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		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_VI&amp;diff=2100417</id>
		<title>Generation VI</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_VI&amp;diff=2100417"/>
		<updated>2014-04-06T05:48:20Z</updated>

		<summary type="html">&lt;p&gt;PikachuMonster: More info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown name}}&lt;br /&gt;
{{incomplete|article|needs=Japanese title screens}}&lt;br /&gt;
{{GenInfo&lt;br /&gt;
|image=Pokémon XY logo.png&lt;br /&gt;
|size=250px&lt;br /&gt;
|caption=Logos of Pokémon X and Y &lt;br /&gt;
|titlescreen={{#switch: {{#expr: {{#time: U}} mod 2}}|0=X|1=Y}}&lt;br /&gt;
|primary=X&lt;br /&gt;
|secondary=Y&lt;br /&gt;
|region=Kalos&lt;br /&gt;
|otherrpg=&lt;br /&gt;
|storage={{pkmn|Bank}}&lt;br /&gt;
|ndex=719&lt;br /&gt;
|debuten=October 12, 2013&lt;br /&gt;
|debutjp=October 12, 2013&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;sixth generation&#039;&#039;&#039; of Pokémon is the sixth installment of the Pokémon series. Like previous generations, the first installments, [[Pokémon X and Y]], were released as a pair. For the first time in the core series, the games are in full 3D and were released worldwide in October 12, 2013 for the [[Nintendo 3DS]].&lt;br /&gt;
&lt;br /&gt;
[[Kalos]], the region introduced in this generation, continues the trend of being based in a real-life world location outside of Japan, started by Generation V. This time, the region is based in {{wp|France}}.&lt;br /&gt;
&lt;br /&gt;
The Generation VI games are able to communicate with the four [[Generation V]] games when the storage-based online application [[Pokémon Bank]] was launched to the public starting from December 25, 2013 in Japan.&lt;br /&gt;
&lt;br /&gt;
X and Y occur an undisclosed amount of time after [[Pokémon Black and White Versions|Black and White]]. [[Looker]], who has made appearances in [[Generation IV]] and [[Generation V]] games, is found in Kalos.&lt;br /&gt;
&lt;br /&gt;
==Advances in gameplay==&lt;br /&gt;
The advancements introduced in Generation VI include:&lt;br /&gt;
* The addition of {{cat|Generation VI Pokémon|70 new Pokémon}}, bringing the total to 719. Only one evolution from a Pokémon featured in a previous generation is found, being a new {{p|Eevee}} evolution.&lt;br /&gt;
* The addition of a new [[type]], the {{t|Fairy}} type, bringing the total to 18. The last time that a new type had been introduced was in [[Generation II]].&lt;br /&gt;
* The addition of 53 new [[move]]s, bringing the total to 609.&lt;br /&gt;
* The addition of 24 new [[Ability|Abilities]], bringing the total to 188.&lt;br /&gt;
* The games now feature a completely three dimensional environment, as well as a new 3D battle system with 3D models for Pokémon as opposed to 2D sprites.&lt;br /&gt;
* A new battle mechanic, [[Mega Evolution]], which can only happen during a battle and will wear off once the battle ends. This is only available for certain Pokémon.&lt;br /&gt;
* Yet another region to explore, the [[Kalos]] region, far away from the previous five and based on {{wp|France}}.&lt;br /&gt;
* A new [[Villainous teams|villainous team]], [[Team Flare]], whose goal is to make money and create a beautiful world for themselves and eliminate all who don&#039;t meet their standards.&lt;br /&gt;
* The ability for the {{player}} to walk in an 8 directional grid as opposed to the 4 directional grid that has been common in all the preceding games.&lt;br /&gt;
* Three new battle modes:&lt;br /&gt;
** A new battle mode called [[Sky Battle]]s, where only certain {{type|Flying}} Pokémon, or those whose Ability is {{a|Levitate}} can participate.&lt;br /&gt;
** Another battle mode called [[Horde Encounter]]s, where multiple [[wild Pokémon]] will engage in a battle against one of the player&#039;s Pokémon.&lt;br /&gt;
**The third format is known as an [[Inverse Battle]], which completely reverses [[Type chart|type matchups]].&lt;br /&gt;
* The addition of [[Super Training]], a way to increase a Pokémon&#039;s [[EV]]s.&lt;br /&gt;
* The addition of [[Trainer customization|customization]] for the player, with the ability to choose a variety of outfits to wear at any time.&lt;br /&gt;
* The new [[Pokémon Bank]], an online Nintendo 3DS application that will allow the storage of up to 3000 Pokémon through the payment of an annual fee.&lt;br /&gt;
* [[TM]]s have been expanded from 95 to 100.&lt;br /&gt;
&lt;br /&gt;
===Alterations from Generation V===&lt;br /&gt;
* The abandonment of the [[Pokémon Musical]] and the [[Pokémon World Tournament]].&lt;br /&gt;
* Badges are once again needed in order to use [[HM]] {{OBP|field move|core series}}s.&lt;br /&gt;
* {{DL|Tall grass|Dark grass}} is no longer found.&lt;br /&gt;
* The abandonment of [[seasons]].&lt;br /&gt;
* The abandonment of [[Pokémon outbreak]]s.&lt;br /&gt;
* A change in the types of three moves ({{m|Charm}}, {{m|Moonlight}} and {{m|Sweet Kiss}}). All formerly {{type|Normal}}, they are now {{type|Fairy}}.&lt;br /&gt;
* The addition of {{t|Fairy}} as a pure type for {{p|Clefairy}}, {{p|Clefable}}, {{p|Cleffa}}, {{p|Togepi}}, {{p|Snubbull}} and {{p|Granbull}}, primary type for {{p|Togetic}} and {{p|Togekiss}} and secondary type for {{p|Jigglypuff}}, {{p|Wigglytuff}}, {{p|Mr. Mime}}, {{p|Igglybuff}}, {{p|Marill}}, {{p|Azumarill}}, {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, {{p|Azurill}}, {{p|Mawile}}, {{p|Mime Jr.}}, {{p|Cottonee}} and {{p|Whimsicott}}.&lt;br /&gt;
* Twenty-eight Pokémon from earlier generations receive a 10-point increase in one of their base stats. They are {{p|Butterfree}}, {{p|Beedrill}}, {{p|Pidgeot}}, {{p|Raichu}}, {{p|Nidoqueen}}, {{p|Nidoking}}, {{p|Clefable}}, {{p|Wigglytuff}}, {{p|Vileplume}}, {{p|Poliwrath}}, {{p|Alakazam}}, {{p|Victreebel}}, {{p|Golem}}, {{p|Ampharos}}, {{p|Bellossom}}, {{p|Azumarill}}, {{p|Jumpluff}}, {{p|Beautifly}}, {{p|Exploud}}, {{p|Staraptor}}, {{p|Roserade}}, {{p|Stoutland}}, {{p|Unfezant}}, {{p|Gigalith}}, {{p|Seismitoad}}, {{p|Leavanny}}, {{p|Scolipede}}, and {{p|Krookodile}}.&lt;br /&gt;
** {{p|Pikachu}} receives a 10-point increase each in two of its base stats.&lt;br /&gt;
* Pokémon can [[evolution|evolve]] after a battle even if they are knocked out or if the player lost.&lt;br /&gt;
* The abandonment of the [[footprint]]s in the [[Pokédex]].&lt;br /&gt;
* The player can no longer register screens, such as Pokédex entries.&lt;br /&gt;
* The [[type chart]] has slightly changed from Generation V:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; background: #{{y color}}; border: 3px solid #{{x color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Attacking type&lt;br /&gt;
! Defending type&lt;br /&gt;
! Old effectiveness&lt;br /&gt;
! New effectiveness&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{typecolor|Ghost}}&lt;br /&gt;
| style=&amp;quot;background:#{{steel color}}&amp;quot; | {{typecolor|Steel}}&lt;br /&gt;
| {{DL|Damage modification|Not very effective}}&lt;br /&gt;
| [[Damage modification#Type effectiveness|Normal effectiveness]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{dark color}}; {{roundybl|5px}}&amp;quot; | {{typecolor|Dark}}&lt;br /&gt;
| style=&amp;quot;background:#{{steel color}}&amp;quot; | {{typecolor|Steel}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{DL|Damage modification|Not very effective}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | [[Damage modification#Type effectiveness|Normal effectiveness]]&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Region==&lt;br /&gt;
===Kalos===&lt;br /&gt;
[[File:Kalos XY.png|thumb|250px|Kalos]]&lt;br /&gt;
{{main|Kalos}}&lt;br /&gt;
Like previous generations, another new region, the [[Kalos]] region, is introduced in [[Pokémon X and Y]]. Like the previous region, Kalos has no close ties with any other region.&lt;br /&gt;
&lt;br /&gt;
====Starter Pokémon====&lt;br /&gt;
The starters of the sixth Generation, like the starters of the previous five generations, follow the {{t|Grass}}/{{t|Fire}}/{{t|Water}} trio setup. At the beginning of the game, the player must choose between the Grass-type {{p|Chespin}}, the Fire-type {{p|Fennekin}} and the Water-type {{p|Froakie}}.&lt;br /&gt;
&lt;br /&gt;
====Gym Leaders====&lt;br /&gt;
Like the other five regions, Kalos has its own set of eight Gym Leaders. Like always, Badges and TMs are given away by defeated Gym Leaders.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{kalos color dark}}; border: 4px solid #{{kalos color dark}};&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{kalos color dark}};&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color2|{{kalos color light}}|Kalos League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{kalos color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{kalos color light}}|Generation VI}}&lt;br /&gt;
! style=&amp;quot;background: #{{kalos color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{kalos color light}}|Region|Region:}} {{color2|{{kalos color light}}|Kalos}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{kalos color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{kalos color dark}}|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{kalos color light}};&amp;quot; | {{color|{{kalos color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{kalos color light}};&amp;quot; | {{color2|{{kalos color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background: #{{kalos color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{kalos color dark}}|Badge}}&lt;br /&gt;
{{gldr|type=Bug|pic=VSViola.png|ldr=Viola|djap=ビオラ|drm=Viola|loc=Santalune City|cjap=ハクダンシティ|crm=Hakudan City|bdg=Bug|size=150px}}&lt;br /&gt;
{{gldr|type=Rock|pic=VSGrant.png|ldr=Grant|djap=ザクロ|drm=Zakuro|loc=Cyllage City|cjap=ショウヨウシティ|crm=Shouyou City|bdg=Cliff|size=150px}}&lt;br /&gt;
{{gldr|type=Fighting|pic=VSKorrina.png|ldr=Korrina|djap=コルニ|drm=Koruni|loc=Shalour City|cjap=シャラシティ|crm=Shara City||bdg=Rumble|size=150px}}&lt;br /&gt;
{{gldr|type=Grass|pic=VSRamos.png|ldr=Ramos|djap=フクジ|drm=Fukuji|loc=Coumarine City|cjap=ヒヨクシティ|crm=Hiyoku City|bdg=Plant|size=150px}}&lt;br /&gt;
{{gldr|type=Electric|pic=VSClemont.png|ldr=Clemont|djap=シトロン|drm=Citron|loc=Lumiose City|cjap=ミアレシティ|crm=Miare City|bdg=Voltage|size=150px}}&lt;br /&gt;
{{gldr|type=Fairy|pic=VSValerie.png|ldr=Valerie|djap=マーシュ|drm=Mache|loc=Laverre City|cjap=クノエシティ|crm=Kunoe City|bdg=Fairy|size=150px}}&lt;br /&gt;
{{gldr|type=Psychic|pic=VSOlympia.png|ldr=Olympia|djap=ゴジカ|drm=Gojika|loc=Anistar City|cjap=ヒャッコクシティ|crm=Hyakkoku City|bdg=Psychic|size=150px}}&lt;br /&gt;
{{gldrb|type=Ice|pic=VSWulfric.png|ldr=Wulfric|djap=ウルップ|drm=Urup|loc=Snowbelle City|cjap=エイセツシティ|crm=Eisetsu City|bdg=Iceberg|size=150px}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Generation VI introduced the fewest new Pokémon, with 70&amp;lt;!--72--&amp;gt;; new moves, with 51&amp;lt;!--57--&amp;gt;; and new Abilities, with 26.&lt;br /&gt;
* Generation VI is the only generation that did not introduce:&lt;br /&gt;
** A {{2t|Water|Flying}} Pokémon.&lt;br /&gt;
** A {{2t|Bug|Poison}} Pokémon.&lt;br /&gt;
** A [[Gym Leader]] or [[Elite Four]] member specializing in {{type|Ghost}} Pokémon.&lt;br /&gt;
** A new type of [[Poké Ball]].&lt;br /&gt;
** A [[department store]].&lt;br /&gt;
* Generation VI was the first generation not to introduced at {{2t|Water|Ground}} Pokémon since [[Generation I]].&lt;br /&gt;
* Generation VI is the only generation which contains games (excluding [[remake]]s) in which some Gym Leaders hand out TMs containing moves from older generations.&lt;br /&gt;
* Generation VI relieved restrictions on formatting that were evident in previous generations:&lt;br /&gt;
** The maximum amount of characters in a Pokémon&#039;s name or nickname is no longer 10 characters long.&lt;br /&gt;
**The names of players are no longer limited to 7 characters long.&lt;br /&gt;
** The names of all [[move]]s, [[item]]s and {{Abilities}} introduced before Generation VI are no longer limited to 12 characters, including any spaces. Some of these names were re-formatted; for example, Selfdestruct became {{m|Self-Destruct}}.&lt;br /&gt;
* Generation VI leaves the most extra room in the PC if one captures exactly one of each species of Pokémon, with there being 930 spaces and 719 Pokémon.&lt;br /&gt;
&lt;br /&gt;
{{Core series}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Sechste Spielgeneration]]&lt;br /&gt;
[[es:Generación VI]]&lt;br /&gt;
[[fr:Sixième génération]]&lt;br /&gt;
[[it:Sesta generazione]]&lt;br /&gt;
[[ja:第六世代]]&lt;br /&gt;
[[zh:第六世代]]&lt;/div&gt;</summary>
		<author><name>PikachuMonster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Water_(type)&amp;diff=1902402</id>
		<title>Water (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Water_(type)&amp;diff=1902402"/>
		<updated>2013-05-12T08:43:45Z</updated>

		<summary type="html">&lt;p&gt;PikachuMonster: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Types}}&lt;br /&gt;
The &#039;&#039;&#039;Water type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;みずタイプ&#039;&#039;&#039; &#039;&#039;Water type&#039;&#039;) is one of the seventeen [[type]]s. Notable Trainers that specialize in the Water type include [[Misty]] of [[Cerulean City]], [[Wallace]] and [[Juan]] of [[Sootopolis City]], [[Crasher Wake]] of [[Pastoria City]], [[Cress]] of [[Striaton City]], and [[Marlon]] of [[Humilau City]]. Prior to [[Generation_IV#Advances_in_gameplay|changes in Generation IV]] all Water-type moves were [[special move|special]], but they may now also be [[physical move|physical]] depending on the attack.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=water|&lt;br /&gt;
HP=70.79 |&lt;br /&gt;
Attack=70.53 |&lt;br /&gt;
Defense=72.01 |&lt;br /&gt;
SpAtk=71.40 |&lt;br /&gt;
SpDef=68.18 |&lt;br /&gt;
Speed=63.77 |&lt;br /&gt;
Total=416.68 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=water|&lt;br /&gt;
HP=86.07 |&lt;br /&gt;
Attack=84.39 |&lt;br /&gt;
Defense=85.25 |&lt;br /&gt;
SpAtk=86.03 |&lt;br /&gt;
SpDef=82.51 |&lt;br /&gt;
Speed=71.90 |&lt;br /&gt;
Total=496.15 }}&lt;br /&gt;
&amp;lt;!--out of 49?!?!--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Water&lt;br /&gt;
|weakto1=Electric&lt;br /&gt;
|weakto2=Grass&lt;br /&gt;
|resist1=Fire&lt;br /&gt;
|resist2=Ice&lt;br /&gt;
|resist3=Steel&lt;br /&gt;
|resist4=Water&lt;br /&gt;
|weaken1=Fire&lt;br /&gt;
|weaken2=Ground&lt;br /&gt;
|weaken3=Rock&lt;br /&gt;
|resisted1=Dragon&lt;br /&gt;
|resisted2=Grass&lt;br /&gt;
|resisted3=Water&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Defense===&lt;br /&gt;
Defensively, the Water type is very strong when combined with high defensive stats. As every Water type, with the exception of Magikarp and the Seismitoad evolution line, can use {{type|Ice}} moves to counter {{t|Grass}} types (although Magikarp can learn one {{type|Flying}} move, {{m|Bounce}}, and Seismitoad can learn Poison moves, which can also counter Grass types), and a small number of Water types such as {{p|Gyarados}}, {{p|Octillery}} and the {{p|Slowking}} evolutionary line are capable of learning the {{type|Fire}} moves {{m|Flamethrower}} and {{m|Fire Blast}} which are also capable of countering Grass types, {{t|Electric}} types are the only true threat to Water types. That is not the case if the Pokémon in question have Abilities or subtypes that neutralize or nullifies this weakness. {{p|Quagsire}}, {{p|Swampert}}, {{p|Whiscash}}, {{p|Gastrodon}}, and {{p|Seismitoad}} are all immune, via their secondary type, Ground. Others, such as the {{p|Lanturn}}  evolutionary line, the {{p|Ludicolo}} evolutionary line, and {{p|Palkia}} have subtypes that are resistant to Electric.&lt;br /&gt;
&lt;br /&gt;
Water types often have the most balanced attributes, usually coming with decent {{stat|Attack}}, {{stat|Special Attack}}, and {{stat|Defense}} stats, but below average {{stat|Speed}}.&lt;br /&gt;
&lt;br /&gt;
===Offense===&lt;br /&gt;
The Water type is also useful offensively. Water-type Pokémon can learn {{m|Ice Beam}} or {{m|Ice Punch}} to deal with {{t|Dragon}} and {{t|Grass}} types, which would make their resistance to Water-type attacks irrelevant. It can be extremely useful to be super-effective against {{t|Ground}} and {{t|Rock}} types when traveling through [[cave]]s, etc. As a result of these advantages, as well as having to get through water routes using {{m|Surf}}, {{m|Waterfall}}, and even {{m|Whirlpool}} or {{m|Dive}}, most Trainers usually have at least one Water type in their [[party]]. Also, double weaknesses to Water are fairly common (largely due to the common Rock/Ground typing) while {{p|Kingdra|there}} {{p|Lotad|are}} {{p|Lombre|only}} {{p|Ludicolo|five}} {{p|Palkia|Pokémon}} that have a double resistance to Water (all of which are Water types themselves).&lt;br /&gt;
&lt;br /&gt;
===Contest Properties===&lt;br /&gt;
&lt;br /&gt;
When used in Contests, Water-type moves typically become [[Beauty Contest|Beauty]] moves, but can also be any of the other four Contest types, excluding [[Cool Contest|Cool]].&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As of Generation V, there are {{tt|109|111 including the relative alternate forms of Castform and Rotom}} Water-type Pokémon or {{tt|16.80%|17.10%, including Castform and Rotom forms}} of all Pokémon, making it the most common of the seventeen types. &lt;br /&gt;
&lt;br /&gt;
===Pure Water-type Pokémon===&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{water color light}}; border: 5px solid #{{water color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{water color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{water color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|007&lt;br /&gt;
|{{MSP|007|Squirtle}}&lt;br /&gt;
|{{p|Squirtle}}&lt;br /&gt;
|-&lt;br /&gt;
|008&lt;br /&gt;
|{{MSP|008|Wartortle}}&lt;br /&gt;
|{{p|Wartortle}}&lt;br /&gt;
|-&lt;br /&gt;
|009&lt;br /&gt;
|{{MSP|009|Blastoise}}&lt;br /&gt;
|{{p|Blastoise}}&lt;br /&gt;
|-&lt;br /&gt;
|054&lt;br /&gt;
|{{MSP|054|Psyduck}}&lt;br /&gt;
|{{p|Psyduck}}&lt;br /&gt;
|-&lt;br /&gt;
|055&lt;br /&gt;
|{{MSP|055|Golduck}}&lt;br /&gt;
|{{p|Golduck}}&lt;br /&gt;
|-&lt;br /&gt;
|060&lt;br /&gt;
|{{MSP|060|Poliwag}}&lt;br /&gt;
|{{p|Poliwag}}&lt;br /&gt;
|-&lt;br /&gt;
|061&lt;br /&gt;
|{{MSP|061|Poliwhirl}}&lt;br /&gt;
|{{p|Poliwhirl}}&lt;br /&gt;
|-&lt;br /&gt;
|086&lt;br /&gt;
|{{MSP|086|Seel}}&lt;br /&gt;
|{{p|Seel}}&lt;br /&gt;
|-&lt;br /&gt;
|090&lt;br /&gt;
|{{MSP|090|Shellder}}&lt;br /&gt;
|{{p|Shellder}}&lt;br /&gt;
|-&lt;br /&gt;
|098&lt;br /&gt;
|{{MSP|098|Krabby}}&lt;br /&gt;
|{{p|Krabby}}&lt;br /&gt;
|-&lt;br /&gt;
|099&lt;br /&gt;
|{{MSP|099|Kingler}}&lt;br /&gt;
|{{p|Kingler}}&lt;br /&gt;
|-&lt;br /&gt;
|116&lt;br /&gt;
|{{MSP|116|Horsea}}&lt;br /&gt;
|{{p|Horsea}}&lt;br /&gt;
|-&lt;br /&gt;
|117&lt;br /&gt;
|{{MSP|117|Seadra}}&lt;br /&gt;
|{{p|Seadra}}&lt;br /&gt;
|-&lt;br /&gt;
|118&lt;br /&gt;
|{{MSP|118|Goldeen}}&lt;br /&gt;
|{{p|Goldeen}}&lt;br /&gt;
|-&lt;br /&gt;
|119&lt;br /&gt;
|{{MSP|119|Seaking}}&lt;br /&gt;
|{{p|Seaking}}&lt;br /&gt;
|-&lt;br /&gt;
|120&lt;br /&gt;
|{{MSP|120|Staryu}}&lt;br /&gt;
|{{p|Staryu}}&lt;br /&gt;
|-&lt;br /&gt;
|129&lt;br /&gt;
|{{MSP|129|Magikarp}}&lt;br /&gt;
|{{p|Magikarp}}&lt;br /&gt;
|-&lt;br /&gt;
|134&lt;br /&gt;
|{{MSP|134|Vaporeon}}&lt;br /&gt;
|{{p|Vaporeon}}&lt;br /&gt;
|-&lt;br /&gt;
|158&lt;br /&gt;
|{{MSP|158|Totodile}}&lt;br /&gt;
|{{p|Totodile}}&lt;br /&gt;
|-&lt;br /&gt;
|159&lt;br /&gt;
|{{MSP|159|Croconaw}}&lt;br /&gt;
|{{p|Croconaw}}&lt;br /&gt;
|-&lt;br /&gt;
|160&lt;br /&gt;
|{{MSP|160|Feraligatr}}&lt;br /&gt;
|{{p|Feraligatr}}&lt;br /&gt;
|-&lt;br /&gt;
|183&lt;br /&gt;
|{{MSP|183|Marill}}&lt;br /&gt;
|{{p|Marill}}&lt;br /&gt;
|-&lt;br /&gt;
|184&lt;br /&gt;
|{{MSP|184|Azumarill}}&lt;br /&gt;
|{{p|Azumarill}}&lt;br /&gt;
|-&lt;br /&gt;
|186&lt;br /&gt;
|{{MSP|186|Politoed}}&lt;br /&gt;
|{{p|Politoed}}&lt;br /&gt;
|-&lt;br /&gt;
|223&lt;br /&gt;
|{{MSP|223|Remoraid}}&lt;br /&gt;
|{{p|Remoraid}}&lt;br /&gt;
|-&lt;br /&gt;
|224&lt;br /&gt;
|{{MSP|224|Octillery}}&lt;br /&gt;
|{{p|Octillery}}&lt;br /&gt;
|-&lt;br /&gt;
|245&lt;br /&gt;
|{{MSP|245|Suicune}}&lt;br /&gt;
|{{p|Suicune}}&lt;br /&gt;
|-&lt;br /&gt;
|258&lt;br /&gt;
|{{MSP|258|Mudkip}}&lt;br /&gt;
|{{p|Mudkip}}&lt;br /&gt;
|-&lt;br /&gt;
|320&lt;br /&gt;
|{{MSP|320|Wailmer}}&lt;br /&gt;
|{{p|Wailmer}}&lt;br /&gt;
|-&lt;br /&gt;
|321&lt;br /&gt;
|{{MSP|321|Wailord}}&lt;br /&gt;
|{{p|Wailord}}&lt;br /&gt;
|-&lt;br /&gt;
|341&lt;br /&gt;
|{{MSP|341|Corphish}}&lt;br /&gt;
|{{p|Corphish}}&lt;br /&gt;
|-&lt;br /&gt;
|349&lt;br /&gt;
|{{MSP|349|Feebas}}&lt;br /&gt;
|{{p|Feebas}}&lt;br /&gt;
|-&lt;br /&gt;
|350&lt;br /&gt;
|{{MSP|350|Milotic}}&lt;br /&gt;
|{{p|Milotic}}&lt;br /&gt;
|-&lt;br /&gt;
|351&lt;br /&gt;
|{{MSP|351R|Castform}}&lt;br /&gt;
|{{p|Castform}}{{tt|*|In-battle if raining}}&lt;br /&gt;
|-&lt;br /&gt;
|366&lt;br /&gt;
|{{MSP|366|Clamperl}}&lt;br /&gt;
|{{p|Clamperl}}&lt;br /&gt;
|-&lt;br /&gt;
|367&lt;br /&gt;
|{{MSP|367|Huntail}}&lt;br /&gt;
|{{p|Huntail}}&lt;br /&gt;
|-&lt;br /&gt;
|368&lt;br /&gt;
|{{MSP|368|Gorebyss}}&lt;br /&gt;
|{{p|Gorebyss}}&lt;br /&gt;
|-&lt;br /&gt;
|370&lt;br /&gt;
|{{MSP|370|Luvdisc}}&lt;br /&gt;
|{{p|Luvdisc}}&lt;br /&gt;
|-&lt;br /&gt;
|382&lt;br /&gt;
|{{MSP|382|Kyogre}}&lt;br /&gt;
|{{p|Kyogre}}&lt;br /&gt;
|-&lt;br /&gt;
|393&lt;br /&gt;
|{{MSP|393|Piplup}}&lt;br /&gt;
|{{p|Piplup}}&lt;br /&gt;
|-&lt;br /&gt;
|394&lt;br /&gt;
|{{MSP|394|Prinplup}}&lt;br /&gt;
|{{p|Prinplup}}&lt;br /&gt;
|-&lt;br /&gt;
|418&lt;br /&gt;
|{{MSP|418|Buizel}}&lt;br /&gt;
|{{p|Buizel}}&lt;br /&gt;
|-&lt;br /&gt;
|419&lt;br /&gt;
|{{MSP|419|Floatzel}}&lt;br /&gt;
|{{p|Floatzel}}&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | 422&lt;br /&gt;
|{{MSP|422|Shellos}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | {{p|Shellos}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|422E|Shellos}}&lt;br /&gt;
|-&lt;br /&gt;
|456&lt;br /&gt;
|{{MSP|456|Finneon}}&lt;br /&gt;
|{{p|Finneon}}&lt;br /&gt;
|-&lt;br /&gt;
|457&lt;br /&gt;
|{{MSP|457|Lumineon}}&lt;br /&gt;
|{{p|Lumineon}}&lt;br /&gt;
|-&lt;br /&gt;
|489&lt;br /&gt;
|{{MSP|489|Phione}}&lt;br /&gt;
|{{p|Phione}}&lt;br /&gt;
|-&lt;br /&gt;
|490&lt;br /&gt;
|{{MSP|490|Manaphy}}&lt;br /&gt;
|{{p|Manaphy}}&lt;br /&gt;
|-&lt;br /&gt;
|501&lt;br /&gt;
|{{MSP|501|Oshawott}}&lt;br /&gt;
|{{p|Oshawott}}&lt;br /&gt;
|-&lt;br /&gt;
|502&lt;br /&gt;
|{{MSP|502|Dewott}}&lt;br /&gt;
|{{p|Dewott}}&lt;br /&gt;
|-&lt;br /&gt;
|503&lt;br /&gt;
|{{MSP|503|Samurott}}&lt;br /&gt;
|{{p|Samurott}}&lt;br /&gt;
|-&lt;br /&gt;
|515&lt;br /&gt;
|{{MSP|515|Panpour}}&lt;br /&gt;
|{{p|Panpour}}&lt;br /&gt;
|-&lt;br /&gt;
|516&lt;br /&gt;
|{{MSP|516|Simipour}}&lt;br /&gt;
|{{p|Simipour}}&lt;br /&gt;
|-&lt;br /&gt;
|535&lt;br /&gt;
|{{MSP|535|Tympole}}&lt;br /&gt;
|{{p|Tympole}}&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | 550&lt;br /&gt;
|{{MSP|550|Basculin}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | {{p|Basculin}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|550B|Basculin}}&lt;br /&gt;
|-&lt;br /&gt;
|594&lt;br /&gt;
|{{MSP|594|Alomomola}}&lt;br /&gt;
|{{p|Alomomola}}&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|{{MSP|000|Froakie}}&lt;br /&gt;
|{{p|Froakie}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Water-type Pokémon===&lt;br /&gt;
====Primary Water-type Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{water color light}}; border: 5px solid #{{water color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{water color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{water color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|062&lt;br /&gt;
|{{MSP|062|Poliwrath}}&lt;br /&gt;
|{{p|Poliwrath}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|072&lt;br /&gt;
|{{MSP|072|Tentacool}}&lt;br /&gt;
|{{p|Tentacool}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|073&lt;br /&gt;
|{{MSP|073|Tentacruel}}&lt;br /&gt;
|{{p|Tentacruel}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|079&lt;br /&gt;
|{{MSP|079|Slowpoke}}&lt;br /&gt;
|{{p|Slowpoke}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|080&lt;br /&gt;
|{{MSP|080|Slowbro}}&lt;br /&gt;
|{{p|Slowbro}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|087&lt;br /&gt;
|{{MSP|087|Dewgong}}&lt;br /&gt;
|{{p|Dewgong}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|091&lt;br /&gt;
|{{MSP|091|Cloyster}}&lt;br /&gt;
|{{p|Cloyster}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|121&lt;br /&gt;
|{{MSP|121|Starmie}}&lt;br /&gt;
|{{p|Starmie}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|130&lt;br /&gt;
|{{MSP|130|Gyarados}}&lt;br /&gt;
|{{p|Gyarados}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|131&lt;br /&gt;
|{{MSP|131|Lapras}}&lt;br /&gt;
|{{p|Lapras}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|170&lt;br /&gt;
|{{MSP|170|Chinchou}}&lt;br /&gt;
|{{p|Chinchou}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
|171&lt;br /&gt;
|{{MSP|171|Lanturn}}&lt;br /&gt;
|{{p|Lanturn}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
|194&lt;br /&gt;
|{{MSP|194|Wooper}}&lt;br /&gt;
|{{p|Wooper}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|195&lt;br /&gt;
|{{MSP|195|Quagsire}}&lt;br /&gt;
|{{p|Quagsire}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|199&lt;br /&gt;
|{{MSP|199|Slowking}}&lt;br /&gt;
|{{p|Slowking}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|211&lt;br /&gt;
|{{MSP|211|Qwilfish}}&lt;br /&gt;
|{{p|Qwilfish}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|222&lt;br /&gt;
|{{MSP|222|Corsola}}&lt;br /&gt;
|{{p|Corsola}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|226&lt;br /&gt;
|{{MSP|226|Mantine}}&lt;br /&gt;
|{{p|Mantine}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|230&lt;br /&gt;
|{{MSP|230|Kingdra}}&lt;br /&gt;
|{{p|Kingdra}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|259&lt;br /&gt;
|{{MSP|259|Marshtomp}}&lt;br /&gt;
|{{p|Marshtomp}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|260&lt;br /&gt;
|{{MSP|260|Swampert}}&lt;br /&gt;
|{{p|Swampert}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|270&lt;br /&gt;
|{{MSP|270|Lotad}}&lt;br /&gt;
|{{p|Lotad}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|271&lt;br /&gt;
|{{MSP|271|Lombre}}&lt;br /&gt;
|{{p|Lombre}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|272&lt;br /&gt;
|{{MSP|272|Ludicolo}}&lt;br /&gt;
|{{p|Ludicolo}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|278&lt;br /&gt;
|{{MSP|278|Wingull}}&lt;br /&gt;
|{{p|Wingull}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|279&lt;br /&gt;
|{{MSP|279|Pelipper}}&lt;br /&gt;
|{{p|Pelipper}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|318&lt;br /&gt;
|{{MSP|318|Carvanha}}&lt;br /&gt;
|{{p|Carvanha}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|319&lt;br /&gt;
|{{MSP|319|Sharpedo}}&lt;br /&gt;
|{{p|Sharpedo}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|339&lt;br /&gt;
|{{MSP|339|Barboach}}&lt;br /&gt;
|{{p|Barboach}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|340&lt;br /&gt;
|{{MSP|340|Whiscash}}&lt;br /&gt;
|{{p|Whiscash}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|342&lt;br /&gt;
|{{MSP|342|Crawdaunt}}&lt;br /&gt;
|{{p|Crawdaunt}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|369&lt;br /&gt;
|{{MSP|369|Relicanth}}&lt;br /&gt;
|{{p|Relicanth}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|395&lt;br /&gt;
|{{MSP|395|Empoleon}}&lt;br /&gt;
|{{p|Empoleon}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | 423&lt;br /&gt;
|{{MSP|423|Gastrodon}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | {{p|Gastrodon}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|423E|Gastrodon}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|458&lt;br /&gt;
|{{MSP|458|Mantyke}}&lt;br /&gt;
|{{p|Mantyke}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|484&lt;br /&gt;
|{{MSP|484|Palkia}}&lt;br /&gt;
|{{p|Palkia}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|536&lt;br /&gt;
|{{MSP|536|Palpitoad}}&lt;br /&gt;
|{{p|Palpitoad}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|537&lt;br /&gt;
|{{MSP|537|Seismitoad}}&lt;br /&gt;
|{{p|Seismitoad}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|564&lt;br /&gt;
|{{MSP|564|Tirtouga}}&lt;br /&gt;
|{{p|Tirtouga}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|565&lt;br /&gt;
|{{MSP|565|Carracosta}}&lt;br /&gt;
|{{p|Carracosta}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|580&lt;br /&gt;
|{{MSP|580|Ducklett}}&lt;br /&gt;
|{{p|Ducklett}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{Typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|581&lt;br /&gt;
|{{MSP|581|Swanna}}&lt;br /&gt;
|{{p|Swanna}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{Typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|592&lt;br /&gt;
|{{MSP|592|Frillish}}&lt;br /&gt;
|{{p|Frillish}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
|593&lt;br /&gt;
|{{MSP|593|Jellicent}}&lt;br /&gt;
|{{p|Jellicent}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |647&lt;br /&gt;
|{{MSP|647|Keldeo}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{p|Keldeo}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|647R|Keldeo}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Secondary Water-type Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{water color light}}; border: 5px solid #{{water color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{water color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{water color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|138&lt;br /&gt;
|{{MSP|138|Omanyte}}&lt;br /&gt;
|{{p|Omanyte}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|139&lt;br /&gt;
|{{MSP|139|Omastar}}&lt;br /&gt;
|{{p|Omastar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|140&lt;br /&gt;
|{{MSP|140|Kabuto}}&lt;br /&gt;
|{{p|Kabuto}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|141&lt;br /&gt;
|{{MSP|141|Kabutops}}&lt;br /&gt;
|{{p|Kabutops}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|283&lt;br /&gt;
|{{MSP|283|Surskit}}&lt;br /&gt;
|{{p|Surskit}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|363&lt;br /&gt;
|{{MSP|363|Spheal}}&lt;br /&gt;
|{{p|Spheal}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|364&lt;br /&gt;
|{{MSP|364|Sealeo}}&lt;br /&gt;
|{{p|Sealeo}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|365&lt;br /&gt;
|{{MSP|365|Walrein}}&lt;br /&gt;
|{{p|Walrein}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|400&lt;br /&gt;
|{{MSP|400|Bibarel}}&lt;br /&gt;
|{{p|Bibarel}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|479&lt;br /&gt;
|{{MSP|479W|Rotom}}&lt;br /&gt;
|{{p|Rotom}}{{tt|*|Wash Rotom, Generation V onwards}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
{{movelist/battle-head|Water}}&lt;br /&gt;
{{movelist/battle|4|Aqua Jet|Physical|Beauty|40|100|20|anyadjacent|The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.}}&lt;br /&gt;
{{movelist/battle|4|Aqua Ring|Status|Beauty|—|—|20|self|The user envelops itself in a veil made of water. It regains some HP on every turn.}}&lt;br /&gt;
{{movelist/battle|4|Aqua Tail|Physical|Cute|90|90|10|anyadjacent|The user attacks by swinging its tail as if it were a vicious wave in a raging storm.}}&lt;br /&gt;
{{movelist/battle|4|Brine|Special|Smart|65|100|10|anyadjacent|If the target&#039;s HP is down to about half, this attack will hit with double the power.}}&lt;br /&gt;
{{movelist/battle|1|Bubble|Special|Cute|20|100|30|adjacentfoes|A spray of countless bubbles is jetted at the opposing team. It may also lower the targets&#039; Speed stats.}}&lt;br /&gt;
{{movelist/battle|1|BubbleBeam|Special|Beauty|65|100|20|anyadjacent|A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.}}&lt;br /&gt;
{{movelist/battle|1|Clamp|Physical|Tough|35|85|15|anyadjacent|The target is clamped and squeezed by the user&#039;s very thick and sturdy shell for four to five turns.}}&lt;br /&gt;
{{movelist/battle|1|Crabhammer|Physical|Tough|90|90|10|anyadjacent|The target is hammered with a large pincer. Critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|3|Dive|Physical|Beauty|80|100|10|anyadjacent|Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.}}&lt;br /&gt;
{{movelist/battle|3|Hydro Cannon|Special|Beauty|150|90|5|anyadjacent|The target is hit with a watery blast. The user must rest on the next turn, however.}}&lt;br /&gt;
{{movelist/battle|1|Hydro Pump|Special|Beauty|120|80|5|anyadjacent|The target is blasted by a huge volume of water launched under great pressure.}}&lt;br /&gt;
{{movelist/battle|3|Muddy Water|Special|Tough|95|85|10|adjacentfoes|The user attacks by shooting muddy water at the opposing team. It may also lower the target&#039;s accuracy.}}&lt;br /&gt;
{{movelist/battle|2|Octazooka|Special|Tough|65|85|10|anyadjacent|The user attacks by spraying ink in the target&#039;s face or eyes. It may also lower the target&#039;s accuracy.}}&lt;br /&gt;
{{movelist/battle|2|Rain Dance|Status|Tough|—|—|5|all|The user summons a heavy rain that falls for five turns, powering up Water-type moves.}}&lt;br /&gt;
{{movelist/battle|5|Razor Shell|Physical||75|95|10|anyadjacent|The user cuts its target with sharp shells. This attack may also lower the target&#039;s Defense stat.}}&lt;br /&gt;
{{movelist/battle|5|Scald|Special||80|100|15|anyadjacent|The user shoots boiling hot water at its target. It may also leave the target with a burn.}}&lt;br /&gt;
{{movelist/battle|5|Soak|Status||—|100|20|anyadjacent|The user shoots a torrent of water at the target and changes the target&#039;s type to Water.}}&lt;br /&gt;
{{movelist/battle|1|Surf|Special|Beauty|95|100|15|alladjacent|It swamps the area around the user with a giant wave. It can also be used for crossing water.}}&lt;br /&gt;
{{movelist/battle|1|Water Gun|Special|Cute|40|100|25|anyadjacent|The target is blasted with a forceful shot of water.}}&lt;br /&gt;
{{movelist/battle|5|Water Pledge|Special||50|100|10|anyadjacent|A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears.}}&lt;br /&gt;
{{movelist/battle|3|Water Pulse|Special|Beauty|60|100|20|any|The user attacks the target with a pulsing blast of water. It may also confuse the target.}}&lt;br /&gt;
{{movelist/battle|3|Water Sport|Status|Cute|—|—|15|all|The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.}}&lt;br /&gt;
{{movelist/battle|3|Water Spout|Special|Beauty|150|100|5|adjacentfoes|The user spouts water to damage the opposing team. The lower the user&#039;s HP, the less powerful it becomes.}}&lt;br /&gt;
{{movelist/battle|1|Waterfall|Physical|Tough|80|100|15|anyadjacent|The user charges at the target and may make it flinch. It can also be used to climb a waterfall.}}&lt;br /&gt;
{{movelist/battle|2|Whirlpool|Special|Beauty|35|85|15|anyadjacent|Traps foes in a violent swirling whirlpool for four to five turns.}}&lt;br /&gt;
{{movelist/battle|1|Withdraw|Status|Cute|—|—|40|self|The user withdraws its body into its hard shell, raising its Defense stat.}}&lt;br /&gt;
{{movelist/battle-foot|Water}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Water is the most abundant type, with 109 Pokémon species (111 counting {{p|Castform}} and {{p|Rotom}}), comprising nearly 17% of the entire known [[National Pokédex]]. This may be a reference to how water is the most abundant substance on Earth, and how the majority of all species of life live in water.&lt;br /&gt;
* Every generation has introduced Water-type Pokémon whose names begin with the letters P and S.&lt;br /&gt;
* At least one dual-type Water/Flying Pokémon has been introduced in each generation. &lt;br /&gt;
* Every generation has introduced exactly one non-damaging Water-type move.&lt;br /&gt;
* Each possible type combination that is doubly weak to Water ({{2t|Rock|Ground}}, {{2t|Fire|Ground}}, and {{2t|Fire|Rock}}) has been used so far on at least one Pokémon. The same is true for {{t|Electric}}, {{t|Grass}}, {{t|Flying}} and {{t|Psychic}}.&lt;br /&gt;
* The Water type has been paired with every other type except the {{t|Fire}} type. This means it has been paired with the highest number of types, tied with the {{t|Flying}} type.&lt;br /&gt;
* Water-type moves are tied with the {{t|Dragon}} type for having the most [[held item]]s that boost their power: {{DL|Incense|Sea Incense}}, {{DL|Incense|Wave Incense}}, {{DL|Plate|Splash Plate}}, {{DL|Type-enhancing item|Mystic Water}}, {{DL|Gem|Water Gem}}, and the {{DL|Timespace orbs|Lustrous Orb}}. &lt;br /&gt;
* The Water type has the most [[Gym Leader]]s of its type with a total of six.&lt;br /&gt;
** It is one of two types, the other being {{t|Electric}}, to have a Gym in every main series game so far.&lt;br /&gt;
* {{t|Ground}} is the type most commonly paired up with Water. Previously, Water/{{t|Ground}} was [[List of Pokémon with unique type combinations|unique]] to {{p|Wooper}} and {{p|Quagsire}}.&lt;br /&gt;
* Generation I introduced the most Water-type Pokémon of any Generation, with 32 and Generation IV introduced the least Water-type Pokémon, with 14.&lt;br /&gt;
* Generation I introduced the most Water-type moves of any Generation, with nine and Generation II introduced the least Water-type moves, with three.&lt;br /&gt;
* The first dual Water type and the last dual Water type share the same secondary type: Fighting.&lt;br /&gt;
* The Water type is the only main series starter type that doesn&#039;t have a variation of {{m|Double-Edge}}: Fire has {{m|Flare Blitz}}, Grass has {{m|Wood Hammer}}, and {{t|Electric}} has {{m|Volt Tackle}}.&lt;br /&gt;
** Conversely, it is the only one of the four types with a variation of {{m|Quick Attack}}; in this case, being {{m|Aqua Jet}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{water color}}|bordercolor={{water color light}}&lt;br /&gt;
|ja=みず (水) &#039;&#039;Mizu&#039;&#039;&lt;br /&gt;
|zh_cmn=水 &#039;&#039;Shuǐ&#039;&#039;&lt;br /&gt;
|nl=Water&lt;br /&gt;
|fi=Vesi&lt;br /&gt;
|fr=Eau&lt;br /&gt;
|da=Vand&lt;br /&gt;
|de=Wasser&lt;br /&gt;
|el=Νερού &#039;&#039;Nerou&#039;&#039;&lt;br /&gt;
|he=מים &#039;&#039;Mayim&#039;&#039;&lt;br /&gt;
|id=Air&lt;br /&gt;
|it=Acqua&lt;br /&gt;
|ko=물 &#039;&#039;Mul&#039;&#039;&lt;br /&gt;
|no=Vann&lt;br /&gt;
|pl=Wodny&lt;br /&gt;
|pt_eu=Água&lt;br /&gt;
|pt_br=Água&amp;lt;BR&amp;gt;Aquático&lt;br /&gt;
|ru=Водяной &#039;&#039;Vodianoi&#039;&#039;&lt;br /&gt;
|es=Agua&lt;br /&gt;
|ro=Apă&lt;br /&gt;
|sv=Vatten&lt;br /&gt;
|th=น้ำ&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[pt:Tipo Água]]&lt;br /&gt;
&lt;br /&gt;
[[it:Acqua (tipo)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wasser (Typ)]]&lt;br /&gt;
[[es:Tipo Agua]]&lt;br /&gt;
[[fr:Eau]]&lt;br /&gt;
[[ja:みず]]&lt;br /&gt;
[[pl:Woda (typ)]]&lt;br /&gt;
[[zh:水（属性）]]&lt;/div&gt;</summary>
		<author><name>PikachuMonster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Water_(type)&amp;diff=1898870</id>
		<title>Water (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Water_(type)&amp;diff=1898870"/>
		<updated>2013-05-05T05:46:21Z</updated>

