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	<id>https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TheLordII</id>
	<title>Bulbapedia - User contributions [en]</title>
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	<updated>2026-07-27T08:43:01Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Mick_(BW065)&amp;diff=1847488</id>
		<title>Mick (BW065)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Mick_(BW065)&amp;diff=1847488"/>
		<updated>2013-02-13T08:01:21Z</updated>

		<summary type="html">&lt;p&gt;TheLordII: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Mick BW065.png|250px|thumb|Mick]]&lt;br /&gt;
&#039;&#039;&#039;Mick&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ニック&#039;&#039;&#039; &#039;&#039;Nick&#039;&#039;) is a [[character of the day]] in &#039;&#039;[[BW065|Battling the Bully!]]&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Mick was a shy boy that didn&#039;t have too much confidence, that is until a {{AP|Pikachu}} came falling from the sky and into his arms. It then electrocuted him out of fright, and he assumed that, because it can use {{t|Electric}} attacks, it was the pre-evolved form of a {{p|Zekrom}}. He proceeded to show it off to his friends [[Glenn]] and [[Sean]]. However, Sean identified it as a Pikachu, and Mick left with the Pikachu. He then bonded with it and met {{Ash}}, {{an|Iris}}, and {{an|Cilan}} who were looking for Pikachu. Ash then taught Mick how to battle, letting him use Pikachu while Ash used [[Sunglasses Krokorok|Krokorok]], and later {{AP|Tepig}}. Mick was thrilled to have learned how to battle, and then returned to battle Glenn and Sean. The three of them had a Double Battle, Sean and Glenn using a {{p|Scolipede}} and {{p|Seismitoad}} belonging to Sean&#039;s father, and Mick using Pikachu and Krokorok. Mick ended up winning the match due to Sean and Glenn&#039;s constant arguing. He then watches as Ash captures Krokorok along his friends.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Borrowed===&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Ash&lt;br /&gt;
|pkmn=Pikachu&lt;br /&gt;
|gender=male&lt;br /&gt;
|img=Mick Pikachu.png&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|epnum=BW065&lt;br /&gt;
|epname=Battling the Bully!&lt;br /&gt;
|main=yes&lt;br /&gt;
|vajp=Ikue Ohtani&lt;br /&gt;
|vaen=Ikue Ohtani&lt;br /&gt;
|desc=Mick found Pikachu while walking down the street and mistook it for the pre-evolved form of {{p|Zekrom}}. He then befriended the Pokémon, and when they found {{Ash}}, he let Mick borrow Pikachu in his battles. Pikachu then took part in a double battle with Krokorok as his partner and won.}}&lt;br /&gt;
&lt;br /&gt;
===Briefly used===&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|main=Sunglasses Krokorok&amp;lt;!--Krokorok did not belong to Ash when Mick used it. It was caught AFTER Mick&#039;s battle. Therefore, to avoid spoilers, this STAYS as Sunglasses Krokorok.--&amp;gt;&lt;br /&gt;
|trainer=Mick&lt;br /&gt;
|pkmn=Krokorok&lt;br /&gt;
|nick=Krokorok&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Dark&lt;br /&gt;
|img=Mick Krokorok.png&lt;br /&gt;
|epnum=BW065&lt;br /&gt;
|epname=Battling the Bully!&lt;br /&gt;
|vajp=Kenta Miyake&lt;br /&gt;
|vaen=Marc Thompson&lt;br /&gt;
|desc=Mick commanded the Sunglasses Krokorok during his double battle.}}&lt;br /&gt;
&lt;br /&gt;
==Voice actors==&lt;br /&gt;
{{vatable|color={{normal color}}|bordercolor={{normal color light}}&lt;br /&gt;
|ja=木村亜希子 &#039;&#039;[[Akiko Kimura]]&#039;&#039;&lt;br /&gt;
|en=[[Alyson Leigh Rosenfeld|Alyson Rosenfeld]]&lt;br /&gt;
|es_eu=Chelo Molina}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project COD notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Unova characters of the day]]&lt;br /&gt;
[[Category:Male characters]]&lt;br /&gt;
&lt;br /&gt;
[[de:Nick]]&lt;/div&gt;</summary>
		<author><name>TheLordII</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Level&amp;diff=1837589</id>
		<title>Level</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Level&amp;diff=1837589"/>
		<updated>2013-01-27T11:32:44Z</updated>

		<summary type="html">&lt;p&gt;TheLordII: It&amp;#039;s Falkner, not Faulkner.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=In the TCG}}&lt;br /&gt;
&#039;&#039;&#039;Levels&#039;&#039;&#039; are a measurement of how strong a {{OBP|Pokémon|species}} currently is. They are portrayed differently in the {{pkmn|anime}}, {{pkmn|games}}, {{pkmn|manga}}, and [[Pokémon Trading Card Game]]. &lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
[[File:Level.png|thumb|right|Level bar in {{game|Black and White|s}}]]&lt;br /&gt;
Levels are featured predominantly in the Pokémon games. They are determined by how much [[experience]] that Pokémon has. A Pokémon&#039;s level will range from 1 to 100. When a Pokémon gains a level, its stats increase by a small amount. It may also learn a new [[move]] or [[evolution|evolve]]. Opponent&#039;s levels may be viewed in-battle, and {{player}}s may see their own Pokémon&#039;s levels in-battle, in the [[PC]] or by using the [[menu]].&lt;br /&gt;
&lt;br /&gt;
A Pokémon&#039;s level will also affect its [[friendship]], raising it slightly when the Pokémon levels up. This means that a {{p|Cleffa}} trained in battle will eventually evolve into a {{p|Clefairy}}, with its friendship going up slightly each level. Using Rare Candies will also raise friendship, though for a long time people thought it did not, due to a Pokémon&#039;s friendship also being raised by the large amount of walking.&lt;br /&gt;
&lt;br /&gt;
In Generation I, Pokémon will grow straight to the new level, which can make Pokémon not learn a move it would learn at certain level. In Generation II, it happens only if Pokémon was switched out, and Pokémon learn moves normally. Generation III onwards, Pokémon grow level by level.&lt;br /&gt;
===Level cap===&lt;br /&gt;
In the [[Pokémon games]], the level cap is level 100. When a Pokémon has reached level 100, it cannot gain any more [[experience]] or level up. Due to this, level 100 Pokémon cannot [[Methods of evolution#Leveling up|evolve in any way which requires leveling up]].&lt;br /&gt;
&lt;br /&gt;
In [[Generation]]s {{gen|III}} and {{gen|IV}}, when a Pokémon has reached level 100, even if it has not gained maximum {{EV}}s, it cannot continue gaining EVs through battle (except {{p|Deoxys}}). [[Vitamin]]s can still be used to raise EVs. In Generations {{gen|I}} and {{gen|II}}, the player can use the [[Box trick]]. In Generation {{gen|V}} stats are recalculated after every battle, so a level 100 Pokémon gains and applies EVs normally.&lt;br /&gt;
&lt;br /&gt;
By exploiting the [[old man glitch]] in Generation I, a Pokémon can be acquired at a level higher than 100. Also in Generation I, any Pokémon can also be raised to a level above 100 via the [[Pokémon merge glitch]]; however, Pokémon in the Slow experience group need to be merged with a [[glitch Pokémon]] who requires even more experience at level 100. These Pokémon can continue to be leveled up with [[Rare Candies]] until level 255. Whenever a Pokémon over level 100 gains any amount of [[experience]], its level will revert to 100, and if a Rare Candy is fed to a level 255 Pokémon, it will revert to level 0.&lt;br /&gt;
&lt;br /&gt;
In Generations I, II,and III, Pokémon were not legitimately available at a level below 2 due to the fact that in Generations I and II Pokémon assigned to the [[Experience#Medium Slow|&amp;quot;Medium Slow&amp;quot; experience formula]] (1,059,860 Exp. at level 100) had a &#039;&#039;negative&#039;&#039; experience value at level 1, causing them to level up instantly to 100 if they were to gain less than 54 experience points in battle (a high possibility on the games&#039; early routes). Due to this, Pokémon on the games&#039; earliest routes were found level 2 or level 3, and starter Pokémon are given out at level 5. When a Pokémon Egg is hatched in Generation II and Generation III, it will likewise be at level 5.&lt;br /&gt;
&lt;br /&gt;
This oddity was corrected in Generation III via use of a lookup table, rather than the use of a programmed equation in Generation I and II, to determine level via experience points, though Eggs still hatched at level 5, and no wild Pokémon could be found at a level below 2, possibly to maintain continuity. In Generation IV, however, this was changed, with Eggs now hatching at level 1 and certain special Pokémon being available in the wild at level 1. Pokémon on the early routes of the games are still found at their lowest at level 2, however, and starter Pokémon are still given out at level 5 even as of Generation V.&lt;br /&gt;
&lt;br /&gt;
===Underleveled Pokémon===&lt;br /&gt;
Through some unique circumstances, it is possible to have Pokémon at a lower level than they are usually available via evolution. Underleveled Pokémon appeared as early as {{v2|Red and Green|s}}, with level 4-6 {{p|Kakuna}} and {{p|Metapod}} available in [[Viridian Forest]]. Kakuna and Metapod cannot be obtained by evolution until level 7.&lt;br /&gt;
&lt;br /&gt;
In the Viridian Forest in Pokémon HeartGold and Pokémon SoulSilver, Noctowl can be found at level 7, although Hoothoot does not evolve into Noctowl until level 20. In Pokémon Yellow, one could find level 9 {{p|Pidgeotto}}, most likely to reflect the events in the anime. In HeartGold and SoulSilver, this was lowered to level 7. {{p|Pidgey}} does not evolve until level 18. [[Falkner]] has a similarly leveled Pidgeotto.&lt;br /&gt;
&lt;br /&gt;
On [[Unova Route 4]], a level 25 {{p|Braviary}} appears on Mondays in White 2, and a level 25 {{p|Mandibuzz}} appears on Thursdays in Black 2. Both are underleveled since both are obtained by evolution at level 54. &lt;br /&gt;
&lt;br /&gt;
In the Relic Castle in Pokémon Black and White 2, {{p|Volcarona}} can be found here at level 35, although {{p|Larvesta}} does not evolve until level 59.&lt;br /&gt;
&lt;br /&gt;
In the Floccesy Ranch Hidden Grotto, a {{p|Herdier}} may be obtained (with its Hidden Ability) as low as Level 10 up to Level 15.  Ordinarily, Herdier does not evolve from Lillipup until Level 16.&lt;br /&gt;
&lt;br /&gt;
In the Castelia Sewers in the Spring and Summer, there&#039;s a chance the player can encounter a {{p|Muk}} while surfing in [[Phenomenon|rippling water]] with a level range of 5 to 20, though Grimer doesn&#039;t evolve until level 38.&lt;br /&gt;
&lt;br /&gt;
Prior to Generation V, Pokémon obtained in [[List of in-game trades|in-game trades]] are always the same level as the one being traded away, so many underleveled Pokémon can be obtained through in-game trades. For example, in {{2v2|Red|Blue}} and {{2v2|FireRed|LeafGreen}}, it is possible to obtain an {{p|Electrode}} as low as level 3, even though the species evolves from {{p|Voltorb}} only at level 30 or above. This Electrode can be obtained by catching a {{p|Pikachu}} in [[Viridian Forest]] at level 3, evolving it with the {{evostone|Thunderstone}}, and trading it on [[Cinnabar Island]].&lt;br /&gt;
&lt;br /&gt;
Some [[non-player character]] {{pkmn|Trainer}}s use underleveled Pokémon in battle. For example, [[Lance]] has three underleveled {{p|Dragonite}} in Generations {{gen|II}} and {{gen|IV}}, with one being at level 50 and two at level 49 in {{2v2|HeartGold|SoulSilver}}. Many other in-game Trainers also possess underleveled Pokémon.&lt;br /&gt;
&lt;br /&gt;
The [[Pomeg glitch]] allows players to obtain any stage of a Pokémon capable of being hatched from an Egg. In {{v2|Emerald}}, this means that all these Pokémon can be obtained at level 5; in [[Generation IV]], these Pokémon can be obtained at level 1. This glitch was fixed in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
===Disobedience===&lt;br /&gt;
{{main|Obedience}}&lt;br /&gt;
When a Pokémon is obtained in a trade, it oftentimes will not obey the player&#039;s commands if it is at too high a level. The Pokémon will either ignore orders and use a different move, do nothing at all and loaf around, hurt itself, or go to {{status|sleep}}. This can be corrected if the player has the proper [[Badge]]s. Having fewer than two Badges means that no traded Pokémon whose level is above 10 will obey the player, while having all eight makes all Pokémon obey the player. The specific Badges that cause a rise in the level of obeying Pokémon can be found on their page, though they are typically the second, fourth, sixth, and eighth Badges obtained. Unova breaks this trend, with each Badge giving various levels of obedience.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
The concept of levels of Pokémon is not as detailed, nor as frequently mentioned, in the {{pkmn|anime}}. The first time levels were referred to was briefly by {{MTR}} during the second episode when he said [[Ash&#039;s Pikachu]] was &amp;quot;powerful beyond its evolutionary level.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It was later mentioned more obviously by students at the [[Pokémon Tech|Academy]] in &#039;&#039;[[EP009|The School of Hard Knocks]]&#039;&#039;. {{ka|Joe|One of them}} was able to quote the levels at which {{p|Pidgey}} and the rest of its family [[evolution|evolve]] and learn certain [[move]]s, and [[Giselle|another]] stated that Pikachu should be at least level 25. However, the main characters and their Pokémon remain seemingly oblivious to the idea.&lt;br /&gt;
&lt;br /&gt;
{{an|Misty}} mentions them in &#039;&#039;[[EP051|Bulbasaur&#039;s Mysterious Garden]]&#039;&#039; where she says &amp;quot;That {{p|Rhyhorn}} must be at a &#039;&#039;high level&#039;&#039;!&amp;quot; referring to a Trainer&#039;s Rhyhorn&#039;s formidable strength as it uses {{m|Take Down}} on {{Ash}}&#039;s {{AP|Bulbasaur}}, severely injuring it. This confirms that she is aware of levels. In &#039;&#039;[[DP163|Fighting Ire with Fire!]]&#039;&#039;, Brock mentions [[Barry&#039;s Empoleon]] has leveled up a ton since last seeing it, referring to how its battle against a {{p|Mothim}} went. In &#039;&#039;[[DP173|Dealing with a Fierce Double Ditto Drama!]]&#039;&#039;, when teaching [[Narissa]], Brock says &amp;quot;Now let&#039;s level you up. And the only way to do that is to get [[experience]] from battling.&amp;quot; These mentions confirm the ability to inflict damage on certain Pokémon becomes easier when a Pokémon grows a level.&lt;br /&gt;
&lt;br /&gt;
{{OBP|Drake|Orange League}} comments that [[Ash&#039;s Charizard]] is on a higher level than he thought. &lt;br /&gt;
&lt;br /&gt;
{{an|Brock}} mentions in &#039;&#039;[[EP201|Doin&#039; What Comes Natu-rally!]]&#039;&#039; that moves become more powerful as a Pokémon&#039;s level is raised; and {{Ash}} adds that the best way to raise levels is by battling. Despite this, Ash&#039;s most used Pokémon, {{AP|Pikachu}}, doesn&#039;t show signs of being at a higher level than any other Pokémon. After appearing in more than 700 episodes, and battling in most of them, its level would be expected to be very high; however, at the start of each [[series]] of the anime, it either has as hard a time defeating other Trainers&#039; Pokémon as his more recently-obtained Pokémon do or outright loses against them, an example being [[Trip]]&#039;s recently-obtained {{TP|Trip|Snivy}}.&lt;br /&gt;
&lt;br /&gt;
[[Dawn&#039;s Piplup]] also shows that the anime does not strictly follow the games&#039; system. In its debut episode, it used {{m|Bide}}, a move Piplup normally does not learn until level 18, by which point it would be showing signs of evolution. This did not happen until &#039;&#039;[[DP122|Stopped in the Name of Love!]]&#039;&#039;. Therefore, level up moves can generally be learned at any time in the anime.&lt;br /&gt;
&lt;br /&gt;
In the [[SS019|two Mystery]] [[SS020|Dungeon specials]], levels are mentioned, but not explained. This may mean that Pokémon themselves understand the concept of levels in the anime but humans do not.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Electric Tale of Pikachu manga===&lt;br /&gt;
The concept of levels appears rarely in the [[The Electric Tale of Pikachu]] manga; however, in &#039;&#039;[[ET07|Pikachu&#039;s Excellent Adventure]]&#039;&#039;, [[Samurai]] specifically mentions level 99 {{p|Slowpoke}} and {{p|Magikarp}} which can be found in the [[Hidden Village]].&lt;br /&gt;
&lt;br /&gt;
===In the Magical Pokémon Journey and Pokémon Chamo-Chamo ☆ Pretty ♪ manga===&lt;br /&gt;
Levels do not appear to exist in the world of the manga series [[Magical Pokémon Journey]] and its sequel, [[Pokémon Chamo-Chamo ☆ Pretty ♪]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
At the end of every {{adv|volume}}, the current levels of one of the main characters&#039; Pokémon are given in a Pokédex section.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Before [[Generation IV]], it was impossible to get a Pokémon at level 1 without the aid of a glitch or cheating device. The lowest level Pokémon would be at level 2 in the wild, and Eggs would hatch at level 5. In Generation IV, however, Eggs are hatched at level 1, {{p|Regigigas}} and {{p|Magikarp}} can be caught at level 1 in {{game|Platinum}}, and {{p|Dialga}}, {{p|Palkia}}, or {{p|Giratina}} can be obtained at level 1 in {{game|HeartGold and SoulSilver|s}}. &lt;br /&gt;
* In [[Generation I]], it is possible to encounter and catch Pokémon at levels over 100 through the [[old man glitch]], and encounter them in [[glitch Trainer]]s&#039; parties through the [[Mew glitch]].&lt;br /&gt;
&lt;br /&gt;
{{Pokémon individuality}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
&lt;br /&gt;
[[de:Level]]&lt;br /&gt;
[[fr:Niveau]]&lt;br /&gt;
[[it:Livello]]&lt;br /&gt;
[[ja:レベル]]&lt;br /&gt;
[[pl:Level]]&lt;/div&gt;</summary>
		<author><name>TheLordII</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Greevil&amp;diff=1821105</id>
		<title>Greevil</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Greevil&amp;diff=1821105"/>
		<updated>2012-12-24T10:52:06Z</updated>

		<summary type="html">&lt;p&gt;TheLordII: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharInfobox|&lt;br /&gt;
color={{shadow color}} |&lt;br /&gt;
corecolor={{shadow color light}} |&lt;br /&gt;
bordercolor={{shadow color dark}} |&lt;br /&gt;
name=Greevil |&lt;br /&gt;
jname=デスゴルド |&lt;br /&gt;
tmname=Deathgold |&lt;br /&gt;
slogan=no |&lt;br /&gt;
image=Verich.png |&lt;br /&gt;
size=185px|&lt;br /&gt;
caption=Greevil (a.k.a. Mr. Verich)|&lt;br /&gt;
age=no |&lt;br /&gt;
years= |&lt;br /&gt;
gender=Male |&lt;br /&gt;
hometown=Unknown |&lt;br /&gt;
region=[[Orre]] |&lt;br /&gt;
trainer=yes |&lt;br /&gt;
trainerclass=Grand Master |&lt;br /&gt;
game=yes |&lt;br /&gt;
generation=[[Generation III|III]] |&lt;br /&gt;
games={{Pokémon XD}} |&lt;br /&gt;
leader=no |&lt;br /&gt;
team=yes |&lt;br /&gt;
teamname=[[Cipher]] |&lt;br /&gt;
teamrank=Grand Master |&lt;br /&gt;
brain=no |&lt;br /&gt;
partner=no |&lt;br /&gt;
partnername= |&lt;br /&gt;
anime=no |&lt;br /&gt;
epnum= |&lt;br /&gt;
epname= |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Greevil&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;デスゴルド&#039;&#039;&#039; &#039;&#039;Deathgold&#039;&#039;) is a character in {{g|XD: Gale of Darkness}}. He is the only character in the game to have the [[Trainer class]] &#039;&#039;&#039;Grand Master&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;シャドー{{tt|総帥|そうすい}}&#039;&#039;&#039; &#039;&#039;{{tt|Shadow|Cipher}} Leader&#039;&#039;).&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
&lt;br /&gt;
Although it seemed that [[Cipher]] was destroyed with the defeat of [[Evice]], that was apparently not the case. Chief [[Sherles]] had come across some evidence that Evice was only in charge of Cipher&#039;s activities in [[Orre]], and that the true leader was still at large. Indeed, five years after Evice&#039;s arrest, Cipher returned under the leadership of its Grand Master, Greevil.&lt;br /&gt;
&lt;br /&gt;
Under the guise of a man named [[Mr. Verich]], Greevil won the favor of the Sailors of [[Gateon Port]] by providing free food and drink every time he visited the [[Krabby Club]]. On one of his visits, he came across a Thug by the name of [[Zook]] who was pushing around a Trainer named [[Michael]] and his sister [[Jovi]]. After having one of his bodyguards, [[Ardos]], defeat him in battle, Verich chastised Zook for his actions and left.&lt;br /&gt;
&lt;br /&gt;
