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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sandshrew_(Pok%C3%A9mon)&amp;diff=2691220</id>
		<title>Sandshrew (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sandshrew_(Pok%C3%A9mon)&amp;diff=2691220"/>
		<updated>2017-09-18T18:53:35Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Trivia */ Not sure if this is the convention for non-Alolan forms of Pokémon with regional variants, but I think this looks better than &amp;quot;Regular.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Ground}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Sandshrew}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ground|species=Sandshrew|prevnum=026|prev=Raichu|nextnum=028|next=Sandslash|roundleft=bl|roundright=br}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Sandshrew&lt;br /&gt;
|jname=サンド&lt;br /&gt;
|jtranslit=Sando&lt;br /&gt;
|tmname=Sand&lt;br /&gt;
|forme=2&lt;br /&gt;
|form1=Sandshrew&lt;br /&gt;
|form2=Alolan Sandshrew&lt;br /&gt;
|image2=027Sandshrew-Alola.png&lt;br /&gt;
|ndex=027&lt;br /&gt;
|jdex=048&lt;br /&gt;
|hdex=112&lt;br /&gt;
|hdex6=117&lt;br /&gt;
|u2dex=113&lt;br /&gt;
|karea=Mountain&lt;br /&gt;
|kdex=097&lt;br /&gt;
|adex=251&lt;br /&gt;
|abrow=194&lt;br /&gt;
|obrow=180&lt;br /&gt;
|opbrow=010&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|form2type1=Ice&lt;br /&gt;
|form2type2=Steel&lt;br /&gt;
|category=Mouse&lt;br /&gt;
|height-ftin=2&#039;00&amp;quot;&lt;br /&gt;
|height-m=0.6&lt;br /&gt;
|height-ftin2=2&#039;04&amp;quot;&lt;br /&gt;
|height-m2=0.7&lt;br /&gt;
|weight-lbs=26.5&lt;br /&gt;
|weight-kg=12.0&lt;br /&gt;
|weight-lbs2=88.2&lt;br /&gt;
|weight-kg2=40.0&lt;br /&gt;
|abilitylayout=2+2&lt;br /&gt;
|ability1=Sand Veil&lt;br /&gt;
|abilityd=Sand Rush&lt;br /&gt;
|abilitydcaption=Sandshrew&lt;br /&gt;
|ability2-1=Snow Cloak&lt;br /&gt;
|abilityd2=Slush Rush&lt;br /&gt;
|abilityd2caption=Alolan Sandshrew&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Field&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=1&lt;br /&gt;
|evde=1&lt;br /&gt;
|expyield=60&lt;br /&gt;
|oldexp=93&lt;br /&gt;
|lv100exp=1,000,000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Yellow&lt;br /&gt;
|formcolors=yes&lt;br /&gt;
|catchrate=255&lt;br /&gt;
|body=06&lt;br /&gt;
|pokefordex=sandshrew&lt;br /&gt;
|generation=1&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sandshrew&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;サンド&#039;&#039;&#039; &#039;&#039;Sand&#039;&#039;) is a {{type|Ground}} {{OBP|Pokémon|species}} introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s into {{p|Sandslash}} starting at [[level]] 22.&lt;br /&gt;
&lt;br /&gt;
In [[Alola]], Sandshrew has a [[regional variant]] that is {{2t|Ice|Steel}}. It evolves into Alolan Sandslash when exposed to an [[Ice Stone]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
[[File:Sandshrew Camouflage.png|thumb|200px|left|Sandshrew blending in with its surroundings]]&lt;br /&gt;
Sandshrew is a bipedal mammalian Pokémon, but runs on all fours [[EP008|in the anime]]. Its yellow hide is dry, tough, blends in with desert sand, and has a brick pattern, but its underbelly and muzzle are white. Sandshrew has blue, almond-shaped eyes, a pointed snout, and triangular ears with white insides. Its tail is thick and conical. It has two long claws on each foot and three sharp claws on its forepaws, which are used to burrow.&lt;br /&gt;
&lt;br /&gt;
Sandshrew spends much of its time hidden underground in deep burrows. It only emerges to hunt, which it does by waiting within its burrow to instantly lunge out and drag in passing prey. Sandshrew can quickly curl into a tight ball to protect itself from great falls and opponents, but may also throw sand at attackers. While its body can efficiently absorb water to facilitate life in the {{DL|List of Pokémon by habitat|Rough-terrain Pokémon|desert}}, Sandshrew [[EP006|has been found]] in caves as well.&lt;br /&gt;
&lt;br /&gt;
In the Alola region, Sandshrew migrated to snowy mountains due to the volcanic activity near the desert areas. Its body is a light, icy blue and with a cream-colored belly and muzzle. Its head now resembles an {{wp|igloo}}. Thicker plates form a dome around its head and its ears resemble an igloo&#039;s entrances. In adapting to this cold climate, its body became larger and heavier with a shell of ice covering its hide. The steel-like covering grants it extra defense, but it is unable to curl into a ball like its desert counterpart. Alolan Sandshrew&#039;s claws allow it to move without slipping on icy surfaces, but it slides on its stomach when it needs to move quickly.&amp;lt;ref&amp;gt;[http://www.pokemon-sunmoon.com/en-us/pokemon/alolan-sandshrew/ Pokémon Sun and Moon]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:AJ Sandshrew.png|200px|thumb|Sandshrew in the {{pkmn|anime}}]]&lt;br /&gt;
[[File:Sandshrew Egg.png|thumb|A Sandshrew {{pkmn|Egg}} in the {{pkmn|anime}}]]&lt;br /&gt;
===In the main series===&lt;br /&gt;
====Major appearances====&lt;br /&gt;
{{DL|A.J.|Sandshrew}} was first featured in &#039;&#039;[[EP008|The Path to the Pokémon League]]&#039;&#039;. It was owned by a Pokémon Trainer named [[A.J.]]. Despite A.J.&#039;s seemingly barbaric training methods (e.g. using a whip, training in a pool), it was very loyal to him.&lt;br /&gt;
&lt;br /&gt;
A Sandshrew was one of the Pokémon that played Hide-n-Seek in &#039;&#039;[[PK10|Pikachu&#039;s PikaBoo]]&#039;&#039;. Sandshrew camouflaged itself in front of a brick wall.&lt;br /&gt;
&lt;br /&gt;
[[Mira]] enlisted {{Ash}} and {{Ashfr}} to help her retrieve her {{DL|Mira|Sandshrew}} that was lost at the bottom of an artificial lake created by a dammed river in &#039;&#039;[[DP047|Sandshrew&#039;s Locker!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
Ash and {{AP|Pikachu}} pass three Sandshrew in &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039; while being chased by a flock of wild Spearow.&lt;br /&gt;
&lt;br /&gt;
An ailing Sandshrew is seen briefly near the beginning of &#039;&#039;[[EP006|Clefairy and the Moon Stone]]&#039;&#039;. It was seen lying down, which Seymour described as it &amp;quot;drying out&amp;quot; because of the significant increase of light sources inside Mt. Moon.&lt;br /&gt;
&lt;br /&gt;
A {{pkmn|Trainer}}&#039;s Sandshrew appeared in &#039;&#039;[[EP014|Electric Shock Showdown]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sandshrew appeared in &#039;&#039;[[EP028|Pokémon Fashion Flash]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sandshrew was seen in a [[Pokémon Center]] in &#039;&#039;[[EP030|Sparks Fly for Magnemite]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sandshrew appeared in &#039;&#039;[[EP057|The Breeding Center Secret]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sandshrew appeared in &#039;&#039;[[M01|Mewtwo Strikes Back]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sandshrew was among the Pokémon seen at [[Professor Oak&#039;s Laboratory]] in &#039;&#039;[[EP065|Showdown at the Po-ké Corral]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sandshrew was brought to the [[Pokémon Center]] in &#039;&#039;[[EP085|The Lost Lapras]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sandshrew was treated by [[Nurse Joy]] in &#039;&#039;[[EP092|The Joy of Pokémon]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Sandshrew also appeared in &#039;&#039;[[M02|The Power of One]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Sandshrew made an appearance in &#039;&#039;[[EP133|Tanks a Lot!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sandshrew was one of the Pokémon stolen by [[Butch]] and [[Cassidy]] in &#039;&#039;[[EP157|The Fortune Hunters]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sandshrew appeared in &#039;&#039;[[EP169|Beauty and the Breeder]]&#039;&#039; where it participated in a [[Pokémon Beauty Contest]].&lt;br /&gt;
&lt;br /&gt;
Multiple Sandshrew also appeared in &#039;&#039;[[M04|Celebi: Voice of the Forest]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sandshrew was one of the inhabitants of a Pokémon oasis in &#039;&#039;[[EP207|Got Miltank?]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Two Sandshrew were among the Pokémon seen at [[Wings Alexander]]&#039;s barn in &#039;&#039;[[EP223|Throwing in the Noctowl]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sandshrew was seen in the wild in &#039;&#039;[[The Legend of Thunder!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sandshrew appeared in &#039;&#039;[[EP233|A Tyrogue Full of Trouble]]&#039;&#039; receiving an apple from a {{p|Tyrogue}}.&lt;br /&gt;
&lt;br /&gt;
Two Sandshrew were among the Pokémon seen at [[Professor Oak&#039;s Laboratory]] in &#039;&#039;[[SS004|Showdown at the Oak Corral]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sandshrew was used by one of the students of the [[Pokémon Trainers&#039; School]] in &#039;&#039;[[AG015|Gonna Rule The School!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sandshrew appeared under the ownership of a {{pkmn|Coordinator}} in &#039;&#039;[[AG121|Hi Ho Silver Wind!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Sandshrew appeared in the opening of &#039;&#039;[[M08|Lucario and the Mystery of Mew]]&#039;&#039; and living in the [[Tree of Beginning]].&lt;br /&gt;
&lt;br /&gt;
Sandshrew also appeared in &#039;&#039;[[DP071|Pokémon Ranger and the Kidnapped Riolu! Part One]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sandshrew made a brief cameo along with a {{p|Sandslash}} in &#039;&#039;[[M07|Destiny Deoxys]]&#039;&#039; and &#039;&#039;[[M11|Giratina and the Sky Warrior]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sandshrew appeared in &#039;&#039;[[DP088|Camping It Up!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sandshrew was also seen at the [[Shelter Town]]&#039;s [[Pokémon Center]] in &#039;&#039;[[DP125|Battling a Cute Drama!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Sandshrew made a cameo in &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sandshrew appeared in &#039;&#039;[[BW105|Lost at the League!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sandshrew appeared in &#039;&#039;[[XY002|Lumiose City Pursuit!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sandshrew appeared in &#039;&#039;[[M17|Diancie and the Cocoon of Destruction]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sandshrew appeared in &#039;&#039;[[PK27|Pikachu and the Pokémon Music Squad]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sandshrew appeared in &#039;&#039;[[XY129|Kalos League Passion with a Certain Flare!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sandshrew appeared in &#039;&#039;[[XY138|The First Day of the Rest of Your Life!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Sandshrew appeared in &#039;&#039;[[SM003|Loading the Dex!]]&#039;&#039; as a silhouette that [[Rotom Pokédex]] brought up.&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP047|Sandshrew|Dawn&#039;s Pokédex|Sandshrew, the Mouse Pokémon. Sandshrew hates moisture and lives in holes it digs in dry places. It protects itself by curling into a ball.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
[[File:Sandshrew Sandslash PO.png|thumb|220px|Sandshrew in [[Pokémon Origins]]]]&lt;br /&gt;
===In Pokémon Origins===&lt;br /&gt;
A Sandshrew appeared in a flashback in &#039;&#039;[[PO02|File 2: Cubone]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Another Sandshrew appeared in &#039;&#039;[[PO03|File 3: Giovanni]]&#039;&#039; at [[Silph Co.]]&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Professor Oak Sandshrew EToP.png|thumb|200px|Sandshrew in [[The Electric Tale of Pikachu]]]]&lt;br /&gt;
===In The Electric Tale of Pikachu manga===&lt;br /&gt;
{{an|Professor Oak}} owns a Sandshrew in the [[The Electric Tale of Pikachu]] manga. He uses it in &#039;&#039;[[ET10|Clefairy in Space]]&#039;&#039; to stop a wild Clefairy from causing mischief.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Sandshrew makes a cameo in &#039;&#039;[[PS005|Onix is On!]]&#039;&#039;, battling against {{adv|Red}}&#039;s [[Saur|Bulbasaur]] as a [[Pewter Gym]] Trainer&#039;s Pokémon.&lt;br /&gt;
&lt;br /&gt;
Red caught a Sandshrew prior to &#039;&#039;[[PS023|Make Way for Magmar!]]&#039;&#039;, which he uses to fight {{type|Fire}}s such as {{p|Magmar}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS091|Murkrow Row]]&#039;&#039;, {{adv|Gold}} has a Sandshrew residing in his house, but has never used it in battle.&lt;br /&gt;
&lt;br /&gt;
A Sandshrew was one of the Pokémon sent to help the fight in [[Ilex Forest]] in &#039;&#039;[[PS179|The Last Battle XIII]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Sandshrew appeared in &#039;&#039;[[PS418|Deprogramming Porygon-Z]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Sandshrew (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
====Sandshrew====&lt;br /&gt;
{{Dex/Header|type=Ground}}&lt;br /&gt;
{{Dex/Gen|gen=I}}&lt;br /&gt;
{{Dex/Entry2|v=Red|v2=Blue|t2=FFF|entry=Burrows deep underground in arid locations far from water. It only emerges to hunt for food.}}&lt;br /&gt;
{{Dex/Entry1|v=Yellow|entry=Its body is dry. When it gets cold at night, its hide is said to become coated with a fine dew.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium|t=FFF|color=000|entry=When hunting, it hides at the lip of its burrow. If prey comes close, it lunges out and drags in the prey instantly.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=II}}&lt;br /&gt;
{{Dex/Entry1|v=Gold|entry=If it fell from a great height, this Pokémon could save itself by rolling into a ball and bouncing.}}&lt;br /&gt;
{{Dex/Entry1|v=Silver|entry=Disliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.}}&lt;br /&gt;
{{Dex/Entry1|v=Crystal|entry=It prefers dry, sandy places because it uses the sand to protect itself when threatened.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium 2|t=FFF|color=000|entry=If it fell from a great height, this Pokémon could save itself by rolling into a ball and bouncing.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=III}}&lt;br /&gt;
{{Dex/Entry1|v=Ruby|t=FFF|entry=Sandshrew&#039;s body is configured to absorb water without waste, enabling it to survive in an arid desert. This Pokémon curls up to protect itself from its enemies.}}&lt;br /&gt;
{{Dex/Entry1|v=Sapphire|t=FFF|entry=Sandshrew has a very dry hide that is extremely tough. The Pokémon can roll into a ball that repels any attack. At night, it burrows into the desert sand to sleep.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=When it curls up in a ball, it can make any attack bounce off harmlessly. Its hide has turned tough and solid as a result of living in the desert.}}&lt;br /&gt;
{{Dex/Entry1|v=FireRed|entry=It burrows and lives underground. If threatened, it curls itself up into a ball for protection.}}&lt;br /&gt;
{{Dex/Entry1|v=LeafGreen|entry=Burrows deep underground in arid locations far from water. It only emerges to hunt for food.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=IV}}&lt;br /&gt;
{{Dex/Entry3|v=Diamond|v2=Pearl|v3=Platinum|entry=To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.}}&lt;br /&gt;
{{Dex/Entry1|v=HeartGold|entry=If it fell from a great height, this Pokémon could save itself by rolling into a ball and bouncing.}}&lt;br /&gt;
{{Dex/Entry1|v=SoulSilver|entry=Disliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=V}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry= It digs deep burrows to live in. When in danger, it rolls up its body to withstand attacks.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VI}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=It burrows and lives underground. If threatened, it curls itself up into a ball for protection.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=Disliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.}}&lt;br /&gt;
{{Dex/Entry1|v=Omega Ruby|t=fff|entry=Sandshrew&#039;s body is configured to absorb water without waste, enabling it to survive in an arid desert. This Pokémon curls up to protect itself from its enemies.}}&lt;br /&gt;
{{Dex/Entry1|v=Alpha Sapphire|t=fff|entry=Sandshrew has a very dry hide that is extremely tough. The Pokémon can roll into a ball that repels any attack. At night, it burrows into the desert to sleep.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VII}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=It can roll its body into a ball. It moves through the desert by rolling at high speeds.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=It usually makes its home in deserts and arid zones, where rain does not fall. It digs holes to catch Bug-type Pokémon.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Alolan Sandshrew====&lt;br /&gt;
{{Dex/Header|type=Ice|type2=Steel}}&lt;br /&gt;
{{Dex/NA|gen=VII}}&lt;br /&gt;
{{Dex/Gen|gen=VII}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=It lives on snowy mountains. Its steel shell is very hard—so much so, it can&#039;t roll its body up into a ball.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=An ancient tradition of Alolan festivals, still carried on to this day, is a competition to slide Sandshrew across ice as far as one can.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Ground}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=Red}}&lt;br /&gt;
{{Availability/Entry1|1|v=Blue|t=FFF|area=[[Route]]s {{rtn|4|Kanto}}, {{rtn|8|Kanto}}, {{rtn|9|Kanto}}, {{rtn|10|Kanto}}, {{rtn|11|Kanto}}, and {{rtn|23|Kanto}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Blue|ex=(Japan)|t=FFF|link=Pokémon Blue Version (Japanese)|area=[[Route]]s {{rtn|4|Kanto}}, {{rtn|8|Kanto}}, {{rtn|9|Kanto}}, {{rtn|10|Kanto}}, {{rtn|11|Kanto}}, and {{rtn|23|Kanto}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Yellow|area=[[Route]]s {{rtn|3|Kanto}} and {{rtn|4|Kanto}}, [[Mt. Moon]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/Entry1|1|v=Gold|area=[[Union Cave]], [[Mt. Moon]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Silver|area=[[Goldenrod Game Corner]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Crystal|area=[[Route]]s {{rtn|3|Kanto}} and {{rtn|4|Kanto}}, [[Union Cave]], [[Mt. Moon]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|area=[[Route]]s {{rtn|111|Hoenn}} and {{rtn|113|Hoenn}}}}&lt;br /&gt;
{{Availability/Entry1|v=Emerald|t=FFF|area={{rt|111|Hoenn}}, [[Mirage Tower]]}}&lt;br /&gt;
{{Availability/Entry1/None|v=FireRed|area=[[Trade]], {{pkmn2|Event}}}}&lt;br /&gt;
{{Availability/Entry1|v=LeafGreen|area=[[Route]]s {{rtn|4|Kanto}}, {{rtn|8|Kanto}}, {{rtn|9|Kanto}}, {{rtn|10|Kanto}}, {{rtn|11|Kanto}}, and {{rtn|23|Kanto}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1|v=XD|t=FFF|link=Pokémon XD: Gale of Darkness|area={{DL|Poké Spot|Rock Poké Spot}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Wayward Cave]] {{color2|{{leafgreen color dark}}|Dual-slot mode|(LeafGreen)}}}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Wayward Cave]] {{color2|{{leafgreen color dark}}|Dual-slot mode|(LeafGreen)}}}}&lt;br /&gt;
{{Availability/Entry1|v=HeartGold|area=[[Union Cave]], [[Mt. Moon]], {{safari|Johto}}}}&lt;br /&gt;
{{Availability/Entry1|v=SoulSilver|area={{safari|Johto}}, [[Goldenrod Game Corner]]}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|mountain}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Mountain}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=fff|area={{pkmn|breeding|Breed}} {{p|Sandslash}}}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=fff|area=[[Desert Resort]], [[Relic Castle]]}}&lt;br /&gt;
{{Availability/Entry1|v=Dream World|color={{dream color}}|area={{dwa|Icy Cave}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area=[[Friend Safari]] ([[Friend Safari#Ground-type Safari|Ground]])}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|area=[[Route]]s {{rtn|111|Hoenn}} and {{rtn|113|Hoenn}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=Sun}}&lt;br /&gt;
{{Availability/Entry1|1|v=Moon|area=[[Mount Lanakila]], [[Tapu Village]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Ground}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry1|1|v=Snap|color={{electric color}}|area=[[Pokémon Island Valley|Valley]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Pinball|color={{red color}}|area=[[Mt. Moon]], [[Vermilion City|Vermilion City Streets]], [[Rock Tunnel|Rock Mountain]], [[Saffron City]], [[Indigo Plateau]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/NA/Side|gen=II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Pinball: R&amp;amp;S|link=Pokémon Pinball: Ruby &amp;amp; Sapphire|color={{ruby color}}|t=FFF|area=Hatch from {{pkmn|Egg}}}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=[[Secret Storage 2]], [[Huge Storage 3]], Endless Level 9, [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Magma Cavern]] (1F-6F), [[Buried Relic]] (36F-59F), [[Desert Region]] (1F-6F), [[Joyous Tower]] (68F-73F)}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Northern Desert]] (1F-15F), [[Shimmer Desert]] (1F-9F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Northern Desert]] (1F-15F), [[Shimmer Desert]] (1F-9F)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: SoA|link=Pokémon Ranger: Shadows of Almia|color={{SoA color}}|area=[[Chroma Ruins]]}}&lt;br /&gt;
{{Availability/Entry1|v=Rumble|color={{fire color}}|area=[[Rocky Cave]] &amp;lt;small&amp;gt;(Normal Mode B(&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|link=Pokémon Ranger: Guardian Signs|color={{GS color}}|area=[[Daybreak Ruins]], [[Mitonga Road]], [[Forest Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Desert: [[Rugged Flats]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Variety Battle#It&#039;s Drill Time!|Variety Battle: It&#039;s Drill Time!]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Safari Jungle#Tuesday Stage 1|Safari Jungle: Stage 1]]{{dotw|Tu}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=Event: [[Special Stages#14th release|&#039;&#039;Pokémon Safari&#039;&#039;]] &amp;lt;small&amp;gt;(14th release)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Event: &#039;&#039;{{DL|Special Stages|The Daily Pokémon (#8)}}&#039;&#039; &amp;lt;small&amp;gt;(Alola Form)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Ruby Volcano#Dusty Desert|Ruby Volcano: Dusty Desert]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;, [[Fairy Land#Heat-Wave Desert|Fairy Land: Heat-Wave Desert]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
=====Sandshrew=====&lt;br /&gt;
{{eventAvail/h|Language/Region|type=Ground}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|FRLG}}|Pokémon Trade and Battle Day Sandshrew|English|United States|12|September 25, 2004|link=List of Trade and Battle Day event Pokémon distributions#Sandshrew}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Alolan Sandshrew=====&lt;br /&gt;
{{eventAvail/h|Language/Region|type=Ice|type2=Steel}}&lt;br /&gt;
{{eventAvail|{{gameabbrev7|SM}}|Pokémon Sun &amp;amp; Moon Alolan Sandshrew|Korean region|Online|10|May 9 to June 30, 2017|link=List of Korean region serial code event Pokémon distributions in Generation VII#Alolan Sandshrew}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
====Sandshrew====&lt;br /&gt;
{{HeldItems|type=Ground&lt;br /&gt;
|rby1=Berry (item){{!}}Berry|rby1type=None|rby1image=no&lt;br /&gt;
|rse1=Quick Claw|rse1type=None|rse1rar=5&lt;br /&gt;
|xd1=Quick Claw|xd1type=None|xd1rar=100&lt;br /&gt;
|dppt1=Quick Claw|dppt1type=None|dppt1rar=5&lt;br /&gt;
|hgss1=Quick Claw|hgss1type=None|hgss1rar=5&lt;br /&gt;
|b2w21=Quick Claw|b2w21type=None|b2w21rar=5&lt;br /&gt;
|xy1=Quick Claw|xy1type=None|xy1rar=5&lt;br /&gt;
|oras1=Grip Claw|oras1type=None|oras1rar=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Alolan Sandshrew====&lt;br /&gt;
{{HeldItems|type=Ice|type2=Steel&lt;br /&gt;
|m1=Grip Claw|m1type=None|m1rar=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
=====Sandshrew=====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Ground&lt;br /&gt;
|HP=50&lt;br /&gt;
|Attack=75&lt;br /&gt;
|Defense=85&lt;br /&gt;
|SpAtk=20&lt;br /&gt;
|SpDef=30&lt;br /&gt;
|Special=30&lt;br /&gt;
|Speed=40}}&lt;br /&gt;
&lt;br /&gt;
=====Alolan Sandshrew=====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Ice&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|HP=50&lt;br /&gt;
|Attack=75&lt;br /&gt;
|Defense=90&lt;br /&gt;
|SpAtk=10&lt;br /&gt;
|SpDef=35&lt;br /&gt;
|Speed=40}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ground&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=4&lt;br /&gt;
|Power=3&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=2&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
====Sandshrew====&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=50&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=50&lt;br /&gt;
|Bug=100&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=100&lt;br /&gt;
|Water=200&lt;br /&gt;
|Grass=200&lt;br /&gt;
|Electric=0&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=200&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|ground=yes&lt;br /&gt;
|newelectric=1}}&lt;br /&gt;
&lt;br /&gt;
====Alolan Sandshrew====&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|Normal=50&lt;br /&gt;
|Fighting=400&lt;br /&gt;
|Flying=50&lt;br /&gt;
|Poison=0&lt;br /&gt;
|Ground=200&lt;br /&gt;
|Rock=100&lt;br /&gt;
|Bug=50&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=400&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=50&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=50&lt;br /&gt;
|Ice=25&lt;br /&gt;
|Dragon=50&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=50&lt;br /&gt;
|notes=yes&lt;br /&gt;
|steel=yes&lt;br /&gt;
|newpoison=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
=====Sandshrew=====&lt;br /&gt;
{{learnlist/levelh/7|Sandshrew|Ground|Ground|1}}&lt;br /&gt;
{{learnlist/level7|1|Scratch|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level7|1|Defense Curl|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/level7|3|Sand Attack|Ground|Status|—|100|15}}&lt;br /&gt;
{{learnlist/level7|5|Poison Sting|Poison|Physical|15|100|35}}&lt;br /&gt;
{{learnlist/level7|7|Rollout|Rock|Physical|30|90|20}}&lt;br /&gt;
{{learnlist/level7|9|Rapid Spin|Normal|Physical|20|100|40}}&lt;br /&gt;
{{learnlist/level7|11|Fury Cutter|Bug|Physical|40|95|20}}&lt;br /&gt;
{{learnlist/level7|14|Magnitude|Ground|Physical|—|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|17|Swift|Normal|Special|60|—|20}}&lt;br /&gt;
{{learnlist/level7|20|Fury Swipes|Normal|Physical|18|80|15}}&lt;br /&gt;
{{learnlist/level7|23|Sand Tomb|Ground|Physical|35|85|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|26|Slash|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/level7|30|Dig|Ground|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|34|Gyro Ball|Steel|Physical|—|100|5}}&lt;br /&gt;
{{learnlist/level7|38|Swords Dance|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level7|42|Sandstorm|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level7|46|Earthquake|Ground|Physical|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/7|Sandshrew|Ground|Ground|1}}&lt;br /&gt;
&lt;br /&gt;
=====Alolan Sandshrew=====&lt;br /&gt;
{{learnlist/levelh/7|Sandshrew|Ice|Steel|7}}&lt;br /&gt;
{{learnlist/level7|1|Scratch|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level7|1|Defense Curl|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/level7|3|Bide|Normal|Physical|—|—|10}}&lt;br /&gt;
{{learnlist/level7|5|Powder Snow|Ice|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|7|Ice Ball|Ice|Physical|30|90|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|9|Rapid Spin|Normal|Physical|20|100|40}}&lt;br /&gt;
{{learnlist/level7|11|Fury Cutter|Bug|Physical|40|95|20}}&lt;br /&gt;
{{learnlist/level7|14|Metal Claw|Steel|Physical|50|95|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|17|Swift|Normal|Special|60|—|20}}&lt;br /&gt;
{{learnlist/level7|20|Fury Swipes|Normal|Physical|18|80|15}}&lt;br /&gt;
{{learnlist/level7|23|Iron Defense|Steel|Status|—|—|15}}&lt;br /&gt;
{{learnlist/level7|26|Slash|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/level7|30|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|34|Gyro Ball|Steel|Physical|—|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level7|38|Swords Dance|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level7|42|Hail|Ice|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level7|46|Blizzard|Ice|Special|110|70|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/7|Sandshrew|Ice|Steel|7}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
=====Sandshrew=====&lt;br /&gt;
{{learnlist/tmh/7|Sandshrew|Ground|Ground|1}}&lt;br /&gt;
{{learnlist/tm7|TM06|Toxic|Poison|Status|—|90|10}}&lt;br /&gt;
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM11|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm7|TM17|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM20|Safeguard|Normal|Status|—|—|25}}&lt;br /&gt;
{{learnlist/tm7|TM21|Frustration|Normal|Physical|—|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM26|Earthquake|Ground|Physical|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM27|Return|Normal|Physical|—|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM31|Brick Break|Fighting|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM32|Double Team|Normal|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tm7|TM37|Sandstorm|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM39|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/tm7|TM40|Aerial Ace|Flying|Physical|60|—|20}}&lt;br /&gt;
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM44|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM45|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM46|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM56|Fling|Dark|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/tm7|TM65|Shadow Claw|Ghost|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM74|Gyro Ball|Steel|Physical|—|100|5}}&lt;br /&gt;
{{learnlist/tm7|TM75|Swords Dance|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm7|TM78|Bulldoze|Ground|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM80|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm7|TM81|X-Scissor|Bug|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM84|Poison Jab|Poison|Physical|80|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM87|Swagger|Normal|Status|—|85|15}}&lt;br /&gt;
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM90|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM100|Confide|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tmf/7|Sandshrew|Ground|Ground|1}}&lt;br /&gt;
&lt;br /&gt;
=====Alolan Sandshrew=====&lt;br /&gt;
{{learnlist/tmh/7|Sandshrew|Ice|Steel|7}}&lt;br /&gt;
{{learnlist/tm7|TM01|Work Up|Normal|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm7|TM06|Toxic|Poison|Status|—|90|10}}&lt;br /&gt;
{{learnlist/tm7|TM07|Hail|Ice|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM11|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm7|TM14|Blizzard|Ice|Special|110|70|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM17|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM20|Safeguard|Normal|Status|—|—|25}}&lt;br /&gt;
{{learnlist/tm7|TM21|Frustration|Normal|Physical|—|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM26|Earthquake|Ground|Physical|100|100|10}}&lt;br /&gt;
{{learnlist/tm7|TM27|Return|Normal|Physical|—|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM28|Leech Life|Bug|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm7|TM31|Brick Break|Fighting|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM32|Double Team|Normal|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tm7|TM40|Aerial Ace|Flying|Physical|60|—|20}}&lt;br /&gt;
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM44|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM45|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM46|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM56|Fling|Dark|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/tm7|TM65|Shadow Claw|Ghost|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM70|Aurora Veil|Ice|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm7|TM74|Gyro Ball|Steel|Physical|—|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM75|Swords Dance|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm7|TM78|Bulldoze|Ground|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM79|Frost Breath|Ice|Special|60|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm7|TM80|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm7|TM81|X-Scissor|Bug|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tm7|TM84|Poison Jab|Poison|Physical|80|100|20}}&lt;br /&gt;
{{learnlist/tm7|TM87|Swagger|Normal|Status|—|85|15}}&lt;br /&gt;
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM90|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm7|TM100|Confide|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tmf/7|Sandshrew|Ice|Steel|7}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
=====Sandshrew=====&lt;br /&gt;
{{learnlist/breedh/7|Sandshrew|Ground|Ground|2}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|034|Nidoking}}{{MSP|111|Rhyhorn}}{{MSP|112|Rhydon}}{{MSP|464|Rhyperior}}{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}&amp;lt;br&amp;gt;{{MSP|289|Slaking}}{{MSP|559|Scraggy}}{{MSP|560|Scrafty}}|Chip Away|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|448|Lucario}}{{MSP|745Mn|Lycanroc}}{{MSP|749|Mudbray}}&amp;lt;br&amp;gt;{{MSP|750|Mudsdale}}|Counter|Fighting|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|028|Sandslash}}{{MSP|335|Zangoose}}|Crush Claw|Normal|Physical|75|95|10}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|206|Dunsparce}}{{MSP|220|Swinub}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}{{MSP|231|Phanpy}}{{MSP|288|Vigoroth}}&amp;lt;br&amp;gt;{{MSP|417|Pachirisu}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|613|Cubchoo}}{{MSP|614|Beartic}}|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|206|Dunsparce}}{{MSP|220|Swinub}}{{MSP|231|Phanpy}}{{MSP|263|Zigzagoon}}{{MSP|287|Slakoth}}{{MSP|289|Slaking}}&amp;lt;br&amp;gt;{{MSP|324|Torkoal}}{{MSP|327|Spinda}}{{MSP|613|Cubchoo}}{{MSP|614|Beartic}}{{MSP|659|Bunnelby}}{{MSP|660|Diggersby}}&amp;lt;br&amp;gt;{{MSP|759|Stufful}}{{MSP|760|Bewear}}{{MSP|775|Komala}}|Flail|Normal|Physical|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|650|Chespin}}{{MSP|651|Quilladin}}{{MSP|652|Chesnaught}}{{MSP|659|Bunnelby}}&amp;lt;br&amp;gt;{{MSP|660|Diggersby}}|Mud Shot|Ground|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|051|Dugtrio}}{{MSP|051A|Dugtrio}}{{MSP|052|Meowth}}{{MSP|052A|Meowth}}{{MSP|053|Persian}}{{MSP|053A|Persian}}&amp;lt;br&amp;gt;{{MSP|083|Farfetch&#039;d}}{{MSP|336|Seviper}}{{MSP|359|Absol}}{{MSP|434|Stunky}}{{MSP|435|Skuntank}}{{MSP|461|Weavile}}&amp;lt;br&amp;gt;{{MSP|509|Purrloin}}{{MSP|510|Liepard}}{{MSP|571|Zoroark}}|Night Slash|Dark|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|027|Sandshrew}}{{MSP|027A|Sandshrew}}{{MSP|028|Sandslash}}{{MSP|232|Donphan}}{{MSP|324|Torkoal}}{{MSP|529|Drilbur}}&amp;lt;br&amp;gt;{{MSP|530|Excadrill}}{{MSP|775|Komala}}|Rapid Spin|Normal|Physical|20|100|40}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|027A|Sandshrew}}{{MSP|028A|Sandslash}}{{MSP|050A|Diglett}}{{MSP|051A|Dugtrio}}{{MSP|215|Sneasel}}{{MSP|461|Weavile}}&amp;lt;br&amp;gt;{{MSP|394|Prinplup}}{{MSP|395|Empoleon}}{{MSP|448|Lucario}}{{MSP|529|Drilbur}}{{MSP|530|Excadrill}}|Metal Claw|Steel|Physical|50|95|35}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|559|Scraggy}}{{MSP|560|Scrafty}}{{MSP|744|Rockruff}}{{MSP|745|Lycanroc}}{{MSP|745Mn|Lycanroc}}|Rock Climb|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|051|Dugtrio}}{{MSP|051A|Dugtrio}}{{MSP|264|Linoone}}{{MSP|400|Bibarel}}{{MSP|428|Lopunny}}{{MSP|505|Watchog}}&amp;lt;br&amp;gt;{{MSP|530|Excadrill}}{{MSP|660|Diggersby}}{{MSP|749|Mudbray}}{{MSP|750|Mudsdale}}|Rototiller|Ground|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breedf/7|Sandshrew|Ground|Ground|2}}&lt;br /&gt;
&lt;br /&gt;
=====Alolan Sandshrew=====&lt;br /&gt;
{{learnlist/breedh/7|Sandshrew|Ice|Steel|7}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|054|Psyduck}}{{MSP|055|Golduck}}{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}&amp;lt;br&amp;gt;{{MSP|220|Swinub}}{{MSP|221|Piloswine}}{{MSP|287|Slakoth}}{{MSP|289|Slaking}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}&amp;lt;br&amp;gt;{{MSP|322|Numel}}{{MSP|323|Camerupt}}{{MSP|324|Torkoal}}{{MSP|399|Bidoof}}{{MSP|400|Bibarel}}{{MSP|513|Pansear}}&amp;lt;br&amp;gt;{{MSP|527|Woobat}}{{MSP|528|Swoobat}}{{MSP|631|Heatmor}}|Amnesia|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|034|Nidoking}}{{MSP|111|Rhyhorn}}{{MSP|112|Rhydon}}{{MSP|464|Rhyperior}}{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}&amp;lt;br&amp;gt;{{MSP|289|Slaking}}{{MSP|559|Scraggy}}{{MSP|560|Scrafty}}|Chip Away|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|448|Lucario}}{{MSP|745Mn|Lycanroc}}{{MSP|749|Mudbray}}&amp;lt;br&amp;gt;{{MSP|750|Mudsdale}}|Counter|Fighting|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|028|Sandslash}}{{MSP|335|Zangoose}}|Crush Claw|Normal|Physical|75|95|10}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|322|Numel}}{{MSP|323|Camerupt}}{{MSP|324|Torkoal}}{{MSP|399|Bidoof}}{{MSP|400|Bibarel}}|Curse|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|206|Dunsparce}}{{MSP|220|Swinub}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}{{MSP|231|Phanpy}}{{MSP|288|Vigoroth}}&amp;lt;br&amp;gt;{{MSP|417|Pachirisu}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|613|Cubchoo}}{{MSP|614|Beartic}}|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|206|Dunsparce}}{{MSP|220|Swinub}}{{MSP|231|Phanpy}}{{MSP|263|Zigzagoon}}{{MSP|287|Slakoth}}{{MSP|289|Slaking}}&amp;lt;br&amp;gt;{{MSP|324|Torkoal}}{{MSP|327|Spinda}}{{MSP|613|Cubchoo}}{{MSP|614|Beartic}}{{MSP|659|Bunnelby}}{{MSP|660|Diggersby}}&amp;lt;br&amp;gt;{{MSP|759|Stufful}}{{MSP|760|Bewear}}{{MSP|775|Komala}}|Flail|Normal|Physical|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|028A|Sandslash}}{{MSP|614|Beartic}}|Icicle Crash|Ice|Physical|85|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|028A|Sandslash}}|Icicle Spear|Ice|Physical|25|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|027A|Sandshrew}}{{MSP|028A|Sandslash}}{{MSP|050A|Diglett}}{{MSP|051A|Dugtrio}}{{MSP|215|Sneasel}}{{MSP|461|Weavile}}&amp;lt;br&amp;gt;{{MSP|394|Prinplup}}{{MSP|395|Empoleon}}{{MSP|448|Lucario}}{{MSP|529|Drilbur}}{{MSP|530|Excadrill}}|Metal Claw|Steel|Physical|50|95|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed7|{{MSP|051|Dugtrio}}{{MSP|051A|Dugtrio}}{{MSP|052|Meowth}}{{MSP|052A|Meowth}}{{MSP|053|Persian}}{{MSP|053A|Persian}}&amp;lt;br&amp;gt;{{MSP|083|Farfetch&#039;d}}{{MSP|336|Seviper}}{{MSP|359|Absol}}{{MSP|434|Stunky}}{{MSP|435|Skuntank}}{{MSP|461|Weavile}}&amp;lt;br&amp;gt;{{MSP|509|Purrloin}}{{MSP|510|Liepard}}{{MSP|571|Zoroark}}|Night Slash|Dark|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/breedf/7|Sandshrew|Ice|Steel|7}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/7|Sandshrew|Ground|Ground|2}}&lt;br /&gt;
{{learnlist/tutor7null}}&lt;br /&gt;
{{learnlist/tutorf/7|Sandshrew|Ground|Ground|2|form=yes}}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{tcg fighting color light}}; border: 3px solid #{{tcg fighting color}}&amp;quot;&lt;br /&gt;
! Move&lt;br /&gt;
! Card&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{m|Slam}}&lt;br /&gt;
| [[Sandshrew (McDonald Pack 16)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Ground}}&lt;br /&gt;
{{Spindata/Pinball|col=2|type=Ground|ndex=027|acquisition=Catch}}&lt;br /&gt;
{{Spindata/PinballRS|col=2|type=Ground|ndex=027|acquisition=Hatch}}&lt;br /&gt;
{{Spindata/Trozei|col=2|type=Ground|ndex=027|rarity=Common}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Ground|ndex=027&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=10.4&lt;br /&gt;
|area=Furnace Desert&lt;br /&gt;
|P1={{m|Defense Curl}} makes me better protected!&lt;br /&gt;
|P2=I have only half my HP left...&lt;br /&gt;
|P3=I&#039;m close to fainting... Can I just curl up somewhere?&lt;br /&gt;
|PL=Yeah! I leveled!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Ground|ndex=027&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=8.2&lt;br /&gt;
|IQ=D&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger SoA|col=6|type=Ground&lt;br /&gt;
|group=Ground&lt;br /&gt;
|assist=Ground&lt;br /&gt;
|field=Tunnel&lt;br /&gt;
|fieldpower=1&lt;br /&gt;
|browser=It hurls lumps of sand to attack.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Ground&lt;br /&gt;
|group=Ground&lt;br /&gt;
|assist=Ground&lt;br /&gt;
|field=Crush&lt;br /&gt;
|fieldpower=1&lt;br /&gt;
|browser=It triggers tremors and opens fissures that make Pokémon Paused.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Rumble|col=3|type=Ground&lt;br /&gt;
|att=2&lt;br /&gt;
|def=2&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/RumbleBlast|col=3|type=Ground&lt;br /&gt;
|att=2&lt;br /&gt;
|def=2&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=6|type=Ground|ndex=027&lt;br /&gt;
|power=1&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Ground|ndex=027|num=680&lt;br /&gt;
|min=50&lt;br /&gt;
|max=70&lt;br /&gt;
|raisemaxlevel=0&lt;br /&gt;
|skill=Damage Streak&lt;br /&gt;
|skilldesc=Does more damage the more times in a row it is triggered.&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Ground|ndex=027A||stype=Ice|num=680&lt;br /&gt;
|min=50&lt;br /&gt;
|max=70&lt;br /&gt;
|raisemaxlevel=0&lt;br /&gt;
|skill=Rock Break+&lt;br /&gt;
|skilldesc=Sometimes destroys three breakable-rock disruptions.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Ground|ndex=027&lt;br /&gt;
|egg=5&lt;br /&gt;
|buddy=3&lt;br /&gt;
|evocandy=50&lt;br /&gt;
|stamina=100&lt;br /&gt;
|attack=126&lt;br /&gt;
|defense=145&lt;br /&gt;
|fast={{m|Scratch}}, {{m|Mud Shot}}&lt;br /&gt;
|special={{m|Dig}}, {{m|Rock Slide}}, {{m|Rock Tomb}}{{tt|*|Prior to February 16, 2017}}, {{m|Sand Tomb}}{{tt|*|From February 16, 2017 onward}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
====Sandshrew====&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=027&lt;br /&gt;
|name1=Sandshrew&lt;br /&gt;
|type1-1=Ground&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 22}}&lt;br /&gt;
|no2=028&lt;br /&gt;
|name2=Sandslash&lt;br /&gt;
|type1-2=Ground}}&lt;br /&gt;
&lt;br /&gt;
====Alolan Sandshrew====&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|pictype=sprite&lt;br /&gt;
|no1=027Sandshrew-Alola&lt;br /&gt;
|name1=Sandshrew&lt;br /&gt;
|type1-1=Ice&lt;br /&gt;
|type2-1=Steel&lt;br /&gt;
|evo1={{bag|Ice Stone}}&amp;lt;br&amp;gt;{{color2|000|Ice Stone}}&lt;br /&gt;
|no2=028Sandslash-Alola&lt;br /&gt;
|name2=Sandslash&lt;br /&gt;
|type1-2=Ice&lt;br /&gt;
|type2-2=Steel}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Ground}}&lt;br /&gt;
{{Spritebox/1|ndex=027}}&lt;br /&gt;
{{Spritebox/2|ndex=027}}&lt;br /&gt;
{{Spritebox/3|ndex=027}}&lt;br /&gt;
{{Spritebox/4|ndex=027}}&lt;br /&gt;
{{Spritebox/5|ndex=027}}&lt;br /&gt;
{{Spritebox/6|ndex=027}}&lt;br /&gt;
{{Spritebox/7/2Forms|ndex=027|form1=A}}&lt;br /&gt;
{{Spritebox/Footer|027|Sandshrew}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* No other Pokémon has the same [[type]] [[List of Pokémon with unique type combinations|combination]] as Alolan Sandshrew and its Alolan {{p|Sandslash|evolution}}.&lt;br /&gt;
* Sandshrew and its {{p|Sandslash|evolution}} share their {{pkmn|category}} name with {{p|Rattata}}, {{p|Raticate}}, {{p|Pikachu}}, and {{p|Raichu}}. They are all known as the Mouse Pokémon, though Rattata and Raticate have also been called the Rat Pokémon.&lt;br /&gt;
* Alolan Sandshrew has the lowest base {{stat|Special Attack}} stat of any Pokémon, tied with {{p|Shuckle}}, {{p|Feebas}} and {{p|Bonsly}}.&lt;br /&gt;
** Kantonian Sandshrew has the lowest base Special Attack of all {{type|Ground}} Pokémon.&lt;br /&gt;
* Both Sandshrew and Alolan Sandshrew have Abilities that boost evasion in certain weather ({{weather|Sandstorm}} for Sandshrew and {{weather|Hail}} for Alolan Sandshrew) and Hidden Abilities that boost Speed in those same weather conditions.&lt;br /&gt;
* Alolan Sandshrew can be seen as a parallel to {{p|Vulpix|Alolan Vulpix}}. Both were initially introduced in [[Generation I]] and got [[Alola Form]]s in {{g|Sun and Moon}}. Both Pokemon are {{type|Ice}} with Vulpix being exclusive to Sun and Sandshrew being exclusive to Moon. Furthermore, both Pokemon evolve when exposed to an [[Ice Stone]].&lt;br /&gt;
* Alolan Sandshrew, {{p|Clefable}}, {{p|Latias}}, {{p|Gurdurr}}, {{p|Greninja}}, Ash-Greninja, and {{p|Minior|Minior (Meteor Form)}} are all the same weight as {{ga|Ethan}}.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
{{bulbanews|On the Origin of Species: Sandshrew and Sandslash}}&lt;br /&gt;
Sandshrew may be based on the {{wp|armadillo}}, a mammal that curls up into a ball, has sharp claws, and lives in desert regions. Both Sandshrew and {{p|Sandslash}} are mentioned to have poisonous claws, similar to how some species of the {{wp|shrew}} are poisonous. Sandshrew also closely resembles an {{wp|pangolin}}.&lt;br /&gt;
&lt;br /&gt;
Alolan Sandshrew seems to also be based on an {{wp|igloo}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Sandshrew is a combination of &#039;&#039;sand&#039;&#039; and &#039;&#039;{{wp|shrew}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Sand is simply &#039;&#039;sand&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Ground|type2=Ground&lt;br /&gt;
|ja=サンド &#039;&#039;Sand&#039;&#039;|jameaning=From &#039;&#039;sand&#039;&#039;&lt;br /&gt;
|fr=Sabelette|frmeaning=From &#039;&#039;{{tt|sable|sand}}&#039;&#039; and &#039;&#039;{{tt|belette|weasel}}&#039;&#039;&lt;br /&gt;
|es=Sandshrew|esmeaning=Same as English name&lt;br /&gt;
|de=Sandan|demeaning=From &#039;&#039;Sand&#039;&#039;&lt;br /&gt;
|it=Sandshrew|itmeaning=Same as English name&lt;br /&gt;
|ko=모래두지 &#039;&#039;Moreduji&#039;&#039;|komeaning=From {{tt|모래 &#039;&#039;morae&#039;&#039;|sand}} and {{tt|두더지 &#039;&#039;dudeoji&#039;&#039;|mole}}&lt;br /&gt;
|zh_yue=穿山鼠 &#039;&#039;Chyūnsāansyú&#039;&#039;|zh_yuemeaning=A portmanteau of {{wp|Pangolin|{{tt|穿山甲|pangolin}}}} and {{tt|鼠|mouse}}. Literally &amp;quot;Mouse that passes through mountains&amp;quot;&lt;br /&gt;
|zh_cmn=穿山鼠 &#039;&#039;Chuānshānshǔ&#039;&#039;|zh_cmnmeaning=A portmanteau of {{wp|Pangolin|{{tt|穿山甲|pangolin}}}} and {{tt|鼠|mouse}}. Literally &amp;quot;Mouse that passes through mountains&amp;quot;&lt;br /&gt;
|hi=सांडश्रु &#039;&#039;Sandshrew&#039;&#039;|himeaning=Transcription of English name&lt;br /&gt;
|lt=Smėlius|ltmeaning=Translation of English name&lt;br /&gt;
|ru=Сэндшрю &#039;&#039;Sendshryu&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Ground}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ground|prevnum=026|prev=Raichu|nextnum=028|next=Sandslash}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon that evolve by evolutionary stone]]&amp;lt;!--Alolan Sandshrew--&amp;gt;&lt;br /&gt;
[[Category:Pokémon that evolve using Ice Stone]]&amp;lt;!--Alolan Sandshrew--&amp;gt;&lt;br /&gt;
[[Category:White-colored Pokémon]]&amp;lt;!--Alolan Sandshrew--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[de:Sandan]]&lt;br /&gt;
[[fr:Sabelette]]&lt;br /&gt;
[[it:Sandshrew]]&lt;br /&gt;
[[ja:サンド]]&lt;br /&gt;
[[pl:Sandshrew]]&lt;br /&gt;
[[zh:穿山鼠]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Malie_City&amp;diff=2579860</id>
		<title>Malie City</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Malie_City&amp;diff=2579860"/>
		<updated>2017-01-09T20:46:49Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Poké Mart */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|2=Missing complete layout map and more information for places of interest}}&lt;br /&gt;
{{Town infobox&lt;br /&gt;
|name=Malie City&lt;br /&gt;
|jpname=マリエシティ&lt;br /&gt;
|jptrans=Malie City&lt;br /&gt;
|image=Malie City SM.png&lt;br /&gt;
|size=300&lt;br /&gt;
|region=Alola&lt;br /&gt;
|generation=7&lt;br /&gt;
|slogan=Enjoy the enticing Eastern influence.&lt;br /&gt;
|mapdesc=A city with an obvious Eastern influence in its design. The architecture is distinctive here.&amp;lt;br&amp;gt;&#039;&#039;&#039;Outer Cape&#039;&#039;&#039;: A cape famous for its Recycling Plant. The plant is co-managed by people and Pokémon.&lt;br /&gt;
|north=Malie Garden&lt;br /&gt;
|south=Route 11&lt;br /&gt;
|regionsouth=Alola&lt;br /&gt;
|west=Route 10&lt;br /&gt;
|regionwest=Alola&lt;br /&gt;
|colordark=4A593D&lt;br /&gt;
|colormed=006442&lt;br /&gt;
|colorlight=7CC283&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Malie City&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;マリエシティ&#039;&#039;&#039; &#039;&#039;Malie City&#039;&#039;) is a coastal city situated on [[Ula&#039;ula Island]] of the [[Alola]] region. Its architecture is heavily influenced by designs from the [[Johto]] region.&lt;br /&gt;
&lt;br /&gt;
==Places of interest==&lt;br /&gt;
===Malie City proper===&lt;br /&gt;
====Ula&#039;ula Ferry Terminal====&lt;br /&gt;
The Ula&#039;ula Ferry Terminal is located on the east side of the city.&lt;br /&gt;
&lt;br /&gt;
The player can take the ferry to [[Heahea City]] and [[Aether Paradise]] as soon as they can visit the Ferry Terminal.&lt;br /&gt;
&lt;br /&gt;
After completing [[Nanu]]&#039;s grand trial, but before battling [[Lusamine]] at Aether Paradise, the ferry is undergoing maintenance and cannot be taken. Instead, [[Gladion]] stands on the pier and offers to take the player to Aether Paradise in his Team Skull ship.&lt;br /&gt;
&amp;lt;!--Soda Pop is actually listed 3 time in-game--&amp;gt;&lt;br /&gt;
{{shop|Vending Machine}}&lt;br /&gt;
{{shoprow|{{shopitem|Soda Pop|300}}|{{shopitem|Soda Pop|300}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Soda Pop|300}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
====Malie Garden====&lt;br /&gt;
{{main|Malie Garden}}&lt;br /&gt;
&lt;br /&gt;
====Malasada shop====&lt;br /&gt;
The malasada shop is located along the south road of Malie City. The left attendant sells Spicy or Bitter Malasada for {{PDollar}}200, which is immediately fed to a Pokémon and increases its [[Affection]]. The right attendant sells the Bag item [[Big Malasada]] for {{PDollar}}350.&lt;br /&gt;
&lt;br /&gt;
{{shop|Right attendant}}&lt;br /&gt;
{{shoprow|{{shopitem|Big Malasada|350}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
====Sushi High Roller====&lt;br /&gt;
Sushi High Roller is a high-class restaurant located along the south road of Malie City. Here, the player can buy Z-{{wp|Kaiseki}} meals for {{pdollar}}4,000 each. After each meal, the player receives four complimentary {{DL|Exchangeable item|Heart Scale}}s. After the player has passed [[Nanu]]&#039;s [[island challenge|grand trial]], once a day, if they order a Ronin Set, Nanu will join the player and pay for both meals himself, as well as giving the player his Heart Scales.&lt;br /&gt;
&lt;br /&gt;
A female {{tc|Sightseer}} at the table will offer to trade the player her {{p|Happiny}} for a {{p|Pancham}}.&lt;br /&gt;
&lt;br /&gt;
{{itlisth|building}}&lt;br /&gt;
{{Itemlist|Heart Scale|After ordering any Z-Kaiseki meal|Su=yes|M=yes|display={{DL|Exchangeable item|Heart Scale}} ×4}}&lt;br /&gt;
{{Itemlist|Heart Scale|The first time ordering a Ronin Set, after passing Nanu&#039;s grand trial &#039;&#039;(daily)&#039;&#039;|Su=yes|M=yes|display={{DL|Exchangeable item|Heart Scale}} ×8}}&lt;br /&gt;
{{itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
====Salon====&lt;br /&gt;
The salon is situated off the city&#039;s west street. The player can have their hair cut or colored here.&lt;br /&gt;
&lt;br /&gt;
====Apparel shop====&lt;br /&gt;
The apparel shop is located by the west wall of Malie Garden. For male players, it offers shirts, pants, shoes, bag, hats, and glasses.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
=====Male clothing, Pokémon Sun=====&lt;br /&gt;
Shirt		Sporty Tank		Fruit		6,280&lt;br /&gt;
Shirt		Sporty Tank		Sea Cucumber	6,280&lt;br /&gt;
&lt;br /&gt;
Pants		Cutoff Jeans		Light Blue	15,800&lt;br /&gt;
Pants		Cutoff Jeans		Blue		15,800&lt;br /&gt;
Pants		Cutoff Jeans		Navy Blue	15,800&lt;br /&gt;
Pants		Camo Cargo Shorts	Gray		5,800&lt;br /&gt;
Pants		Camo Cargo Shorts	Green		5,800&lt;br /&gt;
Pants		Ribbed Capris		White		5,250&lt;br /&gt;
Pants		Ribbed Capris		Black		5,250&lt;br /&gt;
Pants		Ribbed Capris		Yellow		5,250&lt;br /&gt;
Pants		Ribbed Capris		Orange		5,250&lt;br /&gt;
Pants		Ribbed Capris		Pink		5,250&lt;br /&gt;
Pants		Ribbed Capris		Beige		5,250&lt;br /&gt;
Pants		Ribbed Capris		Red		5,250&lt;br /&gt;
Pants		Sporty Long Shorts	Fruit		3,980&lt;br /&gt;
Pants		Sporty Long Shorts	Sea Cucumber	3,980&lt;br /&gt;
Pants		Sporty Long Shorts	Poison Bee	3,980&lt;br /&gt;
&lt;br /&gt;
Shoes		Sporty Sneakers		Multi Red	6,550&lt;br /&gt;
Shoes		Sporty Sneakers		Multi Yellow	6,550&lt;br /&gt;
Shoes		Sporty Sneakers		Multi Orange	6,550&lt;br /&gt;
Shoes		Sporty Sneakers		Multi Pink	6,550&lt;br /&gt;
Shoes		Sporty Sneakers		Multi Beige	6,550&lt;br /&gt;
&lt;br /&gt;
Bag		Sporty Backpack		White		12,000&lt;br /&gt;
Bag		Sporty Backpack		Black		12,000&lt;br /&gt;
Bag		Sporty Backpack		Red		12,000&lt;br /&gt;
Bag		Sporty Backpack		Yellow		12,000&lt;br /&gt;
Bag		Sporty Backpack		Orange		12,000&lt;br /&gt;
Bag		Sporty Backpack		Pink		12,000&lt;br /&gt;
Bag		Sporty Backpack		Beige		12,000&lt;br /&gt;
&lt;br /&gt;
Hat		Street Cap		Order		5,400&lt;br /&gt;
Hat		Street Cap		Long Neck	5,400&lt;br /&gt;
Hat		Trilby Hat		Red		7,900&lt;br /&gt;
Hat		Trilby Hat		Yellow		7,900&lt;br /&gt;
Hat		Trilby Hat		Orange		7,900&lt;br /&gt;
Hat		Trilby Hat		Pink		7,900&lt;br /&gt;
Hat		Trilby Hat		Beige		7,900&lt;br /&gt;
Hat		Street Cap		Thunderbolt	5,400&lt;br /&gt;
Hat		Street Cap		Scaly		5,400&lt;br /&gt;
Hat		Sports Cap		Fruit		3,580&lt;br /&gt;
Hat		Sports Cap		Sea Cucumber	3,580&lt;br /&gt;
&lt;br /&gt;
Glasses		Mirrored Sunglasses	Yellow		15,800&lt;br /&gt;
Glasses		Mirrored Sunglasses	Red		15,800&lt;br /&gt;
Glasses		Mirrored Sunglasses	White		15,800&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Malie Community Center====&lt;br /&gt;
The community center is located in the north of the city on the west side of Malie Garden. It contains a large sitting area with a television for visitors, as well as a vending machine. A girl in the sitting area will give the player&#039;s lead Pokémon the {{DL|List of Ribbons|Best Friends Ribbon}} if it has maximum [[Pokémon Refresh|Affection]]. Two rooms down a hallway contain a class on [[weather]] effects and a flea market.&lt;br /&gt;
&lt;br /&gt;
{{shop|Vending machine}}&lt;br /&gt;
{{shoprow|{{shopitem|Fresh Water|200}}|{{shopitem|Soda Pop|300}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Lemonade|350}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
====Malie Library====&lt;br /&gt;
The Malie Library is a two-story building located in the north off the city&#039;s west road where the public can come to read any of the books in the library. The upper floor contains several books on Alola&#039;s past, touching on the [[guardian deities]], [[Island Kahuna]]s, and [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
===Outer Cape===&lt;br /&gt;
====Recycling Plant====&lt;br /&gt;
The Recycling Plant at the cape processes all of the garbage produced in Alola. Human {{tc|Janitor}}s gather the garbage which is then consumed by {{p|Grimer}} and {{p|Muk}}.&lt;br /&gt;
&lt;br /&gt;
====Battle styles====&lt;br /&gt;
An old man named Gester teaches battle styles here and allows the player to change their battle style to any style they&#039;ve learned.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin: auto; background: #{{locationcolor/med|building}}; border: 3px solid #{{locationcolor/dark|building}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 100px; background:#{{locationcolor/light|building}}; {{roundytl|5px}}&amp;quot; | Battle style&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|building}}; {{roundytr|5px}}&amp;quot; | How to learn&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Normal style || Default style&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Elegant style || Taught immediately&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Girlish style || Defeat [[Lana]] in [[Brooklet Hill]] after passing [[Olivia]]&#039;s [[island challenge|grand trial]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Reverent style || Defeat [[Kiawe]] on [[Royal Avenue]]{{sup/7|S}}/[[Mallow]] in the [[Lush Jungle]]{{sup/7|M}} after passing [[Olivia]]&#039;s [[island challenge|grand trial]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Smug style || Defeat [[Gladion]] at the base of [[Mount Lanakila]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Left-handed style || Defeat [[Ilima]] at the {{rt|1|Alola}} Trainers&#039; School after passing [[Hala]]&#039;s [[island challenge|grand trial]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Passionate style || Win 50 battles in a row in the [[Battle Tree]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybl|5px}}&amp;quot; | Idol style&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybr|5px}}&amp;quot; |  Achieve Master Rank in the [[Battle Royal]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Poké Mart==&lt;br /&gt;
{{shop|Left cashier}}&lt;br /&gt;
{{shoprow|{{shopitem|Poké Ball|200}}|{{shopitem|Great Ball|600}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Ultra Ball|1,200}}|{{shopitem|Potion|200}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Super Potion|700}}|{{shopitem|Hyper Potion|1,500}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Potion|2,500|note=&amp;lt;sup&amp;gt;After 6 trials&amp;lt;/sup&amp;gt;}}|{{shopitem|Full Restore|3,000|note=&amp;lt;sup&amp;gt;After 7 trials&amp;lt;/sup&amp;gt;}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Revive|2,000}}|{{shopitem|Antidote|200}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Paralyze Heal|300}}|{{shopitem|Awakening|100}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Burn Heal|300}}|{{shopitem|Ice Heal|100}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Full Heal|400|note=&amp;lt;sup&amp;gt;After 5 trials&amp;lt;/sup&amp;gt;}}|{{shopitem|Escape Rope|1,000}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Repel|400}}|{{shopitem|Super Repel|700}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Repel|900|note=&amp;lt;sup&amp;gt;After 5 trials&amp;lt;/sup&amp;gt;}}|{{shopitem|Honey|300}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Adrenaline Orb|300}}}}&lt;br /&gt;
{{shopfooter|multiple=yes}}&lt;br /&gt;
{{shop|Right cashier}}&lt;br /&gt;
{{shoprow|{{shopitem|TM19|10,000|PD||TM Flying VI|Roost}}|{{shopitem|TM23|10,000|PD||TM Rock VI|Smack Down}}}}&lt;br /&gt;
{{shoprow|{{shopitem|TM40|10,000|PD||TM Flying VI|Aerial Ace}}|{{shopitem|TM42|10,000|PD||TM Normal VI|Facade}}}}&lt;br /&gt;
{{shoprow|{{shopitem|TM51|10,000|PD||TM Steel VI|Steel Wing}}|{{shopitem|TM66|10,000|PD||TM Dark VI|Payback}}}}&lt;br /&gt;
{{shoprow|{{shopitem|TM69|10,000|PD||TM Rock VI|Rock Polish}}|{{shopitem|TM75|10,000|PD||TM Normal VI|Swords Dance}}}}&lt;br /&gt;
{{shoprow|{{shopitem|TM78|10,000|PD||TM Ground VI|Bulldoze}}|{{shopitem|TM89|10,000|PD||TM Bug VI|U-turn}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
===Malie City proper===&lt;br /&gt;
{{itlisth|building}}&lt;br /&gt;
{{Itemlist|None|From a {{tc|Collector}} in the apparel shop if the player has {{p|Togedemaru}} registered in their Pokédex|Su=yes|M=yes|display={{PDollar}}10,000}}&lt;br /&gt;
{{Itemlist|Strange Souvenir|From a {{tc|Gentleman}} in the Community Center sitting area|Su=yes|M=yes|display={{DL|Valuable item|Strange Souvenir}}}}&lt;br /&gt;
{{Itemlist|None|sprite=Best Friends Ribbon|From a girl in the Community Center if the player&#039;s lead Pokémon has maximum [[Pokémon Refresh|Affection]]|Su=yes|M=yes|display={{DL|List of Ribbons in the games|Best Friends Ribbon}}}}&lt;br /&gt;
{{Itemlist|Icy Rock|From the {{tc|Beauty}} in the [[weather]] class after attempting the quiz|Su=yes|M=yes|display={{DL|In-battle effect item|Icy Rock}}}}&lt;br /&gt;
{{Itemlist|Smooth Rock|From the Beauty in the weather class after attempting the quiz|Su=yes|M=yes|display={{DL|In-battle effect item|Smooth Rock}}}}&lt;br /&gt;
{{Itemlist|Heat Rock|From the Beauty in the weather class after attempting the quiz|Su=yes|M=yes|display={{DL|In-battle effect item|Heat Rock}}}}&lt;br /&gt;
{{Itemlist|Damp Rock|From the Beauty in the weather class after attempting the quiz|Su=yes|M=yes|display={{DL|In-battle effect item|Damp Rock}}}}&lt;br /&gt;
{{Itemlist|Shiny Stone|Sold by a boy in the flea market after passing Nanu&#039;s grand trial, for {{PDollar}}3,000|Su=yes|M=no|display={{evostone|Shiny Stone}}}}&lt;br /&gt;
{{Itemlist|Dusk Stone|Sold by a boy in the flea market after passing Nanu&#039;s grand trial, for {{PDollar}}3,000|Su=no|M=yes|display={{evostone|Dusk Stone}}}}&lt;br /&gt;
{{Itemlist|TM Flying VI|From a female {{tc|Sightseer}} in the Malie Library after answering her questions|Su=yes|M=yes|display={{TM|76|Fly}}}}&lt;br /&gt;
{{Itemlist|Love Ball|From [[Samson Oak]] in the Malie Library if the player has an [[Regional variant|Alolan]] {{p|Persian}} in their party|Su=yes|M=yes|display={{ball|Love}}}}&lt;br /&gt;
{{Itemlist|Darkinium Z|From [[Nanu]] after passing his [[island challenge|grand trial]] at the harbor|Su=yes|M=yes|display={{DL|Z-Crystal|Darkinium Z}}}}&lt;br /&gt;
{{Itemlist|Reaper Cloth|From the female {{tc|Preschooler}} with a {{p|Mimikyu}} in the Pokémon Center, after passing Nanu&#039;s grand trial|Su=yes|M=yes|display={{DL|Evolution-inducing held item|Reaper Cloth}}}}&lt;br /&gt;
{{Itemlist|TM Normal VI|From an {{p|Oranguru}} in the Malasada Restaurant after passing Nanu&#039;s grand trial{{sup/t|N}}|Su=yes|M=yes|display={{TM|21|Frustration}}}}&lt;br /&gt;
{{Itemlist|TM Normal VI|From a {{tc|Police Officer}} after receiving TM21{{sup/t|N}}|Su=yes|M=yes|display={{TM|27|Return}}}}&lt;br /&gt;
{{itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Center Café====&lt;br /&gt;
{{main|Pokémon Center Café}}&lt;br /&gt;
At the Pokémon Center Café, the owner will give the player two gifts the first time they buy a drink each day: an item and a dozen [[Poké Bean]]s.&lt;br /&gt;
&lt;br /&gt;
He will also give the player a {{DL|Vitamin|Rare Candy}} if they have fed certain amounts of Poké Beans to their Pokémon.&lt;br /&gt;
&lt;br /&gt;
====Zygarde Cube====&lt;br /&gt;
{{Itlisth|building}}&lt;br /&gt;
{{Itemlist||sprite=Key Zygarde Cell Sprite|size=40px|In front of the two trucks west of the Malie Garden entrance{{sup/t|D}}|Su=yes|M=yes|display=[[Zygarde Cube|Zygarde Cell]]}}&lt;br /&gt;
{{Itemlist||sprite=Key Zygarde Cell Sprite|size=40px|At the end of the hallway in the Malie Community Center{{sup/t|N}}|Su=yes|M=yes|display=[[Zygarde Cube|Zygarde Cell]]}}&lt;br /&gt;
{{Itlistfoot|building}}&lt;br /&gt;
&lt;br /&gt;
===Outer Cape===&lt;br /&gt;
{{itlisth|land}}&lt;br /&gt;
{{Itemlist|Antidote|At the north tip of the field of grass in the west|Su=yes|M=yes|display={{DL|Status condition healing item|Antidote}}}}&lt;br /&gt;
{{Itemlist|Twisted Spoon|From {{tc|Janitor}} Shawn in front of the Recycling Plant after defeating {{tc|Ace Trainer}} Chase|Su=yes|M=yes|display={{DL|Type-enhancing item|Twisted Spoon}}}}&lt;br /&gt;
{{Itemlist|Friend Ball|From Samson Oak in the northeast|Su=yes|M=yes|display={{ball|Friend}}}}&lt;br /&gt;
{{Itemlist|X Speed|On the north side of the trucks in the northeast|Su=yes|M=yes|display={{DL|Battle item|X Speed}}}}&lt;br /&gt;
{{Itemlist|Nugget|South of the field of grass southeast of the Recycling Plant|Su=yes|M=yes|display={{DL|Valuable item|Nugget}}}}&lt;br /&gt;
{{itlistfoot|land}}&lt;br /&gt;
&lt;br /&gt;
====Zygarde Cube====&lt;br /&gt;
{{Itlisth|land}}&lt;br /&gt;
{{Itemlist||sprite=Key Zygarde Cell Sprite|size=40px|On the south side of the truck on the east side of the Recycling Plant{{sup/t|D}}|Su=yes|M=yes|display=[[Zygarde Cube|Zygarde Cell]]}}&lt;br /&gt;
{{Itlistfoot|land}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Malie City proper===&lt;br /&gt;
{{Catch/header/dn|building}}&lt;br /&gt;
{{Catch/entry7|440|Happiny|yes|yes|Trade|27|all=One|tradenum=674|tradename=Pancham|type1=Normal|alliesna=N/A}}&lt;br /&gt;
{{Catch/footer|building}}&lt;br /&gt;
&lt;br /&gt;
===Outer Cape===&lt;br /&gt;
{{Catch/header/dn|land}}&lt;br /&gt;
{{Catch/entry7|020A|Raticate|yes|yes|Grass|24-27|-|20%|type1=Dark|type2=Normal}}&lt;br /&gt;
{{Catch/entry7|081|Magnemite|yes|yes|Grass|24-27|all=20%|type1=Electric|type2=Steel}}&lt;br /&gt;
{{Catch/entry7|088A|Grimer|yes|yes|Grass|24-27|all=30%|type1=Poison|type2=Dark}}&lt;br /&gt;
{{Catch/entry7|568|Trubbish|yes|yes|Grass|24-27|all=30%|type1=Poison|allies={{MS|568}} {{pcolor|Trubbish|000}}&amp;lt;br&amp;gt;{{MS|569}} {{pcolor|Garbodor|000}}}}&lt;br /&gt;
{{Catch/entry7|735|Gumshoos|yes|yes|Grass|24-27|20%|-|type1=Normal}}&lt;br /&gt;
{{Catch/footer|land}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
===Malie City proper===&lt;br /&gt;
{{MSP|722|Rowlet}} If the {{player}} chose {{p|Rowlet}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{sun color}}&lt;br /&gt;
|headcolor={{sun color light}}&lt;br /&gt;
|bordercolor={{sun color dark}}&lt;br /&gt;
|sprite=VSHau 2.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|Hau}}&lt;br /&gt;
|prize={{pdollar}}1,740&lt;br /&gt;
|game=SM&lt;br /&gt;
|location=Malie City&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=026&lt;br /&gt;
|pokemon=Raichu&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|ability=Surge Surfer&lt;br /&gt;
|level=28&lt;br /&gt;
|move1=Electro Ball|move1type=Electric|move1cat=Special&lt;br /&gt;
|move2=Quick Attack|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Psychic|move3type=Psychic|move3cat=Special}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=136&lt;br /&gt;
|pokemon=Flareon&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Flash Fire&lt;br /&gt;
|level=28&lt;br /&gt;
|move1=Fire Fang|move1type=Fire|move1cat=Physical&lt;br /&gt;
|move2=Quick Attack|move2type=Normal|move2cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=729&lt;br /&gt;
|pokemon=Brionne&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ability=Torrent&lt;br /&gt;
|held=Waterium Z&lt;br /&gt;
|level=29&lt;br /&gt;
|move1=Bubble Beam|move1type=Water|move1cat=Special&lt;br /&gt;
|move2=Disarming Voice|move2type=Fairy|move2cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{MSP|725|Litten}} If the {{player}} chose {{p|Litten}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{sun color}}&lt;br /&gt;
|headcolor={{sun color light}}&lt;br /&gt;
|bordercolor={{sun color dark}}&lt;br /&gt;
|sprite=VSHau 2.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|Hau}}&lt;br /&gt;
|prize={{pdollar}}1,740&lt;br /&gt;
|game=SM&lt;br /&gt;
|location=Malie City&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=026&lt;br /&gt;
|pokemon=Raichu&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|ability=Surge Surfer&lt;br /&gt;
|level=28&lt;br /&gt;
|move1=Electro Ball|move1type=Electric|move1cat=Special&lt;br /&gt;
|move2=Quick Attack|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Psychic|move3type=Psychic|move3cat=Special}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=134&lt;br /&gt;
|pokemon=Vaporeon&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ability=Water Absorb&lt;br /&gt;
|level=28&lt;br /&gt;
|move1=Water Pulse|move1type=Water|move1cat=Special&lt;br /&gt;
|move2=Quick Attack|move2type=Normal|move2cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=723&lt;br /&gt;
|pokemon=Dartrix&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ability=Overgrow&lt;br /&gt;
|held=Grassium Z&lt;br /&gt;
|level=29&lt;br /&gt;
|move1=Razor Leaf|move1type=Grass|move1cat=Physical&lt;br /&gt;
|move2=Pluck|move2type=Flying|move2cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{MSP|728|Popplio}} If the {{player}} chose {{p|Popplio}}:&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{sun color}}&lt;br /&gt;
|headcolor={{sun color light}}&lt;br /&gt;
|bordercolor={{sun color dark}}&lt;br /&gt;
|sprite=VSHau 2.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|Hau}}&lt;br /&gt;
|prize={{pdollar}}1,740&lt;br /&gt;
|game=SM&lt;br /&gt;
|location=Malie City&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=026&lt;br /&gt;
|pokemon=Raichu&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|ability=Surge Surfer&lt;br /&gt;
|level=28&lt;br /&gt;
|move1=Electro Ball|move1type=Electric|move1cat=Special&lt;br /&gt;
|move2=Quick Attack|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Psychic|move3type=Psychic|move3cat=Special}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=470&lt;br /&gt;
|pokemon=Leafeon&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|ability=Leaf Guard&lt;br /&gt;
|level=28&lt;br /&gt;
|move1=Giga Drain|move1type=Grass|move1cat=Special&lt;br /&gt;
|move2=Quick Attack|move2type=Normal|move2cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=726&lt;br /&gt;
|pokemon=Torracat&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|held=Firium Z&lt;br /&gt;
|level=29&lt;br /&gt;
|move1=Fire Fang|move1type=Fire|move1cat=Physical&lt;br /&gt;
|move2=Bite|move2type=Dark|move2cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
;After defeating [[Gladion]] at the [[Aether House]]&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{dark color}}&lt;br /&gt;
|bordercolor={{dark color dark}}&lt;br /&gt;
|headcolor={{dark color light}}&lt;br /&gt;
|sprite=VSNanu.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|prize={{pdollar}}6,240&lt;br /&gt;
|class=Island Kahuna&lt;br /&gt;
|classlink=Island Kahuna&lt;br /&gt;
|name={{color2|000|Nanu}}&lt;br /&gt;
|game=SM&lt;br /&gt;
|location=Malie City&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=302&lt;br /&gt;
|pokemon=Sableye&lt;br /&gt;
|level=38&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|move1=Power Gem|move1type=Rock|move1cat=Special&lt;br /&gt;
|move2=Shadow Ball|move2type=Ghost|move2cat=Special&lt;br /&gt;
|move3=Fake Out|move3type=Normal|move3cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|pokemon=Krokorok&lt;br /&gt;
|ndex=552&lt;br /&gt;
|level=38&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Dark&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|move1=Crunch|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Assurance|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Swagger|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Earthquake|move4type=Ground|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|ndex=053&lt;br /&gt;
|pokemon=Persian&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|level=39&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Fur Coat&lt;br /&gt;
|held=Darkinium Z&lt;br /&gt;
|move1=Power Gem|move1type=Rock|move1cat=Special&lt;br /&gt;
|move2=Fake Out|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Dark Pulse|move3type=Dark|move3cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Malie Community Center====&lt;br /&gt;
{{trainerheader|building}}&lt;br /&gt;
{{trainerdiv|building|After speaking with {{color2|FFF|Eevee users|Kagetora}}}}&lt;br /&gt;
{{trainerentry|VSMadame SM.png{{!}}150px|Jolteon User|Jane|11,000|1|135|Jolteon|♂|55|None|36=オロチマル|37=Orochimaru}}&lt;br /&gt;
{{trainerfooter|building|7}}&lt;br /&gt;
&lt;br /&gt;
===Outer Cape===&lt;br /&gt;
{{trainerheader|land}}&lt;br /&gt;
{{trainerentry|VSJanitor SM.png{{!}}150px|Janitor|Melvin|1,080|2|568|Trubbish|♂|26|None|568|Trubbish|♂|27|None|36=ミチアキ|37=Michiaki}}&lt;br /&gt;
{{trainerdiv|land}}&lt;br /&gt;
{{trainerentry|VSJanitor SM.png{{!}}150px|Janitor|Shawn|1,080|1|089A|Muk|♂|27|None|36=セイジロウ|37=Seijirō}}&lt;br /&gt;
{{trainerdiv|land|After defeating Shawn}}&lt;br /&gt;
{{trainerentry|VSAce Trainer M SM.png{{!}}150px|Ace Trainer|Chase|1,972|1|088A|Grimer|♂|29|None|36=ソウタロウ|37=Sōtarō}}&lt;br /&gt;
{{trainerfooter|land|7}}&lt;br /&gt;
&lt;br /&gt;
==Name origin==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#7CC283; border: 3px solid #006442&amp;quot;&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| マリエシティ &#039;&#039;Malie City&#039;&#039;&lt;br /&gt;
| From &#039;&#039;mālie&#039;&#039; (Hawaiian for calm, serene)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| English&lt;br /&gt;
| Malie City&lt;br /&gt;
| Same as Japanese name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| French&lt;br /&gt;
| Malié&lt;br /&gt;
| Same as Japanese name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| German&lt;br /&gt;
| Malihe City&lt;br /&gt;
| Similar to Japanese name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Italian&lt;br /&gt;
| Malie&lt;br /&gt;
| Same as Japanese name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Spanish&lt;br /&gt;
| Ciudad Malíe&lt;br /&gt;
| Same as Japanese name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| 말리에시티 &#039;&#039;Malie City&#039;&#039;&lt;br /&gt;
| Transliteration of Japanese name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan and Mainland China}})&lt;br /&gt;
| 馬利埃靜市 / 马利埃静市 &#039;&#039;Mǎlì&#039;āi Jìngshì&#039;&#039;&lt;br /&gt;
| Transliteration of Japanese name. Contains 靜 / 静  &#039;&#039;jìng&#039;&#039; (calm).&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Cantonese|Hong Kong}})&lt;br /&gt;
| 馬利埃靜市 &#039;&#039;Máhleih&#039;āai Jihngsíh&#039;&#039;&lt;br /&gt;
| Transliteration of Japanese name. Contains 靜 &#039;&#039;jihng&#039;&#039; (calm).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Alola}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Cities and Towns notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sun and Moon locations]]&lt;br /&gt;
[[Category:Cities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Malihe City]]&lt;br /&gt;
[[fr:Malié]]&lt;br /&gt;
[[it:Malie]]&lt;br /&gt;
[[ja:マリエシティ]]&lt;br /&gt;
[[zh:馬利埃靜市]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sky_Attack_(move)&amp;diff=2559540</id>
		<title>Sky Attack (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sky_Attack_(move)&amp;diff=2559540"/>
		<updated>2016-12-14T03:59:25Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: See the Trivia section. The high critical hit ratio in the description is erroneous.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{bad picture|2=Should be replaced with Generation VII images}}&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=143&lt;br /&gt;
|name=Sky Attack&lt;br /&gt;
|jname=ゴッドバード&lt;br /&gt;
|jtrans=God Bird&lt;br /&gt;
|jtranslit=Goddo Bādo&lt;br /&gt;
|gameimage=Sky Attack.png&lt;br /&gt;
|gameimage2=Sky Attack 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Flying&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=5&lt;br /&gt;
|maxpp=8&lt;br /&gt;
|power=140&lt;br /&gt;
|accuracy=90&lt;br /&gt;
|gen=I&lt;br /&gt;
|category=Cool&lt;br /&gt;
|appeal=3&lt;br /&gt;
|jam=0&lt;br /&gt;
|cdesc=Affected by how well the appeal in front goes.&lt;br /&gt;
|appealsc=1&lt;br /&gt;
|scdesc=Earn +3 if no other Pokémon has chosen the same Judge.&lt;br /&gt;
|appeal6=3&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Affected by how well the previous Pokémon&#039;s move went.&lt;br /&gt;
|tm1=yes&lt;br /&gt;
|tm#1=43&lt;br /&gt;
|mtxd=yes&lt;br /&gt;
|na=no&lt;br /&gt;
|mtb2w2=yes&lt;br /&gt;
|mtoras=yes&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|mths=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=any&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Sky Attack&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ゴッドバード&#039;&#039;&#039; &#039;&#039;God Bird&#039;&#039;) is a damage-dealing {{type|Flying}} [[move]] introduced in [[Generation I]]. It was [[TM43]] in Generation I. In [[Generation II]], it was the [[signature move]] of {{p|Moltres}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generations I and II===&lt;br /&gt;
Sky Attack does nothing on the turn it is selected, other than say that the user is glowing. On the following turn, Sky Attack will deal damage, PP will be deducted from it, and it will count as the last move used. Once Sky Attack is selected, the user will not be able to switch out until it is disrupted or fully executed.&lt;br /&gt;
&lt;br /&gt;
If Sky Attack is not fully executed, PP will not be deducted from it, and it will not count as the last move used. If the target uses {{m|Mirror Move}} during the turn that the user is glowing, Mirror Move will copy the move that the user executed immediately before using Sky Attack (or fail if it cannot).&lt;br /&gt;
&lt;br /&gt;
{{status|Sleep}}, {{status|freeze}}, partial trapping, and flinching will pause but not disrupt the duration of Sky Attack.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Stadium (English)|Stadium]], Mirror Move will copy Sky Attack on either of the turns it takes to execute.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
Sky Attack now has a 30% chance of causing the target to {{status|flinch}}.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Sky Attack now displays &amp;quot;&amp;lt;Pokémon&amp;gt; became cloaked in a harsh light!&amp;quot; instead of &amp;quot;&amp;lt;Pokémon&amp;gt; is glowing!&amp;quot; If the user is holding a {{DL|In-battle effect item|Power Herb}}, there will be no charge turn.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Sky Attack can hit non-adjacent opponents in [[Triple Battle]]s.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Flying}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad}}|The strongest &amp;lt;sc&amp;gt;Flying&amp;lt;/sc&amp;gt;-type attack. Energy is stored in the first turn, then fired the next turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad2}}|Strongest &amp;lt;sc&amp;gt;Flying&amp;lt;/sc&amp;gt;-type attack. Stores energy in the first turn, then fires in the next.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|1st turn: Prepare&amp;lt;br&amp;gt;2nd turn: Attack}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Searches out weak spots, then strikes the next turn.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|A 2nd-turn attack move with a high critical-hit ratio. The foe may flinch.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|A second-turn attack move with a high critical-hit ratio. It may also make the target flinch.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|A second-turn attack move where critical hits land more easily. It may also make the target flinch.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SM}}|A second-turn attack move where critical hits land more easily. This may also make the target flinch.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Flying|1}}&lt;br /&gt;
{{Moveentry/7|146|Moltres|1|Undiscovered|Undiscovered|60|73|85|78|78|1, 78|78|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|164|Noctowl|1|Flying|Flying|||||1|1|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|249|Lugia|1|Undiscovered|Undiscovered||||99|99|99|99|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|250|Ho-Oh|1|Undiscovered|Undiscovered||||99|99|99|99|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|334|Altaria|2|Flying|Dragon|||59|70|77{{sup/5|BW}}&amp;lt;br&amp;gt;64{{sup/5|B2W2}}|1, 64{{sup/6|XY}}&amp;lt;br&amp;gt;1, 59{{sup/6|ORAS}}|1, 59|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|468|Togekiss|2|Flying|Fairy||||1|1|1|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|519|Pidove|1|Flying|Flying|||||50|50|50|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|520|Tranquill|1|Flying|Flying|||||59|59|59|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|521|Unfezant|1|Flying|Flying|||||66|66|66|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|561|Sigilyph|1|Flying|Flying|||||51|50|50|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|701|Hawlucha|1|Human-Like|Human-Like||||||48|48|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|717|Yveltal|1|Undiscovered|Undiscovered||||||93|93|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Flying}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Flying|2}}&lt;br /&gt;
{{Moveentry/6|021|Spearow|1|Flying|Flying||✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|163|Hoothoot|1|Flying|Flying|✔{{sup/2|C}}|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;|note=Breed from Gen I TM in Crystal}}&lt;br /&gt;
{{Moveentry/6|198|Murkrow|1|Flying|Flying|✔{{sup/2|C}}|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;|note=Breed from Gen I TM in Crystal}}&lt;br /&gt;
{{Moveentry/6|227|Skarmory|1|Flying|Flying|✔{{sup/2|C}}|✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;|note=Breed from Gen I TM in Crystal}}&lt;br /&gt;
{{Moveentry/6|276|Taillow|1|Flying|Flying||✔|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Flying}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Movehead/TM|Flying|1|TM43|no|no|no|no|no|no}}&lt;br /&gt;
{{Moveentry/7|016|Pidgey|1|Flying|Flying|✔|||||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|017|Pidgeotto|1|Flying|Flying|✔|||||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|018|Pidgeot|1|Flying|Flying|✔|||||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|021|Spearow|1|Flying|Flying|✔|||||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|022|Fearow|1|Flying|Flying|✔|||||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|084|Doduo|1|Flying|Flying|✔|||||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|085|Dodrio|1|Flying|Flying|✔|||||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|142|Aerodactyl|1|Flying|Flying|✔|||||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|144|Articuno|1|Undiscovered|Undiscovered|✔|||||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|145|Zapdos|1|Undiscovered|Undiscovered|✔|||||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|146|Moltres|1|Undiscovered|Undiscovered|✔|||||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|151|Mew|1|Undiscovered|Undiscovered|✔||||||}}&lt;br /&gt;
{{Movefoot|Flying}}&lt;br /&gt;
&lt;br /&gt;
===By [[Move Tutor]]===&lt;br /&gt;
{{Movehead/Tutor|Flying|4}}&lt;br /&gt;
{{Movehead/Tutor/3|no|no|yes}}&lt;br /&gt;
{{Movehead/Tutor/4|no|no|yes}}&lt;br /&gt;
{{Movehead/Tutor/5|no|yes}}&lt;br /&gt;
{{Movehead/Tutor/6|no|yes}}&lt;br /&gt;
{{Moveentry/4|016|Pidgey|1|Flying|Flying|✔|||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|017|Pidgeotto|1|Flying|Flying|✔|||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|018|Pidgeot|1|Flying|Flying|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|021|Spearow|1|Flying|Flying|✔||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|022|Fearow|1|Flying|Flying|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|083|Farfetch&#039;d|2|Field|Flying|||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|084|Doduo|1|Flying|Flying|✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|085|Dodrio|1|Flying|Flying|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|142|Aerodactyl|1|Flying|Flying|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|144|Articuno|1|Undiscovered|Undiscovered|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|145|Zapdos|1|Undiscovered|Undiscovered|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|146|Moltres|1|Undiscovered|Undiscovered|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|151|Mew|1|Undiscovered|Undiscovered|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|163|Hoothoot|1|Flying|Flying|✔||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|164|Noctowl|1|Flying|Flying|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|169|Crobat|1|Flying|Flying||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|176|Togetic|2|Fairy|Flying|✔||||STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|177|Natu|1|Flying|Flying|✔|||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|178|Xatu|1|Flying|Flying|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|198|Murkrow|1|Flying|Flying|✔||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|225|Delibird|2|Water 1|Field|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|227|Skarmory|1|Flying|Flying|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|249|Lugia|1|Undiscovered|Undiscovered||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|250|Ho-Oh|1|Undiscovered|Undiscovered|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|276|Taillow|1|Flying|Flying|✔|||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|277|Swellow|1|Flying|Flying|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|278|Wingull|2|Water 1|Flying|✔|||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|279|Pelipper|2|Water 1|Flying|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|333|Swablu|2|Dragon|Flying|✔|||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|334|Altaria|2|Dragon|Flying|✔|✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|398|Staraptor|1|Flying|Flying||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|430|Honchkrow|1|Flying|Flying||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|441|Chatot|1|Flying|Flying||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|468|Togekiss|2|Fairy|Flying||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|472|Gliscor|1|Bug|Bug||✔|✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|519|Pidove|1|Flying|Flying|||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|520|Tranquill|1|Flying|Flying|||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|521|Unfezant|1|Flying|Flying|||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|528|Swoobat|2|Field|Flying|||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|561|Sigilyph|1|Flying|Flying|||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|567|Archeops|2|Water 3|Flying|||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|581|Swanna|2|Water 1|Flying|||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|628|Braviary|1|Flying|Flying|||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|630|Mandibuzz|1|Flying|Flying|||✔|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|701|Hawlucha|1|Human-Like|Human-Like||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|714|Noibat|1|Flying|Flying||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|715|Noivern|1|Flying|Flying||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/4|717|Yveltal|1|Undiscovered|Undiscovered||||✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Flying}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation V]]====&lt;br /&gt;
{{Movehead/Special|Flying}}&lt;br /&gt;
{{Moveentry/1|018|Pidgeot|1|Flying|Flying|[[List of local Japanese event Pokémon distributions in Generation V#Blue&#039;s Pidgeot|Pokémon Game Show]]{{sup/5|BW}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Flying}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=flying|exp=yes|gen=The user glows silver and attacks the opponent.|image1=Ash Noctowl Sky Attack.png|image1p=Noctowl|image2=Antonio Tranquill Sky Attack.png|image2p=Tranquill|image3=Alain Unfezant Sky Attack.png|image3p=Unfezant|image4=Drake Altaria Sky Attack.png|image4p=Altaria}}&lt;br /&gt;
{{movep|type=flying|ms=227|pkmn=Skarmory|method=Skarmory&#039;s body glows white or orange and flies into the opponent at top speed.}}&lt;br /&gt;
{{movemid|type=flying|user=Attila|user1=Attila&#039;s Skarmory|startcode=The Legend of Thunder!|notes=Debut}}&lt;br /&gt;
{{movemid|type=flying|user=Skarmory (Pokémon)|user1=A wild Skarmory|startcode=AG058|startname=All Torkoal, No Play}}&lt;br /&gt;
{{movep|type=flying|ms=334|pkmn=Altaria|method=Altaria&#039;s body becomes surrounded in red flames and it flies into the opponent.}}&lt;br /&gt;
{{movemid|type=flying|user=Drake|user1=Drake&#039;s Altaria|startcode=AG101|startname=Vanity Affair}}&lt;br /&gt;
{{movep|type=flying|ms=198|pkmn=Murkrow|method=Murkrow&#039;s body becomes surrounded by a white aura and it flies into the opponent}}&lt;br /&gt;
{{movemid|type=flying|user=Paul&#039;s Murkrow|startcode=DP040|startname=Top-Down Training!}}&lt;br /&gt;
{{movep|type=flying|ms=430|pkmn=Honchkrow|method=Honchkrow&#039;s body becomes surrounded by a white aura and it flies into the opponent.}}&lt;br /&gt;
{{movemid|type=flying|user=Paul&#039;s Honchkrow|startcode=DP066|startname=Lost Leader Strategy!}}&lt;br /&gt;
{{movep|type=flying|ms=468|pkmn=Togekiss|method=Togekiss&#039;s body becomes surrounded by a white aura and it flies into the opponent. As it flies, a white trail of energy is left behind it.}}&lt;br /&gt;
{{movemid|type=flying|user=Dawn&#039;s Togekiss|startcode=DP171|startname=Dawn of a Royal Day!}}&lt;br /&gt;
{{movep|type=flying|ms=164s|pkmn=Noctowl|method=Noctowl&#039;s eyebrow tufts glow white and it flies into the air as it prepares for the attack. Then, its body becomes surrounded by a white aura and it flies into the opponent.}}&lt;br /&gt;
{{movemid|type=flying|user=Ash&#039;s Noctowl|startcode=DP185|startname=Working on a Right Move!}}&lt;br /&gt;
{{movep|type=flying|ms=520|pkmn=Tranquill|method=Tranquill flies up into the air, then turns around and flies straight down at the opponent. Its body then becomes surrounded in a clear aura with white energy around it and it flies into the opponent at top speed.}}&lt;br /&gt;
{{movemid|type=flying|user=Antonio|user1=Antonio&#039;s Tranquill|startcode=BW039|startname=Reunion Battles In Nimbasa!}}&lt;br /&gt;
{{movep|type=flying|ms=521|pkmn=Unfezant|method=Unfezant&#039;s body becomes surrounded in a orange and gold sparkling aura and then it flies into the opponent.}}&lt;br /&gt;
{{movebtm|type=flying|user=Alain|user1=Alain&#039;s Unfezant|startcode=XY130|startname=Finals Not for the Faint-Hearted!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=flying|exp=yes|gen=The user flaps their wings and creates a powerful gust to blow away the opponent.|image1=Thu-Fi-Zer Sky Attack.png|image1p=Thu-Fi-Zer|image2=Winona Altaria Sky Attack Adventures.png|image2p=Altaria|image3=Cheren Unfezant Sky Attack Adventures.png|image3p=Unfezant|image4=Brav Sky Attack.png|image4p=Braviary}}&lt;br /&gt;
{{movep|type=flying|ms=TFZ|pkmn=Thu-Fi-Zer|method=Thu-Fi-Zer charges at the opponent and its body turns into a powerful tornado that blows the opponent away.}}&lt;br /&gt;
{{movemid|type=flying|user=Thu-Fi-Zer|startcode=PS033|startname=The Winged Legends|notes=Debut}}&lt;br /&gt;
{{movep|type=flying|ms=334|pkmn=Altaria|method=Altaria flies high into the air, then dives down and slams into the opponent with great force.}}&lt;br /&gt;
{{movemid|type=flying|user=Winona&#039;s Altaria|startcode=PS226|startname=I Dare Ya, Altaria... Knock Chic off My Shoulder}}&lt;br /&gt;
{{movep|type=flying|ms=521|pkmn=Unfezant|method=Unfezant flies high into the air, then dives down and slams into the opponent with great force.}}&lt;br /&gt;
{{movemid|type=flying|user=Cheren (Adventures)|user1=Cheren&#039;s Unfezant|startcode=PS514|startname=The Tournament Continues}}&lt;br /&gt;
{{movep|type=flying|ms=628|pkmn=Braviary|method=Braviary slams into the opponent with great force.}}&lt;br /&gt;
{{movebtmManga|type=flying|user=Brav|user1=Black&#039;s Brav|startcode=PS518|startname=True Friends}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
{{movemanga|type=flying|exp=yes|gen=The user skydives into the opponent.|image1=Rich Boy Togekiss Sky Attack PMDP.png|image1p=Togekiss}}&lt;br /&gt;
{{movep|type=flying|ms=468|pkmn=Togekiss|method=Togekiss skydives into the opponent.}}&lt;br /&gt;
{{movebtmManga|type=flying|user=Rich Boy (Trainer class)|user1=Rich Boy&#039;s Togekiss|startcode=PMDP58|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=flying&lt;br /&gt;
|genI=Sky Attack I&lt;br /&gt;
|genII=Sky Attack II&lt;br /&gt;
|genIII=Sky Attack III&lt;br /&gt;
|genIV=Sky Attack IV&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Flying&lt;br /&gt;
|genV=Sky Attack V&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=flying&lt;br /&gt;
|Stad=Sky Attack Stadium&lt;br /&gt;
|Stad2=Sky Attack Stad2&lt;br /&gt;
|Colo=Sky Attack Colo&lt;br /&gt;
|XD=Sky Attack XD&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=flying&lt;br /&gt;
|PMDRB=Sky Attack PMD RB&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Sky Attack has the highest base [[power]] of any Flying-type move.&lt;br /&gt;
* Sky Attack and {{m|Brave Bird}} share similar in-game animations in [[Generation IV]] and [[Generation V|V]]; the only major difference is that the former has a blue aura, the latter has a red aura. This was reversed in the anime (Hoenn saga&#039;s portrayal of Sky Attack showed a red aura; Sinnoh saga&#039;s portrayal switched it to white).&lt;br /&gt;
* In [[Generation I]], Sky Attack was the only Flying-type move that could be taught via [[TM]].&lt;br /&gt;
* Prior to Generation V, Sky Attack&#039;s in-game descriptions erroneously stated that it has a high critical hit ratio. From Generation V onward, it does have a high critical hit ratio.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{flying color}}|bordercolor={{flying color dark}}&lt;br /&gt;
|zh_cmn=高空攻擊 &#039;&#039;{{tt|Gāokōng Gōngjí|Sky Attack}}&#039;&#039;&lt;br /&gt;
|da=Himmelangreb&amp;lt;!--source: Danish version of The Official Pokémon Handbook--&amp;gt;&lt;br /&gt;
|nl=Luchtaanval&lt;br /&gt;
|fi=Taivashyökkäys&lt;br /&gt;
|fr=Piqué&lt;br /&gt;
|de=Himmelsfeger&lt;br /&gt;
|el=Ουράνια Επίθεση&lt;br /&gt;
|hi=आसमानी हमला &#039;&#039;Aasmani Hamla&#039;&#039;&lt;br /&gt;
|id={{tt|Burung Dewa|God Bird}}&amp;lt;br&amp;gt;{{tt|Serangan Udara|Sky Attack}}&lt;br /&gt;
|it=Aeroattacco&lt;br /&gt;
|ko=불새 &#039;&#039;Bul Sae&#039;&#039;&lt;br /&gt;
|pl=Podniebny Atak&lt;br /&gt;
|pt_br=Ataque do Céu&lt;br /&gt;
|pt_eu=Ataque Aéreo&lt;br /&gt;
|sr=Vazdušni Napad&lt;br /&gt;
|es_eu=Ataque Aéreo&lt;br /&gt;
|es_la=Ataque de Cielo ([[The Legend of Thunder!|TLoT]], [[AG101]])&amp;lt;br&amp;gt;Ataque Celestial ([[DP040]]-[[DP131]], [[BW039]])&amp;lt;br&amp;gt;Ataque Aéreo ([[DP171]]-[[DP185]])&lt;br /&gt;
|ro=Atacul Ceresc&lt;br /&gt;
|vi=Tấn Công Trên Không&amp;lt;br&amp;gt;Thần Điểu&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Sky Attack}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Generation I TMs}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can cause flinching]]&lt;br /&gt;
[[Category:Moves with a high critical-hit ratio]]&lt;br /&gt;
&lt;br /&gt;
[[de:Himmelsfeger]]&lt;br /&gt;
[[fr:Piqué]]&lt;br /&gt;
[[it:Aeroattacco (mossa)]]&lt;br /&gt;
[[ja:ゴッドバード]]&lt;br /&gt;
[[pl:Sky Attack]]&lt;br /&gt;
[[zh:神鸟猛击（招式）]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Power_of_Alchemy_(Ability)&amp;diff=2558367</id>
		<title>Power of Alchemy (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Power_of_Alchemy_(Ability)&amp;diff=2558367"/>
		<updated>2016-12-12T11:45:29Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Effect */ More to investigate...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Power of Alchemy&lt;br /&gt;
|jpname=かがくのちから&lt;br /&gt;
|jptrans=Power of Chemistry&lt;br /&gt;
|jptranslit=Kagaku no Chikara&lt;br /&gt;
|colorscheme=Status&lt;br /&gt;
|gen=7&lt;br /&gt;
|text7=The Pokémon copies the Ability of a defeated ally.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Power of Alchemy&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;かがくのちから&#039;&#039;&#039; &#039;&#039;Power of Chemistry&#039;&#039;) is an [[Ability]] introduced in [[Generation VII]]. It is the [[signature Ability]] of Alolan {{p|Grimer}} and Alolan {{p|Muk}} and is exclusively obtained as a [[Hidden Ability]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
{{incomplete|2=Can this ability gain Zen Mode, Multitype, Imposter, Flower Gift, Illusion, Schooling, or Shields Down?}}&lt;br /&gt;
===In battle===&lt;br /&gt;
When an allied Pokémon faints in battle, a Pokémon with Power of Alchemy as its Ability will gain the fainted Pokémon&#039;s Ability in place of its own. When this happens, the new Ability activates immediately (as if the Pokémon had just entered the battle). This Ability will activate even if the user causes the ally to faint or the ally faints due to its own move.&lt;br /&gt;
&lt;br /&gt;
Power of Alchemy will not activate if its ally had the Ability {{a|Wonder Guard}} or {{a|Stance Change}}. &amp;lt;!-- need to test other &amp;quot;locked&amp;quot; abilities. Schooling maybe? --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
It is unknown if Power of Alchemy has effect outside of battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Power of Alchemy==&lt;br /&gt;
{{Ability/head|Status}}&lt;br /&gt;
{{ability/entry|088A|Grimer|Poison|Dark|Poison Touch|Gluttony|Power of Alchemy|Alola Form}}&lt;br /&gt;
{{ability/entry|089A|Muk|Poison|Dark|Poison Touch|Gluttony|Power of Alchemy|Alola Form}}&lt;br /&gt;
{{Ability/foot|Status}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{Status color}}|bordercolor={{Status color dark}}&lt;br /&gt;
|zh_yue=化學之力 &#039;&#039;{{tt|Fahohk-jī Lì|Power of Chemistry}}&#039;&#039;&lt;br /&gt;
|zh_cmn=化學之力 / 化学之力 &#039;&#039;{{tt|Huàxué-zhī Lihk|Power of Chemistry}}&#039;&#039;&lt;br /&gt;
|fr=Osmose&lt;br /&gt;
|de=Chemiekraft&lt;br /&gt;
|it=Forza Chimica&lt;br /&gt;
|ko=과학의힘 &#039;&#039;Gwahak-ui Him&#039;&#039;&lt;br /&gt;
|es=Reacción Química&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Power of Alchemy}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Ability-changing Abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Chemiekraft]]&lt;br /&gt;
[[it:Forza Chimica (abilità)]]&lt;br /&gt;
[[ja:かがくのちから]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Superbreeder&amp;diff=2558362</id>
		<title>User:Superbreeder</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Superbreeder&amp;diff=2558362"/>
		<updated>2016-12-12T11:14:18Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Competitive Teams */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==About Me==&lt;br /&gt;
&amp;lt;div class=userbox&amp;gt;&lt;br /&gt;
{{User Male|381}}&lt;br /&gt;
{{User en}}&lt;br /&gt;
{{User EST}}&lt;br /&gt;
{{User Breeder}}&lt;br /&gt;
{{User Ace Trainer}}&lt;br /&gt;
{{User Favorite Move|306|Head Smash|Rock}}&lt;br /&gt;
{{User Favorite Move|612|Dual Chop|Dragon}}&lt;br /&gt;
{{User Favorite Ability|612|Mold Breaker|Dragon}}&lt;br /&gt;
{{User Smart}}&lt;br /&gt;
{{User Read Unown}}&lt;br /&gt;
{{User No Sing}}&lt;br /&gt;
{{User Gold}}&lt;br /&gt;
{{User Starter|155|Cyndaquil}}&lt;br /&gt;
{{User Silver}}&lt;br /&gt;
{{User Crystal}}&lt;br /&gt;
{{User Ruby}}&lt;br /&gt;
{{User Starter|255|Torchic}}&lt;br /&gt;
{{User Emerald}}&lt;br /&gt;
{{User LeafGreen}}&lt;br /&gt;
{{User Diamond}}&lt;br /&gt;
{{User Starter|387|Turtwig}}&lt;br /&gt;
{{User Platinum}}&lt;br /&gt;
{{User HeartGold}}&lt;br /&gt;
{{User Black}}&lt;br /&gt;
{{User Starter|498|Tepig}}&lt;br /&gt;
{{User White 2}}&lt;br /&gt;
{{User Starter|501|Oshawott}}&lt;br /&gt;
{{User X}}&lt;br /&gt;
{{User Stadium}}&lt;br /&gt;
{{User Stadium 2}}&lt;br /&gt;
{{User Colosseum}}&lt;br /&gt;
{{User XD}}&lt;br /&gt;
{{User Battle Revolution}}&lt;br /&gt;
{{User My Pokémon Ranch}}&lt;br /&gt;
{{User Super Smash Bros. Series}}&lt;br /&gt;
{{User No Cheating}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
I joined Bulbapedia on October 3, 2008.  I mostly posted comments on talk pages, and was gravitating towards just helping other users get Egg Moves until I was told it was talk page abuse. However, my edits lately have centered around cleaning up unsatisfactory grammar, style, and tone as well as contributing trivia. I remain keenly interested in [[Breeding|breeding]].&lt;br /&gt;
&lt;br /&gt;
==Current Activities==&lt;br /&gt;
As I currently attend Old Dominion University in Norfolk, VA to get a Bachelor&#039;s Degree in Mechanical Engineering, I have less time to play Pokémon as I had in high school. However, when I&#039;m not in class or doing coursework, I usually play {{g|Omega Ruby}}, breeding and training Pokémon to be as successful as possible in the [[Battle Maison]]. I also have a habit of seeking out Pokémon with competitively useful Hidden Abilities. This pursuit often involves using the DexNav to search for Pokémon I want with Hidden Abilities or breeding things I have for other people as part of a trade.&lt;br /&gt;
&lt;br /&gt;
==Competitive Teams==&lt;br /&gt;
&lt;br /&gt;
==={{g|White 2}} Tailwind Team===&lt;br /&gt;
I really only had one successful competitive team in Generation V. I mainly used it to participate in the [[Pokémon World Tournament]]&#039;s Champions&#039; Tournament in Triple Battles. I had few problems with it in the tournament. It also won several battles against the team my best friend used for exactly the same tournament, and he was getting similar results to me. The key aspects of this team are {{p|Skarmory}}&#039;s {{m|Tailwind}} support, {{p|Cresselia}}&#039;s Dual Screens, and {{p|Salamence}}&#039;s {{a|Moxie}} ability (particularly when used with {{m|Outrage}} or {{m|Earthquake}}).&lt;br /&gt;
&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{dragon color}}&lt;br /&gt;
|bordercolor={{dragon color dark}}&lt;br /&gt;
|headcolor={{dragon color light}}&lt;br /&gt;
|sprite=HilbertChallenge.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=B2W2&lt;br /&gt;
|location=Pokémon World Tournament&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=227&lt;br /&gt;
|pokemon=Skarmory&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Steel|type2=Flying&lt;br /&gt;
|held=Rocky Helmet&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Tailwind|move1type=Flying|move1cat=Other&lt;br /&gt;
|move2=Roost|move2type=Flying|move2cat=Other&lt;br /&gt;
|move3=Stealth Rock|move3type=Rock|move3cat=Other&lt;br /&gt;
|move4=Steel Wing|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=373&lt;br /&gt;
|pokemon=Salamence&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Dragon|type2=Flying&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|ability=Moxie&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Brick Break|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Fly|move3type=Flying|move3cat=Physical&lt;br /&gt;
|move4=Outrage|move4type=Dragon|move4cat=Physical}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=488&lt;br /&gt;
|pokemon=Cresselia&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|held=Light Clay&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Reflect|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Light Screen|move2type=Psychic|move2cat=Other&lt;br /&gt;
|move3=Shadow Ball|move3type=Ghost|move3cat=Special&lt;br /&gt;
|move4=Psychic|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=485&lt;br /&gt;
|pokemon=Heatran&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Fire|type2=Steel&lt;br /&gt;
|held=Power Herb&lt;br /&gt;
|ability=Flash Fire&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Solar Beam|move2type=Grass|move2cat=Special&lt;br /&gt;
|move3=Earth Power|move3type=Ground|move3cat=Special&lt;br /&gt;
|move4=Fire Blast|move4type=Fire|move4cat=Special}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=466&lt;br /&gt;
|pokemon=Electivire&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|held=Expert Belt&lt;br /&gt;
|ability=Motor Drive&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Ice Punch|move1type=Ice|move1cat=Physical&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Cross Chop|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Thunder Punch|move4type=Electric|move4cat=Physical}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=350&lt;br /&gt;
|pokemon=Milotic&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Water&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Marvel Scale&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Substitute|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Recover|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Ice Beam|move3type=Ice|move3cat=Special&lt;br /&gt;
|move4=Scald|move4type=Water|move4cat=Special}}}}&lt;br /&gt;
&lt;br /&gt;
==={{g|X}} Competitive Teams===&lt;br /&gt;
I&#039;ve had a few ideas for teams I can use in the Battle Maison (mostly for fun). The five I&#039;m acting upon at the moment are a Trick Room Rain Team for Doubles, another Trick Room Team for Doubles that will utilize Hail, a Rain Team for Doubles that utilizes a lot of spread moves, a Sun Team for Triples, and a Tailwind Team for Triples.&lt;br /&gt;
&lt;br /&gt;
====Sun Team====&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{fire color}}&lt;br /&gt;
|bordercolor={{fire color dark}}&lt;br /&gt;
|headcolor={{fire color light}}&lt;br /&gt;
|sprite=VSCalem.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=038&lt;br /&gt;
|pokemon=Ninetales&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|held=Expert Belt&lt;br /&gt;
|ability=Drought&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Nasty Plot|move1type=Dark|move1cat=Other&lt;br /&gt;
|move2=Psyshock|move2type=Psychic|move2cat=Special&lt;br /&gt;
|move3=Solar Beam|move3type=Grass|move3cat=Special&lt;br /&gt;
|move4=Heat Wave|move4type=Fire|move4cat=Special}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=673&lt;br /&gt;
|pokemon=Gogoat&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|ability=Grass Pelt&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Brick Break|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Rock Slide|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Wild Charge|move3type=Electric|move3cat=Physical&lt;br /&gt;
|move4=Horn Leech|move4type=Grass|move4cat=Physical}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=671&lt;br /&gt;
|pokemon=Florges&lt;br /&gt;
|form=_Blue Flower Dream&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Fairy&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Flower Veil&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Grassy Terrain|move1type=Grass|move1cat=Other&lt;br /&gt;
|move2=Flower Shield|move2type=Fairy|move2cat=Other&lt;br /&gt;
|move3=Solar Beam|move3type=Grass|move3cat=Special&lt;br /&gt;
|move4=Dazzling Gleam|move4type=Fairy|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=357&lt;br /&gt;
|pokemon=Tropius&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Grass|type2=Flying&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|ability=Harvest&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Substitute|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Leech Seed|move3type=Grass|move3cat=Other&lt;br /&gt;
|move4=Air Slash|move4type=Flying|move4cat=Special}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=706&lt;br /&gt;
|pokemon=Goodra&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|held=Heat Rock&lt;br /&gt;
|ability=Gooey&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Sunny Day|move1type=Fire|move1cat=Other&lt;br /&gt;
|move2=Flamethrower|move2type=Fire|move2cat=Special&lt;br /&gt;
|move3=Ice Beam|move3type=Ice|move3cat=Special&lt;br /&gt;
|move4=Dragon Pulse|move4type=Dragon|move4cat=Special}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=229&lt;br /&gt;
|pokemon=Houndoom&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Dark|type2=Fire&lt;br /&gt;
|held=Houndoominite&lt;br /&gt;
|ability=Solar Power&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Sludge Bomb|move1type=Poison|move1cat=Special&lt;br /&gt;
|move2=Solar Beam|move2type=Grass|move2cat=Special&lt;br /&gt;
|move3=Dark Pulse|move3type=Dark|move3cat=Special&lt;br /&gt;
|move4=Flamethrower|move4type=Fire|move4cat=Special}}}}&lt;br /&gt;
*Note: When not Mega Evolved, Houndoom&#039;s Ability is {{a|Flash Fire}}.&lt;br /&gt;
&lt;br /&gt;
This team is complete, and it works as well as I had hoped. A lot of people I tell about this team are surprised to hear that I&#039;m using Mega Houndoom instead of Mega Charizard Y. There are two reasons for my choice: 1) I don&#039;t have a Charizardinite Y and don&#039;t feel like asking someone for one, and 2) Mega Houndoom&#039;s Solar Power makes its Flamethrower extremely scary; its Base Power is 202.5 just on STAB and the Sun Boost, and Houndoom&#039;s Sp. Atk is doubled in the sun. In addition, I&#039;m using this team to experiment with {{p|Florges}}&#039;s {{a|Flower Veil}}, {{m|Grassy Terrain}}, and {{p|Gogoat}}&#039;s {{a|Grass Pelt}}. This team has little vulnerability to {{a|Intimidate}} but a lot of vulnerability to status (for that, it is nice to have Florges on the field to protect Gogoat and Tropius), {{t|Fire}}-type moves from opposing Pokémon, and {{t|Poison}}-type Pokémon. To help with the first vulnerability, I may teach Florges {{m|Aromatherapy}} in place of {{m|Flower Shield}}. Mostly because the vulnerability to Poison-types and this team&#039;s inability to counter them, this team cannot go very far in the [[Battle Maison]].&lt;br /&gt;
&lt;br /&gt;
====Trick Room Rain Team====&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{psychic color}}&lt;br /&gt;
|bordercolor={{psychic color dark}}&lt;br /&gt;
|headcolor={{psychic color light}}&lt;br /&gt;
|sprite=VSCalem.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=181&lt;br /&gt;
|pokemon=Ampharos&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Electric|type2=Dragon&lt;br /&gt;
|held=Ampharosite&lt;br /&gt;
|ability=Mold Breaker&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Hidden Power|move1type=Ice|move1cat=Special&lt;br /&gt;
|move2=Power Gem|move2type=Rock|move2cat=Special&lt;br /&gt;
|move3=Dragon Pulse|move3type=Dragon|move3cat=Special&lt;br /&gt;
|move4=Thunder|move4type=Electric|move4cat=Special}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=199&lt;br /&gt;
|pokemon=Slowking&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water|type2=Psychic&lt;br /&gt;
|held=Damp Rock&lt;br /&gt;
|ability=Regenerator&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Trick Room|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Rain Dance|move2type=Water|move2cat=Other&lt;br /&gt;
|move3=Scald|move3type=Water|move3cat=Special&lt;br /&gt;
|move4=Psyshock|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=589&lt;br /&gt;
|pokemon=Escavalier&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Bug|type2=Steel&lt;br /&gt;
|held=Muscle Band&lt;br /&gt;
|ability=Swarm&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Poison Jab|move2type=Poison|move2cat=Physical&lt;br /&gt;
|move3=Megahorn|move3type=Bug|move3cat=Physical&lt;br /&gt;
|move4=Iron Head|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=693&lt;br /&gt;
|pokemon=Clawitzer&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|ability=Mega Launcher&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Aura Sphere|move1type=Fighting|move1cat=Special&lt;br /&gt;
|move2=Dragon Pulse|move2type=Dragon|move2cat=Special&lt;br /&gt;
|move3=Dark Pulse|move3type=Dark|move3cat=Special&lt;br /&gt;
|move4=Water Pulse|move4type=Water|move4cat=Special}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=691&lt;br /&gt;
|pokemon=Dragalge&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Poison|type2=Dragon&lt;br /&gt;
|held=Black Sludge&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Toxic|move1type=Poison|move1cat=Other&lt;br /&gt;
|move2=Venoshock|move2type=Poison|move2cat=Special&lt;br /&gt;
|move3=Focus Blast|move3type=Fighting|move3cat=Special&lt;br /&gt;
|move4=Dragon Pulse|move4type=Dragon|move4cat=Special}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=604&lt;br /&gt;
|pokemon=Eelektross&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Coil|move1type=Poison|move1cat=Other&lt;br /&gt;
|move2=Power-Up Punch|move2type=Fighting|move2cat=Physical&lt;br /&gt;
|move3=Crunch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Wild Charge|move4type=Electric|move4cat=Physical}}}}&lt;br /&gt;
*Note: When not Mega Evolved, Ampharos&#039;s Ability is {{a|Static}}.&lt;br /&gt;
&lt;br /&gt;
This team utilizes {{m|Trick Room}} and {{m|Rain Dance}}. Its Pokémon are all pretty bulky since no [[Effort values|EVs]] are distributed to Speed, but they all have one fully trained offensive stat and a Nature that boosts that offensive stat (except Dragalge, who has a Relaxed nature) and lowers Speed. Ampharos is the offensive heavyweight however, carrying a base 165 Sp. Atk stat (when Mega Evolved) and STAB {{m|Thunder}} in the rain. I didn&#039;t utilize {{a|Drizzle}} for this team because {{p|Slowking}} can double as the source of both Rain Dance and Trick Room, and as such, I&#039;d use Trick Room on the first turn, and Rain Dance when Slowking goes first (probably) on the second turn. Escavalier helps Slowking with {{t|Dark}}- and {{t|Grass}}-types and helps Ampharos with {{t|Fairy}}-types. Since some Fairy-types aren&#039;t weak to Steel (such as {{p|Azumarill}}, a serious threat in the Rain and Trick Room), Escavalier has {{m|Poison Jab}}, a strong physical Poison-type attack. This team is now complete, but I have not gotten the chance to test it with Dragalge and Eelektross now added to the team.&lt;br /&gt;
&lt;br /&gt;
====Tailwind Team====&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{flying color}}&lt;br /&gt;
|bordercolor={{flying color dark}}&lt;br /&gt;
|headcolor={{flying color light}}&lt;br /&gt;
|sprite=VSCalem.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=663&lt;br /&gt;
|pokemon=Talonflame&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Fire|type2=Flying&lt;br /&gt;
|held=Razor Claw&lt;br /&gt;
|ability=Gale Wings&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Tailwind|move1type=Flying|move1cat=Other&lt;br /&gt;
|move2=Roost|move2type=Flying|move2cat=Other&lt;br /&gt;
|move3=Flare Blitz|move3type=Fire|move3cat=Physical&lt;br /&gt;
|move4=Brave Bird|move4type=Flying|move4cat=Physical}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=373&lt;br /&gt;
|pokemon=Salamence&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Dragon|type2=Flying&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|ability=Moxie&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Fire Fang|move1type=Fire|move1cat=Physical&lt;br /&gt;
|move2=Steel Wing|move2type=Steel|move2cat=Physical&lt;br /&gt;
|move3=Earthquake|move3type=Ground|move3cat=Physical&lt;br /&gt;
|move4=Dragon Claw|move4type=Dragon|move4cat=Physical}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=488&lt;br /&gt;
|pokemon=Cresselia&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|held=Light Clay&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Reflect|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Light Screen|move2type=Psychic|move2cat=Other&lt;br /&gt;
|move3=Moonblast|move3type=Fairy|move3cat=Special&lt;br /&gt;
|move4=Psychic|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=310&lt;br /&gt;
|pokemon=Manectric&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|held=Manectite&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Hidden Power|move1type=Ice|move1cat=Special&lt;br /&gt;
|move2=Flamethrower|move2type=Fire|move2cat=Special&lt;br /&gt;
|move3=Volt Switch|move3type=Electric|move3cat=Special&lt;br /&gt;
|move4=Thunderbolt|move4type=Electric|move4cat=Special}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=208&lt;br /&gt;
|pokemon=Steelix&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Ground|type2=Steel&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|ability=Sheer Force&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Ice Fang|move1type=Ice|move1cat=Physical&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Earthquake|move3type=Ground|move3cat=Physical&lt;br /&gt;
|move4=Iron Tail|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=350&lt;br /&gt;
|pokemon=Milotic&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Marvel Scale&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Toxic|move1type=Poison|move1cat=Other&lt;br /&gt;
|move2=Recover|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Ice Beam|move3type=Ice|move3cat=Special&lt;br /&gt;
|move4=Scald|move4type=Water|move4cat=Special}}}}&lt;br /&gt;
*Note: When not Mega Evolved, Manectric&#039;s Ability is {{a|Lightning Rod}}.&lt;br /&gt;
&lt;br /&gt;
Since I enjoyed so much success with my Triples Team in White 2, I decided that the combination of Dual Screens and Tailwind was worth bringing back, and the release of [[Pokémon Bank]] and the [[Poké Transporter]] made this team possible (or, at the very least, more reasonable to achieve through breeding). However, I ended up replacing three Pokémon that were originally on the White 2 team. Initally, I realized that I did not want to use {{p|Cresselia}} or {{p|Heatran}} because I disliked the idea of transporting legendary Pokémon, so I planned replacements for them. Now, of course, I have decided that I don&#039;t mind bringing my old Cresselia back to Gen VI because it was so much bulkier than Claydol (who used to be my lead-off Dual Screener) and had fewer weaknesses. I also figured out that I could not have {{m|Tailwind}} and {{m|Stealth Rock}} on a {{p|Skarmory}} unless I bred it under the Generation V breeding mechanics, so I replaced it with Talonflame. Unfortunately, its replacement does not set entry hazzards. In order to keep the same physical-special balance as I had before, I also had to replace {{p|Electivire}} with a fast {{t|Electric}}-type Pokémon with good coverage and Special Attack. Talonflame replaces Skarmory and together Steelix and Manectric replace Electivire and Heatran. As far as type match-ups are concerned, {{t|Water}}-type Pokémon may cause me some trouble, and certain {{t|Rock}}-type Pokémon, particularly (Mega) {{p|Aerodactyl}} may be difficult to stop if they get, say, Talonflame and Salamence down and also have {{m|Earthquake}}. Originally, I was going to use a {{p|Furfrou}} instead of Steelix, but the type match-ups looked a lot better with Steelix, and I really like the idea of {{a|Sheer Force}} and the Assault Vest on Steelix. Salamence&#039;s moveset has been rearranged to give it coverage for the new {{t|Fairy}}-types that seem so prevalent in the [[Battle Maison]]. Milotic works so well, I saw no need to change it, except to breed one with five perfect IVs and put EVs in Defense this time. However, it knows {{m|Toxic}} instead of Substitute because it helps wear down opposing walls and keeps Milotic from being shut down against bulky {{t|Water}}/{{t|Ice}} Pokémon, especially {{a|Water Absorb}} {{p|Lapras}} and {{a|Thick Fat}} {{p|Walrein}}. Credit being given where it is due, there have been battles when Salamence knocks out four or more of the opposing Pokémon, and there have been battles where I was trying to win when it was one against four with Milotic as my last Pokémon (I almost did, but I mispredicted an opponent&#039;s move and if the battled had continued, I would have been extremely low on PP).&lt;br /&gt;
&lt;br /&gt;
I knew this team was good when I built it, but I had no idea it was good enough to defeat [[Battle Chatelaine Dana|Dana]]! When I got my 49th consecutive win in Super Triple Battles, I taught Steelix and Salamence {{m|Rock Slide}} replacing Crunch and Brick Break respectively, and I gave Talonflame a [[In-battle effect item#Focus_Sash|Focus Sash]].&lt;br /&gt;
&lt;br /&gt;
EDIT: Now that I have had some time to use this team, I have made a slight change to adapt it to the Battle Maison. Primarily, since I had a battle where Milotic got walled by a {{p|Walrein}} (they were the last Pokémon), I replaced {{m|Substitute}} with {{m|Toxic}}. Also, I decided during the training of the members of this team that I&#039;d rather have Steelix use {{m|Crunch}} over {{m|Thunder Fang}}; this change helped to round out this team&#039;s coverage, as none of my other Pokémon had a good move to take out {{t|Psychic}}-types or {{t|Ghost}}-types. I can now say the the experiment with Steelix was a success and would recommend to other players that they consider Assault Force Steelix.&lt;br /&gt;
&lt;br /&gt;
====Hail Team====&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{ice color}}&lt;br /&gt;
|bordercolor={{ice color dark}}&lt;br /&gt;
|headcolor={{ice color light}}&lt;br /&gt;
|sprite=VSCalem.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=460&lt;br /&gt;
|pokemon=Abomasnow&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Grass|type2=Ice&lt;br /&gt;
|held=Abomasite&lt;br /&gt;
|ability=Snow Warning&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Ice Shard|move2type=Ice|move2cat=Physical&lt;br /&gt;
|move3=Energy Ball|move3type=Grass|move3cat=Special&lt;br /&gt;
|move4=Blizzard|move4type=Ice|move4cat=Special}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=683&lt;br /&gt;
|pokemon=Aromatisse&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Fairy&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Aroma Veil&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Trick Room|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Heal Pulse|move2type=Psychic|move2cat=Other&lt;br /&gt;
|move3=Aromatherapy|move3type=Grass|move3cat=Other&lt;br /&gt;
|move4=Draining Kiss|move4type=Fairy|move4cat=Special}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=593&lt;br /&gt;
|pokemon=Jellicent&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water|type2=Ghost&lt;br /&gt;
|held=Safety Goggles&lt;br /&gt;
|ability=Cursed Body&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Will-O-Wisp|move1type=Fire|move1cat=Other&lt;br /&gt;
|move2=Dazzling Gleam|move2type=Fairy|move2cat=Special&lt;br /&gt;
|move3=Hex|move3type=Ghost|move3cat=Special&lt;br /&gt;
|move4=Scald|move4type=Water|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=713&lt;br /&gt;
|pokemon=Avalugg&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|ability=Ice Body&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Gyro Ball|move1type=Steel|move1cat=Physical&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Earthquake|move3type=Ground|move3cat=Physical&lt;br /&gt;
|move4=Ice Fang|move4type=Ice|move4cat=Physical}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=579&lt;br /&gt;
|pokemon=Reuniclus&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|held=Mental Herb&lt;br /&gt;
|ability=Magic Guard&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Trick Room|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Protect|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Shadow Ball|move3type=Ghost|move3cat=Special&lt;br /&gt;
|move4=Psyshock|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=500&lt;br /&gt;
|pokemon=Emboar&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Fire|type2=Fighting&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Power-Up Punch|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Rock Slide|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Wild Charge|move3type=Electric|move3cat=Physical&lt;br /&gt;
|move4=Heat Crash|move4type=Fire|move4cat=Physical}}}}&lt;br /&gt;
&lt;br /&gt;
Still a work in progess (because one of my friends hasn&#039;t bred a Spritzee for me yet), this team is an attempt to fill a team with Pokémon that are even more dangerous than those in my Trick Room Rain Team. The four Pokémon I usually bring with this team are Abomasnow, Reuniclus, If I determine that Avalugg&#039;s Earthquake has too much risk of collateral damage, I might replace Reuniclus with a {{p|Musharna}} with {{a|Telepathy}} and teach Jellicent {{m|Protect}} in place of Dazzling Gleam. Emboar&#039;s role on this team is not certain yet, but I think it will usually see use either when one of Abomasnow&#039;s counters comes out or late-game as a clean-up. All Pokémon on this team will be bred for Speed-hindering Natures and for an IV of 0 in Speed. Most of the movesets listed above are tentative, and may change once the Pokémon on this team exist in my game and I have the opportunity to test the team as shown.&lt;br /&gt;
&lt;br /&gt;
====Quick Rain Team====&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{water color}}&lt;br /&gt;
|bordercolor={{water color dark}}&lt;br /&gt;
|headcolor={{water color light}}&lt;br /&gt;
|sprite=VSCalem.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=715&lt;br /&gt;
|pokemon=Noivern&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Flying|type2=Dragon&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|ability=Telepathy&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Roost|move1type=Flying|move1cat=Other&lt;br /&gt;
|move2=Dragon Pulse|move2type=Dragon|move2cat=Special&lt;br /&gt;
|move3=Boomburst|move3type=Normal|move3cat=Special&lt;br /&gt;
|move4=Hurricane|move4type=Flying|move4cat=Special}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=423&lt;br /&gt;
|pokemon=Gastrodon&lt;br /&gt;
|form=-East&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water|type2=Ground&lt;br /&gt;
|held=Damp Rock&lt;br /&gt;
|ability=Storm Drain&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Rain Dance|move1type=Water|move1cat=Other&lt;br /&gt;
|move2=Recover|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Ice Beam|move3type=Ice|move3cat=Special&lt;br /&gt;
|move4=Surf|move4type=Water|move4cat=Special}}&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=695&lt;br /&gt;
|pokemon=Heliolisk&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Electric|type2=Normal&lt;br /&gt;
|held=Big Root&lt;br /&gt;
|ability=Dry Skin&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Parabolic Charge|move2type=Electric|move2cat=Special&lt;br /&gt;
|move3=Surf|move3type=Water|move3cat=Special&lt;br /&gt;
|move4=Thunder|move4type=Electric|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=065&lt;br /&gt;
|pokemon=Alakazam&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|held=Alakazite&lt;br /&gt;
|ability=Trace&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Role Play|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Shadow Ball|move2type=Ghost|move2cat=Special&lt;br /&gt;
|move3=Dazzling Gleam|move3type=Fairy|move3cat=Special&lt;br /&gt;
|move4=Psychic|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=226&lt;br /&gt;
|pokemon=Mantine&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water|type2=Flying&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Water Absorb&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Wide Guard|move1type=Rock|move1cat=Other&lt;br /&gt;
|move2=Ice Beam|move2type=Ice|move2cat=Special&lt;br /&gt;
|move3=Air Slash|move3type=Flying|move3cat=Special&lt;br /&gt;
|move4=Surf|move4type=Water|move4cat=Special}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=681&lt;br /&gt;
|pokemon=Aegislash&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Steel|type2=Ghost&lt;br /&gt;
|held=Weakness Policy&lt;br /&gt;
|ability=Stance Change&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=King&#039;s Shield|move1type=Steel|move1cat=Other&lt;br /&gt;
|move2=Wide Guard|move2type=Rock|move2cat=Other&lt;br /&gt;
|move3=Shadow Claw|move3type=Ghost|move3cat=Physical&lt;br /&gt;
|move4=Iron Head|move4type=Steel|move4cat=Physical}}}}&lt;br /&gt;
&lt;br /&gt;
This team has been built and works pretty well. The [[Battle Maison]] allows only four Pokémon for Double Battles, so switch the fourth slot among Alakazam, Mantine, and Aegislash. This team does function somewhat well when the weather is not rain, but intense sunlight is severely disruptive to its operation. Heliolisk suffers the most if the weather changes to intense sunlight; Dry Skin damages him every turn, Thunder becomes obnoxiously innacurate, and Surf loses a lot of power. When Heliolisk gets to work in rain, however, he becomes a serious threat and recovers HP very effectively through its Ability and {{m|Parabolic Charge}}, and when used next to Gastrodon, he is even more of a team player. Heliolisk and Gastrodon perform a nice combination of effects when they use Surf simultaneously; both are immune to it due to their Abilities, they are strengthened by rain, when Heliolisk uses it (because he is faster than Gastrodon), he triggers a Sp. Atk increase in Gastrodon through Storm Drain which makes her Surf more powerful, and when Gastrodon uses it, it heals one quarter of Heliolisk&#039;s HP. Surf in Rain in a Double Battle still ends up with more power than it would have in a Single Battle with non-sunny weather. {{m|Surf}} is a very important move on this team. All members of this team have to be immune to it through their Abilities (i.e. {{a|Dry Skin}}, {{a|Storm Drain}}, {{a|Water Absorb}}, or {{a|Telepathy}}) or must be capable of protecting themselves from teammates&#039; Surfs. Alakazam&#039;s main way of avoiding Surf from teammates is to use {{m|Role Play}} on Heliolisk, Gastrodon (Storm Drain on Alakazam is very intimidating), Noivern, or Mantine. I have had occasional difficulty keeping Gastrodon out long enough for it to use {{m|Rain Dance}}, and there have been many times when I simply could not safely attempt to use Rain Dance because the opponent has at least one offensive {{t|Grass}}-type Pokémon on the field. For this reason, I like having Aegislash and Noivern available on the switch.&lt;br /&gt;
&lt;br /&gt;
==={{g|Omega Ruby}}===&lt;br /&gt;
So far, I&#039;ve only reproduced my Tailwind Team from X on Omega Ruby. For a while, I actually used my X team directly, but after breeding a few more Pokémon and catching useful Legendary Pokémon, I got a team ready for action.&lt;br /&gt;
&lt;br /&gt;
====Tailwind Team Reborn====&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{flying color}}&lt;br /&gt;
|bordercolor={{flying color dark}}&lt;br /&gt;
|headcolor={{flying color light}}&lt;br /&gt;
|sprite=Spr E Brendan.png|&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=227&lt;br /&gt;
|pokemon=Skarmory&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|type1=Steel|type2=Flying&lt;br /&gt;
|held=Rocky Helmet&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Stealth Rock|move1type=Rock|move1cat=Other&lt;br /&gt;
|move2=Roost|move2type=Flying|move2cat=Other&lt;br /&gt;
|move3=Tailwind|move3type=Flying|move3cat=Other&lt;br /&gt;
|move4=Steel Wing|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=373&lt;br /&gt;
|pokemon=Salamence&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|type1=Dragon|type2=Flying&lt;br /&gt;
|held=Salamencite&lt;br /&gt;
|ability=Aerilate&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move4=Return|move4type=Normal|move4cat=Physical&lt;br /&gt;
|move1=Steel Wing|move1type=Steel|move1cat=Physical&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Dragon Claw|move3type=Dragon|move3cat=Physical}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=488&lt;br /&gt;
|pokemon=Cresselia&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|held=Light Clay&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Reflect|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Light Screen|move2type=Psychic|move2cat=Other&lt;br /&gt;
|move3=Moonblast|move3type=Fairy|move3cat=Special&lt;br /&gt;
|move4=Psychic|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=243&lt;br /&gt;
|pokemon=Raikou&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|ability=Pressure&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Calm Mind|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Snarl|move2type=Dark|move2cat=Special&lt;br /&gt;
|move3=Extrasensory|move3type=Psychic|move3cat=Special&lt;br /&gt;
|move4=Thunderbolt|move4type=Electric|move4cat=Special}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=485&lt;br /&gt;
|pokemon=Heatran&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|type1=Fire|type2=Steel&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|ability=Flash Fire&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Dark Pulse|move1type=Dark|move1cat=Special&lt;br /&gt;
|move2=Earth Power|move2type=Ground|move2cat=Special&lt;br /&gt;
|move3=Flash Cannon|move3type=Steel|move3cat=Special&lt;br /&gt;
|move4=Heat Wave|move4type=Fire|move4cat=Special}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=350&lt;br /&gt;
|pokemon=Milotic&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|type1=Water&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Marvel Scale&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Toxic|move1type=Poison|move1cat=Other&lt;br /&gt;
|move2=Recover|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Ice Beam|move3type=Ice|move3cat=Special&lt;br /&gt;
|move4=Scald|move4type=Water|move4cat=Special}}}}&lt;br /&gt;
&lt;br /&gt;
====Sun Team (Doubles)====&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{fire color}}&lt;br /&gt;
|bordercolor={{fire color dark}}&lt;br /&gt;
|headcolor={{fire color light}}&lt;br /&gt;
|sprite=Spr E Brendan.png|&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=018&lt;br /&gt;
|pokemon=Pidgeot&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|held=Pidgeotite&lt;br /&gt;
|ability=No Guard&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Tailwind|move1type=Flying|move1cat=Other&lt;br /&gt;
|move2=Protect|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Heat Wave|move3type=Fire|move3cat=Special&lt;br /&gt;
|move4=Hurricane|move4type=Flying|move4cat=Special}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=683&lt;br /&gt;
|pokemon=Aromatisse&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|type1=Fairy&lt;br /&gt;
|held=Heat Rock&lt;br /&gt;
|ability=Aroma Veil&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Sunny Day|move1type=Fire|move1cat=Other&lt;br /&gt;
|move2=Aromatherapy|move2type=Grass|move2cat=Other&lt;br /&gt;
|move3=Protect|move3type=Normal|move3cat=Other&lt;br /&gt;
|move4=Moonblast|move4type=Fairy|move4cat=Special}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=645&lt;br /&gt;
|pokemon=Landorus&lt;br /&gt;
|form=-Therian&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|type1=Ground|type2=Flying&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Heal Pulse|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Ice Beam|move2type=Ice|move2cat=Special&lt;br /&gt;
|move3=Scald|move3type=Water|move3cat=Special&lt;br /&gt;
|move4=Moonblast|move4type=Fairy|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=448&lt;br /&gt;
|pokemon=Lucario&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|type1=Fighting|type2=Steel&lt;br /&gt;
|held=Expert Belt&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Blaze Kick|move2type=Fire|move2cat=Physical&lt;br /&gt;
|move3=Bullet Punch|move3type=Steel|move3cat=Physical&lt;br /&gt;
|move4=Drain Punch|move4type=Fighting|move4cat=Physical}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=157&lt;br /&gt;
|pokemon=Typhlosion&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|ability=Flash Fire&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Extrasensory|move2type=Psychic|move2cat=Special&lt;br /&gt;
|move3=Solar Beam|move3type=Grass|move3cat=Special&lt;br /&gt;
|move4=Heat Wave|move4type=Fire|move4cat=Special}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=479&lt;br /&gt;
|pokemon=Rotom&lt;br /&gt;
|form=-Heat&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|type1=Electric|type2=Fire&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Thunder Wave|move1type=Electric|move1cat=Other&lt;br /&gt;
|move2=Will-O-Wisp|move2type=Fire|move2cat=Other&lt;br /&gt;
|move3=Thunderbolt|move3type=Electric|move3cat=Special&lt;br /&gt;
|move4=Overheat|move4type=Fire|move4cat=Special}}}}&lt;br /&gt;
&lt;br /&gt;
==={{g|Sun}} Competitive Teams===&lt;br /&gt;
I&#039;ve had a few ideas for teams I can use in the Battle Tree (mostly for fun) and Free Battle Spot. The three that are currently getting built are a Hail Team with {{p|Tapu Lele}}&#039;s Misty Terrain for Doubles, a Grassy Terrain Team (courtesy of {{p|Tapu Bulu}}) with Sun support, and a silly Mono-{{t|Poison}} Team built around Alolan {{p|Muk}}.&lt;br /&gt;
&lt;br /&gt;
====Hail/{{m|Aurora Veil}} Team====&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{ice color}}&lt;br /&gt;
|bordercolor={{fairy color dark}}&lt;br /&gt;
|headcolor={{ice color light}}&lt;br /&gt;
|sprite=Spr_E_Brendan.png|&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=Sun&lt;br /&gt;
|location=Battle Tree&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/7&lt;br /&gt;
|ndex=038&lt;br /&gt;
|pokemon=Ninetales&lt;br /&gt;
|nickname=Aurora&lt;br /&gt;
|form=-Alola&lt;br /&gt;
|game=Sun&lt;br /&gt;
|type1=Ice|type2=Fairy&lt;br /&gt;
|held=Icy Rock&lt;br /&gt;
|ability=Snow Warning&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Aurora Veil|move1type=Ice|move1cat=Other&lt;br /&gt;
|move2=Protect|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Dazzling Gleam|move3type=Fairy|move3cat=Special&lt;br /&gt;
|move4=Blizzard|move4type=Ice|move4cat=Special}}&lt;br /&gt;
|pokemon2={{Pokémon/7&lt;br /&gt;
|ndex=737&lt;br /&gt;
|pokemon=Charjabug&lt;br /&gt;
|nickname=Duracell&lt;br /&gt;
|game=Sun&lt;br /&gt;
|type1=Bug|type2=Electric&lt;br /&gt;
|held=Eviolite&lt;br /&gt;
|ability=Battery&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=X-Scissor|move1type=Bug|move1cat=Physical&lt;br /&gt;
|move2=String Shot|move2type=Bug|move2cat=Other&lt;br /&gt;
|move3=Protect|move3type=Normal|move3cat=Other&lt;br /&gt;
|move4=Attract|move4type=Normal|move4cat=Other}}&lt;br /&gt;
|pokemon3={{Pokémon/7&lt;br /&gt;
|ndex=788&lt;br /&gt;
|pokemon=Tapu Fini&lt;br /&gt;
|nickname=Violet&lt;br /&gt;
|game=Sun&lt;br /&gt;
|type1=Water|type2=Fairy&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Misty Surge&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Knock Off|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Rock Slide|move3type=Rock|move3cat=Physical&lt;br /&gt;
|move4=Earthquake|move4type=Ground|move4cat=Physical}}&lt;br /&gt;
|pokemon4={{Pokémon/7&lt;br /&gt;
|ndex=750&lt;br /&gt;
|pokemon=Mudsdale&lt;br /&gt;
|nickname=Bad Horse&lt;br /&gt;
|game=Sun&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|ability=Stamina&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Payback|move1type=Ground|move1cat=Physical&lt;br /&gt;
|move2=Rock Slide|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=High Horsepower|move3type=Ground|move3cat=Physical&lt;br /&gt;
|move4=Heavy Slam|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
|pokemon5={{Pokémon/7&lt;br /&gt;
|ndex=748&lt;br /&gt;
|pokemon=Toxapex&lt;br /&gt;
|nickname=Bubbler&lt;br /&gt;
|game=Sun&lt;br /&gt;
|type1=Water|type2=Poison&lt;br /&gt;
|held=Black Sludge&lt;br /&gt;
|ability=Merciless&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Baneful Bunker|move1type=Poison|move1cat=Other&lt;br /&gt;
|move2=Stockpile|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Recover|move3type=Normal|move3cat=Other&lt;br /&gt;
|move4=Liquidation|move4type=Water|move4cat=Physical}}&lt;br /&gt;
|pokemon6={{Pokémon/7&lt;br /&gt;
|ndex=797&lt;br /&gt;
|pokemon=Celesteela&lt;br /&gt;
|nickname=Blaster&lt;br /&gt;
|game=Sun&lt;br /&gt;
|type1=Steel|type2=Flying&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Beast Boost&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Leech Seed|move1type=Grass|move1cat=Other&lt;br /&gt;
|move2=Wide Guard|move2type=Rock|move2cat=Other&lt;br /&gt;
|move3=Air Slash|move3type=Flying|move3cat=Special&lt;br /&gt;
|move4=Flash Cannon|move4type=Steel|move4cat=Special}}}}&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Amoonguss_(Pok%C3%A9mon)&amp;diff=2490327</id>
		<title>Amoonguss (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Amoonguss_(Pok%C3%A9mon)&amp;diff=2490327"/>
		<updated>2016-08-19T01:48:30Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* By {{pkmn|breeding}} */ Info about Poison Powder was not consistenton this page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Grass|type2=Poison}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Grass|prevnum=590|prev=Foongus|nextnum=592|next=Frillish|roundleft=tl|roundright=tr}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Amoonguss}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Amoonguss&lt;br /&gt;
|jname=モロバレル&lt;br /&gt;
|tmname=Morobareru&lt;br /&gt;
|species=Mushroom&lt;br /&gt;
|typebox=1&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Effect Spore&lt;br /&gt;
|abilityd=Regenerator&lt;br /&gt;
|ndex=591&lt;br /&gt;
|udex=097&lt;br /&gt;
|u2dex=162&lt;br /&gt;
|karea=Mountain&lt;br /&gt;
|kdex=054&lt;br /&gt;
|height-ftin=2&#039;00&amp;quot;&lt;br /&gt;
|height-m=0.6&lt;br /&gt;
|weight-lbs=23.1&lt;br /&gt;
|weight-kg=10.5&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Grass&lt;br /&gt;
|eggcycles=21&lt;br /&gt;
|expyield=162&lt;br /&gt;
|lv100exp=1,000,000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=White&lt;br /&gt;
|catchrate=75&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evhp=2&lt;br /&gt;
|body=04&lt;br /&gt;
|pokefordex=amoonguss&lt;br /&gt;
|generation=5&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Amoonguss&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;モロバレル&#039;&#039;&#039; &#039;&#039;Morobareru&#039;&#039;) is a dual-type {{2t|Grass|Poison}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Foongus}} starting at [[level]] 39.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Amoonguss is a mushroom-like Pokémon with a large, light-colored Poké Ball designed cap with warts. It also has a huge gray, stem-like body, fierce looking eyes and a large pink mouth. Amoonguss wields two Poké Ball-like shields. It uses the Poké Ball-like patterns on its arms to lure in prey, though it doesn&#039;t work too well in most cases. Amoonguss is a carnivore which can be found mainly in long grass, as only their mushroom cap head protrudes from it, generally close to water.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Amoonguss anime.png|300px|thumb|left|Amoonguss in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[James&#039;s Amoonguss]]====&lt;br /&gt;
[[James]]&#039;s Amoonguss first appeared in &#039;&#039;[[BW109|New Places... Familiar Faces!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Others====&lt;br /&gt;
Several Amoonguss appeared in &#039;&#039;[[BW054|The Four Seasons of Sawsbuck!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A group of Amoonguss made an appearance in &#039;&#039;[[BW095|Unrest at the Nursery!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A group of Amoonguss appeared in &#039;&#039;[[BW112|Team Plasma&#039;s Pokémon Power Plot!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Amoonguss appeared in &#039;&#039;[[XY041|Foggy Pokémon Orienteering!]]&#039;&#039; when its rest was disturbed by {{an|Bonnie}} and {{AP|Pikachu}}. Angry to have been woken up, it uses {{m|Spore}} on them and later the other members of Ash&#039;s group after they do the same thing.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
In &#039;&#039;[[BW105|Lost at the League!]]&#039;&#039;, {{un|Cameron}}&#039;s {{p|Ferrothorn}} defeated an Amoonguss in the [[Vertress Conference]].&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Amoonguss appeared in &#039;&#039;[[BW125|Cilan and the Case of the Purrloin Witness!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Amoonguss appeared in a fantasy/flashback in &#039;&#039;[[BW134|The Journalist from Another Region!]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Amoonguss appeared in [[XY126]], where it was defeated by [[Astrid#Absol|Astrid&#039;s Mega Absol]] in the [[Lumiose Conference]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Unova}}&lt;br /&gt;
{{Animedexbody|BW054|Amoonguss|Ash&#039;s Pokédex|Amoonguss, the Mushroom Pokémon and the evolved form of {{p|Foongus}}. By swinging its [[Poké Ball]]-like arms while dancing, Amoonguss is able to lure its prey. }}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Best Wishes&#039;&#039;|Unova}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Bronius Amoonguss Adventures.png|thumb|200px|Amoonguss in Pokémon Adventures]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[Bronius]] owns an Amoonguss where he used it to put {{adv|Bianca}} to sleep with {{m|Spore}}. It had a battle with {{adv|Black}}&#039;s {{p|Pignite}}, [[Nite]], and lost due to the double type-disadvantage.&lt;br /&gt;
&lt;br /&gt;
===In the Pocket Monsters BW: The Heroes of Fire and Thunder manga===&lt;br /&gt;
Amoonguss appeared in [[FAT5]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Try Adventure manga===&lt;br /&gt;
Amoonguss appeared in [[TA43]].&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Amoonguss (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Grass|type2=Poison}}&lt;br /&gt;
{{Dex/NA|gen=V}}&lt;br /&gt;
{{Dex/Gen|gen=V}}&lt;br /&gt;
{{Dex/Entry1|v=Black|t=FFF|entry=It lures prey close by dancing and waving its arm caps, which resemble Poké Balls, in a swaying motion.}}&lt;br /&gt;
{{Dex/Entry1|v=White|entry=They show off their Poké Ball caps to lure prey, but very few Pokémon are fooled by this.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=It moves the caps on both arms and does a dance to lure prey. It prefers damp places.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VI}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=They show off their Poké Ball caps to lure prey, but very few Pokémon are fooled by this.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=It lures prey close by dancing and waving its arm caps, which resemble Poké Balls, in a swaying motion.}}&lt;br /&gt;
{{Dex/Entry1|v=Omega Ruby|t=FFF|entry=They show off their Poké Ball caps to lure prey, but very few Pokémon are fooled by this.}}&lt;br /&gt;
{{Dex/Entry1|v=Alpha Sapphire|t=FFF|entry=It lures prey close by dancing and waving its arm caps, which resemble Poké Balls, in a swaying motion.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Grass|type2=Poison}}&lt;br /&gt;
{{Availability/NA|gen=V}}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=fff|area=[[Route]]s {{rtn|10|Unova}} and {{rtn|11|Unova}} (both in [[tall grass]] and as fake items)}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=fff|area=[[Route]]s {{rtn|11|Unova}}, {{rtn|22|Unova}}, and {{rtn|23|Unova}}&amp;lt;br&amp;gt;{{rt|22|Unova}}, [[Abundant Shrine]]{{tt|*|both Hidden Grottoes}}, and [[Pinwheel Forest]]{{tt|*|Hidden Grotto in the Inner Area}} ([[Hidden Grotto]])}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area={{rt|20|Kalos}}, [[Pokémon Village]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Omega Ruby|v2=Alpha Sapphire|area=[[Trade]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Grass|type2=Poison}}&lt;br /&gt;
{{Availability/NA|gen=V}}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Autumnwood: [[Volcanic Slope]], [[Firebreathing Mountain]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=PokéPark 2|link=PokéPark 2: Wonders Beyond|color={{grass color}}|area=[[Arbor Area]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=MD GTI|link=Pokémon Mystery Dungeon: Gates to Infinity|color={{silver color}}|area=[[Ochre Quarry]] (1F-13F), [[Withered Savanna]] (1F-17F), [[Windy Shoreline]] (1F-11F), [[Moonlit Forest]] (1F-28F), [[Rusty Mountain]] (Mapless Street), [[Cape at the Edge]] (B1-B29), Magnagate dungeons}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Adventure Area#Unexpected Land|Adventure Area: Unexpected Land]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Safari Jungle#Tuesday Stage 3|Safari Jungle: Stage 3]]{{dotw|Tu}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Pearl Marsh#Fluffy Meadow|Pearl Marsh: Fluffy Meadow]] &amp;lt;small&amp;gt;(Center Boss, Back)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Grass|type2=Poison&lt;br /&gt;
|bw1=TinyMushroom|bw1type=Exchangeable item|bw1rar=50&lt;br /&gt;
|bw2=Big Mushroom|bw2type=Exchangeable item|bw2rar=5&lt;br /&gt;
|bw3=BalmMushroom|bw3type=Valuable item|bw3rar=1&lt;br /&gt;
|b2w21=TinyMushroom|b2w21type=Exchangeable item|b2w21rar=50&lt;br /&gt;
|b2w22=Big Mushroom|b2w22type=Exchangeable item|b2w22rar=5&lt;br /&gt;
|b2w23=BalmMushroom|b2w23type=Valuable item|b2w23rar=1&lt;br /&gt;
|xy1=TinyMushroom|xy1type=Exchangeable item|xy1rar=50&lt;br /&gt;
|xy2=Big Mushroom|xy2type=Exchangeable item|xy2rar=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Grass&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|HP=114&lt;br /&gt;
|Attack=85&lt;br /&gt;
|Defense=70&lt;br /&gt;
|SpAtk=85&lt;br /&gt;
|SpDef=80&lt;br /&gt;
|Speed=30}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=50&lt;br /&gt;
|Flying=200&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=100&lt;br /&gt;
|Bug=100&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=200&lt;br /&gt;
|Water=50&lt;br /&gt;
|Grass=25&lt;br /&gt;
|Electric=50&lt;br /&gt;
|Psychic=200&lt;br /&gt;
|Ice=200&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=50}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/6|Amoonguss|Grass|Poison|5|xy=n}}&lt;br /&gt;
{{learnlist/level6|1|Absorb|Grass|Special|20|100|25||&#039;&#039;&#039;|Clever|4|0}}&lt;br /&gt;
{{learnlist/level6|1|Growth|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/level6|1|Astonish|Ghost|Physical|30|100|15|||Cute|2|3}}&lt;br /&gt;
{{learnlist/level6|1|Bide|Normal|Physical|&amp;amp;mdash;|&amp;amp;mdash;|10|||Tough|3|0}}&lt;br /&gt;
{{learnlist/level6|6|Growth|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/level6|8|Astonish|Ghost|Physical|30|100|15|||Cute|2|3}}&lt;br /&gt;
{{learnlist/level6|12|Bide|Normal|Physical|&amp;amp;mdash;|&amp;amp;mdash;|10|||Tough|3|0}}&lt;br /&gt;
{{learnlist/level6|15|Mega Drain|Grass|Special|40|100|15||&#039;&#039;&#039;|Clever|2|3}}&lt;br /&gt;
{{learnlist/level6|18|Ingrain|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Clever|1|0}}&lt;br /&gt;
{{learnlist/level6|20|Feint Attack|Dark|Physical|60|&amp;amp;mdash;|20|||Clever|2|0}}&lt;br /&gt;
{{learnlist/level6|24|Sweet Scent|Normal|Status|&amp;amp;mdash;|100|20|||Cute|2|0}}&lt;br /&gt;
{{learnlist/level6|28|Giga Drain|Grass|Special|75|100|10||&#039;&#039;&#039;|Clever|1|4}}&lt;br /&gt;
{{learnlist/level6|32|Toxic|Poison|Status|&amp;amp;mdash;|90|10|||Clever|3|0}}&lt;br /&gt;
{{learnlist/level6|35|Synthesis|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Clever|1|0}}&lt;br /&gt;
{{learnlist/level6|43|Clear Smog|Poison|Special|50|&amp;amp;mdash;|15||&#039;&#039;&#039;|Beautiful|2|0}}&lt;br /&gt;
{{learnlist/level6|49|Solar Beam|Grass|Special|120|100|10||&#039;&#039;&#039;|Cool|3|0}}&lt;br /&gt;
{{learnlist/level6|54|Rage Powder|Bug|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Clever|3|0}}&lt;br /&gt;
{{learnlist/level6|62|Spore|Grass|Status|&amp;amp;mdash;|100|15|||Beautiful|1|3}}&lt;br /&gt;
{{learnlist/levelf/6|Amoonguss|Grass|Poison|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/6|Amoonguss|Grass|Poison|5|xy=n}}&lt;br /&gt;
{{learnlist/tm6|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10|||Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM09|Venoshock|Poison|Special|65|100|10||&#039;&#039;&#039;|Beautiful|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15|||Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5|||Cool|4|4}}&lt;br /&gt;
{{learnlist/tm6|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|||Cute|2|3}}&lt;br /&gt;
{{learnlist/tm6|TM22|Solar Beam|Grass|Special|120|100|10||&#039;&#039;&#039;|Cool|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20|||Cute|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||Cool|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM36|Sludge Bomb|Poison|Special|90|100|10||&#039;&#039;&#039;|Tough|2|1}}&lt;br /&gt;
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15|||Beautiful|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM53|Energy Ball|Grass|Special|90|100|10||&#039;&#039;&#039;|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM66|Payback|Dark|Physical|50|100|10|||Tough|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM68|Giga Impact|Normal|Physical|150|90|5|||Tough|4|4}}&lt;br /&gt;
{{learnlist/tm6|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20|||Beautiful|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20||&#039;&#039;&#039;|Cute|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15|||Cute|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM94|Secret Power|Normal|Physical|70|100|20|{{sup/6|ORAS}}||Clever|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM96|Nature Power|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Cute|3|0}}&lt;br /&gt;
{{learnlist/tmf/6|Amoonguss|Grass|Poison|5}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/6|Amoonguss|Grass|Poison|5|xy=n}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|152|Chikorita}}{{MSP|153|Bayleef}}{{MSP|154|Meganium}}{{MSP|357|Tropius}}|Body Slam|Normal|Physical|85|100|15|||Tough|1|4}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|420|Cherubi}}|Defense Curl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|*||Cute|2|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|187|Hoppip}}|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|*||Tough|3|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|069|Bellsprout}}{{MSP|070|Weepinbell}}{{MSP|495|Snivy}}{{MSP|496|Servine}}{{MSP|497|Serperior}}|Gastro Acid|Poison|Status|&amp;amp;mdash;|100|10|||Tough|3|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|001|Bulbasaur}}{{MSP|002|Ivysaur}}{{MSP|003|Venusaur}}{{MSP|046|Paras}}{{MSP|047|Parasect}}{{MSP|069|Bellsprout}}&amp;lt;br&amp;gt;{{MSP|070|Weepinbell}}{{MSP|114|Tangela}}{{MSP|465|Tangrowth}}{{MSP|191|Sunkern}}{{MSP|192|Sunflora}}{{MSP|273|Seedot}}&amp;lt;br&amp;gt;{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}{{MSP|285|Shroomish}}{{MSP|315|Roselia}}{{MSP|331|Cacnea}}{{MSP|332|Cacturne}}&amp;lt;br&amp;gt;{{MSP|357|Tropius}}{{MSP|420|Cherubi}}{{MSP|421|Cherrim}}{{MSP|455|Carnivine}}{{MSP|495|Snivy}}{{MSP|496|Servine}}&amp;lt;br&amp;gt;{{MSP|497|Serperior}}{{MSP|546|Cottonee}}{{MSP|547|Whimsicott}}{{MSP|556|Maractus}}{{MSP|590|Foongus}}{{MSP|591|Amoonguss}}&amp;lt;br&amp;gt;{{MSP|708|Phantump}}{{MSP|709|Trevenant}}|Growth|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|001|Bulbasaur}}{{MSP|002|Ivysaur}}{{MSP|003|Venusaur}}{{MSP|043|Oddish}}{{MSP|044|Gloom}}{{MSP|045|Vileplume}}&amp;lt;br&amp;gt;{{MSP|046|Paras}}{{MSP|047|Parasect}}{{MSP|069|Bellsprout}}{{MSP|070|Weepinbell}}{{MSP|102|Exeggcute}}{{MSP|114|Tangela}}&amp;lt;br&amp;gt;{{MSP|465|Tangrowth}}{{MSP|152|Chikorita}}{{MSP|153|Bayleef}}{{MSP|154|Meganium}}{{MSP|187|Hoppip}}{{MSP|188|Skiploom}}&amp;lt;br&amp;gt;{{MSP|189|Jumpluff}}{{MSP|285|Shroomish}}{{MSP|546|Cottonee}}|Poison Powder|Poison|Status|&amp;amp;mdash;|75|35|||Clever|3|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|597|Ferroseed}}{{MSP|598|Ferrothorn}}|Rollout|Rock|Physical|30|90|20|||Cute|3|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|043|Oddish}}{{MSP|044|Gloom}}{{MSP|045|Vileplume}}{{MSP|182|Bellossom}}{{MSP|046|Paras}}{{MSP|047|Parasect}}&amp;lt;br&amp;gt;{{MSP|069|Bellsprout}}{{MSP|070|Weepinbell}}{{MSP|102|Exeggcute}}{{MSP|114|Tangela}}{{MSP|465|Tangrowth}}{{MSP|187|Hoppip}}&amp;lt;br&amp;gt;{{MSP|188|Skiploom}}{{MSP|189|Jumpluff}}{{MSP|285|Shroomish}}{{MSP|286|Breloom}}{{MSP|315|Roselia}}{{MSP|546|Cottonee}}|Stun Spore|Grass|Status|&amp;amp;mdash;|75|30|||Clever|2|1}}&lt;br /&gt;
{{learnlist/breedf/6|Amoonguss|Grass|Poison|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/6|Amoonguss|Grass|Poison|5|xy=n}}&lt;br /&gt;
{{learnlist/tutor6|After You|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||no|yes|Cute|3|0}}&lt;br /&gt;
{{learnlist/tutor6|Foul Play|Dark|Physical|95|100|15|||no|yes|Clever|1|0}}&lt;br /&gt;
{{learnlist/tutor6|Gastro Acid|Poison|Status|&amp;amp;mdash;|100|10|||no|yes|Tough|3|0}}&lt;br /&gt;
{{learnlist/tutor6|Giga Drain|Grass|Special|75|100|10||&#039;&#039;&#039;|no|yes|Clever|1|4}}&lt;br /&gt;
{{learnlist/tutor6|Seed Bomb|Grass|Physical|80|100|15||&#039;&#039;&#039;|no|yes|Tough|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Snore|Normal|Special|50|100|15|||no|yes|Cute|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Synthesis|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||no|yes|Clever|1|0}}&lt;br /&gt;
{{learnlist/tutor6|Worry Seed|Grass|Status|&amp;amp;mdash;|100|10|||no|yes|Clever|2|0}}&lt;br /&gt;
{{learnlist/tutorf/6|Amoonguss|Grass|Poison|5}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/6|Amoonguss|Grass|Poison|5|xy=n}}&lt;br /&gt;
{{Learnlist/prevo6null}}&lt;br /&gt;
{{learnlist/prevof/6|Amoonguss|Grass|Poison|5}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Grass|type2=Poison}}&lt;br /&gt;
{{Spindata/RumbleBlast|col=6|type=Grass&lt;br /&gt;
|att=2&lt;br /&gt;
|def=3&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark2|col=6|type=Grass|ndex=591&lt;br /&gt;
|strong=[[File:Tepig icon.png|link=Tepig (Pokémon)]]&lt;br /&gt;
|weak=[[File:Pikachu icon.png|link=Pikachu (Pokémon)]][[File:Oshawott icon.png|link=Oshawott (Pokémon)]][[File:Snivy icon.png|link=Snivy (Pokémon)]]&lt;br /&gt;
|pad=He wants to be disguised and surprise everyone. He has tried many disguises, but he can&#039;t choose one.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=6|type=Grass|ndex=591&lt;br /&gt;
|power=2&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox-2&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|no1=590&lt;br /&gt;
|name1=Foongus&lt;br /&gt;
|type1-1=Grass&lt;br /&gt;
|type2-1=Poison&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 39}}&lt;br /&gt;
|no2=591&lt;br /&gt;
|name2=Amoonguss&lt;br /&gt;
|type1-2=Grass&lt;br /&gt;
|type2-2=Poison&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Grass|type2=Poison}}&lt;br /&gt;
{{Spritebox/NA|gen=V}}&lt;br /&gt;
{{Spritebox/5|ndex=591}}&lt;br /&gt;
{{Spritebox/6|ndex=591}}&lt;br /&gt;
{{Spritebox/Footer|591|Amoonguss}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Amoonguss, along with its pre-evolution, is similar to {{p|Voltorb}} and {{p|Electrode}} in that it resembles a [[Poké Ball]].&lt;br /&gt;
** However, unlike Voltorb and Electrode, it only has a Poké Ball design on it, instead of being in the shape of one.&lt;br /&gt;
** Likewise, it features the whole design, complete with the circle resembling the button in the middle (contrary to Voltorb&#039;s evolution line having just the shape and general colors, and according to the Pokédex, being transformed Poké Balls themselves).&lt;br /&gt;
** Amoonguss&#039;s {{Shiny}} form&#039;s coloration is reminiscent of that of the [[Master Ball]]. It shares this trait with {{p|Foongus|its pre-evolved form}}.&lt;br /&gt;
* Amoonguss and its {{p|Foongus|pre-evolved form}} share their species name with {{p|Paras}}, {{p|Parasect}}, {{p|Shroomish}}, and {{p|Breloom}}. They are all known as the Mushroom Pokémon.&lt;br /&gt;
* Amoonguss has the highest {{stat|HP}} base stat among all {{type|Poison}} Pokémon.&lt;br /&gt;
* Amoonguss is the only Pokémon with a base stat total of 464.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
It appears to be based on &#039;&#039;{{wp|Amanita muscaria}}&#039;&#039; or mushrooms of the &#039;&#039;{{wp|Agaricus}}&#039;&#039; genus, due to it being {{type|Poison}}. Its cap and the shield-like arms were designed to look like the front of a Poké Ball.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Amoonguss may be a combination of &#039;&#039;{{wp|amanita}}&#039;&#039; (a genus of mushroom) and &#039;&#039;fungus&#039;&#039; or &#039;&#039;humongous&#039;&#039; (huge). Together with {{p|Foongus|its pre-evolution}}, their names are a corruption of the phrase, &amp;quot;Fungus among us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Morobareru is a combination of もろに &#039;&#039;moro ni&#039;&#039; (completely) and ばれる &#039;&#039;bareru&#039;&#039; (slang for &amp;quot;[for a secret] to be exposed&amp;quot;), referring to how it no longer convincingly looks like a Poké Ball.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Grass|type2=Poison&lt;br /&gt;
|ja=モロバレル &#039;&#039;Morobareru&#039;&#039;|jameaning=From {{tt|もろ &#039;&#039;moro&#039;&#039;|on both sides}} and {{tt|ばれる &#039;&#039;bareru&#039;&#039;|slang term meaning &amp;amp;quot;to be found  out&amp;amp;quot;}}&lt;br /&gt;
|fr=Gaulet|frmeaning=From &#039;&#039;{{tt|gauler|to catch someone}}&#039;&#039; and &#039;&#039;{{tt|bolet|mushroom species}}&#039;&#039;&lt;br /&gt;
|es=Amoonguss|esmeaning=Same as English name&lt;br /&gt;
|de=Hutsassa|demeaning=From &#039;&#039;{{tt|Hut|hat}}&#039;&#039; and &#039;&#039;{{tt|Tausendsassa|jack-of-all-trades}}&#039;&#039;&lt;br /&gt;
|it=Amoonguss|itmeaning=Same as English name&lt;br /&gt;
|ko=뽀록나 &#039;&#039;Pporokna&#039;&#039;|komeaning=From 뽀록나다, slang term for {{tt|들통나다|to be exposed}}&lt;br /&gt;
|zh_cmn=暴露菇 &#039;&#039;Bàolùgū​&#039;&#039;|zh_cmnmeaning=From {{tt|暴露 &#039;&#039;bàolù&#039;&#039;|to expose}} and {{tt|菇 &#039;&#039;gū​&#039;&#039;|mushroom}}&lt;br /&gt;
|ru=Амунгус &#039;&#039;Amungus&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
*[[James&#039;s Amoonguss]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Grass|type2=Poison}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Grass|prevnum=590|prev=Foongus|nextnum=592|next=Frillish}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Hutsassa]]&lt;br /&gt;
[[fr:Gaulet]]&lt;br /&gt;
[[it:Amoonguss]]&lt;br /&gt;
[[ja:モロバレル]]&lt;br /&gt;
[[pl:Amoonguss]]&lt;br /&gt;
[[zh:暴露菇]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Shigeru_Ohmori&amp;diff=2462553</id>
		<title>Shigeru Ohmori</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Shigeru_Ohmori&amp;diff=2462553"/>
		<updated>2016-06-25T05:57:37Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: The use of the template was leading to a redirect.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|}}&lt;br /&gt;
[[File:Shigeru Ohmori.png|thumb|Shigeru Ohmori in the gamescom announcement video]]&lt;br /&gt;
&#039;&#039;&#039;Shigeru Ohmori&#039;&#039;&#039;  (Japanese: &#039;&#039;&#039;大森茂&#039;&#039;&#039; &#039;&#039;Ōmori Shigeru&#039;&#039;) is a game designer for several Pokémon games, who is currently working at [[Game Freak]]. He is also the Product Development planner who led the team for {{2v2|Diamond|Pearl}}, and one of the designers of the [[Pokéwalker]] system.&lt;br /&gt;
&lt;br /&gt;
He was interviewed for [[Nintendo Power]] on May 2007, where he talked about the new [[List of Pokémon with cross-generational evolutions|cross-generational]] [[evolution]]s and [[Nintendo Wi-Fi Connection#In the games|Wi-Fi features]] available for Diamond and Pearl. Ohmori revealed that he was the one who developed [[the Underground]] feature and also participated in the creation of evolutions for [[Generation IV]], stating that he planned to give new evolutions to old Pokémon that players would not expect.&lt;br /&gt;
&lt;br /&gt;
He also appeared in a [https://www.youtube.com/watch?v=-EPAij3Nugg video message] for {{wp|gamescom}} on August 14, 2014, in which he and [[Junichi Masuda]] talked about the upcoming games [[Pokémon Omega Ruby and Alpha Sapphire]], and announced [[Mega Evolution|Mega]] {{p|Audino}} for said games. He is also the director of the upcoming [[Pokémon Sun and Moon]] games.&lt;br /&gt;
&lt;br /&gt;
==Game credits==&lt;br /&gt;
Ohmori is credited in the following games:&lt;br /&gt;
* [[Pokémon Omega Ruby and Alpha Sapphire]]&lt;br /&gt;
** Director&lt;br /&gt;
** Concept &amp;amp; Plot&lt;br /&gt;
&lt;br /&gt;
* [[Pokémon X and Y]]&lt;br /&gt;
** Planning Director&lt;br /&gt;
** Pokémon Design Coordination&lt;br /&gt;
&lt;br /&gt;
* {{game|Black and White|s}}&lt;br /&gt;
** Game Design of Special Elements Leader&lt;br /&gt;
** Map Design&lt;br /&gt;
** Survey Radar &amp;amp; Tag Mode Design&lt;br /&gt;
&lt;br /&gt;
* {{game|HeartGold and SoulSilver|s}}&lt;br /&gt;
** Game Design&lt;br /&gt;
** Pokéwalker Game Design&lt;br /&gt;
&lt;br /&gt;
* {{game|Diamond and Pearl|s}}&lt;br /&gt;
** Game Design Leader&lt;br /&gt;
** Plot Scenario&lt;br /&gt;
** Map Design&lt;br /&gt;
&lt;br /&gt;
* {{game|FireRed and LeafGreen|s}}&lt;br /&gt;
** Game Design&lt;br /&gt;
** Map Design&lt;br /&gt;
&lt;br /&gt;
* {{game2|Ruby|Sapphire|Emerald}}&lt;br /&gt;
** Game Design&lt;br /&gt;
** Map Design&lt;br /&gt;
&lt;br /&gt;
* [[Pokémon Box Ruby &amp;amp; Sapphire]]&lt;br /&gt;
** Planning&lt;br /&gt;
** Producer&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game cast and crew]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Valuable_item&amp;diff=2461447</id>
		<title>Valuable item</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Valuable_item&amp;diff=2461447"/>
		<updated>2016-06-22T12:12:08Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* In other languages */ Capitalization error.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Gold Leaf|the item in {{v2|HeartGold and SoulSilver|s}}|Shiny Leaf}}&lt;br /&gt;
{{incomplete|needs=Prices for maniac items in XY}}&lt;br /&gt;
A &#039;&#039;&#039;valuable item&#039;&#039;&#039; is an [[item]] which generally serves no practical purpose other than to be sold, usually for a high price.&lt;br /&gt;
&lt;br /&gt;
In [[Generation II]] and {{gen|IV}}, it is possible to buy some of these items for a discount (but only one of each per day) on Mondays in the morning in the [[Goldenrod Tunnel]]. In [[Pokémon Black and White Versions|Pokémon Black]], some of these items are sold in [[Black City]], albeit for prices much higher than they can be sold for. Often, these items later become [[exchangeable item]]s. In [[Generation V]], [[mulch]]es and [[flute]]s became valuable items due to losing their function. While most of these items can be sold at [[Poké Mart]]s, those introduced in [[Generation V]] can only be sold to certain [[item maniac]]s. Besides Big Nuggets, Pearl Strings and Comet Shards, the player can also sell normal Nuggets, Pearls and Big Pearls, Stardust and Star Pieces to the maniac inside the Icirrus Pokémon Center, for double the price presented below.&lt;br /&gt;
&lt;br /&gt;
==Valuable items that can be sold in Poké Marts==&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Nugget&lt;br /&gt;
|jp={{tt|きんのたま|Kin no Tama}}&lt;br /&gt;
|jpt=Gold Orb&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buy={{tt|50000|4500 in Generations II and IV}}&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=5000&lt;br /&gt;
|effect=Can be sold to an item maniac inside the [[Icirrus City]] [[Pokémon Center]] for {{Pdollar}}10000.{{sup/5}}&lt;br /&gt;
|descstad=Can be sold for a very good price at any &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon Mart&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descgsc=Made of pure gold. Sell high.&lt;br /&gt;
|descrse=A nugget of pure gold. Can be sold at a high price.&lt;br /&gt;
|descfrlg=A nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price.&lt;br /&gt;
|desccoloxd=A nugget of pure gold. Can be sold at a high price.&lt;br /&gt;
|descdppthgss=A nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops.&lt;br /&gt;
|descbwb2w2=A nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops.&lt;br /&gt;
|descxyoras=A nugget of the purest gold that gives off a lustrous gleam in direct light. It can be sold at a high price to shops.&lt;br /&gt;
|locrby=Various locations, {{rt|24|Kanto}} ([[Nugget Bridge]])&lt;br /&gt;
|locgsc=Various locations, [[Buena&#039;s Password]] prize{{sup/2|C}}, [[Goldenrod Tunnel]] ({{DL|Valuable item|Bargain Shop}}), held by {{wild|Grimer}} and {{wild|Muk}} (8%)&lt;br /&gt;
|locrse=Various locations, {{a|Pickup}}, held by {{wild|Grimer}} (5%)&lt;br /&gt;
|locfrlg=Various locations, {{rt|24|Kanto}} ([[Nugget Bridge]]), {{a|Pickup}}, held by {{wild|Meowth}} (5%)&lt;br /&gt;
|loccolo=Held by [[Shadow Pokémon|Shadow]] {{p|Tyranitar}}&lt;br /&gt;
|locdppt=Various locations, {{a|Pickup}}, {{Gdis|Battle Frontier|IV}} ({{DL|Battle Frontier (Generation IV)|Pokémon Scratch-Off Corner}}){{sup/4|Pt}}, held by {{wild|Grimer}} and {{wild|Muk}} (5%)&lt;br /&gt;
|lochgss=Various locations, [[Goldenrod Tunnel]] ({{DL|Valuable item|Bargain Shop}}), [[Pokéathlon Dome]], {{pw|Quiet Cave}}, {{a|Pickup}}, receive from [[S.S. Aqua]] captain{{tt|*|After obtaining all 16 Plates.}}, held by {{wild|Grimer}} and {{p|Muk}} (5%)&lt;br /&gt;
|locbw=Various locations, [[Chargestone Cave]], [[Black City]] shop{{sup/5|Bl}}, {{a|Pickup}}, held by {{wild|Garbodor}} (5%), held by {{wild|Trubbish}} (1%; dark grass only)&lt;br /&gt;
|locb2w2=Various locations, [[Pokéstar Studios]], [[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}, {{DL|Join Avenue|Souvenirs|souvenir}}), {{a|Pickup}}, held by {{wild|Trubbish}} (1%; dark grass only)&lt;br /&gt;
|locxy=[[Terminus Cave]], [[Battle Chateau]], [[Lumiose City]], [[Dendemille Town]], [[Kiloude City]], [[Lost Hotel]] (trash cans), held by {{wild|Garbodor}}&lt;br /&gt;
|locoras={{rt|121|Hoenn}} (rematch with {{tc|Gentleman}} Walter)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Brick Piece&lt;br /&gt;
|jp={{tt|かわらのかけら|Kawara no Kakera}}&lt;br /&gt;
|jpt=Tile Piece&lt;br /&gt;
|gen=II&lt;br /&gt;
|dispgen=II&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=50&lt;br /&gt;
|descgs=A rare chunk of brick.&lt;br /&gt;
|descc=A rare chunk of tile.&lt;br /&gt;
|locgsc=Held by {{p|Machop}} traded from [[Generation I]] (100%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Gold Leaf&lt;br /&gt;
|jp={{tt|きんのはっぱ|Kin no Happa}}&lt;br /&gt;
|jpt=Gold Leaf&lt;br /&gt;
|gen=II&lt;br /&gt;
|dispgen=II&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=1000&lt;br /&gt;
|descgsc=A strange, gold-colored leaf.&lt;br /&gt;
|locgsc=Held by {{p|Raichu}}, {{p|Parasect}}, {{p|Venomoth}}, {{p|Golduck}}, {{p|Primeape}}, {{p|Slowbro}}, {{p|Dewgong}}, {{p|Muk}}, {{p|Hypno}}, {{p|Marowak}}, {{p|Rhydon}}, and {{p|Seadra}} traded from [[Generation I]] (100%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Silver Leaf&lt;br /&gt;
|jp={{tt|ぎんのはっぱ|Gin no Happa}}&lt;br /&gt;
|jpt=Silver Leaf&lt;br /&gt;
|gen=II&lt;br /&gt;
|dispgen=II&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=500&lt;br /&gt;
|descgsc=A strange, silver-colored leaf.&lt;br /&gt;
|locgsc=Held by {{p|Tentacruel}}, {{p|Rapidash}}, {{p|Magnemite}}, {{p|Magneton}}, {{p|Kingler}}, {{p|Electrode}}, {{p|Weezing}}, and {{p|Seaking}} traded from [[Generation I]] (100%)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Pearl&lt;br /&gt;
|jp={{tt|しんじゅ|Shinju}}&lt;br /&gt;
|jpt=Pearl&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buy={{tt|6000|650 in Generations II and IV}}&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=700&lt;br /&gt;
|effect=Can be sold to an item maniac inside the [[Icirrus City]] [[Pokémon Center]] for {{Pdollar}}1400.{{sup/5}}&lt;br /&gt;
|descgsc=A beautiful pearl. Sell low.&lt;br /&gt;
|descrs=A pretty pearl. Can be sold cheaply.&lt;br /&gt;
|desce=A pretty pearl that would sell at a cheap price.&lt;br /&gt;
|descfrlg=A relatively small pearl that sparkles in a pretty silver color. It can be sold cheaply.&lt;br /&gt;
|desccoloxd=A pretty pearl. Can be sold cheaply.&lt;br /&gt;
|descdppthgss=A somewhat-small pearl that sparkles in a pretty silver color. It can be sold cheaply to shops.&lt;br /&gt;
|descbwb2w2=A somewhat-small pearl that sparkles in a pretty silver color. It can be sold cheaply to shops.&lt;br /&gt;
|descxyoras=A rather small pearl that has a very nice silvery sheen to it. It can be sold cheaply to shops.&lt;br /&gt;
|locgsc=Various locations, [[Goldenrod Tunnel]] ({{DL|Valuable item|Bargain Shop}}), held by {{wild|Shellder}} (25%)&lt;br /&gt;
|locrse=Various locations&lt;br /&gt;
|locfrlg=Various locations, held by {{wild|Shellder}}{{sup/3|FR}} (50%)&lt;br /&gt;
|locdppt=Various locations, held by {{wild|Shellder}} (50%)&lt;br /&gt;
|lochgss=Various locations, [[Goldenrod Tunnel]] ({{DL|Valuable item|Bargain Shop}}), {{pw|Beautiful Beach}}, {{pw|Blue Lake}}, {{pw|Warm Beach}}, {{pw|Quiet Cave}}, {{pw|Night Sky&#039;s Edge}}, {{pw|Rally}}, held by {{wild|Shellder}} (50%)&lt;br /&gt;
|locbw=Various locations, [[Black City]] shop{{sup/5|Bl}}, held by {{wild|Shellder}} and {{wild|Cloyster}} (50%), {{dwa|Sparkling Sea}}&lt;br /&gt;
|locb2w2=Various locations, [[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}, {{DL|Join Avenue|Souvenirs|souvenir}}), held by {{wild|Shellder}} and {{wild|Cloyster}} (50%), {{dwa|Sparkling Sea}}&lt;br /&gt;
|locxy={{rt|8|Kalos}}, [[Ambrette Town]], [[Frost Cavern]], [[Cyllage City]], [[Battle Chateau]], held by {{wild|Shellder}} and {{wild|Cloyster}}&lt;br /&gt;
|locoras=held by {{wild|Clamperl}}, {{rt|121|Hoenn}} (rematch with {{tc|Beauty}} Jessica), {{rt|107|Hoenn}} (rematch with {{tc|Swimmer}} Tony), {{rt|124|Hoenn}} (rematch with {{tc|Swimmer}} Jenny)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Big Pearl&lt;br /&gt;
|jp={{tt|おおきなしんじゅ|Ōkina Shinju}}&lt;br /&gt;
|jpt=Big Pearl&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buy={{tt|38000|3500 in Generations II and IV}}&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=3750&lt;br /&gt;
|effect=Can be sold to an item maniac inside the [[Icirrus City]] [[Pokémon Center]] for {{Pdollar}}7500.{{sup/5}}&lt;br /&gt;
|descgsc=A big, beautiful pearl. Sell high.&lt;br /&gt;
|descrse=A lovely large pearl that would sell at a high price.&lt;br /&gt;
|descfrlg=A quite-large pearl that sparkles in a pretty silver color. It can be sold at a high price.&lt;br /&gt;
|desccoloxd=A lovely large pearl that would sell at a high price.&lt;br /&gt;
|descdppthgss=A quite-large pearl that sparkles in a pretty silver color. It can be sold at a high price to shops.&lt;br /&gt;
|descbwb2w2=A quite-large pearl that sparkles in a pretty silver color. It can be sold at a high price to shops.&lt;br /&gt;
|descxyoras=A rather large pearl that has a very nice silvery sheen. It can be sold to shops for a high price.&lt;br /&gt;
|locgsc=Various locations, [[Goldenrod Tunnel]] ({{DL|Valuable item|Bargain Shop}}), held by {{wild|Shellder}} (8%)&lt;br /&gt;
|locrse=Various locations, held by {{wild|Gulpin}} (5%)&lt;br /&gt;
|locfrlg=Various locations, held by {{wild|Shellder}} (5%)&lt;br /&gt;
|locdppt=Various locations, held by {{wild|Shellder}}, {{wild|Gulpin}}, and {{wild|Clamperl}} (5%)&lt;br /&gt;
|lochgss=Various locations, [[Goldenrod Tunnel]] ({{DL|Valuable item|Bargain Shop}}), {{pw|Beautiful Beach}}, {{pw|Warm Beach}}, {{pw|Quiet Cave}}, held by {{wild|Shellder}}, {{wild|Gulpin}}{{sup/4|SS}}, and {{wild|Clamperl}} (5%)&lt;br /&gt;
|locbw=Various locations, [[Black City]] shop{{sup/5|Bl}}, held by {{wild|Shellder}}, {{wild|Cloyster}}, and {{wild|Clamperl}} (5%), {{dwa|Sparkling Sea}}&lt;br /&gt;
|locb2w2=Various locations, [[Pokéstar Studios]], [[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), held by {{wild|Shellder}}, {{wild|Cloyster}}, {{wild|Swalot}}, and {{wild|Clamperl}} (5%), {{dwa|Sparkling Sea}}&lt;br /&gt;
|locxy=[[Azure Bay]], {{rt|8|Kalos}}, [[Ambrette Town]] (with and without {{m|Rock Smash}} needed), [[Cyllage City]], [[Battle Chateau]], held by {{wild|Shellder}}, {{wild|Cloyster}} and {{wild|Clamperl}}&lt;br /&gt;
|locoras= Held by {{wild|Clamperl}}, {{rt|124|Hoenn}} (rematch with {{tc|Sis &amp;amp; Bro}} Rita &amp;amp; Sam)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=SlowpokeTail&lt;br /&gt;
|jp={{tt|おいしいシッポ|Oishī Shippo}}&lt;br /&gt;
|jpt=Delicious Tail&lt;br /&gt;
|gen=II&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buy={{tt|9800|First offer is 1000000}}&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=4900&lt;br /&gt;
|descgsc=Very tasty. Sell high.&lt;br /&gt;
|deschgss=A very tasty tail of something. It sells for a high price.&lt;br /&gt;
|descbwb2w2=A very tasty tail of something. It sells for a high price.&lt;br /&gt;
|descxyoras=A very tasty tail of something. It can be sold at a high price to shops.&lt;br /&gt;
|locgsc=[[Mahogany Town]] shop (before meeting [[Lance]])&lt;br /&gt;
|lochgss=[[Cheating|Unobtainable]]&lt;br /&gt;
|locbw=[[Cheating|Unobtainable]]&lt;br /&gt;
|locb2w2=[[Cheating|Unobtainable]]&lt;br /&gt;
|locxy=[[Cheating|Unobtainable]]&lt;br /&gt;
|locoras=[[Cheating|Unobtainable]]&lt;br /&gt;
|notes=Formatted as Slowpoke Tail in Generation VI.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Shoal Shell&lt;br /&gt;
|jp={{tt|あさせのかいがら|Asase no Kaigara}}&lt;br /&gt;
|jpt=Shoal Seashell&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=10&lt;br /&gt;
|effect=Can be sold to an item maniac inside the [[Icirrus City]] [[Pokémon Center]] for {{Pdollar}}7000.{{sup/5}}&lt;br /&gt;
Four can be given to the old man in the first room of [[Shoal Cave]] along with four Shoal Salt to obtain a {{DL|In-battle effect item|Shell Bell}}. {{sup/3|RSE}}{{sup/6|ORAS}}&lt;br /&gt;
|descrse=A seashell found deep inside the &amp;lt;sc&amp;gt;Shoal Cave&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|desccoloxd=An item brought over from a faraway place.&lt;br /&gt;
|descfrlg=A pretty seashell found deep inside the &amp;lt;sc&amp;gt;Shoal Cave&amp;lt;/sc&amp;gt;. It is striped in blue and white.&lt;br /&gt;
|descdppthgss=A pretty seashell that was found deep inside the Shoal Cave. It is striped in blue and white.&lt;br /&gt;
|descbwb2w2=A pretty seashell that can be found deep inside the Shoal Cave. A maniac will buy it for a high price.&lt;br /&gt;
|descxy=A pretty seashell that can be found deep inside the Shoal Cave. &lt;br /&gt;
|descoras=A seashell that you found inside Shoal Cave.&lt;br /&gt;
|locrse=[[Shoal Cave]]&lt;br /&gt;
|locbw={{rt|13|Unova}}&lt;br /&gt;
|locb2w2={{rt|17|Unova}} (hidden) (reappears)&lt;br /&gt;
|locoras=[[Shoal Cave]] (high tide)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Shoal Salt&lt;br /&gt;
|jp={{tt|あさせのしお|Asase no Shio}}&lt;br /&gt;
|jpt=Shoal Salt&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=10&lt;br /&gt;
|effect=Can be sold to item maniac on {{rt|5|Unova}} for {{Pdollar}}7000.{{sup/5}} &lt;br /&gt;
Four can be given to the old man in the first room of [[Shoal Cave]] along with four Shoal Shells to obtain a {{DL|In-battle effect item|Shell Bell}}. {{sup/3|RSE}}{{sup/6|ORAS}}&lt;br /&gt;
|descrse=Salt obtained deep inside the &amp;lt;sc&amp;gt;Shoal Cave&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descfrlg=Pure salt obtained from deep inside the &amp;lt;sc&amp;gt;Shoal Cave&amp;lt;/sc&amp;gt;. It is extremely salty.&lt;br /&gt;
|desccoloxd=An item brought over from a faraway place.&lt;br /&gt;
|descdppthgss=Pure salt that was discovered deep inside the Shoal Cave. It is extremely salty.&lt;br /&gt;
|descbwb2w2=Pure salt that can be discovered deep inside the Shoal Cave. A maniac will buy it for a high price.&lt;br /&gt;
|descxy=Pure salt that can be discovered only deep inside the Shoal Cave.&lt;br /&gt;
|descoras=Salt that you found inside Shoal Cave.&lt;br /&gt;
|locrse=[[Shoal Cave]]&lt;br /&gt;
|locbw={{rt|13|Unova}}&lt;br /&gt;
|locb2w2={{rt|17|Unova}} (hidden) (reappears)&lt;br /&gt;
|locoras=[[Shoal Cave]] (low tide)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Stardust&lt;br /&gt;
|jp={{tt|ほしのすな|Hoshi no Suna}}&lt;br /&gt;
|jpt=Star Sand&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buy={{tt|10000|900 in Generations II and IV}}&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=1000&lt;br /&gt;
|effect=Can be sold to an item maniac inside the [[Icirrus City]] [[Pokémon Center]] for {{Pdollar}}2000.{{sup/5}}&lt;br /&gt;
|descgsc=Pretty, red sand. Sell high.&lt;br /&gt;
|descrse=Beautiful red sand. Can be sold at a high price.&lt;br /&gt;
|descfrlg=A pretty red sand with a loose, silky feel. It can be sold at a high price.&lt;br /&gt;
|desccoloxd=Beautiful red sand. Can be sold at a high price.&lt;br /&gt;
|descdppthgss=Lovely, red-colored sand with a loose, silky feel. It can be sold at a high price to shops.&lt;br /&gt;
|descbwb2w2=Lovely, red-colored sand with a loose, silky feel. It can be sold at a high price to shops.&lt;br /&gt;
|descxyoras=Lovely, red sand that flows between the fingers with a loose, silky feel. It can be sold at a high price to shops. &lt;br /&gt;
|locgsc=[[Goldenrod Tunnel]] ({{DL|Valuable item|Bargain Shop}}), held by {{wild|Staryu}} (25%)&lt;br /&gt;
|locrse=Various locations, held by {{wild|Staryu}} (50%)&lt;br /&gt;
|locfrlg=Various locations, held by {{wild|Staryu}}{{sup/3|LG}} (50%)&lt;br /&gt;
|locdppt=Various locations, [[Turnback Cave]], held by {{wild|Staryu}} (50%)&lt;br /&gt;
|lochgss=Various locations, [[Goldenrod Tunnel]] ({{DL|Valuable item|Bargain Shop}}), {{pw|Blue Lake}}, {{pw|Quiet Cave}}, {{pw|Beyond the Sea}}, {{pw|Night Sky&#039;s Edge}}, held by {{wild|Staryu}} (50%)&lt;br /&gt;
|locbw=Various locations, [[Black City]] shop{{sup/5|Bl}}, held by {{wild|Staryu}} and {{wild|Starmie}} (50%), {{dwa|Windswept Sky}}&lt;br /&gt;
|locb2w2=Various locations, [[Join Avenue]] ({{DL|Join Avenue|Avenue rank|reward}}), held by {{wild|Staryu}} and {{wild|Starmie}} (50%), {{dwa|Windswept Sky}}&lt;br /&gt;
|locxy=[[Super Training]], [[Shalour City]], {{rt|8|Kalos}}, {{rt|13|Kalos}}, [[Battle Chateau]], [[Natural objects|Sand pile]] (in battles; using {{m|Hyper Voice}} or {{m|Rock Slide}}), held by {{wild|Staryu}} and {{wild|Starmie}}&lt;br /&gt;
|locoras=Held by {{wild|Staryu}}, held by {{wild|Lunatone}} and {{wild|Solrock}}, {{rt|109|Hoenn}} (rematch with {{tc|Tuber}} Lola and Tuber Ricky)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Star Piece&lt;br /&gt;
|jp={{tt|ほしのかけら|Hoshi no Kakera}}&lt;br /&gt;
|jpt=Star Piece&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buy={{tt|48000|4600 in Generations II and IV}}&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=4900&lt;br /&gt;
|effect=Exchange with [[Mr. Fuego]] for one of each color of [[shard]].{{sup/4|Pt}}&amp;lt;br&amp;gt;Exchange with a man in [[Anville Town]] for a {{DL|Vitamin|PP Up}}.{{dotw|Saturday}}{{dotw|Sunday}} {{sup/5}}&amp;lt;br&amp;gt;Can be sold to an item maniac inside the [[Icirrus City]] [[Pokémon Center]] for {{Pdollar}}9800.{{sup/5}}&lt;br /&gt;
|tcg=Star Piece (Skyridge 139)&lt;br /&gt;
|descgsc=A hunk of red gem. Sell very high.&lt;br /&gt;
|descrse=A red gem shard. It would sell for a very high price.&lt;br /&gt;
|descfrlg=A shard of a pretty gem that sparkles in a red color. It can be sold at a high price.&lt;br /&gt;
|desccoloxd=A red gem shard. It would sell for a very high price.&lt;br /&gt;
|descdppthgss=A shard of a pretty gem that sparkles in a red color. It can be sold at a high price to shops.&lt;br /&gt;
|descbwb2w2=A shard of a pretty gem that sparkles in a red color. It can be sold at a high price to shops.&lt;br /&gt;
|descxyoras=A small shard of a beautiful gem that demonstrates a distinctly red sparkle. It can be sold at a high price to shops.&lt;br /&gt;
|locgsc=Various locations, [[Goldenrod Tunnel]] ({{DL|Valuable item|Bargain Shop}}), held by {{wild|Staryu}} (8%)&lt;br /&gt;
|locrse=Various locations, held by {{wild|Staryu}} (5%)&lt;br /&gt;
|locfrlg=Various locations, held by {{wild|Staryu}}{{sup/3|LG}} (5%)&lt;br /&gt;
|locdppt=Various locations, [[The Underground]], held by {{wild|Staryu}} (5%)&lt;br /&gt;
|lochgss=Various locations, {{m|Rock Smash}} (except [[Cliff Cave]] and [[Ruins of Alph]]), [[Goldenrod Tunnel]] ({{DL|Valuable item|Bargain Shop}}), {{pw|Rugged Road}}, {{pw|Blue Lake}}, {{pw|Night Sky&#039;s Edge}}, {{pw|Amity Meadow}}, held by {{wild|Staryu}} (5%)&lt;br /&gt;
|locbw=Various locations, [[Pinwheel Forest]] (challenge rock), [[Black City]] shop{{sup/5|Bl}}, held by {{wild|Staryu}} and {{wild|Starmie}} (5%), {{dwa|Windswept Sky}}&lt;br /&gt;
|locb2w2=Various locations, [[Pokéstar Studios]], [[Join Avenue]] ({{DL|Join Avenue|Avenue rank|reward}}), held by {{wild|Staryu}} and {{wild|Starmie}} (5%), {{dwa|Windswept Sky}}&lt;br /&gt;
|locxy={{rt|13|Kalos}}, {{rt|8|Kalos}} (via {{m|Rock Smash}}), [[Camphrier Town]], [[Ambrette Town]], [[Azure Bay]], [[Terminus Cave]], [[Victory Road (Kalos)|Victory Road]], [[Battle Chateau]], [[Lumiose City]] (Centrico Boulevard), [[Ambrette Town]] (via {{m|Rock Smash}}), held by {{wild|Staryu}} and {{wild|Starmie}}, {{rt|111|Hoenn}} (rematch with {{tc|Ruin Maniac}} Dusty)&lt;br /&gt;
|locoras=Held by {{wild|Staryu}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|TinyMushroom}}{{Item&lt;br /&gt;
|name=Tiny Mushroom&lt;br /&gt;
|jp=ちいさなキノコ&lt;br /&gt;
|jpt=Little Mushroom&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy={{tt|3000|500 in Generations II and IV}}&lt;br /&gt;
|sell=250&lt;br /&gt;
|effect=Give two to the [[Move Reminder]] on {{OBP|Two Island|town}} to relearn one move for one Pokémon.{{sup/3|FRLG}}&amp;lt;br&amp;gt;Can be sold to an [[item maniac]] inside a trailer on {{rt|5|Unova}} for {{Pdollar}}500.{{sup/5}}&lt;br /&gt;
|descgsc=An ordinary mushroom. Sell low.&lt;br /&gt;
|descrs=A plain, ordinary mushroom. Can be sold cheaply.&lt;br /&gt;
|desce=A plain mushroom that would sell at a cheap price.&lt;br /&gt;
|descfrlg=A small and rare mushroom. It is quite popular among certain people.&lt;br /&gt;
|desccoloxd=A plain, ordinary mushroom. Can be sold cheaply.&lt;br /&gt;
|descdppthgss=A small and rare mushroom. It is quite popular among certain maniacal fan segments.&lt;br /&gt;
|descbwb2w2=A small and rare mushroom. It is sought after by collectors.&lt;br /&gt;
|descxyoras=A very small and rare mushroom. It&#039;s popular with a certain class of collectors and sought out by them.&lt;br /&gt;
|locgsc=[[Mahogany Town]] shop (before meeting [[Lance]]), held by {{wild|Paras}} and {{wild|Parasect}}{{sup/2|C}} (25%)&lt;br /&gt;
|locrse=[[Petalburg Woods]] (hidden)&lt;br /&gt;
|locfrlg=Various locations, held by {{wild|Paras}} and {{wild|Parasect}} (50%), held by [[In-game trade#Generation III|traded]] {{p|Nidoran♀}}{{sup/3|FR}}/{{p|Nidoran♂}}{{sup/3|LG}}&lt;br /&gt;
|locdppt=Various locations, held by {{wild|Paras}} (50%)&lt;br /&gt;
|lochgss=Various locations, [[Mahogany Town]] shop (before meeting [[Lance]]), {{pw|Noisy Forest}}, {{pw|Big Forest}}, {{pw|Yellow Forest}} (held by male, level 10 {{p|Pikachu}}), held by {{wild|Paras}} and {{wild|Parasect}} (50%)&lt;br /&gt;
|locbw=Various locations; [[Black City]] shop{{sup/5|Bl}}; held by {{wild|Paras}}, {{wild|Foongus}}, and {{wild|Amoonguss}} (50%); {{dwa|Pleasant Forest}}&lt;br /&gt;
|locb2w2=[[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), [[Hidden Grotto]]es, {{rt|6|Unova}} (hidden), {{rt|12|Unova}} (hidden), held by {{wild|Foongus}} and {{wild|Amoonguss}} (50%); {{dwa|Pleasant Forest}}&lt;br /&gt;
|locxy=[[Laverre City]], [[Pokémon Village]] (trash cans), {{rt|20|Kalos}}, {{rt|7|Kalos}}, {{rt|6|Kalos}}, {{rt|15|Kalos}}, {{rt|14|Kalos}}, {{DL|Lumiose City restaurants|Restaurant Le Nah}}, held by {{wild|Foongus}} and {{wild|Amoonguss}}&lt;br /&gt;
|locoras=[[Petalburg Woods]], [[Jagged Pass]] (rematch with {{tc|Camper}} Ethan), held by {{wild|Paras}} and {{wild|Shroomish}}&lt;br /&gt;
|notes=Formatted as TinyMushroom prior to Generation VI&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Big Mushroom&lt;br /&gt;
|jp={{tt|おおきなキノコ|Ōkina Kinoko}}&lt;br /&gt;
|jpt=Big Mushroom&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buy=20000&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=2500&lt;br /&gt;
|effect=Give one to the [[Move Reminder]] on {{OBP|Two Island|town}} to relearn one move for one Pokémon.{{sup/3|FRLG}}&amp;lt;br&amp;gt;Can be sold to an item maniac inside a trailer on {{rt|5|Unova}} for {{Pdollar}}5000.{{sup/5}}&lt;br /&gt;
|descgsc=A rare mushroom. Sell high.&lt;br /&gt;
|descrse=A rare mushroom that would sell at a high price.&lt;br /&gt;
|descfrlg=A large and rare mushroom. It is very popular among certain people.&lt;br /&gt;
|desccoloxd=A rare mushroom that would sell at a high price.&lt;br /&gt;
|descdppthgss=A large and rare mushroom. It is very popular among certain maniacal fan segments.&lt;br /&gt;
|descbwb2w2=A large and rare mushroom. It is sought after by collectors.&lt;br /&gt;
|descxyoras=A very large and rare mushroom. It&#039;s popular with a certain class of collectors and sought out by them.&lt;br /&gt;
|locgsc=Held by {{wild|Paras}} and {{wild|Parasect}} (8%)&lt;br /&gt;
|locfrlg=Various locations, held by {{wild|Paras}} and {{wild|Parasect}} (5%)&lt;br /&gt;
|locdppt=Various locations, held by {{wild|Paras}} (5%)&lt;br /&gt;
|lochgss=Various locations, {{pw|Noisy Forest}}, {{pw|Big Forest}}, {{pw|Yellow Forest}}, held by {{wild|Paras}} and {{wild|Parasect}} (5%)&lt;br /&gt;
|locbw=Various locations; [[Black City]] shop{{sup/5|Bl}}; held by {{wild|Paras}}, {{wild|Foongus}}, and {{wild|Amoonguss}} (5%); {{dwa|Pleasant Forest}}&lt;br /&gt;
|locb2w2=[[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), [[Hidden Grotto]]es, [[Striaton City]], held by {{wild|Foongus}} and {{wild|Amoonguss}} (5%); {{dwa|Pleasant Forest}}&lt;br /&gt;
|locxy={{rt|14|Kalos}}, {{rt|16|Kalos}}, {{DL|Lumiose City restaurants|Restaurant Le Yeah}}, [[Pokémon Village]] (trash cans), held by {{wild|Foongus}} and {{wild|Amoonguss}}&lt;br /&gt;
|locoras={{rt|112|Hoenn}} (occasionally given by {{tc|Hiker}} Trent after a [[rematch]]), [[Battle Resort]], held by {{wild|Paras}} and {{wild|Shroomish}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Rare Bone&lt;br /&gt;
|jp={{tt|きちょうなホネ|Kichōna Hone}}&lt;br /&gt;
|jpt=Valuable Bone&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=5000&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy=30000&lt;br /&gt;
|effect=Counts as a Fossil towards Fossil count when dug up in [[the Underground]].{{sup/4|DPPt}}&amp;lt;br&amp;gt;Can be sold to an item maniac inside a house on {{rt|18|Unova}} for {{Pdollar}}10000.{{sup/5}}&lt;br /&gt;
|descdppthgss=A bone that is extremely valuable for Pokémon archaeology. It can be sold for a high price to shops.&lt;br /&gt;
|descbwb2w2=A bone that is extremely valuable for Pokémon archeology. It can be sold for a high price to shops.&lt;br /&gt;
|descxyoras=A rare bone that is extremely valuable for the study of Pokémon archeology. It can be sold for a high price to shops.&lt;br /&gt;
|locdppt=[[The Underground]], [[Turnback Cave]]&lt;br /&gt;
|lochgss=[[Cliff Cave]] ({{m|Rock Smash}}), {{pw|Night Sky&#039;s Edge}}&lt;br /&gt;
|locbw=[[Black City]] shop{{sup/5|Bl}}, held by {{p|Dwebble}} and {{wild|Crustle}} (1%; dark grass only), {{dwa|Icy Cave}}&lt;br /&gt;
|locb2w2=[[Castelia Sewers]], [[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), held by {{p|Dwebble}} and {{wild|Crustle}} (1%; dark grass only), {{dwa|Icy Cave}}&lt;br /&gt;
|locxy={{rt|19|Kalos}}&lt;br /&gt;
|locoras={{rt|114|Hoenn}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Pretty Wing&lt;br /&gt;
|jp={{tt|きれいなハネ|Kireina Hane}}&lt;br /&gt;
|jpt=Beautiful Feather&lt;br /&gt;
|gen=V&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|descbwb2w2=Though this feather is beautiful, it&#039;s just a regular feather and has no effect on Pokémon.&lt;br /&gt;
|descxyoras=Though this feather is beautiful, it&#039;s just a regular feather and has no effect on Pokémon.&lt;br /&gt;
|locbw={{DL|Phenomenon|Flying Pokémon&#039;s shadow}}s, {{dwa|Dream Park}}&lt;br /&gt;
|locb2w2={{DL|Phenomenon|Flying Pokémon&#039;s shadow}}s, [[Pokéstar Studios]], {{dwa|Dream Park}}&lt;br /&gt;
|locxy={{kal|Victory Road}}, [[Pokémon Village]], [[Parfum Palace]], [[Anistar City]], {{rt|15|Kalos}}, [[Couriway Town]], [[Pokémon Village]] (on the ground and via trash cans)&lt;br /&gt;
|locoras= Held by {{wild|Wingull}} and {{wild|Pelipper}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Strange Souvenir&lt;br /&gt;
|jp={{tt|ふしぎなおきもの|Fushigina Okimono}}&lt;br /&gt;
|jpt=Mysterious Ornament&lt;br /&gt;
|gen=VI&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=no&lt;br /&gt;
|sell=5&lt;br /&gt;
|descxyoras=An ornament depicting a Pokémon that is venerated as a protector in some region far from Kalos.&lt;br /&gt;
|locxy=Recieved from a {{tc|Backpacker}} in {{DL|Camphrier Town|Hotel Camphrier}}, {{DL|Ambrette Town|Hotel Ambrette}}, {{DL|Cyllage City|Hotel Cyllage}}, {{DL|Geosenge Town|Hotel Marine Snow}}, {{DL|Coumarine City|Hotel Coumarine}}, or {{DL|Couriway Town|Hotel Couriway}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Mulches===&lt;br /&gt;
{{main|Mulch}}&lt;br /&gt;
&lt;br /&gt;
===Flutes===&lt;br /&gt;
{{main|Flute}}&lt;br /&gt;
&lt;br /&gt;
==Valuable items that can only be sold to [[item maniac]]s in [[Unova]]==&lt;br /&gt;
==={{rt|5|Unova}}===&lt;br /&gt;
{{anchor|BalmMushroom}}{{Item&lt;br /&gt;
|name=Balm Mushroom&lt;br /&gt;
|sprite=BalmMushroom&lt;br /&gt;
|jp={{tt|かおるキノコ|Kaoru Kinoko}}&lt;br /&gt;
|jpt=Fragrant Mushroom&lt;br /&gt;
|gen=V&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=6250&lt;br /&gt;
|descbwb2w2=A rare mushroom which gives off a nice fragrance. A maniac will buy it for a high price.&lt;br /&gt;
|effect=Can be sold to an item maniac inside at {{rt|5|Unova}} for {{Pdollar}}25000.{{sup/5}}&lt;br /&gt;
|descxyoras=A rare mushroom that gives off a nice fragrance. It can be sold at a high price to shops.&lt;br /&gt;
|locbw=[[Striaton City]] (hidden), [[Abundant Shrine]], held by {{wild|Paras}}, {{wild|Foongus}}, and {{wild|Amoonguss}} (1%; dark grass only)&lt;br /&gt;
|locb2w2=[[Pinwheel Forest]] (hidden) (reappears), [[Accumula Town]], held by {{wild|Paras}}, {{wild|Foongus}}, and {{wild|Amoonguss}} (1%; dark grass only)&lt;br /&gt;
|locxy=[[Pokémon Village]] (trash cans), {{rt|20|Kalos}}, {{DL|Lumiose City restaurants|Restaurant Le Wow}}&lt;br /&gt;
|notes=Formatted as BalmMushroom in Generation V&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===[[Icirrus City]]===&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Comet Shard&lt;br /&gt;
|jp={{tt|すいせいのかけら|Suisei no Kakera}}&lt;br /&gt;
|jpt=Comet Shard&lt;br /&gt;
|gen=V&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=15000&lt;br /&gt;
|effect=Can be sold to an item maniac inside the [[Icirrus City]] [[Pokémon Center]] for {{Pdollar}}60000.{{sup/5}}&lt;br /&gt;
|descbwb2w2=A shard which fell to the ground when a comet approached. A maniac will buy it for a high price.&lt;br /&gt;
|descxyoras=A shard that fell to the ground when a comet approached. It can be sold at a high price to shops.&lt;br /&gt;
|locbw=[[Giant Chasm]], held by {{wild|Clefairy}}, {{wild|Lunatone}}, and {{wild|Solrock}} (1%; dark grass only), {{dwa|Rugged Mountain}}&lt;br /&gt;
|locb2w2=[[Join Avenue]] ({{DL|Join Avenue|Avenue rank|reward}}), [[Dragonspiral Tower]], held by {{wild|Clefairy}}, {{wild|Clefable}}, {{wild|Lunatone}}, and {{wild|Solrock}} (1%; dark grass only), {{dwa|Rugged Mountain}}&lt;br /&gt;
|locxy=[[Anistar City]], [[Battle Chateau]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Big Nugget&lt;br /&gt;
|jp={{tt|でかいきんのたま|Dekai Kin no Tama}}&lt;br /&gt;
|jpt=Giant Gold Orb&lt;br /&gt;
|gen=V&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=10000&lt;br /&gt;
|effect=Can be sold to an item maniac inside the [[Icirrus City]] [[Pokémon Center]] for {{Pdollar}}30000.{{sup/5}}&lt;br /&gt;
|descbwb2w2=A big nugget of pure gold that gives off a lustrous gleam. A maniac will buy it for a high price.&lt;br /&gt;
|descxyoras=A big nugget of pure gold that gives off a lustrous gleam. It can be sold at a high price to shops.&lt;br /&gt;
|locbw=[[Undella Town]], held by {{wild|Garbodor}} (1%; dark grass only)&lt;br /&gt;
|locb2w2=[[Chargestone Cave]], [[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}, {{DL|Join Avenue|Souvenirs|souvenir}}), held by {{wild|Garbodor}} (1%; dark grass only)&lt;br /&gt;
|locxy= [[Poké Ball Factory]] (from president after defeating Team Flare), [[Terminus Cave]], {{DL|Lumiose City restaurants|Sushi High Roller}}, [[Battle Chateau]]&lt;br /&gt;
|locoras=[[Sea Mauville]] (in Storage), [[Mauville Food Court]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Pearl String&lt;br /&gt;
|jp={{tt|おだんごしんじゅ|Odango Shinju}}&lt;br /&gt;
|jpt=Pearl {{wp|Dango}}&lt;br /&gt;
|gen=V&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=7500&lt;br /&gt;
|effect=Can be sold to an item maniac inside the [[Icirrus City]] [[Pokémon Center]] for {{PDollar}}25000.{{sup/5}}&lt;br /&gt;
|descbwb2w2=Very large pearls that sparkle in a pretty silver color. A maniac will buy them for a high price.&lt;br /&gt;
|descxyoras=Very large pearls that sparkle in a pretty silver color. They can be sold at a high price to shops.&lt;br /&gt;
|locbw={{rt|13|Unova}} (hidden), {{rt|18|Unova}} (hidden)&lt;br /&gt;
|locb2w2=[[Join Avenue]] ({{DL|Join Avenue|Souvenirs|souvenir}}), {{rt|18|Unova}} (hidden)&lt;br /&gt;
|locxy=Occasionally received after defeating Grand Duchess [[Diantha]], {{rt|21|Kalos}}, [[Battle Chateau]], [[Lumiose City#Café Woof|Lumiose City]]&lt;br /&gt;
