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	<id>https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=PokeTeddy</id>
	<title>Bulbapedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=PokeTeddy"/>
	<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/wiki/Special:Contributions/PokeTeddy"/>
	<updated>2026-07-27T19:22:23Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bulk_Up_(move)&amp;diff=1904545</id>
		<title>Bulk Up (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bulk_Up_(move)&amp;diff=1904545"/>
		<updated>2013-05-16T20:19:16Z</updated>

		<summary type="html">&lt;p&gt;PokeTeddy: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=339 |&lt;br /&gt;
name=Bulk Up |&lt;br /&gt;
jname=ビルドアップ |&lt;br /&gt;
jtrans=Build-up |&lt;br /&gt;
jtranslit=Birudo Appu |&lt;br /&gt;
gameimage=Bulk Up.png |&lt;br /&gt;
type=Fighting |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=20 |&lt;br /&gt;
maxpp=32 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=III |&lt;br /&gt;
category=Beauty |&lt;br /&gt;
appeal=1 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Ups the user&#039;s condition. Helps prevent nervousness. |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Earn double the score in the next turn. |&lt;br /&gt;
pokefordex=Bulk%20Up |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=yes |&lt;br /&gt;
brightpowder=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
tm3=yes|&lt;br /&gt;
tm#3=08|&lt;br /&gt;
tm4=yes|&lt;br /&gt;
tm#4=08|&lt;br /&gt;
tm5=yes|&lt;br /&gt;
tm#5=08|&lt;br /&gt;
na=no|&lt;br /&gt;
target=self |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Bulk Up&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ビルドアップ&#039;&#039;&#039; &#039;&#039;Build-up&#039;&#039;) is a non-damaging {{type|Fighting}} [[move]] introduced in [[Generation III]]. It has been [[TM08]] since Generation III.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Bulk Up raises the user&#039;s {{stat|Attack}} stat and {{stat|Defense}} stat by one stage each.&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Fighting}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}|Bulks up the body to boost both &amp;lt;sc&amp;gt;Attack&amp;lt;/sc&amp;gt; and &amp;lt;sc&amp;gt;Defense&amp;lt;/sc&amp;gt;.{{tt|*|Move}}&amp;lt;br/&amp;gt;Bulks up the body to boost both &amp;lt;sc&amp;gt;Attack&amp;lt;/sc&amp;gt; &amp;amp; &amp;lt;sc&amp;gt;Defense&amp;lt;/sc&amp;gt;.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The user bulks up its body to boost both its &amp;lt;sc&amp;gt;Attack&amp;lt;/sc&amp;gt; and &amp;lt;sc&amp;gt;Defense&amp;lt;/sc&amp;gt; stats.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|XD}}|Raises &amp;lt;sc&amp;gt;Attack&amp;lt;/sc&amp;gt; and &amp;lt;sc&amp;gt;Defense&amp;lt;/sc&amp;gt; 1 level.}} &lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}{{gameabbrev3|BWB2W2}}|The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Fighting|3}}&lt;br /&gt;
{{Moveentry/Level3|256|Combusken|2|Fire|Fighting|28|28|28}}&lt;br /&gt;
{{Moveentry/Level3|257|Blaziken|2|Fire|Fighting|28|28|28}}&lt;br /&gt;
{{Moveentry/Level3|383|Groudon|1|Ground|Ground|30|30|HGSS=60|60}}&lt;br /&gt;
{{Moveentry/Level3|532|Timburr|1|Fighting|Fighting|no|no|28}}&lt;br /&gt;
{{Moveentry/Level3|533|Gurdurr|1|Fighting|Fighting|no|no|29}}&lt;br /&gt;
{{Moveentry/Level3|534|Conkeldurr|1|Fighting|Fighting|no|no|29}}&lt;br /&gt;
{{Moveentry/Level3|538|Throh|1|Fighting|Fighting|no|no|33}}&lt;br /&gt;
{{Moveentry/Level3|539|Sawk|1|Fighting|Fighting|no|no|33}}&lt;br /&gt;
{{Movefooter|Fighting|3}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Moveheader/TM|Fighting|3|TM08|TM08|TM08}}&lt;br /&gt;
{{Moveentry/TM3|056|Mankey|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|057|Primeape|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|062|Poliwrath|2|Water|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|066|Machop|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|067|Machoke|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|068|Machamp|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|106|Hitmonlee|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|107|Hitmonchan|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|127|Pinsir|1|Bug|Bug|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|150|Mewtwo|1|Psychic|Psychic|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|151|Mew|1|Psychic|Psychic|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|209|Snubbull|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|210|Granbull|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|214|Heracross|2|Bug|Fighting|yes|yes|no|B2W2=yes}}&lt;br /&gt;
{{Moveentry/TM3|216|Teddiursa|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|217|Ursaring|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|236|Tyrogue|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|237|Hitmontop|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|256|Combusken|2|Fire|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|257|Blaziken|2|Fire|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|286|Breloom|2|Grass|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|287|Slakoth|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|288|Vigoroth|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|289|Slaking|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|296|Makuhita|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|297|Hariyama|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|307|Meditite|2|Fighting|Psychic|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|308|Medicham|2|Fighting|Psychic|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|383|Groudon|1|Ground|Ground|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|384|Rayquaza|2|Dragon|Flying|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|390|Chimchar|1|Fire|Fire|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|391|Monferno|2|Fire|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|392|Infernape|2|Fire|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|418|Buizel|1|Water|Water|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|419|Floatzel|1|Water|Water|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|447|Riolu|1|Fighting|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|448|Lucario|2|Fighting|Steel|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|453|Croagunk|2|Poison|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|454|Toxicroak|2|Poison|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|475|Gallade|2|Psychic|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|483|Dialga|2|Steel|Dragon|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|484|Palkia|2|Water|Dragon|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|500|Emboar|2|Fire|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|532|Timburr|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|533|Gurdurr|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|534|Conkeldurr|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|538|Throh|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|539|Sawk|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|553|Krookodile|2|Ground|Dark|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|555|Darmanitan|1|Fire|Fire|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|559|Scraggy|2|Dark|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|560|Scrafty|2|Dark|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|614|Beartic|1|Ice|Ice|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|619|Mienfoo|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|620|Mienshao|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|627|Rufflet|2|Normal|Flying|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|628|Braviary|2|Normal|Flying|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|641|Tornadus|1|Flying|Flying|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|642|Thundurus|2|Electric|Flying|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|645|Landorus|2|Ground|Flying|no|no|yes}}&lt;br /&gt;
{{Movefooter|Fighting|3}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=fighting|exp=yes|gen=The user glows a reddish color and flexes its arm muscles, raising its Attack and Defense stats.|image1=Paul Ursaring Bulk Up.png|image1p=Ursaring|image2=Crasher Wake Floatzel Bulk Up.png|image2p=Floatzel|image3=Stephan Sawk Bulk Up.png|image3p=Sawk|image4=Trip Conkeldurr Bulk Up.png|image4p=Conkeldurr}}&lt;br /&gt;
{{movep|fighting|ms=419|pkmn=Floatzel|method=Floatzel flexes its arms and its body becomes surrounded by a magenta aura.}}&lt;br /&gt;
{{movemid|type=fighting|user=Crasher Wake|user1=Crasher Wake&#039;s Floatzel|startcode=DP083|startname=A Crasher Course in Power!|notes=Debut}}&lt;br /&gt;
{{movep|type=fighting|ms=217|pkmn=Ursaring|method=Ursaring flexes its arms and its body becomes surrounded in a crimson aura.}}&lt;br /&gt;
{{movemid|type=fighting|user=Paul&#039;s Ursaring|startcode=DP132|startname=Evolving Strategies!}}&lt;br /&gt;
{{movep|type=fighting|ms=539|pkmn=Sawk|method=Sawk&#039;s body becomes surrounded in a crimson aura and it flexes its body, causing its muscles to thicken for a few moments.}}&lt;br /&gt;
{{movemid|type=fighting|user=Stephan&#039;s Sawk|startcode=BW041|startname=The Club Battle Hearts of Fury: Emolga Versus Sawk!}}&lt;br /&gt;
{{movep|type=fighting|ms=534|pkmn=Conkeldurr|method=Conkeldurr&#039;s body becomes surrounded in an orange aura and it flexes its body, causing its muscles to thicken for a few moments.}}&lt;br /&gt;
{{movebtm|type=fighting|user=Trip&#039;s Conkeldurr|startcode=BW071|startname=Search for the Clubultimate!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=fighting|exp=yes|gen=The user increases their attack and defense power by buffing itself up.|image1=Norman Slaking Bulk Up Adventures.png|image1p=Slaking}}&lt;br /&gt;
{{movep|type=fighting|ms=289|pkmn=Slaking|method=Slaking roars loudly and flexes its muscles. Its muscles increase in size dramatically.}}&lt;br /&gt;
{{movebtmManga|type=fighting|user=Norman&#039;s Slaking|startcode=PS210|startname=VS. Slaking II|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=Fighting|&lt;br /&gt;
genIII=Bulk Up III|&lt;br /&gt;
genIV=Bulk Up IV|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{fighting color}}|bordercolor={{fighting color light}}&lt;br /&gt;
|zh_cmn=健美 &#039;&#039;{{tt|Jiàn​měi​|Body-building}}&#039;&#039;&lt;br /&gt;
|nl=Maak Breed&lt;br /&gt;
|fr=Gonflette&lt;br /&gt;
|de=Protzer&lt;br /&gt;
|el=Διόγκωση&lt;br /&gt;
|it=Granfisico&lt;br /&gt;
|ko=벌크업 &#039;&#039;Build-Up&#039;&#039;&lt;br /&gt;
|pl=Mega Masa&lt;br /&gt;
|pt_br=Aumento de Massa&lt;br /&gt;
|pt_eu=Corpulência&lt;br /&gt;
|es_la= Corpulencia&lt;br /&gt;
|es_eu=Corpulencia&lt;br /&gt;
|sr=Povećanje Mase&lt;br /&gt;
|ro=Îngrămădirea}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Bulk Up}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[pt:Bulk Up]]&lt;br /&gt;
&lt;br /&gt;
[[it:Granfisico (mossa)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Protzer]]&lt;br /&gt;
[[fr:Gonflette]]&lt;br /&gt;
[[ja:ビルドアップ]]&lt;br /&gt;
[[pl:Bulk Up]]&lt;br /&gt;
[[zh:健美（技能）]]&lt;/div&gt;</summary>
		<author><name>PokeTeddy</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=P%E2%98%85DA&amp;diff=1862845</id>
		<title>P★DA</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=P%E2%98%85DA&amp;diff=1862845"/>
		<updated>2013-03-13T18:05:51Z</updated>