After Michael shut down the Cipher Key Lair and defeated Gorigan, Greevil appeared on a TV monitor and revealed himself as the leader of Cipher. He then taunted Michael by claiming that he would never reach his HQ on [[Citadark Isle]].&lt;br /&gt;
&lt;br /&gt;
At the very end of the game, Michael infiltrates Citadark Island and defeats all the Cipher members inside, including Greevil&#039;s bodyguards Ardos and [[Eldes]], then challenges Greevil himself. Greevil begins by summoning [[Shadow Lugia|XD001]], the Shadow {{p|Lugia}} created by Cipher to be the ultimate [[Shadow Pokémon]], to destroy Michael, but he snags it. Greevil then fights Michael himself with a complete team of &#039;&#039;six&#039;&#039; Shadow Pokémon.&lt;br /&gt;
&lt;br /&gt;
After Michael defeats/snags all his Pokémon, Greevil, in a fit of rage, declares that he&#039;ll destroy Citadark Island and everything in it. Though Ardos fully encourages his master&#039;s actions, Eldes protests and claims that Greevil is going too far. Eventually, Greevil listens to Eldes&#039;s reasoning and agrees to accept defeat graciously, much to Ardos&#039;s anger. It is unknown what becomes of Greevil afterwards.&lt;br /&gt;
&lt;br /&gt;
It is also revealed in the ending that Ardos and Eldes are Greevil&#039;s twin sons as well as his bodyguards.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===[[Shadow Lugia|XD001]]===&lt;br /&gt;
{{Pokémon/3/Shadow|ndex=249S|pokemon=Lugia|game=XD|&lt;br /&gt;
level=50|&lt;br /&gt;
item=None|&lt;br /&gt;
ability=Pressure|&lt;br /&gt;
gender=|&lt;br /&gt;
types=2|&lt;br /&gt;
type1=Psychic|&lt;br /&gt;
type2=Flying|&lt;br /&gt;
move1=Shadow Blast|move1type=Shadow|&lt;br /&gt;
move2=Shadow Down|move2type=Shadow|&lt;br /&gt;
move3=Shadow Shed|move3type=Shadow|&lt;br /&gt;
move4=Shadow Storm|move4type=Shadow}}&lt;br /&gt;
&amp;lt;small&amp;gt;Note: This battle will only be repeated until Lugia is snagged.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Before being snagged===&lt;br /&gt;
{{Party|color={{xd color}}|bordercolor={{xd color dark}}|headcolor={{xd color light}}|&lt;br /&gt;
sprite=Verich.png{{!}}90px|prize={{pdollar}}5000|&lt;br /&gt;
class=Grand Master|name=Greevil|&lt;br /&gt;
game=XD|location=Citadark Isle|pokemon=6|&lt;br /&gt;
|pokemon1={{Pokémon/3/Shadow|ndex=146|pokemon=Moltres|game=XD|&lt;br /&gt;
level=50|&lt;br /&gt;
item=None|&lt;br /&gt;
ability=Pressure|&lt;br /&gt;
gender=none|&lt;br /&gt;
type1=Fire|&lt;br /&gt;
type2=Flying|&lt;br /&gt;
move1=Shadow Break|move1type=Shadow|&lt;br /&gt;
move2=Shadow Fire|move2type=Shadow|&lt;br /&gt;
move3=Shadow Mist|move3type=Shadow|&lt;br /&gt;
move4=Shadow Shed|move4type=Shadow}}|&lt;br /&gt;
pokemon2={{Pokémon/3/Shadow|ndex=145|pokemon=Zapdos|game=XD|&lt;br /&gt;
level=50|&lt;br /&gt;
item=None|&lt;br /&gt;
ability=Pressure|&lt;br /&gt;
gender=none|&lt;br /&gt;
type1=Electric|&lt;br /&gt;
type2=Flying|&lt;br /&gt;
move1=Shadow Bolt|move1type=Shadow|&lt;br /&gt;
move2=Shadow Rush|move2type=Shadow|&lt;br /&gt;
move3=Shadow Shed|move3type=Shadow|&lt;br /&gt;
move4=Shadow Sky|move4type=Shadow}}|&lt;br /&gt;
pokemon3={{Pokémon/3/Shadow|ndex=144|pokemon=Articuno|game=XD|&lt;br /&gt;
level=50|&lt;br /&gt;
item=None|&lt;br /&gt;
ability=Pressure|&lt;br /&gt;
gender=none|&lt;br /&gt;
type1=Ice|&lt;br /&gt;
type2=Flying|&lt;br /&gt;
move1=Shadow Chill|move1type=Shadow|&lt;br /&gt;
move2=Shadow Rush|move2type=Shadow|&lt;br /&gt;
move3=Shadow Shed|move3type=Shadow|&lt;br /&gt;
move4=Shadow Sky|move4type=Shadow}}|&lt;br /&gt;
pokemon4={{Pokémon/3/Shadow|ndex=128|pokemon=Tauros|game=XD|&lt;br /&gt;
level=46|&lt;br /&gt;
item=None|&lt;br /&gt;
ability=Intimidate|&lt;br /&gt;
gender=male|&lt;br /&gt;
type1=Normal|&lt;br /&gt;
move1=Shadow Hold|move1type=Shadow|&lt;br /&gt;
move2=Shadow Rush|move2type=Shadow|&lt;br /&gt;
move3=Shadow Shed|move3type=Shadow|&lt;br /&gt;
move4=Shadow Sky|move4type=Shadow}}|&lt;br /&gt;
pokemon5={{Pokémon/3/Shadow|ndex=112|pokemon=Rhydon|game=XD|&lt;br /&gt;
level=46|&lt;br /&gt;
item=None|&lt;br /&gt;
ability=Lightningrod|ability2=Rock Head|&lt;br /&gt;
types=2|&lt;br /&gt;
type1=Ground|type2=Rock|&lt;br /&gt;
move1=Shadow Down|move1type=Shadow|&lt;br /&gt;
move2=Shadow End|move2type=Shadow|&lt;br /&gt;
move3=Shadow Hold|move3type=Shadow|&lt;br /&gt;
move4=Shadow Panic|move4type=Shadow}}|&lt;br /&gt;
pokemon6={{Pokémon/3/Shadow|ndex=103|pokemon=Exeggutor|game=XD|&lt;br /&gt;
level=46|&lt;br /&gt;
item=None|&lt;br /&gt;
ability=Chlorophyll|&lt;br /&gt;
types=2|&lt;br /&gt;
type1=Grass|type2=Psychic|&lt;br /&gt;
move1=Shadow Shed|move1type=Shadow|&lt;br /&gt;
move2=Shadow End|move2type=Shadow|&lt;br /&gt;
move3=Shadow Hold|move3type=Shadow|&lt;br /&gt;
move4=Shadow Storm|move4type=Shadow}}|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===After being snagged===&lt;br /&gt;
{{Party|color={{xd color}}&lt;br /&gt;
|bordercolor={{xd color dark}}&lt;br /&gt;
|headcolor={{xd color light}}&lt;br /&gt;
|sprite=Verich.png{{!}}90px&lt;br /&gt;
|prize={{pdollar}}5000&lt;br /&gt;
|class=Grand Master&lt;br /&gt;
|name=Greevil&lt;br /&gt;
|game=XD&lt;br /&gt;
|location=Citadark Isle&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/3&lt;br /&gt;
|ndex=277&lt;br /&gt;
|pokemon=Swellow&lt;br /&gt;
|game=XD&lt;br /&gt;
|level=50&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ability=Guts&lt;br /&gt;
|gender=male&lt;br /&gt;
|move1=Facade&lt;br /&gt;
|move1type=Normal&lt;br /&gt;
|move2=Steel Wing&lt;br /&gt;
|move2type=Steel&lt;br /&gt;
|move3=Aerial Ace&lt;br /&gt;
|move3type=Flying&lt;br /&gt;
|move4=Sky Attack&lt;br /&gt;
|move4type=Flying}}&lt;br /&gt;
|pokemon2={{Pokémon/3&lt;br /&gt;
|ndex=142&lt;br /&gt;
|pokemon=Aerodactyl&lt;br /&gt;
|game=XD&lt;br /&gt;
|level=50&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ability=Rock Head&lt;br /&gt;
|gender=male&lt;br /&gt;
|move1=AncientPower&lt;br /&gt;
|move1type=Rock&lt;br /&gt;
|move2=Earthquake&lt;br /&gt;
|move2type=Ground&lt;br /&gt;
|move3=Double-Edge&lt;br /&gt;
|move3type=Normal&lt;br /&gt;
|move4=Aerial Ace&lt;br /&gt;
|move4type=Flying}}&lt;br /&gt;
|pokemon3={{Pokémon/3&lt;br /&gt;
|ndex=334&lt;br /&gt;
|pokemon=Altaria&lt;br /&gt;
|game=XD&lt;br /&gt;
|level=50&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ability=Natural Cure&lt;br /&gt;
|gender=female&lt;br /&gt;
|move1=DragonBreath&lt;br /&gt;
|move1type=Dragon&lt;br /&gt;
|move2=Aerial Ace&lt;br /&gt;
|move2type=Flying&lt;br /&gt;
|move3=Earthquake&lt;br /&gt;
|move3type=Ground&lt;br /&gt;
|move4=Safeguard&lt;br /&gt;
|move4type=Normal}}&lt;br /&gt;
|pokemon4={{Pokémon/3&lt;br /&gt;
|ndex=310&lt;br /&gt;
|pokemon=Manectric&lt;br /&gt;
|game=XD&lt;br /&gt;
|level=50&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|ability=Lightningrod&lt;br /&gt;
|gender=male&lt;br /&gt;
|move1=Thunderbolt&lt;br /&gt;
|move1type=Electric&lt;br /&gt;
|move2=Crunch&lt;br /&gt;
|move2type=Dark&lt;br /&gt;
|move3=Iron Tail&lt;br /&gt;
|move3type=Steel}}&lt;br /&gt;
|pokemon5={{Pokémon/3&lt;br /&gt;
|ndex=121&lt;br /&gt;
|pokemon=Starmie&lt;br /&gt;
|game=XD&lt;br /&gt;
|level=50&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|ability=Natural Cure&lt;br /&gt;
|move1=Waterfall&lt;br /&gt;
|move1type=Water&lt;br /&gt;
|move2=Ice Beam&lt;br /&gt;
|move2type=Ice&lt;br /&gt;
|move3=Thunderbolt&lt;br /&gt;
|move3type=Electric&lt;br /&gt;
|move4=Psychic&lt;br /&gt;
|move4type=Psychic}}&lt;br /&gt;
|pokemon6={{Pokémon/3&lt;br /&gt;
|ndex=210&lt;br /&gt;
|game=XD&lt;br /&gt;
|pokemon=Granbull&lt;br /&gt;
|level=50&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|gender=male&lt;br /&gt;
|move1=Double-Edge&lt;br /&gt;
|move1type=Normal&lt;br /&gt;
|move2=Earthquake&lt;br /&gt;
|move2type=Ground&lt;br /&gt;
|move3=Shadow Ball&lt;br /&gt;
|move3type=Ghost}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Greevil is the first Trainer to use seven Pokémon to battle, second is [[Ghetsis]] from [[Pokémon Black and White Versions 2]].&lt;br /&gt;
* Greevil&#039;s name is a combination of &#039;&#039;&#039;gree&#039;&#039;&#039;dy and &#039;&#039;&#039;evil&#039;&#039;&#039;.&lt;br /&gt;
* [[Grand Master]]s also exist in the {{OBP|Pokémon Trading Card Game|game}} game for the [[Game Boy]], although their role in that game was completely different from Greevil&#039;s in XD.&lt;br /&gt;
* All of Greevil&#039;s {{OBP|Pokémon|species}} excluding {{p|Aerodactyl}} and {{p|Granbull}} he uses in his rematch with [[Michael]] (the non-[[Shadow]]s) are used by the [[Cipher Admin]]s on [[Citadark Isle]].&lt;br /&gt;
* Greevil and [[Ardos]] are the only [[NPC]]s who have a [[Shadow Pokémon]] that know 4 [[Shadow Moves]].&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Cipher}}&lt;br /&gt;
{{Boss}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Orre trainers}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Criminal masterminds]]&lt;br /&gt;
[[Category:XD characters]]&lt;br /&gt;
[[Category:Male characters]]&lt;br /&gt;
[[Category:Trainers with unique classes]]&lt;br /&gt;
&lt;br /&gt;
[[de:Phrenos]]&lt;br /&gt;
[[es:Avavil]]&lt;br /&gt;
[[fr:Malafid]]&lt;br /&gt;
[[it:Malvaro]]&lt;br /&gt;
[[ja:デスゴルド]]&lt;/div&gt;</summary>
		<author><name>TheLordII</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Fire_Pledge_(move)&amp;diff=1821101</id>
		<title>Fire Pledge (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Fire_Pledge_(move)&amp;diff=1821101"/>
		<updated>2012-12-24T10:43:34Z</updated>

		<summary type="html">&lt;p&gt;TheLordII: /* Trivia */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=519|&lt;br /&gt;
name=Fire Pledge |&lt;br /&gt;
jname=ほのおのちかい |&lt;br /&gt;
jtrans=Fire Oath |&lt;br /&gt;
jtranslit=Honō no Chikai|&lt;br /&gt;
gameimage=Fire Pledge.png |&lt;br /&gt;
gameimage2=Fire Pledge sea of fire.png |&lt;br /&gt;
type=Fire |&lt;br /&gt;
damagecategory=Special |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=50 |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
gen=V|&lt;br /&gt;
mt5=yes |&lt;br /&gt;
mtbw=yes|&lt;br /&gt;
mtb2w2=yes |&lt;br /&gt;
na=no|&lt;br /&gt;
pokefordex=Fire%20Pledge |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=yes |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=anyadjacent |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Fire Pledge&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ほのおのちかい&#039;&#039;&#039; &#039;&#039;Fire Oath&#039;&#039;) is a damage-dealing {{type|Fire}} [[move]] introduced in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Fire Pledge inflicts regular damage, with double damage and an additional effect when combined with {{m|Grass Pledge}} or {{m|Water Pledge}} in [[Double Battle|Double]] or [[Double Battle#Triple Battle|Triple Battles]]. The combined move uses the second user who used a pledge to calculate damage.&lt;br /&gt;
&lt;br /&gt;
If it and {{m|Grass Pledge}} are used in the same turn, it will cause all foes to take damage equal to 1/8 of their maximum HP at the end of each turn for four turns.&lt;br /&gt;
&lt;br /&gt;
If it and {{m|Water Pledge}} are used in the same turn, it will come out as Water Pledge, and doubles the probability of secondary effects taking place for four turns. This effect does not stack with {{a|Serene Grace}}.&lt;br /&gt;
&lt;br /&gt;
Similar to {{m|Grass Pledge}} and {{m|Water Pledge}}, Fire Pledge is unaffected by {{DL|Gem|Fire Gem}} (and will not consume it).&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|fire}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|BWB2W2}}|A column of fire hits opposing Pokémon. When used with its Grass&amp;lt;!--[sic]--&amp;gt; equivalent, its damage increases into a vast sea of fire.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
In {{game|Black and White|s}}, a man in [[Driftveil City]] will teach Fire Pledge to any {{type|Fire}} [[starter Pokémon]] and their respective evolutions. Fire-type starter Pokémon and their evolutions are the only Pokémon who can learn this [[move]].&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/tutor|Fire|2}}&lt;br /&gt;
{{Moveheader/tutor/5|yes|yes}}&lt;br /&gt;
{{Moveentry/tutor|004|Charmander|1|Fire|Fire|X|X|X|X|X|X|X|yes|B2W2=yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/tutor|005|Charmeleon|1|Fire|Fire|X|X|X|X|X|X|X|yes|B2W2=yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/tutor|006|Charizard|2|Fire|Flying|X|X|X|X|X|X|X|yes|B2W2=yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/tutor|155|Cyndaquil|1|Fire|Fire|X|X|X|X|X|X|X|yes|B2W2=yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/tutor|156|Quilava|1|Fire|Fire|X|X|X|X|X|X|X|yes|B2W2=yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/tutor|157|Typhlosion|1|Fire|Fire|X|X|X|X|X|X|X|B2W2=yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/tutor|255|Torchic|1|Fire|Fire|X|X|X|X|X|X|X|yes|B2W2=yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/tutor|256|Combusken|2|Fire|Fighting|X|X|X|X|X|X|X|yes|B2W2=yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/tutor|257|Blaziken|2|Fire|Fighting|X|X|X|X|X|X|X|yes|B2W2=yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/tutor|390|Chimchar|1|Fire|Fire|X|X|X|X|X|X|X|yes|B2W2=yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/tutor|391|Monferno|2|Fire|Fighting|X|X|X|X|X|X|X|yes|B2W2=yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/tutor|392|Infernape|2|Fire|Fighting|X|X|X|X|X|X|X|yes|B2W2=yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/tutor|498|Tepig|1|Fire|Fire|X|X|X|X|X|X|X|yes|B2W2=yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/tutor|499|Pignite|2|Fire|Fighting|X|X|X|X|X|X|X|yes|B2W2=yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/tutor|500|Emboar|2|Fire|Fighting|X|X|X|X|X|X|X|yes|B2W2=yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefooter/tutor|Fire|2}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=fire|exp=yes|gen=A column of fire hits opposing Pokémon.|image1=Ash Pignite Fire Pledge.png|image1p=Pignite|image2=Ash Pignite Fire Pledge 2.png|image2p=Ring of fire pillars}}&lt;br /&gt;
{{movep|type=fire|ms=499|pkmn=Pignite|method=Pignite slams one of its hands into the ground. A pillar of fire then erupts from the point it hit. More pillars of fire then start rapidly erupting from the ground, each one more closer to the opponent. When the pillars reach the opponent, they start erupting from the ground around it, until a ring of fire pillars is formed around the opponent. The pillars then merge into one huge fire pillar, damaging the opponent.}}&lt;br /&gt;
{{movebtm|type=fire|user=Ash&#039;s Pignite|startcode=BW077|startname=Evolution by Fire!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Be a Master!! Pokémon BW manga===&lt;br /&gt;
{{movemanga|type=fire|exp=yes|gen=A column of fire hits opposing Pokémon.}}&lt;br /&gt;
{{movep|type=fire|ms=498|pkmn=Tepig|method=Tepig forms a wall of fire onto the opponent&#039;s field.}}&lt;br /&gt;
{{movebtmManga|type=fire|user=Cheren|user1=Cheren&#039;s Tepig|startcode=PBW01|startname=PBW01|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=fire|exp=yes|gen=A wall of fire is formed which hits the Pokémon targeted.|image1=Nite Fire Pledge.png|image1p=Pignite}}&lt;br /&gt;
{{movep|type=fire|ms=499|pkmn=Pignite|method=Pignite forms a fiery force field which traps the opponent touching it.}}&lt;br /&gt;
{{movebtmManga|type=fire|user=Nite|user1=Black&#039;s Nite|startcode=Black &amp;amp; White chapter (Adventures)|startname=BW chapter|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{fire color}}|bordercolor={{fire color light}}&lt;br /&gt;
|zh_cmn=炎的誓約 &#039;&#039;{{tt|Yán-de Shìyuē|Flame Pledge}}&#039;&#039;&lt;br /&gt;
|nl=Vuurbelofte&lt;br /&gt;
|fr=Aire de Feu&lt;br /&gt;
|de=Feuersäulen&lt;br /&gt;
|it=Fiammapatto&lt;br /&gt;
|es=Voto Fuego&lt;br /&gt;
|pl=Kolumny Ognia&lt;br /&gt;
|ko=불꽃의맹세 &#039;&#039;Boolkhocheui Maengsae&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Pledge Moves|Fire}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Feuersäulen]]&lt;br /&gt;
[[es:Voto Fuego]]&lt;br /&gt;
[[fr:Aire de Feu]]&lt;br /&gt;
[[it:Fiammapatto (mossa)]]&lt;br /&gt;
[[ja:ほのおのちかい]]&lt;br /&gt;
[[Category:Black 2 and White 2 tutor moves]]&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
* So far, Fire Pledge is the only pledge move to appear in the anime and manga.&lt;/div&gt;</summary>
		<author><name>TheLordII</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Polkamon&amp;diff=1820395</id>
		<title>Polkamon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Polkamon&amp;diff=1820395"/>
		<updated>2012-12-22T18:45:20Z</updated>

		<summary type="html">&lt;p&gt;TheLordII: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Polkamon&#039;&#039;&#039; is a song by {{wp|&amp;quot;Weird Al&amp;quot; Yankovic}}. It is the 10th track on the [[Pokémon the Movie 2000 (soundtrack)|soundtrack of]] the second movie, &#039;&#039;[[M02|The Power of One]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Lyrics==&lt;br /&gt;
&amp;lt;ab&amp;gt;&#039;&#039;{{p|Krabby}}, {{p|Snubbull}}, {{p|Venonat}},&lt;br /&gt;
{{p|Mankey}}, {{p|Chansey}} and {{p|Zubat}},&lt;br /&gt;
{{p|Slowking}}, {{p|Ditto}}, {{p|Butterfree}},&lt;br /&gt;
{{p|Lugia}} and {{p|Caterpie}},&lt;br /&gt;
{{p|Oddish}}, {{p|Poliwag}}, {{p|Goldeen}},&lt;br /&gt;
{{p|Elekid}} and {{p|Nidoqueen}},&lt;br /&gt;
{{p|Victreebel}} and {{p|Magneton}} -&lt;br /&gt;
Everybody Polkamon!&lt;br /&gt;
&lt;br /&gt;
{{p|Aerodactyl}}, {{p|Seel}}, {{p|Machoke}},&lt;br /&gt;
{{p|Marill}}, {{p|Moltres}} and {{p|Slowpoke}},&lt;br /&gt;
{{p|Articuno}}, Ditto, {{p|Muk}},&lt;br /&gt;
{{p|Flareon}} and ol&#039; {{p|Psyduck}},&lt;br /&gt;
{{p|Cloyster}}, {{p|Kingler}}, {{p|Shellder}}, {{p|Gloom}},&lt;br /&gt;
{{p|Snorlax}} and of course {{p|Vileplume}},&lt;br /&gt;
{{p|Zapdos}} and {{p|Charmeleon}} -&lt;br /&gt;
Everybody Polkamon!&lt;br /&gt;
&lt;br /&gt;
It&#039;s time to Polka,&lt;br /&gt;
For {{p|Ponyta}} and {{p|Pidgey}} too.&lt;br /&gt;
Come on, put on your lederhosen,&lt;br /&gt;
And try not to step on little {{p|Pikachu}}.&lt;br /&gt;
You better grab yourself a partner,&lt;br /&gt;
Like {{p|Tentacruel}} or {{p|Bulbasaur}}. (Bulbasaur!)&lt;br /&gt;
Hold on a minute, there&#039;s still at least a hundred and twenty-seven more,&lt;br /&gt;
&lt;br /&gt;
Including {{p|Ledyba}} and {{p|Omastar}},&lt;br /&gt;
{{p|Jynx}}, {{p|Bellossom}} and {{p|Magmar}},&lt;br /&gt;
{{p|Geodude}} and {{p|Arcanine}},&lt;br /&gt;
{{p|Jigglypuff}} and {{p|Mr. Mime}}.&lt;br /&gt;
Don&#039;t forget about {{p|Sandslash}},&lt;br /&gt;
{{p|Exeggcute}} and {{p|Rapidash}},&lt;br /&gt;
{{p|Lickitung}} and {{p|Porygon}} -&lt;br /&gt;
Everybody Polkamon!&lt;br /&gt;
&lt;br /&gt;
Everybody Polkamon!&lt;br /&gt;
&lt;br /&gt;
Everybody Polkamon!&#039;&#039;&amp;lt;/ab&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Ditto is listed twice, probably a reference to its name and characteristics.&lt;br /&gt;
**Each time is on the third line, as the second one named.&lt;br /&gt;
* The song states that there are &amp;quot;at least 127 more&amp;quot; Pokémon. This is because the number 27 is a running gag within Weird Al&#039;s songs. However, there are only 103 more Pokémon left if only Generation I is counted, and if all Generation II Pokémon are included then there are 196 remaining Pokémon.&lt;br /&gt;
* When Pokémon 2000 is aired in syndication, this is the only ending theme. &lt;br /&gt;
{{stub|Music}}&lt;br /&gt;
{{Project Music notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:English movie ending themes]]&lt;/div&gt;</summary>
		<author><name>TheLordII</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_IV&amp;diff=1816677</id>
		<title>Generation IV</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_IV&amp;diff=1816677"/>
		<updated>2012-12-16T18:00:21Z</updated>

		<summary type="html">&lt;p&gt;TheLordII: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GenInfo&lt;br /&gt;
|titlescreen={{#switch: {{#expr: {{#time: U}} mod 5}}|0=Diamond|1=Pearl|2=Platinum|3=HeartGold|4=SoulSilver}}&lt;br /&gt;
|altname=3D Generation&lt;br /&gt;
|primary=Diamond&lt;br /&gt;
|secondary=Pearl&lt;br /&gt;
|tertiary=Platinum&lt;br /&gt;
|region=Sinnoh&lt;br /&gt;
|ndex=493&lt;br /&gt;
|debuten=April 22, 2007&lt;br /&gt;
|debutjp=September 28, 2006&lt;br /&gt;
|remakes=II&lt;br /&gt;
|otherrpg={{2v2|HeartGold|SoulSilver}}&lt;br /&gt;
|battlearena={{pkmn|Battle Revolution}}&lt;br /&gt;
|storage=[[My Pokémon Ranch|Ranch]]&lt;br /&gt;
