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	<id>https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Phred</id>
	<title>Bulbapedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Phred"/>
	<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/wiki/Special:Contributions/Phred"/>
	<updated>2026-07-26T21:47:39Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Splintered_Stormshards_(move)&amp;diff=2955896</id>
		<title>Splintered Stormshards (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Splintered_Stormshards_(move)&amp;diff=2955896"/>
		<updated>2019-04-21T21:35:40Z</updated>

		<summary type="html">&lt;p&gt;Phred: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=727&lt;br /&gt;
|name=Splintered Stormshards&lt;br /&gt;
|jname=ラジアルエッジストーム&lt;br /&gt;
|jtrans=Radial Edgestorm&lt;br /&gt;
|jtranslit=Rajiaru Ejjisutōmu&lt;br /&gt;
|gameimage=Splintered Stormshards USUM Dusk.png&lt;br /&gt;
|gameimage2=Splintered Stormshards USUM Dusk 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Rock&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=—&lt;br /&gt;
|maxpp=—&lt;br /&gt;
|power=190&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|gen=VII&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Splintered Stormshards&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ラジアルエッジストーム&#039;&#039;&#039; &#039;&#039;Radial Edgestorm&#039;&#039;) is a damage-dealing {{type|Rock}} [[Z-Move]] introduced in {{g|Ultra Sun and Ultra Moon}}. It is the exclusive Z-Move of {{p|Lycanroc}} and a transformed version of its {{m|Stone Edge}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Splintered Stormshards inflicts damage and removes any [[terrain]] present on the battlefield.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Rock}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|USUM}}|After obtaining Z-Power, the user, Lycanroc, attacks the target with full force. This move negates the effect on the battlefield.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
[[List of Pokémon with form differences#Lycanroc|Any form]] of {{p|Lycanroc}} can use Splintered Stormshards if it knows {{m|Stone Edge}}, [[held item|holds]] a [[Lycanium Z]], and if its {{pkmn|Trainer}} wears a [[Z-Power Ring]].&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=rock|gen=The user jumps up and shoots down shards of rocks onto the opponent.|image1=Ash Lycanroc Splintered Stormshards text.png|image1p=Preparing|image2=Ash Lycanroc Splintered Stormshards.png|image2p=Dusk Form Lycanroc|image3=Ash Splintered Stormshards pose.png|image3p={{color2|{{rock color dark}}|Ash Ketchum|Ash}}}}&lt;br /&gt;
{{movep|type=rock|ms=745D|pkmn=Lycanroc|method=Dusk Form Lycanroc strikes a series of synchronized poses with its Trainer to build Z-Power. It then breaks the ground around it, causing shards of rocks to get thrown into the air and fly upwards. Dusk Form Lycanroc jumps up with the shards as they stop and then point towards the opponent, before Dusk Form Lycanroc and the shards shoot towards the opponent. Dusk Form Lycanroc lands on the ground behind the opponent as the shards strike them behind it.}}&lt;br /&gt;
{{movebtm|type=rock|user=Ash&#039;s Lycanroc|startcode=SM078|startname=Twirling with a Bang!|notes=Debut&amp;lt;br&amp;gt;Base move is&amp;lt;br&amp;gt;{{mcolor|Stone Edge|{{rock color dark}}}}}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Splintered Stormshards is the only move that can remove [[terrain]] effects without creating a terrain effect itself.&lt;br /&gt;
* While the move&#039;s properties remain the same, the animation for Splintered Stormshards changes based on the form of Lycanroc using it; with the apparent time of day during the animation matching the Lycanroc&#039;s form.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{Rock color}}|bordercolor={{Rock color dark}}&lt;br /&gt;
|zh_yue=狼嘯石牙颶風暴 &#039;&#039;{{tt|Lòhngsiu Sehkngàh Geuihfūngbouh|Howling Stonefang Hurricane}}&#039;&#039;&lt;br /&gt;
|zh_cmn=狼嘯石牙颶風暴 / 狼啸石牙飓风暴 &#039;&#039;{{tt|Lángxiào Shíyá Jùfēngbào|Howling Stonefang Hurricane}}&#039;&#039;&lt;br /&gt;
|nl=Steenschervenregen&lt;br /&gt;
|fr=Hurlement des Roches-Lames&lt;br /&gt;
|de=Fataler Steinregen&lt;br /&gt;
|it=Litotempesta Radiale&lt;br /&gt;
|ko=레이디얼에지스톰 &#039;&#039;Radial Edgestorm&#039;&#039;&lt;br /&gt;
|pl=Kamienna Burza Odłamków&lt;br /&gt;
|ru=Штормовые Осколки &#039;&#039;Shtormovyye Oskolki&#039;&#039;&lt;br /&gt;
|es=Tempestad Rocosa&lt;br /&gt;
|pt_br=Tempestade de Gigapedras&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Z-Moves|Rock}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Z-Moves]]&lt;br /&gt;
&lt;br /&gt;
[[de:Fataler Steinregen]]&lt;br /&gt;
[[es:Tempestad rocosa]]&lt;br /&gt;
[[fr:Hurlement des Roches-Lames]]&lt;br /&gt;
[[it:Litotempesta Radiale]]&lt;br /&gt;
[[ja:ラジアルエッジストーム]]&lt;br /&gt;
[[zh:狼嘯石牙颶風暴]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon.com&amp;diff=1656524</id>
		<title>Pokémon.com</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon.com&amp;diff=1656524"/>
		<updated>2012-04-25T15:38:42Z</updated>

		<summary type="html">&lt;p&gt;Phred: Try it!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Pokemon_website_logo.png|thumb|right|Logo used for the website until the 2010 overhaul]]&lt;br /&gt;
&#039;&#039;&#039;Pok{{tt|é|Site name uses regular &amp;amp;quot;e&amp;amp;quot;}}mon.com&#039;&#039;&#039; is the official international [[Pokémon]] website which was created on January 8, 1998&amp;lt;ref&amp;gt;[http://www.whois.net/whois/pokemon.com WHOIS information for Pokémon.com]&amp;lt;/ref&amp;gt;. Each iteration has had an online [[Pokédex]]. On January 11, 2010, the website was overhauled, now having full episodes, [[Pokémon.com online games|new online games]], and Trading Card Game information, among others.&lt;br /&gt;
&lt;br /&gt;
==Sections==&lt;br /&gt;
===Fun Zone===&lt;br /&gt;
[[File:Funzone logo.png|thumb|right|The Pokémon Fun Zone Logo]]&lt;br /&gt;
The Fun Zone contains games, wallpapers, and screensavers. Before the 2010 update, the games were mostly based on [[Generation III]] and {{game|Platinum}}; after the update the games featured a larger number of {{cat|Generation IV Pokémon}}, all translated from the Japanese [[Pokémon Daisuki Club]]. [[Pokémon.com online games|The games released after the site revamp]] are interactive, and allow players to earn Trainer Tokens, also brought over from the Pokémon Daisuki Club. The games that were previously available on the site are not available any longer.&lt;br /&gt;
&lt;br /&gt;
===TCG===&lt;br /&gt;
Before the overhaul, most TCG news was on Go-Pokémon.com. However, after the overhaul, the TCG was brought to Pokémon.com. The Trading Card Game section of the site includes sets from {{TCG|EX Ruby &amp;amp; Sapphire}} to the current set, strategies, and news. Most news articles and images from Go-Pokémon were not transferred over, and thus have been lost.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Trainer Club===&lt;br /&gt;
The Pokémon Trainer Club is the equivalent of Japan&#039;s [http://www.pokemon.jp/ Pokémon Daisuki Club]. Many features have been brought over from the Pokémon Daisuki Club, including customizable Trainer personalities for each user. Outfits and accessories are bought with Trainer Tokens, which are rewarded when playing the online games. Users must have a Pokémon Trainer Club account in order to register high scores in the online games or to earn tokens. Anyone who has a Pokémon Trainer Club account can also keep track of their Organized Play statistics.&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
Before the overhaul, the anime section simply had synopses of almost every anime episode. After the overhaul, a changing selection of episodes can be viewed, along with summaries and screenshots for every episode and movie.&lt;br /&gt;
&lt;br /&gt;
===Video games===&lt;br /&gt;
Before the overhaul, the video games section had information of the games, with some of them having mini-sites and sub-sites. After the overhaul, the section was expanded to include game strategies, and information about video game Organized Play. However, many of the game mini-sites were removed.&lt;br /&gt;
&lt;br /&gt;
==Defunct sections==&lt;br /&gt;
===Pokémon Center===&lt;br /&gt;
[[File:Pokémon Center online.png|thumb|right|260px|The Pokémon Center website on its last day of operation]]&lt;br /&gt;
The Pokémon Center was an online store where people could buy different kinds of Pokémon merchandise over the internet. It also featured exclusive items only available at the online store. The store closed on January 31, 2008. When it was closed, it was claimed that Pokémon merchandise would now be mainly distributed by other retailers.&lt;br /&gt;
&lt;br /&gt;
===Mailbag===&lt;br /&gt;
The Pokémon.com mailbag was an official source of information from the company directors. Fans could write in and ask questions about the games, anime, and other aspects of the franchise. It had been updated quite regularly, often providing information that was not available in other sources (such as the English name of [[Moose|one character from the eleventh movie]]), but the last update came in October/November 2009. When the site was revamped in January 2010, the mailbag section was removed.&lt;br /&gt;
&lt;br /&gt;
===Media player===&lt;br /&gt;
The site once contained a media player that played music from the [[Pokémon X]] collection. Like the mailbag, it was removed in the revamp.&lt;br /&gt;
&lt;br /&gt;
==Errors==&lt;br /&gt;
Throughout Pokémon.com&#039;s lifespan, it been notorious for errors. Some of these are as minor as referring to [[Team Galactic]] as [[Team Rocket]], others as important as erroneously stating that {{p|Phione}} was a [[Legendary Pokémon]]. Other errors are stated below.&lt;br /&gt;
* After the 2010 overhaul, in the {{series|Advanced Generation}}&#039;s overview in the animation section, [[Mt. Coronet]] was noted. However, Mt. Coronet is in [[Sinnoh]], and is in the {{series|Diamond &amp;amp; Pearl}}. This was later fixed, with [[Mt. Chimney]] being noted instead.&lt;br /&gt;
* The site once stated that [[Jessie]] was 12 years old.&lt;br /&gt;
* Pokémon.com also mentioned that the shadowed figure in &#039;&#039;[[Unbeatable]]&#039;&#039; (and, by source, &#039;&#039;[[Pokémon Symphonic Medley]]&#039;&#039;) was [[Luna#Pokémon|Red Lightning]], when in fact that character wasn&#039;t yet created.&lt;br /&gt;
* In an article for &#039;&#039;[[DP103|Jumping Rocket Ship!]]&#039;&#039;, the site referred to [[Ash&#039;s Staraptor|Ash&#039;s at-the-time Staravia]] as Staraptor.&lt;br /&gt;
* On the subpage for [[Pokémon Red and Blue Versions]], Pokémon.com states that &amp;quot;Catching the Legendary {{p|Mew}} will require lots of luck!&amp;quot; while showing a picture of the {{p|Mewtwo}} encounter in [[Cerulean Cave]].&lt;br /&gt;
** Similarly, a comment for an image on [[Pokémon Emerald Version]]&#039;s subpage states &amp;quot;The [[Kanto]] region has never looked better!&amp;quot;. Pokémon Emerald took place in [[Hoenn]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Several (but not all) Pokémon namespaces (such as &amp;quot;bulbasaur.com&amp;quot;) redirect to either Pokémon.com or [http://www.nintendo.com/ Nintendo.com], and others, such as Manaphy.com and Darkrai.com, redirected to their respective minisites. Ironically, typing the correct spelling of Pokémon in the URL, Pokémon.com, will &#039;&#039;not&#039;&#039; redirect. After the update in January 2010, many links became broken as the respective pages no longer exist at the same location. Such namespaces have since been changed to redirect to Pokemon.com&#039;s Pokédex page on that Pokémon.&lt;br /&gt;
* Despite the overhaul the site received in early January 2010, the old version was made available for a limited period of time at http://origin.pokemon.com/. This also affected links that got broken with the revamp, making them available again, only at a different address.&lt;br /&gt;
** However, since the old version is no longer available, all old links are once again broken.&lt;br /&gt;
** A minisite about {{p|Darkrai}} which originally appeared in 2008 was located at http://origin2.pokemon.com, but has since been taken down.&lt;br /&gt;
*The website uses sprites from Platinum in the My Profile and Pokédex sections.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.pokemon.com Pokémon.com]&lt;br /&gt;
* [http://web.archive.org/web/19981203072526/http://www.pokemon.com/ Archive of the first Pokémon.com site]&lt;br /&gt;
* [http://www.engine.ca/alicia/anime/pokemon-old/pokedex-old/Loader.swf The 2005 version of the Pokédex from the website]&lt;br /&gt;
* [http://www.youtube.com/user/pokemon Pokémon.com YouTube Channel]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Project Fandom notice}}&lt;br /&gt;
[[Category:Pokémon meta]]&lt;br /&gt;
[[Category:Fandom]]&lt;br /&gt;
[[Category:Websites]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_LEGEND_(TCG)&amp;diff=1615699</id>
		<title>Pokémon LEGEND (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_LEGEND_(TCG)&amp;diff=1615699"/>
		<updated>2012-03-02T09:46:13Z</updated>

		<summary type="html">&lt;p&gt;Phred: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Needs at least one picture of a &#039;&#039;LEGEND&#039;&#039; card and more overall information}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon LEGEND&#039;&#039;&#039; are a variant of [[legendary Pokémon]] found in the [[Pokémon Trading Card Game]]. They first appeared in {{TCG|HeartGold &amp;amp; SoulSilver}} as one of two replacement variants for {{TCG|Pokémon LV.X|Pokémon LV.&#039;&#039;X&#039;&#039;}}. Pokémon LEGEND are one or two Pokémon comprised of two different cards: the first is the top half of the card whilst the second is the bottom half of the card. Pokémon LEGEND always have LEGEND at the end of their names and, as a result, differ from their regular variants. However, both halves of the card have the same name, so only two copies of the entire card can be used in a deck. During gameplay, Pokémon LEGEND cannot be played during setup. Both halves of the card must be played to the Bench at the same time.&lt;br /&gt;
&lt;br /&gt;
In terms of the design of the entire card, the illustration takes up three-quarters of the entire space, with the card text positioned around it on the bottom half of the second card, broken into pieces as if the text was being pushed aside by the illustration. The entire card is also holographic.&lt;br /&gt;
&lt;br /&gt;
== Pokémon that have appeared as Pokémon LEGEND ==&lt;br /&gt;
{| {{bluetable2|r sortable}}&lt;br /&gt;
|- class=&amp;quot;l&amp;quot; style=&amp;quot;background: #DDDDFF;&amp;quot;&lt;br /&gt;
! class=&amp;quot;l&amp;quot; | Pokémon&lt;br /&gt;
! class=&amp;quot;l&amp;quot; class=&amp;quot;unsortable&amp;quot; | Type&lt;br /&gt;
! class=&amp;quot;l&amp;quot; | Card&lt;br /&gt;
! class=&amp;quot;l&amp;quot; | Expansion&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Ho-Oh}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fire}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|HeartGold &amp;amp; SoulSilver|Ho-Oh LEGEND|111}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|HeartGold &amp;amp; SoulSilver}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Lugia}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|HeartGold &amp;amp; SoulSilver|Lugia LEGEND|113}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|HeartGold &amp;amp; SoulSilver}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Entei}}/{{TCG|Raikou}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Fire}}{{e|Lightning}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Unleashed|Entei &amp;amp; Raikou LEGEND|90}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Unleashed}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Raikou}}/{{TCG|Suicune}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Lightning}}{{e|Water}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Unleashed|Raikou &amp;amp; Suicune LEGEND|92}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Unleashed}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Suicune}}/{{TCG|Entei}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}{{e|Fire}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Unleashed|Suicune &amp;amp; Entei LEGEND|94}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Unleashed}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Kyogre}}/{{TCG|Groudon}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}{{e|Fighting}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Undaunted|Kyogre &amp;amp; Groudon LEGEND|87}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Undaunted}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Rayquaza}}/{{TCG|Deoxys}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Colorless}}{{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Undaunted|Rayquaza &amp;amp; Deoxys LEGEND|89}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Undaunted}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Darkrai}}/{{TCG|Cresselia}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Darkness}}{{e|Psychic}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Triumphant|Darkrai &amp;amp; Cresselia LEGEND|99}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Triumphant}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Palkia}}/{{TCG|Dialga}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{e|Water}}{{e|Metal}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG ID|Triumphant|Palkia &amp;amp; Dialga LEGEND|101}}&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{TCG|Triumphant}}&lt;br /&gt;
|}&lt;br /&gt;
[[Category:TCG]]&lt;br /&gt;
[[Category:Variant Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[ja:伝説ポケモンのカード]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Imposter_Professor_Oak_(Base_Set_73)&amp;diff=1586070</id>
		<title>Imposter Professor Oak (Base Set 73)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Imposter_Professor_Oak_(Base_Set_73)&amp;diff=1586070"/>
		<updated>2012-01-15T18:52:48Z</updated>

