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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Bug_(type)&amp;diff=1818095</id>
		<title>Talk:Bug (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Bug_(type)&amp;diff=1818095"/>
		<updated>2012-12-19T21:36:17Z</updated>

		<summary type="html">&lt;p&gt;TheHateHat: /* Problem */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Steel type ==&lt;br /&gt;
&lt;br /&gt;
Hay, wiat. What about the Effect Spore ability? Can&#039;t &#039;&#039;that&#039;&#039; poison the steel? Posted by the &#039;&#039;&#039;[[User:Optimus35|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|Links]]&amp;lt;/sup&amp;gt;&#039;&#039;10:39 25 May 2008&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
:If its not a posoin type move it should be able to poison steel pokemon--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Shut the **** up&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Spy on My Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
::Steel type Pokémon can not be poisoned. {{unsigned|MathijsP}}&lt;br /&gt;
&lt;br /&gt;
:::Actually, {{m|Twineedle}} has been known to poison {{t|Steel}}-types, at least in [[Generation II]] (although the chances it was changed for later generations is highly unlikely...).  Being a {{t|Bug}}-type move, it&#039;s the only known move that can inflict poison anywhere that isn&#039;t of the {{t|Poison}}-type (which Steel is immune to), hence it can poison a Steel-type.  --[[User:Shiningpikablu252|Shiningpikablu252]] 18:11, 25 May 2008 (UTC)&lt;br /&gt;
::::The questions is if it still poisons, or if steel types are now immune. Also, Poison Point or something like that inflicts poison as an ability. I should make a multi-hit and Twineedle test team (when I get the time) to check some things that are uncertain. [[User:Gywall|Gywall]] 18:40, 25 May 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Should correct ==&lt;br /&gt;
&lt;br /&gt;
In this page in the table from gen2 onward it said that poison type deal 1/2 damage to bug type.It is wrong should we correct it?[[User:Meearaimeng|Meearaimeng]] 13:21, 24 January 2011 (UTC)&lt;br /&gt;
Oh I am a bit confuse dont worry about this it is nothing&amp;gt;&amp;lt;.[[User:Meearaimeng|Meearaimeng]] 13:24, 24 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Generation V introduced Bug-type Pokémon with base stat totals over 500&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Yanmega&#039;s base stat total of 515 would like to disagree with that. [[User:Shiramu Kuromu|Shiramu Kuromu]] 23:23, 5 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Defense Column ==&lt;br /&gt;
&lt;br /&gt;
Shuckle, Forretress, Crustle, Durant, Escavalier, Vespiqueen, Pinsir, Scizor, Armaldo. There are &#039;&#039;&#039;9&#039;&#039;&#039; Bug-type Pokémon with a defense stat of 100 or more, and Bug-type Pokémon have higher defense than special defense &#039;&#039;&#039;on average&#039;&#039;&#039;, yet the Bug-type &amp;quot;Defense&amp;quot; column consistently focuses on how low their defense stat is; in fact, their &amp;quot;low defense&amp;quot; is the only real reason given for Bugs to be defensively-flawed, which is preposterous. Well, it does talk about Bug/Flying-types&#039; double weakness to rock, but that&#039;s only relevant to &#039;&#039;&#039;19%&#039;&#039;&#039; of all Bug-types.&lt;br /&gt;
&lt;br /&gt;
I&#039;m honestly only an intermediate-level Pokémon player, so I&#039;m not sure if I&#039;m missing something here, but it seems as though the &amp;quot;Defense&amp;quot; portion of the Bug-type page is seriously outdated, to the point of blatantly irrelevant information. Someone with more experience/knowledge then me really needs to &#039;&#039;completely rewrite this column&#039;&#039;, and soon.&lt;br /&gt;
[[User:Gridelin Glass|Gridelin Glass]] 19:19, 6 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Signal Beam not on move list ==&lt;br /&gt;
&lt;br /&gt;
I went through the list of moves, and [[Signal Beam]] was not on there. [[User:Zarthga|Zarthga]] 08:42, 16 August 2011 (UTC)&lt;br /&gt;
:Looks like it was missed when the list was changed. Fixed now. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 09:50, 16 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Psychic-types that take neutral damage from Bug-type moves are pretty rare ==&lt;br /&gt;
&lt;br /&gt;
I removed the &amp;quot;(which are fairly common)&amp;quot; qualifier at the end of that part in the Offense section.  Though six types resist Bug (Flying, Ghost, Fire, Steel, Poison, and Fighting), there are only a few Psychic-type Pokémon that take neutral damage from Bug-type moves: Lugia, Xatu, Sigilyph, Swoobat, Victini, Zen Mode Darmanitan, Metagross, Bronzong, Jirachi, Gallade and Medicham.  Counting the pre-evolved types there are 17 total (Natu, Woobat, Beldum, Metang, Bronzor and Meditite), which is exactly ¼ of the 68 total Psychic-type Pokémon.&lt;br /&gt;
&lt;br /&gt;
And of this 17, only 3-5 of them can fairly be considered common no matter what mode of play is being considered: Metagross, Bronzong, Gallade, and Medicham and Jirachi in order of relative relevance.  While competitive standard play now allows Jirachi, no official Nintendo format or in-game mode has, which goes as well for Victini and especially Lugia.  NFE Pokémon are by default not common, Zen Mode Darmanitan is only possible with a less-than-ideal HP percentage (especially for a slow Fire-type weak to {{m|Stealth Rock}}) and Xatu/Sigilyph/Swoobat are all rather uncommon in any mode of play.&lt;br /&gt;
&lt;br /&gt;
[[User:Jumpman16|Jumpman16]] 19:14, 6 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Problem ==&lt;br /&gt;
Look at here:&lt;br /&gt;
[[File:B2W2 type chart.png|thumb]]&lt;br /&gt;
X-Immunity&lt;br /&gt;
Triangle- Resistant&lt;br /&gt;
O-Super Effective&lt;br /&gt;
&lt;br /&gt;
I took the scan from the Pokémon Magazine about BW2, it looks like in the new games are going to have a possible change on the type chart, I don&#039;t know if it is a typo or if it&#039;s real, but if so it would change everything: Sableye and Spiritomb would lose their so-called immunity to all the types, the bug-type would lose its status as the weakest type, i&#039;m not sure, but if it is real we must be alert to quickly cover this entries.&lt;br /&gt;
&lt;br /&gt;
PS.:Sorry for my bad english, I speak Portuguese. --[[User:Igor Castro Chucre|Igor ]] ([[User talk:Igor Castro Chucre|talk]]) 14:42, 19 June 2012 (UTC)&lt;br /&gt;
:We know. We&#039;re waiting for the games to come out first. It could always be a typo. [[User:Ataro|Ataro]] ([[User talk:Ataro|talk]]) 14:45, 19 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wormadam ==&lt;br /&gt;
&lt;br /&gt;
The bug type number and percentages of pokemon is kind of silly. It has variables to account for multiple forms of wormadam, which I have two problems with:&lt;br /&gt;
1) If wormadam&#039;s additional forms are considered separate pokemon for how many bug types there are, then they should also be considered separate pokemon for the total of pokemon there are, reducing their alternate percentage 10% even. &lt;br /&gt;
2) If wormadamn&#039;s additional forms are counted on some merit other than their pokedex number (in this case, I would wager it&#039;s because of type combinations) Then pokemon that have alternate forms that fit this criteria, namely Rotom, should be counted in &amp;quot;total pokemon&amp;quot;, dropping the percentage further (especially if it merely becomes forms with alternate movesets). &lt;br /&gt;
&lt;br /&gt;
Basically, the line with wormadam is either unnecessary, or not given enough attention. [[User:TheHateHat|TheHateHat]] ([[User talk:TheHateHat|talk]]) 21:35, 19 December 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>TheHateHat</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Bug_(type)&amp;diff=1818094</id>
		<title>Talk:Bug (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Bug_(type)&amp;diff=1818094"/>
		<updated>2012-12-19T21:35:58Z</updated>

		<summary type="html">&lt;p&gt;TheHateHat: /* Wormadam */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Steel type ==&lt;br /&gt;
&lt;br /&gt;
Hay, wiat. What about the Effect Spore ability? Can&#039;t &#039;&#039;that&#039;&#039; poison the steel? Posted by the &#039;&#039;&#039;[[User:Optimus35|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|Links]]&amp;lt;/sup&amp;gt;&#039;&#039;10:39 25 May 2008&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
:If its not a posoin type move it should be able to poison steel pokemon--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Shut the **** up&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Spy on My Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
::Steel type Pokémon can not be poisoned. {{unsigned|MathijsP}}&lt;br /&gt;
&lt;br /&gt;
:::Actually, {{m|Twineedle}} has been known to poison {{t|Steel}}-types, at least in [[Generation II]] (although the chances it was changed for later generations is highly unlikely...).  Being a {{t|Bug}}-type move, it&#039;s the only known move that can inflict poison anywhere that isn&#039;t of the {{t|Poison}}-type (which Steel is immune to), hence it can poison a Steel-type.  --[[User:Shiningpikablu252|Shiningpikablu252]] 18:11, 25 May 2008 (UTC)&lt;br /&gt;
::::The questions is if it still poisons, or if steel types are now immune. Also, Poison Point or something like that inflicts poison as an ability. I should make a multi-hit and Twineedle test team (when I get the time) to check some things that are uncertain. [[User:Gywall|Gywall]] 18:40, 25 May 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Should correct ==&lt;br /&gt;
&lt;br /&gt;
In this page in the table from gen2 onward it said that poison type deal 1/2 damage to bug type.It is wrong should we correct it?[[User:Meearaimeng|Meearaimeng]] 13:21, 24 January 2011 (UTC)&lt;br /&gt;
Oh I am a bit confuse dont worry about this it is nothing&amp;gt;&amp;lt;.[[User:Meearaimeng|Meearaimeng]] 13:24, 24 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Generation V introduced Bug-type Pokémon with base stat totals over 500&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Yanmega&#039;s base stat total of 515 would like to disagree with that. [[User:Shiramu Kuromu|Shiramu Kuromu]] 23:23, 5 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Defense Column ==&lt;br /&gt;
&lt;br /&gt;
Shuckle, Forretress, Crustle, Durant, Escavalier, Vespiqueen, Pinsir, Scizor, Armaldo. There are &#039;&#039;&#039;9&#039;&#039;&#039; Bug-type Pokémon with a defense stat of 100 or more, and Bug-type Pokémon have higher defense than special defense &#039;&#039;&#039;on average&#039;&#039;&#039;, yet the Bug-type &amp;quot;Defense&amp;quot; column consistently focuses on how low their defense stat is; in fact, their &amp;quot;low defense&amp;quot; is the only real reason given for Bugs to be defensively-flawed, which is preposterous. Well, it does talk about Bug/Flying-types&#039; double weakness to rock, but that&#039;s only relevant to &#039;&#039;&#039;19%&#039;&#039;&#039; of all Bug-types.&lt;br /&gt;
&lt;br /&gt;
I&#039;m honestly only an intermediate-level Pokémon player, so I&#039;m not sure if I&#039;m missing something here, but it seems as though the &amp;quot;Defense&amp;quot; portion of the Bug-type page is seriously outdated, to the point of blatantly irrelevant information. Someone with more experience/knowledge then me really needs to &#039;&#039;completely rewrite this column&#039;&#039;, and soon.&lt;br /&gt;
[[User:Gridelin Glass|Gridelin Glass]] 19:19, 6 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Signal Beam not on move list ==&lt;br /&gt;
&lt;br /&gt;
I went through the list of moves, and [[Signal Beam]] was not on there. [[User:Zarthga|Zarthga]] 08:42, 16 August 2011 (UTC)&lt;br /&gt;
:Looks like it was missed when the list was changed. Fixed now. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 09:50, 16 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Psychic-types that take neutral damage from Bug-type moves are pretty rare ==&lt;br /&gt;
&lt;br /&gt;
I removed the &amp;quot;(which are fairly common)&amp;quot; qualifier at the end of that part in the Offense section.  Though six types resist Bug (Flying, Ghost, Fire, Steel, Poison, and Fighting), there are only a few Psychic-type Pokémon that take neutral damage from Bug-type moves: Lugia, Xatu, Sigilyph, Swoobat, Victini, Zen Mode Darmanitan, Metagross, Bronzong, Jirachi, Gallade and Medicham.  Counting the pre-evolved types there are 17 total (Natu, Woobat, Beldum, Metang, Bronzor and Meditite), which is exactly ¼ of the 68 total Psychic-type Pokémon.&lt;br /&gt;
&lt;br /&gt;
And of this 17, only 3-5 of them can fairly be considered common no matter what mode of play is being considered: Metagross, Bronzong, Gallade, and Medicham and Jirachi in order of relative relevance.  While competitive standard play now allows Jirachi, no official Nintendo format or in-game mode has, which goes as well for Victini and especially Lugia.  NFE Pokémon are by default not common, Zen Mode Darmanitan is only possible with a less-than-ideal HP percentage (especially for a slow Fire-type weak to {{m|Stealth Rock}}) and Xatu/Sigilyph/Swoobat are all rather uncommon in any mode of play.&lt;br /&gt;
&lt;br /&gt;
[[User:Jumpman16|Jumpman16]] 19:14, 6 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Problem ==&lt;br /&gt;
Look at here:&lt;br /&gt;
[[File:B2W2 type chart.png|thumb]]&lt;br /&gt;
X-Immunity&lt;br /&gt;
Triangle- Resistant&lt;br /&gt;
O-Super Effective&lt;br /&gt;
&lt;br /&gt;
I took the scan from the Pokémon Magazine about BW2, it looks like in the new games are going to have a possible change on the type chart, I don&#039;t know if it is a typo or if it&#039;s real, but if so it would change everything: Sableye and Spiritomb would lose their so-called immunity to all the types, the bug-type would lose its status as the weakest type, i&#039;m not sure, but if it is real we must be alert to quickly cover this entries.&lt;br /&gt;
&lt;br /&gt;
PS.:Sorry for my bad english, I speak Portuguese. --[[User:Igor Castro Chucre|Igor ]] ([[User talk:Igor Castro Chucre|talk]]) 14:42, 19 June 2012 (UTC)&lt;br /&gt;
:We know. We&#039;re waiting for the games to come out first. It could always be a typo. [[User:Ataro|Ataro]] ([[User talk:Ataro|talk]]) 14:45, 19 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
The bug type number and percentages of pokemon is kind of silly. It has variables to account for multiple forms of wormadam, which I have two problems with:&lt;br /&gt;
1) If wormadam&#039;s additional forms are considered separate pokemon for how many bug types there are, then they should also be considered separate pokemon for the total of pokemon there are, reducing their alternate percentage 10% even. &lt;br /&gt;
2) If wormadamn&#039;s additional forms are counted on some merit other than their pokedex number (in this case, I would wager it&#039;s because of type combinations) Then pokemon that have alternate forms that fit this criteria, namely Rotom, should be counted in &amp;quot;total pokemon&amp;quot;, dropping the percentage further (especially if it merely becomes forms with alternate movesets). &lt;br /&gt;
&lt;br /&gt;
Basically, the line with wormadam is either unnecessary, or not given enough attention. [[User:TheHateHat|TheHateHat]] ([[User talk:TheHateHat|talk]]) 21:35, 19 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wormadam ==&lt;br /&gt;
&lt;br /&gt;
The bug type number and percentages of pokemon is kind of silly. It has variables to account for multiple forms of wormadam, which I have two problems with:&lt;br /&gt;
1) If wormadam&#039;s additional forms are considered separate pokemon for how many bug types there are, then they should also be considered separate pokemon for the total of pokemon there are, reducing their alternate percentage 10% even. &lt;br /&gt;
2) If wormadamn&#039;s additional forms are counted on some merit other than their pokedex number (in this case, I would wager it&#039;s because of type combinations) Then pokemon that have alternate forms that fit this criteria, namely Rotom, should be counted in &amp;quot;total pokemon&amp;quot;, dropping the percentage further (especially if it merely becomes forms with alternate movesets). &lt;br /&gt;
&lt;br /&gt;
Basically, the line with wormadam is either unnecessary, or not given enough attention. [[User:TheHateHat|TheHateHat]] ([[User talk:TheHateHat|talk]]) 21:35, 19 December 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>TheHateHat</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Bug_(type)&amp;diff=1818093</id>
		<title>Talk:Bug (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Bug_(type)&amp;diff=1818093"/>
		<updated>2012-12-19T21:35:37Z</updated>

		<summary type="html">&lt;p&gt;TheHateHat: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Steel type ==&lt;br /&gt;
&lt;br /&gt;
Hay, wiat. What about the Effect Spore ability? Can&#039;t &#039;&#039;that&#039;&#039; poison the steel? Posted by the &#039;&#039;&#039;[[User:Optimus35|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|Links]]&amp;lt;/sup&amp;gt;&#039;&#039;10:39 25 May 2008&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
:If its not a posoin type move it should be able to poison steel pokemon--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Shut the **** up&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Spy on My Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
::Steel type Pokémon can not be poisoned. {{unsigned|MathijsP}}&lt;br /&gt;
&lt;br /&gt;
:::Actually, {{m|Twineedle}} has been known to poison {{t|Steel}}-types, at least in [[Generation II]] (although the chances it was changed for later generations is highly unlikely...).  Being a {{t|Bug}}-type move, it&#039;s the only known move that can inflict poison anywhere that isn&#039;t of the {{t|Poison}}-type (which Steel is immune to), hence it can poison a Steel-type.  --[[User:Shiningpikablu252|Shiningpikablu252]] 18:11, 25 May 2008 (UTC)&lt;br /&gt;
::::The questions is if it still poisons, or if steel types are now immune. Also, Poison Point or something like that inflicts poison as an ability. I should make a multi-hit and Twineedle test team (when I get the time) to check some things that are uncertain. [[User:Gywall|Gywall]] 18:40, 25 May 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Should correct ==&lt;br /&gt;
&lt;br /&gt;
In this page in the table from gen2 onward it said that poison type deal 1/2 damage to bug type.It is wrong should we correct it?[[User:Meearaimeng|Meearaimeng]] 13:21, 24 January 2011 (UTC)&lt;br /&gt;
Oh I am a bit confuse dont worry about this it is nothing&amp;gt;&amp;lt;.[[User:Meearaimeng|Meearaimeng]] 13:24, 24 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Generation V introduced Bug-type Pokémon with base stat totals over 500&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Yanmega&#039;s base stat total of 515 would like to disagree with that. [[User:Shiramu Kuromu|Shiramu Kuromu]] 23:23, 5 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Defense Column ==&lt;br /&gt;
&lt;br /&gt;
Shuckle, Forretress, Crustle, Durant, Escavalier, Vespiqueen, Pinsir, Scizor, Armaldo. There are &#039;&#039;&#039;9&#039;&#039;&#039; Bug-type Pokémon with a defense stat of 100 or more, and Bug-type Pokémon have higher defense than special defense &#039;&#039;&#039;on average&#039;&#039;&#039;, yet the Bug-type &amp;quot;Defense&amp;quot; column consistently focuses on how low their defense stat is; in fact, their &amp;quot;low defense&amp;quot; is the only real reason given for Bugs to be defensively-flawed, which is preposterous. Well, it does talk about Bug/Flying-types&#039; double weakness to rock, but that&#039;s only relevant to &#039;&#039;&#039;19%&#039;&#039;&#039; of all Bug-types.&lt;br /&gt;
&lt;br /&gt;
I&#039;m honestly only an intermediate-level Pokémon player, so I&#039;m not sure if I&#039;m missing something here, but it seems as though the &amp;quot;Defense&amp;quot; portion of the Bug-type page is seriously outdated, to the point of blatantly irrelevant information. Someone with more experience/knowledge then me really needs to &#039;&#039;completely rewrite this column&#039;&#039;, and soon.&lt;br /&gt;
[[User:Gridelin Glass|Gridelin Glass]] 19:19, 6 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Signal Beam not on move list ==&lt;br /&gt;
&lt;br /&gt;
I went through the list of moves, and [[Signal Beam]] was not on there. [[User:Zarthga|Zarthga]] 08:42, 16 August 2011 (UTC)&lt;br /&gt;
:Looks like it was missed when the list was changed. Fixed now. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 09:50, 16 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Psychic-types that take neutral damage from Bug-type moves are pretty rare ==&lt;br /&gt;
&lt;br /&gt;
I removed the &amp;quot;(which are fairly common)&amp;quot; qualifier at the end of that part in the Offense section.  Though six types resist Bug (Flying, Ghost, Fire, Steel, Poison, and Fighting), there are only a few Psychic-type Pokémon that take neutral damage from Bug-type moves: Lugia, Xatu, Sigilyph, Swoobat, Victini, Zen Mode Darmanitan, Metagross, Bronzong, Jirachi, Gallade and Medicham.  Counting the pre-evolved types there are 17 total (Natu, Woobat, Beldum, Metang, Bronzor and Meditite), which is exactly ¼ of the 68 total Psychic-type Pokémon.&lt;br /&gt;
&lt;br /&gt;
And of this 17, only 3-5 of them can fairly be considered common no matter what mode of play is being considered: Metagross, Bronzong, Gallade, and Medicham and Jirachi in order of relative relevance.  While competitive standard play now allows Jirachi, no official Nintendo format or in-game mode has, which goes as well for Victini and especially Lugia.  NFE Pokémon are by default not common, Zen Mode Darmanitan is only possible with a less-than-ideal HP percentage (especially for a slow Fire-type weak to {{m|Stealth Rock}}) and Xatu/Sigilyph/Swoobat are all rather uncommon in any mode of play.&lt;br /&gt;
&lt;br /&gt;
[[User:Jumpman16|Jumpman16]] 19:14, 6 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Problem ==&lt;br /&gt;
Look at here:&lt;br /&gt;
[[File:B2W2 type chart.png|thumb]]&lt;br /&gt;
X-Immunity&lt;br /&gt;
Triangle- Resistant&lt;br /&gt;
O-Super Effective&lt;br /&gt;
&lt;br /&gt;
I took the scan from the Pokémon Magazine about BW2, it looks like in the new games are going to have a possible change on the type chart, I don&#039;t know if it is a typo or if it&#039;s real, but if so it would change everything: Sableye and Spiritomb would lose their so-called immunity to all the types, the bug-type would lose its status as the weakest type, i&#039;m not sure, but if it is real we must be alert to quickly cover this entries.&lt;br /&gt;
&lt;br /&gt;
PS.:Sorry for my bad english, I speak Portuguese. --[[User:Igor Castro Chucre|Igor ]] ([[User talk:Igor Castro Chucre|talk]]) 14:42, 19 June 2012 (UTC)&lt;br /&gt;
:We know. We&#039;re waiting for the games to come out first. It could always be a typo. [[User:Ataro|Ataro]] ([[User talk:Ataro|talk]]) 14:45, 19 June 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
The bug type number and percentages of pokemon is kind of silly. It has variables to account for multiple forms of wormadam, which I have two problems with:&lt;br /&gt;
1) If wormadam&#039;s additional forms are considered separate pokemon for how many bug types there are, then they should also be considered separate pokemon for the total of pokemon there are, reducing their alternate percentage 10% even. &lt;br /&gt;
2) If wormadamn&#039;s additional forms are counted on some merit other than their pokedex number (in this case, I would wager it&#039;s because of type combinations) Then pokemon that have alternate forms that fit this criteria, namely Rotom, should be counted in &amp;quot;total pokemon&amp;quot;, dropping the percentage further (especially if it merely becomes forms with alternate movesets). &lt;br /&gt;
&lt;br /&gt;
Basically, the line with wormadam is either unnecessary, or not given enough attention. [[User:TheHateHat|TheHateHat]] ([[User talk:TheHateHat|talk]]) 21:35, 19 December 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>TheHateHat</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Old_Chateau&amp;diff=1816371</id>
		<title>Talk:Old Chateau</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Old_Chateau&amp;diff=1816371"/>
		<updated>2012-12-15T20:57:17Z</updated>

		<summary type="html">&lt;p&gt;TheHateHat: /* the ghosts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Insect Plate==&lt;br /&gt;
Outside the Chateau, is there also a hidden Insect Plate? [[User:Agggron|&amp;lt;span style=&amp;quot;color:#3300FF&amp;quot;&amp;gt;Agggron&amp;lt;/span&amp;gt;]] ([[User_talk:Agggron|Talk]] | [[Special:Contributions/Agggron|Edits]])&lt;br /&gt;
&lt;br /&gt;
:yes, it is hidden in the wall behind the Old Chateau on the right of it. [[User:Moldy orange|Moldy orange]] 22:26, 14 February 2008 (UTC)&lt;br /&gt;
::But does that area count as the Chateau or the [[Eterna Forest]]? --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;[[User talk:Fabu-Vinny|T]]-[[Special:Contributions/Fabu-Vinny|C]]-[[User:Fabu-Vinny/Sandbox|S]]&amp;lt;/sup&amp;gt; 22:37, 14 February 2008 (UTC)&lt;br /&gt;
:::Eterna Forest. &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 04:05, 15 February 2008 (UTC)&lt;br /&gt;
::::So theoretically, Eevee can evolve to Leafeon... right? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 03:00, 24 September 2009 (UTC)&lt;br /&gt;
:::::Yes. Anywhere that isn&#039;t &#039;&#039;inside&#039;&#039; the Chateau is considered the forest. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 03:14, 24 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Creepy==&lt;br /&gt;
OK i was on pearl last night and defeated rotom  and then i started to walk around. second room on right, didn&#039;t see eyes(i didn&#039;t look that hard, so there could&#039;ve been eyes, not sure.) and i saw a girl in the farthest right room and then she walked out. didn&#039;t see her again after i tried. and then in the dining place there was a guy who&#039;s outside-of-battle sprite look like the move deleter and then he floated into a wall and disapeared before i could move!!!!!! i was scared aven though i knew it was just a game. BECAUSE THAT&#039;S JUST FREAKY!!!!!!!!!!!!!!!!!!!!!!!!!&amp;lt;span style=&amp;quot;background:#5218FA;&amp;quot;&amp;gt;[[User:Ukira Grace 611|&amp;lt;span style=&amp;quot;color:#FF00FF;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Ukira&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FF66CC;&amp;quot;&amp;gt;Grace&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Ukira Grace 611|&amp;lt;span style=&amp;quot;color:#F4A6C9;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;611&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 13:37, 1 May 2008 (UTC)&lt;br /&gt;
:It &#039;&#039;is&#039;&#039; a haunted mansion after all. But congratulations, I have yet to encounter the ghosts.--[[User:Urutapu|Ｌｏｖｅはドコ？]] ([[User talk:Urutapu|talk]] &amp;lt;small&amp;gt;•&amp;lt;/small&amp;gt; [[Special:Contributions/Urutapu|contribs]]) 03:46, 2 May 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
I saw both the girl AND the butler. Indeed, they are ghosts...[[User:BlueJirachi|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;BlueJirachi&amp;lt;/font&amp;gt;]][[User talk:BlueJirachi|&amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&amp;lt;small&amp;gt;WishMaker&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]] 18:02, 9 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
I saw the girl, can&#039;t remember the Butler [[User:Takoto|&amp;lt;span style=&amp;quot;color:#2E0854&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Takoto タコト&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]]|&amp;lt;span style=&amp;quot;color:#F4C2C2&amp;quot;&amp;gt; サソデイ = 愛&amp;lt;/span&amp;gt; 18:16, 9 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
You have to check out the statue before entering the dining room. That&#039;s how you&#039;ll meet the butler.[[User:BlueJirachi|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;BlueJirachi&amp;lt;/font&amp;gt;]][[User talk:BlueJirachi|&amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&amp;lt;small&amp;gt;WishMaker&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]] 18:21, 9 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nintendo should have made them semitransparent.&amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;background:#FFFFFF; border:2px solid #000000; font-family:Verdana;&amp;quot;&amp;gt;{{Colored link|:User:Origamiguy|808080|Origami}}{{Colored link|:User:Origamiguy|FF8000|Guy}}&amp;lt;/span&amp;gt;-&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;background:#FFFFFF; border:2px solid #000000; font-family:Verdana;&amp;quot;&amp;gt;{{Colored link|:User_talk:Origamiguy|808080|T}}&amp;lt;/span&amp;gt;-&amp;lt;span style=&amp;quot;background:#FFFFFF; border:2px solid #000000; font-family:Verdana;&amp;quot;&amp;gt;{{Colored link|Special:Contributions/Origamiguy|FF8000|C}}&amp;lt;/span&amp;gt;-&amp;lt;span style=&amp;quot;background:#FFFFFF; border:2px solid #000000; font-family:Verdana;&amp;quot;&amp;gt;{{Colored link|:User_talk:Origamiguy/Mudkipz|0080FF|M}}&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 18:22, 9 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I&#039;ve never seen the buttler, and I&#039;ve checked the statue =S. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 05:44, 16 July 2008 (UTC)&lt;br /&gt;
::Try going in and out of the room.{{u|Laxafett}} 20:14, 25 January 2009(UTC)&lt;br /&gt;
&lt;br /&gt;
Where do you find the Antidote? In a trash can in the kitchen, of all places. Now why would it be there? [[User:Diachronos|Diachronos]] 02:42, 24 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Actually, you dont need to check on the statue to be able to see the butler ghost. its just a calculated prob. Grhaal, 12 august 2010.&lt;br /&gt;
&lt;br /&gt;
Hey, hasn&#039;t anyone ever thought that since Gengar only appears in the room with the glowing red eyes picture... that maybe its the one possessing the picture? Should that be mentioned in the trivia section?--[[User:Teller of Legends|Teller of Legends]] 20:04, 27 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Rotom ==&lt;br /&gt;
Do you need the National Dex to be able to fight it? I&#039;ve gone there every night and it doesn&#039;t appear. [[user:Simpsonsdude13|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; SD13 Simpsondude13&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Simpsonsdude13|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;SD13 Talk&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 20:34, 22 December 2008 (UTC)&lt;br /&gt;
:Yes, National Dex is required. It does say that in the article, I think... &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 21:44, 22 December 2008 (UTC)&lt;br /&gt;
:If it&#039;s Platinum, I think no. [[User:Joe9320|Joe9320]] 06:08, 19 April 2009 (UTC)&lt;br /&gt;
:: I saw many things sayign different, so I got confused. [[user:Simpsonsdude13|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; SD13 Simpsondude13&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Simpsonsdude13|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;SD13 Talk&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 10:51, 23 December 2008 (UTC)&lt;br /&gt;
:::Actually, this raises a good question. Is the NatDex required in Pt? &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 06:10, 24 December 2008 (UTC)&lt;br /&gt;
::::No, as Rotom is in the Sinnoh Dex. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 20:19, 25 January 2009 (UTC)&lt;br /&gt;
:::::&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;facepalm*. And one needs the SDex to get the NatDex, which means one can get Rotom as soon as one defeats Gardenia. Should have known that. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 09:40, 26 January 2009 (UTC)&lt;br /&gt;
I&#039;ve got the National Dex, but Rotom doesn&#039;t appear. Do you have to beat the Elite Four in order to meet it? (you know, I&#039;ve obtained the National Dex before having beaten the Champion) --[[User:DarkSally|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;Dark&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;Sally&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]]&amp;lt;sub&amp;gt;([[User talk:DarkSally|&amp;lt;span style=&amp;quot;color:#30A000&amp;quot;&amp;gt;complaints department&amp;lt;/span&amp;gt;]])&amp;lt;/sub&amp;gt; 13:18, 18 March 2009 (UTC)&lt;br /&gt;
:How could that happen? NDex without beating the E4 &amp;amp; champion? What time of the day you visited the Chateau? It would only appear at night.. &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#E3E3E3&amp;quot;&amp;gt;►&amp;lt;/span&amp;gt;[[User:Kevzo8|&amp;lt;span style=&amp;quot;color:#A2958D&amp;quot;&amp;gt;Ҝə&amp;lt;/span&amp;gt;]][[Special:Contributions/Kevzo8|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;υz&amp;lt;/span&amp;gt;]][[User_talk:Kevzo8|&amp;lt;span style=&amp;quot;color:#BBBBBB&amp;quot;&amp;gt;ø8&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 13:24, 18 March 2009 (UTC)&lt;br /&gt;
::You know, I&#039;ve trained a lot my Pokémon, and my sister, who has beaten the Champion, has given me the Pokédex entries for some Pokémon that I could not meet yet (Octillery, Mantine and Feebas). However, I&#039;ve visited the Old Chateau at night, because I knew that Rotom appears only at this time of the day. So... I think that I have to beat the Elite Four T_T (it&#039;s the same thing for Sendoff Spring and Turnback Cave: I can&#039;t reach them). --[[User:DarkSally|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;Dark&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;Sally&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]]&amp;lt;sub&amp;gt;([[User talk:DarkSally|&amp;lt;span style=&amp;quot;color:#30A000&amp;quot;&amp;gt;complaints department&amp;lt;/span&amp;gt;]])&amp;lt;/sub&amp;gt; 14:08, 18 March 2009 (UTC)&lt;br /&gt;
:::Ahh, so its true then. I was wondering too if we really need to beat the champ.. Volkner owns Octillery in DP, you can evolve Mantyke found on water routes, and Feebas are owned by some Fisherman.. &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#E3E3E3&amp;quot;&amp;gt;►&amp;lt;/span&amp;gt;[[User:Kevzo8|&amp;lt;span style=&amp;quot;color:#A2958D&amp;quot;&amp;gt;Ҝə&amp;lt;/span&amp;gt;]][[Special:Contributions/Kevzo8|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;υz&amp;lt;/span&amp;gt;]][[User_talk:Kevzo8|&amp;lt;span style=&amp;quot;color:#BBBBBB&amp;quot;&amp;gt;ø8&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 14:25, 18 March 2009 (UTC)&lt;br /&gt;
::::Yes, but I wanted to finish my Sinnoh Dex quickly, and when I had this idea, I didn&#039;t reach Sunyshore City yet ^_^ ...&amp;lt;br&amp;gt;but... does any trainer before the League own a Milotic? --[[User:DarkSally|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;Dark&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;Sally&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]]&amp;lt;sub&amp;gt;([[User talk:DarkSally|&amp;lt;span style=&amp;quot;color:#30A000&amp;quot;&amp;gt;complaints department&amp;lt;/span&amp;gt;]])&amp;lt;/sub&amp;gt; 14:48, 18 March 2009 (UTC)&lt;br /&gt;
:::::{{tt|Nope.|Unfortunately...}} --[[User:Galladeon|Galladeon]] 23:38, 30 May 2009 (UTC)&lt;br /&gt;
::::::Cynthia is the only trainer with a Milotic.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Ho-Oh (Pokémon)|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Lugia (Pokémon)|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 01:47, 31 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Old Notebook==&lt;br /&gt;
In Pokemon Platinum, there&#039;s a notebook in the right-hand room, saying:&lt;br /&gt;
http://i661.photobucket.com/albums/uu336/MechPlasma/E30.png http://i661.photobucket.com/albums/uu336/MechPlasma/E31.png&lt;br /&gt;
Anyone got a reasonable interpretation of it, and shouldn&#039;t it be pointed out on the page? [[User:Plasma|Plasma]] 17:29, 20 June 2009 (UTC)&lt;br /&gt;
:The most reasonable thing I can thing of is: &amp;quot;Something so peculier should make off with the motor&amp;quot;, although that seems to make little sense.  Maybe refers to Rotom.  [[User:Missingno. Master|Missingno. Master]] says: The [[User:Missingno. Master/Celebi Glitch|Celebi Glitch]] is real!&amp;lt;small&amp;gt;[[User talk: Missingno. Master|(talk page)]]&amp;lt;/small&amp;gt; 17:44, 20 June 2009 (UTC)&lt;br /&gt;
::I think that what it means is &amp;quot;Something so peculiar. I should make off with the motors.&amp;quot; Or perhaps it says &amp;quot;Something so peculiar should try to make off with the motors.&amp;quot; I don&#039;t know. [[User:Pawsrent|Pawsrent]] 17:56, 28 June 2010 (UTC)&lt;br /&gt;
:::I actuaaly made a new account to write this ; Anyone think this relates to Charon abandoning the old Chateau?&lt;br /&gt;
:::&amp;quot;&amp;quot;Something so peculiar(? Something happening? Side effects ?). I should make off with (?the?) motoR( Rotom ).&amp;quot; [[User:Khai|Khai]] 20:47, 2 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I think it does, but the whole thing makes a little more sense if you read it as &amp;quot;Something so peculiar shouldn&#039;t make off with the motor,&amp;quot; referring to the Rotom in his robot...perhaps it was stolen? [[User:Fidelis359|Fidelis359]] 08:26, 21 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::I think what it actually is saying is... &amp;quot;Something so peculiar (the strange rotom pokemon) should make off with the motors (the 5 motors it was hinting towards there being 5 additional rotom forms being introduced in the Secret Key event).&amp;quot; I think in the game the message is telling you that Rotom is taking and using the motors in the house appliances (fan, fridge, microwave, washing machine, and lawnmower). ([[User:BadBrad119|BadBrad119]] 23:45, 9 May 2012 (UTC))&lt;br /&gt;
&lt;br /&gt;
== TM90 Substitute ==&lt;br /&gt;
&lt;br /&gt;
Currently, TM90 (Substitute) is listed as being &amp;quot;In the easternmost room on the upper floor&amp;quot; for D/P/Pt. However, I&#039;m in the Old Chateau in Platinum, and TM90 is NOT there, but is through the easternmost door in the upper floor&#039;s &#039;&#039;northern room&#039;&#039;. The only thing in the easternmost room of the upper floor is the notebook.&lt;br /&gt;
&lt;br /&gt;
Can someone else verify this for Platinum, and check to see if this is the case for Diamond and Pearl as well? Thanks. ^_^&lt;br /&gt;
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[[User:Benenator|Benenator]] 05:06, 23 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Forced Interaction ==&lt;br /&gt;
&lt;br /&gt;
has anyone attempted to force interaction with the ghosts, through the use of a cheating device, or just pillaging the game data? I&#039;m just wondering, mainly, how the game categorizes them, and if there are even mechanicsms of actions, NPCs who merely have no dialogue, or if they are just mobile objects? [[User:PowerPlantRaichu|PowerPlantRaichu]] 19:21, 14 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Template and infobox colours – change to ghost theme? ==&lt;br /&gt;
&lt;br /&gt;
Since this building has nothing to do with Pokémon other than those of the {{type|Ghost}}, I think it would be appropriate to change the table colours to reflect the {{type|Ghost}} sub-theme, as has been done with the [[Old Chateau#Layout|Layout]] table in the main page. However, even if consensus is in agreement with this proposal, I don&#039;t quite know how to effect such a change in this particular page, so could someone else help out here? [[User:Haxorus|&amp;lt;span style=&amp;quot;color:#968428&amp;quot;&amp;gt;&#039;&#039;&#039;Hax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Haxorus|&amp;lt;span style=&amp;quot;color:#4C4646&amp;quot;&amp;gt;&#039;&#039;&#039;or&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:MyContributions|&amp;lt;span style=&amp;quot;color:#800517&amp;quot;&amp;gt;&#039;&#039;&#039;us&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:39, 23 February 2012 (UTC)&lt;br /&gt;
:Makes sense, just like [[Stark Mountain]] and its fire theme. Plus I have been pushing for the {{template|Infobox location}} template to be updated on the talk page. --[[User:Wildgoosespeeder|Wildgoosespeeder]] 17:58, 23 February 2012 (UTC)&lt;br /&gt;
::Done, but whilst I agree to the nature of the building being in a ghost theme, it may still get reverted by another admin. --[[User:Spriteit|Spriteit]] 01:31, 24 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== the ghosts ==&lt;br /&gt;
&lt;br /&gt;
In a platinum playthrough, the little girl ghost does not use a walking animation either. Did it twice to make sure. anyone confirm? Also, the eyes in the portrait disappear anytime the player is along the back wall and appear anytime the player is not, regardless of facing. [[User:TheHateHat|TheHateHat]] ([[User talk:TheHateHat|talk]]) 20:53, 15 December 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>TheHateHat</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Old_Chateau&amp;diff=1816370</id>
		<title>Talk:Old Chateau</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Old_Chateau&amp;diff=1816370"/>
		<updated>2012-12-15T20:53:03Z</updated>