|endjp=September 18, 2010&lt;br /&gt;
|enden=March 4, 2011&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;fourth generation&#039;&#039;&#039; of Pokémon games, sometimes called the &#039;&#039;&#039;3D generation&#039;&#039;&#039; by fans due to the fact that it contains the first [[main series]] (i.e. non-spinoff) games to use 3D graphics, is the fourth set of Pokémon games released.&lt;br /&gt;
&lt;br /&gt;
Like [[Generation II]] followed from [[Generation I]], Generation IV follows from [[Generation III]], although it is unlike Generation II in that it is not a direct sequel ([[Hoenn]] is inaccessible in all Generation IV games). Like previous generations, Generation IV focuses on one main region across three games, the [[Sinnoh]] region featured in {{game2|Diamond|Pearl|Platinum}} on the [[Nintendo DS]], released in 2006 and 2008 (and 2007 and 2009 outside Japan). Also like Generation II, the Generation IV games retain much compatibility with their Generation III counterparts, though in a different manner, and introduce many new Pokémon which are related to those of the previous three generations.&lt;br /&gt;
&lt;br /&gt;
Much like Generation III remade the Generation I games, the Generation II games also received much anticipated remakes in the form of {{2v2|HeartGold|SoulSilver}}, and through details revealed in the five main games, Generation IV is thus known to be contemporaneous with Generation II, occurring three years after Generation I and Generation III. Like all generations, the handheld games are joined by several games on Nintendo&#039;s latest console, the [[Wii]], specifically, [[Pokémon Battle Revolution]] and [[My Pokémon Ranch]].&lt;br /&gt;
&lt;br /&gt;
==Advances in gameplay==&lt;br /&gt;
Much like how Generation II enhanced Generation I mostly by building on its features, Generation IV builds on the features introduced in Generation III. The advancements introduced in Generation IV include:&lt;br /&gt;
*The addition of {{cat|Generation IV Pokémon|107 new Pokémon}}, bringing the total to 493. New evolutions and pre-evolutions abound in this generation, including ones for long-time favorites such as {{p|Electabuzz}}, {{p|Magmar}}, and {{p|Eevee}}.&lt;br /&gt;
*The addition of 113 new [[move]]s, bringing the total to 467.&lt;br /&gt;
*The addition of 47 new [[Ability|Abilities]] (and removal of the unused {{a|Cacophony}}), bringing the total to 123. Many older Pokémon can now have one of two Abilities, rather than the single Ability they could have in Generation III.&lt;br /&gt;
*Four more boxes in the [[Pokémon Storage System]], bringing the total to 18, for a total of 540 Pokémon.&lt;br /&gt;
*Another new region to explore, [[Sinnoh]], yet again with its own [[Gym Leader]]s and [[Elite Four]]. Player characters are again changed.&lt;br /&gt;
*Four new variants of [[Poké Ball]], retaining the seven introduced in Generation III.&lt;br /&gt;
*A new [[villainous team]], [[Team Galactic]], whose intent is to capture {{p|Dialga}} and {{p|Palkia}}, said to be the creators of the [[Pokémon universe]], and remake it in the image of their leader, [[Cyrus]].&lt;br /&gt;
*The return of the real-[[time]] and [[days of the week]] system from Generation II, with enhanced transitions between the time periods of the day. &lt;br /&gt;
*A three-dimensional rendering of the overworld, rather than just sprites, with the same style seen in previous games.&lt;br /&gt;
*Moves are now designated [[physical move|physical]] or [[special move|special]] based on the move itself, rather than its type. There is also now the category of [[status move|status]] that includes moves that do not do direct damage such as {{m|Toxic}}, {{m|Recover}}, and {{m|Destiny Bond}}.&lt;br /&gt;
*Pokémon are now able to be traded and battled over the Internet through the [[Nintendo Wi-Fi Connection]].&lt;br /&gt;
*When items are bought and sold, the item&#039;s proper plural is used, rather than a conditional (s). In past generations, the conditional (s) rendered selling some items, like the Silk Scarf or DeepSeaTooth, odd, with &amp;quot;SILK SCARF(S)&amp;quot; and &amp;quot;DEEPSEATOOTH(S)&amp;quot; used regardless of if one or many were sold. Selling one of these items now renders as &amp;quot;Turned over the DeepSeaTooth and received {{pdollar}}100,&amp;quot; while selling multiple renders as &amp;quot;Turned over the DeepSeaTeeth and received {{pdollar}}200.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Alterations from Generation III include===&lt;br /&gt;
*[[Pokémon Super Contest|New and enhanced]] versions of [[Pokémon Contest]]s, featuring more rounds and a different appeals process. [[Poffin]]s are now used to enhance Contest stats, rather than [[Pokéblock]]s.&lt;br /&gt;
*[[Secret base]]s have been moved to the [[The Underground]], where players can interact over local wireless connections.&lt;br /&gt;
*Some Pokémon now display [[List of Pokémon with gender differences|differences in appearance]] based on their [[gender]].&lt;br /&gt;
*The framerate has been downgraded to 30. This is likely to prevent slowdown or crashing in 3D areas. &lt;br /&gt;
*Players are now able to [[Running Shoes|run]] inside all buildings.&lt;br /&gt;
*Pokémon hatching from Eggs are now level 1 instead of level 5.&lt;br /&gt;
&lt;br /&gt;
===Further additions in Platinum include===&lt;br /&gt;
*Another new {{Gdis|Battle Frontier|IV}}, with several different facilities from the one in [[Hoenn]].&lt;br /&gt;
*The ability to record and share battles with other players and in the Battle Frontier over the Nintendo Wi-Fi Connection.&lt;br /&gt;
*The expansion of the Sinnoh Pokédex, making the total of 150 (in Diamond and Pearl) and 210 (in Platinum) Pokémon in the Sinnoh Pokédex.&lt;br /&gt;
&lt;br /&gt;
===Further additions in HeartGold and SoulSilver include===&lt;br /&gt;
*The re-introduction of the seven Poké Balls made from [[Apricorn]]s, unavailable since [[Generation II]].&lt;br /&gt;
*The first Pokémon in the [[party]] can now [[walking Pokémon|follow the player outside of battle]] almost anywhere in the overworld.&lt;br /&gt;
*Instead of Contests, the [[Pokéathlon]] games are used.&lt;br /&gt;
&lt;br /&gt;
==Regions==&lt;br /&gt;
===Sinnoh===&lt;br /&gt;
[[File:Pt Sinnoh.png|thumb|right|Sinnoh]]&lt;br /&gt;
{{main|Sinnoh}}&lt;br /&gt;
Like Generation III, Generation IV introduces a new region disconnected from all previous ones, the [[Sinnoh]] region, found far north of [[Kanto]]. Being that it is so far north, snow can be found on its northern tip, as well as in the mountainous center of the region. Much of the western half of the region is rural, while its east is comparatively urban, in a similarity to the continental area shared by Johto and Kanto, respectively. The southern area of Sinnoh is lush and green with big cities and small towns.&lt;br /&gt;
&lt;br /&gt;
====Starter Pokémon====&lt;br /&gt;
Though it was initially rumored that the {{t|Grass}}/{{t|Fire}}/{{t|Water}} setup that had been the norm for the past three generations would be replaced with a {{t|Dark}}/{{t|Psychic}}/{{t|Fighting}} trio, these rumors were later proven false. At the beginning of the journey, players must choose from the Grass-type {{p|Turtwig}}, the Fire-type {{p|Chimchar}}, and the Water-type {{p|Piplup}} to defend themselves from a wild {{p|Starly}} in Diamond and Pearl, or be given one of the three by [[Professor Rowan]] directly in Platinum.&lt;br /&gt;
&lt;br /&gt;
====Gym Leaders====&lt;br /&gt;
Like the other four regions, Sinnoh has its own set of eight Gym Leaders. This set specializes in the same types as Gym Leaders from other regions, though not in the same order. Like always, Badges and TMs are given away by defeated Gym Leaders.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #47443a; {{roundy}}; border: 4px solid #47443a;&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #47443a;&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color2|9f9982|Sinnoh League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #9f9982; {{roundytl|5px}};&amp;quot; | {{color|47443a|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #9f9982;&amp;quot; | {{color|47443a|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #9f9982;&amp;quot; | {{color2|47443a|Type}}&lt;br /&gt;
! style=&amp;quot;background: #9f9982; {{roundytr|5px}};&amp;quot; | {{color2|47443a|Badge}}&lt;br /&gt;
{{gldr|type=Rock|pic=VSRoark.png|ldr=Roark|djap=ヒョウタ|drm=Hyouta|loc=Oreburgh City|cjap=クロガネシティ|crm=Kurogane City|bdg=Coal}}&lt;br /&gt;
{{gldr|type=Grass|pic=VSGardenia.png|ldr=Gardenia|djap=ナタネ|drm=Natane|loc=Eterna City|cjap=ハクタイシティ|crm=Hakutai City|bdg=Forest}}&lt;br /&gt;
{{gldr|type=Fighting|pic=VSMaylene.png|ldr=Maylene|djap=スモモ|drm=Sumomo|loc=Veilstone City|cjap=トバリシティ|crm=Tobari City||bdg=Cobble}}&lt;br /&gt;
{{gldr|type=Water|pic=VSCrasher Wake.png|ldr=Crasher Wake|djap=マキシマム仮面|drm=Maximum Mask|loc=Pastoria City|cjap=ノモセシティ|crm=Nomose City|bdg=Fen}}&lt;br /&gt;
{{gldr|type=Ghost|pic=VSFantina.png|ldr=Fantina|djap=メリッサ|drm=Melissa|loc=Hearthome City|cjap=ヨスガシティ|crm=Yosuga City|bdg=Relic}}&lt;br /&gt;
{{gldr|type=Steel|pic=VSByron.png|ldr=Byron|djap=トウガン|drm=Tougan|loc=Canalave City|cjap=ミオシティ|crm=Mio City|bdg=Mine}}&lt;br /&gt;
{{gldr|type=Ice|pic=VSCandice.png|ldr=Candice|djap=スズナ|drm=Suzuna|loc=Snowpoint City|cjap=キッサキシティ|crm=Kissaki City|bdg=Icicle}}&lt;br /&gt;
{{gldrb|type=Electric|pic=VSVolkner.png|ldr=Volkner|djap=デンジ|drm=Denzi|loc=Sunyshore City|cjap=ナギサシティ|crm=Nagisa City|bdg=Beacon}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
===Johto===&lt;br /&gt;
[[File:JohtoMap.png|thumb|right|Johto]]&lt;br /&gt;
{{main|Johto}}&lt;br /&gt;
Much like [[Generation I]]&#039;s version of Kanto was featured a second time in [[Generation III]], {{game|HeartGold and SoulSilver|s}} caused [[Johto]] to be featured a second time in Generation IV. &lt;br /&gt;
&lt;br /&gt;
====Starter Pokémon====&lt;br /&gt;
Much as Kanto&#039;s Generation III starters were the same as in Generation I, Johto&#039;s starters have not changed. [[Professor Elm]] offers {{p|Chikorita}}, {{p|Cyndaquil}}, or {{p|Totodile}} to the player as protection on an errand to [[Mr. Pokémon]]&#039;s house on {{rt|30|Johto}}.&lt;br /&gt;
&lt;br /&gt;
====Gym Leaders====&lt;br /&gt;
As would be expected, Johto&#039;s Gym Leaders are the same as before, but many give out different TMs than they gave out in Generation II.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #00647f; {{roundy}}; border: 4px solid #00647f;&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #00647f;&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color2|1cb0d9|Johto League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #1cb0d9; {{roundytl|5px}};&amp;quot; | {{color|00647f|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #1cb0d9;&amp;quot; | {{color|00647f|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #1cb0d9;&amp;quot; | {{color2|00647f|Type}}&lt;br /&gt;
! style=&amp;quot;background: #1cb0d9; {{roundytr|5px}};&amp;quot; | {{color2|00647f|Badge}}&lt;br /&gt;
{{gldr|type=Flying|pic=VSFalkner.png|ldr=Falkner|djap=ハヤト|drm=Hayato|loc=Violet City|cjap=キキョウシティ|crm=Kikyō City|bdg=Zephyr}}&lt;br /&gt;
{{gldr|type=Bug|pic=VSBugsy.png|ldr=Bugsy|djap=ツクシ|drm=Tsukushi|loc=Azalea Town|cjap=ヒワダタウン|crm=Hiwada Town|bdg=Hive}}&lt;br /&gt;
{{gldr|type=Normal|pic=VSWhitney.png|ldr=Whitney|djap=アカネ|drm=Akane|loc=Goldenrod City|cjap=コガネシティ|crm=Kogane City|bdg=Plain}}&lt;br /&gt;
{{gldr|type=Ghost|pic=VSMorty.png|ldr=Morty|djap=マツバ|drm=Matsuba|loc=Ecruteak City|cjap=エンジュシティ|crm=Enju City|bdg=Fog}}&lt;br /&gt;
{{gldr|type=Fighting|pic=VSChuck.png|ldr=Chuck|djap=シジマ|drm=Shijima|loc=Cianwood City|cjap=タンバシティ|crm=Tanba City|bdg=Storm}}&lt;br /&gt;
{{gldr|type=Steel|pic=VSJasmine.png|ldr=Jasmine|djap=ミカン|drm=Mikan|loc=Olivine City|cjap=アサギシティ|crm=Asagi City|bdg=Mineral}}&lt;br /&gt;
{{gldr|type=Ice|pic=VSPryce.png|ldr=Pryce|djap=ヤナギ|drm=Yanagi|loc=Mahogany Town|cjap=チョウジタウン|crm=Chōji Town|bdg=Glacier}}&lt;br /&gt;
{{gldrb|type=Dragon|pic=VSClair.png|ldr=Clair|djap=イブキ|drm=Ibuki|loc=Blackthorn City|cjap=フスベシティ|crm=Fusube City|bdg=Rising}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Kanto===&lt;br /&gt;
[[File:HGSS Kanto.png|thumb|right|Kanto as seen in {{2v2|HeartGold|SoulSilver}}]]&lt;br /&gt;
{{main|Kanto}}&lt;br /&gt;
In its fourth appearance, Kanto returns in HeartGold and SoulSilver much in the same way as it did in Generation II (as a post-League area).&lt;br /&gt;
&lt;br /&gt;
====Gym Leaders====&lt;br /&gt;
Kanto&#039;s Gym Leaders are the same as in the original Gold and Silver, changing slightly from the group who were there in Generation I and Generation III. All Kanto Gym Leaders give TMs, unlike in Generation II.&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #6A12AB; {{roundy}}; border: 4px solid #6A12AB;&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #6A12AB;&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color2|CCBBFF|Indigo League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #CCBBFF; {{roundytl|5px}};&amp;quot; | {{color|6A12AB|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #CCBBFF;&amp;quot; | {{color|6A12AB|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #CCBBFF;&amp;quot; | {{color2|6A12AB|Type}}&lt;br /&gt;
! style=&amp;quot;background: #CCBBFF; {{roundytr|5px}};&amp;quot; | {{color2|6A12AB|Badge}}&lt;br /&gt;
{{gldr|type=Rock|pic=VSBrock.png|ldr=Brock|djap=タケシ|drm=Takeshi|loc=Pewter City|cjap=ニビシティ|crm=Nibi City|bdge=Boulder}}&lt;br /&gt;
{{gldr|type=Water|pic=VSMisty.png|ldr=Misty|djap=カスミ|drm=Kasumi|loc=Cerulean City|cjap=ハナダシティ|crm=Hanada City|bdg=Cascade}}&lt;br /&gt;
{{gldr|type=Electric|pic=VSLtSurge.png|ldr=Lt. Surge|djap=マチス|drm=Matis|loc=Vermilion City|cjap=クチバシティ|crm=Kuchiba City|bdg=Thunder}}&lt;br /&gt;
{{gldr|type=Grass|pic=VSErika.png|ldr=Erika|djap=エリカ|drm=Erika|loc=Celadon City|cjap=タマムシシティ|crm=Tamamushi City|bdg=Rainbow}}&lt;br /&gt;
{{gldr|type=Poison|pic=VSJanine.png|ldr=Janine|djap=アンズ|drm=Anzu|loc=Fuchsia City|cjap=セキチクシティ|crm=Sekichiku City|bdg=Soul}}&lt;br /&gt;
{{gldr|type=Psychic|pic=VSSabrina.png|ldr=Sabrina|djap=ナツメ|drm=Natsume|loc=Saffron City|cjap=ヤマブキシティ|crm=Yamabuki City|bdg=Marsh}}&lt;br /&gt;
{{gldr|type=Fire|pic=VSBlaine.png|ldr=Blaine|djap=カツラ|drm=Katsura|loc=Cinnabar Island|cjap=グレンタウン|crm=Guren Town|bdg=Volcano}}&lt;br /&gt;
{{gldrb|type=Blue|t=Various|pic=VSBlue.png|ldr=Blue (game)|altname=Blue|djap=グリーン|drm=Green|loc=Viridian City|cjap=トキワシティ|crm=Tokiwa City|bdg=Earth}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Other Generation IV games==&lt;br /&gt;
[[Pokémon Battle Revolution]] features a [[Pokémon Stadium series|Pokémon Stadium]]-like arena for battle, allowing Diamond, Pearl, Platinum, HeartGold, and SoulSilver to link to it through wireless communications between the Nintendo DS and Wii, much like previous generations&#039; games would link to {{pkmn|Colosseum}}, [[Pokémon XD: Gale of Darkness|XD]], [[Pokémon Stadium (English)|Stadium]], and {{pkmn|Stadium 2}}. Battle Revolution also features online battles with players around the world via the Nintendo Wi-Fi Connection.&lt;br /&gt;
&lt;br /&gt;
[[My Pokémon Ranch]] lets players of {{game|Diamond and Pearl|s}} deposit their Pokémon, via wireless communication, to a ranch owned by [[Hayley]], who will also bring Pokémon to the ranch. Players can interact with up to 1,000 of their deposited Pokémon. An update for this game enables support for {{v2|Platinum}}, as well as allowing storage for 500 more Pokémon, however, it was not released to players outside Japan, while players of HeartGold and SoulSilver cannot connect with the game at all.&lt;br /&gt;
&lt;br /&gt;
==Discussion of Generation IV==&lt;br /&gt;
The Physical-Special split introduced in Generation IV as well as the introduction of powerful items such as the [[In-battle effect item#Choice Scarf|Choice Scarf]], [[In-battle effect item#Choice Specs|Choice Specs]], and [[In-battle effect item#Life Orb|Life Orb]] made competitive battling far more advanced and popular.  This was also increased due to the [[GTS]] increasing the chance of finding a Pokémon with [[Pokérus]] and EV enhancing items for a specific stat being introduced also made it far easier to EV train a Pokémon, which added another dimension to competitive battling as EV training is no longer as painstaking as it was before. Due to these additions this generation is widely praised by competitive battlers. The GTS also paved the way for the [[Masuda method]] through the transaction of foreign Pokémon, and this in addition to the [[Poké Radar]] made it far easier to acquire [[Shiny Pokémon]]. &lt;br /&gt;
&lt;br /&gt;
After Diamond and Pearl, Platinum continued improving the series, adding a new {{Gdis|Battle Frontier|IV}}, as well as introducing many new additions to the games (such as VS sprites and animated battle sprites for certain important NPCs, such as [[Gym Leader]]s and [[Rival]]). Platinum is also an important part of the series&#039; continuity, as the storyline of the game is referenced in {{game|Black and White|s}}, showing where [[Generation V]] is placed on the timeline. The overall generation introduced many characters, some of whom play notable roles during the following generation. HeartGold and SoulSilver brought older and newer players back to the Johto region with improved graphics and sound and other additions to the storyline and characters.&lt;br /&gt;
===Sinnoh thematic motif===&lt;br /&gt;
The theme of this generation is history of the universe, and myths and legends. The three starters&#039; evolutions have references to myths and legends in themselves-- for example, Torterra is based on the legend of {{wp|world turtle}}, Empoleon has references to the god {{wp|Poseidon}}, and Infernape is based on {{wp|Sun Wukong}}. This also reflects on its legendary Pokémon, as Arceus is the literal creator of the universe and created the rulers of time, space and anti-matter, who are Dialga, Palkia and Giratina, respectively. All three of them are involved in Sinnoh myths, as are Uxie, Azelf and Mesprit: the embodiments of knowledge, willpower and emotions.&lt;br /&gt;
&lt;br /&gt;
Some standard Pokémon are also connected to myths and legends, such as Drifloon and Drifblim that in folklore are said to take children and people to the Underworld and Spiritomb who is said to be made up of 108 spirits.&lt;br /&gt;
&lt;br /&gt;
Some towns still preserve their history and myths. Celestic Town is said to be present since the beginning of Sinnoh, and has a shrine that dates back to ancient times, as well as a cave painting. Some other examples are the Solaceon Ruins, which contain Unown and is said to be as old as the ruins of Johto; the Snowpoint Temple, which was created long ago to contain Regigigas; Eterna City, which contains a statue of Dialga/Palkia; Floaroma Town, which was said to be a wasteland long ago, but then was transformed into a beautiful landscape by Shaymin; Mt. Coronet; and the Spear Pillar. Canalave City houses the first Pokémon library, which transcribes many of the legends of the region. Sinnoh was meant to establish the origin of the Pokémon universe and be more mysterious and historic than other generations.&lt;br /&gt;
&lt;br /&gt;
==Japanese title screens==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{sinnoh color dark}}; border: 5px solid #{{sinnoh color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #{{diamond color light}}; {{roundytl|5px}}&amp;quot; | {{color2|{{diamond color dark}}|Pokémon Diamond and Pearl Versions|Pokémon Diamond}}&lt;br /&gt;
| style=&amp;quot;background: #{{pearl color light}};&amp;quot; | {{color2|{{pearl color dark}}|Pokémon Diamond and Pearl Versions|Pokémon Pearl}}&lt;br /&gt;
&amp;lt;!---&lt;br /&gt;
| style=&amp;quot;background: #{{platinum color light}}; {{roundytl|5px}}&amp;quot; | {{color2|{{platinum color dark}}|Pokémon Platinum Version|Pokémon Platinum}}!---&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{diamond color}};&amp;quot; | [[File:Japanese DiamondTitle.png]]&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{pearl color}};&amp;quot; | [[File:Japanese PearlTitle.png]]&lt;br /&gt;
&amp;lt;!---| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{platinum color}};&amp;quot; | [[File:Japanese PlatinumTitle.png]]!---&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{johto color dark}}; border: 5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #{{heartgold color light}}; {{roundytl|5px}}&amp;quot; | {{color2|{{heartgold color dark}}|Pokémon HeartGold and SoulSilver Versions|Pokémon HeartGold}}&lt;br /&gt;