		<summary type="html">&lt;p&gt;PikachuMonster: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Types}}&lt;br /&gt;
The &#039;&#039;&#039;Water type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;みずタイプ&#039;&#039;&#039; &#039;&#039;Water type&#039;&#039;) is one of the seventeen [[type]]s. Notable Trainers that specialize in the Water type include [[Misty]] of [[Cerulean City]], [[Wallace]] and [[Juan]] of [[Sootopolis City]], [[Crasher Wake]] of [[Pastoria City]], [[Cress]] of [[Striaton City]], and [[Marlon]] of [[Humilau City]]. Prior to Generation IV, where moves are designated [[Physical move|physical]] or [[Special move|special]] based on the move itself rather than its type, all Water-type moves were special.&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=water|&lt;br /&gt;
HP=70.79 |&lt;br /&gt;
Attack=70.53 |&lt;br /&gt;
Defense=72.01 |&lt;br /&gt;
SpAtk=71.40 |&lt;br /&gt;
SpDef=68.18 |&lt;br /&gt;
Speed=63.77 |&lt;br /&gt;
Total=416.68 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=water|&lt;br /&gt;
HP=86.07 |&lt;br /&gt;
Attack=84.39 |&lt;br /&gt;
Defense=85.25 |&lt;br /&gt;
SpAtk=86.03 |&lt;br /&gt;
SpDef=82.51 |&lt;br /&gt;
Speed=71.90 |&lt;br /&gt;
Total=496.15 }}&lt;br /&gt;
&amp;lt;!--out of 49?!?!--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Water&lt;br /&gt;
|weakto1=Electric&lt;br /&gt;
|weakto2=Grass&lt;br /&gt;
|resist1=Fire&lt;br /&gt;
|resist2=Ice&lt;br /&gt;
|resist3=Steel&lt;br /&gt;
|resist4=Water&lt;br /&gt;
|weaken1=Fire&lt;br /&gt;
|weaken2=Ground&lt;br /&gt;
|weaken3=Rock&lt;br /&gt;
|resisted1=Dragon&lt;br /&gt;
|resisted2=Grass&lt;br /&gt;
|resisted3=Water&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Defense===&lt;br /&gt;
Defensively, the Water type is very strong when combined with high defensive stats. As every Water type, with the exception of Magikarp and the Seismitoad evolution line, can use {{type|Ice}} moves to counter {{t|Grass}} types (although Magikarp can learn one {{type|Flying}} move, {{m|Bounce}}, and Seismitoad can learn Poison moves, which can also counter Grass types), and a small number of Water types such as {{p|Gyarados}}, {{p|Octillery}} and the {{p|Slowking}} evolutionary line are capable of learning the {{type|Fire}} moves {{m|Flamethrower}} and {{m|Fire Blast}} which are also capable of countering Grass types, {{t|Electric}} types are the only true threat to Water types. That is not the case if the Pokémon in question have Abilities or subtypes that neutralize or nullifies this weakness. {{p|Quagsire}}, {{p|Swampert}}, {{p|Whiscash}}, {{p|Gastrodon}}, and {{p|Seismitoad}} are all immune, via their secondary type, Ground. Others, such as the {{p|Lanturn}}  evolutionary line, the {{p|Ludicolo}} evolutionary line, and {{p|Palkia}} have subtypes that are resistant to Electric.&lt;br /&gt;
&lt;br /&gt;
Water types often have the most balanced attributes, usually coming with decent {{stat|Attack}}, {{stat|Special Attack}}, and {{stat|Defense}} stats, but below average {{stat|Speed}}.&lt;br /&gt;
&lt;br /&gt;
===Offense===&lt;br /&gt;
The Water type is also useful offensively. Water-type Pokémon can learn {{m|Ice Beam}} or {{m|Ice Punch}} to deal with {{t|Dragon}} and {{t|Grass}} types, which would make their resistance to Water-type attacks irrelevant. It can be extremely useful to be super-effective against {{t|Ground}} and {{t|Rock}} types when traveling through [[cave]]s, etc. As a result of these advantages, as well as having to get through water routes using {{m|Surf}}, {{m|Waterfall}}, and even {{m|Whirlpool}} or {{m|Dive}}, most Trainers usually have at least one Water type in their [[party]]. Also, double weaknesses to Water are fairly common (largely due to the common Rock/Ground typing) while {{p|Kingdra|there}} {{p|Lotad|are}} {{p|Lombre|only}} {{p|Ludicolo|five}} {{p|Palkia|Pokémon}} that have a double resistance to Water (all of which are Water types themselves).&lt;br /&gt;
&lt;br /&gt;
===Contest Properties===&lt;br /&gt;
&lt;br /&gt;
When used in Contests, Water-type moves typically become [[Beauty Contest|Beauty]] moves, but can also be any of the other four Contest types, excluding [[Cool Contest|Cool]].&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As of Generation V, there are {{tt|109|111 including the relative alternate forms of Castform and Rotom}} Water-type Pokémon or {{tt|16.80%|17.10%, including Castform and Rotom forms}} of all Pokémon, making it the most common of the seventeen types. &lt;br /&gt;
&lt;br /&gt;
===Pure Water-type Pokémon===&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{water color light}}; border: 5px solid #{{water color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{water color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{water color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|007&lt;br /&gt;
|{{MSP|007|Squirtle}}&lt;br /&gt;
|{{p|Squirtle}}&lt;br /&gt;
|-&lt;br /&gt;
|008&lt;br /&gt;
|{{MSP|008|Wartortle}}&lt;br /&gt;
|{{p|Wartortle}}&lt;br /&gt;
|-&lt;br /&gt;
|009&lt;br /&gt;
|{{MSP|009|Blastoise}}&lt;br /&gt;
|{{p|Blastoise}}&lt;br /&gt;
|-&lt;br /&gt;
|054&lt;br /&gt;
|{{MSP|054|Psyduck}}&lt;br /&gt;
|{{p|Psyduck}}&lt;br /&gt;
|-&lt;br /&gt;
|055&lt;br /&gt;
|{{MSP|055|Golduck}}&lt;br /&gt;
|{{p|Golduck}}&lt;br /&gt;
|-&lt;br /&gt;
|060&lt;br /&gt;
|{{MSP|060|Poliwag}}&lt;br /&gt;
|{{p|Poliwag}}&lt;br /&gt;
|-&lt;br /&gt;
|061&lt;br /&gt;
|{{MSP|061|Poliwhirl}}&lt;br /&gt;
|{{p|Poliwhirl}}&lt;br /&gt;
|-&lt;br /&gt;
|086&lt;br /&gt;
|{{MSP|086|Seel}}&lt;br /&gt;
|{{p|Seel}}&lt;br /&gt;
|-&lt;br /&gt;
|090&lt;br /&gt;
|{{MSP|090|Shellder}}&lt;br /&gt;
|{{p|Shellder}}&lt;br /&gt;
|-&lt;br /&gt;
|098&lt;br /&gt;
|{{MSP|098|Krabby}}&lt;br /&gt;
|{{p|Krabby}}&lt;br /&gt;
|-&lt;br /&gt;
|099&lt;br /&gt;
|{{MSP|099|Kingler}}&lt;br /&gt;
|{{p|Kingler}}&lt;br /&gt;
|-&lt;br /&gt;
|116&lt;br /&gt;
|{{MSP|116|Horsea}}&lt;br /&gt;
|{{p|Horsea}}&lt;br /&gt;
|-&lt;br /&gt;
|117&lt;br /&gt;
|{{MSP|117|Seadra}}&lt;br /&gt;
|{{p|Seadra}}&lt;br /&gt;
|-&lt;br /&gt;
|118&lt;br /&gt;
|{{MSP|118|Goldeen}}&lt;br /&gt;
|{{p|Goldeen}}&lt;br /&gt;
|-&lt;br /&gt;
|119&lt;br /&gt;
|{{MSP|119|Seaking}}&lt;br /&gt;
|{{p|Seaking}}&lt;br /&gt;
|-&lt;br /&gt;
|120&lt;br /&gt;
|{{MSP|120|Staryu}}&lt;br /&gt;
|{{p|Staryu}}&lt;br /&gt;
|-&lt;br /&gt;
|129&lt;br /&gt;
|{{MSP|129|Magikarp}}&lt;br /&gt;
|{{p|Magikarp}}&lt;br /&gt;
|-&lt;br /&gt;
|134&lt;br /&gt;
|{{MSP|134|Vaporeon}}&lt;br /&gt;
|{{p|Vaporeon}}&lt;br /&gt;
|-&lt;br /&gt;
|158&lt;br /&gt;
|{{MSP|158|Totodile}}&lt;br /&gt;
|{{p|Totodile}}&lt;br /&gt;
|-&lt;br /&gt;
|159&lt;br /&gt;
|{{MSP|159|Croconaw}}&lt;br /&gt;
|{{p|Croconaw}}&lt;br /&gt;
|-&lt;br /&gt;
|160&lt;br /&gt;
|{{MSP|160|Feraligatr}}&lt;br /&gt;
|{{p|Feraligatr}}&lt;br /&gt;
|-&lt;br /&gt;
|183&lt;br /&gt;
|{{MSP|183|Marill}}&lt;br /&gt;
|{{p|Marill}}&lt;br /&gt;
|-&lt;br /&gt;
|184&lt;br /&gt;
|{{MSP|184|Azumarill}}&lt;br /&gt;
|{{p|Azumarill}}&lt;br /&gt;
|-&lt;br /&gt;
|186&lt;br /&gt;
|{{MSP|186|Politoed}}&lt;br /&gt;
|{{p|Politoed}}&lt;br /&gt;
|-&lt;br /&gt;
|223&lt;br /&gt;
|{{MSP|223|Remoraid}}&lt;br /&gt;
|{{p|Remoraid}}&lt;br /&gt;
|-&lt;br /&gt;
|224&lt;br /&gt;
|{{MSP|224|Octillery}}&lt;br /&gt;
|{{p|Octillery}}&lt;br /&gt;
|-&lt;br /&gt;
|245&lt;br /&gt;
|{{MSP|245|Suicune}}&lt;br /&gt;
|{{p|Suicune}}&lt;br /&gt;
|-&lt;br /&gt;
|258&lt;br /&gt;
|{{MSP|258|Mudkip}}&lt;br /&gt;
|{{p|Mudkip}}&lt;br /&gt;
|-&lt;br /&gt;
|320&lt;br /&gt;
|{{MSP|320|Wailmer}}&lt;br /&gt;
|{{p|Wailmer}}&lt;br /&gt;
|-&lt;br /&gt;
|321&lt;br /&gt;
|{{MSP|321|Wailord}}&lt;br /&gt;
|{{p|Wailord}}&lt;br /&gt;
|-&lt;br /&gt;
|341&lt;br /&gt;
|{{MSP|341|Corphish}}&lt;br /&gt;
|{{p|Corphish}}&lt;br /&gt;
|-&lt;br /&gt;
|349&lt;br /&gt;
|{{MSP|349|Feebas}}&lt;br /&gt;
|{{p|Feebas}}&lt;br /&gt;
|-&lt;br /&gt;
|350&lt;br /&gt;
|{{MSP|350|Milotic}}&lt;br /&gt;
|{{p|Milotic}}&lt;br /&gt;
|-&lt;br /&gt;
|351&lt;br /&gt;
|{{MSP|351R|Castform}}&lt;br /&gt;
|{{p|Castform}}{{tt|*|In-battle if raining}}&lt;br /&gt;
|-&lt;br /&gt;
|366&lt;br /&gt;
|{{MSP|366|Clamperl}}&lt;br /&gt;
|{{p|Clamperl}}&lt;br /&gt;
|-&lt;br /&gt;
|367&lt;br /&gt;
|{{MSP|367|Huntail}}&lt;br /&gt;
|{{p|Huntail}}&lt;br /&gt;
|-&lt;br /&gt;
|368&lt;br /&gt;
|{{MSP|368|Gorebyss}}&lt;br /&gt;
|{{p|Gorebyss}}&lt;br /&gt;
|-&lt;br /&gt;
|370&lt;br /&gt;
|{{MSP|370|Luvdisc}}&lt;br /&gt;
|{{p|Luvdisc}}&lt;br /&gt;
|-&lt;br /&gt;
|382&lt;br /&gt;
|{{MSP|382|Kyogre}}&lt;br /&gt;
|{{p|Kyogre}}&lt;br /&gt;
|-&lt;br /&gt;
|393&lt;br /&gt;
|{{MSP|393|Piplup}}&lt;br /&gt;
|{{p|Piplup}}&lt;br /&gt;
|-&lt;br /&gt;
|394&lt;br /&gt;
|{{MSP|394|Prinplup}}&lt;br /&gt;
|{{p|Prinplup}}&lt;br /&gt;
|-&lt;br /&gt;
|418&lt;br /&gt;
|{{MSP|418|Buizel}}&lt;br /&gt;
|{{p|Buizel}}&lt;br /&gt;
|-&lt;br /&gt;
|419&lt;br /&gt;
|{{MSP|419|Floatzel}}&lt;br /&gt;
|{{p|Floatzel}}&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | 422&lt;br /&gt;
|{{MSP|422|Shellos}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | {{p|Shellos}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|422E|Shellos}}&lt;br /&gt;
|-&lt;br /&gt;
|456&lt;br /&gt;
|{{MSP|456|Finneon}}&lt;br /&gt;
|{{p|Finneon}}&lt;br /&gt;
|-&lt;br /&gt;
|457&lt;br /&gt;
|{{MSP|457|Lumineon}}&lt;br /&gt;
|{{p|Lumineon}}&lt;br /&gt;
|-&lt;br /&gt;
|489&lt;br /&gt;
|{{MSP|489|Phione}}&lt;br /&gt;
|{{p|Phione}}&lt;br /&gt;
|-&lt;br /&gt;
|490&lt;br /&gt;
|{{MSP|490|Manaphy}}&lt;br /&gt;
|{{p|Manaphy}}&lt;br /&gt;
|-&lt;br /&gt;
|501&lt;br /&gt;
|{{MSP|501|Oshawott}}&lt;br /&gt;
|{{p|Oshawott}}&lt;br /&gt;
|-&lt;br /&gt;
|502&lt;br /&gt;
|{{MSP|502|Dewott}}&lt;br /&gt;
|{{p|Dewott}}&lt;br /&gt;
|-&lt;br /&gt;
|503&lt;br /&gt;
|{{MSP|503|Samurott}}&lt;br /&gt;
|{{p|Samurott}}&lt;br /&gt;
|-&lt;br /&gt;
|515&lt;br /&gt;
|{{MSP|515|Panpour}}&lt;br /&gt;
|{{p|Panpour}}&lt;br /&gt;
|-&lt;br /&gt;
|516&lt;br /&gt;
|{{MSP|516|Simipour}}&lt;br /&gt;
|{{p|Simipour}}&lt;br /&gt;
|-&lt;br /&gt;
|535&lt;br /&gt;
|{{MSP|535|Tympole}}&lt;br /&gt;
|{{p|Tympole}}&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | 550&lt;br /&gt;
|{{MSP|550|Basculin}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | {{p|Basculin}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|550B|Basculin}}&lt;br /&gt;
|-&lt;br /&gt;
|594&lt;br /&gt;
|{{MSP|594|Alomomola}}&lt;br /&gt;
|{{p|Alomomola}}&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|{{MSP|000|Froakie}}&lt;br /&gt;
|{{p|Froakie}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Water-type Pokémon===&lt;br /&gt;
====Primary Water-type Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{water color light}}; border: 5px solid #{{water color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{water color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{water color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|062&lt;br /&gt;
|{{MSP|062|Poliwrath}}&lt;br /&gt;
|{{p|Poliwrath}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|072&lt;br /&gt;
|{{MSP|072|Tentacool}}&lt;br /&gt;
|{{p|Tentacool}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|073&lt;br /&gt;
|{{MSP|073|Tentacruel}}&lt;br /&gt;
|{{p|Tentacruel}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|079&lt;br /&gt;
|{{MSP|079|Slowpoke}}&lt;br /&gt;
|{{p|Slowpoke}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|080&lt;br /&gt;
|{{MSP|080|Slowbro}}&lt;br /&gt;
|{{p|Slowbro}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|087&lt;br /&gt;
|{{MSP|087|Dewgong}}&lt;br /&gt;
|{{p|Dewgong}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|091&lt;br /&gt;
|{{MSP|091|Cloyster}}&lt;br /&gt;
|{{p|Cloyster}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|121&lt;br /&gt;
|{{MSP|121|Starmie}}&lt;br /&gt;
|{{p|Starmie}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|130&lt;br /&gt;
|{{MSP|130|Gyarados}}&lt;br /&gt;
|{{p|Gyarados}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|131&lt;br /&gt;
|{{MSP|131|Lapras}}&lt;br /&gt;
|{{p|Lapras}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|170&lt;br /&gt;
|{{MSP|170|Chinchou}}&lt;br /&gt;
|{{p|Chinchou}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
|171&lt;br /&gt;
|{{MSP|171|Lanturn}}&lt;br /&gt;
|{{p|Lanturn}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
|194&lt;br /&gt;
|{{MSP|194|Wooper}}&lt;br /&gt;
|{{p|Wooper}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|195&lt;br /&gt;
|{{MSP|195|Quagsire}}&lt;br /&gt;
|{{p|Quagsire}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|199&lt;br /&gt;
|{{MSP|199|Slowking}}&lt;br /&gt;
|{{p|Slowking}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|211&lt;br /&gt;
|{{MSP|211|Qwilfish}}&lt;br /&gt;
|{{p|Qwilfish}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|222&lt;br /&gt;
|{{MSP|222|Corsola}}&lt;br /&gt;
|{{p|Corsola}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|226&lt;br /&gt;
|{{MSP|226|Mantine}}&lt;br /&gt;
|{{p|Mantine}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|230&lt;br /&gt;
|{{MSP|230|Kingdra}}&lt;br /&gt;
|{{p|Kingdra}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|259&lt;br /&gt;
|{{MSP|259|Marshtomp}}&lt;br /&gt;
|{{p|Marshtomp}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|260&lt;br /&gt;
|{{MSP|260|Swampert}}&lt;br /&gt;
|{{p|Swampert}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|270&lt;br /&gt;
|{{MSP|270|Lotad}}&lt;br /&gt;
|{{p|Lotad}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|271&lt;br /&gt;
|{{MSP|271|Lombre}}&lt;br /&gt;
|{{p|Lombre}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|272&lt;br /&gt;
|{{MSP|272|Ludicolo}}&lt;br /&gt;
|{{p|Ludicolo}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|278&lt;br /&gt;
|{{MSP|278|Wingull}}&lt;br /&gt;
|{{p|Wingull}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|279&lt;br /&gt;
|{{MSP|279|Pelipper}}&lt;br /&gt;
|{{p|Pelipper}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|318&lt;br /&gt;
|{{MSP|318|Carvanha}}&lt;br /&gt;
|{{p|Carvanha}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|319&lt;br /&gt;
|{{MSP|319|Sharpedo}}&lt;br /&gt;
|{{p|Sharpedo}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|339&lt;br /&gt;
|{{MSP|339|Barboach}}&lt;br /&gt;
|{{p|Barboach}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|340&lt;br /&gt;
|{{MSP|340|Whiscash}}&lt;br /&gt;
|{{p|Whiscash}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|342&lt;br /&gt;
|{{MSP|342|Crawdaunt}}&lt;br /&gt;
|{{p|Crawdaunt}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|369&lt;br /&gt;
|{{MSP|369|Relicanth}}&lt;br /&gt;
|{{p|Relicanth}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|395&lt;br /&gt;
|{{MSP|395|Empoleon}}&lt;br /&gt;
|{{p|Empoleon}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | 423&lt;br /&gt;
|{{MSP|423|Gastrodon}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | {{p|Gastrodon}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|423E|Gastrodon}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|458&lt;br /&gt;
|{{MSP|458|Mantyke}}&lt;br /&gt;
|{{p|Mantyke}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|484&lt;br /&gt;
|{{MSP|484|Palkia}}&lt;br /&gt;
|{{p|Palkia}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|536&lt;br /&gt;
|{{MSP|536|Palpitoad}}&lt;br /&gt;
|{{p|Palpitoad}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|537&lt;br /&gt;
|{{MSP|537|Seismitoad}}&lt;br /&gt;
|{{p|Seismitoad}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|564&lt;br /&gt;
|{{MSP|564|Tirtouga}}&lt;br /&gt;
|{{p|Tirtouga}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|565&lt;br /&gt;
|{{MSP|565|Carracosta}}&lt;br /&gt;
|{{p|Carracosta}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|580&lt;br /&gt;
|{{MSP|580|Ducklett}}&lt;br /&gt;
|{{p|Ducklett}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{Typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|581&lt;br /&gt;
|{{MSP|581|Swanna}}&lt;br /&gt;
|{{p|Swanna}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{Typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|592&lt;br /&gt;
|{{MSP|592|Frillish}}&lt;br /&gt;
|{{p|Frillish}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
|593&lt;br /&gt;
|{{MSP|593|Jellicent}}&lt;br /&gt;
|{{p|Jellicent}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |647&lt;br /&gt;
|{{MSP|647|Keldeo}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{p|Keldeo}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|647R|Keldeo}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Secondary Water-type Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{water color light}}; border: 5px solid #{{water color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{water color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{water color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|138&lt;br /&gt;
|{{MSP|138|Omanyte}}&lt;br /&gt;
|{{p|Omanyte}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|139&lt;br /&gt;
|{{MSP|139|Omastar}}&lt;br /&gt;
|{{p|Omastar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|140&lt;br /&gt;
|{{MSP|140|Kabuto}}&lt;br /&gt;
|{{p|Kabuto}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|141&lt;br /&gt;
|{{MSP|141|Kabutops}}&lt;br /&gt;
|{{p|Kabutops}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|283&lt;br /&gt;
|{{MSP|283|Surskit}}&lt;br /&gt;
|{{p|Surskit}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|363&lt;br /&gt;
|{{MSP|363|Spheal}}&lt;br /&gt;
|{{p|Spheal}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|364&lt;br /&gt;
|{{MSP|364|Sealeo}}&lt;br /&gt;
|{{p|Sealeo}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|365&lt;br /&gt;
|{{MSP|365|Walrein}}&lt;br /&gt;
|{{p|Walrein}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|400&lt;br /&gt;
|{{MSP|400|Bibarel}}&lt;br /&gt;
|{{p|Bibarel}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|479&lt;br /&gt;
|{{MSP|479W|Rotom}}&lt;br /&gt;
|{{p|Rotom}}{{tt|*|Wash Rotom, Generation V onwards}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
{{movelist/battle-head|Water}}&lt;br /&gt;
{{movelist/battle|4|Aqua Jet|Physical|Beauty|40|100|20|anyadjacent|The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.}}&lt;br /&gt;
{{movelist/battle|4|Aqua Ring|Status|Beauty|—|—|20|self|The user envelops itself in a veil made of water. It regains some HP on every turn.}}&lt;br /&gt;
{{movelist/battle|4|Aqua Tail|Physical|Cute|90|90|10|anyadjacent|The user attacks by swinging its tail as if it were a vicious wave in a raging storm.}}&lt;br /&gt;
{{movelist/battle|4|Brine|Special|Smart|65|100|10|anyadjacent|If the target&#039;s HP is down to about half, this attack will hit with double the power.}}&lt;br /&gt;
{{movelist/battle|1|Bubble|Special|Cute|20|100|30|adjacentfoes|A spray of countless bubbles is jetted at the opposing team. It may also lower the targets&#039; Speed stats.}}&lt;br /&gt;
{{movelist/battle|1|BubbleBeam|Special|Beauty|65|100|20|anyadjacent|A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.}}&lt;br /&gt;
{{movelist/battle|1|Clamp|Physical|Tough|35|85|15|anyadjacent|The target is clamped and squeezed by the user&#039;s very thick and sturdy shell for four to five turns.}}&lt;br /&gt;
{{movelist/battle|1|Crabhammer|Physical|Tough|90|90|10|anyadjacent|The target is hammered with a large pincer. Critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|3|Dive|Physical|Beauty|80|100|10|anyadjacent|Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.}}&lt;br /&gt;
{{movelist/battle|3|Hydro Cannon|Special|Beauty|150|90|5|anyadjacent|The target is hit with a watery blast. The user must rest on the next turn, however.}}&lt;br /&gt;
{{movelist/battle|1|Hydro Pump|Special|Beauty|120|80|5|anyadjacent|The target is blasted by a huge volume of water launched under great pressure.}}&lt;br /&gt;
{{movelist/battle|3|Muddy Water|Special|Tough|95|85|10|adjacentfoes|The user attacks by shooting muddy water at the opposing team. It may also lower the target&#039;s accuracy.}}&lt;br /&gt;
{{movelist/battle|2|Octazooka|Special|Tough|65|85|10|anyadjacent|The user attacks by spraying ink in the target&#039;s face or eyes. It may also lower the target&#039;s accuracy.}}&lt;br /&gt;
{{movelist/battle|2|Rain Dance|Status|Tough|—|—|5|all|The user summons a heavy rain that falls for five turns, powering up Water-type moves.}}&lt;br /&gt;
{{movelist/battle|5|Razor Shell|Physical||75|95|10|anyadjacent|The user cuts its target with sharp shells. This attack may also lower the target&#039;s Defense stat.}}&lt;br /&gt;
{{movelist/battle|5|Scald|Special||80|100|15|anyadjacent|The user shoots boiling hot water at its target. It may also leave the target with a burn.}}&lt;br /&gt;
{{movelist/battle|5|Soak|Status||—|100|20|anyadjacent|The user shoots a torrent of water at the target and changes the target&#039;s type to Water.}}&lt;br /&gt;
{{movelist/battle|1|Surf|Special|Beauty|95|100|15|alladjacent|It swamps the area around the user with a giant wave. It can also be used for crossing water.}}&lt;br /&gt;
{{movelist/battle|1|Water Gun|Special|Cute|40|100|25|anyadjacent|The target is blasted with a forceful shot of water.}}&lt;br /&gt;
{{movelist/battle|5|Water Pledge|Special||50|100|10|anyadjacent|A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears.}}&lt;br /&gt;
{{movelist/battle|3|Water Pulse|Special|Beauty|60|100|20|any|The user attacks the target with a pulsing blast of water. It may also confuse the target.}}&lt;br /&gt;
{{movelist/battle|3|Water Sport|Status|Cute|—|—|15|all|The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.}}&lt;br /&gt;
{{movelist/battle|3|Water Spout|Special|Beauty|150|100|5|adjacentfoes|The user spouts water to damage the opposing team. The lower the user&#039;s HP, the less powerful it becomes.}}&lt;br /&gt;
{{movelist/battle|1|Waterfall|Physical|Tough|80|100|15|anyadjacent|The user charges at the target and may make it flinch. It can also be used to climb a waterfall.}}&lt;br /&gt;
{{movelist/battle|2|Whirlpool|Special|Beauty|35|85|15|anyadjacent|Traps foes in a violent swirling whirlpool for four to five turns.}}&lt;br /&gt;
{{movelist/battle|1|Withdraw|Status|Cute|—|—|40|self|The user withdraws its body into its hard shell, raising its Defense stat.}}&lt;br /&gt;
{{movelist/battle-foot|Water}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Water is the most abundant type, with 109 Pokémon species (111 counting {{p|Castform}} and {{p|Rotom}}), comprising nearly 17% of the entire known [[National Pokédex]]. This may be a reference to how water is the most abundant substance on Earth, and how the majority of all species of life live in water.&lt;br /&gt;
* Every generation has introduced Water-type Pokémon whose names begin with the letters P and S.&lt;br /&gt;
* At least one dual-type Water/Flying Pokémon has been introduced in each generation. &lt;br /&gt;
* Every generation has introduced exactly one non-damaging Water-type move.&lt;br /&gt;
* Each possible type combination that is doubly weak to Water ({{2t|Rock|Ground}}, {{2t|Fire|Ground}}, and {{2t|Fire|Rock}}) has been used so far on at least one Pokémon. The same is true for {{t|Grass}}, {{t|Flying}} and {{t|Psychic}}.&lt;br /&gt;
* Water has been paired with all types except for {{t|Fire}}. This means it has been paired with the highest number of types, tied with the {{t|Flying}} type.&lt;br /&gt;
* Water-type moves are tied with the {{t|Dragon}} type for having the most [[held item]]s that boost their power: {{DL|Incense|Sea Incense}}, {{DL|Incense|Wave Incense}}, {{DL|Plate|Splash Plate}}, {{DL|Type-enhancing item|Mystic Water}}, {{DL|Gem|Water Gem}}, and the {{DL|Timespace orbs|Lustrous Orb}}. &lt;br /&gt;
* The Water type has the most [[Gym Leader]]s of its type with a total of six.&lt;br /&gt;
** It is one of two types, the other being {{t|Electric}}, to have a Gym in every main series game so far.&lt;br /&gt;
* {{t|Ground}} is the type most commonly paired up with Water. Previously, Water/{{t|Ground}} was once [[List of Pokémon with unique type combinations|unique]] to {{p|Wooper}} and {{p|Quagsire}}.&lt;br /&gt;
* Generation I introduced the most Water-type Pokémon of any Generation, with 32 and Generation IV introduced the least Water-type Pokémon, with 14.&lt;br /&gt;
* Generation I introduced the most Water-type moves of any Generation, with nine and Generation II introduced the least Water-type moves, with three.&lt;br /&gt;
* The first dual Water type and the last dual Water type share the same secondary type: Fighting.&lt;br /&gt;
* The Water type is the only main series starter type that doesn&#039;t have a variation of {{m|Double-Edge}}: Fire has {{m|Flare Blitz}}, Grass has {{m|Wood Hammer}}, and {{t|Electric}} has {{m|Volt Tackle}}.&lt;br /&gt;
** Conversely, it is the only one of the four types with a variation of {{m|Quick Attack}}; in this case, being {{m|Aqua Jet}}.&lt;br /&gt;
* Before Generation V, All Generation I Water-type Pokémon are weak to {{t|Electric}}-type attacks as a result that a dual Water-type Pokémon with a type that resists Electric ({{t|Grass}}, {{t|Dragon}} and Electric itself) wasn&#039;t introduced until Generation II and that Water/{{t|Ground}}-type Pokémon in which they would be immune wasn&#039;t introduced until Generation II either. In Generation V, both {{p|Goldeen}} and {{p|Seaking}} have {{a|Lightningrod}} as a hidden ability are therefore would become immune to Electric-type attacks when they have this ability.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{water color}}|bordercolor={{water color light}}&lt;br /&gt;
|ja=みず (水) &#039;&#039;Mizu&#039;&#039;&lt;br /&gt;
|zh_cmn=水 &#039;&#039;Shuǐ&#039;&#039;&lt;br /&gt;
|nl=Water&lt;br /&gt;
|fi=Vesi&lt;br /&gt;
|fr=Eau&lt;br /&gt;
|da=Vand&lt;br /&gt;
|de=Wasser&lt;br /&gt;
|el=Νερού &#039;&#039;Nerou&#039;&#039;&lt;br /&gt;
|he=מים &#039;&#039;Mayim&#039;&#039;&lt;br /&gt;
|id=Air&lt;br /&gt;
|it=Acqua&lt;br /&gt;
|ko=물 &#039;&#039;Mul&#039;&#039;&lt;br /&gt;
|no=Vann&lt;br /&gt;
|pl=Wodny&lt;br /&gt;
|pt_eu=Água&lt;br /&gt;
|pt_br=Água&amp;lt;BR&amp;gt;Aquático&lt;br /&gt;
|ru=Водяной &#039;&#039;Vodianoi&#039;&#039;&lt;br /&gt;
|es=Agua&lt;br /&gt;
|ro=Apă&lt;br /&gt;
|sv=Vatten&lt;br /&gt;
|th=น้ำ&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[pt:Tipo Água]]&lt;br /&gt;
&lt;br /&gt;
[[it:Acqua (tipo)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wasser (Typ)]]&lt;br /&gt;
[[es:Tipo Agua]]&lt;br /&gt;
[[fr:Eau]]&lt;br /&gt;
[[ja:みず]]&lt;br /&gt;
[[pl:Woda (typ)]]&lt;br /&gt;
[[zh:水（属性）]]&lt;/div&gt;</summary>
		<author><name>PikachuMonster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Water_(type)&amp;diff=1898869</id>
		<title>Water (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Water_(type)&amp;diff=1898869"/>
		<updated>2013-05-05T05:44:29Z</updated>