		<summary type="html">&lt;p&gt;TheHateHat: /* the ghosts */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Insect Plate==&lt;br /&gt;
Outside the Chateau, is there also a hidden Insect Plate? [[User:Agggron|&amp;lt;span style=&amp;quot;color:#3300FF&amp;quot;&amp;gt;Agggron&amp;lt;/span&amp;gt;]] ([[User_talk:Agggron|Talk]] | [[Special:Contributions/Agggron|Edits]])&lt;br /&gt;
&lt;br /&gt;
:yes, it is hidden in the wall behind the Old Chateau on the right of it. [[User:Moldy orange|Moldy orange]] 22:26, 14 February 2008 (UTC)&lt;br /&gt;
::But does that area count as the Chateau or the [[Eterna Forest]]? --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;[[User talk:Fabu-Vinny|T]]-[[Special:Contributions/Fabu-Vinny|C]]-[[User:Fabu-Vinny/Sandbox|S]]&amp;lt;/sup&amp;gt; 22:37, 14 February 2008 (UTC)&lt;br /&gt;
:::Eterna Forest. &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 04:05, 15 February 2008 (UTC)&lt;br /&gt;
::::So theoretically, Eevee can evolve to Leafeon... right? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 03:00, 24 September 2009 (UTC)&lt;br /&gt;
:::::Yes. Anywhere that isn&#039;t &#039;&#039;inside&#039;&#039; the Chateau is considered the forest. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 03:14, 24 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Creepy==&lt;br /&gt;
OK i was on pearl last night and defeated rotom  and then i started to walk around. second room on right, didn&#039;t see eyes(i didn&#039;t look that hard, so there could&#039;ve been eyes, not sure.) and i saw a girl in the farthest right room and then she walked out. didn&#039;t see her again after i tried. and then in the dining place there was a guy who&#039;s outside-of-battle sprite look like the move deleter and then he floated into a wall and disapeared before i could move!!!!!! i was scared aven though i knew it was just a game. BECAUSE THAT&#039;S JUST FREAKY!!!!!!!!!!!!!!!!!!!!!!!!!&amp;lt;span style=&amp;quot;background:#5218FA;&amp;quot;&amp;gt;[[User:Ukira Grace 611|&amp;lt;span style=&amp;quot;color:#FF00FF;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Ukira&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FF66CC;&amp;quot;&amp;gt;Grace&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Ukira Grace 611|&amp;lt;span style=&amp;quot;color:#F4A6C9;&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;611&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 13:37, 1 May 2008 (UTC)&lt;br /&gt;
:It &#039;&#039;is&#039;&#039; a haunted mansion after all. But congratulations, I have yet to encounter the ghosts.--[[User:Urutapu|Ｌｏｖｅはドコ？]] ([[User talk:Urutapu|talk]] &amp;lt;small&amp;gt;•&amp;lt;/small&amp;gt; [[Special:Contributions/Urutapu|contribs]]) 03:46, 2 May 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
I saw both the girl AND the butler. Indeed, they are ghosts...[[User:BlueJirachi|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;BlueJirachi&amp;lt;/font&amp;gt;]][[User talk:BlueJirachi|&amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&amp;lt;small&amp;gt;WishMaker&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]] 18:02, 9 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
I saw the girl, can&#039;t remember the Butler [[User:Takoto|&amp;lt;span style=&amp;quot;color:#2E0854&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Takoto タコト&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]]|&amp;lt;span style=&amp;quot;color:#F4C2C2&amp;quot;&amp;gt; サソデイ = 愛&amp;lt;/span&amp;gt; 18:16, 9 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
You have to check out the statue before entering the dining room. That&#039;s how you&#039;ll meet the butler.[[User:BlueJirachi|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;BlueJirachi&amp;lt;/font&amp;gt;]][[User talk:BlueJirachi|&amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&amp;lt;small&amp;gt;WishMaker&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]] 18:21, 9 June 2008 (UTC)&lt;br /&gt;
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Nintendo should have made them semitransparent.&amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;background:#FFFFFF; border:2px solid #000000; font-family:Verdana;&amp;quot;&amp;gt;{{Colored link|:User:Origamiguy|808080|Origami}}{{Colored link|:User:Origamiguy|FF8000|Guy}}&amp;lt;/span&amp;gt;-&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;background:#FFFFFF; border:2px solid #000000; font-family:Verdana;&amp;quot;&amp;gt;{{Colored link|:User_talk:Origamiguy|808080|T}}&amp;lt;/span&amp;gt;-&amp;lt;span style=&amp;quot;background:#FFFFFF; border:2px solid #000000; font-family:Verdana;&amp;quot;&amp;gt;{{Colored link|Special:Contributions/Origamiguy|FF8000|C}}&amp;lt;/span&amp;gt;-&amp;lt;span style=&amp;quot;background:#FFFFFF; border:2px solid #000000; font-family:Verdana;&amp;quot;&amp;gt;{{Colored link|:User_talk:Origamiguy/Mudkipz|0080FF|M}}&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 18:22, 9 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I&#039;ve never seen the buttler, and I&#039;ve checked the statue =S. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 05:44, 16 July 2008 (UTC)&lt;br /&gt;
::Try going in and out of the room.{{u|Laxafett}} 20:14, 25 January 2009(UTC)&lt;br /&gt;
&lt;br /&gt;
Where do you find the Antidote? In a trash can in the kitchen, of all places. Now why would it be there? [[User:Diachronos|Diachronos]] 02:42, 24 September 2009 (UTC)&lt;br /&gt;
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Actually, you dont need to check on the statue to be able to see the butler ghost. its just a calculated prob. Grhaal, 12 august 2010.&lt;br /&gt;
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Hey, hasn&#039;t anyone ever thought that since Gengar only appears in the room with the glowing red eyes picture... that maybe its the one possessing the picture? Should that be mentioned in the trivia section?--[[User:Teller of Legends|Teller of Legends]] 20:04, 27 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Rotom ==&lt;br /&gt;
Do you need the National Dex to be able to fight it? I&#039;ve gone there every night and it doesn&#039;t appear. [[user:Simpsonsdude13|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; SD13 Simpsondude13&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Simpsonsdude13|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;SD13 Talk&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 20:34, 22 December 2008 (UTC)&lt;br /&gt;
:Yes, National Dex is required. It does say that in the article, I think... &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 21:44, 22 December 2008 (UTC)&lt;br /&gt;
:If it&#039;s Platinum, I think no. [[User:Joe9320|Joe9320]] 06:08, 19 April 2009 (UTC)&lt;br /&gt;
:: I saw many things sayign different, so I got confused. [[user:Simpsonsdude13|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; SD13 Simpsondude13&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Simpsonsdude13|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;SD13 Talk&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 10:51, 23 December 2008 (UTC)&lt;br /&gt;
:::Actually, this raises a good question. Is the NatDex required in Pt? &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 06:10, 24 December 2008 (UTC)&lt;br /&gt;
::::No, as Rotom is in the Sinnoh Dex. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 20:19, 25 January 2009 (UTC)&lt;br /&gt;
:::::&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;facepalm*. And one needs the SDex to get the NatDex, which means one can get Rotom as soon as one defeats Gardenia. Should have known that. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 09:40, 26 January 2009 (UTC)&lt;br /&gt;
I&#039;ve got the National Dex, but Rotom doesn&#039;t appear. Do you have to beat the Elite Four in order to meet it? (you know, I&#039;ve obtained the National Dex before having beaten the Champion) --[[User:DarkSally|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;Dark&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;Sally&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]]&amp;lt;sub&amp;gt;([[User talk:DarkSally|&amp;lt;span style=&amp;quot;color:#30A000&amp;quot;&amp;gt;complaints department&amp;lt;/span&amp;gt;]])&amp;lt;/sub&amp;gt; 13:18, 18 March 2009 (UTC)&lt;br /&gt;
:How could that happen? NDex without beating the E4 &amp;amp; champion? What time of the day you visited the Chateau? It would only appear at night.. &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#E3E3E3&amp;quot;&amp;gt;►&amp;lt;/span&amp;gt;[[User:Kevzo8|&amp;lt;span style=&amp;quot;color:#A2958D&amp;quot;&amp;gt;Ҝə&amp;lt;/span&amp;gt;]][[Special:Contributions/Kevzo8|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;υz&amp;lt;/span&amp;gt;]][[User_talk:Kevzo8|&amp;lt;span style=&amp;quot;color:#BBBBBB&amp;quot;&amp;gt;ø8&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 13:24, 18 March 2009 (UTC)&lt;br /&gt;
::You know, I&#039;ve trained a lot my Pokémon, and my sister, who has beaten the Champion, has given me the Pokédex entries for some Pokémon that I could not meet yet (Octillery, Mantine and Feebas). However, I&#039;ve visited the Old Chateau at night, because I knew that Rotom appears only at this time of the day. So... I think that I have to beat the Elite Four T_T (it&#039;s the same thing for Sendoff Spring and Turnback Cave: I can&#039;t reach them). --[[User:DarkSally|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;Dark&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;Sally&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]]&amp;lt;sub&amp;gt;([[User talk:DarkSally|&amp;lt;span style=&amp;quot;color:#30A000&amp;quot;&amp;gt;complaints department&amp;lt;/span&amp;gt;]])&amp;lt;/sub&amp;gt; 14:08, 18 March 2009 (UTC)&lt;br /&gt;
:::Ahh, so its true then. I was wondering too if we really need to beat the champ.. Volkner owns Octillery in DP, you can evolve Mantyke found on water routes, and Feebas are owned by some Fisherman.. &#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#E3E3E3&amp;quot;&amp;gt;►&amp;lt;/span&amp;gt;[[User:Kevzo8|&amp;lt;span style=&amp;quot;color:#A2958D&amp;quot;&amp;gt;Ҝə&amp;lt;/span&amp;gt;]][[Special:Contributions/Kevzo8|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;υz&amp;lt;/span&amp;gt;]][[User_talk:Kevzo8|&amp;lt;span style=&amp;quot;color:#BBBBBB&amp;quot;&amp;gt;ø8&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 14:25, 18 March 2009 (UTC)&lt;br /&gt;
::::Yes, but I wanted to finish my Sinnoh Dex quickly, and when I had this idea, I didn&#039;t reach Sunyshore City yet ^_^ ...&amp;lt;br&amp;gt;but... does any trainer before the League own a Milotic? --[[User:DarkSally|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;Dark&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;Sally&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]]&amp;lt;sub&amp;gt;([[User talk:DarkSally|&amp;lt;span style=&amp;quot;color:#30A000&amp;quot;&amp;gt;complaints department&amp;lt;/span&amp;gt;]])&amp;lt;/sub&amp;gt; 14:48, 18 March 2009 (UTC)&lt;br /&gt;
:::::{{tt|Nope.|Unfortunately...}} --[[User:Galladeon|Galladeon]] 23:38, 30 May 2009 (UTC)&lt;br /&gt;
::::::Cynthia is the only trainer with a Milotic.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Ho-Oh (Pokémon)|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Lugia (Pokémon)|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 01:47, 31 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Old Notebook==&lt;br /&gt;
In Pokemon Platinum, there&#039;s a notebook in the right-hand room, saying:&lt;br /&gt;
http://i661.photobucket.com/albums/uu336/MechPlasma/E30.png http://i661.photobucket.com/albums/uu336/MechPlasma/E31.png&lt;br /&gt;
Anyone got a reasonable interpretation of it, and shouldn&#039;t it be pointed out on the page? [[User:Plasma|Plasma]] 17:29, 20 June 2009 (UTC)&lt;br /&gt;
:The most reasonable thing I can thing of is: &amp;quot;Something so peculier should make off with the motor&amp;quot;, although that seems to make little sense.  Maybe refers to Rotom.  [[User:Missingno. Master|Missingno. Master]] says: The [[User:Missingno. Master/Celebi Glitch|Celebi Glitch]] is real!&amp;lt;small&amp;gt;[[User talk: Missingno. Master|(talk page)]]&amp;lt;/small&amp;gt; 17:44, 20 June 2009 (UTC)&lt;br /&gt;
::I think that what it means is &amp;quot;Something so peculiar. I should make off with the motors.&amp;quot; Or perhaps it says &amp;quot;Something so peculiar should try to make off with the motors.&amp;quot; I don&#039;t know. [[User:Pawsrent|Pawsrent]] 17:56, 28 June 2010 (UTC)&lt;br /&gt;
:::I actuaaly made a new account to write this ; Anyone think this relates to Charon abandoning the old Chateau?&lt;br /&gt;
:::&amp;quot;&amp;quot;Something so peculiar(? Something happening? Side effects ?). I should make off with (?the?) motoR( Rotom ).&amp;quot; [[User:Khai|Khai]] 20:47, 2 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I think it does, but the whole thing makes a little more sense if you read it as &amp;quot;Something so peculiar shouldn&#039;t make off with the motor,&amp;quot; referring to the Rotom in his robot...perhaps it was stolen? [[User:Fidelis359|Fidelis359]] 08:26, 21 November 2010 (UTC)&lt;br /&gt;
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::::I think what it actually is saying is... &amp;quot;Something so peculiar (the strange rotom pokemon) should make off with the motors (the 5 motors it was hinting towards there being 5 additional rotom forms being introduced in the Secret Key event).&amp;quot; I think in the game the message is telling you that Rotom is taking and using the motors in the house appliances (fan, fridge, microwave, washing machine, and lawnmower). ([[User:BadBrad119|BadBrad119]] 23:45, 9 May 2012 (UTC))&lt;br /&gt;
&lt;br /&gt;
== TM90 Substitute ==&lt;br /&gt;
&lt;br /&gt;
Currently, TM90 (Substitute) is listed as being &amp;quot;In the easternmost room on the upper floor&amp;quot; for D/P/Pt. However, I&#039;m in the Old Chateau in Platinum, and TM90 is NOT there, but is through the easternmost door in the upper floor&#039;s &#039;&#039;northern room&#039;&#039;. The only thing in the easternmost room of the upper floor is the notebook.&lt;br /&gt;
&lt;br /&gt;
Can someone else verify this for Platinum, and check to see if this is the case for Diamond and Pearl as well? Thanks. ^_^&lt;br /&gt;
&lt;br /&gt;
[[User:Benenator|Benenator]] 05:06, 23 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Forced Interaction ==&lt;br /&gt;
&lt;br /&gt;
has anyone attempted to force interaction with the ghosts, through the use of a cheating device, or just pillaging the game data? I&#039;m just wondering, mainly, how the game categorizes them, and if there are even mechanicsms of actions, NPCs who merely have no dialogue, or if they are just mobile objects? [[User:PowerPlantRaichu|PowerPlantRaichu]] 19:21, 14 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Template and infobox colours – change to ghost theme? ==&lt;br /&gt;
&lt;br /&gt;
Since this building has nothing to do with Pokémon other than those of the {{type|Ghost}}, I think it would be appropriate to change the table colours to reflect the {{type|Ghost}} sub-theme, as has been done with the [[Old Chateau#Layout|Layout]] table in the main page. However, even if consensus is in agreement with this proposal, I don&#039;t quite know how to effect such a change in this particular page, so could someone else help out here? [[User:Haxorus|&amp;lt;span style=&amp;quot;color:#968428&amp;quot;&amp;gt;&#039;&#039;&#039;Hax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Haxorus|&amp;lt;span style=&amp;quot;color:#4C4646&amp;quot;&amp;gt;&#039;&#039;&#039;or&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:MyContributions|&amp;lt;span style=&amp;quot;color:#800517&amp;quot;&amp;gt;&#039;&#039;&#039;us&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:39, 23 February 2012 (UTC)&lt;br /&gt;
:Makes sense, just like [[Stark Mountain]] and its fire theme. Plus I have been pushing for the {{template|Infobox location}} template to be updated on the talk page. --[[User:Wildgoosespeeder|Wildgoosespeeder]] 17:58, 23 February 2012 (UTC)&lt;br /&gt;
::Done, but whilst I agree to the nature of the building being in a ghost theme, it may still get reverted by another admin. --[[User:Spriteit|Spriteit]] 01:31, 24 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== the ghosts ==&lt;br /&gt;
&lt;br /&gt;
In a platinum playthrough, the little girl ghost does not use a walking animation either. Did it twice to make sure. anyone confirm? [[User:TheHateHat|TheHateHat]] ([[User talk:TheHateHat|talk]]) 20:53, 15 December 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>TheHateHat</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Great_Marsh&amp;diff=1816317</id>
		<title>Great Marsh</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Great_Marsh&amp;diff=1816317"/>
		<updated>2012-12-15T18:20:57Z</updated>

		<summary type="html">&lt;p&gt;TheHateHat: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{bad picture|infobox|Scan from a game guide instead of from game}}&lt;br /&gt;
{{Infobox location&lt;br /&gt;
|image=Great Marsh.jpg&lt;br /&gt;
|type=Marsh&lt;br /&gt;
|location_name=Great Marsh&lt;br /&gt;
|japanese_name=だいしつげん&lt;br /&gt;
|translated_name=Great Marsh&lt;br /&gt;
|location=[[Pastoria City]]&lt;br /&gt;
|region=Sinnoh&lt;br /&gt;
|generation={{Gen|IV}}&lt;br /&gt;
|map=Sinnoh Pastoria City Map.png&lt;br /&gt;
}}&lt;br /&gt;
[[File:Great Marsh Pt.png|thumb|In Platinum]]&lt;br /&gt;
The &#039;&#039;&#039;Great Marsh&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;だいしつげん&#039;&#039;&#039; &#039;&#039;Great Marsh&#039;&#039;) is an area located in [[Pastoria City]]. It is [[Sinnoh]]&#039;s [[Safari Zone]] and contains some {{OBP|Pokémon|species}} that cannot be found anywhere else in Sinnoh. It is filled with [[marsh tile|marshy areas]], which, unlike normal marsh tiles, have [[tall grass]] which are inhabited by [[wild Pokémon]].&lt;br /&gt;
&lt;br /&gt;
==Functioning==&lt;br /&gt;
===Capturing Pokémon===&lt;br /&gt;
Much like other Pokémon preserves in [[Kanto]] and [[Hoenn]], the Great Marsh features a Safari Game in which {{pkmn|Trainer}}s pay {{PDollar}}500 for 30 {{ball|Safari}}s and a limited number of steps (500) to catch all the Pokémon they can.&lt;br /&gt;
&lt;br /&gt;
The mechanics are similar to other Safari Zones: when a wild Pokémon appears, the player may not send out any Pokémon to {{pkmn|battle}} it, but must instead try to catch the Pokémon without harming it. The wild Pokémon may choose to flee the battle at any time, thus, catching a Pokémon in the Great Marsh requires mainly luck.&lt;br /&gt;
&lt;br /&gt;
There are four options shown in the battle screen:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Throw a {{ball|Safari}}&#039;&#039;&#039; - Throws a Safari Ball in possibility of capture. It is much the same as throwing a [[Poké Ball]] in an average Pokémon battle.&lt;br /&gt;
* &#039;&#039;&#039;Throw mud&#039;&#039;&#039; - Throwing Mud makes a Pokémon easier to catch, but makes it more likely to flee from battle&lt;br /&gt;
* &#039;&#039;&#039;Throw bait&#039;&#039;&#039; - Throwing Bait does the reverse of throwing Mud, making a Pokémon less likely to run but harder to catch.&lt;br /&gt;
* &#039;&#039;&#039;Run from battle&#039;&#039;&#039; - Like in an average Pokémon battle, running away from a Pokémon will cause the battle to end.&lt;br /&gt;
&lt;br /&gt;
Similar to the issue in [[Pal Park]], if the player has an {{p|Arceus}} in the front of their party, holding a Plate, and initiates a battle, [[Game freeze|the game will freeze]].&lt;br /&gt;
&lt;br /&gt;
The area was redesigned in Pokémon Platinum to feature slightly upgraded graphics that allow the player to distinguish between deep and shallow mud. The park is still divided into six areas, but the individual areas have slightly different layouts.&lt;br /&gt;
&lt;br /&gt;
===Changing Pokémon===&lt;br /&gt;
[[File:Great-marsh.png|thumb|200px|Using the binoculars to spot Pokémon]]&lt;br /&gt;
Some Pokémon will not always appear in the Marsh. Each day, the Pokémon will change, therefore, to get a new set, players must wait a day. These Pokémon will appear randomly in one of the six areas, some may not appear for a while, while others appear several days in a row or in multiple areas on the same day. Some may not appear until after getting the [[National Pokédex]]. The only way to tell which changing Pokémon is available in the areas for the day is to use the lookout upstairs from the entrance. [[Mixing records]] also changes the changing Pokémon of the day in the Great Marsh so all players mixing records have the same Pokémon on the same day.&lt;br /&gt;
&lt;br /&gt;
In order to find out what Pokémon are going to be in each area daily, the player is able to walk up to the second floor in the lobby, and use the binoculars and look out onto the marsh. For {{PDollar}}100 players can get a brief glimpse of the Great Marsh showing certain Pokémon in certain areas of the marsh. In each slide, a part of the park will appear with a Pokémon in the center of the slide that can be found in that area.&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
As with previous Safari Zones, Pokémon are made easier and harder to catch by modifying their [[catch rate]]s. An escape rate is also given for each Pokémon that appear in the Great Marsh. The escape rates for Pokémon are the same for all [[Generation IV]] games, except that those who do not appear in the Great Marsh or the [[Johto Safari Zone]] do not have their escape rates defined in the relevant games.&lt;br /&gt;
&lt;br /&gt;
At the start of an encounter, both rates are set to their species defaults. Throwing Bait will lower the escape rate by one stage, but will also have a 90% chance of lowering the catch rate by one stage. Conversely, throwing Mud will raise the catch rate by one stage, but will also have a 90% chance of raising the escape rate by one stage. Stages for catch rates and escape rates work identically to {{stat|Stages|stat stages}}: they may not be raised above +6 or below -6, where 0 is the starting stage. The stage multipliers applied to the catch rates and escape rates are also identical to that of stat stages.&lt;br /&gt;
&lt;br /&gt;
At the end of each turn, a random number between 0 and 255 is generated, and if it is less than the modified stat stage, the Pokémon escapes.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
[[File:Greatmarsh2.png|thumb|200px|Getting off the rail]]&lt;br /&gt;
&#039;&#039;&#039;Entrance:&#039;&#039;&#039;&lt;br /&gt;
{{itlisth|Marsh}}&lt;br /&gt;
{{Itemlist|None|sprite=370MS|Reward for capturing five Pokémon in a single Safari game.|Pt=yes|display={{DL|Pokétch|Matchup Checker}}}}&lt;br /&gt;
{{itlistfoot|Marsh}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area 1:&#039;&#039;&#039;&lt;br /&gt;
{{itlisth|Marsh}}&lt;br /&gt;
{{Itemlist|Potion|Near the train stop|D=yes|P=yes|Pt=yes|display={{DL|Potion|Potion}}}}&lt;br /&gt;
{{Itemlist|Super Repel|Northwest of train stop|D=yes|P=yes|Pt=yes|display={{DL|Repel|Super Repel}}}}&lt;br /&gt;
{{Itemlist|Rare Candy|In the most northwestern corner &#039;&#039;(hidden)&#039;&#039;|D=yes|P=yes|Pt=yes|display={{DL|Vitamin|Rare Candy}}}}&lt;br /&gt;
{{Itemlist|Yellow Shard|West of train stop|Pt=yes|display={{DL|Shard|Yellow Shard}}}}&lt;br /&gt;
{{itlistfoot|Marsh}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area 2:&#039;&#039;&#039;&lt;br /&gt;
{{itlisth|Marsh}}&lt;br /&gt;
{{Itemlist|Toxic Plate|In the trees on the northern edge, directly above the woman with the parasol &#039;&#039;(hidden)&#039;&#039;|D=yes|P=yes|Pt=yes|display={{DL|Plate|Toxic Plate}}}}&lt;br /&gt;
{{Itemlist|Great Ball|East of the train stop|D=yes|P=yes|Pt=yes|display={{ball|Great}}}}&lt;br /&gt;
{{Itemlist|Blue Shard|Next to train stop|Pt=yes|display={{DL|Shard|Blue Shard}}}}&lt;br /&gt;
{{itlistfoot|Marsh}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area 3:&#039;&#039;&#039;&lt;br /&gt;
{{itlisth|Marsh}}&lt;br /&gt;
{{Itemlist|Honey|On the far west side, north of the man who incorrectly describes Bait and Mud|D=yes|P=yes|Pt=yes}}&lt;br /&gt;
{{Itemlist|Ultra Ball|West of the train stop, about halfway across the area &#039;&#039;(hidden)&#039;&#039;|D=yes|P=yes|Pt=yes|display={{ball|Ultra}}}}&lt;br /&gt;
{{itlistfoot|Marsh}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area 4:&#039;&#039;&#039; &lt;br /&gt;
{{itlisth|Marsh}}&lt;br /&gt;
{{Itemlist|Poké Ball|Northeast of the train stop|D=yes|P=yes|Pt=yes|display={{ball|Poké}}}}&lt;br /&gt;
{{Itemlist|Super Potion|East side, above a ledge|D=yes|P=yes|Pt=yes|display={{DL|Potion|Super Potion}}}}&lt;br /&gt;
{{Itemlist|Nugget|In the trees north-east of the large eastern pond &#039;&#039;(hidden)&#039;&#039;|D=yes|P=yes|Pt=yes|display={{DL|Valuable item|Nugget}}}}&lt;br /&gt;
{{itlistfoot|Marsh}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area 5: &#039;&#039;&#039;&lt;br /&gt;
{{itlisth|Marsh}}&lt;br /&gt;
{{Itemlist|Antidote|Near train stop|D=yes|P=yes|Pt=yes|display={{DL|Status ailment healing item|Antidote}}}}&lt;br /&gt;
{{Itemlist|Full Heal|Northwest of the Antidote &#039;&#039;(hidden)&#039;&#039;|D=yes|P=yes|Pt=yes|display={{DL|Status ailment healing item|Full Heal}}}}&lt;br /&gt;
{{itlistfoot|Marsh}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area 6:&#039;&#039;&#039;&lt;br /&gt;
{{itlisth|Marsh}}&lt;br /&gt;
{{Itemlist|HM Normal|From the boy with green hair when entering the marsh|D=yes|P=yes|display={{HM|05|Defog}}}}&lt;br /&gt;
{{Itemlist|Red Shard|Given at random from the boy with green hair when entering the marsh a different day|Pt=yes|display={{DL|Shard|Red Shard}}}}&lt;br /&gt;
{{Itemlist|Green Shard|Given at random from the boy with green hair when entering the marsh a different day|Pt=yes|display={{DL|Shard|Green Shard}}}}&lt;br /&gt;
{{Itemlist|Blue Shard|Given at random from the boy with green hair when entering the marsh a different day|Pt=yes|display={{DL|Shard|Blue Shard}}}}&lt;br /&gt;
{{Itemlist|Yellow Shard|Given at random from the boy with green hair when entering the marsh a different day|Pt=yes|display={{DL|Shard|Yellow Shard}}}}&lt;br /&gt;
{{Itemlist|Parlyz Heal|Northeast corner of the pond|D=yes|P=yes|Pt=yes|display={{DL|Status ailment healing item|Parlyz Heal}}}}&lt;br /&gt;
{{Itemlist|Hyper Potion|A couple of steps below the Parlyz Heal &#039;&#039;(hidden)&#039;&#039;|D=yes|P=yes|Pt=yes|display={{DL|Potion|Hyper Potion}}}}&lt;br /&gt;
{{itlistfoot|Marsh}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
{{incomplete|section|Levels for Pokémon with question marks}}&lt;br /&gt;
In all six areas, the Pokémon able to be caught are exactly the same.&lt;br /&gt;
{{catch/header|marsh}}&lt;br /&gt;
{{catch/entry4|054|Psyduck|yes|yes|no|Grass|20-30|all=8%|type1=Water}}&lt;br /&gt;
{{catch/entry4|163|Hoothoot|yes|yes|no|Grass|20-24|0%|0%|10%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry4|163|Hoothoot|no|no|yes|Grass|26-27|0%|0%|10%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry4|164|Noctowl|yes|yes|no|Grass|26|0%|0%|9%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry4|164|Noctowl|no|no|yes|Grass|28-30|0%|0%|2%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry4|183|Marill|yes|yes|no|Grass|20-30|all=15%|type1=Water}}&lt;br /&gt;
{{catch/entry4|194|Wooper|yes|yes|no|Grass|20-30|all=20%|type1=Water|type2=Ground}}&lt;br /&gt;
{{catch/entry4|194|Wooper|no|no|yes|Grass|27-30|all=20%|type1=Water|type2=Ground}}&lt;br /&gt;
{{catch/entry4|195|Quagsire|yes|yes|no|Grass|20-30|all=15%|type1=Water|type2=Ground}}&lt;br /&gt;
{{catch/entry4|195|Quagsire|no|no|yes|Grass|28-30|all=15%|type1=Water|type2=Ground}}&lt;br /&gt;
{{catch/entry4|298|Azurill|yes|yes|no|Grass|20-30|all=1%|type1=Normal}}&lt;br /&gt;
{{catch/entry4|399|Bidoof|yes|yes|no|Grass|20-30|all=1%|type1=Normal}}&lt;br /&gt;
{{catch/entry4|400|Bibarel|yes|yes|no|Grass|20-30|all=20%|type1=Normal|type2=Water}}&lt;br /&gt;
{{catch/entry4|400|Bibarel|no|no|yes|Grass|26-28|all=20%|type1=Normal|type2=Water}}&lt;br /&gt;
{{catch/entry4|396|Starly|yes|yes|no|Grass|??|9%|9%|0%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry4|406|Budew|yes|yes|no|Grass|??|10%|10%|0%|type1=Grass|type2=Poison}}&lt;br /&gt;
{{catch/div|water|Surfing}}&lt;br /&gt;
{{catch/entry4|194|Wooper|yes|yes|yes|Surf|20-30|all=85%|type1=Water|type2=Ground}}&lt;br /&gt;
{{catch/entry4|195|Quagsire|yes|yes|yes|Surf|24-31|all=15%|type1=Water|type2=Ground}}&lt;br /&gt;
{{catch/div|water|Fishing}}&lt;br /&gt;
{{catch/entry4|129|Magikarp|yes|yes|yes|Fish Old|3-10|all=100%|type1=Water}}&lt;br /&gt;
{{catch/entry4|129|Magikarp|yes|yes|yes|Fish Good|10-25|all=65%|type1=Water}}&lt;br /&gt;
{{catch/entry4|130|Gyarados|yes|yes|yes|Fish Good|10-25|all=5%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/entry4|339|Barboach|yes|yes|yes|Fish Good|10-25|all=30%|type1=Water|type2=Ground}}&lt;br /&gt;
{{catch/entry4|130|Gyarados|yes|yes|yes|Fish Super|30-55|all=5%|type1=Water|type2=Flying}}&lt;br /&gt;
{{catch/entry4|318|Carvanha|yes|yes|yes|Fish Super|30-54|all=30%|type1=Water|type2=Dark}}&lt;br /&gt;
{{catch/entry4|340|Whiscash|yes|yes|yes|Fish Super|21-55|all=65%|type1=Water|type2=Ground}}&lt;br /&gt;
{{catch/div|marsh|Special}}&lt;br /&gt;
{{catch/entry4|024|Arbok|yes|yes|no|FR|??|all=8%|type1=Poison}}&lt;br /&gt;
{{catch/footer|marsh}}&lt;br /&gt;
&lt;br /&gt;
===Changing Pokémon===&lt;br /&gt;
{{catch/header|marsh|4}}&lt;br /&gt;
{{catch/div|marsh|Pre-National Pokédex}}&lt;br /&gt;
{{catch/entry4|055|Golduck|yes|yes|no|Grass|20-26|all=10%|type1=Water}}&lt;br /&gt;
{{catch/entry4|114|Tangela|no|no|yes|Grass|27-31|all=10%|type1=Grass}}&lt;br /&gt;
{{catch/entry4|193|Yanma|no|no|yes|Grass|26-31|all=10%|type1=Bug|type2=Flying}}&lt;br /&gt;
{{catch/entry4|315|Roselia|yes|yes|yes|Grass|20-26|all=10%|type1=Grass|type2=Poison}}&lt;br /&gt;
{{catch/entry4|357|Tropius|no|no|yes|Grass|28-30|all=10%|type1=Grass|type2=Flying}}&lt;br /&gt;
{{catch/entry4|397|Staravia|yes|yes|yes|Grass|20-26|all=10%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{catch/entry4|451|Skorupi|yes|yes|yes|Grass|20-26|all=10%|type1=Poison|type2=Bug}}&lt;br /&gt;
{{catch/entry4|453|Croagunk|yes|yes|yes|Grass|20-26|all=10%|type1=Poison|type2=Fighting}}&lt;br /&gt;
{{catch/entry4|455|Carnivine|yes|yes|yes|Grass|20-26|all=10%|type1=Grass}}&lt;br /&gt;
{{catch/div|marsh|Post-National Pokédex}}&lt;br /&gt;
{{catch/entry4|046|Paras|yes|yes|yes|Grass|20-26|all=10%|type1=Bug|type2=Grass}}&lt;br /&gt;
{{catch/entry4|102|Exeggcute|yes|yes|yes|Grass|20-26|all=10%|type1=Grass|type2=Psychic}}&lt;br /&gt;
{{catch/entry4|115|Kangaskhan|yes|yes|yes|Grass|20-26|all=10%|type1=Normal}}&lt;br /&gt;
{{catch/entry4|193|Yanma|yes|yes|yes|Grass|20-26|all=10%|type1=Bug|type2=Flying}}&lt;br /&gt;
{{catch/entry4|285|Shroomish|yes|yes|yes|Grass|20-26|all=10%|type1=Grass}}&lt;br /&gt;
{{catch/entry4|316|Gulpin|yes|yes|yes|Grass|20-26|all=10%|type1=Poison}}&lt;br /&gt;
{{catch/entry4|352|Kecleon|no|no|yes|Grass|28-30|all=10%|type1=Normal}}&lt;br /&gt;
{{catch/entry4|452|Drapion|yes|yes|yes|Grass|20-26|all=10%|type1=Poison|type2=Dark}}&lt;br /&gt;
{{catch/entry4|454|Toxicroak|yes|yes|yes|Grass|20-26|all=10%|type1=Poison|type2=Fighting}}&lt;br /&gt;
{{catch/footer|marsh}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
As a boy, [[James]] was exploring the Great Marsh, and found a {{TP|James|Carnivine}} stuck in the mud, struggling to get free. James pulled it out, and they became friends. Carnivine was James&#039;s friend ever since, and, during Team Rocket&#039;s journey through Sinnoh, traveled with James.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP082|Cream of the Croagunk Crop!]]&#039;&#039;, {{an|Brock}} and his {{TP|Brock|Croagunk}} participate in a {{p|Croagunk}} [[Pastoria Croagunk Festival|festival]] held in the Great Marsh.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
In &#039;&#039;[[PS364|A Skuffle with Skorupi]]&#039;&#039;, {{adv|Diamond}}, {{adv|Pearl}} and {{adv|Platinum}} come here after [[Crasher Wake]]&#039;s assistant recommends Platinum to get a Grass-type Pokémon before challenging the Gym Leader. Here Platinum tries to catch various Pokémon, like {{p|Skorupi}} with no success. At some point, they get trapped in the mud. Meanwhile, wild Carnivine attacks [[Chatler]] and [[Lax]], who fight it and win. Diamond and Pearl notice that Platinum has sank in to the mud. [[Chimler]] saves her, after which they leave, empty handed.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* A man in the Great Marsh incorrectly states that both the Bait and the Mud make Pokémon more likely to run but easier to catch.&lt;br /&gt;
* If players in {{v2|Platinum}} catch five or more Pokémon in one Safari Game, they can receive the {{DL|Pokétch|Matchup Checker}} [[Pokétch]] app.&lt;br /&gt;
* If the player uses the [[Cheating|walk through walls cheat]] to enter the Great Marsh, the changing Pokémon won&#039;t appear.&lt;br /&gt;
* Interestingly, this Safari Zone is located inside the city with the fifth Sinnoh League Gym faced in {{game|Platinum}}, [[Pastoria City]]. Both the [[Kanto Safari Zone]] and [[Johto Safari Zone]] are also located in or near cities where the fifth Gym Leader is faced in their respective regions, though the Johto Safari Zone did not exist until {{game|HeartGold and SoulSilver|s}}.&lt;br /&gt;
* In {{v2|Platinum}}, If the player encounters a Pokémon when he would normally would &amp;quot;pop&amp;quot; out of deep mud, a glitch exists where upon exiting the battle, it will seem that the player is still &amp;quot;stuck&amp;quot;, despite being able to move around normally. The effects of this glitch are most obvious when the player attemps to move to a tile with dry land after performing the glitch.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{sinnoh color}}|bordercolor={{sinnoh color dark}}&lt;br /&gt;
|zh_cmn=大濕地 &#039;&#039;Dà Shīdì&#039;&#039;&lt;br /&gt;
|fr_eu=Grand Marais&lt;br /&gt;
|de=Großmoor&lt;br /&gt;
|it=Gran Palude&lt;br /&gt;
|ko=대습초원&lt;br /&gt;
|es_eu=Gran Pantano}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{SafariNav|Sinnoh}}&lt;br /&gt;
{{Sinnoh}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
[[Category:Diamond and Pearl locations]]&lt;br /&gt;
[[Category:Platinum locations]]&lt;br /&gt;
[[Category:Safari Zones]]&lt;br /&gt;
&lt;br /&gt;
[[de:Großmoor]]&lt;br /&gt;
[[fr:Grand Marais]]&lt;br /&gt;
[[it:Gran Palude]]&lt;br /&gt;
[[ja:ノモセだいしつげん]]&lt;br /&gt;
[[pt:Great Marsh]]&lt;/div&gt;</summary>
		<author><name>TheHateHat</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Spit_Up_(move)&amp;diff=1814631</id>
		<title>Spit Up (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Spit_Up_(move)&amp;diff=1814631"/>
		<updated>2012-12-12T19:17:21Z</updated>