| style=&amp;quot;background: #{{soulsilver color light}};&amp;quot; | {{color2|{{soulsilver color dark}}|Pokémon HeartGold and SoulSilver Versions|Pokémon SoulSilver}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{heartgold color}};&amp;quot; | [[File:Japanese HeartGoldTitle.png]]&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{soulsilver color}};&amp;quot; | [[File:Japanese SoulSilverTitle.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia== &lt;br /&gt;
* Every [[player character]] in all Generation IV games has a [[Wii]] in his/her room, referencing its status as the current Nintendo console during the generation. In [[Generation III]], however, while {{ga|Brendan}} and {{ga|May}} have [[Nintendo GameCube]]s in their rooms, {{ga|Red}} and {{ga|Leaf}} have a NES, and Red in [[Generation I]] has a [[Super Nintendo Entertainment System|Super Nintendo]].&lt;br /&gt;
* Generation IV is the only generation that is compatible with the generations before &#039;&#039;and&#039;&#039; after it, as it can connect to [[Generation III]] games through [[Pal Park]] and [[Generation V]] games with the Poké Transfer. &lt;br /&gt;
* Generation IV is the first generation where level 1 Pokémon are legally obtainable, outside of the {{g|Mystery Dungeon}} series. &lt;br /&gt;
* Generation IV is, so far, the only generation to have all its games released in the spring in North America and in the fall in Japan.&lt;br /&gt;
* Generation IV is the longest Pokémon generation in Japan, falling only 10 days short of being four years long.&lt;br /&gt;
* Generation IV introduced the [[List of Pokémon with cross-generational evolutions|largest number]] of [[evolution]]s for Pokémon of previous [[generation]]s.&lt;br /&gt;
* Generation IV introduced the largest number of [[legendary Pokémon]], with 13{{tt|*|14 if Phione is included, but Phione&#039;s status is disputed}}. Prior to the introduction of new forms for legendary Pokémon in {{2v2|Black|White|2}}, Generation IV introduced the most [[Form differences|form-changing]] legendary Pokémon, with 3.&lt;br /&gt;
&lt;br /&gt;
{{Main series}}&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
[[pt:Geração DP]]&lt;br /&gt;
&lt;br /&gt;
[[de:Vierte Spielgeneration]]&lt;br /&gt;
[[es:Generación IV]]&lt;br /&gt;
[[fr:Génération#Quatrième génération]]&lt;br /&gt;
[[it:Quarta generazione]]&lt;br /&gt;
[[ja:第四世代]]&lt;br /&gt;
[[pl:Generacja I]]&lt;/div&gt;</summary>
		<author><name>TheLordII</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Mr._Mime_(Pok%C3%A9mon)&amp;diff=1813712</id>
		<title>Mr. Mime (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Mr._Mime_(Pok%C3%A9mon)&amp;diff=1813712"/>
		<updated>2012-12-10T17:00:21Z</updated>

		<summary type="html">&lt;p&gt;TheLordII: /* NPC appearances */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNextHead | species=Mr. Mime | prev=Starmie | next=Scyther|type=psychic|| prevnum=121| nextnum=123}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Mr. Mime |&lt;br /&gt;
jname=バリヤード |&lt;br /&gt;
tmname=Barrierd |&lt;br /&gt;
art=FRLG |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;mis&#039;&#039;-ter mime&amp;lt;/sc&amp;gt; &amp;lt;ref&amp;gt;Barbo, Maria. &#039;&#039;The Official Pokémon Handbook&#039;&#039;. Scholastic Publishing, 1999. ISBN 0-439-10397-5&amp;lt;/ref&amp;gt; |&lt;br /&gt;
ndex=122 |&lt;br /&gt;
oldjdex=156 |&lt;br /&gt;
jdex=158 |&lt;br /&gt;
hdex=280 |&lt;br /&gt;
fbrow=092 |&lt;br /&gt;
sdex=095 |&lt;br /&gt;
abrow=165 |&lt;br /&gt;
type1=Psychic |&lt;br /&gt;
species=Barrier |&lt;br /&gt;
height-ftin=4&#039;03&amp;quot; |&lt;br /&gt;
height-m=1.3 |&lt;br /&gt;
weight-lbs=120.1 |&lt;br /&gt;
weight-kg=54.5 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Soundproof |&lt;br /&gt;
ability2=Filter |&lt;br /&gt;
abilityd=Technician |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Human-Like |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=25 |&lt;br /&gt;
evsd=2 |&lt;br /&gt;
expyield=136 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=Pink |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=12 |&lt;br /&gt;
pokefordex=mr_mime |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Mr. Mime&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;バリヤード&#039;&#039;&#039; &#039;&#039;Barrierd&#039;&#039;) is a {{type|Psychic}} Pokémon. &lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s from {{p|Mime Jr.}} when [[level]]ed up while knowing {{m|Mimic}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Mr. Mime has a round, white body with a red spot in the middle. Its light pink {{DL|List of Pokémon by body style|Pokémon with a bipedal, tailless form|arms and legs}} are connected to its body by red spheres. Mr. Mime has white, five-fingered hands and black feet that curl upward at the end. Mr. Mime has a pink head with red cheeks and a pair of blue horns.&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
Mr. Mime is able to bring invisible barriers that it mimes into existence. These barriers can repel harsh attacks.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Mr. Mime are very prideful of their pantomime acts. Anyone that dares to interrupt a Mr. Mime while it is miming will get {{m|DoubleSlap|slapped}} silly.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[File:Urban.gif|right|frame|{{DL|List of Pokémon by habitat|Urban Pokémon}}]]&lt;br /&gt;
Mr. Mime are usually very rare; however, they seem to congregate in suburban areas. They seem to be most common in [[Kanto]] and [[Sinnoh]].&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Mimey.png|thumb|210px|right|Mr. Mime in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Mimey]]====&lt;br /&gt;
Mr. Mime&#039;s first anime appearance was in &#039;&#039;[[EP064|It&#039;s Mr. Mime Time]]&#039;&#039;. {{Ash}} and {{ashfr}} were looking for a Mr. Mime to replace another one that was supposed to perform in [[Stella]]&#039;s circus. Ash originally dressed as one to encourage the old Mr. Mime, soon confusing [[Delia Ketchum|his mother]] when a wild Mr. Mime arrived at her house.&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
Stella had her own, lazy Mr. Mime in &#039;&#039;[[EP064|It&#039;s Mr. Mime Time]]&#039;&#039; which had quit obeying her because she was too hard on it. It listened to her once more once it saw how she was willing to protect it from {{TRT}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP090|Stage Fight!]]&#039;&#039;, a Mr. Mime was part of a showboat stage show along with other Pokémon.&lt;br /&gt;
&lt;br /&gt;
Mr. Mime also appears in &#039;&#039;[[AG141|Hail to the Chef]]&#039;&#039; under the ownership of {{ka|Rhonda}}, a girl who lives outside [[Saffron City]] who was competing with [[Rhoda|her sister]], who owned a {{p|Sneasel}}, for the ownership of her father&#039;s restaurant.&lt;br /&gt;
&lt;br /&gt;
Another one appeared in &#039;&#039;[[DP159|Short and To the Punch!]]&#039;&#039; under the ownership of [[Clayton]]. It battled {{Ash}}&#039;s {{AP|Buizel}} twice, beating it the first time but losing the second due to Buizel&#039;s {{m|Ice Punch}}.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Mr. Mime first appeared in [[PK01|Pikachu&#039;s Vacation]] in a Pokémon park.&lt;br /&gt;
&lt;br /&gt;
A Mr. Mime was one of the Pokémon living in [[Len Town]] under the ownership of Toku in &#039;&#039;[[EP156|The Psychic Sidekicks!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An image of a Mr. Mime appeared in &#039;&#039;[[EP241|Hocus Pokémon]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Another one appeared in &#039;&#039;[[DP140|Historical Mystery Tour!]]&#039;&#039; under the ownership of a {{tc|Clown}}.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Kanto}}&lt;br /&gt;
{{Animedexbody|EP064|Mr. Mime|Ash&#039;s Pokédex|Mr. Mime, the Barrier Pokémon. {{m|Barrier|It uses pantomime to make actual walls appear}}. Because it is rarely discovered, information about this Pokémon is extremely limited.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|original|Kanto}}&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP159|Mr. Mime|Dawn&#039;s Pokédex|Mr. Mime, the Barrier Pokémon. By rapidly moving its fingers, Mr. Mime can stop air molecules to create an invisible wall.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:Sabrina Mr Mime Adventures.png|thumb|200px|right|[[Sabrina]]&#039;s Mr. Mime in &#039;&#039;[[Pokémon Adventures]]&#039;&#039;]]&lt;br /&gt;
Mr. Mime was first seen under the control of [[Sabrina]] in [[Pokémon Adventures]], generating a {{m|Light Screen}} to seal off the whole of [[Saffron City]].&lt;br /&gt;
&lt;br /&gt;
The same Mr. Mime was seen again during the [[Gym Leader]] faceoff in the [[Indigo Plateau]], using its miming powers to trap [[Bugsy]] within walls created from solidified air, and defeating his {{p|Heracross}} with a {{m|Psybeam}}.&lt;br /&gt;
&lt;br /&gt;
{{adv|Crystal}} was revealed to have added a Mr. Mime to her team during the {{chap|Emerald}} in order to imitate Sabrina&#039;s tactics.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Mangadexheader}}&lt;br /&gt;
{{Mangadexbody|Pokémon Adventures|[[PS158]]|It can release mysterious waves from its finger and solidify the air, creating invisible walls.{{tt|*|Chuang Yi&#039;s translation}}}}&lt;br /&gt;
{{Mangadexfooter}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Mr. Mime (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* {{g|Stadium 2}}: Mr. Mime stars in its own minigame called &amp;quot;Barrier Ball.&amp;quot; [[Poké Ball]]s appear on the field and by using Mr. Mime&#039;s Barrier, send the Poké Balls to the other player&#039;s fields.&lt;br /&gt;
* [[Pokémon_Mystery_Dungeon:_Explorers_of_Time_and_Explorers_of_Darkness|Pokemon Mystery Dungeon: Explorers of Time and Darkness]]: During the post-game, after graduating, a few days later, Mr. Mime will appear in [[Treasure Town]], saying that a famous [[Scizor (Pokémon)|Scizor]] has been trapped in a dungeon called [[Blizzard Island]]. After, Mr. Mime will remain in Treasure Town.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=psychic&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=If interrupted while it is miming, it will {{m|DoubleSlap|slap}} around the offender with its broad hands.&lt;br /&gt;
|yellowdex=Always practices its pantomime act. It makes enemies believe something exists that really doesn&#039;t.&lt;br /&gt;
|stadiumdex=It is an expert at miming and loves to perform. It is said to slap around anyone who disturbs it with its broad hands.&lt;br /&gt;
|golddex=A skilled mime from birth, it gains the ability to create invisible objects as it matures.&lt;br /&gt;
|silverdex=Its fingertips emit a peculiar force field that hardens air to create an actual {{m|Barrier|wall}}.&lt;br /&gt;
|crystaldex=It uses the mysterious power it has in its fingers to solidify air into an invisible wall.&lt;br /&gt;
|stadium2dex=A skilled mime from birth, it gains the ability to create invisible objects as it matures.&lt;br /&gt;
|rsdex=Mr. Mime is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once it is believed, it will exist as if it were a real thing.&lt;br /&gt;
|emeralddex=A Mr. Mime is a master of pantomime. It can convince others that something unseeable actually exists. Once believed, the imaginary object does become real.&lt;br /&gt;
|firereddex=It is adept at conning people. It is said to be able to create walls out of thin air by miming.&lt;br /&gt;
|leafgreendex=If interrupted while it is miming, it will suddenly DoubleSlap the offender with its broad hands.&lt;br /&gt;
|diamonddex=It is a pantomime expert that can create invisible but solid walls using miming gestures.&lt;br /&gt;
|pearldex=Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.&lt;br /&gt;
|platinumdex=It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.&lt;br /&gt;
|heartgolddex=A skilled mime from birth, it gains the ability to create invisible objects as it matures.&lt;br /&gt;
|soulsilverdex=Its fingertips emit a peculiar force field that hardens air to create an actual wall.&lt;br /&gt;
|bwdex=It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.&lt;br /&gt;
|b2w2dex=It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=Psychic |&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbrarity=One |&lt;br /&gt;
rbarea=[[Trade]] {{p|Abra}} on {{rt|2|Kanto}} |&lt;br /&gt;
jbrarity=One |&lt;br /&gt;
jbarea=[[Trade]] {{p|Jigglypuff}} on {{rt|2|Kanto}} |&lt;br /&gt;
yrarity=One |&lt;br /&gt;
yarea=[[Trade]] {{p|Clefairy}} on {{rt|2|Kanto}} |&lt;br /&gt;
gsrarity=Common |&lt;br /&gt;
gsarea={{rt|21|Kanto}}, [[Celadon Game Corner]] |&lt;br /&gt;
crarity=Common |&lt;br /&gt;
carea={{rt|21|Kanto}} |&lt;br /&gt;
gen3ex=frlg|&lt;br /&gt;
frlgrarity=One |&lt;br /&gt;
frlgarea=[[Trade]] {{p|Abra}} on {{rt|2|Kanto}} |&lt;br /&gt;
xdrarity=One |&lt;br /&gt;
xdarea=[[Citadark Isle]] |&lt;br /&gt;
xdshadow=yes |&lt;br /&gt;
dprarity=Uncommon{{Sup/4|D}}&amp;lt;br&amp;gt;None{{Sup/4|P}} |&lt;br /&gt;
dparea=[[Route]]s {{rtn|218|Sinnoh}} and {{rtn|222|Sinnoh}}{{Sup/4|D}}&amp;lt;br&amp;gt;[[Evolution|Evolve]] {{p|Mime Jr.}}{{Sup/4|P}} |&lt;br /&gt;
ptrarity=Uncommon |&lt;br /&gt;
ptarea={{rt|218|Sinnoh}} |&lt;br /&gt;
hgssrarity=Unlimited |&lt;br /&gt;
hgssarea={{rt|21|Kanto}}, [[Johto Safari Zone|Safari Zone]], [[Celadon Game Corner]] |&lt;br /&gt;
palarea=Field |&lt;br /&gt;
gen5ex=none |&lt;br /&gt;
bwarea=[[Trade]] |&lt;br /&gt;
dwarea={{dwa|Spooky Manor}}|&lt;br /&gt;
b2w2ex=white2|&lt;br /&gt;
b2w2rarity=Swarm|&lt;br /&gt;
b2w2area={{rt|20|Unova}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=psychic&lt;br /&gt;
|channel=[[Springleaf Field|Bus Stop]]&lt;br /&gt;
|pinball=[[Rock Tunnel|Rock Mountain]]&lt;br /&gt;
|trozei=[[Secret Storage 7]]&amp;lt;br&amp;gt;Trozei Battle&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=[[Buried Relic]] (50F-69F)&amp;lt;br&amp;gt;[[Solar Cave]] (7F-12F)&lt;br /&gt;
|ranger=[[Dusk Factory]]&lt;br /&gt;
|md2=[[Mt. Travail]] (1F-19F)&amp;lt;br&amp;gt;[[Lost Wilderness]] (B1-B17)&lt;br /&gt;
|ranger2=[[Oil Field Hideout]]&lt;br /&gt;
|rumble=[[Eternal Tower]]&lt;br /&gt;
|rumble2=Factory: [[Sunny Seashore]]&lt;br /&gt;
|pokepark=[[Cavern Zone]]&lt;br /&gt;
}}&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=psychic}}&lt;br /&gt;
{{eventAvail|List of Nintendo event Pokémon in 2002#Mr. Mime|Gotta Catch &#039;Em All Station!|United States|2002|5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|rby1=Bitter Berry|rby1type=Berries (Generation II)|rby1rar=100|rby1image=no&lt;br /&gt;
|gsc1=MysteryBerry|gsc1type=Berries (Generation II)|gsc1rar=8|gsc1image=no&lt;br /&gt;
|dppt1=Leppa Berry|dppt1type=Berry|dppt1rar=5&lt;br /&gt;
|hgss1=Leppa Berry|hgss1type=Berry|hgss1rar=5&lt;br /&gt;
|w21=Leppa Berry|w21type=Berry|w21rar=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=      40 |&lt;br /&gt;
Attack=  45 |&lt;br /&gt;
Defense= 65 |&lt;br /&gt;
SpAtk=  100 |&lt;br /&gt;
SpDef=  120 |&lt;br /&gt;
Special=100 |&lt;br /&gt;
Speed=   90 |&lt;br /&gt;
type=Psychic }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=Psychic|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=   200 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=  50 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    200 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
gen1psychic=yes|&lt;br /&gt;
oldghost=0|&lt;br /&gt;
filter=maybe|&lt;br /&gt;
filternote={{typecolor|Bug}}-, {{typecolor|Ghost}}-, and {{typecolor2|Dark}} moves is 1½×|}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Mr. Mime|Psychic|Psychic|V|1}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Magical Leaf|Grass|Special|60|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Quick Guard|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|15||}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Wide Guard|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Power Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Guard Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Barrier|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30||}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Confusion|Psychic|Special|50|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|4|4|Copycat|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/levelV|8|8|Meditate|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|40||}}&lt;br /&gt;
{{learnlist/levelV|15|11|DoubleSlap|Normal|Physical|15|85|10||}}&lt;br /&gt;
{{learnlist/levelV|18|15|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/levelV|N/A|15|Psywave|Psychic|Special|&amp;amp;mdash;|80|15||}}&lt;br /&gt;
{{learnlist/levelV|11|18|Encore|Normal|Status|&amp;amp;mdash;|100|5||}}&lt;br /&gt;
{{learnlist/levelV|22|22|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30||}}&lt;br /&gt;
{{learnlist/levelV|22|22|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/levelV|25|25|Psybeam|Psychic|Special|65|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|29|29|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/levelV|32|32|Recycle|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/levelV|36|36|Trick|Psychic|Status|&amp;amp;mdash;|100|10||}}&lt;br /&gt;
{{learnlist/levelV|39|39|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|43|43|Role Play|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/levelV|46|46|Baton Pass|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40||}}&lt;br /&gt;
{{learnlist/levelV|50|50|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25||}}&lt;br /&gt;
{{learnlist/levelf|Mr. Mime|Psychic|Psychic|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Mr. Mime|Psychic|Psychic|5|1}}&lt;br /&gt;
{{learnlist/tm5|TM03|Psyshock|Psychic|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM04|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10||}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/tm5|TM12|Taunt|Dark|Status|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5||}}&lt;br /&gt;
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30||}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/tm5|TM19|Telekinesis|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15||}}&lt;br /&gt;
{{learnlist/tm5|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25||}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm5|TM22|SolarBeam|Grass|Special|120|100|10||}}&lt;br /&gt;
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|95|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM25|Thunder|Electric|Special|120|70|10||}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15||}}&lt;br /&gt;
{{learnlist/tm5|TM33|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tm5|TM41|Torment|Dark|Status|&amp;amp;mdash;|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20||}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm5|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10||}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5||}}&lt;br /&gt;
{{learnlist/tm5|TM53|Energy Ball|Grass|Special|80|100|10||}}&lt;br /&gt;
{{learnlist/tm5|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10||}}&lt;br /&gt;
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10||}}&lt;br /&gt;
{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10||}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5||}}&lt;br /&gt;