		<summary type="html">&lt;p&gt;PikachuMonster: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Types}}&lt;br /&gt;
The &#039;&#039;&#039;Water type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;みずタイプ&#039;&#039;&#039; &#039;&#039;Water type&#039;&#039;) is one of the seventeen [[type]]s. Notable Trainers that specialize in the Water type include [[Misty]] of [[Cerulean City]], [[Wallace]] and [[Juan]] of [[Sootopolis City]], [[Crasher Wake]] of [[Pastoria City]], [[Cress]] of [[Striaton City]], and [[Marlon]] of [[Humilau City]]. Prior to Generation IV, where moves are designated [[Physical move|physical]] or [[Special move|special]] based on the move itself rather than its type, all Water-type moves were special.&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=water|&lt;br /&gt;
HP=70.79 |&lt;br /&gt;
Attack=70.53 |&lt;br /&gt;
Defense=72.01 |&lt;br /&gt;
SpAtk=71.40 |&lt;br /&gt;
SpDef=68.18 |&lt;br /&gt;
Speed=63.77 |&lt;br /&gt;
Total=416.68 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=water|&lt;br /&gt;
HP=86.07 |&lt;br /&gt;
Attack=84.39 |&lt;br /&gt;
Defense=85.25 |&lt;br /&gt;
SpAtk=86.03 |&lt;br /&gt;
SpDef=82.51 |&lt;br /&gt;
Speed=71.90 |&lt;br /&gt;
Total=496.15 }}&lt;br /&gt;
&amp;lt;!--out of 49?!?!--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Water&lt;br /&gt;
|weakto1=Electric&lt;br /&gt;
|weakto2=Grass&lt;br /&gt;
|resist1=Fire&lt;br /&gt;
|resist2=Ice&lt;br /&gt;
|resist3=Steel&lt;br /&gt;
|resist4=Water&lt;br /&gt;
|weaken1=Fire&lt;br /&gt;
|weaken2=Ground&lt;br /&gt;
|weaken3=Rock&lt;br /&gt;
|resisted1=Dragon&lt;br /&gt;
|resisted2=Grass&lt;br /&gt;
|resisted3=Water&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Defense===&lt;br /&gt;
Defensively, the Water type is very strong when combined with high defensive stats. As every Water type, with the exception of Magikarp and the Seismitoad evolution line, can use {{type|Ice}} moves to counter {{t|Grass}} types (although Magikarp can learn one {{type|Flying}} move, {{m|Bounce}}, and Seismitoad can learn Poison moves, which can also counter Grass types), and a small number of Water types such as {{p|Gyarados}}, {{p|Octillery}} and the {{p|Slowking}} evolutionary line are capable of learning the {{type|Fire}} moves {{m|Flamethrower}} and {{m|Fire Blast}} which are also capable of countering Grass types, {{t|Electric}} types are the only true threat to Water types. That is not the case if the Pokémon in question have Abilities or subtypes that neutralize or nullifies this weakness. {{p|Quagsire}}, {{p|Swampert}}, {{p|Whiscash}}, {{p|Gastrodon}}, and {{p|Seismitoad}} are all immune, via their secondary type, Ground. Others, such as the {{p|Lanturn}}  evolutionary line, the {{p|Ludicolo}} evolutionary line, and {{p|Palkia}} have subtypes that are resistant to Electric.&lt;br /&gt;
&lt;br /&gt;
Water types often have the most balanced attributes, usually coming with decent {{stat|Attack}}, {{stat|Special Attack}}, and {{stat|Defense}} stats, but below average {{stat|Speed}}.&lt;br /&gt;
&lt;br /&gt;
===Offense===&lt;br /&gt;
The Water type is also useful offensively. Water-type Pokémon can learn {{m|Ice Beam}} or {{m|Ice Punch}} to deal with {{t|Dragon}} and {{t|Grass}} types, which would make their resistance to Water-type attacks irrelevant. It can be extremely useful to be super-effective against {{t|Ground}} and {{t|Rock}} types when traveling through [[cave]]s, etc. As a result of these advantages, as well as having to get through water routes using {{m|Surf}}, {{m|Waterfall}}, and even {{m|Whirlpool}} or {{m|Dive}}, most Trainers usually have at least one Water type in their [[party]]. Also, double weaknesses to Water are fairly common (largely due to the common Rock/Ground typing) while {{p|Kingdra|there}} {{p|Lotad|are}} {{p|Lombre|only}} {{p|Ludicolo|five}} {{p|Palkia|Pokémon}} that have a double resistance to Water (all of which are Water types themselves).&lt;br /&gt;
&lt;br /&gt;
===Contest Properties===&lt;br /&gt;
&lt;br /&gt;
When used in Contests, Water-type moves typically become [[Beauty Contest|Beauty]] moves, but can also be any of the other four Contest types, excluding [[Cool Contest|Cool]].&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As of Generation V, there are {{tt|109|111 including the relative alternate forms of Castform and Rotom}} Water-type Pokémon or {{tt|16.80%|17.10%, including Castform and Rotom forms}} of all Pokémon, making it the most common of the seventeen types. &lt;br /&gt;
&lt;br /&gt;
===Pure Water-type Pokémon===&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{water color light}}; border: 5px solid #{{water color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{water color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{water color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|007&lt;br /&gt;
|{{MSP|007|Squirtle}}&lt;br /&gt;
|{{p|Squirtle}}&lt;br /&gt;
|-&lt;br /&gt;
|008&lt;br /&gt;
|{{MSP|008|Wartortle}}&lt;br /&gt;
|{{p|Wartortle}}&lt;br /&gt;
|-&lt;br /&gt;
|009&lt;br /&gt;
|{{MSP|009|Blastoise}}&lt;br /&gt;
|{{p|Blastoise}}&lt;br /&gt;
|-&lt;br /&gt;
|054&lt;br /&gt;
|{{MSP|054|Psyduck}}&lt;br /&gt;
|{{p|Psyduck}}&lt;br /&gt;
|-&lt;br /&gt;
|055&lt;br /&gt;
|{{MSP|055|Golduck}}&lt;br /&gt;
|{{p|Golduck}}&lt;br /&gt;
|-&lt;br /&gt;
|060&lt;br /&gt;
|{{MSP|060|Poliwag}}&lt;br /&gt;
|{{p|Poliwag}}&lt;br /&gt;
|-&lt;br /&gt;
|061&lt;br /&gt;
|{{MSP|061|Poliwhirl}}&lt;br /&gt;
|{{p|Poliwhirl}}&lt;br /&gt;
|-&lt;br /&gt;
|086&lt;br /&gt;
|{{MSP|086|Seel}}&lt;br /&gt;
|{{p|Seel}}&lt;br /&gt;
|-&lt;br /&gt;
|090&lt;br /&gt;
|{{MSP|090|Shellder}}&lt;br /&gt;
|{{p|Shellder}}&lt;br /&gt;
|-&lt;br /&gt;
|098&lt;br /&gt;
|{{MSP|098|Krabby}}&lt;br /&gt;
|{{p|Krabby}}&lt;br /&gt;
|-&lt;br /&gt;
|099&lt;br /&gt;
|{{MSP|099|Kingler}}&lt;br /&gt;
|{{p|Kingler}}&lt;br /&gt;
|-&lt;br /&gt;
|116&lt;br /&gt;
|{{MSP|116|Horsea}}&lt;br /&gt;
|{{p|Horsea}}&lt;br /&gt;
|-&lt;br /&gt;
|117&lt;br /&gt;
|{{MSP|117|Seadra}}&lt;br /&gt;
|{{p|Seadra}}&lt;br /&gt;
|-&lt;br /&gt;
|118&lt;br /&gt;
|{{MSP|118|Goldeen}}&lt;br /&gt;
|{{p|Goldeen}}&lt;br /&gt;
|-&lt;br /&gt;
|119&lt;br /&gt;
|{{MSP|119|Seaking}}&lt;br /&gt;
|{{p|Seaking}}&lt;br /&gt;
|-&lt;br /&gt;
|120&lt;br /&gt;
|{{MSP|120|Staryu}}&lt;br /&gt;
|{{p|Staryu}}&lt;br /&gt;
|-&lt;br /&gt;
|129&lt;br /&gt;
|{{MSP|129|Magikarp}}&lt;br /&gt;
|{{p|Magikarp}}&lt;br /&gt;
|-&lt;br /&gt;
|134&lt;br /&gt;
|{{MSP|134|Vaporeon}}&lt;br /&gt;
|{{p|Vaporeon}}&lt;br /&gt;
|-&lt;br /&gt;
|158&lt;br /&gt;
|{{MSP|158|Totodile}}&lt;br /&gt;
|{{p|Totodile}}&lt;br /&gt;
|-&lt;br /&gt;
|159&lt;br /&gt;
|{{MSP|159|Croconaw}}&lt;br /&gt;
|{{p|Croconaw}}&lt;br /&gt;
|-&lt;br /&gt;
|160&lt;br /&gt;
|{{MSP|160|Feraligatr}}&lt;br /&gt;
|{{p|Feraligatr}}&lt;br /&gt;
|-&lt;br /&gt;
|183&lt;br /&gt;
|{{MSP|183|Marill}}&lt;br /&gt;
|{{p|Marill}}&lt;br /&gt;
|-&lt;br /&gt;
|184&lt;br /&gt;
|{{MSP|184|Azumarill}}&lt;br /&gt;
|{{p|Azumarill}}&lt;br /&gt;
|-&lt;br /&gt;
|186&lt;br /&gt;
|{{MSP|186|Politoed}}&lt;br /&gt;
|{{p|Politoed}}&lt;br /&gt;
|-&lt;br /&gt;
|223&lt;br /&gt;
|{{MSP|223|Remoraid}}&lt;br /&gt;
|{{p|Remoraid}}&lt;br /&gt;
|-&lt;br /&gt;
|224&lt;br /&gt;
|{{MSP|224|Octillery}}&lt;br /&gt;
|{{p|Octillery}}&lt;br /&gt;
|-&lt;br /&gt;
|245&lt;br /&gt;
|{{MSP|245|Suicune}}&lt;br /&gt;
|{{p|Suicune}}&lt;br /&gt;
|-&lt;br /&gt;
|258&lt;br /&gt;
|{{MSP|258|Mudkip}}&lt;br /&gt;
|{{p|Mudkip}}&lt;br /&gt;
|-&lt;br /&gt;
|320&lt;br /&gt;
|{{MSP|320|Wailmer}}&lt;br /&gt;
|{{p|Wailmer}}&lt;br /&gt;
|-&lt;br /&gt;
|321&lt;br /&gt;
|{{MSP|321|Wailord}}&lt;br /&gt;
|{{p|Wailord}}&lt;br /&gt;
|-&lt;br /&gt;
|341&lt;br /&gt;
|{{MSP|341|Corphish}}&lt;br /&gt;
|{{p|Corphish}}&lt;br /&gt;
|-&lt;br /&gt;
|349&lt;br /&gt;
|{{MSP|349|Feebas}}&lt;br /&gt;
|{{p|Feebas}}&lt;br /&gt;
|-&lt;br /&gt;
|350&lt;br /&gt;
|{{MSP|350|Milotic}}&lt;br /&gt;
|{{p|Milotic}}&lt;br /&gt;
|-&lt;br /&gt;
|351&lt;br /&gt;
|{{MSP|351R|Castform}}&lt;br /&gt;
|{{p|Castform}}{{tt|*|In-battle if raining}}&lt;br /&gt;
|-&lt;br /&gt;
|366&lt;br /&gt;
|{{MSP|366|Clamperl}}&lt;br /&gt;
|{{p|Clamperl}}&lt;br /&gt;
|-&lt;br /&gt;
|367&lt;br /&gt;
|{{MSP|367|Huntail}}&lt;br /&gt;
|{{p|Huntail}}&lt;br /&gt;
|-&lt;br /&gt;
|368&lt;br /&gt;
|{{MSP|368|Gorebyss}}&lt;br /&gt;
|{{p|Gorebyss}}&lt;br /&gt;
|-&lt;br /&gt;
|370&lt;br /&gt;
|{{MSP|370|Luvdisc}}&lt;br /&gt;
|{{p|Luvdisc}}&lt;br /&gt;
|-&lt;br /&gt;
|382&lt;br /&gt;
|{{MSP|382|Kyogre}}&lt;br /&gt;
|{{p|Kyogre}}&lt;br /&gt;
|-&lt;br /&gt;
|393&lt;br /&gt;
|{{MSP|393|Piplup}}&lt;br /&gt;
|{{p|Piplup}}&lt;br /&gt;
|-&lt;br /&gt;
|394&lt;br /&gt;
|{{MSP|394|Prinplup}}&lt;br /&gt;
|{{p|Prinplup}}&lt;br /&gt;
|-&lt;br /&gt;
|418&lt;br /&gt;
|{{MSP|418|Buizel}}&lt;br /&gt;
|{{p|Buizel}}&lt;br /&gt;
|-&lt;br /&gt;
|419&lt;br /&gt;
|{{MSP|419|Floatzel}}&lt;br /&gt;
|{{p|Floatzel}}&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | 422&lt;br /&gt;
|{{MSP|422|Shellos}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | {{p|Shellos}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|422E|Shellos}}&lt;br /&gt;
|-&lt;br /&gt;
|456&lt;br /&gt;
|{{MSP|456|Finneon}}&lt;br /&gt;
|{{p|Finneon}}&lt;br /&gt;
|-&lt;br /&gt;
|457&lt;br /&gt;
|{{MSP|457|Lumineon}}&lt;br /&gt;
|{{p|Lumineon}}&lt;br /&gt;
|-&lt;br /&gt;
|489&lt;br /&gt;
|{{MSP|489|Phione}}&lt;br /&gt;
|{{p|Phione}}&lt;br /&gt;
|-&lt;br /&gt;
|490&lt;br /&gt;
|{{MSP|490|Manaphy}}&lt;br /&gt;
|{{p|Manaphy}}&lt;br /&gt;
|-&lt;br /&gt;
|501&lt;br /&gt;
|{{MSP|501|Oshawott}}&lt;br /&gt;
|{{p|Oshawott}}&lt;br /&gt;
|-&lt;br /&gt;
|502&lt;br /&gt;
|{{MSP|502|Dewott}}&lt;br /&gt;
|{{p|Dewott}}&lt;br /&gt;
|-&lt;br /&gt;
|503&lt;br /&gt;
|{{MSP|503|Samurott}}&lt;br /&gt;
|{{p|Samurott}}&lt;br /&gt;
|-&lt;br /&gt;
|515&lt;br /&gt;
|{{MSP|515|Panpour}}&lt;br /&gt;
|{{p|Panpour}}&lt;br /&gt;
|-&lt;br /&gt;
|516&lt;br /&gt;
|{{MSP|516|Simipour}}&lt;br /&gt;
|{{p|Simipour}}&lt;br /&gt;
|-&lt;br /&gt;
|535&lt;br /&gt;
|{{MSP|535|Tympole}}&lt;br /&gt;
|{{p|Tympole}}&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | 550&lt;br /&gt;
|{{MSP|550|Basculin}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | {{p|Basculin}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|550B|Basculin}}&lt;br /&gt;
|-&lt;br /&gt;
|594&lt;br /&gt;
|{{MSP|594|Alomomola}}&lt;br /&gt;
|{{p|Alomomola}}&lt;br /&gt;
|-&lt;br /&gt;
|???&lt;br /&gt;
|{{MSP|000|Froakie}}&lt;br /&gt;
|{{p|Froakie}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Water-type Pokémon===&lt;br /&gt;
====Primary Water-type Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{water color light}}; border: 5px solid #{{water color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{water color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{water color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|062&lt;br /&gt;
|{{MSP|062|Poliwrath}}&lt;br /&gt;
|{{p|Poliwrath}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|072&lt;br /&gt;
|{{MSP|072|Tentacool}}&lt;br /&gt;
|{{p|Tentacool}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|073&lt;br /&gt;
|{{MSP|073|Tentacruel}}&lt;br /&gt;
|{{p|Tentacruel}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|079&lt;br /&gt;
|{{MSP|079|Slowpoke}}&lt;br /&gt;
|{{p|Slowpoke}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|080&lt;br /&gt;
|{{MSP|080|Slowbro}}&lt;br /&gt;
|{{p|Slowbro}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|087&lt;br /&gt;
|{{MSP|087|Dewgong}}&lt;br /&gt;
|{{p|Dewgong}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|091&lt;br /&gt;
|{{MSP|091|Cloyster}}&lt;br /&gt;
|{{p|Cloyster}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|121&lt;br /&gt;
|{{MSP|121|Starmie}}&lt;br /&gt;
|{{p|Starmie}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|130&lt;br /&gt;
|{{MSP|130|Gyarados}}&lt;br /&gt;
|{{p|Gyarados}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|131&lt;br /&gt;
|{{MSP|131|Lapras}}&lt;br /&gt;
|{{p|Lapras}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|170&lt;br /&gt;
|{{MSP|170|Chinchou}}&lt;br /&gt;
|{{p|Chinchou}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
|171&lt;br /&gt;
|{{MSP|171|Lanturn}}&lt;br /&gt;
|{{p|Lanturn}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
|194&lt;br /&gt;
|{{MSP|194|Wooper}}&lt;br /&gt;
|{{p|Wooper}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|195&lt;br /&gt;
|{{MSP|195|Quagsire}}&lt;br /&gt;
|{{p|Quagsire}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|199&lt;br /&gt;
|{{MSP|199|Slowking}}&lt;br /&gt;
|{{p|Slowking}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|211&lt;br /&gt;
|{{MSP|211|Qwilfish}}&lt;br /&gt;
|{{p|Qwilfish}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
|222&lt;br /&gt;
|{{MSP|222|Corsola}}&lt;br /&gt;
|{{p|Corsola}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|226&lt;br /&gt;
|{{MSP|226|Mantine}}&lt;br /&gt;
|{{p|Mantine}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|230&lt;br /&gt;
|{{MSP|230|Kingdra}}&lt;br /&gt;
|{{p|Kingdra}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|259&lt;br /&gt;
|{{MSP|259|Marshtomp}}&lt;br /&gt;
|{{p|Marshtomp}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|260&lt;br /&gt;
|{{MSP|260|Swampert}}&lt;br /&gt;
|{{p|Swampert}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|270&lt;br /&gt;
|{{MSP|270|Lotad}}&lt;br /&gt;
|{{p|Lotad}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|271&lt;br /&gt;
|{{MSP|271|Lombre}}&lt;br /&gt;
|{{p|Lombre}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|272&lt;br /&gt;
|{{MSP|272|Ludicolo}}&lt;br /&gt;
|{{p|Ludicolo}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|278&lt;br /&gt;
|{{MSP|278|Wingull}}&lt;br /&gt;
|{{p|Wingull}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|279&lt;br /&gt;
|{{MSP|279|Pelipper}}&lt;br /&gt;
|{{p|Pelipper}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|318&lt;br /&gt;
|{{MSP|318|Carvanha}}&lt;br /&gt;
|{{p|Carvanha}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|319&lt;br /&gt;
|{{MSP|319|Sharpedo}}&lt;br /&gt;
|{{p|Sharpedo}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|339&lt;br /&gt;
|{{MSP|339|Barboach}}&lt;br /&gt;
|{{p|Barboach}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|340&lt;br /&gt;
|{{MSP|340|Whiscash}}&lt;br /&gt;
|{{p|Whiscash}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|342&lt;br /&gt;
|{{MSP|342|Crawdaunt}}&lt;br /&gt;
|{{p|Crawdaunt}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|369&lt;br /&gt;
|{{MSP|369|Relicanth}}&lt;br /&gt;
|{{p|Relicanth}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|395&lt;br /&gt;
|{{MSP|395|Empoleon}}&lt;br /&gt;
|{{p|Empoleon}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | 423&lt;br /&gt;
|{{MSP|423|Gastrodon}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | {{p|Gastrodon}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|423E|Gastrodon}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|458&lt;br /&gt;
|{{MSP|458|Mantyke}}&lt;br /&gt;
|{{p|Mantyke}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|484&lt;br /&gt;
|{{MSP|484|Palkia}}&lt;br /&gt;
|{{p|Palkia}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|536&lt;br /&gt;
|{{MSP|536|Palpitoad}}&lt;br /&gt;
|{{p|Palpitoad}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|537&lt;br /&gt;
|{{MSP|537|Seismitoad}}&lt;br /&gt;
|{{p|Seismitoad}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|564&lt;br /&gt;
|{{MSP|564|Tirtouga}}&lt;br /&gt;
|{{p|Tirtouga}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|565&lt;br /&gt;
|{{MSP|565|Carracosta}}&lt;br /&gt;
|{{p|Carracosta}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|580&lt;br /&gt;
|{{MSP|580|Ducklett}}&lt;br /&gt;
|{{p|Ducklett}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{Typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|581&lt;br /&gt;
|{{MSP|581|Swanna}}&lt;br /&gt;
|{{p|Swanna}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{Typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|592&lt;br /&gt;
|{{MSP|592|Frillish}}&lt;br /&gt;
|{{p|Frillish}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
|593&lt;br /&gt;
|{{MSP|593|Jellicent}}&lt;br /&gt;
|{{p|Jellicent}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |647&lt;br /&gt;
|{{MSP|647|Keldeo}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{p|Keldeo}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|647R|Keldeo}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Secondary Water-type Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{water color light}}; border: 5px solid #{{water color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{water color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{water color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|138&lt;br /&gt;
|{{MSP|138|Omanyte}}&lt;br /&gt;
|{{p|Omanyte}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|139&lt;br /&gt;
|{{MSP|139|Omastar}}&lt;br /&gt;
|{{p|Omastar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|140&lt;br /&gt;
|{{MSP|140|Kabuto}}&lt;br /&gt;
|{{p|Kabuto}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|141&lt;br /&gt;
|{{MSP|141|Kabutops}}&lt;br /&gt;
|{{p|Kabutops}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|283&lt;br /&gt;
|{{MSP|283|Surskit}}&lt;br /&gt;
|{{p|Surskit}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|363&lt;br /&gt;
|{{MSP|363|Spheal}}&lt;br /&gt;
|{{p|Spheal}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|364&lt;br /&gt;
|{{MSP|364|Sealeo}}&lt;br /&gt;
|{{p|Sealeo}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|365&lt;br /&gt;
|{{MSP|365|Walrein}}&lt;br /&gt;
|{{p|Walrein}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|400&lt;br /&gt;
|{{MSP|400|Bibarel}}&lt;br /&gt;
|{{p|Bibarel}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|479&lt;br /&gt;
|{{MSP|479W|Rotom}}&lt;br /&gt;
|{{p|Rotom}}{{tt|*|Wash Rotom, Generation V onwards}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
{{movelist/battle-head|Water}}&lt;br /&gt;
{{movelist/battle|4|Aqua Jet|Physical|Beauty|40|100|20|anyadjacent|The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.}}&lt;br /&gt;
{{movelist/battle|4|Aqua Ring|Status|Beauty|—|—|20|self|The user envelops itself in a veil made of water. It regains some HP on every turn.}}&lt;br /&gt;
{{movelist/battle|4|Aqua Tail|Physical|Cute|90|90|10|anyadjacent|The user attacks by swinging its tail as if it were a vicious wave in a raging storm.}}&lt;br /&gt;
{{movelist/battle|4|Brine|Special|Smart|65|100|10|anyadjacent|If the target&#039;s HP is down to about half, this attack will hit with double the power.}}&lt;br /&gt;
{{movelist/battle|1|Bubble|Special|Cute|20|100|30|adjacentfoes|A spray of countless bubbles is jetted at the opposing team. It may also lower the targets&#039; Speed stats.}}&lt;br /&gt;
{{movelist/battle|1|BubbleBeam|Special|Beauty|65|100|20|anyadjacent|A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats.}}&lt;br /&gt;
{{movelist/battle|1|Clamp|Physical|Tough|35|85|15|anyadjacent|The target is clamped and squeezed by the user&#039;s very thick and sturdy shell for four to five turns.}}&lt;br /&gt;
{{movelist/battle|1|Crabhammer|Physical|Tough|90|90|10|anyadjacent|The target is hammered with a large pincer. Critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|3|Dive|Physical|Beauty|80|100|10|anyadjacent|Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.}}&lt;br /&gt;
{{movelist/battle|3|Hydro Cannon|Special|Beauty|150|90|5|anyadjacent|The target is hit with a watery blast. The user must rest on the next turn, however.}}&lt;br /&gt;
{{movelist/battle|1|Hydro Pump|Special|Beauty|120|80|5|anyadjacent|The target is blasted by a huge volume of water launched under great pressure.}}&lt;br /&gt;
{{movelist/battle|3|Muddy Water|Special|Tough|95|85|10|adjacentfoes|The user attacks by shooting muddy water at the opposing team. It may also lower the target&#039;s accuracy.}}&lt;br /&gt;
{{movelist/battle|2|Octazooka|Special|Tough|65|85|10|anyadjacent|The user attacks by spraying ink in the target&#039;s face or eyes. It may also lower the target&#039;s accuracy.}}&lt;br /&gt;
{{movelist/battle|2|Rain Dance|Status|Tough|—|—|5|all|The user summons a heavy rain that falls for five turns, powering up Water-type moves.}}&lt;br /&gt;
{{movelist/battle|5|Razor Shell|Physical||75|95|10|anyadjacent|The user cuts its target with sharp shells. This attack may also lower the target&#039;s Defense stat.}}&lt;br /&gt;
{{movelist/battle|5|Scald|Special||80|100|15|anyadjacent|The user shoots boiling hot water at its target. It may also leave the target with a burn.}}&lt;br /&gt;
{{movelist/battle|5|Soak|Status||—|100|20|anyadjacent|The user shoots a torrent of water at the target and changes the target&#039;s type to Water.}}&lt;br /&gt;
{{movelist/battle|1|Surf|Special|Beauty|95|100|15|alladjacent|It swamps the area around the user with a giant wave. It can also be used for crossing water.}}&lt;br /&gt;
{{movelist/battle|1|Water Gun|Special|Cute|40|100|25|anyadjacent|The target is blasted with a forceful shot of water.}}&lt;br /&gt;
{{movelist/battle|5|Water Pledge|Special||50|100|10|anyadjacent|A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears.}}&lt;br /&gt;
{{movelist/battle|3|Water Pulse|Special|Beauty|60|100|20|any|The user attacks the target with a pulsing blast of water. It may also confuse the target.}}&lt;br /&gt;
{{movelist/battle|3|Water Sport|Status|Cute|—|—|15|all|The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.}}&lt;br /&gt;
{{movelist/battle|3|Water Spout|Special|Beauty|150|100|5|adjacentfoes|The user spouts water to damage the opposing team. The lower the user&#039;s HP, the less powerful it becomes.}}&lt;br /&gt;
{{movelist/battle|1|Waterfall|Physical|Tough|80|100|15|anyadjacent|The user charges at the target and may make it flinch. It can also be used to climb a waterfall.}}&lt;br /&gt;
{{movelist/battle|2|Whirlpool|Special|Beauty|35|85|15|anyadjacent|Traps foes in a violent swirling whirlpool for four to five turns.}}&lt;br /&gt;
{{movelist/battle|1|Withdraw|Status|Cute|—|—|40|self|The user withdraws its body into its hard shell, raising its Defense stat.}}&lt;br /&gt;
{{movelist/battle-foot|Water}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Water is the most abundant type, with 109 Pokémon species (111 counting {{p|Castform}} and {{p|Rotom}}), comprising nearly 17% of the entire known [[National Pokédex]]. This may be a reference to how water is the most abundant substance on Earth, and how the majority of all species of life live in water.&lt;br /&gt;
* Every generation has introduced Water-type Pokémon whose names begin with the letters P and S.&lt;br /&gt;
* At least one dual-type Water/Flying Pokémon has been introduced in each generation. &lt;br /&gt;
* Every generation has introduced exactly one non-damaging Water-type move.&lt;br /&gt;
* Each possible type combination that is doubly weak to Water ({{2t|Rock|Ground}}, {{2t|Fire|Ground}}, and {{2t|Fire|Rock}}) has been used so far on at least one Pokémon. The same is true for {{t|Grass}}, {{t|Flying}} and {{t|Psychic}}.&lt;br /&gt;
* Water has been paired with all types except for {{t|Fire}}. This means it has been paired with the highest number of types, tied with the {{t|Flying}} type.&lt;br /&gt;
* Water-type moves are tied with the {{t|Dragon}} type for having the most [[held item]]s that boost their power: {{DL|Incense|Sea Incense}}, {{DL|Incense|Wave Incense}}, {{DL|Plate|Splash Plate}}, {{DL|Type-enhancing item|Mystic Water}}, {{DL|Gem|Water Gem}}, and the {{DL|Timespace orbs|Lustrous Orb}}. &lt;br /&gt;
* The Water type has the most [[Gym Leader]]s of its type with a total of six.&lt;br /&gt;
** It is one of two types, the other being {{t|Electric}}, to have a Gym in every main series game so far.&lt;br /&gt;
* {{t|Ground}} is the type most commonly paired up with Water. Previously, Water/{{t|Ground}} was once [[List of Pokémon with unique type combinations|unique]] to {{p|Wooper}} and {{p|Quagsire}}.&lt;br /&gt;
* Generation I introduced the most Water-type Pokémon of any Generation, with 32 and Generation IV introduced the least Water-type Pokémon, with 14.&lt;br /&gt;
* Generation I introduced the most Water-type moves of any Generation, with nine and Generation II introduced the least Water-type moves, with three.&lt;br /&gt;
* The first dual Water type and the last dual Water type share the same secondary type: Fighting.&lt;br /&gt;
* The Water type is the only main series starter type that doesn&#039;t have a variation of {{m|Double-Edge}}: Fire has {{m|Flare Blitz}}, Grass has {{m|Wood Hammer}}, and {{t|Electric}} has {{m|Volt Tackle}}.&lt;br /&gt;
** Conversely, it is the only one of the four types with a variation of {{m|Quick Attack}}; in this case, being {{m|Aqua Jet}}.&lt;br /&gt;
* Before Generation V, All Generation I Water-type Pokémon are weak to {{t|Electric}}-type attacks as a result that a dual Water-type with a type that resists Electric ({{t|Grass}}, {{t|Dragon}} and Electric itself) wasn&#039;t introduced until Generation II and that Water/{{t|Ground}}-type Pokémon in which they would be immune wasn&#039;t introduced until Generation II either. In Generation V, both {{p|Goldeen}} and {{p|Seaking}} have {{a|Lightingrod}} as a hidden ability are therefore would become immune to Electric-type attacks when they have this ability.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{water color}}|bordercolor={{water color light}}&lt;br /&gt;
|ja=みず (水) &#039;&#039;Mizu&#039;&#039;&lt;br /&gt;
|zh_cmn=水 &#039;&#039;Shuǐ&#039;&#039;&lt;br /&gt;
|nl=Water&lt;br /&gt;
|fi=Vesi&lt;br /&gt;
|fr=Eau&lt;br /&gt;
|da=Vand&lt;br /&gt;
|de=Wasser&lt;br /&gt;
|el=Νερού &#039;&#039;Nerou&#039;&#039;&lt;br /&gt;
|he=מים &#039;&#039;Mayim&#039;&#039;&lt;br /&gt;
|id=Air&lt;br /&gt;
|it=Acqua&lt;br /&gt;
|ko=물 &#039;&#039;Mul&#039;&#039;&lt;br /&gt;
|no=Vann&lt;br /&gt;
|pl=Wodny&lt;br /&gt;
|pt_eu=Água&lt;br /&gt;
|pt_br=Água&amp;lt;BR&amp;gt;Aquático&lt;br /&gt;
|ru=Водяной &#039;&#039;Vodianoi&#039;&#039;&lt;br /&gt;
|es=Agua&lt;br /&gt;
|ro=Apă&lt;br /&gt;
|sv=Vatten&lt;br /&gt;
|th=น้ำ&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[pt:Tipo Água]]&lt;br /&gt;
&lt;br /&gt;
[[it:Acqua (tipo)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Wasser (Typ)]]&lt;br /&gt;
[[es:Tipo Agua]]&lt;br /&gt;
[[fr:Eau]]&lt;br /&gt;
[[ja:みず]]&lt;br /&gt;
[[pl:Woda (typ)]]&lt;br /&gt;
[[zh:水（属性）]]&lt;/div&gt;</summary>
		<author><name>PikachuMonster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ice_(type)&amp;diff=1898866</id>
		<title>Ice (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ice_(type)&amp;diff=1898866"/>
		<updated>2013-05-05T05:27:24Z</updated>

		<summary type="html">&lt;p&gt;PikachuMonster: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{types}}&lt;br /&gt;
The &#039;&#039;&#039;Ice type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;こおりタイプ&#039;&#039;&#039; &#039;&#039;Ice type&#039;&#039;) is one of the seventeen [[type]]s. Notable Trainers that specialize in Ice-type Pokémon are [[Lorelei]] of the [[Kanto]] [[Elite Four]], [[Pryce]] of [[Mahogany Town]], [[Glacia]] of the [[Hoenn]] Elite Four, [[Candice]] of [[Snowpoint City]], and [[Brycen]] of [[Icirrus City]]. Prior to Generation IV, before which moves were designated [[Physical move|physical]] or [[Special move|special]] based on the move&#039;s type rather than the move itself, all Ice-type moves were special.&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=ice |&lt;br /&gt;
HP=73.93 |&lt;br /&gt;
Attack=75.13 |&lt;br /&gt;
Defense=71.57 |&lt;br /&gt;
SpAtk=79.13 |&lt;br /&gt;
SpDef=80.23 |&lt;br /&gt;
Speed=69.60 |&lt;br /&gt;
Total=449.60 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=ice|&lt;br /&gt;
HP=81.89 |&lt;br /&gt;
Attack=83.26 |&lt;br /&gt;
Defense=83.26 |&lt;br /&gt;
SpAtk=90.37 |&lt;br /&gt;
SpDef=93.26 |&lt;br /&gt;
Speed=79.21 |&lt;br /&gt;
Total=511.26 }}&lt;br /&gt;
&amp;lt;!--out of 14--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
===Generation I===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Ice&lt;br /&gt;
|weakto1=Fighting&lt;br /&gt;
|weakto2=Fire&lt;br /&gt;
|weakto3=Rock&lt;br /&gt;
|resist1=Ice&lt;br /&gt;
|weaken1=Dragon&lt;br /&gt;
|weaken2=Flying&lt;br /&gt;
|weaken3=Grass&lt;br /&gt;
|weaken4=Ground&lt;br /&gt;
|resisted1=Ice&lt;br /&gt;
|resisted2=Water&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Generation II-onwards===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Ice&lt;br /&gt;
|weakto1=Fighting&lt;br /&gt;
|weakto2=Fire&lt;br /&gt;
|weakto3=Rock&lt;br /&gt;
|weakto4=Steel&lt;br /&gt;
|resist1=Ice&lt;br /&gt;
|weaken1=Dragon&lt;br /&gt;
|weaken2=Flying&lt;br /&gt;
|weaken3=Grass&lt;br /&gt;
|weaken4=Ground&lt;br /&gt;
|resisted1=Fire&lt;br /&gt;
|resisted2=Ice&lt;br /&gt;
|resisted3=Steel&lt;br /&gt;
|resisted4=Water&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Defense===&lt;br /&gt;
&lt;br /&gt;
The Ice type is considered by many to be the worst of all types defensively. It only resists itself, while carrying weaknesses to {{t|Fire}}, {{t|Fighting}}, {{t|Rock}} and {{t|Steel}}, making it weak to moves such as {{m|Stealth Rock}}, {{m|Bullet Punch}} and {{m|Fire Blast}}. Their sole resistance is nullified by {{p|Swinub|The}} {{p|Piloswine|Swinub}} {{p|Mamoswine|Family&#039;s}} {{t|Ground}}, {{p|Articuno}}&#039;s and {{p|Delibird}}&#039;s {{t|Flying}}, {{p|Snover|The}} {{p|Abomasnow|Snover}} line&#039;s {{t|Grass}}, and {{p|Kyurem}}&#039;s Dragon. Even with a second type, all but two Ice-type Pokémon—{{p|Froslass}} and {{p|Rotom|Frost Rotom}}—have more weaknesses than resistances and immunities.&lt;br /&gt;
&lt;br /&gt;
===Offense===&lt;br /&gt;
Offensive-wise, because only {{p|Empoleon|two}} {{p|Heatran|non-Ice types}}, which are {{t|Steel}} types, doubly resist Ice, and the fact that double weaknesses to Ice are fairly common (largely due to {{t|Dragon}} types, whose final forms are often doubly weak), Ice is, along with {{t|Ground}}, {{t|Fighting}}, {{t|Rock}} and {{t|Fire}}, one of the most commonly used attacking types. Ice also pairs well with other common attacking types, notably {{t|Ground}} and {{t|Electric}}. {{type|Water}} Pokémon can also effectively use Ice attacks, which cover their major weakness of {{t|Grass}}, as well as {{t|Dragon}}, which resists their moves. &lt;br /&gt;
&lt;br /&gt;
Similarly, an Ice-type Pokémon can often use {{type|Water}} moves, which covers their weakness of Fire and Rock.&lt;br /&gt;
&lt;br /&gt;
===Contest Properties===&lt;br /&gt;
&lt;br /&gt;
When used in Contests, Ice-type moves typically become [[Beauty Contest|Beauty]] moves, while some may be [[Cool Contest|Cool]] moves.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As of Generation V, there are {{tt|31|including forms of Castform and Rotom}} Ice-type Pokémon or 4.78% of all Pokémon, making it the fifteenth most common type, or effectively the third least common type ahead of the {{t|Dragon}} and {{t|Ghost}} types.&lt;br /&gt;
&lt;br /&gt;
===Pure Ice-type Pokémon===&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{ice color light}}; border: 5px solid #{{ice color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{ice color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{ice color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|351&lt;br /&gt;
|{{MSP|351H|Castform}}&lt;br /&gt;
|{{p|Castform}}{{tt|*|In-battle under hail}}&lt;br /&gt;
|-&lt;br /&gt;
|361&lt;br /&gt;
|{{MSP|361|Snorunt}}&lt;br /&gt;
|{{p|Snorunt}}&lt;br /&gt;
|-&lt;br /&gt;
|362&lt;br /&gt;
|{{MSP|362|Glalie}}&lt;br /&gt;
|{{p|Glalie}}&lt;br /&gt;
|-&lt;br /&gt;
|378&lt;br /&gt;
|{{MSP|378|Regice}}&lt;br /&gt;
|{{p|Regice}}&lt;br /&gt;
|-&lt;br /&gt;
|471&lt;br /&gt;
|{{MSP|471|Glaceon}}&lt;br /&gt;
|{{p|Glaceon}}&lt;br /&gt;
|-&lt;br /&gt;
|582&lt;br /&gt;
|{{MSP|582|Vanillite}}&lt;br /&gt;
|{{p|Vanillite}}&lt;br /&gt;
|-&lt;br /&gt;
|583&lt;br /&gt;
|{{MSP|583|Vanillish}}&lt;br /&gt;
|{{p|Vanillish}}&lt;br /&gt;
|-&lt;br /&gt;
|584&lt;br /&gt;
|{{MSP|584|Vanilluxe}}&lt;br /&gt;
|{{p|Vanilluxe}}&lt;br /&gt;
|-&lt;br /&gt;
|613&lt;br /&gt;
|{{MSP|613|Cubchoo}}&lt;br /&gt;
|{{p|Cubchoo}}&lt;br /&gt;
|-&lt;br /&gt;
|614&lt;br /&gt;
|{{MSP|614|Beartic}}&lt;br /&gt;
|{{p|Beartic}}&lt;br /&gt;
|-&lt;br /&gt;
|615&lt;br /&gt;
|{{MSP|615|Cryogonal}}&lt;br /&gt;
|{{p|Cryogonal}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Ice-type Pokémon===&lt;br /&gt;
====Primary Ice-type Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{ice color light}}; border: 5px solid #{{ice color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{ice color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{ice color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|124&lt;br /&gt;
|{{MSP|124|Jynx}}&lt;br /&gt;
|{{p|Jynx}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|144&lt;br /&gt;
|{{MSP|144|Articuno}}&lt;br /&gt;
|{{p|Articuno}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|220&lt;br /&gt;
|{{MSP|220|Swinub}}&lt;br /&gt;
|{{p|Swinub}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|221&lt;br /&gt;
|{{MSP|221|Piloswine}}&lt;br /&gt;
|{{p|Piloswine}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|225&lt;br /&gt;
|{{MSP|225|Delibird}}&lt;br /&gt;
|{{p|Delibird}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|238&lt;br /&gt;
|{{MSP|238|Smoochum}}&lt;br /&gt;
|{{p|Smoochum}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|363&lt;br /&gt;
|{{MSP|363|Spheal}}&lt;br /&gt;
|{{p|Spheal}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|364&lt;br /&gt;
|{{MSP|364|Sealeo}}&lt;br /&gt;
|{{p|Sealeo}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|365&lt;br /&gt;
|{{MSP|365|Walrein}}&lt;br /&gt;
|{{p|Walrein}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|473&lt;br /&gt;
|{{MSP|473|Mamoswine}}&lt;br /&gt;
|{{p|Mamoswine}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|478&lt;br /&gt;
|{{MSP|478|Froslass}}&lt;br /&gt;
|{{p|Froslass}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Secondary Ice-type Pokémon====&lt;br /&gt;
{| {| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{ice color light}}; border: 5px solid #{{ice color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{ice color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{ice color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|087&lt;br /&gt;
|{{MSP|087|Dewgong}}&lt;br /&gt;
|{{p|Dewgong}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|091&lt;br /&gt;
|{{MSP|091|Cloyster}}&lt;br /&gt;
|{{p|Cloyster}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|131&lt;br /&gt;
|{{MSP|131|Lapras}}&lt;br /&gt;
|{{p|Lapras}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|215&lt;br /&gt;
|{{MSP|215|Sneasel}}&lt;br /&gt;
|{{p|Sneasel}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|459&lt;br /&gt;
|{{MSP|459|Snover}}&lt;br /&gt;
|{{p|Snover}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|460&lt;br /&gt;
|{{MSP|460|Abomasnow}}&lt;br /&gt;
|{{p|Abomasnow}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|461&lt;br /&gt;
|{{MSP|461|Weavile}}&lt;br /&gt;
|{{p|Weavile}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|479&lt;br /&gt;
|{{MSP|479R|Rotom}}&lt;br /&gt;
|{{p|Rotom}}{{tt|*|Frost Rotom, Generation V onwards}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |646&lt;br /&gt;
|{{MSP|646|Kyurem}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |{{p|Kyurem}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|646B|Kyurem}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|646W|Kyurem}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
{{movelist/battle-head|Ice}}&lt;br /&gt;
{{movelist/battle|1|Aurora Beam|Special|Beauty|65|100|20|anyadjacent|The target is hit with a rainbow-colored beam. This may also lower the target&#039;s Attack stat.}}&lt;br /&gt;
{{movelist/battle|4|Avalanche|Physical|Cool|60|100|10|anyadjacent|An attack move that inflicts double the damage if the user has been hurt by the target in the same turn.}}&lt;br /&gt;
{{movelist/battle|1|Blizzard|Special|Beauty|120|70|5|adjacentfoes|A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.}}&lt;br /&gt;
{{movelist/battle|5|Freeze Shock|Physical||140|90|5|anyadjacent|On the second turn, the user hits the target with electrically charged ice. It may leave the target with paralysis.}}&lt;br /&gt;
{{movelist/battle|5|Frost Breath|Special||40|90|10|anyadjacent|The user blows a cold breath on the target. This attack always results in a critical hit.}}&lt;br /&gt;
{{movelist/battle|5|Glaciate|Special||65|95|10|adjacentfoes|The user attacks by blowing freezing cold air at opposing Pokémon. This attack reduces the targets&#039; Speed stat.}}&lt;br /&gt;
{{movelist/battle|3|Hail|Status|Beauty|—|100|10|all|The user summons a hail storm lasting five turns. It damages all Pokémon except the Ice type.}}&lt;br /&gt;
{{movelist/battle|1|Haze|Status|Beauty|—|100|30|all|The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.}}&lt;br /&gt;
{{movelist/battle|3|Ice Ball|Physical|Beauty|30|90|20|anyadjacent|The user continually rolls into the target over five turns. It becomes stronger each time it hits.}}&lt;br /&gt;
{{movelist/battle|1|Ice Beam|Special|Beauty|95|100|10|anyadjacent|The target is struck with an icy-cold beam of energy. It may also freeze the target solid.}}&lt;br /&gt;
{{movelist/battle|5|Ice Burn|Special||140|90|5|anyadjacent|On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn.}}&lt;br /&gt;
{{movelist/battle|4|Ice Fang|Physical|Cool|65|95|15|anyadjacent|The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen.}}&lt;br /&gt;
{{movelist/battle|1|Ice Punch|Physical|Beauty|75|100|15|anyadjacent|The target is punched with an icy fist. It may also leave the target frozen.}}&lt;br /&gt;
{{movelist/battle|4|Ice Shard|Physical|Beauty|40|100|30|anyadjacent|The user flash freezes chunks of ice and hurls them at the target. This move always goes first.}}&lt;br /&gt;
{{movelist/battle|5|Icicle Crash|Physical||85|90|10|anyadjacent|The user attacks by harshly dropping an icicle onto the target. It may also make the target flinch.}}&lt;br /&gt;
{{movelist/battle|3|Icicle Spear|Physical|Beauty|25|100|30|anyadjacent|The user launches sharp icicles at the target. It strikes two to five times in a row.}}&lt;br /&gt;
{{movelist/battle|2|Icy Wind|Special|Beauty|55|95|15|adjacentfoes|The user attacks with a gust of chilled air. It also lowers the targets&#039; Speed stat.}}&lt;br /&gt;
{{movelist/battle|1|Mist|Status|Beauty|—|100|30|team|The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns.}}&lt;br /&gt;
{{movelist/battle|2|Powder Snow|Special|Beauty|40|100|25|adjacentfoes|The user attacks with a chilling gust of powdery snow. It may also freeze the targets.}}&lt;br /&gt;
{{movelist/battle|3|Sheer Cold|Special|Beauty|—|30|5|anyadjacent|The target is attacked with a blast of absolute-zero cold. The target instantly faints if it hits.}}&lt;br /&gt;
{{movelist/battle-foot|Ice}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Although the Ice type existed since Generation I, pure Ice-type species were not introduced until [[Generation III]].&lt;br /&gt;
* In [[Generation III]], all Ice-type moves were [[Beauty Contest|Beauty]] moves.&lt;br /&gt;
* Only the {{t|Normal}} type has a lower number of resistances than the Ice type, having no resistances (but one immunity). Ice only resists itself.&lt;br /&gt;
* All types that are weak to Ice have been combined with it on at least one Pokémon.&lt;br /&gt;
* There has been a [[Gym Leader]] or [[Elite Four]] member who specializes in the Ice type introduced in each generation. All three of the Ice-type [[Gym Leader]]s, [[Pryce]], [[Candice]], and [[Brycen]], are the seventh Gym Leaders in their respective region.&lt;br /&gt;
* Generation V introduced the most Ice-type Pokémon of any Generation, with {{tt|eight|including Rotom&#039;s Frost form}} and Generation II introduced the least Ice-type Pokémon, with five.&lt;br /&gt;
** Every Ice type introduced in Generation V is a pale blue color. It is the only generation in which this happens.&lt;br /&gt;
** Generation V also introduced the most pure Ice-types, with six new Pokémon. [[Generation III]] introduced three, [[Generation IV]] introduced one, while [[Generation I]] and {{Gen|II}} introduced none.&lt;br /&gt;
*** The {{p|Kyurem|only dual-type Ice-type}} Pokémon introduced in Generation V was a [[legendary Pokémon]].&lt;br /&gt;
* Ice is the only type that is super effective against {{type|Flying}}s that doesn&#039;t in turn resist {{type|Flying}} moves.&lt;br /&gt;
** In fact, it doesn&#039;t resist anything it is super effective against, with it only resisting itself.&lt;br /&gt;
* Ice-type attacks are resisted by all types that {{type|Water}} Pokémon resist.&lt;br /&gt;
* Generation I introduced the most Ice-type moves of any Generation, with six and Generation II introduced the least Ice-type moves, with two.&lt;br /&gt;
* Ice is the only type that can be triply resisted due to {{p|Dewgong}} and {{p|Sealeo}}&#039;s evolutionary lines having double resistance, as well as the Ability {{a|Thick Fat}}.&lt;br /&gt;
* As of Generation V, There is yet to be a dual-type Ice Pokémon to be weak against {{t|Ground}}-type attacks. Even though {{p|Rotom}}&#039;s frost form is dual {{t|Electric}}/Ice, it is immune to Ground-type attacks due to its {{a|levitate}} ability. However it can be removed if its ability was {{m|skill Swap}}ped or useless as a result of another Pokémon&#039;s ability&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{ice color}}|bordercolor={{ice color light}}&lt;br /&gt;
|ja=こおり (氷) &#039;&#039;Kōri&#039;&#039;&lt;br /&gt;
|zh_cmn=冰 &#039;&#039;Bīng&#039;&#039;&lt;br /&gt;
|nl=IJs&lt;br /&gt;
|fi=Jää&lt;br /&gt;
|fr=Glace&lt;br /&gt;
|da=Is&lt;br /&gt;
|de=Eis&lt;br /&gt;
|no=Is&lt;br /&gt;
|el=Πάγου &#039;&#039;Pagou&#039;&#039;&lt;br /&gt;
|he=קרח &#039;&#039;Kerach&#039;&#039;&lt;br /&gt;
|id=Es&lt;br /&gt;
|it=Ghiaccio&lt;br /&gt;
|ko=얼음 &#039;&#039;Eol&#039;eum&#039;&#039;&lt;br /&gt;
|pl=Lodowy&lt;br /&gt;
|pt=Gelo&lt;br /&gt;
|ru=Ледяной &#039;&#039;Ledyanoi&#039;&#039;&lt;br /&gt;
|es=Hielo&lt;br /&gt;
|sk=Ľadový&lt;br /&gt;
|ro=Gheață&lt;br /&gt;
|sv=Is&lt;br /&gt;
|th=น้ำแข็ง&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[pt:Tipo Ice]]&lt;br /&gt;
&lt;br /&gt;
[[it:Ghiaccio (tipo)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Eis (Typ)]]&lt;br /&gt;
[[es:Tipo Hielo]]&lt;br /&gt;
[[fr:Glace]]&lt;br /&gt;
[[ja:こおり]]&lt;br /&gt;
[[pl:Lód (typ)]]&lt;br /&gt;
[[zh:冰（属性）]]&lt;/div&gt;</summary>
		<author><name>PikachuMonster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Tangela_(Pok%C3%A9mon)&amp;diff=1898329</id>
		<title>Tangela (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Tangela_(Pok%C3%A9mon)&amp;diff=1898329"/>
		<updated>2013-05-04T00:47:39Z</updated>