		<summary type="html">&lt;p&gt;TheHateHat: /* By leveling up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=255 |&lt;br /&gt;
name=Spit Up |&lt;br /&gt;
jname=はきだす |&lt;br /&gt;
jtrans=Spit Up |&lt;br /&gt;
jtranslit=Hakidasu |&lt;br /&gt;
gameimage=Spit Up.png |&lt;br /&gt;
gameimagewidth=256px |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Special |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=Varies |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc=Releases the power of STOCKPILE. |&lt;br /&gt;
gen=III |&lt;br /&gt;
category=Tough |&lt;br /&gt;
appeal=4 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=A highly appealing move. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Earn +2 if the Pokémon performs last in the turn. |&lt;br /&gt;
pokefordex=Spit%20Up |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=no |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=anyadjacent |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Spit Up&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;はきだす&#039;&#039;&#039; &#039;&#039;Spit Up&#039;&#039;) is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation III]]. The Pokémon who are able to learn this move are also able to learn the related move {{m|Stockpile}} and most of them also are able to learn the related move {{m|Swallow}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation III===&lt;br /&gt;
This move will fail if the user has not used {{m|Stockpile}}. If Spit Up is used after Stockpiling, Spit Up inflicts damage to the target and has no secondary effect. After Spit Up is used, the Stockpile count will be reset.&lt;br /&gt;
&lt;br /&gt;
The base power of Spit Up depends on the number of times Stockpile was used. The base power varies as follows:&lt;br /&gt;
* One Stockpile = 100 base power&lt;br /&gt;
* Two Stockpiles = 200 base power&lt;br /&gt;
* Three Stockpiles = 300 base power&lt;br /&gt;
&lt;br /&gt;
===Generation IV and on===&lt;br /&gt;
In addition to before, Spit Up also removes any Defense and Special Defense boosts gained through Stockpile.&lt;br /&gt;
==Description==&lt;br /&gt;
{{incomplete|section|Colo and XD description}}&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|Releases stockpiled power (the more the better).}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The power built using &amp;lt;sc&amp;gt;{{m|Stockpile}}&amp;lt;/sc&amp;gt; is released at once for attack.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The power stored using the move Stockpile is released at once in an attack. }}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|BWB2W2}}|The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Normal|3}}&lt;br /&gt;
{{Moveentry/Level3|023|Ekans|1|Poison|Poison|37|25|25}}&lt;br /&gt;
{{Moveentry/Level3|024|Arbok|1|Poison|Poison|46|28|27}}&lt;br /&gt;
{{Moveentry/Level3|071|Victreebel|2|Grass|Poison|no|FRLG=--|--|--}}&lt;br /&gt;
{{Moveentry/Level3|171|Lanturn|2|Water|Electric|no|27|27}}&lt;br /&gt;
{{Moveentry/Level3|211|Qwilfish|2|Water|Poison|no|25|25}}&lt;br /&gt;
{{Moveentry/Level3|279|Pelipper|2|Water|Flying|47|38|38|B2W2=39}}&lt;br /&gt;
{{Moveentry/Level3|303|Mawile|1|Steel|Steel|46|51|51}}&lt;br /&gt;
{{Moveentry/Level3|316|Gulpin|1|Poison|Poison|34|34|39}}&lt;br /&gt;
{{Moveentry/Level3|317|Swalot|1|Poison|Poison|40|38|45}}&lt;br /&gt;
{{Moveentry/Level3|345|Lileep|2|Rock|Grass|50|57|57}}&lt;br /&gt;
{{Moveentry/Level3|346|Cradily|2|Rock|Grass|60|66|66}}&lt;br /&gt;
{{Moveentry/Level3|425|Drifloon|2|Ghost|Flying|no|27|30|B2W2=32}}&lt;br /&gt;
{{Moveentry/Level3|426|Drifblim|2|Ghost|Flying|no|27|32|B2W2=34}}&lt;br /&gt;
{{Moveentry/Level3|455|Carnivine|1|Grass|Grass|no|31|37}}&lt;br /&gt;
{{Moveentry/Level3|631|Heatmor|1|Fire|Fire|no|no|56}}&lt;br /&gt;
{{Movefooter|Normal|3}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Moveheader/Breed|Normal|3}}&lt;br /&gt;
{{Moveentry/Breed3|086|Seel|1|Water|Water|no|no|HGSS={{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|279|Pelipper}}{{MSP|303|Mawile}}|{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|279|Pelipper}}{{MSP|303|Mawile}}{{MSP|631|Heatmor}}}}&lt;br /&gt;
{{Moveentry/Breed3|088|Grimer|1|Poison|Poison|no|{{MSP|316|Gulpin}}{{MSP|317|Swalot}}{{MSP|425|Drifloon}}{{MSP|426|Drifblim}}|{{MSP|316|Gulpin}}{{MSP|317|Swalot}}{{MSP|425|Drifloon}}{{MSP|426|Drifblim}}}}&lt;br /&gt;
{{Moveentry/Breed3|109|Koffing|1|Poison|Poison|no|no|{{MSP|316|Gulpin}}{{MSP|317|Swalot}}{{MSP|425|Drifloon}}{{MSP|426|Drifblim}}}}&lt;br /&gt;
{{Moveentry/Breed3|194|Wooper|2|Water|Ground|{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|279|Pelipper}}{{MSP|303|Mawile}}|{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|279|Pelipper}}{{MSP|303|Mawile}}|{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|279|Pelipper}}{{MSP|303|Mawile}}{{MSP|631|Heatmor}}}}&lt;br /&gt;
{{Moveentry/Breed3|218|Slugma|1|Fire|Fire|no|{{MSP|316|Gulpin}}{{MSP|317|Swalot}}{{MSP|425|Drifloon}}{{MSP|426|Drifblim}}|{{MSP|316|Gulpin}}{{MSP|317|Swalot}}{{MSP|425|Drifloon}}{{MSP|426|Drifblim}}}}&lt;br /&gt;
{{Moveentry/Breed3|322|Numel|2|Fire|Ground|no|no|HGSS={{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|303|Mawile}}|{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|303|Mawile}}{{MSP|631|Heatmor}}}}&lt;br /&gt;
{{Moveentry/Breed3|336|Seviper|1|Poison|Poison|{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|303|Mawile}}|{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|303|Mawile}}|{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|303|Mawile}}{{MSP|631|Heatmor}}}}&lt;br /&gt;
{{Moveentry/Breed3|363|Spheal|2|Ice|Water|{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|279|Pelipper}}{{MSP|303|Mawile}}|{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|279|Pelipper}}{{MSP|303|Mawile}}|{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|279|Pelipper}}{{MSP|303|Mawile}}{{MSP|631|Heatmor}}}}&lt;br /&gt;
{{Moveentry/Breed3|387|Turtwig|1|Grass|Grass|no|no|HGSS={{MSP|071|Victreebel}}{{MSP|455|Carnivine}}|{{MSP|071|Victreebel}}{{MSP|455|Carnivine}}}}&lt;br /&gt;
{{Moveentry/Breed3|422|Shellos|1|Water|Water|no|{{MSP|279|Pelipper}}{{MSP|316|Gulpin}}{{MSP|317|Swalot}}{{MSP|425|Drifloon}}{{MSP|426|Drifblim}}|{{MSP|279|Pelipper}}{{MSP|316|Gulpin}}{{MSP|317|Swalot}}{{MSP|425|Drifloon}}{{MSP|426|Drifblim}}}}&lt;br /&gt;
{{Moveentry/Breed3|449|Hippopotas|1|Ground|Ground|no|{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|303|Mawile}}|{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|303|Mawile}}{{MSP|631|Heatmor}}}}&lt;br /&gt;
{{Movefooter|Normal|3}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The power stored using the move Stockpile is released at once in an attack.|image1=Jacuzzi Gulpin Spit Up.png|image1p=Gulpin|image2=Reggie Swalot Spit Up.png|image2p=Reggie&#039;s Swalot|image3=Anthony Swalot Spit Up.png|image3p=Anthony&#039;s Swalot}}&lt;br /&gt;
{{movep|type=normal|ms=316|pkmn=Gulpin|method=A purple ball of energy appears in front of Gulpin&#039;s mouth. Then, it fires a purple and white beam from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Gulpin (Pokémon)|user1=Multiple wild Gulpin|startcode=AG065|startname=Gulpin it Down|notes=Debut}}&lt;br /&gt;
{{movemid|type=normal|user=Professor Jacuzzi|user1=Professor Jacuzzi&#039;s Gulpin|startcode=AG065|startname=Gulpin it Down}}&lt;br /&gt;
{{movep|type=normal|ms=317|pkmn=Swalot|method=Swalot spits up anything that it swallowed, or Swalot fires a light blue beam of energy from its mouth at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Anthony (Coordinator)|user1=Anthony&#039;s Swalot|startcode=AG122|startname=Deceit and Assist}}&lt;br /&gt;
{{movebtm|type=normal|user=Reggie|user1=Reggie&#039;s Swalot|startcode=DP066|startname=Lost Leader Strategy!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{Movemanga|type=normal|exp=yes|gen=The user shoots out previously stored energy to attack the opponent.|image1=Amber Pelipper Stockpile Swallow Spit Up.png|image1p=Pelipper}}&lt;br /&gt;
{{movep|type=normal|ms=279|pkmn=Pelipper|method=Pelipper releases anything it was holding in its mouth and fires it at the opponent in the shape of a powerful beam that it fires from its beak.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Aqua Admin Amber|user1=Amber&#039;s Pelipper|startcode=PS246|startname=VS. Ninjask|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
genIII=Spit Up III|&lt;br /&gt;
genIV=Spit Up IV|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* Despite it being a {{type|Normal}} move, no Pokémon of that type (aside from {{p|Smeargle}} with {{m|Sketch}}) can legitimately learn this move.&lt;br /&gt;
* After using Stockpile three times, Spit Up has the highest base power of all {{type|Normal}} moves, surpassing even Explosion.&lt;br /&gt;
* {{p|Qwilfish}}, {{p|Munchlax}}, {{p|Trubbish}}, and {{p|Garbodor}} are the only Pokémon that is able to learn Stockpile and Spit Up, but unable to learn {{m|Swallow}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color light}}&lt;br /&gt;
|zh_cmn=噴出 &#039;&#039;{{tt|Pēnchū|Spurt Out}}&#039;&#039;&lt;br /&gt;
|nl=Spuug Uit&lt;br /&gt;
|fr=Relâche&lt;br /&gt;
|de=Entfessler&lt;br /&gt;
|el=Πτυσμός&lt;br /&gt;
|it=Sfoghenergia&lt;br /&gt;
|ko=토해내기 &#039;&#039;Tohaenaegi&#039;&#039;&lt;br /&gt;
|es=Escupir&lt;br /&gt;
|sr=Pljuvanje&lt;br /&gt;
|ro=Scuiparea}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Entfessler]]&lt;br /&gt;
[[fr:Relâche]]&lt;br /&gt;
[[it:Sfoghenergia (mossa)]]&lt;br /&gt;
[[ja:はきだす]]&lt;br /&gt;
[[pt:Spit Up]]&lt;/div&gt;</summary>
		<author><name>TheHateHat</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Thief_(move)&amp;diff=1814459</id>
		<title>Talk:Thief (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Thief_(move)&amp;diff=1814459"/>
		<updated>2012-12-12T04:15:39Z</updated>

		<summary type="html">&lt;p&gt;TheHateHat: /* miscommunication */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What happens if I use Thief on a Wi-Fi battle? Do I keep my opponent&#039;s Pokémon Item? And can I use it after the battle? [[User:Portuguese Old Man|Portuguese Old Man]] 16:11, 25 June 2008 (UTC)&lt;br /&gt;
:I don&#039;t think you can keep it, as I believe items reset state after battle to prevent loss of rare items and such. [[User:Gywall|&amp;lt;span style=&amp;quot;color:#FF8800&amp;quot;&amp;gt;&#039;&#039;&#039;Gyw&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFAE00&amp;quot;&amp;gt;all&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;([[User_talk:Gywall|Talk]])&amp;lt;/sup&amp;gt; 11:40, 25 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
what if you knock out the pokemon with this attack, do you still get the item that the foe was holding?[[User:Darkcloud1111|Darkcloud1111]] 08:03, 31 August 2008 (UTC)Darkcloud1111&lt;br /&gt;
:Yes, I tried this at Rubin and Gold-Edition. It would be nice to have a list here, which thing you can steal where. I think this is also important for the [[Trick_(move)]] and the [[Covet_(move)]]. I like to make a list of items, which can be stolen and how great is the rate. I know some things so fare: Slowpoke: about 5% rate for getting a king-stone at Gold-edition and at rubin you get:&lt;br /&gt;
Numel, Vulpix: RAWST BERRY (about 80% ?)&lt;br /&gt;
Sandscrew: Quick Claw (rate probably under 10% about 10 killed and 1 get) &lt;br /&gt;
Linoone (wild) , Picatchu (from Trainer): Oran Berry (about 50% ?), &lt;br /&gt;
Linoone: Sitrus Berry (about or under 10%)&lt;br /&gt;
Duskull: Spell Tag (about 10% ...so fare 30 killed 3 get)&lt;br /&gt;
Spinda, Whismur: CHESTO BERRY (probably less then 10% killed lots, got one)&lt;br /&gt;
----[[User:Blablubbb|Blablubbb]] 11:02, 6 September 2008 (UTC)&lt;br /&gt;
Will Thief work against an NPC? Like if I were to steal Red&#039;s Pikachu&#039;s Light Ball? --[[User:Fsilone90|Fsilone90]] 04:57, 8 October 2010 (UTC)&lt;br /&gt;
:Yeah. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 05:31, 8 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen IV ==&lt;br /&gt;
&lt;br /&gt;
The article doesn&#039;t mention the certainty of stealing a held item in Gen IV. Is it the same as Gen III, or do we not know? [[User:Jazzmoth|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#0000cc&amp;quot;&amp;gt;Jazz&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ff3300&amp;quot;&amp;gt;moth&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]] 00:01, 28 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Success rate of Thief ==&lt;br /&gt;
&lt;br /&gt;
Where&#039;s the source for that? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 16:10, 3 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wild pokemon&#039;s held items. ==&lt;br /&gt;
&lt;br /&gt;
Would it be useful to create a page to compile them all in a list? As far as I know, you still have to go to each pokemon&#039;s page to check. For pre-V generations, the page could list notable NPCs with held items as well. [[User:PLA|PLA]] 11:15, 16 April 2011 (UTC)&lt;br /&gt;
:[[List of Pokémon by wild held item]], I think the name needs to be changed though, it&#039;s too hard to find. [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;chiller&amp;quot;&amp;gt;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 11:22, 16 April 2011 (UTC)&lt;br /&gt;
::If anything, make redirects to it rather than move it. Regardless, it&#039;s one of those pages you are linked to rather than search for, due to being a list. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:35, 16 April 2011 (UTC)&lt;br /&gt;
:::I see! I went looking at [[Held Item]], but somehow I missed the link under See Also. [[User:PLA|PLA]] 12:58, 16 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen III theft rate ==&lt;br /&gt;
&lt;br /&gt;
I know for a fact it&#039;s not 100%. In later games, it might steal the item 100% of the time, but that wasn&#039;t the case in Gen III. I&#039;ve had to Thief twice on Luvdisc before to get a heartscale, but the miss rate is incredibly low. Like, critical hit low. [[User:ArcToraphim|Luna Tiger]] * [[User talk:ArcToraphim|the Arc Toraph]] 15:50, 12 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Genesect ==&lt;br /&gt;
&lt;br /&gt;
What about the drives? I guess they also can not be stolen? The same with Covet? --- Pokémon   [[User:Pokémon|&amp;lt;sub&amp;gt;Questions?&amp;lt;/sub&amp;gt;]] -- 18:42, 21 November 2011 (UTC)&lt;br /&gt;
:{{m|Switcheroo}}, {{m|Bestow}}, and {{m|Trick}} mention it, so it is very likely. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:16, 22 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Calculation Order ==&lt;br /&gt;
&lt;br /&gt;
Does anyone know if the damage calculation happens before or after taking the oponents item. For example if I used thief on an eviolite holder, would they have their increased defenses, or will I do greater damage? {{unsigned|5hoo}}&lt;br /&gt;
:Since damage is dealt before the item is taken and items like Colbur Berries activate rather than being stolen, I&#039;m pretty sure the Eviolite would function for the damage dealt by Thief. Of course, this would be pretty easy to check with a Rugged Helmet. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:06, 23 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gem? ==&lt;br /&gt;
&lt;br /&gt;
Does anyone know if you have a Dark Gem equipped and use Thief, does it use the gem and steal the item, or just use the gem? Same with Covet and Normal Gem? I cannot seem to find this info anywhere. [[User:Myzou|Myzou]] ([[User talk:Myzou|talk]]) 00:48, 20 October 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== miscommunication ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s only trivia, and the page makes it obvious, but the current wording of the trivia suggests that Minccino learning thief is the error, not Cinccino being unable to learn it. I&#039;m working on a better phrasing, but the sentence is kind of annoying to word (probably hence its current form).[[User:TheHateHat|TheHateHat]] ([[User talk:TheHateHat|talk]]) 04:08, 12 December 2012 (UTC)&lt;br /&gt;
:Changed the phrasing. Preserved the original if you don&#039;t like it: * Due to an error, {{p|Minccino}} is able to learn Thief via [[TM]] in {{game|Black and White|s}}, while its evolution {{p|Cinccino}} is not. This issue was later fixed in {{2v2|Black|White|2}}.  [[User:TheHateHat|TheHateHat]] ([[User talk:TheHateHat|talk]]) 04:15, 12 December 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>TheHateHat</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Thief_(move)&amp;diff=1814458</id>
		<title>Talk:Thief (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Thief_(move)&amp;diff=1814458"/>
		<updated>2012-12-12T04:15:09Z</updated>

		<summary type="html">&lt;p&gt;TheHateHat: /* miscommunication */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What happens if I use Thief on a Wi-Fi battle? Do I keep my opponent&#039;s Pokémon Item? And can I use it after the battle? [[User:Portuguese Old Man|Portuguese Old Man]] 16:11, 25 June 2008 (UTC)&lt;br /&gt;
:I don&#039;t think you can keep it, as I believe items reset state after battle to prevent loss of rare items and such. [[User:Gywall|&amp;lt;span style=&amp;quot;color:#FF8800&amp;quot;&amp;gt;&#039;&#039;&#039;Gyw&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFAE00&amp;quot;&amp;gt;all&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;([[User_talk:Gywall|Talk]])&amp;lt;/sup&amp;gt; 11:40, 25 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
what if you knock out the pokemon with this attack, do you still get the item that the foe was holding?[[User:Darkcloud1111|Darkcloud1111]] 08:03, 31 August 2008 (UTC)Darkcloud1111&lt;br /&gt;
:Yes, I tried this at Rubin and Gold-Edition. It would be nice to have a list here, which thing you can steal where. I think this is also important for the [[Trick_(move)]] and the [[Covet_(move)]]. I like to make a list of items, which can be stolen and how great is the rate. I know some things so fare: Slowpoke: about 5% rate for getting a king-stone at Gold-edition and at rubin you get:&lt;br /&gt;
Numel, Vulpix: RAWST BERRY (about 80% ?)&lt;br /&gt;
Sandscrew: Quick Claw (rate probably under 10% about 10 killed and 1 get) &lt;br /&gt;
Linoone (wild) , Picatchu (from Trainer): Oran Berry (about 50% ?), &lt;br /&gt;
Linoone: Sitrus Berry (about or under 10%)&lt;br /&gt;
Duskull: Spell Tag (about 10% ...so fare 30 killed 3 get)&lt;br /&gt;
Spinda, Whismur: CHESTO BERRY (probably less then 10% killed lots, got one)&lt;br /&gt;
----[[User:Blablubbb|Blablubbb]] 11:02, 6 September 2008 (UTC)&lt;br /&gt;
Will Thief work against an NPC? Like if I were to steal Red&#039;s Pikachu&#039;s Light Ball? --[[User:Fsilone90|Fsilone90]] 04:57, 8 October 2010 (UTC)&lt;br /&gt;
:Yeah. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 05:31, 8 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen IV ==&lt;br /&gt;
&lt;br /&gt;
The article doesn&#039;t mention the certainty of stealing a held item in Gen IV. Is it the same as Gen III, or do we not know? [[User:Jazzmoth|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#0000cc&amp;quot;&amp;gt;Jazz&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ff3300&amp;quot;&amp;gt;moth&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]] 00:01, 28 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Success rate of Thief ==&lt;br /&gt;
&lt;br /&gt;
Where&#039;s the source for that? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 16:10, 3 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wild pokemon&#039;s held items. ==&lt;br /&gt;
&lt;br /&gt;
Would it be useful to create a page to compile them all in a list? As far as I know, you still have to go to each pokemon&#039;s page to check. For pre-V generations, the page could list notable NPCs with held items as well. [[User:PLA|PLA]] 11:15, 16 April 2011 (UTC)&lt;br /&gt;
:[[List of Pokémon by wild held item]], I think the name needs to be changed though, it&#039;s too hard to find. [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;chiller&amp;quot;&amp;gt;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 11:22, 16 April 2011 (UTC)&lt;br /&gt;
::If anything, make redirects to it rather than move it. Regardless, it&#039;s one of those pages you are linked to rather than search for, due to being a list. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:35, 16 April 2011 (UTC)&lt;br /&gt;
:::I see! I went looking at [[Held Item]], but somehow I missed the link under See Also. [[User:PLA|PLA]] 12:58, 16 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen III theft rate ==&lt;br /&gt;
&lt;br /&gt;
I know for a fact it&#039;s not 100%. In later games, it might steal the item 100% of the time, but that wasn&#039;t the case in Gen III. I&#039;ve had to Thief twice on Luvdisc before to get a heartscale, but the miss rate is incredibly low. Like, critical hit low. [[User:ArcToraphim|Luna Tiger]] * [[User talk:ArcToraphim|the Arc Toraph]] 15:50, 12 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Genesect ==&lt;br /&gt;
&lt;br /&gt;
What about the drives? I guess they also can not be stolen? The same with Covet? --- Pokémon   [[User:Pokémon|&amp;lt;sub&amp;gt;Questions?&amp;lt;/sub&amp;gt;]] -- 18:42, 21 November 2011 (UTC)&lt;br /&gt;
:{{m|Switcheroo}}, {{m|Bestow}}, and {{m|Trick}} mention it, so it is very likely. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:16, 22 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Calculation Order ==&lt;br /&gt;
&lt;br /&gt;
Does anyone know if the damage calculation happens before or after taking the oponents item. For example if I used thief on an eviolite holder, would they have their increased defenses, or will I do greater damage? {{unsigned|5hoo}}&lt;br /&gt;
:Since damage is dealt before the item is taken and items like Colbur Berries activate rather than being stolen, I&#039;m pretty sure the Eviolite would function for the damage dealt by Thief. Of course, this would be pretty easy to check with a Rugged Helmet. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:06, 23 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gem? ==&lt;br /&gt;
&lt;br /&gt;
Does anyone know if you have a Dark Gem equipped and use Thief, does it use the gem and steal the item, or just use the gem? Same with Covet and Normal Gem? I cannot seem to find this info anywhere. [[User:Myzou|Myzou]] ([[User talk:Myzou|talk]]) 00:48, 20 October 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== miscommunication ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s only trivia, and the page makes it obvious, but the current wording of the trivia suggests that Minccino learning thief is the error, not Cinccino being unable to learn it. I&#039;m working on a better phrasing, but the sentence is kind of annoying to word (probably hence its current form).[[User:TheHateHat|TheHateHat]] ([[User talk:TheHateHat|talk]]) 04:08, 12 December 2012 (UTC)&lt;br /&gt;
:Changed the phrasing. Preserved the original if you don&#039;t like it: * Due to an error, {{p|Minccino}} is able to learn Thief via [[TM]] in {{game|Black and White|s}}, while its evolution {{p|Cinccino}} is not. This issue was later fixed in {{2v2|Black|White|2}}.&lt;/div&gt;</summary>
		<author><name>TheHateHat</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Thief_(move)&amp;diff=1814457</id>
		<title>Thief (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Thief_(move)&amp;diff=1814457"/>
		<updated>2012-12-12T04:13:31Z</updated>

		<summary type="html">&lt;p&gt;TheHateHat: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=168 |&lt;br /&gt;
name=Thief |&lt;br /&gt;
jname=どろぼう |&lt;br /&gt;
jtrans=Thief |&lt;br /&gt;
jtranslit=Dorobō |&lt;br /&gt;
gameimage=Thief.png |&lt;br /&gt;
type=Dark |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=40 |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=II |&lt;br /&gt;
category=Tough |&lt;br /&gt;
appeal=1 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Makes the appeal as good as those before it. |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Steals the Voltage of the Pokémon that just went. |&lt;br /&gt;
pokefordex=thief |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
tm2=yes |&lt;br /&gt;
tm#2=46 |&lt;br /&gt;
tm3=yes |&lt;br /&gt;
tm#3=46 |&lt;br /&gt;
tm4=yes |&lt;br /&gt;
tm#4=46 |&lt;br /&gt;
tm5=yes|&lt;br /&gt;
tm#5=46|&lt;br /&gt;
na=no|&lt;br /&gt;
target=anyadjacent |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Thief&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;どろぼう&#039;&#039;&#039; &#039;&#039;Thief&#039;&#039;) is a damage-dealing {{type|Dark}} [[move]] introduced in [[Generation II]]. It has been [[TM46]] since [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation II===&lt;br /&gt;
Thief inflicts damage and steals the target&#039;s [[held item]] if it is holding any. If the target is not holding an item or the user is already holding an item, Thief only inflicts damage and will not be able to steal an item. Held [[mail]] cannot be stolen. &lt;br /&gt;
&lt;br /&gt;
The player&#039;s Pokémon&#039;s held item would not be stolen if Thief is used by a wild Pokémon. &lt;br /&gt;
&lt;br /&gt;
Thief can steal a non-player character&#039;s Pokémon&#039;s items permanently. In link battles and the [[Trainer House]] items stolen will be returned at the end of the battle.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
Same as Generation II. In addition, the item cannot be stolen if the target has the {{a|Sticky Hold}} [[Ability]]. Like in link battles, items stolen in [[Secret Base]]s will be returned at the end of the battle.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Colosseum and XD, Thief does not steal items.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Same as Generation III. Additionally, all stolen held items will be returned to the player if the opponent manages to steal an item by using Thief or {{m|Covet}}.&lt;br /&gt;
&lt;br /&gt;
Items cannot be stolen from Pokémon with the Ability {{a|Multitype}}, and the {{DL|Legendary artifacts|Griseous Orb}} cannot be stolen. If the target&#039;s consumable held item is triggered by Thief, such as a [[Colbur Berry]] or [[Focus Sash]], it will not be stolen.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Thief no longer steals a Trainer&#039;s Pokémon&#039;s items permanently; however, a wild Pokémon&#039;s item is still permanently stolen by the player. Thief will now succeed with a {{DL|Legendary artifacts|Griseous Orb}} as long as neither the user nor the target is {{p|Giratina}}.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{incomplete|section|XD}}&lt;br /&gt;
{{movedesc|dark}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Stad2}}|A &amp;lt;sc&amp;gt;Dark&amp;lt;/sc&amp;gt;-type attack. The attacking &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; may steal an item held by the target.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|GSC}}|An attack that may steal a held item.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|While attacking, it may steal the foe&#039;s held item.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|An attack that may take the foe&#039;s held item if the user isn&#039;t holding one.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Colo}}|An attack that may steal the target&#039;s held item.{{tt|*|Move}}&amp;lt;br/&amp;gt;While attacking, it may steal the target&#039;s held item.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user attacks and steals the foe&#039;s held item simultaneously. It can&#039;t steal if the user holds an item.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|BW}}{{gameabbrev3|B2W2}}|The user attacks and steals the target&#039;s item simultaneously. It can&#039;t steal if the user holds an item.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Dark|2}}&lt;br /&gt;
{{Moveentry/Level2|261|Poochyena|1|Dark|Dark|no|45|no|no|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level2|262|Mightyena|1|Dark|Dark|no|52|57|57|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level2|271|Lombre|2|Water|Grass|no|37|no|no|}}&lt;br /&gt;
{{Moveentry/Level2|352|Kecleon|1|Normal|Normal|no|--|--|--|}}&lt;br /&gt;
{{Movefooter|Dark|2}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Moveheader/TM|Dark|2|no|TM46|TM46|TM46|TM46}}&lt;br /&gt;
{{Moveentry/TM2|012|Butterfree|2|Bug|Flying|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|015|Beedrill|2|Bug|Poison|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|016|Pidgey|2|Normal|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|017|Pidgeotto|2|Normal|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|018|Pidgeot|2|Normal|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|019|Rattata|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|020|Raticate|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|021|Spearow|2|Normal|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|022|Fearow|2|Normal|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|023|Ekans|1|Poison|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|024|Arbok|1|Poison|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|026|Raichu|1|Electric|Electric|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|027|Sandshrew|1|Ground|Ground|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|028|Sandslash|1|Ground|Ground|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|029|Nidoran♀|1|Poison|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|030|Nidorina|1|Poison|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|031|Nidoqueen|2|Poison|Ground|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|032|Nidoran♂|1|Poison|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|033|Nidorino|1|Poison|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|034|Nidoking|2|Poison|Ground|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|041|Zubat|2|Poison|Flying|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|042|Golbat|2|Poison|Flying|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|046|Paras|2|Bug|Grass|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|047|Parasect|2|Bug|Grass|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|048|Venonat|2|Bug|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|049|Venomoth|2|Bug|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|050|Diglett|1|Ground|Ground|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|051|Dugtrio|1|Ground|Ground|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|052|Meowth|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|053|Persian|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|056|Mankey|1|Fighting|Fighting|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|057|Primeape|1|Fighting|Fighting|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|058|Growlithe|1|Fire|Fire|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|059|Arcanine|1|Fire|Fire|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|060|Poliwag|1|Water|Water|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|061|Poliwhirl|1|Water|Water|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|062|Poliwrath|2|Water|Fighting|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|063|Abra|1|Psychic|Psychic|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|064|Kadabra|1|Psychic|Psychic|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|065|Alakazam|1|Psychic|Psychic|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|066|Machop|1|Fighting|Fighting|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|067|Machoke|1|Fighting|Fighting|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|068|Machamp|1|Fighting|Fighting|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|069|Bellsprout|2|Grass|Poison|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|070|Weepinbell|2|Grass|Poison|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|071|Victreebel|2|Grass|Poison|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|072|Tentacool|2|Water|Poison|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|073|Tentacruel|2|Water|Poison|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|083|Farfetch&#039;d|2|Normal|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|084|Doduo|2|Normal|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|085|Dodrio|2|Normal|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|086|Seel|1|Water|Water|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|087|Dewgong|2|Water|Ice|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|088|Grimer|1|Poison|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|089|Muk|1|Poison|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|092|Gastly|2|Ghost|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|093|Haunter|2|Ghost|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|094|Gengar|2|Ghost|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|096|Drowzee|1|Psychic|Psychic|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|097|Hypno|1|Psychic|Psychic|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|098|Krabby|1|Water|Water|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|099|Kingler|1|Water|Water|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|100|Voltorb|1|Electric|Electric|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|101|Electrode|1|Electric|Electric|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|102|Exeggcute|2|Grass|Psychic|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|103|Exeggutor|2|Grass|Psychic|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|104|Cubone|1|Ground|Ground|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|105|Marowak|1|Ground|Ground|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|106|Hitmonlee|1|Fighting|Fighting|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|107|Hitmonchan|1|Fighting|Fighting|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|108|Lickitung|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|109|Koffing|1|Poison|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|110|Weezing|1|Poison|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|111|Rhyhorn|2|Ground|Rock|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|112|Rhydon|2|Ground|Rock|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|114|Tangela|1|Grass|Grass|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|115|Kangaskhan|1|Normal|Normal|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|122|Mr. Mime|1|Psychic|Psychic|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|123|Scyther|2|Bug|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|124|Jynx|2|Ice|Psychic|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|125|Electabuzz|1|Electric|Electric|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|126|Magmar|1|Fire|Fire|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|127|Pinsir|1|Bug|Bug|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|137|Porygon|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|138|Omanyte|2|Rock|Water|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|139|Omastar|2|Rock|Water|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|140|Kabuto|2|Rock|Water|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|141|Kabutops|2|Rock|Water|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|142|Aerodactyl|2|Rock|Flying|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|151|Mew|1|Psychic|Psychic|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|161|Sentret|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|162|Furret|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|163|Hoothoot|2|Normal|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|164|Noctowl|2|Normal|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|165|Ledyba|2|Bug|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|166|Ledian|2|Bug|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|167|Spinarak|2|Bug|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|168|Ariados|2|Bug|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|169|Crobat|2|Poison|Flying|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|177|Natu|2|Psychic|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|178|Xatu|2|Psychic|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|185|Sudowoodo|1|Rock|Rock|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|186|Politoed|1|Water|Water|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|190|Aipom|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|193|Yanma|2|Bug|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|195|Quagsire|2|Water|Ground|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|198|Murkrow|2|Dark|Flying|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|200|Misdreavus|1|Ghost|Ghost|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|203|Girafarig|2|Normal|Psychic|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|206|Dunsparce|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|207|Gligar|2|Ground|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|209|Snubbull|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|210|Granbull|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|212|Scizor|2|Bug|Steel|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|214|Heracross|2|Bug|Fighting|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|215|Sneasel|2|Dark|Ice|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|216|Teddiursa|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|217|Ursaring|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|223|Remoraid|1|Water|Water|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|224|Octillery|1|Water|Water|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|225|Delibird|2|Ice|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|226|Mantine|2|Water|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|227|Skarmory|2|Steel|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|228|Houndour|2|Dark|Fire|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|229|Houndoom|2|Dark|Fire|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|233|Porygon2|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|234|Stantler|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|236|Tyrogue|1|Fighting|Fighting|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|237|Hitmontop|1|Fighting|Fighting|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|238|Smoochum|2|Ice|Psychic|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|239|Elekid|1|Electric|Electric|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|240|Magby|1|Fire|Fire|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|261|Poochyena|1|Dark|Dark|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|262|Mightyena|1|Dark|Dark|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|263|Zigzagoon|1|Normal|Normal|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|264|Linoone|1|Normal|Normal|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|267|Beautifly|2|Bug|Flying|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|269|Dustox|2|Bug|Poison|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|270|Lotad|2|Water|Grass|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|271|Lombre|2|Water|Grass|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|272|Ludicolo|2|Water|Grass|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|274|Nuzleaf|2|Grass|Dark|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|275|Shiftry|2|Grass|Dark|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|276|Taillow|2|Normal|Flying|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|277|Swellow|2|Normal|Flying|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|278|Wingull|2|Water|Flying|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|279|Pelipper|2|Water|Flying|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|280|Ralts|1|Psychic|Psychic|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|281|Kirlia|1|Psychic|Psychic|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|282|Gardevoir|1|Psychic|Psychic|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|283|Surskit|2|Bug|Water|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|284|Masquerain|2|Bug|Flying|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|291|Ninjask|2|Bug|Flying|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|292|Shedinja|2|Bug|Ghost|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|302|Sableye|2|Dark|Ghost|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|309|Electrike|1|Electric|Electric|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|310|Manectric|1|Electric|Electric|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|313|Volbeat|1|Bug|Bug|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|314|Illumise|1|Bug|Bug|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|318|Carvanha|2|Water|Dark|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|319|Sharpedo|2|Water|Dark|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|325|Spoink|1|Psychic|Psychic|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|326|Grumpig|1|Psychic|Psychic|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|327|Spinda|1|Normal|Normal|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|333|Swablu|2|Normal|Flying|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|334|Altaria|2|Dragon|Flying|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|335|Zangoose|1|Normal|Normal|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|336|Seviper|1|Poison|Poison|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|351|Castform|1|Normal|Normal|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|352|Kecleon|1|Normal|Normal|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|353|Shuppet|1|Ghost|Ghost|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|354|Banette|1|Ghost|Ghost|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|355|Duskull|1|Ghost|Ghost|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|356|Dusclops|1|Ghost|Ghost|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|359|Absol|1|Dark|Dark|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|396|Starly|2|Normal|Flying|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|397|Staravia|2|Normal|Flying|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|398|Staraptor|2|Normal|Flying|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|399|Bidoof|1|Normal|Normal|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|400|Bibarel|2|Normal|Water|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|403|Shinx|1|Electric|Electric|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|404|Luxio|1|Electric|Electric|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|405|Luxray|1|Electric|Electric|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|408|Cranidos|1|Rock|Rock|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|409|Rampardos|1|Rock|Rock|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|413|Wormadam|2|Bug|Grass|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|414|Mothim|2|Bug|Flying|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|416|Vespiquen|2|Bug|Flying|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|424|Ambipom|1|Normal|Normal|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|425|Drifloon|2|Ghost|Flying|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|426|Drifblim|2|Ghost|Flying|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|429|Mismagius|1|Ghost|Ghost|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|430|Honchkrow|2|Dark|Flying|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|431|Glameow|1|Normal|Normal|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|432|Purugly|1|Normal|Normal|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|434|Stunky|2|Poison|Dark|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|435|Skuntank|2|Poison|Dark|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|438|Bonsly|1|Rock|Rock|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|439|Mime Jr.|1|Psychic|Psychic|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|441|Chatot|2|Normal|Flying|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|442|Spiritomb|2|Ghost|Dark|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|451|Skorupi|2|Poison|Bug|no|no|yes|yes|&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|452|Drapion|2|Poison|Dark|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|453|Croagunk|2|Poison|Fighting|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|454|Toxicroak|2|Poison|Fighting|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|455|Carnivine|1|Grass|Grass|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|461|Weavile|2|Dark|Ice|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|463|Lickilicky|1|Normal|Normal|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|464|Rhyperior|2|Ground|Rock|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|465|Tangrowth|1|Grass|Grass|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|466|Electivire|1|Electric|Electric|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|467|Magmortar|1|Fire|Fire|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|469|Yanmega|2|Bug|Flying|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|472|Gliscor|2|Ground|Flying|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|474|Porygon-Z|1|Normal|Normal|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|475|Gallade|2|Psychic|Fighting|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|477|Dusknoir|1|Ghost|Ghost|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|479|Rotom|2|Electric|Ghost|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|491|Darkrai|1|Dark|Dark|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|509|Purrloin|1|Dark|Dark|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|510|Liepard|1|Dark|Dark|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|511|Pansage|1|Grass|Grass|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|512|Simisage|1|Grass|Grass|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|513|Pansear|1|Fire|Fire|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|514|Simisear|1|Fire|Fire|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|515|Panpour|1|Water|Water|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|516|Simipour|1|Water|Water|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|527|Woobat|2|Psychic|Flying|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|528|Swoobat|2|Psychic|Flying|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|547|Whimsicott|1|Grass|Grass|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|551|Sandile|2|Ground|Dark|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|552|Krokorok|2|Ground|Dark|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|553|Krookodile|2|Ground|Dark|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|554|Darumaka|1|Fire|Fire|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|555|Darmanitan|1|Fire|Fire|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|560|Scrafty|2|Dark|Fighting|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|561|Sigilyph|2|Psychic|Flying|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|562|Yamask|1|Ghost|Ghost|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|563|Cofagrigus|1|Ghost|Ghost|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|568|Trubbish|1|Poison|Poison|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|569|Garbodor|1|Poison|Poison|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|570|Zorua|1|Dark|Dark|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|571|Zoroark|1|Dark|Dark|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|572|Minccino|1|Normal|Normal|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|573|Cinccino|1|Normal|Normal|no|no|no|no|B2W2=yes|}}&lt;br /&gt;
{{Moveentry/TM2|574|Gothita|1|Psychic|Psychic|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|575|Gothorita|1|Psychic|Psychic|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|576|Gothitelle|1|Psychic|Psychic|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|595|Joltik|2|Bug|Electric|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|596|Galvantula|2|Bug|Electric|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|605|Elgyem|1|Psychic|Psychic|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|606|Beheeyem|1|Psychic|Psychic|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|607|Litwick|2|Ghost|Fire|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|608|Lampent|2|Ghost|Fire|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|609|Chandelure|2|Ghost|Fire|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|622|Golett|2|Ground|Ghost|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|623|Golurk|2|Ground|Ghost|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|624|Pawniard|2|Dark|Steel|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|625|Bisharp|2|Dark|Steel|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|629|Vullaby|2|Dark|Flying|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|630|Mandibuzz|2|Dark|Flying|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|631|Heatmor|1|Fire|Fire|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|633|Deino|2|Dark|Dragon|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|634|Zweilous|2|Dark|Dragon|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|635|Hydreigon|2|Dark|Dragon|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|641|Tornadus|1|Flying|Flying|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|642|Thundurus|2|Electric|Flying|no|no|no|yes|}}&lt;br /&gt;
{{Movefooter|Dark|2}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=dark|exp=yes|gen=The user steals an item the opponent is holding.|image1=Silver Sneasel Thief.png|image1p=Sneasel|image2=Sird Persian Thief.png|image2p=Persian}}&lt;br /&gt;
{{movep|type=dark|ms=215|pkmn=Sneasel|method=Sneasel steals an item the opponent is holding.}}&lt;br /&gt;
{{movemid|type=dark|user=Silver&#039;s Sneasel|startcode=PS162|startname=Heckled by Hitmontop|notes=Debut}}&lt;br /&gt;
{{movep|type=dark|ms=053|pkmn=Persian|method=Persian steals an item the opponent is holding.}}&lt;br /&gt;
{{movebtmManga|type=dark|user=Sird|user1=Sird&#039;s Persian|startcode=PS298|startname=Escape from a Black Hole}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Dark|&lt;br /&gt;
genII=Thief II|&lt;br /&gt;
genIII=Thief III|&lt;br /&gt;
genIV=Thief IV|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In {{game|Black and White|s}}, {{p|Minccino}} is able to learn Thief via [[TM]] while its evolution, {{p|Cinccino}}, is not. This is an error and is corrected in {{2v2|Black|White|2}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{dark color}}|bordercolor={{dark color dark}}&lt;br /&gt;
|zh_cmn=小偷 &#039;&#039;{{tt|Xiǎotōu|Thief}}&#039;&#039;&lt;br /&gt;
|fr=Larcin&lt;br /&gt;
|de=Raub&lt;br /&gt;
|el=Κλέφτης&lt;br /&gt;
|it=Furto&lt;br /&gt;
|ko=도둑 &#039;&#039;Doduk&#039;&#039;&lt;br /&gt;
|pt=Ladrão&lt;br /&gt;
|sr=Krađa&lt;br /&gt;
|es=Ladrón}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Generation II TMs}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Raub]]&lt;br /&gt;
[[fr:Larcin]]&lt;br /&gt;
[[it:Furto (mossa)]]&lt;br /&gt;
[[ja:どろぼう]]&lt;br /&gt;
[[pl:Thief]]&lt;br /&gt;
[[pt:Thief]]&lt;/div&gt;</summary>
		<author><name>TheHateHat</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Thief_(move)&amp;diff=1814455</id>
		<title>Thief (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Thief_(move)&amp;diff=1814455"/>
		<updated>2012-12-12T04:12:43Z</updated>