		<summary type="html">&lt;p&gt;Phred: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TCGTrainerCardInfobox |&lt;br /&gt;
cardname=Impostor Professor Oak |&lt;br /&gt;
jname=にせオーキドはかせ |&lt;br /&gt;
jtrans=False Doctor Okido |&lt;br /&gt;
image=BS73ImposterProfessorOak.jpg |&lt;br /&gt;
caption=Illus. [[Ken Sugimori]] |&lt;br /&gt;
class=Old Trainer |&lt;br /&gt;
}}&lt;br /&gt;
{{TCGTrainerCardInfobox/Expansion|class=Trainer|expansion={{TCG|Base Set}}|rarity={{rar|Rare}}|cardno=73/102|jpexpansion={{TCG|Expansion Pack}}|jprarity={{rar|Rare}}}}&lt;br /&gt;
{{TCGTrainerCardInfobox/Expansion|class=Trainer|expansion={{TCG|Base Set 2}}|rarity={{rar|Rare}}|cardno=102/130}}&lt;br /&gt;
{{TCGTrainerCardInfobox/Expansion|class=Trainer|gbset={{GB|1|Laboratory}}|gbid=D44|gb2set={{GB|2|Psychic Battle}}|gb2id=D52}}&lt;br /&gt;
{{TCGTrainerCardInfobox/Footer}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Impostor Professor Oak&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;にせオーキドはかせ&#039;&#039;&#039; &#039;&#039;False Doctor Okido&#039;&#039;) is a {{TCG|Trainer card}}. It is part of the {{TCG|Base Set}}.&lt;br /&gt;
&lt;br /&gt;
==Card text==&lt;br /&gt;
{{TCGTrainerText |&lt;br /&gt;
class=Trainer |&lt;br /&gt;
effect=Your opponent shuffles his or her hand into his or her deck, then draws 7 cards. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Release information==&lt;br /&gt;
This card was reprinted in the {{TCG|Base Set 2}} reprint set, which was only released outside of Japan.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The [[Impostor Professor Oak]] character has appeared in other Pokémon media, such as [[How I Became a Pokémon Card]] and [[Pokémon Adventures]]. He has also been featured on other cards.&lt;br /&gt;
*In the {{TCG|Base Set 2}} reprint of this card, its name was spelled &#039;&#039;&#039;Impostor&#039;&#039;&#039; Professor Oak, while the original release spelled it &#039;&#039;&#039;Imposter&#039;&#039;&#039;.&lt;br /&gt;
*In [[Pokémon Adventures]], [[Sabrina]] had her {{TP|Sabrina|Kadabra}} disguise itself as Professor Oak. The transformation looks extremely similar to this artwork.&lt;br /&gt;
===Origin===&lt;br /&gt;
Impostor Professor Oak is based on [[Professor Oak]], a character in the [[Pokémon games]]. In particular, this card is based on [[Professor_Oak_(Base_Set_88)|Professor Oak&#039;s own card]], the two having opposite effects from each other.&lt;br /&gt;
&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Base Set cards]]&lt;br /&gt;
[[Category:Expansion Pack cards]]&lt;br /&gt;
[[Category:Illus. by Ken Sugimori]]&lt;br /&gt;
&lt;br /&gt;
[[de:Falscher Professor Eich (TCG)]]&lt;br /&gt;
[[fr:Faux Professeur Chen (Set de Base 73)]]&lt;br /&gt;
[[ja:にせオーキドはかせ]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Double_Battle&amp;diff=1575737</id>
		<title>Talk:Double Battle</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Double_Battle&amp;diff=1575737"/>
		<updated>2011-12-28T06:58:28Z</updated>

		<summary type="html">&lt;p&gt;Phred: /* TCG */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The huge list ==&lt;br /&gt;
&lt;br /&gt;
Is it needed? I personally think not. After all, most would just assume after seeing one that others would use similar aspects for theirs. Do we list that &amp;quot;gasp, all of Roxanne&#039;s Pokémon are Rock-types&amp;quot;? No. In Gym Leader, it&#039;s defined. Why bother making a list when you could just say &amp;quot;most double battles against NPCs feature the NPC trainer using two similar or related Pokémon. &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 22:43, 21 January 2008 (UTC)&lt;br /&gt;
:Yea, we really don&#039;t need it. If we do, we could put it on a different page. Like what Fabu-Vinny did with the Lucario movie&#039;s plot summary....--&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Similarities|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:47, 21 January 2008 (UTC)&lt;br /&gt;
::As far as summaries go, yeah, we could put movie synopses on a subpage. But this... no. The short explanation works better. &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 23:30, 21 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Pokémon pairs often used by whom?  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 14:18, 6 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;May be used on user or partner&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
I can&#039;t use Swords Dance, Baton Pass, or Agility on the partner in generation 4. Is this something specific to generation 3, or was it poorly worded? --[[User:Raijinili|Raijinili]] 03:44, 31 October 2008 (UTC)&lt;br /&gt;
:Also, doesn&#039;t {{m|Perish Song}} affect every pokémon on the battlefield? That list doesn&#039;t make much senne to me...&lt;br /&gt;
::The entire User or Partner section of the list seems to make no sense to me whatsoever... --[[User:Phred|Phred]] 05:06, 24 December 2008 (UTC)&lt;br /&gt;
:::What, exactly, do you mean? --[[User:Martonimos|Marton]]&amp;lt;sub&amp;gt;[[wp:Chanukah|I&#039;m Jewish]]&amp;lt;/sub&amp;gt;[[User talk:Martonimos|imos]] 05:16, 24 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: Oh for crying out loud!, What the section means it does something to both user and partner, Lets say I use Agility, Not only does my speed increase also my pair&#039;s speed increases.  The next section says, may hit either opponents, which means your moves will hit on of your opponents.&lt;br /&gt;
::: Both opponents mean your move will hit both of your opponent.&lt;br /&gt;
::: Hits both opponents and partner means it hits you, your partner and you opponents.&lt;br /&gt;
::: Affects all Pokémon in battle is the same as above.&lt;br /&gt;
::: --[[Charizard (Pokémon)|&amp;lt;font color=&amp;quot;FF1111&amp;quot;&amp;gt;&amp;lt;small&amp;gt;Force&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User:Force Fire|&amp;lt;font color=&amp;quot;E24242&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;Fire&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; [[User talk:Force Fire|&amp;lt;font color=&amp;quot;4F5870&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;talk&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]] 05:16, 24 December 2008 (UTC)&lt;br /&gt;
::::...dude, it&#039;s &amp;quot;User &#039;&#039;or&#039;&#039; partner,&amp;quot; so I assume it can do either, but not both. Also, &amp;quot;hits both opponents and partner&amp;quot; doesn&#039;t hit you. --[[User:Martonimos|Marton]]&amp;lt;sub&amp;gt;[[wp:Chanukah|I&#039;m Jewish]]&amp;lt;/sub&amp;gt;[[User talk:Martonimos|imos]] 05:19, 24 December 2008 (UTC)&lt;br /&gt;
:::::&amp;quot;May be used ON User or Partner&amp;quot; suggests that any move in this list would give me my own Pokémon or its partner as valid target choices. Calm Mind is in said list: [http://img.photobucket.com/albums/v238/PhredLevi/TV2008122401425800.jpg so where is my partner in the target selection?] --[[User:Phred|Phred]] 05:45, 24 December 2008 (UTC)&lt;br /&gt;
::::::Interesting... my guess is that it works differently in PBR for whatever reason (quite a few gen I moves acted slightly differently in Stadium than in the main games). Someone with DP should double-check that. --[[User:Martonimos|Marton]]&amp;lt;sub&amp;gt;[[wp:Chanukah|I&#039;m Jewish]]&amp;lt;/sub&amp;gt;[[User talk:Martonimos|imos]] 12:30, 24 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon pairs often used in double battles ==&lt;br /&gt;
&lt;br /&gt;
This doesn&#039;t belong on this page, because it&#039;s not part of the concept of double battles.  It&#039;s more like thinly veiled strategy.  And like {{u|SaturnYoshi}} wrote above, who uses these pairs?  The list is rather opinionated and prone to personal preference.  I think it belongs on an appendix page.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 06:18, 4 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Targeting Order of Multi-Target Moves and Dark Void ==&lt;br /&gt;
I have played double battles a lot recently. One aspect of them(In 4th Gen at least) that can be of importance, is that any attack that targets to multiple pokemon will hit the fastest target first, and the slowest last(Same goes in Trick Room, basically reversing the normal order). One important use of this I know is in regards to Dark Void in Battle Revolution Doubles while Sleep Clause is active. The fastest target will be the first to get hit(Or get lucky with a miss). The slower one will be guaranteed to avoid it if it hits the faster one and puts sleep on them, unless the faster one already has a non-sleep status on them/it misses the fast target. &lt;br /&gt;
Dark Void is definitely the only move where knowing the order could be useful(Such as switching in a slow pokemon to make your fast sleep-talker fall asleep instead of a faster sweeper. For Lum berry or Chesto berry-holders, just give it to a faster pokemon, to let your slow sleep-talker be put to sleep). If sleep clause is not active, then both pokemon will only have a normal chance to avoid it. For the other moves, the attack order is not as important to know(Since they just deal damage or confusion, which aren&#039;t as bad as sleep in most cases). [[User:JoeTE|Joe T.E.]] 15:59, 22 December 2008 (UTC)&lt;br /&gt;
:Well, I did mention the turn-order thing in the article, and the Dark Void page already mentions the Sleep Clause deal, so I think we&#039;re good in that regard. --[[User:Phred|Phred]] 18:57, 23 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== In-game double battle partners ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m not talking the stat trainers; they already have what I&#039;m after. A list of other double-battle partners would be nice though, along with the back sprites of Barry and Steven. You know, just because they aren&#039;t anywhere else? -_-; [[User:ArcToraphim|Luna Tiger]] * [[User talk:ArcToraphim|the Arc Toraph]] 11:50, 16 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trivia? ==&lt;br /&gt;
&lt;br /&gt;
Is it worth mentioning that in the main series there isn&#039;t a single case of a double battle involving just two trainers?  Like it&#039;s either the player and a teammate, or a player versus two trainers.  Never player versus a single trainer, unless you count the battle tower (I think? that might even be against two trainers). [[User:Derian|&amp;amp;#91;&amp;amp;#91;Derian&amp;amp;#93;&amp;amp;#93;]] 21:18, 30 July 2009 (UTC)&lt;br /&gt;
:Battle Tower Double Battles are against one trainer. If I recall correctly, the Emerald Gym leader rematches are also Double Battles... {{unsigned|Goukazaru}}&lt;br /&gt;
::...Crap, I did forget to sign...--[[User:Goukazaru|Gou]] 05:57, 3 August 2009 (UTC)&lt;br /&gt;
:::Well then maybe it&#039;s notable that there aren&#039;t any double battles versus just one trainer before beating the elite 4? [[User:Derian|&amp;amp;#91;&amp;amp;#91;Derian&amp;amp;#93;&amp;amp;#93;]] 12:02, 3 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Triple battle debut ==&lt;br /&gt;
&lt;br /&gt;
May I argue again that the triple battle section should mention that three on three battles&#039; first major appearance was in [[Pokémon Battrio]], and too much of a fact to be mere trivia? [[User:Mudkipchan|Mudkipchan]] 23:15, 28 June 2010 (UTC)&lt;br /&gt;
:Edited in :) &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 23:19, 28 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Triple Battles ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t Triple Battles be considered a separate article?[[User:Captian Obvious|Captian Obvious]] 19:47, 31 August 2010 (UTC)&lt;br /&gt;
:Yes, but not yet. There isn&#039;t enough information for an article on them yet, so they are mentioned here in an attempt to stop people from trying to circumvent the creation protection. Once we get more information then either this article will have to be moved to something like &#039;&#039;Multiple battles&#039;&#039; or they&#039;ll need to be split into separate articles. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 20:55, 31 August 2010 (UTC)&lt;br /&gt;
::So were we gonna do this soon? Redo the page and all? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 17:29, 2 November 2010 (UTC)&lt;br /&gt;
:::Umm... Shouldn&#039;t the stuff about triple battles be gone now that they are split?--[[User:Shaymin Master426|Shaymin Master426]] 04:16, 7 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== White ==&lt;br /&gt;
&lt;br /&gt;
Are triple battles &#039;&#039;really&#039;&#039; exclusive to White? If so they should be added to the version&#039;s page&#039;s trivia.--[[User talk:444Zekrom|&amp;lt;span style=&amp;quot;color:brown&amp;quot;&amp;gt;444&amp;lt;/span&amp;gt;]][[User:444Zekrom|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Z&amp;lt;/span&amp;gt;]][[Zekrom|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;ekrom&amp;lt;/span&amp;gt;]] 04:47, 10 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Didn&#039;t This Mechanic Originate in [[Generation II]]? ==&lt;br /&gt;
&lt;br /&gt;
Specifically, when fighting [[twins]], you fight a two on two battle. If this isn&#039;t a double battle, then what is it? I mean, it always struck me as an experimental form of double battle. [[User:Balmung60|Balmung60]] 05:49, 3 May 2011 (UTC)&lt;br /&gt;
:They battled regular one on one battles back then.-[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#444444&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Reshiram (Pokémon)|&amp;lt;span style=&amp;quot;color:#858585&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#C3C3C3&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Zekrom (Pokémon)|&amp;lt;span style=&amp;quot;color:#D8D8D8&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 06:05, 3 May 2011 (UTC)&lt;br /&gt;
::Ah, my memory must have been off then. Sorry about that. [[User:Balmung60|Balmung60]] 09:14, 3 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== TCG ==&lt;br /&gt;
&lt;br /&gt;
Didn&#039;t the Trading Card game have official Double Battle format rules around the time Double Battles in the games were new?&lt;br /&gt;
I seem to remember having heard something about that, but it may have just been a house rules kind of deal.&lt;br /&gt;
Does anyone else know? --[[User:Phred|Phred]] 06:58, 28 December 2011 (UTC)&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9_Ball&amp;diff=1412730</id>
		<title>Poké Ball</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9_Ball&amp;diff=1412730"/>
		<updated>2011-04-20T01:12:56Z</updated>

		<summary type="html">&lt;p&gt;Phred: /* Poké Ball accuracy */  make that sound better please.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured}}&lt;br /&gt;
[[File:Allballs2.png|thumb|250px|right|The 26 Poké Ball variants found in the [[Version|main series]]]]&lt;br /&gt;
A &#039;&#039;&#039;Poké Ball&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;モンスターボール&#039;&#039;&#039; &#039;&#039;Monster Ball&#039;&#039;) is a type of [[item]] that is critical to a {{pkmn|Trainer}}&#039;s quest, used for {{pkmn2|caught|catching}} and storing {{OBP|Pokémon|species}}. Both a general term used to describe the various kinds as well as a specific term to refer to the most basic among these variations, Poké Balls are ubiquitous in the modern Pokémon world. Up to six Pokémon can be carried with a Trainer in Poké Balls, while any number of other Poké Balls can be held in the [[bag]] for later use. These six Pokémon in the Poké Balls can be attached to the user&#039;s belt for carrying them around. Some Pokémon do not like to be carried around in Poké Balls, such as Ash&#039;s Pikachu. &lt;br /&gt;
&lt;br /&gt;
The strength of a Poké Ball is determined by how much it raises a [[wild Pokémon]]&#039;s [[catch rate]], and may in fact vary depending on the conditions of the battle. Poké Balls limit the power of Pokémon contained inside, taming them, though they do not cause the Pokémon inside to always obey the Trainer.&lt;br /&gt;
&lt;br /&gt;
The invention of Poké Balls apparently occurred in the [[Johto]] region, where [[Apricorn]]s grow; these fruit were cut apart and carved out, then fitted with a special device, and used to catch wild Pokémon prior to the mass production of the Balls that occurs in modern times under [[Silph Co.]] and the [[Devon Corporation]]. Some Trainers still use Poké Balls made from Apricorns, while [[Kurt]], a resident of [[Azalea Town]], still constructs them.&lt;br /&gt;
&lt;br /&gt;
Prior to the invention of Poké Balls, Pokémon were referred to as &amp;quot;magical creatures&amp;quot; (Japanese: &#039;&#039;&#039;魔獣&#039;&#039;&#039; &#039;&#039;majū&#039;&#039;), indicating that the name Pokémon, short for Pocket Monster, did not come into common parlance as a term until these devices allowed the various Pokémon to be stored in pockets easily. This also shows that in these times they were believed to be supernatural creatures, not natural ones.&lt;br /&gt;
&lt;br /&gt;
Stylized Poké Balls are used in many places to symbolize Pokémon in general: the logos of both [[Battle Frontier]]s feature a Poké Ball in their design, while several Poké Balls can be seen in every Pokémon Center. The headgear of the protagonists of [[Hoenn]], [[Kanto]], and [[Sinnoh]]-based games feature Poké Ball designs, as do the [[bag]]s of the protagonists of [[Johto]]-based games. The headgear of [[Ethan (game)|Ethan]] is also similar to the top half of an Ultra Ball, and the bag of [[Lucas (game)|Lucas]] prominently features a Poké Ball.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
[[File:Poke Ball Interior.png|thumb|250px|right|Interior of a Poké Ball from the anime]]&lt;br /&gt;
Though the technology behind a Poké Ball remains unknown, the basic mechanics are simple enough to understand: in a [[Pokémon battle]], once an opposing wild Pokémon has been weakened, a person, the Pokémon Trainer, can throw a Poké Ball at it. The Poké Ball has a special capsule design. If the Poké Ball hits the Pokémon and is not knocked back by it, the Poké Ball will open, convert the Pokémon to a form of energy, and pull it into its center, closing. A Pokémon in this state is given a chance to struggle to attempt to escape, at which point the ball will either be destroyed (in the games and some manga) or will return to the Trainer (anime), who can attempt once again to capture the Pokémon. A Pokémon who does not escape the ball will be {{pkmn2|caught}}.&lt;br /&gt;