{{learnlist/tm5|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm5|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm5|TM85|Dream Eater|Psychic|Special|100|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15||}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm5|TM92|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/tmf|Mr. Mime|Psychic|Psychic|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Mr. Mime|psychic|psychic|5|1}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|574|Gothita}}{{MSP|575|Gothorita}}{{MSP|576|Gothitelle}}|Charm|Normal|Status|&amp;amp;mdash;|100|20|Cute|2|†}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|126|Magmar}}{{MSP|467|Magmortar}}{{MSP|302|Sableye}}{{MSP|313|Volbeat}}|Confuse Ray|Ghost|Status|&amp;amp;mdash;|100|10|Smart|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|302|Sableye}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|Fake Out|Normal|Physical|40|100|10|Cute|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|574|Gothita}}{{MSP|575|Gothorita}}&amp;lt;br&amp;gt;{{MSP|576|Gothitelle}}|Future Sight|Psychic|Special|100|100|10||||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|427|Buneary}}{{MSP|428|Lopunny}}|Healing Wish|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0|†}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|327|Spinda}}|Hypnosis|Psychic|Status|&amp;amp;mdash;|60|20|Smart|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|327|Spinda}}|Icy Wind|Ice|Special|55|95|15|||*}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|574|Gothita}}{{MSP|575|Gothorita}}{{MSP|576|Gothitelle}}|Magic Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|122|Mr. Mime}}|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|390|Chimchar}}{{MSP|391|Monferno}}{{MSP|392|Infernape}}{{MSP|453|Croagunk}}&amp;lt;br&amp;gt;{{MSP|454|Toxicroak}}|Nasty Plot|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0|||HGSS}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|122|Mr. Mime}}{{MSP|605|Elgyem}}{{MSP|606|Beheeyem}}|Power Split|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|327|Spinda}}|Teeter Dance|Normal|Status|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|122|Mr. Mime}}|Trick|Psychic|Status|&amp;amp;mdash;|100|10|Smart|0}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|532|Timburr}}&amp;lt;br&amp;gt;{{MSP|533|Gurdurr}}{{MSP|534|Conkeldurr}}|Wake-Up Slap|Fighting|Physical|60|100|10|Smart|0}}{{learnlist/breedf|Mr. Mime|psychic|psychic|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Mr. Mime|psychic|psychic|5|1}}&lt;br /&gt;
{{learnlist/tutor5|Covet|Normal|Physical|60|100|40|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Drain Punch|Fighting|Physical|75|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Fire Punch|Fire|Physical|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Ice Punch|Ice|Physical|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Icy Wind|Ice|Special|55|95|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Iron Defense|Steel|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Magic Coat|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Magic Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Recycle|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Role Play|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Signal Beam|Bug|Special|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Skill Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Snatch|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|ThunderPunch|Electric|Physical|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Trick|Psychic|Status|&amp;amp;mdash;|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Wonder Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Zen Headbutt|Psychic|Physical|80|90|15||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutorf|Mr. Mime|psychic|psychic|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{Learnlist/prevoh|Mr. Mime|Psychic|Psychic|5|4}}&lt;br /&gt;
{{Learnlist/prevo5|439|Mime Jr.|||||Tickle|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{Learnlist/prevo5|439|Mime Jr.|t||||Uproar|Normal|Special|90|100|10||B2W2}}&lt;br /&gt;
{{Learnlist/prevof|Mr. Mime|Psychic|Psychic|5|4}}&lt;br /&gt;
&lt;br /&gt;
===={{pkmn|Dream World}} moves====&lt;br /&gt;
{{learnlist/eventh|Mr. Mime|psychic|psychic|5|1}}&lt;br /&gt;
{{learnlist/event5|{{dwa|Spooky Manor}}|Teeter Dance|Normal|Status|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/event5|{{dwa|Spooky Manor}}|Skill Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/eventf|Mr. Mime|psychic|psychic|5|1}}&lt;br /&gt;
&lt;br /&gt;
====Special moves====&lt;br /&gt;
{{Shadow moves|122|42|Shadow Storm|Shadow Shed|--|--|Follow Me|Normal|Psychic|Psychic|Encore|Normal|ThunderPunch|Electric|xd|psychic|psychic}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=psychic |&lt;br /&gt;
ndex=122 |&lt;br /&gt;
pinball=Catch |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=7.4 |&lt;br /&gt;
area=Decrepit Lab |&lt;br /&gt;
P1=Believe it or not, but I am an artist! |&lt;br /&gt;
P2=Now this is not good. My health is reduced by half. |&lt;br /&gt;
P3=This won&#039;t do. I&#039;m out of power completely... |&lt;br /&gt;
PL=There goes my level! I&#039;m so happy! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
group=Psychic |&lt;br /&gt;
assist=Psychic |&lt;br /&gt;
fieldpower=0 |&lt;br /&gt;
field=None |&lt;br /&gt;
loop=8 |&lt;br /&gt;
MinEXP=68 |&lt;br /&gt;
MaxEXP=81 |&lt;br /&gt;
browser=Mr. Mime puts up invisible {{m|barrier}}s while performing its pantomime motions. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=-4.5 |&lt;br /&gt;
iq=F |&lt;br /&gt;
rumble=yes |&lt;br /&gt;
rumbleattack=3 |&lt;br /&gt;
rumbledefense=4 |&lt;br /&gt;
rumblespeed=3|&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=3 |&lt;br /&gt;
rumble2defense=4 |&lt;br /&gt;
rumble2speed=3 |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Psychic |&lt;br /&gt;
assist2=Psychic |&lt;br /&gt;
field2=Teleport |&lt;br /&gt;
field2power=- |&lt;br /&gt;
browser2=It uses a psychically made barrier to shield itself. |&lt;br /&gt;
Pad=Mr. Mime is in charge of the Mine Cart in the [[Cavern Zone]]. His favorite Attractions are {{DL|Attractions|Bastiodon&#039;s Block Barrage}} and {{DL|Attractions|Rotom&#039;s Spooky Shoot-&#039;em-Up}}. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|family=Incense&lt;br /&gt;
|sprite1=439&lt;br /&gt;
|name1=Mime Jr.&lt;br /&gt;
|type1-1=Psychic&lt;br /&gt;
|evotype1=Move&lt;br /&gt;
|move1=Mimic&lt;br /&gt;
|incense=Odd Incense&lt;br /&gt;
|sprite2=122&lt;br /&gt;
|name2=Mr. Mime&lt;br /&gt;
|type1-2=Psychic}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=psychic|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=122|&lt;br /&gt;
name=Mr. Mime|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Although its English, [[List of French Pokémon names##102 - #151 Exeggcute - Mew|French]], Spanish, and Italian names suggest that it is exclusively male, female Mr. Mime are just as common as males.&lt;br /&gt;
* The Mr. Mime obtained through an in-game trade in {{game|Red and Blue|s}} was nicknamed Marcel. This may have been an homage to the late {{wp|Marcel Marceau}}. However, this was not kept in {{game|Yellow}} or {{game|FireRed and LeafGreen|s}}; the same Mr. Mime is nicknamed Miles and Mimien, in those games, respectively.&lt;br /&gt;
* Mr. Mime originally had four fingers on its hands. This was changed to five in Pokémon FireRed and LeafGreen and every game since.&lt;br /&gt;
* In the Hebrew dub of the anime, Mr. Mime was often confused for a {{type|Water}} Pokémon in {{pmin|Israel}}, as &amp;quot;Mayim&amp;quot; (water) is pronounced very similar to &amp;quot;Mime&amp;quot;.&lt;br /&gt;
* Mr. Mime was the first species with a space in its name, as well as the first one with a period and the first one whose name was more than one word; the space in its name was only reflected in the handheld games starting with [[Generation III]], however. Only in [[Generation IV]] was the second such species introduced: its baby form, {{p|Mime Jr.}}&lt;br /&gt;
** Mr. Mime is also one of eight Pokémon whose name has a non-alphabetic character in it, the others being {{p|Nidoran♀}}, {{p|Nidoran♂}}, {{p|Farfetch&#039;d}}, {{p|Porygon2}}, {{p|Ho-Oh}}, {{p|Mime Jr.}} and {{p|Porygon-Z}}.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
It appears that it is based on a combination between a {{wp|clown}} and a {{wp|mime}} - together with a popular {{wp|pantomime}}, pretending to be trapped in invisible boxes.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Mr. Mime is literally &#039;&#039;{{wp|mime}}&#039;&#039; with an English male honorific. The assignment of a gendered title has no bearing of its equal male/female gender ratio, as it was named before the gender mechanic was introduced in the games.&lt;br /&gt;
&lt;br /&gt;
Barrierd may be a combination of &#039;&#039;barrier&#039;&#039; (referring to the mime trait of &#039;being trapped&#039; behind invisible walls) and &#039;&#039;weird&#039;&#039; or &#039;&#039;barricade&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=psychic|type2=psychic&lt;br /&gt;
|ja=バリヤード &#039;&#039;Barierd&#039;&#039;|jameaning=From &#039;&#039;barrier&#039;&#039; and &#039;&#039;weird&#039;&#039;&lt;br /&gt;
|fr=M. Mime|frmeaning=Pronounced &#039;&#039;Monsieur Mime&#039;&#039;. M. is the official abbreviation of &#039;&#039;{{tt|Monsieur|Mister}}&#039;&#039;.&lt;br /&gt;
|es=Mr. Mime|esmeaning=Same as English name&lt;br /&gt;
|de=Pantimos|demeaning=From &#039;&#039;{{wp|Pantomime}}&#039;&#039;&lt;br /&gt;
|it=Mr. Mime|itmeaning=Same as English name&lt;br /&gt;
|ko=마임맨 &#039;&#039;Maimmaen&#039;&#039;|komeaning=A combination of &#039;&#039;mime&#039;&#039; and &#039;&#039;man&#039;&#039;&lt;br /&gt;
|zh_yue=吸盤小丑 &#039;&#039;Kāppùhnsíucháu&#039;&#039;|zh_yuemeaning=From {{tt|吸盤 &#039;&#039;kāppùhn&#039;&#039;|suction disc}} and {{tt|小丑 &#039;&#039;síucháu&#039;&#039;|clown}}&lt;br /&gt;
|zh_cmn=吸盤魔偶 / 吸盘魔偶 &#039;&#039;Xīpánmó&#039;ǒu​&#039;&#039;|zh_cmnmeaning=From {{tt|吸盤 &#039;&#039;xīpán&#039;&#039;|suction disc}} and {{tt|魔偶 &#039;&#039;mó&#039;ǒu&#039;&#039;|magical puppet}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Mimey]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
* {{wp|Mr. Mime|Article on Wikipedia}}&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNextFoot | prev=Starmie | next=Scyther|type=psychic|| prevnum=121| nextnum=123}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Pokémon that run from battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pantimos]]&lt;br /&gt;
[[es:Mr. Mime]]&lt;br /&gt;
[[fr:M. Mime]]&lt;br /&gt;
[[it:Mr. Mime]]&lt;br /&gt;
[[ja:バリヤード]]&lt;br /&gt;
[[pl:Mr. Mime]]&lt;br /&gt;
[[pt:Mr. Mime (pokémon)]]&lt;/div&gt;</summary>
		<author><name>TheLordII</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dark_(type)&amp;diff=1813284</id>
		<title>Dark (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dark_(type)&amp;diff=1813284"/>
		<updated>2012-12-09T16:33:37Z</updated>

		<summary type="html">&lt;p&gt;TheLordII: /* Pokéstar Studios Pokémon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;If you were looking for the moves known as Dark moves in Japanese, see [[Shadow move]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
{{types}}&lt;br /&gt;
The &#039;&#039;&#039;Dark type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;あくタイプ&#039;&#039;&#039; &#039;&#039;Evil type&#039;&#039;) is one of the seventeen [[type]]s. Notable Trainers that specialize in Dark-type Pokémon are [[Karen]] of the [[Indigo Plateau|Johto]] [[Elite Four]], [[Sidney]] of the [[Hoenn]] Elite Four, and [[Grimsley]] of the [[Unova]] Elite Four. Notably, the Dark-type is the only type that has never had a [[Gym|Pokémon Gym]] specialize in it. Prior to Generation IV, where moves are designated [[Physical move|physical]] or [[Special move|special]] based on the move itself rather than its type, all Dark-type moves were special. Dark-type Pokémon were added in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=dark|&lt;br /&gt;
HP=67.05 |&lt;br /&gt;
Attack=89.64 |&lt;br /&gt;
Defense=65.72 |&lt;br /&gt;
SpAtk=70.69 |&lt;br /&gt;
SpDef=63.62 |&lt;br /&gt;
Speed=73.95 |&lt;br /&gt;
Total=430.67 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=dark|&lt;br /&gt;
HP=76.61 |&lt;br /&gt;
Attack=101.91 |&lt;br /&gt;
Defense=78.35 |&lt;br /&gt;
SpAtk=83.52 |&lt;br /&gt;
SpDef=75.26 |&lt;br /&gt;
Speed=80.22 |&lt;br /&gt;
Total=495.87 }}&lt;br /&gt;
&amp;lt;!--out of 16--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Dark&lt;br /&gt;
|weakto1=Bug&lt;br /&gt;
|weakto2=Fighting&lt;br /&gt;
|resist1=Dark&lt;br /&gt;
|resist2=Ghost&lt;br /&gt;
|unaffected1=Psychic&lt;br /&gt;
|weaken1=Ghost&lt;br /&gt;
|weaken2=Psychic&lt;br /&gt;
|resisted1=Dark&lt;br /&gt;
|resisted2=Fighting&lt;br /&gt;
|resisted3=Steel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Defense===&lt;br /&gt;
Dark-type Pokémon are notable for the fact that they don&#039;t have any strong stat trends other than Attack (which is in and of itself modified by a few powerful outliers and slightly ironic as Dark was a special type, not a physical type), but usually have relatively poor defenses, with the exception of {{p|Umbreon}}, {{p|Spiritomb}}, {{p|Bisharp}}, {{p|Drapion}}, {{p|Scrafty}}, {{p|Mandibuzz}} and {{p|Tyranitar}}. On the plus side, Dark-types have an immunity to {{type|Psychic}} moves. Additionally, Pokémon that are both Dark-type and {{type|Ghost}} have no weaknesses to any moves of any type (excluding {{type|Fighting}} moves used under immunity-negating conditions such as {{DL|In-battle effect item|Ring Target}} or {{a|Scrappy}}), as the resistances of the Dark-type cover the weaknesses of Ghost, and vice-versa. Meanwhile, if a Pokémon with the types Psychic and Dark were to exist, then it would have no resistances while having a double weakness to Bug-type and an immunity to Psychic (It would also be the only Pokémon with Bug as a sole weakness).&lt;br /&gt;
&lt;br /&gt;
===Offense===&lt;br /&gt;
Dark-type moves, when combating Psychic types, are especially useful due to their secondary effects; {{m|Crunch}} lowers Defense (an already low stat among Psychic-types), {{m|Bite}} causes {{Status|flinch}}ing, {{m|Faint Attack}} never misses, {{m|Night Slash}} has a high {{DL|Damage modification|critical hit}} ratio while {{m|Pursuit}} hits Pokémon as they switch for double damage. Many Dark-type moves also involve stealing or deception, such as moves like: {{m|Thief}}, which steals an opponent&#039;s held item; {{m|Snatch}}, which steals the beneficial effects of an opponent&#039;s moves; and {{m|Foul Play}}, which uses a number of the opponent&#039;s offensive modifiers, such as [[Statistics|Attack]], to calculate damage.&lt;br /&gt;
&lt;br /&gt;
Even though the Dark type was considered a [[special move|special type]] prior to [[Generation IV]], the three Dark-type moves that are currently special ({{m|Dark Pulse}}, {{m|Snarl}} and {{m|Night Daze}}) were introduced after [[Generation III]], meaning that all Dark-type moves that were once special moves are now all [[physical move]]s, which helps many Dark types since most of them are physical attackers.&lt;br /&gt;
&lt;br /&gt;
===Contest Properties===&lt;br /&gt;
When used in Contests, Dark-type moves typically are of the [[Smart Contest|Smart]] category, but can also fall in any of the other four Contest categories.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As of Generation V, there are 39 Dark-type Pokémon or 6.01% of all Pokémon, making it tied with the {{t|Electric}} type as the twelfth most common type.&lt;br /&gt;
&lt;br /&gt;
===Pure Dark-type Pokémon===&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color light}}; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|197&lt;br /&gt;
|{{MSP|197|Umbreon}}&lt;br /&gt;
|{{p|Umbreon}}&lt;br /&gt;
|-&lt;br /&gt;
|261&lt;br /&gt;
|{{MSP|261|Poochyena}}&lt;br /&gt;
|{{p|Poochyena}}&lt;br /&gt;
|-&lt;br /&gt;
|262&lt;br /&gt;
|{{MSP|262|Mightyena}}&lt;br /&gt;
|{{p|Mightyena}}&lt;br /&gt;
|-&lt;br /&gt;
|359&lt;br /&gt;
|{{MSP|359|Absol}}&lt;br /&gt;
|{{p|Absol}}&lt;br /&gt;
|-&lt;br /&gt;
|491&lt;br /&gt;
|{{MSP|491|Darkrai}}&lt;br /&gt;
|{{p|Darkrai}}&lt;br /&gt;
|-&lt;br /&gt;
|509&lt;br /&gt;
|{{MSP|509|Purrloin}}&lt;br /&gt;
|{{p|Purrloin}}&lt;br /&gt;
|-&lt;br /&gt;
|510&lt;br /&gt;
|{{MSP|510|Liepard}}&lt;br /&gt;
|{{p|Liepard}}&lt;br /&gt;
|-&lt;br /&gt;
|570&lt;br /&gt;
|{{MSP|570|Zorua}}&lt;br /&gt;
|{{p|Zorua}}&lt;br /&gt;
|-&lt;br /&gt;
|571&lt;br /&gt;
|{{MSP|571|Zoroark}}&lt;br /&gt;
|{{p|Zoroark}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokéstar Studios Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color light}}; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|Monster}}&lt;br /&gt;
|{{p|Monster}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Dark-type Pokémon===&lt;br /&gt;
&#039;&#039;Primary Dark-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color light}}; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|198&lt;br /&gt;
|{{MSP|198|Murkrow}}&lt;br /&gt;
|{{p|Murkrow}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|215&lt;br /&gt;
|{{MSP|215|Sneasel}}&lt;br /&gt;
|{{p|Sneasel}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|228&lt;br /&gt;
|{{MSP|228|Houndour}}&lt;br /&gt;
|{{p|Houndour}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|229&lt;br /&gt;
|{{MSP|229|Houndoom}}&lt;br /&gt;
|{{p|Houndoom}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|302&lt;br /&gt;
|{{MSP|302|Sableye}}&lt;br /&gt;
|{{p|Sableye}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
|430&lt;br /&gt;
|{{MSP|430|Honchkrow}}&lt;br /&gt;
|{{p|Honchkrow}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|461&lt;br /&gt;
|{{MSP|461|Weavile}}&lt;br /&gt;
|{{p|Weavile}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|559&lt;br /&gt;
|{{MSP|559|Scraggy}}&lt;br /&gt;
|{{p|Scraggy}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|560&lt;br /&gt;
|{{MSP|560|Scrafty}}&lt;br /&gt;
|{{p|Scrafty}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|624&lt;br /&gt;
|{{MSP|624|Pawniard}}&lt;br /&gt;
|{{p|Pawniard}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|625&lt;br /&gt;
|{{MSP|625|Bisharp}}&lt;br /&gt;
|{{p|Bisharp}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|629&lt;br /&gt;
|{{MSP|629|Vullaby}}&lt;br /&gt;
|{{p|Vullaby}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|630&lt;br /&gt;
|{{MSP|630|Mandibuzz}}&lt;br /&gt;
|{{p|Mandibuzz}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|633&lt;br /&gt;
|{{MSP|633|Deino}}&lt;br /&gt;
|{{p|Deino}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|634&lt;br /&gt;
|{{MSP|634|Zweilous}}&lt;br /&gt;
|{{p|Zweilous}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|635&lt;br /&gt;
|{{MSP|635|Hydreigon}}&lt;br /&gt;
|{{p|Hydreigon}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokéstar Studios Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color light}}; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|Brycen-man}}&lt;br /&gt;
|{{p|Brycen-man}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|Majin}}&lt;br /&gt;
|{{p|Majin}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Dark-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color light}}; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|248&lt;br /&gt;
|{{MSP|248|Tyranitar}}&lt;br /&gt;
|{{p|Tyranitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|274&lt;br /&gt;
|{{MSP|274|Nuzleaf}}&lt;br /&gt;
|{{p|Nuzleaf}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|275&lt;br /&gt;
|{{MSP|275|Shiftry}}&lt;br /&gt;
|{{p|Shiftry}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|318&lt;br /&gt;
|{{MSP|318|Carvanha}}&lt;br /&gt;
|{{p|Carvanha}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|319&lt;br /&gt;
|{{MSP|319|Sharpedo}}&lt;br /&gt;
|{{p|Sharpedo}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|332&lt;br /&gt;
|{{MSP|332|Cacturne}}&lt;br /&gt;
|{{p|Cacturne}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|342&lt;br /&gt;
|{{MSP|342|Crawdaunt}}&lt;br /&gt;
|{{p|Crawdaunt}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|434&lt;br /&gt;
|{{MSP|434|Stunky}}&lt;br /&gt;
|{{p|Stunky}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|435&lt;br /&gt;
|{{MSP|435|Skuntank}}&lt;br /&gt;
|{{p|Skuntank}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|442&lt;br /&gt;
|{{MSP|442|Spiritomb}}&lt;br /&gt;
|{{p|Spiritomb}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|452&lt;br /&gt;
|{{MSP|452|Drapion}}&lt;br /&gt;
|{{p|Drapion}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|551&lt;br /&gt;
|{{MSP|551|Sandile}}&lt;br /&gt;
|{{p|Sandile}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|552&lt;br /&gt;
|{{MSP|552|Krokorok}}&lt;br /&gt;
|{{p|Krokorok}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|553&lt;br /&gt;
|{{MSP|553|Krookodile}}&lt;br /&gt;
|{{p|Krookodile}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
{{movelist/battle-head|Dark}}&lt;br /&gt;
{{movelist/battle|4|Assurance|Physical|Beauty|50|100|10|anyadjacent|If the target has already taken some damage in the same turn, this attack&#039;s power is doubled.}}&lt;br /&gt;