		<summary type="html">&lt;p&gt;PokeTeddy: /* Poké Spot Monitor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;P&#039;&#039;&#039;★&#039;&#039;&#039;DA&#039;&#039;&#039;, &#039;&#039;&#039;Pokémon Digital Assistant&#039;&#039;&#039;, is an electronic device owned by [[Wes]] in [[Pokémon Colosseum]] and by [[Michael]] in [[Pokémon XD: Gale of Darkness]], in lieu of a [[Pokédex]]. The P★DA keeps track of a {{pkmn|Trainer}}&#039;s ID No., their money, as well as their playing time. It also has other features, detailed below.&lt;br /&gt;
&lt;br /&gt;
While only certain Trainers can receive a Pokédex from a [[Pokémon Professor]], it appears that just about anyone can own a P★DA, at least in [[Orre]].&lt;br /&gt;
&lt;br /&gt;
==The P★DA in [[Pokémon Colosseum]]==&lt;br /&gt;
[[File:PDA closed.png|thumb|160px|right|Pokémon Colosseum&#039;s P★DA, closed]][[File:PDA opened.png|thumb|160px|right|Pokémon Colosseum&#039;s P★DA, opened]]&lt;br /&gt;
In Pokémon Colosseum, the P★DA can also be used to send and receive e-mail and keep track of the Trainer&#039;s [[PokéCoupons]]. It also has a ringtone that can be customized to the preferences of the user. Additionally, Wes&#039;s P★DA was upgraded with the [[Snag List]], a list of the [[Shadow Pokémon]] created by [[Cipher]]. &lt;br /&gt;
&lt;br /&gt;
Another feature of the P★DA is the [[Strategy Memo]], which is awarded to Wes by a teacher inside of the [[Prestige Precept Center|Pre Gym]]. It contains a list of all Pokémon encountered, giving the user their type, Ability, height, weight, and appearance. The only drawbacks are the inability to use it in battle, and the fact that one must update regularly with the teacher who awarded Wes with the device.&lt;br /&gt;
[[File:PDA Menu.png|thumb|240px|center|Pokémon Colosseum&#039;s P★DA, opened and showing information]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==The P★DA in {{Pokémon XD}}==&lt;br /&gt;
[[File:XD PDA closed.jpg|thumb|160px|right|Pokémon XD&#039;s P★DA, closed]]&lt;br /&gt;
In Pokémon XD, the P★DA has a new interface, along with a new feature. As in Colosseum, the device keeps track of PokéCoupons, has a [[Strategy Memo]] and e-mail, and can be upgraded to keep track of [[Shadow Pokémon]]. Its new feature is a [[Poké Spot Monitor]], which alerts the player whenever there is activity by [[wild Pokémon]] at one of the three [[Poké Spots]].&lt;br /&gt;
&lt;br /&gt;
Unlike the P★DA in Colosseum, this version has the Strategy Memo installed at the start, and updates it automatically.&lt;br /&gt;
&lt;br /&gt;
===Poké Spot Monitor===&lt;br /&gt;
[[File:Poké Spot Monitor.jpg|200px|right|thumb|Poké Spot Monitor]]&lt;br /&gt;
&lt;br /&gt;
The Poké Spot Monitor is an addition to the P★DA in {{g|XD: Gale of Darkness}}. It is given to [[Michael]] by [[Duking]] at the Rock [[Poké Spot]] after a TV broadcast. It allows Michael to monitor how many [[Poké Snacks]] are left at a Poké Spot, and see if any Pokémon can be found at one. It is fitted with an alarm which triggers when there is activity at any Poké Spot. Most of the time it is a [[Wild Pokémon]] that is found at one of the Poké Spots, but sometimes it is a mischievous [[Munchlax]] that belongs to a fellow [[Orre]] citizen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Pda.png|thumb|240px|center|Pokémon XD&#039;s P★DA, opened and showing the information]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{stub|Game}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
&lt;br /&gt;
[[de:P☆DA]]&lt;br /&gt;
[[fr:P★AD]]&lt;br /&gt;
[[ja:P★DA]]&lt;/div&gt;</summary>
		<author><name>PokeTeddy</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=P%E2%98%85DA&amp;diff=1862843</id>
		<title>P★DA</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=P%E2%98%85DA&amp;diff=1862843"/>
		<updated>2013-03-13T18:04:43Z</updated>

		<summary type="html">&lt;p&gt;PokeTeddy: /* Poké Spot Monitor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;P&#039;&#039;&#039;★&#039;&#039;&#039;DA&#039;&#039;&#039;, &#039;&#039;&#039;Pokémon Digital Assistant&#039;&#039;&#039;, is an electronic device owned by [[Wes]] in [[Pokémon Colosseum]] and by [[Michael]] in [[Pokémon XD: Gale of Darkness]], in lieu of a [[Pokédex]]. The P★DA keeps track of a {{pkmn|Trainer}}&#039;s ID No., their money, as well as their playing time. It also has other features, detailed below.&lt;br /&gt;
&lt;br /&gt;
While only certain Trainers can receive a Pokédex from a [[Pokémon Professor]], it appears that just about anyone can own a P★DA, at least in [[Orre]].&lt;br /&gt;
&lt;br /&gt;
==The P★DA in [[Pokémon Colosseum]]==&lt;br /&gt;
[[File:PDA closed.png|thumb|160px|right|Pokémon Colosseum&#039;s P★DA, closed]][[File:PDA opened.png|thumb|160px|right|Pokémon Colosseum&#039;s P★DA, opened]]&lt;br /&gt;
In Pokémon Colosseum, the P★DA can also be used to send and receive e-mail and keep track of the Trainer&#039;s [[PokéCoupons]]. It also has a ringtone that can be customized to the preferences of the user. Additionally, Wes&#039;s P★DA was upgraded with the [[Snag List]], a list of the [[Shadow Pokémon]] created by [[Cipher]]. &lt;br /&gt;
&lt;br /&gt;
Another feature of the P★DA is the [[Strategy Memo]], which is awarded to Wes by a teacher inside of the [[Prestige Precept Center|Pre Gym]]. It contains a list of all Pokémon encountered, giving the user their type, Ability, height, weight, and appearance. The only drawbacks are the inability to use it in battle, and the fact that one must update regularly with the teacher who awarded Wes with the device.&lt;br /&gt;
[[File:PDA Menu.png|thumb|240px|center|Pokémon Colosseum&#039;s P★DA, opened and showing information]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==The P★DA in {{Pokémon XD}}==&lt;br /&gt;
[[File:XD PDA closed.jpg|thumb|160px|right|Pokémon XD&#039;s P★DA, closed]]&lt;br /&gt;
In Pokémon XD, the P★DA has a new interface, along with a new feature. As in Colosseum, the device keeps track of PokéCoupons, has a [[Strategy Memo]] and e-mail, and can be upgraded to keep track of [[Shadow Pokémon]]. Its new feature is a [[Poké Spot Monitor]], which alerts the player whenever there is activity by [[wild Pokémon]] at one of the three [[Poké Spots]].&lt;br /&gt;
&lt;br /&gt;
Unlike the P★DA in Colosseum, this version has the Strategy Memo installed at the start, and updates it automatically.&lt;br /&gt;
&lt;br /&gt;
===Poké Spot Monitor===&lt;br /&gt;
[[File:Poké Spot Monitor.jpg|200px|right|thumb|Poké Spot Monitor]]&lt;br /&gt;
&lt;br /&gt;
The Poké Spot Monitor is an addition to the P★DA in {{g|XD: Gale of Darkness}}. It is given to [[Michael]] by [[Duking]] at the Rock [[Poké Spot]] after a TV broadcast. It allows Michael to monitor how many [[Poké Snacks]] are left at a Poké Spot, and see if any Pokémon can be found at one. It is fitted with an alarm which triggers when there is activity at any Poké Spot. Most of the time it is a [[Wild Pokémon]] that is found at one of the Poké Spots, but sometimes it is a mischievous [[Munchlax]] that is owned by a fellow [[Orre]] citizen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Pda.png|thumb|240px|center|Pokémon XD&#039;s P★DA, opened and showing the information]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{stub|Game}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
&lt;br /&gt;
[[de:P☆DA]]&lt;br /&gt;
[[fr:P★AD]]&lt;br /&gt;
[[ja:P★DA]]&lt;/div&gt;</summary>
		<author><name>PokeTeddy</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=P%E2%98%85DA&amp;diff=1862842</id>
		<title>P★DA</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=P%E2%98%85DA&amp;diff=1862842"/>
		<updated>2013-03-13T18:04:16Z</updated>

		<summary type="html">&lt;p&gt;PokeTeddy: /* Poké Spot Monitor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;P&#039;&#039;&#039;★&#039;&#039;&#039;DA&#039;&#039;&#039;, &#039;&#039;&#039;Pokémon Digital Assistant&#039;&#039;&#039;, is an electronic device owned by [[Wes]] in [[Pokémon Colosseum]] and by [[Michael]] in [[Pokémon XD: Gale of Darkness]], in lieu of a [[Pokédex]]. The P★DA keeps track of a {{pkmn|Trainer}}&#039;s ID No., their money, as well as their playing time. It also has other features, detailed below.&lt;br /&gt;
&lt;br /&gt;
While only certain Trainers can receive a Pokédex from a [[Pokémon Professor]], it appears that just about anyone can own a P★DA, at least in [[Orre]].&lt;br /&gt;
&lt;br /&gt;
==The P★DA in [[Pokémon Colosseum]]==&lt;br /&gt;
[[File:PDA closed.png|thumb|160px|right|Pokémon Colosseum&#039;s P★DA, closed]][[File:PDA opened.png|thumb|160px|right|Pokémon Colosseum&#039;s P★DA, opened]]&lt;br /&gt;
In Pokémon Colosseum, the P★DA can also be used to send and receive e-mail and keep track of the Trainer&#039;s [[PokéCoupons]]. It also has a ringtone that can be customized to the preferences of the user. Additionally, Wes&#039;s P★DA was upgraded with the [[Snag List]], a list of the [[Shadow Pokémon]] created by [[Cipher]]. &lt;br /&gt;
&lt;br /&gt;
Another feature of the P★DA is the [[Strategy Memo]], which is awarded to Wes by a teacher inside of the [[Prestige Precept Center|Pre Gym]]. It contains a list of all Pokémon encountered, giving the user their type, Ability, height, weight, and appearance. The only drawbacks are the inability to use it in battle, and the fact that one must update regularly with the teacher who awarded Wes with the device.&lt;br /&gt;
[[File:PDA Menu.png|thumb|240px|center|Pokémon Colosseum&#039;s P★DA, opened and showing information]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==The P★DA in {{Pokémon XD}}==&lt;br /&gt;
[[File:XD PDA closed.jpg|thumb|160px|right|Pokémon XD&#039;s P★DA, closed]]&lt;br /&gt;
In Pokémon XD, the P★DA has a new interface, along with a new feature. As in Colosseum, the device keeps track of PokéCoupons, has a [[Strategy Memo]] and e-mail, and can be upgraded to keep track of [[Shadow Pokémon]]. Its new feature is a [[Poké Spot Monitor]], which alerts the player whenever there is activity by [[wild Pokémon]] at one of the three [[Poké Spots]].&lt;br /&gt;
&lt;br /&gt;
Unlike the P★DA in Colosseum, this version has the Strategy Memo installed at the start, and updates it automatically.&lt;br /&gt;
&lt;br /&gt;
===Poké Spot Monitor===&lt;br /&gt;
[[File:Poké Spot Monitor.jpg|200px|right|thumb|Poké Spot Monitor]]&lt;br /&gt;
&lt;br /&gt;
The Poké Spot Monitor is an addition to the P★DA in {{g|XD: Gale of Darkness}}. It is given to [[Michael]] by [[Duking]] at the Rock [[Poké Spot]] after a TV broadcast. It allows Michael to monitor how many [[Poké Snacks]] are left at a Poké Spot, and see if any Pokémon can be found at one. It is fitted with an alarm which triggers when there is activity at any Poké Spot. Most of the time it is a [[Wild Pokémon]] that is found at one of the Poké spots but sometimes it is a mischievous [[Munchlax]] that is owned by a fellow [[Orre]] citizen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Pda.png|thumb|240px|center|Pokémon XD&#039;s P★DA, opened and showing the information]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{stub|Game}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
&lt;br /&gt;
[[de:P☆DA]]&lt;br /&gt;
[[fr:P★AD]]&lt;br /&gt;
[[ja:P★DA]]&lt;/div&gt;</summary>
		<author><name>PokeTeddy</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=P%E2%98%85DA&amp;diff=1862841</id>
		<title>P★DA</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=P%E2%98%85DA&amp;diff=1862841"/>
		<updated>2013-03-13T18:02:59Z</updated>

		<summary type="html">&lt;p&gt;PokeTeddy: /* Poké Spot Monitor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;P&#039;&#039;&#039;★&#039;&#039;&#039;DA&#039;&#039;&#039;, &#039;&#039;&#039;Pokémon Digital Assistant&#039;&#039;&#039;, is an electronic device owned by [[Wes]] in [[Pokémon Colosseum]] and by [[Michael]] in [[Pokémon XD: Gale of Darkness]], in lieu of a [[Pokédex]]. The P★DA keeps track of a {{pkmn|Trainer}}&#039;s ID No., their money, as well as their playing time. It also has other features, detailed below.&lt;br /&gt;