|locoras=[[Mauville Food Court]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===[[Undella Town]]===&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Relic Band&lt;br /&gt;
|jp={{tt|こだいのうでわ|Kodai no Udewa}}&lt;br /&gt;
|jpt=Ancient Bracelet&lt;br /&gt;
|gen=V&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100000&lt;br /&gt;
|descbwb2w2=A bracelet made in a civilization about 3,000 years ago. A maniac will buy it for a high price.&lt;br /&gt;
|descxy=A heavy bracelet made by an ancient civilization about 3,000 years ago.&lt;br /&gt;
|locbw=[[Abyssal Ruins]]&lt;br /&gt;
|locb2w2=[[Abyssal Ruins]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Relic Copper&lt;br /&gt;
|jp={{tt|こだいのどうか|Kodai no Dōka}}&lt;br /&gt;
|jpt=Ancient Bronze Coin&lt;br /&gt;
|gen=V&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=1000&lt;br /&gt;
|descbwb2w2=A copper coin used in a civilization about 3,000 years ago. A maniac will buy it for a high price.&lt;br /&gt;
|descxy=A copper coin used by an ancient civilization about 3,000 years ago.&lt;br /&gt;
|locbw=[[Abyssal Ruins]]&lt;br /&gt;
|locb2w2=[[Abyssal Ruins]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Relic Silver &lt;br /&gt;
|jp={{tt|こだいのぎんか|Kodai no Ginka}}&lt;br /&gt;
|jpt=Ancient Silver Coin&lt;br /&gt;
|gen=V&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=5000&lt;br /&gt;
|descbwb2w2=A silver coin used in a civilization about 3,000 years ago. A maniac will buy it for a high price.&lt;br /&gt;
|descxy=A silver coin used by an ancient civilization about 3,000 years ago.&lt;br /&gt;
|locbw=[[Abyssal Ruins]]&lt;br /&gt;
|locb2w2=[[Abyssal Ruins]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Relic Gold &lt;br /&gt;
|jp={{tt|こだいのきんか|Kodai no Kinka}}&lt;br /&gt;
|jpt=Ancient Gold Coin&lt;br /&gt;
|gen=V&lt;br /&gt;
|genex=no&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=10000&lt;br /&gt;
|descbwb2w2=A gold coin used in a civilization about 3,000 years ago. A maniac will buy it for a high price.&lt;br /&gt;
|descxy=A gold coin used by an ancient civilization about 3,000 years ago.&lt;br /&gt;
|locbw=[[Abyssal Ruins]]&lt;br /&gt;
|locb2w2=[[Abyssal Ruins]]&lt;br /&gt;
|locoras=[[PGL Delibird]] event&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Relic Crown&lt;br /&gt;
|jp={{tt|こだいのおうかん|Kodai no Ōkan}}&lt;br /&gt;
|jpt=Ancient Crown&lt;br /&gt;
|gen=V&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=300000&lt;br /&gt;
|descbwb2w2=A crown made in a civilization about 3,000 years ago. A maniac will buy it for a high price.&lt;br /&gt;
|descxy=A heavy crown made by an ancient civilization about 3,000 years ago.&lt;br /&gt;
|locbw=[[Abyssal Ruins]]&lt;br /&gt;
|locb2w2=[[Abyssal Ruins]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Relic Statue&lt;br /&gt;
|jp={{tt|こだいのせきぞう|Kodai no Sekizō}}&lt;br /&gt;
|jpt=Ancient Statue&lt;br /&gt;
|gen=V&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=200000&lt;br /&gt;
|descbwb2w2=A stone figure made in a civilization about 3,000 years ago. A maniac will buy it for a high price.&lt;br /&gt;
|descxy=A stone figurine made by an ancient civilization about 3,000 years ago.&lt;br /&gt;
|locbw=[[Abyssal Ruins]]&lt;br /&gt;
|locb2w2=[[Abyssal Ruins]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Relic Vase&lt;br /&gt;
|jp={{tt|こだいのツボ|Kodai no Tsubo}}&lt;br /&gt;
|jpt=Ancient Vase&lt;br /&gt;
|gen=V&lt;br /&gt;
|genex=yes&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=50000&lt;br /&gt;
|descbwb2w2=A vase made in a civilization about 3,000 years ago. A maniac will buy it for a high price.&lt;br /&gt;
|descxy=A fragile vase made by an ancient civilization about 3,000 years ago.&lt;br /&gt;
|locbw=[[Abyssal Ruins]]&lt;br /&gt;
|locb2w2=[[Abyssal Ruins]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Artwork==&lt;br /&gt;
===Underground===&lt;br /&gt;
This is artwork of the items as seen in the [[Sinnoh]] [[The Underground|Underground]]&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{cynthia color dark}}; border: 5px solid #{{cynthia color}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;background: #{{red color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Star Piece.png]]&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;background: #{{Locationcolor/med|cave}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Rare Bone 1.png]][[File:Mine Rare Bone 2.png]]&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background: #{{red color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{red color dark}}|Star Piece}}&lt;br /&gt;
| style=&amp;quot;background: #{{Locationcolor/light|cave}}; {{roundybottom|5px}}&amp;quot; | {{color|{{Locationcolor/dark|cave}}|Rare Bone}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
===Global Link===&lt;br /&gt;
This is artwork of the items as seen on the [[Pokémon Global Link]].&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{gold color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Nugget Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{gold color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Big Nugget Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{pearl color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Pearl Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{pearl color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Big Pearl Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{pearl color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Pearl String Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{gold color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{gold color dark}}|Nugget}}&lt;br /&gt;
| style=&amp;quot;background: #{{gold color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{gold color dark}}|Big Nugget}}&lt;br /&gt;
| style=&amp;quot;background: #{{pearl color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{pearl color dark}}|Pearl}}&lt;br /&gt;
| style=&amp;quot;background: #{{pearl color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{pearl color dark}}|Big Pearl}}&lt;br /&gt;
| style=&amp;quot;background: #{{pearl color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{pearl color dark}}|Pearl String}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Shoal Shell Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Shoal Salt Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{red color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Stardust Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{red color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Star Piece Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{red color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Comet Shard Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{water color dark}}|Shoal Shell}}&lt;br /&gt;
| style=&amp;quot;background: #{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{water color dark}}|Shoal Salt}}&lt;br /&gt;
| style=&amp;quot;background: #{{red color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{red color dark}}|Stardust}}&lt;br /&gt;
| style=&amp;quot;background: #{{red color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{red color dark}}|Star Piece}}&lt;br /&gt;
| style=&amp;quot;background: #{{red color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{red color dark}}|Comet Shard}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{grass color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream TinyMushroom Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{grass color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Big Mushroom Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{grass color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Balm Mushroom Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{Locationcolor/med|cave}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Rare Bone Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{white color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Pretty Wing Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{grass color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{grass color dark}}|Tiny Mushroom}}&lt;br /&gt;
| style=&amp;quot;background: #{{grass color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{grass color dark}}|Big Mushroom}}&lt;br /&gt;
| style=&amp;quot;background: #{{grass color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{grass color dark}}|Balm Mushroom}}&lt;br /&gt;
| style=&amp;quot;background: #{{Locationcolor/light|cave}}; {{roundybottom|5px}}&amp;quot; | {{color|{{Locationcolor/dark|cave}}|Rare Bone}}&lt;br /&gt;
| style=&amp;quot;background: #{{white color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{white color dark}}|Pretty Wing}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{Locationcolor/med|ruins}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Strange Souvenir Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{Locationcolor/med|underwater}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Relic Band Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{Locationcolor/med|underwater}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Relic Copper Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{Locationcolor/med|underwater}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Relic Silver Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{Locationcolor/med|underwater}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Relic Gold Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{Locationcolor/light|ruins}}; {{roundybottom|5px}}&amp;quot; | {{color|{{Locationcolor/dark|ruins}}|Strange Souvenir}}&lt;br /&gt;
| style=&amp;quot;background: #{{Locationcolor/light|underwater}}; {{roundybottom|5px}}&amp;quot; | {{color|{{Locationcolor/dark|underwater}}|Relic Band}}&lt;br /&gt;
| style=&amp;quot;background: #{{Locationcolor/light|underwater}}; {{roundybottom|5px}}&amp;quot; | {{color|{{Locationcolor/dark|underwater}}|Relic Copper}}&lt;br /&gt;
| style=&amp;quot;background: #{{Locationcolor/light|underwater}}; {{roundybottom|5px}}&amp;quot; | {{color|{{Locationcolor/dark|underwater}}|Relic Silver}}&lt;br /&gt;
| style=&amp;quot;background: #{{Locationcolor/light|underwater}}; {{roundybottom|5px}}&amp;quot; | {{color|{{Locationcolor/dark|underwater}}|Relic Gold}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{Locationcolor/med|underwater}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Relic Crown Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{Locationcolor/med|underwater}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Relic Statue Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{Locationcolor/med|underwater}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Relic Vase Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{Locationcolor/light|underwater}}; {{roundybottom|5px}}&amp;quot; | {{color|{{Locationcolor/dark|underwater}}|Relic Crown}}&lt;br /&gt;
| style=&amp;quot;background: #{{Locationcolor/light|underwater}}; {{roundybottom|5px}}&amp;quot; | {{color|{{Locationcolor/dark|underwater}}|Relic Statue}}&lt;br /&gt;
| style=&amp;quot;background: #{{Locationcolor/light|underwater}}; {{roundybottom|5px}}&amp;quot; | {{color|{{Locationcolor/dark|underwater}}|Relic Vase}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Big Mushroom anime.png|thumb|200px|Big Mushrooms in the anime]]&lt;br /&gt;
In &#039;&#039;[[XY069|Defending the Homeland!]]&#039;&#039;, {{an|Clemont}} mentioned having used Big Mushrooms as a part of the new food he had just made for {{ashfr|the group}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
In &#039;&#039;[[PS102|Ursaring Major]]&#039;&#039;, [[Team Rocket]] had cut off the tails of a herd of {{p|Slowpoke}} by the [[Slowpoke Well]] near [[Azalea Town]], planning to sell them for profit. However, they were stopped by {{adv|Silver}} and his {{p|Ursaring}} before they could do so.&lt;br /&gt;
&lt;br /&gt;
A Big Pearl appeared in &#039;&#039;[[PS136|Crossing Crobat]]&#039;&#039;, where it was retrieved by [[Janine]] as part of a test to check the security of the {{ci|Goldenrod}} Museum.&lt;br /&gt;
&lt;br /&gt;
A Big Mushroom appeared in &#039;&#039;[[PS506|Old Wounds]]&#039;&#039;, where [[Shoko]] gave it to one of her {{p|Patrat}} to hold while demonstrating {{adv|Black}} her [[Marvelous Bridge]] Partrat Show.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:SlowpokeTail Adventures.png|Slowpoke Tails&lt;br /&gt;
File:Big Pearl Adventures.png|A Big Pearl&lt;br /&gt;
File:Shoko Patrat Adventures.png|A Big Mushroom&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The SlowpokeTail is actually a useless item with no function past its monetary value. Although it is said that a Slowpoke will use its tail for fishing, a SlowpokeTail has no effect on fishing at all, nor does it have any effect on {{p|Shellder}} despite the fact that contact with a Slowpoke&#039;s tail usually induces a spiral change. &lt;br /&gt;
* The first time that humans eating Pokémon is mentioned explicitly in the games is when a [[Team Rocket]] member mentions the SlowpokeTail&#039;s value as a delicacy. In Pokémon X and Y, Slowpoke Tail is one of the dishes served by {{DL|Lumiose City restaurants|Restaurant Le Yeah}} in [[Lumiose City]].&lt;br /&gt;
* The Japanese name for nugget, きんのたま &#039;&#039;kin no tama&#039;&#039;, literally means &amp;quot;golden ball&amp;quot;, which is also a colloquial term for testicles. The man offering his &amp;quot;golden ball&amp;quot; is a frequent joke amongst Japanese fans. As this pun would be lost in translation, as well as the fact that it would not go over well with parent groups, it was translated as &amp;quot;nugget of wisdom&amp;quot;.&lt;br /&gt;
* The Rare Bone and {{DL|Stat-enhancing item|Thick Club}} share the same Bag sprite.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{| style=&amp;quot;float:left&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Nugget&#039;&#039;&lt;br /&gt;
{{langtable|color={{gold color light}}|bordercolor={{gold color}}&lt;br /&gt;
|ja=きんのたま &#039;&#039;Gold Orb&#039;&#039;&lt;br /&gt;
|fr=Pépite&lt;br /&gt;
|de=Nugget&lt;br /&gt;
|es=Pepita&lt;br /&gt;
|it=Pepita&lt;br /&gt;
|ko=금구슬 &#039;&#039;Geum Guseul&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Brick Piece&#039;&#039;&lt;br /&gt;
{{langtable|color={{rock color light}}|bordercolor={{rock color}}&lt;br /&gt;
|ja=かわらのかけら &#039;&#039;Tile Piece&#039;&#039;&lt;br /&gt;
|fr={{tt|Morc.|Morceau}} Brique&lt;br /&gt;
|de=Ziegelstein&lt;br /&gt;
|es=Ladrillo&lt;br /&gt;
|it=Mattoncino&lt;br /&gt;
|ko=기와조각 &#039;&#039;Giwa Jogak&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Gold Leaf&#039;&#039;&lt;br /&gt;
{{langtable|color={{gold color light}}|bordercolor={{gold color}}&lt;br /&gt;
|ja=きんのはっぱ &#039;&#039;Gold Leaf&#039;&#039;&lt;br /&gt;
|fr=Feuille D&#039;Or&lt;br /&gt;
|de=Goldblatt&lt;br /&gt;
|es=Hoja Dorada&lt;br /&gt;
|it=Fogliadoro&lt;br /&gt;
|ko=금빛나뭇잎 &#039;&#039;Geumbit Namunnip&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Silver Leaf&#039;&#039;&lt;br /&gt;
{{langtable|color={{silver color light}}|bordercolor={{silver color}}&lt;br /&gt;
|ja=ぎんのはっぱ &#039;&#039;Silver Leaf&#039;&#039;&lt;br /&gt;
|fr=Feuille {{tt|Arg.|Argente}}&lt;br /&gt;
|de=Silberblatt&lt;br /&gt;
|es=Hoja Plata&lt;br /&gt;
|it=Fogliargento&lt;br /&gt;
|ko=은빛나뭇잎 &#039;&#039;Eunbit Namunnip&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Pearl&#039;&#039;&lt;br /&gt;
{{langtable|color={{pearl color light}}|bordercolor={{pearl color}}&lt;br /&gt;
|ja=しんじゅ &#039;&#039;Pearl&#039;&#039;&lt;br /&gt;
|fr=Perle&lt;br /&gt;
|de=Perle&lt;br /&gt;
|es=Perla&lt;br /&gt;
|it=Perla&lt;br /&gt;
|ko=진주 &#039;&#039;Jinju&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Big Pearl&#039;&#039;&lt;br /&gt;
{{langtable|color={{pearl color light}}|bordercolor={{pearl color}}&lt;br /&gt;
|ja=おおきなしんじゅ &#039;&#039;Big Pearl&#039;&#039;&lt;br /&gt;
|fr=Grande Perle&lt;br /&gt;
|de=Riesenperle&lt;br /&gt;
|es=Perla Grande&lt;br /&gt;
|it=Grande Perla&lt;br /&gt;
|ko=큰진주 &#039;&#039;Keun Jinju&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Slowpoke Tail&#039;&#039;&lt;br /&gt;
{{langtable|color={{water color light}}|bordercolor={{water color}}&lt;br /&gt;
|ja=おいしいシッポ &#039;&#039;Delicious Tail&#039;&#039;&lt;br /&gt;
|fr=Queueramolos&lt;br /&gt;
|de=Flegmon-Rute&lt;br /&gt;
|es=Colaslowpoke&lt;br /&gt;
|it=Codaslowpoke&lt;br /&gt;
|ko=맛있는꼬리 &#039;&#039;Masinneun Kkori&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Shoal Salt&#039;&#039;&lt;br /&gt;
{{langtable|color={{white color light}}|bordercolor={{white color}}&lt;br /&gt;
|ja=あさせのしお &#039;&#039;Shoal Salt&#039;&#039;&lt;br /&gt;
|fr=Sel Tréfonds&lt;br /&gt;
|de=Küstensalz&lt;br /&gt;
|es=Sal Cardumen&lt;br /&gt;
|it=Sale Ondoso&lt;br /&gt;
|ko=여울소금 &#039;&#039;Yeoul Sogeum&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Shoal Shell&#039;&#039;&lt;br /&gt;
{{langtable|color={{white color light}}|bordercolor={{white color}}&lt;br /&gt;
|ja=あさせのかいがら &#039;&#039;Shoal Seashell&#039;&#039;&lt;br /&gt;
|fr=Co. Tréfonds{{tt|*|Generation III-V}}&amp;lt;br/&amp;gt;CoquilleTréfonds{{tt|*|Generation VI}}&lt;br /&gt;
|de=Küstenschale&lt;br /&gt;
|es=C. Cardumen{{tt|*|Generation III-V}}&amp;lt;br/&amp;gt;Concha Cardumen{{tt|*|Generation VI}}&lt;br /&gt;
|it=Gusciondoso&lt;br /&gt;
|ko=여울조개껍질 &#039;&#039;Yeoul Jogaekkeopjil&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Stardust&#039;&#039;&lt;br /&gt;
{{langtable|color={{red color light}}|bordercolor={{red color}}&lt;br /&gt;
|ja=ほしのすな &#039;&#039;Star Sand&#039;&#039;&lt;br /&gt;
|fr=Morc. Étoile{{tt|*|Generation III-V}}&amp;lt;br/&amp;gt;Morceau d&#039;Étoile{{tt|*|Generation VI}}&lt;br /&gt;
|de=Sternenstaub&lt;br /&gt;
|es=Polvoestelar&lt;br /&gt;
|it=Polvostella&lt;br /&gt;
|ko=별의조각 &#039;&#039;Byeorui Morae&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Star Piece&#039;&#039;&lt;br /&gt;
{{langtable|color={{red color light}}|bordercolor={{red color}}&lt;br /&gt;
|ja=ほしのかけら &#039;&#039;Star Piece&#039;&#039;&lt;br /&gt;
|fr=Pouss.Étoile{{tt|*|Generation III-V}}&amp;lt;br/&amp;gt;Poussière Étoile{{tt|*|Generation VI}}&lt;br /&gt;
|de=Sternenstück&lt;br /&gt;
|es=Tr. Estrella{{tt|*|Generation III-V}}&amp;lt;br/&amp;gt;Trozo Estrella{{tt|*|Generation VI}}&lt;br /&gt;
|it=Pezzo Stella&lt;br /&gt;
|ko=별의모래 &#039;&#039;Byeorui Jogak&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Tiny Mushroom&#039;&#039;&lt;br /&gt;
{{langtable|color={{grass color light}}|bordercolor={{grass color}}&lt;br /&gt;
|ja=ちいさなキノコ &#039;&#039;Little Mushroom&#039;&#039;&lt;br /&gt;
|fr=Petit Champi&lt;br /&gt;
|de=Minipilz&lt;br /&gt;
|es=Mini Seta&lt;br /&gt;
|it=Minifungo&lt;br /&gt;
|ko=작은버섯 &#039;&#039;Jageun Beoseot&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Big Mushroom&#039;&#039;&lt;br /&gt;
{{langtable|color={{grass color light}}|bordercolor={{grass color}}&lt;br /&gt;
|ja=おおきなキノコ &#039;&#039;Big Mushroom&#039;&#039;&lt;br /&gt;
|fi=Jättisieni&lt;br /&gt;
|fr=Gros Champi&lt;br /&gt;
|de=Riesenpilz&lt;br /&gt;
|es=Seta Grande&lt;br /&gt;
|it=Grande Fungo&lt;br /&gt;
|ko=큰버섯 &#039;&#039;Keun Beoseot&#039;&#039;&lt;br /&gt;
|pl=Wielki Grzyb&lt;br /&gt;
|pt_br=Cogumelo Grande}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Rare Bone&#039;&#039;&lt;br /&gt;
{{langtable|color={{Locationcolor/light|cave}}|bordercolor={{Locationcolor/med|cave}}&lt;br /&gt;
|ja=きちょうなホネ &#039;&#039;Valuable Bone&#039;&#039;&lt;br /&gt;
|fr=Os Rare&lt;br /&gt;
|de=Steinknochen&lt;br /&gt;
|es=Hueso Raro&lt;br /&gt;
|it=Osso Raro&lt;br /&gt;
|ko=귀중한뼈 &#039;&#039;Gwijunghan Ppyeo&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Pretty Wing&#039;&#039;&lt;br /&gt;
{{langtable|color={{white color light}}|bordercolor={{white color}}&lt;br /&gt;
|ja=きれいなハネ &#039;&#039;Beautiful Feather&#039;&#039;&lt;br /&gt;
|fr=Jolie Aile&lt;br /&gt;
|de=Prachtfeder&lt;br /&gt;
|es=P. Bella{{tt|*|Generation V}}&amp;lt;br/&amp;gt;Pluma Bella{{tt|*|Generation VI}}&lt;br /&gt;
|it=Piumabella&lt;br /&gt;
|ko=고운날개 &#039;&#039;Goun Nalgae&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Balm Mushroom&#039;&#039;&lt;br /&gt;
{{langtable|color={{grass color light}}|bordercolor={{grass color}}&lt;br /&gt;
|ja=かおるキノコ &#039;&#039;Fragrant Mushroom&#039;&#039;&lt;br /&gt;
|fr=Champi Suave&lt;br /&gt;
|de=Duftpilz&lt;br /&gt;
|es=Seta Aroma&lt;br /&gt;
|it=Profumfungo&lt;br /&gt;
|ko=향기버섯 &#039;&#039;Hyanggi Beoseot&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Comet Shard&#039;&#039;&lt;br /&gt;
{{langtable|color={{red color light}}|bordercolor={{red color}}&lt;br /&gt;
|ja=すいせいのかけら &#039;&#039;Comet Shard&#039;&#039;&lt;br /&gt;
|fr=Morc. Comète{{tt|*|Generation III-V}}&amp;lt;br/&amp;gt;Morceau Comète{{tt|*|Generation VI}}&lt;br /&gt;
|de=Kometstück&lt;br /&gt;
|es=Frag. Cometa{{tt|*|Generation III-V}}&amp;lt;br/&amp;gt;Fragmento Cometa{{tt|*|Generation VI}}&lt;br /&gt;
|it=Pezzo Cometa&lt;br /&gt;
|ko=혜성조각 &#039;&#039;Hyeseong Jogak&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Big Nugget&#039;&#039;&lt;br /&gt;
{{langtable|color={{gold color light}}|bordercolor={{gold color}}&lt;br /&gt;
|ja=でかいきんのたま &#039;&#039;Giant Gold Orb&#039;&#039;&lt;br /&gt;
|fr=Maxi Pépite&lt;br /&gt;
|de=Riesennugget&lt;br /&gt;
|es=Maxipepita&lt;br /&gt;
|it=Granepita&lt;br /&gt;
|ko=큰금구슬 &#039;&#039;Keun Geum Guseul&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Pearl String&#039;&#039;&lt;br /&gt;
{{langtable|color={{pearl color light}}|bordercolor={{pearl color}}&lt;br /&gt;
|ja=おだんごしんじゅ &#039;&#039;Pearl Dango&#039;&#039;&lt;br /&gt;
|fr=Perle Triple&lt;br /&gt;
|de=Triperle&lt;br /&gt;
|es=Sarta Perlas&lt;br /&gt;
|it=Trittiperla&lt;br /&gt;
|ko=경단진주 &#039;&#039;Gyeongdan Jinju&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Strange Souvenir&#039;&#039;&lt;br /&gt;
{{langtable|color={{Locationcolor/light|ruins}}|bordercolor={{Locationcolor/med|ruins}}&lt;br /&gt;
|ja=ふしぎなおきもの &#039;&#039;Mysterious Ornament&#039;&#039;&lt;br /&gt;
|fr=Bibelot Bizarre&lt;br /&gt;
|de=Skurriloskulptur&lt;br /&gt;
|es=Estatuilla Rara&lt;br /&gt;
|it=Strano ninnolo&lt;br /&gt;
|ko=이상한장식품 &#039;&#039;Isanghan Jangsikpum&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Relic Band&#039;&#039;&lt;br /&gt;
{{langtable|color={{Locationcolor/light|underwater}}|bordercolor={{Locationcolor/med|underwater}}&lt;br /&gt;
|ja=こだいのうでわ &#039;&#039;Ancient Bracelet&#039;&#039;&lt;br /&gt;
|fr=Vieux Bijou&lt;br /&gt;
|de=Alter Reif&lt;br /&gt;
|es=Brazal&lt;br /&gt;
|it=Bracciantico&lt;br /&gt;
|ko=고대의팔찌 &#039;&#039;Godae-yi Paljji&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Relic Copper&#039;&#039;&lt;br /&gt;
{{langtable|color={{Locationcolor/light|underwater}}|bordercolor={{Locationcolor/med|underwater}}&lt;br /&gt;
|ja=こだいのどうか &#039;&#039;Ancient Bronze Coin&#039;&#039;&lt;br /&gt;
|fr=Vieux Sou&lt;br /&gt;
|de=Alter Heller&lt;br /&gt;
|es=Real Cobre&lt;br /&gt;
|it=Soldantico&lt;br /&gt;
|ko=고대의동화 &#039;&#039;Godae-yi Donghwa&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Relic Silver&#039;&#039;&lt;br /&gt;
{{langtable|color={{Locationcolor/light|underwater}}|bordercolor={{Locationcolor/med|underwater}}&lt;br /&gt;
|ja=こだいのぎんか &#039;&#039;Ancient Silver Coin&#039;&#039;&lt;br /&gt;
|fr=Vieux Écu&lt;br /&gt;
|de=Alter Taler&lt;br /&gt;
|es=Real Plata&lt;br /&gt;
|it=Ducatantico&lt;br /&gt;
|ko=고대의은화 &#039;&#039;Godae-yi Eunhwa&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Relic Gold&#039;&#039;&lt;br /&gt;
{{langtable|color={{Locationcolor/light|underwater}}|bordercolor={{Locationcolor/med|underwater}}&lt;br /&gt;
|ja=こだいのきんか &#039;&#039;Ancient Gold Coin&#039;&#039;&lt;br /&gt;
|fr=Vieux Ducat&lt;br /&gt;
|de=Alter Dukat&lt;br /&gt;
|es=Real Oro&lt;br /&gt;
|it=Dobloantico&lt;br /&gt;
|ko=고대의금화 &#039;&#039;Godae-yi Geumhwa&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Relic Crown&#039;&#039;&lt;br /&gt;
{{langtable|color={{Locationcolor/light|underwater}}|bordercolor={{Locationcolor/med|underwater}}&lt;br /&gt;
|ja=こだいのおうかん &#039;&#039;Ancient Crown&#039;&#039;&lt;br /&gt;
|fr=Vieux Tortil&lt;br /&gt;
|de=Alte Krone&lt;br /&gt;
|es=Cor. Antigua{{tt|*|Generation V}}&amp;lt;br/&amp;gt;Corona Antigua{{tt|*|Generation VI}}&lt;br /&gt;
|it=Coronantica&lt;br /&gt;
|ko=고대의왕관 &#039;&#039;Godae-yi Wanggwan&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Relic Statue&#039;&#039;&lt;br /&gt;
{{langtable|color={{Locationcolor/light|underwater}}|bordercolor={{Locationcolor/med|underwater}}&lt;br /&gt;
|ja=こだいのせきぞう &#039;&#039;Ancient Statue&#039;&#039;&lt;br /&gt;
|fr=Vieux Santon&lt;br /&gt;
|de=Alte Statue&lt;br /&gt;
|es=Efi. Antigua{{tt|*|Generation V}}&amp;lt;br/&amp;gt;Efigie Antigua{{tt|*|Generation VI}}&lt;br /&gt;
|it=Statuantica&lt;br /&gt;
|ko=고대의석상 &#039;&#039;Godae-yi Seoksang&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top&amp;quot; |&lt;br /&gt;
&#039;&#039;Relic Vase&#039;&#039;&lt;br /&gt;
{{langtable|color={{Locationcolor/light|underwater}}|bordercolor={{Locationcolor/med|underwater}}&lt;br /&gt;
|ja=こだいのツボ &#039;&#039;Ancient Vase&#039;&#039;&lt;br /&gt;
|fr=Vieux Vasen&lt;br /&gt;
|de=Alte Vase&lt;br /&gt;
|es=Ánfora&lt;br /&gt;
|it=Vasantico&lt;br /&gt;
|ko=고대의항아리 &#039;&#039;Godae-yi Hang&#039;ari&#039;&#039;}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Items}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wertgegenstände]]&lt;br /&gt;
[[it:Strumenti di valore]]&lt;br /&gt;
[[zh:贵重道具]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Goldenrod_Game_Corner&amp;diff=2456517</id>
		<title>Goldenrod Game Corner</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Goldenrod_Game_Corner&amp;diff=2456517"/>
		<updated>2016-06-11T06:16:41Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* In Korean and Western HeartGold and SoulSilver */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location&lt;br /&gt;
|image=Goldenrod Game Corner HGSS.png&lt;br /&gt;
|type=building&lt;br /&gt;
|location_name=Goldenrod Game Corner&lt;br /&gt;
|japanese_name=コガネゲームコーナー&lt;br /&gt;
|translated_name=Kogane Game Corner&lt;br /&gt;
|location=[[Goldenrod City]]&lt;br /&gt;
|region=Johto&lt;br /&gt;
|generation={{Gen|II}}, {{Gen|IV}}&lt;br /&gt;
|map=Johto Goldenrod City Map.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Goldenrod Game Corner&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;コガネゲームコーナー&#039;&#039;&#039; &#039;&#039;Kogane Game Corner&#039;&#039;) is a Game Corner located in [[Goldenrod City]], [[Johto]]. It appears in {{game5|Gold|Silver|Crystal|HeartGold|SoulSilver}}, and is similar to the [[Celadon Game Corner]] in [[Kanto]] in these games, with the main differences between the two Game Corners being the prizes available in each.&lt;br /&gt;
&lt;br /&gt;
In the Korean and Western releases of HeartGold and SoulSilver, as a result of changes in the classification standards at {{wp|Pan European Game Information|PEGI}}&amp;lt;ref&amp;gt;[http://www.gamesradar.com/european-pokemon-platinums-missing-game-corner-explained/ European Pokemon Platinum&#039;s missing Game Corner explained | GamesRadar]&amp;lt;/ref&amp;gt;, which [[Slot machine#European Platinum|previously impacted the European release]]s of {{game|Platinum}} (including the English version), [[Game Freak]] decided to alter the layout of the Goldenrod Game Corner to better fit the replacement minigame [[Voltorb Flip]].&lt;br /&gt;
&lt;br /&gt;
==Slogans==&lt;br /&gt;
&amp;quot;Your Playground!&amp;quot;{{sup/2|GSC}}, &amp;quot;A Safe and Sound Playground!&amp;quot;{{sup/4|HGSS}}&lt;br /&gt;
&lt;br /&gt;
==Games==&lt;br /&gt;
===In Generation II and Japanese HeartGold and SoulSilver===&lt;br /&gt;
====Slot machines====&lt;br /&gt;
Like the [[Celadon Game Corner]] in the [[Generation I]] games, the Goldenrod Game Corner hosts a set of slot machines.&lt;br /&gt;
&lt;br /&gt;
One to three coins can be put in the [[slot machine]] each play. One coin will only count the center row across, two coins will count all three rows across, and three coins will count all three rows across as well as both diagonals. The reels stop spinning when the player presses the A button.&lt;br /&gt;
&lt;br /&gt;
In the [[Generation II]] games, several things can happen when 7&#039;s appear on a reel:&lt;br /&gt;
* When one 7 displays on the reels, sometimes the second one will spin down to a 7 as well.&lt;br /&gt;
* Several {{p|Golem}} will drop when two 7&#039;s are lined up.&lt;br /&gt;
* The third reel will move by itself when two 7&#039;s are lined up.&lt;br /&gt;
* A {{p|Chansey}} will appear and use {{m|Egg Bomb}} to spin the reels.&lt;br /&gt;
&lt;br /&gt;
In the Japanese versions of {{game|HeartGold and SoulSilver|s}}, a bonus round is added for lining up three 7&#039;s or three Poké Balls lasting for 15 or 8 rounds respectively.&lt;br /&gt;
&lt;br /&gt;
=====Payouts=====&lt;br /&gt;
* &#039;&#039;&#039;7 7 7&#039;&#039;&#039; - 300 coins&lt;br /&gt;
* Three [[Poké Ball]]s - 50 coins&lt;br /&gt;
* Three {{p|Staryu}} - 15 coins&lt;br /&gt;
* Three {{p|Squirtle}} - 10 coins&lt;br /&gt;
* Three {{p|Pikachu}} - 8 coins&lt;br /&gt;
* Three [[Apricorn]]s - 6 coins&lt;br /&gt;
&lt;br /&gt;
====Card flip====&lt;br /&gt;
{{main|Card flip}}&lt;br /&gt;
The card flip minigame is exclusive to the [[Generation II]] games. The player can pick either a card or a group of cards in a manner similar to [[Roulette]]. The 24-card deck has cards numbered from one through six, with suits marked by illustrations of {{p|Pikachu}}, {{p|Jigglypuff}}, {{p|Oddish}}, and {{p|Poliwag}}. Bets can be placed in a variety of ways, with the final payout depending on the bet method.&lt;br /&gt;
&lt;br /&gt;
===In Korean and Western HeartGold and SoulSilver===&lt;br /&gt;
{{main|Voltorb Flip}}&lt;br /&gt;
The Voltorb Flip minigame is exclusive to the Korean and Western releases of {{game|HeartGold and SoulSilver|s}} and replaces the [[slot machine]]s present in the Japanese version. Pre-release reviews of the game described Voltorb Flip as &amp;quot;{{wp|Minesweeper (Computer Game)|Minesweeper}} meets {{wp|Picross}}&amp;quot;.&amp;lt;ref name=&amp;quot;Voltorb Flip&amp;quot;&amp;gt;[http://www.officialnintendomagazine.co.uk/article.php?id=14990 Official Nintendo Magazine pre-release review of Voltorb Flip]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The game features a five-by-five grid of tiles, underneath which are hidden numbers (which multiply the player&#039;s score if located) and {{p|Voltorb}} (which {{m|Selfdestruct}} and cause the player to lose all points). The player has a chance to figure out where the Voltorb are located by using the clues provided: the number of coins and Voltorb in each line and column are noted at the sides of the playing field. If the player can find all of the 2× and 3× multipliers, they will be able to advance to harder levels. Winning at this game, as before, will earn the player [[Coin]]s, which can be traded for prizes.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{itlisth|Building}}&lt;br /&gt;
{{Itemlist|TM Normal|Next to the plant near the entrance (Japanese version only)|HG=yes|SS=yes|display={{TM|78|Captivate}}}}&lt;br /&gt;
{{Itlistfoot|Building}}&lt;br /&gt;
&lt;br /&gt;
==Prize Corner==&lt;br /&gt;
The left window exchanges coins for {{OBP|Pokémon|species}} and the right window exchanges coins for [[TM]]s and [[item]]s{{sup/4|HGSS}}. In the Korean and Western versions of {{game|HeartGold and SoulSilver|s}}, the windows were replaced by two men.&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;background: #88a; border: 3px solid #88a; {{roundy|20px}};&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:29px&amp;quot;&lt;br /&gt;
!Left Window&lt;br /&gt;
!Right Window&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{shop|[[TM]]s}}&lt;br /&gt;
{{shoprow|{{shopitem|TM25|5500|C||TM Electric|Thunder}}|{{shopitem|TM14|5500|C||TM Ice|Blizzard}}}}&lt;br /&gt;
{{shoprow|{{shopitem|TM38|5500|C||TM Fire|Fire&amp;amp;nbsp;Blast}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
|&lt;br /&gt;
{{shop|{{color2|{{gold color dark}}|Pokémon Gold and Silver Versions|Pokémon Gold}}}}&lt;br /&gt;
{{shoprow|{{shopmon|Abra|063|200|lv=10}}|{{shopmon|Ekans|023|700|lv=10}}}}&lt;br /&gt;
{{shoprow|{{shopmon|Dratini|147|2100|lv=10}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
{{shop|{{color2|{{silver color dark}}|Pokémon Gold and Silver Versions|Pokémon Silver}}}}&lt;br /&gt;
{{shoprow|{{shopmon|Abra|063|200|lv=10}}|{{shopmon|Sandshrew|027|700|lv=10}}}}&lt;br /&gt;
{{shoprow|{{shopmon|Dratini|147|2100|lv=10}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
{{shop|{{color2|{{crystal color dark}}|Pokémon Crystal Version|Pokémon Crystal}}}}&lt;br /&gt;
{{shoprow|{{shopmon|Abra|063|100|lv=5}}|{{shopmon|Cubone|104|800|lv=15}}}}&lt;br /&gt;
{{shoprow|{{shopmon|Wobbuffet|202|1500|lv=15}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
{|cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;background: #88a; border: 3px solid #88a; {{roundy|20px}};&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:29px&amp;quot;&lt;br /&gt;
!Left&lt;br /&gt;
!Right&lt;br /&gt;
|-valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{shop|{{color2|{{heartgold color dark}}|Pokémon HeartGold and SoulSilver Versions|Pokémon HeartGold}}}}&lt;br /&gt;
{{shoprow|{{shopmon|Abra|063|200|lv=15}}|{{shopmon|Ekans|023|700|lv=15}}}}&lt;br /&gt;
{{shoprow|{{shopmon|Dratini|147|2,100|lv=15}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
{{shop|{{color2|{{soulsilver color dark}}|Pokémon HeartGold and SoulSilver Versions|Pokémon SoulSilver}}}}&lt;br /&gt;
{{shoprow|{{shopmon|Abra|063|200|lv=15}}|{{shopmon|Sandshrew|027|700|lv=15}}}}&lt;br /&gt;
{{shoprow|{{shopmon|Dratini|147|2,100|lv=15}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
|&lt;br /&gt;
{{shop|[[TM|Technical Machine]]}}&lt;br /&gt;
{{shoprow|{{shopitem|TM90|2,000|C||TM Normal|Substitute}}|{{shopitem|TM75|4,000|C||TM Normal|Swords&amp;amp;nbsp;Dance}}}}&lt;br /&gt;
{{shoprow|{{shopitem|TM44|6,000|C||TM Psychic|Rest}}|{{shopitem|TM35|10,000|C||TM Fire|Flamethrower}}}}&lt;br /&gt;
{{shoprow|{{shopitem|TM13|10,000|C||TM Ice|Ice Beam}}|{{shopitem|TM24|10,000|C||TM Electric|Thunderbolt}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
{{shop|[[Held item]]s}}&lt;br /&gt;
{{shoprow|{{shopitem|Silk Scarf|1,000|C}}|{{shopitem|Wide Lens|1,000|C}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Zoom Lens|1,000|C}}|{{shopitem|In-battle effect item#Metronome|1,000|C||Metronome|display=Metronome}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Goldenrod Game Corner GSC.png|{{game2|Gold|Silver|Crystal}}&lt;br /&gt;
File:Goldenrod Game Corner JP HGSS.png|{{game|HeartGold and SoulSilver|s}} (Japanese)&lt;br /&gt;
File:HGSS Goldenrod Game Corner.png|{{game|HeartGold and SoulSilver|s}} (Korean/Western)&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Goldenrod Game Corner Adventures.png|thumb|200px|Goldenrod Game Corner in Pokémon Adventures]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
The Goldenrod Game Corner appeared in &#039;&#039;[[PS107|Gligar Glide]]&#039;&#039;, where {{adv|Gold}} was seen playing a game of {{wp|Pool (cue sports)|pool}} there. However, as soon as it turned out that Gold was cheating by using [[Aibo]]&#039;s [[Poké Ball]] as a disguised white ball, he was thrown out of the building.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Although the Goldenrod and [[Celadon Game Corner]]s were changed in the non-Japanese releases of {{game|HeartGold and SoulSilver|s}}, all versions (Japanese, Korean, and Western) have every map of the Game Corners: in the Japanese versions, the maps related to [[Voltorb Flip]] and [[Mr. Game]] are unused and have no events or warps programmed, while the Korean and Western versions have the original maps with their warps intact, plus the event to interact with the clerk is still present and the interface used to buy [[coin]]s is functional and was translated. {{TM|78|Captivate}} also remains in the unused Goldenrod Game Corner in the Korean and Western versions, and the [[slot machine]]s in the leftover maps trigger [[Voltorb Flip]] in these versions.&lt;br /&gt;
* In {{game|HeartGold and SoulSilver|s}}, it is possible to listen to the [[Poké Flute]] here after obtaining the EXPN Card for the [[Pokégear]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{gamecorner}}&lt;br /&gt;
{{Johto}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Johto locations]]&lt;br /&gt;
[[Category:Gold, Silver and Crystal locations]]&lt;br /&gt;
[[Category:HeartGold and SoulSilver locations]]&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
&lt;br /&gt;
[[de:Dukatia City Spielhalle]]&lt;br /&gt;
[[fr:Casino de Doublonville]]&lt;br /&gt;
[[ja:コガネゲームコーナー]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Arceus_(Pok%C3%A9mon)&amp;diff=2349514</id>
		<title>Arceus (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Arceus_(Pok%C3%A9mon)&amp;diff=2349514"/>
		<updated>2015-10-31T05:06:36Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* External links */ Oops. My links lead to 404 errors before, but these are good.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNextHead | species=Arceus | type=Normal | prev=Shaymin | prevnum=492 | next=Victini | nextnum=494 }}&lt;br /&gt;
{{Pokémon Infobox|&lt;br /&gt;
name=Arceus |&lt;br /&gt;
jname=アルセウス |&lt;br /&gt;
jtranslit=Aruseusu |&lt;br /&gt;
tmname=Arceus |&lt;br /&gt;
ndex=493 |&lt;br /&gt;
opdex=221 |&lt;br /&gt;
typebox=1 |&lt;br /&gt;
type1=Normal |&lt;br /&gt;
species=Alpha |&lt;br /&gt;
obrow=S-006 |&lt;br /&gt;
opbrow=221 |&lt;br /&gt;
height-ftin=10&#039;06&amp;quot; |&lt;br /&gt;
height-m=3.2 |&lt;br /&gt;
weight-lbs=705.5 |&lt;br /&gt;
weight-kg=320.0 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Multitype |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Undiscovered |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=121 |&lt;br /&gt;
evtotal=3 |&lt;br /&gt;
evhp=3 |&lt;br /&gt;
expyield=324 |&lt;br /&gt;
oldexp=255 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
gendercode=255 |&lt;br /&gt;
color=Gray |&lt;br /&gt;
catchrate=3 |&lt;br /&gt;
body=08 |&lt;br /&gt;
pokefordex=arceus |&lt;br /&gt;
generation=4 |&lt;br /&gt;
friendship=0 }}&lt;br /&gt;
&#039;&#039;&#039;Arceus&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;アルセウス&#039;&#039;&#039; &#039;&#039;Arceus&#039;&#039;) is a {{type|Normal}} [[Legendary Pokémon|Mythical Pokémon]].&lt;br /&gt;
&lt;br /&gt;
While it is not known to [[Evolution|evolve]] into or from any other Pokémon, it will [[Form differences#Arceus|change type]] when it is holding a [[Plate]].&lt;br /&gt;
&lt;br /&gt;
Like {{p|Darkrai}} and {{p|Shaymin}} before it, Arceus was not officially recognized by Nintendo until February 14, 2009, the year of its debut movie. It was officially revealed to international audiences on August 3, 2009.&lt;br /&gt;
&lt;br /&gt;
Arceus is known as &amp;quot;The Original One&amp;quot;, as it is said that it created [[Sinnoh]] and [[Ransei]], and possibly the entire [[Pokémon universe]], along with the [[lake guardians]] and [[creation trio]]. Arceus can only be found in the wild legitimately with the [[Azure Flute]], which was never distributed at any official event. However, Arceus itself was distributed via multiple Nintendo events in 2009 and 2010 and the [[Pokémon Global Link]] in 2012.&lt;br /&gt;
&lt;br /&gt;
It is the [[trio master]] of both the lake guardians and the creation trio.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Arceus is a white equine resembling a {{wp|qilin}} or {{wp|centaur}} with a gray, vertically-striated underside. The striated pattern has similar recurrences on the underside of its mane, tail, and face. Its four pointed feet are tipped with gold hooves. Its long mane juts away from its head, and its face is gray, with green eyes and red pupils, and a green circular pattern below its eyes. Arceus also has a streak of gold coloration on its head, and ears that point upward. Its neck is fairly long, with two pairs of extrusions to the sides, and a flap-like feature on the neck&#039;s underside that is colored white like much of the body. It also has a golden cross-like wheel attached to its body by its round abdomen, which changes color along with its eyes and hooves based on Arceus&#039;s current type, which depends on the [[plate]] that it wields. The wheel also has four jewels attached to it. The pattern of striated gray of Arceus&#039;s underbelly resumes past Arceus&#039;s waist. Its limbs have gray undersides and extrusions at the tops of the legs. Arceus&#039;s tail is fairly like its mane in shape and coloration. According to legend, it shaped the Pokémon universe using its 1000 arms.&lt;br /&gt;
&lt;br /&gt;
Arceus is thought to have created the [[Sinnoh]] region and possibly the entire [[Pokémon world]], the [[lake guardians]]: {{p|Uxie}}, {{p|Azelf}}, {{p|Mesprit}}, and the [[creation trio]]: {{p|Dialga}}, {{p|Palkia}}, and {{p|Giratina}}. Because of this, Arceus is thought to be one of the most long-lived of all Pokémon species. It has the power to recreate the creation trio as well, presumably to guard the dimensions when a Trainer has caught one of them. According to the anime, its power can also bring back things that it once destroyed, make certain things vanish into thin air, or to halt time.&lt;br /&gt;
&lt;br /&gt;
Arceus is shown to care for and safeguard the planet in ancient times and protected it from cataclysms such as meteors, and it would show gratitude and compassion in return to those who treated it with equal kindness. Arceus does not suffer fools gladly, and it will attack in a violent rampage if betrayed or deceived. It also holds long grudges if betrayed by those it considered friends. In &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;, it is said to &amp;quot;feed&amp;quot; off the energy of the elemental plates. It is the [[signature move|only known Pokémon]] that can learn {{m|Judgment}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Arceus M12.png|thumb|250px|Arceus in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Arceus (M12)]]====&lt;br /&gt;
{{mov|Arceus|Arceus|12}} made its debut in &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;. It was angry at the people of [[Michina Town]] for [[Damos]]&#039;s unwitting betrayal of it in ancient times, and so attempted to destroy the land. When Ash and his friends are teleported by {{mov|Dialga}} to ancient times, they directly influence the event, changing the future for the better so that Arceus will stop its destruction.&lt;br /&gt;
&lt;br /&gt;
Arceus made a brief cameo appearance in &#039;&#039;[[M18|Hoopa and the Clash of Ages]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
In &#039;&#039;[[DP152|Battle Finale of Legend!]]&#039;&#039;, although Arceus is neither seen or named, the [[Red Chain]] is said to contain the power of &#039;The Original One&#039;. Using the Red Chain, Cyrus takes control of {{p|Dialga}} and {{p|Palkia}} by causing a red ring similar to the one surrounding Arceus&#039;s body to appear around their bodies.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Arceus Fire Adventures.png|thumb|150px|Fire-type Arceus in Pokémon Adventures]]&lt;br /&gt;
===In the Arceus and the Jewel of Life manga===&lt;br /&gt;
Arceus appears as a central character in the {{ma|Arceus and the Jewel of Life}} manga adaptation, reprising its role from the film. After Arceus saved the world from a meteor, [[Damos]] took care of it. It gave Damos the [[Jewel of Life]] to make the land of [[Michina Town]] rich and fertile. Damos then &amp;quot;betrayed&amp;quot; Arceus, and it has been outraged ever since.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
In the {{chap|HeartGold &amp;amp; SoulSilver}}, Arceus appears as one of the main antagonists, where it plans on destroying humanity due to its mistrust of humans. It was the target of [[Team Rocket]]&#039;s plans to create {{p|Dialga}}, {{p|Palkia}}, and {{p|Giratina}}.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Arceus (TCG)}}&lt;br /&gt;
Arceus appears in the TCG in all {{TCG|type}}s but {{TCG|Dragon}} and {{TCG|Fairy}}, and a player can have as many Arceus cards in their deck as they like, unlike all other cards in the game (besides {{TCG|Basic Energy card}}s). Cards based on Arceus first appeared in the {{TCG|Platinum: Arceus|Arceus}} expansion set.&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros. for Nintendo 3DS/Wii U]]===&lt;br /&gt;
Arceus appears as a Poké Ball summon in the 3DS version of the game. It will use {{m|Gravity}} to produce a shockwave that brings opponents downwards.&lt;br /&gt;
====Trophy information====&lt;br /&gt;
&#039;&#039;[[Sinnoh myths#The Original Story|A Pokémon said to have hatched from an egg that appeared from nothing. Newly hatched, it created the world and the sky.]] Its Gravity attack will bring any fighter in midair crashing down to earth. No ground below you? Looks like you&#039;re going to go plummeting off the stage as if you&#039;d been hit by a Meteor Smash! &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=normal}}&lt;br /&gt;
{{Dex/NA|gen=IV}}&lt;br /&gt;
{{Dex/Gen|gen=IV}}&lt;br /&gt;
{{Dex/Entry1|v=Diamond|entry=It is described in mythology as the Pokémon that shaped the universe with its 1,000 arms.}}&lt;br /&gt;
{{Dex/Entry1|v=Pearl|entry=It is told in mythology that this Pokémon was born before the universe even existed.}}&lt;br /&gt;
{{Dex/Entry1|v=Platinum|entry=It is said to have emerged from an egg in a place where there was nothing, then shaped the world.}}&lt;br /&gt;
{{Dex/Entry2|v=HeartGold|v2=SoulSilver|entry=According to the legends of [[Sinnoh]], this Pokémon emerged from an egg and shaped all there is in this world.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=V}}&lt;br /&gt;
{{Dex/Entry2|v=Black|t=FFF|v2=White|entry=It is said to have emerged from an egg in a place where there was nothing, then shaped the world.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|t=FFF|v2=White 2|entry=It is said to have emerged from an egg in a place where there was nothing, then shaped the world.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VI}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=According to the legends of Sinnoh, this Pokémon emerged from an egg and shaped all there is in this world.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=It is told in mythology that this Pokémon was born before the universe even existed.}}&lt;br /&gt;
{{Dex/Entry1|v=Omega Ruby|t=fff|entry=According to the legends of Sinnoh, this Pokémon emerged from an egg and shaped all there is in this world.}}&lt;br /&gt;
{{Dex/Entry1|v=Alpha Sapphire|t=FFF|entry=It is told in mythology that this Pokémon was born before the universe even existed.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=normal}}&lt;br /&gt;
{{Availability/NA|gen=IV}}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2/None|v=Diamond|v2=Pearl|area=[[Hall of Origin]] ([[List of in-game event Pokémon in Generation IV#Arceus|Only one]]) &amp;lt;small&amp;gt;(requires [[Azure Flute]]){{tt|*|Never released}}&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1/None|v=Platinum|area=[[Hall of Origin]] ([[List of in-game event Pokémon in Generation IV#Arceus 2|Only one]]) &amp;lt;small&amp;gt;(requires [[Azure Flute]]){{tt|*|Never released}}&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry2/None|v=HeartGold|v2=SoulSilver}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black|v2=White|area=[[Poké Transfer]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black 2|v2=White 2|area=[[Poké Transfer]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2/None|v=X|v2=Y|area={{pkmn2|Event}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Omega Ruby|v2=Alpha Sapphire|area={{pkmn2|Event}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{#switch: {{#expr: {{#time: U}} mod 2}}|0=[[File:Conquest Arceus appearance.png|thumb|right|250px|Arceus and the [[hero]] of Pokémon Conquest]]|1=[[File:Conquest Arceus appearance 2.png|thumb|right|250px|Arceus and the [[heroine]] of Pokémon Conquest]]}}&lt;br /&gt;
{{Availability/Header|type=Normal}}&lt;br /&gt;
{{Availability/NA|gen=IV}}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry1|1|v=Ranger: SoA|link=Pokémon Ranger: Shadows of Almia|color={{SoA color}}|area=[[Sky Fortress]] ([[Ranger Net]] mission)&amp;lt;br&amp;gt;[[Light Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Tower: All ([[Pokémon Rumble Blast#Legendary Boss Pokémon|Random Legendary Encounters]]){{tt|*|Complete Team Battle EX-6 }}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Conquest|color={{silver color}}|area=[[Aurora]] (special)&amp;lt;br&amp;gt;[[Dragnor]] (special)}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Challenge Battle#The Final Battle Royale|Challenge Battle: The Final Battle Royale]] &amp;lt;small&amp;gt;(Reward)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Distortion Island#Stage 5|Distortion Island: Stage 5]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Special Stages#Ultra Challenge|Event: &#039;&#039;Arceus Arrives!&#039;&#039;]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Legend Terrain#Bastion of Beginnings|Legend Terrain: Bastion of Beginnings]] &amp;lt;small&amp;gt;(Special Boss; type changes daily)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
A statue of Arceus can be found in {{g|Mystery Dungeon: Explorers of Sky}} at [[Destiny Tower]].&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|Language/Region|type=normal}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPPt}}|Movie Arceus|Japanese|Japan|100|July 11 to September 30, 2009|link=List of local Japanese event Pokémon distributions in Generation IV#Movie Arceus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPPt}}|Toys &amp;quot;R&amp;quot; Us Arceus|English|United States|100|November 7 to 15, 2009|link=List of local English event Pokémon distributions in Generation IV#Toys &amp;quot;R&amp;quot; Us Arceus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPPt}}|Michina Arceus|English|Australia|100|November 5 to 16, 2009|link=List of local English event Pokémon distributions in Generation IV#Australian Michina Arceus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPPt}}|Cinema Arceus|Korean|South Korea|100|December 24, 2009 to January 31, 2010|link=List of local Korean event Pokémon distributions in Generation IV#Cinema Arceus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPPt}}|Michina Arceus|German|Germany|100|February 17 to April 9, 2010|link=List of local German event Pokémon distributions in Generation IV#Michina Arceus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPPt}}|Michina Arceus|Italian|Italy|100|February 17 to March 26, 2010|link=List of local Italian event Pokémon distributions in Generation IV#Michina Arceus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPPt}}|Michina Arceus|English|Europe|100|February 20 to April 10, 2010|link=List of local English event Pokémon distributions in Generation IV#European Michina Arceus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPPt}}|Michina Arceus|French|Europe|100|February 22 to April 11, 2010|link=List of local French event Pokémon distributions in Generation IV#Michina Arceus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPPt}}|Michina Arceus|Spanish|Spain|100|February 22 to April 11, 2010|link=List of local Spanish event Pokémon distributions in Generation IV#Michina Arceus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|Désert City Arceus|Japanese region|Online|100|March 7 to August 31, 2015|link=List of Japanese region serial code event Pokémon distributions in Generation VI#Désert City Arceus}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Global Link promotions====&lt;br /&gt;
{{eventAvail/h|type=normal}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Arceus|Japanese|PGL|100|November 5, 2010 to January 31, 2011|link=List of Pokémon Global Link promotions/Pokémon#Arceus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Arceus|English|PGL|100|February 1 to May 1, 2012|link=List of Pokémon Global Link promotions/Pokémon#Arceus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Arceus|French|PGL|100|February 1 to May 1, 2012|link=List of Pokémon Global Link promotions/Pokémon#Arceus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Arceus|German|PGL|100|February 1 to May 1, 2012|link=List of Pokémon Global Link promotions/Pokémon#Arceus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Arceus|Italian|PGL|100|February 1 to May 1, 2012|link=List of Pokémon Global Link promotions/Pokémon#Arceus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Arceus|Spanish|PGL|100|February 1 to May 1, 2012|link=List of Pokémon Global Link promotions/Pokémon#Arceus}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems|type=Normal&lt;br /&gt;
|event1=Rowap Berry|event1type=Berry|event1rar=100&lt;br /&gt;
|event2=Silk Scarf|event2type=Type-enhancing item|event2rar=???&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=Normal|&lt;br /&gt;
HP=     120 |&lt;br /&gt;
Attack= 120 |&lt;br /&gt;
Defense=120 |&lt;br /&gt;
SpAtk=  120 |&lt;br /&gt;
SpDef=  120 |&lt;br /&gt;
Speed=  120 }}&lt;br /&gt;
&lt;br /&gt;
===Pokéathlon stats===&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====No [[Plate]] equipped====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;expandable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====With a [[Plate]] equipped====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;With Fist Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Fighting&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With Sky Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Flying&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With Toxic Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Poison&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With Earth Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ground&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With Stone Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Rock&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With Insect Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Bug&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With Spooky Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With Iron Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Steel&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With Flame Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Fire&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With Splash Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Water&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With Meadow Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Grass&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With Zap Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Electric&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With Mind Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With Icicle Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ice&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With Draco Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With Dread Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Dark&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=Normal|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
Fairy=   100 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
normal=yes|&lt;br /&gt;
newghost=1}}&lt;br /&gt;
&lt;br /&gt;
For the type effectiveness when Arceus is holding a [[Plate]], see [[type chart]]. In Generation IV, if Arceus was [[Cheating|hacked]] to be {{type|???}}, this Pokémon is damaged normally by moves of all types.&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist/levelh/6|Arceus|Normal|Normal|4|xy=n}}&lt;br /&gt;
{{Learnlist/level6|Start|Seismic Toss|Fighting|Physical|&amp;amp;mdash;|100|20|||Tough|3|0}}&lt;br /&gt;
{{Learnlist/level6|Start|Cosmic Power|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Beautiful|1|0}}&lt;br /&gt;
{{Learnlist/level6|Start|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|||Clever|1|0}}&lt;br /&gt;
{{Learnlist/level6|Start|Punishment|Dark|Physical|&amp;amp;mdash;|100|5||&#039;&#039;|Cool|2|1}}&lt;br /&gt;
{{Learnlist/level6|10|Gravity|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Clever|2|0}}&lt;br /&gt;
{{Learnlist/level6|20|Earth Power|Ground|Special|90|100|10||&#039;&#039;|Beautiful|4|0}}&lt;br /&gt;
{{Learnlist/level6|30|Hyper Voice|Normal|Special|90|100|10||&#039;&#039;&#039;|Cool|2|2}}&lt;br /&gt;
{{Learnlist/level6|40|Extreme Speed|Normal|Physical|80|100|5||&#039;&#039;&#039;|Cool|3|0}}&lt;br /&gt;
{{Learnlist/level6|50|Refresh|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Cute|2|0}}&lt;br /&gt;
{{Learnlist/level6|60|Future Sight|Psychic|Special|120|100|10||&#039;&#039;|Clever|2|0}}&lt;br /&gt;
{{Learnlist/level6|70|Recover|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Clever|2|0}}&lt;br /&gt;
{{Learnlist/level6|80|Hyper Beam|Normal|Special|150|90|5||&#039;&#039;&#039;|Cool|4|4}}&lt;br /&gt;
{{Learnlist/level6|90|Perish Song|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Beautiful|4|0}}&lt;br /&gt;
{{Learnlist/level6|100|Judgment|Normal|Special|100|100|10||&#039;&#039;&#039;|Beautiful|3|0}}&lt;br /&gt;
{{Learnlist/levelf/6|Arceus|Normal|Normal|4|form=yes}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/6|Arceus|Normal|Normal|4|xy=n}}&lt;br /&gt;
{{learnlist/tm6|TM01|Hone Claws|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||Cute|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM02|Dragon Claw|Dragon|Physical|80|100|15||&#039;&#039;|Cool|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM03|Psyshock|Psychic|Special|80|100|10||&#039;&#039;|Beautiful|1|4}}&lt;br /&gt;
{{learnlist/tm6|TM04|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Clever|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM05|Roar|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Cool|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10|||Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM07|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Beautiful|2|1}}&lt;br /&gt;
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15|||Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM13|Ice Beam|Ice|Special|90|100|10||&#039;&#039;|Beautiful|1|4}}&lt;br /&gt;
{{learnlist/tm6|TM14|Blizzard|Ice|Special|110|70|5||&#039;&#039;|Beautiful|1|3}}&lt;br /&gt;
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5||&#039;&#039;&#039;|Cool|4|4}}&lt;br /&gt;
{{learnlist/tm6|TM16|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|||Beautiful|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25|||Beautiful|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20||&#039;&#039;&#039;|Cute|2|3}}&lt;br /&gt;
{{learnlist/tm6|TM22|Solar Beam|Grass|Special|120|100|10||&#039;&#039;|Cool|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM24|Thunderbolt|Electric|Special|90|100|15||&#039;&#039;|Cool|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM25|Thunder|Electric|Special|110|70|10||&#039;&#039;|Cool|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM26|Earthquake|Ground|Physical|100|100|10||&#039;&#039;|Tough|2|1}}&lt;br /&gt;
{{learnlist/tm6|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20||&#039;&#039;&#039;|Cute|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM29|Psychic|Psychic|Special|90|100|10||&#039;&#039;|Clever|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM30|Shadow Ball|Ghost|Special|80|100|15||&#039;&#039;|Clever|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM31|Brick Break|Fighting|Physical|75|100|15||&#039;&#039;|Cool|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||Cool|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM33|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Clever|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM35|Flamethrower|Fire|Special|90|100|15||&#039;&#039;|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM36|Sludge Bomb|Poison|Special|90|100|10||&#039;&#039;|Tough|2|1}}&lt;br /&gt;
{{learnlist/tm6|TM37|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Tough|2|1}}&lt;br /&gt;
{{learnlist/tm6|TM38|Fire Blast|Fire|Special|110|85|5||&#039;&#039;|Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM39|Rock Tomb|Rock|Physical|60|95|15||&#039;&#039;|Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM40|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20||&#039;&#039;|Cool|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20||&#039;&#039;&#039;|Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15||&#039;&#039;&#039;|Beautiful|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM49|Echoed Voice|Normal|Special|40|100|15||&#039;&#039;&#039;|Beautiful|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM50|Overheat|Fire|Special|130|90|5||&#039;&#039;|Beautiful|6|0}}&lt;br /&gt;
{{learnlist/tm6|TM52|Focus Blast|Fighting|Special|120|70|5||&#039;&#039;|Cool|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM53|Energy Ball|Grass|Special|90|100|10||&#039;&#039;|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM57|Charge Beam|Electric|Special|50|90|10||&#039;&#039;|Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM59|Incinerate|Fire|Special|60|100|15||&#039;&#039;|Tough|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM60|Quash|Dark|Status|&amp;amp;mdash;|100|15|||Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM61|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|85|15|||Beautiful|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM65|Shadow Claw|Ghost|Physical|70|100|15||&#039;&#039;|Cool|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM66|Payback|Dark|Physical|50|100|10||&#039;&#039;|Tough|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM67|Retaliate|Normal|Physical|70|100|5||&#039;&#039;&#039;|Cool|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM68|Giga Impact|Normal|Physical|150|90|5||&#039;&#039;&#039;|Tough|4|4}}&lt;br /&gt;
{{learnlist/tm6|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20|||Beautiful|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM71|Stone Edge|Rock|Physical|100|80|5||&#039;&#039;|Tough|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM73|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20|||Cool|1|3}}&lt;br /&gt;
{{learnlist/tm6|TM75|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Clever|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM78|Bulldoze|Ground|Physical|60|100|20||&#039;&#039;|Tough|2|2}}&lt;br /&gt;
{{learnlist/tm6|TM80|Rock Slide|Rock|Physical|75|90|10||&#039;&#039;|Tough|2|2}}&lt;br /&gt;
{{learnlist/tm6|TM81|X-Scissor|Bug|Physical|80|100|15||&#039;&#039;|Cool|2|1}}&lt;br /&gt;
{{learnlist/tm6|TM84|Poison Jab|Poison|Physical|80|100|20||&#039;&#039;|Tough|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM85|Dream Eater|Psychic|Special|100|100|15||&#039;&#039;|Clever|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20||&#039;&#039;|Cute|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15|||Cute|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM91|Flash Cannon|Steel|Special|80|100|10||&#039;&#039;|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM92|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM94|Rock Smash|Fighting|Physical|40|100|15|{{sup/6|XY}}|&#039;&#039;|Tough|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM94|Secret Power|Normal|Physical|70|100|20|{{sup/6|ORAS}}|&#039;&#039;&#039;|Clever|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM95|Snarl|Dark|Special|55|95|15||&#039;&#039;|Tough|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM97|Dark Pulse|Dark|Special|80|100|15||&#039;&#039;|Cool|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Cute|3|0}}&lt;br /&gt;
{{learnlist/tm6|HM01|Cut|Normal|Physical|50|95|30||&#039;&#039;&#039;|Cool|4|0}}&lt;br /&gt;
{{learnlist/tm6|HM02|Fly|Flying|Physical|90|95|15||&#039;&#039;|Clever|2|0}}&lt;br /&gt;
{{learnlist/tm6|HM03|Surf|Water|Special|90|100|15||&#039;&#039;|Beautiful|2|2}}&lt;br /&gt;
{{learnlist/tm6|HM04|Strength|Normal|Physical|80|100|15||&#039;&#039;&#039;|Tough|4|0}}&lt;br /&gt;
{{learnlist/tm6|HM05|Waterfall|Water|Physical|80|100|15||&#039;&#039;|Tough|4|0}}&lt;br /&gt;
{{learnlist/tm6|HM06|Rock Smash|Fighting|Physical|40|100|15|{{sup/6|ORAS}}|&#039;&#039;|Tough|4|0}}&lt;br /&gt;
{{learnlist/tm6|HM07|Dive|Water|Physical|80|100|10|{{sup/6|ORAS}}|&#039;&#039;|Beautiful|2|0}}&lt;br /&gt;
{{Learnlist/tmf/6|Arceus|Normal|Normal|4|form=yes}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Learnlist/breedh/6|Arceus|Normal|Normal|4|xy=n}}&lt;br /&gt;
{{Learnlist/breed6null}}&lt;br /&gt;
{{Learnlist/breedf/6|Arceus|Normal|Normal|4|form=yes}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/6|Arceus|Normal|Normal|4|xy=n}}&lt;br /&gt;
{{learnlist/tutor6|Aqua Tail|Water|Physical|90|90|10||&#039;&#039;|no|yes|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Draco Meteor|Dragon|Special|130|90|5|{{tt|*|With Draco Plate}}|&#039;&#039;|yes|yes|Beautiful|6|0}}&lt;br /&gt;
{{learnlist/tutor6|Dragon Pulse|Dragon|Special|85|100|10||&#039;&#039;|no|yes|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Earth Power|Ground|Special|90|100|10||&#039;&#039;|no|yes|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Giga Drain|Grass|Special|75|100|10||&#039;&#039;|no|yes|Clever|1|4}}&lt;br /&gt;
{{learnlist/tutor6|Gravity|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||no|yes|Clever|2|0}}&lt;br /&gt;
{{learnlist/tutor6|Heat Wave|Fire|Special|95|90|10||&#039;&#039;|no|yes|Beautiful|2|2}}&lt;br /&gt;
{{learnlist/tutor6|Hyper Voice|Normal|Special|90|100|10||&#039;&#039;&#039;|no|yes|Cool|2|2}}&lt;br /&gt;
{{learnlist/tutor6|Icy Wind|Ice|Special|55|95|15||&#039;&#039;|no|yes|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Iron Defense|Steel|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||no|yes|Tough|1|0}}&lt;br /&gt;
{{learnlist/tutor6|Iron Head|Steel|Physical|80|100|15||&#039;&#039;|no|yes|Tough|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Iron Tail|Steel|Physical|100|75|15||&#039;&#039;|no|yes|Cool|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Last Resort|Normal|Physical|140|100|5||&#039;&#039;&#039;|no|yes|Cute|1|0}}&lt;br /&gt;
{{learnlist/tutor6|Magic Coat|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||no|yes|Beautiful|2|0}}&lt;br /&gt;
{{learnlist/tutor6|Outrage|Dragon|Physical|120|100|10||&#039;&#039;|no|yes|Cool|6|0}}&lt;br /&gt;
{{learnlist/tutor6|Recycle|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes|Clever|1|0}}&lt;br /&gt;
{{learnlist/tutor6|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20||&#039;&#039;|no|yes|Cool|2|0}}&lt;br /&gt;
{{learnlist/tutor6|Signal Beam|Bug|Special|75|100|15||&#039;&#039;|no|yes|Beautiful|3|0}}&lt;br /&gt;
{{learnlist/tutor6|Snore|Normal|Special|50|100|15||&#039;&#039;&#039;|no|yes|Cute|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Stealth Rock|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||no|yes|Cool|2|0}}&lt;br /&gt;
{{learnlist/tutor6|Tailwind|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||no|yes|Cool|3|0}}&lt;br /&gt;
{{learnlist/tutor6|Trick|Psychic|Status|&amp;amp;mdash;|100|10|||no|yes|Clever|2|1}}&lt;br /&gt;
{{learnlist/tutor6|Water Pulse|Water|Special|60|100|20||&#039;&#039;|no|yes|Beautiful|3|0}}&lt;br /&gt;
{{learnlist/tutor6|Zen Headbutt|Psychic|Physical|80|90|15||&#039;&#039;|no|yes|Clever|4|0}}&lt;br /&gt;
{{learnlist/tutorf/6|Arceus|Normal|Normal|4|form=yes}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn2|event}}s====&lt;br /&gt;
{{learnlist/eventh/6|Arceus|Normal|Normal|4|xy=n}}&lt;br /&gt;
{{learnlist/event6|{{DL|List of Japanese region serial code event Pokémon distributions in Generation VI|Désert City Arceus}}|Blast Burn|Fire|Special|150|90|5||&#039;&#039;||Beautiful|4|4}}&lt;br /&gt;
{{learnlist/event6|{{DL|List of Japanese region serial code event Pokémon distributions in Generation VI|Désert City Arceus}}|Hydro Cannon|Water|Special|150|90|5||&#039;&#039;||Beautiful|4|4}}&lt;br /&gt;
{{learnlist/eventf/6|Arceus|Normal|Normal|4|form=yes}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=Normal |&lt;br /&gt;
ndex=493 |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3=Normal |&lt;br /&gt;
assist3=Normal |&lt;br /&gt;
field3=None |&lt;br /&gt;
field3power=- |&lt;br /&gt;
browser3=It protects itself with psychic orbs that bring meteors down.|&lt;br /&gt;
rumble2=yes |&lt;br /&gt;
rumble2attack=5 |&lt;br /&gt;
rumble2defense=5 |&lt;br /&gt;
rumble2speed=4 |&lt;br /&gt;
Conquest=yes |&lt;br /&gt;
ConquestAtk=4 |&lt;br /&gt;
ConquestSpd=5 |&lt;br /&gt;
ConquestDef=5 |&lt;br /&gt;
ConquestHP=5 |&lt;br /&gt;
ConquestRange=4 |&lt;br /&gt;
ConquestMove={{m|Judgment}} |&lt;br /&gt;
ConquestAbility1={{DL|List of Abilities in Pokémon Conquest|Omnipotent}} |&lt;br /&gt;
ConquestAbility2= |&lt;br /&gt;
ConquestAbility3= |&lt;br /&gt;
ConquestEvo=Does not evolve into or from anything |&lt;br /&gt;
ConquestLink=&#039;&#039;&#039;[[Hero]]&#039;&#039;&#039;/&#039;&#039;&#039;[[Heroine]]&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background: #{{unknown color}}; {{roundy|10px}} border: 3px solid #{{unknown color dark}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{normal color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{normal color dark}}; background: #{{normal color light}}; width:96px&amp;quot;| [[File:493Arceus Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;small&amp;gt;No {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{normal color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{grass color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{grass color dark}}; background: #{{grass color light}}; width:96px&amp;quot;| [[File:493Arceus Grass Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Meadow Plate Sprite.png]] &amp;lt;small&amp;gt;Meadow {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{grass color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{fire color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{fire color dark}}; background: #{{fire color light}}; width:96px&amp;quot;| [[File:493Arceus Fire Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Flame Plate Sprite.png]] &amp;lt;small&amp;gt;Flame {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{fire color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fire}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{water color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{water color dark}}; background: #{{water color light}}; width:96px&amp;quot;| [[File:493Arceus Water Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Splash Plate Sprite.png]] &amp;lt;small&amp;gt;Splash {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{water color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{flying color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{flying color dark}}; background: #{{flying color light}}; width:96px&amp;quot;| [[File:493Arceus Flying Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Sky Plate Sprite.png]] &amp;lt;small&amp;gt;Sky {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{flying color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{bug color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{bug color dark}}; background: #{{bug color light}}; width:96px&amp;quot;| [[File:493Arceus Bug Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Insect Plate Sprite.png]] &amp;lt;small&amp;gt;Insect {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{bug color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{poison color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{poison color dark}}; background: #{{poison color light}}; width:96px&amp;quot;| [[File:493Arceus Poison Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Toxic Plate Sprite.png]] &amp;lt;small&amp;gt;Toxic {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{poison color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Poison}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{electric color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{electric color dark}}; background: #{{electric color light}}; width:96px&amp;quot;| [[File:493Arceus Electric Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Zap Plate Sprite.png]] &amp;lt;small&amp;gt;Zap {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{electric color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{psychic color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{psychic color dark}}; background: #{{psychic color light}}; width:96px&amp;quot;| [[File:493Arceus Psychic Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Mind Plate Sprite.png]] &amp;lt;small&amp;gt;Mind {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{psychic color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{rock color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{rock color dark}}; background: #{{rock color light}}; width:96px&amp;quot;| [[File:493Arceus Rock Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Stone Plate Sprite.png]] &amp;lt;small&amp;gt;Stone {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{rock color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Rock}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{ground color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{ground color dark}}; background: #{{ground color light}}; width:96px&amp;quot;| [[File:493Arceus Ground Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Earth Plate Sprite.png]] &amp;lt;small&amp;gt;Earth {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{ground color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ground}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{dark color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{dark color dark}}; background: #{{dark color light}}; width:96px&amp;quot;| [[File:493Arceus Dark Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Dread Plate Sprite.png]] &amp;lt;small&amp;gt;Dread {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{dark color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Dark}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{ghost color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{ghost color dark}}; background: #{{ghost color light}}; width:96px&amp;quot;| [[File:493Arceus Ghost Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Spooky Plate Sprite.png]] &amp;lt;small&amp;gt;Spooky {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{ghost color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ghost}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{steel color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{steel color dark}}; background: #{{steel color light}}; width:96px&amp;quot;| [[File:493Arceus Steel Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Iron Plate Sprite.png]] &amp;lt;small&amp;gt;Iron {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{steel color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Steel}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{fighting color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{fighting color dark}}; background: #{{fighting color light}}; width:96px&amp;quot;| [[File:493Arceus Fighting Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Fist Plate Sprite.png]] &amp;lt;small&amp;gt;Fist {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{fighting color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{ice color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{ice color dark}}; background: #{{ice color light}}; width:96px&amp;quot;| [[File:493Arceus Ice Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Icicle Plate Sprite.png]] &amp;lt;small&amp;gt;Icicle {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{ice color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ice}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{dragon color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{dragon color dark}}; background: #{{dragon color light}}; width:96px&amp;quot;| [[File:493Arceus Dragon Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Draco Plate Sprite.png]] &amp;lt;small&amp;gt;Draco {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{dragon color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Dragon}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{fairy color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{fairy color dark}}; background: #{{fairy color light}}; width:96px&amp;quot;| [[File:493Arceus Fairy Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Pixie Plate Sprite.png]] &amp;lt;small&amp;gt;Pixie {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{fairy color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Normal}}&lt;br /&gt;
{{Spritebox/NA|gen=IV}}&lt;br /&gt;
{{Spritebox/4|ndex=493}}&lt;br /&gt;
{{Spritebox/5|ndex=493}}&lt;br /&gt;
{{Spritebox/6|ndex=493}}&lt;br /&gt;
{{Spritebox/Footer|493|Arceus}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&amp;lt;!--Please do not add trivia referring to the episode of House which mentioned Arceus. That belongs on the page &amp;quot;List of references to Pokémon in popular culture&amp;quot;, not here.--&amp;gt;&lt;br /&gt;
* Arceus&#039;s English name has had three different pronunciations. The announcer of {{g|Battle Revolution}} pronounced it &amp;quot;AR-see-uss&amp;quot;. A promotional trailer for &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039; used the pronunciation &amp;quot;ar-SAY-us&amp;quot;, a pronunciation supported by the katakana used to spell its name. In the final release of &#039;&#039;Arceus and the Jewel of Life&#039;&#039;, it was pronounced &amp;quot;AR-key-us&amp;quot;, which was affirmed as the official pronunciation by a [[Pokémon.com]] mailbag and by the [[Pokémon Essential Handbook]].&lt;br /&gt;
** According to [[Tom Wayland]], the &amp;quot;AR-key-us&amp;quot; pronunciation was used due to concerns over the {{wp|arse|implications}} behind the first syllable of &amp;quot;AR-see-uss&amp;quot; in the UK and other British English-speaking territories.&lt;br /&gt;
[[File:493-Unknown.png|thumb|???-type Arceus]]&lt;br /&gt;
* Arceus has the highest base stat total of all {{type|Normal}} Pokémon, as well as all Pokémon without [[Mega Evolution]] or [[Primal Reversion]].&lt;br /&gt;
** Arceus has the highest base {{stat|Defense}} stat of all Normal-type Pokémon, barring Mega Evolution.&lt;br /&gt;
* Arceus is the only Pokémon at the end of a [[generation]] in National Pokédex order that does not have a base stat total of 600.&lt;br /&gt;
* In the Generation IV games, there are sprites for ???-type Arceus, but this is not obtainable as there is no ??? [[Plate]].&lt;br /&gt;
* Arceus&#039;s [[signature move]], {{m|Judgment}}, is the only move that Arceus is guaranteed {{STAB}} for, as it is always the same type as Arceus itself.&lt;br /&gt;
** It is also the only move that Fairy-type Arceus will receive STAB for.&lt;br /&gt;
* Arceus is the only event-exclusive [[trio master]].&lt;br /&gt;
* Arceus is also the only trio master of two different trios, being the master of both the [[lake guardians]] and the [[creation trio]].&lt;br /&gt;
* In its debut generation of Generation IV, it was impossible to legitimately give Arceus more than 100 [[EV]]s in any stat, since it was only ever distributed at [[level]] 100. Prior to Generation V, level 100 Pokémon could not gain EVs through battling since they could not gain [[experience]].&lt;br /&gt;
* Arceus is the only pre-[[Generation V]] Pokémon to never officially receive a [[List of Pokémon by Diamond &amp;amp; Pearl Battle Pokédex number|DPBP number]]. {{p|Kadabra}}, which was not released as a TCG card during the DPBP era, is assumed to be #070, as {{p|Abra}} and {{p|Alakazam}} are #069 and #071, respectively.&lt;br /&gt;
* Arceus received the most votes of all pre-[[Generation V]] Pokémon in the [[Pokémon Global Link]] [[List of Pokémon Global Link promotions/Pokémon#Arceus|promotion]] poll in both the Japanese poll and the international (non-Japanese and non-Korean) poll.&lt;br /&gt;
* Until {{g|Omega Ruby and Alpha Sapphire}}, Arceus&#039;s Plate variations were not recognized as [[form differences]] by the Pokédex. The same was true for {{p|Genesect}} and {{p|Furfrou}}.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Arceus is particularly based on a {{wp|creator deity}}, present in many world cultures. Arceus&#039;s stance and general form are similar to Egyptian bull and calf idols, particularly {{wp|Apis (god)|Apis}}. Based on its official artwork and attack movements in the 3D games, Arceus may be modeled after a {{wp|horse}}. The arc on its back may be inspired by the circle arc used to represent reincarnation in {{wp|Hinduism}}.&lt;br /&gt;
&lt;br /&gt;
The conception of the first god might be influenced by the {{wp|Shinto}} gods {{wp|Kunitokotachi}} and {{wp|Amenominakanushi}}, who summoned {{wp|Izanami-no-Mikoto|Izanami}} and {{wp|Izanagi}} to create Japan with the spear. It may also be a reference to the {{wp|qilin}}, a Chinese mythical creature. Its myth is nearly identical to that of the {{wp|Pangu}}, the Chinese creation deity. Arceus may also represent or be inspired by the {{wp|bodhisattva}} {{wp|Avalokiteśvara}}, who, in {{wp|Buddhism}}, is either pictured with eleven heads and one thousand arms (the latter of which is mentioned in Arceus&#039;s Pokédex entry) or in a {{wp|Avalokiteśvara#Tibetan Account|white, four-armed manifestation}} (which could look similar to Normal-type Arceus).&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Arceus may be a combination of &#039;&#039;{{wp|arch}}&#039;&#039; (referring to the highest point), &#039;&#039;{{wp|archon}}&#039;&#039; (a Greek word that means &amp;quot;ruler&amp;quot; or &amp;quot;lord&amp;quot;), &#039;&#039;arcanus&#039;&#039; (Latin for &#039;&#039;secret/sacred mystery&#039;&#039;), &#039;&#039;archaic&#039;&#039; (ancient), αρχή &#039;&#039;arkhē&#039;&#039; (Greek for &#039;&#039;beginning&#039;&#039;), or &#039;&#039;archetypus&#039;&#039; (Latin for &#039;&#039;original&#039;&#039;), and &#039;&#039;{{wp|deus}}&#039;&#039; (Latin for &#039;&#039;god&#039;&#039;). It may also derive from &#039;&#039;[[wiktionary:aureus|aureus]]&#039;&#039; (golden, in reference to its hooves and wheel), &#039;&#039;[[wiktionary:arc|arc]]&#039;&#039; (round or ring), &#039;&#039;arcessere&#039;&#039; (Latin for &#039;&#039;to summon&#039;&#039;), or &#039;&#039;{{wp|Archeus}}&#039;&#039; (an aspect of the astral plane).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Normal|type2=Normal&lt;br /&gt;
|ja=アルセウス &#039;&#039;Arceus&#039;&#039;|jameaning=From a combination of &#039;&#039;arch&#039;&#039;, &#039;&#039;archon&#039;&#039;, &#039;&#039;arcanus&#039;&#039; (Latin for secret/sacred mystery), &#039;&#039;archaic&#039;&#039; (ancient), αρχή &#039;&#039;arkhē&#039;&#039; (Greek for beginning), or &#039;&#039;archetypus&#039;&#039; (Latin for original), and &#039;&#039;deus&#039;&#039; (Latin for god). May also derive from &#039;&#039;aureus&#039;&#039; (golden), &#039;&#039;arc&#039;&#039; (round or ring), or &#039;&#039;Archeus&#039;&#039; (an aspect of the astral plane).&lt;br /&gt;
|de=Arceus|demeaning=Same as Japanese name&lt;br /&gt;
|fr=Arceus|frmeaning=Same as Japanese name&lt;br /&gt;
|es=Arceus|esmeaning=Same as Japanese name&lt;br /&gt;
|it=Arceus|itmeaning=Same as Japanese name&lt;br /&gt;
|ko=아르세우스 &#039;&#039;Areuse&#039;useu&#039;&#039;|komeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_cmn=阿爾宙斯 &#039;&#039;Ā Ěr Zhòu Sī&#039;&#039;|zh_cmnmeaning=Transliteration of its Japanese name. Also a portmanteau of {{tt|阿爾法 &#039;&#039;Ā&#039;ěrfǎ&#039;&#039;|Alpha}} and {{tt|宙斯 &#039;&#039;Zhòusī&#039;&#039;|Zeus}}.&lt;br /&gt;
|el=Αρκέους &#039;&#039;Arkéoys&#039;&#039;|elmeaning=Transcription of English nsme&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Arceus (M12)]]&lt;br /&gt;
* [[Lake guardians]]&lt;br /&gt;
* [[Creation trio]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* {{wp|Arceus|Article on Wikipedia}}&lt;br /&gt;
* [http://www.smogon.com/dex/xy/pokemon/arceus-grass Grass-type Arceus] on Smogon Pokédex&lt;br /&gt;
* [http://www.smogon.com/dex/xy/pokemon/arceus-fire Fire-type Arceus] on Smogon Pokédex&lt;br /&gt;
* [http://www.smogon.com/dex/xy/pokemon/arceus-water Water-type Arceus] on Smogon Pokédex&lt;br /&gt;
* [http://www.smogon.com/dex/xy/pokemon/arceus-flying Flying-type Arceus] on Smogon Pokédex&lt;br /&gt;
* [http://www.smogon.com/dex/xy/pokemon/arceus-bug Bug-type Arceus] on Smogon Pokédex&lt;br /&gt;
* [http://www.smogon.com/dex/xy/pokemon/arceus-poison Poison-type Arceus] on Smogon Pokédex&lt;br /&gt;
* [http://www.smogon.com/dex/xy/pokemon/arceus-electric Electric-type Arceus] on Smogon Pokédex&lt;br /&gt;
* [http://www.smogon.com/dex/xy/pokemon/arceus-psychic Psychic-type Arceus] on Smogon Pokédex&lt;br /&gt;
* [http://www.smogon.com/dex/xy/pokemon/arceus-rock Rock-type Arceus] on Smogon Pokédex&lt;br /&gt;
* [http://www.smogon.com/dex/xy/pokemon/arceus-ground Ground-type Arceus] on Smogon Pokédex&lt;br /&gt;
* [http://www.smogon.com/dex/xy/pokemon/arceus-dark Dark-type Arceus] on Smogon Pokédex&lt;br /&gt;
* [http://www.smogon.com/dex/xy/pokemon/arceus-ghost Ghost-type Arceus] on Smogon Pokédex&lt;br /&gt;
* [http://www.smogon.com/dex/xy/pokemon/arceus-steel Steel-type Arceus] on Smogon Pokédex&lt;br /&gt;
* [http://www.smogon.com/dex/xy/pokemon/arceus-fighting Fighting-type Arceus] on Smogon Pokédex&lt;br /&gt;
* [http://www.smogon.com/dex/xy/pokemon/arceus-ice Ice-type Arceus] on Smogon Pokédex&lt;br /&gt;
* [http://www.smogon.com/dex/xy/pokemon/arceus-dragon Dragon-type Arceus] on Smogon Pokédex&lt;br /&gt;
&lt;br /&gt;
{{EventExclusive}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Legendary Pokémon}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{PokémonPrevNextFoot | prev=Shaymin | prevnum=492 | next=Victini | nextnum=494 | type=Normal }}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Sinnoh legendary Pokémon]]&lt;br /&gt;
[[Category:Promotion-only Pokémon]]&lt;br /&gt;
[[Category:Trio masters]]&lt;br /&gt;
[[Category:Pokémon in no regional Pokédex]]&lt;br /&gt;
&lt;br /&gt;
[[de:Arceus]]&lt;br /&gt;
[[es:Arceus]]&lt;br /&gt;
[[fr:Arceus]]&lt;br /&gt;
[[it:Arceus]]&lt;br /&gt;
[[ja:アルセウス]]&lt;br /&gt;
[[pl:Arceus]]&lt;br /&gt;
[[pt:Arceus (pokémon)]]&lt;br /&gt;
[[zh:阿尔宙斯]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Arceus_(Pok%C3%A9mon)&amp;diff=2349513</id>
		<title>Arceus (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Arceus_(Pok%C3%A9mon)&amp;diff=2349513"/>
		<updated>2015-10-31T05:01:17Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* External links */ Updating links to connect to Gen VI analyses.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNextHead | species=Arceus | type=Normal | prev=Shaymin | prevnum=492 | next=Victini | nextnum=494 }}&lt;br /&gt;
{{Pokémon Infobox|&lt;br /&gt;
name=Arceus |&lt;br /&gt;
jname=アルセウス |&lt;br /&gt;
jtranslit=Aruseusu |&lt;br /&gt;
tmname=Arceus |&lt;br /&gt;
ndex=493 |&lt;br /&gt;
opdex=221 |&lt;br /&gt;
typebox=1 |&lt;br /&gt;
type1=Normal |&lt;br /&gt;
species=Alpha |&lt;br /&gt;
obrow=S-006 |&lt;br /&gt;
opbrow=221 |&lt;br /&gt;
height-ftin=10&#039;06&amp;quot; |&lt;br /&gt;
height-m=3.2 |&lt;br /&gt;
weight-lbs=705.5 |&lt;br /&gt;
weight-kg=320.0 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Multitype |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Undiscovered |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=121 |&lt;br /&gt;
evtotal=3 |&lt;br /&gt;
evhp=3 |&lt;br /&gt;
expyield=324 |&lt;br /&gt;
oldexp=255 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
gendercode=255 |&lt;br /&gt;
color=Gray |&lt;br /&gt;
catchrate=3 |&lt;br /&gt;
body=08 |&lt;br /&gt;
pokefordex=arceus |&lt;br /&gt;
generation=4 |&lt;br /&gt;
friendship=0 }}&lt;br /&gt;
&#039;&#039;&#039;Arceus&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;アルセウス&#039;&#039;&#039; &#039;&#039;Arceus&#039;&#039;) is a {{type|Normal}} [[Legendary Pokémon|Mythical Pokémon]].&lt;br /&gt;
&lt;br /&gt;
While it is not known to [[Evolution|evolve]] into or from any other Pokémon, it will [[Form differences#Arceus|change type]] when it is holding a [[Plate]].&lt;br /&gt;
&lt;br /&gt;
Like {{p|Darkrai}} and {{p|Shaymin}} before it, Arceus was not officially recognized by Nintendo until February 14, 2009, the year of its debut movie. It was officially revealed to international audiences on August 3, 2009.&lt;br /&gt;
&lt;br /&gt;
Arceus is known as &amp;quot;The Original One&amp;quot;, as it is said that it created [[Sinnoh]] and [[Ransei]], and possibly the entire [[Pokémon universe]], along with the [[lake guardians]] and [[creation trio]]. Arceus can only be found in the wild legitimately with the [[Azure Flute]], which was never distributed at any official event. However, Arceus itself was distributed via multiple Nintendo events in 2009 and 2010 and the [[Pokémon Global Link]] in 2012.&lt;br /&gt;
&lt;br /&gt;
It is the [[trio master]] of both the lake guardians and the creation trio.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Arceus is a white equine resembling a {{wp|qilin}} or {{wp|centaur}} with a gray, vertically-striated underside. The striated pattern has similar recurrences on the underside of its mane, tail, and face. Its four pointed feet are tipped with gold hooves. Its long mane juts away from its head, and its face is gray, with green eyes and red pupils, and a green circular pattern below its eyes. Arceus also has a streak of gold coloration on its head, and ears that point upward. Its neck is fairly long, with two pairs of extrusions to the sides, and a flap-like feature on the neck&#039;s underside that is colored white like much of the body. It also has a golden cross-like wheel attached to its body by its round abdomen, which changes color along with its eyes and hooves based on Arceus&#039;s current type, which depends on the [[plate]] that it wields. The wheel also has four jewels attached to it. The pattern of striated gray of Arceus&#039;s underbelly resumes past Arceus&#039;s waist. Its limbs have gray undersides and extrusions at the tops of the legs. Arceus&#039;s tail is fairly like its mane in shape and coloration. According to legend, it shaped the Pokémon universe using its 1000 arms.&lt;br /&gt;
&lt;br /&gt;
Arceus is thought to have created the [[Sinnoh]] region and possibly the entire [[Pokémon world]], the [[lake guardians]]: {{p|Uxie}}, {{p|Azelf}}, {{p|Mesprit}}, and the [[creation trio]]: {{p|Dialga}}, {{p|Palkia}}, and {{p|Giratina}}. Because of this, Arceus is thought to be one of the most long-lived of all Pokémon species. It has the power to recreate the creation trio as well, presumably to guard the dimensions when a Trainer has caught one of them. According to the anime, its power can also bring back things that it once destroyed, make certain things vanish into thin air, or to halt time.&lt;br /&gt;
&lt;br /&gt;
Arceus is shown to care for and safeguard the planet in ancient times and protected it from cataclysms such as meteors, and it would show gratitude and compassion in return to those who treated it with equal kindness. Arceus does not suffer fools gladly, and it will attack in a violent rampage if betrayed or deceived. It also holds long grudges if betrayed by those it considered friends. In &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;, it is said to &amp;quot;feed&amp;quot; off the energy of the elemental plates. It is the [[signature move|only known Pokémon]] that can learn {{m|Judgment}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Arceus M12.png|thumb|250px|Arceus in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Arceus (M12)]]====&lt;br /&gt;
{{mov|Arceus|Arceus|12}} made its debut in &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;. It was angry at the people of [[Michina Town]] for [[Damos]]&#039;s unwitting betrayal of it in ancient times, and so attempted to destroy the land. When Ash and his friends are teleported by {{mov|Dialga}} to ancient times, they directly influence the event, changing the future for the better so that Arceus will stop its destruction.&lt;br /&gt;
&lt;br /&gt;
Arceus made a brief cameo appearance in &#039;&#039;[[M18|Hoopa and the Clash of Ages]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
In &#039;&#039;[[DP152|Battle Finale of Legend!]]&#039;&#039;, although Arceus is neither seen or named, the [[Red Chain]] is said to contain the power of &#039;The Original One&#039;. Using the Red Chain, Cyrus takes control of {{p|Dialga}} and {{p|Palkia}} by causing a red ring similar to the one surrounding Arceus&#039;s body to appear around their bodies.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Arceus Fire Adventures.png|thumb|150px|Fire-type Arceus in Pokémon Adventures]]&lt;br /&gt;
===In the Arceus and the Jewel of Life manga===&lt;br /&gt;
Arceus appears as a central character in the {{ma|Arceus and the Jewel of Life}} manga adaptation, reprising its role from the film. After Arceus saved the world from a meteor, [[Damos]] took care of it. It gave Damos the [[Jewel of Life]] to make the land of [[Michina Town]] rich and fertile. Damos then &amp;quot;betrayed&amp;quot; Arceus, and it has been outraged ever since.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
In the {{chap|HeartGold &amp;amp; SoulSilver}}, Arceus appears as one of the main antagonists, where it plans on destroying humanity due to its mistrust of humans. It was the target of [[Team Rocket]]&#039;s plans to create {{p|Dialga}}, {{p|Palkia}}, and {{p|Giratina}}.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Arceus (TCG)}}&lt;br /&gt;
Arceus appears in the TCG in all {{TCG|type}}s but {{TCG|Dragon}} and {{TCG|Fairy}}, and a player can have as many Arceus cards in their deck as they like, unlike all other cards in the game (besides {{TCG|Basic Energy card}}s). Cards based on Arceus first appeared in the {{TCG|Platinum: Arceus|Arceus}} expansion set.&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros. for Nintendo 3DS/Wii U]]===&lt;br /&gt;
Arceus appears as a Poké Ball summon in the 3DS version of the game. It will use {{m|Gravity}} to produce a shockwave that brings opponents downwards.&lt;br /&gt;
====Trophy information====&lt;br /&gt;
&#039;&#039;[[Sinnoh myths#The Original Story|A Pokémon said to have hatched from an egg that appeared from nothing. Newly hatched, it created the world and the sky.]] Its Gravity attack will bring any fighter in midair crashing down to earth. No ground below you? Looks like you&#039;re going to go plummeting off the stage as if you&#039;d been hit by a Meteor Smash! &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=normal}}&lt;br /&gt;
{{Dex/NA|gen=IV}}&lt;br /&gt;
{{Dex/Gen|gen=IV}}&lt;br /&gt;
{{Dex/Entry1|v=Diamond|entry=It is described in mythology as the Pokémon that shaped the universe with its 1,000 arms.}}&lt;br /&gt;
{{Dex/Entry1|v=Pearl|entry=It is told in mythology that this Pokémon was born before the universe even existed.}}&lt;br /&gt;
{{Dex/Entry1|v=Platinum|entry=It is said to have emerged from an egg in a place where there was nothing, then shaped the world.}}&lt;br /&gt;
{{Dex/Entry2|v=HeartGold|v2=SoulSilver|entry=According to the legends of [[Sinnoh]], this Pokémon emerged from an egg and shaped all there is in this world.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=V}}&lt;br /&gt;
{{Dex/Entry2|v=Black|t=FFF|v2=White|entry=It is said to have emerged from an egg in a place where there was nothing, then shaped the world.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|t=FFF|v2=White 2|entry=It is said to have emerged from an egg in a place where there was nothing, then shaped the world.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VI}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=According to the legends of Sinnoh, this Pokémon emerged from an egg and shaped all there is in this world.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=It is told in mythology that this Pokémon was born before the universe even existed.}}&lt;br /&gt;
{{Dex/Entry1|v=Omega Ruby|t=fff|entry=According to the legends of Sinnoh, this Pokémon emerged from an egg and shaped all there is in this world.}}&lt;br /&gt;
{{Dex/Entry1|v=Alpha Sapphire|t=FFF|entry=It is told in mythology that this Pokémon was born before the universe even existed.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=normal}}&lt;br /&gt;
{{Availability/NA|gen=IV}}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2/None|v=Diamond|v2=Pearl|area=[[Hall of Origin]] ([[List of in-game event Pokémon in Generation IV#Arceus|Only one]]) &amp;lt;small&amp;gt;(requires [[Azure Flute]]){{tt|*|Never released}}&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1/None|v=Platinum|area=[[Hall of Origin]] ([[List of in-game event Pokémon in Generation IV#Arceus 2|Only one]]) &amp;lt;small&amp;gt;(requires [[Azure Flute]]){{tt|*|Never released}}&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry2/None|v=HeartGold|v2=SoulSilver}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black|v2=White|area=[[Poké Transfer]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black 2|v2=White 2|area=[[Poké Transfer]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2/None|v=X|v2=Y|area={{pkmn2|Event}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Omega Ruby|v2=Alpha Sapphire|area={{pkmn2|Event}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{#switch: {{#expr: {{#time: U}} mod 2}}|0=[[File:Conquest Arceus appearance.png|thumb|right|250px|Arceus and the [[hero]] of Pokémon Conquest]]|1=[[File:Conquest Arceus appearance 2.png|thumb|right|250px|Arceus and the [[heroine]] of Pokémon Conquest]]}}&lt;br /&gt;
{{Availability/Header|type=Normal}}&lt;br /&gt;
{{Availability/NA|gen=IV}}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry1|1|v=Ranger: SoA|link=Pokémon Ranger: Shadows of Almia|color={{SoA color}}|area=[[Sky Fortress]] ([[Ranger Net]] mission)&amp;lt;br&amp;gt;[[Light Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Tower: All ([[Pokémon Rumble Blast#Legendary Boss Pokémon|Random Legendary Encounters]]){{tt|*|Complete Team Battle EX-6 }}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Conquest|color={{silver color}}|area=[[Aurora]] (special)&amp;lt;br&amp;gt;[[Dragnor]] (special)}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Challenge Battle#The Final Battle Royale|Challenge Battle: The Final Battle Royale]] &amp;lt;small&amp;gt;(Reward)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Distortion Island#Stage 5|Distortion Island: Stage 5]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Special Stages#Ultra Challenge|Event: &#039;&#039;Arceus Arrives!&#039;&#039;]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Legend Terrain#Bastion of Beginnings|Legend Terrain: Bastion of Beginnings]] &amp;lt;small&amp;gt;(Special Boss; type changes daily)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
A statue of Arceus can be found in {{g|Mystery Dungeon: Explorers of Sky}} at [[Destiny Tower]].&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|Language/Region|type=normal}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPPt}}|Movie Arceus|Japanese|Japan|100|July 11 to September 30, 2009|link=List of local Japanese event Pokémon distributions in Generation IV#Movie Arceus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPPt}}|Toys &amp;quot;R&amp;quot; Us Arceus|English|United States|100|November 7 to 15, 2009|link=List of local English event Pokémon distributions in Generation IV#Toys &amp;quot;R&amp;quot; Us Arceus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPPt}}|Michina Arceus|English|Australia|100|November 5 to 16, 2009|link=List of local English event Pokémon distributions in Generation IV#Australian Michina Arceus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPPt}}|Cinema Arceus|Korean|South Korea|100|December 24, 2009 to January 31, 2010|link=List of local Korean event Pokémon distributions in Generation IV#Cinema Arceus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPPt}}|Michina Arceus|German|Germany|100|February 17 to April 9, 2010|link=List of local German event Pokémon distributions in Generation IV#Michina Arceus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPPt}}|Michina Arceus|Italian|Italy|100|February 17 to March 26, 2010|link=List of local Italian event Pokémon distributions in Generation IV#Michina Arceus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPPt}}|Michina Arceus|English|Europe|100|February 20 to April 10, 2010|link=List of local English event Pokémon distributions in Generation IV#European Michina Arceus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPPt}}|Michina Arceus|French|Europe|100|February 22 to April 11, 2010|link=List of local French event Pokémon distributions in Generation IV#Michina Arceus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPPt}}|Michina Arceus|Spanish|Spain|100|February 22 to April 11, 2010|link=List of local Spanish event Pokémon distributions in Generation IV#Michina Arceus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|Désert City Arceus|Japanese region|Online|100|March 7 to August 31, 2015|link=List of Japanese region serial code event Pokémon distributions in Generation VI#Désert City Arceus}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Global Link promotions====&lt;br /&gt;
{{eventAvail/h|type=normal}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Arceus|Japanese|PGL|100|November 5, 2010 to January 31, 2011|link=List of Pokémon Global Link promotions/Pokémon#Arceus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Arceus|English|PGL|100|February 1 to May 1, 2012|link=List of Pokémon Global Link promotions/Pokémon#Arceus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Arceus|French|PGL|100|February 1 to May 1, 2012|link=List of Pokémon Global Link promotions/Pokémon#Arceus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Arceus|German|PGL|100|February 1 to May 1, 2012|link=List of Pokémon Global Link promotions/Pokémon#Arceus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Arceus|Italian|PGL|100|February 1 to May 1, 2012|link=List of Pokémon Global Link promotions/Pokémon#Arceus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Global Link Arceus|Spanish|PGL|100|February 1 to May 1, 2012|link=List of Pokémon Global Link promotions/Pokémon#Arceus}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems|type=Normal&lt;br /&gt;
|event1=Rowap Berry|event1type=Berry|event1rar=100&lt;br /&gt;
|event2=Silk Scarf|event2type=Type-enhancing item|event2rar=???&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=Normal|&lt;br /&gt;
HP=     120 |&lt;br /&gt;
Attack= 120 |&lt;br /&gt;
Defense=120 |&lt;br /&gt;
SpAtk=  120 |&lt;br /&gt;
SpDef=  120 |&lt;br /&gt;
Speed=  120 }}&lt;br /&gt;
&lt;br /&gt;
===Pokéathlon stats===&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
====No [[Plate]] equipped====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;expandable&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====With a [[Plate]] equipped====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;&#039;With Fist Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Fighting&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With Sky Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Flying&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With Toxic Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Poison&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With Earth Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ground&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With Stone Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Rock&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With Insect Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Bug&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With Spooky Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With Iron Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Steel&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With Flame Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Fire&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With Splash Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Water&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With Meadow Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Grass&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With Zap Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Electric&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With Mind Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With Icicle Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ice&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With Draco Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;With Dread Plate&#039;&#039;&#039;&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Dark&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=Normal|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
Fairy=   100 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
normal=yes|&lt;br /&gt;
newghost=1}}&lt;br /&gt;
&lt;br /&gt;
For the type effectiveness when Arceus is holding a [[Plate]], see [[type chart]]. In Generation IV, if Arceus was [[Cheating|hacked]] to be {{type|???}}, this Pokémon is damaged normally by moves of all types.&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist/levelh/6|Arceus|Normal|Normal|4|xy=n}}&lt;br /&gt;
{{Learnlist/level6|Start|Seismic Toss|Fighting|Physical|&amp;amp;mdash;|100|20|||Tough|3|0}}&lt;br /&gt;
{{Learnlist/level6|Start|Cosmic Power|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Beautiful|1|0}}&lt;br /&gt;
{{Learnlist/level6|Start|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|||Clever|1|0}}&lt;br /&gt;
{{Learnlist/level6|Start|Punishment|Dark|Physical|&amp;amp;mdash;|100|5||&#039;&#039;|Cool|2|1}}&lt;br /&gt;
{{Learnlist/level6|10|Gravity|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Clever|2|0}}&lt;br /&gt;
{{Learnlist/level6|20|Earth Power|Ground|Special|90|100|10||&#039;&#039;|Beautiful|4|0}}&lt;br /&gt;
{{Learnlist/level6|30|Hyper Voice|Normal|Special|90|100|10||&#039;&#039;&#039;|Cool|2|2}}&lt;br /&gt;
{{Learnlist/level6|40|Extreme Speed|Normal|Physical|80|100|5||&#039;&#039;&#039;|Cool|3|0}}&lt;br /&gt;
{{Learnlist/level6|50|Refresh|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Cute|2|0}}&lt;br /&gt;
{{Learnlist/level6|60|Future Sight|Psychic|Special|120|100|10||&#039;&#039;|Clever|2|0}}&lt;br /&gt;
{{Learnlist/level6|70|Recover|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Clever|2|0}}&lt;br /&gt;
{{Learnlist/level6|80|Hyper Beam|Normal|Special|150|90|5||&#039;&#039;&#039;|Cool|4|4}}&lt;br /&gt;
{{Learnlist/level6|90|Perish Song|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Beautiful|4|0}}&lt;br /&gt;
{{Learnlist/level6|100|Judgment|Normal|Special|100|100|10||&#039;&#039;&#039;|Beautiful|3|0}}&lt;br /&gt;
{{Learnlist/levelf/6|Arceus|Normal|Normal|4|form=yes}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/6|Arceus|Normal|Normal|4|xy=n}}&lt;br /&gt;
{{learnlist/tm6|TM01|Hone Claws|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||Cute|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM02|Dragon Claw|Dragon|Physical|80|100|15||&#039;&#039;|Cool|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM03|Psyshock|Psychic|Special|80|100|10||&#039;&#039;|Beautiful|1|4}}&lt;br /&gt;
{{learnlist/tm6|TM04|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Clever|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM05|Roar|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Cool|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10|||Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM07|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Beautiful|2|1}}&lt;br /&gt;
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15|||Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM13|Ice Beam|Ice|Special|90|100|10||&#039;&#039;|Beautiful|1|4}}&lt;br /&gt;
{{learnlist/tm6|TM14|Blizzard|Ice|Special|110|70|5||&#039;&#039;|Beautiful|1|3}}&lt;br /&gt;
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5||&#039;&#039;&#039;|Cool|4|4}}&lt;br /&gt;
{{learnlist/tm6|TM16|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|||Beautiful|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25|||Beautiful|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20||&#039;&#039;&#039;|Cute|2|3}}&lt;br /&gt;
{{learnlist/tm6|TM22|Solar Beam|Grass|Special|120|100|10||&#039;&#039;|Cool|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM24|Thunderbolt|Electric|Special|90|100|15||&#039;&#039;|Cool|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM25|Thunder|Electric|Special|110|70|10||&#039;&#039;|Cool|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM26|Earthquake|Ground|Physical|100|100|10||&#039;&#039;|Tough|2|1}}&lt;br /&gt;
{{learnlist/tm6|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20||&#039;&#039;&#039;|Cute|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM29|Psychic|Psychic|Special|90|100|10||&#039;&#039;|Clever|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM30|Shadow Ball|Ghost|Special|80|100|15||&#039;&#039;|Clever|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM31|Brick Break|Fighting|Physical|75|100|15||&#039;&#039;|Cool|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||Cool|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM33|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Clever|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM35|Flamethrower|Fire|Special|90|100|15||&#039;&#039;|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM36|Sludge Bomb|Poison|Special|90|100|10||&#039;&#039;|Tough|2|1}}&lt;br /&gt;
{{learnlist/tm6|TM37|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Tough|2|1}}&lt;br /&gt;
{{learnlist/tm6|TM38|Fire Blast|Fire|Special|110|85|5||&#039;&#039;|Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM39|Rock Tomb|Rock|Physical|60|95|15||&#039;&#039;|Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM40|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20||&#039;&#039;|Cool|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20||&#039;&#039;&#039;|Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15||&#039;&#039;&#039;|Beautiful|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM49|Echoed Voice|Normal|Special|40|100|15||&#039;&#039;&#039;|Beautiful|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM50|Overheat|Fire|Special|130|90|5||&#039;&#039;|Beautiful|6|0}}&lt;br /&gt;
{{learnlist/tm6|TM52|Focus Blast|Fighting|Special|120|70|5||&#039;&#039;|Cool|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM53|Energy Ball|Grass|Special|90|100|10||&#039;&#039;|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM57|Charge Beam|Electric|Special|50|90|10||&#039;&#039;|Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM59|Incinerate|Fire|Special|60|100|15||&#039;&#039;|Tough|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM60|Quash|Dark|Status|&amp;amp;mdash;|100|15|||Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM61|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|85|15|||Beautiful|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM65|Shadow Claw|Ghost|Physical|70|100|15||&#039;&#039;|Cool|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM66|Payback|Dark|Physical|50|100|10||&#039;&#039;|Tough|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM67|Retaliate|Normal|Physical|70|100|5||&#039;&#039;&#039;|Cool|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM68|Giga Impact|Normal|Physical|150|90|5||&#039;&#039;&#039;|Tough|4|4}}&lt;br /&gt;
{{learnlist/tm6|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20|||Beautiful|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM71|Stone Edge|Rock|Physical|100|80|5||&#039;&#039;|Tough|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM73|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20|||Cool|1|3}}&lt;br /&gt;
{{learnlist/tm6|TM75|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Clever|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM78|Bulldoze|Ground|Physical|60|100|20||&#039;&#039;|Tough|2|2}}&lt;br /&gt;
{{learnlist/tm6|TM80|Rock Slide|Rock|Physical|75|90|10||&#039;&#039;|Tough|2|2}}&lt;br /&gt;
{{learnlist/tm6|TM81|X-Scissor|Bug|Physical|80|100|15||&#039;&#039;|Cool|2|1}}&lt;br /&gt;
{{learnlist/tm6|TM84|Poison Jab|Poison|Physical|80|100|20||&#039;&#039;|Tough|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM85|Dream Eater|Psychic|Special|100|100|15||&#039;&#039;|Clever|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20||&#039;&#039;|Cute|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15|||Cute|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM91|Flash Cannon|Steel|Special|80|100|10||&#039;&#039;|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM92|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM94|Rock Smash|Fighting|Physical|40|100|15|{{sup/6|XY}}|&#039;&#039;|Tough|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM94|Secret Power|Normal|Physical|70|100|20|{{sup/6|ORAS}}|&#039;&#039;&#039;|Clever|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM95|Snarl|Dark|Special|55|95|15||&#039;&#039;|Tough|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM97|Dark Pulse|Dark|Special|80|100|15||&#039;&#039;|Cool|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Cute|3|0}}&lt;br /&gt;
{{learnlist/tm6|HM01|Cut|Normal|Physical|50|95|30||&#039;&#039;&#039;|Cool|4|0}}&lt;br /&gt;
{{learnlist/tm6|HM02|Fly|Flying|Physical|90|95|15||&#039;&#039;|Clever|2|0}}&lt;br /&gt;
{{learnlist/tm6|HM03|Surf|Water|Special|90|100|15||&#039;&#039;|Beautiful|2|2}}&lt;br /&gt;
{{learnlist/tm6|HM04|Strength|Normal|Physical|80|100|15||&#039;&#039;&#039;|Tough|4|0}}&lt;br /&gt;
{{learnlist/tm6|HM05|Waterfall|Water|Physical|80|100|15||&#039;&#039;|Tough|4|0}}&lt;br /&gt;
{{learnlist/tm6|HM06|Rock Smash|Fighting|Physical|40|100|15|{{sup/6|ORAS}}|&#039;&#039;|Tough|4|0}}&lt;br /&gt;
{{learnlist/tm6|HM07|Dive|Water|Physical|80|100|10|{{sup/6|ORAS}}|&#039;&#039;|Beautiful|2|0}}&lt;br /&gt;
{{Learnlist/tmf/6|Arceus|Normal|Normal|4|form=yes}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Learnlist/breedh/6|Arceus|Normal|Normal|4|xy=n}}&lt;br /&gt;
{{Learnlist/breed6null}}&lt;br /&gt;
{{Learnlist/breedf/6|Arceus|Normal|Normal|4|form=yes}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/6|Arceus|Normal|Normal|4|xy=n}}&lt;br /&gt;
{{learnlist/tutor6|Aqua Tail|Water|Physical|90|90|10||&#039;&#039;|no|yes|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Draco Meteor|Dragon|Special|130|90|5|{{tt|*|With Draco Plate}}|&#039;&#039;|yes|yes|Beautiful|6|0}}&lt;br /&gt;
{{learnlist/tutor6|Dragon Pulse|Dragon|Special|85|100|10||&#039;&#039;|no|yes|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Earth Power|Ground|Special|90|100|10||&#039;&#039;|no|yes|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Giga Drain|Grass|Special|75|100|10||&#039;&#039;|no|yes|Clever|1|4}}&lt;br /&gt;
{{learnlist/tutor6|Gravity|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||no|yes|Clever|2|0}}&lt;br /&gt;
{{learnlist/tutor6|Heat Wave|Fire|Special|95|90|10||&#039;&#039;|no|yes|Beautiful|2|2}}&lt;br /&gt;
{{learnlist/tutor6|Hyper Voice|Normal|Special|90|100|10||&#039;&#039;&#039;|no|yes|Cool|2|2}}&lt;br /&gt;
{{learnlist/tutor6|Icy Wind|Ice|Special|55|95|15||&#039;&#039;|no|yes|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Iron Defense|Steel|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||no|yes|Tough|1|0}}&lt;br /&gt;
{{learnlist/tutor6|Iron Head|Steel|Physical|80|100|15||&#039;&#039;|no|yes|Tough|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Iron Tail|Steel|Physical|100|75|15||&#039;&#039;|no|yes|Cool|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Last Resort|Normal|Physical|140|100|5||&#039;&#039;&#039;|no|yes|Cute|1|0}}&lt;br /&gt;
{{learnlist/tutor6|Magic Coat|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||no|yes|Beautiful|2|0}}&lt;br /&gt;
{{learnlist/tutor6|Outrage|Dragon|Physical|120|100|10||&#039;&#039;|no|yes|Cool|6|0}}&lt;br /&gt;
{{learnlist/tutor6|Recycle|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes|Clever|1|0}}&lt;br /&gt;
{{learnlist/tutor6|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20||&#039;&#039;|no|yes|Cool|2|0}}&lt;br /&gt;
{{learnlist/tutor6|Signal Beam|Bug|Special|75|100|15||&#039;&#039;|no|yes|Beautiful|3|0}}&lt;br /&gt;
{{learnlist/tutor6|Snore|Normal|Special|50|100|15||&#039;&#039;&#039;|no|yes|Cute|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Stealth Rock|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||no|yes|Cool|2|0}}&lt;br /&gt;
{{learnlist/tutor6|Tailwind|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||no|yes|Cool|3|0}}&lt;br /&gt;
{{learnlist/tutor6|Trick|Psychic|Status|&amp;amp;mdash;|100|10|||no|yes|Clever|2|1}}&lt;br /&gt;
{{learnlist/tutor6|Water Pulse|Water|Special|60|100|20||&#039;&#039;|no|yes|Beautiful|3|0}}&lt;br /&gt;
{{learnlist/tutor6|Zen Headbutt|Psychic|Physical|80|90|15||&#039;&#039;|no|yes|Clever|4|0}}&lt;br /&gt;
{{learnlist/tutorf/6|Arceus|Normal|Normal|4|form=yes}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn2|event}}s====&lt;br /&gt;
{{learnlist/eventh/6|Arceus|Normal|Normal|4|xy=n}}&lt;br /&gt;
{{learnlist/event6|{{DL|List of Japanese region serial code event Pokémon distributions in Generation VI|Désert City Arceus}}|Blast Burn|Fire|Special|150|90|5||&#039;&#039;||Beautiful|4|4}}&lt;br /&gt;
{{learnlist/event6|{{DL|List of Japanese region serial code event Pokémon distributions in Generation VI|Désert City Arceus}}|Hydro Cannon|Water|Special|150|90|5||&#039;&#039;||Beautiful|4|4}}&lt;br /&gt;
{{learnlist/eventf/6|Arceus|Normal|Normal|4|form=yes}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=Normal |&lt;br /&gt;
ndex=493 |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3=Normal |&lt;br /&gt;
assist3=Normal |&lt;br /&gt;
field3=None |&lt;br /&gt;
field3power=- |&lt;br /&gt;
browser3=It protects itself with psychic orbs that bring meteors down.|&lt;br /&gt;
rumble2=yes |&lt;br /&gt;
rumble2attack=5 |&lt;br /&gt;
rumble2defense=5 |&lt;br /&gt;
rumble2speed=4 |&lt;br /&gt;
Conquest=yes |&lt;br /&gt;
ConquestAtk=4 |&lt;br /&gt;
ConquestSpd=5 |&lt;br /&gt;
ConquestDef=5 |&lt;br /&gt;
ConquestHP=5 |&lt;br /&gt;
ConquestRange=4 |&lt;br /&gt;
ConquestMove={{m|Judgment}} |&lt;br /&gt;
ConquestAbility1={{DL|List of Abilities in Pokémon Conquest|Omnipotent}} |&lt;br /&gt;
ConquestAbility2= |&lt;br /&gt;
ConquestAbility3= |&lt;br /&gt;
ConquestEvo=Does not evolve into or from anything |&lt;br /&gt;
ConquestLink=&#039;&#039;&#039;[[Hero]]&#039;&#039;&#039;/&#039;&#039;&#039;[[Heroine]]&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background: #{{unknown color}}; {{roundy|10px}} border: 3px solid #{{unknown color dark}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{normal color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{normal color dark}}; background: #{{normal color light}}; width:96px&amp;quot;| [[File:493Arceus Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;small&amp;gt;No {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{normal color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{grass color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{grass color dark}}; background: #{{grass color light}}; width:96px&amp;quot;| [[File:493Arceus Grass Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Meadow Plate Sprite.png]] &amp;lt;small&amp;gt;Meadow {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{grass color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{fire color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{fire color dark}}; background: #{{fire color light}}; width:96px&amp;quot;| [[File:493Arceus Fire Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Flame Plate Sprite.png]] &amp;lt;small&amp;gt;Flame {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{fire color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fire}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{water color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{water color dark}}; background: #{{water color light}}; width:96px&amp;quot;| [[File:493Arceus Water Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Splash Plate Sprite.png]] &amp;lt;small&amp;gt;Splash {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{water color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{flying color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{flying color dark}}; background: #{{flying color light}}; width:96px&amp;quot;| [[File:493Arceus Flying Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Sky Plate Sprite.png]] &amp;lt;small&amp;gt;Sky {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{flying color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{bug color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{bug color dark}}; background: #{{bug color light}}; width:96px&amp;quot;| [[File:493Arceus Bug Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Insect Plate Sprite.png]] &amp;lt;small&amp;gt;Insect {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{bug color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Bug}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{poison color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{poison color dark}}; background: #{{poison color light}}; width:96px&amp;quot;| [[File:493Arceus Poison Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Toxic Plate Sprite.png]] &amp;lt;small&amp;gt;Toxic {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{poison color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Poison}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{electric color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{electric color dark}}; background: #{{electric color light}}; width:96px&amp;quot;| [[File:493Arceus Electric Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Zap Plate Sprite.png]] &amp;lt;small&amp;gt;Zap {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{electric color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{psychic color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{psychic color dark}}; background: #{{psychic color light}}; width:96px&amp;quot;| [[File:493Arceus Psychic Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Mind Plate Sprite.png]] &amp;lt;small&amp;gt;Mind {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{psychic color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{rock color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{rock color dark}}; background: #{{rock color light}}; width:96px&amp;quot;| [[File:493Arceus Rock Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Stone Plate Sprite.png]] &amp;lt;small&amp;gt;Stone {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{rock color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Rock}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{ground color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{ground color dark}}; background: #{{ground color light}}; width:96px&amp;quot;| [[File:493Arceus Ground Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Earth Plate Sprite.png]] &amp;lt;small&amp;gt;Earth {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{ground color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ground}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{dark color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{dark color dark}}; background: #{{dark color light}}; width:96px&amp;quot;| [[File:493Arceus Dark Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Dread Plate Sprite.png]] &amp;lt;small&amp;gt;Dread {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{dark color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Dark}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{ghost color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{ghost color dark}}; background: #{{ghost color light}}; width:96px&amp;quot;| [[File:493Arceus Ghost Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Spooky Plate Sprite.png]] &amp;lt;small&amp;gt;Spooky {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{ghost color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ghost}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{steel color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{steel color dark}}; background: #{{steel color light}}; width:96px&amp;quot;| [[File:493Arceus Steel Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Iron Plate Sprite.png]] &amp;lt;small&amp;gt;Iron {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{steel color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Steel}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{fighting color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{fighting color dark}}; background: #{{fighting color light}}; width:96px&amp;quot;| [[File:493Arceus Fighting Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Fist Plate Sprite.png]] &amp;lt;small&amp;gt;Fist {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{fighting color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{ice color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{ice color dark}}; background: #{{ice color light}}; width:96px&amp;quot;| [[File:493Arceus Ice Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Icicle Plate Sprite.png]] &amp;lt;small&amp;gt;Icicle {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{ice color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Ice}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{dragon color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{dragon color dark}}; background: #{{dragon color light}}; width:96px&amp;quot;| [[File:493Arceus Dragon Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Draco Plate Sprite.png]] &amp;lt;small&amp;gt;Draco {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{dragon color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Dragon}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{fairy color}}; {{roundy|10px}};&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{fairy color dark}}; background: #{{fairy color light}}; width:96px&amp;quot;| [[File:493Arceus Fairy Dream.png|x96px]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bag Pixie Plate Sprite.png]] &amp;lt;small&amp;gt;Pixie {{color2|000|Plate}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{fairy color light}}; {{roundy|10px}}&amp;quot; | &#039;&#039;&#039;{{color|000|Arceus}}&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fairy}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Normal}}&lt;br /&gt;
{{Spritebox/NA|gen=IV}}&lt;br /&gt;
{{Spritebox/4|ndex=493}}&lt;br /&gt;
{{Spritebox/5|ndex=493}}&lt;br /&gt;
{{Spritebox/6|ndex=493}}&lt;br /&gt;
{{Spritebox/Footer|493|Arceus}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&amp;lt;!--Please do not add trivia referring to the episode of House which mentioned Arceus. That belongs on the page &amp;quot;List of references to Pokémon in popular culture&amp;quot;, not here.--&amp;gt;&lt;br /&gt;
* Arceus&#039;s English name has had three different pronunciations. The announcer of {{g|Battle Revolution}} pronounced it &amp;quot;AR-see-uss&amp;quot;. A promotional trailer for &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039; used the pronunciation &amp;quot;ar-SAY-us&amp;quot;, a pronunciation supported by the katakana used to spell its name. In the final release of &#039;&#039;Arceus and the Jewel of Life&#039;&#039;, it was pronounced &amp;quot;AR-key-us&amp;quot;, which was affirmed as the official pronunciation by a [[Pokémon.com]] mailbag and by the [[Pokémon Essential Handbook]].&lt;br /&gt;
** According to [[Tom Wayland]], the &amp;quot;AR-key-us&amp;quot; pronunciation was used due to concerns over the {{wp|arse|implications}} behind the first syllable of &amp;quot;AR-see-uss&amp;quot; in the UK and other British English-speaking territories.&lt;br /&gt;
[[File:493-Unknown.png|thumb|???-type Arceus]]&lt;br /&gt;
* Arceus has the highest base stat total of all {{type|Normal}} Pokémon, as well as all Pokémon without [[Mega Evolution]] or [[Primal Reversion]].&lt;br /&gt;
** Arceus has the highest base {{stat|Defense}} stat of all Normal-type Pokémon, barring Mega Evolution.&lt;br /&gt;
* Arceus is the only Pokémon at the end of a [[generation]] in National Pokédex order that does not have a base stat total of 600.&lt;br /&gt;
* In the Generation IV games, there are sprites for ???-type Arceus, but this is not obtainable as there is no ??? [[Plate]].&lt;br /&gt;
* Arceus&#039;s [[signature move]], {{m|Judgment}}, is the only move that Arceus is guaranteed {{STAB}} for, as it is always the same type as Arceus itself.&lt;br /&gt;
** It is also the only move that Fairy-type Arceus will receive STAB for.&lt;br /&gt;
* Arceus is the only event-exclusive [[trio master]].&lt;br /&gt;
* Arceus is also the only trio master of two different trios, being the master of both the [[lake guardians]] and the [[creation trio]].&lt;br /&gt;
* In its debut generation of Generation IV, it was impossible to legitimately give Arceus more than 100 [[EV]]s in any stat, since it was only ever distributed at [[level]] 100. Prior to Generation V, level 100 Pokémon could not gain EVs through battling since they could not gain [[experience]].&lt;br /&gt;
* Arceus is the only pre-[[Generation V]] Pokémon to never officially receive a [[List of Pokémon by Diamond &amp;amp; Pearl Battle Pokédex number|DPBP number]]. {{p|Kadabra}}, which was not released as a TCG card during the DPBP era, is assumed to be #070, as {{p|Abra}} and {{p|Alakazam}} are #069 and #071, respectively.&lt;br /&gt;
* Arceus received the most votes of all pre-[[Generation V]] Pokémon in the [[Pokémon Global Link]] [[List of Pokémon Global Link promotions/Pokémon#Arceus|promotion]] poll in both the Japanese poll and the international (non-Japanese and non-Korean) poll.&lt;br /&gt;
* Until {{g|Omega Ruby and Alpha Sapphire}}, Arceus&#039;s Plate variations were not recognized as [[form differences]] by the Pokédex. The same was true for {{p|Genesect}} and {{p|Furfrou}}.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Arceus is particularly based on a {{wp|creator deity}}, present in many world cultures. Arceus&#039;s stance and general form are similar to Egyptian bull and calf idols, particularly {{wp|Apis (god)|Apis}}. Based on its official artwork and attack movements in the 3D games, Arceus may be modeled after a {{wp|horse}}. The arc on its back may be inspired by the circle arc used to represent reincarnation in {{wp|Hinduism}}.&lt;br /&gt;
&lt;br /&gt;
The conception of the first god might be influenced by the {{wp|Shinto}} gods {{wp|Kunitokotachi}} and {{wp|Amenominakanushi}}, who summoned {{wp|Izanami-no-Mikoto|Izanami}} and {{wp|Izanagi}} to create Japan with the spear. It may also be a reference to the {{wp|qilin}}, a Chinese mythical creature. Its myth is nearly identical to that of the {{wp|Pangu}}, the Chinese creation deity. Arceus may also represent or be inspired by the {{wp|bodhisattva}} {{wp|Avalokiteśvara}}, who, in {{wp|Buddhism}}, is either pictured with eleven heads and one thousand arms (the latter of which is mentioned in Arceus&#039;s Pokédex entry) or in a {{wp|Avalokiteśvara#Tibetan Account|white, four-armed manifestation}} (which could look similar to Normal-type Arceus).&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Arceus may be a combination of &#039;&#039;{{wp|arch}}&#039;&#039; (referring to the highest point), &#039;&#039;{{wp|archon}}&#039;&#039; (a Greek word that means &amp;quot;ruler&amp;quot; or &amp;quot;lord&amp;quot;), &#039;&#039;arcanus&#039;&#039; (Latin for &#039;&#039;secret/sacred mystery&#039;&#039;), &#039;&#039;archaic&#039;&#039; (ancient), αρχή &#039;&#039;arkhē&#039;&#039; (Greek for &#039;&#039;beginning&#039;&#039;), or &#039;&#039;archetypus&#039;&#039; (Latin for &#039;&#039;original&#039;&#039;), and &#039;&#039;{{wp|deus}}&#039;&#039; (Latin for &#039;&#039;god&#039;&#039;). It may also derive from &#039;&#039;[[wiktionary:aureus|aureus]]&#039;&#039; (golden, in reference to its hooves and wheel), &#039;&#039;[[wiktionary:arc|arc]]&#039;&#039; (round or ring), &#039;&#039;arcessere&#039;&#039; (Latin for &#039;&#039;to summon&#039;&#039;), or &#039;&#039;{{wp|Archeus}}&#039;&#039; (an aspect of the astral plane).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Normal|type2=Normal&lt;br /&gt;
|ja=アルセウス &#039;&#039;Arceus&#039;&#039;|jameaning=From a combination of &#039;&#039;arch&#039;&#039;, &#039;&#039;archon&#039;&#039;, &#039;&#039;arcanus&#039;&#039; (Latin for secret/sacred mystery), &#039;&#039;archaic&#039;&#039; (ancient), αρχή &#039;&#039;arkhē&#039;&#039; (Greek for beginning), or &#039;&#039;archetypus&#039;&#039; (Latin for original), and &#039;&#039;deus&#039;&#039; (Latin for god). May also derive from &#039;&#039;aureus&#039;&#039; (golden), &#039;&#039;arc&#039;&#039; (round or ring), or &#039;&#039;Archeus&#039;&#039; (an aspect of the astral plane).&lt;br /&gt;
|de=Arceus|demeaning=Same as Japanese name&lt;br /&gt;
|fr=Arceus|frmeaning=Same as Japanese name&lt;br /&gt;
|es=Arceus|esmeaning=Same as Japanese name&lt;br /&gt;
|it=Arceus|itmeaning=Same as Japanese name&lt;br /&gt;
|ko=아르세우스 &#039;&#039;Areuse&#039;useu&#039;&#039;|komeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_cmn=阿爾宙斯 &#039;&#039;Ā Ěr Zhòu Sī&#039;&#039;|zh_cmnmeaning=Transliteration of its Japanese name. Also a portmanteau of {{tt|阿爾法 &#039;&#039;Ā&#039;ěrfǎ&#039;&#039;|Alpha}} and {{tt|宙斯 &#039;&#039;Zhòusī&#039;&#039;|Zeus}}.&lt;br /&gt;
|el=Αρκέους &#039;&#039;Arkéoys&#039;&#039;|elmeaning=Transcription of English nsme&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Arceus (M12)]]&lt;br /&gt;
* [[Lake guardians]]&lt;br /&gt;
* [[Creation trio]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* {{wp|Arceus|Article on Wikipedia}}&lt;br /&gt;
* [http://www.smogon.com/xy/pokemon/arceus-grass Grass-type Arceus] on Smogon Pokédex&lt;br /&gt;
* [http://www.smogon.com/xy/pokemon/arceus-fire Fire-type Arceus] on Smogon Pokédex&lt;br /&gt;
* [http://www.smogon.com/xy/pokemon/arceus-water Water-type Arceus] on Smogon Pokédex&lt;br /&gt;
* [http://www.smogon.com/xy/pokemon/arceus-flying Flying-type Arceus] on Smogon Pokédex&lt;br /&gt;
* [http://www.smogon.com/xy/pokemon/arceus-bug Bug-type Arceus] on Smogon Pokédex&lt;br /&gt;
* [http://www.smogon.com/xy/pokemon/arceus-poison Poison-type Arceus] on Smogon Pokédex&lt;br /&gt;
* [http://www.smogon.com/xy/pokemon/arceus-electric Electric-type Arceus] on Smogon Pokédex&lt;br /&gt;
* [http://www.smogon.com/xy/pokemon/arceus-psychic Psychic-type Arceus] on Smogon Pokédex&lt;br /&gt;
* [http://www.smogon.com/xy/pokemon/arceus-rock Rock-type Arceus] on Smogon Pokédex&lt;br /&gt;
* [http://www.smogon.com/xy/pokemon/arceus-ground Ground-type Arceus] on Smogon Pokédex&lt;br /&gt;
* [http://www.smogon.com/xy/pokemon/arceus-dark Dark-type Arceus] on Smogon Pokédex&lt;br /&gt;
* [http://www.smogon.com/xy/pokemon/arceus-ghost Ghost-type Arceus] on Smogon Pokédex&lt;br /&gt;
* [http://www.smogon.com/xy/pokemon/arceus-steel Steel-type Arceus] on Smogon Pokédex&lt;br /&gt;
* [http://www.smogon.com/xy/pokemon/arceus-fighting Fighting-type Arceus] on Smogon Pokédex&lt;br /&gt;
* [http://www.smogon.com/xy/pokemon/arceus-ice Ice-type Arceus] on Smogon Pokédex&lt;br /&gt;
* [http://www.smogon.com/xy/pokemon/arceus-dragon Dragon-type Arceus] on Smogon Pokédex&lt;br /&gt;
&lt;br /&gt;
{{EventExclusive}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Legendary Pokémon}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{PokémonPrevNextFoot | prev=Shaymin | prevnum=492 | next=Victini | nextnum=494 | type=Normal }}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Sinnoh legendary Pokémon]]&lt;br /&gt;
[[Category:Promotion-only Pokémon]]&lt;br /&gt;
[[Category:Trio masters]]&lt;br /&gt;
[[Category:Pokémon in no regional Pokédex]]&lt;br /&gt;
&lt;br /&gt;
[[de:Arceus]]&lt;br /&gt;
[[es:Arceus]]&lt;br /&gt;
[[fr:Arceus]]&lt;br /&gt;
[[it:Arceus]]&lt;br /&gt;
[[ja:アルセウス]]&lt;br /&gt;
[[pl:Arceus]]&lt;br /&gt;
[[pt:Arceus (pokémon)]]&lt;br /&gt;
[[zh:阿尔宙斯]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Contest_combination&amp;diff=2346996</id>
		<title>Contest combination</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Contest_combination&amp;diff=2346996"/>
		<updated>2015-10-21T21:56:49Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Lead move category: Clever */ Charge Beam is a Beauty move, not a Clever move.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unknown name}}&lt;br /&gt;
A &#039;&#039;&#039;Contest combination&#039;&#039;&#039; is a pairing of two [[move]]s out of a specific set that form a specially recognized combination when used one after another in [[Pokémon Contest]]s and [[Pokémon Super Contest]]s, granting the user additional Appeal Points.&lt;br /&gt;
&lt;br /&gt;
Several of these combinations were actually introduced in [[Generation II]], before Contests existed in the games, as &amp;quot;combination attacks&amp;quot; that offered beneficial bonuses when used one after another in {{pkmn|battle}}, such as {{m|Defense Curl}} being followed by {{m|Rollout}}.&lt;br /&gt;
&lt;br /&gt;
Many of these moves can follow up one move to form a combination, as well as be followed up by another move to form a different combination. Stacking combinations, however, is not allowed; only one combination can occur at a time. If a move is used as a follow-up for one combination, it cannot act as the setup for another combination that same turn.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
===Pokémon Contests===&lt;br /&gt;
When any of the combinations below is used, the second [[move]] of that combination will receive &#039;&#039;&#039;double&#039;&#039;&#039; the base Appeal Points that it would have earned otherwise. Extra hearts from increased condition or position bonuses are not affected.&lt;br /&gt;
&amp;lt;!--When adding to this list, make sure it is a real combo that works! Most of these were added directly from Nintendo&#039;s Official Guide for Ruby/Sapphire.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Lead move category: Cool====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Double Team}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Agility}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The next appeal can be made earlier next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Quick Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The next appeal can be made earlier next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Teleport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|DragonBreath}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Claw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Dance}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Rage}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works better the later it is performed.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Dance}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|DragonBreath}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Claw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Rage}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works better the later it is performed.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Rage}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works better the later it is performed.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|DragonBreath}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Claw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Dance}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Focus Energy}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Arm Thrust}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Brick Break}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Cross Chop}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Affected by how well the appeal in front goes.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Double-Edge}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this appeal, the user is more easily startled.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|DynamicPunch}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Focus Punch}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will appeal later in the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Headbutt}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that appealed before the user.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Karate Chop}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Affected by how well the appeal in front goes.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sky Uppercut}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
&amp;lt;!--|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stone Edge}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|?}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|?}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|?}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|?}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Unknown.--&amp;gt;&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Take Down}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this move, the user is more easily startled.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Horn Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fury Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Horn Drill}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Leer}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bite}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Faint Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works great if performed first.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Glare}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those who have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Horn Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Scary Face}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Scratch}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stomp}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Tackle}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Peck}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Drill Peck}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fury Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rage}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can be repeatedly used without boring the Judge.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Leer}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Scary Face}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thrash}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jams the others, and misses one turn of appeals.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|ThunderPunch}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fire Punch}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Ice Punch}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lead move category: Beauty====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Growth}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Absorb}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that appealed before the user.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bullet Seed}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Frenzy Plant}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jams the others, and misses one turn of appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Giga Drain}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Leech Seed}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Magical Leaf}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works great if performed first.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mega Drain}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Petal Dance}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jams the others, and misses one turn of appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Razor Leaf}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Affected by how well the appeal in front goes.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|SolarBeam}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Vine Whip}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hail}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Aurora Beam}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Blizzard}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Haze}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Worsens the Condition of those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Ice Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from getting excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Ice Beam}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Icicle Spear}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Icy Wind}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Powder Snow}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sheer Cold}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Weather Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Ice Punch}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fire Punch}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|ThunderPunch}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mean Look}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Makes all Pokémon after the user nervous.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Destiny Bond}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Makes a great appeal, but allows no more to the end.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Perish Song}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Powder Snow}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Blizzard}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sunny Day}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works the best the more the crowd is excited.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Blast Burn}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jams the others, and misses one turn of appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Blaze Kick}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Ember}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Eruption}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works better the later it is performed.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fire Blast}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fire Punch}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fire Spin}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Flame Wheel}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Flamethrower}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Heat Wave}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Moonlight}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal&#039;s quality varies depending on its timing.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Morning Sun}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal&#039;s quality varies depending on its timing.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Overheat}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this move, the user is more easily startled.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sacred Fire}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|SolarBeam}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Synthesis}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal&#039;s quality depends on its timing.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Weather Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Will-O-Wisp}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Surf}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Affected by how well the appeal in front goes.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dive}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dive}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Surf}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Affected by how well the appeal in front goes.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Swords Dance}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Crabhammer}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Affected by how well the appeal in front goes.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Crush Claw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Cut}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|False Swipe}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fury Cutter}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can be repeatedly used without boring the Judge.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Slash}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Affected by how well the appeal in front goes.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lead move category: Cute====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;padding:2px; text-align:center&amp;quot; |{{m|Belly Drum}}&lt;br /&gt;
|style=&amp;quot;padding:2px; background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rest}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Charm}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Flatter}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Makes all Pokémon after the user nervous.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Growl}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works great if performed last.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rest}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sweet Kiss}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Makes all Pokémon after the user nervous.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Tail Whip}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works great if performed last.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Defense Curl}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rollout}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Tackle}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fake Out}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Arm Thrust}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Faint Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works great if performed first.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Knock Off}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Seismic Toss}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Vital Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will appeal later in the next turn.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mud Sport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mud-Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Water Gun}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Water Sport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mud-Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mud Sport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sand-Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rest}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sleep Talk}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can be repeatedly used without boring the Judge.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Snore}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sand-Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mud-Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sing}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Makes all Pokémon after the user nervous.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Perish Song}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Refresh}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sweet Scent}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|PoisonPowder}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Worsens the condition of those that made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sleep Powder}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stun Spore}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Water Sport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mud Sport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Refresh}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Water Gun}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Yawn}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Makes all Pokémon after the user nervous.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rest}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Slack Off}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|It works better the later it is performed.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lead move category: Smart====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Calm Mind}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Confusion}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that appealed before the user.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dream Eater}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Future Sight}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Light Screen}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Luster Purge}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that appealed before the user.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Meditate}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mist Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Psybeam}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Scrambles the order of appeals on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Psychic}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Psycho Boost}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this move, the user is more easily startled.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Psywave}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Reflect}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#0; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Charge}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Works well if it&#039;s the same type as the one before.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Shock Wave}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works great if performed first.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spark}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have already appealed.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunderbolt}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|ThunderPunch}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|ThunderShock}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder Wave}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Volt Tackle}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this move, the user is more easily startled.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Zap Cannon}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Confusion}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that appealed before the user.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Future Sight}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Kinesis}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Psychic}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Teleport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hypnosis}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dream Eater}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Kinesis}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Confusion}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that appealed before the user.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Future Sight}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Psychic}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Teleport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Lock-On}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Superpower}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this move, the user is more easily startled.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Tri Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Zap Cannon}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Metal Sound}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Metal Claw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mind Reader}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from getting excited.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|DynamicPunch}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hi Jump Kick}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this move the user is more easily startled.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sheer Cold}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Submission}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this move the user is more easily startled.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Superpower}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this move the user is more easily startled.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Psychic}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Confusion}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that appealed before the user.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Future Sight}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Kinesis}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Teleport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Taunt}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Makes all Pokémon after the user nervous.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Counter}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Detect}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mirror Coat}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lead move category: Tough====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Curse}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The next appeal can be made later next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Destiny Bond}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Makes a great appeal, but allows no more to the end.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Grudge}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works better the later it is performed.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mean Look}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Makes all Pokémon after the user nervous.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spite}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works better the later it is performed.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Earthquake}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Eruption}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works better the later it is performed.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fissure}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Endure}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Flail}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works better the later it is performed.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Reversal}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works great if performed last.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Harden}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Double-Edge}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this move, the user is more easily startled.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Protect}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rollout}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Tackle}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Take Down}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|After this move, the user is more easily startled.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Pound}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|DoubleSlap}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Faint Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works great if performed first.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Slam}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rain Dance}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works best the more the crowd is excited.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bubble}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|BubbleBeam}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those who have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Clamp}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from getting excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Crabhammer}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Affected by how well the appeal in front goes.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dive}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hydro Cannon}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jams the others, and misses one turn of appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hydro Pump}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Muddy Water}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Octazooka}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Surf}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Affected by how well the appeal in front goes.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Water Gun}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Water Pulse}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Scrambles the order of appeals on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Water Sport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Water Spout}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works better the later it is performed.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Waterfall}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The appeal works great if performed last.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Weather Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Whirlpool}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rock Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Works well if it&#039;s the same type as the one before.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rock Slide}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those who have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rock Tomb}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sandstorm}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Scrambles the order of appeals on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mud Shot}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mud-Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mud Sport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sand Tomb}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sand-Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Weather Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Scary Face}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bite}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Crunch}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Leer}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from growing excited.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Scratch}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fury Swipes}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Slash}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Affected by how well the appeal in front goes.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sludge}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sludge Bomb}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sludge Bomb}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles the Pokémon that has the Judge&#039;s attention.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sludge}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles the Pokémon in front.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Smog}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles those that have made appeals.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|SmokeScreen}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Scrambles up the order of appeals on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stockpile}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can avoid being startled by others once.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spit Up}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Swallow}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Ups the user&#039;s condition. Helps prevent nervousness.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|ViceGrip}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A highly appealing move.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bind}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Temporarily stops the crowd from getting excited.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Guillotine}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Super Contests===&lt;br /&gt;
Unlike in [[Hoenn]] region Contests, [[Sinnoh]] region Contests combinations &#039;&#039;&#039;do not&#039;&#039;&#039; double the base Appeal Points of the second move, but instead add some amount. Additionally, Sinnoh region Super Contests have far fewer combinations available, some that were not present in Hoenn region Contests.&lt;br /&gt;
&lt;br /&gt;
The following is a list of combinations that can be used in Sinnoh Super Contests:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{smart color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!width=&amp;quot;80%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;padding:2px; text-align:center&amp;quot; |{{m|Charge}}&lt;br /&gt;
|style=&amp;quot;padding:2px; background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Earn double the score in the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder Fang}}&lt;br /&gt;
|style=&amp;quot;background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A basic performance using a move known by the Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!width=&amp;quot;80%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;padding:2px; text-align:center&amp;quot; |{{m|Defense Curl}}&lt;br /&gt;
|style=&amp;quot;padding:2px; background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Prevents the Voltage from going up in the same turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rollout}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Allows performance of the same move twice in a row.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!width=&amp;quot;80%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;padding:2px; text-align:center&amp;quot; |{{m|Focus Energy}}&lt;br /&gt;
|style=&amp;quot;padding:2px; background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Earn double the score in the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Night Slash}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A basic performance using a move known by the Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!width=&amp;quot;80%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;padding:2px; text-align:center&amp;quot; |{{m|Growth}}&lt;br /&gt;
|style=&amp;quot;padding:2px; background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Earn double the score in the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Magical Leaf}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Earn +2 if the Pokémon performs first in the turn.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!width=&amp;quot;80%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;padding:2px; text-align:center&amp;quot; |{{m|Meditate}}&lt;br /&gt;
|style=&amp;quot;padding:2px; background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Earn double the score in the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hi Jump Kick}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|A basic performance using a move known by the Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{smart color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!width=&amp;quot;80%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;padding:2px; text-align:center&amp;quot; |{{m|Psych Up}}&lt;br /&gt;
|style=&amp;quot;padding:2px; background:#{{smart color light}}; text-align:center&amp;quot; |Smart&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Earn double the score in the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hydro Pump}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beauty&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Earn +2 if the Pokémon performs first in the turn.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Contest Spectaculars===&lt;br /&gt;
Combinations &#039;&#039;&#039;do not&#039;&#039;&#039; work the same as they did in Generation III, with second-turn moves earning 3 extra Appeal Points after the first-turn set up move. The combinations themselves are often different. Smart moves have become Clever.&lt;br /&gt;
&amp;lt;!--When adding to this list, make sure it is a real combo that works! Most of these were added directly from Nintendo&#039;s Official Guide for Omega Ruby/Alpha Sapphire.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Lead move category: Cool====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Agility}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will move first on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Baton Pass}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Electro Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience even more than usual if it is used first in a turn and matches the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Focus Energy}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it with a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Aeroblast}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience even more than usual if it is used last in a turn and matches the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Attack Order}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Blaze Kick}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Cross Poison}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Drill Run}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is greater than the appeal gained by the contestant immediately previous, it will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Karate Chop}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Leaf Blade}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Night Slash}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is greater than the appeal gained by the contestant immediately previous, it will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Poison Tail}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Psycho Cut}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Shadow Claw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spacial Rend}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will lose twice the normal appeal from other contestants&#039; jamming moves.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stone Edge}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is greater than the appeal gained by the contestant immediately previous, it will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Force Palm}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Smelling Salts}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is greater than the appeal gained by the contestant immediately previous, it will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stealth Rock}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Circle Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Tail}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Roar}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Whirlwind}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder Wave}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Smelling Salts}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is greater than the appeal gained by the contestant immediately previous, it will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cool color}}; border:2px solid #{{cool color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Zap Cannon}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Smelling Salts}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is greater than the appeal gained by the contestant immediately previous, it will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lead move category: Beautiful====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Autotomize}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Baton Pass}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Electro Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience even more than usual if it is used first in a turn and matches the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hail}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or with negative hearts will gain a negative heart marker.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Blizzard}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Glaciate}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No other contestant&#039;s moves will affect the excitement level for the remainder of the turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Icicle Crash}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience even more than usual if it is used last in a turn and matches the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Icy Wind}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Decreases audience excitement even more than usual if it does not match the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Powder Snow}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Weather Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Inferno}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects will fail if used first in a turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Lovely Kiss}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Decreases audience excitement even more than usual if it does not match the contest condition.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dream Eater}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nightmare}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Wake-Up Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is gained by the contestant immediately previous, if will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mean Look}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Explosion}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Memento}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Perish Song}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Decrease audience excitement even more than usual if it does not match the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Self-Destruct}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rain Dance}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Total appeal will vary based on the excitement level in the hall.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hurricane}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Soak}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Causes any contestants that began a combo that turn to lose 5 hearts. If no other contestants have started a combo, they will lose 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Total appeal will vary based on the excitement level in the hall.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Water Sport}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience regardless of contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Weather Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spore}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dream Eater}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nightmare}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Wake-Up Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is gained by the contestant immediately previous, if will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sunny Day}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Total appeal will vary based on the excitement level in the hall.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Growth}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Moonlight}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives an additional amount of appeal at random (varies from 1-8 extra hearts).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Morning Sun}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives an additional amount of appeal at random (varies from 1-8 extra hearts).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Solar Beam}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is greater than the appeal gained by the contestant immediately previous, it will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Synthesis}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives an additional amount of appeal at random (varies from 1-8 extra hearts).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Weather Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{beauty color}}; border:2px solid #{{beauty color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Will-O-Wisp}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Interrupts any combos that were begun that turn, preventing them from being completed on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lead move category: Cute====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Amnesia}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will be impervious to all jamming effects for the remainder of the turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Baton Pass}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stored Power}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Block}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Explosion}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Memento}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Perish Song}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Decrease audience excitement even more than usual if it does not match the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Self-Destruct}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Celebrate}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience regardless of contest condition.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bestow}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Total appeal will vary based on the excitement level in the hall.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fling}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Present}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Cotton Guard}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will be impervious to all jamming effects for the remainder of the turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Baton Pass}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stored Power}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Covet}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User also gains the same number of hearts as the previous contestant.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bestow}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Total appeal will vary based on the excitement level in the hall.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fling}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Present}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Defense Curl}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will be impervious to jamming effects one time that turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Ice Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No other contestant&#039;s moves will affect the excitement level for the remainder of the turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rollout}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Encore}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Counter}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Destiny Bond}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Grudge}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|King&#039;s Shield}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will be impervious to all jamming effects for the remainder of the turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Metal Burst}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mirror Coat}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spite}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeals by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Entrainment}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Circle Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Seismic Toss}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sky Drop}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No other contestant&#039;s moves will affect the excitement level for the remainder of the turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Smack Down}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Causes any contestants that began a combo that turn to lose 5 hearts. If no other contestants have started a combo, they will lose 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Storm Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience regardless of contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Vital Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Happy Hour}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience regardless of contest condition.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bestow}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Total appeal will vary based on the excitement level in the hall.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fling}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Present}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hold Hands}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will be impervious to all jamming effects for the remainder of the turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Circle Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Seismic Toss}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sky Drop}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No other contestant&#039;s moves will affect the excitement level for the remainder of the turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Smack Down}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Causes any contestants that began a combo that turn to lose 5 hearts. If no other contestants have started a combo, they will lose 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Storm Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience regardless of contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Vital Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hone Claws}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Baton Pass}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stored Power}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nuzzle}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Smelling Salts}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is greater than the appeal gained by the contestant immediately previous, it will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Play Nice}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Total appeal will vary based on the excitement level in the hall.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Circle Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Seismic Toss}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sky Drop}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No other contestant&#039;s moves will affect the excitement level for the remainder of the turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Smack Down}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Causes any contestants that began a combo that turn to lose 5 hearts. If no other contestants have started a combo, they will lose 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Storm Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience regardless of contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Vital Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rest}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will be impervious to jamming effects one time that turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sleep Talk}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives an additional amount of appeal at random (varies from 1-8 extra hearts).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Snore}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Decreases audience excitement even more than usual if it does not match the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sing}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Makes all Pokémon after the user nervous.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dream Eater}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nightmare}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Wake-Up Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is gained by the contestant immediately previous, if will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Soft-Boiled}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal if used first in a turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Egg Bomb}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Wish}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience even more than usual if it is used last in a turn and matches the contest condition.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bestow}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Total appeal will vary based on the excitement level in the hall.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fling}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Present}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{cute color}}; border:2px solid #{{cute color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Yawn}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dream Eater}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nightmare}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Wake-Up Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is gained by the contestant immediately previous, if will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lead move category: Clever====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Calm Mind}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Baton Pass}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stored Power}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Charge}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bolt Strike}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Charge Beam}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Discharge}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Electro Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience even more than usual if it is used first in a turn and matches the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fusion Bolt}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will receive more hearts the later in a turn this move is used (1-6 max).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nuzzle}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Parabolic Charge}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user also receives the equivalent of half of the cumulative appeal of any contestants that went before it.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Shock Wave}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the appeal if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spark}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Total appeal will vary based on the excitement level in the hall.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder Fang}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder Punch}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunder Shock}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Thunderbolt}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Volt Switch}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Decreases audience excitement even more than usual if it does not match the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Volt Tackle}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|6}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|6}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will lose twice the normal appeal from other contestants&#039; jamming moves.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dark Void}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dream Eater}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nightmare}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Wake-Up Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is gained by the contestant immediately previous, if will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Grass Whistle}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will be impervious to jamming effects one time that turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dream Eater}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nightmare}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Wake-Up Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is gained by the contestant immediately previous, if will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hypnosis}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dream Eater}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nightmare}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Wake-Up Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is gained by the contestant immediately previous, if will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Lock-On}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will move first on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fissure}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Guillotine}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Horn Drill}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sheer Cold}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mind Reader}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will move first on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fissure}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Guillotine}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Horn Drill}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sheer Cold}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Miracle Eye}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used first in a turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Fissure}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Guillotine}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Horn Drill}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sheer Cold}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nasty Plot}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Baton Pass}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stored Power}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Parabolic Charge}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user also receives the equivalent of half of the cumulative appeal of any contestants that went before it.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Electrify}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Poison Gas}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Interrupts any combos that were begun that turn, preventing them from being completed on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Venom Drench}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Venoshock}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal if the previous contestant used a move of the same type.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Poison Powder}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Venom Drench}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Venoshock}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal if the previous contestant used a move of the same type.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Reflect Type}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal if the previous contestant used a move of the same type.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Synchronoise}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal if the previous contestant used a move of the same type.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Shift Gear}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it with a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Gear Grind}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sleep Powder}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dream Eater}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Startles all Pokémon that have done their appeals.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Nightmare}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Wake-Up Slap}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is gained by the contestant immediately previous, if will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spider Web}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Explosion}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Memento}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Perish Song}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Decrease audience excitement even more than usual if it does not match the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Self-Destruct}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spikes}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Circle Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Tail}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Roar}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Whirlwind}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|String Shot}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Electroweb}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spider Web}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sticky Web}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Causes any contestants that began a combo that turn to lose 5 hearts. If no other contestants have started a combo, they will lose 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stun Spore}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Smelling Salts}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is greater than the appeal gained by the contestant immediately previous, it will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Taunt}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Causes any contestants that began a combo that turn to lose 5 hearts. If no other contestants have started a combo, they will lose 1 heart.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Counter}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Destiny Bond}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Grudge}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|King&#039;s Shield}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will be impervious to all jamming effects for the remainder of the turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Metal Burst}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mirror Coat}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spite}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeals by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Toxic}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Venom Drench}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Venoshock}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal if the previous contestant used a move of the same type.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{clever color}}; border:2px solid #{{clever color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Toxic Spikes}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Circle Throw}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Dragon Tail}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Roar}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Venom Drench}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If a previous contestant is pumped up, it will lose its stars (☆) and be returned to its normal state.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Venoshock}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal if the previous contestant used a move of the same type.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Whirlwind}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will move last on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Lead Move Category: Tough====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Endure}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will move last on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Endeavor}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Flail}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will receive more hearts the later in a turn this move is used (1-6 max).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Pain Split}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user also receives the equivalent of half of the cumulative appeal of any contestants that went before it.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Reversal}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|The user will receive more hearts the later in a turn this move is used (1-6 max).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Glare}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Jamming effects fail if used first in a turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Hex}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If any other contestant used a move of the same type that turn, its appeal will be reduced by 4 hearts. If no other contestants used a move of the same type, their appeal will be reduced by 1 heart.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Smelling Salts}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|If the appeal of this move is greater than the appeal gained by the contestant immediately previous, it will be doubled. If less, it will become zero.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rock Polish}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will move first on the next turn.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Baton Pass}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Electro Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience even more than usual if it is used first in a turn and matches the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Rototiller}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Bullet Seed}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives an additional amount of appeal at random (varies from 1-8 extra hearts).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Leech Seed}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Seed Bomb}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No additional effects.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Worry Seed}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sandstorm}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeal by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sand Attack}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Interrupts any combos that were begun that turn, preventing them from being completed on the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Sand Tomb}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|No other contestant&#039;s moves will affect the excitement level for the remainder of the turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Weather Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives no penalty for being used multiple times in a row.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Shell Smash}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience even more than usual if it is used last in a turn and matches the contest condition.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Baton Pass}}&lt;br /&gt;