		<summary type="html">&lt;p&gt;TheHateHat: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=168 |&lt;br /&gt;
name=Thief |&lt;br /&gt;
jname=どろぼう |&lt;br /&gt;
jtrans=Thief |&lt;br /&gt;
jtranslit=Dorobō |&lt;br /&gt;
gameimage=Thief.png |&lt;br /&gt;
type=Dark |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=40 |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=II |&lt;br /&gt;
category=Tough |&lt;br /&gt;
appeal=1 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Makes the appeal as good as those before it. |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Steals the Voltage of the Pokémon that just went. |&lt;br /&gt;
pokefordex=thief |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
tm2=yes |&lt;br /&gt;
tm#2=46 |&lt;br /&gt;
tm3=yes |&lt;br /&gt;
tm#3=46 |&lt;br /&gt;
tm4=yes |&lt;br /&gt;
tm#4=46 |&lt;br /&gt;
tm5=yes|&lt;br /&gt;
tm#5=46|&lt;br /&gt;
na=no|&lt;br /&gt;
target=anyadjacent |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Thief&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;どろぼう&#039;&#039;&#039; &#039;&#039;Thief&#039;&#039;) is a damage-dealing {{type|Dark}} [[move]] introduced in [[Generation II]]. It has been [[TM46]] since [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation II===&lt;br /&gt;
Thief inflicts damage and steals the target&#039;s [[held item]] if it is holding any. If the target is not holding an item or the user is already holding an item, Thief only inflicts damage and will not be able to steal an item. Held [[mail]] cannot be stolen. &lt;br /&gt;
&lt;br /&gt;
The player&#039;s Pokémon&#039;s held item would not be stolen if Thief is used by a wild Pokémon. &lt;br /&gt;
&lt;br /&gt;
Thief can steal a non-player character&#039;s Pokémon&#039;s items permanently. In link battles and the [[Trainer House]] items stolen will be returned at the end of the battle.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
Same as Generation II. In addition, the item cannot be stolen if the target has the {{a|Sticky Hold}} [[Ability]]. Like in link battles, items stolen in [[Secret Base]]s will be returned at the end of the battle.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Colosseum and XD, Thief does not steal items.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Same as Generation III. Additionally, all stolen held items will be returned to the player if the opponent manages to steal an item by using Thief or {{m|Covet}}.&lt;br /&gt;
&lt;br /&gt;
Items cannot be stolen from Pokémon with the Ability {{a|Multitype}}, and the {{DL|Legendary artifacts|Griseous Orb}} cannot be stolen. If the target&#039;s consumable held item is triggered by Thief, such as a [[Colbur Berry]] or [[Focus Sash]], it will not be stolen.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Thief no longer steals a Trainer&#039;s Pokémon&#039;s items permanently; however, a wild Pokémon&#039;s item is still permanently stolen by the player. Thief will now succeed with a {{DL|Legendary artifacts|Griseous Orb}} as long as neither the user nor the target is {{p|Giratina}}.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{incomplete|section|XD}}&lt;br /&gt;
{{movedesc|dark}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Stad2}}|A &amp;lt;sc&amp;gt;Dark&amp;lt;/sc&amp;gt;-type attack. The attacking &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt; may steal an item held by the target.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|GSC}}|An attack that may steal a held item.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|While attacking, it may steal the foe&#039;s held item.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|An attack that may take the foe&#039;s held item if the user isn&#039;t holding one.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Colo}}|An attack that may steal the target&#039;s held item.{{tt|*|Move}}&amp;lt;br/&amp;gt;While attacking, it may steal the target&#039;s held item.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user attacks and steals the foe&#039;s held item simultaneously. It can&#039;t steal if the user holds an item.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|BW}}{{gameabbrev3|B2W2}}|The user attacks and steals the target&#039;s item simultaneously. It can&#039;t steal if the user holds an item.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Dark|2}}&lt;br /&gt;
{{Moveentry/Level2|261|Poochyena|1|Dark|Dark|no|45|no|no|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level2|262|Mightyena|1|Dark|Dark|no|52|57|57|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level2|271|Lombre|2|Water|Grass|no|37|no|no|}}&lt;br /&gt;
{{Moveentry/Level2|352|Kecleon|1|Normal|Normal|no|--|--|--|}}&lt;br /&gt;
{{Movefooter|Dark|2}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Moveheader/TM|Dark|2|no|TM46|TM46|TM46|TM46}}&lt;br /&gt;
{{Moveentry/TM2|012|Butterfree|2|Bug|Flying|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|015|Beedrill|2|Bug|Poison|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|016|Pidgey|2|Normal|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|017|Pidgeotto|2|Normal|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|018|Pidgeot|2|Normal|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|019|Rattata|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|020|Raticate|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|021|Spearow|2|Normal|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|022|Fearow|2|Normal|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|023|Ekans|1|Poison|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|024|Arbok|1|Poison|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|026|Raichu|1|Electric|Electric|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|027|Sandshrew|1|Ground|Ground|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|028|Sandslash|1|Ground|Ground|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|029|Nidoran♀|1|Poison|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|030|Nidorina|1|Poison|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|031|Nidoqueen|2|Poison|Ground|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|032|Nidoran♂|1|Poison|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|033|Nidorino|1|Poison|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|034|Nidoking|2|Poison|Ground|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|041|Zubat|2|Poison|Flying|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|042|Golbat|2|Poison|Flying|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|046|Paras|2|Bug|Grass|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|047|Parasect|2|Bug|Grass|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|048|Venonat|2|Bug|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|049|Venomoth|2|Bug|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|050|Diglett|1|Ground|Ground|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|051|Dugtrio|1|Ground|Ground|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|052|Meowth|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|053|Persian|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|056|Mankey|1|Fighting|Fighting|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|057|Primeape|1|Fighting|Fighting|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|058|Growlithe|1|Fire|Fire|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|059|Arcanine|1|Fire|Fire|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|060|Poliwag|1|Water|Water|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|061|Poliwhirl|1|Water|Water|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|062|Poliwrath|2|Water|Fighting|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|063|Abra|1|Psychic|Psychic|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|064|Kadabra|1|Psychic|Psychic|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|065|Alakazam|1|Psychic|Psychic|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|066|Machop|1|Fighting|Fighting|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|067|Machoke|1|Fighting|Fighting|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|068|Machamp|1|Fighting|Fighting|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|069|Bellsprout|2|Grass|Poison|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|070|Weepinbell|2|Grass|Poison|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|071|Victreebel|2|Grass|Poison|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|072|Tentacool|2|Water|Poison|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|073|Tentacruel|2|Water|Poison|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|083|Farfetch&#039;d|2|Normal|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|084|Doduo|2|Normal|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|085|Dodrio|2|Normal|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|086|Seel|1|Water|Water|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|087|Dewgong|2|Water|Ice|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|088|Grimer|1|Poison|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|089|Muk|1|Poison|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|092|Gastly|2|Ghost|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|093|Haunter|2|Ghost|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|094|Gengar|2|Ghost|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|096|Drowzee|1|Psychic|Psychic|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|097|Hypno|1|Psychic|Psychic|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|098|Krabby|1|Water|Water|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|099|Kingler|1|Water|Water|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|100|Voltorb|1|Electric|Electric|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|101|Electrode|1|Electric|Electric|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|102|Exeggcute|2|Grass|Psychic|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|103|Exeggutor|2|Grass|Psychic|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|104|Cubone|1|Ground|Ground|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|105|Marowak|1|Ground|Ground|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|106|Hitmonlee|1|Fighting|Fighting|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|107|Hitmonchan|1|Fighting|Fighting|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|108|Lickitung|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|109|Koffing|1|Poison|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|110|Weezing|1|Poison|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|111|Rhyhorn|2|Ground|Rock|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|112|Rhydon|2|Ground|Rock|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|114|Tangela|1|Grass|Grass|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|115|Kangaskhan|1|Normal|Normal|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|122|Mr. Mime|1|Psychic|Psychic|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|123|Scyther|2|Bug|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|124|Jynx|2|Ice|Psychic|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|125|Electabuzz|1|Electric|Electric|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|126|Magmar|1|Fire|Fire|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|127|Pinsir|1|Bug|Bug|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|137|Porygon|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|138|Omanyte|2|Rock|Water|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|139|Omastar|2|Rock|Water|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|140|Kabuto|2|Rock|Water|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|141|Kabutops|2|Rock|Water|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|142|Aerodactyl|2|Rock|Flying|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|151|Mew|1|Psychic|Psychic|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|161|Sentret|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|162|Furret|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|163|Hoothoot|2|Normal|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|164|Noctowl|2|Normal|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|165|Ledyba|2|Bug|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|166|Ledian|2|Bug|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|167|Spinarak|2|Bug|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|168|Ariados|2|Bug|Poison|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|169|Crobat|2|Poison|Flying|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|177|Natu|2|Psychic|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|178|Xatu|2|Psychic|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|185|Sudowoodo|1|Rock|Rock|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|186|Politoed|1|Water|Water|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|190|Aipom|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|193|Yanma|2|Bug|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|195|Quagsire|2|Water|Ground|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|198|Murkrow|2|Dark|Flying|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|200|Misdreavus|1|Ghost|Ghost|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|203|Girafarig|2|Normal|Psychic|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|206|Dunsparce|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|207|Gligar|2|Ground|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|209|Snubbull|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|210|Granbull|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|212|Scizor|2|Bug|Steel|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|214|Heracross|2|Bug|Fighting|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|215|Sneasel|2|Dark|Ice|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|216|Teddiursa|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|217|Ursaring|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|223|Remoraid|1|Water|Water|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|224|Octillery|1|Water|Water|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|225|Delibird|2|Ice|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|226|Mantine|2|Water|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|227|Skarmory|2|Steel|Flying|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|228|Houndour|2|Dark|Fire|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|229|Houndoom|2|Dark|Fire|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|233|Porygon2|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|234|Stantler|1|Normal|Normal|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|236|Tyrogue|1|Fighting|Fighting|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|237|Hitmontop|1|Fighting|Fighting|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|238|Smoochum|2|Ice|Psychic|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|239|Elekid|1|Electric|Electric|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|240|Magby|1|Fire|Fire|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|261|Poochyena|1|Dark|Dark|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|262|Mightyena|1|Dark|Dark|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|263|Zigzagoon|1|Normal|Normal|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|264|Linoone|1|Normal|Normal|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|267|Beautifly|2|Bug|Flying|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|269|Dustox|2|Bug|Poison|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|270|Lotad|2|Water|Grass|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|271|Lombre|2|Water|Grass|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|272|Ludicolo|2|Water|Grass|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|274|Nuzleaf|2|Grass|Dark|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|275|Shiftry|2|Grass|Dark|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|276|Taillow|2|Normal|Flying|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|277|Swellow|2|Normal|Flying|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|278|Wingull|2|Water|Flying|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|279|Pelipper|2|Water|Flying|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|280|Ralts|1|Psychic|Psychic|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|281|Kirlia|1|Psychic|Psychic|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|282|Gardevoir|1|Psychic|Psychic|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|283|Surskit|2|Bug|Water|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|284|Masquerain|2|Bug|Flying|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|291|Ninjask|2|Bug|Flying|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|292|Shedinja|2|Bug|Ghost|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|302|Sableye|2|Dark|Ghost|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|309|Electrike|1|Electric|Electric|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|310|Manectric|1|Electric|Electric|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|313|Volbeat|1|Bug|Bug|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|314|Illumise|1|Bug|Bug|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|318|Carvanha|2|Water|Dark|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|319|Sharpedo|2|Water|Dark|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|325|Spoink|1|Psychic|Psychic|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|326|Grumpig|1|Psychic|Psychic|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|327|Spinda|1|Normal|Normal|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|333|Swablu|2|Normal|Flying|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|334|Altaria|2|Dragon|Flying|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|335|Zangoose|1|Normal|Normal|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|336|Seviper|1|Poison|Poison|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|351|Castform|1|Normal|Normal|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|352|Kecleon|1|Normal|Normal|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|353|Shuppet|1|Ghost|Ghost|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|354|Banette|1|Ghost|Ghost|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|355|Duskull|1|Ghost|Ghost|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|356|Dusclops|1|Ghost|Ghost|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|359|Absol|1|Dark|Dark|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|396|Starly|2|Normal|Flying|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|397|Staravia|2|Normal|Flying|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|398|Staraptor|2|Normal|Flying|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|399|Bidoof|1|Normal|Normal|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|400|Bibarel|2|Normal|Water|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|403|Shinx|1|Electric|Electric|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|404|Luxio|1|Electric|Electric|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|405|Luxray|1|Electric|Electric|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|408|Cranidos|1|Rock|Rock|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|409|Rampardos|1|Rock|Rock|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|413|Wormadam|2|Bug|Grass|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM2|414|Mothim|2|Bug|Flying|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|416|Vespiquen|2|Bug|Flying|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|424|Ambipom|1|Normal|Normal|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|425|Drifloon|2|Ghost|Flying|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|426|Drifblim|2|Ghost|Flying|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|429|Mismagius|1|Ghost|Ghost|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|430|Honchkrow|2|Dark|Flying|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|431|Glameow|1|Normal|Normal|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|432|Purugly|1|Normal|Normal|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|434|Stunky|2|Poison|Dark|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|435|Skuntank|2|Poison|Dark|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|438|Bonsly|1|Rock|Rock|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|439|Mime Jr.|1|Psychic|Psychic|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|441|Chatot|2|Normal|Flying|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|442|Spiritomb|2|Ghost|Dark|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|451|Skorupi|2|Poison|Bug|no|no|yes|yes|&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|452|Drapion|2|Poison|Dark|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|453|Croagunk|2|Poison|Fighting|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|454|Toxicroak|2|Poison|Fighting|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|455|Carnivine|1|Grass|Grass|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|461|Weavile|2|Dark|Ice|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|463|Lickilicky|1|Normal|Normal|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|464|Rhyperior|2|Ground|Rock|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|465|Tangrowth|1|Grass|Grass|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|466|Electivire|1|Electric|Electric|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|467|Magmortar|1|Fire|Fire|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|469|Yanmega|2|Bug|Flying|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|472|Gliscor|2|Ground|Flying|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|474|Porygon-Z|1|Normal|Normal|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|475|Gallade|2|Psychic|Fighting|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|477|Dusknoir|1|Ghost|Ghost|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|479|Rotom|2|Electric|Ghost|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM2|491|Darkrai|1|Dark|Dark|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|509|Purrloin|1|Dark|Dark|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|510|Liepard|1|Dark|Dark|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|511|Pansage|1|Grass|Grass|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|512|Simisage|1|Grass|Grass|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|513|Pansear|1|Fire|Fire|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|514|Simisear|1|Fire|Fire|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|515|Panpour|1|Water|Water|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|516|Simipour|1|Water|Water|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|527|Woobat|2|Psychic|Flying|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|528|Swoobat|2|Psychic|Flying|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|547|Whimsicott|1|Grass|Grass|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|551|Sandile|2|Ground|Dark|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|552|Krokorok|2|Ground|Dark|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|553|Krookodile|2|Ground|Dark|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|554|Darumaka|1|Fire|Fire|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|555|Darmanitan|1|Fire|Fire|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|560|Scrafty|2|Dark|Fighting|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|561|Sigilyph|2|Psychic|Flying|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|562|Yamask|1|Ghost|Ghost|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|563|Cofagrigus|1|Ghost|Ghost|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|568|Trubbish|1|Poison|Poison|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|569|Garbodor|1|Poison|Poison|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|570|Zorua|1|Dark|Dark|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|571|Zoroark|1|Dark|Dark|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|572|Minccino|1|Normal|Normal|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|573|Cinccino|1|Normal|Normal|no|no|no|no|B2W2=yes|}}&lt;br /&gt;
{{Moveentry/TM2|574|Gothita|1|Psychic|Psychic|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|575|Gothorita|1|Psychic|Psychic|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|576|Gothitelle|1|Psychic|Psychic|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|595|Joltik|2|Bug|Electric|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|596|Galvantula|2|Bug|Electric|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|605|Elgyem|1|Psychic|Psychic|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|606|Beheeyem|1|Psychic|Psychic|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|607|Litwick|2|Ghost|Fire|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|608|Lampent|2|Ghost|Fire|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|609|Chandelure|2|Ghost|Fire|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|622|Golett|2|Ground|Ghost|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|623|Golurk|2|Ground|Ghost|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|624|Pawniard|2|Dark|Steel|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|625|Bisharp|2|Dark|Steel|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|629|Vullaby|2|Dark|Flying|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|630|Mandibuzz|2|Dark|Flying|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|631|Heatmor|1|Fire|Fire|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|633|Deino|2|Dark|Dragon|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|634|Zweilous|2|Dark|Dragon|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|635|Hydreigon|2|Dark|Dragon|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM2|641|Tornadus|1|Flying|Flying|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM2|642|Thundurus|2|Electric|Flying|no|no|no|yes|}}&lt;br /&gt;
{{Movefooter|Dark|2}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=dark|exp=yes|gen=The user steals an item the opponent is holding.|image1=Silver Sneasel Thief.png|image1p=Sneasel|image2=Sird Persian Thief.png|image2p=Persian}}&lt;br /&gt;
{{movep|type=dark|ms=215|pkmn=Sneasel|method=Sneasel steals an item the opponent is holding.}}&lt;br /&gt;
{{movemid|type=dark|user=Silver&#039;s Sneasel|startcode=PS162|startname=Heckled by Hitmontop|notes=Debut}}&lt;br /&gt;
{{movep|type=dark|ms=053|pkmn=Persian|method=Persian steals an item the opponent is holding.}}&lt;br /&gt;
{{movebtmManga|type=dark|user=Sird|user1=Sird&#039;s Persian|startcode=PS298|startname=Escape from a Black Hole}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Dark|&lt;br /&gt;
genII=Thief II|&lt;br /&gt;
genIII=Thief III|&lt;br /&gt;
genIV=Thief IV|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In {{game|Black and White|s}}, {{p|Minccino}} is able to learn Thief via [[TM]] while its evolution {{p|Cinccino}}, is not. This is an error and is corrected in {{2v2|Black|White|2}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{dark color}}|bordercolor={{dark color dark}}&lt;br /&gt;
|zh_cmn=小偷 &#039;&#039;{{tt|Xiǎotōu|Thief}}&#039;&#039;&lt;br /&gt;
|fr=Larcin&lt;br /&gt;
|de=Raub&lt;br /&gt;
|el=Κλέφτης&lt;br /&gt;
|it=Furto&lt;br /&gt;
|ko=도둑 &#039;&#039;Doduk&#039;&#039;&lt;br /&gt;
|pt=Ladrão&lt;br /&gt;
|sr=Krađa&lt;br /&gt;
|es=Ladrón}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Generation II TMs}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Raub]]&lt;br /&gt;
[[fr:Larcin]]&lt;br /&gt;
[[it:Furto (mossa)]]&lt;br /&gt;
[[ja:どろぼう]]&lt;br /&gt;
[[pl:Thief]]&lt;br /&gt;
[[pt:Thief]]&lt;/div&gt;</summary>
		<author><name>TheHateHat</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Thief_(move)&amp;diff=1814454</id>
		<title>Talk:Thief (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Thief_(move)&amp;diff=1814454"/>
		<updated>2012-12-12T04:08:42Z</updated>

		<summary type="html">&lt;p&gt;TheHateHat: /* miscommunication */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What happens if I use Thief on a Wi-Fi battle? Do I keep my opponent&#039;s Pokémon Item? And can I use it after the battle? [[User:Portuguese Old Man|Portuguese Old Man]] 16:11, 25 June 2008 (UTC)&lt;br /&gt;
:I don&#039;t think you can keep it, as I believe items reset state after battle to prevent loss of rare items and such. [[User:Gywall|&amp;lt;span style=&amp;quot;color:#FF8800&amp;quot;&amp;gt;&#039;&#039;&#039;Gyw&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFAE00&amp;quot;&amp;gt;all&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;([[User_talk:Gywall|Talk]])&amp;lt;/sup&amp;gt; 11:40, 25 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
what if you knock out the pokemon with this attack, do you still get the item that the foe was holding?[[User:Darkcloud1111|Darkcloud1111]] 08:03, 31 August 2008 (UTC)Darkcloud1111&lt;br /&gt;
:Yes, I tried this at Rubin and Gold-Edition. It would be nice to have a list here, which thing you can steal where. I think this is also important for the [[Trick_(move)]] and the [[Covet_(move)]]. I like to make a list of items, which can be stolen and how great is the rate. I know some things so fare: Slowpoke: about 5% rate for getting a king-stone at Gold-edition and at rubin you get:&lt;br /&gt;
Numel, Vulpix: RAWST BERRY (about 80% ?)&lt;br /&gt;
Sandscrew: Quick Claw (rate probably under 10% about 10 killed and 1 get) &lt;br /&gt;
Linoone (wild) , Picatchu (from Trainer): Oran Berry (about 50% ?), &lt;br /&gt;
Linoone: Sitrus Berry (about or under 10%)&lt;br /&gt;
Duskull: Spell Tag (about 10% ...so fare 30 killed 3 get)&lt;br /&gt;
Spinda, Whismur: CHESTO BERRY (probably less then 10% killed lots, got one)&lt;br /&gt;
----[[User:Blablubbb|Blablubbb]] 11:02, 6 September 2008 (UTC)&lt;br /&gt;
Will Thief work against an NPC? Like if I were to steal Red&#039;s Pikachu&#039;s Light Ball? --[[User:Fsilone90|Fsilone90]] 04:57, 8 October 2010 (UTC)&lt;br /&gt;
:Yeah. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 05:31, 8 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen IV ==&lt;br /&gt;
&lt;br /&gt;
The article doesn&#039;t mention the certainty of stealing a held item in Gen IV. Is it the same as Gen III, or do we not know? [[User:Jazzmoth|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#0000cc&amp;quot;&amp;gt;Jazz&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ff3300&amp;quot;&amp;gt;moth&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]] 00:01, 28 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Success rate of Thief ==&lt;br /&gt;
&lt;br /&gt;
Where&#039;s the source for that? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 16:10, 3 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wild pokemon&#039;s held items. ==&lt;br /&gt;
&lt;br /&gt;
Would it be useful to create a page to compile them all in a list? As far as I know, you still have to go to each pokemon&#039;s page to check. For pre-V generations, the page could list notable NPCs with held items as well. [[User:PLA|PLA]] 11:15, 16 April 2011 (UTC)&lt;br /&gt;
:[[List of Pokémon by wild held item]], I think the name needs to be changed though, it&#039;s too hard to find. [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;chiller&amp;quot;&amp;gt;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 11:22, 16 April 2011 (UTC)&lt;br /&gt;
::If anything, make redirects to it rather than move it. Regardless, it&#039;s one of those pages you are linked to rather than search for, due to being a list. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:35, 16 April 2011 (UTC)&lt;br /&gt;
:::I see! I went looking at [[Held Item]], but somehow I missed the link under See Also. [[User:PLA|PLA]] 12:58, 16 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen III theft rate ==&lt;br /&gt;
&lt;br /&gt;
I know for a fact it&#039;s not 100%. In later games, it might steal the item 100% of the time, but that wasn&#039;t the case in Gen III. I&#039;ve had to Thief twice on Luvdisc before to get a heartscale, but the miss rate is incredibly low. Like, critical hit low. [[User:ArcToraphim|Luna Tiger]] * [[User talk:ArcToraphim|the Arc Toraph]] 15:50, 12 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Genesect ==&lt;br /&gt;
&lt;br /&gt;
What about the drives? I guess they also can not be stolen? The same with Covet? --- Pokémon   [[User:Pokémon|&amp;lt;sub&amp;gt;Questions?&amp;lt;/sub&amp;gt;]] -- 18:42, 21 November 2011 (UTC)&lt;br /&gt;
:{{m|Switcheroo}}, {{m|Bestow}}, and {{m|Trick}} mention it, so it is very likely. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:16, 22 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Calculation Order ==&lt;br /&gt;
&lt;br /&gt;
Does anyone know if the damage calculation happens before or after taking the oponents item. For example if I used thief on an eviolite holder, would they have their increased defenses, or will I do greater damage? {{unsigned|5hoo}}&lt;br /&gt;
:Since damage is dealt before the item is taken and items like Colbur Berries activate rather than being stolen, I&#039;m pretty sure the Eviolite would function for the damage dealt by Thief. Of course, this would be pretty easy to check with a Rugged Helmet. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:06, 23 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gem? ==&lt;br /&gt;
&lt;br /&gt;
Does anyone know if you have a Dark Gem equipped and use Thief, does it use the gem and steal the item, or just use the gem? Same with Covet and Normal Gem? I cannot seem to find this info anywhere. [[User:Myzou|Myzou]] ([[User talk:Myzou|talk]]) 00:48, 20 October 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== miscommunication ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s only trivia, and the page makes it obvious, but the current wording of the trivia suggests that Minccino learning thief is the error, not Cinccino being unable to learn it. I&#039;m working on a better phrasing, but the sentence is kind of annoying to word (probably hence its current form).[[User:TheHateHat|TheHateHat]] ([[User talk:TheHateHat|talk]]) 04:08, 12 December 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>TheHateHat</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Thief_(move)&amp;diff=1814452</id>
		<title>Talk:Thief (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Thief_(move)&amp;diff=1814452"/>
		<updated>2012-12-12T04:07:52Z</updated>

		<summary type="html">&lt;p&gt;TheHateHat: /* miscommunication */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;What happens if I use Thief on a Wi-Fi battle? Do I keep my opponent&#039;s Pokémon Item? And can I use it after the battle? [[User:Portuguese Old Man|Portuguese Old Man]] 16:11, 25 June 2008 (UTC)&lt;br /&gt;
:I don&#039;t think you can keep it, as I believe items reset state after battle to prevent loss of rare items and such. [[User:Gywall|&amp;lt;span style=&amp;quot;color:#FF8800&amp;quot;&amp;gt;&#039;&#039;&#039;Gyw&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFAE00&amp;quot;&amp;gt;all&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;([[User_talk:Gywall|Talk]])&amp;lt;/sup&amp;gt; 11:40, 25 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
what if you knock out the pokemon with this attack, do you still get the item that the foe was holding?[[User:Darkcloud1111|Darkcloud1111]] 08:03, 31 August 2008 (UTC)Darkcloud1111&lt;br /&gt;
:Yes, I tried this at Rubin and Gold-Edition. It would be nice to have a list here, which thing you can steal where. I think this is also important for the [[Trick_(move)]] and the [[Covet_(move)]]. I like to make a list of items, which can be stolen and how great is the rate. I know some things so fare: Slowpoke: about 5% rate for getting a king-stone at Gold-edition and at rubin you get:&lt;br /&gt;
Numel, Vulpix: RAWST BERRY (about 80% ?)&lt;br /&gt;
Sandscrew: Quick Claw (rate probably under 10% about 10 killed and 1 get) &lt;br /&gt;
Linoone (wild) , Picatchu (from Trainer): Oran Berry (about 50% ?), &lt;br /&gt;
Linoone: Sitrus Berry (about or under 10%)&lt;br /&gt;
Duskull: Spell Tag (about 10% ...so fare 30 killed 3 get)&lt;br /&gt;
Spinda, Whismur: CHESTO BERRY (probably less then 10% killed lots, got one)&lt;br /&gt;
----[[User:Blablubbb|Blablubbb]] 11:02, 6 September 2008 (UTC)&lt;br /&gt;
Will Thief work against an NPC? Like if I were to steal Red&#039;s Pikachu&#039;s Light Ball? --[[User:Fsilone90|Fsilone90]] 04:57, 8 October 2010 (UTC)&lt;br /&gt;
:Yeah. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 05:31, 8 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen IV ==&lt;br /&gt;
&lt;br /&gt;
The article doesn&#039;t mention the certainty of stealing a held item in Gen IV. Is it the same as Gen III, or do we not know? [[User:Jazzmoth|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:#0000cc&amp;quot;&amp;gt;Jazz&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#ff3300&amp;quot;&amp;gt;moth&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]] 00:01, 28 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Success rate of Thief ==&lt;br /&gt;
&lt;br /&gt;
Where&#039;s the source for that? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 16:10, 3 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wild pokemon&#039;s held items. ==&lt;br /&gt;
&lt;br /&gt;
Would it be useful to create a page to compile them all in a list? As far as I know, you still have to go to each pokemon&#039;s page to check. For pre-V generations, the page could list notable NPCs with held items as well. [[User:PLA|PLA]] 11:15, 16 April 2011 (UTC)&lt;br /&gt;
:[[List of Pokémon by wild held item]], I think the name needs to be changed though, it&#039;s too hard to find. [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;chiller&amp;quot;&amp;gt;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 11:22, 16 April 2011 (UTC)&lt;br /&gt;
::If anything, make redirects to it rather than move it. Regardless, it&#039;s one of those pages you are linked to rather than search for, due to being a list. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:35, 16 April 2011 (UTC)&lt;br /&gt;
:::I see! I went looking at [[Held Item]], but somehow I missed the link under See Also. [[User:PLA|PLA]] 12:58, 16 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen III theft rate ==&lt;br /&gt;
&lt;br /&gt;
I know for a fact it&#039;s not 100%. In later games, it might steal the item 100% of the time, but that wasn&#039;t the case in Gen III. I&#039;ve had to Thief twice on Luvdisc before to get a heartscale, but the miss rate is incredibly low. Like, critical hit low. [[User:ArcToraphim|Luna Tiger]] * [[User talk:ArcToraphim|the Arc Toraph]] 15:50, 12 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Genesect ==&lt;br /&gt;
&lt;br /&gt;
What about the drives? I guess they also can not be stolen? The same with Covet? --- Pokémon   [[User:Pokémon|&amp;lt;sub&amp;gt;Questions?&amp;lt;/sub&amp;gt;]] -- 18:42, 21 November 2011 (UTC)&lt;br /&gt;
:{{m|Switcheroo}}, {{m|Bestow}}, and {{m|Trick}} mention it, so it is very likely. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:16, 22 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Calculation Order ==&lt;br /&gt;
&lt;br /&gt;
Does anyone know if the damage calculation happens before or after taking the oponents item. For example if I used thief on an eviolite holder, would they have their increased defenses, or will I do greater damage? {{unsigned|5hoo}}&lt;br /&gt;
:Since damage is dealt before the item is taken and items like Colbur Berries activate rather than being stolen, I&#039;m pretty sure the Eviolite would function for the damage dealt by Thief. Of course, this would be pretty easy to check with a Rugged Helmet. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:06, 23 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gem? ==&lt;br /&gt;
&lt;br /&gt;
Does anyone know if you have a Dark Gem equipped and use Thief, does it use the gem and steal the item, or just use the gem? Same with Covet and Normal Gem? I cannot seem to find this info anywhere. [[User:Myzou|Myzou]] ([[User talk:Myzou|talk]]) 00:48, 20 October 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== miscommunication ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s only trivia, and the page makes it obvious, but the current wording of the trivia suggests that Minccino learning thief is the error, not Cinccino being unable to learn it. I&#039;m working on a better phrasing, but the sentence is kind of annoying to word (probably hence its current form).&lt;/div&gt;</summary>
		<author><name>TheHateHat</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Nature&amp;diff=1814440</id>
		<title>Talk:Nature</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Nature&amp;diff=1814440"/>
		<updated>2012-12-12T03:51:48Z</updated>