&lt;br /&gt;
While only certain Trainers can receive a Pokédex from a [[Pokémon Professor]], it appears that just about anyone can own a P★DA, at least in [[Orre]].&lt;br /&gt;
&lt;br /&gt;
==The P★DA in [[Pokémon Colosseum]]==&lt;br /&gt;
[[File:PDA closed.png|thumb|160px|right|Pokémon Colosseum&#039;s P★DA, closed]][[File:PDA opened.png|thumb|160px|right|Pokémon Colosseum&#039;s P★DA, opened]]&lt;br /&gt;
In Pokémon Colosseum, the P★DA can also be used to send and receive e-mail and keep track of the Trainer&#039;s [[PokéCoupons]]. It also has a ringtone that can be customized to the preferences of the user. Additionally, Wes&#039;s P★DA was upgraded with the [[Snag List]], a list of the [[Shadow Pokémon]] created by [[Cipher]]. &lt;br /&gt;
&lt;br /&gt;
Another feature of the P★DA is the [[Strategy Memo]], which is awarded to Wes by a teacher inside of the [[Prestige Precept Center|Pre Gym]]. It contains a list of all Pokémon encountered, giving the user their type, Ability, height, weight, and appearance. The only drawbacks are the inability to use it in battle, and the fact that one must update regularly with the teacher who awarded Wes with the device.&lt;br /&gt;
[[File:PDA Menu.png|thumb|240px|center|Pokémon Colosseum&#039;s P★DA, opened and showing information]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==The P★DA in {{Pokémon XD}}==&lt;br /&gt;
[[File:XD PDA closed.jpg|thumb|160px|right|Pokémon XD&#039;s P★DA, closed]]&lt;br /&gt;
In Pokémon XD, the P★DA has a new interface, along with a new feature. As in Colosseum, the device keeps track of PokéCoupons, has a [[Strategy Memo]] and e-mail, and can be upgraded to keep track of [[Shadow Pokémon]]. Its new feature is a [[Poké Spot Monitor]], which alerts the player whenever there is activity by [[wild Pokémon]] at one of the three [[Poké Spots]].&lt;br /&gt;
&lt;br /&gt;
Unlike the P★DA in Colosseum, this version has the Strategy Memo installed at the start, and updates it automatically.&lt;br /&gt;
&lt;br /&gt;
===Poké Spot Monitor===&lt;br /&gt;
[[File:Poké Spot Monitor.jpg|200px|right|thumb|Poké Spot Monitor]]&lt;br /&gt;
&lt;br /&gt;
The Poké Spot Monitor is an addition to the P★DA in {{g|XD: Gale of Darkness}}. It is given to [[Michael]] by [[Duking]] at the Rock [[Poké Spot]] after a TV broadcast. It allows Michael to monitor how many [[Poké Snacks]] are left at a Poké Spot, and see if any Pokémon can be found at one. It is fitted with an alarm which triggers when there is activity at any Poké Spot. Most of the time it is a [[Wild Pokémon]] that is found at the [[Poké spot]] but sometimes it is a mischievous [[Munchlax]] that is owned by a fellow [[Orre]] citizen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Pda.png|thumb|240px|center|Pokémon XD&#039;s P★DA, opened and showing the information]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{stub|Game}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
&lt;br /&gt;
[[de:P☆DA]]&lt;br /&gt;
[[fr:P★AD]]&lt;br /&gt;
[[ja:P★DA]]&lt;/div&gt;</summary>
		<author><name>PokeTeddy</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=P%E2%98%85DA&amp;diff=1862837</id>
		<title>P★DA</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=P%E2%98%85DA&amp;diff=1862837"/>
		<updated>2013-03-13T17:57:15Z</updated>

		<summary type="html">&lt;p&gt;PokeTeddy: /* Poké Spot Monitor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;P&#039;&#039;&#039;★&#039;&#039;&#039;DA&#039;&#039;&#039;, &#039;&#039;&#039;Pokémon Digital Assistant&#039;&#039;&#039;, is an electronic device owned by [[Wes]] in [[Pokémon Colosseum]] and by [[Michael]] in [[Pokémon XD: Gale of Darkness]], in lieu of a [[Pokédex]]. The P★DA keeps track of a {{pkmn|Trainer}}&#039;s ID No., their money, as well as their playing time. It also has other features, detailed below.&lt;br /&gt;
&lt;br /&gt;
While only certain Trainers can receive a Pokédex from a [[Pokémon Professor]], it appears that just about anyone can own a P★DA, at least in [[Orre]].&lt;br /&gt;
&lt;br /&gt;
==The P★DA in [[Pokémon Colosseum]]==&lt;br /&gt;
[[File:PDA closed.png|thumb|160px|right|Pokémon Colosseum&#039;s P★DA, closed]][[File:PDA opened.png|thumb|160px|right|Pokémon Colosseum&#039;s P★DA, opened]]&lt;br /&gt;
In Pokémon Colosseum, the P★DA can also be used to send and receive e-mail and keep track of the Trainer&#039;s [[PokéCoupons]]. It also has a ringtone that can be customized to the preferences of the user. Additionally, Wes&#039;s P★DA was upgraded with the [[Snag List]], a list of the [[Shadow Pokémon]] created by [[Cipher]]. &lt;br /&gt;
&lt;br /&gt;
Another feature of the P★DA is the [[Strategy Memo]], which is awarded to Wes by a teacher inside of the [[Prestige Precept Center|Pre Gym]]. It contains a list of all Pokémon encountered, giving the user their type, Ability, height, weight, and appearance. The only drawbacks are the inability to use it in battle, and the fact that one must update regularly with the teacher who awarded Wes with the device.&lt;br /&gt;
[[File:PDA Menu.png|thumb|240px|center|Pokémon Colosseum&#039;s P★DA, opened and showing information]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==The P★DA in {{Pokémon XD}}==&lt;br /&gt;
[[File:XD PDA closed.jpg|thumb|160px|right|Pokémon XD&#039;s P★DA, closed]]&lt;br /&gt;
In Pokémon XD, the P★DA has a new interface, along with a new feature. As in Colosseum, the device keeps track of PokéCoupons, has a [[Strategy Memo]] and e-mail, and can be upgraded to keep track of [[Shadow Pokémon]]. Its new feature is a [[Poké Spot Monitor]], which alerts the player whenever there is activity by [[wild Pokémon]] at one of the three [[Poké Spots]].&lt;br /&gt;
&lt;br /&gt;
Unlike the P★DA in Colosseum, this version has the Strategy Memo installed at the start, and updates it automatically.&lt;br /&gt;
&lt;br /&gt;
===Poké Spot Monitor===&lt;br /&gt;
[[File:Poké Spot Monitor.jpg|200px|right|thumb|Poké Spot Monitor]]&lt;br /&gt;
&lt;br /&gt;
The Poké Spot Monitor is an addition to the P★DA in {{g|XD: Gale of Darkness}}. It is given to [[Michael]] by [[Duking]] at the Rock [[Poké Spot]] after a TV broadcast. It allows Michael to monitor how many [[Poké Snacks]] are left at a Poké Spot, and see if any Pokémon can be found at one. It is fitted with an alarm which triggers when there is activity at any Poké Spot. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Pda.png|thumb|240px|center|Pokémon XD&#039;s P★DA, opened and showing the information]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{stub|Game}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
&lt;br /&gt;
[[de:P☆DA]]&lt;br /&gt;
[[fr:P★AD]]&lt;br /&gt;
[[ja:P★DA]]&lt;/div&gt;</summary>
		<author><name>PokeTeddy</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=P%E2%98%85DA&amp;diff=1862835</id>
		<title>P★DA</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=P%E2%98%85DA&amp;diff=1862835"/>
		<updated>2013-03-13T17:55:27Z</updated>

		<summary type="html">&lt;p&gt;PokeTeddy: /* Poké Spot Monitor */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;P&#039;&#039;&#039;★&#039;&#039;&#039;DA&#039;&#039;&#039;, &#039;&#039;&#039;Pokémon Digital Assistant&#039;&#039;&#039;, is an electronic device owned by [[Wes]] in [[Pokémon Colosseum]] and by [[Michael]] in [[Pokémon XD: Gale of Darkness]], in lieu of a [[Pokédex]]. The P★DA keeps track of a {{pkmn|Trainer}}&#039;s ID No., their money, as well as their playing time. It also has other features, detailed below.&lt;br /&gt;
&lt;br /&gt;
While only certain Trainers can receive a Pokédex from a [[Pokémon Professor]], it appears that just about anyone can own a P★DA, at least in [[Orre]].&lt;br /&gt;
&lt;br /&gt;
==The P★DA in [[Pokémon Colosseum]]==&lt;br /&gt;
[[File:PDA closed.png|thumb|160px|right|Pokémon Colosseum&#039;s P★DA, closed]][[File:PDA opened.png|thumb|160px|right|Pokémon Colosseum&#039;s P★DA, opened]]&lt;br /&gt;
In Pokémon Colosseum, the P★DA can also be used to send and receive e-mail and keep track of the Trainer&#039;s [[PokéCoupons]]. It also has a ringtone that can be customized to the preferences of the user. Additionally, Wes&#039;s P★DA was upgraded with the [[Snag List]], a list of the [[Shadow Pokémon]] created by [[Cipher]]. &lt;br /&gt;
&lt;br /&gt;
Another feature of the P★DA is the [[Strategy Memo]], which is awarded to Wes by a teacher inside of the [[Prestige Precept Center|Pre Gym]]. It contains a list of all Pokémon encountered, giving the user their type, Ability, height, weight, and appearance. The only drawbacks are the inability to use it in battle, and the fact that one must update regularly with the teacher who awarded Wes with the device.&lt;br /&gt;
[[File:PDA Menu.png|thumb|240px|center|Pokémon Colosseum&#039;s P★DA, opened and showing information]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==The P★DA in {{Pokémon XD}}==&lt;br /&gt;
[[File:XD PDA closed.jpg|thumb|160px|right|Pokémon XD&#039;s P★DA, closed]]&lt;br /&gt;
In Pokémon XD, the P★DA has a new interface, along with a new feature. As in Colosseum, the device keeps track of PokéCoupons, has a [[Strategy Memo]] and e-mail, and can be upgraded to keep track of [[Shadow Pokémon]]. Its new feature is a [[Poké Spot Monitor]], which alerts the player whenever there is activity by [[wild Pokémon]] at one of the three [[Poké Spots]].&lt;br /&gt;
&lt;br /&gt;
Unlike the P★DA in Colosseum, this version has the Strategy Memo installed at the start, and updates it automatically.&lt;br /&gt;
&lt;br /&gt;
===Poké Spot Monitor===&lt;br /&gt;
[[File:Poké Spot Monitor.jpg|200px|right|thumb|Poké Spot Monitor]]&lt;br /&gt;
&lt;br /&gt;
The Poké Spot Monitor is an addition to the P★DA in {{g|XD: Gale of Darkness}}. It is given to [[Michael]] by [[Duking]] at the Rock [[Poké Spot]] after a TV broadcast. It allows Michael to monitor how many [[Poké Snacks]] are left at a Poké Spot, and see if any Pokémon can be found at one. It is fitted with an alarm which triggers when there is activity at any Poké Spot. &lt;br /&gt;
&lt;br /&gt;
Another feature to the P★DA is the [[Miror Radar]]. The [[Miror Radar]] is a component to the P★DA that tracks down [[Miror B]] whenever he shows up at a location you can go to in [[Orre]]. When you meet [[Miror B]] at one of these locations he will have a [[Shadow Pokémon]] that you have failed to snag in a previous match. Michael receives the [[Miror Radar]] when it is dropped at a [[Poké Spot]].&lt;br /&gt;
&lt;br /&gt;
[[File:Pda.png|thumb|240px|center|Pokémon XD&#039;s P★DA, opened and showing the information]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{stub|Game}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
&lt;br /&gt;
[[de:P☆DA]]&lt;br /&gt;
[[fr:P★AD]]&lt;br /&gt;
[[ja:P★DA]]&lt;/div&gt;</summary>
		<author><name>PokeTeddy</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=P%E2%98%85DA&amp;diff=1862831</id>
		<title>P★DA</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=P%E2%98%85DA&amp;diff=1862831"/>
		<updated>2013-03-13T17:50:34Z</updated>

		<summary type="html">&lt;p&gt;PokeTeddy: /* The P★DA in {{Pokémon XD}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;P&#039;&#039;&#039;★&#039;&#039;&#039;DA&#039;&#039;&#039;, &#039;&#039;&#039;Pokémon Digital Assistant&#039;&#039;&#039;, is an electronic device owned by [[Wes]] in [[Pokémon Colosseum]] and by [[Michael]] in [[Pokémon XD: Gale of Darkness]], in lieu of a [[Pokédex]]. The P★DA keeps track of a {{pkmn|Trainer}}&#039;s ID No., their money, as well as their playing time. It also has other features, detailed below.&lt;br /&gt;
