1395337"/>
		<updated>2011-03-13T04:53:59Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Triple_battle.png|thumb|256px|right|A triple battle]]&lt;br /&gt;
&#039;&#039;&#039;Triple battles&#039;&#039;&#039; are one of the many forms of [[Pokémon battle|Pokémon battling]], being popular with Trainers in the region of [[Unova]]. As the name suggests, triple battles are a type of battle where each {{pkmn|Trainer}} sends out three Pokémon at once. Due to this, they can be considered the successor to [[double battle]]s, with the only difference seemingly being the number of Pokémon. However, there are some restrictions that differentiate it from its predecessor other than the amount of Pokémon, such as placement.&lt;br /&gt;
&lt;br /&gt;
==Placement==&lt;br /&gt;
Placement is a major attribute of a triple battle, as a Pokémon on the left of the field cannot attack one on the right side, and vice-versa. A Pokémon in the center, however, is free to hit any Pokémon on the field, be it on the left side, the right side, or in the center. However, this comes at a cost of being vulnerable to every other Pokémon. &amp;lt;!--In addition, the Pokémon in the center also receives an attack boost. Can someone confirm this?--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Abilities and moves==&lt;br /&gt;
Certain [[ability|abilities]] and [[move]]s can affect moves in triple or double battles. One example is {{a|Telepathy}}, which protects a Pokémon from receiving damage from its own teammates in triple or double battles, such as when a teammate uses {{m|Earthquake}}. Some moves can hit any opponent regardless of placement. These moves are: &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #ddf; -moz-border-radius: 1em; border: 5px solid #ccf;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #ddf; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ddf;&amp;quot;&lt;br /&gt;
! {{color2|000000|Move}}&lt;br /&gt;
! {{color2|000000|Elemental types|Type}}&lt;br /&gt;
! {{color2|000000|Damage category|Cat.}}&lt;br /&gt;
{{tutormv|Acrobatics|Flying|cat=Physical}}&lt;br /&gt;
{{tutormv|Aerial Ace|Flying|cat=Physical}}&lt;br /&gt;
{{tutormv|Aeroblast|Flying|cat=Special}}&lt;br /&gt;
{{tutormv|Air Slash|Flying|cat=Special}}&lt;br /&gt;
{{tutormv|Aura Sphere|Fighting|cat=Special}}&lt;br /&gt;
{{tutormv|Dark Pulse|Dark|cat=Special}}&lt;br /&gt;
{{tutormv|Dragon Pulse|Dragon|cat=Special}}&lt;br /&gt;
{{tutormv|Drill Peck|Flying|cat=Physical}}&lt;br /&gt;
{{tutormv|Bounce|Flying|cat=Physical}}&lt;br /&gt;
{{tutormv|Brave Bird|Flying|cat=Physical}}&lt;br /&gt;
{{tutormv|Chatter|Flying|cat=Special}}&lt;br /&gt;
{{tutormv|Fly|Flying|cat=Physical}}&lt;br /&gt;
{{tutormv|Sky Drop|Flying|cat=Physical}}&lt;br /&gt;
{{tutormv|Gust|Flying|cat=Special}}&lt;br /&gt;
{{tutormv|Heal Pulse|Psychic|cat=Status}}&lt;br /&gt;
{{tutormv|Peck|Flying|cat=Physical}}&lt;br /&gt;
{{tutormv|Perish Song|Normal|cat=Status}}&lt;br /&gt;
{{tutormv|Pluck|Flying|cat=Physical}}&lt;br /&gt;
{{tutormv|Sky Attack|Flying|cat=Physical}}&lt;br /&gt;
{{tutormv|Water Pulse|Water|cat=Special}}&lt;br /&gt;
{{tutormv|Hurricane|Flying|cat=Special}}&lt;br /&gt;
{{tutormv|Wing Attack|Flying|cat=Physical}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moving==&lt;br /&gt;
The Pokémon on the left and right have the option to &#039;move&#039;. This option allows the user to switch with the Pokémon currently in the middle. Moving has no priority and none of the effects of switching apply to moving. A Pokémon can move even if it is the last Pokémon on its team. When there are only two Pokémon left on the field and they are non-adjacent to each other, then both Pokémon will automatically be moved to the center of the field.&lt;br /&gt;
&lt;br /&gt;
==In Pokémon Battrio==&lt;br /&gt;
{{incomplete|section}}&lt;br /&gt;
Triple battling as a mechanic was introduced in [[Pokémon Battrio]], an arcade game using three Pokémon pucks on each side.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Master Black and White===&lt;br /&gt;
In the second chapter, [[Monta]] was shown in a triple battle with [[Cheren]], using {{p|Snivy}}, {{p|Panpour}}, and {{p|Roggenrola}}. Cheren used {{p|Basculin}}, {{p|Tepig}}, and {{p|Pansage}}.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Interestingly, the introduction of this form of battling keeps the pattern of every odd [[generation]] since [[Generation I|the first]] adding one more Pokémon to the maximum amount to be sent out at one time in a battle.&lt;br /&gt;
* All {{type|Flying}} damage-dealing moves aside from [[Air Cutter (move)|Air Cutter]] can hit any target regardless of the user&#039;s field position in a triple battle.&lt;br /&gt;
* According to {{tc|Motorcyclist}} Charles from [[Driftveil City]], the triple battle was supposedly invented by the man to impress his lover.&lt;br /&gt;
* In &#039;&#039;[[EP063|The Battle of the Badge]]&#039;&#039;, Jessie and James send out 3 Pokémon at once to battle Ash, the first unofficial triple battle in the series.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{battle}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Freeze_(status_condition)&amp;diff=1363475</id>
		<title>Freeze (status condition)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Freeze_(status_condition)&amp;diff=1363475"/>
		<updated>2011-02-19T08:30:30Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Generation III onwards */  minor note about freezing disabling Flash Fire.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Freeze|unexpected freezes which prevent the game from continuing|game freeze}}&lt;br /&gt;
[[File:Frozen Pokémon.png|right|thumb|250px|{{AP|Pikachu}} is frozen|250px]]&lt;br /&gt;
The &#039;&#039;&#039;freeze&#039;&#039;&#039; condition (FRZ) (Japanese:&#039;&#039;&#039;こおり&#039;&#039;&#039; &#039;&#039;Ice&#039;&#039;) causes a Pokémon to be unable to make a move. It is the only [[status ailment]] that does not have a move that will always cause it. &lt;br /&gt;
&lt;br /&gt;
It is evidently associated with the {{t|Ice}} type, as the majority of moves that can freeze are of this type, and {{type|Ice}} Pokémon are immune to being frozen. In [[Generation V]], Pokémon glow blue and stop moving when afflicted with freeze.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
[[File:EP189.png|right|thumb|{{an|Jigglypuff}} is frozen|200px]]&lt;br /&gt;
Freezing causes a Pokémon to be unable to make a move for an indeterminate number of moves. The specifics vary among Generations.&lt;br /&gt;
&lt;br /&gt;
===Generation I===&lt;br /&gt;
Once frozen, a Pokémon can&#039;t be thawed out in battle other than via the use of items such as an [[Ice Heal]] or being hit by a damaging {{type|Fire}} move.&lt;br /&gt;
&lt;br /&gt;
===Generation II onwards===&lt;br /&gt;
A frozen Pokémon has a 20%&amp;lt;!-- or 10%?--&amp;gt; chance of being thawed out every turn. On the turn that a Pokémon defrosts, it cannot attack until the next turn, similar to {{status|Sleep}} in Generation I. In addition, several moves can still be used by the frozen Pokémon while frozen (thawing it out in the process); Pokémon can&#039;t be frozen in {{weather|intense sunlight}}, but they don&#039;t thaw out faster if already frozen, contrary to popular belief.&lt;br /&gt;
&lt;br /&gt;
===Generation III onwards===&lt;br /&gt;
Same as Generation II, but Pokémon can attack on the turn that they defrost.&lt;br /&gt;
&lt;br /&gt;
In addition, a frozen [[Form differences#Shaymin|Sky Forme]] {{p|Shaymin}} will revert to its Land Forme.&lt;br /&gt;
&lt;br /&gt;
Freezing also disables the ability [[Flash Fire (ability)|Flash Fire]]&lt;br /&gt;
&lt;br /&gt;
==Causes==&lt;br /&gt;
===Moves===&lt;br /&gt;
Unlike other major status ailments, there is nothing in battle that can cause freezing except for several moves, and even then those freeze rarely, with no move having freezing the opponent as a primary effect. This is likely due to the aforementioned rarity imposed due to freeze being a powerful effect. The following are the moves that can freeze their targets.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{ice color}}; -moz-border-radius: 1em; border: 5px solid #{{ice color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{ice color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Elemental type|Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! Probability&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Blizzard}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 120&lt;br /&gt;
| 70%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Ice Beam}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Ice Fang}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 65&lt;br /&gt;
| 95%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also cause flinching (10% chance)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Ice Punch}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Powder Snow}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Secret Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May cause freezing only when used in snow or ice&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Tri Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 6.67%&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also cause burn or paralysis (6.67% chance of each)&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other causes===&lt;br /&gt;
Pokémon can be frozen by the {{tc|Gentleman}}&#039;s {{p|Dusclops}} in the [[Battle Pike]], and by the [[Battle Arcade]].&lt;br /&gt;
&lt;br /&gt;
==Prevention and curing==&lt;br /&gt;
Being frozen can be cured with the use of an [[Ice Heal]] or an [[Aspear Berry]] ([[Burnt Berry]] in [[Generation II]]). In addition, like all other major [[status ailment]]s, it can be cured by the items [[Full Heal]], [[Lava Cookie]], [[Full Restore]], [[Old Gateau]], [[Heal Powder]], [[Lum Berry]], [[Hiun Ice]], and [[Sacred Ash]]. {{m|Heal Bell}} and {{m|Aromatherapy}} also removes it from all Pokémon in the party. A Pokémon with {{a|Natural Cure}} will be cured upon switching out, one with the {{a|Hydration}} ability will be cured whilst it is [[weather conditions|raining]], and one with {{a|Shed Skin}} has a 1/3 chance of being cured every turn.&lt;br /&gt;
&lt;br /&gt;
Damaging {{type2|Fire}} moves used on a frozen Pokémon will remove the freeze status. (This includes {{m|Hidden Power}}, if its type is fire). As of [[Generation II]], freeze has a random, 20% chance to be cured on its own on the frozen Pokémon&#039;s turn. Consequently, the frozen Pokémon may thaw out on the turn of freezing; however, in [[Generation I]], a frozen Pokémon never thaws without external aid. Pokémon cannot be frozen in {{weather|Intense sunlight|sunny weather}}; contrary to popular belief, sunny weather does not cause a quicker thawing.&lt;br /&gt;
&lt;br /&gt;
A frozen Pokémon can still use the moves {{m|Flame Wheel}}, {{m|Sacred Fire}}, {{m|Flare Blitz}}, {{m|Cross Flame}} and {{m|Scald}} while frozen; these moves will thaw the user, thaw the opponent if possible, and deal damage to the opponent. {{type2|Ice}} Pokémon and those with the {{a|Magma Armor}} ability are completely immune to being frozen by Ice-type moves; however, Ice-type Pokémon can be frozen by {{m|Tri Attack}}.&lt;br /&gt;
&lt;br /&gt;
[[Category:Status ailments]]&lt;br /&gt;
&lt;br /&gt;
[[ja:こおり (状態異常)]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Move_variations&amp;diff=1219427</id>
		<title>Move variations</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Move_variations&amp;diff=1219427"/>
		<updated>2010-10-13T11:11:42Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Variations of Bone Rush */ Updated accuracy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Insert new variations in alphabetical order--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Move variations&#039;&#039;&#039; are moves that are identical to each other in terms of damage, PP, and accuracy, but have different [[elemental types]], [[damage category|damage categories]], or secondary effects.  Below are the various move archetypes and the moves that fall into their categories.  &lt;br /&gt;
&lt;br /&gt;
Move archetypes are listed in alphabetical order.  Within each archetype table, moves are listed by generation. Within each generation, moves are listed alphabetically.&lt;br /&gt;
&lt;br /&gt;
==Elemental fangs==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 65 power, 95% accuracy, may cause non-volatile status and/or make the target flinch&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Fang}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Fang}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunder Fang}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Elemental punches==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 75 power, 100% accuracy, may cause non-volatile status on target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Punch}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Punch}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|ThunderPunch}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Oath Moves==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 50 power, 100% accuracy, additional effect if used in combination with an other move.&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Oath}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| V&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Grass Oath}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Special&lt;br /&gt;
| V&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Oath}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Special&lt;br /&gt;
| V&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==[[One-hit knockout moves]]==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, damage equals foe&#039;s current HP, 30% accuracy, will not affect an opponent whose level is greater than the user&#039;s level&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fissure}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Guillotine}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Horn Drill}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sheer Cold}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Aeroblast==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 100 Power, 95% Accuracy, high critical hit ratio&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aeroblast}}{{tt|*|Lugia&#039;s signature move}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generations II and III}} &lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spacial Rend}}{{tt|*|Palkia&#039;s signature move}}&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of AncientPower==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 60 Power, 100% Accuracy, may raise all of user&#039;s stats&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|AncientPower}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generations II-III}}&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Silver Wind}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ominous Wind}}&lt;br /&gt;
| {{t|Ghost}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Ankle Sweep==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, 60 Power, 100% Accuracy, lowers the target&#039;s speed&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ankle Sweep}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| V&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Smooth Over}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Physical&lt;br /&gt;
| V&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Aurora Beam==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 20 PP, 65 power, 100% accuracy, 10% chance to cause a special effect&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;16%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;17%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;27%&amp;quot; | Special effect&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aurora Beam}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Special&lt;br /&gt;
| Lowers Attack&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|BubbleBeam}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Special&lt;br /&gt;
| Lowers Speed&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psybeam}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Special&lt;br /&gt;
| Inflicts Confusion&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sludge}}&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generations I-III}}&lt;br /&gt;
| Inflicts Poison&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spark}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generations II and III}}&lt;br /&gt;
| Inflicts Paralysis&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Barrage==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, 15 Power, 85% Accuracy, multiple hits&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Barrage}}{{tt|*|The Exeggcute line&#039;s signature move}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|DoubleSlap}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fury Attack}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Blizzard==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 or 10 PP, 120 power, 70% accuracy, may have secondary effect&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Blizzard}}{{tt|*|90% accuracy in Gen I; in 2v2, hits both opponents; 100% accuracy in hail.}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunder}}{{tt|*|Can hit foes using Fly and Bounce for twice the damage; 100% accuracy in rain.}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Focus Blast}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Gunk Shot}}&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Windstorm}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Special&lt;br /&gt;
| V&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Blue Fire==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 130 Power, 85% Accuracy, 20% chance to inflict non-votatile status&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Blue Fire}}{{tt|*|Reshiram&#039;s signature move}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| V&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Lightning Strike}}{{tt|*|Zekrom&#039;s signature move}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Physical&lt;br /&gt;
| V&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Bone Rush==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 25 Power, 90%{{tt|*|80% before Generation V}} Accuracy, multiple hits&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bone Rush}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Blast}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Bulk Up==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 10, 20 or 30 PP, raises two of the user&#039;s stats by one stage&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Stats raised&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bulk Up}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Status&lt;br /&gt;
| Attack and Defense&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Calm Mind}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| Sp. Attack and Sp. Defense&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Cosmic Power}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| Defense and Sp. Defense&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Dance}}&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| Status&lt;br /&gt;
| Attack and Speed&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stockpile}}{{tt|*|Effect is lost if Swallow or Spit Up is used}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| Defense and Sp. Defense&lt;br /&gt;
| III{{tt|*|Stat-raising effect did not come until Generation IV}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Defend Order}}{{tt|*|One of Vespiquen&#039;s three signature moves}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Status&lt;br /&gt;
| Defense and Sp. Defense&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Cheer Up}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| Attack and Sp. Attack&lt;br /&gt;
| V&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Claw Sharpen}}&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| Status&lt;br /&gt;
| Attack and Accuracy&lt;br /&gt;
| V&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Bug Bite==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, 60 Power, 100% Accuracy, gains effect of target&#039;s held Berry&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bug Bite}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pluck}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Bullet Seed==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 30 PP, {{tt|25|10 in Generation III and IV}} Power, 100% Accuracy, multiple hits&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bullet Seed}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Icicle Spear}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Butterfly Dance==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 20 PP, raises three of the user&#039;s stats by one stage&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Stats raised&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Butterfly Dance}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Status&lt;br /&gt;
| Sp. Attack,&amp;lt;br&amp;gt; Sp. Defense&amp;lt;br&amp;gt; and Speed&lt;br /&gt;
| V&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Coil Around}}&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| Status&lt;br /&gt;
| Attack, Defense &amp;lt;br&amp;gt;and Accuracy&lt;br /&gt;
| V&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Counter==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, --- Power, 100% accuracy, Goes last and counters the move used by the foe at twice the power&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Counter}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mirror Coat}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Special&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Cross Chop==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 100 Power, 80% accuracy, Has a high critical hit ratio&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Cross Chop}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stone Edge}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Maximum Power: 110 --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Cross Flame==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 100 power, 100% accuracy, power increases if the target knows a specific move.&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Cross Flame}}{{tt|*|Reshiram&#039;s signature move}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| V&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Cross Thunder}}{{tt|*|Zekrom&#039;s signature move}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Physical&lt;br /&gt;
| V&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Crush Grip==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, varying Power, 100% Accuracy, greater damage on target with more HP&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Crush Grip}}{{tt|*|Regigigas&#039;s signature move}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wring Out}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Crush Claw==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 75 Power, 95% Accuracy, 50% to lower Defense&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Crush Claw}}{{tt|*|Zangoose&#039;s former signature move}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shell Blade}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Physical&lt;br /&gt;
| V&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Defense Curl==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 40 PP, increases user&#039;s defense by one stage&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Defense Curl}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Withdraw}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Detect==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 or 10 PP, goes first and protects user from all attacks during turn, success rate halves after each consecutive use&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Detect}}{{tt|*|In Generation IV, Mind Reader, Lock-On, and No Guard give moves (except OHKO moves) 100% accuracy to hit through Detect or Protect. Thunder and Blizzard have 30% chance to hit through in rain and hail respectively}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Protect}}{{tt|*|In Generation IV, Mind Reader, Lock-On, and No Guard give moves (except OHKO moves) 100% accuracy to hit through Detect or Protect. Thunder and Blizzard have 30% chance to hit through in rain and hail respectively}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Dig==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 80{{tt|*|Dig has 100 power in Generation I, and 60 power in Generations II and III}} power, 100% accuracy, two-turn move&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dig}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dive}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Discharge==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 80 Power, 100% Accuracy, hits everyone else, may cause non-volatile status on target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Discharge}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Lava Plume}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Double-Edge==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 120 Power, 100% Accuracy, recoil damage&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Double-Edge}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Volt Tackle}}{{tt|*|The Pichu line&#039;s signature move}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Brave Bird}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flare Blitz}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wood Hammer}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Afro Break}}{{tt|*|Buffalon&#039;s signature move}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| V&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Dragon Tail==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 60 Power, 90% Accuracy, goes last, target switches out after damage&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Tail}}&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| Physical&lt;br /&gt;
| V&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Overhead Throw}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| V&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Dynamicpunch==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 100 Power, 50% Accuracy, 100% chance for an aditional effect&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dynamicpunch}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Purgatory}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| V&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;*{{m|Zap Cannon}} formerly had 100 power, but was changed to 120 power in Generation IV and is therefore no longer included.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Ember==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 25 or 30 PP, 40 Power, 100% Accuracy, may cause non-volatile status on target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ember}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|ThunderShock}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Powder Snow}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Special&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Eruption==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 150 Power, 100% Accuracy, lesser damage from less healthy user&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Eruption}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Spout}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Fire Blast==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 120 Power, 85% Accuracy, may have secondary effect&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Blast}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Seed Flare}}{{tt|*|Shaymin&#039;s signature move}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Fire Spin==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, {{tt|35|15 in Generation I-IV}} Power, {{tt|85|70% in Generation I-IV}}% Accuracy, traps&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Fire Spin}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Whirlpool}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Special&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sand Tomb}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Flail==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, varying Power, 100% Accuracy, greater damage from less healthy user&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flail}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Reversal}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Flamethrower==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 15 or 10 PP, 95 power, 100% accuracy, may cause non-volatile status on target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | PP&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flamethrower}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Beam}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thunderbolt}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Slime Wave}}&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| Special&lt;br /&gt;
| V&lt;br /&gt;
| 10&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Flash==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 or 15 PP, 100% accuracy, lowers the target&#039;s accuracy one stage&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flash}}{{tt|*|accuracy was 70% in Generations I-III}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|SmokeScreen}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Follow Me==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, Priority, forces all foes to target the user&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Follow Me}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Anger Powder}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Status&lt;br /&gt;
| V&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Foresight==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 40 PP, Removes a type immunity and negates target&#039;s evasiveness&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Foresight}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Odor Sleuth}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Miracle Eye}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Frustration==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, 100% accuracy, power depends on Pokémon&#039;s happiness&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Frustration}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Return}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Giga Drain==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 5 or 10 PP, 75{{tt|*|60 before Generation V}} Power, 100% accuracy, user restores health equal to half the damage inflicted on the opponent.&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | PP&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Giga Drain}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| 10{{tt|*|Formerly 5 in Generations II-III}}&lt;br /&gt;
| Special&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Drain Punch}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| 5&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wood Horn}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| 10&lt;br /&gt;
| Physical&lt;br /&gt;
| V&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Glare==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 30 PP, 75 accuracy, paralyzes the target.&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Glare}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stun Spore}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Heal Bell==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, heals status problems of user&#039;s [[party]]&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Heal Bell}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aromatherapy}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Healing Wish==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP; user faints, but fully heals the Pokémon taking its place&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Healing Wish}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Lunar Dance}}{{tt|*|Cresselia&#039;s signature move}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Hyper Beam==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 150 Power, 90% Accuracy, user must rest turn after use&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyper Beam}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generations I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Blast Burn}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Frenzy Plant}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hydro Cannon}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Giga Impact}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Roar of Time}}{{tt|*|Dialga&#039;s signature move}}&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rock Wrecker}}{{tt|*|Rhyperior&#039;s signature move prior to Generation V}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Hyper Fang==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 80 Power, 90% Accuracy, may make the target flinch&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyper Fang}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical &lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Zen Headbutt}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Icy Wind==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 55 Power, 95% Accuracy, 100% chance of lowering Target&#039;s Speed.&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Icy Wind}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Special&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mud Shot}}&lt;br /&gt;
| {{t|Ground}}{{tt|*|Formerly Physical in Generation III}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|ElecNet}}&lt;br /&gt;
| {{t|Electric}}{{tt|*|Bachuru and Denchura&#039;s signature move}}&lt;br /&gt;
| Special&lt;br /&gt;
| V&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Ice Breath==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 40 Power, 100% Accuracy, 100% chance of landing a critical hit.&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Breath}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Special&lt;br /&gt;
| V&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mountain Storm}}{{tt|*|Nageki&#039;s signature move}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| V&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Ingrain==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, Restores 1/16 of max HP each turn.&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ingrain}}{{tt|*|User cannot switch out}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aqua Ring}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Karate Chop==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 25 PP, 50 Power, 100% Accuracy, high critical hit ratio&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Karate Chop}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Poison Tail}}{{tt|*|May also poison target}}&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Leaf Blade==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 90 Power, 100% Accuracy, high critical hit ratio&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leaf Blade}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Attack Order}}{{tt|*|One of Vespiquen&#039;s three signature moves}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Leer==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 30 PP, lowers target&#039;s Defense by one stage&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leer}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Tail Whip}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Maximum Power: 120 --&amp;gt;&lt;br /&gt;
==Variations of Low Kick==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, varying Power, 100% Accuracy, greater damage on heavier target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Low Kick}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III{{tt|*|Introduced in generation I with 50 power and a 20% chance of making the defending Pokémon flinch}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Grass Knot}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Luster Purge==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 70 Power, 100% Accuracy, lowers target&#039;s stats&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Luster Purge}}{{tt|*|Latios&#039;s signature move}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mist Ball}}{{tt|*|Latias&#039;s signature move}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Mean Look==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;4&amp;quot; | 5 or 10 PP; prevents foe from escaping or switching out&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mean Look}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spider Web}}{{tt|*|The Spinarak line&#039;s signature move}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Block}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Megahorn==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 120 Power, 85% Accuracy&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Megahorn}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Power Whip}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Mirror Move==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, Copies the last move used by the foe&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mirror Move}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Copycat}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Moonlight==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, Heals variant amount of HP, depending on the weather&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Moonlight}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Morning Sun}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Synthesis}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Mud Sport==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, raises resistance to a certain type of move&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mud Sport}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Water Sport}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Octazooka==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 65 Power, 85% Accuracy, may lower opponent&#039;s accuracy&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Octazooka}}{{tt|*|Octillery&#039;s signature move}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Special&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mud Bomb}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mirror Shot}}&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Overheat==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 PP, 140 Power, 90% Accuracy, lowers user&#039;s Special Attack sharply&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Overheat}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psycho Boost}}{{tt|*|Deoxys&#039;s signature move}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Draco Meteor}}&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Leaf Storm}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Petal Dance==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 10 or 15 PP, 120 Power, 100% Accuracy, lasts 2-3 turns, user becomes confused&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | PP&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Petal Dance}}{{tt|*|70 Power in Generations I-III, 90 in Generation IV, 20 PP in Generations I-IV}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| 10&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thrash}}{{tt|*|90 Power in Generations I-IV, 20 PP in Generations I-IV}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| 10&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Outrage}}{{tt|*|90 Power in Generations II-III}}&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| 15&lt;br /&gt;
| Physical{{tt|*|Formerly Special}}&lt;br /&gt;
| II&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Pound==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 35 PP, 40 Power, 100% Accuracy&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Pound}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Scratch}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Gust}}&lt;br /&gt;
| {{t|Flying}}{{tt|*|Formerly Normal in Generation I}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generations I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Power Share==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 10 PP, averages the target&#039;s stats with the user&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;    &lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Statistics switched&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Power Share}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Averages Attack and Special Attack&lt;br /&gt;
| Status&lt;br /&gt;
| V&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Guard Share}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Averages Defense and Special Defense&lt;br /&gt;
| Status&lt;br /&gt;
| V&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Psychic==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 90 Power, 100% Accuracy, may lower opponent&#039;s Special Defense&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psychic}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Special&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bug Buzz}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Earth Power}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Quick Attack==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 30 PP, 40 Power, 100% Accuracy, attacks first&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Quick Attack}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Mach Punch}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aqua Jet}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Bullet Punch}}&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Shard}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Sneak}}&lt;br /&gt;
| {{t|Ghost}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Vacuum Wave}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Rain Dance==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 5 or 10 PP, changes in-battle weather conditions&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rain Dance}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sandstorm}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sunny Day}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hail}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Razor Leaf==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 25 PP, 55 Power, 95% Accuracy, high critical hit ratio&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Razor Leaf}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Air Cutter}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Recover==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, Heals Half Max. HP.&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Recover}}{{tt|*|20 PP in Gen I-III}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Softboiled}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Milk Drink}}{{tt|*|Miltank&#039;s signature move}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Slack Off}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Heal Order}}{{tt|*|One of Vespiquen&#039;s signature moves}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Roost}}{{tt|*|Removes user&#039;s Flying type until the end of that turn}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Revenge==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 60 Power, 100% Accuracy, negative priority; power doubles if user takes damage&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Revenge}}{{tt|*|Formerly normal priority move in Generation III}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Avalanche}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Roar==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, 100% Accuracy, goes last and switches target for another party member&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Roar}}{{tt|*|No effect on targets with Suction Cups, Soundproof, or have used Ingrain}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Whirlwind}}{{tt|*|No effect on targets with Suction Cups, or have used Ingrain}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Rollout==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, 30 Power, 90% Accuracy, damage doubles each turn it hits&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Rollout}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Physical&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Ice Ball}}{{tt|*|The Spheal line&#039;s signature move}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Screech==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 40 PP, 85% accuracy, lowers one of the target&#039;s stats by two stages, is a sound move&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Stat Lowered&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Screech}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
| Defense&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Metal Sound}}&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
| Special Defense&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Shadow Ball==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 10 or 15 PP, 80 Power, 100% Accuracy, may lower opponent&#039;s Special Defense&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | PP&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Ball}}&lt;br /&gt;
| {{t|Ghost}}&lt;br /&gt;
| 15&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generations II and III}}&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Crunch}}{{tt|*|Lowers Defense stat in Generation IV}}&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| 15&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generations II and III}}&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Energy Ball}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| 10&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Flash Cannon}}&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| 10&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Sing==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 15 PP, 55% accuracy, puts the opponent to sleep, is a sound move&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sing}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|GrassWhistle}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Skill Swap==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 10 PP, switches some sort of statistic with opponent&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;    &lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Statistics switched&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Skill Swap}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| [[Ability|Abilities]]&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Power Swap}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Changes to Attack and Special Attack&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Guard Swap}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Changes to Defense and Special Defense&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Heart Swap}}{{tt|*|Manaphy&#039;s signature move}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Changes to any stats&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Sky Attack==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 5 PP, 140 Power, 90% accuracy, requires charging, 30% to cause status&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Status&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sky Attack}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Physical&lt;br /&gt;
| Flinch&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Cold Flare}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Physical&lt;br /&gt;
| Burn&lt;br /&gt;
| V&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Freeze Bolt}}&lt;br /&gt;
| {{t|Ice}}&lt;br /&gt;
| Special&lt;br /&gt;
| Paralysis&lt;br /&gt;
| V&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Slash==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 20 or 15 PP, 70 Power, 100% Accuracy, high critical hit ratio&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | PP&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Slash}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| 20&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Psycho Cut}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| 20&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Night Slash}}&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| 15&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Claw}}&lt;br /&gt;
| {{t|Ghost}}&lt;br /&gt;
| 15&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Cross Poison}}{{tt|*|May also poison target}}&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| 20&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;*{{m|Leaf Blade}} formerly had 70 power, but was changed to 90 power in Generation IV and is therefore no longer included.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Sleep Powder==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 75 accuracy, causes non-volatile status on target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sleep Powder}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Status&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Will-O-Wisp}}&lt;br /&gt;
| {{t|Fire}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Sludge Bomb==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, 90 power, 100% accuracy&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Sludge Bomb}}{{tt|*|May also poison}}&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generations II and III}}&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hyper Voice}}{{tt|*|Hits both opponents in double battles}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Pulse}}&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of SmellingSalt==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 10 PP, 60 Power, 100% Accuracy, double damage on target with non-volatile status, cures non-volatile status on target&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Ailment&lt;br /&gt;
|-&lt;br /&gt;
| {{m|SmellingSalt}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
| {{status|Paralysis}}&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Wake-Up Slap}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
| {{status|Sleep}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Spikes==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, sets up an entry hazard on the opponent&#039;s side of the battle field&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spikes}}&lt;br /&gt;
| {{t|Ground}}&lt;br /&gt;
| Status&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stealth Rock}}&lt;br /&gt;
| {{t|Rock}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Toxic Spikes}}&lt;br /&gt;
| {{t|Poison}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Stomp==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, 65 Power, 100% Accuracy, 30% {{status|Flinch}}, power doubles if the foe has used {{m|Minimize}}&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Stomp}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Hard Roller}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Physical&lt;br /&gt;
| V&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Strength==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 15 PP, 80 Power, 100% accuracy, no added effect&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Strength}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Physical&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dragon Claw}}&lt;br /&gt;
| {{t|Dragon}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation III}}&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Seed Bomb}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|X-Scissor}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Superpower==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 5 PP, 120 Power, 100% Accuracy, lowers user&#039;s stats&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Stats Lowered&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Superpower}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
| Def and Atk&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Close Combat}}&lt;br /&gt;
| {{t|Fighting}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
| Def and Sp. Def&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Swift==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, 60 Power, bypasses accuracy check&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Swift}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| Special{{tt|*|Formerly Physical in Generation I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Faint Attack}}&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation II-III}}&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Aerial Ace}}&lt;br /&gt;
| {{t|Flying}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Magical Leaf}}&lt;br /&gt;
| {{t|Grass}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shadow Punch}}&lt;br /&gt;
| {{t|Ghost}}&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Shock Wave}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Magnet Bomb}}&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Thief==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 10 or 40 PP, 40 Power, 100% accuracy, Steals foe&#039;s held item&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | PP&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Thief}}&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| 10&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation II and III}}&lt;br /&gt;
| II&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Covet}}&lt;br /&gt;
| {{t|Normal}}&lt;br /&gt;
| 40&lt;br /&gt;
| Physical&lt;br /&gt;
| III&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Trick==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 10 PP, --- Power, ---% accuracy, Switches user&#039;s held item with foe&#039;s held item&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Trick}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| Status&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Switcheroo}}&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| Status&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of U-turn==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | 20 PP, 70 Power, 100% accuracy, User switches out after doing damage&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;25%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|U-turn}}&lt;br /&gt;
| {{t|Bug}}&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Volt Change}}&lt;br /&gt;
| {{t|Electric}}&lt;br /&gt;
| Special&lt;br /&gt;
| V&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Variations of Waterfall==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; | 15 or 30 PP, 80 Power, 100% Accuracy, may make the target flinch&lt;br /&gt;
|- style=&amp;quot;background: #eef;&amp;quot;&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Name&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Type&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | PP&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Category&lt;br /&gt;
! width=&amp;quot;20%&amp;quot; | Generation&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Waterfall}}&lt;br /&gt;
| {{t|Water}}&lt;br /&gt;
| 15&lt;br /&gt;
| Physical{{tt|*|Formerly Special in Generation I-III}}&lt;br /&gt;
| I&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Extrasensory}}&lt;br /&gt;
| {{t|Psychic}}&lt;br /&gt;
| 30&lt;br /&gt;
| Special&lt;br /&gt;
| III&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Dark Pulse}}&lt;br /&gt;
| {{t|Dark}}&lt;br /&gt;
| 15&lt;br /&gt;
| Special&lt;br /&gt;
| IV&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Iron Head}}&lt;br /&gt;
| {{t|Steel}}&lt;br /&gt;
| 15&lt;br /&gt;
| Physical&lt;br /&gt;
| IV&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Regenerator_(ability)&amp;diff=1217431</id>
		<title>Talk:Regenerator (ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Regenerator_(ability)&amp;diff=1217431"/>
		<updated>2010-10-12T06:37:13Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* U-Turn, etc */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Ambiguity==&lt;br /&gt;
&amp;quot;1/3 of its HP&amp;quot;. Can someone confirm whether this means 1/3 of its max HP or 1/3 of the HP it has left? --[[User:BlackySully|BlackySully]] 21:25, 29 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== U-Turn, etc ==&lt;br /&gt;
&lt;br /&gt;
Does this ability work with U-turn and such? [[User:Wikifixer|Wikifixer]] 06:37, 12 October 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Brock&amp;diff=1113849</id>
		<title>Brock</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Brock&amp;diff=1113849"/>
		<updated>2010-07-01T06:06:02Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Intro */ sloganline had an unnecessary set of extra quotation marks, removed them.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured}}&lt;br /&gt;
----&lt;br /&gt;
{{CharInfobox|&lt;br /&gt;
|color={{rock color}}&lt;br /&gt;
|corecolor={{rock color light}}&lt;br /&gt;
|bordercolor={{rock color dark}}&lt;br /&gt;
|name=Brock&lt;br /&gt;
|jname=タケシ&lt;br /&gt;
|tmname=Takeshi&lt;br /&gt;
|slogan=yes&lt;br /&gt;
|sloganline=The Rock-Solid Pokémon Trainer!&lt;br /&gt;
|image=HeartGold SoulSilver Brock.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|caption=Art from Pokémon HeartGold and SoulSilver&lt;br /&gt;
|age=yes&lt;br /&gt;
|years=15 (as of [[EP005|debut]])&lt;br /&gt;
|gender=Male&lt;br /&gt;
|colors=yes&lt;br /&gt;
|eyes=Black&lt;br /&gt;
|hair=Brown&lt;br /&gt;
|hometown=[[Pewter City]]&lt;br /&gt;
|region=[[Kanto]]&lt;br /&gt;
|relatives={{ka|Flint}} (father), [[Lola]] (mother), [[Forrest]] (brother), {{Brocksib|8 other siblings}} (all anime only)&lt;br /&gt;
|trainer=yes&lt;br /&gt;
|trainerclass=[[Gym Leader]], {{pkmn|Breeder}} ({{pkmn|anime}} only)|&lt;br /&gt;
|game=yes&lt;br /&gt;
|generation={{Gen|I}}, {{Gen|II}}, {{Gen|III}}, {{Gen|IV}}&lt;br /&gt;
|games={{game3|Red and Blue|Red, Blue|s}}, {{v2|Yellow}}, {{game3|Gold and Silver|Gold, Silver|s}}, {{v2|Crystal}}, {{game3|FireRed and LeafGreen|FireRed, LeafGreen|s}}, {{game3|HeartGold and SoulSilver|HeartGold, SoulSilver|s}}, [[Pokémon Stadium (English)|Stadium]], {{pkmn|Stadium 2}}&lt;br /&gt;
|leader=yes&lt;br /&gt;
|gym=Pewter Gym&lt;br /&gt;
|specialist=yes&lt;br /&gt;
|type={{type2|Rock}}s&lt;br /&gt;
|badge=Boulder Badge&lt;br /&gt;
|brain=no&lt;br /&gt;
|anime=yes &lt;br /&gt;
|epnum=EP005&lt;br /&gt;
|epname=Showdown in Pewter City&lt;br /&gt;
|enva=[[Eric Stuart]] ([[4Kids Entertainment|4Kids]])&amp;lt;br&amp;gt;[[Bill Rogers]] ([[The Pokémon Company International|TPCi]])&lt;br /&gt;
|java=[[Yūji Ueda]]&lt;br /&gt;
|}}&lt;br /&gt;
&#039;&#039;&#039;Brock&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;タケシ&#039;&#039;&#039; &#039;&#039;Takeshi&#039;&#039;) is the [[Gym Leader]] of [[Pewter City]]&#039;s {{pkmn|Gym}}, known officially as the [[Pewter Gym]]. He hands out the {{Badge|Boulder}} to {{pkmn|Trainer}}s who defeat him. He specializes in training {{type2|Rock}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
[[Image:Sugimoribrockoriginal.png|thumb|left|Art of Brock from {{game|Red and Blue|s}}]]&lt;br /&gt;
Brock&#039;s title is &amp;quot;The Rock-Solid Pokémon Trainer.&amp;quot; Brock is quite proud of his rock-hard willpower, and uses Rock-type Pokémon to complement this. &lt;br /&gt;
&lt;br /&gt;
Brock is one of the few truly serious professional Pokémon Trainers in the Pewter City area. He&#039;s tough, people respect him, and most admire him. Supposedly, it&#039;s hard to get him to laugh or drop his serious demeanor, but when he does, he can&#039;t stop.&lt;br /&gt;
&lt;br /&gt;
Brock likes to dig for [[fossil]]s in [[Mt. Moon]], which is possibly how he ended up getting a {{p|Kabutops}} and {{p|Omastar}} in [[Generation II]] (in the Pokémon Adventures manga, he is stated to have found Kabutops as a {{p|Kabuto}} guarding the Pewter City Museum).&lt;br /&gt;
&lt;br /&gt;
In each game, there is only one other Trainer in his gym: a [[Camper]], whose name is Jerry in [[Generation II]] and Liam in [[Generation III]]. This Trainer usually isn&#039;t devoted to the Rock-type, and may use pure {{type2|Ground}} Pokémon like {{p|Sandshrew}} and {{p|Diglett}}.&lt;br /&gt;
&lt;br /&gt;
In addition to the Boulder Badge, Brock gives out {{TM|34|Bide}} for in the [[Generation I]] {{pkmn|games}}, and {{TM|39|Rock Tomb}} for the [[Generation III]] remakes instead.  While he doesn&#039;t give out a [[TM]] in [[Generation II]], however, for the [[Generation IV]] remakes he gives out {{TM|80|Rock Slide}}. In both the Generation I games and their Generation III remakes, one Trainer will not allow for Trainers to pass onto {{rt|3}} until they have defeated Brock. Instead, when Trainers try to leave, he will lead them all the way back to the Pewter Gym.&lt;br /&gt;
&lt;br /&gt;
In {{game|HeartGold and SoulSilver|s}}, after he is defeated, he will offer to [[List of in-game trades|trade]] a {{p|Rhyhorn}} that knows {{m|Thunder Fang}} for a {{p|Bonsly}}. He can be found in [[Diglett&#039;s Cave]] near Pewter City every day between noon and 3 PM, and will offer his Pokégear number if he is spoken to. If he is called on Saturday evening, he will be up for a rematch at the [[Fighting Dojo]].&lt;br /&gt;
&lt;br /&gt;
===Fame Checker===&lt;br /&gt;
[[Image:Brock RGBY.png|thumb|Full art of Brock from [[Generation I]]]]&lt;br /&gt;
[[Image:FireRed LeafGreen Brock.png|thumb|Art of Brock from {{game|FireRed and LeafGreen|s}}]]&lt;br /&gt;
This is a list of the [[Fame Checker]]&#039;s information on Brock in {{game|FireRed and LeafGreen|s}}.&lt;br /&gt;
;Pewter City - sign&lt;br /&gt;
*What does this person do?&lt;br /&gt;
:&amp;quot;&amp;lt;sc&amp;gt;Pewter City Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon Gym&amp;lt;/sc&amp;gt;&lt;br /&gt;
:&amp;lt;sc&amp;gt;Leader: Brock&amp;lt;/sc&amp;gt;&lt;br /&gt;
:The Rock-Solid &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon Trainer&amp;lt;/sc&amp;gt;!&amp;quot;&lt;br /&gt;
;Pewter Gym - Brock&lt;br /&gt;
*Favorite kind of &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;?&lt;br /&gt;
:&amp;quot;My rock-hard willpower is evident in even my &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;.&lt;br /&gt;
:My &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; are all rock hard and have true-grit determination.&lt;br /&gt;
:That&#039;s right - my &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; are all the &amp;lt;sc&amp;gt;Rock&amp;lt;/sc&amp;gt; type!&amp;quot;&lt;br /&gt;
;Pewter City - young man&lt;br /&gt;
*What is this person like?&lt;br /&gt;
:&amp;quot;There aren’t many serious &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; Trainers here.&lt;br /&gt;
:They’re all like &amp;lt;sc&amp;gt;[[Bug Catcher]]s&amp;lt;/sc&amp;gt;, you know, just hobbyists.&lt;br /&gt;
:But &amp;lt;sc&amp;gt;Pewter Gym&amp;lt;/sc&amp;gt;’s &amp;lt;sc&amp;gt;Brock&amp;lt;/sc&amp;gt; isn’t like that, not one bit.&amp;quot;&lt;br /&gt;
;[[Route 4]] - boy&lt;br /&gt;
*What is this person like?&lt;br /&gt;
:&amp;quot;&amp;lt;sc&amp;gt;Brock&amp;lt;/sc&amp;gt; is cool. He&#039;s not just tough.&lt;br /&gt;
:People like and respect him.&lt;br /&gt;
:I want to become a &amp;lt;sc&amp;gt;Gym Leader&amp;lt;/sc&amp;gt; like him.&amp;quot;&lt;br /&gt;
;[[Mt. Moon]] - man&lt;br /&gt;
*What does this person do?&lt;br /&gt;
:&amp;quot;Hi. I’m excavating for fossils here under &amp;lt;sc&amp;gt;Mt. Moon&amp;lt;/sc&amp;gt;.&lt;br /&gt;
:Sometimes, &amp;lt;sc&amp;gt;Brock&amp;lt;/sc&amp;gt; of &amp;lt;sc&amp;gt;Pewter Gym&amp;lt;/sc&amp;gt; lends me a hand.&amp;quot;&lt;br /&gt;
;[[Pewter Museum of Science|Pewter Museum]] - {{DL|Pokémon magazines|Pokémon Journal}}&lt;br /&gt;
*What is this person like?&lt;br /&gt;
:&amp;quot;&amp;lt;sc&amp;gt;Brock&amp;lt;/sc&amp;gt; rarely laughs, but is said to be unable to stop if he starts.&amp;quot;&lt;br /&gt;
;Message from &amp;lt;sc&amp;gt;Brock&amp;lt;/sc&amp;gt;&lt;br /&gt;
*From: &amp;lt;sc&amp;gt;Brock&amp;lt;/sc&amp;gt;&lt;br /&gt;
*To: [Player]&lt;br /&gt;
:&amp;quot;In this big world of ours, there must be many tough &amp;lt;sc&amp;gt;Trainers&amp;lt;/sc&amp;gt;.&lt;br /&gt;
:Let&#039;s both keep training and making ourselves stronger!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