		<summary type="html">&lt;p&gt;TheHateHat: /* In defense of the list and the table. */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Any chance someone could include the flavours of Pok&amp;amp;eacute;Blocks that each nature favours? It&#039;s hell trying to figure that out... ~~Ketsuban&lt;br /&gt;
&lt;br /&gt;
------------------------------------&lt;br /&gt;
I just want to know how to make a graph so I can make a TM chart.[[User:LedianX|LedianX]] 17:46, 26 Feb 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Generation IV Natures==&lt;br /&gt;
I&#039;m deleting the two natures &amp;quot;Friovolous&amp;quot; and &amp;quot;Meticulous&amp;quot;; there has been no word on these two new presumed natures since August 2006 at the latest, and all of the current major Pokémon sites have either not mentioned or denied these two natures&#039; existence. - [[User:Ultraflame|Ultraflame]]&lt;br /&gt;
----&lt;br /&gt;
I&#039;ll delete the generation column because it has no relevance, as no new natures were introduced. - [[User:Chosen|Chosen]]&lt;br /&gt;
&lt;br /&gt;
== Colo/XD ==&lt;br /&gt;
&lt;br /&gt;
Could someone add how Natures affect Purification?&lt;br /&gt;
&lt;br /&gt;
== Mostly rewording for clarity... ==&lt;br /&gt;
&lt;br /&gt;
I reworded and expanded the pre-table description.  There wasn&#039;t anything particularly horrible about what was there before, but it&#039;s more descriptive and more soundly worded now, imo.&lt;br /&gt;
&lt;br /&gt;
== Umlaut? ==&lt;br /&gt;
&lt;br /&gt;
I want to learn why is it &amp;quot;naïve&amp;quot; and not &amp;quot;naive&amp;quot; in this article. --[[User:Johans|Johans]] 01:38, 21 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Compatability? ==&lt;br /&gt;
&lt;br /&gt;
Do natures affect the breeding compatability in the daycare? (ie how much they like each other) [[User:Sidnoea|Sidnoea]] 17:15, 22 June 2009 (UTC)&lt;br /&gt;
:No. Egg groups, species and OT are the only things that affect breeding. Why? [[User:ArcToraphim|Luna Tiger]] * [[User talk:ArcToraphim|the Arc Toraph]] 17:23, 22 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
what about the other stat influencing thing? you know &amp;quot;Proud of its Power&amp;quot; &amp;quot;Likes to run&amp;quot; all that stuff we need that on here too [[User:Happizelpom|&amp;lt;span style=&amp;quot;color:#FF7070&amp;quot;&amp;gt;Happi&amp;lt;/span&amp;gt;]][[User talk:Happizelpom|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt;zel&amp;lt;/span&amp;gt;]][[Special:Contributions/Happizelpom|&amp;lt;span style=&amp;quot;color:#660099&amp;quot;&amp;gt;pom&amp;lt;/span&amp;gt;]] 20:42, 27 June 2009 (UTC)&lt;br /&gt;
:That&#039;s on a separate [[Characteristic|page]]...--[[User:PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Psychic&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:PsychicRider|&amp;lt;sub style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Rider&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039;&amp;lt;small&amp;gt;&#039;&#039;[[Special:Contributions/PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☮&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt; 20:48, 27 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Conflicting Nature and Characteristic ==&lt;br /&gt;
&lt;br /&gt;
I have a Pokémon with a Rash Nature (+Sp Atk, -Sp Def) and &amp;quot;Somewhat Stubborn&amp;quot; Characteristic (+Sp Def). How will this affect the growth of its Sp. Def? --[[User:Arima|Arima]] 05:48, 20 November 2009 (UTC)&lt;br /&gt;
:The characteristic doesn&#039;t affect the stats like nature does, it just means that it&#039;s highest IV is in the Special Defense stat, and so it isn&#039;t really &#039;&#039;+Sp. Def&#039;&#039;. [[User:Werdnae|Werdnae]] [[User talk:Werdnae|&amp;lt;small&amp;gt;(talk)&amp;lt;/small&amp;gt;]] 06:37, 20 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Typo (I think)==&lt;br /&gt;
is it just me or does it say dv instead of iv on the article&lt;br /&gt;
look at this: Note that despite these relationships to a Pokémon&#039;s development, natures do not affect experience or DVs.)&lt;br /&gt;
see what I mean? ([[User:The snargret guy|The snargret guy]] 17:52, 23 January 2010 (UTC))&lt;br /&gt;
:IVs can also be considered DVs for &#039;&#039;&#039;determinant values&#039;&#039;&#039;. but everyone calls them IVs so, i changed it to that. -- &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[User:MAGNEDETH#Interesting Stuff|&amp;lt;span style=&amp;quot;color:#696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 18:05, 23 January 2010 (UTC)&lt;br /&gt;
thanks ([[User:The snargret guy|The snargret guy]] 23:47, 25 January 2010 (UTC))&lt;br /&gt;
&lt;br /&gt;
== In HG/SS/Pt ==&lt;br /&gt;
&lt;br /&gt;
In HG/SS/Pt you can tell what effect the nature has on a Pokemon by looking at its stats. The increasing stat faintly glows red while the decreasing stat faintly glows blue. Can I add this to the article? &#039;&#039;&#039;&#039;&#039;~♪&#039;&#039;&#039;&#039;&#039; [[User:Zaveno|&amp;lt;span style=&amp;quot;color:#666633&amp;quot;&amp;gt;&#039;&#039;&#039;Zaveno&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &amp;lt;sub&amp;gt;[[User talk:Zaveno|&amp;lt;span style=&amp;quot;color:#66FF66&amp;quot;&amp;gt;&#039;&#039;&#039;(Talk)&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt; &#039;&#039;&#039;&#039;&#039;♫&#039;&#039;&#039;&#039;&#039; 20:15, 6 May 2010 (UTC)&lt;br /&gt;
:From the second paragraph:&lt;br /&gt;
::&#039;&#039;In HeartGold and SoulSilver the stats increased and decreased by a Pokémon&#039;s nature are outlined in red and blue respectively when viewing that Pokémon&#039;s Summary Screen.&#039;&#039;&lt;br /&gt;
:It&#039;s already there. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 22:16, 6 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[Pokéathlon]] ==&lt;br /&gt;
Shouldn&#039;t we add how Natures effect a Pokémon&#039;s Performance? I&#039;ll make the table if I have to.--[[User:Mr.lol|Mr.lol]] 00:14, 1 June 2010 (UTC)&lt;br /&gt;
:Please do. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 01:02, 1 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wild Pokémon ==&lt;br /&gt;
&lt;br /&gt;
Does the nature of a wild Pokémon effect how it will battle? Or are all moves chosen at random? For example, I battled two wild Torkoal in a row. One used Protect as much as possible while the other didn&#039;t use it at all. Could this be related to their nature? If this were true, would it be possible to predict how a Pokémon will battle in the Battle Palace by observing how it battles in the wild? [[User:FrozenStrategy|FrozenStrategy]] 21:33, 21 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Chance for a Specific Nature ==&lt;br /&gt;
&lt;br /&gt;
Are there percentages on which nature is more likely to &amp;quot;spawn&amp;quot; or is it completely random with a 4% chance for every nature? Greetz [[User:-Cipher-|-Cipher-]] 22:23, 27 July 2010 (UTC)&lt;br /&gt;
:It depends on the [[Personality value]] of each Pokémon, and so is a completely random 4% chance. Unless you have a Pokémon with {{a|Synchronize}}. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 22:39, 27 July 2010 (UTC)&lt;br /&gt;
::If you want to go &#039;&#039;really&#039;&#039; precise, you could say that the Gentle, Sassy, Careful, and Quirky natures are &#039;&#039;very slightly&#039;&#039; less likely to be encountered due to the personality value&#039;s upper bound. (There are 171,179,861 possible personality values for each of the four natures I mentioned, but 171,179,862 possible personality values for each of the other 21 natures.) [[User:Ultraflame|Ultraflame]] 03:56, 28 July 2010 (UTC)&lt;br /&gt;
::: I feel like spinda now ^^, the less precise answer was more then enough =P but thx to both of you and werdnae are you tracking me down? xD if so, there&#039;s a new question in the sudowoodo talk page xD Greetz [[User:-Cipher-|-Cipher-]] 14:00, 28 July 2010 (UTC)&lt;br /&gt;
::::No, I&#039;m not tracking you down, I just happen to see your edits in the [[Special:RecentChanges|RC]], or they happen to be pages on my watchlist. And if I know the answer to a question, I&#039;ll answer it. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 21:14, 28 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Berry preferences? ==&lt;br /&gt;
&lt;br /&gt;
Hello, I&#039;m new to actually editing these pages. Forgive me if this action is a bit noobish, but I don&#039;t quite know where else to ask. &lt;br /&gt;
&lt;br /&gt;
I was wondering why the section detailing which berries and such are preferred by pokemon of specific natures was removed. I can&#039;t seem to find it anywhere else on this site, and it was wonderfully helpful to me. D: &lt;br /&gt;
&lt;br /&gt;
Is there a reason, or could it be re-inserted? ^_^; {{unsigned|Aecy}}&lt;br /&gt;
&lt;br /&gt;
:It is there, but you have to understand the graphics. By the way, you have to sign your name only after your comment, not where you signed. --&#039;&#039;&#039;[[User:Netto-kun|&amp;lt;span style=&amp;quot;color:#006&amp;quot;&amp;gt;Netto-kun&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; &amp;lt;sup&amp;gt;[[User talk:Netto-kun|&amp;lt;span style=&amp;quot;color:#006&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]] • [[Special:Contributions/Netto-kun|&amp;lt;span style=&amp;quot;color:#006&amp;quot;&amp;gt;Contribs&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 22:48, 2 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
OH! I see. It&#039;s far harder to extract the info I seek quickly, but I guess I can make use of it. Though perhaps it might be useful to put a quick reference chart for berry/nature preference on the berry page for the forgetful like myself... Because, come to think of it, it would be far more appropriate there. &lt;br /&gt;
~~Aecy&lt;br /&gt;
&lt;br /&gt;
== New Table is terrible ==&lt;br /&gt;
&lt;br /&gt;
Ewwww... the new table added by AquaDragon looks awful, and in fact has less functionality than the previous version (can&#039;t sort the table!). I don&#039;t want to just revert it without a bit of consensus though, so: Vote that table be scrapped for old version. [[User:Anaphysik|Anaphysik]] 19:03, 10 December 2010 (UTC)&lt;br /&gt;
:Do tell me why the table is awful. I know that if you are accustomed to the sortable list and you see a table, you would most probably reject the table. However during the change, I sought to make the list look more presentable and clearer, while preserving all the information on it (i.e. to say, the list and table are equivalent in content, only differing in presentation). &lt;br /&gt;
:First of all, the list is already somewhat repetitive; the colors already repeat themselves, (increases stat to favorite flavor, decreased stat to disliked flavor) and I do not think the colors make searching any easier (unless the colors are memorized and the searcher knows what each color represent). Secondly, I guarantee that searching through a table is faster: the whole table is within the searcher&#039;s field of vision, meaning to say the person searching can look at the whole table at one glance instead of up and down for the list. The sorting functionalities on the list only eases the search (rearranging alphabetically, I still have to search downwards for natures that appear in the center like Jolly, then look up and down [if i didn&#039;t remember] what each column represents. The need for sorting also proves that the list is quite messy to begin with).&lt;br /&gt;
:Lastly, the table takes up less space: visually its more squat and compact, and digitally, taking 4.3kb less space than the list means it loads faster (older browsers may not support sorting as well).&lt;br /&gt;
:OK, I&#039;m not saying the table is the &#039;&#039;best&#039;&#039; solution to present the natures and all the data shown. Ultimately clarity and ease of understanding prevails, and if you do find a better solution (I think you will go with the list), then by all means go ahead and change it. Only time will tell :) ---&amp;gt; &#039;&#039;&#039;[[User:AquaDragon|{{color|6890F0|Aqua}}]][[User_talk:AquaDragon|{{color|7038F8|Dragon}}]]&#039;&#039;&#039; 02:26, 11 December 2010 (UTC)&lt;br /&gt;
::Remember the [[Bulbapedia:Code of Conduct|Code of Conduct]] and don&#039;t just attack users like that, Anaphysik. Now, I know that the table currently does not look it&#039;s best right now but that&#039;s not how you should refer to users. It can be fixed. &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;—&amp;lt;small&amp;gt;♥&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; &amp;lt;b&amp;gt;[[User:Jello|&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Jello&amp;lt;/span&amp;gt;]][[User Talk:Jello|&amp;lt;span style=&amp;quot;color:#3FA9D0;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; 02:41, 11 December 2010 (UTC)&lt;br /&gt;
:::I think you misread or something; I never attacked AquaDragon, and was talking entirely about the edit that he/she made (as can be seen in the page&#039;s history, it was made in one edit by, as I mentioned to be precise, AquaDragon).  This is entirely about the edit, and not the author, so please do not have such a seemingly aggressive attitude (it almost sounds like you&#039;re trying to demonize me; that&#039;s not nice). [[User:Anaphysik|Anaphysik]] 20:57, 11 December 2010 (UTC)&lt;br /&gt;
::::Singling out a specific user in association with something you think looks awful is rather insulting when you are on the recieving end. It would be better to say &amp;quot;I don&#039;t like the look of the new table, can we improve it by . . . ?&amp;quot; There is no need to &amp;quot;be precise&amp;quot; by specifying a specific user or edit unless it has been modified several times very recently, as doing so is insulting to the user on the recieving end more often than not. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 02:50, 12 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I would like to second the motion of replacing the table with the original. It was hard to tell which column represents what in the new one. Personally, I think it&#039;s better to just look up the nature to see what it increases/decreases, rather than seeing which stat is benefit/demerit by a certain nature. Example: In the old table, if I needed to see which stat increases Attack, I can just look at the multiple boxes labeled &amp;quot;Attack&amp;quot; and see the corresponding natures, followed by the stat demerits, as well as Poffin flavors, etc in the following boxes. I will say, for the record, that I can understand the new table now. Regardless, it was a change that seemed unnecessary and not as easy on the eyes. [[User:Knuclear200x|Knuclear200x]] 08:26, 13 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I find the new table to be much more efficient for quickly and easily looking up which nature I want, which is not the case with the old list. Although, I must say that the left column definitely doesn&#039;t need to be that wide. --[[User:Flib|Flib]] 05:23, 16 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==with regard to the nature table==&lt;br /&gt;
(also in response to the above)&lt;br /&gt;
OK, I&#039;ve been thinking for a while, and I agree that the main problem of the table is &#039;&#039;&#039;understanding&#039;&#039;&#039; it more than searching for information. Therefore, for the time being, I&#039;ve restored the original list, and put the table in expandable mode. Yes, I do know we do not usually put up repetitive information, but for the sake of discussion I shall reiterate my point on why I support the table.&lt;br /&gt;
* Firstly, the table cuts down on repetition. I&#039;m also referring to the list&#039;s flavor column. Each stat is tagged to a flavor (attack-spicy), and if the nature boosts the stat, then the Pokémon will come to like the flavor (boost attack → likes spicy food), and will likewise dislike it for a hindered stat. I&#039;m not sure why it seems important to have it beside and sortable with the nature; it sounds like the favorite flavor might depend on the nature.&lt;br /&gt;
:All right, so assume we get rid of the flavor column and then put up a separate explanation/table saying how each flavor is tagged to a stat and so on and so on, then we&#039;re practically left with a natures and the stats, which goes on to my second point, which is&lt;br /&gt;
*a table is much neater and organised. I know the list can do things like sort alphabetically, make it look nice and the table looks awkwardly messy because there doesn&#039;t seem to have any order (i don&#039;t think they will design the natures so that they look nice or ordered alphabetically in rows), but the table does present the same (or even more) information in a tidier fashion. &lt;br /&gt;
:OK, say you want to look up a nature, like Impish. So you look through the table, find it, then want to know what stats it boosts or hinders... so by looking at the column (decrease sp.atk) and the row (increase def), you know what it does, and additionally it tells you what flavors it likes/dislikes.&lt;br /&gt;
:Now for your example on searching for natures that increases Attack... won&#039;t it be more convenient to look up the &#039;&#039;row&#039;&#039; for attack instead of searching all the orange-colored boxes?&lt;br /&gt;
*Next is about space. OK it might not be a plus point, and I&#039;ve mentioned it above, but I&#039;d like to add that there are &#039;&#039;only&#039;&#039; 25 natures, so if a table can fit all that, then why not?&lt;br /&gt;
*Lastly, even if the list &#039;&#039;has&#039;&#039; to be there, the table would act as a compliment. Its like showing the two different solutions to a maths problem... after all, if anyone needed to copy down an offline version of the natures, i&#039;m sure he/she will choose the table ;) ---&amp;gt; &#039;&#039;&#039;[[User:AquaDragon|{{color|6890F0|Aqua}}]][[User_talk:AquaDragon|{{color|7038F8|Dragon}}]]&#039;&#039;&#039; 14:27, 13 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Everstone + breeding with male Pokémon ==&lt;br /&gt;
&lt;br /&gt;
Currently, the article states, &#039;&#039;&amp;quot;From Emerald onwards, a Ditto or a female Pokémon &#039;&#039;&#039;(though increasing evidence points to BOTH genders)&#039;&#039;&#039; that holds an Everstone has a 50% chance of passing its nature to its offspring when at the Pokémon daycare[...]&amp;quot;&#039;&#039;. (The emphasis is mine.) I understand that there&#039;s a lot of debate on the Internet whether a male Pokémon can pass down a nature with an Everstone, and I can say that&#039;s definitely true in Black/White. I bred a female Lax Gligar with a male Impish Gligar, with the male one holding an Everstone. I obtained approximately 15 eggs, and half of them were Impish. So, I think that we can conclude that this definitely works in B/W. (Also, as an aside, the female Gligar was Japanese, so the language restriction (which never made sense in the first place) was removed in B/W as well.) I haven&#039;t tried giving Everstones yet to male Pokémon in Gen IV games yet, but I will soon (or if someone else wants to try, be my guest.) --[[User:Blaziken257|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;&#039;&#039;&#039;Blaz&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Blaziken257|&amp;lt;span style=&amp;quot;color:#C03028;&amp;quot;&amp;gt;&#039;&#039;&#039;iken&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Blaziken257|&amp;lt;span style=&amp;quot;color:#302000;&amp;quot;&amp;gt;&#039;&#039;&#039;257&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:08, 6 May 2011 (UTC)&lt;br /&gt;
:OK, as a follow up, I have decided to test all the Gen IV games I have: Diamond, Platinum, and HeartGold. Here are all the results:&lt;br /&gt;
:*&#039;&#039;&#039;Diamond&#039;&#039;&#039;: Bred a male Adamant Aerodactyl (holding an Everstone) with a female Impish Aerodactyl. Both of them are English. 13 eggs were produced; none of them were Adamant.&lt;br /&gt;
:*&#039;&#039;&#039;Platinum&#039;&#039;&#039;: Bred a male Quirky Slowpoke (holding an Everstone) with a female Lonely Slowpoke. Both of them are English. 15 eggs were produced; only one of them was Quirky, which probably was due to random chance as opposed to being influenced by the Everstone.&lt;br /&gt;
:*&#039;&#039;&#039;HeartGold&#039;&#039;&#039;: Bred a male Adamant Mareep (holding an Everstone) with a female Docile Mareep. Both of them are English. 13 eggs were produced; &#039;&#039;&#039;eight of them were Adamant&#039;&#039;&#039;. So Everstone works on male Pokémon here.&lt;br /&gt;
:In conclusion: The first games where Everstone worked when given to male Pokémon were HeartGold and SoulSilver, and this was carried over to Black and White. In Diamond, Pearl, and Platinum, Everstone only has an effect when given to females and Dittos. --[[User:Blaziken257|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;&#039;&#039;&#039;Blaz&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Blaziken257|&amp;lt;span style=&amp;quot;color:#C03028;&amp;quot;&amp;gt;&#039;&#039;&#039;iken&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Blaziken257|&amp;lt;span style=&amp;quot;color:#302000;&amp;quot;&amp;gt;&#039;&#039;&#039;257&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:13, 6 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== that darn chart! ==&lt;br /&gt;
&lt;br /&gt;
I thought someone restored the chart? Why can I still not organize it the way I would like to so that it is organized my increased stat? Please fix this somebody, I do not know how! [[User:Nokota|Nokota]] 17:01, 25 September 2011 (UTC)&lt;br /&gt;
:Click the little icon next to &amp;quot;Increased stat&amp;quot; in the top table. That sorts them by increased stat. Alternatively, read across the rows of the second table. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 00:41, 26 September 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Opposing Natures ==&lt;br /&gt;
&lt;br /&gt;
This isn&#039;t very important, but has anyone else noticed that natures that have opposing effects are usually opposite adjectives? For example, &#039;&#039;&#039;Brave&#039;&#039;&#039; is +Attack/-Speed, while &#039;&#039;&#039;Timid&#039;&#039;&#039; is -Speed/+Attack; &#039;&#039;&#039;Rash&#039;&#039;&#039; is +Special Attack/-Special Defense, while &#039;&#039;&#039;Careful&#039;&#039;&#039; is +Special Defense/+Special Attack; and so on? [[User:Dimenticare|Dimenticare]] ([[User talk:Dimenticare|talk]]) 01:17, 9 August 2012 (UTC)&lt;br /&gt;
:I&#039;d say that is a pretty sharp observation. I don&#039;t know where it would be included in the article though--maybe in a Trivia section. I&#039;d like to know if I&#039;m the only one who thinks this belongs in a Trivia section of this article. [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 13:35, 13 August 2012 (UTC)&lt;br /&gt;
::Since it isn&#039;t true for all the natures I think it falls through. --[[User:Spriteit|Spriteit]] ([[User talk:Spriteit|talk]]) 12:25, 15 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Japanese names in table and grid ==&lt;br /&gt;
&lt;br /&gt;
Is there any particular reason the Japanese names appear on this page? There&#039;s already a separate page for translations linked at the bottom, and moreover it clutters up the grid making it harder to read at a glance. [[User:DuBistKomisch|DuBistKomisch]] ([[User talk:DuBistKomisch|talk]]) 12:03, 2 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trainer-card. ==&lt;br /&gt;
&lt;br /&gt;
Would it be possible to gather some details about the nature-specific phrases? [[User:PLA|PLA]] ([[User talk:PLA|talk]]) 10:27, 17 October 2012 (UTC)&lt;br /&gt;
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== In defense of the list and the table. ==&lt;br /&gt;
&lt;br /&gt;
The list is easier to look at if you&#039;re wondering what a specific nature does, and I would wager the vast majority of visits to the page are &amp;quot;what was X, again?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The table is easier to look at if you&#039;re hunting a particular nature, i.e. &amp;quot;I need attack up and SP.Atk down...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Keeping both isn&#039;t a problem, but if you were going to use one- it is easier to use the list to look up a nature than it is to use the table to look up what a nature does, especially given the color-coded nature of the site. &lt;br /&gt;
&lt;br /&gt;
My only gripe is that since the &amp;quot;neutral&amp;quot; natures are technically increases and decreases to the same stat, they should be arranged within the table as such. It&#039;s probably more misleading than the current format, but the blank spaces bug me. 2 Cents &lt;br /&gt;
[[User:TheHateHat|TheHateHat]] ([[User talk:TheHateHat|talk]]) 03:51, 12 December 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>TheHateHat</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Regigigas_(Pok%C3%A9mon)&amp;diff=1813689</id>
		<title>Regigigas (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Regigigas_(Pok%C3%A9mon)&amp;diff=1813689"/>
		<updated>2012-12-10T16:22:27Z</updated>

		<summary type="html">&lt;p&gt;TheHateHat: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNextHead | species=Regigigas | type=normal | prevnum=485 | nextnum=487 | prev=Heatran | next=Giratina }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Regigigas |&lt;br /&gt;
jname=レジギガス |&lt;br /&gt;
tmname=Regigigas |&lt;br /&gt;
size=250px |&lt;br /&gt;
art=DP |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;reh&#039;&#039;-jee-&#039;&#039;gi&#039;&#039;-gas&amp;lt;/sc&amp;gt; |&lt;br /&gt;
ndex=486 |&lt;br /&gt;
abrow=267 |&lt;br /&gt;
obrow=292 |&lt;br /&gt;
type1=Normal |&lt;br /&gt;
species=Colossal |&lt;br /&gt;
height-ftin=12&#039;02&amp;quot; |&lt;br /&gt;
height-m=3.7 |&lt;br /&gt;
weight-lbs=925.9 |&lt;br /&gt;
weight-kg=420.0 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Slow Start |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Undiscovered |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=120 |&lt;br /&gt;
evat=3|&lt;br /&gt;
expyield=220 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
gendercode=255|&lt;br /&gt;
color=White |&lt;br /&gt;
catchrate=3 |&lt;br /&gt;
body=12 |&lt;br /&gt;
pokefordex=regigigas |&lt;br /&gt;
generation=4 |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Regigigas&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;レジギガス&#039;&#039;&#039; &#039;&#039;Regigigas&#039;&#039;) is a {{type|Normal}} [[legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
It is not known to [[Evolution|evolve]] into or from any other Pokémon. &lt;br /&gt;
&lt;br /&gt;
It comes to life only when {{p|Regirock}}, {{p|Regice}}, and {{p|Registeel}} are gathered. Therefore, it requires the three to be in the player&#039;s [[party]] to awaken it within the [[Snowpoint Temple]] (or [[Twist Mountain]]), where it sleeps. It still appears if they are absent, but does not awaken and the player regards it as a statue.&lt;br /&gt;
&lt;br /&gt;
It is the [[trio master]] of [[Hoenn]]&#039;s [[legendary golems]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Regigigas shares several traits with the [[Legendary golems|Regis]]. For instance, it has seven dot-like &amp;quot;eyes&amp;quot; arranged in a specific pattern. The braille pattern is Regigigas&#039;s way of showing emotion (red if angry, blue if sad, etc.). It has six spots that are apart from its eyes, which seem to be gemstones. These gemstones seem to represent the Regis, with the red gems representing {{p|Regirock}}, the blue gems representing {{p|Regice}} and the silver gems representing {{p|Registeel}}. It has a golem-like shape and is primarily white in coloration, possessing long arms, with three fairly human-like white fingers, and short legs. It has large yellow-colored bands on its shoulders and wrists, with a sloping section on its chest that appears to be its head also being yellow. Its body is covered in black stripes, and it has moss growing in its back and feet, which may indicate it has been asleep for a long time.&lt;br /&gt;
====Gender differences====&lt;br /&gt;
Regigigas is a genderless species.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
According to its [[Pokédex]] entries, the legends say that its extremely high attack stat, combined with its colossal strength, enables it to move continents.&lt;br /&gt;
 &lt;br /&gt;
Regigigas is capable of communicating via telepathy.&lt;br /&gt;
&lt;br /&gt;
Regigigas is decent at crafting as it is capable of making golems of inanimate objects and bring them to life. Regigigas is capable of controlling these [[legendary golems]], even if they already belong to a {{pkmn|Trainer}}.&lt;br /&gt;
&lt;br /&gt;
Regigigas is also able to survive extreme conditions as it is capable of working with high temperature {{p|Registeel|magma}},  ({{tt|1300-2400°F|700-1300°C}}) as well as extremely cold {{p|Regice|ice}} ({{tt|-328°F|-200°C}}).&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
When Regigigas is disturbed from its slumber within [[Snowpoint Temple]], it goes on a rampage and shoots powerful {{m|Hyper Beam}}s. When it is befriended, however, it is calm and gentle, as seen in &#039;&#039;[[DP129|Pillars of Friendship!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
It resides in the [[Snowpoint Temple]], having done so for hundreds, maybe thousands of years. According to the [[braille]] in the [[Generation III]] games, it was sealed away in order to protect people, and three keys (the [[legendary golems]]) were created so that only one with the power of {{p|Regirock}}, {{p|Regice}}, and {{p|Registeel}} would be able to catch it. Regigigas can handle any terrain.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Regigigas anime.png|right|thumb|250px|Regigigas in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
Regigigas appeared in &#039;&#039;[[M11|Giratina and the Sky Warrior]]&#039;&#039;. In the movie, it lives in a temple in the mountains of {{si|Gracidea}}. It had been asleep for centuries, for so long that moss began to grow on its body. However, when [[Zero]] entered the [[Reverse World]] and began shattering pillars of ice within it, the glacier in front of Regigigas&#039; temple suffered catastrophic explosions and began moving. This disturbed the great titan&#039;s slumber, rousing it into action. When [[Dawn&#039;s Buneary]] and {{TP|Dawn|Swinub|Mamoswine}} failed to stop the glacier with the help of a large group of wild Pokémon, Regigigas appeared in the command of a herd of dozens of {{p|Mamoswine}} and together, they began pushing on the glacier to hold it back. Regigigas returned to its temple at the end of the movie, where it is seen using {{m|Hyper Beam}} on {{TRT}} during the credits.&lt;br /&gt;
&lt;br /&gt;
Another Regigigas appeared in &#039;&#039;[[DP129|Pillars of Friendship]]&#039;&#039; at the [[Snowpoint Temple]]. [[J]] wanted to steal it so it was rudely awakened by her. It went on a rampage after, using {{m|Hyper Beam}} on practically anything. It even used {{m|Confuse Ray}} to control [[Pyramid King Brandon]]&#039;s set of [[legendary golems]] to help it. At the end of the episode, it healed Brandon and his golems using {{m|Hidden Power}} to restore them from their petrification. It was then taken back to the temple to return to its slumber.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
A Regigigas appeared as part of Meowth&#039;s [[boss fantasy]] in &#039;&#039;[[DP173|Dealing With a Fierce Double Ditto Drama!]]&#039;&#039;, alongside Giratina.&lt;br /&gt;
&lt;br /&gt;
A Regigigas appeared in the opening scenes of &#039;&#039;[[M13|Zoroark: Master of Illusions]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP129|Regigigas|Dawn&#039;s Pokédex|Regigigas, the Colossal Pokémon. According to legend, Regigigas has towed continents using ropes.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Hareta Regigigas.png|thumb|[[Hareta&#039;s Regigigas]]]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{main|Gi}}&lt;br /&gt;
In [[Pokémon Adventures]], its silhouette was first seen inside the [[Snowpoint Temple]] in &#039;&#039;[[PS400|VS. Quagsire]]&#039;&#039;. When {{Adv|Platinum}}, [[Maylene]], and [[Candice]] were about to freeze in a blizzard following their defeat at the hands of [[Jupiter]], it was the one who carried them to safety. Whilst in her trance, Platinum unconsciously rolled over an empty [[Poké Ball]] to the creature, and it ended up in her bag before choosing to join {{Adv|Diamond}} in an effort to stop {{p|Dialga}} and {{p|Palkia}}&#039;s clash. It was later named &amp;quot;Gi.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Diamond and Pearl Adventure!===&lt;br /&gt;
{{main|Hareta&#039;s Regigigas}}&lt;br /&gt;
In [[Pokémon Diamond and Pearl Adventure!]], [[Hareta]] captures Regigigas by persuading it to help him stop [[Team Galactic]].&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Regigigas (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]]: Regigigas, together with four {{p|Bronzong}} and four {{p|Hitmonlee}}, are the statues that came alive to battle the player in [[Aegis Cave]]. After being recruited, it is able to join the player to explore. Its huge size makes it {{a|Slow Start|very slow}} for a little while, but it starts to move faster as the time wears on.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=normal&lt;br /&gt;
|gen=4&lt;br /&gt;
|dpdex=There is an enduring legend that states this Pokémon towed continents with ropes. &lt;br /&gt;
|platinumdex=It is said to have made Pokémon that look like itself from a special {{p|Regice|ice mountain}}, {{p|Regirock|rocks}}, and {{p|Registeel|magma}}.&lt;br /&gt;
|hgssdex=It is believed to have shaped {{p|Regirock}}, {{p|Regice}}, and {{p|Registeel}} out of clay, ice, and magma.&lt;br /&gt;
|bwdex=It is said to have made Pokémon that look like itself from a special ice mountain, rocks, and magma.&lt;br /&gt;
|b2w2dex=It is said to have made Pokémon that look like itself from a special ice mountain, rocks, and magma.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=normal |&lt;br /&gt;
gen=4 |&lt;br /&gt;
dprarity=One |&lt;br /&gt;
dparea=[[Snowpoint Temple]] (requires the [[legendary golems]]) |&lt;br /&gt;
ptrarity=One |&lt;br /&gt;
ptarea=[[Snowpoint Temple]] (requires the [[legendary golems]]) |&lt;br /&gt;
hgssex=pal|&lt;br /&gt;
hgssarea=[[Trade]] |&lt;br /&gt;
gen5ex=none|&lt;br /&gt;
bwrarity=None |&lt;br /&gt;
bwarea=[[Trade]] |&lt;br /&gt;
b2w2rarity=One |&lt;br /&gt;
b2w2area=[[Twist Mountain]] (requires the [[legendary golems]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=Normal&lt;br /&gt;
|md2=[[Aegis Cave]] (Regigigas Chamber)&lt;br /&gt;
|ranger2=[[Hippowdon Temple]]&lt;br /&gt;
|rumble=[[Bright Beach]]&lt;br /&gt;
|ranger3=[[Sky Fortress]]&amp;lt;br&amp;gt;[[Rand&#039;s House]]&lt;br /&gt;
|rumble2=Desert: All ([[Pokémon_Rumble_Blast#Legendary Boss Pokémon|Random Legendary Encounter]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=normal}}&lt;br /&gt;
{{eventAvail|List of Japanese Nintendo event Pokémon in 2009#Movie Regigigas|Movie Regigigas|Japan|2008|100}}&lt;br /&gt;
{{eventAvail|List of North American Nintendo event Pokémon in 2009#Toys &amp;quot;R&amp;quot; Us Regigigas|Toys &amp;quot;R&amp;quot; Us|United States|2009|100}}&lt;br /&gt;
{{eventAvail|List of Korean Nintendo event Pokémon in 2009#Nintendo of Korea Regigigas|Nintendo of Korea|South Korea|2009|100}}&lt;br /&gt;
{{eventAvail|List of PAL Nintendo event Pokémon in 2009#Spain Summer Regigigas|Spain Summer|Spain|2009|100}}&lt;br /&gt;
{{eventAvail|List of PAL Nintendo event Pokémon in 2009#Italy Summer Regigigas|Italy Summer|Italy|2009|100}}&lt;br /&gt;
{{eventAvail|List of PAL Nintendo event Pokémon in 2009#Europe Summer Regigigas|UK Summer|United Kingdom|2009|100}}&lt;br /&gt;
{{eventAvail|List of PAL Nintendo event Pokémon in 2009#Europe Summer Regigigas|Netherlands Summer |The Netherlands|2009|100}}&lt;br /&gt;
{{eventAvail|List of PAL Nintendo event Pokémon in 2009#Europe Summer Regigigas|Germany Summer |Germany|2009|100}}&lt;br /&gt;
{{eventAvail|List of PAL Nintendo event Pokémon in 2009#France Summer Regigigas|France Summer |France|2009|100}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems|type=normal&lt;br /&gt;
|event1=Custap Berry|event1type=Berry|event1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=normal |&lt;br /&gt;
HP=     110 |&lt;br /&gt;
Attack= 160 |&lt;br /&gt;
Defense=110 |&lt;br /&gt;
SpAtk=   80 |&lt;br /&gt;
SpDef=  110 |&lt;br /&gt;
Speed=  100 }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Speed=1&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=normal|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
normal=yes|&lt;br /&gt;
newghost=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Regigigas|Normal|Normal|5|4}}&lt;br /&gt;
{{learnlist/level5|Start|Fire Punch|Fire|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/level5|Start|Ice Punch|Ice|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/level5|Start|ThunderPunch|Electric|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/level5|Start|Dizzy Punch|Normal|Physical|70|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|Start|Knock Off|Dark|Physical|20|100|20}}&lt;br /&gt;
{{learnlist/level5|Start|Confuse Ray|Ghost|Status|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/level5|Start|Foresight|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40}}&lt;br /&gt;
{{learnlist/level5|25|Revenge|Fighting|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/level5|40|Wide Guard|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level5|50|Zen Headbutt|Psychic|Physical|80|90|15}}&lt;br /&gt;
{{learnlist/level5|65|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/level5|75|Crush Grip|Normal|Physical|&amp;amp;mdash;|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|90|Heavy Slam|Steel|Physical|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/level5|100|Giga Impact|Normal|Physical|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf|Regigigas|Normal|Normal|5|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Regigigas|Normal|Normal|5|4}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM23|Smack Down|Rock|Physical|50|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|95|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM25|Thunder|Electric|Special|120|70|10}}&lt;br /&gt;
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10}}&lt;br /&gt;
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5}}&lt;br /&gt;
{{learnlist/tm5|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM67|Retaliate|Normal|Physical|70|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM69|Rock Polish|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM71|Stone Edge|Rock|Physical|100|80|5}}&lt;br /&gt;
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM78|Bulldoze|Ground|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}&lt;br /&gt;
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf|Regigigas|Normal|Normal|5|4}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Regigigas|normal|normal|5|4}}&lt;br /&gt;
{{learnlist/breed5null}}&lt;br /&gt;
{{learnlist/breedf|Regigigas|normal|normal|5|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Regigigas|Normal|Normal|5|4}}&lt;br /&gt;
{{learnlist/tutor5|Block|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Drain Punch|Fighting|Physical|75|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Earth Power|Ground|Special|90|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Fire Punch|Fire|Physical|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Gravity|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Ice Punch|Ice|Physical|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Icy Wind|Ice|Special|55|95|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Iron Head|Steel|Physical|80|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Knock Off|Dark|Physical|20|100|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Snore|Normal|Special|40|100|15||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Superpower|Fighting|Physical|120|100|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|ThunderPunch|Electric|Physical|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Zen Headbutt|Psychic|Physical|80|90|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutorf|Regigigas|Normal|Normal|5|4}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=normal |&lt;br /&gt;
ndex=486 |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=4 |&lt;br /&gt;
rate2=100 |&lt;br /&gt;
iq=E |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Normal |&lt;br /&gt;
assist2=Normal |&lt;br /&gt;
field2=None |&lt;br /&gt;
field2power=- |&lt;br /&gt;
browser2=It creates a shock wave with every step. It throws punches to attack. |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3=Normal |&lt;br /&gt;
assist3=Normal |&lt;br /&gt;
field3=None |&lt;br /&gt;
field3power=- |&lt;br /&gt;
browser3=It launches powerful beams and lets loose shock waves as it walks. |&lt;br /&gt;
rumble=yes|&lt;br /&gt;
rumbleattack=5|&lt;br /&gt;
rumbledefense=5|&lt;br /&gt;
rumblespeed=4|&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=5|&lt;br /&gt;
rumble2defense=5|&lt;br /&gt;
rumble2speed=4|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|sprite1=486&lt;br /&gt;
|name1=Regigigas&lt;br /&gt;
|type1-1=Normal}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=normal|&lt;br /&gt;
gen=4|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=486|&lt;br /&gt;
name=Regigigas|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Due to {{a|Slow Start|its Ability}} reducing its potential, Regigigas has more in common with {{p|Slaking}} than it does with other [[Legendary Pokémon|legendaries]]. They share the {{type|Normal}}, the same base stat total of 670, the same base {{stat|Attack}} stat of 160, and [[ability|Abilities]] that limit their power.&lt;br /&gt;
** Regigigas and {{p|Slaking}} also have the highest [[base stats|base stat]] in {{stat|Attack}} of all {{type|Normal}} Pokémon. They have the fourth highest attack of all Pokémon, after {{p|Deoxys}}&#039;s Attack Forme, Black {{p|Kyurem}}, and {{p|Rampardos}}.&lt;br /&gt;
* It is the only Pokémon who can learn [[TM]]s that cannot learn {{TM|17|Protect}} or {{TM|44|Rest}}. This is probably to prevent people from countering its own Ability by avoiding damage or healing itself.&lt;br /&gt;
* Regigigas is the only one of the [[Legendary golems|Regis]] not to have its type in its name. {{p|Regirock}} is a {{type|Rock}}, {{p|Regice}} is an {{type|Ice}}, and {{p|Registeel}} is {{type|Steel}}.&lt;br /&gt;
** Regigigas is also the only one of the Regis that does not use the remix of the legendary golem battle theme in {{v2|Platinum}}. Instead, it uses the legendary battle theme, much like in {{2v2|Diamond|Pearl}}.&lt;br /&gt;
*** In [[Pokémon Black 2 and White 2 Versions|Black 2 and White 2]], however, the remix of the legendary golem battle theme is used.&lt;br /&gt;
* Regigigas is one of the two [[Trio master]]s to not be in the same generation as its trio, along with {{p|Lugia}}.&lt;br /&gt;
* Due to their [[Type|typings]], Regigigas and the other legendary golems all share a common weakness to {{type|Fighting}} moves.&lt;br /&gt;
* Despite being called the Colossal Pokémon, Regigigas is only the fourteenth tallest Pokémon and only the eighth heaviest.&lt;br /&gt;
* In Platinum, by hacking to obtain Cherish Balls, it is possible to trick the game into opening [[Rock Peak Ruins|Rock Peak]], [[Iceberg Ruins|Iceberg]], and [[Iron Ruins]]: by catching the in-game Regigigas in a Cherish Ball, the game thinks the Regigigas was obtained at a Nintendo event.	&lt;br /&gt;
* Regigigas&#039;s strength is exaggerated in the legend that it towed the continents with ropes; in its first appearance in the movie Giratina and the Sky Warrior, Regigigas failed to push back a glacier even with the help of many Mamoswine, despite what the legend claimed. This could be due to its {{a|Slow Start|Ability}} though, as it had just awoken when it went to stop the glacier. &lt;br /&gt;
* In [[Generation IV]], Regigigas is the only Pokémon required to acquire the [[Diploma]] that cannot be obtained without the use of [[Generation III]] games or an event, even with all Generation IV titles. This limitation occurs because Regigigas cannot be obtained without the use of the other legendary golems, which in turn cannot be obtained without either importing them from Generation III or obtaining them in Platinum with an event Regigigas.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Regigigas is based on the {{wp|golem}}s of Hebrew legend. The legends cast them as servants of higher powers and are said to have writing on their heads. When the writing is removed, the creature would be weakened. While the legendary golem&#039;s type can be associated as the {{wp|three-age system|three major ages}}, Regigigas could also be a reference to the {{wp|Mesozoic Era}}, as it is famed by legend to have towed the continents in the [[Pokémon world]].&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Regigigas is a combination of &#039;&#039;regis&#039;&#039; (Latin for &#039;&#039;royal&#039;&#039;) and &#039;&#039;gigas&#039;&#039; (Greek for &#039;&#039;giant&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=normal|type2=normal&lt;br /&gt;
|ja=レジギガス &#039;&#039;Regigigas&#039;&#039;|jameaning=From &#039;&#039;regis&#039;&#039; (Latin for royal) and &#039;&#039;gigas&#039;&#039; (Greek for giant)&lt;br /&gt;
|de=Regigigas|demeaning=Same as Japanese name&lt;br /&gt;
|fr=Regigigas|frmeaning=Same as Japanese name&lt;br /&gt;
|es=Regigigas|esmeaning=Same as Japanese name&lt;br /&gt;
|it=Regigigas|itmeaning=Same as Japanese name&lt;br /&gt;
|ko=레지기가스 &#039;&#039;Regigigas&#039;&#039;|komeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_cmn=雷吉奇卡斯 &#039;&#039;Léi Jí Qí Kǎ Sī&#039;&#039;|zh_cmnmeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_yue=雷吉奇卡斯 &#039;&#039;Léi Jí Qí Kǎ Sī&#039;&#039;|zh_yuemeaning=Same as Mandarin name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Legendary golems]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==External links==&lt;br /&gt;
&lt;br /&gt;
==Notes==--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Legendary Pokémon}}&lt;br /&gt;
{{PokémonPrevNextFoot | type=normal | prevnum=485 | nextnum=487 | prev=Heatran | next=Giratina }}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Sinnoh Legendary Pokémon]]&lt;br /&gt;
[[Category:Trio masters]]&lt;br /&gt;
&lt;br /&gt;
[[de:Regigigas]]&lt;br /&gt;
[[es:Regigigas]]&lt;br /&gt;
[[fr:Regigigas]]&lt;br /&gt;
[[it:Regigigas]]&lt;br /&gt;
[[ja:レジギガス]]&lt;br /&gt;
[[pl:Regigigas]]&lt;br /&gt;
[[pt:Regigigas (pokémon)]]&lt;/div&gt;</summary>
		<author><name>TheHateHat</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Poison_(status_condition)&amp;diff=1813527</id>
		<title>Poison (status condition)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Poison_(status_condition)&amp;diff=1813527"/>
		<updated>2012-12-10T02:28:32Z</updated>