		<summary type="html">&lt;p&gt;PikachuMonster: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Chansey | next=Kangaskhan | type=grass | prevnum=113 | nextnum=115 }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Tangela |&lt;br /&gt;
jname=モンジャラ |&lt;br /&gt;
tmname=Monjara |&lt;br /&gt;
art=FRLG |&lt;br /&gt;
size=200px |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;tang&#039;&#039;-guh-luh&amp;lt;/sc&amp;gt; &amp;lt;ref&amp;gt;Barbo, Maria. &#039;&#039;The Official Pokémon Handbook&#039;&#039;. Scholastic Publishing, 1999. ISBN 0-439-10397-5&amp;lt;/ref&amp;gt; |&lt;br /&gt;
ndex=114 |&lt;br /&gt;
oldjdex=179 |&lt;br /&gt;
jdex=182 |&lt;br /&gt;
hdex=278 |&lt;br /&gt;
sdex=181 |&lt;br /&gt;
u2dex=217 |&lt;br /&gt;
fbrow=069 |&lt;br /&gt;
type1=Grass |&lt;br /&gt;
species=Vine |&lt;br /&gt;
height-ftin=3&#039;03&amp;quot; |&lt;br /&gt;
height-m=1.0 |&lt;br /&gt;
weight-lbs=77.2 |&lt;br /&gt;
weight-kg=35.0 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Chlorophyll |&lt;br /&gt;
ability2=Leaf Guard |&lt;br /&gt;
abilityd=Regenerator |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Grass |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=20 |&lt;br /&gt;
evde=1 |&lt;br /&gt;
expyield=166 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=Blue |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=07 |&lt;br /&gt;
pokefordex=tangela |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Tangela&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;モンジャラ&#039;&#039;&#039; &#039;&#039;Monjara&#039;&#039;) is a {{type|Grass}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s into {{p|Tangrowth}} when [[level]]ed up while knowing {{m|AncientPower}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Tangela is covered with thick blue vines that obscure its face so only its eyes can be seen. The vines give it a round shape, although it is unknown what it looks like without them. The vines are covered in fine hair. It has a {{DL|List of Pokémon by body style|Pokémon consisting of a head and legs|pair of red boot-like feet}}, but no visible arms.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
Tangela&#039;s vines never stop growing and are easily replaced if lost or damaged. Tangela can ensnare and entangle its foes with its vines.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Its thick blue vines are constantly jiggling and swaying. This appears to be a defensive technique, as the movement unnerves enemies and deters herbivores that might mistake Tangela for a shrub. Any moving object that gets too close to a Tangela will be {{m|constrict|ensnared}} by its vines. This also appears to be a defensive technique, because Tangela&#039;s vines will snap off easily and painlessly if the target pulls on them, suggesting that the ensnaring is intended to scare off potential predators.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[File:Grassland Habitat.png|thumb|{{DL|List of Pokémon by habitat|Grassland Pokémon}}]]&lt;br /&gt;
Tangela can usually be found on the edge of many grassy plains, be it near a mountain range or the ocean. However, they can also be found in large forests or the jungle on some occasions. They are most common in [[Kanto]] and [[Johto]], and can also be found in the [[Sevii Islands]]. They have also been introduced to the [[Great Marsh]] in [[Sinnoh]].&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Erika Tangela.png|thumb|200px|Tangela in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
[[Erika]] used a Tangela when {{Ash}} battled her for the {{Badge|Rainbow}} in &#039;&#039;[[EP026|Pokémon Scent-sation!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
A Tangela appeared battling [[Brock&#039;s Vulpix]] in &#039;&#039;[[EP052|Princess vs. Princess]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Tangela made an appearance in &#039;&#039;[[EP034|The Kangaskhan Kid]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Tangela under the ownership of [[Stella]] appeared in &#039;&#039;[[EP064|It&#039;s Mr. Mime Time]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Tangela under the ownership of an unknown Trainer, appeared in &#039;&#039;[[EP080|Friends to the End]]&#039;&#039;, during the closing ceremonies of the [[Indigo League]].&lt;br /&gt;
&lt;br /&gt;
Tangela also appeared in &#039;&#039;[[M02|The Power of One]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Tangela appeared in &#039;&#039;[[EP169|Beauty and the Breeder]]&#039;&#039; where it participated in a Pokémon beauty contest.&lt;br /&gt;
&lt;br /&gt;
A Tangela belonging to an unnamed competitor appeared in &#039;&#039;[[EP178|The Grass Route]]&#039;&#039; competing in the {{type|Grass}} tournament.&lt;br /&gt;
&lt;br /&gt;
A Tangela appeared in &#039;&#039;[[M04|Celebi: Voice of the Forest]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Tangela was one of the Pokémon seen at [[Wings Alexander]]&#039;s barn in &#039;&#039;[[EP223|Throwing in the Noctowl]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Several Tangela appeared in &#039;&#039;[[EP227|For Ho-Oh the Bells Toll!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An image of a Tangela appeared in &#039;&#039;[[EP241|Hocus Pokémon]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
An [[Officer Jenny]] owned a Tangela in &#039;&#039;[[AG065|Gulpin it Down]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Kanto}}&lt;br /&gt;
{{Animedexbody|EP026|Tangela|Ash&#039;s Pokédex|Tangela, a Vine Pokémon. Its body is wrapped in vines. The rest of its form is hidden beneath these vines.}} &lt;br /&gt;
{{Animedexfooter/Pokémon|original|Kanto}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Lunick Tangela PR.png|thumb|right|Tangela, as seen in [[W Mission Story: Pokémon Ranger - the Comic]]]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Like her counterparts in other media, [[Erika]] of [[Pokémon Adventures]] has a Tangela in her arsenal. This Tangela goes by the [[nickname]] Angela in the English translations, or Mon-chan in Japanese.&lt;br /&gt;
&lt;br /&gt;
===In the W Mission Story: Pokémon Ranger - the Comic manga===&lt;br /&gt;
Tangela is one of the Pokémon [[Lunick]] captures in the [[W Mission Story: Pokémon Ranger - the Comic|adaptation of]] {{ga|Pokémon Ranger}}. Lunick uses Tangela&#039;s vines to rescue a girl from a burning building.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
A Tangela took part in a baseball match in &#039;&#039;[[PM021|Fierce Competition at the Pokémon Baseball Tournament!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Tangela (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=grass&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=The whole body is swathed with wide vines that are similar to seaweed. The vines sway as it walks.&lt;br /&gt;
|yellowdex=Its identity is obscured by masses of thick, blue vines. The vines are said to never stop growing.&lt;br /&gt;
|stadiumdex=Its identity is obscured by countless blue vines that are similar to seaweed. Will become entangled with anything.&lt;br /&gt;
|golddex=The vines that cloak its entire body are always jiggling. They effectively unnerve its foes.&lt;br /&gt;
|silverdex=It tangles any moving thing with its vines. Their subtle shaking is ticklish if you get ensnared.&lt;br /&gt;
|crystaldex=During battle, it constantly moves the vines that cover its body in order to annoy its opponent.&lt;br /&gt;
|stadium2dex=The vines that cloak its entire body are always jiggling. They effectively unnerve its foes.&lt;br /&gt;
|rsdex=Tangela&#039;s vines snap off easily if they are grabbed. This happens without pain, allowing it to make a quick getaway. The lost vines are replaced by newly grown vines the very next day.&lt;br /&gt;
|emeralddex=Its vines snap off easily and painlessly if they are grabbed, allowing it to make a quick getaway. The lost vines are replaced by new growth the very next day.&lt;br /&gt;
|firereddex=Blue plant vines cloak the Pokémon&#039;s identity in a tangled mass. It {{m|Constrict|entangles}} anything that gets close.&lt;br /&gt;
|leafgreendex=The whole body is swathed with wide vines that are similar to seaweed. The vines sway as it walks.&lt;br /&gt;
|dpdex=It is shrouded by blue vines. No one has seen the face hidden behind this growth of vines.&lt;br /&gt;
|platinumdex=The blue vines shrouding its body are covered in a growth of fine hair. It is known to be ticklish.&lt;br /&gt;
|heartgolddex=The vines that cloak its entire body are always jiggling. They effectively unnerve its foes.&lt;br /&gt;
|soulsilverdex=It tangles any moving thing with its vines. Their subtle shaking is {{m|Tickle|ticklish}} if you get ensnared.&lt;br /&gt;
|bwdex=The blue vines shrouding its body are covered in a growth of fine hair. It is known to be ticklish.&lt;br /&gt;
|b2w2dex=Many writhing vines cover it, so its true identity remains unknown. The blue vines grow its whole life long.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=grass |&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbrarity=Uncommon |&lt;br /&gt;
rbarea={{rt|21|Kanto}}, trade {{p|Venonat}} at [[Cinnabar Island]] |&lt;br /&gt;
jbrarity=Unknown|&lt;br /&gt;
jbarea={{rt|21|Kanto}}|&lt;br /&gt;
yrarity=Rare |&lt;br /&gt;
yarea={{safari|Kanto}} |&lt;br /&gt;
gsrarity=Common |&lt;br /&gt;
gsarea=[[Route]]s {{rtn|21|Kanto}}, {{rtn|28|Kanto}}, and {{rtn|44|Johto}}, [[Mt. Silver]] |&lt;br /&gt;
crarity=Common |&lt;br /&gt;
carea=[[Route]]s {{rtn|21|Kanto}}, {{rtn|28|Kanto}}, and {{rtn|44|Johto}}, [[Mt. Silver]] |&lt;br /&gt;
gen3ex=frlg|&lt;br /&gt;
frlgrarity=Rare |&lt;br /&gt;
frlgarea={{rt|21|Kanto}}, [[Treasure Beach]] |&lt;br /&gt;
xdrarity=One |&lt;br /&gt;
xdarea=[[Cipher Key Lair]] |&lt;br /&gt;
xdshadow=yes |&lt;br /&gt;
gen4ex=pal|&lt;br /&gt;
ptrarity=Unknown |&lt;br /&gt;
ptarea=[[Great Marsh]]|&lt;br /&gt;
hgssrarity=Common |&lt;br /&gt;
hgssarea=[[Route]]s {{rtn|21|Kanto}}, {{rtn|28|Kanto}}, and {{rtn|44|Johto}}, [[Mt. Silver]] |&lt;br /&gt;
palarea=Forest |&lt;br /&gt;
walkarea={{pw|Big Forest}} |&lt;br /&gt;
bwrarity=Uncommon |&lt;br /&gt;
bwarea={{rt|13|Unova}}, [[Giant Chasm]] |&lt;br /&gt;
b2w2rarity=Unknown&amp;lt;br&amp;gt;Unknown|&lt;br /&gt;
b2w2area={{rt|13|Unova}}, [[Giant Chasm]]&amp;lt;br&amp;gt;{{rt|13|Unova}} ([[Hidden Grotto]]){{tt|*|Hidden Grotto near the Giant Chasm and has its Hidden Ability Regenerator}}|&lt;br /&gt;
dwarea={{dwa|Pleasant Forest}} |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=grass&lt;br /&gt;
|pinball=[[Cinnabar Island]]&lt;br /&gt;
|trozei=[[Secret Storage 13]]&amp;lt;br&amp;gt;Endless Level 43&amp;lt;br&amp;gt;Forever Level 2&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=[[Lapis Cave]] (9F-12F)&amp;lt;br&amp;gt;[[Joyous Tower]] (47F-50F)&lt;br /&gt;
|ranger=[[Krokka Tunnel]]&amp;lt;br&amp;gt;[[Waterworks]]&amp;lt;br&amp;gt;[[Jungle Relic]]&amp;lt;br&amp;gt;[[Sekra Range]]&lt;br /&gt;
|md2=[[Waterfall Cave]] (B1-B8)&lt;br /&gt;
|ranch=Random [[Hayley&#039;s trades|trade]] with [[Hayley]] {{tt|*|Available for transfer to Diamond and Pearl.}}&lt;br /&gt;
|rumble=[[Windy Prairie‎]] Normal Mode A &amp;amp; S&lt;br /&gt;
|rumble2=Treetops: [[Soothing Shore]] (post ending)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=grass}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|GSC}}|Gotta Catch &#039;Em All Station! Synthesis Tangela|English|United States|5|November 1 to 7, 2002;&amp;lt;br&amp;gt;January 3 to 9, 2003|link=List of English Gotta Catch &#039;Em All event Pokémon#Synthesis Tangela}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=grass&lt;br /&gt;
|rby1=Bitter Berry|rby1type=Berries (Generation II)|rby1rar=100|rby1image=no&lt;br /&gt;
|xd1=Miracle Seed|xd1type=Type-enhancing item|xd1rar=100&lt;br /&gt;
|ranch1=Coba Berry|ranch1type=Berry|ranch1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=      65 |&lt;br /&gt;
Attack=  55 |&lt;br /&gt;
Defense=115 |&lt;br /&gt;
SpAtk=  100 |&lt;br /&gt;
SpDef=   40 |&lt;br /&gt;
Special=100 |&lt;br /&gt;
Speed=   60 |&lt;br /&gt;
type=Grass }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Grass&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=4&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=4&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=grass|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  200 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Ground=   50 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Poison=  200 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    200 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric= 50 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Tangela|Grass|Grass|V|1}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Ingrain|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/levelV|Start|Start|Constrict|Normal|Physical|10|100|35||}}&lt;br /&gt;
{{learnlist/levelV|5|4|Sleep Powder|Grass|Status|&amp;amp;mdash;|75|15||}}&lt;br /&gt;
{{learnlist/levelV|19|7|Vine Whip|Grass|Physical|35|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|8|10|Absorb|Grass|Special|20|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|15|14|PoisonPowder|Poison|Status|&amp;amp;mdash;|75|35||}}&lt;br /&gt;
{{learnlist/levelV|22|17|Bind|Normal|Physical|15|85|20||}}&lt;br /&gt;
{{learnlist/levelV|12|20|Growth|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40||}}&lt;br /&gt;
{{learnlist/levelV|26|23|Mega Drain|Grass|Special|40|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|33|27|Knock Off|Dark|Physical|20|100|20||}}&lt;br /&gt;
{{learnlist/levelV|29|30|Stun Spore|Grass|Status|&amp;amp;mdash;|75|30||}}&lt;br /&gt;
{{learnlist/levelV|40|33|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15||}}&lt;br /&gt;
{{learnlist/levelV|N/A|36|Giga Drain|Grass|Special|75|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelV|36|40|AncientPower|Rock|Special|60|100|5||}}&lt;br /&gt;
{{learnlist/levelV|43|43|Slam|Normal|Physical|80|75|20||}}&lt;br /&gt;
{{learnlist/levelV|47|46|Tickle|Normal|Status|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/levelV|50|49|Wring Out|Normal|Special|&amp;amp;mdash;|100|5||}}&lt;br /&gt;
{{learnlist/levelV|54|53|Power Whip|Grass|Physical|120|85|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf|Tangela|Grass|Grass|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Tangela|Grass|Grass|5|1}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10||}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5||}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm5|TM22|SolarBeam|Grass|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15||}}&lt;br /&gt;
{{learnlist/tm5|TM33|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tm5|TM36|Sludge Bomb|Poison|Special|90|100|10||}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20||}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm5|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10||}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15||}}&lt;br /&gt;
{{learnlist/tm5|TM53|Energy Ball|Grass|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5||}}&lt;br /&gt;
{{learnlist/tm5|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm5|TM75|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30||}}&lt;br /&gt;
{{learnlist/tm5|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm5|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15||}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15||}}&lt;br /&gt;
{{learnlist/tm5|HM01|Cut|Normal|Physical|50|95|30||}}&lt;br /&gt;
{{learnlist/tmf|Tangela|Grass|Grass|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Tangela|grass|grass|5|1}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|001|Bulbasaur}}{{MSP|002|Ivysaur}}{{MSP|003|Venusaur}}{{MSP|187|Hoppip}}{{MSP|188|Skiploom}}{{MSP|189|Jumpluff}}&amp;lt;br&amp;gt;{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}{{MSP|387|Turtwig}}{{MSP|388|Grotle}}{{MSP|389|Torterra}}|Amnesia|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0|*}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|102|Exeggcute}}{{MSP|103|Exeggutor}}|Confusion|Psychic|Special|50|100|25|Smart|3}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|191|Sunkern}}{{MSP|192|Sunflora}}{{MSP|546|Cottonee}}{{MSP|547|Whimsicott}}|Endeavor|Normal|Physical|&amp;amp;mdash;|100|5|Tough|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|043|Oddish}}{{MSP|044|Gloom}}{{MSP|045|Vileplume}}{{MSP|182|Bellossom}}{{MSP|046|Paras}}{{MSP|047|Parasect}}&amp;lt;br&amp;gt;{{MSP|152|Chikorita}}{{MSP|153|Bayleef}}{{MSP|154|Meganium}}{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}|Flail|Normal|Physical|&amp;amp;mdash;|100|15|Cute|2|*}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|043|Oddish}}{{MSP|044|Gloom}}{{MSP|045|Vileplume}}{{MSP|182|Bellossom}}{{MSP|187|Hoppip}}{{MSP|188|Skiploom}}&amp;lt;br&amp;gt;{{MSP|189|Jumpluff}}{{MSP|191|Sunkern}}{{MSP|192|Sunflora}}{{MSP|252|Treecko}}{{MSP|285|Shroomish}}{{MSP|286|Breloom}}&amp;lt;br&amp;gt;{{MSP|315|Roselia}}{{MSP|407|Roserade}}{{MSP|387|Turtwig}}{{MSP|388|Grotle}}{{MSP|389|Torterra}}{{MSP|495|Snivy}}&amp;lt;br&amp;gt;{{MSP|496|Servine}}{{MSP|497|Serperior}}{{MSP|546|Cottonee}}{{MSP|547|Whimsicott}}{{MSP|556|Maractus}}{{MSP|590|Foongus}}&amp;lt;br&amp;gt;{{MSP|591|Amoonguss}}|Giga Drain|Grass|Special|75|100|10||||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|071|Victreebel}}{{MSP|103|Exeggutor}}{{MSP|182|Bellossom}}{{MSP|192|Sunflora}}{{MSP|275|Shiftry}}{{MSP|357|Tropius}}&amp;lt;br&amp;gt;{{MSP|387|Turtwig}}{{MSP|388|Grotle}}{{MSP|389|Torterra}}{{MSP|495|Snivy}}{{MSP|496|Servine}}{{MSP|497|Serperior}}|Leaf Storm|Grass|Special|140|90|5||||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|001|Bulbasaur}}{{MSP|002|Ivysaur}}{{MSP|003|Venusaur}}{{MSP|102|Exeggcute}}{{MSP|103|Exeggutor}}{{MSP|187|Hoppip}}&amp;lt;br&amp;gt;{{MSP|188|Skiploom}}{{MSP|189|Jumpluff}}{{MSP|191|Sunkern}}{{MSP|192|Sunflora}}{{MSP|285|Shroomish}}{{MSP|286|Breloom}}&amp;lt;br&amp;gt;{{MSP|315|Roselia}}{{MSP|407|Roserade}}{{MSP|331|Cacnea}}{{MSP|332|Cacturne}}{{MSP|387|Turtwig}}{{MSP|388|Grotle}}&amp;lt;br&amp;gt;{{MSP|389|Torterra}}{{MSP|420|Cherubi}}{{MSP|421|Cherrim}}{{MSP|495|Snivy}}{{MSP|496|Servine}}{{MSP|497|Serperior}}&amp;lt;br&amp;gt;{{MSP|546|Cottonee}}{{MSP|547|Whimsicott}}|Leech Seed|Grass|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|043|Oddish}}{{MSP|044|Gloom}}{{MSP|045|Vileplume}}{{MSP|182|Bellossom}}{{MSP|187|Hoppip}}{{MSP|188|Skiploom}}&amp;lt;br&amp;gt;{{MSP|189|Jumpluff}}{{MSP|191|Sunkern}}{{MSP|192|Sunflora}}{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}&amp;lt;br&amp;gt;{{MSP|285|Shroomish}}{{MSP|286|Breloom}}{{MSP|315|Roselia}}{{MSP|407|Roserade}}{{MSP|387|Turtwig}}{{MSP|388|Grotle}}&amp;lt;br&amp;gt;{{MSP|389|Torterra}}{{MSP|465|Tangrowth}}{{MSP|495|Snivy}}{{MSP|496|Servine}}{{MSP|497|Serperior}}{{MSP|546|Cottonee}}&amp;lt;br&amp;gt;{{MSP|547|Whimsicott}}{{MSP|556|Maractus}}{{MSP|590|Foongus}}{{MSP|591|Amoonguss}}|Mega Drain|Grass|Special|40|100|15|Smart|1||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|043|Oddish}}{{MSP|044|Gloom}}{{MSP|045|Vileplume}}{{MSP|182|Bellossom}}{{MSP|102|Exeggcute}}{{MSP|103|Exeggutor}}&amp;lt;br&amp;gt;{{MSP|114|Tangela}}{{MSP|465|Tangrowth}}{{MSP|152|Chikorita}}{{MSP|153|Bayleef}}{{MSP|154|Meganium}}{{MSP|270|Lotad}}&amp;lt;br&amp;gt;{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|357|Tropius}}|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}|Nature Power|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|102|Exeggcute}}{{MSP|103|Exeggutor}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}|Power Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Beauty|0|*}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|046|Paras}}{{MSP|047|Parasect}}{{MSP|187|Hoppip}}{{MSP|188|Skiploom}}{{MSP|189|Jumpluff}}{{MSP|590|Foongus}}&amp;lt;br&amp;gt;{{MSP|591|Amoonguss}}|Rage Powder|Bug|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/breedf|Tangela|grass|grass|5|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Tangela|grass|grass|5|1}}&lt;br /&gt;
{{learnlist/tutor5|Bind|Normal|Physical|15|85|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Endeavor|Normal|Physical|&amp;amp;mdash;|100|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Giga Drain|Grass|Special|75|100|10||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Knock Off|Dark|Physical|20|100|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Pain Split|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Seed Bomb|Grass|Physical|80|100|15||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Synthesis|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Worry Seed|Grass|Status|&amp;amp;mdash;|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutorf|Tangela|grass|grass|5|1}}&lt;br /&gt;
&lt;br /&gt;
===={{pkmn|Dream World}} moves====&lt;br /&gt;
{{learnlist/eventh|Tangela|Grass|grass|5|1}}&lt;br /&gt;
{{learnlist/event5|{{dwa|Pleasant Forest}}|Leech Seed|Grass|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/event5|{{dwa|Pleasant Forest}}|Seed Bomb|Grass|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/eventf|Tangela|grass|grass|5|1}}&lt;br /&gt;
&lt;br /&gt;
====Special moves====&lt;br /&gt;
{{Shadow moves|114|30|Shadow Hold|Shadow Rave|--|--|Morning Sun|Normal|SolarBeam|Grass|Sunny Day|Fire|Ingrain|Grass|xd|grass|grass}}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{tcg grass color light}}; {{roundy}}; border: 3px solid #{{tcg grass color}}&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}};&amp;quot; | Move&lt;br /&gt;
! Card&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| {{m|Double Kick}}&lt;br /&gt;
| [[Tangela (Aquapolis 112)]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=grass |&lt;br /&gt;
ndex=114 |&lt;br /&gt;
pinball=Catch |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Common |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=7.4 |&lt;br /&gt;
area=Jungle |&lt;br /&gt;
P1=Careful. You don&#039;t want to get {{m|Constrict|tangled up}} in my vines. |&lt;br /&gt;
P2=I don&#039;t like this! I&#039;m already down to half health! |&lt;br /&gt;
P3=I&#039;m faltering... You have to help me... |&lt;br /&gt;
PL=Oh, yes, yes! I&#039;ve gotten my level! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
group=Grass |&lt;br /&gt;
assist=Grass |&lt;br /&gt;
fieldpower=1 |&lt;br /&gt;
field=Cross |&lt;br /&gt;
loop=2 |&lt;br /&gt;
MinEXP=30 |&lt;br /&gt;
MaxEXP=70 |&lt;br /&gt;
browser=Tangela can extend its vine and lasso a Post to cross a gap. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=6.4 |&lt;br /&gt;
iq=G |&lt;br /&gt;
rumble=yes |&lt;br /&gt;
rumbleattack=3 |&lt;br /&gt;
rumbledefense=3 |&lt;br /&gt;
rumblespeed=3|&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=3 |&lt;br /&gt;
rumble2defense=3 |&lt;br /&gt;
rumble2speed=3 |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=114&lt;br /&gt;
|name1=Tangela&lt;br /&gt;
|type1-1=Grass&lt;br /&gt;
|evotype1=Move&lt;br /&gt;
|move1=AncientPower&lt;br /&gt;
|move1type=Rock&lt;br /&gt;
|sprite2=465&lt;br /&gt;
|name2=Tangrowth&lt;br /&gt;
|type1-2=Grass}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=grass|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=114|&lt;br /&gt;
name=Tangela|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Tangela was the only pure [[Grass type|Grass-type]] Pokémon to be introduced in [[Generation I]].&lt;br /&gt;
* In the [[Pokémon Red and Green beta|Pokémon Red and Blue beta]], Tangela was originally known as &amp;quot;Meduza,&amp;quot; a misspelling of the Greek mythological character {{wp|Medusa (mythology)|Medusa}}.&lt;br /&gt;
* Although it is said to live in plains, its [[Friend Area]] in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Pokémon Mystery Dungeon]] is the {{fa|Jungle}}. Also, its [[List of Pokémon by Pal Park location|Pal Park area]] is the Forest.&lt;br /&gt;
* Tangela and {{p|Tropius}} are the only two Pokémon that are not {{pkmn2|starter}}s or [[legendary Pokémon|legendaries]] of a previous generation unavailable in {{game|Diamond and Pearl|s}}. They must be transferred forward from a [[Generation III]] game or traded from {{game|Platinum}}.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Tangela is probably based on {{wp|Medusa (mythology)|Medusa}}, a {{wp|gorgon}} of {{wp|Greek mythology}}, who had a head of snakes and turned any creature that saw her into stone. The tentacles on Tangela, however, are {{wp|vine}}s. Its Crystal sprite shows it curling into a ball, meaning it may also have design elements from {{wp|tumbleweed}} or bird-cage plants. It may also be based on a {{wp|Green Man}}, a motif that is represented as a face surrounded by leaves and vines.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Tangela may be a combination of &#039;&#039;tangle&#039;&#039; and &#039;&#039;{{wp|Medusa}}&#039;&#039; (referring to its vines resembling a snake hairstyle like Medusa&#039;s).&lt;br /&gt;
&lt;br /&gt;
Monjara may be based on もじゃもじゃ &#039;&#039;mojamoja&#039;&#039; (&#039;&#039;shaggy&#039;&#039; or &#039;&#039;unkempt&#039;&#039;). It may also include &#039;&#039;monster&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=grass|type2=grass&lt;br /&gt;
|ja=モンジャラ &#039;&#039;Monjara&#039;&#039;|jameaning=From {{tt|もじゃもじゃ &#039;&#039;mojamoja&#039;&#039;|shaggy or unkempt}}&lt;br /&gt;
|fr=Saquedeneu|frmeaning=From &#039;&#039;{{tt|sac de noeuds|knot bag}}&#039;&#039;&lt;br /&gt;
|es=Tangela|esmeaning=Same as English name&lt;br /&gt;
|de=Tangela|demeaning=Same as English name&lt;br /&gt;
|it=Tangela|itmeaning=Same as English name&lt;br /&gt;
|ko=덩쿠리 &#039;&#039;Deongkuri&#039;&#039;|komeaning=From {{tt|덩굴 &#039;&#039;Deonggul&#039;&#039;|vine}} or {{tt|넝쿨 &#039;&#039;Neongkul&#039;&#039;|vine}}&lt;br /&gt;
|zh_yue=長藤怪 &#039;&#039;Chèuhngtàhnggwaai&#039;&#039;|zh_yuemeaning=Literally &amp;quot;Long vine freak&amp;quot;&lt;br /&gt;
|zh_cmn=蔓藤怪 &#039;&#039;Mànténgguài&#039;&#039;|zh_cmnmeaning=Literally &amp;quot;Vine freak&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNextFoot | prev=Chansey | next=Kangaskhan | type=grass | prevnum=113 | nextnum=115 }}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Pokémon with cross-generational evolutions]]&lt;br /&gt;
[[Category:Pokémon that evolve with certain moves]]&lt;br /&gt;
[[Category:Pokémon that evolve with AncientPower]]&lt;br /&gt;
[[Category:Pokémon that run from battle]]&lt;br /&gt;
&lt;br /&gt;
[[it:Tangela]]&lt;br /&gt;
[[pt:Tangela (pokémon)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Tangela]]&lt;br /&gt;
[[es:Tangela]]&lt;br /&gt;
[[fr:Saquedeneu]]&lt;br /&gt;
[[ja:モンジャラ]]&lt;br /&gt;
[[pl:Tangela]]&lt;br /&gt;
[[zh:蔓藤怪]]&lt;/div&gt;</summary>
		<author><name>PikachuMonster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Quagsire_(Pok%C3%A9mon)&amp;diff=1889522</id>
		<title>Quagsire (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Quagsire_(Pok%C3%A9mon)&amp;diff=1889522"/>
		<updated>2013-04-19T11:39:30Z</updated>

		<summary type="html">&lt;p&gt;PikachuMonster: aviod confusion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | type=water | type2=ground | prevnum=194 | nextnum=196 | prev=Wooper | next=Espeon |type=water|type2=ground| prevnum=194| nextnum=196}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Quagsire |&lt;br /&gt;
jname=ヌオー |&lt;br /&gt;
tmname=Nuoh |&lt;br /&gt;
art=HGSS |&lt;br /&gt;
size=165px |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;kwag-saiyuhr&amp;lt;/sc&amp;gt; |&lt;br /&gt;
ndex=195 |&lt;br /&gt;
jdex=057 |&lt;br /&gt;
hdex=340 |&lt;br /&gt;
sdex=118 |&lt;br /&gt;
obrow=152 |&lt;br /&gt;
opbrow=127 |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Water |&lt;br /&gt;
type2=Ground |&lt;br /&gt;
species=Water Fish |&lt;br /&gt;
height-ftin=4&#039;07&amp;quot; |&lt;br /&gt;
height-m=1.4 |&lt;br /&gt;
weight-lbs=165.3 |&lt;br /&gt;
weight-kg=75.0 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Damp |&lt;br /&gt;
ability2=Water Absorb |&lt;br /&gt;
abilityd=Unaware |&lt;br /&gt;
egggroupn=2 |&lt;br /&gt;
egggroup1=Water 1 |&lt;br /&gt;
egggroup2=Field |&lt;br /&gt;
eggcycles=20 |&lt;br /&gt;
evhp=2 |&lt;br /&gt;
expyield=137 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=Blue |&lt;br /&gt;
catchrate=90 |&lt;br /&gt;
body=06 |&lt;br /&gt;
pokefordex=quagsire |&lt;br /&gt;
generation=2 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Quagsire&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ヌオー&#039;&#039;&#039; &#039;&#039;Nuoh&#039;&#039;) is a dual-type {{2t|Water|Ground}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Wooper}} starting at [[level]] 20.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Quagsire is a light blue {{DL|List of Pokémon by body style|Pokémon with a bipedal, tailed form|bipedal}}, amphibious Pokémon. Its head is broad and round, having little of a neck to distinguish it from the rest of Quagsire&#039;s body. Quagsire&#039;s mouth is wide and its eyes are mere dots, giving it a look of simplicity. Quagsire has a wavy purple coloration on its back and a dark blue &amp;quot;fin&amp;quot; there that extends to its tail. Quagsire&#039;s arms have three fingers, and its legs have three toes.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
The &amp;quot;fin&amp;quot; running down a female Quagsire&#039;s back is smaller than that of a male.&lt;br /&gt;
&lt;br /&gt;
===Special abilities===&lt;br /&gt;
Despite being a Water-type Pokémon, Quagsire&#039;s Ground element allows it to harmlessly shrug off {{t|Electric}} attacks. Quagsire appear to be oblivious to pain, allowing them to frequently bump their heads while swimming without any adverse effects. It also has the ability to go long periods of time without food, affording it the luxury of waiting for its prey to come to it.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Quagsire are quite carefree and relaxed, and so typically swim without paying much attention to their surroundings. Because of this, they tend to bump into boat hulls. Once a year, when the moon is full, wild Quagsire collect round objects like balls and swim to [[Blue Moon Falls]], where they attempt to shoot the balls to the top of a waterfall with their {{m|Water Gun}} attacks to see who can launch their objects the highest, with the apparent target being the moon. The day after, the objects float downstream and are considered to be blessed with luck from the Quagsire.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[File:Waters-edge Habitat.png|thumb|{{DL|List of Pokémon by habitat|Water&#039;s-edge Pokémon}}]]&lt;br /&gt;
Quagsire live in extremely clean bodies of freshwater and muddy swamps such as the [[Great Marsh]]. The presence of Quagsire in water is usually an excellent indicator that the water is very safe for consumption.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
Quagsire hunts for food by leaving its mouth wide open in water and waiting for its prey to blunder in unaware. Because Quagsire does not move, it does not get very hungry.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Lisa Quagsire.png|thumb|220px|Quagsire in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
Quagsire first appeared in &#039;&#039;[[EP127|Once in a Blue Moon]]&#039;&#039;. It stole the [[GS Ball]] from {{Ash}} for a festival.&lt;br /&gt;
&lt;br /&gt;
A Quagsire has also appeared in &#039;&#039;[[AG096|Training Wrecks]]&#039;&#039;, under the ownership of [[Rocky]]. Quagsire battled {{Ash}}&#039;s {{AP|Pikachu}} and {{AP|Grovyle}}, alongside a {{p|Walrein}}. Before Pikachu could nail Walrein with its {{t|Electric}} Attacks, Quagsire would protect Walrein from being shocked, due to its immunity to Electricity while Walrein&#039;s {{m|Ice Ball}} hit Grovyle and Pikachu hard, but after the Ice Ball went slower every turn, Pikachu and Grovyle defeated Walrein and Quagsire.&lt;br /&gt;
&lt;br /&gt;
[[Crasher Wake]] owns a Quagsire, which appeared in &#039;&#039;[[DP083|A Crasher Course in Power!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Quagsire appeared in &#039;&#039;[[DP139|A Faux Oak Finish!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
A Quagsire was one of the Pokémon seen at the Pokémon Swap Meet in &#039;&#039;[[EP146|Tricks of the Trade]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Five Quagsire were among the Pokémon competing in the [[Fire and Rescue Grand Prix]] in &#039;&#039;[[EP147|The Fire-ing Squad!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A female Quagsire also makes an appearance in &#039;&#039;[[EP153|Love, Totodile Style]]&#039;&#039;, where [[Ash&#039;s Totodile]] fell in love with her at the end of the episode.&lt;br /&gt;
&lt;br /&gt;
{{mov|Lisa}} had a Quagsire in &#039;&#039;[[M03|Spell of the Unown]]&#039;&#039;, and used it to battle {{Ash}} against his {{AP|Pikachu}}. After Pikachu landed on the head of Lisa&#039;s Quagsire head first, both Pokémon fainted.&lt;br /&gt;
&lt;br /&gt;
A Quagsire appeared in &#039;&#039;[[EP192|The Wayward Wobbuffet]]&#039;&#039; swimming in a river when it encountered [[Jessie&#039;s Wobbuffet]] which got lost and gave it directions.&lt;br /&gt;
&lt;br /&gt;
A Quagsire was one of the Pokémon competing in the Pokémon Sumo Wrestling in &#039;&#039;[[EP194|Ring Masters]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Quagsire also appeared in &#039;&#039;[[M04|Celebi: Voice of the Forest]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Three Quagsire were among the inhabitants of an oasis just for Pokémon in &#039;&#039;[[EP207|Got Miltank?]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Quagsire appeared in &#039;&#039;[[EP216|Dueling Heroes]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Quagsire was one of the feuding Pokémon at [[Professor Oak&#039;s Laboratory]] in &#039;&#039;[[EP225|Bulbasaur... the Ambassador!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Quagsire was seen at a [[Pokémon Center]] in &#039;&#039;[[The Legend of Thunder!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Quagsire appeared in &#039;&#039;[[M05|Pokémon Heroes]]&#039;&#039;. Also, another one was used by a competitor in the [[Tour de Alto Mare]].&lt;br /&gt;
&lt;br /&gt;
A Quagsire was seen training alongside its Trainer in &#039;&#039;[[EP262|You&#039;re a Star, Larvitar!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Vincent|Jackson]] uses a Quagsire in his battle against [[Macy]] in &#039;&#039;[[EP268|Tie One On]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Quagsire appeared in the opening of &#039;&#039;[[M08|Lucario and the Mystery of Mew]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Quagsire made an appearance in &#039;&#039;[[DP007|Like It Or Lup It!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Several {{p|Wooper}} and a Quagsire made an appearance in &#039;&#039;[[M10|The Rise of Darkrai]]&#039;&#039;.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Johto}}&lt;br /&gt;
{{Animedexbody|EP127|Quagsire|Ash&#039;s Pokédex|Quagsire, the Water Fish Pokémon. The Quagsire makes its home in clean freshwater lakes. The Quagsire is covered by a slippery layer of skin, making this Pokémon especially difficult to handle.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|original|Johto}}&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP083|Quagsire|Dawn&#039;s Pokédex|Quagsire, the Water Fish Pokémon and the evolved form of {{p|Wooper}}. Known as quite dim-witted, it doesn&#039;t care when it crashes its head against rocks or the bottoms of boats.}}&lt;br /&gt;
{{Animedexbody|DP139|Quagsire|Ash&#039;s Pokédex|Quagsire, the Water Fish Pokémon. Quagsire has an easy going nature and doesn&#039;t care if it bumps its head on boats and boulders while swimming.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Wake Quagsire Adventures.png|thumb|120px|right|[[Crasher Wake]]&#039;s Quagsire as seen in Pokémon Adventures]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Quagsire is first seen as one of the Pokémon {{adv|Crystal}} captured and sent to {{adv|Professor Oak}} via the Portable Transfer System. She remarked that she found it on {{rt|32|Johto}} and was &amp;quot;a tad stronger than I expected.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Much later, [[Crasher Wake]] is seen in possession of a Quagsire, and uses it to defeat [[Platinum&#039;s Empoleon]] before falling to a {{m|Giga Drain}} from {{adv|Diamond}}&#039;s {{p|Torterra}}, [[Tru]] (which Platinum borrowed after she was unable to catch a single grass Pokémon in the [[Great Marsh]]). This won {{adv|Platinum}} the match.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Quagsire (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data== &lt;br /&gt;
===NPC Appearances===&lt;br /&gt;
[[Pokémon Mystery Dungeon: Gates to Infinity]]: Quagsire appears as the landlord of Post Town as well as an important character in the storyline. The player&#039;s partner buys land from him at the beginning of the game that would become the headquarters for the player&#039;s exploration team. He also runs an area similar to the [[Chimecho Assembly]] from the previous games. Like some members of [[Wigglytuff&#039;s Guild]], he has a catchphrase, which is &amp;quot;hmm&amp;quot;. He is also responsible for dealing with captured outlaws, much like {{p|Magnezone}} before him. He is known to be a hard taskmaster to these Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=water&lt;br /&gt;
|type2=ground&lt;br /&gt;
|gen=2&lt;br /&gt;
|golddex=This carefree Pokémon has an easy-going nature. While swimming, it always bumps into boat hulls.&lt;br /&gt;
|silverdex=Due to its relaxed and carefree attitude, it often bumps its head on boulders and boat hulls as it swims.&lt;br /&gt;
|crystaldex=Its body is always slimy. It often bangs its head on the river bottom as it swims but seems not to care. &lt;br /&gt;
|rsdex=Quagsire hunts for food by leaving its mouth wide open in water and waiting for its prey to blunder in unaware. Because the Pokémon does not move, it does not get very hungry.&lt;br /&gt;
|emeralddex=A Quagsire hunts by leaving its mouth wide open in water and waiting for its prey to blunder in. Because it doesn&#039;t move, it does not get very hungry.&lt;br /&gt;
|firereddex=Due to its relaxed and carefree attitude, it often bumps its head on boulders and boat hulls as it swims.&lt;br /&gt;
|leafgreendex=This carefree Pokémon has an easy-going nature. While swimming, it always bumps into boat hulls.&lt;br /&gt;
|stadium2dex=This carefree Pokémon has an easy-going nature. While swimming, it always bumps into boat hulls.&lt;br /&gt;
|diamonddex=It has a sluggish nature. It lies at the river&#039;s bottom, waiting for prey to stray into its mouth.&lt;br /&gt;
|pearldex=A dim-witted Pokémon. It doesn&#039;t care if it bumps its head into boats or rocks while swimming.&lt;br /&gt;
|platinumdex=It has an easygoing nature. It doesn&#039;t care if it bumps its head on boats and rocks while swimming.&lt;br /&gt;
|heartgolddex=This carefree Pokémon has an easy-going nature. While swimming, it always bumps into boat hulls.&lt;br /&gt;
|soulsilverdex=Due to its relaxed and carefree attitude, it often bumps its head on boulders and boat hulls as it swims.&lt;br /&gt;
|bwdex=It has an easygoing nature. It doesn&#039;t care if it bumps its head on boats and rocks while swimming.&lt;br /&gt;
|b2w2dex=It has an easygoing nature. It doesn&#039;t care if it bumps its head on boats and boulders while swimming.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=water |&lt;br /&gt;
type2=ground |&lt;br /&gt;
gen=2 |&lt;br /&gt;
gsrarity=Common |&lt;br /&gt;
gsarea=[[Route]]s {{rtn|26|Kanto}} and {{rtn|27|Kanto}} (tall grass){{sup/t|D}}{{sup/t|N}}{{sup/2|G}}&amp;lt;br/&amp;gt;[[Route]]s {{rtn|10|Kanto}}, {{rtn|13|Kanto}}, {{rtn|14|Kanto}}, {{rtn|15|Kanto}} (tall grass){{sup/t|D}}{{sup/t|N}}{{sup/2|GS}}&amp;lt;br/&amp;gt;[[Route]]s {{rtn|12|Kanto}}, {{rtn|13|Kanto}} and {{rtn|32|Johto}}, [[Ruins of Alph]], [[Union Cave]] (surfing){{sup/2|GS}}&amp;lt;br/&amp;gt;[[Mt. Silver]]{{tt|*|2F and summit}} (walking){{sup/2|GS}}&amp;lt;br/&amp;gt;[[Route]]s {{rtn|26|Kanto}} and {{rtn|27|Kanto}} (tall grass){{sup/t|D}}{{sup/2|S}}&amp;lt;br/&amp;gt;|&lt;br /&gt;
crarity=Common |&lt;br /&gt;
carea=[[Route]]s {{rtn|13|Kanto}}, {{rtn|14|Kanto}}, {{rtn|15|Kanto}}, {{rtn|26|Kanto}} and {{rtn|27|Kanto}}, [[Ruins of Alph]] (tall grass){{sup/t|N}}&amp;lt;br/&amp;gt;[[Route]]s {{rtn|12|Kanto}}, {{rtn|13|Kanto}} and {{rtn|32|Johto}}, [[Ruins of Alph]], [[Union Cave]] (surfing)|&lt;br /&gt;
gen3ex=frlg|&lt;br /&gt;
erarity=Very Rare |&lt;br /&gt;
earea=[[Hoenn Safari Zone]] extension |&lt;br /&gt;
frlgarea=[[Evolution|Evolve]] {{p|Wooper}} |&lt;br /&gt;
frlgex=firered |&lt;br /&gt;
colorarity=One |&lt;br /&gt;
coloarea=[[Pyrite Town]] |&lt;br /&gt;
coloshadow=yes|&lt;br /&gt;
xdrarity=None |&lt;br /&gt;
xdarea=[[Evolution|Evolve]] {{p|Wooper}} |&lt;br /&gt;
dprarity=Uncommon |&lt;br /&gt;
dparea=[[Great Marsh]] and {{rt|212|Sinnoh}} (Surf)&amp;lt;br/&amp;gt;[[Great Marsh]] (tall grass)|&lt;br /&gt;
ptrarity=Uncommon |&lt;br /&gt;
ptarea=[[Great Marsh]] (surf)&amp;lt;br/&amp;gt;[[Great Marsh]] and {{rt|212|Sinnoh}} (tall grass) |&lt;br /&gt;
palarea=Pond |&lt;br /&gt;
hgssrarity=Common |&lt;br /&gt;
hgssarea=[[Route]]s {{rtn|10|Kanto}}, {{rtn|12|Kanto}}, {{rtn|13|Kanto}}, {{rtn|14|Kanto}}, {{rtn|15|Kanto}}, {{rtn|26|Kanto}}, {{rtn|27|Kanto}}, {{rtn|32|Johto}}, [[Ruins of Alph]], [[Union Cave]], [[Cliff Edge Gate]]&amp;lt;br&amp;gt;[[Cliff Cave]]{{Sup/t|Morning}}{{Sup/t|Day}} |&lt;br /&gt;
bwrarity=None |&lt;br /&gt;
bwarea=[[Evolution|Evolve]] {{p|Wooper}} |&lt;br /&gt;
gen5ex=white |&lt;br /&gt;
b2w2rarity=[[Pokémon outbreak|Swarm]] |&lt;br /&gt;
b2w2area=[[Unova Route 8|Route 8]]{{tt|*|Spring, summer and autumn only}} |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=water&lt;br /&gt;
|type2=ground&lt;br /&gt;
|trozei=Endless Level 5&amp;lt;br&amp;gt;Endless Level 11&amp;lt;br&amp;gt;Forever Level 54&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=Evolve from {{p|Wooper}}&lt;br /&gt;
|md2=[[Lake Afar]] (B1-B24)&lt;br /&gt;
|ranger3=[[Old Mansion]]&amp;lt;br&amp;gt;[[Ice Temple]]&lt;br /&gt;
|pokepark=[[Iceberg Zone]]&lt;br /&gt;
|rumble2=Lake: [[Sun-Dappled Bank]] (post ending)&lt;br /&gt;
|conquest=[[Fontaine]]&amp;lt;br&amp;gt;[[Terrera]]&lt;br /&gt;
|mdgti=Magnagate dungeons, [[Dreamy Island]], [[Cape at the Edge]], [[Silent Tundra]] (Golden Chamber),&amp;lt;br&amp;gt; [[Moonlit Forest]] (Golden Chamber)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=water |&lt;br /&gt;
type2=ground |&lt;br /&gt;
HP=     95 |&lt;br /&gt;
Attack= 85 |&lt;br /&gt;
Defense=85 |&lt;br /&gt;
SpAtk=  65 |&lt;br /&gt;
SpDef=  65 |&lt;br /&gt;
Speed=  35 }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Water&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|Speed=1&lt;br /&gt;
|SpeedMax=2&lt;br /&gt;
|Power=3&lt;br /&gt;
|PowerMax=4&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=4&lt;br /&gt;
|Stamina=5&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{Type effectiveness|&lt;br /&gt;
type1=water|&lt;br /&gt;
type2=ground|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=   50 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=     50 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   400 |&lt;br /&gt;
Electric=  0 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
&lt;br /&gt;
notes=yes|&lt;br /&gt;
waterabsorb=maybe|&lt;br /&gt;
ground=yes|&lt;br /&gt;
newelectric=2}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Quagsire|Water|Ground|5|2}}&lt;br /&gt;
{{learnlist/level5|Start|Water Gun|Water|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|Start|Tail Whip|Normal|Status|&amp;amp;mdash;|100|30}}&lt;br /&gt;
{{learnlist/level5|Start|Mud Sport|Ground|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/level5|5|Mud Sport|Ground|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/level5|9|Mud Shot|Ground|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|15|Slam|Normal|Physical|80|75|20}}&lt;br /&gt;
{{learnlist/level5|19|Mud Bomb|Ground|Special|65|85|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|24|Amnesia|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level5|31|Yawn|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/level5|36|Earthquake|Ground|Physical|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level5|41|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/level5|48|Mist|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/level5|48|Haze|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/level5|53|Muddy Water|Water|Special|95|85|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf|Quagsire|Water|Ground|5|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Quagsire|Water|Ground|5|2}}&lt;br /&gt;
{{learnlist/tm5|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM07|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM13|Ice Beam|Ice|Special|95|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM14|Blizzard|Ice|Special|120|70|5}}&lt;br /&gt;
{{learnlist/tm5|TM15|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5}}&lt;br /&gt;
{{learnlist/tm5|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25}}&lt;br /&gt;
{{learnlist/tm5|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM26|Earthquake|Ground|Physical|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM28|Dig|Ground|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM31|Brick Break|Fighting|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm5|TM34|Sludge Wave|Poison|Special|95|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM36|Sludge Bomb|Poison|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM37|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM39|Rock Tomb|Rock|Physical|50|80|10}}&lt;br /&gt;
{{learnlist/tm5|TM42|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM46|Thief|Dark|Physical|40|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM48|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm5|TM52|Focus Blast|Fighting|Special|120|70|5}}&lt;br /&gt;
{{learnlist/tm5|TM55|Scald|Water|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/tm5|TM68|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm5|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm5|TM71|Stone Edge|Rock|Physical|100|80|5}}&lt;br /&gt;
{{learnlist/tm5|TM78|Bulldoze|Ground|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|TM80|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm5|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15}}&lt;br /&gt;
{{learnlist/tm5|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm5|TM94|Rock Smash|Fighting|Physical|40|100|15}}&lt;br /&gt;
{{learnlist/tm5|HM03|Surf|Water|Special|95|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|HM04|Strength|Normal|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tm5|HM05|Waterfall|Water|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm5|HM06|Dive|Water|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf|Quagsire|Water|Ground|5|2}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Quagsire|Water|Ground|5|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|023|Ekans}}{{MSP|024|Arbok}}|Acid Spray|Poison|Special|40|100|20|||}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|572|Minccino}}{{MSP|573|Cinccino}}|After You|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|138|Omanyte}}{{MSP|139|Omastar}}{{MSP|140|Kabuto}}{{MSP|141|Kabutops}}{{MSP|206|Dunsparce}}{{MSP|221|Piloswine}}&amp;lt;br&amp;gt;{{MSP|473|Mamoswine}}{{MSP|222|Corsola}}{{MSP|352|Kecleon}}{{MSP|369|Relicanth}}{{MSP|564|Tirtouga}}{{MSP|565|Carracosta}}|AncientPower|Rock|Special|60|100|5|||}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|060|Poliwag}}{{MSP|061|Poliwhirl}}{{MSP|062|Poliwrath}}{{MSP|186|Politoed}}{{MSP|131|Lapras}}{{MSP|324|Torkoal}}&amp;lt;br&amp;gt;{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|422|Shellos}}{{MSP|422E|Shellos}}{{MSP|423|Gastrodon}}&amp;lt;br&amp;gt;{{MSP|423E|Gastrodon}}{{MSP|432|Purugly}}|Body Slam|Normal|Physical|85|100|15|Tough|3}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|448|Lucario}}|Counter|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|079|Slowpoke}}{{MSP|080|Slowbro}}{{MSP|199|Slowking}}{{MSP|324|Torkoal}}{{MSP|399|Bidoof}}{{MSP|400|Bibarel}}&amp;lt;br&amp;gt;{{MSP|564|Tirtouga}}{{MSP|565|Carracosta}}|Curse|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|034|Nidoking}}{{MSP|135|Jolteon}}{{MSP|256|Combusken}}{{MSP|257|Blaziken}}&amp;lt;br&amp;gt;{{MSP|585|Deerling}}{{MSP|586|Sawsbuck}}|Double Kick|Fighting|Physical|30|100|30}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|363|Spheal}}&amp;lt;br&amp;gt;{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|501|Oshawott}}{{MSP|502|Dewott}}{{MSP|503|Samurott}}{{MSP|572|Minccino}}&amp;lt;br&amp;gt;{{MSP|573|Cinccino}}{{MSP|587|Emolga}}|Encore|Normal|Status|&amp;amp;mdash;|100|5|Cute|1}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|220|Swinub}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}{{MSP|258|Mudkip}}&amp;lt;br&amp;gt;{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|369|Relicanth}}{{MSP|422|Shellos}}&amp;lt;br&amp;gt;{{MSP|422E|Shellos}}{{MSP|423|Gastrodon}}{{MSP|423E|Gastrodon}}{{MSP|529|Drilbur}}{{MSP|530|Excadrill}}{{MSP|618|Stunfisk}}|Mud Sport|Ground|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cute|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|222|Corsola}}{{MSP|350|Milotic}}{{MSP|422|Shellos}}{{MSP|422E|Shellos}}{{MSP|423|Gastrodon}}{{MSP|423E|Gastrodon}}|Recover|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|0|||HGSS}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|293|Whismur}}{{MSP|294|Loudred}}{{MSP|295|Exploud}}|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|2}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|279|Pelipper}}{{MSP|303|Mawile}}{{MSP|631|Heatmor}}|Spit Up|Normal|Special|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|279|Pelipper}}{{MSP|303|Mawile}}{{MSP|631|Heatmor}}|Stockpile|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/breed5|{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|279|Pelipper}}{{MSP|303|Mawile}}{{MSP|631|Heatmor}}|Swallow|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10}}{{learnlist/breedf|Quagsire|Water|Ground|5|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Quagsire|water|ground|5|2}}&lt;br /&gt;
{{learnlist/tutor5|After You|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Aqua Tail|Water|Physical|90|90|10||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Earth Power|Ground|Special|90|100|10||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Ice Punch|Ice|Physical|75|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Icy Wind|Ice|Special|55|95|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Iron Tail|Steel|Physical|100|75|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutor5|Snore|Normal|Special|40|100|15|||no|yes}}&lt;br /&gt;
{{learnlist/tutorf|Quagsire|water|ground|5|2}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{Learnlist/prevoh|Quagsire|Water|Ground|5|2}}&lt;br /&gt;
{{Learnlist/prevo5|194|Wooper|d||||Aqua Tail|Water|Physical|90|90|10|&#039;&#039;&#039;|BW}}&lt;br /&gt;
{{Learnlist/prevof|Quagsire|Water|Ground|5|2}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=water |&lt;br /&gt;
type2=ground |&lt;br /&gt;
ndex=195 |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=Evolve |&lt;br /&gt;
area=Peanut Swamp |&lt;br /&gt;
P1=I&#039;ll be careful not to bonk my head while fighting. |&lt;br /&gt;
P2=Hmmm... Is my HP down by about half? |&lt;br /&gt;
P3=I&#039;m out of it... I&#039;m about to topple over... |&lt;br /&gt;
PL=Leveled up, yay! Will it help me avoid bonking my head? |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=0.5 |&lt;br /&gt;
iq=G |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3=Water |&lt;br /&gt;
assist3=Water |&lt;br /&gt;
field3=Soak |&lt;br /&gt;
field3power=3 |&lt;br /&gt;
browser3=It attacks by spitting bubbles that make Pokémon Slowed. |&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=2|&lt;br /&gt;
rumble2defense=3|&lt;br /&gt;
rumble2speed=3|&lt;br /&gt;
Pad=Quagsire often play in the [[Iceberg Zone]], on the other side of the Chairlift. Their favorite Attraction, {{DL|Attractions|Empoleon&#039;s Snow Slide}}, can be found nearby. |&lt;br /&gt;
Conquest=yes |&lt;br /&gt;
ConquestAtk=3 |&lt;br /&gt;
ConquestSpd=1 |&lt;br /&gt;
ConquestDef=3 |&lt;br /&gt;
ConquestHP=4 |&lt;br /&gt;
ConquestRange=3 |&lt;br /&gt;
ConquestMove={{m|Mud Bomb}} |&lt;br /&gt;
ConquestAbility1={{DL|List of Abilities in Pokémon Conquest|Shackle}} |&lt;br /&gt;
ConquestAbility2={{DL|List of Abilities in Pokémon Conquest|Deep Sleep}} |&lt;br /&gt;
ConquestAbility3={{DL|List of Abilities in Pokémon Conquest|Water Absorb}} |&lt;br /&gt;
ConquestEvo=Evolves from {{p|Wooper}} when its HP is 94 or higher |&lt;br /&gt;
ConquestLink={{DL|List of Pokémon Conquest characters|Chikamasa}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=194&lt;br /&gt;
|name1=Wooper&lt;br /&gt;
|type1-1=Water&lt;br /&gt;
|type2-1=Ground&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=20&lt;br /&gt;
|sprite2=195&lt;br /&gt;
|name2=Quagsire&lt;br /&gt;
|type1-2=Water&lt;br /&gt;
|type2-2=Ground}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=water|&lt;br /&gt;
type2=ground|&lt;br /&gt;
gen=2|&lt;br /&gt;
gender=both|&lt;br /&gt;
ndex=195|&lt;br /&gt;
name=Quagsire|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Despite Quagsire&#039;s Pokédex entry from Ash&#039;s Pokédex in &#039;&#039;[[EP127|Once in a Blue Moon]]&#039;&#039; stating that Quagsire live in fresh, clean, drinkable water, Quagsire appear in the [[Great Marsh]] and {{rt|212|Sinnoh}}, both marshy areas.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Quagsire appears to be based on {{wp|Giant Salamanders}}, the family of that includes both the {{wp|Japanese giant salamander|Japanese}} or {{wp|Chinese giant salamander|Chinese}} species and the {{wp|Hellbender}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Quagsire is a combination of &#039;&#039;{{wp|bog|quagmire}}&#039;&#039; (NOT to be confused with the {{wp|Glenn Quagmire|&#039;&#039;Family Guy&#039;&#039; character}}) and the honorific &#039;&#039;sire&#039;&#039; or {{wp|Siren (genus)|Siren}} (a genus of salamander). &lt;br /&gt;
&lt;br /&gt;
Nuoh may be a combination of 沼 &#039;&#039;numa&#039;&#039; (swamp, marsh, pond, or lake) and 王 &#039;&#039;ō&#039;&#039; (king) or オオサンショウウオ &#039;&#039;ōsanshōuo&#039;&#039; ({{wp|Japanese giant salamander}}).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=water|type2=ground&lt;br /&gt;
|ja=ヌオー &#039;&#039;Nuoh&#039;&#039;|jameaning=From {{tt|沼 &#039;&#039;numa&#039;&#039;|swamp, marsh, pond, or lake}}, {{tt|王 &#039;&#039;ō&#039;&#039;|king}}, and {{tt|大山椒魚 &#039;&#039;ōsanshōuo&#039;&#039;|Japanese giant salamander}}&lt;br /&gt;
|fr=Maraiste|frmeaning=rom &#039;&#039;{{tt|marais|swamp}}&#039;&#039; and &#039;&#039;{{tt|reste|stay}}&#039;&#039;&lt;br /&gt;
|es=Quagsire|esmeaning=Same as English name&lt;br /&gt;
|de=Morlord|demeaning=From &#039;&#039;{{tt|Moor|bog}}&#039;&#039; and &#039;&#039;Lord&#039;&#039;&lt;br /&gt;
|it=Quagsire|itmeaning=Same as English name&lt;br /&gt;
|ko=누오 &#039;&#039;Nuo&#039;&#039;|komeaning=Transliteration of its Japanese name&lt;br /&gt;
|zh_cmn=沼王 &#039;&#039;Zhǎowáng&#039;&#039;|zh_cmnmeaning=From {{tt|沼 &#039;&#039;zhǎo&#039;&#039;|swamp, marsh, pond, or lake}} and {{tt|王 &#039;&#039;wáng&#039;&#039;|king}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | type=water | type2=ground | prevnum=194 | nextnum=196 | prev=Wooper | next=Espeon }}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Pokémon that run from battle]]&lt;br /&gt;
&lt;br /&gt;
[[it:Quagsire]]&lt;br /&gt;
[[pt:Quagsire (pokémon)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Morlord]]&lt;br /&gt;
[[es:Quagsire]]&lt;br /&gt;
[[fr:Maraiste]]&lt;br /&gt;
[[ja:ヌオー]]&lt;br /&gt;
[[pl:Quagsire]]&lt;br /&gt;
[[zh:沼王]]&lt;/div&gt;</summary>
		<author><name>PikachuMonster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Celebi_(Pok%C3%A9mon)&amp;diff=1881636</id>
		<title>Talk:Celebi (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Celebi_(Pok%C3%A9mon)&amp;diff=1881636"/>
		<updated>2013-04-14T02:37:45Z</updated>

