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		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dark_(type)&amp;diff=1799206</id>
		<title>Dark (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dark_(type)&amp;diff=1799206"/>
		<updated>2012-11-17T22:53:29Z</updated>

		<summary type="html">&lt;p&gt;ViWaHe: /* In other languages */ &amp;gt; In Finnish the correct name for the &amp;quot;dark&amp;quot;-type is &amp;quot;pimeä&amp;quot; not &amp;quot;pimeys&amp;quot; which is basically the same word, but to be used in a different contextual situation. (suom. Kyseisen tyypin suomenkielinen nimi on pimeä, ei pimeys(!))&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;If you were looking for the moves known as Dark moves in Japanese, see [[Shadow move]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
{{types}}&lt;br /&gt;
The &#039;&#039;&#039;Dark type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;あくタイプ&#039;&#039;&#039; &#039;&#039;Evil type&#039;&#039;) is one of the seventeen [[type]]s. Notable Trainers that specialize in Dark-type Pokémon are [[Karen]] of the [[Indigo Plateau|Johto]] [[Elite Four]], [[Sidney]] of the [[Hoenn]] Elite Four, and [[Grimsley]] of the [[Unova]] Elite Four. Notably, the Dark-type is the only type that has never had a [[Gym|Pokémon Gym]] specialize in it. Prior to Generation IV, where moves are designated [[Physical move|physical]] or [[Special move|special]] based on the move itself rather than its type, all Dark-type moves were special. Dark-type Pokémon were added in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=dark|&lt;br /&gt;
HP=67.05 |&lt;br /&gt;
Attack=89.64 |&lt;br /&gt;
Defense=65.72 |&lt;br /&gt;
SpAtk=70.69 |&lt;br /&gt;
SpDef=63.62 |&lt;br /&gt;
Speed=73.95 |&lt;br /&gt;
Total=430.67 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=dark|&lt;br /&gt;
HP=76.61 |&lt;br /&gt;
Attack=101.91 |&lt;br /&gt;
Defense=78.35 |&lt;br /&gt;
SpAtk=83.52 |&lt;br /&gt;
SpDef=75.26 |&lt;br /&gt;
Speed=80.22 |&lt;br /&gt;
Total=495.87 }}&lt;br /&gt;
&amp;lt;!--out of 16--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Dark&lt;br /&gt;
|weakto1=Bug&lt;br /&gt;
|weakto2=Fighting&lt;br /&gt;
|resist1=Dark&lt;br /&gt;
|resist2=Ghost&lt;br /&gt;
|unaffected1=Psychic&lt;br /&gt;
|weaken1=Ghost&lt;br /&gt;
|weaken2=Psychic&lt;br /&gt;
|resisted1=Dark&lt;br /&gt;
|resisted2=Fighting&lt;br /&gt;
|resisted3=Steel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Defense===&lt;br /&gt;
Dark-type Pokémon are notable for the fact that they don&#039;t have any strong stat trends other than Attack (which is in and of itself modified by a few powerful outliers and slightly ironic as Dark was a special type, not a physical type), but usually have relatively poor defenses, with the exception of {{p|Umbreon}}, {{p|Spiritomb}}, {{p|Bisharp}}, {{p|Drapion}}, {{p|Scrafty}}, {{p|Mandibuzz}} and {{p|Tyranitar}}. On the plus side, Dark-types have an immunity to {{type|Psychic}} moves. Additionally, Pokémon that are both Dark-type and {{type|Ghost}} have no weaknesses to any moves of any type (excluding {{type|Fighting}} moves used under immunity-negating conditions such as {{DL|In-battle effect item|Ring Target}} or {{a|Scrappy}}), as the resistances of the Dark-type cover the weaknesses of Ghost, and vice-versa. Meanwhile, if a Pokémon with the types Psychic and Dark were to exist, then it would have no resistances while having a double weakness to Bug-type and an immunity to Psychic (It would also be the only Pokémon with Bug as a sole weakness).&lt;br /&gt;
&lt;br /&gt;
===Offense===&lt;br /&gt;