		<summary type="html">&lt;p&gt;TheHateHat: /* Other causes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Poisoned Pokémon.png|right|Ash&#039;s {{AP|Gliscor}} poisoned|thumb|250px]]&lt;br /&gt;
The &#039;&#039;&#039;poison&#039;&#039;&#039; condition (PSN) (Japanese: &#039;&#039;&#039;どく&#039;&#039;&#039; &#039;&#039;Poison&#039;&#039;) is a non-volatile [[status ailment]] found in the Pokémon games, it causes a Pokémon to lose HP at the end of every turn, as well as outside of battle prior to [[Generation V]]. It can be caused by several moves most of which are {{type|Poison}}, and some Abilities. Poison and {{type|Steel}} Pokémon are immune to being poisoned, making it the only non-volatile status ailment to be ineffective against more than one type; however, in Generation II, Steel-type Pokémon can be poisoned by {{m|Twineedle}}.&lt;br /&gt;
[[File:Bad Poison Effect.png|250px|thumb|right|{{AP|Pignite}} badly poisoned]]&lt;br /&gt;
Along with the poison status, a Pokémon can also be &#039;&#039;&#039;badly poisoned&#039;&#039;&#039;; the effects are similar to poison but instead of having a set amount of damage dealt each turn, badly poisoned Pokémon will receive increasing amounts of damage each turn.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
The effects of poison vary between generations, but a poisoned Pokémon will lose HP at the end of every turn. Until Generation V, a poisoned Pokémon will lose one HP for every four steps taken outside of battle.&lt;br /&gt;
&lt;br /&gt;
===Generation I===&lt;br /&gt;
A poisoned Pokémon will lose 1/16 of its maximum hit points every turn in battle. Outside of battle, a poisoned Pokémon will lose one HP for every four steps taken. If a poisoned Pokémon causes an opponent to faint, it will not take damage that turn. A badly poisoned Pokémon will lose 1/16 of its maximum HP on the first turn, after which damage will increase by 1/16 every time damage is dealt to the badly poisoned Pokémon. Switching a badly poisoned Pokémon out or a battle ending will turn the badly poisoned status into normal poison. A badly poisoned Pokémon that is also under the effect of {{m|Leech Seed}} will have its poison damage counter, as well as its Leech Seed damage, increase by 1/8 and 1/16 of the Pokémon&#039;s maximum HP each turn respectively. {{m|Haze}} will bring the damage taken by badly poisoned Pokémon back to 1/16. {{m|Rest}} will remove the bad poison, but will not reset the damage counter. If a Pokémon gets badly poisoned again, its damage taken will carry on from where it was when using Rest.&lt;br /&gt;
&lt;br /&gt;
===Generation II ===&lt;br /&gt;
In-battle damage taken by a poisoned Pokémon was increased to 1/8 of the Pokémon&#039;s maximum HP. Bad poisoning remains at a starting amount of 1/16, but now increases in damage at the end of every turn, and can no longer increase the damage taken from Leech Seed. Haze no longer affects poisoning. While {{type|Steel}} Pokémon cannot be poisoned by {{type|Poison}} moves, they can still be poisoned by {{m|Twineedle}}.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
If a badly poisoned Pokémon is switched out, it will keep the badly poisoned status; however, the damage counter will reset. From this generation onward, a poisoned Pokémon will take damage even if it knocks out an opponent. Ending a battle will still change the badly poisoned status to normal poison, normal poison remained unchanged. {{type|Steel}} Pokémon cannot be poisoned by {{m|Twineedle}}.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Same as before, but if a poisoned Pokémon is brought down to one HP due to poison damage outside of battle, its poison status will be cured instead of the Pokémon fainting, as in previous generations.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
A poisoned Pokémon no longer receives damage outside of battle, and a poisoned Pokémon now glows purple in battle. The poison status will cause a Pokémon to take double damage from {{m|Hex}} and {{m|Venoshock}}. Switching a Pokémon out no longer changes the status to normal poison. Bad poison has dark purple characters instead of white.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|genI=Poison I&lt;br /&gt;
|genII=Poison II&lt;br /&gt;
|genIII=Poison III&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|genIV=Poison IV&lt;br /&gt;
|genV=Poison&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=poison&lt;br /&gt;
|Stad=Poison Stad&lt;br /&gt;
|Stad2=Poison Stad2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Causes==&lt;br /&gt;
===Moves===&lt;br /&gt;
The following moves may poison the target:&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{poison color}}; {{roundy}}; border: 5px solid #{{poison color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{poison color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! Probability&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Cross Poison}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fling}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If {{DL|Type-enhancing item|Poison Barb}} is held by user.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Gunk Shot}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 120&lt;br /&gt;
| 70%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Gas}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | —&lt;br /&gt;
| {{tt|80%|55% in Generation I to IV}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Jab}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|PoisonPowder}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | —&lt;br /&gt;
| 75%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Sting}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 15&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Tail}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Secret Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Causes poisoning in tall grass ([[Generation III]] only)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sludge}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sludge Bomb}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sludge Wave}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Smog}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 40%&lt;br /&gt;
| 20&lt;br /&gt;
| 70%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Toxic Spikes}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | —&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | —&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Upon switching in, if the move was used once.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Twineedle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 20%&lt;br /&gt;
| 25&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other causes===&lt;br /&gt;
{{a|Poison Point}} has a 30% chance of poisoning the opponent when contact is made with the user, {{a|Poison Touch}} has a {{tt|30|20 in the Japanese versions of Black and White}}% chance of poisoning the target when the user uses a contact move, {{a|Effect Spore}} has a 10% chance of poisoning the target when the user uses a contact move. A Pokémon can also be poisoned if it directly poisons a Pokémon with {{a|Synchronize}}.&lt;br /&gt;
&lt;br /&gt;
===Moves that badly poison===&lt;br /&gt;
The following moves may badly poison the target:&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{poison color}}; {{roundy}}; border: 5px solid #{{poison color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{poison color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! Probability&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fling}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 100%&lt;br /&gt;
| 30&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If {{DL|In-battle effect item|Toxic Orb}} is held by user.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Poison Fang}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 50&lt;br /&gt;
| 100%&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Toxic}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | —&lt;br /&gt;
| {{tt|90%|85% in Generation I to IV}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Toxic Spikes}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | —&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | —&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Upon switching in, if the move was used twice.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other causes===&lt;br /&gt;
The item [[Toxic Orb]] badly poisons the holder at the end of the turn. A Pokémon can also be badly poisoned if it directly badly poisons a Pokémon with {{a|Synchronize}}{{tt|*|Passes on as normal poison prior to Generation V}}.&lt;br /&gt;
&lt;br /&gt;
==Poisoning Steel and Poison-type Pokémon==&lt;br /&gt;
Although difficult, it is possible for Steel and Poison-type Pokémon to be poisoned. In Generation II, the move {{m|Twineedle}} could poison Steel-type Pokémon; however, this was removed in future Generations. A Poison or Steel-type Pokémon can be poisoned if its type is changed through a move like {{m|Soak}}, is then poisoned and switched out. When the Pokémon is sent out again, the poison status will remain even though the Pokémon&#039;s type has changed back to Poison or Steel. Also, poisoned Pokémon who evolve into a Poison- or Steel-type Pokémon, such as {{p|Cascoon}} evolving into {{p|Dustox}}, will keep the poisoned status after evolving.&lt;br /&gt;
&lt;br /&gt;
==Prevention and curing==&lt;br /&gt;
Whether a Pokémon is poisoned or badly poisoned, prevention and curing remain unchanged. Items and Berries that solely cure poisoning include {{DL|Status ailment healing item|Antidote}}, [[PSNCureBerry]] ([[Generation II]] only), [[Drash Berry]] ([[Generation III]] only) and [[Pecha Berry]]. Items and Berries that cure poison as well as other status ailments include {{DL|Status ailment healing item|Full Heal}}, {{DL|Status ailment healing item|Lava Cookie}}, {{DL|Potion|Full Restore}}, {{DL|Status ailment healing item|Old Gateau}}, {{DL|Herbal medicine|Heal Powder}}, [[Lum Berry]], [[MiracleBerry]] (Generation II only), {{DL|Status ailment healing item|Casteliacone}}, and [[Sacred Ash]]. Moves can also be used to prevent or cure poisoning; {{m|Safeguard}} will prevent the user&#039;s team from being afflicted by any status ailment for five turns and a Pokémon behind a {{m|substitute}} cannot be poisoned (other than holding a Toxic Orb). Moves that can be used to cure poisoning are: {{m|Refresh}}, {{m|Rest}}, {{m|Psycho Shift}}{{tt|*|Inflicts target this user&#039;s status ailment}}, {{m|Heal Bell}} and {{m|Aromatherapy}}. Poisoning can be prevented with the Abilities {{a|Immunity}} and {{a|Leaf Guard}}{{tt|*|Only in intense sunlight}}, and can be cured by {{a|Hydration}}{{tt|*|Only in heavy rain}} and {{a|Shed Skin}}{{tt|*|Has a 30% chance of curing a status ailment each turn}}. {{a|Natural Cure}} will cure the user of any status ailment upon switching out, and {{a|Healer}} has a 30% chance of healing allies of status ailments in [[Double Battle]]s and [[Triple Battle]]s. The Ability {{a|Magic Guard}} will prevent damage due to poison from being taken in battle; however, it does not prevent the damage from being taken outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Advantages==&lt;br /&gt;
While poisoning and badly poisoning, like all major status ailments, have primarily negative effects, it can be advantageous to be poisoned in certain conditions. Pokémon with {{a|Guts}}, {{a|Marvel Scale}}, and {{a|Quick Feet}} will have their {{stat|Attack}}, {{stat|Defense}}, and {{stat|Speed}} increased by 50%, respectively, if poisoned or afflicted by any other non-volatile status ailment excluding {{status|sleep}} and {{status|freeze}}; however, in [[Generation IV]], sleep will increase the Attack of Pokémon with Guts. Poisoning will increase the attack of a Pokémon with {{a|Toxic Boost}} by 50%, and the base power of {{m|Facade}} is doubled (from 70 to 140) when inflicted with poison. A Pokémon with {{a|Poison Heal}} will regain 1/8th of its maximum HP at the end of each turn instead of taking damage. When capturing Pokémon, the poison status also adds a 1.5× multiplier to the [[catch rate]] of any given Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Other in-game effects==&lt;br /&gt;
If a poisoned Pokémon gains the Ability {{a|Immunity}} through the use of {{m|Skill Swap}}, {{a|Trace}} or another method, the poison or bad poison status will be removed, but once Immunity is lost, the poison status will be regained, with bad poison keeping its damage counter. &lt;br /&gt;
In {{game|Emerald}}, when the player is inside the [[Battle Pyramid]], the types of Pokémon encountered on each floor follow a set of categories, on the second floor the player will encounter Pokémon that poison as their main tactic.&lt;br /&gt;
In the [[Generation IV]] games, {{game|Platinum}}, {{2v2|HeartGold|SoulSilver}}, at the [[Battle Arcade]], one of the effects caused by the roulette is causing the poison status; Pokémon that would normally be immune to poison are unaffected. The poison will last for a single battle.&lt;br /&gt;
&lt;br /&gt;
==In other media==&lt;br /&gt;
===In the side games===&lt;br /&gt;
====Pokémon Mystery Dungeon====&lt;br /&gt;
Like the main games, Pokémon Mystery Dungeon also features both normal poisoning as well as bad poisoning. When a Pokémon is poisoned, it takes damage every ten turns and is also prevented from regenerating HP. Poison does not disappear over turns. When a Pokémon is badly poisoned, it takes damage every two turns and also prevents regenerating HP. &lt;br /&gt;
Similar to the main games, the poison conditions do not disappear over turns but can be healed with certain moves or items, and by going to the next floor.&lt;br /&gt;
&lt;br /&gt;
===In the anime===&lt;br /&gt;
[[File:Venipede Poison Point effect.png|right|{{Ash}} poisoned|thumb|250px]]&lt;br /&gt;
The poison status has been shown several times in the anime:&lt;br /&gt;
* In &#039;&#039;[[AG019|Sharpedo Attack!]]&#039;&#039;, while Brock is battling a {{p|Sharpedo}} it suddenly faints. He examines it and realizes that it&#039;s poisoned from {{TP|Jessie|Seviper}}&#039;s Poison Tail. Brock does everything he can for Sharpedo, but they don&#039;t have any medicine, and after a while, Sharpedo&#039;s poison gets cured.&lt;br /&gt;
* In &#039;&#039;[[DP168|Keeping In Top Forme!]]&#039;&#039;, {{p|Shaymin}}, {{TP|Dawn|Piplup}} and {{AP|Pikachu}} all get poisoned, Shaymin from getting exposed to some kind of poison and Pikachu and Piplup from a wild {{p|Shroomish}} using {{m|PoisonPowder}} on them. Shaymin is cured by {{an|Brock}} who uses a Pecha Berry on it, and Pikachu and Piplup are cured by Shaymin&#039;s Aromatherapy.&lt;br /&gt;
* In &#039;&#039;[[DP187|A Real Rival Rouser!]]&#039;&#039; during a battle between [[Paul]] and Ash, Paul&#039;s {{p|Drapion}} uses Toxic Spikes which poisons every Pokémon Ash sends out (regardless of type), Ash&#039;s {{AP|Buizel}}, {{AP|Staraptor}}, {{AP|Torterra}}, {{AP|Infernape}} and {{AP|Gliscor}} get poisoned from the Toxic Spikes.&lt;br /&gt;
* In &#039;&#039;[[DP190|The Brockster Is In!]]&#039;&#039; Ash&#039;s {{p|Pikachu}} and all of [[Normajean]]&#039;s Pokémon get poisoned by wild {{p|Tentacruel}}&#039;s {{m|Poison Sting}} and {{m|Poison Jab}}. Brock uses [[Pecha Berry|Pecha Berries]] to cure them. He also has his {{TP|Brock|Chansey}} to use {{m|Softboiled}} on Normajean&#039;s {{p|Pichu}}. In this episode, it seems that a fever and difficulty breathing is a side effect to the poison.&lt;br /&gt;
* In &#039;&#039;[[BW022|A Venipede Stampede!]]&#039;&#039;, {{Ash}} becomes poisoned when a wild {{p|Venipede}} headbutts him, due to Venipede&#039;s {{a|Poison Point}}. He is cured by a remedy that {{an|Cilan}} made.&lt;br /&gt;
* In &#039;&#039;[[BW032|Facing Fear with Eyes Wide Open!]]&#039;&#039;, {{AP|Scraggy}}&#039;s aggressiveness towards a group of {{p|Foongus}} causes the Foongus to use PoisonPowder in retaliation, affecting all of Ash, {{an|Iris}}, and Cilan&#039;s Pokémon except for {{AP|Oshawott}}, who had been training with his Trainer and {{TP|Iris|Excadrill}} who was not out. While Iris took care of the sick Pokémon, Ash, Oshawott, and Cilan went to a nearby pond to get [[Remeyo weed]] for Iris&#039;s poison remedy. After fending off the pond&#039;s {{p|Tympole}}, Ash and Cilan capture the Tympole&#039;s leader, {{AP|Palpitoad}}, and its ally, {{TP|Cilan|Stunfisk}}, respectively, allowing them access to the herbs.&lt;br /&gt;
* In &#039;&#039;[[BW054|The Four Seasons of Sawsbuck!]]&#039;&#039;, a Pokémon [[photography|photographer]] named {{un|Robert}} becomes poisoned by an {{p|Amoonguss}}&#039;s PoisonPowder while trying to save a {{p|Deerling}} from a similar fate.  He is cured by the Deerling&#039;s {{p|Sawsbuck}} friends with the help of a mysterious lake.&lt;br /&gt;
* In &#039;&#039;[[BW083|Rocking the Virbank Gym! (Part 1)]]&#039;&#039; and &#039;&#039;[[BW084|Rocking the Virbank Gym! (Part 2)]]&#039;&#039;, [[Ash&#039;s Unfezant]], {{AP|Leavanny}}, {{AP|Pignite}}, {{AP|Palpitoad}}, and {{AP|Pikachu}} are all poisoned during Ash&#039;s Gym battle against [[Roxie]]&#039;s Poison-type Pokémon. Out of these, Leavanny and Pignite are badly poisoned. Roxie also cures Pignite and Pikachu from poison with Pecha Berries.&lt;br /&gt;
&lt;br /&gt;
===In the manga===&lt;br /&gt;
====In the Pokémon Adventures manga====&lt;br /&gt;
In &#039;&#039;[[PS003|The Secret of Kangaskhan]]&#039;&#039; when {{adv|Red}} suspects that there is something wrong with a baby {{p|Kangaskhan}}, he realizes it is poisoned, and uses an Antidote to cure it.&lt;br /&gt;
&lt;br /&gt;
===In the TCG===&lt;br /&gt;
{{main|Special Conditions}}&lt;br /&gt;
[[File:Poison Marker.jpg|thumb|A poison marker from the [[Pokémon Trading Card Game|TCG]].]]&lt;br /&gt;
In the {{pkmn|Trading Card Game}}, Poisoned is one of the five [[Special Condition]]s along with Asleep, Burned, Confused, and Paralyzed. When a Pokémon is Poisoned, a poison counter is placed on it and one damage counter is put on the Pokémon in between each turn. Some attacks require the player to put two, three, or even four damage counters on a Pokémon between turns, instead of the normal one. The condition can be removed by returning the affected Pokémon to the Bench or by evolving it. Unlike the Pokémon games, a Pokémon can be afflicted with more than one Special Condition at once; however, some Special Conditions will erase ones already present.&lt;br /&gt;
{{-}}&lt;br /&gt;
{{StatusNav|poison}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Status ailments]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[ja:どく (状態異常)]]&lt;/div&gt;</summary>
		<author><name>TheHateHat</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:First_partner_Pok%C3%A9mon/Archive_1&amp;diff=1810114</id>
		<title>Talk:First partner Pokémon/Archive 1</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:First_partner_Pok%C3%A9mon/Archive_1&amp;diff=1810114"/>
		<updated>2012-12-05T04:36:51Z</updated>