		<summary type="html">&lt;p&gt;PikachuMonster: Origin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;70%&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{bulba color light}}; border: 3px solid #{{bulba color dark}}; {{roundy|100px}}; margin: auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{bulba color}}; {{roundy|100px}}&amp;quot; | [[File:001Bulbasaur RG.png|100px]]&lt;br /&gt;
| Due to special coding in place in the article, the artwork featured on this article will change every year on November 21 and October 15 in celebration of the releases of {{2v2|Gold|Silver}} in Japan, and {{2v2|Gold|Silver}} in the United States. This will only affect the artwork shown in the infobox. This changes every year, so when the time comes, &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[{{fullurl:{{BASEPAGENAME}}|action=purge}} {{color|{{link color}}|here}}]&amp;lt;/span&amp;gt; to return to the page and change the display.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Celi Bee==&lt;br /&gt;
When did this disco artist appear and how likely is it that Game Freak knew of them? --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;[[User talk:Fabu-Vinny|T]]-[[Special:Contributions/Fabu-Vinny|C]]-[[User:Fabu-Vinny/Sandbox|S]]&amp;lt;/sup&amp;gt; 17:19, 9 January 2008 (UTC)&lt;br /&gt;
:Yea, let&#039;s get rid of that. --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Similarities|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 11:43, 11 January 2008 (UTC)&lt;br /&gt;
::It looks like Celebi is just based on a generic disco stereotype.  Look at this, and compare it to the light and dark green patterns on Celebi:&lt;br /&gt;
http://www.patriciafield.com/ProductImages/womenswear_merch/hofshinedress_large.jpg&lt;br /&gt;
::(Note that that was the only image I could find that showed a front and a back.)  Actually, on that note, should there be a mention of it resembling a &amp;quot;disco&amp;quot; stereotype in general?--[[User:Celebi96|Celebi96]] 21:35, 30 June 2009 (UTC)&lt;br /&gt;
:::Because sleveless dresses have no place in contemporary human culture outside of disco. --[[User:LaprasBoi|LaprasBoi]] 01:21, 4 July 2009 (UTC)&lt;br /&gt;
:I expect there is no way that they would design or name another Pokémon after a real living person after the [[Yungerer|Yungeller]] fiasco.&amp;lt;!-- Watch someone point one out now and make me look stupid.--&amp;gt; --[[User:LaprasBoi|LaprasBoi]] 01:21, 4 July 2009 (UTC)&lt;br /&gt;
::I couldn&#039;t think of a better way to describe it, okay?  I was actually thinking of Miror B. when I posted that, Celebi has arms that look like his wide sleeves.  (Yes, I know this is old.)--[[User:Celebi96|Celebi96]] 23:58, 24 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Quick Question, TCG ==&lt;br /&gt;
&lt;br /&gt;
I have a Celebi card and I want to add the info in it&#039;s own article. I&#039;m slightly new here so I don&#039;t know much about creating TCG articles. What&#039;s confusing me though is the broken link on this page. When I go about creating the page should I make a sort of disambiguation page in case that there is more than 1 type of Celebi card? Or should I just make the page go right to a single card? I may not have phrased that right but hopefully somebody understands what I&#039;m tying to ask. Help please. [[User:Zabbethx|Zabbethx]] 13:28, 28 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The chances are your Celebi card already has its own article here, as we have articles on every English language Pokémon card in existence. A list of all Celebi cards can be found {{TCG|Celebi|here}}, and your card is very likely to be there. [[User:Cipher|Cipher]] 19:08, 7 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Artwork ==&lt;br /&gt;
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Can we use side-game artworks here, like Ranger? &amp;lt;span style=&amp;quot;color:#AAAAFF;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;*&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;font-family:Viner Hand ITC&amp;quot;&amp;gt;[[User:Tc26|&amp;lt;span style=&amp;quot;color:#DAA520;&amp;quot;&amp;gt;tc&amp;lt;/span&amp;gt;]][[User talk:Tc26|&amp;lt;span style=&amp;quot;color:#DAA520;&amp;quot;&amp;gt;26&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#AAAAFF;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;*&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt; 07:41, 16 November 2008 (UTC)&lt;br /&gt;
:Why are we using this and not it&#039;s Official Art? -[[User:Sketch|Sketch]] 20:40, 16 December 2008 (UTC)&lt;br /&gt;
::Something about most recent artwork being preferred.--The [[Delibird (Pokémon)|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Kk&amp;lt;/font&amp;gt;]][[Stantler (Pokémon)|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;ll&amp;lt;/font&amp;gt;]][[Santa Claus|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;nn&amp;lt;/font&amp;gt;]][[User:Kkllnn|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;ator&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;[[User Talk:Kkllnn| サンタクロース]]&amp;lt;/small&amp;gt; 20:41, 16 December 2008 (UTC)&lt;br /&gt;
:::That &#039;&#039;is&#039;&#039; official art. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 20:44, 16 December 2008 (UTC)&lt;br /&gt;
::::Official as in this: [[image:251Celebi.png|200px]] Not side art. -[[User:Sketch|Sketch]] 20:47, 16 December 2008 (UTC)&lt;br /&gt;
:::::From what I&#039;ve heard, it is &#039;&#039;official&#039;&#039; art done by an &#039;&#039;official&#039;&#039; artist just for a side game.--[[User:MisterE13|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;Mister&amp;lt;/span&amp;gt;]][[User talk:MisterE13|&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/MisterE13|&amp;lt;span style=&amp;quot;color:#80008013&amp;quot;&amp;gt;13&amp;lt;/span&amp;gt;]] 21:41, 16 December 2008 (UTC)&lt;br /&gt;
::::::All artwork released by Nintendo is, by definition, official. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 14:42, 21 December 2008 (UTC)&lt;br /&gt;
:::::::While this is true, I am talking about using art from the main series, not a side-game. It&#039;s inconsistent. -[[User:Sketch|Sketch]] 14:58, 21 December 2008 (UTC)&lt;br /&gt;
:In what way is the artwork inconsistent? [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|Nos hablamos?]] 15:01, 21 December 2008 (UTC)&lt;br /&gt;
::You&#039;re honestly asking? Some Pokémon use their art from the main series while others use their art from a side game? It very inconsistent. That&#039;s why we have the &amp;quot;Artwork on Bulbagarden Archives&amp;quot; link in the infobox. -[[User:Sketch|Sketch]] 15:48, 21 December 2008 (UTC)&lt;br /&gt;
:::It almost looks less consistent to have this old artwork where all the newer artwork is on other pages.  I think the page on [[GSDS]] mentions it.--[[User:MisterE13|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;Mister&amp;lt;/span&amp;gt;]][[User talk:MisterE13|&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/MisterE13|&amp;lt;span style=&amp;quot;color:#80008013&amp;quot;&amp;gt;13&amp;lt;/span&amp;gt;]] 15:52, 21 December 2008 (UTC)&lt;br /&gt;
::::It&#039;s all Sugimori art. It&#039;s the same style. The Ranger art is in a different style and when compared to other art, the differences are quite existent. -[[User:Sketch|Sketch]] 15:56, 21 December 2008 (UTC)&lt;br /&gt;
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:::::And the Ranger artwork is more recent than the G/S/C artwork. [[Santa Claus|&amp;lt;span style=&amp;quot;color:#DC143C;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]][[User:Chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;Chocolate&amp;lt;/span&amp;gt;]] ([[wp:Christmas|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;Merry Christmas!&amp;lt;/span&amp;gt;]]) 16:01 12/21/2008&lt;br /&gt;
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::::::That doesn&#039;t matter. There is no rule anywhere saying that we have to use the most recent artwork. The official artwork beats any other artwork out there. &#039;&#039;[[User:Maverick Nate|&amp;lt;sup style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Maverick&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Maverick Nate|&amp;lt;sub style=&amp;quot;color:#00008B;&amp;quot;&amp;gt;&#039;&#039;&#039;Nate&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 16:03, 21 December 2008 (UTC)&lt;br /&gt;
:::::::What about using Art from the anime? I mean in the cases of Pokémon from Johto. They are drawn by Ken Sugimori too. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 16:35, 21 December 2008 (UTC)&lt;br /&gt;
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I agree with Fabu-Vinny. All artwork from Nintendo is official. Nintendo owns the copyrights and the franchise. The artist doesn’t. What’s inconsistent? Not using the same style as the character was originally drawn in from their first appearance, or not using the same artwork from one artist only? What it comes down to is you are splitting hairs. Any artwork officially recognized by Nintendo is acceptable. From a regular person’s point of view any good artwork would be acceptable, but it is a good policy to stay on Nintendo’s good side and use only official images. [[User:White Phoenix|White Phoenix]] 07:27, 3 October 2009 (UTC)&lt;br /&gt;
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== Avalibility ==&lt;br /&gt;
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I keep hearing that you can get every Pokémon on to Diamond/Pearl except Celebi, but the article says that PKMN Colosseum&#039;s Japanese bonus disk allows you to get it, why do I keep seeing that? [[User:GuyNamedSean|GuyNamedSean]] 10:13, 22 December 2008 (UTC)&lt;br /&gt;
:Because it&#039;s true. Japanese fans were able to transfer Celebi onto their GenIII games, and then to DP through Pal Park. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 10:31, 22 December 2008 (UTC)&lt;br /&gt;
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== Shining Celebi? ==&lt;br /&gt;
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Can you even have a Shining Celebi? Cause I don&#039;t think you can catch it in Gen 3 or 4 games (eliminating the 1/8,192 chance or whatever..). And all event Celebi have been non-shiny. Right? So how did my friend get a shiny Celebi? Was there a shiny event Celebi? [[User:Sivart345|Sivart345]] 17:06, 18 January 2009 (UTC)&lt;br /&gt;
:It&#039;s a hack. While it is possible to get a shiny one from the Japanese bonus disc, it is so unlikely that your friend got  the disc, the memory card and the shiny that you can count on the fact that it is a hack.--[[User:RexRacer|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#E7CE6B&amp;quot;&amp;gt;Rex&amp;lt;/font&amp;gt;]][[Quilava (Pokémon)|&amp;lt;font color=&amp;quot;#42528C&amp;quot;&amp;gt;Racer&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] [[User talk:RexRacer|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#FF5A00&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;-talk&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] 17:11, 18 January 2009 (UTC)&lt;br /&gt;
:&amp;lt;br&amp;gt;Thanks but one more question; which event Celebi was it (just wondering), I mean the year? [[User:Sivart345|Sivart345]] 20:41, 18 January 2009 (UTC)&lt;br /&gt;
:::I went at looked at the event Celebi and found 4, [[List_of_Nintendo_event_Pok%C3%A9mon_in_2003#Ageto_Celebi|Ageto Celebi (Bonus Disc)]]/[[Pok%C3%A9mon_Colosseum#Ageto_Celebi|Ageto Celebi (Colosseum link, bonus disc)]], [[List_of_Nintendo_event_Pok%C3%A9mon_in_2006#Pok.C3.A9Park_Celebi|PokéPark Celebi]], [[List_of_Nintendo_event_Pok%C3%A9mon_in_2006#Mitsurin_Celebi|Mitsurin Celebi]], and [[List_of_10th_Anniversary_event_Pok%C3%A9mon#Celebi_and_Charizard|10 ANNIV Celebi]]. All are non-shining. So doesn&#039;t that make Celebi the only Pokémon that &#039;&#039;cannot&#039;&#039; be a &#039;&#039;&#039;legit&#039;&#039;&#039; shiny? Cause I thought that event Pokémon only come non-shiny unless specified and that the 1/8192 chance refers to Pokémon in the wild?&amp;lt;span style=&amp;quot;color: #00FF60; font-weight: normal&amp;quot;&amp;gt;Sivart345&amp;lt;/span&amp;gt; &amp;lt;sup&amp;gt;(&amp;lt;span style=&amp;quot;color: #00FF60&amp;quot;&amp;gt;[[User:Sivart345|user]] · [[User talk:Sivart345|talk]] · [[Special:Contributions/Sivart345|contrib]]&amp;lt;/span&amp;gt;)&amp;lt;/sup&amp;gt; 23:49, 18 January 2009 (UTC)&lt;br /&gt;
::::I also found that no Jirachi have ever been shiny. So 2 Pokémon cannot be shiny; Celebi (see links) and Jirachi (check all the event Jirachi)&amp;lt;span style=&amp;quot;color: #00FF60; font-weight: normal&amp;quot;&amp;gt;Sivart345&amp;lt;/span&amp;gt; &amp;lt;sup&amp;gt;(&amp;lt;span style=&amp;quot;color: #00FF60&amp;quot;&amp;gt;[[User:Sivart345|user]] · [[User talk:Sivart345|talk]] · [[Special:Contributions/Sivart345|contrib]]&amp;lt;/span&amp;gt;)&amp;lt;/sup&amp;gt; 16:26, 28 January 2009 (UTC)&lt;br /&gt;
:::::Can be, just can&#039;t legitimately be at this point in time. Soft resetting in DPPt (and likely HGSS too) will allow a Mystery Gifted Celebi to be shiny. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 19:06, 10 May 2009 (UTC)&lt;br /&gt;
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If the sprites are in the game, the shiny form exists. Therefore, there are shiny celebis and jirachis. They just have not been able to be legitimately caught yet. Except in the very rare cases of the Japanese bonus discs, but that does prove it is possible no matter how unlikely. [[User:White Phoenix|White Phoenix]] 07:33, 3 October 2009 (UTC)&lt;br /&gt;
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== How is this relevant?  ==&lt;br /&gt;
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&amp;quot;Celebi is the mascot of Serebii.net.&amp;quot;&lt;br /&gt;
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Is stating mascots for website necessary?&lt;br /&gt;
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Forgot to sign [[user:riggins]]&lt;br /&gt;
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:Trivia is never necessary. :p But it&#039;s there just the same. BTW, when signing, write this: &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 09:25, 3 March 2009 (UTC)&lt;br /&gt;
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::True, True but it just stick out at the top being one line. It seems even less useful then most because it&#039;s so painfully ovisous. [[User:riggins|Riggy(&amp;gt;0.0)&amp;gt;]]&lt;br /&gt;
:::Well we have this on {{p|Bulbasaur}}:&lt;br /&gt;
&amp;quot;Bulbasaur is the mascot of Bulbasaur&#039;s Mysterious Garden.&amp;quot;&lt;br /&gt;
I know it&#039;s us but still.--[[User:MisterE13|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;Mister&amp;lt;/span&amp;gt;]][[User talk:MisterE13|&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/MisterE13|&amp;lt;span style=&amp;quot;color:##800080&amp;quot;&amp;gt;13&amp;lt;/span&amp;gt;]] 22:11, 3 March 2009 (UTC)&lt;br /&gt;
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:::Ya I just noticed and I have to agree. I still stand by my feelings that it&#039;s really not relevant BUT since it protain to us I&#039;m afraid to challenge it. I have to say if the admins say it stays then does that mean we have to name the mascot of every fan site? It seems pretty silly seeing as there must be thousands of fan site and it does not make sense at all. Just because we and serebii are at the top doesn&#039;t mean we should get special treatment.--[[User:Riggins|Riggy(&amp;amp;gt;0.0)&amp;amp;gt;]] 02:07, 4 March 2009 (UTC)&lt;br /&gt;
::::We have certain criteria for what fansites get real mention such as their own page (see here: [[Bulbapedia:Project Fandom]]), theoretically, similar criteria could be used for their mascots.  For example, any fansite with an article could have their mascot mentionned.--[[User:MisterE13|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;Mister&amp;lt;/span&amp;gt;]][[User talk:MisterE13|&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/MisterE13|&amp;lt;span style=&amp;quot;color:##800080&amp;quot;&amp;gt;13&amp;lt;/span&amp;gt;]] 02:24, 4 March 2009 (UTC)&lt;br /&gt;
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:::::Well ok but my point is why even point it out in the first place? If your a avid pokemon fan then your already familiar with most of the top pokemon sites. Also it is still very ovisous in it&#039;s like saying did you know that pikachu is the mascot to pokemon. If we give fansite trivia then how is it different from adding any thing that&#039;s not directly related the pokemon?--[[User:Riggins|Riggy(&amp;amp;gt;0.0)&amp;amp;gt;]] 02:42, 4 March 2009 (UTC)&lt;br /&gt;
::::::Third line of {{p|Pikachu}}:&lt;br /&gt;
&amp;quot;Pikachu is popularly known as the mascot of the Pokémon franchise.&amp;quot;--[[User:MisterE13|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;Mister&amp;lt;/span&amp;gt;]][[User talk:MisterE13|&amp;lt;span style=&amp;quot;color:#008000&amp;quot;&amp;gt;&#039;&#039;&#039;E&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/MisterE13|&amp;lt;span style=&amp;quot;color:##800080&amp;quot;&amp;gt;13&amp;lt;/span&amp;gt;]] 02:54, 4 March 2009 (UTC)&lt;br /&gt;
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:::::&lt;br /&gt;
I&#039;m refering to triva not the whole page&lt;br /&gt;
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Yes but what I mean is avid pokemon fan go to the top fan sites regularly and will already know about there mascot and any one who would not know would most likely not be a person who cares or is a serous fan. If you don&#039;t know about serebii then your not a serous fan because the site is made for up to date news and in depth info about pokemon for people who care about that kind of stuff.&lt;br /&gt;
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Also if they have there own article then why not have it in it&#039;s respective article as it&#039;s own trivia instead of in a pokemon article were it&#039;s irrelevant to the pokemon&#039;s info?--[[User:Riggins|Riggy(&amp;amp;gt;0.0)&amp;amp;gt;]] 03:23, 4 March 2009 (UTC)&lt;br /&gt;
:It is relevant to the Pokemon though. Out of 492 others, that one has been chosen. And I get the picture that you are insinuating we do not have articles or include any information about things that are common knowledge to fanboys. This is absolutely not the case. We strive for completeness, and &amp;amp;mdash; as much as the trom hates the almost compulsory trivia sections &amp;amp;mdash; this little fact is quite good. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 05:04, 4 March 2009 (UTC)&lt;br /&gt;
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Actually, there were only 251 Pokémon when Celebi was chosen as the mascot.  I think it&#039;s still worth keeping, but I&#039;ve moved it to the bottom of the Trivia because it&#039;s the least important.  The same goes for the &amp;quot;Mudkipz&amp;quot; stuff in Mudkip&#039;s Trivia.  [[User:Taromon777|Taromon777]] 09:52, 23 August 2009 (UTC)&lt;br /&gt;
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== Add to the main page ==&lt;br /&gt;
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For some reason, I am unable to edit any Pokémon pages, so can someone please change this, &amp;quot;Celebi is a green fairy-like creature. Celebi has round, toe-less feet, three-fingered hands and clear wings on its back. Celebi has a round head that comes to a point and sticks upward in the back, large baby-blue eyes with black rings around them and a pair of green antennae that are tipped blue.&amp;quot; It should be, &amp;quot;Celebi is a green fairy-like creature. Celebi has round, toe-less feet; three-fingered hands; and clear wings on its back. Celebi has a round head that comes to a point and sticks upward in the back, large baby-blue eyes with black rings around them, and a pair of green antennae that are tipped blue.&amp;quot; forgot to sign[[User:23-03-33|Tom]] 01:28, 23 May 2009 (UTC)&lt;br /&gt;
:I think it&#039;ll flow better if the comma after &amp;quot;round&amp;quot; is deleted and the other commas in that sentence remain commas.  I&#039;ll change it, and if someone doesn&#039;t like it they can just add semicolons.--[[User:Celebi96|Celebi96]] 22:56, 30 June 2009 (UTC)&lt;br /&gt;
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== Um... regarding the Name Origin... ==&lt;br /&gt;
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It&#039;s getting a bit out of hand, to say the least.  I didn&#039;t just go ahead and do it for fear of starting an edit war, but can we &#039;&#039;please&#039;&#039; get rid of the Celi Bee nonsense?  It&#039;s completely irrelevant.  I think maybe we could change Celebi&#039;s Name Origin section to say something like this:&lt;br /&gt;
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&amp;quot;There are many possibilities as to where Celebi&#039;s name originated, but it is most likely taken from [insert most likely name origins for Celebi here].&amp;quot;&lt;br /&gt;
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Does anyone have any other suggestions?  [[User:Taromon777|Taromon777]] 21:46, 22 August 2009 (UTC)&lt;br /&gt;
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== Game Location ==&lt;br /&gt;
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I have a Monster Brain which shows the GS Ball in Crystal (English version). I have tried that and the Teru-sama in the corresponding slot of Gold (English version) and neither work. Wikipedia has stated that the GS Ball will &#039;&#039;never&#039;&#039; work in the English version of Crystal because the routines required for the event were left out of all non-Japanese language versions. Unfortunately, they have watered-down their Pokémon entries so much they now only state that it cannot be caught, but not why. I have just confirmed this one last time. Mention has been made in other articles that hackers have successfully caught a celebi in this manner. What do the hackers hack? ROMs? If it only works in ROMs, say so. I don’t think ROM hacks are supposed to count on Bulbapedia anyway, are they? [[User:White Phoenix|White Phoenix]] 07:44, 3 October 2009 (UTC)&lt;br /&gt;
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== Protect the Celebi!!! ==&lt;br /&gt;
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Why is this page protected now? Is it because of the Celi Bee dispute?  --[[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon777&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;&amp;lt;/small&amp;gt; 12:13, 20 October 2009 (UTC)&lt;br /&gt;
:No, it is because of the iPhone application. [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] &#039;&#039;&#039;&#039;&#039;[[Special:Contributions/Turtwig_A|Contributions]]&#039;&#039;&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;[[User talk:Turtwig A|Talk]]&#039;&#039;&#039;&#039;&#039; 12:14, 20 October 2009 (UTC)&lt;br /&gt;
::All Pokémon pages are being protected right now due to this {{tt|iPhone application|This is why all Apple products suck.}}. Minor edit will be made and the Pokémon pages will be back shortly.--[[User:Clarky13|&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;&#039;&#039;&#039;Clarky&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Clarky13|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;13&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:40, 20 October 2009 (UTC)&lt;br /&gt;
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== Only Shiny Pokemon in Handheld PMD Games ==&lt;br /&gt;
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Should it be noted that Celebi is the only Shiny pokemon on the handheld PMD games? [[User:Giralga|Giralga]] 03:17, 1 January 2010 (UTC)&lt;br /&gt;
I think so, but wait until someone else says too... [[User:SpecialK|SpecialK Leiks Lucario and The Celebi Glitch]] 16:28, 2 January 2010 (UTC)&lt;br /&gt;
No, it is. I&#039;ve played both games and I only found 2 shinys. a golbat and a celebi. And it was THAT celebi. So it is the only plot specific one. [[User:SpecialK|SpecialK Leiks Lucario and The Celebi Glitch]] 17:13, 5 January 2010 (UTC)&lt;br /&gt;
I know this is old, but...YOU FOUND A SHINY IN MYSTERY DUNGEON?????? Please give more details. I didn&#039;t think that was possible. [[User:Flyingtypefan|Flyingtypefan]] 22:13, 3 July 2010 (UTC)&lt;br /&gt;
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== HG/SS event? ==&lt;br /&gt;
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any ideas when the event will happen...? hopefully they&#039;ll do it on american wi-fi. cause I want to ligitmately trigger and fight the secret Geovanni boss. {{unsigned|CloudHiro}}&lt;br /&gt;
:No idea. We&#039;ll Bulbanews it when we know. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 06:35, 13 April 2010 (UTC)&lt;br /&gt;
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== Celebi is a Pokemon that makes nature a theme. ==&lt;br /&gt;
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Testimony by developer. http://www.gamefreak.co.jp/blog/dir/ (2010/7/12)　[[User:Sawamular101|Sawamular101]] 09:48, 20 July 2010 (UTC)&lt;br /&gt;
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== External link? ==&lt;br /&gt;
&lt;br /&gt;
Why is that there, and since when do we link to videos of hacking to find Pokémon? Is it okay to remove it? ~~ &#039;&#039;&#039;[[User:Scyther Be Awesome|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Scyther &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Be &amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Awesome!&amp;lt;/span&amp;gt;]] &amp;lt;sub&amp;gt;[[User talk:Scyther Be Awesome|Bother me here.]]&amp;lt;/sub&amp;gt;&#039;&#039;&#039; 02:26, 2 August 2010 (UTC)&lt;br /&gt;
:That shouldn&#039;t be there. Removed. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:23, 2 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trivia. Influence of Shintoism.  ==&lt;br /&gt;
&lt;br /&gt;
nature worship might be influenced from Shintoism. Ilex Forest shrine is remarkably like to the Shinto shrine. &lt;br /&gt;
&lt;br /&gt;
http://upload.wikimedia.org/wikipedia/commons/0/03/Plan_of_Shinto_Shrine.jpg&lt;br /&gt;
[[Ilex Forest shrine]]&lt;br /&gt;
&lt;br /&gt;
[[User:Sawamular101|Sawamular101]] 02:46, 2 September 2010 (UTC)&lt;br /&gt;
:That belongs on the Ilex Forest shrine page, not here (and you have already put it there). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:28, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Thank you for correcting my Poor English. &lt;br /&gt;
::Celebi is a living thing that makes nature a theme. Shintoism is related to nature worship. The place where Celebi exists is similar to the Shinto shrine. &lt;br /&gt;
::I want to point out the possibility in which Shintoism influences it. When the protection of this page is released, I describe to trivia.[[User:Sawamular101|Sawamular101]] 10:27, 2 September 2010 (UTC)&lt;br /&gt;
::「Celebi might be related to nature worship of Shintoism.」I will reflect this sentence in the origin. [[User:Sawamular101|Sawamular101]] 11:01, 2 September 2010 (UTC)&lt;br /&gt;
:::Yes, I think that sounds good. Now we have to wait for an admin to add it (or for 1 day, as that is when the lock will expire). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:46, 2 September 2010 (UTC)&lt;br /&gt;
:::: Thank you for explaining. [[User:Sawamular101|Sawamular101]] 12:21, 2 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
Celebi learns a move every nine levels after level 10, is this notable. A common occurance among many legendaries {{unsigned|Stephen Keane}}&lt;br /&gt;
&lt;br /&gt;
== Please Explain? ==&lt;br /&gt;
&lt;br /&gt;
I just saw this &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Celebi is the last Pokémon in the Johto Pokédex and Hoenn Pokédex, although in the latter, Celebi is not shown.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
what is the point of the hoenn part? lol&lt;br /&gt;
it is the last and isn&#039;t shown? {{unsigned|Water type Master}}&lt;br /&gt;
:All Pokémon in Generation III have a Hoenn Pokédex number, but they are not shown in the Pokédex. If the game is modified so that you can catch Celebi before obtaining the national dex, or if one is received via an event, then it will display a Hoenn Pokédex number. That is what these are. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:02, 7 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Proposed edit? ==&lt;br /&gt;
&lt;br /&gt;
Can I mention in its opening paragraph at the top of the page &amp;quot;Celebi is widely regarded as the rarest Pokémon of all time, due to the fact not many events and giveaways have been held for it, and [rarely/never] outside Japan&amp;quot; or something?? I think it&#039;d be appropriate, but maybe it&#039;s not necessary? [[User:Bttsstewart|Bttsstewart]] 14:19, 12 September 2010 (UTC)&lt;br /&gt;
:That would definitely not go in the opening paragraph. Maybe in the trivia, but even then... --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:07, 13 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Why wouldn&#039;t it be notable? ==&lt;br /&gt;
&lt;br /&gt;
Had a recent edit to the trivia undone. I put that Celebi was the first Pokémon to manipulate time, the second being Dialga, but Celebi can only travel through time, not control it. This power belongs to Dialga. If this isn&#039;t worth noting, then should the same trivia that was listed in Dialga&#039;s trivia should be removed too? Because Celebi was the FIRST Pokémon to have something to do with time so to think that trivia would&#039;ve been listed in Celebi&#039;s trivia too. Several other pages that are related have the same thing listed in their trivia as well. Such as the Latios and Lucario being first and second Pokémon respectively to die in the movies. Explain why worth not noting Celebi being the first to manipulate time (but only travels through it), second being Dialga? (Who controls time) This info is true and not speculation after all. --[[User:Brats817|Brats817]] 23:51, 26 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I see someone removed the one in the Dialga trivia too. The thing that said &amp;quot;Dialga was the second Pokémon to manipulate time, first being Celebi&amp;quot; thing. So I guess it wasn&#039;t notable in the first place. I would&#039;ve thought it was notable, but meh. --[[User:Brats817|Brats817]] 23:00, 28 October 2010 (UTC)&lt;br /&gt;
:I&#039;m going to say that that trivia is not notable. While it is true, it is something which most people would already know and just seems to be trying to fill up the trivia section. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:17, 7 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Guardian Signs doesn&#039;t think Celebi is a legendary. ==&lt;br /&gt;
&lt;br /&gt;
http://img593.imageshack.us/img593/7093/immagine4e.png&lt;br /&gt;
http://img255.imageshack.us/img255/2469/immagine3u.png&lt;br /&gt;
It&#039;s the same with all of the other legendary Pokémon: &amp;quot;Legendary Pokémon [bl] attacked!&amp;quot;. Discuss.&lt;br /&gt;
[[User:Shepeedy|Shepeedy]] 15:36, 10 November 2010 (UTC)&lt;br /&gt;
:It is a bit of an oddity, but it&#039;s no reason to change the page. After all, other sources have repeatedly treated Celebi as a legendary. Perhaps it could be noted as trivia? --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] 16:54, 10 November 2010 (UTC)&lt;br /&gt;
::Also, what about Japanese version? Maybe it&#039;s the matter of Densetsu/Maboroshi? --[[User:Maxim|Maxim]] 16:59, 10 November 2010 (UTC)&lt;br /&gt;
:::Feh, it&#039;s a side game anyway [[User:Ataro|Ataro]] 17:31, 10 November 2010 (UTC)&lt;br /&gt;
::::It sounds utterly stupid to consider a Pokémon who appears at the &#039;&#039;very end&#039;&#039; of a regional Pokédex non-Legendary.&lt;br /&gt;
::The only interesting post is Maxim&#039;s one, so I&#039;ll only reply to him/her: I cannot read japanese, but here are the screens, maybe you&#039;ll figure out something: http://img574.imageshack.us/img574/5544/immagine1h.png http://img231.imageshack.us/img231/8496/immagine2mp.png [[User:Shepeedy|Shepeedy]] 19:39, 10 November 2010 (UTC)&lt;br /&gt;
:::Raikou&#039;s says Densetsu(legendary) and Celebi says Mahoroshi(rare?) so it&#039;s the same [[User:Ataro|Ataro]] 19:46, 10 November 2010 (UTC)&lt;br /&gt;
::::I think it should be mentioned as trivia ethier on Celebi&#039;s page or the Pokemon Ranger Gaurdian Signs page. [[User:Pokemaster97|Pokemaster97]] 20:00, 10 November 2010 (UTC)&lt;br /&gt;
::::Perhaps something should be noted on the Legendary Pokémon page that GS translates maboroshi as Rare, instead of mirage like it says in GenIV? [[User:Bluesun|Bluesun]] 20:09, 10 November 2010 (UTC)&lt;br /&gt;
:::::Yep, Celebi is called a Maboroshi (&amp;quot;Phantom&amp;quot;) Pokémon and Raikou is Densetsu (Legendary). Those are two different terms for Legendaries in Japanese versions (which exists since ever, in the anime too), with Densetsu referring to the lower-class legendaries (like the Trios), although I&#039;m not sure about precise definition. English version has never distinguished those two terms before, they just called all Legendaries &amp;quot;Legendary Pokemon&amp;quot;. So, this is the first time when such distinction appears in English version. Can someone make a list which Pokemon are described as &amp;quot;Rare&amp;quot; and which ones are &amp;quot;Legendary&amp;quot; in Ranger 3? That would prove helpful. Also, I&#039;m a he, Sharpeedy. --[[User:Maxim|Maxim]] 20:45, 10 November 2010 (UTC)&lt;br /&gt;
::::::Lol, it looks like you made a fusion with my nickname and Sharpedo XD Btw, I haven&#039;t encountered all of the legendary Pokémon in Ranger 3 (I suppose there are a few others, such as Arceus and Lugia), but for now I can say that the following are Legendaries: Raikou, Entei, Suicune, Latios, Latias, Zapdos, Articuno, Moltres, Ho-Oh. The only Rare one is Celebi, and there are also Mewtwo and Regigigas which are owned by the evil team, and don&#039;t display that Legendary/Rare thing (so we can&#039;t say anything about them, almost until I unlock the rebattle feature, when perhaps they will no longer belong to the evil team). When I have other info, I&#039;ll post it here, but if there is someone who&#039;s willing to help, he&#039;s welcome :D [[User:Shepeedy|Shepeedy]] 21:09, 10 November 2010 (UTC)&lt;br /&gt;
:::::::Ok, I unlocked that feature and battled Regigigas and Mewtwo, that are both Legendary. Two days ago I forgot to mention that there are also some special missions with Deoxys, Shaymin, Giratina, Arceus and Heatran, but here in Italy only the first one is already downloadable, and I cannot do it because it&#039;s multiplayer only... when the others come out I&#039;ll post here. [[User:Shepeedy|Shepeedy]] 11:48, 12 November 2010 (UTC)&lt;br /&gt;
::::::::Phione is neither Legendary nor Rare, so we can say for sure that it&#039;s not a legendary Pokémon [[User:Shepeedy|Shepeedy]] 15:30, 13 November 2010 (UTC)&lt;br /&gt;
:::::::::That is opinion. There is no proof that it is a legendary or not. Besides, Celebi is a CONFIRMED legend. - [[User:050294|050294]] 15:37, 13 November 2010 (UTC)&lt;br /&gt;
::::::::::I think he meant that Phione appears in GS, with no &amp;quot;Legendary&amp;quot; or &amp;quot;Rare&amp;quot; title, and if so wouldn&#039;t be opinion as it would be straight from the game. [[User:Bluesun|Bluesun]] 16:40, 13 November 2010 (UTC)&lt;br /&gt;
:::::::::::@050294: It&#039;s as Bluesun says: in Guardian Signs, Phione is encountered in the wild just like any other common Pokémon, in fact it says it is a normal Pokémon, neither Legendary nor Rare. It is the final proof of the fact it is not a legendary Pokémon. [[User:Shepeedy|Shepeedy]] 12:37, 14 November 2010 (UTC)&lt;br /&gt;
::::::::::::So, we finally have conclusive proof.  Phione is not a legendary, as I&#039;ve been saying all along.  Would anyone mind if I went ahead and edited the article accordingly?  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 13:27, 14 November 2010 (UTC)&lt;br /&gt;
I think that you should. Now it&#039;s 2 to 1: Pokémon.com mailbag which has been removed in the update VS HGSS official guide and GS. Make sure that you mention Pokémon.com incorrectly listing it as legendary. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:54, 14 November 2010 (UTC)&lt;br /&gt;
:Will do.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 15:38, 14 November 2010 (UTC)&lt;br /&gt;
::Shaymin is Rare [[User:Shepeedy|Shepeedy]] 17:25, 15 November 2010 (UTC)&lt;br /&gt;
::: Lugia, Dialga, Palkia and Giratina are Legendary, Arceus is Rare, so this seems to confirm that event Pokémon are Rare, while the others are Legendary; about Deoxys and also Mew, we can&#039;t say for sure if they are Rare, because the game doesn&#039;t say anything, since they are found only in the past missions. [[User:Shepeedy|Shepeedy]] 13:16, 21 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Yet another proposed Edit: ==&lt;br /&gt;
&lt;br /&gt;
In Game Locations for Crystal, shouldn&#039;t there be a footnote stating that the method listed only works in Japanese versions?&lt;br /&gt;
Wouldn&#039;t that be need-to-know information?&lt;br /&gt;
[[User:Bejoe95|Bejoe95]] 18:16, 8 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Reply to Name Origin ==&lt;br /&gt;
&lt;br /&gt;
In my experience with the Japanese Language(orally), &amp;quot;Serubi&amp;quot; &#039;should&#039; sound like Seravee, which I believe is actually one of the name&#039;s of the Angels of the Angel Caste System in Christianity/Celestial Being. The name Seravee and Cerubi are similar in pronounciation. I say this because the correct spelling in Japanese of &amp;quot;Celebi&amp;quot; is &amp;quot;Serubi&amp;quot;. This is because the &amp;quot;R&amp;quot; is replaced with &amp;quot;L&amp;quot; and the &amp;quot;V&amp;quot; in English is replaced with &amp;quot;B&amp;quot; in the Japanese when speaking foreign names. Like Seravee, Celebi protects and acts as a guardian of the &amp;quot;Holy&amp;quot; grounds of the forest/garden. I&#039;m saying this is probably The most possible answer to the Origin of Celebi&#039;s Name. Not serenity or Celery + bii/beautiful. Take Gardevoir for example, its name is Sir Knight but the spelling is a bit off. Usually the Japanese names and the way they are spelled reflect what they are supposed to sound in English. For example, Piplup&#039;s name is Pochama. &amp;quot;B&#039;s and &amp;quot;P&#039;s&amp;quot; is replaced to reflect Bochama, which is a term that is used with Nobility, such as a Prince or a young male master of the house (or mansion). This reflects it&#039;s personality in the anime of being a young arrogant spoiled prince as the Pipulop evolves into an &amp;quot;Emperor&amp;quot; Penguin. Why did Pochama translate into Piplup I have absolutely no idea.....&lt;br /&gt;
&lt;br /&gt;
posted by user: drakke125 {{unsigned|Drakke125}}&lt;br /&gt;
&lt;br /&gt;
:The only result for &amp;quot;Seravee&amp;quot; on Wikipedia is {{wp|List of Mobile Suit Gundam 00 mobile weapons#Seravee Gundam|something from &#039;&#039;Mobile Suit Gundam 00&#039;&#039;}}.  Are you thinking of the {{wp|Seraphim}} or perhaps something on {{wp|Category:Individual angels|this list}}?  —[[User:Minimiscience|Minimiscience]] 20:47, 27 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Origin ==&lt;br /&gt;
Celebi looks more to based on Tinkerbell from Peter Pan rather that Dr. Suess&#039; The Lorax. --[[User:PikachuMonster|PikachuMonster]] ([[User talk:PikachuMonster|talk]]) 02:37, 14 April 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>PikachuMonster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Thunder_(move)&amp;diff=1879555</id>
		<title>Thunder (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Thunder_(move)&amp;diff=1879555"/>
		<updated>2013-04-10T11:13:47Z</updated>