&lt;br /&gt;
As seen in several anime episodes, such as &#039;&#039;[[AG065|Gulpin it Down!]]&#039;&#039; and &#039;&#039;[[AG104|Claydol Big and Tall]]&#039;&#039;, normal Poké Balls have difficulty catching Pokémon which are extremely large or extremely heavy. In the latter episode, it is revealed that ancient civilizations overcame this issue by constructing immense Poké Balls made out of stone. However, due to the difficulty of manipulating one of these large objects, later technology and the development of Heavy Balls provided a better alternative.&lt;br /&gt;
[[File:Paul Chimchar release.png|200px|[[Paul]] releasing {{AP|Chimchar|Infernape}}|thumb]]&lt;br /&gt;
When a Pokémon is released from a Poké Ball, it will be accompanied by a bright light as it returns from its energy form, and materialize nearby, often on the ground. This bright light has been shown to vary depending on the type of Ball that the Pokémon is contained in in the games, while it has always been shown to be white in the anime. Recalling a Pokémon to its Poké Ball is also relatively simple, as all a person must do is hold up the Poké Ball with its button pointed at the Pokémon. A beam of red light will shoot from the button, converting the Pokémon back into energy and returning it to the Ball. The beam, however, has a limited range, and can be dodged by the Pokémon. If the beam hits a person, they will be stunned for a moment, but aside from that no ill effects will make themselves apparent. Releasing Pokémon from a Trainer&#039;s ownership, unlike normally sending the Pokémon out, will bathe the Pokémon in a blue glow, and the Poké Ball will no longer mark it, making it able to be caught by another Trainer&#039;s Poké Ball. &lt;br /&gt;
&lt;br /&gt;
A Poké Ball can also be broken, which will release it from ownership, and if a Trainer has done so accidentally, it must somehow be fixed before the Pokémon can be recalled. In the manga, if a Poké Ball is broken before a Pokémon is sent out, then that particular Pokémon can&#039;t be used until their Poké Ball has been repaired. This happened a couple of times in the [[Pokémon Adventures]] manga, such as during {{Adv|Red}}&#039;s battle against [[Giovanni]], the opening mechanism for the Poké Balls of Red&#039;s [[Saur|Venusaur]] and [[Gyara|Gyarados]] were damaged, which prevented both of them from being used in the match.&lt;br /&gt;
&lt;br /&gt;
Several Pokémon have shown the ability to leave and return to their Poké Balls at will, most notably among them [[Jessie&#039;s Wobbuffet]], [[Misty&#039;s Psyduck]], [[Ash&#039;s Oshawott]] and [[Brock&#039;s Croagunk]], which tend to do so in every episode they appear. In &#039;&#039;[[EP031|Dig Those Diglett!]]&#039;&#039;, many Pokémon belonging to [[Gary Oak]], as well as other Trainers, including Ash Ketchum, demonstrated the ability to prevent themselves from being sent from their Poké Balls, as they refused to fight against the Diglett, though this has not been demonstrated since.&lt;br /&gt;
&lt;br /&gt;
Poké Balls are not always at full size. Pressing the button on the front will convert it between its full size, about the size of a {{wp|Baseball (object)|baseball}}, to a smaller size, about that of a {{wp|Table tennis#The ball|ping-pong ball}}, and back again. The larger size makes throwing the ball easier, while the smaller one makes for easier storage on a belt clip, in pockets, and in bags.&lt;br /&gt;
[[File:RealeasingPokemon.png|thumb|200px|Sending out a Pokémon in {{2v2|FireRed|LeafGreen}}]]&lt;br /&gt;
Poké Balls are able to communicate with a Trainer&#039;s [[Pokédex]], as the system updates itself with information on newly-caught Pokémon, and keeps track of how many Pokémon the Trainer has with them. If a Trainer catches a new Pokémon with the full six already with them, the Pokédex will automatically send the newly-caught Pokémon in its Poké Ball to the [[Pokémon storage system]] that the Trainer is using. As shown in &#039;&#039;[[DP002|Two Degrees of Separation]]&#039;&#039;, a Pokémon caught by a Poké Ball is &amp;quot;marked&amp;quot; by it, and thus most Poké Balls thrown at it will have no effect aside from temporarily stunning it. In the games, as well as in &#039;&#039;[[EP073|Bad to the Bone]]&#039;&#039;, however, the Trainer of the Pokémon will block a Poké Ball thrown by another, though it is possible that this is more out of courtesy to their Pokémon than to prevent capture outright.&lt;br /&gt;
&lt;br /&gt;
Other wireless capabilities of Poké Balls are shown in &#039;&#039;[[M07|Destiny Deoxys]]&#039;&#039;, as when the electricity of the city is down, [[Audrey]] could not release her {{p|Masquerain}} from the Poké Ball, claiming that the &amp;quot;Poké Ball Management System&amp;quot; was no longer working without power. There has been no such mention of any system since.&lt;br /&gt;
&lt;br /&gt;
Poké Balls are able to be decorated to no ill effect, with several Poké Balls that have been painted with special colors being seen in the anime. To alter the way in which the Pokémon is sent out, however, a [[Ball Capsule]] and [[seal]]s must be used, which can release special effects when the Pokémon is sent out.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Poké Ball accuracy==&lt;br /&gt;
Except for the [[Master Ball]], all Poké Balls have a chance of breaking and not capturing the Pokémon in question, however, in several cases, it is possible for the Poké Ball to miss the wild Pokémon completely.&lt;br /&gt;
&lt;br /&gt;
* In [[Generation I]] games, there was always a possibility that the Poké Ball would miss a Pokémon, usually occurring when battling in the [[Kanto Safari Zone|Safari Zone]], or while battling a wild {{p|Chansey}}, {{p|Snorlax}}, or [[legendary Pokémon]]. Rather than the ball throwing animation playing, a message would come up stating &amp;quot;You missed the Pokémon!&amp;quot;.&lt;br /&gt;
* In Generation I as well as in {{game|FireRed and LeafGreen|s}}, the [[literal ghost|ghosts]] in [[Lavender Town]]&#039;s [[Pokémon Tower]] would dodge any ball thrown at them unless they were unmasked by the [[Silph Scope]]. The [[Marowak (literal ghost)|Marowak ghost]] will dodge even if it is unmasked.&lt;br /&gt;
* A Poké Ball cannot be thrown during a wild [[double battle]], unless one of the two wild Pokémon is defeated, with the game claiming &amp;quot;It&#039;s no good! It&#039;s impossible to aim when there are two Pokémon!&amp;quot;. A player can however snag Pokémon in {{g|Colosseum}} and {{g|XD: Gale of Darkness}} even if there are two on the opposing side of the field, presumably the [[Snag Machine]] assists in aiming.&lt;br /&gt;
* Unlike preceding games, from {{v|Platinum}}&amp;lt;!--at least--&amp;gt; onwards, it isn&#039;t possible to use a Poké Ball on a Pokémon which is in the invulnerable stage of moves such as {{m|Dig}} or {{m|Shadow Force}}&amp;lt;!--at least--&amp;gt;.&lt;br /&gt;
* Pokemon Black and White introduces wild double battles that are encountered alone instead of with a partner like in Diamond, Pearl and Platinum. In addition to the prior requirements, a command cannot be issued to a Pokemon during the same turn a Poke Ball is thrown; however, if the second Pokemon is using a two part move like Dig or Dive; a Poke Ball can still be thrown and Dig or Dive will continue if the ball fails.&lt;br /&gt;
&lt;br /&gt;
==Types of Poké Ball==&lt;br /&gt;
[[File:PBR Battle Start.jpg|thumb|right|A double battle begins in [[Pokémon Battle Revolution]]]]&lt;br /&gt;
In the Pokémon games so far, there have been 26 different varieties of Poké Ball, all differing from each other in some effect, whether it be an increased ability to catch a Pokémon from the wild or an effect which occurs only after the Pokémon has been caught. From Generation III onward, each variety of Poké Ball has a unique animation when they open to draw in a Pokémon and when a Pokémon is sent out.&lt;br /&gt;
&lt;br /&gt;
===Introduced in Generation I===&lt;br /&gt;
The following Poké Balls were introduced in {{game|Red and Green|s}}, and have appeared and been available in all games since then, with the exception of the Safari Ball, which is not present in {{game2|Gold|Silver|Crystal}}. They were developed by [[Silph Co.]], with the development of the [[Master Ball]] factoring into the plot of the Generation I games and their remakes heavily.&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Poké Ball&lt;br /&gt;
|jp=モンスターボール&lt;br /&gt;
|jpt=Monster Ball&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy={{tt|200|10000 at Black City}}&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]].&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descgsc=An item for catching Pokémon.&lt;br /&gt;
|descrse=A tool for catching wild Pokémon.&lt;br /&gt;
|descfrlg=A ball thrown to catch a wild Pokémon. It is designed in a capsule style.&lt;br /&gt;
|descdppthgss=A device for catching wild Pokémon. It is thrown like a ball at the target. It is designed as a capsule system.&lt;br /&gt;
|descbw=A device for catching wild Pokémon. It is thrown like a ball at the target. It is designed as a capsule system.&lt;br /&gt;
|locrby=Most [[Poké Mart]]s&lt;br /&gt;
|locgsc=Most [[Poké Mart]]s&lt;br /&gt;
|locrse=Most [[Poké Mart]]s&lt;br /&gt;
|locfrlg=Most [[Poké Mart]]s&lt;br /&gt;
|loccolo=[[Outskirt Stand]]&lt;br /&gt;
|locxd=[[Outskirt Stand]]&lt;br /&gt;
|locdppt=All [[Poké Mart]]s&lt;br /&gt;
|lochgss=All [[Poké Mart]]s (after learning how to catch Pokémon)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Town Outskirts}} &#039;&#039;(0+ Steps)&#039;&#039;&lt;br /&gt;
|locbw=All [[Poké Mart]]s, [[Black City]] shop{{sup|Bl}}&lt;br /&gt;
|tcg=Poké Ball (Jungle 64)&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Great Ball&lt;br /&gt;
|jp=スーパーボール&lt;br /&gt;
|jpt=Super Ball&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=300&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]].&lt;br /&gt;
|catchrate=1.5×&lt;br /&gt;
|descgsc=A Ball with a decent success rate.&lt;br /&gt;
|descrse=A good ball with a higher catch rate than a Poké Ball.&lt;br /&gt;
|descfrlg=A good, quality Ball that offers a higher Pokémon catch rate than a standard Poké Ball.&lt;br /&gt;
|descdppthgss=A good, high-performance Ball that provides a higher Pokémon catch rate than a standard Poké Ball.&lt;br /&gt;
|descbw=A good, high-performance Ball that provides a higher Pokémon catch rate than a standard Poké Ball.&lt;br /&gt;
|locrby=Many [[Poké Mart]]s&lt;br /&gt;
|locgsc=Many [[Poké Mart]]s&lt;br /&gt;
|locrse=Many [[Poké Mart]]s&lt;br /&gt;
|locfrlg=Many [[Poké Mart]]s&lt;br /&gt;
|loccolo=[[Outskirt Stand]]&lt;br /&gt;
|locxd=[[Outskirt Stand]]&lt;br /&gt;
|locdppt=Most [[Poké Mart]]s&lt;br /&gt;
|lochgss=Most [[Poké Mart]]s&lt;br /&gt;
|locbw=Many [[Poké Mart]]s&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Town Outskirts}} &#039;&#039;(750+ Steps)&#039;&#039;&lt;br /&gt;
|tcg=Great Ball (EX FireRed &amp;amp; LeafGreen 92)&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Ultra Ball&lt;br /&gt;
|jp=ハイパーボール&lt;br /&gt;
|jpt=Hyper Ball&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=600&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]].&lt;br /&gt;
|catchrate=2×&lt;br /&gt;
|descgsc=A Ball with a high rate of success.&lt;br /&gt;
|descrse=A better ball with a higher catch rate than a Great Ball.&lt;br /&gt;
|descfrlg=A very high-grade Ball that offers a higher Pokémon catch rate than a Great Ball.&lt;br /&gt;
|descdppthgss=An ultra-performance Ball that provides a higher Pokémon catch rate than a Great Ball.&lt;br /&gt;
|descbw=An ultra-performance Ball that provides a higher Pokémon catch rate than a Great Ball.&lt;br /&gt;
|locrby=Several [[Poké Mart]]s&lt;br /&gt;
|locgsc=Several [[Poké Mart]]s&lt;br /&gt;
|locrse=Several [[Poké Mart]]s&lt;br /&gt;
|locfrlg=Several [[Poké Mart]]s&lt;br /&gt;
|loccolo=[[Outskirt Stand]]&lt;br /&gt;
|locxd=[[Outskirt Stand]]&lt;br /&gt;
|locdppt=Most [[Poké Mart]]s&lt;br /&gt;
|lochgss=Most [[Poké Mart]]s&lt;br /&gt;
|locbw=Several [[Poké Mart]]s&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Town Outskirts}} &#039;&#039;(2000+ Steps)&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Master Ball&lt;br /&gt;
|jp=マスターボール&lt;br /&gt;
|jpt=Master Ball&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
&amp;lt;!--|sell=0&lt;br /&gt;
|sellnotes=only sellable in Generation I--&amp;gt;&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]] without fail.&lt;br /&gt;
|catchrate=255×&lt;br /&gt;
|descgsc=The best Ball. It never misses.&lt;br /&gt;
|descrse=The best ball that catches a Pokémon without fail.&lt;br /&gt;
|descfrlg=The best Ball with the ultimate performance. It will catch any wild Pokémon without fail.&lt;br /&gt;
|descdppthgss=The best Ball with the ultimate level of performance. It will catch any wild Pokémon without fail.&lt;br /&gt;
|descbw=The best Ball with the ultimate level of performance. It will catch any wild Pokémon without fail.&lt;br /&gt;
|locrby=[[Silph Co.]]&lt;br /&gt;
|locgsc=[[New Bark Town]], [[Lucky Channel]] (first prize)&lt;br /&gt;
|locrse=[[Magma Hideout|Magma]]{{sup|Ru}}/[[Aqua Hideout]]{{sup|Sa}}{{sup|E}}, [[Lilycove Department Store]] lottery (first prize)&lt;br /&gt;
|locfrlg=[[Silph Co.]]&lt;br /&gt;
|loccolo=[[Agate Village]]&lt;br /&gt;
|locxd=[[Pokémon HQ Lab]]&lt;br /&gt;
|locdppt=[[Team Galactic HQ]], [[Jubilife TV]] lottery (first prize)&lt;br /&gt;
|lochgss=[[New Bark Town]], [[Goldenrod Radio Tower]] lottery (first prize)&lt;br /&gt;
|locbw=Gift from [[Professor Juniper]] after obtaining all eight badges of [[Unova]], gift from a man wearing black in the [[Castelia City]] [[Pokémon Center]] after trading 50 Pokémon&lt;br /&gt;
|tcg=Master Ball (Gym Challenge 116)&lt;br /&gt;
|main=Master Ball&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Safari Ball&lt;br /&gt;
|jp=サファリボール&lt;br /&gt;
|jpt=Safari Ball&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]] in the [[Safari Zone]].&lt;br /&gt;
|catchrate=1.5×&lt;br /&gt;
|descrse=A special ball that is used only in the Safari Zone.&lt;br /&gt;
|descfrlg=A special ball that is used only in the Safari Zone. It is finished with a camouflage pattern.&lt;br /&gt;
|descdppthgss=A special Poké Ball that is used only in the Great Marsh. It is decorated in a camouflage pattern.&lt;br /&gt;
|locrby=[[Kanto Safari Zone|Safari Zone]]&lt;br /&gt;
|locrse=[[Hoenn Safari Zone|Safari Zone]]&lt;br /&gt;
|locfrlg=[[Kanto Safari Zone|Safari Zone]]&lt;br /&gt;
|locdppt=[[Great Marsh]]&lt;br /&gt;
|lochgss=[[Johto Safari Zone|Safari Zone]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Introduced in Generation II===&lt;br /&gt;
The following Poké Balls were introduced in {{game|Gold and Silver|s}}. These Poké Balls were not available in [[Generation III]] or in {{game2|Diamond|Pearl|Platinum}}, but made their return in {{game|HeartGold and SoulSilver|s}}. A majority of them are made from [[Apricorn]]s by [[Kurt]], while the only one that is not is seen by some to be a counterpart to the Safari Ball in that it is only used in the [[Bug-Catching Contest]] in [[National Park]]. Interestingly, all eight of these Poké Balls have the same animation as a normal Poké Ball when sending out or recalling a Pokémon. However, when viewed on another Generation IV game in which these balls do not exist they will be shown as a regular Poké Ball, and will remain in that appearance when traded to those versions until the Pokémon is transferred back to HeartGold or SoulSilver, at which point they return to their previous form. None of these Poké Balls can be held in Generation IV. The following Poké Balls will maintain their appearance when transferred to a [[Generation V]] game; however, they still have the normal Poké Ball animation.&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Level Ball&lt;br /&gt;
|jp=レベルボール&lt;br /&gt;
|jpt=Level Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon of levels lower than the Pokémon currently in battle.&lt;br /&gt;
|effect2=Cannot be [[held item|held]]{{sup|HGSS}}.&lt;br /&gt;
|catchrate=1× if the player&#039;s Pokémon is the same level as or a lower level than the wild Pokémon&amp;lt;br&amp;gt;2× if the player&#039;s Pokémon is at a higher level than the wild Pokémon but less than double it&amp;lt;br&amp;gt;4× if the player&#039;s Pokémon is more than double but less than four times the level of the wild Pokémon&amp;lt;br&amp;gt;8× if the player&#039;s Pokémon is of a level four times or more than that of the wild Pokémon&lt;br /&gt;
|descgsc=A Ball for lower-level Pokémon.&lt;br /&gt;
|deschgss=A Poké Ball for catching Pokémon that are a lower level than your own.&lt;br /&gt;
|descbw=A Poké Ball for catching Pokémon that are a lower level than your own.&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Red Apricorn]])&lt;br /&gt;
|lochgss=[[Azalea Town]] ([[Red Apricorn]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Lure Ball&lt;br /&gt;
|jp=ルアーボール&lt;br /&gt;
|jpt=Lure Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better while [[fishing]].&lt;br /&gt;
|effect2=Cannot be [[held item|held]]{{sup|HGSS}}.&lt;br /&gt;
|catchrate=3× if used on a Pokémon encountered while [[fishing]]&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descgsc=A Ball for Pokémon hooked by a rod.&lt;br /&gt;
|deschgss=A Poké Ball for catching Pokémon hooked by a Rod when fishing.&lt;br /&gt;
|descbw=A Poké Ball for catching Pokémon hooked by a Rod when fishing.&lt;br /&gt;
|locgsc=[[Kurt]] after saving [[Slowpoke Well]], [[Azalea Town]] ([[Blu Apricorn]])&lt;br /&gt;
|lochgss={{tc|Fisherman}} in {{rt|32|Johto}} [[Pokémon Center]] (×2), [[Azalea Town]] ([[Blu Apricorn]])&lt;br /&gt;
|tcg=Lure Ball (Skyridge 128)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Moon Ball&lt;br /&gt;
|jp=ムーンボール&lt;br /&gt;