|style=&amp;quot;background:#{{cute color light}}; text-align:center&amp;quot; |Cute&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Electro Ball}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|3}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|3}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Excites the audience even more than usual if it is used first in a turn and matches the contest condition.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Stockpile}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Pumps up the user and awards it a star (☆). Each star (☆) lowers the likelihood of becoming nervous by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spit Up}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal as long as the user has at least 1 star (☆).&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Swallow}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will be impervious to jamming effects one time that turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{tough color}}; border:2px solid #{{tough color dark}}; width:75%; max-width:75%; margin-bottom:5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Attack&lt;br /&gt;
!Category&lt;br /&gt;
!Appeal&lt;br /&gt;
!Jam&lt;br /&gt;
!width=&amp;quot;75%&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|First Turn&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Torment}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Can make remaining Pokémon nervous and unable to use moves.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Follow Up&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Counter}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Destiny Bond}}&lt;br /&gt;
|style=&amp;quot;background:#{{clever color light}}; text-align:center&amp;quot; |Clever&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|8}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|8}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in any of the remaining turns. Receives no effects from jamming.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Grudge}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|4}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|4}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Cannot participate in the next turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|King&#039;s Shield}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|User will be impervious to all jamming effects for the remainder of the turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Metal Burst}}&lt;br /&gt;
|style=&amp;quot;background:#{{cool color light}}; text-align:center&amp;quot; |Cool&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Mirror Coat}}&lt;br /&gt;
|style=&amp;quot;background:#{{beauty color light}}; text-align:center&amp;quot; |Beautiful&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|0}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|0}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Receives triple the base appeal when used last in a turn.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|style=&amp;quot;text-align:center&amp;quot; |{{m|Spite}}&lt;br /&gt;
|style=&amp;quot;background:#{{tough color light}}; text-align:center&amp;quot; |Tough&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{appeal|2}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#faa; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{appeal|2}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|&amp;lt;small&amp;gt;{{{jam|1}}}&amp;lt;/small&amp;gt;&amp;lt;span style=&amp;quot;color:#000; font-family:monospace&amp;quot;&amp;gt;{{Hearts|{{{jam|1}}}}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Reduces all previous contestants&#039; appeals by half. Contestants with no hearts or negative hearts will gain a negative heart marker.&lt;br /&gt;
|-style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;5&amp;quot;|&amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
In the anime, Contest combinations are frequently presented by Pokémon during both the [[appeal]]s and [[Contest Battle|battle rounds]] of a [[Pokémon Contest]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; style=&amp;quot;background:#{{contest color dark}}; {{roundy|5px}}; border:2px solid #{{contest color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;margin:auto; background:#{{contest color light}}; color:#{{contest color dark}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Picture&lt;br /&gt;
! Name&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Description&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Swift Ember combination.png|150px]]&lt;br /&gt;
| align=center | Swift-Ember&lt;br /&gt;
| {{DL|Savannah|Flareon}} uses {{m|Swift}} and then uses {{m|Ember}} on it, causing the Swift stars to be outlined in red. The combination was developed by [[Sandra]] and used by [[Savannah]] in the Appeals Round of the [[Rubello Town]] Contest in &#039;&#039;[[AG078|Cruisin&#039; for a Losin&#039;]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Shadow Ball Swift combination.png|150px]]&lt;br /&gt;
| align=center | Shadow Ball-Swift&lt;br /&gt;
| {{DL|Joshua (Coordinator)|Houndoom}} uses {{m|Shadow Ball}} and then uses {{m|Swift}} on it. The Swift stars begin to rotate around the Shadow Ball, giving it an amazing look. The combination was used by {{OBP|Joshua|Coordinator}} in the Appeals Round of the [[Pacifidlog Town]] Contest in &#039;&#039;[[AG115|Mean With Envy]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Razor Leaf-Silver Wind combo.png|150px]]&lt;br /&gt;
| align=center | Razor Leaf-Silver Wind&lt;br /&gt;
| {{TP|May|Bulbasaur}} uses {{m|Razor Leaf}} and {{TP|May|Beautifly}} uses {{m|Silver Wind}}. The two [[move]]s combine to land a critical hit on the opponents. The combination was used by {{an|May}} during her battle against [[Harley]] in the [[Hoenn Grand Festival]] in &#039;&#039;[[AG123|Rhapsody in Drew]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Swift Psychic combination.png|150px]]&lt;br /&gt;
| align=center | Swift-Psychic&lt;br /&gt;
| {{DL|Lilian Meridian|Espeon}} uses {{m|Swift}} and then uses {{m|Psychic}} on it, involving the Swift stars in a light blue aura and moving them so as to form several rings. Espeon then leaps and somersaults several times through the rings and gracefully lands on the stage. The combination was used by [[Lilian Meridian]] during the preparations for the [[Saffron City]] Contest in &#039;&#039;[[AG143|The Saffron Con]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Focus Ball.png|150px]]&lt;br /&gt;
| align=center | Focus Ball&lt;br /&gt;
| {{TP|May|Eevee}} launches a {{m|Shadow Ball}} and {{TP|May|Munchlax}} uses {{m|Focus Punch}} on it. The Focus Punch energy fuses with the Shadow Ball and makes it stronger, faster and prettier. The combination was used by {{an|May}} during her battle against [[Harley]] in the [[Kanto Grand Festival]] in &#039;&#039;[[AG181|Thinning the Hoard!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Dragon Razor Wind.png|150px]]&lt;br /&gt;
| align=center | Dragon Razor Wind&lt;br /&gt;
| {{DL|Drew|Absol}} launches a {{m|Razor Wind}} and {{DL|Drew|Flygon}} uses {{m|DragonBreath}} on it, improving the attack&#039;s speed and power. The combination was used by [[Drew]] during his battle against {{an|May}} in the quarter-finals of the [[Kanto Grand Festival]] in &#039;&#039;[[AG182|Channeling the Battle Zone!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Water and Fire Whirlwind.png|150px]]&lt;br /&gt;
| align=center | Water and Fire Whirlwind&lt;br /&gt;
| {{TP|May|Combusken}} uses {{m|Fire Spin}} and {{TP|May|Squirtle}} uses {{m|Bubble}}. The two moves fuse and trap the opponent inside it. Blue sparks appear where the bubbles touch the Fire Spin. The combination is based upon [[Dome Ace Tucker]]&#039;s {{t|Fire}} and {{t|Water}} tactic. It was used by {{an|May}} during her battle against [[Drew]] in the [[Kanto Grand Festival]] in &#039;&#039;[[AG182|Channeling the Battle Zone!]]&#039;&#039; and again in &#039;&#039;[[DP076|A Full Course Tag Battle!]]&#039;&#039; with [[Dawn&#039;s Piplup]] replacing Squirtle.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Mud Bomb-Shock Wave combination.png|150px]]&lt;br /&gt;
| align=center | Mud Bomb-Shock Wave&lt;br /&gt;
| {{TP|Zoey|Shellos}} fires a {{m|Mud Bomb}} into the air and {{TP|Zoey|Glameow}} uses {{m|Shock Wave}} on it, dotting up the attack. Shellos then uses {{m|Hidden Power}} on the balls of mud, destroying them to create a beautiful and flashy fireworks display. The combination was used by [[Zoey]] in &#039;&#039;[[DP041|A Stand-Up Sit-Down!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Spinning Poison Sting.png|150px]]&lt;br /&gt;
| align=center | Spinning Poison Sting&lt;br /&gt;
| {{TP|Jessie|Dustox}} uses {{m|Poison Sting}} towards the sky. When the stings begin to fall, {{TP|Jessie|Seviper}} hits them with {{m|Poison Tail}}, making them spin very fast while heading towards the opponent. It also adds power to them. The combination was used by [[Jessie|Jessilina]] during her battle against [[Zoey]] in &#039;&#039;[[DP041|A Stand-Up Sit-Down!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Shadow Claw Blizzard combination.png|150px]]&lt;br /&gt;
| align=center | Shadow Claw-Blizzard&lt;br /&gt;
| {{TP|Zoey|Glameow}} uses {{m|Shadow Claw}} and then {{TP|Zoey|Shellos}} uses {{m|Blizzard}} on it. The two moves fuse into a Shadow Claw filled with small snowballs. The combination was used by [[Zoey]] during her battle against [[Jessie|Jessilina]] in &#039;&#039;[[DP041|A Stand-Up Sit-Down!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Ash Buizel Ice Aqua Jet.png|150px]]&lt;br /&gt;
| align=center | Ice Aqua Jet&lt;br /&gt;
| {{AP|Buizel}} uses another Pokémon&#039;s {{type|Ice}} [[move]] to freeze its {{m|Aqua Jet}} while going towards the opponent. The combination was first attempted by {{an|Dawn}} in &#039;&#039;[[DP041|A Stand-Up Sit-Down!]]&#039;&#039; and successfully used by {{Ash}} in his battle against {{si|Kyle}} in the [[Wallace Cup]] in &#039;&#039;[[DP078|Pruning a Passel of Pals!]]&#039;&#039;. It was used again in &#039;&#039;[[DP083|A Crasher Course in Power!]]&#039;&#039;, &#039;&#039;[[DP126|Classroom Training!]]&#039;&#039; and &#039;&#039;[[DP186|Familiarity Breeds Strategy!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Flame Ice combo.png|150px]]&lt;br /&gt;
| align=center | Flame Ice&lt;br /&gt;
| {{TP|Dawn|Mamoswine}} uses {{m|Ice Shard}} to trap {{TP|Dawn|Cyndaquil}} in a cuboid of ice. Cyndaquil then uses {{m|Flame Wheel}}, which causes the cuboid to shine beautifully, and goes towards the opponent. The combination was developed by {{an|Dawn}} in &#039;&#039;[[DP155|Double-Time Battle Training!]]&#039;&#039; and used against [[Ursula]] in the {{to|Daybreak}} Contest in &#039;&#039;[[DP162|Playing the Performance Encore!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Haze SonicBoom combination.png|150px]]&lt;br /&gt;
| align=center | Haze-SonicBoom&lt;br /&gt;
| {{TP|Jessie|Seviper}} uses {{m|Haze}} and {{TP|Jessie|Yanmega}} uses {{m|SonicBoom}}. The two moves fuse into a SonicBoom with streaks of smoke. The combination was used by [[Jessie|Jessilina]] during her battle against [[Ursula]] in the Daybreak Contest in &#039;&#039;[[DP162|Playing the Performance Encore!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Poison Silver Wind combination.png|150px]]&lt;br /&gt;
| align=center | Poison Tail-Silver Wind&lt;br /&gt;
| {{TP|Jessie|Yanmega}} lifts {{TP|Jessie|Seviper}} into the air. Seviper then holds its {{m|Poison Tail}} towards the sky and Yanmega uses {{m|Silver Wind}} on the tail, causing purple missiles to be formed. The combination was used by [[Jessie|Jessilina]] during her battle against [[Ursula]] in the Daybreak Contest in &#039;&#039;[[DP162|Playing the Performance Encore!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Quadruple Combination.png|150px]]&lt;br /&gt;
| align=center | Quadruple Combination&lt;br /&gt;
| {{TP|Dawn|Mamoswine}} uses {{m|Ice Shard}} and jumps into the air to eat it. The fur on its back is then frozen and Mamoswine gains ice spikes. {{TP|Dawn|Cyndaquil}} uses {{m|Swift}} in a circle around Mamoswine and makes the flame on its back split into two. Mamoswine then uses {{m|Take Down}} while Cyndaquil is on its back. The combination was used by {{an|Dawn}} during her battle against [[Ursula]] in the final of the Daybreak Contest in &#039;&#039;[[DP162|Playing the Performance Encore!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Scary Face-Sandstorm.png|150px]]&lt;br /&gt;
| align=center | Scary Face-Sandstorm&lt;br /&gt;
| {{TP|Ursula|Gabite}} uses {{m|Sandstorm}} to create a cyclone and {{DL|Ursula|Flareon}} uses {{m|Scary Face}} in the eye of the cyclone to make a frightening image in the sand. The combination was used by [[Ursula]] during her battle against {{an|Dawn}} in the [[Sinnoh Grand Festival]] in &#039;&#039;[[DP175|Opposites Interact!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Ice Chandelier.png|150px]]&lt;br /&gt;
| align=center | Ice Chandelier&lt;br /&gt;
| {{TP|Dawn|Buneary}} uses {{m|Ice Beam}} or {{TP|Dawn|Mamoswine}} uses {{m|Ice Shard}} to trap {{TP|Dawn|Pachirisu}} in a ball of ice. Pachirisu then runs around in the ball while using {{m|Discharge}}. The result is a chandelier of ice that glows in a beautiful blue hue. Pachirisu can run inside the chandelier to hit the foes. {{m|AncientPower}} allows it to float while {{m|Hidden Power}} adds power to it. The combination was developed by {{an|Dawn}} in &#039;&#039;[[DP167|Teaching the Student Teacher!]]&#039;&#039; and used against [[Ursula]] in the [[Sinnoh Grand Festival]] in &#039;&#039;[[DP175|Opposites Interact!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Energy Fusion Ball.png|150px]]&lt;br /&gt;
| align=center | Energy Fusion Ball&lt;br /&gt;
| {{DL|Zoey|Leafeon}} uses {{m|Energy Ball}} and {{DL|Zoey|Mismagius}} uses {{m|Shock Wave}}. The two moves fuse to create an electrifying meteorite. The combination was used by [[Zoey]] during her battle against [[Nando]] in the semi-finals of the [[Sinnoh Grand Festival]] in &#039;&#039;[[DP176|Coming Full-Festival Circle!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Snowflakes.png|150px]]&lt;br /&gt;
| align=center | Snowflakes&lt;br /&gt;
| {{TP|Nando|Kricketune}} uses {{m|Silver Wind}} while {{DL|Nando|Lopunny}} spins in a circle around it and uses {{m|Blizzard}}, causing the two moves to fuse and form snowflakes that float gently down to the ground. The combination was used by [[Nando]] during his battle against [[Zoey]] in the semi-finals of the [[Sinnoh Grand Festival]] in &#039;&#039;[[DP176|Coming Full-Festival Circle!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Aerial Ace-Psywave combo.png|150px]]&lt;br /&gt;
| align=center | Aerial Ace-Psywave&lt;br /&gt;
| {{DL|Zoey|Leafeon}} uses {{m|Aerial Ace}} and {{DL|Zoey|Mismagius}} uses {{m|Psywave}}. The two moves combine to give Leafeon beautiful bluish-white wings. Leafeon then goes towards the opponent while using {{m|Leaf Blade}}. The combination was used by [[Zoey]] during her battle against [[Nando]] in the semi-finals of the [[Sinnoh Grand Festival]] in &#039;&#039;[[DP176|Coming Full-Festival Circle!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Signal Tail.png|150px]]&lt;br /&gt;
| align=center | Signal Tail&lt;br /&gt;
| {{DL|Zoey|Gallade}} fires a {{m|Signal Beam}} at {{TP|Zoey|Glameow}} while it is using {{m|Iron Tail}}. By twirling its tail around, Glameow captures the Signal Beam and gives the move a spiral effect. Glameow then fires the move at the opponent. The combination was used by [[Zoey]] during her battle against {{an|Dawn}} in the final of the [[Sinnoh Grand Festival]] in &#039;&#039;[[DP177|A Grand Fight for Winning!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Aura Whirlpool.png|150px]]&lt;br /&gt;
| align=center | Aura Whirlpool&lt;br /&gt;
| {{TP|Dawn|Piplup}} fires a {{m|Whirlpool}} and {{TP|Dawn|Togekiss}} fires an {{m|Aura Sphere}} inside it, causing the Whirlpool to turn light blue. The combination was used by {{an|Dawn}} during her battle against [[Zoey]] in the final of the [[Sinnoh Grand Festival]] in &#039;&#039;[[DP177|A Grand Fight for Winning!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:SkyAttack Peck Combination.png|150px]]&lt;br /&gt;
| align=center | Rocket Formation&lt;br /&gt;
| {{TP|Dawn|Togekiss}} utilizes {{m|Sky Attack}} while having {{TP|Dawn|Piplup}} on her back using {{m|Peck}}. It results in a crimson aerial attack which resembles a rocket. The combination was used by {{an|Dawn}} during her battle against [[Zoey]] in the final of the [[Sinnoh Grand Festival]] in &#039;&#039;[[DP177|A Grand Fight for Winning!]]&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| align=center | [[File:Electrified Psycho Cut.png|150px]]&lt;br /&gt;
| align=center | Electrified Psycho Cut&lt;br /&gt;
| {{TP|Zoey|Glameow}} puts its tail up and {{DL|Zoey|Gallade}} jumps into it. Glameow then uses {{m|Thunderbolt}} on Gallade, causing his blades to be charged with electricity. The blades start to glow yellow, and Gallade fires an electrified {{m|Psycho Cut}} at the opponent. The combination was used by [[Zoey]] during her battle against {{an|Dawn}} in the final of the [[Sinnoh Grand Festival]] in &#039;&#039;[[DP177|A Grand Fight for Winning!]]&#039;&#039;.&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
{{contest}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Pokémon Ruby and Sapphire]]&lt;br /&gt;
[[Category:Pokémon Emerald]]&lt;br /&gt;
[[Category:Pokémon Diamond and Pearl]]&lt;br /&gt;
[[Category:Pokémon Platinum]]&lt;br /&gt;
[[Category:Pokémon Omega Ruby and Alpha Sapphire]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wettbewerbsattackenkombinationen (Hoenn)]]&lt;br /&gt;
[[it:Combinazioni gare]]&lt;br /&gt;
[[zh:华丽大赛连锁技能]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Steelix_(Pok%C3%A9mon)&amp;diff=2305333</id>
		<title>Steelix (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Steelix_(Pok%C3%A9mon)&amp;diff=2305333"/>
		<updated>2015-07-07T07:27:36Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Biology */ Mega Steelix&amp;#039;s mass is greater than Steelix&amp;#039;s by a ratio of about 1.85:1. I believe that the most effective way to express this fact is rounded up to 2:1.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNextHead | species=Steelix | prev=Gligar | next=Snubbull|type=steel|type2=ground| prevnum=207| nextnum=209}}&lt;br /&gt;
{{Pokémon Infobox |&lt;br /&gt;
name=Steelix |&lt;br /&gt;
jname=ハガネール |&lt;br /&gt;
jtranslit=Haganēru |&lt;br /&gt;
tmname=Haganeil |&lt;br /&gt;
forme=2 |&lt;br /&gt;
mega=Steelixite |&lt;br /&gt;
ndex=208 |&lt;br /&gt;
jdex=063 |&lt;br /&gt;
hdex=351 |&lt;br /&gt;
fbrow=179 |&lt;br /&gt;
sdex=035 |&lt;br /&gt;
u2dex=072 |&lt;br /&gt;
karea=Coastal |&lt;br /&gt;
kdex=054 |&lt;br /&gt;
typebox=1 |&lt;br /&gt;
type1=Steel |&lt;br /&gt;
type2=Ground |&lt;br /&gt;
species=Iron Snake |&lt;br /&gt;
height-ftin=30&#039;02&amp;quot; |&lt;br /&gt;
height-m=9.2 |&lt;br /&gt;
weight-lbs=881.8 |&lt;br /&gt;
weight-kg=400.0 |&lt;br /&gt;
height-ftin2=34&#039;05&amp;quot; |&lt;br /&gt;
height-m2=10.5 |&lt;br /&gt;
weight-lbs2=1,631.4 |&lt;br /&gt;
weight-kg2=740.0 |&lt;br /&gt;
abilityn=dm |&lt;br /&gt;
ability1=Rock Head |&lt;br /&gt;
ability2=Sturdy |&lt;br /&gt;
abilityd=Sheer Force |&lt;br /&gt;
abilitym=Sand Force |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Mineral |&lt;br /&gt;
eggcycles=26 |&lt;br /&gt;
evtotal=2 |&lt;br /&gt;
evde=2 |&lt;br /&gt;
expyield=179 |&lt;br /&gt;
oldexp=196 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=Gray |&lt;br /&gt;
catchrate=25 |&lt;br /&gt;
body=02 |&lt;br /&gt;
pokefordex=steelix |&lt;br /&gt;
generation=2 |&lt;br /&gt;
friendship=70 |&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Steelix&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ハガネール&#039;&#039;&#039; &#039;&#039;Haganeil&#039;&#039;) is a dual-type {{2t|Steel|Ground}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Onix}} when [[trade]]d holding a {{DL|Type-enhancing item|Metal Coat}}. It can [[Mega Evolution|Mega Evolve]] into &#039;&#039;&#039;Mega Steelix&#039;&#039;&#039; using the {{DL|Mega Stone|Steelixite}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Steelix is a long, serpentine Pokémon with a silvery-gray body made up of rock-like sections, which can possess chips and scrapes from fights and tunneling. Three of those sections have massive rock spikes coming out of them. It has a massive head mainly made up of its large, wide jaw with sets of large square teeth inside. Along it bottom jaw are ridges: there are two pairs of ridges on a male Steelix, while there is only one pair on a female. Several small, square lumps cover the underside of its lower jaw. Its eye sockets are slightly deep set, and the eyes themselves are red with white sclera. Its head has two long ridges going from the eyes up to the top of its head. Its tail ends in a long sharp point, but with a blunt tip.&lt;br /&gt;
&lt;br /&gt;
As Mega Steelix, its body becomes longer, almost doubles its mass, and gains more features. Mega Steelix&#039;s eyes attain a blue color and its lower jaw becomes more heavily armored, gaining a round, curved shape. Additionally, a third pair of ridges appears on its bottom jaw, and two sharp, flat structures comprised of three conjoined points protrude from the front of its lower jaw. The gray, rock-like spikes and its tail point have transformed into prism-like crystalline spikes; the segments from which the spikes protrude are much larger as well. In-between the head and individual spiked segments are smaller units, now adorned by a black spot with a blue hexagon on each side. Several metallic-looking scraps constantly rotate around its neck, vaguely resembling hands; these scraps act to Mega Steelix&#039;s movements and change position when attacking. The cells within its body, crystallized by the energy produced from [[Mega Evolution]], are stronger than any mineral and able to withstand any temperature. It moves incredibly slowly, but its strengthened body is also impervious to damage, and it lashes out at foes without flinching.&amp;lt;ref name= &amp;quot;Mega&amp;quot;&amp;gt;http://www.pokemonrubysapphire.com/en-us/pokemon/new-mega-evolutions/mega-steelix&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Steelix burrows underground and can be found in mountains or {{DL|List of Pokémon by habitat|Cave Pokémon|caves}}. It lives deep underground, and has been found as deep as six tenths of mile. It is capable of chewing through boulders with its powerful jaws, and its eyes are capable of seeing in the dark. Its body is made harder than diamond by the iron it ingests when it eats soil. It&#039;s further strengthened by the pressure and heat underground.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Brock Steelix.png|thumb|220px|left|Steelix in the anime]]&lt;br /&gt;
[[File:Mega Steelix ORAS Trailer.png|thumb|220px|left|Mega Steelix in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Brock&#039;s Steelix]]====&lt;br /&gt;
{{an|Brock}}&#039;s {{p|Onix}} evolved into a Steelix sometime before &#039;&#039;[[AG176|Grating Spaces]]&#039;&#039; while it was being trained by Brock&#039;s little brother, [[Forrest]], in the [[Pewter City]] Gym.&lt;br /&gt;
&lt;br /&gt;
====[[Jasmine&#039;s Steelix]]====&lt;br /&gt;
Steelix first appeared as one of [[Jasmine]]&#039;s Pokémon in &#039;&#039;[[EP224|Nerves of Steelix!]]&#039;&#039;. Jasmine first used Steelix to help {{Ash}} stop {{TRT}} from stealing {{AP|Pikachu}}. Then during the Gym battle, [[Ash&#039;s Cyndaquil]] managed to defeat it, winning Ash the {{badge|Mineral}}.&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
{{jo|Harrison}} used a Steelix against Ash during the [[Silver Conference]] in &#039;&#039;[[EP271|Playing with Fire]]&#039;&#039;. It defeated {{AP|Noctowl}} but was defeated by his {{AP|Snorlax}}.&lt;br /&gt;
&lt;br /&gt;
A Steelix was one of the three Pokémon used by [[Attila]] and [[Hun]] of [[Team Rocket]] in &#039;&#039;[[The Legend of Thunder!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG058|All Torkoal, No Play]]&#039;&#039;, a Steelix from [[Steel Valley]] was scaring the wits out of a wild {{AP|Torkoal}} that would soon belong to Ash.&lt;br /&gt;
&lt;br /&gt;
[[Morrison]]&#039;s Steelix debuted in &#039;&#039;[[AG126|Saved by the Beldum]]&#039;&#039; and later battled {{Ash}} in &#039;&#039;[[AG130|Choose It or Lose It!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{TRT}} accidentally stuck three shovels into the head of an underground Steelix while digging a pitfall trap in &#039;&#039;[[DP023|Faced with Steelix Determination]]&#039;&#039;. It went on to terrorize a village of {{P|Bidoof}} until the shovels were removed through the combined efforts of multiple Bidoof, [[Ash&#039;s Staravia]], and his {{AP|Pikachu}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP108|Dealing With Defensive Types!]]&#039;&#039;, a Steelix belonging to [[Byron]] was used in the [[Gym]] {{pkmn|battle}} against Ash. It put up a tough fight, defeating [[Ash&#039;s Buizel]], despite its type advantage and then fought against [[Ash&#039;s Chimchar]]. Despite its exhaustion from its earlier battle, Chimchar was able to defeat Steelix after a prolonged battle.&lt;br /&gt;
&lt;br /&gt;
Steelix appeared in &#039;&#039;[[DP110|Steeling Peace of Mind!]]&#039;&#039; and &#039;&#039;[[DP111|Saving the World From Ruins!]]&#039;&#039; where it was one of the {{type|Steel}} Pokémon on [[Iron Island]] that had gone crazy due to [[Team Galactic]].&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Multiple Steelix appeared in &#039;&#039;[[M08|Lucario and the Mystery of Mew]]&#039;&#039; as part of the feuding armies.&lt;br /&gt;
&lt;br /&gt;
A Steelix under the ownership of a {{pkmn|Coordinator}} appeared in &#039;&#039;[[DP049|Dawn&#039;s Early Night!]]&#039;&#039;. It was used along with a {{p|Smoochum}} for the [[Double Performance]] required during the {{ci|Hearthome}} {{pkmn|Contest}}.&lt;br /&gt;
&lt;br /&gt;
A Steelix made a brief cameo in &#039;&#039;[[M11|Giratina and the Sky Warrior]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Steelix appeared in the [[Sinnoh Grand Festival]] in &#039;&#039;[[DP174|Last Call — First Round!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Steelix that can [[Mega Evolution|Mega Evolve]] into Mega Steelix appeared in &#039;&#039;[[SS031|Mega Evolution Special II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Johto}}&lt;br /&gt;
{{Animedexbody|EP224|Steelix|Ash&#039;s Pokédex|Steelix, the Iron Snake Pokémon. Steelix is the evolved form of {{p|Onix}}. It has been compressed underground, making its body harder than diamonds.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|original|Johto}}&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP023|Steelix|Dawn&#039;s Pokédex|Steelix, the Iron Snake Pokémon. Strengthened by the pressure and intense heat of living underground, its body is stronger than steel.}}&lt;br /&gt;
{{Animedexbody|DP180|Steelix|Dawn&#039;s Pokédex|Steelix, the Iron Snake Pokémon, and the evolved form of Onix. Steelix&#039;s body is much harder than any metal as it is tempered underground under high pressure and heat.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Jasmine Steelix Adventures.png|thumb|150px|Steelix in [[Pokémon Adventures]]]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
In [[Pokémon Adventures]], [[Jasmine]] used a Steelix disguised as an {{p|Onix}} in the Gym Leader&#039;s Tournament of the opening ceremonies in the Pokémon League. [[Brock&#039;s Onix]] tightened its grip on the hidden steel Pokémon, but against the unusual hardiness of its evolution, it only hurt itself, and was eventually defeated after Steelix&#039;s stone &amp;quot;hide&amp;quot; scraped off and it was exposed. Jasmine explains that because it was a newly discovered species only so far uncovered by {{adv|Crystal}}&#039;s capture, she tried to hide its identity in the hopes that it wouldn&#039;t be treated as simple eye candy for curious spectators.&lt;br /&gt;
&lt;br /&gt;
A Steelix appeared in &#039;&#039;[[PS179|The Last Battle XIII]]&#039;&#039; as one of the Pokémon sent to help the fight in [[Ilex Forest]].&lt;br /&gt;
&lt;br /&gt;
Years later, [[Carr]] of the [[Team Rocket]] beast trio used one against {{adv|Red}}&#039;s [[Poli]] as they clashed in the [[Sevii Islands]]. It was swung aside rather easily as it was interrupted in its rampage, and after a failed {{m|Iron Tail}}, it was beaten by a smart {{m|Mind Reader}} maneuver.&lt;br /&gt;
&lt;br /&gt;
Another was on Iron Island and was used for training with [[Riley]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Diamond and Pearl Adventure! manga===&lt;br /&gt;
[[Byron]] has two Steelix which were used in the challenge in which they served as walls to prevent Hareta from getting to the top in &#039;&#039;[[DPA09|Challenge! The Fortress Of Steel!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{EF|Flint}} mentions having a Steelix in &#039;&#039;[[DPA24|Hareta&#039;s Heart&#039;s Desire]]&#039;&#039; but it was never shown.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Steelix (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==In the TFG==&lt;br /&gt;
One Steelix figure has been released.&lt;br /&gt;
* {{TFG|Groundbreakers}}: {{TFG ID|Groundbreakers|Steelix|33}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros. Melee]]===&lt;br /&gt;
Steelix only appears as a random trophy.&lt;br /&gt;
====Trophy information====&lt;br /&gt;
&#039;&#039;A combination of {{t|Steel}}- and {{type|Ground}}s, Steelix are the longest Pokémon yet to be discovered, reaching over 30 feet in length. Since they live so deep under the surface of the earth, the intense pressure has made their bodies stronger than diamonds. Evolved from {{p|Onix}}, Steelix is every bit as intimidating as its relative.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. for Wii U]]===&lt;br /&gt;
Steelix makes a cameo appearance in the {{OBP|Kalos Pokémon League|stage}}. When the stage transitions to [[Wikstrom]]&#039;s room, it can be seen in the background along with {{p|Scizor}}, {{p|Klinklang}}, and {{p|Honedge}}.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
====Pokémon Ranger====&lt;br /&gt;
Steelix is a boss in Pokémon Ranger. After being enraged by the [[Go-Rock Squad]], it rampages through [[Panula Cave]] until the {{player}} captures it with their Styler.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=steel|type2=ground}}&lt;br /&gt;
{{Dex/NA|gen=II}}&lt;br /&gt;
{{Dex/Gen|gen=II}}&lt;br /&gt;
{{Dex/Entry1|v=Gold|entry=Its body has been compressed deep under the ground. As a result, it is even harder than a diamond.}}&lt;br /&gt;
{{Dex/Entry1|v=Silver|entry=It is said that if an {{p|Onix}} lives for over 100 years, its composition changes to become diamond-like.}}&lt;br /&gt;
{{Dex/Entry1|v=Crystal|entry=The many small metal particles that cover this Pokémon&#039;s body reflect bright light well.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium 2|t=FFF|color=000|entry=Its body has been compressed deep under the ground. As a result, it is even harder than a diamond.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=III}}&lt;br /&gt;
{{Dex/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|entry=Steelix lives even further underground than {{p|Onix}}. This Pokémon is known to dig towards the earth&#039;s core. There are records of this Pokémon reaching a depth of over six-tenths of a mile underground.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=Steelix live even further underground than {{p|Onix}}. This Pokémon is known to dig toward the earth&#039;s core, reaching a depth of over six-tenths of a mile underground.}}&lt;br /&gt;
{{Dex/Entry1|v=FireRed|entry=It is said that if an {{p|Onix}} lives for over 100 years, its composition changes to become diamond-like.}}&lt;br /&gt;
{{Dex/Entry1|v=LeafGreen|entry=Its body has been compressed deep under the ground. As a result, it is even harder than a diamond.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=IV}}&lt;br /&gt;
{{Dex/Entry1|v=Diamond|entry=Tempered underground under high pressure and heat, its body is harder than any metal.}}&lt;br /&gt;
{{Dex/Entry1|v=Pearl|entry=It chews its way through boulders with its sturdy jaws. Its eyes can see in the dark underground.}}&lt;br /&gt;
{{Dex/Entry1|v=Platinum|entry=It is thought its body transformed as a result of iron accumulating internally from swallowing soil.}}&lt;br /&gt;
{{Dex/Entry1|v=HeartGold|entry=Its body has been compressed deep under the ground. As a result, it is even harder than a diamond.}}&lt;br /&gt;
{{Dex/Entry1|v=SoulSilver|entry=It is said that if an {{p|Onix}} lives for 100 years, its composition becomes diamondlike as it evolves into a Steelix.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=V}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=It is thought its body transformed as a result of iron accumulating internally from swallowing soil.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=The iron it ingested with the soil it swallowed transformed its body and made it harder than diamonds.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VI}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=Tempered underground under high pressure and heat, its body is harder than any metal.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=It chews its way through boulders with its sturdy jaws. Its eyes can see in the darkness underground.}}&lt;br /&gt;
{{Dex/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|entry=Steelix lives even further underground than {{p|Onix}}. This Pokémon is known to dig toward the earth&#039;s core. There are records of this Pokémon reaching a depth of over six-tenths of a mile underground. }}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=steel|type2=ground}}&lt;br /&gt;
{{Availability/NA|gen=II}}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/Entry2|v=Gold|v2=Silver|area=[[Evolution|Evolve]] {{p|Onix}}}}&lt;br /&gt;
{{Availability/Entry1|v=Crystal|area=[[Evolution|Evolve]] {{p|Onix}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ruby|v2=Sapphire}}&lt;br /&gt;
{{Availability/Entry1/None|v=Emerald}}&lt;br /&gt;
{{Availability/Entry2|v=FireRed|v2=LeafGreen|area=[[Evolution|Evolve]] {{p|Onix}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1/None|v=XD|link=Pokémon XD: Gale of Darkness}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area={{si‎|Victory Road}}, [[Iron Island]], [[Snowpoint Temple]]}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area={{si‎|Victory Road}}, [[Iron Island]]}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area=[[Cliff Cave]], [[Mt. Silver]]&amp;lt;br /&amp;gt;Trade any Pokémon with [[Jasmine]]}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color=D4B5A7|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Mountain}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=fff|area=[[Evolution|Evolve]] {{p|Onix}}}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=fff|area=[[Clay Tunnel]], [[Twist Mountain]] ({{DL|Phenomenon|Dust cloud}})}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area=Trade {{p|Luvdisc}} in [[Cyllage City]]}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=fff|t2=fff|area=[[Evolution|Evolve]] {{p|Onix}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=steel|type2=ground}}&lt;br /&gt;
{{Availability/NA|gen=II}}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/NA/Side|gen=II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=Endless Level 12, Forever Level 61, Pair Trozei, [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=Evolve from {{p|Onix}}}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger|link=Pokémon Ranger (game)|area=[[Panula Cave]] &amp;lt;small&amp;gt;(during mission)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Sky Stairway]] (1F-49F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Sky Stairway]] (1F-49F)}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Canyon: [[Sunny Seashore]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Conquest|color={{silver color}}|area=[[Terrera]], [[Valora]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=}}--&amp;gt;&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area={{DL|Pokémon Shuffle|Pedra Valley}}: Stage 190}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=}}--&amp;gt;&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|1|v=Super MD|link=Pokémon Super Mystery Dungeon|color={{gold color}}|area=}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
=====In-game events=====&lt;br /&gt;
{{eventAvail/h|type=steel|type2=ground}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|ORAS}}|Demo Steelix|All|Japan|40|October 15, 2014 to May 31, 2015|link=List of game-based Pokémon distributions in Generation VI#Steelix}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=steel|type2=ground|Frontier=yes&lt;br /&gt;
|e1=Metal Coat|e1type=Type-enhancing item|e1rar=5&lt;br /&gt;
|dppt1=Metal Coat|dppt1type=Type-enhancing item|dppt1rar=5&lt;br /&gt;
|hgss1=Metal Coat|hgss1type=Type-enhancing item|hgss1rar=5&lt;br /&gt;
|b2w21=Metal Coat|b2w21type=Type-enhancing item|b2w21rar=5&lt;br /&gt;
|event1=Steelixite|event1type=Mega Stone&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=steel|&lt;br /&gt;
type2=ground|&lt;br /&gt;
HP=75|&lt;br /&gt;
Attack=85|&lt;br /&gt;
Defense=200|&lt;br /&gt;
SpAtk=55|&lt;br /&gt;
SpDef=65|&lt;br /&gt;
Speed=30}}&lt;br /&gt;
&lt;br /&gt;
=====Mega Steelix=====&lt;br /&gt;
{{Base Stats|&lt;br /&gt;
type=steel |&lt;br /&gt;
type2=ground |&lt;br /&gt;
HP=75 |&lt;br /&gt;
Attack=125 |&lt;br /&gt;
Defense=230 |&lt;br /&gt;
SpAtk=55 |&lt;br /&gt;
SpDef=95 |&lt;br /&gt;
Speed=30 }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Steel&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|Speed=1&lt;br /&gt;
|SpeedMax=2&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=2&lt;br /&gt;
|TechniqueMax=2&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=steel|&lt;br /&gt;
type2=ground|&lt;br /&gt;
Normal=50|&lt;br /&gt;
Fighting=200|&lt;br /&gt;
Flying=50|&lt;br /&gt;
Poison=0|&lt;br /&gt;
Ground=200|&lt;br /&gt;
Rock=25|&lt;br /&gt;
Bug=50|&lt;br /&gt;
Ghost=100|&lt;br /&gt;
Steel=50|&lt;br /&gt;
Fire=200|&lt;br /&gt;
Water=200|&lt;br /&gt;
Grass=100|&lt;br /&gt;
Electric=0|&lt;br /&gt;
Psychic=50|&lt;br /&gt;
Ice=100|&lt;br /&gt;
Dragon=50|&lt;br /&gt;
Dark=100|&lt;br /&gt;
Fairy=50|&lt;br /&gt;
notes=yes|&lt;br /&gt;
ringtarget=yes|&lt;br /&gt;
ringtargetnote={{typecolor|Poison}}- and {{typecolor2|Electric}} moves will become ½× and 1×, respectively|&lt;br /&gt;
gen5dark=yes|&lt;br /&gt;
olddark=½|&lt;br /&gt;
gen5ghost=yes|&lt;br /&gt;
oldghost2=½}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/6|Steelix|Steel|Ground|2|xy=n}}&lt;br /&gt;
{{learnlist/level6|Start|Thunder Fang|Electric|Physical|65|95|15|||Cool|4|0}}&lt;br /&gt;
{{learnlist/level6|Start|Ice Fang|Ice|Physical|65|95|15|||Cool|4|0}}&lt;br /&gt;
{{learnlist/level6|Start|Fire Fang|Fire|Physical|65|95|15|||Cool|4|0}}&lt;br /&gt;
{{learnlist/level6|Start|Mud Sport|Ground|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||Cute|2|0}}&lt;br /&gt;
{{learnlist/level6|Start|Tackle|Normal|Physical|50|100|35|||Tough|4|0}}&lt;br /&gt;
{{learnlist/level6|Start|Harden|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|||Tough|2|0}}&lt;br /&gt;
{{learnlist/level6|Start|Bind|Normal|Physical|15|85|20|||Tough|3|0}}&lt;br /&gt;
{{learnlist/level6|4|Curse|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Tough|3|0}}&lt;br /&gt;
{{learnlist/level6|7|Rock Throw|Rock|Physical|50|90|15|||Tough|4|0}}&lt;br /&gt;
{{learnlist/level6|10|Rock Tomb|Rock|Physical|60|95|15|||Clever|3|0}}&lt;br /&gt;
{{learnlist/level6|13|Rage|Normal|Physical|20|100|20|||Tough|1|3}}&lt;br /&gt;
{{learnlist/level6|16|Stealth Rock|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Cool|2|0}}&lt;br /&gt;
{{learnlist/level6|19|Autotomize|Steel|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/level6|20|Gyro Ball|Steel|Physical|&amp;amp;mdash;|100|5||&#039;&#039;&#039;|Cool|1|0}}&lt;br /&gt;
{{learnlist/level6|22|Smack Down|Rock|Physical|50|100|15|||Tough|2|1}}&lt;br /&gt;
{{learnlist/level6|25|Dragon Breath|Dragon|Special|60|100|20|||Cool|2|3}}&lt;br /&gt;
{{learnlist/level6|28|Slam|Normal|Physical|80|75|20|||Tough|4|0}}&lt;br /&gt;
{{learnlist/level6|31|Screech|Normal|Status|&amp;amp;mdash;|85|40|||Clever|3|0}}&lt;br /&gt;
{{learnlist/level6|34|Rock Slide|Rock|Physical|75|90|10|||Tough|2|2}}&lt;br /&gt;
{{learnlist/level6|37|Crunch|Dark|Physical|80|100|15|||Tough|1|4}}&lt;br /&gt;
{{learnlist/level6|40|Iron Tail|Steel|Physical|100|75|15||&#039;&#039;&#039;|Cool|4|0}}&lt;br /&gt;
{{learnlist/level6|43|Dig|Ground|Physical|80|100|10||&#039;&#039;&#039;|Tough|2|0}}&lt;br /&gt;
{{learnlist/level6|46|Stone Edge|Rock|Physical|100|80|5|||Tough|3|0}}&lt;br /&gt;
{{learnlist/level6|49|Double-Edge|Normal|Physical|120|100|15|||Tough|6|0}}&lt;br /&gt;
{{learnlist/level6|52|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Tough|2|1}}&lt;br /&gt;
{{learnlist/levelf/6|Steelix|Steel|Ground|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/6|Steelix|Steel|Ground|2|xy=n}}&lt;br /&gt;
{{learnlist/tm6|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10|||Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15|||Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM12|Taunt|Dark|Status|&amp;amp;mdash;|100|20|||Clever|2|1}}&lt;br /&gt;
{{learnlist/tm6|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|||Cute|2|3}}&lt;br /&gt;
{{learnlist/tm6|TM23|Smack Down|Rock|Physical|50|100|15|||Tough|2|1}}&lt;br /&gt;
{{learnlist/tm6|TM26|Earthquake|Ground|Physical|100|100|10||&#039;&#039;&#039;|Tough|2|1}}&lt;br /&gt;
{{learnlist/tm6|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20|||Cute|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM28|Dig|Ground|Physical|80|100|10||&#039;&#039;&#039;|Tough|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||Cool|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM37|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Tough|2|1}}&lt;br /&gt;
{{learnlist/tm6|TM39|Rock Tomb|Rock|Physical|60|95|15|||Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM41|Torment|Dark|Status|&amp;amp;mdash;|100|15|||Tough|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15|||Beautiful|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM64|Explosion|Normal|Physical|250|100|5|||Beautiful|8|0}}&lt;br /&gt;
{{learnlist/tm6|TM66|Payback|Dark|Physical|50|100|10|||Tough|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM69|Rock Polish|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Tough|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM71|Stone Edge|Rock|Physical|100|80|5|||Tough|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM74|Gyro Ball|Steel|Physical|&amp;amp;mdash;|100|5||&#039;&#039;&#039;|Cool|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Clever|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM78|Bulldoze|Ground|Physical|60|100|20||&#039;&#039;&#039;|Tough|2|2}}&lt;br /&gt;
{{learnlist/tm6|TM80|Rock Slide|Rock|Physical|75|90|10|||Tough|2|2}}&lt;br /&gt;
{{learnlist/tm6|TM82|Dragon Tail|Dragon|Physical|60|90|10|||Tough|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15|||Cute|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM91|Flash Cannon|Steel|Special|80|100|10||&#039;&#039;&#039;|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM94|Rock Smash|Fighting|Physical|40|100|15|{{sup/6|XY}}||Tough|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM94|Secret Power|Normal|Physical|70|100|20|{{sup/6|ORAS}}||Clever|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM96|Nature Power|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM97|Dark Pulse|Dark|Special|80|100|15|||Cool|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Cute|3|0}}&lt;br /&gt;
{{learnlist/tm6|HM01|Cut|Normal|Physical|50|95|30|||Cool|4|0}}&lt;br /&gt;
{{learnlist/tm6|HM04|Strength|Normal|Physical|80|100|15|||Tough|4|0}}&lt;br /&gt;
{{learnlist/tm6|HM06|Rock Smash|Fighting|Physical|40|100|15|{{sup/6|ORAS}}||Tough|4|0}}&lt;br /&gt;
{{learnlist/tmf/6|Steelix|Steel|Ground|2}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/6|Steelix|Steel|Ground|2|xy=n}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|185|Sudowoodo}}{{MSP|299|Nosepass}}{{MSP|476|Probopass}}|Block|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Cute|2|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}|Defense Curl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|||Cute|2|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|185|Sudowoodo}}{{MSP|557|Dwebble}}{{MSP|558|Crustle}}|Flail|Normal|Physical|&amp;amp;mdash;|100|15|||Cute|1|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|076|Golem}}|Heavy Slam|Steel|Physical|&amp;amp;mdash;|100|10||&#039;&#039;&#039;|Tough|3|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}{{MSP|299|Nosepass}}{{MSP|476|Probopass}}{{MSP|524|Roggenrola}}&amp;lt;br&amp;gt;{{MSP|525|Boldore}}{{MSP|526|Gigalith}}{{MSP|557|Dwebble}}{{MSP|558|Crustle}}|Rock Blast|Rock|Physical|25|90|10|||Tough|1|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|598|Ferrothorn}}|Rock Climb|Normal|Physical|90|85|20|||Tough|3|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}{{MSP|597|Ferroseed}}{{MSP|598|Ferrothorn}}|Rollout|Rock|Physical|30|90|20|||Cute|3|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|557|Dwebble}}|Rototiller|Ground|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|*||Tough|1|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|074|Geodude}}{{MSP|075|Graveler}}{{MSP|076|Golem}}{{MSP|095|Onix}}{{MSP|208|Steelix}}&amp;lt;br&amp;gt;{{MSP|524|Roggenrola}}{{MSP|525|Boldore}}{{MSP|526|Gigalith}}{{MSP|557|Dwebble}}{{MSP|558|Crustle}}|Stealth Rock|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Cool|2|0}}&lt;br /&gt;
{{learnlist/breedf/6|Steelix|Steel|Ground|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/6|Steelix|Steel|Ground|2|xy=n}}&lt;br /&gt;
{{learnlist/tutor6|Aqua Tail|Water|Physical|90|90|10|||no|yes|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Bind|Normal|Physical|15|85|20|||no|yes|Tough|3|0}}&lt;br /&gt;
{{learnlist/tutor6|Block|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||no|yes|Cute|2|0}}&lt;br /&gt;
{{learnlist/tutor6|Dragon Pulse|Dragon|Special|85|100|10|||no|yes|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Earth Power|Ground|Special|90|100|10||&#039;&#039;&#039;|no|yes|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Iron Head|Steel|Physical|80|100|15||&#039;&#039;&#039;|no|yes|Tough|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Iron Tail|Steel|Physical|100|75|15||&#039;&#039;&#039;|no|yes|Cool|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Magnet Rise|Electric|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes|Clever|2|0}}&lt;br /&gt;
{{learnlist/tutor6|Snore|Normal|Special|50|100|15|||no|yes|Cute|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Stealth Rock|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||no|yes|Cool|2|0}}&lt;br /&gt;
{{learnlist/tutorf/6|Steelix|Steel|Ground|2}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/6|Steelix|Steel|Ground|2|xy=n}}&lt;br /&gt;
{{learnlist/prevo6|095|Onix|||||Sand Tomb|Ground|Physical|35|85|15|&#039;&#039;&#039;|Clever|3|0}}&lt;br /&gt;
{{learnlist/prevof/6|Steelix|Steel|Ground|2}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=steel |&lt;br /&gt;
type2=ground |&lt;br /&gt;
ndex=208 |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=4 |&lt;br /&gt;
rate=Evolve |&lt;br /&gt;
area=Boulder Cave |&lt;br /&gt;
P1=This body is harder than diamond! |&lt;br /&gt;
P2=Hmmm... It appears as if my health has been reduced to half... |&lt;br /&gt;
P3=It&#039;s beyond hope... Harder than diamond I am, but still I crack... |&lt;br /&gt;
PL=Hah! I&#039;ve leveled up! I have turned even harder! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
group=Steel |&lt;br /&gt;
assist=Ground |&lt;br /&gt;
fieldpower=0 |&lt;br /&gt;
field=None |&lt;br /&gt;
loop=10 |&lt;br /&gt;
browser=Just touching Steelix causes damage! It has a tendency to move in a loop. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=4 |&lt;br /&gt;
rate2=-10 |&lt;br /&gt;
iq=E |&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=2|&lt;br /&gt;
rumble2defense=5|&lt;br /&gt;
rumble2speed=3|&lt;br /&gt;
Conquest=yes |&lt;br /&gt;
ConquestAtk=3 |&lt;br /&gt;
ConquestSpd=1 |&lt;br /&gt;
ConquestDef=5 |&lt;br /&gt;
ConquestHP=3 |&lt;br /&gt;
ConquestRange=2 |&lt;br /&gt;
ConquestMove={{m|Iron Tail}} |&lt;br /&gt;
ConquestAbility1={{DL|List of Abilities in Pokémon Conquest|Sturdy}} |&lt;br /&gt;
ConquestAbility2={{DL|List of Abilities in Pokémon Conquest|Jagged Edge}} |&lt;br /&gt;
ConquestAbility3={{DL|List of Abilities in Pokémon Conquest|Frighten}} |&lt;br /&gt;
ConquestEvo=Evolves from {{p|Onix}} after knocking out a [[Warrior]]&#039;s Pokémon in a manner that allows recruitment, while its own Warrior is equipped with a {{DL|Type-enhancing item|Metal Coat}} |&lt;br /&gt;
ConquestLink={{DL|List of Pokémon Conquest characters|Gen&#039;an}} and {{DL|List of Pokémon Conquest characters|Nobufusa}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Steel&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=095&lt;br /&gt;
|name1=Onix&lt;br /&gt;
|type1-1=Rock&lt;br /&gt;
|type2-1=Ground&lt;br /&gt;
|evo1={{bag|Metal Coat}}&amp;lt;br&amp;gt;{{color2|000|Trade}}&amp;lt;br&amp;gt;holding {{color2|000|Metal Coat}}&lt;br /&gt;
|no2=208&lt;br /&gt;
|name2=Steelix&lt;br /&gt;
|type1-2=Steel&lt;br /&gt;
|type2-2=Ground}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=steel|type2=ground}}&lt;br /&gt;
{{Spritebox/NA|gen=II}}&lt;br /&gt;
{{Spritebox/2|ndex=208}}&lt;br /&gt;
{{Spritebox/3|ndex=208}}&lt;br /&gt;
{{Spritebox/4/Gender|ndex=208}}&lt;br /&gt;
{{Spritebox/5/Gender|ndex=208}}&lt;br /&gt;
{{Spritebox/6/2FormsGenderORAS‎|ndex=208|form1=M}}&lt;br /&gt;
{{Spritebox/Footer|208|Steelix}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Mega Steelix is tied with {{me|Aggron}} and {{p|Shuckle}} for the highest {{stat|Defense}} stat of all Pokémon.&lt;br /&gt;
:* This means Mega Steelix has the highest Defense base stat and the highest single base stat of all {{type|Ground}} Pokémon, and is tied with Mega Aggron for highest Defense base stat and highest single base stat of all {{type|Steel}} Pokémon.&lt;br /&gt;
* Steelix is shown floating above the ground in all console games, rather than, like its pre-evolved form, resting on the ground.&lt;br /&gt;
* All Steelix in the anime have used the move {{m|Iron Tail}} (excluding cameos).&lt;br /&gt;
* Steelix is the only Pokémon so far in the {{ga|Pokémon Ranger}} games that can hurt the [[Capture Styler]] simply by touching the line.&lt;br /&gt;
* Mega Steelix is the tallest {{type|Steel}} and {{Type|Ground}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Steelix, like Onix, is most likely based on a combination of a {{wp|snake}} and {{wp|earthworm}}. It may also been based on the {{wp|European dragon|wyrm}}, a type of dragon that has been presented as limbless and burrowing.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Steelix is a combination of &#039;&#039;steel&#039;&#039; and &#039;&#039;onyx&#039;&#039;. It may also refer to &#039;&#039;helix&#039;&#039; (with regards to its serpentine body).&lt;br /&gt;
&lt;br /&gt;
Haganeil may be a combination of 鋼 &#039;&#039;hagane&#039;&#039; (steel) and &#039;&#039;nail&#039;&#039; or &#039;&#039;tail&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=steel|type2=ground&lt;br /&gt;
|ja=ハガネール &#039;&#039;Haganeil&#039;&#039;|jameaning=From {{tt|鋼 &#039;&#039;hagane&#039;&#039;|steel}}, and &#039;&#039;nail&#039;&#039; or &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|fr=Steelix|frmeaning=Same as English name&lt;br /&gt;
|es=Steelix|esmeaning=Same as English name&lt;br /&gt;
|de=Stahlos|demeaning= From &#039;&#039;{{tt|Stahl|steel}}&#039;&#039; and possibly &#039;&#039;{{tt|Koloss|colossus}}&#039;&#039;&lt;br /&gt;
|it=Steelix|itmeaning=Same as English name&lt;br /&gt;
|ko=강철톤 &#039;&#039;Gangcheolton&#039;&#039;|komeaning=From {{tt|강철 (鋼鐵) &#039;&#039;gangcheol&#039;&#039;|steel}} and &#039;&#039; stone&#039;&#039;&lt;br /&gt;
|zh_cmn=大鋼蛇 / 大钢蛇 &#039;&#039;Dàgāngshé&#039;&#039;|zh_cmnmeaning=Literally &amp;quot;Large steel snake&amp;quot;&lt;br /&gt;
|hi=स्टीलीक्स &#039;&#039;Steelix&#039;&#039;|himeaning=Transliteration of English name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Brock&#039;s Steelix]]&lt;br /&gt;
* [[Jasmine&#039;s Steelix]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
*{{wp|Steelix|Article on Wikipedia}}&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNextFoot | prev=Gligar | next=Snubbull | type=steel | type2=ground | prevnum=207 | nextnum=209 }}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon with cross-generational evolutions]]&lt;br /&gt;
&lt;br /&gt;
[[de:Stahlos]]&lt;br /&gt;
[[es:Steelix]]&lt;br /&gt;
[[fr:Steelix]]&lt;br /&gt;
[[it:Steelix]]&lt;br /&gt;
[[ja:ハガネール]]&lt;br /&gt;
[[pl:Steelix]]&lt;br /&gt;
[[pt:Steelix (pokémon)]]&lt;br /&gt;
[[zh:大钢蛇]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Superbreeder&amp;diff=2303021</id>
		<title>User:Superbreeder</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Superbreeder&amp;diff=2303021"/>
		<updated>2015-07-01T21:54:42Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* {{g|Omega Ruby}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==About Me==&lt;br /&gt;
&amp;lt;div class=userbox&amp;gt;&lt;br /&gt;
{{User Male|381}}&lt;br /&gt;
{{User en}}&lt;br /&gt;
{{User EST}}&lt;br /&gt;
{{User Breeder}}&lt;br /&gt;
{{User Ace Trainer}}&lt;br /&gt;
{{User Favorite Move|306|Head Smash|Rock}}&lt;br /&gt;
{{User Favorite Move|612|Dual Chop|Dragon}}&lt;br /&gt;
{{User Favorite Ability|612|Mold Breaker|Dragon}}&lt;br /&gt;
{{User Smart}}&lt;br /&gt;
{{User Read Unown}}&lt;br /&gt;
{{User No Sing}}&lt;br /&gt;
{{User Gold}}&lt;br /&gt;
{{User Starter|155|Cyndaquil}}&lt;br /&gt;
{{User Silver}}&lt;br /&gt;
{{User Crystal}}&lt;br /&gt;
{{User Ruby}}&lt;br /&gt;
{{User Starter|255|Torchic}}&lt;br /&gt;
{{User Emerald}}&lt;br /&gt;
{{User LeafGreen}}&lt;br /&gt;
{{User Diamond}}&lt;br /&gt;
{{User Starter|387|Turtwig}}&lt;br /&gt;
{{User Platinum}}&lt;br /&gt;
{{User HeartGold}}&lt;br /&gt;
{{User Black}}&lt;br /&gt;
{{User Starter|498|Tepig}}&lt;br /&gt;
{{User White 2}}&lt;br /&gt;
{{User Starter|501|Oshawott}}&lt;br /&gt;
{{User X}}&lt;br /&gt;
{{User Stadium}}&lt;br /&gt;
{{User Stadium 2}}&lt;br /&gt;
{{User Colosseum}}&lt;br /&gt;
{{User XD}}&lt;br /&gt;
{{User Battle Revolution}}&lt;br /&gt;
{{User My Pokémon Ranch}}&lt;br /&gt;
{{User Super Smash Bros. Series}}&lt;br /&gt;
{{User No Cheating}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
I joined Bulbapedia on October 3, 2008.  I mostly posted comments on talk pages, and was gravitating towards just helping other users get Egg Moves until I was told it was talk page abuse. However, my edits lately have centered around cleaning up unsatisfactory grammar, style, and tone as well as contributing trivia. I remain keenly interested in [[Breeding|breeding]].&lt;br /&gt;
&lt;br /&gt;
==Current Activities==&lt;br /&gt;
As I currently attend Old Dominion University in Norfolk, VA to get a Bachelor&#039;s Degree in Mechanical Engineering, I have less time to play Pokémon as I had in high school. However, when I&#039;m not in class or doing coursework, I usually play {{g|Omega Ruby}}, breeding and training Pokémon to be as successful as possible in the [[Battle Maison]]. I also have a habit of seeking out Pokémon with competitively useful Hidden Abilities. This pursuit often involves using the DexNav to search for Pokémon I want with Hidden Abilities or breeding things I have for other people as part of a trade.&lt;br /&gt;
&lt;br /&gt;
==Competitive Teams==&lt;br /&gt;
&lt;br /&gt;
==={{g|White 2}} Tailwind Team===&lt;br /&gt;
I really only had one successful competitive team in Generation V. I mainly used it to participate in the [[Pokémon World Tournament]]&#039;s Champions&#039; Tournament in Triple Battles. I had few problems with it in the tournament. It also won several battles against the team my best friend used for exactly the same tournament, and he was getting similar results to me. The key aspects of this team are {{p|Skarmory}}&#039;s {{m|Tailwind}} support, {{p|Cresselia}}&#039;s Dual Screens, and {{p|Salamence}}&#039;s {{a|Moxie}} ability (particularly when used with {{m|Outrage}} or {{m|Earthquake}}).&lt;br /&gt;
&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{dragon color}}&lt;br /&gt;
|bordercolor={{dragon color dark}}&lt;br /&gt;
|headcolor={{dragon color light}}&lt;br /&gt;
|sprite=HilbertChallenge.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=B2W2&lt;br /&gt;
|location=Pokémon World Tournament&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=227&lt;br /&gt;
|pokemon=Skarmory&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Steel|type2=Flying&lt;br /&gt;
|held=Rocky Helmet&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Tailwind|move1type=Flying|move1cat=Other&lt;br /&gt;
|move2=Roost|move2type=Flying|move2cat=Other&lt;br /&gt;
|move3=Stealth Rock|move3type=Rock|move3cat=Other&lt;br /&gt;
|move4=Steel Wing|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=373&lt;br /&gt;
|pokemon=Salamence&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Dragon|type2=Flying&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|ability=Moxie&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Brick Break|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Fly|move3type=Flying|move3cat=Physical&lt;br /&gt;
|move4=Outrage|move4type=Dragon|move4cat=Physical}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=488&lt;br /&gt;
|pokemon=Cresselia&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|held=Light Clay&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Reflect|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Light Screen|move2type=Psychic|move2cat=Other&lt;br /&gt;
|move3=Shadow Ball|move3type=Ghost|move3cat=Special&lt;br /&gt;
|move4=Psychic|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=485&lt;br /&gt;
|pokemon=Heatran&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Fire|type2=Steel&lt;br /&gt;
|held=Power Herb&lt;br /&gt;
|ability=Flash Fire&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Solar Beam|move2type=Grass|move2cat=Special&lt;br /&gt;
|move3=Earth Power|move3type=Ground|move3cat=Special&lt;br /&gt;
|move4=Fire Blast|move4type=Fire|move4cat=Special}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=466&lt;br /&gt;
|pokemon=Electivire&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|held=Expert Belt&lt;br /&gt;
|ability=Motor Drive&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Ice Punch|move1type=Ice|move1cat=Physical&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Cross Chop|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Thunder Punch|move4type=Electric|move4cat=Physical}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=350&lt;br /&gt;
|pokemon=Milotic&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Water&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Marvel Scale&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Substitute|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Recover|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Ice Beam|move3type=Ice|move3cat=Special&lt;br /&gt;
|move4=Scald|move4type=Water|move4cat=Special}}}}&lt;br /&gt;
&lt;br /&gt;
==={{g|X}} Competitive Teams===&lt;br /&gt;
I&#039;ve had a few ideas for teams I can use in the Battle Maison (mostly for fun). The five I&#039;m acting upon at the moment are a Trick Room Rain Team for Doubles, another Trick Room Team for Doubles that will utilize Hail, a Rain Team for Doubles that utilizes a lot of spread moves, a Sun Team for Triples, and a Tailwind Team for Triples.&lt;br /&gt;
&lt;br /&gt;
====Sun Team====&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{fire color}}&lt;br /&gt;
|bordercolor={{fire color dark}}&lt;br /&gt;
|headcolor={{fire color light}}&lt;br /&gt;
|sprite=VSCalem.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=038&lt;br /&gt;
|pokemon=Ninetales&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|held=Expert Belt&lt;br /&gt;
|ability=Drought&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Nasty Plot|move1type=Dark|move1cat=Other&lt;br /&gt;
|move2=Psyshock|move2type=Psychic|move2cat=Special&lt;br /&gt;
|move3=Solar Beam|move3type=Grass|move3cat=Special&lt;br /&gt;
|move4=Heat Wave|move4type=Fire|move4cat=Special}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=673&lt;br /&gt;
|pokemon=Gogoat&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|ability=Grass Pelt&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Brick Break|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Rock Slide|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Wild Charge|move3type=Electric|move3cat=Physical&lt;br /&gt;
|move4=Horn Leech|move4type=Grass|move4cat=Physical}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=671&lt;br /&gt;
|pokemon=Florges&lt;br /&gt;
|form=_Blue Flower Dream&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Fairy&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Flower Veil&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Grassy Terrain|move1type=Grass|move1cat=Other&lt;br /&gt;
|move2=Flower Shield|move2type=Fairy|move2cat=Other&lt;br /&gt;
|move3=Solar Beam|move3type=Grass|move3cat=Special&lt;br /&gt;
|move4=Dazzling Gleam|move4type=Fairy|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=357&lt;br /&gt;
|pokemon=Tropius&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Grass|type2=Flying&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|ability=Harvest&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Substitute|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Leech Seed|move3type=Grass|move3cat=Other&lt;br /&gt;
|move4=Air Slash|move4type=Flying|move4cat=Special}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=706&lt;br /&gt;
|pokemon=Goodra&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|held=Heat Rock&lt;br /&gt;
|ability=Gooey&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Sunny Day|move1type=Fire|move1cat=Other&lt;br /&gt;
|move2=Flamethrower|move2type=Fire|move2cat=Special&lt;br /&gt;
|move3=Ice Beam|move3type=Ice|move3cat=Special&lt;br /&gt;
|move4=Dragon Pulse|move4type=Dragon|move4cat=Special}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=229&lt;br /&gt;
|pokemon=Houndoom&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Dark|type2=Fire&lt;br /&gt;
|held=Houndoominite&lt;br /&gt;
|ability=Solar Power&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Sludge Bomb|move1type=Poison|move1cat=Special&lt;br /&gt;
|move2=Solar Beam|move2type=Grass|move2cat=Special&lt;br /&gt;
|move3=Dark Pulse|move3type=Dark|move3cat=Special&lt;br /&gt;
|move4=Flamethrower|move4type=Fire|move4cat=Special}}}}&lt;br /&gt;
*Note: When not Mega Evolved, Houndoom&#039;s Ability is {{a|Flash Fire}}.&lt;br /&gt;
&lt;br /&gt;
This team is complete, and it works as well as I had hoped. A lot of people I tell about this team are surprised to hear that I&#039;m using Mega Houndoom instead of Mega Charizard Y. There are two reasons for my choice: 1) I don&#039;t have a Charizardinite Y and don&#039;t feel like asking someone for one, and 2) Mega Houndoom&#039;s Solar Power makes its Flamethrower extremely scary; its Base Power is 202.5 just on STAB and the Sun Boost, and Houndoom&#039;s Sp. Atk is doubled in the sun. In addition, I&#039;m using this team to experiment with {{p|Florges}}&#039;s {{a|Flower Veil}}, {{m|Grassy Terrain}}, and {{p|Gogoat}}&#039;s {{a|Grass Pelt}}. This team has little vulnerability to {{a|Intimidate}} but a lot of vulnerability to status (for that, it is nice to have Florges on the field to protect Gogoat and Tropius), {{t|Fire}}-type moves from opposing Pokémon, and {{t|Poison}}-type Pokémon. To help with the first vulnerability, I may teach Florges {{m|Aromatherapy}} in place of {{m|Flower Shield}}. Mostly because the vulnerability to Poison-types and this team&#039;s inability to counter them, this team cannot go very far in the [[Battle Maison]].&lt;br /&gt;
&lt;br /&gt;
====Trick Room Rain Team====&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{psychic color}}&lt;br /&gt;
|bordercolor={{psychic color dark}}&lt;br /&gt;
|headcolor={{psychic color light}}&lt;br /&gt;
|sprite=VSCalem.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=181&lt;br /&gt;
|pokemon=Ampharos&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Electric|type2=Dragon&lt;br /&gt;
|held=Ampharosite&lt;br /&gt;
|ability=Mold Breaker&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Hidden Power|move1type=Ice|move1cat=Special&lt;br /&gt;
|move2=Power Gem|move2type=Rock|move2cat=Special&lt;br /&gt;
|move3=Dragon Pulse|move3type=Dragon|move3cat=Special&lt;br /&gt;
|move4=Thunder|move4type=Electric|move4cat=Special}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=199&lt;br /&gt;
|pokemon=Slowking&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water|type2=Psychic&lt;br /&gt;
|held=Damp Rock&lt;br /&gt;
|ability=Regenerator&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Trick Room|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Rain Dance|move2type=Water|move2cat=Other&lt;br /&gt;
|move3=Scald|move3type=Water|move3cat=Special&lt;br /&gt;
|move4=Psyshock|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=589&lt;br /&gt;
|pokemon=Escavalier&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Bug|type2=Steel&lt;br /&gt;
|held=Muscle Band&lt;br /&gt;
|ability=Swarm&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Poison Jab|move2type=Poison|move2cat=Physical&lt;br /&gt;
|move3=Megahorn|move3type=Bug|move3cat=Physical&lt;br /&gt;
|move4=Iron Head|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=693&lt;br /&gt;
|pokemon=Clawitzer&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|ability=Mega Launcher&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Aura Sphere|move1type=Fighting|move1cat=Special&lt;br /&gt;
|move2=Dragon Pulse|move2type=Dragon|move2cat=Special&lt;br /&gt;
|move3=Dark Pulse|move3type=Dark|move3cat=Special&lt;br /&gt;
|move4=Water Pulse|move4type=Water|move4cat=Special}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=691&lt;br /&gt;
|pokemon=Dragalge&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Poison|type2=Dragon&lt;br /&gt;
|held=Black Sludge&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Toxic|move1type=Poison|move1cat=Other&lt;br /&gt;
|move2=Venoshock|move2type=Poison|move2cat=Special&lt;br /&gt;
|move3=Focus Blast|move3type=Fighting|move3cat=Special&lt;br /&gt;
|move4=Dragon Pulse|move4type=Dragon|move4cat=Special}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=604&lt;br /&gt;
|pokemon=Eelektross&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Coil|move1type=Poison|move1cat=Other&lt;br /&gt;
|move2=Power-Up Punch|move2type=Fighting|move2cat=Physical&lt;br /&gt;
|move3=Crunch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Wild Charge|move4type=Electric|move4cat=Physical}}}}&lt;br /&gt;
*Note: When not Mega Evolved, Ampharos&#039;s Ability is {{a|Static}}.&lt;br /&gt;
&lt;br /&gt;
This team utilizes {{m|Trick Room}} and {{m|Rain Dance}}. Its Pokémon are all pretty bulky since no [[Effort values|EVs]] are distributed to Speed, but they all have one fully trained offensive stat and a Nature that boosts that offensive stat (except Dragalge, who has a Relaxed nature) and lowers Speed. Ampharos is the offensive heavyweight however, carrying a base 165 Sp. Atk stat (when Mega Evolved) and STAB {{m|Thunder}} in the rain. I didn&#039;t utilize {{a|Drizzle}} for this team because {{p|Slowking}} can double as the source of both Rain Dance and Trick Room, and as such, I&#039;d use Trick Room on the first turn, and Rain Dance when Slowking goes first (probably) on the second turn. Escavalier helps Slowking with {{t|Dark}}- and {{t|Grass}}-types and helps Ampharos with {{t|Fairy}}-types. Since some Fairy-types aren&#039;t weak to Steel (such as {{p|Azumarill}}, a serious threat in the Rain and Trick Room), Escavalier has {{m|Poison Jab}}, a strong physical Poison-type attack. This team is now complete, but I have not gotten the chance to test it with Dragalge and Eelektross now added to the team.&lt;br /&gt;
&lt;br /&gt;
====Tailwind Team====&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{flying color}}&lt;br /&gt;
|bordercolor={{flying color dark}}&lt;br /&gt;
|headcolor={{flying color light}}&lt;br /&gt;
|sprite=VSCalem.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=663&lt;br /&gt;
|pokemon=Talonflame&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Fire|type2=Flying&lt;br /&gt;
|held=Razor Claw&lt;br /&gt;
|ability=Gale Wings&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Tailwind|move1type=Flying|move1cat=Other&lt;br /&gt;
|move2=Roost|move2type=Flying|move2cat=Other&lt;br /&gt;
|move3=Flare Blitz|move3type=Fire|move3cat=Physical&lt;br /&gt;
|move4=Brave Bird|move4type=Flying|move4cat=Physical}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=373&lt;br /&gt;
|pokemon=Salamence&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Dragon|type2=Flying&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|ability=Moxie&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Fire Fang|move1type=Fire|move1cat=Physical&lt;br /&gt;
|move2=Steel Wing|move2type=Steel|move2cat=Physical&lt;br /&gt;
|move3=Earthquake|move3type=Ground|move3cat=Physical&lt;br /&gt;
|move4=Dragon Claw|move4type=Dragon|move4cat=Physical}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=488&lt;br /&gt;
|pokemon=Cresselia&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|held=Light Clay&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Reflect|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Light Screen|move2type=Psychic|move2cat=Other&lt;br /&gt;
|move3=Moonblast|move3type=Fairy|move3cat=Special&lt;br /&gt;
|move4=Psychic|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=310&lt;br /&gt;
|pokemon=Manectric&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|held=Manectite&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Hidden Power|move1type=Ice|move1cat=Special&lt;br /&gt;
|move2=Flamethrower|move2type=Fire|move2cat=Special&lt;br /&gt;
|move3=Volt Switch|move3type=Electric|move3cat=Special&lt;br /&gt;
|move4=Thunderbolt|move4type=Electric|move4cat=Special}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=208&lt;br /&gt;
|pokemon=Steelix&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Ground|type2=Steel&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|ability=Sheer Force&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Ice Fang|move1type=Ice|move1cat=Physical&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Earthquake|move3type=Ground|move3cat=Physical&lt;br /&gt;
|move4=Iron Tail|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=350&lt;br /&gt;
|pokemon=Milotic&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Marvel Scale&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Toxic|move1type=Poison|move1cat=Other&lt;br /&gt;
|move2=Recover|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Ice Beam|move3type=Ice|move3cat=Special&lt;br /&gt;
|move4=Scald|move4type=Water|move4cat=Special}}}}&lt;br /&gt;
*Note: When not Mega Evolved, Manectric&#039;s Ability is {{a|Lightning Rod}}.&lt;br /&gt;
&lt;br /&gt;
Since I enjoyed so much success with my Triples Team in White 2, I decided that the combination of Dual Screens and Tailwind was worth bringing back, and the release of [[Pokémon Bank]] and the [[Poké Transporter]] made this team possible (or, at the very least, more reasonable to achieve through breeding). However, I ended up replacing three Pokémon that were originally on the White 2 team. Initally, I realized that I did not want to use {{p|Cresselia}} or {{p|Heatran}} because I disliked the idea of transporting legendary Pokémon, so I planned replacements for them. Now, of course, I have decided that I don&#039;t mind bringing my old Cresselia back to Gen VI because it was so much bulkier than Claydol (who used to be my lead-off Dual Screener) and had fewer weaknesses. I also figured out that I could not have {{m|Tailwind}} and {{m|Stealth Rock}} on a {{p|Skarmory}} unless I bred it under the Generation V breeding mechanics, so I replaced it with Talonflame. Unfortunately, its replacement does not set entry hazzards. In order to keep the same physical-special balance as I had before, I also had to replace {{p|Electivire}} with a fast {{t|Electric}}-type Pokémon with good coverage and Special Attack. Talonflame replaces Skarmory and together Steelix and Manectric replace Electivire and Heatran. As far as type match-ups are concerned, {{t|Water}}-type Pokémon may cause me some trouble, and certain {{t|Rock}}-type Pokémon, particularly (Mega) {{p|Aerodactyl}} may be difficult to stop if they get, say, Talonflame and Salamence down and also have {{m|Earthquake}}. Originally, I was going to use a {{p|Furfrou}} instead of Steelix, but the type match-ups looked a lot better with Steelix, and I really like the idea of {{a|Sheer Force}} and the Assault Vest on Steelix. Salamence&#039;s moveset has been rearranged to give it coverage for the new {{t|Fairy}}-types that seem so prevalent in the [[Battle Maison]]. Milotic works so well, I saw no need to change it, except to breed one with five perfect IVs and put EVs in Defense this time. However, it knows {{m|Toxic}} instead of Substitute because it helps wear down opposing walls and keeps Milotic from being shut down against bulky {{t|Water}}/{{t|Ice}} Pokémon, especially {{a|Water Absorb}} {{p|Lapras}} and {{a|Thick Fat}} {{p|Walrein}}. Credit being given where it is due, there have been battles when Salamence knocks out four or more of the opposing Pokémon, and there have been battles where I was trying to win when it was one against four with Milotic as my last Pokémon (I almost did, but I mispredicted an opponent&#039;s move and if the battled had continued, I would have been extremely low on PP).&lt;br /&gt;
&lt;br /&gt;
I knew this team was good when I built it, but I had no idea it was good enough to defeat [[Battle Chatelaine Dana|Dana]]! When I got my 49th consecutive win in Super Triple Battles, I taught Steelix and Salamence {{m|Rock Slide}} replacing Crunch and Brick Break respectively, and I gave Talonflame a [[In-battle effect item#Focus_Sash|Focus Sash]].&lt;br /&gt;
&lt;br /&gt;
EDIT: Now that I have had some time to use this team, I have made a slight change to adapt it to the Battle Maison. Primarily, since I had a battle where Milotic got walled by a {{p|Walrein}} (they were the last Pokémon), I replaced {{m|Substitute}} with {{m|Toxic}}. Also, I decided during the training of the members of this team that I&#039;d rather have Steelix use {{m|Crunch}} over {{m|Thunder Fang}}; this change helped to round out this team&#039;s coverage, as none of my other Pokémon had a good move to take out {{t|Psychic}}-types or {{t|Ghost}}-types. I can now say the the experiment with Steelix was a success and would recommend to other players that they consider Assault Force Steelix.&lt;br /&gt;
&lt;br /&gt;
====Hail Team====&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{ice color}}&lt;br /&gt;
|bordercolor={{ice color dark}}&lt;br /&gt;
|headcolor={{ice color light}}&lt;br /&gt;
|sprite=VSCalem.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=460&lt;br /&gt;
|pokemon=Abomasnow&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Grass|type2=Ice&lt;br /&gt;
|held=Abomasite&lt;br /&gt;
|ability=Snow Warning&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Ice Shard|move2type=Ice|move2cat=Physical&lt;br /&gt;
|move3=Energy Ball|move3type=Grass|move3cat=Special&lt;br /&gt;
|move4=Blizzard|move4type=Ice|move4cat=Special}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=683&lt;br /&gt;
|pokemon=Aromatisse&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Fairy&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Aroma Veil&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Trick Room|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Heal Pulse|move2type=Psychic|move2cat=Other&lt;br /&gt;
|move3=Aromatherapy|move3type=Grass|move3cat=Other&lt;br /&gt;
|move4=Draining Kiss|move4type=Fairy|move4cat=Special}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=593&lt;br /&gt;
|pokemon=Jellicent&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water|type2=Ghost&lt;br /&gt;
|held=Safety Goggles&lt;br /&gt;
|ability=Cursed Body&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Will-O-Wisp|move1type=Fire|move1cat=Other&lt;br /&gt;
|move2=Dazzling Gleam|move2type=Fairy|move2cat=Special&lt;br /&gt;
|move3=Hex|move3type=Ghost|move3cat=Special&lt;br /&gt;
|move4=Scald|move4type=Water|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=713&lt;br /&gt;
|pokemon=Avalugg&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|ability=Ice Body&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Gyro Ball|move1type=Steel|move1cat=Physical&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Earthquake|move3type=Ground|move3cat=Physical&lt;br /&gt;
|move4=Ice Fang|move4type=Ice|move4cat=Physical}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=579&lt;br /&gt;
|pokemon=Reuniclus&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|held=Mental Herb&lt;br /&gt;
|ability=Magic Guard&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Trick Room|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Protect|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Shadow Ball|move3type=Ghost|move3cat=Special&lt;br /&gt;
|move4=Psyshock|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=500&lt;br /&gt;
|pokemon=Emboar&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Fire|type2=Fighting&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Power-Up Punch|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Rock Slide|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Wild Charge|move3type=Electric|move3cat=Physical&lt;br /&gt;
|move4=Heat Crash|move4type=Fire|move4cat=Physical}}}}&lt;br /&gt;
&lt;br /&gt;
Still a work in progess (because one of my friends hasn&#039;t bred a Spritzee for me yet), this team is an attempt to fill a team with Pokémon that are even more dangerous than those in my Trick Room Rain Team. The four Pokémon I usually bring with this team are Abomasnow, Reuniclus, If I determine that Avalugg&#039;s Earthquake has too much risk of collateral damage, I might replace Reuniclus with a {{p|Musharna}} with {{a|Telepathy}} and teach Jellicent {{m|Protect}} in place of Dazzling Gleam. Emboar&#039;s role on this team is not certain yet, but I think it will usually see use either when one of Abomasnow&#039;s counters comes out or late-game as a clean-up. All Pokémon on this team will be bred for Speed-hindering Natures and for an IV of 0 in Speed. Most of the movesets listed above are tentative, and may change once the Pokémon on this team exist in my game and I have the opportunity to test the team as shown.&lt;br /&gt;
&lt;br /&gt;
====Quick Rain Team====&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{water color}}&lt;br /&gt;
|bordercolor={{water color dark}}&lt;br /&gt;
|headcolor={{water color light}}&lt;br /&gt;
|sprite=VSCalem.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=715&lt;br /&gt;
|pokemon=Noivern&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Flying|type2=Dragon&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|ability=Telepathy&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Roost|move1type=Flying|move1cat=Other&lt;br /&gt;
|move2=Dragon Pulse|move2type=Dragon|move2cat=Special&lt;br /&gt;
|move3=Boomburst|move3type=Normal|move3cat=Special&lt;br /&gt;
|move4=Hurricane|move4type=Flying|move4cat=Special}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=423&lt;br /&gt;
|pokemon=Gastrodon&lt;br /&gt;
|form=-East&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water|type2=Ground&lt;br /&gt;
|held=Damp Rock&lt;br /&gt;
|ability=Storm Drain&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Rain Dance|move1type=Water|move1cat=Other&lt;br /&gt;
|move2=Recover|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Ice Beam|move3type=Ice|move3cat=Special&lt;br /&gt;
|move4=Surf|move4type=Water|move4cat=Special}}&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=695&lt;br /&gt;
|pokemon=Heliolisk&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Electric|type2=Normal&lt;br /&gt;
|held=Big Root&lt;br /&gt;
|ability=Dry Skin&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Parabolic Charge|move2type=Electric|move2cat=Special&lt;br /&gt;
|move3=Surf|move3type=Water|move3cat=Special&lt;br /&gt;
|move4=Thunder|move4type=Electric|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=065&lt;br /&gt;
|pokemon=Alakazam&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|held=Alakazite&lt;br /&gt;
|ability=Trace&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Role Play|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Shadow Ball|move2type=Ghost|move2cat=Special&lt;br /&gt;
|move3=Dazzling Gleam|move3type=Fairy|move3cat=Special&lt;br /&gt;
|move4=Psychic|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=226&lt;br /&gt;
|pokemon=Mantine&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water|type2=Flying&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Water Absorb&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Wide Guard|move1type=Rock|move1cat=Other&lt;br /&gt;
|move2=Ice Beam|move2type=Ice|move2cat=Special&lt;br /&gt;
|move3=Air Slash|move3type=Flying|move3cat=Special&lt;br /&gt;
|move4=Surf|move4type=Water|move4cat=Special}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=681&lt;br /&gt;
|pokemon=Aegislash&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Steel|type2=Ghost&lt;br /&gt;
|held=Weakness Policy&lt;br /&gt;
|ability=Stance Change&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=King&#039;s Shield|move1type=Steel|move1cat=Other&lt;br /&gt;
|move2=Wide Guard|move2type=Rock|move2cat=Other&lt;br /&gt;
|move3=Shadow Claw|move3type=Ghost|move3cat=Physical&lt;br /&gt;
|move4=Iron Head|move4type=Steel|move4cat=Physical}}}}&lt;br /&gt;
&lt;br /&gt;
This team has been built and works pretty well. The [[Battle Maison]] allows only four Pokémon for Double Battles, so switch the fourth slot among Alakazam, Mantine, and Aegislash. This team does function somewhat well when the weather is not rain, but intense sunlight is severely disruptive to its operation. Heliolisk suffers the most if the weather changes to intense sunlight; Dry Skin damages him every turn, Thunder becomes obnoxiously innacurate, and Surf loses a lot of power. When Heliolisk gets to work in rain, however, he becomes a serious threat and recovers HP very effectively through its Ability and {{m|Parabolic Charge}}, and when used next to Gastrodon, he is even more of a team player. Heliolisk and Gastrodon perform a nice combination of effects when they use Surf simultaneously; both are immune to it due to their Abilities, they are strengthened by rain, when Heliolisk uses it (because he is faster than Gastrodon), he triggers a Sp. Atk increase in Gastrodon through Storm Drain which makes her Surf more powerful, and when Gastrodon uses it, it heals one quarter of Heliolisk&#039;s HP. Surf in Rain in a Double Battle still ends up with more power than it would have in a Single Battle with non-sunny weather. {{m|Surf}} is a very important move on this team. All members of this team have to be immune to it through their Abilities (i.e. {{a|Dry Skin}}, {{a|Storm Drain}}, {{a|Water Absorb}}, or {{a|Telepathy}}) or must be capable of protecting themselves from teammates&#039; Surfs. Alakazam&#039;s main way of avoiding Surf from teammates is to use {{m|Role Play}} on Heliolisk, Gastrodon (Storm Drain on Alakazam is very intimidating), Noivern, or Mantine. I have had occasional difficulty keeping Gastrodon out long enough for it to use {{m|Rain Dance}}, and there have been many times when I simply could not safely attempt to use Rain Dance because the opponent has at least one offensive {{t|Grass}}-type Pokémon on the field. For this reason, I like having Aegislash and Noivern available on the switch.&lt;br /&gt;
&lt;br /&gt;
==={{g|Omega Ruby}}===&lt;br /&gt;
So far, I&#039;ve only reproduced my Tailwind Team from X on Omega Ruby. For a while, I actually used my X team directly, but after breeding a few more Pokémon and catching useful Legendary Pokémon, I got a team ready for action.&lt;br /&gt;
&lt;br /&gt;
====Tailwind Team Reborn====&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{flying color}}&lt;br /&gt;
|bordercolor={{flying color dark}}&lt;br /&gt;
|headcolor={{flying color light}}&lt;br /&gt;
|sprite=Spr E Brendan.png|&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=227&lt;br /&gt;
|pokemon=Skarmory&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|type1=Steel|type2=Flying&lt;br /&gt;
|held=Rocky Helmet&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Stealth Rock|move1type=Rock|move1cat=Other&lt;br /&gt;
|move2=Roost|move2type=Flying|move2cat=Other&lt;br /&gt;
|move3=Tailwind|move3type=Flying|move3cat=Other&lt;br /&gt;
|move4=Steel Wing|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=373&lt;br /&gt;
|pokemon=Salamence&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|type1=Dragon|type2=Flying&lt;br /&gt;
|held=Salamencite&lt;br /&gt;
|ability=Aerilate&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move4=Return|move4type=Normal|move4cat=Physical&lt;br /&gt;
|move1=Steel Wing|move1type=Steel|move1cat=Physical&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Dragon Claw|move3type=Dragon|move3cat=Physical}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=488&lt;br /&gt;
|pokemon=Cresselia&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|held=Light Clay&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Reflect|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Light Screen|move2type=Psychic|move2cat=Other&lt;br /&gt;
|move3=Moonblast|move3type=Fairy|move3cat=Special&lt;br /&gt;
|move4=Psychic|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=243&lt;br /&gt;
|pokemon=Raikou&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|ability=Pressure&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Calm Mind|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Snarl|move2type=Dark|move2cat=Special&lt;br /&gt;
|move3=Extrasensory|move3type=Psychic|move3cat=Special&lt;br /&gt;
|move4=Thunderbolt|move4type=Electric|move4cat=Special}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=485&lt;br /&gt;
|pokemon=Heatran&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|type1=Fire|type2=Steel&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|ability=Flash Fire&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Dark Pulse|move1type=Dark|move1cat=Special&lt;br /&gt;
|move2=Earth Power|move2type=Ground|move2cat=Special&lt;br /&gt;
|move3=Flash Cannon|move3type=Steel|move3cat=Special&lt;br /&gt;
|move4=Heat Wave|move4type=Fire|move4cat=Special}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=350&lt;br /&gt;
|pokemon=Milotic&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|type1=Water&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Marvel Scale&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Toxic|move1type=Poison|move1cat=Other&lt;br /&gt;
|move2=Recover|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Ice Beam|move3type=Ice|move3cat=Special&lt;br /&gt;
|move4=Scald|move4type=Water|move4cat=Special}}}}&lt;br /&gt;
&lt;br /&gt;
====Sun Team (Doubles)====&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{fire color}}&lt;br /&gt;
|bordercolor={{fire color dark}}&lt;br /&gt;
|headcolor={{fire color light}}&lt;br /&gt;
|sprite=Spr E Brendan.png|&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=018&lt;br /&gt;
|pokemon=Pidgeot&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|held=Pidgeotite&lt;br /&gt;
|ability=No Guard&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Tailwind|move1type=Flying|move1cat=Other&lt;br /&gt;
|move2=Protect|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Heat Wave|move3type=Fire|move3cat=Special&lt;br /&gt;
|move4=Hurricane|move4type=Flying|move4cat=Special}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=683&lt;br /&gt;
|pokemon=Aromatisse&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|type1=Fairy&lt;br /&gt;
|held=Heat Rock&lt;br /&gt;
|ability=Aroma Veil&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Sunny Day|move1type=Fire|move1cat=Other&lt;br /&gt;
|move2=Aromatherapy|move2type=Grass|move2cat=Other&lt;br /&gt;
|move3=Protect|move3type=Normal|move3cat=Other&lt;br /&gt;
|move4=Moonblast|move4type=Fairy|move4cat=Special}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=645&lt;br /&gt;
|pokemon=Landorus&lt;br /&gt;
|form=-Therian&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|type1=Ground|type2=Flying&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Knock Off|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Rock Slide|move3type=Rock|move3cat=Physical&lt;br /&gt;
|move4=Earthquake|move4type=Ground|move4cat=Physical}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=448&lt;br /&gt;
|pokemon=Lucario&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|type1=Fighting|type2=Steel&lt;br /&gt;
|held=Expert Belt&lt;br /&gt;
|ability=Inner Focua&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Blaze Kick|move2type=Fire|move2cat=Physical&lt;br /&gt;
|move3=Bullet Punch|move3type=Steel|move3cat=Physical&lt;br /&gt;
|move4=Drain Punch|move4type=Fighting|move4cat=Physical}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=157&lt;br /&gt;
|pokemon=Typhlosion&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|ability=Flash Fire&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Extrasensory|move2type=Psychic|move2cat=Special&lt;br /&gt;
|move3=Solar Beam|move3type=Grass|move3cat=Special&lt;br /&gt;
|move4=Heat Wave|move4type=Fire|move4cat=Special}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=479&lt;br /&gt;
|pokemon=Rotom&lt;br /&gt;
|form=-Heat&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|type1=Electric|type2=Fire&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Thunder Wave|move1type=Electric|move1cat=Other&lt;br /&gt;
|move2=Will-O-Wisp|move2type=Fire|move2cat=Other&lt;br /&gt;
|move3=Thunderbolt|move3type=Electric|move3cat=Special&lt;br /&gt;
|move4=Overheat|move4type=Fire|move4cat=Special}}}}&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pelipper_(Pok%C3%A9mon)&amp;diff=2268324</id>
		<title>Pelipper (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pelipper_(Pok%C3%A9mon)&amp;diff=2268324"/>
		<updated>2015-04-08T20:06:00Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Game data */ Pelipper now has wild held items in ORAS. I&amp;#039;ve added its possible held items, but I may have these probabilities wrong (i.e., it&amp;#039;s possible that Pelipper only have a 1% chance of holding Lucky Egg or it may be DexNav exclusive).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNextHead | species=Pelipper | type=water | type2=flying | prevnum=278 | nextnum=280 | prev=Wingull | next=Ralts }}&lt;br /&gt;
{{Pokémon Infobox |&lt;br /&gt;
name=Pelipper |&lt;br /&gt;
jname=ペリッパー |&lt;br /&gt;
jtranslit=Perippā |&lt;br /&gt;
tmname=Pelipper |&lt;br /&gt;
ndex=279 |&lt;br /&gt;
hdex=028 |&lt;br /&gt;
karea=Coastal |&lt;br /&gt;
kdex=018 |&lt;br /&gt;
fbrow=123 |&lt;br /&gt;
sdex=120 |&lt;br /&gt;
u2dex=213 |&lt;br /&gt;
abrow=079 |&lt;br /&gt;
obrow=024 |&lt;br /&gt;
opbrow=139 |&lt;br /&gt;
typebox=1 |&lt;br /&gt;
type1=Water |&lt;br /&gt;
type2=Flying |&lt;br /&gt;
species=Water Bird |&lt;br /&gt;
height-ftin=3&#039;11&amp;quot; |&lt;br /&gt;
height-m=1.2 |&lt;br /&gt;
weight-lbs=61.7 |&lt;br /&gt;
weight-kg=28.0 |&lt;br /&gt;
abilityn=d |&lt;br /&gt;
ability1=Keen Eye |&lt;br /&gt;
abilityd=Rain Dish |&lt;br /&gt;
egggroupn=2 |&lt;br /&gt;
egggroup1=Water 1 |&lt;br /&gt;
egggroup2=Flying |&lt;br /&gt;
eggcycles=21 |&lt;br /&gt;
evtotal=2 |&lt;br /&gt;
evde=2 |&lt;br /&gt;
expyield=151 |&lt;br /&gt;
oldexp=164 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=Yellow |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=09 |&lt;br /&gt;
pokefordex=pelipper |&lt;br /&gt;
generation=3 |&lt;br /&gt;
friendship=70 |&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Pelipper&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ペリッパー&#039;&#039;&#039; &#039;&#039;Pelipper&#039;&#039;) is a dual-type {{2t|Water|Flying}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s from {{p|Wingull}} starting at [[level]] 25.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Pelipper is a pelican-like Pokémon with no discernible neck. Its head and bill make up the majority of its body. It has white feathers, a yellow underbelly, and a blue head crest. Its large wings have three digits and blue wing tips. It has small, blue webbed feet, a short tail, and eyes that are made of two black semi-circles. It has a large bill and a throat pouch that it uses to carry small Pokémon and eggs and scoop food from the sea. It searches for food by skimming across the wave tops. After scooping the food, Pelipper swallows it in one big gulp. It builds its nest on {{DL|List of Pokémon by habitat|Sea Pokémon|steep cliffs facing the sea}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Winona Pelipper.png|250px|thumb|left|Pelipper in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
In &#039;&#039;[[AG010|You Said a Mouthful!]]&#039;&#039;, a {{pkmn|Trainer}} named {{OBP|Anthony|AG010}} has a Pelipper that he used to challenge other Trainers to battle in an unofficial Gym. Anthony was exposed as a cheater because he stuffed several Poké Balls containing smaller Pokémon into the Pelipper&#039;s bill.&lt;br /&gt;
&lt;br /&gt;
[[Georgio]] owns a Pelipper that he used to send a letter to {{an|Misty}} and chase [[Butch]] and [[Cassidy]] in &#039;&#039;[[SS011|A Date With Delcatty]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG085|Sky High Gym Battle!]]&#039;&#039;, [[Winona]] used a Pelipper against Ash during the Gym Battle. This Pelipper had a unique way handling its weakness to {{t|Electric}}al attacks, Winona having it strike the ground with {{m|Steel Wing}} and pass the electricity harmlessly into the ground. Despite this clever tactic, it was defeated by Pikachu.&lt;br /&gt;
&lt;br /&gt;
A Pelipper also appeared as a mail deliverer in &#039;&#039;[[SS019|Pokémon Mystery Dungeon: Team Go-Getters Out of the Gate!]]&#039;&#039;. It reappeared in &#039;&#039;[[SS021|Pokémon Mystery Dungeon: Explorers of Sky - Beyond Time &amp;amp; Darkness]]&#039;&#039; and &#039;&#039;[[SS021|Pokémon Mystery Dungeon: Explorers of Sky - Beyond Time &amp;amp; Darkness]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Pelipper first appeared in &#039;&#039;[[EP274|Hoenn Alone!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Pelipper appeared in &#039;&#039;[[M07|Destiny Deoxys]]&#039;&#039; and &#039;&#039;[[M10|The Rise of Darkrai]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Juan]] has a Pelipper that appeared in &#039;&#039;[[AG110|The Great Eight Fate!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Pelipper also appeared in &#039;&#039;[[DP078|Pruning a Passel of Pals!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Pelipper made a cameo appearance in &#039;&#039;[[M11|Giratina and the Sky Warrior]]&#039;&#039; and &#039;&#039;[[M13|Zoroark: Master of Illusions]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Hoenn}}&lt;br /&gt;
{{Animedexbody|AG010|Pelipper|Ash&#039;s Pokédex|Pelipper, the Water Bird Pokémon. Pelipper carries small items in their mouths over long distances and, when tired, rest floating on water.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Advanced Generation&#039;&#039;|Hoenn}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Cameron Pelipper PR.png|thumb|Pelipper in W Mission Story: Pokémon Ranger - the Comic]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Multiple Pelipper have been seen, both wild and trained. Most notably, [[Mr. Briney]]&#039;s pet Wingull [[Peeko]] evolved into a Pelipper sometime before the {{chap|FireRed &amp;amp; LeafGreen}}.&lt;br /&gt;
&lt;br /&gt;
===In the W Mission Story: Pokémon Ranger - the Comic manga===&lt;br /&gt;
Pelipper is {{ra|Cameron}}&#039;s Partner Pokémon in [[W Mission Story: Pokémon Ranger - the Comic|the short manga]] based on {{ga|Pokémon Ranger|the game}}.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Pelipper (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* [[Pokémon Pinball: Ruby &amp;amp; Sapphire]]: Pelipper perches in the Sapphire Field and will stand upright for a while if the ball hits the button in front of it. During this time, Pelipper will swallow the ball in its beak if the ball goes into the coin loop. It will then either drop the ball over the {{p|Seedot}} bumpers or, if the button was flashing, send the player to the {{p|Sealeo}} Bonus Field.&lt;br /&gt;
* [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]]: The post office in [[Pokémon Square]] is run by a group of Pelipper. The Pelipper can also be seen delivering the mail.&lt;br /&gt;
*{{ga|Pokémon Ranger}}: Pelipper is {{ra|Cameron}}&#039;s partner Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=water|type2=flying}}&lt;br /&gt;
{{Dex/NA|gen=III}}&lt;br /&gt;
{{Dex/Gen|gen=III}}&lt;br /&gt;
{{Dex/Entry1|v=Ruby|t=FFF|entry=Pelipper is a flying transporter that carries small Pokémon and {{pkmn|Egg}}s inside its massive bill. This Pokémon builds its nest on steep cliffs facing the sea.}}&lt;br /&gt;
{{Dex/Entry1|v=Sapphire|t=FFF|entry=Pelipper searches for food while in flight by skimming the wave tops. This Pokémon dips its large bill in the sea to scoop up food, then {{m|swallow}}s everything in one big gulp.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=It skims the tops of waves as it flies. When it spots prey, it uses its large beak to scoop up the victim with water. It protects its eggs in its beak.}}&lt;br /&gt;
{{Dex/Entry2|v=FireRed|v2=LeafGreen|entry=It is a flying transporter that carries small Pokémon in its beak. It {{m|Surf|bobs on the waves}} to rest its wings.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=IV}}&lt;br /&gt;
{{Dex/Entry1|v=Diamond|entry=It dips its large bill in the sea, then scoops up numerous prey along with water.}}&lt;br /&gt;
{{Dex/Entry1|v=Pearl|entry=It acts as a delivery service by carrying small Pokémon in its bill. It bobs on the waves to rest.}}&lt;br /&gt;
{{Dex/Entry1|v=Platinum|entry=It is a messenger of the skies, carrying small Pokémon and eggs to safety in its bill.}}&lt;br /&gt;
{{Dex/Entry2|v=HeartGold|v2=SoulSilver|entry=It protects its young in its beak. It bobs on waves, resting on them on days when the waters are calm.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=V}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=It is a messenger of the skies, carrying small Pokémon and eggs to safety in its bill.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=Skimming the water&#039;s surface, it dips its large bill in the sea, scoops up food and water, and carries it.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VI}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=It dips its large bill in the sea, then scoops up numerous prey along with water.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=It is a messenger of the skies, carrying small Pokémon and eggs to safety in its bill.}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Omega Ruby|entry=Pelipper is a flying transporter that carries small Pokémon and eggs inside its massive bill. This Pokémon builds its nest on steep cliffs facing the sea.}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Alpha Sapphire|entry=Pelipper searches for food while in flight by skimming the wave tops. This Pokémon dips its large bill in the sea to scoop up food, then swallows everything in one big gulp.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=water|type2=flying}}&lt;br /&gt;
{{Availability/NA|gen=III}}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|area=[[Route]]s {{rtn|103|Hoenn}}, {{rtn|104|Hoenn}}, {{rtn|105|Hoenn}}, {{rtn|106|Hoenn}}, {{rtn|107|Hoenn}}, {{rtn|108|Hoenn}}, {{rtn|109|Hoenn}}, {{rtn|110|Hoenn}}, {{rtn|115|Hoenn}}, {{rtn|118|Hoenn}}, {{rtn|119|Hoenn}}, {{rtn|121|Hoenn}}, {{rtn|122|Hoenn}}, {{rtn|123|Hoenn}}, {{rtn|124|Hoenn}}, {{rtn|125|Hoenn}}, {{rtn|126|Hoenn}}, {{rtn|127|Hoenn}}, {{rtn|128|Hoenn}}, {{rtn|129|Hoenn}}, {{rtn|130|Hoenn}}, {{rtn|131|Hoenn}}, {{rtn|132|Hoenn}}, {{rtn|133|Hoenn}}, and {{rtn|134|Hoenn}}, [[Dewford Town]], [[Ever Grande City]], [[Lilycove City]], [[Mossdeep City]], [[Pacifidlog Town]], [[Slateport City]] ({{m|Surf}}ing)}}&lt;br /&gt;
{{Availability/Entry1|v=Emerald|t=FFF|area=[[Route]]s {{rtn|103|Hoenn}}, {{rtn|104|Hoenn}}, {{rtn|105|Hoenn}}, {{rtn|106|Hoenn}}, {{rtn|107|Hoenn}}, {{rtn|108|Hoenn}}, {{rtn|109|Hoenn}}, {{rtn|110|Hoenn}}, {{rtn|115|Hoenn}}, {{rtn|118|Hoenn}}, {{rtn|119|Hoenn}}, {{rtn|121|Hoenn}}, {{rtn|122|Hoenn}}, {{rtn|123|Hoenn}}, {{rtn|124|Hoenn}}, {{rtn|125|Hoenn}}, {{rtn|126|Hoenn}}, {{rtn|127|Hoenn}}, {{rtn|128|Hoenn}}, {{rtn|129|Hoenn}}, {{rtn|130|Hoenn}}, {{rtn|131|Hoenn}}, {{rtn|132|Hoenn}}, {{rtn|133|Hoenn}}, and {{rtn|134|Hoenn}}, [[Dewford Town]], [[Ever Grande City]], [[Lilycove City]], [[Mossdeep City]], [[Pacifidlog Town]], [[Slateport City]] ({{m|Surf}}ing)}}&lt;br /&gt;
{{Availability/Entry2/None|v=FireRed|v2=LeafGreen}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1/None|v=XD|link=Pokémon XD: Gale of Darkness}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Route]]s {{rtn|213|Sinnoh}}, {{rtn|218|Sinnoh}}, {{rtn|219|Sinnoh}}, {{rtn|220|Sinnoh}}, {{rtn|221|Sinnoh}}, {{rtn|222|Sinnoh}}, {{rtn|223|Sinnoh}}, {{rtn|224|Sinnoh}}, {{rtn|226|Sinnoh}}, {{rtn|229|Sinnoh}}, and {{rtn|230|Sinnoh}}, [[Canalave City]], [[Fuego Ironworks]], [[Iron Island]], [[Pastoria City]], {{si|Pokémon League}}, [[Sunyshore City]], [[Valley Windworks]] ({{m|Surf}}ing)}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Route]]s {{rtn|219|Sinnoh}}, {{rtn|220|Sinnoh}}, {{rtn|221|Sinnoh}}, {{rtn|223|Sinnoh}}, and {{rtn|226|Sinnoh}}, [[Iron Island]], {{si|Pokémon League}}, [[Sunyshore City]] ({{m|Surf}}ing)&amp;lt;br/&amp;gt;[[Route]]s {{rtn|222|Sinnoh}}, {{rtn|224|Sinnoh}}, and {{rtn|230|Sinnoh}} ([[Tall grass|Grass]] or {{m|Surf}}ing)}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area=[[Evolution|Evolve]] {{p|Wingull}}}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|ocean}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Sea}}}}&lt;br /&gt;
{{Availability/Entry1|v=Pokéwalker|color=FF3333|link=Pokéwalker|area={{pw|Sightseeing}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=FFF|area={{rt|13|Unova}}, [[Undella Town]], [[Undella Bay]] ({{m|Surf}}ing)}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=FFF|area=[[Route]]s {{rtn|13|Unova}} and {{rtn|22|Unova}}, [[Giant Chasm]]&amp;lt;br&amp;gt;{{rt|22|Unova}} ([[Hidden Grotto]])}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=FFF|area=[[Evolution|Evolve]] {{p|Wingull}}}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|area=[[Route]]s {{rtn|103|Hoenn}}, {{rtn|104|Hoenn}}, {{rtn|105|Hoenn}}, {{rtn|106|Hoenn}}, {{rtn|107|Hoenn}}, {{rtn|108|Hoenn}}, {{rtn|109|Hoenn}}, {{rtn|110|Hoenn}}, {{rtn|115|Hoenn}}, {{rtn|118|Hoenn}}, {{rtn|119|Hoenn}}, {{rtn|122|Hoenn}}, {{rtn|124|Hoenn}}, {{rtn|125|Hoenn}}, {{rtn|126|Hoenn}}, {{rtn|127|Hoenn}}, {{rtn|128|Hoenn}}, {{rtn|129|Hoenn}}, {{rtn|130|Hoenn}}, {{rtn|131|Hoenn}}, {{rtn|132|Hoenn}}, {{rtn|133|Hoenn}}, {{rtn|134|Hoenn}}, [[Dewford Town]], [[Ever Grande City]], [[Mossdeep City]], [[Pacifidlog Town]], [[Slateport City]], [[Sea Mauville]], [[Lilycove City]], [[Battle Resort]] ({{m|Surf}}ing)&amp;lt;br/&amp;gt;[[Routes]] {{rtn|118|Hoenn}}, {{rtn|121|Hoenn}}, and {{rtn|123|Hoenn}} ([[Tall grass|Grass]])&amp;lt;br/&amp;gt;[[Soaring in the sky]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail &lt;br /&gt;
|type=water&lt;br /&gt;
|type2=flying&lt;br /&gt;
|pinballrs=Evolve from {{p|Wingull}}&lt;br /&gt;
|trozei={{PM|2|Phobos Jet}}&amp;lt;br&amp;gt;Endless Level 11&amp;lt;br&amp;gt;Pair Trozei&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=Evolve from {{p|Wingull}}&lt;br /&gt;
|ranger=[[Safra Sea]]&lt;br /&gt;
|md2=[[Brine Cave]] (B1-B8)&amp;lt;br&amp;gt;[[Marine Resort]] (B1-B19)&lt;br /&gt;
|ranger2=[[Volcano Cave]]&amp;lt;br&amp;gt;[[Haruba Village]]&lt;br /&gt;
|ranger3=[[Hinder Cape]]&amp;lt;br&amp;gt;[[Ice Temple]]&amp;lt;br&amp;gt;[[Odd Temple]]&lt;br /&gt;
|rumble2=Desert: [[Rugged Flats]]&lt;br /&gt;
|pokepark=[[Beach Zone]]&lt;br /&gt;
|pokepark2=[[Cove Area]]&lt;br /&gt;
|mdgti=Magnagate dungeons, [[Dreamy Island]], [[Cape at the Edge]], [[Forest Grotto]] (Golden Chamber),&amp;lt;br&amp;gt;[[Tempting Path]] (Golden Chamber), [[Hazy Pass]] (Golden Chamber), [[Desolate Canyon]] (Golden Chamber),&amp;lt;br&amp;gt; [[Grove of Whispers]] (Golden Chamber), [[Ochre Quarry]] (Golden Chamber), [[Silent Tundra]], [[Stompstump Peak]] (Golden Chamber),&amp;lt;br&amp;gt; [[Moonlit Forest]] (Golden Chamber), [[Daybreak Ridge]] (Golden Chamber) &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Held Items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=water|type2=flying&lt;br /&gt;
|oras1=Pretty Wing|oras1type=Valuable item|oras1rar=50&lt;br /&gt;
|oras2=Lucky Egg|oras2type=Experience-affecting item|oras2rar=5}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=water |&lt;br /&gt;
type2=flying |&lt;br /&gt;
HP=60 |&lt;br /&gt;
Attack=50 |&lt;br /&gt;
Defense=100 |&lt;br /&gt;
SpAtk=85 |&lt;br /&gt;
SpDef=70 |&lt;br /&gt;
Speed=65 }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Water&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=4&lt;br /&gt;
|Technique=2&lt;br /&gt;
|TechniqueMax=2&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=water|&lt;br /&gt;
type2=flying|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=400 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
Fairy=   100 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
flying=yes|&lt;br /&gt;
newground=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/6|Pelipper|Water|Flying|3|XY|ORAS|xy=n}}&lt;br /&gt;
{{learnlist/levelVI|N/A|Start|Hurricane|Flying|Special|110|70|10||&#039;&#039;&#039;|Tough|2|1}}&lt;br /&gt;
{{learnlist/levelVI|Start|Start|Hydro Pump|Water|Special|110|80|5||&#039;&#039;&#039;|Beautiful|1|0}}&lt;br /&gt;
{{learnlist/levelVI|Start|Start|Tailwind|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||Cool|3|0}}&lt;br /&gt;
{{learnlist/levelVI|Start|Start|Soak|Water|Status|&amp;amp;mdash;|100|20|||Cute|2|1}}&lt;br /&gt;
{{learnlist/levelVI|Start|Start|Growl|Normal|Status|&amp;amp;mdash;|100|40|||Cute|2|0}}&lt;br /&gt;
{{learnlist/levelVI|Start|Start|Water Gun|Water|Special|40|100|25||&#039;&#039;&#039;|Cute|4|0}}&lt;br /&gt;
{{learnlist/levelVI|Start|Start|Water Sport|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||Cute|3|0}}&lt;br /&gt;
{{learnlist/levelVI|Start|Start|Wing Attack|Flying|Physical|60|100|35||&#039;&#039;&#039;|Cool|4|0}}&lt;br /&gt;
{{learnlist/levelVI|6|5|Supersonic|Normal|Status|&amp;amp;mdash;|55|20|||Clever|3|0}}&lt;br /&gt;
{{learnlist/levelVI|9|8|Wing Attack|Flying|Physical|60|100|35||&#039;&#039;&#039;|Cool|4|0}}&lt;br /&gt;
{{learnlist/levelVI|14|12|Mist|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/levelVI|17|15|Water Pulse|Water|Special|60|100|20||&#039;&#039;&#039;|Beautiful|3|0}}&lt;br /&gt;
{{learnlist/levelVI|22|19|Payback|Dark|Physical|50|100|10|||Tough|2|0}}&lt;br /&gt;
{{learnlist/levelVI|28|22|Roost|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Clever|4|0}}&lt;br /&gt;
{{learnlist/levelVI|25|25|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|2|0}}&lt;br /&gt;
{{learnlist/levelVI|34|28|Brine|Water|Special|65|100|10||&#039;&#039;&#039;|Tough|3|0}}&lt;br /&gt;
{{learnlist/levelVI|39|33|Stockpile|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Cool|1|0}}&lt;br /&gt;
{{learnlist/levelVI|39|33|Swallow|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Tough|2|0}}&lt;br /&gt;
{{learnlist/levelVI|39|33|Spit Up|Normal|Special|&amp;amp;mdash;|100|10|||Tough|1|0}}&lt;br /&gt;
{{learnlist/levelVI|46|39|Fling|Dark|Physical|&amp;amp;mdash;|100|10|||Cute|3|0}}&lt;br /&gt;
{{learnlist/levelVI|52|44|Tailwind|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||Cool|3|0}}&lt;br /&gt;
{{learnlist/levelVI|58|50|Hydro Pump|Water|Special|110|80|5||&#039;&#039;&#039;|Beautiful|1|0}}&lt;br /&gt;
{{learnlist/levelVI|63|55|Hurricane|Flying|Special|110|70|10||&#039;&#039;&#039;|Tough|2|1}}&lt;br /&gt;
{{learnlist/levelf/6|Pelipper|Water|Flying|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/6|Pelipper|Water|Flying|3|xy=n}}&lt;br /&gt;
{{learnlist/tm6|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10|||Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM07|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Beautiful|2|1}}&lt;br /&gt;
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15|||Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM13|Ice Beam|Ice|Special|90|100|10|||Beautiful|1|4}}&lt;br /&gt;
{{learnlist/tm6|TM14|Blizzard|Ice|Special|110|70|5|||Beautiful|1|3}}&lt;br /&gt;
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5|||Cool|4|4}}&lt;br /&gt;
{{learnlist/tm6|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM19|Roost|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Clever|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|||Cute|2|3}}&lt;br /&gt;
{{learnlist/tm6|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20|||Cute|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||Cool|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM40|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20||&#039;&#039;&#039;|Cool|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM46|Thief|Dark|Physical|60|100|25|||Tough|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15|||Beautiful|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM49|Echoed Voice|Normal|Special|40|100|15|||Beautiful|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM51|Steel Wing|Steel|Physical|70|90|25|||Cool|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM55|Scald|Water|Special|80|100|15||&#039;&#039;&#039;|Tough|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10|||Cute|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM58|Sky Drop|Flying|Physical|60|100|10||&#039;&#039;&#039;|Tough|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM66|Payback|Dark|Physical|50|100|10|||Tough|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM68|Giga Impact|Normal|Physical|150|90|5|||Tough|4|4}}&lt;br /&gt;
{{learnlist/tm6|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15|||Cute|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM89|U-turn|Bug|Physical|70|100|20|||Cute|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM94|Secret Power|Normal|Physical|70|100|20|{{sup/6|ORAS}}||Clever|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Cute|3|0}}&lt;br /&gt;
{{learnlist/tm6|HM02|Fly|Flying|Physical|90|95|15||&#039;&#039;&#039;|Clever|2|0}}&lt;br /&gt;
{{learnlist/tm6|HM03|Surf|Water|Special|90|100|15||&#039;&#039;&#039;|Beautiful|2|2}}&lt;br /&gt;
{{learnlist/tmf/6|Pelipper|Water|Flying|3}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/6|Pelipper|Water|Flying|3|xy=n}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|016|Pidgey}}{{MSP|017|Pidgeotto}}{{MSP|018|Pidgeot}}{{MSP|021|Spearow}}{{MSP|022|Fearow}}{{MSP|083|Farfetch&#039;d}}&amp;lt;br&amp;gt;{{MSP|084|Doduo}}{{MSP|085|Dodrio}}{{MSP|116|Horsea}}{{MSP|117|Seadra}}{{MSP|230|Kingdra}}{{MSP|142|Aerodactyl}}&amp;lt;br&amp;gt;{{MSP|147|Dratini}}{{MSP|148|Dragonair}}{{MSP|149|Dragonite}}{{MSP|160|Feraligatr}}{{MSP|226|Mantine}}{{MSP|227|Skarmory}}&amp;lt;br&amp;gt;{{MSP|276|Taillow}}{{MSP|277|Swellow}}{{MSP|278|Wingull}}{{MSP|283|Surskit}}{{MSP|284|Masquerain}}{{MSP|368|Gorebyss}}&amp;lt;br&amp;gt;{{MSP|396|Starly}}{{MSP|397|Staravia}}{{MSP|398|Staraptor}}{{MSP|418|Buizel}}{{MSP|419|Floatzel}}{{MSP|566|Archen}}&amp;lt;br&amp;gt;{{MSP|567|Archeops}}{{MSP|661|Fletchling}}{{MSP|662|Fletchinder}}{{MSP|663|Talonflame}}{{MSP|714|Noibat}}{{MSP|715|Noivern}}|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|||Cool|3|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|183|Marill}}{{MSP|184|Azumarill}}{{MSP|222|Corsola}}{{MSP|226|Mantine}}&amp;lt;br&amp;gt;{{MSP|350|Milotic}}{{MSP|368|Gorebyss}}{{MSP|535|Tympole}}{{MSP|536|Palpitoad}}{{MSP|537|Seismitoad}}{{MSP|580|Ducklett}}&amp;lt;br&amp;gt;{{MSP|581|Swanna}}{{MSP|594|Alomomola}}|Aqua Ring|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|116|Horsea}}{{MSP|117|Seadra}}{{MSP|230|Kingdra}}{{MSP|131|Lapras}}&amp;lt;br&amp;gt;{{MSP|138|Omanyte}}{{MSP|139|Omastar}}{{MSP|279|Pelipper}}{{MSP|367|Huntail}}{{MSP|393|Piplup}}{{MSP|394|Prinplup}}&amp;lt;br&amp;gt;{{MSP|395|Empoleon}}{{MSP|564|Tirtouga}}{{MSP|565|Carracosta}}{{MSP|594|Alomomola}}|Brine|Water|Special|65|100|10||&#039;&#039;&#039;|Tough|3|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|016|Pidgey}}{{MSP|017|Pidgeotto}}{{MSP|018|Pidgeot}}{{MSP|519|Pidove}}{{MSP|520|Tranquill}}{{MSP|521|Unfezant}}&amp;lt;br&amp;gt;{{MSP|527|Woobat}}{{MSP|528|Swoobat}}{{MSP|561|Sigilyph}}{{MSP|714|Noibat}}{{MSP|715|Noivern}}|Gust|Flying|Special|40|100|35||&#039;&#039;&#039;|Clever|2|3}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|083|Farfetch&#039;d}}{{MSP|341|Corphish}}{{MSP|342|Crawdaunt}}|Knock Off|Dark|Physical|65|100|25|||Clever|2|3}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|131|Lapras}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|270|Lotad}}{{MSP|278|Wingull}}{{MSP|279|Pelipper}}&amp;lt;br&amp;gt;{{MSP|283|Surskit}}{{MSP|333|Swablu}}{{MSP|334|Altaria}}{{MSP|393|Piplup}}{{MSP|394|Prinplup}}{{MSP|395|Empoleon}}|Mist|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|016|Pidgey}}{{MSP|017|Pidgeotto}}{{MSP|018|Pidgeot}}{{MSP|021|Spearow}}{{MSP|022|Fearow}}{{MSP|149|Dragonite}}&amp;lt;br&amp;gt;{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|278|Wingull}}{{MSP|279|Pelipper}}{{MSP|441|Chatot}}{{MSP|519|Pidove}}&amp;lt;br&amp;gt;{{MSP|520|Tranquill}}{{MSP|521|Unfezant}}{{MSP|580|Ducklett}}{{MSP|581|Swanna}}{{MSP|661|Fletchling}}{{MSP|662|Fletchinder}}&amp;lt;br&amp;gt;{{MSP|663|Talonflame}}{{MSP|714|Noibat}}{{MSP|715|Noivern}}|Roost|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Clever|4|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|054|Psyduck}}{{MSP|055|Golduck}}{{MSP|223|Remoraid}}{{MSP|224|Octillery}}{{MSP|279|Pelipper}}{{MSP|594|Alomomola}}|Soak|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Cute|2|1}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|016|Pidgey}}{{MSP|017|Pidgeotto}}{{MSP|018|Pidgeot}}{{MSP|116|Horsea}}{{MSP|117|Seadra}}{{MSP|230|Kingdra}}&amp;lt;br&amp;gt;{{MSP|147|Dratini}}{{MSP|148|Dragonair}}{{MSP|149|Dragonite}}{{MSP|350|Milotic}}{{MSP|691|Dragalge}}|Twister|Dragon|Special|40|100|20|||Cool|4|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|054|Psyduck}}{{MSP|055|Golduck}}{{MSP|060|Poliwag}}{{MSP|061|Poliwhirl}}{{MSP|086|Seel}}{{MSP|183|Marill}}&amp;lt;br&amp;gt;{{MSP|184|Azumarill}}{{MSP|271|Lombre}}{{MSP|279|Pelipper}}{{MSP|283|Surskit}}{{MSP|284|Masquerain}}{{MSP|350|Milotic}}&amp;lt;br&amp;gt;{{MSP|393|Piplup}}{{MSP|394|Prinplup}}{{MSP|418|Buizel}}{{MSP|419|Floatzel}}{{MSP|580|Ducklett}}{{MSP|581|Swanna}}&amp;lt;br&amp;gt;{{MSP|594|Alomomola}}{{MSP|692|Clauncher}}{{MSP|693|Clawitzer}}|Water Sport|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||Cute|2|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|226|Mantine}}{{MSP|564|Tirtouga}}{{MSP|565|Carracosta}}{{MSP|594|Alomomola}}|Wide Guard|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Tough|1|0}}&lt;br /&gt;
{{learnlist/breedf/6|Pelipper|Water|Flying|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/6|Pelipper|Water|Flying|3|xy=n}}&lt;br /&gt;
{{learnlist/tutor6|Gunk Shot|Poison|Physical|120|80|5|||no|yes|Tough|2|1}}&lt;br /&gt;
{{learnlist/tutor6|Icy Wind|Ice|Special|55|95|15|||no|yes|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Knock Off|Dark|Physical|65|100|25|||no|yes|Clever|2|3}}&lt;br /&gt;
{{learnlist/tutor6|Seed Bomb|Grass|Physical|80|100|15|||no|yes|Tough|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20|||no|yes|Cool|2|0}}&lt;br /&gt;
{{learnlist/tutor6|Sky Attack|Flying|Physical|140|90|5||&#039;&#039;&#039;|no|yes|Cool|3|0}}&lt;br /&gt;
{{learnlist/tutor6|Snore|Normal|Special|50|100|15|||no|yes|Cute|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Tailwind|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||no|yes|Cool|3|0}}&lt;br /&gt;
{{learnlist/tutor6|Uproar|Normal|Special|90|100|10|||no|yes|Cute|2|1}}&lt;br /&gt;
{{learnlist/tutor6|Water Pulse|Water|Special|60|100|20||&#039;&#039;&#039;|no|yes|Beautiful|3|0}}&lt;br /&gt;
{{learnlist/tutorf/6|Pelipper|Water|Flying|3}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/6|Pelipper|Water|Flying|3|xy=n}}&lt;br /&gt;
{{learnlist/prevo6|278|Wingull|||||Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30||Cool|3|0}}&lt;br /&gt;
{{learnlist/prevo6|278|Wingull|||||Air Cutter|Flying|Special|55|95|25|&#039;&#039;&#039;|Cool|4|0}}&lt;br /&gt;
{{learnlist/prevo6|278|Wingull|||||Air Slash|Flying|Special|75|95|20|&#039;&#039;&#039;|Cool|1|4}}&lt;br /&gt;
{{learnlist/prevo6|278|Wingull|||||Quick Attack|Normal|Physical|40|100|30||Cool|3|0}}&lt;br /&gt;
{{learnlist/prevo6|278|Wingull|||||Pursuit|Dark|Physical|40|100|20||Clever|2|1}}&lt;br /&gt;
{{learnlist/prevof/6|Pelipper|Water|Flying|3}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=water |&lt;br /&gt;
type2=flying |&lt;br /&gt;
ndex=279 |&lt;br /&gt;
pinballrs=Evolve |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Common |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=Evolve |&lt;br /&gt;
area=Shallow Beach |&lt;br /&gt;
P1=You need things delivered? You&#039;ve come to the right place! |&lt;br /&gt;
P2=What&#039;s going on? My health is half gone already? |&lt;br /&gt;
P3=I&#039;ve had it... My heavy bill is dragging me down... |&lt;br /&gt;
PL=That&#039;d be me leveling up! It feels like my bill got bigger, too! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
group=Water |&lt;br /&gt;
assist=Water |&lt;br /&gt;
field=None |&lt;br /&gt;
fieldpower=0 |&lt;br /&gt;
loop=12 |&lt;br /&gt;
MinEXP=N/A |&lt;br /&gt;
MaxEXP=N/A |&lt;br /&gt;
browser=Pelipper wheels high in the sky. It sometimes comes down to sea level. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=-12 |&lt;br /&gt;
iq=D |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Water |&lt;br /&gt;
assist2=Water |&lt;br /&gt;
field2=Soak |&lt;br /&gt;
field2power=3 |&lt;br /&gt;
browser2=It {{m|Water Gun|spits water}} to attack. |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3=Water |&lt;br /&gt;
assist3=Water |&lt;br /&gt;
field3=Cut |&lt;br /&gt;
field3power=2 |&lt;br /&gt;
browser3=It causes twisters around itself. |&lt;br /&gt;
rumble2=yes |&lt;br /&gt;
rumble2attack=3 |&lt;br /&gt;
rumble2defense=3 |&lt;br /&gt;
rumble2speed=3 |&lt;br /&gt;
Pad=Pelipper is the Attraction Chief of {{DL|Attractions|Pelipper&#039;s Circle Circuit}} in the [[Beach Zone]]! |&lt;br /&gt;
Pad2=He likes something fun or something new, and he goes for them immediately. He is taking good care of {{p|Wingull}}. |&lt;br /&gt;
Park2strong= |&lt;br /&gt;
Park2weak= |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=278&lt;br /&gt;
|name1=Wingull&lt;br /&gt;
|type1-1=Water&lt;br /&gt;
|type2-1=Flying&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 25}}&lt;br /&gt;
|no2=279&lt;br /&gt;
|name2=Pelipper&lt;br /&gt;
|type1-2=Water&lt;br /&gt;
|type2-2=Flying}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Water|type2=Flying}}&lt;br /&gt;
{{Spritebox/NA|gen=III}}&lt;br /&gt;
{{Spritebox/3|ndex=279}}&lt;br /&gt;
{{Spritebox/4|ndex=279}}&lt;br /&gt;
{{Spritebox/5|ndex=279}}&lt;br /&gt;
{{Spritebox/6|ndex=279}}&lt;br /&gt;
{{Spritebox/Footer|279|Pelipper}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Pelipper shares its [[species]] name with {{p|Ducklett}}. They are both known as the Water Bird Pokémon.&lt;br /&gt;
===Origin===&lt;br /&gt;
Pelipper resembles a {{wp|pelican}}.&lt;br /&gt;
====Name origin====&lt;br /&gt;
Pelipper may be a combination of &#039;&#039;pelican&#039;&#039; and &#039;&#039;skipper&#039;&#039; (a rank of sailor) or &#039;&#039;flipper&#039;&#039; (referring to its webbed feet). It may also be a combination of &#039;&#039;pelican&#039;&#039; and &#039;&#039;propeller&#039;&#039; (such as those used by submarines, due to its aquatic nature).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=water|type2=flying&lt;br /&gt;
|ja=ペリッパー &#039;&#039;Pelipper&#039;&#039;|jameaning=From &#039;&#039;pelican&#039;&#039;, &#039;&#039;propeller&#039;&#039;, &#039;&#039;skipper&#039;&#039; and &#039;&#039;flipper&#039;&#039;&lt;br /&gt;
|fr=Bekipan|frmeaning=From &#039;&#039;{{tt|bec qui pend|beak that hangs}}&#039;&#039;. It also sounds like &#039;&#039;{{tt|pélican|pelican}}&#039;&#039;&lt;br /&gt;
|es=Pelipper|esmeaning=Same as English name&lt;br /&gt;
|de=Pelipper|demeaning=Same as English name&lt;br /&gt;
|it=Pelipper|itmeaning=Same as English name&lt;br /&gt;
|ko=패리퍼 &#039;&#039;Pelipper&#039;&#039;|komeaning=Transliteration of its Japanese name.&lt;br /&gt;
|zh_cmn=大嘴鷗 / 大嘴鸥 &#039;&#039;Dàzuǐ&#039;ōu&#039;&#039; |zh_cmnmeaning=Literally &amp;quot;Big-mouthed gull&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNextFoot | type=water | type2=flying | prevnum=278 | nextnum=280 | prev=Wingull | next=Ralts }}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Pelipper]]&lt;br /&gt;
[[es:Pelipper]]&lt;br /&gt;
[[fr:Bekipan]]&lt;br /&gt;
[[it:Pelipper]]&lt;br /&gt;
[[ja:ペリッパー]]&lt;br /&gt;
[[pl:Pelipper]]&lt;br /&gt;
[[pt:Pelipper (pokémon)]]&lt;br /&gt;
[[zh:大嘴鸥]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pelipper_(Pok%C3%A9mon)&amp;diff=2268310</id>
		<title>Talk:Pelipper (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pelipper_(Pok%C3%A9mon)&amp;diff=2268310"/>
		<updated>2015-04-08T19:56:54Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Held Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Edit Request==&lt;br /&gt;
Small edit Anime Pokedex entries &#039;Pelipper carry small items in their mouths over long distances and when tired, rest&#039; carry - carries.  Also, can someone put a comma inbetween distances and and, please?  Thank you. [[User:Littlmiget123|Littlmiget123]] 14:59, 27 October 2009 (UTC)&lt;br /&gt;
:Just wondering if you watched the ep. If carry was said, (and yes, Pelipper can be plural, just like any other Pokémon) then the final entry should be &amp;lt;code&amp;gt;Pelipper carry small items in their mouths over long distances(possibly a comma) and, when tired, rest.&amp;lt;/code&amp;gt;--&#039;&#039;&#039;[[User:Immewnity|&amp;lt;span style=&amp;quot;color:#FE2E9A&amp;quot;&amp;gt;&#039;&#039;Mew&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Immewnity|a.k.a.]] [[Special:Contributions/Immewnity|Immewnity]]&#039;&#039;&#039; was here at 14:34, 27 October 2009 (UTC)&lt;br /&gt;
Ya, actually, I just finished watching the episode.  And the &#039;when tired, rest&#039; part, thats not the end of it, that&#039;s just where i cut off so i didnt have to write the whole entry on here. [[User:Littlmiget123|Littlmiget123]] 14:59, 27 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Another edit request. Under Trivia, it says Pelipper is the only Water-type to learn Fly. It should say &amp;quot;Pelipper and its pre-evolution are the only&amp;quot;, blah blah. [[User:Drake Clawfang|Drake Clawfang]] 18:59, 27 October 2009 (UTC)&lt;br /&gt;
::Wingull can&#039;t learn surf [[User:Malake256|WeavilePwns]] 01:45, 27 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Pelipper&#039;s body shape==&lt;br /&gt;
&lt;br /&gt;
If you look at it carefully, it kind of looks like a stylised trawling boat. Its feet look like propellers, its head looks like a boat&#039;s cockpit and its general body shape looks very boat-esque. The fact that it catches fish in its bill kind of alludes to why I&#039;m seeing it. What does everyone else think? [[User:LordHeinz|LordHeinz]] ([[User talk:LordHeinz|talk]]) 13:05, 19 October 2012 (UTC)&lt;br /&gt;
:I agree that its head and body do resemble one (well a boat of some sort, anyway, not sure about specifically a trawling boat) and that it&#039;s probably deliberate. (The head is too odd a shape not to be, and its backside is oddly shaped, too.) The feet resembling propellers seems a little farfetched, though. They look like regular waterbird feet to me. Still, I don&#039;t think every visual design element needs to be stated in articles. &#039;tis a tad interesting, however. Good eye. [[User:RiverShock|RiverShock]] ([[User talk:RiverShock|talk]]) 12:11, 14 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hydro Pump ==&lt;br /&gt;
&lt;br /&gt;
My Pelipper in AlphaSapphire tried to learn Tailwind at level 44 and Hydro Pump at 50, while the page lists them in the opposite order. This is likely because of the order Pelipper learns these moves in XY (I assume? Didn&#039;t play). In turn, on the page for Tailwind it is listed that Pelipper learns the move at level 44 in ORAS, while on page for Hydro Pump, Pelipper is listed to learn the move at level 58.  [[User:KingisNitro|KingisNitro]] ([[User talk:KingisNitro|talk]]) 21:58, 9 March 2015 (UTC)&lt;br /&gt;
:The levels for those two moves for both XY and ORAS were somehow flipped during a recent edit, and Hydro Pump&#039;s page has yet to be fully updated with ORAS levels. [[User:ArcToraphim|Kai]] * the [[User talk:ArcToraphim|Arc]] [[Special:Contributions/ArcToraphim|Toraph]] 03:33, 10 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Held Items ==&lt;br /&gt;
&lt;br /&gt;
Hello. I was just wandering around on my Kyogre near the battle resort, and I found a Pelliper holding a pretty wing. When I went to this wiki page, though, there was no held items location. Is there any way to make one? &lt;br /&gt;
&lt;br /&gt;
[[User:GamingTantrum|GamingTantrum]] ([[User talk:GamingTantrum|talk]]) 15:40, 17 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think I can do that. I believe wild Pelipper have a 50% chance of holding a Pretty Wing and a 5% chance of holding a Lucky Egg. I might be incorrect about those probabilities. If so, this is a wiki, and anyone can fix it. [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 19:56, 8 April 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Vulpix_(Pok%C3%A9mon)&amp;diff=2264226</id>
		<title>Vulpix (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Vulpix_(Pok%C3%A9mon)&amp;diff=2264226"/>
		<updated>2015-03-28T06:47:25Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Biology */ The Pokédex from Silver does not mention this behavior is used to escape predators specifically. This new sentence does not assume that Vulpix are prey Pokémon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNextHead | species=Vulpix | type=fire | prevnum=036 | nextnum=038 | prev=Clefable | next=Ninetales }}&lt;br /&gt;
{{Pokémon Infobox |&lt;br /&gt;
name=Vulpix |&lt;br /&gt;
jname=ロコン |&lt;br /&gt;
tmname=Rokon |&lt;br /&gt;
ndex=037 |&lt;br /&gt;
oldjdex=125 |&lt;br /&gt;
jdex=127 |&lt;br /&gt;
hdex=153 |&lt;br /&gt;
hdex6=160 |&lt;br /&gt;
u2dex=248 |&lt;br /&gt;
abrow=171 |&lt;br /&gt;
obrow=167 |&lt;br /&gt;
opbrow=108 |&lt;br /&gt;
typebox=1 |&lt;br /&gt;
type1=Fire |&lt;br /&gt;
species=Fox |&lt;br /&gt;
height-ftin=2&#039;00&amp;quot; |&lt;br /&gt;
height-m=0.6 |&lt;br /&gt;
weight-lbs=21.8 |&lt;br /&gt;
weight-kg=9.9 |&lt;br /&gt;
abilityn=d |&lt;br /&gt;
ability1=Flash Fire |&lt;br /&gt;
abilityd=Drought |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Field |&lt;br /&gt;
eggcycles=21 |&lt;br /&gt;
evtotal=1 |&lt;br /&gt;
evsp=1 |&lt;br /&gt;
expyield=60 |&lt;br /&gt;
oldexp=63 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=191 |&lt;br /&gt;
color=Brown |&lt;br /&gt;
catchrate=190 |&lt;br /&gt;
body=08 |&lt;br /&gt;
pokefordex=vulpix |&lt;br /&gt;
generation=1 |&lt;br /&gt;
friendship=70 |&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Vulpix&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ロコン&#039;&#039;&#039; &#039;&#039;Rokon&#039;&#039;) is a {{type|Fire}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s into {{p|Ninetales}} when exposed to a {{evostone|Fire Stone}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
[[File:Enta Vulpix one tail CBF.png|thumb|left|200px|A one-tailed Vulpix as seen in [[Pokémon Battle Frontier]]]]&lt;br /&gt;
Vulpix is a small, quadruped, fox-like Pokémon. It has red-brown pelt, brown, pupil-less eyes, large, pointed ears with dark brown insides, and six orange tails with curled tips. The tails grow hot as evolution approaches for this Pokémon. Vulpix also has curled locks of orange fur with bangs on top of its head. At birth, Vulpix has only one white tail, which apparently splits and grows more beautiful and warmer as it grows older. Vulpix has a cream underbelly, and brown feet with lighter brown paw pads.&lt;br /&gt;
&lt;br /&gt;
Vulpix has a flame inside its body that never goes out, and is capable of manipulating fire to such precision as to create floating wisps of flame. When the temperature outside increases, it will expel flames from its mouths to prevent its body from overheating. Vulpix is known to feign injury to escape from opponents too powerful for it to defeat. Vulpix can be found most commonly in {{DL|List of Pokémon by habitat|Grassland Pokémon|grassy plains}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Vulpix anime.png|thumb|200px|left|Vulpix in the anime]]&lt;br /&gt;
[[File:Vulpix Egg.png|thumb|200px|right|A Vulpix {{pkmn|Egg}} in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Brock&#039;s Vulpix]]====&lt;br /&gt;
{{an|Brock}} had a Vulpix that he obtained from [[Suzy]] in [[Kanto]] in &#039;&#039;[[EP028|Pokémon Fashion Flash]]&#039;&#039;. In &#039;&#039;[[EP169|Beauty and the Breeder]]&#039;&#039;, he returned it to her.&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
In &#039;&#039;[[EP267|Love, Pokémon Style]]&#039;&#039;, a Vulpix has been owned by [[Macy]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG150|May&#039;s Egg-Cellent Adventure!]]&#039;&#039;, one hatched from an Egg.&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
A Vulpix was among the Pokémon controlled by [[Cassidy]] and [[Butch]] in &#039;&#039;[[EP086|Pikachu Re-Volts]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{oi|Ralph}} and {{oi|Emily}} were both shown in a flashback to have once owned a Vulpix each in &#039;&#039;[[EP100|Wherefore Art Thou, Pokémon?]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Vulpix also appeared in &#039;&#039;[[M02|The Power of One]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Vulpix appeared in &#039;&#039;[[M05|Pokémon Heroes]]&#039;&#039; under the ownership of an elderly woman.&lt;br /&gt;
&lt;br /&gt;
A Vulpix was seen alongside its Trainer in a [[Pokémon Center]] in &#039;&#039;[[EP262|You&#039;re a Star, Larvitar!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Vulpix appeared in the opening of &#039;&#039;[[M06|Jirachi: Wish Maker]]&#039;&#039; and &#039;&#039;[[M08|Lucario and the Mystery of Mew]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Vulpix appeared in the opening of &#039;&#039;[[M07|Destiny Deoxys]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Another one appeared in &#039;&#039;[[DP123|Old Rivals, New Tricks!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Vulpix appeared in &#039;&#039;[[AG143|The Saffron Con]]&#039;&#039; as a Pokémon owned by a Coordinator.&lt;br /&gt;
&lt;br /&gt;
A Vulpix was used by a Coordinator in &#039;&#039;[[DP077|Staging a Heroes&#039; Welcome!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Vulpix appeared (fantasy) in &#039;&#039;[[BW135|Mystery on a Deserted Island!]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A Vulpix appeared in &#039;&#039;[[XY001|Kalos, Where Dreams and Adventures Begin!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Vulpix appeared in [[SS028]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Kanto}}&lt;br /&gt;
{{Animedexbody|EP028|Vulpix|Ash&#039;s Pokédex|Vulpix, a Fox Pokémon. Its six tails are extremely beautiful. As it evolves, it grows even more tails. Vulpix uses powerful flame attacks.}}&lt;br /&gt;
{{Animedexbody|EP028|Fire Spin|Ash&#039;s Pokédex|Vulpix&#039;s greatest attack: Fire Spin. Using powerful flames to block its opponent from moving, it then inflicts great [[damage]].}}&lt;br /&gt;
{{Animedexfooter/Pokémon|original|Kanto}}&lt;br /&gt;
{{Animedexheader|Emerald}}&lt;br /&gt;
{{Animedexbody|AG150|Vulpix|May&#039;s Pokédex|Vulpix, the Fox Pokémon. Before evolving, Vulpix&#039;s six part tail can become as hot as a fiery blaze.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Advanced Generation&#039;&#039;|Emerald}}&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Origins===&lt;br /&gt;
A Vulpix appeared in &#039;&#039;[[PO02|File 2: Cubone]]&#039;&#039; in a Pokémon House.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Magical Pokémon Journey manga===&lt;br /&gt;
[[File:Kiaraway Vulpix MPJ.png|thumb|200px|Vulpix in Magical Pokémon Journey]]&lt;br /&gt;
In [[Magical Pokémon Journey]], [[Kiaraway]], a Fire-type Pokémon Trainer, owns a female Vulpix. She is one of his most used Pokémon, first appearing with {{p|Cyndaquil}} in &#039;&#039;[[PPP50|Vulpix and Cyndaquil]]&#039;&#039;. She is good friends with [[Coconut]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{adv|Bill}} owns a Vulpix, which he uses as a guard for his house which first appeared in &#039;&#039;[[PS059|Hitmonlee, Baby! (One More Time)]]&#039;&#039;. It again appeared with him at the Pokémon Association while he was talking about the Gym Leaders in &#039;&#039;[[PS099|Sunkern Treasure]]&#039;&#039;. In &#039;&#039;[[PS117|Slugging It Out With Slugma]]&#039;&#039; it appeared again with its trainer when he was talking to {{adv|Professor Oak}}, however it kept being a nuisance during the conversation along with Bill&#039;s Exeggcute.&lt;br /&gt;
&lt;br /&gt;
[[Flannery]] owns a Vulpix that she used to battle [[Shelly|Angie]]&#039;s {{p|Ludicolo}}.&lt;br /&gt;
&lt;br /&gt;
[[Magma Admin Courtney|Courtney]]&#039;s {{p|Ninetales}} was a Vulpix at one point, where it was used in Contests.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Battle Frontier manga===&lt;br /&gt;
{{main|Enta&#039;s Vulpix}}&lt;br /&gt;
In [[Pokémon Battle Frontier]], the main character {{OBP|Enta|CBF}} has a Vulpix that is his first Pokémon.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Vulpix (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=fire}}&lt;br /&gt;
{{Dex/Gen|gen=I}}&lt;br /&gt;
{{Dex/Entry2|v=Red|v2=Blue|t2=FFF|entry=At the time of birth, it has just one tail. The tail splits from its tip as it grows older.}}&lt;br /&gt;
{{Dex/Entry1|v=Yellow|entry=Both its fur and its tails are beautiful. As it grows, the tails split and form more tails.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium|t=FFF|color=000|entry=A single, white-colored tail splits into six beautiful tails. As it grows older, it grows even more tails.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=II}}&lt;br /&gt;
{{Dex/Entry1|v=Gold|entry=As it develops, its single white tail gains color and splits into six. It is quite warm and cuddly.}}&lt;br /&gt;
{{Dex/Entry1|v=Silver|entry=If it is attacked by an enemy that is stronger than itself, it feigns injury to fool the enemy and escapes.}}&lt;br /&gt;
{{Dex/Entry1|v=Crystal|entry=As its body grows larger, its six warm tails become more beautiful, with a more luxurious coat of fur.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium 2|t=FFF|color=000|entry=As it develops, its single white tail gains color and splits into six. It is quite warm and cuddly.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=III}}&lt;br /&gt;
{{Dex/Entry1|v=Ruby|t=FFF|entry=At the time of its birth, Vulpix has one white tail. The tail separates into six if this Pokémon receives plenty of love from its Trainer. The six tails become magnificently curled.}}&lt;br /&gt;
{{Dex/Entry1|v=Sapphire|t=FFF|entry=Inside Vulpix&#039;s body burns a flame that never goes out. During the daytime, when the temperatures rise, this Pokémon releases flames from its mouth to prevent its body from growing too hot.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=It can freely control fire, making fiery orbs fly like will-o&#039;-the-wisps. Just before evolution, its six tails grow hot as if on fire.}}&lt;br /&gt;
{{Dex/Entry1|v=FireRed|entry=While young, it has six gorgeous tails. When it grows, several new tails are sprouted.}}&lt;br /&gt;
{{Dex/Entry1|v=LeafGreen|entry=When it is born, it has just one snow-white tail. The tail splits from its tip as it grows older.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=IV}}&lt;br /&gt;
{{Dex/Entry3|v=Diamond|v2=Pearl|v3=Platinum|entry=It controls balls of fire. As it grows, its six tails split from their tips to make more tails.}}&lt;br /&gt;
{{Dex/Entry1|v=HeartGold|entry=As it develops, its single white tail gains color and splits into six. It is quite warm and cuddly.}}&lt;br /&gt;
{{Dex/Entry1|v=SoulSilver|entry=If it is attacked by an enemy that is stronger than itself, it feigns injury to fool the enemy and escapes.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=V}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=It controls balls of fire. As it grows, its six tails split from their tips to make more tails.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=As each tail grows, its fur becomes more lustrous. When held, it feels slightly warm.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VI}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=When it is born, it has just one snow-white tail. The tail splits from its tip as it grows older.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=While young, it has six gorgeous tails. When it grows, several new tails are sprouted.}}&lt;br /&gt;
{{Dex/Entry1|v=Omega Ruby|t=FFF|entry=At the time of its birth, Vulpix has one white tail. The tail separates into six if this Pokémon receives plenty of love from its trainer. The six tails become magnificently curled.}}&lt;br /&gt;
{{Dex/Entry1|v=Alpha Sapphire|t=FFF|entry=Inside Vulpix&#039;s body burns a flame that never goes out. During the daytime, when the temperatures rise, this Pokémon releases flames from its mouth to prevent its body from growing too hot.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=fire}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=Red}}&lt;br /&gt;
{{Availability/Entry1|1|v=Blue|t=fff|area=[[Route]]s {{rtn|7|Kanto}} and {{rtn|8|Kanto}}, {{ka|Pokémon Mansion}}}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=Blue|ex=(Japan)|t=fff|link=Pokémon Blue Version (Japanese)}}&lt;br /&gt;
{{Availability/Entry1|1|v=Yellow|area=[[Rocket Game Corner]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=Gold}}&lt;br /&gt;
{{Availability/Entry1|1|v=Silver|area=[[Route]]s {{rtn|7|Kanto}}, {{rtn|8|Kanto}}, {{rtn|36|Johto}}, and {{rtn|37|Johto}}}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=Crystal}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|area=[[Mt. Pyre]] exterior}}&lt;br /&gt;
{{Availability/Entry1|v=Emerald|t=FFF|area=[[Mt. Pyre]] exterior}}&lt;br /&gt;
{{Availability/Entry1/None|v=FireRed|area=[[Trade]], {{pkmn2|Event}}}}&lt;br /&gt;
{{Availability/Entry1|v=LeafGreen|area=[[Route]]s {{rtn|7|Kanto}} and {{rtn|8|Kanto}}, {{ka|Pokémon Mansion}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1|v=XD|t=fff|area=[[ONBS]] {{color2|{{shadow color}}|Shadow Pokémon|(Shadow)}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area={{rt|209|Sinnoh}} {{color2|{{LeafGreen color dark}}|Dual-slot mode|(LeafGreen)}}}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Route]]s {{rtn|209|Sinnoh}} and {{rtn|214|Sinnoh}} {{color2|{{LeafGreen color dark}}|Dual-slot mode|(LeafGreen)}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=HeartGold}}&lt;br /&gt;
{{Availability/Entry1|v=SoulSilver|area=[[Route]]s {{rtn|7|Kanto}}, {{rtn|8|Kanto}}, {{rtn|36|Johto}}, {{rtn|37|Johto}}, and {{rtn|48|Johto}}}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|land}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Field}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=fff|area=[[Abundant Shrine]]}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=fff|area=[[Abundant Shrine]]&amp;lt;br&amp;gt;[[Abundant Shrine]] ([[Hidden Grotto]]){{tt|*|Hidden Grotto near the Youngster}}}}&lt;br /&gt;
{{Availability/Entry1|v=Dream World|color={{dream color}}|area={{Dwa|Pleasant Forest}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area={{pkmn|breeding|Breed}} {{p|Ninetales}}}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|area=[[Mt. Pyre]] exterior, [[Mirage Forests|Mirage Forest]] (north of {{rt|124|Hoenn}})}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=fire&lt;br /&gt;
|snap=[[Pokémon Island Volcano|Volcano]]&lt;br /&gt;
|channel=[[Mt. Snowfall|Ruins of Truth]]&lt;br /&gt;
|pinball=[[Celadon City]]&amp;lt;br&amp;gt;[[Saffron City]]&amp;lt;br&amp;gt;[[Cinnabar Island]]&lt;br /&gt;
|pinballrs=Volcano (Ruby Field)&lt;br /&gt;
|trozei=[[Huge Storage 1]]&amp;lt;br&amp;gt;Endless Level 17&amp;lt;br&amp;gt;Pair Trozei&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=[[Fiery Field]] (1F-4F)&lt;br /&gt;
|md2=[[Sky Stairway]] (1F-49F)&lt;br /&gt;
|ranger2=[[Shiver Camp]]&amp;lt;br&amp;gt;[[Ice Lake]]&amp;lt;br&amp;gt;[[Hia Valley]]&amp;lt;br&amp;gt;[[Almia Castle]]&lt;br /&gt;
|ranch=Random [[Hayley&#039;s trades|trade]] with [[Hayley]] {{tt|*|Available for transfer to Diamond and Pearl.}}&lt;br /&gt;
|rumble=[[Fiery Furnace]] Normal Mode C&lt;br /&gt;
|rumble2=Cave: [[Echo Valley]]&amp;lt;br&amp;gt;Lava: [[Firebreathing Mountain]]&lt;br /&gt;
|ranger3=[[Old Mansion]]&amp;lt;br&amp;gt;[[Ice Temple]]&lt;br /&gt;
|pokepark=[[Lava Zone]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=fire}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|FRLG}}|Pokémon Trade and Battle Day Vulpix|English|United States|18|September 25, 2004|link=List of Trade and Battle Day event Pokémon distributions#Vulpix}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Fire&lt;br /&gt;
|type2=Fire&lt;br /&gt;
|rby1=Berry|rby1type=Berry (Generation II)|rby1image=no|rby1rar=100&lt;br /&gt;
|s1=Ice Berry|s1type=Berry (Generation II)|s1image=no|s1rar=33&lt;br /&gt;
|rse1=Rawst Berry|rse1type=Berry|rse1rar=100&lt;br /&gt;
|lg1=Rawst Berry|lg1type=Berry|lg1rar=50&lt;br /&gt;
|dppt1=Rawst Berry|dppt1type=Berry|dppt1rar=100&lt;br /&gt;
|ss1=Rawst Berry|ss1type=Berry|ss1rar=100&lt;br /&gt;
|ranch1=Fire Stone|ranch1type=Evolutionary stone|ranch1rar=100&lt;br /&gt;
|bw1=Rawst Berry|bw1type=Berry|bw1rar=100&lt;br /&gt;
|b2w21=Rawst Berry|b2w21type=Berry|b2w21rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=     38 |&lt;br /&gt;
Attack= 41 |&lt;br /&gt;
Defense=40 |&lt;br /&gt;
SpAtk=  50 |&lt;br /&gt;
SpDef=  65 |&lt;br /&gt;
Special=65 |&lt;br /&gt;
Speed=  65 |&lt;br /&gt;
type=Fire }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Fire&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=4&lt;br /&gt;
|Stamina=2&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=fire|&lt;br /&gt;
Normal=100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=100 |&lt;br /&gt;
Poison=100 |&lt;br /&gt;
Ground=200 |&lt;br /&gt;
Rock=200 |&lt;br /&gt;
Bug=50 |&lt;br /&gt;
Ghost=100 |&lt;br /&gt;
Steel=50 |&lt;br /&gt;
Fire=50 |&lt;br /&gt;
Water=200 |&lt;br /&gt;
Grass=50 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=100 |&lt;br /&gt;
Ice=50 |&lt;br /&gt;
Dragon=100 |&lt;br /&gt;
Dark=100 |&lt;br /&gt;
Fairy=50 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
flashfire=maybe|&lt;br /&gt;
newfire=½|&lt;br /&gt;
gen1fire=yes|&lt;br /&gt;
oldice=1|}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/6|Vulpix|Fire|Fire|1|XY|ORAS|xy=n}}&lt;br /&gt;
{{learnlist/levelVI|Start|Start|Ember|Fire|Special|40|100|25||&#039;&#039;&#039;|Cute|4|0}}&lt;br /&gt;
{{learnlist/levelVI|4|4|Tail Whip|Normal|Status|&amp;amp;mdash;|100|30|||Cute|2|0}}&lt;br /&gt;
{{learnlist/levelVI|7|7|Roar|Normal|Status|&amp;amp;mdash;|100|20|||Cool|3|0}}&lt;br /&gt;
{{learnlist/levelVI|9|9|Baby-Doll Eyes|Fairy|Status|&amp;amp;mdash;|100|20|||Cute|3|0}}&lt;br /&gt;
{{learnlist/levelVI|10|10|Quick Attack|Normal|Physical|40|100|30|||Cool|3|0}}&lt;br /&gt;
{{learnlist/levelVI|15|12|Confuse Ray|Ghost|Status|&amp;amp;mdash;|100|10|||Clever|2|1}}&lt;br /&gt;
{{learnlist/levelVI|12|15|Fire Spin|Fire|Special|35|85|15||&#039;&#039;&#039;|Beautiful|3|0}}&lt;br /&gt;
{{learnlist/levelVI|31|18|Payback|Dark|Physical|50|100|10|||Tough|2|0}}&lt;br /&gt;
{{learnlist/levelVI|26|20|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|85|15|||Beautiful|3|0}}&lt;br /&gt;
{{learnlist/levelVI|20|23|Feint Attack|Dark|Physical|60|&amp;amp;mdash;|20|||Clever|2|0}}&lt;br /&gt;
{{learnlist/levelVI|28|26|Hex|Ghost|Special|65|100|10|||Clever|2|1}}&lt;br /&gt;
{{learnlist/levelVI|23|28|Flame Burst|Fire|Special|70|100|15||&#039;&#039;&#039;|Beautiful|3|0}}&lt;br /&gt;
{{learnlist/levelVI|39|31|Extrasensory|Psychic|Special|80|100|20|||Cool|2|1}}&lt;br /&gt;
{{learnlist/levelVI|36|34|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25|||Beautiful|2|0}}&lt;br /&gt;
{{learnlist/levelVI|34|36|Flamethrower|Fire|Special|90|100|15||&#039;&#039;&#039;|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/levelVI|18|39|Imprison|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Clever|3|0}}&lt;br /&gt;
{{learnlist/levelVI|42|42|Fire Blast|Fire|Special|110|85|5||&#039;&#039;&#039;|Beautiful|1|0}}&lt;br /&gt;
{{learnlist/levelVI|44|44|Grudge|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Tough|4|4}}&lt;br /&gt;
{{learnlist/levelVI|47|47|Captivate|Normal|Status|&amp;amp;mdash;|100|20|||Cute|4|0}}&lt;br /&gt;
{{learnlist/levelVI|50|50|Inferno|Fire|Special|100|50|5||&#039;&#039;&#039;|Beautiful|1|4}}&lt;br /&gt;
{{learnlist/levelf/6|Vulpix|Fire|Fire|6}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/6|Vulpix|Fire|Fire|1|xy=n}}&lt;br /&gt;
{{learnlist/tm6|TM05|Roar|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Cool|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10|||Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15|||Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25|||Beautiful|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|||Cute|2|3}}&lt;br /&gt;
{{learnlist/tm6|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20|||Cute|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM28|Dig|Ground|Physical|80|100|10|||Tough|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||Cool|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM35|Flamethrower|Fire|Special|90|100|15||&#039;&#039;&#039;|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM38|Fire Blast|Fire|Special|110|85|5||&#039;&#039;&#039;|Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM43|Flame Charge|Fire|Physical|50|100|20||&#039;&#039;&#039;|Cool|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15|||Beautiful|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM50|Overheat|Fire|Special|130|90|5||&#039;&#039;&#039;|Beautiful|6|0}}&lt;br /&gt;
{{learnlist/tm6|TM53|Energy Ball|Grass|Special|90|100|10|||Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM59|Incinerate|Fire|Special|60|100|15||&#039;&#039;&#039;|Tough|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM61|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|85|15|||Beautiful|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM66|Payback|Dark|Physical|50|100|10|||Tough|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Clever|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15|||Cute|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM94|Secret Power|Normal|Physical|70|100|20|{{sup/6|ORAS}}||Clever|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM97|Dark Pulse|Dark|Special|80|100|15|||Cool|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Cute|3|0}}&lt;br /&gt;
{{learnlist/tmf/6|Vulpix|Fire|Fire|1}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/6|Vulpix|Fire|Fire|1|xy=n}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|037|Vulpix}}{{MSP|052|Meowth}}{{MSP|053|Persian}}{{MSP|234|Stantler}}&amp;lt;br&amp;gt;{{MSP|300|Skitty}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|509|Purrloin}}{{MSP|572|Minccino}}|Captivate|Normal|Status|&amp;amp;mdash;|100|20|||Cute|4|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|054|Psyduck}}{{MSP|055|Golduck}}|Disable|Normal|Status|&amp;amp;mdash;|100|20|||Clever|2|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|037|Vulpix}}{{MSP|274|Nuzleaf}}|Extrasensory|Psychic|Special|80|100|20|||Cool|2|1}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|037|Vulpix}}{{MSP|052|Meowth}}{{MSP|053|Persian}}{{MSP|197|Umbreon}}{{MSP|215|Sneasel}}{{MSP|461|Weavile}}&amp;lt;br&amp;gt;{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}&amp;lt;br&amp;gt;{{MSP|287|Slakoth}}{{MSP|289|Slaking}}{{MSP|300|Skitty}}{{MSP|303|Mawile}}{{MSP|327|Spinda}}{{MSP|352|Kecleon}}&amp;lt;br&amp;gt;{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|559|Scraggy}}{{MSP|560|Scrafty}}{{MSP|570|Zorua}}{{MSP|571|Zoroark}}&amp;lt;br&amp;gt;{{MSP|585|Deerling}}{{MSP|586|Sawsbuck}}|Feint Attack|Dark|Physical|60|&amp;amp;mdash;|20|||Clever|2|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|206|Dunsparce}}{{MSP|220|Swinub}}{{MSP|231|Phanpy}}{{MSP|232|Donphan}}{{MSP|263|Zigzagoon}}{{MSP|287|Slakoth}}&amp;lt;br&amp;gt;{{MSP|289|Slaking}}{{MSP|324|Torkoal}}{{MSP|327|Spinda}}{{MSP|613|Cubchoo}}{{MSP|614|Beartic}}{{MSP|659|Bunnelby}}&amp;lt;br&amp;gt;{{MSP|660|Diggersby}}|Flail|Normal|Physical|&amp;amp;mdash;|100|15|||Cute|1|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|058|Growlithe}}{{MSP|077|Ponyta}}{{MSP|078|Rapidash}}{{MSP|136|Flareon}}{{MSP|256|Combusken}}{{MSP|257|Blaziken}}&amp;lt;br&amp;gt;{{MSP|391|Monferno}}{{MSP|392|Infernape}}{{MSP|498|Tepig}}{{MSP|499|Pignite}}{{MSP|500|Emboar}}{{MSP|554|Darumaka}}&amp;lt;br&amp;gt;{{MSP|555|Darmanitan}}|Flare Blitz|Fire|Physical|120|100|15||&#039;&#039;&#039;|Cool|6|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|058|Growlithe}}{{MSP|324|Torkoal}}|Heat Wave|Fire|Special|95|90|10||&#039;&#039;&#039;|Beautiful|2|2}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|037|Vulpix}}|Hex|Ghost|Special|65|100|10|||Clever|2|1}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|228|Houndour}}{{MSP|229|Houndoom}}{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}{{MSP|293|Whismur}}{{MSP|294|Loudred}}&amp;lt;br&amp;gt;{{MSP|295|Exploud}}{{MSP|309|Electrike}}{{MSP|310|Manectric}}{{MSP|653|Fennekin}}{{MSP|654|Braixen}}{{MSP|655|Delphox}}|Howl|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|||Cool|2|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|234|Stantler}}{{MSP|327|Spinda}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}&amp;lt;br&amp;gt;{{MSP|517|Munna}}{{MSP|518|Musharna}}{{MSP|653|Fennekin}}{{MSP|654|Braixen}}{{MSP|655|Delphox}}|Hypnosis|Psychic|Status|&amp;amp;mdash;|60|20|||Clever|1|3}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|196|Espeon}}{{MSP|203|Girafarig}}|Power Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Clever|1|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|019|Rattata}}{{MSP|020|Raticate}}{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|025|Pikachu}}{{MSP|026|Raichu}}&amp;lt;br&amp;gt;{{MSP|027|Sandshrew}}{{MSP|028|Sandslash}}{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|034|Nidoking}}{{MSP|037|Vulpix}}&amp;lt;br&amp;gt;{{MSP|038|Ninetales}}{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|052|Meowth}}{{MSP|053|Persian}}{{MSP|054|Psyduck}}&amp;lt;br&amp;gt;{{MSP|055|Golduck}}{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|058|Growlithe}}{{MSP|059|Arcanine}}{{MSP|077|Ponyta}}&amp;lt;br&amp;gt;{{MSP|078|Rapidash}}{{MSP|083|Farfetch&#039;d}}{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|111|Rhyhorn}}{{MSP|112|Rhydon}}&amp;lt;br&amp;gt;{{MSP|464|Rhyperior}}{{MSP|128|Tauros}}{{MSP|133|Eevee}}{{MSP|134|Vaporeon}}{{MSP|135|Jolteon}}{{MSP|136|Flareon}}&amp;lt;br&amp;gt;{{MSP|196|Espeon}}{{MSP|197|Umbreon}}{{MSP|470|Leafeon}}{{MSP|471|Glaceon}}{{MSP|155|Cyndaquil}}{{MSP|156|Quilava}}&amp;lt;br&amp;gt;{{MSP|157|Typhlosion}}{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|179|Mareep}}{{MSP|180|Flaaffy}}{{MSP|181|Ampharos}}&amp;lt;br&amp;gt;{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|190|Aipom}}{{MSP|424|Ambipom}}{{MSP|203|Girafarig}}{{MSP|206|Dunsparce}}&amp;lt;br&amp;gt;{{MSP|209|Snubbull}}{{MSP|210|Granbull}}{{MSP|215|Sneasel}}{{MSP|461|Weavile}}{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}&amp;lt;br&amp;gt;{{MSP|220|Swinub}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}{{MSP|225|Delibird}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}&amp;lt;br&amp;gt;{{MSP|231|Phanpy}}{{MSP|232|Donphan}}{{MSP|234|Stantler}}{{MSP|255|Torchic}}{{MSP|256|Combusken}}{{MSP|257|Blaziken}}&amp;lt;br&amp;gt;{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}&amp;lt;br&amp;gt;{{MSP|275|Shiftry}}{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|293|Whismur}}{{MSP|294|Loudred}}&amp;lt;br&amp;gt;{{MSP|295|Exploud}}{{MSP|300|Skitty}}{{MSP|301|Delcatty}}{{MSP|303|Mawile}}{{MSP|309|Electrike}}{{MSP|310|Manectric}}&amp;lt;br&amp;gt;{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|322|Numel}}{{MSP|323|Camerupt}}{{MSP|324|Torkoal}}{{MSP|325|Spoink}}&amp;lt;br&amp;gt;{{MSP|326|Grumpig}}{{MSP|327|Spinda}}{{MSP|335|Zangoose}}{{MSP|336|Seviper}}{{MSP|352|Kecleon}}{{MSP|359|Absol}}&amp;lt;br&amp;gt;{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|390|Chimchar}}{{MSP|391|Monferno}}{{MSP|392|Infernape}}&amp;lt;br&amp;gt;{{MSP|393|Piplup}}{{MSP|394|Prinplup}}{{MSP|395|Empoleon}}{{MSP|399|Bidoof}}{{MSP|400|Bibarel}}{{MSP|403|Shinx}}&amp;lt;br&amp;gt;{{MSP|404|Luxio}}{{MSP|405|Luxray}}{{MSP|417|Pachirisu}}{{MSP|418|Buizel}}{{MSP|419|Floatzel}}{{MSP|427|Buneary}}&amp;lt;br&amp;gt;{{MSP|428|Lopunny}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|434|Stunky}}{{MSP|435|Skuntank}}{{MSP|448|Lucario}}&amp;lt;br&amp;gt;{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}|Secret Power|Normal|Physical|70|100|20|‡||Clever|1|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|206|Dunsparce}}|Spite|Ghost|Status|&amp;amp;mdash;|100|10|||Tough|2|1}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|572|Minccino}}{{MSP|573|Cinccino}}|Tail Slap|Normal|Physical|25|85|10|||Cute|1|0}}&lt;br /&gt;
{{learnlist/breedf/6|Vulpix|Fire|Fire|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/6|Vulpix|Fire|Fire|2|xy=n}}&lt;br /&gt;
{{learnlist/tutor6|Covet|Normal|Physical|60|100|25|||no|yes|Cute|1|0}}&lt;br /&gt;
{{learnlist/tutor6|Foul Play|Dark|Physical|95|100|15|||no|yes|Clever|1|0}}&lt;br /&gt;
{{learnlist/tutor6|Heat Wave|Fire|Special|95|90|10||&#039;&#039;&#039;|no|yes|Beautiful|2|2}}&lt;br /&gt;
{{learnlist/tutor6|Iron Tail|Steel|Physical|100|75|15|||no|yes|Cool|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Pain Split|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||no|yes|Clever|1|0}}&lt;br /&gt;
{{learnlist/tutor6|Role Play|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes|Cute|1|0}}&lt;br /&gt;
{{learnlist/tutor6|Snore|Normal|Special|50|100|15|||no|yes|Cute|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Spite|Ghost|Status|&amp;amp;mdash;|100|10|||no|yes|Tough|2|1}}&lt;br /&gt;
{{learnlist/tutor6|Zen Headbutt|Psychic|Physical|80|90|15|||no|yes|Clever|4|0}}&lt;br /&gt;
{{learnlist/tutorf/6|Vulpix|Fire|Fire|2}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=fire |&lt;br /&gt;
ndex=037 |&lt;br /&gt;
pinball=Catch |&lt;br /&gt;
pinballrs=Catch |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Common |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=12.2 |&lt;br /&gt;
area=Darkness Ridge |&lt;br /&gt;
P1=I&#039;m little, but I have six tails! |&lt;br /&gt;
P2=My health is way down to half... |&lt;br /&gt;
P3=I&#039;m exhausted... Even my tails are tuckered out... |&lt;br /&gt;
PL=Leveled up! Yippee! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=no |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=8.2 |&lt;br /&gt;
iq=G |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Fire |&lt;br /&gt;
assist2=Fire |&lt;br /&gt;
field2=Burn |&lt;br /&gt;
field2power=1 |&lt;br /&gt;
browser2=It forms a ring of {{m|Will-O-Wisp|ghostly fire}} around itself for protection. |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3=Fire |&lt;br /&gt;
assist3=Fire |&lt;br /&gt;
field3=Burn |&lt;br /&gt;
field3power=1 |&lt;br /&gt;
browser3=It sends out pillars of fire to attack. |&lt;br /&gt;
rumble=yes|&lt;br /&gt;
rumbleattack=1|&lt;br /&gt;
rumbledefense=2|&lt;br /&gt;
rumblespeed=3|&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=1|&lt;br /&gt;
rumble2defense=2|&lt;br /&gt;
rumble2speed=3|&lt;br /&gt;
Pad=Vulpix often play in the [[Lava Zone]]. They can&#039;t get enough of {{DL|Attractions|Absol&#039;s Hurdle Bounce}}. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=037&lt;br /&gt;
|name1=Vulpix&lt;br /&gt;
|type1-1=Fire&lt;br /&gt;
|evo1={{bag|Fire Stone}}&amp;lt;br&amp;gt;{{color2|000|Fire Stone}}&lt;br /&gt;
|no2=038&lt;br /&gt;
|name2=Ninetales&lt;br /&gt;
|type1-2=Fire}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Fire}}&lt;br /&gt;
{{Spritebox/1|ndex=037}}&lt;br /&gt;
{{Spritebox/2|ndex=037}}&lt;br /&gt;
{{Spritebox/3|ndex=037}}&lt;br /&gt;
{{Spritebox/4|ndex=037}}&lt;br /&gt;
{{Spritebox/5|ndex=037}}&lt;br /&gt;
{{Spritebox/6|ndex=037}}&lt;br /&gt;
{{Spritebox/Footer|037|Vulpix}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The beta {{DL|Pokémon Red and Green beta|Pokémon names}} in {{2v2|Red|Blue}} listed Vulpix as &#039;&#039;Foxfire&#039;&#039;.&lt;br /&gt;
* Vulpix can be seen as a parallel to {{p|Growlithe}}. Both are {{cat|Generation I Pokémon}} that evolve once via a {{evostone|Fire Stone}}. Vulpix is exclusive to {{game3|Red and Green|Pokémon Green|s}}, Blue, {{game3|Gold and Silver|Silver|s}}, {{game3|FireRed and LeafGreen|LeafGreen|s}}, and {{game3|HeartGold and SoulSilver|SoulSilver|s}} while Growlithe is to Red, {{pkmn|Blue Version (Japanese)|Blue (Japan)}}, Gold, FireRed, and HeartGold. Growlithe has a 75% chance of being male while Vulpix has a 75% of being female, they are both in the {{egg3|Field}}, can have {{a|Flash Fire}} as their Ability, and are yellow when {{Shiny}} from [[Generation III]] on. Furthermore, both are based on canines as well as animals of Japanese folklore: Vulpix from the {{wp|fox}} and &#039;&#039;{{wp|kitsune}}&#039;&#039;, Growlithe from the {{wp|dog}} and &#039;&#039;{{wp|shisa}}&#039;&#039;.&lt;br /&gt;
* Vulpix is the only Pokémon with a base stat total of 299.&lt;br /&gt;
* Vulpix and {{p|Ninetales}} share their [[species]] name with {{p|Fennekin}}, {{p|Braixen}}, and {{p|Delphox}}. They are all known as the Fox Pokémon.&lt;br /&gt;
* Vulpix has the lowest HP of all {{type|Fire}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Vulpix is based on a {{wp|fox}}, particularly the {{wp|kitsune}} of Japanese legend, which have many tails and can breathe fire. After living a long time, kitsune take on spirit forms, which may explain why Vulpix can learn {{type|Ghost}} moves.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Vulpix is a combination of &#039;&#039;vulpes&#039;&#039; ({{wp|Latin}} for fox) and &#039;&#039;six&#039;&#039; (referring to its six tails).&lt;br /&gt;
&lt;br /&gt;
Rokon may be a combination of 六 &#039;&#039;roku&#039;&#039; (six) and 恨 &#039;&#039;kon&#039;&#039; (grudge, from the curse that {{p|Ninetales}}, its evolution, may cast on its foes), &#039;&#039;kon kon&#039;&#039; (the sound foxes make), コンロ &#039;&#039;konro&#039;&#039; ({{wp|gas stove}}), or &#039;&#039;ko&#039;&#039;, an alternate reading of 狐 &#039;&#039;kitsune&#039;&#039; (fox).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=fire|type2=fire&lt;br /&gt;
|ja=ロコン &#039;&#039;Rokon&#039;&#039;|jameaning=Possibly from {{tt|六 &#039;&#039;roku&#039;&#039;|six}} and {{tt|恨 &#039;&#039;kon&#039;&#039;|grudge}}&lt;br /&gt;
|fr=Goupix|frmeaning=From {{tt|&#039;&#039;Goupil&#039;&#039;|an archaic word meaning fox}} and &#039;&#039;six&#039;&#039;&lt;br /&gt;
|es=Vulpix|esmeaning=Same as English name&lt;br /&gt;
|de=Vulpix|demeaning=Same as English name&lt;br /&gt;
|it=Vulpix|itmeaning=Same as English name&lt;br /&gt;
|ko=식스테일 &#039;&#039;Shikseuteil&#039;&#039;|komeaning=From &#039;&#039;six&#039;&#039; and &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|zh_yue=六尾 &#039;&#039;Luhkméih&#039;&#039;|zh_yuemeaning=Literally means &amp;quot;Six tails&amp;quot;&lt;br /&gt;
|zh_cmn=六尾 &#039;&#039;Liùwěi&#039;&#039;|zh_cmnmeaning=Literally means &amp;quot;Six tails&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Brock&#039;s Vulpix]]&lt;br /&gt;
* [[Enta&#039;s Vulpix]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Notes==--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* {{wp|Vulpix|Article on Wikipedia}}&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNextFoot | type=fire | prevnum=036 | nextnum=038 | prev=Clefable | next=Ninetales }}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadow Pokémon in Pokémon XD]]&lt;br /&gt;
[[Category:Pokémon that evolve by evolutionary stone]]&lt;br /&gt;
[[Category:Pokémon that evolve using Fire Stone]]&lt;br /&gt;
[[Category:Mystery Dungeon starters|037]]&lt;br /&gt;
&lt;br /&gt;
[[de:Vulpix]]&lt;br /&gt;
[[es:Vulpix]]&lt;br /&gt;
[[fr:Goupix]]&lt;br /&gt;
[[it:Vulpix]]&lt;br /&gt;
[[ja:ロコン]]&lt;br /&gt;
[[pl:Vulpix]]&lt;br /&gt;
[[pt:Vulpix (pokémon)]]&lt;br /&gt;
[[zh:六尾]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Brandon%27s_legendary_giants&amp;diff=2264001</id>
		<title>Brandon&#039;s legendary giants</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Brandon%27s_legendary_giants&amp;diff=2264001"/>
		<updated>2015-03-27T15:55:01Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Advanced Generation series */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Brandon legendary golems.png|thumb|250px|Brandon&#039;s Registeel, Regice, and Regirock]]&lt;br /&gt;
&#039;&#039;&#039;Brandon&#039;s legendary golems&#039;&#039;&#039; are a [[Legendary golems|trio]] of [[legendary Pokémon]] that belong to [[Pyramid King Brandon]].&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
In the anime they are Brandon&#039;s most powerful Pokémon, with Regirock and Registeel using their power alone to defeat Ash twice. However, Regice was defeated later in Ash&#039;s rematch with Brandon. During Brandon&#039;s battle with [[Paul]], each defeated all of his Pokémon one by one. In &#039;&#039;[[DP129|Pillars of Friendship!]]&#039;&#039;, they were used to help protect {{p|Regigigas}} from [[J]].&lt;br /&gt;
&lt;br /&gt;
===Regirock===&lt;br /&gt;
{{AnimePokémonInfobox|&lt;br /&gt;
type1=rock|&lt;br /&gt;
trainername=Brandon|&lt;br /&gt;
pokemonname=Regirock|&lt;br /&gt;
jtrainername=ジンダイ|&lt;br /&gt;
jpokemonname=レジロック|&lt;br /&gt;
tmtrainername=Jindai|&lt;br /&gt;
tmpokemonname=Regirock|&lt;br /&gt;
image=[[File:Brandon Regirock.png|250px]]|&lt;br /&gt;
caption=Brandon&#039;s Regirock |&lt;br /&gt;
location=Unknown |&lt;br /&gt;
epnum=AG178|&lt;br /&gt;
epname=Battling the Enemy Within! |&lt;br /&gt;
firstevoep=|&lt;br /&gt;
firstevoname=|&lt;br /&gt;
prevonum=377|&lt;br /&gt;
noevo=incap |&lt;br /&gt;
current=[[Snowpoint Temple]]|&lt;br /&gt;
java1=[[Katsuyuki Konishi]]|&lt;br /&gt;
&amp;lt;!--enva1=|--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Brandon&#039;s Regirock&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ジンダイのレジロック&#039;&#039;&#039; &#039;&#039;Jindai&#039;s Regirock&#039;&#039;) was the first Pokémon of the trio to be seen with Brandon.&lt;br /&gt;
&lt;br /&gt;
====History====&lt;br /&gt;
=====Advanced Generation series=====&lt;br /&gt;
In &#039;&#039;[[AG178|Battling the Enemy Within!]]&#039;&#039; Ash and friends fall into some underground ruins by the Battle Pyramid. Inside the ruins Ash picks up a {{p|Pikachu}} statue which causes a boulder to roll towards them. They eventually run into Brandon who calls out Regirock to use {{m|Focus Punch}} and destroy the boulder. Regirock destroys the boulder and Brandon recalls it.&lt;br /&gt;
&lt;br /&gt;
After Ash is corrupted by the [[King of Pokélantis]], Brandon decides to battle Ash to save him. His choice is Regirock, while Ash goes with {{AP|Sceptile}}. Regirock&#039;s key strategy is to defend, while using {{m|Lock-On}} to make sure its attacks hit the opponent. Although Regirock barely moved during the battle, it has both strong {{stat|Attack}} and {{stat|Defense}} capabilities. Even with a type disadvantage and a speed disadvantage, Regirock ultimately wins the battle.&lt;br /&gt;
&lt;br /&gt;
Regirock was next seen in &#039;&#039;[[AG190|Pace - The Final Frontier!]]&#039;&#039; alongside {{p|Registeel}} where the two of them confronted [[Team Rocket]] and used their {{m|Hyper Beam}} attacks to send Team Rocket blasting off.&lt;br /&gt;
&lt;br /&gt;
=====Diamond &amp;amp; Pearl series=====&lt;br /&gt;
Regirock reappeared in &#039;&#039;[[DP128|A Pyramiding Rage!]]&#039;&#039; along with Brandon where it defeated [[Paul]]&#039;s {{p|Hariyama}}, {{TP|Paul|Electabuzz|Electivire}}, {{TP|Paul|Ursaring}} and {{TP|Paul|Magmar}}. It was revealed in the same episode that Brandon used Regirock to defeat [[Reggie]]&#039;s {{p|Drapion}} which ultimately led to Reggie becoming a {{tc|Pokémon Breeder}}. It was also used with the other golems to battle a {{p|Regigigas}} at the [[Snowpoint Temple]] in &#039;&#039;[[DP129|Pillars of Friendship!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Moves used====&lt;br /&gt;
{{anmov/h|rock||Brandon Regirock {{#switch: {{#expr: {{#time: U}} mod 4}}|0=Stone Edge|1=Shock Wave|2=Iron Defense|3=Lock-On}}.png|Using {{#switch: {{#expr: {{#time: U}} mod 4}}|0=Stone Edge|1=Shock Wave|2=Iron Defense|3=Lock-On}}|image2=Brandon Regis {{#switch: {{#expr: {{#time: U}} mod 3}}|0=Focus Punch|1=Zap and Flash Cannon|2=Hyper Beam}}.png|caption2=Using {{#switch: {{#expr: {{#time: U}} mod 3}}|0=Focus Punch|1=Zap Cannon|2=Hyper Beam}}}}&lt;br /&gt;
{{anmov|Fighting|Focus Punch|AG178|Battling the Enemy Within!|rec=yes}}&lt;br /&gt;
{{anmov|Steel|Iron Defense|AG178|Battling the Enemy Within!}}&lt;br /&gt;
{{anmov|Normal|Hyper Beam|AG178|Battling the Enemy Within!|rec=yes}}&lt;br /&gt;
{{anmov|Normal|Lock-On|AG178|Battling the Enemy Within!}}&lt;br /&gt;
{{anmov|Rock|Stone Edge|DP128|A Pyramiding Rage!|rec=yes}}&lt;br /&gt;
{{anmov|electric|Shock Wave|DP128|A Pyramiding Rage!}}&lt;br /&gt;
{{anmov|electric|Zap Cannon|DP129|Pillars of Friendship!|rec=yes}}&lt;br /&gt;
{{anmov/f|Rock}}&lt;br /&gt;
&lt;br /&gt;
===Registeel===&lt;br /&gt;
{{AnimePokémonInfobox|&lt;br /&gt;
type1=steel|&lt;br /&gt;
trainername=Brandon|&lt;br /&gt;
pokemonname=Registeel|&lt;br /&gt;
jtrainername=ジンダイ|&lt;br /&gt;
jpokemonname=レジスチル|&lt;br /&gt;
tmtrainername=Jindai|&lt;br /&gt;
tmpokemonname=Registeel|&lt;br /&gt;
image=[[File:Brandon Registeel.png|250px]]|&lt;br /&gt;
caption=Brandon&#039;s Registeel |&lt;br /&gt;
location=Unknown |&lt;br /&gt;
epnum=AG186|&lt;br /&gt;
epname=Overjoyed! |&lt;br /&gt;
firstevoep=|&lt;br /&gt;
firstevoname=|&lt;br /&gt;
prevonum=379|&lt;br /&gt;
noevo=incap |&lt;br /&gt;
current=[[Snowpoint Temple]]|&lt;br /&gt;
java1=[[Tomoe Hanba]]|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Brandon&#039;s Registeel&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ジンダイのレジスチル&#039;&#039;&#039; &#039;&#039;Jindai&#039;s Registeel&#039;&#039;) is the second [[Pokémon]] that was shown to be owned by Brandon. He obtained it prior to &#039;&#039;[[AG186|Overjoyed!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====History====&lt;br /&gt;
=====Advanced Generation series=====&lt;br /&gt;
In &#039;&#039;[[AG186|Overjoyed!]]&#039;&#039; {{Ash}} returned to the Battle Pyramid to challenge Brandon. Brandon revealed that he would be using Registeel in the battle. The next day Ash sent his {{AP|Torkoal}} against Registeel. Registeel was shown to be an extremely mobile Pokémon, as it was seen charging at Torkoal. Although Torkoal clearly had the type advantage, Registeel had incredible defensive capabilities and was able to evenly match Torkoal. Brandon&#039;s main strategy with Registeel seemed to be offensive and defensive combined into one. Although Torkoal managed to put up a strong fight and match Registeel in power, Registeel ultimately proved victorious.&lt;br /&gt;
&lt;br /&gt;
Registeel was next seen in &#039;&#039;[[AG190|Pace - The Final Frontier!]]&#039;&#039; alongside Regirock where the two of them confronted {{TRT}} and used their {{m|Hyper Beam}} attacks to sending Team Rocket blasting off.&lt;br /&gt;
&lt;br /&gt;
=====Diamond &amp;amp; Pearl series=====&lt;br /&gt;
Registeel appeared in &#039;&#039;[[DP128|A Pyramiding Rage!]]&#039;&#039; along with Brandon where it was used in a battle against [[Paul]] where it battled his {{TP|Paul|Magmar}} and defeated his {{p|Nidoking}}. In &#039;&#039;[[DP129|Pillars of Friendship!]]&#039;&#039;, it was used to battle against a {{p|Regigigas}} in the [[Snowpoint Temple]]. &lt;br /&gt;
&lt;br /&gt;
====Moves used====&lt;br /&gt;
{{anmov/h|steel||Brandon Registeel {{#switch: {{#expr: {{#time: U}} mod 4}}|0=Metal Claw|1=Zap Cannon|2=Lock-On|3=Sandstorm}}.png|Using {{#switch: {{#expr: {{#time: U}} mod 4}}|0=Metal Claw|1=Zap Cannon|2=Lock-On|3=Sandstorm}}|image2=Brandon {{#switch: {{#expr: {{#time: U}} mod 4}}|0=Regis Hyper Beam|1=Registeel Iron Head|2=Registeel Flash Cannon|3=Regis Focus Punch}}.png|caption2=Using {{#switch: {{#expr: {{#time: U}} mod 4}}|0=Hyper Beam|1=Iron Head|2=Flash Cannon|3=Focus Punch}}}}&lt;br /&gt;
{{anmov|Steel|Metal Claw|AG186|Overjoyed!}}&lt;br /&gt;
{{anmov|Electric|Zap Cannon|AG186|Overjoyed!}}&lt;br /&gt;
{{anmov|Normal|Lock-On|AG186|Overjoyed!}}&lt;br /&gt;
{{anmov|Rock|Sandstorm|AG186|Overjoyed!}}&lt;br /&gt;
{{anmov|Normal|Hyper Beam|AG190|Pace - The Final Frontier!|rec=yes}}&lt;br /&gt;
{{anmov|Steel|Iron Head|DP128|A Pyramiding Rage!|rec=yes}}&lt;br /&gt;
{{anmov|Steel|Flash Cannon|DP128|A Pyramiding Rage!|rec=yes}}&lt;br /&gt;
{{anmov|Fighting|Focus Punch|DP129|Pillars of Friendship!|rec=yes}}&lt;br /&gt;
{{anmov/f|Steel}}&lt;br /&gt;
&lt;br /&gt;
===Regice===&lt;br /&gt;
{{AnimePokémonInfobox|&lt;br /&gt;
type1=ice|&lt;br /&gt;
trainername=Brandon|&lt;br /&gt;
pokemonname=Regice|&lt;br /&gt;
jtrainername=ジンダイ|&lt;br /&gt;
jpokemonname=レジアイス|&lt;br /&gt;
tmtrainername=Jindai|&lt;br /&gt;
tmpokemonname=Regice|&lt;br /&gt;
image=[[File:Brandon Regice.png‎|250px]] |&lt;br /&gt;
caption=Brandon&#039;s Regice |&lt;br /&gt;
location=Unknown |&lt;br /&gt;
epnum=AG190|&lt;br /&gt;
epname=Pace - The Final Frontier! |&lt;br /&gt;
firstevoep=|&lt;br /&gt;
firstevoname=|&lt;br /&gt;
prevonum=378|&lt;br /&gt;
noevo=incap |&lt;br /&gt;
current=[[Snowpoint Temple]]|&lt;br /&gt;
java1=[[Tomoe Hanba]]|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Brandon&#039;s Regice&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ジンダイのレジアイス&#039;&#039;&#039; &#039;&#039;Jindai&#039;s Regice&#039;&#039;) was the last Pokémon caught by Brandon before his final battle with {{Ash}} in &#039;&#039;[[AG189|Pace - The Final Frontier!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====History====&lt;br /&gt;
=====Advanced Generation series=====&lt;br /&gt;
Brandon captured Regice in between &#039;&#039;[[AG186|Overjoyed!]]&#039;&#039; and &#039;&#039;[[AG189|Gathering the Gang of Four!]]&#039;&#039; while searching in an unnamed ruin. Regice was the last Pokémon Brandon sent out against [[Ash&#039;s Pikachu]] in his 4-on-4 battle for the Brave Symbol.&lt;br /&gt;
&lt;br /&gt;
Brandon used a strategy of freezing the field with {{m|Ice Beam}} to speed up Regice&#039;s movements and to do the complete opposite with Pikachu&#039;s. While Pikachu did land some hits with {{m|Thunderbolt}} and {{m|Iron Tail}}, it proved to be ineffective, as Regice trapped Pikachu in pillars of ice created by Ice Beam and then used {{m|Rest}} to fully recover any damage caused. &lt;br /&gt;
&lt;br /&gt;
Regice then fired an Ice Beam towards Pikachu, completely freezing it. But with the last of its energy, Pikachu broke free and delivered a final blow to Regice using his {{m|Volt Tackle}}.&lt;br /&gt;
&lt;br /&gt;
=====Diamond &amp;amp; Pearl series=====&lt;br /&gt;
It also was seen in a flashback in &#039;&#039;[[DP074|Pika and Goliath!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
It reappeared in &#039;&#039;[[DP128|A Pyramiding Rage!]]&#039;&#039; where it {{pkmn|battle}}d [[Paul&#039;s Ursaring]] and defeated his {{p|Lairon}}. It was also used with other golems to battle a {{p|Regigigas}} at [[Snowpoint Temple]] in &#039;&#039;[[DP129|Pillars of Friendship!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Moves used====&lt;br /&gt;
{{anmov/h|ice||Brandon Regice {{#switch: {{#expr: {{#time: U}} mod 3}}|0=Blizzard|1=Ice Beam|2=Rest}}.png|Using {{#switch: {{#expr: {{#time: U}} mod 3}}|0=Blizzard|1=Ice Beam|2=Rest}}|image2=Brandon {{#switch: {{#expr: {{#time: U}} mod 3}}|0=Regis Hyper Beam|1=Regice Zap Cannon|2=Regice Focus Punch}}.png|caption2=Using {{#switch: {{#expr: {{#time: U}} mod 3}}|0=Hyper Beam|1=Zap Cannon|2=Focus Punch}}}}&lt;br /&gt;
{{anmov|ice|Blizzard|AG190|Pace - The Final Frontier!}}&lt;br /&gt;
{{anmov|ice|Ice Beam|AG190|Pace - The Final Frontier!|rec=yes}}&lt;br /&gt;
{{anmov|fighting|Focus Punch|AG190|Pace - The Final Frontier!|rec=yes}}&lt;br /&gt;
{{anmov|psychic|Rest|AG190|Pace - The Final Frontier!}}&lt;br /&gt;
{{anmov|electric|Zap Cannon|DP128|A Pyramiding Rage!|rec=yes}}&lt;br /&gt;
{{anmov|normal|Hyper Beam|DP129|Pillars of Friendship!|rec=yes}}&lt;br /&gt;
{{anmov/f|ice}}&lt;br /&gt;
&lt;br /&gt;
==Personality and characteristics==&lt;br /&gt;
All three of the legendary golems are considered to be very loyal towards Brandon as their Trainer. However, it was temporarily lost when {{p|Regigigas}} used {{m|Confuse Ray}} on them, which made the trio turn on Brandon. When Brandon blocked the attack from J&#039;s hand gun that could turn anything it touches into stone, the golems regained their loyalty. In most of the battles each of the golems participated in, they had no trouble taking on any opponent including the ones with the type advantage as seen in their battles against {{Ash}} and [[Paul]], where they single-handedly defeated all of the latter&#039;s Pokémon in &#039;&#039;[[DP128|A Pyramiding Rage!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
{{FB|Pyramid King|Brandon}}&#039;s legendary golems appear in {{game|Emerald}} when battled for the Silver Symbol:&lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=377&lt;br /&gt;
|pokemon=Regirock&lt;br /&gt;
|ability=Clear Body&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|level=50, 60-100&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|move1=AncientPower|move1type=Rock&lt;br /&gt;
|move2=Superpower|move2type=Fighting&lt;br /&gt;
|move3=Earthquake|move3type=Ground&lt;br /&gt;
|move4=Explosion|move4type=Normal}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=379&lt;br /&gt;
|pokemon=Registeel&lt;br /&gt;
|ability=Clear Body&lt;br /&gt;
|level=50, 60-100&lt;br /&gt;
|type1=Steel&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Metal Claw|move1type=Steel&lt;br /&gt;
|move2=Iron Defense|move2type=Steel&lt;br /&gt;
|move3=Earthquake|move3type=Ground&lt;br /&gt;
|move4=Toxic|move4type=Poison}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=378&lt;br /&gt;
|pokemon=Regice&lt;br /&gt;
|ability=Clear Body&lt;br /&gt;
|level=50, 60-100&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|held=Chesto Berry&lt;br /&gt;
|move1=Ice Beam|move1type=Ice&lt;br /&gt;
|move2=Amnesia|move2type=Psychic&lt;br /&gt;
|move3=Thunder|move3type=Electric&lt;br /&gt;
|move4=Rest|move4type=Psychic}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:Brandon Regis Adventures.png|thumb|215px|Brandon&#039;s Regirock, Regice, and Registeel in Pokémon Adventures]]&lt;br /&gt;
Regirock, Regice, and Registeel are three Pokémon that were sought after by [[Steven Stone]] in preparation for the upcoming battle against {{p|Groudon}} and {{p|Kyogre}}. After some difficulties, he manages to awaken them from their resting places with the help of the [[Blind boy]] and {{adv|Sapphire}}. Once awakened, Regirock was partnered with [[Drake]] and [[Sidney]], Regice was partnered with [[Phoebe]] and Glacia, while Steven teamed up with [[Wallace]] to control Registeel. &lt;br /&gt;
&lt;br /&gt;
During the battle, the three Pokémon used {{m|Superpower}} to contain the destructive energy created by the clash between Groudon and Kyogre. After Groudon and Kyogre are defeated, the strain of controlling the three Pokémon causes Steven to die from exhaustion. With no one to control them, Regirock, Regice, and Registeel lashed out against their controllers and left to parts unknown.&lt;br /&gt;
&lt;br /&gt;
In the {{chap|Emerald}}, Regirock, Regice, and Registeel were found and caught by [[Pyramid King Brandon|Brandon]] for use in the Battle Frontier. &lt;br /&gt;
&lt;br /&gt;
When {{adv|Emerald}} challenged the Battle Pyramid, Regirock was the first to be sent out to face his {{TP|Emerald|Sceptile}}. During the battle, Regirock had its health sapped away by {{m|Leech Seed}}, so it countered by blowing itself up with {{m|Explosion}}, greatly damaging Sceptile. With Regirock knocking itself out in the process, Brandon switched with Registeel, who was sent out to face Emerald&#039;s borrowed {{p|Hitmonchan}}, Monlee. With his speed and super effective hits, Monlee was able to easily defeat Registeel, only to quickly fall by a {{m|Toxic}} attack.&lt;br /&gt;
&lt;br /&gt;
The last to be used was Regice, who faced Emerald&#039;s borrowed {{p|Cubone}}, Bonee. Due to Regice&#039;s type, Bonee was at a disadvantage and was knocked out after a short time. Although confident that he had won their battle, Brandon was shocked to see that Sceptile had been revived in secret and defeated Regice with an {{m|Iron Tail}}, making Emerald the winner of the battle. In the [[Artisan Cave]], Regice was used to attack [[Guile Hideout]] in order to get revenge for Noland&#039;s injuries. The attack did nothing to Guile, who simply swung his sword and sent Regice flying.&lt;br /&gt;
&lt;br /&gt;
In the {{chap|HeartGold &amp;amp; SoulSilver}}, it was revealed that three Pokémon were lent to {{FB|Tower Tycoon|Palmer}} at one point. Palmer took the Pokémon to the [[Snowpoint Temple]], where he awakened and captured the legendary Pokémon {{p|Regigigas}}.&lt;br /&gt;
&lt;br /&gt;
====Moves used====&lt;br /&gt;
=====Regirock=====&lt;br /&gt;
{{anmov/h|rock||Brandon Regirock {{#switch: {{#expr: {{#time: U}} mod 2}}|0=Superpower|1=Explosion}} Adventures.png|Using {{#switch: {{#expr: {{#time: U}} mod 2}}|0=Superpower|1=Explosion}}}}&lt;br /&gt;
{{anmov|Fighting|Superpower|PS255|With a Spoink in Your Step I}}&lt;br /&gt;
{{anmov|Normal|Explosion|PS312|Chipping Away at Regirock}}&lt;br /&gt;
{{anmov/f|Rock}}&lt;br /&gt;
&lt;br /&gt;
=====Registeel=====&lt;br /&gt;
{{anmov/h|Steel||Brandon Registeel {{#switch: {{#expr: {{#time: U}} mod 2}}|0=Superpower|1=Toxic}} Adventures.png|Using {{#switch: {{#expr: {{#time: U}} mod 2}}|0=Superpower|1=Toxic}}}}&lt;br /&gt;
{{anmov|Fighting|Superpower|PS255|With a Spoink in Your Step I}}&lt;br /&gt;
{{anmov|Poison|Toxic|PS313|You Need to Chill Out, Regice}}&lt;br /&gt;
{{anmov/f|Steel}}&lt;br /&gt;
&lt;br /&gt;
=====Regice=====&lt;br /&gt;
{{anmov/h|Ice||Brandon Regice {{#switch: {{#expr: {{#time: U}} mod 2}}|0=Superpower|1=Blizzard}} Adventures.png|Using {{#switch: {{#expr: {{#time: U}} mod 2}}|0=Superpower|1=Blizzard}}}}&lt;br /&gt;
{{anmov|Fighting|Superpower|PS255|With a Spoink in Your Step I}}&lt;br /&gt;
{{anmov|Ice|Blizzard|PS315|Skirting Around Surskit I}}&lt;br /&gt;
{{anmov/f|Ice}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Brandon&#039;s legendary golems are the first officially deemed legendary Pokémon in the {{pkmn|anime}} to be caught and trained.&lt;br /&gt;
* All three golems in the anime have used {{m|Zap Cannon}}, {{m|Focus Punch}} and {{m|Hyper Beam}}.&lt;br /&gt;
* Brandon&#039;s Regice is the only one of the golems that hasn&#039;t used {{m|Lock-On}} in the anime.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{animespeciesevo2|Regirock|Registeel|Regice}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Anime notice|no}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Frontier Brains&#039; Pokémon|Regis]]&lt;br /&gt;
[[Category:Pokémon Adventures characters (Pokémon)|Regis]]&lt;br /&gt;
[[Category:Legendary Pokémon (anime)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Brians antike Golems]]&lt;br /&gt;
[[it:Regis di Baldo]]&lt;br /&gt;
[[pl:Regisy Brandona]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Regirock_(Pok%C3%A9mon)&amp;diff=2263999</id>
		<title>Regirock (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Regirock_(Pok%C3%A9mon)&amp;diff=2263999"/>
		<updated>2015-03-27T15:51:49Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Trivia */ This was hard to notice, but when you look at it from the right side after pausing it in the middle of the stomping animation (on the Pokédex), you can see the bottom of its right foot.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNextHead | species=Regirock | prev=Metagross | next=Regice | prevnum=376 | nextnum=378 | type=rock}}&lt;br /&gt;
{{Pokémon Infobox |&lt;br /&gt;
name=Regirock |&lt;br /&gt;
jname=レジロック |&lt;br /&gt;
jtranslit=Rejirokku |&lt;br /&gt;
tmname=Regirock |&lt;br /&gt;
ndex=377 |&lt;br /&gt;
hdex=193 |&lt;br /&gt;
hdex6=202 |&lt;br /&gt;
fbrow=205 |&lt;br /&gt;
abrow=264 |&lt;br /&gt;
typebox=1 |&lt;br /&gt;
type1=Rock |&lt;br /&gt;
species=Rock Peak |&lt;br /&gt;
height-ftin=5&#039;07&amp;quot; |&lt;br /&gt;
height-m=1.7 |&lt;br /&gt;
weight-lbs=507.1 |&lt;br /&gt;
weight-kg=230.0 |&lt;br /&gt;
abilityn=d |&lt;br /&gt;
ability1=Clear Body |&lt;br /&gt;
abilityd=Sturdy |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Undiscovered |&lt;br /&gt;
eggcycles=81 |&lt;br /&gt;
evtotal=3 |&lt;br /&gt;
evde=3 |&lt;br /&gt;
expyield=261 |&lt;br /&gt;
oldexp=217 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
gendercode=255 |&lt;br /&gt;
color=Brown |&lt;br /&gt;
catchrate=3 |&lt;br /&gt;
body=12 |&lt;br /&gt;
pokefordex=regirock |&lt;br /&gt;
generation=3 |&lt;br /&gt;
friendship=35 |&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Regirock&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;レジロック&#039;&#039;&#039; &#039;&#039;Regirock&#039;&#039;) is a {{type|Rock}} [[Legendary Pokémon]]. &lt;br /&gt;
&lt;br /&gt;
It is not known to [[Evolution|evolve]] into or from any other Pokémon. &lt;br /&gt;
&lt;br /&gt;
Along with {{p|Regice}} and {{p|Registeel}}, it is one of the three [[Legendary golems]] of [[Hoenn]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Regirock is a large golem made of brown rocks. Regirock has an orange pattern on its face that resembles a capital letter &amp;quot;H&amp;quot;.  It has long arms with jutting shoulders and club-like hands, its legs are short in comparison to its body. There is a line of rocky spines running down its back. When it gets damaged in battle it will search for new rocks to repair itself. Because of this, the rocks it is made of come from several different places, which contributes to Regirock&#039;s patchwork appearance. Regirock does not seem to have a heart or brain. It generally lives in {{DL|List of Pokémon by habitat|Cave Pokémon|caves}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Regirock M08.png|thumb|right|250px|Regirock in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===={{DL|Legendary golems (M08)|Regirock|Regirock (M08)}}====&lt;br /&gt;
Regirock made an appearance with {{p|Regice}} and {{p|Registeel}} in the eighth [[Pokémon movie]], &#039;&#039;[[M08|Lucario and the Mystery of Mew]]&#039;&#039;. The trio of [[legendary golems]] were guardians of the [[Tree of Beginning]], and attacked Ash and his friends. It was the first of the three to do this. In the end Regirock and the other members of its trio turned away and kept on with protecting the Tree of Beginning.&lt;br /&gt;
&lt;br /&gt;
===={{DL|Brandon&#039;s legendary golems|Regirock|Brandon&#039;s Regirock}}====&lt;br /&gt;
Regirock was used by {{FB|Pyramid King|Brandon}} in &#039;&#039;[[AG178|Battling the Enemy Within!]]&#039;&#039; He used it to battle {{Ash}} when he was being possessed by the [[King of Pokélantis]].&lt;br /&gt;
&lt;br /&gt;
Brandon&#039;s Regirock also made a brief appearance in &#039;&#039;[[AG190|Pace - The Final Frontier!]]&#039;&#039; along with {{DL|Brandon&#039;s legendary golems|Registeel}} where they blasted off {{TRT}}.&lt;br /&gt;
&lt;br /&gt;
Brandon used his Regirock again in &#039;&#039;[[DP128|A Pyramiding Rage!]]&#039;&#039; in his battle against [[Paul]], easily taking out Paul&#039;s {{p|Hariyama}}, {{TP|Paul|Electabuzz|Electivire}}, {{TP|Paul|Ursaring}}, and {{TP|Paul|Magmar|Magmortar}}.&lt;br /&gt;
&lt;br /&gt;
Regirock appeared again in &#039;&#039;[[DP129|Pillars of Friendship!]]&#039;&#039; Regigigas used {{m|Confuse Ray}} on Regirock, Regice, and Registeel and all four Pokémon went on a rampage. All the rampaging Pokémon (except Regigigas) faded away, and when [[J]] used her weapon to catch the immobilized Regigigas and Regirock, Regice and Registeel and eventually [[Pyramid King Brandon]] all jumped in front of J&#039;s firing range and were frozen. Regigigas eventually brought them back to life with {{m|Hidden Power}}.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Regirock made a brief cameo along with the other members of its [[Legendary golems|trio]] in the beginning of &#039;&#039;[[M10|The Rise of Darkrai]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Emerald}}&lt;br /&gt;
{{Animedexbody|AG178|Regirock|May&#039;s Pokédex|Regirock, the Rock Peak Pokémon. It can use rocks to repair its own body.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Advanced Generation&#039;&#039;|Emerald}}&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP128|Regirock|Dawn&#039;s Pokédex|Regirock, the Rock Peak Pokémon. Regirock&#039;s body is made of rock, and if something chips off in battle, it attaches rocks to repair itself.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Candice Regirock DPA.png|200px|thumb|Regirock in {{pkmn|Diamond and Pearl Adventure!}}]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Regirock debuted near the end of the {{chap|Ruby &amp;amp; Sapphire}}, when [[Sidney]] was attempted to open the [[Desert Ruins]]. Together, {{Steven}} and {{adv|Sapphire}} created a team of four {{p|Beldum}} and Sapphire&#039;s {{DL|Sapphire (Adventures)|Relly|Relicanth}} and {{DL|Sapphire (Adventures)|Lorry|Wailord}}, thus opening up the chamber containing Regirock, as well as the other two [[legendary golems|golems]], {{p|Registeel}} and {{p|Regice}}. Regirock used {{m|Superpower}} to stop {{p|Groudon}} and {{p|Kyogre}} from spreading destruction. After the battle, it and the other two golems—left weak and powerless—traveled to the mountains, where they were later caught by {{FB|Pyramid King|Brandon}} shortly before the opening ceremony of the {{OBP|Battle Frontier|Generation III}}.&lt;br /&gt;
&lt;br /&gt;
Brandon used Regirock first in his battle with {{adv|Emerald}}, where it found {{TP|Emerald|Sceptile}}&#039;s {{m|Leech Seed}} attack to be of minor annoyance and knocked it out right away with its {{m|Explosion}} attack. However, while the Pyramid King&#039;s attention was focused on {{p|Jirachi}}&#039;s light coming from the horizon, Emerald was able to revitalize the fainted Sceptile with a [[Revive]] and win the battle.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Diamond and Pearl Adventure! manga===&lt;br /&gt;
Regirock, along with the other two [[legendary golems]], are seen under the possession of [[Candice]]. She uses them against [[Hareta]] to test his worthiness to challenge {{p|Regigigas}}.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Regirock (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* {{g|Mystery Dungeon: Explorers of Time and Explorers of Darkness}}: Regirock is the boss of Rock Chamber in [[Aegis Cave]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=rock}}&lt;br /&gt;
{{Dex/NA|gen=III}}&lt;br /&gt;
{{Dex/Gen|gen=III}}&lt;br /&gt;
{{Dex/Entry1|v=Ruby|t=FFF|entry=Regirock was sealed away by people long ago. If this Pokémon&#039;s body is damaged in battle, it is said to seek out suitable rocks on its own to repair itself.}}&lt;br /&gt;
{{Dex/Entry1|v=Sapphire|t=FFF|entry=Regirock&#039;s body is composed entirely of rocks. Recently, a study made the startling discovery that the rocks were all unearthed from different locations.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=A Pokémon that is made entirely of rocks and boulders. If parts of its body chip off in battle, Regirock repairs itself by adding new rocks.}}&lt;br /&gt;
{{Dex/Entry2|v=FireRed|v2=LeafGreen|entry=It is entirely composed of rocks with no sign of a brain or heart. It is a mystery even to modern scientists.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=IV}}&lt;br /&gt;
{{Dex/Entry3|v=Diamond|v2=Pearl|v3=Platinum|entry=Its entire body is made of rock. If any part chips off in battle, it attaches rocks to repair itself.}}&lt;br /&gt;
{{Dex/Entry2|v=HeartGold|v2=SoulSilver|entry=The same rocks that form its body have been found in ground layers around the world.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=V}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=Its entire body is made of rock. If any part chips off in battle, it attaches rocks to repair itself.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=Its entire body is made of rock. If any part chips off in battle, it attaches rocks to repair itself.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VI}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=Its entire body is made of rock. If any part chips off in battle, it attaches rocks to repair itself.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=The same rocks that form its body have been found in ground layers around the world.}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Omega Ruby|entry=Regirock was sealed away by people long ago. If this Pokémon’s body is damaged in battle, it is said to seek out suitable rocks on its own to repair itself.&lt;br /&gt;