Dark-type moves, when combating Psychic types, are especially useful due to their secondary effects; {{m|Crunch}} lowers Defense (an already low stat among Psychic-types), {{m|Bite}} causes {{Status|flinch}}ing, {{m|Faint Attack}} never misses, {{m|Night Slash}} has a high {{DL|Damage modification|critical hit}} ratio while {{m|Pursuit}} hits Pokémon as they switch for double damage. Many Dark-type moves also involve stealing or deception, such as moves like: {{m|Thief}}, which steals an opponent&#039;s held item; {{m|Snatch}}, which steals the beneficial effects of an opponent&#039;s moves; and {{m|Foul Play}}, which uses a number of the opponent&#039;s offensive modifiers, such as [[Statistics|Attack]], to calculate damage.&lt;br /&gt;
&lt;br /&gt;
Even though the Dark type was considered a [[special move|special type]] prior to [[Generation IV]], the three Dark-type moves that are currently special ({{m|Dark Pulse}}, {{m|Snarl}} and {{m|Night Daze}}) were introduced after [[Generation III]], meaning that all Dark-type moves that were once special moves are now all [[physical move]]s, which helps many Dark types since most of them are physical attackers.&lt;br /&gt;
&lt;br /&gt;
===Contest Properties===&lt;br /&gt;
When used in Contests, Dark-type moves typically are of the [[Smart Contest|Smart]] category, but can also fall in any of the other four Contest categories.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As of Generation V, there are 39 Dark-type Pokémon or 6.01% of all Pokémon, making it tied with the {{t|Electric}} type as the twelfth most common type.&lt;br /&gt;
&lt;br /&gt;
===Pure Dark-type Pokémon===&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color light}}; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|197&lt;br /&gt;
|{{MSP|197|Umbreon}}&lt;br /&gt;
|{{p|Umbreon}}&lt;br /&gt;
|-&lt;br /&gt;
|261&lt;br /&gt;
|{{MSP|261|Poochyena}}&lt;br /&gt;
|{{p|Poochyena}}&lt;br /&gt;
|-&lt;br /&gt;
|262&lt;br /&gt;
|{{MSP|262|Mightyena}}&lt;br /&gt;
|{{p|Mightyena}}&lt;br /&gt;
|-&lt;br /&gt;
|359&lt;br /&gt;
|{{MSP|359|Absol}}&lt;br /&gt;
|{{p|Absol}}&lt;br /&gt;
|-&lt;br /&gt;
|491&lt;br /&gt;
|{{MSP|491|Darkrai}}&lt;br /&gt;
|{{p|Darkrai}}&lt;br /&gt;
|-&lt;br /&gt;
|509&lt;br /&gt;
|{{MSP|509|Purrloin}}&lt;br /&gt;
|{{p|Purrloin}}&lt;br /&gt;
|-&lt;br /&gt;
|510&lt;br /&gt;
|{{MSP|510|Liepard}}&lt;br /&gt;
|{{p|Liepard}}&lt;br /&gt;
|-&lt;br /&gt;
|570&lt;br /&gt;
|{{MSP|570|Zorua}}&lt;br /&gt;
|{{p|Zorua}}&lt;br /&gt;
|-&lt;br /&gt;
|571&lt;br /&gt;
|{{MSP|571|Zoroark}}&lt;br /&gt;
|{{p|Zoroark}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokéstar Studios Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color light}}; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|Monster}}&lt;br /&gt;
|{{p|Monster}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Dark-type Pokémon===&lt;br /&gt;
&#039;&#039;Primary Dark-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color light}}; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|198&lt;br /&gt;
|{{MSP|198|Murkrow}}&lt;br /&gt;
|{{p|Murkrow}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|215&lt;br /&gt;
|{{MSP|215|Sneasel}}&lt;br /&gt;
|{{p|Sneasel}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|228&lt;br /&gt;
|{{MSP|228|Houndour}}&lt;br /&gt;
|{{p|Houndour}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|229&lt;br /&gt;
|{{MSP|229|Houndoom}}&lt;br /&gt;
|{{p|Houndoom}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|302&lt;br /&gt;
|{{MSP|302|Sableye}}&lt;br /&gt;
|{{p|Sableye}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
|430&lt;br /&gt;
|{{MSP|430|Honchkrow}}&lt;br /&gt;