|jpt=Moon Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon that evolve with a [[Moon Stone]].&lt;br /&gt;
|effect2=Cannot be [[held item|held]]{{sup|HGSS}}.&lt;br /&gt;
|catchrate=4× if used on a Pokémon belonging to the {{p|Nidoran♂}}, {{p|Nidoran♀}}, {{p|Clefairy}}, {{p|Jigglypuff}} or {{p|Skitty}} families&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descgsc=A Ball for Moon Stone evolvers.&lt;br /&gt;
|deschgss=A Poké Ball for catching Pokémon that evolve using the Moon Stone.&lt;br /&gt;
|descbw=A Poké Ball for catching Pokémon that evolve using the Moon Stone.&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Ylw Apricorn]])&lt;br /&gt;
|lochgss=[[Azalea Town]] ([[Ylw Apricorn]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Friend Ball&lt;br /&gt;
|jp=フレンドボール&lt;br /&gt;
|jpt=Friend Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]].&lt;br /&gt;
|effect2=Sets caught Pokémon&#039;s [[happiness]] to 200.&amp;lt;br&amp;gt;Cannot be [[held item|held]]{{sup|HGSS}}.&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descgsc=A Ball that makes Pokémon friendly.&lt;br /&gt;
|deschgss=A Poké Ball that makes caught Pokémon more friendly.&lt;br /&gt;
|descbw=A Poké Ball that makes caught Pokémon more friendly.&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Grn Apricorn]])&lt;br /&gt;
|lochgss=[[Azalea Town]] ([[Grn Apricorn]])&lt;br /&gt;
|tcg=Friend Ball (Skyridge 126)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Love Ball&lt;br /&gt;
|jp=ラブラブボール&lt;br /&gt;
|jpt=Love Love Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon of the opposite [[gender]] of, but same species as the player&#039;s Pokémon.&lt;br /&gt;
|effect2=Cannot be [[held item|held]]{{sup|HGSS}}.&lt;br /&gt;
|catchrate=8× if used on a Pokémon of the same species as, but opposite gender of, the player&#039;s Pokémon&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descgsc=For catching the opposite gender.&lt;br /&gt;
|deschgss=Poké Ball for catching Pokémon that are the opposite gender of your Pokémon.&lt;br /&gt;
|descbw=Poké Ball for catching Pokémon that are the opposite gender of your Pokémon.&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Pnk Apricorn]])&lt;br /&gt;
|lochgss=[[Azalea Town]] ([[Pnk Apricorn]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Heavy Ball&lt;br /&gt;
|jp=ヘビーボール&lt;br /&gt;
|jpt=Heavy Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on [[List of Pokémon by weight|heavier Pokémon]].&lt;br /&gt;
|effect2=Cannot be [[held item|held]]{{sup|HGSS}}.&lt;br /&gt;
|catchrate=-20 if used on Pokémon weighing less than {{tt|451.5 lbs|204.8 kg}}&amp;lt;br&amp;gt;+20 if used on Pokémon weighing between {{DL|List of Pokémon by weight|451.5 lbs to 677.3 lbs|{{tt|451.5 lbs|204.8 kg}} and {{tt|677.3 lbs|307.2 kg}}}}&amp;lt;br&amp;gt;+30 if used on {{DL|List of Pokémon by weight|677.4 lbs to 903.0 lbs|Pokémon weighing between {{tt|677.3 lbs|307.2 kg}} and {{tt|903.0 lbs|409.6 kg}}}}&amp;lt;br&amp;gt;+40 if used on {{DL|List of Pokémon by weight|903.1 lbs to 2094.4 lbs|Pokémon weighing more than {{tt|903.0 lbs|409.6 kg}}}}&lt;br /&gt;
|descgsc=A Ball for catching heavy Pokémon.&lt;br /&gt;
|deschgss=A Poké Ball for catching very heavy Pokémon.&lt;br /&gt;
|descbw=A Poké Ball for catching very heavy Pokémon.&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Blk Apricorn]])&lt;br /&gt;
|lochgss=[[Azalea Town]] ([[Blk Apricorn]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Fast Ball&lt;br /&gt;
|jp=スピードボール&lt;br /&gt;
|jpt=Speed Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on fast Pokémon{{sup|HGSS}} or Pokémon able to flee from battle{{sup|GSC}}.&lt;br /&gt;
|effect2=Cannot be [[held item|held]]{{sup|HGSS}}.&lt;br /&gt;
|catchrate=4× if used on a {{cat|Pokémon that run from battle}} or [[roaming Pokémon]]{{sup|GSC}}&amp;lt;br&amp;gt;4× if used on a Pokémon with a base {{stat|Speed}} {{cat|Pokémon whose base Speed stat is greater than 100|of at least 100}}{{sup|HGSS}}&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descgsc=A Ball for catching fast Pokémon.&lt;br /&gt;
|deschgss=A Poké Ball that makes it easier to catch fast Pokémon.&lt;br /&gt;
|descbw=A Poké Ball that makes it easier to catch Pokémon which are quick to run away.&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Wht Apricorn]])&lt;br /&gt;
|lochgss=[[Kurt]] (after saving [[Slowpoke Well]]), [[Azalea Town]] ([[Wht Apricorn]])&lt;br /&gt;
|tcg=Fast Ball (Skyridge 124)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Sport Ball&lt;br /&gt;
|jp=コンペボール&lt;br /&gt;
|jpt=Compé Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]] in the [[Bug-Catching Contest]].&lt;br /&gt;
|catchrate=1.5×&lt;br /&gt;
|descgsc=The Bug-Catching Contest Ball.&lt;br /&gt;
|deschgss=A special Poké Ball for the Bug-Catching Contest.&lt;br /&gt;
|descbw=A special Poké Ball for the Bug-Catching Contest.&lt;br /&gt;
|locgsc=[[National Park]]&lt;br /&gt;
|lochgss=[[National Park]]&lt;br /&gt;
|notes=Known as the Park Ball (パークボール) during Generation II.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Introduced in Generation III===&lt;br /&gt;
The following Poké Balls were introduced in {{game|Ruby and Sapphire|s}}. While the main four Poké Balls and the Safari Ball returned to central usage, these specialty Balls were only available at certain [[Poké Mart]]s in the Hoenn, Sinnoh, and Johto regions, and only a few of them could be bought in {{game|FireRed and LeafGreen|s}} after the National Pokédex had been obtained. The Dive Ball is not available for purchase in Sinnoh, while both it and the Timer, Repeat and Luxury Balls are not available for purchase in {{game|HeartGold and SoulSilver|s}}, though all can be transferred from a game in which they can be bought by being held by a Pokémon. This is probably because there are substitute balls for both Luxury and Dive Balls. Unlike the Poké Balls introduced in Generation I, these Poké Balls were developed by the [[Devon Corporation]].&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Premier Ball&lt;br /&gt;
|jp=プレミアボール&lt;br /&gt;
|jpt=Premier Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]].&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descrse=A rare ball made in commemoration of some event.&lt;br /&gt;
|descfrlg=A rare Ball that has been specially made to commemorate an event of some sort.&lt;br /&gt;
|descdppthgss=A somewhat rare Poké Ball that has been specially made to commemorate an event of some sort.&lt;br /&gt;
|descbw=A somewhat rare Poké Ball that has been specially made to commemorate an event of some sort.&lt;br /&gt;
|locrse=Any [[Poké Mart]] (buy 10 or more Poké Balls at once)&lt;br /&gt;
|locdppt=Any [[Poké Mart]] (buy 10 or more Poké Balls at once), [[Pokémon News Press]]&lt;br /&gt;
|lochgss=Any [[Poké Mart]] (buy 10 or more Poké Balls at once)&lt;br /&gt;
|locbw=Any [[Poké Mart]] (buy 10 or more Poké Balls at once)&lt;br /&gt;
|tcg=Premier Ball (Great Encounters 101)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Repeat Ball&lt;br /&gt;
|jp=リピートボール&lt;br /&gt;
|jpt=Repeat Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon who is registered in the Pokédex as caught.&lt;br /&gt;
|catchrate=3× if used on a Pokémon that is registered in the player&#039;s Pokédex as caught&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descrse=A ball that works better on Pokémon caught before.&lt;br /&gt;
|descfrlg=A somewhat different Ball that works especially well on Pokémon caught before.&lt;br /&gt;
|descdppthgss=A somewhat different Poké Ball that works especially well on Pokémon species that were previously caught.&lt;br /&gt;
|descbw=A somewhat different Poké Ball that works especially well on Pokémon species that were previously caught.&lt;br /&gt;
|locrse=[[Rustboro City]] [[Poké Mart]]{{tt|*|after receiving a Repeat Ball from Mr. Stone}}&lt;br /&gt;
|locfrlg={{OBP|Two Island|town}} vendor&lt;br /&gt;
|locdppt=[[Canalave City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=&#039;&#039;&#039;Johto:&#039;&#039;&#039; [[Goldenrod Department Store]] lottery{{dotw|Tu}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Sinnoh Field}} &#039;&#039;(3000+ Steps)&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Timer Ball&lt;br /&gt;
|jp=タイマーボール&lt;br /&gt;
|jpt=Timer Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better in battles that have lasted longer.&lt;br /&gt;
|catchrate=((number of turns passed in battle + 10) / 10)×, maximum 4×&lt;br /&gt;
|descrse=More effective as more turns are taken in battle.&lt;br /&gt;
|descfrlg=A somewhat different Ball that becomes progressively better the more turns there are in a battle.&lt;br /&gt;
|descdppthgss=A somewhat different Ball that becomes progressively better the more turns there are in a battle.&lt;br /&gt;
|descbw=A somewhat different Ball that becomes progressively better the more turns there are in a battle.&lt;br /&gt;
|locrse=[[Rustboro City]] [[Poké Mart]]{{tt|*|after receiving a Repeat Ball from Mr. Stone}}&lt;br /&gt;
|locfrlg={{OBP|Two Island|town}} vendor&lt;br /&gt;
|locdppt=[[Celestic Town]] [[Poké Mart]], [[Canalave City]] [[Poké Mart]], [[Snowpoint City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=&#039;&#039;&#039;Johto:&#039;&#039;&#039; [[Goldenrod Department Store]] lottery{{dotw|Sa}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Sinnoh Field}} &#039;&#039;(2500+ Steps)&#039;&#039;&lt;br /&gt;
|locbw=[[Shopping Mall Nine]], [[Opelucid City]] [[Poké Mart]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Nest Ball&lt;br /&gt;
|jp=ネストボール&lt;br /&gt;
|jpt=Nest Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on lower-[[level]] Pokémon.&lt;br /&gt;
|catchrate=((40 - Pokémon&#039;s level) / 10)×, minimum 1×&lt;br /&gt;
|descrse=A ball that works better on weaker Pokémon.&lt;br /&gt;
|descfrlg=A somewhat different Ball that works especially well on weaker Pokémon.&lt;br /&gt;
|descdppthgss=A somewhat different Poké Ball that works especially well on weaker Pokémon in the wild.&lt;br /&gt;
|descbw=A somewhat different Poké Ball that works especially well on weaker Pokémon in the wild.&lt;br /&gt;
|locrse=[[Verdanturf Town]] [[Poké Mart]]&lt;br /&gt;
|locdppt=[[Eterna City]] [[Poké Mart]], [[Hearthome City]] [[Poké Mart]], [[Pastoria City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=&#039;&#039;&#039;Johto:&#039;&#039;&#039; [[Goldenrod Department Store]] lottery{{dotw|Mo}}, [[Safari Zone Gate]]&lt;br /&gt;
&#039;&#039;&#039;Kanto:&#039;&#039;&#039; [[Pewter City]] [[Poké Mart]], [[Vermilion City]] [[Poké Mart]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Sinnoh Field}} &#039;&#039;(500+ Steps)&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Net Ball&lt;br /&gt;
|jp=ネットボール&lt;br /&gt;
|jpt=Net Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on {{t|Water}}- and {{type2|Bug}} Pokémon.&lt;br /&gt;
|catchrate=3× if used on a Water-type or Bug-type Pokémon&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descrse=A ball that works well on Water- and Bug-type Pokémon.&lt;br /&gt;
|descfrlg=A somewhat different Ball that works especially well on Water- and Bug-type Pokémon.&lt;br /&gt;
|descdppthgss=A somewhat different Poké Ball that works especially well on Water- and Bug-type Pokémon.&lt;br /&gt;
|descbw=A somewhat different Poké Ball that works especially well on Water- and Bug-type Pokémon.&lt;br /&gt;
|locrse=[[Mossdeep City]] [[Poké Mart]]&lt;br /&gt;
|locfrlg=[[Fishing_Brothers#Silence Bridge Fishing Guru|Silence Bridge]] on [[Kanto Route 12#Silence Bridge|Route 12]]&lt;br /&gt;
|locdppt=[[Eterna City]] [[Poké Mart]], [[Hearthome City]] [[Poké Mart]], [[Solaceon Town]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=&#039;&#039;&#039;Johto:&#039;&#039;&#039; [[Goldenrod Department Store]] lottery{{dotw|We}}, [[Blackthorn City]] [[Poké Mart]], [[Frontier Access]] [[Poké Mart]]&lt;br /&gt;
&#039;&#039;&#039;Kanto:&#039;&#039;&#039; [[Viridian City]] [[Poké Mart]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Noisy Forest}} &#039;&#039;(5000+ Steps)&#039;&#039;, {{pw|Blue Lake}} &#039;&#039;(4000+ Steps)&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Dive Ball&lt;br /&gt;
|jp=ダイブボール&lt;br /&gt;
|jpt=Dive Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon encountered [[underwater]]{{sup|RSE}}{{sup|BW}} or while {{m|Surf}}ing or [[fishing]]{{sup|FRLG}}{{sup|DPPt}}{{sup|HGSS}}.&lt;br /&gt;
|catchrate=3.5× if used while [[underwater]]{{sup|RSE}}{{sup|BW}}&amp;lt;br&amp;gt;3.5× if used on a water-dwelling Pokémon{{sup|FRLG}}{{sup|DPPt}}{{sup|HGSS}}&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descrse=A ball that works better on Pokémon on the ocean floor.&lt;br /&gt;
|descfrlg=A somewhat different Ball that works especially well on Pokémon deep in the sea.&lt;br /&gt;
|descdppthgss=A somewhat different Poké Ball that works especially well on Pokémon that live in the sea.&lt;br /&gt;
|descbw=A somewhat different Poké Ball that works especially well on Pokémon that live underwater.&lt;br /&gt;
|locrse=[[Mossdeep City]] [[Poké Mart]]&lt;br /&gt;
|locdppt=[[Pokémon News Press]]&lt;br /&gt;
|lochgss=&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Beautiful Beach}} &#039;&#039;(5000+ Steps)&#039;&#039;, {{pw|Blue Lake}} &#039;&#039;(3500+ Steps)&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Luxury Ball&lt;br /&gt;
|jp=ゴージャスボール&lt;br /&gt;
|jpt=Gorgeous Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy={{tt|1000|50000 at Black City}}&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]].&lt;br /&gt;
|effect2=Alters the amount by which a caught Pokémon&#039;s [[happiness]] rises.&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descrse=A cozy ball that makes Pokémon more friendly.&lt;br /&gt;
|descfrlg=A comfortable Ball that makes a captured wild Pokémon quickly grow friendly.&lt;br /&gt;
|descdppthgss=A comfortable Poké Ball that makes a caught wild Pokémon quickly grow friendly.&lt;br /&gt;
|descbw=A comfortable Poké Ball that makes a caught wild Pokémon quickly grow friendly.&lt;br /&gt;
|locrse=[[Abandoned Ship]], {{ci|Lilycove}} [[Contest Hall]]&lt;br /&gt;
|locfrlg=[[Resort Gorgeous]]&lt;br /&gt;
|locdppt=[[Sunyshore City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=&#039;&#039;&#039;Johto:&#039;&#039;&#039; [[Goldenrod Department Store]] lottery{{dotw|Su}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Resort}} &#039;&#039;(6000+ Steps)&#039;&#039;&lt;br /&gt;
|locbw=[[Black City]] shop{{sup|Bl}}&lt;br /&gt;
|tcg=Luxury Ball (Stormfront 86)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Introduced in Generation IV===&lt;br /&gt;
The following Poké Balls were introduced in {{game|Diamond and Pearl|s}}. The set of seven introduced in Generation III, as well as the original set of five, are preserved in this generation, and are available either for purchase or by trade in all Generation IV games. The Generation II Poké Balls also make a return in this generation, but only in {{game|HeartGold and SoulSilver|s}}.&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Heal Ball&lt;br /&gt;
|jp=ヒールボール&lt;br /&gt;
|jpt=Heal Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]].&lt;br /&gt;
|effect2=Fully restores a caught Pokémon&#039;s {{stat|HP}}, {{PP}}, and [[status ailment|status]].&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descdppthgss=A remedial Poké Ball that restores the caught Pokémon&#039;s HP and eliminates any status problem.&lt;br /&gt;
|descbw=A remedial Poké Ball that restores the caught Pokémon&#039;s HP and eliminates any status problem.&lt;br /&gt;
|locdppt=[[Jubilife City]] [[Poké Mart]], [[Oreburgh City]] [[Poké Mart]], [[Floaroma Town]] [[Poké Mart]], [[Eterna City]] [[Poké Mart]], [[Hearthome City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=&#039;&#039;&#039;Johto:&#039;&#039;&#039; [[Cherrygrove City]] [[Poké Mart]], [[Violet City]] [[Poké Mart]], [[Azalea Town]] [[Poké Mart]], [[Ecruteak City]] [[Poké Mart]], [[Olivine City]] [[Poké Mart]]. &lt;br /&gt;
&#039;&#039;&#039;Kanto:&#039;&#039;&#039; [[Viridian City]] [[Poké Mart]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Stormy Beach}} &#039;&#039;(2000+ Steps)&#039;&#039;&lt;br /&gt;
|locbw=[[Striaton City]] [[Poké Mart]], [[Nacrene City]] Poké Mart, [[Castelia City]] Poké Mart&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Quick Ball&lt;br /&gt;
|jp=クイックボール&lt;br /&gt;
|jpt=Quick Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better when used early in the battle.&lt;br /&gt;
|catchrate=4× if used on the first turn of a battle&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descdppthgss=A somewhat different Poké Ball that provides a better catch rate if it is used at the start of a wild encounter.&lt;br /&gt;
|descbw=A somewhat different Poké Ball that provides a better catch rate if it is used at the start of a wild encounter.&lt;br /&gt;
|locdppt=[[Pastoria City]] [[Poké Mart]], [[Canalave City]] [[Poké Mart]], [[Snowpoint City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=&#039;&#039;&#039;Johto:&#039;&#039;&#039; [[Goldenrod Department Store]] lottery{{dotw|Th}}, [[Safari Zone Gate]]&lt;br /&gt;
&#039;&#039;&#039;Kanto:&#039;&#039;&#039; [[Pewter City]] [[Poké Mart]], [[Cerulean City]] [[Poké Mart]], [[Vermilion City]] [[Poké Mart]], [[Saffron City]] [[Poké Mart]], [[Lavender Town]] [[Poké Mart]], [[Fuchsia City]] [[Poké Mart]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Stormy Beach}} &#039;&#039;(1500+ Steps)&#039;&#039;&lt;br /&gt;
|locbw=[[Shopping Mall Nine]], [[Opelucid City]] [[Poké Mart]]&lt;br /&gt;
|tcg=Quick Ball (Mysterious Treasures 114)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Dusk Ball&lt;br /&gt;
|jp=ダークボール&lt;br /&gt;
|jpt=Dark Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better when used in [[caves]] or at [[Time#Night_2|night]].&lt;br /&gt;
|catchrate=3.5× if used in a cave or at night&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descdppthgss=A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places like caves.&lt;br /&gt;
|descbw=A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places like caves.&lt;br /&gt;