This listing is of Brock&#039;s Pokémon in the {{pkmn|games}} in which he has appeared.&lt;br /&gt;
&lt;br /&gt;
===={{game3|Red and Blue|Pokémon Red, Blue|s}} and {{game3|Red and Green|Green|s}}====&lt;br /&gt;
{{Party|&lt;br /&gt;
color={{rock color}}|&lt;br /&gt;
bordercolor={{rock color dark}}|&lt;br /&gt;
headcolor={{rock color light}}|&lt;br /&gt;
sprite=Brockblue.png|&lt;br /&gt;
prize={{pdollar}}1386|&lt;br /&gt;
class=[[Leader]]|&lt;br /&gt;
name=Brock|&lt;br /&gt;
game={{3v2|Red|Green|Blue}}|&lt;br /&gt;
location=[[Pewter Gym]]|&lt;br /&gt;
pokemon=2|&lt;br /&gt;
pokemon1={{Pokémon|&lt;br /&gt;
gen=1|&lt;br /&gt;
ndex=074|&lt;br /&gt;
game=Red|&lt;br /&gt;
pokemon=Geodude|&lt;br /&gt;
level=12|&lt;br /&gt;
type1=Rock|&lt;br /&gt;
type2=Ground|&lt;br /&gt;
move1=Tackle|&lt;br /&gt;
move1type=Normal|&lt;br /&gt;
move2=Defense Curl|&lt;br /&gt;
move2type=Normal}}|&lt;br /&gt;
pokemon2={{Pokémon|&lt;br /&gt;
gen=1|&lt;br /&gt;
ndex=095|&lt;br /&gt;
pokemon=Onix|&lt;br /&gt;
game=Red|&lt;br /&gt;
level=14|&lt;br /&gt;
type1=Rock|&lt;br /&gt;
type2=Ground|&lt;br /&gt;
move1=Tackle|&lt;br /&gt;
move1type=Normal|&lt;br /&gt;
move2=Screech|&lt;br /&gt;
move2type=Normal|&lt;br /&gt;
move3=Bide|&lt;br /&gt;
move3type=Normal|&lt;br /&gt;
move4=Bind|&lt;br /&gt;
move4type=Normal}}}}&lt;br /&gt;
&lt;br /&gt;
===={{game|Yellow}}====&lt;br /&gt;
{{Party|&lt;br /&gt;
color={{rock color}}|&lt;br /&gt;
bordercolor={{rock color dark}}|&lt;br /&gt;
headcolor={{rock color light}}|&lt;br /&gt;
sprite=Y Brock.png|&lt;br /&gt;
prize={{pdollar}}1188|&lt;br /&gt;
class=[[Leader]]|&lt;br /&gt;
name=Brock|&lt;br /&gt;
game={{v2|Yellow}}|&lt;br /&gt;
location=[[Pewter Gym]]|&lt;br /&gt;
pokemon=2|&lt;br /&gt;
pokemon1={{Pokémon|&lt;br /&gt;
gen=1|&lt;br /&gt;
ndex=074|&lt;br /&gt;
pokemon=Geodude|&lt;br /&gt;
game=Yellow|&lt;br /&gt;
level=10|&lt;br /&gt;
type1=Rock|&lt;br /&gt;
type2=Ground|&lt;br /&gt;
move1=Tackle|&lt;br /&gt;
move1type=Normal}}|&lt;br /&gt;
pokemon2={{Pokémon|&lt;br /&gt;
gen=1|&lt;br /&gt;
ndex=095|&lt;br /&gt;
pokemon=Onix|&lt;br /&gt;
game=Yellow|&lt;br /&gt;
level=12|&lt;br /&gt;
type1=Rock|&lt;br /&gt;
type2=Ground|&lt;br /&gt;
move1=Tackle|&lt;br /&gt;
move1type=Normal|&lt;br /&gt;
move2=Screech|&lt;br /&gt;
move2type=Normal|&lt;br /&gt;
move3=Bide|&lt;br /&gt;
move3type=Normal|&lt;br /&gt;
move4=Bind|&lt;br /&gt;
move4type=Normal}}}}&lt;br /&gt;
&lt;br /&gt;
===={{game2|Gold|Silver|Crystal}}====&lt;br /&gt;
{{Party|&lt;br /&gt;
color={{rock color}}|&lt;br /&gt;
bordercolor={{rock color dark}}|&lt;br /&gt;
headcolor={{rock color light}}|&lt;br /&gt;
sprite=Brock 02.png|&lt;br /&gt;
prize={{pdollar}}4200|&lt;br /&gt;
class=[[Leader]]|&lt;br /&gt;
name=Brock|&lt;br /&gt;
game={{3v2|Gold|Silver|Crystal}}|&lt;br /&gt;
location=[[Pewter Gym]]|&lt;br /&gt;
pokemon=5|&lt;br /&gt;
pokemon1={{Pokémon|&lt;br /&gt;
gen=2|&lt;br /&gt;
ndex=075|&lt;br /&gt;
pokemon=Graveler|&lt;br /&gt;
game=Gold|&lt;br /&gt;
gender=male|&lt;br /&gt;
level=41|&lt;br /&gt;
type1=Rock|&lt;br /&gt;
type2=Ground|&lt;br /&gt;
move1=Defense Curl|&lt;br /&gt;
move1type=Normal|&lt;br /&gt;
move2=Rock Slide|&lt;br /&gt;
move2type=Rock|&lt;br /&gt;
move3=Rollout|&lt;br /&gt;
move3type=Rock|&lt;br /&gt;
move4=Earthquake|&lt;br /&gt;
move4type=Ground}}|&lt;br /&gt;
pokemon2={{Pokémon|&lt;br /&gt;
gen=2|&lt;br /&gt;
ndex=111|&lt;br /&gt;
pokemon=Rhyhorn|&lt;br /&gt;
game=Gold|&lt;br /&gt;
gender=male|&lt;br /&gt;
level=41|&lt;br /&gt;
type1=Ground|&lt;br /&gt;
type2=Rock|&lt;br /&gt;
move1=Fury Attack|&lt;br /&gt;
move1type=Normal|&lt;br /&gt;
move2=Scary Face|&lt;br /&gt;
move2type=Normal|&lt;br /&gt;
move3=Earthquake|&lt;br /&gt;
move3type=Ground|&lt;br /&gt;
move4=Horn Drill|&lt;br /&gt;
move4type=Normal}}|&lt;br /&gt;
pokemon3={{Pokémon|&lt;br /&gt;
gen=2|&lt;br /&gt;
ndex=139|&lt;br /&gt;
pokemon=Omastar|&lt;br /&gt;
game=Gold|&lt;br /&gt;
gender=male|&lt;br /&gt;
level=42|&lt;br /&gt;
type1=Rock|&lt;br /&gt;
type2=Water|&lt;br /&gt;
move1=Bite|&lt;br /&gt;
move1type=Dark|&lt;br /&gt;
move2=Surf|&lt;br /&gt;
move2type=Water|&lt;br /&gt;
move3=Protect|&lt;br /&gt;
move3type=Normal|&lt;br /&gt;
move4=Spike Cannon|&lt;br /&gt;
move4type=Normal}}|&lt;br /&gt;
pokemon4={{Pokémon|&lt;br /&gt;
gen=2|&lt;br /&gt;
ndex=141|&lt;br /&gt;
pokemon=Kabutops|&lt;br /&gt;
game=Gold|&lt;br /&gt;
gender=male|&lt;br /&gt;
level=42|&lt;br /&gt;
type1=Rock|&lt;br /&gt;
type2=Water|&lt;br /&gt;
move1=Slash|&lt;br /&gt;
move1type=Normal|&lt;br /&gt;
move2=Surf|&lt;br /&gt;
move2type=Water|&lt;br /&gt;
move3=Endure|&lt;br /&gt;
move3type=Normal|&lt;br /&gt;
move4=Giga Drain|&lt;br /&gt;
move4type=Grass}}|&lt;br /&gt;
pokemon5={{Pokémon|&lt;br /&gt;
gen=2|&lt;br /&gt;
ndex=095|&lt;br /&gt;
pokemon=Onix|&lt;br /&gt;
game=Gold|&lt;br /&gt;
gender=male|&lt;br /&gt;
level=44|&lt;br /&gt;
type1=Rock|&lt;br /&gt;
type2=Ground|&lt;br /&gt;
move1=Bind|&lt;br /&gt;
move1type=Normal|&lt;br /&gt;
move2=Rock Slide|&lt;br /&gt;
move2type=Rock|&lt;br /&gt;
move3=Bide|&lt;br /&gt;
move3type=Normal|&lt;br /&gt;
move4=Sandstorm|&lt;br /&gt;
move4type=Rock}}}}&lt;br /&gt;
&lt;br /&gt;
===={{game|FireRed and LeafGreen|s}}====&lt;br /&gt;
{{Party|&lt;br /&gt;
color={{rock color}}|&lt;br /&gt;
bordercolor={{rock color dark}}|&lt;br /&gt;
headcolor={{rock color light}}|&lt;br /&gt;
sprite=SpriteBrock.png|&lt;br /&gt;
prize={{pdollar}}1400|&lt;br /&gt;
class=[[Leader]]|&lt;br /&gt;
name=Brock|&lt;br /&gt;
game={{2v2|FireRed|LeafGreen}}|&lt;br /&gt;
location=[[Pewter Gym]]|&lt;br /&gt;
pokemon=2|&lt;br /&gt;
pokemon1={{Pokémon|&lt;br /&gt;
gen=3|&lt;br /&gt;
ndex=074|&lt;br /&gt;
game=FireRed|&lt;br /&gt;
pokemon=Geodude|&lt;br /&gt;
level=12|&lt;br /&gt;
type1=Rock|&lt;br /&gt;
type2=Ground|&lt;br /&gt;
gender=male|&lt;br /&gt;
ability=Rock Head|&lt;br /&gt;
move1=Tackle|&lt;br /&gt;
move1type=Normal|&lt;br /&gt;
move2=Defense Curl|&lt;br /&gt;
move2type=Normal}}|&lt;br /&gt;
pokemon2={{Pokémon|&lt;br /&gt;
gen=3|&lt;br /&gt;
ndex=095|&lt;br /&gt;
pokemon=Onix|&lt;br /&gt;
game=FireRed|&lt;br /&gt;
level=14|&lt;br /&gt;
type1=Rock|&lt;br /&gt;
type2=Ground|&lt;br /&gt;
gender=male|&lt;br /&gt;
ability=Rock Head|&lt;br /&gt;
move1=Tackle|&lt;br /&gt;
move1type=Normal|&lt;br /&gt;
move2=Bind|&lt;br /&gt;
move2type=Normal|&lt;br /&gt;
move3=Rock Tomb|&lt;br /&gt;
move3type=Rock}}}}&lt;br /&gt;
&lt;br /&gt;
===={{game|HeartGold and SoulSilver|s}}====&lt;br /&gt;
=====Gym match=====&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{rock color}}&lt;br /&gt;
|bordercolor={{rock color dark}}&lt;br /&gt;
|headcolor={{rock color light}}&lt;br /&gt;
|sprite=BrockHGSS.gif&lt;br /&gt;
|prize={{pdollar}}6240&lt;br /&gt;
|class=[[Leader]]&lt;br /&gt;
|name=Brock&lt;br /&gt;
|game={{2v2|HeartGold|SoulSilver}}&lt;br /&gt;
|location=[[Pewter Gym]]&lt;br /&gt;
|pokemon=5&lt;br /&gt;
&lt;br /&gt;
|pokemon1={{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|ndex=075&lt;br /&gt;
|pokemon=Graveler&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=51&lt;br /&gt;
|move3=Earthquake&lt;br /&gt;
|move3type=Ground&lt;br /&gt;
|move3cat=Physical&lt;br /&gt;
|move1=Defense Curl&lt;br /&gt;
|move1type=Normal&lt;br /&gt;
|move1cat=Status&lt;br /&gt;
|move4=Rock Slide&lt;br /&gt;
|move4type=Rock&lt;br /&gt;
|move4cat=Physical&lt;br /&gt;
|move2=Rollout&lt;br /&gt;
|move2type=Rock&lt;br /&gt;
|move2cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|pokemon2={{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|ndex=111&lt;br /&gt;
|pokemon=Rhyhorn&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Rock&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|level=51&lt;br /&gt;
|move1=Earthquake&lt;br /&gt;
|move1type=Ground&lt;br /&gt;
|move1cat=Physical&lt;br /&gt;
|move3=Scary Face&lt;br /&gt;
|move3type=Normal&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
|move2=Sandstorm&lt;br /&gt;
|move2type=Rock&lt;br /&gt;
|move2cat=Status&lt;br /&gt;
|move4=Horn Drill&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|pokemon3={{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|ndex=139&lt;br /&gt;
|pokemon=Omastar&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|type2=Water&lt;br /&gt;
|ability=Swift Swim&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=53&lt;br /&gt;
|move2=Spike Cannon&lt;br /&gt;
|move2type=Normal&lt;br /&gt;
|move2cat=Physical&lt;br /&gt;
|move3=AncientPower&lt;br /&gt;
|move3type=Rock&lt;br /&gt;
|move3cat=Special&lt;br /&gt;
|move4=Brine&lt;br /&gt;
|move4type=Water&lt;br /&gt;
|move4cat=Special&lt;br /&gt;
|move1=Protect&lt;br /&gt;
|move1type=Normal&lt;br /&gt;
|move1cat=Status&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|pokemon5={{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|ndex=095&lt;br /&gt;
|pokemon=Onix&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=54&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|move4=Rock Slide&lt;br /&gt;
|move4type=Rock&lt;br /&gt;
|move4cat=Physical&lt;br /&gt;
|move3=Iron Tail&lt;br /&gt;
|move3type=Steel&lt;br /&gt;
|move3cat=Physical&lt;br /&gt;
|move2=Sandstorm&lt;br /&gt;
|move2type=Rock&lt;br /&gt;
|move2cat=Status&lt;br /&gt;
|move1=Screech&lt;br /&gt;
|move1type=Normal&lt;br /&gt;
|move1cat=Status&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|pokemon4={{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|ndex=141&lt;br /&gt;
|pokemon=Kabutops&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|type2=Water&lt;br /&gt;
|ability=Swift Swim&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=52&lt;br /&gt;
|move4=Rock Slide&lt;br /&gt;
|move4type=Rock&lt;br /&gt;
|move4cat=Physical&lt;br /&gt;
|move3=Aqua Jet&lt;br /&gt;
|move3type=Water&lt;br /&gt;
|move3cat=Physical&lt;br /&gt;
|move1=Endure&lt;br /&gt;
|move1type=Normal&lt;br /&gt;
|move1cat=Status&lt;br /&gt;
|move2=Giga Drain&lt;br /&gt;
|move2type=Grass&lt;br /&gt;
|move2cat=Special&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Second battle ([[Rematch]])=====&lt;br /&gt;
{{Party|&lt;br /&gt;
|color={{rock color}}&lt;br /&gt;
|bordercolor={{rock color dark}}&lt;br /&gt;
|headcolor={{rock color light}}&lt;br /&gt;
|sprite= BrockHGSS.gif &lt;br /&gt;
|prize={{pdollar}}6840&lt;br /&gt;
|class= [[Leader]]&lt;br /&gt;
|name= Brock&lt;br /&gt;
|game={{2v2|HeartGold|SoulSilver}}&lt;br /&gt;
|location=[[Fighting Dojo]]&lt;br /&gt;
|pokemon=6&lt;br /&gt;
&lt;br /&gt;
|pokemon1={{Pokémon/4&lt;br /&gt;
|pokemon=Golem&lt;br /&gt;
|ndex=076&lt;br /&gt;
|level=55&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|move1=Sandstorm&lt;br /&gt;
|move1type=Rock&lt;br /&gt;
|move1cat=Status&lt;br /&gt;
|move2=Rock Slide&lt;br /&gt;
|move2type=Rock&lt;br /&gt;
|move2cat=Physical&lt;br /&gt;
|move3=Rock Polish&lt;br /&gt;
|move3type=Rock&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
|move4=Earthquake&lt;br /&gt;
|move4type=Ground&lt;br /&gt;
|move4cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|pokemon2={{Pokémon/4&lt;br /&gt;
|pokemon=Relicanth&lt;br /&gt;
|ndex=369&lt;br /&gt;
|level=54&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Rock&lt;br /&gt;
|held=Lum Berry&lt;br /&gt;
|ability=Rock Head&lt;br /&gt;
|move1=Head Smash&lt;br /&gt;
|move1type=Rock&lt;br /&gt;
|move1cat=Physical&lt;br /&gt;
|move2=Aqua Tail&lt;br /&gt;
|move2type=Water&lt;br /&gt;
|move2cat=Physical&lt;br /&gt;
|move3=Earthquake&lt;br /&gt;
|move3type=Ground&lt;br /&gt;
|move3cat=Physical&lt;br /&gt;
|move4=Rest&lt;br /&gt;
|move4type=Psychic&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|pokemon3={{Pokémon/4&lt;br /&gt;
|pokemon=Omastar&lt;br /&gt;
|ndex=139&lt;br /&gt;
|level=56&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|type2=Water&lt;br /&gt;
|ability=Shell Armor&lt;br /&gt;
|move1=Protect&lt;br /&gt;
|move1type=Normal&lt;br /&gt;
|move1cat=Status&lt;br /&gt;
|move2=Sandstorm&lt;br /&gt;
|move2type=Rock&lt;br /&gt;
|move2cat=Status&lt;br /&gt;
|move3=Brine&lt;br /&gt;
|move3type=Water&lt;br /&gt;
|move3cat=Special&lt;br /&gt;
|move4=AncientPower&lt;br /&gt;
|move4type=Rock&lt;br /&gt;
|move4cat=Special&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|pokemon4={{Pokémon/4&lt;br /&gt;
|pokemon=Onix&lt;br /&gt;
|ndex=095&lt;br /&gt;
|level=61&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|move1=Stealth Rock&lt;br /&gt;
|move1type=Rock&lt;br /&gt;
|move1cat=Status&lt;br /&gt;
|move2=Rock Slide&lt;br /&gt;
|move2type=Rock&lt;br /&gt;
|move2cat=Physical&lt;br /&gt;
|move3=Rock Polish&lt;br /&gt;
|move3type=Rock&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
|move4=Sandstorm&lt;br /&gt;
|move4type=Rock&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|pokemon5={{Pokémon/4&lt;br /&gt;
|pokemon=Kabutops&lt;br /&gt;
|ndex=141&lt;br /&gt;
|level=55&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|type2=Water&lt;br /&gt;
|ability=Battle Armor&lt;br /&gt;
|move1=Rock Slide&lt;br /&gt;
|move1type=Rock&lt;br /&gt;
|move1cat=Physical&lt;br /&gt;
|move2=Aqua Jet&lt;br /&gt;
|move2type=Water&lt;br /&gt;
|move2cat=Physical&lt;br /&gt;
|move3=Endure&lt;br /&gt;
|move3type=Normal&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
|move4=Giga Drain&lt;br /&gt;
|move4type=Grass&lt;br /&gt;
|move4cat=Special&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|pokemon6={{Pokémon&lt;br /&gt;
|pokemon=Rampardos&lt;br /&gt;
|ndex=409&lt;br /&gt;
|level=57&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|ability=Mold Breaker&lt;br /&gt;
|move1=Earthquake&lt;br /&gt;
|move1type=Ground&lt;br /&gt;
|move1cat=Physical&lt;br /&gt;
|move2=Stone Edge&lt;br /&gt;
|move2type=Rock&lt;br /&gt;
|move2cat=Physical&lt;br /&gt;
|move3=Avalanche&lt;br /&gt;
|move3type=Ice&lt;br /&gt;
|move3cat=Physical&lt;br /&gt;
|move4=Rock Polish&lt;br /&gt;
|move4type=Rock&lt;br /&gt;
|move4cat=Status}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===={{Eng|Pokémon Stadium}}====&lt;br /&gt;
=====Round 1=====&lt;br /&gt;
{{Party|&lt;br /&gt;
color={{rock color}}|&lt;br /&gt;
bordercolor={{rock color dark}}|&lt;br /&gt;
headcolor={{rock color light}}|&lt;br /&gt;
sprite=Brock_Stadium.png{{!}}50px|&lt;br /&gt;
prize=None|&lt;br /&gt;
class=[[Leader]]|&lt;br /&gt;
name=Brock|&lt;br /&gt;
game=Round 1|&lt;br /&gt;
location=[[Pewter Gym]]|&lt;br /&gt;
pokemon=6|&lt;br /&gt;
pokemon1={{Pokémon|&lt;br /&gt;
gen=1|&lt;br /&gt;
ndex=095|&lt;br /&gt;
pokemon=Onix|&lt;br /&gt;
level=50|&lt;br /&gt;
type1=Rock|&lt;br /&gt;
type2=Ground|&lt;br /&gt;
move1=Bind|&lt;br /&gt;
move1type=Normal|&lt;br /&gt;
move2=Toxic|&lt;br /&gt;
move2type=Poison|&lt;br /&gt;
move3=Earthquake|&lt;br /&gt;
move3type=Ground|&lt;br /&gt;
move4=Rock Slide|&lt;br /&gt;
move4type=Rock}}|&lt;br /&gt;
pokemon2={{Pokémon|&lt;br /&gt;
gen=1|&lt;br /&gt;
ndex=075|&lt;br /&gt;
pokemon=Graveler|&lt;br /&gt;
level=50|&lt;br /&gt;
type1=Rock|&lt;br /&gt;
type2=Ground|&lt;br /&gt;
move1=Rock Slide|&lt;br /&gt;
move1type=Rock|&lt;br /&gt;
move2=Dig|&lt;br /&gt;
move2type=Ground|&lt;br /&gt;
move3=Selfdestruct|&lt;br /&gt;
move3type=Normal|&lt;br /&gt;
move4=Seismic Toss|&lt;br /&gt;
move4type=Fighting}}|&lt;br /&gt;
pokemon3={{Pokémon|&lt;br /&gt;
gen=1|&lt;br /&gt;
ndex=104|&lt;br /&gt;
pokemon=Cubone|&lt;br /&gt;
level=50|&lt;br /&gt;
type1=Ground|&lt;br /&gt;
move1=Body Slam|&lt;br /&gt;
move1type=Normal|&lt;br /&gt;
move2=Fissure|&lt;br /&gt;
move2type=Ground|&lt;br /&gt;
move3=Bone Club|&lt;br /&gt;
move3type=Ground|&lt;br /&gt;
move4=Submission|&lt;br /&gt;
move4type=Fighting}}|&lt;br /&gt;
pokemon4={{Pokémon|&lt;br /&gt;
gen=1|&lt;br /&gt;
ndex=037|&lt;br /&gt;
pokemon=Vulpix|&lt;br /&gt;
level=50|&lt;br /&gt;
type1=Fire|&lt;br /&gt;
move1=Swift|&lt;br /&gt;
move1type=Normal|&lt;br /&gt;
move2=Quick Attack|&lt;br /&gt;
move2type=Normal|&lt;br /&gt;
move3=Flamethrower|&lt;br /&gt;
move3type=Fire|&lt;br /&gt;
move4=Fire Spin|&lt;br /&gt;
move4type=Fire}}|&lt;br /&gt;
pokemon5={{Pokémon|&lt;br /&gt;
gen=1|&lt;br /&gt;
ndex=138|&lt;br /&gt;
pokemon=Omanyte|&lt;br /&gt;
level=50|&lt;br /&gt;
type1=Rock|&lt;br /&gt;
type2=Water|&lt;br /&gt;
move1=Horn Attack|&lt;br /&gt;
move1type=Normal|&lt;br /&gt;
move2=Spike Cannon|&lt;br /&gt;
move2type=Normal|&lt;br /&gt;
move3=Ice Beam|&lt;br /&gt;
move3type=Ice|&lt;br /&gt;
move4=Surf|&lt;br /&gt;
move4type=Water}}|&lt;br /&gt;
pokemon6={{Pokémon|&lt;br /&gt;
gen=1|&lt;br /&gt;
ndex=140|&lt;br /&gt;
pokemon=Kabuto|&lt;br /&gt;
level=50|&lt;br /&gt;
type1=Rock|&lt;br /&gt;
type2=Water|&lt;br /&gt;
move1=Absorb|&lt;br /&gt;
move1type=Grass|&lt;br /&gt;
move2=Slash|&lt;br /&gt;
move2type=Normal|&lt;br /&gt;
move3=Hydro Pump|&lt;br /&gt;
move3type=Water|&lt;br /&gt;
move4=Blizzard|&lt;br /&gt;
move4type=Ice}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Round 2=====&lt;br /&gt;
{{Party|&lt;br /&gt;
color={{rock color}}|&lt;br /&gt;
bordercolor={{rock color dark}}|&lt;br /&gt;
headcolor={{rock color light}}|&lt;br /&gt;
sprite=Brock_Stadium.png{{!}}50px|&lt;br /&gt;
prize=None|&lt;br /&gt;
class=[[Leader]]|&lt;br /&gt;
name=Brock|&lt;br /&gt;
game=Round 2|&lt;br /&gt;
location=[[Pewter Gym]]|&lt;br /&gt;
pokemon=6|&lt;br /&gt;
pokemon1={{Pokémon|&lt;br /&gt;
gen=1|&lt;br /&gt;
ndex=095|&lt;br /&gt;
pokemon=Onix|&lt;br /&gt;
level=50|&lt;br /&gt;
type1=Rock|&lt;br /&gt;
type2=Ground|&lt;br /&gt;
move1=Bind|&lt;br /&gt;
move1type=Normal|&lt;br /&gt;
move2=Rock Slide|&lt;br /&gt;
move2type=Rock|&lt;br /&gt;
move3=Earthquake|&lt;br /&gt;
move3type=Ground|&lt;br /&gt;
move4=Screech|&lt;br /&gt;
move4type=Normal}}|&lt;br /&gt;
pokemon2={{Pokémon|&lt;br /&gt;
gen=1|&lt;br /&gt;
ndex=042|&lt;br /&gt;
pokemon=Golbat|&lt;br /&gt;
level=50|&lt;br /&gt;
type1=Poison|&lt;br /&gt;
type2=Flying|&lt;br /&gt;
move1=Confuse Ray|&lt;br /&gt;
move1type=Ghost|&lt;br /&gt;
move2=Wing Attack|&lt;br /&gt;
move2type=Flying|&lt;br /&gt;
move3=Bide|&lt;br /&gt;
move3type=Normal|&lt;br /&gt;
move4=Take Down|&lt;br /&gt;
move4type=Normal}}|&lt;br /&gt;
pokemon3={{Pokémon|&lt;br /&gt;
gen=1|&lt;br /&gt;
ndex=076|&lt;br /&gt;
pokemon=Golem|&lt;br /&gt;
level=50|&lt;br /&gt;
type1=Rock|&lt;br /&gt;
type2=Ground|&lt;br /&gt;
move1=Rock Slide|&lt;br /&gt;
move1type=Rock|&lt;br /&gt;
move2=Dig|&lt;br /&gt;
move2type=Ground|&lt;br /&gt;
move3=Explosion|&lt;br /&gt;
move3type=Normal|&lt;br /&gt;
move4=Seismic Toss|&lt;br /&gt;
move4type=Fighting}}|&lt;br /&gt;
pokemon4={{Pokémon|&lt;br /&gt;
gen=1|&lt;br /&gt;
ndex=038|&lt;br /&gt;
pokemon=Ninetales|&lt;br /&gt;
level=50|&lt;br /&gt;
type1=Fire|&lt;br /&gt;
move1=Confuse Ray|&lt;br /&gt;
move1type=Ghost|&lt;br /&gt;
move2=Flamethrower|&lt;br /&gt;
move2type=Fire|&lt;br /&gt;
move3=Fire Spin|&lt;br /&gt;
move3type=Fire|&lt;br /&gt;
move4=Bide|&lt;br /&gt;
move4type=Normal}}|&lt;br /&gt;
pokemon5={{Pokémon|&lt;br /&gt;
gen=1|&lt;br /&gt;
ndex=051|&lt;br /&gt;
pokemon=Dugtrio|&lt;br /&gt;
level=50|&lt;br /&gt;
type1=Ground|&lt;br /&gt;
move1=Dig|&lt;br /&gt;
move1type=Ground|&lt;br /&gt;
move2=Slash|&lt;br /&gt;
move2type=Normal|&lt;br /&gt;
move3=Rock Slide|&lt;br /&gt;
move3type=Rock|&lt;br /&gt;
move4=Sand-Attack|&lt;br /&gt;
move4type=Normal}}|&lt;br /&gt;
pokemon6={{Pokémon|&lt;br /&gt;
gen=1|&lt;br /&gt;
ndex=139|&lt;br /&gt;
pokemon=Omastar|&lt;br /&gt;
level=50|&lt;br /&gt;
type1=Rock|&lt;br /&gt;
type2=Water|&lt;br /&gt;
move1=Double-Edge|&lt;br /&gt;
move1type=Normal|&lt;br /&gt;
move2=Toxic|&lt;br /&gt;
move2type=Poison|&lt;br /&gt;
move3=Ice Beam|&lt;br /&gt;
move3type=Ice|&lt;br /&gt;
move4=Surf|&lt;br /&gt;
move4type=Water}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===={{g|Stadium 2}}====&lt;br /&gt;
=====Round 1=====&lt;br /&gt;
{{Party|&lt;br /&gt;
color={{rock color}}|&lt;br /&gt;
bordercolor={{rock color dark}}|&lt;br /&gt;
headcolor={{rock color light}}|&lt;br /&gt;
sprite=S2_Leader_Brock.png|&lt;br /&gt;
prize=None|&lt;br /&gt;
class=[[Leader]]|&lt;br /&gt;
name=Brock|&lt;br /&gt;
game=Round 1|&lt;br /&gt;
location=[[Pewter Gym]]|&lt;br /&gt;
pokemon=6|&lt;br /&gt;
pokemon1={{Pokémon|&lt;br /&gt;
gen=2|&lt;br /&gt;
ndex=095|&lt;br /&gt;
pokemon=Onix|&lt;br /&gt;
gender=male|&lt;br /&gt;
level=50|&lt;br /&gt;
type1=Rock|&lt;br /&gt;
type2=Ground|&lt;br /&gt;
held=Quick Claw|&lt;br /&gt;
move1=Bide|&lt;br /&gt;
move1type=Normal|&lt;br /&gt;
move2=Strength|&lt;br /&gt;
move2type=Normal|&lt;br /&gt;
move3=Rock Throw|&lt;br /&gt;
move3type=Rock|&lt;br /&gt;
move4=Earthquake|&lt;br /&gt;
move4type=Ground}}|&lt;br /&gt;
pokemon2={{Pokémon|&lt;br /&gt;
gen=2|&lt;br /&gt;
ndex=076|&lt;br /&gt;
pokemon=Golem|&lt;br /&gt;
gender=male|&lt;br /&gt;
level=50|&lt;br /&gt;
type1=Rock|&lt;br /&gt;
type2=Ground|&lt;br /&gt;
held=Scope Lens|&lt;br /&gt;
move1=Rollout|&lt;br /&gt;
move1type=Rock|&lt;br /&gt;
move2=Rock Throw|&lt;br /&gt;
move2type=Rock|&lt;br /&gt;
move3=Magnitude|&lt;br /&gt;
move3type=Ground|&lt;br /&gt;
move4=Defense Curl|&lt;br /&gt;
move4type=Normal}}|&lt;br /&gt;
pokemon3={{Pokémon|&lt;br /&gt;
gen=2|&lt;br /&gt;
ndex=127|&lt;br /&gt;
pokemon=Pinsir|&lt;br /&gt;
gender=male|&lt;br /&gt;
level=50|&lt;br /&gt;
type1=Bug|&lt;br /&gt;
held=Focus Band|&lt;br /&gt;
move1=Strength|&lt;br /&gt;
move1type=Normal|&lt;br /&gt;
move2=Submission|&lt;br /&gt;
move2type=Fighting|&lt;br /&gt;
move3=Fury Cutter|&lt;br /&gt;
move3type=Bug|&lt;br /&gt;
move4=Seismic Toss|&lt;br /&gt;
move4type=Fighting}}|&lt;br /&gt;
pokemon4={{Pokémon|&lt;br /&gt;
gen=2|&lt;br /&gt;
ndex=139|&lt;br /&gt;
pokemon=Omastar|&lt;br /&gt;
gender=male|&lt;br /&gt;
level=50|&lt;br /&gt;
type1=Rock|&lt;br /&gt;
type2=Water|&lt;br /&gt;
held=Miracle Berry|&lt;br /&gt;
move1=Surf|&lt;br /&gt;
move1type=Water|&lt;br /&gt;
move2=Bite|&lt;br /&gt;
move2type=Dark|&lt;br /&gt;
move3=Blizzard|&lt;br /&gt;
move3type=Ice|&lt;br /&gt;
move4=AncientPower|&lt;br /&gt;
move4type=Rock}}|&lt;br /&gt;
pokemon5={{Pokémon|&lt;br /&gt;
gen=2|&lt;br /&gt;
ndex=141|&lt;br /&gt;
pokemon=Kabutops|&lt;br /&gt;
gender=male|&lt;br /&gt;
level=50|&lt;br /&gt;
type1=Rock|&lt;br /&gt;
type2=Water|&lt;br /&gt;
held=PRZCureBerry|&lt;br /&gt;
move1=Surf|&lt;br /&gt;
move1type=Water|&lt;br /&gt;
move2=Slash|&lt;br /&gt;
move2type=Normal|&lt;br /&gt;
move3=Sleep Talk|&lt;br /&gt;
move3type=Normal|&lt;br /&gt;
move4=AncientPower|&lt;br /&gt;
move4type=Rock}}|&lt;br /&gt;
pokemon6={{Pokémon|&lt;br /&gt;
gen=2|&lt;br /&gt;
ndex=205|&lt;br /&gt;
pokemon=Forretress|&lt;br /&gt;
gender=female|&lt;br /&gt;
level=50|&lt;br /&gt;
types3=2|&lt;br /&gt;
type1=Bug|&lt;br /&gt;
type2=Steel|&lt;br /&gt;
held=Mint Berry|&lt;br /&gt;
move1=Rollout|&lt;br /&gt;
move1type=Rock|&lt;br /&gt;
move2=Take Down|&lt;br /&gt;
move2type=Normal|&lt;br /&gt;
move3=Giga Drain|&lt;br /&gt;
move3type=Grass|&lt;br /&gt;
move4=Defense Curl|&lt;br /&gt;
move4type=Normal}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Round 2=====&lt;br /&gt;
{{Party|&lt;br /&gt;
color={{rock color}}|&lt;br /&gt;
bordercolor={{rock color dark}}|&lt;br /&gt;
headcolor={{rock color light}}|&lt;br /&gt;
sprite=S2_Leader_Brock.png|&lt;br /&gt;
prize=None|&lt;br /&gt;
class=[[Leader]]|&lt;br /&gt;
name=Brock|&lt;br /&gt;
game=Round 2|&lt;br /&gt;
location=[[Pewter Gym]]|&lt;br /&gt;
pokemon=6|&lt;br /&gt;
pokemon1={{Pokémon|&lt;br /&gt;
gen=2|&lt;br /&gt;
ndex=208|&lt;br /&gt;
pokemon=Steelix|&lt;br /&gt;
level=50|&lt;br /&gt;
type1=Steel|&lt;br /&gt;
type2=Ground|&lt;br /&gt;
held=Scope Lens|&lt;br /&gt;
move1=Fissure|&lt;br /&gt;
move1type=Ground|&lt;br /&gt;
move2=Return|&lt;br /&gt;
move2type=Normal|&lt;br /&gt;
move3=Earthquake|&lt;br /&gt;
move3type=Ground|&lt;br /&gt;
move4=Rock Slide|&lt;br /&gt;
move4type=Rock}}|&lt;br /&gt;
pokemon2={{Pokémon|&lt;br /&gt;
gen=2|&lt;br /&gt;
ndex=112|&lt;br /&gt;
pokemon=Rhydon|&lt;br /&gt;
level=50|&lt;br /&gt;
type1=Ground|&lt;br /&gt;
type2=Rock|&lt;br /&gt;
held=Quick Claw|&lt;br /&gt;
move1=Fissure|&lt;br /&gt;
move1type=Ground|&lt;br /&gt;
move2=Earthquake|&lt;br /&gt;
move2type=Ground|&lt;br /&gt;
move3=Rock Slide|&lt;br /&gt;
move3type=Rock|&lt;br /&gt;
move4=Double-Edge|&lt;br /&gt;
move4type=Normal}}|&lt;br /&gt;
pokemon3={{Pokémon|&lt;br /&gt;
gen=2|&lt;br /&gt;
ndex=080|&lt;br /&gt;
pokemon=Slowbro|&lt;br /&gt;
level=50|&lt;br /&gt;
type1=Water|&lt;br /&gt;
type2=Psychic|&lt;br /&gt;
held=Bright Powder|&lt;br /&gt;
move1=Fissure|&lt;br /&gt;
move1type=Ground|&lt;br /&gt;
move2=Surf|&lt;br /&gt;
move2type=Water|&lt;br /&gt;
move3=Psychic|&lt;br /&gt;
move3type=Psychic|&lt;br /&gt;
move4=Flamethrower|&lt;br /&gt;
move4type=Fire}}|&lt;br /&gt;
pokemon4={{Pokémon|&lt;br /&gt;
gen=2|&lt;br /&gt;
ndex=213|&lt;br /&gt;
pokemon=Shuckle|&lt;br /&gt;
level=50|&lt;br /&gt;
type1=Bug|&lt;br /&gt;
type2=Rock|&lt;br /&gt;
held=Leftovers|&lt;br /&gt;
move1=Defense Curl|&lt;br /&gt;
move1type=Normal|&lt;br /&gt;
move2=Rollout|&lt;br /&gt;
move2type=Rock|&lt;br /&gt;
move3=Safeguard|&lt;br /&gt;
move3type=Normal|&lt;br /&gt;
move4=Wrap|&lt;br /&gt;
move4type=Normal}}|&lt;br /&gt;
pokemon5={{Pokémon|&lt;br /&gt;
gen=2|&lt;br /&gt;
ndex=214|&lt;br /&gt;
pokemon=Heracross|&lt;br /&gt;
level=50|&lt;br /&gt;
type1=Bug|&lt;br /&gt;
type2=Fighting|&lt;br /&gt;
held=Focus Band|&lt;br /&gt;
move1=Counter|&lt;br /&gt;
move1type=Fighting|&lt;br /&gt;
move2=Reversal|&lt;br /&gt;
move2type=Fighting|&lt;br /&gt;
move3=Megahorn|&lt;br /&gt;
move3type=Bug|&lt;br /&gt;
move4=Earthquake|&lt;br /&gt;
move4type=Ground}}|&lt;br /&gt;
pokemon6={{Pokémon|&lt;br /&gt;
gen=2|&lt;br /&gt;
ndex=217|&lt;br /&gt;
pokemon=Ursaring|&lt;br /&gt;
level=50|&lt;br /&gt;
type1=Normal|&lt;br /&gt;
held=Mint Berry|&lt;br /&gt;
move1=Slash|&lt;br /&gt;
move1type=Normal|&lt;br /&gt;
move2=Rollout|&lt;br /&gt;
move2type=Rock|&lt;br /&gt;
move3=Defense Curl|&lt;br /&gt;
move3type=Normal|&lt;br /&gt;
move4=Focus Energy|&lt;br /&gt;
move4type=Normal}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Quotes===&lt;br /&gt;
{| align=right border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #000; border-collapse: collapse;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
| [[Image:Brockblue.png]]&lt;br /&gt;
| [[Image:Y_Brock.png]]&lt;br /&gt;
| [[Image:Brock_02.png]]&lt;br /&gt;
|- align=center style=&amp;quot;font-size: 80%;&amp;quot;&lt;br /&gt;
| Brock&#039;s sprite from&amp;lt;br&amp;gt;[[Generation I]]&lt;br /&gt;
| Brock&#039;s sprite from&amp;lt;br&amp;gt;{{game|Yellow}}&lt;br /&gt;
| Brock&#039;s sprite from&amp;lt;br&amp;gt;[[Generation II]]&lt;br /&gt;
|- align=center&lt;br /&gt;
| [[Image:SpriteBrock.png]]&lt;br /&gt;
| [[Image:BrockHGSS.gif‎ ]]&lt;br /&gt;
| [[Image:VSBrock.png]]&lt;br /&gt;
|- align=center style=&amp;quot;font-size: 80%;&amp;quot;&lt;br /&gt;
| Brock&#039;s sprite from&amp;lt;br&amp;gt;[[Generation III]]&lt;br /&gt;
| Brock&#039;s sprite from&amp;lt;br&amp;gt;[[Generation IV]]&lt;br /&gt;
| Brock&#039;s VS sprite from&amp;lt;br&amp;gt;[[Generation IV]]&lt;br /&gt;
|- align=center&lt;br /&gt;
| [[Image:Brock Stadium.png]]&lt;br /&gt;
| [[Image:S2_Leader_Brock.png]]&lt;br /&gt;
|- align=center style=&amp;quot;font-size: 80%;&amp;quot;&lt;br /&gt;
|Brock&#039;s artwork from&amp;lt;br&amp;gt;{{Eng|Pokémon Stadium}}&lt;br /&gt;
|Brock&#039;s artwork from&amp;lt;br&amp;gt;[[Pokémon Stadium 2]]&lt;br /&gt;
|}&lt;br /&gt;
===={{game|Red and Blue|s}}====&lt;br /&gt;
&#039;&#039;&amp;quot;I&#039;m Brock! I&#039;m Pewter&#039;s Gym Leader! I believe in rock hard defense and determination! That&#039;s why my Pokémon are all the Rock-type! Do you still want to challenge me? Fine then! Show me your best!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;I took you for granted. As proof of your victory, here&#039;s the Boulder Badge!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===={{game|Yellow}}====&lt;br /&gt;
&#039;&#039;&amp;quot;I&#039;m Brock! I&#039;m Pewter&#039;s Gym Leader! I believe in rock hard defense and determination! That&#039;s why my Pokémon are all the Rock-type! Do you still want to challenge me? Fine then! Show me your best!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;I took you for granted. As proof of your victory, here&#039;s the Boulder Badge!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;There are all kinds of Trainers in the world! Some raise Pokémon for fights. Some see them as pets. I&#039;m in training to become a Pokémon Breeder.  If you take your Pokémon training seriously, go visit the gym in Cerulean and test your abilities!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===={{game|FireRed and LeafGreen|s}}====&lt;br /&gt;
&#039;&#039;&amp;quot;So, you&#039;re here. I&#039;m Brock. I&#039;m Pewter&#039;s Gym Leader. My rock-hard willpower is evident even in my Pokémon. My Pokémon are all rock hard, and have true-grit determination. That&#039;s right - my Pokémon are all the Rock-type! Fuhaha! You&#039;re going to challenge me knowing that you&#039;ll lose? That&#039;s the Trainer&#039;s honor that compels you to challenge me. Fine, then! Show me your best!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;I took you for granted, and so I lost. As proof of your victory, I confer on you this...the official Pokémon League Boulder Badge.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;There are all kind of Trainers in this huge world of ours. You appear to be very gifted as a Pokémon Trainer. So let me make a suggestion. Go to the [[Cerulean Gym|Gym in Cerulean]] and test your abilities.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===={{game|Gold and Silver|s}}====&lt;br /&gt;
&#039;&#039;&amp;quot;Wow, it&#039;s not often that we get a challenger from Johto. I&#039;m Brock, the Pewter Gym Leader. I&#039;m an expert on Rock-type Pokémon. My Pokémon are impervious to most physical attacks. You&#039;ll have a hard time inflicting any damage. Come on!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Your Pokémon&#039;s powerful attacks overcame my rock-hard defense... You&#039;re stronger than I expected... Go ahead--take this Badge.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===={{game|HeartGold and SoulSilver|s}}====&lt;br /&gt;
&#039;&#039;&#039;Pewter Gym&#039;&#039;&#039;&lt;br /&gt;
*Before battle&lt;br /&gt;
:&#039;&#039;&amp;quot;Wow, it&#039;s not often that we get a challenger from Johto. I&#039;m Brock, the Pewter Gym Leader. I&#039;m an expert on Rock-type Pokémon. My Pokémon are impervious to most physical attacks. You&#039;ll have a hard time inflicting any damage. Come on!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*After sending out last Pokémon&lt;br /&gt;
:&#039;&#039;&amp;quot;Ah ha ha! It itches! It itches!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*During battle&lt;br /&gt;
:&#039;&#039;&amp;quot;Ow ow ow ow ow...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*When defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;Looks like you&#039;re the stronger one...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*After being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;Your Pokémon&#039;s powerful attacks overcame my rock-hard resistance... You&#039;re stronger than I expected... Go ahead - take this Badge.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&amp;quot;I really enjoyed the battle with you, &amp;lt;player&amp;gt;! I&#039;ll give you the move Rock Slide, too. It can sometimes cause your foe to flinch.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&amp;quot;The world is huge. There are still many strong Trainers like you. Just wait and see. I&#039;m going to become a lot stronger, too.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PokéGear Phone&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Hello... What&#039;s up? I&#039;m doing great! I can take a break on Saturday evenings, if you want to give me a call again then.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Saturday evening:&lt;br /&gt;
:&#039;&#039;&amp;quot;Hello... What&#039;s up? I&#039;m doing great! Hey, you called at just the right time! I&#039;m free right now. Want to battle me again?&amp;quot;&#039;&#039;&lt;br /&gt;
::No: &#039;&#039;&amp;quot;Is that so... Well, I suppose you must have a lot of things to do yourself...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;All right, all right! I&#039;m looking forward to it! I&#039;ll meet you at the Fighting Dojo in Saffron City! I won&#039;t be at the Pewter Gym, all right? Don&#039;t get confused!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{main|Brock (anime)}}&lt;br /&gt;
&lt;br /&gt;
In the anime, while, like later Gym Leaders, Brock appeared primarily as an opponent to {{Ash}} in his [[EP005|debut episode]], unlike them, he requested to join Ash on his journey, aiming to be the world&#039;s greatest {{tc|Pokémon Breeder}}, and leaving the Gym in the hands of his father, {{an|Flint}}, who had finally revealed himself to have returned from his journey. Brock advised Ash throughout the [[Kanto]] series, then left briefly during the [[Orange Archipelago]] arc to assist [[Professor Ivy]]. He returned to Ash&#039;s side in [[Johto]], and with brief returns to [[Pewter City]] at the end of each series, joined him for his journeys in [[Hoenn]] and [[Sinnoh]] as well.&lt;br /&gt;
&lt;br /&gt;
Brock mainly provides an advisory role to the other main characters of the anime, being several years older than the rest of them. His knowledge of Pokémon battles is great, causing him to often referee matches between Ash and others. Brock also fancies himself as somewhat a ladies&#039; man, though each time he hits on someone, he is either rejected outright, pulled away by {{an|Misty}} or [[Max]], or, most recently, {{m|Poison Jab}}bed by his {{TP|Brock|Croagunk}}.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In Pokémon Adventures===&lt;br /&gt;
[[File:Brock Special.png|right|thumb|Brock and his {{p|Geodude}}]]&lt;br /&gt;
Brock debuts in &#039;&#039;[[PS005|Onix is On!]]&#039;&#039; of the {{chap|Red, Green &amp;amp; Blue}}, however he is mentioned earlier by {{adv|Blue}} in &#039;&#039;[[PS004|Wanted: Pikachu!]]&#039;&#039; about being bored by no-one being able to defeat him, or even get past the preliminaries. To gain access to Brock, a Trainer must win several rounds of battles against special Trainers of the Gym, and all of those battles are watched by him from a special room.&lt;br /&gt;
&lt;br /&gt;
Brock is a brave Trainer, and he assists [[Erika]] and [[Misty]] in their {{pkmn|battle}}s against [[Team Rocket]]. He also gave {{adv|Yellow}} a {{p|Graveler}} after the good [[Gym Leader]]s of Kanto battled Agatha&#039;s mind-controlling {{p|Gastly}}. However, he is also shown to be quick to anger and restless in his search for a good battle, and when discovering that {{adv|Red}}&#039;s [[Pika]], the only remaining Pokémon of his, was disobedient, deemed his wins &amp;quot;dumb luck&amp;quot; and sought for a finisher attack instantly. However, when the boy begins to gain his Pokémon&#039;s trust, it chooses to fight for him and defeats his Onix.&lt;br /&gt;
&lt;br /&gt;
After Blaine figured out that Red must have been at Mt. Moon before going missing, Brock volunteered to search there, since Mt. Moon was closest to [[Pewter City]]. He then found a cast of {{adv|Red}} frozen in ice there and contacted Blaine. Before all of the information could be exchanged, he found out that Pewter City was under attack by a group of [[Bruno]]&#039;s {{p|Machop}} that was searching for Brock&#039;s {{badge|Boulder}}, and he left to protect it.&lt;br /&gt;
&lt;br /&gt;
A few years later, he, along with Erika and Misty, traveled to Johto for the Gym Leader Tournament at the [[Indigo Plateau]], where he faced off against the expert of the newly discovered {{type|Steel}}, [[Jasmine]]. He lost the match and later fought against Team Rocket on the [[Magnet Train]].&lt;br /&gt;
&lt;br /&gt;
Aside from being a Gym Leader, Brock also works as a security guard at the [[Pewter Museum of Science]].&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
This listing is of Brock&#039;s Pokémon in &#039;&#039;Pokémon Adventures&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=====On hand=====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Brock&lt;br /&gt;
|pkmn=Geodude (×6)&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|img=Brock Geodude Adventures.png&lt;br /&gt;
|epnum=PS005&lt;br /&gt;
|epname=Onix is On&lt;br /&gt;
|desc=Brock owns six {{p|Geodude}}, nicknamed Geoone, Geotwo and Geothree and so on. The often grasp each others wrists in order to circle around Brock in order to protect him. During the {{chap|Gold, Silver &amp;amp; Crystal}}, they used their {{m|Magnitude}} to stop the Magnet Train. However, the impact sent it off course, causing it to almost crash before it was saved by {{adv|Red}}&#039;s {{p|Snorlax|Lax}}.}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Brock&lt;br /&gt;
|pkmn=Onix&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|img=Brock Onix Adventures.png&lt;br /&gt;
|epnum=PS005&lt;br /&gt;
|epname=Onix is On&lt;br /&gt;
|desc={{p|Onix}} is arguably Brock&#039;s most powerful Pokémon and is apparently well known for its speed, which causes shock waves when it moves. Onix was first used in battle against {{adv|Red}}&#039;s [[Pika]]. Despite the type advantage, Onix was defeated by the small electric type after it came to fight for Red of its own will. Three years later, Onix was sent out by Brock to use as a bridge when a bridge in the [[Tohjo Falls]] went out while Brock, Erika and Misty were heading to Johto, during which Misty is joined by {{p|Suicune}}. However, it itself collapsed when they were all attacked by a large group of {{p|Zubat}}, {{p|Golbat}} and {{p|Crobat}}. Once the group finally made it to the Indigo Plateau, Brock used Onix in his battle with Jasmine. It lost to Jasmine&#039;s {{p|Steelix}}, which he initially mistook as an Onix of a different variety due to its rock covering used to hide the fact that it was a new, undiscovered species at the time. Its known attacks are {{m|Rock Throw}}, {{m|Skull Bash}} and {{m|Bind}}.}}&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Brock&lt;br /&gt;
|pkmn=Kabutops&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|type2=Water&lt;br /&gt;
|img=Brock Kabutops Adventures.png&lt;br /&gt;
|epnum=PS150&lt;br /&gt;
|epname=Light Up My Days, Chinchou!&lt;br /&gt;
|desc=Brock met {{p|Kabutops}} when it was a {{p|Kabuto}} in the [[Pewter Museum of Science]] during the [[Elite Four]]&#039;s invasion of [[Kanto]], and received and later evolved it for protecting it during the ordeal. It knows many ancient attacks and is a very powerful member of Brock&#039;s team and was able to easily hold its own against Jasmine&#039;s [[Amphy]], nearly winning him the match.}}&lt;br /&gt;
&lt;br /&gt;
=====Given away=====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Brock&lt;br /&gt;
|pkmn=Graveler&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|img=Brock Graveler Adventure.png&lt;br /&gt;
|epnum=PS005&lt;br /&gt;
|epname=Onix is On&lt;br /&gt;
|desc=Brock&#039;s {{p|Graveler}} was first seen as it watched Red battle the trainers in the [[Pewter Gym]]. Later on, Brock gave it to Yellow, who has since evolved it into a {{p|Golem}}.}}&lt;br /&gt;
&lt;br /&gt;
===In Electric Tale of Pikachu===&lt;br /&gt;
Since the [[Electric Tale of Pikachu]] is based heavily on the {{pkmn|anime}}, Brock&#039;s appearances in it are mostly comparable to his anime appearances. However, he is not constantly traveling with Ash in the manga.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[ET04|Haunting My Dreams]]&#039;&#039;, there are hints about him being [[MangaShipping|in a relationship]] with [[Sabrina]].&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #000; border-collapse: collapse;&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;200px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[File:074.png]]&amp;lt;br&amp;gt;{{p|Geodude}} (×2)&lt;br /&gt;
| align=center | [[File:095.png]]&amp;lt;br&amp;gt;{{p|Onix}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===In [[Pokémon Pocket Monsters]]===&lt;br /&gt;
Brock debuts in [[Pokémon Pocket Monsters volume 1|volume one]], chapter three of the manga. He owns many Pokémon he had caught over the years and one of them turned out to be {{TP|Isamu Akai|Clefairy}}&#039;s cousin, {{TP|Isamu Akai|Pikachu}}.&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #000; border-collapse: collapse;&amp;quot; cellspacing=&amp;quot;0&amp;quot; width=&amp;quot;200px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[File:025.png]]&amp;lt;br&amp;gt;{{TP|Isamu Akai|Pikachu}}&lt;br /&gt;
| align=center | [[File:095.png]]&amp;lt;br&amp;gt;{{p|Onix}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===In [[Pokemon Zensho]]===&lt;br /&gt;
In &#039;&#039;Pocket Monsters Zensho&#039;&#039;, Brock is the first Gym Leader {{Zensho|Satoshi}} battles.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
There is a [[Theme Deck]] named for Brock in the {{TCG|Gym Heroes}} expansion. It has two versions,{{TCG|Brock|English}} and [[Nivi City Gym (TCG)|Japanese]].&lt;br /&gt;
===Artwork===&lt;br /&gt;
Artwork from the cards:&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Brocktrainer.jpg|Brock and the Boulder Badge.&lt;br /&gt;
Image:Brock-TCG1.jpg|Brock and the Boulder Badge.&lt;br /&gt;
Image:Brocks-Training-Method.jpg|Brock feeds his Onix.&lt;br /&gt;
Image:Brocks-Protection.jpg|Brock wears a &amp;quot;Rocky&amp;quot; Onix shirt.&lt;br /&gt;
Image:Blaine-Quiz3.jpg|Brock gets frustrated with Blaine&#039;s quizzes.&lt;br /&gt;
Image:BrockVS.png|Brock&#039;s updated {{tcg|VS}} headshot.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
This listing is of cards mentioning or featuring Brock or his Pokémon in the [[Pokémon Trading Card Game|Pokémon TCG]].&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{tcg Fighting color}};&amp;quot; &lt;br /&gt;
!Name&lt;br /&gt;
!Type&lt;br /&gt;
!Level&lt;br /&gt;
!Rarity&lt;br /&gt;
!Set&lt;br /&gt;
!Set no.&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Heroes|Brock&#039;s Rhydon|2}} || {{e|Fighting}} || 38 || [[Image:Rarity Rare.png|Rare Holographic]]H || {{TCG|Gym Heroes}} || 2/132&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | {{TCG ID|Gym Heroes|Brock|15}} || rowspan=2 | - || rowspan=2 | - || [[Image:Rarity Rare.png|Rare Holographic]]H || rowspan=2 | {{TCG|Gym Heroes}} || 15/132&lt;br /&gt;
|-&lt;br /&gt;
| {{rar|Rare}} || 98/132&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Heroes|Brock&#039;s Golem|20}} || {{e|Fighting}} || 40 || {{rar|Rare}} || {{TCG|Gym Heroes}} || 20/132&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Heroes|Brock&#039;s Onix|21}} || {{e|Fighting}} || 30 || {{rar|Rare}} || {{TCG|Gym Heroes}} || 21/132&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Heroes|Brock&#039;s Rhyhorn|22}} || {{e|Fighting}} || 25 || {{rar|Rare}} || {{TCG|Gym Heroes}} || 22/132&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Heroes|Brock&#039;s Sandslash|23}} || {{e|Fighting}} || 26 || {{rar|Rare}} || {{TCG|Gym Heroes}} || 23/132&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Heroes|Brock&#039;s Zubat|24}} || {{e|Grass}} || 5 || {{rar|Rare}} || {{TCG|Gym Heroes}} || 24/132&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Heroes|Brock&#039;s Geodude|38}} || {{e|Fighting}} || 17 || {{rar|Uncommon}} || {{TCG|Gym Heroes}} || 38/132&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Heroes|Brock&#039;s Golbat|39}} || {{e|Grass}} || 30 || {{rar|Uncommon}} || {{TCG|Gym Heroes}} || 39/132&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Heroes|Brock&#039;s Graveler|40}} || {{e|Fighting}} || 30 || {{rar|Uncommon}} || {{TCG|Gym Heroes}} || 40/132&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Heroes|Brock&#039;s Lickitung|41}} || {{e|Colorless}} || 24 || {{rar|Uncommon}} || {{TCG|Gym Heroes}} || 41/132&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Heroes|Brock&#039;s Geodude|66}} || {{e|Fighting}} || 13 || {{rar|Common}} || {{TCG|Gym Heroes}} || 66/132&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Heroes|Brock&#039;s Mankey|67}} || {{e|Fighting}} || 10 || {{rar|Common}} || {{TCG|Gym Heroes}} || 67/132&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Heroes|Brock&#039;s Mankey|68}} || {{e|Fighting}} || 12 || {{rar|Common}} || {{TCG|Gym Heroes}} || 68/132&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Heroes|Brock&#039;s Onix|69}} || {{e|Fighting}} || 41 || {{rar|Common}} || {{TCG|Gym Heroes}} || 69/132&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Heroes|Brock&#039;s Rhyhorn|70}} || {{e|Fighting}} || 29 || {{rar|Common}} || {{TCG|Gym Heroes}} || 70/132&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Heroes|Brock&#039;s Sandshrew|71}} || {{e|Fighting}} || 13 || {{rar|Common}} || {{TCG|Gym Heroes}} || 71/132&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Heroes|Brock&#039;s Sandshrew|72}} || {{e|Fighting}} || 20 || {{rar|Common}} || {{TCG|Gym Heroes}} || 72/132&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Heroes|Brock&#039;s Vulpix|73}} || {{e|Fire}} || 10 || {{rar|Common}} || {{TCG|Gym Heroes}} || 73/132&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Heroes|Brock&#039;s Zubat|74}} || {{e|Grass}} || 11 || {{rar|Common}} || {{TCG|Gym Heroes}} || 74/132&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Heroes|Brock&#039;s Training Method|106}} || - || - || {{rar|Uncommon}} || {{TCG|Gym Heroes}} || 106/132&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Heroes|Pewter City Gym|115}} || - || - || {{rar|Uncommon}} || {{TCG|Gym Heroes}} || 115/132&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Challenge|Brock&#039;s Ninetales|3}} || {{e|Fire}} || 30 || [[Image:Rarity Rare.png|Rare Holographic]]H || {{TCG|Gym Challenge}} || 3/132&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Challenge|Brock&#039;s Dugtrio|22}} || {{e|Fighting}} || 27 || {{rar|Rare}} || {{TCG|Gym Challenge}} || 22/132&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Challenge|Brock&#039;s Graveler|34}} || {{e|Fighting}} || 32 || {{rar|Uncommon}} || {{TCG|Gym Challenge}} || 34/132&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Challenge|Brock&#039;s Primeape|35}} || {{e|Fighting}} || 32 || {{rar|Uncommon}} || {{TCG|Gym Challenge}} || 35/132&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Challenge|Brock&#039;s Sandslash|36}} || {{e|Fighting}} || 34 || {{rar|Uncommon}} || {{TCG|Gym Challenge}} || 36/132&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Challenge|Brock&#039;s Vulpix|37}} || {{e|Fire}} || 16 || {{rar|Uncommon}} || {{TCG|Gym Challenge}} || 37/132&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Challenge|Brock&#039;s Diglett|67}} || {{e|Fighting}} || 13 || {{rar|Common}} || {{TCG|Gym Challenge}} || 67/132&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Challenge|Brock&#039;s Geodude|68}} || {{e|Fighting}} || 15 || {{rar|Common}} || {{TCG|Gym Challenge}} || 68/132&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Challenge|Brock&#039;s Protection|101}} || - || - || {{rar|Rare}} || {{TCG|Gym Challenge}} || 101/132&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|VS|Brock&#039;s Omastar|68}} || {{e|Fighting}} || - || {{rar|Common}} || {{TCG|Pokémon VS}} (no English release) || 068/141&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|VS|Brock&#039;s Kabutops|69}} || {{e|Fighting}} || - || {{rar|Common}} || {{TCG|Pokémon VS}} (no English release) || 069/141&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|5th Movie Half Deck|Brock&#039;s Crobat|2}} || {{e|Grass}} || - || - || {{TCG|5th Movie Half Deck}} (no English release) || 002/018&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|8th Movie Half Deck|Brock&#039;s Forretress|11}} || {{e|Metal}} || - || - || {{TCG|8th Movie Half Deck}} (no English release) || 011/020&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|9th Movie Half Deck|Brock&#039;s Marshtomp|8}} || {{e|Fighting}} || - || - || {{TCG|9th Movie Half Deck}} (no English release) || 008/019&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|ADV-P Promo|Brock&#039;s Mudkip|38}} || {{e|Water}} || - || - || {{TCG|ADV-P Promotional cards}} (no English release) || 038/ADV-P&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Movie Random Pack Promo|Croagunk M|13}} || {{e|Psychic}} || 38 || - || {{TCG|Movie Commemoration Random Pack}} (no English release) || 013/022&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the TFG==&lt;br /&gt;
{{TFG ID|Next Quest|Brock|39}} appears as a rare Trainer figure in the launch set, {{TFG|Next Quest}}, of the [[Pokémon Trading Figure Game]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the video games (notably, the [[Pokémon Stadium series]]), Brock has been shown with several Pokémon that he would later own in the anime ({{p|Golbat}} in Stadium&#039;s Round 2 fight, {{p|Forretress}} in Stadium 2&#039;s Round 1 fight, and {{p|Steelix}} in Stadium 2&#039;s Round 2 fight).&lt;br /&gt;
* Despite being a Rock-type [[Pokémon Trainer]], none of his Pokémon knew any Rock-type moves in [[Generation I]]. This did not occur in [[Generation III]] due to his chosen TM changing from {{TM|34|Bide}} to {{TM|39|Rock Tomb}}.&lt;br /&gt;
* Brock is one of two [[Gym Leader]]s not to give the {{player}} a TM of his {{t|Rock|Gym&#039;s specialty type}}, the other being [[Falkner]]. This is only true in [[Generation I]].&lt;br /&gt;
** However, in [[Generation II]] there was no TM that contained a {{type2|Flying}} move for Falkner to give, whereas in [[Generation I]] {{m|Rock Slide}} is available by [[TM48]].&lt;br /&gt;
* In {{2v2|HeartGold|SoulSilver}}, Brock trades the player a {{p|Rhyhorn}} knowing {{m|Thunder Fang}} (an [[egg move]]) in exchange for a {{p|Bonsly}}. This may be a reference to his anime counterpart, who is a [[Pokémon Breeder]] and once owned a [[Brock&#039;s Sudowoodo|Bonsly]] as well before it evolved.&lt;br /&gt;
* Out of all of his Pokémon in the handheld games, only {{p|Rampardos|one}} does not suffer from a double weakness against {{t|Grass}}.&lt;br /&gt;
&lt;br /&gt;
===Names===&lt;br /&gt;
{|{{bluetable|background: white}}&lt;br /&gt;
|-style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
!Language&lt;br /&gt;
!Name&lt;br /&gt;
!Reference to&lt;br /&gt;
|-&lt;br /&gt;
|Japanese&lt;br /&gt;
|タケシ &#039;&#039;Takeshi&#039;&#039;&lt;br /&gt;
|From &#039;&#039;take&#039;&#039;, {{wp|bamboo}}. Possibly from 岳 &#039;&#039;take&#039;&#039; (&amp;quot;mountain peak&amp;quot;).&lt;br /&gt;
|-&lt;br /&gt;
|English, Italian, Spanish&lt;br /&gt;
|Brock&lt;br /&gt;
|Rhymes with &#039;&#039;rock&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|French&lt;br /&gt;
|Pierre&lt;br /&gt;
|Literally means &amp;quot;stone&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
|German&lt;br /&gt;
|Rocko&lt;br /&gt;
|From English &#039;&#039;rock&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Korean&lt;br /&gt;
|웅 &#039;&#039;Ung&#039;&#039;&lt;br /&gt;
|&#039;웅&#039; means &#039;man-like&#039;, brave. A common word used for boy&#039;s names in Korea&lt;br /&gt;
|-&lt;br /&gt;
|Chinese&lt;br /&gt;
|小剛 &#039;&#039;Xiǎo Gāng&#039;&#039;&lt;br /&gt;
|剛 is taken from 剛 &#039;&#039;Takeshi&#039;&#039;, an alternate spelling of the name.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://fan.mienai-hoshi.net/brock/ The Pokémon Breeder], the fanlisting for Brock&lt;br /&gt;
*[http://pokeani.com/chara/r-takeshi.html Takeshi&#039;s Profile] on [[Pokeani]] (Japanese)&lt;br /&gt;
*[http://pokeani.com/poke/list/r_poke-takeshi.html Takeshi&#039;s Pokémon] on [[Pokeani]] (Japanese)&lt;br /&gt;
&lt;br /&gt;
===On Bulbagarden forums===&lt;br /&gt;
*[http://bmgf.bulbagarden.net/showthread.php?t=8976 The Brock Club]&lt;br /&gt;
&lt;br /&gt;
{{Gym Leaders of Kanto}}&lt;br /&gt;
{{Electric Tale of Pikachu characters}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Anime characters]]&lt;br /&gt;
[[Category:Game characters]]&lt;br /&gt;
[[Category:Manga characters]]&lt;br /&gt;
[[Category:Electric Tale of Pikachu characters]]&lt;br /&gt;
[[Category:Ash and Pikachu characters]]&lt;br /&gt;
[[Category:Pokémon Adventures characters]]&lt;br /&gt;
[[Category:Red, Blue and Yellow characters]]&lt;br /&gt;
[[Category:Gold, Silver and Crystal characters]]&lt;br /&gt;
[[Category:FireRed and LeafGreen characters]]&lt;br /&gt;
[[Category:HeartGold and SoulSilver characters]]&lt;br /&gt;
[[Category:Stadium characters]]&lt;br /&gt;
[[Category:Stadium 2 characters]]&lt;br /&gt;
[[Category:Rock-type Trainers]]&lt;br /&gt;
[[Category:Male characters]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Other languages--&amp;gt;&lt;br /&gt;
[[de:Rocko]]&lt;br /&gt;
[[es:Brock]]&lt;br /&gt;
[[fr:Pierre (Kanto)]]&lt;br /&gt;
[[ja:タケシ]]&lt;br /&gt;
[[pl:Brock]]&lt;br /&gt;
[[pt:Brock]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Fissure_(move)&amp;diff=1112891</id>
		<title>Fissure (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Fissure_(move)&amp;diff=1112891"/>
		<updated>2010-06-30T03:55:18Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* In the anime */ rearranged the order of the images of Tauros using Fissure, since Preparing to use should come before actually using.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=90 |&lt;br /&gt;
name=Fissure |&lt;br /&gt;
jname=じわれ |&lt;br /&gt;
jtrans=Fissure |&lt;br /&gt;
desc=The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits. |&lt;br /&gt;
gameimage=Fissure.png |&lt;br /&gt;
type=Ground |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=5 |&lt;br /&gt;
maxpp=8 |&lt;br /&gt;
power=&amp;amp;mdash; |&lt;br /&gt;
accuracy=30 |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=I |&lt;br /&gt;
category=Tough |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=1 |&lt;br /&gt;
cdesc=Cuts in half the appeal points of all Pokémon that appealed before the user. |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Earn +15 if all the Pokémon choose the same Judge. |&lt;br /&gt;
pokefordex=fissure |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=yes |&lt;br /&gt;
sound=no |&lt;br /&gt;
tm1=yes |&lt;br /&gt;
tm#1=27 |&lt;br /&gt;
na=no |&lt;br /&gt;
target=any| &lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Fissure&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;じわれ&#039;&#039;&#039; &#039;&#039;Fissure&#039;&#039;) is a {{type2|Ground}} [[one-hit knockout move]] introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Fissure inflicts damage equal to the target&#039;s current HP. Fissure will break a {{m|Substitute}} on contact, and can be countered for infinite damage on the turn it breaks a Substitute.&lt;br /&gt;
&lt;br /&gt;
Fissure will not affect a target whose current {{stat|Speed}} stat is greater than the user&#039;s current Speed.&lt;br /&gt;
&lt;br /&gt;
===Generation II and onward===&lt;br /&gt;
Unlike in Generation I, Fissure can affect a Pokémon whose Speed stat is greater than the user&#039;s current Speed stat. However, it cannot affect a Pokémon of a higher level.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
====By [[TM27]]====&lt;br /&gt;
{{Learnlist/TM|Ground}}&lt;br /&gt;
{{Moveentrytm|006|Charizard|2|Fire|Flying|}}&lt;br /&gt;
{{Moveentrytm|009|Blastoise|1|Water|}}&lt;br /&gt;
{{Moveentrytm|023|Ekans|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|024|Arbok|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|027|Sandshrew|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|028|Sandslash|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|031|Nidoqueen|2|Poison|Ground}}&lt;br /&gt;
{{Moveentrytm|034|Nidoking|2|Poison|Ground}}&lt;br /&gt;
{{Moveentrytm|050|Diglett|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|051|Dugtrio|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|061|Poliwhirl|1|Water|}}&lt;br /&gt;
{{Moveentrytm|062|Poliwrath|2|Water|Fighting|}}&lt;br /&gt;
{{Moveentrytm|066|Machop|1|Fighting|}}&lt;br /&gt;
{{Moveentrytm|067|Machoke|1|Fighting|}}&lt;br /&gt;
{{Moveentrytm|068|Machamp|1|Fighting|}}&lt;br /&gt;
{{Moveentrytm|074|Geodude|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|075|Graveler|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|076|Golem|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|079|Slowpoke|2|Water|Psychic}}&lt;br /&gt;
{{Moveentrytm|080|Slowbro|2|Water|Psychic}}&lt;br /&gt;
{{Moveentrytm|095|Onix|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|104|Cubone|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|105|Marowak|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|108|Lickitung|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|111|Rhyhorn|2|Ground|Rock}}&lt;br /&gt;
{{Moveentrytm|112|Rhydon|2|Ground|Rock}}&lt;br /&gt;
{{Moveentrytm|115|Kangaskhan|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|128|Tauros|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|143|Snorlax|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Ground}}&lt;br /&gt;
{{Moveentry|050|Diglett|1|Ground||49|}}&lt;br /&gt;
{{Moveentry|051|Dugtrio|1|Ground||61|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Ground}}&lt;br /&gt;
{{Moveentry|050|Diglett|1|Ground||49|}}&lt;br /&gt;
{{Moveentry|051|Dugtrio|1|Ground||64|}}&lt;br /&gt;
{{Moveentry|323|Camerupt|2|Fire|Ground|55|}}&lt;br /&gt;
{{Moveentry|339|Barboach|2|Water|Ground|41|}}&lt;br /&gt;
{{Moveentry|340|Whiscash|2|Water|Ground|56|}}&lt;br /&gt;
{{Moveentry|383|Groudon|1|Ground||60|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Ground}}&lt;br /&gt;
{{Moveentry|143|Snorlax|1|Normal||{{p|Snorlax}}}}&lt;br /&gt;
{{Moveentry|231|Phanpy|1|Ground||{{p|Diglett}}, {{p|Dugtrio}}&amp;lt;br&amp;gt;{{p|Camerupt}}}}&lt;br /&gt;
{{Moveentry|320|Wailmer|1|Water||{{p|Diglett}}, {{p|Dugtrio}}&amp;lt;br&amp;gt;{{p|Barboach}}, {{p|Whiscash}}&amp;lt;br&amp;gt;{{p|Camerupt}}}}&lt;br /&gt;
{{Moveentry|363|Spheal|2|Ice|Water|{{p|Diglett}}, {{p|Dugtrio}}&amp;lt;br&amp;gt;{{p|Camerupt}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Ground}}&lt;br /&gt;
{{Moveentry|050|Diglett|1|Ground||40|}}&lt;br /&gt;
{{Moveentry|051|Dugtrio|1|Ground||50|}}&lt;br /&gt;
{{Moveentry|323|Camerupt|2|Fire|Ground|67|}}&lt;br /&gt;
{{Moveentry|328|Trapinch|1|Ground||89|}}&lt;br /&gt;
{{Moveentry|339|Barboach|2|Water|Ground|47|}}&lt;br /&gt;
{{Moveentry|340|Whiscash|2|Water|Ground|57|}}&lt;br /&gt;
{{Moveentry|383|Groudon|1|Ground||60|||DPPt}}&lt;br /&gt;
{{Moveentry|383|Groudon|1|Ground||75|||HGSS}}&lt;br /&gt;
{{Moveentry|413|Wormadam|2|Bug|Ground|47||Sandy}}&lt;br /&gt;
{{Moveentry|449|Hippopotas|1|Ground||50|}}&lt;br /&gt;
{{Moveentry|450|Hippowdon|1|Ground||60|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Ground}}&lt;br /&gt;
{{Moveentry|131|Lapras|2|Water|Ice|{{p|Lapras}}&amp;lt;br&amp;gt;{{p|Shieldon}}, {{p|Bastiodon}}&amp;lt;br&amp;gt;{{p|Shellos}}, {{p|Gastrodon}}||*}}&lt;br /&gt;
{{Moveentry|143|Snorlax|1|Normal||{{p|Lapras}}&amp;lt;br&amp;gt;{{p|Shieldon}}, {{p|Bastiodon}}||*}}&lt;br /&gt;
{{Moveentry|220|Swinub|2|Ice|Ground|{{p|Diglett}}, {{p|Dugtrio}}&amp;lt;br&amp;gt;{{p|Camerupt}}&amp;lt;br&amp;gt;{{p|Hippopotas}}, {{p|Hippowdon}}}}&lt;br /&gt;
{{Moveentry|231|Phanpy|1|Ground||{{p|Diglett}}, {{p|Dugtrio}}&amp;lt;br&amp;gt;{{p|Camerupt}}&amp;lt;br&amp;gt;{{p|Hippopotas}}, {{p|Hippowdon}}}}&lt;br /&gt;
{{Moveentry|320|Wailmer|1|Water||{{p|Diglett}}, {{p|Dugtrio}}&amp;lt;br&amp;gt;{{p|Barboach}}, {{p|Whiscash}}&amp;lt;br&amp;gt;{{p|Camerupt}}&amp;lt;br&amp;gt;{{p|Hippopotas}}, {{p|Hippowdon}}}}&lt;br /&gt;
{{Moveentry|324|Torkoal|1|Fire||{{p|Diglett}}, {{p|Dugtrio}}&amp;lt;br&amp;gt;{{p|Camerupt}}&amp;lt;br&amp;gt;{{p|Hippopotas}}, {{p|Hippowdon}}}}&lt;br /&gt;
{{Moveentry|363|Spheal|2|Ice|Water|{{p|Diglett}}, {{p|Dugtrio}}&amp;lt;br&amp;gt;{{p|Camerupt}}&amp;lt;br&amp;gt;{{p|Hippopotas}}, {{p|Hippowdon}}}}&lt;br /&gt;
{{Moveentry|410|Shieldon|2|Rock|Steel|{{p|Lapras}}&amp;lt;br&amp;gt;{{p|Snorlax}}||*}}&lt;br /&gt;
{{Moveentry|422|Shellos|1|Water||{{p|Lapras}}&amp;lt;br&amp;gt;{{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}||||*}}&lt;br /&gt;
{{Moveentry|422|Shellos|1|Water||{{p|Lapras}}&amp;lt;br&amp;gt;{{p|Spheal}}, {{p|Sealeo}}, {{p|Walrein}}||East||*}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=ground|exp=yes|gen=The user opens up a fissure in the ground and drops the foe in.|image1=Tauros fissure perparation.jpg|image1p=Tauros about to use Fissure|image2=Tauros fissure.jpg|image2p=Tauros using Fissure}}&lt;br /&gt;
{{movep|type=ground|ms=027|pkmn=Sandshrew|method=Sandshrew jumps into the air, then dives onto the ground, creating a fissure as it lands.}}&lt;br /&gt;
{{movemid|type=ground|user=A.J.|user1=A.J.&#039;s Sandshrew|startcode=EP008|startname=The Path to the Pokémon League|notes=Debut}}&lt;br /&gt;
{{movep|type=ground|ms=128|pkmn=Tauros|method=Tauros rattles the battlefield with its hooves, then uses one of its hooves to slice open the ground with a white energy beam.}}&lt;br /&gt;
{{movemid|type=ground|user=Ash&#039;s Tauros|startcode=EP111|startname=Hello, Pumello!|endcode=Present}}&lt;br /&gt;
{{movep|type=ground|ms=383|pkmn=Groudon|method=Groudon slams its arm into the ground and it sends a white energy beam at the opponent.}}&lt;br /&gt;
{{movebtm|type=ground|user=Groudon (Pokémon)|user1=A wild Groudon|startcode=AG098|startname=The Scuffle of Legends}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Dutch:  &#039;&#039;&#039;Kloof&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;Abîme&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Geofissur&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Abisso&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Fisura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Fissure}}&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:One-hit knockout moves]]&lt;br /&gt;
&lt;br /&gt;
[[de:Geofissur]]&lt;br /&gt;
[[fr:Abîme]]&lt;br /&gt;
[[ja:じわれ]]&lt;br /&gt;
[[pl:Fissure]]&lt;br /&gt;
[[pt:Fissure]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:In-battle_effect_item&amp;diff=1029109</id>
		<title>Talk:In-battle effect item</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:In-battle_effect_item&amp;diff=1029109"/>
		<updated>2010-03-06T20:19:09Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Turn Alteration */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Iron Ball ==&lt;br /&gt;
&lt;br /&gt;
Why is there a point of having an &#039;&#039;&#039;Iron Ball&#039;&#039;&#039;? The only thing that makes it useful is that it gives the most power on the [[move]] [[Fling]]... [[User:Tesh|Tesh]] 12:26, 12 August 2007 (UTC)&lt;br /&gt;
:{{m|Trick}} also combos nicely with it. --[[User:DarkfireTaimatsu|DarkfireTaimatsu]] 19:28, 12 August 2007 (UTC)&lt;br /&gt;
::You could have the Pokémon holding it use [[Trick Room]] and then the [[Speed]] cut would become a good thing. [[User:Shiny Noctowl|Shiny Noctowl]] 19:39, 12 August 2007 (UTC)&lt;br /&gt;
Oh, it just seems like a pointless object. Never mind. [[User:Tesh|Tesh]] 19:48, 15 August 2007 (UTC)&lt;br /&gt;
:Tesh, you&#039;re only thinking of beneficial effects from holding an item. Several held items that were added in Generation IV don&#039;t actually benefit the Pokémon holding it, but are meant to be used with other strategies that weren&#039;t possible with the previous Generations. Examples:&lt;br /&gt;
* Toxic Orb/Flame Orb- These items don&#039;t benefit the Pokémon that holds it, but they are useful when combined with certain moves (Fling, Trick, and Switcheroo in particular) and Abilities (Guts (with Toxic Orb at least), Magic Guard (the Pokémon won&#039;t take damage from the effect, so they can use a powered-up Facade without taking excessive damage), and Klutz). &lt;br /&gt;
* Iron Ball- Iron Ball can be Flung to cause massive damage, or it can be Switcheroo&#039;d/Tricked onto an opponent in order to weaken them (especially helpful against a Flying-type or a Levitating opponent). A Lopunny or Buneary with Klutz can make the most of these tricks, since they won&#039;t suffer from the reduced speed. &lt;br /&gt;
* Lagging Tail- Trick or Switcheroo will put this on your opponent, making them move last every turn. Very helpful if your Pokémon is extremely slow. &lt;br /&gt;
:Don&#039;t judge an item just by what it does; judge it by what you can do with it. [[User:Diachronos|Diachronos]] 16:07, 17 September 2008 (UTC)&lt;br /&gt;
::Yeah, thanks I kind of figured that out after lol. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:40, 22 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Black Sludge ==&lt;br /&gt;
I&#039;ve always wondered, is there any advantage to using &#039;&#039;&#039;Black Sludge&#039;&#039;&#039; on a [[Poison-type]] Pokémon as opposed to [[Leftovers]]? [[User:Blink|Blink]] 17:37 16 August 2007 (GMT)&lt;br /&gt;
:You could use Trick or Switcheroo. Or, if the opponent uses Thief, Covet, Trick, or Switcheroo on the first turn because they don&#039;t know what you&#039;re holding, and they aren&#039;t a Poison-type, they will get hurt. --[[User:Shiny Noctowl|Shiny Noctowl]] 16:48, 16 August 2007 (UTC)&lt;br /&gt;
:: Or, if you&#039;re required to give each Pokémon a different hold item, it&#039;s the equivalent of being able to use 2 Leftovers. [[User:Zurqoxn|Zurqoxn]] 00:04, 17 August 2007 (UTC)&lt;br /&gt;
:::I see. I thought it might restore a little more health or something.&lt;br /&gt;
::::It helps in places like the Battle Tower. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:39, 22 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Choice Specs ==&lt;br /&gt;
&lt;br /&gt;
...the man gives out the Choice Specs during the morning, right? Because I just went to him and he talked about BlackGlasses instead. Is 10:35 REALLY not considered morning, or does the time period for BlackGlasses-giveaway happens to be at 10?&lt;br /&gt;