&lt;br /&gt;
While only certain Trainers can receive a Pokédex from a [[Pokémon Professor]], it appears that just about anyone can own a P★DA, at least in [[Orre]].&lt;br /&gt;
&lt;br /&gt;
==The P★DA in [[Pokémon Colosseum]]==&lt;br /&gt;
[[File:PDA closed.png|thumb|160px|right|Pokémon Colosseum&#039;s P★DA, closed]][[File:PDA opened.png|thumb|160px|right|Pokémon Colosseum&#039;s P★DA, opened]]&lt;br /&gt;
In Pokémon Colosseum, the P★DA can also be used to send and receive e-mail and keep track of the Trainer&#039;s [[PokéCoupons]]. It also has a ringtone that can be customized to the preferences of the user. Additionally, Wes&#039;s P★DA was upgraded with the [[Snag List]], a list of the [[Shadow Pokémon]] created by [[Cipher]]. &lt;br /&gt;
&lt;br /&gt;
Another feature of the P★DA is the [[Strategy Memo]], which is awarded to Wes by a teacher inside of the [[Prestige Precept Center|Pre Gym]]. It contains a list of all Pokémon encountered, giving the user their type, Ability, height, weight, and appearance. The only drawbacks are the inability to use it in battle, and the fact that one must update regularly with the teacher who awarded Wes with the device.&lt;br /&gt;
[[File:PDA Menu.png|thumb|240px|center|Pokémon Colosseum&#039;s P★DA, opened and showing information]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==The P★DA in {{Pokémon XD}}==&lt;br /&gt;
[[File:XD PDA closed.jpg|thumb|160px|right|Pokémon XD&#039;s P★DA, closed]]&lt;br /&gt;
In Pokémon XD, the P★DA has a new interface, along with a new feature. As in Colosseum, the device keeps track of PokéCoupons, has a [[Strategy Memo]] and e-mail, and can be upgraded to keep track of [[Shadow Pokémon]]. Its new feature is a [[Poké Spot Monitor]], which alerts the player whenever there is activity by [[wild Pokémon]] at one of the three [[Poké Spots]].&lt;br /&gt;
&lt;br /&gt;
Unlike the P★DA in Colosseum, this version has the Strategy Memo installed at the start, and updates it automatically.&lt;br /&gt;
&lt;br /&gt;
===Poké Spot Monitor===&lt;br /&gt;
[[File:Poké Spot Monitor.jpg|200px|right|thumb|Poké Spot Monitor]]&lt;br /&gt;
&lt;br /&gt;
The Poké Spot Monitor is an addition to the P★DA in {{g|XD: Gale of Darkness}}. It is given to [[Michael]] by [[Duking]] at the Rock [[Poké Spot]] after a TV broadcast. It allows Michael to monitor how many [[Poké Snacks]] are left at a Poké Spot, and see if any Pokémon can be found at one. It is fitted with an alarm which triggers when there is activity at any Poké Spot. &lt;br /&gt;
&lt;br /&gt;
Another feature to the [[P★DA]] is the [[Miror Radar]]. The [[Miror Radar]] is a component to the [[P★DA]] that tracks down [[Miror B]] whenever he shows up at a location you can go to in [[Orre]]. When you meet [[Miror B]] at one of these locations he will have a [[Shadow Pokémon]] that you have failed to snag in a previous match.&lt;br /&gt;
&lt;br /&gt;
[[File:Pda.png|thumb|240px|center|Pokémon XD&#039;s P★DA, opened and showing the information]]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{stub|Game}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
&lt;br /&gt;
[[de:P☆DA]]&lt;br /&gt;
[[fr:P★AD]]&lt;br /&gt;
[[ja:P★DA]]&lt;/div&gt;</summary>
		<author><name>PokeTeddy</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bulk_Up_(move)&amp;diff=1862345</id>
		<title>Bulk Up (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bulk_Up_(move)&amp;diff=1862345"/>
		<updated>2013-03-12T19:14:25Z</updated>

		<summary type="html">&lt;p&gt;PokeTeddy: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=339 |&lt;br /&gt;
name=Bulk Up |&lt;br /&gt;
jname=ビルドアップ |&lt;br /&gt;
jtrans=Build-up |&lt;br /&gt;
jtranslit=Birudo Appu |&lt;br /&gt;
gameimage=Bulk Up.png |&lt;br /&gt;
type=Fighting |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=20 |&lt;br /&gt;
maxpp=32 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=III |&lt;br /&gt;
category=Beauty |&lt;br /&gt;
appeal=1 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Ups the user&#039;s condition. Helps prevent nervousness. |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Earn double the score in the next turn. |&lt;br /&gt;
pokefordex=Bulk%20Up |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=yes |&lt;br /&gt;
brightpowder=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
tm3=yes|&lt;br /&gt;
tm#3=08|&lt;br /&gt;
tm4=yes|&lt;br /&gt;
tm#4=08|&lt;br /&gt;
tm5=yes|&lt;br /&gt;
tm#5=08|&lt;br /&gt;
na=no|&lt;br /&gt;
target=self |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Bulk Up&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ビルドアップ&#039;&#039;&#039; &#039;&#039;Build-up&#039;&#039;) is a non-damaging {{type|Fighting}} [[move]] introduced in [[Generation III]]. It has been [[TM08]] since Generation III.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Bulk Up raises the user&#039;s {{stat|Attack}} stat and {{stat|Defense}} stat by one stage each.&lt;br /&gt;
==Description==&lt;br /&gt;
{{incomplete|section|Colo and XD description}}&lt;br /&gt;
{{movedesc|Fighting}}&lt;br /&gt;
&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|Bulks up the body to boost both &amp;lt;sc&amp;gt;Attack&amp;lt;/sc&amp;gt; and &amp;lt;sc&amp;gt;Defense&amp;lt;/sc&amp;gt;.{{tt|*|Move}}&amp;lt;br/&amp;gt;Bulks up the body to boost both &amp;lt;sc&amp;gt;Attack&amp;lt;/sc&amp;gt; &amp;amp; &amp;lt;sc&amp;gt;Defense&amp;lt;/sc&amp;gt;.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The user bulks up its body to boost both its &amp;lt;sc&amp;gt;Attack&amp;lt;/sc&amp;gt; and &amp;lt;sc&amp;gt;Defense&amp;lt;/sc&amp;gt; stats.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|XD}}|Raises &amp;lt;sc&amp;gt;Attack&amp;lt;/sc&amp;gt; and &amp;lt;sc&amp;gt;Defense&amp;lt;/sc&amp;gt; 1 level.}} &lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}{{gameabbrev3|BWB2W2}}|The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Fighting|3}}&lt;br /&gt;
{{Moveentry/Level3|256|Combusken|2|Fire|Fighting|28|28|28}}&lt;br /&gt;
{{Moveentry/Level3|257|Blaziken|2|Fire|Fighting|28|28|28}}&lt;br /&gt;
{{Moveentry/Level3|383|Groudon|1|Ground|Ground|30|30|HGSS=60|60}}&lt;br /&gt;
{{Moveentry/Level3|532|Timburr|1|Fighting|Fighting|no|no|28}}&lt;br /&gt;
{{Moveentry/Level3|533|Gurdurr|1|Fighting|Fighting|no|no|29}}&lt;br /&gt;
{{Moveentry/Level3|534|Conkeldurr|1|Fighting|Fighting|no|no|29}}&lt;br /&gt;
{{Moveentry/Level3|538|Throh|1|Fighting|Fighting|no|no|33}}&lt;br /&gt;
{{Moveentry/Level3|539|Sawk|1|Fighting|Fighting|no|no|33}}&lt;br /&gt;
{{Movefooter|Fighting|3}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Moveheader/TM|Fighting|3|TM08|TM08|TM08}}&lt;br /&gt;
{{Moveentry/TM3|056|Mankey|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|057|Primeape|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|062|Poliwrath|2|Water|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|066|Machop|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|067|Machoke|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|068|Machamp|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|106|Hitmonlee|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|107|Hitmonchan|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|127|Pinsir|1|Bug|Bug|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|150|Mewtwo|1|Psychic|Psychic|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|151|Mew|1|Psychic|Psychic|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|209|Snubbull|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|210|Granbull|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|214|Heracross|2|Bug|Fighting|yes|yes|no|B2W2=yes}}&lt;br /&gt;
{{Moveentry/TM3|216|Teddiursa|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|217|Ursaring|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|236|Tyrogue|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|237|Hitmontop|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|256|Combusken|2|Fire|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|257|Blaziken|2|Fire|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|286|Breloom|2|Grass|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|287|Slakoth|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|288|Vigoroth|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|289|Slaking|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|296|Makuhita|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|297|Hariyama|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|307|Meditite|2|Fighting|Psychic|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|308|Medicham|2|Fighting|Psychic|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|383|Groudon|1|Ground|Ground|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|384|Rayquaza|2|Dragon|Flying|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|390|Chimchar|1|Fire|Fire|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|391|Monferno|2|Fire|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|392|Infernape|2|Fire|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|418|Buizel|1|Water|Water|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|419|Floatzel|1|Water|Water|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|447|Riolu|1|Fighting|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|448|Lucario|2|Fighting|Steel|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|453|Croagunk|2|Poison|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|454|Toxicroak|2|Poison|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|475|Gallade|2|Psychic|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|483|Dialga|2|Steel|Dragon|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|484|Palkia|2|Water|Dragon|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|500|Emboar|2|Fire|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|532|Timburr|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|533|Gurdurr|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|534|Conkeldurr|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|538|Throh|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|539|Sawk|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|553|Krookodile|2|Ground|Dark|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|555|Darmanitan|1|Fire|Fire|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|559|Scraggy|2|Dark|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|560|Scrafty|2|Dark|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|614|Beartic|1|Ice|Ice|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|619|Mienfoo|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|620|Mienshao|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|627|Rufflet|2|Normal|Flying|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|628|Braviary|2|Normal|Flying|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|641|Tornadus|1|Flying|Flying|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|642|Thundurus|2|Electric|Flying|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|645|Landorus|2|Ground|Flying|no|no|yes}}&lt;br /&gt;
{{Movefooter|Fighting|3}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=fighting|exp=yes|gen=The user glows a reddish color and flexes its arm muscles, raising its Attack and Defense stats.|image1=Paul Ursaring Bulk Up.png|image1p=Ursaring|image2=Crasher Wake Floatzel Bulk Up.png|image2p=Floatzel|image3=Stephan Sawk Bulk Up.png|image3p=Sawk|image4=Trip Conkeldurr Bulk Up.png|image4p=Conkeldurr}}&lt;br /&gt;
{{movep|fighting|ms=419|pkmn=Floatzel|method=Floatzel flexes its arms and its body becomes surrounded by a magenta aura.}}&lt;br /&gt;
{{movemid|type=fighting|user=Crasher Wake|user1=Crasher Wake&#039;s Floatzel|startcode=DP083|startname=A Crasher Course in Power!|notes=Debut}}&lt;br /&gt;