}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Alpha Sapphire|entry=Regirock’s body is composed entirely of rocks. Recently, a study made the startling discovery that the rocks were all unearthed from different locations.&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=rock}}&lt;br /&gt;
{{Availability/NA|gen=III}}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|area=[[Desert Ruins]]}}&lt;br /&gt;
{{Availability/Entry1|v=Emerald|t=FFF|area=[[Desert Ruins]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=FireRed|v2=LeafGreen}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1/None|v=XD|link=Pokémon XD: Gale of Darkness}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2/None|v=Diamond|v2=Pearl}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Rock Peak Ruins]] &amp;lt;small&amp;gt;(requires [[fateful encounter]] {{p|Regigigas}})&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry2/None|v=HeartGold|v2=SoulSilver}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|mountain}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Mountain}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black|v2=White}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=FFF|area=[[Underground Ruins]] &amp;lt;small&amp;gt;(Rock Peak Chamber)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2/None|v=X|v2=Y|area=[[Trade]]}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|area=[[Desert Ruins]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=Rock&lt;br /&gt;
|pinballrs=Ruins&lt;br /&gt;
|trozei=Random Agent Cards&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=[[Buried Relic]] (15F)&lt;br /&gt;
|md2=[[Aegis Cave]] (Rock Chamber)&lt;br /&gt;
|ranger=[[Sekra Range]]&lt;br /&gt;
|ranger2=[[Vien Forest]]&lt;br /&gt;
|rumble2=Canyon: [[Sunny Seashore]] (Post-ending)&lt;br /&gt;
}}&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=rock}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|RSE}}{{gameabbrev3|FRLG}}|Hadō Regirock|Japanese|Japan|40|September 1 to 25, 2005|link=List of Japanese event Pokémon distributions in Generation III#Regirock}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
HP=      80 |&lt;br /&gt;
Attack= 100 |&lt;br /&gt;
Defense=200 |&lt;br /&gt;
SpAtk=   50 |&lt;br /&gt;
SpDef=  100 |&lt;br /&gt;
Speed=   50 |&lt;br /&gt;
type=Rock }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Rock&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=2&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=rock|&lt;br /&gt;
Normal=   50 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=   50 |&lt;br /&gt;
Poison=   50 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   200 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=   200 |&lt;br /&gt;
Grass=   200 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
Fairy=   100|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/6|Regirock|Rock|Rock|3|XY|ORAS|xy=n}}&lt;br /&gt;
{{learnlist/levelVI|Start|N/A|Hammer Arm|Fighting|Physical|100|90|10|||Tough|6|0}}&lt;br /&gt;
{{learnlist/levelVI|Start|N/A|Zap Cannon|Electric|Special|120|50|5|||Cool|2|1}}&lt;br /&gt;
{{learnlist/levelVI|Start|N/A|Lock-On|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Clever|3|0}}&lt;br /&gt;
{{learnlist/levelVI|Start|Start|Explosion|Normal|Physical|250|100|5|||Beautiful|8|0}}&lt;br /&gt;
{{learnlist/levelVI|Start|Start|Stomp|Normal|Physical|65|100|20|||Tough|4|0}}&lt;br /&gt;
{{learnlist/levelVI|N/A|Start|Rock Throw|Rock|Physical|50|90|15||&#039;&#039;&#039;|Tough|4|0}}&lt;br /&gt;
{{learnlist/levelVI|N/A|Start|Charge Beam|Electric|Special|50|90|10|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/levelVI|N/A|Start|Bulldoze|Ground|Physical|60|100|20|||Tough|2|2}}&lt;br /&gt;
{{learnlist/levelVI|9|7|Rock Throw|Rock|Physical|50|90|15||&#039;&#039;&#039;|Tough|4|0}}&lt;br /&gt;
{{learnlist/levelVI|49|13|Charge Beam|Electric|Special|50|90|10|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/levelVI|N/A|19|Bulldoze|Ground|Physical|60|100|20|||Tough|2|2}}&lt;br /&gt;
{{learnlist/levelVI|17|25|Curse|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Tough|3|0}}&lt;br /&gt;
{{learnlist/levelVI|33|31|Ancient Power|Rock|Special|60|100|5||&#039;&#039;&#039;|Tough|1|0}}&lt;br /&gt;
{{learnlist/levelVI|41|37|Iron Defense|Steel|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||Tough|1|0}}&lt;br /&gt;
{{learnlist/levelVI|73|43|Stone Edge|Rock|Physical|100|80|5||&#039;&#039;&#039;|Tough|3|0}}&lt;br /&gt;
{{learnlist/levelVI|81|49|Hammer Arm|Fighting|Physical|100|90|10|||Tough|6|0}}&lt;br /&gt;
{{learnlist/levelVI|57|55|Lock-On|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Clever|3|0}}&lt;br /&gt;
{{learnlist/levelVI|65|55|Zap Cannon|Electric|Special|120|50|5|||Cool|2|1}}&lt;br /&gt;
{{learnlist/levelVI|25|61|Superpower|Fighting|Physical|120|100|5|||Tough|6|0}}&lt;br /&gt;
{{learnlist/levelVI|89|67|Hyper Beam|Normal|Special|150|90|5|||Cool|4|4}}&lt;br /&gt;
{{learnlist/levelf/6|Regirock|Rock|Rock|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/6|Regirock|Rock|Rock|3|xy=n}}&lt;br /&gt;
{{learnlist/tm6|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10|||Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15|||Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5|||Cool|4|4}}&lt;br /&gt;
{{learnlist/tm6|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25|||Beautiful|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|||Cute|2|3}}&lt;br /&gt;
{{learnlist/tm6|TM23|Smack Down|Rock|Physical|50|100|15||&#039;&#039;&#039;|Tough|2|1}}&lt;br /&gt;
{{learnlist/tm6|TM24|Thunderbolt|Electric|Special|90|100|15|||Cool|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM25|Thunder|Electric|Special|110|70|10|||Cool|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM26|Earthquake|Ground|Physical|100|100|10|||Tough|2|1}}&lt;br /&gt;
{{learnlist/tm6|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20|||Cute|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM28|Dig|Ground|Physical|80|100|10|||Tough|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM31|Brick Break|Fighting|Physical|75|100|15|||Cool|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||Cool|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM37|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Tough|2|1}}&lt;br /&gt;
{{learnlist/tm6|TM39|Rock Tomb|Rock|Physical|60|95|15||&#039;&#039;&#039;|Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15|||Beautiful|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM52|Focus Blast|Fighting|Special|120|70|5|||Cool|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10|||Cute|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM57|Charge Beam|Electric|Special|50|90|10|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM64|Explosion|Normal|Physical|250|100|5|||Beautiful|8|0}}&lt;br /&gt;
{{learnlist/tm6|TM68|Giga Impact|Normal|Physical|150|90|5|||Tough|4|4}}&lt;br /&gt;
{{learnlist/tm6|TM69|Rock Polish|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Tough|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM71|Stone Edge|Rock|Physical|100|80|5||&#039;&#039;&#039;|Tough|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM73|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20|||Cool|1|3}}&lt;br /&gt;
{{learnlist/tm6|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Clever|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM78|Bulldoze|Ground|Physical|60|100|20|||Tough|2|2}}&lt;br /&gt;
{{learnlist/tm6|TM80|Rock Slide|Rock|Physical|75|90|10||&#039;&#039;&#039;|Tough|2|2}}&lt;br /&gt;
{{learnlist/tm6|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15|||Cute|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM94|Rock Smash|Fighting|Physical|40|100|15|{{sup/6|XY}}||Tough|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM94|Secret Power|Normal|Physical|70|100|20|{{sup/6|ORAS}}||Clever|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM98|Power-Up Punch|Fighting|Physical|40|100|20|||Tough|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Cute|3|0}}&lt;br /&gt;
{{learnlist/tm6|HM04|Strength|Normal|Physical|80|100|15|||Tough|4|0}}&lt;br /&gt;
{{learnlist/tm6|HM06|Rock Smash|Fighting|Physical|40|100|15|{{sup/6|ORAS}}||Tough|4|0}}&lt;br /&gt;
{{learnlist/tmf/6|Regirock|Rock|Rock|3}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/6|Regirock|Rock|Rock|3|xy=n}}&lt;br /&gt;
{{learnlist/breed6null}}&lt;br /&gt;
{{learnlist/breedf/6|Regirock|Rock|Rock|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/6|Regirock|Rock|Rock|3|xy=n}}&lt;br /&gt;
{{learnlist/tutor6|Block|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||no|yes|Cute|2|0}}&lt;br /&gt;
{{learnlist/tutor6|Drain Punch|Fighting|Physical|75|100|10|||no|yes|Tough|1|0}}&lt;br /&gt;
{{learnlist/tutor6|Earth Power|Ground|Special|90|100|10|||no|yes|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Fire Punch|Fire|Physical|75|100|15|||no|yes|Tough|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Focus Punch|Fighting|Physical|150|100|20|||no|yes|Tough|2|0}}&lt;br /&gt;
{{learnlist/tutor6|Gravity|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||no|yes|Clever|2|0}}&lt;br /&gt;
{{learnlist/tutor6|Ice Punch|Ice|Physical|75|100|15|||no|yes|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Iron Defense|Steel|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||no|yes|Tough|1|0}}&lt;br /&gt;
{{learnlist/tutor6|Iron Head|Steel|Physical|80|100|15|||no|yes|Tough|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20|||no|yes|Cool|2|0}}&lt;br /&gt;
{{learnlist/tutor6|Snore|Normal|Special|50|100|15|||no|yes|Cute|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Stealth Rock|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||no|yes|Cool|2|0}}&lt;br /&gt;
{{learnlist/tutor6|Superpower|Fighting|Physical|120|100|5|||no|yes|Tough|6|0}}&lt;br /&gt;
{{learnlist/tutor6|Thunder Punch|Electric|Physical|75|100|15|||no|yes|Cool|4|0}}&lt;br /&gt;
{{learnlist/tutorf/6|Regirock|Rock|Rock|3}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=rock |&lt;br /&gt;
ndex=377 |&lt;br /&gt;
pinballrs=Catch |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=0.1 |&lt;br /&gt;
area=Ancient Relic |&lt;br /&gt;
P1=&amp;lt;sc&amp;gt;i am a presence beyond the realm of science.&amp;lt;/sc&amp;gt; |&lt;br /&gt;
P2=&amp;lt;sc&amp;gt;my health is down by half.&amp;lt;/sc&amp;gt; |&lt;br /&gt;
P3=&amp;lt;sc&amp;gt;i am on the brink. i may return to mere stones again.&amp;lt;/sc&amp;gt; |&lt;br /&gt;
PL=&amp;lt;sc&amp;gt;leveled up! wonderful!&amp;lt;/sc&amp;gt; |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
group=Rock |&lt;br /&gt;
assist=Rock |&lt;br /&gt;
field=None |&lt;br /&gt;
loop=20 |&lt;br /&gt;
MinEXP=420 |&lt;br /&gt;
MaxEXP=510 |&lt;br /&gt;
browser=Regirock brings down a {{m|Rock Slide|shower of large boulders}} after a {{m|Earthquake|ground-shaking}} jump. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=2 |&lt;br /&gt;
rate2=-12 |&lt;br /&gt;
iq=E |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Rock |&lt;br /&gt;
assist2=Rock |&lt;br /&gt;
field2=None |&lt;br /&gt;
field2power=- |&lt;br /&gt;
browser2=It opens {{m|fissure}}s in the ground. It also triggers {{m|Rock Slide|rockfalls}} to attack. |&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=3|&lt;br /&gt;
rumble2defense=5|&lt;br /&gt;
rumble2speed=3|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-1&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=377&lt;br /&gt;
|name1=Regirock&lt;br /&gt;
|type1-1=Rock&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Rock}}&lt;br /&gt;
{{Spritebox/NA|gen=III}}&lt;br /&gt;
{{Spritebox/3|ndex=377}}&lt;br /&gt;
{{Spritebox/4|ndex=377}}&lt;br /&gt;
{{Spritebox/5|ndex=377}}&lt;br /&gt;
{{Spritebox/6|ndex=377}}&lt;br /&gt;
{{Spritebox/Footer|377|Regirock}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Regirock is tied with {{p|Regice}}  for the highest single stat of any Legendary Pokémon with its 200-point Defense stat. Regice&#039;s is its Special Defense.&lt;br /&gt;
* In {{3v2|Ruby|Sapphire|Emerald}}, there is an unobtainable Regirock Doll programmed into the game. It may have been intended to be obtained with the [[e-Reader]].&lt;br /&gt;
* In the Pokémon Adventures manga, Regirock was the only member of the [[Legendary golems]] not to be used by a Trainer that specialized in its type. {{p|Regice}} was used by [[Glacia]], an {{type|Ice}} Trainer, and {{p|Registeel}} was used by [[Steven Stone]], a {{type|Steel}} Trainer, while Regirock was used by [[Sidney]] and [[Drake]], a {{type|Dark}} Trainer and {{type|Dragon}} Trainer, respectively.&lt;br /&gt;
* Regirock&#039;s in-game footprint resembles a {{wp|scarab beetle}}, a real life insect that was considered sacred by ancient Egyptians, possibly alluding to Regirock&#039;s desert habitat. Scarab beetles also represent the rebirth of ancient Egypt.&lt;br /&gt;
:* Despite having such a detailed in-game footprint, Regirock&#039;s feet on its model on the Generation VI games have flat soles.&lt;br /&gt;
* Regirock is the only Legendary golem without fingers.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Regirock is based on the {{wp|golem}}s of Hebrew legend. The legends cast them as servants of higher powers and are said to have writing on their heads. When the writing is removed, the creature would be weakened.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Regirock is a combination of &#039;&#039;regis&#039;&#039; (Latin for &#039;&#039;royal&#039;&#039;) and &#039;&#039;rock&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=rock|type2=rock&lt;br /&gt;
|ja=レジロック &#039;&#039;Regirock&#039;&#039;|jameaning=From &#039;&#039;regis&#039;&#039; (Latin for royal) and &#039;&#039;rock&#039;&#039;. &lt;br /&gt;
|de=Regirock|demeaning=Same as Japanese name&lt;br /&gt;
|fr=Regirock|frmeaning=Same as Japanese name&lt;br /&gt;
|es=Regirock|esmeaning=Same as Japanese name&lt;br /&gt;
|it=Regirock|itmeaning=Same as Japanese name&lt;br /&gt;
|ko=레지락 &#039;&#039;Regirock&#039;&#039;|komeaning=Transliteration of its Japanese name.&lt;br /&gt;
|zh_cmn=雷吉洛克 &#039;&#039;Léi Jī Luò Kě&#039;&#039;|zh_cmnmeaning=Transliteration of its Japanese name.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Legendary golems]]&lt;br /&gt;
* [[Brandon&#039;s legendary golems]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
{{Legendary Pokémon}}&lt;br /&gt;
{{PokémonPrevNextFoot | prev=Metagross | next=Regice | prevnum=376 | nextnum=378 | type=rock}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Legendary trio Pokémon]]&lt;br /&gt;
[[Category:Legendary Pokémon obtainable before the Elite Four]]&lt;br /&gt;
[[Category:Hoenn legendary Pokémon]]&lt;br /&gt;
[[Category:Sinnoh legendary Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Regirock]]&lt;br /&gt;
[[es:Regirock]]&lt;br /&gt;
[[fr:Regirock]]&lt;br /&gt;
[[it:Regirock]]&lt;br /&gt;
[[ja:レジロック]]&lt;br /&gt;
[[pl:Regirock]]&lt;br /&gt;
[[pt:Regirock (pokémon)]]&lt;br /&gt;
[[zh:雷吉洛克]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Superbreeder&amp;diff=2263767</id>
		<title>User:Superbreeder</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Superbreeder&amp;diff=2263767"/>
		<updated>2015-03-26T17:45:49Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==About Me==&lt;br /&gt;
&amp;lt;div class=userbox&amp;gt;&lt;br /&gt;
{{User Male|381}}&lt;br /&gt;
{{User en}}&lt;br /&gt;
{{User EST}}&lt;br /&gt;
{{User Breeder}}&lt;br /&gt;
{{User Ace Trainer}}&lt;br /&gt;
{{User Favorite Move|306|Head Smash|Rock}}&lt;br /&gt;
{{User Favorite Move|612|Dual Chop|Dragon}}&lt;br /&gt;
{{User Favorite Ability|612|Mold Breaker|Dragon}}&lt;br /&gt;
{{User Smart}}&lt;br /&gt;
{{User Read Unown}}&lt;br /&gt;
{{User No Sing}}&lt;br /&gt;
{{User Gold}}&lt;br /&gt;
{{User Starter|155|Cyndaquil}}&lt;br /&gt;
{{User Silver}}&lt;br /&gt;
{{User Crystal}}&lt;br /&gt;
{{User Ruby}}&lt;br /&gt;
{{User Starter|255|Torchic}}&lt;br /&gt;
{{User Emerald}}&lt;br /&gt;
{{User LeafGreen}}&lt;br /&gt;
{{User Diamond}}&lt;br /&gt;
{{User Starter|387|Turtwig}}&lt;br /&gt;
{{User Platinum}}&lt;br /&gt;
{{User HeartGold}}&lt;br /&gt;
{{User Black}}&lt;br /&gt;
{{User Starter|498|Tepig}}&lt;br /&gt;
{{User White 2}}&lt;br /&gt;
{{User Starter|501|Oshawott}}&lt;br /&gt;
{{User X}}&lt;br /&gt;
{{User Stadium}}&lt;br /&gt;
{{User Stadium 2}}&lt;br /&gt;
{{User Colosseum}}&lt;br /&gt;
{{User XD}}&lt;br /&gt;
{{User Battle Revolution}}&lt;br /&gt;
{{User My Pokémon Ranch}}&lt;br /&gt;
{{User Super Smash Bros. Series}}&lt;br /&gt;
{{User No Cheating}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
I joined Bulbapedia on October 3, 2008.  I mostly posted comments on talk pages, and was gravitating towards just helping other users get Egg Moves until I was told it was talk page abuse. However, my edits lately have centered around cleaning up unsatisfactory grammar, style, and tone as well as contributing trivia. I remain keenly interested in [[Breeding|breeding]].&lt;br /&gt;
&lt;br /&gt;
==Current Activities==&lt;br /&gt;
As I currently attend Old Dominion University in Norfolk, VA to get a Bachelor&#039;s Degree in Mechanical Engineering, I have less time to play Pokémon as I had in high school. However, when I&#039;m not in class or doing coursework, I usually play {{g|Omega Ruby}}, breeding and training Pokémon to be as successful as possible in the [[Battle Maison]]. I also have a habit of seeking out Pokémon with competitively useful Hidden Abilities. This pursuit often involves using the DexNav to search for Pokémon I want with Hidden Abilities or breeding things I have for other people as part of a trade.&lt;br /&gt;
&lt;br /&gt;
==Competitive Teams==&lt;br /&gt;
&lt;br /&gt;
==={{g|White 2}} Tailwind Team===&lt;br /&gt;
I really only had one successful competitive team in Generation V. I mainly used it to participate in the [[Pokémon World Tournament]]&#039;s Champions&#039; Tournament in Triple Battles. I had few problems with it in the tournament. It also won several battles against the team my best friend used for exactly the same tournament, and he was getting similar results to me. The key aspects of this team are {{p|Skarmory}}&#039;s {{m|Tailwind}} support, {{p|Cresselia}}&#039;s Dual Screens, and {{p|Salamence}}&#039;s {{a|Moxie}} ability (particularly when used with {{m|Outrage}} or {{m|Earthquake}}).&lt;br /&gt;
&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{dragon color}}&lt;br /&gt;
|bordercolor={{dragon color dark}}&lt;br /&gt;
|headcolor={{dragon color light}}&lt;br /&gt;
|sprite=HilbertChallenge.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=B2W2&lt;br /&gt;
|location=Pokémon World Tournament&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=227&lt;br /&gt;
|pokemon=Skarmory&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Steel|type2=Flying&lt;br /&gt;
|held=Rocky Helmet&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Tailwind|move1type=Flying|move1cat=Other&lt;br /&gt;
|move2=Roost|move2type=Flying|move2cat=Other&lt;br /&gt;
|move3=Stealth Rock|move3type=Rock|move3cat=Other&lt;br /&gt;
|move4=Steel Wing|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=373&lt;br /&gt;
|pokemon=Salamence&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Dragon|type2=Flying&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|ability=Moxie&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Brick Break|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Fly|move3type=Flying|move3cat=Physical&lt;br /&gt;
|move4=Outrage|move4type=Dragon|move4cat=Physical}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=488&lt;br /&gt;
|pokemon=Cresselia&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|held=Light Clay&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Reflect|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Light Screen|move2type=Psychic|move2cat=Other&lt;br /&gt;
|move3=Shadow Ball|move3type=Ghost|move3cat=Special&lt;br /&gt;
|move4=Psychic|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=485&lt;br /&gt;
|pokemon=Heatran&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Fire|type2=Steel&lt;br /&gt;
|held=Power Herb&lt;br /&gt;
|ability=Flash Fire&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Solar Beam|move2type=Grass|move2cat=Special&lt;br /&gt;
|move3=Earth Power|move3type=Ground|move3cat=Special&lt;br /&gt;
|move4=Fire Blast|move4type=Fire|move4cat=Special}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=466&lt;br /&gt;
|pokemon=Electivire&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|held=Expert Belt&lt;br /&gt;
|ability=Motor Drive&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Ice Punch|move1type=Ice|move1cat=Physical&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Cross Chop|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Thunder Punch|move4type=Electric|move4cat=Physical}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=350&lt;br /&gt;
|pokemon=Milotic&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Water&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Marvel Scale&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Substitute|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Recover|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Ice Beam|move3type=Ice|move3cat=Special&lt;br /&gt;
|move4=Scald|move4type=Water|move4cat=Special}}}}&lt;br /&gt;
&lt;br /&gt;
==={{g|X}} Competitive Teams===&lt;br /&gt;
I&#039;ve had a few ideas for teams I can use in the Battle Maison (mostly for fun). The five I&#039;m acting upon at the moment are a Trick Room Rain Team for Doubles, another Trick Room Team for Doubles that will utilize Hail, a Rain Team for Doubles that utilizes a lot of spread moves, a Sun Team for Triples, and a Tailwind Team for Triples.&lt;br /&gt;
&lt;br /&gt;
====Sun Team====&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{fire color}}&lt;br /&gt;
|bordercolor={{fire color dark}}&lt;br /&gt;
|headcolor={{fire color light}}&lt;br /&gt;
|sprite=VSCalem.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=038&lt;br /&gt;
|pokemon=Ninetales&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|held=Expert Belt&lt;br /&gt;
|ability=Drought&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Nasty Plot|move1type=Dark|move1cat=Other&lt;br /&gt;
|move2=Psyshock|move2type=Psychic|move2cat=Special&lt;br /&gt;
|move3=Solar Beam|move3type=Grass|move3cat=Special&lt;br /&gt;
|move4=Heat Wave|move4type=Fire|move4cat=Special}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=673&lt;br /&gt;
|pokemon=Gogoat&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|ability=Grass Pelt&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Brick Break|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Rock Slide|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Wild Charge|move3type=Electric|move3cat=Physical&lt;br /&gt;
|move4=Horn Leech|move4type=Grass|move4cat=Physical}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=671&lt;br /&gt;
|pokemon=Florges&lt;br /&gt;
|form=_Blue Flower Dream&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Fairy&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Flower Veil&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Grassy Terrain|move1type=Grass|move1cat=Other&lt;br /&gt;
|move2=Flower Shield|move2type=Fairy|move2cat=Other&lt;br /&gt;
|move3=Solar Beam|move3type=Grass|move3cat=Special&lt;br /&gt;
|move4=Dazzling Gleam|move4type=Fairy|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=357&lt;br /&gt;
|pokemon=Tropius&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Grass|type2=Flying&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|ability=Harvest&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Substitute|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Leech Seed|move3type=Grass|move3cat=Other&lt;br /&gt;
|move4=Air Slash|move4type=Flying|move4cat=Special}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=706&lt;br /&gt;
|pokemon=Goodra&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|held=Heat Rock&lt;br /&gt;
|ability=Gooey&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Sunny Day|move1type=Fire|move1cat=Other&lt;br /&gt;
|move2=Flamethrower|move2type=Fire|move2cat=Special&lt;br /&gt;
|move3=Ice Beam|move3type=Ice|move3cat=Special&lt;br /&gt;
|move4=Dragon Pulse|move4type=Dragon|move4cat=Special}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=229&lt;br /&gt;
|pokemon=Houndoom&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Dark|type2=Fire&lt;br /&gt;
|held=Houndoominite&lt;br /&gt;
|ability=Solar Power&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Sludge Bomb|move1type=Poison|move1cat=Special&lt;br /&gt;
|move2=Solar Beam|move2type=Grass|move2cat=Special&lt;br /&gt;
|move3=Dark Pulse|move3type=Dark|move3cat=Special&lt;br /&gt;
|move4=Flamethrower|move4type=Fire|move4cat=Special}}}}&lt;br /&gt;
*Note: When not Mega Evolved, Houndoom&#039;s Ability is {{a|Flash Fire}}.&lt;br /&gt;
&lt;br /&gt;
This team is complete, and it works as well as I had hoped. A lot of people I tell about this team are surprised to hear that I&#039;m using Mega Houndoom instead of Mega Charizard Y. There are two reasons for my choice: 1) I don&#039;t have a Charizardinite Y and don&#039;t feel like asking someone for one, and 2) Mega Houndoom&#039;s Solar Power makes its Flamethrower extremely scary; its Base Power is 202.5 just on STAB and the Sun Boost, and Houndoom&#039;s Sp. Atk is doubled in the sun. In addition, I&#039;m using this team to experiment with {{p|Florges}}&#039;s {{a|Flower Veil}}, {{m|Grassy Terrain}}, and {{p|Gogoat}}&#039;s {{a|Grass Pelt}}. This team has little vulnerability to {{a|Intimidate}} but a lot of vulnerability to status (for that, it is nice to have Florges on the field to protect Gogoat and Tropius), {{t|Fire}}-type moves from opposing Pokémon, and {{t|Poison}}-type Pokémon. To help with the first vulnerability, I may teach Florges {{m|Aromatherapy}} in place of {{m|Flower Shield}}. Mostly because the vulnerability to Poison-types and this team&#039;s inability to counter them, this team cannot go very far in the [[Battle Maison]].&lt;br /&gt;
&lt;br /&gt;
====Trick Room Rain Team====&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{psychic color}}&lt;br /&gt;
|bordercolor={{psychic color dark}}&lt;br /&gt;
|headcolor={{psychic color light}}&lt;br /&gt;
|sprite=VSCalem.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=181&lt;br /&gt;
|pokemon=Ampharos&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Electric|type2=Dragon&lt;br /&gt;
|held=Ampharosite&lt;br /&gt;
|ability=Mold Breaker&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Hidden Power|move1type=Ice|move1cat=Special&lt;br /&gt;
|move2=Power Gem|move2type=Rock|move2cat=Special&lt;br /&gt;
|move3=Dragon Pulse|move3type=Dragon|move3cat=Special&lt;br /&gt;
|move4=Thunder|move4type=Electric|move4cat=Special}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=199&lt;br /&gt;
|pokemon=Slowking&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water|type2=Psychic&lt;br /&gt;
|held=Damp Rock&lt;br /&gt;
|ability=Regenerator&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Trick Room|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Rain Dance|move2type=Water|move2cat=Other&lt;br /&gt;
|move3=Scald|move3type=Water|move3cat=Special&lt;br /&gt;
|move4=Psyshock|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=589&lt;br /&gt;
|pokemon=Escavalier&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Bug|type2=Steel&lt;br /&gt;
|held=Muscle Band&lt;br /&gt;
|ability=Swarm&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Poison Jab|move2type=Poison|move2cat=Physical&lt;br /&gt;
|move3=Megahorn|move3type=Bug|move3cat=Physical&lt;br /&gt;
|move4=Iron Head|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=693&lt;br /&gt;
|pokemon=Clawitzer&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|ability=Mega Launcher&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Aura Sphere|move1type=Fighting|move1cat=Special&lt;br /&gt;
|move2=Dragon Pulse|move2type=Dragon|move2cat=Special&lt;br /&gt;
|move3=Dark Pulse|move3type=Dark|move3cat=Special&lt;br /&gt;
|move4=Water Pulse|move4type=Water|move4cat=Special}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=691&lt;br /&gt;
|pokemon=Dragalge&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Poison|type2=Dragon&lt;br /&gt;
|held=Black Sludge&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Toxic|move1type=Poison|move1cat=Other&lt;br /&gt;
|move2=Venoshock|move2type=Poison|move2cat=Special&lt;br /&gt;
|move3=Focus Blast|move3type=Fighting|move3cat=Special&lt;br /&gt;
|move4=Dragon Pulse|move4type=Dragon|move4cat=Special}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=604&lt;br /&gt;
|pokemon=Eelektross&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Coil|move1type=Poison|move1cat=Other&lt;br /&gt;
|move2=Power-Up Punch|move2type=Fighting|move2cat=Physical&lt;br /&gt;
|move3=Crunch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Wild Charge|move4type=Electric|move4cat=Physical}}}}&lt;br /&gt;
*Note: When not Mega Evolved, Ampharos&#039;s Ability is {{a|Static}}.&lt;br /&gt;
&lt;br /&gt;
This team utilizes {{m|Trick Room}} and {{m|Rain Dance}}. Its Pokémon are all pretty bulky since no [[Effort values|EVs]] are distributed to Speed, but they all have one fully trained offensive stat and a Nature that boosts that offensive stat (except Dragalge, who has a Relaxed nature) and lowers Speed. Ampharos is the offensive heavyweight however, carrying a base 165 Sp. Atk stat (when Mega Evolved) and STAB {{m|Thunder}} in the rain. I didn&#039;t utilize {{a|Drizzle}} for this team because {{p|Slowking}} can double as the source of both Rain Dance and Trick Room, and as such, I&#039;d use Trick Room on the first turn, and Rain Dance when Slowking goes first (probably) on the second turn. Escavalier helps Slowking with {{t|Dark}}- and {{t|Grass}}-types and helps Ampharos with {{t|Fairy}}-types. Since some Fairy-types aren&#039;t weak to Steel (such as {{p|Azumarill}}, a serious threat in the Rain and Trick Room), Escavalier has {{m|Poison Jab}}, a strong physical Poison-type attack. This team is now complete, but I have not gotten the chance to test it with Dragalge and Eelektross now added to the team.&lt;br /&gt;
&lt;br /&gt;
====Tailwind Team====&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{flying color}}&lt;br /&gt;
|bordercolor={{flying color dark}}&lt;br /&gt;
|headcolor={{flying color light}}&lt;br /&gt;
|sprite=VSCalem.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=663&lt;br /&gt;
|pokemon=Talonflame&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Fire|type2=Flying&lt;br /&gt;
|held=Razor Claw&lt;br /&gt;
|ability=Gale Wings&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Tailwind|move1type=Flying|move1cat=Other&lt;br /&gt;
|move2=Roost|move2type=Flying|move2cat=Other&lt;br /&gt;
|move3=Flare Blitz|move3type=Fire|move3cat=Physical&lt;br /&gt;
|move4=Brave Bird|move4type=Flying|move4cat=Physical}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=373&lt;br /&gt;
|pokemon=Salamence&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Dragon|type2=Flying&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|ability=Moxie&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Fire Fang|move1type=Fire|move1cat=Physical&lt;br /&gt;
|move2=Steel Wing|move2type=Steel|move2cat=Physical&lt;br /&gt;
|move3=Earthquake|move3type=Ground|move3cat=Physical&lt;br /&gt;
|move4=Dragon Claw|move4type=Dragon|move4cat=Physical}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=488&lt;br /&gt;
|pokemon=Cresselia&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|held=Light Clay&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Reflect|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Light Screen|move2type=Psychic|move2cat=Other&lt;br /&gt;
|move3=Moonblast|move3type=Fairy|move3cat=Special&lt;br /&gt;
|move4=Psychic|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=310&lt;br /&gt;
|pokemon=Manectric&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|held=Manectite&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Hidden Power|move1type=Ice|move1cat=Special&lt;br /&gt;
|move2=Flamethrower|move2type=Fire|move2cat=Special&lt;br /&gt;
|move3=Volt Switch|move3type=Electric|move3cat=Special&lt;br /&gt;
|move4=Thunderbolt|move4type=Electric|move4cat=Special}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=208&lt;br /&gt;
|pokemon=Steelix&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Ground|type2=Steel&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|ability=Sheer Force&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Ice Fang|move1type=Ice|move1cat=Physical&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Earthquake|move3type=Ground|move3cat=Physical&lt;br /&gt;
|move4=Iron Tail|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=350&lt;br /&gt;
|pokemon=Milotic&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Marvel Scale&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Toxic|move1type=Poison|move1cat=Other&lt;br /&gt;
|move2=Recover|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Ice Beam|move3type=Ice|move3cat=Special&lt;br /&gt;
|move4=Scald|move4type=Water|move4cat=Special}}}}&lt;br /&gt;
*Note: When not Mega Evolved, Manectric&#039;s Ability is {{a|Lightning Rod}}.&lt;br /&gt;
&lt;br /&gt;
Since I enjoyed so much success with my Triples Team in White 2, I decided that the combination of Dual Screens and Tailwind was worth bringing back, and the release of [[Pokémon Bank]] and the [[Poké Transporter]] made this team possible (or, at the very least, more reasonable to achieve through breeding). However, I ended up replacing three Pokémon that were originally on the White 2 team. Initally, I realized that I did not want to use {{p|Cresselia}} or {{p|Heatran}} because I disliked the idea of transporting legendary Pokémon, so I planned replacements for them. Now, of course, I have decided that I don&#039;t mind bringing my old Cresselia back to Gen VI because it was so much bulkier than Claydol (who used to be my lead-off Dual Screener) and had fewer weaknesses. I also figured out that I could not have {{m|Tailwind}} and {{m|Stealth Rock}} on a {{p|Skarmory}} unless I bred it under the Generation V breeding mechanics, so I replaced it with Talonflame. Unfortunately, its replacement does not set entry hazzards. In order to keep the same physical-special balance as I had before, I also had to replace {{p|Electivire}} with a fast {{t|Electric}}-type Pokémon with good coverage and Special Attack. Talonflame replaces Skarmory and together Steelix and Manectric replace Electivire and Heatran. As far as type match-ups are concerned, {{t|Water}}-type Pokémon may cause me some trouble, and certain {{t|Rock}}-type Pokémon, particularly (Mega) {{p|Aerodactyl}} may be difficult to stop if they get, say, Talonflame and Salamence down and also have {{m|Earthquake}}. Originally, I was going to use a {{p|Furfrou}} instead of Steelix, but the type match-ups looked a lot better with Steelix, and I really like the idea of {{a|Sheer Force}} and the Assault Vest on Steelix. Salamence&#039;s moveset has been rearranged to give it coverage for the new {{t|Fairy}}-types that seem so prevalent in the [[Battle Maison]]. Milotic works so well, I saw no need to change it, except to breed one with five perfect IVs and put EVs in Defense this time. However, it knows {{m|Toxic}} instead of Substitute because it helps wear down opposing walls and keeps Milotic from being shut down against bulky {{t|Water}}/{{t|Ice}} Pokémon, especially {{a|Water Absorb}} {{p|Lapras}} and {{a|Thick Fat}} {{p|Walrein}}. Credit being given where it is due, there have been battles when Salamence knocks out four or more of the opposing Pokémon, and there have been battles where I was trying to win when it was one against four with Milotic as my last Pokémon (I almost did, but I mispredicted an opponent&#039;s move and if the battled had continued, I would have been extremely low on PP).&lt;br /&gt;
&lt;br /&gt;
I knew this team was good when I built it, but I had no idea it was good enough to defeat [[Battle Chatelaine Dana|Dana]]! When I got my 49th consecutive win in Super Triple Battles, I taught Steelix and Salamence {{m|Rock Slide}} replacing Crunch and Brick Break respectively, and I gave Talonflame a [[In-battle effect item#Focus_Sash|Focus Sash]].&lt;br /&gt;
&lt;br /&gt;
EDIT: Now that I have had some time to use this team, I have made a slight change to adapt it to the Battle Maison. Primarily, since I had a battle where Milotic got walled by a {{p|Walrein}} (they were the last Pokémon), I replaced {{m|Substitute}} with {{m|Toxic}}. Also, I decided during the training of the members of this team that I&#039;d rather have Steelix use {{m|Crunch}} over {{m|Thunder Fang}}; this change helped to round out this team&#039;s coverage, as none of my other Pokémon had a good move to take out {{t|Psychic}}-types or {{t|Ghost}}-types. I can now say the the experiment with Steelix was a success and would recommend to other players that they consider Assault Force Steelix.&lt;br /&gt;
&lt;br /&gt;
====Hail Team====&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{ice color}}&lt;br /&gt;
|bordercolor={{ice color dark}}&lt;br /&gt;
|headcolor={{ice color light}}&lt;br /&gt;
|sprite=VSCalem.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=460&lt;br /&gt;
|pokemon=Abomasnow&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Grass|type2=Ice&lt;br /&gt;
|held=Abomasite&lt;br /&gt;
|ability=Snow Warning&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Ice Shard|move2type=Ice|move2cat=Physical&lt;br /&gt;
|move3=Energy Ball|move3type=Grass|move3cat=Special&lt;br /&gt;
|move4=Blizzard|move4type=Ice|move4cat=Special}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=683&lt;br /&gt;
|pokemon=Aromatisse&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Fairy&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Aroma Veil&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Trick Room|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Heal Pulse|move2type=Psychic|move2cat=Other&lt;br /&gt;
|move3=Aromatherapy|move3type=Grass|move3cat=Other&lt;br /&gt;
|move4=Draining Kiss|move4type=Fairy|move4cat=Special}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=593&lt;br /&gt;
|pokemon=Jellicent&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water|type2=Ghost&lt;br /&gt;
|held=Safety Goggles&lt;br /&gt;
|ability=Cursed Body&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Will-O-Wisp|move1type=Fire|move1cat=Other&lt;br /&gt;
|move2=Dazzling Gleam|move2type=Fairy|move2cat=Special&lt;br /&gt;
|move3=Hex|move3type=Ghost|move3cat=Special&lt;br /&gt;
|move4=Scald|move4type=Water|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=713&lt;br /&gt;
|pokemon=Avalugg&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|ability=Ice Body&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Gyro Ball|move1type=Steel|move1cat=Physical&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Earthquake|move3type=Ground|move3cat=Physical&lt;br /&gt;
|move4=Ice Fang|move4type=Ice|move4cat=Physical}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=579&lt;br /&gt;
|pokemon=Reuniclus&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|held=Mental Herb&lt;br /&gt;
|ability=Magic Guard&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Trick Room|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Protect|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Shadow Ball|move3type=Ghost|move3cat=Special&lt;br /&gt;
|move4=Psyshock|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=500&lt;br /&gt;
|pokemon=Emboar&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Fire|type2=Fighting&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Power-Up Punch|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Rock Slide|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Wild Charge|move3type=Electric|move3cat=Physical&lt;br /&gt;
|move4=Heat Crash|move4type=Fire|move4cat=Physical}}}}&lt;br /&gt;
&lt;br /&gt;
Still a work in progess (because one of my friends hasn&#039;t bred a Spritzee for me yet), this team is an attempt to fill a team with Pokémon that are even more dangerous than those in my Trick Room Rain Team. The four Pokémon I usually bring with this team are Abomasnow, Reuniclus, If I determine that Avalugg&#039;s Earthquake has too much risk of collateral damage, I might replace Reuniclus with a {{p|Musharna}} with {{a|Telepathy}} and teach Jellicent {{m|Protect}} in place of Dazzling Gleam. Emboar&#039;s role on this team is not certain yet, but I think it will usually see use either when one of Abomasnow&#039;s counters comes out or late-game as a clean-up. All Pokémon on this team will be bred for Speed-hindering Natures and for an IV of 0 in Speed. Most of the movesets listed above are tentative, and may change once the Pokémon on this team exist in my game and I have the opportunity to test the team as shown.&lt;br /&gt;
&lt;br /&gt;
====Quick Rain Team====&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{water color}}&lt;br /&gt;
|bordercolor={{water color dark}}&lt;br /&gt;
|headcolor={{water color light}}&lt;br /&gt;
|sprite=VSCalem.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=715&lt;br /&gt;
|pokemon=Noivern&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Flying|type2=Dragon&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|ability=Telepathy&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Roost|move1type=Flying|move1cat=Other&lt;br /&gt;
|move2=Dragon Pulse|move2type=Dragon|move2cat=Special&lt;br /&gt;
|move3=Boomburst|move3type=Normal|move3cat=Special&lt;br /&gt;
|move4=Hurricane|move4type=Flying|move4cat=Special}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=423&lt;br /&gt;
|pokemon=Gastrodon&lt;br /&gt;
|form=-East&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water|type2=Ground&lt;br /&gt;
|held=Damp Rock&lt;br /&gt;
|ability=Storm Drain&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Rain Dance|move1type=Water|move1cat=Other&lt;br /&gt;
|move2=Recover|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Ice Beam|move3type=Ice|move3cat=Special&lt;br /&gt;
|move4=Surf|move4type=Water|move4cat=Special}}&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=695&lt;br /&gt;
|pokemon=Heliolisk&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Electric|type2=Normal&lt;br /&gt;
|held=Big Root&lt;br /&gt;
|ability=Dry Skin&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Parabolic Charge|move2type=Electric|move2cat=Special&lt;br /&gt;
|move3=Surf|move3type=Water|move3cat=Special&lt;br /&gt;
|move4=Thunder|move4type=Electric|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=065&lt;br /&gt;
|pokemon=Alakazam&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|held=Alakazite&lt;br /&gt;
|ability=Trace&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Roll Play|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Shadow Ball|move2type=Ghost|move2cat=Special&lt;br /&gt;
|move3=Dazzling Gleam|move3type=Fairy|move3cat=Special&lt;br /&gt;
|move4=Psychic|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=226&lt;br /&gt;
|pokemon=Mantine&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water|type2=Flying&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Water Absorb&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Wide Guard|move1type=Rock|move1cat=Other&lt;br /&gt;
|move2=Ice Beam|move2type=Ice|move2cat=Special&lt;br /&gt;
|move3=Air Slash|move3type=Flying|move3cat=Special&lt;br /&gt;
|move4=Surf|move4type=Water|move4cat=Special}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=681&lt;br /&gt;
|pokemon=Aegislash&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Steel|type2=Ghost&lt;br /&gt;
|held=Weakness Policy&lt;br /&gt;
|ability=Stance Change&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=King&#039;s Shield|move1type=Steel|move1cat=Other&lt;br /&gt;
|move2=Wide Guard|move2type=Rock|move2cat=Other&lt;br /&gt;
|move3=Shadow Claw|move3type=Ghost|move3cat=Physical&lt;br /&gt;
|move4=Iron Head|move4type=Steel|move4cat=Physical}}}}&lt;br /&gt;
&lt;br /&gt;
This team has been built and works pretty well. The [[Battle Maison]] allows only four Pokémon for Double Battles, so switch the fourth slot among Alakazam, Mantine, and Aegislash. This team does function somewhat well when the weather is not rain, but intense sunlight is severely disruptive to its operation. Heliolisk suffers the most if the weather changes to intense sunlight; Dry Skin damages him every turn, Thunder becomes obnoxiously innacurate, and Surf loses a lot of power. When Heliolisk gets to work in rain, however, he becomes a serious threat and recovers HP very effectively through its Ability and {{m|Parabolic Charge}}, and when used next to Gastrodon, he is even more of a team player. Heliolisk and Gastrodon perform a nice combination of effects when they use Surf simultaneously; both are immune to it due to their Abilities, they are strengthened by rain, when Heliolisk uses it (because he is faster than Gastrodon), he triggers a Sp. Atk increase in Gastrodon through Storm Drain which makes her Surf more powerful, and when Gastrodon uses it, it heals one quarter of Heliolisk&#039;s HP. Surf in Rain in a Double Battle still ends up with more power than it would have in a Single Battle with non-sunny weather. {{m|Surf}} is a very important move on this team. All members of this team have to be immune to it through their Abilities (i.e. {{a|Dry Skin}}, {{a|Storm Drain}}, {{a|Water Absorb}}, or {{a|Telepathy}}) or must be capable of protecting themselves from teammates&#039; Surfs. Alakazam&#039;s main way of avoiding Surf from teammates is to use {{m|Roll Play}} on Heliolisk, Gastrodon (Storm Drain on Alakazam is very intimidating), Noivern, or Mantine. I have had occasional difficulty keeping Gastrodon out long enough for it to use {{m|Rain Dance}}, and there have been many times when I simply could not safely attempt to use Rain Dance because the opponent has at least one offensive {{t|Grass}}-type Pokémon on the field. For this reason, I like having Aegislash and Noivern available on the switch.&lt;br /&gt;
&lt;br /&gt;
==={{g|Omega Ruby}}===&lt;br /&gt;
So far, I&#039;ve only reproduced my Tailwind Team from X on Omega Ruby. For a while, I actually used my X team directly, but after breeding a few more Pokémon and catching useful Legendary Pokémon, I got a team ready for action.&lt;br /&gt;
&lt;br /&gt;
====Tailwind Team Reborn====&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{flying color}}&lt;br /&gt;
|bordercolor={{flying color dark}}&lt;br /&gt;
|headcolor={{flying color light}}&lt;br /&gt;
|sprite=Spr E Brendan.png|&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=ORAS&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=227&lt;br /&gt;
|pokemon=Skarmory&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|type1=Steel|type2=Flying&lt;br /&gt;
|held=Rocky Helmet&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Stealth Rock|move1type=Rock|move1cat=Other&lt;br /&gt;
|move2=Roost|move2type=Flying|move2cat=Other&lt;br /&gt;
|move3=Tailwind|move3type=Flying|move3cat=Other&lt;br /&gt;
|move4=Steel Wing|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=373&lt;br /&gt;
|pokemon=Salamence&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|type1=Dragon|type2=Flying&lt;br /&gt;
|held=Salamencite&lt;br /&gt;
|ability=Aerialate&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move4=Return|move4type=Normal|move4cat=Physical&lt;br /&gt;
|move1=Steel Wing|move1type=Steel|move1cat=Physical&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Dragon Claw|move3type=Dragon|move3cat=Physical}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=488&lt;br /&gt;
|pokemon=Cresselia&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|held=Light Clay&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Reflect|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Light Screen|move2type=Psychic|move2cat=Other&lt;br /&gt;
|move3=Moonblast|move3type=Fairy|move3cat=Special&lt;br /&gt;
|move4=Psychic|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=243&lt;br /&gt;
|pokemon=Raikou&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|ability=Pressure&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Calm Mind|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Snarl|move2type=Dark|move2cat=Special&lt;br /&gt;
|move3=Extrasensory|move3type=Psychic|move3cat=Special&lt;br /&gt;
|move4=Thunderbolt|move4type=Electric|move4cat=Special}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=485&lt;br /&gt;
|pokemon=Heatran&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|type1=Fire|type2=Steel&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|ability=Flash Fire&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Dark Pulse|move1type=Dark|move1cat=Special&lt;br /&gt;
|move2=Earth Power|move2type=Ground|move2cat=Special&lt;br /&gt;
|move3=Flash Cannon|move3type=Steel|move3cat=Special&lt;br /&gt;
|move4=Heat Wave|move4type=Fire|move4cat=Special}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=350&lt;br /&gt;
|pokemon=Milotic&lt;br /&gt;
|game=Omega Ruby&lt;br /&gt;
|type1=Water&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Marvel Scale&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Toxic|move1type=Poison|move1cat=Other&lt;br /&gt;
|move2=Recover|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Ice Beam|move3type=Ice|move3cat=Special&lt;br /&gt;
|move4=Scald|move4type=Water|move4cat=Special}}}}&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Delphox_(Pok%C3%A9mon)&amp;diff=2252266</id>
		<title>Talk:Delphox (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Delphox_(Pok%C3%A9mon)&amp;diff=2252266"/>
		<updated>2015-02-21T09:28:47Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Relationship to Kitsune */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Braixen learns Mystical Fire by leveling up. [[User:Bry Landry|Bry Landry]] ([[User talk:Bry Landry|talk]]) 01:11, 8 December 2013 (UTC)&lt;br /&gt;
:No it doesn&#039;t...--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 01:15, 8 December 2013 (UTC)&lt;br /&gt;
::I have X. It does. [[User:Bry Landry|Bry Landry]] ([[User talk:Bry Landry|talk]]) 02:18, 8 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Biology ==&lt;br /&gt;
&lt;br /&gt;
Delphox stores its wand in its sleeve. watch its special attack animation. --&amp;lt;b&amp;gt;[[User talk:Relicant|&amp;lt;span style=&amp;quot;color:#EBEBEB;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[Special:Contributions/Relicant|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;Truth&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; aka Relicant 13:54, 14 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
Delphox&#039;s &amp;quot;robe&amp;quot; may not be based on a witch or mage&#039;s robe. It may actually be based on a Shinto {{wp|Miko}}, or Shrine Maiden&#039;s uniform, and the &amp;quot;wand&amp;quot; that it carries may be based on a Shinto {{wp|gohei}}. [[User:Coylie3|Coylie3]] ([[User talk:Coylie3|talk]]) 21:03, 22 August 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Relationship to Kitsune ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve noticed a trait Delphox and its pre-evolved forms seem to share with kitsune. As Fennekin progresses through its stages of evolution, not only does it begin to stand upright, but its figure starts to take on a few human-like proportions (for example, Delphox has a tall, slender torso and its arms are rather human-like in their length and joint locations). This seems to me as a reference to shape-shifting, as kitsune have been known to shape-shift into human forms. Also, if evolution stages could be compared to aging, then Delphox&#039;s evolution family also grows with age like kitsune. Kitsune may even have been the inspiration for Delphox&#039;s Hidden Ability to be {{a|Magician}} because kitsune have been depicted as tricksters and thieves. Anyone else thinks there&#039;s enough of a connection here for it to go in the articles for Fennekin, Braixen, and Delphox? [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 09:28, 21 February 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Deerling_(Pok%C3%A9mon)&amp;diff=2222795</id>
		<title>Deerling (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Deerling_(Pok%C3%A9mon)&amp;diff=2222795"/>
		<updated>2014-12-25T05:58:34Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Biology */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Vanilluxe | next=Sawsbuck| prevnum=584 | nextnum=586 | type=Normal |type2=Grass }}&lt;br /&gt;
{{Pokémon Infobox |&lt;br /&gt;
name=Deerling |&lt;br /&gt;
jname=シキジカ |&lt;br /&gt;
tmname=Shikijika |&lt;br /&gt;
forme=4 |&lt;br /&gt;
forme1=Spring Form |&lt;br /&gt;
forme2=Summer Form |&lt;br /&gt;
forme3=Autumn Form |&lt;br /&gt;
forme4=Winter Form |&lt;br /&gt;
image=585Deerling-Spring.png |&lt;br /&gt;
image2=585Deerling-Summer.png |&lt;br /&gt;
image3=585Deerling-Autumn.png |&lt;br /&gt;
image4=585Deerling-Winter.png |&lt;br /&gt;
species=Season |&lt;br /&gt;
typebox=1 |&lt;br /&gt;
type1=Normal |&lt;br /&gt;
type2=Grass |&lt;br /&gt;
abilityn=d |&lt;br /&gt;
ability1=Chlorophyll |&lt;br /&gt;
ability2=Sap Sipper |&lt;br /&gt;
abilityd=Serene Grace |&lt;br /&gt;
ndex=585 |&lt;br /&gt;
udex=091 |&lt;br /&gt;
u2dex=159 |&lt;br /&gt;
height-ftin=2&#039;00&amp;quot; |&lt;br /&gt;
height-m=0.6 |&lt;br /&gt;
weight-lbs=43.0 |&lt;br /&gt;
weight-kg=19.5 |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Field |&lt;br /&gt;
eggcycles=21 |&lt;br /&gt;
expyield=67 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=Yellow |&lt;br /&gt;
catchrate=190 |&lt;br /&gt;
evtotal=1 |&lt;br /&gt;
evsp=1 |&lt;br /&gt;
body=08 |&lt;br /&gt;
pokefordex=deerling |&lt;br /&gt;
generation=5 |&lt;br /&gt;
friendship=70 |&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Deerling&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;シキジカ&#039;&#039;&#039; &#039;&#039;Shikijika&#039;&#039;) is a dual-type {{2t|Normal|Grass}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] into {{p|Sawsbuck}} starting at [[level]] 34.&lt;br /&gt;
&lt;br /&gt;
Deerling [[Form differences#Deerling and Sawsbuck|changes its appearance]] depending on the current [[Seasons|season]]. However, this change in form does not occur after capture, unless it is present in the {{player}}&#039;s party at the time of a season change. This applies to Eggs as well.&lt;br /&gt;
* When the month is January, May, or September, the season is {{DL|Seasons|Spring}}, and it becomes &#039;&#039;&#039;Spring Form&#039;&#039;&#039;.&lt;br /&gt;
* When the month is February, June, or October, the season is {{DL|Seasons|Summer}}, and it becomes &#039;&#039;&#039;Summer Form&#039;&#039;&#039;.&lt;br /&gt;
* When the month is March, July, or November, the season is {{DL|Seasons|Autumn}}, and it becomes &#039;&#039;&#039;Autumn Form&#039;&#039;&#039;.&lt;br /&gt;
* When the month is April, August, or December, the season is {{DL|Seasons|Winter}}, and it becomes &#039;&#039;&#039;Winter Form&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In [[Generation VI]], Deerling can be bred in any form at any time if the parent is of that form.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Deerling is a fawn-like Pokémon, most resembling a fallow deer. The upper side of its body is pink during the spring, green during the summer, orange during the fall, and brown during the winter. It has a yellow patterned rim, and its underside is light beige. It sports a yellow floral tuft on its head, and similar yellow coloration on the insides of its tapering ears. The tips of its limbs are colored black and its pink tail is small. It can change in appearance with the changing of the seasons. If it senses animosity, it hides in tall grass. It moves in herds as it is timid around humans. It dwells in sparsely populated areas, away from humans. It is herbivorous.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:{{#switch: {{#time: F}}|January|May|September=Daniela Deerling|February|June|October=Summer Deerling anime|March|July|November=Daniela Deerling|April|August|December=Summer Deerling anime}}.png|thumb|250px|{{#switch: {{#time: F}}|January|May|September=Spring|February|June|October=Summer|March|July|November=Spring|April|August|December=Summer}} Form Deerling in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
A herd of Deerling (Spring Form) appeared in &#039;&#039;[[BW001|In The Shadow of Zekrom!]]&#039;&#039;. Another herd appeared in &#039;&#039;[[BW002|Enter Iris and Axew!]]&#039;&#039;, where {{Ash}} attempted to catch one; however, as he had not weakened it, the Deerling was able to deflect the [[Poké Ball]] and fled with the rest of the herd.&lt;br /&gt;
&lt;br /&gt;
A Deerling (Spring Form) owned by [[Daniela]] appeared in &#039;&#039;[[BW012|Here Comes the Trubbish Squad!]]&#039;&#039; where it was used to battle against Ash and his {{AP|Pikachu}}.&lt;br /&gt;
&lt;br /&gt;
A wild Deerling (Spring Form) made an appearance in &#039;&#039;[[BW018|Sewaddle and Burgh in Pinwheel Forest!]]&#039;&#039; when [[Ash&#039;s Sewaddle]] accidentally latched onto it with {{m|String Shot}}, startling the Deerling and causing it to buck and thrash around wildly through the forest to get Sewaddle off, putting Sewaddle in serious danger. &lt;br /&gt;
&lt;br /&gt;
Ash saves two Deerling from falling off a cliff at the beginning of &#039;&#039;[[M14|White—Victini and Zekrom and Black—Victini and Reshiram]]&#039;&#039;. In &#039;&#039;Victini and Zekrom&#039;&#039;, the Deerling were in their Autumn Form while in &#039;&#039;Victini and Reshiram&#039;&#039;, they were in their Summer Form and Autumn Form.&lt;br /&gt;
&lt;br /&gt;
Summer Deerling made their debut in &#039;&#039;[[BW054|The Four Seasons of Sawsbuck!]]&#039;&#039;. Ash and {{un|Robert}} followed one in order to find {{p|Sawsbuck}}.&lt;br /&gt;
&lt;br /&gt;
A Deerling (Summer Form) owned by [[Katharine]] appeared in &#039;&#039;[[BW055|Scraggy and the Demanding Gothita!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Two Deerling (Summer Form) appeared in &#039;&#039;[[BW112|Team Plasma&#039;s Pokémon Power Plot!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Two Summer Form Deerling also appeared in &#039;&#039;[[M16|Genesect and the Legend Awakened]]&#039;&#039;, helping to put a fire out at [[Pokémon Hills]].&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Deerling have made brief cameos in many episodes such as &#039;&#039;[[BW003|A Sandile Gusher of Change!]]&#039;&#039;, &#039;&#039;[[BW033|Iris and Excadrill Against the Dragon Buster!]]&#039;&#039;, &#039;&#039;[[BW034|Gotta Catch a Roggenrola!]]&#039;&#039;, and &#039;&#039;[[BW051|Lost at the Stamp Rally!]]&#039;&#039; as background Pokémon. Many Trainers have been known to own Deerling such as a Trainer in a flashback in &#039;&#039;[[BW004|The Battle Club and Tepig&#039;s Choice!]]&#039;&#039;, where it was seen to have defeated {{AP|Tepig}} before it was caught by Ash.&lt;br /&gt;
&lt;br /&gt;
[[Dino]]&#039;s Deerling (Spring Form) was used against [[Omega]]&#039;s Patrat in &#039;&#039;[[BW039|Reunion Battles In Nimbasa!]]&#039;&#039; and won, allowing Dino to advance to the second round of the [[Club Battle]] tournament.&lt;br /&gt;
&lt;br /&gt;
Deerling (Autumn Form) have a minor cameo at the beginning of &#039;&#039;[[M14|Pokémon The Movie: Black—Victini and Reshiram]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Deerling appeared in &#039;&#039;[[BW059|Stopping the Rage of Legends! Part 1]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Deerling briefly appeared in &#039;&#039;[[BW071|Search for the Clubultimate!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Deerling appeared in &#039;&#039;[[BW080|Clash of the Connoisseurs!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Deerling appeared in &#039;&#039;[[BW085|All for the Love of Meloetta!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Deerling (Summer Form) briefly appeared in &#039;&#039;[[BW090|Jostling for the Junior Cup!]]&#039;&#039; and &#039;&#039;[[BW092|Ash, Iris and Trip: Then There Were Three!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Deerling (Spring Form) briefly appeared in the [[Elder]]&#039;s flashback in &#039;&#039;[[BW100|A Village Homecoming!]]&#039;&#039; and also in one of {{an|Iris}}&#039;s flashbacks in &#039;&#039;[[BW101|Drayden Versus Iris: Past, Present, and Future!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Deerling (Summer Form) appeared in &#039;&#039;[[BW114|Saving Braviary]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Deerling (Summer Form) appeared in &#039;&#039;[[BW117|Team Plasma&#039;s Pokémon Manipulation!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Deerling (Summer Form) appeared in &#039;&#039;[[BW118|Secrets From Out of the Fog!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Deerling appeared in &#039;&#039;[[BW125|Cilan and the Case of the Purrloin Witness!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Deerling (Summer Form) appeared in &#039;&#039;[[BW127|The Island of Illusions!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Deerling (Summer Form) appeared in &#039;&#039;[[SS026|Mewtwo — Prologue to Awakening]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Deerling (Spring Form) appeared in a fantasy/flashback in &#039;&#039;[[BW134|The Journalist from Another Region!]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A Deerling (Summer Form) appeared in &#039;&#039;[[BW137|Celebrating the Hero&#039;s Comet!]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Unova}}&lt;br /&gt;
{{Animedexbody|BW002|Deerling|Ash&#039;s Pokédex|Deerling, the Season Pokémon. With the change of each season, Deerling&#039;s appearance changes as well.}}&lt;br /&gt;
{{Animedexbody|BW054|Deerling|Ash&#039;s Pokédex|Deerling, the Season Pokémon. When sensing confrontation, Deerling hides in the grass. It also changes its appearance as the seasons change.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Best Wishes&#039;&#039;|Unova}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:White Darling.png|thumb|120px|Summer Form Deerling in Pokémon Adventures]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Darling, a female Deerling, was captured by {{adv|White}} during her preparation of the Battle Subway.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Deerling (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=normal|type2=grass}}&lt;br /&gt;
{{Dex/NA|gen=V}}&lt;br /&gt;
{{Dex/Gen|gen=V}}&lt;br /&gt;
{{Dex/Entry1|v=Black|t=FFF|entry=The color and scent of their fur changes to match the mountain grass. When they sense hostility, they hide in the grass.}}&lt;br /&gt;
{{Dex/Entry1|v=White|entry=The turning of the seasons changes the color and scent of this Pokémon&#039;s fur. People use it to mark the seasons.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=Their coloring changes according to the seasons and can be slightly affected by the temperature and humidity as well.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VI}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=Their coloring changes according to the season and can be slightly affected by the temperature and humidity as well.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=The turning of the seasons changes the color and scent of this Pokémon&#039;s fur. People use it to mark the seasons.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=normal|type2=Grass}}&lt;br /&gt;
{{Availability/NA|gen=V}}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=fff|area=[[Route]]s {{rtn|6|Unova}} and {{rtn|7|Unova}}, [[Dragonspiral Tower]]}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=fff|area=[[Route]]s {{rtn|6|Unova}} and {{rtn|7|Unova}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area={{pkmn|breeding|Breed}} {{p|Sawsbuck}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=normal&lt;br /&gt;
|type2=grass&lt;br /&gt;
|rumble2=Forest: [[Echo Valley]], [[Challenger&#039;s Ground]] (Spring Form)&amp;lt;br&amp;gt;Forest: [[Misty Edgewater]] (Summer Form)&amp;lt;br&amp;gt;Autumnwood: [[Volcanic Slope]], [[Firebreathing Mountain]] (Autumn Form)&amp;lt;br&amp;gt;Glacier: [[Frozen Tundra]] (Winter Form)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=Normal|&lt;br /&gt;
type2=Grass|&lt;br /&gt;
HP=     60 |&lt;br /&gt;
Attack= 60 |&lt;br /&gt;
Defense=50 |&lt;br /&gt;
SpAtk=  40 |&lt;br /&gt;
SpDef=  50 |&lt;br /&gt;
Speed=  75 }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=Normal |&lt;br /&gt;
type2=Grass |&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=  200 |&lt;br /&gt;
Poison=  200 |&lt;br /&gt;
Ground=   50 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric= 50 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
Fairy =  100|&lt;br /&gt;
&lt;br /&gt;
notes=yes |&lt;br /&gt;
normal=yes |&lt;br /&gt;
newghost=1 |&lt;br /&gt;
sapsipper=maybe&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/6|Deerling|Normal|Grass|5}}&lt;br /&gt;
{{learnlist/level5|Start|Tackle|Normal|Physical|50|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|Start|Camouflage|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|4|Growl|Normal|Status|&amp;amp;mdash;|100|40}}&lt;br /&gt;
{{learnlist/level5|7|Sand-Attack|Ground|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/level5|10|Double Kick|Fighting|Physical|30|100|30}}&lt;br /&gt;
{{learnlist/level5|13|Leech Seed|Grass|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/level5|16|Feint Attack|Dark|Physical|60|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|20|Take Down|Normal|Physical|90|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|24|Jump Kick|Fighting|Physical|100|95|10}}&lt;br /&gt;
{{learnlist/level5|28|Aromatherapy|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/level5|32|Energy Ball|Grass|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|36|Charm|Fairy|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/level5|41|Nature Power|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|46|Double-Edge|Normal|Physical|120|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|51|Solar Beam|Grass|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/6|Deerling|Normal|Grass|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/6|Deerling|Normal|Grass|5}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM22|Solar Beam|Grass|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM49|Echoed Voice|Normal|Special|40|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM53|Energy Ball|Grass|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM67|Retaliate|Normal|Physical|70|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM93|Wild Charge|Electric|Physical|90|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM96|Nature Power|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tmf/6|Deerling|Normal|Grass|5}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/6|Deerling|Normal|Grass|5}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|025|Pikachu}}{{MSP|058|Growlithe}}{{MSP|077|Ponyta}}{{MSP|078|Rapidash}}{{MSP|083|Farfetch&#039;d}}{{MSP|135|Jolteon}}&amp;lt;br&amp;gt;{{MSP|190|Aipom}}{{MSP|424|Ambipom}}{{MSP|203|Girafarig}}{{MSP|215|Sneasel}}{{MSP|418|Buizel}}{{MSP|419|Floatzel}}&amp;lt;br&amp;gt;{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|522|Blitzle}}{{MSP|523|Zebstrika}}{{MSP|570|Zorua}}{{MSP|571|Zoroark}}&amp;lt;br&amp;gt;{{MSP|587|Emolga}}{{MSP|659|Bunnelby}}{{MSP|660|Diggersby}}|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30||}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|133|Eevee}}{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|190|Aipom}}{{MSP|424|Ambipom}}{{MSP|203|Girafarig}}&amp;lt;br&amp;gt;{{MSP|303|Mawile}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}|Baton Pass|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|||}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}{{MSP|303|Mawile}}{{MSP|570|Zorua}}|Fake Tears|Dark|Status|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|470|Leafeon}}|Grass Whistle|Grass|Status|&amp;amp;mdash;|55|15||}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|231|Phanpy}}{{MSP|511|Pansage}}{{MSP|513|Pansear}}{{MSP|515|Panpour}}|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15||||}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|058|Growlithe}}{{MSP|059|Arcanine}}{{MSP|203|Girafarig}}{{MSP|220|Swinub}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}&amp;lt;br&amp;gt;{{MSP|228|Houndour}}{{MSP|229|Houndoom}}{{MSP|231|Phanpy}}{{MSP|232|Donphan}}{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}&amp;lt;br&amp;gt;{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|309|Electrike}}{{MSP|310|Manectric}}{{MSP|325|Spoink}}{{MSP|326|Grumpig}}&amp;lt;br&amp;gt;{{MSP|498|Tepig}}{{MSP|499|Pignite}}{{MSP|500|Emboar}}{{MSP|506|Lillipup}}{{MSP|507|Herdier}}{{MSP|508|Stoutland}}&amp;lt;br&amp;gt;{{MSP|527|Woobat}}{{MSP|528|Swoobat}}{{MSP|631|Heatmor}}{{MSP|659|Bunnelby}}{{MSP|660|Diggersby}}{{MSP|676|Furfrou}}|Odor Sleuth|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40||}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|293|Whismur}}{{MSP|294|Loudred}}{{MSP|295|Exploud}}|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|273|Seedot}}{{MSP|470|Leafeon}}{{MSP|672|Skiddo}}{{MSP|673|Gogoat}}|Synthesis|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|672|Skiddo}}{{MSP|673|Gogoat}}|Worry Seed|Grass|Status|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/breedf/6|Deerling|Normal|Grass|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/6|Deerling|Normal|Grass|5}}&lt;br /&gt;
{{learnlist/tutor6|Bounce|Flying|Physical|85|85|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutor6|Giga Drain|Grass|Special|75|100|10||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor6|Last Resort|Normal|Physical|140|100|5||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor6|Seed Bomb|Grass|Physical|80|100|15||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor6|Snore|Normal|Special|50|100|15||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor6|Synthesis|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutor6|Worry Seed|Grass|Status|&amp;amp;mdash;|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutorf/6|Deerling|Normal|Grass|5}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=Normal |&lt;br /&gt;
type2=Grass |&lt;br /&gt;
ndex=585 |&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=2 |&lt;br /&gt;
rumble2defense=2 |&lt;br /&gt;
rumble2speed=3 |&lt;br /&gt;
Pad2=She is {{p|Snivy}}&#039;s friend. She is cheerful, active, and very popular. |&lt;br /&gt;
Park2strong= |&lt;br /&gt;
Park2weak= |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: F}}|January|May|September=collapsible|February|June|October=expandable|March|July|November=expandable|April|August|December=expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====Spring Form====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{Evobox&lt;br /&gt;
|family=normal&lt;br /&gt;
|sprite1=585Deerling-Spring&lt;br /&gt;
|name1=Deerling&lt;br /&gt;
|type1-1=Normal&lt;br /&gt;
|type2-1=Grass&lt;br /&gt;
|form1=Spring Form&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=34&lt;br /&gt;
|sprite2=586Sawsbuck-Spring&lt;br /&gt;
|name2=Sawsbuck&lt;br /&gt;
|type1-2=Normal&lt;br /&gt;
|type2-2=Grass&lt;br /&gt;
|form2=Spring Sawsbuck}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: F}}|January|May|September=expandable|February|June|October=collapsible|March|July|November=expandable|April|August|December=expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====Summer Form====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{Evobox&lt;br /&gt;
|family=normal&lt;br /&gt;
|sprite1=585Deerling-Summer&lt;br /&gt;
|name1=Deerling&lt;br /&gt;
|type1-1=Normal&lt;br /&gt;
|type2-1=Grass&lt;br /&gt;
|form1=Summer Form&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=34&lt;br /&gt;
|sprite2=586Sawsbuck-Summer&lt;br /&gt;
|name2=Sawsbuck&lt;br /&gt;
|type1-2=Normal&lt;br /&gt;
|type2-2=Grass&lt;br /&gt;
|form2=Summer Form}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: F}}|January|May|September=expandable|February|June|October=expandable|March|July|November=collapsible|April|August|December=expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====Autumn Form====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{Evobox&lt;br /&gt;
|family=normal&lt;br /&gt;
|sprite1=585Deerling-Autumn&lt;br /&gt;
|name1=Deerling&lt;br /&gt;
|type1-1=Normal&lt;br /&gt;
|type2-1=Grass&lt;br /&gt;
|form1=Autumn Form&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=34&lt;br /&gt;
|sprite2=586Sawsbuck-Autumn&lt;br /&gt;
|name2=Sawsbuck&lt;br /&gt;
|type1-2=Normal&lt;br /&gt;
|type2-2=Grass&lt;br /&gt;
|form2=Autumn Form}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: F}}|January|May|September=expandable|February|June|October=expandable|March|July|November=expandable|April|August|December=collapsible}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====Winter Form====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{Evobox&lt;br /&gt;
|family=normal&lt;br /&gt;
|sprite1=585Deerling-Winter&lt;br /&gt;
|name1=Deerling&lt;br /&gt;
|type1-1=Normal&lt;br /&gt;
|type2-1=Grass&lt;br /&gt;
|form1=Winter Form&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=34&lt;br /&gt;
|sprite2=586Sawsbuck-Winter&lt;br /&gt;
|name2=Sawsbuck&lt;br /&gt;
|type1-2=Normal&lt;br /&gt;
|type2-2=Grass&lt;br /&gt;
|form2=Winter Form}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=normal|type2=grass}}&lt;br /&gt;
{{Spritebox/NA|gen=V}}&lt;br /&gt;
{{Spritebox/5/4Forms|ndex=585|form1=S|form2=A|form3=W}}&lt;br /&gt;
{{Spritebox/Footer|585|Deerling}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* No other Pokémon has the same [[type]] [[List of Pokémon with unique type combinations|combination]] as Deerling and {{p|Sawsbuck|its evolution}}.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Deerling is based on a {{wp|Sika Deer}} fawn.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Deerling may be a combination of &#039;&#039;deer&#039;&#039; and &#039;&#039;[[wiktionary:yearling|yearling]]&#039;&#039; (referring to both its young age and its ties to the year&#039;s four seasons) or &#039;&#039;sapling&#039;&#039; (referring to its Grass-type and abilities). Alternatively, it may be a combination of &#039;&#039;dear&#039;&#039; and &#039;&#039;darling&#039;&#039;, both common terms of endearment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Shikijika&#039;&#039; is a combination of 四季 &#039;&#039;shiki&#039;&#039; (four seasons) and 鹿 &#039;&#039;shika&#039;&#039; (deer).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=normal|type2=grass&lt;br /&gt;
|ja=シキジカ &#039;&#039;Shikijika&#039;&#039;|jameaning=From {{tt|四季 &#039;&#039;shiki&#039;&#039;|four seasons}} and {{tt|鹿 &#039;&#039;shika&#039;&#039;|deer}}&lt;br /&gt;
|fr=Vivaldaim|frmeaning=From &#039;&#039;{{wp|Antonio Vivaldi|Vivaldi}}&#039;&#039;, composer of {{wp|The Four Seasons (Vivaldi)|&amp;quot;The Four Seasons&amp;quot;}}, and {{tt|&#039;&#039;daim&#039;&#039;|fallow deer}}&lt;br /&gt;
|es=Deerling|esmeaning=Same as English name&lt;br /&gt;
|de=Sesokitz|demeaning=From {{tt|&#039;&#039;Saison&#039;&#039;|season}} and {{tt|&#039;&#039;Rehkitz&#039;&#039;|fawn}}&lt;br /&gt;
|it=Deerling|itmeaning=Same as English name&lt;br /&gt;
|ko=사철록 &#039;&#039;Sacheollok&#039;&#039;|komeaning=From {{tt|사철 &#039;&#039;sacheol&#039;&#039;|four seasons}} and {{tt|록 (鹿)&#039;&#039;lok&#039;&#039;|deer}}; literally &amp;quot;four seasons deer&amp;quot;&lt;br /&gt;
|zh_cmn=四季鹿 &#039;&#039;Sìjìlù&#039;&#039;|zh_cmnmeaning=From its Japanese name. Literally &amp;quot;Four season deer&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNextFoot | prev=Vanilluxe | next=Sawsbuck | prevnum=584 | nextnum=586 | type=Normal | type2=Grass }}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Sesokitz]]&lt;br /&gt;
[[es:Deerling]]&lt;br /&gt;
[[fr:Vivaldaim]]&lt;br /&gt;
[[it:Deerling]]&lt;br /&gt;
[[ja:シキジカ]]&lt;br /&gt;
[[pl:Deerling]]&lt;br /&gt;
[[pt:Shikijika (Pokémon)]]&lt;br /&gt;
[[zh:四季鹿]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Celebi_(Pok%C3%A9mon)&amp;diff=2213263</id>
		<title>Talk:Celebi (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Celebi_(Pok%C3%A9mon)&amp;diff=2213263"/>
		<updated>2014-12-09T02:25:00Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Omega Ruby Pokédex Entry */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;70%&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{bulba color light}}; border: 3px solid #{{bulba color dark}}; {{roundy|100px}}; margin: auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{bulba color}}; {{roundy|100px}}&amp;quot; | [[File:001Bulbasaur RG.png|100px]]&lt;br /&gt;
| Due to special coding in place in the article, the artwork featured on this article will change every year on November 21 and October 15 in celebration of the releases of {{2v2|Gold|Silver}} in Japan, and {{2v2|Gold|Silver}} in the United States. This will only affect the artwork shown in the infobox. This changes every year, so when the time comes, &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[{{fullurl:{{BASEPAGENAME}}|action=purge}} {{color|{{link color}}|here}}]&amp;lt;/span&amp;gt; to return to the page and change the display.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Celi Bee==&lt;br /&gt;
When did this disco artist appear and how likely is it that Game Freak knew of them? --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;[[User talk:Fabu-Vinny|T]]-[[Special:Contributions/Fabu-Vinny|C]]-[[User:Fabu-Vinny/Sandbox|S]]&amp;lt;/sup&amp;gt; 17:19, 9 January 2008 (UTC)&lt;br /&gt;
:Yea, let&#039;s get rid of that. --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Similarities|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 11:43, 11 January 2008 (UTC)&lt;br /&gt;
::It looks like Celebi is just based on a generic disco stereotype.  Look at this, and compare it to the light and dark green patterns on Celebi:&lt;br /&gt;
http://www.patriciafield.com/ProductImages/womenswear_merch/hofshinedress_large.jpg&lt;br /&gt;
::(Note that that was the only image I could find that showed a front and a back.)  Actually, on that note, should there be a mention of it resembling a &amp;quot;disco&amp;quot; stereotype in general?--[[User:Celebi96|Celebi96]] 21:35, 30 June 2009 (UTC)&lt;br /&gt;
:::Because sleveless dresses have no place in contemporary human culture outside of disco. --[[User:LaprasBoi|LaprasBoi]] 01:21, 4 July 2009 (UTC)&lt;br /&gt;
:I expect there is no way that they would design or name another Pokémon after a real living person after the [[Yungerer|Yungeller]] fiasco.&amp;lt;!-- Watch someone point one out now and make me look stupid.--&amp;gt; --[[User:LaprasBoi|LaprasBoi]] 01:21, 4 July 2009 (UTC)&lt;br /&gt;
::I couldn&#039;t think of a better way to describe it, okay?  I was actually thinking of Miror B. when I posted that, Celebi has arms that look like his wide sleeves.  (Yes, I know this is old.)--[[User:Celebi96|Celebi96]] 23:58, 24 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Quick Question, TCG ==&lt;br /&gt;
&lt;br /&gt;
I have a Celebi card and I want to add the info in it&#039;s own article. I&#039;m slightly new here so I don&#039;t know much about creating TCG articles. What&#039;s confusing me though is the broken link on this page. When I go about creating the page should I make a sort of disambiguation page in case that there is more than 1 type of Celebi card? Or should I just make the page go right to a single card? I may not have phrased that right but hopefully somebody understands what I&#039;m tying to ask. Help please. [[User:Zabbethx|Zabbethx]] 13:28, 28 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The chances are your Celebi card already has its own article here, as we have articles on every English language Pokémon card in existence. A list of all Celebi cards can be found {{TCG|Celebi|here}}, and your card is very likely to be there. [[User:Cipher|Cipher]] 19:08, 7 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Artwork ==&lt;br /&gt;
&lt;br /&gt;
Can we use side-game artworks here, like Ranger? &amp;lt;span style=&amp;quot;color:#AAAAFF;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;*&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family:Viner Hand ITC&amp;quot;&amp;gt;[[User:Tc26|&amp;lt;span style=&amp;quot;color:#DAA520;&amp;quot;&amp;gt;tc&amp;lt;/span&amp;gt;]][[User talk:Tc26|&amp;lt;span style=&amp;quot;color:#DAA520;&amp;quot;&amp;gt;26&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#AAAAFF;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;*&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt; 07:41, 16 November 2008 (UTC)&lt;br /&gt;
:Why are we using this and not it&#039;s Official Art? -[[User:Sketch|Sketch]] 20:40, 16 December 2008 (UTC)&lt;br /&gt;
::Something about most recent artwork being preferred.--The [[Delibird (Pokémon)|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Kk&amp;lt;/font&amp;gt;]][[Stantler (Pokémon)|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;ll&amp;lt;/font&amp;gt;]][[Santa Claus|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;nn&amp;lt;/font&amp;gt;]][[User:Kkllnn|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;ator&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;[[User Talk:Kkllnn| サンタクロース]]&amp;lt;/small&amp;gt; 20:41, 16 December 2008 (UTC)&lt;br /&gt;
:::That &#039;&#039;is&#039;&#039; official art. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 20:44, 16 December 2008 (UTC)&lt;br /&gt;
::::Official as in this: [[image:251Celebi.png|200px]] Not side art. -[[User:Sketch|Sketch]] 20:47, 16 December 2008 (UTC)&lt;br /&gt;
:::::From what I&#039;ve heard, it is &#039;&#039;official&#039;&#039; art done by an &#039;&#039;official&#039;&#039; artist just for a side game.--[[User:MisterE13|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;Mister&amp;lt;/span&amp;gt;]][[User talk:MisterE13|&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/MisterE13|&amp;lt;span style=&amp;quot;color:#80008013&amp;quot;&amp;gt;13&amp;lt;/span&amp;gt;]] 21:41, 16 December 2008 (UTC)&lt;br /&gt;
::::::All artwork released by Nintendo is, by definition, official. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 14:42, 21 December 2008 (UTC)&lt;br /&gt;
:::::::While this is true, I am talking about using art from the main series, not a side-game. It&#039;s inconsistent. -[[User:Sketch|Sketch]] 14:58, 21 December 2008 (UTC)&lt;br /&gt;
:In what way is the artwork inconsistent? [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|Nos hablamos?]] 15:01, 21 December 2008 (UTC)&lt;br /&gt;
::You&#039;re honestly asking? Some Pokémon use their art from the main series while others use their art from a side game? It very inconsistent. That&#039;s why we have the &amp;quot;Artwork on Bulbagarden Archives&amp;quot; link in the infobox. -[[User:Sketch|Sketch]] 15:48, 21 December 2008 (UTC)&lt;br /&gt;
:::It almost looks less consistent to have this old artwork where all the newer artwork is on other pages.  I think the page on [[GSDS]] mentions it.--[[User:MisterE13|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;Mister&amp;lt;/span&amp;gt;]][[User talk:MisterE13|&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/MisterE13|&amp;lt;span style=&amp;quot;color:#80008013&amp;quot;&amp;gt;13&amp;lt;/span&amp;gt;]] 15:52, 21 December 2008 (UTC)&lt;br /&gt;
::::It&#039;s all Sugimori art. It&#039;s the same style. The Ranger art is in a different style and when compared to other art, the differences are quite existent. -[[User:Sketch|Sketch]] 15:56, 21 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::And the Ranger artwork is more recent than the G/S/C artwork. [[Santa Claus|&amp;lt;span style=&amp;quot;color:#DC143C;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]][[User:Chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;Chocolate&amp;lt;/span&amp;gt;]] ([[wp:Christmas|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;Merry Christmas!&amp;lt;/span&amp;gt;]]) 16:01 12/21/2008&lt;br /&gt;
&lt;br /&gt;
::::::That doesn&#039;t matter. There is no rule anywhere saying that we have to use the most recent artwork. The official artwork beats any other artwork out there. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 16:03, 21 December 2008 (UTC)&lt;br /&gt;
:::::::What about using Art from the anime? I mean in the cases of Pokémon from Johto. They are drawn by Ken Sugimori too. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 16:35, 21 December 2008 (UTC)&lt;br /&gt;
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I agree with Fabu-Vinny. All artwork from Nintendo is official. Nintendo owns the copyrights and the franchise. The artist doesn’t. What’s inconsistent? Not using the same style as the character was originally drawn in from their first appearance, or not using the same artwork from one artist only? What it comes down to is you are splitting hairs. Any artwork officially recognized by Nintendo is acceptable. From a regular person’s point of view any good artwork would be acceptable, but it is a good policy to stay on Nintendo’s good side and use only official images. [[User:White Phoenix|White Phoenix]] 07:27, 3 October 2009 (UTC)&lt;br /&gt;
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== Avalibility ==&lt;br /&gt;
&lt;br /&gt;
I keep hearing that you can get every Pokémon on to Diamond/Pearl except Celebi, but the article says that PKMN Colosseum&#039;s Japanese bonus disk allows you to get it, why do I keep seeing that? [[User:GuyNamedSean|GuyNamedSean]] 10:13, 22 December 2008 (UTC)&lt;br /&gt;
:Because it&#039;s true. Japanese fans were able to transfer Celebi onto their GenIII games, and then to DP through Pal Park. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 10:31, 22 December 2008 (UTC)&lt;br /&gt;
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== Shining Celebi? ==&lt;br /&gt;
&lt;br /&gt;
Can you even have a Shining Celebi? Cause I don&#039;t think you can catch it in Gen 3 or 4 games (eliminating the 1/8,192 chance or whatever..). And all event Celebi have been non-shiny. Right? So how did my friend get a shiny Celebi? Was there a shiny event Celebi? [[User:Sivart345|Sivart345]] 17:06, 18 January 2009 (UTC)&lt;br /&gt;
:It&#039;s a hack. While it is possible to get a shiny one from the Japanese bonus disc, it is so unlikely that your friend got  the disc, the memory card and the shiny that you can count on the fact that it is a hack.--[[User:RexRacer|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#E7CE6B&amp;quot;&amp;gt;Rex&amp;lt;/font&amp;gt;]][[Quilava (Pokémon)|&amp;lt;font color=&amp;quot;#42528C&amp;quot;&amp;gt;Racer&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] [[User talk:RexRacer|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#FF5A00&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;-talk&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] 17:11, 18 January 2009 (UTC)&lt;br /&gt;
:&amp;lt;br&amp;gt;Thanks but one more question; which event Celebi was it (just wondering), I mean the year? [[User:Sivart345|Sivart345]] 20:41, 18 January 2009 (UTC)&lt;br /&gt;
:::I went at looked at the event Celebi and found 4, [[List_of_Nintendo_event_Pok%C3%A9mon_in_2003#Ageto_Celebi|Ageto Celebi (Bonus Disc)]]/[[Pok%C3%A9mon_Colosseum#Ageto_Celebi|Ageto Celebi (Colosseum link, bonus disc)]], [[List_of_Nintendo_event_Pok%C3%A9mon_in_2006#Pok.C3.A9Park_Celebi|PokéPark Celebi]], [[List_of_Nintendo_event_Pok%C3%A9mon_in_2006#Mitsurin_Celebi|Mitsurin Celebi]], and [[List_of_10th_Anniversary_event_Pok%C3%A9mon#Celebi_and_Charizard|10 ANNIV Celebi]]. All are non-shining. So doesn&#039;t that make Celebi the only Pokémon that &#039;&#039;cannot&#039;&#039; be a &#039;&#039;&#039;legit&#039;&#039;&#039; shiny? Cause I thought that event Pokémon only come non-shiny unless specified and that the 1/8192 chance refers to Pokémon in the wild?&amp;lt;span style=&amp;quot;color: #00FF60; font-weight: normal&amp;quot;&amp;gt;Sivart345&amp;lt;/span&amp;gt; &amp;lt;sup&amp;gt;(&amp;lt;span style=&amp;quot;color: #00FF60&amp;quot;&amp;gt;[[User:Sivart345|user]] · [[User talk:Sivart345|talk]] · [[Special:Contributions/Sivart345|contrib]]&amp;lt;/span&amp;gt;)&amp;lt;/sup&amp;gt; 23:49, 18 January 2009 (UTC)&lt;br /&gt;
::::I also found that no Jirachi have ever been shiny. So 2 Pokémon cannot be shiny; Celebi (see links) and Jirachi (check all the event Jirachi)&amp;lt;span style=&amp;quot;color: #00FF60; font-weight: normal&amp;quot;&amp;gt;Sivart345&amp;lt;/span&amp;gt; &amp;lt;sup&amp;gt;(&amp;lt;span style=&amp;quot;color: #00FF60&amp;quot;&amp;gt;[[User:Sivart345|user]] · [[User talk:Sivart345|talk]] · [[Special:Contributions/Sivart345|contrib]]&amp;lt;/span&amp;gt;)&amp;lt;/sup&amp;gt; 16:26, 28 January 2009 (UTC)&lt;br /&gt;
:::::Can be, just can&#039;t legitimately be at this point in time. Soft resetting in DPPt (and likely HGSS too) will allow a Mystery Gifted Celebi to be shiny. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 19:06, 10 May 2009 (UTC)&lt;br /&gt;
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If the sprites are in the game, the shiny form exists. Therefore, there are shiny celebis and jirachis. They just have not been able to be legitimately caught yet. Except in the very rare cases of the Japanese bonus discs, but that does prove it is possible no matter how unlikely. [[User:White Phoenix|White Phoenix]] 07:33, 3 October 2009 (UTC)&lt;br /&gt;
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== How is this relevant?  ==&lt;br /&gt;
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&amp;quot;Celebi is the mascot of Serebii.net.&amp;quot;&lt;br /&gt;
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Is stating mascots for website necessary?&lt;br /&gt;
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Forgot to sign [[user:riggins]]&lt;br /&gt;
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:Trivia is never necessary. :p But it&#039;s there just the same. BTW, when signing, write this: &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 09:25, 3 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::True, True but it just stick out at the top being one line. It seems even less useful then most because it&#039;s so painfully ovisous. [[User:riggins|Riggy(&amp;gt;0.0)&amp;gt;]]&lt;br /&gt;
:::Well we have this on {{p|Bulbasaur}}:&lt;br /&gt;
&amp;quot;Bulbasaur is the mascot of Bulbasaur&#039;s Mysterious Garden.&amp;quot;&lt;br /&gt;
I know it&#039;s us but still.--[[User:MisterE13|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;Mister&amp;lt;/span&amp;gt;]][[User talk:MisterE13|&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/MisterE13|&amp;lt;span style=&amp;quot;color:##800080&amp;quot;&amp;gt;13&amp;lt;/span&amp;gt;]] 22:11, 3 March 2009 (UTC)&lt;br /&gt;
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:::Ya I just noticed and I have to agree. I still stand by my feelings that it&#039;s really not relevant BUT since it protain to us I&#039;m afraid to challenge it. I have to say if the admins say it stays then does that mean we have to name the mascot of every fan site? It seems pretty silly seeing as there must be thousands of fan site and it does not make sense at all. Just because we and serebii are at the top doesn&#039;t mean we should get special treatment.--[[User:Riggins|Riggy(&amp;amp;gt;0.0)&amp;amp;gt;]] 02:07, 4 March 2009 (UTC)&lt;br /&gt;
::::We have certain criteria for what fansites get real mention such as their own page (see here: [[Bulbapedia:Project Fandom]]), theoretically, similar criteria could be used for their mascots.  For example, any fansite with an article could have their mascot mentionned.--[[User:MisterE13|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;Mister&amp;lt;/span&amp;gt;]][[User talk:MisterE13|&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/MisterE13|&amp;lt;span style=&amp;quot;color:##800080&amp;quot;&amp;gt;13&amp;lt;/span&amp;gt;]] 02:24, 4 March 2009 (UTC)&lt;br /&gt;
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:::::Well ok but my point is why even point it out in the first place? If your a avid pokemon fan then your already familiar with most of the top pokemon sites. Also it is still very ovisous in it&#039;s like saying did you know that pikachu is the mascot to pokemon. If we give fansite trivia then how is it different from adding any thing that&#039;s not directly related the pokemon?--[[User:Riggins|Riggy(&amp;amp;gt;0.0)&amp;amp;gt;]] 02:42, 4 March 2009 (UTC)&lt;br /&gt;
::::::Third line of {{p|Pikachu}}:&lt;br /&gt;
&amp;quot;Pikachu is popularly known as the mascot of the Pokémon franchise.&amp;quot;--[[User:MisterE13|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;Mister&amp;lt;/span&amp;gt;]][[User talk:MisterE13|&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/MisterE13|&amp;lt;span style=&amp;quot;color:##800080&amp;quot;&amp;gt;13&amp;lt;/span&amp;gt;]] 02:54, 4 March 2009 (UTC)&lt;br /&gt;
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:::::&lt;br /&gt;
I&#039;m refering to triva not the whole page&lt;br /&gt;
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Yes but what I mean is avid pokemon fan go to the top fan sites regularly and will already know about there mascot and any one who would not know would most likely not be a person who cares or is a serous fan. If you don&#039;t know about serebii then your not a serous fan because the site is made for up to date news and in depth info about pokemon for people who care about that kind of stuff.&lt;br /&gt;
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Also if they have there own article then why not have it in it&#039;s respective article as it&#039;s own trivia instead of in a pokemon article were it&#039;s irrelevant to the pokemon&#039;s info?--[[User:Riggins|Riggy(&amp;amp;gt;0.0)&amp;amp;gt;]] 03:23, 4 March 2009 (UTC)&lt;br /&gt;
:It is relevant to the Pokemon though. Out of 492 others, that one has been chosen. And I get the picture that you are insinuating we do not have articles or include any information about things that are common knowledge to fanboys. This is absolutely not the case. We strive for completeness, and &amp;amp;mdash; as much as the trom hates the almost compulsory trivia sections &amp;amp;mdash; this little fact is quite good. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 05:04, 4 March 2009 (UTC)&lt;br /&gt;
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Actually, there were only 251 Pokémon when Celebi was chosen as the mascot.  I think it&#039;s still worth keeping, but I&#039;ve moved it to the bottom of the Trivia because it&#039;s the least important.  The same goes for the &amp;quot;Mudkipz&amp;quot; stuff in Mudkip&#039;s Trivia.  [[User:Taromon777|Taromon777]] 09:52, 23 August 2009 (UTC)&lt;br /&gt;
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== Add to the main page ==&lt;br /&gt;
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For some reason, I am unable to edit any Pokémon pages, so can someone please change this, &amp;quot;Celebi is a green fairy-like creature. Celebi has round, toe-less feet, three-fingered hands and clear wings on its back. Celebi has a round head that comes to a point and sticks upward in the back, large baby-blue eyes with black rings around them and a pair of green antennae that are tipped blue.&amp;quot; It should be, &amp;quot;Celebi is a green fairy-like creature. Celebi has round, toe-less feet; three-fingered hands; and clear wings on its back. Celebi has a round head that comes to a point and sticks upward in the back, large baby-blue eyes with black rings around them, and a pair of green antennae that are tipped blue.&amp;quot; forgot to sign[[User:23-03-33|Tom]] 01:28, 23 May 2009 (UTC)&lt;br /&gt;
:I think it&#039;ll flow better if the comma after &amp;quot;round&amp;quot; is deleted and the other commas in that sentence remain commas.  I&#039;ll change it, and if someone doesn&#039;t like it they can just add semicolons.--[[User:Celebi96|Celebi96]] 22:56, 30 June 2009 (UTC)&lt;br /&gt;
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== Um... regarding the Name Origin... ==&lt;br /&gt;
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It&#039;s getting a bit out of hand, to say the least.  I didn&#039;t just go ahead and do it for fear of starting an edit war, but can we &#039;&#039;please&#039;&#039; get rid of the Celi Bee nonsense?  It&#039;s completely irrelevant.  I think maybe we could change Celebi&#039;s Name Origin section to say something like this:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;There are many possibilities as to where Celebi&#039;s name originated, but it is most likely taken from [insert most likely name origins for Celebi here].&amp;quot;&lt;br /&gt;
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Does anyone have any other suggestions?  [[User:Taromon777|Taromon777]] 21:46, 22 August 2009 (UTC)&lt;br /&gt;
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== Game Location ==&lt;br /&gt;
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I have a Monster Brain which shows the GS Ball in Crystal (English version). I have tried that and the Teru-sama in the corresponding slot of Gold (English version) and neither work. Wikipedia has stated that the GS Ball will &#039;&#039;never&#039;&#039; work in the English version of Crystal because the routines required for the event were left out of all non-Japanese language versions. Unfortunately, they have watered-down their Pokémon entries so much they now only state that it cannot be caught, but not why. I have just confirmed this one last time. Mention has been made in other articles that hackers have successfully caught a celebi in this manner. What do the hackers hack? ROMs? If it only works in ROMs, say so. I don’t think ROM hacks are supposed to count on Bulbapedia anyway, are they? [[User:White Phoenix|White Phoenix]] 07:44, 3 October 2009 (UTC)&lt;br /&gt;
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== Protect the Celebi!!! ==&lt;br /&gt;
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Why is this page protected now? Is it because of the Celi Bee dispute?  --[[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon777&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;&amp;lt;/small&amp;gt; 12:13, 20 October 2009 (UTC)&lt;br /&gt;
:No, it is because of the iPhone application. [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] &#039;&#039;&#039;&#039;&#039;[[Special:Contributions/Turtwig_A|Contributions]]&#039;&#039;&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;[[User talk:Turtwig A|Talk]]&#039;&#039;&#039;&#039;&#039; 12:14, 20 October 2009 (UTC)&lt;br /&gt;
::All Pokémon pages are being protected right now due to this {{tt|iPhone application|This is why all Apple products suck.}}. Minor edit will be made and the Pokémon pages will be back shortly.--[[User:Clarky13|&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Clarky&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Clarky13|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;13&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:40, 20 October 2009 (UTC)&lt;br /&gt;
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== Only Shiny Pokemon in Handheld PMD Games ==&lt;br /&gt;
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Should it be noted that Celebi is the only Shiny pokemon on the handheld PMD games? [[User:Giralga|Giralga]] 03:17, 1 January 2010 (UTC)&lt;br /&gt;
I think so, but wait until someone else says too... [[User:SpecialK|SpecialK Leiks Lucario and The Celebi Glitch]] 16:28, 2 January 2010 (UTC)&lt;br /&gt;
No, it is. I&#039;ve played both games and I only found 2 shinys. a golbat and a celebi. And it was THAT celebi. So it is the only plot specific one. [[User:SpecialK|SpecialK Leiks Lucario and The Celebi Glitch]] 17:13, 5 January 2010 (UTC)&lt;br /&gt;
I know this is old, but...YOU FOUND A SHINY IN MYSTERY DUNGEON?????? Please give more details. I didn&#039;t think that was possible. [[User:Flyingtypefan|Flyingtypefan]] 22:13, 3 July 2010 (UTC)&lt;br /&gt;
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== HG/SS event? ==&lt;br /&gt;
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any ideas when the event will happen...? hopefully they&#039;ll do it on american wi-fi. cause I want to ligitmately trigger and fight the secret Geovanni boss. {{unsigned|CloudHiro}}&lt;br /&gt;
:No idea. We&#039;ll Bulbanews it when we know. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 06:35, 13 April 2010 (UTC)&lt;br /&gt;
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== Celebi is a Pokemon that makes nature a theme. ==&lt;br /&gt;
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Testimony by developer. http://www.gamefreak.co.jp/blog/dir/ (2010/7/12)　[[User:Sawamular101|Sawamular101]] 09:48, 20 July 2010 (UTC)&lt;br /&gt;
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== External link? ==&lt;br /&gt;
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Why is that there, and since when do we link to videos of hacking to find Pokémon? Is it okay to remove it? ~~ &#039;&#039;&#039;[[User:Scyther Be Awesome|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Scyther &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Be &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Awesome!&amp;lt;/span&amp;gt;]] &amp;lt;sub&amp;gt;[[User talk:Scyther Be Awesome|Bother me here.]]&amp;lt;/sub&amp;gt;&#039;&#039;&#039; 02:26, 2 August 2010 (UTC)&lt;br /&gt;
:That shouldn&#039;t be there. Removed. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:23, 2 August 2010 (UTC)&lt;br /&gt;
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== Trivia. Influence of Shintoism.  ==&lt;br /&gt;
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nature worship might be influenced from Shintoism. Ilex Forest shrine is remarkably like to the Shinto shrine. &lt;br /&gt;
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http://upload.wikimedia.org/wikipedia/commons/0/03/Plan_of_Shinto_Shrine.jpg&lt;br /&gt;
[[Ilex Forest shrine]]&lt;br /&gt;
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[[User:Sawamular101|Sawamular101]] 02:46, 2 September 2010 (UTC)&lt;br /&gt;
:That belongs on the Ilex Forest shrine page, not here (and you have already put it there). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:28, 2 September 2010 (UTC)&lt;br /&gt;
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::Thank you for correcting my Poor English. &lt;br /&gt;
::Celebi is a living thing that makes nature a theme. Shintoism is related to nature worship. The place where Celebi exists is similar to the Shinto shrine. &lt;br /&gt;
::I want to point out the possibility in which Shintoism influences it. When the protection of this page is released, I describe to trivia.[[User:Sawamular101|Sawamular101]] 10:27, 2 September 2010 (UTC)&lt;br /&gt;
::「Celebi might be related to nature worship of Shintoism.」I will reflect this sentence in the origin. [[User:Sawamular101|Sawamular101]] 11:01, 2 September 2010 (UTC)&lt;br /&gt;
:::Yes, I think that sounds good. Now we have to wait for an admin to add it (or for 1 day, as that is when the lock will expire). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:46, 2 September 2010 (UTC)&lt;br /&gt;
:::: Thank you for explaining. [[User:Sawamular101|Sawamular101]] 12:21, 2 September 2010 (UTC)&lt;br /&gt;
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== Trivia ==&lt;br /&gt;
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Celebi learns a move every nine levels after level 10, is this notable. A common occurance among many legendaries {{unsigned|Stephen Keane}}&lt;br /&gt;
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== Please Explain? ==&lt;br /&gt;
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I just saw this &lt;br /&gt;
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&amp;quot;Celebi is the last Pokémon in the Johto Pokédex and Hoenn Pokédex, although in the latter, Celebi is not shown.&amp;quot;&lt;br /&gt;
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what is the point of the hoenn part? lol&lt;br /&gt;
it is the last and isn&#039;t shown? {{unsigned|Water type Master}}&lt;br /&gt;
:All Pokémon in Generation III have a Hoenn Pokédex number, but they are not shown in the Pokédex. If the game is modified so that you can catch Celebi before obtaining the national dex, or if one is received via an event, then it will display a Hoenn Pokédex number. That is what these are. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:02, 7 September 2010 (UTC)&lt;br /&gt;
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== Proposed edit? ==&lt;br /&gt;
&lt;br /&gt;
Can I mention in its opening paragraph at the top of the page &amp;quot;Celebi is widely regarded as the rarest Pokémon of all time, due to the fact not many events and giveaways have been held for it, and [rarely/never] outside Japan&amp;quot; or something?? I think it&#039;d be appropriate, but maybe it&#039;s not necessary? [[User:Bttsstewart|Bttsstewart]] 14:19, 12 September 2010 (UTC)&lt;br /&gt;
:That would definitely not go in the opening paragraph. Maybe in the trivia, but even then... --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:07, 13 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Why wouldn&#039;t it be notable? ==&lt;br /&gt;
&lt;br /&gt;
Had a recent edit to the trivia undone. I put that Celebi was the first Pokémon to manipulate time, the second being Dialga, but Celebi can only travel through time, not control it. This power belongs to Dialga. If this isn&#039;t worth noting, then should the same trivia that was listed in Dialga&#039;s trivia should be removed too? Because Celebi was the FIRST Pokémon to have something to do with time so to think that trivia would&#039;ve been listed in Celebi&#039;s trivia too. Several other pages that are related have the same thing listed in their trivia as well. Such as the Latios and Lucario being first and second Pokémon respectively to die in the movies. Explain why worth not noting Celebi being the first to manipulate time (but only travels through it), second being Dialga? (Who controls time) This info is true and not speculation after all. --[[User:Brats817|Brats817]] 23:51, 26 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I see someone removed the one in the Dialga trivia too. The thing that said &amp;quot;Dialga was the second Pokémon to manipulate time, first being Celebi&amp;quot; thing. So I guess it wasn&#039;t notable in the first place. I would&#039;ve thought it was notable, but meh. --[[User:Brats817|Brats817]] 23:00, 28 October 2010 (UTC)&lt;br /&gt;
:I&#039;m going to say that that trivia is not notable. While it is true, it is something which most people would already know and just seems to be trying to fill up the trivia section. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:17, 7 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Guardian Signs doesn&#039;t think Celebi is a legendary. ==&lt;br /&gt;
&lt;br /&gt;
http://img593.imageshack.us/img593/7093/immagine4e.png&lt;br /&gt;
http://img255.imageshack.us/img255/2469/immagine3u.png&lt;br /&gt;
It&#039;s the same with all of the other legendary Pokémon: &amp;quot;Legendary Pokémon [bl] attacked!&amp;quot;. Discuss.&lt;br /&gt;
[[User:Shepeedy|Shepeedy]] 15:36, 10 November 2010 (UTC)&lt;br /&gt;
:It is a bit of an oddity, but it&#039;s no reason to change the page. After all, other sources have repeatedly treated Celebi as a legendary. Perhaps it could be noted as trivia? --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] 16:54, 10 November 2010 (UTC)&lt;br /&gt;
::Also, what about Japanese version? Maybe it&#039;s the matter of Densetsu/Maboroshi? --[[User:Maxim|Maxim]] 16:59, 10 November 2010 (UTC)&lt;br /&gt;
:::Feh, it&#039;s a side game anyway [[User:Ataro|Ataro]] 17:31, 10 November 2010 (UTC)&lt;br /&gt;
::::It sounds utterly stupid to consider a Pokémon who appears at the &#039;&#039;very end&#039;&#039; of a regional Pokédex non-Legendary.&lt;br /&gt;
::The only interesting post is Maxim&#039;s one, so I&#039;ll only reply to him/her: I cannot read japanese, but here are the screens, maybe you&#039;ll figure out something: http://img574.imageshack.us/img574/5544/immagine1h.png http://img231.imageshack.us/img231/8496/immagine2mp.png [[User:Shepeedy|Shepeedy]] 19:39, 10 November 2010 (UTC)&lt;br /&gt;
:::Raikou&#039;s says Densetsu(legendary) and Celebi says Mahoroshi(rare?) so it&#039;s the same [[User:Ataro|Ataro]] 19:46, 10 November 2010 (UTC)&lt;br /&gt;
::::I think it should be mentioned as trivia ethier on Celebi&#039;s page or the Pokemon Ranger Gaurdian Signs page. [[User:Pokemaster97|Pokemaster97]] 20:00, 10 November 2010 (UTC)&lt;br /&gt;
::::Perhaps something should be noted on the Legendary Pokémon page that GS translates maboroshi as Rare, instead of mirage like it says in GenIV? [[User:Bluesun|Bluesun]] 20:09, 10 November 2010 (UTC)&lt;br /&gt;
:::::Yep, Celebi is called a Maboroshi (&amp;quot;Phantom&amp;quot;) Pokémon and Raikou is Densetsu (Legendary). Those are two different terms for Legendaries in Japanese versions (which exists since ever, in the anime too), with Densetsu referring to the lower-class legendaries (like the Trios), although I&#039;m not sure about precise definition. English version has never distinguished those two terms before, they just called all Legendaries &amp;quot;Legendary Pokemon&amp;quot;. So, this is the first time when such distinction appears in English version. Can someone make a list which Pokemon are described as &amp;quot;Rare&amp;quot; and which ones are &amp;quot;Legendary&amp;quot; in Ranger 3? That would prove helpful. Also, I&#039;m a he, Sharpeedy. --[[User:Maxim|Maxim]] 20:45, 10 November 2010 (UTC)&lt;br /&gt;
::::::Lol, it looks like you made a fusion with my nickname and Sharpedo XD Btw, I haven&#039;t encountered all of the legendary Pokémon in Ranger 3 (I suppose there are a few others, such as Arceus and Lugia), but for now I can say that the following are Legendaries: Raikou, Entei, Suicune, Latios, Latias, Zapdos, Articuno, Moltres, Ho-Oh. The only Rare one is Celebi, and there are also Mewtwo and Regigigas which are owned by the evil team, and don&#039;t display that Legendary/Rare thing (so we can&#039;t say anything about them, almost until I unlock the rebattle feature, when perhaps they will no longer belong to the evil team). When I have other info, I&#039;ll post it here, but if there is someone who&#039;s willing to help, he&#039;s welcome :D [[User:Shepeedy|Shepeedy]] 21:09, 10 November 2010 (UTC)&lt;br /&gt;
:::::::Ok, I unlocked that feature and battled Regigigas and Mewtwo, that are both Legendary. Two days ago I forgot to mention that there are also some special missions with Deoxys, Shaymin, Giratina, Arceus and Heatran, but here in Italy only the first one is already downloadable, and I cannot do it because it&#039;s multiplayer only... when the others come out I&#039;ll post here. [[User:Shepeedy|Shepeedy]] 11:48, 12 November 2010 (UTC)&lt;br /&gt;
::::::::Phione is neither Legendary nor Rare, so we can say for sure that it&#039;s not a legendary Pokémon [[User:Shepeedy|Shepeedy]] 15:30, 13 November 2010 (UTC)&lt;br /&gt;
:::::::::That is opinion. There is no proof that it is a legendary or not. Besides, Celebi is a CONFIRMED legend. - [[User:050294|050294]] 15:37, 13 November 2010 (UTC)&lt;br /&gt;
::::::::::I think he meant that Phione appears in GS, with no &amp;quot;Legendary&amp;quot; or &amp;quot;Rare&amp;quot; title, and if so wouldn&#039;t be opinion as it would be straight from the game. [[User:Bluesun|Bluesun]] 16:40, 13 November 2010 (UTC)&lt;br /&gt;
:::::::::::@050294: It&#039;s as Bluesun says: in Guardian Signs, Phione is encountered in the wild just like any other common Pokémon, in fact it says it is a normal Pokémon, neither Legendary nor Rare. It is the final proof of the fact it is not a legendary Pokémon. [[User:Shepeedy|Shepeedy]] 12:37, 14 November 2010 (UTC)&lt;br /&gt;
::::::::::::So, we finally have conclusive proof.  Phione is not a legendary, as I&#039;ve been saying all along.  Would anyone mind if I went ahead and edited the article accordingly?  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 13:27, 14 November 2010 (UTC)&lt;br /&gt;
I think that you should. Now it&#039;s 2 to 1: Pokémon.com mailbag which has been removed in the update VS HGSS official guide and GS. Make sure that you mention Pokémon.com incorrectly listing it as legendary. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:54, 14 November 2010 (UTC)&lt;br /&gt;
:Will do.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 15:38, 14 November 2010 (UTC)&lt;br /&gt;
::Shaymin is Rare [[User:Shepeedy|Shepeedy]] 17:25, 15 November 2010 (UTC)&lt;br /&gt;
::: Lugia, Dialga, Palkia and Giratina are Legendary, Arceus is Rare, so this seems to confirm that event Pokémon are Rare, while the others are Legendary; about Deoxys and also Mew, we can&#039;t say for sure if they are Rare, because the game doesn&#039;t say anything, since they are found only in the past missions. [[User:Shepeedy|Shepeedy]] 13:16, 21 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Yet another proposed Edit: ==&lt;br /&gt;
&lt;br /&gt;
In Game Locations for Crystal, shouldn&#039;t there be a footnote stating that the method listed only works in Japanese versions?&lt;br /&gt;
Wouldn&#039;t that be need-to-know information?&lt;br /&gt;
[[User:Bejoe95|Bejoe95]] 18:16, 8 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Reply to Name Origin ==&lt;br /&gt;
&lt;br /&gt;
In my experience with the Japanese Language(orally), &amp;quot;Serubi&amp;quot; &#039;should&#039; sound like Seravee, which I believe is actually one of the name&#039;s of the Angels of the Angel Caste System in Christianity/Celestial Being. The name Seravee and Cerubi are similar in pronounciation. I say this because the correct spelling in Japanese of &amp;quot;Celebi&amp;quot; is &amp;quot;Serubi&amp;quot;. This is because the &amp;quot;R&amp;quot; is replaced with &amp;quot;L&amp;quot; and the &amp;quot;V&amp;quot; in English is replaced with &amp;quot;B&amp;quot; in the Japanese when speaking foreign names. Like Seravee, Celebi protects and acts as a guardian of the &amp;quot;Holy&amp;quot; grounds of the forest/garden. I&#039;m saying this is probably The most possible answer to the Origin of Celebi&#039;s Name. Not serenity or Celery + bii/beautiful. Take Gardevoir for example, its name is Sir Knight but the spelling is a bit off. Usually the Japanese names and the way they are spelled reflect what they are supposed to sound in English. For example, Piplup&#039;s name is Pochama. &amp;quot;B&#039;s and &amp;quot;P&#039;s&amp;quot; is replaced to reflect Bochama, which is a term that is used with Nobility, such as a Prince or a young male master of the house (or mansion). This reflects it&#039;s personality in the anime of being a young arrogant spoiled prince as the Pipulop evolves into an &amp;quot;Emperor&amp;quot; Penguin. Why did Pochama translate into Piplup I have absolutely no idea.....&lt;br /&gt;
&lt;br /&gt;
posted by user: drakke125 {{unsigned|Drakke125}}&lt;br /&gt;
&lt;br /&gt;
:The only result for &amp;quot;Seravee&amp;quot; on Wikipedia is {{wp|List of Mobile Suit Gundam 00 mobile weapons#Seravee Gundam|something from &#039;&#039;Mobile Suit Gundam 00&#039;&#039;}}.  Are you thinking of the {{wp|Seraphim}} or perhaps something on {{wp|Category:Individual angels|this list}}?  —[[User:Minimiscience|Minimiscience]] 20:47, 27 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Origin ==&lt;br /&gt;
Celebi looks more to based on Tinkerbell from Peter Pan rather that Dr. Suess&#039; The Lorax. --[[User:PikachuMonster|PikachuMonster]] ([[User talk:PikachuMonster|talk]]) 02:37, 14 April 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== In the trivia section: ==&lt;br /&gt;
&lt;br /&gt;
It says what &amp;quot;Celebi has the most weaknesses of any legendary Pokémon&amp;quot;, but now Terrakion have 7 weaknesses as well, with the fairy introduction, so yeah change it :3 {{unsigned|.Rawr!}}&lt;br /&gt;
:Done. In the future, you can do this yourself; there&#039;s no need to request simple edits like this on the talk page — just major ones. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 07:04, 3 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Celebi&#039;s got the Kalos dex symbol but is not in any Kalos Dex ==&lt;br /&gt;
&lt;br /&gt;
I just noticed that Celebi&#039;s got the Kalos dex symbol but is not in any Kalos Dex. It shows up in the national dex, but usually when a Pokémon has the Kalos dex symbol, its because they&#039;re in one of the three Kalos dexes. Pokémon who do not appear in the Kalos Dexes usually have the National dex symbol of a Poké Ball. Should this anomaly be mentioned?[[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 00:50, 7 February 2014 (UTC)&lt;br /&gt;
:That&#039;s not what the symbol means; the &amp;quot;Kalos dex symbol&amp;quot;, the pentagon, represents Pokemon that originate in a Gen 6 game. Note that the event Torchic shows the symbol despite the Torchic family not being in the Kalos dex. The event Celebi is similarly marked. [[User:Miles of SmashWiki|&amp;lt;font color=&amp;quot;dodgerblue&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family:Comic Sans MS;&amp;quot;&amp;gt;&#039;&#039;&#039;Miles&#039;&#039;&#039;]] &amp;lt;font color=&amp;quot;silver&amp;quot;&amp;gt;([[User talk:Miles of SmashWiki|&amp;lt;font color=&amp;quot;silver&amp;quot;&amp;gt;talk]])&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt; 00:54, 7 February 2014 (UTC)&lt;br /&gt;
::So any Pokémon generated in a gen 6 game has this symbol? And any Pokémon transferred over from a previous gen game will have the Poké Ball symbol?&lt;br /&gt;
&lt;br /&gt;
::Because I have for example the gen V starters and they have the &amp;quot;Kalos Symbol&amp;quot; But I believe they were born from Pokémon Bred in gen VI before I received them. On the other hand I have Minccino and Cinccino (which I got through a trade) in my dex, but they have the Poké Ball symbol instead.[[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 01:45, 7 February 2014 (UTC)&lt;br /&gt;
:::I&#039;m fairly certain that the symbols are indeed based on the game in which an individual Pokemon was generated. For example, if you breed a Minccino from the ones you have with the Poke Ball symbol in XY, it should replace the symbol in the dex with the Kalos one. [[User:Miles of SmashWiki|&amp;lt;font color=&amp;quot;dodgerblue&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-family:Comic Sans MS;&amp;quot;&amp;gt;&#039;&#039;&#039;Miles&#039;&#039;&#039;]] &amp;lt;font color=&amp;quot;silver&amp;quot;&amp;gt;([[User talk:Miles of SmashWiki|&amp;lt;font color=&amp;quot;silver&amp;quot;&amp;gt;talk]])&amp;lt;/font&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt; 01:48, 7 February 2014 (UTC)&lt;br /&gt;
::::Ok, I just verified it did get replaced and upon evolution, Cinccino&#039;s also got replaced. I see now, so even if a Poké Ball is there, if at any time a Pokémon generated in/for a Gen VI game is acquired, then the Poké Ball will be replaced with the Pentagon Kalos Symbol. Ok thank you for clearing this up.[[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 02:08, 7 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hold Back ==&lt;br /&gt;
&lt;br /&gt;
I think from gen 6 and on [[Hold Back]] is part of the skillset of [[Celebi]]. I got my [[Pokemon Bank Celebi]], erased the move and was then able to &amp;quot;relearn&amp;quot; it. I know this isn&#039;t proof enough, but I would want someone to try to get a non-bank-event [[Celebi]] to a gen 6 game and attempt to &amp;quot;relearn&amp;quot; [[Hold Back]] on the [[Move Reminder]]. If someone is able to confirm this leave a note here so someone can either update the front page or close this section. [[User:LordHieros|LordHieros]] ([[User talk:LordHieros|talk]]) 07:10, 25 February 2014 (UTC)&lt;br /&gt;
::Pokémon can relearn event moves in Gen VI. non-bank event celebi cannot learn hold back. --&amp;lt;b&amp;gt;[[User talk:Relicant|&amp;lt;span style=&amp;quot;color:#EBEBEB;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[Special:Contributions/Relicant|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;Truth&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; aka Relicant 07:19, 25 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Celebi-Celery==&lt;br /&gt;
Did anyone else notice that Celebi sounds a lot like Celery, and it&#039;s a grass-type? {{unsigned|MarkyShark5}}&lt;br /&gt;
:It has no connection to celery other than a similar name and type, so I wouldn&#039;t put anything on the article about it. --&amp;lt;font face=&amp;quot;Segoe UI&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:grey 0.1em 0.1em 0.1em&amp;quot;&amp;gt;[[User:IWannaBeTheVeryBest|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;The&amp;lt;/font&amp;gt;]]Very[[User talk:IWannaBeTheVeryBest|&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt;Best&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt; 01:07, 9 March 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== More on the Name Origin ==&lt;br /&gt;
&lt;br /&gt;
Celebi&#039;s name may be a mis-romanised French phonetic pun. Since Japanese lacks not only a distinctive &amp;quot;l&amp;quot; sound but also a &amp;quot;v&amp;quot; sound, &amp;quot;Celevi&amp;quot; is also a legitimate romanisation. Celevi phonetically approximates &amp;quot;C&#039;est la vie&amp;quot;, the French equivalent of the English phrase &amp;quot;That&#039;s life&amp;quot;. This makes thematic sense both from a figurative standpoint (&amp;quot;That&#039;s life&amp;quot; as a phrase referring to something you should have done and didn&#039;t, as Celebi is the Time Travel Pokémon), and a literal one (as Celebi is the Guardian of the Forest, and defender of the abundant variety of life within).&lt;br /&gt;
&lt;br /&gt;
In conclusion, Celebi = Celevi = C&#039;est la vie. This sounds fairly plausible to me.&lt;br /&gt;
&lt;br /&gt;
Thoughts? —[[User:FlameUser64|FlameUser64]] ([[User talk:FlameUser64|talk]]) 16:50, 13 March 2014 (UTC)&lt;br /&gt;
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== Omega Ruby Pokédex Entry ==&lt;br /&gt;
&lt;br /&gt;
I have the English Pokédex entry for Celebi in Omega Ruby, but since I don&#039;t have the one from Alpha Sapphire yet, I don&#039;t think it should be added (everywhere else I&#039;ve looked, the Pokédex entries from paired versions have always been added at the same time). The entry says: &amp;quot;This Pokémon came from the future by crossing over time. It is thought that so long as Celebi appears, a bright and shining future awaits us.&amp;quot; [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 02:25, 9 December 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Fairy_(type)&amp;diff=2211001</id>
		<title>Talk:Fairy (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Fairy_(type)&amp;diff=2211001"/>
		<updated>2014-12-07T05:44:57Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Steel &amp;quot;Rarely Used Offensively&amp;quot;? What are you talking about? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Confirmed Fairy-types ==&lt;br /&gt;
Aside from Sylveon as the first pure Fairy-type, Pokecom.com has confirmed that Gardevoir is now Psychic/Fairy, Marill is Water/Fairy and Jigglypuff in Normal/Fairy.&lt;br /&gt;
&lt;br /&gt;
http://www.pokemonxy.com/en-us/whats_new/fairy_type/&lt;br /&gt;
&lt;br /&gt;
Worth adding to this page their respective pages, &#039;&#039;ja&#039;&#039;? [[User:NP Chilla|NP Chilla]] ([[User talk:NP Chilla|talk]]) 15:46, 11 June 2013 (UTC)&lt;br /&gt;
: We&#039;re working our fastest to update the pages and bring them to standard, I can guarentee you this page is being worked on by a staff member and if you will check the Pokemon pages you will see the work has started, it has only just been announced, give us a chance to do the work, and do it right. --[[User:Spriteit|Spriteit]] ([[User talk:Spriteit|talk]]) 15:51, 11 June 2013 (UTC)&lt;br /&gt;
::Surely it&#039;s safe to assume that Azurill, Azumarill, Igglybuff, and Wigglytuff are fairy types as well? And with a name like Clefairy, it, Cleffa and Clefable are obvious candidates as well. [[User:Digifiend|Digifiend]] ([[User talk:Digifiend|talk]])&lt;br /&gt;
:::Well for Azurill, it&#039;s not even a Water type so there&#039;s no reason to assume it&#039;s going to get the Fairy type as well.  It&#039;d be better not to assume anything. --[[User:Funktastic~!|&amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;&#039;&#039;&#039;It&#039;s&#039;&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#CC66FF&amp;quot;&amp;gt;&#039;&#039;&#039;Funktastic~!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Funktastic~!|&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#99CCFF&amp;quot;&amp;gt;&#039;&#039;話してください&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]] 19:01, 11 June 2013 (UTC)&lt;br /&gt;
::::Definitely agree until more official details are confirmed, and maybe if people try editing those pages then they should be protected to protect against speculation. -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 19:13, 11 June 2013 (UTC)&lt;br /&gt;
:::::I believe most of them are already protected, so that won&#039;t be a problem. --[[User:Funktastic~!|&amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;&#039;&#039;&#039;It&#039;s&#039;&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#CC66FF&amp;quot;&amp;gt;&#039;&#039;&#039;Funktastic~!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Funktastic~!|&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#99CCFF&amp;quot;&amp;gt;&#039;&#039;話してください&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]] 19:16, 11 June 2013 (UTC)&lt;br /&gt;
::::::::: I believe it is safe to say that fairy type moves are [[special]], since all the eevee evolutions have been made to represent all special type moves (except dragon) {{unsigned|Connarwho}}&lt;br /&gt;
:::::::::: What? Types haven&#039;t been split like that since Gen III. If you mean the moves, it&#039;s not confirmed yet. [[User:Ataro|Ataro]] ([[User talk:Ataro|talk]]) 21:32, 4 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Nitpicking ==&lt;br /&gt;
&lt;br /&gt;
This is just nitpicking but the colour you used to represent gen 6 on the &amp;quot;list of pokemon with cross generational evolutions&amp;quot; is different from the type you used to represent gen 6 on the new moves. Stay consistent please :( [[User:0danmaster0|0danmaster0]] ([[User talk:0danmaster0|talk]]) 16:20, 11 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Redirect ==&lt;br /&gt;
&lt;br /&gt;
Add a redirect to this page from &amp;quot;fairy type.&amp;quot; [[User:LordArceus|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;&#039;Lord&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:LordArceus|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;&#039;Arc&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/LordArceus|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;&#039;eus&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 18:41, 11 June 2013 (UTC)&lt;br /&gt;
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== Retyping notice ==&lt;br /&gt;
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Following the style for other people that have been retyped, Magnemite/Magneton and Rotom&#039;s alternate forms, shouldn&#039;t all Pokémon retyped to Fairy have a little marker next to them indicating that this typing only applies to Gen VI onwards?&lt;br /&gt;
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e.g. &amp;lt;nowiki&amp;gt;{{tt|*|Generation VI onwards}}&amp;lt;/nowiki&amp;gt; which should comes out as: {{tt|*|Generation VI onwards}}&amp;lt;br&amp;gt;&lt;br /&gt;
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I would add it myself but I&#039;m not an autoconfirmed user. - [[User:Tasty Salamanders|Tasty Salamanders]] ([[User talk:Tasty Salamanders|talk]]) 23:03, 11 June 2013 (UTC)&lt;br /&gt;
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== Other type interactions ==&lt;br /&gt;
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We can&#039;t say for sure yet, but Fairy appears to also be either neutral or super-effective against Flying, since it hits for super-effective on Salamence.  Just thought I&#039;d put this here for later reference.  [[User:Skarthe|Skarthe]] ([[User talk:Skarthe|talk]]) 23:40, 11 June 2013 (UTC)&lt;br /&gt;
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: The same goes for Dark, since it&#039;s super effective against Hydreigon. --&amp;lt;span style=&amp;quot;font-family:Impact&amp;quot;&amp;gt;[[User:Goldenpelt|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;Gοlden&amp;lt;/span&amp;gt;]][[User talk:Goldenpelt|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;pelt&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 22:34, 12 June 2013 (UTC)&lt;br /&gt;
::*So far we just know [[Dragon (type)|dragons]] are weak to [[Fairy (type)|fairies]], that&#039;s probably why it was super effective against Salamence &#039;&#039;&#039;&#039;&#039;and&#039;&#039;&#039;&#039;&#039; Hydreigon.  Shouldn&#039;t assume anything else until more info is released (unless I totally missed something at this point), though I guess those two types are at least not resistant to fairy types but who knows, something else might pop up. ----[[User:NateVirus|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;NateVirus&amp;lt;/span&amp;gt;]]&amp;lt;small&amp;gt;&#039;&#039;([[User talk:NateVirus|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&#039;&#039;|&#039;&#039;[[Special:Contributions/NateVirus|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Contributions&amp;lt;/span&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt;) 18:54, 20 June 2013 (UTC)&lt;br /&gt;
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== Number ==&lt;br /&gt;
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I noticed the number of Fairy-types was not updated right away. Why don&#039;t we use a template to count them? &amp;lt;nowiki&amp;gt;{{#expr: {{PAGESINCATEGORY:Fairy-type Pokémon}}}}&amp;lt;/nowiki&amp;gt; The same should probably be done for the other types too. [[User:TorchicBlaziken|TorchicBlaziken]] &amp;lt;sup&amp;gt;([[User_talk:TorchicBlaziken|talk]]•[[Special:Contributions/TorchicBlaziken|edits]])&amp;lt;/sup&amp;gt; 00:11, 13 June 2013 (UTC)&lt;br /&gt;
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== Retcon? ==&lt;br /&gt;
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We don&#039;t know if they were &#039;&#039;actually&#039;&#039; retconned yet, do we? There could be some lame in-game excuse....--[[User:Phoenixon|Phoenixon]] ([[User talk:Phoenixon|talk]]) 00:41, 13 June 2013 (UTC)&lt;br /&gt;
:They changed something from the past. With or without an excuse, it&#039;s still a retcon. Even if they say something like, &amp;quot;These were discovered to be Fairy-types all along&amp;quot; or &amp;quot;These Pokemon recently gained Fairy-type attributes&amp;quot; it&#039;s still a retcon. [[User:Crystal Talian|&amp;lt;span style=&amp;quot;color:#9F00C5&amp;quot;&amp;gt;Crystal&amp;lt;/span&amp;gt;]] [[User talk:Crystal Talian|&amp;lt;span style=&amp;quot;color:#FF00FF&amp;quot;&amp;gt;Talian&amp;lt;/span&amp;gt;]] 00:50, 13 June 2013 (UTC)&lt;br /&gt;
::True, but still, the word &#039;&#039;retcon&#039;&#039; is a little bit slangy/casual/Newspeaky, no? Wouldn&#039;t the phrase &amp;quot;such-and-such Pokemon were &#039;&#039;changed&#039;&#039; to be Fairy-type&amp;quot; suffice? [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 00:54, 13 June 2013 (UTC)&lt;br /&gt;
:::It might work, but the definition of the word retcon is just something that alters the facts of a series.  Considering that the games themselves state that there are only 17 types in the games from Generation II to Generation V, it should be appropriate to use.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 01:58, 13 June 2013 (UTC)&lt;br /&gt;
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Couldn&#039;t we use something besides retcon? It would be nicer if it were worded like &amp;quot; In generation 6 (insert pokemon here) were revealed to be Fairy type.&amp;quot;&lt;br /&gt;
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[[User:Timmiii|Timmiii]] ([[User talk:Timmiii|talk]]) 16:03, 14 June 2013 (UTC)&lt;br /&gt;
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== German ==&lt;br /&gt;
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The german name from fariy typ is Fee and not Feen! --[[User:Altruis|&amp;lt;span style=&amp;quot;color:#EEB422&amp;quot;&amp;gt;Altruis&amp;lt;/span&amp;gt;]] [[User talk:Altruis|&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#551A8B&amp;quot;&amp;gt;&#039;&#039;でんき&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;]] 01:52, 13 June 2013 (UTC)&lt;br /&gt;
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== Was introduced? ==&lt;br /&gt;
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Generation VI hasn&#039;t come out yet, and the encyclopedia makes it look like it happened years ago and everyone has already accepted the tweaks it introduced. It&#039;s funny. Ahah. [[User:Male supremo|Male supremo]] ([[User talk:Male supremo|talk]]) 10:45, 13 June 2013 (UTC)&lt;br /&gt;
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It&#039;s more convenient to write the article in the past tense so that it&#039;s ready for when the content does come out. --[[User:Pipoleon|Pipoleon]] ([[User talk:Pipoleon|talk]]) 11:42, 13 June 2013 (UTC)&lt;br /&gt;
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Everything falls into place now... you&#039;re saving time. This is quite a crafty community. It does look unnatural though, so I must place my heart elsewhere. ( For the most part I&#039;m joking. )  [[User:Male supremo|Male supremo]] ([[User talk:Male supremo|talk]]) 14:03, 13 June 2013 (UTC)&lt;br /&gt;
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== Idea to avoid confusion on individual type pages ==&lt;br /&gt;
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I think it is confusing to have Pokemon&#039;s old type status (such as Magnemite and Magneton being listed as pure Electric) in the lists on the individual pages. Now with the somewhat major retconning of Fairy type, where quite a few Pokemon are going to get retyped (or at least have Fairy type added), I think it is a good time to think about taking off these old type statuses, that do not represent the current type status of the Pokemon in question. We could make a page called &amp;quot;Former Pokemon Types&amp;quot; and list those Pokemon, the old type, the new type, and what generation it was changed. Right now we only have to fix Magnemite, Magneton, Rotom, and any Pokemon that get confirmed to get or become Fairy type. Anyone else have any opinions they&#039;d like to share?&lt;br /&gt;
[[User:CoolDudeAl|CoolDudeAl]] ([[User talk:CoolDudeAl|talk]]) 07:22, 13 June 2013 (UTC)&lt;br /&gt;
:I don&#039;t like the idea of moving them to an entirely different page; it makes the information less obviously accessible. Maybe we could just have subheaders? So, for example, in the &amp;quot;Water (type)&amp;quot; page, we could have the &amp;quot;Pure Water-type Pokemon&amp;quot; section without Marill in it and with a &amp;quot;Formerly pure Water-type Pokemon&amp;quot; subsection, which would include Marill as well as an explanation that it was from Gen 2-5, and then go on to the &amp;quot;Half Water-type Pokemon&amp;quot; section with Marill in it as Water/Fairy. (I do like the idea of &#039;&#039;also&#039;&#039; having a place to aggregate all retyped Pokemon. I&#039;ve suggested a category for it previously.) [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 02:40, 14 June 2013 (UTC)&lt;br /&gt;
Yeah, it had bothered me a little bit before that Magnemite, Magneton, and Rotom, showed both the old types and new types in the same chart, but now with Fairy type (and I&#039;m guessing at least 30 Pokemon getting the type), I really think now is the time to start making decisition like having a category page and changing how we treat the &amp;quot;former typed Pokemon&amp;quot; in the tables.&lt;br /&gt;
[[User:CoolDudeAl|CoolDudeAl]] ([[User talk:CoolDudeAl|talk]]) 14:38, 14 June 2013 (UTC)&lt;br /&gt;
:I agree, having the old type and the current type just looks confusing [[User:Vienna Waltz|Vienna Waltz]] ([[User talk:Vienna Waltz|talk]]) 03:07, 12 July 2013 (UTC)&lt;br /&gt;
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== Ice type ==&lt;br /&gt;
If Sylveon is resistant to the type of ice, and we know it is pure Fairy Pokémon, this type should have resistance to the ice?--[[User:Dominikololo|Dominikololo]] ([[User talk:Dominikololo|talk]]) 19:51, 16 June 2013 (UTC)&lt;br /&gt;
:Where has it been shown that Sylveon resists Ice??--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 19:54, 16 June 2013 (UTC)&lt;br /&gt;
::I think they mean the Pokemon Smash episode where Sylveon smashed ice. However, that could mean Fae is strong against Ice or hates ice due to being weak. It&#039;s too ambiguous to use, imo --[[User:Shadowater|Shadowater]] ([[User talk:Shadowater|talk]]) 06:54, 18 June 2013 (UTC)&lt;br /&gt;
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== Retcon ==&lt;br /&gt;
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It says that Marill, Gardevoir, and Jigglypuff were &amp;quot;retconned&amp;quot; into being Fairy-types. Believe it or not, &amp;quot;retcon&amp;quot; is not a real word, so should it be changed to something else? Like, they were &amp;quot;retroactively declared to be Fairy-types&amp;quot; or something like that? --[[User:GoldenSandslash15|GoldenSandslash15]] ([[User talk:GoldenSandslash15|talk]]) 02:09, 17 June 2013 (UTC)&lt;br /&gt;
:It&#039;s enough of a real word to have a {{wp|Retroactive continuity|Wikipedia article}}, but I agree that it sounds really slangy/unprofessional and should be changed. (I had this conversation with somebody before, but nobody listened and the pages are locked...) [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 03:09, 17 June 2013 (UTC)&lt;br /&gt;
::In addition to what Pumpkinking0192 has said, I would like to point out that the [http://oxforddictionaries.com/us/definition/american_english/retcon|Oxford Dictionary lists retcon as a word.]  It lists the orgin as an &amp;quot;abbreviation of retroactive continuity,&amp;quot; which would be similar to saying &amp;quot;[...] retroactively declared to be Fairy-types.&amp;quot;  For Pumpkinking0192, [[Fairy_(type)#Retcon.3F|this is section that previously talked about Retcon]], which is on this talk page, which did not seem to come to a conclusion that resolved the issue.   --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 02:45, 20 June 2013 (UTC)&lt;br /&gt;
::I&#039;m sorry, slangy? Unprofessional? On a website that lists useless trivia at the end of every Pokemon article? I think we can get away with using &amp;quot;slangy&amp;quot; terminology on here. [[User:Starscream|Starscream]] ([[User talk:Starscream|talk]]) 16:21, 27 June 2013 (UTC)&lt;br /&gt;
:::Rude much? We should always be trying to make Bulbapedia as high-quality as possible. Although the current consensus is that some trivia is okay, and trying to fight that consensus would be an uphill battle and incredibly unlikely to succeed, we can still try to improve Bulbapedia in other areas. Don&#039;t give up on the whole just because you can&#039;t fix a part. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 16:34, 27 June 2013 (UTC)&lt;br /&gt;
:::In any case, it doesn&#039;t sound like any admins are interested in this issue, so in retrospect I guess it&#039;s kind of pointless to debate about it until the games come out, the article&#039;s unprotected, and those of us who actually care can make the changes ourselves. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 16:48, 27 June 2013 (UTC)&lt;br /&gt;
::I think you&#039;ll find, Starscream, that trivia is still information, even it it&#039;s &amp;quot;trivial.&amp;quot; It just means it doesn&#039;t fit into any particular part of the article. If Bulbapedia was an actual, printed encyclopaedia, you&#039;d find said trivia either in footnotes or as a lovely little supplement page. Trivia does not make something unprofessional. Either way, I think &amp;quot;retcon&amp;quot; is suitable enough given its common usage. [[User:Me, Hurray!|Me, Hurray!]] ([[User talk:Me, Hurray!|talk]]) 23:22, 27 June 2013 (UTC)&lt;br /&gt;
:I feel the admins didn&#039;t need to discuss in this point, as stated it is actually a word and is in common usage, changing retconned to retroactively declared would be like changiyng any instance of can&#039;t to can not, at least in my opinion. It is a perfectly viable word. --[[User:Spriteit|Spriteit]] ([[User talk:Spriteit|talk]]) 00:25, 28 June 2013 (UTC)&lt;br /&gt;
::Except that it &#039;&#039;is not&#039;&#039; a perfectly viable word. It has only gained traction in fandom- and Internet-related circles and is &#039;&#039;not&#039;&#039; in standard English in normal life outside those circles. I have separate issues with &amp;quot;retroactively declared&amp;quot; (they aren&#039;t being changed in copies of older games, so it&#039;s not technically &amp;quot;retroactive&amp;quot;), so I believe the simple phrase &#039;&#039;they were changed to become Fairy-types&#039;&#039; is the best option to fulfill the requests that it be (a) completely accurate and (b) unarguably professional and encyclopedic in tone and diction. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 01:08, 28 June 2013 (UTC)&lt;br /&gt;
::P.S. Your &#039;&#039;can&#039;t&#039;&#039; example is actually a perfect argument in my favor, since in all professional writing (encyclopedias, academic journals, newspapers), contractions are &#039;&#039;&#039;always&#039;&#039;&#039; discouraged as unprofessional. We shouldn&#039;t be using them in the mainspace, just like we shouldn&#039;t be using &#039;&#039;retcon&#039;&#039;. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 01:12, 28 June 2013 (UTC)&lt;br /&gt;
:I just don&#039;t like the way the sentence is phrased right now. &amp;quot;…were retconned to be Fairy-type&amp;quot; makes it sound like their original types were completely ignored and replaced with pure fairy. I would prefer it to say &amp;quot;…were given Fairy as a secondary type&amp;quot; or something similar. [[User:Drapion|Drapion]] ([[User talk:Drapion|talk]]) 21:19, 12 August 2013 (UTC)&lt;br /&gt;
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== Type Matchups ==&lt;br /&gt;
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Considering that Sylveon got a &amp;quot;Super Effective&amp;quot; message when attacking Hydreigon and Salamence, we do know for sure that Dark and Flying don&#039;t resist Fairy-type attacks. Is this worth noting? --[[User:GoldenSandslash15|GoldenSandslash15]] ([[User talk:GoldenSandslash15|talk]]) 02:09, 17 June 2013 (UTC)&lt;br /&gt;
:It&#039;s best we wait for all data to be confirmed before adding. I myself was considering that, but it doesn&#039;t show whether Fairy-type moves are super effective against Dark and/or Flying as well. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#FF1111&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#11BB11&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 03:12, 17 June 2013 (UTC)&lt;br /&gt;
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== Not Physical or Special ==&lt;br /&gt;
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Should we add that Fairy is the only type that is not classified as either a physical or special type (other than ???)? [[User:Iml908|Iml908]] ([[User talk:Iml908|talk]]) 02:39, 19 June 2013 (UTC)&lt;br /&gt;
:I don&#039;t think so. Those classifications are only for types from Gens I-III. They don&#039;t exist in a type exclusive format anymore, now it&#039;s all based on the move itself. {{unsigned|Crystal Talian}}&lt;br /&gt;
::It&#039;s already been in the trivia section for several days. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 05:17, 19 June 2013 (UTC)&lt;br /&gt;
:::Judging by the trailer videos, it can be implied that Moonblast and Fairy Wind are [[special move]]s. [[User:FalafelC|FalafelC]] ([[User talk:FalafelC|talk]]) 02:55, 5 July 2013 (UTC)&lt;br /&gt;
::::We&#039;re looking for confirmed information. [[User:Ataro|Ataro]] ([[User talk:Ataro|talk]]) 03:00, 5 July 2013 (UTC)&lt;br /&gt;
:::::Why not just add &amp;quot;so far&amp;quot; at the end? It implies right now that it for sure isn&#039;t Phys/Spec at all. [[User:FerreTrip|FerreTrip]] ([[User talk:FerreTrip|talk]]) 15:16, 12 July 2013 (UTC)&lt;br /&gt;
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== Supposed X and Y Information about fairy type matchups ==&lt;br /&gt;
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Pokebeach has  had a claimer that has leaked most of the things correctly and one of the things is about the fairy type. This is probably true because in Febuary, the claimer leaked 4 new Pokemon and their english names(Revealed, like Gogoat), Parabolic Charge, and Sky battles. Anyway, heres what he says&lt;br /&gt;
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Fairy will be a new type. It is weak to Poison and Steel, immune to Dragon, super effective against Dragon, Dark, and Fighting, and Fire and Psychic-type Pokemon take half damage from it&lt;br /&gt;
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Consider it... {{unsigned|Kevasaurus}}&lt;br /&gt;
:Speculation, not confirmed yet. &amp;amp;mdash; [[User:Reshi643|Reshi643]] ([[User talk:Reshi643|talk]]) 16:12, 20 June 2013 (UTC)&lt;br /&gt;
:: All we know is that it is supereffective against Dragon, and not not very effective against Dark or Flying, otherwise Hydreigon and Salamence will only be normally effected by Fairy moves, which they aren&#039;t. [[User:Xolotl|Xolotl]] ([[User talk:Xolotl|talk]]) 11:12, 16 July 2013 (UTC)&lt;br /&gt;
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Can&#039;t we just ban people who go &#039;omg leaked info u guise&#039; on talk pages? --[[User:Relicant|&amp;lt;span style=&amp;quot;color:#785C3E;&amp;quot;&amp;gt;&#039;&#039;&#039;Reli&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FF3300;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C2A385;&amp;quot;&amp;gt;&#039;&#039;&#039;ジーランス&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;?&#039;&#039;&#039; 16:47, 20 June 2013 (UTC)&lt;br /&gt;
:He probably don&#039;t know that Bulbapedia goes on only confirmed facts. &amp;amp;mdash; [[User:Reshi643|Reshi643]] ([[User talk:Reshi643|talk]]) 16:58, 20 June 2013 (UTC)&lt;br /&gt;
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::I see it more like Navi/Fi there trying to help but they are not. [[User:Random Chaos|Random Chaos]] ([[User talk:Random Chaos|talk]]) 17:02, 20 June 2013 (UTC)&lt;br /&gt;
:::As the top notice says, we wont add anything that hasn&#039;t been confirmed officially. There&#039;s a possibility that the leaker has made typos/mistakes or has intentionally leaked both correct and false information.--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 18:12, 20 June 2013 (UTC)&lt;br /&gt;
:Basically, unless it was &#039;&#039;&#039;&#039;&#039;officially revealed information and not speculation&#039;&#039;&#039;&#039;&#039;, it isn&#039;t going up here.  Also, [[User:Kevasaurus|Kevasaurus]], don&#039;t forget to sign your posts next time, it is four tildes (four of these things---&amp;gt;~).  By the way, were the caps really necessary? Personally finding them obnoxious. ----[[User:NateVirus|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;NateVirus&amp;lt;/span&amp;gt;]]&amp;lt;small&amp;gt;&#039;&#039;([[User talk:NateVirus|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]&#039;&#039;|&#039;&#039;[[Special:Contributions/NateVirus|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Contributions&amp;lt;/span&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt;) 19:10, 20 June 2013 &lt;br /&gt;
(UTC)&lt;br /&gt;
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Oh sorry, I didn&#039;t mean to do the caps. I was just telling about some information that Pokebeach had and when I said consider it , I wasn&#039;t thinking. Also I miss read the four little tildles and only put one. I will put that in. But I&#039;ve been trying to edit something with TRUE information but i can&#039;t find a page. Anyway, I&#039;m addicted to Pokemon and I wann&#039; really help Bulbapedia.I love Bulbapedia, that&#039;s why I signed up.  [[User:Kevasaurus|Kevasaurus]] ([[User talk:Kevasaurus|talk]]) 20:30, 24 June 2013 (UTC)&lt;br /&gt;
P.S Would you like me to delete this peice? Or keep it and see if it is revealed later on?&lt;br /&gt;
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Alright guys, who wants to add [[Geomancy]] to the list? [[User:Dudey997|In &#039;97, Dudley]] [[User_talk:Dudey997|didn&#039;t]] [[Special:Contributions/Dudey997|do right.]] 19:31, 12 July 2013 (UTC)&lt;br /&gt;
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== Update the count ==&lt;br /&gt;
&lt;br /&gt;
The count at the top of the page says there are eight confirmed Fairy-types, but then lists ten. Apparently, the number wasn&#039;t updated after last CoroCoro, where Dedenne was confirmed and Mawile confirmed to change to Steel/Fairy. Just a reminder to update. --[[User:HeroicJay|HeroicJay]] ([[User talk:HeroicJay|talk]]) 20:33, 19 August 2013 (UTC)&lt;br /&gt;
:Thanks for pointing that out. I&#039;ve corrected it. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 20:46, 19 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
In Dutch it is Fee and in Portuguese it is Fada. However, the English names are still there. Is there any special reason for that? [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;&#039;&#039;&#039;オリ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;ジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;ナル&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;TheOriginalOne&amp;lt;/small&amp;gt; 22:17, 19 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokemon Game Show demo and Fairy interactions ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m opting to play the skeptic here, but where can we actually &#039;&#039;verify&#039;&#039; Fire&#039;s stated resistance to Fairy attacks?  TPC hasn&#039;t officially said anything yet, there was a playable demo at the Pokemon Game Show which no doubt allowed players to utilize the type firsthand, but word-of-mouth is, unfortunately, not an &#039;official source&#039;.  (In other words, I&#039;m on the pics-or-it-didn&#039;t-happen side of the fence.) --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 23:47, 20 August 2013 (UTC)&lt;br /&gt;
: Watch [http://www.youtube.com/watch?list=UUb1MaZgrqCl0Jaruv5HN8dw here] at around 0:50. Litleo resists Sylveon&#039;s Fairy Wind. {{unsigned|Swalot&#039;s Fury}}&lt;br /&gt;
::Can we verify that Fire resists Fairy? Litleo is also part normal. Is there conclusive evidence that Normal doesn&#039;t resist Fairy? --[[User:Skaisdead|Skaisdead]] ([[User talk:Skaisdead|talk]]) 13:54, 22 August 2013 (UTC)&lt;br /&gt;
:::There isn&#039;t any, to my knowledge. I don&#039;t know why this possibility has apparently slipped past everyone. [[User:Majutsukai|Majutsukai]] ([[User talk:Majutsukai|talk]]) 00:07, 3 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
Fairy is neutral to Electric, Ground is neutral to Fairy. https://www.youtube.com/watch?v=l5-DIA8bTX4 [[User:Xolotl|Xolotl]] ([[User talk:Xolotl|talk]]) 12:39, 31 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Fairy and Water are neutral to each other ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=QLo0Fz_9f8Q [[User:TorchicBlaziken|TorchicBlaziken]] &amp;lt;sup&amp;gt;([[User_talk:TorchicBlaziken|talk]]•[[Special:Contributions/TorchicBlaziken|edits]])&amp;lt;/sup&amp;gt; 02:12, 21 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Fairy and Psychic types ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=s55A51TUq84&amp;amp;feature=youtu.be &lt;br /&gt;
&lt;br /&gt;
Psychic types could be neutral to Fairy types! I translated the text. They tested [[Fennekin]]&#039;s [[Psybeam]] on {{p|Exeggutor}}. A message came up saying &amp;quot;It&#039;s not very effective.&amp;quot; When Fennekin used a [[Fire type]] move against Exeggutor, a message popped up saying &amp;quot;It&#039;s super effective.&amp;quot; No message popped up when [[Sylveon]] used [[Fairy Wind]] against Exeggutor. It just said &amp;quot;The wild Exeggutor fainted!&amp;quot; Either Fairy is neutral against both Psychic and Grass or it is super effective against against one or not very effective against the other. I haven&#039;t seen anyone test Sylveon&#039;s Fairy Wind on [[Chespin]] yet. I&#039;ll look for a video if I can. [[User:Dialgafan1|Dialgafan1]] ([[User talk:Dialgafan1|talk]]) 18:54, 26 August 2013 (UTC)&lt;br /&gt;
:Everyone, remember that neutral type relations are not listed, so make posts only if a non-neutral relation is revealed.--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 12:50, 31 August 2013 (UTC)&lt;br /&gt;
::Though if it is a neutral relation, could it be brought up on the talk page for the [[Type chart]] article?  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 19:01, 31 August 2013 (UTC)&lt;br /&gt;
:::That&#039;s not necessary either, because the Gen VI type chart is made after the games are out and/or when we know every single matchup.--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 19:12, 31 August 2013 (UTC)&lt;br /&gt;
::::The type chart&#039;s supposed to be in the next CoroCoro (so we&#039;ll probably see it in the next couple of weeks). We&#039;ll be able to make all the charts with 100% certainty then, regardless of whether people report type matchups now. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 19:26, 31 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Fairy/Fire/Normal ==&lt;br /&gt;
&lt;br /&gt;
I was reading through the talk page to figure out when the fire effectiveness was confirmed. But if the proof is Litleo, Litleo is half normal. So how do you know it isn&#039;t effective with normal? It&#039;s not confirmed yet so you should change it back... [[User:Nutter Butter|Nutter Butter]] ([[User talk:Nutter Butter|talk]]) 19:34, 6 September 2013 (UTC)&lt;br /&gt;
:Fairy is confirmed to be neutral against Normal (and I&#039;m not 100% sure but I think it has also been tested with Fennekin).--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 19:41, 6 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== So, the type chart is out... ==&lt;br /&gt;
&lt;br /&gt;
From the [[type chart]] revealed in the recent CoroCoro, here&#039;s what we have for Fairy types:&lt;br /&gt;
* Super effective against Fighting, Dark, and Dragon&lt;br /&gt;
* Not very effective against Poison, Steel, and Fire&lt;br /&gt;
* Weak to Steel and Poison&lt;br /&gt;
* Resists Bug, Fighting, and Dark&lt;br /&gt;
* Immune to Dragon&lt;br /&gt;
This info should be added {{DL|Pokémon X and Y|New type|here}}, too, as well as to the types mentioned above. [[User:Berrenta|Berrenta]] ([[User talk:Berrenta|talk]]) 15:53, 11 September 2013 (UTC)&lt;br /&gt;
:I agree. I would add to it right now if the page wasn&#039;t protected. [[User:Pikakirby|Pikakirby]] ([[User talk:Pikakirby|talk]]) 17:53, 11 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Move ==&lt;br /&gt;
&lt;br /&gt;
I could have sworn I typed this up before but it seems to be missing from the page history. How odd. Anyways &amp;quot;Furfrou can learn Baby-Doll Eyes, a new Fairy-type move debuting in Pokémon X and Pokémon Y that allows its user to go first regardless of Speed and can lower the opponent’s Attack stat. &amp;quot; [[User:Lego3400|Lego3400]] ([[User talk:Lego3400|talk]]) 03:17, 15 September 2013 (UTC)&lt;br /&gt;
:There&#039;s also a new move called Play Around/Child&#039;s Play revealed in the new E-Shop trailer [[User:Vienna Waltz|Vienna Waltz]] ([[User talk:Vienna Waltz|talk]]) 07:39, 19 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Number of Fairy Types==&lt;br /&gt;
&lt;br /&gt;
The page says that there&#039;s 33 Fairy Types if we count mega evolutions and forms as different pokemon. While I think we should really just decide whether or not they are first (I don&#039;t think they are) there&#039;s also the fact that there&#039;s actually 33 Fairy Types regularly, while adding Mega Mawile, Mega Gardevoir and Arceus Pixie Plate would make it 36.[[User:Smear-Gel|Smear-Gel]] ([[User talk:Smear-Gel|talk]]) 13:41, 25 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
I say leave the trivia about the number of Fairy Types per Generation. It&#039;s good information to know. But stop nitpicking. [[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 14:44, 26 October 2013 (UTC)&lt;br /&gt;
:The type was only JUST introduced. Of course Generation VI has the most types because it&#039;s the ONLY Generation it&#039;s been in. Why are we even having this conversation? &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 14:48, 26 October 2013 (UTC)&lt;br /&gt;
::That&#039;s besides the point. It&#039;s a matter of letting people know how many of the fairy types there are per region, be it pure, primary or secondary. Unless the staff at Bulbapedia are so inconsiderate that they&#039;ll make even the super lazy people count it for themselves.[[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 14:51, 26 October 2013 (UTC)&lt;br /&gt;
:::Or they could just read under the Pokémon section where it says, &amp;quot;As of Generation VI, there are 34 Fairy-type Pokémon, or 4.5% of all Pokémon (assuming forms and Mega Evolutions that change typing as different Pokémon), making it the rarest of the eighteen types.&amp;quot; &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 14:54, 26 October 2013 (UTC)&lt;br /&gt;
::::Not at all what I meant. Maybe they want to know how many per region. Like, how many Kanto-based Pokémon were converted to Fairy, for example. I say put back the trivia that was removed, but don&#039;t use the word &amp;quot;generation&amp;quot; Instead, use &amp;quot;region&amp;quot; or &amp;quot;regional pokédex&amp;quot;. Then it won&#039;t be based on generation.[[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 14:57, 26 October 2013 (UTC)&lt;br /&gt;
:::::It&#039;s still really obvious information. That&#039;s the same reason we prohibit sprite trivia. It&#039;s information you can clearly obtain just by reading the page. Stating it twice is redundant. There aren&#039;t that many Pokémon that were converted anyway. I don&#039;t know anyone who&#039;s too lazy to count to eight. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 15:01, 26 October 2013 (UTC)&lt;br /&gt;
::::::Whatever. It&#039;s called redundancy. By having the information in more than one place, It ensures that it can be found. But you staff members want to be inconsiderate. Go right ahead. That&#039;s one of the reasons I gave up on contributing to Bulbapedia. Besides. It&#039;s Trivia about Fairy Type Pokémon. Common sense would place that trivia on the Fairy Type page. And that would be the first place someone would go looking, obviously.[[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 15:04, 26 October 2013 (UTC)&lt;br /&gt;
:::::::But it can be found. Read the actual content of the page. I think it&#039;s very considerate to not waste people&#039;s time flooding the page with redundant information they can simply obtain by looking at the rest of the page. We need to have a little less focus on the trivia sections. Actually a lot less focus on the trivia sections. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 15:11, 26 October 2013 (UTC)&lt;br /&gt;
::Oh really? So it says elsewhere on the page how many Kanto Region Pokémon were converted to Fairy types? And Johto, Hoenn, Sinnoh, &amp;amp; Unova too? I don&#039;t think so. All I saw was TOTAL number, not a per region number. So don&#039;t put it in the trivia section. Put it elsewhere, like the same section where it says the Total number. [[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 15:15, 26 October 2013 (UTC)&lt;br /&gt;
Either leave it in or take it off the other 17 type pages. Otherwise, we&#039;re being inconsistent, and that&#039;s worse than being redundant. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 17:04, 26 October 2013 (UTC)&lt;br /&gt;
:Add a sentence to the current number part, saying how many had their types changed when the type was introduced. The trivia is redundant and therefore unnecessary. Each trivia point should be judged on its &#039;&#039;own&#039;&#039; merits. Inconsistency between pages isn&#039;t a strong enough reason to keep redundant trivia, and &amp;quot;we have X so why not Y?&amp;quot; reasoning is almost never a strong enough reason anywhere. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 21:33, 26 October 2013 (UTC)&lt;br /&gt;
::I still stand by the assertion that if we&#039;re calling this redundant because people should be expected to be able to identify which Pokemon in the list section are and are not from certain generations, the same should go for the other type pages and it should be removed from them, too. Even if each trivia point should be judged individually, similar logic should be able to be applied for similar things on different pages. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 21:40, 26 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Counting Mega-Evolutions as different Pokémon ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;As of Generation VI, there are 34 Fairy-type Pokémon, or 4.5% of all Pokémon (assuming forms and Mega Evolutions that change typing as different Pokémon)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
So, how come a Mega Evolution counts as a different Pokemon if its type changes, but not if it doesn&#039;t change? Like, if Gyarados (Water/Flying) and Mega Gyarados (Water/Dark) are different Pokemon, shouldn&#039;t Mawile and Mega Mawile be as well? Sure, its typing doesn&#039;t change, but that would make it more consistent. Either count all Megas as different Pokemon or count none of them. Does that make sense? [[User:Kianglo|Kianglo]] ([[User talk:Kianglo|talk]]) 22:42, 26 October 2013 (UTC)&lt;br /&gt;
* I actually agree with this a lot. That&#039;s what confused me about the number of Fairy Types. They added Mega Aggron to the steel type page but didn&#039;t add Mega Mawile or Gardevior. This is a level of inconsistency I am really not comfortable with. Maybe we should add a separate section on the type pages for Mega&#039;s or something, but right now this is just wrong.[[User:Smear-Gel|Smear-Gel]] ([[User talk:Smear-Gel|talk]]) 01:15, 28 October 2013 (UTC)&lt;br /&gt;
*Does that include the averages of the Pokemon&#039;s stats? [[User:CobaltYoshi27|CobaltYoshi27]] ([[User talk:CobaltYoshi27|talk]]) 01:25, 28 October 2013 (UTC)&lt;br /&gt;
:::It is really confusing and inconsistent how it is, currently. Personally, I think all Megas should count. Dunno about forms, though. I&#039;d be okay with none counting, of course. Just have it be consistent. --[[User:WyndFox|&amp;lt;span&amp;gt;Wynd&amp;lt;/span&amp;gt;]] [[User talk:WyndFox|&amp;lt;span&amp;gt;Fox&amp;lt;/span&amp;gt;]] 01:26, 28 October 2013 (UTC)&lt;br /&gt;
::::::Good, because I have the base stat averages for all of the Fairy type Pokemon, and I was wondering if I needed to include Mega Evolutions or not. [[User:CobaltYoshi27|CobaltYoshi27]] ([[User talk:CobaltYoshi27|talk]]) 01:29, 28 October 2013 (UTC)&lt;br /&gt;
:::::::I really agree with what Smear-Gel said, like how Pokéstar Studios Pokemon are in a separate box on the type pages, I think Mega-Evolutions should be too (but before the Pokestar Pokemon, imo). I mean, especially since they&#039;re only ever temporary, and the type difference only applies to some of them. --[[User:Kianglo|&amp;lt;span style=&amp;quot;color:#6900FF&amp;quot;&amp;gt;&amp;lt;b&amp;gt;KiANGLO&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]] &amp;lt;sup&amp;gt;&#039;&#039;([[User talk:Kianglo|&amp;lt;span style=&amp;quot;color:#cc00aa&amp;quot;&amp;gt;TALK&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/sup&amp;gt; 10:18, 2 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Base Stat Averages ==&lt;br /&gt;
&lt;br /&gt;
I have the base stat averages for the Fairy type. Should I include Mega Evolutions or not include them?&lt;br /&gt;
Base Stat Comparison:&lt;br /&gt;
HP (72.38 with Mega Evolutions, 73.22 without Mega Evolutions)&lt;br /&gt;
Attack (59.79 with Mega Evolutions, 57.59 without Mega Evolutions)&lt;br /&gt;
Defense (68.24 with Mega Evolutions, 66.56 without Mega Evolutions)&lt;br /&gt;
Special Attack (76.47 with Mega Evolutions, 74.38 without Mega Evolutions)&lt;br /&gt;
Special Defense (83.35 with Mega Evolutions, 81.38 without Mega Evolutions)&lt;br /&gt;
Speed (57.18 with Mega Evolutions, 56.06 without Mega Evolutions)&lt;br /&gt;
Total (417.41 with Mega Evoutions, 409.19 without Mega Evolutions)&lt;br /&gt;
[[User:CobaltYoshi27|CobaltYoshi27]] ([[User talk:CobaltYoshi27|talk]]) 00:43, 27 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Characteristics Contradiction ==&lt;br /&gt;
&lt;br /&gt;
Under the characteristics section it is stated that defensively &amp;quot;[Fairy types&#039;] only weaknesses are to the otherwise rare attacking types, Poison and Steel&amp;quot;, however offensively it states &amp;quot;it also has three resistors and all three are common&amp;quot;, ie: it is saying that poison and steel are both uncommon and then changing stance to say they are common. I just thought I&#039;d bring that up that&#039;s all. [[User:Danjam|Danjam]] ([[User talk:Danjam|talk]]) 13:41, 9 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
* It&#039;s not really a contradiction. What it&#039;s trying to say is that Steel and Poison type moves are rarely seen (They are, at least, in the Gen V metagame...), while, Steel and Poison type Pokemon are common. I guess it could probably be reworded to be more clear on that. [[User:Lymia|Lymia]] ([[User talk:Lymia|talk]]) 15:10, 9 November 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Physical/Special ==&lt;br /&gt;
&lt;br /&gt;
The Trivia section makes it seem that the Fairy type is neither Special nor Physical merely just because it was introduced after the move category change. Saying that is neither just because this seems a little misleading.&lt;br /&gt;
&lt;br /&gt;
For example, even after the move category change, its still widely accepted that the Fire Type largely specializes in Special Type moves, while the Fighting type specializes in Physical type moves.&lt;br /&gt;
&lt;br /&gt;
I think this should be addressed so that it doesn&#039;t seem so bias and phoned in. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 22:38, 31 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It doesn&#039;t really say that it&#039;s neither physical nor special, it says it doesn&#039;t have an assigned category. Which is true--all the other types do. Rather, they did at one point.&lt;br /&gt;
&lt;br /&gt;
:The only way to &amp;quot;correct it&amp;quot; would be to add that all damaging Fairy-type moves except for one are Special. However, that&#039;s not really notable enough to warrant a mention in Trivia (I believe Play Rough&#039;s page does mention it being the only physical Fairy-move) and when you get right down to it there&#039;s nothing inherently wrong with the statement on never having been assigned a damage category. At least, not to me. --[[User:Kianglo|&amp;lt;span style=&amp;quot;color:#6900FF&amp;quot;&amp;gt;&amp;lt;b&amp;gt;KiANGLO&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]] &amp;lt;sup&amp;gt;&#039;&#039;([[User talk:Kianglo|&amp;lt;span style=&amp;quot;color:#cc00aa&amp;quot;&amp;gt;TALK&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/sup&amp;gt; 03:01, 1 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pairing up with this type ==&lt;br /&gt;
&lt;br /&gt;
Is Fairy-type have the fewest types that have paired up with it or is it expected? --[[User:Cinday123|&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;Cinday123&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Cinday123|&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 02:22, 8 February 2014 (UTC)&lt;br /&gt;
:The type has just been introduced, so it is expected that it will have the least combinations. What until the next Generation or so, then it&#039;ll probably be notable; if it still does have the least, that is.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#025DA6&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#5A96C5&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#EA1A3E&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F16A81&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 02:24, 8 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Additionally, every type that resists Fairy is weak to Ground, making Fairy types with Ground-type attacks potentially popular.&amp;quot;==&lt;br /&gt;
Statement is not entirely true. Provided we&#039;re discounting effects like Gravity and Ring Target and relying purely on typing alone, {{p|Skarmory}} resists Fairy and is immune to Ground. --&amp;lt;b&amp;gt;[[User talk:Relicant|&amp;lt;span style=&amp;quot;color:#EBEBEB;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[Special:Contributions/Relicant|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;Truth&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; aka Relicant 14:04, 14 February 2014 (UTC)&lt;br /&gt;
: The statement itself is entirely true, as the individual types Fire, Poison, and Steel are all weak to Ground. It doesn&#039;t apply to mixed typings, such as Skarmory. In my opinion, these Offensive/Defensive sections on type pages are unencyclopedic and more akin to Smogon. --&amp;lt;font face=&amp;quot;Segoe UI&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:grey 0.1em 0.1em 0.1em&amp;quot;&amp;gt;[[User:IWannaBeTheVeryBest|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;The&amp;lt;/font&amp;gt;]]Very[[User talk:IWannaBeTheVeryBest|&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt;Best&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt; 15:34, 14 February 2014 (UTC)&lt;br /&gt;
:: We shouldn&#039;t be disregarding dual-types. Flying can remove Fire, Poison, and Steel&#039;s weakness to Ground (unless an external effect such as Smack Down is used), therefore your argument is invalid. --&amp;lt;b&amp;gt;[[User talk:Relicant|&amp;lt;span style=&amp;quot;color:#EBEBEB;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[Special:Contributions/Relicant|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;Truth&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; aka Relicant 15:36, 14 February 2014 (UTC)&lt;br /&gt;
::: Slow down there, bud. You can&#039;t deny that the quote itself, without any exceptions like Flying or Levitate, is completely true. Had you read my last sentence, you wouldn&#039;t have said I was &amp;quot;arguing&amp;quot; to keep it in. If it were up to me, I&#039;d delete the whole section. And… try to be nicer, okay? --&amp;lt;font face=&amp;quot;Segoe UI&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:grey 0.1em 0.1em 0.1em&amp;quot;&amp;gt;[[User:IWannaBeTheVeryBest|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;The&amp;lt;/font&amp;gt;]]Very[[User talk:IWannaBeTheVeryBest|&amp;lt;font color=&amp;quot;white&amp;quot;&amp;gt;Best&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt; 16:17, 14 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
........... and why was my valid point (all single-typed pokémon and most type combinations that resist fairy...) removed? its completely valid. --&amp;lt;b&amp;gt;[[User talk:Relicant|&amp;lt;span style=&amp;quot;color:#EBEBEB;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[Special:Contributions/Relicant|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;Truth&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; aka Relicant 22:23, 19 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Offensive and Defensive Charactaristics ==&lt;br /&gt;
&lt;br /&gt;
I am going to dispute the content of the offensive and defensive charactaristics section of this page. There is too much opinion and use of competitive meta analysis.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fairy is widely considered to be the best defensive type&amp;quot; - opinion&lt;br /&gt;
&lt;br /&gt;
&amp;quot;it has a &#039;&#039;&#039;key resistance&#039;&#039;&#039; to the &#039;&#039;&#039;powerfull fighting type&#039;&#039;&#039; &amp;quot; - competetitive meta&lt;br /&gt;
&lt;br /&gt;
&amp;quot;resistance to pursuit and U-Turn&amp;quot; - competitive meta&lt;br /&gt;
&lt;br /&gt;
&amp;quot; It has a &#039;&#039;&#039;usefull&#039;&#039;&#039; immunity to Dragon&amp;quot; - slight opinion (not too bad)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;steel and poison types are rarely, if ever, used offensively&amp;quot; - competitive meta and opinion&lt;br /&gt;
&lt;br /&gt;
&amp;quot;leave them open to the &#039;&#039;&#039;common bullet punch&#039;&#039;&#039;&amp;quot; - competitive meta (bullet punch is not common by non-competitive standards: It is useable by only 8 pokemon families)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;very strong on offense as well&amp;quot; - opinion&lt;br /&gt;
&lt;br /&gt;
&amp;quot;super effective against Dragon, Dark, fighting, all of which are otherwise great types defensively&amp;quot; - competitive meta&lt;br /&gt;
&lt;br /&gt;
&amp;quot;making fairy and ground a potentially popular attacking combination&amp;quot; - competitive meta&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I suggest a total rewrite of this section, and any other sections of type pages that are similarily full of opinion and competitive meta. Taking a look at the Dragon Type page charactarisitcs, that is exactly what this section should be like. {{unsigned|Mindlord0013}}&lt;br /&gt;
:I agree with your assessment of this particular section, but I disagree with your proposed solution. I&#039;d much rather just delete the sections altogether, as they (A) attract editors who try to load them with non-neutral competitive meta and (B), if the meta is removed, don&#039;t do much except regurgitate type coverage and statistical averages, which can already be seen on the templates on the top half of the page.&lt;br /&gt;
:You can see this on the [[Dragon (type)]] page you just pointed out — the only fact in the entire section that isn&#039;t part of those templates is that most Dragon-types have wide movepools, which is itself vague and potentially opinionated (how wide constitutes wide enough to be worth mentioning? how many Dragon-types is enough to be worth mentioning?). I think these sections have no value that isn&#039;t already better-executed elsewhere on the page, so we should mercilessly and indiscriminately delete them. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 04:53, 19 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: I think this is a good idea, but should be brought up with the bulbapedia admins (as it is quite a substantial change). Who would be the best person to query regarding this issue? --[[User:Mindlord0013|Mindlord0013]] ([[User talk:Mindlord0013|talk]]) 08:21, 20 February 2014 (UTC)&lt;br /&gt;
:::I asked {{DL|User talk:Maverick Nate|Suggested forums discussion|Maverick Nate}}, the admin who normally runs administrative policy discussion on the forums, and he didn&#039;t really seem in favor of it. I only just got around to going to {{DL|User talk:Jo The Marten|Suggested change to our type pages|Jo The Marten}}, our Head of Games, whom Nate said would be the next person to discuss it with. I don&#039;t know how long it&#039;ll be until she responds. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 16:43, 20 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== dual type resistance vs super effective damage question ==&lt;br /&gt;
&lt;br /&gt;
How come the Mr. Mime and Ralts lines take only 1x damage from Dark type Pokémon/Moves, but Pokémon like Scolipede and Heracross has a 2x Damage to Psychic types?&lt;br /&gt;
&lt;br /&gt;
Bug resists and is strong against Psychic types the same way fairy types are resistant and strong against Dark types, but for some reason a Psychic type move is still super effective against Scolipede/Heracross but a Dark type move isn&#039;t against the Mr. Mime and Ralts evolutionary lines. &lt;br /&gt;
&lt;br /&gt;
What is the deal? [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 05:00, 4 March 2014 (UTC)&lt;br /&gt;
:Bug doesn&#039;t resist Psychic. --[[User:Funktastic~!|&amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;&#039;&#039;&#039;It&#039;s&#039;&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#CC66FF&amp;quot;&amp;gt;&#039;&#039;&#039;Funktastic~!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Funktastic~!|&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#99CCFF&amp;quot;&amp;gt;&#039;&#039;話してください&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]] 05:04, 4 March 2014 (UTC)&lt;br /&gt;
::Oh, ok my bad, I see now. Man this was racking my brain all day, glad to have that cleared up now. thank you. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 05:10, 4 March 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Origin of Fairy typing==&lt;br /&gt;
It should be noted that the Fairy type could be based off the {{wp|Fairy}} especially in regards to the weakness fairies possessed to what they referred to as &amp;quot;cold iron&amp;quot;, which was any sort of steel.  Still trying to work out the weakness to Poison. [[User:Ikarigullwing|Ikarigullwing]] ([[User talk:Ikarigullwing|talk]]) 00:06, 14 April 2014 (UTC)&lt;br /&gt;
:I think it would be too speculative to include type-matchup explanations on mainspace pages. (As a side note, the explanation I&#039;ve heard for its Poison weakness is that certain fairies in folklore are sort of FernGully-esque {{wp|genius loci}} that are negatively affected when their environment is harmed, i.e. by pollution/Poison-types.) [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 02:35, 14 April 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Fairy-Types In Previous Generations ==&lt;br /&gt;
&lt;br /&gt;
I feel like it should be stated in the Kanto/Johto/Hoenn/Sinnoh/Unova Pokédexes that a Pokémon&#039;s type has changed. Only Magnemite and Magneton have had their type change acknowledged on the Kanto Dex. Rotom&#039;s type change is stated on its own page, but not in the Sinnoh Dex page. And NONE of the fairy-types have had their typing changes acknowledged in any of the pre-Kalos Pokédexes. I suggest fixing this by adding Fairy to the Dex listings and having a little underlined asterisk that says &amp;quot;As of Generation VI&amp;quot; much like this page itself has done with the retconned fairy-types. --[[User:BlackButterfree|BlackButterfree]] ([[User talk:BlackButterfree|talk]]) 20:35, 7 July 2014 (UTC)&lt;br /&gt;
:So, you mean post fake information on pages? The Kanto dex was also in Gen III, one gen after Steel was introduced. Rotom&#039;s types were changed in Gen V, one gen after the Sinnoh Dex. None of the pre-Kalos dexes are in a game after X and Y, except the new unreleased Hoenn Dex. Therefore, claiming that they had these types in these generations prior to them existing is completely wrong. ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 20:49, 7 July 2014 (UTC)&lt;br /&gt;
::You obviously misunderstood what I said.  -_- I said add the retconned typings to the old Pokédex entries, but have Fairy/Fire/Grass/whatever with an underlined asterisk labeled &amp;quot;Generation 5/6 onwards&amp;quot;  on the changed typing. It&#039;s not claiming they had those typings in previous generations, it&#039;s stating the official typings of the Pokémon with a disclaimer that it wasn&#039;t always the official typing. Having the old typings on the old Dexes just seems inconsistent. At the very least, the typing changes should be acknowledged in the trivia sections. And there&#039;s no need to be rude. --[[User:BlackButterfree|BlackButterfree]] ([[User talk:BlackButterfree|talk]]) 08:56, 8 July 2014 (UTC)&lt;br /&gt;
:::The regional dexes correspond to the games. Magnemite and Magneton have Steel/Electric because tat was its type during FRLG. Rotom&#039;s forms are still Electric/Ghost because that was its type during DPPt. The Fairy retcons will not have Fairy because they were not Fairy types in the games the dex was in.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#025DA6&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#5A96C5&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#EA1A3E&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F16A81&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 10:49, 8 July 2014 (UTC)&lt;br /&gt;
::::No, I did not misunderstand what you said at all. I just told you that if you do that, it would be inserting false information for the reasons Force Fire gave. ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 10:54, 8 July 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Steel &amp;quot;Rarely Used Offensively&amp;quot;? What are you talking about? ==&lt;br /&gt;
Scizor with bullet punch is rather common, I would say, so fairy has some weakness in defense.[[User:Lightningsnowstorm|Lightningsnowstorm]] ([[User talk:Lightningsnowstorm|talk]]) 03:46, 1 September 2014 (UTC)&lt;br /&gt;
:I agree that this is a strange claim for the article to make, as well as the one about Poison-types. I have found myself using Poison- or Steel-type moves on my sweepers to defend some of the other Pokémon on my team from Fairies (i.e., I run Steel Wing on Salamence, and Iron Head on Garchomp). There are enough Fairy-type Pokémon used competitively for moves that defeat them easily to become viable, and most good sweepers have access to at least one good move to serve this purpose since Poison Jab, Sludge Bomb, Steel Wing, and Flash Cannon are all available through TMs. Steel- and Poison-type moves are no longer as rare as they used to be. [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 05:44, 7 December 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Audino_(Pok%C3%A9mon)&amp;diff=2209053</id>
		<title>Audino (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Audino_(Pok%C3%A9mon)&amp;diff=2209053"/>
		<updated>2014-12-05T17:30:20Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* By leveling up */ Disarming Voice does not miss due to accuracy or evasion modifiers.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNextHead | species=Audino | prev=Excadrill | next=Timburr| prevnum=530| nextnum=532| type=Normal }}&lt;br /&gt;
{{Pokémon Infobox|&lt;br /&gt;
name=Audino |&lt;br /&gt;
jname=タブンネ |&lt;br /&gt;
tmname=Tabunne |&lt;br /&gt;
forme=2 |&lt;br /&gt;
mega=Audinite |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;{{{pron|ah-dihno}}}&#039;&#039;&amp;lt;/sc&amp;gt;  |&lt;br /&gt;
species=Hearing&amp;lt;!--ヒヤリング--&amp;gt; |&lt;br /&gt;
typebox=2 |&lt;br /&gt;
type1=Normal |&lt;br /&gt;
form2type1=Normal |&lt;br /&gt;
form2type2=Fairy |&lt;br /&gt;
abilityn=dm |&lt;br /&gt;
ability1=Healer|&lt;br /&gt;
ability2=Regenerator |&lt;br /&gt;
abilityd=Klutz |&lt;br /&gt;
abilitym=Healer |&lt;br /&gt;
ndex=531 |&lt;br /&gt;
udex=037 |&lt;br /&gt;
u2dex=036 |&lt;br /&gt;
karea=Central |&lt;br /&gt;
kdex=123 |&lt;br /&gt;
height-ftin=3&#039;07&amp;quot; |&lt;br /&gt;
height-m=1.1 |&lt;br /&gt;
height-ftin2=4&#039;11&amp;quot; |&lt;br /&gt;
height-m2=1.5 |&lt;br /&gt;
weight-lbs=68.3 |&lt;br /&gt;
weight-kg=31.0 |&lt;br /&gt;
weight-lbs2=70.5 |&lt;br /&gt;
weight-kg2=32.0 |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Fairy|&lt;br /&gt;
eggcycles=21|&lt;br /&gt;
expyield=390 |&lt;br /&gt;
lv100exp=800,000|&lt;br /&gt;
gendercode=127|&lt;br /&gt;
color=Pink|&lt;br /&gt;
catchrate=255|&lt;br /&gt;
evtotal=2|&lt;br /&gt;
evhp=2|&lt;br /&gt;
body=06 |&lt;br /&gt;
pokefordex=audino |&lt;br /&gt;
generation=5 |&lt;br /&gt;
friendship=70|&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Audino&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;タブンネ&#039;&#039;&#039; &#039;&#039;Tabunne&#039;&#039;) is a {{type|Normal}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It is not known to [[Evolution|evolve]] into or from any other Pokémon. It can [[Mega Evolution|Mega Evolve]] into &#039;&#039;&#039;Mega Audino&#039;&#039;&#039; using the {{DL|Mega Stone|Audinite}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Audino is a bipedal, pink-and-cream Pokémon with oval, blue eyes. The top of its head, its back, and arms are pink, while the lower half of its face, body, ears are cream-colored as well as its front and fingers. The patterning of pink and cream on its chest resembles a jacket. There are three digits on its hands and two on its feet. It has a puffy, white tuft for a tail. Audino has floppy ears with thin, curled extensions on the underside. It can use these ears as radars, and it has an incredible hearing ability. The feelers on its ears act like {{wp|stethoscopes}} in that it can feel the beat of another Pokémon&#039;s heart, to assess the Pokémon&#039;s feelings and overall physical condition. The feelers are also able to determine when an Egg is close to hatching.&lt;br /&gt;
&lt;br /&gt;
When Audino Mega Evolves into Mega Audino, it becomes both heavier and taller. The patterning on its stomach, now completely cream, is covered by what resembles a flared lab coat. Most of its body becomes white with pink tips in four places, one on each ear and near the edges of its &amp;quot;coat&amp;quot;. Its eyes turn pink and its ears stand upright with longer, curlier feelers. Its tail becomes larger and a smaller tuft of fur is centered on its chest. Two additional, curled feelers extend from under this extra tuft of fur. White fur covers its feet with two small tufts on the heels. Mega Audino can release pulses that reduce hostility, and the secondary feelers can put those who come in contact with them into a deep sleep.&amp;lt;ref&amp;gt;http://www.pokemonrubysapphire.com/en-us/pokemon/new-mega-evolutions/mega-audino&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Nurse Joy Audino.png|250px|left|thumb|Audino in the anime]]&lt;br /&gt;
[[File:Mega Beedrill Mega Audino anime.png|thumb|left|250px|Mega Audino in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Nurse Joy&#039;s Audino]]==== &lt;br /&gt;
{{TP|Nurse Joy|Audino}} made its debut appearance in &#039;&#039;[[BW006|Dreams by the Yard Full!]]&#039;&#039;. Cilan said that the [[Nurse Joy]] of [[Unova]] use Audino instead of {{TP|Nurse Joy|Chansey}} as nurses.&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
In &#039;&#039;[[BW035|Where Did You Go, Audino?]]&#039;&#039;, a group of Audino mysteriously went missing.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
An Audino appeared in &#039;&#039;[[BW103|Curtain Up, Unova League!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Audino appeared in &#039;&#039;[[BW118|Secrets From Out of the Fog!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Audino appeared in &#039;&#039;[[BW134|The Journalist from Another Region!]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
An Audino appeared in &#039;&#039;[[XY005|A Blustery Santalune Gym Battle!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Audino appeared in &#039;&#039;[[XY026|A Battle by Any Other Name!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Audino appeared in &#039;&#039;[[XY028|The Bonds of Evolution!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An Audino that can [[Mega Evolution|Mega Evolve]] into Mega Audino appeared in &#039;&#039;[[SS031|Mega Evolution Special II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Unova}}&lt;br /&gt;
{{Animedexbody|BW006|Audino|Ash&#039;s Pokédex|Audino, the Hearing Pokémon. Audino can assess a Pokémon&#039;s overall physical condition and mood using its ears.}}&lt;br /&gt;
{{Animedexbody|BW035|Audino|Ash&#039;s Pokédex|Audino, the Hearing Pokémon. Audino has incredibly sensitive hearing, using its ears like radar to pick up even the faintest sounds.}} &lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Best Wishes&#039;&#039;|Unova}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Pauline Audino.png|thumb|100px|Audino in [[Pokémon RéBURST]]]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
An Audino appeared in &#039;&#039;[[PS469|Welcome To Striaton City!!]]&#039;&#039; as a wild Pokémon battling Bianca.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon RéBURST manga===&lt;br /&gt;
Audino is one of the Pokémon [[Pauline]] uses to help run and maintain the Burst Heart Survival tournament.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Audino (TCG)}}&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros. for Nintendo 3DS/Wii U]]===&lt;br /&gt;
Audino appears as a trophy in the 3DS version of the game.&lt;br /&gt;
====Trophy information====&lt;br /&gt;
&#039;&#039;This Pokémon has huge ears and large feelers that look like stethoscopes. It&#039;s easy to guess what it&#039;s best at! It can pick up even the faintest of sounds perfectly with its feelers, including the heartbeats of other creatures. It can even tell how far away eggs are from hatching. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=normal}}&lt;br /&gt;
{{Dex/NA|gen=V}}&lt;br /&gt;
{{Dex/Gen|gen=V}}&lt;br /&gt;
{{Dex/Entry1|v=Black|t=FFF|entry=It touches others with the feelers on its ears, using the sound of their heartbeats to tell how they are feeling.}}&lt;br /&gt;
{{Dex/Entry1|v=White|entry=Its auditory sense is astounding. It has a radar-like ability to understand its surrounding through slight sounds.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=Using the feelers on its ears, it can tell how someone is feeling or when an egg might hatch.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VI}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=Using the feelers on its ears, it can tell how someone is feeling or when an egg might hatch.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=It touches others with the feelers on its ears, using the sound of their heartbeats to tell how they are feeling.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=normal}}&lt;br /&gt;
{{Availability/NA|gen=V}}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=fff|area=[[Route]]s {{rtn|1|Unova}}, {{rtn|2|Unova}}, {{rtn|3|Unova}}, {{rtn|5|Unova}}, {{rtn|6|Unova}}, {{rtn|7|Unova}}, {{rtn|9|Unova}}, {{rtn|10|Unova}}, {{rtn|11|Unova}}, {{rtn|12|Unova}}, {{rtn|13|Unova}}, {{rtn|14|Unova}}, {{rtn|15|Unova}}, {{rtn|16|Unova}}, and {{rtn|18|Unova}}, [[P2 Laboratory]], [[Dreamyard]], [[Pinwheel Forest]], [[Lostlorn Forest]], [[Dragonspiral Tower]], [[Village Bridge]], [[Giant Chasm]], [[Abundant Shrine]] ({{DL|Phenomenon|rustling grass}})}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=fff|area=[[Route]]s {{rtn|1|Unova}}, {{rtn|2|Unova}}, {{rtn|3|Unova}}, {{rtn|5|Unova}}, {{rtn|6|Unova}}, {{rtn|7|Unova}}, {{rtn|9|Unova}}, {{rtn|11|Unova}}, {{rtn|12|Unova}}, {{rtn|13|Unova}}, {{rtn|14|Unova}}, {{rtn|15|Unova}}, {{rtn|16|Unova}}, {{rtn|18|Unova}}, {{rtn|20|Unova}}, {{rtn|22|Unova}}, and {{rtn|23|Unova}}, [[Floccesy Ranch]], [[Virbank Complex]], [[Pinwheel Forest]], [[Dreamyard]], [[P2 Laboratory]], [[Castelia City]], [[Lostlorn Forest]], [[Dragonspiral Tower]], [[Village Bridge]], [[Giant Chasm]], [[Abundant Shrine]], {{OBP|Victory Road|Black 2 and White 2}}, [[Reversal Mountain]] ({{DL|Phenomenon|rustling grass}})}}&lt;br /&gt;
{{Availability/Entry1|v=Dream World|color={{dream color}}|area={{Dwa|Dream Park}}{{tt|*|Only obtainable when using an account connected to Pokémon Black 2 or White 2}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area={{rt|6|Kalos}} (rustling bush)&amp;lt;br/&amp;gt;[[Friend Safari]] ([[Friend Safari#Normal-type Safari|Normal]])}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=normal&lt;br /&gt;
|rumble2=Meadow: [[Trailhead Field]] (post ending), [[Challenger&#039;s Ground]], [[World Axle - B1F]]&amp;lt;br&amp;gt;Forest: [[Trailhead Field]] (post ending)&amp;lt;br&amp;gt;Autumnwood: [[Firebreathing Mountain]]&amp;lt;br&amp;gt;Desert: [[Rugged Flats]]&amp;lt;br&amp;gt;Canyon: [[Volcanic Slope]], [[Rugged Flats]]&lt;br /&gt;
|mdgti=[[Hazy Pass]], Magnagate dungeons, [[Treat Road]], [[Miragesands]], [[Rusty Mountain]],&amp;lt;br&amp;gt;[[Jaws of the Abyss]] (Golden Chamber), [[Cape at the Edge]], [[Slumbering Cave]],&amp;lt;br&amp;gt;[[Moonlit Forest]] (Mapless Street), [[Path of No Return]]&lt;br /&gt;
|conquest=[[Aurora]] (special)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=normal}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|2010 Birthday Audino|Japanese|Japan|30|November 4, 2010 to November 3, 2011|link=List of local Japanese event Pokémon distributions in Generation V#2010 Birthday Audino}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|2011 Birthday Audino|Japanese|Japan|30|November 4, 2011 to November 3, 2012|link=List of local Japanese event Pokémon distributions in Generation V#2011 Birthday Audino}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BWB2W2}}|2012 Birthday Audino|Japanese|Japan|30|November 4, 2012 to October 11, 2013|link=List of local Japanese event Pokémon distributions in Generation V#2012 Birthday Audino}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=normal&lt;br /&gt;
|bw1=Oran Berry|bw1type=Berry|bw1rar=50&lt;br /&gt;
|bw2=Sitrus Berry|bw2type=Berry|bw2rar=5&lt;br /&gt;
|b2w21=Oran Berry|b2w21type=Berry|b2w21rar=50&lt;br /&gt;
|b2w22=Sitrus Berry|b2w22type=Berry|b2w22rar=5&lt;br /&gt;
|xy1=Oran Berry|xy1type=Berry|xy1rar=50&lt;br /&gt;
|xy2=Sitrus Berry|xy2type=Berry|xy2rar=5&lt;br /&gt;
|event1=Rare Candy|event1type=Vitamin|event1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=Normal|&lt;br /&gt;
type2=Normal|&lt;br /&gt;
HP=103|&lt;br /&gt;
Attack=60|&lt;br /&gt;
Defense=86|&lt;br /&gt;
SpAtk=60|&lt;br /&gt;
SpDef=86|&lt;br /&gt;
Speed=50}}&lt;br /&gt;
&lt;br /&gt;
=====Mega Audino=====&lt;br /&gt;
{{Base Stats|&lt;br /&gt;
type=normal |&lt;br /&gt;
type2=fairy |&lt;br /&gt;
HP=103 |&lt;br /&gt;
Attack=60 |&lt;br /&gt;
Defense=126 |&lt;br /&gt;
SpAtk=80 |&lt;br /&gt;
SpDef=126 |&lt;br /&gt;
Speed=50 }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
====Audino====&lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=normal|&lt;br /&gt;
Normal=100|&lt;br /&gt;
Flying=100|&lt;br /&gt;
Fighting=200|&lt;br /&gt;
Ground=100|&lt;br /&gt;
Rock=100|&lt;br /&gt;
Bug=100|&lt;br /&gt;
Poison=100|&lt;br /&gt;
Ghost=0|&lt;br /&gt;
Steel=100|&lt;br /&gt;
Fire=100|&lt;br /&gt;
Water=100|&lt;br /&gt;
Grass=100|&lt;br /&gt;
Electric=100|&lt;br /&gt;
Psychic=100|&lt;br /&gt;
Ice=100|&lt;br /&gt;
Dragon=100|&lt;br /&gt;
Dark=100|&lt;br /&gt;
Fairy=100|&lt;br /&gt;
notes=yes|&lt;br /&gt;
normal=yes|&lt;br /&gt;
newghost=1}}&lt;br /&gt;
====Mega Audino====&lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=Normal|&lt;br /&gt;
type2=Fairy|&lt;br /&gt;
Normal=100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=100 |&lt;br /&gt;
Poison=200 |&lt;br /&gt;
Ground=100 |&lt;br /&gt;