...on the other hand, when does the Specs giveaway start and end? {{ani|281}}[[User:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FF69B4;&amp;quot;&amp;gt;i&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F6ADC6;&amp;quot;&amp;gt;n&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFC0CB;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User:TinaTheKirlia/Sandbox|&amp;lt;span style=&amp;quot;color:#FFC0CB;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;]][[User:TinaTheKirlia/Favorites|&amp;lt;span style=&amp;quot;color:#F6ADC6;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]][[User talk:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#FF69B4;&amp;quot;&amp;gt;♫&amp;lt;/span&amp;gt;]]&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://freewebs.com/thepixelcafe &amp;lt;span style=&amp;quot;color:#FF7BBD;&amp;quot;&amp;gt;δ&amp;lt;/span&amp;gt;]&amp;lt;/span&amp;gt;{{ani|282}}&amp;lt;/sup&amp;gt; 16:40, 18 November 2007 (UTC)&lt;br /&gt;
:The Choice Specs are from 8:00 PM to 3:59 AM, so at night. [[Image:164sMS.png]][[User:Shiny Noctowl|&amp;lt;span style=&amp;quot;color: #221202&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #550E01&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #880901&amp;quot;&amp;gt;i&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #CC0500&amp;quot;&amp;gt;n&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #FF0000&amp;quot;&amp;gt;y&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Shiny Noctowl|&amp;lt;span style=&amp;quot;color: #221202&amp;quot;&amp;gt;?&amp;lt;/span&amp;gt;]][[Special:Contributions/Shiny Noctowl|&amp;lt;span style=&amp;quot;color: #FF0000&amp;quot;&amp;gt;!&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 13:37, 24 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Focus Band/Focus Sash==&lt;br /&gt;
Do they let you have 1HP left even if you&#039;re hit by a OHKO attack, such as Sheer Cold? [[Image:164sMS.png]][[User:Shiny Noctowl|&amp;lt;span style=&amp;quot;color: #221202&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #550E01&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #880901&amp;quot;&amp;gt;i&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #CC0500&amp;quot;&amp;gt;n&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #FF0000&amp;quot;&amp;gt;y&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Shiny Noctowl|&amp;lt;span style=&amp;quot;color: #221202&amp;quot;&amp;gt;?&amp;lt;/span&amp;gt;]][[Special:Contributions/Shiny Noctowl|&amp;lt;span style=&amp;quot;color: #FF0000&amp;quot;&amp;gt;!&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 13:38, 24 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:No I think it doesn&#039;t work aganst 1 hitKO :D,but mmm I battled in battler frontier of emerald long ago and I couldn&#039;t beat, I recall, a Exploud wich was holding this Focus Band, because I kept using it like 5 times IN A ROW I&#039;m freaken not kidding,, how was that posible?? I mean this I&#039;m not jocking it did happen!! I want to know why or what!--[[User:YukitoOoO|YukitoOoO]] 17:17, 18 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Focus Sash is one-time, always works on a hit that would bring the Pokémon from full health to death (not Sheer Cold I don&#039;t think, but yes, stuff like Psychic on a fighting-type).&lt;br /&gt;
::if the Exploud had a Focus Band, that one can trigger multiple times, but it&#039;s only got a chance of working. That Exploud probably just got lucky-lucky. --[[user:Jioruji_Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; &#039;&#039;&#039;J&#039;&#039;&#039;ïörüjï &#039;&#039;&#039;Ð&#039;&#039;&#039;ērākō.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;.cнаt&#039;&#039;&#039;&#039;&#039;^&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 17:43, 18 March 2009 (UTC)&lt;br /&gt;
:::Focus Sash works against ANY move that would otherwise take out the Pokémon while it has full health. Sheer Cold, and the other 1H-KO moves included, would take it down to 1 HP. Focus Band is just random chance that it will hold against an attack, including the 1H-KO moves again. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 21:19, 18 March 2009 (UTC)&lt;br /&gt;
Yeah, that happened to my oppenent at the Battle Tower, too, but only twice. --Kimori Geckarbor Hinoarashi 23:10, 19 October 2009 (UTC) [[User:Kimori-Hinoarashi|Kimori-Hinoarashi]]&lt;br /&gt;
&lt;br /&gt;
== Wide Lens ==&lt;br /&gt;
&lt;br /&gt;
How much does it raise accuracy by? 20%? 30%? &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 22:17, 20 January 2008 (UTC)&lt;br /&gt;
 &lt;br /&gt;
20% [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESHIGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 22:21, 20 January 2008 (UTC)&lt;br /&gt;
:So DynamicPunch has 70% with it? &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 23:48, 20 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nope, 60% . It&#039;s a 20% increase. (50 / 10 = 5. 5 × 2 = 10. 50 + 10 = 60%) [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESHIGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:13, 21 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Is that taken into account before or after an ability?(i.e. Compoundeyes)&lt;br /&gt;
::I&#039;m not sure about that, but I&#039;m guessing that it is done before an ability. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESHIGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[Image:486MS.png|RAWR!!]] 16:56, 25 March 2008 (UTC)&lt;br /&gt;
:::I would think after. Cause it is like an &#039;extra&#039; multiplier (or whatever you would call it). [[User:Sivart345|&amp;lt;span style=&amp;quot;color:#4DC000&amp;quot;&amp;gt;--Sivart&amp;lt;/span&amp;gt;]][[User talk:Sivart345|&amp;lt;span style=&amp;quot;color:#00FF60&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;]][[Special:Contributions/Sivart345|&amp;lt;span style=&amp;quot;color:#00FFA0&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;]][[User:Firestorm|&amp;lt;span style=&amp;quot;color:#7FFFF7&amp;quot;&amp;gt;&#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:41, 28 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== White Herb ==&lt;br /&gt;
&lt;br /&gt;
Does a white herb, after curing status, get consumed, or is it reusable? [[User:Zapdos|Zapdos]] 18:04, 3 February 2008 (UTC)&lt;br /&gt;
:It is consumed. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESHIGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:05, 3 February 2008 (UTC)&lt;br /&gt;
::But in PBR and stuff like it (Battle Tower, so on) it returns. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]][[Image:Ani155MS.gif|Fire echy]]&#039;&#039;&#039; 07:26, 25 March 2008 (UTC)&lt;br /&gt;
:::Does that mean that things like it, Focus Sash and the like, when used in a PvP battle return after the battle is over, they&#039;re not gone for good? --[[User:Skipperxc|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;skipperxc&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Skipperxc|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 22:24, 9 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Leftovers under sleeping Snorlax in FR/LG. ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Do you need to find this before the Snorlax wakes up?&lt;br /&gt;
&lt;br /&gt;
I&#039;ve also heard of items being under certain key people in the game, but I&#039;ve never found them in FR or LG.  And I&#039;m an [[Itemfinder]] fiend, running it nearly constantly. [[User:Machinedramon|Machinedramon]] 19:15, 8 May 2008 (UTC)&lt;br /&gt;
There&#039;s a Soothe Bell under where Mr. Fuji was in Pokémon Tower, and a Macho Brace where Giovanni was standing in the gym.  And a Sacred Ash under where Ho-Oh perched.  I&#039;m [[User:Missingno. Master|Missingno. Master]], and I approve this [[User Talk:Missingno. Master|message.]] 19:47, 8 May 2008 (UTC)&lt;br /&gt;
:You have to stand right where they were standing and use the Itemfinder for it to work; the items won&#039;t show up AT ALL if you&#039;re not standing on that exact spot. [[User:Diachronos|Diachronos]] 16:11, 17 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== EXP. Share ==&lt;br /&gt;
&lt;br /&gt;
If you have 2 exp.shares in your party do they get 1/3 of the exp or do they both get 1/2?&lt;br /&gt;
ie. would it be practical to have 5 exp.share&#039;s if your first one can ohko almost all? [[User:Keirou|Keirou]] 01:47, 3 June 2008 (UTC)&lt;br /&gt;
:If two Pokémon are holding Exp. Shares, the experience is divided in thirds, then distributed 1/3 to one holder, 1/3 to the other, and the remaining 1/3 is distributed among whoever battled. Having 5 of your Pokémon hold Exp. Shares would be the equivalent of having an Exp. All. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 07:56, 3 June 2008 (UTC)&lt;br /&gt;
:Actually, after experimenting today in Diamond, I discovered that 2 Exp. Shares splits so the pokemon who fought get half, and the sharers get a quarter each. I&#039;ll be experimenting with three as soon as I pick it up. [[User:Salix|Salix]] 06:00, 11 December 2008 (UTC)&lt;br /&gt;
::It appears that the Exp. Sharers get half the exp and the battlers get the other half, or at least in Diamond. [[User:Salix|Salix]] 03:33, 12 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Didn&#039;t this split exp evenly between ALL party pokemon in gen1? If memory serves me, it did, and I think that&#039;s worth noting.  [[User:Mageslayer|Mageslayer]] 14:45, 26 May 2009 (UTC)&lt;br /&gt;
:That was the EXP. ALL. Different item. Similar effect. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 21:39, 26 May 2009 (UTC)&lt;br /&gt;
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== Smoke Ball ==&lt;br /&gt;
&lt;br /&gt;
Does it work on Pokémon with ability such as shadow tag or arena trap or of the Pokémon used mean look before you decide to press run? [[User:TheBlazikenMaster|TheBlazikenMaster]] 03:25, 3 August 2008 (UTC)&lt;br /&gt;
:Yes. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:37, 22 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Focus Band AND Smoke Ball AND Focus Sash ==&lt;br /&gt;
For Focus Band, does it work even when your HP is less than full (i.e. 1 HP can still survive)? if so, what are the odds?&lt;br /&gt;
For Smoke Ball, how do you use it in DP? It doesn&#039;t show up in any of the 4 item menus during battle.&lt;br /&gt;
For Focus Sash, does it FULLY disappear after use (a one-battle deal, please return to the battle tower for another)? -- Sk8torchic&lt;br /&gt;
:1. Yes, but I don&#039;t know the odds, 2. Make your Pokémon hold it, 3. yes, but you can also get it at the route near Pal Park. Hope I helped!--[[Blastoise (Pokémon)|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;K&amp;lt;/font&amp;gt;]][[Gary&#039;s Blastoise|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;kl&amp;lt;/font&amp;gt;]][[Blastoise (TCG)|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt;]][[User:Kkllnn|&amp;lt;font color=&amp;quot;pink&amp;quot;&amp;gt;nn&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;[[User Talk:Kkllnn| blastoise]]&amp;lt;/small&amp;gt; 19:22, 15 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Amulet Coin ==&lt;br /&gt;
&lt;br /&gt;
If you have multiple Amulet Coins, would you gain 4 times the amount (for 2), and etc.? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;ht&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 19:38, 19 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:No, as far as I can tell, multiple Amulet Coins and Luck Incenses do not stack.  --[[User:Shiningpikablu252|Shiningpikablu252]] 19:40, 19 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Black Sludge.... Again ==&lt;br /&gt;
&lt;br /&gt;
Will Black Sludge hurt Steel types too, or only Pokémon who are affected by Poison moves? [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 22:39, 14 December 2008 (UTC)&lt;br /&gt;
:It will affect any non-Poison-type Pokémon, Steels included. The description does say ALL other types, but for accuracy&#039;s sake, I tried it on my Empoleon and it still worked. --[[User:Jayc|Jayc]] 08:33, 1 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
&lt;br /&gt;
What happend to all the Sprites?&lt;br /&gt;
The last time I checked there were Sprites. &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from {{u|AlienX2008}} ([[User talk:AlienX2008|talk]] • [[Special:Contributions/AlienX2008|contribs]]) &#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:All better now. And don&#039;t forget, sign those comments! &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 02:45, 29 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Underground Appearance ==&lt;br /&gt;
&lt;br /&gt;
For those items that appear underground, would it be possible to get images of those items as found in the underground? They could be placed at the bottom of the page if that is convenient.[[User:Bob.com bob|Bob.com bob]] 00:55, 31 March 2009 (UTC)&lt;br /&gt;
:And...what would be the point of that exactly??? That would be like saying &#039;get a sprite of a Pokémon, but while it&#039;s in a battle.&#039; --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User Talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;512&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:56, 31 March 2009 (UTC)&lt;br /&gt;
well, you already have sprites of the plates, rare bone, fossils, odd keystone, shards, evolutionary stones, and several other objects, but not of any of these items, at least none that i have found. -- [[User:Bob.com bob|Bob.com bob]] 01:11, 31 March 2009 (UTC)&lt;br /&gt;
::Oh, well firstly, I totally misread your initial comment; my apologizes. And secondly, it is to my understanding that none of the items on this page can be found Underground, though I may be mistaken... --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User Talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;512&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:25, 31 March 2009 (UTC)&lt;br /&gt;
:::Everything under Condition Boosters and then the Iron Ball can be found in the Underground. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 03:12, 31 March 2009 (UTC)&lt;br /&gt;
::::If someone can find them and upload them: do it. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 03:33, 31 March 2009 (UTC)&lt;br /&gt;
:::::The Grip Claw cannot be found in the Underground, so don&#039;t freak out when you can&#039;t find the Underground sprite for it. [[User:Bob.com bob|Bob.com bob]] 05:03, 31 March 2009 (UTC)&lt;br /&gt;
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I found them, I just don&#039;t know what do. Like, a table, or something like that?&lt;br /&gt;
&lt;br /&gt;
[[Image:Mine Green Shard.png]] [[Image:Mine Iron Ball.png]] *insert other sprites here*&lt;br /&gt;
&lt;br /&gt;
The only difference is that the files are &amp;quot;Mine&amp;quot; instead of &amp;quot;Bag&amp;quot;. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 03:45, 31 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:you could look on the source for other pages that have such images (like evolutionary stones or any of the fossils) for guidance if you don&#039;t know what to do with the pictures. Also, if you have sprites for underground items found on other pages it would be nice if you could upload to there, as well. -- [[User:Bob.com bob|Bob.com bob]] 04:55, 31 March 2009 (UTC)&lt;br /&gt;
::No, I meant that I don&#039;t know if we should use a table for them, or just have them floating in the middle of nowhere at the bottom of the page. And I know the Quick Claw isn&#039;t down there, I meant everything in the Condition Booster section, and also the Iron Ball, can be found down there. And we can&#039;t put the fossils or stones on the page, because those don&#039;t have any in-battle effects. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 15:37, 31 March 2009 (UTC)&lt;br /&gt;
:::What I&#039;d think best? Put the Underground sprites on [[the Underground]]&#039;s page. We don&#039;t need them floating all over the place. Ideally, even, they&#039;d be backgrounds with the charts over them... but I dunno if we can do that... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 17:28, 31 March 2009 (UTC)&lt;br /&gt;
::::I did not say &#039;&#039;Quick&#039;&#039; Claw, I said &#039;&#039;Grip&#039;&#039; Claw, which is under the condition boosters section. Also, I believe that a table would probably be the best way to go if you were to put the sprites on this page, but I think it would be great to put all the items on [[the Underground]] page, too. [[User:Bob.com bob|Bob.com bob]] 16:59, 1 April 2009 (UTC)&lt;br /&gt;
:::::My bad. And I didn&#039;t see the Grip Claw under that section. As for the tables, it would probably work better on the Underground&#039;s page now that I think about it. All of the items found there link to it anyways. I&#039;ll see what I can do. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 19:48, 1 April 2009 (UTC)&lt;br /&gt;
So yeah. I&#039;m not happy right now. I had JUST finished making it, and hit preview, and then Bulbapedia dies. After 30 freakin minutes doing the stupid thing.... now I have to redo it. This time I&#039;ll save the stuff on a word document. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 20:08, 1 April 2009 (UTC)&lt;br /&gt;
:Is there a sprite for the Oval Stone, too? I did not see it in the table of items, but it is in the table of item shapes. Or is the shape table wrong? -- [[User:Bob.com bob|Bob.com bob]] 23:48, 2 April 2009 (UTC)&lt;br /&gt;
::That&#039;s why I asked for people to add anything I missed. It took me 30 minutes to redo it, and I did the stones by memory. I&#039;ll go add it. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 00:47, 3 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Lucky Egg ==&lt;br /&gt;
&lt;br /&gt;
Didn&#039;t Lucky Egg doubled Exp before Generation IV? Doesn&#039;t this deserve a mention? [[User:Mr. Charlie|Mr. ]][[User talk:Mr. Charlie|Charlie]] 14:19, 24 April 2009 (UTC)&lt;br /&gt;
:No. It&#039;s like a traded Pokémon. They got half of the normal Exp added on to the total gain from the defeated Pokémon. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 21:48, 24 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== F.E.A.R ==&lt;br /&gt;
&lt;br /&gt;
Is it possible to use a focus band in F.E.A.R instead of a focus sash [[User:Vespitomb|User: Vespitomb]] 10:45, 25 April 2009 (UTC)&lt;br /&gt;
:Yes, but the Focus Band only has a 10% chance of working, although it doesn&#039;t require full health to work. In other words, you can use it, but 9 times out of 10 it won&#039;t work, making it a pretty useless choice. [[User:Werdnae|Werdnae]] 10:51, 25 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shedinja &amp;amp; Focus Sash ==&lt;br /&gt;
&lt;br /&gt;
How does Focus Sash behave when held by Shedinja? Is it a free one-hit protection? &amp;lt;font color=&amp;quot;#3fff00&amp;quot;&amp;gt;&#039;&#039;&#039;UltimateSephiroth&#039;&#039;&#039;&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;([[User:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;about me&amp;lt;/font&amp;gt;]] · [[User talk:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;chat&amp;lt;/font&amp;gt;]] · [[Special:Contributions/UltimateSephiroth|edits]])&amp;lt;/sup&amp;gt; 12:09, 21 June 2009 (UTC)&lt;br /&gt;
:Yes. This was discussed elsewhere, actually, and is borderline forummy, but let&#039;s chuck it in the article. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 12:16, 21 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== More Focus Sash ==&lt;br /&gt;
&lt;br /&gt;
It says here that Future Sight and Doom Desire can override the Focus Sash. {{m|Future Sight|Both}} of the moves&#039; {{m|Doom Desire|pages}} says that they can&#039;t take out a Pokémon that has a Sash. Why? &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 17:55, 21 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== More More Focus Sash/Focus Band ==&lt;br /&gt;
&lt;br /&gt;
Do Focus Band/Focus Sash protect against Explosion/Selfdestruct? [[User:Zesty Cactus|Zesty Cactus]] 02:01, 17 July 2009 (UTC)&lt;br /&gt;
:They protect *against* the &amp;quot;exploding&amp;quot; moves, but doesn&#039;t prevent the user from fainting. --[[User:Bbbbbbbbba|Bbbbbbbbba]] 04:40, 17 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Quick Claw ==&lt;br /&gt;
&lt;br /&gt;
Is it consumed after use? The news you cam [i]see[/i] it being used makes me think so, but I wanted to be sure. [[User:Machamp ion|Machamp ion]] 17:35, 24 July 2009 (UTC)&lt;br /&gt;
:It is not. — [[User:Tenno Seremel|Tenno Seremel]] 00:02, 25 July 2009 (UTC)&lt;br /&gt;
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== Zoom lens ==&lt;br /&gt;
&lt;br /&gt;
The in-game description says it boosts critical hit rate, not accuracy. Possibly by two levels given the timing requirement, unless the in-game is wrong, official nintendo guides have had errors, so. . . [[User:Kendai|~Kendai]] 22:03, 25 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shed Shell ==&lt;br /&gt;
&lt;br /&gt;
Explain how this item functions... I&#039;m massively confused on how to use it. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 03:49, 11 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:If your Pokémon is trapped by a move, such as Fire Spin, it can escape/switch out. Same thing if the opponent has Shadow Tag or Magnet Pull. I haven&#039;t ever used it, but I&#039;m pretty sure it has unlimited uses. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 20:53, 12 January 2010 (UTC)&lt;br /&gt;
::So that&#039;s what it does. The in-game description isn&#039;t really helpful, but it makes sense now. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 02:51, 13 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== A Question About Metronome - move + item ==&lt;br /&gt;
&lt;br /&gt;
When Metronome the move is used while holding Metronome the item, does it properly affect the randomly selected move so that by the 11th time the move is used, any attack selected is doing 100% more (double) damage? ––[[User:Wikifixer|Wikifixer]] 18:29, 5 February 2010 (UTC)&lt;br /&gt;
:No. Because {{m|Metronome}} calls up a random move, the hold item Metronome would only work if you got the same move twice in a row, which most likely won&#039;t happen. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 22:13, 5 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Critical Hit Ratio&amp;quot;(accuracy) ==&lt;br /&gt;
This does not make sense. Could someone field-test whether the Zoom Lens boosts one or the other? Thanks--[[User:Muk-a-matic|Muk-a-matic-Maketh the Muk go round...]] 02:24, 14 February 2010 (UTC)&lt;br /&gt;
:I don&#039;t know where that comes from, but the &#039;&#039;&#039;in-game&#039;&#039;&#039; description says critical hit ratio. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 03:56, 14 February 2010 (UTC)&lt;br /&gt;
Someone already fixed it...now what about those quotation marks...--[[User:Muk-a-matic|Muk-a-matic-Maketh the Muk go round...]] 04:01, 14 February 2010 (UTC)&lt;br /&gt;
:Yeah, I did. And I&#039;ll get the quotations. Unless the rest of the page is like that. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 04:04, 14 February 2010 (UTC)&lt;br /&gt;
Right-O!--[[User:Muk-a-matic|Muk-a-matic-Maketh the Muk go round...]] 04:07, 14 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Big Root ==&lt;br /&gt;
&lt;br /&gt;
It can be found on Route 3 according to the article, could someone add it in. I tried but it wouldn&#039;t work. {{u|Gallevoir}} 14:24 20 Feburary 2010&lt;br /&gt;
&lt;br /&gt;
== Turn Alteration ==&lt;br /&gt;
&lt;br /&gt;
I moved Iron Ball from Turn Alteration to Negative Effect on Holder because it doesn&#039;t technically alter anything in the priority bracket. It just cuts speed. [[User:Smythe|Smythe]] 12:48, 22 February 2010 (UTC)&lt;br /&gt;
:Actually, it makes the holder move last. Unless somebody can prove it doesn&#039;t. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 04:09, 23 February 2010 (UTC)&lt;br /&gt;
::Fair enough. I went by the in-game description and what the page listed as the effect. Obviously &amp;quot;Cuts the holder&#039;s Speed by 50%&amp;quot; is not a true priority change, but it could be wrong. [[User:Smythe|Smythe]] 14:38, 23 February 2010 (UTC)&lt;br /&gt;
:::It does cut the holder&#039;s speed (and makes the holder if it&#039;s flying type or has levitate vulnerable to ground-type attacks), it&#039;s Lagging tail that affects priority. Holding lagging tail will make the pokemon move after one holding iron ball.[[User:Wikifixer|Wikifixer]] 20:19, 6 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Template==&lt;br /&gt;
&lt;br /&gt;
I started putting the items into the templates. As you can tell, it&#039;s severely lacking information such a descriptions across generations and sell prices. Sell prices I didn&#039;t know, I put as &amp;quot;001&amp;quot;. Please feel more than free to correct anything, add anything, or to continue putting things in the template. I&#039;m out of free time for now. I&#039;ll get to work again later... [[User:Smythe|Smythe]] 14:38, 23 February 2010 (UTC)&lt;br /&gt;
:There might be a problem with the change to a template like this. Since the item names are no longer section headers, linking to specific items isn&#039;t working because it doesn&#039;t find the item name as a section anymore. EG: &amp;lt;nowiki&amp;gt;[[In-battle_effect_item_(section)#Choice_Scarf]]&amp;lt;/nowiki&amp;gt; isn&#039;t working anymore. [[User:Megaericzero|Megaericzero]] 02:35, 28 February 2010 (UTC)&lt;br /&gt;
::It works... try clicking [[In-battle effect item#Choice Scarf|this]]. It works. ▫▪&#039;&#039;[[User:Tina|&amp;lt;span style=&amp;quot;color:#d93f91;&amp;quot;&amp;gt;Ťïňắ&amp;lt;/span&amp;gt;]]&#039;&#039; &amp;lt;sup&amp;gt;[[User talk:Tina|&amp;lt;span style=&amp;quot;color:#ae41d9;&amp;quot;&amp;gt;♫&amp;lt;/span&amp;gt;]][[Special:Contributions/Tina|&amp;lt;span style=&amp;quot;color:#d941cf;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 02:37, 28 February 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Transform_(move)&amp;diff=1022337</id>
		<title>Transform (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Transform_(move)&amp;diff=1022337"/>
		<updated>2010-02-27T04:34:56Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Oddities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=144 |&lt;br /&gt;
name=Transform |&lt;br /&gt;
gameimage=DPTransformani.gif |&lt;br /&gt;
jname=へんしん |&lt;br /&gt;
jtrans=Transformation |&lt;br /&gt;
desc=The user transforms into a copy of the foe right down to having the same move set. |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=I |&lt;br /&gt;
category=Smart |&lt;br /&gt;
appeal=3 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Can be repeatedly used without boring the Judge. |&lt;br /&gt;
appealsc=1 |&lt;br /&gt;
scdesc=Earn +3 if the Pokémon gets the lowest score. |&lt;br /&gt;
pokefordex=transform |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=any |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Transform&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;へんしん&#039;&#039;&#039; &#039;&#039;Transformation&#039;&#039;) is a non-damaging {{type2|Normal}} [[move]] introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Transform changes the user&#039;s current type(s), current stats, current stat levels, current move(s), current species, current cry, and current catch rate to that of the target&#039;s. &lt;br /&gt;
&lt;br /&gt;
Each move copied by Transform will have 5 PP. With this in mind, if a Ditto encounters another Ditto in this game, both Dittos will continually Transform into each other, replenishing the 5 PP constantly and making the battle seemingly endless.&lt;br /&gt;
&lt;br /&gt;
Transform does not copy the target&#039;s [[status ailment]]s, level, current or maximum {{stat|HP}}, base experience, palette colors, or the generic minimize image. The current stat changes due to Transform will be ignored by [[critical hit]]s, because critical hits are based upon the Pokémon&#039;s original stats. Transform affects the user and not the target, so it is not affected by modification to the {{stat|Accuracy}} stat and {{stat|Evasion}} stat. However, Transform cannot be used on a target that is in the semi-invulnerable turn of a move such as {{m|Dig}} or {{m|Fly}}.&lt;br /&gt;
&lt;br /&gt;
In-game, if a wild Pokémon uses Transform and is subsequently caught, it will become a {{p|Ditto}}, regardless of what species it originally was. It will then have all the stats and moves of a Ditto, except for its current HP, which will remain unaltered by this change.&lt;br /&gt;
&lt;br /&gt;
In Stadium, Transform will not work if the target&#039;s current species is Ditto.&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]-{{Gen|III}}===&lt;br /&gt;
Transform, if used by a [[shiny Pokémon]], will cause the Pokémon species transformed into to appear shiny. Likewise, a normal Pokémon transforming into a shiny target&#039;s species will appear as a normal version.&lt;br /&gt;
&lt;br /&gt;
Now, Transform can only be used by the first Pokémon that uses it. If another Pokémon attempts to transform afterwards, the attack will fail.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Unlike Generations II and III, the user of the move instead copies the target&#039;s alternate coloration. Therefore, if the target is shiny, then the user&#039;s transformed state will be shiny as well. If Transform is used on a [[Spiky-Eared Pichu]],&lt;br /&gt;
then the Pokémon who used it will Transform into a Spiky-Eared Pichu.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Mystery Dungeon===&lt;br /&gt;
When transform is used, it merely takes the form of a random Pokémon on the dungeon&#039;s floor. But not the moves, leaving the player only the basic attack left to use (unless the Pokémon is Mew or used Transform via {{m|Assist}} or {{m|Sketch}}).&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|132|Ditto|1|Normal||--}}&lt;br /&gt;
{{Moveentry|151|Mew|1|Psychic||10}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|132|Ditto|1|Normal||--}}&lt;br /&gt;
{{Moveentry|151|Mew|1|Psychic||10}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|132|Ditto|1|Normal||--}}&lt;br /&gt;
{{Moveentry|151|Mew|1|Psychic||10}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|132|Ditto|1|Normal||--}}&lt;br /&gt;
{{Moveentry|151|Mew|1|Psychic||--}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Oddities==&lt;br /&gt;
Because Transform takes on the exact form of the Pokémon transformed into, strange things can occur when a Pokémon uses the move to become another. Specifically, Pokémon with multiple forms cause the transforming Pokémon to behave oddly.&lt;br /&gt;
&lt;br /&gt;
===Gastro Acid===&lt;br /&gt;
If the Pokémon that is Transforming has previously had {{m|Gastro Acid}} used on it and then subsequently uses Transform without switching out beforehand, the Pokémon that it transforms into will not regain its ability, and thus will not change forms if the ability of the Pokémon transformed into causes this.&lt;br /&gt;
&lt;br /&gt;
===Origin Forme Giratina===&lt;br /&gt;
When a Pokémon transforms into [[Origin Forme]] {{p|Giratina}}, they will retain this form only briefly, and then will revert to Altered Forme. This is because only Giratina can hold the [[Griseous Orb]], which forces this form outside of the [[Distortion World]]. Note that if the player is able to have a Pokémon that can transform when battling Giratina for the first time in the Distortion World, that Pokémon will be able to retain its transformation into Origin Forme (due to being inside of the Distortion World).&lt;br /&gt;
&lt;br /&gt;
===Arceus===&lt;br /&gt;
When a Pokémon transforms into {{p|Arceus}}, it will become Arceus in its Normal form, unless it is holding a [[plate]]. Holding a plate, the transformed Pokémon will at first take Arceus&#039;s current form, and then subsequently transform into the alternate form dictated by the plate.&lt;br /&gt;
&lt;br /&gt;
===The Transform paradox===&lt;br /&gt;
If {{p|Ditto}} (or another Pokémon with only Transform) faces another Pokémon with Transform in a {{pkmn|Trainer}} battle where neither Trainer has any items and no Pokémon besides the Pokémon with Transform, the battle will never end. This is because when Transform is used, the Pokémon will turn into its target, resulting in a Transform moveset of, again, only Transform. Since every time Transform is used, it gives the Pokémon using it the target&#039;s moveset with 5 [[PP]] each, Transform will continue to Transform into itself, restoring the PP every time it is used. &lt;br /&gt;
&lt;br /&gt;
Due to this, the Pokémon will never reach a point where it can only use {{m|Struggle}}, unlike what is the case with {{p|Wynaut}} and {{p|Wobbuffet}}. This was fixed in recent generations, as Transform now fails if used against a Pokémon that has already transformed.&lt;br /&gt;
&lt;br /&gt;
===PP Restoration===&lt;br /&gt;
While transformed, any attempt to use a PP restoring item on the moves acquired during transformation will fail, as you will only be able to choose to restore moves from the Pokémon&#039;s original move-set.  However, there is one work around.  When the PP of one of the moves your Pokémon has while transformed runs out, a held Leppa berry &#039;&#039;will&#039;&#039; restore that move&#039;s PP like it normally would.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user transforms into a copy of the foe right down to having the same move set.|image1=Ditto Transforming.jpg|image1p=Ditto|image2=Mew transform.png|image2p=Mew}}&lt;br /&gt;
{{movep|type=normal|ms=132|pkmn=Ditto|method=Ditto glows white, then transforms into the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Duplica|user1=Duplica&#039;s Ditto|startcode=EP037|startname=Ditto&#039;s Mysterious Mansion|endcode=Present|notes=Debut}}&lt;br /&gt;
{{movemid|type=normal|user=Drake (Orange League)|user1=Drake&#039;s Ditto|startcode=EP111|startname=Hello, Pumello!}}&lt;br /&gt;
{{movemid|type=normal|user=Duplica|user1=Duplica&#039;s Mini-Dit|startcode=EP174|startname=Imitation Confrontation}}&lt;br /&gt;
{{movemid|type=normal|user=Brodie|user1=Brodie&#039;s Ditto|startcode=AG083|startname=Unfair-Weather Friends|endcode=Present}}&lt;br /&gt;
{{movep|type=normal|ms=151|pkmn=Mew|method=Mew&#039;s body glows multicolored, then transforms into any Pokémon.}}&lt;br /&gt;
{{movebtm|type=normal|user=Mew (movie 8)|startcode=M08|startname=Lucario and the Mystery of Mew}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user transforms into a copy of the foe right down to having the same move set.}}&lt;br /&gt;
{{movep|type=normal|ms=132|pkmn=Ditto|method=Ditto morphs its body into the shape of something.  It also gains the opponent&#039;s abilities as well.}}&lt;br /&gt;
{{movebtm|type=normal|user=Ditty|user1=Green&#039;s Ditty|startcode=PS016|startname=Tauros the Tyrant|endcode=Present|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the German version of the [[Generation II]] games, this move was renamed from &#039;&#039;Wandler&#039;&#039; into &#039;&#039;Verwandler&#039;&#039;. The reason for this is unknown. Even though the difference in meaning is minimal, this change was retracted in the following generations.&lt;br /&gt;
* If a Pokémon uses {{m|Sketch}} on a Pokémon that has just used Transform successfully, it will fail.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* French: &#039;&#039;&#039;Morphing&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Wandler&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Trasformazione&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Transform&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Wandler]]&lt;br /&gt;
[[es:Transformación]]&lt;br /&gt;
[[fr:Morphing]]&lt;br /&gt;
[[ja:へんしん]]&lt;br /&gt;
[[pt:Transform]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Main_Page/Archive_10&amp;diff=1018351</id>
		<title>Talk:Main Page/Archive 10</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Main_Page/Archive_10&amp;diff=1018351"/>
		<updated>2010-02-22T09:36:50Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Countdown to HGSS Clock */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the [[Bulbapedia:Talk page|talk page]] for the Bulbapedia&#039;s front page.  If you have a general comment about the wiki, please consider placing it in [http://bmgf.bulbagarden.net/forumdisplay.php?f=195 our forum].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Previous discussions ==&lt;br /&gt;
&lt;br /&gt;
* [[Talk:Main Page/Archive 1|Archive 1]]&lt;br /&gt;
* [[Talk:Main Page/Archive 2|Archive 2]]&lt;br /&gt;
* [[Talk:Main Page/Archive 3|Archive 3]]&lt;br /&gt;
* [[Talk:Main Page/Archive 4|Archive 4]]&lt;br /&gt;
* [[Talk:Main Page/Archive 5|Archive 5]]&lt;br /&gt;
* [[Talk:Main Page/Archive 6|Archive 6]]&lt;br /&gt;
* [[Talk:Main Page/Archive 7|Archive 7]]&lt;br /&gt;
* [[Talk:Main Page/Archive 8|Archive 8]]&lt;br /&gt;
* [[Talk:Main Page/Archive 9|Archive 9]]&lt;br /&gt;
&lt;br /&gt;
== Route exploration requirements ==&lt;br /&gt;
&lt;br /&gt;
As a continuation from the archived discussion, I&#039;m going to incorporate the &amp;quot;Requirements to fully explore this area&amp;quot; as part of the route description on each article, instead of it having its own section.  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:01, 13 February 2010 (UTC)&lt;br /&gt;
:brilliant idea. [[User:SpecialK|SpecialK Leiks Lucario and The Celebi Glitch]] 12:05, 13 February 2010 (UTC)&lt;br /&gt;
::No, please do not. Most administers agreed against the case. If you want to write up a &amp;quot;Geography&amp;quot; or &amp;quot;Route description&amp;quot; section including HM/TM requirement, please do. But do not create a section for it.--[[User:Clarky13|&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Clarky&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Clarky13|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;13&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:04, 13 February 2010 (UTC)&lt;br /&gt;
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== Image of nothing? ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve noticed there&#039;s an image called File:None.png.  It&#039;s just a blank white image, and in the summary it says, &amp;quot;Image of nothing&amp;quot;.  What&#039;s the point in it?  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 22:51, 13 February 2010 (UTC)&lt;br /&gt;
:If it were perfectly square, it could be used better as a spacer... buuuuut no. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#80964B&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C4E673&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:12, 14 February 2010 (UTC)&lt;br /&gt;
::They&#039;re for the itemlist template for items that don&#039;t have any images (the Gen II berries for example).--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Ho-Oh (Pokémon)|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Lugia (Pokémon)|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 00:28, 14 February 2010 (UTC)&lt;br /&gt;
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== valentine&#039;s day ==&lt;br /&gt;
&lt;br /&gt;
since it&#039;s valentine&#039;s day tomorrow, could we make the main page luvdisc themed? or something? i think it would be cool. [[User:Empath-Silvio|Empath-Silvio]] 23:54, 13 February 2010 (UTC)&lt;br /&gt;
:Bulbapedia anniversary celebrations are your Valentine&#039;s present. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#80964B&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C4E673&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:11, 14 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Main Page ==&lt;br /&gt;
&lt;br /&gt;
This image of Erika with this Bulbasaur looks really odd. How about a better picture. I&#039;d offer to make a new one. {{unsigned|LucaLucario}}&lt;br /&gt;
: WOW! This is different! But I do agree about the pic. Everything else, excellent! - [[User:Vhayes1992|Vhayes1992]] 12:33, 14 February 2010 (UTC)&lt;br /&gt;
::Yeah, I agree. It fits but it looks a bit off. Did admins vote on this or something?  --[[User:Gen1king|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;&#039;&#039;&#039;GE&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Gen1king|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;&#039;&#039;&#039;N1&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Gen1king|&amp;lt;span style=&amp;quot;color:#660000&amp;quot;&amp;gt;&#039;&#039;&#039;KI&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#330000&amp;quot;&amp;gt;&#039;&#039;&#039;NG&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:31, 14 February 2010 (UTC)&lt;br /&gt;
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== The new theme ==&lt;br /&gt;
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The new Bulbapedia theme is great, but there is a slight problem.  The logo &amp;quot;Erika&#039;s Garden&amp;quot;, and the links for Article, Discussion, Edit etc come up on top of the site content, making it virtually impossible to read the first few paragraphs of each article.  Is this a minor glitch due to the theme being very new, or is it a problem with my computer/browser?  I hope somebody can fix it soon, thanks!  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:51, 14 February 2010 (UTC)&lt;br /&gt;
:Hm. Apparently the problem occures only in IE, it&#039;s perfectly fine on Firefox. Jio will have to take a look at it. In the meanwhile, we strongly suggest you try viewing Bulbapedia in Firefox and not IE, it looks much better there. --[[User:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;electAbuzz&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[User talk:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[Special:Contributions/ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 13:01, 14 February 2010 (UTC)&lt;br /&gt;
::I&#039;ve got AOL 9.0, I could try that.  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:24, 14 February 2010 (UTC)&lt;br /&gt;
:::No, it&#039;s the same in AOL.  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:28, 14 February 2010 (UTC)&lt;br /&gt;
::::Then you should try Firefox. --&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♫♪&amp;lt;/span&amp;gt;[[User:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;Ady&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;niz&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♪♫&amp;lt;/span&amp;gt; 13:37, 14 February 2010 (UTC)&lt;br /&gt;
:::::I would but my computer&#039;s hard drive is practically full, I really cannot download anything more.  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:43, 14 February 2010 (UTC)&lt;br /&gt;
::::::Oh, okay. But it is better to use firefox because all the features of BulbaTrio works absolutely fine on it. Anyway, try to uninstall useless programs if you want free space. --&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♫♪&amp;lt;/span&amp;gt;[[User:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;Ady&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;niz&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♪♫&amp;lt;/span&amp;gt; 13:46, 14 February 2010 (UTC)&lt;br /&gt;
:::::::Believe me, I&#039;ve tried everything to free up my hard drive!  Anyway, this is going a little off-topic now.  I would really appreciate it if you could make the new theme work on IE, but there&#039;s no rush, I&#039;ll be patient!  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:49, 14 February 2010 (UTC)&lt;br /&gt;
::::::::I hate this look and i don&#039;t have firefox. Personally, i think we should either revert back to the old look until it is fixed or have a thing like we do in the forums, choosing what display we have. [[User:SpecialK|SpecialK Leiks Lucario and The Celebi Glitch]] 16:56, 14 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::Which version of Internet Explorer are you using?  That may play a role in your problem; I&#039;m using Internet Explorer 8, and everything on that skin&#039;s showing up just fine for me.  --[[User:Shiningpikablu252|Shiningpikablu252]] 16:57, 14 February 2010 (UTC)&lt;br /&gt;
::::::::IE8 s well, and everything is OK except the main page and every talk page. [[User:SpecialK|SpecialK Leiks Lucario and The Celebi Glitch]] 17:04, 14 February 2010 (UTC)&lt;br /&gt;
::::::::Yeah, can you make it so that the buttons(article, discussion, ect.)aren&#039;t in the way? [[User:Crazylegs24]]&lt;br /&gt;
:::::::::I&#039;m using Internet Explorer 7, maybe that could be the root of the problem.  I&#039;m sure there&#039;s enough space on my hard drive to upgrade, it&#039;s not the same as downloading a whole new programme.  Perhaps I&#039;ll have a go at that. [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:37, 14 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Hmm... ===&lt;br /&gt;
*I&#039;m wondering if there is a way to make Bulbapedia look like the old design. I liked it more. :( [[User:Pokemon1234567890|Raichu]] 17:19, 14 February 2010 (UTC)&lt;br /&gt;
:My preferences → Skin → Monobook. &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#CCDDFF;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❄&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#CCDDFF;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;❅&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 17:34, 14 February 2010 (UTC)&lt;br /&gt;
::Hey, Bulbapedia is all messed up.  Like I can&#039;t even welcome cause ther is text in they way. I like the design, but know i can&#039;t do anything. [[User:Mudkipluvr4ever|Mudkipluvr4ever]] 18:05, 14 February 2010 (UTC)&lt;br /&gt;
:::Then go [[Special:Preferences|HERE]], choose the &amp;quot;skin&amp;quot; tab, and change it to Monobook until this can be figured out. &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#CCDDFF;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❄&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#CCDDFF;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;❅&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 18:10, 14 February 2010 (UTC)&lt;br /&gt;
::::There&#039;s just one problem... the &amp;quot;Erika&#039;s Garden&amp;quot; logo is covering up the &amp;quot;Skins&amp;quot; option so it can&#039;t be changed.  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:13, 14 February 2010 (UTC)&lt;br /&gt;
:::::Exactly, i can&#039;t change it!  [[User:Mudkipluvr4ever|Mudkipluvr4ever]] 18:15, 14 February 2010 (UTC)&lt;br /&gt;
::::::Maybe it&#039;s your computers. It&#039;s not covering it up for me. :V [[User:Tyro|Tyro]] 18:17, 14 February 2010 (UTC)&lt;br /&gt;
:::::::Read the &amp;quot;The new theme&amp;quot; discussion above.  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:18, 14 February 2010 (UTC)&lt;br /&gt;
::::::::Okay, I know about Tyro&#039;s case. Hey Mudkiplu, which browser are you using? Well, I tried Opera, Chrome and Firefox, it is 1000% working fine on all of them. --&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♫♪&amp;lt;/span&amp;gt;[[User:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;Ady&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;niz&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♪♫&amp;lt;/span&amp;gt; 18:20, 14 February 2010 (UTC)&lt;br /&gt;
:::::::::I use Internet explorer.  I could try opera i guess. [[User:Mudkipluvr4ever|Mudkipluvr4ever]] 18:21, 14 February 2010 (UTC)&lt;br /&gt;
::::::::::Taro is also using IE and he is facing the exact same problem. So, I guess the problem is in the internet explorer not bulbapedia. Try firfox or opera and then check whether it is working fine or not. --&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♫♪&amp;lt;/span&amp;gt;[[User:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;Ady&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;niz&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♪♫&amp;lt;/span&amp;gt; 18:24, 14 February 2010 (UTC)&lt;br /&gt;
:::::::::::It is working fine in Opera, but could you change it to work on Internet Explorer too? [[User:Mudkipluvr4ever|Mudkipluvr4ever]] 18:25, 14 February 2010 (UTC)&lt;br /&gt;
::::::::::::For those of you who are having problems changing the skin because the logo is in the way, I&#039;ve just found a solution. Resize the internet window so that the &amp;quot;Skins&amp;quot; link goes below the logo. Then you can go to the Skins page and select Monobook. Hmm... Taro... I rather like that! [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:27, 14 February 2010 (UTC)&lt;br /&gt;
:::::::::::::Bingo, {{tt|I knew it|Man, I really hate IE due to these kind of problems}}. Anyway, sorry bud I am not an admin and I think {{tt|only admins can fix this problem completely|at least I don&#039;t know how to fix it :P}}. --&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♫♪&amp;lt;/span&amp;gt;[[User:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;Ady&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;niz&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♪♫&amp;lt;/span&amp;gt; 18:31, 14 February 2010 (UTC)&lt;br /&gt;
::::::::::::::Don&#039;t worry I can make do with Monobook for the time being.  Um... we&#039;re starting to run out of space down here in the bottom right corner!  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:38, 14 February 2010 (UTC)&lt;br /&gt;
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For me, the skin tab is totally missing. Is there something wrong? --&amp;lt;font style=&amp;quot;background: steelblue&amp;quot; face=&amp;quot;none&amp;quot; color=&amp;quot;blue&amp;quot;&amp;gt;[[User:LatiasGemstone|&#039;&#039;&#039;LG&#039;&#039;&#039;]]&amp;lt;sup&amp;gt;[[User talk:LatiasGemstone|T]]&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt; 01:56, 15 February 2010 (UTC)&lt;br /&gt;
:I am not even seeing a new skin or anything. If I didn&#039;t see this discussion, I wouldn&#039;t know there was a new skin. I am using Chrome if that helps find my problem. &amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:Blake|Blake]]&#039;&#039;&#039;&amp;lt;/sub&amp;gt; &amp;lt;sup&amp;gt;[[User talk:Blake#top|Talk]]·[[Special:Contributions/Blake|Edits]]&amp;lt;/sup&amp;gt; 02:30, 15 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::It&#039;s being worked on right now; if I&#039;m not mistaken, the skins are currently disabled while it&#039;s fixed, so bear with it for a little while if you&#039;re still stuck with a buggy skin. (if you absolutely must edit now and you&#039;re seeing errors in the skin, download a browser that supports current CSS 2.0 standards, such as Firefox, Opera, or Safari. Internet Explorer is particularly notable for not maintaining web standards.) --[[user:Jioruji_Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; &#039;&#039;&#039;J&#039;&#039;&#039;ïörüjï &#039;&#039;&#039;Ð&#039;&#039;&#039;ērākō.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;.cнаt&#039;&#039;&#039;&#039;&#039;^&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 02:34, 15 February 2010 (UTC)&lt;br /&gt;
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== Featured Article ==&lt;br /&gt;
&lt;br /&gt;
What happened to the featured article section?  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 16:46, 16 February 2010 (UTC)&lt;br /&gt;
:It isn&#039;t here because the Did You Know is here. If the DYK is here, the FA isn&#039;t here and vice-versa. [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] ([[User talk:Turtwig A|talk]] | [[Special:Contributions/Turtwig A|contribs]]) 17:03, 16 February 2010 (UTC)&lt;br /&gt;
::They switch every half month. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 17:52, 16 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== uhhhh... what? ==&lt;br /&gt;
&lt;br /&gt;
I am using firefox, and Bulbapedia just looks like it used to. What did I miss?  --[[User:Gen1king|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;&#039;&#039;&#039;GE&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Gen1king|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;&#039;&#039;&#039;N1&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Gen1king|&amp;lt;span style=&amp;quot;color:#660000&amp;quot;&amp;gt;&#039;&#039;&#039;KI&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#330000&amp;quot;&amp;gt;&#039;&#039;&#039;NG&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 22:54, 16 February 2010 (UTC)&lt;br /&gt;
:Its fifth anniversary has passed. [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] ([[User talk:Turtwig A|talk]] | [[Special:Contributions/Turtwig A|contribs]]) 22:56, 16 February 2010 (UTC)&lt;br /&gt;
::I wish that skin could last longer...--[[Trainer stars|☆]][[User:Tobytse99|Toby]][[User talk:Tobytse99|Tse]][[Trainer stars|☆]] 04:06, 19 February 2010 (UTC)&lt;br /&gt;
:::Wait, the skin was only for the fifth anniversary?  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 21:19, 19 February 2010 (UTC)&lt;br /&gt;
Look at the above discussion, please. The skin was designed for the fifth anniversary, but it broke and we turned it off. That&#039;s why no one can see it now. Mmkay? &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 21:25, 19 February 2010 (UTC)&lt;br /&gt;
:It broke?  I thought it just didn&#039;t work in Explorer.  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:38, 20 February 2010 (UTC)&lt;br /&gt;
::Well that is the definition of &amp;quot;broken&amp;quot;, but yes, that&#039;s not all that was going buggy with it. When things get completely ironed out, it&#039;ll make it back in as an optional skin, but I don&#039;t know when that will happen. The focus is on making the default skin look as good as possible right now. --[[user:Jioruji_Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; &#039;&#039;&#039;J&#039;&#039;&#039;ïörüjï &#039;&#039;&#039;Ð&#039;&#039;&#039;ērākō.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;.cнаt&#039;&#039;&#039;&#039;&#039;^&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 18:07, 21 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Countdown to HGSS Clock ==&lt;br /&gt;
&lt;br /&gt;
The clock is mis-programmed.  It&#039;s counting down to March 13th, at 11:00 PM.--[[User:Wikifixer|Wikifixer]] 09:36, 22 February 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Main_Page/Archive_10&amp;diff=1018350</id>
		<title>Talk:Main Page/Archive 10</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Main_Page/Archive_10&amp;diff=1018350"/>
		<updated>2010-02-22T09:36:31Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Countdown to HGSS Clock */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the [[Bulbapedia:Talk page|talk page]] for the Bulbapedia&#039;s front page.  If you have a general comment about the wiki, please consider placing it in [http://bmgf.bulbagarden.net/forumdisplay.php?f=195 our forum].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Previous discussions ==&lt;br /&gt;
&lt;br /&gt;
* [[Talk:Main Page/Archive 1|Archive 1]]&lt;br /&gt;
* [[Talk:Main Page/Archive 2|Archive 2]]&lt;br /&gt;
* [[Talk:Main Page/Archive 3|Archive 3]]&lt;br /&gt;
* [[Talk:Main Page/Archive 4|Archive 4]]&lt;br /&gt;
* [[Talk:Main Page/Archive 5|Archive 5]]&lt;br /&gt;
* [[Talk:Main Page/Archive 6|Archive 6]]&lt;br /&gt;
* [[Talk:Main Page/Archive 7|Archive 7]]&lt;br /&gt;
* [[Talk:Main Page/Archive 8|Archive 8]]&lt;br /&gt;
* [[Talk:Main Page/Archive 9|Archive 9]]&lt;br /&gt;
&lt;br /&gt;
== Route exploration requirements ==&lt;br /&gt;
&lt;br /&gt;
As a continuation from the archived discussion, I&#039;m going to incorporate the &amp;quot;Requirements to fully explore this area&amp;quot; as part of the route description on each article, instead of it having its own section.  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:01, 13 February 2010 (UTC)&lt;br /&gt;
:brilliant idea. [[User:SpecialK|SpecialK Leiks Lucario and The Celebi Glitch]] 12:05, 13 February 2010 (UTC)&lt;br /&gt;
::No, please do not. Most administers agreed against the case. If you want to write up a &amp;quot;Geography&amp;quot; or &amp;quot;Route description&amp;quot; section including HM/TM requirement, please do. But do not create a section for it.--[[User:Clarky13|&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Clarky&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Clarky13|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;13&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:04, 13 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Image of nothing? ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve noticed there&#039;s an image called File:None.png.  It&#039;s just a blank white image, and in the summary it says, &amp;quot;Image of nothing&amp;quot;.  What&#039;s the point in it?  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 22:51, 13 February 2010 (UTC)&lt;br /&gt;
:If it were perfectly square, it could be used better as a spacer... buuuuut no. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#80964B&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C4E673&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:12, 14 February 2010 (UTC)&lt;br /&gt;
::They&#039;re for the itemlist template for items that don&#039;t have any images (the Gen II berries for example).--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Ho-Oh (Pokémon)|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Lugia (Pokémon)|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 00:28, 14 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== valentine&#039;s day ==&lt;br /&gt;
&lt;br /&gt;
since it&#039;s valentine&#039;s day tomorrow, could we make the main page luvdisc themed? or something? i think it would be cool. [[User:Empath-Silvio|Empath-Silvio]] 23:54, 13 February 2010 (UTC)&lt;br /&gt;
:Bulbapedia anniversary celebrations are your Valentine&#039;s present. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#80964B&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C4E673&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:11, 14 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Main Page ==&lt;br /&gt;
&lt;br /&gt;
This image of Erika with this Bulbasaur looks really odd. How about a better picture. I&#039;d offer to make a new one. {{unsigned|LucaLucario}}&lt;br /&gt;
: WOW! This is different! But I do agree about the pic. Everything else, excellent! - [[User:Vhayes1992|Vhayes1992]] 12:33, 14 February 2010 (UTC)&lt;br /&gt;
::Yeah, I agree. It fits but it looks a bit off. Did admins vote on this or something?  --[[User:Gen1king|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;&#039;&#039;&#039;GE&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Gen1king|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;&#039;&#039;&#039;N1&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Gen1king|&amp;lt;span style=&amp;quot;color:#660000&amp;quot;&amp;gt;&#039;&#039;&#039;KI&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#330000&amp;quot;&amp;gt;&#039;&#039;&#039;NG&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:31, 14 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The new theme ==&lt;br /&gt;
&lt;br /&gt;
The new Bulbapedia theme is great, but there is a slight problem.  The logo &amp;quot;Erika&#039;s Garden&amp;quot;, and the links for Article, Discussion, Edit etc come up on top of the site content, making it virtually impossible to read the first few paragraphs of each article.  Is this a minor glitch due to the theme being very new, or is it a problem with my computer/browser?  I hope somebody can fix it soon, thanks!  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:51, 14 February 2010 (UTC)&lt;br /&gt;
:Hm. Apparently the problem occures only in IE, it&#039;s perfectly fine on Firefox. Jio will have to take a look at it. In the meanwhile, we strongly suggest you try viewing Bulbapedia in Firefox and not IE, it looks much better there. --[[User:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;electAbuzz&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[User talk:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[Special:Contributions/ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 13:01, 14 February 2010 (UTC)&lt;br /&gt;
::I&#039;ve got AOL 9.0, I could try that.  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:24, 14 February 2010 (UTC)&lt;br /&gt;
:::No, it&#039;s the same in AOL.  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:28, 14 February 2010 (UTC)&lt;br /&gt;
::::Then you should try Firefox. --&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♫♪&amp;lt;/span&amp;gt;[[User:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;Ady&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;niz&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♪♫&amp;lt;/span&amp;gt; 13:37, 14 February 2010 (UTC)&lt;br /&gt;
:::::I would but my computer&#039;s hard drive is practically full, I really cannot download anything more.  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:43, 14 February 2010 (UTC)&lt;br /&gt;
::::::Oh, okay. But it is better to use firefox because all the features of BulbaTrio works absolutely fine on it. Anyway, try to uninstall useless programs if you want free space. --&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♫♪&amp;lt;/span&amp;gt;[[User:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;Ady&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;niz&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♪♫&amp;lt;/span&amp;gt; 13:46, 14 February 2010 (UTC)&lt;br /&gt;
:::::::Believe me, I&#039;ve tried everything to free up my hard drive!  Anyway, this is going a little off-topic now.  I would really appreciate it if you could make the new theme work on IE, but there&#039;s no rush, I&#039;ll be patient!  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:49, 14 February 2010 (UTC)&lt;br /&gt;
::::::::I hate this look and i don&#039;t have firefox. Personally, i think we should either revert back to the old look until it is fixed or have a thing like we do in the forums, choosing what display we have. [[User:SpecialK|SpecialK Leiks Lucario and The Celebi Glitch]] 16:56, 14 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::Which version of Internet Explorer are you using?  That may play a role in your problem; I&#039;m using Internet Explorer 8, and everything on that skin&#039;s showing up just fine for me.  --[[User:Shiningpikablu252|Shiningpikablu252]] 16:57, 14 February 2010 (UTC)&lt;br /&gt;
::::::::IE8 s well, and everything is OK except the main page and every talk page. [[User:SpecialK|SpecialK Leiks Lucario and The Celebi Glitch]] 17:04, 14 February 2010 (UTC)&lt;br /&gt;
::::::::Yeah, can you make it so that the buttons(article, discussion, ect.)aren&#039;t in the way? [[User:Crazylegs24]]&lt;br /&gt;
:::::::::I&#039;m using Internet Explorer 7, maybe that could be the root of the problem.  I&#039;m sure there&#039;s enough space on my hard drive to upgrade, it&#039;s not the same as downloading a whole new programme.  Perhaps I&#039;ll have a go at that. [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:37, 14 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Hmm... ===&lt;br /&gt;
*I&#039;m wondering if there is a way to make Bulbapedia look like the old design. I liked it more. :( [[User:Pokemon1234567890|Raichu]] 17:19, 14 February 2010 (UTC)&lt;br /&gt;
:My preferences → Skin → Monobook. &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#CCDDFF;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❄&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#CCDDFF;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;❅&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 17:34, 14 February 2010 (UTC)&lt;br /&gt;
::Hey, Bulbapedia is all messed up.  Like I can&#039;t even welcome cause ther is text in they way. I like the design, but know i can&#039;t do anything. [[User:Mudkipluvr4ever|Mudkipluvr4ever]] 18:05, 14 February 2010 (UTC)&lt;br /&gt;
:::Then go [[Special:Preferences|HERE]], choose the &amp;quot;skin&amp;quot; tab, and change it to Monobook until this can be figured out. &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#CCDDFF;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❄&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#CCDDFF;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;❅&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 18:10, 14 February 2010 (UTC)&lt;br /&gt;
::::There&#039;s just one problem... the &amp;quot;Erika&#039;s Garden&amp;quot; logo is covering up the &amp;quot;Skins&amp;quot; option so it can&#039;t be changed.  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:13, 14 February 2010 (UTC)&lt;br /&gt;
:::::Exactly, i can&#039;t change it!  [[User:Mudkipluvr4ever|Mudkipluvr4ever]] 18:15, 14 February 2010 (UTC)&lt;br /&gt;
::::::Maybe it&#039;s your computers. It&#039;s not covering it up for me. :V [[User:Tyro|Tyro]] 18:17, 14 February 2010 (UTC)&lt;br /&gt;