{{movep|type=fighting|ms=217|pkmn=Ursaring|method=Ursaring flexes its arms and its body becomes surrounded in a crimson aura.}}&lt;br /&gt;
{{movemid|type=fighting|user=Paul&#039;s Ursaring|startcode=DP132|startname=Evolving Strategies!}}&lt;br /&gt;
{{movep|type=fighting|ms=539|pkmn=Sawk|method=Sawk&#039;s body becomes surrounded in a crimson aura and it flexes its body, causing its muscles to thicken for a few moments.}}&lt;br /&gt;
{{movemid|type=fighting|user=Stephan&#039;s Sawk|startcode=BW041|startname=The Club Battle Hearts of Fury: Emolga Versus Sawk!}}&lt;br /&gt;
{{movep|type=fighting|ms=534|pkmn=Conkeldurr|method=Conkeldurr&#039;s body becomes surrounded in an orange aura and it flexes its body, causing its muscles to thicken for a few moments.}}&lt;br /&gt;
{{movebtm|type=fighting|user=Trip&#039;s Conkeldurr|startcode=BW071|startname=Search for the Clubultimate!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=fighting|exp=yes|gen=The user increases their attack and defense power by buffing itself up.|image1=Norman Slaking Bulk Up Adventures.png|image1p=Slaking}}&lt;br /&gt;
{{movep|type=fighting|ms=289|pkmn=Slaking|method=Slaking roars loudly and flexes its muscles. Its muscles increase in size dramatically.}}&lt;br /&gt;
{{movebtmManga|type=fighting|user=Norman&#039;s Slaking|startcode=PS210|startname=VS. Slaking II|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=Fighting|&lt;br /&gt;
genIII=Bulk Up III|&lt;br /&gt;
genIV=Bulk Up IV|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* {{p|Groudon}} is the only non-{{type|Fighting}} to learn Bulk Up through leveling up.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{fighting color}}|bordercolor={{fighting color light}}&lt;br /&gt;
|zh_cmn=健美 &#039;&#039;{{tt|Jiàn​měi​|Body-building}}&#039;&#039;&lt;br /&gt;
|nl=Maak Breed&lt;br /&gt;
|fr=Gonflette&lt;br /&gt;
|de=Protzer&lt;br /&gt;
|el=Διόγκωση&lt;br /&gt;
|it=Granfisico&lt;br /&gt;
|ko=벌크업 &#039;&#039;Build-Up&#039;&#039;&lt;br /&gt;
|pl=Mega Masa&lt;br /&gt;
|pt_br=Aumento de Massa&lt;br /&gt;
|pt_eu=Corpulência&lt;br /&gt;
|es_la= Corpulencia&lt;br /&gt;
|es_eu=Corpulencia&lt;br /&gt;
|sr=Povećanje Mase&lt;br /&gt;
|ro=Îngrămădirea}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Bulk Up}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[pt:Bulk Up]]&lt;br /&gt;
&lt;br /&gt;
[[de:Protzer]]&lt;br /&gt;
[[fr:Gonflette]]&lt;br /&gt;
[[it:Granfisico (mossa)]]&lt;br /&gt;
[[ja:ビルドアップ]]&lt;br /&gt;
[[pl:Bulk Up]]&lt;/div&gt;</summary>
		<author><name>PokeTeddy</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bulk_Up_(move)&amp;diff=1862343</id>
		<title>Bulk Up (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bulk_Up_(move)&amp;diff=1862343"/>
		<updated>2013-03-12T19:14:02Z</updated>

		<summary type="html">&lt;p&gt;PokeTeddy: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=339 |&lt;br /&gt;
name=Bulk Up |&lt;br /&gt;
jname=ビルドアップ |&lt;br /&gt;
jtrans=Build-up |&lt;br /&gt;
jtranslit=Birudo Appu |&lt;br /&gt;
gameimage=Bulk Up.png |&lt;br /&gt;
type=Fighting |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=20 |&lt;br /&gt;
maxpp=32 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=III |&lt;br /&gt;
category=Beauty |&lt;br /&gt;
appeal=1 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Ups the user&#039;s condition. Helps prevent nervousness. |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Earn double the score in the next turn. |&lt;br /&gt;
pokefordex=Bulk%20Up |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=yes |&lt;br /&gt;
brightpowder=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
tm3=yes|&lt;br /&gt;
tm#3=08|&lt;br /&gt;
tm4=yes|&lt;br /&gt;
tm#4=08|&lt;br /&gt;
tm5=yes|&lt;br /&gt;
tm#5=08|&lt;br /&gt;
na=no|&lt;br /&gt;
target=self |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Bulk Up&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ビルドアップ&#039;&#039;&#039; &#039;&#039;Build-up&#039;&#039;) is a non-damaging {{type|Fighting}} [[move]] introduced in [[Generation III]]. It has been [[TM08]] since Generation III.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Bulk Up raises the user&#039;s {{stat|Attack}} stat and {{stat|Defense}} stat by one stage each.&lt;br /&gt;
==Description==&lt;br /&gt;
{{incomplete|section|Colo and XD description}}&lt;br /&gt;
{{movedesc|Fighting}}&lt;br /&gt;
&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|Bulks up the body to boost both &amp;lt;sc&amp;gt;Attack&amp;lt;/sc&amp;gt; and &amp;lt;sc&amp;gt;Defense&amp;lt;/sc&amp;gt;.{{tt|*|Move}}&amp;lt;br/&amp;gt;Bulks up the body to boost both &amp;lt;sc&amp;gt;Attack&amp;lt;/sc&amp;gt; &amp;amp; &amp;lt;sc&amp;gt;Defense&amp;lt;/sc&amp;gt;.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The user bulks up its body to boost both its &amp;lt;sc&amp;gt;Attack&amp;lt;/sc&amp;gt; and &amp;lt;sc&amp;gt;Defense&amp;lt;/sc&amp;gt; stats.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|ColoXD}}|Raises &amp;lt;sc&amp;gt;Attack&amp;lt;/sc&amp;gt; and &amp;lt;sc&amp;gt;Defense&amp;lt;/sc&amp;gt; 1 level.}} &lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}{{gameabbrev3|BWB2W2}}|The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Fighting|3}}&lt;br /&gt;
{{Moveentry/Level3|256|Combusken|2|Fire|Fighting|28|28|28}}&lt;br /&gt;
{{Moveentry/Level3|257|Blaziken|2|Fire|Fighting|28|28|28}}&lt;br /&gt;
{{Moveentry/Level3|383|Groudon|1|Ground|Ground|30|30|HGSS=60|60}}&lt;br /&gt;
{{Moveentry/Level3|532|Timburr|1|Fighting|Fighting|no|no|28}}&lt;br /&gt;
{{Moveentry/Level3|533|Gurdurr|1|Fighting|Fighting|no|no|29}}&lt;br /&gt;
{{Moveentry/Level3|534|Conkeldurr|1|Fighting|Fighting|no|no|29}}&lt;br /&gt;
{{Moveentry/Level3|538|Throh|1|Fighting|Fighting|no|no|33}}&lt;br /&gt;
{{Moveentry/Level3|539|Sawk|1|Fighting|Fighting|no|no|33}}&lt;br /&gt;
{{Movefooter|Fighting|3}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Moveheader/TM|Fighting|3|TM08|TM08|TM08}}&lt;br /&gt;
{{Moveentry/TM3|056|Mankey|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|057|Primeape|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|062|Poliwrath|2|Water|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|066|Machop|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|067|Machoke|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|068|Machamp|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|106|Hitmonlee|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|107|Hitmonchan|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|127|Pinsir|1|Bug|Bug|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|150|Mewtwo|1|Psychic|Psychic|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|151|Mew|1|Psychic|Psychic|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|209|Snubbull|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|210|Granbull|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|214|Heracross|2|Bug|Fighting|yes|yes|no|B2W2=yes}}&lt;br /&gt;
{{Moveentry/TM3|216|Teddiursa|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|217|Ursaring|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|236|Tyrogue|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|237|Hitmontop|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|256|Combusken|2|Fire|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|257|Blaziken|2|Fire|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|286|Breloom|2|Grass|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|287|Slakoth|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|288|Vigoroth|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|289|Slaking|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|296|Makuhita|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|297|Hariyama|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|307|Meditite|2|Fighting|Psychic|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|308|Medicham|2|Fighting|Psychic|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|383|Groudon|1|Ground|Ground|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|384|Rayquaza|2|Dragon|Flying|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|390|Chimchar|1|Fire|Fire|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|391|Monferno|2|Fire|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|392|Infernape|2|Fire|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|418|Buizel|1|Water|Water|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|419|Floatzel|1|Water|Water|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|447|Riolu|1|Fighting|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|448|Lucario|2|Fighting|Steel|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|453|Croagunk|2|Poison|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|454|Toxicroak|2|Poison|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|475|Gallade|2|Psychic|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|483|Dialga|2|Steel|Dragon|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|484|Palkia|2|Water|Dragon|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|500|Emboar|2|Fire|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|532|Timburr|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|533|Gurdurr|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|534|Conkeldurr|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|538|Throh|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|539|Sawk|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|553|Krookodile|2|Ground|Dark|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|555|Darmanitan|1|Fire|Fire|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|559|Scraggy|2|Dark|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|560|Scrafty|2|Dark|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|614|Beartic|1|Ice|Ice|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|619|Mienfoo|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|620|Mienshao|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|627|Rufflet|2|Normal|Flying|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|628|Braviary|2|Normal|Flying|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|641|Tornadus|1|Flying|Flying|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|642|Thundurus|2|Electric|Flying|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|645|Landorus|2|Ground|Flying|no|no|yes}}&lt;br /&gt;
{{Movefooter|Fighting|3}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=fighting|exp=yes|gen=The user glows a reddish color and flexes its arm muscles, raising its Attack and Defense stats.|image1=Paul Ursaring Bulk Up.png|image1p=Ursaring|image2=Crasher Wake Floatzel Bulk Up.png|image2p=Floatzel|image3=Stephan Sawk Bulk Up.png|image3p=Sawk|image4=Trip Conkeldurr Bulk Up.png|image4p=Conkeldurr}}&lt;br /&gt;
{{movep|fighting|ms=419|pkmn=Floatzel|method=Floatzel flexes its arms and its body becomes surrounded by a magenta aura.}}&lt;br /&gt;
{{movemid|type=fighting|user=Crasher Wake|user1=Crasher Wake&#039;s Floatzel|startcode=DP083|startname=A Crasher Course in Power!|notes=Debut}}&lt;br /&gt;
{{movep|type=fighting|ms=217|pkmn=Ursaring|method=Ursaring flexes its arms and its body becomes surrounded in a crimson aura.}}&lt;br /&gt;
{{movemid|type=fighting|user=Paul&#039;s Ursaring|startcode=DP132|startname=Evolving Strategies!}}&lt;br /&gt;
{{movep|type=fighting|ms=539|pkmn=Sawk|method=Sawk&#039;s body becomes surrounded in a crimson aura and it flexes its body, causing its muscles to thicken for a few moments.}}&lt;br /&gt;
{{movemid|type=fighting|user=Stephan&#039;s Sawk|startcode=BW041|startname=The Club Battle Hearts of Fury: Emolga Versus Sawk!}}&lt;br /&gt;