Rock=100 |&lt;br /&gt;
Bug=50 |&lt;br /&gt;
Ghost=0 |&lt;br /&gt;
Steel=200 |&lt;br /&gt;
Fire=100 |&lt;br /&gt;
Water=100 |&lt;br /&gt;
Grass=100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=100 |&lt;br /&gt;
Ice=100 |&lt;br /&gt;
Dragon=0 |&lt;br /&gt;
Dark=50 |&lt;br /&gt;
Fairy=100 |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/6|Audino|Normal|Normal|5|XY|ORAS|xy=n}}&lt;br /&gt;
{{learnlist/levelVI|Start|Start|Last Resort|Normal|Physical|140|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelVI|N/A|Start|Misty Terrain|Fairy|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/levelVI|Start|Start|Play Nice|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/levelVI|Start|Start|Pound|Normal|Physical|40|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelVI|Start|Start|Growl|Normal|Status|&amp;amp;mdash;|100|40}}&lt;br /&gt;
{{learnlist/levelVI|Start|Start|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/levelVI|N/A|5|Baby-Doll Eyes|Fairy|Status|&amp;amp;mdash;|100|30}}&lt;br /&gt;
{{learnlist/levelVI|5|9|Refresh|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/levelVI|N/A|13|Disarming Voice|Fairy|Special|40|&amp;amp;mdash;|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelVI|10|17|Double Slap|Normal|Physical|15|85|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelVI|15|21|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/levelVI|20|25|Secret Power|Normal|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelVI|25|29|Entrainment|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/levelVI|30|33|Take Down|Normal|Physical|90|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelVI|35|37|Heal Pulse|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/levelVI|40|41|After You|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/levelVI|45|45|Simple Beam|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/levelVI|50|49|Double-Edge|Normal|Physical|120|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelVI|55|43|Last Resort|Normal|Physical|140|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/6|Audino|Normal|Normal|5|form=mega}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/6|Audino|Normal|Normal|5}}&lt;br /&gt;
{{learnlist/tm6|TM03|Psyshock|Psychic|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm6|TM04|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm6|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm6|TM13|Ice Beam|Ice|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm6|TM14|Blizzard|Ice|Special|110|70|5}}&lt;br /&gt;
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM16|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/tm6|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm6|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25}}&lt;br /&gt;
{{learnlist/tm6|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM22|Solar Beam|Grass|Special|120|100|10}}&lt;br /&gt;
{{learnlist/tm6|TM24|Thunderbolt|Electric|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM25|Thunder|Electric|Special|110|70|10}}&lt;br /&gt;
{{learnlist/tm6|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM28|Dig|Ground|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm6|TM29|Psychic|Psychic|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm6|TM30|Shadow Ball|Ghost|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm6|TM33|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm6|TM35|Flamethrower|Fire|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM38|Fire Blast|Fire|Special|110|85|5}}&lt;br /&gt;
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM49|Echoed Voice|Normal|Special|40|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/tm6|TM57|Charge Beam|Electric|Special|50|90|10}}&lt;br /&gt;
{{learnlist/tm6|TM59|Incinerate|Fire|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM67|Retaliate|Normal|Physical|70|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm6|TM73|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm6|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM85|Dream Eater|Psychic|Special|100|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm6|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM92|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm6|TM93|Wild Charge|Electric|Physical|90|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM98|Power-Up Punch|Fighting|Physical|40|100|20}}&lt;br /&gt;
{{learnlist/tm6|TM99|Dazzling Gleam|Fairy|Special|80|100|10||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm6|HM03|Surf|Water|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tmf/6|Audino|Normal|Normal|5|form=mega}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/6|Audino|Normal|Normal|5}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|183|Marill}}{{MSP|351|Castform}}|Amnesia|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||*}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|035|Clefairy}}{{MSP|176|Togetic}}|Bestow|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15||}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|682|Spritzee}}{{MSP|683|Aromatisse}}{{MSP|684|Swirlix}}{{MSP|685|Slurpuff}}|Draining Kiss|Fairy|Special|50|100|10||||&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|035|Clefairy}}{{MSP|176|Togetic}}{{MSP|311|Plusle}}{{MSP|312|Minun}}|Encore|Normal|Status|&amp;amp;mdash;|100|5||}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|300|Skitty}}|Heal Bell|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|035|Clefairy}}|Healing Wish|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|035|Clefairy}}{{MSP|420|Cherubi}}{{MSP|421|Cherrim}}|Lucky Chant|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30||}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|025|Pikachu}}{{MSP|026|Raichu}}{{MSP|035|Clefairy}}{{MSP|036|Clefable}}{{MSP|039|Jigglypuff}}{{MSP|040|Wigglytuff}}&amp;lt;br&amp;gt;{{MSP|176|Togetic}}{{MSP|468|Togekiss}}{{MSP|183|Marill}}{{MSP|184|Azumarill}}{{MSP|187|Hoppip}}{{MSP|188|Skiploom}}&amp;lt;br&amp;gt;{{MSP|189|Jumpluff}}{{MSP|209|Snubbull}}{{MSP|210|Granbull}}{{MSP|285|Shroomish}}{{MSP|286|Breloom}}{{MSP|300|Skitty}}&amp;lt;br&amp;gt;{{MSP|301|Delcatty}}{{MSP|303|Mawile}}{{MSP|311|Plusle}}{{MSP|312|Minun}}{{MSP|315|Roselia}}{{MSP|407|Roserade}}&amp;lt;br&amp;gt;{{MSP|351|Castform}}{{MSP|361|Snorunt}}{{MSP|362|Glalie}}{{MSP|417|Pachirisu}}{{MSP|420|Cherubi}}{{MSP|421|Cherrim}}&amp;lt;br&amp;gt;{{MSP|531|Audino}}{{MSP|546|Cottonee}}{{MSP|547|Whimsicott}}{{MSP|682|Spritzee}}{{MSP|683|Aromatisse}}{{MSP|684|Swirlix}}&amp;lt;br&amp;gt;{{MSP|685|Slurpuff}}{{MSP|702|Dedenne}}|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|025|Pikachu}}{{MSP|035|Clefairy}}{{MSP|039|Jigglypuff}}{{MSP|176|Togetic}}{{MSP|417|Pachirisu}}{{MSP|682|Spritzee}}&amp;lt;br&amp;gt;{{MSP|683|Aromatisse}}|Sweet Kiss|Fairy|Status|&amp;amp;mdash;|75|10}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|176|Togetic}}{{MSP|684|Swirlix}}{{MSP|685|Slurpuff}}|Wish|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|176|Togetic}}|Yawn|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/breedf/6|Audino|Normal|Normal|5|form=mega}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/6|Audino|Normal|Normal|5|form=mega}}&lt;br /&gt;
{{learnlist/tutor5null}}&lt;br /&gt;
{{learnlist/tutorf/6|Audino|Normal|Normal|5|form=mega}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=Normal |&lt;br /&gt;
ndex=531 |&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=2 |&lt;br /&gt;
rumble2defense=3 |&lt;br /&gt;
rumble2speed=3 |&lt;br /&gt;
Pad2=She is a reliable, big-sister type. She likes to let her imagination run wild. |&lt;br /&gt;
Park2strong= |&lt;br /&gt;
Park2weak= |&lt;br /&gt;
Conquest=yes |&lt;br /&gt;
ConquestAtk=2 |&lt;br /&gt;
ConquestSpd=2 |&lt;br /&gt;
ConquestDef=3 |&lt;br /&gt;
ConquestHP=4 |&lt;br /&gt;
ConquestRange=3 |&lt;br /&gt;
ConquestMove={{m|Pound}} |&lt;br /&gt;
ConquestAbility1={{DL|List of Abilities in Pokémon Conquest|Life Force}} |&lt;br /&gt;
ConquestAbility2={{DL|List of Abilities in Pokémon Conquest|Healer}} |&lt;br /&gt;
ConquestAbility3={{DL|List of Abilities in Pokémon Conquest|Medic}} |&lt;br /&gt;
ConquestEvo=Does not evolve into or from anything |&lt;br /&gt;
ConquestLink={{DL|List of Pokémon Conquest characters|Yukinaga}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox-1&lt;br /&gt;
|pictype=art&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|no1=531&lt;br /&gt;
|name1=Audino&lt;br /&gt;
|type1-1=Normal}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=normal}}&lt;br /&gt;
{{Spritebox/NA|gen=V}}&lt;br /&gt;
{{Spritebox/5|ndex=531}}&lt;br /&gt;
{{Spritebox/Footer|531|Audino}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Audino is available in all patches of {{DL|Phenomenon|rustling grass}} in {{game|Black and White|s}}.&lt;br /&gt;
* Because of its availability and its high [[List of Pokémon by effort value yield|Exp. yield]], battling wild Audino in {{DL|Phenomenon|Rustling grass|rustling grass}} is a fast way for Pokémon to gain [[experience]].&lt;br /&gt;
* Audino is the only [[Generation V]] Pokémon capable of [[Mega Evolution]].&lt;br /&gt;
* Audino is the only Pokémon with a base stat total of 445.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Audino seems to be based on a {{wp|rabbit}} with features of a {{wp|nurse}} or {{wp|physician}}, with its ears acting as {{wp|stethoscopes}}. The feelers on its ears also resemble a cochlea, the auditory part of the inner ear.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Audino may be derived from &#039;&#039;audio&#039;&#039; and a pun on the phrase &amp;quot;I dunno.&amp;quot; It may also refer to the suffix &#039;&#039;ino&#039;&#039; (which denotes &#039;&#039;youth&#039;&#039;) or involve &#039;&#039;din&#039;&#039; (loud noise, referring to the fact that it has stethoscopes for ears) or &#039;&#039;lapin&#039;&#039; (a term for &amp;quot;rabbit&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Tabunne may be derived from 多分ね &#039;&#039;tabun ne&#039;&#039; (&amp;quot;maybe&amp;quot;) or 多聞 tabun (&amp;quot;many are heard&amp;quot;). It may also derive from 耳たぶ &#039;&#039;mimitabu&#039;&#039; (earlobe).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=normal|type2=normal&lt;br /&gt;
|ja=タブンネ &#039;&#039;Tabunne&#039;&#039;|jameaning=From {{tt|多分ね &#039;&#039;tabun ne&#039;&#039;|maybe}} or {{tt|多聞 &#039;&#039;tabun&#039;&#039;|many are heard}}. May also derive from {{tt|耳たぶ &#039;&#039;mimitabu&#039;&#039;|earlobe}}. &lt;br /&gt;
|de=Ohrdoch|demeaning=From &#039;&#039;{{tt|Ohr|ear}}&#039;&#039;, &#039;&#039;{{tt|Doktor|doctor}}&#039;&#039;, and &#039;&#039;{{tt|oh, doch|oh, yes, actually}}&#039;&#039;&lt;br /&gt;
|fr=Nanméouïe|frmeaning=Phonetically similar to &#039;&#039;{{tt|non mais oui|no but yes}}&#039;&#039;. Contains &#039;&#039;{{tt|ouïe|hearing}}&#039;&#039;.&lt;br /&gt;
|es=Audino|esmeaning=Same as English name&lt;br /&gt;
|it=Audino|itmeaning=Same as English name&lt;br /&gt;
|ko=다부니 &#039;&#039;Dabuni&#039;&#039;|komeaning=Corruption of {{tt|다분히 &#039;&#039;dabunhi&#039;&#039;|quite}}.&lt;br /&gt;
|zh_cmn=差不多娃娃 &#039;&#039;Chàbùduōwáwá&#039;&#039;|zh_cmnmeaning=From {{tt|差不多 &#039;&#039;Chàbùduō&#039;&#039;|almost/more or less}} and {{tt|娃娃 &#039;&#039;wáwá&#039;&#039;|doll}}.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNextFoot | prev=Excadrill | next=Timburr | prevnum=530 | nextnum=532 | type=Normal }}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[de:Ohrdoch]]&lt;br /&gt;
[[es:Audino]]&lt;br /&gt;
[[fr:Nanméouïe]]&lt;br /&gt;
[[it:Audino]]&lt;br /&gt;
[[ja:タブンネ]]&lt;br /&gt;
[[pl:Audino]]&lt;br /&gt;
&amp;lt;!--[[pt:Audino (pokémon)]]--&amp;gt;&lt;br /&gt;
[[zh:差不多娃娃]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Palkia_(Pok%C3%A9mon)&amp;diff=2208770</id>
		<title>Palkia (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Palkia_(Pok%C3%A9mon)&amp;diff=2208770"/>
		<updated>2014-12-05T07:05:52Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Trivia */ With the introduction of Primal Kyogre, these two facts are no longer true.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNextHead | species=Palkia | type=water | type2=dragon | prevnum=483 | nextnum=485 | prev=Dialga | next=Heatran }}&lt;br /&gt;
{{Pokémon Infobox |&lt;br /&gt;
name=Palkia |&lt;br /&gt;
jname=パルキア |&lt;br /&gt;
jtranslit=Parukia |&lt;br /&gt;
tmname=Palkia |&lt;br /&gt;
species=Spatial |&lt;br /&gt;
ndex=484 |&lt;br /&gt;
sdex=150 |&lt;br /&gt;
abrow=SP |&lt;br /&gt;
obrow=S-005 |&lt;br /&gt;
typebox=1 |&lt;br /&gt;
type1=Water |&lt;br /&gt;
type2=Dragon |&lt;br /&gt;
height-ftin=13&#039;09&amp;quot; |&lt;br /&gt;
height-m=4.2 |&lt;br /&gt;
weight-lbs=740.8 |&lt;br /&gt;
weight-kg=336.0 |&lt;br /&gt;
abilityn=d |&lt;br /&gt;
ability1=Pressure |&lt;br /&gt;
abilityd=Telepathy |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Undiscovered |&lt;br /&gt;
eggcycles=121 |&lt;br /&gt;
evtotal=3 |&lt;br /&gt;
evsa=3 |&lt;br /&gt;
expyield=306 |&lt;br /&gt;
oldexp=220 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
gendercode=255 |&lt;br /&gt;
color=Purple |&lt;br /&gt;
catchrate=30 |&lt;br /&gt;
body=06 |&lt;br /&gt;
pokefordex=palkia |&lt;br /&gt;
generation=4 |&lt;br /&gt;
friendship=0 |&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Palkia&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;パルキア&#039;&#039;&#039; &#039;&#039;Palkia&#039;&#039;) is a dual-type {{2t|Water|Dragon}} [[Legendary Pokémon]]. &lt;br /&gt;
&lt;br /&gt;
It is not known to [[Evolution|evolve]] into or from any other Pokémon.&lt;br /&gt;
&lt;br /&gt;
Palkia is the version mascot of [[Pokémon Diamond and Pearl Versions|Pokémon Pearl]], appearing on the boxart. &lt;br /&gt;
&lt;br /&gt;
Along with {{p|Dialga}} and {{p|Giratina}}, it is a member of the [[creation trio]] of [[Sinnoh]], representing space.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Palkia is a light purple {{wp|theropod}}-like Pokémon with stripes and markings of a darker shade and gray underarms and waist. It has round purple-striped plates on its shoulder area, where two pink pearls lie encrusted with a gray rim encircling them and fins in their back. Palkia’s arms have extended formations resembling gauntlets and a purple band around each wrist. Palkia has a long neck, a pointed white crest on the top of its head that extends to its wings, two strong horn-like tusks on the sides of its jaw, and a powerful tail. As seen in {{g|Mystery Dungeon: Explorers of Time and Explorers of Darkness}}, Palkia travels by creating a large yellow sphere from its two pearls, then using it to fly very fast.&lt;br /&gt;
&lt;br /&gt;
Palkia has the ability to warp space, though it was said to create alternate realities as well. Palkia lives in a different dimension, making its behavior nearly impossible to study. However, Palkia has been seen in violent conflicts with its counterpart, {{p|Dialga}}. It has been known to be very protective of its home as well. Palkia is the [[Signature move|only known Pokémon]] that can learn {{m|Spacial Rend}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
[[File:Palkia anime.png|thumb|left|220px|Palkia in the anime]]&lt;br /&gt;
====[[Palkia (movie)]]====&lt;br /&gt;
Palkia appeared in the first three {{series|Diamond &amp;amp; Pearl}} [[Pokémon movie]]s. It was first shown in &#039;&#039;[[M10|The Rise of Darkrai]]&#039;&#039;, where it fought with [[Dialga (movie)|Dialga]] and {{mov|Darkrai|Darkrai|10}} in a battle that nearly destroyed [[Alamos Town]]. It was shown in a flashback in &#039;&#039;[[M11|Giratina and the Sky Warrior]]&#039;&#039;. Palkia&#039;s final movie appearance was in &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;. It was shown for the first time with both the other members of its [[creation trio|trio]], and started a battle with them which awoke {{mov|Arceus|Arceus|12}}.&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
Palkia had a major appearance in &#039;&#039;[[DP152|The Battle Finale of Legend!]]&#039;&#039;, in the conclusion of [[Team Galactic]]&#039;s plot at [[Mt. Coronet]]. It is unknown if this is the same Palkia as that in the movies.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Palkia made its debut in &#039;&#039;[[DP036|A Secret Sphere of Influence!]]&#039;&#039; in a fantasy.&lt;br /&gt;
&lt;br /&gt;
Palkia made a brief appearance in {{MTR}}&#039;s fantasy in &#039;&#039;[[DP178|For The Love of Meowth!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:Palkia Adventures.png|thumb|right|200px|Palkia in Pokémon Adventures]]&lt;br /&gt;
Palkia, along with Dialga, was summoned by [[Cyrus]] in order to create a new world. With the combined efforts of {{adv|Diamond}}, {{adv|Pearl}}, and {{adv|Platinum}}, the two Pokémon were stopped. The same Palkia would later appear in the {{chap|Platinum|Platinum}} and {{chap|HeartGold &amp;amp; SoulSilver|HeartGold &amp;amp; SoulSilver chapters}}&lt;br /&gt;
&lt;br /&gt;
===In the Arceus and the Jewel of Life manga===&lt;br /&gt;
In the &#039;&#039;{{ma|Arceus and the Jewel of Life}}&#039;&#039; manga adaptation, Palkia, along with the members of its trio, was summoned by [[Sheena]] to help Ash and his friends. Palkia soon engaged in a battle with the other members of its trio with {{mov|Arceus|Arceus|12}}.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Palkia (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===Super Smash Bros. Brawl===&lt;br /&gt;
[[Image:SSBBSpearPillarPalkia.png|right|thumb|Palkia on {{St|Spear Pillar}}]]&lt;br /&gt;
Palkia occasionally appears on the {{St|Spear Pillar}} stage as one of three Pokémon that controls it. It only appears on the stage when the ground on the upper levels have a purple tinge to them. Unlike Dialga and {{p|Cresselia}}, it&#039;ll use its powers to distort the stage however possible. Some examples include tilting the stage, turning the stage completely upside down and reversing the screen itself (the last two will cause the movement controls to be reversed temporarily). It often shoot beams in the cave below, dealing a lot of damage to the players that get caught in the blast.&lt;br /&gt;
&lt;br /&gt;
==== Trophy Information ====&lt;br /&gt;
&#039;&#039;&amp;quot;A Spatial Pokémon. In the Sinnoh region, this Pokémon has been revered for many generations, much like Dialga. Dialga warps time, but Palkia has control over space. It lives between parallel dimensions and is known for its power, rumored to be able to warp space. It can use {{m|Spacial Rend}} to rip through the very space an enemy resides in, damaging the foe at the same time. It is Pearl&#039;s mascot.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Super Smash Bros. for Nintendo 3DS/Wii U===&lt;br /&gt;
Palkia appears as a Pokémon released from a [[Poké Ball]]. It will use Spacial Rend, which will flip the stage for a time, and can cause damage. Palkia also causes damage on contact.&lt;br /&gt;
====Trophy information====&lt;br /&gt;
&#039;&#039;&#039;NA&#039;&#039;&#039;: &#039;&#039;Stories surround this Legendary Water/ Dragon-type Pokémon, saying that it has control over all of space. Its Spacial Rend attack will tear space and flip the screen upside down. When this happens, the left and right controls of the fighters will become flipped as well. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PAL&#039;&#039;&#039;: &#039;&#039;Stories of this Legendary Pokémon say that Palkia is a god that controls all of space. When it uses its Spacial Rend attack in Super Smash Bros., it causes the screen to flip upside down. If that wasn&#039;t confusing enough, it also flips the left and right controls!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* {{g|Mystery Dungeon: Explorers of Time and Explorers of Darkness}}: Palkia accuses the player and its partner that they are the one responsible for the distortion of fabric of space. Later, Palkia confronts them and bring them to [[Spacial Rift]].&lt;br /&gt;
* [[Pokémon Ranger: Shadows of Almia]]: Palkia appears as a bonus boss during one of the Ranger Net extra missions. Palkia was injured from a battle with Dialga and entered [[Hippowdon Temple]]. In its pain, it warped the space of the Almia region and caused all of the locations of Almia to be shuffled together.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=water|type2=dragon}}&lt;br /&gt;
{{Dex/NA|gen=IV}}&lt;br /&gt;
{{Dex/Gen|gen=IV}}&lt;br /&gt;
{{Dex/Entry1|v=Diamond|entry=It has the ability to distort space. It is described as a deity in [[Sinnoh myths|Sinnoh-region mythology]].}}&lt;br /&gt;
{{Dex/Entry1|v=Pearl|entry=It is said to live in a gap in the spatial dimension parallel to ours. It appears in mythology.}}&lt;br /&gt;
{{Dex/Entry1|v=Platinum|entry=A [[legendary Pokémon]] of Sinnoh. It is said that space becomes more stable with Palkia&#039;s every breath.}}&lt;br /&gt;
{{Dex/Entry2|v=HeartGold|v2=SoulSilver|entry=Its total control over the boundaries of space enable it to transport itself to faraway places or even other dimensions.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=V}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=A legendary Pokémon of Sinnoh. It is said that space becomes more stable with Palkia&#039;s every breath.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=A legendary Pokémon of Sinnoh. It is said that space becomes more stable with Palkia&#039;s every breath.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VI}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=It is said to live in a gap in the spatial dimension parallel to ours. It appears in mythology.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=It has the ability to distort space. It is described as a deity in Sinnoh-region mythology.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=water|type2=dragon}}&lt;br /&gt;
{{Availability/NA|gen=IV}}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry1/None|v=Diamond}}&lt;br /&gt;
{{Availability/Entry1|v=Pearl|area=[[Spear Pillar]]}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Spear Pillar]]}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area=[[Sinjoh Ruins]] (requires {{pkmn2|event}} {{p|Arceus}})}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black|v2=White|area=[[Poké Transfer]], {{pkmn2|Event}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black 2|v2=White 2|area=[[Pokémon Dream Radar]], {{pkmn2|Event}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2/None|v=X|v2=Y|area=[[Poké Transporter]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=Water&lt;br /&gt;
|type2=Dragon&lt;br /&gt;
|md2=[[Spacial Rift]] (Bottom)&lt;br /&gt;
|ranger2=[[Hippowdon Temple]] (during mission)&lt;br /&gt;
|rumble=Ticket for releasing {{p|Blastoise}}, {{p|Gyarados}}, {{p|Empoleon}}, {{p|Dragonite}} and {{p|Garchomp}}&lt;br /&gt;
|rumble2=Lake: All ([[Pokémon Rumble Blast#Legendary Boss Pokémon|Random Legendary Encounter]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=water|type2=dragon}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BWB2W2}}|Summer 2013 Palkia|English|United States|100[[File:ShinyVStar.png|Shiny|link=Shiny Pokémon]]|September 9 to 29, 2013|link=List of local English event Pokémon distributions in Generation V#Palkia_2}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BWB2W2}}|Summer 2013 Palkia|English|Europe, the Americas, Oceania, and South Africa|100[[File:ShinyVStar.png|Shiny|link=Shiny Pokémon]]|September 13 to 26, 2013|link=List of local English event Pokémon distributions in Generation V#Palkia}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BWB2W2}}|Summer 2013 Palkia|French|Europe, the Americas, and Australia|100[[File:ShinyVStar.png|Shiny|link=Shiny Pokémon]]|September 13 to 26, 2013|link=List of local French event Pokémon distributions in Generation V#Palkia}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BWB2W2}}|Summer 2013 Palkia|German|Europe|100[[File:ShinyVStar.png|Shiny|link=Shiny Pokémon]]|September 13 to 26, 2013|link=List of local German event Pokémon distributions in Generation V#Palkia}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BWB2W2}}|Summer 2013 Palkia|Italian|Europe, the Americas, and Australia|100[[File:ShinyVStar.png|Shiny|link=Shiny Pokémon]]|September 13 to 26, 2013|link=List of local Italian event Pokémon distributions in Generation V#Palkia}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BWB2W2}}|Summer 2013 Palkia|Spanish|Europe, the Americas, and Australia|100[[File:ShinyVStar.png|Shiny|link=Shiny Pokémon]]|September 13 to 26, 2013|link=List of local Spanish event Pokémon distributions in Generation V#Palkia}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BWB2W2}}|10/12 Palkia|Korean|South Korea|100[[File:ShinyVStar.png|Shiny|link=Shiny Pokémon]]|September 14 to October 6, 2013|link=List of local Korean event Pokémon distributions in Generation V#Palkia}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems|type=water|type2=dragon&lt;br /&gt;
|hgss1=Lustrous Orb|hgss1type=Type-enhancing item|hgss1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=water |&lt;br /&gt;
type2=dragon |&lt;br /&gt;
HP=      90 |&lt;br /&gt;
Attack= 120 |&lt;br /&gt;
Defense=100 |&lt;br /&gt;
SpAtk=  150 |&lt;br /&gt;
SpDef=  120 |&lt;br /&gt;
Speed=  100 }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Water&lt;br /&gt;
|type2=Dragon&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=5&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=Water|&lt;br /&gt;
type2=Dragon|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=     25 |&lt;br /&gt;
Water=    25 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  200 |&lt;br /&gt;
Dark=    100|&lt;br /&gt;
Fairy=   200}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/6|Palkia|Water|Dragon|4}}&lt;br /&gt;
{{learnlist/level5|Start|Dragon Breath|Dragon|Special|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|Start|Scary Face|Normal|Status|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/level5|6|Water Pulse|Water|Special|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|10|Ancient Power|Rock|Special|60|100|5}}&lt;br /&gt;
{{learnlist/level5|15|Slash|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/level5|19|Power Gem|Rock|Special|80|100|20}}&lt;br /&gt;
{{learnlist/level5|24|Aqua Tail|Water|Physical|90|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|28|Dragon Claw|Dragon|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|33|Earth Power|Ground|Special|90|100|10}}&lt;br /&gt;
{{learnlist/level5|37|Aura Sphere|Fighting|Special|80|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|42|Aqua Tail|Water|Physical|90|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|46|Spacial Rend|Dragon|Special|100|95|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|50|Hydro Pump|Water|Special|110|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/6|Palkia|Water|Dragon|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/6|Palkia|Water|Dragon|4}}&lt;br /&gt;
{{learnlist/tm5|TM01|Hone Claws|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM02|Dragon Claw|Dragon|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM05|Roar|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM07|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM08|Bulk Up|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM13|Ice Beam|Ice|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM14|Blizzard|Ice|Special|110|70|5}}&lt;br /&gt;
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM25|Thunder|Electric|Special|110|70|10}}&lt;br /&gt;
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM35|Flamethrower|Fire|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM37|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM38|Fire Blast|Fire|Special|110|85|5}}&lt;br /&gt;
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM49|Echoed Voice|Normal|Special|40|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5}}&lt;br /&gt;
{{learnlist/tm5|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM59|Incinerate|Fire|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM65|Shadow Claw|Ghost|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM71|Stone Edge|Rock|Physical|100|80|5}}&lt;br /&gt;
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM78|Bulldoze|Ground|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM82|Dragon Tail|Dragon|Physical|60|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM92|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|HM01|Cut|Normal|Physical|50|95|30}}&lt;br /&gt;
{{learnlist/tm5|HM03|Surf|Water|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tmf/6|Palkia|Water|Dragon|4}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/6|Palkia|water|dragon|4}}&lt;br /&gt;
{{learnlist/breed5null}}&lt;br /&gt;
{{learnlist/breedf/6|Palkia|water|dragon|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/6|Palkia|Water|Dragon|4}}&lt;br /&gt;
{{learnlist/tutor6|Draco Meteor|Dragon|Special|130|90|5||&#039;&#039;&#039;|yes|yes}}&lt;br /&gt;
{{learnlist/tutorf/6|Palkia|Water|Dragon|4}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=water |&lt;br /&gt;
type2=dragon |&lt;br /&gt;
ndex=484 |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=4 |&lt;br /&gt;
rate2=100 |&lt;br /&gt;
iq=J |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Dragon |&lt;br /&gt;
assist2=Dragon |&lt;br /&gt;
field2=None |&lt;br /&gt;
field2power=- |&lt;br /&gt;
browser2=It controls spatial dimensions and blasts a {{m|Hyper Beam|powerful beam}} from its mouth. |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3=Water |&lt;br /&gt;
assist3=Water |&lt;br /&gt;
field3=None |&lt;br /&gt;
field3power=- |&lt;br /&gt;
browser3=It {{m|Spacial Rend|rends space}} to attack. |&lt;br /&gt;
rumble=yes|&lt;br /&gt;
rumbleattack=5|&lt;br /&gt;
rumbledefense=5|&lt;br /&gt;
rumblespeed=4|&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=5|&lt;br /&gt;
rumble2defense=5|&lt;br /&gt;
rumble2speed=4|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-1&lt;br /&gt;
|type1=Water&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=484&lt;br /&gt;
|name1=Palkia&lt;br /&gt;
|type1-1=Water&lt;br /&gt;
|type2-1=Dragon}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Water|type2=Dragon}}&lt;br /&gt;
{{Spritebox/NA|gen=IV}}&lt;br /&gt;
{{Spritebox/4|ndex=484}}&lt;br /&gt;
{{Spritebox/5|ndex=484}}&lt;br /&gt;
{{Spritebox/Footer|484|Palkia}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The gems on Palkia&#039;s shoulders resemble Pale [[Sphere]]s.&lt;br /&gt;
* {{p|Dialga}}, Palkia and {{p|Giratina}} are the only legendary Pokémon to be met at a level that is not divisible by 5, Dialga appearing at level 47 in Diamond, Palkia appearing at level 47 in Pearl, and Giratina appearing at level 47 in the Distortion World encounter in Platinum.&lt;br /&gt;
* Although Palkia is genderless in the main games, it is referred to as a male in [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]].&lt;br /&gt;
* Palkia is in the highest [[IQ]] group. It takes this position in IQ group J and is the only Pokémon in IQ group J.&lt;br /&gt;
* In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]], Palkia, along with [[Primal Dialga]], the [[legendary golems]], the {{p|Magnemite}} family, and {{p|Regigigas}}, all speak in all capital letters, unlike the other Pokémon in the game.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Palkia, along with {{p|Dialga}}, may be based on the {{wp|Shinto}} legend of {{wp|Izanami}} and {{wp|Izanagi}}, who are said to have created one island with a spear, erected a pillar on it, and from there created the islands of Japan. Appearance-wise, Palkia is likely based after a European {{wp|dragon}} combined with a {{wp|pearl}}. Its appearance may also be derived from the &#039;&#039;{{wp|Plateosaurus}}&#039;&#039; or other bipedal dinosaurs such as the &#039;&#039;{{wp|Oviraptor}}&#039;&#039;. Its head crest could be inspired by the &#039;&#039;{{wp|Goblin Shark}}&#039;&#039;, especially from it being a water type.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Palkia is derived from the Japanese spelling of pearl, パール &#039;&#039;pāru&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=water|type2=dragon&lt;br /&gt;
|ja=パルキア &#039;&#039;Palkia&#039;&#039;|jameaning=Derived from パール &#039;&#039;pearl&#039;&#039;&lt;br /&gt;
|de=Palkia|demeaning=Same as Japanese name&lt;br /&gt;
|fr=Palkia|frmeaning=Same as Japanese name&lt;br /&gt;
|es=Palkia|esmeaning=Same as Japanese name&lt;br /&gt;
|it=Palkia|itmeaning=Same as Japanese name&lt;br /&gt;
|ko=펄기아 &#039;&#039;Pearlgia&#039;&#039;|komeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_cmn=帕路奇犽 &#039;&#039;Pàlùqíyá&#039;&#039;|zh_cmnmeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_yue=帕路奇犽 &#039;&#039;Palouhgēingàh&#039;&#039;|zh_yuemeaning=Same as Mandarin name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Palkia (movie)]]&lt;br /&gt;
* [[Creation trio]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==External links==&lt;br /&gt;
==Notes==--&amp;gt;&lt;br /&gt;
{{Legendary Pokémon}}&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNextFoot | type=water | type2=dragon | prevnum=483 | nextnum=485 | prev=Dialga | next=Heatran }}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Legendary Pokémon obtainable before the Elite Four]]&lt;br /&gt;
[[Category:Sinnoh legendary Pokémon]]&lt;br /&gt;
[[Category:Version mascots]]&lt;br /&gt;
[[Category:Legendary trio Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[it:Palkia]]&lt;br /&gt;
[[pt:Palkia (pokémon)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Palkia]]&lt;br /&gt;
[[es:Palkia]]&lt;br /&gt;
[[fr:Palkia]]&lt;br /&gt;
[[ja:パルキア]]&lt;br /&gt;
[[pl:Palkia]]&lt;br /&gt;
[[zh:帕路奇犽]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Catch_rate&amp;diff=2207810</id>
		<title>Talk:Catch rate</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Catch_rate&amp;diff=2207810"/>
		<updated>2014-12-04T07:40:15Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Is the Information for Generation VI Truly Missing? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The computer science term for &amp;quot;Floor&amp;quot; is, in fact, &amp;quot;int(&amp;quot;, which simply truncates the number.  &amp;quot;round(&amp;quot; would make a value like 6.9 become 7; &amp;quot;int(&amp;quot; would make it 6.  I believe Zhen is correct in this case. ~Evan&lt;br /&gt;
:What was that in reference to? - Jshadias&lt;br /&gt;
::Zhen&#039;s edit and your subsequent reversion, if I read the history right. ~Evan&lt;br /&gt;
:::He was just editing it to make it consistent with my other changes. In any case, the after revision is the right-side column. In any case, trunc() and floor() are the same, but int() is ambiguous. It simply means conversion to integer, which could be rounding or truncating. Wish I could get TeX-rendering working... - [[User:Zhen Lin|刘 (劉) 振霖]] 09:40, 12 Feb 2005 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Is this formula accurate? ==&lt;br /&gt;
&lt;br /&gt;
When using the formula&lt;br /&gt;
&lt;br /&gt;
Chance = floor (((( TotalHP * 4 ) - ( CurrentHP * 2 )) * CatchRate ) / TotalHP ) + Status + 1&lt;br /&gt;
&lt;br /&gt;
with Pokémon with high catch rates (ex. Pidgey and Rattata), the formula says that there should be about a 200% chance to catch a Pidgey at 100% HP.  But there isn&#039;t a 200% chance or even a 100% chance.  I caught 5 Pokémon on Route 1 of FireRed without weakening any of them and I used 15 Pokéballs.  Despite the sample size, the fact that the Pokémon escaped even once is enough to raise concern about the formula.  Any other thoughts on the matter? -Wild Eep&lt;br /&gt;
&lt;br /&gt;
:Experimental data isn&#039;t the same as theoretical results. But then again, methinks you might be misinterpreting the results of using this formula. The formula does not return a percentage, it returns a number, and in order to capture a Pokémon, the randomly generated number between 0 and 255 (or possibly a higher number than that, say, 511) has to be below the number you obtain from this formula. But I&#039;m not the game mechanics expert. - [[User:Zhen Lin|振霖]]&amp;lt;sub&amp;gt;[[User talk:Zhen Lin|T]]&amp;lt;/sub&amp;gt; 02:16, 25 November 2005 (CST)&lt;br /&gt;
&lt;br /&gt;
Hmm. . . using the formula for any pokémon at any level with full HP and no status ailments with a catch rate of 255 gives an output of 511.  Every site I could find has the exact same formula, and they all say the random number is between 0-255.  Those that site sources site [[user:Meowth346|Meowth346]] as their source, so maybe he knows, or can find out.  [[User:Slim|Slim]] 15:54, 29 November 2005 (CST)&lt;br /&gt;
&lt;br /&gt;
:Indeed, there seems to be something off with either this formula or the listed CatchRates. Trying to catch a Pokemon simply by chucking a normal Pokeball at it (that is, no damage done, no status changes) simplifies as so: &lt;br /&gt;
&lt;br /&gt;
:Chance = floor (Poké Ball * (((( TotalHP * 4 ) - ( CurrentHP * 2 )) * CatchRate ) / TotalHP ) + Status + 1)&lt;br /&gt;
&lt;br /&gt;
:Chance = floor (1 * (((( TotalHP * 4 ) - ( TotalHP * 2 )) * CatchRate ) / TotalHP ) + 0 + 1)&lt;br /&gt;
&lt;br /&gt;
:Chance = floor ((( TotalHP * 2 * CatchRate ) / TotalHP ) + 1)&lt;br /&gt;
&lt;br /&gt;
:Chance = floor (( 2 * CatchRate ) + 1)&lt;br /&gt;
&lt;br /&gt;
:For any CatchRate of 128 or higher, Chance is at least 257. The random number between 0 and 255 this is compared to will always be less than this, and as a result any Pokemon with a CatchRate of 128 or higher should always be caught simply by chucking a Pokeball at it. Yet this does not seem to be the case -- you can&#039;t always catch an Abra this way, despite them having a CatchRate of 200. This should give them a Chance of 401, and thus a 100% catch rate. [[User:Wild Eep|Wild Eep]] and [[User:Slim|Slim]] seem to have noticed the same thing. [[User:Opaopa13|Opaopa13]] 05:12, 27 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I just noticed something -- note the following line in the article: &lt;br /&gt;
:::&#039;&#039;&#039;CurrentHP&#039;&#039;&#039; is either the wild Pokémon&#039;s current HP, or if its current HP is greater than 255, use &#039;&#039;floor ( &#039;&#039;&#039;CurrentHP&#039;&#039;&#039; / 4)&#039;&#039;.&lt;br /&gt;
::It doesn&#039;t make sense to simply replace &#039;&#039;&#039;CurrentHP&#039;&#039;&#039; with &#039;&#039;floor ( &#039;&#039;&#039;CurrentHP&#039;&#039;&#039; / 4)&#039;&#039; -- that would make for a very strange function, where a Pokemon with 256 HP would be easier to catch than one with 68. Replacing all of &#039;&#039;(&#039;&#039;&#039;CurrentHP&#039;&#039;&#039; * 2 )&#039;&#039; just makes the problem worse. This suggests a typographical error somewhere in either the formula or its explanation.&lt;br /&gt;
&lt;br /&gt;
::I had a hunch, and replaced &#039;&#039;(( &#039;&#039;&#039;TotalHP&#039;&#039;&#039; * 4 ) - ( &#039;&#039;&#039;CurrentHP&#039;&#039;&#039; * 2 ))&#039;&#039; with &#039;&#039;(( &#039;&#039;&#039;TotalHP&#039;&#039;&#039; / 4 ) - ( &#039;&#039;&#039;CurrentHP&#039;&#039;&#039; / 2 ))&#039;&#039;. Unfortunately, that&#039;s not right either -- according to that forumla, a Pokemon above 50% health will have a negative Chance value and thus can NEVER be caught. We know that is not the case. However, I suspect something along those lines is the solution. Perhaps one of those multiplications is supposed to be a division instead. Is there any healthy chunk of experimental data to look at? [[User:Opaopa13|Opaopa13]] 05:24, 28 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
The sensible thing to do is to ask someone who knows how to use a debugger/disassembler to investigate this. Unfortunately, the only person I know who can do this is pika. - [[User:Zhen Lin|振霖]]&amp;lt;sub&amp;gt;[[User talk:Zhen Lin|T]]&amp;lt;/sub&amp;gt; 06:57, 28 April 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Examining an emulated copy of Pokemon Red, I did, indeed, find it impossible to NOT catch any Rattata or Pidgey I threw a Pokeball at.  I was more than ready to believe this formula were true.  But, as Opaopa13 said, we know it isn&#039;t, because anyone who has played the Red or Blue versions knows Abra is not so easy to catch.&lt;br /&gt;
&lt;br /&gt;
Interestingly, I tried the same thing on a Pidgey in an emulated copy of the Gold version (throwing a ball at it when it was at full health), and failed to capture it until my third try.&lt;br /&gt;
&lt;br /&gt;
I JUST DON&#039;T KNOW WHAT TO BELIEVE! - Pineapple&lt;br /&gt;
&lt;br /&gt;
:It would be easy to explain this if Abra&#039;s catch rate was just wrong, but the catch rates must have been data-mined, so that&#039;s out. Allow me to be completely speculative here, but perhaps it&#039;s something like a rare few Pokemon having an additional chance to escape capture? Or certain catch rates that are influenced by what badges you have? It would be odd to have something like that when the programmers could just alter something&#039;s catch rate instead, though...&lt;br /&gt;
&lt;br /&gt;
:Well, we _know_ we get the wrong results for Abra. I&#039;m guessing there was some minor typo somewhere, or else some minor modifier to the formula we aren&#039;t aware of. &lt;br /&gt;
&lt;br /&gt;
:On a side-note, I&#039;m still really confused by the &amp;quot;if CurrentHP &amp;gt; 256, use (CurrentHP / 4) instead&amp;quot; thing. I just can&#039;t imagine any reason, technical or modelling-wise, where &amp;quot;use CurrentHP = 255&amp;quot; doesn&#039;t work just as well or better. Or at least divide by 2! (Pokemon HP never exceeds 1024, right? Thinking in terms of the number of bits it takes to represent these numbers...). [[User:Opaopa13|Opaopa13]] 19:22, 7 May 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think, we should just remove the formula from the page until we can get some authoritative analysis, or otherwise from experimental data. - [[User:Zhen Lin|振霖]]&amp;lt;sub&amp;gt;[[User talk:Zhen Lin|T]]&amp;lt;/sub&amp;gt; 06:17, 8 May 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
I strongly suspect that the only problem with the formula on the site is the 2.  I know that&#039;s how the old equation  simplifies, so the original was probably off as well.  1+INT(B*(2-P)*C+S) makes perfect sense.  Then a Pidgey or other Pokemon with a catch rate of 255 is guaranteed to be caught, since at full health and no ailments, you get 256.  Any number from 0-255 will be lower than that, so you&#039;ll always catch it.  On the other hand, a legendary Pokemon with 1/10th of its health left, paralyzed, with an ultra ball thrown an it, is 1+INT(2*1.9*3+5), or 17.  17/256 (since it&#039;s a less than roll, not less than or equal to) is about 6.6% (1 in 15).  That seems about right, given that it&#039;s taken an average of 15-20 ultra balls for me to catch most of the legendaries.  The current formula says it would be 28/256, or 10.9% (about 1 in 9), which is definitely not right.  Easiest way to test would be to repeatedly try catching something with a catch rate around 120, using a standard ball, and see if it happens about half the time.  [[User:Arrkhal|Arrkhal]] 03:50, 20 May 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The correct formula ==&lt;br /&gt;
&lt;br /&gt;
Apparently someone at Smogon found an extremely complex formula on a Japanese website. A good friend of mine simplified it and it seems to be 100% Accurate:&lt;br /&gt;
&lt;br /&gt;
( ( 1 - CurHP * 2 / ( MaxHP * 3 ) ) * Catch * Ball * Status ) / 256&lt;br /&gt;
&lt;br /&gt;
Status:&lt;br /&gt;
*1 for Normal&lt;br /&gt;
*1.5 for Poisoned, Paralyzed, or Burned&lt;br /&gt;
*2 for Asleep or Frozen&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
*A level 2 Rattata, with 13/13 HP, catch rate 255, using a Pokeball. No status effects.&lt;br /&gt;
**( ( 1 - 13 * 2 / ( 13 * 3 ) ) * 255 * 1 * 1 ) / 256&lt;br /&gt;
**= 0.33203125&lt;br /&gt;
**~ 33%&lt;br /&gt;
*A level 70 Regigigas, with 1/234 HP, frozen, catch rate 3, using a Dusk ball.&lt;br /&gt;
**( ( 1 - 1 * 2 / ( 234 * 3 ) ) * 3 * 4 * 2 ) / 256&lt;br /&gt;
**= 0.093482906&lt;br /&gt;
**~ 9%&lt;br /&gt;
&lt;br /&gt;
[[User:DanPMK|MK]] 05:51, 20 May 2007 (UTC)&lt;br /&gt;
:This does appear to be more reasonable, however, I would like to see this so-called &amp;quot;extremely complex&amp;quot; formula. There may be some rounding going on which affects the precision of the results. - [[User:Zhen Lin|振霖]]&amp;lt;sub&amp;gt;[[User talk:Zhen Lin|T]]&amp;lt;/sub&amp;gt; 12:05, 22 May 2007 (UTC)&lt;br /&gt;
::The original site had gone down, but thank god for Google cache. [http://209.85.165.104/search?q=cache:2tdg8lVDQ8wJ:no2.pic.bz/document/ball.html+http://no2.pic.bz/document/ball.html&amp;amp;hl=en&amp;amp;ct=clnk&amp;amp;cd=1&amp;amp;gl=us Here]. It appears my friend was a bit exaggerating when he said complex; it&#039;s actually just a tad redundant. He reduced it to a simpler form is all. Cheers. [[User:DanPMK|MK]] 08:04, 1 June 2007 (UTC)&lt;br /&gt;
:::As I suspected, there is more to it. It seems that the formula result is interpreted in two different ways depending on what the value is. - [[User:Zhen Lin|振霖]]&amp;lt;sub&amp;gt;[[User talk:Zhen Lin|T]]&amp;lt;/sub&amp;gt; 12:25, 1 June 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Formula is nowhere near correct ==&lt;br /&gt;
&lt;br /&gt;
I just tried catching a Lv. 13 Feebas at full health (30 HP).  I threw three dusk balls at it (while in the cavern, of course), and they all broke.  On the fourth try I was able to catch it.  It has a catch rate of 255, so according to this formula I have maybe a 400% chance of catching it at full health.  Even going by the catch rate alone, I should have had a 100% chance of catching it.  This wasn&#039;t an atypical situation either.  I tried catching a few more before and after this one, and I generally wasn&#039;t able to capture them until I weakened them (I caught maybe one or two without hurting it).  Once I threw an ultra ball at one, and it immediately broke.  I think the pokemon&#039;s HP ratio definitely has a lot more to do with catching it than what this formula suggests.&lt;br /&gt;
&lt;br /&gt;
If there are any sources on that other function that someone submitted in here (I don&#039;t know how to reply to comments, sorry :&amp;lt;), then that would be really nice.  But I tried that equation on the above-mentioned feebas and got (1-(30*2)/(30*3))*255*4*1)/256  (the pokeball page on here says that the dusk ball is 4x in caverns, and Wikipedia says it&#039;s twice as good as an ultraball, so I&#039;m going with 4x), which equals 340/256, or 1.328125.  This is still above a 100% catch rate on something that seemed like it was maybe 50%.  Even going with the assumption that the dusk ball is only 3x better than a pokeball, I still got 255/256, which awfully close to 100%.  So unless the dusk ball didn&#039;t have its 3x/4x effect (maybe from me fishing in the cavern instead of walking in the cavern?), I don&#039;t think this function is true either.&lt;br /&gt;
&lt;br /&gt;
--[[User:Stele007|Stele007]] 18:59, 21 May 2007 (UTC)&lt;br /&gt;
:Were you surfing by any chance? There has to be some way to explain this. Feebas is extremely easy to capture regardless. My friend caught several using Quick balls (4x for the first 5 turns) immediately at the start of battle and none of them missed. If you were, perhaps the Dusk balls did not work because of surfing. I know they do work while fishing... [[User:DanPMK|MK]] 06:25, 22 May 2007 (UTC)&lt;br /&gt;
:And by several I mean over a dozen. [[User:DanPMK|MK]] 06:28, 22 May 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Safari Zone==&lt;br /&gt;
&lt;br /&gt;
There&#039;s something I&#039;d like to ask. In the [[Safari Zone]], you can throw bait and mud in [[Generation IV]]. These are said to make Pokémon easier to catch. However, does anybody know of how EXACTLY do they change the catch rate (Or make them easier to catch somehow)? Thank you. - [[User:JMS|JMS]] 21:27, 22 December 2007 (UTC)&lt;br /&gt;
:Actually, I think they alter the percent chance that the Pokémon&#039;ll run for it/accuracy of the ball. &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 22:53, 22 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Actually, the equation is posted on the Japanese wikipage for Capture Rate:&lt;br /&gt;
::Solve for S (S = Safari)&lt;br /&gt;
&lt;br /&gt;
::S=(Capture Rate×100)÷1275×Rock Compensation÷Food Compensation&lt;br /&gt;
&lt;br /&gt;
::Rock Compensation = Times rock/mud is thrown at Pokémon × 2&lt;br /&gt;
::Food Compensation = Times food is thrown at Pokémon × 2&lt;br /&gt;
&lt;br /&gt;
::Then solve for a, which is a special equation for this time around:&lt;br /&gt;
&lt;br /&gt;
::a=(S×1275)÷100&lt;br /&gt;
&lt;br /&gt;
::Just keep in mind that the more mud/rocks you throw, the easier it is to capture, but the easier it is to run away. The more food you throw, the harder it is to capture but it&#039;ll stay around longer. - [[User:Gimmetokyo|GimmeTOKYO]]&lt;br /&gt;
&lt;br /&gt;
== Trivia... ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;small&amp;gt;&amp;lt;span style=color:#888888&amp;gt;The appearances of Pokémon such as Nosepass, Tropius, Carnivine, etc., would suggest that their catch rate is low.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
What the hell?!?!? &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;border:2px solid #000000; font-family:Verdana;&amp;quot;&amp;gt;{{Colored link|:User:Origamiguy|ff8000|Lord}} of {{Colored link|:User_talk:Origamiguy|ff8000|Ori}}{{Colored link|Special:Contributions/Origamiguy|ff8000|gami}}&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/small&amp;gt; 18:44, 24 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yeah...  I don&#039;t know what that means, either.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 18:49, 24 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::remove it because it makes no sense? i had thought dialga had a low catch rate when i got the game, and it turns out to be 30, quite high for a legendary... &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;border:2px solid #000000; font-family:Verdana;&amp;quot;&amp;gt;{{Colored link|:User:Origamiguy|ff8000|Lord}} of {{Colored link|:User_talk:Origamiguy|ff8000|Ori}}{{Colored link|Special:Contributions/Origamiguy|ff8000|gami}}&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/small&amp;gt; 18:50, 24 June 2008 (UTC)&lt;br /&gt;
:::I know what it&#039;s saying: They look like the kind of Pokémon that would have a lower catch rate than they actually do.  That&#039;s still based on the player&#039;s conjecture and probably not worth noting. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 18:54, 24 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
What I believe it was saying is that the rarity of these pokémon would suggest they have a low catch rate, just like one of a kind pokémon do. However, they actually have quite high catch rates. Does this seem right? [[User:Da Rammo|Da Rammo]] 06:34, 22 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I put a note in the lede to try to address this last interpretation. [[User:AySz88|AySz88]] 11:50, 24 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Easier explanation? ==&lt;br /&gt;
&lt;br /&gt;
I think there should be an easier explanation included in this article, something of a tl;dr section. To me, this is all mathematical mumbo-jumbo, and I commonly fail anything and everything algebraic. I could honestly care less how the game determines how a pokemon is caught, I just know that I need to lower the HP of the wild Pokémon and possibly inflict a status problem on it to catch it. Also, on major thing that&#039;s missing from the article is it doesn&#039;t explain if a higher number for a catch rate is better or worse. It may be a dumb question to ask (but I don&#039;t honestly get it, either) but you quite often have to write for the five-year-old poké-tards that will be here.&lt;br /&gt;
:Higher number for catch rate increases likelihood of capture. It&#039;s why Mewtwo&#039;s is 3. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 04:39, 28 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
My brain hurts... too much math... [[User:Diachronos|Diachronos]] 16:55, 1 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Will you please make this article in a way that actually makes sense? It tells me nothing helpful. [[User:Alakazam 2|Alakazam 2]]&lt;br /&gt;
:I agree, a simplified, even if less informative, version of this article would probably be more helpful to a lot more users.[[User:Gastly&amp;amp;#39;s mama|Gastly&amp;amp;#39;s mama]] 15:36, 7 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I tried to write a more accessible way to interpret the formula.  Also see Reworking the &#039;&#039;a&#039;&#039; term below.... [[User:AySz88|AySz88]] 11:51, 24 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== CatchRate Calculator ==&lt;br /&gt;
&lt;br /&gt;
I have written a small catch-rate calculator program. You put in details of the opponent&#039;s HP,Max HP, Base CatchRate,status ailment, and choose which ball you are using (along with ball-specific factors), and it tells you the chances of catching the pokemon. Should i include a link on the page? &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;border:2px solid #000; font-family:Verdana;&amp;quot;&amp;gt;{{Colored link|:User:Origamiguy|f80|Lord}} of {{Colored link|:User_talk:Origamiguy|f80|Ori}}{{Colored link|User:Origamiguy/Mudkipz|08f|gami}}&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/small&amp;gt; 12:06, 10 January 2009 (UTC)&lt;br /&gt;
:I think so. Where does all this come from anyways? O_O [[User:Sivart345|&amp;lt;span style=&amp;quot;color:#4DC000&amp;quot;&amp;gt;--Sivart&amp;lt;/span&amp;gt;]][[User talk:Sivart345|&amp;lt;span style=&amp;quot;color:#00FF60&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;]][[Special:Contributions/Sivart345|&amp;lt;span style=&amp;quot;color:#00FFA0&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;]][[User:Firestorm|&amp;lt;span style=&amp;quot;color:#7FFFF7&amp;quot;&amp;gt;&#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:58, 27 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Heavy Ball ==&lt;br /&gt;
&lt;br /&gt;
How does it work into the formula if the ball bonus adds instead of multiplying? Does it add before or after the status bonus? --[[User:Kaoz|Kaoz]] 16:29, 28 September 2009 (UTC)&lt;br /&gt;
:Order of operations. Multiplication first. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 16:42, 28 September 2009 (UTC)&lt;br /&gt;
::Are you sure? Because if it works just like I think you&#039;re saying, you just replace the Ball Multiplier with a flat &amp;quot;+30&amp;quot; rate (or whatever technically applies). I calculated the catch rate of Groudon using a Heavy Ball VS a Great Ball, and the Great Ball outperformed the specialty Poké Ball. If that&#039;s the case, Heavy Balls are pretty useless.--[[User:Purimpopoie|Purimpopoie]] 13:33, 18 October 2009 (UTC)&lt;br /&gt;
:: I doubt that &amp;quot;order of operations&amp;quot; applies here; it&#039;s relatively easy to just apply the +30 before the multiplications coding-wise (much like using parenthesis).  One would need to look at the game code somehow, probably, to see for certain.  [[User:AySz88|AySz88]] 12:07, 24 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Luxury or Friendly? ==&lt;br /&gt;
&lt;br /&gt;
Which is more effective? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 01:05, 29 September 2009 (UTC)&lt;br /&gt;
:it depends, i know squat about the catch rate, but i do know the luxury ball increases how fast the pokemon&#039;s friendship raises while the friendly(?) ball gives an immediate boost... by how much i&#039;m not quite sure. - [[User:Geomexis|Geomexis]] 12:59, 18 January 2010 (UTC)&lt;br /&gt;
::Luxury Balls increase the rate at which your pokemon becomes friendly from actions as outlined in the [[Happiness]] article. Friend Balls automatically set the pokemon&#039;s happiness to 200 (instead of the usual 70) when caught. Both poke balls have a catch rate of 1x. Max happiness is 255 and happiness-based evolutions happen at 220+ so usually the Friend Ball will get you there quickly for cheap. ~[[User:mjblink|mjblink]]{{Unsigned|mjblink}}&lt;br /&gt;
&lt;br /&gt;
== Reworking the &#039;&#039;a&#039;&#039; term ==&lt;br /&gt;
&lt;br /&gt;
In every location in this article that I can tell, it would be clearer if &#039;&#039;a&#039;&#039; were already divided by 255, i.e. substituting &#039;&#039;a&#039;&#039;/255 = &#039;&#039;a&#039;&#039;/(2^8 - 1) in each formula with a new variable.  (Even that odd-looking 16711680 is 255 * 65536 .)  Then &#039;&#039;a&#039;&#039; simply becomes equal to the approximation to &#039;&#039;p&#039;&#039; and there is an obvious intuitive meaning to it.  I used this idea in the new lede, and it&#039;d probably be clearer to do this in the rest of the article as well.&lt;br /&gt;
&lt;br /&gt;
Is there some reason why &#039;&#039;a&#039;&#039; was defined this way that I don&#039;t know of? [[User:AySz88|AySz88]] 11:39, 24 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trivia on HP ==&lt;br /&gt;
&lt;br /&gt;
There&#039;s a bit in the &amp;quot;Trivia&amp;quot; section about high-HP Pokémon being easier to catch at 1 HP than lower-HP ones.  This is true, but it also states that &amp;quot;Pokémon with higher HP stats (such as Chansey) are easier to capture when their HP is reduced, despite low catch rates compared to others.&amp;quot;  But there isn&#039;t a big-enough effect to overwhelm the catch rate except at very very low HP levels.  The equation in the current article can be reorganized this way:&lt;br /&gt;
 a = catch_rate * ball_bonus * status_bonus * (1 - 2/3 * (currentHP / maxHP) )&lt;br /&gt;
And at 1 HP:&lt;br /&gt;
 a = catch_rate * ball_bonus * status_bonus * (1 - 2/(3 * maxHP))&lt;br /&gt;
And comparing the HP penalties at 1 HP:&lt;br /&gt;
* 10 HP max: 1 - 2/(3 * 10) = 1 - 2/30 = 6.7% penalty (i.e. 0.933x)&lt;br /&gt;
* 20 HP max: 1 - 2/(3 * 20) = 1 - 2/60 = 3.3% penalty&lt;br /&gt;
* 100HP max: 1 - 2/(3 * 100) = 1 - 2/300 = 0.66% penalty&lt;br /&gt;
* 200HP max: 1 - 2/(3 * 200) = 1 - 2/600 = 0.33% penalty&lt;br /&gt;
... Once you get past 20ish HP, shaving off bits of that last 3% of (multiplicative) penalty is pretty negligible, equivalent to around 7 points of catch rate at most (3% of 255). [[User:AySz88|AySz88]] 10:40, 25 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Generation I? ==&lt;br /&gt;
&lt;br /&gt;
In Generation I, the mechanisms are somewhat different. For example, the number of shakes doesn&#039;t seem to be determined randomly and a Poké Ball can even entirely miss a target. Do the Gen. I games also use a completely different formula or does it work the same way as currently described in the article? {{unsigned|Socob}}&lt;br /&gt;
:The formula is definitely different in Generation I - I think Pokémon with very high catch rate (like Pidgey) were more difficult to catch, and Pokémon with very low catch rate (like Articuno) were easier to catch. By the way, the number of shakes has not been determined randomly since at least the beginning of Generation IV. [[User:Ultraflame|Ultraflame]] 16:06, 16 May 2010 (UTC)&lt;br /&gt;
::I thought so. It would be nice if we had some information about this, but I don&#039;t think that&#039;s very easy to get. About the shaking - I&#039;m not sure if that&#039;s also what you meant, but what I was referring to by &amp;quot;not randomly&amp;quot; in Generation I is that a Ball will always shake the same amount of times on a Pokémon as long as you don&#039;t change its HP/status condition (unless it&#039;s caught). -- &amp;lt;font size=&amp;quot;+1&amp;quot; face=&amp;quot;Old English Text MT&amp;quot;&amp;gt;[[User:Socob|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Socob&amp;lt;/font&amp;gt;]]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;( [[User_talk:Socob|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Talk&amp;lt;/font&amp;gt;]] | [[Special:Contributions/Socob|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Contribs&amp;lt;/font&amp;gt;]] )&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 10:22, 21 May 2010 (UTC)&lt;br /&gt;
:::Actually, I just thought of this: You can try asking Pokémon ROM hacking communities about Generation I catch rate mechanics. [http://www.pokecommunity.com The PokéCommunity] is one of the few Pokémon sites that has a dedicated sub-forum for ROM hacking discussion. [[User:Ultraflame|Ultraflame]] 19:32, 21 May 2010 (UTC)&lt;br /&gt;
:I have put up a complete analysis of the R/B/Y capture algorithm on [http://www.dragonflycave.com/rbycapture.aspx my website], based on the actual code. Something about it should at least probably be included on the page. [[User:Dragonfree|Dragonfree]] 09:00, 25 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Somewhere else on this site, I read that the lowest possible catch rate is 3 since if it were any lower, the Master ball would have a chance of failing. http://bulbapedia.bulbagarden.net/wiki/List_of_Pokemon_by_catch_rate#Trivia [[User:KurosakisTwin|KurosakisTwin]] 17:22, 5 August 2010 (UTC)&lt;br /&gt;
:False. The Master Ball bypasses the formula entirely, so even if the catch rate were 0, the it would still catch the Pokémon. --[[User:A magical me|a_magical_me]] 23:09, 5 August 2010 (UTC)&lt;br /&gt;
::How do you know that? As far as I know, the Master Ball simply uses a value of 255 for the &#039;BonusBall&#039; variable in the formula.&lt;br /&gt;
::With this, if all the other factors in the formula multiplied would result in a number less than one, &#039;a&#039; would be less than 255 and thus, the Pokémon would have a chance of escaping. Quoting from the article, &amp;quot;The minimum value for &#039;a&#039; (for a Pokémon with full health) would be ⅓ × catch rate.&amp;quot; Since the result of the formula without the BonusBall component has to be at least one for the Master Ball to work reliably, this means that the catch rate must at least be 3 (as ⅓ × 3 = 1).&lt;br /&gt;
::This seems to be reasonable evidence to me as to why we&#039;ve never seen catch rates lower than 3. -- &amp;lt;font size=&amp;quot;+1&amp;quot; face=&amp;quot;Old English Text MT&amp;quot;&amp;gt;[[User:Socob|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Socob&amp;lt;/font&amp;gt;]]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;( [[User_talk:Socob|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Talk&amp;lt;/font&amp;gt;]] | [[Special:Contributions/Socob|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Contribs&amp;lt;/font&amp;gt;]] )&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 12:29, 7 August 2010 (UTC)&lt;br /&gt;
:::Also, I&#039;m pretty sure that the game wouldn&#039;t make an exception for the master ball. That would result in a lot more code, and therefore it&#039;s just easier to not make more code and make the lowest catch rate 3 so that the Master Ball can catch anything. [[User:KurosakisTwin|KurosakisTwin]] 09:01, 11 August 2010 (UTC)&lt;br /&gt;
::::Socob, I know because it&#039;s what [http://upokecenter.com/games/rs/guides/catchrate.php UPC says] and it&#039;s what [http://no2.pic.bz/document/ball.html the reference] in [[Catch rate#References|the article]] says. Also because I have read the relevant code in both Diamond and HeartGold, and I can tell you that the Master Ball is simply not implemented in the way you suggest.&lt;br /&gt;
:::: KurosakisTwin, it does not require &amp;quot;a lot more code&amp;quot;, just a couple lines—a small &amp;lt;code&amp;gt;if&amp;lt;/code&amp;gt; statement—and is what any sane programmer would do.&lt;br /&gt;
:::: And here is something to think about: the lowest catch rate has been 3 since the beginning, way back in Red and Blue, when a [http://upokecenter.com/games/rby/guides/catchrate.php completely different algorithm] was used. --[[User:A magical me|a_magical_me]] 07:33, 21 August 2010 (UTC)&lt;br /&gt;
:::::Even UPC and the reference have their sources (which might be false), and even if they aren&#039;t, no matter how it&#039;s actually calculated in the games&#039; codes, the Master Ball works without fail, so the statements on UPC don&#039;t necessarily indicate the actual calculations.&lt;br /&gt;
:::::Still, if you have viewed the code as you say, there&#039;s not much I can argue against that. All of what I&#039;ve said above was, of course, simply evidence that pointed in the direction of a Master Ball with a value of 255. Naturally, the catch rates of 3 might be there to prevent &amp;quot;a&amp;quot; from being below 1 for entirely different reasons. If &amp;quot;a&amp;quot; is actually rounded down to an integer (which is actually stated in the article), then it would have to be at least 1 for the formula to work. However, this seems strange considering your last statement about the algorithm in Generation I. I haven&#039;t looked at it closely, but I guess it also needed catch rates of at least 3. I wonder, though, why the developers would go through the trouble of changing the algorithm, but leaving in the necessity of those catch rates of three or higher.&lt;br /&gt;
:::::Long story short: You looked at the code, I didn&#039;t, so you&#039;re probably right. -- &amp;lt;font size=&amp;quot;+1&amp;quot; face=&amp;quot;Old English Text MT&amp;quot;&amp;gt;[[User:Socob|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Socob&amp;lt;/font&amp;gt;]]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;( [[User_talk:Socob|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Talk&amp;lt;/font&amp;gt;]] | [[Special:Contributions/Socob|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Contribs&amp;lt;/font&amp;gt;]] )&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 15:28, 24 August 2010 (UTC)&lt;br /&gt;
== Critical Capture ==&lt;br /&gt;
Should we write about critical capture, of black and white, here?--[[User:Kantenoh|Kantenoh]] 21:56, 18 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I belive from what i&#039;ve read and when it happened to me,that there&#039;s a not so small chance (I don&#039;t know how high), that the pokeball will, when thrown, let out a woosh (a higher pitched on than normaly), absorb a pokemon, let out a metalic sound (ping a little like its captured), shake(a fast shake not a roll) in mid-air, fall down like usualy, then shake only once (not 3 times like usually), and have because of that idk probably about 3 times the capture ratio i suppose.&lt;br /&gt;
[[User:Codebracker|Codebracker]]&lt;br /&gt;
&lt;br /&gt;
== Trainer pokemon level ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been thinking about it for quite some time now, but pokemon are easier to capture depending on the level of the pokemon you battle it with.&lt;br /&gt;
&lt;br /&gt;
I tried to catch a pokemon with a lv.5 and lv.8 pokemon and i couldn&#039;t catch it with ultraballs in 5 tries, than i swaped it for lv.75 pokemon and it worked on first try.&lt;br /&gt;
&lt;br /&gt;
So could the level of the trainer&#039;s pokemon also apply somewhere in the formula?&lt;br /&gt;
[[User:Codebracker|Codebracker]]&lt;br /&gt;
&lt;br /&gt;
:5 tries is not NEARLY enough trials to draw any kind of conclusion from. If you really want to test this, you&#039;re going to have to set up a comprehensive experiment and run it thousands of times. Alternatively, someone who has read the source code can tell you for sure. --[[User:Toksyuryel|Toksyuryel]] 04:40, 9 January 2011 (UTC)&lt;br /&gt;
::I haven&#039;t read the code, but the people who wrote this article have. The only time your Pokémon&#039;s level is factored in is when you are using a [[Level Ball]]. This was actually recently brought up on the forums. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:41, 9 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Critical Capture Rate ==&lt;br /&gt;
&lt;br /&gt;
What is the rate of a Critical Capture in Generation V? --[[User:Nathan2055|Nathan2055]][[User Talk:Nathan2055|&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;]] 21:22, 27 February 2011 (UTC)&lt;br /&gt;
That&#039;s what I want to know in Gen 6.--[[User:Hydreigonfan1|Hydreigonfan1]] ([[User talk:Hydreigonfan1|talk]]) 14:02, 19 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== High or low? ==&lt;br /&gt;
&lt;br /&gt;
It should say in the very beginning whether a high or low number makes it easier/harder for a Pokémon to catch. I don&#039;t even think it&#039;s ever in the article. - [[User:Colorshade|Colorshade]] 22:20, 13 April 2011 (UTC)&lt;br /&gt;
: Good suggestion; I&#039;ve added that. :) [[User:AySz88|AySz88]] 17:29, 18 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Critical capture ambiguity ==&lt;br /&gt;
&lt;br /&gt;
In the Critical Capture section right now, it says &amp;quot;A random number is generated, and if it is less than the modified value, a critical capture occurs.&amp;quot;  But what range is the random number in? [[User:AySz88|AySz88]] 20:38, 18 May 2011 (UTC)&lt;br /&gt;
:It seems sensible for the range to be 0 to 255 inclusive, since that is the base of the modified value. [[User:Naokohiro|Naokohiro]] 23:54, 7 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Catch chance ==&lt;br /&gt;
Can anybody tell me whether the chance to catch a Pokémon in Generation I is equal to them in Generation II (and the others) or the chance is different? E.g. I throw an ordinary ball to a full-healthy Weedle. Is the chance to catch it in all generations identically (according to [[Weedle]] 33,3%) despite the fact the capture methods are different? I&#039;m sorry again for my bad English! --[[User:LaBumm|LaBumm]] 04:29, 24 September 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Doubt Generation III Algorithm ==&lt;br /&gt;
I&#039;m starting to doubt the generation III algorithm. These are my findings in FireRed. I calculated for a paralyzed lvl 50 Moltres at 1 HP (exactly 1 HP due to endure) with a maximum HPmax of 165 (courtesy of Pokemon.Marriland.com) and a capture rate of 3 with an Ultra Ball.&amp;lt;br/&amp;gt;&lt;br /&gt;
A = (3x165-2x1)x3x2/3/156x1.5 = 8 (rounded down)&amp;lt;br/&amp;gt;&lt;br /&gt;
B = (2^16-1)xA^(1/4)/(255)^(1/4) = 27581 (rounded down)&amp;lt;br/&amp;gt;&lt;br /&gt;
This gives a success rate of:&amp;lt;br/&amp;gt;&lt;br /&gt;
(27581 / 65535)^4 = 0.031 (rounded down) or 3.1%&amp;lt;br/&amp;gt;&lt;br /&gt;
At the moment I have thrown 400 (FOUR HUNDRED!) Ultra Balls, and still not captured it.&amp;lt;br/&amp;gt;&lt;br /&gt;
The chance of that happening would be (1-0.031)^400 = 0.000002902 or 1:344550&amp;lt;br/&amp;gt;&lt;br /&gt;
Please tell me I made a mistake in my calculation. It lies rather far outside the normal 0.05 error margin for experimental testing of hypotheses.&amp;lt;br/&amp;gt;&lt;br /&gt;
I redid the same sort of testing for Zapdos, I didn&#039;t calculate my exact chances, this time I didn&#039;t manage to catch it in 200 tries.&amp;lt;br/&amp;gt;&lt;br /&gt;
[[User:Ghostbird|Ghostbird]] 00:11, 25 November 2011 (UTC) EDITED: [[User:Ghostbird|Ghostbird]] 12:41, 28 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
I retried catching Moltres and this time I caught it after 15-20 tries. (I wasn&#039;t counting)&amp;lt;br/&amp;gt;&lt;br /&gt;
The only differences I knew of:&lt;br /&gt;
* I had defeated team rocket in Saffron and Giovanni in Viridian&#039;s gym.&lt;br /&gt;
* I was facing it with a pokémon over lvl 50. (However I caught Articuno using a lvl 30-ish pokemon)&lt;br /&gt;
* It was at more than 1 HP (he had a two pixel health bar).&lt;br /&gt;
&lt;br /&gt;
I retried catching Zapdos and this time I did 200 fruitless tries. I noticed that though it had very little health left, it almost always broke free at the first check.&amp;lt;br/&amp;gt;&lt;br /&gt;
Something that you should know:&lt;br /&gt;
* I&#039;ve been using a state reload system to quickly retry catching when the capture failed. (Otherwise these capture tests, which require as much attempts as possible, are infeasible.)&lt;br /&gt;
&lt;br /&gt;
I managed to Capture Zapdos on try 41 after reloading the original save (not a state save), (re)initiating combat and then using the reload state method. This time it generally broke free much later, often passing two shake checks and only breaking free at the last check, until I captured it.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hypothesis:&lt;br /&gt;
* There&#039;s something that influences catch rate, which kicks in before you are at the [Use|Cancel] screen after selecting the capture device (Ultra Ball).&amp;lt;br/&amp;gt;&lt;br /&gt;
[[User:Ghostbird|Ghostbird]] 17:55, 28 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
* I believe your problem is the fact that you are using the same save state over and over. Typically, random number generators (RNG) initialize with a single random number called the seed and derive subsequent random values using a mathematical formula. When you save a state on your emulator, you are also saving the current state of the RNG used. So theoretically, you are asking the RNG for a random number in the same exact state each time, resulting in the same result every time you reload. I think this is why you managed to capture your Zapados some time after reloading the original save (new random seed). I&#039;m not sure exactly how you used the reload state method after reinitializing combat. Did you have to hard reload the game 41 times or did you reload once and use the save state 41 times? Please elaborate on this.  [[User:Invgamma|Invgamma]] 20:45, 23 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Investigation of the RNG ==&lt;br /&gt;
&lt;br /&gt;
I recently thought about the specific cases where the catch formula does not seem to describe the behavior of certain Pokemon. On review, I noticed that the catch formula assumes that every random number generated is completely independent of every other random number. If the random number were using some sort of non-deterministic input to calculate a new seed every time a number is requested, this certainly would be true; however, this is normally not the case.&lt;br /&gt;
&lt;br /&gt;
Consider the case of an encounter with a rare Pokemon with a somewhat high catch rate. Assume that the game finds a new random seed whenever an encounter is supposed to happen (probably sometime before) and uses that number to both determine the Pokemon encountered and to seed further random numbers. When you ask the RNG to generate the next couple random numbers, they are completely dependent on the algorithm used and the seed. With a rare Pokemon, the number of random seeded values that result in an encounter with it is sizable, but smaller than a common Pokemon. If the RNG is not reseeded, the number of possible scenarios (with strings of random numbers) greatly decreases. In this case, it could simply be a mathematical oddity (of the algorithm) where the select few seeds that allows an encounter with a rare Pokemon has subsequent random values that allow it to easily be caught (or even possibly more difficult to catch).&lt;br /&gt;
&lt;br /&gt;
If this is the case, then the rarity of each Pokemon can easily influence catch probabilities by &amp;quot;shaping&amp;quot; the subsequent numbers (by pure mathematical accident). Some random values might even be impossible for, let&#039;s say, the first pokeball thrown right after an encounter of a rarer Pokemon.&lt;br /&gt;
[[User:Invgamma|Invgamma]] 21:02, 23 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
* Just ran a couple of scenarios on an emulated version of Pokemon White. If I load save states right before encountering a Pokemon (a legendary that you can approach), you can get different random seeds for the battle (first action resulted differently each time). This probably means that the seed for the battle is determined based on conditions right when you encounter the pokemon.   [[User:Invgamma|Invgamma]] 23:58, 23 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Just to let you know, I&#039;ve done the investigation already :) Check Smogon&#039;s RNG Research thread[http://www.smogon.com/forums/showpost.php?p=3698857&amp;amp;postcount=765] to get filled in on how the game seeds the battle RNG and (approximately) does the majority of battle RNG operations. RNG is only reseeded between battles. Every game uses 4 random numbers for the shake calculations, the only thing new in gen 5 is the critical capture calc. &lt;br /&gt;
:First it calculates if critical capture, then the shake/capture values. If result &amp;lt; CV, pass check. Total of 4 for regular catch, 1 for CC. &lt;br /&gt;
:Come ask about the battle RNG in IRC, synirc #smogonwifi&lt;br /&gt;
&lt;br /&gt;
== A comment on Critical Capture ==&lt;br /&gt;
&lt;br /&gt;
Having read through the article and especially the section describing the critical capture, it occurred to me that since it usually uses three shake checks, it is cubing the base probability of capture.  By only using one shake check, it does not get cubed, which is why it allows capture to occur easier.  However, the amount it increases capture rate is dependent on how difficult it is to capture in the first place.  Another way to think about what I previously said is to take any specific set of conditions (a species in the wild, how much HP it has out of its total HP, and if it has any status ailments) and calculate the probability of catching it with any one type of ball.  You could then take that final probability and, assuming that the same exact conditions and ball are used, a critical capture will increase the chances of capture to the cube root of the capture probability without a critical capture.  This relationship means that the lower the capture rate is in specific conditions, the more difference a critical will make in the probability of catching it.&lt;br /&gt;
&lt;br /&gt;
A couple examples would be if a legendary pokemon is attempting to be caught in specific conditions that would create a normal capture probability of 1%, if it is instead a critical capture, that will increase to a 21.5% capture probability.  However, at higher capture probability this difference is much smaller.  If there is an easily captured pokemon at low health, with a status ailment, and the normal capture probability is 90%, a critical capture in the same circumstances would mean a 96.5% capture probability.&lt;br /&gt;
&lt;br /&gt;
Is this worth adding into the article, or am I just having too much fun with the math?[[User:Morranr|Mor&amp;amp;#39;ranr]] 16:07, 19 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It would be cool to see the adjusted probability of that helping, but I don&#039;t think it would be one dimensional because of the different critical capture rates.&lt;br /&gt;
: If critical capture calc passes, shake check once; else thrice. &lt;br /&gt;
:[[User:Kaphotics|Kaphotics]] 00:04, 2 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I definitely think it is useful to point out the relationship, and the difference in effect between Pokémon with low rates and high rates.  But it might be better to use &amp;quot;realistic&amp;quot; numbers for any examples in the article (i.e. 3/255 instead of 1%). [[User:AySz88|AySz88]] 05:07, 24 February 2012 (UTC)&lt;br /&gt;
:&amp;lt;s&amp;gt;Wait, shouldn&#039;t it be fourth root?  The article says there&#039;s needs to be one shake check to pass instead of &#039;&#039;four&#039;&#039; normally. [[User:AySz88|AySz88]] 05:14, 24 February 2012 (UTC)&amp;lt;/s&amp;gt;&lt;br /&gt;
:: Oops, no, was accidentally looking at a different generation. [[User:AySz88|AySz88]] 07:40, 25 February 2012 (UTC)&lt;br /&gt;
::: Fourth roots and third roots never happen in game. The b equation listed is just a probability of you catching (ie all the shake compares lumped together). It does a*0x100 &amp;gt; rand(0,65535) for a pass shake calc. 4 times for gen 3-4, 3x for gen 5 after criticalcapture. That&#039;s the one gripe I have about this page, the mathematical approximations aren&#039;t what the game does. [[User:Kaphotics|Kaphotics]] 19:22, 25 February 2012 (UTC)&lt;br /&gt;
:::: I&#039;m not sure what you&#039;re saying here.  Yes, the algorithm used for a shake check is not literally a third or fourth root.  But while it&#039;s nice to document the exact algorithm somewhere, it&#039;s probably much more useful to explain the practical results of the algorithm - thus why there are the approximations used in the lede (and occasionally sprinkled elsewhere).  You can be sure that when the game designers were playing with formulas, they were doing it in general terms, not caring about whether the RNG was 16-bit or whether a division rounded up or down.  The algorithms in the code are crafted to follow their intent.  (The difference is famously illustrated in that [https://www.google.com/search?q=pokemon+serious+business old &amp;quot;Pokémon: Serious Business&amp;quot; image] that had an old version of this article - indeed, it&#039;s what inspired me to craft the new lede in the first place.)  Let&#039;s keep our audience in mind.&lt;br /&gt;
:::: Though, that does bring up something else: it might be a good idea to more clearly separate the exact algorithms from the approximate interpretations, instead of the hodgepodge mix in the article currently. [[User:AySz88|AySz88]] 05:23, 26 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: Kaphotics (or, anyone), could you elaborate on &amp;quot;It does a*0x100 &amp;gt; rand(0,65535) for a pass shake calc.&amp;quot;? I don&#039;t understand how multiplying by 256 is equivalent to 65536 / (255/&#039;&#039;a&#039;&#039;)&amp;lt;sup&amp;gt;(1/4)&amp;lt;/sup&amp;gt; as listed in the article. —[[User:Naokohiro|Naokohiro]] 10:55, 8 May 2012 (UTC)&lt;br /&gt;
::::: When I wrote that I wasn&#039;t thinking clearly, it does keep the 4th root and such. For every check it does - rand(0xFFFF) and compares it to b. If it is less than b, it passes the wiggle calc and checks again until it either fails or the wiggles result in capture. [[User:Kaphotics|Kaphotics]] 17:45, 22 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Generation V -- Interesting Probabilities ==&lt;br /&gt;
&lt;br /&gt;
Since we are still getting the 4th root of the initial probability a and doing 3 shake checks, that makes the chance of capture when the critical capture chance is 0 equal to a&amp;lt;sup&amp;gt;3/4&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
This takes what would normally be a linear probability always equal to a and puts it on an exponential curve.&lt;br /&gt;
&lt;br /&gt;
If we have more than 30 in the dex, the probability now changes. There is a (a*m)*a&amp;lt;sup&amp;gt;1/4&amp;lt;/sup&amp;gt; chance of getting a critical capture and then succeeding in capture. Let m be the multiplier for critical capture which is based on the amount caught in the Pokédex. There&#039;s also a (1 - a*m)*a&amp;lt;sup&amp;gt;3/4&amp;lt;/sup&amp;gt; chance of getting a normal capture. So, the total chance of getting a capture is now (a*m)*a&amp;lt;sup&amp;gt;1/4&amp;lt;/sup&amp;gt; + (1 - a*m)*a&amp;lt;sup&amp;gt;3/4&amp;lt;/sup&amp;gt; (with m=0, 0.5, 1, 1.5, 2, or 2.5 respectively).&lt;br /&gt;
&lt;br /&gt;
What this does is make an increasingly steeper curve the higher the value of m, but the curve always starts at (0, 0) and ends at (1, 1).&lt;br /&gt;
Actually, in the higher values for m, the curve actually gets so steep that it begins to increase a by more than 100% for part of the curve, which suggests a higher chance of capture when the Pokémon isn&#039;t completely at its weakest.&lt;br /&gt;
I just thought this information was interesting. It&#039;s almost like catching Pokémon has its own level up system. [[User:Naokohiro|Naokohiro]] 00:55, 8 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Is this something worth mentioning in the article? —[[User:Naokohiro|Naokohiro]] 00:58, 8 May 2012 (UTC)&lt;br /&gt;
::I haven&#039;t had Critical Capture debugged, but I noticed that what is currently the going theory on the page wasn&#039;t matching up with the battle RNG. The critical capture section is really... empty, so why not? If you want to put it in the article be sure to have an image of it! [[User:Kaphotics|Kaphotics]] 17:45, 22 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Gen V Shake Rate==&lt;br /&gt;
Isn&#039;t the Gen V shake rate listed functionally the same as the Gen IV one? It seems slightly redundant having both formulas up, claiming to be different...[[User:Unknowen900|Unknowen900]] ([[User talk:Unknowen900|talk]]) 08:33, 23 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Level ball ==&lt;br /&gt;
&lt;br /&gt;
The formula seems to be flawed for the Level Ball. I&#039;m playing HeartGold and I was trying to catch a level 4 Aipom (full health) using my level 58 Crobat. According the the formula, I should have had a 140% chance of catch the Aipom with a Level Ball. I threw 3 or 4 level balls at the Aipom and all of them broke. I&#039;ve generally found most Pokémon to be more difficult to catch than this formula and their catch rates indicated that they should be, but the Level Ball, in particular, doesn&#039;t seem to increase catch rates significantly, if at all. [[User:RS89|RS89]] ([[User talk:RS89|talk]]) 01:59, 27 November 2012 (UTC)&lt;br /&gt;
:The number is 140, Then it generates a random number from 0-255, and it does something else. It&#039;s not a percentage. I think. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 02:21, 27 November 2012 (UTC)&lt;br /&gt;
::Nevermind. I just realized I missed a step. [[User:RS89|RS89]] ([[User talk:RS89|talk]]) 02:39, 27 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Formula Simplified (as much as possible) ==&lt;br /&gt;
Here&#039;s the simple explanation (in Gen V): Your chances to catch a Pokemon are based on 5 things normally (6, if you count capture power, but that is not a normal thing).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1st.  Species Specific Catch Chance:&#039;&#039;&#039; Meaning some pokemon are super easy to catch and come are super hard. The only way to look get this is to just look up the Pokemon, it&#039;s Catch Rate is listed in it&#039;s info box (on a scale of 0 to 255). So, if it has a 255, you will catch it.&lt;br /&gt;
:Pretty much a 100% chance. If it is a 45 (like Celibi) then you only have a 6% chance to catch it before any other factors.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2nd.  It&#039;s Current Health:&#039;&#039;&#039; If the creature is at full HP, than your normal chances are cut to 1/3. This means that a 255 would be a 33% chance with a Pokeball at full HP and a Celibi would be a 2% chance. This continues to decrease all the way to 1 HP,&lt;br /&gt;
:which gives you between 99% and 99.9% of your normal. Meaning the HP basically no longer negatively affects your catch chance at 1 HP.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3rd.  The Type of Ball Used:&#039;&#039;&#039; You have a normal chance with a Pokeball. Your chance is multiplied by 1.5x for a Great Ball, 2x for an Ultra Ball, 3x for a Repeat or Net Ball, 3.5x for Dive or Dusk Ball, 4x for a Timer or Nest Ball (at max), and 5x for a Quick Ball.&lt;br /&gt;
:These all assume you are using them correctly (i.e. Dusk in caves, Repeat on owned Pokemon, and Quick in round 1). Timer and Nest balls can multiply your chances by everything from 1x to 4x (including 3.2134x or some other random number).&lt;br /&gt;
:Nest Balls are 4x for a level 1 Pokemon, 3x for a level 11, 2x for a level 21, and 1x for everything above level 30. Timer balls are 1x in the first round, 2x after 10 rounds, 3x after 20, and 4x after 30 rounds.&lt;br /&gt;
:This means, if you are trying to catch a pokemon with a catch rate of 255 (easiest possible) at full HP with a Great Ball your chances would start at 100% for the 255, drop to 33% because he is at full HP, and then would increase back to 50% with a Great Ball ((((255 * .33) * 1.5) = 114.75) 114.75/255 = 0.495).&lt;br /&gt;
:The same Pokemon would be a 100% chance of catching it with a Quick, Dive, or Dusk Ball (also 100% with a Nest or Timer Ball at max conditions). It is still a 99% chance with a Repeat or Net Ball. It is only a 66% chance; however, with an Ultra Ball or a 50% chance with a Great Ball.&lt;br /&gt;
:It would be a 33% chance with a normal Pokeball (Basically normal, Great, and Ultra Balls suck).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4th.  Status Ailments:&#039;&#039;&#039; This is simple, and it stacks multiplicity. Meaning if the pokemon is Paralyzed, Poisoned, or Burned then your chances are 1.5x and if it is Slept or Frozen, then your chances are 2.5x.&lt;br /&gt;
:So, in the above example, a 255 Pokemon (100%) at full HP (33%) using a Great Ball (1.5x) gives you a 50% chance. If that same Pokemon is Paralyzed then your chances increase to 75%. If it is Paralyzed AND Poisoned then your chances are 100%.&lt;br /&gt;
:Also, if it was JUST Asleep (no Poison or Paralysis) then your chances are still 100% ((255 (Catch Rate) * 0.33 (Full HP) = 84.15) (84.15 * 1.5 (Great Ball) = 126.225) (126.225 * 2.5 = 315.5625) That is higher than 255 so you have a 100% chance).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5th.  Dark Grass:&#039;&#039;&#039; Basically this means that if your encounter is in Dark Grass it is harder to catch the Pokemon based on how far through the game you are. In the beginning of the game, it will further decrease the penalty for it&#039;s HP by up to half and at the end of the game you will have full chances.&lt;br /&gt;
:100% normal chance if you have more than 600 Completed Pokedex Entries (not just seen, but caught). You will have a 90% of your normal chance if you have between 451 and 600 completed Pokedex entries, 80% for 301 to 450 entries, 70% for 151 to 300 entries, 60% for 30 to 151 entries,&lt;br /&gt;
:and 50% of your normal chance if you have less than 30 completed Pokedex entries. Meaning, almost the entire game you will sit at 60% in dark grass. This means that if you have a Pokemon with a Catch Rate of 255 at full HP and you tried to catch him with a normal Pokeball then normally you have a 33% chance.&lt;br /&gt;
:If it happens in Dark Grass you have a 16.6% chance. If you used an Ultra Ball, normally you would have a 66% chance, in Dark Grass you would have a 33% chance. The math is a little longer to show here but ...&lt;br /&gt;
:Here: (250HP x3 = 750 - (250x2) = 250) &amp;lt;- 1st half of the HP formula. now ((250 * .5 (Dark Grass)) = 125), then (125 * 2 (Ultra Ball) = 250) and Finally ((250/(250 * 3)) = 0.333) &amp;lt;- 2nd half of the HP formula.&lt;br /&gt;
&lt;br /&gt;
I know that is sort of long, but I hope that makes more sense.&lt;br /&gt;
[[User:Degrelecence|Degrelecence]] ([[User talk:Degrelecence|talk]]) 06:18, 17 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
EDIT: Sorry forgot that whole Capture Power thing. The 6th factor is Capture Power. The catch rate is multiplied by 1.1x if Capture Power ↑ is active, 1.2x if ↑↑ is active, or 1.3x if ↑↑↑, Capture Power S, or Capture Power MAX is active. [[User:Degrelecence|Degrelecence]] ([[User talk:Degrelecence|talk]]) 06:34, 17 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:You said that for &amp;lt;30 and 30-151 the percent chances are capture in dark grass are 50% and 60% respectively, but the table provided in the article says these values are 30% and 50% at these intervals. Which one is correct? --[[User:Skit7548|Skit7548]] ([[User talk:Skit7548|talk]]) 05:28, 28 October 2013 (UTC)&lt;br /&gt;
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== Generation V shake checks ==&lt;br /&gt;
&lt;br /&gt;
The article currently states that three shake checks occur for a regular capture in the Generation V games. This is contradicted by Kaphotics on Smogon (and earlier on this page), who claims that four shake checks occur. Which is correct? [[User:Arcorann|Arcorann]] ([[User talk:Arcorann|talk]]) 08:31, 17 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Critical Capture chances? ==&lt;br /&gt;
&lt;br /&gt;
How rare is it to get a Critical Capture?&lt;br /&gt;
I&#039;m really confused with this. We could put this on the Critical Capture section. I know the more you capture Pokemon in your Pokedex the more chance you&#039;ll catch a Pokemon and it usually always works without fail except if you don&#039;t catch Pokemon a lot. But I want to know how rare it is. I got 3 Critical Captures in 1 Day and 2 of them were one after another. How rare is it so we can put it on the Critical Capture area?--[[User:Hydreigonfan1|Hydreigonfan1]] ([[User talk:Hydreigonfan1|talk]]) 14:00, 19 December 2013 (UTC)&lt;br /&gt;
:It says how rare it is. To be simple: whatever number the final catch rate is, that number is multiplied by 0, 0.5, 1, 1.5, 2 or 2.5 (depending on how many Pokémon you caught), and then a random number is generated. If it&#039;s lower than the number received by multiplying final catch rate, critical capture occurs. [[User:Uploader|Uploader]] ([[User talk:Uploader|talk]]) 14:12, 19 December 2013 (UTC) PS. The only thing missing is what&#039;s the interval for that random number. The critical catch success otherwise is based on how likely you are to catch mon (and isn&#039;t a guaranteed catch unless you would catch it anyway). [[User:Uploader|Uploader]] ([[User talk:Uploader|talk]]) 14:14, 19 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Generation II Shake Probability table ==&lt;br /&gt;
&lt;br /&gt;
Why isn&#039;t [[Catch_rate#Generation II 2|this]] an actual table? --[[User:Det|Det]] ([[User talk:Det|talk]]) 08:36, 13 January 2014 (UTC)&lt;br /&gt;
:It is, actually. It just doesn&#039;t have any pretty borders. ...Also, it&#039;s arguably formatted badly (text alignment).&lt;br /&gt;
:I did something to it. I experimented with the styles that are on other tables on the page, but it didn&#039;t look good to me, so I kept it dead simple.  [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 09:27, 13 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Critical Catch ==&lt;br /&gt;
&lt;br /&gt;
The example can&#039;t be right. It says, that catching Kyurem with catch rate 3 with max HP and Pokéball has a probability of 0.4%, which is right. For a critical capture the value 25.03% is given, which is (0.4%)^(1/4) or the forth-root of the chance, respectively. But why should it be the forth-root instead of third-root? Remember that in Gen V only THREE shake checks are performed. The example would be right for Gen IV, but not for Kyurem. Or is there something I do not understand? - Pokémon   [[User:Pokémon|&amp;lt;sub&amp;gt;Questions?&amp;lt;/sub&amp;gt;]] -- 23:37, 18 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I have checked the version history now. In fact this example has been done before finding out that since Generation V only three shakes are performed (or one for a critical capture). It must be a wrong example. Otherwise I has no mathmatical sense. It&#039;s almost like saying 1/3 * 4 = 1. You cannot have only three shakes, but set a single shake to the extend of 4 to get the whole capture chance p. The real chance of this example has to be 15.77%.- Pokémon   [[User:Pokémon|&amp;lt;sub&amp;gt;Questions?&amp;lt;/sub&amp;gt;]] -- 00:36, 19 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The nearest 1/4096 ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;and then rounded to the nearest multiple of 1/4096&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I always read this, but... what does it mean?!? The first multiple is 4096 to get a whole number, so if I have numbers between 0 and 255 I always would round them to 1. Nonsence. I just don&#039;t understand this expression. - Pokémon   [[User:Pokémon|&amp;lt;sub&amp;gt;Questions?&amp;lt;/sub&amp;gt;]] -- 03:34, 19 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I believe it means the game uses 12 fractional bits.  If the program is executed in the order shown, &amp;quot;(3*HP_MAX - 2*HP_Current)*rate*ball/3/HP_MAX*status&amp;quot;, the &amp;quot;/3&amp;quot; will round the result then &amp;quot;/HP_Max&amp;quot; will round the result again.  If we were only dealing with int data types, each division would round the result to the next lowest integer (1/3 = 0, 13/10 = 1, 9000/4096 = 2).  The fractional bits ensure a calculation like 400/3 yields 546133/4096 (133.33325) instead of just 133 - an error of .006% instead .25%. Is it going to make much of a difference after you round to the nearest whole number? Not really.  But when you have the memory and the processing power, this becomes a trivial process, so why not. [[User:Rulingsword|Rulingsword]] ([[User talk:Rulingsword|talk]]) 04:47, 21 January 2014 (UTC)&lt;br /&gt;
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== Generation VI Catch Rate Formula ==&lt;br /&gt;
&lt;br /&gt;
I think that we can say with certainty that the catch rate formula has changed drastically in Generation VI. [[Zygarde]] has a catch rate of 0 which would mean that it could not be captured except with a Master Ball. This is assuming that the catch rate given is correct. {{unsigned|Mudmaster97}}&lt;br /&gt;
:Most Gen VI Pokémon&#039;s catch rate aren&#039;t known, so it says 0. [[User:Glik|Glik]] ([[User talk:Glik|talk]]) 15:54, 12 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Blowing into the microphone ==&lt;br /&gt;
In generation IV it was rumored that blowing into the microphone increased your chances of catching the Pokémon. I know to take rumors with a pinch of salt, but it appeared as an official tip in the Official Nintendo Magazine a few years ago. --[[User:Evacino|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;evacino&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Evacino|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039; (talk)&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 19:51, 19 February 2014 (GMT)&lt;br /&gt;
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== This page confuses people horribly ==&lt;br /&gt;
&lt;br /&gt;
After browsing through a bunch of catch rate-related questions on PokémonDB, I have come to the conclusion that this page is frightfully confusing for the average fan. People scroll down to the later generations, see the single big formula graphic for the modified catch rate in generations III-IV, plug in the numbers, get something that looks vaguely like it could be a percentage and then assume that&#039;s it. This could probably be avoided or mitigated by rewriting or at least rearranging the page so that the shake probability calculation is at least closer to the modified catch rate, so people see that there is more to it than that one formula, but I&#039;m open to suggestions. Any thoughts?{{unsigned|Dragonfree}}&lt;br /&gt;
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== Gen V Shake-Break Comment ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In BW2 the 1 shake-brake comment is exactly like it is execpt with &amp;quot;Aww&amp;quot; not &amp;quot;Aww&amp;quot; also the 2 shake-break comment isnt listed but I will find out what it is ( sry I havent been signing my comments I keep forgetting) [[User:Pokemonisawesome2|Pokemonisawesome2]] ([[User talk:Pokemonisawesome2|talk]]) 02:42, 19 July 2014 (UTC)&lt;br /&gt;
:The 2 shake comment is not listed, because it doesn&#039;t exist. In Generation V, a Poké Ball will &#039;&#039;never&#039;&#039; shake two times. While speaking of this; since the game performs 3 checks instead of four, doesn&#039;t that make Pokémon more likely to be caught? [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 10:13, 23 August 2014 (UTC)&lt;br /&gt;
::thats exactly what i was getting at I have caught nearly every pokemon in white 2 and have never seen it shake twice however I am not sure that this means it only checks 3 time perhaps it checks twice before one of the other shakes? (Like it mabey theres a hidden check that it dosent show?) But if it is just the fact that it only shakes 3 time that would sigfigantly lower the catch rates [[User:Pokemonisawesome2|Pokemonisawesome2]] ([[User talk:Pokemonisawesome2|talk]]) 16:27, 24 August 2014 (UTC)&lt;br /&gt;
:::Likely there are only 3 checks for some reason, since it&#039;s Generation V, and probably people have simply ripped out code from theame itself. Also, I am sure 3 checks would actually make Pokémon &#039;&#039;easier&#039;&#039; to catch. Checking for eg. a 3/255 four times gives a lower chance than checking for it three times. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 16:34, 24 August 2014 (UTC)&lt;br /&gt;
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== Is the Information for Generation VI Truly Missing? ==&lt;br /&gt;
&lt;br /&gt;
I may be mistaken with regard to most of this, but in my experience, the Generation VI games &#039;&#039;seem&#039;&#039; to use basically the same formula to calculate modified catch rate as Generation V, except for the following differences: there are no longer Pass Powers that increase catch rate, but instead an [[O-Power]] can increase catch rate using different coefficients applied in the same part of the formula; and there is no longer a dark grass factor (maybe a flower factor in X and Y?). I know that Pokémon are able to break out of Poké Balls after two shakes, suggesting that the game performs four shake checks, but is there evidence to suggest that the formula that calculates shake probability is different in Generation VI than it was in Generations III-V?&lt;br /&gt;
Now, what I&#039;m trying to figure out by posting this topic is what we suspect works in ways we do not understand in Generation VI. What is there to research, and how would we go about doing this research? I would happily help out with this research in any way I can. [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 23:53, 3 December 2014 (UTC)&lt;br /&gt;
:The issue isn&#039;t that we suspect it works differently somehow; it&#039;s that nobody has analyzed the capture routine in the code for the sixth-generation games, so we can&#039;t actually know how it works the way we do for the previous games. It&#039;s quite likely that it works exactly as you suggest, with the same method as gen V except with four shake checks, but probabilistic formulas are essentially impossible to figure out reliably by experimentation. That said, it could be useful to gather a lot of data just to see if the probabilities seem to match up with what we&#039;d expect if it&#039;s gen V with four shake checks. [[User:Dragonfree|Dragonfree]] ([[User talk:Dragonfree|talk]]) 02:32, 4 December 2014 (UTC)&lt;br /&gt;
::Thank you for your thorough reply, Dragonfree. Your suggestion to test if the probability is what it would be if Generation V performed a fourth shake check is probably the best path we can take, so I might try to do the experimentation on my own as I like to think I have a fair bit of skill when it comes to collecting, managing, and analyzing data. I think I may use a Pokémon which I may find easily and which has a fairly low catch rate to test so that it won&#039;t be guaranteed to be caught in a Quick Ball (i.e. I can attract {{p|Skarmory}} by leading with a Pokémon with {{a|Magnet Pull}}, and Skarmory&#039;s catch rate is low for a non-legendary Pokémon at 25). Also, I can record the number of shake checks the ball passes in each attempt just in case there was a change to how the games calculate that. I don&#039;t know exactly how many data points I&#039;ll collect, but probably between 1,000 and 5,000 to reduce error as much as possible. If I get conclusive data, I&#039;ll put my findings under this talk page topic. Perhaps there are other users who would like to help test this as well? [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 07:40, 4 December 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Catch_rate&amp;diff=2207489</id>
		<title>Talk:Catch rate</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Catch_rate&amp;diff=2207489"/>
		<updated>2014-12-03T23:53:08Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Is the Information for Generation VI Truly Missing? */ new section&lt;/p&gt;
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&lt;div&gt;The computer science term for &amp;quot;Floor&amp;quot; is, in fact, &amp;quot;int(&amp;quot;, which simply truncates the number.  &amp;quot;round(&amp;quot; would make a value like 6.9 become 7; &amp;quot;int(&amp;quot; would make it 6.  I believe Zhen is correct in this case. ~Evan&lt;br /&gt;
:What was that in reference to? - Jshadias&lt;br /&gt;
::Zhen&#039;s edit and your subsequent reversion, if I read the history right. ~Evan&lt;br /&gt;
:::He was just editing it to make it consistent with my other changes. In any case, the after revision is the right-side column. In any case, trunc() and floor() are the same, but int() is ambiguous. It simply means conversion to integer, which could be rounding or truncating. Wish I could get TeX-rendering working... - [[User:Zhen Lin|刘 (劉) 振霖]] 09:40, 12 Feb 2005 (GMT)&lt;br /&gt;
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== Is this formula accurate? ==&lt;br /&gt;
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When using the formula&lt;br /&gt;
&lt;br /&gt;
Chance = floor (((( TotalHP * 4 ) - ( CurrentHP * 2 )) * CatchRate ) / TotalHP ) + Status + 1&lt;br /&gt;
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with Pokémon with high catch rates (ex. Pidgey and Rattata), the formula says that there should be about a 200% chance to catch a Pidgey at 100% HP.  But there isn&#039;t a 200% chance or even a 100% chance.  I caught 5 Pokémon on Route 1 of FireRed without weakening any of them and I used 15 Pokéballs.  Despite the sample size, the fact that the Pokémon escaped even once is enough to raise concern about the formula.  Any other thoughts on the matter? -Wild Eep&lt;br /&gt;
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:Experimental data isn&#039;t the same as theoretical results. But then again, methinks you might be misinterpreting the results of using this formula. The formula does not return a percentage, it returns a number, and in order to capture a Pokémon, the randomly generated number between 0 and 255 (or possibly a higher number than that, say, 511) has to be below the number you obtain from this formula. But I&#039;m not the game mechanics expert. - [[User:Zhen Lin|振霖]]&amp;lt;sub&amp;gt;[[User talk:Zhen Lin|T]]&amp;lt;/sub&amp;gt; 02:16, 25 November 2005 (CST)&lt;br /&gt;
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Hmm. . . using the formula for any pokémon at any level with full HP and no status ailments with a catch rate of 255 gives an output of 511.  Every site I could find has the exact same formula, and they all say the random number is between 0-255.  Those that site sources site [[user:Meowth346|Meowth346]] as their source, so maybe he knows, or can find out.  [[User:Slim|Slim]] 15:54, 29 November 2005 (CST)&lt;br /&gt;
&lt;br /&gt;
:Indeed, there seems to be something off with either this formula or the listed CatchRates. Trying to catch a Pokemon simply by chucking a normal Pokeball at it (that is, no damage done, no status changes) simplifies as so: &lt;br /&gt;
&lt;br /&gt;
:Chance = floor (Poké Ball * (((( TotalHP * 4 ) - ( CurrentHP * 2 )) * CatchRate ) / TotalHP ) + Status + 1)&lt;br /&gt;
&lt;br /&gt;
:Chance = floor (1 * (((( TotalHP * 4 ) - ( TotalHP * 2 )) * CatchRate ) / TotalHP ) + 0 + 1)&lt;br /&gt;
&lt;br /&gt;
:Chance = floor ((( TotalHP * 2 * CatchRate ) / TotalHP ) + 1)&lt;br /&gt;
&lt;br /&gt;
:Chance = floor (( 2 * CatchRate ) + 1)&lt;br /&gt;
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:For any CatchRate of 128 or higher, Chance is at least 257. The random number between 0 and 255 this is compared to will always be less than this, and as a result any Pokemon with a CatchRate of 128 or higher should always be caught simply by chucking a Pokeball at it. Yet this does not seem to be the case -- you can&#039;t always catch an Abra this way, despite them having a CatchRate of 200. This should give them a Chance of 401, and thus a 100% catch rate. [[User:Wild Eep|Wild Eep]] and [[User:Slim|Slim]] seem to have noticed the same thing. [[User:Opaopa13|Opaopa13]] 05:12, 27 April 2007 (UTC)&lt;br /&gt;
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::I just noticed something -- note the following line in the article: &lt;br /&gt;
:::&#039;&#039;&#039;CurrentHP&#039;&#039;&#039; is either the wild Pokémon&#039;s current HP, or if its current HP is greater than 255, use &#039;&#039;floor ( &#039;&#039;&#039;CurrentHP&#039;&#039;&#039; / 4)&#039;&#039;.&lt;br /&gt;
::It doesn&#039;t make sense to simply replace &#039;&#039;&#039;CurrentHP&#039;&#039;&#039; with &#039;&#039;floor ( &#039;&#039;&#039;CurrentHP&#039;&#039;&#039; / 4)&#039;&#039; -- that would make for a very strange function, where a Pokemon with 256 HP would be easier to catch than one with 68. Replacing all of &#039;&#039;(&#039;&#039;&#039;CurrentHP&#039;&#039;&#039; * 2 )&#039;&#039; just makes the problem worse. This suggests a typographical error somewhere in either the formula or its explanation.&lt;br /&gt;
&lt;br /&gt;
::I had a hunch, and replaced &#039;&#039;(( &#039;&#039;&#039;TotalHP&#039;&#039;&#039; * 4 ) - ( &#039;&#039;&#039;CurrentHP&#039;&#039;&#039; * 2 ))&#039;&#039; with &#039;&#039;(( &#039;&#039;&#039;TotalHP&#039;&#039;&#039; / 4 ) - ( &#039;&#039;&#039;CurrentHP&#039;&#039;&#039; / 2 ))&#039;&#039;. Unfortunately, that&#039;s not right either -- according to that forumla, a Pokemon above 50% health will have a negative Chance value and thus can NEVER be caught. We know that is not the case. However, I suspect something along those lines is the solution. Perhaps one of those multiplications is supposed to be a division instead. Is there any healthy chunk of experimental data to look at? [[User:Opaopa13|Opaopa13]] 05:24, 28 April 2007 (UTC)&lt;br /&gt;
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The sensible thing to do is to ask someone who knows how to use a debugger/disassembler to investigate this. Unfortunately, the only person I know who can do this is pika. - [[User:Zhen Lin|振霖]]&amp;lt;sub&amp;gt;[[User talk:Zhen Lin|T]]&amp;lt;/sub&amp;gt; 06:57, 28 April 2007 (UTC)&lt;br /&gt;
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&lt;br /&gt;
Examining an emulated copy of Pokemon Red, I did, indeed, find it impossible to NOT catch any Rattata or Pidgey I threw a Pokeball at.  I was more than ready to believe this formula were true.  But, as Opaopa13 said, we know it isn&#039;t, because anyone who has played the Red or Blue versions knows Abra is not so easy to catch.&lt;br /&gt;
&lt;br /&gt;
Interestingly, I tried the same thing on a Pidgey in an emulated copy of the Gold version (throwing a ball at it when it was at full health), and failed to capture it until my third try.&lt;br /&gt;
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I JUST DON&#039;T KNOW WHAT TO BELIEVE! - Pineapple&lt;br /&gt;
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:It would be easy to explain this if Abra&#039;s catch rate was just wrong, but the catch rates must have been data-mined, so that&#039;s out. Allow me to be completely speculative here, but perhaps it&#039;s something like a rare few Pokemon having an additional chance to escape capture? Or certain catch rates that are influenced by what badges you have? It would be odd to have something like that when the programmers could just alter something&#039;s catch rate instead, though...&lt;br /&gt;
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:Well, we _know_ we get the wrong results for Abra. I&#039;m guessing there was some minor typo somewhere, or else some minor modifier to the formula we aren&#039;t aware of. &lt;br /&gt;
&lt;br /&gt;
:On a side-note, I&#039;m still really confused by the &amp;quot;if CurrentHP &amp;gt; 256, use (CurrentHP / 4) instead&amp;quot; thing. I just can&#039;t imagine any reason, technical or modelling-wise, where &amp;quot;use CurrentHP = 255&amp;quot; doesn&#039;t work just as well or better. Or at least divide by 2! (Pokemon HP never exceeds 1024, right? Thinking in terms of the number of bits it takes to represent these numbers...). [[User:Opaopa13|Opaopa13]] 19:22, 7 May 2007 (UTC)&lt;br /&gt;
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I think, we should just remove the formula from the page until we can get some authoritative analysis, or otherwise from experimental data. - [[User:Zhen Lin|振霖]]&amp;lt;sub&amp;gt;[[User talk:Zhen Lin|T]]&amp;lt;/sub&amp;gt; 06:17, 8 May 2007 (UTC)&lt;br /&gt;
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I strongly suspect that the only problem with the formula on the site is the 2.  I know that&#039;s how the old equation  simplifies, so the original was probably off as well.  1+INT(B*(2-P)*C+S) makes perfect sense.  Then a Pidgey or other Pokemon with a catch rate of 255 is guaranteed to be caught, since at full health and no ailments, you get 256.  Any number from 0-255 will be lower than that, so you&#039;ll always catch it.  On the other hand, a legendary Pokemon with 1/10th of its health left, paralyzed, with an ultra ball thrown an it, is 1+INT(2*1.9*3+5), or 17.  17/256 (since it&#039;s a less than roll, not less than or equal to) is about 6.6% (1 in 15).  That seems about right, given that it&#039;s taken an average of 15-20 ultra balls for me to catch most of the legendaries.  The current formula says it would be 28/256, or 10.9% (about 1 in 9), which is definitely not right.  Easiest way to test would be to repeatedly try catching something with a catch rate around 120, using a standard ball, and see if it happens about half the time.  [[User:Arrkhal|Arrkhal]] 03:50, 20 May 2007 (UTC)&lt;br /&gt;
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== The correct formula ==&lt;br /&gt;
&lt;br /&gt;
Apparently someone at Smogon found an extremely complex formula on a Japanese website. A good friend of mine simplified it and it seems to be 100% Accurate:&lt;br /&gt;
&lt;br /&gt;
( ( 1 - CurHP * 2 / ( MaxHP * 3 ) ) * Catch * Ball * Status ) / 256&lt;br /&gt;
&lt;br /&gt;
Status:&lt;br /&gt;
*1 for Normal&lt;br /&gt;
*1.5 for Poisoned, Paralyzed, or Burned&lt;br /&gt;
*2 for Asleep or Frozen&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
*A level 2 Rattata, with 13/13 HP, catch rate 255, using a Pokeball. No status effects.&lt;br /&gt;
**( ( 1 - 13 * 2 / ( 13 * 3 ) ) * 255 * 1 * 1 ) / 256&lt;br /&gt;
**= 0.33203125&lt;br /&gt;
**~ 33%&lt;br /&gt;
*A level 70 Regigigas, with 1/234 HP, frozen, catch rate 3, using a Dusk ball.&lt;br /&gt;
**( ( 1 - 1 * 2 / ( 234 * 3 ) ) * 3 * 4 * 2 ) / 256&lt;br /&gt;
**= 0.093482906&lt;br /&gt;
**~ 9%&lt;br /&gt;
&lt;br /&gt;
[[User:DanPMK|MK]] 05:51, 20 May 2007 (UTC)&lt;br /&gt;
:This does appear to be more reasonable, however, I would like to see this so-called &amp;quot;extremely complex&amp;quot; formula. There may be some rounding going on which affects the precision of the results. - [[User:Zhen Lin|振霖]]&amp;lt;sub&amp;gt;[[User talk:Zhen Lin|T]]&amp;lt;/sub&amp;gt; 12:05, 22 May 2007 (UTC)&lt;br /&gt;
::The original site had gone down, but thank god for Google cache. [http://209.85.165.104/search?q=cache:2tdg8lVDQ8wJ:no2.pic.bz/document/ball.html+http://no2.pic.bz/document/ball.html&amp;amp;hl=en&amp;amp;ct=clnk&amp;amp;cd=1&amp;amp;gl=us Here]. It appears my friend was a bit exaggerating when he said complex; it&#039;s actually just a tad redundant. He reduced it to a simpler form is all. Cheers. [[User:DanPMK|MK]] 08:04, 1 June 2007 (UTC)&lt;br /&gt;
:::As I suspected, there is more to it. It seems that the formula result is interpreted in two different ways depending on what the value is. - [[User:Zhen Lin|振霖]]&amp;lt;sub&amp;gt;[[User talk:Zhen Lin|T]]&amp;lt;/sub&amp;gt; 12:25, 1 June 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Formula is nowhere near correct ==&lt;br /&gt;
&lt;br /&gt;
I just tried catching a Lv. 13 Feebas at full health (30 HP).  I threw three dusk balls at it (while in the cavern, of course), and they all broke.  On the fourth try I was able to catch it.  It has a catch rate of 255, so according to this formula I have maybe a 400% chance of catching it at full health.  Even going by the catch rate alone, I should have had a 100% chance of catching it.  This wasn&#039;t an atypical situation either.  I tried catching a few more before and after this one, and I generally wasn&#039;t able to capture them until I weakened them (I caught maybe one or two without hurting it).  Once I threw an ultra ball at one, and it immediately broke.  I think the pokemon&#039;s HP ratio definitely has a lot more to do with catching it than what this formula suggests.&lt;br /&gt;
&lt;br /&gt;
If there are any sources on that other function that someone submitted in here (I don&#039;t know how to reply to comments, sorry :&amp;lt;), then that would be really nice.  But I tried that equation on the above-mentioned feebas and got (1-(30*2)/(30*3))*255*4*1)/256  (the pokeball page on here says that the dusk ball is 4x in caverns, and Wikipedia says it&#039;s twice as good as an ultraball, so I&#039;m going with 4x), which equals 340/256, or 1.328125.  This is still above a 100% catch rate on something that seemed like it was maybe 50%.  Even going with the assumption that the dusk ball is only 3x better than a pokeball, I still got 255/256, which awfully close to 100%.  So unless the dusk ball didn&#039;t have its 3x/4x effect (maybe from me fishing in the cavern instead of walking in the cavern?), I don&#039;t think this function is true either.&lt;br /&gt;
&lt;br /&gt;
--[[User:Stele007|Stele007]] 18:59, 21 May 2007 (UTC)&lt;br /&gt;
:Were you surfing by any chance? There has to be some way to explain this. Feebas is extremely easy to capture regardless. My friend caught several using Quick balls (4x for the first 5 turns) immediately at the start of battle and none of them missed. If you were, perhaps the Dusk balls did not work because of surfing. I know they do work while fishing... [[User:DanPMK|MK]] 06:25, 22 May 2007 (UTC)&lt;br /&gt;
:And by several I mean over a dozen. [[User:DanPMK|MK]] 06:28, 22 May 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Safari Zone==&lt;br /&gt;
&lt;br /&gt;
There&#039;s something I&#039;d like to ask. In the [[Safari Zone]], you can throw bait and mud in [[Generation IV]]. These are said to make Pokémon easier to catch. However, does anybody know of how EXACTLY do they change the catch rate (Or make them easier to catch somehow)? Thank you. - [[User:JMS|JMS]] 21:27, 22 December 2007 (UTC)&lt;br /&gt;
:Actually, I think they alter the percent chance that the Pokémon&#039;ll run for it/accuracy of the ball. &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 22:53, 22 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Actually, the equation is posted on the Japanese wikipage for Capture Rate:&lt;br /&gt;
::Solve for S (S = Safari)&lt;br /&gt;
&lt;br /&gt;
::S=(Capture Rate×100)÷1275×Rock Compensation÷Food Compensation&lt;br /&gt;
&lt;br /&gt;
::Rock Compensation = Times rock/mud is thrown at Pokémon × 2&lt;br /&gt;
::Food Compensation = Times food is thrown at Pokémon × 2&lt;br /&gt;
&lt;br /&gt;
::Then solve for a, which is a special equation for this time around:&lt;br /&gt;
&lt;br /&gt;
::a=(S×1275)÷100&lt;br /&gt;
&lt;br /&gt;
::Just keep in mind that the more mud/rocks you throw, the easier it is to capture, but the easier it is to run away. The more food you throw, the harder it is to capture but it&#039;ll stay around longer. - [[User:Gimmetokyo|GimmeTOKYO]]&lt;br /&gt;
&lt;br /&gt;
== Trivia... ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;small&amp;gt;&amp;lt;span style=color:#888888&amp;gt;The appearances of Pokémon such as Nosepass, Tropius, Carnivine, etc., would suggest that their catch rate is low.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
What the hell?!?!? &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;border:2px solid #000000; font-family:Verdana;&amp;quot;&amp;gt;{{Colored link|:User:Origamiguy|ff8000|Lord}} of {{Colored link|:User_talk:Origamiguy|ff8000|Ori}}{{Colored link|Special:Contributions/Origamiguy|ff8000|gami}}&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/small&amp;gt; 18:44, 24 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Yeah...  I don&#039;t know what that means, either.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 18:49, 24 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::remove it because it makes no sense? i had thought dialga had a low catch rate when i got the game, and it turns out to be 30, quite high for a legendary... &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;border:2px solid #000000; font-family:Verdana;&amp;quot;&amp;gt;{{Colored link|:User:Origamiguy|ff8000|Lord}} of {{Colored link|:User_talk:Origamiguy|ff8000|Ori}}{{Colored link|Special:Contributions/Origamiguy|ff8000|gami}}&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/small&amp;gt; 18:50, 24 June 2008 (UTC)&lt;br /&gt;
:::I know what it&#039;s saying: They look like the kind of Pokémon that would have a lower catch rate than they actually do.  That&#039;s still based on the player&#039;s conjecture and probably not worth noting. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 18:54, 24 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
What I believe it was saying is that the rarity of these pokémon would suggest they have a low catch rate, just like one of a kind pokémon do. However, they actually have quite high catch rates. Does this seem right? [[User:Da Rammo|Da Rammo]] 06:34, 22 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I put a note in the lede to try to address this last interpretation. [[User:AySz88|AySz88]] 11:50, 24 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Easier explanation? ==&lt;br /&gt;
&lt;br /&gt;
I think there should be an easier explanation included in this article, something of a tl;dr section. To me, this is all mathematical mumbo-jumbo, and I commonly fail anything and everything algebraic. I could honestly care less how the game determines how a pokemon is caught, I just know that I need to lower the HP of the wild Pokémon and possibly inflict a status problem on it to catch it. Also, on major thing that&#039;s missing from the article is it doesn&#039;t explain if a higher number for a catch rate is better or worse. It may be a dumb question to ask (but I don&#039;t honestly get it, either) but you quite often have to write for the five-year-old poké-tards that will be here.&lt;br /&gt;
:Higher number for catch rate increases likelihood of capture. It&#039;s why Mewtwo&#039;s is 3. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 04:39, 28 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
My brain hurts... too much math... [[User:Diachronos|Diachronos]] 16:55, 1 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Will you please make this article in a way that actually makes sense? It tells me nothing helpful. [[User:Alakazam 2|Alakazam 2]]&lt;br /&gt;
:I agree, a simplified, even if less informative, version of this article would probably be more helpful to a lot more users.[[User:Gastly&amp;amp;#39;s mama|Gastly&amp;amp;#39;s mama]] 15:36, 7 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I tried to write a more accessible way to interpret the formula.  Also see Reworking the &#039;&#039;a&#039;&#039; term below.... [[User:AySz88|AySz88]] 11:51, 24 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== CatchRate Calculator ==&lt;br /&gt;
&lt;br /&gt;
I have written a small catch-rate calculator program. You put in details of the opponent&#039;s HP,Max HP, Base CatchRate,status ailment, and choose which ball you are using (along with ball-specific factors), and it tells you the chances of catching the pokemon. Should i include a link on the page? &amp;lt;small&amp;gt;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;border:2px solid #000; font-family:Verdana;&amp;quot;&amp;gt;{{Colored link|:User:Origamiguy|f80|Lord}} of {{Colored link|:User_talk:Origamiguy|f80|Ori}}{{Colored link|User:Origamiguy/Mudkipz|08f|gami}}&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;/small&amp;gt; 12:06, 10 January 2009 (UTC)&lt;br /&gt;
:I think so. Where does all this come from anyways? O_O [[User:Sivart345|&amp;lt;span style=&amp;quot;color:#4DC000&amp;quot;&amp;gt;--Sivart&amp;lt;/span&amp;gt;]][[User talk:Sivart345|&amp;lt;span style=&amp;quot;color:#00FF60&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt;]][[Special:Contributions/Sivart345|&amp;lt;span style=&amp;quot;color:#00FFA0&amp;quot;&amp;gt;4&amp;lt;/span&amp;gt;]][[User:Firestorm|&amp;lt;span style=&amp;quot;color:#7FFFF7&amp;quot;&amp;gt;&#039;&#039;&#039;5&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:58, 27 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Heavy Ball ==&lt;br /&gt;
&lt;br /&gt;
How does it work into the formula if the ball bonus adds instead of multiplying? Does it add before or after the status bonus? --[[User:Kaoz|Kaoz]] 16:29, 28 September 2009 (UTC)&lt;br /&gt;
:Order of operations. Multiplication first. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 16:42, 28 September 2009 (UTC)&lt;br /&gt;
::Are you sure? Because if it works just like I think you&#039;re saying, you just replace the Ball Multiplier with a flat &amp;quot;+30&amp;quot; rate (or whatever technically applies). I calculated the catch rate of Groudon using a Heavy Ball VS a Great Ball, and the Great Ball outperformed the specialty Poké Ball. If that&#039;s the case, Heavy Balls are pretty useless.--[[User:Purimpopoie|Purimpopoie]] 13:33, 18 October 2009 (UTC)&lt;br /&gt;
:: I doubt that &amp;quot;order of operations&amp;quot; applies here; it&#039;s relatively easy to just apply the +30 before the multiplications coding-wise (much like using parenthesis).  One would need to look at the game code somehow, probably, to see for certain.  [[User:AySz88|AySz88]] 12:07, 24 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Luxury or Friendly? ==&lt;br /&gt;
&lt;br /&gt;
Which is more effective? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 01:05, 29 September 2009 (UTC)&lt;br /&gt;
:it depends, i know squat about the catch rate, but i do know the luxury ball increases how fast the pokemon&#039;s friendship raises while the friendly(?) ball gives an immediate boost... by how much i&#039;m not quite sure. - [[User:Geomexis|Geomexis]] 12:59, 18 January 2010 (UTC)&lt;br /&gt;
::Luxury Balls increase the rate at which your pokemon becomes friendly from actions as outlined in the [[Happiness]] article. Friend Balls automatically set the pokemon&#039;s happiness to 200 (instead of the usual 70) when caught. Both poke balls have a catch rate of 1x. Max happiness is 255 and happiness-based evolutions happen at 220+ so usually the Friend Ball will get you there quickly for cheap. ~[[User:mjblink|mjblink]]{{Unsigned|mjblink}}&lt;br /&gt;
&lt;br /&gt;
== Reworking the &#039;&#039;a&#039;&#039; term ==&lt;br /&gt;
&lt;br /&gt;
In every location in this article that I can tell, it would be clearer if &#039;&#039;a&#039;&#039; were already divided by 255, i.e. substituting &#039;&#039;a&#039;&#039;/255 = &#039;&#039;a&#039;&#039;/(2^8 - 1) in each formula with a new variable.  (Even that odd-looking 16711680 is 255 * 65536 .)  Then &#039;&#039;a&#039;&#039; simply becomes equal to the approximation to &#039;&#039;p&#039;&#039; and there is an obvious intuitive meaning to it.  I used this idea in the new lede, and it&#039;d probably be clearer to do this in the rest of the article as well.&lt;br /&gt;
&lt;br /&gt;
Is there some reason why &#039;&#039;a&#039;&#039; was defined this way that I don&#039;t know of? [[User:AySz88|AySz88]] 11:39, 24 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trivia on HP ==&lt;br /&gt;
&lt;br /&gt;
There&#039;s a bit in the &amp;quot;Trivia&amp;quot; section about high-HP Pokémon being easier to catch at 1 HP than lower-HP ones.  This is true, but it also states that &amp;quot;Pokémon with higher HP stats (such as Chansey) are easier to capture when their HP is reduced, despite low catch rates compared to others.&amp;quot;  But there isn&#039;t a big-enough effect to overwhelm the catch rate except at very very low HP levels.  The equation in the current article can be reorganized this way:&lt;br /&gt;
 a = catch_rate * ball_bonus * status_bonus * (1 - 2/3 * (currentHP / maxHP) )&lt;br /&gt;
And at 1 HP:&lt;br /&gt;
 a = catch_rate * ball_bonus * status_bonus * (1 - 2/(3 * maxHP))&lt;br /&gt;
And comparing the HP penalties at 1 HP:&lt;br /&gt;
* 10 HP max: 1 - 2/(3 * 10) = 1 - 2/30 = 6.7% penalty (i.e. 0.933x)&lt;br /&gt;
* 20 HP max: 1 - 2/(3 * 20) = 1 - 2/60 = 3.3% penalty&lt;br /&gt;
* 100HP max: 1 - 2/(3 * 100) = 1 - 2/300 = 0.66% penalty&lt;br /&gt;
* 200HP max: 1 - 2/(3 * 200) = 1 - 2/600 = 0.33% penalty&lt;br /&gt;
... Once you get past 20ish HP, shaving off bits of that last 3% of (multiplicative) penalty is pretty negligible, equivalent to around 7 points of catch rate at most (3% of 255). [[User:AySz88|AySz88]] 10:40, 25 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Generation I? ==&lt;br /&gt;
&lt;br /&gt;
In Generation I, the mechanisms are somewhat different. For example, the number of shakes doesn&#039;t seem to be determined randomly and a Poké Ball can even entirely miss a target. Do the Gen. I games also use a completely different formula or does it work the same way as currently described in the article? {{unsigned|Socob}}&lt;br /&gt;
:The formula is definitely different in Generation I - I think Pokémon with very high catch rate (like Pidgey) were more difficult to catch, and Pokémon with very low catch rate (like Articuno) were easier to catch. By the way, the number of shakes has not been determined randomly since at least the beginning of Generation IV. [[User:Ultraflame|Ultraflame]] 16:06, 16 May 2010 (UTC)&lt;br /&gt;
::I thought so. It would be nice if we had some information about this, but I don&#039;t think that&#039;s very easy to get. About the shaking - I&#039;m not sure if that&#039;s also what you meant, but what I was referring to by &amp;quot;not randomly&amp;quot; in Generation I is that a Ball will always shake the same amount of times on a Pokémon as long as you don&#039;t change its HP/status condition (unless it&#039;s caught). -- &amp;lt;font size=&amp;quot;+1&amp;quot; face=&amp;quot;Old English Text MT&amp;quot;&amp;gt;[[User:Socob|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Socob&amp;lt;/font&amp;gt;]]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;( [[User_talk:Socob|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Talk&amp;lt;/font&amp;gt;]] | [[Special:Contributions/Socob|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Contribs&amp;lt;/font&amp;gt;]] )&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 10:22, 21 May 2010 (UTC)&lt;br /&gt;
:::Actually, I just thought of this: You can try asking Pokémon ROM hacking communities about Generation I catch rate mechanics. [http://www.pokecommunity.com The PokéCommunity] is one of the few Pokémon sites that has a dedicated sub-forum for ROM hacking discussion. [[User:Ultraflame|Ultraflame]] 19:32, 21 May 2010 (UTC)&lt;br /&gt;
:I have put up a complete analysis of the R/B/Y capture algorithm on [http://www.dragonflycave.com/rbycapture.aspx my website], based on the actual code. Something about it should at least probably be included on the page. [[User:Dragonfree|Dragonfree]] 09:00, 25 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
Somewhere else on this site, I read that the lowest possible catch rate is 3 since if it were any lower, the Master ball would have a chance of failing. http://bulbapedia.bulbagarden.net/wiki/List_of_Pokemon_by_catch_rate#Trivia [[User:KurosakisTwin|KurosakisTwin]] 17:22, 5 August 2010 (UTC)&lt;br /&gt;
:False. The Master Ball bypasses the formula entirely, so even if the catch rate were 0, the it would still catch the Pokémon. --[[User:A magical me|a_magical_me]] 23:09, 5 August 2010 (UTC)&lt;br /&gt;
::How do you know that? As far as I know, the Master Ball simply uses a value of 255 for the &#039;BonusBall&#039; variable in the formula.&lt;br /&gt;
::With this, if all the other factors in the formula multiplied would result in a number less than one, &#039;a&#039; would be less than 255 and thus, the Pokémon would have a chance of escaping. Quoting from the article, &amp;quot;The minimum value for &#039;a&#039; (for a Pokémon with full health) would be ⅓ × catch rate.&amp;quot; Since the result of the formula without the BonusBall component has to be at least one for the Master Ball to work reliably, this means that the catch rate must at least be 3 (as ⅓ × 3 = 1).&lt;br /&gt;
::This seems to be reasonable evidence to me as to why we&#039;ve never seen catch rates lower than 3. -- &amp;lt;font size=&amp;quot;+1&amp;quot; face=&amp;quot;Old English Text MT&amp;quot;&amp;gt;[[User:Socob|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Socob&amp;lt;/font&amp;gt;]]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;( [[User_talk:Socob|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Talk&amp;lt;/font&amp;gt;]] | [[Special:Contributions/Socob|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Contribs&amp;lt;/font&amp;gt;]] )&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 12:29, 7 August 2010 (UTC)&lt;br /&gt;
:::Also, I&#039;m pretty sure that the game wouldn&#039;t make an exception for the master ball. That would result in a lot more code, and therefore it&#039;s just easier to not make more code and make the lowest catch rate 3 so that the Master Ball can catch anything. [[User:KurosakisTwin|KurosakisTwin]] 09:01, 11 August 2010 (UTC)&lt;br /&gt;
::::Socob, I know because it&#039;s what [http://upokecenter.com/games/rs/guides/catchrate.php UPC says] and it&#039;s what [http://no2.pic.bz/document/ball.html the reference] in [[Catch rate#References|the article]] says. Also because I have read the relevant code in both Diamond and HeartGold, and I can tell you that the Master Ball is simply not implemented in the way you suggest.&lt;br /&gt;
:::: KurosakisTwin, it does not require &amp;quot;a lot more code&amp;quot;, just a couple lines—a small &amp;lt;code&amp;gt;if&amp;lt;/code&amp;gt; statement—and is what any sane programmer would do.&lt;br /&gt;
:::: And here is something to think about: the lowest catch rate has been 3 since the beginning, way back in Red and Blue, when a [http://upokecenter.com/games/rby/guides/catchrate.php completely different algorithm] was used. --[[User:A magical me|a_magical_me]] 07:33, 21 August 2010 (UTC)&lt;br /&gt;
:::::Even UPC and the reference have their sources (which might be false), and even if they aren&#039;t, no matter how it&#039;s actually calculated in the games&#039; codes, the Master Ball works without fail, so the statements on UPC don&#039;t necessarily indicate the actual calculations.&lt;br /&gt;
:::::Still, if you have viewed the code as you say, there&#039;s not much I can argue against that. All of what I&#039;ve said above was, of course, simply evidence that pointed in the direction of a Master Ball with a value of 255. Naturally, the catch rates of 3 might be there to prevent &amp;quot;a&amp;quot; from being below 1 for entirely different reasons. If &amp;quot;a&amp;quot; is actually rounded down to an integer (which is actually stated in the article), then it would have to be at least 1 for the formula to work. However, this seems strange considering your last statement about the algorithm in Generation I. I haven&#039;t looked at it closely, but I guess it also needed catch rates of at least 3. I wonder, though, why the developers would go through the trouble of changing the algorithm, but leaving in the necessity of those catch rates of three or higher.&lt;br /&gt;
:::::Long story short: You looked at the code, I didn&#039;t, so you&#039;re probably right. -- &amp;lt;font size=&amp;quot;+1&amp;quot; face=&amp;quot;Old English Text MT&amp;quot;&amp;gt;[[User:Socob|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Socob&amp;lt;/font&amp;gt;]]&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;( [[User_talk:Socob|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Talk&amp;lt;/font&amp;gt;]] | [[Special:Contributions/Socob|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Contribs&amp;lt;/font&amp;gt;]] )&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; 15:28, 24 August 2010 (UTC)&lt;br /&gt;
== Critical Capture ==&lt;br /&gt;
Should we write about critical capture, of black and white, here?--[[User:Kantenoh|Kantenoh]] 21:56, 18 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I belive from what i&#039;ve read and when it happened to me,that there&#039;s a not so small chance (I don&#039;t know how high), that the pokeball will, when thrown, let out a woosh (a higher pitched on than normaly), absorb a pokemon, let out a metalic sound (ping a little like its captured), shake(a fast shake not a roll) in mid-air, fall down like usualy, then shake only once (not 3 times like usually), and have because of that idk probably about 3 times the capture ratio i suppose.&lt;br /&gt;
[[User:Codebracker|Codebracker]]&lt;br /&gt;
&lt;br /&gt;
== Trainer pokemon level ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been thinking about it for quite some time now, but pokemon are easier to capture depending on the level of the pokemon you battle it with.&lt;br /&gt;
&lt;br /&gt;
I tried to catch a pokemon with a lv.5 and lv.8 pokemon and i couldn&#039;t catch it with ultraballs in 5 tries, than i swaped it for lv.75 pokemon and it worked on first try.&lt;br /&gt;
&lt;br /&gt;
So could the level of the trainer&#039;s pokemon also apply somewhere in the formula?&lt;br /&gt;
[[User:Codebracker|Codebracker]]&lt;br /&gt;
&lt;br /&gt;
:5 tries is not NEARLY enough trials to draw any kind of conclusion from. If you really want to test this, you&#039;re going to have to set up a comprehensive experiment and run it thousands of times. Alternatively, someone who has read the source code can tell you for sure. --[[User:Toksyuryel|Toksyuryel]] 04:40, 9 January 2011 (UTC)&lt;br /&gt;
::I haven&#039;t read the code, but the people who wrote this article have. The only time your Pokémon&#039;s level is factored in is when you are using a [[Level Ball]]. This was actually recently brought up on the forums. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:41, 9 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Critical Capture Rate ==&lt;br /&gt;
&lt;br /&gt;
What is the rate of a Critical Capture in Generation V? --[[User:Nathan2055|Nathan2055]][[User Talk:Nathan2055|&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;]] 21:22, 27 February 2011 (UTC)&lt;br /&gt;
That&#039;s what I want to know in Gen 6.--[[User:Hydreigonfan1|Hydreigonfan1]] ([[User talk:Hydreigonfan1|talk]]) 14:02, 19 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== High or low? ==&lt;br /&gt;
&lt;br /&gt;
It should say in the very beginning whether a high or low number makes it easier/harder for a Pokémon to catch. I don&#039;t even think it&#039;s ever in the article. - [[User:Colorshade|Colorshade]] 22:20, 13 April 2011 (UTC)&lt;br /&gt;
: Good suggestion; I&#039;ve added that. :) [[User:AySz88|AySz88]] 17:29, 18 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Critical capture ambiguity ==&lt;br /&gt;
&lt;br /&gt;
In the Critical Capture section right now, it says &amp;quot;A random number is generated, and if it is less than the modified value, a critical capture occurs.&amp;quot;  But what range is the random number in? [[User:AySz88|AySz88]] 20:38, 18 May 2011 (UTC)&lt;br /&gt;
:It seems sensible for the range to be 0 to 255 inclusive, since that is the base of the modified value. [[User:Naokohiro|Naokohiro]] 23:54, 7 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Catch chance ==&lt;br /&gt;
Can anybody tell me whether the chance to catch a Pokémon in Generation I is equal to them in Generation II (and the others) or the chance is different? E.g. I throw an ordinary ball to a full-healthy Weedle. Is the chance to catch it in all generations identically (according to [[Weedle]] 33,3%) despite the fact the capture methods are different? I&#039;m sorry again for my bad English! --[[User:LaBumm|LaBumm]] 04:29, 24 September 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Doubt Generation III Algorithm ==&lt;br /&gt;
I&#039;m starting to doubt the generation III algorithm. These are my findings in FireRed. I calculated for a paralyzed lvl 50 Moltres at 1 HP (exactly 1 HP due to endure) with a maximum HPmax of 165 (courtesy of Pokemon.Marriland.com) and a capture rate of 3 with an Ultra Ball.&amp;lt;br/&amp;gt;&lt;br /&gt;
A = (3x165-2x1)x3x2/3/156x1.5 = 8 (rounded down)&amp;lt;br/&amp;gt;&lt;br /&gt;
B = (2^16-1)xA^(1/4)/(255)^(1/4) = 27581 (rounded down)&amp;lt;br/&amp;gt;&lt;br /&gt;
This gives a success rate of:&amp;lt;br/&amp;gt;&lt;br /&gt;
(27581 / 65535)^4 = 0.031 (rounded down) or 3.1%&amp;lt;br/&amp;gt;&lt;br /&gt;
At the moment I have thrown 400 (FOUR HUNDRED!) Ultra Balls, and still not captured it.&amp;lt;br/&amp;gt;&lt;br /&gt;
The chance of that happening would be (1-0.031)^400 = 0.000002902 or 1:344550&amp;lt;br/&amp;gt;&lt;br /&gt;
Please tell me I made a mistake in my calculation. It lies rather far outside the normal 0.05 error margin for experimental testing of hypotheses.&amp;lt;br/&amp;gt;&lt;br /&gt;
I redid the same sort of testing for Zapdos, I didn&#039;t calculate my exact chances, this time I didn&#039;t manage to catch it in 200 tries.&amp;lt;br/&amp;gt;&lt;br /&gt;
[[User:Ghostbird|Ghostbird]] 00:11, 25 November 2011 (UTC) EDITED: [[User:Ghostbird|Ghostbird]] 12:41, 28 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
I retried catching Moltres and this time I caught it after 15-20 tries. (I wasn&#039;t counting)&amp;lt;br/&amp;gt;&lt;br /&gt;
The only differences I knew of:&lt;br /&gt;
* I had defeated team rocket in Saffron and Giovanni in Viridian&#039;s gym.&lt;br /&gt;
* I was facing it with a pokémon over lvl 50. (However I caught Articuno using a lvl 30-ish pokemon)&lt;br /&gt;
* It was at more than 1 HP (he had a two pixel health bar).&lt;br /&gt;
&lt;br /&gt;
I retried catching Zapdos and this time I did 200 fruitless tries. I noticed that though it had very little health left, it almost always broke free at the first check.&amp;lt;br/&amp;gt;&lt;br /&gt;
Something that you should know:&lt;br /&gt;
* I&#039;ve been using a state reload system to quickly retry catching when the capture failed. (Otherwise these capture tests, which require as much attempts as possible, are infeasible.)&lt;br /&gt;
&lt;br /&gt;
I managed to Capture Zapdos on try 41 after reloading the original save (not a state save), (re)initiating combat and then using the reload state method. This time it generally broke free much later, often passing two shake checks and only breaking free at the last check, until I captured it.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Hypothesis:&lt;br /&gt;
* There&#039;s something that influences catch rate, which kicks in before you are at the [Use|Cancel] screen after selecting the capture device (Ultra Ball).&amp;lt;br/&amp;gt;&lt;br /&gt;
[[User:Ghostbird|Ghostbird]] 17:55, 28 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
* I believe your problem is the fact that you are using the same save state over and over. Typically, random number generators (RNG) initialize with a single random number called the seed and derive subsequent random values using a mathematical formula. When you save a state on your emulator, you are also saving the current state of the RNG used. So theoretically, you are asking the RNG for a random number in the same exact state each time, resulting in the same result every time you reload. I think this is why you managed to capture your Zapados some time after reloading the original save (new random seed). I&#039;m not sure exactly how you used the reload state method after reinitializing combat. Did you have to hard reload the game 41 times or did you reload once and use the save state 41 times? Please elaborate on this.  [[User:Invgamma|Invgamma]] 20:45, 23 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Investigation of the RNG ==&lt;br /&gt;
&lt;br /&gt;
I recently thought about the specific cases where the catch formula does not seem to describe the behavior of certain Pokemon. On review, I noticed that the catch formula assumes that every random number generated is completely independent of every other random number. If the random number were using some sort of non-deterministic input to calculate a new seed every time a number is requested, this certainly would be true; however, this is normally not the case.&lt;br /&gt;
&lt;br /&gt;
Consider the case of an encounter with a rare Pokemon with a somewhat high catch rate. Assume that the game finds a new random seed whenever an encounter is supposed to happen (probably sometime before) and uses that number to both determine the Pokemon encountered and to seed further random numbers. When you ask the RNG to generate the next couple random numbers, they are completely dependent on the algorithm used and the seed. With a rare Pokemon, the number of random seeded values that result in an encounter with it is sizable, but smaller than a common Pokemon. If the RNG is not reseeded, the number of possible scenarios (with strings of random numbers) greatly decreases. In this case, it could simply be a mathematical oddity (of the algorithm) where the select few seeds that allows an encounter with a rare Pokemon has subsequent random values that allow it to easily be caught (or even possibly more difficult to catch).&lt;br /&gt;
&lt;br /&gt;
If this is the case, then the rarity of each Pokemon can easily influence catch probabilities by &amp;quot;shaping&amp;quot; the subsequent numbers (by pure mathematical accident). Some random values might even be impossible for, let&#039;s say, the first pokeball thrown right after an encounter of a rarer Pokemon.&lt;br /&gt;
[[User:Invgamma|Invgamma]] 21:02, 23 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
* Just ran a couple of scenarios on an emulated version of Pokemon White. If I load save states right before encountering a Pokemon (a legendary that you can approach), you can get different random seeds for the battle (first action resulted differently each time). This probably means that the seed for the battle is determined based on conditions right when you encounter the pokemon.   [[User:Invgamma|Invgamma]] 23:58, 23 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Just to let you know, I&#039;ve done the investigation already :) Check Smogon&#039;s RNG Research thread[http://www.smogon.com/forums/showpost.php?p=3698857&amp;amp;postcount=765] to get filled in on how the game seeds the battle RNG and (approximately) does the majority of battle RNG operations. RNG is only reseeded between battles. Every game uses 4 random numbers for the shake calculations, the only thing new in gen 5 is the critical capture calc. &lt;br /&gt;
:First it calculates if critical capture, then the shake/capture values. If result &amp;lt; CV, pass check. Total of 4 for regular catch, 1 for CC. &lt;br /&gt;
:Come ask about the battle RNG in IRC, synirc #smogonwifi&lt;br /&gt;
&lt;br /&gt;
== A comment on Critical Capture ==&lt;br /&gt;
&lt;br /&gt;
Having read through the article and especially the section describing the critical capture, it occurred to me that since it usually uses three shake checks, it is cubing the base probability of capture.  By only using one shake check, it does not get cubed, which is why it allows capture to occur easier.  However, the amount it increases capture rate is dependent on how difficult it is to capture in the first place.  Another way to think about what I previously said is to take any specific set of conditions (a species in the wild, how much HP it has out of its total HP, and if it has any status ailments) and calculate the probability of catching it with any one type of ball.  You could then take that final probability and, assuming that the same exact conditions and ball are used, a critical capture will increase the chances of capture to the cube root of the capture probability without a critical capture.  This relationship means that the lower the capture rate is in specific conditions, the more difference a critical will make in the probability of catching it.&lt;br /&gt;
&lt;br /&gt;
A couple examples would be if a legendary pokemon is attempting to be caught in specific conditions that would create a normal capture probability of 1%, if it is instead a critical capture, that will increase to a 21.5% capture probability.  However, at higher capture probability this difference is much smaller.  If there is an easily captured pokemon at low health, with a status ailment, and the normal capture probability is 90%, a critical capture in the same circumstances would mean a 96.5% capture probability.&lt;br /&gt;
&lt;br /&gt;
Is this worth adding into the article, or am I just having too much fun with the math?[[User:Morranr|Mor&amp;amp;#39;ranr]] 16:07, 19 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It would be cool to see the adjusted probability of that helping, but I don&#039;t think it would be one dimensional because of the different critical capture rates.&lt;br /&gt;
: If critical capture calc passes, shake check once; else thrice. &lt;br /&gt;
:[[User:Kaphotics|Kaphotics]] 00:04, 2 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I definitely think it is useful to point out the relationship, and the difference in effect between Pokémon with low rates and high rates.  But it might be better to use &amp;quot;realistic&amp;quot; numbers for any examples in the article (i.e. 3/255 instead of 1%). [[User:AySz88|AySz88]] 05:07, 24 February 2012 (UTC)&lt;br /&gt;
:&amp;lt;s&amp;gt;Wait, shouldn&#039;t it be fourth root?  The article says there&#039;s needs to be one shake check to pass instead of &#039;&#039;four&#039;&#039; normally. [[User:AySz88|AySz88]] 05:14, 24 February 2012 (UTC)&amp;lt;/s&amp;gt;&lt;br /&gt;
:: Oops, no, was accidentally looking at a different generation. [[User:AySz88|AySz88]] 07:40, 25 February 2012 (UTC)&lt;br /&gt;
::: Fourth roots and third roots never happen in game. The b equation listed is just a probability of you catching (ie all the shake compares lumped together). It does a*0x100 &amp;gt; rand(0,65535) for a pass shake calc. 4 times for gen 3-4, 3x for gen 5 after criticalcapture. That&#039;s the one gripe I have about this page, the mathematical approximations aren&#039;t what the game does. [[User:Kaphotics|Kaphotics]] 19:22, 25 February 2012 (UTC)&lt;br /&gt;
:::: I&#039;m not sure what you&#039;re saying here.  Yes, the algorithm used for a shake check is not literally a third or fourth root.  But while it&#039;s nice to document the exact algorithm somewhere, it&#039;s probably much more useful to explain the practical results of the algorithm - thus why there are the approximations used in the lede (and occasionally sprinkled elsewhere).  You can be sure that when the game designers were playing with formulas, they were doing it in general terms, not caring about whether the RNG was 16-bit or whether a division rounded up or down.  The algorithms in the code are crafted to follow their intent.  (The difference is famously illustrated in that [https://www.google.com/search?q=pokemon+serious+business old &amp;quot;Pokémon: Serious Business&amp;quot; image] that had an old version of this article - indeed, it&#039;s what inspired me to craft the new lede in the first place.)  Let&#039;s keep our audience in mind.&lt;br /&gt;
:::: Though, that does bring up something else: it might be a good idea to more clearly separate the exact algorithms from the approximate interpretations, instead of the hodgepodge mix in the article currently. [[User:AySz88|AySz88]] 05:23, 26 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: Kaphotics (or, anyone), could you elaborate on &amp;quot;It does a*0x100 &amp;gt; rand(0,65535) for a pass shake calc.&amp;quot;? I don&#039;t understand how multiplying by 256 is equivalent to 65536 / (255/&#039;&#039;a&#039;&#039;)&amp;lt;sup&amp;gt;(1/4)&amp;lt;/sup&amp;gt; as listed in the article. —[[User:Naokohiro|Naokohiro]] 10:55, 8 May 2012 (UTC)&lt;br /&gt;
::::: When I wrote that I wasn&#039;t thinking clearly, it does keep the 4th root and such. For every check it does - rand(0xFFFF) and compares it to b. If it is less than b, it passes the wiggle calc and checks again until it either fails or the wiggles result in capture. [[User:Kaphotics|Kaphotics]] 17:45, 22 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Generation V -- Interesting Probabilities ==&lt;br /&gt;
&lt;br /&gt;
Since we are still getting the 4th root of the initial probability a and doing 3 shake checks, that makes the chance of capture when the critical capture chance is 0 equal to a&amp;lt;sup&amp;gt;3/4&amp;lt;/sup&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
This takes what would normally be a linear probability always equal to a and puts it on an exponential curve.&lt;br /&gt;
&lt;br /&gt;
If we have more than 30 in the dex, the probability now changes. There is a (a*m)*a&amp;lt;sup&amp;gt;1/4&amp;lt;/sup&amp;gt; chance of getting a critical capture and then succeeding in capture. Let m be the multiplier for critical capture which is based on the amount caught in the Pokédex. There&#039;s also a (1 - a*m)*a&amp;lt;sup&amp;gt;3/4&amp;lt;/sup&amp;gt; chance of getting a normal capture. So, the total chance of getting a capture is now (a*m)*a&amp;lt;sup&amp;gt;1/4&amp;lt;/sup&amp;gt; + (1 - a*m)*a&amp;lt;sup&amp;gt;3/4&amp;lt;/sup&amp;gt; (with m=0, 0.5, 1, 1.5, 2, or 2.5 respectively).&lt;br /&gt;
&lt;br /&gt;
What this does is make an increasingly steeper curve the higher the value of m, but the curve always starts at (0, 0) and ends at (1, 1).&lt;br /&gt;
Actually, in the higher values for m, the curve actually gets so steep that it begins to increase a by more than 100% for part of the curve, which suggests a higher chance of capture when the Pokémon isn&#039;t completely at its weakest.&lt;br /&gt;
I just thought this information was interesting. It&#039;s almost like catching Pokémon has its own level up system. [[User:Naokohiro|Naokohiro]] 00:55, 8 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Is this something worth mentioning in the article? —[[User:Naokohiro|Naokohiro]] 00:58, 8 May 2012 (UTC)&lt;br /&gt;
::I haven&#039;t had Critical Capture debugged, but I noticed that what is currently the going theory on the page wasn&#039;t matching up with the battle RNG. The critical capture section is really... empty, so why not? If you want to put it in the article be sure to have an image of it! [[User:Kaphotics|Kaphotics]] 17:45, 22 May 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Gen V Shake Rate==&lt;br /&gt;
Isn&#039;t the Gen V shake rate listed functionally the same as the Gen IV one? It seems slightly redundant having both formulas up, claiming to be different...[[User:Unknowen900|Unknowen900]] ([[User talk:Unknowen900|talk]]) 08:33, 23 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Level ball ==&lt;br /&gt;
&lt;br /&gt;
The formula seems to be flawed for the Level Ball. I&#039;m playing HeartGold and I was trying to catch a level 4 Aipom (full health) using my level 58 Crobat. According the the formula, I should have had a 140% chance of catch the Aipom with a Level Ball. I threw 3 or 4 level balls at the Aipom and all of them broke. I&#039;ve generally found most Pokémon to be more difficult to catch than this formula and their catch rates indicated that they should be, but the Level Ball, in particular, doesn&#039;t seem to increase catch rates significantly, if at all. [[User:RS89|RS89]] ([[User talk:RS89|talk]]) 01:59, 27 November 2012 (UTC)&lt;br /&gt;
:The number is 140, Then it generates a random number from 0-255, and it does something else. It&#039;s not a percentage. I think. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 02:21, 27 November 2012 (UTC)&lt;br /&gt;
::Nevermind. I just realized I missed a step. [[User:RS89|RS89]] ([[User talk:RS89|talk]]) 02:39, 27 November 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Formula Simplified (as much as possible) ==&lt;br /&gt;
Here&#039;s the simple explanation (in Gen V): Your chances to catch a Pokemon are based on 5 things normally (6, if you count capture power, but that is not a normal thing).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1st.  Species Specific Catch Chance:&#039;&#039;&#039; Meaning some pokemon are super easy to catch and come are super hard. The only way to look get this is to just look up the Pokemon, it&#039;s Catch Rate is listed in it&#039;s info box (on a scale of 0 to 255). So, if it has a 255, you will catch it.&lt;br /&gt;
:Pretty much a 100% chance. If it is a 45 (like Celibi) then you only have a 6% chance to catch it before any other factors.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2nd.  It&#039;s Current Health:&#039;&#039;&#039; If the creature is at full HP, than your normal chances are cut to 1/3. This means that a 255 would be a 33% chance with a Pokeball at full HP and a Celibi would be a 2% chance. This continues to decrease all the way to 1 HP,&lt;br /&gt;
:which gives you between 99% and 99.9% of your normal. Meaning the HP basically no longer negatively affects your catch chance at 1 HP.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3rd.  The Type of Ball Used:&#039;&#039;&#039; You have a normal chance with a Pokeball. Your chance is multiplied by 1.5x for a Great Ball, 2x for an Ultra Ball, 3x for a Repeat or Net Ball, 3.5x for Dive or Dusk Ball, 4x for a Timer or Nest Ball (at max), and 5x for a Quick Ball.&lt;br /&gt;
:These all assume you are using them correctly (i.e. Dusk in caves, Repeat on owned Pokemon, and Quick in round 1). Timer and Nest balls can multiply your chances by everything from 1x to 4x (including 3.2134x or some other random number).&lt;br /&gt;
:Nest Balls are 4x for a level 1 Pokemon, 3x for a level 11, 2x for a level 21, and 1x for everything above level 30. Timer balls are 1x in the first round, 2x after 10 rounds, 3x after 20, and 4x after 30 rounds.&lt;br /&gt;
:This means, if you are trying to catch a pokemon with a catch rate of 255 (easiest possible) at full HP with a Great Ball your chances would start at 100% for the 255, drop to 33% because he is at full HP, and then would increase back to 50% with a Great Ball ((((255 * .33) * 1.5) = 114.75) 114.75/255 = 0.495).&lt;br /&gt;
:The same Pokemon would be a 100% chance of catching it with a Quick, Dive, or Dusk Ball (also 100% with a Nest or Timer Ball at max conditions). It is still a 99% chance with a Repeat or Net Ball. It is only a 66% chance; however, with an Ultra Ball or a 50% chance with a Great Ball.&lt;br /&gt;
:It would be a 33% chance with a normal Pokeball (Basically normal, Great, and Ultra Balls suck).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4th.  Status Ailments:&#039;&#039;&#039; This is simple, and it stacks multiplicity. Meaning if the pokemon is Paralyzed, Poisoned, or Burned then your chances are 1.5x and if it is Slept or Frozen, then your chances are 2.5x.&lt;br /&gt;
:So, in the above example, a 255 Pokemon (100%) at full HP (33%) using a Great Ball (1.5x) gives you a 50% chance. If that same Pokemon is Paralyzed then your chances increase to 75%. If it is Paralyzed AND Poisoned then your chances are 100%.&lt;br /&gt;
:Also, if it was JUST Asleep (no Poison or Paralysis) then your chances are still 100% ((255 (Catch Rate) * 0.33 (Full HP) = 84.15) (84.15 * 1.5 (Great Ball) = 126.225) (126.225 * 2.5 = 315.5625) That is higher than 255 so you have a 100% chance).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5th.  Dark Grass:&#039;&#039;&#039; Basically this means that if your encounter is in Dark Grass it is harder to catch the Pokemon based on how far through the game you are. In the beginning of the game, it will further decrease the penalty for it&#039;s HP by up to half and at the end of the game you will have full chances.&lt;br /&gt;
:100% normal chance if you have more than 600 Completed Pokedex Entries (not just seen, but caught). You will have a 90% of your normal chance if you have between 451 and 600 completed Pokedex entries, 80% for 301 to 450 entries, 70% for 151 to 300 entries, 60% for 30 to 151 entries,&lt;br /&gt;
:and 50% of your normal chance if you have less than 30 completed Pokedex entries. Meaning, almost the entire game you will sit at 60% in dark grass. This means that if you have a Pokemon with a Catch Rate of 255 at full HP and you tried to catch him with a normal Pokeball then normally you have a 33% chance.&lt;br /&gt;
:If it happens in Dark Grass you have a 16.6% chance. If you used an Ultra Ball, normally you would have a 66% chance, in Dark Grass you would have a 33% chance. The math is a little longer to show here but ...&lt;br /&gt;
:Here: (250HP x3 = 750 - (250x2) = 250) &amp;lt;- 1st half of the HP formula. now ((250 * .5 (Dark Grass)) = 125), then (125 * 2 (Ultra Ball) = 250) and Finally ((250/(250 * 3)) = 0.333) &amp;lt;- 2nd half of the HP formula.&lt;br /&gt;
&lt;br /&gt;
I know that is sort of long, but I hope that makes more sense.&lt;br /&gt;
[[User:Degrelecence|Degrelecence]] ([[User talk:Degrelecence|talk]]) 06:18, 17 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
EDIT: Sorry forgot that whole Capture Power thing. The 6th factor is Capture Power. The catch rate is multiplied by 1.1x if Capture Power ↑ is active, 1.2x if ↑↑ is active, or 1.3x if ↑↑↑, Capture Power S, or Capture Power MAX is active. [[User:Degrelecence|Degrelecence]] ([[User talk:Degrelecence|talk]]) 06:34, 17 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
:You said that for &amp;lt;30 and 30-151 the percent chances are capture in dark grass are 50% and 60% respectively, but the table provided in the article says these values are 30% and 50% at these intervals. Which one is correct? --[[User:Skit7548|Skit7548]] ([[User talk:Skit7548|talk]]) 05:28, 28 October 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Generation V shake checks ==&lt;br /&gt;
&lt;br /&gt;
The article currently states that three shake checks occur for a regular capture in the Generation V games. This is contradicted by Kaphotics on Smogon (and earlier on this page), who claims that four shake checks occur. Which is correct? [[User:Arcorann|Arcorann]] ([[User talk:Arcorann|talk]]) 08:31, 17 June 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Critical Capture chances? ==&lt;br /&gt;
&lt;br /&gt;
How rare is it to get a Critical Capture?&lt;br /&gt;
I&#039;m really confused with this. We could put this on the Critical Capture section. I know the more you capture Pokemon in your Pokedex the more chance you&#039;ll catch a Pokemon and it usually always works without fail except if you don&#039;t catch Pokemon a lot. But I want to know how rare it is. I got 3 Critical Captures in 1 Day and 2 of them were one after another. How rare is it so we can put it on the Critical Capture area?--[[User:Hydreigonfan1|Hydreigonfan1]] ([[User talk:Hydreigonfan1|talk]]) 14:00, 19 December 2013 (UTC)&lt;br /&gt;
:It says how rare it is. To be simple: whatever number the final catch rate is, that number is multiplied by 0, 0.5, 1, 1.5, 2 or 2.5 (depending on how many Pokémon you caught), and then a random number is generated. If it&#039;s lower than the number received by multiplying final catch rate, critical capture occurs. [[User:Uploader|Uploader]] ([[User talk:Uploader|talk]]) 14:12, 19 December 2013 (UTC) PS. The only thing missing is what&#039;s the interval for that random number. The critical catch success otherwise is based on how likely you are to catch mon (and isn&#039;t a guaranteed catch unless you would catch it anyway). [[User:Uploader|Uploader]] ([[User talk:Uploader|talk]]) 14:14, 19 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Generation II Shake Probability table ==&lt;br /&gt;
&lt;br /&gt;
Why isn&#039;t [[Catch_rate#Generation II 2|this]] an actual table? --[[User:Det|Det]] ([[User talk:Det|talk]]) 08:36, 13 January 2014 (UTC)&lt;br /&gt;
:It is, actually. It just doesn&#039;t have any pretty borders. ...Also, it&#039;s arguably formatted badly (text alignment).&lt;br /&gt;
:I did something to it. I experimented with the styles that are on other tables on the page, but it didn&#039;t look good to me, so I kept it dead simple.  [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 09:27, 13 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Critical Catch ==&lt;br /&gt;
&lt;br /&gt;
The example can&#039;t be right. It says, that catching Kyurem with catch rate 3 with max HP and Pokéball has a probability of 0.4%, which is right. For a critical capture the value 25.03% is given, which is (0.4%)^(1/4) or the forth-root of the chance, respectively. But why should it be the forth-root instead of third-root? Remember that in Gen V only THREE shake checks are performed. The example would be right for Gen IV, but not for Kyurem. Or is there something I do not understand? - Pokémon   [[User:Pokémon|&amp;lt;sub&amp;gt;Questions?&amp;lt;/sub&amp;gt;]] -- 23:37, 18 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I have checked the version history now. In fact this example has been done before finding out that since Generation V only three shakes are performed (or one for a critical capture). It must be a wrong example. Otherwise I has no mathmatical sense. It&#039;s almost like saying 1/3 * 4 = 1. You cannot have only three shakes, but set a single shake to the extend of 4 to get the whole capture chance p. The real chance of this example has to be 15.77%.- Pokémon   [[User:Pokémon|&amp;lt;sub&amp;gt;Questions?&amp;lt;/sub&amp;gt;]] -- 00:36, 19 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The nearest 1/4096 ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;and then rounded to the nearest multiple of 1/4096&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I always read this, but... what does it mean?!? The first multiple is 4096 to get a whole number, so if I have numbers between 0 and 255 I always would round them to 1. Nonsence. I just don&#039;t understand this expression. - Pokémon   [[User:Pokémon|&amp;lt;sub&amp;gt;Questions?&amp;lt;/sub&amp;gt;]] -- 03:34, 19 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I believe it means the game uses 12 fractional bits.  If the program is executed in the order shown, &amp;quot;(3*HP_MAX - 2*HP_Current)*rate*ball/3/HP_MAX*status&amp;quot;, the &amp;quot;/3&amp;quot; will round the result then &amp;quot;/HP_Max&amp;quot; will round the result again.  If we were only dealing with int data types, each division would round the result to the next lowest integer (1/3 = 0, 13/10 = 1, 9000/4096 = 2).  The fractional bits ensure a calculation like 400/3 yields 546133/4096 (133.33325) instead of just 133 - an error of .006% instead .25%. Is it going to make much of a difference after you round to the nearest whole number? Not really.  But when you have the memory and the processing power, this becomes a trivial process, so why not. [[User:Rulingsword|Rulingsword]] ([[User talk:Rulingsword|talk]]) 04:47, 21 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Generation VI Catch Rate Formula ==&lt;br /&gt;
&lt;br /&gt;
I think that we can say with certainty that the catch rate formula has changed drastically in Generation VI. [[Zygarde]] has a catch rate of 0 which would mean that it could not be captured except with a Master Ball. This is assuming that the catch rate given is correct. {{unsigned|Mudmaster97}}&lt;br /&gt;
:Most Gen VI Pokémon&#039;s catch rate aren&#039;t known, so it says 0. [[User:Glik|Glik]] ([[User talk:Glik|talk]]) 15:54, 12 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Blowing into the microphone ==&lt;br /&gt;
In generation IV it was rumored that blowing into the microphone increased your chances of catching the Pokémon. I know to take rumors with a pinch of salt, but it appeared as an official tip in the Official Nintendo Magazine a few years ago. --[[User:Evacino|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;evacino&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Evacino|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039; (talk)&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 19:51, 19 February 2014 (GMT)&lt;br /&gt;
&lt;br /&gt;
== This page confuses people horribly ==&lt;br /&gt;
&lt;br /&gt;
After browsing through a bunch of catch rate-related questions on PokémonDB, I have come to the conclusion that this page is frightfully confusing for the average fan. People scroll down to the later generations, see the single big formula graphic for the modified catch rate in generations III-IV, plug in the numbers, get something that looks vaguely like it could be a percentage and then assume that&#039;s it. This could probably be avoided or mitigated by rewriting or at least rearranging the page so that the shake probability calculation is at least closer to the modified catch rate, so people see that there is more to it than that one formula, but I&#039;m open to suggestions. Any thoughts?{{unsigned|Dragonfree}}&lt;br /&gt;
&lt;br /&gt;
== Gen V Shake-Break Comment ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In BW2 the 1 shake-brake comment is exactly like it is execpt with &amp;quot;Aww&amp;quot; not &amp;quot;Aww&amp;quot; also the 2 shake-break comment isnt listed but I will find out what it is ( sry I havent been signing my comments I keep forgetting) [[User:Pokemonisawesome2|Pokemonisawesome2]] ([[User talk:Pokemonisawesome2|talk]]) 02:42, 19 July 2014 (UTC)&lt;br /&gt;
:The 2 shake comment is not listed, because it doesn&#039;t exist. In Generation V, a Poké Ball will &#039;&#039;never&#039;&#039; shake two times. While speaking of this; since the game performs 3 checks instead of four, doesn&#039;t that make Pokémon more likely to be caught? [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 10:13, 23 August 2014 (UTC)&lt;br /&gt;
::thats exactly what i was getting at I have caught nearly every pokemon in white 2 and have never seen it shake twice however I am not sure that this means it only checks 3 time perhaps it checks twice before one of the other shakes? (Like it mabey theres a hidden check that it dosent show?) But if it is just the fact that it only shakes 3 time that would sigfigantly lower the catch rates [[User:Pokemonisawesome2|Pokemonisawesome2]] ([[User talk:Pokemonisawesome2|talk]]) 16:27, 24 August 2014 (UTC)&lt;br /&gt;
:::Likely there are only 3 checks for some reason, since it&#039;s Generation V, and probably people have simply ripped out code from theame itself. Also, I am sure 3 checks would actually make Pokémon &#039;&#039;easier&#039;&#039; to catch. Checking for eg. a 3/255 four times gives a lower chance than checking for it three times. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 16:34, 24 August 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Is the Information for Generation VI Truly Missing? ==&lt;br /&gt;
&lt;br /&gt;
I may be mistaken with regard to most of this, but in my experience, the Generation VI games &#039;&#039;seem&#039;&#039; to use basically the same formula to calculate modified catch rate as Generation V, except for the following differences: there are no longer Pass Powers that increase catch rate, but instead an [[O-Power]] can increase catch rate using different coefficients applied in the same part of the formula; and there is no longer a dark grass factor (maybe a flower factor in X and Y?). I know that Pokémon are able to break out of Poké Balls after two shakes, suggesting that the game performs four shake checks, but is there evidence to suggest that the formula that calculates shake probability is different in Generation VI than it was in Generations III-V?&lt;br /&gt;
Now, what I&#039;m trying to figure out by posting this topic is what we suspect works in ways we do not understand in Generation VI. What is there to research, and how would we go about doing this research? I would happily help out with this research in any way I can. [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 23:53, 3 December 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ho-Oh_(anime)&amp;diff=2207023</id>
		<title>Ho-Oh (anime)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ho-Oh_(anime)&amp;diff=2207023"/>
		<updated>2014-12-03T08:26:43Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AnimePokémonInfobox|&lt;br /&gt;
type1=Fire|&lt;br /&gt;
type2=Flying|&lt;br /&gt;
ball=None|&lt;br /&gt;
nickname=Ho-Oh|&lt;br /&gt;
jnickname=ホウオウ|&lt;br /&gt;
tmnickname=Houou|&lt;br /&gt;
image=[[File:Ho-Oh anime.png|250px]]|&lt;br /&gt;
caption=Ho-Oh as shown in &#039;&#039;[[EP273|Gotta Catch Ya Later!]]&#039;&#039;|&lt;br /&gt;
caught=no|&lt;br /&gt;
epnum=EP001|&lt;br /&gt;
epname=Pokémon - I Choose You!|&lt;br /&gt;
prevonum=250|&lt;br /&gt;
noevo=incap |&lt;br /&gt;
pokemonname=Ho-Oh|&lt;br /&gt;
current=Unknown|&lt;br /&gt;
java1=Not heard|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ho-Oh&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ホウオウ&#039;&#039;&#039; &#039;&#039;Houou&#039;&#039;) is a [[legendary Pokémon]] that [[Ash Ketchum]] has sighted several times. It has shown up at a few significant moments in Ash&#039;s life. It was the first {{cat|Generation II Pokémon}} to appear in any Pokémon media, making it the first sign that the franchise would ever expand beyond 151. &lt;br /&gt;
&lt;br /&gt;
Legends say that Ho-Oh lived in the [[Bell Tower|Tin Tower]] in ancient times. However, war broke out, and when the [[Burned Tower|Brass Tower]] was burned, Ho-Oh created {{p|Raikou}}, {{p|Entei}}, and {{p|Suicune}} and then left. A new [[Bell Tower|Tin Tower]] was created, but Ho-Oh never returned.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[File:Ho-Oh Debut.png|220px|thumb|left|Ho-Oh&#039;s first appearance, in &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039; completely colored and outlined in gold]]&lt;br /&gt;
{{Ash}} first saw Ho-Oh in &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;. It appeared in a forest on his way to [[Viridian City]] during his first day as a {{pkmn|Trainer}}. He was lying on the ground with his injured {{AP|Pikachu}} and saw it fly over the rainbow that appeared in the sky after a storm. His [[Pokédex]] could not identify it and explained that many Pokémon were still unknown. In &#039;&#039;[[EP002|Pokémon Emergency!]]&#039;&#039;, he tried to explain to {{an|Professor Oak}} what he had seen, though the image he used to point it out appeared to be of an {{p|Articuno}} rather than {{p|Ho-Oh}}. Either way, {{an|Professor Oak}} didn&#039;t believe him and brushed it off as Ash being mistaken. This gold-colored version of Ho-Oh was an early concept of Ho-Oh as a Pokémon, as it, like all other [[Generation II]] Pokémon at that time, had not been fully developed yet.&lt;br /&gt;
&lt;br /&gt;
The topic was brought up again in &#039;&#039;[[EP181|A Ghost of a Chance]]&#039;&#039;. While Ash was in [[Johto]], he explained his encounter to [[Eusine]], who also did not believe that Ash had seen this legendary Pokémon. In &#039;&#039;[[EP227|For Ho-Oh the Bells Toll!]]&#039;&#039; they heard the bells in the Tin Tower ringing, which would signal Ho-Oh&#039;s approach. At this point, Eusine was so upset by Ash&#039;s claim that he challenged him to a {{pkmn|battle}}.&lt;br /&gt;
&lt;br /&gt;
As fate would have it, Ash saw Ho-Oh a second time in &#039;&#039;[[EP273|Gotta Catch Ya Later!]]&#039;&#039; after he parted ways with his close friends {{an|Brock}} and {{an|Misty}}. The third time he saw it was in &#039;&#039;[[AG178|Battling the Enemy Within!]]&#039;&#039; after {{an|May}} pointed to it flying in the sky after Ash lost an informal challenge against [[Pyramid King Brandon]] and was released from possession by the [[King of Pokélantis]]&#039; spirit.&lt;br /&gt;
&lt;br /&gt;
Ho-Oh&#039;s appearance is that it is a very large Pokémon, and there is one shot in &#039;&#039;[[EP181|A Ghost of a Chance]]&#039;&#039; in the [[Bell Tower|Tin Tower]] that shows three humans on their knees while Ho-Oh is perched up on a stand. Ho-Oh appears to be significantly larger than the humans.&lt;br /&gt;
&lt;br /&gt;
It also appeared in flashbacks in &#039;&#039;[[EP002|Pokémon Emergency!]]&#039;&#039; and &#039;&#039;[[DP004|Dawn of a New Era!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Animespecies|Ho-Oh}}&lt;br /&gt;
{{Anime Pokémon|fire|flying}}&lt;br /&gt;
{{Project Anime notice|no}}&lt;br /&gt;
[[Category:Recurring wild Pokémon]]&lt;br /&gt;
[[Category:Legendary Pokémon (anime)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Ho-Oh (Anime)]]&lt;br /&gt;
&lt;br /&gt;
[[it:Ho-Oh (anime)]]&lt;br /&gt;
[[ja:ホウオウ (アニメ)]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Template_talk:MoveInfobox&amp;diff=2207004</id>
		<title>Template talk:MoveInfobox</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Template_talk:MoveInfobox&amp;diff=2207004"/>
		<updated>2014-12-03T08:13:31Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Parameters for Contest Spectaculars */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;margin: auto; border: 1px solid #88a; border-collapse: collapse; background: #f7f8ff;&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf; text-align: center;&amp;quot; | Move Infobox Parameters&lt;br /&gt;
|-&lt;br /&gt;
! n&lt;br /&gt;
| Number of move{{fn|1}}&lt;br /&gt;
|-&lt;br /&gt;
! name&lt;br /&gt;
| English name&lt;br /&gt;
|-&lt;br /&gt;
! jname&lt;br /&gt;
| Japanese name&lt;br /&gt;
|-&lt;br /&gt;
! jtrans&lt;br /&gt;
| Japanese name translated{{fn|2}}&lt;br /&gt;
|-&lt;br /&gt;
! desc&lt;br /&gt;
| Description{{fn|3}} and notes.&lt;br /&gt;
|-&lt;br /&gt;
! type&lt;br /&gt;
| [[Type]] of move{{fn|4}}&lt;br /&gt;
|-&lt;br /&gt;
! basepp&lt;br /&gt;
| Base PP&lt;br /&gt;
|-&lt;br /&gt;
! maxpp&lt;br /&gt;
| Maximum PP (160% of base)&lt;br /&gt;
|-&lt;br /&gt;
! power&lt;br /&gt;
| Power&lt;br /&gt;
|-&lt;br /&gt;
! accuracy&lt;br /&gt;
| Accuracy (don&#039;t append %){{fn|5}}&lt;br /&gt;
|- &lt;br /&gt;
! priority&lt;br /&gt;
| [[Priority]] {{fn|6}}&lt;br /&gt;
|- &lt;br /&gt;
! category&lt;br /&gt;
| [[Contest condition|Contest category]]{{fn|7}}&lt;br /&gt;
|-&lt;br /&gt;
! appeal&lt;br /&gt;
| Points gained in contests&lt;br /&gt;
|-&lt;br /&gt;
! jam&lt;br /&gt;
| Points negated in opponents&lt;br /&gt;
|-&lt;br /&gt;
! cdesc&lt;br /&gt;
| Additional effects in contests{{fn|8}}&lt;br /&gt;
|-&lt;br /&gt;
! pokeforurl&lt;br /&gt;
| Key for accessing PokéFor&#039;s Movedex{{fn|9}}&lt;br /&gt;
|-&lt;br /&gt;
! footnotes&lt;br /&gt;
| Footnotes{{fn|10}}&lt;br /&gt;
|}&lt;br /&gt;
* {{fnb|1}} The number is not displayed, but may be useful when creating automatic cross-references. Do not prefix zeroes.&lt;br /&gt;
* {{fnb|2}} The name translation is not displayed, but may be at some future point.&lt;br /&gt;
* {{fnb|3}} The description is found in the &#039;&#039;&#039;battle moves&#039;&#039;&#039; panel.&lt;br /&gt;
* {{fnb|4}} Give &#039;&#039;&#039;Curse&#039;&#039;&#039; as Ghost-type, add a footnote.&lt;br /&gt;
* {{fnb|5}} Give 99.6% as 100%.&lt;br /&gt;
* {{fnb|6}} For moves that have priority not equal to 0.&lt;br /&gt;
* {{fnb|7}} One of &#039;&#039;&#039;Cool&#039;&#039;&#039;, &#039;&#039;&#039;Beauty&#039;&#039;&#039;, &#039;&#039;&#039;Cute&#039;&#039;&#039;, &#039;&#039;&#039;Smart&#039;&#039;&#039; or &#039;&#039;&#039;Tough&#039;&#039;&#039;.&lt;br /&gt;
* {{fnb|8}} The additional effects are described in the &#039;&#039;&#039;contest moves&#039;&#039;&#039; panel.&lt;br /&gt;
* {{fnb|9}} The PokéFor Movedex key is usually the lowercase of the English name, substituting &#039;&#039;&#039;+&#039;&#039;&#039; for spaces.&lt;br /&gt;
* {{fnb|10}} Leave blank if no footnotes.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin: auto; border: 1px solid #88a; border-collapse: collapse; background: #f7f8ff;&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf; text-align: center;&amp;quot; | Move properties&lt;br /&gt;
|-&lt;br /&gt;
! touches&lt;br /&gt;
| Does the move make [[contact]] with the opponent?&lt;br /&gt;
|-&lt;br /&gt;
! misses&lt;br /&gt;
| Can the move miss?&lt;br /&gt;
|-&lt;br /&gt;
! snatchable&lt;br /&gt;
| Is the move {{m|Snatch}}able?&lt;br /&gt;
|-&lt;br /&gt;
! magiccoat&lt;br /&gt;
| Does {{m|Magic Coat}} protect against this move?&lt;br /&gt;
|-&lt;br /&gt;
! useskingsrock&lt;br /&gt;
| Does using {{DL|Evolution-inducing held item|King&#039;s Rock}} and this move cause the opponent to flinch?&lt;br /&gt;
|-&lt;br /&gt;
! sound&lt;br /&gt;
| Is this move considered a sound move? (See [[Ability#Soundproof]])&lt;br /&gt;
|}&lt;br /&gt;
All values take either a &#039;&#039;&#039;yes&#039;&#039;&#039; or &#039;&#039;&#039;no&#039;&#039;&#039; (case-sensitive).&lt;br /&gt;
&lt;br /&gt;
Below are the values for the target parameter, and the text that will be shown in the infobox for that value. &amp;quot;Any&amp;quot; means that a single target may be chosen from among the targets in range. &amp;quot;All&amp;quot; means that all targets in range are hit. &amp;quot;Adjacent&amp;quot; refers to a Pokémon&#039;s position in [[Double Battle]]s or [[Triple Battle]]s with respect to the user of the move.&lt;br /&gt;
{| style=&amp;quot;margin: auto; border: 1px solid #88a; border-collapse: collapse; background: #f7f8ff;&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf; text-align: center;&amp;quot; | Valid target values&lt;br /&gt;
|-&lt;br /&gt;
| any&lt;br /&gt;
| May affect anyone but the user&lt;br /&gt;
|-&lt;br /&gt;
| anyadjacent&lt;br /&gt;
| May affect anyone adjacent to the user&lt;br /&gt;
|-&lt;br /&gt;
| all&lt;br /&gt;
| Affects all Pokémon on the field&lt;br /&gt;
|-&lt;br /&gt;
| alladjacent&lt;br /&gt;
| Affects all Pokémon adjacent to the user&lt;br /&gt;
|-&lt;br /&gt;
| allothers&lt;br /&gt;
| Affects all but the user&lt;br /&gt;
|-&lt;br /&gt;
| foes&lt;br /&gt;
| Affects all foes&lt;br /&gt;
|-&lt;br /&gt;
| adjacentfoes&lt;br /&gt;
| Affects all adjacent foes, but not allies&lt;br /&gt;
|-&lt;br /&gt;
| foe&lt;br /&gt;
| May affect any foe, but not allies&lt;br /&gt;
|-&lt;br /&gt;
| adjacentfoe&lt;br /&gt;
| May affect any adjacent foe, but not allies&lt;br /&gt;
|-&lt;br /&gt;
| self&lt;br /&gt;
| Affects the user&lt;br /&gt;
|-&lt;br /&gt;
| allies&lt;br /&gt;
| Affects all allies&lt;br /&gt;
|-&lt;br /&gt;
| ally&lt;br /&gt;
| Affects an ally&lt;br /&gt;
|-&lt;br /&gt;
| adjacentally&lt;br /&gt;
| Affects an adjacent ally&lt;br /&gt;
|-&lt;br /&gt;
| team&lt;br /&gt;
| Affects the user and all allies&lt;br /&gt;
|-&lt;br /&gt;
| selfadjacentally&lt;br /&gt;
| May affect the user or an adjacent ally&lt;br /&gt;
|-&lt;br /&gt;
| twoteam&lt;br /&gt;
| Affects the user and one ally&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;(other values)&#039;&#039;&lt;br /&gt;
| Does not affect any Pokémon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
{{MoveInfoboxNoncat|&lt;br /&gt;
n=344 |&lt;br /&gt;
name=Volt Tackle |&lt;br /&gt;
jname=ボルテッカー |&lt;br /&gt;
jtrans=Volteccer |&lt;br /&gt;
desc=The user electrifies itself, then charges at the foe. It causes considerable damage to the user as well. |&lt;br /&gt;
gameimage=Volt Tackle IV.png |&lt;br /&gt;
type=Electric |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=15 |&lt;br /&gt;
maxpp=24 |&lt;br /&gt;
power=120 |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc=User is hit by recoil that is equal to one-third of the damage inflicted. |&lt;br /&gt;
category=Cool |&lt;br /&gt;
appeal=6 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
gen=III|&lt;br /&gt;
cdesc=User will be more easily startled afterwards. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Earn +3 if the Pokémon that just went hit max Voltage. |&lt;br /&gt;
pokefordex=volt+tackle |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=yes |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=foe |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{MoveInfobox|&lt;br /&gt;
n=344 |&lt;br /&gt;
name=Volt Tackle |&lt;br /&gt;
jname=ボルテッカー |&lt;br /&gt;
jtrans=Volteccer |&lt;br /&gt;
desc=The user electrifies itself, then charges at the foe. It causes considerable damage to the user as well. |&lt;br /&gt;
gameimage=DPVolttackleani.gif |&lt;br /&gt;
type=Electric |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=15 |&lt;br /&gt;
maxpp=24 |&lt;br /&gt;
power=120 |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc=User is hit by recoil that is equal to one-third of the damage inflicted. |&lt;br /&gt;
category=Cool |&lt;br /&gt;
appeal=6 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
gen=III|&lt;br /&gt;
cdesc=User will be more easily startled afterwards. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Earn +3 if the Pokémon that just went hit max Voltage. |&lt;br /&gt;
pokefordex=volt+tackle |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=yes |&lt;br /&gt;
sound=no |&lt;br /&gt;
footnotes= }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==What this still really needs==&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
1) If move is a TM/HM, and if so what # in each version. &amp;lt;br&amp;gt;&lt;br /&gt;
2) Generation of Creation (I, II, or III) &amp;lt;br&amp;gt;&lt;br /&gt;
3) Perhaps: % of causing side-efffect/what side effect it has. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Evkl|Evkl]] 04:31, 25 Feb 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
===In addition===&lt;br /&gt;
&lt;br /&gt;
How about adding a box that shows what generation that move was introduced in?  That&#039;s a fairly valuable piece of information for anyone planning movesets for the older generation games.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;That&#039;s what I meant by Generation of Creation--guess I wasn&#039;t specific enough. ~Ev&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here&#039;s an excerpt from DarkBot:&lt;br /&gt;
&lt;br /&gt;
[15:35:02] &amp;lt;DarkBot&amp;gt; [NUMBER] 289&amp;lt;BR&amp;gt;&lt;br /&gt;
[15:35:02] &amp;lt;DarkBot&amp;gt; [NAME] SNATCH&amp;lt;BR&amp;gt;&lt;br /&gt;
[15:35:02] &amp;lt;DarkBot&amp;gt; [DESCRIPTION] Steals the effects of the move the foe uses next.&amp;lt;BR&amp;gt;&lt;br /&gt;
[15:35:02] &amp;lt;DarkBot&amp;gt; [TYPE] DARK&amp;lt;BR&amp;gt;&lt;br /&gt;
[15:35:02] &amp;lt;DarkBot&amp;gt; [BASE PP] 10&amp;lt;BR&amp;gt;&lt;br /&gt;
[15:35:02] &amp;lt;DarkBot&amp;gt; [BASE DAMAGE] 0&amp;lt;BR&amp;gt;&lt;br /&gt;
[15:35:02] &amp;lt;DarkBot&amp;gt; [BASE ACCURACY] 100%&amp;lt;BR&amp;gt;&lt;br /&gt;
[15:35:02] &amp;lt;DarkBot&amp;gt; [TARGET] Last opponent who moved&amp;lt;BR&amp;gt;&lt;br /&gt;
[15:35:02] &amp;lt;DarkBot&amp;gt; [EFFECT] If the opponent is using a move to boost itself, cancels the opponent&#039;s turn and the user uses the move instead, uses a priority modifier&amp;lt;BR&amp;gt;&lt;br /&gt;
[15:35:02] &amp;lt;DarkBot&amp;gt; [PRIORITY] This move by default goes first (4)&amp;lt;BR&amp;gt;&lt;br /&gt;
[15:35:02] &amp;lt;DarkBot&amp;gt; [TOUCH] No [CAN MISS] No [CAN MAGIC COAT] No [CAN SNATCH] No [USES KING&#039;S ROCK] No [SOUND MOVE] No&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All of this information is important and should be shown somewhere, either in the infobox or elsewhere on the move pages.&lt;br /&gt;
&lt;br /&gt;
[[User:Jshadias|Jshadias]] 21:37, 25 Feb 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Picture ==&lt;br /&gt;
&lt;br /&gt;
Should we include a picture with each move? Just a thought. Also, the stuff like touches and misses is now covered under the Template:MoveProperties.&lt;br /&gt;
&lt;br /&gt;
== King&#039;s Rock ==&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know how to change this, but when it says whether or not to use the King&#039;s Rock, the link should be the following, not whatever it is now:&lt;br /&gt;
&lt;br /&gt;
http://bulbapedia.bulbagarden.net/wiki/Items#King.E2.80.99s_Rock&lt;br /&gt;
&lt;br /&gt;
&amp;amp;rarr;[[User:Evin290|Evin290]] 23:51, 28 June 2006 (UTC)&lt;br /&gt;
:Better question... why in the world are there so many weird apostrophes on that page?  It&#039;s the difference between ’, which I think is what some programs like word might use by default for apostrophes, and &#039;, which is what the text editors on Bulbapedia use when you hit the apostrophe key.  I mean, I think, anyway.  You can&#039;t even tell &#039;em apart unless you look at them in the Bulbapedia&#039;s text editor thing whatever I&#039;m typing in now.  Let me see if I can do something about that.  --[[User:Pie|Pie]] 00:08, 29 June 2006 (UTC)&lt;br /&gt;
:Okay.  Are things fixed now?  =D  --[[User:Pie|Pie]] 00:13, 29 June 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cool, Smart, Tough, etc. Images ==&lt;br /&gt;
Do you think we might be able to get the little coloured box images for the Contest Categories?&lt;br /&gt;
They&#039;re a nice little aesthetic touch, I think. ~ [[User:Megalomania|Megalomania]] 23:23, 31 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== External MoveDex Links ==&lt;br /&gt;
I&#039;d like to inquire as to why the Serebii.net Attackdex&#039;s are excluded from the links. Its included on the Pokémon so why not here? --[[User:Serebii|Serebii]] 20:20, 24 November 2007 (UTC)&lt;br /&gt;
:Why aren&#039;t we linking to Serebii&#039;s Attackdex?  Is it just because Serebii&#039;s URL&#039;s don&#039;t have spaces in them for multi-word moves?  Aren&#039;t there string manipulation wiki functions we can use to remove spaces from a parameter?  Same question for the Legendary Pokémon URLs&amp;amp;ndash;is there no way to just replace spaces with +&#039;s instead of requiring another parameter to the template?&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 21:49, 24 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mystery Dungeon Data ==&lt;br /&gt;
&lt;br /&gt;
The following should be added to the infobox to better reflect data in [[Mystery Dungeon]]:&lt;br /&gt;
* PP (this is typically different from the main games)&lt;br /&gt;
* Accuracy (this is typically different from the main games)&lt;br /&gt;
* Critical (base critical hit probability)&lt;br /&gt;
* Target Type (one of the following)&lt;br /&gt;
** Enemies only&lt;br /&gt;
** Player and allies only&lt;br /&gt;
** Any Pokémon&lt;br /&gt;
** User&lt;br /&gt;
** User, then foe&lt;br /&gt;
** All except user&lt;br /&gt;
** All allies except user&lt;br /&gt;
* Range Type (one of the following)&lt;br /&gt;
** Tile in front&lt;br /&gt;
** 3 tiles diagonally and in front&lt;br /&gt;
** 1-tile range&lt;br /&gt;
** All in room&lt;br /&gt;
** Up to 2 tiles ahead&lt;br /&gt;
** All on floor&lt;br /&gt;
** User&lt;br /&gt;
** Tile in front, cuts corners&lt;br /&gt;
* Flags&lt;br /&gt;
** affected by {{m|Magic Coat}}&lt;br /&gt;
** affected by {{m|Snatch}}&lt;br /&gt;
** affected by Muzzled status&lt;br /&gt;
** does not damage [[Frozen]] Pokémon&lt;br /&gt;
** affected by Taunted status&lt;br /&gt;
** affected by [[Ginseng]]&lt;br /&gt;
&lt;br /&gt;
This is needed to better improve {{m|Wide Slash}} and {{m|Vacuum-Cut}}.&lt;br /&gt;
[[User:KelvSYC|KelvSYC]] 06:30, 3 May 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== So I&#039;m thinking... ==&lt;br /&gt;
&lt;br /&gt;
Maybe we ought to add what TM it is. (about time, too) &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 20:49, 23 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;{{#if: {{{tm1|}}}|*[[TM{{{tm1}}}]] in [[Generation I]]}}&amp;lt;/nowiki&amp;gt;&amp;lt;br/&amp;gt;so i think is better. (you dont need 2 parameters for one thing)&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;nowiki&amp;gt;{{#if: {{{tm1|{{{tm2|{{{tm3|{{{tm4|{{{hm1|{{{hm2|{{{hm3|{{{hm4|{{{mtdp|{{{mte|{{{mtc|}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}||*Not a [[TM]], [[HM]], or [[move tutor]] move.}}&amp;lt;/nowiki&amp;gt;&amp;lt;br/&amp;gt; and this should check the na parameter--[[User:Hanmac|Hanmac]]&lt;br /&gt;
&lt;br /&gt;
PS:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;{{#switch: {{{protect|}}}&lt;br /&gt;
| yes=* &#039;&#039;&#039;Affected by {{m|Protect}}&#039;&#039;&#039; &lt;br /&gt;
| no=* Not affected by Protect &lt;br /&gt;
}}&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
is this better for the extra values?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background: #{{{{{damagecategory}}} color}}; {{#ifexpr: {{{spm|0}}} = 1 | display: none; }}&amp;quot; &lt;br /&gt;
! &amp;lt;span style=&amp;quot;color:#{{{{{damagecategory}}} textcolor}}&amp;quot;&amp;gt;[[Damage category|Category]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[{{{damagecategory|Uncategorized}}} move|&amp;lt;span style=&amp;quot;color:#{{{{{damagecategory}}} textcolor}}&amp;quot;&amp;gt;{{{damagecategory|Uncategorized}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
: there must be a template for !, | and |- because of Template:??? textcolor&amp;lt;br/&amp;gt;i think so:&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;{{#ifexpr: {{{spm|0}}} != 1 | &lt;br /&gt;
{{!~}} style=&amp;quot;background: #{{{{{damagecategory}}} color}}&amp;quot; &lt;br /&gt;
{{~}} &amp;lt;span style=&amp;quot;color:#{{{{{damagecategory}}} textcolor}}&amp;quot;&amp;gt;[[Damage category|Category]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{{!}} [[{{{damagecategory|Uncategorized}}} move|&amp;lt;span style=&amp;quot;color:#{{{{{damagecategory}}} textcolor}}&amp;quot;&amp;gt;{{{damagecategory|Uncategorized}}}&amp;lt;/span&amp;gt;]] }}&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
and&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;{{#if:{{{gen|}}}|[[Category:Generation {{{gen}}} moves]]}}&lt;br /&gt;
{{#if:{{{damagecategory|}}}|[[Category:Generation {{{damagecategory}}} moves]]}}&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
: so Vacuum-Cut (move) an other work corect&lt;br /&gt;
::Well, Zhen said we ought not use too deeply-nested statements... I&#039;ll ask him. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 20:18, 28 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Edit request ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m requesting an edit. Please make it possible to choose a size for the image. [http://img440.imageshack.us/my.php?image=scratchml3.png This] is why. --[[user:Baby G|&amp;lt;span style=&amp;quot;color:#FF4500;&amp;quot;&amp;gt;Baby G]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;([[user talk:Baby G|&amp;lt;span style=&amp;quot;color:#D1E231;&amp;quot;&amp;gt;talk to me]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;([[Special:Contributions/Baby_G|&amp;lt;span style=&amp;quot;color:#B87333;&amp;quot;&amp;gt;see my edits]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; 00:37, 29 September 2008 (UTC)&lt;br /&gt;
:as noted on my page, if i go to that page, {{m|Scratch}}, it looks fine. it might just be your browser or something. that being said, its a different image for me...? -- &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[User:MAGNEDETH#Interesting Stuff|&amp;lt;span style=&amp;quot;color:#696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:50, 29 September 2008 (UTC)&lt;br /&gt;
::Sorry Baby G, your image quality is appalling. i cant allow that. -- &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[User:MAGNEDETH#Interesting Stuff|&amp;lt;span style=&amp;quot;color:#696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:55, 29 September 2008 (UTC)&lt;br /&gt;