:::::::Read the &amp;quot;The new theme&amp;quot; discussion above.  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:18, 14 February 2010 (UTC)&lt;br /&gt;
::::::::Okay, I know about Tyro&#039;s case. Hey Mudkiplu, which browser are you using? Well, I tried Opera, Chrome and Firefox, it is 1000% working fine on all of them. --&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♫♪&amp;lt;/span&amp;gt;[[User:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;Ady&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;niz&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♪♫&amp;lt;/span&amp;gt; 18:20, 14 February 2010 (UTC)&lt;br /&gt;
:::::::::I use Internet explorer.  I could try opera i guess. [[User:Mudkipluvr4ever|Mudkipluvr4ever]] 18:21, 14 February 2010 (UTC)&lt;br /&gt;
::::::::::Taro is also using IE and he is facing the exact same problem. So, I guess the problem is in the internet explorer not bulbapedia. Try firfox or opera and then check whether it is working fine or not. --&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♫♪&amp;lt;/span&amp;gt;[[User:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;Ady&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;niz&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♪♫&amp;lt;/span&amp;gt; 18:24, 14 February 2010 (UTC)&lt;br /&gt;
:::::::::::It is working fine in Opera, but could you change it to work on Internet Explorer too? [[User:Mudkipluvr4ever|Mudkipluvr4ever]] 18:25, 14 February 2010 (UTC)&lt;br /&gt;
::::::::::::For those of you who are having problems changing the skin because the logo is in the way, I&#039;ve just found a solution. Resize the internet window so that the &amp;quot;Skins&amp;quot; link goes below the logo. Then you can go to the Skins page and select Monobook. Hmm... Taro... I rather like that! [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:27, 14 February 2010 (UTC)&lt;br /&gt;
:::::::::::::Bingo, {{tt|I knew it|Man, I really hate IE due to these kind of problems}}. Anyway, sorry bud I am not an admin and I think {{tt|only admins can fix this problem completely|at least I don&#039;t know how to fix it :P}}. --&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♫♪&amp;lt;/span&amp;gt;[[User:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;Ady&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;niz&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♪♫&amp;lt;/span&amp;gt; 18:31, 14 February 2010 (UTC)&lt;br /&gt;
::::::::::::::Don&#039;t worry I can make do with Monobook for the time being.  Um... we&#039;re starting to run out of space down here in the bottom right corner!  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:38, 14 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
For me, the skin tab is totally missing. Is there something wrong? --&amp;lt;font style=&amp;quot;background: steelblue&amp;quot; face=&amp;quot;none&amp;quot; color=&amp;quot;blue&amp;quot;&amp;gt;[[User:LatiasGemstone|&#039;&#039;&#039;LG&#039;&#039;&#039;]]&amp;lt;sup&amp;gt;[[User talk:LatiasGemstone|T]]&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt; 01:56, 15 February 2010 (UTC)&lt;br /&gt;
:I am not even seeing a new skin or anything. If I didn&#039;t see this discussion, I wouldn&#039;t know there was a new skin. I am using Chrome if that helps find my problem. &amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:Blake|Blake]]&#039;&#039;&#039;&amp;lt;/sub&amp;gt; &amp;lt;sup&amp;gt;[[User talk:Blake#top|Talk]]·[[Special:Contributions/Blake|Edits]]&amp;lt;/sup&amp;gt; 02:30, 15 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::It&#039;s being worked on right now; if I&#039;m not mistaken, the skins are currently disabled while it&#039;s fixed, so bear with it for a little while if you&#039;re still stuck with a buggy skin. (if you absolutely must edit now and you&#039;re seeing errors in the skin, download a browser that supports current CSS 2.0 standards, such as Firefox, Opera, or Safari. Internet Explorer is particularly notable for not maintaining web standards.) --[[user:Jioruji_Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; &#039;&#039;&#039;J&#039;&#039;&#039;ïörüjï &#039;&#039;&#039;Ð&#039;&#039;&#039;ērākō.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;.cнаt&#039;&#039;&#039;&#039;&#039;^&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 02:34, 15 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Featured Article ==&lt;br /&gt;
&lt;br /&gt;
What happened to the featured article section?  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 16:46, 16 February 2010 (UTC)&lt;br /&gt;
:It isn&#039;t here because the Did You Know is here. If the DYK is here, the FA isn&#039;t here and vice-versa. [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] ([[User talk:Turtwig A|talk]] | [[Special:Contributions/Turtwig A|contribs]]) 17:03, 16 February 2010 (UTC)&lt;br /&gt;
::They switch every half month. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 17:52, 16 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== uhhhh... what? ==&lt;br /&gt;
&lt;br /&gt;
I am using firefox, and Bulbapedia just looks like it used to. What did I miss?  --[[User:Gen1king|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;&#039;&#039;&#039;GE&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Gen1king|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;&#039;&#039;&#039;N1&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Gen1king|&amp;lt;span style=&amp;quot;color:#660000&amp;quot;&amp;gt;&#039;&#039;&#039;KI&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#330000&amp;quot;&amp;gt;&#039;&#039;&#039;NG&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 22:54, 16 February 2010 (UTC)&lt;br /&gt;
:Its fifth anniversary has passed. [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] ([[User talk:Turtwig A|talk]] | [[Special:Contributions/Turtwig A|contribs]]) 22:56, 16 February 2010 (UTC)&lt;br /&gt;
::I wish that skin could last longer...--[[Trainer stars|☆]][[User:Tobytse99|Toby]][[User talk:Tobytse99|Tse]][[Trainer stars|☆]] 04:06, 19 February 2010 (UTC)&lt;br /&gt;
:::Wait, the skin was only for the fifth anniversary?  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 21:19, 19 February 2010 (UTC)&lt;br /&gt;
Look at the above discussion, please. The skin was designed for the fifth anniversary, but it broke and we turned it off. That&#039;s why no one can see it now. Mmkay? &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 21:25, 19 February 2010 (UTC)&lt;br /&gt;
:It broke?  I thought it just didn&#039;t work in Explorer.  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:38, 20 February 2010 (UTC)&lt;br /&gt;
::Well that is the definition of &amp;quot;broken&amp;quot;, but yes, that&#039;s not all that was going buggy with it. When things get completely ironed out, it&#039;ll make it back in as an optional skin, but I don&#039;t know when that will happen. The focus is on making the default skin look as good as possible right now. --[[user:Jioruji_Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; &#039;&#039;&#039;J&#039;&#039;&#039;ïörüjï &#039;&#039;&#039;Ð&#039;&#039;&#039;ērākō.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;.cнаt&#039;&#039;&#039;&#039;&#039;^&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 18:07, 21 February 2010 (UTC)&lt;br /&gt;
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== Countdown to HGSS Clock ==&lt;br /&gt;
&lt;br /&gt;
The clock is mis-programmed.  It&#039;s counting down to March 13th, at 11:00 PM.&lt;br /&gt;
&lt;br /&gt;
== Countdown to HGSS Clock ==&lt;br /&gt;
&lt;br /&gt;
The clock is mis-programmed.  It&#039;s counting down to March 13th, at 11:00 PM.--[[User:Wikifixer|Wikifixer]] 09:36, 22 February 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Main_Page/Archive_10&amp;diff=1018349</id>
		<title>Talk:Main Page/Archive 10</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Main_Page/Archive_10&amp;diff=1018349"/>
		<updated>2010-02-22T09:35:57Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Countdown to HGSS Clock */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the [[Bulbapedia:Talk page|talk page]] for the Bulbapedia&#039;s front page.  If you have a general comment about the wiki, please consider placing it in [http://bmgf.bulbagarden.net/forumdisplay.php?f=195 our forum].&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Previous discussions ==&lt;br /&gt;
&lt;br /&gt;
* [[Talk:Main Page/Archive 1|Archive 1]]&lt;br /&gt;
* [[Talk:Main Page/Archive 2|Archive 2]]&lt;br /&gt;
* [[Talk:Main Page/Archive 3|Archive 3]]&lt;br /&gt;
* [[Talk:Main Page/Archive 4|Archive 4]]&lt;br /&gt;
* [[Talk:Main Page/Archive 5|Archive 5]]&lt;br /&gt;
* [[Talk:Main Page/Archive 6|Archive 6]]&lt;br /&gt;
* [[Talk:Main Page/Archive 7|Archive 7]]&lt;br /&gt;
* [[Talk:Main Page/Archive 8|Archive 8]]&lt;br /&gt;
* [[Talk:Main Page/Archive 9|Archive 9]]&lt;br /&gt;
&lt;br /&gt;
== Route exploration requirements ==&lt;br /&gt;
&lt;br /&gt;
As a continuation from the archived discussion, I&#039;m going to incorporate the &amp;quot;Requirements to fully explore this area&amp;quot; as part of the route description on each article, instead of it having its own section.  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:01, 13 February 2010 (UTC)&lt;br /&gt;
:brilliant idea. [[User:SpecialK|SpecialK Leiks Lucario and The Celebi Glitch]] 12:05, 13 February 2010 (UTC)&lt;br /&gt;
::No, please do not. Most administers agreed against the case. If you want to write up a &amp;quot;Geography&amp;quot; or &amp;quot;Route description&amp;quot; section including HM/TM requirement, please do. But do not create a section for it.--[[User:Clarky13|&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Clarky&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Clarky13|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;13&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:04, 13 February 2010 (UTC)&lt;br /&gt;
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== Image of nothing? ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve noticed there&#039;s an image called File:None.png.  It&#039;s just a blank white image, and in the summary it says, &amp;quot;Image of nothing&amp;quot;.  What&#039;s the point in it?  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 22:51, 13 February 2010 (UTC)&lt;br /&gt;
:If it were perfectly square, it could be used better as a spacer... buuuuut no. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#80964B&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C4E673&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:12, 14 February 2010 (UTC)&lt;br /&gt;
::They&#039;re for the itemlist template for items that don&#039;t have any images (the Gen II berries for example).--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Ho-Oh (Pokémon)|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Lugia (Pokémon)|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 00:28, 14 February 2010 (UTC)&lt;br /&gt;
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== valentine&#039;s day ==&lt;br /&gt;
&lt;br /&gt;
since it&#039;s valentine&#039;s day tomorrow, could we make the main page luvdisc themed? or something? i think it would be cool. [[User:Empath-Silvio|Empath-Silvio]] 23:54, 13 February 2010 (UTC)&lt;br /&gt;
:Bulbapedia anniversary celebrations are your Valentine&#039;s present. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#80964B&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C4E673&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:11, 14 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Main Page ==&lt;br /&gt;
&lt;br /&gt;
This image of Erika with this Bulbasaur looks really odd. How about a better picture. I&#039;d offer to make a new one. {{unsigned|LucaLucario}}&lt;br /&gt;
: WOW! This is different! But I do agree about the pic. Everything else, excellent! - [[User:Vhayes1992|Vhayes1992]] 12:33, 14 February 2010 (UTC)&lt;br /&gt;
::Yeah, I agree. It fits but it looks a bit off. Did admins vote on this or something?  --[[User:Gen1king|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;&#039;&#039;&#039;GE&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Gen1king|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;&#039;&#039;&#039;N1&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Gen1king|&amp;lt;span style=&amp;quot;color:#660000&amp;quot;&amp;gt;&#039;&#039;&#039;KI&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#330000&amp;quot;&amp;gt;&#039;&#039;&#039;NG&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:31, 14 February 2010 (UTC)&lt;br /&gt;
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== The new theme ==&lt;br /&gt;
&lt;br /&gt;
The new Bulbapedia theme is great, but there is a slight problem.  The logo &amp;quot;Erika&#039;s Garden&amp;quot;, and the links for Article, Discussion, Edit etc come up on top of the site content, making it virtually impossible to read the first few paragraphs of each article.  Is this a minor glitch due to the theme being very new, or is it a problem with my computer/browser?  I hope somebody can fix it soon, thanks!  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:51, 14 February 2010 (UTC)&lt;br /&gt;
:Hm. Apparently the problem occures only in IE, it&#039;s perfectly fine on Firefox. Jio will have to take a look at it. In the meanwhile, we strongly suggest you try viewing Bulbapedia in Firefox and not IE, it looks much better there. --[[User:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;electAbuzz&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[User talk:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[Special:Contributions/ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 13:01, 14 February 2010 (UTC)&lt;br /&gt;
::I&#039;ve got AOL 9.0, I could try that.  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:24, 14 February 2010 (UTC)&lt;br /&gt;
:::No, it&#039;s the same in AOL.  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:28, 14 February 2010 (UTC)&lt;br /&gt;
::::Then you should try Firefox. --&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♫♪&amp;lt;/span&amp;gt;[[User:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;Ady&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;niz&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♪♫&amp;lt;/span&amp;gt; 13:37, 14 February 2010 (UTC)&lt;br /&gt;
:::::I would but my computer&#039;s hard drive is practically full, I really cannot download anything more.  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:43, 14 February 2010 (UTC)&lt;br /&gt;
::::::Oh, okay. But it is better to use firefox because all the features of BulbaTrio works absolutely fine on it. Anyway, try to uninstall useless programs if you want free space. --&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♫♪&amp;lt;/span&amp;gt;[[User:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;Ady&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;niz&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♪♫&amp;lt;/span&amp;gt; 13:46, 14 February 2010 (UTC)&lt;br /&gt;
:::::::Believe me, I&#039;ve tried everything to free up my hard drive!  Anyway, this is going a little off-topic now.  I would really appreciate it if you could make the new theme work on IE, but there&#039;s no rush, I&#039;ll be patient!  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:49, 14 February 2010 (UTC)&lt;br /&gt;
::::::::I hate this look and i don&#039;t have firefox. Personally, i think we should either revert back to the old look until it is fixed or have a thing like we do in the forums, choosing what display we have. [[User:SpecialK|SpecialK Leiks Lucario and The Celebi Glitch]] 16:56, 14 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::::Which version of Internet Explorer are you using?  That may play a role in your problem; I&#039;m using Internet Explorer 8, and everything on that skin&#039;s showing up just fine for me.  --[[User:Shiningpikablu252|Shiningpikablu252]] 16:57, 14 February 2010 (UTC)&lt;br /&gt;
::::::::IE8 s well, and everything is OK except the main page and every talk page. [[User:SpecialK|SpecialK Leiks Lucario and The Celebi Glitch]] 17:04, 14 February 2010 (UTC)&lt;br /&gt;
::::::::Yeah, can you make it so that the buttons(article, discussion, ect.)aren&#039;t in the way? [[User:Crazylegs24]]&lt;br /&gt;
:::::::::I&#039;m using Internet Explorer 7, maybe that could be the root of the problem.  I&#039;m sure there&#039;s enough space on my hard drive to upgrade, it&#039;s not the same as downloading a whole new programme.  Perhaps I&#039;ll have a go at that. [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:37, 14 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
=== Hmm... ===&lt;br /&gt;
*I&#039;m wondering if there is a way to make Bulbapedia look like the old design. I liked it more. :( [[User:Pokemon1234567890|Raichu]] 17:19, 14 February 2010 (UTC)&lt;br /&gt;
:My preferences → Skin → Monobook. &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#CCDDFF;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❄&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#CCDDFF;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;❅&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 17:34, 14 February 2010 (UTC)&lt;br /&gt;
::Hey, Bulbapedia is all messed up.  Like I can&#039;t even welcome cause ther is text in they way. I like the design, but know i can&#039;t do anything. [[User:Mudkipluvr4ever|Mudkipluvr4ever]] 18:05, 14 February 2010 (UTC)&lt;br /&gt;
:::Then go [[Special:Preferences|HERE]], choose the &amp;quot;skin&amp;quot; tab, and change it to Monobook until this can be figured out. &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#CCDDFF;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❄&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#CCDDFF;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;❅&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 18:10, 14 February 2010 (UTC)&lt;br /&gt;
::::There&#039;s just one problem... the &amp;quot;Erika&#039;s Garden&amp;quot; logo is covering up the &amp;quot;Skins&amp;quot; option so it can&#039;t be changed.  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:13, 14 February 2010 (UTC)&lt;br /&gt;
:::::Exactly, i can&#039;t change it!  [[User:Mudkipluvr4ever|Mudkipluvr4ever]] 18:15, 14 February 2010 (UTC)&lt;br /&gt;
::::::Maybe it&#039;s your computers. It&#039;s not covering it up for me. :V [[User:Tyro|Tyro]] 18:17, 14 February 2010 (UTC)&lt;br /&gt;
:::::::Read the &amp;quot;The new theme&amp;quot; discussion above.  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:18, 14 February 2010 (UTC)&lt;br /&gt;
::::::::Okay, I know about Tyro&#039;s case. Hey Mudkiplu, which browser are you using? Well, I tried Opera, Chrome and Firefox, it is 1000% working fine on all of them. --&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♫♪&amp;lt;/span&amp;gt;[[User:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;Ady&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;niz&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♪♫&amp;lt;/span&amp;gt; 18:20, 14 February 2010 (UTC)&lt;br /&gt;
:::::::::I use Internet explorer.  I could try opera i guess. [[User:Mudkipluvr4ever|Mudkipluvr4ever]] 18:21, 14 February 2010 (UTC)&lt;br /&gt;
::::::::::Taro is also using IE and he is facing the exact same problem. So, I guess the problem is in the internet explorer not bulbapedia. Try firfox or opera and then check whether it is working fine or not. --&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♫♪&amp;lt;/span&amp;gt;[[User:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;Ady&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;niz&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♪♫&amp;lt;/span&amp;gt; 18:24, 14 February 2010 (UTC)&lt;br /&gt;
:::::::::::It is working fine in Opera, but could you change it to work on Internet Explorer too? [[User:Mudkipluvr4ever|Mudkipluvr4ever]] 18:25, 14 February 2010 (UTC)&lt;br /&gt;
::::::::::::For those of you who are having problems changing the skin because the logo is in the way, I&#039;ve just found a solution. Resize the internet window so that the &amp;quot;Skins&amp;quot; link goes below the logo. Then you can go to the Skins page and select Monobook. Hmm... Taro... I rather like that! [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:27, 14 February 2010 (UTC)&lt;br /&gt;
:::::::::::::Bingo, {{tt|I knew it|Man, I really hate IE due to these kind of problems}}. Anyway, sorry bud I am not an admin and I think {{tt|only admins can fix this problem completely|at least I don&#039;t know how to fix it :P}}. --&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♫♪&amp;lt;/span&amp;gt;[[User:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;Ady&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;niz&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♪♫&amp;lt;/span&amp;gt; 18:31, 14 February 2010 (UTC)&lt;br /&gt;
::::::::::::::Don&#039;t worry I can make do with Monobook for the time being.  Um... we&#039;re starting to run out of space down here in the bottom right corner!  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:38, 14 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
For me, the skin tab is totally missing. Is there something wrong? --&amp;lt;font style=&amp;quot;background: steelblue&amp;quot; face=&amp;quot;none&amp;quot; color=&amp;quot;blue&amp;quot;&amp;gt;[[User:LatiasGemstone|&#039;&#039;&#039;LG&#039;&#039;&#039;]]&amp;lt;sup&amp;gt;[[User talk:LatiasGemstone|T]]&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt; 01:56, 15 February 2010 (UTC)&lt;br /&gt;
:I am not even seeing a new skin or anything. If I didn&#039;t see this discussion, I wouldn&#039;t know there was a new skin. I am using Chrome if that helps find my problem. &amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:Blake|Blake]]&#039;&#039;&#039;&amp;lt;/sub&amp;gt; &amp;lt;sup&amp;gt;[[User talk:Blake#top|Talk]]·[[Special:Contributions/Blake|Edits]]&amp;lt;/sup&amp;gt; 02:30, 15 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::It&#039;s being worked on right now; if I&#039;m not mistaken, the skins are currently disabled while it&#039;s fixed, so bear with it for a little while if you&#039;re still stuck with a buggy skin. (if you absolutely must edit now and you&#039;re seeing errors in the skin, download a browser that supports current CSS 2.0 standards, such as Firefox, Opera, or Safari. Internet Explorer is particularly notable for not maintaining web standards.) --[[user:Jioruji_Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; &#039;&#039;&#039;J&#039;&#039;&#039;ïörüjï &#039;&#039;&#039;Ð&#039;&#039;&#039;ērākō.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;.cнаt&#039;&#039;&#039;&#039;&#039;^&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 02:34, 15 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Featured Article ==&lt;br /&gt;
&lt;br /&gt;
What happened to the featured article section?  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 16:46, 16 February 2010 (UTC)&lt;br /&gt;
:It isn&#039;t here because the Did You Know is here. If the DYK is here, the FA isn&#039;t here and vice-versa. [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] ([[User talk:Turtwig A|talk]] | [[Special:Contributions/Turtwig A|contribs]]) 17:03, 16 February 2010 (UTC)&lt;br /&gt;
::They switch every half month. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 17:52, 16 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== uhhhh... what? ==&lt;br /&gt;
&lt;br /&gt;
I am using firefox, and Bulbapedia just looks like it used to. What did I miss?  --[[User:Gen1king|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;&#039;&#039;&#039;GE&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Gen1king|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;&#039;&#039;&#039;N1&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Gen1king|&amp;lt;span style=&amp;quot;color:#660000&amp;quot;&amp;gt;&#039;&#039;&#039;KI&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#330000&amp;quot;&amp;gt;&#039;&#039;&#039;NG&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 22:54, 16 February 2010 (UTC)&lt;br /&gt;
:Its fifth anniversary has passed. [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] ([[User talk:Turtwig A|talk]] | [[Special:Contributions/Turtwig A|contribs]]) 22:56, 16 February 2010 (UTC)&lt;br /&gt;
::I wish that skin could last longer...--[[Trainer stars|☆]][[User:Tobytse99|Toby]][[User talk:Tobytse99|Tse]][[Trainer stars|☆]] 04:06, 19 February 2010 (UTC)&lt;br /&gt;
:::Wait, the skin was only for the fifth anniversary?  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 21:19, 19 February 2010 (UTC)&lt;br /&gt;
Look at the above discussion, please. The skin was designed for the fifth anniversary, but it broke and we turned it off. That&#039;s why no one can see it now. Mmkay? &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 21:25, 19 February 2010 (UTC)&lt;br /&gt;
:It broke?  I thought it just didn&#039;t work in Explorer.  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:38, 20 February 2010 (UTC)&lt;br /&gt;
::Well that is the definition of &amp;quot;broken&amp;quot;, but yes, that&#039;s not all that was going buggy with it. When things get completely ironed out, it&#039;ll make it back in as an optional skin, but I don&#039;t know when that will happen. The focus is on making the default skin look as good as possible right now. --[[user:Jioruji_Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; &#039;&#039;&#039;J&#039;&#039;&#039;ïörüjï &#039;&#039;&#039;Ð&#039;&#039;&#039;ērākō.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;.cнаt&#039;&#039;&#039;&#039;&#039;^&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 18:07, 21 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Countdown to HGSS Clock ==&lt;br /&gt;
&lt;br /&gt;
The clock is mis-programmed.  It&#039;s counting down to March 13th, at 11:00 PM.&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Metronome_(move)&amp;diff=1001708</id>
		<title>Metronome (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Metronome_(move)&amp;diff=1001708"/>
		<updated>2010-02-05T18:32:30Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=118 |&lt;br /&gt;
name=Metronome |&lt;br /&gt;
jname=ゆびをふる |&lt;br /&gt;
jtrans=Wag Finger |&lt;br /&gt;
desc=The user waggles a finger and stimulates the brain into randomly using nearly any move. |&lt;br /&gt;
gameimage=Metronome.png |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=I |&lt;br /&gt;
tm1=yes |&lt;br /&gt;
tm#1=35 |&lt;br /&gt;
mtfl=yes |&lt;br /&gt;
mte=yes |&lt;br /&gt;
na=no |&lt;br /&gt;
category=Cute |&lt;br /&gt;
appeal=3 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Can be repeatedly used without boring the judge. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Makes the order of contestants random in the next turn. |&lt;br /&gt;
pokefordex=metronome |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=self|&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Metronome&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ゆびをふる&#039;&#039;&#039; &#039;&#039;Wag Finger&#039;&#039;) is a non-damaging {{type2|Normal}} [[move]] introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Metronome randomly selects a [[list of moves|move]] and fully executes the attack. An attack called by Metronome in this way counts as the last move used.&lt;br /&gt;
&lt;br /&gt;
If Metronome successfully calls {{m|Hyper Beam}} or a partial trapping move and has 0 PP before the move fully executes, its PP can roll over in the same manner as the move is called.  A Pokémon will be able to use a move that is disabled if called via Metronome.&lt;br /&gt;
&lt;br /&gt;
Because Metronome has normal move [[priority]], a move with higher or lower priority may be executed other than when it normally would.  For instance, Metronome may cause {{m|Quick Attack}} to be used after a normal priority move or {{m|Vital Throw}} to be used before a normal priority move.&lt;br /&gt;
&lt;br /&gt;
Metronome will not select itself, any move the user knows, or any of the following moves:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background:white; margin: auto;&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color light}}&amp;quot;&lt;br /&gt;
! [[Move|{{color|000000|Move}}]]&lt;br /&gt;
! [[Elemental types|{{color|000000|Type}}]]&lt;br /&gt;
! [[Damage category|{{color|000000|Cat.}}]]&lt;br /&gt;
{{tutormv|Assist|Normal|cat=Status}}&lt;br /&gt;
{{tutormv|Chatter|Flying|cat=Special}}&lt;br /&gt;
{{tutormv|Copycat|Normal|cat=Status}}&lt;br /&gt;
{{tutormv|Counter|Fighting|cat=Physical}}&lt;br /&gt;
{{tutormv|Covet|Normal|cat=Physical}}&lt;br /&gt;
{{tutormv|Destiny Bond|Ghost|cat=Status}}&lt;br /&gt;
{{tutormv|Detect|Fighting|cat=Status}}&lt;br /&gt;
{{tutormv|Endure|Normal|cat=Status}}&lt;br /&gt;
{{tutormv|Feint|Normal|cat=Physical}}&lt;br /&gt;
{{tutormv|Focus Punch|Fighting|cat=Physical}}&lt;br /&gt;
{{tutormv|Follow Me|Normal|cat=Status}}&lt;br /&gt;
{{tutormv|Helping Hand|Normal|cat=Status}}&lt;br /&gt;
{{tutormv|Me First|Normal|cat=Status}}&lt;br /&gt;
{{tutormv|Mimic|Normal|cat=Status}}&lt;br /&gt;
{{tutormv|Mirror Coat|Psychic|cat=Special}}&lt;br /&gt;
{{tutormv|Mirror Move|Flying|cat=Status}}&lt;br /&gt;
{{tutormv|Protect|Normal|cat=Status}}&lt;br /&gt;
{{tutormv|Sketch|Normal|cat=Status}}&lt;br /&gt;
{{tutormv|Sleep Talk|Normal|cat=Status}}&lt;br /&gt;
{{tutormv|Snatch|Dark|cat=Status}}&lt;br /&gt;
{{tutormv|Struggle|Normal|cat=Physical}}&lt;br /&gt;
{{tutormv|Switcheroo|Dark|cat=Status}}&lt;br /&gt;
{{tutormv|Thief|Dark|cat=Physical}}&lt;br /&gt;
{{tutormv|Trick|Psychic|cat=Status}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===Generation I===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{moveentry|035|Clefairy|1|Normal||31|}}&lt;br /&gt;
{{moveentry|036|Clefable|1|Normal||--|}}&lt;br /&gt;
{{moveentry|151|Mew|1|Psychic||30|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM35]]====&lt;br /&gt;
{{Learnlist/TM|Normal}}&lt;br /&gt;
{{Moveentrytm|035|Clefairy|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|036|Clefable|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|056|Mankey|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|057|Primeape|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|061|Poliwhirl|1|Water||}}&lt;br /&gt;
{{Moveentrytm|062|Poliwrath|2|Water|Fighting|}}&lt;br /&gt;
{{Moveentrytm|063|Abra|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|064|Kadabra|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|065|Alakazam|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|066|Machop|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|067|Machoke|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|068|Machamp|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|074|Geodude|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|075|Graveler|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|076|Golem|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|094|Gengar|2|Ghost|Poison|}}&lt;br /&gt;
{{Moveentrytm|096|Drowzee|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|097|Hypno|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|106|Hitmonlee|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|107|Hitmonchan|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|113|Chansey|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|122|Mr. Mime|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|124|Jynx|2|Ice|Psychic|}}&lt;br /&gt;
{{Moveentrytm|125|Electabuzz|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|126|Magmar|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|143|Snorlax|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|150|Mewtwo|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic||}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By leveling up====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{moveentry|035|Clefairy|1|Normal||34|}}&lt;br /&gt;
{{moveentry|036|Clefable|1|Normal||--|}}&lt;br /&gt;
{{moveentry|151|Mew|1|Psychic||30|}}&lt;br /&gt;
{{moveentry|175|Togepi|1|Normal||7|}}&lt;br /&gt;
{{moveentry|176|Togetic|2|Normal|Flying|7|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Normal}}&lt;br /&gt;
{{Moveentry|113|Chansey|1|Normal||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Togetic}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}|}}&lt;br /&gt;
{{Moveentry|209|Snubbull|1|Normal||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}&amp;lt;br&amp;gt;{{p|Togetic}}|}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn2|event}}====&lt;br /&gt;
{{Learnlistspecial|Normal}}&lt;br /&gt;
{{Moveentryspecial|238|Smoochum|2|Ice|Psychic|[http://www.psypokes.com/dex/psydex/238/tutored New York City Pokémon Center]||5}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By leveling up====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{moveentry|035|Clefairy|1|Normal||34|}}&lt;br /&gt;
{{moveentry|036|Clefable|1|Normal||--|}}&lt;br /&gt;
{{moveentry|151|Mew|1|Psychic||30|}}&lt;br /&gt;
{{moveentry|175|Togepi|1|Normal||6|||RSE}}&lt;br /&gt;
{{moveentry|175|Togepi|1|Normal||4|||FRLG}}&lt;br /&gt;
{{moveentry|176|Togetic|2|Normal|Flying|6|||RSE}}&lt;br /&gt;
{{moveentry|176|Togetic|2|Normal|Flying|--|||FRLG}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By breeding====&lt;br /&gt;
{{Breedlist|Normal}}&lt;br /&gt;
{{Moveentry|113|Chansey|1|Normal||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Togetic}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}|}}&lt;br /&gt;
{{Moveentry|209|Snubbull|1|Normal||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Togetic}}|}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
====By [[move tutor]]====&lt;br /&gt;
=====In {{game2|FireRed|LeafGreen|Emerald}}=====&lt;br /&gt;
{{Learnlist/TM|Normal}}&lt;br /&gt;
{{Moveentrytm|035|Clefairy|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|036|Clefable|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|056|Mankey|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|057|Primeape|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|061|Poliwhirl|1|Water||}}&lt;br /&gt;
{{Moveentrytm|062|Poliwrath|2|Water|Fighting|}}&lt;br /&gt;
{{Moveentrytm|063|Abra|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|064|Kadabra|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|065|Alakazam|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|066|Machop|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|067|Machoke|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|068|Machamp|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|074|Geodude|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|075|Graveler|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|076|Golem|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|094|Gengar|2|Ghost|Poison|}}&lt;br /&gt;
{{Moveentrytm|096|Drowzee|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|097|Hypno|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|106|Hitmonlee|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|107|Hitmonchan|1|Fighting|}}&lt;br /&gt;
{{Moveentrytm|113|Chansey|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|122|Mr. Mime|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|124|Jynx|2|Ice|Psychic|}}&lt;br /&gt;
{{Moveentrytm|143|Snorlax|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|150|Mewtwo|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|173|Cleffa|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|175|Togepi|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|176|Togetic|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|186|Politoed|1|Water||}}&lt;br /&gt;
{{Moveentrytm|190|Aipom|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|209|Snubbull|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|210|Granbull|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|216|Teddiursa|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|217|Ursaring|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|238|Smoochum|2|Ice|Psychic|}}&lt;br /&gt;
{{Moveentrytm|241|Miltank|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|242|Blissey|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|251|Celebi|2|Psychic|Grass|}}&lt;br /&gt;
{{Moveentrytm|272|Ludicolo|2|Water|Grass|}}&lt;br /&gt;
{{Moveentrytm|296|Makuhita|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|297|Hariyama|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|302|Sableye|2|Dark|Ghost|}}&lt;br /&gt;
{{Moveentrytm|307|Meditite|2|Fighting|Psychic|}}&lt;br /&gt;
{{Moveentrytm|308|Medicham|2|Fighting|Psychic|}}&lt;br /&gt;
{{Moveentrytm|311|Plusle|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|312|Minun|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|313|Volbeat|1|Bug||}}&lt;br /&gt;
{{Moveentrytm|314|Illumise|1|Bug||}}&lt;br /&gt;
{{Moveentrytm|327|Spinda|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|352|Kecleon|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|354|Banette|1|Ghost||}}&lt;br /&gt;
{{Moveentrytm|356|Dusclops|1|Ghost||}}&lt;br /&gt;
{{Moveentrytm|385|Jirachi|2|Steel|Psychic|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By leveling up====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{moveentry|035|Clefairy|1|Normal||31|}}&lt;br /&gt;
{{moveentry|036|Clefable|1|Normal||--|}}&lt;br /&gt;
{{moveentry|151|Mew|1|Psychic||20|}}&lt;br /&gt;
{{moveentry|175|Togepi|1|Normal||6|}}&lt;br /&gt;
{{moveentry|176|Togetic|2|Normal|Flying|6|}}&lt;br /&gt;
{{moveentry|446|Munchlax|1|Normal||--|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By breeding====&lt;br /&gt;
{{Breedlist|Normal}}&lt;br /&gt;
{{Moveentry|113|Chansey|1|Normal||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Togetic}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}|}}&lt;br /&gt;
{{Moveentry|173|Cleffa|1|Normal||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Togetic}}|}}&lt;br /&gt;
{{Moveentry|209|Snubbull|1|Normal||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Togetic}}|}}&lt;br /&gt;
{{Moveentry|440|Happiny|1|Normal||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Togetic}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}|}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Super Smash Bros.]] series===&lt;br /&gt;
* If {{p|Clefairy}} is released from a Poké Ball, it will also use Metronome. In [[Super Smash Bros.]], it will copy a move done by another Pokémon. In [[Super Smash Bros. Melee]], it will use either {{m|Explosion}}, {{m|Blizzard}}, or {{m|Fire Spin}}.&lt;br /&gt;
* If {{p|Togepi}} is released from a Poké Ball, it will use Metronome. Its effects include: {{m|Night Shade}}, {{m|Magnitude}}, {{m|Blizzard}}, {{m|Sing}}, or {{m|Leech Seed}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The Pokémon waves its arms back and forth until they glow. The Pokémon then performs a random move.|image1=Togepi metronome.jpg|image1p=Togepi|image2=Munchlax Metronome.jpg|image2p=Munchlax}}&lt;br /&gt;
{{movep|type=normal|ms=035|pkmn=Clefairy|method=Clefairy begins to wave its hands back and forth, all the while chanting &amp;quot;fairy&amp;quot; in a musical tone, until its fingertips begin to glow. Clefairy then performs a random move.}}&lt;br /&gt;
{{movemid|type=normal|user=Clefairy (Pokémon)|user1=Multiple wild Clefairy|startcode=EP006|startname=Clefairy and the Moon Stone|notes=Debut}}&lt;br /&gt;
{{movemid|type=normal|user=Whitney|user1=Whitney&#039;s Clefairy|startcode=EP158|startname=A Goldenrod Opportunity}}&lt;br /&gt;
{{movemid|type=normal|user=Clefairy (Pokémon)|user1=Multiple wild Clefairy|startcode=AG134|startname=A Real Cleffa-Hanger}}&lt;br /&gt;
{{movep|type=normal|ms=096|pkmn=Drowzee|method=Drowzee waves its arms back and forth until its fingertips begin to glow white. Drowzee then performs a random move.}}&lt;br /&gt;
{{movemid|type=normal|user=Cassidy|user1=Cassidy&#039;s Drowzee|startcode=EP086|startname=Pikachu Re-Volts|endcode=Present}}&lt;br /&gt;
{{movep|type=normal|ms=175|pkmn=Togepi|method=Togepi begins to wave its arms back and forth until they begin to glow white. Togepi then performs a random move.}}&lt;br /&gt;
{{movemid|type=normal|user=Misty&#039;s Togepi|startcode=EP086|startname=Pikachu Re-Volts|endcode=AG045|endname=A Togepi Mirage!}}&lt;br /&gt;
{{movemid|type=normal|user=Togepi (Pokémon)|user1=Multiple wild Togepi|startcode=AG045|startname=A Togepi Mirage!}}&lt;br /&gt;
{{movep|type=normal|ms=173|pkmn=Cleffa|method=Cleffa waves its hands back and forth, all the while chanting &amp;quot;Cleffa&amp;quot; in a musical tone. Cleffa then performs a random move.}}&lt;br /&gt;
{{movemid|type=normal|user=Cleffa (Pokémon)|user1=Multiple wild Cleffa|startcode=AG134|startname=A Real Cleffa-Hanger}} &lt;br /&gt;
{{movep|type=normal|ms=036|pkmn=Clefable|method=Clefable sticks its fingers in the air and waves them back and forth, all the while chanting &amp;quot;fable&amp;quot; in a musical tone, until its fingertips begin to glow. Clefable then performs a random move.}}&lt;br /&gt;
{{movemid|type=normal|user=Clefable (Pokémon)|user1=Multiple wild Clefable|startcode=AG134|startname=A Real Cleffa-Hanger}}&lt;br /&gt;
{{movemid|type=normal|user=Clefable (Pokémon)|user1=A Coordinator&#039;s Clefable|startcode=AG174|startname=New Plot, Odd Lot!}} &lt;br /&gt;
{{movep|type=normal|ms=446|pkmn=Munchlax|method=Munchlax raises its hands and waves its fingertips back and forth. It then uses a random move.}}&lt;br /&gt;
{{movebtm|type=normal|user=May&#039;s Munchlax|startcode=AG134|startname=A Real Cleffa-Hanger|endcode=Present}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Metronome can be learned by at least one Pokémon of each [[elemental type]] except the {{type2|Dragon}}.&lt;br /&gt;
*Ironically, Chatot cannot learn Metronome, despite having a metronome-shaped tail. Furthermore, wild Chatot may even be holding the item Metronome. This is because the Japanese name for the move is &amp;quot;Wag Finger&amp;quot; and Chatot has no fingers.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* French: &#039;&#039;&#039;Métronome&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Metronom&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Metrónomo&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Metronomo&#039;&#039;&#039;&lt;br /&gt;
* Norwegian: &#039;&#039;&#039;Metronom&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Metronom]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Métronome]]&lt;br /&gt;
[[ja:ゆびをふる]]&lt;br /&gt;
[[pt:Metronome]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:In-battle_effect_item&amp;diff=1001706</id>
		<title>Talk:In-battle effect item</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:In-battle_effect_item&amp;diff=1001706"/>
		<updated>2010-02-05T18:29:10Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* A Question About Metronome - move + item */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Iron Ball ==&lt;br /&gt;
&lt;br /&gt;
Why is there a point of having an &#039;&#039;&#039;Iron Ball&#039;&#039;&#039;? The only thing that makes it useful is that it gives the most power on the [[move]] [[Fling]]... [[User:Tesh|Tesh]] 12:26, 12 August 2007 (UTC)&lt;br /&gt;
:{{m|Trick}} also combos nicely with it. --[[User:DarkfireTaimatsu|DarkfireTaimatsu]] 19:28, 12 August 2007 (UTC)&lt;br /&gt;
::You could have the Pokémon holding it use [[Trick Room]] and then the [[Speed]] cut would become a good thing. [[User:Shiny Noctowl|Shiny Noctowl]] 19:39, 12 August 2007 (UTC)&lt;br /&gt;
Oh, it just seems like a pointless object. Never mind. [[User:Tesh|Tesh]] 19:48, 15 August 2007 (UTC)&lt;br /&gt;
:Tesh, you&#039;re only thinking of beneficial effects from holding an item. Several held items that were added in Generation IV don&#039;t actually benefit the Pokémon holding it, but are meant to be used with other strategies that weren&#039;t possible with the previous Generations. Examples:&lt;br /&gt;
* Toxic Orb/Flame Orb- These items don&#039;t benefit the Pokémon that holds it, but they are useful when combined with certain moves (Fling, Trick, and Switcheroo in particular) and Abilities (Guts (with Toxic Orb at least), Magic Guard (the Pokémon won&#039;t take damage from the effect, so they can use a powered-up Facade without taking excessive damage), and Klutz). &lt;br /&gt;
* Iron Ball- Iron Ball can be Flung to cause massive damage, or it can be Switcheroo&#039;d/Tricked onto an opponent in order to weaken them (especially helpful against a Flying-type or a Levitating opponent). A Lopunny or Buneary with Klutz can make the most of these tricks, since they won&#039;t suffer from the reduced speed. &lt;br /&gt;
* Lagging Tail- Trick or Switcheroo will put this on your opponent, making them move last every turn. Very helpful if your Pokémon is extremely slow. &lt;br /&gt;
:Don&#039;t judge an item just by what it does; judge it by what you can do with it. [[User:Diachronos|Diachronos]] 16:07, 17 September 2008 (UTC)&lt;br /&gt;
::Yeah, thanks I kind of figured that out after lol. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:40, 22 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Black Sludge ==&lt;br /&gt;
I&#039;ve always wondered, is there any advantage to using &#039;&#039;&#039;Black Sludge&#039;&#039;&#039; on a [[Poison-type]] Pokémon as opposed to [[Leftovers]]? [[User:Blink|Blink]] 17:37 16 August 2007 (GMT)&lt;br /&gt;
:You could use Trick or Switcheroo. Or, if the opponent uses Thief, Covet, Trick, or Switcheroo on the first turn because they don&#039;t know what you&#039;re holding, and they aren&#039;t a Poison-type, they will get hurt. --[[User:Shiny Noctowl|Shiny Noctowl]] 16:48, 16 August 2007 (UTC)&lt;br /&gt;
:: Or, if you&#039;re required to give each Pokémon a different hold item, it&#039;s the equivalent of being able to use 2 Leftovers. [[User:Zurqoxn|Zurqoxn]] 00:04, 17 August 2007 (UTC)&lt;br /&gt;
:::I see. I thought it might restore a little more health or something.&lt;br /&gt;
::::It helps in places like the Battle Tower. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:39, 22 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Choice Specs ==&lt;br /&gt;
&lt;br /&gt;
...the man gives out the Choice Specs during the morning, right? Because I just went to him and he talked about BlackGlasses instead. Is 10:35 REALLY not considered morning, or does the time period for BlackGlasses-giveaway happens to be at 10?&lt;br /&gt;
...on the other hand, when does the Specs giveaway start and end? {{ani|281}}[[User:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FF69B4;&amp;quot;&amp;gt;i&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F6ADC6;&amp;quot;&amp;gt;n&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFC0CB;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User:TinaTheKirlia/Sandbox|&amp;lt;span style=&amp;quot;color:#FFC0CB;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;]][[User:TinaTheKirlia/Favorites|&amp;lt;span style=&amp;quot;color:#F6ADC6;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]][[User talk:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#FF69B4;&amp;quot;&amp;gt;♫&amp;lt;/span&amp;gt;]]&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://freewebs.com/thepixelcafe &amp;lt;span style=&amp;quot;color:#FF7BBD;&amp;quot;&amp;gt;δ&amp;lt;/span&amp;gt;]&amp;lt;/span&amp;gt;{{ani|282}}&amp;lt;/sup&amp;gt; 16:40, 18 November 2007 (UTC)&lt;br /&gt;
:The Choice Specs are from 8:00 PM to 3:59 AM, so at night. [[Image:164sMS.png]][[User:Shiny Noctowl|&amp;lt;span style=&amp;quot;color: #221202&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #550E01&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #880901&amp;quot;&amp;gt;i&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #CC0500&amp;quot;&amp;gt;n&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #FF0000&amp;quot;&amp;gt;y&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Shiny Noctowl|&amp;lt;span style=&amp;quot;color: #221202&amp;quot;&amp;gt;?&amp;lt;/span&amp;gt;]][[Special:Contributions/Shiny Noctowl|&amp;lt;span style=&amp;quot;color: #FF0000&amp;quot;&amp;gt;!&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 13:37, 24 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Focus Band/Focus Sash==&lt;br /&gt;
Do they let you have 1HP left even if you&#039;re hit by a OHKO attack, such as Sheer Cold? [[Image:164sMS.png]][[User:Shiny Noctowl|&amp;lt;span style=&amp;quot;color: #221202&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #550E01&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #880901&amp;quot;&amp;gt;i&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #CC0500&amp;quot;&amp;gt;n&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #FF0000&amp;quot;&amp;gt;y&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Shiny Noctowl|&amp;lt;span style=&amp;quot;color: #221202&amp;quot;&amp;gt;?&amp;lt;/span&amp;gt;]][[Special:Contributions/Shiny Noctowl|&amp;lt;span style=&amp;quot;color: #FF0000&amp;quot;&amp;gt;!&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 13:38, 24 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:No I think it doesn&#039;t work aganst 1 hitKO :D,but mmm I battled in battler frontier of emerald long ago and I couldn&#039;t beat, I recall, a Exploud wich was holding this Focus Band, because I kept using it like 5 times IN A ROW I&#039;m freaken not kidding,, how was that posible?? I mean this I&#039;m not jocking it did happen!! I want to know why or what!--[[User:YukitoOoO|YukitoOoO]] 17:17, 18 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Focus Sash is one-time, always works on a hit that would bring the Pokémon from full health to death (not Sheer Cold I don&#039;t think, but yes, stuff like Psychic on a fighting-type).&lt;br /&gt;
::if the Exploud had a Focus Band, that one can trigger multiple times, but it&#039;s only got a chance of working. That Exploud probably just got lucky-lucky. --[[user:Jioruji_Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; &#039;&#039;&#039;J&#039;&#039;&#039;ïörüjï &#039;&#039;&#039;Ð&#039;&#039;&#039;ērākō.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;.cнаt&#039;&#039;&#039;&#039;&#039;^&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 17:43, 18 March 2009 (UTC)&lt;br /&gt;
:::Focus Sash works against ANY move that would otherwise take out the Pokémon while it has full health. Sheer Cold, and the other 1H-KO moves included, would take it down to 1 HP. Focus Band is just random chance that it will hold against an attack, including the 1H-KO moves again. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 21:19, 18 March 2009 (UTC)&lt;br /&gt;
Yeah, that happened to my oppenent at the Battle Tower, too, but only twice. --Kimori Geckarbor Hinoarashi 23:10, 19 October 2009 (UTC) [[User:Kimori-Hinoarashi|Kimori-Hinoarashi]]&lt;br /&gt;
&lt;br /&gt;
== Wide Lens ==&lt;br /&gt;
&lt;br /&gt;
How much does it raise accuracy by? 20%? 30%? &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 22:17, 20 January 2008 (UTC)&lt;br /&gt;
 &lt;br /&gt;
20% [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESHIGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 22:21, 20 January 2008 (UTC)&lt;br /&gt;
:So DynamicPunch has 70% with it? &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 23:48, 20 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nope, 60% . It&#039;s a 20% increase. (50 / 10 = 5. 5 × 2 = 10. 50 + 10 = 60%) [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESHIGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:13, 21 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Is that taken into account before or after an ability?(i.e. Compoundeyes)&lt;br /&gt;
::I&#039;m not sure about that, but I&#039;m guessing that it is done before an ability. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESHIGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[Image:486MS.png|RAWR!!]] 16:56, 25 March 2008 (UTC)&lt;br /&gt;
:::I would think after. Cause it is like an &#039;extra&#039; multiplier (or whatever you would call it). [[User:Sivart345|&amp;lt;span style=&amp;quot;color:#4DC000&amp;quot;&amp;gt;--Sivart&amp;lt;/span&amp;gt;]][[User talk:Sivart345|&amp;lt;span style=&amp;quot;color:#00FF60&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;]][[Special:Contributions/Sivart345|&amp;lt;span style=&amp;quot;color:#00FFA0&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;]][[User:Firestorm|&amp;lt;span style=&amp;quot;color:#7FFFF7&amp;quot;&amp;gt;&#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:41, 28 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== White Herb ==&lt;br /&gt;
&lt;br /&gt;
Does a white herb, after curing status, get consumed, or is it reusable? [[User:Zapdos|Zapdos]] 18:04, 3 February 2008 (UTC)&lt;br /&gt;
:It is consumed. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESHIGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:05, 3 February 2008 (UTC)&lt;br /&gt;
::But in PBR and stuff like it (Battle Tower, so on) it returns. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]][[Image:Ani155MS.gif|Fire echy]]&#039;&#039;&#039; 07:26, 25 March 2008 (UTC)&lt;br /&gt;
:::Does that mean that things like it, Focus Sash and the like, when used in a PvP battle return after the battle is over, they&#039;re not gone for good? --[[User:Skipperxc|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;skipperxc&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Skipperxc|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 22:24, 9 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Leftovers under sleeping Snorlax in FR/LG. ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Do you need to find this before the Snorlax wakes up?&lt;br /&gt;
&lt;br /&gt;
I&#039;ve also heard of items being under certain key people in the game, but I&#039;ve never found them in FR or LG.  And I&#039;m an [[Itemfinder]] fiend, running it nearly constantly. [[User:Machinedramon|Machinedramon]] 19:15, 8 May 2008 (UTC)&lt;br /&gt;
There&#039;s a Soothe Bell under where Mr. Fuji was in Pokémon Tower, and a Macho Brace where Giovanni was standing in the gym.  And a Sacred Ash under where Ho-Oh perched.  I&#039;m [[User:Missingno. Master|Missingno. Master]], and I approve this [[User Talk:Missingno. Master|message.]] 19:47, 8 May 2008 (UTC)&lt;br /&gt;
:You have to stand right where they were standing and use the Itemfinder for it to work; the items won&#039;t show up AT ALL if you&#039;re not standing on that exact spot. [[User:Diachronos|Diachronos]] 16:11, 17 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== EXP. Share ==&lt;br /&gt;
&lt;br /&gt;
If you have 2 exp.shares in your party do they get 1/3 of the exp or do they both get 1/2?&lt;br /&gt;
ie. would it be practical to have 5 exp.share&#039;s if your first one can ohko almost all? [[User:Keirou|Keirou]] 01:47, 3 June 2008 (UTC)&lt;br /&gt;
:If two Pokémon are holding Exp. Shares, the experience is divided in thirds, then distributed 1/3 to one holder, 1/3 to the other, and the remaining 1/3 is distributed among whoever battled. Having 5 of your Pokémon hold Exp. Shares would be the equivalent of having an Exp. All. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 07:56, 3 June 2008 (UTC)&lt;br /&gt;
:Actually, after experimenting today in Diamond, I discovered that 2 Exp. Shares splits so the pokemon who fought get half, and the sharers get a quarter each. I&#039;ll be experimenting with three as soon as I pick it up. [[User:Salix|Salix]] 06:00, 11 December 2008 (UTC)&lt;br /&gt;
::It appears that the Exp. Sharers get half the exp and the battlers get the other half, or at least in Diamond. [[User:Salix|Salix]] 03:33, 12 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Didn&#039;t this split exp evenly between ALL party pokemon in gen1? If memory serves me, it did, and I think that&#039;s worth noting.  [[User:Mageslayer|Mageslayer]] 14:45, 26 May 2009 (UTC)&lt;br /&gt;
:That was the EXP. ALL. Different item. Similar effect. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 21:39, 26 May 2009 (UTC)&lt;br /&gt;
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== Smoke Ball ==&lt;br /&gt;
&lt;br /&gt;
Does it work on Pokémon with ability such as shadow tag or arena trap or of the Pokémon used mean look before you decide to press run? [[User:TheBlazikenMaster|TheBlazikenMaster]] 03:25, 3 August 2008 (UTC)&lt;br /&gt;
:Yes. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:37, 22 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Focus Band AND Smoke Ball AND Focus Sash ==&lt;br /&gt;
For Focus Band, does it work even when your HP is less than full (i.e. 1 HP can still survive)? if so, what are the odds?&lt;br /&gt;
For Smoke Ball, how do you use it in DP? It doesn&#039;t show up in any of the 4 item menus during battle.&lt;br /&gt;
For Focus Sash, does it FULLY disappear after use (a one-battle deal, please return to the battle tower for another)? -- Sk8torchic&lt;br /&gt;
:1. Yes, but I don&#039;t know the odds, 2. Make your Pokémon hold it, 3. yes, but you can also get it at the route near Pal Park. Hope I helped!--[[Blastoise (Pokémon)|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;K&amp;lt;/font&amp;gt;]][[Gary&#039;s Blastoise|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;kl&amp;lt;/font&amp;gt;]][[Blastoise (TCG)|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;l&amp;lt;/font&amp;gt;]][[User:Kkllnn|&amp;lt;font color=&amp;quot;pink&amp;quot;&amp;gt;nn&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;[[User Talk:Kkllnn| blastoise]]&amp;lt;/small&amp;gt; 19:22, 15 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Amulet Coin ==&lt;br /&gt;
&lt;br /&gt;
If you have multiple Amulet Coins, would you gain 4 times the amount (for 2), and etc.? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;ht&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 19:38, 19 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:No, as far as I can tell, multiple Amulet Coins and Luck Incenses do not stack.  --[[User:Shiningpikablu252|Shiningpikablu252]] 19:40, 19 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Black Sludge.... Again ==&lt;br /&gt;
&lt;br /&gt;
Will Black Sludge hurt Steel types too, or only Pokémon who are affected by Poison moves? [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 22:39, 14 December 2008 (UTC)&lt;br /&gt;
:It will affect any non-Poison-type Pokémon, Steels included. The description does say ALL other types, but for accuracy&#039;s sake, I tried it on my Empoleon and it still worked. --[[User:Jayc|Jayc]] 08:33, 1 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sprites ==&lt;br /&gt;
&lt;br /&gt;
What happend to all the Sprites?&lt;br /&gt;
The last time I checked there were Sprites. &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from {{u|AlienX2008}} ([[User talk:AlienX2008|talk]] • [[Special:Contributions/AlienX2008|contribs]]) &#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:All better now. And don&#039;t forget, sign those comments! &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 02:45, 29 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Underground Appearance ==&lt;br /&gt;
&lt;br /&gt;
For those items that appear underground, would it be possible to get images of those items as found in the underground? They could be placed at the bottom of the page if that is convenient.[[User:Bob.com bob|Bob.com bob]] 00:55, 31 March 2009 (UTC)&lt;br /&gt;
:And...what would be the point of that exactly??? That would be like saying &#039;get a sprite of a Pokémon, but while it&#039;s in a battle.&#039; --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User Talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;512&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:56, 31 March 2009 (UTC)&lt;br /&gt;
well, you already have sprites of the plates, rare bone, fossils, odd keystone, shards, evolutionary stones, and several other objects, but not of any of these items, at least none that i have found. -- [[User:Bob.com bob|Bob.com bob]] 01:11, 31 March 2009 (UTC)&lt;br /&gt;
::Oh, well firstly, I totally misread your initial comment; my apologizes. And secondly, it is to my understanding that none of the items on this page can be found Underground, though I may be mistaken... --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User Talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;512&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:25, 31 March 2009 (UTC)&lt;br /&gt;
:::Everything under Condition Boosters and then the Iron Ball can be found in the Underground. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 03:12, 31 March 2009 (UTC)&lt;br /&gt;
::::If someone can find them and upload them: do it. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 03:33, 31 March 2009 (UTC)&lt;br /&gt;
:::::The Grip Claw cannot be found in the Underground, so don&#039;t freak out when you can&#039;t find the Underground sprite for it. [[User:Bob.com bob|Bob.com bob]] 05:03, 31 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I found them, I just don&#039;t know what do. Like, a table, or something like that?&lt;br /&gt;
&lt;br /&gt;
[[Image:Mine Green Shard.png]] [[Image:Mine Iron Ball.png]] *insert other sprites here*&lt;br /&gt;
&lt;br /&gt;
The only difference is that the files are &amp;quot;Mine&amp;quot; instead of &amp;quot;Bag&amp;quot;. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 03:45, 31 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:you could look on the source for other pages that have such images (like evolutionary stones or any of the fossils) for guidance if you don&#039;t know what to do with the pictures. Also, if you have sprites for underground items found on other pages it would be nice if you could upload to there, as well. -- [[User:Bob.com bob|Bob.com bob]] 04:55, 31 March 2009 (UTC)&lt;br /&gt;
::No, I meant that I don&#039;t know if we should use a table for them, or just have them floating in the middle of nowhere at the bottom of the page. And I know the Quick Claw isn&#039;t down there, I meant everything in the Condition Booster section, and also the Iron Ball, can be found down there. And we can&#039;t put the fossils or stones on the page, because those don&#039;t have any in-battle effects. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 15:37, 31 March 2009 (UTC)&lt;br /&gt;
:::What I&#039;d think best? Put the Underground sprites on [[the Underground]]&#039;s page. We don&#039;t need them floating all over the place. Ideally, even, they&#039;d be backgrounds with the charts over them... but I dunno if we can do that... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 17:28, 31 March 2009 (UTC)&lt;br /&gt;
::::I did not say &#039;&#039;Quick&#039;&#039; Claw, I said &#039;&#039;Grip&#039;&#039; Claw, which is under the condition boosters section. Also, I believe that a table would probably be the best way to go if you were to put the sprites on this page, but I think it would be great to put all the items on [[the Underground]] page, too. [[User:Bob.com bob|Bob.com bob]] 16:59, 1 April 2009 (UTC)&lt;br /&gt;
:::::My bad. And I didn&#039;t see the Grip Claw under that section. As for the tables, it would probably work better on the Underground&#039;s page now that I think about it. All of the items found there link to it anyways. I&#039;ll see what I can do. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 19:48, 1 April 2009 (UTC)&lt;br /&gt;
So yeah. I&#039;m not happy right now. I had JUST finished making it, and hit preview, and then Bulbapedia dies. After 30 freakin minutes doing the stupid thing.... now I have to redo it. This time I&#039;ll save the stuff on a word document. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 20:08, 1 April 2009 (UTC)&lt;br /&gt;
:Is there a sprite for the Oval Stone, too? I did not see it in the table of items, but it is in the table of item shapes. Or is the shape table wrong? -- [[User:Bob.com bob|Bob.com bob]] 23:48, 2 April 2009 (UTC)&lt;br /&gt;
::That&#039;s why I asked for people to add anything I missed. It took me 30 minutes to redo it, and I did the stones by memory. I&#039;ll go add it. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 00:47, 3 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Lucky Egg ==&lt;br /&gt;
&lt;br /&gt;
Didn&#039;t Lucky Egg doubled Exp before Generation IV? Doesn&#039;t this deserve a mention? [[User:Mr. Charlie|Mr. ]][[User talk:Mr. Charlie|Charlie]] 14:19, 24 April 2009 (UTC)&lt;br /&gt;
:No. It&#039;s like a traded Pokémon. They got half of the normal Exp added on to the total gain from the defeated Pokémon. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 21:48, 24 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== F.E.A.R ==&lt;br /&gt;
&lt;br /&gt;
Is it possible to use a focus band in F.E.A.R instead of a focus sash [[User:Vespitomb|User: Vespitomb]] 10:45, 25 April 2009 (UTC)&lt;br /&gt;
:Yes, but the Focus Band only has a 10% chance of working, although it doesn&#039;t require full health to work. In other words, you can use it, but 9 times out of 10 it won&#039;t work, making it a pretty useless choice. [[User:Werdnae|Werdnae]] 10:51, 25 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shedinja &amp;amp; Focus Sash ==&lt;br /&gt;