{{movep|type=fighting|ms=534|pkmn=Conkeldurr|method=Conkeldurr&#039;s body becomes surrounded in an orange aura and it flexes its body, causing its muscles to thicken for a few moments.}}&lt;br /&gt;
{{movebtm|type=fighting|user=Trip&#039;s Conkeldurr|startcode=BW071|startname=Search for the Clubultimate!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=fighting|exp=yes|gen=The user increases their attack and defense power by buffing itself up.|image1=Norman Slaking Bulk Up Adventures.png|image1p=Slaking}}&lt;br /&gt;
{{movep|type=fighting|ms=289|pkmn=Slaking|method=Slaking roars loudly and flexes its muscles. Its muscles increase in size dramatically.}}&lt;br /&gt;
{{movebtmManga|type=fighting|user=Norman&#039;s Slaking|startcode=PS210|startname=VS. Slaking II|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=Fighting|&lt;br /&gt;
genIII=Bulk Up III|&lt;br /&gt;
genIV=Bulk Up IV|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* {{p|Groudon}} is the only non-{{type|Fighting}} to learn Bulk Up through leveling up.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{fighting color}}|bordercolor={{fighting color light}}&lt;br /&gt;
|zh_cmn=健美 &#039;&#039;{{tt|Jiàn​měi​|Body-building}}&#039;&#039;&lt;br /&gt;
|nl=Maak Breed&lt;br /&gt;
|fr=Gonflette&lt;br /&gt;
|de=Protzer&lt;br /&gt;
|el=Διόγκωση&lt;br /&gt;
|it=Granfisico&lt;br /&gt;
|ko=벌크업 &#039;&#039;Build-Up&#039;&#039;&lt;br /&gt;
|pl=Mega Masa&lt;br /&gt;
|pt_br=Aumento de Massa&lt;br /&gt;
|pt_eu=Corpulência&lt;br /&gt;
|es_la= Corpulencia&lt;br /&gt;
|es_eu=Corpulencia&lt;br /&gt;
|sr=Povećanje Mase&lt;br /&gt;
|ro=Îngrămădirea}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Bulk Up}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[pt:Bulk Up]]&lt;br /&gt;
&lt;br /&gt;
[[de:Protzer]]&lt;br /&gt;
[[fr:Gonflette]]&lt;br /&gt;
[[it:Granfisico (mossa)]]&lt;br /&gt;
[[ja:ビルドアップ]]&lt;br /&gt;
[[pl:Bulk Up]]&lt;/div&gt;</summary>
		<author><name>PokeTeddy</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bulk_Up_(move)&amp;diff=1862340</id>
		<title>Bulk Up (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bulk_Up_(move)&amp;diff=1862340"/>
		<updated>2013-03-12T19:09:38Z</updated>

		<summary type="html">&lt;p&gt;PokeTeddy: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=339 |&lt;br /&gt;
name=Bulk Up |&lt;br /&gt;
jname=ビルドアップ |&lt;br /&gt;
jtrans=Build-up |&lt;br /&gt;
jtranslit=Birudo Appu |&lt;br /&gt;
gameimage=Bulk Up.png |&lt;br /&gt;
type=Fighting |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=20 |&lt;br /&gt;
maxpp=32 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=III |&lt;br /&gt;
category=Beauty |&lt;br /&gt;
appeal=1 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Ups the user&#039;s condition. Helps prevent nervousness. |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Earn double the score in the next turn. |&lt;br /&gt;
pokefordex=Bulk%20Up |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=yes |&lt;br /&gt;
brightpowder=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
tm3=yes|&lt;br /&gt;
tm#3=08|&lt;br /&gt;
tm4=yes|&lt;br /&gt;
tm#4=08|&lt;br /&gt;
tm5=yes|&lt;br /&gt;
tm#5=08|&lt;br /&gt;
na=no|&lt;br /&gt;
target=self |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Bulk Up&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ビルドアップ&#039;&#039;&#039; &#039;&#039;Build-up&#039;&#039;) is a non-damaging {{type|Fighting}} [[move]] introduced in [[Generation III]]. It has been [[TM08]] since Generation III.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Bulk Up raises the user&#039;s {{stat|Attack}} stat and {{stat|Defense}} stat by one stage each.&lt;br /&gt;
==Description==&lt;br /&gt;
{{incomplete|section|Colo and XD description}}&lt;br /&gt;
{{movedesc|Fighting}}&lt;br /&gt;
&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|Bulks up the body to boost both &amp;lt;sc&amp;gt;Attack&amp;lt;/sc&amp;gt; and &amp;lt;sc&amp;gt;Defense&amp;lt;/sc&amp;gt;.{{tt|*|Move}}&amp;lt;br/&amp;gt;Bulks up the body to boost both &amp;lt;sc&amp;gt;Attack&amp;lt;/sc&amp;gt; &amp;amp; &amp;lt;sc&amp;gt;Defense&amp;lt;/sc&amp;gt;.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The user bulks up its body to boost both its &amp;lt;sc&amp;gt;Attack&amp;lt;/sc&amp;gt; and &amp;lt;sc&amp;gt;Defense&amp;lt;/sc&amp;gt; stats.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|XD}}|Raises &amp;lt;sc&amp;gt;Attack&amp;lt;/sc&amp;gt; and &amp;lt;sc&amp;gt;Defense&amp;lt;/sc&amp;gt; 1 level.}} &lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}{{gameabbrev3|BWB2W2}}|The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Fighting|3}}&lt;br /&gt;
{{Moveentry/Level3|256|Combusken|2|Fire|Fighting|28|28|28}}&lt;br /&gt;
{{Moveentry/Level3|257|Blaziken|2|Fire|Fighting|28|28|28}}&lt;br /&gt;
{{Moveentry/Level3|383|Groudon|1|Ground|Ground|30|30|HGSS=60|60}}&lt;br /&gt;
{{Moveentry/Level3|532|Timburr|1|Fighting|Fighting|no|no|28}}&lt;br /&gt;
{{Moveentry/Level3|533|Gurdurr|1|Fighting|Fighting|no|no|29}}&lt;br /&gt;
{{Moveentry/Level3|534|Conkeldurr|1|Fighting|Fighting|no|no|29}}&lt;br /&gt;
{{Moveentry/Level3|538|Throh|1|Fighting|Fighting|no|no|33}}&lt;br /&gt;
{{Moveentry/Level3|539|Sawk|1|Fighting|Fighting|no|no|33}}&lt;br /&gt;
{{Movefooter|Fighting|3}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Moveheader/TM|Fighting|3|TM08|TM08|TM08}}&lt;br /&gt;
{{Moveentry/TM3|056|Mankey|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|057|Primeape|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|062|Poliwrath|2|Water|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|066|Machop|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|067|Machoke|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|068|Machamp|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|106|Hitmonlee|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|107|Hitmonchan|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|127|Pinsir|1|Bug|Bug|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|150|Mewtwo|1|Psychic|Psychic|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|151|Mew|1|Psychic|Psychic|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|209|Snubbull|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|210|Granbull|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|214|Heracross|2|Bug|Fighting|yes|yes|no|B2W2=yes}}&lt;br /&gt;
{{Moveentry/TM3|216|Teddiursa|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|217|Ursaring|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|236|Tyrogue|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|237|Hitmontop|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|256|Combusken|2|Fire|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|257|Blaziken|2|Fire|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|286|Breloom|2|Grass|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|287|Slakoth|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|288|Vigoroth|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|289|Slaking|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|296|Makuhita|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|297|Hariyama|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|307|Meditite|2|Fighting|Psychic|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|308|Medicham|2|Fighting|Psychic|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|383|Groudon|1|Ground|Ground|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|384|Rayquaza|2|Dragon|Flying|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|390|Chimchar|1|Fire|Fire|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|391|Monferno|2|Fire|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|392|Infernape|2|Fire|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|418|Buizel|1|Water|Water|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|419|Floatzel|1|Water|Water|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|447|Riolu|1|Fighting|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|448|Lucario|2|Fighting|Steel|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|453|Croagunk|2|Poison|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|454|Toxicroak|2|Poison|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|475|Gallade|2|Psychic|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|483|Dialga|2|Steel|Dragon|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|484|Palkia|2|Water|Dragon|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|500|Emboar|2|Fire|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|532|Timburr|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|533|Gurdurr|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|534|Conkeldurr|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|538|Throh|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|539|Sawk|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|553|Krookodile|2|Ground|Dark|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|555|Darmanitan|1|Fire|Fire|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|559|Scraggy|2|Dark|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|560|Scrafty|2|Dark|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|614|Beartic|1|Ice|Ice|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|619|Mienfoo|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|620|Mienshao|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|627|Rufflet|2|Normal|Flying|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|628|Braviary|2|Normal|Flying|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|641|Tornadus|1|Flying|Flying|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|642|Thundurus|2|Electric|Flying|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|645|Landorus|2|Ground|Flying|no|no|yes}}&lt;br /&gt;
{{Movefooter|Fighting|3}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=fighting|exp=yes|gen=The user glows a reddish color and flexes its arm muscles, raising its Attack and Defense stats.|image1=Paul Ursaring Bulk Up.png|image1p=Ursaring|image2=Crasher Wake Floatzel Bulk Up.png|image2p=Floatzel|image3=Stephan Sawk Bulk Up.png|image3p=Sawk|image4=Trip Conkeldurr Bulk Up.png|image4p=Conkeldurr}}&lt;br /&gt;
{{movep|fighting|ms=419|pkmn=Floatzel|method=Floatzel flexes its arms and its body becomes surrounded by a magenta aura.}}&lt;br /&gt;
{{movemid|type=fighting|user=Crasher Wake|user1=Crasher Wake&#039;s Floatzel|startcode=DP083|startname=A Crasher Course in Power!|notes=Debut}}&lt;br /&gt;
{{movep|type=fighting|ms=217|pkmn=Ursaring|method=Ursaring flexes its arms and its body becomes surrounded in a crimson aura.}}&lt;br /&gt;
{{movemid|type=fighting|user=Paul&#039;s Ursaring|startcode=DP132|startname=Evolving Strategies!}}&lt;br /&gt;
{{movep|type=fighting|ms=539|pkmn=Sawk|method=Sawk&#039;s body becomes surrounded in a crimson aura and it flexes its body, causing its muscles to thicken for a few moments.}}&lt;br /&gt;
{{movemid|type=fighting|user=Stephan&#039;s Sawk|startcode=BW041|startname=The Club Battle Hearts of Fury: Emolga Versus Sawk!}}&lt;br /&gt;
{{movep|type=fighting|ms=534|pkmn=Conkeldurr|method=Conkeldurr&#039;s body becomes surrounded in an orange aura and it flexes its body, causing its muscles to thicken for a few moments.}}&lt;br /&gt;
{{movebtm|type=fighting|user=Trip&#039;s Conkeldurr|startcode=BW071|startname=Search for the Clubultimate!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=fighting|exp=yes|gen=The user increases their attack and defense power by buffing itself up.|image1=Norman Slaking Bulk Up Adventures.png|image1p=Slaking}}&lt;br /&gt;
{{movep|type=fighting|ms=289|pkmn=Slaking|method=Slaking roars loudly and flexes its muscles. Its muscles increase in size dramatically.}}&lt;br /&gt;