		<summary type="html">&lt;p&gt;PikachuMonster: /* By TM */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=87 |&lt;br /&gt;
name=Thunder |&lt;br /&gt;
jname=かみなり |&lt;br /&gt;
jtranslit=Kaminari |&lt;br /&gt;
jtrans=Lightning |&lt;br /&gt;
gameimage=Thunder.png |&lt;br /&gt;
type=Electric |&lt;br /&gt;
damagecategory=Special |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=120 |&lt;br /&gt;
accuracy=70 |&lt;br /&gt;
gen=I|&lt;br /&gt;
tm1=yes|&lt;br /&gt;
tm#1=25|&lt;br /&gt;
tm2=yes|&lt;br /&gt;
tm#2=25|&lt;br /&gt;
tm3=yes|&lt;br /&gt;
tm#3=25|&lt;br /&gt;
tm4=yes|&lt;br /&gt;
tm#4=25|&lt;br /&gt;
tm5=yes|&lt;br /&gt;
tm#5=25|&lt;br /&gt;
na=no|&lt;br /&gt;
category=Cool |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=2 |&lt;br /&gt;
cdesc=Startles all Pokémon that have done their appeals. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Earn +2 if the Pokémon performs first in the turn. |&lt;br /&gt;
pokefordex=thunder |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=yes |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=anyadjacent|&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Thunder&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;かみなり&#039;&#039;&#039; &#039;&#039;Lightning&#039;&#039;) is a damage-dealing {{type|Electric}} [[move]] introduced in [[Generation I]].  It is [[TM25]] in all [[generation]]s so far.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Thunder deals damage and has a 10% chance of {{status|Paralysis|paralyzing}} the target.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
Thunder has 100% accuracy when used during heavy rain, and has 50% accuracy if used during bright sunlight. It also has a 30% chance of paralyzing the target. It can hit a Pokémon during the semi-invulnerable turn of {{m|Fly}}.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
Same as previous generations, but also deals double damage on a Pokémon using {{m|Bounce}}.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
In {{game|Diamond and Pearl|s}} it has a 30% chance to penetrate through {{m|Protect}} or {{m|Detect}} when used in heavy rain, but not in {{game|Platinum}} onwards.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Thunder is guaranteed to hit the target in rain regardless of the user&#039;s accuracy drops or the target&#039;s evasion boosts.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|electric}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Stad}}|The strongest of all &amp;lt;sc&amp;gt;Electric&amp;lt;/sc&amp;gt;-type attacks. Has a one-in-ten chance of paralyzing the target.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Stad2}}|Strongest of all &amp;lt;sc&amp;gt;Electric&amp;lt;/sc&amp;gt;-type attacks. Has a one-in-ten chance shot at paralyzing the target.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|GSC}}|An attack that may cause paralysis.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|A lightning attack that may cause paralysis.{{tt|*|Move}}&amp;lt;br/&amp;gt;Strikes the foe with thunderbolt. It may paralyze.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|A brutal lightning attack that may also leave the foe paralyzed.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|A lightning attack that may cause paralysis.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|BWB2W2}}|A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.}}&lt;br /&gt;
{{movedescentry|[[Pokémon Conquest|&amp;lt;span style=&amp;quot;color#000;&amp;quot;&amp;gt;Conq&amp;lt;/span&amp;gt;]]|Strike the target with an enormous lightning bolt. It may also cause paralysis.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Electric|1}}&lt;br /&gt;
{{Moveentry/Level1|025|Pikachu|1|Electric|Electric|43|41|41|45|50|&#039;&#039;&#039;|Y=41}}&lt;br /&gt;
{{Moveentry/Level1|125|Electabuzz|1|Electric|Electric|54|58|58|58|62|B2W2=55|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|135|Jolteon|1|Electric|Electric|54|52|52|71|71|B2W2=45|&#039;&#039;&#039;|Y=52}}&lt;br /&gt;
{{Moveentry/Level1|145|Zapdos|2|Electric|Flying|51|73|85|78|78|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|179|Mareep|1|Electric|Electric|no|37|37|46|55|B2W2=46|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|180|Flaaffy|1|Electric|Electric|no|45|45|53|65|B2W2=56|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|181|Ampharos|1|Electric|Electric|no|57|57|68|79|B2W2=62|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|239|Elekid|1|Electric|Electric|no|49|49|46|56|B2W2=43|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|243|Raikou|1|Electric|Electric|no|71|71|71|85|&#039;&#039;&#039;|PtHGSS=85}}&lt;br /&gt;
{{Moveentry/Level1|309|Electrike|1|Electric|Electric|no|no|36|49|52|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|310|Manectric|1|Electric|Electric|no|no|45|61|66|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|311|Plusle|1|Electric|Electric|no|no|37|38|42|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|312|Minun|1|Electric|Electric|no|no|37|38|42|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|466|Electivire|1|Electric|Electric|no|no|no|58|62|B2W2=55|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|642|Thundurus|2|Electric|Flying|no|no|no|no|67|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|644|Zekrom|2|Dragon|Electric|no|no|no|no|78|&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Electric|1}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Moveheader/TM|Electric|1|TM25|TM25|TM25|TM25|TM25}}&lt;br /&gt;
{{Moveentry/TM1|019|Rattata|1|Normal|Normal|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|020|Raticate|1|Normal|Normal|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|025|Pikachu|1|Electric|Electric|yes|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|026|Raichu|1|Electric|Electric|yes|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|029|Nidoran♀|1|Poison|Poison|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|030|Nidorina|1|Poison|Poison|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|031|Nidoqueen|2|Poison|Ground|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|032|Nidoran♂|1|Poison|Poison|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|033|Nidorino|1|Poison|Poison|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|034|Nidoking|2|Poison|Ground|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|035|Clefairy|1|Normal|Normal|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|036|Clefable|1|Normal|Normal|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|039|Jigglypuff|1|Normal|Normal|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|040|Wigglytuff|1|Normal|Normal|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|052|Meowth|1|Normal|Normal|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|053|Persian|1|Normal|Normal|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|056|Mankey|1|Fighting|Fighting|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|057|Primeape|1|Fighting|Fighting|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|081|Magnemite|2|Electric|Steel|yes|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|082|Magneton|2|Electric|Steel|yes|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|088|Grimer|1|Poison|Poison|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|089|Muk|1|Poison|Poison|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|092|Gastly|2|Ghost|Poison|yes|yes|no|no|no|}}&lt;br /&gt;
{{Moveentry/TM1|093|Haunter|2|Ghost|Poison|yes|yes|no|no|no|}}&lt;br /&gt;
{{Moveentry/TM1|094|Gengar|2|Ghost|Poison|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|100|Voltorb|1|Electric|Electric|yes|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|101|Electrode|1|Electric|Electric|yes|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|108|Lickitung|1|Normal|Normal|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|109|Koffing|1|Poison|Poison|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|110|Weezing|1|Poison|Poison|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|111|Rhyhorn|2|Ground|Rock|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|112|Rhydon|2|Ground|Rock|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|113|Chansey|1|Normal|Normal|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|115|Kangaskhan|1|Normal|Normal|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|120|Staryu|1|Water|Water|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|121|Starmie|2|Water|Psychic|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|122|Mr. Mime|1|Psychic|Psychic|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|125|Electabuzz|1|Electric|Electric|yes|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|128|Tauros|1|Normal|Normal|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|130|Gyarados|2|Water|Flying|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|131|Lapras|2|Water|Ice|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|135|Jolteon|1|Electric|Electric|yes|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|137|Porygon|1|Normal|Normal|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|143|Snorlax|1|Normal|Normal|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|145|Zapdos|2|Electric|Flying|yes|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|147|Dratini|1|Dragon|Dragon|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|148|Dragonair|1|Dragon|Dragon|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|149|Dragonite|2|Dragon|Flying|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|150|Mewtwo|1|Psychic|Psychic|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|151|Mew|1|Psychic|Psychic|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|162|Furret|1|Normal|Normal|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|170|Chinchou|2|Water|Electric|no|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|171|Lanturn|2|Water|Electric|no|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|172|Pichu|1|Electric|Electric|no|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|179|Mareep|1|Electric|Electric|no|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|180|Flaaffy|1|Electric|Electric|no|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|181|Ampharos|1|Electric|Electric|no|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|190|Aipom|1|Normal|Normal|no|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|200|Misdreavus|1|Ghost|Ghost|no|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|203|Girafarig|2|Normal|Psychic|no|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|206|Dunsparce|1|Normal|Normal|no|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|209|Snubbull|1|Normal|Normal|no|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|210|Granbull|1|Normal|Normal|no|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|233|Porygon2|1|Normal|Normal|no|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|234|Stantler|1|Normal|Normal|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|239|Elekid|1|Electric|Electric|no|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|241|Miltank|1|Normal|Normal|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|242|Blissey|1|Normal|Normal|no|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|243|Raikou|1|Electric|Electric|no|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|248|Tyranitar|2|Rock|Dark|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|249|Lugia|2|Psychic|Flying|no|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|250|Ho-Oh|2|Fire|Flying|no|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|263|Zigzagoon|1|Normal|Normal|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|264|Linoone|1|Normal|Normal|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|287|Slakoth|1|Normal|Normal|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|288|Vigoroth|1|Normal|Normal|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|289|Slaking|1|Normal|Normal|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|299|Nosepass|1|Rock|Rock|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|300|Skitty|1|Normal|Normal|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|301|Delcatty|1|Normal|Normal|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|306|Aggron|2|Steel|Rock|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|309|Electrike|1|Electric|Electric|no|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|310|Manectric|1|Electric|Electric|no|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|311|Plusle|1|Electric|Electric|no|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|312|Minun|1|Electric|Electric|no|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|313|Volbeat|1|Bug|Bug|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|314|Illumise|1|Bug|Bug|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|335|Zangoose|1|Normal|Normal|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|351|Castform|1|Normal|Normal|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|352|Kecleon|1|Normal|Normal|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|353|Shuppet|1|Ghost|Ghost|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|354|Banette|1|Ghost|Ghost|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|359|Absol|1|Dark|Dark|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|377|Regirock|1|Rock|Rock|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|378|Regice|1|Ice|Ice|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|379|Registeel|1|Steel|Steel|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|380|Latias|2|Dragon|Psychic|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|381|Latios|2|Dragon|Psychic|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|382|Kyogre|1|Water|Water|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|383|Groudon|1|Ground|Ground|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|384|Rayquaza|2|Dragon|Flying|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|385|Jirachi|2|Steel|Psychic|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|386|Deoxys|1|Psychic|Psychic|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|399|Bidoof|1|Normal|Normal|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|400|Bibarel|2|Normal|Water|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|403|Shinx|1|Electric|Electric|no|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|404|Luxio|1|Electric|Electric|no|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|405|Luxray|1|Electric|Electric|no|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|408|Cranidos|1|Rock|Rock|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|409|Rampardos|1|Rock|Rock|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|410|Shieldon|2|Rock|Steel|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|411|Bastiodon|2|Rock|Steel|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|417|Pachirisu|1|Electric|Electric|no|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|424|Ambipom|1|Normal|Normal|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|425|Drifloon|2|Ghost|Flying|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|426|Drifblim|2|Ghost|Flying|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|428|Lopunny|1|Normal|Normal|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|429|Mismagius|1|Ghost|Ghost|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|431|Glameow|1|Normal|Normal|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|432|Purugly|1|Normal|Normal|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|439|Mime Jr.|1|Psychic|Psychic|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|446|Munchlax|1|Normal|Normal|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|462|Magnezone|2|Electric|Steel|no|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|463|Lickilicky|1|Normal|Normal|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|464|Rhyperior|2|Ground|Rock|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|466|Electivire|1|Electric|Electric|no|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|474|Porygon-Z|1|Normal|Normal|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|476|Probopass|2|Rock|Steel|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|478|Froslass|2|Ice|Ghost|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|479|Rotom|2|Electric|Ghost|no|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|480|Uxie|1|Psychic|Psychic|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|481|Mesprit|1|Psychic|Psychic|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|482|Azelf|1|Psychic|Psychic|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|483|Dialga|2|Steel|Dragon|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|484|Palkia|2|Water|Dragon|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|486|Regigigas|1|Normal|Normal|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|487|Giratina|2|Ghost|Dragon|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|491|Darkrai|1|Dark|Dark|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|493|Arceus|1|Normal|Normal|no|no|no|yes|yes|&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|494|Victini|2|Psychic|Fire|no|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM1|505|Watchog|1|Normal|Normal|no|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM1|508|Stoutland|1|Normal|Normal|no|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM1|522|Blitzle|1|Electric|Electric|no|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|523|Zebstrika|1|Electric|Electric|no|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|531|Audino|1|Normal|Normal|no|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM1|573|Cinccino|1|Normal|Normal|no|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM1|577|Solosis|1|Psychic|Psychic|no|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM1|578|Duosion|1|Psychic|Psychic|no|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM1|579|Reuniclus|1|Psychic|Psychic|no|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM1|587|Emolga|2|Electric|Flying|no|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|596|Galvantula|2|Bug|Electric|no|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|598|Ferrothorn|2|Grass|Steel|no|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM1|601|Klinklang|1|Steel|Steel|no|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM1|603|Eelektrik|1|Electric|Electric|no|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|604|Eelektross|1|Electric|Electric|no|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|618|Stunfisk|2|Ground|Electric|no|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|642|Thundurus|2|Electric|Flying|no|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|644|Zekrom|2|Dragon|Electric|no|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|648|Meloetta|2|Normal|Psychic|no|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM1|649|Genesect|2|Bug|Steel|no|no|no|no|yes|}}&lt;br /&gt;
{{Movefooter|Electric|1}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
* Pikachu uses Thunder as its down B attack in the [[Super Smash Bros.]] series.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=electric|exp=yes|gen=The opponent is hit by a massive lightning beam from the user.|image1=Thundurus Thunder.png|image1p=Thundurus|image2=Paul Electivire Thunder.png|image2p=Electivire|image3=Ash Pikachu Thunder.png|image3p=Pikachu|image4=Harley Banette Thunder.png|image4p=Banette}}&lt;br /&gt;
{{movep|type=electric|ms=025|pkmn=Pikachu|method=Pikachu fires a massive beam of electricity from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Ash&#039;s Pikachu|startcode=EP022|startname=Abra and the Psychic Showdown|notes=Debut}}&lt;br /&gt;
{{movemid|type=electric|user=Drake (Orange League)|user1=Drake&#039;s Ditto in the form of Pikachu|startcode=EP111|startname=Hello, Pummelo!|notes=Used via {{color2|{{electric color dark}}|Transform (move)|Transform}}}}&lt;br /&gt;
{{movemid|type=electric|user=Duplica&#039;s Ditto|user1=Duplica&#039;s Ditto in the form of Pikachu|startcode=EP174|startname=Imitation Confrontation|notes=Used via {{color2|{{electric color dark}}|Transform (move)|Transform}}}}&lt;br /&gt;
{{movemid|type=electric|user=Duplica|user1=Duplica&#039;s Mini-Dit in the form of Pikachu|startcode=EP174|startname=Imitation Confrontation|notes=Used via {{color2|{{electric color dark}}|Transform (move)|Transform}}}}&lt;br /&gt;
{{movemid|type=electric|user=Sparky|user1=Ritchie&#039;s Sparky|startcode=EP222|startname=A Promise is a Promise}}&lt;br /&gt;
{{movep|type=electric|ms=135|pkmn=Jolteon|method=Jolteon fires a massive beam of yellow electricity from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Pokémon League entrance exam instructor|user1=Pokémon League entrance exam instructor&#039;s Jolteon|startcode=EP056|startname=The Ultimate Test}}&lt;br /&gt;
{{movep|type=electric|ms=026|pkmn=Raichu|method=Raichu&#039;s body becomes surrounded by electricity and it fires a massive yellow beam of electricity at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Katrina (Kanto)|user1=Katrina&#039;s Raichu|startcode=EP074|startname=Lights, Camera, Quack-tion|notes=Japanese version only}}&lt;br /&gt;
{{movemid|type=electric|user=Sho|user1=Sho&#039;s Raichu|startcode=DP074|startname=Pika and Goliath!}}&lt;br /&gt;
{{movemid|type=electric|user=Volkner|user1=Volkner&#039;s Raichu|startcode=DP166|startname=The Fleeing Tower of Sunyshore!}}&lt;br /&gt;
{{movep|type=electric|ms=125|pkmn=Electabuzz|method=Electabuzz fires multiple bolts of yellow electricity from its body at the opponent, or Electabuzz gathers electricity in between the horns on its head, and it fires a blast of yellow electricity from its horns at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Drake (Orange League)|user1=Drake&#039;s Electabuzz|startcode=EP112|startname=Enter the Dragonite}}&lt;br /&gt;
{{movemid|type=electric|user=Dr. Namba|user1=Dr. Namba&#039;s Electabuzz|startcode=EP222|startname=A Promise is a Promise}}&lt;br /&gt;
{{movemid|type=electric|user=Paul&#039;s Electabuzz|startcode=DP052|startname=Smells Like Team Spirit!}}&lt;br /&gt;
{{movep|type=electric|ms=149|pkmn=Dragonite|method=Dragonite charges electricity in its antennae and fires a beam of yellow electricity from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Drake&#039;s Dragonite|startcode=EP112|startname=Enter the Dragonite}}&lt;br /&gt;
{{movep|type=electric|ms=081|pkmn=Magnemite|method=Magnemite&#039;s eye glows red and its magnets become surrounded in yellow static. It then releases a powerful blast of yellow electricity from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Magnemite (Pokémon)|user1=Multiple wild Magnemite|startcode=EP195|startname=The Poké Spokesman}}&lt;br /&gt;
{{movemid|type=electric|user=Anthony (Hoenn)|user1=Anthony&#039;s Magnemite|startcode=AG010|startname=You Said a Mouthful!}}&lt;br /&gt;
{{movemid|type=electric|user=Dr. Yung|user1=A mirage Magnemite|startcode=The Mastermind of Mirage Pokémon}}&lt;br /&gt;
{{movemid|type=electric|user=Brock (anime)|user1=A Magnemite Brock used briefly|startcode=DP088|startname=Camping it Up!}}&lt;br /&gt;
{{movep|type=electric|ms=082|pkmn=Magneton|method=Magneton&#039;s eyes glow red and its magnets become surrounded in yellow static. It then releases a powerful blast of yellow electricity from its body at the opponent. Sometimes, the electricity has black sparks surrounding it.}}&lt;br /&gt;
{{movemid|type=electric|user=Magneton (Pokémon)|user1=Multiple wild Magneton|startcode=EP195|startname=The Poké Spokesman}}&lt;br /&gt;
{{movemid|type=electric|user=Magneton (Pokémon)|user1=Electric Company&#039;s Magneton|startcode=EP199|startname=Current Events}}&lt;br /&gt;
{{movep|type=electric|ms=243|pkmn=Raikou|method=A large amount of yellow sparks crackle off Raikou&#039;s body and its body becomes surrounded in yellow electricity. It then fires a massive blast of yellow electricity from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Raikou (Legend of Thunder)|startcode=The Legend of Thunder!}}&lt;br /&gt;
{{movemid|type=electric|user=Raikou (Pokémon)|user1=A wild Raikou|startcode=DP137|startname=Three Sides to Every Story!}}&lt;br /&gt;
{{movep|type=electric|ms=148|pkmn=Dragonair|method=Dragonair calls upon storm clouds and a blue or yellow lightning bolt hits the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Clair&#039;s Dragonair|startcode=EP253|startname=Great Bowls of Fire!}}&lt;br /&gt;
{{movep|type=electric|ms=313|pkmn=Volbeat|method=Volbeat charges electricity in its antennae and fires a beam of yellow electricity at the opponent from them.}}&lt;br /&gt;
{{movemid|type=electric|user=Volt|user1=Volt&#039;s Volbeat|startcode=AG080|startname=That&#039;s Just Swellow}}&lt;br /&gt;
{{movep|type=electric|ms=311|pkmn=Plusle|method=Plusle fires a powerful beam of yellow electricity from its body into the air. The beam then curves and hits the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Plusle (Pokémon)|user1=A wild Plusle|startcode=PK13|startname=Pikachu&#039;s Summer Festival}}&lt;br /&gt;
{{movep|type=electric|ms=312|pkmn=Minun|method=Minun fires a powerful beam of yellow electricity from its body into the air. The beam then curves and hits the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Minun (Pokémon)|user1=A wild Minun|startcode=PK13|startname=Pikachu&#039;s Summer Festival}}&lt;br /&gt;
{{movep|type=electric|ms=354|pkmn=Banette|method=Banette points one of its arms at the opponent and releases a yellow electric blast from it.}}&lt;br /&gt;
{{movemid|type=electric|user=Harley|user1=Harley&#039;s Banette|startcode=AG122|startname=Deceit and Assist}}&lt;br /&gt;
{{movep|type=electric|ms=179|pkmn=Mareep|method=Mareep releases a yellow electrical blast from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Cadee|user1=Cadee&#039;s Mareep|startcode=AG148|startname=A Chip Off the Old Brock}}&lt;br /&gt;
{{movep|type=electric|ms=181|pkmn=Ampharos|method=Ampharos releases a yellow electrical blast from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=McCauley|user1=McCauley&#039;s Ampharos|startcode=AG148|startname=A Chip Off the Old Brock}}&lt;br /&gt;
{{movemid|type=electric|user=Karsten|user1=Karsten&#039;s Ampharos|startcode=DP028|startname=Drifloon on the Wind!}}&lt;br /&gt;
{{movep|type=electric|ms=180|pkmn=Flaaffy|method=Flaaffy releases a yellow electrical blast from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Mariah (Kanto)|user1=Mariah&#039;s Flaaffy|startcode=AG148|startname=A Chip Off the Old Brock}}&lt;br /&gt;
{{movemid|type=electric|user=Flaaffy (Pokémon)|user1=A Coordinator&#039;s Flaaffy|startcode=DP146|startname=Dressed for Jess Success!}}&lt;br /&gt;
{{movep|type=electric|ms=239|pkmn=Elekid|method=Elekid spins its arms at a fast speed and yellow sparks appear around its horns. It then fires a bolt of yellow electricity at the opponent from its body.}}&lt;br /&gt;
{{movemid|type=electric|user=Elekid (Pokémon)|user1=A wild Elekid|startcode=AG154|startname=Reversing the Charges}}&lt;br /&gt;
{{movemid|type=electric|user=Paul&#039;s Elekid|startcode=DP003|startname=When Pokémon Worlds Collide!}}&lt;br /&gt;
{{movep|type=electric|ms=446|pkmn=Munchlax|method=Munchlax points at the opponent with both hands and a bolt of lightning comes down from the sky and shocks the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=May&#039;s Munchlax|startcode=AG160|startname=Harley Rides Again|notes=Used via {{color2|{{electric color dark}}|Metronome (move)|Metronome}}}}&lt;br /&gt;
{{movep|type=electric|ms=310|pkmn=Manectric|method=Manectric fires a blast of yellow or blue electricity from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Manectric (Pokémon)|user1=A Coordinator&#039;s Manectric|startcode=AG167|startname=What I Did For Love!}}&lt;br /&gt;
{{movemid|type=electric|user=Jaco|user1=Jaco&#039;s Manectric|startcode=DP042|startname=The Electrike Company!}}&lt;br /&gt;
{{movep|type=electric|ms=309|pkmn=Electrike|method=Electrike&#039;s body becomes surrounded by yellow sparks and it releases a beam of blue electricity from its body into the air. The beam then curves and hits the opponent from above.}}&lt;br /&gt;
{{movemid|type=electric|user=Jaco|user1=Jaco&#039;s Electrike|startcode=DP042|startname=The Electrike Company!}}&lt;br /&gt;
{{movemid|type=electric|user=Cal (anime)|user1=Cal&#039;s Electrike|startcode=DP042|startname=The Electrike Company!}}&lt;br /&gt;
{{movep|type=electric|ms=466|pkmn=Electivire|method=The balls on the ends of Electivire&#039;s antennae become surrounded by yellow electricity. Then, Electivire&#039;s whole body becomes surrounded by electricity and it fires a blast of it from its body at the opponent, or the balls at the end of Electivire&#039;s antennae become surrounded by yellow electricity, and it fires a beam of yellow electricity from the antennae at the opponent, or Electivire puts its tails on the opponent and they become surrounded by yellow static. Its body then becomes surrounded in yellow electricity and it fires a beam of yellow electricity from the end of its tails at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Gary&#039;s Electivire|startcode=DP151|startname=The Needs of the Three!}}&lt;br /&gt;
{{movemid|type=electric|user=Paul&#039;s Electivire|startcode=DP184|startname=Casting a Paul on Barry!}}&lt;br /&gt;
{{movep|type=electric|ms=644|pkmn=Zekrom|method=The bands on Zekrom&#039;s tail glow light blue with electricity and it flies into the air, releasing a powerful beam of electricity from it straight down, striking the opponent, or Zekrom&#039;s wings become surrounded in light blue electricity and it releases a beam of light blue electricity from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Zekrom (Pokémon)|user1=A wild Zekrom|startcode=BW001|startname=In the Shadow of Zekrom!}}&lt;br /&gt;
{{movep|type=electric|ms=642|pkmn=Thundurus|method=Thundurus raises both of its arms into the air, touching the back of its fists together before pulling them apart. As it does, light blue sparks of electricity fluctuate in between its hands briefly and it pulls back its arms so its fists are behind its head. Its fists then become surrounded in light blue electricity, and Thundurus brings its arms forward, firing a beam of light blue electricity from its hands at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Thundurus (Pokémon)|user1=A wild Thundurus|startcode=BW059|startname=Stopping the Rage of Legends! Part 1}}&lt;br /&gt;
{{movep|type=electric|ms=579|pkmn=Reuniclus|method=Reuniclus&#039;s whole body becomes surrounded by yellow electricity and it fires a blast of it from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Geraldo|user1=Geraldo&#039;s Reuniclus|startcode=BW090|startname=Jostling for the Junior Cup!}}&lt;br /&gt;
{{movep|type=electric|ms=642T|pkmn=Thundurus|method=Thudurus puts its claws together, creating a beam of electricity between them. It then fires a large blue bolt of electricity at the target from its hands.}}&lt;br /&gt;
{{movebtm|type=Electric|user=Thundurus (Pokémon)|user1=A wild Thundurus|startcode=BW097|startname=Unova&#039;s Survival Crisis!‎}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In The Electric Tale of Pikachu manga===&lt;br /&gt;
{{movemanga|type=electric|exp=yes|gen=The user fires a powerful blast of electricity at the opponent.|image1=Ash Pikachu Sparky Thunder EToP.png|image1p=Pikachu}}&lt;br /&gt;
{{movep|type=electric|ms=025|pkmn=Pikachu|method=Pikachu points at the opponent and its body becomes surrounded in electricity. It then fires a powerful beam of electricity from its body at the opponent. When the electricity reaches the opponent, it curls around its body like a twister.}}&lt;br /&gt;
{{movemid|type=electric|user=Ash&#039;s Pikachu|startcode=ET04|startname=Haunting my Dreams|notes=Debut}}&lt;br /&gt;
{{movemid|type=electric|user=Sparky|user1=Ritchie&#039;s Chuchino|startcode=ET13|startname=The Indigo Finals}}&lt;br /&gt;
{{movep|type=electric|ms=135|pkmn=Jolteon|method=A giant beam of electricity comes out of the sky and surrounds Jolteon&#039;s body, hitting anything near it.}}&lt;br /&gt;
{{movebtmManga|type=electric|user=Eevee brothers|user1=Sparky&#039;s Jolteon|startcode=ET06|startname=To Evolve or Not to Evolve, That is the Question!}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=electric|exp=yes|gen=The opponent is hit by a massive bolt of lightning.|image1=Thu-Fi-Zer Triple Attack.png|image1p=Thu-Fi-Zer|image2=Wattson Manectric Thunder Adventures.png|image2p=Manectric|image3=Lt Surge Electabuzz Adventures.png|image3p=Electabuzz|image4=Pika Thunder.png|image4p=Pikachu}}&lt;br /&gt;
{{movep|type=electric|ms=025|pkmn=Pikachu|method=Pikachu&#039;s body becomes surrounded by electricity and a large bolt of lightning comes out of the sky and strikes the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Pika|user1=Red&#039;s Pika|startcode=PS009|startname=...But Fearow Itself!|notes=Debut}}&lt;br /&gt;
{{movep|type=electric|ms=TFZ|pkmn=Thu-Fi-Zer|method=Thu-Fi-Zer waves its wing and a powerful lightning bolt comes out and hits the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Thu-Fi-Zer|startcode=PS033|startname=The Winged Legends}}&lt;br /&gt;
{{movep|type=electric|ms=243|pkmn=Raikou|method=The cloud on Raikou&#039;s back grows longer and rises into the air, turning into the giant thunder cloud. Raikou then fires a powerful blasts of electricity from the thunder cloud at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Salon Maiden Anabel|user1=Anabel&#039;s Raikou|startcode=PS137|startname=Really Raikou &amp;amp; Entirely Entei I}}&lt;br /&gt;
{{movep|type=electric|ms=125|pkmn=Electabuzz|method=Electabuzz points one of its index fingers into the air and a thunder cloud forms above it. When it swings its arm down, a large lightning bolt then comes out of the cloud and strikes the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Lt. Surge|user1=Lt. Surge&#039;s Electabuzz|startcode=PS157|startname=Magnificent Magnemite}}&lt;br /&gt;
{{movep|type=electric|ms=383|pkmn=Groudon|method=A sphere of electricity forms in between Groudon&#039;s hands. It then shoots the beam at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Maxie|user1=Maxie&#039;s Groudon|startcode=PS244|startname=VS Kyogre &amp;amp; Groudon VIII}}&lt;br /&gt;
{{movep|type=electric|ms=310|pkmn=Manectric|method=Manectric calls down a large large bolt of lightning to strike its opponent from above.}}&lt;br /&gt;
{{movebtmManga|type=electric|user=Wattson&#039;s Manectric|startcode=PS246|startname=VS Ninjask}}&lt;br /&gt;
&lt;br /&gt;
===In the Phantom Thief Pokémon 7 manga===&lt;br /&gt;
{{movemanga|type=electric|exp=yes|gen=The user shocks the opponent with a powerful blast of electricity.|image1=Electivire Thunder P7.png|image1p=Being Hit}}&lt;br /&gt;
{{movep|type=electric|ms=466|pkmn=Electivire|method=Electivire fires a powerful bolt of electricity from the sky at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=electric|user=Galactic Grunt (Trainer class)|user1=Team Galactic&#039;s Electivire|startcode=P7-05|startname=Escape From Team Galactic|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Diamond and Pearl Adventure! manga===&lt;br /&gt;
{{movemanga|type=electric|exp=yes|gen=The opponent is hit by a massive bolt of electricity.|image1=Hareta Luxio Thunder.png|image1p=Luxio}}&lt;br /&gt;
{{movep|type=electric|ms=404|pkmn=Luxio|method=Luxio releases electricity from its body onto the sky. The electricity crashes down on the opponent.}}&lt;br /&gt;
{{movebtmManga|type=electric|user=Hareta|user1=Hareta&#039;s Luxio|startcode=DPA12|startname=A Battle of Wills|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=electric|&lt;br /&gt;
genI=Thunder I|&lt;br /&gt;
genII=Thunder II|&lt;br /&gt;
genIII=Thunder III|&lt;br /&gt;
genIV=Thunder IV|&lt;br /&gt;
}}&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=Electric|&lt;br /&gt;
Stad2=Thunder Stad2|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In some copies of {{game|Ruby and Sapphire|s}}, using Thunder or {{m|Thunderbolt}} [[List of glitches in Generation III#Thunder glitch|may cause]] the [[game freeze|game to freeze]] during the moves&#039; animation sequences. This can be remedied by turning off the [[battle animation]]s in the options menu.&lt;br /&gt;
** In {{game2|FireRed|LeafGreen|Emerald}}, the sound of Thunder or Thunderbolt may get stuck until the game resets.&lt;br /&gt;
* The Japanese name of this move, かみなり &#039;&#039;Kaminari&#039;&#039;, can refer to both &#039;&#039;&#039;thunder&#039;&#039;&#039; and &#039;&#039;&#039;lightning&#039;&#039;&#039;. This explains the inaccuracy in the English name, as {{wp|thunder}} is the sound produced from {{wp|lightning}}, the {{wp|electrostatic discharge}} that the move refers to. A similar situation occurs with {{m|ThunderPunch}}. &lt;br /&gt;
* The number of the [[TM]] for Thunder is the same number as the [[National Pokédex]] number of {{p|Pikachu}}&amp;amp;mdash;the first Pokémon [[List of Pokémon by National Pokédex number|by National Pokédex order]] that is able to learn it by leveling up.&lt;br /&gt;
* サンダー &#039;&#039;Thunder&#039;&#039; is the Japanese name of {{p|Zapdos}}.&lt;br /&gt;
* Both Thunder and {{m|Hurricane}} never miss during {{DL|weather conditions|heavy rain}}. This may be in relation to {{wp|thunderstorm}}s.&lt;br /&gt;
** {{p|Dragonite}} is the only Pokémon that can learn both moves.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{electric color}}|bordercolor={{electric color dark}}&lt;br /&gt;
|zh_cmn=打雷 &#039;&#039;{{tt|Dǎléi|Thunder}}&#039;&#039;&lt;br /&gt;
|nl=Donder&lt;br /&gt;
|fi=Ukkonen{{tt|*|Original series; late Advanced Generation}}&amp;lt;BR&amp;gt;Salama{{tt|*|Early Advanced Generation}}&lt;br /&gt;
|fr=Fatal-Foudre&lt;br /&gt;
|de=Donner&lt;br /&gt;
|el=Κεραυνός&lt;br /&gt;
|id=Halilintar&lt;br /&gt;
|it=Tuono&lt;br /&gt;
|ko=번개 &#039;&#039;Pŏn-gae&#039;&#039;&lt;br /&gt;
|no=Torden&lt;br /&gt;
|pl=Piorun&lt;br /&gt;
|pt_br=Trovão&lt;br /&gt;
|pt_eu=Trovão&lt;br /&gt;
|sr=Grom&lt;br /&gt;
|hr=Udar Groma&lt;br /&gt;
|es=Trueno&lt;br /&gt;
|ro=Trăznetul}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Blizzard|Electric}}&lt;br /&gt;
{{Generation I TMs}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Generation II TMs}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Generation III TMs}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Generation IV TMs}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Generation V TMs}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can hit semi-invulnerable Pokémon]]&lt;br /&gt;
[[Category:Moves that can inflict paralysis]]&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
&lt;br /&gt;
[[de:Donner]]&lt;br /&gt;
[[es:Trueno]]&lt;br /&gt;
[[fr:Fatal-Foudre]]&lt;br /&gt;
[[it:Tuono (mossa)]]&lt;br /&gt;
[[ja:かみなり]]&lt;br /&gt;
[[pl:Thunder]]&lt;br /&gt;
[[pt:Thunder]]&lt;/div&gt;</summary>
		<author><name>PikachuMonster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Thunder_(move)&amp;diff=1879554</id>
		<title>Thunder (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Thunder_(move)&amp;diff=1879554"/>
		<updated>2013-04-10T11:12:29Z</updated>