|locdppt=[[Solaceon Town]] [[Poké Mart]], [[Snowpoint City]] [[Poké Mart]], [[Pastoria City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=&#039;&#039;&#039;Johto:&#039;&#039;&#039; [[Goldenrod Department Store]] lottery{{dotw|Fr}}, [[Safari Zone Gate]], [[Blackthorn City]] [[Poké Mart]], [[Frontier Access]] [[Poké Mart]]&lt;br /&gt;
&#039;&#039;&#039;Kanto:&#039;&#039;&#039; [[Vermilion City]] [[Poké Mart]], [[Lavender Town]] [[Poké Mart]], [[Fuchsia City]] [[Poké Mart]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokéwalker:&#039;&#039;&#039; {{pw|Scary Cave}} &#039;&#039;(4000+ Steps)&#039;&#039;, {{pw|Quiet Cave}} &#039;&#039;(2000+ Steps)&#039;&#039;&lt;br /&gt;
|locbw=[[Driftveil City]] [[Poké Mart]]&lt;br /&gt;
|tcg=Dusk Ball (Mysterious Treasures 110)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Cherish Ball&lt;br /&gt;
|jp=プレジャスボール&lt;br /&gt;
|jpt=Precious Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Contains [[event Pokémon]].&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|loc=Not found.&lt;br /&gt;
|descdppthgss=A quite rare Poké Ball that has been specially crafted to commemorate an occasion of some sort.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Park Ball&lt;br /&gt;
|jp=パークボール&lt;br /&gt;
|jpt=Park Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|effect=Recatches Pokémon sent through [[Pal Park]].&lt;br /&gt;
|catchrate=255×&lt;br /&gt;
|locdppt=[[Pal Park]]&lt;br /&gt;
|lochgss=[[Pal Park]]&lt;br /&gt;
|descdppthgss=A special Poké Ball for the Pal Park.&lt;br /&gt;
|descbw=A special Poké Ball for the Pal Park.&lt;br /&gt;
|notes=Pokémon recaught with this ball in Pal Park will retain the ball in which they were originally caught in Generation III. Not to be confused with [[#Sport Ball|Sport Balls]], which were known as Park Balls in Generation II.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Introduced in Generation V===&lt;br /&gt;
Only one new Poké Ball was introduced in {{game|Black and White|s}}, though all Poké Balls of previous generations are programmed into the game. If they are hacked into the game, however, the Apricorn Balls, Sport Ball, and Park Ball cannot be used, unlike the Safari Ball and Cherish Ball. If a Pokémon is transferred to Generation V from an earlier generation with the [[Poké Transfer]], it will appear to have the same ball it was originally caught with.&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Dream Ball&lt;br /&gt;
|jp=ドリームボール&lt;br /&gt;
|jpt=Dream Ball&lt;br /&gt;
|gen=V&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=no&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]] in [[Entralink]].&lt;br /&gt;
|catchrate=255×&lt;br /&gt;
|descbw=A special Poké Ball that appears out of nowhere in a bag at the Entree Forest. It can catch any Pokémon.&lt;br /&gt;
|locbw=[[Entralink]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Ashball.png|thumb|220px|right|{{Ash}} pulling out a Poké Ball, preparing to catch a Pokémon]]&lt;br /&gt;
In the anime, without a doubt, the basic Poké Ball is the most commonly used of all varieties, with other varieties appearing either very few times or not at all. A vast majority of Pokémon are shown to be stored in regular Poké Balls, to the point that large collections of Poké Balls can be seen with no variation among them. Even [[Ash&#039;s Pikachu]], the most prominent Pokémon in the anime which spends all its time [[walking Pokémon|outside with Ash]], has a plain Poké Ball that differs from others only by the small yellow lightning bolt symbol on it, as seen in &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Despite this, the various other types of Poké Ball have been seen in the anime, usually to illustrate a special property about that particular ball. The lack of the different types is unsurprising, however, due to the fact that, when the anime was first created, the games themselves did not even keep track of the Poké Ball that a Pokémon was caught in, and thus, it made no difference in sending a Pokémon out.&lt;br /&gt;
&lt;br /&gt;
The first time that a Poké Ball aside from the normal variation was seen was in [[EP035]], where Ash was given 30 Safari Balls in order to compete in the Safari Game. With these 30 Safari Balls, Ash attempted to catch various rare Pokémon, however, he only managed to capture an entire herd of {{AP|Tauros}}. They appeared in Safari Balls in &#039;&#039;[[EP065|Showdown at the Po-Ké Corral]]&#039;&#039;; afterward, however, whenever Ash used one of his Tauros in a battle, it has been sent out from a standard Poké Ball.&lt;br /&gt;
[[File:Luxury Repeat Ball anime.png|thumb|[[Brendan]] holding his Luxury Ball and Repeat Ball, preparing for a [[double battle]]]]&lt;br /&gt;
The [[GS Ball]] was the second of the variant Poké Balls to appear in the anime, this time with a special purpose. This mysterious ball was unable to be opened by [[Professor Ivy]], and served as the reason for Ash&#039;s journeys to the [[Orange Archipelago]] (to pick it up) and [[Johto]] (to deliver it to [[Kurt]]), so that what was contained within it could be discovered. {{p|Celebi}} was long rumored to be related to the ball, something which the [[Pokémon Adventures]] and game canons verify, while [[Masamitsu Hidaka|a director of the anime]] confirmed that, had it not been insisted that {{mov|Celebi|Celebi|4}} appear in a central role in [[M04|the fourth movie]], the GS Ball arc would have concluded with Celebi being released from the ball and traveling with Ash and his friends.&lt;br /&gt;
[[File:Master ball.png|thumb|left|[[Sullivan]]&#039;s Master Ball]]&lt;br /&gt;
Also related to Kurt, as in the games, the first non-standard Poké Ball variants, the [[Apricorn]] balls, made an appearance in the anime, and several were given to the members of the main cast. All three members of the main cast received Fast Balls in &#039;&#039;[[EP143|Going Apricorn!]]&#039;&#039;, with {{an|Brock}} using his to catch a {{TP|Brock|Pineco}} shortly after receiving it. In the [[EP144|next episode]], Brock received a Heavy Ball, while Ash and {{an|Misty}} received Lure Balls. While Brock&#039;s Heavy Ball and Ash and Misty&#039;s Fast Balls would remain unused (and have not been mentioned since), both Ash and Misty would use their Lure Balls to capture a {{AP|Totodile}} and {{TP|Misty|Corsola}}, respectively. Another Heavy Ball appeared in &#039;&#039;[[AG065|Gulpin It Down]]&#039;&#039;, where it was used to capture a giant {{p|Gulpin}}, though this was not the one belonging to Brock.&lt;br /&gt;
&lt;br /&gt;
The [[Master Ball#In the anime|Master Ball]] itself has only appeared once as an actual Poké Ball, in &#039;&#039;[[AG075|Whiscash and Ash]]&#039;&#039;, where it was used by [[Sullivan]] in a last resort attempt to catch a wild {{p|Whiscash}}. Despite the fact that a Master Ball cannot be escaped from, the Whiscash &#039;&#039;swallowed&#039;&#039; the Master Ball, thus preventing capture, and disappeared back into the water. While not a Poké Ball itself, Misty owns a beach ball that is designed based on the Master Ball, which can be seen in &#039;&#039;[[EP018|Beauty and the Beach]]&#039;&#039; and &#039;&#039;[[EP167|A Hot Water Battle]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The Generation III specialty balls have only been seen in cameos, with only the Repeat Ball and Luxury Ball appearing, in the opening of [[M06|the sixth movie]]. These balls contained {{ga|Brendan}}&#039;s {{p|Shiftry}} and {{p|Aggron}}, respectively.&lt;br /&gt;
&lt;br /&gt;
The debut of most of the specialty balls, both from Generation III and IV, came in the ending [[Which One ~ Is It?]], which contained the first appearance of the Great Ball and Ultra Ball, as well as the first anime appearance of the Premier, Heal,&lt;br /&gt;
Net, Dusk, Nest, Quick, Timer, and Dive Balls.&lt;br /&gt;
&lt;br /&gt;
Many other Poké Balls have been shown in the anime; however, most of these are cosmetic alterations alone, such as Poké Balls with gold plating, diamond studded Poké Balls, and Poké Balls with special designs on them, usually to denote an organization.&lt;br /&gt;
&lt;br /&gt;
Most notably, a broken Poké Ball, snapped in half at its rusted hinges, is kept by both {{Ash}} and {{Gary}}, symbolizing their rivalry.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Pkballdengeki.png|thumb|right|A Poké Ball in [[The Electric Tale of Pikachu]]]]&lt;br /&gt;
In the various [[Pokémon manga]], Poké Balls have been shown to appear differently, as an attempt to explain how a Trainer knows which Pokémon is in which ball, as most Pokémon manga series were, like the anime, developed at a time when the games could not keep track of the ball a Pokémon was contained in.&lt;br /&gt;
&lt;br /&gt;
===In the Electric Tale of Pikachu manga===&lt;br /&gt;
In the [[Electric Tale of Pikachu]] manga, the rules are more similar to the anime; however, Poké Balls are numbered on the outside, on the button, so that a Trainer knows which member of their team they are sending into battle.&lt;br /&gt;
&lt;br /&gt;
It is also possible for a Pokémon to be placed inside a Poké Ball without it being owned by a Trainer. In &#039;&#039;[[ET11|Days of Gloom and Glory]]&#039;&#039;, [[Meowzie]] steals a Poké Ball from a shop and puts her kitten in it so that it will not be hurt by a flood affecting the city.&lt;br /&gt;
&lt;br /&gt;
[[File:Yellow Seadra Poké Ball.png|thumb|left|{{adv|Yellow}}&#039;s {{p|Seadra}}&#039;s Poké Ball in [[Pokémon Adventures]]]]&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
In the [[Pokémon Adventures]] manga, the tops of Poké Balls are semitransparent, allowing the Pokémon inside, which is miniaturized, to be seen through the ball, while the Pokémon can likewise see out of the ball it is contained in. An interesting fact of this manga is that, unlike in the anime, Pokémon already captured can be recaught in another Poké Ball, as is seen when {{adv|Red}} recatches Misty&#039;s Gyarados (though {{adv|Blue}} states that catching a Pokémon that belongs to another is not possible in &#039;&#039;[[PS050|Lapras Lazily]]&#039;&#039;). Like in the anime and games, specialty balls do exist, and {{adv|Gold}} and {{adv|Silver}} received a Friend Ball and Heavy Ball, respectively. It has also been shown that unlike the games, Pokémon placed in their balls recover from status conditions; however, like in the games, they do not recover health points.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{main|Item#Obtaining items}}&lt;br /&gt;
[[File:Itemball.png|thumb|left|{{ga|Red}} finds an item ball on {{rt|2|Kanto}}]]&lt;br /&gt;
[[File:Rice Ball Poké Ball.jpg|right|thumb|Ash catches a [[rice ball]] thrown by a wild {{p|Mankey}}]]&lt;br /&gt;
In both the anime and games, it has been shown that [[item]]s can be contained in Poké Balls, apparently able to be captured in much the same way as a Pokémon. The anime has used this as a gag on several occasions, most notably in &#039;&#039;[[EP025|Primeape Goes Bananas]]&#039;&#039;, where Ash accidentally catches a rice ball when he throws a Poké Ball in an attempt to catch a wild Mankey.&lt;br /&gt;
&lt;br /&gt;
Items contained in Poké Balls have been present from the very first games, with many items that are found on the field being found in Poké Balls in conspicuous locations. These items are sometimes important, and usually will be among the required items for pickup along the way. Sometimes, even Poké Ball variants can be found in item balls, though it may be that the item ball itself is supposed to represent the ball that is found. Many other items, however, are hidden, and are not in item balls, instead being directly on the field, and can be found more easily using an [[Itemfinder]] or Dowsing Machine.&lt;br /&gt;
&lt;br /&gt;
==Other variants==&lt;br /&gt;
The following Poké Ball variants are found outside of the standard games. They are often very unusual compared to the 26 types found in the games, and it is sometimes questionable whether or not they even qualify as Poké Balls. Many have separate articles, where their unique properties are described in greater detail.&lt;br /&gt;
&lt;br /&gt;
===In the games===&lt;br /&gt;
*[[Pester Ball]]s: These objects, which appear similar to Poké Balls at a glance, are not used to catch Pokémon, and instead will release a Pokémon repellent on contact. They are only found in {{g|Snap}}.&lt;br /&gt;
*The [[GS Ball]] is an event item that appears only in {{game|Crystal}}, where it was part of a giveaway on the [[Pokémon Mobile System GB]], much as event items are given out in [[Generation IV]] games over the [[Nintendo Wi-Fi Connection]]. It was not used to catch any Pokémon, and was placed in the [[key items]] pocket. If given to [[Kurt]] for inspection, it will activate an event where the player can catch a {{p|Celebi}} in [[Ilex Forest]].&lt;br /&gt;
*A [[Snag Ball]] is a Poké Ball variant that has been &amp;quot;unlocked&amp;quot; by the Snag Machine, allowing it to [[snagging|snag]] an already [[caught Pokémon]] during a {{pkmn|battle}}. While it is &#039;&#039;able&#039;&#039; to be used on any Pokémon, [[Rui]] will only allow [[Wes]] to use it on [[Shadow Pokémon]], while [[Michael]]&#039;s Aura Reader will render the Snag Machine inoperable when a Pokémon other than a Shadow Pokémon is targeted.&lt;br /&gt;
&lt;br /&gt;
===In the anime===&lt;br /&gt;
[[File:Poke Ball Recent Capture.png|thumb|240px|right|A Poké Ball after catching a Pokémon in the anime]]&lt;br /&gt;
* A green Poké Ball appeared in &#039;&#039;[[EP001|Pokémon! I Choose You!]]&#039;&#039;; nothing is said about it.&lt;br /&gt;
* Several objects were used to contain and control Pokémon before Poké Balls themselves were developed. Large monumental objects have been shown several times in episodes to be containers for large ancient Pokémon, as seen most notably in &#039;&#039;[[EP072|The Ancient Puzzle of Pokémopolis]]&#039;&#039;. Smaller objects have also been used, such as the staff belonging to [[Sir Aaron]], which contained his partner, {{mov|Lucario|Lucario|8}}, until {{Ash}} released it in the current era. Special armor developed by [[Marcus]] was used to control Pokémon in ancient [[Michina Town]], though it did not directly &#039;&#039;contain&#039;&#039; the Pokémon; unlike other methods of using Pokémon, these Pokémon were enslaved, instead of befriended, and they turned against him the moment the armor was broken.&lt;br /&gt;
* {{an|Mewtwo}} had a collection of strange Poké Balls in &#039;&#039;[[M01|Mewtwo Strikes Back]]&#039;&#039;, which incorporated an eye into their design, and were used primarily as a means of capture of Pokémon to be cloned. These balls had no trouble catching Pokémon which were already captured— even if they were already inside of Poké Balls. One of these devices is notably the only Poké Ball that [[Ash&#039;s Pikachu]] has ever been seen being drawn into during the entire series. They have been called by several names by fans, such as &amp;quot;Mewtwo Balls&amp;quot; and &amp;quot;Clone Balls&amp;quot;.&lt;br /&gt;
* [[Molly Hale]], whose imagination caused the power of the {{mov|Unown|Unown|3}} to change the world around them, was able to use strange, crystalline Poké Balls when she challenged {{an|Brock}} and {{an|Misty}} in &#039;&#039;[[M03|Spell of the Unown]]&#039;&#039;. The Pokémon sent from these appeared normally, but dissolved into crystal, rather than being recalled. These crystal Poké Balls only appeared when used by her imagined older selves, and do not appear to actually exist.&lt;br /&gt;
* A special variant of Poké Ball, the &#039;&#039;&#039;Lake Ball&#039;&#039;&#039;, was used during the [[Seaking Catching Day|Seaking Catching Competition]] in &#039;&#039;[[EP168|Hook, Line, and Stinker]]&#039;&#039;; this is viewed by many to be similar to the Sport Ball used in the [[Bug-Catching Contest]]. They appear as blue and white Poké Balls, with a fish pattern around the edge, and a yellow arrow on the top and bottom of the ball. Interestingly, they don&#039;t shake after capture, implying an automatic catch.&lt;br /&gt;
* Older Poké Balls have also appeared in the anime, specifically the one carried by [[Sammy]] in &#039;&#039;[[M04|Celebi: Voice of the Forest]]&#039;&#039;, which was colored differently, and it had a knob that needed to be twisted before the Pokémon inside could be sent out. While it is unknown how these types were manufactured, it is likely that they were made by hand using Apricorns, prior to the standardization and mass production of modern-day Poké Balls.&lt;br /&gt;
* The [[Iron-Masked Marauder]], an agent of [[Team Rocket]], used special [[Dark Ball]]s that corrupted Pokémon caught inside them and made them into mindless servants of the Trainer, as well as raising their power significantly. Multiple Pokémon were caught in these Poké Balls, including the legendary {{mov|Celebi|Celebi|4}} and a powerful {{p|Tyranitar}}. They seem capable of catching any Pokémon without fail.&lt;br /&gt;
* As in the games, the [[GS Ball]] appeared in the anime, and was the primary motivation for Ash&#039;s trip to the [[Orange Archipelago]], where he would compete in his second Pokémon League. It also served as the catalyst for his journey to [[Johto]], as he needed to deliver the ball to [[Kurt]]. Former director [[Masamitsu Hidaka]] revealed that a shelved storyline, that would have concluded the GS Ball&#039;s arc, involved a {{p|Celebi}} that would have traveled with Ash and his friends through at least part of Johto. The storyline was viewed as redundant after the decision was made to introduce Celebi in the fourth movie instead.&lt;br /&gt;
*In &#039;&#039;[[AG104|Claydol, Big and Tall]]&#039;&#039;, the &amp;quot;Stone Ball&amp;quot;, a huge Poké Ball made of stone used to keep an evil, giant {{p|Claydol}} that levied destruction everywhere. This Poké Ball is about the size of a 2-story house. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=4&amp;gt;&lt;br /&gt;
File:Green Pokeball.png|A green Poké Ball in &#039;&#039;[[EP001|Pokémon! I Choose You!]]&#039;&#039;&lt;br /&gt;
File:Starter Balls.png|The Poké Balls containing {{p|Bulbasaur}}, {{p|Charmander}} and {{TP|Gary|Squirtle|Blastoise}} in &#039;&#039;[[EP001|Pokémon! I Choose You!]]&#039;&#039;&lt;br /&gt;