{{movelist/battle|2|Beat Up|Physical|Smart|Varies|100|10|anyadjacent|The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.}}{{movelist/battle|1|Bite|Physical|Tough|60|100|25|anyadjacent|The target is bitten with viciously sharp fangs. It may make the target flinch.}}{{movelist/battle|2|Crunch|Physical|Tough|80|100|15|anyadjacent|The user crunches up the target with sharp fangs. It may also lower the target&#039;s Defense stat.}}&lt;br /&gt;
{{movelist/battle|4|Dark Pulse|Special|Cool|80|100|15|any|The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.}}&lt;br /&gt;
{{movelist/battle|4|Dark Void|Status|Smart|—|80|10|adjacentfoes|Opposing Pokémon are dragged into a world of total darkness that makes them sleep.}}&lt;br /&gt;
{{movelist/battle|4|Embargo|Status|Cute|—|100|15|anyadjacent|It prevents the target from using its held item. Its Trainer is also prevented from using items on it.}}&lt;br /&gt;
{{movelist/battle|2|Faint Attack|Physical|Smart|60|—|20|anyadjacent|The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.}}&lt;br /&gt;
{{movelist/battle|3|Fake Tears|Status|Smart|—|100|20|anyadjacent|The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.}}&lt;br /&gt;
{{movelist/battle|3|Flatter|Status|Smart|—|100|15|anyadjacent|Flattery is used to confuse the target. However, it also raises the target&#039;s Sp. Atk stat.}}&lt;br /&gt;
{{movelist/battle|4|Fling|Physical|Tough|Varies|100|10|anyadjacent|The user flings its held item at the target to attack. Its power and effects depend on the item.}}&lt;br /&gt;
{{movelist/battle|5|Foul Play|Physical||95|100|15|anyadjacent|The user turns the target&#039;s power against it. The higher the target&#039;s Attack stat, the greater the damage.}}&lt;br /&gt;
{{movelist/battle|5|Hone Claws|Status||—|—|15|self|The user sharpens its claws to boost its Attack stat and accuracy.}}&lt;br /&gt;
{{movelist/battle|3|Knock Off|Physical|Smart|20|100|20|anyadjacent|The user slaps down the target&#039;s held item, preventing that item from being used in the battle.}}&lt;br /&gt;
{{movelist/battle|3|Memento|Status|Tough|—|—|10|anyadjacent|The user faints when using this move. In return, it harshly lowers the target&#039;s Attack and Sp. Atk.}}&lt;br /&gt;
{{movelist/battle|4|Nasty Plot|Status|Cute|—|—|20|self|The user stimulates its brain by thinking bad thoughts. It sharply raises the user&#039;s Sp. Atk.}}&lt;br /&gt;
{{movelist/battle|5|Night Daze|Special||85|95|10|anyadjacent|The user lets loose a pitch-black shock wave at its target. It may also lower the target&#039;s accuracy.}}&lt;br /&gt;
{{movelist/battle|4|Night Slash|Physical|Beauty|70|100|15|anyadjacent|The user slashes the target the instant an opportunity arises. Critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|4|Payback|Physical|Cool|50|100|10|anyadjacent|If the user moves after the target, this attack&#039;s power will be doubled.}}&lt;br /&gt;
{{movelist/battle|4|Punishment|Physical|Smart|Varies|100|5|anyadjacent|This attack&#039;s power increases the more the target has powered up with stat changes.}}{{movelist/battle|2|Pursuit|Physical|Smart|40|100|20|anyadjacent|An attack move that inflicts double damage if used on a target that is switching out of battle.}}&lt;br /&gt;
{{movelist/battle|5|Quash|Status||—|100|15|anyadjacent|The user suppresses the target and makes its move go last.}}&lt;br /&gt;
{{movelist/battle|5|Snarl|Special||55|95|15|adjacentfoes|The user yells as if it is ranting about something, making the target&#039;s Sp. Atk stat decrease.}}&lt;br /&gt;
{{movelist/battle|3|Snatch|Status|Smart|—|—|10|self|The user steals the effects of any healing or stat-changing move the opponent attempts to use.}}&lt;br /&gt;
{{movelist/battle|4|Sucker Punch|Physical|Smart|80|100|5|anyadjacent|This move enables the user to attack first. It fails if the target is not readying an attack, however.}}{{movelist/battle|4|Switcheroo|Status|Cool|—|100|10|anyadjacent|The user trades held items with the target faster than the eye can follow.}}&lt;br /&gt;
{{movelist/battle|3|Taunt|Status|Smart|—|100|20|anyadjacent|The target is taunted into a rage that allows it to use only attack moves for three turns.}}&lt;br /&gt;
{{movelist/battle|2|Thief|Physical|Tough|40|100|10|anyadjacent|The user attacks and steals the target&#039;s held item simultaneously. It can&#039;t steal if the user holds an item.}}&lt;br /&gt;
{{movelist/battle|3|Torment|Status|Smart|—|100|15|anyadjacent|The user torments and enrages the target, making it incapable of using the same move twice in a row.}}&lt;br /&gt;
{{movelist/battle-foot|Dark}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Officially, this type&#039;s Brazilian Portuguese translation is &amp;quot;Noturno&amp;quot; (nocturnal), but at times it is named as &amp;quot;Sombrio&amp;quot; or &amp;quot;Trevas&amp;quot; (darkness) as well. However, &#039;&#039;Sombrio&#039;&#039; means Shadow, which is the name of a [[Shadow Pokémon|special variety of Pokémon]].&lt;br /&gt;
* Because of {{m|Bite}}&#039;s change to Dark from the {{t|Normal}} type in [[Generation II]], there has been at least one Dark-type move introduced in each generation. Despite this, there is not a Dark-type Pokémon from each generation; Dark is the only type not assigned to a Pokémon introduced in Generation I. This is the opposite situation to the other type introduced in Generation II, {{t|Steel}}.&lt;br /&gt;
* There has yet to be a [[Gym|Pokémon Gym]] that specializes in the Dark type. Despite this, there have been three [[Elite Four]] members who specialize in Dark-type Pokémon.&lt;br /&gt;
* Generation V introduced the most Dark-type Pokémon of any Generation, with 16 and Generation II introduced the {{tt|least|not counting Generation I, since this type was unavailable at that time}} Dark-type Pokémon, with six. &lt;br /&gt;
* Despite Dark-type moves being exclusively special before the physical/special split, every Dark-type move introduced before the split was made a physical move.&lt;br /&gt;
* Both types that Dark is weak to, Bug and Fighting, share a weakness to Flying types.&lt;br /&gt;
* Generation IV introduced the most Dark-type moves of any Generation, with 11. Generation II (not counting Bite since it was introduced in Generation I) and V introduced the {{tt|least|not counting Generation I, since this type was unavailable at that time}} Dark-type moves, with five.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{dark color}}|bordercolor={{dark color light}}&lt;br /&gt;
|zh_cmn=惡 / 恶 &#039;&#039;È&#039;&#039;&amp;lt;br&amp;gt;邪惡 / 邪恶 &#039;&#039;Xié&#039;è&#039;&#039;&lt;br /&gt;
|nl=Duister&amp;lt;BR&amp;gt;Donker&lt;br /&gt;
|fi=Pimeys&amp;lt;BR&amp;gt;Pimeä&lt;br /&gt;
|fr=Ténèbres&lt;br /&gt;
|da=Mørke&lt;br /&gt;
|de=Unlicht&lt;br /&gt;
|el=Σκοταδιού &#039;&#039;Skotadiou&#039;&#039;&lt;br /&gt;
|he=אופל &#039;&#039;Offel&#039;&#039;&lt;br /&gt;
|id=Kegelapan&lt;br /&gt;
|it=Buio&lt;br /&gt;
|ja=あく (悪) &#039;&#039;Aku&#039;&#039;&lt;br /&gt;
|ko=악 &#039;&#039;Ak&#039;&#039;&lt;br /&gt;
|no=Mørk&lt;br /&gt;
|pl=Mroczny&lt;br /&gt;
|pt_br=Escuro&amp;lt;BR&amp;gt;Noturno&lt;br /&gt;
|ru=Тёмный &#039;&#039;Tyomnii&#039;&#039;&lt;br /&gt;
|es_la= Obscuro&lt;br /&gt;
|es_eu=Siniestro&lt;br /&gt;
|ro=Întuneric&lt;br /&gt;
|sv=Mörker&lt;br /&gt;
|th=มืด or ความมืด&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[de:Unlicht (Typ)]]&lt;br /&gt;
[[es:Tipo Siniestro]]&lt;br /&gt;
[[fr:Ténèbres (type)]]&lt;br /&gt;
[[it:Buio (tipo)]]&lt;br /&gt;
[[ja:あく]]&lt;br /&gt;
[[pt:Tipo Dark]]&lt;/div&gt;</summary>
		<author><name>TheLordII</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dark_(type)&amp;diff=1813283</id>
		<title>Dark (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dark_(type)&amp;diff=1813283"/>
		<updated>2012-12-09T16:32:00Z</updated>

		<summary type="html">&lt;p&gt;TheLordII: Undo revision 1813282 by TheLordII (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;If you were looking for the moves known as Dark moves in Japanese, see [[Shadow move]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
{{types}}&lt;br /&gt;
The &#039;&#039;&#039;Dark type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;あくタイプ&#039;&#039;&#039; &#039;&#039;Evil type&#039;&#039;) is one of the seventeen [[type]]s. Notable Trainers that specialize in Dark-type Pokémon are [[Karen]] of the [[Indigo Plateau|Johto]] [[Elite Four]], [[Sidney]] of the [[Hoenn]] Elite Four, and [[Grimsley]] of the [[Unova]] Elite Four. Notably, the Dark-type is the only type that has never had a [[Gym|Pokémon Gym]] specialize in it. Prior to Generation IV, where moves are designated [[Physical move|physical]] or [[Special move|special]] based on the move itself rather than its type, all Dark-type moves were special. Dark-type Pokémon were added in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=dark|&lt;br /&gt;
HP=67.05 |&lt;br /&gt;
Attack=89.64 |&lt;br /&gt;
Defense=65.72 |&lt;br /&gt;
SpAtk=70.69 |&lt;br /&gt;
SpDef=63.62 |&lt;br /&gt;
Speed=73.95 |&lt;br /&gt;
Total=430.67 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=dark|&lt;br /&gt;
HP=76.61 |&lt;br /&gt;
Attack=101.91 |&lt;br /&gt;
Defense=78.35 |&lt;br /&gt;
SpAtk=83.52 |&lt;br /&gt;
SpDef=75.26 |&lt;br /&gt;
Speed=80.22 |&lt;br /&gt;
Total=495.87 }}&lt;br /&gt;
&amp;lt;!--out of 16--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Dark&lt;br /&gt;
|weakto1=Bug&lt;br /&gt;
|weakto2=Fighting&lt;br /&gt;
|resist1=Dark&lt;br /&gt;
|resist2=Ghost&lt;br /&gt;
|unaffected1=Psychic&lt;br /&gt;
|weaken1=Ghost&lt;br /&gt;
|weaken2=Psychic&lt;br /&gt;
|resisted1=Dark&lt;br /&gt;
|resisted2=Fighting&lt;br /&gt;
|resisted3=Steel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Defense===&lt;br /&gt;
Dark-type Pokémon are notable for the fact that they don&#039;t have any strong stat trends other than Attack (which is in and of itself modified by a few powerful outliers and slightly ironic as Dark was a special type, not a physical type), but usually have relatively poor defenses, with the exception of {{p|Umbreon}}, {{p|Spiritomb}}, {{p|Bisharp}}, {{p|Drapion}}, {{p|Scrafty}}, {{p|Mandibuzz}} and {{p|Tyranitar}}. On the plus side, Dark-types have an immunity to {{type|Psychic}} moves. Additionally, Pokémon that are both Dark-type and {{type|Ghost}} have no weaknesses to any moves of any type (excluding {{type|Fighting}} moves used under immunity-negating conditions such as {{DL|In-battle effect item|Ring Target}} or {{a|Scrappy}}), as the resistances of the Dark-type cover the weaknesses of Ghost, and vice-versa. Meanwhile, if a Pokémon with the types Psychic and Dark were to exist, then it would have no resistances while having a double weakness to Bug-type and an immunity to Psychic (It would also be the only Pokémon with Bug as a sole weakness).&lt;br /&gt;
&lt;br /&gt;
===Offense===&lt;br /&gt;
Dark-type moves, when combating Psychic types, are especially useful due to their secondary effects; {{m|Crunch}} lowers Defense (an already low stat among Psychic-types), {{m|Bite}} causes {{Status|flinch}}ing, {{m|Faint Attack}} never misses, {{m|Night Slash}} has a high {{DL|Damage modification|critical hit}} ratio while {{m|Pursuit}} hits Pokémon as they switch for double damage. Many Dark-type moves also involve stealing or deception, such as moves like: {{m|Thief}}, which steals an opponent&#039;s held item; {{m|Snatch}}, which steals the beneficial effects of an opponent&#039;s moves; and {{m|Foul Play}}, which uses a number of the opponent&#039;s offensive modifiers, such as [[Statistics|Attack]], to calculate damage.&lt;br /&gt;
&lt;br /&gt;
Even though the Dark type was considered a [[special move|special type]] prior to [[Generation IV]], the three Dark-type moves that are currently special ({{m|Dark Pulse}}, {{m|Snarl}} and {{m|Night Daze}}) were introduced after [[Generation III]], meaning that all Dark-type moves that were once special moves are now all [[physical move]]s, which helps many Dark types since most of them are physical attackers.&lt;br /&gt;
&lt;br /&gt;
===Contest Properties===&lt;br /&gt;
When used in Contests, Dark-type moves typically are of the [[Smart Contest|Smart]] category, but can also fall in any of the other four Contest categories.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As of Generation V, there are 39 Dark-type Pokémon or 6.01% of all Pokémon, making it tied with the {{t|Electric}} type as the twelfth most common type.&lt;br /&gt;
&lt;br /&gt;
===Pure Dark-type Pokémon===&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color light}}; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|197&lt;br /&gt;
|{{MSP|197|Umbreon}}&lt;br /&gt;
|{{p|Umbreon}}&lt;br /&gt;
|-&lt;br /&gt;
|261&lt;br /&gt;
|{{MSP|261|Poochyena}}&lt;br /&gt;
|{{p|Poochyena}}&lt;br /&gt;
|-&lt;br /&gt;
|262&lt;br /&gt;
|{{MSP|262|Mightyena}}&lt;br /&gt;
|{{p|Mightyena}}&lt;br /&gt;
|-&lt;br /&gt;
|359&lt;br /&gt;
|{{MSP|359|Absol}}&lt;br /&gt;
|{{p|Absol}}&lt;br /&gt;
|-&lt;br /&gt;
|491&lt;br /&gt;
|{{MSP|491|Darkrai}}&lt;br /&gt;
|{{p|Darkrai}}&lt;br /&gt;
|-&lt;br /&gt;
|509&lt;br /&gt;
|{{MSP|509|Purrloin}}&lt;br /&gt;
|{{p|Purrloin}}&lt;br /&gt;
|-&lt;br /&gt;
|510&lt;br /&gt;
|{{MSP|510|Liepard}}&lt;br /&gt;
|{{p|Liepard}}&lt;br /&gt;
|-&lt;br /&gt;
|570&lt;br /&gt;
|{{MSP|570|Zorua}}&lt;br /&gt;
|{{p|Zorua}}&lt;br /&gt;
|-&lt;br /&gt;
|571&lt;br /&gt;
|{{MSP|571|Zoroark}}&lt;br /&gt;
|{{p|Zoroark}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokéstar Studios Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color light}}; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|Monster}}&lt;br /&gt;
|{{p|Monster}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Dark-type Pokémon===&lt;br /&gt;
&#039;&#039;Primary Dark-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color light}}; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|198&lt;br /&gt;
|{{MSP|198|Murkrow}}&lt;br /&gt;
|{{p|Murkrow}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|215&lt;br /&gt;
|{{MSP|215|Sneasel}}&lt;br /&gt;
|{{p|Sneasel}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|228&lt;br /&gt;
|{{MSP|228|Houndour}}&lt;br /&gt;
|{{p|Houndour}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|229&lt;br /&gt;
|{{MSP|229|Houndoom}}&lt;br /&gt;
|{{p|Houndoom}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|302&lt;br /&gt;
|{{MSP|302|Sableye}}&lt;br /&gt;
|{{p|Sableye}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
|430&lt;br /&gt;
|{{MSP|430|Honchkrow}}&lt;br /&gt;
|{{p|Honchkrow}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|461&lt;br /&gt;
|{{MSP|461|Weavile}}&lt;br /&gt;
|{{p|Weavile}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|559&lt;br /&gt;
|{{MSP|559|Scraggy}}&lt;br /&gt;
|{{p|Scraggy}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|560&lt;br /&gt;
|{{MSP|560|Scrafty}}&lt;br /&gt;
|{{p|Scrafty}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|624&lt;br /&gt;
|{{MSP|624|Pawniard}}&lt;br /&gt;
|{{p|Pawniard}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|625&lt;br /&gt;
|{{MSP|625|Bisharp}}&lt;br /&gt;
|{{p|Bisharp}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|629&lt;br /&gt;
|{{MSP|629|Vullaby}}&lt;br /&gt;
|{{p|Vullaby}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|630&lt;br /&gt;
|{{MSP|630|Mandibuzz}}&lt;br /&gt;
|{{p|Mandibuzz}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|633&lt;br /&gt;
|{{MSP|633|Deino}}&lt;br /&gt;
|{{p|Deino}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|634&lt;br /&gt;
|{{MSP|634|Zweilous}}&lt;br /&gt;
|{{p|Zweilous}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|635&lt;br /&gt;
|{{MSP|635|Hydreigon}}&lt;br /&gt;
|{{p|Hydreigon}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokéstar Studios Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color light}}; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|Brycen-man}}&lt;br /&gt;
|{{p|Brycen-man}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|Demon}}&lt;br /&gt;
|{{p|Demon}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Dark-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color light}}; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|248&lt;br /&gt;
|{{MSP|248|Tyranitar}}&lt;br /&gt;
|{{p|Tyranitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|274&lt;br /&gt;
|{{MSP|274|Nuzleaf}}&lt;br /&gt;
|{{p|Nuzleaf}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|275&lt;br /&gt;
|{{MSP|275|Shiftry}}&lt;br /&gt;
|{{p|Shiftry}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|318&lt;br /&gt;
|{{MSP|318|Carvanha}}&lt;br /&gt;
|{{p|Carvanha}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|319&lt;br /&gt;
|{{MSP|319|Sharpedo}}&lt;br /&gt;
|{{p|Sharpedo}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|332&lt;br /&gt;
|{{MSP|332|Cacturne}}&lt;br /&gt;
|{{p|Cacturne}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|342&lt;br /&gt;
|{{MSP|342|Crawdaunt}}&lt;br /&gt;
|{{p|Crawdaunt}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|434&lt;br /&gt;
|{{MSP|434|Stunky}}&lt;br /&gt;
|{{p|Stunky}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|435&lt;br /&gt;
|{{MSP|435|Skuntank}}&lt;br /&gt;
|{{p|Skuntank}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|442&lt;br /&gt;
|{{MSP|442|Spiritomb}}&lt;br /&gt;
|{{p|Spiritomb}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|452&lt;br /&gt;
|{{MSP|452|Drapion}}&lt;br /&gt;
|{{p|Drapion}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|551&lt;br /&gt;
|{{MSP|551|Sandile}}&lt;br /&gt;
|{{p|Sandile}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|552&lt;br /&gt;
|{{MSP|552|Krokorok}}&lt;br /&gt;
|{{p|Krokorok}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|553&lt;br /&gt;
|{{MSP|553|Krookodile}}&lt;br /&gt;
|{{p|Krookodile}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
{{movelist/battle-head|Dark}}&lt;br /&gt;
{{movelist/battle|4|Assurance|Physical|Beauty|50|100|10|anyadjacent|If the target has already taken some damage in the same turn, this attack&#039;s power is doubled.}}&lt;br /&gt;
{{movelist/battle|2|Beat Up|Physical|Smart|Varies|100|10|anyadjacent|The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.}}{{movelist/battle|1|Bite|Physical|Tough|60|100|25|anyadjacent|The target is bitten with viciously sharp fangs. It may make the target flinch.}}{{movelist/battle|2|Crunch|Physical|Tough|80|100|15|anyadjacent|The user crunches up the target with sharp fangs. It may also lower the target&#039;s Defense stat.}}&lt;br /&gt;
{{movelist/battle|4|Dark Pulse|Special|Cool|80|100|15|any|The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.}}&lt;br /&gt;
{{movelist/battle|4|Dark Void|Status|Smart|—|80|10|adjacentfoes|Opposing Pokémon are dragged into a world of total darkness that makes them sleep.}}&lt;br /&gt;
{{movelist/battle|4|Embargo|Status|Cute|—|100|15|anyadjacent|It prevents the target from using its held item. Its Trainer is also prevented from using items on it.}}&lt;br /&gt;
{{movelist/battle|2|Faint Attack|Physical|Smart|60|—|20|anyadjacent|The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.}}&lt;br /&gt;
{{movelist/battle|3|Fake Tears|Status|Smart|—|100|20|anyadjacent|The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.}}&lt;br /&gt;
{{movelist/battle|3|Flatter|Status|Smart|—|100|15|anyadjacent|Flattery is used to confuse the target. However, it also raises the target&#039;s Sp. Atk stat.}}&lt;br /&gt;
{{movelist/battle|4|Fling|Physical|Tough|Varies|100|10|anyadjacent|The user flings its held item at the target to attack. Its power and effects depend on the item.}}&lt;br /&gt;
{{movelist/battle|5|Foul Play|Physical||95|100|15|anyadjacent|The user turns the target&#039;s power against it. The higher the target&#039;s Attack stat, the greater the damage.}}&lt;br /&gt;
{{movelist/battle|5|Hone Claws|Status||—|—|15|self|The user sharpens its claws to boost its Attack stat and accuracy.}}&lt;br /&gt;
{{movelist/battle|3|Knock Off|Physical|Smart|20|100|20|anyadjacent|The user slaps down the target&#039;s held item, preventing that item from being used in the battle.}}&lt;br /&gt;
{{movelist/battle|3|Memento|Status|Tough|—|—|10|anyadjacent|The user faints when using this move. In return, it harshly lowers the target&#039;s Attack and Sp. Atk.}}&lt;br /&gt;
{{movelist/battle|4|Nasty Plot|Status|Cute|—|—|20|self|The user stimulates its brain by thinking bad thoughts. It sharply raises the user&#039;s Sp. Atk.}}&lt;br /&gt;