		<summary type="html">&lt;p&gt;PikachuMonster: Corrected details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=87 |&lt;br /&gt;
name=Thunder |&lt;br /&gt;
jname=かみなり |&lt;br /&gt;
jtranslit=Kaminari |&lt;br /&gt;
jtrans=Lightning |&lt;br /&gt;
gameimage=Thunder.png |&lt;br /&gt;
type=Electric |&lt;br /&gt;
damagecategory=Special |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=120 |&lt;br /&gt;
accuracy=70 |&lt;br /&gt;
gen=I|&lt;br /&gt;
tm1=yes|&lt;br /&gt;
tm#1=25|&lt;br /&gt;
tm2=yes|&lt;br /&gt;
tm#2=25|&lt;br /&gt;
tm3=yes|&lt;br /&gt;
tm#3=25|&lt;br /&gt;
tm4=yes|&lt;br /&gt;
tm#4=25|&lt;br /&gt;
tm5=yes|&lt;br /&gt;
tm#5=25|&lt;br /&gt;
na=no|&lt;br /&gt;
category=Cool |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=2 |&lt;br /&gt;
cdesc=Startles all Pokémon that have done their appeals. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Earn +2 if the Pokémon performs first in the turn. |&lt;br /&gt;
pokefordex=thunder |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=yes |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=anyadjacent|&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Thunder&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;かみなり&#039;&#039;&#039; &#039;&#039;Lightning&#039;&#039;) is a damage-dealing {{type|Electric}} [[move]] introduced in [[Generation I]].  It is [[TM25]] in all [[generation]]s so far.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Thunder deals damage and has a 10% chance of {{status|Paralysis|paralyzing}} the target.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
Thunder has 100% accuracy when used during heavy rain, and has 50% accuracy if used during bright sunlight. It also has a 30% chance of paralyzing the target. It can hit a Pokémon during the semi-invulnerable turn of {{m|Fly}}.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
Same as previous generations, but also deals double damage on a Pokémon using {{m|Bounce}}.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
In {{game|Diamond and Pearl|s}} it has a 30% chance to penetrate through {{m|Protect}} or {{m|Detect}} when used in heavy rain, but not in {{game|Platinum}} onwards.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Thunder is guaranteed to hit the target in rain regardless of the user&#039;s accuracy drops or the target&#039;s evasion boosts.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|electric}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Stad}}|The strongest of all &amp;lt;sc&amp;gt;Electric&amp;lt;/sc&amp;gt;-type attacks. Has a one-in-ten chance of paralyzing the target.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Stad2}}|Strongest of all &amp;lt;sc&amp;gt;Electric&amp;lt;/sc&amp;gt;-type attacks. Has a one-in-ten chance shot at paralyzing the target.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|GSC}}|An attack that may cause paralysis.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|A lightning attack that may cause paralysis.{{tt|*|Move}}&amp;lt;br/&amp;gt;Strikes the foe with thunderbolt. It may paralyze.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|A brutal lightning attack that may also leave the foe paralyzed.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|A lightning attack that may cause paralysis.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|BWB2W2}}|A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.}}&lt;br /&gt;
{{movedescentry|[[Pokémon Conquest|&amp;lt;span style=&amp;quot;color#000;&amp;quot;&amp;gt;Conq&amp;lt;/span&amp;gt;]]|Strike the target with an enormous lightning bolt. It may also cause paralysis.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Electric|1}}&lt;br /&gt;
{{Moveentry/Level1|025|Pikachu|1|Electric|Electric|43|41|41|45|50|&#039;&#039;&#039;|Y=41}}&lt;br /&gt;
{{Moveentry/Level1|125|Electabuzz|1|Electric|Electric|54|58|58|58|62|B2W2=55|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|135|Jolteon|1|Electric|Electric|54|52|52|71|71|B2W2=45|&#039;&#039;&#039;|Y=52}}&lt;br /&gt;
{{Moveentry/Level1|145|Zapdos|2|Electric|Flying|51|73|85|78|78|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|179|Mareep|1|Electric|Electric|no|37|37|46|55|B2W2=46|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|180|Flaaffy|1|Electric|Electric|no|45|45|53|65|B2W2=56|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|181|Ampharos|1|Electric|Electric|no|57|57|68|79|B2W2=62|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|239|Elekid|1|Electric|Electric|no|49|49|46|56|B2W2=43|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|243|Raikou|1|Electric|Electric|no|71|71|71|85|&#039;&#039;&#039;|PtHGSS=85}}&lt;br /&gt;
{{Moveentry/Level1|309|Electrike|1|Electric|Electric|no|no|36|49|52|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|310|Manectric|1|Electric|Electric|no|no|45|61|66|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|311|Plusle|1|Electric|Electric|no|no|37|38|42|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|312|Minun|1|Electric|Electric|no|no|37|38|42|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|466|Electivire|1|Electric|Electric|no|no|no|58|62|B2W2=55|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|642|Thundurus|2|Electric|Flying|no|no|no|no|67|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level1|644|Zekrom|2|Dragon|Electric|no|no|no|no|78|&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Electric|1}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Moveheader/TM|Electric|1|TM25|TM25|TM25|TM25|TM25}}&lt;br /&gt;
{{Moveentry/TM1|019|Rattata|1|Normal|Normal|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|020|Raticate|1|Normal|Normal|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|025|Pikachu|1|Electric|Electric|yes|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|026|Raichu|1|Electric|Electric|yes|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|029|Nidoran♀|1|Poison|Poison|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|030|Nidorina|1|Poison|Poison|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|031|Nidoqueen|2|Poison|Ground|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|032|Nidoran♂|1|Poison|Poison|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|033|Nidorino|1|Poison|Poison|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|034|Nidoking|2|Poison|Ground|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|035|Clefairy|1|Normal|Normal|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|036|Clefable|1|Normal|Normal|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|039|Jigglypuff|1|Normal|Normal|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|040|Wigglytuff|1|Normal|Normal|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|052|Meowth|1|Normal|Normal|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|053|Persian|1|Normal|Normal|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|056|Mankey|1|Fighting|Fighting|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|057|Primeape|1|Fighting|Fighting|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|081|Magnemite|1|Electric|Steel|yes|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|082|Magneton|1|Electric|Steel|yes|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|088|Grimer|1|Poison|Poison|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|089|Muk|1|Poison|Poison|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|092|Gastly|2|Ghost|Poison|yes|yes|no|no|no|}}&lt;br /&gt;
{{Moveentry/TM1|093|Haunter|2|Ghost|Poison|yes|yes|no|no|no|}}&lt;br /&gt;
{{Moveentry/TM1|094|Gengar|2|Ghost|Poison|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|100|Voltorb|1|Electric|Electric|yes|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|101|Electrode|1|Electric|Electric|yes|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|108|Lickitung|1|Normal|Normal|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|109|Koffing|1|Poison|Poison|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|110|Weezing|1|Poison|Poison|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|111|Rhyhorn|2|Ground|Rock|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|112|Rhydon|2|Ground|Rock|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|113|Chansey|1|Normal|Normal|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|115|Kangaskhan|1|Normal|Normal|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|120|Staryu|1|Water|Water|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|121|Starmie|2|Water|Psychic|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|122|Mr. Mime|1|Psychic|Psychic|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|125|Electabuzz|1|Electric|Electric|yes|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|128|Tauros|1|Normal|Normal|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|130|Gyarados|2|Water|Flying|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|131|Lapras|2|Water|Ice|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|135|Jolteon|1|Electric|Electric|yes|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|137|Porygon|1|Normal|Normal|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|143|Snorlax|1|Normal|Normal|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|145|Zapdos|2|Electric|Flying|yes|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|147|Dratini|1|Dragon|Dragon|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|148|Dragonair|1|Dragon|Dragon|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|149|Dragonite|2|Dragon|Flying|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|150|Mewtwo|1|Psychic|Psychic|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|151|Mew|1|Psychic|Psychic|yes|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|162|Furret|1|Normal|Normal|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|170|Chinchou|2|Water|Electric|no|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|171|Lanturn|2|Water|Electric|no|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|172|Pichu|1|Electric|Electric|no|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|179|Mareep|1|Electric|Electric|no|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|180|Flaaffy|1|Electric|Electric|no|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|181|Ampharos|1|Electric|Electric|no|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|190|Aipom|1|Normal|Normal|no|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|200|Misdreavus|1|Ghost|Ghost|no|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|203|Girafarig|2|Normal|Psychic|no|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|206|Dunsparce|1|Normal|Normal|no|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|209|Snubbull|1|Normal|Normal|no|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|210|Granbull|1|Normal|Normal|no|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|233|Porygon2|1|Normal|Normal|no|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|234|Stantler|1|Normal|Normal|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|239|Elekid|1|Electric|Electric|no|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|241|Miltank|1|Normal|Normal|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|242|Blissey|1|Normal|Normal|no|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|243|Raikou|1|Electric|Electric|no|yes|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|248|Tyranitar|2|Rock|Dark|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|249|Lugia|2|Psychic|Flying|no|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|250|Ho-Oh|2|Fire|Flying|no|yes|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|263|Zigzagoon|1|Normal|Normal|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|264|Linoone|1|Normal|Normal|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|287|Slakoth|1|Normal|Normal|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|288|Vigoroth|1|Normal|Normal|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|289|Slaking|1|Normal|Normal|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|299|Nosepass|1|Rock|Rock|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|300|Skitty|1|Normal|Normal|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|301|Delcatty|1|Normal|Normal|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|306|Aggron|2|Steel|Rock|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|309|Electrike|1|Electric|Electric|no|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|310|Manectric|1|Electric|Electric|no|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|311|Plusle|1|Electric|Electric|no|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|312|Minun|1|Electric|Electric|no|no|yes|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|313|Volbeat|1|Bug|Bug|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|314|Illumise|1|Bug|Bug|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|335|Zangoose|1|Normal|Normal|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|351|Castform|1|Normal|Normal|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|352|Kecleon|1|Normal|Normal|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|353|Shuppet|1|Ghost|Ghost|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|354|Banette|1|Ghost|Ghost|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|359|Absol|1|Dark|Dark|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|377|Regirock|1|Rock|Rock|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|378|Regice|1|Ice|Ice|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|379|Registeel|1|Steel|Steel|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|380|Latias|2|Dragon|Psychic|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|381|Latios|2|Dragon|Psychic|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|382|Kyogre|1|Water|Water|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|383|Groudon|1|Ground|Ground|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|384|Rayquaza|2|Dragon|Flying|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|385|Jirachi|2|Steel|Psychic|no|no|yes|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|386|Deoxys|1|Psychic|Psychic|no|no|yes|yes|yes}}&lt;br /&gt;
{{Moveentry/TM1|399|Bidoof|1|Normal|Normal|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|400|Bibarel|2|Normal|Water|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|403|Shinx|1|Electric|Electric|no|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|404|Luxio|1|Electric|Electric|no|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|405|Luxray|1|Electric|Electric|no|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|408|Cranidos|1|Rock|Rock|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|409|Rampardos|1|Rock|Rock|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|410|Shieldon|2|Rock|Steel|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|411|Bastiodon|2|Rock|Steel|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|417|Pachirisu|1|Electric|Electric|no|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|424|Ambipom|1|Normal|Normal|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|425|Drifloon|2|Ghost|Flying|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|426|Drifblim|2|Ghost|Flying|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|428|Lopunny|1|Normal|Normal|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|429|Mismagius|1|Ghost|Ghost|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|431|Glameow|1|Normal|Normal|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|432|Purugly|1|Normal|Normal|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|439|Mime Jr.|1|Psychic|Psychic|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|446|Munchlax|1|Normal|Normal|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|462|Magnezone|2|Electric|Steel|no|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|463|Lickilicky|1|Normal|Normal|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|464|Rhyperior|2|Ground|Rock|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|466|Electivire|1|Electric|Electric|no|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|474|Porygon-Z|1|Normal|Normal|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|476|Probopass|2|Rock|Steel|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|478|Froslass|2|Ice|Ghost|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|479|Rotom|2|Electric|Ghost|no|no|no|yes|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|480|Uxie|1|Psychic|Psychic|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|481|Mesprit|1|Psychic|Psychic|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|482|Azelf|1|Psychic|Psychic|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|483|Dialga|2|Steel|Dragon|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|484|Palkia|2|Water|Dragon|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|486|Regigigas|1|Normal|Normal|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|487|Giratina|2|Ghost|Dragon|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|491|Darkrai|1|Dark|Dark|no|no|no|yes|yes|}}&lt;br /&gt;
{{Moveentry/TM1|493|Arceus|1|Normal|Normal|no|no|no|yes|yes|&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|494|Victini|2|Psychic|Fire|no|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM1|505|Watchog|1|Normal|Normal|no|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM1|508|Stoutland|1|Normal|Normal|no|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM1|522|Blitzle|1|Electric|Electric|no|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|523|Zebstrika|1|Electric|Electric|no|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|531|Audino|1|Normal|Normal|no|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM1|573|Cinccino|1|Normal|Normal|no|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM1|577|Solosis|1|Psychic|Psychic|no|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM1|578|Duosion|1|Psychic|Psychic|no|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM1|579|Reuniclus|1|Psychic|Psychic|no|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM1|587|Emolga|2|Electric|Flying|no|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|596|Galvantula|2|Bug|Electric|no|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|598|Ferrothorn|2|Grass|Steel|no|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM1|601|Klinklang|1|Steel|Steel|no|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM1|603|Eelektrik|1|Electric|Electric|no|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|604|Eelektross|1|Electric|Electric|no|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|618|Stunfisk|2|Ground|Electric|no|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|642|Thundurus|2|Electric|Flying|no|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|644|Zekrom|2|Dragon|Electric|no|no|no|no|yes|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM1|648|Meloetta|2|Normal|Psychic|no|no|no|no|yes|}}&lt;br /&gt;
{{Moveentry/TM1|649|Genesect|2|Bug|Steel|no|no|no|no|yes|}}&lt;br /&gt;
{{Movefooter|Electric|1}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
* Pikachu uses Thunder as its down B attack in the [[Super Smash Bros.]] series.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=electric|exp=yes|gen=The opponent is hit by a massive lightning beam from the user.|image1=Thundurus Thunder.png|image1p=Thundurus|image2=Paul Electivire Thunder.png|image2p=Electivire|image3=Ash Pikachu Thunder.png|image3p=Pikachu|image4=Harley Banette Thunder.png|image4p=Banette}}&lt;br /&gt;
{{movep|type=electric|ms=025|pkmn=Pikachu|method=Pikachu fires a massive beam of electricity from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Ash&#039;s Pikachu|startcode=EP022|startname=Abra and the Psychic Showdown|notes=Debut}}&lt;br /&gt;
{{movemid|type=electric|user=Drake (Orange League)|user1=Drake&#039;s Ditto in the form of Pikachu|startcode=EP111|startname=Hello, Pummelo!|notes=Used via {{color2|{{electric color dark}}|Transform (move)|Transform}}}}&lt;br /&gt;
{{movemid|type=electric|user=Duplica&#039;s Ditto|user1=Duplica&#039;s Ditto in the form of Pikachu|startcode=EP174|startname=Imitation Confrontation|notes=Used via {{color2|{{electric color dark}}|Transform (move)|Transform}}}}&lt;br /&gt;
{{movemid|type=electric|user=Duplica|user1=Duplica&#039;s Mini-Dit in the form of Pikachu|startcode=EP174|startname=Imitation Confrontation|notes=Used via {{color2|{{electric color dark}}|Transform (move)|Transform}}}}&lt;br /&gt;
{{movemid|type=electric|user=Sparky|user1=Ritchie&#039;s Sparky|startcode=EP222|startname=A Promise is a Promise}}&lt;br /&gt;
{{movep|type=electric|ms=135|pkmn=Jolteon|method=Jolteon fires a massive beam of yellow electricity from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Pokémon League entrance exam instructor|user1=Pokémon League entrance exam instructor&#039;s Jolteon|startcode=EP056|startname=The Ultimate Test}}&lt;br /&gt;
{{movep|type=electric|ms=026|pkmn=Raichu|method=Raichu&#039;s body becomes surrounded by electricity and it fires a massive yellow beam of electricity at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Katrina (Kanto)|user1=Katrina&#039;s Raichu|startcode=EP074|startname=Lights, Camera, Quack-tion|notes=Japanese version only}}&lt;br /&gt;
{{movemid|type=electric|user=Sho|user1=Sho&#039;s Raichu|startcode=DP074|startname=Pika and Goliath!}}&lt;br /&gt;
{{movemid|type=electric|user=Volkner|user1=Volkner&#039;s Raichu|startcode=DP166|startname=The Fleeing Tower of Sunyshore!}}&lt;br /&gt;
{{movep|type=electric|ms=125|pkmn=Electabuzz|method=Electabuzz fires multiple bolts of yellow electricity from its body at the opponent, or Electabuzz gathers electricity in between the horns on its head, and it fires a blast of yellow electricity from its horns at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Drake (Orange League)|user1=Drake&#039;s Electabuzz|startcode=EP112|startname=Enter the Dragonite}}&lt;br /&gt;
{{movemid|type=electric|user=Dr. Namba|user1=Dr. Namba&#039;s Electabuzz|startcode=EP222|startname=A Promise is a Promise}}&lt;br /&gt;
{{movemid|type=electric|user=Paul&#039;s Electabuzz|startcode=DP052|startname=Smells Like Team Spirit!}}&lt;br /&gt;
{{movep|type=electric|ms=149|pkmn=Dragonite|method=Dragonite charges electricity in its antennae and fires a beam of yellow electricity from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Drake&#039;s Dragonite|startcode=EP112|startname=Enter the Dragonite}}&lt;br /&gt;
{{movep|type=electric|ms=081|pkmn=Magnemite|method=Magnemite&#039;s eye glows red and its magnets become surrounded in yellow static. It then releases a powerful blast of yellow electricity from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Magnemite (Pokémon)|user1=Multiple wild Magnemite|startcode=EP195|startname=The Poké Spokesman}}&lt;br /&gt;
{{movemid|type=electric|user=Anthony (Hoenn)|user1=Anthony&#039;s Magnemite|startcode=AG010|startname=You Said a Mouthful!}}&lt;br /&gt;
{{movemid|type=electric|user=Dr. Yung|user1=A mirage Magnemite|startcode=The Mastermind of Mirage Pokémon}}&lt;br /&gt;
{{movemid|type=electric|user=Brock (anime)|user1=A Magnemite Brock used briefly|startcode=DP088|startname=Camping it Up!}}&lt;br /&gt;
{{movep|type=electric|ms=082|pkmn=Magneton|method=Magneton&#039;s eyes glow red and its magnets become surrounded in yellow static. It then releases a powerful blast of yellow electricity from its body at the opponent. Sometimes, the electricity has black sparks surrounding it.}}&lt;br /&gt;
{{movemid|type=electric|user=Magneton (Pokémon)|user1=Multiple wild Magneton|startcode=EP195|startname=The Poké Spokesman}}&lt;br /&gt;
{{movemid|type=electric|user=Magneton (Pokémon)|user1=Electric Company&#039;s Magneton|startcode=EP199|startname=Current Events}}&lt;br /&gt;
{{movep|type=electric|ms=243|pkmn=Raikou|method=A large amount of yellow sparks crackle off Raikou&#039;s body and its body becomes surrounded in yellow electricity. It then fires a massive blast of yellow electricity from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Raikou (Legend of Thunder)|startcode=The Legend of Thunder!}}&lt;br /&gt;
{{movemid|type=electric|user=Raikou (Pokémon)|user1=A wild Raikou|startcode=DP137|startname=Three Sides to Every Story!}}&lt;br /&gt;
{{movep|type=electric|ms=148|pkmn=Dragonair|method=Dragonair calls upon storm clouds and a blue or yellow lightning bolt hits the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Clair&#039;s Dragonair|startcode=EP253|startname=Great Bowls of Fire!}}&lt;br /&gt;
{{movep|type=electric|ms=313|pkmn=Volbeat|method=Volbeat charges electricity in its antennae and fires a beam of yellow electricity at the opponent from them.}}&lt;br /&gt;
{{movemid|type=electric|user=Volt|user1=Volt&#039;s Volbeat|startcode=AG080|startname=That&#039;s Just Swellow}}&lt;br /&gt;
{{movep|type=electric|ms=311|pkmn=Plusle|method=Plusle fires a powerful beam of yellow electricity from its body into the air. The beam then curves and hits the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Plusle (Pokémon)|user1=A wild Plusle|startcode=PK13|startname=Pikachu&#039;s Summer Festival}}&lt;br /&gt;
{{movep|type=electric|ms=312|pkmn=Minun|method=Minun fires a powerful beam of yellow electricity from its body into the air. The beam then curves and hits the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Minun (Pokémon)|user1=A wild Minun|startcode=PK13|startname=Pikachu&#039;s Summer Festival}}&lt;br /&gt;
{{movep|type=electric|ms=354|pkmn=Banette|method=Banette points one of its arms at the opponent and releases a yellow electric blast from it.}}&lt;br /&gt;
{{movemid|type=electric|user=Harley|user1=Harley&#039;s Banette|startcode=AG122|startname=Deceit and Assist}}&lt;br /&gt;
{{movep|type=electric|ms=179|pkmn=Mareep|method=Mareep releases a yellow electrical blast from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Cadee|user1=Cadee&#039;s Mareep|startcode=AG148|startname=A Chip Off the Old Brock}}&lt;br /&gt;
{{movep|type=electric|ms=181|pkmn=Ampharos|method=Ampharos releases a yellow electrical blast from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=McCauley|user1=McCauley&#039;s Ampharos|startcode=AG148|startname=A Chip Off the Old Brock}}&lt;br /&gt;
{{movemid|type=electric|user=Karsten|user1=Karsten&#039;s Ampharos|startcode=DP028|startname=Drifloon on the Wind!}}&lt;br /&gt;
{{movep|type=electric|ms=180|pkmn=Flaaffy|method=Flaaffy releases a yellow electrical blast from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Mariah (Kanto)|user1=Mariah&#039;s Flaaffy|startcode=AG148|startname=A Chip Off the Old Brock}}&lt;br /&gt;
{{movemid|type=electric|user=Flaaffy (Pokémon)|user1=A Coordinator&#039;s Flaaffy|startcode=DP146|startname=Dressed for Jess Success!}}&lt;br /&gt;
{{movep|type=electric|ms=239|pkmn=Elekid|method=Elekid spins its arms at a fast speed and yellow sparks appear around its horns. It then fires a bolt of yellow electricity at the opponent from its body.}}&lt;br /&gt;
{{movemid|type=electric|user=Elekid (Pokémon)|user1=A wild Elekid|startcode=AG154|startname=Reversing the Charges}}&lt;br /&gt;
{{movemid|type=electric|user=Paul&#039;s Elekid|startcode=DP003|startname=When Pokémon Worlds Collide!}}&lt;br /&gt;
{{movep|type=electric|ms=446|pkmn=Munchlax|method=Munchlax points at the opponent with both hands and a bolt of lightning comes down from the sky and shocks the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=May&#039;s Munchlax|startcode=AG160|startname=Harley Rides Again|notes=Used via {{color2|{{electric color dark}}|Metronome (move)|Metronome}}}}&lt;br /&gt;
{{movep|type=electric|ms=310|pkmn=Manectric|method=Manectric fires a blast of yellow or blue electricity from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Manectric (Pokémon)|user1=A Coordinator&#039;s Manectric|startcode=AG167|startname=What I Did For Love!}}&lt;br /&gt;
{{movemid|type=electric|user=Jaco|user1=Jaco&#039;s Manectric|startcode=DP042|startname=The Electrike Company!}}&lt;br /&gt;
{{movep|type=electric|ms=309|pkmn=Electrike|method=Electrike&#039;s body becomes surrounded by yellow sparks and it releases a beam of blue electricity from its body into the air. The beam then curves and hits the opponent from above.}}&lt;br /&gt;
{{movemid|type=electric|user=Jaco|user1=Jaco&#039;s Electrike|startcode=DP042|startname=The Electrike Company!}}&lt;br /&gt;
{{movemid|type=electric|user=Cal (anime)|user1=Cal&#039;s Electrike|startcode=DP042|startname=The Electrike Company!}}&lt;br /&gt;
{{movep|type=electric|ms=466|pkmn=Electivire|method=The balls on the ends of Electivire&#039;s antennae become surrounded by yellow electricity. Then, Electivire&#039;s whole body becomes surrounded by electricity and it fires a blast of it from its body at the opponent, or the balls at the end of Electivire&#039;s antennae become surrounded by yellow electricity, and it fires a beam of yellow electricity from the antennae at the opponent, or Electivire puts its tails on the opponent and they become surrounded by yellow static. Its body then becomes surrounded in yellow electricity and it fires a beam of yellow electricity from the end of its tails at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Gary&#039;s Electivire|startcode=DP151|startname=The Needs of the Three!}}&lt;br /&gt;
{{movemid|type=electric|user=Paul&#039;s Electivire|startcode=DP184|startname=Casting a Paul on Barry!}}&lt;br /&gt;
{{movep|type=electric|ms=644|pkmn=Zekrom|method=The bands on Zekrom&#039;s tail glow light blue with electricity and it flies into the air, releasing a powerful beam of electricity from it straight down, striking the opponent, or Zekrom&#039;s wings become surrounded in light blue electricity and it releases a beam of light blue electricity from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Zekrom (Pokémon)|user1=A wild Zekrom|startcode=BW001|startname=In the Shadow of Zekrom!}}&lt;br /&gt;
{{movep|type=electric|ms=642|pkmn=Thundurus|method=Thundurus raises both of its arms into the air, touching the back of its fists together before pulling them apart. As it does, light blue sparks of electricity fluctuate in between its hands briefly and it pulls back its arms so its fists are behind its head. Its fists then become surrounded in light blue electricity, and Thundurus brings its arms forward, firing a beam of light blue electricity from its hands at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Thundurus (Pokémon)|user1=A wild Thundurus|startcode=BW059|startname=Stopping the Rage of Legends! Part 1}}&lt;br /&gt;
{{movep|type=electric|ms=579|pkmn=Reuniclus|method=Reuniclus&#039;s whole body becomes surrounded by yellow electricity and it fires a blast of it from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Geraldo|user1=Geraldo&#039;s Reuniclus|startcode=BW090|startname=Jostling for the Junior Cup!}}&lt;br /&gt;
{{movep|type=electric|ms=642T|pkmn=Thundurus|method=Thudurus puts its claws together, creating a beam of electricity between them. It then fires a large blue bolt of electricity at the target from its hands.}}&lt;br /&gt;
{{movebtm|type=Electric|user=Thundurus (Pokémon)|user1=A wild Thundurus|startcode=BW097|startname=Unova&#039;s Survival Crisis!‎}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In The Electric Tale of Pikachu manga===&lt;br /&gt;
{{movemanga|type=electric|exp=yes|gen=The user fires a powerful blast of electricity at the opponent.|image1=Ash Pikachu Sparky Thunder EToP.png|image1p=Pikachu}}&lt;br /&gt;
{{movep|type=electric|ms=025|pkmn=Pikachu|method=Pikachu points at the opponent and its body becomes surrounded in electricity. It then fires a powerful beam of electricity from its body at the opponent. When the electricity reaches the opponent, it curls around its body like a twister.}}&lt;br /&gt;
{{movemid|type=electric|user=Ash&#039;s Pikachu|startcode=ET04|startname=Haunting my Dreams|notes=Debut}}&lt;br /&gt;
{{movemid|type=electric|user=Sparky|user1=Ritchie&#039;s Chuchino|startcode=ET13|startname=The Indigo Finals}}&lt;br /&gt;
{{movep|type=electric|ms=135|pkmn=Jolteon|method=A giant beam of electricity comes out of the sky and surrounds Jolteon&#039;s body, hitting anything near it.}}&lt;br /&gt;
{{movebtmManga|type=electric|user=Eevee brothers|user1=Sparky&#039;s Jolteon|startcode=ET06|startname=To Evolve or Not to Evolve, That is the Question!}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=electric|exp=yes|gen=The opponent is hit by a massive bolt of lightning.|image1=Thu-Fi-Zer Triple Attack.png|image1p=Thu-Fi-Zer|image2=Wattson Manectric Thunder Adventures.png|image2p=Manectric|image3=Lt Surge Electabuzz Adventures.png|image3p=Electabuzz|image4=Pika Thunder.png|image4p=Pikachu}}&lt;br /&gt;
{{movep|type=electric|ms=025|pkmn=Pikachu|method=Pikachu&#039;s body becomes surrounded by electricity and a large bolt of lightning comes out of the sky and strikes the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Pika|user1=Red&#039;s Pika|startcode=PS009|startname=...But Fearow Itself!|notes=Debut}}&lt;br /&gt;
{{movep|type=electric|ms=TFZ|pkmn=Thu-Fi-Zer|method=Thu-Fi-Zer waves its wing and a powerful lightning bolt comes out and hits the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Thu-Fi-Zer|startcode=PS033|startname=The Winged Legends}}&lt;br /&gt;
{{movep|type=electric|ms=243|pkmn=Raikou|method=The cloud on Raikou&#039;s back grows longer and rises into the air, turning into the giant thunder cloud. Raikou then fires a powerful blasts of electricity from the thunder cloud at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Salon Maiden Anabel|user1=Anabel&#039;s Raikou|startcode=PS137|startname=Really Raikou &amp;amp; Entirely Entei I}}&lt;br /&gt;
{{movep|type=electric|ms=125|pkmn=Electabuzz|method=Electabuzz points one of its index fingers into the air and a thunder cloud forms above it. When it swings its arm down, a large lightning bolt then comes out of the cloud and strikes the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Lt. Surge|user1=Lt. Surge&#039;s Electabuzz|startcode=PS157|startname=Magnificent Magnemite}}&lt;br /&gt;
{{movep|type=electric|ms=383|pkmn=Groudon|method=A sphere of electricity forms in between Groudon&#039;s hands. It then shoots the beam at the opponent.}}&lt;br /&gt;
{{movemid|type=electric|user=Maxie|user1=Maxie&#039;s Groudon|startcode=PS244|startname=VS Kyogre &amp;amp; Groudon VIII}}&lt;br /&gt;
{{movep|type=electric|ms=310|pkmn=Manectric|method=Manectric calls down a large large bolt of lightning to strike its opponent from above.}}&lt;br /&gt;
{{movebtmManga|type=electric|user=Wattson&#039;s Manectric|startcode=PS246|startname=VS Ninjask}}&lt;br /&gt;
&lt;br /&gt;
===In the Phantom Thief Pokémon 7 manga===&lt;br /&gt;
{{movemanga|type=electric|exp=yes|gen=The user shocks the opponent with a powerful blast of electricity.|image1=Electivire Thunder P7.png|image1p=Being Hit}}&lt;br /&gt;
{{movep|type=electric|ms=466|pkmn=Electivire|method=Electivire fires a powerful bolt of electricity from the sky at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=electric|user=Galactic Grunt (Trainer class)|user1=Team Galactic&#039;s Electivire|startcode=P7-05|startname=Escape From Team Galactic|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Diamond and Pearl Adventure! manga===&lt;br /&gt;
{{movemanga|type=electric|exp=yes|gen=The opponent is hit by a massive bolt of electricity.|image1=Hareta Luxio Thunder.png|image1p=Luxio}}&lt;br /&gt;
{{movep|type=electric|ms=404|pkmn=Luxio|method=Luxio releases electricity from its body onto the sky. The electricity crashes down on the opponent.}}&lt;br /&gt;
{{movebtmManga|type=electric|user=Hareta|user1=Hareta&#039;s Luxio|startcode=DPA12|startname=A Battle of Wills|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=electric|&lt;br /&gt;
genI=Thunder I|&lt;br /&gt;
genII=Thunder II|&lt;br /&gt;
genIII=Thunder III|&lt;br /&gt;
genIV=Thunder IV|&lt;br /&gt;
}}&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=Electric|&lt;br /&gt;
Stad2=Thunder Stad2|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In some copies of {{game|Ruby and Sapphire|s}}, using Thunder or {{m|Thunderbolt}} [[List of glitches in Generation III#Thunder glitch|may cause]] the [[game freeze|game to freeze]] during the moves&#039; animation sequences. This can be remedied by turning off the [[battle animation]]s in the options menu.&lt;br /&gt;
** In {{game2|FireRed|LeafGreen|Emerald}}, the sound of Thunder or Thunderbolt may get stuck until the game resets.&lt;br /&gt;
* The Japanese name of this move, かみなり &#039;&#039;Kaminari&#039;&#039;, can refer to both &#039;&#039;&#039;thunder&#039;&#039;&#039; and &#039;&#039;&#039;lightning&#039;&#039;&#039;. This explains the inaccuracy in the English name, as {{wp|thunder}} is the sound produced from {{wp|lightning}}, the {{wp|electrostatic discharge}} that the move refers to. A similar situation occurs with {{m|ThunderPunch}}. &lt;br /&gt;
* The number of the [[TM]] for Thunder is the same number as the [[National Pokédex]] number of {{p|Pikachu}}&amp;amp;mdash;the first Pokémon [[List of Pokémon by National Pokédex number|by National Pokédex order]] that is able to learn it by leveling up.&lt;br /&gt;
* サンダー &#039;&#039;Thunder&#039;&#039; is the Japanese name of {{p|Zapdos}}.&lt;br /&gt;
* Both Thunder and {{m|Hurricane}} never miss during {{DL|weather conditions|heavy rain}}. This may be in relation to {{wp|thunderstorm}}s.&lt;br /&gt;
** {{p|Dragonite}} is the only Pokémon that can learn both moves.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{electric color}}|bordercolor={{electric color dark}}&lt;br /&gt;
|zh_cmn=打雷 &#039;&#039;{{tt|Dǎléi|Thunder}}&#039;&#039;&lt;br /&gt;
|nl=Donder&lt;br /&gt;
|fi=Ukkonen{{tt|*|Original series; late Advanced Generation}}&amp;lt;BR&amp;gt;Salama{{tt|*|Early Advanced Generation}}&lt;br /&gt;
|fr=Fatal-Foudre&lt;br /&gt;
|de=Donner&lt;br /&gt;
|el=Κεραυνός&lt;br /&gt;
|id=Halilintar&lt;br /&gt;
|it=Tuono&lt;br /&gt;
|ko=번개 &#039;&#039;Pŏn-gae&#039;&#039;&lt;br /&gt;
|no=Torden&lt;br /&gt;
|pl=Piorun&lt;br /&gt;
|pt_br=Trovão&lt;br /&gt;
|pt_eu=Trovão&lt;br /&gt;
|sr=Grom&lt;br /&gt;
|hr=Udar Groma&lt;br /&gt;
|es=Trueno&lt;br /&gt;
|ro=Trăznetul}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Blizzard|Electric}}&lt;br /&gt;
{{Generation I TMs}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Generation II TMs}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Generation III TMs}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Generation IV TMs}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Generation V TMs}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can hit semi-invulnerable Pokémon]]&lt;br /&gt;
[[Category:Moves that can inflict paralysis]]&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
&lt;br /&gt;
[[de:Donner]]&lt;br /&gt;
[[es:Trueno]]&lt;br /&gt;
[[fr:Fatal-Foudre]]&lt;br /&gt;
[[it:Tuono (mossa)]]&lt;br /&gt;
[[ja:かみなり]]&lt;br /&gt;
[[pl:Thunder]]&lt;br /&gt;
[[pt:Thunder]]&lt;/div&gt;</summary>
		<author><name>PikachuMonster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Conversion_2_(move)&amp;diff=1868563</id>
		<title>Conversion 2 (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Conversion_2_(move)&amp;diff=1868563"/>
		<updated>2013-03-23T11:28:16Z</updated>

		<summary type="html">&lt;p&gt;PikachuMonster: /* Generation II-IV */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=176 |&lt;br /&gt;
name=Conversion 2 |&lt;br /&gt;
jname=テクスチャー２ |&lt;br /&gt;
jtrans=Texture 2 |&lt;br /&gt;
jtranslit=Tekusuchā 2 |&lt;br /&gt;
gameimage=Conversion 2.png |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=30 |&lt;br /&gt;
maxpp=48 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=II |&lt;br /&gt;
category=Beauty |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Works well if it&#039;s the same type as the one before. |&lt;br /&gt;
appealsc=1 |&lt;br /&gt;
scdesc=Earn +3 if the Pokémon gets the lowest score. |&lt;br /&gt;
pokefordex=Conversion%202 |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=anyadjacent |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Conversion 2&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;テクスチャー２&#039;&#039;&#039; &#039;&#039;Texture 2&#039;&#039;) is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]]. It is a [[signature move]] of the {{p|Porygon}} [[evolution family]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation II-IV===&lt;br /&gt;
Conversion 2 will change the user&#039;s current [[type]] to a type that either resists or is immune to the type of the last damaging move it was hit by. An example would be if the foe&#039;s Pokémon used [[Thunderbolt (move)|Thunderbolt]] in which is an {{type|Electric}} move that was the last attack to hit the user&#039;s Pokémon, then that Pokémon will change to a {{type|Ground}} Pokémon. &lt;br /&gt;
&amp;lt;!--We need a table to show the types it will change to depending on the type of move it took.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Conversion 2 now changes the user&#039;s type to make it resist the last move the target used.&lt;br /&gt;
==Description==&lt;br /&gt;
{{incomplete|section|XD description}}&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Stad2}}|A move that changes the user&#039;s type into one that is resistant to the opponent&#039;s last move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|GSC}}|The user&#039;s type is made resistant.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}|Makes the user resistant to the last attack’s type.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The user changes type to make itself resistant to the last attack it took.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user changes its type to make itself resistant to the type of the attack it last took.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|BWB2W2}}|The user changes its type to make itself resistant to the type of the attack the opponent used last.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Normal|2}}&lt;br /&gt;
{{Moveentry/Level2|137|Porygon|1|Normal|Normal|--|--|--|--}}&lt;br /&gt;
{{Moveentry/Level2|233|Porygon2|1|Normal|Normal|--|--|--|--}}&lt;br /&gt;
{{Moveentry/Level2|474|Porygon-Z|1|Normal|Normal|no|no|--|--}}&lt;br /&gt;
{{Movefooter|Normal|2}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Phantom Thief Pokémon 7 manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user changes its type to take less damage from enemy moves.|image1=Io PorygonZ Conversion 2.png|image1p=Porygon-Z}}&lt;br /&gt;
{{movep|type=normal|ms=474|pkmn=Porygon-Z|method=Porygon-Z glows brightly, changing its type so that it takes less damage from attacks.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Io|user1=Io&#039;s Porygon-Z|startcode=P7-11|startname=Into The Hands Of Evil?!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user changes its type to the type of the last attack that hit it.|image1=Blue Porygon2 Conversion 2.png|image1p=Porygon2}}&lt;br /&gt;
{{movep|type=normal|ms=233|pkmn=Porygon2|method=When Porygon2 gets hit with an attack, it changes its type to the same type as the attack that hit it.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Blue&#039;s Porygon2|startcode=PS160|startname=Playful Porygon2|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
genII=Conversion2 II|&lt;br /&gt;
genIII=Conversion 2 III|&lt;br /&gt;
genIV=Conversion 2 IV|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Conversion 2 is the only non-glitch move that has a number in its name. &lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_cmn=變性II &#039;&#039;{{tt|Biànxìng II|Denature II}}&#039;&#039;{{tt|*|DP Complete Pokédex Guidebook}}&amp;lt;br&amp;gt;變性2  &#039;&#039;{{tt|Biànxìng 2|Denature 2}}&#039;&#039;{{tt|*|Emerald Guidebook}}&lt;br /&gt;
|fr=Adaptation2&lt;br /&gt;
|de=Umwandlung2&lt;br /&gt;
|el=Μετατροπή 2&lt;br /&gt;
|it=Conversione 2&lt;br /&gt;
|ko=텍스쳐２ &#039;&#039;Texture 2&#039;&#039;&lt;br /&gt;
|pt_br=Conversão 2&lt;br /&gt;
|pt_eu=Conversão 2&lt;br /&gt;
|sr=Konverzija 2&lt;br /&gt;
|es=Conversión 2}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Conversion}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[de:Umwandlung2]]&lt;br /&gt;
[[es:Conversión 2]]&lt;br /&gt;
[[fr:Conversion2]]&lt;br /&gt;
[[it:Conversione2 (mossa)]]&lt;br /&gt;
[[ja:テクスチャー2]]&lt;br /&gt;
[[pt:Conversion 2]]&lt;/div&gt;</summary>
		<author><name>PikachuMonster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Conversion_2_(move)&amp;diff=1868558</id>
		<title>Conversion 2 (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Conversion_2_(move)&amp;diff=1868558"/>
		<updated>2013-03-23T11:25:01Z</updated>

		<summary type="html">&lt;p&gt;PikachuMonster: Example&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=176 |&lt;br /&gt;
name=Conversion 2 |&lt;br /&gt;
jname=テクスチャー２ |&lt;br /&gt;
jtrans=Texture 2 |&lt;br /&gt;
jtranslit=Tekusuchā 2 |&lt;br /&gt;
gameimage=Conversion 2.png |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=30 |&lt;br /&gt;
maxpp=48 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=II |&lt;br /&gt;
category=Beauty |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Works well if it&#039;s the same type as the one before. |&lt;br /&gt;
appealsc=1 |&lt;br /&gt;
scdesc=Earn +3 if the Pokémon gets the lowest score. |&lt;br /&gt;
pokefordex=Conversion%202 |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=anyadjacent |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Conversion 2&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;テクスチャー２&#039;&#039;&#039; &#039;&#039;Texture 2&#039;&#039;) is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]]. It is a [[signature move]] of the {{p|Porygon}} [[evolution family]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation II-IV===&lt;br /&gt;
Conversion 2 will change the user&#039;s current [[type]] to a type that either resists or is immune to the type of the last damaging move it was hit by. An example would be if the foe&#039;s Pokémon used Thunderbolt in which is an {{type|Electric}} move that was the last attack to hit the user&#039;s Pokémon, then that Pokémon will change to a {{type|Ground}} Pokémon. &lt;br /&gt;
&amp;lt;!--We need a table to show the types it will change to depending on the type of move it took.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Conversion 2 now changes the user&#039;s type to make it resist the last move the target used.&lt;br /&gt;
==Description==&lt;br /&gt;
{{incomplete|section|XD description}}&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Stad2}}|A move that changes the user&#039;s type into one that is resistant to the opponent&#039;s last move.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|GSC}}|The user&#039;s type is made resistant.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}|Makes the user resistant to the last attack’s type.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The user changes type to make itself resistant to the last attack it took.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user changes its type to make itself resistant to the type of the attack it last took.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|BWB2W2}}|The user changes its type to make itself resistant to the type of the attack the opponent used last.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Normal|2}}&lt;br /&gt;
{{Moveentry/Level2|137|Porygon|1|Normal|Normal|--|--|--|--}}&lt;br /&gt;
{{Moveentry/Level2|233|Porygon2|1|Normal|Normal|--|--|--|--}}&lt;br /&gt;
{{Moveentry/Level2|474|Porygon-Z|1|Normal|Normal|no|no|--|--}}&lt;br /&gt;
{{Movefooter|Normal|2}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Phantom Thief Pokémon 7 manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user changes its type to take less damage from enemy moves.|image1=Io PorygonZ Conversion 2.png|image1p=Porygon-Z}}&lt;br /&gt;
{{movep|type=normal|ms=474|pkmn=Porygon-Z|method=Porygon-Z glows brightly, changing its type so that it takes less damage from attacks.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Io|user1=Io&#039;s Porygon-Z|startcode=P7-11|startname=Into The Hands Of Evil?!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user changes its type to the type of the last attack that hit it.|image1=Blue Porygon2 Conversion 2.png|image1p=Porygon2}}&lt;br /&gt;
{{movep|type=normal|ms=233|pkmn=Porygon2|method=When Porygon2 gets hit with an attack, it changes its type to the same type as the attack that hit it.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Blue&#039;s Porygon2|startcode=PS160|startname=Playful Porygon2|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
genII=Conversion2 II|&lt;br /&gt;
genIII=Conversion 2 III|&lt;br /&gt;
genIV=Conversion 2 IV|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Conversion 2 is the only non-glitch move that has a number in its name. &lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_cmn=變性II &#039;&#039;{{tt|Biànxìng II|Denature II}}&#039;&#039;{{tt|*|DP Complete Pokédex Guidebook}}&amp;lt;br&amp;gt;變性2  &#039;&#039;{{tt|Biànxìng 2|Denature 2}}&#039;&#039;{{tt|*|Emerald Guidebook}}&lt;br /&gt;
|fr=Adaptation2&lt;br /&gt;
|de=Umwandlung2&lt;br /&gt;
|el=Μετατροπή 2&lt;br /&gt;
|it=Conversione 2&lt;br /&gt;
|ko=텍스쳐２ &#039;&#039;Texture 2&#039;&#039;&lt;br /&gt;
|pt_br=Conversão 2&lt;br /&gt;
|pt_eu=Conversão 2&lt;br /&gt;
|sr=Konverzija 2&lt;br /&gt;
|es=Conversión 2}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Conversion}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[de:Umwandlung2]]&lt;br /&gt;
[[es:Conversión 2]]&lt;br /&gt;
[[fr:Conversion2]]&lt;br /&gt;
[[it:Conversione2 (mossa)]]&lt;br /&gt;
[[ja:テクスチャー2]]&lt;br /&gt;
[[pt:Conversion 2]]&lt;/div&gt;</summary>
		<author><name>PikachuMonster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_II&amp;diff=1855791</id>
		<title>Generation II</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Generation_II&amp;diff=1855791"/>
		<updated>2013-02-26T01:29:56Z</updated>

		<summary type="html">&lt;p&gt;PikachuMonster: Ghost did resist bug moves in Gen I&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GenInfo&lt;br /&gt;
|titlescreen={{#switch: {{#expr: {{#time: U}} mod 3}}|0=Gold|1=Silver|2=Crystal}}&lt;br /&gt;
|altname=Metal Generation&lt;br /&gt;
|primary=Gold&lt;br /&gt;
|secondary=Silver&lt;br /&gt;
|tertiary=Crystal&lt;br /&gt;
|region=Johto&lt;br /&gt;
|ndex=251&lt;br /&gt;
|debuten=October 15, 2000&lt;br /&gt;
|debutjp=November 21, 1999&lt;br /&gt;
|battlearena={{pkmn|Stadium 2}}&lt;br /&gt;
|enden=March 19, 2003&lt;br /&gt;
|endjp=November 21, 2002&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;second generation&#039;&#039;&#039; of Pokémon games, sometimes called the &#039;&#039;&#039;metal generation&#039;&#039;&#039;, or the &#039;&#039;&#039;metallic generation&#039;&#039;&#039; by older players due to the names of the paired [[version]]s, is a sequel to the [[Generation I]] games {{2v2|Red|Green}}, {{v2|Blue| (Japanese)}}, {{2v2|Red|Blue}}, {{v2|Yellow}}.&lt;br /&gt;
&lt;br /&gt;
Beginning with [[Pokémon Gold and Silver Versions|Pokémon Gold and Pokémon Silver]] and later joined by [[Pokémon Crystal]], Generation II began the Pokémon series&#039;s expansion-focused nature, introducing to the world {{cat|Generation II Pokémon|100 new Pokémon}} which did not exist and are unable to be obtained in the Generation I games and the new region of [[Johto]]. Many of these Pokémon expand the [[evolution]] families of older Pokémon, while a majority of them are brand-new evolutionary families.&lt;br /&gt;
&lt;br /&gt;
The initial hint that Generation II was on its way came in early 1997, with the release of the {{pkmn|anime}}&#039;s first episode. A Pokémon appears to [[Ash Ketchum]] on the first day of his journey, shortly after he and {{AP|Pikachu}} become friends, that cannot be identified by the [[Pokédex]]. This magnificent golden bird, later revealed to be the legendary [[version mascot|mascot]] of Gold Version, {{p|Ho-Oh}}, was the first Pokémon from a future generation to debut in the anime. The games, initially named directly as &amp;quot;Pocket Monsters 2&amp;quot;, were set for release in late 1997, but were pushed back to 1999 with the intention to redevelop the games to work with the [[Game Boy Color]] better.&lt;br /&gt;
&lt;br /&gt;
Details in the games indicate that the story line of the Generation II games occurs three years after the one in [[Generation I]] and [[Generation III]], while the story line of the [[Sinnoh]]-based [[Generation IV]] games indicate that they occur similarly contemporaneously to Generation II as Generation I does to Generation III.&lt;br /&gt;
&lt;br /&gt;
==Advances in gameplay==&lt;br /&gt;
In addition to retaining the system from Generation I in almost every aspect, several key innovations were made to the series, most of which have been retained in every generation since.&lt;br /&gt;
&lt;br /&gt;
===Major additions include===&lt;br /&gt;
* The introduction of {{cat|Generation II Pokémon|100 new Pokémon}}, bringing the total to 251. Several are [[list of Pokémon with cross-generational evolutions|evolved forms of]] or [[baby Pokémon|pre-evolutions of]] {{cat|Generation I Pokémon}}, while others are their own evolutionary lines.&lt;br /&gt;
* The addition of 86 new [[move]]s, bringing the total to 251 as well.&lt;br /&gt;
* The addition of two new [[type]]s, the {{type|Dark}} and {{type|Steel}}, to balance out the over-powerful {{type|Psychic}} and the underused {{type|Fighting}}.&lt;br /&gt;
* A new region to explore, [[Johto]], in addition to [[Kanto|the Generation I region]], with the latter accessible after the [[Elite Four]] have been defeated. Johto has its own set of eight new [[Gym]]s and [[Gym Leader]]s to defeat, while the Elite Four has changed in three years.&lt;br /&gt;
* [[Gender]]s for Pokémon, opening up the ability for two Pokémon to {{pkmn|breeding|breed}} if they are [[Egg Group|similar enough]].&lt;br /&gt;
* Two additional boxes in the [[Pokémon Storage System]], which now includes the ability to move Pokémon directly between boxes, bringing Pokémon storage to 280.&lt;br /&gt;
* A new [[player character]], {{ga|Ethan}}.&lt;br /&gt;
* Seven new types of [[Poké Ball]], all made from [[Apricorn|special fruit]] found in Johto.&lt;br /&gt;
* A built-in clock, allowing for in-game events to be affected by the [[time]] of day and the [[days of the week]].&lt;br /&gt;
* [[Shiny Pokémon]], which sparkle when brought into battle.&lt;br /&gt;
* [[Baby Pokémon]], most of them pre-evolutions of Generation I Pokémon.&lt;br /&gt;
* [[Friendship]], introduced in {{game|Yellow}}, becomes a stat used by all Pokémon.&lt;br /&gt;
* Pokémon can now [[held item|hold items]] and use them in battle.&lt;br /&gt;
* A special [[Pokérus|Pokémon virus]] is introduced that boosts stats.&lt;br /&gt;
* Inheritance of a Pokémon&#039;s [[Individual values|IVs]] from its parents.&lt;br /&gt;
&lt;br /&gt;
===Major alterations from Generation I include===&lt;br /&gt;
* A change in the types of four moves ({{m|Gust}}, {{m|Sand-Attack}}, {{m|Karate Chop}}, and {{m|Bite}}). All formerly {{type|Normal}}, they are now {{t|Flying}}, {{t|Ground}}, {{t|Fighting}}, and {{t|Dark}}, respectively.&lt;br /&gt;
* The addition of {{t|Steel}} as a secondary type for {{p|Magnemite}} and {{p|Magneton}}.&lt;br /&gt;
* An improved [[stats|stat]] system, with the former Special stat being split into Special Attack and Special Defense.&lt;br /&gt;
* The [[Bag]] is no longer one 20-item container, but has four separate sections for different items: Normal items, [[Poké Ball]]s, [[TM]]s and [[HM]]s, and [[key item]]s.&lt;br /&gt;
* A key item can be set to and then subsequently accessed with the select button, for convenience on the field.&lt;br /&gt;
* Opponent [[Pokémon Trainer]]s are given individual names.&lt;br /&gt;
* {{DL|Experience-affecting item|Exp. Share|Exp. All}} is upgraded into the {{DL|Experience-affecting item|Exp. Share}} and is made a held item.&lt;br /&gt;
** The definition of &amp;quot;upgrade&amp;quot; and not &amp;quot;replacement&amp;quot; in this situation is due to the items having the same name in the Japanese versions, suggesting an improvement on the item&#039;s mechanism and not necessarily a complete and independent substitute.&lt;br /&gt;
* [[Town Map]] is replaced with an electronic device, the [[Pokégear]], which also has cellphone and radio capabilities, alongside map functions.&lt;br /&gt;
* The type chart has changed somewhat from Generation I:&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; style=&amp;quot;background: #{{silver color}}; {{roundy|10px}} border: 2px solid #{{gold color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Attacking type&lt;br /&gt;
! Defending type&lt;br /&gt;
! Old effectiveness&lt;br /&gt;
! New effectiveness&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{bug color}}&amp;quot; | {{typecolor|Bug}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
| style=&amp;quot;background:#FFFFFF&amp;quot; | [[Super effective]]&lt;br /&gt;
| style=&amp;quot;background:#FFFFFF&amp;quot; | [[Not very effective]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | {{typecolor|Poison}}&lt;br /&gt;
| style=&amp;quot;background:#{{bug color}}&amp;quot; | {{typecolor|Bug}}&lt;br /&gt;
| style=&amp;quot;background:#FFFFFF&amp;quot; | [[Super effective]]&lt;br /&gt;
| style=&amp;quot;background:#FFFFFF&amp;quot; | [[Normal effectiveness]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{typecolor|Ghost}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{typecolor|Psychic}}&lt;br /&gt;
| style=&amp;quot;background:#FFFFFF&amp;quot; | [[Not effective]]&lt;br /&gt;
| style=&amp;quot;background:#FFFFFF&amp;quot; | [[Super effective]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{typecolor|Ice}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; | {{typecolor|Fire}}&lt;br /&gt;
| style=&amp;quot;background:#FFFFFF&amp;quot; | [[Normal effectiveness]]&lt;br /&gt;
| style=&amp;quot;background:#FFFFFF&amp;quot; | [[Not very effective]]&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Further additions in {{game|Crystal}} include===&lt;br /&gt;
* A female choice for the player, {{ga|Kris}}.&lt;br /&gt;
* Animations for all Pokémon when encountered or when sent from their Poké Balls.&lt;br /&gt;
&lt;br /&gt;
==Regions==&lt;br /&gt;
===Johto===&lt;br /&gt;
[[File:JohtoII.png|thumb|Johto]]&lt;br /&gt;
{{main|Johto}}&lt;br /&gt;
Generation II introduced a new region to the Pokémon universe, Johto, located directly west of the Kanto region featured in Generation I. Johto&#039;s culture is notably more old-fashioned than Kanto&#039;s, especially in the more rural areas, which are more plentiful than in Kanto. Like Kanto, it has a sea to the south and mountains to the north.&lt;br /&gt;
&lt;br /&gt;
====Starter Pokémon====&lt;br /&gt;
The starter Pokémon introduced in Generation II follow the same {{t|Grass}}-{{t|Fire}}-{{t|Water}} alignment as those of Kanto. Despite this, they are not the same trio as in Generation I. Instead, [[Professor Elm]] offers {{p|Chikorita}}, {{p|Cyndaquil}}, or {{p|Totodile}} to the player as protection on an errand to [[Mr. Pokémon]]&#039;s house on {{rt|30|Johto}}.&lt;br /&gt;
&lt;br /&gt;
Unlike other generations, where the first Gym is strong against the Fire-type and weak to Grass and Water, in this generation, the first Gym is strong against Grass, while Fire and Water both have an opening. Also, Pokémon available can cover for the weaknesses of the starter types very early on in the game, unlike in Generation I.&lt;br /&gt;
&lt;br /&gt;
====Gym Leaders====&lt;br /&gt;
Johto&#039;s [[Gym Leader]]s specialize in types different from Kanto&#039;s Gym Leaders, with eight of the nine types not covered by Kanto being the specialty types of these Gyms. Like Kanto, these Gym Leaders will give out [[Badge]]s and [[TM]]s on their defeat.&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #00647f; {{roundy|10px}} border: 4px solid #00647f;&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #00647f;&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color2|1cb0d9|Johto League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #1cb0d9; {{roundytl|5px}}&amp;quot; | {{color|00647f|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #1cb0d9;&amp;quot; | {{color|00647f|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #1cb0d9;&amp;quot; | {{color2|00647f|Type}}&lt;br /&gt;
! style=&amp;quot;background: #1cb0d9; {{roundytr|5px}}&amp;quot; | {{color2|00647f|Badge}}&lt;br /&gt;
{{gldr|type=Flying|pic=Spr GS Falkner.png|ldr=Falkner|djap=ハヤト|drm=Hayato|loc=Violet City|cjap=キキョウシティ|crm=Kikyō City|bdg=Zephyr}}&lt;br /&gt;
{{gldr|type=Bug|pic=Spr GS Bugsy.png|ldr=Bugsy|djap=ツクシ|drm=Tsukushi|loc=Azalea Town|cjap=ヒワダタウン|crm=Hiwada Town|bdg=Hive}}&lt;br /&gt;
{{gldr|type=Normal|pic=Spr GS Whitney.png|ldr=Whitney|djap=アカネ|drm=Akane|loc=Goldenrod City|cjap=コガネシティ|crm=Kogane City|bdg=Plain}}&lt;br /&gt;
{{gldr|type=Ghost|pic=Spr GS Morty.png|ldr=Morty|djap=マツバ|drm=Matsuba|loc=Ecruteak City|cjap=エンジュシティ|crm=Enju City|bdg=Fog}}&lt;br /&gt;
{{gldr|type=Fighting|pic=Spr GS Chuck.png|ldr=Chuck|djap=シジマ|drm=Shijima|loc=Cianwood City|cjap=タンバシティ|crm=Tanba City|bdg=Storm}}&lt;br /&gt;
{{gldr|type=Steel|pic=Spr GS Jasmine.png|ldr=Jasmine|djap=ミカン|drm=Mikan|loc=Olivine City|cjap=アサギシティ|crm=Asagi City|bdg=Mineral}}&lt;br /&gt;
{{gldr|type=Ice|pic=Spr GS Pryce.png|ldr=Pryce|djap=ヤナギ|drm=Yanagi|loc=Mahogany Town|cjap=チョウジタウン|crm=Chōji Town|bdg=Glacier}}&lt;br /&gt;
{{gldrb|type=Dragon|pic=Spr GS Clair.png|ldr=Clair|djap=イブキ|drm=Ibuki|loc=Blackthorn City|cjap=フスベシティ|crm=Fusube City|bdg=Rising}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Kanto===&lt;br /&gt;
[[File:KantoII.png|thumb|Kanto]]&lt;br /&gt;
{{main|Kanto}}&lt;br /&gt;
Unlike later games in the series, the Generation II games offer the player the chance, once Johto&#039;s Gyms are conquered and the Elite Four is defeated, to return to the Kanto region where the [[Generation I]] games are set. Here, players will find that many things have changed over the past three years.&lt;br /&gt;
&lt;br /&gt;
====Gym Leaders====&lt;br /&gt;
Unlike in Generation I, the Gym Leaders of Generation II Kanto will for the most part not give away TMs; only [[Janine]] and [[Erika]] do this. &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #6A12AB; {{roundy|10px}} border: 4px solid #6A12AB;&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #6A12AB;&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color2|CCBBFF|Indigo League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #CCBBFF; {{roundytl|5px}}&amp;quot; | {{color|6A12AB|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #CCBBFF;&amp;quot; | {{color|6A12AB|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #CCBBFF;&amp;quot; | {{color2|6A12AB|Type}}&lt;br /&gt;
! style=&amp;quot;background: #CCBBFF; {{roundytr|5px}}&amp;quot; | {{color2|6A12AB|Badge}}&lt;br /&gt;
{{gldr|type=Rock|pic=Spr GS Brock.png|ldr=Brock|djap=タケシ|drm=Takeshi|loc=Pewter City|cjap=ニビシティ|crm=Nibi City|bdge=Boulder}}&lt;br /&gt;
{{gldr|type=Water|pic=Spr GS Misty.png|ldr=Misty|djap=カスミ|drm=Kasumi|loc=Cerulean City|cjap=ハナダシティ|crm=Hanada City|bdg=Cascade}}&lt;br /&gt;
{{gldr|type=Electric|pic=Spr GS Lt Surge.png|ldr=Lt. Surge|djap=マチス|drm=Matis|loc=Vermilion City|cjap=クチバシティ|crm=Kuchiba City|bdg=Thunder}}&lt;br /&gt;
{{gldr|type=Grass|pic=Spr GS Erika.png|ldr=Erika|djap=エリカ|drm=Erika|loc=Celadon City|cjap=タマムシシティ|crm=Tamamushi City|bdg=Rainbow}}&lt;br /&gt;
{{gldr|type=Poison|pic=Spr GS Janine.png|ldr=Janine|djap=アンズ|drm=Anzu|loc=Fuchsia City|cjap=セキチクシティ|crm=Sekichiku City|bdg=Soul}}&lt;br /&gt;
{{gldr|type=Psychic|pic=Spr GS Sabrina.png|ldr=Sabrina|djap=ナツメ|drm=Natsume|loc=Saffron City|cjap=ヤマブキシティ|crm=Yamabuki City|bdg=Marsh}}&lt;br /&gt;
{{gldr|type=Fire|pic=Spr GS Blaine.png|ldr=Blaine|djap=カツラ|drm=Katsura|loc=Cinnabar Island|cjap=グレンじま|crm=Guren Island|bdg=Volcano}}&lt;br /&gt;
{{gldrb|type=Blue|t=Various|pic=Spr GS Blue.png|ldr=Blue (game)|altname=Blue|djap=グリーン|drm=Green|loc=Viridian City|cjap=トキワシティ|crm=Tokiwa City|bdg=Earth}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Discussion of Generation II==&lt;br /&gt;
{{game|Gold and Silver|s}} were among the most-hyped games in the Pokémon franchise, with the innovations introduced in them becoming staples of the series. The later-released {{game|Crystal}} began the series&#039; focus on [[legendary Pokémon]] of the regions in which the games take place, first bringing them into the plot of the game. Due to these improvements, Generation II is highly acclaimed among long-time fans. Unlike future games, Generation II stood as an extension and a sequel of Generation I, and has been criticized by some for this.&lt;br /&gt;
&lt;br /&gt;
Like Generation I&#039;s games, the popularity of the Generation II games proved great enough that {{game3|HeartGold and SoulSilver|remakes|s}} were made during [[Generation IV]] as sequels to {{game|FireRed and LeafGreen|s}}.&lt;br /&gt;
&lt;br /&gt;
=== Johto thematic motif ===&lt;br /&gt;
The second generation of Pokémon games were more directed towards mythology and tradition. The three starters were all &amp;quot;pure&amp;quot; element types, fitting the classic Water &amp;gt; Grass &amp;gt; Fire cycle all starters adhere to. Unlike two of the fully-evolved starter Pokémon in Generation I, and at least one of every starter trio since, the fully-evolved Johto starters maintain their single typing.&lt;br /&gt;
&lt;br /&gt;
This was the first installment that put emphasis on [[legendary Pokémon]] being actual legends in-game, in contrast to {{p|Mewtwo}} and the [[legendary birds]] of Generation I. [[Ecruteak City]] fleshed out the legends of {{p|Ho-Oh}} and [[legendary beasts|the three beasts]], their relationship with one another and the story behind their departure (the [[Burned Tower]]). {{p|Suicune}} was, unlike {{p|Raikou}} and {{p|Entei}}, unavoidable in Crystal Version if the player wanted to beat the game; the remakes HeartGold and SoulSilver give the same treatment to Ho-Oh and {{p|Lugia}} respectively. Lugia was also glimpsed by an elderly man in Ecruteak City, and others, who stated it looked like a dragon in the sky. Even the uncatchable {{p|Celebi}} was mentioned as the &amp;quot;Forest&#039;s Protector&amp;quot; at the shrine in [[Ilex Forest]].&lt;br /&gt;
&lt;br /&gt;
The [[Kimono Girl]]s upheld ancient tradition in both battling Pokémon and dancing. The buildings in both Ecruteak City and [[Violet City]] have an older structure to them as well. The player must navigate Johto and Kanto, beating the new Elite Four, sixteen Gym Leaders and the original [[Pokémon Champion]] {{ga|Red}}. This is after defeating the newly revitalized [[Team Rocket]], searching for the fallen [[Giovanni]]. The second generation expanded upon trading through use of [[held item]]s evolution through the addition of [[friendship]], and {{pkmn|breeding}} to attain pre-evolution or baby Pokémon. Kurt offered a more traditional means of creating Poké Balls via [[Apricorn]]s which proved variably superior to manufactured Poké Balls. Johto is physically connected to Kanto and these games added depth to both regions.&lt;br /&gt;
&lt;br /&gt;
==Japanese title screens==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{kanto color dark}}; border: 5px solid #{{johto color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background: #{{gold color light}};&amp;quot; | {{color2|{{gold color dark}}|Pokémon Gold and Silver Versions|Pokémon Gold}}&lt;br /&gt;
| style=&amp;quot;background: #{{silver color light}};&amp;quot; | {{color2|{{silver color dark}}|Pokémon Gold and Silver Versions|Pokémon Silver}}&lt;br /&gt;
| style=&amp;quot;background: #{{crystal color light}};&amp;quot; | {{color2|{{crystal color dark}}|Pokémon Crystal Version|Pokémon Crystal}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{gold color}};&amp;quot; | [[File:Japanese GoldTitle.png]]&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{silver color}};&amp;quot; | [[File:Japanese SilverTitle.png]]&lt;br /&gt;
| width=&amp;quot;14px&amp;quot; style=&amp;quot;background: #{{crystal color}};&amp;quot; | [[File:Japanese CrystalTitle.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Generation II is the smallest generation so far with only [[Pokémon games#Generation_II|seven]] games and three [[main series]] games. &lt;br /&gt;
** In addition, it introduced the least number of Pokémon to the series, with only 100. &lt;br /&gt;
* Generation II is the only generation where:&lt;br /&gt;
** The starters are holding an [[Berry|item]] and remain {{cat|single-type Pokémon}} throughout their evolutions. &lt;br /&gt;
** The total number of moves are equal to the total number of Pokémon at the time. &lt;br /&gt;
** Each Pokémon has a different sprite in the original pair of games (except for {{p|Unown}} and a few others).&lt;br /&gt;
** [[Fossil]]s cannot be found. However, an {{p|Aerodactyl}} can be obtained through an [[in-game trade]]. &lt;br /&gt;
** A Dragon-type pseudo-legendary was not introduced.&lt;br /&gt;
** A two-stage, cat-like evolutionary line was not introduced.&lt;br /&gt;
** New types were introduced. &lt;br /&gt;
* In terms of release dates, Generation II is the shortest generation in Japan, with exactly three years between the release of Gold and Silver and Ruby and Sapphire. All other generations have had closer to four years between the release of their primary version pair and the primary pair of the next generation.&lt;br /&gt;
* Generation II leaves the least extra space for Pokémon in the {{pkmn|Storage System}} if one of every species is caught. Only {{tt|280|270 Pokémon in the Japanese versions due to differences in storage.}} Pokémon may be obtained at once; there are 251 different Pokémon species available in this generation.&lt;br /&gt;
* Generation II features the first main series game, Crystal, whose Japanese title is in katakana only &#039;&#039;and&#039;&#039; that uses an English word, rather than using the Japanese counterpart word in kanji. No game since has been named in kanji.&lt;br /&gt;
* Unlike other Generations, should player use a cheat in Generation II game to get into tall grass without a Pokémon, the fight will instantly end (and be treated as victory in case of Trainers), instead of sending a glitch Pokémon.&lt;br /&gt;
{{Main series}}&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Zweite Spielgeneration]]&lt;br /&gt;
[[es:Generación II]]&lt;br /&gt;
[[fr:Génération II]]&lt;br /&gt;
[[it:Seconda generazione]]&lt;br /&gt;
[[ja:第二世代]]&lt;br /&gt;
[[pl:Generacja II]]&lt;br /&gt;
[[pt:Geração GSC]]&lt;/div&gt;</summary>
		<author><name>PikachuMonster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Type&amp;diff=1855754</id>
		<title>Type</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Type&amp;diff=1855754"/>
		<updated>2013-02-25T23:38:59Z</updated>