&lt;br /&gt;
How does Focus Sash behave when held by Shedinja? Is it a free one-hit protection? &amp;lt;font color=&amp;quot;#3fff00&amp;quot;&amp;gt;&#039;&#039;&#039;UltimateSephiroth&#039;&#039;&#039;&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;([[User:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;about me&amp;lt;/font&amp;gt;]] · [[User talk:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;chat&amp;lt;/font&amp;gt;]] · [[Special:Contributions/UltimateSephiroth|edits]])&amp;lt;/sup&amp;gt; 12:09, 21 June 2009 (UTC)&lt;br /&gt;
:Yes. This was discussed elsewhere, actually, and is borderline forummy, but let&#039;s chuck it in the article. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 12:16, 21 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== More Focus Sash ==&lt;br /&gt;
&lt;br /&gt;
It says here that Future Sight and Doom Desire can override the Focus Sash. {{m|Future Sight|Both}} of the moves&#039; {{m|Doom Desire|pages}} says that they can&#039;t take out a Pokémon that has a Sash. Why? &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 17:55, 21 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== More More Focus Sash/Focus Band ==&lt;br /&gt;
&lt;br /&gt;
Do Focus Band/Focus Sash protect against Explosion/Selfdestruct? [[User:Zesty Cactus|Zesty Cactus]] 02:01, 17 July 2009 (UTC)&lt;br /&gt;
:They protect *against* the &amp;quot;exploding&amp;quot; moves, but doesn&#039;t prevent the user from fainting. --[[User:Bbbbbbbbba|Bbbbbbbbba]] 04:40, 17 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Quick Claw ==&lt;br /&gt;
&lt;br /&gt;
Is it consumed after use? The news you cam [i]see[/i] it being used makes me think so, but I wanted to be sure. [[User:Machamp ion|Machamp ion]] 17:35, 24 July 2009 (UTC)&lt;br /&gt;
:It is not. — [[User:Tenno Seremel|Tenno Seremel]] 00:02, 25 July 2009 (UTC)&lt;br /&gt;
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== Zoom lens ==&lt;br /&gt;
&lt;br /&gt;
The in-game description says it boosts critical hit rate, not accuracy. Possibly by two levels given the timing requirement, unless the in-game is wrong, official nintendo guides have had errors, so. . . [[User:Kendai|~Kendai]] 22:03, 25 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shed Shell ==&lt;br /&gt;
&lt;br /&gt;
Explain how this item functions... I&#039;m massively confused on how to use it. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 03:49, 11 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:If your Pokémon is trapped by a move, such as Fire Spin, it can escape/switch out. Same thing if the opponent has Shadow Tag or Magnet Pull. I haven&#039;t ever used it, but I&#039;m pretty sure it has unlimited uses. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 20:53, 12 January 2010 (UTC)&lt;br /&gt;
::So that&#039;s what it does. The in-game description isn&#039;t really helpful, but it makes sense now. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 02:51, 13 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== A Question About Metronome - move + item ==&lt;br /&gt;
&lt;br /&gt;
When Metronome the move is used while holding Metronome the item, does it properly affect the randomly selected move so that by the 11th time the move is used, any attack selected is doing 100% more (double) damage? ––[[User:Wikifixer|Wikifixer]] 18:29, 5 February 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:DP150&amp;diff=947298</id>
		<title>Talk:DP150</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:DP150&amp;diff=947298"/>
		<updated>2009-11-29T15:27:43Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Pachirisu jumping */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;m making the request now: this image (or at least the same frame) remains the header image for whatever episode it&#039;s in of the miniseries. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 17:41, 7 October 2009 (UTC)&lt;br /&gt;
:Which image? --&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♫♪&amp;lt;/span&amp;gt;[[User:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;Ady&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;niz&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♪♫&amp;lt;/span&amp;gt; 07:37, 8 October 2009 (UTC)&lt;br /&gt;
::The one we had until J-J-M removed it. [[File:DP150.png]] &lt;br /&gt;
&lt;br /&gt;
::--[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:39, 8 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Preview==&lt;br /&gt;
&lt;br /&gt;
Why are you guys adding everything in that preview to the article? First of all, the trailer just says 11/09, not 11/5/09. not to mention there is no way in heck all of that is in this one episode. None of these should be added until the individual episode preview comes out. --[[User:HoennMaster|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Hoenn&amp;lt;/font&amp;gt;]][[User talk:HoennMaster|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Master&amp;lt;/font&amp;gt;]] 08:20, 8 October 2009 (UTC)&lt;br /&gt;
:Well, this is the same thing that me and KG were discussing in my talk page. --&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♫♪&amp;lt;/span&amp;gt;[[User:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;Ady&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Adyniz|&amp;lt;span style=&amp;quot;color:#FF7327;&amp;quot;&amp;gt;&#039;&#039;&#039;niz&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#00DD00&amp;quot;&amp;gt;♪♫&amp;lt;/span&amp;gt; 09:22, 8 October 2009 (UTC)&lt;br /&gt;
::Considering we have to put the information somewhere, it should go here. The episode(s) may air as a special hour-long or hour-and-a-half-long episode, rather than the normal length. It&#039;s DP150; it wouldn&#039;t be as fitting if they stretched it to DP152. Even to DP151 is weird. And header images can always be moved around. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 09:25, 8 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Charon ==&lt;br /&gt;
He&#039;s in the shot of Jupiter at the Ironworks making the Red Chain, so shouldn&#039;t he be on this page? --[[User:The Great Butler|The Great Butler]] 01:53, 13 October 2009 (UTC)&lt;br /&gt;
Charon is hidden so if once more info is revealed, he can be unhidden. [[User:BAC510]] 19:10 16 October 2009 (UTC)&lt;br /&gt;
:Or remove him entirely, should it be confirmed that he&#039;s not appearing in this episode. [[User:Weedle Mchairybug|Weedle Mchairybug]] 19:40, 16 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pachirisu jumping ==&lt;br /&gt;
&lt;br /&gt;
I get why Pikachu jumped off of Staraptor&#039;s back to use his electric attack, but Pachirisu didn&#039;t have to jump from Gligar, it&#039;s immune to electrical attacks.  Is the anime just trying to confuse it&#039;s viewers or what? :P [[User:Wikifixer|Wikifixer]] 15:27, 29 November 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=DP150&amp;diff=947281</id>
		<title>DP150</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=DP150&amp;diff=947281"/>
		<updated>2009-11-29T14:56:02Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Errors */  found an error and added it.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{undubbed|616}}&lt;br /&gt;
&amp;lt;!-- fill in the title links with dub titles only --&amp;gt;&lt;br /&gt;
{{EpicodePrevNext|&lt;br /&gt;
prevcode=DP149 |&lt;br /&gt;
&amp;lt;!--prevtitle= |--&amp;gt;&lt;br /&gt;
nextcode=DP151 |&lt;br /&gt;
&amp;lt;!--nexttitle= |--&amp;gt;&lt;br /&gt;
series=Diamond &amp;amp; Pearl series |&lt;br /&gt;
colorscheme=Sinnoh}}&lt;br /&gt;
{{EpisodeInfobox|&lt;br /&gt;
epcode=DP150 |&lt;br /&gt;
altepcode=EP616 |&lt;br /&gt;
colorscheme=Sinnoh|&lt;br /&gt;
screen=hd|&lt;br /&gt;
title_en=|&lt;br /&gt;
title_ja=赤い鎖！ギンガ団始動！！|&lt;br /&gt;
title_ja_trans=The Red Chain! Activated by Ginga-dan!! |&lt;br /&gt;
broadcast_jp=November 5, 2009 |&lt;br /&gt;
broadcast_us=&amp;lt;!--Do not assume an air date. If you have an air date you should also provide a title.--&amp;gt; |&lt;br /&gt;
en_series= |&lt;br /&gt;
en_op=&amp;lt;!--[[Battle Cry - (Stand Up!)]]--&amp;gt; |&lt;br /&gt;
ja_op=[[High Touch!|ハイタッチ！ 2009]] |&lt;br /&gt;
ja_ed=[[Which One ~ Is It?|ドッチ～ニョ？]] |&lt;br /&gt;
olmteam=Team Iguchi |&lt;br /&gt;
scenario=冨岡淳広 |&lt;br /&gt;
storyboardn=1 |&lt;br /&gt;
storyboard=小山賢 |&lt;br /&gt;
directorn=1 |&lt;br /&gt;
director=小山賢 |&lt;br /&gt;
artn=1 |&lt;br /&gt;
art=武内啓 |&lt;br /&gt;
morecredits=yes |&lt;br /&gt;
epstaffpage=DP141-DP150 |&lt;br /&gt;
footnotes=*[[filb-eppics:dp150|Screenshots on Filb.de]]&lt;br /&gt;
}}&lt;br /&gt;
(Japanese: &#039;&#039;&#039;赤い鎖！ギンガ団始動！！&#039;&#039;&#039; &#039;&#039;The Red Chain! Activated by {{tt|Ginga-dan|Team Galactic}}!!&#039;&#039;) is the 150th episode of the {{series|Diamond &amp;amp; Pearl}}, and the 616th episode of the [[Pokémon anime]]. It first aired in Japan on November 5, 2009&amp;lt;!-- and in the United States on *day*--&amp;gt;.&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
==Synopsis==&lt;br /&gt;
{{incomplete synopsis}}&lt;br /&gt;
The episode starts with a Galactic grunt being attacked by {{p|Golbat}}. Then, a {{p|Skuntank}} and [[Jupiter]] appeared. The grunt took off his mask, revealing to be [[Looker]]. After Skuntank was about to use {{m|Slash}}, there was an explosion. Then, the screen shows Floaroma Town where Forsythia and her {{p|Roserade}} and {{p|Lotad}} watering flowers. In the [[Pokémon Center]], the gang are watching television, learning that the next Pokémon contest will be held in Asatsuki Town, under a Double Performance. Ash and the gang was on [[Route 205]], then {{AP|Pikachu}} and {{TP|Dawn|Piplup}} saw something in the flowers. They saw that it was {{MTR}}.&lt;br /&gt;
&lt;br /&gt;
Meowth told them what had happened while Brock heals him with Potion. Team Rocket was walking, feeling hungry, when they saw Hunter J&#039;s airship. They chased after it and arrived at a factory, the [[Fuego Ironworks]]. Brock checked on his [[PokéGear]]. Team Rocket climbed a ladder and saw Jupiter and a man. Ash and the gang realized that it is Looker. &amp;lt;!-- Team Rocket&#039;s speech--&amp;gt;Then, it shows the things earlier and Skuntank about to use {{m|Slash}}. A {{m|Vine Whip}} stopped its attack. It was James&#039;s {{TP|James|Carnivine}}! Skuntank managed to break free and Jupiter commands the Golbat to attack. That was when the explosion occurred. Jupiter&#039;s Skuntank attacked Jessie and James while Golbat attacked Meowth. Then, Meowth was blast off. After bandaging Meowth, it went away. &amp;lt;!--Meowth thinking something--&amp;gt;Piplup and Pikachu caught up with him but Meowth wants to use {{m|Scratch}} at them. &amp;lt;!--Dawn said something--&amp;gt;Then, Meowth cried.&lt;br /&gt;
&lt;br /&gt;
Back at the [[Fuego Ironworks]], [[Jessie]], [[James]] and [[Looker]] was caught inside of a room. Jessie saw something on the floor outside the room. It was Jupiter&#039;s Skuntank. It looked away after looking at Jessie. Then, Jessie wants to attack it but as she was about to touch the door, Looker warned her but Jessie was soon shocked by electricity.&lt;br /&gt;
&lt;br /&gt;
==Major events==&lt;br /&gt;
* {{an|Dawn}} learns the next {{pkmn|contest}} will be held in [[Asatsuki Town]] and will be held under the [[Double Performance]] rule.&lt;br /&gt;
* {{Ash}} and {{ashfr|friends}} encounter [[Jupiter]] for the first time and also rescue [[Looker]] from the [[Fuego Ironworks]].&lt;br /&gt;
* [[Cyrus]] hires [[J|Pokémon Hunter J]] to capture {{p|Mesprit}}, {{p|Azelf}} and {{p|Uxie}}.&lt;br /&gt;
===Debuts===&lt;br /&gt;
====Pokémon debuts====&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
===Humans===&lt;br /&gt;
* {{Ash}}&lt;br /&gt;
* {{an|Dawn}}&lt;br /&gt;
* [[Brock]]&lt;br /&gt;
* [[Jessie]]&lt;br /&gt;
* [[James]]&lt;br /&gt;
* [[Nurse Joy]]&lt;br /&gt;
* [[Officer Jenny]]&lt;br /&gt;
* [[Looker]]&lt;br /&gt;
* [[Cyrus]]&lt;br /&gt;
* [[Saturn]]&lt;br /&gt;
* [[Mars]]&lt;br /&gt;
* [[Jupiter]]&lt;br /&gt;
* [[Charon]]&lt;br /&gt;
* [[Galactic Grunt|Galactic Grunts]]&lt;br /&gt;
* [[Forsythia]]&lt;br /&gt;
* [[Marian]] (on television)&lt;br /&gt;
* [[J]]&lt;br /&gt;
* Scientist&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
* {{p|Pikachu}} ({{OP|Ash|Pikachu}})&lt;br /&gt;
* {{p|Meowth}} ({{TRM}})&lt;br /&gt;
* {{p|Piplup}} ({{OP|Dawn|Piplup}})&lt;br /&gt;
* {{p|Staraptor}} ({{OP|Ash|Staraptor}})&lt;br /&gt;
* {{p|Gliscor}} ({{OP|Ash|Gliscor}})&lt;br /&gt;
* {{p|Pachirisu}} ({{OP|Dawn|Pachirisu}})&lt;br /&gt;
* {{p|Carnivine}} ({{OP|James|Carnivine}})&lt;br /&gt;
* {{p|Toxicroak}} ({{OP|Saturn|Toxicroak}})&lt;br /&gt;
* {{p|Skuntank}} ([[Jupiter]]&#039;s)&lt;br /&gt;
* {{p|Golbat}} ([[Galactic Grunt|Galactic Grunts]]&#039;; multiple)&lt;br /&gt;
* {{p|Lotad}} ([[Forsythia]]&#039;s)&lt;br /&gt;
* {{p|Roserade}} ([[Forsythia]]&#039;s)&lt;br /&gt;
* {{p|Lucario}} (on television)&lt;br /&gt;
* {{p|Froslass}} (on television)&lt;br /&gt;
* {{p|Mesprit}} (flashback)&lt;br /&gt;
* {{p|Azelf}} (flashback)&lt;br /&gt;
* {{p|Uxie}} (flashback)&lt;br /&gt;
&lt;br /&gt;
==Trivia== &lt;br /&gt;
* [[Professor Oak&#039;s Pokémon lecture]]: {{p|Bonsly}}&lt;br /&gt;
===Errors===&lt;br /&gt;
After Jesse was electrocuted by the trap in the cell door, the Skuntank guarding the cell was shown laughing up against a wall identical to that of inside the cell (made of stone).  However, in the shot before, it was up against a normal looking, smooth wall.&lt;br /&gt;
&lt;br /&gt;
===Dub edits===&lt;br /&gt;
&lt;br /&gt;
{{stub|Anime|Episode}}&lt;br /&gt;
&amp;lt;!-- fill in the title links with dub titles only --&amp;gt;&lt;br /&gt;
{{EpicodePrevNext|&lt;br /&gt;
prevcode=DP149 |&lt;br /&gt;
&amp;lt;!--prevtitle= |--&amp;gt;&lt;br /&gt;
nextcode=DP151 |&lt;br /&gt;
&amp;lt;!--nexttitle= |--&amp;gt;&lt;br /&gt;
series=Diamond &amp;amp; Pearl series |&lt;br /&gt;
colorscheme=Sinnoh}}&lt;br /&gt;
{{Project Anime notice}}&lt;br /&gt;
[[Category:Diamond &amp;amp; Pearl series episodes|150]]&lt;br /&gt;
[[Category:Episodes written by Atsuhiro Tomioka|616]]&lt;br /&gt;
[[Category:Episodes storyboarded and directed by Masaru Koyama|616]]&lt;br /&gt;
[[Category:Episodes by one-time animation directors|616]]&lt;br /&gt;
[[Category:Episodes focusing on Team Galactic|616]]&lt;br /&gt;
&lt;br /&gt;
[[de:Akai Kusari! Ginga-dan Shidou!! (Episode)]]&lt;br /&gt;
[[es:DP150]]&lt;br /&gt;
[[fr:Épisode 615]]&lt;br /&gt;
[[ja:DP編第150話]]&lt;br /&gt;
[[pl:DP150]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Unaware_(Ability)&amp;diff=934417</id>
		<title>Talk:Unaware (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Unaware_(Ability)&amp;diff=934417"/>
		<updated>2009-11-16T06:17:36Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* What if there&amp;#039;s was already a stat change before the &amp;quot;Simple&amp;quot; pokemon enters the battle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Why Speed?? [[User:Tesh|Tesh]] 22:42, 24 September 2007 (UTC)&lt;br /&gt;
:Ask Game Freak. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:12, 24 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Speed isn&#039;t something that directly affects the tide of a battle.  Someone can ignore if someone&#039;s bulkier looking, or a little more sturdy looking...but it&#039;s hard to ignore if someone&#039;s speed just picks up randomly Myrmidon 23:16, 24 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== What if there&#039;s was already a stat change before the &amp;quot;Simple&amp;quot; pokemon enters the battle ==&lt;br /&gt;
&lt;br /&gt;
Say a Scizor is in a battle between a Blissey and the Scizor uses Iron Defense one turn and on the next turn, the Blissey switches out and in come in a Bibarel. Would Scizor&#039;s stat stay at +2 or would ir revert back to neutral? {{unsigned|Shadrio}}&lt;br /&gt;
:Do you mean {{a|Simple}} or Unaware? This is the page for Unaware. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 02:05, 23 October 2009 (UTC)&lt;br /&gt;
::I think they mean &#039;&#039;Unaware&#039;&#039;. If I understand it properly Scizor wouldn&#039;t revert to normal anyway, it just isn&#039;t counted when Bibarel attacks, so if it was a double battle the Iron Defense would still reduce the damage done by the other Pokémon, as well as confusion damage, but not the damage done by a Bibarel with Unaware. I.e. when Bibarel attacks, any of the enemy&#039;s stat changes are ignored, but the enemy still retains those stat changes. [[User:Werdnae|Werdnae]] [[User talk:Werdnae|&amp;lt;small&amp;gt;(talk)&amp;lt;/small&amp;gt;]] 02:12, 23 October 2009 (UTC)&lt;br /&gt;
:::Now, what about when Bibarel is on the defensive?  Say a Charizard Belly-drummed then attacks with a physical move, does Bibarel receive damage as if Charizard&#039;s attack hadn&#039;t been increased? [[User:Wikifixer|Wikifixer]] 06:17, 16 November 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Ditto_(Pok%C3%A9mon)&amp;diff=929067</id>
		<title>Talk:Ditto (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Ditto_(Pok%C3%A9mon)&amp;diff=929067"/>
		<updated>2009-11-11T04:00:53Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* One Move */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;m pretty sure Ditto&#039;s in the No Egg group. While it can breed with any Pok&amp;amp;eacute;mon besides those in the No Egg group, it cannot breed with another Ditto, implying that it is, itself, in the No Egg group. -[[User:Ketsuban|Ketsuban]]&lt;br /&gt;
&lt;br /&gt;
Ditto is in a special egg group called &amp;quot;DITTO&amp;quot; (you know how the game likes to use all-caps for Pokemon names).  This group allows it to breed with anything other than a Pokemon in the &amp;quot;No EGGs&amp;quot; group or the &amp;quot;DITTO&amp;quot; group.  This is what allows Ditto to breed with Pikachu or Staryu, but Suicune can&#039;t breed with other Pokemon. --[[User:Meowth346|Meowth346]]&lt;br /&gt;
&lt;br /&gt;
I thought you could breed two Ditto and get another Ditto.  [[User:Surskitty|surskitty]] 23:01, 10 Mar 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nope. Stupidly. ~Ketz&lt;br /&gt;
&lt;br /&gt;
Ditto is able to breed with other Pokémon ostensibly because of its ability to transform into other Pokémon. If it was paired with another Ditto, it wouldn&#039;t have anything to transform into, and since Ditto are genderless, would therefore have no reproductive organs.&lt;br /&gt;
&lt;br /&gt;
Makes perfect sense to me that two purplish-pink blobs can&#039;t mate with each other. --17:09, 9 August 2007 (UTC)Ozzie&lt;br /&gt;
&lt;br /&gt;
Does that mean that Ditto can breed with Lucario?[[User:Optimus35|Optimus35]] 03:23, 14 September 2007 (UTC)&lt;br /&gt;
:Anything but legendaries means anything but legendaries. Lucario isn&#039;t legendary. Therefore, &#039;&#039;of course&#039;&#039;. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span &lt;br /&gt;
&lt;br /&gt;
style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 04:57, 14 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Er Thanks...[[User:Optimus35|Optimus35]] 08:36, 14 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
didnt in in the II gen games if you put Ditto in the day care by itself turn into two dittos (most likely because it duplicated like a cell)--[[User:Kittenchild|Kittenchild]] 02:58, 31 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
So I can&#039;t have a Lvl.1 Ditto? [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESHIGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:34, 16 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
In the same note of discussion, how was the Steps to Hatch a Ditto Egg reached? Hack?&lt;br /&gt;
:The data&#039;s in there for all Pokémon just in case you &#039;&#039;somehow&#039;&#039; (usually hacking) manage to make an egg of it. &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 07:17, 24 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hmmm..... ==&lt;br /&gt;
&lt;br /&gt;
Ditto in the [[Anime]] could morph into any other pokemonn but keeps it size in some cases , but in the TCG it keeps its beaded eyes , that just makes wonder , can the [[Pokémon]] that ditto morphs to in the TCG be exceptions or special forms?--[[User:Nobody777|Nobody777]] 12:38, 20 June 2008 (UTC)&lt;br /&gt;
:I don&#039;t think so...D: Not sure... *is currently in Science-ICT class at school* [[User:Takoto|&amp;lt;span style=&amp;quot;color:#2E0854&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Takoto タコト&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]]|&amp;lt;span style=&amp;quot;color:#F4C2C2&amp;quot;&amp;gt; サソデイ = 愛&amp;lt;/span&amp;gt; 12:47, 20 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
i think the info above should be mentioned in the trivia about the beaded eyes. to be honest nintendo shoud confirm this--[[User:Nobody777|Nobody777]] 13:25, 22 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Though worthless to do, can&#039;t u breed 2 Dittos and get another Ditto?--[[User:Kuki|&amp;lt;span style=&amp;quot;color:##0000FF;&amp;quot;&amp;gt;Kuki&amp;lt;/span&amp;gt;]][[User talk:Kuki|&amp;lt;span style=&amp;quot;color:#996666;&amp;quot;&amp;gt;Ta&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#049440;&amp;quot;&amp;gt;lk&amp;lt;/span&amp;gt;]] 15:23, 20 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:No.  You cannot breed a Ditto with a Ditto.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;#003366&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;#008000&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;#800000&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 17:53, 20 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Really... interesting--[[User:Kuki|&amp;lt;span style=&amp;quot;color:##0000FF;&amp;quot;&amp;gt;Kuki&amp;lt;/span&amp;gt;]][[User talk:Kuki|&amp;lt;span style=&amp;quot;color:#996666;&amp;quot;&amp;gt;Ta&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#049440;&amp;quot;&amp;gt;lk&amp;lt;/span&amp;gt;]] 18:09, 20 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
It&#039;s confusing, but it makes vague sense since Ditto has no gender. Remember, non-gendered Pokémon can&#039;t be bred, even with Ditto...it&#039;s &amp;quot;Unknown&amp;quot;-gendered Pokémon (Magnemite etc.) that can. Ditto has a unique egg type as well, we assume it breeds with everything except itself and None. [[User:LordArceus|LordArceus]] 00:07, 4 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
While not made true in the games or implied in other sources: Considering its physical structure, does anyone else think that Ditto reproduces asexually? -- [[User:HechEff|HechEff]] 18:18, 14 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It probably does, but since no official sources imply or otherwise indicate this, it doesn&#039;t belong in the article.  It&#039;s pure speculation, and it&#039;s just as plausible that a fixed number of Ditto were created by Arceus at the beginning or time, and they lie dormant until bothered in the tall grasses.  Or maybe Dittos are actually single cells from Mew&#039;s body that have grown much larger.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 18:30, 14 January 2009 (UTC)&lt;br /&gt;
::That... actually makes perfect sense. It would explain why the both of them can use Transform while no other pokemon can...[[User:Kiryu|Kiryu]] 00:42, 2 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Learn every move ==&lt;br /&gt;
&lt;br /&gt;
Can&#039;t ditto learn every move with its move transform?[[User:ShinyPikachu|ryan]] 00:10, 8 August 2008 (UTC)&lt;br /&gt;
:But since it doesn&#039;t keep the move permanently, it doesn&#039;t go under the Learnset section. - [[User talk:SpontaneousCombusken|&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;background:#D55208&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#FFFFFD&amp;quot;&amp;gt;s.&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;]][[User:SpontaneousCombusken|&amp;lt;span style=&amp;quot;background:#F4DA8E&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#E57E4C;&amp;quot;&amp;gt;&#039;&#039;&#039;Combusken&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]] 00:11, 8 August 2008 (UTC)&lt;br /&gt;
   Ok i was just wondering[[User:ShinyPikachu|ryan]] 14:39, 8 August 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Color ==&lt;br /&gt;
&lt;br /&gt;
Sould it be noted that, in all sprites exept Gen. 3 Ditto&#039;s color is purple, but in its Gen. 3 sprite it&#039;s pink ? [[User:ShinyPikachu|ryan]] 15:19, 8 August 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
no cos to me it looks pink all time and in  Yellow it Yellowy-green.[[User:GoldsWigglytuff|GoldsWigglytuff]] 10:42, 4 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Buggy Moves ==&lt;br /&gt;
In my Pokemon Diamond game, I was using Ditto to catch Pokemon. After using transform on and catching a Primape, combat ended with Ditto still looking like Primape (duh). After that I got into another wild battle and Ditto was Ditto again, but with Primape&#039;s moveset. I am making an assumption that you can potentially make Ditto a permanent clone move-wise this way, anyone want to experiment? [[User:Crenel|Crenel]] 21:07, 26 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
never happed to me and my ditto, if was a bug in your game then you are lucky.&lt;br /&gt;
and what do mean experiment? I can experiment.[[User:GoldsWigglytuff|GoldsWigglytuff]]&lt;br /&gt;
:Wha? I&#039;ve heard of this happening... was this a Japanese game or the international release? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 23:57, 3 November 2008 (UTC)&lt;br /&gt;
::Sorry for the stupidly late reply, I don&#039;t visit here much (obviously). Anyway, the description I left above is still accurate. It has been traded between several players, gained over 30 levels in daycare, gone back and forth over Wi-fi, and been used in many battles since I originally left this message, yet it still knows the Primeape&#039;s moves. It has not effected or hampered my breeding at all, either. In fact, I bred that same Primeape with the Ditto to get a Mankey later on.&lt;br /&gt;
::I own the US version of Pokemon Diamond (purchased at my local Gamestop).&lt;br /&gt;
::The Primeape in question was caught with an Ultra Ball and caught on Route 225 (of course) if anyone wants to experiment with this. Basically, go into any battle with your Ditto, use transform, and then catch the Pokemon you transformed into while Ditto is still your active Pokemon. Then, check Ditto&#039;s moves to see if they have changed. If they haven&#039;t, try it a few more times and see if it works. Also, I am pretty sure my Ditto was holding Quick Powder at the time as well.&lt;br /&gt;
::Ditto right now knows whatever moves a level 52 Primeape knows, which off the top of my head are Cross Chop, Rage, Swagger, and Thrash. [[User:Crenel|Crenel]] 07:39, 28 March 2009 (UTC)&lt;br /&gt;
:::Forgot to mention, I own no cheating devices nor do I have access to them. and my entire game is legitimately played. [[User:Crenel|Crenel]] 07:40, 28 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== if a shiny ditto Transforms will it Transform  in a shiny whatever==&lt;br /&gt;
if it don,t then saud be in the page [[User:GoldsWigglytuff|GoldsWigglytuff]]&lt;br /&gt;
:It did, but won&#039;t anymore. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 23:59, 3 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
cool, when did it solp[[User:GoldsWigglytuff|GoldsWigglytuff]] 10:40, 4 November 2008 (UTC)&lt;br /&gt;
:Gen IV is the first game where it becomes, shiny or not, whatever it turned into. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 19:30, 3 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Title==&lt;br /&gt;
The Transform Paradox: I changed the title because this example is not actually a paradox. A paradox is an extended contradiction, this is not. {{unsigned|Manowargodsofwar}}&lt;br /&gt;
:True, yes, however, a paradox is also an infinite time loop that self-contradicts. The contradiction here comes in the never-lowering PP of Transform for both Pokémon, remaining locked at 5. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 19:29, 3 December 2008 (UTC)&lt;br /&gt;
There is no contradiction in this at all. Both using Transform is nothing more than a deadlock. An infinite time loop the self-contradicts would be going back in time to kill your grandfather and succeeding. {{unsigned|Manowargodsofwar}}&lt;br /&gt;
:I have a question, does this only apply with two ditto, because mew can transform and can learn other moves. Because it seems to me that only Transform the move is copied, but I thought transform copies all the other Pokemon&#039;s moves, so wouldn&#039;t a match up between a mew and a ditto (as long as Mew has other moves) be an exception? --[[User:Dman dustin|Dman dustin]] 09:46, 16 February 2009 (UTC)&lt;br /&gt;
::It works if Mew Transforms into something with only Transform. Say you have a Mew with Transform and Psychic. Psychic has 10 PP. You&#039;re facing the exact same Mew. You use Transform. Both Transform and Psychic have 5 PP apiece. You can use all 5 Psychics you have now, then Transform and the PP will be at 5 again. It only locks you in if you have only Transform. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 11:36, 16 February 2009 (UTC)&lt;br /&gt;
::: Right that&#039;s what I meant, the locking, not the transform reseting the PP. Okay good to know.--[[User:Dman dustin|Dman dustin]] 20:51, 16 February 2009 (UTC)&lt;br /&gt;
Regarding that...in my Crystal, my Ditto battled a wild Ditto. My Ditto constantly transformed, but the wild one kept having its Transform for no reason whatsoever. As a result, Struggle came about... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 02:30, 29 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Shiny Ditto Glitch==&lt;br /&gt;
What the F...lareon happened to the glitch to get a shiny ditto in G/S using R/B, if no one knows what I&#039;m talking about here&#039;s how (altough it&#039;s old and I think you all know):&lt;br /&gt;
&lt;br /&gt;
1 Capture the shiny Gyarados in G/S and ransfer it to R/B&lt;br /&gt;
2 Teach Gyarados Mimic and erase all his other moves&lt;br /&gt;
3 Battle a wild Ditto with the Gyarados, mimic him and transform a few turns while it transforms&lt;br /&gt;
4 Capture the Ditto and transfer it to G/S it will be shiny&lt;br /&gt;
&lt;br /&gt;
Notes: I&#039;m not sure if it&#039;s a requirement but all of the times I used the Pokémon Stadium 2 (For both transfer and Doduo GB).&lt;br /&gt;
&lt;br /&gt;
Sorry I don&#039;t have a video or anything but try it out, I didn&#039;t directly affect the article but I&#039;ll edit it if no one answers this in 10 days.&lt;br /&gt;
--[[User:Sword zero001|Sword zero001]] 06:56, 6 December 2008 (UTC)&lt;br /&gt;
:The egg&#039;s a glitch, that&#039;s how breeding worked in Generation II. See [[Pokémon Breeding#Trivia|the last part of the trivia]]. You just got lucky because of you got a shiny Charmander. And I think the shiny Ditto trick is also mentioned somewhere. &amp;lt;font color=&amp;quot;#3fff00&amp;quot;&amp;gt;&#039;&#039;&#039;UltimateSephiroth&#039;&#039;&#039;&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;([[User:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;about me&amp;lt;/font&amp;gt;]] · [[User talk:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;chat&amp;lt;/font&amp;gt;]] · [[Special:Contributions/UltimateSephiroth|edits]])&amp;lt;/sup&amp;gt; 23:40, 6 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
The glitch has nothing to do with the Shiny Charmander I only wrote that to reference but since I confused you I&#039;ll delete it.--[[User:Sword zero001|Sword zero001]] 16:43, 10 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ben 10 in Trivia ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;An alien in the television series Ben 10 shares a name with Ditto. However, unlike the Pokémon, the alien Ditto can simply multiply, and gets its name when two of them say the exact same thing at the exact same time.&#039;&#039; Don&#039;t tell me this belongs in the article. Ben 10 has absolutely nothing to do with Ditto. I don&#039;t want to start a revert war, however. [[User:Kiryu|Kiryu]] 00:48, 2 February 2009 (UTC)&lt;br /&gt;
:To be honest, it&#039;s not surprising that the name &amp;quot;Ditto&amp;quot; is used, since it&#039;s not Pokémon specific...&#039;&#039;&#039;[[User:Optimatum|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;font-family:Comic Sands MS; color:black;&amp;quot;&amp;gt;Θρtιmαtum&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:Optimatum|&amp;lt;span style=&amp;quot;color:black;&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;/b&amp;gt; 11:25, 16 February 2009 (UTC)&lt;br /&gt;
== Ditto Breeding ==&lt;br /&gt;
Ok. all up and down this talk page (and on the Gender one) it says Ditto can&#039;t breed with Ditto. And yet, I&#039;VE DONE IT! In both FR and Pearl (Don&#039;t ask me to remember GSC, cause I don&#039;t, and I didn&#039;t have 2 dits in Ruby or Sapph, and never owned LG, Emerald, or Diamond) Either whoever failed has a dfective game, or I do. Me and my fellow torchics agree on this - [[User:Sk8torchic|Sk8torchic]]. 19:22, 24 February 2009 (UTC)&lt;br /&gt;
:Plz to be proving this with a YouTube video proving that no Action Replaying was involved. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 20:27, 19 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== One Move ==&lt;br /&gt;
Ditto isn&#039;t the only Pokemon that only learns one move, the same is true of Unown. {{unsigned|DrStubbsberg}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Until Platinum, it was also true of Beldum.  Smeargle also only learns one move, though it learns it up to 10 times. [[User:Wikifixer|Wikifixer]] 04:00, 11 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ditto can (or at least could) permanently learn other moves ==&lt;br /&gt;
&lt;br /&gt;
I had to create an account just to point this out as I was very surprised not to already see it in the article.  I remember doing this with my friends back with gold/silver (don&#039;t know if it works in further generations).  Ditto can permanently learn ANY move.  When I used my ditto on pokemon stadium, it listed his moves as red, indicating that ditto shouldn&#039;t have those moves and that it&#039;s an exploit, but I wouldn&#039;t think that would stop it from being noted.  Here&#039;s how, in case you pokenuts don&#039;t already know (which you probably do):&lt;br /&gt;
&lt;br /&gt;
Take a smeargle.  Put it up against a pokemon with the move you want ditto to learn.  Use sketch on the move so smeargle permanently learns it.  Level smeargle enough so he learns sketch again.  Make sure sketch is not in the first slot, because otherwise ditto will lose the ability to transform. (doens&#039;t stop the trick from working, just stops you from doing it again).  Link up your cartidge with the smeargle on it (and in your party) to the cart with the ditto on it.  This &amp;quot;records&amp;quot; the trainer&#039;s smeargle on the &amp;quot;ditto cart&amp;quot;, so that the ditto can battle the smeargle.  Make them battle.  Have ditto use transform.  When smeargle uses the move you want ditto to learn, use the copied sketch.  Poof.  Ditto permanently retains whatever move you want.&lt;br /&gt;
&lt;br /&gt;
I had a ditto with horn drill, fissure, guillotine, and lock-on, which always came as a shock to opponents. (though not much of a challenge as he&#039;s so weak).  Does this exploit belong in the article?  Probably never going to post again, [[User:Farsight001|Farsight001]] 13:38, 6 August 2009 (UTC)&lt;br /&gt;
:It&#039;s under glitches. -[[User:Sketch|Sketch]] 14:34, 6 August 2009 (UTC)&lt;br /&gt;
::The {{m|Sketch}} page states that it cannot be used when transformed, therefore this should not work. Does that statement there concern only Gen III and IV? If it does, it should be listed under Gen III and not directly under the Effect header. &amp;lt;font color=&amp;quot;#3fff00&amp;quot;&amp;gt;&#039;&#039;&#039;UltimateSephiroth&#039;&#039;&#039;&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;([[User:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;about me&amp;lt;/font&amp;gt;]] · [[User talk:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;chat&amp;lt;/font&amp;gt;]] · [[Special:Contributions/UltimateSephiroth|edits]])&amp;lt;/sup&amp;gt; 18:30, 6 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Problem==&lt;br /&gt;
In the trivia section, on the point about Pokéthlon stats, you&#039;ve written it&#039;s instead of its. {{unsigned|Mattiuscn}}&lt;br /&gt;
:Yeah. You can fix that in a month. Right now we&#039;re trying not to touch the pages too much. Makes it easier to fix things technologically later down the track. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 08:32, 21 October 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Haze_(move)&amp;diff=830989</id>
		<title>Talk:Haze (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Haze_(move)&amp;diff=830989"/>
		<updated>2009-08-12T17:52:27Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Based on my experience in Generation IV, Haze does &#039;&#039;not&#039;&#039; remove confusion, the stat cut from Paralysis, or the effect of Leech Seed. Nor does it remove major status ailments from either battler. I suspect that its only effect in Generation IV is to remove actual stat changes, such as those caused by Growl or Screech. Someone (maybe I) should confirm this. It should also be checked when this change in functionality took place. Does anyone know how Haze worked in Gen III? [[User:Yenreb|Yenreb]] 22:44, 30 April 2009 (UTC)&lt;br /&gt;
* I&#039;m pretty sure Haze just doesn&#039;t affect the user for this.  In a double battle, a paralyzed ally will regain its speed, just not healed from the actual paralysis.  Not sure about the effect it has on Burn though.  If I remember, I&#039;ll check again on the paralysis thing and update. --[[User:Wikifixer|Wikifixer]] 17:52, 12 August 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Double_Team_(move)&amp;diff=830987</id>
		<title>Double Team (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Double_Team_(move)&amp;diff=830987"/>
		<updated>2009-08-12T17:43:53Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: added trivia about the japanese origin of the move&amp;#039;s name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=104 |&lt;br /&gt;
name=Double Team |&lt;br /&gt;
jname=かげぶんしん |&lt;br /&gt;
jtrans=Shadow Divide |&lt;br /&gt;
desc=By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |&lt;br /&gt;
gameimage=Double_team_Lucas.jpg |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=15 |&lt;br /&gt;
maxpp=24 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
gen=I |&lt;br /&gt;
category=Cool |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Can avoid being startled by other once. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Enables the user to perform first in the next turn. |&lt;br /&gt;
pokefordex=double+team |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=yes |&lt;br /&gt;
brightpowder=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
tm1=yes |&lt;br /&gt;
tm#1=32 |&lt;br /&gt;
tm2=yes |&lt;br /&gt;
tm#2=32 |&lt;br /&gt;
tm3=yes |&lt;br /&gt;
tm#3=32 |&lt;br /&gt;
tm4=yes |&lt;br /&gt;
tm#4=32 |&lt;br /&gt;
na=no |&lt;br /&gt;
target=self |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Double Team&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;かげぶんしん&#039;&#039;&#039; &#039;&#039;Shadow Divide&#039;&#039;) is a non-damaging {{type2|Normal}} [[move]] introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Double Team increases the user&#039;s {{stat|Evasion|evasion}} by one stage.  Double Team will do nothing if the user&#039;s evasion has reached a stage of +6.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{bad picture|section}}&lt;br /&gt;
In the anime, Double Team creates illusions of the Pokémon using it, and anything touching the user such as clothes or possibly another Pokémon.  It can be used to make the opponent think it&#039;s being attacked, while the user attacks from an unexpected position.&lt;br /&gt;
&amp;lt;gallery perrow=3&amp;gt;&lt;br /&gt;
Image:Meowth Double Team 3.PNG|Meowth and its copies.&lt;br /&gt;
Image:Aipom double team.jpg|[[Ash&#039;s Aipom]] and its copies.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
===Pokémon===&lt;br /&gt;
&#039;&#039;&#039;{{p|Gloom}}&#039;&#039;&#039;. Gloom glows blue, then it glows white and it creates multiple copies of itself.&lt;br /&gt;
* Used by [[Florinda]]&#039;s {{p|Gloom}} in &#039;&#039;[[EP068|Make Room for Gloom]]&#039;&#039;. &#039;&#039;&#039;Debut.&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;{{p|Golbat}}&#039;&#039;&#039;. Golbat creates a copy and uses it as a decoy. After the opponent attacks it, Golbat appears behind the opponent.&lt;br /&gt;
* Used by [[Mandi]]&#039;s {{p|Golbat}} in &#039;&#039;[[EP075|Round One - Begin]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Scyther}}&#039;&#039;&#039;. Scyther glows multicolored, then creates 2 or more copies of itself.&lt;br /&gt;
* Used by [[Jeanette Fisher]]&#039;s {{p|Scyther}} in &#039;&#039;[[EP077|The Fourth Round Rumble]]&#039;&#039;.&lt;br /&gt;
* Used by [[Tracey]]&#039;s [[Tracey&#039;s Scyther|Scyther]] from &#039;&#039;[[EP097|Tracey Gets Bugged]]&#039;&#039; to present.&lt;br /&gt;
&#039;&#039;&#039;{{p|Poliwrath}}&#039;&#039;&#039;. Poliwrath creates multiple copies of itself.&lt;br /&gt;
* Used by [[Tad]]&#039;s {{p|Poliwrath}} in &#039;&#039;[[EP105|Charizard Chills]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Eevee}}&#039;&#039;&#039;. Eevee creates multiple copies of itself.&lt;br /&gt;
* Used by [[Gary Oak]]&#039;s [[Gary&#039;s Umbreon|Eevee]] from &#039;&#039;[[EP116|The Rivalry Revival]]&#039;&#039; to ???.&lt;br /&gt;
&#039;&#039;&#039;{{p|Swellow}}&#039;&#039;&#039;. Swellow glows white and then creates identical copies of itself.&lt;br /&gt;
* Used by [[Ash&#039;s Swellow]] from &#039;&#039;[[AG080|That&#039;s Just Swellow]]&#039;&#039; to present.&lt;br /&gt;
&#039;&#039;&#039;{{p|Meowth}}&#039;&#039;&#039;. Same as above.&lt;br /&gt;
* Used by [[Tyson&#039;s Meowth]] from &#039;&#039;[[AG126|Saved by the Beldum]]&#039;&#039; to present.&lt;br /&gt;
&#039;&#039;&#039;{{p|Shiftry}}&#039;&#039;&#039;. Same as above.&lt;br /&gt;
* Used by {{FB|Palace Maven|Spenser}}&#039;s Shiftry in &#039;&#039;[[AG164|Ka Boom with a View!]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Aipom}}&#039;&#039;&#039; and &#039;&#039;&#039;Ambipom&#039;&#039;&#039;. Same as above.&lt;br /&gt;
* Used by [[Dawn&#039;s Ambipom|Ash&#039;s Aipom]] from &#039;&#039;[[AG183|Aipom and Circumstance]]&#039;&#039; to &#039;&#039;[[DP060|Journey to the Unown!]]&#039;&#039;.&lt;br /&gt;
* Used by [[Dawn&#039;s Ambipom]] from &#039;&#039;[[DP087|The Psyduck Stops Here!]]&#039;&#039; to present.&lt;br /&gt;
&#039;&#039;&#039;{{p|Starly}}&#039;&#039;&#039;. Same as above.&lt;br /&gt;
* Used by [[Paul]]&#039;s Starly in &#039;&#039;[[DP003|When Pokémon Worlds Collide!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==[[Super Smash Bros. Brawl]]==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:LucarioBrawl DoubleTeam1.jpg|Lucario about to use &#039;&#039;&#039;Double Team&#039;&#039;&#039;.&lt;br /&gt;
Image:LucarioBrawl DoubleTeam2.jpg|Lucario using &#039;&#039;&#039;Double Team&#039;&#039;&#039;.&lt;br /&gt;
Image:LucarioBrawl DoubleTeam3.jpg|Lucario about to attack.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
In &#039;&#039;[[Super Smash Bros. Brawl]]&#039;&#039;, Double Team is Lucario&#039;s down Special move. When Lucario uses Double Team, it creates copies of itself for its opponent to attack, while the real Lucario sneaks up from behind to counterattack.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|025|Pikachu|1|Electric||15|||Y}}&lt;br /&gt;
{{Moveentry|123|Scyther|2|Bug|Flying|24}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM32]]====&lt;br /&gt;
&#039;&#039;&#039;All&#039;&#039;&#039; Pokémon that can learn TMs in Generation I can learn Double Team.&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|025|Pikachu|1|Electric||15}}&lt;br /&gt;
{{Moveentry|123|Scyther|2|Bug|Flying|48}}&lt;br /&gt;
{{Moveentry|193|Yanma|2|Bug|Flying|13}}&lt;br /&gt;
{{Moveentry|212|Scizor|2|Bug|Steel|48}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM32]]====&lt;br /&gt;
&#039;&#039;&#039;All&#039;&#039;&#039; Pokémon that can learn TMs in Generation II can learn Double Team.&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|025|Pikachu|1|Electric||15}}&lt;br /&gt;
{{Moveentry|123|Scyther|2|Bug|Flying|41}}&lt;br /&gt;
{{Moveentry|193|Yanma|2|Bug|Flying|13|||RSE}}&lt;br /&gt;
{{Moveentry|193|Yanma|2|Bug|Flying|12|||FRLG}}&lt;br /&gt;
{{Moveentry|212|Scizor|2|Bug|Steel|41|||RSE}}&lt;br /&gt;
{{Moveentry|276|Taillow|2|Normal|Flying|19}}&lt;br /&gt;
{{Moveentry|277|Swellow|2|Normal|Flying|19}}&lt;br /&gt;
{{Moveentry|280|Ralts|1|Psychic||11}}&lt;br /&gt;
{{Moveentry|281|Kirlia|1|Psychic||--&amp;lt;br&amp;gt;11}}&lt;br /&gt;
{{Moveentry|282|Gardevoir|1|Psychic||--&amp;lt;br&amp;gt;11}}&lt;br /&gt;
{{Moveentry|291|Ninjask|2|Bug|Flying|20}}&lt;br /&gt;
{{Moveentry|313|Volbeat|1|Bug||9}}&lt;br /&gt;
{{Moveentry|359|Absol|1|Dark||31}}&lt;br /&gt;
{{Moveentry|361|Snorunt|1|Ice||7}}&lt;br /&gt;
{{Moveentry|362|Glalie|1|Ice||--&amp;lt;br&amp;gt;7}}&lt;br /&gt;
{{Moveentry|386|Deoxys|1|Psychic||10||Speed}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM32]]====&lt;br /&gt;
&#039;&#039;&#039;All&#039;&#039;&#039; Pokémon that can learn TMs in Generation III can learn Double Team.&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|025|Pikachu|1|Electric||18}}&lt;br /&gt;
{{Moveentry|123|Scyther|2|Bug|Flying|37}}&lt;br /&gt;
{{Moveentry|193|Yanma|2|Bug|Flying|11}}&lt;br /&gt;
{{Moveentry|276|Taillow|2|Normal|Flying|19}}&lt;br /&gt;
{{Moveentry|277|Swellow|2|Normal|Flying|19}}&lt;br /&gt;
{{Moveentry|280|Ralts|1|Psychic||10}}&lt;br /&gt;
{{Moveentry|281|Kirlia|1|Psychic||--&amp;lt;br&amp;gt;10}}&lt;br /&gt;
{{Moveentry|282|Gardevoir|1|Psychic||--&amp;lt;br&amp;gt;10}}&lt;br /&gt;
{{Moveentry|291|Ninjask|2|Bug|Flying|20}}&lt;br /&gt;
{{Moveentry|313|Volbeat|1|Bug||5}}&lt;br /&gt;
{{Moveentry|359|Absol|1|Dark||33}}&lt;br /&gt;
{{Moveentry|361|Snorunt|1|Ice||4}}&lt;br /&gt;
{{Moveentry|362|Glalie|1|Ice||--&amp;lt;br&amp;gt;4}}&lt;br /&gt;
{{Moveentry|386|Deoxys|1|Psychic||17||Speed}}&lt;br /&gt;
{{Moveentry|396|Starly|2|Normal|Flying|13}}&lt;br /&gt;
{{Moveentry|397|Staravia|2|Normal|Flying|13}}&lt;br /&gt;
{{Moveentry|398|Staraptor|2|Normal|Flying|13}}&lt;br /&gt;
{{Moveentry|469|Yanmega|2|Bug|Flying|--&amp;lt;br&amp;gt;11}}&lt;br /&gt;
{{Moveentry|475|Gallade|2|Psychic|Fighting|--&amp;lt;br&amp;gt;10}}&lt;br /&gt;
{{Moveentry|478|Froslass|2|Ice|Ghost|--&amp;lt;br&amp;gt;4}}&lt;br /&gt;
{{Moveentry|479|Rotom|2|Electric|Ghost|15}}&lt;br /&gt;
{{Moveentry|479|Rotom|2|Electric|Ghost|15||Heat}}&lt;br /&gt;
{{Moveentry|479|Rotom|2|Electric|Ghost|15||Wash}}&lt;br /&gt;
{{Moveentry|479|Rotom|2|Electric|Ghost|15||Frost}}&lt;br /&gt;
{{Moveentry|479|Rotom|2|Electric|Ghost|15||Fan}}&lt;br /&gt;
{{Moveentry|479|Rotom|2|Electric|Ghost|15||Mow}}&lt;br /&gt;
{{Moveentry|488|Cresselia|1|Psychic||--}}&lt;br /&gt;
{{Moveentry|491|Darkrai|1|Dark||47}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM32]]====&lt;br /&gt;
&#039;&#039;&#039;All&#039;&#039;&#039; Pokémon that can learn TMs in Generation IV can learn Double Team.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This move&#039;s Japanese name is a reference to a ninja technique commonly known in English as shadow clone.  Bunshin can mean &amp;quot;one&#039;s other self&amp;quot; or clone or duplicate.  With kage meaning shadow, you get shadow clone.  It&#039;s a very common technique in ninja works, such as anime, manga, and novels.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Doble Equipo&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;Reflet&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Doppelteam&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Doppioteam&#039;&#039;&#039;.&lt;br /&gt;
* Korean: &#039;&#039;&#039;그림자분신&#039;&#039;&#039; &#039;&#039;geurimjabunshin&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
{{Generation II TMs}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Doppelteam]]&lt;br /&gt;
[[fr:Reflet]]&lt;br /&gt;
[[ja:かげぶんしん]]&lt;br /&gt;
[[pt:Double Team]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Destiny_Bond_(move)&amp;diff=830974</id>
		<title>Destiny Bond (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Destiny_Bond_(move)&amp;diff=830974"/>
		<updated>2009-08-12T17:27:25Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Effect */  Double battle clarification.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=194 |&lt;br /&gt;
name=Destiny Bond |&lt;br /&gt;
jname=みちづれ |&lt;br /&gt;
jtrans=Fellow Travelers |&lt;br /&gt;
desc=When this move is used, if the user faints, the foe that landed the knockout hit also faints. |&lt;br /&gt;
type=Ghost |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=5 |&lt;br /&gt;
maxpp=8 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=II |&lt;br /&gt;
category=Smart |&lt;br /&gt;
appeal=8 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Makes a great appeal, but allows no more to the end. |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Earn +15 if all the Pokémon choose the same Judge. |&lt;br /&gt;
pokefordex=destiny+bond |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=foe |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Destiny Bond&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;みちづれ&#039;&#039;&#039; &#039;&#039;Fellow Travelers&#039;&#039;) is a non-damaging {{type2|Ghost}} [[move]] introduced in [[Generation II]]. &lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
When Destiny Bond is used, if the user faints as the direct result of an attack, the Pokémon that landed the knockout hit also faints. A Pokémon defeated by this move will faint before the Pokémon which used Destiny Bond. This move&#039;s effect only works if the user faints before making another move. If it faints later than that (unless it used this move again), this move&#039;s effect will not happen.  Destiny Bond does not activate for damage that occurs at the end of the turn, including damage from {{m|Leech Seed}} and {{m|Future Sight}}. In a double battle, both opponents are targeted, but only the one that knocks the user out is affected.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===Generation II===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Ghost}}&lt;br /&gt;
{{Moveentry|092|Gastly|2|Ghost|Poison|36|}}&lt;br /&gt;
{{Moveentry|093|Haunter|2|Ghost|Poison|48|}}&lt;br /&gt;
{{Moveentry|094|Gengar|2|Ghost|Poison|48|}}&lt;br /&gt;
{{Moveentry|109|Koffing|1|Poison||45|}}&lt;br /&gt;
{{Moveentry|110|Weezing|1|Poison||51|}}&lt;br /&gt;
{{Moveentry|202|Wobbuffet|1|Psychic||--|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Ghost}}&lt;br /&gt;
{{Moveentry|200|Misdreavus|1|Ghost||{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Wobbuffet}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By leveling up====&lt;br /&gt;
{{Learnlist|Ghost}}&lt;br /&gt;
{{Moveentry|092|Gastly|2|Ghost|Poison|33|||FRLG}}&lt;br /&gt;
{{Moveentry|092|Gastly|2|Ghost|Poison|36|||RSE}}&lt;br /&gt;
{{Moveentry|093|Haunter|2|Ghost|Poison|39|||FRLG}}&lt;br /&gt;
{{Moveentry|093|Haunter|2|Ghost|Poison|48|||RSE}}&lt;br /&gt;
{{Moveentry|094|Gengar|2|Ghost|Poison|39|||FRLG}}&lt;br /&gt;
{{Moveentry|094|Gengar|2|Ghost|Poison|48|||RSE}}&lt;br /&gt;
{{Moveentry|109|Koffing|1|Poison||45|}}&lt;br /&gt;
{{Moveentry|110|Weezing|1|Poison||51|}}&lt;br /&gt;
{{Moveentry|202|Wobbuffet|1|Psychic||--|}}&lt;br /&gt;
{{Moveentry|211|Qwilfish|2|Water|Poison|45|||FRLG}}&lt;br /&gt;
{{Moveentry|331|Cacnea|1|Grass||49|||FRLG}}&lt;br /&gt;
{{Moveentry|332|Cacturne|2|Grass|Dark|59|||FRLG}}&lt;br /&gt;
{{Moveentry|360|Wynaut|1|Psychic||15|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By breeding====&lt;br /&gt;
{{Breedlist|Ghost}}&lt;br /&gt;
{{Moveentry|200|Misdreavus|1|Ghost||{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Wobbuffet}}}}&lt;br /&gt;
{{Moveentry|280|Ralts|1|Psychic||{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Wobbuffet}}}}&lt;br /&gt;
{{Moveentry|353|Shuppet|1|Ghost||{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Wobbuffet}}}}&lt;br /&gt;
{{Moveentry|355|Duskull|1|Ghost||{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Wobbuffet}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By leveling up====&lt;br /&gt;
{{Learnlist|Ghost}}&lt;br /&gt;
{{Moveentry|092|Gastly|2|Ghost|Poison|40|}}&lt;br /&gt;
{{Moveentry|093|Haunter|2|Ghost|Poison|50|}}&lt;br /&gt;
{{Moveentry|094|Gengar|2|Ghost|Poison|50|}}&lt;br /&gt;
{{Moveentry|109|Koffing|1|Poison||46|}}&lt;br /&gt;
{{Moveentry|110|Weezing|1|Poison||55|}}&lt;br /&gt;
{{Moveentry|202|Wobbuffet|1|Psychic||--|}}&lt;br /&gt;
{{Moveentry|211|Qwilfish|2|Water|Poison|53|}}&lt;br /&gt;
{{Moveentry|331|Cacnea|1|Grass||57|}}&lt;br /&gt;
{{Moveentry|332|Cacturne|2|Grass|Dark|71|}}&lt;br /&gt;
{{Moveentry|360|Wynaut|1|Psychic||15|}}&lt;br /&gt;
{{Moveentry|416|Vespiquen|2|Bug|Flying|43|}}&lt;br /&gt;
{{Moveentry|478|Froslass|2|Ice|Ghost|59}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By breeding====&lt;br /&gt;
{{Breedlist|Ghost}}&lt;br /&gt;
{{Moveentry|200|Misdreavus|1|Ghost||{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Wobbuffet}}}}&lt;br /&gt;
{{Moveentry|280|Ralts|1|Psychic||{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Wobbuffet}}}}&lt;br /&gt;
{{Moveentry|316|Gulpin|1|Poison||{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Wobbuffet}}}}&lt;br /&gt;
{{Moveentry|353|Shuppet|1|Ghost||{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Wobbuffet}}}}&lt;br /&gt;
{{Moveentry|355|Duskull|1|Ghost||{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Wobbuffet}}}}&lt;br /&gt;
{{Moveentry|425|Drifloon|2|Ghost|Flying|{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Wobbuffet}}}}&lt;br /&gt;
{{Moveentry|442|Spiritomb|2|Ghost|Dark|{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Wobbuffet}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=ghost}}&lt;br /&gt;
{{movep|type=ghost|ms=200|pkmn=Misdreavus|method=Misdreavus glows purple. After fainting, two swirling lights come to the foe, who also faints.}}&lt;br /&gt;
{{movebtm|type=ghost|user=Katie|user1=Katie&#039;s Misdreavus|startcode=AG128|startname=Shocks and Bonds|endcode=AG128|endname=Shocks and Bonds}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Mismodestino&#039;&#039;&#039; (&#039;&#039;&#039;Lazo del Destino&#039;&#039;&#039; In Latin American dub)&lt;br /&gt;
* Italian: &#039;&#039;&#039;Destinobbl.&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;Prlvt Destin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
[[de:Abgangsbund]]&lt;br /&gt;
[[ja:みちづれ]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Palmer&amp;diff=723237</id>
		<title>Palmer</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Palmer&amp;diff=723237"/>
		<updated>2009-04-03T11:11:05Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox|&lt;br /&gt;
name=Palmer |&lt;br /&gt;
jname=クロツグ |&lt;br /&gt;
tmname=Kurotsugu |&lt;br /&gt;
image=[[Image:Palmer.jpg|230px]] |&lt;br /&gt;
caption=Art from Diamond/Pearl|&lt;br /&gt;
gender=Male |&lt;br /&gt;
hometown=[[Twinleaf Town]]|&lt;br /&gt;
region=[[Sinnoh]] |&lt;br /&gt;
relatives={{ga|Pearl}} (son), unnamed wife |&lt;br /&gt;
trainer=yes |&lt;br /&gt;
trainerclass=[[Tower Tycoon]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;([[Frontier Brain]])&amp;lt;/small&amp;gt; |&lt;br /&gt;
numpkmncaught=Varies with canon |&lt;br /&gt;
game=yes |&lt;br /&gt;
generation={{Gen|IV}} |&lt;br /&gt;
games={{3v2|Diamond|Pearl|Platinum}} |&lt;br /&gt;
leader=no |&lt;br /&gt;
brain=Pt |&lt;br /&gt;
facility=Battle Tower |&lt;br /&gt;
print=Tower Print|&lt;br /&gt;
anime=no |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tower Tycoon Palmer&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;タワータイクーン クロツグ&#039;&#039;&#039; &#039;&#039;Tower Tycoon Kurotsugu&#039;&#039;) is the leader of the {{si|Battle Tower}} in {{game|Diamond and Pearl|s}}, and the Frontier Brain of the same facility in {{game|Platinum}}. He is {{ga|Pearl}}&#039;s father. He is very similar to his son in look and character, as he&#039;s always in a rush. He is probably a good friend of the unknown father of the player character. Just like the {{player}} and Pearl did, he once went to a lake with the player&#039;s father, got his [[starter Pokémon]] there, and was attacked by [[wild Pokémon]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
===Pokémon Diamond and Pearl===&lt;br /&gt;
====On 21st consecutive battle====&lt;br /&gt;
{{PartyHeader|color={{diamond color}}|sprite=SpritePalmer.png|prize=20[[Battle Point|BP]]|class=[[Tower Tycoon]]|name=Palmer|game={{2v2|Diamond|Pearl}}|location=[[Battle Tower (Sinnoh)|Battle Tower]]}}&lt;br /&gt;
{{PartyBody43|&lt;br /&gt;
color={{pearl color}}|&lt;br /&gt;
&lt;br /&gt;
sprite1=Spr 4d 350_f.png|&lt;br /&gt;
p1=Milotic|&lt;br /&gt;
ability1=Marvel Scale|&lt;br /&gt;
item1=[[Salac Berry]]|&lt;br /&gt;
gender1=♀|&lt;br /&gt;
level1=50|&lt;br /&gt;
types1=1|&lt;br /&gt;
type11=Water|&lt;br /&gt;
p1m1=Hypnosis|p1m1t=Psychic|p1m1c=Status|&lt;br /&gt;
p1m2=Dragon Pulse|p1m2t=Dragon|p1m2c=Special|&lt;br /&gt;
p1m3=Hydro Pump|p1m3t=Water|p1m3c=Special|&lt;br /&gt;
p1m4=Recover|p1m4t=Normal|p1m4c=Status|&lt;br /&gt;
&lt;br /&gt;
sprite2=Spr 4d 464_m.png|&lt;br /&gt;
p2=Rhyperior|&lt;br /&gt;
ability2=Solid Rock|&lt;br /&gt;
item2=[[Expert Belt]]|&lt;br /&gt;
gender2=♂|&lt;br /&gt;
level2=50|&lt;br /&gt;
types2=2|&lt;br /&gt;
type12=Ground|type22=Rock|&lt;br /&gt;
p2m1=Flamethrower|p2m1t=Fire|p2m1c=Special|&lt;br /&gt;
p2m2=Thunderbolt|p2m2t=Electric|p2m2c=Special|&lt;br /&gt;
p2m3=Ice Beam|p2m3t=Ice|p2m3c=Special|&lt;br /&gt;
p2m4=Rock Wrecker|p2m4t=Rock|p2m4c=Physical|&lt;br /&gt;
&lt;br /&gt;
sprite3=Spr 4d 149.png|&lt;br /&gt;
p3=Dragonite|&lt;br /&gt;
ability3=Inner Focus|&lt;br /&gt;
item3=[[Wide Lens]]|&lt;br /&gt;
level3=50|&lt;br /&gt;
gender3=♂|&lt;br /&gt;
types3=2|&lt;br /&gt;
type13=Dragon|type23=Flying|&lt;br /&gt;
p3m1=Stone Edge|p3m1t=Rock|p3m1c=Physical|&lt;br /&gt;
p3m2=Dragon Rush|p3m2t=Dragon|p3m2c=Physical|&lt;br /&gt;
p3m3=Aqua Tail|p3m3t=Water|p3m3c=Physical|&lt;br /&gt;
p3m4=Iron Tail|p3m4t=Steel|p3m4c=Physical&lt;br /&gt;
}}&lt;br /&gt;
{{PartyFooter|color={{diamond color}}}}&lt;br /&gt;
&lt;br /&gt;
====On 49th consecutive battle====&lt;br /&gt;
{{PartyHeader|color={{pearl color}}|sprite=SpritePalmer.png|prize=20[[Battle Point|BP]]|class=[[Tower Tycoon]]|name=Palmer|game={{2v2|Diamond|Pearl}}|location=[[Battle Tower (Sinnoh)|Battle Tower]]}}&lt;br /&gt;
{{PartyBody43|&lt;br /&gt;
color={{diamond color}}|&lt;br /&gt;
&lt;br /&gt;
sprite1=Spr 4d 485.png|&lt;br /&gt;
p1=Heatran|&lt;br /&gt;
ability1=Flash Fire|&lt;br /&gt;
item1=[[BrightPowder]]|&lt;br /&gt;
gender1=|&lt;br /&gt;
level1=50|&lt;br /&gt;
types1=2|&lt;br /&gt;
type11=Fire|type21=Steel|&lt;br /&gt;
p1m1=Dark Pulse|p1m1t=Dark|p1m1c=Special|&lt;br /&gt;
p1m2=Magma Storm|p1m2t=Fire|p1m2c=Special|&lt;br /&gt;
p1m3=Flash Cannon|p1m3t=Steel|p1m3c=Special|&lt;br /&gt;
p1m4=Explosion|p1m4t=Normal|p1m4c=Physical|&lt;br /&gt;
&lt;br /&gt;
sprite2=Spr 4d 486.png|&lt;br /&gt;
p2=Regigigas|&lt;br /&gt;
ability2=Slow Start|&lt;br /&gt;
item2=[[Chople Berry]]|&lt;br /&gt;
gender2=|&lt;br /&gt;
level2=50|&lt;br /&gt;
types2=1|&lt;br /&gt;
type12=Normal|&lt;br /&gt;
p2m1=Stone Edge|p2m1t=Rock|p2m1c=Physical|&lt;br /&gt;
p2m2=Ice Punch|p2m2t=Ice|p2m2c=Physical|&lt;br /&gt;
p2m3=Crush Grip|p2m3t=Normal|p2m3c=Physical|&lt;br /&gt;
p2m4=Brick Break|p2m4t=Fighting|p2m4c=Physical|&lt;br /&gt;
&lt;br /&gt;
sprite3=Spr 4d 488.png|&lt;br /&gt;
p3=Cresselia|&lt;br /&gt;
ability3=Levitate|&lt;br /&gt;
item3=[[Leftovers]]|&lt;br /&gt;
level3=50|&lt;br /&gt;
gender3=♀|&lt;br /&gt;
types3=1|&lt;br /&gt;
type13=Psychic|&lt;br /&gt;
p3m1=Shadow Ball|p3m1t=Ghost|p3m1c=Special|&lt;br /&gt;
p3m2=Psychic|p3m2t=Psychic|p3m2c=Special|&lt;br /&gt;
p3m3=Calm Mind|p3m3t=Psychic|p3m3c=Status|&lt;br /&gt;
p3m4=Moonlight|p3m4t=Normal|p3m4c=Status|&lt;br /&gt;
}}&lt;br /&gt;
{{PartyFooter|color={{pearl color}}}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Platinum===&lt;br /&gt;
====Silver Print challenge====&lt;br /&gt;
{{PartyHeader|color={{platinum color}}|sprite=PalmerPlatinum.gif|prize=20[[Battle Point|BP]]|class=[[Tower Tycoon]]|name=Palmer|game={{v2|Platinum}}|location=[[Battle Frontier (Sinnoh)|Battle Tower]]}}&lt;br /&gt;
{{PartyBody43|&lt;br /&gt;
color={{platinum color}}|&lt;br /&gt;
sprite1=Spr 4p 350_f.png|&lt;br /&gt;
p1=Milotic|&lt;br /&gt;
ability1=Marvel Scale|&lt;br /&gt;
item1=[[Shell Bell]]|&lt;br /&gt;
gender1=♂|&lt;br /&gt;
level1=50|&lt;br /&gt;
types1=1|&lt;br /&gt;
type11=Water|&lt;br /&gt;
p1m1=Hypnosis|p1m1t=Psychic|p1m1c=Status|&lt;br /&gt;
p1m2=Ice Beam|p1m2t=Ice|p1m2c=Special|&lt;br /&gt;
p1m3=Surf|p1m3t=Water|p1m3c=Special|&lt;br /&gt;
p1m4=Attract|p1m4t=Normal|p1m4c=Status|&lt;br /&gt;
&lt;br /&gt;
sprite2=Spr 4p 464_m.png|&lt;br /&gt;
p2=Rhyperior|&lt;br /&gt;
ability2=Unknown|&lt;br /&gt;
item2=[[Focus Band]]|&lt;br /&gt;
gender2=♂|&lt;br /&gt;
level2=50|&lt;br /&gt;
types2=2|&lt;br /&gt;
type12=Ground|type22=Rock|&lt;br /&gt;
p2m1=Crunch|p2m1t=Dark|p2m1c=Physical|&lt;br /&gt;
p2m2=Earthquake|p2m2t=Ground|p2m2c=Physical|&lt;br /&gt;
p2m3=Roar|p2m3t=Normal|p2m3c=Status|&lt;br /&gt;
p2m4=Rock Wrecker|p2m4t=Rock|p2m4c=Physical|&lt;br /&gt;
&lt;br /&gt;
sprite3=Spr 4d 149.png|&lt;br /&gt;
p3=Dragonite|&lt;br /&gt;
ability3=Inner Focus|&lt;br /&gt;
item3=[[Lum Berry]]|&lt;br /&gt;
level3=50|&lt;br /&gt;
gender3=♂|&lt;br /&gt;
types3=2|&lt;br /&gt;
type13=Dragon|type23=Flying|&lt;br /&gt;
p3m1=Dragon Dance|p3m1t=Dragon|p3m1c=Status|&lt;br /&gt;
p3m2=Dragon Claw|p3m2t=Dragon|p3m2c=Physical|&lt;br /&gt;
p3m3=Aerial Ace|p3m3t=Flying|p3m3c=Physical|&lt;br /&gt;
p3m4=Thunder Wave|p3m4t=Electric|p3m4c=Status&lt;br /&gt;
}}&lt;br /&gt;
{{PartyFooter|color={{platinum color}}}}&lt;br /&gt;
&lt;br /&gt;
====Gold Print challenge====&lt;br /&gt;
{{PartyHeader|color={{platinum color}}|sprite=PalmerPlatinum.gif|prize=20[[Battle Point|BP]]|class=[[Tower Tycoon]]|name=Palmer|game={{v2|Platinum}}|location=[[Battle Frontier (Sinnoh)|Battle Tower]]}}&lt;br /&gt;
{{PartyBody43|&lt;br /&gt;
&lt;br /&gt;
sprite1=Spr 4p 486.png|&lt;br /&gt;
p1=Regigigas|&lt;br /&gt;
ability1=Slow Start|&lt;br /&gt;
item1=[[Chople Berry]]|&lt;br /&gt;
gender1=|&lt;br /&gt;
level1=50|&lt;br /&gt;
types1=1|&lt;br /&gt;
type11=Normal|&lt;br /&gt;
p1m1=Stone Edge|p1m1t=Rock|p1m1c=Physical|&lt;br /&gt;
p1m2=Earthquake|p1m2t=Ground|p1m2c=Physical|&lt;br /&gt;
p1m3=Crush Grip|p1m3t=Normal|p1m3c=Physical|&lt;br /&gt;
p1m4=Drain Punch|p1m4t=Fighting|p1m4c=Physical|&lt;br /&gt;
&lt;br /&gt;
color={{platinum color}}|&lt;br /&gt;
sprite2=Spr 4p 485.png|&lt;br /&gt;
p2=Heatran|&lt;br /&gt;
ability2=Flash Fire|&lt;br /&gt;
item2=[[Focus Sash]]|&lt;br /&gt;
gender2=|&lt;br /&gt;
level2=50|&lt;br /&gt;
types2=2|&lt;br /&gt;
type12=Fire|type22=Steel|&lt;br /&gt;
p2m1=Earth Power|p2m1t=Ground|p2m1c=Special|&lt;br /&gt;
p2m2=Magma Storm|p2m2t=Fire|p2m2c=Special|&lt;br /&gt;
p2m3=Flash Cannon|p2m3t=Steel|p2m3c=Special|&lt;br /&gt;
p2m4=Explosion|p2m4t=Normal|p2m4c=Physical|&lt;br /&gt;
&lt;br /&gt;
sprite3=Spr 4p 488.png|&lt;br /&gt;
p3=Cresselia|&lt;br /&gt;
ability3=Levitate|&lt;br /&gt;
item3=[[Leftovers]]|&lt;br /&gt;
level3=50|&lt;br /&gt;
gender3=♀|&lt;br /&gt;
types3=1|&lt;br /&gt;
type13=Psychic|&lt;br /&gt;
p3m1=Signal Beam|p3m1t=Bug|p3m1c=Special|&lt;br /&gt;
p3m2=Psychic|p3m2t=Psychic|p3m2c=Special|&lt;br /&gt;
p3m3=Ice Beam|p3m3t=Ice|p3m3c=Special|&lt;br /&gt;
p3m4=Moonlight|p3m4t=Normal|p3m4c=Status|&lt;br /&gt;
}}&lt;br /&gt;
{{PartyFooter|color={{platinum color}}}}&lt;br /&gt;
&lt;br /&gt;
===Quotes===&lt;br /&gt;
====First battle====&lt;br /&gt;
Before the battle:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Hi! My name&#039;s Palmer. I remember you from when you were in [[Twinleaf Town|Twinleaf]], &amp;lt;{{player}}&amp;gt;. You were always playing with my son {{ga|Pearl|&amp;lt;name&amp;gt;}}, right? You’ve grown up since then, and most impressively, too! So, I&#039;d like you to show me. Show me the bond you’ve built with your Pokémon. Show me the skill you&#039;ve acquired as a Trainer!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After the battle:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Losing to an outstanding Trainer like you... I can live with that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Bravo! One day, I imagine my son will come challenge me just as you have. That’s something I look forward to a great deal. You will become even more skilled the very same way your father did. Keep battling Trainers from around the world and keep growing greater in stature!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====Second battle====&lt;br /&gt;