		<summary type="html">&lt;p&gt;TheHateHat: /* Definition of starter Pokémon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Normal Starters==&lt;br /&gt;
Should Pikachu be considered a &#039;normal&#039; starter? I mean, it isn&#039;t part of the Fire/Water/Grass triangle, and it can also be captured in the wild in many of the other games, something that no other starters have right now. It&#039;s also the starter only in one game (although, so have Colosseum Starters, XD Starter, and Ranger Starter). --[[User:PikamasterADV|PikamasterADV]] 12:01, 23 September 2006 (UTC)&lt;br /&gt;
:Well, why not? The fact it is not part of the triangle does not disqualify him as a starter Pokémon. If we had a Dark/Fighting/Psych triangle, wouldn&#039;t still they be starters? Also, the Fire/Grass/Water triangle is already broken is some cases, like the 4th generation starters having second types after they evolve. In any case, he is undoubtedly a starter in the ranks of Squirtle and Charmander. He is given out by a professor (and our very original professor Oak in his case), is given in one of the &amp;quot;main&amp;quot; games of the series, and is a basic Pokémon. --[[User:Andrelvis|Andrelvis]] 15:53, 18 December 2006 (UTC)&lt;br /&gt;
::Well, don&#039;t forget that also, pretty much every starter gets a second type through evolution. Only ones who don&#039;t are Squirtle, Chikorita, Cyndaquil, Totodile, and Treecko. Hell, Bulbasaur has two types in its basic form.&lt;br /&gt;
::And I think the division&#039;s more on the games that are defined as the main RPG series vs the side games. After all, Pichu makes Pikachu a stage 1 now, in all technicalities. But, of course, Yellow is just as much a main game as Red, Blue, and Green are, unlike Colosseum and XD compared to Ruby, Sapphire, and Emerald, even though all of them are RPGs. [[User:TTEchidna|Tom Temprotran]] 01:02, 19 December 2006 (UTC)&lt;br /&gt;
:::Exactly. And that&#039;s why we have the &amp;quot;special starters&amp;quot; section. They are starters, but not as much so as the &amp;quot;main game&amp;quot; ones. --[[User:Andrelvis|Andrelvis]] 17:37, 19 December 2006 (UTC)&lt;br /&gt;
::::But they&#039;re not special per se. They&#039;re just... not mainstream. - [[User:Zhen Lin|振霖]]&amp;lt;sub&amp;gt;[[User talk:Zhen Lin|T]]&amp;lt;/sub&amp;gt; 17:56, 19 December 2006 (UTC)&lt;br /&gt;
:::::A little off-topic, but I heard a rumor that Game Freak was considering a Fighting/Psychic/Dark trio for the Gen IV starters, but they decided to switch back to the usual Grass/Fire/Water trio. [[User:Diachronos|Diachronos]] 16:15, 8 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== To add to Trivia ==&lt;br /&gt;
&lt;br /&gt;
I noticed this. Of the Grass starters up to and including Generation IV, all of the final forms have eight-letter English names. Venusaur, Meganium, Sceptile, and Torterra.&lt;br /&gt;
:Hmmm. Well, it&#039;s interesting, but the trivia section&#039;s already huge! &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 09:22, 5 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== To Remove from Trivia ==&lt;br /&gt;
&amp;quot;Usually upon evolution, the starter Pokémon gain another type. However, Blastoise, the three Johto starters&#039; final forms (Meganium, Typhlosion, and Feraligatr), and Sceptile do not have a second type.&amp;quot; This quote is not very accurate. The trivia itself lists 5 out of the 12 final evolutions of the main series&#039; starters that don&#039;t gain a new type (technically it should be 6 of 13 because of [[Pikachu]]; which while it can&#039;t evolve in Yellow still does in every other version). 5 out of 12 is about 42%; which means that &amp;quot;usually&amp;quot; is used to define an occurance rate barely over 50% and is like saying Pokemon split equally into both [[gender|genders]] are &amp;quot;usually&amp;quot; one over the other. Additionally, only 6 of the 13 (about 46%) main series staters actually gain a new type out of evolution, as [[Bulbasaur]] starts with the {{type|Poison}}. I&#039;m not sure if complete removal of this trivia is called for, but it definitely needs to be reworded. --[[User:ZellMurasame|ZellMurasame]] 05:15, 12 January 2008 (UTC)&lt;br /&gt;
:That&#039;s an overinspective technicality... but sure, it should be reworded if that&#039;s statistically the case. Just make sure not to link species with square brackets, man. The {{template|p}} template is there for use, especially with the starters and their families... all of which have appeared owned by a main anime character... &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 08:57, 15 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Pikachu==&lt;br /&gt;
&lt;br /&gt;
Just saying buy uh.. You guys put every Pokemon&#039;s evolutions in the normal games. But not Pikachu&#039;s in Pokemon Yellow?&lt;br /&gt;
:Pikachu can&#039;t evolve in Yellow. &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 04:16, 7 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Colosseum elemental starters ==&lt;br /&gt;
&lt;br /&gt;
Even though you can get the remaining two at the end of the game, let&#039;s not forget that Bayleef, Quilava, and Croconaw are somewhat &amp;quot;starter&amp;quot; Pokémon in Pokémon Colosseum, since you need to snag one of them at the beginning of the adventure.  Maybe they&#039;re like Eevee&#039;s evolutionary stones or shards in that their availability isn&#039;t immediate...  However, one of the things that make them non-traditional starters is that the game doesn&#039;t explicitly ask you &amp;quot;you want this Pokémon, or this one, or this one?&amp;quot;. --[[User:Johans|Johans]] 03:07, 25 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
You just have to beat Rosso, Verde, or Bluno. You don&#039;t have to snag their Shadow Pokémon. [[User:Gligar|Gli]][[User talk:Gligar|gar]] &#039;&#039;I am not removing this lengthy addition to my signature until all moves have been updated to Platinum standard.&#039;&#039; 00:11, 27 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Obediance ==&lt;br /&gt;
&lt;br /&gt;
I seem to recall that in the main series, a Starter Pokémon will always obey even if its level surpasses the mark of a required Gym Badge.  Has anyone else experienced this?  If so, should it be added to the article somewhere?  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 19:37, 17 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
All Pokémon caught by the trainer will, they wont obey if they have been received in a trade.[[User:David aipom|Davidaipom]] 19:39, 17 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The page on [[Badge]]s does not make that distinction.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 19:48, 17 June 2008 (UTC)&lt;br /&gt;
::well that&#039;s how it works --lord mada 19:50, 17 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::So what you&#039;re saying is that if a player was able to start a new game and somehow &amp;quot;catch&amp;quot; a Level 70 Pokémon right off the bat, it will obey?  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 19:54, 17 June 2008 (UTC)&lt;br /&gt;
::::yeah I&#039;m pretty sure --lord mada 19:55, 17 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::Interesting...  Well then, disregard.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 19:57, 17 June 2008 (UTC)&lt;br /&gt;
::::::Yes but dont forget that&#039;s very unlikely in the main series. [[User:Ritchie|Ritchie]]&lt;br /&gt;
:::::::Start a new game, trade away a random caught Pokémon, get it back after a while at level 70 and it likely will obey. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 18:54, 4 October 2008 (UTC)&lt;br /&gt;
:::::::Unlikely, but possible.  Especially with an Action Replay.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;#003366&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;#008000&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;#800000&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 17:53, 26 August 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trivia overload? ==&lt;br /&gt;
&lt;br /&gt;
Don&#039;t get me wrong, I always love a lot of additions to the trivia section, but even now it seems like it&#039;s way too much. We might want to cut back on some more esoteric things, and group the move pattern observations together. [[User:Toastypk|&amp;lt;span style=&amp;quot;color:#BB0000&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;~Toastypk&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - [[User_Talk:Toastypk|&amp;lt;span style=&amp;quot;color:#770077&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sup&amp;gt;Loom.&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 17:41, 31 July 2008 (UTC)&lt;br /&gt;
:Maybe it would be possible to encorporate some of the more anime-exclusive trivia into the anime section and likewise for game-exclusive, and only put overall trivia at the bottom. &#039;&#039;[[User:Moldy orange|&amp;lt;sup style=&amp;quot;color:#4B5320;&amp;quot;&amp;gt;&#039;&#039;&#039;Moldy&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Moldy orange|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;Orange&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 17:45, 31 July 2008 (UTC)&lt;br /&gt;
::Something I noticed on the Trivia section is that one of the links is broken; specifically, the cross-Wiki link about Charmander being based of the mythical Salamander. --[[User:Mikekearn|Mike]] | [[Special:Contributions/Mikekearn|Contrib]] 03:00, 8 October 2008 (UTC)&lt;br /&gt;
:::This was a stupid error on my part; I fixed it just now. I had fixed the link before, but I put wp:Salamander (legendary creature) rather than wp|Salamander (legendary creature).  This caused a broken link.  It was very unprofessional of me, and I greatly apologize for the error.  [[User:Kumori Satosuke|Satosuke]] 03:18, 8 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==No editing?==&lt;br /&gt;
Why cant I edit this? I found an error... --&#039;&#039;&#039;[[User:Mooites|Mooites]]&#039;&#039;&#039; &amp;lt;sup&amp;gt;[[User talk:Mooites|Talk to me, baby!]]&amp;lt;/sup&amp;gt; 18:47, 4 October 2008 (UTC)&lt;br /&gt;
:So did I. I don&#039;t know if it&#039;s the same as yours, but its at the end of the page. It&#039;s missing a period. --[[User:PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Psychic&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:PsychicRider|&amp;lt;sub style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Rider&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039;&amp;lt;small&amp;gt;&#039;&#039;[[Special:Contributions/PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☮&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt; 18:50, 4 October 2008 (UTC)&lt;br /&gt;
::In the middle of something, didn&#039;t want an edit conflict. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 18:54, 4 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Gen IV type-trumping==&lt;br /&gt;
I just noticed something about the Sinnoh starters&#039; final forms. Each of them gains a a type advantage over the starter it is weak to in some way:&lt;br /&gt;
*Torterra gains the Ground-type, which is super-effective against Infernape. &lt;br /&gt;
*Infernape gains the Fighting-type, which is super-effective against Empoleon&#039;s Steel-type. &lt;br /&gt;
*Empoleon gains the Steel-type, which gives it a resistance to Torterra&#039;s Grass-type (although it does give a weakness to Torterra&#039;s Ground-type (maybe for balance issues); however, being a Water-type, Empoleon can learn Ice-type attacks to deal super-effective damage against both of Torterra&#039;s types). &lt;br /&gt;
[[User:Diachronos|Diachronos]] 16:26, 8 October 2008 (UTC)&lt;br /&gt;
:However, the steel type also renders Empoleon without a resistance to either of Infernape&#039;s types, thus actually making it WEAK to Infernape (at least to it&#039;s fighting type, and the steel offbalances the water resistance to fire). [[User:Kumori Satosuke|Satosuke]] 11:40, 9 October 2008 (UTC)&lt;br /&gt;
::Including Empoleon&#039;s ability to learn Ice moves, all the starters have moves which are super effective against the other two starters. As in, the examples listed above and the normal type advantage circle (except Empoleon is weak to Ground not Grass)So, in a way, it means that none of them are superior to the others. [[User:Gastly&#039;s Mama|Gastly&#039;s Mama]]&lt;br /&gt;
&lt;br /&gt;
==Gary&#039;s Starter==&lt;br /&gt;
Is the statement &amp;quot;it caused many to hearken back to Pokémon Yellow, where the player starts with Pikachu, like Ash, and the rival starts with Eevee&amp;quot; the wrong way round because Pokemon Yellow was based on the anime and because Gary&#039;s true starter had not been revealed at the time, the makers made Eevee his starter, as the game required him to have a confirmed one? Therefore rather than people thinking this because that was his starter in Yellow, is it not much more likely that this was his starter in Yellow because people thought it was starter already? &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from {{u|Gastlys mama}} ([[User talk:Gastlys mama|talk]] • [[Special:Contributions/Gastlys mama|contribs]]) &#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Platinum ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s different in Platinum. There are no Starly. He just give them out for some reason to the two and they battle each other. Someone who knows the reason should place it. &amp;lt;span style=&amp;quot;color:#AAAAFF;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;*&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family:Viner Hand ITC&amp;quot;&amp;gt;[[User:Tc26|&amp;lt;span style=&amp;quot;color:#DAA520;&amp;quot;&amp;gt;Tc&amp;lt;/span&amp;gt;]][[User talk:Tc26|&amp;lt;span style=&amp;quot;color:#DAA520;&amp;quot;&amp;gt;26&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#AAAAFF;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;*&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt; 07:02, 3 November 2008 (UTC)&lt;br /&gt;
:Maybe it&#039;s to test out their newly received pokémon? that seems the most logical to me... [[User:Mijzelffan|Mijzelffan]] 15:40, 17 December 2008 (UTC)&lt;br /&gt;
::I think the question is why did Rowan give them to the character and Pearl. [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|Nos hablamos?]] 15:45, 17 December 2008 (UTC)&lt;br /&gt;
:::Well, that can wait until March... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 03:25, 29 December 2008 (UTC)&lt;br /&gt;
::::Its almost time for Platinum to come out in America, better get ready to fill that in!--[[User:Dragonbeastx/The Aura Spot|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;X, PEACE TO&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]][[User:Dragonbeastx|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;THE DRAGONS AND&amp;lt;/font&amp;gt;]][[User talk:Dragonbeastx|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;THE BEASTS&amp;lt;/font&amp;gt;]] 07:18, 19 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trivia Addition ==&lt;br /&gt;
&lt;br /&gt;
I felt it would be interesting to note that all of the starter&#039;s first evolutions have the same base stat total of 405, whereas the base and final forms vary greatly.&lt;br /&gt;
:Every middle evolution, you mean? Definitely something to say. But the final forms&#039; variance needn&#039;t be mentioned; it&#039;s not like they&#039;re Butterfree vs Arceus in terms of BST difference. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 04:50, 8 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Second Trivia Addition ==&lt;br /&gt;
&lt;br /&gt;
Wouldn&#039;t it be a good idea to post the fact that in the anime, the protagonist&#039;s starter Pokémon actually has a type advantage over the rival&#039;s starter Pokémon other than the other way around? (Ash obviously had Pikachu whereas Gary had Squirtle) Seems relevant --[[User:Blackstone Dresden|Blackstone Dresden]] 03:47, 8 August 2009 (UTC)&lt;br /&gt;
:No. Basically what they did was say Gary had a MYSTERY OMGEEZ and then an EEVEE OMGEEZ YELOW and then BLASTOISE HAHA. And by that third point, in Johto, Ash&#039;s Charizard counted almost as much as Pikachu anyway, especially considering the battle the two had using those. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 04:52, 8 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Kanto starters in HGSS? ==&lt;br /&gt;
&lt;br /&gt;
I just got all 16 badges, Oak gives me a HM08, but no starter. Do i have to do something beforehand? --&amp;gt;&#039;&#039;&#039;[[User:223david|&amp;lt;font color=&amp;quot;#B69E00&amp;quot;&amp;gt;2&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;2&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#FFCB49&amp;quot;&amp;gt;3&amp;lt;/font&amp;gt;]][[User_talk:223david|&amp;lt;font color=&amp;quot;#E3E3E3&amp;quot;&amp;gt;da&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;vi&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#93abc3&amp;quot;&amp;gt;d&amp;lt;/font&amp;gt;]]&#039;&#039;&#039; 01:19, 10 October 2009 (UTC)&lt;br /&gt;
:This sounds kind of forum-y to me, but you might have to do the Copycat event first - I read somewhere that you have to do that in order to get a Hoenn starter from Steven, at least. &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❀&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;✿&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 01:23, 10 October 2009 (UTC)&lt;br /&gt;
::All events done &#039;&#039;except for red&#039;&#039;. do i have to beat him firsT? --&amp;gt;&#039;&#039;&#039;[[User:223david|&amp;lt;font color=&amp;quot;#B69E00&amp;quot;&amp;gt;2&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;2&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#FFCB49&amp;quot;&amp;gt;3&amp;lt;/font&amp;gt;]][[User_talk:223david|&amp;lt;font color=&amp;quot;#E3E3E3&amp;quot;&amp;gt;da&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;vi&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#93abc3&amp;quot;&amp;gt;d&amp;lt;/font&amp;gt;]]&#039;&#039;&#039; 01:26, 10 October 2009 (UTC)&lt;br /&gt;
:::Yes. &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❀&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;✿&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 01:27, 10 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The mystical, amazing disappearing starter Pokemon! ==&lt;br /&gt;
&lt;br /&gt;
I could have sworn I saw this discussed somewhere before, but for the life of me I can&#039;t find it now.  Oh well.&lt;br /&gt;
&lt;br /&gt;
Anyway, at some point in HGSS (not sure exactly when) the third starter Pokemon which wasn&#039;t chosen by the PC or the rival mysteriously vanishes from its place in Elm&#039;s lab.  (The game text when the... whatever that machine is... is examined is something along the lines of, &amp;quot;Hey!  The third Pokeball is gone!  Was it given to someone?&amp;quot; though I can&#039;t be bothered to switch games in my DS to check for sure.)  I figure that this is notable enough to go into the article, and I&#039;d put it in there myself, but I quite honestly don&#039;t know if its disappearance is ever explained, and I figure that if it &#039;&#039;were&#039;&#039; explained that should go in the article too.&lt;br /&gt;
&lt;br /&gt;
Thoughts?/Anyone know what in the world happened to it? &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❀&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;✿&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 00:29, 10 November 2009 (UTC)&lt;br /&gt;
:If you&#039;re looking for a general discussion on this, head to the forums. Pedia-wise, the only thing we can really do is say that it vanishes and we don&#039;t know where to. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 00:35, 10 November 2009 (UTC)&lt;br /&gt;
::Nah, wasn&#039;t looking for a general discussion.  I brought it up for the purpose of adding it into the article... And I haven&#039;t beaten the game yet, so I don&#039;t know if its disappearance is left unexplained, and that&#039;s why I didn&#039;t want to say that in the article (maybe it is explained, and I just haven&#039;t gotten that far yet!).  I thought maybe someone else would have the answer so that it could be added to the article, definitively stating whether its disappearance was explained or not. &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❀&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;✿&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 00:40, 10 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Can someone please put these up? ==&lt;br /&gt;
&lt;br /&gt;
They&#039;re missing from the page. Pokabu&#039;s picture is the only one on there. --[[User:Dialgafan1|Dialgafan1]] 18:42, 13 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Was this ever confirmed? ==&lt;br /&gt;
&lt;br /&gt;
On the article it said &amp;quot;In Pokémon Black and White, the regional professor, yet unnamed, will offer the player a choice of the Grass-type Tsutarja, the Fire-type Pokabu, or the Water-type Mijumaru. &amp;quot; It&#039;s very likely this is true, but this was never confirmed so should we edit it?--[[User:Eastern|Eastern]] 18:07, 16 May 2010 (UTC)&lt;br /&gt;
:It&#039;s been proven. There&#039;s even an official site of the game that confirms this. - [[User:050294|050294]] 23:40, 16 May 2010 (UTC)&lt;br /&gt;
::I think what he means is, does the professor actually give it to the player, or is there a situation similar to DPPt, where they decide to take them and are allowed to keep them later, et cetera.—[[User:Urutapu|Ｌｏｖｅはドコ？]] ([[User talk:Urutapu|talk]] &amp;lt;small&amp;gt;•&amp;lt;/small&amp;gt; [[Special:Contributions/Urutapu|contribs]]) 09:24, 17 May 2010 (UTC)&lt;br /&gt;
:::Yeah, that&#039;s what I mean.--[[User:Eastern|Eastern]] 15:26, 17 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ranger &amp;quot;starters&amp;quot;? ==&lt;br /&gt;
&lt;br /&gt;
I just now noticed that the Ranger partner Pokemon weren&#039;t included in the page (but I remember them being on there before). But can they be considered starter Pokemon? They probably weren&#039;t the first Pokemon the player captured (except in the first ranger game), but they are the first Pokemon they get to keep for themselves. So can they still be considered starters?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cheren &amp;amp; Bel Starters ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example: I choose Pokabu, Cheren will Choose Mijumaru and Belle will chose Tsutarja. But this is &lt;br /&gt;
&lt;br /&gt;
not confirmmed---[[User:Franztrovao]] July 24, 2010 - 18:10 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It &#039;&#039;&#039;&#039;&#039;IS&#039;&#039;&#039;&#039;&#039; confirmed ([[User:Ataro|Ataro]] 18:15, 24 July 2010 (UTC))&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Since I want no part in the edit war, I&#039;m going to explain the trivia piece here:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
As of [[Generation IV]], every &#039;&#039;&#039;starter-type&#039;&#039;&#039; in the main series (with the exception of {{p|Pikachu}}) has have one Pokémon in its final-stage of evolution to have a double weakness; {{p|Charizard}} is doubly weak to {{type|Rock}}, {{p|Swampert}} is doubly weak to {{type|Grass}} and {{p|Torterra}} is doubly weak to {{type|Ice}}.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It doesn&#039;t say by generation. It says by starter &#039;&#039;type&#039;&#039;. That means Fire, Water, and Grass.&lt;br /&gt;
Charizard, Torterra, and Swampert are members of these respective types and have double weaknesses. The trivia, meaning-wise, is fine. (Unless one were to count Bulbasaur&#039;s Poison typing...)&lt;br /&gt;
&lt;br /&gt;
So yeah, if you&#039;re going to remove it, remove it for a different reason plz and thanks.--[[User:Cold|Cold]] &amp;lt;small&amp;gt;([[User talk:Cold|talk]])&amp;lt;/small&amp;gt; 23:33, 4 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Should Mystery Dungeon initial Pokémon be considered starters? ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve looked through Mystery Dungeon: Blue&#039;s manual, Bulbapedia&#039;s pages on all three sets of games, and the official Explorers of Sky webpage and have seen no mention of the initial Pokémon from MD as &amp;quot;starters&amp;quot;, just &amp;quot;Hero Pokémon&amp;quot; (for the player) and &amp;quot;Partner Pokémon&amp;quot; (for the partner). They seem to lack the basic criteria for being starters (the initial Pokémon owned by a &#039;&#039;trainer&#039;&#039;), even more so than the Ranger&#039;s [[Partner Pokémon]] which were already deemed not to be starters. Now I&#039;ll admit I never even played through Blue fully (and never played the others), so there may be something in-game, but I think we should separate them into their own &#039;&#039;Hero and Partner Pokémon&#039;&#039; page or something, as they don&#039;t seem to belong here. &#039;&#039;&#039;[[User:Memo326|&amp;lt;span style=&amp;quot;color:#151B8D;&amp;quot;&amp;gt;Memo&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;i&amp;gt;[[User talk:Memo326|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#8D38C9;&amp;quot;&amp;gt;326&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&amp;lt;/i&amp;gt; 02:48, 19 May 2011 (UTC)&lt;br /&gt;
:Completely agree. I&#039;ve fixed this page, but the navigation template needs to be modified still. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:34, 30 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon Yellow Evolution ==&lt;br /&gt;
&lt;br /&gt;
The article says that the rival&#039;s {{p|Eevee}} evolves into {{p|Jolteon}}, {{p|Flareon}} or {{p|Vaporeon}} depending on the outcomes of battles between the player and the rival.  Specifically, which battles are important, and how do the results affect the evolution?  It seems like this would be a useful thing to add to the article.  I believe that if the player loses the first battle in Pallet Town, the {{p|Eevee}} will evolve into a {{p|Vaporeon}}, but this should probably be double-checked. [[User:Tk3141|Tk3141]] 20:52, 22 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ive heard that if you win both battles, lose both battles, or lose one and win one, the outcome will be different. But im not that far in the game so I don&#039;t know the specific outcomes. --[[User:Supermon|Supermon]] 21:07, 22 January 2012 (UTC)&lt;br /&gt;
:It&#039;s explained in more detail [[Blue (game)/Yellow|here]]. Basically the results of the first two possible battles are summed. Two wins = Jolteon. One win and one loss/skip = Flareon. Two losses/One loss one skip = Vaporeon. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 03:54, 23 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Lyra/Khoury ==&lt;br /&gt;
&lt;br /&gt;
Is it confirmed that Lyra and Khoury received their starters from Professor Elm or is it speculation? [[User:Duke R|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#444&amp;quot; face=&amp;quot;Lucida Sans Unicode&amp;quot;&amp;gt;|) u |( e&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] [[User talk:Duke R|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#b00&amp;quot; face=&amp;quot;Verdana&amp;quot;&amp;gt;®&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] 16:06, 26 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mystery Dungeon and Ranger starters ==&lt;br /&gt;
&lt;br /&gt;
I think we need to move the starters of Mystery Dungeon to Player character, because thats basically what they are, people you can play as. Also, the Ranger Pokemon should be removed because we already have the Partner Pokemon page, which contains the same information. [[User:Iml908|Iml908]] ([[User talk:Iml908|talk]]) 20:37, 21 September 2012 (UTC)&lt;br /&gt;
:I agree with both. [[User:Duke R|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#444&amp;quot; face=&amp;quot;Lucida Sans Unicode&amp;quot;&amp;gt;|) u |( e&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] [[User talk:Duke R|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#b00&amp;quot; face=&amp;quot;Verdana&amp;quot;&amp;gt;®&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] 21:24, 21 September 2012 (UTC)&lt;br /&gt;
::I think that they should still be linked with {{template|main}}. Also, Rumble is in the same situation as PMD. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:10, 22 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Trivia (yeah, I know it&#039;s a little big already) ==&lt;br /&gt;
&lt;br /&gt;
(First time, forgive me if I screw this up horribly)&lt;br /&gt;
&lt;br /&gt;
Since Pikachu knows Thundershock, Yellow is the only main series game in which the player&#039;s starter pokemon begins play with a STAB move. Incidentally, the Rival&#039;s starter also has a STAB move, as Eevee knows tackle and is of the normal-type. &lt;br /&gt;
&lt;br /&gt;
There&#039;s probably a better way of wording this. but I thought it was neat.&lt;br /&gt;
22:26, 20 November 2012 (UTC)HH&lt;br /&gt;
&lt;br /&gt;
== Definition of starter Pokémon ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve always thought of starter Pokémon as meaning the sets of three Pokémon that are given by the professor, not merely a Trainer&#039;s first Pokémon. I don&#039;t mind including Pikachu and Eevee, &#039;&#039;that&#039;&#039; much (although I&#039;m still uncertain about them), adding Marill and Ralts, and calling things like [[Growlie]] &amp;quot;starter Pokémon&amp;quot; just seems wrong to me. If people really want to list Trainer&#039;s first Pokémon, then I think that page should be at {{redlink|first Pokémon}}; however, IMO starter Pokémon should refer only to Bulbasaur, Charmander, Bulbasaur, Chikorita, Cyndaquil, Totodile, Treecko, Torchic, Mudkip, Turtwig, Chimchar, Piplup, Snivy, Tepig, Oshawott, and maybe Pikachu and Eevee if you really want. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:42, 28 November 2012 (UTC)&lt;br /&gt;
:Personally, I feel it&#039;s the Pokémon someone &#039;&#039;starts&#039;&#039; with. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 08:54, 28 November 2012 (UTC)&lt;br /&gt;
::I agree with Jo, even though the ones listed by SnorlaxMonster are treated completely different from the other &amp;quot;first Pokémon&amp;quot; from other media. Since this page is huge, maybe splitting into &amp;quot;Starter Pokémon (main series)&amp;quot;, &amp;quot;Starter Pokémon (spin-off)&amp;quot;, &amp;quot;Starter Pokémon (anime)&amp;quot; and &amp;quot;Starter Pokémon (Adventures)&amp;quot; could be taken into account but is not the best option. [[User:Duke R|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#444&amp;quot; face=&amp;quot;Lucida Sans Unicode&amp;quot;&amp;gt;|) u |( e&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] [[User talk:Duke R|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#b00&amp;quot; face=&amp;quot;Verdana&amp;quot;&amp;gt;®&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] 10:50, 30 November 2012 (UTC)&lt;br /&gt;
:::Splitting like that completely ignores the point. The idea is that the Pokémon I listed are a group of Pokémon, while this page just lists the first Pokémon of a bunch of Trainers. If we want to redefine starter Pokémon as &amp;quot;the first Pokémon a Trainer owns&amp;quot; rather than the traditional &amp;quot;the three Pokémon that Trainers can choose from to start their journey&amp;quot;  and give the traditional grouping their own name, then while I wouldn&#039;t prefer it, it would be better than what we have now. What I&#039;m saying is that we have a distinct group of Pokémon that the fandom have always called &amp;quot;starter Pokémon&amp;quot;, and this page seems to have merged that group with everyone&#039;s first Pokémon. So regardless of what you want to call &amp;quot;starter Pokémon&amp;quot;, the traditional starter Pokémon need a separate page from people&#039;s first Pokémon. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:14, 3 December 2012 (UTC)&lt;br /&gt;
::::For what it&#039;s worth, I would define the starter pokemon as the sets of three plus Pikachu and Eevee. We categorize pokemon beyond their obvious classification by their secondary characteristics. Legendary Pokemon, other than those explicitly called out as such, are typically unique pokemon within the games that may or may not have a defining role in the story- even beginning trainers have a pretty good idea what you&#039;re talking about when you say &amp;quot;legendary&amp;quot;. Pseudo-Legendaries bear some explanation, but fall within obviously recognizable parameters- 600 base stats, typically a double weakness to something, general badassedness, etc. The &amp;quot;starters&amp;quot; of the main series of games are typically in line in terms of stats and evolutions without significant variation- It would not surprise me if next generation we had to call out Charizard and Typhlosion as the exceptions to the &amp;quot;Fire/Fighting Rule&amp;quot;. Spinoff series games should at best get their own page and at worst be merely mentioned on their own page. &amp;quot;Games&amp;quot; that are effectively pokedexes shouldn&#039;t be listed at all outside the article affirming their existence, as there is no meaningful way to interact with them. Eevee and Pikachu get to be the exceptions because they &#039;&#039;are&#039;&#039; the exceptions- the only main series game not to play by their own rules. You might not even list Eevee, as it&#039;s not technically an option for the trainer- It&#039;s not a &amp;quot;starter&amp;quot; pokemon, it&#039;s a &amp;quot;rival&amp;quot; pokemon.[[User:TheHateHat|TheHateHat]] ([[User talk:TheHateHat|talk]]) 04:36, 5 December 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>TheHateHat</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:First_partner_Pok%C3%A9mon/Archive_1&amp;diff=1800877</id>
		<title>Talk:First partner Pokémon/Archive 1</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:First_partner_Pok%C3%A9mon/Archive_1&amp;diff=1800877"/>
		<updated>2012-11-20T22:26:36Z</updated>

		<summary type="html">&lt;p&gt;TheHateHat: /* New Trivia (yeah, I know it&amp;#039;s a little big already) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Normal Starters==&lt;br /&gt;
Should Pikachu be considered a &#039;normal&#039; starter? I mean, it isn&#039;t part of the Fire/Water/Grass triangle, and it can also be captured in the wild in many of the other games, something that no other starters have right now. It&#039;s also the starter only in one game (although, so have Colosseum Starters, XD Starter, and Ranger Starter). --[[User:PikamasterADV|PikamasterADV]] 12:01, 23 September 2006 (UTC)&lt;br /&gt;
:Well, why not? The fact it is not part of the triangle does not disqualify him as a starter Pokémon. If we had a Dark/Fighting/Psych triangle, wouldn&#039;t still they be starters? Also, the Fire/Grass/Water triangle is already broken is some cases, like the 4th generation starters having second types after they evolve. In any case, he is undoubtedly a starter in the ranks of Squirtle and Charmander. He is given out by a professor (and our very original professor Oak in his case), is given in one of the &amp;quot;main&amp;quot; games of the series, and is a basic Pokémon. --[[User:Andrelvis|Andrelvis]] 15:53, 18 December 2006 (UTC)&lt;br /&gt;
::Well, don&#039;t forget that also, pretty much every starter gets a second type through evolution. Only ones who don&#039;t are Squirtle, Chikorita, Cyndaquil, Totodile, and Treecko. Hell, Bulbasaur has two types in its basic form.&lt;br /&gt;
::And I think the division&#039;s more on the games that are defined as the main RPG series vs the side games. After all, Pichu makes Pikachu a stage 1 now, in all technicalities. But, of course, Yellow is just as much a main game as Red, Blue, and Green are, unlike Colosseum and XD compared to Ruby, Sapphire, and Emerald, even though all of them are RPGs. [[User:TTEchidna|Tom Temprotran]] 01:02, 19 December 2006 (UTC)&lt;br /&gt;
:::Exactly. And that&#039;s why we have the &amp;quot;special starters&amp;quot; section. They are starters, but not as much so as the &amp;quot;main game&amp;quot; ones. --[[User:Andrelvis|Andrelvis]] 17:37, 19 December 2006 (UTC)&lt;br /&gt;
::::But they&#039;re not special per se. They&#039;re just... not mainstream. - [[User:Zhen Lin|振霖]]&amp;lt;sub&amp;gt;[[User talk:Zhen Lin|T]]&amp;lt;/sub&amp;gt; 17:56, 19 December 2006 (UTC)&lt;br /&gt;
:::::A little off-topic, but I heard a rumor that Game Freak was considering a Fighting/Psychic/Dark trio for the Gen IV starters, but they decided to switch back to the usual Grass/Fire/Water trio. [[User:Diachronos|Diachronos]] 16:15, 8 October 2008 (UTC)&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
== To add to Trivia ==&lt;br /&gt;
&lt;br /&gt;
I noticed this. Of the Grass starters up to and including Generation IV, all of the final forms have eight-letter English names. Venusaur, Meganium, Sceptile, and Torterra.&lt;br /&gt;
:Hmmm. Well, it&#039;s interesting, but the trivia section&#039;s already huge! &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 09:22, 5 January 2008 (UTC)&lt;br /&gt;
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== To Remove from Trivia ==&lt;br /&gt;
&amp;quot;Usually upon evolution, the starter Pokémon gain another type. However, Blastoise, the three Johto starters&#039; final forms (Meganium, Typhlosion, and Feraligatr), and Sceptile do not have a second type.&amp;quot; This quote is not very accurate. The trivia itself lists 5 out of the 12 final evolutions of the main series&#039; starters that don&#039;t gain a new type (technically it should be 6 of 13 because of [[Pikachu]]; which while it can&#039;t evolve in Yellow still does in every other version). 5 out of 12 is about 42%; which means that &amp;quot;usually&amp;quot; is used to define an occurance rate barely over 50% and is like saying Pokemon split equally into both [[gender|genders]] are &amp;quot;usually&amp;quot; one over the other. Additionally, only 6 of the 13 (about 46%) main series staters actually gain a new type out of evolution, as [[Bulbasaur]] starts with the {{type|Poison}}. I&#039;m not sure if complete removal of this trivia is called for, but it definitely needs to be reworded. --[[User:ZellMurasame|ZellMurasame]] 05:15, 12 January 2008 (UTC)&lt;br /&gt;
:That&#039;s an overinspective technicality... but sure, it should be reworded if that&#039;s statistically the case. Just make sure not to link species with square brackets, man. The {{template|p}} template is there for use, especially with the starters and their families... all of which have appeared owned by a main anime character... &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 08:57, 15 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Pikachu==&lt;br /&gt;
&lt;br /&gt;
Just saying buy uh.. You guys put every Pokemon&#039;s evolutions in the normal games. But not Pikachu&#039;s in Pokemon Yellow?&lt;br /&gt;
:Pikachu can&#039;t evolve in Yellow. &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 04:16, 7 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Colosseum elemental starters ==&lt;br /&gt;
&lt;br /&gt;
Even though you can get the remaining two at the end of the game, let&#039;s not forget that Bayleef, Quilava, and Croconaw are somewhat &amp;quot;starter&amp;quot; Pokémon in Pokémon Colosseum, since you need to snag one of them at the beginning of the adventure.  Maybe they&#039;re like Eevee&#039;s evolutionary stones or shards in that their availability isn&#039;t immediate...  However, one of the things that make them non-traditional starters is that the game doesn&#039;t explicitly ask you &amp;quot;you want this Pokémon, or this one, or this one?&amp;quot;. --[[User:Johans|Johans]] 03:07, 25 February 2008 (UTC)&lt;br /&gt;
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You just have to beat Rosso, Verde, or Bluno. You don&#039;t have to snag their Shadow Pokémon. [[User:Gligar|Gli]][[User talk:Gligar|gar]] &#039;&#039;I am not removing this lengthy addition to my signature until all moves have been updated to Platinum standard.&#039;&#039; 00:11, 27 September 2008 (UTC)&lt;br /&gt;
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== Obediance ==&lt;br /&gt;
&lt;br /&gt;
I seem to recall that in the main series, a Starter Pokémon will always obey even if its level surpasses the mark of a required Gym Badge.  Has anyone else experienced this?  If so, should it be added to the article somewhere?  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 19:37, 17 June 2008 (UTC)&lt;br /&gt;
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All Pokémon caught by the trainer will, they wont obey if they have been received in a trade.[[User:David aipom|Davidaipom]] 19:39, 17 June 2008 (UTC)&lt;br /&gt;
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:The page on [[Badge]]s does not make that distinction.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 19:48, 17 June 2008 (UTC)&lt;br /&gt;
::well that&#039;s how it works --lord mada 19:50, 17 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::So what you&#039;re saying is that if a player was able to start a new game and somehow &amp;quot;catch&amp;quot; a Level 70 Pokémon right off the bat, it will obey?  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 19:54, 17 June 2008 (UTC)&lt;br /&gt;
::::yeah I&#039;m pretty sure --lord mada 19:55, 17 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::Interesting...  Well then, disregard.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 19:57, 17 June 2008 (UTC)&lt;br /&gt;
::::::Yes but dont forget that&#039;s very unlikely in the main series. [[User:Ritchie|Ritchie]]&lt;br /&gt;
:::::::Start a new game, trade away a random caught Pokémon, get it back after a while at level 70 and it likely will obey. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 18:54, 4 October 2008 (UTC)&lt;br /&gt;
:::::::Unlikely, but possible.  Especially with an Action Replay.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;#003366&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;#008000&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;#800000&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 17:53, 26 August 2008 (UTC)&lt;br /&gt;
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== Trivia overload? ==&lt;br /&gt;
&lt;br /&gt;
Don&#039;t get me wrong, I always love a lot of additions to the trivia section, but even now it seems like it&#039;s way too much. We might want to cut back on some more esoteric things, and group the move pattern observations together. [[User:Toastypk|&amp;lt;span style=&amp;quot;color:#BB0000&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;~Toastypk&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - [[User_Talk:Toastypk|&amp;lt;span style=&amp;quot;color:#770077&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sup&amp;gt;Loom.&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 17:41, 31 July 2008 (UTC)&lt;br /&gt;
:Maybe it would be possible to encorporate some of the more anime-exclusive trivia into the anime section and likewise for game-exclusive, and only put overall trivia at the bottom. &#039;&#039;[[User:Moldy orange|&amp;lt;sup style=&amp;quot;color:#4B5320;&amp;quot;&amp;gt;&#039;&#039;&#039;Moldy&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Moldy orange|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;Orange&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 17:45, 31 July 2008 (UTC)&lt;br /&gt;
::Something I noticed on the Trivia section is that one of the links is broken; specifically, the cross-Wiki link about Charmander being based of the mythical Salamander. --[[User:Mikekearn|Mike]] | [[Special:Contributions/Mikekearn|Contrib]] 03:00, 8 October 2008 (UTC)&lt;br /&gt;
:::This was a stupid error on my part; I fixed it just now. I had fixed the link before, but I put wp:Salamander (legendary creature) rather than wp|Salamander (legendary creature).  This caused a broken link.  It was very unprofessional of me, and I greatly apologize for the error.  [[User:Kumori Satosuke|Satosuke]] 03:18, 8 October 2008 (UTC)&lt;br /&gt;
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==No editing?==&lt;br /&gt;
Why cant I edit this? I found an error... --&#039;&#039;&#039;[[User:Mooites|Mooites]]&#039;&#039;&#039; &amp;lt;sup&amp;gt;[[User talk:Mooites|Talk to me, baby!]]&amp;lt;/sup&amp;gt; 18:47, 4 October 2008 (UTC)&lt;br /&gt;
:So did I. I don&#039;t know if it&#039;s the same as yours, but its at the end of the page. It&#039;s missing a period. --[[User:PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Psychic&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:PsychicRider|&amp;lt;sub style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Rider&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039;&amp;lt;small&amp;gt;&#039;&#039;[[Special:Contributions/PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☮&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt; 18:50, 4 October 2008 (UTC)&lt;br /&gt;
::In the middle of something, didn&#039;t want an edit conflict. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 18:54, 4 October 2008 (UTC)&lt;br /&gt;
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==Gen IV type-trumping==&lt;br /&gt;
I just noticed something about the Sinnoh starters&#039; final forms. Each of them gains a a type advantage over the starter it is weak to in some way:&lt;br /&gt;
*Torterra gains the Ground-type, which is super-effective against Infernape. &lt;br /&gt;
*Infernape gains the Fighting-type, which is super-effective against Empoleon&#039;s Steel-type. &lt;br /&gt;
*Empoleon gains the Steel-type, which gives it a resistance to Torterra&#039;s Grass-type (although it does give a weakness to Torterra&#039;s Ground-type (maybe for balance issues); however, being a Water-type, Empoleon can learn Ice-type attacks to deal super-effective damage against both of Torterra&#039;s types). &lt;br /&gt;
[[User:Diachronos|Diachronos]] 16:26, 8 October 2008 (UTC)&lt;br /&gt;
:However, the steel type also renders Empoleon without a resistance to either of Infernape&#039;s types, thus actually making it WEAK to Infernape (at least to it&#039;s fighting type, and the steel offbalances the water resistance to fire). [[User:Kumori Satosuke|Satosuke]] 11:40, 9 October 2008 (UTC)&lt;br /&gt;
::Including Empoleon&#039;s ability to learn Ice moves, all the starters have moves which are super effective against the other two starters. As in, the examples listed above and the normal type advantage circle (except Empoleon is weak to Ground not Grass)So, in a way, it means that none of them are superior to the others. [[User:Gastly&#039;s Mama|Gastly&#039;s Mama]]&lt;br /&gt;
&lt;br /&gt;
==Gary&#039;s Starter==&lt;br /&gt;
Is the statement &amp;quot;it caused many to hearken back to Pokémon Yellow, where the player starts with Pikachu, like Ash, and the rival starts with Eevee&amp;quot; the wrong way round because Pokemon Yellow was based on the anime and because Gary&#039;s true starter had not been revealed at the time, the makers made Eevee his starter, as the game required him to have a confirmed one? Therefore rather than people thinking this because that was his starter in Yellow, is it not much more likely that this was his starter in Yellow because people thought it was starter already? &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from {{u|Gastlys mama}} ([[User talk:Gastlys mama|talk]] • [[Special:Contributions/Gastlys mama|contribs]]) &#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Platinum ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s different in Platinum. There are no Starly. He just give them out for some reason to the two and they battle each other. Someone who knows the reason should place it. &amp;lt;span style=&amp;quot;color:#AAAAFF;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;*&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family:Viner Hand ITC&amp;quot;&amp;gt;[[User:Tc26|&amp;lt;span style=&amp;quot;color:#DAA520;&amp;quot;&amp;gt;Tc&amp;lt;/span&amp;gt;]][[User talk:Tc26|&amp;lt;span style=&amp;quot;color:#DAA520;&amp;quot;&amp;gt;26&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#AAAAFF;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;*&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt; 07:02, 3 November 2008 (UTC)&lt;br /&gt;
:Maybe it&#039;s to test out their newly received pokémon? that seems the most logical to me... [[User:Mijzelffan|Mijzelffan]] 15:40, 17 December 2008 (UTC)&lt;br /&gt;
::I think the question is why did Rowan give them to the character and Pearl. [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|Nos hablamos?]] 15:45, 17 December 2008 (UTC)&lt;br /&gt;
:::Well, that can wait until March... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 03:25, 29 December 2008 (UTC)&lt;br /&gt;
::::Its almost time for Platinum to come out in America, better get ready to fill that in!--[[User:Dragonbeastx/The Aura Spot|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;X, PEACE TO&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]][[User:Dragonbeastx|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;THE DRAGONS AND&amp;lt;/font&amp;gt;]][[User talk:Dragonbeastx|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;THE BEASTS&amp;lt;/font&amp;gt;]] 07:18, 19 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trivia Addition ==&lt;br /&gt;
&lt;br /&gt;
I felt it would be interesting to note that all of the starter&#039;s first evolutions have the same base stat total of 405, whereas the base and final forms vary greatly.&lt;br /&gt;
:Every middle evolution, you mean? Definitely something to say. But the final forms&#039; variance needn&#039;t be mentioned; it&#039;s not like they&#039;re Butterfree vs Arceus in terms of BST difference. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 04:50, 8 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Second Trivia Addition ==&lt;br /&gt;
&lt;br /&gt;
Wouldn&#039;t it be a good idea to post the fact that in the anime, the protagonist&#039;s starter Pokémon actually has a type advantage over the rival&#039;s starter Pokémon other than the other way around? (Ash obviously had Pikachu whereas Gary had Squirtle) Seems relevant --[[User:Blackstone Dresden|Blackstone Dresden]] 03:47, 8 August 2009 (UTC)&lt;br /&gt;
:No. Basically what they did was say Gary had a MYSTERY OMGEEZ and then an EEVEE OMGEEZ YELOW and then BLASTOISE HAHA. And by that third point, in Johto, Ash&#039;s Charizard counted almost as much as Pikachu anyway, especially considering the battle the two had using those. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 04:52, 8 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Kanto starters in HGSS? ==&lt;br /&gt;
&lt;br /&gt;
I just got all 16 badges, Oak gives me a HM08, but no starter. Do i have to do something beforehand? --&amp;gt;&#039;&#039;&#039;[[User:223david|&amp;lt;font color=&amp;quot;#B69E00&amp;quot;&amp;gt;2&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;2&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#FFCB49&amp;quot;&amp;gt;3&amp;lt;/font&amp;gt;]][[User_talk:223david|&amp;lt;font color=&amp;quot;#E3E3E3&amp;quot;&amp;gt;da&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;vi&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#93abc3&amp;quot;&amp;gt;d&amp;lt;/font&amp;gt;]]&#039;&#039;&#039; 01:19, 10 October 2009 (UTC)&lt;br /&gt;
:This sounds kind of forum-y to me, but you might have to do the Copycat event first - I read somewhere that you have to do that in order to get a Hoenn starter from Steven, at least. &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❀&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;✿&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 01:23, 10 October 2009 (UTC)&lt;br /&gt;
::All events done &#039;&#039;except for red&#039;&#039;. do i have to beat him firsT? --&amp;gt;&#039;&#039;&#039;[[User:223david|&amp;lt;font color=&amp;quot;#B69E00&amp;quot;&amp;gt;2&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;2&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#FFCB49&amp;quot;&amp;gt;3&amp;lt;/font&amp;gt;]][[User_talk:223david|&amp;lt;font color=&amp;quot;#E3E3E3&amp;quot;&amp;gt;da&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;vi&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#93abc3&amp;quot;&amp;gt;d&amp;lt;/font&amp;gt;]]&#039;&#039;&#039; 01:26, 10 October 2009 (UTC)&lt;br /&gt;
:::Yes. &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❀&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;✿&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 01:27, 10 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The mystical, amazing disappearing starter Pokemon! ==&lt;br /&gt;
&lt;br /&gt;
I could have sworn I saw this discussed somewhere before, but for the life of me I can&#039;t find it now.  Oh well.&lt;br /&gt;
&lt;br /&gt;
Anyway, at some point in HGSS (not sure exactly when) the third starter Pokemon which wasn&#039;t chosen by the PC or the rival mysteriously vanishes from its place in Elm&#039;s lab.  (The game text when the... whatever that machine is... is examined is something along the lines of, &amp;quot;Hey!  The third Pokeball is gone!  Was it given to someone?&amp;quot; though I can&#039;t be bothered to switch games in my DS to check for sure.)  I figure that this is notable enough to go into the article, and I&#039;d put it in there myself, but I quite honestly don&#039;t know if its disappearance is ever explained, and I figure that if it &#039;&#039;were&#039;&#039; explained that should go in the article too.&lt;br /&gt;
&lt;br /&gt;
Thoughts?/Anyone know what in the world happened to it? &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❀&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;✿&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 00:29, 10 November 2009 (UTC)&lt;br /&gt;
:If you&#039;re looking for a general discussion on this, head to the forums. Pedia-wise, the only thing we can really do is say that it vanishes and we don&#039;t know where to. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 00:35, 10 November 2009 (UTC)&lt;br /&gt;
::Nah, wasn&#039;t looking for a general discussion.  I brought it up for the purpose of adding it into the article... And I haven&#039;t beaten the game yet, so I don&#039;t know if its disappearance is left unexplained, and that&#039;s why I didn&#039;t want to say that in the article (maybe it is explained, and I just haven&#039;t gotten that far yet!).  I thought maybe someone else would have the answer so that it could be added to the article, definitively stating whether its disappearance was explained or not. &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❀&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;✿&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 00:40, 10 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Can someone please put these up? ==&lt;br /&gt;
&lt;br /&gt;
They&#039;re missing from the page. Pokabu&#039;s picture is the only one on there. --[[User:Dialgafan1|Dialgafan1]] 18:42, 13 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Was this ever confirmed? ==&lt;br /&gt;
&lt;br /&gt;
On the article it said &amp;quot;In Pokémon Black and White, the regional professor, yet unnamed, will offer the player a choice of the Grass-type Tsutarja, the Fire-type Pokabu, or the Water-type Mijumaru. &amp;quot; It&#039;s very likely this is true, but this was never confirmed so should we edit it?--[[User:Eastern|Eastern]] 18:07, 16 May 2010 (UTC)&lt;br /&gt;
:It&#039;s been proven. There&#039;s even an official site of the game that confirms this. - [[User:050294|050294]] 23:40, 16 May 2010 (UTC)&lt;br /&gt;
::I think what he means is, does the professor actually give it to the player, or is there a situation similar to DPPt, where they decide to take them and are allowed to keep them later, et cetera.—[[User:Urutapu|Ｌｏｖｅはドコ？]] ([[User talk:Urutapu|talk]] &amp;lt;small&amp;gt;•&amp;lt;/small&amp;gt; [[Special:Contributions/Urutapu|contribs]]) 09:24, 17 May 2010 (UTC)&lt;br /&gt;
:::Yeah, that&#039;s what I mean.--[[User:Eastern|Eastern]] 15:26, 17 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ranger &amp;quot;starters&amp;quot;? ==&lt;br /&gt;
&lt;br /&gt;
I just now noticed that the Ranger partner Pokemon weren&#039;t included in the page (but I remember them being on there before). But can they be considered starter Pokemon? They probably weren&#039;t the first Pokemon the player captured (except in the first ranger game), but they are the first Pokemon they get to keep for themselves. So can they still be considered starters?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Cheren &amp;amp; Bel Starters ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example: I choose Pokabu, Cheren will Choose Mijumaru and Belle will chose Tsutarja. But this is &lt;br /&gt;
&lt;br /&gt;
not confirmmed---[[User:Franztrovao]] July 24, 2010 - 18:10 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It &#039;&#039;&#039;&#039;&#039;IS&#039;&#039;&#039;&#039;&#039; confirmed ([[User:Ataro|Ataro]] 18:15, 24 July 2010 (UTC))&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Since I want no part in the edit war, I&#039;m going to explain the trivia piece here:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
As of [[Generation IV]], every &#039;&#039;&#039;starter-type&#039;&#039;&#039; in the main series (with the exception of {{p|Pikachu}}) has have one Pokémon in its final-stage of evolution to have a double weakness; {{p|Charizard}} is doubly weak to {{type|Rock}}, {{p|Swampert}} is doubly weak to {{type|Grass}} and {{p|Torterra}} is doubly weak to {{type|Ice}}.&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It doesn&#039;t say by generation. It says by starter &#039;&#039;type&#039;&#039;. That means Fire, Water, and Grass.&lt;br /&gt;
Charizard, Torterra, and Swampert are members of these respective types and have double weaknesses. The trivia, meaning-wise, is fine. (Unless one were to count Bulbasaur&#039;s Poison typing...)&lt;br /&gt;
&lt;br /&gt;
So yeah, if you&#039;re going to remove it, remove it for a different reason plz and thanks.--[[User:Cold|Cold]] &amp;lt;small&amp;gt;([[User talk:Cold|talk]])&amp;lt;/small&amp;gt; 23:33, 4 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Should Mystery Dungeon initial Pokémon be considered starters? ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve looked through Mystery Dungeon: Blue&#039;s manual, Bulbapedia&#039;s pages on all three sets of games, and the official Explorers of Sky webpage and have seen no mention of the initial Pokémon from MD as &amp;quot;starters&amp;quot;, just &amp;quot;Hero Pokémon&amp;quot; (for the player) and &amp;quot;Partner Pokémon&amp;quot; (for the partner). They seem to lack the basic criteria for being starters (the initial Pokémon owned by a &#039;&#039;trainer&#039;&#039;), even more so than the Ranger&#039;s [[Partner Pokémon]] which were already deemed not to be starters. Now I&#039;ll admit I never even played through Blue fully (and never played the others), so there may be something in-game, but I think we should separate them into their own &#039;&#039;Hero and Partner Pokémon&#039;&#039; page or something, as they don&#039;t seem to belong here. &#039;&#039;&#039;[[User:Memo326|&amp;lt;span style=&amp;quot;color:#151B8D;&amp;quot;&amp;gt;Memo&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;i&amp;gt;[[User talk:Memo326|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#8D38C9;&amp;quot;&amp;gt;326&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&amp;lt;/i&amp;gt; 02:48, 19 May 2011 (UTC)&lt;br /&gt;
:Completely agree. I&#039;ve fixed this page, but the navigation template needs to be modified still. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:34, 30 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon Yellow Evolution ==&lt;br /&gt;
&lt;br /&gt;
The article says that the rival&#039;s {{p|Eevee}} evolves into {{p|Jolteon}}, {{p|Flareon}} or {{p|Vaporeon}} depending on the outcomes of battles between the player and the rival.  Specifically, which battles are important, and how do the results affect the evolution?  It seems like this would be a useful thing to add to the article.  I believe that if the player loses the first battle in Pallet Town, the {{p|Eevee}} will evolve into a {{p|Vaporeon}}, but this should probably be double-checked. [[User:Tk3141|Tk3141]] 20:52, 22 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ive heard that if you win both battles, lose both battles, or lose one and win one, the outcome will be different. But im not that far in the game so I don&#039;t know the specific outcomes. --[[User:Supermon|Supermon]] 21:07, 22 January 2012 (UTC)&lt;br /&gt;
:It&#039;s explained in more detail [[Blue (game)/Yellow|here]]. Basically the results of the first two possible battles are summed. Two wins = Jolteon. One win and one loss/skip = Flareon. Two losses/One loss one skip = Vaporeon. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 03:54, 23 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Lyra/Khoury ==&lt;br /&gt;
&lt;br /&gt;
Is it confirmed that Lyra and Khoury received their starters from Professor Elm or is it speculation? [[User:Duke R|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#444&amp;quot; face=&amp;quot;Lucida Sans Unicode&amp;quot;&amp;gt;|) u |( e&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] [[User talk:Duke R|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#b00&amp;quot; face=&amp;quot;Verdana&amp;quot;&amp;gt;®&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] 16:06, 26 August 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mystery Dungeon and Ranger starters ==&lt;br /&gt;
&lt;br /&gt;
I think we need to move the starters of Mystery Dungeon to Player character, because thats basically what they are, people you can play as. Also, the Ranger Pokemon should be removed because we already have the Partner Pokemon page, which contains the same information. [[User:Iml908|Iml908]] ([[User talk:Iml908|talk]]) 20:37, 21 September 2012 (UTC)&lt;br /&gt;
:I agree with both. [[User:Duke R|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#444&amp;quot; face=&amp;quot;Lucida Sans Unicode&amp;quot;&amp;gt;|) u |( e&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] [[User talk:Duke R|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#b00&amp;quot; face=&amp;quot;Verdana&amp;quot;&amp;gt;®&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] 21:24, 21 September 2012 (UTC)&lt;br /&gt;
::I think that they should still be linked with {{template|main}}. Also, Rumble is in the same situation as PMD. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:10, 22 September 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Trivia (yeah, I know it&#039;s a little big already) ==&lt;br /&gt;
&lt;br /&gt;
(First time, forgive me if I screw this up horribly)&lt;br /&gt;
&lt;br /&gt;
Since Pikachu knows Thundershock, Yellow is the only main series game in which the player&#039;s starter pokemon begins play with a STAB move. Incidentally, the Rival&#039;s starter also has a STAB move, as Eevee knows tackle and is of the normal-type. &lt;br /&gt;
&lt;br /&gt;
There&#039;s probably a better way of wording this. but I thought it was neat.&lt;br /&gt;
22:26, 20 November 2012 (UTC)HH&lt;/div&gt;</summary>
		<author><name>TheHateHat</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:First_partner_Pok%C3%A9mon/Archive_1&amp;diff=1800876</id>
		<title>Talk:First partner Pokémon/Archive 1</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:First_partner_Pok%C3%A9mon/Archive_1&amp;diff=1800876"/>
		<updated>2012-11-20T22:25:40Z</updated>