File:Ash 1st Poke Ball.png|The Poké Ball containing {{AP|Pikachu}} in &#039;&#039;[[EP001|Pokémon! I Choose You!]]&#039;&#039;&lt;br /&gt;
File:Mewtwoballs.png|{{AP|Pikachu}} being chased by &#039;&#039;Clone Balls&#039;&#039;&lt;br /&gt;
File:GS-ball.png|[[GS Ball]]&lt;br /&gt;
File:Molly Hale pre-teen.png|[[Molly Hale]] holding a Crystal Poké Ball&lt;br /&gt;
File:Lake Ball.png|The Lake Ball from &#039;&#039;[[EP168|Hook, Line, and Stinker]]&#039;&#039;&lt;br /&gt;
File:Team Rocket Ball.png|A [[Team Rocket]] Ball catching a [[Mewtwo (anime)#Created|cloned]] {{p|Pidgeot}}&lt;br /&gt;
File:Dark Ball.png|[[Iron-Masked Marauder]] holding a Dark Ball&lt;br /&gt;
File:Sammy Old Poké Ball.png|Sammy&#039;s old Poké Ball from &#039;&#039;[[M04|Celebi: Voice of the Forest]]&#039;&#039;&lt;br /&gt;
File:Giant Stone Poke Ball.png|{{p|Claydol}}&#039;s Giant Stone Poké Ball from &#039;&#039;[[AG104|Claydol, Big and Tall]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the Super Smash Bros. series==&lt;br /&gt;
[[File:SSBB Poke Ball.png|thumb|right|Render of a Poké Ball from [[Super Smash Bros. Brawl]]]]&lt;br /&gt;
Poké Balls in their base design are an item in the [[Super Smash Bros.]] series. First appearing in the original game, they can be picked up and thrown by the characters to do damage, and, on striking the ground, release a random Pokémon. In the original, the Pokémon that can be released are {{p|Beedrill}}, {{p|Blastoise}}, {{p|Chansey}}, {{p|Charizard}}, {{p|Clefairy}}, {{p|Goldeen}}, {{p|Hitmonlee}}, {{p|Koffing}}, {{p|Meowth}}, {{p|Mew}}, {{p|Onix}}, {{p|Snorlax}}, or {{p|Starmie}}. In [[Super Smash Bros. Melee|Melee]], the listing changes, and now the Pokémon released include Generation II Pokémon, with {{p|Venusaur}}, {{p|Charizard}}, {{p|Blastoise}}, {{p|Clefairy}}, {{p|Electrode}}, {{p|Weezing}}, {{p|Chansey}}, {{p|Goldeen}}, {{p|Staryu}}, {{p|Snorlax}}, {{p|Articuno}}, {{p|Zapdos}}, {{p|Moltres}}, {{p|Mew}}, {{p|Chikorita}}, {{p|Cyndaquil}}, {{p|Togepi}}, {{p|Bellossom}}, {{p|Marill}}, {{p|Unown}}, {{p|Wobbuffet}}, {{p|Scizor}}, {{p|Porygon2}}, {{p|Raikou}}, {{p|Entei}}, {{p|Suicune}}, {{p|Lugia}}, {{p|Ho-Oh}}, or {{p|Celebi}} appearing. {{p|Ditto}} was also planned to appear, acting as a clone of the character who released it for a short while, but was dummied out of the final game and can only be accessed through [[cheating]], where it does nothing. In the third installment, [[Super Smash Bros. Brawl]], [[Generation III]] and [[Generation IV]] Pokémon were added, and now {{p|Meowth}}, {{p|Electrode}}, {{p|Goldeen}}, {{p|Staryu}}, {{p|Snorlax}}, {{p|Moltres}}, {{p|Mew}}, {{p|Chikorita}}, {{p|Togepi}}, {{p|Bellossom}}, {{p|Wobbuffet}}, {{p|Entei}}, {{p|Suicune}}, {{p|Lugia}}, {{p|Ho-Oh}}, {{p|Celebi}}, {{p|Torchic}}, {{p|Gardevoir}}, {{p|Gulpin}}, {{p|Metagross}}, {{p|Latias}}, {{p|Latios}}, {{p|Kyogre}}, {{p|Groudon}}, {{p|Jirachi}}, {{p|Deoxys}}, {{p|Piplup}}, {{p|Bonsly}}, {{p|Munchlax}}, {{p|Weavile}}, or {{p|Manaphy}} can be released from a Poké Ball that is thrown.&lt;br /&gt;
&lt;br /&gt;
Also, in the Subspace Emissary, Pokémon Trainer is shown to push the button on the Poké Ball to send out the Pokémon; this has not been shown in the anime.&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Melee]] Trophy information===&lt;br /&gt;
&#039;&#039;These balls are used to catch and contain wild Pokémon. Most Pokémon must be weakened in some way before they can be caught, but once they&#039;re inside a Poké Ball, they enjoy their new home, since Poké Balls contain an environment specially designed for Pokémon comfort. [[Master Ball]]s are the strongest type.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Brawl]] Trophy information===&lt;br /&gt;
&#039;&#039;An item used for capturing Pokémon and calling them out into battle. Pokémon live in these items which despite appearances, actually contain a wide, comfortable Pokémon-friendly world inside them. In Super Smash Bros., Pokémon give temporary support to who calls them out. You never know which you will get, but some are devastatingly powerful.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
Several variants of Poké Ball have been released in card form in the [[Pokémon Trading Card Game]], ranging from the standard variants found in the games and other media to variants specific to the TCG.&lt;br /&gt;
&lt;br /&gt;
===Standard variants===&lt;br /&gt;
[[File:FastBall.jpg|thumb|right|The Fast Ball, in card form]]&lt;br /&gt;
*The standard {{TCG ID|Jungle|Poké Ball|64}} card, which was the first released, debuted in the {{TCG|Jungle}} expansion and has since been featured in many others. It features a TCG-centric mechanic, requiring a {{TCG|coin}} flip to search the deck for a {{TCG|Pokémon}} to be put in the hand. Most of the Poké Ball variants, both adapted from the games and exclusive to the TCG, are similar to this, with several requiring coin flips to use their effect.&lt;br /&gt;
*The {{TCG ID|EX FireRed &amp;amp; LeafGreen|Great Ball|92}}, which first appeared in the {{TCG|EX FireRed &amp;amp; LeafGreen|TCG expansion}} coinciding with the {{game|FireRed and LeafGreen|s|remakes}} of the [[Generation I]] games, is somewhat of an upgrade to the Poké Ball, and does not require the coin flip that the Poké Ball does, instead restricting the search of Pokémon to Basic Pokémon.&lt;br /&gt;
*The [[Master Ball (Gym Challenge 116)|Master Ball]], first appearing in the {{TCG|Gym Challenge}} expansion, and in the games the most powerful of the Poké Balls, provides a vastly different effect than the standard. Rather than searching the entire deck, only the top seven cards may be searched. One {{TCG|Pokémon}} found in these seven can be put into the hand, while the rest must be shuffled back into the deck.&lt;br /&gt;
*Debuting in the {{TCG|Skyridge}} expansion, the {{TCG ID|Skyridge|Lure Ball|128}} is different from the basic Poké Balls in that it draws from the {{TCG|discard pile}} rather than the deck. For each heads flipped, with a maximum of three, an {{TCG|Evolution card}} can be returned from the discard pile and put into the hand. It has not appeared since.&lt;br /&gt;
*Also debuting in Skyridge, the {{TCG ID|Skyridge|Friend Ball|126}}, another [[Apricorn]] Ball, has a unique effect entirely, allowing the user to search their deck for a Pokémon of the same {{TCG|elemental types|type}} as one of the opponent&#039;s Pokémon, making it effective in decks that typically match up well against their own type. It also has not appeared since.&lt;br /&gt;
*The {{TCG ID|Skyridge|Fast Ball|124}} allows the player to go through their deck, turning over cards one at a time until they find the first evolution card, and then taking that into their hand, shuffling afterward. Like the other two Apricorn Balls, it debuted in Skyridge and has not appeared since.&lt;br /&gt;
*The {{TCG ID|Great Encounters|Premier Ball|101}}, debuting in the {{TCG|Great Encounters}} expansion, is special, much as in the games, and allows the player to search either the deck &#039;&#039;or&#039;&#039; the discard pile for a {{TCG|Pokémon LV.X}} to put into their hand.&lt;br /&gt;
*The {{TCG ID|Stormfront|Luxury Ball|86}}, first found in the {{TCG|Stormfront}} expansion, is among the rarest of the Poké Ball varieties in the games, though its catch rate is the same as that of a normal Poké Ball. Likewise it is so with the TCG, allowing a non-{{TCG|Pokémon LV.X|LV.X}} Pokémon to be searched from the deck, but only if another Luxury Ball card is not in the discard pile.&lt;br /&gt;
*The {{TCG ID|Mysterious Treasures|Quick Ball|114}} released in the {{TCG|Mysterious Treasures}} expansion has a similar effect to the Fast Ball released in Skyridge, allowing the player to uncover cards from their deck until they find a Pokémon. An expansion of the Fast Ball&#039;s use, any Pokémon can be found, though this may prove an issue if the player is looking for an Evolution card specifically and finds a Basic Pokémon first.&lt;br /&gt;
*The {{TCG ID|Mysterious Treasures|Dusk Ball|110}}, also first found in Mysterious Treasures, features an effect somewhat opposite from the Master Ball&#039;s: Instead of the top seven cards being searched, only the bottom seven cards may be, and a Pokémon found there may be put into the player&#039;s hand.&lt;br /&gt;
&lt;br /&gt;
===TCG-only variants===&lt;br /&gt;
[[File:RocketPokéBallEXTeamRocketReturns89.jpg|thumb|right|The Rocket&#039;s Poké Ball card]]&lt;br /&gt;
*The {{TCG ID|Expedition|Dual Ball|139}} is merely two Poké Balls together, and has a similar effect to using two plain Poké Ball cards, requiring two coin flips to search for up to two Pokémon, depending on how many heads appear.&lt;br /&gt;
*The {{TCG ID|EX Team Magma vs Team Aqua|Team Magma Ball|80}} is [[Team Magma]]&#039;s Poké Ball variant, found only in the {{TCG|EX Team Magma vs Team Aqua}} expansion. It works similarly to a Poké Ball, however, it only can be used to find Team Magma&#039;s Pokémon, and will still allow a player to find a Pokémon, though only a {{TCG|Basic Pokémon|Basic one}}, if the coin flip results in tails.&lt;br /&gt;
*The {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua Ball|75}} is [[Team Aqua]]&#039;s Poké Ball variant, also found only in the {{TCG|EX Team Magma vs Team Aqua}} expansion. It works &#039;&#039;exactly&#039;&#039; the same as the Team Magma Ball, with the exception that it can only search out Team Aqua&#039;s Pokémon instead.&lt;br /&gt;
*The {{TCG ID|EX Team Rocket Returns|Rocket&#039;s Poké Ball|89}} is the [[Team Rocket]] variation on the Poké Ball, found in the {{TCG|EX Team Rocket Returns}} expansion. Unlike others, no coin flip is required, and it simply allows the player to search for a {{TCG|Dark Pokémon}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
==Artwork==&lt;br /&gt;
These are artwork of the items as seen in the [[Pokémon Dream World]]&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{red color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Poké Ball Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{blue color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Great Ball Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{yellow color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Ultra Ball Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{poison color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Master Ball Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{grass color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Safari Ball Sprite.png]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| style=&amp;quot;background: #{{red color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{red color dark}}|Poké Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{blue color dark}}|Great Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{yellow color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{yellow color dark}}|Ultra Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{poison color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{poison color dark}}|Master Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{grass color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{grass color dark}}|Safari Ball}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{white color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Premier Ball Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{orange color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Repeat Ball Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{orre color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Timer Ball Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{normal color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Nest Ball Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{bug color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Net Ball Sprite.png]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| style=&amp;quot;background: #{{white color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{white color dark}}|Premier Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{orange color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{orange color dark}}|Repeat Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{orre color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{orre color dark}}|Timer Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{normal color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{normal color dark}}|Nest Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{bug color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{bug color dark}}|Net Ball}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Dive Ball Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{black color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Luxury Ball Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{cute color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Heal Ball Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{speed color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Quick Ball Sprite.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{night color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Dusk Ball Sprite.png]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| style=&amp;quot;background: #{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{water color dark}}|Dive Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{black color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{black color dark}}|Luxury Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{cute color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{cute color dark}}|Heal Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{speed color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{speed color dark}}|Quick Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{night color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{night color dark}}|Dusk Ball}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In {{g|Pinball}}, the Poké Balls serve as the balls in the machine, they can be used to capture Pokémon and are upgraded depending on the multiplier bonus at the time.&lt;br /&gt;
* Many of the types of Poké Ball introduced in [[Generation III]] function similarly to those introduced in [[Generation II]]: the Nest Ball, like the Level Ball, is better if used on Pokémon of lower levels, the Net and Dive Balls are both useful against Pokémon found while in the water, much like the Lure Ball, and the Luxury Ball raises a Pokémon&#039;s [[happiness]] quickly, similarly to a Friend Ball. Excluding the Sport Ball, which many see as a parallel to the Safari Ball which made its return in Generation III, the specialty Balls made by the Devon Corporation in Hoenn number at seven, the same amount as the Apricorn Balls made by Kurt.&lt;br /&gt;
* In Generation II, the Park Ball&#039;s name is written as one word on the menu, rather than as two, as the rest of the Poké Balls are. This is due to the size limitation placed on the text by the [[Game Boy Color]]&#039;s small screen. The Generation IV Park Ball does not have this issue, as [[Nintendo DS]] screens are &#039;&#039;much&#039;&#039; wider and the font used is thinner.&lt;br /&gt;
* In some early artwork for {{game|Red and Green|s}}, Poké Balls are shown on the ground in two pieces while the Pokémon are in battle, rather than in the more familiar hinged form they take now. This may be a carryover from when Pokémon was known as Capsule Monsters, as the Poké Ball sprites do not show the button on the ball in Generation I either. Interestingly, in [[Generation II]], Poké Balls split in half when capturing a Pokémon as part of their animation, while the anime had been using the hinge style since the very first episode.&lt;br /&gt;
* Poké Balls are inspired by the capsules for {{wp|gashapon}} machines, which contain small, handheld toys.&lt;br /&gt;
* In the games and {{Trading Card Game}}, Lure Balls are shown to have a green outer coloring; however, in official artwork and the anime, they are shown to have a blue outer coloring.&lt;br /&gt;
** However in Generation V, the Lure Ball&#039;s animation changes to having the correct blue outer coloring when thrown out into a battle.&lt;br /&gt;
* Item description data for the Safari Ball in {{2v2|HeartGold|SoulSilver}} is unchanged from {{v2|Platinum}}, hence its description still states that it can only be used within the [[Great Marsh]].&lt;br /&gt;
* While most Poké Balls can not capture Pokémon that have already been caught, there are some types that can easily catch a Pokémon that already is owned. These are usually rare or use-restricted balls.&lt;br /&gt;
** The Park Ball, which is used to capture migrated Pokémon, which must be caught on a Generation III game. The Park Ball, however, reverts to the original ball used to catch the migrated Pokémon in the Summary screen.&lt;br /&gt;
** In the anime, Mewtwo&#039;s &amp;quot;Mewtwo Balls&amp;quot;, seen only in &#039;&#039;[[M01|Mewtwo Strikes Back]]&#039;&#039;, can catch any Pokémon despite being owned. These Balls have been shown to even catch owned Pokémon even when inside of their Poké Balls. After the Pokémon&#039;s DNA is extracted through Mewtwo&#039;s cloning device, &amp;quot;Mewtwo Balls&amp;quot; automatically release the caught Pokémon.&lt;br /&gt;
** [[Snag Ball]]s, exclusive to [[Pokémon Colosseum]] and {{Pokémon XD}}, are used for catching [[Shadow Pokémon]], all of which are already owned.&lt;br /&gt;
* While the Apricorn Balls and the Sport Ball exist in the coding of the [[Generation V]] games, they are completely unobtainable. If they are hacked into the bag, they cannot be held by a Pokémon, much as in HeartGold and SoulSilver, and will not be recognized by the game as Poké Balls for in-battle use. Despite this, a Pokémon caught in one of these Poké Balls in HeartGold and SoulSilver will retain the Ball in Generation V.&lt;br /&gt;