Before the battle:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;So, you&#039;ve come this so far! As the Tower Tycoon, I&#039;ll have to give you my best effort. That&#039;s how the best Trainers show respect to each other. By Battling all out as dedicated students of Pokémon!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After the battle:&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;quot;Losing to an outstanding Trainer like you... I can live with that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;quot;Bravo! I feel inspired in my heart! It brings back a memory of that day long ago... I went out to the lake with your father that day... We were attacked by a wild Pokémon. We fended it off, but I don&#039;t recall how. It was that desperate. That was my first step as a Trainer. I wonder if the professor is doing well? ...That&#039;s enough reminiscing. My young friend, the world and your future hold infinite promise. Go on, you can be all that you desire! There is no limit to where you can go!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===[[Pokémon Special]]===&lt;br /&gt;
Palmer is described as a very skilled {{pkmn|trainer}} who passed some of his abilities on to his son, {{special|Pearl}}. However, he left Twinleaf Town a few years before Pearl&#039;s journey began and even Pearl does not know Palmer&#039;s current location.&lt;br /&gt;
&amp;lt;!-- Palmer will appear in the Sinnoh Battle Frontier arc of the Pokémon Special. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Palmer is the only trainer to still be animated in Platinum even in his appearance at the end of the battle (his hair and coattails blow in the &amp;quot;wind&amp;quot;).&amp;lt;!--If you disagree, just add &amp;quot;other than/except for...&amp;quot;--&amp;gt;&lt;br /&gt;
* Palmer&#039;s battle music in {{2v2|Diamond|Pearl}} is the same as [[Cynthia]]&#039;s battle theme. In {{v2|Platinum}}, it changes to match the other four [[Frontier Brains]].&lt;br /&gt;
* Palmer&#039;s name is similar to his son&#039;s default name Pearl, containing the same letters, but with an additional &#039;m&#039;.&lt;br /&gt;
* Similarly, Palmer&#039;s Japanese name is a type of palm from Asia, whereas Jun can mean Bamboo Shoot, which also is related to an Asian tree.&lt;br /&gt;
&lt;br /&gt;
===Names===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #88a; border-collapse: collapse;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- &lt;br /&gt;
|Japanese&lt;br /&gt;
|クロツグ &#039;&#039;Kurotsugu&#039;&#039;&lt;br /&gt;
|A palm tree of the {{wp|Arenga}} genus.&lt;br /&gt;
|-&lt;br /&gt;
|English, Italian&lt;br /&gt;
|Palmer&lt;br /&gt;
|Relates to the palm trees of his Japanese name.&lt;br /&gt;
|-&lt;br /&gt;
|French&lt;br /&gt;
|Koner&lt;br /&gt;
|From &#039;&#039;conifère&#039;&#039;, &amp;quot;{{wp|Pinophyta|conifer}}.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|German&lt;br /&gt;
|Viktor&lt;br /&gt;
|German form of Victor.&lt;br /&gt;
|-&lt;br /&gt;
|Spanish&lt;br /&gt;
|Jericor&lt;br /&gt;
|From &#039;&#039;rigor&#039;&#039;, rigour.&lt;br /&gt;
|-&lt;br /&gt;
|Korean&lt;br /&gt;
|종수 &#039;&#039;Jongsu&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Sinnoh Frontier Brains}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game characters|Palmer]]&lt;br /&gt;
[[Category:Frontier Brains|Palmer]]&lt;br /&gt;
[[Category:Diamond and Pearl characters|Palmer]]&lt;br /&gt;
[[Category:Platinum characters|Palmer]]&lt;br /&gt;
[[Category:Male characters|Palmer]]&lt;br /&gt;
&lt;br /&gt;
[[de:Viktor]]&lt;br /&gt;
[[ja:クロツグ]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Acupressure_(move)&amp;diff=711844</id>
		<title>Acupressure (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Acupressure_(move)&amp;diff=711844"/>
		<updated>2009-03-20T05:35:40Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Effect */  Typo fixed &amp;quot;on&amp;quot; to &amp;quot;one&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=367 |&lt;br /&gt;
name=Acupressure |&lt;br /&gt;
jname=つぼをつく |&lt;br /&gt;
jtrans=Point Strike |&lt;br /&gt;
desc=The user applies pressure to stress points, sharply boosting one of its stats. |&lt;br /&gt;
gameimage=DPAcupressure.PNG |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=30 |&lt;br /&gt;
maxpp=48 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
gen=IV |&lt;br /&gt;
category=Cool |&lt;br /&gt;
appeal=0 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Points of next appeal doubles |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Earn double the score in the next turn. |&lt;br /&gt;
pokefordex=acupressure |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=yes |&lt;br /&gt;
brightpowder=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Acupressure&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;つぼをつく&#039;&#039;&#039; &#039;&#039;Point Strike&#039;&#039;) is a non-damaging {{type2|Normal}} move introduced in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Acupressure chooses one of the user&#039;s [[Stat]]s at random and raises it by two stages. It can raise either the user&#039;s {{stat|Attack}}, {{stat|Defense}}, {{stat|Speed}}, {{stat|Special Attack}}, {{stat|Special Defense}}, {{stat|Accuracy}} or {{stat|Evasion}} stat.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|084|Doduo|2|Normal|Flying|28}}&lt;br /&gt;
{{Moveentry|085|Dodrio|2|Normal|Flying|28}}&lt;br /&gt;
{{Moveentry|451|Skorupi|2|Poison|Bug|17|}}&lt;br /&gt;
{{Moveentry|452|Drapion|2|Poison|Dark|17|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Normal}}&lt;br /&gt;
{{Moveentry|072|Tentacool|2|Water|Poison|{{p|Skorupi}}, {{p|Drapion}}}}&lt;br /&gt;
{{Moveentry|213|Shuckle|2|Bug|Rock|{{p|Skorupi}}, {{p|Drapion}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Acupressure is the only move that can raise the user&#039;s Accuracy.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Acupresión&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Acupressione&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Acid Armor}}&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Akupressur]]&lt;br /&gt;
[[fr:Acupression]]&lt;br /&gt;
[[ja:つぼをつく]]&lt;br /&gt;
[[pt:Acupressure]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Wikifixer&amp;diff=709026</id>
		<title>User talk:Wikifixer</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Wikifixer&amp;diff=709026"/>
		<updated>2009-03-17T23:20:35Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Platinum Orb */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome==&lt;br /&gt;
Welcome to [[Bulbapedia]], {{BASEPAGENAME}}!&lt;br /&gt;
&lt;br /&gt;
As a new user, you may wish to learn a few things that will be useful in your editing:&lt;br /&gt;
*For a basic overview of wiki code, see [[Help:Editing|this page]].&lt;br /&gt;
*The {{bp|manual of style}} is very important. Make sure to read it. It outlines all official policies of Bulbapedia.&lt;br /&gt;
*The word Pokémon is spelled with a capital &#039;&#039;&#039;P&#039;&#039;&#039; and an accented &#039;&#039;&#039;é&#039;&#039;&#039;. The P, of course, is accessed easily by holding Shift and pressing the P key, while the é can be accessed using Alt + 130 or Alt + 0233 on a Windows computer, and Option + e, then e again on a Mac. Otherwise, you can click it in the character palette below the editbox.&lt;br /&gt;
*On {{bp|talk page}}s, please sign your comments with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;).&lt;br /&gt;
*The use of {{cat|link templates}} is official policy. For an explanation on their use, see the page on {{bp|shortlinks}}.&lt;br /&gt;
*If you happen to spot a vandal in the [[Special:Recentchanges|recent changes]] that has not been dealt with, please see {{bp|dealing with vandalism|this page}} for how to deal with it.&lt;br /&gt;
*A list of pages that are linked to, but have not been created, can be found at [[Special:Wantedpages|this page]]. A list of short articles that may require more information can be found {{cat|stubs|here}}, while a list of articles that need improvement can be found {{cat|articles needing improvement|here}}.&lt;br /&gt;
*A list of the admins that you can contact if there is a problem can be found [[Special:Listusers/sysop|here]].&lt;br /&gt;
&lt;br /&gt;
Thank you, and have a good time editing here!--&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Similarities|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 20:20, 15 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Link Templates ==&lt;br /&gt;
Please use link templates when linking to stuff such as Pokémon names, attacks, and the like.  For example, &amp;lt;nowiki&amp;gt;{{p|Hippowdon}}&amp;lt;/nowiki&amp;gt; instead of just &amp;lt;nowiki&amp;gt;[[Hippowdon]]&amp;lt;/nowiki&amp;gt;.  This is so you don&#039;t unintentionally link to a disambiguation page.&lt;br /&gt;
&lt;br /&gt;
For a full crash course on link templates, look at the {{bp|list of link templates}}.  --&#039;&#039;[[User:Moldy orange|&amp;lt;sup style=&amp;quot;color:#4B5320;&amp;quot;&amp;gt;&#039;&#039;&#039;Moldy&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Moldy orange|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;Orange&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 19:33, 1 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trivia points ==&lt;br /&gt;
&lt;br /&gt;
There&#039;s no reason why trivia points can&#039;t be mentioned in two different relevant articles, you know... --[[User:ElectAbuzzzz|electAbuzzzz]] &amp;lt;sup&amp;gt;([[User talk:ElectAbuzzzz|TALK]])&amp;lt;/sup&amp;gt; 17:55, 2 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Anime Pokémon Abilities ==&lt;br /&gt;
&lt;br /&gt;
Do not add them back on! They must be confirmed through dialouge in the anime in order to be considered confirmed, and all of those are already done. We already had a massive arguement over it, and I don&#039;t want that to start again. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#6890F0;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 16:07, 28 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Platinum Orb ==&lt;br /&gt;
Do you have any proof supporting your Platinum Orb edits??? If so, were can I see it??? --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User Talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;512&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:56, 17 March 2009 (UTC)&lt;br /&gt;
:Serebii.net&#039;s news for today. &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from {{u|Wikifixer}} ([[User talk:Wikifixer|talk]] • [[Special:Contributions/Wikifixer|contribs]]) &#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
::I feel compelled to mention that Serebii is a fansite. [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|You enter a poorly lit room...]] 23:07, 17 March 2009 (UTC)&lt;br /&gt;
:::Yea, as Dark Fiddler said, Serebii is just a fansite, and cannot always be trusted. --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User Talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;512&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:11, 17 March 2009 (UTC)&lt;br /&gt;
::::And yet I&#039;ve seen information from there used as a source for information right here on Bulbapedia&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Wikifixer&amp;diff=709009</id>
		<title>User talk:Wikifixer</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Wikifixer&amp;diff=709009"/>
		<updated>2009-03-17T23:02:15Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Platinum Orb */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome==&lt;br /&gt;
Welcome to [[Bulbapedia]], {{BASEPAGENAME}}!&lt;br /&gt;
&lt;br /&gt;
As a new user, you may wish to learn a few things that will be useful in your editing:&lt;br /&gt;
*For a basic overview of wiki code, see [[Help:Editing|this page]].&lt;br /&gt;
*The {{bp|manual of style}} is very important. Make sure to read it. It outlines all official policies of Bulbapedia.&lt;br /&gt;
*The word Pokémon is spelled with a capital &#039;&#039;&#039;P&#039;&#039;&#039; and an accented &#039;&#039;&#039;é&#039;&#039;&#039;. The P, of course, is accessed easily by holding Shift and pressing the P key, while the é can be accessed using Alt + 130 or Alt + 0233 on a Windows computer, and Option + e, then e again on a Mac. Otherwise, you can click it in the character palette below the editbox.&lt;br /&gt;
*On {{bp|talk page}}s, please sign your comments with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;).&lt;br /&gt;
*The use of {{cat|link templates}} is official policy. For an explanation on their use, see the page on {{bp|shortlinks}}.&lt;br /&gt;
*If you happen to spot a vandal in the [[Special:Recentchanges|recent changes]] that has not been dealt with, please see {{bp|dealing with vandalism|this page}} for how to deal with it.&lt;br /&gt;
*A list of pages that are linked to, but have not been created, can be found at [[Special:Wantedpages|this page]]. A list of short articles that may require more information can be found {{cat|stubs|here}}, while a list of articles that need improvement can be found {{cat|articles needing improvement|here}}.&lt;br /&gt;
*A list of the admins that you can contact if there is a problem can be found [[Special:Listusers/sysop|here]].&lt;br /&gt;
&lt;br /&gt;
Thank you, and have a good time editing here!--&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Similarities|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 20:20, 15 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Link Templates ==&lt;br /&gt;
Please use link templates when linking to stuff such as Pokémon names, attacks, and the like.  For example, &amp;lt;nowiki&amp;gt;{{p|Hippowdon}}&amp;lt;/nowiki&amp;gt; instead of just &amp;lt;nowiki&amp;gt;[[Hippowdon]]&amp;lt;/nowiki&amp;gt;.  This is so you don&#039;t unintentionally link to a disambiguation page.&lt;br /&gt;
&lt;br /&gt;
For a full crash course on link templates, look at the {{bp|list of link templates}}.  --&#039;&#039;[[User:Moldy orange|&amp;lt;sup style=&amp;quot;color:#4B5320;&amp;quot;&amp;gt;&#039;&#039;&#039;Moldy&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Moldy orange|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;Orange&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 19:33, 1 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trivia points ==&lt;br /&gt;
&lt;br /&gt;
There&#039;s no reason why trivia points can&#039;t be mentioned in two different relevant articles, you know... --[[User:ElectAbuzzzz|electAbuzzzz]] &amp;lt;sup&amp;gt;([[User talk:ElectAbuzzzz|TALK]])&amp;lt;/sup&amp;gt; 17:55, 2 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Anime Pokémon Abilities ==&lt;br /&gt;
&lt;br /&gt;
Do not add them back on! They must be confirmed through dialouge in the anime in order to be considered confirmed, and all of those are already done. We already had a massive arguement over it, and I don&#039;t want that to start again. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#6890F0;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 16:07, 28 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Platinum Orb ==&lt;br /&gt;
Do you have any proof supporting your Platinum Orb edits??? If so, were can I see it??? --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User Talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;512&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:56, 17 March 2009 (UTC)&lt;br /&gt;
:Serebii.net&#039;s news for today.&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Type-enhancing_item&amp;diff=708994</id>
		<title>Type-enhancing item</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Type-enhancing_item&amp;diff=708994"/>
		<updated>2009-03-17T22:53:34Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: moved Griseous Orb for alphabetical sorting&amp;#039;s sake&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;type-enhancing item&#039;&#039;&#039;, when [[held item|held]], enhances the potency of attacks whose type corresponds to the item. In [[Generation IV]], these items boost attacks by 20%; in previous generations, they only boost attacks by 10%.  For example, if a Pokémon holds Mystic Water and uses a {{t|Water}}-[[type]] attack, the power of the Water-type attack will be increased by 20%.&lt;br /&gt;
&lt;br /&gt;
If these items are sold, [[Poké Mart]]s will pay {{PDollar}}50 for them with the exception of Charcoal, for which Poké Marts will pay {{PDollar}}4,900, and the Adamant/Lustrous Orbs for which Poké Marts will offer {{PDollar}}5,000.&lt;br /&gt;
&lt;br /&gt;
In [[Generation II]], several of these items can only be obtained from the [[Week Siblings]].&lt;br /&gt;
&lt;br /&gt;
==List of type-enhancing items==&lt;br /&gt;
===[[Image:AdamantOrb.png]] Adamant Orb===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Dragon}} and {{t|Steel}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Spear Pillar]] ({{v2|Diamond}} only)&lt;br /&gt;
**[[Mt. Coronet]] ({{v2|Platinum}} only)&lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; Only effective when held by {{p|Dialga}}.&lt;br /&gt;
&lt;br /&gt;
===[[Image:BlackBeltSprite.png]] Black Belt===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Fighting}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Wesley]] at [[Lake of Rage]] (Wednesday Only) ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
**[[Route 115]] ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]]) Obtained after the 5th battle with Blackbelt: Nob&lt;br /&gt;
**[[Route 15]], use {{m|Thief}} or {{m|Covet}} in battle with [[Crush Kin]] ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**Old man in a house on [[Route 221]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:BlackglassesSprite.png]] BlackGlasses===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Dark}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Dark Cave]] ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
**[[Route 116]] ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])&lt;br /&gt;
**{{OBP|Rocket Hideout|Celadon City}} ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**Man wearing glasses in the &#039;shop&#039; in [[Celestic Town]] ([[day]]) ({{gameabbrev|D/P|Diamond|Pearl}})&lt;br /&gt;
&lt;br /&gt;
===[[Image:CharcoalSprite.png]] Charcoal===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Fire}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**Mart in [[Azalea Town]], given away by the aprentice after finding his {{p|Farfetch&#039;d}} ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
**[[Lavaridge Town]] ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])&lt;br /&gt;
**[[Rocket Game Corner]] ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**[[Route 227]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:DragonFangSprite.png]] Dragon Fang===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Dragon}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Dragon&#039;s Den]] after beating [[Clair]] ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
**[[Meteor Falls]] Obtained after 5th battle with Dragon Tamer: Nicolas ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])&lt;br /&gt;
**Attached to wild {{p|Dragonair}} ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**Attached to wild {{p|Bagon}} ([[Pokémon Diamond and Pearl|P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:PlatinumOrb.png]] Griseous Orb===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Dragon}} and {{t|Ghost}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**Section of the [[Distortion World]] that opens after defeating the Elite Four ({{v2|Platinum}} only)&lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; Only effective when held by {{p|Giratina}}. Also allows Giratina to be in its Origin Forme outside of the Distortion World. It unequips when initiating a trade with {{2v2|Diamond|Pearl}}, changing Giratina back to Altered Forme.&lt;br /&gt;
&lt;br /&gt;
===[[Image:HardStoneSprite.png]] Hard Stone===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Rock}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Arthur]] on [[Route 36]] (Thursday only), attached to wild {{p|Larvitar}} ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
**[[Trick House]] ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])&lt;br /&gt;
**Attached to wild {{p|Onix}} and {{p|Graveler}} ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**Attached to wild {{p|Aron}}, {{p|Nosepass}} and {{p|Corsola}}, can be dug up in [[the Underground]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:LustrousOrbSprite.png]] Lustrous Orb===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Dragon}} and {{t|Water}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Spear Pillar]] ({{v2|Pearl}} only)&lt;br /&gt;
**[[Mt. Coronet]] ({{v2|Platinum}} only)&lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; Only effective when held by {{p|Palkia}}.&lt;br /&gt;
&lt;br /&gt;
===[[Image:MagnetSprite.png]] Magnet===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Electric}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Sunny]] on [[Route 37]] (Sunday only) ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
**[[Trick House]] ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])&lt;br /&gt;
**Attached to wild {{p|Magneton}} ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**[[Iron Island]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:MetalCoatSprite.png]] Metal Coat===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Steel}}&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; If held by an {{p|Onix}} or a {{p|Scyther}} when they are traded, the Pokémon will evolve into {{p|Steelix}} or {{p|Scizor}}, respectively.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**Given away by Gentleman on [[S.S. Aqua]] after finding his granddaughter, found on some wild {{p|Magnemite}} ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
**[[New Mauville]], found on some wild {{p|Magnemite}} and {{p|Magneton}} ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]])&lt;br /&gt;
**[[Memorial Pillar]], [[Trainer Tower]] prize ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**[[Iron Island]], attached to wild {{p|Bronzor}}, {{p|Bronzong}}, {{p|Steelix}}, {{p|Magnemite}} and {{p|Beldum}} ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:MiracleSeedSprite.png]] Miracle Seed===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Grass}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Route 32]] after beating [[Falkner]] ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
**[[Petalburg Woods]] after beating [[Roxanne]] ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]])&lt;br /&gt;
**[[Rocket Game Corner]] ([[Pokémon FireRed and LeafGreen|FR/LG]]) &lt;br /&gt;
**[[Floaroma Town]] Flower Fields, attached to wild {{p|Cherubi}} ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:MysticWaterSprite.png]] Mystic Water===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Water}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**Man in the island in [[Cherrygrove City]] ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
**Held by {{p|Castform}} received in [[Weather Institute]] ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]])&lt;br /&gt;
**[[Rocket Game Corner]] ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**[[Pastoria City]], attached to wild {{p|Castform}} ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:NevermelticeSprite.png]] NeverMeltIce===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Ice}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Ice Path]] ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
**[[Shoal Cave]] ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]])&lt;br /&gt;
**[[Icefall Cave]] ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**[[Snowpoint City]], attached to wild {{p|Snover}} ([[Generation IV]])&lt;br /&gt;
&lt;br /&gt;
===Pink Bow===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Normal}}&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Replaced by Silk Scarf in [[Generation III]].&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; [[Tuscany]] on [[Route 29]] (Tuesday only) and [[Johto Radio Tower]] ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:PoisonBarbSprite.png]] Poison Barb===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Poison}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Frieda]] on [[Route 32]] (Friday only) ([[Generation II]])&lt;br /&gt;
**Attached to wild {{p|Cacnea}} and {{p|Roselia}} ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]])&lt;br /&gt;
**Attached to wild {{p|Arbok}} ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**[[Route 206]], attached to wild {{p|Roselia}}, {{p|Budew}}, {{p|Tentacool}}, {{p|Tentacruel}}, {{p|Skorupi}}, {{p|Drapion}} and {{p|Qwilfish}} ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===Polkadot Bow===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Normal}}&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Replaced by Silk Scarf in [[Generation III]].&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; Traded [[Pokémon]] ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:SharpBeakSprite.png]] Sharp Beak===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Flying}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Monica (Week Siblings)|Monica]] on [[Route 40]] (Monday only) ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
**Attached to wild {{p|Doduo}} and {{p|Dodrio}} ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]])&lt;br /&gt;
**Attached to wild {{p|Fearow}} ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**Attached to wild {{p|Doduo}} and {{p|Fearow}} ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:SilkScarfSprite.png]] Silk Scarf===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Normal}}&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Succeeded both Pink Bow and Polkadot Bow from [[Generation II]].&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Dewford Town]] ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]])&lt;br /&gt;
**[[Lost Cave]] ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**[[Veilstone City]] Game Corner ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:SilverpowderSprite.png]] SilverPowder===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Bug}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**Attached to wild {{p|Butterfree}} and {{p|Venomoth}} ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
**[[Route 120]] Obtained after the 5th battle with Bug Maniac: Brandon ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]])&lt;br /&gt;
**Attached to wild {{p|Venomoth}} ([[Pokémon FireRed and LeafGreen|FR/LG]]) &lt;br /&gt;
**[[Route 205]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:SoftSandSprite.png]] Soft Sand===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Ground}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Route 34]] ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
**[[Route 109]], attached to wild {{p|Trapinch}} ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]])&lt;br /&gt;
**Attached to wild {{p|Sandslash}} ([[Pokémon LeafGreen|LG]])&lt;br /&gt;
**[[Mt. Coronet]], attached to wild {{p|Diglett}}, {{p|Dugtrio}} and {{p|Trapinch}} ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:SpellTagSprite.png]] Spell Tag===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Ghost}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Santos]] in [[Blackthorn City]] ([[Generation II]])&lt;br /&gt;
**[[Mt. Pyre]] ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]])&lt;br /&gt;
**[[Shadow Pokémon|Shadow]] {{p|Misdreavus}} ([[Pokémon Colosseum|Colosseum]])&lt;br /&gt;
**Attached to wild {{p|Haunter}} ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**House on [[Route 217]], attached to wild {{p|Banette}} ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:TwistedspoonSprite.png]] TwistedSpoon===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Psychic}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**Held by {{p|Kadabra}} traded from [[Pokémon Yellow]] ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
**[[Shadow Pokémon|Shadow]] {{p|Meditite}} ([[Pokémon Colosseum|Colosseum]])&lt;br /&gt;
**[[Shadow Pokémon|Shadow]] {{p|Ralts}} ([[Pokémon XD: Gale of Darkness|XD]])&lt;br /&gt;
**Attached to wild {{p|Abra}} and {{p|Kadabra}} ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]]/[[Pokémon FireRed and LeafGreen|FR/LG]]/[[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In Generation II, there was one item that would power up each type, with the exception of the {{type2|Normal}}, which had the Pink Bow and Polkadot Bow. In Generation IV, this is reversed, with each type powered up by one of the items as well as by a plate. The Normal-type is the exception here, as well, as there is no plate which boosts the power of Normal-type moves.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Plate]]s&lt;br /&gt;
&lt;br /&gt;
{{Held}}&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
[[Category:Held items]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Objets améliorant un type]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Type-enhancing_item&amp;diff=708992</id>
		<title>Type-enhancing item</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Type-enhancing_item&amp;diff=708992"/>
		<updated>2009-03-17T22:51:15Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Image:PlatinumOrb.png Platinum Orb */ Platinum Orb&amp;#039;s english name is officially Griseous Orb.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;type-enhancing item&#039;&#039;&#039;, when [[held item|held]], enhances the potency of attacks whose type corresponds to the item. In [[Generation IV]], these items boost attacks by 20%; in previous generations, they only boost attacks by 10%.  For example, if a Pokémon holds Mystic Water and uses a {{t|Water}}-[[type]] attack, the power of the Water-type attack will be increased by 20%.&lt;br /&gt;
&lt;br /&gt;
If these items are sold, [[Poké Mart]]s will pay {{PDollar}}50 for them with the exception of Charcoal, for which Poké Marts will pay {{PDollar}}4,900, and the Adamant/Lustrous Orbs for which Poké Marts will offer {{PDollar}}5,000.&lt;br /&gt;
&lt;br /&gt;
In [[Generation II]], several of these items can only be obtained from the [[Week Siblings]].&lt;br /&gt;
&lt;br /&gt;
==List of type-enhancing items==&lt;br /&gt;
===[[Image:AdamantOrb.png]] Adamant Orb===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Dragon}} and {{t|Steel}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Spear Pillar]] ({{v2|Diamond}} only)&lt;br /&gt;
**[[Mt. Coronet]] ({{v2|Platinum}} only)&lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; Only effective when held by {{p|Dialga}}.&lt;br /&gt;
&lt;br /&gt;
===[[Image:BlackBeltSprite.png]] Black Belt===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Fighting}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Wesley]] at [[Lake of Rage]] (Wednesday Only) ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
**[[Route 115]] ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]]) Obtained after the 5th battle with Blackbelt: Nob&lt;br /&gt;
**[[Route 15]], use {{m|Thief}} or {{m|Covet}} in battle with [[Crush Kin]] ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**Old man in a house on [[Route 221]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:BlackglassesSprite.png]] BlackGlasses===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Dark}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Dark Cave]] ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
**[[Route 116]] ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])&lt;br /&gt;
**{{OBP|Rocket Hideout|Celadon City}} ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**Man wearing glasses in the &#039;shop&#039; in [[Celestic Town]] ([[day]]) ({{gameabbrev|D/P|Diamond|Pearl}})&lt;br /&gt;
&lt;br /&gt;
===[[Image:CharcoalSprite.png]] Charcoal===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Fire}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**Mart in [[Azalea Town]], given away by the aprentice after finding his {{p|Farfetch&#039;d}} ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
**[[Lavaridge Town]] ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])&lt;br /&gt;
**[[Rocket Game Corner]] ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**[[Route 227]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:DragonFangSprite.png]] Dragon Fang===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Dragon}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Dragon&#039;s Den]] after beating [[Clair]] ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
**[[Meteor Falls]] Obtained after 5th battle with Dragon Tamer: Nicolas ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])&lt;br /&gt;
**Attached to wild {{p|Dragonair}} ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**Attached to wild {{p|Bagon}} ([[Pokémon Diamond and Pearl|P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:HardStoneSprite.png]] Hard Stone===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Rock}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Arthur]] on [[Route 36]] (Thursday only), attached to wild {{p|Larvitar}} ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
**[[Trick House]] ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])&lt;br /&gt;
**Attached to wild {{p|Onix}} and {{p|Graveler}} ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**Attached to wild {{p|Aron}}, {{p|Nosepass}} and {{p|Corsola}}, can be dug up in [[the Underground]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:LustrousOrbSprite.png]] Lustrous Orb===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Dragon}} and {{t|Water}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Spear Pillar]] ({{v2|Pearl}} only)&lt;br /&gt;
**[[Mt. Coronet]] ({{v2|Platinum}} only)&lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; Only effective when held by {{p|Palkia}}.&lt;br /&gt;
&lt;br /&gt;
===[[Image:MagnetSprite.png]] Magnet===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Electric}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Sunny]] on [[Route 37]] (Sunday only) ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
**[[Trick House]] ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])&lt;br /&gt;
**Attached to wild {{p|Magneton}} ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**[[Iron Island]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:MetalCoatSprite.png]] Metal Coat===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Steel}}&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; If held by an {{p|Onix}} or a {{p|Scyther}} when they are traded, the Pokémon will evolve into {{p|Steelix}} or {{p|Scizor}}, respectively.&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**Given away by Gentleman on [[S.S. Aqua]] after finding his granddaughter, found on some wild {{p|Magnemite}} ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
**[[New Mauville]], found on some wild {{p|Magnemite}} and {{p|Magneton}} ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]])&lt;br /&gt;
**[[Memorial Pillar]], [[Trainer Tower]] prize ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**[[Iron Island]], attached to wild {{p|Bronzor}}, {{p|Bronzong}}, {{p|Steelix}}, {{p|Magnemite}} and {{p|Beldum}} ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:MiracleSeedSprite.png]] Miracle Seed===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Grass}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Route 32]] after beating [[Falkner]] ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
**[[Petalburg Woods]] after beating [[Roxanne]] ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]])&lt;br /&gt;
**[[Rocket Game Corner]] ([[Pokémon FireRed and LeafGreen|FR/LG]]) &lt;br /&gt;
**[[Floaroma Town]] Flower Fields, attached to wild {{p|Cherubi}} ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:MysticWaterSprite.png]] Mystic Water===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Water}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**Man in the island in [[Cherrygrove City]] ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
**Held by {{p|Castform}} received in [[Weather Institute]] ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]])&lt;br /&gt;
**[[Rocket Game Corner]] ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**[[Pastoria City]], attached to wild {{p|Castform}} ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:NevermelticeSprite.png]] NeverMeltIce===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Ice}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Ice Path]] ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
**[[Shoal Cave]] ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]])&lt;br /&gt;
**[[Icefall Cave]] ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**[[Snowpoint City]], attached to wild {{p|Snover}} ([[Generation IV]])&lt;br /&gt;
&lt;br /&gt;
===Pink Bow===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Normal}}&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Replaced by Silk Scarf in [[Generation III]].&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; [[Tuscany]] on [[Route 29]] (Tuesday only) and [[Johto Radio Tower]] ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:PoisonBarbSprite.png]] Poison Barb===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Poison}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Frieda]] on [[Route 32]] (Friday only) ([[Generation II]])&lt;br /&gt;
**Attached to wild {{p|Cacnea}} and {{p|Roselia}} ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]])&lt;br /&gt;
**Attached to wild {{p|Arbok}} ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**[[Route 206]], attached to wild {{p|Roselia}}, {{p|Budew}}, {{p|Tentacool}}, {{p|Tentacruel}}, {{p|Skorupi}}, {{p|Drapion}} and {{p|Qwilfish}} ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===Polkadot Bow===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Normal}}&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Replaced by Silk Scarf in [[Generation III]].&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; Traded [[Pokémon]] ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:PlatinumOrb.png]] Griseous Orb===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Dragon}} and {{t|Ghost}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**Section of the [[Distortion World]] that opens after defeating the Elite Four ({{v2|Platinum}} only)&lt;br /&gt;
*&#039;&#039;&#039;Note:&#039;&#039;&#039; Only effective when held by {{p|Giratina}}. Also allows Giratina to be in its Origin Forme outside of the Distortion World. It unequips when initiating a trade with {{2v2|Diamond|Pearl}}, changing Giratina back to Altered Forme.&lt;br /&gt;
&lt;br /&gt;
===[[Image:SharpBeakSprite.png]] Sharp Beak===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Flying}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Monica (Week Siblings)|Monica]] on [[Route 40]] (Monday only) ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
**Attached to wild {{p|Doduo}} and {{p|Dodrio}} ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]])&lt;br /&gt;
**Attached to wild {{p|Fearow}} ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**Attached to wild {{p|Doduo}} and {{p|Fearow}} ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:SilkScarfSprite.png]] Silk Scarf===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Normal}}&lt;br /&gt;
*&#039;&#039;&#039;Notes:&#039;&#039;&#039; Succeeded both Pink Bow and Polkadot Bow from [[Generation II]].&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Dewford Town]] ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]])&lt;br /&gt;
**[[Lost Cave]] ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**[[Veilstone City]] Game Corner ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:SilverpowderSprite.png]] SilverPowder===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Bug}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**Attached to wild {{p|Butterfree}} and {{p|Venomoth}} ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
**[[Route 120]] Obtained after the 5th battle with Bug Maniac: Brandon ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]])&lt;br /&gt;
**Attached to wild {{p|Venomoth}} ([[Pokémon FireRed and LeafGreen|FR/LG]]) &lt;br /&gt;
**[[Route 205]] ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:SoftSandSprite.png]] Soft Sand===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Ground}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**[[Route 34]] ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
**[[Route 109]], attached to wild {{p|Trapinch}} ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]])&lt;br /&gt;
**Attached to wild {{p|Sandslash}} ([[Pokémon LeafGreen|LG]])&lt;br /&gt;
**[[Mt. Coronet]], attached to wild {{p|Diglett}}, {{p|Dugtrio}} and {{p|Trapinch}} ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:SpellTagSprite.png]] Spell Tag===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Ghost}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039;&lt;br /&gt;
**[[Santos]] in [[Blackthorn City]] ([[Generation II]])&lt;br /&gt;
**[[Mt. Pyre]] ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]])&lt;br /&gt;
**[[Shadow Pokémon|Shadow]] {{p|Misdreavus}} ([[Pokémon Colosseum|Colosseum]])&lt;br /&gt;
**Attached to wild {{p|Haunter}} ([[Pokémon FireRed and LeafGreen|FR/LG]])&lt;br /&gt;
**House on [[Route 217]], attached to wild {{p|Banette}} ([[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
===[[Image:TwistedspoonSprite.png]] TwistedSpoon===&lt;br /&gt;
*&#039;&#039;&#039;Type enhanced:&#039;&#039;&#039; {{t|Psychic}}&lt;br /&gt;
*&#039;&#039;&#039;Found:&#039;&#039;&#039; &lt;br /&gt;
**Held by {{p|Kadabra}} traded from [[Pokémon Yellow]] ([[Pokémon Gold and Silver|G/S]]/[[Pokémon Crystal|C]])&lt;br /&gt;
**[[Shadow Pokémon|Shadow]] {{p|Meditite}} ([[Pokémon Colosseum|Colosseum]])&lt;br /&gt;
**[[Shadow Pokémon|Shadow]] {{p|Ralts}} ([[Pokémon XD: Gale of Darkness|XD]])&lt;br /&gt;
**Attached to wild {{p|Abra}} and {{p|Kadabra}} ([[Pokémon Ruby and Sapphire|R/S]][[Pokémon Emerald|/E]]/[[Pokémon FireRed and LeafGreen|FR/LG]]/[[Pokémon Diamond and Pearl|D/P]])&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In Generation II, there was one item that would power up each type, with the exception of the {{type2|Normal}}, which had the Pink Bow and Polkadot Bow. In Generation IV, this is reversed, with each type powered up by one of the items as well as by a plate. The Normal-type is the exception here, as well, as there is no plate which boosts the power of Normal-type moves.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Plate]]s&lt;br /&gt;
&lt;br /&gt;
{{Held}}&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
[[Category:Held items]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Objets améliorant un type]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_world&amp;diff=708991</id>
		<title>Pokémon world</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_world&amp;diff=708991"/>
		<updated>2009-03-17T22:50:17Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* History */ Platinum Orb&amp;#039;s official English name is Griseous Orb, meaning gray colored.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;&amp;lt;!--This article is about the world used in all the games. --&amp;gt;For other uses, see [[Pokémon World]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
[[Image:RegionsMoviesMap.jpg|thumb|500px|A map of the known Pokémon world.]]&lt;br /&gt;
The &#039;&#039;&#039;Pokémon world&#039;&#039;&#039; is the main planet for the [[Pokémon]] [[Canon|franchise]], set in the [[Pokémon universe]].  It bears some striking similarities with the [[Pokémon world in relation to the real world|real world]], certainly deriving inspiration from it, but many factors set it apart as a different place from our own world.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{main|History of the Pokémon world}}&lt;br /&gt;
&lt;br /&gt;
It is said in many [[Sinnoh myths|Sinnoh legends]] that the universe, along with the Pokémon world was created by a single [[Pokémon]], {{p|Arceus}}. In a void of nothingness, a single {{pkmn|egg}} comes into being, which then hatches into {{p|Arceus}}, the first Pokémon to be in existence. Arceus creates {{p|Dialga}}, {{p|Palkia}}, and possibly {{p|Giratina}} and gives Dialga and Palkia the abilities to control time and space. Giratina vanishes into [[Distortion World|another dimension]]. Then, during very early formation of the world, possibly sooner, Arceus creates {{p|Azelf}}, {{p|Uxie}}, and {{p|Mesprit}} to create willpower, knowledge, and emotion respectively, things that are in all modern humans and Pokémon. They dive to the bottom of present-day [[Lake Valor]], [[Lake Acuity]], and [[Lake Verity]], respectively, dubbing the term &amp;quot;the lake trio&amp;quot;. Around this time, {{p|Mew}} came into being by itself, containing the DNA of every Pokémon to exist and exist in the future. &lt;br /&gt;
[[Image:GenIII_Battle.jpg‎|left|thumb|220px|{{p|Groudon}} and {{p|Kyogre}}&#039;s great battle.]]&lt;br /&gt;
Long after, {{p|Groudon}} is formed deep inside the Earth, from magma, {{p|Kyogre}} is formed by the pressure in the deep sea trenches, and {{p|Rayquaza}} is formed by the minerals of the ozone layer. Rayquaza proceeds to fly around in the ozone layer, occasionally coming to rest at [[Sky Pillar]]. Groudon and Kyogre then proceed to create landmass and fill the sea, respectively. A chance meeting turns the two into rivals, and a conflict for dominance over the Earth begins. This battle continues until Rayquaza quells it, causing Groudon and Kyogre to retreat to special caverns, where they rest. The Red and Blue Orbs are created to prevent the reawakening of Groudon and Kyogre, and are left at [[Mt. Pyre]] for safekeeping. At this time, Mew may have been plentiful and lived in large numbers. Landmasses such as [[Mt. Coronet]] are created, and {{p|Regigigas}} moves the continents, forming various [[region]]s. The [[Sinnoh]] region is created around Mt. Coronet. During this violent procedure, [[Stark Mountain]] is created and {{p|Heatran}} is formed in lava. Arceus creates the Adamant, Lustrous and Griseous Orbs before falling into a never-ending sleep.&lt;br /&gt;
[[Image:Unreleased_Unown.jpg|thumb|right|Ancient {{p|Unown}} seen in many different languages and ages.]]&lt;br /&gt;
Many years after, the prehistoric era begins as well as the first prehistoric Pokémon come to being. Scientists have proven that prehistoric Pokémon roamed the land, as [[Fossil|fossils]] and other archaeological remains have been found to contain the DNA of Pokémon. It is possible that the Mew population may have decreased at this stage, as they slowly gave way to other Pokémon species. Evolution has come, separating human and Pokémon, to create the first humans.&lt;br /&gt;
&lt;br /&gt;
During the Stone, Ice and Iron ages, the [[legendary golems]] are created, and used as keys to seal away {{p|Regigigas}} in [[Snowpoint Temple]]. {{p|Regirock}}, {{p|Regice}} and {{p|Registeel}} are hidden in the Hoenn region.&lt;br /&gt;
[[Image:BrassTower.png‎|[[Brass Tower]] before the events of the fire.|thumb|left]]&lt;br /&gt;
1500 years before modern times, the earliest known system for writing is developed and used at the [[Ruins of Alph]], [[Tanoby Ruins]], and [[Solaceon Ruins]]. Archaeologists are currently unsure whether the nearly identical {{p|Unown}} preceded or succeeded the writing system, but it is assumed they share some sort of connection. At this point the {{p|Magikarp}} population mutates and becomes weaker.&lt;br /&gt;
&lt;br /&gt;
In recent history, 700 years before modern times, [[Tin Tower]] and [[Brass Tower]] were constructed. These two nine-tier towers were built opposite each other in Ecruteak City. The towers were built to foster friendship and hope between Pokémon and people. The view from the top of the towers was said to be &#039;magnificent&#039;. In the west was [[Brass Tower]], which was said to awaken Pokémon and in the east was Tin Tower, where Pokémon were said to rest. At the time, {{p|Lugia|an immense silver-colored Pokémon}}, was said to make its roost atop the [[Brass Tower]], while its counterpart, the glorious rainbow-colored Ho-Oh was said to rest at Tin Tower. However, around 150 years before the games, a lightning bolt struck the Brass Tower. It was engulfed in flames that raged for 3 days. Lugia and Ho-Oh escaped to the skies unharmed. A sudden downpour put an end to the blaze. At around this time, the first [[Pokémon League]] competitions started to take place. In the 1990s, the first Pokémon created by scientific engineering, {{p|Porygon}}, is created.&lt;br /&gt;
[[Image:Dragontrio.PNG|thumb|right|230px|{{p|Dialga}}, {{p|Palkia}} and {{p|Giratina}} on [[Spear Pillar]].]]&lt;br /&gt;
In contemporary history, some years prior to the date, {{p|Mewtwo}} is cloned from {{p|Mew}}, and later escapes and destroys [[Cinnabar Island]]&#039;s [[Pokémon Mansion]]. Soon after, an eruption of volcano on [[Cinnabar Island]] causes destruction of areas on the island. Along with that, the leaders of Teams [[Team Aqua|Aqua]] and [[Team Magma|Magma]] reawaken {{p|Groudon}} and {{p|Kyogre}} and they continue their great battle, only to get stopped again by {{p|Rayquaza}}. Groudon and Kyogre retreat to the region of [[Fiore]] to rest after their battle. &lt;br /&gt;
&lt;br /&gt;
In modern history, the [[Sinnoh]] region become unusually colder, due to the strange circumstances coming across the region. The [[Dragon trio|legendary titans]] of Sinnoh are also awoken by a villainous team; [[Team Galactic]] use a [[Red Chain]] forged from the [[lake trio]] to summon {{p|Dialga}}, {{p|Palkia}} and {{p|Giratina}}. Their efforts are halted due to interference from the {{player}}. At this time, a rip in time-space has occurred, opening a threshold to the [[Distortion World]]. Giratina escapes into its dimension along with [[Cyrus]], the [[Team Galactic]] leader. The entrance to the Torn World closes returning the [[Sinnoh]] region back to normal.&lt;br /&gt;
&lt;br /&gt;
==Culture==&lt;br /&gt;
Culturally, the many depictions of the world all reflect a popular fascination with Pokémon and their interactions with humans, including [[Captured Pokémon|catching]] them, {{pkmn|training}} them, [[Pokémon battle|battling]] them, [[Pokémon breeding|raising]] them, keeping them as pets, studying them, and utilizing their varied skills.  Several [[Sinnoh myths|myths]] discuss the relationship between humans and Pokémon as a very close one, and one folk tale even says that there was a time when humans and Pokémon were considered one and the same.&lt;br /&gt;
&lt;br /&gt;
The [[history of the Pokémon world]] is notably different from our own, and seems to be dictated primarily between the interactions between humans and Pokémon. There does not seem to be a major world religion, but some believe in the ancient myths based around [[Legendary Pokémon]], so it plausible that the population believes in &#039;&#039;Pokémon&#039;&#039; as their religion. Backing this up, most people are generally kind and respect Pokémon. Shinto shrines and crosses have both been seen, however. Also, Brock made reference to the story of Noah featured in the Old Testament of the Bible in &#039;&#039;[[EP016|Pokémon Shipwreck]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
However, there exist [[Villainous teams|many individuals that wish to harness Pokémon for their own nefarious deeds]]. Some of these people are simply do so for material gain while others hold misguided ideals to help the world. In addition, war is not unknown to the Pokémon world, [[Lt. Surge]] having fought in at least one. {{wp|Firearms}} and other weapons exist, but are not used as often as Pokémon are. &lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
[[image:Pokemon-breeder.PNG|thumb|right|210px|People and Pokémon working together.]]&lt;br /&gt;
Pokémon are living creatures that inhabit the Pokémon world that live alongside humans. Pokémon have been seen within this world as being both supplements and replacements for animals and plants that exist within the real world. Most people respect Pokémon and treat them kindly, yet there exist people who take advantage of them and exploit their abilities. Pokémon have feelings and can also understand the human language to some extent. Recreations of natural ecosystems are done with Pokémon. While some Pokémon have abilities that are normal or only slightly distorted from reality, many more Pokémon have abilities that are completely original and have no counterparts within the real world. Other Pokémon are based off of [[Legendary Pokémon|legends that exist in our world]] such as {{p|Ho-Oh}} being based off of a {{wp|phoenix}}. &lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
In a [[Sinnoh myths|Sinnoh myth]], it is said that Pokémon and people were originally the same species. Over time, some of these creatures split apart from from the rest and became humans. This theory has been explored many times throughout the Pokémon world, but not proven. {{p|Mew}} is said to be the ancestor of all life: it {{wp|evolution|evolved}} into the other Pokémon. The first human recording was during the Stone Age, millions of years before the modern era. Biological taxonomies of cellular and genetic structure have revealed that Pokémon are all actually a single species of life form and that the individual differences between each creature are actually subspecies. This can also explain why Pokémon can variously interbreed with each other. This explores the myth of evolution in the Pokémon world and makes a reference to evolution of animals and humans in the real world.&lt;br /&gt;
&lt;br /&gt;
In modern times, Pokémon commonly undergo a process called [[evolution]]. During the course of a Pokémon&#039;s development, under certain circumstances specific to that Pokémon&#039;s species, it may become a different Pokémon. This change is not merely physical, however, as Pokémon of a higher evolutionary stage have different and usually more powerful [[base stats]] than their predecessors, may have different [[move]]s that can be learned, and sometimes change their [[Elemental types|type]]s, though usually at least one of the types of the previous form is preserved. Most Pokémon will undergo this process.&lt;br /&gt;
&lt;br /&gt;
Evolution in Pokémon, for most species, is more akin to {{wp|metamorphosis}} than to actual evolution. The Pokémon whose evolution is closest to the real-world definition of evolution is {{p|Burmy}}, who takes on a different appearance depending on the environment.&lt;br /&gt;
&lt;br /&gt;
===Reproduction===&lt;br /&gt;
:&#039;&#039;Main article: [[Pokémon breeding]]&#039;&#039;&lt;br /&gt;
Nearly every Pokémon undergoes some form of reproduction. Fully developed, or Pokémon that passed their [[Baby Pokémon|baby form]] can breed with Pokémon of the same [[egg group]]. Pokémon that have no genders can only breed with {{p|Ditto}}; [[baby Pokémon]] and [[legendary Pokémon]] cannot breed at all, with the exception of {{p|Manaphy}}. Like real animals, Pokémon have genders which can sometimes be determined by markings and gender-differences. Usually, a trainer&#039;s Pokémon will breed in a [[Pokémon Daycare]]. It is unknown how a Pokémon reproduces, as no one has seen a Pokémon reproduce. Based on this, it is safe to assume that they only reproduce when left alone.&lt;br /&gt;
[[Image:SugimoriEggs.png|thumb|225px|left|Eggs of {{p|Togepi}} and {{p|Elekid}}.]]&lt;br /&gt;
All Pokémon able to breed lay [[egg]]s. Though, nobody has actually seen a Pokémon lay an egg, they apparently appear by the Pokémon. Pokémon usually lay one egg at a time, sometimes, in unusual occasions, lay various eggs at a time. Pokémon eggs are similar to birds&#039; eggs, as they have a hard outer shell that protects the growing, undeveloped Pokémon inside. An egg&#039;s shell usually has a pattern reflecting the appearance of the Pokémon inside making each Pokémon egg unique from one another. Pokémon, like animals, are rather protective of their eggs. They sometimes nest them, but usually keep them close to themselves. The growing Pokémon incubates inside its egg until the time come for the Pokémon to hatch. The time it takes for a Pokémon to hatch varies from each Pokémon species and the type of egg. &lt;br /&gt;
&lt;br /&gt;
Some Pokémon species have a [[Baby Pokémon|baby form]] when they hatch from their eggs. Once in their adult stages, these Pokémon are able to reproduce and continue the cycle of reproduction. Most baby Pokémon can only hatch as a baby Pokémon. However, there are some exceptions. Some Pokémon hatch into a more advanced form most of the time, but can also hatch into a baby form when [[incense|conditions]] are right.&lt;br /&gt;
&lt;br /&gt;
===Pokémon as food===&lt;br /&gt;
It is presumed that some Pokémon eat others, and humans have made references to occasionally eating Pokémon as well. This is encountered mostly with fish Pokémon and cattle based Pokémon such as {{p|Miltank}}. For example, [[Mom]]&#039;s [[Cinnabar Island|Cinnabar]] Volcano Burgers were mentioned, and eating Pokémon was also mentioned in many [[Sinnoh myths]], saying Pokémon will be born again if people &amp;quot;Pick clean the bones of Pokémon caught in the sea or stream&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Along with that, Pokémon have been seen to eat each other. As such, wild Pokémon are portrayed to eat one another, in a very animal-like prey-predator system; for example, when they hunt, {{p|Pidgeot}} fly on the surface of the water at top speed to catch unsuspecting Fish element prey like {{p|Magikarp}}, while in other cases, {{p|Golbat}} drinks the blood of its enemies, not just the &#039;energy&#039; it uses when referring to {{m|Leech Life}}. {{p|Haunter}} and {{p|Gengar}} have been seen to suck the life force from its prey.&lt;br /&gt;
&lt;br /&gt;
===Classification===&lt;br /&gt;
Pokémon have been classified and counted by humans into a numerical system, along with being grouped into a [[Elemental type|elementary type]] system. [[Bill]] and [[Professor Oak]] have developed the first Pokémon numerical system, that allowed Pokémon data to be stored neatly into a [[Pokédex]]. Initially when the couple started, there were 151 species of Pokémon ({{p|Bulbasaur}} to {{p|Mew}}). Then three years later, [[Professor Oak]] worked with [[Professor Elm]] to classify 100 more newly discovered Pokémon, making the number grow to 251 ({{p|Chikorita}} to {{p|Celebi}}). Then, a few more years later, [[Professor Birch]] brought another 135 species ({{p|Treecko}} to {{p|Deoxys}}) to the Pokémon world, bringing the total to 386. The most recent additions, [[Professor Oak]] along with his good friend, [[Professor Rowan]] introduced 107 new species ({{p|Turtwig}} to {{p|Arceus}}), bringing the overall total to 493.&lt;br /&gt;
&lt;br /&gt;
In addition, humans have classified Pokémon into different [[Elemental type|elementary type]]s depending on its strengths, weaknesses, and [[move]]s. Each elemental type has three properties: which types of Pokémon it is effective against, which types of Pokémon it is less effective against, and which types of Pokémon it is completely ineffective against. In total, there are 17 types. A Pokémon may have either one or two types. For instance, {{p|Charmander}} is a {{type2|Fire}}, while {{p|Bulbasaur}} is both a {{type2|Grass}} and a {{type2|Poison}}.&lt;br /&gt;
&lt;br /&gt;
==Geography and nature== &lt;br /&gt;
[[Image:PokemonWorldAnime.jpg|thumb|An orbital view of the Pokémon world, seen in the anime.]] &lt;br /&gt;
The Pokémon world looks and acts like the real world in terms of geography. Each have landforms, oceans of water and temperatures to support life meaning that the Pokémon world is about the same size and same distances from the sun as the real world. However, if the Pokémon world is &#039;&#039;not&#039;&#039; Earth, it must be similar, having a similar {{wp|moon}}, similar climates, and so on, which explains the similar tides. Many different theories exist as to exactly how the Pokémon world relates to our own. &lt;br /&gt;
&lt;br /&gt;
Humans and nature in the Pokémon world are linked to each other, as many towns are built around the natural environment. A point of interest, unlike the real world is that peoples links with the nature are strong and they never try to effect the natural environment, with the exception of some [[villainous teams]]. Some Pokémon such as {{p|Groudon}} and {{p|Kyogre}} can affect and shape nature causing unexplainable droughts, storms and effect the continent plates causing earthquakes. &lt;br /&gt;
&lt;br /&gt;
===Structure===&lt;br /&gt;
The Pokémon world is split into several regions, [[Kanto]], [[Johto]], [[Hoenn]] and [[Sinnoh]] among them. These regions are large landforms much like continents in the real world, that support a large political [[region]]. Off these regions are islands that are not part of any region. These islands are grouped together to create one small region like the [[Orange Archipelago|Orange Islands]] and the [[Sevii Islands]]. Though there are many similarities between them, there are some major differences between the regions, such as what Pokémon are located there and what legends there are waiting to be uncovered. Visitors from another region quickly realize that the region they are visiting is far from their home, both in the way of the climate, and in the culture of the people there. The regions are generally thought to be part of a larger country because of the term [[National Dex]], but they are all perhaps part of a {{wp|world nation}}. There are only four official regions, yet others such as [[Orre]] and [[Fiore]] have been introduced in other games. Several small kingdoms have been introduced in the {{pkmn|anime}} as well, most of which keep secluded in remote or difficult to reach areas.&lt;br /&gt;
&lt;br /&gt;
[[Image:Locations.PNG|thumb|left|175px|Regions in relation to {{wp|Japan}}.]]&lt;br /&gt;
The geography of the regions are strikingly [[Pokémon world in relation to the real world|similar]] to {{wp|Japan}}, but in a much larger scale, as seen in [[Pokémon Heroes|the fifth movie]] (the only time when the entire planet is clearly shown). The [[wp:Kanto region|Kantō region]] of Japan is not only identical in name to [[Kanto]] in the Pokémon world, it is also very similar geographically; however, the western part of the game Kanto corresponds to eastern [[wp:Chubu region|Chūbu]]. In Japan, the Kanto region is often contrasted with {{wp|Kansai}}, which is like Johto, to the west. However, Johto is geographically more similar to the combined region of Kansai and western {{wp|Chubu}}. Hoenn is based on the southernmost parts of Japan - [[wp:Kyushu|Kyūshū]] and [[wp:Okinawa Prefecture|Okinawa]] - with the latter highly condensed. Sinnoh has been said to be an island like Hoenn, rather than a peninsula. It is based on the northernmost major island of Japan, {{wp|Hokkaido}}, part of {{wp|Sakhalin}} and {{wp|Kunashir Island}}. Regardless, the {{pkmn|games}} have referenced real places on Earth, such as {{wp|South America}}, {{wp|Australia}}, {{wp|China}}, {{wp|Antarctic}}, the {{wp|United States}}, and the {{wp|Pacific Ocean}} and the anime and related products have referenced places such as {{wp|Hollywood, California}}, {{wp|Minnesota}}, {{wp|England}}, and {{wp|Paris, France}}.&lt;br /&gt;
&lt;br /&gt;
===Climate===&lt;br /&gt;
[[Image:Diamond Dust.gif|thumb|right|Diamond dust twinkles in [[Snowpoint City]].]]&lt;br /&gt;
Most regions have different climates. Regions and islands like the [[Hoenn]] and the [[Orange Archipelago|Orange Islands]] lower down in the Pokémon world have a warmer climate than northerly regions, possibly due to an {{wp|equator}}, much like on {{wp|earth}} in the real world. It gets so hot in Hoenn that there is a desert with a raging sandstorm. Meanwhile, the [[Sinnoh]] region is cooler than other regions, and becoming colder due to climate change in the region. It is snowing constantly in the northern area of the region. Some Pokémon such as {{p|Groudon}}, {{p|Kyogre}} and {{p|Rayquaza}} can affect climate and weather.&lt;br /&gt;
&lt;br /&gt;
Weather conditions still apply in the Pokémon world, and as clouds and [[Weather conditions#Heavy rain|rain]] still exist, the {{wp|water cycle}} must exist. Many weather conditions that are appear on the earth are also in the Pokémon world, such as [[Weather conditions#Heavy rain|rain]], [[Weather conditions#Hailstorm|hailstorms]], [[Weather conditions#On the field#Snow/Hail|snow]], [[Weather conditions#Fog|fog]] and [[Weather conditions#Sandstorm|sandstorms]]. Given that plants and trees seem to grow in a normal manner, it can be reasonably assumed that the other major cycles, such as the {{wp|Carbon cycle}} and the {{wp|Nitrogen cycle}}, exist as well.&lt;br /&gt;
&lt;br /&gt;
===Environment===&lt;br /&gt;