|{{p|Honchkrow}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|461&lt;br /&gt;
|{{MSP|461|Weavile}}&lt;br /&gt;
|{{p|Weavile}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|559&lt;br /&gt;
|{{MSP|559|Scraggy}}&lt;br /&gt;
|{{p|Scraggy}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|560&lt;br /&gt;
|{{MSP|560|Scrafty}}&lt;br /&gt;
|{{p|Scrafty}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|624&lt;br /&gt;
|{{MSP|624|Pawniard}}&lt;br /&gt;
|{{p|Pawniard}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|625&lt;br /&gt;
|{{MSP|625|Bisharp}}&lt;br /&gt;
|{{p|Bisharp}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|629&lt;br /&gt;
|{{MSP|629|Vullaby}}&lt;br /&gt;
|{{p|Vullaby}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|630&lt;br /&gt;
|{{MSP|630|Mandibuzz}}&lt;br /&gt;
|{{p|Mandibuzz}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|633&lt;br /&gt;
|{{MSP|633|Deino}}&lt;br /&gt;
|{{p|Deino}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|634&lt;br /&gt;
|{{MSP|634|Zweilous}}&lt;br /&gt;
|{{p|Zweilous}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|635&lt;br /&gt;
|{{MSP|635|Hydreigon}}&lt;br /&gt;
|{{p|Hydreigon}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokéstar Studios Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color light}}; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|Brycen-man}}&lt;br /&gt;
|{{p|Brycen-man}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|Demon}}&lt;br /&gt;
|{{p|Demon}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Dark-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color light}}; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|248&lt;br /&gt;
|{{MSP|248|Tyranitar}}&lt;br /&gt;
|{{p|Tyranitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|274&lt;br /&gt;
|{{MSP|274|Nuzleaf}}&lt;br /&gt;
|{{p|Nuzleaf}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|275&lt;br /&gt;
|{{MSP|275|Shiftry}}&lt;br /&gt;
|{{p|Shiftry}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|318&lt;br /&gt;
|{{MSP|318|Carvanha}}&lt;br /&gt;
|{{p|Carvanha}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|319&lt;br /&gt;
|{{MSP|319|Sharpedo}}&lt;br /&gt;
|{{p|Sharpedo}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|332&lt;br /&gt;
|{{MSP|332|Cacturne}}&lt;br /&gt;
|{{p|Cacturne}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|342&lt;br /&gt;
|{{MSP|342|Crawdaunt}}&lt;br /&gt;
|{{p|Crawdaunt}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|434&lt;br /&gt;
|{{MSP|434|Stunky}}&lt;br /&gt;
|{{p|Stunky}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|435&lt;br /&gt;
|{{MSP|435|Skuntank}}&lt;br /&gt;
|{{p|Skuntank}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|442&lt;br /&gt;
|{{MSP|442|Spiritomb}}&lt;br /&gt;
|{{p|Spiritomb}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|452&lt;br /&gt;
|{{MSP|452|Drapion}}&lt;br /&gt;
|{{p|Drapion}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|551&lt;br /&gt;
|{{MSP|551|Sandile}}&lt;br /&gt;
|{{p|Sandile}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|552&lt;br /&gt;
|{{MSP|552|Krokorok}}&lt;br /&gt;
|{{p|Krokorok}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|553&lt;br /&gt;
|{{MSP|553|Krookodile}}&lt;br /&gt;
|{{p|Krookodile}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
{{movelist/battle-head|Dark}}&lt;br /&gt;
{{movelist/battle|4|Assurance|Physical|Beauty|50|100|10|anyadjacent|If the target has already taken some damage in the same turn, this attack&#039;s power is doubled.}}&lt;br /&gt;