:::Animations are supposed to be used in place of regular screenshots. --[[user:Baby G|&amp;lt;span style=&amp;quot;color:#FF4500;&amp;quot;&amp;gt;Baby G]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;([[user talk:Baby G|&amp;lt;span style=&amp;quot;color:#D1E231;&amp;quot;&amp;gt;talk to me]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;([[Special:Contributions/Baby_G|&amp;lt;span style=&amp;quot;color:#B87333;&amp;quot;&amp;gt;see my edits]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; 01:07, 29 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Move targets ==&lt;br /&gt;
&lt;br /&gt;
I really think this template should have a field that specifies the targets of the move in a double battle (one target, both foes, user, all but user, random foe).  Some of the non-single-target moves say so in their article, but some don&#039;t and it&#039;s not standardized.  If we don&#039;t put it in this template, we should at least devise a standardish way to specify it in the article.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 16:45, 25 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Contact ==&lt;br /&gt;
&lt;br /&gt;
There is now an article on [[contact]]. The infobox mentions contact but does not contain a link to the article [[contact]]. Should this be added to the info box? -[[User:TIMMY|TIMMY]] 11:17, 12 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== PP ==&lt;br /&gt;
&lt;br /&gt;
Please change the &amp;lt;nowiki&amp;gt;[[PP]]&amp;lt;/nowiki&amp;gt; on this template to &amp;lt;nowiki&amp;gt;{{PP}}&amp;lt;/nowiki&amp;gt;. PP is a redirect to Power points, and the PP template links automatically to Power points with PP text. &amp;lt;font color=&amp;quot;#3fff00&amp;quot;&amp;gt;&#039;&#039;&#039;UltimateSephiroth&#039;&#039;&#039;&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;([[User:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;about me&amp;lt;/font&amp;gt;]] · [[User talk:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;chat&amp;lt;/font&amp;gt;]] · [[Special:Contributions/UltimateSephiroth|edits]])&amp;lt;/sup&amp;gt; 19:02, 1 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== A stack of Edit Requests ==&lt;br /&gt;
&lt;br /&gt;
As well as BUMPing the three above, could we also color the text of the &amp;quot;Damage Category&amp;quot; link to match the text beside (ie with a switch code or something) coz it&#039;s illegible as is. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 22:14, 31 January 2009 (UTC)&lt;br /&gt;
:not done, done, done, and done. the move targets would have to be coded into it, adn i have a feeling TTE is working on a new template, so, itd be best to add it in then. the new template is also getting a &amp;quot;Gen Introduced&amp;quot; spot i think. -- &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[User:MAGNEDETH#Interesting Stuff|&amp;lt;span style=&amp;quot;color:#696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:24, 31 January 2009 (UTC)&lt;br /&gt;
::Thanks deth. Er, it&#039;s got an intro slot, but whatever. Moz-borders and colors will be awesome, I assume that&#039;s what&#039;s coming! &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 22:28, 31 January 2009 (UTC)&lt;br /&gt;
:::of course! they will be pretty. -- &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[User:MAGNEDETH#Interesting Stuff|&amp;lt;span style=&amp;quot;color:#696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:15, 31 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Move properties ==&lt;br /&gt;
&lt;br /&gt;
Shoudn&#039;t &#039;Move properties&#039; list (not/affected by Magic Coat, Protect, etc.) be left aligned? Currenty it is centered and that&#039;s not really help reading. [[User:Tenno Seremel|Tenno Seremel]] 16:50, 4 February 2009 (UTC)&lt;br /&gt;
:That issue should now be fixed. Thanks for pointing it out! - [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Kogoro&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Talk to me&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - 17:07, 4 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Category:Moves in need of a screenshot==&lt;br /&gt;
&lt;br /&gt;
Since manually categorizing all the moves that fall into the category will take too long, could an admin edit it so that the game image area reads:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{#if: {{{gameimage|}}} | [[Image:{{{gameimage}}}|{{{gameimagewidth|240px}}}|center]] | &amp;lt;includeonly&amp;gt;[[Category:Moves in need of a screenshot]]&amp;lt;/includeonly&amp;gt; }}&amp;lt;/pre&amp;gt;?&lt;br /&gt;
&#039;&#039;&#039;~ &amp;lt;span style=&amp;quot;font-family: Verdana; &amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#6c8b21;&amp;quot;&amp;gt;ove&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#a1cf31;&amp;quot;&amp;gt;rgr&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#c0df75;&amp;quot;&amp;gt;own&amp;lt;/span&amp;gt;&amp;lt;sub&amp;gt;[[User:Sol|s]][[User_talk:Sol|o]][[Special:Contributions/Sol|l]]&amp;lt;/sub&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt; 01:50, 4 March 2009 (UTC)&lt;br /&gt;
:Er, well, I suppose that request is void now. Never mind then. &#039;&#039;&#039;~ &amp;lt;span style=&amp;quot;font-family: Verdana; &amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#6c8b21;&amp;quot;&amp;gt;ove&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#a1cf31;&amp;quot;&amp;gt;rgr&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#c0df75;&amp;quot;&amp;gt;own&amp;lt;/span&amp;gt;&amp;lt;sub&amp;gt;[[User:Sol|s]][[User_talk:Sol|o]][[Special:Contributions/Sol|l]]&amp;lt;/sub&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt; 01:51, 4 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Help for target parameter ==&lt;br /&gt;
&lt;br /&gt;
any, may hit any of the three&lt;br /&gt;
*Can hit foe 1&lt;br /&gt;
*Can hit foe 2&lt;br /&gt;
*Can hit ally&lt;br /&gt;
*Will not hit self&lt;br /&gt;
&lt;br /&gt;
all, affects all participants&lt;br /&gt;
*Will hit foe 1&lt;br /&gt;
*Will hit foe 2&lt;br /&gt;
*Will hit ally&lt;br /&gt;
*Will hit self&lt;br /&gt;
&lt;br /&gt;
allothers, affects all but user&lt;br /&gt;
*Will hit foe 1&lt;br /&gt;
*Will hit foe 2&lt;br /&gt;
*Will hit ally&lt;br /&gt;
*Will not hit self&lt;br /&gt;
&lt;br /&gt;
foes, affects both foes&lt;br /&gt;
*Will hit foe 1&lt;br /&gt;
*Will hit foe 2&lt;br /&gt;
*Will not hit ally&lt;br /&gt;
*Will not hit self&lt;br /&gt;
&lt;br /&gt;
foe, affects one foe&lt;br /&gt;
*Can hit foe 1&lt;br /&gt;
*Can hit foe 2&lt;br /&gt;
*Will not hit ally&lt;br /&gt;
*Will not hit self&lt;br /&gt;
&lt;br /&gt;
self, affects self&lt;br /&gt;
*Will not hit foe 1&lt;br /&gt;
*Will not hit foe 2&lt;br /&gt;
*Will not hit ally&lt;br /&gt;
*Will hit self&lt;br /&gt;
&lt;br /&gt;
ally, affects ally&lt;br /&gt;
*Will not hit foe 1&lt;br /&gt;
*Will not hit foe 2&lt;br /&gt;
*Will hit ally&lt;br /&gt;
*Will not hit self&lt;br /&gt;
&lt;br /&gt;
team, affects team&lt;br /&gt;
*Will not hit foe 1&lt;br /&gt;
*Will not hit foe 2&lt;br /&gt;
*Will hit ally&lt;br /&gt;
*Will hit self&lt;br /&gt;
&lt;br /&gt;
===By the way===&lt;br /&gt;
This is according to the game. Yeah that means heading to the Hotel Grand Lake and battling in the Seven Stars Restaurant. Sorry guys.&lt;br /&gt;
&lt;br /&gt;
AND YES IT DOES MATTER THE DIFFERENCE BETWEEN &amp;quot;ANY&amp;quot; AND &amp;quot;ALLOTHERS&amp;quot;. {{m|Thunderbolt}} is &amp;quot;any&amp;quot;, {{m|Earthquake}} is &amp;quot;allothers&amp;quot;. Any questions? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 09:28, 18 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Numbers ==&lt;br /&gt;
Can we add the numbers into the number articles (such as [[001]])? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 17:33, 23 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:As in, move number? We could, but at the same point, how many people search for a move based on it&#039;s number? I don&#039;t think that number would be more than one or two people, at most. --[[user:Jioruji_Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; &#039;&#039;&#039;J&#039;&#039;&#039;ïörüjï &#039;&#039;&#039;Ð&#039;&#039;&#039;ērākō.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;.cнаt&#039;&#039;&#039;&#039;&#039;^&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 10:55, 25 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Paunch! ==&lt;br /&gt;
&lt;br /&gt;
This template notes whether a move is a sound-based move or not. Can the same be added for punching moves? [[User:Yenreb|Yenreb]] 10:03, 8 December 2009 (UTC)&lt;br /&gt;
:The only reason you need punching moves is for {{p|Hitmonchan}}&#039;s {{a|Iron Fist}} ability, which itself has a list of punching moves on it (out of the couple hundred moves, fifteen are punching moves, and a majority of them are named &amp;quot;____ Punch&amp;quot;.&lt;br /&gt;
:As it is, I don&#039;t think it&#039;s quite necessary to add a whole new line to the already large infobox for punching moves. If they were harder to find (like sound-based moves are), or if there were more of them, maybe. --[[user:Jioruji_Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; &#039;&#039;&#039;J&#039;&#039;&#039;ïörüjï &#039;&#039;&#039;Ð&#039;&#039;&#039;ērākō.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;.cнаt&#039;&#039;&#039;&#039;&#039;^&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 17:29, 8 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Suggestion ==&lt;br /&gt;
&lt;br /&gt;
Any way to merge some of the AbilityInfobox and TownInfobox styles and put it on here? What I mean is, add flavor text per generation, provide screenshots from each generation, etc? I&#039;m not that great with templating and began attempting it, but it&#039;s not up to my/BP&#039;s standards... See [[User:ht14/mt|this]] for a vague idea of what I&#039;m talking about. The latter has yet to be implemented so as not o crowd the image section, but I think it&#039;d be pretty successful. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 22:53, 24 May 2010 (UTC)&lt;br /&gt;
:Maybe add the use of the RouteInfobox style where there are small images? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 16:38, 30 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Edit request ==&lt;br /&gt;
&lt;br /&gt;
Can we make the default image scale none at all? So if the parameter is left out, the image is shown as its actual size? Most screenshot are 256 × 192 pixels, and even png thumbnails don&#039;t look too flash. [[User:Takharii|&amp;lt;span style=&amp;quot;color:#FFD733;&amp;quot;&amp;gt;&#039;&#039;&#039;たか&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Takharii|&amp;lt;span style=&amp;quot;color:#DAA520;&amp;quot;&amp;gt;&#039;&#039;&#039;はり&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Takharii|&amp;lt;span style=&amp;quot;color:#B69E00;&amp;quot;&amp;gt;&#039;&#039;&#039;い&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:13, 30 August 2010 (UTC)&lt;br /&gt;
:It&#039;s now optional. If the image isn&#039;t stupidly big, you can remove the scaling parameter from some of the pages. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 11:07, 30 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Given the Triple Battle layout, wouldn&#039;t it make more sense to have the user in the Triple Battle grid at the lower left or lower right rather than the lower center? If it&#039;s it the lower center, it doesn&#039;t show if a Pokémon can hit a foe&#039;s Pokémon on the other end of the battle. [[User:Giratina&#039;s Embodiment|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Giratina&#039;s Embodiment&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;- [[User talk:Giratina&#039;s Embodiment|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Please don&#039;t hurt us...&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 16:55, 21 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Brightpowder Flag ==&lt;br /&gt;
&lt;br /&gt;
This should be that it can be copied by Mirror Move.  &#039;&#039;&#039;Why&#039;&#039;&#039; is this listed as Brightpowder?  If Aerial Ace is being listed as rolling for accuracy (which is the same thing as the brightpowder flag), then something is probably wrong.  Could someone please fix this because this error is pervasive and embarrassing.  [[User:Surskitty|surskitty]] 00:19, 12 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
You should at least add the links to Magic Coat and such even if the move isn&#039;t affected by them. What if someone saw that a move wasn&#039;t affected by Magic Coat and didn&#039;t know what it was? --I [[User:HideInTheDark|hide in the dark]]! 13:33, 11 May 2011 (UTC)&lt;br /&gt;
: Now someone has to do with Magic Bounce redlink! [[Special:Random|&amp;lt;span style=&amp;quot;font-family:Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#696969&amp;quot;&amp;gt;&#039;&#039;&#039;AKUro?&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; [[User talk:Akurochan|&amp;lt;span style=&amp;quot;color:#010101&amp;quot;&amp;gt;あくロ&amp;lt;/span&amp;gt;]][[Special:Contributions/Akurochan|&amp;lt;sub style=&amp;quot;color:#AEAEAE&amp;quot;&amp;gt;ちゃん&amp;lt;/sub&amp;gt;]] 06:32, 12 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
I noticed that description differs between generations. Eg. {{m|Explosion}}:&lt;br /&gt;
&lt;br /&gt;
*II:&#039;&#039;Very powerful but makes user faint.&lt;br /&gt;
*III:&#039;&#039;Inflicts severe damage but makes the user faint.&lt;br /&gt;
*IV:(from article)&#039;&#039;The user explodes to inflict damage on those around it. The user faints upon using this move.&#039;&#039;&lt;br /&gt;
*V:Unknown. Anyone has info about it?&lt;br /&gt;
&lt;br /&gt;
or {{m|Selfdestruct}}:&lt;br /&gt;
&lt;br /&gt;
*II:&#039;&#039;Powerful, but makes the user faint.&lt;br /&gt;
*III:&#039;&#039;Inflicts severe damage but makes the user faint{{tt|.|Yeah, in this Generation, description is the same for Explosion and Selfdestruct}}&lt;br /&gt;
*IV:(again from article)&#039;&#039;The user attacks everything around it by causing an explosion. The user faints upon using this move. &lt;br /&gt;
*V:I don&#039;t know it. Again.&lt;br /&gt;
&lt;br /&gt;
See Gen II and Gen III [http://img692.imageshack.us/img692/5139/descriptionjx.png there].&lt;br /&gt;
&lt;br /&gt;
(note - That stuff under Selfdestruct in Gen III is thing informing that Pokémon has Pokérus)&lt;br /&gt;
&lt;br /&gt;
Note that description does not exist in Generation I. [[User:Marked +-+-+|Marked +-+-+]] 10:30, 24 June 2011 (UTC)&lt;br /&gt;
:I think that it would be a good idea to separate it from this infobox, and make a separate section of the page where we include them all, like Pokédex entries or item descriptions. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:32, 26 June 2011 (UTC)&lt;br /&gt;
::Sure, why not? [[User:Marked +-+-+|Marked +-+-+]] 14:35, 26 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Thrash, Petal Dance, Outrage==&lt;br /&gt;
&lt;br /&gt;
Currently the targets for all three of these pages are incorrect, Thrash and Outrage being any foe and Petal Dance Being all adjacent foe. Could somebody with the power to edit this page possibly add an option for any adjacent foe? Also, would a specific page on move targets be a bad idea? I noticed that there&#039;s no &amp;quot;Target&amp;quot; page. - [[User:Blazios|&amp;lt;span style=&amp;quot;color:navy&amp;quot;&amp;gt;Blazios&amp;lt;/span&amp;gt;]] [[User Talk:Blazios|&amp;lt;span style=&amp;quot;color:limegreen&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;talk&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 21:46, 7 October 2011 (UTC)&lt;br /&gt;
:So they specifically can&#039;t be targeted at their allies? &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 02:50, 8 October 2011 (UTC)&lt;br /&gt;
::They target randomly and can only hit adjacent opponents. - [[User:Blazios|&amp;lt;span style=&amp;quot;color:navy&amp;quot;&amp;gt;Blazios&amp;lt;/span&amp;gt;]] [[User Talk:Blazios|&amp;lt;span style=&amp;quot;color:limegreen&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;talk&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 09:04, 8 October 2011 (UTC)&lt;br /&gt;
:::Fixed. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:03, 13 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Flag8 and Flag7==&lt;br /&gt;
What is their functions? Are they for a future update, or maybe were used in the past?--[[User:Qwilava|Qwilava]] 15:56, 27 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Bdesc ==&lt;br /&gt;
&lt;br /&gt;
When is field &#039;&#039;bdesc&#039;&#039; used? [[User:Marked +-+-+|Marked +-+-+]] 14:17, 6 February 2012 (UTC)&lt;br /&gt;
:It&#039;s not in the template anymore. I think it was an old parameter that was removed. Probably replaced by the &amp;quot;effect&amp;quot; section on pages. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:40, 6 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Target categories ==&lt;br /&gt;
* Would it perhaps be useful to have this template generate (currently non-existent I think) categories based on moves&#039; targeting type? I was kinda surprised to see this missing so far, and felt it&#039;d help searching for certain kinds of moves. - [[User:Tycho|Tycho]] 04:35, 29 February 2012 (UTC)&lt;br /&gt;
:I agree, it would be useful. Added. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:55, 2 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::And how about make also categories based on the relation of the move with other effects (Magic coat, snatch, king&#039;s rock)? I think it would be useful, since sometimes it&#039;s hard to tell if a move is affected by one of that effects or not.--[[User:Frikiman|Frikiman]] 22:28, 11 March 2012 (UTC)&lt;br /&gt;
::Check any move, it already had that there. :) &#039;&#039;[[User:Frozen Fennec|&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Frozen&amp;lt;/span&amp;gt;]] [[User talk:Frozen Fennec|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Fennec&amp;lt;/span&amp;gt;]]&#039;&#039; 22:31, 11 March 2012 (UTC)&lt;br /&gt;
:::Yes, it&#039;s specified in the infobox of the move, but I was talking about making a category for that kind of effects to ease the search. Let&#039;s say, for example, that I want to see which moves are affected by Magic coat. Of course I can look in the infoboxes of every move which ones are affected and which ones not, but it would be infinitely easier if there was a category including all moves that are affected by Magic coat.--[[User:Frikiman|Frikiman]] 15:05, 17 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Linking ==&lt;br /&gt;
&lt;br /&gt;
I see the current version of this has a link to Contact and {{m|Protect}}. So why don&#039;t {{m|Snatch}}, {{m|Magic Coat}}, and [[King&#039;s Rock]] have links? &#039;&#039;[[User:Frozen Fennec|&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Frozen&amp;lt;/span&amp;gt;]] [[User talk:Frozen Fennec|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Fennec&amp;lt;/span&amp;gt;]]&#039;&#039; 12:40, 13 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Effect move categories ==&lt;br /&gt;
&lt;br /&gt;
Since it&#039;s hard to remember all of the moves which are affected by effects like king&#039;s rock or other moves like magic coat or snatch, I think it&#039;d be a good idea use this infobox for making categories based on this effects, something like &amp;lt;nowiki&amp;gt;[[Category:Moves affected by Snatch]]&amp;lt;/nowiki&amp;gt; with this, the search for these movements would be pretty easy and nobody would have to look at each move to know if it is affected or not.--[[User:Xtr11|Xtr11]] ([[User talk:Xtr11|talk]]) 15:12, 7 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mystery Dungeon information? ==&lt;br /&gt;
&lt;br /&gt;
Could we possibly add Power and Hit Ratio (accuracy) information from Mystery Dungeon to the infobox? [[User:ChiefbozX|ChiefbozX]] ([[User talk:ChiefbozX|talk]]) 20:58, 17 February 2013 (UTC)&lt;br /&gt;
:Mystery Dungeon info now has its own infobox, [[Template:MDMoveInfobox]], which should go further down the page. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 05:24, 18 February 2013 (UTC)&lt;br /&gt;
::Ok, cool, thanks! [[User:ChiefbozX|ChiefbozX]] ([[User talk:ChiefbozX|talk]]) 06:49, 18 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Edit request: Contest ==&lt;br /&gt;
&lt;br /&gt;
Since the contest conditions have been moved from &amp;quot;&amp;lt;nowiki&amp;gt;{{{category}}}&amp;lt;/nowiki&amp;gt; Contest&amp;quot; to &amp;quot;&amp;lt;nowiki&amp;gt;{{{category}}}&amp;lt;/nowiki&amp;gt; (condtion)&amp;quot;, changes should be made in the infobox to reflect this. – [[User:Chosen|&amp;lt;span style=&amp;quot;color:#F85888&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] &amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;of&amp;lt;/span&amp;gt; [[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#F8D030&amp;quot;&amp;gt;Mana&amp;lt;/span&amp;gt;]] 10:58, 16 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Edit request: Screenshots ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve made some Archives edits for {{m|Water Shuriken}}, but I have a problem. Could someone make a third place for the screenshots? Thanks.&lt;br /&gt;
&lt;br /&gt;
[[User:Pokéglare|Pokéglare]] ([[User talk:Pokéglare|talk]]) 18:21, 24 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Edit request ==&lt;br /&gt;
&lt;br /&gt;
Could someone change the code &amp;quot;&#039;&#039;Contest categories&#039;&#039;&amp;quot; to &amp;quot;&#039;&#039;Contest condition&#039;&#039;&amp;quot; so it doesn&#039;t redirect (on every move page...)? [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:58, 15 June 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Links to Smogon movedex broken for renamed moves ==&lt;br /&gt;
&lt;br /&gt;
Hello.&lt;br /&gt;
&lt;br /&gt;
It would appear that the links to Smogon&#039;s movedex on [[List_of_modified_moves#Name_changes|moves that have been renamed]] are broken, as Smogon uses the original name of the move (e.g. [http://www.smogon.com/gs/moves/Conversion2 Conversion2] and [http://www.smogon.com/rs/moves/Faint_Attack Faint Attack]) while the template here links to the new name ([http://www.smogon.com/gs/moves/Conversion_2 Conversion 2 (broken link)] and [http://www.smogon.com/rs/moves/Feint_Attack Feint Attack (broken link)].  I went through both lists (II-III and V-VI), and all but a single move are affected (Smokescreen still works as it was only a caps change).&lt;br /&gt;
&lt;br /&gt;
I don&#039;t suppose the template has a parameter for overriding these links, does it? :)&lt;br /&gt;
&lt;br /&gt;
For what it&#039;s worth, as I went through the list, I produced a table of corrected link names... although I&#039;m not sure how best to share it.  I can confirm, however, that for all 22 entries in the [[List_of_modified_moves#Name_changes|tables I linked above]], a working link to the move on Smogon can be produced by taking the old name, and substituting spaces with underscores. [[User:ExpHP|ExpHP]] ([[User talk:ExpHP|talk]]) 20:35, 19 June 2014 (UTC)&lt;br /&gt;
:They should now all be fixed. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:47, 21 June 2014 (UTC)&lt;br /&gt;
::Ah, very thorough! :) I hadn&#039;t even noticed until now that the one of the Conversion 2 pages actually did have a space. It&#039;s very refreshing to see a video game wiki with such responsive staff. [[User:ExpHP|ExpHP]] ([[User talk:ExpHP|talk]]) 13:54, 21 June 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Parameters for Contest Spectaculars ==&lt;br /&gt;
&lt;br /&gt;
Now that Bulbapedia is once again unlocked to the majority of users, I would like to start adding information on a variety of moves regarding their effects in Contest Spectaculars. What would be the parameters to do so in the template? It looks like the skeleton of the necessary code is already available (since there seems to be a panel for Contest Spectaculars), but I don&#039;t know what parameters change what the panel displays for appeal, jamming, and move descriptions. Are these parameters available yet, and if so, what are they? [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 08:13, 3 December 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Superbreeder&amp;diff=2186838</id>
		<title>User:Superbreeder</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Superbreeder&amp;diff=2186838"/>
		<updated>2014-09-29T18:43:18Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* {{g|X}} Competitive Teams */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==About Me==&lt;br /&gt;
&amp;lt;div class=userbox&amp;gt;&lt;br /&gt;
{{User Male|381}}&lt;br /&gt;
{{User en}}&lt;br /&gt;
{{User EST}}&lt;br /&gt;
{{User Breeder}}&lt;br /&gt;
{{User Ace Trainer}}&lt;br /&gt;
{{User Favorite Move|306|Head Smash|Rock}}&lt;br /&gt;
{{User Favorite Move|612|Dual Chop|Dragon}}&lt;br /&gt;
{{User Favorite Ability|612|Mold Breaker|Dragon}}&lt;br /&gt;
{{User Smart}}&lt;br /&gt;
{{User Read Unown}}&lt;br /&gt;
{{User No Sing}}&lt;br /&gt;
{{User Gold}}&lt;br /&gt;
{{User Starter|155|Cyndaquil}}&lt;br /&gt;
{{User Silver}}&lt;br /&gt;
{{User Crystal}}&lt;br /&gt;
{{User Ruby}}&lt;br /&gt;
{{User Starter|255|Torchic}}&lt;br /&gt;
{{User Emerald}}&lt;br /&gt;
{{User LeafGreen}}&lt;br /&gt;
{{User Diamond}}&lt;br /&gt;
{{User Starter|387|Turtwig}}&lt;br /&gt;
{{User Platinum}}&lt;br /&gt;
{{User HeartGold}}&lt;br /&gt;
{{User Black}}&lt;br /&gt;
{{User Starter|498|Tepig}}&lt;br /&gt;
{{User White 2}}&lt;br /&gt;
{{User Starter|501|Oshawott}}&lt;br /&gt;
{{User X}}&lt;br /&gt;
{{User Stadium}}&lt;br /&gt;
{{User Stadium 2}}&lt;br /&gt;
{{User Colosseum}}&lt;br /&gt;
{{User XD}}&lt;br /&gt;
{{User Battle Revolution}}&lt;br /&gt;
{{User My Pokémon Ranch}}&lt;br /&gt;
{{User Super Smash Bros. Series}}&lt;br /&gt;
{{User No Cheating}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
I joined Bulbapedia on October 3, 2008.  I mostly posted comments on talk pages, and was gravitating towards just helping other users get Egg Moves until I was told it was talk page abuse. However, my edits lately have centered around cleaning up unsatisfactory grammar, style, and tone as well as contributing trivia. Lately, I&#039;ve also been on the lookout for Pokémon species articles whose learnsets are not yet up to date for Generation VI. I remain keenly interested in [[Breeding|breeding]].&lt;br /&gt;
&lt;br /&gt;
==Current Activities==&lt;br /&gt;
As I currently attend Old Dominion University in Norfolk, VA to get a Bachelor&#039;s Degree in Mechanical Engineering, I have less time to play Pokémon as I had in high school. However, when I&#039;m not in class or doing coursework, I usually play {{g|}}, breeding and training Pokémon to be as successful as possible in the [[Battle Maison]]. I also have a habit of seeking out Pokémon with competitively useful Hidden Abilities. This pursuit often means I pursue opportunities to add Friend Safaris, trade with people with access to Friend Safaris I don&#039;t have, and breed things I do have for other people so that I can trade.&lt;br /&gt;
&lt;br /&gt;
==My Skills Have Improved Since Gen IV==&lt;br /&gt;
I&#039;m quite proud to say that breeding in my Black Version has gone absurdly well. I&#039;ve gotten to the point at which I can breed Pokémon (that don&#039;t have unknown genders) well enough to get triple flawless Pokémon (3 IVs are 31). I can do this quite easily in the [[Monster (Egg group)|Monster]], [[Dragon (Egg group)|Dragon]], [[Field (Egg group)|Field]], and [[Fairy (Egg group)|Fairy]] Egg groups, and can chain breed my way into others. I&#039;ve also started to get picky about the Legendary Pokémon I choose to keep, preferring to wait until I get one with a desirable [[Nature]] and [[Individual values|IV]] spread. My skills have continued to advance further in White 2; I have been picky about the IVs of almost every Pokémon I have chosen to train and with every legendary Pokémon I catch (from any source other than [[Pokémon Dream Radar]]). For the first time in my Pokémon career, I went out of my way to collect at least one Ditto with perfect IVs in each of the six stats, and the only perfect IV I don&#039;t have in a Ditto is Attack. Also, every Pokémon I train has had EVs tracked in great detail--even Pokémon I have barely used. I even developed an Excel-based Stat Calculator/Journal so that I never have to manually calculate IVs when I&#039;m offline. I even made sure that it had a look-up feature for the base stats of every form of each species, and I have included features to account for the statements of the [[Stats judge]] and each possible [[Characteristic]].&lt;br /&gt;
&lt;br /&gt;
=={{g|White 2}} Competitive Team==&lt;br /&gt;
I really only had one successful competitive team in Generation V. I mainly used it to participate in the [[Pokémon World Tournament]]&#039;s Champions&#039; Tournament in Triple Battles. I had few problems with it in the tournament. It also won several battles against the team my best friend used for exactly the same tournament, and he was getting similar results to me. The key aspects of this team are {{p|Skarmory}}&#039;s {{m|Tailwind}} support, {{p|Cresselia}}&#039;s Dual Screens, and {{p|Salamence}}&#039;s {{a|Moxie}} ability (particularly when used with {{m|Outrage}} or {{m|Earthquake}}).&lt;br /&gt;
&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{dragon color}}&lt;br /&gt;
|bordercolor={{dragon color dark}}&lt;br /&gt;
|headcolor={{dragon color light}}&lt;br /&gt;
|sprite=HilbertChallenge.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=B2W2&lt;br /&gt;
|location=Pokémon World Tournament&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=227&lt;br /&gt;
|pokemon=Skarmory&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Steel|type2=Flying&lt;br /&gt;
|held=Rocky Helmet&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Tailwind|move1type=Flying|move1cat=Other&lt;br /&gt;
|move2=Roost|move2type=Flying|move2cat=Other&lt;br /&gt;
|move3=Stealth Rock|move3type=Rock|move3cat=Other&lt;br /&gt;
|move4=Steel Wing|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=373&lt;br /&gt;
|pokemon=Salamence&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Dragon|type2=Flying&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|ability=Moxie&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Brick Break|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Fly|move3type=Flying|move3cat=Physical&lt;br /&gt;
|move4=Outrage|move4type=Dragon|move4cat=Physical}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=488&lt;br /&gt;
|pokemon=Cresselia&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|held=Light Clay&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Reflect|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Light Screen|move2type=Psychic|move2cat=Other&lt;br /&gt;
|move3=Shadow Ball|move3type=Ghost|move3cat=Special&lt;br /&gt;
|move4=Psychic|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=485&lt;br /&gt;
|pokemon=Heatran&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Fire|type2=Steel&lt;br /&gt;
|held=Power Herb&lt;br /&gt;
|ability=Flash Fire&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Solar Beam|move2type=Grass|move2cat=Special&lt;br /&gt;
|move3=Earth Power|move3type=Ground|move3cat=Special&lt;br /&gt;
|move4=Fire Blast|move4type=Fire|move4cat=Special}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=466&lt;br /&gt;
|pokemon=Electivire&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|held=Expert Belt&lt;br /&gt;
|ability=Motor Drive&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Ice Punch|move1type=Ice|move1cat=Physical&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Cross Chop|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Thunder Punch|move4type=Electric|move4cat=Physical}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=350&lt;br /&gt;
|pokemon=Milotic&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Water&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Marvel Scale&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Substitute|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Recover|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Ice Beam|move3type=Ice|move3cat=Special&lt;br /&gt;
|move4=Scald|move4type=Water|move4cat=Special}}}}&lt;br /&gt;
&lt;br /&gt;
=={{g|X}} Competitive Teams==&lt;br /&gt;
I&#039;ve had a few ideas for teams I can use in the Battle Maison (mostly for fun). The five I&#039;m acting upon at the moment are a Trick Room Rain Team for Doubles, another Trick Room Team for Doubles that will utilize Hail, a Rain Team for Doubles that utilizes a lot of spread moves, a Sun Team for Triples, and a Tailwind Team for Triples.&lt;br /&gt;
&lt;br /&gt;
===Sun Team===&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{fire color}}&lt;br /&gt;
|bordercolor={{fire color dark}}&lt;br /&gt;
|headcolor={{fire color light}}&lt;br /&gt;
|sprite=VSCalem.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=038&lt;br /&gt;
|pokemon=Ninetales&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|held=Expert Belt&lt;br /&gt;
|ability=Drought&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Nasty Plot|move1type=Dark|move1cat=Other&lt;br /&gt;
|move2=Psyshock|move2type=Psychic|move2cat=Special&lt;br /&gt;
|move3=Solar Beam|move3type=Grass|move3cat=Special&lt;br /&gt;
|move4=Heat Wave|move4type=Fire|move4cat=Special}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=673&lt;br /&gt;
|pokemon=Gogoat&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|ability=Grass Pelt&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Brick Break|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Rock Slide|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Wild Charge|move3type=Electric|move3cat=Physical&lt;br /&gt;
|move4=Horn Leech|move4type=Grass|move4cat=Physical}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=671&lt;br /&gt;
|pokemon=Florges&lt;br /&gt;
|form=_Blue Flower Dream&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Fairy&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Flower Veil&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Grassy Terrain|move1type=Grass|move1cat=Other&lt;br /&gt;
|move2=Flower Shield|move2type=Fairy|move2cat=Other&lt;br /&gt;
|move3=Solar Beam|move3type=Grass|move3cat=Special&lt;br /&gt;
|move4=Dazzling Gleam|move4type=Fairy|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=357&lt;br /&gt;
|pokemon=Tropius&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Grass|type2=Flying&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|ability=Harvest&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Substitute|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Leech Seed|move3type=Grass|move3cat=Other&lt;br /&gt;
|move4=Air Slash|move4type=Flying|move4cat=Special}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=706&lt;br /&gt;
|pokemon=Goodra&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|held=Heat Rock&lt;br /&gt;
|ability=Gooey&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Sunny Day|move1type=Fire|move1cat=Other&lt;br /&gt;
|move2=Flamethrower|move2type=Fire|move2cat=Special&lt;br /&gt;
|move3=Ice Beam|move3type=Ice|move3cat=Special&lt;br /&gt;
|move4=Dragon Pulse|move4type=Dragon|move4cat=Special}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=229&lt;br /&gt;
|pokemon=Houndoom&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Dark|type2=Fire&lt;br /&gt;
|held=Houndoominite&lt;br /&gt;
|ability=Solar Power&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Sludge Bomb|move1type=Poison|move1cat=Special&lt;br /&gt;
|move2=Solar Beam|move2type=Grass|move2cat=Special&lt;br /&gt;
|move3=Dark Pulse|move3type=Dark|move3cat=Special&lt;br /&gt;
|move4=Flamethrower|move4type=Fire|move4cat=Special}}}}&lt;br /&gt;
*Note: When not Mega Evolved, Houndoom&#039;s Ability is {{a|Flash Fire}}.&lt;br /&gt;
&lt;br /&gt;
This team is complete, and it works as well as I had hoped. A lot of people I tell about this team are surprised to hear that I&#039;m using Mega Houndoom instead of Mega Charizard Y. There are two reasons for my choice: 1) I don&#039;t have a Charizardinite Y and don&#039;t feel like asking someone for one, and 2) Mega Houndoom&#039;s Solar Power makes its Flamethrower extremely scary; its Base Power is 202.5 just on STAB and the Sun Boost, and Houndoom&#039;s Sp. Atk is doubled in the sun. In addition, I&#039;m using this team to experiment with {{p|Florges}}&#039;s {{a|Flower Veil}}, {{m|Grassy Terrain}}, and {{p|Gogoat}}&#039;s {{a|Grass Pelt}}. This team has little vulnerability to {{a|Intimidate}} but a lot of vulnerability to status (for that, it is nice to have Florges on the field to protect Gogoat and Tropius), {{t|Fire}}-type moves from opposing Pokémon, and {{t|Poison}}-type Pokémon. To help with the first vulnerability, I may teach Florges {{m|Aromatherapy}} in place of {{m|Flower Shield}}. Mostly because the vulnerability to Poison-types and this team&#039;s inability to counter them, this team cannot go very far in the [[Battle Maison]].&lt;br /&gt;
&lt;br /&gt;
===Trick Room Rain Team===&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{psychic color}}&lt;br /&gt;
|bordercolor={{psychic color dark}}&lt;br /&gt;
|headcolor={{psychic color light}}&lt;br /&gt;
|sprite=VSCalem.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=181&lt;br /&gt;
|pokemon=Ampharos&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Electric|type2=Dragon&lt;br /&gt;
|held=Ampharosite&lt;br /&gt;
|ability=Mold Breaker&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Hidden Power|move1type=Ice|move1cat=Special&lt;br /&gt;
|move2=Power Gem|move2type=Rock|move2cat=Special&lt;br /&gt;
|move3=Dragon Pulse|move3type=Dragon|move3cat=Special&lt;br /&gt;
|move4=Thunder|move4type=Electric|move4cat=Special}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=199&lt;br /&gt;
|pokemon=Slowking&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water|type2=Psychic&lt;br /&gt;
|held=Damp Rock&lt;br /&gt;
|ability=Regenerator&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Trick Room|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Rain Dance|move2type=Water|move2cat=Other&lt;br /&gt;
|move3=Scald|move3type=Water|move3cat=Special&lt;br /&gt;
|move4=Psyshock|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=589&lt;br /&gt;
|pokemon=Escavalier&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Bug|type2=Steel&lt;br /&gt;
|held=Muscle Band&lt;br /&gt;
|ability=Swarm&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Poison Jab|move2type=Poison|move2cat=Physical&lt;br /&gt;
|move3=Megahorn|move3type=Bug|move3cat=Physical&lt;br /&gt;
|move4=Iron Head|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=693&lt;br /&gt;
|pokemon=Clawitzer&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|ability=Mega Launcher&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Aura Sphere|move1type=Fighting|move1cat=Special&lt;br /&gt;
|move2=Dragon Pulse|move2type=Dragon|move2cat=Special&lt;br /&gt;
|move3=Dark Pulse|move3type=Dark|move3cat=Special&lt;br /&gt;
|move4=Water Pulse|move4type=Water|move4cat=Special}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=691&lt;br /&gt;
|pokemon=Dragalge&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Poison|type2=Dragon&lt;br /&gt;
|held=Black Sludge&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Toxic|move1type=Poison|move1cat=Other&lt;br /&gt;
|move2=Venoshock|move2type=Poison|move2cat=Special&lt;br /&gt;
|move3=Focus Blast|move3type=Fighting|move3cat=Special&lt;br /&gt;
|move4=Dragon Pulse|move4type=Dragon|move4cat=Special}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=604&lt;br /&gt;
|pokemon=Eelektross&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Coil|move1type=Poison|move1cat=Other&lt;br /&gt;
|move2=Power-Up Punch|move2type=Fighting|move2cat=Physical&lt;br /&gt;
|move3=Crunch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Wild Charge|move4type=Electric|move4cat=Physical}}}}&lt;br /&gt;
*Note: When not Mega Evolved, Ampharos&#039;s Ability is {{a|Static}}.&lt;br /&gt;
&lt;br /&gt;
This team utilizes {{m|Trick Room}} and {{m|Rain Dance}}. Its Pokémon are all pretty bulky since no [[Effort values|EVs]] are distributed to Speed, but they all have one fully trained offensive stat and a Nature that boosts that offensive stat (except Dragalge, who has a Relaxed nature) and lowers Speed. Ampharos is the offensive heavyweight however, carrying a base 165 Sp. Atk stat (when Mega Evolved) and STAB {{m|Thunder}} in the rain. I didn&#039;t utilize {{a|Drizzle}} for this team because {{p|Slowking}} can double as the source of both Rain Dance and Trick Room, and as such, I&#039;d use Trick Room on the first turn, and Rain Dance when Slowking goes first (probably) on the second turn. Escavalier helps Slowking with {{t|Dark}}- and {{t|Grass}}-types and helps Ampharos with {{t|Fairy}}-types. Since some Fairy-types aren&#039;t weak to Steel (such as {{p|Azumarill}}, a serious threat in the Rain and Trick Room), Escavalier has {{m|Poison Jab}}, a strong physical Poison-type attack. This team is now complete, but I have not gotten the chance to test it with Dragalge and Eelektross now added to the team.&lt;br /&gt;
===Tailwind Team===&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{flying color}}&lt;br /&gt;
|bordercolor={{flying color dark}}&lt;br /&gt;
|headcolor={{flying color light}}&lt;br /&gt;
|sprite=VSCalem.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=663&lt;br /&gt;
|pokemon=Talonflame&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Fire|type2=Flying&lt;br /&gt;
|held=Razor Claw&lt;br /&gt;
|ability=Gale Wings&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Tailwind|move1type=Flying|move1cat=Other&lt;br /&gt;
|move2=Roost|move2type=Flying|move2cat=Other&lt;br /&gt;
|move3=Flare Blitz|move3type=Fire|move3cat=Physical&lt;br /&gt;
|move4=Brave Bird|move4type=Flying|move4cat=Physical}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=373&lt;br /&gt;
|pokemon=Salamence&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Dragon|type2=Flying&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|ability=Moxie&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Fire Fang|move1type=Fire|move1cat=Physical&lt;br /&gt;
|move2=Steel Wing|move2type=Steel|move2cat=Physical&lt;br /&gt;
|move3=Earthquake|move3type=Ground|move3cat=Physical&lt;br /&gt;
|move4=Dragon Claw|move4type=Dragon|move4cat=Physical}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=488&lt;br /&gt;
|pokemon=Cresselia&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|held=Light Clay&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Reflect|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Light Screen|move2type=Psychic|move2cat=Other&lt;br /&gt;
|move3=Moonblast|move3type=Fairy|move3cat=Special&lt;br /&gt;
|move4=Psychic|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=310&lt;br /&gt;
|pokemon=Manectric&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|held=Manectite&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Hidden Power|move1type=Ice|move1cat=Special&lt;br /&gt;
|move2=Flamethrower|move2type=Fire|move2cat=Special&lt;br /&gt;
|move3=Volt Switch|move3type=Electric|move3cat=Special&lt;br /&gt;
|move4=Thunderbolt|move4type=Electric|move4cat=Special}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=208&lt;br /&gt;
|pokemon=Steelix&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Ground|type2=Steel&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|ability=Sheer Force&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Ice Fang|move1type=Ice|move1cat=Physical&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Earthquake|move3type=Ground|move3cat=Physical&lt;br /&gt;
|move4=Iron Tail|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=350&lt;br /&gt;
|pokemon=Milotic&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Marvel Scale&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Toxic|move1type=Poison|move1cat=Other&lt;br /&gt;
|move2=Recover|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Ice Beam|move3type=Ice|move3cat=Special&lt;br /&gt;
|move4=Scald|move4type=Water|move4cat=Special}}}}&lt;br /&gt;
*Note: When not Mega Evolved, Manectric&#039;s Ability is {{a|Lightning Rod}}.&lt;br /&gt;
&lt;br /&gt;
Since I enjoyed so much success with my Triples Team in White 2, I decided that the combination of Dual Screens and Tailwind was worth bringing back, and the release of [[Pokémon Bank]] and the [[Poké Transporter]] made this team possible (or, at the very least, more reasonable to achieve through breeding). However, I ended up replacing three Pokémon that were originally on the White 2 team. Initally, I realized that I did not want to use {{p|Cresselia}} or {{p|Heatran}} because I disliked the idea of transporting legendary Pokémon, so I planned replacements for them. Now, of course, I have decided that I don&#039;t mind bringing my old Cresselia back to Gen VI because it was so much bulkier than Claydol (who used to be my lead-off Dual Screener) and had fewer weaknesses. I also figured out that I could not have {{m|Tailwind}} and {{m|Stealth Rock}} on a {{p|Skarmory}} unless I bred it under the Generation V breeding mechanics, so I replaced it with Talonflame. Unfortunately, its replacement does not set entry hazzards. In order to keep the same physical-special balance as I had before, I also had to replace {{p|Electivire}} with a fast {{t|Electric}}-type Pokémon with good coverage and Special Attack. Talonflame replaces Skarmory and together Steelix and Manectric replace Electivire and Heatran. As far as type match-ups are concerned, {{t|Water}}-type Pokémon may cause me some trouble, and certain {{t|Rock}}-type Pokémon, particularly (Mega) {{p|Aerodactyl}} may be difficult to stop if they get, say, Talonflame and Salamence down and also have {{m|Earthquake}}. Originally, I was going to use a {{p|Furfrou}} instead of Steelix, but the type match-ups looked a lot better with Steelix, and I really like the idea of {{a|Sheer Force}} and the Assault Vest on Steelix. Salamence&#039;s moveset has been rearranged to give it coverage for the new {{t|Fairy}}-types that seem so prevalent in the [[Battle Maison]]. Milotic works so well, I saw no need to change it, except to breed one with five perfect IVs and put EVs in Defense this time. However, it knows {{m|Toxic}} instead of Substitute because it helps wear down opposing walls and keeps Milotic from being shut down against bulky {{t|Water}}/{{t|Ice}} Pokémon, especially {{a|Water Absorb}} {{p|Lapras}} and {{a|Thick Fat}} {{p|Walrein}}. Credit being given where it is due, there have been battles when Salamence knocks out four or more of the opposing Pokémon, and there have been battles where I was trying to win when it was one against four with Milotic as my last Pokémon (I almost did, but I mispredicted an opponent&#039;s move and if the battled had continued, I would have been extremely low on PP).&lt;br /&gt;
&lt;br /&gt;
I knew this team was good when I built it, but I had no idea it was good enough to defeat [[Battle Chatelaine Dana|Dana]]! When I got my 49th consecutive win in Super Triple Battles, I taught Steelix and Salamence {{m|Rock Slide}} replacing Crunch and Brick Break respectively, and I gave Talonflame a [[In-battle effect item#Focus_Sash|Focus Sash]].&lt;br /&gt;
&lt;br /&gt;
EDIT: Now that I have had some time to use this team, I have made a slight change to adapt it to the Battle Maison. Primarily, since I had a battle where Milotic got walled by a {{p|Walrein}} (they were the last Pokémon), I replaced {{m|Substitute}} with {{m|Toxic}}. Also, I decided during the training of the members of this team that I&#039;d rather have Steelix use {{m|Crunch}} over {{m|Thunder Fang}}; this change helped to round out this team&#039;s coverage, as none of my other Pokémon had a good move to take out {{t|Psychic}}-types or {{t|Ghost}}-types. I can now say the the experiment with Steelix was a success and would recommend to other players that they consider Assault Force Steelix.&lt;br /&gt;
&lt;br /&gt;
===Hail Team===&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{ice color}}&lt;br /&gt;
|bordercolor={{ice color dark}}&lt;br /&gt;
|headcolor={{ice color light}}&lt;br /&gt;
|sprite=VSCalem.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=460&lt;br /&gt;
|pokemon=Abomasnow&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Grass|type2=Ice&lt;br /&gt;
|held=Abomasite&lt;br /&gt;
|ability=Snow Warning&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Ice Shard|move2type=Ice|move2cat=Physical&lt;br /&gt;
|move3=Energy Ball|move3type=Grass|move3cat=Special&lt;br /&gt;
|move4=Blizzard|move4type=Ice|move4cat=Special}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=683&lt;br /&gt;
|pokemon=Aromatisse&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Fairy&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Aroma Veil&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Trick Room|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Heal Pulse|move2type=Psychic|move2cat=Other&lt;br /&gt;
|move3=Aromatherapy|move3type=Grass|move3cat=Other&lt;br /&gt;
|move4=Draining Kiss|move4type=Fairy|move4cat=Special}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=593&lt;br /&gt;
|pokemon=Jellicent&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water|type2=Ghost&lt;br /&gt;
|held=Safety Goggles&lt;br /&gt;
|ability=Cursed Body&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Will-O-Wisp|move1type=Fire|move1cat=Other&lt;br /&gt;
|move2=Dazzling Gleam|move2type=Fairy|move2cat=Special&lt;br /&gt;
|move3=Hex|move3type=Ghost|move3cat=Special&lt;br /&gt;
|move4=Scald|move4type=Water|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=713&lt;br /&gt;
|pokemon=Avalugg&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|ability=Ice Body&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Gyro Ball|move1type=Steel|move1cat=Physical&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Earthquake|move3type=Ground|move3cat=Physical&lt;br /&gt;
|move4=Ice Fang|move4type=Ice|move4cat=Physical}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=579&lt;br /&gt;
|pokemon=Reuniclus&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|held=Mental Herb&lt;br /&gt;
|ability=Magic Guard&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Trick Room|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Protect|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Shadow Ball|move3type=Ghost|move3cat=Special&lt;br /&gt;
|move4=Psyshock|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=500&lt;br /&gt;
|pokemon=Emboar&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Fire|type2=Fighting&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Power-Up Punch|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Rock Slide|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Wild Charge|move3type=Electric|move3cat=Physical&lt;br /&gt;
|move4=Heat Crash|move4type=Fire|move4cat=Physical}}}}&lt;br /&gt;
&lt;br /&gt;
Still a work in progess (because one of my friends hasn&#039;t bred a Spritzee for me yet), this team is an attempt to fill a team with Pokémon that are even more dangerous than those in my Trick Room Rain Team. The four Pokémon I usually bring with this team are Abomasnow, Reuniclus, If I determine that Avalugg&#039;s Earthquake has too much risk of collateral damage, I might replace Reuniclus with a {{p|Musharna}} with {{a|Telepathy}} and teach Jellicent {{m|Protect}} in place of Dazzling Gleam. Emboar&#039;s role on this team is not certain yet, but I think it will usually see use either when one of Abomasnow&#039;s counters comes out or late-game as a clean-up. All Pokémon on this team will be bred for Speed-hindering Natures and for an IV of 0 in Speed. Most of the movesets listed above are tentative, and may change once the Pokémon on this team exist in my game and I have the opportunity to test the team as shown.&lt;br /&gt;
&lt;br /&gt;
===Quick Rain Team===&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{water color}}&lt;br /&gt;
|bordercolor={{water color dark}}&lt;br /&gt;
|headcolor={{water color light}}&lt;br /&gt;
|sprite=VSCalem.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=715&lt;br /&gt;
|pokemon=Noivern&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Flying|type2=Dragon&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|ability=Telepathy&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Roost|move1type=Flying|move1cat=Other&lt;br /&gt;
|move2=Dragon Pulse|move2type=Dragon|move2cat=Special&lt;br /&gt;
|move3=Boomburst|move3type=Normal|move3cat=Special&lt;br /&gt;
|move4=Hurricane|move4type=Flying|move4cat=Special}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=423&lt;br /&gt;
|pokemon=Gastrodon&lt;br /&gt;
|form=-East&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water|type2=Ground&lt;br /&gt;
|held=Damp Rock&lt;br /&gt;
|ability=Storm Drain&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Rain Dance|move1type=Water|move1cat=Other&lt;br /&gt;
|move2=Recover|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Mud Bomb|move3type=Ground|move3cat=Special&lt;br /&gt;
|move4=Surf|move4type=Water|move4cat=Special}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=695&lt;br /&gt;
|pokemon=Heliolisk&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Electric|type2=Normal&lt;br /&gt;
|held=Big Root&lt;br /&gt;
|ability=Dry Skin&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Parabolic Charge|move2type=Electric|move2cat=Special&lt;br /&gt;
|move3=Surf|move3type=Water|move3cat=Special&lt;br /&gt;
|move4=Thunder|move4type=Electric|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=308&lt;br /&gt;
|pokemon=Medicham&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Fighting|type2=Psychic&lt;br /&gt;
|held=Medichamite&lt;br /&gt;
|ability=Pure Power&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Poison Jab|move2type=Poison|move2cat=Physical&lt;br /&gt;
|move3=Drain Punch|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Zen Headbutt|move4type=Psychic|move4cat=Physical}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=376&lt;br /&gt;
|pokemon=Metagross&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Steel|type2=Psychic&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Clear Body&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Zen Headbutt|move3type=Psychic|move3cat=Physical&lt;br /&gt;
|move4=Meteor Mash|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=184&lt;br /&gt;
|pokemon=Azumarill&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water|type2=Fairy&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|ability=Huge Power&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Aqua Jet|move1type=Water|move1cat=Physical&lt;br /&gt;
|move2=Superpower|move2type=Fighting|move2cat=Physical&lt;br /&gt;
|move3=Play Rough|move3type=Fairy|move3cat=Physical&lt;br /&gt;
|move4=Waterfall|move4type=Water|move4cat=Physical}}}}&lt;br /&gt;
&lt;br /&gt;
This team has been built and works pretty well. The [[Battle Maison]] allows only four Pokémon for Double Battles, so I usually don&#039;t bring Metagross or Azumarill. Noivern is usually the first Pokémon to get knocked out unless I switch her out immediately. Her objective is to try to knock out at least one opposing Pokémon (typically the one that is most threatening to her) before she gets knocked out. If she can survive the first turn, Hurricane becomes lethal because of Gastrodon&#039;s Rain Dance, and when Heliolisk or Medicham are next to her, she can use Boomburst whenever it becomes appropriate. This team does function somewhat well when the weather is not rain, but intense sunlight is severely disruptive to its operation. Heliolisk suffers the most if the weather changes to intense sunlight; Dry Skin damages him every turn, Thunder becomes obnoxiously innacurate, and Surf loses a lot of power. When Heliolisk gets to work in rain, however, he becomes a serious threat and recovers HP very effectively, and when used next to Gastrodon, he is even more of a team player. Heliolisk and Gastrodon perform a nice combination of effects when they use Surf simultaneously; both are immune to it due to their Abilities, they are strengthened by rain, when Heliolisk uses it (because he is faster than Gastrodon), he triggers a Sp. Atk increase in Gastrodon through Storm Drain which makes her Surf more powerful, and when Gastrodon uses it, it heals one quarter of Heliolisk&#039;s HP. Surf in Rain in a Double Battle still ends up with more power than it would have in a Single Battle with non-sunny weather. Medicham is on the team to bring the physical power to take out threats that the other three cannot handle; the moveset I chose has good coverage (including coverage for Fairy-type Pokémon that cause Noivern grief), and Drain Punch brings a lot of power (and HP restoration, by extension) when coming off of Mega Medicham&#039;s increadible Attack Stat. Metagross and Azumarill are extras that I could use in place of Medicham in the Battle Maison, but Gastrodon&#039;s Storm Drain has the potential to get in Azumarill&#039;s way. Metagross has excellent potential as a tank, and while it has no way to heal itself outside of Leftovers, it can devastate the opposing side with its attacks while occasionally protecting itself from its teammate.&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Thunder_(move)&amp;diff=2186803</id>
		<title>Thunder (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Thunder_(move)&amp;diff=2186803"/>
		<updated>2014-09-29T15:34:28Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Generation V */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{bad picture|2=Should be replaced with Generation VI images}}&lt;br /&gt;
{{MoveInfobox|&lt;br /&gt;
n=87 |&lt;br /&gt;
name=Thunder |&lt;br /&gt;
jname=かみなり |&lt;br /&gt;
jtranslit=Kaminari |&lt;br /&gt;
jtrans=Thunder |&lt;br /&gt;
gameimage=Thunder V.png |&lt;br /&gt;
type=Electric |&lt;br /&gt;
damagecategory=Special |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power={{tt|110|120 in Generation I-V}} |&lt;br /&gt;
accuracy=70 |&lt;br /&gt;
gen=I|&lt;br /&gt;
tm1=yes|&lt;br /&gt;
tm#1=25|&lt;br /&gt;
tm2=yes|&lt;br /&gt;
tm#2=25|&lt;br /&gt;
tm3=yes|&lt;br /&gt;
tm#3=25|&lt;br /&gt;
tm4=yes|&lt;br /&gt;
tm#4=25|&lt;br /&gt;
tm5=yes|&lt;br /&gt;
tm#5=25|&lt;br /&gt;
tm6=yes|&lt;br /&gt;
tm#6=25|&lt;br /&gt;
na=no|&lt;br /&gt;
category=Cool |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=2 |&lt;br /&gt;
cdesc=Startles all Pokémon that have done their appeals. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Earn +2 if the Pokémon performs first in the turn. |&lt;br /&gt;
pokefordex=thunder |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=yes |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=anyadjacent|&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Thunder&#039;&#039;&#039; (Japanese: {{tt|&#039;&#039;&#039;かみなり&#039;&#039;&#039;|Kaminari}} &#039;&#039;Thunder&#039;&#039;) is a damage-dealing {{type|Electric}} [[move]] introduced in [[Generation I]].  It is [[TM25]] in all [[generation]]s so far.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Thunder deals damage and has a 10% chance of {{status|Paralysis|paralyzing}} the target.&lt;br /&gt;
&lt;br /&gt;
===Generation II-III===&lt;br /&gt;
Thunder has 100% accuracy when used during [[rain]], and has 50% accuracy if used during [[intense sunlight]]. It also has a 30% chance of paralyzing the target.&lt;br /&gt;
&lt;br /&gt;
Thunder can hit Pokémon during the semi-invulnerable turn of {{m|Fly}} and {{m|Bounce}}, and if it does it will deal double damage.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
In {{game|Diamond and Pearl|s}} it has a 30% chance to penetrate through {{m|Protect}} or {{m|Detect}} when used in heavy rain, but not in {{game|Platinum}} onward.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Thunder is guaranteed to hit the target in rain regardless of the user&#039;s accuracy drops or the target&#039;s evasion boosts.&lt;br /&gt;
&lt;br /&gt;
Thunder can now hit a Pokémon during the semi-invulnerable turn of {{m|Sky Drop}}, and if it does it will deal double damage.&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
Thunder&#039;s power changed from 120 to 110.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|electric}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Stad}}|The strongest of all &amp;lt;sc&amp;gt;Electric&amp;lt;/sc&amp;gt;-type attacks. Has a one-in-ten chance of paralyzing the target.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Stad2}}|Strongest of all &amp;lt;sc&amp;gt;Electric&amp;lt;/sc&amp;gt;-type attacks. Has a one-in-ten chance shot at paralyzing the target.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|GSC}}|An attack that may cause paralysis.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|A lightning attack that may cause paralysis.{{tt|*|Move}}&amp;lt;br/&amp;gt;Strikes the foe with thunderbolt. It may paralyze.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|A brutal lightning attack that may also leave the foe paralyzed.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|A lightning attack that may cause paralysis.{{tt|*|Move}}&amp;lt;br/&amp;gt;Strikes the target with a thunderbolt. It may paralyze.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|PMD{{color2|{{md red color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|R}}{{color2|{{md blue color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|B}}|Inflicts damage on the target. It may also cause paralysis. Its accuracy is affected by the weather. It even hits a Pokémon that is flying or bouncing.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|BWB2W2}}|A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.}}&lt;br /&gt;
{{movedescentry|{{color2|000|Pokémon Conquest|Conq}}|Strike the target with an enormous lightning bolt. It may also cause paralysis.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|XY}}|A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Electric|1}}&lt;br /&gt;
{{Moveentry/Level1|025|Pikachu|1|Electric|Electric|43|41|41|45|50|50|Y=41|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|125|Electabuzz|1|Electric|Electric|54|58|58|58|62|B2W2=55|55|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|135|Jolteon|1|Electric|Electric|54|52|52|71|71|B2W2=45|45|STAB=&#039;&#039;&#039;|Y=52}}&lt;br /&gt;
{{Moveentry/Level1|145|Zapdos|2|Electric|Flying|51|73|85|78|78|78|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|179|Mareep|1|Electric|Electric|no|37|37|46|55|B2W2=46|46|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|180|Flaaffy|1|Electric|Electric|no|45|45|53|65|B2W2=56|56|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|181|Ampharos|1|Electric|Electric|no|57|57|68|79|B2W2=62|62|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|239|Elekid|1|Electric|Electric|no|49|49|46|56|B2W2=43|43|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|243|Raikou|1|Electric|Electric|no|71|71|71|85|85|STAB=&#039;&#039;&#039;|PtHGSS=85}}&lt;br /&gt;
{{Moveentry/Level1|309|Electrike|1|Electric|Electric|no|no|36|49|52|52|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|310|Manectric|1|Electric|Electric|no|no|45|61|66|66|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|311|Plusle|1|Electric|Electric|no|no|37|38|42|42|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|312|Minun|1|Electric|Electric|no|no|37|38|42|42|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|466|Electivire|1|Electric|Electric|no|no|no|58|62|B2W2=55|55|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|642|Thundurus|2|Electric|Flying|no|no|no|no|67|67|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|644|Zekrom|2|Dragon|Electric|no|no|no|no|78|78|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|695|Heliolisk|2|Electric|Normal|no|no|no|no|no|--|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|702|Dedenne|2|Electric|Fairy|no|no|no|no|no|45|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Electric|1}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Moveheader/TM|Electric|1|TM25|TM25|TM25|TM25|TM25|TM25}}&lt;br /&gt;
{{Moveentry/TM1|019|Rattata|1|Normal|Normal|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|020|Raticate|1|Normal|Normal|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|025|Pikachu|1|Electric|Electric|yes|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|026|Raichu|1|Electric|Electric|yes|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|029|Nidoran♀|1|Poison|Poison|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|030|Nidorina|1|Poison|Poison|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|031|Nidoqueen|2|Poison|Ground|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|032|Nidoran♂|1|Poison|Poison|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|033|Nidorino|1|Poison|Poison|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|034|Nidoking|2|Poison|Ground|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|035|Clefairy|1|Fairy|Fairy|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|036|Clefable|1|Fairy|Fairy|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|039|Jigglypuff|2|Normal|Fairy|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|040|Wigglytuff|2|Normal|Fairy|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|052|Meowth|1|Normal|Normal|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|053|Persian|1|Normal|Normal|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|056|Mankey|1|Fighting|Fighting|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|057|Primeape|1|Fighting|Fighting|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|081|Magnemite|2|Electric|Steel|yes|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|082|Magneton|2|Electric|Steel|yes|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|088|Grimer|1|Poison|Poison|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|089|Muk|1|Poison|Poison|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|092|Gastly|2|Ghost|Poison|yes|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|093|Haunter|2|Ghost|Poison|yes|yes|no|no|no|no}}&lt;br /&gt;
{{Moveentry/TM1|094|Gengar|2|Ghost|Poison|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|100|Voltorb|1|Electric|Electric|yes|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|101|Electrode|1|Electric|Electric|yes|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|108|Lickitung|1|Normal|Normal|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|109|Koffing|1|Poison|Poison|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|110|Weezing|1|Poison|Poison|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|111|Rhyhorn|2|Ground|Rock|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|112|Rhydon|2|Ground|Rock|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|113|Chansey|1|Normal|Normal|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|115|Kangaskhan|1|Normal|Normal|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|120|Staryu|1|Water|Water|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|121|Starmie|2|Water|Psychic|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|122|Mr. Mime|2|Psychic|Fairy|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|125|Electabuzz|1|Electric|Electric|yes|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|128|Tauros|1|Normal|Normal|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|130|Gyarados|2|Water|Flying|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|131|Lapras|2|Water|Ice|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|135|Jolteon|1|Electric|Electric|yes|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|137|Porygon|1|Normal|Normal|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|143|Snorlax|1|Normal|Normal|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|145|Zapdos|2|Electric|Flying|yes|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|147|Dratini|1|Dragon|Dragon|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|148|Dragonair|1|Dragon|Dragon|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|149|Dragonite|2|Dragon|Flying|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|150|Mewtwo|1|Psychic|Psychic|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|151|Mew|1|Psychic|Psychic|yes|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|162|Furret|1|Normal|Normal|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|170|Chinchou|2|Water|Electric|no|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|171|Lanturn|2|Water|Electric|no|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|172|Pichu|1|Electric|Electric|no|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|179|Mareep|1|Electric|Electric|no|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|180|Flaaffy|1|Electric|Electric|no|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|181|Ampharos|1|Electric|Electric|no|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|190|Aipom|1|Normal|Normal|no|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|200|Misdreavus|1|Ghost|Ghost|no|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|203|Girafarig|2|Normal|Psychic|no|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|206|Dunsparce|1|Normal|Normal|no|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|209|Snubbull|1|Fairy|Fairy|no|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|210|Granbull|1|Fairy|Fairy|no|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|233|Porygon2|1|Normal|Normal|no|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|234|Stantler|1|Normal|Normal|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|239|Elekid|1|Electric|Electric|no|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|241|Miltank|1|Normal|Normal|no|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|242|Blissey|1|Normal|Normal|no|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|243|Raikou|1|Electric|Electric|no|yes|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|248|Tyranitar|2|Rock|Dark|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|249|Lugia|2|Psychic|Flying|no|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|250|Ho-Oh|2|Fire|Flying|no|yes|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|263|Zigzagoon|1|Normal|Normal|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|264|Linoone|1|Normal|Normal|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|287|Slakoth|1|Normal|Normal|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|288|Vigoroth|1|Normal|Normal|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|289|Slaking|1|Normal|Normal|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|299|Nosepass|1|Rock|Rock|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|300|Skitty|1|Normal|Normal|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|301|Delcatty|1|Normal|Normal|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|306|Aggron|2|Steel|Rock|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|309|Electrike|1|Electric|Electric|no|no|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|310|Manectric|1|Electric|Electric|no|no|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|311|Plusle|1|Electric|Electric|no|no|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|312|Minun|1|Electric|Electric|no|no|yes|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|313|Volbeat|1|Bug|Bug|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|314|Illumise|1|Bug|Bug|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|335|Zangoose|1|Normal|Normal|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|351|Castform|1|Normal|Normal|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|352|Kecleon|1|Normal|Normal|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|353|Shuppet|1|Ghost|Ghost|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|354|Banette|1|Ghost|Ghost|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|359|Absol|1|Dark|Dark|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|377|Regirock|1|Rock|Rock|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|378|Regice|1|Ice|Ice|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|379|Registeel|1|Steel|Steel|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|380|Latias|2|Dragon|Psychic|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|381|Latios|2|Dragon|Psychic|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|382|Kyogre|1|Water|Water|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|383|Groudon|1|Ground|Ground|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|384|Rayquaza|2|Dragon|Flying|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|385|Jirachi|2|Steel|Psychic|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|386|Deoxys|1|Psychic|Psychic|no|no|yes|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|399|Bidoof|1|Normal|Normal|no|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|400|Bibarel|2|Normal|Water|no|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|403|Shinx|1|Electric|Electric|no|no|no|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|404|Luxio|1|Electric|Electric|no|no|no|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|405|Luxray|1|Electric|Electric|no|no|no|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|408|Cranidos|1|Rock|Rock|no|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|409|Rampardos|1|Rock|Rock|no|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|410|Shieldon|2|Rock|Steel|no|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|411|Bastiodon|2|Rock|Steel|no|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|417|Pachirisu|1|Electric|Electric|no|no|no|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|424|Ambipom|1|Normal|Normal|no|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|425|Drifloon|2|Ghost|Flying|no|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|426|Drifblim|2|Ghost|Flying|no|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|428|Lopunny|1|Normal|Normal|no|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|429|Mismagius|1|Ghost|Ghost|no|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|431|Glameow|1|Normal|Normal|no|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|432|Purugly|1|Normal|Normal|no|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|439|Mime Jr.|2|Psychic|Fairy|no|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|446|Munchlax|1|Normal|Normal|no|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|462|Magnezone|2|Electric|Steel|no|no|no|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|463|Lickilicky|1|Normal|Normal|no|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|464|Rhyperior|2|Ground|Rock|no|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|466|Electivire|1|Electric|Electric|no|no|no|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|474|Porygon-Z|1|Normal|Normal|no|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|476|Probopass|2|Rock|Steel|no|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|478|Froslass|2|Ice|Ghost|no|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|479|Rotom|2|Electric|Ghost|no|no|no|yes|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|480|Uxie|1|Psychic|Psychic|no|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|481|Mesprit|1|Psychic|Psychic|no|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|482|Azelf|1|Psychic|Psychic|no|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|483|Dialga|2|Steel|Dragon|no|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|484|Palkia|2|Water|Dragon|no|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|486|Regigigas|1|Normal|Normal|no|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|487|Giratina|2|Ghost|Dragon|no|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|491|Darkrai|1|Dark|Dark|no|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|493|Arceus|1|Normal|Normal|no|no|no|yes|yes|yes|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|494|Victini|2|Psychic|Fire|no|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|505|Watchog|1|Normal|Normal|no|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|508|Stoutland|1|Normal|Normal|no|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|522|Blitzle|1|Electric|Electric|no|no|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|523|Zebstrika|1|Electric|Electric|no|no|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|531|Audino|1|Normal|Normal|no|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|573|Cinccino|1|Normal|Normal|no|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|577|Solosis|1|Psychic|Psychic|no|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|578|Duosion|1|Psychic|Psychic|no|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|579|Reuniclus|1|Psychic|Psychic|no|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|587|Emolga|2|Electric|Flying|no|no|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|596|Galvantula|2|Bug|Electric|no|no|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|598|Ferrothorn|2|Grass|Steel|no|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|601|Klinklang|1|Steel|Steel|no|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|603|Eelektrik|1|Electric|Electric|no|no|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|604|Eelektross|1|Electric|Electric|no|no|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|618|Stunfisk|2|Ground|Electric|no|no|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|642|Thundurus|2|Electric|Flying|no|no|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|644|Zekrom|2|Dragon|Electric|no|no|no|no|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|648|Meloetta|2|Normal|Psychic|no|no|no|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|649|Genesect|2|Bug|Steel|no|no|no|no|yes|yes}}&lt;br /&gt;
{{moveentry/TM1|683|Aromatisse|1|Fairy|Fairy|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|691|Dragalge|2|Poison|Dragon|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|694|Helioptile|2|Electric|Normal|no|no|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{moveentry/TM1|695|Heliolisk|2|Electric|Normal|no|no|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{moveentry/TM1|699|Aurorus|2|Rock|Ice|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|702|Dedenne|2|Electric|Fairy|no|no|no|no|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{moveentry/TM1|706|Goodra|1|Dragon|Dragon|no|no|no|no|no|yes}}&lt;br /&gt;
{{moveentry/TM1|716|Xerneas|1|Fairy|Fairy|no|no|no|no|no|yes}}&lt;br /&gt;
{{Movefooter|Electric|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Conquest]]===&lt;br /&gt;
Thunder is the only move of {{p|Ampharos}} and {{p|Luxray}}.&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros.]] series===&lt;br /&gt;
Pikachu uses Thunder as its Down Special attack. It summons a thunderbolt from the sky to attack opponents on the ground. In [[Super Smash Bros. for Nintendo 3DS/Wii U]], Thunder now summons a cloud that fires the thunderbolt, making the attack&#039;s range shorter. Additionally, the thunderbolt now acts a Meteor Smash.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===In the main series===&lt;br /&gt;
{{moveanime|type=electric|exp=yes|gen=The foe is hit by a massive lightning beam from the user.|image1=Thundurus Thunder.png|image1p=Thundurus|image2=Paul Electivire Thunder.png|image2p=Electivire|image3=Ash Pikachu Thunder.png|image3p=Pikachu|image4=Harley Banette Thunder.png|image4p=Banette}}&lt;br /&gt;
{{movep|type=electric|ms=025|pkmn=Pikachu|method=Pikachu fires a massive beam of electricity from its body to the sky, creating an electric cloud that fires several bolts at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Ash&#039;s Pikachu|startcode=EP022|startname=Abra and the Psychic Showdown|notes=Debut}}&lt;br /&gt;
{{movemid|type=electric|user=Drake (Orange League)|user1=Drake&#039;s Ditto in the form of Pikachu|startcode=EP111|startname=Hello, Pummelo!|notes=Used via {{color2|{{electric color dark}}|Transform (move)|Transform}}}}&lt;br /&gt;
{{movemid|type=electric|user=Duplica&#039;s Ditto|user1=Duplica&#039;s Ditto in the form of Pikachu|startcode=EP174|startname=Imitation Confrontation|notes=Used via {{color2|{{electric color dark}}|Transform (move)|Transform}}}}&lt;br /&gt;
{{movemid|type=electric|user=Duplica|user1=Duplica&#039;s Mini-Dit in the form of Pikachu|startcode=EP174|startname=Imitation Confrontation|notes=Used via {{color2|{{electric color dark}}|Transform (move)|Transform}}}}&lt;br /&gt;
{{movemid|type=electric|user=Sparky|user1=Ritchie&#039;s Sparky|startcode=EP222|startname=A Promise is a Promise}}&lt;br /&gt;
{{movep|type=electric|ms=135|pkmn=Jolteon|method=Jolteon fires a massive beam of yellow electricity from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Pokémon League entrance exam instructor|user1=Pokémon League entrance exam instructor&#039;s Jolteon|startcode=EP056|startname=The Ultimate Test}}&lt;br /&gt;
{{movep|type=electric|ms=026|pkmn=Raichu|method=Raichu&#039;s body becomes surrounded by electricity and it fires a massive yellow beam of electricity at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Katrina (Kanto)|user1=Katrina&#039;s Raichu|startcode=EP074|startname=Lights, Camera, Quack-tion|notes=Japanese version only}}&lt;br /&gt;
{{movemid|type=electric|user=Sho|user1=Sho&#039;s Raichu|startcode=DP074|startname=Pika and Goliath!}}&lt;br /&gt;
{{movemid|type=electric|user=Volkner|user1=Volkner&#039;s Raichu|startcode=DP166|startname=The Fleeing Tower of Sunyshore!}}&lt;br /&gt;
{{movep|type=electric|ms=125|pkmn=Electabuzz|method=Electabuzz fires multiple bolts of yellow electricity from its body at the opponent, or Electabuzz gathers electricity in between the horns on its head, and it fires a blast of yellow electricity from its horns at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Drake (Orange League)|user1=Drake&#039;s Electabuzz|startcode=EP112|startname=Enter the Dragonite}}&lt;br /&gt;
{{movemid|type=electric|user=Dr. Namba|user1=Dr. Namba&#039;s Electabuzz|startcode=EP222|startname=A Promise is a Promise}}&lt;br /&gt;
{{movemid|type=electric|user=Paul&#039;s Electabuzz|startcode=DP052|startname=Smells Like Team Spirit!}}&lt;br /&gt;
{{movep|type=electric|ms=149|pkmn=Dragonite|method=Dragonite charges electricity in its antennae and fires a beam of yellow electricity from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Drake&#039;s Dragonite|startcode=EP112|startname=Enter the Dragonite}}&lt;br /&gt;
{{movep|type=electric|ms=081|pkmn=Magnemite|method=Magnemite&#039;s eye glows red and its magnets become surrounded in yellow static. It then releases a powerful blast of yellow electricity from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Magnemite (Pokémon)|user1=Multiple wild Magnemite|startcode=EP195|startname=The Poké Spokesman}}&lt;br /&gt;
{{movemid|type=electric|user=Anthony (AG010)|user1=Anthony&#039;s Magnemite|startcode=AG010|startname=You Said a Mouthful!}}&lt;br /&gt;
{{movemid|type=electric|user=Dr. Yung|user1=A mirage Magnemite|startcode=The Mastermind of Mirage Pokémon}}&lt;br /&gt;
{{movemid|type=electric|user=Brock (anime)|user1=A Magnemite Brock used briefly|startcode=DP088|startname=Camping it Up!}}&lt;br /&gt;
{{movep|type=electric|ms=082|pkmn=Magneton|method=Magneton&#039;s eyes glow red and its magnets become surrounded in yellow static. It then releases a powerful blast of yellow electricity from its body at the opponent. Sometimes, the electricity has black sparks surrounding it.}}&lt;br /&gt;
{{movemid|type=electric|user=Magneton (Pokémon)|user1=Multiple wild Magneton|startcode=EP195|startname=The Poké Spokesman}}&lt;br /&gt;
{{movemid|type=electric|user=Magneton (Pokémon)|user1=Electric Company&#039;s Magneton|startcode=EP199|startname=Current Events}}&lt;br /&gt;
{{movep|type=electric|ms=243|pkmn=Raikou|method=A large amount of yellow sparks crackle off Raikou&#039;s body and its body becomes surrounded in yellow electricity. It then fires a massive blast of yellow electricity from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Raikou (The Legend of Thunder!)|startcode=The Legend of Thunder!}}&lt;br /&gt;
{{movemid|type=electric|user=Raikou (Pokémon)|user1=A wild Raikou|startcode=DP137|startname=Three Sides to Every Story!}}&lt;br /&gt;
{{movep|type=electric|ms=148|pkmn=Dragonair|method=Dragonair calls upon storm clouds and a blue or yellow lightning bolt hits the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Clair&#039;s Dragonair|startcode=EP253|startname=Great Bowls of Fire!}}&lt;br /&gt;
{{movep|type=electric|ms=313|pkmn=Volbeat|method=Volbeat charges electricity in its antennae and fires a beam of yellow electricity at the opponent from them.}}&lt;br /&gt;
{{movemid|type=electric|user=Volt|user1=Volt&#039;s Volbeat|startcode=AG080|startname=That&#039;s Just Swellow}}&lt;br /&gt;
{{movep|type=electric|ms=311|pkmn=Plusle|method=Plusle fires a powerful beam of yellow electricity from its body into the air. The beam then curves and hits the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Plusle (Pokémon)|user1=A wild Plusle|startcode=PK13|startname=Pikachu&#039;s Summer Festival}}&lt;br /&gt;
{{movep|type=electric|ms=312|pkmn=Minun|method=Minun fires a powerful beam of yellow electricity from its body into the air. The beam then curves and hits the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Minun (Pokémon)|user1=A wild Minun|startcode=PK13|startname=Pikachu&#039;s Summer Festival}}&lt;br /&gt;
{{movep|type=electric|ms=354|pkmn=Banette|method=Banette points one of its arms at the opponent and releases a yellow electric blast from it.}}&lt;br /&gt;
{{movemid|type=electric|user=Harley|user1=Harley&#039;s Banette|startcode=AG122|startname=Deceit and Assist}}&lt;br /&gt;
{{movep|type=electric|ms=179|pkmn=Mareep|method=Mareep releases a yellow electrical blast from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Katie (Kanto)|user1=Katie&#039;s Mareep|startcode=AG148|startname=A Chip Off the Old Brock}}&lt;br /&gt;
{{movep|type=electric|ms=181|pkmn=Ampharos|method=Ampharos releases a yellow electrical blast from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=McCauley|user1=McCauley&#039;s Ampharos|startcode=AG148|startname=A Chip Off the Old Brock}}&lt;br /&gt;
{{movemid|type=electric|user=Karsten|user1=Karsten&#039;s Ampharos|startcode=DP028|startname=Drifloon on the Wind!}}&lt;br /&gt;
{{movep|type=electric|ms=180|pkmn=Flaaffy|method=Flaaffy releases a yellow electrical blast from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Mariah (Kanto)|user1=Mariah&#039;s Flaaffy|startcode=AG148|startname=A Chip Off the Old Brock}}&lt;br /&gt;
{{movemid|type=electric|user=Flaaffy (Pokémon)|user1=A Coordinator&#039;s Flaaffy|startcode=DP146|startname=Dressed for Jess Success!}}&lt;br /&gt;
{{movep|type=electric|ms=239|pkmn=Elekid|method=Elekid spins its arms at a fast speed and yellow sparks appear around its horns. It then fires a bolt of yellow electricity at the opponent from its body.}}&lt;br /&gt;
{{movemid|type=electric|user=Elekid (Pokémon)|user1=A wild Elekid|startcode=AG154|startname=Reversing the Charges}}&lt;br /&gt;
{{movemid|type=electric|user=Paul&#039;s Elekid|startcode=DP003|startname=When Pokémon Worlds Collide!}}&lt;br /&gt;
{{movep|type=electric|ms=446|pkmn=Munchlax|method=Munchlax points at the opponent with both hands and a bolt of lightning comes down from the sky and shocks the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=May&#039;s Munchlax|startcode=AG160|startname=Harley Rides Again|notes=Used via {{color2|{{electric color dark}}|Metronome (move)|Metronome}}}}&lt;br /&gt;
{{movep|type=electric|ms=310|pkmn=Manectric|method=Manectric fires a blast of yellow or blue electricity from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Manectric (Pokémon)|user1=A Coordinator&#039;s Manectric|startcode=AG167|startname=What I Did For Love!}}&lt;br /&gt;
{{movemid|type=electric|user=Jaco|user1=Jaco&#039;s Manectric|startcode=DP042|startname=The Electrike Company!}}&lt;br /&gt;
{{movep|type=electric|ms=309|pkmn=Electrike|method=Electrike&#039;s body becomes surrounded by yellow sparks and it releases a beam of blue electricity from its body into the air. The beam then curves and hits the opponent from above.}}&lt;br /&gt;
{{movemid|type=electric|user=Jaco|user1=Jaco&#039;s Electrike|startcode=DP042|startname=The Electrike Company!}}&lt;br /&gt;
{{movemid|type=electric|user=Cal (anime)|user1=Cal&#039;s Electrike|startcode=DP042|startname=The Electrike Company!}}&lt;br /&gt;
{{movep|type=electric|ms=466|pkmn=Electivire|method=The balls on the ends of Electivire&#039;s antennae become surrounded by yellow electricity. Then, Electivire&#039;s whole body becomes surrounded by electricity and it fires a blast of it from its body at the opponent, or the balls at the end of Electivire&#039;s antennae become surrounded by yellow electricity, and it fires a beam of yellow electricity from the antennae at the opponent, or Electivire puts its tails on the opponent and they become surrounded by yellow static. Its body then becomes surrounded in yellow electricity and it fires a beam of yellow electricity from the end of its tails at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Gary&#039;s Electivire|startcode=DP151|startname=The Needs of the Three!}}&lt;br /&gt;
{{movemid|type=electric|user=Paul&#039;s Electivire|startcode=DP184|startname=Casting a Paul on Barry!}}&lt;br /&gt;
{{movep|type=electric|ms=644|pkmn=Zekrom|method=The bands on Zekrom&#039;s tail glow light blue with electricity and it flies into the air, releasing a powerful beam of electricity from it straight down, striking the opponent, or Zekrom&#039;s wings become surrounded in light blue electricity and it releases a beam of light blue electricity from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Zekrom (Pokémon)|user1=A wild Zekrom|startcode=BW001|startname=In the Shadow of Zekrom!}}&lt;br /&gt;
{{movep|type=electric|ms=642|pkmn=Thundurus|method=Thundurus raises both of its arms into the air, touching the back of its fists together before pulling them apart. As it does, light blue sparks of electricity fluctuate in between its hands briefly and it pulls back its arms so its fists are behind its head. Its fists then become surrounded in light blue electricity, and Thundurus brings its arms forward, firing a beam of light blue electricity from its hands at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Thundurus (Pokémon)|user1=A wild Thundurus|startcode=BW059|startname=Stopping the Rage of Legends! Part 1}}&lt;br /&gt;
{{movep|type=electric|ms=579|pkmn=Reuniclus|method=Reuniclus&#039;s whole body becomes surrounded by yellow electricity and it fires a blast of it from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Geraldo|user1=Geraldo&#039;s Reuniclus|startcode=BW090|startname=Jostling for the Junior Cup!}}&lt;br /&gt;
{{movep|type=electric|ms=642T|pkmn=Thundurus|method=Thudurus puts its claws together, creating a beam of electricity between them. It then fires a large blue bolt of electricity at the target from its hands.}}&lt;br /&gt;
{{movebtm|type=Electric|user=Thundurus (Pokémon)|user1=A wild Thundurus|startcode=BW097|startname=Unova&#039;s Survival Crisis!‎}}&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Origins===&lt;br /&gt;
{{moveanime|type=electric|exp=yes|gen=The foe is hit by a massive lightning beam from the user.|image1=Red Jolteon Thunder PO.png|image1p=Jolteon}}&lt;br /&gt;
{{movep|type=electric|ms=135|pkmn=Jolteon|method=Jolteon&#039;s body becomes surrounded in yellow electricity. It then fires a large bolt of yellow electricity from its body at the opponent.}}&lt;br /&gt;
{{movebtm|type=electric|user=Red (Origins)|user1=Red&#039;s Jolteon|startcode=PO04|startname=File 4 - Charizard|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In The Electric Tale of Pikachu manga===&lt;br /&gt;
{{movemanga|type=electric|exp=yes|gen=The user fires a powerful blast of electricity at the opponent.|image1=Ash Pikachu Sparky Thunder EToP.png|image1p=Pikachu}}&lt;br /&gt;
{{movep|type=electric|ms=025|pkmn=Pikachu|method=Pikachu points at the opponent and its body becomes surrounded in electricity. It then fires a powerful beam of electricity from its body at the opponent. When the electricity reaches the opponent, it curls around its body like a twister.}}&lt;br /&gt;
{{movemid|type=electric|user=Ash&#039;s Pikachu|startcode=ET04|startname=Haunting my Dreams|notes=Debut}}&lt;br /&gt;
{{movebtmManga|type=electric|user=Sparky|user1=Ritchie&#039;s Chuchino|startcode=ET13|startname=The Indigo Finals}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=electric|exp=yes|gen=The opponent is hit by a massive bolt of lightning.|image1=Thu-Fi-Zer Triple Attack.png|image1p=Thu-Fi-Zer|image2=Wattson Manectric Thunder Adventures.png|image2p=Manectric|image3=Lt Surge Electabuzz Adventures.png|image3p=Electabuzz|image4=Pika Thunder.png|image4p=Pikachu}}&lt;br /&gt;
{{movep|type=electric|ms=025|pkmn=Pikachu|method=Pikachu&#039;s body becomes surrounded by electricity and a large bolt of lightning comes out of the sky and strikes the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Pika|user1=Red&#039;s Pika|startcode=PS009|startname=...But Fearow Itself!|notes=Debut}}&lt;br /&gt;
{{movep|type=electric|ms=TFZ|pkmn=Thu-Fi-Zer|method=Thu-Fi-Zer waves its wing and a powerful lightning bolt comes out and hits the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Thu-Fi-Zer|startcode=PS033|startname=The Winged Legends}}&lt;br /&gt;
{{movep|type=electric|ms=243|pkmn=Raikou|method=The cloud on Raikou&#039;s back grows longer and rises into the air, turning into the giant thunder cloud. Raikou then fires a powerful blasts of electricity from the thunder cloud at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Salon Maiden Anabel|user1=Anabel&#039;s Raikou|startcode=PS137|startname=Really Raikou &amp;amp; Entirely Entei I}}&lt;br /&gt;
{{movep|type=electric|ms=125|pkmn=Electabuzz|method=Electabuzz points one of its index fingers into the air and a thunder cloud forms above it. When it swings its arm down, a large lightning bolt then comes out of the cloud and strikes the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Lt. Surge|user1=Lt. Surge&#039;s Electabuzz|startcode=PS157|startname=Magnificent Magnemite}}&lt;br /&gt;
{{movep|type=electric|ms=383|pkmn=Groudon|method=A sphere of electricity forms in between Groudon&#039;s hands. It then shoots the beam at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Maxie|user1=Maxie&#039;s Groudon|startcode=PS244|startname=The Beginning of the End with Kyogre &amp;amp; Groudon VIII}}&lt;br /&gt;
{{movep|type=electric|ms=310|pkmn=Manectric|method=Manectric calls down a large large bolt of lightning to strike its opponent from above.}}&lt;br /&gt;
{{movebtmManga|type=electric|user=Wattson&#039;s Manectric|startcode=PS246|startname=Can I Ninjask You a Question?}}&lt;br /&gt;
&lt;br /&gt;
===In the Phantom Thief Pokémon 7 manga===&lt;br /&gt;
{{movemanga|type=electric|exp=yes|gen=The user shocks the opponent with a powerful blast of electricity.|image1=Team Galactic Electivire Thunder P7.png|image1p=Being Hit}}&lt;br /&gt;
{{movep|type=electric|ms=466|pkmn=Electivire|method=Electivire fires a powerful bolt of electricity from the sky at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=electric|user=Galactic Grunt (Trainer class)|user1=Team Galactic&#039;s Electivire|startcode=P7-05|startname=Escape From Team Galactic|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Diamond and Pearl Adventure! manga===&lt;br /&gt;
{{movemanga|type=electric|exp=yes|gen=The opponent is hit by a massive bolt of electricity.|image1=Hareta Luxio Thunder.png|image1p=Luxio}}&lt;br /&gt;
{{movep|type=electric|ms=404|pkmn=Luxio|method=Luxio releases electricity from its body onto the sky. The electricity crashes down on the opponent.}}&lt;br /&gt;
{{movebtmManga|type=electric|user=Hareta|user1=Hareta&#039;s Luxio|startcode=DPA12|startname=A Battle of Wills|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
{{movemanga|type=Electric|exp=yes|gen=The user shoots a bolt of lightning from its body.|image1=Zapdos Thunder PM.png|image1p=Zapdos}}&lt;br /&gt;
{{movep|type=electric|ms=145|pkmn=Zapdos|method=Zapdos releases a bolt of lightning from its mouth.}}&lt;br /&gt;
{{movebtmManga|type=electric|user=Zapdos (Pokémon)|user1=A wild Zapdos|startcode=PM017|startname=Regain the Deserted Power Plant!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Zensho manga===&lt;br /&gt;
{{movemanga|type=electric|exp=yes|gen=The user zaps the foe with a massive thunderbolt.|image1=Satoshi Pikachu Thunder Zensho.png|image1p=Pikachu}}&lt;br /&gt;
{{movep|type=electric|ms=025|pkmn=Pikachu|method=Pikachu releases a strong electric attack from the sky.}}&lt;br /&gt;
{{movebtmManga|type=electric|user=Satoshi (Zensho)|user1=Satoshi&#039;s Pikachu|startcode=PZ08|startname=Cinnabar Island|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=electric|&lt;br /&gt;
genI=Thunder I|&lt;br /&gt;
genII=Thunder II|&lt;br /&gt;
genIII=Thunder III|&lt;br /&gt;
genIV=Thunder IV|&lt;br /&gt;
}}&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=Electric|&lt;br /&gt;
Stad2=Thunder Stad2|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In some copies of {{game|Ruby and Sapphire|s}}, using Thunder or {{m|Thunderbolt}} [[List of glitches in Generation III#Thunder glitch|may cause]] the [[game freeze|game to freeze]] during the moves&#039; animation sequences. This can be remedied by turning off the [[battle animation]]s in the options menu.&lt;br /&gt;
** In {{game2|FireRed|LeafGreen|Emerald}}, the sound of Thunder or Thunderbolt may get stuck until the game resets.&lt;br /&gt;
* The number of the [[TM]] for Thunder is the same number as the [[National Pokédex]] number of {{p|Pikachu}}&amp;amp;mdash;the first Pokémon [[List of Pokémon by National Pokédex number|by National Pokédex order]] that is able to learn it by leveling up.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{electric color}}|bordercolor={{electric color dark}}&lt;br /&gt;
|zh_cmn=打雷 &#039;&#039;{{tt|Dǎléi|Thunder}}&#039;&#039;&lt;br /&gt;
|da=Torden&amp;lt;!--source: Danish version of The Official Pokémon Handbook--&amp;gt;&lt;br /&gt;
|nl={{tt|Bliksemaanval|Lightning attack}}&amp;lt;br&amp;gt;{{tt|Bliksemstraal|Thunderbolt}}&amp;lt;br&amp;gt;Donder&lt;br /&gt;
|fi=Ukkonen{{tt|*|Original series; late Advanced Generation}}&amp;lt;BR&amp;gt;Salama{{tt|*|Early Advanced Generation}}&lt;br /&gt;
|fr=Fatal-Foudre&lt;br /&gt;
|de=Donner&lt;br /&gt;
|el=Κεραυνός&lt;br /&gt;
|id=Halilintar&lt;br /&gt;
|it=Tuono&lt;br /&gt;
|ko=번개 &#039;&#039;Pŏn-gae&#039;&#039;&lt;br /&gt;
|no=Torden&lt;br /&gt;
|pl=Grzmot&lt;br /&gt;
|pt_br=Trovão&lt;br /&gt;
|pt_eu=Trovão&lt;br /&gt;
|sr=Grom&lt;br /&gt;
|hr=Udar Groma&lt;br /&gt;
|es=Trueno&lt;br /&gt;
|ro=Trăznetul}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Blizzard|Electric}}&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
{{Generation II TMs}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can hit semi-invulnerable Pokémon]]&lt;br /&gt;
[[Category:Moves that can inflict paralysis]]&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
&lt;br /&gt;
[[de:Donner]]&lt;br /&gt;
[[es:Trueno]]&lt;br /&gt;
[[fr:Fatal-Foudre]]&lt;br /&gt;
[[it:Tuono (mossa)]]&lt;br /&gt;
[[ja:かみなり]]&lt;br /&gt;
[[pl:Thunder]]&lt;br /&gt;
[[pt:Thunder]]&lt;br /&gt;
[[zh:打雷（技能）]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Kyurem_(Pok%C3%A9mon)&amp;diff=2184471</id>
		<title>Kyurem (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Kyurem_(Pok%C3%A9mon)&amp;diff=2184471"/>
		<updated>2014-09-26T00:28:31Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNextHead | species=Kyurem | prev=Landorus | next=Keldeo | prevnum=645 | nextnum=647 | type=Dragon | type2=Ice }}&lt;br /&gt;
{{Pokémon Infobox|&lt;br /&gt;
name=Kyurem |&lt;br /&gt;
jname=キュレム |&lt;br /&gt;
jtranslit=Kyuremu|&lt;br /&gt;
tmname=Kyurem |&lt;br /&gt;
forme=3 |&lt;br /&gt;
forme1=Normal |&lt;br /&gt;
forme2=White |&lt;br /&gt;
forme3=Black |&lt;br /&gt;
image2=646Kyurem-White.png |&lt;br /&gt;
image3=646Kyurem-Black.png |&lt;br /&gt;
species=&amp;lt;!--きょうかい--&amp;gt;Boundary |&lt;br /&gt;
typebox=1 |&lt;br /&gt;
type1=Dragon |&lt;br /&gt;
type2=Ice |&lt;br /&gt;
abilityn=3 |&lt;br /&gt;
ability1=Pressure |&lt;br /&gt;
ability2-1=Turboblaze |&lt;br /&gt;
ability3-1=Teravolt |&lt;br /&gt;
ndex=646 |&lt;br /&gt;
udex=152 |&lt;br /&gt;
u2dex=297 |&lt;br /&gt;
height-ftin=9&#039;10&amp;quot; |&lt;br /&gt;
height-ftin2=11&#039;10&amp;quot; |&lt;br /&gt;
height-ftin3=10&#039;10&amp;quot; |&lt;br /&gt;
height-m=3.0 |&lt;br /&gt;
height-m2=3.6 |&lt;br /&gt;
height-m3=3.3 |&lt;br /&gt;
weight-lbs=716.5 |&lt;br /&gt;
weight-lbs2=716.5 |&lt;br /&gt;
weight-lbs3=716.5 |&lt;br /&gt;
weight-kg=325.0 |&lt;br /&gt;
weight-kg2=325.0 |&lt;br /&gt;
weight-kg3=325.0 |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Undiscovered|&lt;br /&gt;
eggcycles=121|&lt;br /&gt;
expyield=297 |&lt;br /&gt;
lv100exp=1,250,000|&lt;br /&gt;
gendercode=255|&lt;br /&gt;
color=Gray |&lt;br /&gt;
evforms=3|&lt;br /&gt;
evtotal=3|&lt;br /&gt;
evhp=1|&lt;br /&gt;
evat=1|&lt;br /&gt;
evsa=1|&lt;br /&gt;
evsa2=3|&lt;br /&gt;
evat3=3|&lt;br /&gt;
catchrate=3 |&lt;br /&gt;
body=06 |&lt;br /&gt;
pokefordex=kyurem{{#switch: {{#expr: {{#time: H}} mod 3}}|1=-black|2=-white}} |&lt;br /&gt;
generation=5 |&lt;br /&gt;
friendship=0 }}&lt;br /&gt;
&#039;&#039;&#039;Kyurem&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;キュレム&#039;&#039;&#039; &#039;&#039;Kyurem&#039;&#039;) is a dual-type {{2t|Dragon|Ice}} [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
While it is not known to [[Evolution|evolve]] into or from any Pokémon, it has [[Form differences#Kyurem|two other formes]], which are activated by using the {{key|V|DNA Splicers}} on it and either {{p|Reshiram}} or {{p|Zekrom}}, resulting in a process called Absofusion that removes Reshiram or Zekrom from the party until the fusion is undone. It will then become &#039;&#039;&#039;White Kyurem&#039;&#039;&#039; (with Reshiram) or &#039;&#039;&#039;Black Kyurem&#039;&#039;&#039; (with Zekrom). However, it is impossible to own a White Kyurem and a Black Kyurem at the same time, as the game rejects the second fusion of Kyurem with Reshiram/Zekrom.&lt;br /&gt;
&lt;br /&gt;
Along with Reshiram and Zekrom, Kyurem is a member of the [[Tao trio]], which exists in the legends of the [[Unova]] region.&lt;br /&gt;
&lt;br /&gt;
As both Black Kyurem and White Kyurem, it is the [[version mascot]] of [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]], respectively.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Kyurem is a gray and blue, bipedal Pokémon of indefinable but seemingly draconic basis. Kyurem has a blue head and snout and has yellow eyes without pupils, has a pair of pointed light bluish horns on its head and a yellow crest on its skull. Three pointed teeth jut out the bottom of either side of its jaws, which are frozen shut by the ice covering its head. Its long, gray neck has lines running around its whole body, legs, arms and tail. It has two arms, each with its own claw and each arm is jointed together from its oddly shaped blue wings, which are believed to be used for flying and storing cold air. Each wing has two spikes of ice. The ice covering the wings can break, revealing gray tendril-like appendages on Kyurem&#039;s back. The right side of its body seems to be damaged in some way, as the wing and horn on its head on that side are shorter; the right side of its head&amp;lt;!--visible in its Dream World art and [[Pokédex 3D]]--&amp;gt; also has a spiked edge near its jaw hinge that is absent from its left. Its legs are somewhat slender, and has three sharp ice-like claws on each enormous foot. Its tail has three blue conical spikes on its tip, and appears to be some sort of propulsion device or a container of energy; exactly what it is based on is unclear, but it may be a damaged turbine. &lt;br /&gt;
&lt;br /&gt;
Kyurem has two alternate forms, White Kyurem and Black Kyurem, which are formed by combining with {{p|Reshiram}} and {{p|Zekrom}}, respectively, and share many aspects of their designs with them. It can use Absofusion on their respective [[Dragon Stones]] to change to White or Black Kyurem. When transformed into either, its legs are just like before, but shorter and the middle toe is now ice. As White Kyurem, it has some extra icy details on the legs. Its tail resembles that of Reshiram or Zekrom, but they are attached to the body with three gray parts of skin. The tail is capable of movement and contains four holes: they are horizontal on White Kyurem and vertical on Black Kyurem. The torsos of each form are similar, but White Kyurem&#039;s torso is more slim than Black Kyurem&#039;s bulky torso. Its shoulders are covered in &#039;squares&#039; of ice with two pins protruding from each which can come out and &#039;plug in&#039; the aforementioned holes. As White Kyurem, it has thin arms with two rings and three claws each, wings between the rings on its forearms, and its right arm and wing are frozen. As Black Kyurem, it has Zekrom&#039;s arms, but more muscular and without wings, and its left arm and wing are frozen. Its neck is the same shape, but is now upright; White Kyurem uses Reshiram&#039;s fur and Black Kyurem uses Zekrom&#039;s skin. In both forms, the ice covering one of Kyurem&#039;s jaws (upper for White Kyurem, lower for Black Kyurem) has partially disappeared, allowing it to move its mouth.&lt;br /&gt;
&lt;br /&gt;
Kyurem generates a powerful, freezing energy inside itself, but its body became frozen when the energy leaked out. Due to an old legend, it may be assumed Kyurem may be hostile towards Pokémon and humans, due to the fact it supposedly ate them if they were found outside at night. Kyurem is an [[extraterrestrial Pokémon]]. It is the [[Signature move|only Pokémon]] that can learn {{m|Glaciate}}, while its alternate forms White Kyurem and Black Kyurem can respectively learn {{m|Ice Burn}} and {{m|Freeze Shock}} instead. White Kyurem and Black Kyurem can also learn Reshiram&#039;s and Zekrom&#039;s signature moves {{m|Fusion Flare}} and {{m|Fusion Bolt}}, respectively.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:{{#switch: {{#expr: {{#time: H}} mod 3}}|0=|1=White_|2=Black_}}Kyurem anime.png|thumb|left|250px|{{#switch: {{#expr: {{#time: H}} mod 3}}|0=Kyurem|1=White Kyurem|2=Black Kyurem}} in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Kyurem (M15)]]====&lt;br /&gt;
Kyurem, in all of its forms, made its debut as one of the stars of &#039;&#039;[[M15|Kyurem VS. The Sword of Justice]]&#039;&#039;, along with [[Swords of Justice (M15)|Cobalion, Terrakion, Virizion]] and {{OBP|Keldeo|M15}}. Kyurem was challenged by Keldeo, who wasn&#039;t ready to fight Kyurem, but arrogantly claimed that he was a [[Swords of Justice (M15)|Sword of Justice]]. After the terrified Keldeo fled during the middle of the fight, Kyurem relentlessly pursues Keldeo in order to finish the battle they had started. Along with the other legendary Pokémon present in the movie, Kyurem can [[Talking Pokémon|speak through telepathy]].&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Monta Kyurem.png|thumb|150px|Kyurem in [[Be the Best! Pokémon B+W]]]]&lt;br /&gt;
===In the Be the Best! Pokémon B+W manga===&lt;br /&gt;
[[Monta]] owns a Kyurem.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Kyurem (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros. for Nintendo 3DS/Wii U]]===&lt;br /&gt;
Kyurem is set to appear in its Normal Form as a [[Poké Ball]]&amp;lt;!--Master Ball?--&amp;gt; Pokémon. It can freeze fighters near it. Other information is not known at this time.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
[[Pokémon Mystery Dungeon: Gates to Infinity]]: {{mdc|Kyurem|gti}} is a major character in the main story line.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|type2=Ice&lt;br /&gt;
|gen=5&lt;br /&gt;
|blackdex=It generates a powerful, freezing energy inside itself, but its body became frozen when the energy leaked out.&lt;br /&gt;
|whitedex=It can produce ultracold air. Its body is frozen.&lt;br /&gt;
|b2w2dex=This legendary ice Pokémon waits for a hero to fill in the missing parts of its body with truth or ideals.&lt;br /&gt;
|xdex=This legendary ice Pokémon waits for a hero to fill in the missing parts of its body with truth or ideals.&lt;br /&gt;
|ydex=It generates a powerful, freezing energy inside itself, but its body became frozen when the energy leaked out.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=dragon|type2=ice}}&lt;br /&gt;
{{Availability/NA|gen=V}}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=FFF|area=[[Giant Chasm]] ([[List of in-game event Pokémon in Generation V#Kyurem|Only one]])}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=FFF|area=[[Giant Chasm]] ([[List of in-game event Pokémon in Generation V#Kyurem_2|Only one]])}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2/None|v=X|v2=Y|area=[[Poké Transporter]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=dragon&lt;br /&gt;
|type2=ice&lt;br /&gt;
|rumble2=Glacier: All ([[Pokémon Rumble Blast#Legendary Boss Pokémon|Random Legendary Encounter]])&lt;br /&gt;
|mdgti=[[Eastern Savanna]] (Mapless Street)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====Base stats====&lt;br /&gt;
|- class=&amp;quot;{{#ifexpr: ({{#time: H}} mod 3) = 0|collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Normal Kyurem=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=Dragon|&lt;br /&gt;
type2=Ice |&lt;br /&gt;
HP=125 |&lt;br /&gt;
Attack=130 |&lt;br /&gt;
Defense=90 |&lt;br /&gt;
SpAtk=130 |&lt;br /&gt;
SpDef=90 |&lt;br /&gt;
Speed=95}}&lt;br /&gt;
|- class=&amp;quot;{{#ifexpr: ({{#time: H}} mod 3) = 1|collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
=====White Kyurem=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=Dragon|&lt;br /&gt;
type2=Ice |&lt;br /&gt;
HP=125 |&lt;br /&gt;
Attack=120 |&lt;br /&gt;
Defense=90 |&lt;br /&gt;
SpAtk=170 |&lt;br /&gt;
SpDef=100 |&lt;br /&gt;
Speed=95}}&lt;br /&gt;
|- class=&amp;quot;{{#ifexpr: ({{#time: H}} mod 3) = 2|collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
=====Black Kyurem=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=Dragon|&lt;br /&gt;
type2=Ice |&lt;br /&gt;
HP=125 |&lt;br /&gt;
Attack=170 |&lt;br /&gt;
Defense=100 |&lt;br /&gt;
SpAtk=120 |&lt;br /&gt;
SpDef=90 |&lt;br /&gt;
Speed=95}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=Dragon|&lt;br /&gt;
type2=Ice|&lt;br /&gt;
Normal= 100 |&lt;br /&gt;
Fighting= 200 |&lt;br /&gt;
Flying= 100 |&lt;br /&gt;
Poison= 100 |&lt;br /&gt;
Ground= 100 |&lt;br /&gt;
Rock=  200 |&lt;br /&gt;
Bug= 100 |&lt;br /&gt;
Ghost= 100 |&lt;br /&gt;
Steel= 200 |&lt;br /&gt;
&lt;br /&gt;
Fire= 100 |&lt;br /&gt;
Water= 50 |&lt;br /&gt;
Grass= 50 |&lt;br /&gt;
Electric= 50 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice= 100 |&lt;br /&gt;
Dragon= 200 |&lt;br /&gt;
Dark= 100 |&lt;br /&gt;
Fairy= 200&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
|- class=&amp;quot;{{#ifexpr: ({{#time: H}} mod 3) = 0|collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Normal Kyurem=====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{learnlist/levelh/6|Kyurem|Dragon|Ice|5}}&lt;br /&gt;
{{learnlist/level6|Start|Icy Wind|Ice|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|Start|Dragon Rage|Dragon|Special|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/level6|8|Imprison|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level6|15|Ancient Power|Rock|Special|60|100|5}}&lt;br /&gt;
{{learnlist/level6|22|Ice Beam|Ice|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|29|Dragon Breath|Dragon|Special|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|36|Slash|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/level6|43|Scary Face|Normal|Status|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/level6|50|Glaciate|Ice|Special|65|95|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|57|Dragon Pulse|Dragon|Special|85|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|64|Imprison|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}--&amp;gt;&lt;br /&gt;
{{learnlist/level6|71|Endeavor|Normal|Physical|&amp;amp;mdash;|100|5}}&lt;br /&gt;
{{learnlist/level6|78|Blizzard|Ice|Special|110|70|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|85|Outrage|Dragon|Physical|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|92|Hyper Voice|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/levelf/6|Kyurem|Dragon|Ice|5}}&lt;br /&gt;
|- class=&amp;quot;{{#ifexpr: ({{#time: H}} mod 3) = 1|collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====White Kyurem=====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{learnlist/levelh/6|Kyurem|Dragon|Ice|5}}&lt;br /&gt;
{{learnlist/level6|Start|Icy Wind|Ice|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|Start|Dragon Rage|Dragon|Special|&amp;amp;mdash;|100|10||}}&lt;br /&gt;
{{learnlist/level6|8|Imprison|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/level6|15|Ancient Power|Rock|Special|60|100|5||}}&lt;br /&gt;
{{learnlist/level6|22|Ice Beam|Ice|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|29|Dragon Breath|Dragon|Special|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|36|Slash|Normal|Physical|70|100|20||}}&lt;br /&gt;
{{learnlist/level6|43|Fusion Flare|Fire|Special|100|100|5||}}&lt;br /&gt;
{{learnlist/level6|50|Ice Burn|Ice|Special|140|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|57|Dragon Pulse|Dragon|Special|85|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|64|Imprison|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}--&amp;gt;&lt;br /&gt;
{{learnlist/level6|71|Endeavor|Normal|Physical|&amp;amp;mdash;|100|5||}}&lt;br /&gt;
{{learnlist/level6|78|Blizzard|Ice|Special|110|70|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|85|Outrage|Dragon|Physical|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|92|Hyper Voice|Normal|Special|90|100|10||}}&lt;br /&gt;
{{learnlist/levelf/6|Kyurem|Dragon|Ice|5}}&lt;br /&gt;
|- class=&amp;quot;{{#ifexpr: ({{#time: H}} mod 3) = 2|collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====Black Kyurem=====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{learnlist/levelh/6|Kyurem|Dragon|Ice|5}}&lt;br /&gt;
{{learnlist/level6|Start|Icy Wind|Ice|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|Start|Dragon Rage|Dragon|Special|&amp;amp;mdash;|100|10||}}&lt;br /&gt;
{{learnlist/level6|8|Imprison|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/level6|15|Ancient Power|Rock|Special|60|100|5||}}&lt;br /&gt;
{{learnlist/level6|22|Ice Beam|Ice|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|29|Dragon Breath|Dragon|Special|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|36|Slash|Normal|Physical|70|100|20||}}&lt;br /&gt;
{{learnlist/level6|43|Fusion Bolt|Electric|Physical|100|100|5||}}&lt;br /&gt;
{{learnlist/level6|50|Freeze Shock|Ice|Physical|140|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|57|Dragon Pulse|Dragon|Special|85|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|64|Imprison|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}--&amp;gt;&lt;br /&gt;
{{learnlist/level6|71|Endeavor|Normal|Physical|&amp;amp;mdash;|100|5||}}&lt;br /&gt;
{{learnlist/level6|78|Blizzard|Ice|Special|110|70|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|85|Outrage|Dragon|Physical|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level6|92|Hyper Voice|Normal|Special|90|100|10||}}&lt;br /&gt;
{{learnlist/levelf/6|Kyurem|Dragon|Ice|5}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/6|Kyurem|Dragon|Ice|5}}&lt;br /&gt;
{{learnlist/tm5|TM01|Hone Claws|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM02|Dragon Claw|Dragon|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM07|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM13|Ice Beam|Ice|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM14|Blizzard|Ice|Special|110|70|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM19|Roost|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM33|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM49|Echoed Voice|Normal|Special|40|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM51|Steel Wing|Steel|Physical|70|90|25}}&lt;br /&gt;
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5}}&lt;br /&gt;
{{learnlist/tm5|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM65|Shadow Claw|Ghost|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM71|Stone Edge|Rock|Physical|100|80|5}}&lt;br /&gt;
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM82|Dragon Tail|Dragon|Physical|60|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM91|Flash Cannon|Steel|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|HM01|Cut|Normal|Physical|50|95|30}}&lt;br /&gt;
{{learnlist/tm5|HM02|Fly|Flying|Physical|90|95|15}}&lt;br /&gt;
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tmf/6|Kyurem|Dragon|Ice|5}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/6|Kyurem|Dragon|Ice|5}}&lt;br /&gt;
{{learnlist/breed5null}}&lt;br /&gt;
{{learnlist/breedf/6|Kyurem|Dragon|Ice|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/6|Kyurem|Dragon|Ice|5}}&lt;br /&gt;
{{learnlist/tutor6|Draco Meteor|Dragon|Special|130|90|5||&#039;&#039;&#039;|yes|yes}}&lt;br /&gt;
{{learnlist/tutorf/6|Kyurem|Dragon|Ice|5}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=Dragon |&lt;br /&gt;
type2=Ice |&lt;br /&gt;
ndex=646 |&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=5 |&lt;br /&gt;
rumble2defense=4 |&lt;br /&gt;
rumble2speed=3 |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/Formes&lt;br /&gt;
|family=None&lt;br /&gt;
|sprite1=646Kyurem-White&lt;br /&gt;
|name1=Kyurem&lt;br /&gt;
|type1-1=Dragon&lt;br /&gt;
|type2-1=Ice&lt;br /&gt;
|forme1=White Kyurem&lt;br /&gt;
|loc1={{MSP|643|Reshiram}} With {{pcolor|Reshiram|000}}&lt;br /&gt;
|item1=DNA Splicers&lt;br /&gt;
|sprite2=646Kyurem&lt;br /&gt;
|name1=Kyurem&lt;br /&gt;
|type1-2=Dragon&lt;br /&gt;
|type2-2=Ice&lt;br /&gt;
|forme2=Normal Kyurem&lt;br /&gt;
|item2=DNA Splicers&lt;br /&gt;
|sprite3=646Kyurem-Black&lt;br /&gt;
|loc2=[[File:None.png|32px]]&lt;br /&gt;
|name3=Kyurem&lt;br /&gt;
|type1-3=Dragon&lt;br /&gt;
|type2-3=Ice&lt;br /&gt;
|forme3=Black Kyurem&lt;br /&gt;
|loc3={{MSP|644|Zekrom}} With {{pcolor|Zekrom|000}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Dragon|type2=Ice}}&lt;br /&gt;
{{Spritebox/NA|gen=V}}&lt;br /&gt;
{{Spritebox/5/3Forms/B2W2|ndex=646|form1=B|form2=W}}&lt;br /&gt;
{{Spritebox/Footer|646|Kyurem}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* No other Pokémon has the same [[type]] [[List of Pokémon with unique type combinations|combination]] as Kyurem.&lt;br /&gt;
* White Kyurem and Black Kyurem have the highest [[Base stats|base stat]] total of all Ice-type Pokémon and are tied with Mega {{p|Garchomp}} for the highest base stat total of all Dragon-type Pokémon.&lt;br /&gt;
* White Kyurem has the highest {{stat|Special Attack}} of all {{type|Dragon}} and {{type|Ice}} Pokémon. Black Kyurem has the highest {{stat|Attack}} of all Ice-type Pokémon, and is tied with Mega Garchomp for all Dragon-type Pokémon.&lt;br /&gt;
* White Kyurem is the tallest Ice-type Pokémon and the tallest Pokémon introduced in Generation V.&lt;br /&gt;
* Unlike most Pokémon with no evolutionary relatives, Kyurem can learn a move—{{m|Imprison}}—twice with neither instance being at level 1. It shares this trait with {{p|Plusle}}, {{p|Palkia}}, {{p|Smeargle}}, {{p|Reshiram}}, and {{p|Zekrom}}.&lt;br /&gt;
* Kyurem is the only Pokémon with a base stat total of 660.&lt;br /&gt;
* Kyurem is the only member of the Tao trio that cannot learn its {{m|Ice Fang|respective}} {{DL|Move variations|Elemental Fangs|Elemental Fang}}.&lt;br /&gt;
* Although several Pokémon are the result of two or more individuals combining ({{p|Dugtrio}}, {{p|Slowbro}}, {{p|Slowking}}, {{p|Magneton}}, {{p|Metang}}, {{p|Metagross}}, {{p|Weezing}}), White Kyurem and Black Kyurem are the only ones to be shown doing so in the [[core series]] games.  They are also the only fusions that are not part of a Pokémon&#039;s [[evolution]] and are the only fusions which have been shown to be reversible.&lt;br /&gt;
* Kyurem is the only Pokémon to be the version mascot of both versions of a paired version.&lt;br /&gt;
* Despite being larger when fused, both fused forms are lighter than the Pokémon it&#039;s fused with.&lt;br /&gt;
* Kyurem is the only member of its trio who can legitimately be encountered Shiny. &lt;br /&gt;
* Kyurem has the most separate cries used in-game, with five. It has one for each forme and two longer cries that play in stereo.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Kyurem and its two counterparts {{p|Reshiram}} and {{p|Zekrom}} are based on the concept of {{wp|yin and yang}} in {{wp|Taoism}}. Kyurem, however, symbolizes {{wp|Wuji (philosophy)|wuji}}, the absence of yin and yang. In regards to overall design, it appears to be based on a {{wp|theropod}} and a {{wp|European dragon}}, similar to Zekrom. Its arms in particular seem to be influenced by &#039;&#039;{{wp|Tyrannosaurus rex}}&#039;&#039;. Kyurem&#039;s type, {{t|Ice}}, may allude to the absence of energy and the concept of {{wp|absolute zero}}. Kyurem&#039;s rock-like body and its origin story of arriving on Earth like a meteor are references to comets, which are largely composed of ice crystals.&lt;br /&gt;
&lt;br /&gt;
Given that its Japanese name contains mu, it may be based on the {{wp|koan}} {{wp|Mu (negative)|mu}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Kyurem may be a combination of  冷 &#039;&#039;rei&#039;&#039; (cold), 急冷 &#039;&#039;kyuurei&#039;&#039; (rapid cooling), or 雪 &#039;&#039;yuki&#039;&#039; (snow) with the {{wp|kana}} reversed, and 無 &#039;&#039;{{wp|Mu (negative)|mu}}&#039;&#039; (nothing). It may also derive from 零 &#039;&#039;rei&#039;&#039; (zero). &#039;&#039;Rem&#039;&#039; may also mimic the &#039;&#039;rom&#039;&#039; of {{p|Zekrom}} and the &#039;&#039;ram&#039;&#039; of {{p|Reshiram}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=dragon|type2=ice&lt;br /&gt;
|ja=キュレム &#039;&#039;Kyurem&#039;&#039;|jameaning=From {{tt|急冷 &#039;&#039;kyuurei&#039;&#039;|rapid cooling}} and possibly {{wp|Mu (negative)|{{tt|無 &#039;&#039;mu&#039;&#039;|nothing}}}}&lt;br /&gt;
|fr=Kyurem|frmeaning=Same as English/Japanese name&lt;br /&gt;
|es=Kyurem|esmeaning=Same as English/Japanese name&lt;br /&gt;
|de=Kyurem|demeaning=Same as English/Japanese name&lt;br /&gt;
|it=Kyurem|itmeaning=Same as English/Japanese name&lt;br /&gt;
|ko=큐레무 &#039;&#039;Kyuremu&#039;&#039;|komeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_cmn=酋雷姆 &#039;&#039;Qiúléimǔ&#039;&#039;|zh_cmnmeaning=Transliteration of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!--==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{#ifexpr: ({{#time: H}} mod 3) = 0||*[http://www.smogon.com/bw/pokemon/kyurem Normal Kyurem] on Smogon Pokédex}}&lt;br /&gt;
{{#ifexpr: ({{#time: H}} mod 3) = 1||*[http://www.smogon.com/bw/pokemon/kyurem-b Black Kyurem] on Smogon Pokédex}}&lt;br /&gt;
{{#ifexpr: ({{#time: H}} mod 3) = 2||*[http://www.smogon.com/bw/pokemon/kyurem-w White Kyurem] on Smogon Pokédex}}&lt;br /&gt;
&lt;br /&gt;
{{Legendary Pokémon}}&lt;br /&gt;
{{PokémonPrevNextFoot | prev=Landorus | next=Keldeo | prevnum=645 | nextnum=647 | type=Dragon | type2=Ice }}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Legendary trio Pokémon]]&lt;br /&gt;
[[Category:Unova legendary Pokémon]]&lt;br /&gt;
[[Category:Version mascots]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kyurem]]&lt;br /&gt;
[[es:Kyurem]]&lt;br /&gt;
[[fr:Kyurem]]&lt;br /&gt;
[[it:Kyurem]]&lt;br /&gt;
[[ja:キュレム]]&lt;br /&gt;
[[pl:Kyurem]]&lt;br /&gt;
&amp;lt;!--[[pt:Kyurem (pokémon)]]--&amp;gt;&lt;br /&gt;
[[zh:酋雷姆]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Basculin_(Pok%C3%A9mon)&amp;diff=2184468</id>
		<title>Basculin (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Basculin_(Pok%C3%A9mon)&amp;diff=2184468"/>
		<updated>2014-09-26T00:26:47Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Intro */ Both forms of Basculin are on one page on Smogon as of the XY overhaul.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Lilligant | next=Sandile | prevnum=549| nextnum=551| type=Water }}&lt;br /&gt;
{{Pokémon Infobox |&lt;br /&gt;
name=Basculin |&lt;br /&gt;
jname=バスラオ |&lt;br /&gt;
jtranslit=Basurao |&lt;br /&gt;
tmname=Bassrao |&lt;br /&gt;
species=Hostile&amp;lt;!--らんぼう--&amp;gt; |&lt;br /&gt;
forme=1 |&lt;br /&gt;
forme1=Red-Striped Form |&lt;br /&gt;
forme2=Blue-Striped Form |&lt;br /&gt;
typebox=1 |&lt;br /&gt;
type1=Water |&lt;br /&gt;
abilityn=2d |&lt;br /&gt;
ability1=Reckless |&lt;br /&gt;
ability2=Adaptability |&lt;br /&gt;
ability2-1=Rock Head |&lt;br /&gt;
ability2-2=Adaptability |&lt;br /&gt;
abilityd=Mold Breaker |&lt;br /&gt;
ndex=550 |&lt;br /&gt;
udex=056 |&lt;br /&gt;
u2dex=104 |&lt;br /&gt;
karea=Mountain |&lt;br /&gt;
kdex=060 |&lt;br /&gt;
height-ftin=3&#039;03&amp;quot; |&lt;br /&gt;
height-m=1.0 |&lt;br /&gt;
weight-lbs=39.7 |&lt;br /&gt;
weight-kg=18.0 |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Water 2 |&lt;br /&gt;
eggcycles=41 |&lt;br /&gt;
expyield=161 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=Green |&lt;br /&gt;
catchrate=25 |&lt;br /&gt;
evtotal=2 |&lt;br /&gt;
evsp=2 |&lt;br /&gt;
body=03 |&lt;br /&gt;
pokefordex=basculin |&lt;br /&gt;
generation=5 |&lt;br /&gt;
friendship=70 |&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Basculin&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;バスラオ&#039;&#039;&#039; &#039;&#039;Bassrao&#039;&#039;) is a {{type|Water}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
While it is not known to [[Evolution|evolve]] into or from any other Pokémon, it does have two [[Form differences#Basculin|different appearances]]: &#039;&#039;&#039;Red-Striped Form&#039;&#039;&#039;, which has a red stripe and irises, with a round eye and spiky fins, and &#039;&#039;&#039;Blue-Striped Form&#039;&#039;&#039;, which has a blue stripe and irises, with a slit eye and smooth fins.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
The body of both Red- and Blue-Striped Basculin is the same. They have a green, ovoid body, tapering off in the rear to a trapezoidal tail fin. A thick black stripe covers the top of their body from mouth to tail and a white, dorsal fin with four protrusions resembling spikes. Their lower jaw juts ahead of their upper jaw, with a small indent near the edges of their mouth. Both forms have three black dots on both sides of their body, behind their pectoral fins.&lt;br /&gt;
&lt;br /&gt;
The main difference between the two forms of Basculin is the color of the stripe that separates the black and green on their body. Both forms of Basculin have fins in the same places, with one on top of their body ahead of the tail fin, one below the body ahead of the tail fin, and two side fins. However, Red-Striped Basculin have jagged fins that resemble tridents, whereas Blue-Striped Basculin have smooth fins all around. Red-Striped Basculin have circular, red eyes, while Blue-Striped Basculin have narrower, blue eyes.&lt;br /&gt;
&lt;br /&gt;
Both forms of Basculin are extremely hostile, especially towards their opposite form. Red- and Blue-Striped Basculin generally start fighting each other on sight. However, on rare occasions, one form may swim with the other&#039;s school. Basculin are also consumed by humans and are considered very delicious.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Basculin {{#switch: {{#expr: {{#time: H}} mod 2}}|0=Blue|1=Red}}-Striped anime.png|250px|thumb|left|A {{#switch: {{#expr: {{#time: H}} mod 2}}|0=Blue|1=Red}}-Striped Basculin in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
Both forms of Basculin appeared in &#039;&#039;[[BW037|A Fishing Connoisseur in a Fishy Competition!]]&#039;&#039;. {{an|Cilan}} managed to capture a Blue-Striped one; however, a {{pkmn2|wild}} {{p|Frillish}} released it. A few other Basculin appeared during the episode. A Red-Striped and a Blue-Striped one were seen being reeled in by two unnamed {{pkmn|Trainer}}s. {{an|Iris}} managed to fish another Blue-Striped one with her bare hands but was penalized for it.&lt;br /&gt;
&lt;br /&gt;
A Red-Striped Basculin appeared in [[PK22]].&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
A photo of multiple Basculin appeared in &#039;&#039;[[BW054|The Four Seasons of Sawsbuck!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Basculin made an appearance in &#039;&#039;[[BW059|Stopping the Rage of Legends! Part 1]]&#039;&#039; and &#039;&#039;[[BW060|Stopping the Rage of Legends! Part 2]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Blue-Striped Basculin appeared in &#039;&#039;[[M15|Kyurem VS. The Sword of Justice]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Red-Striped Basculin appeared in &#039;&#039;[[BW088|The Mystery of the Missing Cubchoo!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Red-Striped Basculin and one Blue-Striped appeared in &#039;&#039;[[XY022|Going for the Gold!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Unova}}&lt;br /&gt;
{{Animedexbody|BW037|Basculin|Ash&#039;s Pokédex|Basculin, the Hostile Pokémon. Basculin can be very violent and red and blue Basculin do not get along well, frequently resulting in battles.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Best Wishes&#039;&#039;|Unova}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Shadow Triad Basculin Adventures.png|thumb|125px|Basculin in Pokémon Adventures]]&lt;br /&gt;
===In the Pokémon Master Black &amp;amp; White manga===&lt;br /&gt;
In [[PBW2]], [[Cheren]] uses a Red-Striped Basculin against [[Monta]] in a [[Triple Battle]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
A member of the [[Shadow Triad]] used a Blue-Striped Basculin to attack [[Lenora]] at [[Nacrene City]].&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Basculin (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=Water&lt;br /&gt;
|gen=5&lt;br /&gt;
|blackdex=Red and blue Basculin get along so poorly, they&#039;ll start fighting instantly. These Pokémon are very hostile.&lt;br /&gt;
|whitedex=Red and blue Basculin usually do not get along, but sometimes members of one school mingle with the other&#039;s school.&lt;br /&gt;
|b2w2dex=Red- and blue-striped Basculin are very violent and always fighting. They are also remarkably tasty.&lt;br /&gt;
|xdex=Red- and blue-striped Basculin are very violent and always fighting. They are also remarkably tasty.&lt;br /&gt;
|ydex=Red and blue Basculin usually do not get along, but sometimes members of one school mingle with the other&#039;s school.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=water}}&lt;br /&gt;
{{Availability/NA|gen=V}}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Black|t=fff|area=[[Route]]s {{rtn|1|Unova}}, {{rtn|3|Unova}}, {{rtn|6|Unova}},  {{rtn|11|Unova}}, and {{rtn|14|Unova}}, [[Striaton City]], [[Wellspring Cave]], [[Pinwheel Forest]], [[Dragonspiral Tower]], [[Challenger&#039;s Cave]], {{OBP|Victory Road|Black and White}}, [[Village Bridge]], [[Giant Chasm]], [[Abundant Shrine]], and [[Lostlorn Forest]] ({{m|Surf}}ing or [[fishing]])&amp;lt;br&amp;gt;Blue-Striped Basculin are only found in {{DL|Phenomenon|rippling water}} in Black.}}&lt;br /&gt;
{{Availability/Entry1|1|v=White|area=[[Route]]s {{rtn|1|Unova}}, {{rtn|3|Unova}}, {{rtn|6|Unova}},  {{rtn|11|Unova}}, and {{rtn|14|Unova}}, [[Striaton City]], [[Wellspring Cave]], [[Pinwheel Forest]], [[Dragonspiral Tower]], [[Challenger&#039;s Cave]], {{OBP|Victory Road|Black and White}}, [[Village Bridge]], [[Giant Chasm]], [[Abundant Shrine]], and [[Lostlorn Forest]] ({{m|Surf}}ing or [[fishing]])&amp;lt;br&amp;gt;Red-Striped Basculin are only found in {{DL|Phenomenon|rippling water}} in White.}}&lt;br /&gt;
{{Availability/Entry1|1|v=Black 2|t=fff|area=[[Route]]s {{rtn|1|Unova}}, {{rtn|3|Unova}}, {{rtn|6|Unova}}, {{rtn|11|Unova}}, {{rtn|13|Unova}}, {{rtn|14|Unova}}, {{rtn|19|Unova}}, {{rtn|20|Unova}}, {{rtn|22|Unova}}, and {{rtn|23|Unova}}, [[Aspertia City]], [[Floccesy Ranch]], [[Relic Passage]], [[Clay Tunnel]], [[Dragonspiral Tower]], [[Striaton City]], [[Wellspring Cave]], [[Pinwheel Forest]], [[Undella Town]], [[Humilau City]], {{OBP|Victory Road|Black 2 and White 2}}, [[Village Bridge]], [[Giant Chasm]], [[Abundant Shrine]], [[Nature Preserve]], and [[Lostlorn Forest]] ({{m|Surf}}ing or [[fishing]])&amp;lt;br&amp;gt;Blue-Striped Basculin are only found in {{DL|Phenomenon|rippling water}} in Black 2.}}&lt;br /&gt;
{{Availability/Entry1|1|v=White 2|area=[[Route]]s {{rtn|1|Unova}}, {{rtn|3|Unova}}, {{rtn|6|Unova}}, {{rtn|11|Unova}}, {{rtn|13|Unova}}, {{rtn|14|Unova}}, {{rtn|19|Unova}}, {{rtn|20|Unova}}, {{rtn|22|Unova}}, and {{rtn|23|Unova}}, [[Aspertia City]], [[Floccesy Ranch]], [[Relic Passage]], [[Clay Tunnel]], [[Dragonspiral Tower]], [[Striaton City]], [[Wellspring Cave]], [[Pinwheel Forest]], [[Undella Town]], [[Humilau City]], {{OBP|Victory Road|Black 2 and White 2}}, [[Village Bridge]], [[Giant Chasm]], [[Abundant Shrine]], [[Nature Preserve]], and [[Lostlorn Forest]] ({{m|Surf}}ing or [[fishing]])&amp;lt;br&amp;gt;Red-Striped Basculin are only found in {{DL|Phenomenon|rippling water}} in White 2.}}&lt;br /&gt;
{{Availability/Entry1|1|v=Dream World|color={{dream color}}|area={{dwa|Sparkling Sea}}{{tt|*|Only obtainable when using an account connected to Pokémon Black 2 or White 2}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=X|area=[[Laverre City]], [[Couriway Town]], {{rt|15|Kalos}}, {{rt|16|Kalos}}, {{rt|21|Kalos}} ({{DL|Fishing|Good Rod}}, {{DL|Fishing|Super Rod}})&amp;lt;br/&amp;gt;Blue-Striped Basculin require Good Rod, and Red-Striped Basculin require Super Rod.}}&lt;br /&gt;
{{Availability/Entry1|1|v=Y|area=[[Laverre City]], [[Couriway Town]], {{rt|15|Kalos}}, {{rt|16|Kalos}}, {{rt|21|Kalos}} ({{DL|Fishing|Good Rod}}, {{DL|Fishing|Super Rod}})&amp;lt;br/&amp;gt;Red-Striped Basculin require Good Rod, and Blue-Striped Basculin require Super Rod.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=water&lt;br /&gt;
|rumble2=Lake: [[Soothing Shore]] (Blue-Striped)&amp;lt;br&amp;gt;Lake: [[Shimmering Lake]] (Red-Striped)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=water&lt;br /&gt;
|bw1=DeepSeaTooth|bw1type=Evolution-inducing held item|bw1rar=5|bwform1=Red-Striped&lt;br /&gt;
|bw2=DeepSeaScale|bw2type=Evolution-inducing held item|bw2rar=5|bwform2=Blue-Striped&lt;br /&gt;
|b2w21=DeepSeaTooth|b2w21type=Evolution-inducing held item|b2w21rar=5|b2w2form1=Red-Striped&lt;br /&gt;
|b2w22=DeepSeaScale|b2w22type=Evolution-inducing held item|b2w22rar=5|b2w2form2=Blue-Striped&lt;br /&gt;
|xy1=Deep Sea Tooth|xy1type=Evolution-inducing held item|xy1rar=5|xyform1=Red-Striped&lt;br /&gt;
|xy2=Deep Sea Scale|xy2type=Evolution-inducing held item|xy2rar=5|xyform2=Blue-Striped&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=Water|&lt;br /&gt;
HP=70|&lt;br /&gt;
Attack=92|&lt;br /&gt;
Defense=65|&lt;br /&gt;
SpAtk=80|&lt;br /&gt;
SpDef=55|&lt;br /&gt;
Speed=98}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=Water|&lt;br /&gt;
Normal= 100 |&lt;br /&gt;
Fighting= 100 |&lt;br /&gt;
Flying= 100 |&lt;br /&gt;
Poison= 100 |&lt;br /&gt;
Ground= 100 |&lt;br /&gt;
Rock=  100 |&lt;br /&gt;
Bug= 100 |&lt;br /&gt;
Ghost= 100 |&lt;br /&gt;
Steel= 50 |&lt;br /&gt;
&lt;br /&gt;
Fire= 50 |&lt;br /&gt;
Water= 50 |&lt;br /&gt;
Grass= 200 |&lt;br /&gt;
Electric= 200 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice= 50 |&lt;br /&gt;
Dragon= 100 |&lt;br /&gt;
Dark= 100 |&lt;br /&gt;
Fairy = 100|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/6|Basculin|Water|Water|5}}&lt;br /&gt;
{{learnlist/level5|Start|Thrash|Normal|Physical|120|100|10}}&lt;br /&gt;
{{learnlist/level5|Start|Flail|Normal|Physical|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/level5|Start|Tail Whip|Normal|Status|&amp;amp;mdash;|100|30}}&lt;br /&gt;
{{learnlist/level5|Start|Tackle|Normal|Physical|50|100|35}}&lt;br /&gt;
{{learnlist/level5|Start|Water Gun|Water|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|4|Uproar|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/level5|7|Headbutt|Normal|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/level5|10|Bite|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/level5|13|Aqua Jet|Water|Physical|40|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|16|Chip Away|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/level5|20|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/level5|24|Crunch|Dark|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/level5|28|Aqua Tail|Water|Physical|90|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|32|Soak|Water|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/level5|36|Double-Edge|Normal|Physical|120|100|15}}&lt;br /&gt;
{{learnlist/level5|41|Scary Face|Normal|Status|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/level5|46|Flail|Normal|Physical|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/level5|50|Final Gambit|Fighting|Special|&amp;amp;mdash;|100|5}}&lt;br /&gt;
{{learnlist/level5|56|Thrash|Normal|Physical|120|100|10}}&lt;br /&gt;
{{learnlist/levelf/6|Basculin|Water|Water|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/6|Basculin|Water|Water|5}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM07|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM12|Taunt|Dark|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM13|Ice Beam|Ice|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM55|Scald|Water|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|HM01|Cut|Normal|Physical|50|95|30}}&lt;br /&gt;
{{learnlist/tm5|HM03|Surf|Water|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|HM05|Waterfall|Water|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf/6|Basculin|Water|Water|5}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/6|Basculin|Water|Water|5}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|118|Goldeen}}{{MSP|119|Seaking}}{{MSP|318|Carvanha}}{{MSP|319|Sharpedo}}{{MSP|370|Luvdisc}}|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|211|Qwilfish}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|594|Alomomola}}|Brine|Water|Special|65|100|10||||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|170|Chinchou}}{{MSP|171|Lanturn}}{{MSP|223|Remoraid}}{{MSP|224|Octillery}}|Bubble Beam|Water|Special|65|100|20||||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|369|Relicanth}}|Muddy Water|Water|Special|90|85|10|||*|&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|223|Remoraid}}{{MSP|369|Relicanth}}|Mud Shot|Ground|Special|55|95|15|||*}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|318|Carvanha}}{{MSP|319|Sharpedo}}|Rage|Normal|Physical|20|100|20|}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|211|Qwilfish}}|Revenge|Fighting|Physical|60|100|10||}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|223|Remoraid}}|Swift|Normal|Special|60|&amp;amp;mdash;|20|||*}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|456|Finneon}}{{MSP|457|Lumineon}}|Whirlpool|Water|Special|35|85|15||||&#039;&#039;&#039;}}{{learnlist/breedf/6|Basculin|Water|Water|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/6|Basculin|water|water|5}}&lt;br /&gt;
{{learnlist/tutor5null}}&lt;br /&gt;
{{learnlist/tutorf/6|Basculin|water|water|5}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=Water |&lt;br /&gt;
ndex=550 |&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=3 |&lt;br /&gt;
rumble2defense=2 |&lt;br /&gt;
rumble2speed=3 |&lt;br /&gt;
Pad2=He likes the water where he lives, but he sometimes swims to [[Arcane Area|another Area]] for fun. |&lt;br /&gt;
Park2strong= |&lt;br /&gt;
Park2weak= |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: H}} mod 2}}|0=expandable|1=collapsible}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====Red-Striped====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{evobox&lt;br /&gt;
|sprite1=550Basculin-Red&lt;br /&gt;
|name1=Basculin&lt;br /&gt;
|form1=Red-Striped&lt;br /&gt;
|type1-1=Water}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#expr: {{#time: H}} mod 2}}|0=collapsible|1=expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====Blue-Striped====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{evobox&lt;br /&gt;
|sprite1=550Basculin-Blue&lt;br /&gt;
|name1=Basculin&lt;br /&gt;
|form1=Blue-Striped&lt;br /&gt;
|type1-1=Water}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=water}}&lt;br /&gt;
{{Spritebox/NA|gen=V}}&lt;br /&gt;
{{Spritebox/5/2Forms|ndex=550|form1=B}}&lt;br /&gt;
{{Spritebox/Footer|550|Basculin}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In Black and White, Blue-Striped Basculin have the same two standard possible Abilities as Red-Striped Basculin—{{a|Reckless}} and {{a|Adaptability}} (and is listed as such in [[Pokédex 3D]]); however, the Blue-Striped Basculin that can be obtained via in-game trade in White has the Ability {{a|Rock Head}}. In Black 2 and White 2, wild Blue-Striped Basculin&#039;s two standard possible Abilities are {{a|Rock Head}} and {{a|Adaptability}}, while Red-Striped Basculin&#039;s stay the same (and are listed as such in [[Pokédex 3D Pro]]). However, Blue-Striped Basculin [[Pokémon breeding|bred]] in Black 2 and White 2 have Reckless and Adaptability as their two standard Abilities. When a Blue-Striped Basculin with Reckless is transferred from [[Generation V]] to [[Generation VI]], its Ability is changed to Rock Head.&lt;br /&gt;
* Basculin shares its [[species]] name with {{p|Zweilous}}. They are both known as the Hostile Pokémon. &lt;br /&gt;
* Basculin&#039;s Pokédex entries in {{game|Black and White|s|Pokémon Black 2, White 2|2}} and [[Pokémon X and Y|X]] describe the species as being very tasty, one of the rare instances that hint at Pokémon being used for food.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Basculin were most likely inspired by a {{wp|bass (fish)|bass}} or {{wp|piranha}}, the latter of which has historically been viewed as violent.&lt;br /&gt;
&lt;br /&gt;
According to interviews with [[Ken Sugimori]] in &#039;&#039;Nintendo Dream&#039;&#039;, Basculin was created late in development when they realized there were few new &#039;standard&#039; fish-like Pokémon in Unova, the only others being {{p|Alomomola}}, {{p|Stunfisk}}, {{p|Frillish}} and {{p|Jellicent}}.  It was given two forms to make up for the small amount of fish in the region, and based on a bass since there are wild bass in New York state.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Basculin is a combination of &#039;&#039;bass&#039;&#039; and &#039;&#039;masculine&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Bassrao may be a combination of &#039;&#039;bass&#039;&#039; and 丈夫 &#039;&#039;masurao&#039;&#039; (warrior, referring to its {{a|Reckless|bold, violent nature}}) or バカラオ &#039;&#039;bakarao&#039;&#039; ({{wp|bacalhau}}).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=water|type2=water&lt;br /&gt;
|ja=バスラオ &#039;&#039;Bassrao&#039;&#039;|jameaning=From &#039;&#039;bass&#039;&#039; and {{tt|丈夫 &#039;&#039;masurao&#039;&#039;|warrior, referring to its bold, violent nature}} or {{tt|バカラオ &#039;&#039;bakarao&#039;&#039;|bacalhau}}&lt;br /&gt;
|de=Barschuft|demeaning=From &#039;&#039;{{tt|Barsch|perch}}&#039;&#039; and &#039;&#039;{{tt|Schuft|rascal}}&#039;&#039;&lt;br /&gt;
|fr=Bargantua|frmeaning=From &#039;&#039;{{tt|bar|bass}}&#039;&#039; and {{wp|Gargantua and Pantagruel|&#039;&#039;Gargantua&#039;&#039;}}, a powerful giant in French literature&lt;br /&gt;
|es=Basculin|esmeaning=Same as English name&lt;br /&gt;
|it=Basculin|itmeaning=Same as English name&lt;br /&gt;
|ko=배쓰나이 &#039;&#039;Bae&#039;sseuna&#039;i&#039;&#039;|komeaning=From &#039;&#039;bass&#039;&#039; and {{tt|사나이 &#039;&#039;sana&#039;i&#039;&#039;|man, hombre, bro (informal)}}; may also be based on  {{tt|사나이다움 &#039;&#039;sana&#039;ida&#039;um&#039;&#039;|masculinity, manhood, machismo}}  or  {{tt|사나이다운 &#039;&#039;sana&#039;ida&#039;un&#039;&#039;|macho, strongly masculine}}.&lt;br /&gt;
|zh_cmn=勇士鱸魚 / 勇士鲈鱼 &#039;&#039;Yǒngshìlúyú&#039;&#039;|zh_cmnmeaning=Literally &amp;quot;Warrior bass&amp;quot;.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{#ifexpr: ({{#time: H}} mod 2) = 0|*[http://www.smogon.com/bw/pokemon/basculin Red-Striped Basculin] on Smogon Pokédex}}&lt;br /&gt;
{{#ifexpr: ({{#time: H}} mod 2) = 0||*[http://www.smogon.com/bw/pokemon/basculin-b Blue-Striped Basculin] on Smogon Pokédex}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNextFoot | prev=Lilligant | next=Sandile | prevnum=549 | nextnum=551 | type=Water }}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:F.E.A.R.-compatible Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Barschuft]]&lt;br /&gt;
[[es:Basculin]]&lt;br /&gt;
[[fr:Bargantua]]&lt;br /&gt;
[[it:Basculin]]&lt;br /&gt;
[[ja:バスラオ]]&lt;br /&gt;
[[pl:Basculin]]&lt;br /&gt;
&amp;lt;!--[[pt:Basculin (pokémon)]]--&amp;gt;&lt;br /&gt;
[[zh:勇士鲈鱼]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Shaymin_(Pok%C3%A9mon)&amp;diff=2184467</id>
		<title>Shaymin (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Shaymin_(Pok%C3%A9mon)&amp;diff=2184467"/>
		<updated>2014-09-26T00:23:42Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Be careful: there are two tables here one of which is shown at a time in order to ensure Shaymin&#039;s type colors are correct. If you improve one, please be sure to do so to the other as well.--&amp;gt;&lt;br /&gt;
{{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19={{PokémonPrevNextHead | species=Shaymin | prev=Darkrai | next=Arceus | prevnum=491 | nextnum=493 | type=grass | type2=flying }}|{{PokémonPrevNextHead | species=Shaymin | prev=Darkrai | next=Arceus | prevnum=491 | nextnum=493 | type=grass}}}}&lt;br /&gt;
{{Pokémon Infobox |&lt;br /&gt;
name=Shaymin |&lt;br /&gt;
jname=シェイミ |&lt;br /&gt;
jtranslit=Sheimi |&lt;br /&gt;
tmname=Shaymin |&lt;br /&gt;
forme=2 |&lt;br /&gt;
forme1=Land Forme |&lt;br /&gt;
forme2=Sky Forme |&lt;br /&gt;
image=492Shaymin-Land.png |&lt;br /&gt;
image2=492Shaymin-Sky.png |&lt;br /&gt;
ndex=492 |&lt;br /&gt;
abrow=SP |&lt;br /&gt;
obrow=S-002 |&lt;br /&gt;
typebox=2 |&lt;br /&gt;
type1=Grass |&lt;br /&gt;
form2type1=Grass |&lt;br /&gt;
form2type2=Flying |&lt;br /&gt;
species=Gratitude |&lt;br /&gt;
height-ftin=0&#039;08&amp;quot; |&lt;br /&gt;
height-ftin2=1&#039;04&amp;quot; |&lt;br /&gt;
height-m=0.2 |&lt;br /&gt;
height-m2=0.4 |&lt;br /&gt;
weight-lbs=4.6 |&lt;br /&gt;
weight-lbs2=11.5 |&lt;br /&gt;
weight-kg=2.1 |&lt;br /&gt;
weight-kg2=5.2 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Natural Cure |&lt;br /&gt;
ability2-1=Serene Grace |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Undiscovered |&lt;br /&gt;
eggcycles=121 |&lt;br /&gt;
evforms=2 |&lt;br /&gt;
evtotal=3 |&lt;br /&gt;
evhp=3 |&lt;br /&gt;
evsp2=3 |&lt;br /&gt;
expyield=270 |&lt;br /&gt;
oldexp=64 |&lt;br /&gt;
lv100exp=1,059,860 |&lt;br /&gt;
gendercode=255 |&lt;br /&gt;
color=Green |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=08 |&lt;br /&gt;
pokefordex=shaymin{{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19=-sky}} |&lt;br /&gt;
generation=4 |&lt;br /&gt;
friendship=100 |&lt;br /&gt;
disptype={{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19=flying}} |&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Shaymin&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;シェイミ&#039;&#039;&#039; &#039;&#039;Shaymin&#039;&#039;) is a {{type|Grass}} [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
While it is not known to [[Evolution|evolve]] into or from another Pokémon, it has a [[Form differences#Shaymin|second Forme]] activated by using a [[Gracidea|Gracidea flower]] in the daytime. Its original Forme, &#039;&#039;&#039;Land Forme&#039;&#039;&#039;, will then become &#039;&#039;&#039;Sky Forme&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Shaymin was officially revealed in February 2008, when it was listed as a star of &#039;&#039;[[M11|Giratina and the Sky Warrior]]&#039;&#039;. In early June of the same year, its Sky Forme was revealed, which takes on the {{t|Flying}} type as a secondary type.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
[[File:Shaymin {{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19=Sky|Land}} Forme toxic petals.png|thumb|left|200px|Shaymin&#039;s petals after absorbing toxins]]&lt;br /&gt;
Shaymin is a small, white hedgehog-like Pokémon. In Land Forme, it has green grass-like fur on its back and a pink flower with two leaves on each side of its head, which resembles the [[Gracidea]] flower. Several Gracidea-like flowers also appear on its back whenever it feels comfortable, but when it senses an impending danger, it rapidly hides it back. Its legs are short and its underside is plump. Shaymin is the smallest Legendary Pokémon to date. In Sky Forme, it has a slender, canine appearance with resemblance of a small reindeer. The fur on its back becomes a mohawk, and it has a red flower petal on the right side of its neck, resembling a scarf or cape. It has flat, white ears resembling wings, a small ruff on the front of its neck, and a stumpy tail. Shaymin will change into Sky Forme and back if it touches a [[Gracidea]]. It reverts to Land Forme at night or if it is {{status|Freeze|frozen}}. Shaymin can instantly purify any polluted area of all impurities in the air and transform it into a lush field of flowers. It takes in the polluted air, purifies it inside its body, breaks it down into water and light, and releases the purified substance in a violent, explosive burst. Its power varies on the type of pollution absorbed. Shaymin can also communicate with telepathy and sense the gratitude of others.&lt;br /&gt;
&lt;br /&gt;
Each season, Shaymin gathers with others in a flower field somewhere and migrates from there. This behavior is called Flower Carrying because a new field of flowers grow where it lands. Shaymin is also attracted to areas where there is a lot of gratitude. Its personality is almost opposite with each form: in Land Forme, it is shy and easily scared, while in Sky Forme, it is courageous and playful. If wet, it shakes itself to dry itself off, and exhibits the behavior of scratching itself with a hind leg. Shaymin lives in fields of flowers. Since it camouflages by curling itself up, it can easily escape people&#039;s notice. It has been seen liking sweet food. Shaymin is the [[signature move|only known Pokémon]] to know {{m|Seed Flare}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Shaymin M11 {{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19=Sky|Land}} Forme.png|thumb|left|190px|{{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19=Sky|Land}} Forme Shaymin in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Shaymin (M11)]]====&lt;br /&gt;
Shaymin made its debut in the 11th [[Pokémon movie]], &#039;&#039;[[M11|Giratina and the Sky Warrior]]&#039;&#039;, where it was fleeing from {{mov|Giratina}}, after enraging it in the [[Reverse World]]. Shaymin thought that Giratina wanted to eat it, when the Renegade Pokémon wanted to use Shaymin to utilize its {{m|Seed Flare}} to open a portal to the [[Pokémon world|real world]]. It premiered both of its forms in the movie. Shaymin also makes a minor appearance in &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;&#039;s credits where it stands gazing upon the land on a tree. This Shaymin had the ability to [[Talking Pokémon|talk]] via telepathy.&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
Shaymin made its debut anime appearance in &#039;&#039;[[DP168|Keeping In Top Forme!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
A Shaymin (Land Forme) made a cameo appearance in the ending credits in &#039;&#039;[[PK24|Meloetta&#039;s Moonlight Serenade]]&#039;&#039;.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP168|Shaymin|Dawn&#039;s Pokédex|Shaymin, the Gratitude Pokémon. When the [[Gracidea|Gracidea flower]] is in bloom, its pollen allows Shaymin to change into its Sky Forme from its Land Forme. Shaymin also have a tendency to migrate.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond and Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
&lt;br /&gt;
Shaymin appeared only in the {{chap|Platinum}} of [[Pokémon Adventures]]. [[Marley]] was introduced to it by a letter from [[Professor Oak]]. In the [[Distortion World]], Shaymin tried its best not to get involved in a big clash that broke out between the rest of the legendary Pokémon. [[Cyrus]] then caught Shaymin in his hands and showed the gratitude towards Shaymin that allowed it to transform into its Sky Forme. After [[Charon]] was arrested, Shaymin chose to stay with Marley.&lt;br /&gt;
&lt;br /&gt;
[[File:Shaymin {{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19=Sky|Land}} Forme DPA.png|thumb|190px|{{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19=Sky|Land}} Forme Shaymin in Pokémon Diamond &amp;amp; Pearl Adventure!]]&lt;br /&gt;
===In the Giratina and the Sky Warrior manga===&lt;br /&gt;
{{main|Shaymin (M11)}}&lt;br /&gt;
Shaymin appeared in the manga adaption of the 11th [[Pokémon movie]], &#039;&#039;{{ma|Giratina and the Sky Warrior}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Diamond &amp;amp; Pearl Adventure! manga===&lt;br /&gt;
[[Hareta]] befriended a Shaymin at his home on {{rt|201|Sinnoh}}.&lt;br /&gt;
&lt;br /&gt;
===In the Pocket Monsters Platinum: Aim to Be Battle King!! manga===&lt;br /&gt;
[[Yū Shirogane]] traded {{DL|List of Nintendo event Pokémon in 2008|Movie Shaymin|the movie Shaymin}} to his [[Pokémon Platinum Version|Platinum]] game.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Shaymin (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
&amp;lt;!--Be careful: there are two tables here one of which is shown at a time in order to ensure Shaymin&#039;s type colors are correct. If you improve one, please be sure to do so to the other as well.--&amp;gt;&lt;br /&gt;
{{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19={{Dex&lt;br /&gt;
|type=grass&lt;br /&gt;
|type2=flying&lt;br /&gt;
|gen=4&lt;br /&gt;
|diamonddex=It lives in flower patches and avoids detection by curling up to look like a flowering plant.&lt;br /&gt;
|pearldex=It can dissolve toxins in the air to instantly transform ruined land into a lush field of flowers.&lt;br /&gt;
|platinumdex=The flowers all over its body burst into bloom if it is lovingly hugged and senses gratitude.&lt;br /&gt;
|hgssdex=The blooming of [[Gracidea|Gracidea flowers]] confers the power of flight upon it. Feelings of gratitude are the message it delivers.&lt;br /&gt;
|bwdex=The flowers all over its body burst into bloom if it is lovingly hugged and senses gratitude.&lt;br /&gt;
|b2w2dex=The flowers all over its body burst into bloom if it is lovingly hugged and senses gratitude.&lt;br /&gt;
|xdex=It can dissolve toxins in the air to instantly transform ruined land into a lush field of flowers.&lt;br /&gt;
|ydex=The blooming of Gracidea flowers confers the power of flight upon it. Feelings of gratitude are the message it delivers.&lt;br /&gt;
}}|{{Dex&lt;br /&gt;
|type=grass&lt;br /&gt;
|gen=4&lt;br /&gt;
|diamonddex=It lives in flower patches and avoids detection by curling up to look like a flowering plant.&lt;br /&gt;
|pearldex=It can dissolve toxins in the air to instantly transform ruined land into a lush field of flowers.&lt;br /&gt;
|platinumdex=The flowers all over its body burst into bloom if it is lovingly hugged and senses gratitude.&lt;br /&gt;
|hgssdex=The blooming of [[Gracidea|Gracidea flowers]] confers the power of flight upon it. Feelings of gratitude are the message it delivers.&lt;br /&gt;
|bwdex=The flowers all over its body burst into bloom if it is lovingly hugged and senses gratitude.&lt;br /&gt;
|b2w2dex=The flowers all over its body burst into bloom if it is lovingly hugged and senses gratitude.&lt;br /&gt;
|xdex=It can dissolve toxins in the air to instantly transform ruined land into a lush field of flowers.&lt;br /&gt;
|ydex=The blooming of Gracidea flowers confers the power of flight upon it. Feelings of gratitude are the message it delivers.&lt;br /&gt;
}}}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=grass|type2={{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19=flying}}}}&lt;br /&gt;
{{Availability/NA|gen=IV}}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Flower Paradise]] (requires [[Oak&#039;s Letter]])}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Flower Paradise]] (requires [[Oak&#039;s Letter]])}}&lt;br /&gt;
{{Availability/Entry2/None|v=HeartGold|v2=SoulSilver|area=[[Trade]], {{pkmn2|Event}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black|v2=White|area=[[Poké Transfer]], {{pkmn2|Event}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black 2|v2=White 2|area=[[Poké Transfer]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2/None|v=X|v2=Y|area=[[Poké Transporter]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
&amp;lt;!--Be careful: there are two tables here one of which is shown at a time in order to ensure Shaymin&#039;s type colors are correct. If you improve one, please be sure to do so to the other as well.--&amp;gt;&lt;br /&gt;
{{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19={{SidegameAvail&lt;br /&gt;
|type=Grass&lt;br /&gt;
|type2=flying&lt;br /&gt;
|ranger2=[[Pueltown]] (during an Extra Mission)&lt;br /&gt;
|rumble=Ticket for releasing {{p|Arbok}}, {{p|Charizard}}, {{p|Kangaskhan}}, {{p|Bastiodon}} and {{p|Arcanine}}&lt;br /&gt;
|md3=[[Shaymin Village]]&amp;lt;br&amp;gt;random [[Spinda&#039;s Café]] (project P) mission&lt;br /&gt;
|pokepark=[[Granite Zone]] {{tt|*|Can be befriended through Absol&#039;s Hurdle Bounce}}&lt;br /&gt;
|rumble2=Forest: [[World Axle - B1F]]{{tt|*|Get 120 customers}}&lt;br /&gt;
}}|{{SidegameAvail&lt;br /&gt;
|type=Grass&lt;br /&gt;
|ranger2=[[Pueltown]] (during an Extra Mission)&lt;br /&gt;
|rumble=Ticket for releasing {{p|Arbok}}, {{p|Charizard}}, {{p|Kangaskhan}}, {{p|Bastiodon}}, and {{p|Arcanine}}&lt;br /&gt;
|md3=Sky Peak (Top), will ask to join team automatically after climbing the dungeon a second time&lt;br /&gt;
|pokepark=[[Flower Zone]] {{tt|*|Cannot be befriended in the Flower Zone}}&lt;br /&gt;
|rumble2=Glacier: [[World Axle - B2F]]{{tt|*|Get 100 customers}}&lt;br /&gt;
}}}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19={{eventAvail/h|type=grass|type2=flying}}|{{eventAvail/h|type=grass}}}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DP}}|Movie Shaymin|Japanese|Japan|50|July 6 to September 30, 2008|link=List of local Japanese event Pokémon distributions in Generation IV#Movie Shaymin}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DP}}|Toys &amp;quot;R&amp;quot; Us Shaymin|English|United States|50|February 8 to 14, 2009|link=List of local English event Pokémon distributions in Generation IV#Toys &amp;quot;R&amp;quot; Us Shaymin}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DP}}|Movie 11 Shaymin|English|Europe|50|April 4 to June 20, 2009|link=List of local English event Pokémon distributions in Generation IV#Movie 11 Shaymin}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DP}}|Movie 11 Shaymin|Spanish|Spain|50|April 15 to May 15, 2009|link=List of local Spanish event Pokémon distributions in Generation IV#Movie 11 Shaymin}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DP}}|Movie 11 Shaymin|German|Germany|50|April 25 to May 17, 2009;&amp;lt;br/&amp;gt;May 22, 2009|link=List of local German event Pokémon distributions in Generation IV#Movie 11 Shaymin}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DP}}|Movie 11 Shaymin|French|Europe|50|May 12 to July 11, 2009|link=List of local French event Pokémon distributions in Generation IV#Movie 11 Shaymin}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DP}}|Movie 11 Shaymin|Italian|Italy|50|May 16 to June 27, 2009|link=List of local Italian event Pokémon distributions in Generation IV#Movie 11 Shaymin}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPPt}}|Character Fair Shaymin|Korean|South Korea|50|July 24 to 26, 2009|link=List of local Korean event Pokémon distributions in Generation IV#Shaymin}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|Time Square Shaymin|Korean|South Korea|30|May 1 to 2, 2010|link=List of local Korean event Pokémon distributions in Generation IV#Time Square Shaymin}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Pokémon Center Shaymin|Japanese|Japan|50|December 19, 2011 to January 5, 2012|link=List of local Japanese event Pokémon distributions in Generation V#Pokémon Center Shaymin}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====In-game events=====&lt;br /&gt;
{{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19={{eventAvail/h|type=grass|type2=flying|lochide=yes}}|{{eventAvail/h|type=grass|lochide=yes}}}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPP}}{{gameabbrev3|HGSS}}|Oblivia Shaymin|Japanese|hide|30|March 18, 2010 onwards|link=List of game-based Pokémon distributions in Generation IV#Japanese Oblivia Shaymin}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPP}}{{gameabbrev3|HGSS}}|Oblivia Shaymin|English|hide|30|November 15, 2010 onwards|link=List of game-based Pokémon distributions in Generation IV#International Oblivia Shaymin}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPP}}{{gameabbrev3|HGSS}}|Oblivia Shaymin|French|hide|30|November 15, 2010 onwards|link=List of game-based Pokémon distributions in Generation IV#International Oblivia Shaymin}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPP}}{{gameabbrev3|HGSS}}|Oblivia Shaymin|German|hide|30|November 15, 2010 onwards|link=List of game-based Pokémon distributions in Generation IV#International Oblivia Shaymin}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPP}}{{gameabbrev3|HGSS}}|Oblivia Shaymin|Italian|hide|30|November 15, 2010 onwards|link=List of game-based Pokémon distributions in Generation IV#International Oblivia Shaymin}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPP}}{{gameabbrev3|HGSS}}|Oblivia Shaymin|Spanish|hide|30|November 15, 2010 onwards|link=List of game-based Pokémon distributions in Generation IV#International Oblivia Shaymin}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
&amp;lt;!--Be careful: there are two tables here one of which is shown at a time in order to ensure Shaymin&#039;s type colors are correct. If you improve one, please be sure to do so to the other as well.--&amp;gt;&lt;br /&gt;
{{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19=&lt;br /&gt;
{{HeldItems|type=grass|type2=flying&lt;br /&gt;
|dppt1=Lum Berry|dppt1type=Berry|dppt1rar=100&lt;br /&gt;
|event1=Micle Berry|event1type=Berry|event1rar=100&lt;br /&gt;
|event2=Soothe Bell|event2type=Out-of-battle effect item|event2rar=100&lt;br /&gt;
}}|{{HeldItems|type=grass&lt;br /&gt;
|dppt1=Lum Berry|dppt1type=Berry|dppt1rar=100&lt;br /&gt;
|event1=Micle Berry|event1type=Berry|event1rar=100&lt;br /&gt;
|event2=Soothe Bell|event2type=Out-of-battle effect item|event2rar=100&lt;br /&gt;
}}}}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19=expandable|collapsible}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Land Forme=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=grass|&lt;br /&gt;
HP=     100 |&lt;br /&gt;
Attack= 100 |&lt;br /&gt;
Defense=100 |&lt;br /&gt;
SpAtk=  100 |&lt;br /&gt;
SpDef=  100 |&lt;br /&gt;
Speed=  100 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Sky Forme=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=grass|&lt;br /&gt;
type2=flying|&lt;br /&gt;
HP=    100 |&lt;br /&gt;
Attack=103 |&lt;br /&gt;
Defense=75 |&lt;br /&gt;
SpAtk= 120 |&lt;br /&gt;
SpDef=  75 |&lt;br /&gt;
Speed= 127 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19=expandable|collapsible}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Land Forme=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{Pokéthlon|&lt;br /&gt;
|type=Grass&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=4&lt;br /&gt;
|Technique=2&lt;br /&gt;
|TechniqueMax=3&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Sky Forme=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{Pokéthlon|&lt;br /&gt;
|type=Grass&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=4&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=4&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19=expandable|collapsible}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====Land Forme====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=grass|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  200 |&lt;br /&gt;
Poison=  200 |&lt;br /&gt;
Ground=   50 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric= 50 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
Fairy=   100}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====Sky Forme====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=grass|&lt;br /&gt;
type2=flying|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  200 |&lt;br /&gt;
Poison=  200 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=    25 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     400 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
Fairy = 100|&lt;br /&gt;
notes=yes|&lt;br /&gt;
flying=ironballiv|&lt;br /&gt;
newground=½}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19=expandable|collapsible}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Land Forme=====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{learnlist/levelh/6|Shaymin|Grass|Grass|4}}&lt;br /&gt;
{{learnlist/level5|Start|Growth|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40}}&lt;br /&gt;
{{learnlist/level5|?|Magical Leaf|Grass|Special|60|&amp;amp;mdash;|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|?|Leech Seed|Grass|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/level5|?|Synthesis|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/level5|37|Sweet Scent|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/level5|46|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/level5|55|Worry Seed|Grass|Status|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/level5|64|Aromatherapy|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/level5|73|Energy Ball|Grass|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|82|Sweet Kiss|Fairy|Status|&amp;amp;mdash;|75|10}}&lt;br /&gt;
{{learnlist/level5|91|Healing Wish|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level5|100|Seed Flare|Grass|Special|120|85|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/6|Shaymin|Grass|Grass|4}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====Sky Forme=====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{learnlist/levelh/6|Shaymin|Grass|Flying|4}}&lt;br /&gt;
{{learnlist/level5|Start|Growth|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|?|Magical Leaf|Grass|Special|60|&amp;amp;mdash;|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|?|Leech Seed|Grass|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/level5|?|Quick Attack|Normal|Physical|40|100|30}}&lt;br /&gt;
{{learnlist/level5|37|Sweet Scent|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/level5|46|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/level5|55|Worry Seed|Grass|Status|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/level5|64|Air Slash|Flying|Special|75|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|73|Energy Ball|Grass|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|82|Sweet Kiss|Fairy|Status|&amp;amp;mdash;|75|10}}&lt;br /&gt;
{{learnlist/level5|91|Leaf Storm|Grass|Special|140|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|100|Seed Flare|Grass|Special|120|85|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/6|Shaymin|Grass|Flying|4}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/6|Shaymin|grass|{{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19=flying|grass}}|4}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM22|Solar Beam|Grass|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM53|Energy Ball|Grass|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM75|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM96|Nature Power|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM99|Dazzling Gleam|Fairy|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tmf/6|Shaymin|grass|{{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19=flying|grass}}|4}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/6|Shaymin|grass|{{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19=flying|grass}}|4}}&lt;br /&gt;
{{learnlist/breed5null}}&lt;br /&gt;
{{learnlist/breedf/6|Shaymin|grass|{{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19=flying|grass}}|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19=expandable|collapsible}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Land Forme=====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{learnlist/tutorh/6|Shaymin|grass|grass|4}}&lt;br /&gt;
{{learnlist/tutor5null}}&lt;br /&gt;
{{learnlist/tutorf/6|Shaymin|grass|grass|4}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Sky Forme=====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{learnlist/tutorh/6|Shaymin|grass|flying|4}}&lt;br /&gt;
{{learnlist/tutor5null}}&lt;br /&gt;
{{learnlist/tutorf/6|Shaymin|grass|flying|4}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame |&lt;br /&gt;
type=grass |&lt;br /&gt;
type2={{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19=flying|grass}} |&lt;br /&gt;
ndex=492 |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
Dungeon22formes=yes |&lt;br /&gt;
forme=S |&lt;br /&gt;
group2=Grass |&lt;br /&gt;
assist2=Grass |&lt;br /&gt;
rate2=100 |&lt;br /&gt;
body2=1 |&lt;br /&gt;
iq=A |&lt;br /&gt;
field2=None |&lt;br /&gt;
field2power=- |&lt;br /&gt;
browser2=It protects itself by launching leaves. It {{m|Seed Flare|shoots exploding seeds}} to attack. |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3=Grass |&lt;br /&gt;
assist3=Grass |&lt;br /&gt;
field3=None |&lt;br /&gt;
field3power=- |&lt;br /&gt;
browser3= It attacks by {{m|Magical Leaf|launching leaves}} and {{m|Seed Flare|causing explosions}}. |&lt;br /&gt;
rumble=yes|&lt;br /&gt;
rumbleattack=3|&lt;br /&gt;
rumbledefense=4|&lt;br /&gt;
rumblespeed=4|&lt;br /&gt;
rumbleattack2=5|&lt;br /&gt;
rumbledefense2=3|&lt;br /&gt;
rumblespeed2=5|&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=3|&lt;br /&gt;
rumble2defense=4|&lt;br /&gt;
rumble2speed=4|&lt;br /&gt;
rumble2attack2=5|&lt;br /&gt;
rumble2defense2=3|&lt;br /&gt;
rumble2speed2=5|&lt;br /&gt;
Pad=Shaymin will be your Guide to the [[Sky Pavilion]], which is reached from the [[Flower Zone]]. Shaymin&#039;s very skilled at {{DL|Attractions|Absol&#039;s Hurdle Bounce}}--and proud of it! |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox/Formes&lt;br /&gt;
|type2-disp={{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19=Flying|Grass}}&lt;br /&gt;
|sprite1=492Shaymin-Land&lt;br /&gt;
|name1=Shaymin&lt;br /&gt;
|type1-1=Grass&lt;br /&gt;
|forme1=Land Forme&lt;br /&gt;
|loc1={{color2|000|Time|Nighttime}}&amp;lt;br&amp;gt;and when {{color2|000|Freeze (status ailment)|frozen}}&lt;br /&gt;
|item1=Gracidea&lt;br /&gt;
|sprite2=492Shaymin-Sky&lt;br /&gt;
|type2-2=Flying&lt;br /&gt;
|forme2=Sky Forme&lt;br /&gt;
|loc2=&amp;lt;br&amp;gt;Gracidea}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Grass|type2={{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19=Flying|Grass}}}}&lt;br /&gt;
{{Spritebox/NA|gen=IV}}&lt;br /&gt;
{{Spritebox/4/2Forms/Pt|ndex=492|form1=S}}&lt;br /&gt;
{{Spritebox/5/2Forms|ndex=492|form1=S}}&lt;br /&gt;
{{Spritebox/Footer|492|Shaymin}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Like {{p|Darkrai}}, despite being an event-exclusive Legendary Pokémon, both the [[Surf glitch]] and [[tweaking]] are able to allow the player to access the [[Flower Paradise]] without the event having been activated.&lt;br /&gt;
** This has been rectified in {{game|Platinum}}, as neither Pokémon will appear without the event, even if the player manages to access their area.&lt;br /&gt;
* Land Forme Shaymin is the first and the only (not counting {{p|Arceus}} with the Meadow Plate) pure Grass-type Legendary Pokémon.&lt;br /&gt;
* Although Shaymin is a Legendary Pokémon, normal wild Pokémon battle music plays while battling it. It shares this trait with {{p|Cresselia}}, {{p|Latias}}, and {{p|Latios}}.&lt;br /&gt;
** Out of the these, Shaymin is the only one that doesn&#039;t [[Roaming Pokémon|roam around]].&lt;br /&gt;
* Shaymin is implied to be behind the creation of [[Floaroma Town]], as one person notes it was a barren wasteland until one day flowers mysteriously covered it all after someone gave thanks for life&#039;s blessings. Additionally, the woman who gives the {{player}} a [[Gracidea]] flower can be found in Floaroma Town. &lt;br /&gt;
* [[Marley]] makes brief references to Shaymin in {{game2|Diamond|Pearl|Platinum}} if spoken with during the player&#039;s travel with her in {{si|Victory Road}}. She wants to reach the smooth rock on {{rt|224|Sinnoh}}. Additionally, if a Shaymin is in the player&#039;s party, she will take notice.&lt;br /&gt;
* Shaymin seems to appear only when someone gives thanks for a significant blessing in their life. A girl in [[Floaroma Town]] states that the flowers the town is famous for appeared after someone gave thanks for nature&#039;s blessings. With [[Oak&#039;s Letter]], Shaymin will lead the player to [[Flower Paradise]] after they give thanks for their Pokémon journey at the white rock on {{rt|224|Sinnoh}}.&lt;br /&gt;
* Shaymin&#039;s Sky Forme has a different [[cry]] than its Land Forme.&lt;br /&gt;
** Despite this, the only cry used in [[Pokémon Ranger: Guardian Signs]] is the one of its Land Forme.&lt;br /&gt;
** Due to the Pokédex only registering the first Forme&#039;s cry, it is impossible to listen to the Sky Forme&#039;s cry on it. This is because Shaymin traded in their Sky Forme revert to Land Forme, and wild Shaymin are always in their Land Forme. Also, Pokémon battled between players are not registered in the Pokédex, meaning that it is impossible to register a Sky Forme Shaymin before the Land Forme. It shares this trait with [[Red&#039;s Pikachu (game)|the starter Pikachu]] in Pokémon Yellow. In [[Generation V]], the Pokédex allows switching between which form is the primary one displayed, therefore allowing Sky Forme&#039;s cry to be listened to.&lt;br /&gt;
* Shaymin is tied with {{p|Celebi}} for highest [[base stats|base stat total]] of all {{type|Grass}} Pokémon.&lt;br /&gt;
* A Shaymin caught at the Flower Paradise in {{game|Platinum}} will be a [[fateful encounter]] Pokémon, making it the only Pokémon able to be caught from the wild that has this status. This is to allow it to transform into Sky Forme, as non-fateful Shaymin cannot transform.&lt;br /&gt;
** This may be part of the reason why [[Oak&#039;s Letter]] was never released for distribution to Diamond and Pearl, as the Shaymin in those games, even if it is caught legitimately, will not be a fateful encounter Shaymin and thus not be able to transform. The reason behind disallowing this was probably to disallow those who had [[cheating|cheated]] to get Shaymin and those who used the [[Surf glitch]] and [[tweaking]] to do so from obtaining the otherwise-special Sky Forme Shaymin.&lt;br /&gt;
* Sky Forme Shaymin has the highest base Speed of all Grass types.&lt;br /&gt;
* Land Forme Shaymin is the shortest Legendary Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Shaymin is based on a {{wp|hedgehog}}. However, its white body and the grass-like fur on its back makes it somewhat resemble a {{wp|chia pet}} as well. Moreover, when Shaymin (Land Forme) blooms with flowers, as seen in the anime, Shaymin appears as a bouquet of flowers, which serves to emphasize Shaymin&#039;s role as the Gratitude Pokémon. On the other hand, Shaymin&#039;s Sky Forme shares most of its traits with a small, young {{wp|terrier}}-type dog, but its sprightly behavior, its affinity for flowers, and its ability to fly bring to mind {{wp|fairy|fairies}}. Shaymin&#039;s Sky Forme has a few aspects that resemble that of a {{wp|reindeer}} as well.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Shaymin may be a combination of 謝 &#039;&#039;xiè&#039;&#039; (Chinese for &#039;&#039;thanks/gratitude&#039;&#039;) or ジェイド &#039;&#039;jeido&#039;&#039; (jade, one of Shaymin&#039;s most dominant colors) and 蝟 &#039;&#039;harinezumi&#039;&#039; (hedgehog). It may also involve &#039;&#039;shaman&#039;&#039; (a mystic) or &#039;&#039;stamen&#039;&#039; (a plant part). Alternatively, it may be a corruption of ם‎שמי‎ &#039;&#039;{{wp|Shamayim}}&#039;&#039; (Hebrew for &#039;&#039;heaven/sky&#039;&#039;), correlating directly with Shaymin&#039;s Sky Forme.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=grass|type2={{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19=flying|grass}}&lt;br /&gt;
|ja=シェイミ &#039;&#039;Shaymin&#039;&#039;|jameaning=From {{tt|謝/谢 &#039;&#039;xiè&#039;&#039;|Chinese for thanks/gratitude}} or ジェイド &#039;&#039;jade&#039;&#039;, and {{tt|蝟 &#039;&#039;harinezumi&#039;&#039;|hedgehog}}. It may be derived from &#039;&#039;shaman&#039;&#039;, &#039;&#039;stamen&#039;&#039;, or {{tt|ם‎שמי‎ &#039;&#039;Shamayim&#039;&#039;|Hebrew for heaven/sky}}.&lt;br /&gt;
|de=Shaymin|demeaning=Same as Japanese name&lt;br /&gt;
|fr=Shaymin|frmeaning=Same as Japanese name&lt;br /&gt;
|es=Shaymin|esmeaning=Same as Japanese name&lt;br /&gt;
|it=Shaymin|itmeaning=Same as Japanese name&lt;br /&gt;
|ko=쉐이미 &#039;&#039;Sheimi&#039;&#039;|komeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_cmn=潔咪 / 洁咪 &#039;&#039;Jiémī&#039;&#039;|zh_cmnmeaning=Transliteration of Japanese name. 潔 &#039;&#039;jié&#039;&#039; (clean) can also refer to its ability to purify the surrounding.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Shaymin (M11)]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19=*[http://www.smogon.com/dp/pokemon/shaymin Land Forme Shaymin] on Smogon Pokédex (Generation IV)&lt;br /&gt;
*[http://www.smogon.com/bw/pokemon/shaymin Land Forme Shaymin] on Smogon Pokédex (Generation V)}}&lt;br /&gt;
{{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19=|*[http://www.smogon.com/dp/pokemon/shaymin-s Sky Forme Shaymin] on Smogon Pokédex (Generation IV)&lt;br /&gt;
*[http://www.smogon.com/bw/pokemon/shaymin-s Sky Forme Shaymin] on Smogon Pokédex (Generation V)}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==Notes==--&amp;gt;&lt;br /&gt;
{{EventExclusive}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Legendary Pokémon}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Be careful: there are two tables here one of which is shown at a time in order to ensure Shaymin&#039;s type colors are correct. If you improve one, please be sure to do so to the other as well.--&amp;gt;&lt;br /&gt;
{{#switch: {{#time: G}}|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19={{PokémonPrevNextFoot | prev=Darkrai | next=Arceus | prevnum=491 | nextnum=493 | type=grass | type2=flying }}|{{PokémonPrevNextFoot | prev=Darkrai | next=Arceus | prevnum=491 | nextnum=493 | type=grass}}}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:F.E.A.R.-compatible Pokémon]]&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Promotion-only Pokémon]]&lt;br /&gt;
[[Category:Sinnoh legendary Pokémon]]&lt;br /&gt;
[[Category:Pokémon in no regional Pokédex]]&lt;br /&gt;
&lt;br /&gt;
[[de:Shaymin]]&lt;br /&gt;
[[es:Shaymin]]&lt;br /&gt;
[[es:Shaymin (Forma Cielo)]]&lt;br /&gt;
[[pt:Shaymin (pokémon)]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Shaymin]]&lt;br /&gt;
[[it:Shaymin]]&lt;br /&gt;
[[ja:シェイミ]]&lt;br /&gt;
[[pl:Shaymin]]&lt;br /&gt;
[[zh:洁咪]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Giratina_(Pok%C3%A9mon)&amp;diff=2184466</id>
		<title>Giratina (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Giratina_(Pok%C3%A9mon)&amp;diff=2184466"/>
		<updated>2014-09-26T00:22:42Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNextHead | species=Giratina | type=Ghost | type2=dragon |prevnum=486 | nextnum=488 | prev=Regigigas  | next=Cresselia }}&lt;br /&gt;
{{Pokémon Infobox|&lt;br /&gt;
name=Giratina |&lt;br /&gt;
jname=ギラティナ |&lt;br /&gt;
tmname=Giratina |&lt;br /&gt;
forme=2 |&lt;br /&gt;
forme1=Altered Forme |&lt;br /&gt;
forme2=Origin Forme |&lt;br /&gt;
image=487Giratina-Altered.png |&lt;br /&gt;
image2=487Giratina-Origin.png |&lt;br /&gt;
ndex=487 |&lt;br /&gt;
sdex=210 |&lt;br /&gt;
typebox=1 |&lt;br /&gt;
type1=Ghost |&lt;br /&gt;
type2=Dragon |&lt;br /&gt;
species=Renegade |&lt;br /&gt;
height-ftin=14&#039;09&amp;quot; |&lt;br /&gt;
height-m=4.5 |&lt;br /&gt;
height-ftin2=22&#039;08&amp;quot; |&lt;br /&gt;
height-m2=6.9 |&lt;br /&gt;
weight-lbs=1653.5 |&lt;br /&gt;
obrow=S-003 |&lt;br /&gt;
weight-kg=750.0 |&lt;br /&gt;
weight-lbs2=1433.0 |&lt;br /&gt;
weight-kg2=650.0 |&lt;br /&gt;
abilityn=2d |&lt;br /&gt;
ability1=Pressure |&lt;br /&gt;
ability2-1=Levitate |&lt;br /&gt;
abilityd=Telepathy |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Undiscovered |&lt;br /&gt;
eggcycles=121 |&lt;br /&gt;
evtotal=3 |&lt;br /&gt;
evhp=3 |&lt;br /&gt;
expyield=306 |&lt;br /&gt;
oldexp=220 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
gendercode=255|&lt;br /&gt;
color=Black |&lt;br /&gt;
catchrate=3 |&lt;br /&gt;
foot2=487O |&lt;br /&gt;
body=10 |&lt;br /&gt;
body2=02 |&lt;br /&gt;
pokefordex=giratina{{#ifexpr: ({{#time: H}} mod 2) = 0||-origin}} |&lt;br /&gt;
generation=4 |&lt;br /&gt;
friendship=0 |}}&lt;br /&gt;
&#039;&#039;&#039;Giratina&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ギラティナ&#039;&#039;&#039; &#039;&#039;Giratina&#039;&#039;) is a dual-type {{2t|Ghost|Dragon}} [[Legendary Pokémon]]. &lt;br /&gt;
&lt;br /&gt;
While it is not known to [[Evolution|evolve]] to or from any other Pokémon, it has a [[Form differences#Giratina|second forme]] activated by giving Giratina a {{DL|Legendary artifacts|Griseous Orb}} to hold. Its original forme, &#039;&#039;&#039;Altered Forme&#039;&#039;&#039;, will then become &#039;&#039;&#039;Origin Forme&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Giratina&#039;s Origin Forme was officially revealed in early February 2008.&lt;br /&gt;
&lt;br /&gt;
In Origin Forme, Giratina is the [[version mascot]] of {{game|Platinum}}. &lt;br /&gt;
&lt;br /&gt;
Along with {{p|Dialga}} and {{p|Palkia}}, it is a member of the [[creation trio]] of [[Sinnoh]], representing {{wp|antimatter}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
[[File:Giratina Dimension Transfer Power.png|250px|thumb|left|Giratina creating a portal to the [[Reverse World]] in the anime]]&lt;br /&gt;
Giratina is a large gray draconic Pokémon with gold half rings circling the back of its neck. A thick black stripe runs vertically along the front with red horizontal stripes. In its Altered Forme, it has two large black ghostly wings with red tips that can resemble claws. These wings can change shape as if it&#039;s a liquid or gas. Its six legs are thick and clawed. In its Origin Forme, it takes on a serpentine look, with six black ghostly streamers on its back with red spikes at the tips. Its legs are reduced to spikes, and four additional golden spikes appear near the edge of its tail. While in Origin Forme, the three gold half-rings can grip objects. It can only be in its Origin Forme when in its home, the [[Reverse World]], or when holding a {{DL|Legendary artifacts|Griseous Orb}}.&lt;br /&gt;
&lt;br /&gt;
Giratina is able to travel through and control dimensions besides those of time and space. When in its Origin Forme, it is able to pass through dimensions at will, however, it will turn back to its Altered Forme due to the gravity change from the Reverse World. It does so by emitting a whirlwind from its mouth which creates a portal. It also seems to have a connection to reflective objects, such as mirrors and pools of water. Reflections embody the concept of the Reverse World. Giratina is a highly aggressive and territorial Pokémon protective of its home. [[Sinnoh myths|Legends]] claim that Giratina appears in cemeteries and that it supposedly lives in a world on the reverse side. It was said to be banished for violence. Giratina is the [[Signature move|only known Pokémon]] that can learn {{m|Shadow Force}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Giratina {{#ifexpr: ({{#time: H}} mod 2) = 0|Altered|Origin}} Forme anime.png|thumb|left|250px|{{#ifexpr: ({{#time: H}} mod 2) = 0|Altered|Origin}} Forme Giratina in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===={{mov|Giratina}}====&lt;br /&gt;
{{mov|Giratina}} made its debut in &#039;&#039;[[M11|Giratina and the Sky Warrior]]&#039;&#039;. In the movie, Giratina ambushes and drags {{mov|Dialga}} into the [[Reverse World]] in order to exact revenge against the Temporal Pokémon for causing damage to its home during its fight with {{mov|Palkia}} [[M10|some time before]]. [[Zero]] attempts to copy Giratina&#039;s powers in order to take control over the Reverse World. Throughout the movie, Giratina takes on its Origin Forme whenever it is in the Reverse World, and its Altered Forme whenever it is in the real world.&lt;br /&gt;
&lt;br /&gt;
Giratina makes a second appearance in the [[M12|twelfth movie]] alongside {{mov|Dialga}}, {{mov|Palkia}}, and {{p|Arceus}}.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Giratina made its anime debut in &#039;&#039;[[DP148|Try for the Family Stone!]]&#039;&#039; as an illusion.&lt;br /&gt;
&lt;br /&gt;
Giratina appeared in Meowth&#039;s [[boss fantasy]] in &#039;&#039;[[DP173|Dealing With a Fierce Double Ditto Drama!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:{{#ifexpr: ({{#time: H}} mod 2) = 0|Giratina Altered Forme Adventures.png|Giratina Origin Forme Adventures.png}}|thumb|right|210px|{{#ifexpr: ({{#time: H}} mod 2) = 0|Altered|Origin}} Forme Giratina in Pokémon Adventures]]&lt;br /&gt;
===In the Giratina and the Sky Warrior manga===&lt;br /&gt;
Giratina appears in &#039;&#039;{{OBP|Giratina and the Sky Warrior|manga}}&#039;&#039;. Much like in the movie, it attacks Dialga and drags it into the Reverse World, and later is hunted by [[Zero]]. &lt;br /&gt;
&lt;br /&gt;
===In the Arceus and the Jewel of Life manga===&lt;br /&gt;
In &#039;&#039;{{OBP|Arceus and the Jewel of Life|manga}}&#039;&#039;, Giratina reappears alongside Dialga and Palkia to face off against Arceus.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Giratina first appeared in the {{chap|Diamond &amp;amp; Pearl}}, where it used its tentacles to drag {{p|Dialga}}, {{p|Palkia}}, and [[Cyrus]] into the [[Distortion World]]. Later, it served as an antagonist in the &#039;&#039;{{chap|Platinum|Platinum}}&#039;&#039; and {{chap|HeartGold &amp;amp; SoulSilver}}s.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Diamond and Pearl Adventure! manga===&lt;br /&gt;
[[Hareta]] bonded with Giratina after battling it in the [[Distortion World]]. After realizing it wanted to fight, Hareta teamed up with Giratina and fought his friends in a friendly battle.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Giratina (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]]: Giratina is the guardian of the [[Seven Treasures|Rock Horn]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=ghost&lt;br /&gt;
|type2=dragon&lt;br /&gt;
|gen=4&lt;br /&gt;
|dpdex=A Pokémon that is said to live in [[Distortion World|a world on the reverse side of ours]]. It appears in an ancient cemetery.&lt;br /&gt;
|platinumdex=It was banished for its violence. It silently gazed upon the [[Pokémon world|old world]] from the [[Distortion World]].&lt;br /&gt;
|hgssdex=This Pokémon is said to live in a world on the reverse side of ours, where common knowledge is distorted and strange.&lt;br /&gt;
|bwdex=It was banished for its violence. It silently gazed upon the old world from the Distortion World.&lt;br /&gt;
|b2w2dex=It was banished for its violence. It silently gazed upon the old world from the Distortion World.&lt;br /&gt;
|xdex=This Pokémon is said to live in a world on the reverse side of ours, where common knowledge is distorted and strange.&lt;br /&gt;
|ydex=It was banished for its violence. It silently gazed upon the old world from the Distortion World.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=ghost|type2=dragon}}&lt;br /&gt;
{{Availability/NA|gen=IV}}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Turnback Cave]]}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Distortion World]] ([[Form differences#Giratina|Origin Forme]])&amp;lt;br/&amp;gt;[[Turnback Cave]] ([[Form differences#Giratina|Altered Forme]]){{tt|*|Only appears if KO&#039;d or fled from in the Distortion World}}}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area=[[Sinjoh Ruins]] (requires {{pkmn2|event}} {{p|Arceus}})}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black|v2=White|area=[[Poké Transfer]], {{pkmn2|Event}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black 2|v2=White 2|area=[[Pokémon Dream Radar]], {{pkmn2|Event}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2/None|v=X|v2=Y|area=[[Poké Transporter]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|type2=Dragon&lt;br /&gt;
|md2=[[World Abyss]] (30F)&lt;br /&gt;
|rumble=Altered Forme:Ticket for releasing {{p|Gengar}}, {{p|Spiritomb}}, {{p|Dusknoir}}, {{p|Dragonite}} and {{p|Garchomp}}&lt;br /&gt;
Origin Forme: Password&lt;br /&gt;
|rumble2=Hauntyard: All ([[Pokémon Rumble Blast#Legendary Boss Pokémon|Random Legendary Encounter]]; Both Forms)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=ghost|type2=dragon}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BWB2W2}}|10/12 Giratina|Korean|South Korea|100[[File:ShinyVStar.png|Shiny|link=Shiny Pokémon]]|September 14 to October 6, 2013|link=List of local Korean event Pokémon distributions in Generation V#Giratina}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BWB2W2}}|Summer 2013 Giratina|English|Europe, the Americas, Oceania, and South Africa|100[[File:ShinyVStar.png|Shiny|link=Shiny Pokémon]]|September 27 to October 12, 2013|link=List of local English event Pokémon distributions in Generation V#Giratina}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BWB2W2}}|Summer 2013 Giratina|French|Europe, the Americas, and Australia|100[[File:ShinyVStar.png|Shiny|link=Shiny Pokémon]]|September 27 to October 12, 2013|link=List of local French event Pokémon distributions in Generation V#Giratina}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BWB2W2}}|Summer 2013 Giratina|German|Europe|100[[File:ShinyVStar.png|Shiny|link=Shiny Pokémon]]|September 27 to October 12, 2013|link=List of local German event Pokémon distributions in Generation V#Giratina}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BWB2W2}}|Summer 2013 Giratina|Italian|Europe, the Americas, and Australia|100[[File:ShinyVStar.png|Shiny|link=Shiny Pokémon]]|September 27 to October 12, 2013|link=List of local Italian event Pokémon distributions in Generation V#Giratina}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BWB2W2}}|Summer 2013 Giratina|Spanish|Europe, the Americas, and Australia|100[[File:ShinyVStar.png|Shiny|link=Shiny Pokémon]]|September 27 to October 11, 2013|link=List of local Spanish event Pokémon distributions in Generation V#Giratina}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BWB2W2}}|Summer 2013 Giratina|English|United States|100[[File:ShinyVStar.png|Shiny|link=Shiny Pokémon]]|September 30 to October 20, 2013|link=List of local English event Pokémon distributions in Generation V#Giratina_2}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====Base stats====&lt;br /&gt;
|- class=&amp;quot;{{#ifexpr: ({{#time: H}} mod 2) = 0|collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Altered Forme=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=Ghost|&lt;br /&gt;
type2=Dragon|&lt;br /&gt;
HP=     150 |&lt;br /&gt;
Attack= 100 |&lt;br /&gt;
Defense=120 |&lt;br /&gt;
SpAtk=  100 |&lt;br /&gt;
SpDef=  120 |&lt;br /&gt;
Speed=  90 }}&lt;br /&gt;
|- class=&amp;quot;{{#ifexpr: ({{#time: H}} mod 2) = 1|collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
=====Origin Forme=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=Ghost|&lt;br /&gt;
type2=Dragon|&lt;br /&gt;
HP=     150 |&lt;br /&gt;
Attack= 120 |&lt;br /&gt;
Defense=100 |&lt;br /&gt;
SpAtk=  120 |&lt;br /&gt;
SpDef=  100 |&lt;br /&gt;
Speed=  90 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
|- class=&amp;quot;{{#ifexpr: ({{#time: H}} mod 2) = 0|collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Altered Forme=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{Pokéthlon|&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|type2=Dragon&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=2&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=4&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;{{#ifexpr: ({{#time: H}} mod 2) = 1|collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
=====Origin Forme=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{Pokéthlon|&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|type2=Dragon&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=3&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
|- class=&amp;quot;{{#ifexpr: ({{#time: H}} mod 2) = 0|collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
====Altered Forme====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=ghost|&lt;br /&gt;
type2=dragon|&lt;br /&gt;
Normal=   0 |&lt;br /&gt;
Fighting= 0 |&lt;br /&gt;
Flying= 100 |&lt;br /&gt;
Poison=  50 |&lt;br /&gt;
Ground= 100 |&lt;br /&gt;
Rock=   100 |&lt;br /&gt;
Bug=     50 |&lt;br /&gt;
Ghost=  200 |&lt;br /&gt;
Steel=  100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    50 |&lt;br /&gt;
Water=   50 |&lt;br /&gt;
Grass=   50 |&lt;br /&gt;
Electric=50 |&lt;br /&gt;
Psychic=100 |&lt;br /&gt;
Ice=    200 |&lt;br /&gt;
Dragon= 200 |&lt;br /&gt;
Dark=   200 |&lt;br /&gt;
Fairy=  200 |&lt;br /&gt;
&lt;br /&gt;
notes=yes |&lt;br /&gt;
ghost=yes |&lt;br /&gt;
newnormal=1 |&lt;br /&gt;
newfighting=1 }}&lt;br /&gt;
|- class=&amp;quot;{{#ifexpr: ({{#time: H}} mod 2) = 1|collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====Origin Forme====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=ghost|&lt;br /&gt;
type2=dragon|&lt;br /&gt;
Normal=   0 |&lt;br /&gt;
Fighting= 0 |&lt;br /&gt;
Flying= 100 |&lt;br /&gt;
Poison=  50 |&lt;br /&gt;
Ground=   0 |&lt;br /&gt;
Rock=   100 |&lt;br /&gt;
Bug=     50 |&lt;br /&gt;
Ghost=  200 |&lt;br /&gt;
Steel=  100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    50 |&lt;br /&gt;
Water=   50 |&lt;br /&gt;
Grass=   50 |&lt;br /&gt;
Electric=50 |&lt;br /&gt;
Psychic=100 |&lt;br /&gt;
Ice=    200 |&lt;br /&gt;
Dragon= 200 |&lt;br /&gt;
Dark=   200 |&lt;br /&gt;
Fairy= 200 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
ghost=helditem|&lt;br /&gt;
newnormal=1|&lt;br /&gt;
newfighting=1|&lt;br /&gt;
levitate=helditem|&lt;br /&gt;
newground=1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/6|Giratina|Ghost|Dragon|4}}&lt;br /&gt;
{{learnlist/level5|Start|Dragon Breath|Dragon|Special|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|Start|Scary Face|Normal|Status|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/level5|6|Ominous Wind|Ghost|Special|60|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|10|Ancient Power|Rock|Special|60|100|5}}&lt;br /&gt;
{{learnlist/level5|15|Slash|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/level5|19|Shadow Sneak|Ghost|Physical|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|24|Destiny Bond|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/level5|28|Dragon Claw|Dragon|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|33|Earth Power|Ground|Special|90|100|10}}&lt;br /&gt;