The natural environment in the Pokémon world is much similar to the real earth&#039;s environment. Areas with a high density of trees make up forests, landscapes that receive very little precipitation create deserts, while loose broken-up particles of rock make large coastal beaches attracting people and Pokémon alike. The [[Hoenn]] and the [[Sinnoh]] regions boast many dramatic environments from rainforests to deserts. &lt;br /&gt;
&lt;br /&gt;
[[image:Montecorona13jun08.gif‎|thumb|left|300px|[[Mt. Coronet]], the tallest mountain in the Pokémon world, with the [[Distortion World]] seen above.]]&lt;br /&gt;
The Pokémon world is mainly green and lush, based on factors such as plant structures including trees, shrubs, and grasses. Grass is usually uncontrolled and grows tall making [[tall grass|tall grass patches]] that form prime habitats for [[wild Pokémon]]. There are also large mountainous areas that tower above low lying land areas. The largest mountain range is [[Mt. Coronet]], which stretches from the top to the bottom of Sinnoh, splitting the whole region in two. Man-made and natural occurrences form caves in the mountainsides that are able to be explored or passed through to get to other cities. Many natural phenomenons appear in the Pokémon world such as snowing ash that covers the area is caused by the nearby volcano that smokes and rains down on the area.&lt;br /&gt;
&lt;br /&gt;
Humans and nature in the Pokémon world are linked to each other, as many towns are built around its environment and they never try to effect the natural environment. [[Pacifidlog Town]], for example, is built on wooden rafts and logs that float on top of a {{p|Corsola}} colony, while [[Sootopolis City]] is built in the crater of a hollowed, erupted volcano. An ecosystem is formed when all plants, Pokémon and people in an area functioning together with all of the non-living physical factors of the environment. It is said that Pokémon are more in tune with nature than humans.&lt;br /&gt;
{{left clear}}&lt;br /&gt;
==Physics and technology==&lt;br /&gt;
[[Image:Gold4.png|thumb|right|150px|A Time Capsule, used to teleport Pokémon back in time.]]&lt;br /&gt;
Science and technology in the Pokémon world is more advanced than the real world. Technological advances have evolved the Pokémon world, scientists have created way to [[Pokémon storage system|storage Pokémon on computers]], [[Global Trade Station|send Pokémon around the world]], [[Time Capsule|send Pokémon back in time]] and [[fossil|clone fossils to create prehistoric Pokémon]], yet people&#039;s lives in the games are simple and very natural. Scientific achievements such as {{wp|cloning}} and [[Poké Ball|energy conversion]] mingle with magical elements such as spontaneous [[evolution]] and [[Time flower|flowers]] that can replay a short time sequence, giving one the sense that the Pokémon world is very different from our own. The state of technology conceivably places the timeframe we see in either the present day, or perhaps in the future, but this is merely speculative. Scientists at the [[Devon Corporation]] and other companies are still working on more advanced and slightly impossible inventions like a Pokémon Dream Projector that makes a visual projection of Pokémon dreams, Pokémon Speaker that allows communication with Pokémon and Pokémon Transformator that turns people into Pokémon. {{wp|Antigravity}} machines exist alongside basic means of travel such as bicycles and trucks.&lt;br /&gt;
&lt;br /&gt;
One of the most advanced and commonly used technology used in the Pokémon World is the [[Poké Ball]] which transfers a Pokémon into energy so it can be contained in the small ball. In a {{pkmn|battle}}, once the opposing [[wild Pokémon]] has been weakened, the {{pkmn|Trainer}} will throw a Poké Ball at it. Assuming the Poké Ball hits it and is not dodged or hit back to the Trainer, the Poké Ball will open, convert the wild Pokémon to an energy form, pull the energy into its hollow center, and then close. The wild Pokémon will then be given the chance to struggle to try and escape the Poké Ball. Poké Balls originated from [[apricorn]]s, which is a non-synthetic Poké Ball. Old apricorn Poké Balls were able to be unscrewed at the disproportionate top and manually be released, to let the Pokémon out. There are now several different kinds of Poké Balls, each for different occasions, including the infamous Master Ball which is able to capture a wild Pokémon without failure.&lt;br /&gt;
&lt;br /&gt;
[[Image:Open PokeBall.gif|frame|left|A Poké Ball, the most common technology used in Pokémon.]]  &lt;br /&gt;
Despite the amount of advanced technology available, comparatively few [[Transportation in Pokémon|modes of transportation]] are seen.  This may be because the world is often shown through the eyes of a [[Pokémon Trainer]], who usually travel on foot for a variety of practical reasons such as cost and finding [[wild Pokémon]]. Or maybe some transportation such as cars and trucks are harmful to the natural environment and Pokémon by the poisonous pollution from the vehicles. The most common transportation used to get to other regions or islands is by sailing by boat or ship, as it is quick and easy to get to other lands, while most regions have their own ferry. Also, people can use Pokémon as a mode of transport, such as flying or {{m|Surf|swimming}}. They seem, at least in the games however, to be bound to the region they are currently in, possibly due to stamina reasons.&lt;br /&gt;
&lt;br /&gt;
There are moments where the physics of the Pokémon world are stretched to [[anime physics|unrealistic degrees]], but this is usually for dramatic or comedic purposes. Some common examples are unusual feats of strength and agility, surviving lethal attacks, and {{wp|hammerspace}}. A special subset is Team Rocket. They always manage to get launched hundreds of feet into the air. However, people standing five feet away will not even be moved, and Team Rocket never gets seriously hurt from the flight, which would surely kill a normal person.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The existence of foreign Pokédex entries, different {{p|Unown}} markings, and fourth-generation characters like the [[Meister]] and [[Fantina]] might lead to the fact that there are other languages in the Pokémon world.&lt;br /&gt;
* Regular animals have been seen in some of the older media while regular plants are still seen daily. There is a possibility that both animals and Pokémon exist with in this world in a complicated ecosystem. This may be the case since humans clearly exist (as well as real world trees and plant life), so it is thought that other animals might as well exist too.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
===On Bulbagarden forums===&lt;br /&gt;
*[http://bmgf.bulbagarden.net/forumdisplay.php?f=225 Pokémon world discussion forum]&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world|* 1]]&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Spiky-eared_Pichu&amp;diff=707176</id>
		<title>Talk:Spiky-eared Pichu</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Spiky-eared_Pichu&amp;diff=707176"/>
		<updated>2009-03-16T05:06:41Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I do wonder. Should we have the page at Gizamimi Pichu, since that&#039;s the &amp;quot;official&amp;quot; name used in the calendars and such? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 20:51, 8 March 2009 (UTC)&lt;br /&gt;
:Probably. Is it ever &#039;officially&#039; called &#039;&#039;Notched-ear Pichu&#039;&#039;??? --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User Talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;512&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 21:02, 8 March 2009 (UTC)&lt;br /&gt;
---This is true but I think it would make the page impossible to find. Most people probably know it as Notched-Ear Pichu as opposed to Gizamimi Pichu. --[[User:The Great Butler|The Great Butler]] 01:21, 9 March 2009 (UTC)&lt;br /&gt;
:That&#039;s why redirects were created. (I knew they would come to good use sometime!!!) --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User Talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;512&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:56, 9 March 2009 (UTC)&lt;br /&gt;
::True. Perhaps this page should say &amp;quot;Notched-Ear Pichu, known in official materials as Gizamimi Pichu...&amp;quot;? --[[User:The Great Butler|The Great Butler]] 00:33, 10 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Voice actor ==&lt;br /&gt;
&lt;br /&gt;
It needs to be Shōko Nakagawa with the accent mark. &amp;quot;Shoko Nakagawa&amp;quot; links to a nonexistant page. --[[User:The Great Butler|The Great Butler]] 01:21, 9 March 2009 (UTC)&lt;br /&gt;
:Not any more it doesn&#039;t. But still a fix would be nice oh kind admins. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 01:24, 9 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ability ==&lt;br /&gt;
&lt;br /&gt;
When was the ability show/confirmed? [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|Is teh Pedia laggin 4 u 2?]] 00:45, 10 March 2009 (UTC)&lt;br /&gt;
:I dunno either. But I guess it&#039;s from the Japanese movie site. I can&#039;t ready Japanese. &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#E3E3E3&amp;quot;&amp;gt;►&amp;lt;/span&amp;gt;[[User:Kevzo8|&amp;lt;span style=&amp;quot;color:#A2958D&amp;quot;&amp;gt;Ҝə&amp;lt;/span&amp;gt;]][[Special:Contributions/Kevzo8|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;υz&amp;lt;/span&amp;gt;]][[User_talk:Kevzo8|&amp;lt;span style=&amp;quot;color:#BBBBBB&amp;quot;&amp;gt;ø8&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 11:59, 10 March 2009 (UTC)&lt;br /&gt;
::Can we get somebody who CAN read Japanese check the site? [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|Is teh Pedia laggin 4 u 2?]] 02:12, 11 March 2009 (UTC)&lt;br /&gt;
::: Does Pichu have any other ability I&#039;m not aware of. I find it odd that when an anime Pokemon only has one ability, its not confirmed, I realize that a Pokemon can have 2 abilities, but I don&#039;t buy that since it goes along the gender differences. A certain Pokemon had Ability A prior to Generation X. And there&#039;s no conflicting information (albeit speculative) that a Pokemon in the anime can&#039;t have both abilities, like in Pokemon Mystery Dungeon. --[[User:Dman dustin|Dman dustin]] 02:23, 11 March 2009 (UTC)&lt;br /&gt;
::::No, it doesn&#039;t have another ability in the games, but why can&#039;t the anime give it a different one? A new anime-exclusive one? Why can&#039;t the anime say only certain Pokémon have an ability, and others don&#039;t? [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|Is teh Pedia laggin 4 u 2?]] 11:01, 11 March 2009 (UTC)&lt;br /&gt;
:::::That&#039;s the reason why we don&#039;t add Blaze as Ash&#039;s Charizard&#039;s ability, despite being the only ability Fire starters can have. It has yet to be shown or confirmed by somebody. &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#E3E3E3&amp;quot;&amp;gt;►&amp;lt;/span&amp;gt;[[User:Kevzo8|&amp;lt;span style=&amp;quot;color:#A2958D&amp;quot;&amp;gt;Ҝə&amp;lt;/span&amp;gt;]][[Special:Contributions/Kevzo8|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;υz&amp;lt;/span&amp;gt;]][[User_talk:Kevzo8|&amp;lt;span style=&amp;quot;color:#BBBBBB&amp;quot;&amp;gt;ø8&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 11:37, 11 March 2009 (UTC)&lt;br /&gt;
:Exactly; that&#039;s why I think we should&lt;br /&gt;
a) Confirm Pichu&#039;s ability with a source&lt;br /&gt;
b) Remove it. {{unsigned|The Dark Fiddler}} 11:40, 11 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shiny ==&lt;br /&gt;
::It is confirmed that little Notchie is shiny, though. *Leads all to Bulbanews*--&#039;&#039;&#039;[[User:Prmatt11|&amp;lt;span style=&amp;quot;color:#FE2E9A&amp;quot;&amp;gt;&#039;&#039;Mew&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Prmatt11|a.k.a.]] [[Special:Contributions/Prmatt11|Prmatt11]]&#039;&#039;&#039; at 23:36, 12 March 2009 (UTC)&lt;br /&gt;
:::No, it&#039;s not Shiny. The Event Pichu is shiny. -[[User:Sketch|Sketch]] 23:39, 12 March 2009 (UTC)&lt;br /&gt;
::::Of which is directly based off of Notchie.--&#039;&#039;&#039;[[User:Prmatt11|&amp;lt;span style=&amp;quot;color:#FE2E9A&amp;quot;&amp;gt;&#039;&#039;Mew&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Prmatt11|a.k.a.]] [[Special:Contributions/Prmatt11|Prmatt11]]&#039;&#039;&#039; at 23:42, 12 March 2009 (UTC)&lt;br /&gt;
:::::Just because the event Pichu is shiny doesn&#039;t mean that the Pichu itself is. &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#000; font-family: Verdana;&amp;quot;&amp;gt;~ &amp;lt;span style=&amp;quot;color:#6c8b21;&amp;quot;&amp;gt;ove&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#a1cf31;&amp;quot;&amp;gt;rgr&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#c0df75;&amp;quot;&amp;gt;own&amp;lt;/span&amp;gt;&amp;lt;sub&amp;gt;[[User:Sol|&amp;lt;span style=&amp;quot;color:#000;&amp;quot;&amp;gt;s&amp;lt;/span&amp;gt;]][[User talk:Sol|&amp;lt;span style=&amp;quot;color:#000;&amp;quot;&amp;gt;o&amp;lt;/span&amp;gt;]][[Special:Contributions/Sol|&amp;lt;span style=&amp;quot;color:#000;&amp;quot;&amp;gt;l&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039; 23:46, 12 March 2009 (UTC)&lt;br /&gt;
::::: No the only reason why the event Pichu is shiny is because there&#039;s no ear-notched Pichu programmed into the game. It being shiny was the only thing they could&#039;ve done to make it stand out compared to other Pichu&#039;s. Notched Ear Pichu however is still normal. --[[User:Dman dustin|Dman dustin]] 23:48, 12 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Left vs. Right ==&lt;br /&gt;
In the article, it says it&#039;s her right ear that is notched, but that is her left ear.&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Recycle_(move)&amp;diff=702596</id>
		<title>Recycle (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Recycle_(move)&amp;diff=702596"/>
		<updated>2009-03-11T19:41:15Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Effect */  Tested and confirmed it can be used over and over again in a single battle.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=278 |&lt;br /&gt;
name=Recycle |&lt;br /&gt;
jname=リサイクル |&lt;br /&gt;
jtrans=Recycle |&lt;br /&gt;
desc=The user recycles a single-use item that has been used in battle so it can be used again. |&lt;br /&gt;
gameimage=Recycle.PNG |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=III |&lt;br /&gt;
category=Smart |&lt;br /&gt;
appeal=3 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Can be repeatedly used without boring the Judge. |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Steals the Voltage of the Pokémon that just went. |&lt;br /&gt;
pokefordex=recycle |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
gen=III|&lt;br /&gt;
na=no|&lt;br /&gt;
tm4=yes|&lt;br /&gt;
tm#4=67|&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Recycle&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;リサイクル&#039;&#039;&#039; &#039;&#039;Recycle&#039;&#039;) is a non-damaging {{type2|Normal}} [[move]] introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Recycle allows the user to regain a single-use [[held item]], such as a [[Berry]], once it has been consumed, as many times as you&#039;d like.  Any requirements needed to activate the item are still required once the item has been recycled.  Recycle can recover items consumed by {{m|Bug Bite}}, {{m|Fling}}, {{m|Natural Gift}}, and {{m|Pluck}}, but not items lost by {{m|Covet}}, {{m|Knock Off}}, {{m|Switcheroo}}, {{m|Thief}}, or {{m|Trick}}.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|122|Mr. Mime|1|Psychic||33}}&lt;br /&gt;
{{Moveentry|137|Porygon|1|Normal||44}}&lt;br /&gt;
{{Moveentry|233|Porygon2|1|Normal||44}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|122|Mr. Mime|1|Psychic||32}}&lt;br /&gt;
{{Moveentry|137|Porygon|1|Normal||34}}&lt;br /&gt;
{{Moveentry|233|Porygon2|1|Normal||34}}&lt;br /&gt;
{{Moveentry|439|Mime Jr.|1|Psychic||32}}&lt;br /&gt;
{{Moveentry|446|Munchlax|1|Normal||17}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM67]]====&lt;br /&gt;
{{Learnlist/TM|Normal}}&lt;br /&gt;
{{Moveentrytm|035|Clefairy|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|036|Clefable|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|039|Jigglypuff|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|040|Wigglytuff|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|063|Abra|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|064|Kadabra|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|065|Alakazam|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|079|Slowpoke|2|Water|Psychic|}}&lt;br /&gt;
{{Moveentrytm|080|Slowbro|2|Water|Psychic}}&lt;br /&gt;
{{Moveentrytm|081|Magnemite|2|Electric|Steel|}}&lt;br /&gt;
{{Moveentrytm|082|Magneton|2|Electric|Steel}}&lt;br /&gt;
{{Moveentrytm|096|Drowzee|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|097|Hypno|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|113|Chansey|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|120|Staryu||Water||}}&lt;br /&gt;
{{Moveentrytm|121|Starmie|2|Water|Psychic}}&lt;br /&gt;
{{Moveentrytm|122|Mr. Mime|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|124|Jynx|2|Ice|Psychic}}&lt;br /&gt;
{{Moveentrytm|137|Porygon|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|143|Snorlax|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|150|Mewtwo|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|163|Hoothoot|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|164|Noctowl|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|173|Cleffa|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|174|Igglybuff|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|199|Slowking|2|Water|Psychic}}&lt;br /&gt;
{{Moveentrytm|203|Girafarig|2|Normal|Psychic|}}&lt;br /&gt;
{{Moveentrytm|225|Delibird|2|Ice|Flying}}&lt;br /&gt;
{{Moveentrytm|233|Porygon2|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|238|Smoochum|2|Ice|Psychic|}}&lt;br /&gt;
{{Moveentrytm|242|Blissey|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|280|Ralts|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|281|Kirlia|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|282|Gardevoir|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|307|Meditite|2|Fighting|Psychic}}&lt;br /&gt;
{{Moveentrytm|308|Medicham|2|Fighting|Psychic}}&lt;br /&gt;
{{Moveentrytm|325|Spoink|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|326|Grumpig|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|327|Spinda|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|337|Lunatone|2|Rock|Psychic}}&lt;br /&gt;
{{Moveentrytm|338|Solrock|2|Rock|Psychic}}&lt;br /&gt;
{{Moveentrytm|343|Baltoy|2|Ground|Psychic}}&lt;br /&gt;
{{Moveentrytm|344|Claydol|2|Ground|Psychic}}&lt;br /&gt;
{{Moveentrytm|352|Kecleon|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|358|Chimecho|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|385|Jirachi|2|Steel|Psychic}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic|||Attack}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic|||Defense}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic|||Speed}}&lt;br /&gt;
{{Moveentrytm|425|Drifloon|2|Ghost|Flying}}&lt;br /&gt;
{{Moveentrytm|426|Drifblim|2|Ghost|Flying}}&lt;br /&gt;
{{Moveentrytm|433|Chingling|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|436|Bronzor|2|Steel|Psychic}}&lt;br /&gt;
{{Moveentrytm|437|Bronzong|2|Steel|Psychic}}&lt;br /&gt;
{{Moveentrytm|439|Mime Jr.|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|440|Happiny|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|446|Munchlax|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|462|Magnezone|2|Electric|Steel}}&lt;br /&gt;
{{Moveentrytm|474|Porygon-Z|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|475|Gallade|2|Psychic|Fighting}}&lt;br /&gt;
{{Moveentrytm|480|Uxie|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|481|Mesprit|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|482|Azelf|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|488|Cresselia|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|493|Arceus|1|Normal||}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* French: &#039;&#039;&#039;Recyclage&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Reciclaje&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Riciclo&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Aufbereitung&#039;&#039;&#039;&lt;br /&gt;
* Korean: &#039;&#039;&#039;리사이클&#039;&#039;&#039; &#039;&#039;recycle&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Aufbereitung]]&lt;br /&gt;
[[ja:リサイクル]]&lt;br /&gt;
[[pt:Recycle]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Last_Resort_(move)&amp;diff=702582</id>
		<title>Last Resort (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Last_Resort_(move)&amp;diff=702582"/>
		<updated>2009-03-11T19:20:03Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=387 |&lt;br /&gt;
name=Last Resort |&lt;br /&gt;
jname=とっておき |&lt;br /&gt;
jtrans=The Best |&lt;br /&gt;
desc=This move can be used only after the user has used all the other moves it knows in the battle. |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=5 |&lt;br /&gt;
maxpp=8 |&lt;br /&gt;
power=130 |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
gen=IV|&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
category=Cute |&lt;br /&gt;
appeal=0 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=+1 if first to appeal |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Earn a higher score the later the Pokémon performs. |&lt;br /&gt;
pokefordex=last+resort |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
mtpt=yes|&lt;br /&gt;
na=no|&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Last Resort&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;とっておき&#039;&#039;&#039; &#039;&#039;The Best&#039;&#039;) is a damage-dealing {{type2|Normal}} move introduced in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Last Resort inflicts damage and has no secondary effect. However, it cannot be used until all other moves that the user knows have been fully executed, at least once, during the battle.&lt;br /&gt;
&lt;br /&gt;
This &#039;counter&#039; resets if the user switches out, faints, or the battle ends. Last Resort will fail if it is the only move the user knows.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===Generation IV===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|133|Eevee||Normal||50|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|134|Vaporeon||Water||50|}} &lt;br /&gt;
{{Moveentry|135|Jolteon||Electric||50|}}&lt;br /&gt;
{{Moveentry|136|Flareon||Fire||50|}}&lt;br /&gt;
{{Moveentry|175|Togepi||Normal||51|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|176|Togetic|2|Normal|Flying|51|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|190|Aipom||Normal||43|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|196|Espeon||Psychic||50|}}&lt;br /&gt;
{{Moveentry|197|Umbreon||Dark||50|}}&lt;br /&gt;
{{Moveentry|231|Phanpy||Ground||37}}&lt;br /&gt;
{{Moveentry|311|Plusle||Electric||48}}&lt;br /&gt;
{{Moveentry|385|Jirachi|2|Steel|Psychic|65}}&lt;br /&gt;
{{Moveentry|417|Pachirisu||Electric||37}}&lt;br /&gt;
{{Moveentry|424|Ambipom||Normal||43|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|433|Chingling||Psychic||22}}&lt;br /&gt;
{{Moveentry|446|Munchlax||Normal||49|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|470|Leafeon||Grass||50|}}&lt;br /&gt;
{{Moveentry|471|Glaceon||Ice||50|}}&lt;br /&gt;
{{Moveentry|482|Azelf||Psychic||61}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Normal}}&lt;br /&gt;
{{Moveentry|019|Rattata||Normal||{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}},&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}, {{p|Glaceon}}, {{p|Leafeon}}&amp;lt;br&amp;gt;{{p|Aipom}}, {{p|Ambipom}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Pachirisu}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|052|Meowth||Normal||{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}},&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}, {{p|Leafeon}}, {{p|Glaceon}}&amp;lt;br&amp;gt;{{p|Aipom}}, {{p|Ambipom}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Pachirisu}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|161|Sentret||Normal||{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}, {{p|Leafeon}}, {{p|Glaceon}}&amp;lt;br&amp;gt;{{p|Aipom}}, {{p|Ambipom}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Pachirisu}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|174|Igglybuff||Normal||{{p|Pachirisu}}&amp;lt;br&amp;gt;{{p|Togetic}}, {{p|Togekiss}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|255|Torchic||Fire||{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}, {{p|Leafeon}}, {{p|Glaceon}}&amp;lt;br&amp;gt;{{p|Aipom}}, {{p|Ambipom}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Pachirisu}}}}&lt;br /&gt;
{{Moveentry|300|Skitty||Normal||{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}, {{p|Leafeon}}, {{p|Glaceon}}&amp;lt;br&amp;gt;{{p|Aipom}}, {{p|Ambipom}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Pachirisu}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|440|Happiny||Normal||{{p|Jigglypuff}}, {{p|Wigglytuff}}&amp;lt;br&amp;gt;{{p|Togetic}}, {{p|Togekiss}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}&amp;lt;br&amp;gt;{{p|Plusle}}&amp;lt;br&amp;gt;{{p|Pachirisu}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
====By [[move tutor]]====&lt;br /&gt;
=====In {{game|Platinum}}=====&lt;br /&gt;
{{Learnlist/TM|Normal}}&lt;br /&gt;
{{Moveentrytm|019|Rattata|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|020|Raticate|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|035|Clefairy|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|036|Clefable|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|039|Jigglypuff|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|040|Wigglytuff|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|052|Meowth|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|053|Persian|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|083|Farfetch&#039;d|2|Normal|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|113|Chansey|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|133|Eevee|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|134|Vaporeon|1|Water|}}&lt;br /&gt;
{{Moveentrytm|135|Jolteon|1|Electric|}}&lt;br /&gt;
{{Moveentrytm|136|Flareon|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|137|Porygon|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|143|Snorlax|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|161|Sentret|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|162|Furret|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|173|Cleffa|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|174|Igglybuff|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|175|Togepi|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|176|Togetic|2|Normal|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|190|Aipom|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|196|Espeon|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|197|Umbreon|1|Dark|}}&lt;br /&gt;
{{Moveentrytm|206|Dunsparce|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|209|Snubbull|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|210|Granbull|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|216|Teddiursa|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|217|Ursaring|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|231|Phanpy|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|233|Porygon2|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|234|Stantler|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|242|Blissey|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|251|Celebi|2|Psychic|Grass}}&lt;br /&gt;
{{Moveentrytm|255|Torchic|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|256|Combusken|2|Fire|Fighting}}&lt;br /&gt;
{{Moveentrytm|257|Blaziken|2|Fire|Fighting}}&lt;br /&gt;
{{Moveentrytm|263|Zigzagoon|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|264|Linoone|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|300|Skitty|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|301|Delcatty|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|311|Plusle|1|Electric|}}&lt;br /&gt;
{{Moveentrytm|312|Minun|1|Electric|}}&lt;br /&gt;
{{Moveentrytm|327|Spinda|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|335|Zangoose|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|351|Castform|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|352|Kecleon|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|358|Chimecho|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|380|Latias|2|Dragon|Psychic}}&lt;br /&gt;
{{Moveentrytm|381|Latios|2|Dragon|Psychic}}&lt;br /&gt;
{{Moveentrytm|385|Jirachi|2|Steel|Psychic}}&lt;br /&gt;
{{Moveentrytm|399|Bidoof|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|400|Bibarel|2|Normal|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|417|Pachirisu|1|Electric|}}&lt;br /&gt;
{{Moveentrytm|424|Ambipom|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|427|Buneary|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|428|Lopunny|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|431|Glameow|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|432|Purugly|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|440|Happiny|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|446|Munchlax|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|468|Togekiss|2|Normal|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|470|Leafeon|1|Grass|}}&lt;br /&gt;
{{Moveentrytm|471|Glaceon|1|Ice|}}&lt;br /&gt;
{{Moveentrytm|474|Porygon-Z|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|482|Azelf|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|489|Phione|1|Water|}}&lt;br /&gt;
{{Moveentrytm|490|Manaphy|1|Water|}}&lt;br /&gt;
{{Moveentrytm|491|Darkrai|1|Dark|}}&lt;br /&gt;
{{Moveentrytm|492|Shaymin|1|Grass|}}&lt;br /&gt;
{{Moveentrytm|492|Shaymin|2|Grass|Flying||Sky}}&lt;br /&gt;
{{Moveentrytm|493|Arceus|1|Normal||&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* It is, as of Generation IV, the only known move that has a base [[Power]] of 130, although the variable move {{m|Fling}} when used with [[Iron Ball]] also has a base Power of 130.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* French : &#039;&#039;&#039;Dernierecour&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Última Baza&#039;&#039;&#039;&lt;br /&gt;
* German : &#039;&#039;&#039;Zuflucht&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Ultimascelta&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Zuflucht]]&lt;br /&gt;
[[ja:とっておき]]&lt;br /&gt;
[[pt:Last Resort]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Lunar_Dance_(move)&amp;diff=701958</id>
		<title>Talk:Lunar Dance (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Lunar_Dance_(move)&amp;diff=701958"/>
		<updated>2009-03-10T21:01:37Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Revive Pokémon? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Signature Move? ==&lt;br /&gt;
&lt;br /&gt;
Is this Cressilia&#039;s signature move? [[User:Tesh|Tesh]]&lt;br /&gt;
:I&#039;d guess so. It&#039;s the only monster that learns it.--[[User:Urutapu|Ｌｏｖｅはドコ？]] ([[User talk:Urutapu|talk]] &amp;lt;small&amp;gt;•&amp;lt;/small&amp;gt; [[Special:Contributions/Urutapu|contribs]]) 23:51, 12 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== CAN be Sketched ==&lt;br /&gt;
Just so you guys know, it is possible to Sketch this move.  Enter a double battle.  Smeargle and Cresselia must be the ONLY Pokemon in your party.  Have Cresselia use Lunar Dance.  It will fail.  Then have Smeargle use Sketch on Cresselia, and it will learn Lunar Dance.  [[User:Missingno. Master|Missingno. Master]] 13:18, 18 November 2007 (UTC)&lt;br /&gt;
:That&#039;s the exception for ALL signature moves (other than {{m|Chatter}}, due to mike limitations)... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;ht&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 17:32, 13 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Revive Pokémon? ==&lt;br /&gt;
Can Lunar Dance revive Pokémon? I don&#039;t think it can. Because I saw a Smogon D/P RMT (see&lt;br /&gt;
http://www.smogon.com/forums/showthread.php?t=34521&lt;br /&gt;
for the RMT that had Cresselia and Lunar Dance) that said &amp;quot;(Cresselia)...Lunar Dances if {{p|Rhyperior}} needs another shot.&amp;quot; I don&#039;t think that means once Rhyperior faints. And btw, I am Pika25 on Smogon forums.[[User:Pikachu25|Pikachu25]] 05:34, 5 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:No, Lunar Dance cannot revive already K.O.d Pokemon.--[[User:Wikifixer|Wikifixer]] 21:01, 10 March 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Brock%27s_Blissey&amp;diff=700011</id>
		<title>Brock&#039;s Blissey</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Brock%27s_Blissey&amp;diff=700011"/>
		<updated>2009-03-08T18:29:23Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Trivia */ The Pokedex entries about heights and weights are averages, meaning that individuals of a certain species can weigh more or less than what is written.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AnimePokémonInfobox|&lt;br /&gt;
trainername=Brock|&lt;br /&gt;
pokemonname=Happiny|&lt;br /&gt;
jtrainername=タケシ|&lt;br /&gt;
jpokemonname=ピンプク|&lt;br /&gt;
tmtrainername=Takeshi|&lt;br /&gt;
tmpokemonname=Pinpuku|&lt;br /&gt;
image=[[Image:408.jpg|230px]] |&lt;br /&gt;
caption=Brock&#039;s Happiny |&lt;br /&gt;
location=[[Route 206]]|&lt;br /&gt;
gender=Female|&lt;br /&gt;
epnum=DP038|&lt;br /&gt;
epname=One Big Happiny Family!|&lt;br /&gt;
egg=egg|&lt;br /&gt;
eggep=DP033|&lt;br /&gt;
numepsh=5|&lt;br /&gt;
eggname=All Dressed Up with Somewhere to Go |&lt;br /&gt;
prevonum=440|&lt;br /&gt;
evo1num=113|&lt;br /&gt;
evo2num=242|&lt;br /&gt;
current=[[Party|With Brock]]|&lt;br /&gt;
enva1=[[Emily Jenness]]|&lt;br /&gt;
java1=[[Miyako Itō]]|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Brock&#039;s Happiny&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;タケシのピンプク&#039;&#039;&#039; &#039;&#039;Takeshi&#039;s Pinpuku&#039;&#039;) is a [[Pokémon]] that [[Brock]] hatched from an {{pkmn|egg}} in &#039;&#039;[[DP038|One Big Happiny Family!]]&#039;&#039;. She is the second [[baby Pokémon]] Brock has [[captured Pokémon|caught]], after {{TP|Brock|Bonsly}}, and the second egg he took care of after {{TP|Misty|Togepi}}. She is the overall tenth Pokémon Brock has ever caught. Her Japanese voice actress is 伊東みやこ &#039;&#039;[[Miyako Itō]]&#039;&#039; and her English voice actress is [[Emily Jenness]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[Image:Happiny egg.PNG|Happiny&#039;s egg.|thumb|left]]&lt;br /&gt;
Brock won Happiny&#039;s {{pkmn|egg}} in a Pokémon cosplay contest in &#039;&#039;[[DP033|All Dressed Up with Somewhere to Go]]&#039;&#039; by entering his {{TP|Brock|Croagunk}} dressed up as a {{p|Politoed}}. He was overjoyed to take care of the egg, as he showed in [[DP034|the next episode]] when he rubbed his cheek against it affectionately.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP038|One Big Happiny Family!]]&#039;&#039;, while traveling on [[Route 206|Cycling Road]], the egg began to glow. After taking it to a [[Pokémon Center]] and receiving assistance from [[Nurse Joy]], the egg hatched into Happiny. Soon after birth, she began crying for a stone to hold as a fake egg. Brock found a white stone and polished it into an egg-like shape for her. [[Team Rocket]] snatched Happiny away before he could give the stone to her. Eventually Happiny was returned to Brock and received her &amp;quot;egg.&amp;quot; Immediately after, she offered it back to Brock as a sign of friendship. He gave it back to her and then captured her in a [[Poké Ball]].&lt;br /&gt;
&lt;br /&gt;
Like most baby Pokémon, she became very attached to her {{pkmn|Trainer}} very quickly. She was upset when taken out of Brock&#039;s care, and refused to cooperate with Team Rocket completely. Unlike Bonsly, however, she did not cry and fuss; she actually fought back against {{cat|Team Rocket&#039;s Pokémon}} after Brock had been hurt. Happiny has a cheerful personality, and is playful and energetic. Rather than walking, she is usually held in Brock&#039;s arms, much like [[Misty]] did with her her Togepi. She also is sometimes seen sleeping or playing with {{TP|Brock|Sudowoodo}}. Sometimes she is seen riding on {{AP|Pikachu}}&#039;s back, as seen in &#039;&#039;[[DP046|A Maze-ing Race!]]&#039;&#039; and &#039;&#039;[[DP092|A Lean Mean Team Rocket Machine]]&#039;&#039;.&lt;br /&gt;
[[Image:Happiny Strong.jpg|Happiny&#039;s strength.|left|thumb]]&lt;br /&gt;
Happiny has extraordinary strength for a baby Pokémon. She&#039;d knocked {{MTR}}, {{TP|James|Mime Jr.}}, and {{TP|Jessie|Wobbuffet}} out of her way and flung [[Jessie&#039;s Seviper]] by the tail so she could get back to her trainer. She also launched Brock several meters into the air. She is very playful and has a lot of energy. Happiny carried many cement blocks in &#039;&#039;[[DP057|Bibarel Gnaws Best!]]&#039;&#039; and threw a big boulder in &#039;&#039;[[DP046|A Maze-ing Race!]]&#039;&#039;, &#039;&#039;[[DP073|Crossing Paths]]&#039;&#039;, and &#039;&#039;[[DP087|The Psyduck Stops Here! ]]&#039;&#039;. In &#039;&#039;[[DP096|Losing Its Lustrous]]&#039;&#039;, she happily dumped everything out of Brock&#039;s backpack. In &#039;&#039;[[DP039|Steamboat Willies]]&#039;&#039;, she saved {{TP|Dawn|Piplup}}, Pikachu, and {{TP|Dawn|Pachirisu}} from falling off a steamboat by happily tossing them back on board, help save Team Rocket, Dawn, and their Pokémon from falling in &#039;&#039;[[DP060|Journey to the Unown!]]&#039;&#039;, and saved Brock and [[Autumn]] from falling off a bridge by chucking them high in the air to the other side of the bridge in &#039;&#039;[[DP062|Tanks for the Memories!]]&#039;&#039;. She  ran around with a {{p|Quagsire}} in her hand in &#039;&#039;[[The Rise of Darkrai]]&#039;&#039;. Similar to this scenario, she was also seen walking in [[Canalave City]] whilst lifting [[Ash&#039;s Grotle]] with one arm in [[DP103]] who was comically tired due to its new form. She was briefly shown holding a large globe at the end of [[Giratina and the Sky Warrior]]. She was also able to stop {{an|Dawn}}&#039;s {{TP|Dawn|Piloswine|Mamoswine}} from rampaging in [[DP106]] with help of her strength. In [[DP109]], she tried to pull off a tightly manhole cover (but failed), and when {{TP|Dawn|Mamoswine}} tossed Dawn up into the air, Happiny caught her in time.&lt;br /&gt;
&lt;br /&gt;
==Moves used==&lt;br /&gt;
[[Image:Happiny pounding seviper.jpg|Happiny using Pound.|thumb]]&lt;br /&gt;
*{{m|Pound}}&lt;br /&gt;
*{{m|Secret Power}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Happiny was revealed in a Japanese movie poster for &#039;&#039;[[The Rise of Darkrai]]&#039;&#039;.&lt;br /&gt;
* Happiny is one of the Pokémon in the anime that has an indisputably confirmed [[gender]] - female.&lt;br /&gt;
* Happiny is the first {{type2|Normal}} Pokémon owned by Brock.&lt;br /&gt;
* For &#039;&#039;[[DP070|The Bells are Singing!]]&#039;&#039;, [[Professor Oak&#039;s lecture]] is about Brock&#039;s Happiny.&lt;br /&gt;
* It should be noted that Happiny do not learn {{m|Strength}} in the video games, so that means Brock&#039;s Happiny is quite unique, showing off monstrous strength similar to what Strength would perhaps do.&lt;br /&gt;
** It should also be noted that in the games, Happiny and the rest of the Chansey family have among the lowest Attack stats.&lt;br /&gt;
* So far, Happiny is Brock&#039;s only team member from Sinnoh that has not attacked him to keep him from flirting with girls. &lt;br /&gt;
* [[Misty&#039;s Azurill]] and Brock&#039;s Happiny are the only [[Pokémon]] hatched from eggs officially owned by a main character that hasn&#039;t evolved as of the latest Japanese episode.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Animespecies|Happiny}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://pokeani.com/poke/takeshi/r_p-no440.html Pinpuku&#039;s Profile] on [[Pokeani]] (Japanese)&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Brock&#039;s Pokémon}}&lt;br /&gt;
[[Category:Brock&#039;s Pokémon|Happiny]]&lt;br /&gt;
[[Category:Anime Pokémon hatched from eggs]]&lt;br /&gt;
&lt;br /&gt;
[[de:Rockos Wonneira]]&lt;br /&gt;
[[ja:タケシのピンプク]]&lt;br /&gt;
[[pt:Happiny de Brock]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Dig_(move)&amp;diff=699137</id>
		<title>Talk:Dig (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Dig_(move)&amp;diff=699137"/>
		<updated>2009-03-07T18:28:58Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Has Anyone tried this? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Has Anyone tried this? ==&lt;br /&gt;
&lt;br /&gt;
In 3rd generation flying pokemon recieve no damage from earthquake even when ungerground. Is it the same 4th generation? I ask because there are now moves like roost/gravity that disable flying, so does a flying/levitate pokemon still immune to damage from Earthquake when using Dig?&lt;br /&gt;
&lt;br /&gt;
:Yes, it does. Ninjask was immune to Garchomp&#039;s EQ while underground.&lt;br /&gt;
&lt;br /&gt;
::The developers really dropped the ball on that little bit of physics... it&#039;s probably one of my biggest let downs.  That and the change back in Gen II of the Bug-/Poison-type mutual weakness.  Poor Poison-type only get&#039;s one type of super-effective hit.&lt;br /&gt;
&lt;br /&gt;
== Power? ==&lt;br /&gt;
&lt;br /&gt;
In Pokemon LeafGreen, the Power of Dig is &#039;&#039;&#039;60&#039;&#039;&#039;. [[User:Tesh|Tesh]] 16:33, 13 July 2007 (UTC)&lt;br /&gt;
:The power backing dig has changed, which is shown in the article, and for reference:&lt;br /&gt;
::[[Generation I]] has the power of 100.&lt;br /&gt;
::[[Generation IV]] has a power of 80.&lt;br /&gt;
::[[Generation II]] and [[Generation III]] both have a power of 60.&lt;br /&gt;
:It&#039;s one of a few moves that changed power, and the power of 80 is in the latest games. [[User:Gywall|Gywall]] 10:04, 29 May 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Doesn&#039;t Magnitude also hurt a Pokémon that&#039;s using Dig? [[User:Diachronos|Diachronos]] 17:15, 23 September 2008 (UTC)&lt;br /&gt;
:It does. I&#039;m going to change the article. [[User:Kumori Satosuke|Satosuke]] 14:02, 20 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Kabuto, Krabby, and Gen II Breeding ==&lt;br /&gt;
&lt;br /&gt;
So apparently, according to this page, Kabuto can get is as an egg move from a Krabby or Kingler, and Krabby can get it as an egg move from Kabuto or Kabutops, but none of the four can learn it by level up or TM28.  Now tell me, just how is this possible? [[User:Kumori Satosuke|Satosuke]] 14:02, 20 October 2008 (UTC)&lt;br /&gt;
:It&#039;s possible because you can teach Dig using the TM to [http://veekun.com/dex/pokemon/search?breed=9;basedex=1;generation=0;generation=1;move_method=egg;move_method=level;move_method=machine;move_version=rb;move_version=y;move_version=gs;move_version=c many compatible Pokémon] (say, {{p|Corsola}}), and then breed. I assume the breeding sections only include Pokémon that learn the move through level up or breeding, or else things would get very cluttered (some breeding sections are cluttered enough as it is, IMO). But still, without all this background info it &#039;&#039;does&#039;&#039; not make sense... Maybe I&#039;ll put a note or something. --&#039;&#039;&#039;[[User:Memo326|&amp;lt;span style=&amp;quot;color:#151B8D;&amp;quot;&amp;gt;Memo&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;i&amp;gt;[[User talk:Memo326|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#8D38C9;&amp;quot;&amp;gt;326&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&amp;lt;/i&amp;gt; 05:15, 7 March 2009 (UTC)&lt;br /&gt;
::There are a lot of pokemon that can only get breeding moves from a TM father.... it&#039;s not that important. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 07:03, 7 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Outside of battle effect ==&lt;br /&gt;
&lt;br /&gt;
This move can be used in caves outside of battle, and the user will be teleported to the cave entrance.  Why isn&#039;t this mentioned?  ~ [[User:Serial Colour|Serial Colour]] 02:29, 28 February 2009 (UTC)&lt;br /&gt;
:Because we are just plain silly. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 02:43, 28 February 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Shiftry_(Pok%C3%A9mon)&amp;diff=667088</id>
		<title>Shiftry (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Shiftry_(Pok%C3%A9mon)&amp;diff=667088"/>
		<updated>2009-02-12T06:40:13Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Trivia */ Trivia about it&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | type=grass | type2=dark | prevnum=274 | nextnum=276 | prev=Nuzleaf | next=Taillow }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Shiftry |&lt;br /&gt;
jname=ダーテング |&lt;br /&gt;
tmname=Dirteng |&lt;br /&gt;
image=275Shiftry.png |&lt;br /&gt;
caption=Artwork from R/S/E |&lt;br /&gt;
ndex=275 |&lt;br /&gt;
hdex=024 |&lt;br /&gt;
fdex=182 |&lt;br /&gt;
adex=035 |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;shift-tree&amp;lt;/sc&amp;gt;|&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Grass |&lt;br /&gt;
type2=Dark |&lt;br /&gt;
species=Wicked |&lt;br /&gt;
height-ftin=4′03″ |&lt;br /&gt;
height-m=1.3 |&lt;br /&gt;
weight-lbs=131.4 |&lt;br /&gt;
weight-kg=59.6 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Chlorophyll |&lt;br /&gt;
ability2=Early Bird |&lt;br /&gt;
egggroupn=2 |&lt;br /&gt;
egggroup1=Ground |&lt;br /&gt;
egggroup2=Plant |&lt;br /&gt;
hatchsteps=3,840 |&lt;br /&gt;
effortyield=3 Atk |&lt;br /&gt;
expyield=181 |&lt;br /&gt;
lv100exp=1,059,860 |&lt;br /&gt;
gender=both |&lt;br /&gt;
female=50 |&lt;br /&gt;
male=50 |&lt;br /&gt;
color=Brown |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=12 |&lt;br /&gt;
pokefordex=shiftry |&lt;br /&gt;
generation=3 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shiftry&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ダーテング&#039;&#039;&#039; &#039;&#039;Dirteng&#039;&#039;) is a dual-type {{2t|Grass|Dark}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Nuzleaf}} via {{stone|Leaf Stone}}. It is the final form of {{p|Seedot}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Shiftry is a large brown Pokémon with menacing features. It has long shaggy white hair which covers most of its face. It has long ears, a very long pointed nose and teeth that are usually gritted. Its hands are broad leaves which it can use to create powerful winds. Its feet are unusual in that they resemble Japanese {{wp|Geta}}, but have only a single central &amp;quot;tooth,&amp;quot; the part Shiftry walks on. Its eyes are yellow.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
A female&#039;s leaves are smaller than a male&#039;s.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
Shiftry can create powerful winds with their fan-shaped hands. They are also capable of reading their foe&#039;s mind.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Forest.gif|left|frame|[[List of Pokémon by habitat#Forest Pokémon|Forest Pokémon]]]]&lt;br /&gt;
Shiftry are said to live in deep forests, specifically in very large and very old trees.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Shiftry anime.jpg|right|thumb|{{Ho|Tyson}}&#039;s Shiftry battling [[Ash&#039;s Torkoal]]]]&lt;br /&gt;
{{Ash}} and [[Ash&#039;s friends|co.]] first encounter Shiftry in &#039;&#039;[[AG037|Jump for Joy]]&#039;&#039;. This Wicked Pokémon kidnapped [[Nurse Joy]] and took her to its lair to aid a wounded {{p|Nuzleaf}}.&lt;br /&gt;
&lt;br /&gt;
Shiftry also had a cameo in &#039;&#039;[[Jirachi: Wishmaker]]&#039;&#039;. {{ga|Brendan}} was using it in a [[double battle]] alongside an {{p|Aggron}}.&lt;br /&gt;
&lt;br /&gt;
{{Ho|Tyson}} used a Shiftry during the [[Hoenn League]].&lt;br /&gt;
&lt;br /&gt;
A Shiftry was owned by [[Angela]], an instructor of a Ninja-Training School, in &#039;&#039;[[AG156|From Cradle to Save]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Shiftry was the first Pokémon that [[Palace Maven Spenser|Spenser]] used to battle against Ash in &#039;&#039;[[AG164|Ka Boom with a View]]&#039;&#039;. The Wicked Pokémon was defeated by [[Ash&#039;s Sceptile]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP014|Leave it to Brocko!]]&#039;&#039;, a Shiftry was the leader of a colony of {{p|Seedot}} and {{p|Nuzleaf}}.&lt;br /&gt;
&lt;br /&gt;
A Shiftry is used by one of the students of [[Pokémon Summer Academy]] in the first leg of the Pokémon Triathlon in &#039;&#039;[[DP091|One Team, Two Team, Red Team, Blue Team!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Shiftry (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* [[Pokémon Mystery Dungeon]]: Shiftry is the leader of Team Shifty, a [[Rank#Mystery Dungeon|Normal Rank]] rescue team.  It initially only does missions for profit but this changes after it is scolded by {{p|Alakazam}} and rescued from {{p|Zapdos}} by the player.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=grass&lt;br /&gt;
|type2=dark&lt;br /&gt;
|gen=3&lt;br /&gt;
|rubydex=Shiftry is a mysterious Pokémon that is said to live atop towering trees dating back over a thousand years. It creates terrific windstorms with the fans it holds.&lt;br /&gt;
|sapphiredex=Shiftry&#039;s large fans generate awesome gusts of wind at a speed close to 100 feet per second. The whipped-up wind blows anything away. This Pokémon chooses to live quietly deep in forests.&lt;br /&gt;
|emeralddex=It is said to arrive on chilly, wintry winds. Feared from long ago as the guardian of forests, this Pokémon lives in a deep forest where people do not venture.&lt;br /&gt;
|firereddex=A Pokémon that was feared as a forest guardian. It can read the foe&#039;s mind and take preemptive action.&lt;br /&gt;
|leafgreendex=A Pokémon that was feared as a forest guardian. It can read the foe&#039;s mind and take preemptive action.&lt;br /&gt;
|diamonddex=By flapping its leafy fan, it can whip up gusts of 100 ft/second that can level houses.&lt;br /&gt;
|pearldex=By flapping its leafy fan, it can whip up gusts of 100 ft/second that can level houses.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=grass |&lt;br /&gt;
type2=dark |&lt;br /&gt;
gen=3 |&lt;br /&gt;
frlgex=rse |&lt;br /&gt;
rsarea=[[Evolve]] {{p|Nuzleaf}} |&lt;br /&gt;
earea=[[Evolve]] {{p|Nuzleaf}} |&lt;br /&gt;
xdarea=[[Evolve]] {{p|Nuzleaf}} |&lt;br /&gt;
dparea=[[Evolve]] {{p|Nuzleaf}} |&lt;br /&gt;
ptarea=[[Evolve]] {{p|Nuzleaf}} |&lt;br /&gt;
palarea=Forest |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail &lt;br /&gt;
|type=grass&lt;br /&gt;
|type2=dark&lt;br /&gt;
|pinballrs=Evolve from {{p|Nuzleaf}}&lt;br /&gt;
|trozei=Endless Level 7&amp;lt;br&amp;gt;Forever Level 56&amp;lt;br&amp;gt;Pair Trozei&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|md=[[Western Cave]] (12F-20F)&amp;lt;br&amp;gt;[[Buried Relic]] (68F-74F)&lt;br /&gt;
|ranger=[[Sekra Mountain Range]]&lt;br /&gt;
|md2=[[Lost Wilderness]] (B1-B17)&lt;br /&gt;
|ranger2=[[Vien Forest]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=grass |&lt;br /&gt;
type2=dark |&lt;br /&gt;
HP=90 |&lt;br /&gt;
Attack=100 |&lt;br /&gt;
Defense=60 |&lt;br /&gt;
SpAtk=90 |&lt;br /&gt;
SpDef=60 |&lt;br /&gt;
Speed=80 }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=Grass|&lt;br /&gt;
type2=Dark|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=  200 |&lt;br /&gt;
Poison=  200 |&lt;br /&gt;
Ground=   50 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     400 |&lt;br /&gt;
Ghost=    50 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric= 50 |&lt;br /&gt;
Psychic=   0 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=     50 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
dark=yes|&lt;br /&gt;
newpsychic=1|}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{evolved learnset intro|Shiftry}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|grass|dark|4|3|Shiftry}}&lt;br /&gt;
{{mlentry4|Start|Faint Attack|Dark|Physical|60|&amp;amp;mdash;|20|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|Start|Whirlwind|Normal|Status|&amp;amp;mdash;|100|20|Smart|0}}&lt;br /&gt;
{{mlentry4|Start|Nasty Plot|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{mlentry4|Start|Razor Leaf|Grass|Physical|55|95|25|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|49|Leaf Storm|Grass|Special|140|90|5|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|3|grass|dark}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|grass|dark|4|3|Shiftry}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM09]]|Bullet Seed|Grass|Physical|10|100|30|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM19]]|Giga Drain|Grass|Special|60|100|10|Smart|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM22]]|SolarBeam|Grass|Special|120|100|10|Cool|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM28]]|Dig|Ground|Physical|80|100|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM30]]|Shadow Ball|Ghost|Special|80|100|15|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM31]]|Brick Break|Fighting|Physical|75|100|15|Cool|3}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM39]]|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM40]]|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM41]]|Torment|Dark|Status|&amp;amp;mdash;|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM46]]|Thief|Dark|Physical|40|100|10|Tough|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM52]]|Focus Blast|Fighting|Special|120|70|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM53]]|Energy Ball|Grass|Special|80|100|10|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM56]]|Fling|Dark|Physical|&amp;amp;mdash;|100|10|Tough|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM62]]|Silver Wind|Bug|Special|60|100|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM63]]|Embargo|Dark|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM64]]|Explosion|Normal|Physical|250|100|5|Beauty|0}}&lt;br /&gt;
{{mlentry4|[[TM66]]|Payback|Dark|Physical|50|100|10|Cool|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM75]]|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0}}&lt;br /&gt;
{{mlentry4|[[TM77]]|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM79]]|Dark Pulse|Dark|Special|80|100|15|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM80]]|Rock Slide|Rock|Physical|75|90|10|Tough|3}}&lt;br /&gt;
{{mlentry4|[[TM81]]|X-Scissor|Bug|Physical|80|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM86]]|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[HM01]]|Cut|Normal|Physical|50|95|30|Cool|3}}&lt;br /&gt;
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|[[HM05]]|Defog|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}&lt;br /&gt;
{{movelist/note|4|grass|dark}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|grass|dark|4|3|Shiftry}}&lt;br /&gt;
{{mlentry4|{{p|Psyduck}}, {{p|Golduck}}&amp;lt;br&amp;gt;{{p|Sentret}}, {{p|Furret}}&amp;lt;br&amp;gt;{{p|Wooper}}, {{p|Quagsire}}&amp;lt;br&amp;gt;{{p|Swinub}}, {{p|Piloswine}}, {{p|Mamoswine}}&amp;lt;br&amp;gt;{{p|Slakoth}}, {{p|Vigoroth}}, {{p|Slaking}}&amp;lt;br&amp;gt;{{p|Wailmer}},{{p|Wailord}}&amp;lt;br&amp;gt;{{p|Numel}} ,{{p|Camerupt}}&amp;lt;br&amp;gt;{{p|Torkoal}}&amp;lt;br&amp;gt;{{p|Bidoof}}, {{p|Bibarel}}|Amnesia|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{mlentry4|{{p|Farfetch&#039;d}}&amp;lt;br&amp;gt;{{p|Zangoose}}|False Swipe|Normal|Physical|40|100|40|Cool|0}}&lt;br /&gt;
{{mlentry4|{{p|Bulbasaur}}, {{p|Ivysaur}}, {{p|Venusaur}}&amp;lt;br&amp;gt;{{p|Exeggcute}}, {{p|Exeggutor}}&amp;lt;br&amp;gt;{{p|Hoppip}}, {{p|Skiploom}}, {{p|Jumpluff}}&amp;lt;br&amp;gt;{{p|Sunkern}}, {{p|Sunflora}}&amp;lt;br&amp;gt;{{p|Shroomish}}, {{p|Breloom}}&amp;lt;br&amp;gt;{{p|Roselia}}, {{p|Roserade}}&amp;lt;br&amp;gt;{{p|Cacnea}}, {{p|Cacturne}}&amp;lt;br&amp;gt;{{p|Turtwig}}, {{p|Grotle}}, {{p|Torterra}}&amp;lt;br&amp;gt;{{p|Cherubi}}, {{p|Cherrim}}|Leech Seed|Grass|Status|&amp;amp;mdash;|90|10|Smart|0}}&lt;br /&gt;
{{mlentry4|{{p|Rattata}}, {{p|Raticate}}&amp;lt;br&amp;gt;{{p|Pikachu}}, {{p|Raichu}}&amp;lt;br&amp;gt;{{p|Vulpix}}, {{p|Ninetales}}&amp;lt;br&amp;gt;{{p|Rapidash}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}&amp;lt;br&amp;gt;{{p|Leafeon}}, {{p|Glaceon}}&amp;lt;br&amp;gt;{{p|Cyndaquil}}, {{p|Quilava}}, {{p|Typhlosion}}&amp;lt;br&amp;gt;{{p|Sentret}}, {{p|Furret}}&amp;lt;br&amp;gt;{{p|Sneasel}}, {{p|Weavile}}&amp;lt;br&amp;gt;{{p|Torchic}}, {{p|Combusken}}, {{p|Blaziken}}&amp;lt;br&amp;gt;{{p|Electrike}}, {{p|Manectric}}&amp;lt;br&amp;gt;{{p|Zangoose}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Shinx}}, {{p|Luxio}}, {{p|Luxray}}&amp;lt;br&amp;gt;{{p|Pachirisu}}&amp;lt;br&amp;gt;{{p|Buizel}}, {{p|Floatzel}}&amp;lt;br&amp;gt;{{p|Glameow}}, {{p|Purugly}}&amp;lt;br&amp;gt;{{p|Buneary}}, {{p|Lopunny}}&amp;lt;br&amp;gt;{{p|Lucario}}|Quick Attack|Normal|Physical|40|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|{{p|Nuzleaf}}, {{p|Shiftry}}&amp;lt;br&amp;gt;{{p|Absol}}&amp;lt;br&amp;gt;{{p|Buizel}}, {{p|Floatzel}}|Razor Wind|Normal|Special|80|100|10|Cool|1}}&lt;br /&gt;
{{mlentry4|{{p|Ninetales}}&amp;lt;br&amp;gt;{{p|Meowth}}, {{p|Persian}}&amp;lt;br&amp;gt;{{p|Aipom}}, {{p|Ambipom}}&amp;lt;br&amp;gt;{{p|Houndour}}, {{p|Houndoom}}&amp;lt;br&amp;gt;{{p|Shiftry}}&amp;lt;br&amp;gt;{{p|Chimchar}}, {{p|Monferno}}, {{p|Infernape}}|Nasty Plot|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{mlentry4|{{p|Growlithe}}, {{p|Arcanine}}&amp;lt;br&amp;gt;{{p|Ponyta}}, {{p|Rapidash}}&amp;lt;br&amp;gt;{{p|Seel}}, {{p|Dewgong}}&amp;lt;br&amp;gt;{{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}&amp;lt;br&amp;gt;{{p|Tauros}}&amp;lt;br&amp;gt;{{p|Eevee}}, {{p|Vaporeon}}, {{p|Jolteon}}, {{p|Flareon}}&amp;lt;br&amp;gt;{{p|Espeon}}, {{p|Umbreon}}&amp;lt;br&amp;gt;{{p|Leafeon}}, {{p|Glaceon}}&amp;lt;br&amp;gt;{{p|Dunsparce}}&amp;lt;br&amp;gt;{{p|Snubbull}}, {{p|Granbull}}&amp;lt;br&amp;gt;{{p|Swinub}}, {{p|Piloswine}}, {{p|Mamoswine}}&amp;lt;br&amp;gt;{{p|Phanpy}}, {{p|Donphan}}&amp;lt;br&amp;gt;{{p|Stantler}}&amp;lt;br&amp;gt;{{p|Poochyena}}, {{p|Mightyena}}&amp;lt;br&amp;gt;{{p|Numel}}, {{p|Camerupt}}&amp;lt;br&amp;gt;{{p|Bidoof}}, {{p|Bibarel}}&amp;lt;br&amp;gt;{{p|Hippopotas}}, {{p|Hippowdon}}|Take Down|Normal|Physical|90|85|20|Tough|3}}&lt;br /&gt;
{{mlentry4|{{p|Bulbasaur}}, {{p|Ivysaur}}, {{p|Venusaur}}&amp;lt;br&amp;gt;{{p|Exeggcute}} , {{p|Exeggutor}}&amp;lt;br&amp;gt;{{p|Hoppip}}, {{p|Skiploom}}, {{p|Jumpluff}}&amp;lt;br&amp;gt;{{p|Sunkern}}, {{p|Sunflora}}&amp;lt;br&amp;gt;{{p|Shroomish}}, {{p|Breloom}}&amp;lt;br&amp;gt;{{p|Cherubi}}, {{p|Cherrim}}|Worry Seed|Grass|Status|&amp;amp;mdash;|100|10|Beauty|2}}&lt;br /&gt;
{{eggmoves/note|4|grass|dark}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|grass|dark|4b|3a|Shiftry}}&lt;br /&gt;
{{mtentry4|Air Cutter|Flying|Special|55|95|25|Cool|3|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Body Slam|Normal|Physical|85|100|15|Tough|3|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Bounce|Flying|Physical|85|85|5|Cute|1|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Defense Curl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cute|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Double-Edge|Normal|Physical|120|100|15|Tough|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Explosion|Normal|Physical|250|100|5|Beauty|0|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Fury Cutter|Bug|Physical|10|95|20|Cool|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Icy Wind|Ice|Special|55|95|15|Beauty|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Knock Off|Dark|Physical|20|100|20|Smart|3||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Ominous Wind|Ghost|Special|60|100|5|Smart|0|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Rollout|Rock|Physical|30|90|20|Tough|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Seed Bomb|Grass|Physical|80|100|15|Smart|3||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Selfdestruct|Normal|Physical|200|100|5|Beauty|0|||no|no|yes|no|no}}&lt;br /&gt;
{{mtentry4|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Spite|Ghost|Status|&amp;amp;mdash;|100|10|Tough|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Sucker Punch|Dark|Physical|80|100|5|Smart|2||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2|||no|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|0|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Synthesis|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Smart|0|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Twister|Dragon|Special|40|100|20|Cool|3|||no|no|no|no|yes|}}&lt;br /&gt;
{{tutor/note|4|grass|dark}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=grass |&lt;br /&gt;
ndex=275 |&lt;br /&gt;
PinRSevo=yes |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=-30% |&lt;br /&gt;
area=Mushroom Forest |&lt;br /&gt;
P1= Fufufu... I can see through your thoughts. |&lt;br /&gt;
P2= I&#039;m concerned... My health should be down to half so soon? |&lt;br /&gt;
P3= It disappoints me... But this might be it for me... |&lt;br /&gt;
PL= Fufufu... Be happy that my level went up! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
typeG= Dark |&lt;br /&gt;
typeA= Grass |&lt;br /&gt;
field= Gust  |&lt;br /&gt;
fieldpower= 2 |&lt;br /&gt;
loop=4 |&lt;br /&gt;
MinEXP=116 |&lt;br /&gt;
MaxEXP=136 |&lt;br /&gt;
browser= When Shiftry spreads its palms and spins, it creates powerful whirlwinds. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=-12% |&lt;br /&gt;
iq=C |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
typeG2= Dark |&lt;br /&gt;
typeA2= Dark |&lt;br /&gt;
field2= Cut  |&lt;br /&gt;
field2power= 3 |&lt;br /&gt;
browser2= It whips up winds with its arms, then sends out twisters to attack. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/2|273|Seedot|1|Grass||[[Level|Level 14]]|274|Nuzleaf|2|Grass|Dark|[[Leaf Stone]]|275|Shiftry|2|Grass|Dark}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=grass|&lt;br /&gt;
type2=dark|&lt;br /&gt;
gen=3|&lt;br /&gt;
gender=both|&lt;br /&gt;
ndex=275|&lt;br /&gt;
name=Shiftry|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Despite what is written in its {{game|FireRed and LeafGreen|s}} Pokédex entry, Shiftry cannot learn {{m|Mind Reader}}.&lt;br /&gt;
*According to its Pokédex entries, the winds it can generate can reach speeds of 100 ft/s (68 mph) which is about equivalent to a Category 1 Hurricane, not nearly strong enough to destroy a house.&lt;br /&gt;
===Origin===&lt;br /&gt;
Shiftry are probably based on {{wp|Tengu}}, who are known for their long noses, cruel tricks, and ability to read minds.&lt;br /&gt;
====Name origin====&lt;br /&gt;
Shiftry&#039;s name is probably a combination of the words &#039;&#039;shifty&#039;&#039; (meaning deceitful), and &#039;&#039;tree&#039;&#039;. Its Japanese name is probably a combination of &#039;&#039;dark&#039;&#039; and 天狗 &#039;&#039;{{wp|tengu}}&#039;&#039;, tricky Japanese goblins.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Tengulist - Includes &#039;&#039;tengu&#039;&#039;.&lt;br /&gt;
*[[List of French Pokémon names|French]]: Tengalice - Includes &#039;&#039;tengu&#039;&#039;.&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 다탱구 &#039;&#039;Dartenggu&#039;&#039;&amp;lt;!-- &#039;&#039;&#039;&#039;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | type=grass | type2=dark | prevnum=274 | nextnum=276 | prev=Nuzleaf | next=Taillow }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[de:Tengulist]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon that are part of a three-stage evolutionary line]]&lt;br /&gt;
[[ja:ダーテング]]&lt;br /&gt;
[[pt:Shiftry (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dawn%27s_Ambipom&amp;diff=567338</id>
		<title>Dawn&#039;s Ambipom</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dawn%27s_Ambipom&amp;diff=567338"/>
		<updated>2008-11-28T16:13:57Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AnimePokémonInfobox|&lt;br /&gt;
trainername=Dawn|&lt;br /&gt;
pokemonname=Ambipom|&lt;br /&gt;
jtrainername=ヒカリ|&lt;br /&gt;
jpokemonname=エテボース|&lt;br /&gt;
tmtrainername=Hikari|&lt;br /&gt;
tmpokemonname=Eteboth|&lt;br /&gt;
image=[[Image:Ambipomcontest.jpg|225px]] |&lt;br /&gt;
caption=Dawn&#039;s Ambipom |&lt;br /&gt;
gender=Female |&lt;br /&gt;
prevonum=190|&lt;br /&gt;
evo1num=424|&lt;br /&gt;
location=[[Indigo Plateau]] |&lt;br /&gt;
epnum=AG179|&lt;br /&gt;
epname=Slaking Kong|&lt;br /&gt;
evolution=1|&lt;br /&gt;
firstevoep=DP060 |&lt;br /&gt;
firstevoname=Journey to the Unown! |&lt;br /&gt;
firststagename=Aipom|&lt;br /&gt;
numeps1=73|&lt;br /&gt;
traded=yes|&lt;br /&gt;
tradeep=DP055|&lt;br /&gt;
tradename=Throwing the Track Switch|&lt;br /&gt;
oldtrainer={{Ash}}|&lt;br /&gt;
newtrainer={{an|Dawn}}|&lt;br /&gt;
current=[[Party|With Dawn]]|&lt;br /&gt;
enva2=[[Emily Jenness]]|&lt;br /&gt;
java1=[[Miyako Itō]]|&lt;br /&gt;