		<summary type="html">&lt;p&gt;TheHateHat: /* New Trivia (yeah, I know it&amp;#039;s a little big already) */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Normal Starters==&lt;br /&gt;
Should Pikachu be considered a &#039;normal&#039; starter? I mean, it isn&#039;t part of the Fire/Water/Grass triangle, and it can also be captured in the wild in many of the other games, something that no other starters have right now. It&#039;s also the starter only in one game (although, so have Colosseum Starters, XD Starter, and Ranger Starter). --[[User:PikamasterADV|PikamasterADV]] 12:01, 23 September 2006 (UTC)&lt;br /&gt;
:Well, why not? The fact it is not part of the triangle does not disqualify him as a starter Pokémon. If we had a Dark/Fighting/Psych triangle, wouldn&#039;t still they be starters? Also, the Fire/Grass/Water triangle is already broken is some cases, like the 4th generation starters having second types after they evolve. In any case, he is undoubtedly a starter in the ranks of Squirtle and Charmander. He is given out by a professor (and our very original professor Oak in his case), is given in one of the &amp;quot;main&amp;quot; games of the series, and is a basic Pokémon. --[[User:Andrelvis|Andrelvis]] 15:53, 18 December 2006 (UTC)&lt;br /&gt;
::Well, don&#039;t forget that also, pretty much every starter gets a second type through evolution. Only ones who don&#039;t are Squirtle, Chikorita, Cyndaquil, Totodile, and Treecko. Hell, Bulbasaur has two types in its basic form.&lt;br /&gt;
::And I think the division&#039;s more on the games that are defined as the main RPG series vs the side games. After all, Pichu makes Pikachu a stage 1 now, in all technicalities. But, of course, Yellow is just as much a main game as Red, Blue, and Green are, unlike Colosseum and XD compared to Ruby, Sapphire, and Emerald, even though all of them are RPGs. [[User:TTEchidna|Tom Temprotran]] 01:02, 19 December 2006 (UTC)&lt;br /&gt;
:::Exactly. And that&#039;s why we have the &amp;quot;special starters&amp;quot; section. They are starters, but not as much so as the &amp;quot;main game&amp;quot; ones. --[[User:Andrelvis|Andrelvis]] 17:37, 19 December 2006 (UTC)&lt;br /&gt;
::::But they&#039;re not special per se. They&#039;re just... not mainstream. - [[User:Zhen Lin|振霖]]&amp;lt;sub&amp;gt;[[User talk:Zhen Lin|T]]&amp;lt;/sub&amp;gt; 17:56, 19 December 2006 (UTC)&lt;br /&gt;
:::::A little off-topic, but I heard a rumor that Game Freak was considering a Fighting/Psychic/Dark trio for the Gen IV starters, but they decided to switch back to the usual Grass/Fire/Water trio. [[User:Diachronos|Diachronos]] 16:15, 8 October 2008 (UTC)&lt;br /&gt;
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== To add to Trivia ==&lt;br /&gt;
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I noticed this. Of the Grass starters up to and including Generation IV, all of the final forms have eight-letter English names. Venusaur, Meganium, Sceptile, and Torterra.&lt;br /&gt;
:Hmmm. Well, it&#039;s interesting, but the trivia section&#039;s already huge! &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 09:22, 5 January 2008 (UTC)&lt;br /&gt;
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== To Remove from Trivia ==&lt;br /&gt;
&amp;quot;Usually upon evolution, the starter Pokémon gain another type. However, Blastoise, the three Johto starters&#039; final forms (Meganium, Typhlosion, and Feraligatr), and Sceptile do not have a second type.&amp;quot; This quote is not very accurate. The trivia itself lists 5 out of the 12 final evolutions of the main series&#039; starters that don&#039;t gain a new type (technically it should be 6 of 13 because of [[Pikachu]]; which while it can&#039;t evolve in Yellow still does in every other version). 5 out of 12 is about 42%; which means that &amp;quot;usually&amp;quot; is used to define an occurance rate barely over 50% and is like saying Pokemon split equally into both [[gender|genders]] are &amp;quot;usually&amp;quot; one over the other. Additionally, only 6 of the 13 (about 46%) main series staters actually gain a new type out of evolution, as [[Bulbasaur]] starts with the {{type|Poison}}. I&#039;m not sure if complete removal of this trivia is called for, but it definitely needs to be reworded. --[[User:ZellMurasame|ZellMurasame]] 05:15, 12 January 2008 (UTC)&lt;br /&gt;
:That&#039;s an overinspective technicality... but sure, it should be reworded if that&#039;s statistically the case. Just make sure not to link species with square brackets, man. The {{template|p}} template is there for use, especially with the starters and their families... all of which have appeared owned by a main anime character... &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 08:57, 15 January 2008 (UTC)&lt;br /&gt;
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==Pikachu==&lt;br /&gt;
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Just saying buy uh.. You guys put every Pokemon&#039;s evolutions in the normal games. But not Pikachu&#039;s in Pokemon Yellow?&lt;br /&gt;
:Pikachu can&#039;t evolve in Yellow. &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 04:16, 7 January 2008 (UTC)&lt;br /&gt;
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== Colosseum elemental starters ==&lt;br /&gt;
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Even though you can get the remaining two at the end of the game, let&#039;s not forget that Bayleef, Quilava, and Croconaw are somewhat &amp;quot;starter&amp;quot; Pokémon in Pokémon Colosseum, since you need to snag one of them at the beginning of the adventure.  Maybe they&#039;re like Eevee&#039;s evolutionary stones or shards in that their availability isn&#039;t immediate...  However, one of the things that make them non-traditional starters is that the game doesn&#039;t explicitly ask you &amp;quot;you want this Pokémon, or this one, or this one?&amp;quot;. --[[User:Johans|Johans]] 03:07, 25 February 2008 (UTC)&lt;br /&gt;
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You just have to beat Rosso, Verde, or Bluno. You don&#039;t have to snag their Shadow Pokémon. [[User:Gligar|Gli]][[User talk:Gligar|gar]] &#039;&#039;I am not removing this lengthy addition to my signature until all moves have been updated to Platinum standard.&#039;&#039; 00:11, 27 September 2008 (UTC)&lt;br /&gt;
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== Obediance ==&lt;br /&gt;
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I seem to recall that in the main series, a Starter Pokémon will always obey even if its level surpasses the mark of a required Gym Badge.  Has anyone else experienced this?  If so, should it be added to the article somewhere?  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 19:37, 17 June 2008 (UTC)&lt;br /&gt;
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All Pokémon caught by the trainer will, they wont obey if they have been received in a trade.[[User:David aipom|Davidaipom]] 19:39, 17 June 2008 (UTC)&lt;br /&gt;
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:The page on [[Badge]]s does not make that distinction.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 19:48, 17 June 2008 (UTC)&lt;br /&gt;
::well that&#039;s how it works --lord mada 19:50, 17 June 2008 (UTC)&lt;br /&gt;
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:::So what you&#039;re saying is that if a player was able to start a new game and somehow &amp;quot;catch&amp;quot; a Level 70 Pokémon right off the bat, it will obey?  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 19:54, 17 June 2008 (UTC)&lt;br /&gt;
::::yeah I&#039;m pretty sure --lord mada 19:55, 17 June 2008 (UTC)&lt;br /&gt;
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:::::Interesting...  Well then, disregard.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 19:57, 17 June 2008 (UTC)&lt;br /&gt;
::::::Yes but dont forget that&#039;s very unlikely in the main series. [[User:Ritchie|Ritchie]]&lt;br /&gt;
:::::::Start a new game, trade away a random caught Pokémon, get it back after a while at level 70 and it likely will obey. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 18:54, 4 October 2008 (UTC)&lt;br /&gt;
:::::::Unlikely, but possible.  Especially with an Action Replay.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;#003366&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;#008000&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;#800000&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 17:53, 26 August 2008 (UTC)&lt;br /&gt;
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== Trivia overload? ==&lt;br /&gt;
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Don&#039;t get me wrong, I always love a lot of additions to the trivia section, but even now it seems like it&#039;s way too much. We might want to cut back on some more esoteric things, and group the move pattern observations together. [[User:Toastypk|&amp;lt;span style=&amp;quot;color:#BB0000&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;~Toastypk&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - [[User_Talk:Toastypk|&amp;lt;span style=&amp;quot;color:#770077&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sup&amp;gt;Loom.&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 17:41, 31 July 2008 (UTC)&lt;br /&gt;
:Maybe it would be possible to encorporate some of the more anime-exclusive trivia into the anime section and likewise for game-exclusive, and only put overall trivia at the bottom. &#039;&#039;[[User:Moldy orange|&amp;lt;sup style=&amp;quot;color:#4B5320;&amp;quot;&amp;gt;&#039;&#039;&#039;Moldy&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Moldy orange|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;Orange&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 17:45, 31 July 2008 (UTC)&lt;br /&gt;
::Something I noticed on the Trivia section is that one of the links is broken; specifically, the cross-Wiki link about Charmander being based of the mythical Salamander. --[[User:Mikekearn|Mike]] | [[Special:Contributions/Mikekearn|Contrib]] 03:00, 8 October 2008 (UTC)&lt;br /&gt;
:::This was a stupid error on my part; I fixed it just now. I had fixed the link before, but I put wp:Salamander (legendary creature) rather than wp|Salamander (legendary creature).  This caused a broken link.  It was very unprofessional of me, and I greatly apologize for the error.  [[User:Kumori Satosuke|Satosuke]] 03:18, 8 October 2008 (UTC)&lt;br /&gt;
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==No editing?==&lt;br /&gt;
Why cant I edit this? I found an error... --&#039;&#039;&#039;[[User:Mooites|Mooites]]&#039;&#039;&#039; &amp;lt;sup&amp;gt;[[User talk:Mooites|Talk to me, baby!]]&amp;lt;/sup&amp;gt; 18:47, 4 October 2008 (UTC)&lt;br /&gt;
:So did I. I don&#039;t know if it&#039;s the same as yours, but its at the end of the page. It&#039;s missing a period. --[[User:PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Psychic&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:PsychicRider|&amp;lt;sub style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Rider&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039;&amp;lt;small&amp;gt;&#039;&#039;[[Special:Contributions/PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☮&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt; 18:50, 4 October 2008 (UTC)&lt;br /&gt;
::In the middle of something, didn&#039;t want an edit conflict. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 18:54, 4 October 2008 (UTC)&lt;br /&gt;
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==Gen IV type-trumping==&lt;br /&gt;
I just noticed something about the Sinnoh starters&#039; final forms. Each of them gains a a type advantage over the starter it is weak to in some way:&lt;br /&gt;
*Torterra gains the Ground-type, which is super-effective against Infernape. &lt;br /&gt;
*Infernape gains the Fighting-type, which is super-effective against Empoleon&#039;s Steel-type. &lt;br /&gt;
*Empoleon gains the Steel-type, which gives it a resistance to Torterra&#039;s Grass-type (although it does give a weakness to Torterra&#039;s Ground-type (maybe for balance issues); however, being a Water-type, Empoleon can learn Ice-type attacks to deal super-effective damage against both of Torterra&#039;s types). &lt;br /&gt;
[[User:Diachronos|Diachronos]] 16:26, 8 October 2008 (UTC)&lt;br /&gt;
:However, the steel type also renders Empoleon without a resistance to either of Infernape&#039;s types, thus actually making it WEAK to Infernape (at least to it&#039;s fighting type, and the steel offbalances the water resistance to fire). [[User:Kumori Satosuke|Satosuke]] 11:40, 9 October 2008 (UTC)&lt;br /&gt;
::Including Empoleon&#039;s ability to learn Ice moves, all the starters have moves which are super effective against the other two starters. As in, the examples listed above and the normal type advantage circle (except Empoleon is weak to Ground not Grass)So, in a way, it means that none of them are superior to the others. [[User:Gastly&#039;s Mama|Gastly&#039;s Mama]]&lt;br /&gt;
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==Gary&#039;s Starter==&lt;br /&gt;
Is the statement &amp;quot;it caused many to hearken back to Pokémon Yellow, where the player starts with Pikachu, like Ash, and the rival starts with Eevee&amp;quot; the wrong way round because Pokemon Yellow was based on the anime and because Gary&#039;s true starter had not been revealed at the time, the makers made Eevee his starter, as the game required him to have a confirmed one? Therefore rather than people thinking this because that was his starter in Yellow, is it not much more likely that this was his starter in Yellow because people thought it was starter already? &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from {{u|Gastlys mama}} ([[User talk:Gastlys mama|talk]] • [[Special:Contributions/Gastlys mama|contribs]]) &#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
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== Platinum ==&lt;br /&gt;
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It&#039;s different in Platinum. There are no Starly. He just give them out for some reason to the two and they battle each other. Someone who knows the reason should place it. &amp;lt;span style=&amp;quot;color:#AAAAFF;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;*&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family:Viner Hand ITC&amp;quot;&amp;gt;[[User:Tc26|&amp;lt;span style=&amp;quot;color:#DAA520;&amp;quot;&amp;gt;Tc&amp;lt;/span&amp;gt;]][[User talk:Tc26|&amp;lt;span style=&amp;quot;color:#DAA520;&amp;quot;&amp;gt;26&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#AAAAFF;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;*&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt; 07:02, 3 November 2008 (UTC)&lt;br /&gt;
:Maybe it&#039;s to test out their newly received pokémon? that seems the most logical to me... [[User:Mijzelffan|Mijzelffan]] 15:40, 17 December 2008 (UTC)&lt;br /&gt;
::I think the question is why did Rowan give them to the character and Pearl. [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|Nos hablamos?]] 15:45, 17 December 2008 (UTC)&lt;br /&gt;
:::Well, that can wait until March... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 03:25, 29 December 2008 (UTC)&lt;br /&gt;
::::Its almost time for Platinum to come out in America, better get ready to fill that in!--[[User:Dragonbeastx/The Aura Spot|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;X, PEACE TO&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]][[User:Dragonbeastx|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;THE DRAGONS AND&amp;lt;/font&amp;gt;]][[User talk:Dragonbeastx|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;THE BEASTS&amp;lt;/font&amp;gt;]] 07:18, 19 March 2009 (UTC)&lt;br /&gt;
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== Trivia Addition ==&lt;br /&gt;
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I felt it would be interesting to note that all of the starter&#039;s first evolutions have the same base stat total of 405, whereas the base and final forms vary greatly.&lt;br /&gt;
:Every middle evolution, you mean? Definitely something to say. But the final forms&#039; variance needn&#039;t be mentioned; it&#039;s not like they&#039;re Butterfree vs Arceus in terms of BST difference. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 04:50, 8 August 2009 (UTC)&lt;br /&gt;
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== Second Trivia Addition ==&lt;br /&gt;
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Wouldn&#039;t it be a good idea to post the fact that in the anime, the protagonist&#039;s starter Pokémon actually has a type advantage over the rival&#039;s starter Pokémon other than the other way around? (Ash obviously had Pikachu whereas Gary had Squirtle) Seems relevant --[[User:Blackstone Dresden|Blackstone Dresden]] 03:47, 8 August 2009 (UTC)&lt;br /&gt;
:No. Basically what they did was say Gary had a MYSTERY OMGEEZ and then an EEVEE OMGEEZ YELOW and then BLASTOISE HAHA. And by that third point, in Johto, Ash&#039;s Charizard counted almost as much as Pikachu anyway, especially considering the battle the two had using those. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 04:52, 8 August 2009 (UTC)&lt;br /&gt;
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== Kanto starters in HGSS? ==&lt;br /&gt;
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I just got all 16 badges, Oak gives me a HM08, but no starter. Do i have to do something beforehand? --&amp;gt;&#039;&#039;&#039;[[User:223david|&amp;lt;font color=&amp;quot;#B69E00&amp;quot;&amp;gt;2&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;2&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#FFCB49&amp;quot;&amp;gt;3&amp;lt;/font&amp;gt;]][[User_talk:223david|&amp;lt;font color=&amp;quot;#E3E3E3&amp;quot;&amp;gt;da&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;vi&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#93abc3&amp;quot;&amp;gt;d&amp;lt;/font&amp;gt;]]&#039;&#039;&#039; 01:19, 10 October 2009 (UTC)&lt;br /&gt;
:This sounds kind of forum-y to me, but you might have to do the Copycat event first - I read somewhere that you have to do that in order to get a Hoenn starter from Steven, at least. &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❀&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;✿&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 01:23, 10 October 2009 (UTC)&lt;br /&gt;
::All events done &#039;&#039;except for red&#039;&#039;. do i have to beat him firsT? --&amp;gt;&#039;&#039;&#039;[[User:223david|&amp;lt;font color=&amp;quot;#B69E00&amp;quot;&amp;gt;2&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;2&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#FFCB49&amp;quot;&amp;gt;3&amp;lt;/font&amp;gt;]][[User_talk:223david|&amp;lt;font color=&amp;quot;#E3E3E3&amp;quot;&amp;gt;da&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;vi&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#93abc3&amp;quot;&amp;gt;d&amp;lt;/font&amp;gt;]]&#039;&#039;&#039; 01:26, 10 October 2009 (UTC)&lt;br /&gt;
:::Yes. &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❀&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;✿&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 01:27, 10 October 2009 (UTC)&lt;br /&gt;
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== The mystical, amazing disappearing starter Pokemon! ==&lt;br /&gt;
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I could have sworn I saw this discussed somewhere before, but for the life of me I can&#039;t find it now.  Oh well.&lt;br /&gt;
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Anyway, at some point in HGSS (not sure exactly when) the third starter Pokemon which wasn&#039;t chosen by the PC or the rival mysteriously vanishes from its place in Elm&#039;s lab.  (The game text when the... whatever that machine is... is examined is something along the lines of, &amp;quot;Hey!  The third Pokeball is gone!  Was it given to someone?&amp;quot; though I can&#039;t be bothered to switch games in my DS to check for sure.)  I figure that this is notable enough to go into the article, and I&#039;d put it in there myself, but I quite honestly don&#039;t know if its disappearance is ever explained, and I figure that if it &#039;&#039;were&#039;&#039; explained that should go in the article too.&lt;br /&gt;
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Thoughts?/Anyone know what in the world happened to it? &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❀&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;✿&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 00:29, 10 November 2009 (UTC)&lt;br /&gt;
:If you&#039;re looking for a general discussion on this, head to the forums. Pedia-wise, the only thing we can really do is say that it vanishes and we don&#039;t know where to. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 00:35, 10 November 2009 (UTC)&lt;br /&gt;
::Nah, wasn&#039;t looking for a general discussion.  I brought it up for the purpose of adding it into the article... And I haven&#039;t beaten the game yet, so I don&#039;t know if its disappearance is left unexplained, and that&#039;s why I didn&#039;t want to say that in the article (maybe it is explained, and I just haven&#039;t gotten that far yet!).  I thought maybe someone else would have the answer so that it could be added to the article, definitively stating whether its disappearance was explained or not. &amp;lt;span style=&amp;quot;border: 2px dotted #FFBBDD;&amp;quot;&amp;gt;[[User:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;梅子&amp;lt;/span&amp;gt;]][[User talk:Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;❀&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[Special:Contributions/Umeko|&amp;lt;span style=&amp;quot;color:#FF99CC;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;✿&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 00:40, 10 November 2009 (UTC)&lt;br /&gt;
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== Can someone please put these up? ==&lt;br /&gt;
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They&#039;re missing from the page. Pokabu&#039;s picture is the only one on there. --[[User:Dialgafan1|Dialgafan1]] 18:42, 13 May 2010 (UTC)&lt;br /&gt;
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== Was this ever confirmed? ==&lt;br /&gt;
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On the article it said &amp;quot;In Pokémon Black and White, the regional professor, yet unnamed, will offer the player a choice of the Grass-type Tsutarja, the Fire-type Pokabu, or the Water-type Mijumaru. &amp;quot; It&#039;s very likely this is true, but this was never confirmed so should we edit it?--[[User:Eastern|Eastern]] 18:07, 16 May 2010 (UTC)&lt;br /&gt;
:It&#039;s been proven. There&#039;s even an official site of the game that confirms this. - [[User:050294|050294]] 23:40, 16 May 2010 (UTC)&lt;br /&gt;
::I think what he means is, does the professor actually give it to the player, or is there a situation similar to DPPt, where they decide to take them and are allowed to keep them later, et cetera.—[[User:Urutapu|Ｌｏｖｅはドコ？]] ([[User talk:Urutapu|talk]] &amp;lt;small&amp;gt;•&amp;lt;/small&amp;gt; [[Special:Contributions/Urutapu|contribs]]) 09:24, 17 May 2010 (UTC)&lt;br /&gt;
:::Yeah, that&#039;s what I mean.--[[User:Eastern|Eastern]] 15:26, 17 May 2010 (UTC)&lt;br /&gt;
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== Ranger &amp;quot;starters&amp;quot;? ==&lt;br /&gt;
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I just now noticed that the Ranger partner Pokemon weren&#039;t included in the page (but I remember them being on there before). But can they be considered starter Pokemon? They probably weren&#039;t the first Pokemon the player captured (except in the first ranger game), but they are the first Pokemon they get to keep for themselves. So can they still be considered starters?&lt;br /&gt;
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== Cheren &amp;amp; Bel Starters ==&lt;br /&gt;
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Example: I choose Pokabu, Cheren will Choose Mijumaru and Belle will chose Tsutarja. But this is &lt;br /&gt;
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not confirmmed---[[User:Franztrovao]] July 24, 2010 - 18:10 (UTC)&lt;br /&gt;
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:It &#039;&#039;&#039;&#039;&#039;IS&#039;&#039;&#039;&#039;&#039; confirmed ([[User:Ataro|Ataro]] 18:15, 24 July 2010 (UTC))&lt;br /&gt;
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== Trivia ==&lt;br /&gt;
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Since I want no part in the edit war, I&#039;m going to explain the trivia piece here:&lt;br /&gt;
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&amp;lt;code&amp;gt;&lt;br /&gt;
As of [[Generation IV]], every &#039;&#039;&#039;starter-type&#039;&#039;&#039; in the main series (with the exception of {{p|Pikachu}}) has have one Pokémon in its final-stage of evolution to have a double weakness; {{p|Charizard}} is doubly weak to {{type|Rock}}, {{p|Swampert}} is doubly weak to {{type|Grass}} and {{p|Torterra}} is doubly weak to {{type|Ice}}.&amp;lt;/code&amp;gt;&lt;br /&gt;
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It doesn&#039;t say by generation. It says by starter &#039;&#039;type&#039;&#039;. That means Fire, Water, and Grass.&lt;br /&gt;
Charizard, Torterra, and Swampert are members of these respective types and have double weaknesses. The trivia, meaning-wise, is fine. (Unless one were to count Bulbasaur&#039;s Poison typing...)&lt;br /&gt;
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So yeah, if you&#039;re going to remove it, remove it for a different reason plz and thanks.--[[User:Cold|Cold]] &amp;lt;small&amp;gt;([[User talk:Cold|talk]])&amp;lt;/small&amp;gt; 23:33, 4 October 2010 (UTC)&lt;br /&gt;
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== Should Mystery Dungeon initial Pokémon be considered starters? ==&lt;br /&gt;
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I&#039;ve looked through Mystery Dungeon: Blue&#039;s manual, Bulbapedia&#039;s pages on all three sets of games, and the official Explorers of Sky webpage and have seen no mention of the initial Pokémon from MD as &amp;quot;starters&amp;quot;, just &amp;quot;Hero Pokémon&amp;quot; (for the player) and &amp;quot;Partner Pokémon&amp;quot; (for the partner). They seem to lack the basic criteria for being starters (the initial Pokémon owned by a &#039;&#039;trainer&#039;&#039;), even more so than the Ranger&#039;s [[Partner Pokémon]] which were already deemed not to be starters. Now I&#039;ll admit I never even played through Blue fully (and never played the others), so there may be something in-game, but I think we should separate them into their own &#039;&#039;Hero and Partner Pokémon&#039;&#039; page or something, as they don&#039;t seem to belong here. &#039;&#039;&#039;[[User:Memo326|&amp;lt;span style=&amp;quot;color:#151B8D;&amp;quot;&amp;gt;Memo&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;i&amp;gt;[[User talk:Memo326|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#8D38C9;&amp;quot;&amp;gt;326&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&amp;lt;/i&amp;gt; 02:48, 19 May 2011 (UTC)&lt;br /&gt;
:Completely agree. I&#039;ve fixed this page, but the navigation template needs to be modified still. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:34, 30 August 2011 (UTC)&lt;br /&gt;
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== Pokémon Yellow Evolution ==&lt;br /&gt;
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The article says that the rival&#039;s {{p|Eevee}} evolves into {{p|Jolteon}}, {{p|Flareon}} or {{p|Vaporeon}} depending on the outcomes of battles between the player and the rival.  Specifically, which battles are important, and how do the results affect the evolution?  It seems like this would be a useful thing to add to the article.  I believe that if the player loses the first battle in Pallet Town, the {{p|Eevee}} will evolve into a {{p|Vaporeon}}, but this should probably be double-checked. [[User:Tk3141|Tk3141]] 20:52, 22 January 2012 (UTC)&lt;br /&gt;
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Ive heard that if you win both battles, lose both battles, or lose one and win one, the outcome will be different. But im not that far in the game so I don&#039;t know the specific outcomes. --[[User:Supermon|Supermon]] 21:07, 22 January 2012 (UTC)&lt;br /&gt;
:It&#039;s explained in more detail [[Blue (game)/Yellow|here]]. Basically the results of the first two possible battles are summed. Two wins = Jolteon. One win and one loss/skip = Flareon. Two losses/One loss one skip = Vaporeon. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 03:54, 23 January 2012 (UTC)&lt;br /&gt;
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== Lyra/Khoury ==&lt;br /&gt;
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Is it confirmed that Lyra and Khoury received their starters from Professor Elm or is it speculation? [[User:Duke R|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#444&amp;quot; face=&amp;quot;Lucida Sans Unicode&amp;quot;&amp;gt;|) u |( e&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] [[User talk:Duke R|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#b00&amp;quot; face=&amp;quot;Verdana&amp;quot;&amp;gt;®&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] 16:06, 26 August 2012 (UTC)&lt;br /&gt;
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== Mystery Dungeon and Ranger starters ==&lt;br /&gt;
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I think we need to move the starters of Mystery Dungeon to Player character, because thats basically what they are, people you can play as. Also, the Ranger Pokemon should be removed because we already have the Partner Pokemon page, which contains the same information. [[User:Iml908|Iml908]] ([[User talk:Iml908|talk]]) 20:37, 21 September 2012 (UTC)&lt;br /&gt;
:I agree with both. [[User:Duke R|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#444&amp;quot; face=&amp;quot;Lucida Sans Unicode&amp;quot;&amp;gt;|) u |( e&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] [[User talk:Duke R|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#b00&amp;quot; face=&amp;quot;Verdana&amp;quot;&amp;gt;®&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] 21:24, 21 September 2012 (UTC)&lt;br /&gt;
::I think that they should still be linked with {{template|main}}. Also, Rumble is in the same situation as PMD. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:10, 22 September 2012 (UTC)&lt;br /&gt;
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== New Trivia (yeah, I know it&#039;s a little big already) ==&lt;br /&gt;
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(First time, forgive me if I screw this up horribly)&lt;br /&gt;
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Since Pikachu knows Thundershock, Yellow is the only main series game in which the player&#039;s starter pokemon begins play with a STAB move. Incidentally, the Rival&#039;s starter also has a STAB move, as Eevee knows tackle and is of the normal-type. &lt;br /&gt;
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There&#039;s probably a better way of wording this. but I thought it was neat.&lt;/div&gt;</summary>
		<author><name>TheHateHat</name></author>
	</entry>
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