{{movelist/battle|2|Beat Up|Physical|Smart|Varies|100|10|anyadjacent|The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.}}{{movelist/battle|1|Bite|Physical|Tough|60|100|25|anyadjacent|The target is bitten with viciously sharp fangs. It may make the target flinch.}}{{movelist/battle|2|Crunch|Physical|Tough|80|100|15|anyadjacent|The user crunches up the target with sharp fangs. It may also lower the target&#039;s Defense stat.}}&lt;br /&gt;
{{movelist/battle|4|Dark Pulse|Special|Cool|80|100|15|any|The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.}}&lt;br /&gt;
{{movelist/battle|4|Dark Void|Status|Smart|—|80|10|adjacentfoes|Opposing Pokémon are dragged into a world of total darkness that makes them sleep.}}&lt;br /&gt;
{{movelist/battle|4|Embargo|Status|Cute|—|100|15|anyadjacent|It prevents the target from using its held item. Its Trainer is also prevented from using items on it.}}&lt;br /&gt;
{{movelist/battle|2|Faint Attack|Physical|Smart|60|—|20|anyadjacent|The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.}}&lt;br /&gt;
{{movelist/battle|3|Fake Tears|Status|Smart|—|100|20|anyadjacent|The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.}}&lt;br /&gt;
{{movelist/battle|3|Flatter|Status|Smart|—|100|15|anyadjacent|Flattery is used to confuse the target. However, it also raises the target&#039;s Sp. Atk stat.}}&lt;br /&gt;
{{movelist/battle|4|Fling|Physical|Tough|Varies|100|10|anyadjacent|The user flings its held item at the target to attack. Its power and effects depend on the item.}}&lt;br /&gt;
{{movelist/battle|5|Foul Play|Physical||95|100|15|anyadjacent|The user turns the target&#039;s power against it. The higher the target&#039;s Attack stat, the greater the damage.}}&lt;br /&gt;
{{movelist/battle|5|Hone Claws|Status||—|—|15|self|The user sharpens its claws to boost its Attack stat and accuracy.}}&lt;br /&gt;
{{movelist/battle|3|Knock Off|Physical|Smart|20|100|20|anyadjacent|The user slaps down the target&#039;s held item, preventing that item from being used in the battle.}}&lt;br /&gt;
{{movelist/battle|3|Memento|Status|Tough|—|—|10|anyadjacent|The user faints when using this move. In return, it harshly lowers the target&#039;s Attack and Sp. Atk.}}&lt;br /&gt;
{{movelist/battle|4|Nasty Plot|Status|Cute|—|—|20|self|The user stimulates its brain by thinking bad thoughts. It sharply raises the user&#039;s Sp. Atk.}}&lt;br /&gt;
{{movelist/battle|5|Night Daze|Special||85|95|10|anyadjacent|The user lets loose a pitch-black shock wave at its target. It may also lower the target&#039;s accuracy.}}&lt;br /&gt;
{{movelist/battle|4|Night Slash|Physical|Beauty|70|100|15|anyadjacent|The user slashes the target the instant an opportunity arises. Critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|4|Payback|Physical|Cool|50|100|10|anyadjacent|If the user moves after the target, this attack&#039;s power will be doubled.}}&lt;br /&gt;
{{movelist/battle|4|Punishment|Physical|Smart|Varies|100|5|anyadjacent|This attack&#039;s power increases the more the target has powered up with stat changes.}}{{movelist/battle|2|Pursuit|Physical|Smart|40|100|20|anyadjacent|An attack move that inflicts double damage if used on a target that is switching out of battle.}}&lt;br /&gt;
{{movelist/battle|5|Quash|Status||—|100|15|anyadjacent|The user suppresses the target and makes its move go last.}}&lt;br /&gt;
{{movelist/battle|5|Snarl|Special||55|95|15|adjacentfoes|The user yells as if it is ranting about something, making the target&#039;s Sp. Atk stat decrease.}}&lt;br /&gt;
{{movelist/battle|3|Snatch|Status|Smart|—|—|10|self|The user steals the effects of any healing or stat-changing move the opponent attempts to use.}}&lt;br /&gt;