{{movebtmManga|type=fighting|user=Norman&#039;s Slaking|startcode=PS210|startname=VS. Slaking II|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=Fighting|&lt;br /&gt;
genIII=Bulk Up III|&lt;br /&gt;
genIV=Bulk Up IV|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* {{p|Groudon}} is the only non-{{type|Fighting}} to learn Bulk Up through leveling up.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{fighting color}}|bordercolor={{fighting color light}}&lt;br /&gt;
|zh_cmn=健美 &#039;&#039;{{tt|Jiàn​měi​|Body-building}}&#039;&#039;&lt;br /&gt;
|nl=Maak Breed&lt;br /&gt;
|fr=Gonflette&lt;br /&gt;
|de=Protzer&lt;br /&gt;
|el=Διόγκωση&lt;br /&gt;
|it=Granfisico&lt;br /&gt;
|ko=벌크업 &#039;&#039;Build-Up&#039;&#039;&lt;br /&gt;
|pl=Mega Masa&lt;br /&gt;
|pt_br=Aumento de Massa&lt;br /&gt;
|pt_eu=Corpulência&lt;br /&gt;
|es_la= Corpulencia&lt;br /&gt;
|es_eu=Corpulencia&lt;br /&gt;
|sr=Povećanje Mase&lt;br /&gt;
|ro=Îngrămădirea}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Bulk Up}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[pt:Bulk Up]]&lt;br /&gt;
&lt;br /&gt;
[[de:Protzer]]&lt;br /&gt;
[[fr:Gonflette]]&lt;br /&gt;
[[it:Granfisico (mossa)]]&lt;br /&gt;
[[ja:ビルドアップ]]&lt;br /&gt;
[[pl:Bulk Up]]&lt;/div&gt;</summary>
		<author><name>PokeTeddy</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bulk_Up_(move)&amp;diff=1862338</id>
		<title>Bulk Up (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bulk_Up_(move)&amp;diff=1862338"/>
		<updated>2013-03-12T19:05:16Z</updated>

		<summary type="html">&lt;p&gt;PokeTeddy: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=339 |&lt;br /&gt;
name=Bulk Up |&lt;br /&gt;
jname=ビルドアップ |&lt;br /&gt;
jtrans=Build-up |&lt;br /&gt;
jtranslit=Birudo Appu |&lt;br /&gt;
gameimage=Bulk Up.png |&lt;br /&gt;
type=Fighting |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=20 |&lt;br /&gt;
maxpp=32 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=III |&lt;br /&gt;
category=Beauty |&lt;br /&gt;
appeal=1 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Ups the user&#039;s condition. Helps prevent nervousness. |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Earn double the score in the next turn. |&lt;br /&gt;
pokefordex=Bulk%20Up |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=yes |&lt;br /&gt;
brightpowder=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
tm3=yes|&lt;br /&gt;
tm#3=08|&lt;br /&gt;
tm4=yes|&lt;br /&gt;
tm#4=08|&lt;br /&gt;
tm5=yes|&lt;br /&gt;
tm#5=08|&lt;br /&gt;
na=no|&lt;br /&gt;
target=self |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Bulk Up&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ビルドアップ&#039;&#039;&#039; &#039;&#039;Build-up&#039;&#039;) is a non-damaging {{type|Fighting}} [[move]] introduced in [[Generation III]]. It has been [[TM08]] since Generation III.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Bulk Up raises the user&#039;s {{stat|Attack}} stat and {{stat|Defense}} stat by one stage each.&lt;br /&gt;
==Description==&lt;br /&gt;
{{incomplete|section|Colo and XD description}}&lt;br /&gt;
{{movedesc|Fighting}}&lt;br /&gt;
&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|Bulks up the body to boost both &amp;lt;sc&amp;gt;Attack&amp;lt;/sc&amp;gt; and &amp;lt;sc&amp;gt;Defense&amp;lt;/sc&amp;gt;.{{tt|*|Move}}&amp;lt;br/&amp;gt;Bulks up the body to boost both &amp;lt;sc&amp;gt;Attack&amp;lt;/sc&amp;gt; &amp;amp; &amp;lt;sc&amp;gt;Defense&amp;lt;/sc&amp;gt;.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The user bulks up its body to boost both its &amp;lt;sc&amp;gt;Attack&amp;lt;/sc&amp;gt; and &amp;lt;sc&amp;gt;Defense&amp;lt;/sc&amp;gt; stats.}}&lt;br /&gt;
{{gameabbrev3|XD}}|Raises &amp;lt;sc&amp;gt;Attack&amp;lt;/sc&amp;gt; and &amp;lt;sc&amp;gt;Defense&amp;lt;/sc&amp;gt; 1 level.}} &lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}{{gameabbrev3|BWB2W2}}|The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Fighting|3}}&lt;br /&gt;
{{Moveentry/Level3|256|Combusken|2|Fire|Fighting|28|28|28}}&lt;br /&gt;
{{Moveentry/Level3|257|Blaziken|2|Fire|Fighting|28|28|28}}&lt;br /&gt;
{{Moveentry/Level3|383|Groudon|1|Ground|Ground|30|30|HGSS=60|60}}&lt;br /&gt;
{{Moveentry/Level3|532|Timburr|1|Fighting|Fighting|no|no|28}}&lt;br /&gt;
{{Moveentry/Level3|533|Gurdurr|1|Fighting|Fighting|no|no|29}}&lt;br /&gt;
{{Moveentry/Level3|534|Conkeldurr|1|Fighting|Fighting|no|no|29}}&lt;br /&gt;
{{Moveentry/Level3|538|Throh|1|Fighting|Fighting|no|no|33}}&lt;br /&gt;
{{Moveentry/Level3|539|Sawk|1|Fighting|Fighting|no|no|33}}&lt;br /&gt;
{{Movefooter|Fighting|3}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Moveheader/TM|Fighting|3|TM08|TM08|TM08}}&lt;br /&gt;
{{Moveentry/TM3|056|Mankey|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|057|Primeape|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|062|Poliwrath|2|Water|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|066|Machop|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|067|Machoke|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|068|Machamp|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|106|Hitmonlee|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|107|Hitmonchan|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|127|Pinsir|1|Bug|Bug|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|150|Mewtwo|1|Psychic|Psychic|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|151|Mew|1|Psychic|Psychic|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|209|Snubbull|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|210|Granbull|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|214|Heracross|2|Bug|Fighting|yes|yes|no|B2W2=yes}}&lt;br /&gt;
{{Moveentry/TM3|216|Teddiursa|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|217|Ursaring|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|236|Tyrogue|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|237|Hitmontop|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|256|Combusken|2|Fire|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|257|Blaziken|2|Fire|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|286|Breloom|2|Grass|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|287|Slakoth|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|288|Vigoroth|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|289|Slaking|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|296|Makuhita|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|297|Hariyama|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|307|Meditite|2|Fighting|Psychic|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|308|Medicham|2|Fighting|Psychic|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|383|Groudon|1|Ground|Ground|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|384|Rayquaza|2|Dragon|Flying|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|390|Chimchar|1|Fire|Fire|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|391|Monferno|2|Fire|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|392|Infernape|2|Fire|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|418|Buizel|1|Water|Water|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|419|Floatzel|1|Water|Water|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|447|Riolu|1|Fighting|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|448|Lucario|2|Fighting|Steel|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|453|Croagunk|2|Poison|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|454|Toxicroak|2|Poison|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|475|Gallade|2|Psychic|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|483|Dialga|2|Steel|Dragon|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|484|Palkia|2|Water|Dragon|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|500|Emboar|2|Fire|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|532|Timburr|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|533|Gurdurr|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|534|Conkeldurr|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|538|Throh|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|539|Sawk|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|553|Krookodile|2|Ground|Dark|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|555|Darmanitan|1|Fire|Fire|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|559|Scraggy|2|Dark|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|560|Scrafty|2|Dark|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|614|Beartic|1|Ice|Ice|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|619|Mienfoo|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|620|Mienshao|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|627|Rufflet|2|Normal|Flying|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|628|Braviary|2|Normal|Flying|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|641|Tornadus|1|Flying|Flying|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|642|Thundurus|2|Electric|Flying|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|645|Landorus|2|Ground|Flying|no|no|yes}}&lt;br /&gt;
{{Movefooter|Fighting|3}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=fighting|exp=yes|gen=The user glows a reddish color and flexes its arm muscles, raising its Attack and Defense stats.|image1=Paul Ursaring Bulk Up.png|image1p=Ursaring|image2=Crasher Wake Floatzel Bulk Up.png|image2p=Floatzel|image3=Stephan Sawk Bulk Up.png|image3p=Sawk|image4=Trip Conkeldurr Bulk Up.png|image4p=Conkeldurr}}&lt;br /&gt;
{{movep|fighting|ms=419|pkmn=Floatzel|method=Floatzel flexes its arms and its body becomes surrounded by a magenta aura.}}&lt;br /&gt;
{{movemid|type=fighting|user=Crasher Wake|user1=Crasher Wake&#039;s Floatzel|startcode=DP083|startname=A Crasher Course in Power!|notes=Debut}}&lt;br /&gt;
{{movep|type=fighting|ms=217|pkmn=Ursaring|method=Ursaring flexes its arms and its body becomes surrounded in a crimson aura.}}&lt;br /&gt;
{{movemid|type=fighting|user=Paul&#039;s Ursaring|startcode=DP132|startname=Evolving Strategies!}}&lt;br /&gt;
{{movep|type=fighting|ms=539|pkmn=Sawk|method=Sawk&#039;s body becomes surrounded in a crimson aura and it flexes its body, causing its muscles to thicken for a few moments.}}&lt;br /&gt;
{{movemid|type=fighting|user=Stephan&#039;s Sawk|startcode=BW041|startname=The Club Battle Hearts of Fury: Emolga Versus Sawk!}}&lt;br /&gt;
{{movep|type=fighting|ms=534|pkmn=Conkeldurr|method=Conkeldurr&#039;s body becomes surrounded in an orange aura and it flexes its body, causing its muscles to thicken for a few moments.}}&lt;br /&gt;
{{movebtm|type=fighting|user=Trip&#039;s Conkeldurr|startcode=BW071|startname=Search for the Clubultimate!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=fighting|exp=yes|gen=The user increases their attack and defense power by buffing itself up.|image1=Norman Slaking Bulk Up Adventures.png|image1p=Slaking}}&lt;br /&gt;
{{movep|type=fighting|ms=289|pkmn=Slaking|method=Slaking roars loudly and flexes its muscles. Its muscles increase in size dramatically.}}&lt;br /&gt;
{{movebtmManga|type=fighting|user=Norman&#039;s Slaking|startcode=PS210|startname=VS. Slaking II|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=Fighting|&lt;br /&gt;
genIII=Bulk Up III|&lt;br /&gt;
genIV=Bulk Up IV|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* {{p|Groudon}} is the only non-{{type|Fighting}} to learn Bulk Up through leveling up.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{fighting color}}|bordercolor={{fighting color light}}&lt;br /&gt;
|zh_cmn=健美 &#039;&#039;{{tt|Jiàn​měi​|Body-building}}&#039;&#039;&lt;br /&gt;
|nl=Maak Breed&lt;br /&gt;
|fr=Gonflette&lt;br /&gt;
|de=Protzer&lt;br /&gt;
|el=Διόγκωση&lt;br /&gt;
|it=Granfisico&lt;br /&gt;