{{movelist/battle|5|Night Daze|Special||85|95|10|anyadjacent|The user lets loose a pitch-black shock wave at its target. It may also lower the target&#039;s accuracy.}}&lt;br /&gt;
{{movelist/battle|4|Night Slash|Physical|Beauty|70|100|15|anyadjacent|The user slashes the target the instant an opportunity arises. Critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|4|Payback|Physical|Cool|50|100|10|anyadjacent|If the user moves after the target, this attack&#039;s power will be doubled.}}&lt;br /&gt;
{{movelist/battle|4|Punishment|Physical|Smart|Varies|100|5|anyadjacent|This attack&#039;s power increases the more the target has powered up with stat changes.}}{{movelist/battle|2|Pursuit|Physical|Smart|40|100|20|anyadjacent|An attack move that inflicts double damage if used on a target that is switching out of battle.}}&lt;br /&gt;
{{movelist/battle|5|Quash|Status||—|100|15|anyadjacent|The user suppresses the target and makes its move go last.}}&lt;br /&gt;
{{movelist/battle|5|Snarl|Special||55|95|15|adjacentfoes|The user yells as if it is ranting about something, making the target&#039;s Sp. Atk stat decrease.}}&lt;br /&gt;
{{movelist/battle|3|Snatch|Status|Smart|—|—|10|self|The user steals the effects of any healing or stat-changing move the opponent attempts to use.}}&lt;br /&gt;
{{movelist/battle|4|Sucker Punch|Physical|Smart|80|100|5|anyadjacent|This move enables the user to attack first. It fails if the target is not readying an attack, however.}}{{movelist/battle|4|Switcheroo|Status|Cool|—|100|10|anyadjacent|The user trades held items with the target faster than the eye can follow.}}&lt;br /&gt;
{{movelist/battle|3|Taunt|Status|Smart|—|100|20|anyadjacent|The target is taunted into a rage that allows it to use only attack moves for three turns.}}&lt;br /&gt;
{{movelist/battle|2|Thief|Physical|Tough|40|100|10|anyadjacent|The user attacks and steals the target&#039;s held item simultaneously. It can&#039;t steal if the user holds an item.}}&lt;br /&gt;
{{movelist/battle|3|Torment|Status|Smart|—|100|15|anyadjacent|The user torments and enrages the target, making it incapable of using the same move twice in a row.}}&lt;br /&gt;
{{movelist/battle-foot|Dark}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Officially, this type&#039;s Brazilian Portuguese translation is &amp;quot;Noturno&amp;quot; (nocturnal), but at times it is named as &amp;quot;Sombrio&amp;quot; or &amp;quot;Trevas&amp;quot; (darkness) as well. However, &#039;&#039;Sombrio&#039;&#039; means Shadow, which is the name of a [[Shadow Pokémon|special variety of Pokémon]].&lt;br /&gt;
* Because of {{m|Bite}}&#039;s change to Dark from the {{t|Normal}} type in [[Generation II]], there has been at least one Dark-type move introduced in each generation. Despite this, there is not a Dark-type Pokémon from each generation; Dark is the only type not assigned to a Pokémon introduced in Generation I. This is the opposite situation to the other type introduced in Generation II, {{t|Steel}}.&lt;br /&gt;
* There has yet to be a [[Gym|Pokémon Gym]] that specializes in the Dark type. Despite this, there have been three [[Elite Four]] members who specialize in Dark-type Pokémon.&lt;br /&gt;
* Generation V introduced the most Dark-type Pokémon of any Generation, with 16 and Generation II introduced the {{tt|least|not counting Generation I, since this type was unavailable at that time}} Dark-type Pokémon, with six. &lt;br /&gt;
* Despite Dark-type moves being exclusively special before the physical/special split, every Dark-type move introduced before the split was made a physical move.&lt;br /&gt;
* Both types that Dark is weak to, Bug and Fighting, share a weakness to Flying types.&lt;br /&gt;
* Generation IV introduced the most Dark-type moves of any Generation, with 11. Generation II (not counting Bite since it was introduced in Generation I) and V introduced the {{tt|least|not counting Generation I, since this type was unavailable at that time}} Dark-type moves, with five.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{dark color}}|bordercolor={{dark color light}}&lt;br /&gt;
|zh_cmn=惡 / 恶 &#039;&#039;È&#039;&#039;&amp;lt;br&amp;gt;邪惡 / 邪恶 &#039;&#039;Xié&#039;è&#039;&#039;&lt;br /&gt;
|nl=Duister&amp;lt;BR&amp;gt;Donker&lt;br /&gt;
|fi=Pimeys&amp;lt;BR&amp;gt;Pimeä&lt;br /&gt;
|fr=Ténèbres&lt;br /&gt;
|da=Mørke&lt;br /&gt;
|de=Unlicht&lt;br /&gt;
|el=Σκοταδιού &#039;&#039;Skotadiou&#039;&#039;&lt;br /&gt;
|he=אופל &#039;&#039;Offel&#039;&#039;&lt;br /&gt;
|id=Kegelapan&lt;br /&gt;
|it=Buio&lt;br /&gt;
|ja=あく (悪) &#039;&#039;Aku&#039;&#039;&lt;br /&gt;
|ko=악 &#039;&#039;Ak&#039;&#039;&lt;br /&gt;
|no=Mørk&lt;br /&gt;
|pl=Mroczny&lt;br /&gt;
|pt_br=Escuro&amp;lt;BR&amp;gt;Noturno&lt;br /&gt;
|ru=Тёмный &#039;&#039;Tyomnii&#039;&#039;&lt;br /&gt;
|es_la= Obscuro&lt;br /&gt;
|es_eu=Siniestro&lt;br /&gt;
|ro=Întuneric&lt;br /&gt;
|sv=Mörker&lt;br /&gt;
|th=มืด or ความมืด&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[de:Unlicht (Typ)]]&lt;br /&gt;
[[es:Tipo Siniestro]]&lt;br /&gt;
[[fr:Ténèbres (type)]]&lt;br /&gt;
[[it:Buio (tipo)]]&lt;br /&gt;
[[ja:あく]]&lt;br /&gt;
[[pt:Tipo Dark]]&lt;/div&gt;</summary>
		<author><name>TheLordII</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dark_(type)&amp;diff=1813282</id>
		<title>Dark (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dark_(type)&amp;diff=1813282"/>
		<updated>2012-12-09T16:31:00Z</updated>

		<summary type="html">&lt;p&gt;TheLordII: /* Pokéstar Studios Pokémon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;If you were looking for the moves known as Dark moves in Japanese, see [[Shadow move]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
{{types}}&lt;br /&gt;
The &#039;&#039;&#039;Dark type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;あくタイプ&#039;&#039;&#039; &#039;&#039;Evil type&#039;&#039;) is one of the seventeen [[type]]s. Notable Trainers that specialize in Dark-type Pokémon are [[Karen]] of the [[Indigo Plateau|Johto]] [[Elite Four]], [[Sidney]] of the [[Hoenn]] Elite Four, and [[Grimsley]] of the [[Unova]] Elite Four. Notably, the Dark-type is the only type that has never had a [[Gym|Pokémon Gym]] specialize in it. Prior to Generation IV, where moves are designated [[Physical move|physical]] or [[Special move|special]] based on the move itself rather than its type, all Dark-type moves were special. Dark-type Pokémon were added in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=dark|&lt;br /&gt;
HP=67.05 |&lt;br /&gt;
Attack=89.64 |&lt;br /&gt;
Defense=65.72 |&lt;br /&gt;
SpAtk=70.69 |&lt;br /&gt;
SpDef=63.62 |&lt;br /&gt;
Speed=73.95 |&lt;br /&gt;
Total=430.67 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=dark|&lt;br /&gt;
HP=76.61 |&lt;br /&gt;
Attack=101.91 |&lt;br /&gt;
Defense=78.35 |&lt;br /&gt;
SpAtk=83.52 |&lt;br /&gt;
SpDef=75.26 |&lt;br /&gt;
Speed=80.22 |&lt;br /&gt;
Total=495.87 }}&lt;br /&gt;
&amp;lt;!--out of 16--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Dark&lt;br /&gt;
|weakto1=Bug&lt;br /&gt;
|weakto2=Fighting&lt;br /&gt;
|resist1=Dark&lt;br /&gt;
|resist2=Ghost&lt;br /&gt;
|unaffected1=Psychic&lt;br /&gt;
|weaken1=Ghost&lt;br /&gt;
|weaken2=Psychic&lt;br /&gt;
|resisted1=Dark&lt;br /&gt;
|resisted2=Fighting&lt;br /&gt;
|resisted3=Steel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Defense===&lt;br /&gt;
Dark-type Pokémon are notable for the fact that they don&#039;t have any strong stat trends other than Attack (which is in and of itself modified by a few powerful outliers and slightly ironic as Dark was a special type, not a physical type), but usually have relatively poor defenses, with the exception of {{p|Umbreon}}, {{p|Spiritomb}}, {{p|Bisharp}}, {{p|Drapion}}, {{p|Scrafty}}, {{p|Mandibuzz}} and {{p|Tyranitar}}. On the plus side, Dark-types have an immunity to {{type|Psychic}} moves. Additionally, Pokémon that are both Dark-type and {{type|Ghost}} have no weaknesses to any moves of any type (excluding {{type|Fighting}} moves used under immunity-negating conditions such as {{DL|In-battle effect item|Ring Target}} or {{a|Scrappy}}), as the resistances of the Dark-type cover the weaknesses of Ghost, and vice-versa. Meanwhile, if a Pokémon with the types Psychic and Dark were to exist, then it would have no resistances while having a double weakness to Bug-type and an immunity to Psychic (It would also be the only Pokémon with Bug as a sole weakness).&lt;br /&gt;
&lt;br /&gt;
===Offense===&lt;br /&gt;
Dark-type moves, when combating Psychic types, are especially useful due to their secondary effects; {{m|Crunch}} lowers Defense (an already low stat among Psychic-types), {{m|Bite}} causes {{Status|flinch}}ing, {{m|Faint Attack}} never misses, {{m|Night Slash}} has a high {{DL|Damage modification|critical hit}} ratio while {{m|Pursuit}} hits Pokémon as they switch for double damage. Many Dark-type moves also involve stealing or deception, such as moves like: {{m|Thief}}, which steals an opponent&#039;s held item; {{m|Snatch}}, which steals the beneficial effects of an opponent&#039;s moves; and {{m|Foul Play}}, which uses a number of the opponent&#039;s offensive modifiers, such as [[Statistics|Attack]], to calculate damage.&lt;br /&gt;
&lt;br /&gt;
Even though the Dark type was considered a [[special move|special type]] prior to [[Generation IV]], the three Dark-type moves that are currently special ({{m|Dark Pulse}}, {{m|Snarl}} and {{m|Night Daze}}) were introduced after [[Generation III]], meaning that all Dark-type moves that were once special moves are now all [[physical move]]s, which helps many Dark types since most of them are physical attackers.&lt;br /&gt;
&lt;br /&gt;
===Contest Properties===&lt;br /&gt;
When used in Contests, Dark-type moves typically are of the [[Smart Contest|Smart]] category, but can also fall in any of the other four Contest categories.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As of Generation V, there are 39 Dark-type Pokémon or 6.01% of all Pokémon, making it tied with the {{t|Electric}} type as the twelfth most common type.&lt;br /&gt;
&lt;br /&gt;
===Pure Dark-type Pokémon===&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color light}}; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|197&lt;br /&gt;
|{{MSP|197|Umbreon}}&lt;br /&gt;
|{{p|Umbreon}}&lt;br /&gt;
|-&lt;br /&gt;
|261&lt;br /&gt;
|{{MSP|261|Poochyena}}&lt;br /&gt;
|{{p|Poochyena}}&lt;br /&gt;
|-&lt;br /&gt;
|262&lt;br /&gt;
|{{MSP|262|Mightyena}}&lt;br /&gt;
|{{p|Mightyena}}&lt;br /&gt;
|-&lt;br /&gt;
|359&lt;br /&gt;
|{{MSP|359|Absol}}&lt;br /&gt;
|{{p|Absol}}&lt;br /&gt;
|-&lt;br /&gt;
|491&lt;br /&gt;
|{{MSP|491|Darkrai}}&lt;br /&gt;
|{{p|Darkrai}}&lt;br /&gt;
|-&lt;br /&gt;
|509&lt;br /&gt;
|{{MSP|509|Purrloin}}&lt;br /&gt;
|{{p|Purrloin}}&lt;br /&gt;
|-&lt;br /&gt;
|510&lt;br /&gt;
|{{MSP|510|Liepard}}&lt;br /&gt;
|{{p|Liepard}}&lt;br /&gt;
|-&lt;br /&gt;
|570&lt;br /&gt;
|{{MSP|570|Zorua}}&lt;br /&gt;
|{{p|Zorua}}&lt;br /&gt;
|-&lt;br /&gt;
|571&lt;br /&gt;
|{{MSP|571|Zoroark}}&lt;br /&gt;
|{{p|Zoroark}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokéstar Studios Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color light}}; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|Monster}}&lt;br /&gt;
|{{p|Monster}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Dark-type Pokémon===&lt;br /&gt;
&#039;&#039;Primary Dark-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color light}}; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|198&lt;br /&gt;
|{{MSP|198|Murkrow}}&lt;br /&gt;
|{{p|Murkrow}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|215&lt;br /&gt;
|{{MSP|215|Sneasel}}&lt;br /&gt;
|{{p|Sneasel}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|228&lt;br /&gt;
|{{MSP|228|Houndour}}&lt;br /&gt;
|{{p|Houndour}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|229&lt;br /&gt;
|{{MSP|229|Houndoom}}&lt;br /&gt;
|{{p|Houndoom}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|302&lt;br /&gt;
|{{MSP|302|Sableye}}&lt;br /&gt;
|{{p|Sableye}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
|430&lt;br /&gt;
|{{MSP|430|Honchkrow}}&lt;br /&gt;
|{{p|Honchkrow}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|461&lt;br /&gt;
|{{MSP|461|Weavile}}&lt;br /&gt;
|{{p|Weavile}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|559&lt;br /&gt;
|{{MSP|559|Scraggy}}&lt;br /&gt;
|{{p|Scraggy}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|560&lt;br /&gt;
|{{MSP|560|Scrafty}}&lt;br /&gt;
|{{p|Scrafty}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|624&lt;br /&gt;
|{{MSP|624|Pawniard}}&lt;br /&gt;
|{{p|Pawniard}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|625&lt;br /&gt;
|{{MSP|625|Bisharp}}&lt;br /&gt;
|{{p|Bisharp}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|629&lt;br /&gt;
|{{MSP|629|Vullaby}}&lt;br /&gt;
|{{p|Vullaby}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|630&lt;br /&gt;
|{{MSP|630|Mandibuzz}}&lt;br /&gt;
|{{p|Mandibuzz}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|633&lt;br /&gt;
|{{MSP|633|Deino}}&lt;br /&gt;
|{{p|Deino}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|634&lt;br /&gt;
|{{MSP|634|Zweilous}}&lt;br /&gt;
|{{p|Zweilous}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|635&lt;br /&gt;
|{{MSP|635|Hydreigon}}&lt;br /&gt;
|{{p|Hydreigon}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokéstar Studios Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color light}}; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|Brycen-man}}&lt;br /&gt;
|{{p|Brycen-man}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|Majin}}&lt;br /&gt;
|{{p|Majin}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Dark-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color light}}; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|248&lt;br /&gt;
|{{MSP|248|Tyranitar}}&lt;br /&gt;
|{{p|Tyranitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|274&lt;br /&gt;
|{{MSP|274|Nuzleaf}}&lt;br /&gt;
|{{p|Nuzleaf}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|275&lt;br /&gt;
|{{MSP|275|Shiftry}}&lt;br /&gt;
|{{p|Shiftry}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|318&lt;br /&gt;
|{{MSP|318|Carvanha}}&lt;br /&gt;
|{{p|Carvanha}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|319&lt;br /&gt;
|{{MSP|319|Sharpedo}}&lt;br /&gt;
|{{p|Sharpedo}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|332&lt;br /&gt;
|{{MSP|332|Cacturne}}&lt;br /&gt;
|{{p|Cacturne}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|342&lt;br /&gt;
|{{MSP|342|Crawdaunt}}&lt;br /&gt;
|{{p|Crawdaunt}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|434&lt;br /&gt;
|{{MSP|434|Stunky}}&lt;br /&gt;
|{{p|Stunky}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|435&lt;br /&gt;
|{{MSP|435|Skuntank}}&lt;br /&gt;
|{{p|Skuntank}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|442&lt;br /&gt;
|{{MSP|442|Spiritomb}}&lt;br /&gt;
|{{p|Spiritomb}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|452&lt;br /&gt;
|{{MSP|452|Drapion}}&lt;br /&gt;
|{{p|Drapion}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|551&lt;br /&gt;
|{{MSP|551|Sandile}}&lt;br /&gt;
|{{p|Sandile}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|552&lt;br /&gt;
|{{MSP|552|Krokorok}}&lt;br /&gt;
|{{p|Krokorok}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|553&lt;br /&gt;
|{{MSP|553|Krookodile}}&lt;br /&gt;
|{{p|Krookodile}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
{{movelist/battle-head|Dark}}&lt;br /&gt;
{{movelist/battle|4|Assurance|Physical|Beauty|50|100|10|anyadjacent|If the target has already taken some damage in the same turn, this attack&#039;s power is doubled.}}&lt;br /&gt;
{{movelist/battle|2|Beat Up|Physical|Smart|Varies|100|10|anyadjacent|The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.}}{{movelist/battle|1|Bite|Physical|Tough|60|100|25|anyadjacent|The target is bitten with viciously sharp fangs. It may make the target flinch.}}{{movelist/battle|2|Crunch|Physical|Tough|80|100|15|anyadjacent|The user crunches up the target with sharp fangs. It may also lower the target&#039;s Defense stat.}}&lt;br /&gt;
{{movelist/battle|4|Dark Pulse|Special|Cool|80|100|15|any|The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.}}&lt;br /&gt;
{{movelist/battle|4|Dark Void|Status|Smart|—|80|10|adjacentfoes|Opposing Pokémon are dragged into a world of total darkness that makes them sleep.}}&lt;br /&gt;
{{movelist/battle|4|Embargo|Status|Cute|—|100|15|anyadjacent|It prevents the target from using its held item. Its Trainer is also prevented from using items on it.}}&lt;br /&gt;
{{movelist/battle|2|Faint Attack|Physical|Smart|60|—|20|anyadjacent|The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.}}&lt;br /&gt;
{{movelist/battle|3|Fake Tears|Status|Smart|—|100|20|anyadjacent|The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.}}&lt;br /&gt;
{{movelist/battle|3|Flatter|Status|Smart|—|100|15|anyadjacent|Flattery is used to confuse the target. However, it also raises the target&#039;s Sp. Atk stat.}}&lt;br /&gt;
{{movelist/battle|4|Fling|Physical|Tough|Varies|100|10|anyadjacent|The user flings its held item at the target to attack. Its power and effects depend on the item.}}&lt;br /&gt;
{{movelist/battle|5|Foul Play|Physical||95|100|15|anyadjacent|The user turns the target&#039;s power against it. The higher the target&#039;s Attack stat, the greater the damage.}}&lt;br /&gt;
{{movelist/battle|5|Hone Claws|Status||—|—|15|self|The user sharpens its claws to boost its Attack stat and accuracy.}}&lt;br /&gt;
{{movelist/battle|3|Knock Off|Physical|Smart|20|100|20|anyadjacent|The user slaps down the target&#039;s held item, preventing that item from being used in the battle.}}&lt;br /&gt;
{{movelist/battle|3|Memento|Status|Tough|—|—|10|anyadjacent|The user faints when using this move. In return, it harshly lowers the target&#039;s Attack and Sp. Atk.}}&lt;br /&gt;
{{movelist/battle|4|Nasty Plot|Status|Cute|—|—|20|self|The user stimulates its brain by thinking bad thoughts. It sharply raises the user&#039;s Sp. Atk.}}&lt;br /&gt;
{{movelist/battle|5|Night Daze|Special||85|95|10|anyadjacent|The user lets loose a pitch-black shock wave at its target. It may also lower the target&#039;s accuracy.}}&lt;br /&gt;
{{movelist/battle|4|Night Slash|Physical|Beauty|70|100|15|anyadjacent|The user slashes the target the instant an opportunity arises. Critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|4|Payback|Physical|Cool|50|100|10|anyadjacent|If the user moves after the target, this attack&#039;s power will be doubled.}}&lt;br /&gt;
{{movelist/battle|4|Punishment|Physical|Smart|Varies|100|5|anyadjacent|This attack&#039;s power increases the more the target has powered up with stat changes.}}{{movelist/battle|2|Pursuit|Physical|Smart|40|100|20|anyadjacent|An attack move that inflicts double damage if used on a target that is switching out of battle.}}&lt;br /&gt;
{{movelist/battle|5|Quash|Status||—|100|15|anyadjacent|The user suppresses the target and makes its move go last.}}&lt;br /&gt;
{{movelist/battle|5|Snarl|Special||55|95|15|adjacentfoes|The user yells as if it is ranting about something, making the target&#039;s Sp. Atk stat decrease.}}&lt;br /&gt;
{{movelist/battle|3|Snatch|Status|Smart|—|—|10|self|The user steals the effects of any healing or stat-changing move the opponent attempts to use.}}&lt;br /&gt;
{{movelist/battle|4|Sucker Punch|Physical|Smart|80|100|5|anyadjacent|This move enables the user to attack first. It fails if the target is not readying an attack, however.}}{{movelist/battle|4|Switcheroo|Status|Cool|—|100|10|anyadjacent|The user trades held items with the target faster than the eye can follow.}}&lt;br /&gt;
{{movelist/battle|3|Taunt|Status|Smart|—|100|20|anyadjacent|The target is taunted into a rage that allows it to use only attack moves for three turns.}}&lt;br /&gt;
{{movelist/battle|2|Thief|Physical|Tough|40|100|10|anyadjacent|The user attacks and steals the target&#039;s held item simultaneously. It can&#039;t steal if the user holds an item.}}&lt;br /&gt;
{{movelist/battle|3|Torment|Status|Smart|—|100|15|anyadjacent|The user torments and enrages the target, making it incapable of using the same move twice in a row.}}&lt;br /&gt;