java2=[[Chie Satō]]|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dawn&#039;s Ambipom&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ヒカリのエテボース&#039;&#039;&#039; &#039;&#039;Hikari&#039;s Eteboth&#039;&#039;) is the only Pokémon to be captured by {{ash}} in the [[Pokémon: Battle Frontier|Battle Frontier saga]]. Much later, she was traded to {{an|Dawn}} in exchange for {{AP|Buizel}}. Her Japanese voice actress is 佐藤智恵 &#039;&#039;[[Chie Satō]]&#039;&#039; and her English voice actress is [[Emily Jenness]]. As an Aipom, she was voiced by 伊東みやこ &#039;&#039;[[Miyako Itō]]&#039;&#039; in both English and Japanese.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
===With Ash===&lt;br /&gt;
[[Image:Ash_aipom.jpg|As an Aipom, wearing a flower crown|thumb|left|190px]]&lt;br /&gt;
Aipom was first seen in &#039;&#039;[[AG179|Slaking Kong]]&#039;&#039;, worshipping a giant, mechanical {{p|Slaking}}. However, she also stole [[Ash&#039;s hat]], much like [[Ash&#039;s Primeape]] did [[EP025|more than 400 episodes before]]. Aipom soon reappeared in &#039;&#039;[[AG180|May, We Harley Drew&#039;d Ya!]]&#039;&#039;, stealing the hats of the participants before making off with Ash&#039;s hat again. In &#039;&#039;[[AG182|Channeling the Battle Zone]]&#039;&#039;, after watching May in the Grand Festival, Aipom became thrilled with battling and challenged Ash and his Pikachu for a battle; as he won, Ash finally captured her.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG183|Aipom and Circumstance]]&#039;&#039;, Aipom became jealous of [[Ash&#039;s Pikachu]]&#039;s closeness to Ash. Aipom also seems to have a certain penchant for headgear; aside from taking Ash&#039;s and other participants&#039; hats, Aipom wore a daisy chain on her head and put on a ceremonial crown that the locals had trouble getting off. Aipom&#039;s gender was confirmed in the Japanese version of &#039;&#039;Aipom and Circumstance&#039;&#039;; while Aipom was nearby gathering flowers, {{an|May}} said, 「エイパムやっぱり女の子ね？」 &#039;&#039;Aipom is a girl after all, isn&#039;t she?&#039;&#039;. In [[DP048]], Dawn also explicitly calls Aipom a girl, and in the dub of &#039;&#039;[[DP039|Steamboat Willies]]&#039;&#039;, both Aipom and {{TP|Dawn|Buneary}} are referred to as girls, confirming them to be female.&lt;br /&gt;
&lt;br /&gt;
Aipom enjoys participating in [[Pokémon Contest]]s. Her interest was first perked in &#039;&#039;[[AG181|Thinning the Hoard]]&#039;&#039; where she took an interest in May&#039;s battle with Harley.  Aipom also watched her battle with Drew before enticing Ash into catching her.  In &#039;&#039;[[DP011|Mounting a Coordinator Assault]]&#039;&#039;, Aipom was entered into her first contest with Ash.  They got through the Appeal Round but lost the first battle round to [[Zoey]] and her {{TP|Zoey|Glameow}}. In &#039;&#039;[[DP022|Borrowing on Bad Faith]]&#039;&#039;, Aipom entered an unofficial contest under the command of [[Jessie]] and won against [[Dawn&#039;s Pachirisu]]. Zoey suggested that Ash give Aipom to Dawn.&lt;br /&gt;
&lt;br /&gt;
While Ash had Aipom, she usually sat on his left shoulder when outside of her Poké Ball, in contrast to Pikachu sitting on his right shoulder.&lt;br /&gt;
&lt;br /&gt;
[[Image:Satoshitoeipam.jpg|Ash and Aipom|thumb|right|190px]]&lt;br /&gt;
In order to bring back {{AP|Torkoal}} to battle [[Pyramid King Brandon|Brandon]]&#039;s {{p|Registeel}}, Ash sent Aipom to [[Professor Oak]], where Aipom had quite a bit of trouble adjusting to the new environment and lack of Ash. However, after Ash&#039;s second defeat, Aipom returned.&lt;br /&gt;
&lt;br /&gt;
When Ash left for [[Sinnoh]], leaving all his Pokémon but {{AP|Pikachu}} behind as he did when leaving for [[Hoenn]], Aipom snuck aboard the boat he was traveling on to accompany him on his new journey. During her journey through Sinnoh, Aipom has defeated [[Paul&#039;s Chimchar]] in battle and helped Ash capture his {{TP|Ash|Starly}}. Ash also used her in his first two Gym battles in the region.&lt;br /&gt;
&lt;br /&gt;
Aipom put up a fight against [[Roark&#039;s Cranidos]] in Ash&#039;s first match, however, she lost. In their rematch she fought {{p|Geodude}}. She also fought in Ash&#039;s second Gym Battle as well, going against [[Gardenia]]&#039;s {{p|Roserade}}, which resulted in a victory, giving Ash his {{badge|Forest}}.&lt;br /&gt;
&lt;br /&gt;
===With Dawn===&lt;br /&gt;
[[Image:Dawn&amp;amp;Ambipom.jpg|Dawn and Ambipom|thumb|left|190px]]&lt;br /&gt;
In &#039;&#039;[[DP055|Throwing the Track Switch]]&#039;&#039;, Ash began the training for his next Gym battle in [[Veilstone City]]. However, [[Dawn&#039;s Buizel]] seemed to be more interested in Ash&#039;s battle training and thus couldn&#039;t set its mind on Dawn&#039;s training; meanwhile Ash&#039;s Aipom appeared to have a similar problem in Ash&#039;s training because it tended to be more interested in Dawn&#039;s Contest training. Then Zoey proposed that Ash and Dawn trade them. After some soul-searching, the trainers agreed, and the trade took place. &lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP060|Journey to the Unown!]]&#039;&#039;, Aipom managed to learn {{m|Double Hit}}. {{si|Kenny}} appeared and told Dawn that Aipom would evolve soon. Later in the episode, when Dawn was being attacked by a group of {{p|Unown}}, Aipom jumped in front of Dawn to protect her and evolved into {{p|Ambipom}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP061|Team Shocker!]]&#039;&#039;, Dawn used Ambipom in her appeal for the {{to|Solaceon}} {{pkmn|Contest}}, but failed to pass the Appeal Round. [[Zoey]] explained to Dawn that she failed due to an overuse of {{m|Swift}}, blocking {{p|Ambipom}} from view. Ambipom also learned how to break dance, by spinning its tail to make waves of Swift attacks.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP067|Crossing the Battle Line!]]&#039;&#039;, Dawn used Ambipom in her gym battle against [[Maylene]]. She defeated Maylene&#039;s {{p|Meditite}}, however she was defeated by [[Maylene&#039;s Lucario]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP077|Staging a Heroes Welcome]]&#039;&#039;, Dawn once again used Ambipom for the appeal round in the [[Wallace Cup]]. She managed to pass the round by dazzling the judges with {{m|Swift}}, {{m|Focus Punch}}, and {{m|Double Hit}}.&lt;br /&gt;
&lt;br /&gt;
In [[DP095]] Dawn used her in the {{to|Celestic}} Contest Battle Rounds. Ambipom was able to easily defeat her first two opponents and then went up against [[Yuri]]&#039;s {{p|Delcatty}}. Ambipom won the Contest by using combinations of {{m|Double Hit}}, {{m|Focus Punch}}, {{m|Double Team}}, and {{m|Swift}}.&lt;br /&gt;
&lt;br /&gt;
==Moves used==&lt;br /&gt;
* {{m|Scratch}}&lt;br /&gt;
* {{m|Fury Swipes}}&lt;br /&gt;
* &#039;&#039;{{m|Swift}}&#039;&#039;&lt;br /&gt;
* &#039;&#039;{{m|Focus Punch}}&#039;&#039;&lt;br /&gt;
* &#039;&#039;{{m|Double Team}}&#039;&#039;&lt;br /&gt;
* &#039;&#039;{{m|Double Hit}}&#039;&#039;&lt;br /&gt;
Moves that have been used most recently are italicized.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*For [[DP014]], [[Professor Oak&#039;s lecture]] is about Aipom. He writes this [[Pokémon senryū]] about her: エイパムが　しっぽでつかむ　サトシのハート &#039;&#039;{{tt|Eipam|Aipom}}, it seizes with its tail, Satoshi&#039;s heart.&#039;&#039;&lt;br /&gt;
*Aipom is one of the few Pokémon on the show to have its gender explicitly stated via dialog multiple times, including the dub of &#039;&#039;[[DP039|Steamboat Willies]]&#039;&#039;.&lt;br /&gt;
*Aipom is one of the few main characters&#039; Pokémon to be traded, along with [[Jessie&#039;s Lickitung]] and [[Ash&#039;s Butterfree]].&lt;br /&gt;
*Aipom shares some similarities with another of Ash&#039;s primate Pokémon, {{AP|Primeape}}.  Both evolved while not owned by him - Primeape in the wild and Ambipom with Dawn.  Both of these Pokémon have also annoyed Ash by stealing his {{AP|hat}}.&lt;br /&gt;
*Aipom is the fourth Pokémon to take Ash&#039;s hat, after the aforementioned {{AP|Primeape}}, then {{AP|Pikachu}} and {{an|Latias}}.&lt;br /&gt;
*Aipom is one of only a few Pokémon to defeat [[Brock&#039;s Croagunk]], while under Ash&#039;s control. The others are [[Paul&#039;s Torterra]], three {{p|Psyduck}} seen in [[DP087]], and [[Saturn]]&#039;s {{p|Toxicroak}}.&lt;br /&gt;
*Due to now being Dawn&#039;s Pokémon, Aipom is the only Pokémon owned by a main character that was introduced &#039;&#039;before&#039;&#039; the character.&lt;br /&gt;
*Ambipom took as many episodes to evolve as another Pokémon that had a crush on Ash: {{AP|Chikorita}}. They are both {{cat|Generation II Pokémon}} as well, and they have very similar English and Japanese names.&lt;br /&gt;
*Ambipom is the first, and as of the most recent Japanese episode only, of Dawn&#039;s Pokémon to evolve.&lt;br /&gt;
*Ambipom is the second traded Pokémon in the anime to evolve, after [[James&#039;s second Weepinbell]].&lt;br /&gt;
*Ambipom battled in the first three Gyms of Sinnoh, despite being traded to {{an|Dawn}} before Ash arrived in Veilstone City.&lt;br /&gt;
*For [[DP073]], [[Professor Oak&#039;s lecture]] is about Dawn&#039;s Ambipom. This makes her the first Pokémon character to be the focus of the lecture twice.&lt;br /&gt;
*Aipom was the first of five {{cat|Generation II Pokémon}} to be in the party of a member of the main cast during the [[Diamond &amp;amp; Pearl series]], followed by {{TP|Brock|Sudowoodo}}, {{TP|Ash|Gligar}}, {{TP|Jessie|Yanma}}, and {{TP|Dawn|Swinub}} (second if one counts {{TP|Jessie|Wobbuffet}}). It is also the only one to not debut during either the Johto saga (Generation II) or Diamond and Pearl saga (Generation IV). It debuted during Battle Frontier, part of the Advanced Generation saga (Generation III).&lt;br /&gt;
*Based on how strong Dawn&#039;s Ambipom is, even its weaker moves, its ability is most likely {{a|Technician}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
*{{Animespeciesevo1|Aipom|Ambipom}}&lt;br /&gt;
*[[Ash&#039;s Aipom (9th Movie Half Deck 10)]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://pokeani.com/poke/r_p-hikari5.html Eteboth&#039;s Profile] on [[Pokeani]] (Japanese)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Anime Pokémon}}&lt;br /&gt;
{{Dawn&#039;s Pokémon}}&lt;br /&gt;
{{Ash&#039;s Pokémon}}&lt;br /&gt;
{{Team Rocket&#039;s Pokémon}}&lt;br /&gt;
[[Category:Ash&#039;s Pokémon|Aipom]]&lt;br /&gt;
[[Category:Dawn&#039;s Pokémon|Ambipom]]&lt;br /&gt;
[[Category:Recurring wild Pokémon|Aipom]]&lt;br /&gt;
&lt;br /&gt;
[[de:Lucias Ambidiffel]]&lt;br /&gt;
[[pt:Ambipom de Dawn]]&lt;br /&gt;
[[fr:Capidextre d&#039;Aurore]]&lt;br /&gt;
[[ja:ヒカリのエテボース]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dawn%27s_Pachirisu&amp;diff=567337</id>
		<title>Dawn&#039;s Pachirisu</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dawn%27s_Pachirisu&amp;diff=567337"/>
		<updated>2008-11-28T16:12:35Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AnimePokémonInfobox|&lt;br /&gt;
trainername=Dawn|&lt;br /&gt;
pokemonname=Pachirisu|&lt;br /&gt;
jtrainername=ヒカリ|&lt;br /&gt;
jpokemonname=パチリス|&lt;br /&gt;
tmtrainername=Hikari|&lt;br /&gt;
tmpokemonname=Pachirisu|&lt;br /&gt;
image=[[Image:Dawn&#039;s Pachirisu.jpg|250px]]|&lt;br /&gt;
caption=Dawn&#039;s Pachirisu about to use Discharge|&lt;br /&gt;
location=[[Route 203]] |&lt;br /&gt;
prevonum=417|&lt;br /&gt;
epnum=DP019|&lt;br /&gt;
epname=Twice Smitten, Once Shy|&lt;br /&gt;
current=[[Party|With Dawn]]|&lt;br /&gt;
java1=[[Chinami Nishimura]]|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dawn&#039;s Pachirisu&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ヒカリのパチリス&#039;&#039;&#039; &#039;&#039;Hikari&#039;s Pachirisu&#039;&#039;) was the second Pokémon captured by {{an|Dawn}}, and her third  Pokémon overall. It was captured in &#039;&#039;[[DP019|Twice Smitten, Once Shy]]&#039;&#039;. Its voice actress in both English and Japanese is 西村ちなみ &#039;&#039;[[Chinami Nishimura]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Pachirisu has a very hyperactive personality. It loves to have fun with Dawn and her other Pokémon. It also tends to give Dawn a bad hair day by using {{m|Discharge}}. Dawn felt that she had failed Pachirisu as a {{pkmn|Trainer}} because of its behavior and temporarily released it. A while later she realized that she made a mistake and went back to get it, only to find that [[Jessie]] already had set her sights on the electric squirrel. However it managed to defeat [[Team Rocket]] and Dawn recaptured it.&lt;br /&gt;
&lt;br /&gt;
Pachirisu seems to be a bit of a con artist. For a moment it appeared to want to join Jessie and left with her. However this was only to get the spray bottle from her that had the formula in it that would release Dawn and the others from Team Rocket&#039;s sticky trap. This also shows that Pachirisu is a lot smarter than it seems.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP065|Sleight of Sand]]&#039;&#039; Pachirisu got stuck inside a {{p|Hippowdon}} that was being pursued by [[Butch]] and [[Cassidy]], and eventually got out.&lt;br /&gt;
&lt;br /&gt;
In [[DP094]], Pachirisu became ill from having too much electricity, but by the end of the episode, it had recovered.&lt;br /&gt;
&lt;br /&gt;
{{Bad Picture|section}} &lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Pachirisu-anime.jpg|Pachirisu getting ready for battle.&lt;br /&gt;
Image:Pachirisu Sweet Kiss.JPG|Dawn&#039;s Pachirisu using &#039;&#039;&#039;Sweet Kiss&#039;&#039;&#039;&lt;br /&gt;
Image:Hikaritopachirisu.jpg|Dawn and Pachirisu&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Moves used==&lt;br /&gt;
* {{m|Quick Attack}}&lt;br /&gt;
* {{m|Spark}}&lt;br /&gt;
* {{m|Sweet Kiss}}&lt;br /&gt;
* {{m|Discharge}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Dawn&#039;s capture of Pachirisu marks the first time a main character has ever caught an {{type2|Electric}} Pokémon, and it is the first Electric-type owned by a main character besides {{AP|Pikachu}}.&lt;br /&gt;
*For [[DP021]], [[Professor Oak&#039;s lecture]] is about Dawn&#039;s Pachirisu.  He writes this [[Pokémon senryū]] about it: パチリスが　おめめさめたよ　パッチリす&lt;br /&gt;
*In the [[dub]] of &#039;&#039;[[DP039|Steamboat Willies!]]&#039;&#039; it is revealed that Pachirisu is the youngest of Dawn&#039;s Pokémon, as well as second youngest of all the Pokémon belonging to {{Ash}} and [[Ash&#039;s friends|company]], second only to {{TP|Brock|Happiny}}, who was just hatched [[DP038|an episode earlier]].&lt;br /&gt;
*Pachirisu is currently Dawn&#039;s only Pokémon whose voice is not changed in the dub. Buizel also kept his Japanese voice, but Dawn no longer owns him. &lt;br /&gt;
*The pattern on Pachirisu&#039;s head indicates it is possibly [[Gender|male]]. However, it was seen wearing a {{wp|cheerleading}} outfit along with Dawn&#039;s {{TP|Dawn|Piplup}} and {{TP|Dawn|Buneary}} in &#039;&#039;[[DP061|Team Shocker!]]&#039;&#039;, indicating it could be female. Because of this, it is difficult to determine Pachirisu&#039;s gender.&lt;br /&gt;
*Pachirisu is the only Pokémon that Dawn owns that is not part of an evolutionary line.&lt;br /&gt;
*Pachirisu seems to be almost a parallel to [[May&#039;s Skitty]]. &lt;br /&gt;
#Both were the third Pokémon obtained by their trainer.&lt;br /&gt;
#Jessie had her heart set on catching them and using them for contest purposes.&lt;br /&gt;
#Both share a similar attitude and habits. These would include chasing their tails, having a lot of energy, and running away from their trainers.&lt;br /&gt;
#Both use their Japanese voice actresses in both dubs.&lt;br /&gt;
*Over the episodes, {{p|Pachirisu}}&#039;s {{m|Discharge}} has gone from shocking everyone (which is what happens in the games), into only affecting an intended target; [[Team Rocket]] for example.&lt;br /&gt;
*Pachirisu&#039;s illness in [[DP094]] is similar to that of [[Ash&#039;s Pikachu]] in &#039;&#039;[[AG001|Get the Show on the Road!]]&#039;&#039;.&lt;br /&gt;
*Based on how difficult Dawn&#039;s Pachirisu is to catch when it feels like running about, its ability may well be {{a|Run Away}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Animespecies|Pachirisu}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://pokeani.com/poke/r_p-hikari3.html Pachirisu&#039;s Profile] on [[Pokeani]] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Dawn&#039;s Pokémon}}&lt;br /&gt;
[[Category:Dawn&#039;s Pokémon|Pachirisu]]&lt;br /&gt;
&lt;br /&gt;
[[de:Lucias Pachirisu]]&lt;br /&gt;
[[fr:Pachirisu d&#039;Aurore]]&lt;br /&gt;
[[ja:ヒカリのパチリス]]&lt;br /&gt;
[[pt:Pachirisu de Dawn]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dawn%27s_Piplup&amp;diff=567334</id>
		<title>Dawn&#039;s Piplup</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dawn%27s_Piplup&amp;diff=567334"/>
		<updated>2008-11-28T16:08:00Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: Torrent is the only ability Piplup is capable of having.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AnimePokémonInfobox|&lt;br /&gt;
trainername=Dawn|&lt;br /&gt;
pokemonname=Piplup|&lt;br /&gt;
jtrainername=ヒカリ|&lt;br /&gt;
jpokemonname=ポッチャマ|&lt;br /&gt;
tmtrainername=Hikari|&lt;br /&gt;
tmpokemonname=Pochama|&lt;br /&gt;
image=[[Image:Dawn&#039;s Piplup.jpg|225px]] |&lt;br /&gt;
caption=Dawn&#039;s Piplup |&lt;br /&gt;
ability={{a|Torrent}}|&lt;br /&gt;
prevonum=393|&lt;br /&gt;
location=[[Sandgem Town]] |&lt;br /&gt;
epnum=DP001|&lt;br /&gt;
epname=Following a Maiden&#039;s Voyage|&lt;br /&gt;
current=[[Party|With Dawn]]|&lt;br /&gt;
enva1=[[Michele Knotz]]|&lt;br /&gt;
java1=[[Etsuko Kozakura]]|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dawn&#039;s Piplup&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ヒカリのポッチャマ&#039;&#039;&#039; &#039;&#039;Hikari&#039;s Pochama&#039;&#039;) is {{an|Dawn}}&#039;s [[starter Pokémon|first]] [[Pokémon]]. She befriended it after saving it from an {{p|Ariados}}&#039;s [[move|attack]], when Piplup and {{p|Chimchar}} had fled from [[Professor Rowan]]&#039;s lab. She also fed Piplup before receiving it from Rowan. It is voiced by 小桜エツ子 &#039;&#039;[[Etsuko Kozakura]]&#039;&#039; in Japanese and [[Michele Knotz]] in English.&lt;br /&gt;
&lt;br /&gt;
Piplup initially would not accept food from Dawn&amp;amp;mdash;as described in the [[Pokédex]], Piplup are very proud and dislike accepting food from people. However, it seems to have a large appetite for [[Pokémon food]] and does not like having any taken away from it. It shows signs of having a short temper, frequently getting into disagreements with other Pokémon and its {{pkmn|Trainer}}.&lt;br /&gt;
&lt;br /&gt;
Despite its prideful and fierce attitude, it was fairly weak at first. It was easily defeated in its first {{pkmn|battle}} by [[Jessie&#039;s Seviper]]. It has grown in strength since then, defeating {{TP|Dawn|Buneary}} for Dawn so she could [[captured Pokémon|capture]] it. However, it still has only decent strength at the moment.&lt;br /&gt;
&lt;br /&gt;
Piplup is Dawn&#039;s main battling partner, used more than any of Dawn&#039;s other Pokémon and has helped Dawn win her first two ribbons in Sinnoh. Piplup seems to be very competitive; it will always try to overcome the odds and impress Dawn and get her fullest attention. It often wants to be the first one to start an event for Dawn.&lt;br /&gt;
&lt;br /&gt;
It has been shown that Dawn and Piplup have a close bond with each other.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP079|Strategy With a Smile!]]&#039;&#039;, Piplup barely edged out [[May&#039;s Glaceon]] by only a half a point to help Dawn win the Wallace Cup Ribbon.&lt;br /&gt;
&lt;br /&gt;
==Moves used==&lt;br /&gt;
[[Image:Piplup-anime.jpg|right|thumb|200px|Piplup using {{m|BubbleBeam}}]]&lt;br /&gt;
* {{m|Bide}}&lt;br /&gt;
* {{m|BubbleBeam}}&lt;br /&gt;
* {{m|Peck}}&lt;br /&gt;
* {{m|Whirlpool}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*For &#039;&#039;[[DP017|Wild in the Streets]]&#039;&#039;, [[Professor Oak&#039;s lecture]] is about Dawn&#039;s Piplup. He writes this [[Pokémon senryū]] about it: ポッチャマが　みずにとびこむ　ぽっちゃんと &#039;&#039;{{tt|Pochama|Piplup}} ga, mizu ni tobikomu, potchanto&#039;&#039;&lt;br /&gt;
*In &#039;&#039;[[DP061|Team Shocker!]]&#039;&#039;, Piplup, {{TP|Dawn|Pachirisu}} and {{TP|Dawn|Buneary}} are cheering for Dawn in cheerleader outfits. This may suggest Pachirisu, Piplup, and Buneary are female. It is also seen in a cheerleader&#039;s outfit again in &#039;&#039;[[DP068|A Triple Fighting Chance]]&#039;&#039; cheering for Ash. However, in &#039;&#039;[[DP062|Tanks for the Memories!]]&#039;&#039;, when Dawn and Ash&#039;s Pokémon are dressed as maids, Piplup, along with [[Ash&#039;s Turtwig]] and Pikachu, were all blushing in embarrassment. This could be hinting that it may be male instead. &lt;br /&gt;
*In [[DP087]], Dawn tried to understand what Piplup was telling her, saying 「僕にまかせろって？」　&#039;&#039;Boku ni makasero tte?&#039;&#039; meaning &#039;&#039;Are you trying to say &amp;quot;Leave it to me&amp;quot;?&#039;&#039;. Dawn uses the Japanese pronoun 僕 &#039;&#039;Boku&#039;&#039; (meaning I, mostly used by males) for Piplup. This may mean Piplup is male. Within the games as well, {{p|Piplup}} have a 7/8 chance of being male. However, [[Anabel]] also uses the pronoun to refer to herself, because while &#039;&#039;Boku&#039;&#039; can be used for males and usually is, it is not unheard of for females to use it.&lt;br /&gt;
*The opening sequence of Pokémon shows Dawn&#039;s Piplup coming out of its [[Poké Ball]] with a trail of stars behind it, this may mean that Dawn will use a star [[seal]] on Piplup&#039;s Poké Ball in a future episode.&lt;br /&gt;
[[Image:Hikaritopochama.jpg|Dawn and her very confident Piplup|thumb|right]]&lt;br /&gt;
*Dawn has been keeping Piplup outside of its ball, instead of inside of it, much like Ash keeps his {{AP|Pikachu}}, though Piplup never expressed distinctly that it did not like being inside of the ball.&lt;br /&gt;
*Due to Piplup&#039;s original name, &#039;&#039;Pochama&#039;&#039;, Dawn&#039;s Piplup often says &#039;&#039;Piplup Pip&#039;&#039; in the English dub, due to the different number of syllables.&lt;br /&gt;
*Piplup is Dawn&#039;s only Pokémon whose species is not based on a real-world mammal.&lt;br /&gt;
*Piplup has battled its two evolutions; a {{TP|Kenny|Prinplup}} in &#039;&#039;[[DP027|Settling a Not-So-Old Score!]]&#039;&#039;, and an {{p|Empoleon}} in &#039;&#039;[[The Rise of Darkrai]]&#039;&#039;.&lt;br /&gt;
* During an interview with former director and storyboard artist of the [[Pokémon anime]], [[Masamitsu Hidaka]], he revealed that Dawn&#039;s Piplup will probably not evolve very soon, referring to its evolutions as &amp;quot;ugly&amp;quot; or not good for contests. However, [[Kenny&#039;s Prinplup]] seems to do fine in contests, but many fans agree that Piplup fits to Dawn&#039;s stereotypically &amp;quot;cute&amp;quot; or &amp;quot;girly&amp;quot; image. It should be noted that this was only stated by Hidaka and no other cast members.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Animespecies|Piplup}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://pokeani.com/poke/r_p-hikari1.html Pochama&#039;s Profile] on [[Pokeani]] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Dawn&#039;s Pokémon}}&lt;br /&gt;
{{Animecharacters}}&lt;br /&gt;
[[Category:Dawn&#039;s Pokémon|Piplup]]&lt;br /&gt;
[[Category:Anime starter Pokémon|Piplup, Dawn&#039;s]]&lt;br /&gt;
&lt;br /&gt;
[[de:Lucias Plinfa]]&lt;br /&gt;
[[fr:Tiplouf d&#039;Aurore]]&lt;br /&gt;
[[ja:ヒカリのポッチャマ]]&lt;br /&gt;
[[pt:Piplup de Dawn]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ash%27s_Gliscor&amp;diff=567330</id>
		<title>Ash&#039;s Gliscor</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ash%27s_Gliscor&amp;diff=567330"/>
		<updated>2008-11-28T16:06:26Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AnimePokémonInfobox|&lt;br /&gt;
trainername=Ash|&lt;br /&gt;
pokemonname=Gliscor|&lt;br /&gt;
jtrainername=サトシ|&lt;br /&gt;
jpokemonname=グライオン|&lt;br /&gt;
tmtrainername=Satoshi|&lt;br /&gt;
tmpokemonname=Glion|&lt;br /&gt;
image=[[Image:Ash&#039;s Gliscor.jpg|245px]]|&lt;br /&gt;
caption=Ash&#039;s Gliscor|&lt;br /&gt;
location=Around [[Route 215]]|&lt;br /&gt;
prevonum=207|&lt;br /&gt;
evo1num=472|&lt;br /&gt;
epnum=DP064|&lt;br /&gt;
epname=Riding the Winds of Change!|&lt;br /&gt;
evolution=1|&lt;br /&gt;
firstevoep=DP085|&lt;br /&gt;
firstevoname=DP085 |&lt;br /&gt;
firststagename=Gligar|&lt;br /&gt;
numeps1=21|&lt;br /&gt;
current=[[Party|With Ash]]|&lt;br /&gt;
enva1=[[Katsuyuki Konishi]]|&lt;br /&gt;
java1=[[Katsuyuki Konishi]]|&lt;br /&gt;
enva2=Has not &amp;lt;br&amp;gt;appeared yet|&lt;br /&gt;
java2=[[Katsuyuki Konishi]]|&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ash&#039;s Gliscor&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;サトシグライオン&#039;&#039;&#039; &#039;&#039;Satoshi&#039;s Glion&#039;&#039;) is the fourth Pokémon [[captured Pokémon|captured]] by [[Ash Ketchum]], and his only fully evolved so far, in the [[Sinnoh]] region. Its voice actor in both English and Japanese is 小西克幸 &#039;&#039;[[Katsuyuki Konishi]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Ash caught Gliscor as a Gligar in &#039;&#039;[[DP064|Riding the Winds of Change!]]&#039;&#039; It, along with many other {{p|Gligar}} and a {{TP|Paul|Gliscor}} had become trapped in a city after being blown there by a violent windstorm. Gliscor&#039;s attempts at using sonar to navigate out of the city were blocked by the tall buildings, and only served to attract more Gligar and the Pokémon soon formed a pack.&lt;br /&gt;
[[Image:Ash&#039;s Gligar 2.jpg|thumb|183px|left|As a Gligar]]&lt;br /&gt;
The pack survived by picking fruit from trees, and stealing food from humans. After Ash and his friends helped the pack, {{p|Gligar}} decided to travel with Ash, allowing him to capture it.&lt;br /&gt;
&lt;br /&gt;
Gligar seems to have a habit of sticking out its tongue and winking when appearing. It also has the tendency to crash land on top of Ash due to its inability to glide properly. It would also cry when scolded by Ash as shown in &#039;&#039;[[DP081|Chim - Charred! ]]&#039;&#039; and [[DP085]]. Not only that, Gligar seems to be a crybaby of sorts, tearing up very often, especially in fear. Additionally, Gligar seems to be extremely eager to win Ash&#039;s attention and approval.&lt;br /&gt;
&lt;br /&gt;
It evolved into a Gliscor in [[DP085]] in order to save Ash from a fall, using the [[Razor Fang]] Ash received from {{Gary}}. It appears to have kept its personality traits even after evolution, as it still cries when scolded by Ash and also winks and sticks its tongue out.&lt;br /&gt;
&lt;br /&gt;
In [[DP100]], Gliscor was used as a sparring partner by [[Paul&#039;s Torterra]] to help illustrate how [[Ash&#039;s Grotle]] could deal with its reduced speed.&lt;br /&gt;
&lt;br /&gt;
In [[DP101]], Gliscor battled Jun&#039;s Roserade and the battle ended in a tie, with both Pokémon knocking each other out at the same time.&lt;br /&gt;
&lt;br /&gt;
Similar to {{AP|Corphish}}, Gliscor mostly functions as the comedic relief on Ash&#039;s team (i.e. crash landing, getting left behind by [[Brock]], bouncing around on its tail, etc.), although {{AP|Staravia}} shares this role at times.&lt;br /&gt;
&lt;br /&gt;
==Moves used==&lt;br /&gt;
[[Image:AshGliscorXScissor.jpg|right|thumb|215px|Ash&#039;s Gliscor using {{m|X-Scissor}}]]&lt;br /&gt;
* {{m|X-Scissor}}&lt;br /&gt;
* {{m|Sand-Attack}}&lt;br /&gt;
* {{m|Steel Wing}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Gliscor is the third {{type2|Flying}} Pokémon Ash has ever owned whose other type wasn&#039;t Normal, the other two being {{AP|Butterfree}} and {{AP|Charizard}}.&lt;br /&gt;
* Ash&#039;s capture of Gligar brought another {{cat|Generation II Pokémon}} to the protagonists in the [[Diamond &amp;amp; Pearl series]], the others being {{TP|Dawn|Aipom}} and {{TP|Brock|Sudowoodo}}. Gligar has since evolved into Gliscor, a {{cat|Generation IV Pokémon}}.&lt;br /&gt;
* Gliscor and [[Dawn&#039;s Swinub]] are the only Pokémon in the party of Ash and his friends that aren&#039;t in the original [[Sinnoh Pokédex]]. [[Jessie]], however, has {{TP|Jessie|Seviper}}, {{TP|Jessie|Wobbuffet}} and {{TP|Jessie|Yanmega}}.&lt;br /&gt;
* Gligar&#039;s means of capture was similar to [[Ash&#039;s Squirtle]], in that it was part of a group of Pokémon of its species causing trouble for a town, joined because it wanted to go with Ash, filled Ash&#039;s [[party]] with six members, and was captured shortly before Ash met up with the region&#039;s third [[Gym Leader]].&lt;br /&gt;
* Gligar appeared on {{rt|215}}, a route where it is possible to catch Gligar via the [[dongle method]] using {{game|Emerald}}.&lt;br /&gt;
* Gligar was the fourth Pokémon caught by Ash to debut with no revealed attacks, after {{AP|Krabby}}, {{AP|Muk}}, and {{AP|Tauros}}. Its battle debut wasn&#039;t until &#039;&#039;[[DP070|The Bells are Singing!]]&#039;&#039;, revealing three attacks at once. It is, however, the only Pokémon of Ash&#039;s Sinnoh team to not debut with any attacks at all.&lt;br /&gt;
* In &#039;&#039;[[DP068|A Triple Fighting Chance!]]&#039;&#039;, [[Professor Oak&#039;s lecture]] is about Ash&#039;s Gligar.&lt;br /&gt;
* Gliscor appears to show behavior that is like [[Ash&#039;s Bayleef]] and {{AP|Aipom}}. This is shown in &#039;&#039;[[DP070|The Bells are Singing!]]&#039;&#039; when Gligar hugs Ash.&lt;br /&gt;
** In &#039;&#039;[[DP075|Our Cup Runneth Over!]]&#039;&#039;, Gligar appeared to be blushing just moments before it tackled Ash to the floor; why it did so is unclear, but may be further evidence that it might be female.&lt;br /&gt;
** Further, in &#039;&#039;[[DP081|Chim - Charred!]]&#039;&#039; Gligar repeatedly goes to Ash for hugs and affection. Gligar listens very intently and contemplatively to Ash&#039;s encouragement, seeming to drink in his every word, and is even startled when the other Pokémon encourage it. This behavior is also calls to mind [[Ash&#039;s Bayleef]] and [[Dawn&#039;s Ambipom|Ash&#039;s Aipom]], both of whom showed interest in Ash and are both female Pokémon.  Also, the three Pokémon have English names which are also similar to their respective Japanese names, and each has evolved once.&lt;br /&gt;
** Yet another parallel between the three Pokémon is that they each evolved to save their trainers from danger; Chikorita evolved into Bayleef to save Ash, Aipom evolved into Ambipom to save Dawn, while Gligar evolved into Gliscor to save Ash.&lt;br /&gt;
** Another interesting relationship to note of is that these three Pokémon have run away from Ash (due to a conflict between them) at various points of time (Bayleef did so in &#039;&#039;[[EP200|Turning Over a New Bayleef]]&#039;&#039;, Aipom did so in &#039;&#039;[[AG182|Aipom and Circumstance]]&#039;&#039;, while Gliscor did so in [[DP085]], when it was still a Gligar), but they patch things up with him pretty quickly, usually strengthening their bond at the end of the episode.&lt;br /&gt;
* [[DP085]], the episode in which Gligar evolved into Gliscor, first aired in Japan on the Thursday of the same week that the dub of &#039;&#039;[[DP064|Riding the Winds of Change]]&#039;&#039;, the episode in which Gligar is captured, first aired in the United States.&lt;br /&gt;
* Gliscor is Ash&#039;s only Pokémon and the third of a main character&#039;s Pokémon to evolve via an item ([[Razor Fang]]). The first one was [[Misty&#039;s Politoed]] ([[King&#039;s Rock]]) and the second was [[Brock&#039;s Ludicolo]] ({{evostone|Water Stone}}). Coincidentally, all these Pokémon evolved with items that belonged to someone else, and the Pokémon belong to the anime&#039;s original three protagonists.&lt;br /&gt;
[[Image:AshridingGliscor.jpg|220px|Gliscor carrying Ash and {{AP|Pikachu}}|thumb|left]]&lt;br /&gt;
* Gliscor is the third Generation IV Pokémon to evolve from a Generation II Pokémon on-screen after [[Dawn&#039;s Ambipom]] and [[Jessie&#039;s Yanmega]], and the fourth Generation II Pokémon to evolve into a Generation IV Pokémon overall, since [[Paul&#039;s Murkrow]] evolved into Honchkrow off-screen between &#039;&#039;[[DP064|Riding the Winds of Change!]]&#039;&#039; and &#039;&#039;[[DP066|Lost Leader Strategy!]]&#039;&#039;.&lt;br /&gt;
* Gliscor now shares a trait with {{AP|Glalie}} as the Pokémon that filled up Ash&#039;s sixth party slot in [[Hoenn]] and Sinnoh, respectively, and evolving soon after.&lt;br /&gt;
* Ash&#039;s Gliscor is smaller than [[Paul&#039;s Gliscor]], a relationship similar to that which [[Ash&#039;s Krabby]] shared with a {{p|Krabby}} that another [[Gary Oak|rival]] of Ash&#039;s caught.&lt;br /&gt;
* Gliscor is the only one of Ash&#039;s {{type2|Flying}} Pokémon to have some difficulties in flying, or in its case, gliding. Unfortunately for Gliscor, it also had difficulty moving on the ground after its evolution, something that was used comically in [[DP094]]. It appears to have overcome this by [[DP100]] by bouncing on its tail.&lt;br /&gt;
*Gliscor is the only one in Ash&#039;s current team who can have more than one ability, which is still currently unknown.&lt;br /&gt;
*Gliscor is the only member of Ash&#039;s [[Sinnoh]] [[team]] who has yet to participate in a Gym Battle.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
*{{Animespeciesevo1|Gligar|Gliscor}}&lt;br /&gt;
*[[Paul&#039;s Gliscor]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://pokeani.com/poke/r_p-satoshi28.html Glion&#039;s Profile] on [[Pokeani]] (Japanese)&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
{{Ash&#039;s Pokémon}}&lt;br /&gt;
[[Category:Ash&#039;s Pokémon|Gligar]]&lt;br /&gt;
&lt;br /&gt;
[[de:Ashs Skorgro]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Scorvol de Sacha]]&lt;br /&gt;
[[ja:サトシのグライオン]]&lt;br /&gt;
[[pt:Gliscor de Ash]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ash%27s_Gliscor&amp;diff=567327</id>
		<title>Ash&#039;s Gliscor</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ash%27s_Gliscor&amp;diff=567327"/>
		<updated>2008-11-28T16:06:09Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AnimePokémonInfobox|&lt;br /&gt;
trainername=Ash|&lt;br /&gt;
pokemonname=Gliscor|&lt;br /&gt;
jtrainername=サトシ|&lt;br /&gt;
jpokemonname=グライオン|&lt;br /&gt;
tmtrainername=Satoshi|&lt;br /&gt;
tmpokemonname=Glion|&lt;br /&gt;
image=[[Image:Ash&#039;s Gliscor.jpg|245px]]|&lt;br /&gt;
caption=Ash&#039;s Gliscor|&lt;br /&gt;
location=Around [[Route 215]]|&lt;br /&gt;
prevonum=207|&lt;br /&gt;
evo1num=472|&lt;br /&gt;
epnum=DP064|&lt;br /&gt;
epname=Riding the Winds of Change!|&lt;br /&gt;
evolution=1|&lt;br /&gt;
firstevoep=DP085|&lt;br /&gt;
firstevoname=DP085 |&lt;br /&gt;
firststagename=Gligar|&lt;br /&gt;
numeps1=21|&lt;br /&gt;
current=[[Party|With Ash]]|&lt;br /&gt;
enva1=[[Katsuyuki Konishi]]|&lt;br /&gt;
java1=[[Katsuyuki Konishi]]|&lt;br /&gt;
enva2=Has not &amp;lt;br&amp;gt;appeared yet|&lt;br /&gt;
java2=[[Katsuyuki Konishi]]|&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ash&#039;s Gliscor&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;サトシグライオン&#039;&#039;&#039; &#039;&#039;Satoshi&#039;s Glion&#039;&#039;) is the fourth Pokémon [[captured Pokémon|captured]] by [[Ash Ketchum]], and his only fully evolved so far, in the [[Sinnoh]] region. Its voice actor in both English and Japanese is 小西克幸 &#039;&#039;[[Katsuyuki Konishi]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Ash caught Gliscor as a Gligar in &#039;&#039;[[DP064|Riding the Winds of Change!]]&#039;&#039; It, along with many other {{p|Gligar}} and a {{TP|Paul|Gliscor}} had become trapped in a city after being blown there by a violent windstorm. Gliscor&#039;s attempts at using sonar to navigate out of the city were blocked by the tall buildings, and only served to attract more Gligar and the Pokémon soon formed a pack.&lt;br /&gt;
[[Image:Ash&#039;s Gligar 2.jpg|thumb|183px|left|As a Gligar]]&lt;br /&gt;
The pack survived by picking fruit from trees, and stealing food from humans. After Ash and his friends helped the pack, {{p|Gligar}} decided to travel with Ash, allowing him to capture it.&lt;br /&gt;
&lt;br /&gt;
Gligar seems to have a habit of sticking out its tongue and winking when appearing. It also has the tendency to crash land on top of Ash due to its inability to glide properly. It would also cry when scolded by Ash as shown in &#039;&#039;[[DP081|Chim - Charred! ]]&#039;&#039; and [[DP085]]. Not only that, Gligar seems to be a crybaby of sorts, tearing up very often, especially in fear. Additionally, Gligar seems to be extremely eager to win Ash&#039;s attention and approval.&lt;br /&gt;
&lt;br /&gt;
It evolved into a Gliscor in [[DP085]] in order to save Ash from a fall, using the [[Razor Fang]] Ash received from {{Gary}}. It appears to have kept its personality traits even after evolution, as it still cries when scolded by Ash and also winks and sticks its tongue out.&lt;br /&gt;
&lt;br /&gt;
In [[DP100]], Gliscor was used as a sparring partner by [[Paul&#039;s Torterra]] to help illustrate how [[Ash&#039;s Grotle]] could deal with its reduced speed.&lt;br /&gt;
&lt;br /&gt;
In [[DP101]], Gliscor battled Jun&#039;s Roserade and the battle ended in a tie, with both Pokémon knocking each other out at the same time.&lt;br /&gt;
&lt;br /&gt;
Similar to {{AP|Corphish}}, Gliscor mostly functions as the comedic relief on Ash&#039;s team (i.e. crash landing, getting left behind by [[Brock]], bouncing around on its tail, etc.), although {{AP|Staravia}} shares this role at times.&lt;br /&gt;
&lt;br /&gt;
==Moves used==&lt;br /&gt;
[[Image:AshGliscorXScissor.jpg|right|thumb|215px|Ash&#039;s Gliscor using {{m|X-Scissor}}]]&lt;br /&gt;
* {{m|X-Scissor}}&lt;br /&gt;
* {{m|Sand-Attack}}&lt;br /&gt;
* {{m|Steel Wing}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Gliscor is the third {{type2|Flying}} Pokémon Ash has ever owned whose other type wasn&#039;t Normal, the other two being {{AP|Butterfree}} and {{AP|Charizard}}.&lt;br /&gt;
* Ash&#039;s capture of Gligar brought another {{cat|Generation II Pokémon}} to the protagonists in the [[Diamond &amp;amp; Pearl series]], the others being {{TP|Dawn|Aipom}} and {{TP|Brock|Sudowoodo}}. Gligar has since evolved into Gliscor, a {{cat|Generation IV Pokémon}}.&lt;br /&gt;
* Gliscor and [[Dawn&#039;s Swinub]] are the only Pokémon in the party of Ash and his friends that aren&#039;t in the original [[Sinnoh Pokédex]]. [[Jessie]], however, has {{TP|Jessie|Seviper}}, {{TP|Jessie|Wobbuffet}} and {{TP|Jessie|Yanmega}}.&lt;br /&gt;
* Gligar&#039;s means of capture was similar to [[Ash&#039;s Squirtle]], in that it was part of a group of Pokémon of its species causing trouble for a town, joined because it wanted to go with Ash, filled Ash&#039;s [[party]] with six members, and was captured shortly before Ash met up with the region&#039;s third [[Gym Leader]].&lt;br /&gt;
* Gligar appeared on {{rt|215}}, a route where it is possible to catch Gligar via the [[dongle method]] using {{game|Emerald}}.&lt;br /&gt;
* Gligar was the fourth Pokémon caught by Ash to debut with no revealed attacks, after {{AP|Krabby}}, {{AP|Muk}}, and {{AP|Tauros}}. Its battle debut wasn&#039;t until &#039;&#039;[[DP070|The Bells are Singing!]]&#039;&#039;, revealing three attacks at once. It is, however, the only Pokémon of Ash&#039;s Sinnoh team to not debut with any attacks at all.&lt;br /&gt;
* In &#039;&#039;[[DP068|A Triple Fighting Chance!]]&#039;&#039;, [[Professor Oak&#039;s lecture]] is about Ash&#039;s Gligar.&lt;br /&gt;
* Gliscor appears to show behavior that is like [[Ash&#039;s Bayleef]] and {{AP|Aipom}}. This is shown in &#039;&#039;[[DP070|The Bells are Singing!]]&#039;&#039; when Gligar hugs Ash.&lt;br /&gt;
** In &#039;&#039;[[DP075|Our Cup Runneth Over!]]&#039;&#039;, Gligar appeared to be blushing just moments before it tackled Ash to the floor; why it did so is unclear, but may be further evidence that it might be female.&lt;br /&gt;
** Further, in &#039;&#039;[[DP081|Chim - Charred!]]&#039;&#039; Gligar repeatedly goes to Ash for hugs and affection. Gligar listens very intently and contemplatively to Ash&#039;s encouragement, seeming to drink in his every word, and is even startled when the other Pokémon encourage it. This behavior is also calls to mind [[Ash&#039;s Bayleef]] and [[Dawn&#039;s Ambipom|Ash&#039;s Aipom]], both of whom showed interest in Ash and are both female Pokémon.  Also, the three Pokémon have English names which are also similar to their respective Japanese names, and each has evolved once.&lt;br /&gt;
** Yet another parallel between the three Pokémon is that they each evolved to save their trainers from danger; Chikorita evolved into Bayleef to save Ash, Aipom evolved into Ambipom to save Dawn, while Gligar evolved into Gliscor to save Ash.&lt;br /&gt;
** Another interesting relationship to note of is that these three Pokémon have run away from Ash (due to a conflict between them) at various points of time (Bayleef did so in &#039;&#039;[[EP200|Turning Over a New Bayleef]]&#039;&#039;, Aipom did so in &#039;&#039;[[AG182|Aipom and Circumstance]]&#039;&#039;, while Gliscor did so in [[DP085]], when it was still a Gligar), but they patch things up with him pretty quickly, usually strengthening their bond at the end of the episode.&lt;br /&gt;
* [[DP085]], the episode in which Gligar evolved into Gliscor, first aired in Japan on the Thursday of the same week that the dub of &#039;&#039;[[DP064|Riding the Winds of Change]]&#039;&#039;, the episode in which Gligar is captured, first aired in the United States.&lt;br /&gt;
* Gliscor is Ash&#039;s only Pokémon and the third of a main character&#039;s Pokémon to evolve via an item ([[Razor Fang]]). The first one was [[Misty&#039;s Politoed]] ([[King&#039;s Rock]]) and the second was [[Brock&#039;s Ludicolo]] ({{evostone|Water Stone}}). Coincidentally, all these Pokémon evolved with items that belonged to someone else, and the Pokémon belong to the anime&#039;s original three protagonists.&lt;br /&gt;
[[Image:AshridingGliscor.jpg|220px|Gliscor carrying Ash and {{AP|Pikachu}}|thumb|left]]&lt;br /&gt;
* Gliscor is the third Generation IV Pokémon to evolve from a Generation II Pokémon on-screen after [[Dawn&#039;s Ambipom]] and [[Jessie&#039;s Yanmega]], and the fourth Generation II Pokémon to evolve into a Generation IV Pokémon overall, since [[Paul&#039;s Murkrow]] evolved into Honchkrow off-screen between &#039;&#039;[[DP064|Riding the Winds of Change!]]&#039;&#039; and &#039;&#039;[[DP066|Lost Leader Strategy!]]&#039;&#039;.&lt;br /&gt;
* Gliscor now shares a trait with {{AP|Glalie}} as the Pokémon that filled up Ash&#039;s sixth party slot in [[Hoenn]] and Sinnoh, respectively, and evolving soon after.&lt;br /&gt;
* Ash&#039;s Gliscor is smaller than [[Paul&#039;s Gliscor]], a relationship similar to that which [[Ash&#039;s Krabby]] shared with a {{p|Krabby}} that another [[Gary Oak|rival]] of Ash&#039;s caught.&lt;br /&gt;
* Gliscor is the only one of Ash&#039;s {{type2|Flying}} Pokémon to have some difficulties in flying, or in its case, gliding. Unfortunately for Gliscor, it also had difficulty moving on the ground after its evolution, something that was used comically in [[DP094]]. It appears to have overcome this by [[DP100]] by bouncing on its tail.&lt;br /&gt;
*Gliscor is the only one in Ash&#039;s current team who can have more than one ability, which is still currently unknown..&lt;br /&gt;
*Gliscor is the only member of Ash&#039;s [[Sinnoh]] [[team]] who has yet to participate in a Gym Battle.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
*{{Animespeciesevo1|Gligar|Gliscor}}&lt;br /&gt;
*[[Paul&#039;s Gliscor]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://pokeani.com/poke/r_p-satoshi28.html Glion&#039;s Profile] on [[Pokeani]] (Japanese)&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
{{Ash&#039;s Pokémon}}&lt;br /&gt;
[[Category:Ash&#039;s Pokémon|Gligar]]&lt;br /&gt;
&lt;br /&gt;
[[de:Ashs Skorgro]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Scorvol de Sacha]]&lt;br /&gt;
[[ja:サトシのグライオン]]&lt;br /&gt;
[[pt:Gliscor de Ash]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ash%27s_Staraptor&amp;diff=567324</id>
		<title>Ash&#039;s Staraptor</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ash%27s_Staraptor&amp;diff=567324"/>
		<updated>2008-11-28T16:04:44Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: Staravia can only have Intimidate as its ability, so Ash&amp;#039;s must have that&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AnimePokémonInfobox|&lt;br /&gt;
trainername=Ash|&lt;br /&gt;
pokemonname=Staravia|&lt;br /&gt;
jtrainername=サトシ|&lt;br /&gt;
jpokemonname=ムクバード|&lt;br /&gt;
tmtrainername=Satoshi|&lt;br /&gt;
tmpokemonname=Mukubird|&lt;br /&gt;
image=[[Image:Staravia DP094.jpg|240px]] |&lt;br /&gt;
caption=Ash&#039;s Staravia |&lt;br /&gt;
location=[[Route 202]] |&lt;br /&gt;
ability={{a|Intimidate}} |&lt;br /&gt;
evolution=1|&lt;br /&gt;
numeps1=12|&lt;br /&gt;
firststagename=Starly|&lt;br /&gt;
epnum=DP002|&lt;br /&gt;
epname=Two Degrees of Separation! |&lt;br /&gt;
firstevoep=DP013|&lt;br /&gt;
firstevoname=A Staravia is Born|&lt;br /&gt;
prevonum=396|&lt;br /&gt;
evo1num=397|&lt;br /&gt;
current=[[Party|With Ash]]|&lt;br /&gt;
enva1=[[Michele Knotz]]|&lt;br /&gt;
enva2=[[Sarah Natochenny]]|&lt;br /&gt;
java1=[[Kiyotaka Furushima]]|&lt;br /&gt;
java2=[[Kiyotaka Furushima]]|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ash&#039;s Staravia&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;サトシのムクバード&#039;&#039;&#039; &#039;&#039;Satoshi&#039;s Mukubird&#039;&#039;)  is the first [[Pokémon]] that [[Ash Ketchum]] [[captured Pokémon|caught]] in the [[Sinnoh]] region. It is voiced by 古島清孝 &#039;&#039;[[Kiyotaka Furushima]]&#039;&#039; in Japanese and by [[Sarah Natochenny]] in English. As a Starly, it was voiced by [[Michele Knotz]] in English.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[Image:Ash Starly.jpg|As a Starly|200px|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
Ash caught it as a {{p|Starly}} in &#039;&#039;[[DP002|Two Degrees of Separation]]&#039;&#039; while searching for {{AP|Pikachu}}, who was missing due to the antics of [[Team Rocket]]. {{AP|Aipom}} was swinging through the trees and accidentally bumped into Starly, so the two Pokémon battled. Weakened by Aipom, Starly was captured and immediately used in the search for Pikachu.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP003|When Pokémon Worlds Collide]]&#039;&#039;, Starly battled another Starly belonging to [[Paul]] and lost. &lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP013|A Staravia is Born]]&#039;&#039;, Starly evolved into a {{p|Staravia}} during a battle with [[Team Rocket]]. Evolving has allowed it to grow much stronger and become very useful in searches.&lt;br /&gt;
&lt;br /&gt;
Staravia was the only of Ash&#039;s Pokémon who didn&#039;t participate in Ash&#039;s first Sinnoh [[Gym]] battle, however, Staravia helped out in Ash&#039;s second Sinnoh Gym battle, defeating [[Gardenia]]&#039;s {{p|Cherubi}}. After seeing [[Reggie]]&#039;s {{p|Staraptor}} use the powerful {{m|Brave Bird}} attack, Ash was inspired to teach it to Staravia. In the third Sinnoh Gym Battle, Staravia defeated [[Maylene]]&#039;s {{p|Machoke}} and {{p|Meditite}}, as well as successfully mastering Brave Bird. &lt;br /&gt;
&lt;br /&gt;
Unlike {{AP|Pidgeot}} or {{AP|Noctowl}}, Staravia is closer in use to {{AP|Swellow}} in that, while Pidgeot was mainly used for scouting purposes, Staravia is often used in battles and is one of Ash&#039;s most reliable team members.&lt;br /&gt;
&lt;br /&gt;
==Moves used==&lt;br /&gt;
[[Image:Staravia AerialAce.jpg|200px|Using {{m|Wing Attack}} against [[Gardenia&#039;s Turtwig]]|thumb|left]]&lt;br /&gt;
* {{m|Wing Attack}}&lt;br /&gt;
* {{m|Quick Attack}}&lt;br /&gt;
* {{m|Aerial Ace}}&lt;br /&gt;
* {{m|Whirlwind}}&lt;br /&gt;
* {{m|Gust}}{{tt|*|Dub only}}&lt;br /&gt;
* {{m|Brave Bird}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Despite the fact Ash&#039;s Staravia and other members of his evolution family know {{m|Gust}}, it is impossible for {{p|Starly}}, {{p|Staravia}}, or {{p|Staraptor}} to learn it in the games. This error was also present in the Japanese version. The dub changed it to {{m|Whirlwind}} in Starly&#039;s initial appearance, but left it as Gust until &#039;&#039;[[DP038|One Big Happiny Family]]&#039;&#039;, when it was dubbed as Whirlwind again, and has been since.&lt;br /&gt;
*For &#039;&#039;[[DP015|Shapes of Things to Come]]&#039;&#039;, [[Professor Oak&#039;s lecture]] is about Ash&#039;s Staravia.  He writes this [[Pokémon senryū]] about it: ムックルが　ムクムクしんか　ムクバード &#039;&#039;{{tt|Mukkuru|Starly}} mukumuku-evolved; {{tt|Mukubird|Staravia}}&#039;&#039;&lt;br /&gt;
*Judging by the pattern on Staravia&#039;s head, it can be assumed that this Pokémon is male. However, the pattern does change shape occasionally in some scenes, therefore it cannot be properly determined.&lt;br /&gt;
**However, in [[DP103]] it falls in love with a Staravia robot that appeared to be female, hinting that Staravia could be male. It is noteworthy that Staravia&#039;s &amp;quot;dot&amp;quot; is noticably larger than that of the robot&#039;s.&lt;br /&gt;
*Staravia was the 40th Pokémon species Ash has owned, counting {{AP|Larvitar}}, {{AP|Haunter}}, and {{AP|Raticate}}.&lt;br /&gt;
*Staravia is the only Pokémon Ash has on hand that he caught in a valid location; {{AP|Chimchar}} and {{AP|Turtwig}} are unavailable in normal gameplay unless chosen as a starter, Ash didn&#039;t even capture {{AP|Buizel}}, and {{AP|Gligar}} doesn&#039;t appear on the route Ash captured it unless the [[dongle method]] is used.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{animespeciesevo1|Starly|Staravia}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://pokeani.com/poke/r_p-satoshi25.html#b Mukubird&#039;s Profile] on [[Pokeani]] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Ash&#039;s Pokémon}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ash&#039;s Pokémon|Staravia]]&lt;br /&gt;
[[de:Ashs Staravia]]&lt;br /&gt;
[[ja:サトシのムクバード]]&lt;br /&gt;
[[pt:Staravia de Ash]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ash%27s_Torterra&amp;diff=567321</id>
		<title>Ash&#039;s Torterra</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ash%27s_Torterra&amp;diff=567321"/>
		<updated>2008-11-28T16:02:30Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: changed listed ability, since Grotle can only have one ability, it has to be Overgrow&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AnimePokémonInfobox|&lt;br /&gt;
trainername=Ash|&lt;br /&gt;
pokemonname=Grotle|&lt;br /&gt;
jtrainername=サトシ|&lt;br /&gt;
jpokemonname=ハヤシガメ|&lt;br /&gt;
tmtrainername=Satoshi|&lt;br /&gt;
tmpokemonname=Hayashigame|&lt;br /&gt;
image=[[Image:Ash&#039;s Grotle1.JPG|240px]] |&lt;br /&gt;
caption=Ash and Grotle |&lt;br /&gt;
ability={{a|Overgrow}} |&lt;br /&gt;
location=[[Route 202]] |&lt;br /&gt;
evolution=1|&lt;br /&gt;
numeps1=95|&lt;br /&gt;
prevonum=387|&lt;br /&gt;
evo1num=388|&lt;br /&gt;
epnum=DP005|&lt;br /&gt;
epname=Gettin&#039; Twiggy With It|&lt;br /&gt;
evolution=1|&lt;br /&gt;
firstevoep=DP100 |&lt;br /&gt;
firstevoname=DP100 |&lt;br /&gt;
firststagename=Turtwig|&lt;br /&gt;
current=[[Party|With Ash]]|&lt;br /&gt;
enva1=[[Jimmy Zoppi|Billy Beach]]|&lt;br /&gt;
java1=[[Shin&#039;ichirō Miki]]&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ash&#039;s Grotle&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;サトシのハヤシガメ&#039;&#039;&#039; &#039;&#039;Satoshi&#039;s Hayashigame&#039;&#039;)  was the second [[Pokémon]] that [[Ash Ketchum]] [[captured Pokémon|captured]] in the [[Sinnoh]] region. Its Japanese voice actor is 三木眞一郎 &#039;&#039;[[Shin&#039;ichirō Miki]]&#039;&#039;, and its English voice actor is [[Jimmy Zoppi|Billy Beach]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Ash caught Grotle as a Turtwig in &#039;&#039;[[DP005|Gettin&#039; Twiggy With It]]&#039;&#039;. It had been living in the forest near [[Clara]]&#039;s home, and it broke up fights among wild Pokémon in the area. After [[Team Rocket]] stole [[Ash&#039;s Pikachu]], their balloon crashed, and Turtwig defended Pikachu against them. When Ash and his friends appeared, Turtwig assumed they were trying to wrongfully steal Pikachu, too, so it attacked them and ran off with an exhausted Pikachu in tow. The next time they confronted Turtwig, the misunderstanding was explained, and Turtwig apologetically befriended Ash. At the end of the episode, Ash and his friends began to leave, and the old woman encouraged Turtwig to go with Ash, so it ran to challenge him. Turtwig and Pikachu battled, and Ash caught Turtwig.&lt;br /&gt;
&lt;br /&gt;
Turtwig is a brave yet kind Pokémon that has high confidence for its small size. It apparently has a strong jaw, as it is often seen latching itself onto people and Pokémon&#039;s heads, tails, hats, and appendages to attack or show affection. It has done this to {{Ash}} as well. It has also been shown to be incredibly fast. In this way its behavior somewhat resembles that of [[James&#039;s Victreebel]], {{TP|James|Carnivine}}, and {{TP|James|Cacnea}}. Turtwig has also shown to be quite strong, such as the time when it used Bite on [[Roark&#039;s Rampardos|Roark&#039;s Rampardos&#039;s]] tail, and threw it into a rock, after which Brock said &amp;quot;Big things come in small packages!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP006|Different Strokes for Different Blokes]]&#039;&#039;, Turtwig battled [[Ash&#039;s Chimchar|Paul&#039;s Chimchar]] and lost. Although it held its own in battle, it appeared to hesitate upon receiving Ash&#039;s command to dodge attacks.&lt;br /&gt;
&lt;br /&gt;
Turtwig has taken part in three of Ash&#039;s [[Gym]] battles. It defeated [[Roark]]&#039;s {{p|Cranidos}} in their first battle, and in the rematch, defeated the newly evolved {{TP|Roark|Rampardos}}. This victory gave Ash his first badge.  It also battled against [[Gardenia]]&#039;s Turtwig during his second gym battle. Although Gardenia&#039;s Pokémon had defeated Ash&#039;s during a battle in the [[Eterna Forest]], he gained the upper hand and defeated the {{type2|Grass}}.  After learning {{m|Energy Ball}} from {{si|Kenny}}&#039;s {{p|Breloom}}, Turtwig didn&#039;t battle again until the Pastoria Gym battle in &#039;&#039;[[DP083| A Crasher Course in Power]]&#039;&#039;, where it battled [[Crasher Wake]]&#039;s {{p|Quagsire}} but it was called back before being defeated.&lt;br /&gt;
&lt;br /&gt;
Like many of Ash&#039;s Pokémon, Turtwig&#039;s battle style was based on its speed, a factor that Ash focussed on even more after seeing Gardenia&#039;s Turtwig in action.  However, in [[DP100]] Turtwig evolved into {{p|Grotle}} during a battle against [[Paul&#039;s Honchkrow]].  It quickly became apparent that, due to its new body being larger, Grotle&#039;s speed had diminished, and Grotle fumbled and fell down a lot in the battle. This was initially upsetting but [[Paul&#039;s Torterra]] provided some unexpected help by showing Grotle that it could rely on defense instead.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Satoshitonaetle.jpg|As the very affectionate Turtwig, pictured in artwork with Ash&lt;br /&gt;
Image:Ash&#039;s Grotle as a Turtwig.jpg|As a Turtwig&lt;br /&gt;
Image:Ash&#039;s Turtwig using Energy Ball.jpg|Using &#039;&#039;&#039;Energy Ball&#039;&#039;&#039; as a Turtwig&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Moves used==&lt;br /&gt;
* &#039;&#039;{{m|Bite}}&#039;&#039;&lt;br /&gt;
* &#039;&#039;{{m|Razor Leaf}}&#039;&#039;&lt;br /&gt;
* {{m|Synthesis}}&lt;br /&gt;
* {{m|Tackle}}&lt;br /&gt;
* &#039;&#039;{{m|Energy Ball}}&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Moves that have been used most recently are italicized.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* For [[DP016]], [[Professor Oak&#039;s lecture]] is about Ash&#039;s Turtwig.  He writes this [[Pokémon senryū]] about it: ナエトルは　あたまにはっぱ　はえとるぞ &#039;&#039;Naetoru wa / Atama ni happa / Haetoru zo&#039;&#039; &amp;quot;Naetle / The leaf on its head / Is growing.&amp;quot;&lt;br /&gt;
* Its ability to break up fights between other Pokémon mirrors that of [[Ash&#039;s Bulbasaur]], Ash&#039;s first {{type2|Grass}} [[starter Pokémon]]. Also, the episodes that Bulbasaur and Turtwig were caught in are very similar.&lt;br /&gt;
* Some of Grotle&#039;s other actions as a Turtwig mirror those of [[James&#039;s Carnivine]], {{TP|James|Cacnea}}, and {{TP|James|Victreebel}}, who attack their trainer out of affection.  Coincidentally, they are all {{type2|Grass}} Pokémon.&lt;br /&gt;
* This is {{Ash}}&#039;s third turtle/tortoise-based Pokémon, the others being {{AP|Squirtle}} and {{AP|Torkoal}}.  Perhaps incidentally, the three make up the three [[starter Pokémon]] [[types]], though Torkoal is not a starter.  &lt;br /&gt;
* In &#039;&#039;[[DP062|Tanks for the Memories!]]&#039;&#039;, Turtwig is embarrassed to be in a maid outfit, much like Ash, Pikachu, and Dawn&#039;s Piplup are. This may indicate that it, Pikachu, and Piplup are male.&lt;br /&gt;
* After evolving, Grotle had problems with its new, heavier form. While a {{p|Turtwig}}&#039;s {{stat|Speed}} is higher relative to its other stats than a {{p|Grotle}}&#039;s is, Grotle&#039;s [[base stats|base]] Speed is actually five points &#039;&#039;higher&#039;&#039; than Turtwig&#039;s.&lt;br /&gt;
* Grotle took exactly as many episodes to evolve from Turtwig as [[Ash&#039;s Sceptile]] did from its {{p|Grovyle}} stage.&lt;br /&gt;
* Grotle is Ash&#039;s only Pokémon to have fought [[Paul]] more [[DP006|than]] [[DP100|once]] and each time was a one-on-one battle. Both times, it lost to a Pokémon with a [[Ash&#039;s Chimchar|type]] [[Paul&#039;s Honchkrow|advantage]] to {{type2|Grass}}s.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{animespeciesevo1|Turtwig|Grotle}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://pokeani.com/poke/r_p-satoshi24.html Hayashigame&#039;s Profile] on [[Pokeani]] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Ash&#039;s Pokémon}}&lt;br /&gt;
[[Category:Ash&#039;s Pokémon|Grotle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Ashs Chelcarain]]&lt;br /&gt;
&lt;br /&gt;
[[ja:サトシのハヤシガメ]]&lt;br /&gt;
[[pt:Turtwig de Ash]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Recoil&amp;diff=567316</id>
		<title>Recoil</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Recoil&amp;diff=567316"/>
		<updated>2008-11-28T15:58:00Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: removed commas from around &amp;quot;Reckless&amp;quot; since grammatically speaking, they were unneeded. Also, include mention of the ability Rock Head&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Recoil&#039;&#039;&#039; is damage a [[Pokémon]] can receive upon using a [[move]]. The most common source of recoil damage is from moves, however some [[item]]s also cause recoil damage.&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Jump Kick}} and {{m|Hi Jump Kick}} have recoil known as &#039;&#039;&#039;Crash Damage&#039;&#039;&#039;. The recoil on these moves is only dealt if the move misses, rather than upon inflicting damage to an opposing Pokémon.&lt;br /&gt;
&lt;br /&gt;
The ability {{a|Reckless}} affects the power and recoil of these moves.&lt;br /&gt;
&lt;br /&gt;
The ability {{a|Rock Head}} prevents recoil damage, except from {{m|Struggle}} and held items.&lt;br /&gt;
&lt;br /&gt;
==Items with recoil==&lt;br /&gt;
These items harm the Pokémon holding it.&lt;br /&gt;
* [[In-battle_effect_item|Flame Orb]] (Burns the holder)&lt;br /&gt;
* [[In-battle_effect_item|Life Orb]] (10% damage when using a damaging move)&lt;br /&gt;
* [[In-battle_effect_item|Sticky Barb]] (10% damage at the end of each turn)&lt;br /&gt;
* [[In-battle_effect_item|Toxic Orb]] (Poisons the holder)&lt;br /&gt;
&lt;br /&gt;
==Moves with recoil damage==&lt;br /&gt;
{| {{bluetable2|r sortable}} width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;c&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: left;&amp;quot; | Name&lt;br /&gt;
! [[Type]]&lt;br /&gt;
! Category&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! width=&amp;quot;50%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Volt Tackle}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Electric}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User receives 1/3 of damage dealt as recoil damage.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Wood Hammer}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Grass}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User receives 1/4 of damage dealt as recoil damage.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Struggle}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Normal}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User always loses 1/4 HP as recoil damage; hits Ghosts.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Submission}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Fighting}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 80%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User receives 1/4 of damage dealt as recoil damage.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Take Down}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Normal}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| 90&lt;br /&gt;
| 85%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User receives 1/4 of damage dealt as recoil damage.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Brave Bird}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Flying}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User receives 1/4 of damage dealt as recoil damage.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Double-Edge}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Normal}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User receives 1/4 of damage dealt as recoil damage.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Flare Blitz}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Fire}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| 120&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User receives 1/3 of damage dealt as recoil damage; 10% chance of burning the target.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Head Smash}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Rock}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| 150&lt;br /&gt;
| 80%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User receives 1/2 of damage dealt as recoil damage.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Jump Kick}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Fighting}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| 85&lt;br /&gt;
| 95%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the move misses, the user receives 1/8 of damage that should have been dealt as recoil damage.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Hi Jump Kick}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Fighting}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{ic|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 90%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the move misses, the user receives 1/8 of damage that should have been dealt as recoil damage.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
[[Category: Game mechanics]]&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Explosion_(move)&amp;diff=567286</id>
		<title>Talk:Explosion (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Explosion_(move)&amp;diff=567286"/>
		<updated>2008-11-28T15:47:26Z</updated>

		<summary type="html">&lt;p&gt;Wikifixer: made the discussion more readable with a couple line breaks and bullets&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Should we add the fact that only two Pokémon can get STAB from this move - Lickilicky and Smeargle? (I think so, anyway.) {{ani|281}}[[User:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FF69B4;&amp;quot;&amp;gt;i&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F6ADC6;&amp;quot;&amp;gt;n&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFC0CB;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User:TinaTheKirlia/Sandbox|&amp;lt;span style=&amp;quot;color:#FFC0CB;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;]][[User:TinaTheKirlia/Favorites|&amp;lt;span style=&amp;quot;color:#F6ADC6;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]][[User talk:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#FF69B4;&amp;quot;&amp;gt;♫&amp;lt;/span&amp;gt;]]&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://freewebs.com/thepixelcafe &amp;lt;span style=&amp;quot;color:#FF7BBD;&amp;quot;&amp;gt;δ&amp;lt;/span&amp;gt;]&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;{{MS|281s}} 03:17, 28 November 2007 (UTC)&lt;br /&gt;
*So you&#039;re implying that due to [[STAB]], Explosion will do 1000 damage, right? [[User:Ht14|ht14]][[User:ht14|ht14]] 22:25, April 11, 2008 (GMT)&lt;br /&gt;
**No, the [[STAB]] would make it 750, not 1000, as the [[STAB]] multiplier is 1.5x not 2x.--[[User:Wikifixer|Wikifixer]] 15:45, 28 November 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>Wikifixer</name></author>
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