{{learnlist/level5|37|Aura Sphere|Fighting|Special|80|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|42|Shadow Claw|Ghost|Physical|70|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|46|Shadow Force|Ghost|Physical|120|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|50|Hex|Ghost|Special|65|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/6|Giratina|Ghost|Dragon|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/6|Giratina|Ghost|Dragon|4}}&lt;br /&gt;
{{learnlist/tm5|TM01|Hone Claws|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM02|Dragon Claw|Dragon|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM04|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM05|Roar|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM25|Thunder|Electric|Special|110|70|10}}&lt;br /&gt;
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM49|Echoed Voice|Normal|Special|40|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM51|Steel Wing|Steel|Physical|70|90|25}}&lt;br /&gt;
{{learnlist/tm5|TM53|Energy Ball|Grass|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM61|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|85|15}}&lt;br /&gt;
{{learnlist/tm5|TM65|Shadow Claw|Ghost|Physical|70|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM71|Stone Edge|Rock|Physical|100|80|5}}&lt;br /&gt;
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM78|Bulldoze|Ground|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM82|Dragon Tail|Dragon|Physical|60|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM85|Dream Eater|Psychic|Special|100|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM97|Dark Pulse|Dark|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|HM01|Cut|Normal|Physical|50|95|30}}&lt;br /&gt;
{{learnlist/tm5|HM02|Fly|Flying|Physical|90|95|15}}&lt;br /&gt;
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tmf/6|Giratina|Ghost|Dragon|4}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/6|Giratina|Ghost|Dragon|4}}&lt;br /&gt;
{{learnlist/breed5null}}&lt;br /&gt;
{{learnlist/breedf/6|Giratina|Ghost|Dragon|4}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|- class=&amp;quot;{{#ifexpr: ({{#time: H}} mod 2) = 0|collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Altered Forme=====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{learnlist/tutorh/6|Giratina|Ghost|Dragon|4}}&lt;br /&gt;
{{learnlist/tutor6|Draco Meteor|Dragon|Special|130|90|5||&#039;&#039;&#039;|yes|yes}}&lt;br /&gt;
{{learnlist/tutorf/6|Giratina|Ghost|Dragon|4}}&lt;br /&gt;
|- class=&amp;quot;{{#ifexpr: ({{#time: H}} mod 2) = 1|collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====Origin Forme=====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{learnlist/tutorh/6|Giratina|Ghost|Dragon|4}}&lt;br /&gt;
{{learnlist/tutor6|Draco Meteor|Dragon|Special|130|90|5||&#039;&#039;&#039;|yes|yes}}&lt;br /&gt;
{{learnlist/tutorf/6|Giratina|Ghost|Dragon|4}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=ghost |&lt;br /&gt;
type2=dragon |&lt;br /&gt;
ndex=487 |&lt;br /&gt;
body2=4 |&lt;br /&gt;
rate2=8.2 |&lt;br /&gt;
iq=C |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3=Ghost |&lt;br /&gt;
assist3=Ghost |&lt;br /&gt;
field3=None |&lt;br /&gt;
field3power=- |&lt;br /&gt;
browser3=It spits out orbs imbued with loathsome emotions and creates gusts of dark wind. |&lt;br /&gt;
rumble=yes|&lt;br /&gt;
rumbleattack=3|&lt;br /&gt;
rumbledefense=5|&lt;br /&gt;
rumblespeed=3|&lt;br /&gt;
rumbleattack2=4|&lt;br /&gt;
rumbledefense2=4|&lt;br /&gt;
rumblespeed2=3|&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=3|&lt;br /&gt;
rumble2defense=5|&lt;br /&gt;
rumble2speed=3|&lt;br /&gt;
rumble2attack2=4|&lt;br /&gt;
rumble2defense2=4|&lt;br /&gt;
rumble2speed2=3|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox/Formes&lt;br /&gt;
|sprite1=487Giratina-Origin&lt;br /&gt;
|name1=Giratina&lt;br /&gt;
|type1-1=Ghost&lt;br /&gt;
|type2-1=Dragon&lt;br /&gt;
|forme1=Origin Forme&lt;br /&gt;
|loc1={{color2|000|Distortion World}} or&amp;lt;br&amp;gt;{{color2|000|Held item|held}} Griseous Orb&lt;br /&gt;
|item1=Griseous Orb&lt;br /&gt;
|sprite2=487Giratina-Altered&lt;br /&gt;
|forme2=Altered Forme&lt;br /&gt;
|loc2=&amp;lt;br&amp;gt;{{color2|000|Pokémon world}}}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Ghost|type2=Dragon}}&lt;br /&gt;
{{Spritebox/NA|gen=IV}}&lt;br /&gt;
{{Spritebox/4/2Forms/Pt|ndex=487|form1=O}}&lt;br /&gt;
{{Spritebox/5/2Forms|ndex=487|form1=O}}&lt;br /&gt;
{{Spritebox/Footer|487|Giratina}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Spear Pillar Giratina Pt.png|thumb|Giratina, Dialga, Palkia and Cyrus at the Spear Pillar|right]]&lt;br /&gt;
[[File:Giratina Platinum Origin.png|thumb|Giratina in the [[Distortion World]]|right]]&lt;br /&gt;
[[File:Origin Forme Giratina Encounter Pt.png|thumb|Giratina in {{game|Platinum}}|right]]&lt;br /&gt;
[[File:Altered Forme Giratina Encounter Pt.png|thumb|Altered Forme Giratina at [[Turnback Cave]] ({{game|Platinum}})|right]]&lt;br /&gt;
* Giratina has many differences from the other members of [[creation trio|its trio]]: &lt;br /&gt;
** It is the only member with [[form differences]]. &lt;br /&gt;
** It is the only member without any double resistances.&lt;br /&gt;
** Its HP is its highest stat rather than Special Attack. &lt;br /&gt;
** It does not have a [[type-enhancing item]] in Diamond and Pearl (the {{DL|Legendary artifacts|Griseous Orb}} is introduced in Platinum). &lt;br /&gt;
** It is met at level 70 in {{2v2|Diamond|Pearl}} while the other members are met at level 47. This is reversed in {{v2|Platinum}} (although Giratina can still be met at level 70 in Turnback Cave if it is not caught in the Distortion World). &lt;br /&gt;
** It is separated from the other members of its group in the Pokédex by {{p|Heatran}} and {{p|Regigigas}}.&lt;br /&gt;
** It is the only member with a catch rate of 3, and the only one without a 100% [[Recruitment|recruit rate]] in the [[Mystery Dungeon]] series. &lt;br /&gt;
* No other Pokémon has the same [[type]] [[List of Pokémon with unique type combinations|combination]] as Giratina.&lt;br /&gt;
** It is also the only dual-type Pokémon that has weaknesses to both of its types, as well as the only {{type|Ghost}} Legendary Pokémon (not including {{p|Arceus}} when holding the {{DL|Plate|Spooky Plate}}).&lt;br /&gt;
* {{p|Dialga}}, {{p|Palkia}} and Giratina are the only legendary Pokémon to be met at a level that is not divisible by 5, Dialga appearing at level 47 in Diamond, Palkia appearing at level 47 in Pearl, and Giratina appearing at level 47 in the Distortion World encounter in Platinum.&lt;br /&gt;
* Giratina has the highest base stat total of all {{type|Ghost}} Pokémon.&lt;br /&gt;
** Giratina has the highest HP base stat of all Legendary Pokémon, of all Dragon-type Pokémon, and is tied with {{p|Drifblim}} for the highest HP base stat of all Ghost-type Pokémon.&lt;br /&gt;
* In Platinum, Giratina is the only Pokémon to come out from above the screen during the start of the battle. Also, it does not have a shadow until it uses {{m|Shadow Force}} or breaks out of a Poké Ball.&lt;br /&gt;
* In interviews [[Junichi Masuda]] and Takeshi Kawachimaru did for G4, it was said that Giratina and its Distortion World were created to be personifications of {{wp|antimatter}}; this is also stated in HeartGold and SoulSilver by [[Cynthia]].&lt;br /&gt;
* Giratina is the only Pokémon that appears last in a regional Pokédex listing that is not an event-exclusive Pokémon.&lt;br /&gt;
* Giratina is the only Legendary Pokémon that can be caught in all five of the Generation IV core series handheld games. &lt;br /&gt;
* Giratina&#039;s Altered Forme received a different second frame sprite in {{game|HeartGold and SoulSilver|s}}, but the static sprite remained the same.&lt;br /&gt;
** Interestingly, the sprite appears in Platinum&#039;s data, but is unused.&lt;br /&gt;
* When encountered in Platinum, the game reads &amp;quot;The Distortion World&#039;s Giratina appeared&amp;quot;, but it is still a wild Pokémon. It is the only Pokémon to do this.&lt;br /&gt;
* In {{2v2|Black|White|2|}}, [[Fantina]] has an Origin Forme Giratina without a Griseous Orb in the [[Legendary Pokémon Tournament]].&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Giratina may be based on Seta, a giant centipede, from the Japanese fairytale, {{wp|My Lord Bag of Rice}}, which was said to prey on dragon hatchlings and be as large as a mountain. Giratina is also possibly based on a {{wp|basilisk}}. In its Altered Forme, Giratina&#039;s wings may be based on a bat&#039;s, and its body has an insect-like, six-legged feature, but its posture is similar to a {{wp|sauropod}}. Its Origin Forme has a body similar to a serpent, while the six protrusions on its body may be based on a {{wp|scorpion}}&#039;s stinger or {{wp|spider}} legs. However this Forme also shares physical traits with the {{wp|Amphitere}}, a European dragon-like creature with wings but no legs.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Giratina may be a combination of &#039;&#039;{{wp|girasol}}&#039;&#039; (a type of red {{wp|opal}}), &#039;&#039;girare&#039;&#039; (Italian for &#039;&#039;to wander around&#039;&#039;), or &#039;&#039;{{wp|guillotine}}&#039;&#039;, and &#039;&#039;{{wp|platinum}}&#039;&#039; プラチナ.&lt;br /&gt;
&amp;lt;!--Please don&#039;t remove anything from here until we can eliminate it by fact, not opinion--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=ghost|type2=dragon&lt;br /&gt;
|ja=ギラティナ &#039;&#039;Giratina&#039;&#039;|jameaning=From a combination of &#039;&#039;girasol&#039;&#039; (a type of red opal), &#039;&#039;girare&#039;&#039; (Italian for to wander around), or &#039;&#039;guillotine&#039;&#039;, and &#039;&#039;platinum&#039;&#039; プラチナ.&lt;br /&gt;
|de=Giratina|demeaning=Same as Japanese name&lt;br /&gt;
|fr=Giratina|frmeaning=Same as Japanese name&lt;br /&gt;
|es=Giratina|esmeaning=Same as Japanese name&lt;br /&gt;
|it=Giratina|itmeaning=Same as Japanese name&lt;br /&gt;
|ko=기라티나 &#039;&#039;Giratina&#039;&#039;|komeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_cmn=騎拉帝納 / 骑拉帝纳 &#039;&#039;Qílādìnà&#039;&#039;|zh_cmnmeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_yue=騎拉帝納 &#039;&#039;Geihlādainaahp&#039;&#039;|zh_yuemeaning=Same as Mandarin name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Giratina (movie)]]&lt;br /&gt;
* [[Creation trio]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{#ifexpr: ({{#time: H}} mod 2) = 0||*[http://www.smogon.com/dp/pokemon/giratina Altered Forme Giratina] on Smogon Pokédex (Generation IV)&lt;br /&gt;
*[http://www.smogon.com/bw/pokemon/giratina Altered Forme Giratina] on Smogon Pokédex (Generation V)}}&lt;br /&gt;
{{#ifexpr: ({{#time: H}} mod 2) = 0|*[http://www.smogon.com/dp/pokemon/giratina-o Origin Forme Giratina] on Smogon Pokédex (Generation IV)&lt;br /&gt;
*[http://www.smogon.com/bw/pokemon/giratina-o Origin Forme Giratina] on Smogon Pokédex (Generation V)}}&lt;br /&gt;
*{{wp|Giratina|Article on Wikipedia}}&lt;br /&gt;
&lt;br /&gt;
{{Legendary Pokémon}}&lt;br /&gt;
{{PokémonPrevNextFoot | type=Ghost | type2=dragon |prevnum=486 | nextnum=488 | prev=Regigigas  | next=Cresselia }}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Legendary Pokémon obtainable before the Elite Four]]&lt;br /&gt;
[[Category:Sinnoh legendary Pokémon]]&lt;br /&gt;
[[Category:Version mascots]]&lt;br /&gt;
[[Category:Legendary trio Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Giratina]]&lt;br /&gt;
[[es:Giratina]]&lt;br /&gt;
[[es:Giratina (Forma Origen)]]&lt;br /&gt;
[[pt:Giratina (pokémon)]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Giratina]]&lt;br /&gt;
[[it:Giratina]]&lt;br /&gt;
[[ja:ギラティナ]]&lt;br /&gt;
[[pl:Giratina]]&lt;br /&gt;
[[zh:骑拉帝纳]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Rotom_(Pok%C3%A9mon)&amp;diff=2184465</id>
		<title>Rotom (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Rotom_(Pok%C3%A9mon)&amp;diff=2184465"/>
		<updated>2014-09-26T00:21:33Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Intro */ I encourage others to make sure all of these new links work (I can&amp;#039;t test all of them because of the switch).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- ROTOM IS NOT A LEGENDARY POKÉMON. DO NOT ADD IT TO THE PAGE. --&amp;gt;&lt;br /&gt;
{{PokémonPrevNextHead | species=Rotom | prevnum=478 | prev=Froslass | nextnum=480 | next=Uxie | type=electric | type2={{#switch: {{#time: w}}|0|6=Ghost|1=Fire|2=Water|3=Ice|4=Flying|5=Grass}}}}&lt;br /&gt;
{{Pokémon Infobox |&lt;br /&gt;
name=Rotom |&lt;br /&gt;
jname=ロトム |&lt;br /&gt;
jtranslit=Rotomu |&lt;br /&gt;
tmname=Rotom |&lt;br /&gt;
forme=6 |&lt;br /&gt;
forme1=Normal |&lt;br /&gt;
forme2=Heat |&lt;br /&gt;
forme3=Wash |&lt;br /&gt;
forme4=Frost |&lt;br /&gt;
forme5=Fan |&lt;br /&gt;
forme6=Mow |&lt;br /&gt;
image2=479Rotom-Heat.png |&lt;br /&gt;
image3=479Rotom-Wash.png |&lt;br /&gt;
image4=479Rotom-Frost.png |&lt;br /&gt;
image5=479Rotom-Fan.png |&lt;br /&gt;
image6=479Rotom-Mow.png |&lt;br /&gt;
ndex=479 |&lt;br /&gt;
sdex=152 |&lt;br /&gt;
karea=Mountain |&lt;br /&gt;
kdex=068 |&lt;br /&gt;
typebox=6 |&lt;br /&gt;
type1=Electric |&lt;br /&gt;
type2=Ghost |&lt;br /&gt;
form2type1=Electric |&lt;br /&gt;
form2type2=Fire |&lt;br /&gt;
form3type1=Electric |&lt;br /&gt;
form3type2=Water |&lt;br /&gt;
form4type1=Electric |&lt;br /&gt;
form4type2=Ice |&lt;br /&gt;
form5type1=Electric |&lt;br /&gt;
form5type2=Flying |&lt;br /&gt;
form6type1=Electric |&lt;br /&gt;
form6type2=Grass |&lt;br /&gt;
species=Plasma |&lt;br /&gt;
height-ftin=1&#039;00&amp;quot; |&lt;br /&gt;
height-m=0.3 |&lt;br /&gt;
weight-lbs=0.7 |&lt;br /&gt;
weight-kg=0.3 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Levitate |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Amorphous |&lt;br /&gt;
eggcycles=21 |&lt;br /&gt;
evtotal=2 |&lt;br /&gt;
evsa=1 |&lt;br /&gt;
evsp=1 |&lt;br /&gt;
expyield=154 |&lt;br /&gt;
oldexp=132 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=255 |&lt;br /&gt;
color=Red |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=01 |&lt;br /&gt;
pokefordex=rotom{{#switch: {{#time: w}}|1=-heat|2=-wash|3=-frost|4=-fan|5=-mow}} |&lt;br /&gt;
generation=4 |&lt;br /&gt;
friendship=70 |&lt;br /&gt;
disptype={{#switch: {{#time: w}}|0|6=Ghost|1=Fire|2=Water|3=Ice|4=Flying|5=Grass}} |&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rotom&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ロトム&#039;&#039;&#039; &#039;&#039;Rotom&#039;&#039;) is a dual-type {{2t|Electric|Ghost}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
While it is not known to [[Evolution|evolve]] into or from any other Pokémon, it has the ability to possess the motors of certain appliances and [[form differences#Rotom|change forms]]. &lt;br /&gt;
*When it does not possess an appliance, it is &#039;&#039;&#039;Normal Rotom&#039;&#039;&#039;, and is {{2t|Electric|Ghost}}.&lt;br /&gt;
*When it possesses a {{wp|microwave oven}} it becomes &#039;&#039;&#039;Heat Rotom&#039;&#039;&#039;, and is {{2t|Electric|Fire}}.&lt;br /&gt;
*When it possesses a {{wp|washing machine}} it becomes &#039;&#039;&#039;Wash Rotom&#039;&#039;&#039;, and is {{2t|Electric|Water}}.&lt;br /&gt;
*When it possesses a {{wp|refrigerator}} it becomes &#039;&#039;&#039;Frost Rotom&#039;&#039;&#039;, and is {{2t|Electric|Ice}}.&lt;br /&gt;
*When it possesses an {{wp|mechanical fan|electric fan}} it becomes &#039;&#039;&#039;Fan Rotom&#039;&#039;&#039;, and is {{2t|Electric|Flying}}.&lt;br /&gt;
*When it possesses a {{wp|lawn mower|lawnmower}} it becomes &#039;&#039;&#039;Mow Rotom&#039;&#039;&#039;, and is {{2t|Electric|Grass}}.&lt;br /&gt;
&lt;br /&gt;
Depending on the game, its form can be changed at will in [[Rotom&#039;s Room]] in the [[Galactic Eterna Building]], Rotom&#039;s Room in [[Silph Co.]], the store room in [[Shopping Mall Nine]], or on the second floor of [[Professor Sycamore]]&#039;s Lab in [[Lumiose City]].&lt;br /&gt;
&lt;br /&gt;
In Generation IV, it was {{2t|Electric|Ghost}} regardless of its form.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
[[File:Brock and Rotom.png|thumb|left|Rotom transforming]]&lt;br /&gt;
Rotom has a body of plasma and shaped like a lightning rod. There is a whitish blue aura of electricity around it that forms lightning bolt-shaped arms. It has teeth, and its unique, blue eyes have a dividing line across them. [[DP105|As seen in the anime]], Rotom will often pull pranks on unsuspecting people.&lt;br /&gt;
&lt;br /&gt;
[[File:Rotom parts.png|thumb|150px|Rotom and the appliances]]&lt;br /&gt;
Rotom has the ability to enter and control appliances. Starting in {{v2|Platinum}}, it also has five extra forms, each based on a household appliance, which can be accessed by possessing specific appliances. The possessed appliances are based on a {{wp|microwave oven}} (Heat Rotom), {{wp|washing machine}} (Wash Rotom), {{wp|refrigerator}} (Frost Rotom), {{wp|mechanical fan|electric fan}} (Fan Rotom), and a {{wp|lawn mower|lawnmower}} (Mow Rotom). Rotom&#039;s eyes and electric aura will change colors and it gains differently-shaped aura appendages when it changes form: red with oven mitts for Heat Rotom, blue with clothespins as Wash Rotom, purple with lightning bolts as Frost Rotom, yellow with air curls as Fan Rotom, and green with a ripped strip as Mow Rotom.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:{{#switch: {{#time: w}}|1=Heat|2=Wash|3=Frost|4=Fan|5=Mow}} Rotom anime.png|thumb|210px|{{#switch: {{#time: w}}|1=Heat|2=Wash|3=Frost|4=Fan|5=Mow}} Rotom in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Professor Oak&#039;s Rotom]]====&lt;br /&gt;
{{an|Professor Oak}} caught a Rotom on [[Torom Island]] in &#039;&#039;[[BW128|To Catch a Rotom!]]&#039;&#039;. Rotom is a prankster, often scaring Ash by appearing over the video phone whenever he calls Professor Oak. It also appears in [[Professor Oak&#039;s lecture#XY series|Professor Oak&#039;s Holo Caster]] in the {{series|XY}}, helping Professor Oak with his explanation, and often laughing at him when he gets hurt.&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
&lt;br /&gt;
Rotom made its debut appearance in &#039;&#039;[[DP105|Get Your Rotom Running!]]&#039;&#039; in all its different forms, toying around with {{Ash}} and {{ashfr}}.&lt;br /&gt;
&lt;br /&gt;
Three other Rotom appeared in &#039;&#039;[[BW128|To Catch a Rotom!]]&#039;&#039;, taking on all of their different forms.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
A Rotom appeared as a plush toy in &#039;&#039;[[XY016|A Jolting Switcheroo!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP105|Rotom|Ash&#039;s Pokédex|Rotom, the Plasma Pokémon. Rotom plays practical jokes, which it carries out by embedding its plasma body in electronic devices.}} &lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
{{Animedexheader|Unova}}&lt;br /&gt;
{{Animedexbody|BW128|Rotom|Ash&#039;s Pokédex|Rotom, the Plasma Pokémon. With a body made of plasma Rotom is able to permeate various kinds of electrics devices, causing all sorts of problems.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Best Wishes&#039;&#039;|Unova}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:{{#switch: {{#time: w}}|0|6=Rotom Adventures.png|1=Heat Rotom Adventures.png|2=Wash Rotom Adventures.png|3=Frost Rotom Adventures.png|4=Fan Rotom Adventures.png|5=Mow Rotom Adventures.png}}|thumb|210px|left|{{#switch: {{#time: w}}|0|6=|1=Heat|2=Wash|3=Frost|4=Fan|5=Mow}} Rotom in Pokémon Adventures]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:{{#switch: {{#time: w}}|0|6=Rotom PMDP.png|1=Heat Rotom PMDP.png|2=Wash Rotom PMDP.png|3=Frost Rotom PMDP.png|4=Fan Rotom PMDP.png|5=Mow Rotom PMDP.png}}|thumb|210px|{{#switch: {{#time: w}}|0|6=|1=Heat|2=Wash|3=Frost|4=Fan|5=Mow}} Rotom in Pokémon Pocket Monsters]]&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Adventures]], Rotom is a [[legendary Pokémon]]. It first appeared at the [[Old Chateau]] where it caused havoc for {{adv|Diamond}} and {{adv|Pearl}} until Diamond understood that it only wanted to return in its plasma television and led it there.&lt;br /&gt;
&lt;br /&gt;
It then appeared again when Diamond and Pearl returned to the Old Chateau to try to protect it from [[Charon]]. Like in its previous appearance, Rotom caused havoc for the boys and ran away to the [[Galactic Eterna Building]] where it transformed into its 5 forms and attacked them. Eventually Diamond found out it was just trying to play with them and bonded with it. After telling Rotom of their plan to protect it, Rotom decided to join them.&lt;br /&gt;
&lt;br /&gt;
During the subsequent fight against Charon and {{p|Giratina}}, Rotom initially joined the battle transforming into its five forms, then left the fighting to the other legendary Pokémon only to strike at the very last, destroying Charon&#039;s device that allowed him to control every Pokémon and thus putting an end to his evil plans.&lt;br /&gt;
&lt;br /&gt;
After that, Rotom decided to stay with Diamond.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
A Rotom appears in [[PMDP47]] along with all of its forms.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Rotom (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=electric&lt;br /&gt;
|type2={{#switch: {{#time: w}}|0|6=Ghost|1=Fire|2=Water|3=Ice|4=Flying|5=Grass}}&lt;br /&gt;
|gen=4&lt;br /&gt;
|dpdex=Its body is composed of plasma. It is known to infiltrate electronic devices and wreak havoc.&lt;br /&gt;
|platinumdex=Its electric-like body can enter some kinds of machines and take control in order to make mischief.&lt;br /&gt;
|hgssdex=Research continues on this Pokémon, which could be the power source of a unique motor.&lt;br /&gt;
|bwdex=Its electric-like body can enter some kinds of machines and take control in order to make mischief.&lt;br /&gt;
|b2w2dex=Its electric-like body can enter some kinds of machines and take control in order to make mischief.&lt;br /&gt;
|xdex=Research continues on this Pokémon, which could be the power source of a unique motor.&lt;br /&gt;
|ydex=Its body is composed of plasma. It is known to infiltrate electronic devices and wreak havoc.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Electric|type2={{#switch: {{#time: w}}|0|6=Ghost|1=Fire|2=Water|3=Ice|4=Flying|5=Grass}}}}&lt;br /&gt;
{{Availability/NA|gen=IV}}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=TV in [[Old Chateau]] (After obtaining [[National Pokédex]]){{Sup/t|N}}}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=TV in [[Old Chateau]]{{Sup/t|N}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=HeartGold|v2=SoulSilver}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=FFF|area=[[Trade]] {{p|Ditto}} on {{rt|15|Unova}}}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=FFF|area=[[Trade]] {{p|Ditto}} on {{rt|15|Unova}}}}&lt;br /&gt;
{{Availability/Entry1|v=Dream World|color={{dream color}}|area={{dwa|Spooky Manor}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=FFF|area=[[Lost Hotel]] (Shaking trash cans){{dotw|Tu}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=Electric&lt;br /&gt;
|type2={{#switch: {{#time: w}}|0|6=Ghost|1=Fire|2=Water|3=Ice|4=Flying|5=Grass}}&lt;br /&gt;
|md2=[[Midnight Forest]] (B10-B20)&lt;br /&gt;
|rumble=[[Silent Forest]]&amp;lt;br&amp;gt;[[Windy Prairie‎]]&amp;lt;br&amp;gt;[[Rocky Cave]]&amp;lt;br&amp;gt;[[Fiery Furnace]]&amp;lt;br&amp;gt;[[Bright Beach]]&amp;lt;br&amp;gt;[[Eternal Tower]]&lt;br /&gt;
|pokepark=[[Haunted Zone]]&lt;br /&gt;
|rumble2=Rotom Hideout: [[Firebreathing Mountain]] (All Forms; post ending)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Rotom will not appear in Pokémon Mystery Dungeon: Explorers of Time until a rescue mission involving it has been completed. This task can be completed by using the following Wonder Mail code:&lt;br /&gt;
:8HTR MY9+ K6+@&lt;br /&gt;
:NT=M 9Q6R 38@5&lt;br /&gt;
:Objective: Escort Rotom to floor 4 of [[Tiny Meadow]].&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|Language/Region|type=electric|type2={{#switch: {{#time: w}}|0|6=Ghost|1=Fire|2=Water|3=Ice|4=Flying|5=Grass}}}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BWB2W2}}|Pokémon Center Best Wishes Professor Oak&#039;s Rotom|Japanese|Japan|10|August 10 to September 6, 2013|link=List of local Japanese event Pokémon distributions in Generation V#Professor Oak&#039;s Rotom}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|XY}}|Tretta Rotom|All|Japan|10|October 15, 2014 to ???|link=List of local event Pokémon distributions in Generation VI#Tretta Rotom}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Electric&lt;br /&gt;
|type2={{#switch: {{#time: w}}|0|6=Ghost|1=Fire|2=Water|3=Ice|4=Flying|5=Grass}}&lt;br /&gt;
|bw1=Max Elixir|bw1type=Ether|bw1rar=100&lt;br /&gt;
|b2w21=Max Elixir|b2w21type=Ether|bw1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: w}}|0|6=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Normal Rotom=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{BaseStats |&lt;br /&gt;
type=electric |&lt;br /&gt;
type2=ghost |&lt;br /&gt;
HP=     50 |&lt;br /&gt;
Attack= 50 |&lt;br /&gt;
Defense=77 |&lt;br /&gt;
SpAtk=  95 |&lt;br /&gt;
SpDef=  77 |&lt;br /&gt;
Speed=  91 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: w}}|1|2|3|4|5=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Heat, Wash, Frost, Fan, and Mow Rotom=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{BaseStats |&lt;br /&gt;
type=electric |&lt;br /&gt;
type2={{#switch: {{#time: w}}|0|6={{#switch: {{#expr: {{#time: U}} mod 4}}|0=Fire|1=Water|2=Ice|3=Flying|4=Grass}}|1=Fire|2=Water|3=Ice|4=Flying|5=Grass}} |&lt;br /&gt;
HP=      50 |&lt;br /&gt;
Attack=  65 |&lt;br /&gt;
Defense=107 |&lt;br /&gt;
SpAtk=  105 |&lt;br /&gt;
SpDef=  107 |&lt;br /&gt;
Speed=   86 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: w}}|0|6=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Normal Rotom=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Electric&lt;br /&gt;
|type2=Ghost &lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
|}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: w}}|1=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Heat Rotom=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{Pokéthlon |&lt;br /&gt;
type=Electric |&lt;br /&gt;
type2=Ghost |&lt;br /&gt;
Speed=3 |&lt;br /&gt;
SpeedMax=4 |&lt;br /&gt;
Power=4 |&lt;br /&gt;
PowerMax=4 |&lt;br /&gt;
Technique=3 |&lt;br /&gt;
TechniqueMax=4 |&lt;br /&gt;
Stamina=3 |&lt;br /&gt;
StaminaMax=4 |&lt;br /&gt;
Jump=4 |&lt;br /&gt;
JumpMax=4 |&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: w}}|2=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Wash Rotom=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{Pokéthlon |&lt;br /&gt;
type=Electric |&lt;br /&gt;
type2=Ghost |&lt;br /&gt;
Speed=3 |&lt;br /&gt;
SpeedMax=3 |&lt;br /&gt;
Power=3 |&lt;br /&gt;
PowerMax=3 |&lt;br /&gt;
Technique=3 |&lt;br /&gt;
TechniqueMax=4 |&lt;br /&gt;
Stamina=4 |&lt;br /&gt;
StaminaMax=4 |&lt;br /&gt;
Jump=2 |&lt;br /&gt;
JumpMax=4 |&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: w}}|3=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Frost Rotom=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{Pokéthlon |&lt;br /&gt;
type=Electric |&lt;br /&gt;
type2=Ghost |&lt;br /&gt;
Speed=3 |&lt;br /&gt;
SpeedMax=4 |&lt;br /&gt;
Power=2 |&lt;br /&gt;
PowerMax=3 |&lt;br /&gt;
Technique=4 |&lt;br /&gt;
TechniqueMax=5 |&lt;br /&gt;
Stamina=3 |&lt;br /&gt;
StaminaMax=3 |&lt;br /&gt;
Jump=3 |&lt;br /&gt;
JumpMax=4 |&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: w}}|4=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Fan Rotom=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{Pokéthlon |&lt;br /&gt;
type=Electric |&lt;br /&gt;
type2=Ghost |&lt;br /&gt;
Speed=3 |&lt;br /&gt;
SpeedMax=5 |&lt;br /&gt;
Power=3 |&lt;br /&gt;
PowerMax=5 |&lt;br /&gt;
Technique=3 |&lt;br /&gt;
TechniqueMax=3 |&lt;br /&gt;
Stamina=2 |&lt;br /&gt;
StaminaMax=3 |&lt;br /&gt;
Jump=5 |&lt;br /&gt;
JumpMax=5 |&lt;br /&gt;
}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: w}}|5=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Mow Rotom=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{Pokéthlon |&lt;br /&gt;
type=Electric |&lt;br /&gt;
type2=Ghost |&lt;br /&gt;
Speed=3 |&lt;br /&gt;
SpeedMax=3 |&lt;br /&gt;
Power=3 |&lt;br /&gt;
PowerMax=3 |&lt;br /&gt;
Technique=5 |&lt;br /&gt;
TechniqueMax=5 |&lt;br /&gt;
Stamina=3 |&lt;br /&gt;
StaminaMax=4 |&lt;br /&gt;
Jump=2 |&lt;br /&gt;
JumpMax=4 |&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: w}}|0|6=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Normal Rotom=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=Electric|&lt;br /&gt;
type2=Ghost|&lt;br /&gt;
&lt;br /&gt;
Normal=   0 |&lt;br /&gt;
Fighting= 0 |&lt;br /&gt;
Flying=  50 |&lt;br /&gt;
Poison=  50 |&lt;br /&gt;
Ground=   0 |&lt;br /&gt;
Rock=   100 |&lt;br /&gt;
Bug=     50 |&lt;br /&gt;
Ghost=  200 |&lt;br /&gt;
Steel=   50 |&lt;br /&gt;
&lt;br /&gt;
Fire=   100 |&lt;br /&gt;
Water=  100 |&lt;br /&gt;
Grass=  100 |&lt;br /&gt;
Electric=50 |&lt;br /&gt;
Psychic=100 |&lt;br /&gt;
Ice=    100 |&lt;br /&gt;
Dragon= 100 |&lt;br /&gt;
Dark=   200 |&lt;br /&gt;
Fairy=  100|&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
ghost=yes|&lt;br /&gt;
newnormal=1|&lt;br /&gt;
newfighting=1|&lt;br /&gt;
levitate=yes|&lt;br /&gt;
newground=2}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: w}}|1=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Heat Rotom=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=Electric|&lt;br /&gt;
type2=Fire|&lt;br /&gt;
Normal= 100 |&lt;br /&gt;
Fighting= 100 |&lt;br /&gt;
Flying= 50 |&lt;br /&gt;
Poison= 100 |&lt;br /&gt;
Ground= 0 |&lt;br /&gt;
Rock=  200 |&lt;br /&gt;
Bug= 50 |&lt;br /&gt;
Ghost= 100 |&lt;br /&gt;
Steel= 25 |&lt;br /&gt;
&lt;br /&gt;
Fire= 50 |&lt;br /&gt;
Water= 200 |&lt;br /&gt;
Grass= 50 |&lt;br /&gt;
Electric= 50 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice= 50 |&lt;br /&gt;
Dragon= 100 |&lt;br /&gt;
Dark= 100 |&lt;br /&gt;
Fairy= 50|&lt;br /&gt;
notes=yes|&lt;br /&gt;
levitate=yes|&lt;br /&gt;
newground=4}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: w}}|2=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====Wash Rotom=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=Electric|&lt;br /&gt;
type2=Water|&lt;br /&gt;
Normal= 100 |&lt;br /&gt;
Fighting= 100 |&lt;br /&gt;
Flying= 50 |&lt;br /&gt;
Poison= 100 |&lt;br /&gt;
Ground= 0 |&lt;br /&gt;
Rock=  100 |&lt;br /&gt;
Bug= 100 |&lt;br /&gt;
Ghost= 100 |&lt;br /&gt;
Steel= 25 |&lt;br /&gt;
&lt;br /&gt;
Fire= 50 |&lt;br /&gt;
Water= 50 |&lt;br /&gt;
Grass= 200 |&lt;br /&gt;
Electric= 100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice= 50 |&lt;br /&gt;
Dragon= 100 |&lt;br /&gt;
Dark= 100 |&lt;br /&gt;
Fairy = 100|&lt;br /&gt;
notes=yes|&lt;br /&gt;
levitate=yes|&lt;br /&gt;
newground=2}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: w}}|3=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Frost Rotom=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=Electric|&lt;br /&gt;
type2=Ice|&lt;br /&gt;
Normal= 100 |&lt;br /&gt;
Fighting= 200 |&lt;br /&gt;
Flying= 50 |&lt;br /&gt;
Poison= 100 |&lt;br /&gt;
Ground= 0 |&lt;br /&gt;
Rock=  200 |&lt;br /&gt;
Bug= 100 |&lt;br /&gt;
Ghost= 100 |&lt;br /&gt;
Steel= 100 |&lt;br /&gt;
&lt;br /&gt;
Fire= 200 |&lt;br /&gt;
Water= 100 |&lt;br /&gt;
Grass= 100 |&lt;br /&gt;
Electric= 50 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice= 50 |&lt;br /&gt;
Dragon= 100 |&lt;br /&gt;
Dark= 100 |&lt;br /&gt;
Fairy = 100|&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
levitate=yes|&lt;br /&gt;
newground=2}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: w}}|4=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Fan Rotom=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=Electric|&lt;br /&gt;
type2=Flying|&lt;br /&gt;
Normal= 100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying= 50 |&lt;br /&gt;
Poison= 100 |&lt;br /&gt;
Ground= 0 |&lt;br /&gt;
Rock=  200 |&lt;br /&gt;
Bug= 50 |&lt;br /&gt;
Ghost= 100 |&lt;br /&gt;
Steel= 50 |&lt;br /&gt;
&lt;br /&gt;
Fire= 100 |&lt;br /&gt;
Water= 100 |&lt;br /&gt;
Grass= 50 |&lt;br /&gt;
Electric= 100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice= 200 |&lt;br /&gt;
Dragon= 100 |&lt;br /&gt;
Dark= 100 |&lt;br /&gt;
Fairy = 100|&lt;br /&gt;
notes=yes|&lt;br /&gt;
flying=levitate|&lt;br /&gt;
newground=2}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: w}}|5=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====Mow Rotom=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=Electric|&lt;br /&gt;
type2=Grass|&lt;br /&gt;
Normal= 100 |&lt;br /&gt;
Fighting= 100 |&lt;br /&gt;
Flying= 100 |&lt;br /&gt;
Poison= 200 |&lt;br /&gt;
Ground= 0 |&lt;br /&gt;
Rock=  100 |&lt;br /&gt;
Bug= 200 |&lt;br /&gt;
Ghost= 100 |&lt;br /&gt;
Steel= 50 |&lt;br /&gt;
&lt;br /&gt;
Fire= 200 |&lt;br /&gt;
Water= 50 |&lt;br /&gt;
Grass= 50 |&lt;br /&gt;
Electric= 25 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice= 200 |&lt;br /&gt;
Dragon= 100 |&lt;br /&gt;
Dark= 100 |&lt;br /&gt;
Fairy = 100|&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
levitate=yes|&lt;br /&gt;
newground=1}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/6|Rotom|Electric|{{#switch: {{#time: w}}|0|6=Ghost|1=Fire|2=Water|3=Ice|4=Flying|5=Grass}}|4}}&lt;br /&gt;
{{learnlist/level5|Start|Discharge|Electric|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|Start|Charge|Electric|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|Start|Trick|Psychic|Status|&amp;amp;mdash;|100|10||}}&lt;br /&gt;
{{learnlist/level5|Start|Astonish|Ghost|Physical|30|100|15||{{#switch: {{#time: w}}|0|6=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{learnlist/level5|Start|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/level5|Start|Thunder Shock|Electric|Special|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|Start|Confuse Ray|Ghost|Status|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/level5|8|Uproar|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/level5|15|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/level5|22|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|29|Ominous Wind|Ghost|Special|60|100|5||{{#switch: {{#time: w}}|0|6=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{learnlist/level5|36|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level5|43|Electro Ball|Electric|Special|&amp;amp;mdash;|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|50|Hex|Ghost|Special|65|100|10||{{#switch: {{#time: w}}|0|6=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{learnlist/level5|57|Charge|Electric|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|64|Discharge|Electric|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/6|Rotom|Electric|{{#switch: {{#time: w}}|0|6=Ghost|1=Fire|2=Water|3=Ice|4=Flying|5=Grass}}|4|form=yes}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/6|Rotom|Electric|{{#switch: {{#time: w}}|0|6=Ghost|1=Fire|2=Water|3=Ice|4=Flying|5=Grass}}|4}}&lt;br /&gt;
{{learnlist/tm6|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm6|TM16|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/tm6|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm6|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm6|TM24|Thunderbolt|Electric|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM25|Thunder|Electric|Special|110|70|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm6|TM30|Shadow Ball|Ghost|Special|80|100|15||{{#switch: {{#time: w}}|0|6=&#039;&#039;&#039;|&#039;&#039;}}}}&lt;br /&gt;
{{learnlist/tm6|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM33|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm6|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM46|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM57|Charge Beam|Electric|Special|50|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM61|Will-O-Wisp|Fire|Status|&amp;amp;mdash;|85|15}}&lt;br /&gt;
{{learnlist/tm6|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm6|TM72|Volt Switch|Electric|Special|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm6|TM73|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm6|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM85|Dream Eater|Psychic|Special|100|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm6|TM97|Dark Pulse|Dark|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tm6|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tmf/6|Rotom|Electric|{{#switch: {{#time: w}}|0|6=Ghost|1=Fire|2=Water|3=Ice|4=Flying|5=Grass}}|4|form=yes}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/6|Rotom|Electric|{{#switch: {{#time: w}}|0|6=Ghost|1=Fire|2=Water|3=Ice|4=Flying|5=Grass}}|4}}&lt;br /&gt;
{{learnlist/breed5null}}&lt;br /&gt;
{{learnlist/breedf/6|Rotom|Electric|{{#switch: {{#time: w}}|0|6=Ghost|1=Fire|2=Water|3=Ice|4=Flying|5=Grass}}|4|form=yes}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/6|Rotom|Electric|{{#switch: {{#time: w}}|0|6=Ghost|1=Fire|2=Water|3=Ice|4=Flying|5=Grass}}|4}}&lt;br /&gt;
{{learnlist/tutor5null}}&lt;br /&gt;
{{learnlist/tutorf/6|Rotom|Electric|{{#switch: {{#time: w}}|0|6=Ghost|1=Fire|2=Water|3=Ice|4=Flying|5=Grass}}|4|form=yes}}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn2|event}}s====&lt;br /&gt;
{{learnlist/eventh/6|Rotom|Electric|Ghost|4}}&lt;br /&gt;
{{learnlist/event6|{{DL|Form differences|Rotom|Form change: Normal Rotom}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(having no other moves)&amp;lt;/small&amp;gt;|ThunderShock|Electric|Special|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/event6|{{DL|Form differences|Rotom|Form change: Heat Rotom}}|Overheat|Fire|Special|130|90|5||&#039;&#039;}}&lt;br /&gt;
{{learnlist/event6|{{DL|Form differences|Rotom|Form change: Wash Rotom}}|Hydro Pump|Water|Special|110|80|5||&#039;&#039;}}&lt;br /&gt;
{{learnlist/event6|{{DL|Form differences|Rotom|Form change: Frost Rotom}}|Blizzard|Ice|Special|110|70|5||&#039;&#039;}}&lt;br /&gt;
{{learnlist/event6|{{DL|Form differences|Rotom|Form change: Fan Rotom}}|Air Slash|Flying|Special|75|95|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/event6|{{DL|Form differences|Rotom|Form change: Mow Rotom}}|Leaf Storm|Grass|Special|130|90|5||&#039;&#039;}}&lt;br /&gt;
{{learnlist/eventf|Rotom|Electric|Ghost|6|4|form=yes}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=electric |&lt;br /&gt;
type2={{#switch: {{#time: w}}|0|6=Ghost|1=Fire|2=Water|3=Ice|4=Flying|5=Grass}} |&lt;br /&gt;
ndex=479 |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=-12 |&lt;br /&gt;
iq=G |&lt;br /&gt;
rumble=yes|&lt;br /&gt;
rumbleattack=3|&lt;br /&gt;
rumbledefense=3|&lt;br /&gt;
rumblespeed=3|&lt;br /&gt;
rumbleattack2=3|&lt;br /&gt;
rumbledefense2=5|&lt;br /&gt;
rumblespeed2=3|&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=3|&lt;br /&gt;
rumble2defense=3|&lt;br /&gt;
rumble2speed=3|&lt;br /&gt;
rumble2attack2=3|&lt;br /&gt;
rumble2defense2=5|&lt;br /&gt;
rumble2speed2=3|&lt;br /&gt;
Pad=Rotom is a Zone Keeper protecting the [[Haunted Zone]]. As the Attraction Chief of {{DL|Attractions|Rotom&#039;s Spooky Shoot-&#039;em-Up}}, Rotom also values having fun. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Forms===&lt;br /&gt;
{{Evobox/Formes&lt;br /&gt;
|type2-disp={{#switch: {{#time: w}}|0|6=Ghost|1=Fire|2=Water|3=Ice|4=Flying|5=Grass}}&lt;br /&gt;
|sprite1=479Rotom&lt;br /&gt;
|name1=Rotom&lt;br /&gt;
|type1-1=Electric&lt;br /&gt;
|type2-1=Ghost&lt;br /&gt;
|forme=6&lt;br /&gt;
|forme1=Normal Rotom&lt;br /&gt;
|loc1=Normal&lt;br /&gt;
|sprite2=479Rotom-Heat&lt;br /&gt;
|forme2=Heat Rotom&lt;br /&gt;
|type1-2=Electric&lt;br /&gt;
|type2-2=Fire&lt;br /&gt;
|loc2=Microwave oven&lt;br /&gt;
|sprite3=479Rotom-Wash&lt;br /&gt;
|forme3=Wash Rotom&lt;br /&gt;
|type1-3=Electric&lt;br /&gt;
|type2-3=Water&lt;br /&gt;
|loc3=Washing machine&lt;br /&gt;
|sprite4=479Rotom-Frost&lt;br /&gt;
|forme4=Frost Rotom&lt;br /&gt;
|type1-4=Electric&lt;br /&gt;
|type2-4=Ice&lt;br /&gt;
|loc4=Refrigerator&lt;br /&gt;
|sprite5=479Rotom-Fan&lt;br /&gt;
|forme5=Fan Rotom&lt;br /&gt;
|type1-5=Electric&lt;br /&gt;
|type2-5=Flying&lt;br /&gt;
|loc5=Electric fan&lt;br /&gt;
|sprite6=479Rotom-Mow&lt;br /&gt;
|forme6=Mow Rotom&lt;br /&gt;
|type1-6=Electric&lt;br /&gt;
|type2-6=Grass&lt;br /&gt;
|loc6=Lawnmower}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Electric|type2=Ghost}}&lt;br /&gt;
{{Spritebox/NA|gen=IV}}&lt;br /&gt;
{{Spritebox/4/6Forms|ndex=479|form1=O|form2=W|form3=R|form4=F|form5=L}}&lt;br /&gt;
{{Spritebox/5/6Forms|ndex=479|form1=O|form2=W|form3=R|form4=F|form5=L}}&lt;br /&gt;
{{Spritebox/Footer|479|Rotom}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* When Rotom is encountered in the Old Chateau in Diamond, Pearl and Platinum, the music is the same as {{pkmn2|Legendary}} encounters, although it is not classified as one. Rotom is, to date, the only non-Legendary Pokémon to do this.&lt;br /&gt;
* When Rotom transforms, it learns a new move in the same way that other Pokémon may learn new moves upon evolving. The move is replaced by another if Rotom possesses another object, and is deleted when Rotom transforms back to its normal form. If the only move that Rotom knows right before reverting to its original form is exclusive to its alternate form, then that move will be replaced with {{m|Thunder Shock}}.&lt;br /&gt;
* Rotom&#039;s alternate forms, along with {{p|Arceus}}&#039;s forms, were the only alternate forms of a Pokémon not featured in [[Pokémon Mystery Dungeon: Explorers of Sky]]. However, despite being introduced a year before the game was released like Rotom, {{p|Shaymin}} and {{p|Giratina}}&#039;s alternate forms made an appearance in the game.&lt;br /&gt;
&lt;br /&gt;
====Generation V type change====&lt;br /&gt;
* Rotom is only the third Pokémon to have its types changed, after {{p|Magnemite}} and {{p|Magneton}}: in Generation IV, its alternate forms shared the Electric/Ghost type combination with normal Rotom, but in Generation V, their Ghost type was exchanged for the type of their specialty move, with Heat Rotom being Electric/Fire, Wash Rotom being Electric/Water, Fan Rotom being Electric/Flying, Frost Rotom being Electric/Ice, and Mow Rotom being Electric/Grass.&lt;br /&gt;
** This makes Rotom the only Pokémon to have its type changed to a pre-existing type.&lt;br /&gt;
* No other Pokémon has the same [[type]] [[List of Pokémon with unique type combinations|combination]] as Normal, Heat, Frost, and Mow Rotom.&lt;br /&gt;
* Despite becoming part {{type|Flying}}, Fan Rotom retains the Ability Levitate, being the only Flying-type Pokémon with this Ability. As its Flying type already makes it immune to {{type|Ground}} moves, its Ability is effectively useless under normal conditions.&lt;br /&gt;
** In [[Inverse Battle]]s, Fan Rotom is still protected from Ground moves due to Levitate, making it the only Flying-type Pokémon to not be affected by Ground-type moves in these battles.&lt;br /&gt;
* All of Rotom&#039;s appliance forms except Mow Rotom are tied for or have the fewest weaknesses of all Pokémon of their secondary types.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Rotom appears to be [[List of references to Pulseman|based on]] {{wp|Pulseman}}, who was actually designed by Pokémon designer [[Ken Sugimori]], although it may also be inspired by the unexplained phenomenon of {{wp|ball lightning}}. Its Pokédex entry brings to mind {{wp|gremlin}}s. Its possession of other objects may be based on {{wp|poltergeist}}s or {{wp|tsukumogami}}. Rotom may also be an embodiment of electronic &amp;quot;{{wp|magic smoke}}&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Rotom is &#039;&#039;motor&#039;&#039; backwards; this may refer to the fact that motors make many appliances function, while Rotom makes them fail.&lt;br /&gt;
&lt;br /&gt;
In {{game|Platinum}}, it is revealed that [[Charon]] discovered and named the first known Rotom. It appeared out of his toy robot, and he named it Rotom due to its origin.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=electric|type2={{#switch: {{#time: w}}|0|6=ghost|1=fire|2=water|3=ice|4=flying|5=grass}}&lt;br /&gt;
|ja=ロトム &#039;&#039;Rotom&#039;&#039;|jameaning=From &#039;&#039;motor&#039;&#039; spelled backwards&lt;br /&gt;
|de=Rotom|demeaning=Same as Japanese name&lt;br /&gt;
|fr=Motisma|frmeaning=From &#039;&#039;{{tt|moteur|engine}}&#039;&#039; and &#039;&#039;plasma&#039;&#039;&lt;br /&gt;
|es=Rotom|esmeaning=Same as Japanese name&lt;br /&gt;
|it=Rotom|itmeaning=Same as Japanese name&lt;br /&gt;
|ko=로토무 &#039;&#039;Rotom&#039;&#039;|komeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_cmn=洛托姆 &#039;&#039;Luò Tuō Mǔ&#039;&#039;|zh_cmnmeaning=Transliteration of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{#switch: {{#expr: {{#time: w}} mod 7}}|0|6=|*[http://www.smogon.com/dp/pokemon/rotom Normal Rotom] on Smogon Pokédex (Generation IV)&lt;br /&gt;
* [http://www.smogon.com/bw/pokemon/rotom Normal Rotom] on Smogon Pokédex (Generation V)}}&lt;br /&gt;
{{#switch: {{#expr: {{#time: w}} mod 7}}|1=|*[http://www.smogon.com/dp/pokemon/rotom-h Heat Rotom] on Smogon Pokédex (Generation IV)&lt;br /&gt;
* [http://www.smogon.com/bw/pokemon/rotom-h Heat Rotom] on Smogon Pokédex (Generation V)}}&lt;br /&gt;
{{#switch: {{#expr: {{#time: w}} mod 7}}|2=|*[http://www.smogon.com/dp/pokemon/rotom-w Wash Rotom] on Smogon Pokédex (Generation IV)&lt;br /&gt;
* [http://www.smogon.com/bw/pokemon/rotom-w Wash Rotom] on Smogon Pokédex (Generation V)}}&lt;br /&gt;
{{#switch: {{#expr: {{#time: w}} mod 7}}|3=|*[http://www.smogon.com/dp/pokemon/rotom-f Frost Rotom] on Smogon Pokédex (Generation IV)&lt;br /&gt;
* [http://www.smogon.com/bw/pokemon/rotom-f Frost Rotom] on Smogon Pokédex (Generation V)}}&lt;br /&gt;
{{#switch: {{#expr: {{#time: w}} mod 7}}|4=|*[http://www.smogon.com/dp/pokemon/rotom-s Fan Rotom] on Smogon Pokédex (Generation IV)&lt;br /&gt;
* [http://www.smogon.com/bw/pokemon/rotom-s Fan Rotom] on Smogon Pokédex (Generation V)}}&lt;br /&gt;
{{#switch: {{#expr: {{#time: w}} mod 7}}|5=|*[http://www.smogon.com/dp/pokemon/rotom-c Mow Rotom] on Smogon Pokédex (Generation IV)&lt;br /&gt;
* [http://www.smogon.com/bw/pokemon/rotom-c Mow Rotom] on Smogon Pokédex (Generation V)}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prevnum=478 | prev=Froslass | nextnum=480 | next=Uxie | type=electric | type2 = {{#switch: {{#time: w}}|0|6=Ghost|1=Fire|2=Water|3=Ice|4=Flying|5=Grass}}}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon that have had their type changed]]&lt;br /&gt;
[[de:Rotom]]&lt;br /&gt;
[[es:Rotom]]&lt;br /&gt;
[[fr:Motisma]]&lt;br /&gt;
[[it:Rotom]]&lt;br /&gt;
[[ja:ロトム]]&lt;br /&gt;
[[pl:Rotom]]&lt;br /&gt;
[[pt:Rotom (pokémon)]]&lt;br /&gt;
[[zh:洛托姆]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Deoxys_(Pok%C3%A9mon)&amp;diff=2184461</id>
		<title>Deoxys (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Deoxys_(Pok%C3%A9mon)&amp;diff=2184461"/>
		<updated>2014-09-26T00:13:29Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNextHead | species=Deoxys | prev=Jirachi | next=Turtwig | prevnum=385 | nextnum=387| type=psychic }}&lt;br /&gt;
{{Pokémon Infobox |&lt;br /&gt;
name=Deoxys |&lt;br /&gt;
jname=デオキシス |&lt;br /&gt;
jtranslit=Deokishisu |&lt;br /&gt;
tmname=Deoxys |&lt;br /&gt;
forme=4 |&lt;br /&gt;
forme1=Normal Forme |&lt;br /&gt;
forme2=Attack Forme |&lt;br /&gt;
forme3=Defense Forme |&lt;br /&gt;
forme4=Speed Forme |&lt;br /&gt;
image2=386Deoxys-Attack.png |&lt;br /&gt;
image3=386Deoxys-Defense.png |&lt;br /&gt;
image4=386Deoxys-Speed.png |&lt;br /&gt;
ndex=386 |&lt;br /&gt;
hdex=202 |&lt;br /&gt;
fbrow=211 |&lt;br /&gt;
opbrow=X-001 |&lt;br /&gt;
typebox=1 |&lt;br /&gt;
type1=Psychic |&lt;br /&gt;
species=DNA |&lt;br /&gt;
height-ftin=5&#039;07&amp;quot; |&lt;br /&gt;
height-m=1.7 |&lt;br /&gt;
weight-lbs=134.0 | &lt;br /&gt;
weight-kg=60.8 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Pressure |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Undiscovered |&lt;br /&gt;
eggcycles=121 |&lt;br /&gt;
evforms=4 |&lt;br /&gt;
evtotal=3 |&lt;br /&gt;
evat=1 |&lt;br /&gt;
evsa=1 |&lt;br /&gt;
evsp=1 |&lt;br /&gt;
evat2=2 |&lt;br /&gt;
evsa2=1 |&lt;br /&gt;
evde3=2 |&lt;br /&gt;
evsd3=1 |&lt;br /&gt;
evsp4=3 |&lt;br /&gt;
expyield=270 |&lt;br /&gt;
oldexp=215 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
gendercode=255 |&lt;br /&gt;
color=Red |&lt;br /&gt;
catchrate=3 |&lt;br /&gt;
body=12 |&lt;br /&gt;
pokefordex=deoxys{{#switch: {{#time: w}}|0|6=-speed|1|5=-defense|2|4=-attack}} |&lt;br /&gt;
generation=3 |&lt;br /&gt;
friendship=0 |&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Deoxys&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;デオキシス&#039;&#039;&#039; &#039;&#039;Deoxys&#039;&#039;) is a {{type|Psychic}} [[Legendary Pokémon]]. &lt;br /&gt;
&lt;br /&gt;
While it is not known to [[evolution|evolve]] into or from any other Pokémon, it has {{DL|Form differences|Deoxys|three other Formes}}. In [[Generation III]], its Forme depends on which game cartridge it is on and cannot be changed without trading. &lt;br /&gt;
*&#039;&#039;&#039;Normal Forme&#039;&#039;&#039; is the default in {{game|Ruby and Sapphire|s}}.&lt;br /&gt;
*&#039;&#039;&#039;Attack Forme&#039;&#039;&#039; is the default in [[Pokémon FireRed and LeafGreen Versions|Pokémon FireRed]].&lt;br /&gt;
*&#039;&#039;&#039;Defense Forme&#039;&#039;&#039; is the default in [[Pokémon FireRed and LeafGreen Versions|Pokémon LeafGreen]].&lt;br /&gt;
*&#039;&#039;&#039;Speed Forme&#039;&#039;&#039; is the default in {{game|Emerald}}.&lt;br /&gt;
&lt;br /&gt;
In later generations, its Forme can be changed at will in [[Veilstone City]], {{rt|3|Kanto}}, [[Nacrene City]], or [[Ambrette Town]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
[[File:Deoxys purple crystal Recover.png|thumb|225px|Deoxys regenerating]]&lt;br /&gt;
Deoxys is an alien-like bipedal Pokémon that has four formes, each focused on a different stat. The main components that are constant for all four formes are a dominant reddish orange color, a bluish-green face, and bluish-green three dots on its back arranged in a triangle. Typically, there is a purple stripe running down the center of its face and a purple, crystalline organ in its chest. Its white, circular eyes are set inside rectangular, black eye sockets. It is shown [[M07|in the anime]], that Deoxys may have a green crystalline organ and facial stripe.&lt;br /&gt;
&lt;br /&gt;
In its Normal Forme, Deoxys has tapering legs with a segmented, vertical, blue stripe on the upper portion. The abdomen is black with vertical lines, while the majority of its skin is reddish-orange. The arms are capable of taking different forms, usually a pair of tentacles coiled in a double helix. One tentacle is the primarily skin color, while the other is light blue. Alternately, it can form more humanoid arms with a red top and blue underside and a five-fingered hand. This forme has a blunt protrusion with a single blue stripe on either side of its head and stubby tail.&lt;br /&gt;
&lt;br /&gt;
While in its Attack Forme, its legs remain tapered. However, its blue stripes are no longer segmented and run the entire length of the leg and there is now a large spike on the knee. Two pairs of whip-like tentacles with pointed tips, one reddish-orange and one blue, replace its previous coiled, blunted tentacles. The protrusion on its head are now triangular with an additional one extending for the top of its head. Most of its reddish-orange skin has receded, revealing a striated, black chest and abdomen. Finally, its tail is now longer and more pointed.&lt;br /&gt;
&lt;br /&gt;
Deoxys&#039;s Defense Forme has bulky, wide legs that are somewhat flat at the end with a bluish-green spot on each knee. It retains its two pairs of red and blue tentacles, but they are now flat and broad. The head has fused with its body and all protrusion are gone, causing it to resemble a helmet. The reddish-orange skin now covers the entire body, so none of its inner black portion is visible. There is now a single blue stripe on each shoulder, and its tail has disappeared.&lt;br /&gt;
&lt;br /&gt;
The Speed Forme of this Pokémon has a sleek black body with thin striation. The reddish-orange skin now covers only its head, hip joints, and the area around its crystal. There is now only one tentacle on each side of its body, one red and one blue. The protrusions on its head now point upward and the back of its head now forms a long spike. There is a long, thick blue stripe running down the center of this longer protrusion. More blue stripes appear on either hip joint and on its legs.&lt;br /&gt;
&lt;br /&gt;
Deoxys was formed by the mutation of a virus from space. The Pokémon is highly intelligent; its brain appears to be the crystal in its chest. This organ is capable of firing laser beams. Additionally, Deoxys can use psychokinetic powers, which are useful for its [[signature move]] {{m|Psycho Boost}}. As shown [[M07|in the anime]], it is able to regenerate any part of its body that it may have lost during a battle. It has also demonstrated the ability to create an aurora without changing its forme. These auroras can have different wavelengths and are used to communicate with other Deoxys. This Pokémon came from {{DL|List of Pokémon by habitat|Rare Pokémon|outer space from inside of a meteor.}}&lt;br /&gt;
&lt;br /&gt;
In the anime and manga, Deoxys has been observed to create clones of itself. These clones have lifeless eyes and duller color, lack of the trademark crystal on the chest, and seem to be unable to change from the Normal Forme. Furthermore, they seem unable to morph their tentacles into hands. When these clones are defeated, they dissolve into dust-like particles.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
&lt;br /&gt;
===Major appearances===&lt;br /&gt;
[[File:Deoxys {{#switch: {{#time: w}}|0|6=Speed|1|5=Defense|2|4=Attack|3=Normal}} Forme anime.png|thumb|250px|{{#switch: {{#time: w}}|0|6=Speed|1|5=Defense|2|4=Attack|3=Normal}} Forme Deoxys in the anime]]&lt;br /&gt;
====[[Deoxys (M07)]]====&lt;br /&gt;
{{OBP|Deoxys|M07}} first appeared in &#039;&#039;[[M07|Destiny Deoxys]]&#039;&#039;. One with a green crystalline organ fell to earth in a meteorite. A second Deoxys (with a purple crystalline organ) came to [[LaRousse City]] to search for it but ended up in an epic battle with {{p|Rayquaza}}. As {{game|Emerald}} had not been released when the movie was produced, only its {{stat|Defense}}, Normal and {{stat|Attack}} Formes appeared.&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
Deoxys&#039;s {{stat|Speed}} Forme debuted in the special episode &#039;&#039;[[AG171|Pokémon Ranger - Deoxys Crisis!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Deoxys appeared in &#039;&#039;[[DP112|Cheers on Castaways Isle!]]&#039;&#039; in all of its formes.&lt;br /&gt;
&lt;br /&gt;
Deoxys appeared in [[PK21]], in which it saved Pikachu, Skitty, and Piplup.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
A Deoxys had a cameo appearance at the beginning of &#039;&#039;[[M13|Zoroark: Master of Illusions]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Entity Two {{#switch: {{#time: w}}|0|6=Speed|1|5=Defense|2|4=Attack|3=Normal}} Forme.png|thumb|200px|Deoxys in its {{#switch: {{#time: w}}|0|6=Speed|1|5=Defense|2|4=Attack|3=Normal}} Forme in Pokémon Adventures]]&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{main|Deoxys (Adventures)}}&lt;br /&gt;
Two Deoxys play major roles in the events of the {{chap|FireRed &amp;amp; LeafGreen}}, referred to as &#039;&#039;Entity One&#039;&#039; and &#039;&#039;Entity Two&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Diamond and Pearl Adventure! manga===&lt;br /&gt;
[[File:Deoxys {{#switch: {{#time: w}}|0|6=Speed Forme DPA|1|5=Defense Forme DPA|2|4=Attack Forme DPA|DPA}}.png|thumb|left|Deoxys in its {{DL|Form differences|Deoxys|{{#switch: {{#time: w}}|0|6=Speed Forme |1|5=Defense Forme |2|4=Attack Forme |Normal Forme}}}} in {{pkmn|Diamond and Pearl Adventure!}}]]&lt;br /&gt;
Deoxys plays a large part in a [[DPAS1|special chapter]] of volume 3 in the series. [[Hareta]] and [[Mitsumi]] come upon a large meteorite in [[Veilstone City]]. Mitsumi proceeds to tell him that there is a Pokémon that comes from a meteorite. He tells her that he&#039;s met Deoxys. She freaks out and doesn&#039;t believe him, so he tells the story of how he met Deoxys. Hareta is seen jumping around the forest until he starts riding a {{p|Drifloon}}. A {{p|Murkrow}} flies toward them and pecks the Drifloon, causing it to explode. Hareta is seen plummeting to the ground, and then bouncing off a {{p|Bibarel}}&#039;s stomach. He lays down on the ground with the Bibarel as a pillow, when the Bibarel starts getting worried, because it sees the meteorite containing Deoxys zooming to the ground. The Bibarel tries to tell Hareta what&#039;s happening, and he looks up and wonders what it is. The Pokémon and Hareta try to get away as the meteorite crashes down. Deoxys emerges from the meteor, and Hareta thinks it might be a Pokémon. Meanwhile, [[Mars]] and some grunts see the crash, and begin to battle it, but to no avail.&lt;br /&gt;
[[File:Kazuki Deoxys {{#switch: {{#time: w}}|0|6=Speed Forme PMDP|1|5=Defense Forme PMDP|2|4=Attack Forme PMDP|3=PMDP}}.png|thumb|200px|Deoxys in its {{#switch: {{#time: w}}|0|6=Speed|1|5=Defense|2|4=Attack|3=Normal}} Forme in Pokémon Pocket Monsters]]&lt;br /&gt;
[[Professor Rowan]] shows up, a little worried that something might&#039;ve happened to Hareta. He asks Rowan what happened to &amp;quot;that weird Pokémon&amp;quot;. They then see Deoxys, and Rowan is shocked to see such a rare Pokémon. It transforms to Attack Forme and fires off a {{m|Psycho Boost}} at Hareta and Rowan. Rowan tells Hareta not to make it any angrier, but instead he jumps on top of Deoxys and asks what&#039;s wrong. It flings him off, then tries to fire another Psycho Boost at him, but he jumps around it, evading it completely. He jumps on it again, but it transforms to Speed Forme while he is still on it. It starts flying around the forest with Hareta, while he asks Deoxys what&#039;s wrong once more. It tells him what&#039;s wrong, but it throws him off itself. Then he battles Deoxys with his friends from the forest. {{p|Onix}} tries to {{m|Headbutt}} it, but it misses. It transforms to Defense Forme, and then Hareta jumps on Deoxys and covers its eyes. Then he tells a bunch of {{p|Kricketune}} to have a &amp;quot;super bug concert&amp;quot;. Rowan compliments him on the super-effectiveness of the attack, then it transforms back to Normal Forme. It becomes calmer, but transforms to Attack Forme and fires off another Psycho Boost, this time hitting a {{p|Drifloon}}. It explodes, defeating Deoxys. Deoxys is totally calm now, and it merges its tentacles to create a hand, and it shakes hands with Hareta. Hareta finishes telling the story to Mitsumi, and tells her that it wanted to find out more about this planet.&lt;br /&gt;
[[File:Deoxys {{#switch: {{#time: w}}|0|6=Speed|1|5=Defense|2|4=Attack|3=Normal}} PR.png|thumb|200px|Deoxys in its {{#switch: {{#time: w}}|0|6=Speed|1|5=Defense|2|4=Attack|3=Normal}} Forme in W Mission Story: Pokémon Ranger - the Comic]]&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
A Deoxys made it debut in &#039;&#039;[[PMRS32|A Visitor From Outer Space?!]]&#039;&#039; where it was first mentioned by {{OBP|Professor Oak|Pocket Monsters}} while having {{OBP|Red|Pocket Monsters}} obtain an orb that contains it. As Red got the orb, he competed with a guy and his {{p|Swampert}} in which Swampert&#039;s owner ended up swiping the orb for a {{p|Voltorb}}. Deoxys appeared in Clefairy&#039;s flashback in the same chapter where it was fighting the Swampert.&lt;br /&gt;
&lt;br /&gt;
{{OBP|Kazuki|Pocket Monsters DP}} owns a Deoxys in &#039;&#039;[[PMDP26|Learning a Special Move!!]]&#039;&#039; where it appeared in all of its formes.&lt;br /&gt;
&lt;br /&gt;
[[File:Deoxysranger.png|thumb|left|150px|Deoxys in its {{DL|Form differences|Deoxys|Normal Forme}} in the [[W Mission Story: Pokémon Ranger - the Comic]]]]&lt;br /&gt;
===In the W Mission Story: Pokémon Ranger - the Comic manga===&lt;br /&gt;
Deoxys is the target of a mission that [[Lunick]] and [[Solana]] are assigned as {{ra|Spenser}}, [[Joel]] and [[Elita]] were beaten by the legendary Pokémon.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Deoxys (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros. Brawl]]===&lt;br /&gt;
[[File:Deoxys SSBB.png|220px|thumb|left|Deoxys in Super Smash Bros. Brawl]]&lt;br /&gt;
An Attack Forme Deoxys will sometimes be released from a [[Poké Ball]]. It floats towards the top of the screen and does a spin. It will then shoot a powerful {{m|Hyper Beam}}, drawing in all the opponents near it and sending them flying. Coming in contact with Deoxys&#039;s body will do damage.&lt;br /&gt;
&lt;br /&gt;
====Trophy Information====&lt;br /&gt;
&#039;&#039;A DNA Pokémon born through the mutation of the DNA of a space virus. It has multiple formes, and the abilities it possesses and the techniques it can remember change from forme to forme. It has four forms: normal, attack, defense, and speed. It can be made to change forms by using the power of a meteorite in [[Veilstone City]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=psychic&lt;br /&gt;
|gen=3&lt;br /&gt;
|rubydex=The DNA of a space virus underwent a sudden mutation upon exposure to a laser beam and resulted in Deoxys. The crystalline organ on this Pokémon&#039;s chest appears to be its brain.&lt;br /&gt;
|sapphiredex=Deoxys emerged from a virus that came from space. It is highly intelligent and wields psychokinetic powers. This Pokémon shoots lasers from the crystalline organ on its chest.&lt;br /&gt;
|emeralddex=A Pokémon that mutated from an extraterrestrial virus exposed to a laser beam. Its body is configured for superior agility and speed.&lt;br /&gt;
|firereddex=This Deoxys has transformed into its aggressive guise. It can fool enemies by altering its appearance.&lt;br /&gt;
|leafgreendex=When it changes form, an aurora appears. It absorbs attacks by altering its cellular structure.&lt;br /&gt;
|dpptdex=An alien virus that fell to earth on a meteor underwent a DNA mutation to become this Pokémon.&lt;br /&gt;
|hgssdex=DNA from a space virus mutated and became a Pokémon. It appears where auroras are seen.&lt;br /&gt;
|bwdex=An alien virus that fell to earth on a meteor underwent a DNA mutation to become this Pokémon.&lt;br /&gt;
|b2w2dex=An alien virus that fell to earth on a meteor underwent a DNA mutation to become this Pokémon.&lt;br /&gt;
|xdex=An alien virus that fell to earth on a meteor underwent a DNA mutation to become this Pokémon.&lt;br /&gt;
|ydex=DNA from a space virus mutated and became a Pokémon. It appears where auroras are seen.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=psychic}}&lt;br /&gt;
{{Availability/NA|gen=III}}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ruby|v2=Sapphire}}&lt;br /&gt;
{{Availability/Entry1|v=Emerald|area=[[Birth Island]] &amp;lt;small&amp;gt;(requires [[AuroraTicket]])&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry2|v=FireRed|v2=LeafGreen|area=[[Birth Island]] &amp;lt;small&amp;gt;(requires [[AuroraTicket]])&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1/None|v=XD|link=Pokémon XD: Gale of Darkness}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2/None|v=Diamond|v2=Pearl|area=[[Pal Park]]}}&lt;br /&gt;
{{Availability/Entry1/None|v=Platinum|area=[[Pal Park]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=HeartGold|v2=SoulSilver|area=[[Pal Park]]}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|mountain}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Mountain}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black|v2=White|area=[[Poké Transfer]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black 2|v2=White 2|area=[[Poké Transfer]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2/None|v=X|v2=Y|area=[[Poké Transporter]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|trozei=Random Agent Cards&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=[[Meteor Cave]] (20F)&lt;br /&gt;
|md2=[[Shimmer Hill]] (17F)&amp;lt;br&amp;gt;(with [[Mystery Part and Secret Slab|Mystery Part or Secret Slab]] in the bag)&lt;br /&gt;
|ranger=[[Krokka Tunnel]] (Event mission 1)&lt;br /&gt;
|ranger3=[[Odd Temple]]&lt;br /&gt;
|pokepark=[[Flower Zone]]&lt;br /&gt;
|rumble2=Factory: All ([[Pokémon Rumble Blast#Legendary Boss Pokémon|Random Legendary Encounter]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=psychic}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|RSE}}{{gameabbrev3|FRLG}}|Space Center Deoxys|English|United States|70|March 10 to May 14, 2006|link=List of English event Pokémon distributions in Generation III#Space Center Deoxys}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|RSE}}{{gameabbrev3|FRLG}}|TV Toy Museum Deoxys|English|The Netherlands|70|May 25 to 26, 2006|link=List of English event Pokémon distributions in Generation III#TV Toy Museum Deoxys}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DP}}|10th Movie Deoxys|Japanese|Japan|50|June 23 to September 2, 2007|link=List of local Japanese event Pokémon distributions in Generation IV#10th Movie Deoxys}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DP}}|GameStop Deoxys|English|United States|50|June 20 to July 13, 2008|link=List of local English event Pokémon distributions in Generation IV#GameStop Deoxys}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DP}}|Nintendo of Korea Deoxys|Korean|South Korea|50|August 30 to 31, 2008|link=List of local Korean event Pokémon distributions in Generation IV#Nintendo of Korea Deoxys}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|B2W2}}|Masuda Deoxys|Japanese|Japan|100|December 15 to 23, 2012|link=List of local Japanese event Pokémon distributions in Generation V#First distribution}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BWB2W2}}|Masuda Deoxys|Japanese|Japan|100|March 20 to May 6, 2013|link=List of local Japanese event Pokémon distributions in Generation V#Second distribution}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|B2W2}}|Team Plasma Deoxys|Korean|South Korea|100|May 4 to 5, 2013|link=List of local Korean event Pokémon distributions in Generation V#Team Plasma Deoxys}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|B2W2}}|Plasma Deoxys|English|Wi-Fi|100|May 8 to 31, 2013|link=List of Wi-Fi English event Pokémon distributions in Generation V#Plasma Deoxys}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|B2W2}}|Plasma Deoxys|French|Wi-Fi|100|July 1 to 22, 2013|link=List of Wi-Fi French event Pokémon distributions in Generation V#Plasma Deoxys}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|B2W2}}|Plasma Deoxys|German|Wi-Fi|100|July 1 to 22, 2013|link=List of Wi-Fi German event Pokémon distributions in Generation V#Plasma Deoxys}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|B2W2}}|Plasma Deoxys|Italian|Wi-Fi|100|July 1 to 22, 2013|link=List of Wi-Fi Italian event Pokémon distributions in Generation V#Plasma Deoxys}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|B2W2}}|Plasma Deoxys|Spanish|Wi-Fi|100|July 1 to 22, 2013|link=List of Wi-Fi Spanish event Pokémon distributions in Generation V#Plasma Deoxys}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====In-game events=====&lt;br /&gt;
{{eventAvail/h|type=psychic|lochide=yes|expand=yes}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPP}}{{gameabbrev3|HGSS}}|Oblivia Normal Forme Deoxys|Japanese|hide|50|March 6, 2010 onwards|link=List of game-based Pokémon distributions in Generation IV#Japanese Oblivia Deoxys Normal Forme}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPP}}{{gameabbrev3|HGSS}}|Oblivia Attack Forme Deoxys|Japanese|hide|50|March 6, 2010 onwards|link=List of game-based Pokémon distributions in Generation IV#Japanese Oblivia Deoxys Attack Forme}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPP}}{{gameabbrev3|HGSS}}|Oblivia Defense Forme Deoxys|Japanese|hide|50|March 6, 2010 onwards|link=List of game-based Pokémon distributions in Generation IV#Japanese Oblivia Deoxys Defense Forme}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPP}}{{gameabbrev3|HGSS}}|Oblivia Speed Forme Deoxys|Japanese|hide|50|March 6, 2010 onwards|link=List of game-based Pokémon distributions in Generation IV#Japanese Oblivia Deoxys Speed Forme}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPP}}{{gameabbrev3|HGSS}}|Oblivia Normal Forme Deoxys|English|hide|50|October 4, 2010 onwards|link=List of game-based Pokémon distributions in Generation IV#International Oblivia Deoxys Normal Forme}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPP}}{{gameabbrev3|HGSS}}|Oblivia Attack Forme Deoxys|English|hide|50|October 4, 2010 onwards|link=List of game-based Pokémon distributions in Generation IV#International Oblivia Deoxys Attack Forme}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPP}}{{gameabbrev3|HGSS}}|Oblivia Defense Forme Deoxys|English|hide|50|October 4, 2010 onwards|link=List of game-based Pokémon distributions in Generation IV#International Oblivia Deoxys Defense Forme}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPP}}{{gameabbrev3|HGSS}}|Oblivia Speed Forme Deoxys|English|hide|50|October 4, 2010 onwards|link=List of game-based Pokémon distributions in Generation IV#International Oblivia Deoxys Speed Forme}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPP}}{{gameabbrev3|HGSS}}|Oblivia Normal Forme Deoxys|French|hide|50|November 5, 2010 onwards|link=List of game-based Pokémon distributions in Generation IV#International Oblivia Deoxys Normal Forme}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPP}}{{gameabbrev3|HGSS}}|Oblivia Attack Forme Deoxys|French|hide|50|November 5, 2010 onwards|link=List of game-based Pokémon distributions in Generation IV#International Oblivia Deoxys Attack Forme}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPP}}{{gameabbrev3|HGSS}}|Oblivia Defense Forme Deoxys|French|hide|50|November 5, 2010 onwards|link=List of game-based Pokémon distributions in Generation IV#International Oblivia Deoxys Defense Forme}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPP}}{{gameabbrev3|HGSS}}|Oblivia Speed Forme Deoxys|French|hide|50|November 5, 2010 onwards|link=List of game-based Pokémon distributions in Generation IV#International Oblivia Deoxys Speed Forme}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPP}}{{gameabbrev3|HGSS}}|Oblivia Normal Forme Deoxys|German|hide|50|November 5, 2010 onwards|link=List of game-based Pokémon distributions in Generation IV#International Oblivia Deoxys Normal Forme}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPP}}{{gameabbrev3|HGSS}}|Oblivia Attack Forme Deoxys|German|hide|50|November 5, 2010 onwards|link=List of game-based Pokémon distributions in Generation IV#International Oblivia Deoxys Attack Forme}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPP}}{{gameabbrev3|HGSS}}|Oblivia Defense Forme Deoxys|German|hide|50|November 5, 2010 onwards|link=List of game-based Pokémon distributions in Generation IV#International Oblivia Deoxys Defense Forme}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPP}}{{gameabbrev3|HGSS}}|Oblivia Speed Forme Deoxys|German|hide|50|November 5, 2010 onwards|link=List of game-based Pokémon distributions in Generation IV#International Oblivia Deoxys Speed Forme}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPP}}{{gameabbrev3|HGSS}}|Oblivia Normal Forme Deoxys|Italian|hide|50|November 5, 2010 onwards|link=List of game-based Pokémon distributions in Generation IV#International Oblivia Deoxys Normal Forme}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPP}}{{gameabbrev3|HGSS}}|Oblivia Attack Forme Deoxys|Italian|hide|50|November 5, 2010 onwards|link=List of game-based Pokémon distributions in Generation IV#International Oblivia Deoxys Attack Forme}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPP}}{{gameabbrev3|HGSS}}|Oblivia Defense Forme Deoxys|Italian|hide|50|November 5, 2010 onwards|link=List of game-based Pokémon distributions in Generation IV#International Oblivia Deoxys Defense Forme}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPP}}{{gameabbrev3|HGSS}}|Oblivia Speed Forme Deoxys|Italian|hide|50|November 5, 2010 onwards|link=List of game-based Pokémon distributions in Generation IV#International Oblivia Deoxys Speed Forme}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPP}}{{gameabbrev3|HGSS}}|Oblivia Normal Forme Deoxys|Spanish|hide|50|November 5, 2010 onwards|link=List of game-based Pokémon distributions in Generation IV#International Oblivia Deoxys Normal Forme}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPP}}{{gameabbrev3|HGSS}}|Oblivia Attack Forme Deoxys|Spanish|hide|50|November 5, 2010 onwards|link=List of game-based Pokémon distributions in Generation IV#International Oblivia Deoxys Attack Forme}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPP}}{{gameabbrev3|HGSS}}|Oblivia Defense Forme Deoxys|Spanish|hide|50|November 5, 2010 onwards|link=List of game-based Pokémon distributions in Generation IV#International Oblivia Deoxys Defense Forme}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|DPP}}{{gameabbrev3|HGSS}}|Oblivia Speed Forme Deoxys|Spanish|hide|50|November 5, 2010 onwards|link=List of game-based Pokémon distributions in Generation IV#International Oblivia Deoxys Speed Forme}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems|type=psychic&lt;br /&gt;
|event1=NeverMeltIce|event1type=Type-enhancing item|event1rar=100&lt;br /&gt;
|event3=Petaya Berry|event3type=Berry|event3rar=50&lt;br /&gt;
|event4=Ganlon Berry|event4type=Berry|event4rar=50&lt;br /&gt;
|event5=Life Orb|event5type=In-battle effect item|event5rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: w}}|3=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Normal Forme=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=psychic|&lt;br /&gt;
HP=     50 |&lt;br /&gt;
Attack=150 |&lt;br /&gt;
Defense=50 |&lt;br /&gt;
SpAtk= 150 |&lt;br /&gt;
SpDef=  50 |&lt;br /&gt;
Speed= 150 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: w}}|2|4=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Attack Forme=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=psychic|&lt;br /&gt;
HP=     50 |&lt;br /&gt;
Attack=180 |&lt;br /&gt;
Defense=20 |&lt;br /&gt;
SpAtk= 180 |&lt;br /&gt;
SpDef=  20 |&lt;br /&gt;
Speed= 150 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: w}}|1|5=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====Defense Forme=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=psychic|&lt;br /&gt;
HP=      50 |&lt;br /&gt;
Attack=  70 |&lt;br /&gt;
Defense=160 |&lt;br /&gt;
SpAtk=   70 |&lt;br /&gt;
SpDef=  160 |&lt;br /&gt;
Speed=   90 }}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: w}}|0|6=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Speed Forme=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=psychic|&lt;br /&gt;
HP=     50 |&lt;br /&gt;
Attack= 95 |&lt;br /&gt;
Defense=90 |&lt;br /&gt;
SpAtk=  95 |&lt;br /&gt;
SpDef=  90 |&lt;br /&gt;
Speed= 180 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: w}}|3=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Normal Forme=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=4&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=4&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=4&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: w}}|2|4=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Attack Forme=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=5&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=2&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: w}}|1|5=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Defense Forme=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=3&lt;br /&gt;
|PowerMax=4&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: w}}|0|6=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Speed Forme=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=4&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=psychic|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Ghost=   200 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=  50 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    200 |&lt;br /&gt;
Fairy=   100}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: w}}|3=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Normal Forme=====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{learnlist/levelh/6|Deoxys|Psychic|Psychic|3}}&lt;br /&gt;
{{learnlist/level5|Start|Leer|Normal|Status|&amp;amp;mdash;|100|30}}&lt;br /&gt;
{{learnlist/level5|Start|Wrap|Normal|Physical|15|90|20}}&lt;br /&gt;
{{learnlist/level5|9|Night Shade|Ghost|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/level5|17|Teleport|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|25|Knock Off|Dark|Physical|65|100|25}}&lt;br /&gt;
{{learnlist/level5|33|Pursuit|Dark|Physical|40|100|20}}&lt;br /&gt;
{{learnlist/level5|41|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|49|Snatch|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level5|57|Psycho Shift|Psychic|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/level5|65|Zen Headbutt|Psychic|Physical|80|90|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|73|Cosmic Power|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|81|Recover|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level5|89|Psycho Boost|Psychic|Special|140|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|97|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/levelf/6|Deoxys|Psychic|Psychic|3}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: w}}|2|4=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====Attack Forme=====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{learnlist/levelh/6|Deoxys|Psychic|Psychic|3}}&lt;br /&gt;
{{learnlist/level5|Start|Leer|Normal|Status|&amp;amp;mdash;|100|30}}&lt;br /&gt;
{{learnlist/level5|Start|Wrap|Normal|Physical|15|90|20}}&lt;br /&gt;
{{learnlist/level5|9|Night Shade|Ghost|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/level5|17|Teleport|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|25|Taunt|Dark|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/level5|33|Pursuit|Dark|Physical|40|100|20}}&lt;br /&gt;
{{learnlist/level5|41|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|49|Superpower|Fighting|Physical|120|100|5}}&lt;br /&gt;
{{learnlist/level5|57|Psycho Shift|Psychic|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/level5|65|Zen Headbutt|Psychic|Physical|80|90|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|73|Cosmic Power|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|81|Zap Cannon|Electric|Special|120|50|5}}&lt;br /&gt;
{{learnlist/level5|89|Psycho Boost|Psychic|Special|140|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|97|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/levelf/6|Deoxys|Psychic|Psychic|3}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: w}}|1|5=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====Defense Forme=====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{learnlist/levelh/6|Deoxys|Psychic|Psychic|3}}&lt;br /&gt;
{{learnlist/level5|Start|Leer|Normal|Status|&amp;amp;mdash;|100|30}}&lt;br /&gt;
{{learnlist/level5|Start|Wrap|Normal|Physical|15|90|20}}&lt;br /&gt;
{{learnlist/level5|9|Night Shade|Ghost|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/level5|17|Teleport|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|25|Knock Off|Dark|Physical|65|100|25}}&lt;br /&gt;
{{learnlist/level5|33|Spikes|Ground|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|41|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|49|Snatch|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level5|57|Psycho Shift|Psychic|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/level5|65|Zen Headbutt|Psychic|Physical|80|90|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|73|Iron Defense|Steel|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/level5|73|Amnesia|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|81|Recover|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level5|89|Psycho Boost|Psychic|Special|140|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|97|Counter|Fighting|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/level5|97|Mirror Coat|Psychic|Special|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/levelf/6|Deoxys|Psychic|Psychic|3}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: w}}|0|6=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
=====Speed Forme=====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{learnlist/levelh/6|Deoxys|Psychic|Psychic|3}}&lt;br /&gt;
{{learnlist/level5|Start|Leer|Normal|Status|&amp;amp;mdash;|100|30}}&lt;br /&gt;
{{learnlist/level5|Start|Wrap|Normal|Physical|15|90|20}}&lt;br /&gt;
{{learnlist/level5|9|Night Shade|Ghost|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/level5|17|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/level5|25|Knock Off|Dark|Physical|65|100|25}}&lt;br /&gt;
{{learnlist/level5|33|Pursuit|Dark|Physical|40|100|20}}&lt;br /&gt;
{{learnlist/level5|41|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|49|Swift|Normal|Special|60|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|57|Psycho Shift|Psychic|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/level5|65|Zen Headbutt|Psychic|Physical|80|90|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|73|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/level5|81|Recover|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level5|89|Psycho Boost|Psychic|Special|140|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|97|Extreme Speed|Normal|Physical|80|100|5}}&lt;br /&gt;
{{learnlist/levelf/6|Deoxys|Psychic|Psychic|3}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/6|Deoxys|Psychic|Psychic|3}}&lt;br /&gt;
{{learnlist/tm5|TM03|Psyshock|Psychic|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM04|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM12|Taunt|Dark|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM13|Ice Beam|Ice|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM16|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM22|Solar Beam|Grass|Special|120|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM25|Thunder|Electric|Special|110|70|10}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM30|Shadow Ball|Ghost|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM33|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM41|Torment|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM47|Low Sweep|Fighting|Physical|65|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5}}&lt;br /&gt;
{{learnlist/tm5|TM53|Energy Ball|Grass|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM84|Poison Jab|Poison|Physical|80|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM85|Dream Eater|Psychic|Special|100|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM91|Flash Cannon|Steel|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM92|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM97|Dark Pulse|Dark|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM98|Power-Up Punch|Fighting|Physical|40|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|HM01|Cut|Normal|Physical|50|95|30}}&lt;br /&gt;
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tmf/6|Deoxys|Psychic|Psychic|3}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/6|Deoxys|psychic|psychic|3}}&lt;br /&gt;
{{learnlist/breed5null}}&lt;br /&gt;
{{learnlist/breedf/6|Deoxys|psychic|psychic|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: w}}|3=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
=====Normal Forme=====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{learnlist/tutorh/6|Deoxys|psychic|psychic|3}}&lt;br /&gt;
{{learnlist/tutor5null}}&lt;br /&gt;
{{learnlist/tutorf/6|Deoxys|psychic|psychic|3}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: w}}|2|4=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Attack Forme=====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{learnlist/tutorh/6|Deoxys|psychic|psychic|3}}&lt;br /&gt;
{{learnlist/tutor5null}}&lt;br /&gt;
{{learnlist/tutorf/6|Deoxys|psychic|psychic|3}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: w}}|1|5=collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Defense Forme=====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{learnlist/tutorh/6|Deoxys|psychic|psychic|3}}&lt;br /&gt;
{{learnlist/tutor5null}}&lt;br /&gt;
{{learnlist/tutorf/6|Deoxys|psychic|psychic|3}}&lt;br /&gt;
|- class=&amp;quot;{{#switch: {{#time: w}}|0|6=collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
=====Speed Forme=====&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{learnlist/tutorh/6|Deoxys|psychic|psychic|3}}&lt;br /&gt;
{{learnlist/tutor5null}}&lt;br /&gt;
{{learnlist/tutorf/6|Deoxys|psychic|psychic|3}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=psychic |&lt;br /&gt;
ndex=386 |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=no |&lt;br /&gt;
Deoxys=yes |&lt;br /&gt;
area=Enclosed Island |&lt;br /&gt;
NP1=This world is but tiny in the vastness of space... |&lt;br /&gt;
NP2=This isn&#039;t good... Only half my health remains... |&lt;br /&gt;
NP3=I can&#039;t keep going this way... Must I flee back to space? |&lt;br /&gt;
NPL=I leveled up! Auroras and crystals fill me with power! |&lt;br /&gt;
AP1=Let me demonstrate my cosmic-level attack power! |&lt;br /&gt;
AP2=This isn&#039;t good... Only half my health remains... |&lt;br /&gt;
AP3=I can&#039;t keep going this way... Was my attack power insufficient? |&lt;br /&gt;
APL=I leveled up! Witness the true power of the Attack Form! |&lt;br /&gt;
DP1=Let me demonstrate my cosmic-level defense power! |&lt;br /&gt;
DP2=This isn&#039;t good... Only half my health remains... |&lt;br /&gt;
DP3=I can&#039;t keep going this way... Was my defensive power insufficient? |&lt;br /&gt;
DPL=I leveled up! Witness the true power of the Defense Form! |&lt;br /&gt;
SP1=Let me demonstrate my cosmic-level speed! |&lt;br /&gt;
SP2=This isn&#039;t good... Only half my health remains... |&lt;br /&gt;
SP3=I can&#039;t keep going this way... Was my speed insufficient? |&lt;br /&gt;
SPL=I leveled up! Witness the true power of the Speed Form! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
group=Psychic |&lt;br /&gt;
assist=Psychic |&lt;br /&gt;
fieldpower=0 |&lt;br /&gt;
field=None |&lt;br /&gt;
loop=&amp;lt;br&amp;gt;13 (Attack Forme)&amp;lt;br&amp;gt;17 (Defense Forme)&amp;lt;br&amp;gt;3 (Speed Forme)&amp;lt;br&amp;gt;9 (Normal Forme) |&lt;br /&gt;
MinEXP=470 |&lt;br /&gt;
MaxEXP=570 |&lt;br /&gt;
browser=Deoxys has the ability to transform four ways. Little is known about it, however. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate=-10 |&lt;br /&gt;
rate2=-10 |&lt;br /&gt;
iq=F |&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=5|&lt;br /&gt;
rumble2defense=2|&lt;br /&gt;
rumble2speed=5|&lt;br /&gt;
rumble2attack2=5|&lt;br /&gt;
rumble2defense2=1|&lt;br /&gt;
rumble2speed2=5|&lt;br /&gt;
rumble2attack3=2|&lt;br /&gt;
rumble2defense3=5|&lt;br /&gt;
rumble2speed3=3|&lt;br /&gt;
rumble2attack4=4|&lt;br /&gt;
rumble2defense4=4|&lt;br /&gt;
rumble2speed4=5|&lt;br /&gt;
Pad=Deoxys made his way to the PokéPark chasing after a shining Prism Piece. He&#039;s a dazzling performer at {{DL|Attractions|Rayquaza&#039;s Balloon Panic}}.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox/Formes&lt;br /&gt;
|sprite1=386Deoxys&lt;br /&gt;
|name1=Deoxys&lt;br /&gt;
|type1-1=Psychic&lt;br /&gt;
|forme1=Normal Forme&lt;br /&gt;
|sprite2=386Deoxys-Attack&lt;br /&gt;
|forme2=Attack Forme&lt;br /&gt;
|sprite3=386Deoxys-Defense&lt;br /&gt;
|forme3=Defense Forme&lt;br /&gt;
|sprite4=386Deoxys-Speed&lt;br /&gt;
|forme4=Speed Forme}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=psychic}}&lt;br /&gt;
{{Spritebox/NA|gen=III}}&lt;br /&gt;
{{Spritebox/3/Deoxys}}&lt;br /&gt;
{{Spritebox/4/4Forms|ndex=386|form1=A|form2=D|form3=S}}&lt;br /&gt;
{{Spritebox/5/4Forms|ndex=386|form1=A|form2=D|form3=S}}&lt;br /&gt;
{{Spritebox/Footer|386|Deoxys}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Speed Forme of Deoxys has the highest {{stat|Speed}} base stat of any Pokémon.&lt;br /&gt;
* The Defense Forme of Deoxys has the highest Defense and Special Defense base stats of any Psychic-type Pokémon.&lt;br /&gt;
* Deoxys&#039;s Attack Forme has the lowest {{stat|Special Defense}} base stat of all Pokémon, on par with {{p|Magikarp}}, {{p|Carvanha}}, {{p|Igglybuff}}, {{p|Caterpie}} and {{p|Weedle}}.&lt;br /&gt;
** Its Attack Forme has both of the lowest individual base stats of any Legendary Pokémon.&lt;br /&gt;
* It has the lowest {{stat|HP}} base stat of all Legendary Pokémon, with 50 base HP in all four forms.&lt;br /&gt;
* Deoxys is the only Pokémon whose forme change is triggered by different events between generations.&lt;br /&gt;
* When recruited in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]] Deoxys will be in its Normal Forme when playing in the overworld; however, when exploring a dungeon, Deoxys&#039;s forme will be randomly selected each time the player progresses to a new floor.&lt;br /&gt;
** Deoxys is also one of two Pokémon that has defenses over 100 at Level 100 if not given any vitamins or [[Gummi]]s, the other being {{p|Lugia}}.&lt;br /&gt;
* In {{ga|Pokémon Ranger}}, Deoxys&#039;s forme changes every time its [[List of Pokémon by Fiore Browser number|Browser]] entry is accessed. It cycles in order from Normal Forme to Attack Forme to Defense Forme to Speed Forme and finally back to Normal Forme.&lt;br /&gt;
* In the {{pkmn|anime}} and in Pokémon Ranger, Deoxys is able to change to any of its forms at will regardless of where it is. While it can willingly change in the [[Pokémon Adventures]] manga, its choices are limited by the environment.&lt;br /&gt;
* Due to the cause of Forme change in Generation III being the game Deoxys is in, &#039;&#039;only&#039;&#039; Speed Forme Deoxys is banned from the {{gdis|Battle Frontier|III}}, as only Speed Forme Deoxys is obtainable in Emerald.&lt;br /&gt;
* In the games, [[Hoenn]], the [[Sevii Islands]], and [[Orre]]{{tt|*|excluding multiplayer modes in XD}} are the only regions where all four Formes have not been available.&lt;br /&gt;
* Deoxys was the first Pokémon to have its own unique battle music.&lt;br /&gt;
* Using the first letter from the names of three of Deoxys&#039; formes, one can spell &amp;quot;DNA&amp;quot; (&#039;&#039;&#039;D&#039;&#039;&#039;efense, &#039;&#039;&#039;N&#039;&#039;&#039;ormal, &#039;&#039;&#039;A&#039;&#039;&#039;ttack). The letter &amp;quot;s&amp;quot; at the ending of Deoxys&#039;s name could stand for &#039;&#039;&#039;S&#039;&#039;&#039;peed.&lt;br /&gt;
* Before Generation V, Deoxys was the only Pokémon whose stats were recalculated (to apply gained [[effort values|effort points]] to its stats) immediately after a battle. Other Pokémon had to level up, use the [[box trick]], or be fed a [[vitamin]] or [[effort values#Generation III|stat-reducing Berry]] in order to have the effort values applied to their stats.&lt;br /&gt;
* While in the wild, or while looking at a Deoxys belonging to another player (e.g. while trading), it will appear in its Normal Forme. &amp;lt;!--- at least in Generation III !---&amp;gt;&lt;br /&gt;
*Deoxys was designed by [[Hironobu Yoshida]].&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Deoxys appears to draw inspiration from certain representations of aliens and visual representations of the DNA double helix.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Deoxys is an abbreviation of &#039;&#039;{{wp|DNA|deoxyribonucleic acid}}&#039;&#039;—or &#039;&#039;DNA&#039;&#039;—the medium of genetic code in many cellular organisms. It was mentioned in [[M07|the 7th movie]] that [[Professor Lund]] gave it the name Deoxys.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=psychic|type2=psychic&lt;br /&gt;
|ja=デオキシス &#039;&#039;Deoxys&#039;&#039;|jameaning=From an abbreviation of &#039;&#039;deoxyribonucleic acid&#039;&#039; or &#039;&#039;DNA&#039;&#039;, the medium of genetic code in many cellular organisms.&lt;br /&gt;
|de=Deoxys|demeaning=Same as Japanese name&lt;br /&gt;
|fr=Deoxys|frmeaning=Same as Japanese name&lt;br /&gt;
|es=Deoxys|esmeaning=Same as Japanese name&lt;br /&gt;
|it=Deoxys|itmeaning=Same as Japanese name&lt;br /&gt;
|ko=테오키스 &#039;&#039;Teokis&#039;&#039;|komeaning=Transliteration of the Japanese name&lt;br /&gt;
|zh_cmn=代歐奇希斯 &#039;&#039;Dài Ōu Qí Xī Sī&#039;&#039;|zh_cmnmeaning=Transliteration of its Japanese name.&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Deoxys (M07)]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{#switch: {{#time: w}}|3=|&lt;br /&gt;
*[http://www.smogon.com/rs/pokemon/deoxys Normal Forme Deoxys] on Smogon Pokédex (Generation III)&lt;br /&gt;
*[http://www.smogon.com/dp/pokemon/deoxys Normal Forme Deoxys] on Smogon Pokédex (Generation IV)&lt;br /&gt;
*[http://www.smogon.com/bw/pokemon/deoxys Normal Forme Deoxys] on Smogon Pokédex (Generation V)}} {{#switch: {{#time: w}}|2|4=|&lt;br /&gt;
*[http://www.smogon.com/rs/pokemon/deoxys-a Attack Forme Deoxys] on Smogon Pokédex (Generation III)&lt;br /&gt;
*[http://www.smogon.com/dp/pokemon/deoxys-a Attack Forme Deoxys] on Smogon Pokédex (Generation IV)&lt;br /&gt;
*[http://www.smogon.com/bw/pokemon/deoxys-a Attack Forme Deoxys] on Smogon Pokédex (Generation V)}} {{#switch: {{#time: w}}|1|5=|&lt;br /&gt;
*[http://www.smogon.com/rs/pokemon/deoxys-d Defense Forme Deoxys] on Smogon Pokédex (Generation III)&lt;br /&gt;
*[http://www.smogon.com/dp/pokemon/deoxys-d Defense Forme Deoxys] on Smogon Pokédex (Generation IV)&lt;br /&gt;
*[http://www.smogon.com/bw/pokemon/deoxys-d Defense Forme Deoxys] on Smogon Pokédex (Generation V)}} {{#switch: {{#time: w}}|0|6=|&lt;br /&gt;
*[http://www.smogon.com/rs/pokemon/deoxys-s Speed Forme Deoxys] on Smogon Pokédex (Generation III)&lt;br /&gt;
*[http://www.smogon.com/dp/pokemon/deoxys-s Speed Forme Deoxys] on Smogon Pokédex (Generation IV)&lt;br /&gt;
*[http://www.smogon.com/bw/pokemon/deoxys-s Speed Forme Deoxys] on Smogon Pokédex (Generation V)}}&lt;br /&gt;
*{{wp|Deoxys|Article on Wikipedia}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
{{EventExclusive}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Legendary Pokémon}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Smash Bros.}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{PokémonPrevNextFoot | prev=Jirachi | next=Turtwig | prevnum=385 | nextnum=387| type=psychic}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Hoenn legendary Pokémon]]&lt;br /&gt;
[[Category:Promotion-only Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Deoxys]]&lt;br /&gt;
[[es:Deoxys]]&lt;br /&gt;
[[fr:Deoxys]]&lt;br /&gt;
[[it:Deoxys]]&lt;br /&gt;
[[ja:デオキシス]]&lt;br /&gt;
[[pl:Deoxys]]&lt;br /&gt;
[[pt:Deoxys (pokémon)]]&lt;br /&gt;
[[zh:代欧奇希斯]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Landorus_(Pok%C3%A9mon)&amp;diff=2184457</id>
		<title>Landorus (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Landorus_(Pok%C3%A9mon)&amp;diff=2184457"/>
		<updated>2014-09-26T00:00:10Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Zekrom | next=Kyurem | prevnum=644 | nextnum=646 | type=Ground | type2=Flying }}&lt;br /&gt;
{{Pokémon Infobox|&lt;br /&gt;
name=Landorus |&lt;br /&gt;
jname=ランドロス |&lt;br /&gt;
jtranslit=Randorosu|&lt;br /&gt;
tmname=Landlos |&lt;br /&gt;
forme=2 |&lt;br /&gt;
forme1=Incarnate Forme |&lt;br /&gt;
forme2=Therian Forme |&lt;br /&gt;
image2=645Landorus-Therian.png |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;{{{pron|land-loss}}}&#039;&#039;&amp;lt;/sc&amp;gt; |&lt;br /&gt;
species=&amp;lt;!--ほうじょう--&amp;gt;Abundance |&lt;br /&gt;
typebox=1 |&lt;br /&gt;
type1=Ground |&lt;br /&gt;
type2=Flying |&lt;br /&gt;
abilityn=2d |&lt;br /&gt;
ability1=Sand Force |&lt;br /&gt;
ability2-1=Intimidate |&lt;br /&gt;
abilityd=Sheer Force |&lt;br /&gt;
ndex=645 |&lt;br /&gt;
udex=151 |&lt;br /&gt;
u2dex=200 |&lt;br /&gt;
height-ftin=4&#039;11&amp;quot; |&lt;br /&gt;
height-ftin2=4&#039;03&amp;quot; |&lt;br /&gt;
height-m=1.5 |&lt;br /&gt;
height-m2=1.3 |&lt;br /&gt;
weight-lbs=149.9 |&lt;br /&gt;
weight-lbs2=149.9 |&lt;br /&gt;
weight-kg=68.0 |&lt;br /&gt;
weight-kg2=68.0 |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Undiscovered|&lt;br /&gt;
eggcycles=121|&lt;br /&gt;
expyield=270 |&lt;br /&gt;
lv100exp=1,250,000|&lt;br /&gt;
gendercode=0|&lt;br /&gt;
color=Brown |&lt;br /&gt;
evforms=2|&lt;br /&gt;
evtotal=3|&lt;br /&gt;
evsa=3|&lt;br /&gt;
evat2=3|&lt;br /&gt;
catchrate=3|&lt;br /&gt;
body=04 |&lt;br /&gt;
body2=08 |&lt;br /&gt;
pokefordex=landorus{{#switch: {{#expr: {{#time: H}} mod 2}}|0=|1=-therian}} |&lt;br /&gt;
generation=5 |&lt;br /&gt;
friendship=90 }}&lt;br /&gt;
&#039;&#039;&#039;Landorus&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ランドロス&#039;&#039;&#039; &#039;&#039;Landlos&#039;&#039;) is a dual-type {{2t|Ground|Flying}} [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
While it is not known to [[Evolution|evolve]] into or from any Pokémon, it has a [[Form differences#Forces of Nature|second Forme]] activated by using the [[Reveal Glass]]. Its original Forme, &#039;&#039;&#039;Incarnate Forme&#039;&#039;&#039;, will then become &#039;&#039;&#039;Therian Forme&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Its Therian Forme was officially revealed May 12, 2012.&lt;br /&gt;
&lt;br /&gt;
Along with {{p|Tornadus}} and {{p|Thundurus}}, it is a part of the [[Forces of Nature]], serving as its [[trio master]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
&lt;br /&gt;
In Incarnate Forme, Landorus is an orange, muscular humanoid Pokémon, which resembles a genie. It is a male-only species with no female counterpart. On its forehead are three, sharp, pink horns arranged in a slight, upwards arch. Landorus has a white protrusion shaped like a short log on top of its head, a jagged white mustache and two pointed orange ears on either side of its head. Its eyes are yellow with beady white irises and no visible pupils. The front of Landorus&#039; body is covered in dark pink spots; most of them shaped like diamonds, pebbles and raindrops. its broad chest consists of two joined, dark pink diamond shaped pectorals and its shoulders, elbows and navel are adorned with designs resembling raindrops. It has two spotted muscular arms, with five fingers on each hand. Its lower body consists of a trailing cloud, with a long, curling, brown, branch or root-like tail. Landorus&#039; tail has various flat protrusions running its span, each spotted in dark pink on their edge surface.&lt;br /&gt;
&lt;br /&gt;
In Therian Forme, Landorus is an orange, lean, quadruped Pokémon with feline features. The horns on its head are now thinner and arranged closer together in a downwards arch. While its hair remains the same; its mustache now takes on a more fanged maw-like appearance, curving around its head to behind its ears, which have now become smaller and rounder. Its eyes remain yellow, but with larger irises which still lack visible pupils. Its chest remains broad and unchanged, while its navel is bejeweled with a beige gem. Landorus&#039; back and lower legs are stripped with dark pink, and its biceps and triceps adorned with dark pink upside down, raindrop like designs. It has four trailing cloud covered paws, each with three sharp dark pink claws. Its tail remains largely unchanged, although it may be slightly smaller and shorter than before. &lt;br /&gt;
&lt;br /&gt;
Landorus is considered the &amp;quot;Guardian of the Fields&amp;quot;, due to helping crops grow. Its tail causes the soil to gain nutrition.&lt;br /&gt;
&lt;br /&gt;
Landorus seems to live above the skies. Sometimes it stops on the Abundant Shrine in the Unova region, but only when {{p|Tornadus}} and {{p|Thundurus}} are in the same place.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Landorus {{#switch: {{#expr: {{#time: H}} mod 2}}|0=|1=Therian}} anime.png|thumb|left|250px|{{#switch: {{#expr: {{#time: H}} mod 2}}|0=Incarnate|1=Therian}} Forme Landorus in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===={{DL|Forces of Nature (anime)|Landorus|Landorus (anime)}}====&lt;br /&gt;
Landorus made his debut in &#039;&#039;[[BW059|Stopping the Rage of Legends! Part 1]]&#039;&#039;. He appeared in the legend of [[Milos Island]] related to {{Ash}} and {{ashfr}} by [[Lewis]], and later appeared at the end of the episode when called to stop the battle of {{p|Tornadus}} and {{p|Thundurus}}. He then appeared in &#039;&#039;[[BW060|Stopping the Rage of Legends! Part 2]]&#039;&#039;, where he managed to subdue the other members of the Forces of Nature.&lt;br /&gt;
&lt;br /&gt;
Landorus appeared in both of his Formes in &#039;&#039;[[BW097|Unova&#039;s Survival Crisis!]]&#039;&#039;, where he was summoned to the [[Abyssal Ruins]] by {{an|Giovanni}} and sent on a rampage alongside Tornadus and Thundurus. Eventually, the three were freed by {{an|Meloetta}} and departed.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Team Plasma Landorus Adventures.png|thumb|Landorus in Pokémon Adventures]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Landorus, along with {{p|Tornadus}} and {{p|Thundurus}}, is captured by [[Giallo]] in the [[Pokémon Adventures]] manga. He was first seen restraining Tornadus and Thundurus from fighting before his capture, and was later given to the [[Shadow Triad]] to be used to battle the [[Gym Leader]]s at [[Nacrene City]].&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Landorus (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=Ground&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|gen=5&lt;br /&gt;
|blackdex=Lands visited by Landorus grant such bountiful crops that it has been hailed as &amp;quot;The Guardian of the Fields.&amp;quot;&lt;br /&gt;
|whitedex=The energy that comes pouring from its tail increases the nutrition in the soil, making crops grow to great size.&lt;br /&gt;
|b2w2dex=From the forces of lightning and wind, it creates energy to give nutrients to the soil and make the land abundant.&lt;br /&gt;
|xdex=Lands visited by Landorus grant such bountiful crops that it has been hailed as &amp;quot;The Guardian of the Fields.&amp;quot;&lt;br /&gt;
|ydex=From the forces of lightning and wind, it creates energy to give nutrients to the soil and make the land abundant.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=ground|type2=flying}}&lt;br /&gt;
{{Availability/NA|gen=V}}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=FFF|area=[[Abundant Shrine]] ([[List of in-game event Pokémon in Generation V#Landorus|Only one]], requires {{p|Tornadus}} and {{p|Thundurus}} in [[party]])}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black 2|v2=White 2|t=FFF|area=[[Unova Link|Transfer]] from {{pkmn|Dream Radar}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2/None|v=X|v2=Y|area=[[Poké Transporter]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
[[File:PP2 Landorus.png|thumb|200px|Landorus in [[PokéPark 2: Wonders Beyond]]]]&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=ground&lt;br /&gt;
|type2=flying&lt;br /&gt;
|rumble2=Autumnwood: All ([[Pokémon Rumble Blast#Legendary Boss Pokémon|Random Legendary Encounter]]){{tt|*|Defeat Tornadus and Thundurus. Both of them must be encountered via random legendary encounter.}}&lt;br /&gt;
|mdgti=[[Eastern Savanna]] {{tt|(Mapless Street)|Japanese version only}}, [[Breezy Meadow]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====Base stats====&lt;br /&gt;
|- class=&amp;quot;{{#ifexpr: ({{#time: H}} mod 2) = 0|collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Incarnate Forme=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=Ground |&lt;br /&gt;
type2=Flying |&lt;br /&gt;
HP=89 |&lt;br /&gt;
Attack=125 |&lt;br /&gt;
Defense=90 |&lt;br /&gt;
SpAtk=115 |&lt;br /&gt;
SpDef=80 |&lt;br /&gt;
Speed=101 }}&lt;br /&gt;
|- class=&amp;quot;{{#ifexpr: ({{#time: H}} mod 2) = 1|collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
=====Therian Forme=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=Ground |&lt;br /&gt;
type2=Flying |&lt;br /&gt;
HP=89 |&lt;br /&gt;
Attack=145 |&lt;br /&gt;
Defense=90 |&lt;br /&gt;
SpAtk=105 |&lt;br /&gt;
SpDef=80 |&lt;br /&gt;
Speed=91 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=Ground |&lt;br /&gt;
type2=Flying |&lt;br /&gt;
Normal= 100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying= 100 |&lt;br /&gt;
Poison= 50 |&lt;br /&gt;
Ground= 0 |&lt;br /&gt;
Rock=  100 |&lt;br /&gt;
Bug= 50 |&lt;br /&gt;
Ghost= 100 |&lt;br /&gt;
Steel= 100 |&lt;br /&gt;
&lt;br /&gt;
Fire= 100 |&lt;br /&gt;
Water= 200 |&lt;br /&gt;
Grass= 100 |&lt;br /&gt;
Electric= 0 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice= 400 |&lt;br /&gt;
Dragon= 100 |&lt;br /&gt;
Fairy = 100|&lt;br /&gt;
Dark= 100 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
flying=yes|&lt;br /&gt;
newground=1|&lt;br /&gt;
ground=yes|&lt;br /&gt;
newelectric=2}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/6|Landorus|Ground|Flying|5}}&lt;br /&gt;
{{learnlist/level5|Start|Outrage|Dragon|Physical|120|100|10}}&lt;br /&gt;
{{learnlist/level5|Start|Hammer Arm|Fighting|Physical|100|90|10}}&lt;br /&gt;
{{learnlist/level5|Start|Fissure|Ground|Physical|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/level5|Start|Block|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/level5|Start|Mud Shot|Ground|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|Start|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/level5|7|Imprison|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level5|13|Punishment|Dark|Physical|&amp;amp;mdash;|100|5}}&lt;br /&gt;
{{learnlist/level5|19|Bulldoze|Ground|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|25|Rock Throw|Rock|Physical|50|90|15}}&lt;br /&gt;
{{learnlist/level5|31|Extrasensory|Psychic|Special|80|100|20}}&lt;br /&gt;
{{learnlist/level5|37|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|43|Earth Power|Ground|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|49|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/level5|55|Earthquake|Ground|Physical|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|61|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level5|67|Fissure|Ground|Physical|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/level5|73|Stone Edge|Rock|Physical|100|80|5}}&lt;br /&gt;
{{learnlist/level5|79|Hammer Arm|Fighting|Physical|100|90|10}}&lt;br /&gt;
{{learnlist/level5|85|Outrage|Dragon|Physical|120|100|10}}&lt;br /&gt;
{{learnlist/levelf/6|Landorus|Ground|Flying|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/6|Landorus|Ground|Flying|5}}&lt;br /&gt;
{{learnlist/tm5|TM04|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM08|Bulk Up|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM23|Smack Down|Rock|Physical|50|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM34|Sludge Wave|Poison|Special|95|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM36|Sludge Bomb|Poison|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM37|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5}}&lt;br /&gt;
{{learnlist/tm5|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM64|Explosion|Normal|Physical|250|100|5}}&lt;br /&gt;
{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM69|Rock Polish|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM71|Stone Edge|Rock|Physical|100|80|5}}&lt;br /&gt;
{{learnlist/tm5|TM75|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM78|Bulldoze|Ground|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM89|U-turn|Bug|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}&lt;br /&gt;
{{learnlist/tm5|HM02|Fly|Flying|Physical|90|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tmf/6|Landorus|Ground|Flying|5}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/6|Landorus|Ground|Flying|5}}&lt;br /&gt;
{{learnlist/breed5null}}&lt;br /&gt;
{{learnlist/breedf/6|Landorus|Ground|Flying|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/6|Landorus|ground|flying|5}}&lt;br /&gt;
{{learnlist/tutor5null}}&lt;br /&gt;
{{learnlist/tutorf/6|Landorus|ground|flying|5}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=Ground |&lt;br /&gt;
type2=Flying |&lt;br /&gt;
ndex=645 |&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=5 |&lt;br /&gt;
rumble2defense=3 |&lt;br /&gt;
rumble2speed=4 |&lt;br /&gt;
Pad2=He is gentle and good hearted. He unites {{p|Tornadus}} and {{p|Thundurus}}. |&lt;br /&gt;
Park2strong=[[File:Oshawott icon.png|link=Oshawott (Pokémon)]] |&lt;br /&gt;
Park2weak=[[File:Pikachu icon.png|link=Pikachu (Pokémon)]] |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/Formes&lt;br /&gt;
|family=None&lt;br /&gt;
|sprite1=645Landorus&lt;br /&gt;
|name1=Landorus&lt;br /&gt;
|type1-1=Ground&lt;br /&gt;
|type2-1=Flying&lt;br /&gt;
|forme1=Incarnate Forme&lt;br /&gt;
|item1=Reveal Glass&lt;br /&gt;
|loc1=From {{color2|000|Pokémon Black and White Versions|BW}}&lt;br /&gt;
|sprite2=645Landorus-Therian&lt;br /&gt;
|name2=Landorus&lt;br /&gt;
|type1-2=Ground&lt;br /&gt;
|type2-2=Flying&lt;br /&gt;
|forme2=Therian Forme&lt;br /&gt;
|loc2=From {{color2|000|Pokémon Dream Radar|Dream Radar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=ground|type2=flying}}&lt;br /&gt;
{{Spritebox/NA|gen=V}}&lt;br /&gt;
{{Spritebox/5/2Forms/B2W2|ndex=645|form1=T}}&lt;br /&gt;
{{Spritebox/Footer|645|Landorus}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Incarnate Forme Landorus has the highest {{stat|Special Attack}} base stat of all {{type|Ground}} Pokémon.&lt;br /&gt;
* Prior to Generation VI, Landorus&#039;s Therian Forme had the same [[List of Pokémon by body style|body style]] as its Incarnate Forme.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
In Incarnate Forme, Landorus is based on the {{wp|Inari (mythology)|Inari}}, the {{wp|kami}} of fertility. It may also have drawn inspiration from {{wp|Jinn|genies}}.&lt;br /&gt;
&lt;br /&gt;
In Therian Forme, Landorus seems to be based on a predatory mammal, most likely a tiger or other large feline. It may also draw inspiration from the {{wp|White Tiger (Chinese astronomy)|White Tiger}} of the Chinese Four Symbols constellation, or from {{wp|Tezcatlipoca}} or {{wp|Tepeyollotl}}, gods from the Aztec mythology that resemble a jaguar.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Landorus and Landlos are derived from &#039;&#039;{{wp|land}}&#039;&#039; and &#039;&#039;{{wp|Aeolus}}&#039;&#039;, ruler of the winds in Greek mythology.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=ground|type2=flying&lt;br /&gt;
|ja=ランドロス &#039;&#039;Landlos&#039;&#039;|jameaning=From &#039;&#039;land&#039;&#039; and Αἴολος &#039;&#039;{{wp|Aeolus|Aiolos}}&#039;&#039;&lt;br /&gt;
|fr=Démétéros|frmeaning=From &#039;&#039;{{wp|Demeter}}&#039;&#039;, the Greek goddess of harvest&lt;br /&gt;
|es=Landorus|esmeaning=Same as English name&lt;br /&gt;
|de=Demeteros|demeaning=From &#039;&#039;Demeter&#039;&#039; (the Greek goddess of harvest) and &#039;&#039;Aiolos&#039;&#039;&lt;br /&gt;
|it=Landorus|itmeaning=Same as English name&lt;br /&gt;
|ko=랜드로스 &#039;&#039;Raendeuroseu&#039;&#039;|komeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_cmn=土地雲 / 土地云 &#039;&#039;Tǔdìyún&#039;&#039;|zh_cmnmeaning=Literally &amp;quot;Land cloud&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{#ifexpr: ({{#time: H}} mod 2) = 0||*[http://www.smogon.com/bw/pokemon/landorus Incarnate Forme Landorus] on Smogon Pokédex}}&lt;br /&gt;
{{#ifexpr: ({{#time: H}} mod 2) = 1||*[http://www.smogon.com/bw/pokemon/landorus-t Therian Forme Landorus] on Smogon Pokédex}}&lt;br /&gt;
&lt;br /&gt;
{{Legendary Pokémon}}&lt;br /&gt;
{{PokémonPrevNextFoot | prev=Zekrom | next=Kyurem | prevnum=644 | nextnum=646 | type=Ground | type2=Flying }}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Legendary trio Pokémon]]&lt;br /&gt;
[[Category:Trio masters]]&lt;br /&gt;
[[Category:Unova legendary Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Demeteros]]&lt;br /&gt;
[[es:Landorus]]&lt;br /&gt;
[[fr:Démétéros]]&lt;br /&gt;
[[it:Landorus]]&lt;br /&gt;
[[ja:ランドロス]]&lt;br /&gt;
[[pl:Landorus]]&lt;br /&gt;
&amp;lt;!--[[pt:Landorus (pokémon)]]--&amp;gt;&lt;br /&gt;
[[zh:土地云]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Tornadus_(Pok%C3%A9mon)&amp;diff=2184456</id>
		<title>Tornadus (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Tornadus_(Pok%C3%A9mon)&amp;diff=2184456"/>
		<updated>2014-09-25T23:59:11Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Virizion | next=Thundurus | prevnum=640 | nextnum=642 | type=Flying }}&lt;br /&gt;
{{Pokémon Infobox|&lt;br /&gt;
name=Tornadus |&lt;br /&gt;
jname=トルネロス |&lt;br /&gt;
jtranslit=Torunerosu|&lt;br /&gt;
tmname=Tornelos |&lt;br /&gt;
forme=2 |&lt;br /&gt;
forme1=Incarnate Forme |&lt;br /&gt;
forme2=Therian Forme |&lt;br /&gt;
image2=641Tornadus-Therian.png |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;{{{pron|???}}}&#039;&#039;&amp;lt;/sc&amp;gt;  |&lt;br /&gt;
species=&amp;lt;!--せんぷう/Whirlwind--&amp;gt;Cyclone |&lt;br /&gt;
typebox=1 |&lt;br /&gt;
type1=Flying |&lt;br /&gt;
abilityn=2d |&lt;br /&gt;
ability1=Prankster |&lt;br /&gt;
ability2-1=Regenerator |&lt;br /&gt;
abilityd=Defiant |&lt;br /&gt;
ndex=641 |&lt;br /&gt;
udex=147 |&lt;br /&gt;
u2dex=198 |&lt;br /&gt;
height-ftin=4&#039;11&amp;quot; |&lt;br /&gt;
height-ftin2=4&#039;07&amp;quot; |&lt;br /&gt;
height-m=1.5 |&lt;br /&gt;
height-m2=1.4 |&lt;br /&gt;
weight-lbs=138.9 |&lt;br /&gt;
weight-lbs2=138.9 |&lt;br /&gt;
weight-kg=63.0 |&lt;br /&gt;
weight-kg2=63.0 |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Undiscovered|&lt;br /&gt;
eggcycles=121|&lt;br /&gt;
expyield=261 |&lt;br /&gt;
lv100exp=1,250,000|&lt;br /&gt;
gendercode=0|&lt;br /&gt;
color=Green |&lt;br /&gt;
evforms=2|&lt;br /&gt;
evtotal=3|&lt;br /&gt;
evat=3|&lt;br /&gt;
evsp2=3|&lt;br /&gt;
catchrate=3 |&lt;br /&gt;
body=04 |&lt;br /&gt;
body2=09 |&lt;br /&gt;
pokefordex=tornadus{{#switch: {{#expr: {{#time: H}} mod 2}}|0=|1=-therian}} |&lt;br /&gt;
generation=5 |&lt;br /&gt;
friendship=90 }}&lt;br /&gt;
&#039;&#039;&#039;Tornadus&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;トルネロス&#039;&#039;&#039; &#039;&#039;Tornelos&#039;&#039;) is a {{type|Flying}} [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
While it is not known to [[Evolution|evolve]] into or from any Pokémon, it has a [[Form differences#Forces of Nature|second Forme]] activated by using the [[Reveal Glass]]. Its original Forme, &#039;&#039;&#039;Incarnate Forme&#039;&#039;&#039;, will then become &#039;&#039;&#039;Therian Forme&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Its Therian Forme was officially revealed May 12, 2012.&lt;br /&gt;
&lt;br /&gt;
Along with {{p|Thundurus}} and {{p|Landorus}}, it is a part of the [[Forces of Nature]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
In Incarnate Forme, Tornadus is a green, muscular humanoid Pokémon, which resembles a genie. It is a male-only species with no female counterpart. On its forehead are two, purple, long and sharp horns. Tornadus has white, wavy and billowy styled hair, a spiky white mustache and two pointed green ears on either side of its head. Its eyes are yellow with beady white irises and no visible pupils. The front of Tornadus&#039; body is covered in various, irregularly shaped purple spots. Its broad, purple chest consists of two joined, partially diamond shaped pectorals and its shoulders, elbows and navel are adorned with raindrop like designs. It has two spotted muscular arms, with five fingers on each hand. Its lower body consists of a trailing cloud, with a purple long, curling tail, tipped with a whirl. Spanning the length of its tail, Tornadus has several whorled structures. They are a light Khaki color, and follow the same direction as the tip of its tail.&lt;br /&gt;
&lt;br /&gt;
In Therian Forme, Tornadus is a large, green, bipedal, long-necked, bird-like Pokémon. It now lacks any visible ears, and the horns on its forehead have become thinner and crest-like. Tornadus&#039; hair is also now crest-like, and the direction of its hair whirl is reversed. The style of its hair is now more relaxed as well, proudly flowing down its long neck. Tornadus&#039; mustache now takes on a more beak-like appearance, puffing out on the edges like coarse plumage against its cheeks. Its eyes remain yellow, but with larger irises which still lack visible pupils. Its chest is now fuller, but remains largely unchanged, while its navel is now bejeweled with a red gem. Tornadus&#039; arms have now become large spanning, feathered wings; each possessing thumbs and five large, purple tipped primary feathers. It has two strong legs and sharp talons, each with three sharp purple claws and one dewclaw. Tornadus&#039; tail remains largely unchanged, although it appears slightly longer and less curved than before. On its lower back, it has a large trailing cloud-like puff.&lt;br /&gt;
&lt;br /&gt;
Tornadus can travel at speeds of 200 miles per hour (300 kilometers per hour). It can also whip up storms with its tail, and is able to blow away houses.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Tornadus {{#switch: {{#expr: {{#time: H}} mod 2}}|0=|1=Therian}} anime.png|thumb|left|250px|{{#switch: {{#expr: {{#time: H}} mod 2}}|0=Incarnate|1=Therian}} Forme Tornadus in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===={{DL|Forces of Nature (anime)|Tornadus|Tornadus (anime)}}====&lt;br /&gt;
A Tornadus debuted in the main series in &#039;&#039;[[BW059|Stopping the Rage of Legends! Part 1]]&#039;&#039;. He appeared in [[Milos Island]]&#039;s legend and then attacked unexpectedly when {{Ash}}, {{ashfr}} and [[Lewis]] tried to summon {{p|Landorus}}. Once {{p|Thundurus}} appeared, the two engaged in a fierce battle. He then appeared in &#039;&#039;[[BW060|Stopping the Rage of Legends! Part 2]]&#039;&#039;, where he ultimately was calmed by Landorus.&lt;br /&gt;
&lt;br /&gt;
Tornadus appeared in both of his Formes in &#039;&#039;[[BW097|Unova&#039;s Survival Crisis!]]&#039;&#039;, where he was summoned to the [[Abyssal Ruins]] by {{an|Giovanni}} and sent on a rampage alongside Thundurus and Landorus. Eventually, he was freed by {{an|Meloetta}} and departed.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Tornadus made his debut in a cameo appearance in the credits of &#039;&#039;[[M14|White - Victini and Zekrom]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Team Plasma Tornadus Adventures.png|thumb|Tornadus in Pokémon Adventures]]&lt;br /&gt;
===In the Be the Best! Pokémon B+W manga===&lt;br /&gt;
[[Monta]] chases after a Tornadus who he wants to capture. As Tornadus kept fleeing each time, he was difficult for Monta to catch. Using his newly-evolved {{p|Watchog}}, Monta was finally able to capture him.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Tornadus, along with {{p|Thundurus}} and {{p|Landorus}}, is captured by [[Giallo]] in the [[Pokémon Adventures]] manga. He was first seen battling with Thundurus at the [[Battle Subway]] before his capture, and was later given to the [[Shadow Triad]] to be used to battle the [[Gym Leader]]s at [[Nacrene City]]. He made another appearance at the {{un|Pokémon League}} under Hood Man&#039;s control.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
A Tornadus appeared in {{OBP|Pocket Monsters BW|Kosaku Anakubo}}.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Tornadus (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=Flying&lt;br /&gt;
|gen=5&lt;br /&gt;
|blackdex=The lower half of its body is wrapped in a cloud of energy. It zooms through the sky at {{tt|200 mph|300 km/h}}.&lt;br /&gt;
|whitedex=Tornadus expels massive energy from its tail, causing severe storms. Its power is great enough to blow houses away.&lt;br /&gt;
|b2w2dex=In every direction it flies, creating winds so powerful, they blow everything away.&lt;br /&gt;
|xdex=The lower half of its body is wrapped in a cloud of energy. It zooms through the sky at {{tt|200 mph|300 km/h}}.&lt;br /&gt;
|ydex=Tornadus expels massive energy from its tail, causing severe storms. Its power is great enough to blow houses away.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=flying}}&lt;br /&gt;
{{Availability/NA|gen=V}}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|v=Black|t=FFF|area={{pkmn2|Roaming}} [[Unova]]}}&lt;br /&gt;
{{Availability/Entry1/None|v=White|area=[[Trade]], {{pkmn2|Event}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black 2|v2=White 2|area=[[Unova Link|Transfer]] from {{pkmn|Dream Radar}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2/None|v=X|v2=Y|area=[[Poké Transporter]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
[[File:PP2 Tornadus.png|thumb|right|200px|Tornadus in [[PokéPark 2: Wonders Beyond]]]]&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=flying&lt;br /&gt;
|rumble2=Autumnwood: [[Volcanic Slope]] ([[Pokémon Rumble Blast#Legendary Boss Pokémon|Random Legendary Encounter]]){{tt|*|Encounter it three times}}&lt;br /&gt;
|mdgti=[[Dreamy Island]] (Golden Chamber), [[Silent Tundra]] (Golden Chamber), [[Moonlit Forest]] (Golden Chamber)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=Flying}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|W}}|Milos Island Tornadus|Japanese|Japan&amp;lt;br&amp;gt;Wi-Fi|70|December 16, 2011 to January 10, 2012|link=List of Wi-Fi Japanese event Pokémon distributions in Generation V#Tornadus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|W}}|Milos Island Tornadus|Korean|Wi-Fi|70|May 14 to July 5, 2012|link=List of Wi-Fi Korean event Pokémon distributions in Generation V#Tornadus}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems|type=flying&lt;br /&gt;
|event1=Revival Herb|event1type=Herbal medicine|event1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====Base stats====&lt;br /&gt;
|- class=&amp;quot;{{#ifexpr: ({{#time: H}} mod 2) = 0|collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Incarnate Forme=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=Flying|&lt;br /&gt;
HP=79 |&lt;br /&gt;
Attack=115 |&lt;br /&gt;
Defense=70 |&lt;br /&gt;
SpAtk=125 |&lt;br /&gt;
SpDef=80 |&lt;br /&gt;
Speed=111 }}&lt;br /&gt;
|- class=&amp;quot;{{#ifexpr: ({{#time: H}} mod 2) = 1|collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
=====Therian Forme=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=Flying|&lt;br /&gt;
HP=79 |&lt;br /&gt;
Attack=100 |&lt;br /&gt;
Defense=80 |&lt;br /&gt;
SpAtk=110 |&lt;br /&gt;
SpDef=90 |&lt;br /&gt;
Speed=121 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=Flying |&lt;br /&gt;
Normal= 100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying= 100 |&lt;br /&gt;
Poison= 100 |&lt;br /&gt;
Ground= 0 |&lt;br /&gt;
Rock= 200 |&lt;br /&gt;
Bug= 50 |&lt;br /&gt;
Ghost= 100 |&lt;br /&gt;
Steel= 100 |&lt;br /&gt;
&lt;br /&gt;
Fire= 100 |&lt;br /&gt;
Water= 100 |&lt;br /&gt;
Grass= 50 |&lt;br /&gt;
Electric= 200 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice= 200 |&lt;br /&gt;
Dragon= 100 |&lt;br /&gt;
Dark= 100 |&lt;br /&gt;
Fairy =100|&lt;br /&gt;
notes=yes|&lt;br /&gt;
flying=yes|&lt;br /&gt;
newground=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/6|Tornadus|Flying|Flying|5}}&lt;br /&gt;
{{learnlist/level5|Start|Hammer Arm|Fighting|Physical|100|90|10}}&lt;br /&gt;
{{learnlist/level5|Start|Thrash|Normal|Physical|120|100|10}}&lt;br /&gt;
{{learnlist/level5|Start|Hurricane|Flying|Special|110|70|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|Start|Tailwind|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/level5|Start|Uproar|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/level5|Start|Astonish|Ghost|Physical|30|100|15}}&lt;br /&gt;
{{learnlist/level5|Start|Gust|Flying|Special|40|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|7|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/level5|13|Bite|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/level5|19|Revenge|Fighting|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/level5|25|Air Cutter|Flying|Special|60|95|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|31|Extrasensory|Psychic|Special|80|100|20}}&lt;br /&gt;
{{learnlist/level5|37|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/level5|43|Air Slash|Flying|Special|75|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|49|Crunch|Dark|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/level5|55|Tailwind|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/level5|61|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/level5|67|Hurricane|Flying|Special|110|70|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|73|Dark Pulse|Dark|Special|80|100|15}}&lt;br /&gt;
{{learnlist/level5|79|Hammer Arm|Fighting|Physical|100|90|10}}&lt;br /&gt;
{{learnlist/level5|85|Thrash|Normal|Physical|120|100|10}}&lt;br /&gt;
{{learnlist/levelf/6|Tornadus|Flying|Flying|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/6|Tornadus|Flying|Flying|5}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM08|Bulk Up|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM12|Taunt|Dark|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM23|Smack Down|Rock|Physical|50|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM34|Sludge Wave|Poison|Special|95|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM36|Sludge Bomb|Poison|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM40|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM41|Torment|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM46|Thief|Dark|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5}}&lt;br /&gt;
{{learnlist/tm5|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM58|Sky Drop|Flying|Physical|60|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM59|Incinerate|Fire|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM62|Acrobatics|Flying|Physical|55|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM63|Embargo|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM89|U-turn|Bug|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM97|Dark Pulse|Dark|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|HM02|Fly|Flying|Physical|90|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tmf/6|Tornadus|Flying|Flying|5}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/6|Tornadus|Flying|Flying|5}}&lt;br /&gt;
{{learnlist/breed5null}}&lt;br /&gt;
{{learnlist/breedf/6|Tornadus|Flying|Flying|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/6|Tornadus|flying|flying|5}}&lt;br /&gt;
{{learnlist/tutor5null}}&lt;br /&gt;
{{learnlist/tutorf/6|Tornadus|flying|flying|5}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame| &lt;br /&gt;
type=Flying | &lt;br /&gt;
ndex=641 | &lt;br /&gt;
rumble2=yes| &lt;br /&gt;
rumble2attack=5 | &lt;br /&gt;
rumble2defense=3 | &lt;br /&gt;
rumble2speed=4 | &lt;br /&gt;
Pad2=He was too powerful, so his power was confined in a Shrine. He caused trouble in the past, but he&#039;s calmed down and is enjoying the slow life. |&lt;br /&gt;
Park2strong= |&lt;br /&gt;
Park2weak= |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/Formes&lt;br /&gt;
|family=None&lt;br /&gt;
|sprite1=641Tornadus&lt;br /&gt;
|name1=Tornadus&lt;br /&gt;
|type1-1=Flying&lt;br /&gt;
|forme1=Incarnate Forme&lt;br /&gt;
|item1=Reveal Glass&lt;br /&gt;
|loc1=From {{color2|000|Pokémon Black and White Versions|BW}}&lt;br /&gt;
|sprite2=641Tornadus-Therian&lt;br /&gt;
|name2=Tornadus&lt;br /&gt;
|type1-2=Flying&lt;br /&gt;
|forme2=Therian Forme&lt;br /&gt;
|loc2=From {{color2|000|Pokémon Dream Radar|Dream Radar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=flying}}&lt;br /&gt;
{{Spritebox/NA|gen=V}}&lt;br /&gt;
{{Spritebox/5/2Forms/B2W2|ndex=641|form1=T}}&lt;br /&gt;
{{Spritebox/Footer|641|Tornadus}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Tornadus is the [[List of Pokémon with unique type combinations|only]] pure {{type|Flying}} Pokémon. However, other Pokémon are able to temporarily become pure Flying types through their Abilities or moves, such as {{p|Kecleon}} and {{p|Arceus}}. &lt;br /&gt;
** This also makes it the only single-type Pokémon with a unique [[type]] [[List of Pokémon with unique type combinations|combination]].&lt;br /&gt;
&amp;lt;!--** Also because of this, it is the only Pokémon that can have the Flying-type backdrop after defeating the [[Pokémon League]] in {{2v2|Black|White}}, as the backdrop will always reflect the Pokémon&#039;s primary type. (What about Sky-Plate Arceus?)--&amp;gt;&lt;br /&gt;
* Tornadus and {{p|Thundurus}} have identical base stat distribution in their Incarnate Formes.&lt;br /&gt;
* Tornadus is the only single-type [[Legendary Pokémon]] introduced in [[Generation V]].&lt;br /&gt;
* When Tornadus appears on {{rt|7|Unova}} in {{game|Black and White|s|Pokémon Black}}, {{p|Thundurus}}&#039;s cry is heard.&lt;br /&gt;
* In an interview with Nintendo Dream, [[Ken Sugimori]] revealed that Tornadus was originally intended to be red.&lt;br /&gt;
* Prior to Generation VI, Tornadus&#039;s Therian Forme had the same [[List of Pokémon by body style|body style]] as its Incarnate Forme.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
In Incarnate Forme, Tornadus is based on {{wp|Fūjin}}, the {{wp|kami}} of wind. It may also have drawn inspiration from {{wp|genies}}.&lt;br /&gt;
&lt;br /&gt;
In Therian Forme, Tornadus seems to be based on a bird of prey, most likely an eagle, vulture or other large avian species. It may also draw inspiration from the {{wp|Vermilion Bird}} of the Chinese Four Symbols constellation, or from {{wp|Huitzilopochtli}}, a god from the Aztec mythology that resembles a hummingbird.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Tornadus and Tornelos may be derived from &#039;&#039;{{wp|tornado}}&#039;&#039; and &#039;&#039;{{wp|Aeolus}}&#039;&#039;, ruler of the winds in Greek mythology.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=flying|type2=flying&lt;br /&gt;
|ja=トルネロス &#039;&#039;Tornelos&#039;&#039;|jameaning=From &#039;&#039;tornado&#039;&#039; and Αἴολος &#039;&#039;{{wp|Aeolus|Aiolos}}&#039;&#039;&lt;br /&gt;
|fr=Boréas|frmeaning=From &#039;&#039;{{wp|Anemoi#Boreas|Boreas}}&#039;&#039;, Greek god of the North Wind&lt;br /&gt;
|es=Tornadus|esmeaning=Same as English name&lt;br /&gt;
|de=Boreos|demeaning=From &#039;&#039;Boreas&#039;&#039; (Greek god of the North Wind) and &#039;&#039;Aiolos&#039;&#039;&lt;br /&gt;
|it=Tornadus|itmeaning=Same as English name&lt;br /&gt;
|ko=토네로스 &#039;&#039;Toneroseu&#039;&#039;|komeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_cmn=龍捲雲 / 龙卷云 &#039;&#039;Lóngjuǎnyún&#039;&#039;|zh_cmnmeaning=Means &amp;quot;Tornado cloud&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{#ifexpr: ({{#time: H}} mod 2) = 0||*[http://www.smogon.com/bw/pokemon/tornadus Incarnate Forme Tornadus] on Smogon Pokédex}}&lt;br /&gt;
{{#ifexpr: ({{#time: H}} mod 2) = 1||*[http://www.smogon.com/bw/pokemon/tornadus-t Therian Forme Tornadus] on Smogon Pokédex}}&lt;br /&gt;
&lt;br /&gt;
{{Legendary Pokémon}}&lt;br /&gt;
{{PokémonPrevNextFoot | prev=Virizion | next=Thundurus | prevnum=640 | nextnum=642 | type=Flying }}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Legendary Pokémon obtainable before the Elite Four]]&lt;br /&gt;
[[Category:Legendary trio Pokémon]]&lt;br /&gt;
[[Category:Unova legendary Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Boreos]]&lt;br /&gt;
[[es:Tornadus]]&lt;br /&gt;
[[fr:Boréas]]&lt;br /&gt;
[[it:Tornadus]]&lt;br /&gt;
[[ja:トルネロス]]&lt;br /&gt;
[[pl:Tornadus]]&lt;br /&gt;
&amp;lt;!--[[pt:Tornadus (pokémon)]]--&amp;gt;&lt;br /&gt;
[[zh:龙卷云]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Thundurus_(Pok%C3%A9mon)&amp;diff=2184455</id>
		<title>Thundurus (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Thundurus_(Pok%C3%A9mon)&amp;diff=2184455"/>
		<updated>2014-09-25T23:58:34Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Tornadus | next=Reshiram | prevnum=641 | nextnum=643 | type=Electric | type2=Flying }}&lt;br /&gt;
{{Pokémon Infobox|&lt;br /&gt;
name=Thundurus |&lt;br /&gt;
jname=ボルトロス |&lt;br /&gt;
jtranslit=Borutorosu|&lt;br /&gt;
tmname=Voltolos |&lt;br /&gt;
forme=2 |&lt;br /&gt;
forme1=Incarnate Forme |&lt;br /&gt;
forme2=Therian Forme |&lt;br /&gt;
image2=642Thundurus-Therian.png |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;{{{pron|???}}}&#039;&#039;&amp;lt;/sc&amp;gt;  |&lt;br /&gt;
species=&amp;lt;!--らいげき--&amp;gt;Bolt Strike |&lt;br /&gt;
typebox=1 |&lt;br /&gt;
type1=Electric |&lt;br /&gt;
type2=Flying |&lt;br /&gt;
abilityn=2d |&lt;br /&gt;
ability1=Prankster |&lt;br /&gt;
ability2-1=Volt Absorb |&lt;br /&gt;
abilityd=Defiant |&lt;br /&gt;
ndex=642 |&lt;br /&gt;
udex=148 |&lt;br /&gt;
u2dex=199 |&lt;br /&gt;
height-ftin=4&#039;11&amp;quot; |&lt;br /&gt;
height-ftin2=9&#039;10&amp;quot; |&lt;br /&gt;
height-m=1.5 |&lt;br /&gt;
height-m2=3.0 |&lt;br /&gt;
weight-lbs=143.3 |&lt;br /&gt;
weight-lbs2=143.3 |&lt;br /&gt;
weight-kg=65.0 |&lt;br /&gt;
weight-kg2=65.0 |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Undiscovered|&lt;br /&gt;
eggcycles=121|&lt;br /&gt;
expyield=261 |&lt;br /&gt;
lv100exp=1,250,000|&lt;br /&gt;
gendercode=0|&lt;br /&gt;
color=Blue |&lt;br /&gt;
evforms=2|&lt;br /&gt;
evtotal=3|&lt;br /&gt;
evat=3|&lt;br /&gt;
evsa2=3|&lt;br /&gt;
catchrate=3 |&lt;br /&gt;
body=04 |&lt;br /&gt;
body2=06 |&lt;br /&gt;
pokefordex=thundurus{{#switch: {{#expr: {{#time: H}} mod 2}}|0=|1=-therian}} |&lt;br /&gt;
generation=5 |&lt;br /&gt;
friendship=90 }}&lt;br /&gt;
&#039;&#039;&#039;Thundurus&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ボルトロス&#039;&#039;&#039; &#039;&#039;Voltolos&#039;&#039;) is a dual-type {{2t|Electric|Flying}} [[Legendary Pokémon]].&lt;br /&gt;
&lt;br /&gt;
While it is not known to [[Evolution|evolve]] into or from any Pokémon, it has a [[Form differences#Forces of Nature|second Forme]] activated by using the [[Reveal Glass]]. Its original Forme, &#039;&#039;&#039;Incarnate Forme&#039;&#039;&#039;, will then become &#039;&#039;&#039;Therian Forme&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Its Therian Forme was officially revealed May 12, 2012.&lt;br /&gt;
&lt;br /&gt;
Along with {{p|Tornadus}} and {{p|Landorus}}, it is a part of the [[Forces of Nature]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
In Incarnate Forme, Thundurus is a blue, muscular humanoid Pokémon, which resembles a genie. It is a male-only species with no female counterpart. On its head is a single, long, sharp, purple horn. Thundurus has white, zigzagging and jutting styled hair, a spiky white mustache and two pointed blue ears on either side of its head. Its eyes are yellow with beady white irises and no visible pupils. The front of Thundurus&#039; body is covered in various, irregularly shaped purple spots. Its broad chest consists of two joined, purple, rounded-diamond shaped pectorals and its shoulders, elbows and navel are adorned with raindrop like designs. It has two spotted muscular arms, with five fingers on each hand. Its lower body consists of a trailing cloud, with a thick, long, curling, purple, cable-like tail. Spanning the length of its tail, Thundurus has several ball-like structures. They are a dark grey color, and each has a long, sharp spike on one side.&lt;br /&gt;
&lt;br /&gt;
In Therian Forme, Thundurus is a large, blue, sleek, bipedal snake or dragon-like Pokémon. The horn on its head is now thicker and extends out more, while its ears become more pointy and pinned back. Thundurus&#039; hair remains the same; the mustache now takes on a more raised snout and fanged-maw-like appearance, with two curving wisps flowing back and past its ears. Its eyes remain yellow, but with larger irises which still lack visible pupils. its chest remains broad and unchanged, while its navel is bejeweled with a blue gem. Thundurus&#039; arms have lost much of their muscular bulk, and are now slimmer. It has two paw-like hands, each covered in a trailing cloud-like fluff and with three claw-tipped fingers. Thundurus&#039; purple lower half is much smaller then its upper body, and consist of two hind-legs and its tail. Its feet are elongated, with three downward curved toes and claws. Thundurus&#039; tail also remains largely unchanged, although it is thicker at the base and tapers off and becomes thinner toward the tip.&lt;br /&gt;
&lt;br /&gt;
Thundurus can shoot thunderbolts from its tail.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Thundurus {{#switch: {{#expr: {{#time: H}} mod 2}}|0=|1=Therian}} anime.png|thumb|left|250px|{{#switch: {{#expr: {{#time: H}} mod 2}}|0=Incarnate|1=Therian}} Forme Thundurus in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===={{DL|Forces of Nature (anime)|Thundurus|Thundurus (anime)}}====&lt;br /&gt;
A Thundurus made his TV episode debut in &#039;&#039;[[BW059|Stopping the Rage of Legends! Part 1]]&#039;&#039; and &#039;&#039;[[BW060|Stopping the Rage of Legends! Part 2]]&#039;&#039;. It appeared on [[Milos Island]] after {{TRT}} destroyed its shrine, then began fighting with {{p|Tornadus}}. Later, when {{p|Landorus}} tried to stop them, they fought Landorus together, even after [[Jessie]], [[James]], {{MTR}} and [[Dr. Zager]] tried to capture them.&lt;br /&gt;
&lt;br /&gt;
Thundurus appeared in both of his Formes in &#039;&#039;[[BW097|Unova&#039;s Survival Crisis!]]&#039;&#039;, where he was summoned to the [[Abyssal Ruins]] by {{an|Giovanni}} and sent on a rampage alongside Tornadus and Landorus. Eventually, the three were freed by {{an|Meloetta}} and departed.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Thundurus made his debut in a cameo appearance in the credits of &#039;&#039;[[M14|Black—Victini and Reshiram]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Team Plasma Thundurus Adventures.png|thumb|Thundurus in Pokémon Adventures]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Thundurus made his first appearance in [[Nimbasa City]], where he shocked {{adv|Black}} after the Nimbasa Gym&#039;s roller coaster was sabotaged and forced him to the Gym&#039;s roof. Later, Thundurus got in a battle with Tornadus near the [[Battle Subway]]. After being stopped by Landorus, the three were captured by [[Giallo]] for Team Plasma to use.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Thundurus (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=Electric &lt;br /&gt;
|type2=Flying&lt;br /&gt;
|gen=5&lt;br /&gt;
|blackdex=Countless charred remains mar the landscape of places through which Thundurus has passed.&lt;br /&gt;
|whitedex=The spikes on its tail discharge immense bolts of lightning. It flies around the Unova region firing off lightning bolts.&lt;br /&gt;
|b2w2dex=As it flies around, it shoots lightning all over the place and causes forest fires. It is therefore disliked.&lt;br /&gt;
|xdex=The spikes on its tail discharge immense bolts of lightning. It flies around the Unova region firing off lightning bolts.&lt;br /&gt;
|ydex=As it flies around, it shoots lightning all over the place and causes forest fires. It is therefore disliked.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=electric|type2=flying}}&lt;br /&gt;
{{Availability/NA|gen=V}}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1/None|v=Black|area=[[Trade]], {{pkmn2|Event}}}}&lt;br /&gt;
{{Availability/Entry1|v=White|area={{pkmn2|Roaming}} [[Unova]]{{tt|*|After obtaining the Legend Badge, passing through to Route 10 from Opelucid City, the greeter behind her desk will exclaim that a strange storm is occuring on Route 7.}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black 2|v2=White 2|area=[[Unova Link|Transfer]] from {{pkmn|Dream Radar}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2/None|v=X|v2=Y|area=[[Poké Transporter]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
[[File:PP2 Thundurus.png|thumb|right|200px|Thundurus in [[PokéPark 2: Wonders Beyond]]]]&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=electric&lt;br /&gt;
|type2=flying&lt;br /&gt;
|rumble2=Autumnwood: [[Firebreathing Mountain]] ([[Pokémon Rumble Blast#Legendary Boss Pokémon|Random Legendary Encounter]]){{tt|*|Encounter it three times}}&lt;br /&gt;
|mdgti=[[Jaws of the Abyss]] (Golden Chamber), [[Eastern Savanna]] (Mapless Street),&amp;lt;br&amp;gt;[[Rusty Mountain]] (Golden Chamber), [[Smoking Mountain]] (Golden Chamber)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=Electric|type2=Flying}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|Bl}}|Milos Island Thundurus|Japanese|Japan&amp;lt;br&amp;gt;Wi-Fi|70|December 16, 2011 to January 10, 2012|link=List of Wi-Fi Japanese event Pokémon distributions in Generation V#Thundurus}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|Bl}}|Milos Island Thundurus|Korean|Wi-Fi|70|May 14 to July 5, 2012|link=List of Wi-Fi Korean event Pokémon distributions in Generation V#Thundurus}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems|type=electric|type2=flying&lt;br /&gt;
|event1=Revival Herb|event1type=Herbal medicine|event1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;collapsible&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
====Base stats====&lt;br /&gt;
|- class=&amp;quot;{{#ifexpr: ({{#time: H}} mod 2) = 0|collapsible|expandable}}&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
=====Incarnate Forme=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=Electric |&lt;br /&gt;
type2=Flying |&lt;br /&gt;
HP=79 |&lt;br /&gt;
Attack=115 |&lt;br /&gt;
Defense=70 |&lt;br /&gt;
SpAtk=125 |&lt;br /&gt;
SpDef=80 |&lt;br /&gt;
Speed=111 }}&lt;br /&gt;
|- class=&amp;quot;{{#ifexpr: ({{#time: H}} mod 2) = 1|collapsible|expandable}}&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
=====Therian Forme=====&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=Electric |&lt;br /&gt;
type2=Flying |&lt;br /&gt;
HP=79 |&lt;br /&gt;
Attack=105 |&lt;br /&gt;
Defense=70 |&lt;br /&gt;
SpAtk=145 |&lt;br /&gt;
SpDef=80 |&lt;br /&gt;
Speed=101 }}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=Electric |&lt;br /&gt;
type2=Flying |&lt;br /&gt;
Normal= 100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Flying= 50 |&lt;br /&gt;
Poison= 100 |&lt;br /&gt;
Ground= 0 |&lt;br /&gt;
Rock= 200 |&lt;br /&gt;
Bug= 50 |&lt;br /&gt;
Ghost= 100 |&lt;br /&gt;
Steel= 50 |&lt;br /&gt;
&lt;br /&gt;
Fire= 100 |&lt;br /&gt;
Water= 100 |&lt;br /&gt;
Grass= 50 |&lt;br /&gt;
Electric= 100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice= 200 |&lt;br /&gt;
Dragon= 100 |&lt;br /&gt;
Dark= 100 |&lt;br /&gt;
Fairy = 100|&lt;br /&gt;
notes=yes|&lt;br /&gt;
flying=ironball|&lt;br /&gt;
newground=2|&lt;br /&gt;
voltabsorb=maybe|&lt;br /&gt;
newelectric=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/6|Thundurus|Electric|Flying|5}}&lt;br /&gt;
{{learnlist/level5|Start|Thrash|Normal|Physical|120|100|10}}&lt;br /&gt;
{{learnlist/level5|Start|Hammer Arm|Fighting|Physical|100|90|10}}&lt;br /&gt;
{{learnlist/level5|Start|Nasty Plot|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|Start|Charge|Electric|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|Start|Uproar|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/level5|Start|Astonish|Ghost|Physical|30|100|15}}&lt;br /&gt;
{{learnlist/level5|Start|Thunder Shock|Electric|Special|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|7|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/level5|13|Bite|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/level5|19|Revenge|Fighting|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/level5|25|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|31|Heal Block|Psychic|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/level5|37|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/level5|43|Discharge|Electric|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|49|Crunch|Dark|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/level5|55|Charge|Electric|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|61|Nasty Plot|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|67|Thunder|Electric|Special|110|70|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|73|Dark Pulse|Dark|Special|80|100|15}}&lt;br /&gt;
{{learnlist/level5|79|Hammer Arm|Fighting|Physical|100|90|10}}&lt;br /&gt;
{{learnlist/level5|85|Thrash|Normal|Physical|120|100|10}}&lt;br /&gt;
{{learnlist/levelf/6|Thundurus|Electric|Flying|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/6|Thundurus|Electric|Flying|5}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM08|Bulk Up|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM12|Taunt|Dark|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM23|Smack Down|Rock|Physical|50|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM24|Thunderbolt|Electric|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM25|Thunder|Electric|Special|110|70|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM29|Psychic|Psychic|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM34|Sludge Wave|Poison|Special|95|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM36|Sludge Bomb|Poison|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM41|Torment|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM46|Thief|Dark|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5}}&lt;br /&gt;
{{learnlist/tm5|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM57|Charge Beam|Electric|Special|50|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM58|Sky Drop|Flying|Physical|60|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM59|Incinerate|Fire|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM63|Embargo|Dark|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM66|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM72|Volt Switch|Electric|Special|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM73|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM89|U-turn|Bug|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM91|Flash Cannon|Steel|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM93|Wild Charge|Electric|Physical|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM97|Dark Pulse|Dark|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm5|HM02|Fly|Flying|Physical|90|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tmf/6|Thundurus|Electric|Flying|5}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/6|Thundurus|Electric|Flying|5}}&lt;br /&gt;
{{learnlist/breed5null}}&lt;br /&gt;
{{learnlist/breedf/6|Thundurus|Electric|Flying|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/6|Thundurus|electric|flying|5}}&lt;br /&gt;
{{learnlist/tutor5null}}&lt;br /&gt;
{{learnlist/tutorf/6|Thundurus|electric|flying|5}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame| &lt;br /&gt;
type=Electric | &lt;br /&gt;
type2=Flying |&lt;br /&gt;
ndex=642 | &lt;br /&gt;
rumble2=yes| &lt;br /&gt;
rumble2attack=5 | &lt;br /&gt;
rumble2defense=3 | &lt;br /&gt;
rumble2speed=4 | &lt;br /&gt;
Pad2=He is {{p|Tornadus}}&#039;s fighting buddy. In the past, they got into a lot of trouble together, and {{p|Landorus}} yelled at them. He lives a quiet life now. |&lt;br /&gt;
Park2strong= |&lt;br /&gt;
Park2weak= |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/Formes&lt;br /&gt;
|family=None&lt;br /&gt;
|sprite1=642Thundurus&lt;br /&gt;
|name1=Thundurus&lt;br /&gt;
|type1-1=Electric&lt;br /&gt;
|type2-1=Flying&lt;br /&gt;
|forme1=Incarnate Forme&lt;br /&gt;
|item1=Reveal Glass&lt;br /&gt;
|loc1=From {{color2|000|Pokémon Black and White Versions|BW}}&lt;br /&gt;
|sprite2=642Thundurus-Therian&lt;br /&gt;
|name2=Thundurus&lt;br /&gt;
|type1-2=Electric&lt;br /&gt;
|type2-2=Flying&lt;br /&gt;
|forme2=Therian Forme&lt;br /&gt;
|loc2=From {{color2|000|Pokémon Dream Radar|Dream Radar}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=electric|type2=flying}}&lt;br /&gt;
{{Spritebox/NA|gen=V}}&lt;br /&gt;
{{Spritebox/5/2Forms/B2W2|ndex=642|form1=T}}&lt;br /&gt;
{{Spritebox/Footer|642|Thundurus}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Thundurus and {{p|Tornadus}} have identical base stat distribution in their Incarnate Formes.&lt;br /&gt;
* Thundurus&#039; [[species]], the Bolt Strike Pokémon, shares its name with the move {{m|Bolt Strike}} in both Japanese and English; however, it cannot learn the move, which is {{p|Zekrom}}&#039;s signature move.&lt;br /&gt;
* Thundurus is the only one of the Forces of Nature that has a type advantage over one of them.&lt;br /&gt;
* Prior to Generation VI, Thundurus&#039;s Therian Forme had the same [[List of Pokémon by body style|body style]] as its Incarnate Forme.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
In Incarnate Forme, Thundurus is based on {{wp|Raijin}}, the {{wp|kami}} of thunder and lightning. It may also have drawn inspiration from {{wp|Jinn|genies}}.&lt;br /&gt;
&lt;br /&gt;
In Therian Forme, Thundurus seems to be based on a reptile, most likely a snake or dragon. It may also draw inspiration from the {{wp|Azure Dragon}} and/or {{wp|Black Tortoise}} of the Chinese Four Symbols constellation, or from {{wp|Quetzalcoatl}}, a god from the Aztec mythology that resembles a feathered serpent. &lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Thundurus is from &#039;&#039;thunderous&#039;&#039; and possibly &#039;&#039;{{wp|Aeolus}}&#039;&#039;, ruler of the winds in Greek mythology.&lt;br /&gt;
&lt;br /&gt;
Voltolos is derived from &#039;&#039;volt&#039;&#039; and Αἴολος &#039;&#039;Aiolos&#039;&#039; (Greek name for Aeolus).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=electric|type2=flying&lt;br /&gt;
|ja=ボルトロス &#039;&#039;Voltolos&#039;&#039;|jameaning=From &#039;&#039;volt&#039;&#039; and Αἴολος &#039;&#039;{{wp|Aeolus|Aiolos}}&#039;&#039;&lt;br /&gt;
|fr=Fulguris|frmeaning=From &#039;&#039;{{tt|fulgur|Latin for lightning}}&#039;&#039;&lt;br /&gt;
|es=Thundurus|esmeaning=Same as English name&lt;br /&gt;
|de=Voltolos|demeaning=From its Japanese name&lt;br /&gt;
|it=Thundurus|itmeaning=Same as English name&lt;br /&gt;
|ko=볼트로스 &#039;&#039;Bolteuroseu&#039;&#039;|komeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_cmn=雷電雲 / 雷电云 &#039;&#039;Léidiànyún&#039;&#039;|zh_cmnmeaning=Means &amp;quot;Lightning cloud&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{#ifexpr: ({{#time: H}} mod 2) = 0||*[http://www.smogon.com/bw/pokemon/thundurus Incarnate Forme Thundurus] on Smogon Pokédex}}&lt;br /&gt;
{{#ifexpr: ({{#time: H}} mod 2) = 1||*[http://www.smogon.com/bw/pokemon/thundurus-t Therian Forme Thundurus] on Smogon Pokédex}}&lt;br /&gt;
&lt;br /&gt;
{{Legendary Pokémon}}&lt;br /&gt;
{{PokémonPrevNextFoot | prev=Tornadus | next=Reshiram | prevnum=641 | nextnum=643 | type=Electric | type2=Flying }}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Legendary Pokémon]]&lt;br /&gt;
[[Category:Legendary Pokémon obtainable before the Elite Four]]&lt;br /&gt;
[[Category:Legendary trio Pokémon]]&lt;br /&gt;
[[Category:Unova legendary Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Voltolos]]&lt;br /&gt;
[[es:Thundurus]]&lt;br /&gt;
[[fr:Fulguris]]&lt;br /&gt;
[[it:Thundurus]]&lt;br /&gt;
[[ja:ボルトロス]]&lt;br /&gt;
[[pl:Thundurus]]&lt;br /&gt;
&amp;lt;!--[[pt:Thundurus (pokémon)]]--&amp;gt;&lt;br /&gt;
[[zh:雷电云]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_recurring_wild_Pok%C3%A9mon_in_the_animated_series&amp;diff=2178894</id>
		<title>List of recurring wild Pokémon in the animated series</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_recurring_wild_Pok%C3%A9mon_in_the_animated_series&amp;diff=2178894"/>
		<updated>2014-09-19T22:43:22Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Meloetta */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Personality and characteristics section for Marill, Spoink, Suicune, and Loudred}}&lt;br /&gt;
Several [[wild Pokémon]] had a recurring role in the [[Pokémon anime]].&lt;br /&gt;
&lt;br /&gt;
==Jigglypuff==&lt;br /&gt;
[[File:Jigglypuff anime.png|thumb|250px|Jigglypuff]]&lt;br /&gt;
{{main|Jigglypuff (anime)}}&lt;br /&gt;
The first recurring wild Pokémon in the anime, and the one that made the most appearances, is {{an|Jigglypuff}}.&lt;br /&gt;
&lt;br /&gt;
Jigglypuff&#039;s first appearance was in &#039;&#039;[[EP045|The Song of Jigglypuff]]&#039;&#039;. At first it couldn&#039;t {{m|sing}}, but that changed once {{an|Brock}} gave it a piece of fruit which soothed its throat. Jigglypuff followed the gang throughout their journey until the {{series|Advanced Generation}}. It set a goal to accomplish what it had failed to in the first episode: to have someone listen to its song in its entirety without falling asleep.&lt;br /&gt;
&lt;br /&gt;
Jigglypuff is perhaps best known, however, for its running gag. Whenever it saw that its song put its listeners to sleep, it would inflate angrily, making a distinctive &amp;quot;honk&amp;quot; sound, then doodle over the faces of its audience with its marker.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Slowking==&lt;br /&gt;
[[File:Slowking M02.png|thumb|250px|Slowking]]&lt;br /&gt;
{{main|Slowking (M02)}}&lt;br /&gt;
This {{pkmn2|talking}} Slowking lived on [[Shamouti Island]], and was the guardian of the shrine located on the island. He gave {{Ash}} advice on where to find the Ice, Thunder and Fire Spheres. He later praised the [[Team Rocket trio]], upset that no-one saw them being heroes, telling them that their heroic actions [[Breaking the fourth wall|did not go unnoticed]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Suicune==&lt;br /&gt;
{{AnimePokémonInfobox|&lt;br /&gt;
type1=Water|&lt;br /&gt;
ball=None|&lt;br /&gt;
nickname=Suicune|&lt;br /&gt;
jnickname=スイクン|&lt;br /&gt;
tmnickname=Suicune|&lt;br /&gt;
image=[[File:Suicune anime.png|200px]]|&lt;br /&gt;
caption=Suicune|&lt;br /&gt;
caught=no|&lt;br /&gt;
epnum=EP117|&lt;br /&gt;
epname=Don&#039;t Touch that &#039;dile|&lt;br /&gt;
prevonum=245|&lt;br /&gt;
noevo=incap |&lt;br /&gt;
pokemonname=Suicune|&lt;br /&gt;
current=Unknown|&lt;br /&gt;
java1=Masahiko Tanaka|&lt;br /&gt;
}}&lt;br /&gt;
{{p|Suicune}} first appeared in the anime in the episode &#039;&#039;[[EP117|Don&#039;t Touch That &#039;dile]]&#039;&#039; as a form of energy. When {{Ash}}, {{an|Misty}} and {{an|Brock}} were lost in a forest, {{TP|Misty|Togepi|Togetic}} and {{AP|Pikachu}} sensed something and led the trio to a lake. Suicune was standing on a small island in the lake. At first, Ash did not understand what Pokémon it was and wanted to capture it. However, Suicune ran away towards the direction of [[New Bark Town]] as soon as Ash made an attempt to {{pkmn|battle}} it. Ash and group chased it to New Bark from where they began their [[Johto]] [[Pokémon: The Johto Journeys|adventure]].&lt;br /&gt;
&lt;br /&gt;
Suicune appeared once again in the episode, &#039;&#039;[[EP227|For Ho-Oh the Bells Toll!]]&#039;&#039;. After {{TRT}} had removed a [[Clear Bell|Crystal Bell]] from {{Ci|Ecruteak}}&#039;s [[Bell Tower|Tin Tower]], many {{type|Bug}} Pokémon invaded the city. They wrapped [[Jessie]], [[James]] and {{MTR}} in a web by using {{m|String Shot}} and blocked off the entry to the Tin Tower. The bugs even attacked Ash, Misty, Brock, [[Morty]] and [[Eusine]] when they wanted to go to the Tin Tower. Suicune appeared, calming down the Pokémon and freeing the Rocket trio as well as the city from the webs of the bugs. Eusine wanted to capture Suicune and sent out his {{p|Alakazam}} to battle it. Alakazam used a {{m|Disable}}, but Suicune easily blocked it with a {{m|Mirror Coat}}. It then used {{m|Roar}} to send Alakazam back into its [[Poké Ball]] and fled from the place before Eusine could even react.&lt;br /&gt;
&lt;br /&gt;
===Moves used===&lt;br /&gt;
{{anmov/h|water||Suicune {{#switch: {{#expr: {{#time: U}} mod 3}}|0=Aurora Beam|1=Mirror Coat|2=Roar}}.png|Using {{#switch: {{#expr: {{#time: U}} mod 3}}|0=Aurora Beam|1=Mirror Coat|2=Roar}}}}&lt;br /&gt;
{{anmov|ice|Aurora Beam|EP227|For Ho-Oh the Bells Toll!}}&lt;br /&gt;
{{anmov|psychic|Mirror Coat|EP227|For Ho-Oh the Bells Toll!}}&lt;br /&gt;
{{anmov|normal|Roar|EP227|For Ho-Oh the Bells Toll!}}&lt;br /&gt;
{{anmov/f|water}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Pichu Posse==&lt;br /&gt;
[[File:Pichu Brothers.png|200px|thumb|left|Pichu Brothers]]&lt;br /&gt;
[[File:Pichu Posse M11.png|250px|thumb|Pichu Brothers and friends]]&lt;br /&gt;
{{main|Pichu Brothers}}&lt;br /&gt;
The {{p|Pichu}} Brothers were first introduced in the third mini-movie &#039;&#039;[[PK07|Pikachu &amp;amp; Pichu]]&#039;&#039;, where they met [[Ash&#039;s Pikachu]] who was lost after falling off a nearby building, in which {{Ash}} was planning a party celebrating the anniversary of [[EP001|when he and Pikachu first met]]. Pikachu and the Pichu Brothers went all throughout the town chased by a {{p|Houndour}} who eventually helped them when the local Pokémon Playhouse was collapsing. &lt;br /&gt;
&lt;br /&gt;
They also have a number of friends living in [[Big Town]] that regularly take part in their adventures. They have all made appearances in various side story episodes, as well as a cameo at the beginning of &#039;&#039;[[M11|Giratina and the Sky Warrior]]&#039;&#039;, and the gang have also received their own game for the [[Pokémon mini]], [[Pichu Bros. mini]].&lt;br /&gt;
{{-}}&lt;br /&gt;
==Wynaut==&lt;br /&gt;
{{MissingInfo|1|java}}&lt;br /&gt;
{{AnimePokémonInfobox|&lt;br /&gt;
type1=Psychic|&lt;br /&gt;
ball=None|&lt;br /&gt;
nickname=Wynaut|&lt;br /&gt;
jnickname=ソーナノ|&lt;br /&gt;
tmnickname=Sohnano|&lt;br /&gt;
image=[[File:Wynaut anime.png|Wynaut|240px]]|&lt;br /&gt;
caption=Wynaut|&lt;br /&gt;
caught=no|&lt;br /&gt;
epnum=EP252|&lt;br /&gt;
epname=Fangs for Nothin&#039;|&lt;br /&gt;
gender=Unknown|&lt;br /&gt;
prevonum=360|&lt;br /&gt;
pokemonname=Wynaut|&lt;br /&gt;
current=Unknown|&lt;br /&gt;
enva1=[[Kayzie Rogers]]|&lt;br /&gt;
java1=???|&lt;br /&gt;
}}&lt;br /&gt;
{{p|Wynaut}} is a wild Pokémon that followed {{Ash}}, {{ashfr}}, and {{TRT}} around in [[Blackthorn City]] from &#039;&#039;[[EP252|Fangs for Nothin&#039;]]&#039;&#039; until &#039;&#039;[[EP255|Why? Why Not!]]&#039;&#039;. Even though it followed them everywhere, [[Jessie&#039;s Wobbuffet]], [[Ash&#039;s Bayleef]] and {{AP|Noctowl}} were the only ones to see it.&lt;br /&gt;
&lt;br /&gt;
===Personality and Characteristics===&lt;br /&gt;
&lt;br /&gt;
Wynaut had a tendency to pop up out of nowhere at random moments, especially in it&#039;s final appearance &#039;&#039;[[EP255|Why? Why Not!]]&#039;&#039; when it popped out of nowhere and took the case containing Ash&#039;s badges (which Team Rocket had stolen from him) away from &#039;&#039;{{TP|Jessie|Wobbuffet}}&#039;&#039; who was guarding the case while it&#039;s teammates were away. Wobbuffet was very confused and startled to see Wynaut, and panicked even more once Wynaut took the case away just as it&#039;s teammates came back. Later on in the episode after the case got open and the badges went all over the place, Ash and his friends as well as &#039;&#039;{{TP|Ash|Noctowl}}&#039;&#039; and &#039;&#039;{{TP|Ash|Bayleef}}&#039;&#039; searched everywhere for the badges. At first they found seven of them, and then Noctowl and Bayleef set out to find the one they had missed, and that&#039;s when they saw Wynaut who gave the badge to them, and then Bayleef called to Ash and gave him back his badge and he thanked her and asked her if it had just been lying on the ground. Bayleef tried to explain to her trainer about Wynaut, but it was already gone, causing both Bayleef and Noctowl to become confused, so Wynaut has a tendency to appear out of nowhere when a Pokémon is nearby and then disappear when people come around, showing that there&#039;s a possibility Wynaut either doesn&#039;t want to be seen by humans, or just likes playing a little joke leaving those who did see it very confused.&lt;br /&gt;
&lt;br /&gt;
===Moves used===&lt;br /&gt;
{{anmov/h|psychic||Wynaut Counter.png|Using Counter}}&lt;br /&gt;
{{anmov|fighting|Counter|EP255|Why? Why Not!}}&lt;br /&gt;
{{anmov/f|psychic}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Loudred==&lt;br /&gt;
{{MissingInfo|1|java}}&lt;br /&gt;
{{AnimePokémonInfobox|&lt;br /&gt;
type1=Normal|&lt;br /&gt;
ball=None|&lt;br /&gt;
nickname=Loudred|&lt;br /&gt;
jnickname=ドゴーム|&lt;br /&gt;
tmnickname=Dogohmb|&lt;br /&gt;
image=[[File:Dewford Island Loudred.png|Loudred|240px]]|&lt;br /&gt;
caption=Loudred|&lt;br /&gt;
caught=no|&lt;br /&gt;
epnum=AG022|&lt;br /&gt;
epname=A Hole Lotta Trouble|&lt;br /&gt;
gender=Unknown|&lt;br /&gt;
prevonum=294|&lt;br /&gt;
pokemonname=Loudred|&lt;br /&gt;
current=Unknown|&lt;br /&gt;
|enva1=Darren Dunstan|&lt;br /&gt;
java1=???|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{p|Loudred}} first appeared in &#039;&#039;[[AG022|A Hole Lotta Trouble]]&#039;&#039; where it ran by and stepped on [[Jessie]] when she was climbing up to the next floor or [[Granite Cave]]. In the [[AG023|next episode]] Jessie fell on top of it while it was sleeping when she hastily ran to catch [[Ash&#039;s Corphish|whatever was attacking]] {{Ash}} and {{ashfr}}. Loudred then sent her, [[James]] and {{MTR}} flying with an extremely loud {{m|Screech}} attack. It reappeared again in &#039;&#039;[[AG026|Turning Over a Nuzleaf]]&#039;&#039; where it was pinched on the ear by Ash&#039;s Corphish. Loudred ran around in pain, screeching, causing the {{TP|May|Silcoon}} to fall from {{an|May}}&#039;s arms and roll off, separating it and the other Pokémon that went to its rescue to become separated from their Trainers. Loudred&#039;s last appearance was in &#039;&#039;[[AG027|A Three Team Scheme!]]&#039;&#039; where [[Professor Birch]] fell from a {{p|Wingull}}&#039;s nest on to it, waking it from its sleep. Loudred screeched at him before leaving. &lt;br /&gt;
&lt;br /&gt;
===Moves used===&lt;br /&gt;
{{anmov/h|normal||Dewford Island Loudred Screech.png|Using Screech}}&lt;br /&gt;
{{anmov|normal|Screech|AG023|Gone Corphishin&#039;}}&lt;br /&gt;
{{anmov/f|normal}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Spoink==&lt;br /&gt;
{{AnimePokémonInfobox|&lt;br /&gt;
type1=Psychic|&lt;br /&gt;
ball=None|&lt;br /&gt;
nickname=Spoink|&lt;br /&gt;
jnickname=バネブー|&lt;br /&gt;
tmnickname=Baneboo|&lt;br /&gt;
image=[[File:Spoink anime.png|235px]]|&lt;br /&gt;
caption=Spoink |&lt;br /&gt;
caught=no|&lt;br /&gt;
epnum=AG079|&lt;br /&gt;
epname=Pearls are a Spoink&#039;s Best Friend|&lt;br /&gt;
gender=Unknown|&lt;br /&gt;
prevonum=325|&lt;br /&gt;
pokemonname=Spoink|&lt;br /&gt;
enva1=[[Rachael Lillis]] |&lt;br /&gt;
java1=[[Miyako Itō]]|&lt;br /&gt;
}}&lt;br /&gt;
{{p|Spoink}} first appeared in &#039;&#039;[[AG079|Pearls are a Spoink&#039;s Best Friend]]&#039;&#039;. It had lost its pearl, and {{Ash}} and {{ashfr}} were trying to find it. As it turns out, {{TRT}} had found it and had traded it to the [[Magikarp salesman]] for a {{DL|List of Pokémon temporarily owned by the Team Rocket trio|Magikarp}}. After learning this, the kids confronted the salesman and demanded he give back the pearl. Team Rocket also demanded he give them the pearl back as well. In the ensuing battle, Spoink&#039;s pearl was returned and Team Rocket was sent blasting off.&lt;br /&gt;
&lt;br /&gt;
It made its second, and final, appearance in &#039;&#039;[[AG093|Clamperl of Wisdom]]&#039;&#039;. Like the previous time, it had lost its pearl. This time, it was lost in the ocean without any way of retrieving it. But the kids learned from a scientist named [[Isaiah]] that Spoink&#039;s pearls come from {{p|Clamperl}}. Eventually, they found a Clamperl who was willing to give its pearl to Spoink. They said goodbye to Spoink, and it hasn&#039;t been seen since that episode.&lt;br /&gt;
&lt;br /&gt;
After losing its pearl, Spoink has a habit of using {{m|Psychic}} to move any round objects (and after a while, even not-so-round objects) on its head, including an angry {{p|Electrode}}, much to the dismay of those around it. It developed a friendship with [[Ash&#039;s Torkoal]] during its adventures with the group. &lt;br /&gt;
&lt;br /&gt;
===Moves used===&lt;br /&gt;
{{anmov/h|psychic||Spoink {{#switch: {{#expr: {{#time: U}} mod 3}}|0=Psychic|1=Confuse Ray|2=Psybeam}}.png|Using {{#switch: {{#expr: {{#time: U}} mod 3}}|0=Psychic|1=Confuse Ray|2=Psybeam}}}}&lt;br /&gt;
{{anmov|psychic|Psychic|AG079|Pearls are a Spoink&#039;s Best Friend}}&lt;br /&gt;
{{anmov|ghost|Confuse Ray|AG079|Pearls are a Spoink&#039;s Best Friend}}&lt;br /&gt;
{{anmov|psychic|Psybeam|AG093|Clamperl of Wisdom}}&lt;br /&gt;
{{anmov/f|psychic}}&lt;br /&gt;
&lt;br /&gt;
==Marill==&lt;br /&gt;
{{MissingInfo|2|java|enva}}&lt;br /&gt;
{{AnimePokémonInfobox|&lt;br /&gt;
type1=Water|&lt;br /&gt;
ball=None|&lt;br /&gt;
nickname=Marill|&lt;br /&gt;
jnickname=マリル|&lt;br /&gt;
tmnickname=Maril|&lt;br /&gt;
image=[[File:Marill PK.png|200px]]|&lt;br /&gt;
caption=Marill|&lt;br /&gt;
caught=no|&lt;br /&gt;
epnum=PK18|&lt;br /&gt;
epname=Pikachu&#039;s Exploration Club|&lt;br /&gt;
prevonum=183|&lt;br /&gt;
pokemonname=Marill|&lt;br /&gt;
current=Unknown|&lt;br /&gt;
enva1=Unknown|&lt;br /&gt;
java1=Unknown|&lt;br /&gt;
}}&lt;br /&gt;
A {{p|Marill}} with the ability to {{m|Sing}} appeared in &#039;&#039;[[PK18|Pikachu&#039;s Exploration Club]]&#039;&#039;, &#039;&#039;[[PK19|Pikachu&#039;s Ice Adventure]]&#039;&#039;, &#039;&#039;[[PK20|Pikachu&#039;s Big Sparking Search]]&#039;&#039;, and &#039;&#039;[[PK21|Pikachu&#039;s Big Mysterious Adventure]]&#039;&#039;. It seems to be similar to {{an|Jigglypuff}}, as like Jigglypuff, it is also offended as its listeners fall asleep and it inflates itself in anger.&lt;br /&gt;
&lt;br /&gt;
===Moves used===&lt;br /&gt;
{{anmov/h|water||Marill PK {{#switch: {{#expr: {{#time: U}} mod 2}}|0=Sing|1=Tail Whip}}.png|Using {{#switch: {{#expr: {{#time: U}} mod 2}}|0=Sing|1=Tail Whip}}}}&lt;br /&gt;
{{anmov|Normal|Sing|PK18|Pikachu&#039;s Exploration Club}}&lt;br /&gt;
{{anmov|Normal|Tail Whip|PK18|Pikachu&#039;s Exploration Club}}&lt;br /&gt;
{{anmov/f|water}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Hippopotas==&lt;br /&gt;
{{AnimePokémonInfobox|&lt;br /&gt;
type1=Ground|&lt;br /&gt;
ball=None|&lt;br /&gt;
nickname=Hippopotas|&lt;br /&gt;
jnickname=ヒポポタス|&lt;br /&gt;
tmnickname=Hippopotas|&lt;br /&gt;
image=[[File:Hippopotas anime.png|235px]] |&lt;br /&gt;
caption=Hippopotas |&lt;br /&gt;
gender=Male|&lt;br /&gt;
caught=no|&lt;br /&gt;
pokemonname=Hippopotas |&lt;br /&gt;
prevonum=449|&lt;br /&gt;
epnum=DP044|&lt;br /&gt;
epname=Mass Hip-Po-Sis!|&lt;br /&gt;
current=[[Sinnoh]]|&lt;br /&gt;
java1=[[Chie Satō]]|&lt;br /&gt;
}}&lt;br /&gt;
{{p|Hippopotas}} made his first appearance in &#039;&#039;[[DP044|Mass Hip-Po-Sis!]]&#039;&#039;, where {{Ash}}, with the aid of {{ashfr}}, rescued the Pokémon from being trapped upon a high ledge. It was then discovered that Hippopotas was lost and he was separated from the rest of the Hippopotas and Hippowdon. Ash and friends helped Hippopotas find his way back to the herd. Like a few other Pokémon, Hippopotas seemed to like to be carried on top of Ash&#039;s head.&lt;br /&gt;
&lt;br /&gt;
[[Jessie]] had trouble saying the Pokémon&#039;s species name; she and her {{TRT}} fellows attempted to steal Hippopotas for their boss.&lt;br /&gt;
&lt;br /&gt;
Hippopotas&#039;s final appearance was in &#039;&#039;[[DP065|Sleight of Sand!]]&#039;&#039; with his father {{p|Hippowdon}}. In this episode, [[Butch]] and [[Cassidy]] also wanted to kidnap the Hippo Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Personality and Characteristics===&lt;br /&gt;
&lt;br /&gt;
Hippopotas was shown to be extremely friendly and trusting of Ash and his friends when he first appeared in &#039;&#039;[[DP044|Mass Hip-Po-Sis]]&#039;&#039;, and the reason is because Ash saved Hippopotas when he was stuck on the ledge of a cliff and then gave Hippopotas some food that he had been trying to reach. After Hippopotas was safe and full Ash and his friends continued on, but stopped when they noticed Hippopotas had been following them, and both Brock and Dawn noticed Hippopotas had taken a liking to Ash. In Hippopotas&#039; next appearance &#039;&#039;[[DP065|Sleight of Sand]]&#039;&#039; Hippopotas met up with Ash and his friends once again after getting separated from his friend &#039;&#039;{{p|Hippowdon}}&#039;&#039; and he was really sad showing that Hippopotas loves hanging out with his friends.&lt;br /&gt;
&lt;br /&gt;
===Moves used===&lt;br /&gt;
{{anmov/h|ground||Hippopotas {{#switch: {{#expr: {{#time: U}} mod 4}}|0=Yawn|1=Sand Tomb|2=Sand-Attack|3=Sandstorm}}.png|Using {{#switch: {{#expr: {{#time: U}} mod 4}}|0=Yawn|1=Sand Tomb|2=Sand Attack|3=Sandstorm}}}}&lt;br /&gt;
{{anmov|normal|Yawn|DP044|Mass Hip-Po-Sis!}}&lt;br /&gt;
{{anmov|ground|Sand Attack|DP044|Mass Hip-Po-Sis!}}&lt;br /&gt;
{{anmov|ground|Sand Tomb|DP044|Mass Hip-Po-Sis!}}&lt;br /&gt;
{{anmov|rock|Sandstorm|DP065|Sleight of Sand!}}&lt;br /&gt;
{{anmov/f|ground|no|c=a}}&lt;br /&gt;
&lt;br /&gt;
===Trivia===&lt;br /&gt;
* Hippopotas&#039;s tendency to use {{m|Yawn}} seems to mirror {{an|Jigglypuff}}&#039;s love for {{m|sing}}ing.&lt;br /&gt;
* Although Hippopotas weighs {{tt|109.1 pounds|49.5 kilograms}} in the games, Ash has no problem carrying him. This is an example of [[anime physics]].&lt;br /&gt;
&lt;br /&gt;
==Meloetta==&lt;br /&gt;
[[File:Meloetta Aria Forme anime.png|thumb|250px|Meloetta]]&lt;br /&gt;
{{main|Meloetta (anime)}}&lt;br /&gt;
&lt;br /&gt;
Meloetta began following Ash and his friends in &#039;&#039;[[BW082|An Epic Defense Force!]]&#039;&#039;. It is the first [[legendary Pokémon]] to follow the group, although [[Victini]] did in [[M14]] and Celebi would have in a dropped storyline.&lt;br /&gt;
&lt;br /&gt;
==Recurring Pokémon that have been caught==&lt;br /&gt;
Six Pokémon that recurred in the anime were later caught, five by {{Ash}} and one by {{an|Clemont}}.&lt;br /&gt;
* An {{AP|Aipom}} began following the group through the [[Kanto]] region, and was caught three episodes later by Ash in &#039;&#039;[[AG182|Channeling the Battle Zone!]]&#039;&#039;. She had a habit of taking [[Ash&#039;s hat]] from him making him chase her around, sometimes lowering her eyelid and sticking out her tongue at him when he tried to get it back. &lt;br /&gt;
* Ash also caught a {{AP|Gible}} in &#039;&#039;[[DP157|Gotta Get a Gible!]]&#039;&#039; after helping him to learn {{m|Draco Meteor}}.&lt;br /&gt;
* Later on, Ash caught an {{AP|Oshawott}} that followed him from [[Professor Juniper]]&#039;s laboratory in &#039;&#039;[[BW003|A Sandile Gusher of Change!]]&#039;&#039;.&lt;br /&gt;
* Ash later caught the {{AP|Sunglasses Krokorok|Krokorok}} that had been following him since &#039;&#039;[[BW003|A Sandile Gusher of Change!]]&#039;&#039; in &#039;&#039;[[BW065|Battling the Bully!]]&#039;&#039;.&lt;br /&gt;
* Ash also caught a {{AP|Froakie}} in &#039;&#039;[[XY002|Lumiose City Pursuit!]]&#039;&#039; that helped save him from {{TRT}}.&lt;br /&gt;
* Clemont caught a {{TP|Clemont|Dedenne}} that was following the group in &#039;&#039;[[XY004|A Shockingly Cheeky Friendship!]]&#039;&#039; which he gave to {{an|Bonnie}} to take care of.&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Anime Pokémon}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Anime notice|no}}&lt;br /&gt;
[[Category:Recurring wild Pokémon|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Hippopotas (Anime)]]&lt;br /&gt;
[[it:Pokémon selvatici ricorrenti nell&#039;anime]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Superbreeder&amp;diff=2178875</id>
		<title>User talk:Superbreeder</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Superbreeder&amp;diff=2178875"/>
		<updated>2014-09-19T18:16:22Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* I can&amp;#039;t edit the Mainspace */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome==&lt;br /&gt;
Welcome to [[Bulbapedia]], Superbreeder!&lt;br /&gt;
&lt;br /&gt;
As a new user, you may wish to learn a few things that will be useful in your editing:&lt;br /&gt;
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*For a future capture, release, trade, or evolution of a Pokémon belonging to a main character of the {{pkmn|anime}}, please do not create or move the page to reflect your suspicions, even if they are shared by many others. Policy here is to wait until the episode in which the event happens takes place is aired, unless there is substantial evidence for the suspicion (such as [[Brock&#039;s Happiny]] being held in his arms).&lt;br /&gt;
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*A list of administrators that you can contact in case of a problem can be found [[Special:Listusers/sysop|here]].&lt;br /&gt;
&lt;br /&gt;
Thank you, and have a good time editing here! --[[User:PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Psychic&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:PsychicRider|&amp;lt;sub style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Rider&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039;&amp;lt;small&amp;gt;&#039;&#039;[[Special:Contributions/PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☮&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt; 21:23, 3 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Entei==&lt;br /&gt;
Just curious, is this a game quote, or something from fanon, specifically from you? [[User:Bulbapedian|Bulbapedian]] 23:15, 3 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
--Re: This is a quote from Entei&#039;s trophy on Super Smash Bros. Brawl.  Sorry I forgot to include that.  Also, I am a new member and do not know all the requirements for changing anything on this site yet.&lt;br /&gt;
[[User:Superbreeder|Superbreeder]] 03:19, 5 October 2008 (UTC)Superbreeder&lt;br /&gt;
Suprerbreeder&lt;br /&gt;
&lt;br /&gt;
==I Need to Know...==&lt;br /&gt;
How can I make a custom signature? I&#039;d love it if I could have matching Aggron and Blaziken sprites on either side of my username in my signature.  Any tips would be &#039;&#039;&#039;much&#039;&#039;&#039; appreciated.  Thank you.  [[User:Superbreeder|Superbreeder]] 01:55, 16 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Never mind.  I figured it out.  Next step will be the userpage.  {{SUBST:Superbreeder]] [[User talk:Superbreeder|What&#039;s up?]] 23:15, 16 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Getting the Picture ==&lt;br /&gt;
&lt;br /&gt;
I&#039;d love to know how to get images onto other pages, particularly my userpage.  If at all possible, a little help with getting tables on there, as well.  That&#039;s the only thing keeping me from making a userpage.  If you can help me, do not hesitate to tell me please.  [[User:Superbreeder|Superbreeder]] [[User talk:Superbreeder|What&#039;s up?]] 03:03, 18 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yet again, I figured it out (I used another user&#039;s userpage as an example).  Either way, if you come up with an idea for something you want me to include in my userpage --It doesn&#039;t look particularly interesting yet-- I am open for ideas. Just start a new comment, please.  [[User:Superbreeder|Superbreeder]] [[User talk:Superbreeder|What&#039;s up?]] 03:08, 18 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Talk page comments ==&lt;br /&gt;
Don&#039;t remove them. Even if it is your own talk page. --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:58, 22 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Why not?  I&#039;ve been to other people&#039;s talk pages, and some of them don&#039;t have the comment &amp;quot;Welcome&amp;quot; on their talk pages like I do.  Did they erase it, or did they never get it?  Superbreeder ([[User:Superbreeder|Frazzle]] [[User talk:Superbreeder|Snazzle]]) 20:13, 22 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Slakoth ==&lt;br /&gt;
&lt;br /&gt;
Could you breed me a male {{p|Slakoth}} with the egg move {{m|Night Slash}}? If you could that would be fantastic. I would do it myself, but I don&#039;t have anything from it&#039;s evolutionary family. Thanks. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 21:25, 23 October 2008 (UTC)&lt;br /&gt;
:Certainly, but I will need your Friend code and probably one or two days to get a female.  I know about Slaking&#039;s high attack, so I&#039;m going for a Nature that boosts Attack, even though you didn&#039;t go into that.  You are my very first breeding request, and I will do my best to get you what you want.  Superbreeder ([[User:Superbreeder|Frazzle]] [[User talk:Superbreeder|Snazzle]]) 01:21, 24 October 2008 (UTC)&lt;br /&gt;
::Okay, I have the female, and I couldn&#039;t have asked for a better Nature!  She has a Naughty nature, which is the perfect nature for a Slakoth, raising Attack and lowering Special Defense.  Her siblings are going to the same place as all the other Pokémon leftover from breeding.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 01:54, 24 October 2008 (UTC)&lt;br /&gt;
:::It&#039;s official.  I have your male Slakoth.  There is only going to be one complication in getting it to you.  We&#039;re in totally different time zones.  I live on the east coast of the United States, and in one of the comments on your talk page, it says you live all the way in England.  We can use server time instead, though.  I&#039;m four hours behind the server, so it&#039;s 10:40 p.m. where I am when this message was typed.  How can we work this out?  By the way, just give me a Pokémon you don&#039;t care about in return.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 02:43, 24 October 2008 (UTC)&lt;br /&gt;
::::Yeah, I got your message. My friend code info is: &#039;&#039;&#039;Tesh&#039;&#039;&#039; &#039;&#039;&#039;2234 - 4626 - 4095&#039;&#039;&#039;. Also, the time it is where I live is the same time as the server. I&#039;m on both AIM and MSN Messenger so if you wanted to add me/or I&#039;ll add you then it would make it easier to find a time slot to trade. But just let me know when you&#039;re usually on or when you are going to be on and I&#039;ll come on at the time to meet you. Thanks for breeding SLakoth for me, if there is anything that you&#039;d want then let me know and I&#039;ll see what I can do. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:34, 24 October 2008 (UTC)&lt;br /&gt;
:::::I am usually on between 8:00 p.m. and 2:00 a.m. on weekdays, and anytime after 4:00 p.m. on the weekends &#039;&#039;&#039;in your time zone&#039;&#039;&#039;.  As for a Pokémon you can give me, how about either a Piplup♀, a Turtwig♀, or a female of their evolved forms?  If you can&#039;t do that, I have no problem with that.  I have until Platinum comes out in America to get Sinnoh Starters for one of my friends, and I want to breed Egg Moves into them for him, but I don&#039;t have females of those two.  How about we meet up this weekend, like on Sunday?  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 21:11, 24 October 2008 (UTC)&lt;br /&gt;
::::::Seeing as you&#039;re online now, how about we trade now? XD [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 23:23, 24 October 2008 (UTC)&lt;br /&gt;
:::::::Sure, hold on a sec.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 23:25, 24 October 2008 (UTC)&lt;br /&gt;
::::::::In fact, I&#039;ll be about five - ten minutes. I&#039;ve just something to sort out before hand. Thanks, [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 23:29, 24 October 2008 (UTC)&lt;br /&gt;
:::::::::My DS&#039;s battery light is red...I&#039;ll go find an outlet, but I won&#039;t be at the computer.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 23:35, 24 October 2008 (UTC)&lt;br /&gt;
Something else popped up, didn&#039;t it?  Just let me know when you&#039;re back.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 23:56, 24 October 2008 (UTC)&lt;br /&gt;
:Edit conflict... Lol. Anyway, I&#039;m ready to trade, though, I can&#039;t seem to find your Freind Code on your user page. Also I couldn&#039;t get you a female starter, all I have left is a Male Grass Knot Chimchar. So will box trash do you? [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 23:58, 24 October 2008 (UTC)&lt;br /&gt;
::Yes, that&#039;s fine.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 00:10, 25 October 2008 (UTC)&lt;br /&gt;
:::Ok and your Friend Code? [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:11, 25 October 2008 (UTC)&lt;br /&gt;
::::I was just about to say that.  4081-2307-8107.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 00:13, 25 October 2008 (UTC)&lt;br /&gt;
:::::Sorry. Anyway, I&#039;m online. Thanks for taking time to breed me a much needed Slakoth! XD [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:17, 25 October 2008 (UTC)&lt;br /&gt;
::::::It was nothing.  That&#039;s why I&#039;m doing this for members of BP.  Breeding is easy, unless you have to chain breed which kinda makes it more complicated.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 00:22, 25 October 2008 (UTC)&lt;br /&gt;
:::::::Thanks anyway. FYI, That Buneary should have a decent Speed IV. Although it&#039;s at level 14, it doesn&#039;t have any EV&#039;s because I put it in the Daycare to breed with (hence the name 10). Also, you were right, I was checking your Pokemon out. I do it to everyone I trade with. XD [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:25, 25 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Do you Breed With IV&#039;s? ==&lt;br /&gt;
&lt;br /&gt;
Do you Breed for IV&#039;s or just moves?Because with Iv&#039;s you would be the SUPERBREEDER!--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Talk&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Contributions&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
:Good question.  Usually I breed for IVs if Moves aren&#039;t an option, but it&#039;s very rare that I get the oportunity to do them together. I breed for moves, then choose the one that best emphasizes the stat I want, for example, I will choose a Shuckle if it has a Nature that does not raise attack or lower defense AND has something like &amp;quot;Sturdy body,&amp;quot; or &amp;quot;Somewhat vain,&amp;quot; as its character trait.  Superbreeder ([[User:Superbreeder|Frazzle]] [[User talk:Superbreeder|Snazzle]]) 01:32, 24 October 2008 (UTC)&lt;br /&gt;
::Ah I see.Unfortunately for you IV&#039;s are wanted way over moves. Oh well, good luck with future breeding.--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Talk&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Contributions&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
:::Not really.  IVs are how I decide which Pokémon from the batch I want to keep, and which ones are going to the Ranch or onto GTS.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 01:56, 24 October 2008 (UTC)&lt;br /&gt;
::::I am involved in many trading sites and trust me, IVS are wanted the most.A straight 31 pokemon is better than a pokemon with A Correct Nature and an Egg Move--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Nag at Me!&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
:::::Is there any way that you know of to make IVs not depend on the father?  I think you may be suggesting I breed for IVs when fulfilling breeding requests like Tesh&#039;s.  I will do that, but most people are going to ask for certain Egg Moves as well.  Is there anything I can breed for you in the meantime?  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 20:28, 24 October 2008 (UTC)&lt;br /&gt;
::::::If you could breed a Terrific Manetric with 31&#039;s in Speed and SP attack, that would be great.I dont really need an egg move.--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Nag at Me!&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
:::::::I&#039;ll have to work on that.  It might take a few weeks, I really don&#039;t know.  That is a true project.  I&#039;m bored to tears right now, with nobody giving me a request.  If I really can&#039;t get both stats with max IVs, can Nature be a substitute?  The website pokemon.marriland.com/diamond_pearl is a reliable source for this kind of information, and the tables on that website show that Natures hane a greater impact on stats than IVs, which was why I wasn&#039;t too woried about them in the first place.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 22:00, 27 October 2008 (UTC)&lt;br /&gt;
Question Two: If maximum and minimum IVs for Speed and Special Attack for a Level One Electrike are the same,  how can you tell if it has a 31 or a 0?  Go into the Ultimate Stat Calculator on the page I mentioned earlier, and you&#039;ll see what I mean when you crunch the numbers (don&#039;t forget to tell it to show all Natures).  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 22:08, 27 October 2008 (UTC)&lt;br /&gt;
:::::::::I would mind a 0 in SP attack less than a 0 in Speed.A nature can subsitute, as long as speed is not lowered.--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Nag at Me!&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
::::::::::Latest scoop on how your Electrike&#039;s progress.  I&#039;m waiting to receive a mother off of the GTS.  I will ensure that the offspring has Ice Fang for you, just cuz I&#039;m nice.  In return for this Electrike, I&#039;d like a female from the Turtwig or Piplup evolution families, please.  I am giving you loads of time for you to hold up you end. See ya. [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 02:57, 29 October 2008 (UTC)&lt;br /&gt;
:::::::::::What nature and egg move do you request?--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Nag at Me!&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
Egg Moves don&#039;t matter, just suprise me if you want, but the Piplup&#039;s Nature should raise Special Attack and lower either Defense or Speed, and the Turtwig&#039;s should raise Attack and lower either Sp. Defense or Speed.  I would like you to give the Pokémon you&#039;re giving me a Heart Scale, since I had to use one to get the father to learn Ice Fang.  I have 3 Electrike♂ for you to choose from based on [[Nature]], [[Characteristic]], and [[Ability]], and all of them know Ice Fang and Tackle:  The first one has a &#039;&#039;&#039;&#039;&#039;Rash&#039;&#039;&#039;&#039;&#039; Nature, has &#039;&#039;&#039;&#039;&#039;good perseverance&#039;&#039;&#039;&#039;&#039;, and has the &#039;&#039;&#039;&#039;&#039;{{a|Static}}&#039;&#039;&#039;&#039;&#039; Ability.  The second one is just like the first but is &#039;&#039;&#039;&#039;&#039;alert to sounds&#039;&#039;&#039;&#039;&#039; and has &#039;&#039;&#039;&#039;&#039;{{a|Lightningrod}}&#039;&#039;&#039;&#039;&#039;.  The third and final Electrike is &#039;&#039;&#039;&#039;&#039;Hasty, mischevious&#039;&#039;&#039;&#039;&#039;, and has &#039;&#039;&#039;&#039;&#039;{{a|Static}}&#039;&#039;&#039;&#039;&#039;.  Let me know which one you want and your Friend Code and, once you&#039;re ready, arrange a time to meet on Wi-Fi.  [[Image:AniEggMS.png]][[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]][[Image:AniEggMS.png]] 02:23, 30 October 2008 (UTC)&lt;br /&gt;
:BTW, if this Electrike I&#039;m breeding for you makes a name for itself--KOing opponents left and right--I want you to give me some credit.  [[Image:AniEggMS.png]][[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]][[Image:AniEggMS.png]] 02:32, 30 October 2008 (UTC)&lt;br /&gt;
::I will have the Pokemon for you by sunday. Im gonna be busy until then--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Nag at Me!&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
:::I have a Brave turtwig now. I had it in my box, I got it off of GTS. if you want it its yours. &lt;br /&gt;
::::In addition, EDIT THE MAINSPACE SO YOU DONT GET IT TROUBLE--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Nag at Me!&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
:::::Thanks, but I need you to choose an Electrike and give me your Friend Code.  If you don&#039;t know when I can meet up with you, look at my conversation with Tesh about the Slakoth.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 00:00, 6 November 2008 (UTC)&lt;br /&gt;
:::::Ill try to trade you 8 AM eastern time~~&lt;br /&gt;
::::::Sorry, I haven&#039;t been on in a while and I probably won&#039;t.  Could you wait until I get out of Brawl and back into the main series games?  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 21:20, 17 November 2008 (UTC)&lt;br /&gt;
:::::::Never mind that, I got back into this sooner than I anticipated.  I still need your Friend Code and the Electrike you want me to trade you.  Do you have a particular day you want to meet me on Wi-Fi?  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 23:01, 20 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Signature ==&lt;br /&gt;
&lt;br /&gt;
Your signature must include your username in it or at lesat resemble it in someway that people would know and understand.--[[Bulbapedia:Project Custom Sprite|&amp;lt;font color=&amp;quot;brown&amp;quot;&amp;gt;&amp;lt;small&amp;gt;☆&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]][[User:Tavisource|&amp;lt;font color=&amp;quot;teal&amp;quot;&amp;gt;Tavis&amp;lt;/font&amp;gt;]][[User talk:Tavisource|&amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&amp;lt;small&amp;gt;ource&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]] 01:34, 24 October 2008 (UTC)&lt;br /&gt;
:I fixed it, I think.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 01:43, 24 October 2008 (UTC)&lt;br /&gt;
::Also, no images in sig anymore... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;ht&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 02:38, 30 October 2008 (UTC)&lt;br /&gt;
:::Yeah, I thought mini-sprites might be a little iffy.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 02:42, 30 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Images and Tables ==&lt;br /&gt;
&lt;br /&gt;
To link images you just put it like Image:xxx.png, for the Pokémon. Like if you wanted {{p|Roserade}} for example, you would put &amp;lt;nowiki&amp;gt;[[Image:407.png]]&amp;lt;/nowiki&amp;gt; and it would come out like this:[[Image:407.png]]. Now as to tables, for the simplest table, you start out with this: &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #000; border-collapse: collapse;&amp;quot; width=550px cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:XXX.png]]&lt;br /&gt;
| align=center | [[Image:XXX.png]]&lt;br /&gt;
|}&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
And to make a new line, put this: &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;|-&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;. It will look like this:&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #000; border-collapse: collapse;&amp;quot; width=550px cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:407.png]]&lt;br /&gt;
| align=center | [[Image:395.png]]&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:197.png]]&lt;br /&gt;
| align=center | [[Image:492.png]]&lt;br /&gt;
|}&lt;br /&gt;
--[[User:PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Psychic&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:PsychicRider|&amp;lt;sub style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Rider&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039;&amp;lt;small&amp;gt;&#039;&#039;[[Special:Contributions/PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☮&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt; 00:19, 25 October 2008 (UTC)&lt;br /&gt;
:Thank you.  I&#039;m not doing a breeding request at the moment, so I could breed something for you if you want.  Don&#039;t forget to sign your comments though.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 23:44, 24 October 2008 (UTC)&lt;br /&gt;
::Oh, thanks, but sadly I don&#039;t have Wi-Fi, so I can&#039;t trade over Wi-Fi. Although, if you do breed, you could save it until I do, right? --[[User:PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Psychic&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:PsychicRider|&amp;lt;sub style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Rider&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039;&amp;lt;small&amp;gt;&#039;&#039;[[Special:Contributions/PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☮&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt; 00:29, 25 October 2008 (UTC)&lt;br /&gt;
:::That depends on how long I&#039;d have to wait for you to get Wi-Fi.  Either way, you can ask me for something you want me to breed for you now.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 00:36, 25 October 2008 (UTC)&lt;br /&gt;
::::Yeah, I don&#039;t know, I have Wi-Fi on my computer, I just need the Wi-Fi thing for my DS. And I asked that also because I don&#039;t know what I would like. But if I do, I&#039;ll tell you. Is that okay?--[[User:PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Psychic&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:PsychicRider|&amp;lt;sub style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Rider&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039;&amp;lt;small&amp;gt;&#039;&#039;[[Special:Contributions/PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☮&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt; 00:42, 25 October 2008 (UTC)&lt;br /&gt;
:::::That&#039;s fine.  Let me know when you&#039;re ready.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 00:46, 25 October 2008 (UTC)&lt;br /&gt;
::::::Sweet. Thanks a lot and I&#039;ll let you know. --[[User:PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Psychic&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:PsychicRider|&amp;lt;sub style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Rider&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039;&amp;lt;small&amp;gt;&#039;&#039;[[Special:Contributions/PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☮&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt; 00:50, 25 October 2008 (UTC)&lt;br /&gt;
:::::::How do you make the vertical line while you are typing?  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 01:09, 25 October 2008 (UTC)&lt;br /&gt;
::::::::Like in front of my signature? just two &amp;quot;-&amp;quot;s like so &amp;quot;--&amp;quot;. If not, then can you elaborate, please? --[[User:PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Psychic&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:PsychicRider|&amp;lt;sub style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Rider&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039;&amp;lt;small&amp;gt;&#039;&#039;[[Special:Contributions/PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☮&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt; 01:24, 25 October 2008 (UTC)&lt;br /&gt;
:::::::::This vertical line. | (I copied it).  I know it divides the page a link goes to from the words you see in the link on the screen, commonly in signatures like mine.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 01:48, 25 October 2008 (UTC)&lt;br /&gt;
:::::::::: &amp;lt;code&amp;gt;Shift&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;\&amp;lt;/code&amp;gt; should give you a nice litle | symbol ^_^ - [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;Kogoro&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;Talk to me&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; 01:50, 25 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Please ==&lt;br /&gt;
&lt;br /&gt;
Slow down on editing the &amp;lt;code&amp;gt;User:&amp;lt;/code&amp;gt; namespace. Editing your userpage too much will lead to it being locked again. Instead of making multiple small edits, why not instead use the preview button (Alt + Shift + P) to check your edits before saving the page? Thank you.  --[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#30D5C8&amp;quot;&amp;gt;ニョロトノ&amp;lt;/span&amp;gt;]][[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#FF69B4&amp;quot;&amp;gt;&#039;&#039;666&#039;&#039;&amp;lt;/span&amp;gt;]] 18:42, 4 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sup. ==&lt;br /&gt;
&lt;br /&gt;