|ko=벌크업 &#039;&#039;Build-Up&#039;&#039;&lt;br /&gt;
|pl=Mega Masa&lt;br /&gt;
|pt_br=Aumento de Massa&lt;br /&gt;
|pt_eu=Corpulência&lt;br /&gt;
|es_la= Corpulencia&lt;br /&gt;
|es_eu=Corpulencia&lt;br /&gt;
|sr=Povećanje Mase&lt;br /&gt;
|ro=Îngrămădirea}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Bulk Up}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[pt:Bulk Up]]&lt;br /&gt;
&lt;br /&gt;
[[de:Protzer]]&lt;br /&gt;
[[fr:Gonflette]]&lt;br /&gt;
[[it:Granfisico (mossa)]]&lt;br /&gt;
[[ja:ビルドアップ]]&lt;br /&gt;
[[pl:Bulk Up]]&lt;/div&gt;</summary>
		<author><name>PokeTeddy</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bulk_Up_(move)&amp;diff=1862337</id>
		<title>Bulk Up (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bulk_Up_(move)&amp;diff=1862337"/>
		<updated>2013-03-12T19:03:19Z</updated>

		<summary type="html">&lt;p&gt;PokeTeddy: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=339 |&lt;br /&gt;
name=Bulk Up |&lt;br /&gt;
jname=ビルドアップ |&lt;br /&gt;
jtrans=Build-up |&lt;br /&gt;
jtranslit=Birudo Appu |&lt;br /&gt;
gameimage=Bulk Up.png |&lt;br /&gt;
type=Fighting |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=20 |&lt;br /&gt;
maxpp=32 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=III |&lt;br /&gt;
category=Beauty |&lt;br /&gt;
appeal=1 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Ups the user&#039;s condition. Helps prevent nervousness. |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Earn double the score in the next turn. |&lt;br /&gt;
pokefordex=Bulk%20Up |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=yes |&lt;br /&gt;
brightpowder=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
tm3=yes|&lt;br /&gt;
tm#3=08|&lt;br /&gt;
tm4=yes|&lt;br /&gt;
tm#4=08|&lt;br /&gt;
tm5=yes|&lt;br /&gt;
tm#5=08|&lt;br /&gt;
na=no|&lt;br /&gt;
target=self |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Bulk Up&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ビルドアップ&#039;&#039;&#039; &#039;&#039;Build-up&#039;&#039;) is a non-damaging {{type|Fighting}} [[move]] introduced in [[Generation III]]. It has been [[TM08]] since Generation III.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Bulk Up raises the user&#039;s {{stat|Attack}} stat and {{stat|Defense}} stat by one stage each.&lt;br /&gt;
==Description==&lt;br /&gt;
{{incomplete|section|Colo and XD description}}&lt;br /&gt;
{{movedesc|Fighting}}&lt;br /&gt;
&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|Bulks up the body to boost both &amp;lt;sc&amp;gt;Attack&amp;lt;/sc&amp;gt; and &amp;lt;sc&amp;gt;Defense&amp;lt;/sc&amp;gt;.{{tt|*|Move}}&amp;lt;br/&amp;gt;Bulks up the body to boost both &amp;lt;sc&amp;gt;Attack&amp;lt;/sc&amp;gt; &amp;amp; &amp;lt;sc&amp;gt;Defense&amp;lt;/sc&amp;gt;.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The user bulks up its body to boost both its &amp;lt;sc&amp;gt;Attack&amp;lt;/sc&amp;gt; and &amp;lt;sc&amp;gt;Defense&amp;lt;/sc&amp;gt; stats.}}{{gameabbrev3|XD}}|Raises &amp;lt;sc&amp;gt;Attack&amp;lt;/sc&amp;gt; and &amp;lt;sc&amp;gt;Defense&amp;lt;/sc&amp;gt; 1 level.}} &lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}{{gameabbrev3|BWB2W2}}|The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Fighting|3}}&lt;br /&gt;
{{Moveentry/Level3|256|Combusken|2|Fire|Fighting|28|28|28}}&lt;br /&gt;
{{Moveentry/Level3|257|Blaziken|2|Fire|Fighting|28|28|28}}&lt;br /&gt;
{{Moveentry/Level3|383|Groudon|1|Ground|Ground|30|30|HGSS=60|60}}&lt;br /&gt;
{{Moveentry/Level3|532|Timburr|1|Fighting|Fighting|no|no|28}}&lt;br /&gt;
{{Moveentry/Level3|533|Gurdurr|1|Fighting|Fighting|no|no|29}}&lt;br /&gt;
{{Moveentry/Level3|534|Conkeldurr|1|Fighting|Fighting|no|no|29}}&lt;br /&gt;
{{Moveentry/Level3|538|Throh|1|Fighting|Fighting|no|no|33}}&lt;br /&gt;
{{Moveentry/Level3|539|Sawk|1|Fighting|Fighting|no|no|33}}&lt;br /&gt;
{{Movefooter|Fighting|3}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Moveheader/TM|Fighting|3|TM08|TM08|TM08}}&lt;br /&gt;
{{Moveentry/TM3|056|Mankey|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|057|Primeape|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|062|Poliwrath|2|Water|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|066|Machop|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|067|Machoke|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|068|Machamp|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|106|Hitmonlee|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|107|Hitmonchan|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|127|Pinsir|1|Bug|Bug|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|150|Mewtwo|1|Psychic|Psychic|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|151|Mew|1|Psychic|Psychic|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|209|Snubbull|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|210|Granbull|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|214|Heracross|2|Bug|Fighting|yes|yes|no|B2W2=yes}}&lt;br /&gt;
{{Moveentry/TM3|216|Teddiursa|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|217|Ursaring|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|236|Tyrogue|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|237|Hitmontop|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|256|Combusken|2|Fire|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|257|Blaziken|2|Fire|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|286|Breloom|2|Grass|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|287|Slakoth|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|288|Vigoroth|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|289|Slaking|1|Normal|Normal|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|296|Makuhita|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|297|Hariyama|1|Fighting|Fighting|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|307|Meditite|2|Fighting|Psychic|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|308|Medicham|2|Fighting|Psychic|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|383|Groudon|1|Ground|Ground|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|384|Rayquaza|2|Dragon|Flying|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|390|Chimchar|1|Fire|Fire|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|391|Monferno|2|Fire|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|392|Infernape|2|Fire|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|418|Buizel|1|Water|Water|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|419|Floatzel|1|Water|Water|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|447|Riolu|1|Fighting|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|448|Lucario|2|Fighting|Steel|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|453|Croagunk|2|Poison|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|454|Toxicroak|2|Poison|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|475|Gallade|2|Psychic|Fighting|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|483|Dialga|2|Steel|Dragon|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|484|Palkia|2|Water|Dragon|no|yes|yes}}&lt;br /&gt;
{{Moveentry/TM3|500|Emboar|2|Fire|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|532|Timburr|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|533|Gurdurr|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|534|Conkeldurr|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|538|Throh|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|539|Sawk|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|553|Krookodile|2|Ground|Dark|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|555|Darmanitan|1|Fire|Fire|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|559|Scraggy|2|Dark|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|560|Scrafty|2|Dark|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|614|Beartic|1|Ice|Ice|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|619|Mienfoo|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|620|Mienshao|1|Fighting|Fighting|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|627|Rufflet|2|Normal|Flying|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|628|Braviary|2|Normal|Flying|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|641|Tornadus|1|Flying|Flying|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|642|Thundurus|2|Electric|Flying|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|645|Landorus|2|Ground|Flying|no|no|yes}}&lt;br /&gt;
{{Movefooter|Fighting|3}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=fighting|exp=yes|gen=The user glows a reddish color and flexes its arm muscles, raising its Attack and Defense stats.|image1=Paul Ursaring Bulk Up.png|image1p=Ursaring|image2=Crasher Wake Floatzel Bulk Up.png|image2p=Floatzel|image3=Stephan Sawk Bulk Up.png|image3p=Sawk|image4=Trip Conkeldurr Bulk Up.png|image4p=Conkeldurr}}&lt;br /&gt;
{{movep|fighting|ms=419|pkmn=Floatzel|method=Floatzel flexes its arms and its body becomes surrounded by a magenta aura.}}&lt;br /&gt;
{{movemid|type=fighting|user=Crasher Wake|user1=Crasher Wake&#039;s Floatzel|startcode=DP083|startname=A Crasher Course in Power!|notes=Debut}}&lt;br /&gt;
{{movep|type=fighting|ms=217|pkmn=Ursaring|method=Ursaring flexes its arms and its body becomes surrounded in a crimson aura.}}&lt;br /&gt;
{{movemid|type=fighting|user=Paul&#039;s Ursaring|startcode=DP132|startname=Evolving Strategies!}}&lt;br /&gt;
{{movep|type=fighting|ms=539|pkmn=Sawk|method=Sawk&#039;s body becomes surrounded in a crimson aura and it flexes its body, causing its muscles to thicken for a few moments.}}&lt;br /&gt;
{{movemid|type=fighting|user=Stephan&#039;s Sawk|startcode=BW041|startname=The Club Battle Hearts of Fury: Emolga Versus Sawk!}}&lt;br /&gt;
{{movep|type=fighting|ms=534|pkmn=Conkeldurr|method=Conkeldurr&#039;s body becomes surrounded in an orange aura and it flexes its body, causing its muscles to thicken for a few moments.}}&lt;br /&gt;
{{movebtm|type=fighting|user=Trip&#039;s Conkeldurr|startcode=BW071|startname=Search for the Clubultimate!}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=fighting|exp=yes|gen=The user increases their attack and defense power by buffing itself up.|image1=Norman Slaking Bulk Up Adventures.png|image1p=Slaking}}&lt;br /&gt;
{{movep|type=fighting|ms=289|pkmn=Slaking|method=Slaking roars loudly and flexes its muscles. Its muscles increase in size dramatically.}}&lt;br /&gt;
{{movebtmManga|type=fighting|user=Norman&#039;s Slaking|startcode=PS210|startname=VS. Slaking II|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=Fighting|&lt;br /&gt;
genIII=Bulk Up III|&lt;br /&gt;
genIV=Bulk Up IV|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* {{p|Groudon}} is the only non-{{type|Fighting}} to learn Bulk Up through leveling up.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{fighting color}}|bordercolor={{fighting color light}}&lt;br /&gt;
|zh_cmn=健美 &#039;&#039;{{tt|Jiàn​měi​|Body-building}}&#039;&#039;&lt;br /&gt;
|nl=Maak Breed&lt;br /&gt;
|fr=Gonflette&lt;br /&gt;
|de=Protzer&lt;br /&gt;
|el=Διόγκωση&lt;br /&gt;
|it=Granfisico&lt;br /&gt;
|ko=벌크업 &#039;&#039;Build-Up&#039;&#039;&lt;br /&gt;
|pl=Mega Masa&lt;br /&gt;
|pt_br=Aumento de Massa&lt;br /&gt;
|pt_eu=Corpulência&lt;br /&gt;
|es_la= Corpulencia&lt;br /&gt;
|es_eu=Corpulencia&lt;br /&gt;
|sr=Povećanje Mase&lt;br /&gt;
|ro=Îngrămădirea}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Bulk Up}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[pt:Bulk Up]]&lt;br /&gt;
&lt;br /&gt;
[[de:Protzer]]&lt;br /&gt;
[[fr:Gonflette]]&lt;br /&gt;
[[it:Granfisico (mossa)]]&lt;br /&gt;
[[ja:ビルドアップ]]&lt;br /&gt;
[[pl:Bulk Up]]&lt;/div&gt;</summary>
		<author><name>PokeTeddy</name></author>
	</entry>
</feed>