** The sprite color of the Lure Ball was altered in Pokémon Black and White, changing its base color to a light blue color as opposed to the green it had in Pokémon HeartGold and SoulSilver.&lt;br /&gt;
* The Premier Ball is the only variety of Poké Ball so far whose name approaches the character limit for item names.&lt;br /&gt;
* In Generation II, after catching a Pokémon, the Poké Ball&#039;s color palette changes to that of the Pokémon that was just caught. It then changes back to normal thereafter.&lt;br /&gt;
* Generation V introduced fewer types of Poké Balls than any other generation, only introducing one.&lt;br /&gt;
* The Safari Ball has a catching animation programmed into Black and White despite not being legitimately able to be used, as there is no Safari Zone.&lt;br /&gt;
&lt;br /&gt;
{{Items}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Smash Bros.}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Super Smash Bros.]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokéball]]&lt;br /&gt;
[[es:Poké Ball]]&lt;br /&gt;
[[fr:Pokéball]]&lt;br /&gt;
[[ja:モンスターボール]]&lt;br /&gt;
[[pl:Poké Ball]]&lt;br /&gt;
[[pt:Pokébola]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Pinball&amp;diff=1293696</id>
		<title>Pokémon Pinball</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Pinball&amp;diff=1293696"/>
		<updated>2010-12-26T01:53:26Z</updated>

		<summary type="html">&lt;p&gt;Phred: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_game |colorscheme=electric|bordercolorscheme=electric&lt;br /&gt;
|name=Pokémon Pinball&lt;br /&gt;
|jname=ポケモンピンボール&lt;br /&gt;
|boxart=Pinball_Coverart.png&lt;br /&gt;
|caption=Pokémon Pinball&#039;s boxart&lt;br /&gt;
|platform=[[Game Boy Color]]&lt;br /&gt;
|category=Pinball&lt;br /&gt;
|players=1&lt;br /&gt;
|developer=[[Jupiter Corporation]]&lt;br /&gt;
|publisher=[[Nintendo]]&lt;br /&gt;
|gen_series=[[Generation I]] [[version|side series]]&lt;br /&gt;
|cero=A&lt;br /&gt;
|esrb=E&lt;br /&gt;
|pegi=3+&lt;br /&gt;
|oflc=G8+&lt;br /&gt;
|release_date_ja=April 14, 1999&lt;br /&gt;
|release_date_na=June 28, 1999&lt;br /&gt;
|release_date_au=July 13, 1999&lt;br /&gt;
|release_date_eu=October 6, 2000&lt;br /&gt;
|website_ja=[http://www.pokemon.co.jp/game/other/gbc-pp/ Official Site]&lt;br /&gt;
|website_en=[http://www.pokemon.com/us/games/videogame-pokemontm-pinball/ Official Site]&lt;br /&gt;
}}&lt;br /&gt;
{{StrategyWiki}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon Pinball&#039;&#039;&#039; is a spin-off pinball game for the [[Game Boy Color]].  The cartridge was unique at the time among Game Boy games in that it includes a rumble pack powered by a single AAA battery, providing force feedback in much the same way as controllers for TV consoles.  As the title suggests, the gameplay is pinball-based, but with a uniquely Pokémon-inspired spin.  For example, the game is divided into two tables, the Red Field and the Blue Field, named after [[Pokémon Red and Blue Versions | the first paired versions released outside of Japan]], each with different table designs, accessible map locations, and catchable wild Pokémon.&lt;br /&gt;
&lt;br /&gt;
The game received an update/sequel on the Game Boy Advance in the form of [[Pokémon Pinball: Ruby &amp;amp; Sapphire]].&lt;br /&gt;
&lt;br /&gt;
==Objective==&lt;br /&gt;
&lt;br /&gt;
Although the game is now pinball instead of an RPG, the goal remains the same: to catch &#039;em all and complete the Pokédex.  Beyond that and the ever-present goal of getting a high score, there is no storyline to speak of.&lt;br /&gt;
&lt;br /&gt;
==Acquiring Pokémon==&lt;br /&gt;
&lt;br /&gt;
Rather than catching Pokémon in any traditional manner, Pokémon Pinball requires players to play special game modes on the pinball table to catch and evolve their Pokémon and complete their Pokédex.  &lt;br /&gt;
&lt;br /&gt;
===Catch &#039;Em Mode===&lt;br /&gt;
In Catch &#039;Em Mode, the player enters by lighting up two or three &amp;quot;GET&amp;quot; lights by letting the ball pass a certain tab. If the player lights up three lights, he/she gets different Pokémon than if he/she lighted up two. When it starts, a Pokémon silhouette appears in the middle of the lower field, and the player must hit the bumpers to gradually turn all six pieces of it into color. Once that is done, the actual Pokémon appears there. Then the player must hit it three times to light up what says &amp;quot;CATCH!&amp;quot; two letters at a time. Once the player has caught it, he/she can evolve it in Evolution Mode. It also lights up one Poké Ball out of three which lets him/her reach the next Bonus Stage. The player has two minutes to complete Catch &#039;em! Mode.&lt;br /&gt;
&lt;br /&gt;
===Evolution Mode===&lt;br /&gt;
Evolution mode is only accessible if the player has caught at least one Pokémon in Catch &#039;em! Mode. The player also has to light up three &amp;quot;EVO&amp;quot; lights activated in the same way as the GET lights. The player has to hit a spot where an arrow is pointing to on the field. Then the player can choose any one of the Pokémon they have caught. Then, depending on how the Pokémon evolves, the player has to have the ball hit either an &amp;quot;EX&amp;quot; for EXP., an evolution stone, or a link cable. The player has to do this three times, but occasionally the Pokémon can get tired and the player will have to wait a bit before an arrow appears again. Once the player is done, the player still has to get the ball into a hole to complete Evolution Mode. If the Pokémon is already fully evolved, then completing Evolution Mode will earn the player a 10,000,000 point bonus.&lt;br /&gt;
&lt;br /&gt;
==Poké Ball==&lt;br /&gt;
&lt;br /&gt;
Fittingly with the other Pokémon-inspired tweaks to the basic pinball formula, the ball is a [[Poké Ball]].  Each table has three lights near the top of the upper half that, when lit simultaneously, will upgrade the Poké Ball temporarily to the next better basic Poké Ball; the upgrades are the Great Ball, the Ultra Ball, and the Master Ball.  Each upgrade multiplies the points gained on the table by a different multiplier:  2x, 3x, and 5x, respectively.  Attempting to further upgrade a Master Ball will earn the player 10,000,000 bonus points.&lt;br /&gt;
&lt;br /&gt;
==Bonus Tables==&lt;br /&gt;
Catching a Pokémon in Catch &#039;Em Mode will cause one Poké Ball icon to light up below the display on the lower portion of the field.  Evolving a Pokémon in Evolution Mode will cause two of these lights to light up instead (or one if there is no room for two). Three of these lights can be lit at a time; when all three are lit, the player can shoot the ball into the center hole to access one of several bonus stages that are progressed through in a linear fashion; if the player completes one bonus stage, then when he lights up the Poké Ball lights again, he can enter the next stage. Each table has a separate progression of three bonus tables, with only the final stage on each table (the {{p|Mewtwo}} stage) being the same for both tables.&lt;br /&gt;
&lt;br /&gt;
===Diglett Bonus Stage===&lt;br /&gt;
This is the first bonus stage on the Red Field.&lt;br /&gt;
&lt;br /&gt;
This table features {{p|Diglett}} and {{p|Dugtrio}} and is unique among these five bonus stages in that it is the only one where, rather than a time limit being the defeat condition, allowing the player to have an infinite number of extra balls, instead the player only has one ball, and if the player loses it, exits the stage. When the stage begins, the field is covered with Diglett that, when hit with the ball, will retreat into the table. The player earns points for each Diglett he knocks down. When all the Diglett are knocked down, a Dugtrio appears in the back center portion of the table. Hitting the Dugtrio three times will earn bonus points and complete the bonus stage.&lt;br /&gt;
&lt;br /&gt;
===Gengar Bonus Stage===&lt;br /&gt;
This is the second bonus stage on the Red Field.&lt;br /&gt;
&lt;br /&gt;
This table is set in a graveyard where the player is attacked by several wild {{p|Gastly}}. Hitting ten Gastly with the ball will cause {{P|Haunter}} to appear instead. Hitting ten Haunter with the ball will draw out a giant {{p|Gengar}}. Hit Gengar five times to complete the stage. Hitting the necessary Pokémon will earn points. There is a time limit of 1:30 on the stage, as long as the player does not take this long to win, he/she can lose the ball an unlimited number of times without penalty.&lt;br /&gt;
&lt;br /&gt;
===Meowth Bonus Stage===&lt;br /&gt;
This is the first bonus stage on the Blue Field.&lt;br /&gt;
&lt;br /&gt;
A {{p|Meowth}} runs around the field. When the player hits Meowth with the ball, it will pause briefly and drop a pile of coins. Up to six piles of coins can be on the field at a time; if there are six, hitting Meowth any more will not cause more coins to appear.  Collecting a pile of coins will earn points and cause a coin icon to appear at the top of the screen. Collecting coin piles consecutively without hitting Meowth will apply a multiplier to both the number of coin icons added to the top of the screen and the points earned.  This multiplier is equal to the current number of coin piles consecutively collected, and thus can go no higher than 6x.  Once the player has 20 coin icons on top of the screen, the bonus stage is completed; however, the player is allowed to continue the bonus stage until time runs out or until he loses his current ball to gain more points. There is a time limit of 1:00 on the stage, with unlimited extra balls (unless the stage is completed). Losing the ball before the stage is completed causes all the coin piles to disappear.&lt;br /&gt;
&lt;br /&gt;
===Seel Bonus Stage===&lt;br /&gt;
This is the second bonus stage on the Blue Field.&lt;br /&gt;
&lt;br /&gt;
Three {{p|Seel}} swim around underwater, visible by their silhouettes. Periodically, one will bring its head above water for a short time. Hitting a Seel&#039;s exposed head with the ball will cause it to duck back underwater, earning points and causing a circular icon to appear on top of the screen. Hitting multiple Seel consecutively without letting one duck underwater on its own will apply a multiplier to both the icons added to the top of the screen and the points earned. This multiplier doubles with each Seel hit, but can go no higher than 256x. Once the player has 20 icons on top of the screen, the stage is completed, but the player is allowed to continue and earn more points until either time runs out or he loses his ball. There is a time limit of 1:30 on the stage, with unlimited extra balls (unless the stage is completed). Losing the ball before the stage is completed resets the multiplier.&lt;br /&gt;
&lt;br /&gt;
===Mewtwo Bonus Stage===&lt;br /&gt;
This is the third bonus stage on both the Red and Blue Fields.&lt;br /&gt;
&lt;br /&gt;
{{p|Mewtwo}} stands in the back center of the otherwise open stage, surrounded by six black circles moving around him in a circular pattern. Hitting these circles will earn points and cause them to disappear momentarily. Hitting Mewtwo will also earn points. As the player hits Mewtwo more, the number of circles on the field will decrease gradually. Hitting Mewtwo 24 times will complete the stage. There is a time limit of 2:00 on the stage, with unlimited extra balls.&lt;br /&gt;
&lt;br /&gt;
Once the Mewtwo stage is completed, the rotation will cycle back to the first bonus stage for the table being played.&lt;br /&gt;
&lt;br /&gt;
==Map Move==&lt;br /&gt;
&lt;br /&gt;
Part of the game revolves around traveling to different locations.  The first location is determined at the start of the game, and the current location is displayed in the screen on the lower half of the table when not in any of the special modes.  By hitting certain triggers on each table (see below under &amp;quot;Field Mechanics&amp;quot;), the player can trigger Map Move mode, during which the player has 30 seconds to hit certain targets on the table, and if they are all hit, the player will move to a random new location, where different wild Pokémon can be caught. Each table has a distinct set of locations, with only a handful of overlaps. The locations are divided into three areas, the first three locations will be selected from the first area, then two from the second area, the sixth location will be the Indigo Plateau, after which the areas will repeat.&lt;br /&gt;
&lt;br /&gt;
===Red Field Locations===&lt;br /&gt;
* Area 1&lt;br /&gt;
** [[Pallet Town]]&lt;br /&gt;
** [[Viridian Forest]]&lt;br /&gt;
** [[Pewter City]]&lt;br /&gt;
** [[Cerulean City]]&lt;br /&gt;
** [[Vermilion City]] Seaside&lt;br /&gt;
** [[Rock Tunnel|Rock Mountain]]&lt;br /&gt;
** [[Lavender Town]]&lt;br /&gt;
* Area 2&lt;br /&gt;
** {{ka|Cycling Road}}&lt;br /&gt;
** [[Safari Zone]]&lt;br /&gt;
** [[Seafoam Islands]]&lt;br /&gt;
** [[Cinnabar Island]]&lt;br /&gt;
* Area 3&lt;br /&gt;
** [[Indigo Plateau]]&lt;br /&gt;
&lt;br /&gt;
===Blue Field Locations===&lt;br /&gt;
* Area 1&lt;br /&gt;
** [[Viridian City]]&lt;br /&gt;
** [[Viridian Forest]]&lt;br /&gt;
** [[Mt. Moon]]&lt;br /&gt;
** [[Cerulean City]]&lt;br /&gt;
** [[Vermilion City]] Streets&lt;br /&gt;
** [[Rock Tunnel|Rock Mountain]]&lt;br /&gt;
** [[Celadon City]]&lt;br /&gt;
* Area 2&lt;br /&gt;
** [[Fuchsia City]]&lt;br /&gt;
** [[Safari Zone]]&lt;br /&gt;
** [[Saffron City]]&lt;br /&gt;
** [[Cinnabar Island]]&lt;br /&gt;
* Area 3&lt;br /&gt;
** [[Indigo Plateau]]&lt;br /&gt;
&lt;br /&gt;
==Slots==&lt;br /&gt;
&lt;br /&gt;
By lighting up all four &amp;quot;CAVE&amp;quot; lights at the top of the four lanes, the player makes the &amp;quot;Slots&amp;quot; bonus available. This makes the center hole open, and by shooting the ball into it, the player activates the slots. A slot reel will spin around and eventually slows and stops (the player can make it slow earlier with the &#039;A&#039; button). The player is then awarded one of the following bonuses:&lt;br /&gt;
&lt;br /&gt;
* Small: A bonus of 100 - 900 points.&lt;br /&gt;
* Big: A bonus of 1,000,000 - 9,000,000 points.&lt;br /&gt;
* Get: Starts Catch &#039;Em Mode.&lt;br /&gt;
* Evo: Starts Evolution Mode.&lt;br /&gt;
* Saver: For the next 30/60/90 seconds, if the ball is drained it will be returned to the plunger and immediately launched.&lt;br /&gt;
* Pikachu: For the rest of this ball the Pikachu kickback will always save the ball if it goes into the out lanes.&lt;br /&gt;
* Upgrade: The ball is upgraded to the next level, increasing the score multiplier.&lt;br /&gt;
* Extra: The player receives an extra ball.&lt;br /&gt;
* Bonus multiplier: The bonus multiplier is increased.&lt;br /&gt;
* Go to bonus: The player immediately plays the next bonus stage.&lt;br /&gt;
&lt;br /&gt;
Note that the player can light up the four &amp;quot;CAVE&amp;quot; lights at any time, however the slots will only become available when the player is not in Catch &#039;Em, Evolution or Map Move modes and the bonus stage is not available.&lt;br /&gt;
&lt;br /&gt;
==Field Mechanics==&lt;br /&gt;
&lt;br /&gt;
On each field, various Pokémon appear, taking the place of more traditional pinball obstacles like switches and bumpers.&lt;br /&gt;
&lt;br /&gt;
===Red Field===&lt;br /&gt;
* {{p|Voltorb}}: Three appear at the center of the top screen.  They serve as bumpers for the [[Poké Ball]] and also flip silhouette tiles in Catch &#039;Em Mode.&lt;br /&gt;
* {{p|Ditto}}: One is blocking the Evolution Mode trigger hole in the top left corner of the screen until the EVO lights are lit.&lt;br /&gt;
* {{p|Bellsprout}}: Bellsprout can swallow your ball; if at least two GET lights are lit, Catch &#039;Em Mode begins when this happens.&lt;br /&gt;
* {{p|Diglett}}: Hit either of the two Digletts three times to trigger Map Move mode.&lt;br /&gt;
* {{p|Staryu}}: Hit the button below Staryu to toggle whether or not the Poké Ball upgrade lights above the Voltorbs are accessible.&lt;br /&gt;
&lt;br /&gt;
===Blue Field===&lt;br /&gt;
* {{p|Shellder}}: Three appear at the center of the top screen.  They serve as bumpers for the [[Poké Ball]] and also flip silhouette tiles in Catch &#039;Em Mode.&lt;br /&gt;
* {{p|Cloyster}}: If the ball is sent to the right from the four-way intersection in the middle of the table, Cloyster will close it in its shell; if at least two GET lights are lit, Catch &#039;Em Mode begins when this happens.&lt;br /&gt;
* {{p|Slowpoke}}: If the ball is sent to the left from the four-way intersection in the middle of the table, Slowbro will swallow it; if all three EVO lights are lit, Evolution Mode begins when this happens.&lt;br /&gt;
* {{p|Poliwag}}: Hit the red button near Poliwag three times to trigger Map Move mode.&lt;br /&gt;
* {{p|Psyduck}}: Hitting the red button near Psyduck three times will also trigger Map Move mode.&lt;br /&gt;
&lt;br /&gt;
===Both Fields===&lt;br /&gt;
*{{p|Pikachu}}: Pikachu can appear under either one of the exit lanes (from which the ball cannot normally be saved); Pikachu&#039;s location is toggled with the flipper buttons. If the ball would exit the table via the exit lane that Pikachu is under, if Pikachu is ready, then instead it will rebound the ball onto the field by using {{m|ThunderShock}}. Pikachu is readied by spinning a spinner on the right side of the large loop on each table. There is a gauge with a lightning bolt symbol in it to indicate how ready Pikachu is; it can only rebound the ball if this gauge is full.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* On the Blue Field, the main background music shares its melody with the music played in [[Ecruteak City]] and [[Cianwood City]] in {{game2|Gold|Silver|Crystal}}.  This inclusion predated Gold &amp;amp; Silver&#039;s release by 7 months. &lt;br /&gt;
* The Catch &#039;Em Mode music in the Blue Field is an instrumental version of the first opening song of the animation; &amp;quot;[[Aim to Be a Pokémon Master|Mezase Pokémon Master]]&amp;quot;.&lt;br /&gt;
* The Red Field&#039;s background music shares its melody with the music played in [[Viridian City]], [[Saffron City]] and [[Pewter City]] in all the main series games that feature [[Kanto]], and [[Cerulean City]] in [[Generation II]].&lt;br /&gt;
* The Catch &#039;Em Mode music in the Red Field is based on the music that plays when one is riding one&#039;s [[bicycle]] in Red, Blue, and Yellow.&lt;br /&gt;