{{movelist/battle|4|Sucker Punch|Physical|Smart|80|100|5|anyadjacent|This move enables the user to attack first. It fails if the target is not readying an attack, however.}}{{movelist/battle|4|Switcheroo|Status|Cool|—|100|10|anyadjacent|The user trades held items with the target faster than the eye can follow.}}&lt;br /&gt;
{{movelist/battle|3|Taunt|Status|Smart|—|100|20|anyadjacent|The target is taunted into a rage that allows it to use only attack moves for three turns.}}&lt;br /&gt;
{{movelist/battle|2|Thief|Physical|Tough|40|100|10|anyadjacent|The user attacks and steals the target&#039;s held item simultaneously. It can&#039;t steal if the user holds an item.}}&lt;br /&gt;
{{movelist/battle|3|Torment|Status|Smart|—|100|15|anyadjacent|The user torments and enrages the target, making it incapable of using the same move twice in a row.}}&lt;br /&gt;
{{movelist/battle-foot|Dark}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Officially, this type&#039;s Brazilian Portuguese translation is &amp;quot;Noturno&amp;quot; (nocturnal), but at times it is named as &amp;quot;Sombrio&amp;quot; or &amp;quot;Trevas&amp;quot; (darkness) as well. However, &#039;&#039;Sombrio&#039;&#039; means Shadow, which is the name of a [[Shadow Pokémon|special variety of Pokémon]].&lt;br /&gt;
* Because of {{m|Bite}}&#039;s change to Dark from the {{t|Normal}} type in [[Generation II]], there has been at least one Dark-type move introduced in each generation. Despite this, there is not a Dark-type Pokémon from each generation; Dark is the only type not assigned to a Pokémon introduced in Generation I. This is the opposite situation to the other type introduced in Generation II, {{t|Steel}}.&lt;br /&gt;
* There has yet to be a [[Gym|Pokémon Gym]] that specializes in the Dark type. Despite this, there have been three [[Elite Four]] members who specialize in Dark-type Pokémon.&lt;br /&gt;
* Generation V introduced the most Dark-type Pokémon of any Generation, with 16 and Generation II introduced the {{tt|least|not counting Generation I, since this type was unavailable at that time}} Dark-type Pokémon, with six. &lt;br /&gt;
* So far, only 11 Dark-type moves have been shown in the anime, the least of all types.&lt;br /&gt;
* Despite Dark-type moves being exclusively special before the physical/special split, every Dark-type move introduced before the split was made a physical move.&lt;br /&gt;
* Both types that Dark is weak to, Bug and Fighting, share a weakness to Flying types.&lt;br /&gt;
* Generation IV introduced the most Dark-type moves of any Generation, with 11. Generation II (not counting Bite since it was introduced in Generation I) and V introduced the {{tt|least|not counting Generation I, since this type was unavailable at that time}} Dark-type moves, with five.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{dark color}}|bordercolor={{dark color light}}&lt;br /&gt;
|zh_cmn=惡 / 恶 &#039;&#039;È&#039;&#039;&amp;lt;br&amp;gt;邪惡 / 邪恶 &#039;&#039;Xié&#039;è&#039;&#039;&lt;br /&gt;
|nl=Duister&amp;lt;BR&amp;gt;Donker&lt;br /&gt;
|fi=Pimeä&lt;br /&gt;
|fr=Ténèbres&lt;br /&gt;
|da=Mørke&lt;br /&gt;
|de=Unlicht&lt;br /&gt;
|el=Σκοταδιού &#039;&#039;Skotadiou&#039;&#039;&lt;br /&gt;
|he=אופל &#039;&#039;Offel&#039;&#039;&lt;br /&gt;
|id=Kegelapan&lt;br /&gt;
|it=Buio&lt;br /&gt;
|ja=あく (悪) &#039;&#039;Aku&#039;&#039;&lt;br /&gt;
|ko=악 &#039;&#039;Ak&#039;&#039;&lt;br /&gt;
|no=Mørk&lt;br /&gt;
|pl=Mroczny&lt;br /&gt;
|pt_br=Escuro&amp;lt;BR&amp;gt;Noturno&lt;br /&gt;
|ru=Тёмный &#039;&#039;Tyomnii&#039;&#039;&lt;br /&gt;
|es_la= Obscuro&lt;br /&gt;
|es_eu=Siniestro&lt;br /&gt;
|ro=Întuneric&lt;br /&gt;
|sv=Mörker&lt;br /&gt;