{{movelist/battle-foot|Dark}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Officially, this type&#039;s Brazilian Portuguese translation is &amp;quot;Noturno&amp;quot; (nocturnal), but at times it is named as &amp;quot;Sombrio&amp;quot; or &amp;quot;Trevas&amp;quot; (darkness) as well. However, &#039;&#039;Sombrio&#039;&#039; means Shadow, which is the name of a [[Shadow Pokémon|special variety of Pokémon]].&lt;br /&gt;
* Because of {{m|Bite}}&#039;s change to Dark from the {{t|Normal}} type in [[Generation II]], there has been at least one Dark-type move introduced in each generation. Despite this, there is not a Dark-type Pokémon from each generation; Dark is the only type not assigned to a Pokémon introduced in Generation I. This is the opposite situation to the other type introduced in Generation II, {{t|Steel}}.&lt;br /&gt;
* There has yet to be a [[Gym|Pokémon Gym]] that specializes in the Dark type. Despite this, there have been three [[Elite Four]] members who specialize in Dark-type Pokémon.&lt;br /&gt;
* Generation V introduced the most Dark-type Pokémon of any Generation, with 16 and Generation II introduced the {{tt|least|not counting Generation I, since this type was unavailable at that time}} Dark-type Pokémon, with six. &lt;br /&gt;
* Despite Dark-type moves being exclusively special before the physical/special split, every Dark-type move introduced before the split was made a physical move.&lt;br /&gt;
* Both types that Dark is weak to, Bug and Fighting, share a weakness to Flying types.&lt;br /&gt;
* Generation IV introduced the most Dark-type moves of any Generation, with 11. Generation II (not counting Bite since it was introduced in Generation I) and V introduced the {{tt|least|not counting Generation I, since this type was unavailable at that time}} Dark-type moves, with five.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{dark color}}|bordercolor={{dark color light}}&lt;br /&gt;
|zh_cmn=惡 / 恶 &#039;&#039;È&#039;&#039;&amp;lt;br&amp;gt;邪惡 / 邪恶 &#039;&#039;Xié&#039;è&#039;&#039;&lt;br /&gt;
|nl=Duister&amp;lt;BR&amp;gt;Donker&lt;br /&gt;
|fi=Pimeys&amp;lt;BR&amp;gt;Pimeä&lt;br /&gt;
|fr=Ténèbres&lt;br /&gt;
|da=Mørke&lt;br /&gt;
|de=Unlicht&lt;br /&gt;
|el=Σκοταδιού &#039;&#039;Skotadiou&#039;&#039;&lt;br /&gt;
|he=אופל &#039;&#039;Offel&#039;&#039;&lt;br /&gt;
|id=Kegelapan&lt;br /&gt;
|it=Buio&lt;br /&gt;
|ja=あく (悪) &#039;&#039;Aku&#039;&#039;&lt;br /&gt;
|ko=악 &#039;&#039;Ak&#039;&#039;&lt;br /&gt;
|no=Mørk&lt;br /&gt;
|pl=Mroczny&lt;br /&gt;
|pt_br=Escuro&amp;lt;BR&amp;gt;Noturno&lt;br /&gt;
|ru=Тёмный &#039;&#039;Tyomnii&#039;&#039;&lt;br /&gt;
|es_la= Obscuro&lt;br /&gt;
|es_eu=Siniestro&lt;br /&gt;
|ro=Întuneric&lt;br /&gt;
|sv=Mörker&lt;br /&gt;
|th=มืด or ความมืด&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[de:Unlicht (Typ)]]&lt;br /&gt;
[[es:Tipo Siniestro]]&lt;br /&gt;
[[fr:Ténèbres (type)]]&lt;br /&gt;
[[it:Buio (tipo)]]&lt;br /&gt;
[[ja:あく]]&lt;br /&gt;
[[pt:Tipo Dark]]&lt;/div&gt;</summary>
		<author><name>TheLordII</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Electric_(type)&amp;diff=1813280</id>
		<title>Electric (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Electric_(type)&amp;diff=1813280"/>
		<updated>2012-12-09T16:27:46Z</updated>

		<summary type="html">&lt;p&gt;TheLordII: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{types}}&lt;br /&gt;
The &#039;&#039;&#039;Electric type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;でんきタイプ&#039;&#039;&#039; &#039;&#039;Electric type&#039;&#039;) is one of the seventeen [[type]]s. Notable Trainers that specialize in Electric-type Pokémon are [[Lt. Surge]] of [[Vermilion City]], [[Wattson]] of [[Mauville City]], [[Volkner]] of [[Sunyshore City]], and [[Elesa]] of [[Nimbasa City]]. Prior to Generation IV, where moves are designated [[Physical move|physical]] or [[Special move|special]] based on the move itself rather than its type, all Electric-type moves were special.&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=electric|&lt;br /&gt;
HP=62.45 |&lt;br /&gt;
Attack=69.32 |&lt;br /&gt;
Defense=66.11 |&lt;br /&gt;
SpAtk=80.61 |&lt;br /&gt;
SpDef=72.73 |&lt;br /&gt;
Speed=81.27 |&lt;br /&gt;
Total=432.50 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=electric|&lt;br /&gt;
HP=71.41 |&lt;br /&gt;
Attack=78.11 |&lt;br /&gt;
Defense=78.07 |&lt;br /&gt;
SpAtk=90.33 |&lt;br /&gt;
SpDef=86.26 |&lt;br /&gt;
Speed=90.85 |&lt;br /&gt;
Total=495.04 }}&lt;br /&gt;
&amp;lt;!--out of 20 - Original Rotom, and ALL 5 forms--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Electric&lt;br /&gt;
|weakto1=Ground&lt;br /&gt;
|resist1=Electric&lt;br /&gt;
|resist2=Flying&lt;br /&gt;
|resist3=Steel&lt;br /&gt;
|weaken1=Flying&lt;br /&gt;
|weaken2=Water&lt;br /&gt;
|resisted1=Dragon&lt;br /&gt;
|resisted2=Electric&lt;br /&gt;
|resisted3=Grass&lt;br /&gt;
|noeffect1=Ground&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Offense===&lt;br /&gt;
Electric-type Pokémon often have high {{stat|Speed}} and {{stat|Special Attack}} stats making many of them good Special sweepers. Electric-type&#039;s ability to hit the very common {{type|Water}} and {{type|Flying}} types Super Effectively is important for many offensive Pokémon. Despite a lack of reliable powerful moves, {{m|Thunderbolt}} is one of the most commonly used moves due to its mix of power, accuracy and type coverage. {{m|Thunder}} also sees common usage on {{m|Rain Dance}} based teams due to its perfect accuracy in rain. Additionally, {{m|Thunder Wave}}, being one of the most reliable forms of inducing paralysis, is commonly seen on a wide variety of defensive Pokémon. The resistances to the Electric-type are also largely redundant, with the obvious exception of the {{type|Ground}}&#039;s immunity.&lt;br /&gt;
&lt;br /&gt;
===Defense===&lt;br /&gt;
On average, Electric types have average {{stat|Defense}} and above average {{stat|Special Defense}}. As a single type, Electric is one of only two types to have only one weakness, the other being {{type|Normal}}. The downside to this is that Ground attacks are very common types offensively.  While they also have a small number of resistances, many dual type Electrics have secondary types giving them a large total number of resistances, such as {{p|Magnezone}} who, along with its pre-evolved forms, has the most resistances of all Pokémon. Also {{p|Eelektross}}  and its family, pure Electric-type Pokémon, have the Ability {{a|Levitate}} effectively giving them no weaknesses. Regardless, the two resistances (other than themselves) are rarely used offensively.&lt;br /&gt;
&lt;br /&gt;
===Contest Properties===&lt;br /&gt;
&lt;br /&gt;
In Contests, Electric-type moves are usually [[Cool Contest|Cool]]; no Electric-type move is considered [[Tough Contest|Tough]].&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As of Generation V, there are 39 Electric-type Pokémon or 6.01% of all Pokémon, making it tied with the {{t|Dark}} type as the twelfth most common type.&lt;br /&gt;
&lt;br /&gt;
===Pure Electric-type Pokémon===&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{electric color light}}; border: 5px solid #{{electric color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{electric color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{electric color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|025&lt;br /&gt;
|{{MSP|025|Pikachu}}&lt;br /&gt;
|{{p|Pikachu}}&lt;br /&gt;
|-&lt;br /&gt;
|026&lt;br /&gt;
|{{MSP|026|Raichu}}&lt;br /&gt;
|{{p|Raichu}}&lt;br /&gt;
|-&lt;br /&gt;
|081&lt;br /&gt;
|{{MSP|081|Magnemite}}&lt;br /&gt;
|{{p|Magnemite}}{{tt|*|Generation I}}&lt;br /&gt;
|-&lt;br /&gt;
|082&lt;br /&gt;
|{{MSP|082|Magneton}}&lt;br /&gt;
|{{p|Magneton}}{{tt|*|Generation I}}&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|{{MSP|100|Voltorb}}&lt;br /&gt;
|{{p|Voltorb}}&lt;br /&gt;
|-&lt;br /&gt;
|101&lt;br /&gt;
|{{MSP|101|Electrode}}&lt;br /&gt;
|{{p|Electrode}}&lt;br /&gt;
|-&lt;br /&gt;
|125&lt;br /&gt;
|{{MSP|125|Electabuzz}}&lt;br /&gt;
|{{p|Electabuzz}}&lt;br /&gt;
|-&lt;br /&gt;
|135&lt;br /&gt;
|{{MSP|135|Jolteon}}&lt;br /&gt;
|{{p|Jolteon}}&lt;br /&gt;
|-&lt;br /&gt;
|172&lt;br /&gt;
|{{MSP|172|Pichu}}&lt;br /&gt;
|{{p|Pichu}}&lt;br /&gt;
|-&lt;br /&gt;
|179&lt;br /&gt;
|{{MSP|179|Mareep}}&lt;br /&gt;
|{{p|Mareep}}&lt;br /&gt;
|-&lt;br /&gt;
|180&lt;br /&gt;
|{{MSP|180|Flaaffy}}&lt;br /&gt;
|{{p|Flaaffy}}&lt;br /&gt;
|-&lt;br /&gt;
|181&lt;br /&gt;
|{{MSP|181|Ampharos}}&lt;br /&gt;
|{{p|Ampharos}}&lt;br /&gt;
|-&lt;br /&gt;
|239&lt;br /&gt;
|{{MSP|239|Elekid}}&lt;br /&gt;
|{{p|Elekid}}&lt;br /&gt;
|-&lt;br /&gt;
|243&lt;br /&gt;
|{{MSP|243|Raikou}}&lt;br /&gt;
|{{p|Raikou}}&lt;br /&gt;
|-&lt;br /&gt;
|309&lt;br /&gt;
|{{MSP|309|Electrike}}&lt;br /&gt;
|{{p|Electrike}}&lt;br /&gt;
|-&lt;br /&gt;
|310&lt;br /&gt;
|{{MSP|310|Manectric}}&lt;br /&gt;
|{{p|Manectric}}&lt;br /&gt;
|-&lt;br /&gt;
|311&lt;br /&gt;
|{{MSP|311|Plusle}}&lt;br /&gt;
|{{p|Plusle}}&lt;br /&gt;
|-&lt;br /&gt;
|312&lt;br /&gt;
|{{MSP|312|Minun}}&lt;br /&gt;
|{{p|Minun}}&lt;br /&gt;
|-&lt;br /&gt;
|403&lt;br /&gt;
|{{MSP|403|Shinx}}&lt;br /&gt;
|{{p|Shinx}}&lt;br /&gt;
|-&lt;br /&gt;
|404&lt;br /&gt;
|{{MSP|404|Luxio}}&lt;br /&gt;
|{{p|Luxio}}&lt;br /&gt;
|-&lt;br /&gt;
|405&lt;br /&gt;
|{{MSP|405|Luxray}}&lt;br /&gt;
|{{p|Luxray}}&lt;br /&gt;
|-&lt;br /&gt;
|417&lt;br /&gt;
|{{MSP|417|Pachirisu}}&lt;br /&gt;
|{{p|Pachirisu}}&lt;br /&gt;
|-&lt;br /&gt;
|466&lt;br /&gt;
|{{MSP|466|Electivire}}&lt;br /&gt;
|{{p|Electivire}}&lt;br /&gt;
|-&lt;br /&gt;
|522&lt;br /&gt;
|{{MSP|522|Blitzle}}&lt;br /&gt;
|{{p|Blitzle}}&lt;br /&gt;
|-&lt;br /&gt;
|523&lt;br /&gt;
|{{MSP|523|Zebstrika}}&lt;br /&gt;
|{{p|Zebstrika}}&lt;br /&gt;
|-&lt;br /&gt;
|602&lt;br /&gt;
|{{MSP|602|Tynamo}}&lt;br /&gt;
|{{p|Tynamo}}&lt;br /&gt;
|-&lt;br /&gt;
|603&lt;br /&gt;
|{{MSP|603|Eelektrik}}&lt;br /&gt;
|{{p|Eelektrik}}&lt;br /&gt;
|-&lt;br /&gt;
|604&lt;br /&gt;
|{{MSP|604|Eelektross}}&lt;br /&gt;
|{{p|Eelektross}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Electric-type Pokémon===&lt;br /&gt;
&#039;&#039;Primary Electric-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{electric color light}}; border: 5px solid #{{electric color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{electric color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{electric color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|081&lt;br /&gt;
|{{MSP|081|Magnemite}}&lt;br /&gt;
|{{p|Magnemite}}{{tt|*|Generation II onwards}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|082&lt;br /&gt;
|{{MSP|082|Magneton}}&lt;br /&gt;
|{{p|Magneton}}{{tt|*|Generation II onwards}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|145&lt;br /&gt;
|{{MSP|145|Zapdos}}&lt;br /&gt;
|{{p|Zapdos}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|462&lt;br /&gt;
|{{MSP|462|Magnezone}}&lt;br /&gt;
|{{p|Magnezone}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;11&amp;quot; |479&lt;br /&gt;
|{{MSP|479|Rotom}}&lt;br /&gt;
|{{p|Rotom}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|479O|Rotom}}&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |{{p|Rotom}}{{tt|*|Generation IV}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|479W|Rotom}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|479R|Rotom}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|479F|Rotom}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|479L|Rotom}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|479O|Rotom}}&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; |{{p|Rotom}}{{tt|*|Generation V onwards}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|479W|Rotom}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|479R|Rotom}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|479F|Rotom}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|479L|Rotom}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|587&lt;br /&gt;
|{{MSP|587|Emolga}}&lt;br /&gt;
|{{p|Emolga}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |642&lt;br /&gt;
|{{MSP|642|Thundurus}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{p|Thundurus}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|642T|Thundurus}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Electric-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{electric color light}}; border: 5px solid #{{electric color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{electric color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{electric color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|170&lt;br /&gt;
|{{MSP|170|Chinchou}}&lt;br /&gt;
|{{p|Chinchou}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
|171&lt;br /&gt;
|{{MSP|171|Lanturn}}&lt;br /&gt;
|{{p|Lanturn}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
|595&lt;br /&gt;
|{{MSP|595|Joltik}}&lt;br /&gt;
|{{p|Joltik}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
|596&lt;br /&gt;
|{{MSP|596|Galvantula}}&lt;br /&gt;
|{{p|Galvantula}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
|618&lt;br /&gt;
|{{MSP|618|Stunfisk}}&lt;br /&gt;
|{{p|Stunfisk}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
|644&lt;br /&gt;
|{{MSP|644|Zekrom}}&lt;br /&gt;
|{{p|Zekrom}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokéstar Studios Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{electric color light}}; border: 5px solid #{{electric color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{electric color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{electric color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|M.T. 2}}&lt;br /&gt;
|{{p|M.T. 2}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|UFO}}&lt;br /&gt;
|{{p|UFO}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
|N/A&lt;br /&gt;
|{{MSP|000|UFO 2}}&lt;br /&gt;
|{{p|UFO 2}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
{{movelist/battle-head|Electric}}&lt;br /&gt;
{{movelist/battle|5|Bolt Strike|Physical||130|85|5|anyadjacent|The user charges at its target, surrounding itself with a great amount of electricity. It may leave the target with paralysis.}}&lt;br /&gt;
{{movelist/battle|3|Charge|Status|Smart|—|—|20|self|The user boosts the power of the Electric move it uses on the next turn. It also raises the user&#039;s Sp. Def stat.}}&lt;br /&gt;
{{movelist/battle|4|Charge Beam|Special|Beauty|50|90|10|anyadjacent|The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.}}&lt;br /&gt;
{{movelist/battle|4|Discharge|Special|Cool|80|100|15|alladjacent|A flare of electricity is loosed to strike the area around the user. It may also cause paralysis.}}&lt;br /&gt;
{{movelist/battle|5|Electro Ball|Special||Varies|100|10|anyadjacent|The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage.}}&lt;br /&gt;
{{movelist/battle|5|Electroweb|Special||55|95|15|adjacentfoes|The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets&#039; Speed stat.}}&lt;br /&gt;
{{movelist/battle|5|Fusion Bolt|Physical||100|100|5|anyadjacent|The user throws down a giant thunderbolt. This attack does greater damage when influenced by {{mcolor|Fusion Flare|000|an enormous flame}}.}}&lt;br /&gt;
{{movelist/battle|4|Magnet Rise|Status|Cute|—|—|10|self|The user levitates using electrically generated magnetism for five turns.}}&lt;br /&gt;
{{movelist/battle|3|Shock Wave|Special|Cute|60|—|20|anyadjacent|The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.}}&lt;br /&gt;
{{movelist/battle|2|Spark|Physical|Cool|65|100|20|anyadjacent|The user throws an electrically charged tackle at the target. It may also leave the target with paralysis.}}&lt;br /&gt;
{{movelist/battle|1|Thunder|Special|Cool|120|70|10|anyadjacent|A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.}}&lt;br /&gt;
{{movelist/battle|4|Thunder Fang|Physical|Smart|65|95|15|anyadjacent|The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis.}}&lt;br /&gt;
{{movelist/battle|1|Thunder Wave|Status|Cool|—|100|20|anyadjacent|A weak electric charge is launched at the target. It causes paralysis if it hits.}}&lt;br /&gt;
{{movelist/battle|1|Thunderbolt|Special|Cool|95|100|15|anyadjacent|A strong electric blast is loosed at the target. It may also leave the target with paralysis.}}&lt;br /&gt;
{{movelist/battle|1|ThunderPunch|Physical|Cool|75|100|15|anyadjacent|The target is punched with an electrified fist. It may also leave the target with paralysis.}}&lt;br /&gt;
{{movelist/battle|1|ThunderShock|Special|Cool|40|100|30|anyadjacent|A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.}}&lt;br /&gt;
{{movelist/battle|5|Volt Switch|Special||70|100|20|anyadjacent|After making its attack, the user rushes back to switch places with a party Pokémon in waiting.}}&lt;br /&gt;
{{movelist/battle|3|Volt Tackle|Physical|Cool|120|100|15|anyadjacent|The user electrifies itself, then charges. It causes considerable damage to the user and may leave the target with paralysis.}}&lt;br /&gt;
{{movelist/battle|5|Wild Charge|Physical||90|100|15|anyadjacent|The user shrouds itself in electricity and smashes into its target. It also damages the user a little.}}&lt;br /&gt;
{{movelist/battle|2|Zap Cannon|Special|Cool|120|50|5|anyadjacent|The user fires an electric blast like a cannon to inflict damage and cause paralysis.}}&lt;br /&gt;
{{movelist/battle-foot|Electric}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Every generation has introduced at least one Electric-type Pokémon whose name begins with the letter E.&lt;br /&gt;
* Every Electric-type move introduced in Generation I began with the word Thunder.&lt;br /&gt;
* The only type combination that is doubly weak to Electric-type attacks, {{2t|Water|Flying}}, has had at least one Pokémon introduced every generation: {{p|Gyarados}}, {{p|Mantine}}, {{p|Wingull}}, {{p|Pelipper}}, {{p|Mantyke}}, {{p|Ducklett}}, and {{p|Swanna}}.&lt;br /&gt;
* The three Pokémon that have had their types changed between [[generation]]s ({{p|Magnemite}}, {{p|Magneton}}, and {{p|Rotom}}&#039;s {{DL|Form differences|Rotom|alternate forms}}) are all part Electric type. &lt;br /&gt;
* There is an Electric-type Gym Leader in every region except for [[Johto]], which lacks an Electric-specialist Gym due to [[Kanto]] also being accessible in games featuring Johto.&lt;br /&gt;
* Generation III is the only generation in which all new Electric types are single-type Pokémon.&lt;br /&gt;
** However, in Generation I, all {{p|Zapdos|non-legendary}} Electric-type Pokémon had pure Electric typing, as {{p|Magnemite}} and {{p|Magneton}} did not adopt a {{t|Steel|secondary type}} until Generation II.&lt;br /&gt;
* Generation V introduced the most Electric-type Pokémon of any Generation, with 11 and Generation III introduced the least Electric-type Pokémon, with four.&lt;br /&gt;
* Prior to Generation V, there were no Pokémon that 4× resisted Electric-type attacks. {{p|Zekrom}} and {{p|Rotom}}&#039;s {{DL|Form differences|Rotom|mow form}} are the only Pokémon to do so.&lt;br /&gt;
* Generation V introduced the most Electric-type moves of any Generation, with six and Generation II introduced the least Electric-type moves, with two.&lt;br /&gt;
* It is the only type to have had all of its moves used in the anime.&lt;br /&gt;
* All Electric-type Gym puzzles feature switches. However, [[Elesa]]&#039;s gym in [[Pokémon Black 2 and White 2 Versions|Black 2 and White 2]] no longer does.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{electric color}}|bordercolor={{electric color light}}&lt;br /&gt;
|ja=でんき (電気) &#039;&#039;Denki&#039;&#039;&lt;br /&gt;
|zh_cmn=電 / 电 &#039;&#039;Diàn&#039;&#039;&amp;lt;br&amp;gt;電氣 / 电气 &#039;&#039;Diànqì&#039;&#039;&lt;br /&gt;
|nl=Elektrisch&lt;br /&gt;
|fi=Sähkö&lt;br /&gt;
|fr=Electrik&lt;br /&gt;
|da=Elektrisk&lt;br /&gt;
|de=Elektro&lt;br /&gt;
|no=Elektrisk&lt;br /&gt;
|el=Ηλεκτρισμού &#039;&#039;Ilektrismou&#039;&#039;&lt;br /&gt;
|he=חשמל &#039;&#039;Hashmal&#039;&#039;&lt;br /&gt;
|id=Listrik&lt;br /&gt;
|it=Elettro&lt;br /&gt;
|ko=전기 &#039;&#039;Jeon&#039;gi&#039;&#039;&lt;br /&gt;
|pl=Elektryczny&lt;br /&gt;
|pt_br=Elétrico&lt;br /&gt;
|pt_eu=Eléctrico&lt;br /&gt;
|ru=Электрический &#039;&#039;Elektricheskii&#039;&#039;&lt;br /&gt;
|es=Eléctrico&lt;br /&gt;
|ro=Electricitate&lt;br /&gt;
|sv=Elektrisk&lt;br /&gt;
|th=ไฟฟ้า&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[pt:Tipo Elétrico]]&lt;br /&gt;
&lt;br /&gt;
[[de:Elektro (Typ)]]&lt;br /&gt;
[[es:Tipo Eléctrico]]&lt;br /&gt;
[[fr:Électrique]]&lt;br /&gt;
[[it:Elettro (tipo)]]&lt;br /&gt;
[[ja:でんき]]&lt;br /&gt;
[[pl:Elektryczny (typ)]]&lt;/div&gt;</summary>
		<author><name>TheLordII</name></author>
	</entry>
</feed>