May I remind you of [[Bulbapedia:Talk abuse|this]]?  Have a look.  --[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#30D5C8&amp;quot;&amp;gt;ニョロトノ&amp;lt;/span&amp;gt;]][[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#FF69B4&amp;quot;&amp;gt;&#039;&#039;666&#039;&#039;&amp;lt;/span&amp;gt;]] 02:59, 30 October 2008 (UTC)&lt;br /&gt;
:How am I abusing the talk pages?  I will stop whatever it is you need me to stop.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 03:05, 30 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Charmander? ==&lt;br /&gt;
&lt;br /&gt;
Could you breed me a {{p|Charmander}} with the move {{m|AncientPower}}? Thank you, I&#039;m not that great at breeding pokemon. I don&#039;t care what the nature or anything else is. [[User:PokeSnapMaster|PokeSnapMaster]] 21:51, 18 December 2008 (UTC)&lt;br /&gt;
:Sorry, it took me so long, but yes I&#039;ll get to work on it.  I&#039;ll throw in awesome extras if I can.  In return for this Charmander, I&#039;d like either an evolved or unevolved female {{p|Piplup}} or an evolved or unevolved female {{p|Turtwig}}.  If you can&#039;t do either, box trash is fine, since I&#039;ll still get the Charmander&#039;s best sibling.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 02:02, 30 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gible? ==&lt;br /&gt;
&lt;br /&gt;
Please can you breed a gible for me?, when I get a copy of pokemon pearl. I might not be able to give you a rare pokemon but I will try. I&#039;ll tell you when I got pokemon pearl. I don&#039;t care how it tures out. Glitchym1 [[User:Glitchym1|Mglitch]] 20:12, 4 February 2009 (UTC)&lt;br /&gt;
:I appologize for my slow response, first of all.  This shouldn&#039;t be too hard.  You don&#039;t have to give me something rare, only something I can&#039;t easily get myself, like a {{p|Misdreavus}}.  Nonetheless, you asked the right person; this Gible will be awesome.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 01:16, 19 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wanted Pages &amp;amp; Broken links ==&lt;br /&gt;
&lt;br /&gt;
I noticed you recently went and removed some links to pages that should exist, but don&#039;t yet. This, unfortunately, takes them off the wanted pages, which in turn, makes it so that people aren&#039;t aware that they should exist. When removing redlinks, you should think to yourself first if they are the sort of subject that deserves their own page before taking them out completely. Things like spelling mistakes are what should be removed, not links that could have potential. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 17:02, 23 July 2012 (UTC)&lt;br /&gt;
:My mistake. I believed those to be cases where an editor made a contribution to the article and forgot to preview to ensure that his or her links were functional before he or she saved the new edit. I&#039;ll be more careful about that from here on out. [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 17:33, 23 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I can&#039;t edit the Mainspace ==&lt;br /&gt;
&lt;br /&gt;
For some reason, I have been unable to edit the mainspace (but I made a userspace edit with no problems). When I try to save an edit in the mainspace, my browser spends ten to fifteen seconds saying it&#039;s &amp;quot;connecting,&amp;quot; after which it goes to a blank page (with a URL that would have meant my edit was saved). However, when I go back to the page I edited, my changes are not saved. I have tried this on multiple browsers and multiple Internet networks that have worked before, but I still can&#039;t edit. Can anyone clear up what is going on? Did I get blocked for some reason? [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 15:33, 19 September 2014 (UTC)&lt;br /&gt;
:It randomly started working again. I was unable to edit for about two or three days, but now the problem has gone away. [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 18:09, 19 September 2014 (UTC)&lt;br /&gt;
::Correction: I can edit talk pages and my userpage, but I can&#039;t edit articles. It&#039;s really aggravating. I thought it was not a problem anymore, but its still there and keeping me from making constructive contributions to the mainspace. [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 18:16, 19 September 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Superbreeder&amp;diff=2178873</id>
		<title>User talk:Superbreeder</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Superbreeder&amp;diff=2178873"/>
		<updated>2014-09-19T18:09:51Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* I can&amp;#039;t edit the Mainspace */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome==&lt;br /&gt;
Welcome to [[Bulbapedia]], Superbreeder!&lt;br /&gt;
&lt;br /&gt;
As a new user, you may wish to learn a few things that will be useful in your editing:&lt;br /&gt;
*For a basic overview of wiki code, see [[Help:Editing|this page]].&lt;br /&gt;
*Read over the {{bp|style primer}} before making your edits. It is a basic outline of Bulbapedia style. For a more in-depth set of rules, see the {{bp|manual of style}}.&lt;br /&gt;
*Keep an eye on the {{bp|Messages from the Editor}} on the main page, to stay informed on current events on Bulbapedia.&lt;br /&gt;
*The word [[Pokémon]] is spelled with a capital &#039;&#039;&#039;P&#039;&#039;&#039; and an accented &#039;&#039;&#039;é&#039;&#039;&#039;. The é can be accessed by holding Alt and typing either &#039;&#039;&#039;130&#039;&#039;&#039; or &#039;&#039;&#039;0233&#039;&#039;&#039; on a Windows computer, and by using Option + e, then e again on a Mac. Otherwise, you can easily click it in the character palette below the editbox.&lt;br /&gt;
*The word [[Poké Ball]] is spelled as two words. The &amp;quot;Poké&amp;quot; part is identical to the four beginning letters in &amp;quot;Pokémon&amp;quot;; &amp;quot;Ball&amp;quot; is spelled with a capital &#039;&#039;&#039;B&#039;&#039;&#039;. The spelling &amp;quot;Pokéball&amp;quot; arises frequently, but is incorrect.&lt;br /&gt;
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*The use of {{bp|link templates}} is official policy.&lt;br /&gt;
*If you happen to spot a vandal in the [[Special:Recentchanges|recent changes]] that has not been dealt with, please see {{bp|dealing with vandalism|this page}} for how to deal with it.&lt;br /&gt;
*A list of pages that are linked to, but have not been created, can be found at [[Special:Wantedpages|this page]]. A list of short articles that may require more information can be found {{cat|stubs|here}}, while a list of articles that need improvement can be found {{cat|articles needing improvement|here}}.&lt;br /&gt;
*For a future capture, release, trade, or evolution of a Pokémon belonging to a main character of the {{pkmn|anime}}, please do not create or move the page to reflect your suspicions, even if they are shared by many others. Policy here is to wait until the episode in which the event happens takes place is aired, unless there is substantial evidence for the suspicion (such as [[Brock&#039;s Happiny]] being held in his arms).&lt;br /&gt;
*Image uploading is done on [[Bulbagarden Archives]], a separate wiki accessible through the toolbox in the sidebar. This is done so that both Bulbapedia and [[Bulbanews]] have access to the images uploaded. To activate your account at the Archives and Bulbanews, please login there using the same username and password you use here on Bulbapedia.&lt;br /&gt;
*If you want to make a page about a character you made up, please create it at User:Superbreeder/(name), not merely (name). Bulbapedia&#039;s main namespace is reserved for &#039;&#039;actual, official Pokémon, items, characters, and locations&#039;&#039;. Also, please try to make sure that subpages are not categorized by templates used within.&lt;br /&gt;
*Having said this, please make sure that you do contribute adequately to the main namespace. Bulbapedia is not MySpace or Facebook.&lt;br /&gt;
*All users are allowed to edit the userspace 3 times a day. If you edit more than 3 times, you may be subjected to a warning. If you ignore the warning, you will be given three chances to comply. If you do not comply, your ability to modify the userspace will be revoked for a period of time.&lt;br /&gt;
*Unless prior permission is given, no user is permitted to edit another user&#039;s page. Furthermore, edits to other users&#039; pages are permitted only if there are problems that spread to other parts of Bulbapedia, such as broken links that appear on the wanted pages, switching out duplicate images that appear on the Archives, etc.&lt;br /&gt;
*Fan fictions, missions, riddles, games, and anything else deemed not suitable for the wiki will not be allowed. If you would like to add something, but do not know if it is acceptable, ask an administrator.&lt;br /&gt;
*A list of administrators that you can contact in case of a problem can be found [[Special:Listusers/sysop|here]].&lt;br /&gt;
&lt;br /&gt;
Thank you, and have a good time editing here! --[[User:PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Psychic&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:PsychicRider|&amp;lt;sub style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Rider&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039;&amp;lt;small&amp;gt;&#039;&#039;[[Special:Contributions/PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☮&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt; 21:23, 3 October 2008 (UTC)&lt;br /&gt;
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==Entei==&lt;br /&gt;
Just curious, is this a game quote, or something from fanon, specifically from you? [[User:Bulbapedian|Bulbapedian]] 23:15, 3 October 2008 (UTC)&lt;br /&gt;
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--Re: This is a quote from Entei&#039;s trophy on Super Smash Bros. Brawl.  Sorry I forgot to include that.  Also, I am a new member and do not know all the requirements for changing anything on this site yet.&lt;br /&gt;
[[User:Superbreeder|Superbreeder]] 03:19, 5 October 2008 (UTC)Superbreeder&lt;br /&gt;
Suprerbreeder&lt;br /&gt;
&lt;br /&gt;
==I Need to Know...==&lt;br /&gt;
How can I make a custom signature? I&#039;d love it if I could have matching Aggron and Blaziken sprites on either side of my username in my signature.  Any tips would be &#039;&#039;&#039;much&#039;&#039;&#039; appreciated.  Thank you.  [[User:Superbreeder|Superbreeder]] 01:55, 16 October 2008 (UTC)&lt;br /&gt;
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Never mind.  I figured it out.  Next step will be the userpage.  {{SUBST:Superbreeder]] [[User talk:Superbreeder|What&#039;s up?]] 23:15, 16 October 2008 (UTC)&lt;br /&gt;
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== Getting the Picture ==&lt;br /&gt;
&lt;br /&gt;
I&#039;d love to know how to get images onto other pages, particularly my userpage.  If at all possible, a little help with getting tables on there, as well.  That&#039;s the only thing keeping me from making a userpage.  If you can help me, do not hesitate to tell me please.  [[User:Superbreeder|Superbreeder]] [[User talk:Superbreeder|What&#039;s up?]] 03:03, 18 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yet again, I figured it out (I used another user&#039;s userpage as an example).  Either way, if you come up with an idea for something you want me to include in my userpage --It doesn&#039;t look particularly interesting yet-- I am open for ideas. Just start a new comment, please.  [[User:Superbreeder|Superbreeder]] [[User talk:Superbreeder|What&#039;s up?]] 03:08, 18 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Talk page comments ==&lt;br /&gt;
Don&#039;t remove them. Even if it is your own talk page. --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:58, 22 October 2008 (UTC)&lt;br /&gt;
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Why not?  I&#039;ve been to other people&#039;s talk pages, and some of them don&#039;t have the comment &amp;quot;Welcome&amp;quot; on their talk pages like I do.  Did they erase it, or did they never get it?  Superbreeder ([[User:Superbreeder|Frazzle]] [[User talk:Superbreeder|Snazzle]]) 20:13, 22 October 2008 (UTC)&lt;br /&gt;
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== Slakoth ==&lt;br /&gt;
&lt;br /&gt;
Could you breed me a male {{p|Slakoth}} with the egg move {{m|Night Slash}}? If you could that would be fantastic. I would do it myself, but I don&#039;t have anything from it&#039;s evolutionary family. Thanks. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 21:25, 23 October 2008 (UTC)&lt;br /&gt;
:Certainly, but I will need your Friend code and probably one or two days to get a female.  I know about Slaking&#039;s high attack, so I&#039;m going for a Nature that boosts Attack, even though you didn&#039;t go into that.  You are my very first breeding request, and I will do my best to get you what you want.  Superbreeder ([[User:Superbreeder|Frazzle]] [[User talk:Superbreeder|Snazzle]]) 01:21, 24 October 2008 (UTC)&lt;br /&gt;
::Okay, I have the female, and I couldn&#039;t have asked for a better Nature!  She has a Naughty nature, which is the perfect nature for a Slakoth, raising Attack and lowering Special Defense.  Her siblings are going to the same place as all the other Pokémon leftover from breeding.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 01:54, 24 October 2008 (UTC)&lt;br /&gt;
:::It&#039;s official.  I have your male Slakoth.  There is only going to be one complication in getting it to you.  We&#039;re in totally different time zones.  I live on the east coast of the United States, and in one of the comments on your talk page, it says you live all the way in England.  We can use server time instead, though.  I&#039;m four hours behind the server, so it&#039;s 10:40 p.m. where I am when this message was typed.  How can we work this out?  By the way, just give me a Pokémon you don&#039;t care about in return.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 02:43, 24 October 2008 (UTC)&lt;br /&gt;
::::Yeah, I got your message. My friend code info is: &#039;&#039;&#039;Tesh&#039;&#039;&#039; &#039;&#039;&#039;2234 - 4626 - 4095&#039;&#039;&#039;. Also, the time it is where I live is the same time as the server. I&#039;m on both AIM and MSN Messenger so if you wanted to add me/or I&#039;ll add you then it would make it easier to find a time slot to trade. But just let me know when you&#039;re usually on or when you are going to be on and I&#039;ll come on at the time to meet you. Thanks for breeding SLakoth for me, if there is anything that you&#039;d want then let me know and I&#039;ll see what I can do. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:34, 24 October 2008 (UTC)&lt;br /&gt;
:::::I am usually on between 8:00 p.m. and 2:00 a.m. on weekdays, and anytime after 4:00 p.m. on the weekends &#039;&#039;&#039;in your time zone&#039;&#039;&#039;.  As for a Pokémon you can give me, how about either a Piplup♀, a Turtwig♀, or a female of their evolved forms?  If you can&#039;t do that, I have no problem with that.  I have until Platinum comes out in America to get Sinnoh Starters for one of my friends, and I want to breed Egg Moves into them for him, but I don&#039;t have females of those two.  How about we meet up this weekend, like on Sunday?  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 21:11, 24 October 2008 (UTC)&lt;br /&gt;
::::::Seeing as you&#039;re online now, how about we trade now? XD [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 23:23, 24 October 2008 (UTC)&lt;br /&gt;
:::::::Sure, hold on a sec.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 23:25, 24 October 2008 (UTC)&lt;br /&gt;
::::::::In fact, I&#039;ll be about five - ten minutes. I&#039;ve just something to sort out before hand. Thanks, [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 23:29, 24 October 2008 (UTC)&lt;br /&gt;
:::::::::My DS&#039;s battery light is red...I&#039;ll go find an outlet, but I won&#039;t be at the computer.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 23:35, 24 October 2008 (UTC)&lt;br /&gt;
Something else popped up, didn&#039;t it?  Just let me know when you&#039;re back.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 23:56, 24 October 2008 (UTC)&lt;br /&gt;
:Edit conflict... Lol. Anyway, I&#039;m ready to trade, though, I can&#039;t seem to find your Freind Code on your user page. Also I couldn&#039;t get you a female starter, all I have left is a Male Grass Knot Chimchar. So will box trash do you? [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 23:58, 24 October 2008 (UTC)&lt;br /&gt;
::Yes, that&#039;s fine.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 00:10, 25 October 2008 (UTC)&lt;br /&gt;
:::Ok and your Friend Code? [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:11, 25 October 2008 (UTC)&lt;br /&gt;
::::I was just about to say that.  4081-2307-8107.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 00:13, 25 October 2008 (UTC)&lt;br /&gt;
:::::Sorry. Anyway, I&#039;m online. Thanks for taking time to breed me a much needed Slakoth! XD [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:17, 25 October 2008 (UTC)&lt;br /&gt;
::::::It was nothing.  That&#039;s why I&#039;m doing this for members of BP.  Breeding is easy, unless you have to chain breed which kinda makes it more complicated.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 00:22, 25 October 2008 (UTC)&lt;br /&gt;
:::::::Thanks anyway. FYI, That Buneary should have a decent Speed IV. Although it&#039;s at level 14, it doesn&#039;t have any EV&#039;s because I put it in the Daycare to breed with (hence the name 10). Also, you were right, I was checking your Pokemon out. I do it to everyone I trade with. XD [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:25, 25 October 2008 (UTC)&lt;br /&gt;
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== Do you Breed With IV&#039;s? ==&lt;br /&gt;
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Do you Breed for IV&#039;s or just moves?Because with Iv&#039;s you would be the SUPERBREEDER!--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Talk&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Contributions&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
:Good question.  Usually I breed for IVs if Moves aren&#039;t an option, but it&#039;s very rare that I get the oportunity to do them together. I breed for moves, then choose the one that best emphasizes the stat I want, for example, I will choose a Shuckle if it has a Nature that does not raise attack or lower defense AND has something like &amp;quot;Sturdy body,&amp;quot; or &amp;quot;Somewhat vain,&amp;quot; as its character trait.  Superbreeder ([[User:Superbreeder|Frazzle]] [[User talk:Superbreeder|Snazzle]]) 01:32, 24 October 2008 (UTC)&lt;br /&gt;
::Ah I see.Unfortunately for you IV&#039;s are wanted way over moves. Oh well, good luck with future breeding.--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Talk&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Contributions&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
:::Not really.  IVs are how I decide which Pokémon from the batch I want to keep, and which ones are going to the Ranch or onto GTS.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 01:56, 24 October 2008 (UTC)&lt;br /&gt;
::::I am involved in many trading sites and trust me, IVS are wanted the most.A straight 31 pokemon is better than a pokemon with A Correct Nature and an Egg Move--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Nag at Me!&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
:::::Is there any way that you know of to make IVs not depend on the father?  I think you may be suggesting I breed for IVs when fulfilling breeding requests like Tesh&#039;s.  I will do that, but most people are going to ask for certain Egg Moves as well.  Is there anything I can breed for you in the meantime?  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 20:28, 24 October 2008 (UTC)&lt;br /&gt;
::::::If you could breed a Terrific Manetric with 31&#039;s in Speed and SP attack, that would be great.I dont really need an egg move.--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Nag at Me!&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
:::::::I&#039;ll have to work on that.  It might take a few weeks, I really don&#039;t know.  That is a true project.  I&#039;m bored to tears right now, with nobody giving me a request.  If I really can&#039;t get both stats with max IVs, can Nature be a substitute?  The website pokemon.marriland.com/diamond_pearl is a reliable source for this kind of information, and the tables on that website show that Natures hane a greater impact on stats than IVs, which was why I wasn&#039;t too woried about them in the first place.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 22:00, 27 October 2008 (UTC)&lt;br /&gt;
Question Two: If maximum and minimum IVs for Speed and Special Attack for a Level One Electrike are the same,  how can you tell if it has a 31 or a 0?  Go into the Ultimate Stat Calculator on the page I mentioned earlier, and you&#039;ll see what I mean when you crunch the numbers (don&#039;t forget to tell it to show all Natures).  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 22:08, 27 October 2008 (UTC)&lt;br /&gt;
:::::::::I would mind a 0 in SP attack less than a 0 in Speed.A nature can subsitute, as long as speed is not lowered.--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Nag at Me!&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
::::::::::Latest scoop on how your Electrike&#039;s progress.  I&#039;m waiting to receive a mother off of the GTS.  I will ensure that the offspring has Ice Fang for you, just cuz I&#039;m nice.  In return for this Electrike, I&#039;d like a female from the Turtwig or Piplup evolution families, please.  I am giving you loads of time for you to hold up you end. See ya. [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 02:57, 29 October 2008 (UTC)&lt;br /&gt;
:::::::::::What nature and egg move do you request?--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Nag at Me!&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
Egg Moves don&#039;t matter, just suprise me if you want, but the Piplup&#039;s Nature should raise Special Attack and lower either Defense or Speed, and the Turtwig&#039;s should raise Attack and lower either Sp. Defense or Speed.  I would like you to give the Pokémon you&#039;re giving me a Heart Scale, since I had to use one to get the father to learn Ice Fang.  I have 3 Electrike♂ for you to choose from based on [[Nature]], [[Characteristic]], and [[Ability]], and all of them know Ice Fang and Tackle:  The first one has a &#039;&#039;&#039;&#039;&#039;Rash&#039;&#039;&#039;&#039;&#039; Nature, has &#039;&#039;&#039;&#039;&#039;good perseverance&#039;&#039;&#039;&#039;&#039;, and has the &#039;&#039;&#039;&#039;&#039;{{a|Static}}&#039;&#039;&#039;&#039;&#039; Ability.  The second one is just like the first but is &#039;&#039;&#039;&#039;&#039;alert to sounds&#039;&#039;&#039;&#039;&#039; and has &#039;&#039;&#039;&#039;&#039;{{a|Lightningrod}}&#039;&#039;&#039;&#039;&#039;.  The third and final Electrike is &#039;&#039;&#039;&#039;&#039;Hasty, mischevious&#039;&#039;&#039;&#039;&#039;, and has &#039;&#039;&#039;&#039;&#039;{{a|Static}}&#039;&#039;&#039;&#039;&#039;.  Let me know which one you want and your Friend Code and, once you&#039;re ready, arrange a time to meet on Wi-Fi.  [[Image:AniEggMS.png]][[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]][[Image:AniEggMS.png]] 02:23, 30 October 2008 (UTC)&lt;br /&gt;
:BTW, if this Electrike I&#039;m breeding for you makes a name for itself--KOing opponents left and right--I want you to give me some credit.  [[Image:AniEggMS.png]][[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]][[Image:AniEggMS.png]] 02:32, 30 October 2008 (UTC)&lt;br /&gt;
::I will have the Pokemon for you by sunday. Im gonna be busy until then--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Nag at Me!&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
:::I have a Brave turtwig now. I had it in my box, I got it off of GTS. if you want it its yours. &lt;br /&gt;
::::In addition, EDIT THE MAINSPACE SO YOU DONT GET IT TROUBLE--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Nag at Me!&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
:::::Thanks, but I need you to choose an Electrike and give me your Friend Code.  If you don&#039;t know when I can meet up with you, look at my conversation with Tesh about the Slakoth.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 00:00, 6 November 2008 (UTC)&lt;br /&gt;
:::::Ill try to trade you 8 AM eastern time~~&lt;br /&gt;
::::::Sorry, I haven&#039;t been on in a while and I probably won&#039;t.  Could you wait until I get out of Brawl and back into the main series games?  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 21:20, 17 November 2008 (UTC)&lt;br /&gt;
:::::::Never mind that, I got back into this sooner than I anticipated.  I still need your Friend Code and the Electrike you want me to trade you.  Do you have a particular day you want to meet me on Wi-Fi?  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 23:01, 20 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Signature ==&lt;br /&gt;
&lt;br /&gt;
Your signature must include your username in it or at lesat resemble it in someway that people would know and understand.--[[Bulbapedia:Project Custom Sprite|&amp;lt;font color=&amp;quot;brown&amp;quot;&amp;gt;&amp;lt;small&amp;gt;☆&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]][[User:Tavisource|&amp;lt;font color=&amp;quot;teal&amp;quot;&amp;gt;Tavis&amp;lt;/font&amp;gt;]][[User talk:Tavisource|&amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&amp;lt;small&amp;gt;ource&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]] 01:34, 24 October 2008 (UTC)&lt;br /&gt;
:I fixed it, I think.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 01:43, 24 October 2008 (UTC)&lt;br /&gt;
::Also, no images in sig anymore... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;ht&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 02:38, 30 October 2008 (UTC)&lt;br /&gt;
:::Yeah, I thought mini-sprites might be a little iffy.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 02:42, 30 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Images and Tables ==&lt;br /&gt;
&lt;br /&gt;
To link images you just put it like Image:xxx.png, for the Pokémon. Like if you wanted {{p|Roserade}} for example, you would put &amp;lt;nowiki&amp;gt;[[Image:407.png]]&amp;lt;/nowiki&amp;gt; and it would come out like this:[[Image:407.png]]. Now as to tables, for the simplest table, you start out with this: &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #000; border-collapse: collapse;&amp;quot; width=550px cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:XXX.png]]&lt;br /&gt;
| align=center | [[Image:XXX.png]]&lt;br /&gt;
|}&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
And to make a new line, put this: &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;|-&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;. It will look like this:&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #000; border-collapse: collapse;&amp;quot; width=550px cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:407.png]]&lt;br /&gt;
| align=center | [[Image:395.png]]&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:197.png]]&lt;br /&gt;
| align=center | [[Image:492.png]]&lt;br /&gt;
|}&lt;br /&gt;
--[[User:PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Psychic&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:PsychicRider|&amp;lt;sub style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Rider&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039;&amp;lt;small&amp;gt;&#039;&#039;[[Special:Contributions/PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☮&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt; 00:19, 25 October 2008 (UTC)&lt;br /&gt;
:Thank you.  I&#039;m not doing a breeding request at the moment, so I could breed something for you if you want.  Don&#039;t forget to sign your comments though.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 23:44, 24 October 2008 (UTC)&lt;br /&gt;
::Oh, thanks, but sadly I don&#039;t have Wi-Fi, so I can&#039;t trade over Wi-Fi. Although, if you do breed, you could save it until I do, right? --[[User:PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Psychic&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:PsychicRider|&amp;lt;sub style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Rider&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039;&amp;lt;small&amp;gt;&#039;&#039;[[Special:Contributions/PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☮&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt; 00:29, 25 October 2008 (UTC)&lt;br /&gt;
:::That depends on how long I&#039;d have to wait for you to get Wi-Fi.  Either way, you can ask me for something you want me to breed for you now.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 00:36, 25 October 2008 (UTC)&lt;br /&gt;
::::Yeah, I don&#039;t know, I have Wi-Fi on my computer, I just need the Wi-Fi thing for my DS. And I asked that also because I don&#039;t know what I would like. But if I do, I&#039;ll tell you. Is that okay?--[[User:PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Psychic&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:PsychicRider|&amp;lt;sub style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Rider&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039;&amp;lt;small&amp;gt;&#039;&#039;[[Special:Contributions/PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☮&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt; 00:42, 25 October 2008 (UTC)&lt;br /&gt;
:::::That&#039;s fine.  Let me know when you&#039;re ready.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 00:46, 25 October 2008 (UTC)&lt;br /&gt;
::::::Sweet. Thanks a lot and I&#039;ll let you know. --[[User:PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Psychic&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:PsychicRider|&amp;lt;sub style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Rider&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039;&amp;lt;small&amp;gt;&#039;&#039;[[Special:Contributions/PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☮&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt; 00:50, 25 October 2008 (UTC)&lt;br /&gt;
:::::::How do you make the vertical line while you are typing?  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 01:09, 25 October 2008 (UTC)&lt;br /&gt;
::::::::Like in front of my signature? just two &amp;quot;-&amp;quot;s like so &amp;quot;--&amp;quot;. If not, then can you elaborate, please? --[[User:PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Psychic&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:PsychicRider|&amp;lt;sub style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Rider&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039;&amp;lt;small&amp;gt;&#039;&#039;[[Special:Contributions/PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☮&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt; 01:24, 25 October 2008 (UTC)&lt;br /&gt;
:::::::::This vertical line. | (I copied it).  I know it divides the page a link goes to from the words you see in the link on the screen, commonly in signatures like mine.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 01:48, 25 October 2008 (UTC)&lt;br /&gt;
:::::::::: &amp;lt;code&amp;gt;Shift&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;\&amp;lt;/code&amp;gt; should give you a nice litle | symbol ^_^ - [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;Kogoro&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;Talk to me&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; 01:50, 25 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Please ==&lt;br /&gt;
&lt;br /&gt;
Slow down on editing the &amp;lt;code&amp;gt;User:&amp;lt;/code&amp;gt; namespace. Editing your userpage too much will lead to it being locked again. Instead of making multiple small edits, why not instead use the preview button (Alt + Shift + P) to check your edits before saving the page? Thank you.  --[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#30D5C8&amp;quot;&amp;gt;ニョロトノ&amp;lt;/span&amp;gt;]][[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#FF69B4&amp;quot;&amp;gt;&#039;&#039;666&#039;&#039;&amp;lt;/span&amp;gt;]] 18:42, 4 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sup. ==&lt;br /&gt;
&lt;br /&gt;
May I remind you of [[Bulbapedia:Talk abuse|this]]?  Have a look.  --[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#30D5C8&amp;quot;&amp;gt;ニョロトノ&amp;lt;/span&amp;gt;]][[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#FF69B4&amp;quot;&amp;gt;&#039;&#039;666&#039;&#039;&amp;lt;/span&amp;gt;]] 02:59, 30 October 2008 (UTC)&lt;br /&gt;
:How am I abusing the talk pages?  I will stop whatever it is you need me to stop.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 03:05, 30 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Charmander? ==&lt;br /&gt;
&lt;br /&gt;
Could you breed me a {{p|Charmander}} with the move {{m|AncientPower}}? Thank you, I&#039;m not that great at breeding pokemon. I don&#039;t care what the nature or anything else is. [[User:PokeSnapMaster|PokeSnapMaster]] 21:51, 18 December 2008 (UTC)&lt;br /&gt;
:Sorry, it took me so long, but yes I&#039;ll get to work on it.  I&#039;ll throw in awesome extras if I can.  In return for this Charmander, I&#039;d like either an evolved or unevolved female {{p|Piplup}} or an evolved or unevolved female {{p|Turtwig}}.  If you can&#039;t do either, box trash is fine, since I&#039;ll still get the Charmander&#039;s best sibling.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 02:02, 30 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gible? ==&lt;br /&gt;
&lt;br /&gt;
Please can you breed a gible for me?, when I get a copy of pokemon pearl. I might not be able to give you a rare pokemon but I will try. I&#039;ll tell you when I got pokemon pearl. I don&#039;t care how it tures out. Glitchym1 [[User:Glitchym1|Mglitch]] 20:12, 4 February 2009 (UTC)&lt;br /&gt;
:I appologize for my slow response, first of all.  This shouldn&#039;t be too hard.  You don&#039;t have to give me something rare, only something I can&#039;t easily get myself, like a {{p|Misdreavus}}.  Nonetheless, you asked the right person; this Gible will be awesome.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 01:16, 19 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wanted Pages &amp;amp; Broken links ==&lt;br /&gt;
&lt;br /&gt;
I noticed you recently went and removed some links to pages that should exist, but don&#039;t yet. This, unfortunately, takes them off the wanted pages, which in turn, makes it so that people aren&#039;t aware that they should exist. When removing redlinks, you should think to yourself first if they are the sort of subject that deserves their own page before taking them out completely. Things like spelling mistakes are what should be removed, not links that could have potential. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 17:02, 23 July 2012 (UTC)&lt;br /&gt;
:My mistake. I believed those to be cases where an editor made a contribution to the article and forgot to preview to ensure that his or her links were functional before he or she saved the new edit. I&#039;ll be more careful about that from here on out. [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 17:33, 23 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I can&#039;t edit the Mainspace ==&lt;br /&gt;
&lt;br /&gt;
For some reason, I have been unable to edit the mainspace (but I made a userspace edit with no problems). When I try to save an edit in the mainspace, my browser spends ten to fifteen seconds saying it&#039;s &amp;quot;connecting,&amp;quot; after which it goes to a blank page (with a URL that would have meant my edit was saved). However, when I go back to the page I edited, my changes are not saved. I have tried this on multiple browsers and multiple Internet networks that have worked before, but I still can&#039;t edit. Can anyone clear up what is going on? Did I get blocked for some reason? [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 15:33, 19 September 2014 (UTC)&lt;br /&gt;
:It randomly started working again. I was unable to edit for about two or three days, but now the problem has gone away. [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 18:09, 19 September 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Player_Search_System&amp;diff=2178872</id>
		<title>Talk:Player Search System</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Player_Search_System&amp;diff=2178872"/>
		<updated>2014-09-19T18:08:15Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Add as friend prompt */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== O-Power upgrade rate ==&lt;br /&gt;
&lt;br /&gt;
I saw somewhere that O-Powers level up from the first level with 15 uses, and the second with 30. Can anyone verify this ?(I only have one at the 3rd level, and I didn&#039;t count the uses.) -- [[User:Pringles|Pringles]] 23:21, 16 November 2013 (UTC)&lt;br /&gt;
: I&#039;m wondering what the # of uses to upgrade is, too.  BTW, the PGL website gives you the &amp;quot;O-Power Lv.2&amp;quot; medal after &amp;quot;10 O-Powers&amp;quot; and &amp;quot;O-Power Lv.3&amp;quot; medal after &amp;quot;50 O-Powers&amp;quot;, so it&#039;s possible that the thresholds are 10/50...  --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 08:35, 1 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hatching power style ==&lt;br /&gt;
&lt;br /&gt;
I just got the hatching power while I still have to pay 50 000 for the mega stone (minimum price is 10 000 so my style is not maxed out). I&#039;m going to alter the description from &amp;quot;maximum style&amp;quot; to &amp;quot;high style&amp;quot;, but are we sure style matters at all? [[User:PinkShinyRose|PinkShinyRose]] ([[User talk:PinkShinyRose|talk]]) 22:52, 24 January 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Add as friend prompt ==&lt;br /&gt;
&lt;br /&gt;
So how does the prompt to add as a friend work? Because sometimes I see it, sometimes I don&#039;t. Does it show up for the person who initiated the battle/trade, or the person who accepts the trade? [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 20:36, 20 August 2014 (UTC)&lt;br /&gt;
:It appears after your second Battle/Trade with a certain player if they are not on your Friends List. Both players must agree to add in order for it to work.[[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 18:08, 19 September 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Superbreeder&amp;diff=2178786</id>
		<title>User talk:Superbreeder</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Superbreeder&amp;diff=2178786"/>
		<updated>2014-09-19T15:33:03Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* I can&amp;#039;t edit the Mainspace */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome==&lt;br /&gt;
Welcome to [[Bulbapedia]], Superbreeder!&lt;br /&gt;
&lt;br /&gt;
As a new user, you may wish to learn a few things that will be useful in your editing:&lt;br /&gt;
*For a basic overview of wiki code, see [[Help:Editing|this page]].&lt;br /&gt;
*Read over the {{bp|style primer}} before making your edits. It is a basic outline of Bulbapedia style. For a more in-depth set of rules, see the {{bp|manual of style}}.&lt;br /&gt;
*Keep an eye on the {{bp|Messages from the Editor}} on the main page, to stay informed on current events on Bulbapedia.&lt;br /&gt;
*The word [[Pokémon]] is spelled with a capital &#039;&#039;&#039;P&#039;&#039;&#039; and an accented &#039;&#039;&#039;é&#039;&#039;&#039;. The é can be accessed by holding Alt and typing either &#039;&#039;&#039;130&#039;&#039;&#039; or &#039;&#039;&#039;0233&#039;&#039;&#039; on a Windows computer, and by using Option + e, then e again on a Mac. Otherwise, you can easily click it in the character palette below the editbox.&lt;br /&gt;
*The word [[Poké Ball]] is spelled as two words. The &amp;quot;Poké&amp;quot; part is identical to the four beginning letters in &amp;quot;Pokémon&amp;quot;; &amp;quot;Ball&amp;quot; is spelled with a capital &#039;&#039;&#039;B&#039;&#039;&#039;. The spelling &amp;quot;Pokéball&amp;quot; arises frequently, but is incorrect.&lt;br /&gt;
*The word &amp;quot;you&amp;quot; and all forms of it should not be used on encyclopedic pages unless it is a quote from Pokémon or other media. Bulbapedia is an encyclopedia, not a walkthrough.&lt;br /&gt;
*On {{bp|talk page}}s, please {{bp|Signature policy|sign your comments}} with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;).&lt;br /&gt;
*The use of {{bp|link templates}} is official policy.&lt;br /&gt;
*If you happen to spot a vandal in the [[Special:Recentchanges|recent changes]] that has not been dealt with, please see {{bp|dealing with vandalism|this page}} for how to deal with it.&lt;br /&gt;
*A list of pages that are linked to, but have not been created, can be found at [[Special:Wantedpages|this page]]. A list of short articles that may require more information can be found {{cat|stubs|here}}, while a list of articles that need improvement can be found {{cat|articles needing improvement|here}}.&lt;br /&gt;
*For a future capture, release, trade, or evolution of a Pokémon belonging to a main character of the {{pkmn|anime}}, please do not create or move the page to reflect your suspicions, even if they are shared by many others. Policy here is to wait until the episode in which the event happens takes place is aired, unless there is substantial evidence for the suspicion (such as [[Brock&#039;s Happiny]] being held in his arms).&lt;br /&gt;
*Image uploading is done on [[Bulbagarden Archives]], a separate wiki accessible through the toolbox in the sidebar. This is done so that both Bulbapedia and [[Bulbanews]] have access to the images uploaded. To activate your account at the Archives and Bulbanews, please login there using the same username and password you use here on Bulbapedia.&lt;br /&gt;
*If you want to make a page about a character you made up, please create it at User:Superbreeder/(name), not merely (name). Bulbapedia&#039;s main namespace is reserved for &#039;&#039;actual, official Pokémon, items, characters, and locations&#039;&#039;. Also, please try to make sure that subpages are not categorized by templates used within.&lt;br /&gt;
*Having said this, please make sure that you do contribute adequately to the main namespace. Bulbapedia is not MySpace or Facebook.&lt;br /&gt;
*All users are allowed to edit the userspace 3 times a day. If you edit more than 3 times, you may be subjected to a warning. If you ignore the warning, you will be given three chances to comply. If you do not comply, your ability to modify the userspace will be revoked for a period of time.&lt;br /&gt;
*Unless prior permission is given, no user is permitted to edit another user&#039;s page. Furthermore, edits to other users&#039; pages are permitted only if there are problems that spread to other parts of Bulbapedia, such as broken links that appear on the wanted pages, switching out duplicate images that appear on the Archives, etc.&lt;br /&gt;
*Fan fictions, missions, riddles, games, and anything else deemed not suitable for the wiki will not be allowed. If you would like to add something, but do not know if it is acceptable, ask an administrator.&lt;br /&gt;
*A list of administrators that you can contact in case of a problem can be found [[Special:Listusers/sysop|here]].&lt;br /&gt;
&lt;br /&gt;
Thank you, and have a good time editing here! --[[User:PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Psychic&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:PsychicRider|&amp;lt;sub style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Rider&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039;&amp;lt;small&amp;gt;&#039;&#039;[[Special:Contributions/PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☮&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt; 21:23, 3 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Entei==&lt;br /&gt;
Just curious, is this a game quote, or something from fanon, specifically from you? [[User:Bulbapedian|Bulbapedian]] 23:15, 3 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
--Re: This is a quote from Entei&#039;s trophy on Super Smash Bros. Brawl.  Sorry I forgot to include that.  Also, I am a new member and do not know all the requirements for changing anything on this site yet.&lt;br /&gt;
[[User:Superbreeder|Superbreeder]] 03:19, 5 October 2008 (UTC)Superbreeder&lt;br /&gt;
Suprerbreeder&lt;br /&gt;
&lt;br /&gt;
==I Need to Know...==&lt;br /&gt;
How can I make a custom signature? I&#039;d love it if I could have matching Aggron and Blaziken sprites on either side of my username in my signature.  Any tips would be &#039;&#039;&#039;much&#039;&#039;&#039; appreciated.  Thank you.  [[User:Superbreeder|Superbreeder]] 01:55, 16 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Never mind.  I figured it out.  Next step will be the userpage.  {{SUBST:Superbreeder]] [[User talk:Superbreeder|What&#039;s up?]] 23:15, 16 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Getting the Picture ==&lt;br /&gt;
&lt;br /&gt;
I&#039;d love to know how to get images onto other pages, particularly my userpage.  If at all possible, a little help with getting tables on there, as well.  That&#039;s the only thing keeping me from making a userpage.  If you can help me, do not hesitate to tell me please.  [[User:Superbreeder|Superbreeder]] [[User talk:Superbreeder|What&#039;s up?]] 03:03, 18 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yet again, I figured it out (I used another user&#039;s userpage as an example).  Either way, if you come up with an idea for something you want me to include in my userpage --It doesn&#039;t look particularly interesting yet-- I am open for ideas. Just start a new comment, please.  [[User:Superbreeder|Superbreeder]] [[User talk:Superbreeder|What&#039;s up?]] 03:08, 18 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Talk page comments ==&lt;br /&gt;
Don&#039;t remove them. Even if it is your own talk page. --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:58, 22 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Why not?  I&#039;ve been to other people&#039;s talk pages, and some of them don&#039;t have the comment &amp;quot;Welcome&amp;quot; on their talk pages like I do.  Did they erase it, or did they never get it?  Superbreeder ([[User:Superbreeder|Frazzle]] [[User talk:Superbreeder|Snazzle]]) 20:13, 22 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Slakoth ==&lt;br /&gt;
&lt;br /&gt;
Could you breed me a male {{p|Slakoth}} with the egg move {{m|Night Slash}}? If you could that would be fantastic. I would do it myself, but I don&#039;t have anything from it&#039;s evolutionary family. Thanks. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 21:25, 23 October 2008 (UTC)&lt;br /&gt;
:Certainly, but I will need your Friend code and probably one or two days to get a female.  I know about Slaking&#039;s high attack, so I&#039;m going for a Nature that boosts Attack, even though you didn&#039;t go into that.  You are my very first breeding request, and I will do my best to get you what you want.  Superbreeder ([[User:Superbreeder|Frazzle]] [[User talk:Superbreeder|Snazzle]]) 01:21, 24 October 2008 (UTC)&lt;br /&gt;
::Okay, I have the female, and I couldn&#039;t have asked for a better Nature!  She has a Naughty nature, which is the perfect nature for a Slakoth, raising Attack and lowering Special Defense.  Her siblings are going to the same place as all the other Pokémon leftover from breeding.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 01:54, 24 October 2008 (UTC)&lt;br /&gt;
:::It&#039;s official.  I have your male Slakoth.  There is only going to be one complication in getting it to you.  We&#039;re in totally different time zones.  I live on the east coast of the United States, and in one of the comments on your talk page, it says you live all the way in England.  We can use server time instead, though.  I&#039;m four hours behind the server, so it&#039;s 10:40 p.m. where I am when this message was typed.  How can we work this out?  By the way, just give me a Pokémon you don&#039;t care about in return.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 02:43, 24 October 2008 (UTC)&lt;br /&gt;
::::Yeah, I got your message. My friend code info is: &#039;&#039;&#039;Tesh&#039;&#039;&#039; &#039;&#039;&#039;2234 - 4626 - 4095&#039;&#039;&#039;. Also, the time it is where I live is the same time as the server. I&#039;m on both AIM and MSN Messenger so if you wanted to add me/or I&#039;ll add you then it would make it easier to find a time slot to trade. But just let me know when you&#039;re usually on or when you are going to be on and I&#039;ll come on at the time to meet you. Thanks for breeding SLakoth for me, if there is anything that you&#039;d want then let me know and I&#039;ll see what I can do. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:34, 24 October 2008 (UTC)&lt;br /&gt;
:::::I am usually on between 8:00 p.m. and 2:00 a.m. on weekdays, and anytime after 4:00 p.m. on the weekends &#039;&#039;&#039;in your time zone&#039;&#039;&#039;.  As for a Pokémon you can give me, how about either a Piplup♀, a Turtwig♀, or a female of their evolved forms?  If you can&#039;t do that, I have no problem with that.  I have until Platinum comes out in America to get Sinnoh Starters for one of my friends, and I want to breed Egg Moves into them for him, but I don&#039;t have females of those two.  How about we meet up this weekend, like on Sunday?  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 21:11, 24 October 2008 (UTC)&lt;br /&gt;
::::::Seeing as you&#039;re online now, how about we trade now? XD [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 23:23, 24 October 2008 (UTC)&lt;br /&gt;
:::::::Sure, hold on a sec.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 23:25, 24 October 2008 (UTC)&lt;br /&gt;
::::::::In fact, I&#039;ll be about five - ten minutes. I&#039;ve just something to sort out before hand. Thanks, [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 23:29, 24 October 2008 (UTC)&lt;br /&gt;
:::::::::My DS&#039;s battery light is red...I&#039;ll go find an outlet, but I won&#039;t be at the computer.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 23:35, 24 October 2008 (UTC)&lt;br /&gt;
Something else popped up, didn&#039;t it?  Just let me know when you&#039;re back.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 23:56, 24 October 2008 (UTC)&lt;br /&gt;
:Edit conflict... Lol. Anyway, I&#039;m ready to trade, though, I can&#039;t seem to find your Freind Code on your user page. Also I couldn&#039;t get you a female starter, all I have left is a Male Grass Knot Chimchar. So will box trash do you? [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 23:58, 24 October 2008 (UTC)&lt;br /&gt;
::Yes, that&#039;s fine.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 00:10, 25 October 2008 (UTC)&lt;br /&gt;
:::Ok and your Friend Code? [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:11, 25 October 2008 (UTC)&lt;br /&gt;
::::I was just about to say that.  4081-2307-8107.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 00:13, 25 October 2008 (UTC)&lt;br /&gt;
:::::Sorry. Anyway, I&#039;m online. Thanks for taking time to breed me a much needed Slakoth! XD [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:17, 25 October 2008 (UTC)&lt;br /&gt;
::::::It was nothing.  That&#039;s why I&#039;m doing this for members of BP.  Breeding is easy, unless you have to chain breed which kinda makes it more complicated.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 00:22, 25 October 2008 (UTC)&lt;br /&gt;
:::::::Thanks anyway. FYI, That Buneary should have a decent Speed IV. Although it&#039;s at level 14, it doesn&#039;t have any EV&#039;s because I put it in the Daycare to breed with (hence the name 10). Also, you were right, I was checking your Pokemon out. I do it to everyone I trade with. XD [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:25, 25 October 2008 (UTC)&lt;br /&gt;
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== Do you Breed With IV&#039;s? ==&lt;br /&gt;
&lt;br /&gt;
Do you Breed for IV&#039;s or just moves?Because with Iv&#039;s you would be the SUPERBREEDER!--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Talk&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Contributions&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
:Good question.  Usually I breed for IVs if Moves aren&#039;t an option, but it&#039;s very rare that I get the oportunity to do them together. I breed for moves, then choose the one that best emphasizes the stat I want, for example, I will choose a Shuckle if it has a Nature that does not raise attack or lower defense AND has something like &amp;quot;Sturdy body,&amp;quot; or &amp;quot;Somewhat vain,&amp;quot; as its character trait.  Superbreeder ([[User:Superbreeder|Frazzle]] [[User talk:Superbreeder|Snazzle]]) 01:32, 24 October 2008 (UTC)&lt;br /&gt;
::Ah I see.Unfortunately for you IV&#039;s are wanted way over moves. Oh well, good luck with future breeding.--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Talk&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Contributions&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
:::Not really.  IVs are how I decide which Pokémon from the batch I want to keep, and which ones are going to the Ranch or onto GTS.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 01:56, 24 October 2008 (UTC)&lt;br /&gt;
::::I am involved in many trading sites and trust me, IVS are wanted the most.A straight 31 pokemon is better than a pokemon with A Correct Nature and an Egg Move--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Nag at Me!&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
:::::Is there any way that you know of to make IVs not depend on the father?  I think you may be suggesting I breed for IVs when fulfilling breeding requests like Tesh&#039;s.  I will do that, but most people are going to ask for certain Egg Moves as well.  Is there anything I can breed for you in the meantime?  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 20:28, 24 October 2008 (UTC)&lt;br /&gt;
::::::If you could breed a Terrific Manetric with 31&#039;s in Speed and SP attack, that would be great.I dont really need an egg move.--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Nag at Me!&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
:::::::I&#039;ll have to work on that.  It might take a few weeks, I really don&#039;t know.  That is a true project.  I&#039;m bored to tears right now, with nobody giving me a request.  If I really can&#039;t get both stats with max IVs, can Nature be a substitute?  The website pokemon.marriland.com/diamond_pearl is a reliable source for this kind of information, and the tables on that website show that Natures hane a greater impact on stats than IVs, which was why I wasn&#039;t too woried about them in the first place.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 22:00, 27 October 2008 (UTC)&lt;br /&gt;
Question Two: If maximum and minimum IVs for Speed and Special Attack for a Level One Electrike are the same,  how can you tell if it has a 31 or a 0?  Go into the Ultimate Stat Calculator on the page I mentioned earlier, and you&#039;ll see what I mean when you crunch the numbers (don&#039;t forget to tell it to show all Natures).  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 22:08, 27 October 2008 (UTC)&lt;br /&gt;
:::::::::I would mind a 0 in SP attack less than a 0 in Speed.A nature can subsitute, as long as speed is not lowered.--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Nag at Me!&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
::::::::::Latest scoop on how your Electrike&#039;s progress.  I&#039;m waiting to receive a mother off of the GTS.  I will ensure that the offspring has Ice Fang for you, just cuz I&#039;m nice.  In return for this Electrike, I&#039;d like a female from the Turtwig or Piplup evolution families, please.  I am giving you loads of time for you to hold up you end. See ya. [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 02:57, 29 October 2008 (UTC)&lt;br /&gt;
:::::::::::What nature and egg move do you request?--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Nag at Me!&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
Egg Moves don&#039;t matter, just suprise me if you want, but the Piplup&#039;s Nature should raise Special Attack and lower either Defense or Speed, and the Turtwig&#039;s should raise Attack and lower either Sp. Defense or Speed.  I would like you to give the Pokémon you&#039;re giving me a Heart Scale, since I had to use one to get the father to learn Ice Fang.  I have 3 Electrike♂ for you to choose from based on [[Nature]], [[Characteristic]], and [[Ability]], and all of them know Ice Fang and Tackle:  The first one has a &#039;&#039;&#039;&#039;&#039;Rash&#039;&#039;&#039;&#039;&#039; Nature, has &#039;&#039;&#039;&#039;&#039;good perseverance&#039;&#039;&#039;&#039;&#039;, and has the &#039;&#039;&#039;&#039;&#039;{{a|Static}}&#039;&#039;&#039;&#039;&#039; Ability.  The second one is just like the first but is &#039;&#039;&#039;&#039;&#039;alert to sounds&#039;&#039;&#039;&#039;&#039; and has &#039;&#039;&#039;&#039;&#039;{{a|Lightningrod}}&#039;&#039;&#039;&#039;&#039;.  The third and final Electrike is &#039;&#039;&#039;&#039;&#039;Hasty, mischevious&#039;&#039;&#039;&#039;&#039;, and has &#039;&#039;&#039;&#039;&#039;{{a|Static}}&#039;&#039;&#039;&#039;&#039;.  Let me know which one you want and your Friend Code and, once you&#039;re ready, arrange a time to meet on Wi-Fi.  [[Image:AniEggMS.png]][[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]][[Image:AniEggMS.png]] 02:23, 30 October 2008 (UTC)&lt;br /&gt;
:BTW, if this Electrike I&#039;m breeding for you makes a name for itself--KOing opponents left and right--I want you to give me some credit.  [[Image:AniEggMS.png]][[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]][[Image:AniEggMS.png]] 02:32, 30 October 2008 (UTC)&lt;br /&gt;
::I will have the Pokemon for you by sunday. Im gonna be busy until then--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Nag at Me!&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
:::I have a Brave turtwig now. I had it in my box, I got it off of GTS. if you want it its yours. &lt;br /&gt;
::::In addition, EDIT THE MAINSPACE SO YOU DONT GET IT TROUBLE--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Nag at Me!&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
:::::Thanks, but I need you to choose an Electrike and give me your Friend Code.  If you don&#039;t know when I can meet up with you, look at my conversation with Tesh about the Slakoth.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 00:00, 6 November 2008 (UTC)&lt;br /&gt;
:::::Ill try to trade you 8 AM eastern time~~&lt;br /&gt;
::::::Sorry, I haven&#039;t been on in a while and I probably won&#039;t.  Could you wait until I get out of Brawl and back into the main series games?  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 21:20, 17 November 2008 (UTC)&lt;br /&gt;
:::::::Never mind that, I got back into this sooner than I anticipated.  I still need your Friend Code and the Electrike you want me to trade you.  Do you have a particular day you want to meet me on Wi-Fi?  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 23:01, 20 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Signature ==&lt;br /&gt;
&lt;br /&gt;
Your signature must include your username in it or at lesat resemble it in someway that people would know and understand.--[[Bulbapedia:Project Custom Sprite|&amp;lt;font color=&amp;quot;brown&amp;quot;&amp;gt;&amp;lt;small&amp;gt;☆&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]][[User:Tavisource|&amp;lt;font color=&amp;quot;teal&amp;quot;&amp;gt;Tavis&amp;lt;/font&amp;gt;]][[User talk:Tavisource|&amp;lt;font color=&amp;quot;gray&amp;quot;&amp;gt;&amp;lt;small&amp;gt;ource&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]] 01:34, 24 October 2008 (UTC)&lt;br /&gt;
:I fixed it, I think.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 01:43, 24 October 2008 (UTC)&lt;br /&gt;
::Also, no images in sig anymore... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;ht&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 02:38, 30 October 2008 (UTC)&lt;br /&gt;
:::Yeah, I thought mini-sprites might be a little iffy.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 02:42, 30 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Images and Tables ==&lt;br /&gt;
&lt;br /&gt;
To link images you just put it like Image:xxx.png, for the Pokémon. Like if you wanted {{p|Roserade}} for example, you would put &amp;lt;nowiki&amp;gt;[[Image:407.png]]&amp;lt;/nowiki&amp;gt; and it would come out like this:[[Image:407.png]]. Now as to tables, for the simplest table, you start out with this: &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #000; border-collapse: collapse;&amp;quot; width=550px cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:XXX.png]]&lt;br /&gt;
| align=center | [[Image:XXX.png]]&lt;br /&gt;
|}&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
And to make a new line, put this: &#039;&#039;&#039;&amp;lt;nowiki&amp;gt;|-&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;. It will look like this:&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #000; border-collapse: collapse;&amp;quot; width=550px cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:407.png]]&lt;br /&gt;
| align=center | [[Image:395.png]]&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:197.png]]&lt;br /&gt;
| align=center | [[Image:492.png]]&lt;br /&gt;
|}&lt;br /&gt;
--[[User:PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Psychic&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:PsychicRider|&amp;lt;sub style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Rider&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039;&amp;lt;small&amp;gt;&#039;&#039;[[Special:Contributions/PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☮&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt; 00:19, 25 October 2008 (UTC)&lt;br /&gt;
:Thank you.  I&#039;m not doing a breeding request at the moment, so I could breed something for you if you want.  Don&#039;t forget to sign your comments though.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 23:44, 24 October 2008 (UTC)&lt;br /&gt;
::Oh, thanks, but sadly I don&#039;t have Wi-Fi, so I can&#039;t trade over Wi-Fi. Although, if you do breed, you could save it until I do, right? --[[User:PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Psychic&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:PsychicRider|&amp;lt;sub style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Rider&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039;&amp;lt;small&amp;gt;&#039;&#039;[[Special:Contributions/PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☮&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt; 00:29, 25 October 2008 (UTC)&lt;br /&gt;
:::That depends on how long I&#039;d have to wait for you to get Wi-Fi.  Either way, you can ask me for something you want me to breed for you now.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 00:36, 25 October 2008 (UTC)&lt;br /&gt;
::::Yeah, I don&#039;t know, I have Wi-Fi on my computer, I just need the Wi-Fi thing for my DS. And I asked that also because I don&#039;t know what I would like. But if I do, I&#039;ll tell you. Is that okay?--[[User:PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Psychic&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:PsychicRider|&amp;lt;sub style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Rider&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039;&amp;lt;small&amp;gt;&#039;&#039;[[Special:Contributions/PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☮&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt; 00:42, 25 October 2008 (UTC)&lt;br /&gt;
:::::That&#039;s fine.  Let me know when you&#039;re ready.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 00:46, 25 October 2008 (UTC)&lt;br /&gt;
::::::Sweet. Thanks a lot and I&#039;ll let you know. --[[User:PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Psychic&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:PsychicRider|&amp;lt;sub style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Rider&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039;&amp;lt;small&amp;gt;&#039;&#039;[[Special:Contributions/PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☮&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt; 00:50, 25 October 2008 (UTC)&lt;br /&gt;
:::::::How do you make the vertical line while you are typing?  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 01:09, 25 October 2008 (UTC)&lt;br /&gt;
::::::::Like in front of my signature? just two &amp;quot;-&amp;quot;s like so &amp;quot;--&amp;quot;. If not, then can you elaborate, please? --[[User:PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Psychic&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:PsychicRider|&amp;lt;sub style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Rider&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039;&amp;lt;small&amp;gt;&#039;&#039;[[Special:Contributions/PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☮&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt; 01:24, 25 October 2008 (UTC)&lt;br /&gt;
:::::::::This vertical line. | (I copied it).  I know it divides the page a link goes to from the words you see in the link on the screen, commonly in signatures like mine.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 01:48, 25 October 2008 (UTC)&lt;br /&gt;
:::::::::: &amp;lt;code&amp;gt;Shift&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;\&amp;lt;/code&amp;gt; should give you a nice litle | symbol ^_^ - [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;Kogoro&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;Talk to me&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; 01:50, 25 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Please ==&lt;br /&gt;
&lt;br /&gt;
Slow down on editing the &amp;lt;code&amp;gt;User:&amp;lt;/code&amp;gt; namespace. Editing your userpage too much will lead to it being locked again. Instead of making multiple small edits, why not instead use the preview button (Alt + Shift + P) to check your edits before saving the page? Thank you.  --[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#30D5C8&amp;quot;&amp;gt;ニョロトノ&amp;lt;/span&amp;gt;]][[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#FF69B4&amp;quot;&amp;gt;&#039;&#039;666&#039;&#039;&amp;lt;/span&amp;gt;]] 18:42, 4 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sup. ==&lt;br /&gt;
&lt;br /&gt;
May I remind you of [[Bulbapedia:Talk abuse|this]]?  Have a look.  --[[User:Politoed666|&amp;lt;span style=&amp;quot;color:#30D5C8&amp;quot;&amp;gt;ニョロトノ&amp;lt;/span&amp;gt;]][[User talk:Politoed666|&amp;lt;span style=&amp;quot;color:#FF69B4&amp;quot;&amp;gt;&#039;&#039;666&#039;&#039;&amp;lt;/span&amp;gt;]] 02:59, 30 October 2008 (UTC)&lt;br /&gt;
:How am I abusing the talk pages?  I will stop whatever it is you need me to stop.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 03:05, 30 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Charmander? ==&lt;br /&gt;
&lt;br /&gt;
Could you breed me a {{p|Charmander}} with the move {{m|AncientPower}}? Thank you, I&#039;m not that great at breeding pokemon. I don&#039;t care what the nature or anything else is. [[User:PokeSnapMaster|PokeSnapMaster]] 21:51, 18 December 2008 (UTC)&lt;br /&gt;
:Sorry, it took me so long, but yes I&#039;ll get to work on it.  I&#039;ll throw in awesome extras if I can.  In return for this Charmander, I&#039;d like either an evolved or unevolved female {{p|Piplup}} or an evolved or unevolved female {{p|Turtwig}}.  If you can&#039;t do either, box trash is fine, since I&#039;ll still get the Charmander&#039;s best sibling.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 02:02, 30 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gible? ==&lt;br /&gt;
&lt;br /&gt;
Please can you breed a gible for me?, when I get a copy of pokemon pearl. I might not be able to give you a rare pokemon but I will try. I&#039;ll tell you when I got pokemon pearl. I don&#039;t care how it tures out. Glitchym1 [[User:Glitchym1|Mglitch]] 20:12, 4 February 2009 (UTC)&lt;br /&gt;
:I appologize for my slow response, first of all.  This shouldn&#039;t be too hard.  You don&#039;t have to give me something rare, only something I can&#039;t easily get myself, like a {{p|Misdreavus}}.  Nonetheless, you asked the right person; this Gible will be awesome.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 01:16, 19 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wanted Pages &amp;amp; Broken links ==&lt;br /&gt;
&lt;br /&gt;
I noticed you recently went and removed some links to pages that should exist, but don&#039;t yet. This, unfortunately, takes them off the wanted pages, which in turn, makes it so that people aren&#039;t aware that they should exist. When removing redlinks, you should think to yourself first if they are the sort of subject that deserves their own page before taking them out completely. Things like spelling mistakes are what should be removed, not links that could have potential. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 17:02, 23 July 2012 (UTC)&lt;br /&gt;
:My mistake. I believed those to be cases where an editor made a contribution to the article and forgot to preview to ensure that his or her links were functional before he or she saved the new edit. I&#039;ll be more careful about that from here on out. [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 17:33, 23 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I can&#039;t edit the Mainspace ==&lt;br /&gt;
&lt;br /&gt;
For some reason, I have been unable to edit the mainspace (but I made a userspace edit with no problems). When I try to save an edit in the mainspace, my browser spends ten to fifteen seconds saying it&#039;s &amp;quot;connecting,&amp;quot; after which it goes to a blank page (with a URL that would have meant my edit was saved). However, when I go back to the page I edited, my changes are not saved. I have tried this on multiple browsers and multiple Internet networks that have worked before, but I still can&#039;t edit. Can anyone clear up what is going on? Did I get blocked for some reason? [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 15:33, 19 September 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Superbreeder&amp;diff=2178784</id>
		<title>User:Superbreeder</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Superbreeder&amp;diff=2178784"/>
		<updated>2014-09-19T15:28:14Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Tailwind Team */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==About Me==&lt;br /&gt;
&amp;lt;div class=userbox&amp;gt;&lt;br /&gt;
{{User Male|381}}&lt;br /&gt;
{{User en}}&lt;br /&gt;
{{User EST}}&lt;br /&gt;
{{User Breeder}}&lt;br /&gt;
{{User Ace Trainer}}&lt;br /&gt;
{{User Favorite Move|306|Head Smash|Rock}}&lt;br /&gt;
{{User Favorite Move|612|Dual Chop|Dragon}}&lt;br /&gt;
{{User Favorite Ability|612|Mold Breaker|Dragon}}&lt;br /&gt;
{{User Smart}}&lt;br /&gt;
{{User Read Unown}}&lt;br /&gt;
{{User No Sing}}&lt;br /&gt;
{{User Gold}}&lt;br /&gt;
{{User Starter|155|Cyndaquil}}&lt;br /&gt;
{{User Silver}}&lt;br /&gt;
{{User Crystal}}&lt;br /&gt;
{{User Ruby}}&lt;br /&gt;
{{User Starter|255|Torchic}}&lt;br /&gt;
{{User Emerald}}&lt;br /&gt;
{{User LeafGreen}}&lt;br /&gt;
{{User Diamond}}&lt;br /&gt;
{{User Starter|387|Turtwig}}&lt;br /&gt;
{{User Platinum}}&lt;br /&gt;
{{User HeartGold}}&lt;br /&gt;
{{User Black}}&lt;br /&gt;
{{User Starter|498|Tepig}}&lt;br /&gt;
{{User White 2}}&lt;br /&gt;
{{User Starter|501|Oshawott}}&lt;br /&gt;
{{User X}}&lt;br /&gt;
{{User Stadium}}&lt;br /&gt;
{{User Stadium 2}}&lt;br /&gt;
{{User Colosseum}}&lt;br /&gt;
{{User XD}}&lt;br /&gt;
{{User Battle Revolution}}&lt;br /&gt;
{{User My Pokémon Ranch}}&lt;br /&gt;
{{User Super Smash Bros. Series}}&lt;br /&gt;
{{User No Cheating}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
I joined Bulbapedia on October 3, 2008.  I mostly posted comments on talk pages, and was gravitating towards just helping other users get Egg Moves until I was told it was talk page abuse. However, my edits lately have centered around cleaning up unsatisfactory grammar, style, and tone as well as contributing trivia. Lately, I&#039;ve also been on the lookout for Pokémon species articles whose learnsets are not yet up to date for Generation VI. I remain keenly interested in [[Breeding|breeding]].&lt;br /&gt;
&lt;br /&gt;
==Current Activities==&lt;br /&gt;
As I currently attend Old Dominion University in Norfolk, VA to get a Bachelor&#039;s Degree in Mechanical Engineering, I have less time to play Pokémon as I had in high school. However, when I&#039;m not in class or doing coursework, I usually play {{g|}}, breeding and training Pokémon to be as successful as possible in the [[Battle Maison]]. I also have a habit of seeking out Pokémon with competitively useful Hidden Abilities. This pursuit often means I pursue opportunities to add Friend Safaris, trade with people with access to Friend Safaris I don&#039;t have, and breed things I do have for other people so that I can trade.&lt;br /&gt;
&lt;br /&gt;
==My Skills Have Improved Since Gen IV==&lt;br /&gt;
I&#039;m quite proud to say that breeding in my Black Version has gone absurdly well. I&#039;ve gotten to the point at which I can breed Pokémon (that don&#039;t have unknown genders) well enough to get triple flawless Pokémon (3 IVs are 31). I can do this quite easily in the [[Monster (Egg group)|Monster]], [[Dragon (Egg group)|Dragon]], [[Field (Egg group)|Field]], and [[Fairy (Egg group)|Fairy]] Egg groups, and can chain breed my way into others. I&#039;ve also started to get picky about the Legendary Pokémon I choose to keep, preferring to wait until I get one with a desirable [[Nature]] and [[Individual values|IV]] spread. My skills have continued to advance further in White 2; I have been picky about the IVs of almost every Pokémon I have chosen to train and with every legendary Pokémon I catch (from any source other than [[Pokémon Dream Radar]]). For the first time in my Pokémon career, I went out of my way to collect at least one Ditto with perfect IVs in each of the six stats, and the only perfect IV I don&#039;t have in a Ditto is Attack. Also, every Pokémon I train has had EVs tracked in great detail--even Pokémon I have barely used. I even developed an Excel-based Stat Calculator/Journal so that I never have to manually calculate IVs when I&#039;m offline. I even made sure that it had a look-up feature for the base stats of every form of each species, and I have included features to account for the statements of the [[Stats judge]] and each possible [[Characteristic]].&lt;br /&gt;
&lt;br /&gt;
=={{g|White 2}} Competitive Team==&lt;br /&gt;
I really only had one successful competitive team in Generation V. I mainly used it to participate in the [[Pokémon World Tournament]]&#039;s Champions&#039; Tournament in Triple Battles. I had few problems with it in the tournament. It also won several battles against the team my best friend used for exactly the same tournament, and he was getting similar results to me. The key aspects of this team are {{p|Skarmory}}&#039;s {{m|Tailwind}} support, {{p|Cresselia}}&#039;s Dual Screens, and {{p|Salamence}}&#039;s {{a|Moxie}} ability (particularly when used with {{m|Outrage}} or {{m|Earthquake}}).&lt;br /&gt;
&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{dragon color}}&lt;br /&gt;
|bordercolor={{dragon color dark}}&lt;br /&gt;
|headcolor={{dragon color light}}&lt;br /&gt;
|sprite=HilbertChallenge.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=B2W2&lt;br /&gt;
|location=Pokémon World Tournament&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=227&lt;br /&gt;
|pokemon=Skarmory&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Steel|type2=Flying&lt;br /&gt;
|held=Rocky Helmet&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Tailwind|move1type=Flying|move1cat=Other&lt;br /&gt;
|move2=Roost|move2type=Flying|move2cat=Other&lt;br /&gt;
|move3=Stealth Rock|move3type=Rock|move3cat=Other&lt;br /&gt;
|move4=Steel Wing|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=373&lt;br /&gt;
|pokemon=Salamence&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Dragon|type2=Flying&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|ability=Moxie&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Brick Break|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Fly|move3type=Flying|move3cat=Physical&lt;br /&gt;
|move4=Outrage|move4type=Dragon|move4cat=Physical}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=488&lt;br /&gt;
|pokemon=Cresselia&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|held=Light Clay&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Reflect|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Light Screen|move2type=Psychic|move2cat=Other&lt;br /&gt;
|move3=Shadow Ball|move3type=Ghost|move3cat=Special&lt;br /&gt;
|move4=Psychic|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=485&lt;br /&gt;
|pokemon=Heatran&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Fire|type2=Steel&lt;br /&gt;
|held=Power Herb&lt;br /&gt;
|ability=Flash Fire&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Solar Beam|move2type=Grass|move2cat=Special&lt;br /&gt;
|move3=Earth Power|move3type=Ground|move3cat=Special&lt;br /&gt;
|move4=Fire Blast|move4type=Fire|move4cat=Special}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=466&lt;br /&gt;
|pokemon=Electivire&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|held=Expert Belt&lt;br /&gt;
|ability=Motor Drive&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Ice Punch|move1type=Ice|move1cat=Physical&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Cross Chop|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Thunder Punch|move4type=Electric|move4cat=Physical}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=350&lt;br /&gt;
|pokemon=Milotic&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Water&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Marvel Scale&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Substitute|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Recover|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Ice Beam|move3type=Ice|move3cat=Special&lt;br /&gt;
|move4=Scald|move4type=Water|move4cat=Special}}}}&lt;br /&gt;
&lt;br /&gt;
=={{g|X}} Competitive Teams==&lt;br /&gt;
I&#039;ve had a few ideas for teams I can use in the Battle Maison (mostly for fun). The four I&#039;m acting upon at the moment are a Trick Room Rain Team for Doubles, another Trick Room Team for Doubles that will utilize Hail, a Sun Team for Triples, and a Tailwind Team for Triples.&lt;br /&gt;
&lt;br /&gt;
===Sun Team===&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{fire color}}&lt;br /&gt;
|bordercolor={{fire color dark}}&lt;br /&gt;
|headcolor={{fire color light}}&lt;br /&gt;
|sprite=VSCalem.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=038&lt;br /&gt;
|pokemon=Ninetales&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|held=Expert Belt&lt;br /&gt;
|ability=Drought&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Nasty Plot|move1type=Dark|move1cat=Other&lt;br /&gt;
|move2=Psyshock|move2type=Psychic|move2cat=Special&lt;br /&gt;
|move3=Solar Beam|move3type=Grass|move3cat=Special&lt;br /&gt;
|move4=Heat Wave|move4type=Fire|move4cat=Special}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=673&lt;br /&gt;
|pokemon=Gogoat&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|ability=Grass Pelt&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Brick Break|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Rock Slide|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Wild Charge|move3type=Electric|move3cat=Physical&lt;br /&gt;
|move4=Horn Leech|move4type=Grass|move4cat=Physical}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=671&lt;br /&gt;
|pokemon=Florges&lt;br /&gt;
|form=_Blue Flower Dream&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Fairy&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Flower Veil&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Grassy Terrain|move1type=Grass|move1cat=Other&lt;br /&gt;
|move2=Flower Shield|move2type=Fairy|move2cat=Other&lt;br /&gt;
|move3=Solar Beam|move3type=Grass|move3cat=Special&lt;br /&gt;
|move4=Dazzling Gleam|move4type=Fairy|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=357&lt;br /&gt;
|pokemon=Tropius&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Grass|type2=Flying&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|ability=Harvest&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Substitute|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Leech Seed|move3type=Grass|move3cat=Other&lt;br /&gt;
|move4=Air Slash|move4type=Flying|move4cat=Special}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=706&lt;br /&gt;
|pokemon=Goodra&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|held=Heat Rock&lt;br /&gt;
|ability=Gooey&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Sunny Day|move1type=Fire|move1cat=Other&lt;br /&gt;
|move2=Flamethrower|move2type=Fire|move2cat=Special&lt;br /&gt;
|move3=Ice Beam|move3type=Ice|move3cat=Special&lt;br /&gt;
|move4=Dragon Pulse|move4type=Dragon|move4cat=Special}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=229&lt;br /&gt;
|pokemon=Houndoom&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Dark|type2=Fire&lt;br /&gt;
|held=Houndoominite&lt;br /&gt;
|ability=Solar Power&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Sludge Bomb|move1type=Poison|move1cat=Special&lt;br /&gt;
|move2=Solar Beam|move2type=Grass|move2cat=Special&lt;br /&gt;
|move3=Dark Pulse|move3type=Dark|move3cat=Special&lt;br /&gt;
|move4=Flamethrower|move4type=Fire|move4cat=Special}}}}&lt;br /&gt;
*Note: When not Mega Evolved, Houndoom&#039;s Ability is {{a|Flash Fire}}.&lt;br /&gt;
&lt;br /&gt;
This team is complete, and it works as well as I had hoped. A lot of people I tell about this team are surprised to hear that I&#039;m using Mega Houndoom instead of Mega Charizard Y. There are two reasons for my choice: 1) I don&#039;t have a Charizardinite Y and don&#039;t feel like asking someone for one, and 2) Mega Houndoom&#039;s Solar Power makes its Flamethrower extremely scary; its Base Power is 202.5 just on STAB and the Sun Boost, and Houndoom&#039;s Sp. Atk is doubled in the sun. In addition, I&#039;m using this team to experiment with {{p|Florges}}&#039;s {{a|Flower Veil}}, {{m|Grassy Terrain}}, and {{p|Gogoat}}&#039;s {{a|Grass Pelt}}. This team has little vulnerability to {{a|Intimidate}} but a lot of vulnerability to status (for that, it is nice to have Florges on the field to protect Gogoat and Tropius), {{t|Fire}}-type moves from opposing Pokémon, and {{t|Poison}}-type Pokémon. To help with the first vulnerability, I may teach Florges {{m|Aromatherapy}} in place of {{m|Flower Shield}}. Mostly because the vulnerability to Poison-types and this team&#039;s inability to counter them, this team cannot go very far in the [[Battle Maison]].&lt;br /&gt;
===Rain Team===&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{water color}}&lt;br /&gt;
|bordercolor={{water color dark}}&lt;br /&gt;
|headcolor={{water color light}}&lt;br /&gt;
|sprite=VSCalem.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=181&lt;br /&gt;
|pokemon=Ampharos&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Electric|type2=Dragon&lt;br /&gt;
|held=Ampharosite&lt;br /&gt;
|ability=Mold Breaker&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Hidden Power|move1type=Ice|move1cat=Special&lt;br /&gt;
|move2=Power Gem|move2type=Rock|move2cat=Special&lt;br /&gt;
|move3=Dragon Pulse|move3type=Dragon|move3cat=Special&lt;br /&gt;
|move4=Thunder|move4type=Electric|move4cat=Special}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=199&lt;br /&gt;
|pokemon=Slowking&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water|type2=Psychic&lt;br /&gt;
|held=Damp Rock&lt;br /&gt;
|ability=Regenerator&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Trick Room|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Rain Dance|move2type=Water|move2cat=Other&lt;br /&gt;
|move3=Scald|move3type=Water|move3cat=Special&lt;br /&gt;
|move4=Psyshock|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=589&lt;br /&gt;
|pokemon=Escavalier&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Bug|type2=Steel&lt;br /&gt;
|held=Muscle Band&lt;br /&gt;
|ability=Swarm&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Poison Jab|move2type=Poison|move2cat=Physical&lt;br /&gt;
|move3=Megahorn|move3type=Bug|move3cat=Physical&lt;br /&gt;
|move4=Iron Head|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=693&lt;br /&gt;
|pokemon=Clawitzer&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|ability=Mega Launcher&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Aura Sphere|move1type=Fighting|move1cat=Special&lt;br /&gt;
|move2=Dragon Pulse|move2type=Dragon|move2cat=Special&lt;br /&gt;
|move3=Dark Pulse|move3type=Dark|move3cat=Special&lt;br /&gt;
|move4=Water Pulse|move4type=Water|move4cat=Special}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=691&lt;br /&gt;
|pokemon=Dragalge&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Poison|type2=Dragon&lt;br /&gt;
|held=Black Sludge&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Toxic|move1type=Poison|move1cat=Other&lt;br /&gt;
|move2=Venoshock|move2type=Poison|move2cat=Special&lt;br /&gt;
|move3=Focus Blast|move3type=Fighting|move3cat=Special&lt;br /&gt;
|move4=Dragon Pulse|move4type=Dragon|move4cat=Special}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=604&lt;br /&gt;
|pokemon=Eelektross&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Coil|move1type=Poison|move1cat=Other&lt;br /&gt;
|move2=Power-Up Punch|move2type=Fighting|move2cat=Physical&lt;br /&gt;
|move3=Crunch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Wild Charge|move4type=Electric|move4cat=Physical}}}}&lt;br /&gt;
*Note: When not Mega Evolved, Ampharos&#039;s Ability is {{a|Static}}.&lt;br /&gt;
&lt;br /&gt;
This team utilizes {{m|Trick Room}} and {{m|Rain Dance}}. Its Pokémon are all pretty bulky since no [[Effort values|EVs]] are distributed to Speed, but they all have one fully trained offensive stat and a Nature that boosts that offensive stat (except Dragalge, who has a Relaxed nature) and lowers Speed. Ampharos is the offensive heavyweight however, carrying a base 165 Sp. Atk stat (when Mega Evolved) and STAB {{m|Thunder}} in the rain. I didn&#039;t utilize {{a|Drizzle}} for this team because {{p|Slowking}} can double as the source of both Rain Dance and Trick Room, and as such, I&#039;d use Trick Room on the first turn, and Rain Dance when Slowking goes first (probably) on the second turn. Escavalier helps Slowking with {{t|Dark}}- and {{t|Grass}}-types and helps Ampharos with {{t|Fairy}}-types. Since some Fairy-types aren&#039;t weak to Steel (such as {{p|Azumarill}}, a serious threat in the Rain and Trick Room), Escavalier has {{m|Poison Jab}}, a strong physical Poison-type attack. This team is now complete, but I have not gotten the chance to test it with Dragalge and Eelektross now added to the team.&lt;br /&gt;
===Tailwind Team===&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{flying color}}&lt;br /&gt;
|bordercolor={{flying color dark}}&lt;br /&gt;
|headcolor={{flying color light}}&lt;br /&gt;
|sprite=VSCalem.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=663&lt;br /&gt;
|pokemon=Talonflame&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Fire|type2=Flying&lt;br /&gt;
|held=Razor Claw&lt;br /&gt;
|ability=Gale Wings&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Tailwind|move1type=Flying|move1cat=Other&lt;br /&gt;
|move2=Roost|move2type=Flying|move2cat=Other&lt;br /&gt;
|move3=Flare Blitz|move3type=Fire|move3cat=Physical&lt;br /&gt;
|move4=Brave Bird|move4type=Flying|move4cat=Physical}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=373&lt;br /&gt;
|pokemon=Salamence&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Dragon|type2=Flying&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|ability=Moxie&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Fire Fang|move1type=Fire|move1cat=Physical&lt;br /&gt;
|move2=Steel Wing|move2type=Steel|move2cat=Physical&lt;br /&gt;
|move3=Earthquake|move3type=Ground|move3cat=Physical&lt;br /&gt;
|move4=Dragon Claw|move4type=Dragon|move4cat=Physical}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=488&lt;br /&gt;
|pokemon=Cresselia&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|held=Light Clay&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Reflect|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Light Screen|move2type=Psychic|move2cat=Other&lt;br /&gt;
|move3=Moonblast|move3type=Fairy|move3cat=Special&lt;br /&gt;
|move4=Psychic|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=310&lt;br /&gt;
|pokemon=Manectric&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|held=Manectite&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Hidden Power|move1type=Ice|move1cat=Special&lt;br /&gt;
|move2=Flamethrower|move2type=Fire|move2cat=Special&lt;br /&gt;
|move3=Volt Switch|move3type=Electric|move3cat=Special&lt;br /&gt;
|move4=Thunderbolt|move4type=Electric|move4cat=Special}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=208&lt;br /&gt;
|pokemon=Steelix&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Ground|type2=Steel&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|ability=Sheer Force&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Ice Fang|move1type=Ice|move1cat=Physical&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Earthquake|move3type=Ground|move3cat=Physical&lt;br /&gt;
|move4=Iron Tail|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=350&lt;br /&gt;
|pokemon=Milotic&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Marvel Scale&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Toxic|move1type=Poison|move1cat=Other&lt;br /&gt;
|move2=Recover|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Ice Beam|move3type=Ice|move3cat=Special&lt;br /&gt;
|move4=Scald|move4type=Water|move4cat=Special}}}}&lt;br /&gt;
*Note: When not Mega Evolved, Manectric&#039;s Ability is {{a|Lightning Rod}}.&lt;br /&gt;
&lt;br /&gt;
Since I enjoyed so much success with my Triples Team in White 2, I decided that the combination of Dual Screens and Tailwind was worth bringing back, and the release of [[Pokémon Bank]] and the [[Poké Transporter]] made this team possible (or, at the very least, more reasonable to achieve through breeding). However, I ended up replacing three Pokémon that were originally on the White 2 team. Initally, I realized that I did not want to use {{p|Cresselia}} or {{p|Heatran}} because I disliked the idea of transporting legendary Pokémon, so I planned replacements for them. Now, of course, I have decided that I don&#039;t mind bringing my old Cresselia back to Gen VI because it was so much bulkier than Claydol (who used to be my lead-off Dual Screener) and had fewer weaknesses. I also figured out that I could not have {{m|Tailwind}} and {{m|Stealth Rock}} on a {{p|Skarmory}} unless I bred it under the Generation V breeding mechanics, so I replaced it with Talonflame. Unfortunately, its replacement does not set entry hazzards. In order to keep the same physical-special balance as I had before, I also had to replace {{p|Electivire}} with a fast {{t|Electric}}-type Pokémon with good coverage and Special Attack. Talonflame replaces Skarmory and together Steelix and Manectric replace Electivire and Heatran. As far as type match-ups are concerned, {{t|Water}}-type Pokémon may cause me some trouble, and certain {{t|Rock}}-type Pokémon, particularly (Mega) {{p|Aerodactyl}} may be difficult to stop if they get, say, Talonflame and Salamence down and also have {{m|Earthquake}}. Originally, I was going to use a {{p|Furfrou}} instead of Steelix, but the type match-ups looked a lot better with Steelix, and I really like the idea of {{a|Sheer Force}} and the Assault Vest on Steelix. Salamence&#039;s moveset has been rearranged to give it coverage for the new {{t|Fairy}}-types that seem so prevalent in the [[Battle Maison]]. Milotic works so well, I saw no need to change it, except to breed one with five perfect IVs and put EVs in Defense this time. However, it knows {{m|Toxic}} instead of Substitute because it helps wear down opposing walls and keeps Milotic from being shut down against bulky {{t|Water}}/{{t|Ice}} Pokémon, especially {{a|Water Absorb}} {{p|Lapras}} and {{a|Thick Fat}} {{p|Walrein}}. Credit being given where it is due, there have been battles when Salamence knocks out four or more of the opposing Pokémon, and there have been battles where I was trying to win when it was one against four with Milotic as my last Pokémon (I almost did, but I mispredicted an opponent&#039;s move and if the battled had continued, I would have been extremely low on PP).&lt;br /&gt;
&lt;br /&gt;
I knew this team was good when I built it, but I had no idea it was good enough to defeat [[Battle Chatelaine Dana|Dana]]! When I got my 49th consecutive win in Super Triple Battles, I taught Steelix and Salamence {{m|Rock Slide}} replacing Crunch and Brick Break respectively, and I gave Talonflame a [[In-battle effect item#Focus_Sash|Focus Sash]].&lt;br /&gt;
&lt;br /&gt;
EDIT: Now that I have had some time to use this team, I have made a slight change to adapt it to the Battle Maison. Primarily, since I had a battle where Milotic got walled by a {{p|Walrein}} (they were the last Pokémon), I replaced {{m|Substitute}} with {{m|Toxic}}. Also, I decided during the training of the members of this team that I&#039;d rather have Steelix use {{m|Crunch}} over {{m|Thunder Fang}}; this change helped to round out this team&#039;s coverage, as none of my other Pokémon had a good move to take out {{t|Psychic}}-types or {{t|Ghost}}-types. I can now say the the experiment with Steelix was a success and would recommend to other players that they consider Assault Force Steelix.&lt;br /&gt;
&lt;br /&gt;
===Hail Team===&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{ice color}}&lt;br /&gt;
|bordercolor={{ice color dark}}&lt;br /&gt;
|headcolor={{ice color light}}&lt;br /&gt;
|sprite=VSCalem.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=460&lt;br /&gt;
|pokemon=Abomasnow&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Grass|type2=Ice&lt;br /&gt;
|held=Abomasite&lt;br /&gt;
|ability=Snow Warning&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Ice Shard|move2type=Ice|move2cat=Physical&lt;br /&gt;
|move3=Energy Ball|move3type=Grass|move3cat=Special&lt;br /&gt;
|move4=Blizzard|move4type=Ice|move4cat=Special}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=579&lt;br /&gt;
|pokemon=Reuniclus&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Magic Guard&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Trick Room|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Protect|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Dazzling Gleam|move3type=Fairy|move3cat=Special&lt;br /&gt;
|move4=Psyshock|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=593&lt;br /&gt;
|pokemon=Jellicent&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water|type2=Ghost&lt;br /&gt;
|held=Safety Goggles&lt;br /&gt;
|ability=Cursed Body&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Will-O-Wisp|move1type=Fire|move1cat=Other&lt;br /&gt;
|move2=Dazzling Gleam|move2type=Fairy|move2cat=Special&lt;br /&gt;
|move3=Hex|move3type=Ghost|move3cat=Special&lt;br /&gt;
|move4=Scald|move4type=Water|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=713&lt;br /&gt;
|pokemon=Avalugg&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|ability=Ice Body&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Gyro Ball|move1type=Steel|move1cat=Physical&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Earthquake|move3type=Ground|move3cat=Physical&lt;br /&gt;
|move4=Ice Fang|move4type=Ice|move4cat=Physical}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=121&lt;br /&gt;
|pokemon=Starmie&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water|type2=Psychic&lt;br /&gt;
|held=Icy Rock&lt;br /&gt;
|ability=Analytic&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Trick Room|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Hail|move2type=Ice|move2cat=Other&lt;br /&gt;
|move3=Thunderbolt|move3type=Electric|move3cat=Special&lt;br /&gt;
|move4=Scald|move4type=Water|move4cat=Special}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=500&lt;br /&gt;
|pokemon=Emboar&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Fire|type2=Fighting&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Power-Up Punch|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Rock Slide|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Wild Charge|move3type=Electric|move3cat=Physical&lt;br /&gt;
|move4=Heat Crash|move4type=Fire|move4cat=Physical}}}}&lt;br /&gt;
&lt;br /&gt;
My latest work in progress, this team is an attempt to fill a team with Pokémon that are even more dangerous than those in my Rain Team. Starmie will be the least active member of the team under most circumstances because the [[Battle Maison]] will only let me use four Pokémon for Doubles (likely Abomasnow, Reuniclus, Jellicent, and Avalugg/Emboar). However, its job is to refresh Trick Room and Hail when they wear off. Also, Trick Room allows Analytic to take effect because I am training Starmie for maximum Speed (ironic, considering that it is on a Trick Room team). If I determine that Avalugg&#039;s Earthquake has too much risk of collateral damage, I might replace Reuniclus with a {{p|Musharna}} with {{a|Telepathy}} and teach Jellicent {{m|Protect}} in place of Dazzling Gleam. Emboar&#039;s role on this team is not certain yet, but I think it will usually see use either when one of Abomasnow&#039;s counters comes out or late-game as a clean-up. All Pokémon on this team except Starmie will be bred for Speed-hindering Natures and for an IV of 0 in Speed. Most of the movesets listed above are tentative, and may change once the Pokémon on this team exist in my game and I have the opportunity to test the team as shown.&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Omega_Ruby_and_Alpha_Sapphire&amp;diff=2174651</id>
		<title>Talk:Pokémon Omega Ruby and Alpha Sapphire</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Omega_Ruby_and_Alpha_Sapphire&amp;diff=2174651"/>
		<updated>2014-09-15T19:27:09Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Not all Mega Evolutions are on this page that have been revealed */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{forums notice|November 30, 2014}}&lt;br /&gt;
&lt;br /&gt;
==Interwiki==&lt;br /&gt;
Don&#039;t forget the interwikis! &amp;lt;nowiki&amp;gt;[[de:Pokémon Omega Rubin und Alpha Saphir]] [[fr:Pokémon Rubis Oméga et Saphir Alpha]] [[it:Pokémon Rubino Omega e Zaffiro Alpha]]&amp;lt;/nowiki&amp;gt; Btw... why you are protect all pages, that are related in any form with the new remakes? Sorry for my bad english, I&#039;m from Germany... [[User:Tobutz98|Tobutz98]] ([[User talk:Tobutz98|talk]]) 19:17, 7 May 2014 (UTC)&lt;br /&gt;
: Pages related to any breaking news are generally protected to prevent wild speculation or misinformation from being added. I&#039;m not sure if there&#039;s a specific place or way to request edits to locked pages, sadly. [[User:Yamiidenryuu|Yamiidenryuu]] ([[User talk:Yamiidenryuu|talk]]) 19:36, 7 May 2014 (UTC)&lt;br /&gt;
::The place to request edits for locked pages is on their talk page, or the talk page of a staff member. --[[User:Funktastic~!|&amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;&#039;&#039;&#039;It&#039;s&#039;&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#CC66FF&amp;quot;&amp;gt;&#039;&#039;&#039;Funktastic~!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Funktastic~!|&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#99CCFF&amp;quot;&amp;gt;&#039;&#039;話してください&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]] 19:55, 7 May 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Add Template==&lt;br /&gt;
I think it would be wise that one of the Admins put &amp;quot;Template:Upcoming notice&amp;quot; or a different template I could not find on this page because it is new unless I am wrong and this is not necessary because of the page protection. [[User:Dbeckelheimer6|Dbeckelheimer6]] ([[User talk:Dbeckelheimer6|talk]]) 21:30, 7 May 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Edit suggestions==&lt;br /&gt;
* &amp;quot;&amp;lt;nowiki&amp;gt;are the secondary [[paired version]]s of [[Generation VI]]&amp;lt;/nowiki&amp;gt;&amp;quot; implies that every subsequent generation has had &amp;quot;secondary paired versions&amp;quot; (a phrase that is being used to represent both remakes and sequels), which is incorrect. Why not just copy and customize the text from the intros of {{2v2|FireRed|LeafGreen}} and {{2v2|HeartGold|SoulSilver}}? &lt;br /&gt;
* &amp;quot;Both games were revealed {{tt|during|in}} a worldwide announcement by the official Pokémon {{tt|websites,|remove comma}} on May 7, 2014. The paired versions will be released worldwide {{tt|during|in}} November 2014.&amp;quot;&lt;br /&gt;
* Change &amp;quot;&amp;lt;nowiki&amp;gt;[[Pokémon Ruby and Sapphire Versions|Pokémon Ruby and Pokémon Sapphire]]&amp;lt;/nowiki&amp;gt;&amp;quot; to &amp;quot;&amp;lt;nowiki&amp;gt;{{game|Ruby and Sapphire|s}}&amp;lt;/nowiki&amp;gt;&amp;quot; —&amp;lt;font face=&amp;quot;Segoe UI&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:grey 0.1em 0.1em 0.1em&amp;quot;&amp;gt;[[User:IWannaBeTheVeryBest|&amp;lt;font color=&amp;quot;#fff&amp;quot;&amp;gt;The&amp;lt;/font&amp;gt;]]Very[[User talk:IWannaBeTheVeryBest|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Best&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt; 05:29, 8 May 2014 (UTC)&lt;br /&gt;
:Hello, I have made some changes as you have requested. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 07:59, 8 May 2014 (UTC)&lt;br /&gt;
::Thanks, trom. However, it says that November 2014 is the release &#039;&#039;date&#039;&#039;, but I think this should say &#039;&#039;release period&#039;&#039;. Also, &amp;quot;PAccording to the press release which announced the games&amp;quot; should be &amp;quot;According to the press release that announced the games&amp;quot;. Some users seem to think that &#039;&#039;which&#039;&#039; can replace &#039;&#039;that&#039;&#039; in this instance because I see it often, but this is folly. For instance, the phrasing &amp;quot;The book, which I read last night, was exciting&amp;quot; must use &#039;&#039;which&#039;&#039; and not &#039;&#039;that&#039;&#039;, while &amp;quot;The book that I read last night was exciting&amp;quot; is the opposite (but may also omit &#039;&#039;that&#039;&#039; entirely). —&amp;lt;font face=&amp;quot;Segoe UI&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:grey 0.1em 0.1em 0.1em&amp;quot;&amp;gt;[[User:IWannaBeTheVeryBest|&amp;lt;font color=&amp;quot;#fff&amp;quot;&amp;gt;The&amp;lt;/font&amp;gt;]]Very[[User talk:IWannaBeTheVeryBest|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Best&amp;lt;/font&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt; (UTC) 09:26, 8 May 2014 (UTC)&lt;br /&gt;
:::Folly indeed. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 10:41, 8 May 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Trailer Video==&lt;br /&gt;
Can an admin add this to the page??&lt;br /&gt;
{{youtubevid|ywGSON9tNq0|pokemon|Hoenn}}&lt;br /&gt;
&amp;lt;br&amp;gt;--&amp;lt;sc&amp;gt;✓[[User:PikaTepig999|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Pika&amp;lt;/span&amp;gt;]][[User talk:PikaTepig999|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Tepig&amp;lt;/span&amp;gt;]][[Special:Contributions/Pikatepig999|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;999&amp;lt;/span&amp;gt;]]✓&amp;lt;/sc&amp;gt; 08:18, 8 May 2014 (UTC)&lt;br /&gt;
:Done, although I dislike that template so I chose not to use it. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 10:41, 8 May 2014 (UTC)&lt;br /&gt;
::Don&#039;t mind me, but may I ask why you don&#039;t like that template ?? --&amp;lt;sc&amp;gt;✓[[User:PikaTepig999|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Pika&amp;lt;/span&amp;gt;]][[User talk:PikaTepig999|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Tepig&amp;lt;/span&amp;gt;]][[Special:Contributions/Pikatepig999|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;999&amp;lt;/span&amp;gt;]]✓&amp;lt;/sc&amp;gt; 09:09, 9 May 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Poké Transporter==&lt;br /&gt;
If these games use the Poké Transporter, like [[Pokémon X and Y|X and Y]], will it be worth noting that these are the first remakes to be compatible with the originals, if indirectly?&lt;br /&gt;
[[Pokémon Ruby and Sapphire Versions]] → [[Pal Park]] → [[Generation IV]] → [[Poké Transfer]] → [[Generation V]] → [[Poké Transporter]] → [[Pokémon Omega Ruby and Alpha Sapphire]] | [[User:Glitchipedia|This message brought to you by Glitchipedia, the falsified encyclopedia]] ([[User talk:Glitchipedia|talk]]) 14:46, 8 May 2014 (UTC)&lt;br /&gt;
:It is currently unknown if they will use the Poke Transporter. &amp;lt;!--Or is it?--&amp;gt; --&amp;lt;sc&amp;gt;✓[[User:PikaTepig999|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Pika&amp;lt;/span&amp;gt;]][[User talk:PikaTepig999|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Tepig&amp;lt;/span&amp;gt;]][[Special:Contributions/Pikatepig999|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;999&amp;lt;/span&amp;gt;]]✓&amp;lt;/sc&amp;gt; 09:35, 9 May 2014 (UTC)&lt;br /&gt;
::That wasn&#039;t my question. I said &#039;&#039;if&#039;&#039; they do, will this be worth noting? [[User:Glitchipedia|This message brought to you by Glitchipedia, the falsified encyclopedia]] ([[User talk:Glitchipedia|talk]]) 15:27, 9 May 2014 (UTC)&lt;br /&gt;
:::Even if they don&#039;t, they&#039;ll still be compatible with the originals via Poke Transporter to XY, then trade to ORAS. It&#039;s still speculative to say it yet, but as soon as either Poke Transporter or trade capability is revealed, I would think it&#039;d be notable that they&#039;re the &#039;&#039;only&#039;&#039; ones (not just the first, since first is of debatable notability for some things). [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 17:20, 9 May 2014 (UTC)&lt;br /&gt;
::::It&#039;s certainly worth noting in my opinion, but i also think that the admins should approve it. And @Pumpkinking, they are &#039;&#039;currently&#039;&#039; the only ones,but &#039;&#039;if&#039;&#039; in the future a remake of DP is announced, we&#039;ll have to change the wording. --&amp;lt;sc&amp;gt;✓[[User:PikaTepig999|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Pika&amp;lt;/span&amp;gt;]][[User talk:PikaTepig999|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Tepig&amp;lt;/span&amp;gt;]][[Special:Contributions/Pikatepig999|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;999&amp;lt;/span&amp;gt;]]✓&amp;lt;/sc&amp;gt; 09:34, 11 May 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Press Release Description==&lt;br /&gt;
The second paragraph &amp;quot;According to the press release that announced the games, the new titles will to take players through a dramatic story within a spectacular new world.&amp;quot; should be changed to reflect that this is not a new game as &amp;quot;spectacular new world&amp;quot; implies.&lt;br /&gt;
The official website also gives a far more accurate description of the game http://www.pokemon.com/us/pokemon-video-games/pokemon-omega-ruby-and-pokemon-alpha-sapphire/&lt;br /&gt;
[[User:Luneth|Luneth]] ([[User talk:Luneth|talk]]) 15:31, 8 May 2014 (UTC)&lt;br /&gt;
:So why don&#039;t we just delete the &amp;quot;new&amp;quot; in &amp;quot;a spectacular new world&amp;quot;? [[User:Snekradguy|Snekradguy]] ([[User talk:Snekradguy|talk]]) 16:03, 8 May 2014 (UTC)&lt;br /&gt;
::Modifying any quote typically makes the quote unusable. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 16:59, 8 May 2014 (UTC)&lt;br /&gt;
:::It isn&#039;t really a quote because the video never mentions &amp;quot;a spectacular new world&amp;quot;. Only &amp;quot;an epic new adventure&amp;quot; and &amp;quot;a dramatic new world&amp;quot;. [[User:Snekradguy|Snekradguy]] ([[User talk:Snekradguy|talk]]) 19:01, 8 May 2014 (UTC)&lt;br /&gt;
::::[http://bulbanews.bulbagarden.net/wiki/Pok%C3%A9mon_Omega_Ruby,_Pok%C3%A9mon_Alpha_Sapphire_announced It&#039;s a quote from the official press release.] [[User:ArcToraphim|Kai]] * the [[User talk:ArcToraphim|Arc]] [[Special:Contributions/ArcToraphim|Toraph]] 19:26, 8 May 2014 (UTC)&lt;br /&gt;
:::::Can we at least put &amp;quot;an epic new adventure in a spectacular new world&amp;quot; in quotes? --[[User:KommanderAwesome|KommanderAwesome]] ([[User talk:KommanderAwesome|talk]]) 20:23, 8 May 2014 (UTC)&lt;br /&gt;
::::::Not the way in your comment since that would be combining two quotes together.  The largest stretch I can see is, the games will take players on &amp;quot;an epic new adventure&amp;quot; to &amp;quot;a dramatic new world.&amp;quot;  Still, I believe the wording on the article is the best so far.  --[[User:Super goku|Super goku]] ([[User talk:Super goku|talk]]) 21:57, 8 May 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==New information from Serebii==&lt;br /&gt;
 &lt;br /&gt;
we should include this info from todays news: http://www.serebii.net/index2.shtml&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Following its reveal yesterday, there has been some question as to the actual content of Pokémon Omega Ruby &amp;amp; Alpha Sapphire, as to whether they&#039;re remakes or new versions due to the wording of the announcement. During the Investor Briefing today, Satoru Iwata confirmed that Pokémon Omega Ruby &amp;amp; Pokémon Alpha Sapphire are full-remakes of the 2002 releases, Pokémon Ruby &amp;amp; Sapphire. We&#039;ll bring more on these games as it comes&lt;br /&gt;
Edit @ 15:38: The Japanese arm of The Pokémon Company sent out an e-mail to all Daisuki Club members which ends up pointing out the differences to Groudon &amp;amp; Kyogre on the box-art, stating that they&#039;re showcasing &amp;quot;never before seen Pokémon&amp;quot;, the same terminology they used for Black &amp;amp; White Kyurem, as well as Mega Mewtwo Y upon their reveal, indicating that they are more than stylised artwork of the Pokémon. We&#039;ll bring more on this as it comes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[User:Pearlgamez|Pearlgamez]] ([[User talk:Pearlgamez|talk]]) 20:07, 8 May 2014 (UTC)&lt;br /&gt;
:Serebii should not be used as a source. [[User:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Patty&amp;lt;/span&amp;gt;]][[User talk:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Man&amp;lt;/span&amp;gt;]] 00:43, 9 May 2014 (UTC)&lt;br /&gt;
::I personally received that email and did not see any indication this was true. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 01:26, 9 May 2014 (UTC)&lt;br /&gt;
:::I agree serebii should not be used as a source. Speculation about the differences to Groudon &amp;amp; Kyogre seems to indicate they may be mega-evolutions of the originals, but as no official information about mega-evolutions in the remakes has been announced it can&#039;t be used in this article. [[User:ADCK|ADCK]] ([[User talk:ADCK|talk]]) 02:12, 14 May 2014 (UTC)&lt;br /&gt;
::::I also agree. Serebii should not be used as a source, or else Pidgeot would be blue and Magikarp would be a Psychic-type. [[User:Espurr101|Espurr101]] ([[User talk:Espurr101|talk]]) 12:03, 28 May 2014 (UTC)Espurr101&lt;br /&gt;
&lt;br /&gt;
== Use of the word Remake ==&lt;br /&gt;
&lt;br /&gt;
Should we really use the word &amp;quot;remake&amp;quot; quite yet?&lt;br /&gt;
&lt;br /&gt;
I know from previous patterns, the naming of the games and all that points to remakes, but at this point in time they might just be sequels or new games entirely. They even mention a new world, and the guy who gives the idol mentions a new region, so this might not take place in Hoenn at all. &lt;br /&gt;
&lt;br /&gt;
I&#039;m really just playing devil&#039;s advocate here, but we should watch the wording on the article for now. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 06:59, 9 May 2014 (UTC)&lt;br /&gt;
:You haven&#039;t followed the news, have you? They were [http://www.nintendo.co.jp/ir/en/library/events/140508/index.html confirmed] to be remakes yesterday. You should do your &amp;quot;homework&amp;quot; more often before you&#039;re posting questions.--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 07:17, 9 May 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
::I&#039;ve been following the news since it broke, but every tweet and article just repackaged/re-tweeted the same info. 99% of every article I found on the subject of the remakes just quoted the blurb from the trailer. That article you linked to was the first OFFICIAL piece of news I&#039;ve seen that gave details on the remakes. You can&#039;t expect to do biology homework if all the school has are math books.[[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 11:26, 9 May 2014 (UTC)&lt;br /&gt;
:::On the second thought, I was too harsh for you. Unlike what I thought, the link to the official statement has &#039;&#039;not&#039;&#039; been posted to almost any fan or official site; everyone just believes what Serebii says. Sorry about that.--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 13:37, 9 May 2014 (UTC)&lt;br /&gt;
::::Its ok, like Dawn always says, No Need To Worry. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 20:04, 9 May 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==&#039;Oras&#039; is the Lithuanian word for &#039;Weather&#039;==&lt;br /&gt;
The name of the games is likely a play on the letters theme started with XY (ie. the Greek letters &#039;Α&#039; and &#039;Ω&#039;), and the Lithuanian word for weather, [https://translate.google.com/#en/lt/weather Oras] -- weather being one of the prominent elements of RSE. Sounds like a interesting fact to add to the Trivia section. --[[User:Ash Pokemaster|Ash Pokemaster]] ([[User talk:Ash Pokemaster|talk]]) 13:07, 9 May 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It could also be a reference to the phrase &amp;quot;I am the Alpha and the Omega&amp;quot; in the Book of Revelation. Usually the phrase refers to Christ or God and typically is taken as meaning &amp;quot;I am the Beginning and the End&amp;quot;. Possibly a hint that the story could involve Pokemon gods in some way. Interesting to note that Arceus is the &#039;Alpha&#039; Pokemon according to the Pokedex and is the closest thing to a Pokemon &#039;God&#039; we&#039;ve seen as it was supposedly the creator of the Pokemon world. Perhaps we might see the &#039;Omega&#039; Pokemon, or in other words, the &#039;End&#039; or destroyer. (Basically the Pokemon Satan) - [[User:PsychoP|PsychoP]] ([[User talk:PsychoP|talk]]) 18:01, 11 May 2014 (UTC)&lt;br /&gt;
::We don&#039;t know what&#039;s going to happen in the games and this isn&#039;t the place for speculation. And no. That would require them making an actual new Pokemon, which won&#039;t happen in a remake. [[User:Ataro|Ataro]] ([[User talk:Ataro|talk]]) 18:19, 11 May 2014 (UTC)&lt;br /&gt;
:::We already have an alpha Pokemon, Arceus, and Giratina is based of the devil. Although, X and Y did kind of have the alpha and omega thing going, as Xerneas is the life Pokemon and Yveltal is the destruction Pokemon. Maybe Groudon and Kyogre will get alpha an omega forms. Idk, better wait for CoroCoro. {{unsigned|Espurr101}}&lt;br /&gt;
&lt;br /&gt;
I think Bob Ross said it best, and what we have on our hands here is &amp;quot;a little happy mistake.&amp;quot; It&#039;s just pure coincidence I am sure. Also Delta Emerald has been registered, and if they broke the mold and released that, it would be ORASDE which means nothing at all. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 19:46, 29 May 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==No evident that Omega Ruby and Alpha Sapphire are in the Generation VI==&lt;br /&gt;
We should at least wait for the announcement of cross-game communication of Omega Ruby and Alpha Sapphire to be sure if they are indeed Generation VI. And according to this:&lt;br /&gt;
:&amp;quot;A generation, in terms of the Pokémon franchise, is a subset of the series that debuted or is set around the same time, focusing on the same region, and featuring the same Pokémon.&amp;quot;&lt;br /&gt;
I don&#039;t think they are Generation VI at all if we go by this definition. We should probably change that. Besides, Generations may be separated by their methods of inter-game communications. I don&#039;t think, currently, there is anything we can say about battling or sending Pokemon from or to these games from or to X and Y. &lt;br /&gt;
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Originally posted in [[Talk:Generation]] by [[User:Iosue|Iosue]] ([[User talk:Iosue|talk]]) 06:55, 8 May 2014 (UTC).&lt;br /&gt;
Moved here by [[User:Iosue|Iosue]] ([[User talk:Iosue|talk]]) 09:48, 10 May 2014 (UTC)&lt;br /&gt;
:It&#039;s totally safe to assume that Hoenn remakes aren&#039;t introducing a new generation, especially when there are lots of unreleased Gen VI stuff and the XY anime series isn&#039;t even in the halfway.--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 10:19, 10 May 2014 (UTC)&lt;br /&gt;
::It is safe, but an encyclopaedia is obligated to only display information that is evidental. I won&#039;t have a problem if we put up &amp;quot;probably&amp;quot; or &amp;quot;highly speculated&amp;quot; instead of &amp;quot;part of&amp;quot;. -[[User:Iosue|Iosue]] ([[User talk:Iosue|talk]]) 12:26, 10 May 2014 (UTC)&lt;br /&gt;
:::It&#039;s obviously generation VI. That is a guaranteed fact. Sure, it hasn&#039;t been stated, but it doesn&#039;t need to be stated. Generation VI is the current generation. Each generation starts with a brand new game in a brand new region with brand new Pokémon. It won&#039;t start with a remake. It&#039;s only logical that this is a Generation VI game. Also, it&#039;s being released on the same generation console as other Gen VI games which further backs up this point. It&#039;s Gen VI and although it hasn&#039;t been stated, there is enough evidence to make that claim. ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 12:36, 10 May 2014 (UTC)&lt;br /&gt;
::::That way, we will have to refine our definitions of a generation. -[[User:Iosue|Iosue]] ([[User talk:Iosue|talk]]) 12:52, 10 May 2014 (UTC)&lt;br /&gt;
::::: In my honest opinion (although everyones views are different as I can see on here lol) but until Nintendo/GameFreak/Pokemon says it&#039;s NOT part of Generation VI, it should be considered Generation VI games until further notice, and also, a lot of clues and hints in Pokemon X and Y further hinted that Pokemon Ruby &amp;amp; Sapphire would be remade, so it makes sense (to me anyways), but also Generation VI is not completed yet (that we know of) as we have seen in all other generations that either a 3rd game (Yellow, Crystal, Emerald, Platinum) or in the case of Generation V (Black 2 and White 2) were released to complete a Generation. And just like Generation III we had Ruby &amp;amp; Sapphire release first followed by FireRed &amp;amp; LeafGreen then Emerald, then in Generation IV we had Diamond, Pearl, Platinum then followed by HeartGold &amp;amp; SoulSilver. So far it seems that Generation VI is following the pattern of Generation III (so far, that is). But mind you, thats just my opinion, but like I said at the start of my &amp;quot;rant&amp;quot; (lol) until Nintendo/GameFreak/Pokemon says it&#039;s NOT part of Generation VI, it should still be considered Generation VI until further notice. Demers-Vachon 10:44, 11 May 2014 (UTC)&lt;br /&gt;
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:::I agree. They never start a generation with remakes. They only start a generation with a new region full of new Pokémon. Omega Ruby and Alpha Sapphire would more likely focus on the Generation III Pokémon than to introduce new ones. In FireRed and LeafGreen, you only met the original 150 Pokémon before getting the National Pokédex to catch Johto Pokémon and trade with Hoenn for the then-current Pokémon. FireRed LeafGreen didn&#039;t introduce any new Pokémon. They only brought back the classic Pokémon. HeartGold and SoulSilver did tweak the Johto Pokédex a bit to include five Gen IV evolutions that resulted from moves (although, I don&#039;t get why they didn&#039;t just put a move tutor in Kanto.) So HeartGold and SoulSilver didn&#039;t introduce any Pokémon. And X and Y had just came out last October. That was only 7 months ago, so if Omega Ruby and Alpha Sapphire started Generation VII, Gen 6 would be the shortest generation ever. The possibility of Omega Ruby and Alpha Sapphire starting a new generation is slim. [[User:SeanWheeler|SeanWheeler]] ([[User talk:SeanWheeler|talk]]) 11:16, 11 May 2014 (UTC)&lt;br /&gt;
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:::::I agree that these should be considered Generation VI, at least until we discover otherwise. While it is possible that we may get a new generation, the odds are incredibly small. Additionally, Pokémon tends to keep all of its media together. Even if X and Y are the only video games in Generation VI, I find it unlikely that Nintendo would push for a Generation VII when Ash Ketchum still has to finish his journey through Kalos in the anime, the Pokémon Adventures X and Y chapter is just getting started, and not even all Generation VI Pokémon have been made available as TCG cards. Heck, we still have yet to see the release of Diancie, Volcanion, and Hoopa in the video games, so even the video games cannot be finished here. Finally, I must correct you on something, SeanWheeler. FireRed and LeafGreen did actually introduce a new Pokémon: Deoxys. There were no events for it prior to the release of FRLG and when the events occurred, it could only be obtained in FRLG, not in Ruby and Sapphire. --[[User:GoldenSandslash15|GoldenSandslash15]] ([[User talk:GoldenSandslash15|talk]]) 22:37, 11 May 2014 (UTC)&lt;br /&gt;
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Also, please remind me if &amp;quot;Generations&amp;quot; are the official creations or simply how it is defined in the fandom? I think we should judge if certain titles are in a certain generation according to an objective definition. I understand that it is highly probable to see it released as in the Generation VI. But this is not a confirmed fact or official announcement, but a derived theory. -[[User:Iosue|Iosue]] ([[User talk:Iosue|talk]]) 22:52, 11 May 2014 (UTC)&lt;br /&gt;
:The term generation has been used by official sources, such as Pokemon.com and the boxes of DP. Several traits that typically signify a new generation are not present, like no new region and no new Pokémon. Frankly, I think this whole argument is pointless. It&#039;s obvious that it&#039;s going to be released within this generation and at this rate we&#039;ll only keep going around in circles. It&#039;s really not worth continuing. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 23:10, 11 May 2014 (UTC)&lt;br /&gt;
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:Sorry about that then. I thought Generations were something we created to group the titles. -[[User:Iosue|Iosue]] ([[User talk:Iosue|talk]]) 07:59, 12 May 2014 (UTC)&lt;br /&gt;
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::: I agree with what &amp;quot;Pokemaster&amp;quot; had said earlier, this topic is just going around in circles until the games are released in November. I do firmly believe that Omega Ruby &amp;amp; Alpha Sapphire is part of Generation VI. If those games were to begin Generation VII, then I highly doubt they would have had Ash in Kalos, or if they did, he would have gotten 6 to 7 gym badges by now (more in reference to the Japan episodes that has aired already not the English ones) and from what I have seen, he so far only has one gym badge obtained and caught 2 pokemon (Froakie &amp;amp; Fletchling). But thats just my thoughts about it. Demers-Vachon 08:56, 12 May 2014 (UTC)&lt;br /&gt;
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::::::It&#039;s possible they will add more pokemon, but only gen VI ones, I doubt they&#039;ll touch the original gens ones... However, that being said and all, they&#039;ve just started using Mega evolutions, I doubt they will drop them, so we may see many new mega evolutions instead of new pokemon. [[User:ADCK|ADCK]] ([[User talk:ADCK|talk]]) 01:55, 14 May 2014 (UTC)&lt;br /&gt;
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It is going in circles and no conclusion can be drawn. This is precisely what I wanted to say: We don&#039;t have official confirmation on which Generation this is in. On the page, there is this row: part of Generation VI. It looks like some official words. No matter how logical the derivations are, they are just speculations. There is not any canonical material or announcement making this claim. I have not been questioning its correctness. I have been questioning its validity. -[[User:Iosue|Iosue]] ([[User talk:Iosue|talk]]) 03:14, 14 May 2014 (UTC)&lt;br /&gt;
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::While there is no concrete 100% proof that it is Generation VI, there is no concrete 100% proof that it is Generation VII either. It could be either one. So the article should use whichever is more likely, which is Generation VI. You may think that we shouldn&#039;t make assumptions like that, but you have to remember that Nintendo never said that X and Y were a part of Generation VI. Or any of the other games were part of their respective Generations. So we will never have any official proof, because the very idea of generations is unofficial. (The boxes of Diamond/Pearl did say &amp;quot;A new generation&amp;quot;, but that&#039;s just marketing crap. It could have just as easily said &amp;quot;a new adventure&amp;quot;. And either way, &amp;quot;a new generation&amp;quot; doesn&#039;t necessarily mean Generation IV. For all we know, Nintendo classified every game before DP as a single generation, and every game since then is Generation II). This being the case, even when the games come out, it&#039;s likely that we won&#039;t know what generation to put. It&#039;s entirely fan-made. So, we do the logical thing of putting what most fans would classify this as. And in that regard, there&#039;s no reason why we can&#039;t put Generation VI now. Of course, when the games come out, if we see that there is enough separating it from X and Y, such as incompatibility, new Pokémon, a new region (technically the &amp;quot;Hoenn Confirmed!&amp;quot; meme is wrong - Hoenn has not been confirmed), etc., then fans may choose to reclassify it as Generation VII. If that&#039;s the case, we can edit the article at the time to reflect the shift in the fans&#039;s views. --[[User:GoldenSandslash15|GoldenSandslash15]] ([[User talk:GoldenSandslash15|talk]]) 03:39, 14 May 2014 (UTC)&lt;br /&gt;
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I was not questioning if there is any probability of it coming out as Generation VII. I was questioning, even if it is very probable to be Generation VI, the validity is that it is deduced or speculated, even based on many objective observations. But none of the quoted are as valid as an official release. If &amp;quot;Generation&amp;quot; is The Pokemon Company&#039;s official terms, we cannot say something is or is not without the company first says so. If, instead, &amp;quot;Generation&amp;quot; is what the fandom creates, &amp;quot;official&amp;quot; means the stance de facto in the fandom, hence, verifiable and objective criteria and definitions. -[[User:Iosue|Iosue]] ([[User talk:Iosue|talk]]) 05:30, 14 May 2014 (UTC)&lt;br /&gt;
:We don&#039;t need them to flat out state they are part of Generation VI. They only use the word Generation when a new one starts, and it&#039;s always when a new region is introduced and new Pokémon (not new forms) are introduced. Suggesting that they are part of a completely different Generation is ridiculous. There is only one Generation at a time. --[[User:HoennMaster|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Hoenn&amp;lt;/font&amp;gt;]][[User talk:HoennMaster|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Master&amp;lt;/font&amp;gt;]] 06:11, 14 May 2014 (UTC)&lt;br /&gt;
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Please, read again. I have not suggested they are part of a completely different Generation. I have not suggested any possibility. I only questioned the validity. -[[User:Iosue|Iosue]] ([[User talk:Iosue|talk]]) 09:41, 14 May 2014 (UTC)&lt;br /&gt;
:Nothing is being changed, and this discussion is closed. - [[User:Kogoro|&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot; style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;Kogoro&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] &#039;&#039;&#039;-&#039;&#039;&#039; [[User talk:Kogoro|&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot; style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;Talk to me&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] - 09:54, 14 May 2014 (UTC)&lt;br /&gt;
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== Mega Evolutions ==&lt;br /&gt;
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I know we can&#039;t state this to be a confirmed fact, but comparing Groudon and Kyogre here to their usual appearance seems to indicate they&#039;re in a different form. Perhaps it&#039;s a mega evolution? [[User:Draceon|Draceon]] ([[User talk:Draceon|talk]]) 00:25, 16 May 2014 (UTC)&lt;br /&gt;
:Talk pages are for the improvement of the article, not for idle discussion of the article&#039;s topic. Use [http://bmgf.bulbagarden.net/forum.php the forums] if you&#039;re interested in speculating about potential Mega Evolutions for the new games. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 01:06, 16 May 2014 (UTC)&lt;br /&gt;
::I was unsure as to whether that should be taken note of on this page, given its visibility on the box art, but seeign as it&#039;s unconfirmed I will take my leave to the forums. [[User:Draceon|Draceon]] ([[User talk:Draceon|talk]]) 04:47, 16 May 2014 (UTC)&lt;br /&gt;
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== English official site ==&lt;br /&gt;
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This should be added as an official site in the infobox as it is on the other games: [http://www.pokemon.com/us/pokemon-video-games/pokemon-omega-ruby-and-pokemon-alpha-sapphire/ Pokémon.com] --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 00:48, 16 May 2014 (UTC)&lt;br /&gt;
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== PEGI rating ==&lt;br /&gt;
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Shouldn&#039;t the PEGI rating be 7, as it shows in [http://youtu.be/7xPhlAas1ik this video]? [[User:Snekradguy|Snekradguy]] ([[User talk:Snekradguy|talk]]) 15:25, 26 May 2014 (UTC)&lt;br /&gt;
:Right underneath that it says Provisional, which means it could change. --[[User:HoennMaster|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Hoenn&amp;lt;/font&amp;gt;]][[User talk:HoennMaster|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Master&amp;lt;/font&amp;gt;]] 17:10, 26 May 2014 (UTC)&lt;br /&gt;
::I&#039;m sorry, I&#039;m from the Netherlands, so I didn&#039;t know what it meant, I thought it was just some kind of company name or something like that. [[User:Snekradguy|Snekradguy]] ([[User talk:Snekradguy|talk]]) 20:21, 26 May 2014 (UTC)&lt;br /&gt;
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== Delta Emerald ==&lt;br /&gt;
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So apparently Delta Emerald has been registered. Is this worth noting on the article? [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 19:42, 29 May 2014 (UTC)&lt;br /&gt;
:There&#039;s been countless trademarks like this before and they&#039;ve not been mentioned (Such as Water Blue) so it doesn&#039;t seem necessary. --&amp;lt;b&amp;gt;[[User:S2daam|&amp;lt;span style=&amp;quot;color:#F85888&amp;quot;&amp;gt;--s&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F8D030&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;m&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#98D8D8&amp;quot;&amp;gt;m :D&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; 19:46, 29 May 2014 (UTC)&lt;br /&gt;
::Even though Game Freak/Nintendo may or may not use the &amp;quot;Delta Emerald&amp;quot; trademark, I think it warrants some sort of mention (a single sentence would suffice, and there are [http://www.ign.com/articles/2014/05/29/pokemon-delta-emerald-trademark-surfaces other sources]/[http://mynintendonews.com/2014/05/29/nintendo-trademarks-pokemon-delta-emerald/ websites] covering it as well), primarily due to the term apparently being registered around the same time as &amp;quot;OmegaRuby/AlphaSapphire&amp;quot; (and it is the only trademark that is a feasible parallel to the OmegaRuby/AlphaSapphire names with the &amp;quot;Greek letter + precious gemstone&amp;quot; construct). I personally think &#039;&#039;WaterBlue&#039;&#039; merits a similar mention -- due to its same-time registration with &#039;&#039;FireRed/LeafGreen&#039;&#039; (and being the closest parallel to those terms with the &amp;quot;element + color&amp;quot; construct) and the matter that Game Freak actually addressed the &amp;quot;LeafGreen title retaining&amp;quot; issue at one point. [[User:Fenyx4|Fenyx4]] ([[User talk:Fenyx4|talk]]) 22:51, 30 May 2014 (UTC)&lt;br /&gt;
:::My only concern with this is was any Crystal remake title trade marked with HGSS? We know Gray was trade marked before B2W2[[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 02:24, 1 June 2014 (UTC)&lt;br /&gt;
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== Coro Coro leak ==&lt;br /&gt;
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The Coro Coro leak is out with new information. Swampert and Sceptile has Mega Evolutions. Brendan and May are confirmed. Teams Aqua and Magma were shown. Steven apparently has a Mega Charizard X. When are we going to update this article? [[User:SeanWheeler|SeanWheeler]] ([[User talk:SeanWheeler|talk]]) 21:14, 7 June 2014 (UTC)&lt;br /&gt;
:No content regarding the CoroCoro leaks are going to be added until it can be known they aren&#039;t fake. --[[User:NOBODY|NOBODY]] ([[User talk:NOBODY|talk]]) 21:48, 7 June 2014 (UTC)&lt;br /&gt;
::So how are leaks proven real? It may be easy to detect ridiculous leaks but what about leaks as convincing as this that everyone&#039;s talking about? Other fansites like Serebii believe it. But how do we know when a leak is real? [[User:SeanWheeler|SeanWheeler]] ([[User talk:SeanWheeler|talk]]) 22:47, 7 June 2014 (UTC)&lt;br /&gt;
:::When the issue is published, we will know it&#039;s real. That&#039;s fairly obvious. ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 22:51, 7 June 2014 (UTC)&lt;br /&gt;
::::Don&#039;t forget, Diancie is getting a mega too. --[[User:SuperPikaBros|Super]][[User talk:SuperPikaBros|Pika]][[Special:Contributions/SuperPikaBros|Bros]] 23:14, 7 June 2014 (UTC)&lt;br /&gt;
:::::Yeah, the first Mega Evolution of a Kalos Pokémon. When is the issue actually coming out? [[User:SeanWheeler|SeanWheeler]] ([[User talk:SeanWheeler|talk]]) 23:23, 7 June 2014 (UTC)&lt;br /&gt;
::::::The 13th. [[User:Ataro|Ataro]] ([[User talk:Ataro|talk]]) 23:27, 7 June 2014 (UTC)&lt;br /&gt;
If True, this also would make Diancie the only Pokémon so far to have a Mega form that isn&#039;t in Gens I-IV. Gen V still has no Megas as of yet.[[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 23:36, 7 June 2014 (UTC)&lt;br /&gt;
:So what is a faster way to determine it&#039;s authenticity? I don&#039;t want to wait 6 days. I want the information here now! [[User:SeanWheeler|SeanWheeler]] ([[User talk:SeanWheeler|talk]]) 00:05, 8 June 2014 (UTC)&lt;br /&gt;
::Being impatient isn&#039;t going to make it come faster. You have to wait, that is life.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#025DA6&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#5A96C5&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#EA1A3E&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F16A81&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 03:07, 8 June 2014 (UTC)&lt;br /&gt;
:::Well, looks like the images have been posted on the Archives and my article was published on Bulbanews. It now looks as if Bulbagarden has accepted the leak as official. Question is, is Bulbapedia? [[User:SeanWheeler|SeanWheeler]] ([[User talk:SeanWheeler|talk]]) 14:41, 8 June 2014 (UTC)&lt;br /&gt;
::::Well, it is CoroCoro so the information might be correct, but the impact of speculations has risen since the first trailer. Probably because of that. [[User:KidGuardian|KidGuardian]] ([[User talk:KidGuardian|talk]]) 14:46, 8 June 2014 (UTC)&lt;br /&gt;
:::::Is Bulbapedia simply stricter about speculation than the other parts of Bulbagarden? The archives provide our images and the notice at the top of this page points to the Bulbagarden Forums. Bulbanews headlines are on the main page. Bulbapedia is closer to Bulbagarden than to the NIWA and Encyclopædiæ Pokémonis. Yet, Bulbanews, the forums and the Archives have already decided that it&#039;s real. Although the forums are about speculation and accepted it first, maybe they don&#039;t count. But since the News published my article and the Archives restored Coro Coro images, I&#039;m believing they are believing the scan. In fact the Archives temporarily deleted those scans until they can be proven real. However, they may have just restored them for my [[n:CoroCoro leaks for July 2014 issue revealed|news article]]? [[User:SeanWheeler|SeanWheeler]] ([[User talk:SeanWheeler|talk]]) 02:35, 9 June 2014 (UTC)&lt;br /&gt;
::::::As I just said in the Mega Evolution talk page, we aren&#039;t treating this as official just yet as the leaks were leaked earlier than usual. They usually leak on the 10th of every month--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#025DA6&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#5A96C5&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#EA1A3E&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F16A81&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 02:40, 9 June 2014 (UTC)&lt;br /&gt;
:::::::But according to &amp;quot;Ataro&amp;quot; in a few post above, the release date for CoroCoro this month is on the 13th (not sure if its accurate or not). Usually CoroCoro comes out on the 15th or 16th isn&#039;t it, and the leaks gets out starting from around 10th of the month. But, if the release date is early then possibly even the leaks would be out earlier. Also, this wouldn&#039;t be the first time that CoroCoro leaks are out before 10th of a month.--[[User:LatS|LatS]] ([[User talk:LatS|talk]]) 11:40, 9 June 2014 (UTC)&lt;br /&gt;
::::::::Happens a lot actually of magazines. Scanned manga&#039;s that come out every week are actually one week ahead while their official release is after one week in Japan. Probably they caught a early copy from the issue. &#039;&#039;&#039;&#039;&#039;[[User:KidGuardian|&amp;lt;span style=&amp;quot;color:#3e7614;&amp;quot;&amp;gt;Kid&amp;lt;/span&amp;gt;]][[User talk:KidGuardian|&amp;lt;span style=&amp;quot;color:#a1cf31;&amp;quot;&amp;gt;Guardian&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 00:59, 10 June 2014 (UTC)&lt;br /&gt;
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[http://www.siliconera.com/2014/06/10/pokemon-omega-ruby-pokemon-alpha-sapphire-release-date-announced/ Official trailer for the games], the scans are definitely legit. The new Megas and character designs are featured. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 17:58, 10 June 2014 (UTC)&lt;br /&gt;
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== E3 2014 Announcement ==&lt;br /&gt;
&lt;br /&gt;
So a new trailer for ORAS was released yesterday as part of E3 2014. It showed a lot more content, confirmed the CoroCoro leak, and displayed several bits of gameplay, including apparent Mega Evolutions for Groudon &amp;amp; Kyogre, in which their markings glow prominently to match their boxart artwork. I feel that this information should be added to the article, since the trailer seen was official, and therefore verifiable information from a reliable source. Since I am not permitted to edit the &#039;&#039;OmegaRuby &amp;amp; AlphaSapphire&#039;&#039; article, I ask that someone with access to editing add this information in.&lt;br /&gt;
[[User:Bowserbros|Bowserbros]] ([[User talk:Bowserbros|talk]]) 18:36, 11 June 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokemon.com Screenshots ==&lt;br /&gt;
&lt;br /&gt;
So the official ORAS site up on Pokemon.com has a plethora of screenshots you lot can add to this article.--[[User:Darknesslover5000|Darknesslover5000]] ([[User talk:Darknesslover5000|talk]]) 01:19, 13 June 2014 (UTC)&lt;br /&gt;
:Many of these screenshots have been uploaded to the Archives already, haven&#039;t been added to the article yet. I&#039;ll try to add some soon. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 01:29, 13 June 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Release date for Australia ==&lt;br /&gt;
&lt;br /&gt;
I really don&#039;t see any official source in which states it&#039;s release date for Australia. The Nintendo Australia website does not have the game listed anywhere, so we don&#039;t even know what the actual release date for Australia really is. EB Games isn&#039;t a reliable source when it comes to release dates, &#039;cause they often will get the release dates from sites like Wikipedia or even from here.&lt;br /&gt;
&lt;br /&gt;
Until Nintendo Australia confirms it&#039;s release date, I really do think we should change the release date for Australia to &#039;&#039;&#039;November 2014&#039;&#039;&#039;.[[User:Platinum Lucario|Platinum Lucario]] ([[User talk:Platinum Lucario|talk]]) 18:41, 13 June 2014 (UTC)&lt;br /&gt;
:The Australian version of [http://www.pokemonrubysapphire.com/en-au/ the official site] clearly says &amp;quot;Coming November 21, 2014!&amp;quot;--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 18:53, 13 June 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Change in infobox ==&lt;br /&gt;
&lt;br /&gt;
Should the info in the infobox be changed from:&lt;br /&gt;
&amp;quot;Pokémon Omega Ruby&#039;s boxart, featuring Groudon&amp;quot;&lt;br /&gt;
to:&lt;br /&gt;
&amp;quot;Pokémon Omega Ruby&#039;s boxart, featuring Primal Groudon&amp;quot;&lt;br /&gt;
and also in the case of Primal Kyogre? Thanks.&lt;br /&gt;
[[User:Dinodestroyer|Dinodestroyer]] ([[User talk:Dinodestroyer|talk]]) 19:07, 21 June 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Add trivia section? ==&lt;br /&gt;
&lt;br /&gt;
I have a few things to add now&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-These are the second pairs of games to not have &amp;quot;version&amp;quot; at the end.&lt;br /&gt;
&lt;br /&gt;
-These are the second remakes after the Game Corner controversy&lt;br /&gt;
&lt;br /&gt;
-These are the first remakes after the Pokémon Center and Pokémart being merged&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I could think of a few more, but these will do.&lt;br /&gt;
&lt;br /&gt;
[[User:SuperShroom63|SuperShroom63]] ([[User talk:SuperShroom63|talk]]) 01:52, 22 June 2014 (UTC)&lt;br /&gt;
:The first two aren&#039;t notable.  In the case of the last one, images seem to have shown that the Poké Mart and Pokémon Center are no longer merged, so imo, it doesn&#039;t seem too notable. --[[User:Funktastic~!|&amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;&#039;&#039;&#039;It&#039;s&#039;&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#CC66FF&amp;quot;&amp;gt;&#039;&#039;&#039;Funktastic~!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Funktastic~!|&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#99CCFF&amp;quot;&amp;gt;&#039;&#039;話してください&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]] 01:57, 22 June 2014 (UTC)&lt;br /&gt;
::Oh, this is the first pair of remakes with [insert change made in [[Generation V]] or [[Generation VI]]]! Yeah, not too notable. Although, if there were anything that were notable, this will be the first pair of remakes with {{type|Fairy}} Pokémon and [[Mega Evolution]]s. [[User:Black Metal Warrior|Black Metal Warrior]] ([[User talk:Black Metal Warrior|talk]]) 22:53, 2 July 2014 (UTC)&lt;br /&gt;
:::FireRed and LeafGreen were the first pair of remakes to have Steel type Pokémon, but we don&#039;t note that. It should be obvious.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#025DA6&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#5A96C5&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#EA1A3E&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F16A81&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 23:40, 2 July 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;To&amp;quot; to &amp;quot;for&amp;quot;. ==&lt;br /&gt;
&lt;br /&gt;
I noticed the article says &amp;quot;... Steven Stone, the Mach Bike, and the Acro Bike will return &#039;&#039;&#039;to&#039;&#039;&#039; the first time since...&amp;quot;, when I presume that &amp;quot;for&amp;quot; is meant to be in there instead of &amp;quot;to.&amp;quot; Would someone fix this for me, please? [[User:Uncle Edit|He&amp;amp;#39;s here! The one and only...Uncle Edit!]] ([[User talk:Uncle Edit|talk]]) 03:19, 9 August 2014 (UTC)&lt;br /&gt;
:Corrected. Thanks for pointing that out. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 03:26, 9 August 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Not all Mega Evolutions are on this page that have been revealed ==&lt;br /&gt;
Mega Salamence, Mega Metagross, Mega Altaria, and Mega Lopunny all need to be mention after Mega Sableye.--[[User:Hydreigonfan1|Hydreigonfan1]] ([[User talk:Hydreigonfan1|talk]]) 11:13, 10 August 2014 (UTC)&lt;br /&gt;
:Taken care of. [[User:Berrenta|Berrenta]] ([[User talk:Berrenta|talk]]) 12:43, 10 August 2014 (UTC)&lt;br /&gt;
::But they weren&#039;t revealed in July issue, only in August, it should be noted in the new paragraph, with the return of Horde Encounters, new Pikachu forms... [[User:Asmod96|Asmod96]] ([[User talk:Asmod96|talk]]) 15:00, 10 August 2014 (UTC)&lt;br /&gt;
:::To chime in on this discussion without making another section, it has been a few days since Mega Sharpedo, Mega Gallade, and Mega Camerupt were revealed. Are the admins waiting for confirmation from, for example, Pokemon.com before this makes it into the article? If the CoroCoro leak from this month is enough confirmation, could somebody with access add this to the article? [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 19:27, 15 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== More Mega Evolutions? ==&lt;br /&gt;
&lt;br /&gt;
Yesterday, the official Pokémon website of Korea accidentally revealed two new mega evolution Pokémon; Mega Slowbro and Mega Audino. Many people like myself questioned if this was real or a scam. It&#039;s the official Pokémon site of Korea. More information will come as we get it.&lt;br /&gt;
{{unsigned|DJMander}}&lt;br /&gt;
&lt;br /&gt;
== Another Mega Evo Tidbit ==&lt;br /&gt;
&lt;br /&gt;
Sorry to add onto the trend of mentioning the new megas, but currently the paragraph states &amp;lt;b&amp;gt;at least eight Mega Evolutions&amp;lt;/b&amp;gt; and then lists ten. I&#039;d fix it myself but of course I can&#039;t so could someone just do that for me XD [[User:Azure42|Azure/ChromeVoid42]] ([[User talk:Azure42|talk]]) 18:24, 20 August 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== No Steven Stone since Emerald? ==&lt;br /&gt;
&lt;br /&gt;
Um, didn&#039;t he appear in B2W2 as a Champion? [[User:Starscream|Starscream]] ([[User talk:Starscream|talk]]) 23:13, 28 August 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Superbreeder&amp;diff=2172408</id>
		<title>User:Superbreeder</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Superbreeder&amp;diff=2172408"/>
		<updated>2014-09-11T06:21:48Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Hail Team */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==About Me==&lt;br /&gt;
&amp;lt;div class=userbox&amp;gt;&lt;br /&gt;
{{User Male|381}}&lt;br /&gt;
{{User en}}&lt;br /&gt;
{{User EST}}&lt;br /&gt;
{{User Breeder}}&lt;br /&gt;
{{User Ace Trainer}}&lt;br /&gt;
{{User Favorite Move|306|Head Smash|Rock}}&lt;br /&gt;
{{User Favorite Move|612|Dual Chop|Dragon}}&lt;br /&gt;
{{User Favorite Ability|612|Mold Breaker|Dragon}}&lt;br /&gt;
{{User Smart}}&lt;br /&gt;
{{User Read Unown}}&lt;br /&gt;
{{User No Sing}}&lt;br /&gt;
{{User Gold}}&lt;br /&gt;
{{User Starter|155|Cyndaquil}}&lt;br /&gt;
{{User Silver}}&lt;br /&gt;
{{User Crystal}}&lt;br /&gt;
{{User Ruby}}&lt;br /&gt;
{{User Starter|255|Torchic}}&lt;br /&gt;
{{User Emerald}}&lt;br /&gt;
{{User LeafGreen}}&lt;br /&gt;
{{User Diamond}}&lt;br /&gt;
{{User Starter|387|Turtwig}}&lt;br /&gt;
{{User Platinum}}&lt;br /&gt;
{{User HeartGold}}&lt;br /&gt;
{{User Black}}&lt;br /&gt;
{{User Starter|498|Tepig}}&lt;br /&gt;
{{User White 2}}&lt;br /&gt;
{{User Starter|501|Oshawott}}&lt;br /&gt;
{{User X}}&lt;br /&gt;
{{User Stadium}}&lt;br /&gt;
{{User Stadium 2}}&lt;br /&gt;
{{User Colosseum}}&lt;br /&gt;
{{User XD}}&lt;br /&gt;
{{User Battle Revolution}}&lt;br /&gt;
{{User My Pokémon Ranch}}&lt;br /&gt;
{{User Super Smash Bros. Series}}&lt;br /&gt;
{{User No Cheating}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
I joined Bulbapedia on October 3, 2008.  I mostly posted comments on talk pages, and was gravitating towards just helping other users get Egg Moves until I was told it was talk page abuse. However, my edits lately have centered around cleaning up unsatisfactory grammar, style, and tone as well as contributing trivia. Lately, I&#039;ve also been on the lookout for Pokémon species articles whose learnsets are not yet up to date for Generation VI. I remain keenly interested in [[Breeding|breeding]].&lt;br /&gt;
&lt;br /&gt;
==Current Activities==&lt;br /&gt;
As I currently attend Old Dominion University in Norfolk, VA to get a Bachelor&#039;s Degree in Mechanical Engineering, I have less time to play Pokémon as I had in high school. However, when I&#039;m not in class or doing coursework, I usually play {{g|}}, breeding and training Pokémon to be as successful as possible in the [[Battle Maison]]. I also have a habit of seeking out Pokémon with competitively useful Hidden Abilities. This pursuit often means I pursue opportunities to add Friend Safaris, trade with people with access to Friend Safaris I don&#039;t have, and breed things I do have for other people so that I can trade.&lt;br /&gt;
&lt;br /&gt;
==My Skills Have Improved Since Gen IV==&lt;br /&gt;
I&#039;m quite proud to say that breeding in my Black Version has gone absurdly well. I&#039;ve gotten to the point at which I can breed Pokémon (that don&#039;t have unknown genders) well enough to get triple flawless Pokémon (3 IVs are 31). I can do this quite easily in the [[Monster (Egg group)|Monster]], [[Dragon (Egg group)|Dragon]], [[Field (Egg group)|Field]], and [[Fairy (Egg group)|Fairy]] Egg groups, and can chain breed my way into others. I&#039;ve also started to get picky about the Legendary Pokémon I choose to keep, preferring to wait until I get one with a desirable [[Nature]] and [[Individual values|IV]] spread. My skills have continued to advance further in White 2; I have been picky about the IVs of almost every Pokémon I have chosen to train and with every legendary Pokémon I catch (from any source other than [[Pokémon Dream Radar]]). For the first time in my Pokémon career, I went out of my way to collect at least one Ditto with perfect IVs in each of the six stats, and the only perfect IV I don&#039;t have in a Ditto is Attack. Also, every Pokémon I train has had EVs tracked in great detail--even Pokémon I have barely used. I even developed an Excel-based Stat Calculator/Journal so that I never have to manually calculate IVs when I&#039;m offline. I even made sure that it had a look-up feature for the base stats of every form of each species, and I have included features to account for the statements of the [[Stats judge]] and each possible [[Characteristic]].&lt;br /&gt;
&lt;br /&gt;
=={{g|White 2}} Competitive Team==&lt;br /&gt;
I really only had one successful competitive team in Generation V. I mainly used it to participate in the [[Pokémon World Tournament]]&#039;s Champions&#039; Tournament in Triple Battles. I had few problems with it in the tournament. It also won several battles against the team my best friend used for exactly the same tournament, and he was getting similar results to me. The key aspects of this team are {{p|Skarmory}}&#039;s {{m|Tailwind}} support, {{p|Cresselia}}&#039;s Dual Screens, and {{p|Salamence}}&#039;s {{a|Moxie}} ability (particularly when used with {{m|Outrage}} or {{m|Earthquake}}).&lt;br /&gt;
&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{dragon color}}&lt;br /&gt;
|bordercolor={{dragon color dark}}&lt;br /&gt;
|headcolor={{dragon color light}}&lt;br /&gt;
|sprite=HilbertChallenge.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=B2W2&lt;br /&gt;
|location=Pokémon World Tournament&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=227&lt;br /&gt;
|pokemon=Skarmory&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Steel|type2=Flying&lt;br /&gt;
|held=Rocky Helmet&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Tailwind|move1type=Flying|move1cat=Other&lt;br /&gt;
|move2=Roost|move2type=Flying|move2cat=Other&lt;br /&gt;
|move3=Stealth Rock|move3type=Rock|move3cat=Other&lt;br /&gt;
|move4=Steel Wing|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=373&lt;br /&gt;
|pokemon=Salamence&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Dragon|type2=Flying&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|ability=Moxie&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Brick Break|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Fly|move3type=Flying|move3cat=Physical&lt;br /&gt;
|move4=Outrage|move4type=Dragon|move4cat=Physical}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=488&lt;br /&gt;
|pokemon=Cresselia&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|held=Light Clay&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Reflect|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Light Screen|move2type=Psychic|move2cat=Other&lt;br /&gt;
|move3=Shadow Ball|move3type=Ghost|move3cat=Special&lt;br /&gt;
|move4=Psychic|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=485&lt;br /&gt;
|pokemon=Heatran&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Fire|type2=Steel&lt;br /&gt;
|held=Power Herb&lt;br /&gt;
|ability=Flash Fire&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Solar Beam|move2type=Grass|move2cat=Special&lt;br /&gt;
|move3=Earth Power|move3type=Ground|move3cat=Special&lt;br /&gt;
|move4=Fire Blast|move4type=Fire|move4cat=Special}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=466&lt;br /&gt;
|pokemon=Electivire&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|held=Expert Belt&lt;br /&gt;
|ability=Motor Drive&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Ice Punch|move1type=Ice|move1cat=Physical&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Cross Chop|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Thunder Punch|move4type=Electric|move4cat=Physical}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=350&lt;br /&gt;
|pokemon=Milotic&lt;br /&gt;
|game=White 2&lt;br /&gt;
|type1=Water&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Marvel Scale&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Substitute|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Recover|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Ice Beam|move3type=Ice|move3cat=Special&lt;br /&gt;
|move4=Scald|move4type=Water|move4cat=Special}}}}&lt;br /&gt;
&lt;br /&gt;
=={{g|X}} Competitive Teams==&lt;br /&gt;
I&#039;ve had a few ideas for teams I can use in the Battle Maison (mostly for fun). The four I&#039;m acting upon at the moment are a Trick Room Rain Team for Doubles, another Trick Room Team for Doubles that will utilize Hail, a Sun Team for Triples, and a Tailwind Team for Triples.&lt;br /&gt;
&lt;br /&gt;
===Sun Team===&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{fire color}}&lt;br /&gt;
|bordercolor={{fire color dark}}&lt;br /&gt;
|headcolor={{fire color light}}&lt;br /&gt;
|sprite=VSCalem.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=038&lt;br /&gt;
|pokemon=Ninetales&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|held=Expert Belt&lt;br /&gt;
|ability=Drought&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Nasty Plot|move1type=Dark|move1cat=Other&lt;br /&gt;
|move2=Psyshock|move2type=Psychic|move2cat=Special&lt;br /&gt;
|move3=Solar Beam|move3type=Grass|move3cat=Special&lt;br /&gt;
|move4=Heat Wave|move4type=Fire|move4cat=Special}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=673&lt;br /&gt;
|pokemon=Gogoat&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|ability=Grass Pelt&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Brick Break|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Rock Slide|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Wild Charge|move3type=Electric|move3cat=Physical&lt;br /&gt;
|move4=Horn Leech|move4type=Grass|move4cat=Physical}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=671&lt;br /&gt;
|pokemon=Florges&lt;br /&gt;
|form=_Blue Flower Dream&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Fairy&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Flower Veil&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Grassy Terrain|move1type=Grass|move1cat=Other&lt;br /&gt;
|move2=Flower Shield|move2type=Fairy|move2cat=Other&lt;br /&gt;
|move3=Solar Beam|move3type=Grass|move3cat=Special&lt;br /&gt;
|move4=Dazzling Gleam|move4type=Fairy|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=357&lt;br /&gt;
|pokemon=Tropius&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Grass|type2=Flying&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|ability=Harvest&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Substitute|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Leech Seed|move3type=Grass|move3cat=Other&lt;br /&gt;
|move4=Air Slash|move4type=Flying|move4cat=Special}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=706&lt;br /&gt;
|pokemon=Goodra&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|held=Heat Rock&lt;br /&gt;
|ability=Gooey&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Sunny Day|move1type=Fire|move1cat=Other&lt;br /&gt;
|move2=Flamethrower|move2type=Fire|move2cat=Special&lt;br /&gt;
|move3=Ice Beam|move3type=Ice|move3cat=Special&lt;br /&gt;
|move4=Dragon Pulse|move4type=Dragon|move4cat=Special}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=229&lt;br /&gt;
|pokemon=Houndoom&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Dark|type2=Fire&lt;br /&gt;
|held=Houndoominite&lt;br /&gt;
|ability=Solar Power&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Sludge Bomb|move1type=Poison|move1cat=Special&lt;br /&gt;
|move2=Solar Beam|move2type=Grass|move2cat=Special&lt;br /&gt;
|move3=Dark Pulse|move3type=Dark|move3cat=Special&lt;br /&gt;
|move4=Flamethrower|move4type=Fire|move4cat=Special}}}}&lt;br /&gt;
*Note: When not Mega Evolved, Houndoom&#039;s Ability is {{a|Flash Fire}}.&lt;br /&gt;
&lt;br /&gt;
This team is complete, and it works as well as I had hoped. A lot of people I tell about this team are surprised to hear that I&#039;m using Mega Houndoom instead of Mega Charizard Y. There are two reasons for my choice: 1) I don&#039;t have a Charizardinite Y and don&#039;t feel like asking someone for one, and 2) Mega Houndoom&#039;s Solar Power makes its Flamethrower extremely scary; its Base Power is 202.5 just on STAB and the Sun Boost, and Houndoom&#039;s Sp. Atk is doubled in the sun. In addition, I&#039;m using this team to experiment with {{p|Florges}}&#039;s {{a|Flower Veil}}, {{m|Grassy Terrain}}, and {{p|Gogoat}}&#039;s {{a|Grass Pelt}}. This team has little vulnerability to {{a|Intimidate}} but a lot of vulnerability to status (for that, it is nice to have Florges on the field to protect Gogoat and Tropius), {{t|Fire}}-type moves from opposing Pokémon, and {{t|Poison}}-type Pokémon. To help with the first vulnerability, I may teach Florges {{m|Aromatherapy}} in place of {{m|Flower Shield}}. Mostly because the vulnerability to Poison-types and this team&#039;s inability to counter them, this team cannot go very far in the [[Battle Maison]].&lt;br /&gt;
===Rain Team===&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{water color}}&lt;br /&gt;
|bordercolor={{water color dark}}&lt;br /&gt;
|headcolor={{water color light}}&lt;br /&gt;
|sprite=VSCalem.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=181&lt;br /&gt;
|pokemon=Ampharos&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Electric|type2=Dragon&lt;br /&gt;
|held=Ampharosite&lt;br /&gt;
|ability=Mold Breaker&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Hidden Power|move1type=Ice|move1cat=Special&lt;br /&gt;
|move2=Power Gem|move2type=Rock|move2cat=Special&lt;br /&gt;
|move3=Dragon Pulse|move3type=Dragon|move3cat=Special&lt;br /&gt;
|move4=Thunder|move4type=Electric|move4cat=Special}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=199&lt;br /&gt;
|pokemon=Slowking&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water|type2=Psychic&lt;br /&gt;
|held=Damp Rock&lt;br /&gt;
|ability=Regenerator&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Trick Room|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Rain Dance|move2type=Water|move2cat=Other&lt;br /&gt;
|move3=Scald|move3type=Water|move3cat=Special&lt;br /&gt;
|move4=Psyshock|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=589&lt;br /&gt;
|pokemon=Escavalier&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Bug|type2=Steel&lt;br /&gt;
|held=Muscle Band&lt;br /&gt;
|ability=Swarm&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Poison Jab|move2type=Poison|move2cat=Physical&lt;br /&gt;
|move3=Megahorn|move3type=Bug|move3cat=Physical&lt;br /&gt;
|move4=Iron Head|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=693&lt;br /&gt;
|pokemon=Clawitzer&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|ability=Mega Launcher&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Aura Sphere|move1type=Fighting|move1cat=Special&lt;br /&gt;
|move2=Dragon Pulse|move2type=Dragon|move2cat=Special&lt;br /&gt;
|move3=Dark Pulse|move3type=Dark|move3cat=Special&lt;br /&gt;
|move4=Water Pulse|move4type=Water|move4cat=Special}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=691&lt;br /&gt;
|pokemon=Dragalge&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Poison|type2=Dragon&lt;br /&gt;
|held=Black Sludge&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Toxic|move1type=Poison|move1cat=Other&lt;br /&gt;
|move2=Venoshock|move2type=Poison|move2cat=Special&lt;br /&gt;
|move3=Focus Blast|move3type=Fighting|move3cat=Special&lt;br /&gt;
|move4=Dragon Pulse|move4type=Dragon|move4cat=Special}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=604&lt;br /&gt;
|pokemon=Eelektross&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Coil|move1type=Poison|move1cat=Other&lt;br /&gt;
|move2=Power-Up Punch|move2type=Fighting|move2cat=Physical&lt;br /&gt;
|move3=Crunch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Wild Charge|move4type=Electric|move4cat=Physical}}}}&lt;br /&gt;
*Note: When not Mega Evolved, Ampharos&#039;s Ability is {{a|Static}}.&lt;br /&gt;
&lt;br /&gt;
This team utilizes {{m|Trick Room}} and {{m|Rain Dance}}. Its Pokémon are all pretty bulky since no [[Effort values|EVs]] are distributed to Speed, but they all have one fully trained offensive stat and a Nature that boosts that offensive stat (except Dragalge, who has a Relaxed nature) and lowers Speed. Ampharos is the offensive heavyweight however, carrying a base 165 Sp. Atk stat (when Mega Evolved) and STAB {{m|Thunder}} in the rain. I didn&#039;t utilize {{a|Drizzle}} for this team because {{p|Slowking}} can double as the source of both Rain Dance and Trick Room, and as such, I&#039;d use Trick Room on the first turn, and Rain Dance when Slowking goes first (probably) on the second turn. Escavalier helps Slowking with {{t|Dark}}- and {{t|Grass}}-types and helps Ampharos with {{t|Fairy}}-types. Since some Fairy-types aren&#039;t weak to Steel (such as {{p|Azumarill}}, a serious threat in the Rain and Trick Room), Escavalier has {{m|Poison Jab}}, a strong physical Poison-type attack. This team is now complete, but I have not gotten the chance to test it with Dragalge and Eelektross now added to the team.&lt;br /&gt;
===Tailwind Team===&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{flying color}}&lt;br /&gt;
|bordercolor={{flying color dark}}&lt;br /&gt;
|headcolor={{flying color light}}&lt;br /&gt;
|sprite=VSCalem.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=663&lt;br /&gt;
|pokemon=Talonflame&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Fire|type2=Flying&lt;br /&gt;
|held=Muscle Band&lt;br /&gt;
|ability=Gale Wings&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Tailwind|move1type=Flying|move1cat=Other&lt;br /&gt;
|move2=Roost|move2type=Flying|move2cat=Other&lt;br /&gt;
|move3=Flare Blitz|move3type=Fire|move3cat=Physical&lt;br /&gt;
|move4=Brave Bird|move4type=Flying|move4cat=Physical}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=373&lt;br /&gt;
|pokemon=Salamence&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Dragon|type2=Flying&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|ability=Moxie&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Fire Fang|move1type=Fire|move1cat=Physical&lt;br /&gt;
|move2=Steel Wing|move2type=Steel|move2cat=Physical&lt;br /&gt;
|move3=Earthquake|move3type=Ground|move3cat=Physical&lt;br /&gt;
|move4=Dragon Claw|move4type=Dragon|move4cat=Physical}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=488&lt;br /&gt;
|pokemon=Cresselia&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|held=Light Clay&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Reflect|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Light Screen|move2type=Psychic|move2cat=Other&lt;br /&gt;
|move3=Ice Beam|move3type=Ice|move3cat=Special&lt;br /&gt;
|move4=Psychic|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=310&lt;br /&gt;
|pokemon=Manectric&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|held=Manectite&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Hidden Power|move1type=Ice|move1cat=Special&lt;br /&gt;
|move2=Flamethrower|move2type=Fire|move2cat=Special&lt;br /&gt;
|move3=Volt Switch|move3type=Electric|move3cat=Special&lt;br /&gt;
|move4=Thunderbolt|move4type=Electric|move4cat=Special}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=208&lt;br /&gt;
|pokemon=Steelix&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Ground|type2=Steel&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|ability=Sheer Force&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Ice Fang|move1type=Ice|move1cat=Physical&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Earthquake|move3type=Ground|move3cat=Physical&lt;br /&gt;
|move4=Iron Tail|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=350&lt;br /&gt;
|pokemon=Milotic&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Marvel Scale&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Toxic|move1type=Poison|move1cat=Other&lt;br /&gt;
|move2=Recover|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Ice Beam|move3type=Ice|move3cat=Special&lt;br /&gt;
|move4=Scald|move4type=Water|move4cat=Special}}}}&lt;br /&gt;
*Note: When not Mega Evolved, Manectric&#039;s Ability is {{a|Lightning Rod}}.&lt;br /&gt;
&lt;br /&gt;
Since I enjoyed so much success with my Triples Team in White 2, I decided that the combination of Dual Screens and Tailwind was worth bringing back, and the release of [[Pokémon Bank]] and the [[Poké Transporter]] made this team possible (or, at the very least, more reasonable to achieve through breeding). However, I ended up replacing three Pokémon that were originally on the White 2 team. Initally, I realized that I did not want to use {{p|Cresselia}} or {{p|Heatran}} because I disliked the idea of transporting legendary Pokémon, so I planned replacements for them. Now, of course, I have decided that I don&#039;t mind bringing my old Cresselia back to Gen VI because it was so much bulkier than Claydol (who used to be my lead-off Dual Screener) and had fewer weaknesses. I also figured out that I could not have {{m|Tailwind}} and {{m|Stealth Rock}} on a {{p|Skarmory}} unless I bred it under the Generation V breeding mechanics, so I replaced it with Talonflame. Unfortunately, its replacement does not set entry hazzards. In order to keep the same physical-special balance as I had before, I also had to replace {{p|Electivire}} with a fast {{t|Electric}}-type Pokémon with good coverage and Special Attack. Talonflame replaces Skarmory and together Steelix and Manectric replace Electivire and Heatran. As far as type match-ups are concerned, {{t|Water}}-type Pokémon may cause me some trouble, and certain {{t|Rock}}-type Pokémon, particularly (Mega) {{p|Aerodactyl}} may be difficult to stop if they get, say, Talonflame and Salamence down and also have {{m|Earthquake}}. Originally, I was going to use a {{p|Furfrou}} instead of Steelix, but the type match-ups looked a lot better with Steelix, and I really like the idea of {{a|Sheer Force}} and the Assault Vest on Steelix. Salamence&#039;s moveset has been rearranged to give it coverage for the new {{t|Fairy}}-types that seem so prevalent in the [[Battle Maison]]. Milotic works so well, I saw no need to change it, except to breed one with five perfect IVs and put EVs in Defense this time. However, it knows {{m|Toxic}} instead of Substitute because it helps wear down opposing walls and keeps Milotic from being shut down against bulky {{t|Water}}/{{t|Ice}} Pokémon, especially {{a|Water Absorb}} {{p|Lapras}} and {{a|Thick Fat}} {{p|Walrein}}. Credit being given where it is due, there have been battles when Salamence knocks out four or more of the opposing Pokémon, and there have been battles where I was trying to win when it was one against four with Milotic as my last Pokémon (I almost did, but I mispredicted an opponent&#039;s move and if the battled had continued, I would have been extremely low on PP). This team is really successful!&lt;br /&gt;
&lt;br /&gt;
EDIT: Now that I have had some time to use this team, I have made a slight change to adapt it to the Battle Maison. Primarily, since I had a battle where Milotic got walled by a {{p|Walrein}} (they were the last Pokémon), I replaced {{m|Substitute}} with {{m|Toxic}}. Also, I decided during the training of the members of this team that I&#039;d rather have Steelix use {{m|Crunch}} over {{m|Thunder Fang}}; this change helped to round out this team&#039;s coverage, as none of my other Pokémon had a good move to take out {{t|Psychic}}-types or {{t|Ghost}}-types. I can now say the the experiment with Steelix was a success and would recommend to other players that they consider Assault Force Steelix.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Hail Team===&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{ice color}}&lt;br /&gt;
|bordercolor={{ice color dark}}&lt;br /&gt;
|headcolor={{ice color light}}&lt;br /&gt;
|sprite=VSCalem.png{{!}}150px&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|name=Superbreeder&lt;br /&gt;
|game=XY&lt;br /&gt;
|location=Battle Maison&lt;br /&gt;
|pokemon=6&lt;br /&gt;
|pokemon1={{Pokémon/6&lt;br /&gt;
|ndex=460&lt;br /&gt;
|pokemon=Abomasnow&lt;br /&gt;
|form=-Mega&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Grass|type2=Ice&lt;br /&gt;
|held=Abomasite&lt;br /&gt;
|ability=Snow Warning&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Protect|move1type=Normal|move1cat=Other&lt;br /&gt;
|move2=Ice Shard|move2type=Ice|move2cat=Physical&lt;br /&gt;
|move3=Energy Ball|move3type=Grass|move3cat=Special&lt;br /&gt;
|move4=Blizzard|move4type=Ice|move4cat=Special}}&lt;br /&gt;
|pokemon2={{Pokémon/6&lt;br /&gt;
|ndex=579&lt;br /&gt;
|pokemon=Reuniclus&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|ability=Magic Guard&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Trick Room|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Protect|move2type=Normal|move2cat=Other&lt;br /&gt;
|move3=Dazzling Gleam|move3type=Fairy|move3cat=Special&lt;br /&gt;
|move4=Psyshock|move4type=Psychic|move4cat=Special}}&lt;br /&gt;
|pokemon3={{Pokémon/6&lt;br /&gt;
|ndex=593&lt;br /&gt;
|pokemon=Jellicent&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water|type2=Ghost&lt;br /&gt;
|held=Safety Goggles&lt;br /&gt;
|ability=Cursed Body&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Will-O-Wisp|move1type=Fire|move1cat=Other&lt;br /&gt;
|move2=Dazzling Gleam|move2type=Fairy|move2cat=Special&lt;br /&gt;
|move3=Hex|move3type=Ghost|move3cat=Special&lt;br /&gt;
|move4=Scald|move4type=Water|move4cat=Special}}&lt;br /&gt;
|pokemon4={{Pokémon/6&lt;br /&gt;
|ndex=713&lt;br /&gt;
|pokemon=Avalugg&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|held=Assault Vest&lt;br /&gt;
|ability=Ice Body&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Gyro Ball|move1type=Steel|move1cat=Physical&lt;br /&gt;
|move2=Crunch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Earthquake|move3type=Ground|move3cat=Physical&lt;br /&gt;
|move4=Ice Fang|move4type=Ice|move4cat=Physical}}&lt;br /&gt;
|pokemon5={{Pokémon/6&lt;br /&gt;
|ndex=121&lt;br /&gt;
|pokemon=Starmie&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Water|type2=Psychic&lt;br /&gt;
|held=Icy Rock&lt;br /&gt;
|ability=Analytic&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Trick Room|move1type=Psychic|move1cat=Other&lt;br /&gt;
|move2=Hail|move2type=Ice|move2cat=Other&lt;br /&gt;
|move3=Thunderbolt|move3type=Electric|move3cat=Special&lt;br /&gt;
|move4=Scald|move4type=Water|move4cat=Special}}&lt;br /&gt;
|pokemon6={{Pokémon/6&lt;br /&gt;
|ndex=500&lt;br /&gt;
|pokemon=Emboar&lt;br /&gt;
|game=X&lt;br /&gt;
|type1=Fire|type2=Fighting&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Power-Up Punch|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Rock Slide|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Wild Charge|move3type=Electric|move3cat=Physical&lt;br /&gt;
|move4=Heat Crash|move4type=Fire|move4cat=Physical}}}}&lt;br /&gt;
&lt;br /&gt;
My latest work in progress, this team is an attempt to fill a team with Pokémon that are even more dangerous than those in my Rain Team. Starmie will be the least active member of the team under most circumstances because the [[Battle Maison]] will only let me use four Pokémon for Doubles (likely Abomasnow, Reuniclus, Jellicent, and Avalugg/Emboar). However, its job is to refresh Trick Room and Hail when they wear off. Also, Trick Room allows Analytic to take effect because I am training Starmie for maximum Speed (ironic, considering that it is on a Trick Room team). If I determine that Avalugg&#039;s Earthquake has too much risk of collateral damage, I might replace Reuniclus with a {{p|Musharna}} with {{a|Telepathy}} and teach Jellicent {{m|Protect}} in place of Dazzling Gleam. Emboar&#039;s role on this team is not certain yet, but I think it will usually see use either when one of Abomasnow&#039;s counters comes out or late-game as a clean-up. All Pokémon on this team except Starmie will be bred for Speed-hindering Natures and for an IV of 0 in Speed. Most of the movesets listed above are tentative, and may change once the Pokémon on this team exist in my game and I have the opportunity to test the team as shown.&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=BW106&amp;diff=2171417</id>
		<title>BW106</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=BW106&amp;diff=2171417"/>
		<updated>2014-09-09T03:41:00Z</updated>

		<summary type="html">&lt;p&gt;Superbreeder: /* Plot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{EpicodePrevNext|&lt;br /&gt;
prevcode=BW105 |&lt;br /&gt;
prevtitle=Lost at the League! |&lt;br /&gt;
nextcode=BW107 |&lt;br /&gt;
nexttitle=Cameron&#039;s Secret Weapon! |&lt;br /&gt;
series=Best Wishes series |&lt;br /&gt;
colorscheme=Unova2}}&lt;br /&gt;
{{EpisodeInfobox|&lt;br /&gt;
epcode=BW106 |&lt;br /&gt;
altepcode=EP763 |&lt;br /&gt;
colorscheme=Unova2|&lt;br /&gt;
screen=hd|&lt;br /&gt;
title_en=Strong Strategy Steals the Show!|&lt;br /&gt;
title_ja= ダゲキ登場！サトシ対ケニヤン！！|&lt;br /&gt;
title_ja_trans=Dageki Appears! Satoshi VS Kenyan!! |&lt;br /&gt;
broadcast_jp=December 13, 2012 |&lt;br /&gt;
broadcast_us=March 30, 2013 |&lt;br /&gt;
en_series= |&lt;br /&gt;
en_op=[[It&#039;s Always You and Me]] |&lt;br /&gt;
ja_op=[[Be an Arrow!|やじるしになって！]] |&lt;br /&gt;
ja_ed=[[Look Look☆Here|みてみて☆こっちっち]] |&lt;br /&gt;
olmteam=Team Kato |&lt;br /&gt;
scenario=米村正二 |&lt;br /&gt;
storyboardn=1 |&lt;br /&gt;
storyboard=吉村文宏 |&lt;br /&gt;
directorn=1 |&lt;br /&gt;
director=金崎貴臣 |&lt;br /&gt;
artn=1 |&lt;br /&gt;
art=片山みゆき |&lt;br /&gt;
morecredits=no |&amp;lt;!--please don&#039;t change to &amp;quot;yes&amp;quot; until the corresponding staff page has been updated--&amp;gt;&lt;br /&gt;
epstaffpage=BW081-BW090|&lt;br /&gt;
footnotes=*{{filb-eppics|bw2|022}}&lt;br /&gt;
* {{BMGf|141951|Preview thread on BMGf}} &#039;&#039;Closed&#039;&#039;&lt;br /&gt;
* {{BMGf|143543|Original review thread on BMGf}}&lt;br /&gt;
* {{BMGf|149222|Dub review thread on BMGf}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Strong Strategy Steals the Show!&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ダゲキ登場！サトシ対ケニヤン！！&#039;&#039;&#039; &#039;&#039;{{tt|Dageki|Sawk}} Appears! {{tt|Satoshi|Ash}} VS {{tt|Kenyan|Stephan}}!!&#039;&#039;) is the 106th episode of the {{series|Best Wishes}}, and the 763rd episode of the [[Pokémon anime]]. It first aired in Japan on December 13, 2012 and in the United States on March 30, 2013.&lt;br /&gt;
&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&amp;lt;!--http://www.pokemon.com/us/tv-episodes/season-16/episode-9-16_09-strong-strategy-steals-the-show/--&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;Ash and Stephan’s third-round match at the Unova League is just getting under way, and it’s Ash’s Krookodile versus Stephan’s Liepard! There’s no doubt both sides are in it to win it, and they appear evenly matched as they offer move after powerful move. But Krookodile ekes out the win, so Stephan brings out his amazingly fast Zebstrika. Krookodile has taken quite a bit of damage, so Ash switches it out for Palpitoad—a Water- and Ground-type Pokémon to combat Zebstrika’s best moves, Flame Charge and Thunderbolt. With some clever strategies in place on both sides, this bout ends in a draw!&lt;br /&gt;
&lt;br /&gt;
Next up is Stephan’s talented Sawk, up against an unexpected Pokémon pick: Ash’s Leavanny! Where Sawk is muscular and determined, Leavanny is graceful and quick, dodging many of Sawk’s moves with style! However, Leavanny’s energy level can’t keep up with Sawk’s tenacity, and Sawk wins.&lt;br /&gt;
&lt;br /&gt;
Finally, Ash brings Krookodile out again as his last Pokémon. It’s obviously tired from its first battle, and Iris and Cilan are concerned about the type disadvantage. But Ash has a surprise up his sleeve: he’s taught Krookodile to use Aerial Ace! This unexpected Flying-type move turns the tables on Stephan and Sawk, and Ash wins the match!&lt;br /&gt;
&lt;br /&gt;
The quarterfinals begin the next morning, and Ash is up against Cameron in a full six-on-six battle. On top of that, Ash finally comes face to face with Cameron’s “secret weapon”—an intimidating Hydreigon! How will Ash respond? Find out next time!&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
The episode starts out with a flashback showing {{Ash}} winning his second round battle in the [[Vertress Conference]] and advancing to the third round, battling [[Stephan]]. Stephan then sends out his {{p|Liepard}}. In response to this, Ash chooses {{AP|Krookodile}}.&lt;br /&gt;
&lt;br /&gt;
Liepard opens up the battle with {{m|Shadow Claw}}, and Ash commands Krookodile to use {{m|Dragon Claw}}. Both moves collide and make a powerful explosion, as Liepard moves straight into {{m|Shadow Ball}} and Krookodile repels it with {{m|Stone Edge}}. Stephan then commands Liepard to use {{m|Hyper Beam}}, as Krookodile dodges with {{m|Dig}}. Right before Krookodile can attack, Liepard uses {{m|Double Team}}. After resurfacing, Krookodile looks around for the real Liepard but cannot point it out. Without any time to dodge, Krookodile is hit with multiple Shadow Claws and Shadow Balls, resulting in massive damage. After pulling himself together, he is commanded by Ash to use Stone Edge, which lands and causes Liepard to fall down. Stephan then has Liepard use Double Team again, and Krookodile attempts to avoid any incoming attacks with Dig. However, Stephan expected this, and he has Liepard and its copies use Hyper Beam into the hole, forcing Krookodile out of the ground. Ash commands Dragon Claw, as Stephan commands Liepard to counter with Shadow Claw. {{an|Iris}} asks if it is a draw, and {{an|Cilan}} points out that Krookodile delivered more damage given the momentum he accumulated while falling. Both Pokémon land roughly on the ground, as they are both commanded by their trainers to make another collision with Shadow Claw and Dragon Claw, respectively. After  a powerful collision, Krookodile falls on his knees making Liepard look like the winner for a split second, but Liepard falls on the ground directly after, giving Krookodile the win.&lt;br /&gt;
&lt;br /&gt;
Stephan recalls Liepard and sends out {{p|Zebstrika}}. After looking Zebstrika up on his [[Pokédex]], Ash recalls Krookodile and sends out {{AP|Palpitoad}}. Cilan points out that  Stephan is in quite a hefty pickle, given Zebstrika&#039;s most effective moves ({{m|Thunderbolt}} and {{m|Flame Charge}}) will not work on a {{t|Water}} and {{type|Ground}} like Palpitoad, and that Ash is in for smooth sailing. After the quick talk, Iris, {{an|Bianca}}, {{AP|Pikachu}}, and {{TP|Iris|Axew}} all cheer Ash on.&lt;br /&gt;
&lt;br /&gt;
Stephan commands Zebstrika to use {{m|Double-Edge}}, as Ash commands Palpitoad to keep Zebstrika away with {{m|Mud Shot}}. Zebstrika dodges Palpitoad&#039;s attack with great speed and lands its attack on Palpitoad. Zebstrika follows up with {{m|Stomp}} and Ash commands Palpitoad to dodge, but Palpitoad can&#039;t pull it off with Zebstrika&#039;s speed and takes damage from the attack. Cilan points out that he may have been wrong before now that he has seen that Stephan has taught Zebstrika a variety of attacks to be able to put up with Ground-types. Ash then commands Palpitoad&#039;s new attack: {{m|Sludge Wave}}, which lands and {{status|poison}}s Zebstrika. However, this is just what Stephan wanted, which is proven by him commanding Zebstrika to use {{m|Facade}}, which has increased power when the user is infected with a [[status condition]]. The attack causes Palpitoad to take a lot of damage as Zebstrika takes continuous damage from poison. After pulling himself together, Palpitoad is about to get hit by another Facade as Ash commands him to stop Zebstrika in its tracks with {{m|Supersonic}}. Supersonic does its work and stops Zebstrika&#039;s attack, along with {{status|Confusion|confusing}} it, making it start hurting itself. Knowing this is his chance, Ash commands Palpitoad to use {{m|Hydro Pump}}, which lands and forces a lot of damage upon Zebstrika. Zebstrika gets up, and charges in with a {{m|Giga Impact}}. Ash commands Palpitoad to dodge, but doesn&#039;t do it in time and gets hurled in the air. However, Palpitoad quickly fires back with Mud Shot, hurling Zebstrika into the air also. Both Pokémon smash against the wall and faint at the same time, leaving Stephan with just one Pokémon and Ash with two.&lt;br /&gt;
&lt;br /&gt;
Ash recalls Palpitoad and Stephan recalls Zebstrika. Directly after, Stephan chooses [[Stephan&#039;s Sawk|Sawk]]. Ash looks Sawk up on his Pokédex, and Cilan points out that Stephan is down to his last Pokémon while Ash still has two of his to work with, save for the fact that Krookodile has taken a lot of damage during his battle with Liepard. Ash chooses {{AP|Leavanny}}, and both sides get ready to battle.&lt;br /&gt;
&lt;br /&gt;
Sawk starts out with {{m|Bulk Up}}, and Leavanny starts out with {{m|String Shot}}. Stephan commands Sawk to break free, and he does. Sawk then uses {{m|Close Combat}}, and Ash commands Leavanny to dodge. Stephan takes on a surprised look, and Ash points out that he and Leavanny have been doing special speed training. Ash then commands Leavanny&#039;s new move: {{m|X-Scissor}}, which lands and causes Sawk to take some damage. Stephan then commands Sawk to go in for multiple {{m|Karate Chop}}s. However, Leavanny dodges them all with grace. Stephan then gets the idea that Leavanny won&#039;t be able to dodge if Sawk uses an attack that lowers speed, so he commands {{m|Low Sweep}}. However, Leavanny dodges again and uses {{m|Razor Leaf}}, which Sawk blocks. Leavanny then uses a powerful {{m|Energy Ball}} attack which lands and sends Sawk flying back. Sawk gets up, and Ash commands Leavanny to use another X-Scissor. Stephan commands Sawk to &amp;quot;catch&amp;quot; the X-Scissor and use Low Sweep. After being weakened, and having his speed lowered from the attack, Leavanny is unable to dodge an incoming Close Combat from Sawk. However, after taking the attack, Leavanny&#039;s ability, {{a|Swarm}}, kicks in. Ash knows this is his chance and commands a powered up X-Scissor. However, Sawk dodges and uses another Bulk Up. Ash then commands String Shot and Stephan commands Sawk to break free. Despite having used Bulk Up twice, Sawk has trouble getting the threads off because of Leavanny&#039;s {{t|Bug}}-type attacks being powered up. Ash commands back-to-back X-Scissor&#039;s, and Sawk dodges each one by a little bit in an attempt to cut the threads off. Sawk finally breaks free and begins to look worn out, but goes straight in for a Karate Chop. Ash commands Leavanny to counter with Razor Leaf, but Sawk blocks it and lands his attack on Leavanny, knocking him out and evening the score.&lt;br /&gt;
&lt;br /&gt;
Ash recalls Leavanny and sends out Krookodile, who shows his exhaustion from the damage he took earlier in the battle. Cilan points out that Krookodile, a {{type|Dark}}, is at a disadvantage against Sawk, a {{type|Fighting}}. After giving each other a quick speech of intimidation, Ash and Stephan get ready to finish it.&lt;br /&gt;
&lt;br /&gt;
Sawk is commanded by Stephan to use Close Combat while Krookodile is commanded by Ash to counter with Dragon Claw. After attacking, Krookodile begins to look like he can&#039;t take another attack, right as Sawk prepares for a Karate Chop. However, Ash fires right back by commanding Krookodile to use his new move: {{m|Aerial Ace}}. Krookodile charges in and dodges the Karate Chop, turning around and landing his super effective attack on Sawk, knocking him out and giving Ash the win and entry into the quarterfinals.&lt;br /&gt;
&lt;br /&gt;
After recalling Sawk, Ash and Stephan both congratulate each other for a great battle, as the entire audience gives them both a round of applause. Right after this, [[Virgil]] and [[Cameron]] were both shown to have won their battles as well. Right after this, the big screen shows that Ash will face Cameron in a full battle. As night falls, Cilan is shown to have made everyone a big feast. Ash and Stephan begin to have a contest to see who can eat the most. Stephan also tells Ash that he had better not lose to anyone else he is up against now that he has beaten him, and also that he will cheer him on. Later on, Cilan and Iris are getting ready for bed as Iris asks where Ash is. Cilan tells her that he is too stoked for his upcoming battle the next day to sleep. Ash is then shown in the stadium looking around and thinking that he will be there tomorrow battling Cameron, just as he sees a tent out on the battlefield. Cameron and {{TP|Cameron|Riolu}} come out of it, and Ash tells him that he cannot wait for their battle the next day.&lt;br /&gt;
&lt;br /&gt;
As the sun rises, Ash is out on the battlefield with Cameron getting ready to commence their battle as Cameron reveals his secret weapon: {{p|Hydreigon}}. Ash takes on a surprised look at Cameron&#039;s first choice, and the episode ends here.&lt;br /&gt;
&lt;br /&gt;
==Major events==&lt;br /&gt;
&amp;lt;!-- This is not for summarizing everything that happens in this episode. Only events pertaining to the series as a whole, such as catching and releasing Pokémon and obtaining Badge, go here. --&amp;gt;&lt;br /&gt;
* [[Ash&#039;s Palpitoad]] is revealed to have learned {{m|Sludge Wave}}.&lt;br /&gt;
* [[Ash&#039;s Leavanny]] is revealed to have learned {{m|X-Scissor}} and to have {{a|Swarm}} as his Ability.&lt;br /&gt;
* [[Ash&#039;s Krookodile]] is revealed to have learned {{m|Aerial Ace}}.&lt;br /&gt;
* {{Ash}} defeats [[Stephan]], advancing to the next round and eliminating the latter from the [[Vertress Conference|tournament]].&lt;br /&gt;
* {{un|Cameron}} defeats [[Kenton]], advancing to the next round.&lt;br /&gt;
* [[Virgil]] defeats [[Flora]], advancing to the next round.&lt;br /&gt;
* Ash and Cameron begin their battle.&lt;br /&gt;
* Cameron is revealed to own a {{p|Hydreigon}}.&lt;br /&gt;
{{animeevents}}&lt;br /&gt;
===Debuts===&lt;br /&gt;
====Pokémon debuts====&lt;br /&gt;
&amp;lt;!--=====TV episode debuts=====--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
===Humans===&lt;br /&gt;
[[File:Dare da BW106.png|200px|thumb|right|{{tt|Dare da?|Who&#039;s That Pokémon?}}]]&lt;br /&gt;
* {{Ash}}&lt;br /&gt;
* {{an|Iris}}&lt;br /&gt;
* {{an|Cilan}}&lt;br /&gt;
* {{an|Bianca}}&lt;br /&gt;
* [[Stephan]]&lt;br /&gt;
* {{un|Cameron}}&lt;br /&gt;
* [[Virgil]]&lt;br /&gt;
* [[Freddy O&#039;Martian]]&lt;br /&gt;
* [[Antonio]]&lt;br /&gt;
* [[Dino]]&lt;br /&gt;
* [[Flora]]&lt;br /&gt;
* [[Katharine]]&lt;br /&gt;
* [[Kenton]]&lt;br /&gt;
* [[Manning]]&lt;br /&gt;
* [[Ramone]]&lt;br /&gt;
* [[Russet]]&lt;br /&gt;
* Referee&lt;br /&gt;
* Trainers&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
[[File:WTP BW106.png|thumb|right|200px|Who&#039;s That Pokémon?]]&lt;br /&gt;
[[Who&#039;s That Pokémon?]]: {{p|Liepard}} &#039;&#039;(US and international)&#039;&#039; {{p|Krookodile}} &#039;&#039;(Japan)&#039;&#039;&lt;br /&gt;
* {{p|Pikachu}} ({{OP|Ash|Pikachu}})&lt;br /&gt;
* {{p|Axew}} ({{OP|Iris|Axew}})&lt;br /&gt;
* {{p|Leavanny}} ({{OP|Ash|Leavanny}})&lt;br /&gt;
* {{p|Palpitoad}} ({{OP|Ash|Palpitoad}})&lt;br /&gt;
* {{p|Krookodile}} ({{OP|Ash|Krookodile}})&lt;br /&gt;
* {{p|Zebstrika}} ([[Stephan]]&#039;s)&lt;br /&gt;
* {{p|Sawk}} ({{OP|Stephan|Sawk}})&lt;br /&gt;
* {{p|Liepard}} ([[Stephan]]&#039;s)&lt;br /&gt;
* {{p|Riolu}} ({{OP|Cameron|Riolu}})&lt;br /&gt;
* {{p|Hydreigon}} ({{un|Cameron}}&#039;s)&lt;br /&gt;
* {{p|Eevee}} ([[Virgil]]&#039;s)&lt;br /&gt;
* {{p|Umbreon}} ([[Virgil]]&#039;s)&lt;br /&gt;
* {{p|Gothitelle}} ([[Flora]]&#039;s)&lt;br /&gt;
* {{p|Jellicent}} ([[Manning]]&#039;s)&lt;br /&gt;
* {{p|Gigalith}} ([[Kenton]]&#039;s)&lt;br /&gt;
* {{p|Eelektross}} ([[Russet]]&#039;s)&lt;br /&gt;
* {{p|Deerling}} (Trainer&#039;s)&lt;br /&gt;
* {{p|Watchog}} (Trainer&#039;s)&lt;br /&gt;
* {{p|Patrat}} (Trainer&#039;s)&lt;br /&gt;
* {{p|Foongus}} (Trainer&#039;s; ×2)&lt;br /&gt;
* {{p|Pidove}}&lt;br /&gt;
* {{p|Lillipup}}&lt;br /&gt;
&lt;br /&gt;
==Trivia== &lt;br /&gt;
* [[Professor Oak&#039;s lecture|Professor Oak&#039;s Pokémon Live Caster]]: &#039;&#039;[[M16|Extreme Speed Genesect]]&#039;&#039;{{tt|*|Initial airing}}/{{p|Tranquill}}{{tt|*|Subsequent airings}}.&lt;br /&gt;
* As of this episode, all variations of {{a|Overgrow}} have been seen in the anime.&lt;br /&gt;
* A scene from the unaired [[BW023 (unaired)|original BW023]] was used in this episode: {{p|Liepard}} using {{m|Hyper Beam}}, except the Liepard in this episode belongs to [[Stephan]].&lt;br /&gt;
* [[Freddy O&#039;Martian]] paraphrases boxer {{wp|Muhammad Ali}}&#039;s famous catchphrase when describing {{AP|Leavanny}}, &amp;quot;floats like a {{p|Butterfree}}, stings like a {{p|Beedrill}}.&amp;quot;&lt;br /&gt;
===Errors===&lt;br /&gt;
===Dub edits===&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Epilang|color=E3CED0|bordercolor=424B50&lt;br /&gt;
|zh_cmn={{tt|打擊鬼登場！小智對肯尼洋！！|Sawk Appears! Ash VS Stephan!!}}&lt;br /&gt;
|nl={{tt|Een sterke strategie steelt de show!|A strong strategy steals the show!}}&lt;br /&gt;
|de={{tt|Gute Strategie ist Gold wert!|Good Strategy is Gold worth!}}&lt;br /&gt;
|fi={{tt|Vahva taktiikka varastaa huomion!|A strong tactic steals the attention!}}&lt;br /&gt;
|it={{tt|Uno strategico cambio di scena!|A strategic scene change!}}&lt;br /&gt;
|el={{tt|Η Δυνατή Σρατηγική Κλέβει την Παράσταση!|Strong Strategy Steals the Show!}}&lt;br /&gt;
|pl={{tt|Nie ma to jak przemyślana strategia!|There&#039;s nothing like a thought-out strategy!}}&lt;br /&gt;
|es_eu={{tt|¡Estrategia fuerte, espectáculo asegurado!|Strong Strategy, Guaranteed Show!}}&lt;br /&gt;
|ko={{tt|타격귀 등장! 지우 VS 케니언!!|Sawk Appears! Ash VS Stephan!!}}&lt;br /&gt;
|sv={{tt|Stark strategi stjäl showen!|Strong strategy steals the show!}}&lt;br /&gt;
|ru={{tt|Сильная стратегия — это главное!|Strong strategy is the main thing!}}&lt;br /&gt;
|pt_br={{tt|Estratégia Forte Rouba o Show!|Strong Strategy Steals the Show!}}&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{EpicodePrevNext|&lt;br /&gt;
prevcode=BW105 |&lt;br /&gt;
prevtitle=Lost at the League! |&lt;br /&gt;
nextcode=BW107 |&lt;br /&gt;
nexttitle=Cameron&#039;s Secret Weapon! |&lt;br /&gt;
series=Best Wishes series |&lt;br /&gt;
colorscheme=Unova2}}&lt;br /&gt;
{{Project Anime notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Best Wishes series episodes|106]]&lt;br /&gt;
[[Category:Pokémon League episodes|763]]&lt;br /&gt;
[[Category:Episodes focusing on Ash|763]]&lt;br /&gt;
[[Category:Episodes focusing on Stephan|763]]&lt;br /&gt;
[[Category:Episodes written by Shōji Yonemura |763]]&lt;br /&gt;
[[Category:Episodes storyboarded by Fumihiro Yoshimura |763]]&lt;br /&gt;
[[Category:Episodes directed by Takaomi Kanezaki |763]]&lt;br /&gt;
&lt;br /&gt;
[[de:Gute Strategie ist Gold wert! (Episode)]]&lt;br /&gt;
[[fr:BW106]]&lt;br /&gt;
[[it:BW106]]&lt;br /&gt;
[[ja:BW編第106話]]&lt;br /&gt;
[[pl:BW106]]&lt;br /&gt;
[[zh:BW106]]&lt;/div&gt;</summary>
		<author><name>Superbreeder</name></author>
	</entry>
</feed>