|th=มืด or ความมืด&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[de:Unlicht (Typ)]]&lt;br /&gt;
[[es:Tipo Siniestro]]&lt;br /&gt;
[[fr:Ténèbres (type)]]&lt;br /&gt;
[[it:Buio (tipo)]]&lt;br /&gt;
[[ja:あく]]&lt;br /&gt;
[[pt:Tipo Dark]]&lt;/div&gt;</summary>
		<author><name>ViWaHe</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ghosts_in_the_Pok%C3%A9mon_world&amp;diff=1732368</id>
		<title>Ghosts in the Pokémon world</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ghosts_in_the_Pok%C3%A9mon_world&amp;diff=1732368"/>
		<updated>2012-07-28T17:20:11Z</updated>

		<summary type="html">&lt;p&gt;ViWaHe: The word &amp;quot;Aave&amp;quot; is a more formal word to describe a ghost or a spectre in the Finnish language. &amp;quot;Kummitus&amp;quot; is more of an folk-term mostly used in fairy tales and children&amp;#039;s lore.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{move|Ghost (literal)}}&lt;br /&gt;
&#039;&#039;&#039;Ghosts&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ゆうれい&#039;&#039;&#039; &#039;&#039;{{wp|Yūrei|ghost}}&#039;&#039;) are disguised {{OBP|Pokémon|species}}, and [[Marowak (literal ghost)|in one case]], the soul of a deceased Pokémon, that live in [[Lavender Town]]&#039;s [[Pokémon Tower]].&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
[[File:Ghost.png|right|thumb|250px|The [[Marowak (literal ghost)|Marowak ghost]] as seen in {{game|FireRed and LeafGreen|s}}]]&lt;br /&gt;
In [[Generation I]] and {{2v2|FireRed|LeafGreen}}, before getting a [[Silph Scope]], several unidentified ghosts (in reality {{p|Gastly}}, {{p|Haunter}} and {{p|Cubone}}) appear in the Pokémon Tower. Another stronger ghost is revealed to be a mother {{OBP|Marowak|literal ghost}}, which haunts the tower as a result of her death at the hands of [[Team Rocket]].&lt;br /&gt;
&lt;br /&gt;
The identity of the ghosts can be revealed with an item called the [[Silph Scope]]; without the device, battling the ghosts is impossible. Whenever the player orders an attack against an unknown ghost, the player&#039;s Pokémon will be too scared to move. In [[Generation I]], players can exploit [[List of glitches in Generation I#Ghost glitch|a glitch]] to make the ghost reveal itself by viewing the stats of any Pokémon in the player&#039;s party, and then returning to the battle. However, this glitch, which was corrected in Generation III, is only graphical, and it is still impossible to [[Pokémon battle|fight]] or catch it. Instead of being attacked, the ghost will say &amp;quot;Get out…. Get out….&amp;quot; Before the battle against {{p|Marowak}}&#039;s ghost, a similar message appears, saying &amp;quot;Be gone… Intruders…&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In addition, ghosts cannot be caught without being identified first. If one tries to throw a [[Poké Ball]] at a ghost, it dodges, and the message comes up &amp;quot;It dodged the thrown &amp;lt;sc&amp;gt;Ball&amp;lt;/sc&amp;gt;! This &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; can&#039;t be caught!&amp;quot;. Even [[Master Ball]]s fail to capture the ghosts. Although most ghosts can be captured with the help of the Silph Scope, the Marowak&#039;s ghost cannot, even if it is unmasked, unless the player uses a cheating device.&lt;br /&gt;
&lt;br /&gt;