		<summary type="html">&lt;p&gt;PikachuMonster: Ghost did resist bug moves in Gen I&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{merge|Type}}&lt;br /&gt;
A &#039;&#039;&#039;type chart&#039;&#039;&#039; shows which modifiers are applied to [[move]] [[type]]s when attacking {{OBP|Pokémon|species}} of each type. Please note that this only covers single types, not pairs. To get a dual-type Pokémon&#039;s matchup against a specific move type, go across the table&#039;s columns to each of the types, see what the effectiveness of the move is against both, and multiply the effectiveness together: in this way a {{type|Flying}} move would hit for 4× damage on a {{2t|Bug|Grass}} Pokémon, while a {{type|Ground}} move used against the same would do only a quarter of its normal damage. The type chart differs depending on the [[generation]] of {{pkmn|games}} it is from.&lt;br /&gt;
&lt;br /&gt;
==Generations II-V==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;border: 2px solid #111111; background:#555555; margin-right: 5px; margin-bottom: 5px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | ×&lt;br /&gt;
! colspan=&amp;quot;17&amp;quot; style=&amp;quot;{{roundytr|5px}} background:#4C4BA4&amp;quot; | &amp;lt;small&amp;gt;Defending type&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{normal color}}&amp;quot; | {{ic|Normal}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color}}&amp;quot; | {{ic|Fighting}}&lt;br /&gt;
! style=&amp;quot;background:#{{flying color}}&amp;quot; | {{ic|Flying}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color}}&amp;quot; | {{ic|Poison}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color}}&amp;quot; | {{ic|Ground}}&lt;br /&gt;
! style=&amp;quot;background:#{{rock color}}&amp;quot; | {{ic|Rock}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color}}&amp;quot; | {{ic|Bug}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{ic|Ghost}}&lt;br /&gt;
! style=&amp;quot;background:#{{steel color}}&amp;quot; | {{ic|Steel}}&lt;br /&gt;
! style=&amp;quot;background:#{{fire color}}&amp;quot; | {{ic|Fire}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color}}&amp;quot; | {{ic|Water}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color}}&amp;quot; | {{ic|Grass}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color}}&amp;quot; | {{ic|Electric}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{ic|Psychic}}&lt;br /&gt;
! style=&amp;quot;background:#{{ice color}}&amp;quot; | {{ic|Ice}}&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{ic|Dragon}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color}}&amp;quot; | {{ic|Dark}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;17&amp;quot; style=&amp;quot;background:#A44C4B&amp;quot; | &amp;lt;small&amp;gt;A&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;a&amp;lt;br&amp;gt;c&amp;lt;br&amp;gt;k&amp;lt;br&amp;gt;i&amp;lt;br&amp;gt;n&amp;lt;br&amp;gt;g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;y&amp;lt;br&amp;gt;p&amp;lt;br&amp;gt;e&amp;lt;/small&amp;gt;&lt;br /&gt;
! style=&amp;quot;background:#{{normal color}}&amp;quot; | {{ic|Normal}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000000; color:#FFFFFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color}}&amp;quot; | {{ic|Fighting}}&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#000000; color:#FFFFFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{flying color}}&amp;quot; | {{ic|Flying}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{poison color}}&amp;quot; | {{ic|Poison}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#000000; color:#FFFFFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color}}&amp;quot; | {{ic|Ground}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000000; color:#FFFFFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{rock color}}&amp;quot; | {{ic|Rock}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{bug color}}&amp;quot; | {{ic|Bug}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{ic|Ghost}}&lt;br /&gt;
| style=&amp;quot;background:#000000; color:#FFFFFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{steel color}}&amp;quot; | {{ic|Steel}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fire color}}&amp;quot; | {{ic|Fire}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{water color}}&amp;quot; | {{ic|Water}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{grass color}}&amp;quot; | {{ic|Grass}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color}}&amp;quot; | {{ic|Electric}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000000; color:#FFFFFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{ic|Psychic}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000000; color:#FFFFFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ice color}}&amp;quot; | {{ic|Ice}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{ic|Dragon}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{dark color}}&amp;quot; | {{ic|Dark}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;19&amp;quot; style=&amp;quot;{{roundybottom|5px}}; background:#999999;&amp;quot; | &amp;lt;small&amp;gt;These numbers are suitable for all generations aside from [[Generation I|{{color|000000|Generation I}}]].&amp;lt;/small&amp;gt;&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==Generation I==&lt;br /&gt;
This system is no longer in use, and was revamped in [[Generation II]] to adjust some ratios and to add the {{t|Dark}} and {{t|Steel}} types.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;border: 2px solid #111111; background:#555555; margin-right: 5px; margin-bottom: 5px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | ×&lt;br /&gt;
! colspan=&amp;quot;15&amp;quot; style=&amp;quot;{{roundytr|5px}}; background:#4C4BA4&amp;quot; | &amp;lt;small&amp;gt;Defending type&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{normal color}}&amp;quot; | {{ic|Normal}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color}}&amp;quot; | {{ic|Fighting}}&lt;br /&gt;
! style=&amp;quot;background:#{{flying color}}&amp;quot; | {{ic|Flying}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color}}&amp;quot; | {{ic|Poison}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color}}&amp;quot; | {{ic|Ground}}&lt;br /&gt;
! style=&amp;quot;background:#{{rock color}}&amp;quot; | {{ic|Rock}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color}}&amp;quot; | {{ic|Bug}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{ic|Ghost}}&lt;br /&gt;
! style=&amp;quot;background:#{{fire color}}&amp;quot; | {{ic|Fire}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color}}&amp;quot; | {{ic|Water}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color}}&amp;quot; | {{ic|Grass}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color}}&amp;quot; | {{ic|Electric}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{ic|Psychic}}&lt;br /&gt;
! style=&amp;quot;background:#{{ice color}}&amp;quot; | {{ic|Ice}}&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{ic|Dragon}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;15&amp;quot; style=&amp;quot;background:#A44C4B&amp;quot; | &amp;lt;small&amp;gt;A&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;a&amp;lt;br&amp;gt;c&amp;lt;br&amp;gt;k&amp;lt;br&amp;gt;i&amp;lt;br&amp;gt;n&amp;lt;br&amp;gt;g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;y&amp;lt;br&amp;gt;p&amp;lt;br&amp;gt;e&amp;lt;/small&amp;gt;&lt;br /&gt;
! style=&amp;quot;background:#{{normal color}}&amp;quot; | {{ic|Normal}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000000; color:#FFFFFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color}}&amp;quot; | {{ic|Fighting}}&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#000000; color:#FFFFFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{flying color}}&amp;quot; | {{ic|Flying}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{poison color}}&amp;quot; | {{ic|Poison}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color}}&amp;quot; | {{ic|Ground}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000000; color:#FFFFFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{rock color}}&amp;quot; | {{ic|Rock}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{bug color}}&amp;quot; | {{ic|Bug}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{ic|Ghost}}&lt;br /&gt;
| style=&amp;quot;background:#000000; color:#FFFFFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000000; color:#FFFFFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fire color}}&amp;quot; | {{ic|Fire}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{water color}}&amp;quot; | {{ic|Water}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{grass color}}&amp;quot; | {{ic|Grass}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color}}&amp;quot; | {{ic|Electric}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000000; color:#FFFFFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{ic|Psychic}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ice color}}&amp;quot; | {{ic|Ice}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#FF0000; color:#FFFFFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#FFFFFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{ic|Dragon}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#009900; color:#FFFFFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;17&amp;quot; style=&amp;quot;{{roundybottom|5px}} background:#999999;&amp;quot; | &amp;lt;small&amp;gt;These numbers are suitable for [[Generation I|{{color|000000|Generation I}}]] only.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
===Dual-type Pokémon glitch===&lt;br /&gt;
While the above chart applies for dual-type Pokémon, with {{t|Grass}} doing neutral damage to a {{p|Gyarados}} for instance, the wrong message is often displayed in [[Generation I]]. In this example, the game erroneously states that the attack is &amp;quot;not very effective...&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The game prioritises on which message to display for each &#039;special&#039; scenario (where normal damage is not dealt) based on each scenario&#039;s internal ordering. The higher the ordering determines what message the game will display. Grass against Water as 200% damage for instance is the 4th entry, whilst Grass against Flying as 50% damage is the 27th. Consequently in this example the game chooses the message for scenario #27, returning the wrong message &amp;quot;It&#039;s not very effective...&amp;quot; &amp;lt;ref&amp;gt;[http://www.dragonflycave.com/experimentation.aspx &amp;quot;Experimentation | The Cave of Dragonflies&amp;quot;]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This glitch does not occur in {{eng|Pokémon Stadium}}.&lt;br /&gt;
&lt;br /&gt;
If an attack is super effective or not very effective against one type and does no damage against another type (for example, {{m|Dig}} against {{p|Charizard}}), the game will erroneously state that the attack missed.&lt;br /&gt;
&lt;br /&gt;
==Differences==&lt;br /&gt;
The biggest difference between the two charts is the addition of the {{t|Dark}} and {{t|Steel}} types to the second chart. Among relationships that were already in the chart, {{t|Bug}} was made ½× effective against {{t|Poison}} instead of 2×, and Poison was changed from 2× to 1× against Bug. Ghost was made 2× against {{t|Psychic}}, as opposed to 0×. Also, {{t|Ice}} was adjusted to deal ½× damage to {{t|Fire}} as opposed to 1×.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Type]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
&lt;br /&gt;
[[it:Tabella tipi]]&lt;br /&gt;
[[ja:相性]]&lt;/div&gt;</summary>
		<author><name>PikachuMonster</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Core_series/Archive_1&amp;diff=1607959</id>
		<title>Talk:Core series/Archive 1</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Core_series/Archive_1&amp;diff=1607959"/>
		<updated>2012-02-21T00:52:28Z</updated>

		<summary type="html">&lt;p&gt;PikachuMonster: /* Outdated and Actively Incorrect Content */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;background: #FFFFFF; border: 5px solid #000000; width: 100%; -moz-border-radius: 25px; padding: 5px&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&#039;&#039;&#039;Remember, {{color2|000|Bulbapedia:Talk page|talk pages}} are meant for discussing the article itself, not the subject. To post all your theories and random questions about the content of the games, visit &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://bmgf.bulbagarden.net/index.php {{color|1b45c1|the forums}}]&amp;lt;/span&amp;gt;.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==Routes==&lt;br /&gt;
&lt;br /&gt;
I&#039;m not so sure that a Gen V game &#039;&#039;has&#039;&#039; to start its Route numbering system from 301 just because Hoenn and Sinnoh use a similar method.  A Gen V or so game could actually link two previously known regions.  There are still Routes 47-100 and Routes 135-200 still unaccounted for.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 15:19, 11 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Indeed. Not only is there no precedent or fundamental reason to believe it will be the case, the contrary is more likely to occur. Hoenn and Sinnoh are based on Kyushu and Hokkaido, respectively, which are the only islands in Japan - other than Honshu - arguably big enough to be adapted as regions. By this I am suggesting that Generation V is more likely to revisit Honshu, of which there are plenty of as-yet unexplored territories. If that were to happen, the numbering system would no doubt pick up from Route 47, regardless of whether Kanto or Johto were included in the game.&lt;br /&gt;
&lt;br /&gt;
:Some might also argue that Shikoku, which is another Japanese island, is not too small to serve as the basis of a new region. Supposing that they had a point, the numbering system would still be likely to pick up either from Route 47 or Route 135, due to Shikoku&#039;s proximity to both Honshu (in particular the area encompassed in Johto) and Kyushu.&lt;br /&gt;
&lt;br /&gt;
:Those are really the only possibilities involving Japan, and the pattern does suggest that Generation V will be based there. It is important to remember that the transition to Hoenn and then to Sinnoh entailed exploring new territories far enough from previous regions. Now that both Hoenn and Sinnoh are familiar places, that can no longer be done within Japan. -[[User:Unown Lord|Unown Lord]] 13:01, 18 June 2008 (UTC)&lt;br /&gt;
::I think it&#039;s more to discourage people from being &amp;quot;LOL JOTOE IZ IN RUBBY N SAFIRE&amp;quot; and &amp;quot;LOL HOEN IZ IN DAIMIND N PERL&amp;quot;. Though I do agree, they could go and hit whatever&#039;s north of Kanto and Johto next time around... the problem would be whether or not to link back to those two or not to. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 19:08, 26 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::They should just go ahead and create a 3-D console game like the Orre series and have all the known game regions present.  At least the main series regions.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 19:19, 26 June 2008 (UTC)&lt;br /&gt;
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==Pikachu==&lt;br /&gt;
The article mentions Pikachu and Raichu being in Generation Five&#039;s regional dex, because it has been like that in all previous generations. What about the evolutionary lines of {{p|Geodude}}, {{p|Abra}}, {{p|Zubat}} (minus {{p|Crobat}}), {{p|Machop}}, {{p|Psyduck}}, and {{p|Goldeen}}? They&#039;ve all been present in every game, so why not mention them too? --[[User:Goukazaru|Nostalgia]] 17:55, 4 July 2008 (UTC)&lt;br /&gt;
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:I think only Pikachu is mentioned because it&#039;s the &amp;quot;mascot&amp;quot; of the series.  It has more of a probability of being in the next game.  Then again, {{p|Magikarp}} and {{p|Tentacool}} are also mentioned...  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 18:20, 4 July 2008 (UTC)&lt;br /&gt;
::If the next Generation of Pokémon games didn&#039;t have the Pikachu family in them I don&#039;t think anyone would buy them!&amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Taromon777|Taromon777]] ([[User talk:Taromon777|talk]] • [[Special:Contributions/Taromon777|contribs]]){{ #if:  | &amp;amp;#32;{{{2}}} |}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:::of course they would buy them. [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|Nos hablamos?]] 18:29, 7 January 2009 (UTC)&lt;br /&gt;
::::This is funny because now Pikachu isn&#039;t in the [[Udex]] and Black and White was the top selling game when it came out in Japan. So, does anyone know that ended up working? Doesn&#039;t the old Pokémon start appearing in the grass after you get the National Dex. (How is that even possible?) --[[User:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;&#039;Land&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User talk:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;&#039;&#039;&#039;fish7&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 21:32, 1 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Eeveelutions? ==&lt;br /&gt;
&lt;br /&gt;
Is it possible that 2 new eeveelutions will be introduced when you consider Gen II and IV both introduced 2 new eeveelutions each (Espeon &amp;amp; Umbreon and Leafeon and Glaceon)?[[User:BlueGasMask|BlueGasMask]] 01:25, 3 October 2008 (UTC)&lt;br /&gt;
:what about Gen III? none. so, no. -- &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[User:MAGNEDETH#Interesting Stuff|&amp;lt;span style=&amp;quot;color:#696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:27, 3 October 2008 (UTC)&lt;br /&gt;
::If we see new ones in Gen V, I&#039;d bet on a couple more in Gen VI, but until we have a pattern we ought not. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 04:31, 3 October 2008 (UTC)&lt;br /&gt;
:::If the Eeveelutions &amp;quot;pattern&amp;quot; continued in Gen V, then we would either see no new Eeveelutions (Gen II added 2, Gen III added none, Gen IV added 2) or only a Dragon-type Eeveelution (as all of Eevee&#039;s current evolved forms are types that were considered &amp;quot;Special&amp;quot; prior to Gen IV; technically, however, this would break the pattern, as only 1 new &amp;quot;Special&amp;quot;-type would be introduced, rather than the usual 2). Hopefully they will begin to create Eeveelutions based off of the types that were previously &amp;quot;Physical&amp;quot;; I&#039;d really like to see a Steel, Fighting, or Ghost-type Eeveelution (Bug...not so much). [[User:Diachronos|Diachronos]] 16:01, 8 October 2008 (UTC)&lt;br /&gt;
::::If they do invent new Eeveelutions I dread to think how unimaginative their names will be! There will probably be a Dragon-type one called Drageon or something. &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Taromon777|Taromon777]] ([[User talk:Taromon777|talk]] • [[Special:Contributions/Taromon777|contribs]]){{ #if:  | &amp;amp;#32;{{{2}}} |}}&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:::::How about Dracoleon? Draco IS greek for Dragon. -[[User:The REAL Dialga|The REAL Dialga]] 15:23, 30 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Quality of this article ==&lt;br /&gt;
&lt;br /&gt;
Isn&#039;t good. It isn&#039;t up to any standard of quality.  It reads more like an editorial or some other kind of opinion piece than an encyclopedic one.  Given that, what can we do to fix it?  I think we can only really say that nothing has been announced, yet. -- &#039;&#039;&#039;[[User:evkl|&amp;lt;span style=&amp;quot;color:#000099&amp;quot;&amp;gt;evkl&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; &amp;lt;sub&amp;gt;[[User_talk:evkl|&amp;lt;span style=&amp;quot;color:#006699&amp;quot;&amp;gt;(need to talk?)&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt; 05:55, 7 January 2009 (UTC)&lt;br /&gt;
: Stale Comment reply!: Right now, all it is is a list of things we know will happen or we think will happen. We might add a couple of pictures, but I can see how it would be hard to incorporate them. But with the latest news, it looks like we&#039;re not seeing Gen V games until mid-late 2010 in Japan, and early-mid 2011 everywhere else. However, by August of this year, we&#039;ll most likely have at least the {{p|Munchlax}} of Gen V and we can pretty much copy this article over to a rough Gen V page. [[User:Aura-Knight|Aura-Knight]] 17:12, 14 February 2009 (UTC)&lt;br /&gt;
::This article is basically a list of patterns through the game series and that&#039;s all it ever can be.  As I said below, actual Gen V information would go on the Gen V pages. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 19:32, 17 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Magnemite ==&lt;br /&gt;
If Magnemite&#039;s included, why not Rhyhorn?--[[User:Goukazaru|Gou]] 17:26, 4 May 2009 (UTC)&lt;br /&gt;
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==About Arceus==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The legendary pokemon are more powerful in new generations. With Arceus as the god Pokemon of the universe, it would be hard to make a stronger one.&amp;quot;&lt;br /&gt;
I HATE this argument. Just because it is credited with creating everything does NOT make it omnipotent, or unsurpassable in any other way. Technically, it&#039;s only been known to do one thing, and that&#039;s creating other pokemon (Dialga, Palkia, Giratina, Uxie, Mesprit, and Azelf) which in turn did all the work of creating the universe. And it&#039;s arguable that legendary pokemon are mor powerful in each generation (until Arceus, I don&#039;t think even the base stats of them were ever improved upon much-- are Groudon and Kyogre that much more powerful than Ho-oh and Lugia?). I&#039;d say their powers and range of influence are just made &amp;quot;cooler&amp;quot;, and I doubt Game Freak would be at a loss for that-- Many other fundamental aspects of the universe still have no legendary pokemon to call their own, like life and death. I&#039;m not saying that this argument should be deleted from this page; after all, this is about the fandom, and many fans have the opinion &amp;quot;ARceuS Is gOD!!!1! ZOmG GameFreaKs caNT FoLlow Taht up!!!1!!!!!111!&amp;quot;&lt;br /&gt;
I just think it should be rephrased, maybe as &amp;quot;Some people argue that because Arceus created the Pokemon world, Gamefreak would have difficulty making a more awesome pokemon next generation in order to maintain interest in the franchise.&amp;quot; Something like that. Any thoughts?  --[[User:AndyPKMN|AndyPKMN]] 23:15, 3 October 2009 (UTC)&lt;br /&gt;
:I agree, who said, in the current generation, there has to be stronger pokémon then the last.--&#039;&#039;&#039;[[User:Midnight Blue|&amp;lt;span style=&amp;quot;color:#7F7E83&amp;quot;&amp;gt;Midnight&amp;lt;/span&amp;gt;]] [[User talk:Midnight Blue|&amp;lt;span style=&amp;quot;color:#191970&amp;quot;&amp;gt;&#039;&#039;Blue&#039;&#039;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:22, 3 October 2009 (UTC)&lt;br /&gt;
::The whole article is fanspeculation. It is a valid argument, and I&#039;ve rephrased the whole entire section to make it somewhat more encyclopedic. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 07:19, 4 October 2009 (UTC)&lt;br /&gt;
:::Wow, that&#039;s much better. Even I couldn&#039;t have phrased it that well! Thanks! --[[User:AndyPKMN|AndyPKMN]] 19:13, 4 October 2009 (UTC)&lt;br /&gt;
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I dont think that arceus is directly referred to as a god but his ability to create the three dietic dragons and the three lake gaurdians make his ability &#039;&#039;&#039;DIVINE&#039;&#039;&#039;(like all other legendaries), so there&#039;s no point of dubbing him as a god. And that would be offensive to religions, so nintendo would&#039;ve thought of that point before approving of arceus&#039;release to the fourth generation.--[[User:Nobody777|Nobody777]] 18:28, 4 October 2009 (UTC)&lt;br /&gt;
:It is not stated as such any more. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 19:28, 4 October 2009 (UTC)&lt;br /&gt;
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::I believe somewhere in Gen IV they mention people worshipping Dialga, Palkia, and Arceus as gods. It might be Cynthia&#039;s grannie I&#039;m thinking of, but she says that Dialga and Palkia were &amp;quot;revered as dieties&amp;quot; or something like that. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 23:17, 5 October 2009 (UTC)&lt;br /&gt;
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that is exactly what i&#039;m saying, &#039;revered as dieties&#039; but not actual gods, but actually the sinnoh myth is based on shinto which might possibly have been confusing for the pokémon community.--[[User:Nobody777|Nobody777]] 17:14, 6 October 2009 (UTC)&lt;br /&gt;
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:But diety refers to gods, or somthing/someone on the level of a god. If you can find a meaning that&#039;s different, then please do. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 13:08, 7 October 2009 (UTC)&lt;br /&gt;
::I&#039;m no longer arguing that it isn&#039;t a &amp;quot;god&amp;quot; (as the word itself is quite vague. All I was saying is that the assumption that Game Freak won&#039;t be able to come up with something more powerful, as well as the assumption that they have to with each new generation, are both misconceptions. And again, as this is about the fandom&#039;s opinion, and many are of the belief that Nintendo has to do both of these things to make a new generation (and that they couldn&#039;t if they wanted to), I think the amended wording suits it fine. {{unsigned|AndyPKMN}}&lt;br /&gt;
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| style=&amp;quot;padding: 10px; -moz-border-radius: 70px;&amp;quot; | {{bp|talk page|Further discussion on this topic at Bulbawiki forums please}}. Comments below this line will be deleted. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 20:45, 7 October 2009 (UTC)&lt;br /&gt;
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== page is messed up ==&lt;br /&gt;
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I suggest rearranging the page into several sections or put into a table--[[User:Nobody777|Nobody777]] 13:12, 8 October 2009 (UTC)&lt;br /&gt;
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== um..... ==&lt;br /&gt;
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there could be a future Generation starting off at Route 49 getting rid of that LONG gap between [[Route 48]] and [[Route 101]]--[[User:Darknesslover5000|Darknesslover5000]] 17:51, 18 October 2009 (UTC)&lt;br /&gt;
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if the gap between routes complete a full number sequence, that means that between johto and hoenn there are most probably two generations, between hoenn and sinnoh there are about four generations, of course if I take this &#039;&#039;if each region has about 27 playable routes&#039;&#039;, of course its an assumption but good point to be mentioned if the numbering counts. yet there&#039;s the problem of the pokémon world&#039;s route numbering system which could exist as some kind of government policy, if it exists.--[[User:Nobody777|Nobody777]] 13:43, 19 October 2009 (UTC)&lt;br /&gt;
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:Not to mention that, if a new generation&#039;s [[country]] includes a route number starting right after the last route number of another country, that would heavily imply that said other country is accessible in the game.  For example, if [[Generation V]]&#039;s country were to begin at Route 49, that would imply that at least [[Johto]] is accessible in the main games of that generation.  [[Hoenn]] began at 101, [[Sinnoh]] began at 201, and the [[Sevii Islands]] did not number their routes, all to avoid these implications.&lt;br /&gt;
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:(For the record, yes, there is a precedent for [[Route 47]] going west from {{ci|Cianwood}} when [[Route 46]] is on the eastern side of the country.  The precedent is [[Kanto]]&#039;s [[Route 24]], north of {{ci|Cerulean}} while [[Route 23]] is on the west side of the country.) {{unsigned|Shiningpikablu252}}&lt;br /&gt;
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:um... what&#039;s a precedent?--[[User:Darknesslover5000|Darknesslover5000]] 02:14, 20 October 2009 (UTC)&lt;br /&gt;
::and I still say that they can fix that long @$$ gap between Johto and Hoenn&#039;s region number&#039;s without making Johto accessible. The excuse? A land Bridge between Johto and Hypothetical Generation V region that vanished over time.--[[User:Darknesslover5000|Darknesslover5000]] 02:29, 20 October 2009 (UTC)&lt;br /&gt;
There could also be no more Pokémon games. The moral of the story is we base our information on the trends of recent games, not what a handful of fans think is possible. Because anything&#039;s possible. Even an elephant bird (ten points for getting the reference). &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 02:47, 20 October 2009 (UTC)&lt;br /&gt;
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true. But there are some people (like me) that are insane about Pokémon. If the series is stopped we will band togéther to attack nintendo. There&#039;s still SO much Nintendo can put into Pokémon. And besides it makes them money. I don&#039;t think they&#039;ll end it yet.--[[User:Darknesslover5000|Darknesslover5000]] 02:49, 20 October 2009 (UTC)&lt;br /&gt;
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| style=&amp;quot;padding: 10px; -moz-border-radius: 70px;&amp;quot; | {{bp|talk page|Further discussion on this topic at Bulbawiki forums please}}. Comments below this line will be deleted. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 20:45, 7 October 2009 (UTC)&lt;br /&gt;
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== Rewrite ==&lt;br /&gt;
&lt;br /&gt;
I largely agree with trom&#039;s reasoning that we needed to rewrite this page, but am concerned that we are losing a lot of information by doing this transition so suddenly. I certainly feel that any of the &amp;quot;evidence&amp;quot; sections, we retain on other pages, and that it&#039;s easy to find on those pages. As for the format, I&#039;d advocate a few more bulleted lists, as I think it is easier to pick out on the page than a whole load of prose to wade through. I know you had good intentions though trom :) [[User:Kidburla|Kidburla]] 19:54, 14 December 2009 (UTC)&lt;br /&gt;
:If you feel I removed anything of importance, then feel free to put it back in. I did think that some items listed were overtrivialised, so I took them out. As for the format, the sections with paragraphs is generally preferred for overall article quality. Thanks for your feedback. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 11:09, 15 December 2009 (UTC)&lt;br /&gt;
::Okay so I agree that most articles should have sections and paragraphs, but I contest that this is a &amp;quot;normal&amp;quot; article. It reads more like a list, which has been converted to a formatted article (which incidentally is basically what has happened). Perhaps instead, some of this content should be migrated to a &amp;quot;List of patterns common to all Pokémon games&amp;quot; and then merely referenced from this article? [[User:Kidburla|Kidburla]] 18:43, 15 December 2009 (UTC)&lt;br /&gt;
:::This page was better before the rewrite. Put the evidence back in. [[User:Emyunoxious|Emyunoxious]] 01:38, 26 December 2009 (UTC)&lt;br /&gt;
::::No, I disagree; it looks much cleaner and more professional now, while the old version was fairly jumbled. If you want to add old information, at least put it in a more organized manner than before. [[User:MagicBarrier|MagicBarrier]] 05:15, 6 January 2010 (UTC)&lt;br /&gt;
:::::I think the article looks better without all the bullet points.  It&#039;s a lot easier to read.  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial Black&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Taromon&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:33, 30 January 2010 (UTC)&lt;br /&gt;
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== Redundant ==&lt;br /&gt;
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Disclaimer: This article is purely fan speculation. There is NO evidence for or against it.&lt;br /&gt;
Section:evidence for gen V.&lt;br /&gt;
Section:evidence against gen V.&lt;br /&gt;
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lol&lt;br /&gt;
--[[User:Gen1king|&amp;lt;span style=&amp;quot;color:gold&amp;quot;&amp;gt;&#039;&#039;GEN&#039;&#039;&amp;lt;/span&amp;gt;]]1[[User talk:Gen1king|&amp;lt;span style=&amp;quot;color:gold&amp;quot;&amp;gt;KING&amp;lt;/span&amp;gt;]] 14:12, 31 January 2010 (UTC)&lt;br /&gt;
:It said &#039;&#039;&#039;solid&#039;&#039;&#039; evidence. [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] ([[User talk:Turtwig A|talk]] | [[Special:Contributions/Turtwig A|contribs]]) 14:37, 31 January 2010 (UTC)&lt;br /&gt;
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==Could be a new handheld==&lt;br /&gt;
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I did not know where else to put this so... I was just reading NGamer(uk 46) and it has an artical on page 6 about what Nintendo president Satoru Iwata said in an interview with japanese newspaper Ashi Shimbun. They report that when asked about a future generation of handhelds he apparently said that that the new consol would have &amp;quot;highly detailed graphics, and it will be necessary to have a sensor with the ability to read the movements of people playing&amp;quot;. With earlier reports of Nvidia working on a chipset for Nintendo, and Game Freak advertising a while back for a 3D artist (or something), I believe that the 5th gen of Pokémon is close and we may even see sneek previews of the next handheld by the end of the year, sounds to me as if they are working on it by now (could even be in testing as NGamer have a &#039;&#039;mock&#039;&#039; picture of what they believe is in the works). {{unsigned|011384mm}}&lt;br /&gt;
:It&#039;s already announced. You might not know because it was revealed 1 or 2 days ago. [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] ([[User talk:Turtwig A|talk]] | [[Special:Contributions/Turtwig A|contribs]]) 16:01, 31 January 2010 (UTC)&lt;br /&gt;
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== A Little Spelling Error ==&lt;br /&gt;
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Since this page is protected, there&#039;s a really small spelling error. - &amp;quot;Just as Red and Blue were made in Generation III, and Gold and Sliver in Generation IV, it is most likely that Ruby and Sapphire will be remade in Generation V.&amp;quot; It should be Silver not Sliver. [[User:Ugoz|Ugoz]] 22:53, 31 January 2010 (UTC)&lt;br /&gt;
:Fixed, thanks for noticing. - [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Kogoro&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Talk to me&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - 23:02, 31 January 2010 (UTC)&lt;br /&gt;
::Another minor error that was over looked in what Ugoz pointed out, made should be changed to remade.[[User:NnN Neo|NnN Neo]] 03:45, 2 February 2010 (UTC)&lt;br /&gt;
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== Add info about Gen V ==&lt;br /&gt;
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Could someone delete the references of generation V. Or Atleast reword them. also, plz mention Gne. V in the begining paragraph. thankyou[[User:ShinyPikachu|&amp;lt;small&amp;gt;Shiny&amp;lt;/small&amp;gt;]] [[User:ShinyPikachu|&amp;lt;span style=&amp;quot;background:#FFFF00&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#E57E4C;&amp;quot;&amp;gt;&#039;&#039;&#039;Pika&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]] 02:29, 7 February 2010 (UTC)&lt;br /&gt;
:Also, can add a link to Gen 5 at the bottom of the page.--&#039;&#039;&#039;[[User:Midnight Blue|&amp;lt;span style=&amp;quot;color:#003366&amp;quot;&amp;gt;Midnight&amp;lt;/span&amp;gt;]] [[User talk:Midnight Blue|&amp;lt;span style=&amp;quot;color:#8C92AC&amp;quot;&amp;gt;&#039;&#039;Blue&#039;&#039;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 02:35, 7 February 2010 (UTC)&lt;br /&gt;
::In progress. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#80964B&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C4E673&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 03:14, 7 February 2010 (UTC)&lt;br /&gt;
:::Also a reminder: in &amp;quot;Speculation against future generations&amp;quot;, if it even remains relevant in the short term at all, everything involving the unlikelihood of the fifth gen in particular (or unlikelihood that it will be on the DS) should be removed. --[[User:HeroicJay|HeroicJay]] 19:26, 8 February 2010 (UTC)&lt;br /&gt;
::::...Hello? The page still talks about the possibility of an already-confirmed fifth gen not happening, even saying no new Pokemon have been revealed. --[[User:HeroicJay|HeroicJay]] 02:54, 13 February 2010 (UTC)&lt;br /&gt;
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== Two Sets of Remakes in Generation V and Beyond? ==&lt;br /&gt;
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I Think that if they ARE Going to remake Ruby and Sapphire in Gen. V, then they would have to do remakes of FR/LG, because FR/LG have the exact same quality as Ruby/Sapphire. And then, they would probably have to remake DP in Generation VI, if there ever will be a Generation VI.Should there be a Generation VI&lt;br /&gt;
in 2013 or whenever (2013 is my best guess, or 2014), then there would have to be more remakes of HGSs.Then, in an seemingly unlikely Generation VII, would come reremakes of FRLG and RS, and then the first remakes of the Generation V Games.I See all these, except the First remakes of RS, unlikely.[[User:Brock*PWN*|Brock*PWN*]] 17:58, 16 February 2010 (UTC)&lt;br /&gt;
:Remember, talk pages are meant for discussing the article itself, not the subject. To post all your theories and random questions about the content of the games, visit the forums.&amp;amp;mdash;[[User:Lord mada|Mada-sama]] &amp;lt;small&amp;gt;([[User talk:Lord mada|Talk to me!]])&amp;lt;/small&amp;gt;&amp;amp;mdash; 18:17, 16 February 2010 (UTC)&lt;br /&gt;
::Remake will only happen if the generation timeline is the same. I and III take place during the same time, II and IV also take place during the same time. Someone should mention it at the remake part about the &amp;quot;same timeline&amp;quot;. -[[User:Pokeant|Pokeant]] 15:07, 26 July 2010 (UTC)&lt;br /&gt;
:::Oh, please.  Nowhere is it stated that Generation I and Generation III take place at the same time, nor is it stated anywhere that Generation II and Generation IV also take place at the same time.  The only thing we know about any Pokémon game timelines is that Generation II (and its remakes) take place three years after Generation I (and its remakes), while XD:  Gale of Darkness takes place five years after Colosseum.  Who&#039;s to say Generation III isn&#039;t a prequel to Generation I, or Generation IV isn&#039;t a sequel to Generation II?  Communication compatability means nothing--both Colosseum and XD:  Gale of Darkness trades with Generation III handheld games without any problems despite the fact that the Gamecube titles have a distinct timeline difference.  --[[User:Shiningpikablu252|Shiningpikablu252]] 21:34, 26 July 2010 (UTC)&lt;br /&gt;
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== [[Future generations of Pokémon#Speculation against future generations|Speculation against future generations]] ==&lt;br /&gt;
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Despite the name of this section, it&#039;s actually arguing that there won&#039;t be a [[Generation V]]. An argument which I don&#039;t think anyone can logically support given that we know Gen V is coming. In particular it says, &amp;quot;no new Pokémon have been revealed&amp;quot; which is just completely wrong at this point. [[User:Drapion|Drapion]] 05:47, 26 February 2010 (UTC)&lt;br /&gt;
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== Generation V Hate ==&lt;br /&gt;
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&amp;quot;While Generation V is known to be on its way, several vocal fans believe it will be inferior to Generation IV, which has, as of the present, lasted nearly as long as Generation III did.&amp;quot; &lt;br /&gt;
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So, how does this fit in with the rest of the section? The rest of the section just says there won&#039;t be future generations. [[User:MagicBarrier|MagicBarrier]] 18:32, 28 February 2010 (UTC)&lt;br /&gt;
:Okay, it&#039;s been changed. I know people will always have generations that they hate, but I was saying it didn&#039;t fit in with the rest of the section. [[User:MagicBarrier|MagicBarrier]] 23:31, 28 February 2010 (UTC)&lt;br /&gt;
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== No Old Pokemon In Generation 5!?!? ==&lt;br /&gt;
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Than that means a lot of this HAS to be wrong.. if there won&#039;t be any old pokemon, than that means Pikachu won&#039;t appear and.... ... ... ... ... OMG NO MORE GEODUDE!!! WOOT!!!! Anyway point is this needs to be pointed out in the article eventually!! Also, a question, has it been comfirmed that there won&#039;t be badges in the new generation? Or is this still a rumor? Anyway, I&#039;d just like to point out that IF what Masuda said is TRUE than that means some of the &amp;quot;Fan Speculation&amp;quot; will NOT happen!! --[[User:Landfish7|&amp;lt;span style=&amp;quot;font-family:Broadway;background:black&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Land&amp;lt;/font&amp;gt;]][[User talk:Landfish7|&amp;lt;span style=&amp;quot;font-family;&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;fish&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt; 13:57, 4 August 2010 (UTC)&lt;br /&gt;
:I thought it was just no old Pokémon until &#039;&#039;after&#039;&#039; acquiring the Nat&#039;l Dex. Calm down, you&#039;ll be able to get Pikachu. &amp;lt;span style=&amp;quot;border: 1px dotted #D04634;&amp;quot;&amp;gt;[[User:Jazzmoth|&amp;lt;span style=&amp;quot;color:#0F5437&amp;quot;&amp;gt;ʝɑzz&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#3E0F54&amp;quot;&amp;gt;motɦ&amp;lt;/span&amp;gt;]] [[User talk:Jazzmoth|&amp;lt;span style=&amp;quot;color:#004AC8;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;❝❞&amp;lt;/sub&amp;gt;]][[Special:Contributions/Jazzmoth|✎&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 16:16, 4 August 2010 (UTC)&lt;br /&gt;
::I guess we will have to wait until the game is released to figure out exactly how they are going to do this.. something makes me doubt that they will all of a sudden have past Pokemon in the wild after you recieve the national dex.. I thought it would be more like Generations 1 through 4 Pokemon couldn&#039;t be traded into the game until the National Pokedex was unlocked and you can only find Generation 5 Pokemon in the wild NO MATTER WHAT!! BTW, I don&#039;t care if Pikachu ends up in the game or not.. it&#039;s a useless electric rodent.. so.. should we at least point this fact out on the Black and White page? --[[User:Landfish7|&amp;lt;span style=&amp;quot;font-family:Broadway;background:black&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;Land&amp;lt;/font&amp;gt;]][[User talk:Landfish7|&amp;lt;span style=&amp;quot;font-family;&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;fish&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;7&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt; 20:07, 4 August 2010 (UTC)&lt;br /&gt;
:::Well, until we find out for sure either way, it&#039;s speculation. Let&#039;s not add it until it&#039;s confirmed exactly how this will work. &amp;lt;span style=&amp;quot;border: 1px dotted #D04634;&amp;quot;&amp;gt;[[User:Jazzmoth|&amp;lt;span style=&amp;quot;color:#0F5437&amp;quot;&amp;gt;ʝɑzz&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#3E0F54&amp;quot;&amp;gt;motɦ&amp;lt;/span&amp;gt;]] [[User talk:Jazzmoth|&amp;lt;span style=&amp;quot;color:#004AC8;&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;❝❞&amp;lt;/sub&amp;gt;]][[Special:Contributions/Jazzmoth|✎&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 23:03, 4 August 2010 (UTC)&lt;br /&gt;
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== Pokémon debuting before their Generation ==&lt;br /&gt;
Zoroark debuted before Gen V in the Anime, if the movies count.. Which is likely as Manaphy and Lucario are mentioned. --[[User:JasonTongRulz|♪ Jason Tong ♪]] 08:40, 2 September 2010 (UTC)&lt;br /&gt;
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== Japan? ==&lt;br /&gt;
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It states that all regions have been based on places in Japan.. but Isshu is based off of New York. --[[User:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&#039;&#039;&#039;Land&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User talk:Landfish7|&amp;lt;span style=&amp;quot;font-family:Tahoma;background:black&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;&#039;&#039;&#039;fish7&#039;&#039;&#039;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 01:21, 12 September 2010 (UTC)&lt;br /&gt;
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== Myth busted ==&lt;br /&gt;
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Since NOBODY went above a base stat total of 680 in the 5th Gen, and since Arceus is still the only one to go higher than that, using Arceus as evidence against future generations is now false. If Arceus were still credible evidence to use Reshiram, Zekrom, Kyurem, AND Genesect would have a base stat total of 720 or higher, so that disproves the superseding part of each generation. Even in terms of backstory they did absolutely nothing to Arceus&#039;s title, as they technically didn&#039;t create [i]anything[/i]. Reshiram and Zekrom simply have either Good or Evil personalities respectively that got into arguements with eachother to repeat Groudon and Kyogre except nothing real &amp;quot;special&amp;quot;, Kyurem is a derp until we get the potential Gray version and find out what it really is, and Genesect is simply another Mewtwo. Due to this, a 6th Generation is highly possible still, as nobody superseded the 4th Gen in terms of backstories. [[User:Shiramu Kuromu|Shiramu Kuromu]] 17:06, 30 October 2010 (UTC)&lt;br /&gt;
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== ..... ==&lt;br /&gt;
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WHY whould ANYONE think they&#039;ll remake FR?LG?!?! That&#039;ll be so much of a waste of resources since they already remade Kanto once and they don&#039;t need SEVEN games for that, as they can simply put all the Kanto and Johto legendaries in Hoenn like they did with most of the Legendaries in HG/SS. Game Freak seems to be wanting a full reboot here, something that will NOT be accomplished with FR/LG remakes. You&#039;d get a better result with Hoenn remakes than that for goodness sakes, since the FR/LG remakes are TOTAL speculation unlike the Hoenn remakes, which actually have more wait to them (For instance, Dive is an HM again). [[User:Shiramu Kuromu|Shiramu Kuromu]] 17:35, 14 January 2011 (UTC)&lt;br /&gt;
::Heck that entire section in the article is total speculation to begin with. Who put that there anyways??? [[User:Shiramu Kuromu|Shiramu Kuromu]] 17:37, 14 January 2011 (UTC)&lt;br /&gt;
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== Outdated and Actively Incorrect Content ==&lt;br /&gt;
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While this page *was* accurate, the section on the new generations coming out with a new system (paraphrasing heavily) is, obviously, conclusively false at this point. Id like to either remove the statement, or amend it, but considering how much controversy this sort of page has the potential to cause, I don&#039;t want to do so without greater input. [[User:PowerPlantRaichu|PowerPlantRaichu]] 01:05, 17 January 2012 (UTC)&lt;br /&gt;
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Didn&#039;t the 3DS come out with Gen V? I&#039;m new, but there&#039;s so much here I can&#039;t find any mainspace to edit!&lt;br /&gt;
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==New Pokémon types?==&lt;br /&gt;
I notice that even since Generation II was released that no new Pokémon types were introduced, I just wondering if there is going ever to be new types of Pokémon (e.g. Tropical) to be introduced from Generation VI onwards?&lt;/div&gt;</summary>
		<author><name>PikachuMonster</name></author>
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