During the course of the game, the player must obtain the Silph Scope and battle the undead Marowak to calm its spirit. A glitch existed in Generation I to allow players get past the mother Marowak without the Silph Scope; if the player encounters the ghost and uses a [[Poké Doll]], they will be free to advance. After the Rocket Grunts who killed the Marowak are defeated, [[Mr. Fuji]] will express his gratitude to the player.&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;{{roundy|20px}} border: 2px solid #{{ghost color dark}}; background: #{{ghost color}};&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{ghost color dark}}; background: #{{ghost color light}}; width:80px&amp;quot;| [[File:000G.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{ghost color dark}}; background: #{{ghost color light}}; width:80px&amp;quot;| [[File:LitGhost.png]]&lt;br /&gt;
|- align=center style=&amp;quot;font-size: 80%;&amp;quot;&lt;br /&gt;
| Image from&amp;lt;br&amp;gt;{{color2|000000|Generation I}}&lt;br /&gt;
| Image from&amp;lt;br&amp;gt;{{color2|000000|Pokémon FireRed and LeafGreen Versions|FireRed and LeafGreen}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
In the anime, a ghost of the same sort appeared briefly in &#039;&#039;[[EP023|The Tower of Terror]]&#039;&#039;. Later, a {{TP|Sabrina|Haunter}} takes {{Ash}}&#039;s and {{AP|Pikachu}}&#039;s souls out of their bodies after they have been struck by a chandelier. Here it is shown that ghosts can fly around and remain in the form they took while living; however, living beings cannot see them.&lt;br /&gt;
&lt;br /&gt;
Other ghosts appeared in &#039;&#039;[[EP020|The Ghost of Maiden&#039;s Peak]]&#039;&#039;, including the [[ghost of Maiden&#039;s Peak|titular character]]. The ghost of an [[Orange League]] {{pkmn|Champion}}, {{oi|Captain}}, was featured in &#039;&#039;[[EP095|A Shipful of Shivers]]&#039;&#039;. A [[ghost girl]] was featured in &#039;&#039;[[DP090|Ghoul Daze!]]&#039;&#039;. Both of these ghosts had malicious intent, and were portrayed, in contrast to the Ghost Pokémon that Ash met in [[Lavender Town]], as villains.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Kanto|no}} &lt;br /&gt;
{{Animedexbody|EP023|Ghost|Ash&#039;s Pokédex|Ghost Pokémon are in a vapor form. Their true nature is shrouded in mystery.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|original|Kanto}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* One of [[Missingno.]]&#039;s forms uses the ghost&#039;s sprite.&lt;br /&gt;
* In Generation I, ghosts did not have a cry. In [[Generation III]], ghosts emitted the cry of the Pokémon they would be after the Silph Scope was used.&lt;br /&gt;
* Despite being disguised, in [[Generation I]] the [[Pokédex]] would still record {{DL|Pokédex|Entries|seen data}} on the Pokémon of which it is under the disguise.&lt;br /&gt;
* In Generation I, if the player played the game in color, the ghost would have the same palette as the Pokémon the ghost disguise hides. This means it could have been seen with two different (legitimate) palettes: that of Gastly and Haunter, and that of Cubone and Marowak. If the ghost appeared due to a glitch, a third palette would be used.&lt;br /&gt;
* Although a ghost of this type may be a Gastly, Haunter, Cubone or Marowak, both the Generation I and Generation III sprites bear a striking resemblance to Haunter.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{ghost color}}|bordercolor={{ghost color dark}}&lt;br /&gt;
|zh_cmn=幽靈 / 幽灵 &#039;&#039;Yōulíng&#039;&#039;&lt;br /&gt;
|de=Geist&lt;br /&gt;
|es_eu=Ghost&lt;br /&gt;
|fi=Aave&lt;br /&gt;
|it=Spettro&lt;br /&gt;
|ja=ゆうれい &#039;&#039;Yūrei&#039;&#039;&lt;br /&gt;
|ro=Fantomă&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Red, Blue and Yellow characters]]&lt;br /&gt;
[[Category:FireRed and LeafGreen characters]]&lt;br /&gt;
[[Category:Ghosts|*]]&lt;br /&gt;
&lt;br /&gt;
[[ja:ゆうれい]]&lt;/div&gt;</summary>
		<author><name>ViWaHe</name></author>
	</entry>
</feed>