* The Poké Ball upgrades all have a letter stamped on them that were not changed to match their Localized names so the Great Ball has an S (for Super) and the Ultra Ball has an H (for Hyper). Of these, only the Master Ball would continue to be depicted with a letter stamped on it.&lt;br /&gt;
&lt;br /&gt;
{{Side series}}&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Pokémon Pinball]]&lt;br /&gt;
[[Category:Game Boy Color games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Pinball]]&lt;br /&gt;
[[es:Pokémon Pinball]]&lt;br /&gt;
[[fr:Pokémon Pinball (Rouge et Bleu)]]&lt;br /&gt;
[[ja:ポケモンピンボール]]&lt;br /&gt;
[[pt:Pokémon Pinball]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Double_Battle&amp;diff=1243403</id>
		<title>Double Battle</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Double_Battle&amp;diff=1243403"/>
		<updated>2010-11-02T23:36:14Z</updated>

		<summary type="html">&lt;p&gt;Phred: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wild double battle Pt2.png|220px|thumb|A double battle]]&lt;br /&gt;
A &#039;&#039;&#039;double battle&#039;&#039;&#039;, also known as a &#039;&#039;&#039;2-on-2 battle&#039;&#039;&#039;, is a [[Pokémon battle]] featuring up to four {{OBP|Pokémon|species}} actively participating at once. This game mechanic debuted in [[Generation III]]. A [[tag battle]] is a variation of a double battle with two {{pkmn|Trainer}}s battling alongside each other.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
[[File:Wild double battle Pt.png|220px|thumb|right|A wild double battle]]&lt;br /&gt;
In a double battle, each Pokémon is part of a duo, meaning that the battle takes place between two teams of two.  The number of [[Pokémon Trainer]]s participating in the battle can be two - in which each Trainer uses two Pokémon, three - in which a pair of Trainers each using a single Pokémon face off against a Trainer using two, or four Trainers - with each Trainer using a single Pokémon. At first, the two on one variant only occurred against specific Trainer pair classes such as twins and couples such as Gym Leaders [[Tate and Liza]], but starting with {{game|Emerald}}, double battles may occur in situations where two different Trainers see the player at the same time.&lt;br /&gt;
&lt;br /&gt;
[[File:Col Battle.png|thumb|left|A Pokémon battle against a trainer in Pokémon Colosseum]]&lt;br /&gt;
In {{game|Colosseum}} all battles are battled as double battles, as are all trainer battles in {{Pokémon XD}} (with the exception of an optional trainer in front of the [[Pokémon HQ Lab]], the first battle against Chobin, and the fight against Spy Naps).&lt;br /&gt;
&lt;br /&gt;
Double battles were introduced into the [[Pokémon games]] in [[Generation III]], where they were a focus of the advertising. However, the idea had been presented in the [[Pokémon anime]] and the [[Electric Tale of Pikachu]] manga long before that.&lt;br /&gt;
&lt;br /&gt;
[[File:Battle Commanders.png|thumb|220px|right|Trainer double battle]]&lt;br /&gt;
In [[Generation IV]], there are [[stat Trainers|situations]] where the player is accompanied by an [[non-player character|NPC]]. In these situations, all wild Pokémon encounters will be double battles against two Pokémon. In such situations, it is impossible to use a [[Poké Ball]] to capture a Pokémon unless the other is knocked out first. The NPC Trainer will heal the player&#039;s team after every battle.&lt;br /&gt;
&lt;br /&gt;
Generation IV also changes around the order of events slightly. Moves that target multiple Pokémon now resolve in order of the Pokémon&#039;s respective Speed stats. Pokémon are also now switched in to replace KO&#039;d Pokémon at the end of a round of combat rather than immediately after a Pokémon is knocked out. While this affects single battles, the effect is more noticeable in double battles where it is now possible for a Pokémon&#039;s move to fail due to a lack of target if both of the opposing Pokémon are knocked out before the attacking Pokémon&#039;s turn comes.&amp;lt;br clear=left&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Effects on moves===&lt;br /&gt;
Many different [[move]]s are made especially for double battles, such as {{m|Helping Hand}}.  Some others, such as {{m|Surf}}, can have noticeably different effects.  Below is a list of moves which act differently in double battles.  Unlisted moves act the same as in normal single battles.  Moves that hit multiple Pokémon have their power reduced to 75% of their normal [[power|base power]] unless all other Pokémon have fainted at that point.&lt;br /&gt;
&lt;br /&gt;
This chart displays all moves that work differently in double battles; moves not here either target the partner Pokémon, the user, or can target any one of the three other Pokémon out besides the user.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{cynthia color light}}; text-align:center; border: 3px solid #{{cynthia color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;roundytop&amp;quot; colspan=5 style=&amp;quot;background:#{{cynthia color}};&amp;quot; align=&amp;quot;center&amp;quot; | Effects on moves&lt;br /&gt;
|- style=&amp;quot;background:#{{cynthia color light}}&amp;quot; &lt;br /&gt;
! width=20% | Both of user&#039;s Pokémon&lt;br /&gt;
! width=20% | Either opponent&lt;br /&gt;
! width=20% | Both opponents &lt;br /&gt;
! width=20% | Both opponents and partner&lt;br /&gt;
! width=20% | All Pokémon in battle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{mcolor|Light Screen|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}&amp;quot; | {{mcolor|Counter|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | {{mcolor|Acid|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | {{mcolor|Discharge|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{mcolor|Hail|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Lucky Chant|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{mcolor|Destiny Bond|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}&amp;quot; | {{mcolor|Air Cutter|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{mcolor|Earthquake|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{mcolor|Haze|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{mcolor|Reflect|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{mcolor|Mirror Coat|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{mcolor|Blizzard|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Explosion|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Perish Song|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Safeguard|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{mcolor|Outrage|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{mcolor|Bubble|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; | {{mcolor|Lava Plume|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{mcolor|Rain Dance|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{mcolor|Mist|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{mcolor|Petal Dance|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color}}&amp;quot; | {{mcolor|Dark Void|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{mcolor|Magnitude|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{mcolor|Sandstorm|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}&amp;quot; | {{mcolor|Tailwind|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Thrash|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; | {{mcolor|Eruption|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Selfdestruct|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; | {{mcolor|Sunny Day|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{mcolor|Aromatherapy|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Uproar|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Growl|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{mcolor|Surf|f8f8f8}} &amp;lt;sup&amp;gt;{{color2|f8f8f8|Generation IV|IV}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{mcolor|Trick Room|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Heal Bell|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; | {{mcolor|Heat Wave|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Teeter Dance|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}&amp;quot; | {{mcolor|Defog |f8f8f8}}{{tt|*|The only effect this move has that effects all Pokémon in battle is removing the fog weather condition.}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Hyper Voice|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{mcolor|Water Sport|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{mcolor|Icy Wind|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{mcolor|Mud Sport|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Leer|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{mcolor|Muddy Water|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{mcolor|Powder Snow|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{mcolor|Razor Leaf|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Razor Wind|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{mcolor|Rock Slide|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{mcolor|Spikes|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{mcolor|Stealth Rock|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{bug color}}&amp;quot; | {{mcolor|String Shot|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{mcolor|Surf|f8f8f8}} &amp;lt;sup&amp;gt;{{color2|f8f8f8|Generation III|III}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Sweet Scent|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Swift|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Tail Whip|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | {{mcolor|Toxic Spikes|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{mcolor|Twister|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{mcolor|Heal Block|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{mcolor|Water Spout|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effects on abilities===&lt;br /&gt;
Four [[Ability|abilities]] are also adapted especially for double battles. These abilities are:&lt;br /&gt;
&lt;br /&gt;
* {{a|Plus}} - When a Pokémon with Plus enters into a double battle with a Pokémon with {{a|Minus}}, the user&#039;s {{stat|Special Attack}} stat increases by 50%.&lt;br /&gt;
* {{a|Minus}} - When a Pokémon with Minus enters into a double battle with a Pokémon with Plus, the user&#039;s {{stat|Special Attack}} stat increases by 50%.&lt;br /&gt;
* {{a|Lightningrod}} - Lightningrod forces all single-target {{type2|Electric}} attacks in a double battle to strike the Pokémon with this ability. In a single battle, it will only cause the Pokémon with this ability to always be hit by Electric-type moves, no matter their accuracy. Note that Lightningrod cannot redirect {{m|Discharge}}, as it targets all other Pokémon.&lt;br /&gt;
* {{a|Storm Drain}} - Storm Drain is only effective in double battles and a Pokémon with this ability will force all single-target Water-type attacks used by other Pokémon to exclusively strike it. Water-type moves have 100% accuracy whether they are aimed at a Storm Drain user or not.&lt;br /&gt;
&lt;br /&gt;
[[File:BW Prerelease triple battle.png|thumb|right|200px|Triple battle]]&lt;br /&gt;
===Triple battles===&lt;br /&gt;
Triple battles were introduced as a main series element in {{game|Black and White|s}}. Triple battles as a mechanic debuted in [[Pokémon Battrio]]. Unlike double battles, the positioning of the Pokémon in-battle will be important as the Pokémon on the left will be unable to target the Pokémon on the right and vice-versa, while the Pokémon in the middle is free to attack any other Pokémon in play, making it the prime attacking position. Also, moves like {{m|Windstorm}} and {{m|Acrobat}} can damage any of the three Pokémon, or all of them. This type of battle can be encountered with: &lt;br /&gt;
* A {{tc|Biker}} in [[Hodomoe City]]; &lt;br /&gt;
* An {{tc|Ace Trainer}} on {{rt|7|Isshu}}; and&lt;br /&gt;
* Two Ace Trainers in [[Souryuu City]]&lt;br /&gt;
&lt;br /&gt;
===Rotational battles===&lt;br /&gt;
{{incomplete|section}}&lt;br /&gt;
[[File:Rotation Battle.png|thumb|220px|right|A Rotational battle]]&lt;br /&gt;
Rotational battles were introduced as a main series element in {{game|Black and White|s}}. A rotational battle consists of three Pokémon (similar to a triple battle), however, only one Pokémon can attack at a time. Unlike Triple Battles, switching (or &amp;quot;rotating&amp;quot;) Pokémon is a free action, meaning both players may switch and attack in the same turn. This type of battle can be encountered with: &lt;br /&gt;
* A {{tc|Biker}} in [[Hodomoe City]]; &lt;br /&gt;
* An {{tc|Ace Trainer}} on {{rt|7|Isshu}}; and&lt;br /&gt;
* Two Ace Trainers in [[Souryuu City]]&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Doublebattleanime.PNG‎|thumb|left|190px|A double battle in the anime]]&lt;br /&gt;
While [[Team Rocket]] had conducted &amp;quot;illegal&amp;quot; double battles since [[EP003|the third episode]], the first official double battle occurred in &#039;&#039;[[EP108|Pokémon Double Trouble]]&#039;&#039;.  In order to win the [[Badge#Jade Star Badge|Jade Star Badge]], Ash had to defeat [[Luana]]&#039;s {{p|Marowak}} and {{p|Alakazam}} in a double battle.  While [[Ash&#039;s Pikachu]] and [[Ash&#039;s Charizard|Charizard]] were initially unwilling to cooperate, they eventually overcame it to win the battle.&lt;br /&gt;
&lt;br /&gt;
After the release of Ruby and Sapphire, double battles were seen in the anime more often.  The first took place in &#039;&#039;[[AG014|All in a Day&#039;s Wurmple]]&#039;&#039;. [[Forrester Franklin]] introduced the concept to Ash and they had a battle that Ash won. As in the games, Ash&#039;s Gym Battle against [[Tate and Liza]] was a double battle. The Double Battle style has been used in contests; more specifically, all four battle rounds of the Grand Festival. Additionally, in order to qualify for the finals of the [[Ever Grande Conference]], competitors must win three double battles in the preliminaries. Double battles also appeared in the seventh movie, &#039;&#039;[[M07|Destiny Deoxys]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[AG072|The Bicker the Better]]&#039;&#039;, &#039;&#039;[[AG177|Grating Spaces]]&#039;&#039;, &#039;&#039;[[DP029|The Champ Twins!]]&#039;&#039;, and &#039;&#039;[[DP147|Bagged Then Tagged!]]&#039;&#039; all featured tag battles; double battles with two Trainers on each side, using one Pokémon each trainer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[DP050|Tag! We&#039;re It...! ]]&#039;&#039;, &#039;&#039;[[DP051|Glory Blaze!]]&#039;&#039; and &#039;&#039;[[DP052|Smells Like Team Spirit!]]&#039;&#039; featured a [[Hearthome City Tag Battle Competition|tag battle tournament]] in which two Trainers group up to participate. Each Trainer could only use one Pokémon in a battle.&lt;br /&gt;
&lt;br /&gt;
While not counting as official battles, battles with Team Rocket are usually two-on-two, as has been the case since &#039;&#039;[[EP003|Ash Catches a Pokémon]]&#039;&#039;. In that episode, Ash complained that it was against the rules. Perhaps to account for this, Forrester stated that double battles are accepted under [[Hoenn]]&#039;s official Pokémon league rules.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
Doubles battles have been present in the manga long before the games. They have appeared several times in the [[Electric Tale of Pikachu]] and in the [[Pokémon Adventures]]&#039; later arcs. Double battles were (formally) introduced into [[Pokémon Adventures]] in the {{chap|Ruby &amp;amp; Sapphire}}, though multiple trainers or Pokémon teaming up were common before. They first appeared in [[PS198]], when {{adv|Ruby}} challenges a {{p|Plusle}} and a {{p|Minun}}. They later appear in [[PS207]] when Ruby and the [[Swimmer]] are spotted by a {{p|Seviper}} and a {{p|Zangoose}}. In [[PS233]] to [[PS252]], {{p|Kyogre}} and {{p|Groudon}} are fought in a double battle by several people as they try to calm down the storm that they created.&lt;br /&gt;
&lt;br /&gt;
In the {{Chap|FireRed &amp;amp; LeafGreen}}, two of the three returning lead characters fight between themselves in a double battle for the first time in the Battle Path of [[Kimberly]], and eventually result in a tie when they reach the destination at the same time (the platforms they fight on may push them forward or back depending on whether they&#039;re attacking or taking one).&lt;br /&gt;
&lt;br /&gt;
Double battles also make a few appearances in the {{chap|Diamond &amp;amp; Pearl}}. In [[PS364]], the main characters battle a {{p|Torterra}} and an {{p|Infernape}}, while in [[PS374]] and [[PS375]], they battle against [[Cyrus]]&#039;s {{p|Probopass}} and {{p|Magnezone}} in [[Mt. Coronet]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Tag battle]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
&lt;br /&gt;
[[de:Doppelkampf]]&lt;br /&gt;
[[fr:Match double]]&lt;br /&gt;
[[ja:ダブルバトル]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Oshawott_(Pok%C3%A9mon)&amp;diff=1169398</id>
		<title>Talk:Oshawott (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Oshawott_(Pok%C3%A9mon)&amp;diff=1169398"/>
		<updated>2010-08-28T06:41:54Z</updated>

		<summary type="html">&lt;p&gt;Phred: /* Shell Blade */ new section&lt;/p&gt;
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&lt;div&gt;{{forums notice|March 31, 2011}}&lt;br /&gt;
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==File not showing up==&lt;br /&gt;
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The artwork won&#039;t show up. The same thing happens with the Grass type starter&#039;s artwork. [[User:Dialgafan1|Dialgafan1]] 23:40, 12 May 2010 (UTC)&lt;br /&gt;
:It has not been uploaded yet. --[[Special:Contributions/CoolPikachu!|&amp;lt;span style=&amp;quot;color:#00AF33;&amp;quot;&amp;gt;&#039;&#039;&#039;☆&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#F8D030;&amp;quot;&amp;gt;&#039;&#039;&#039;Cool&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#0098d8;&amp;quot;&amp;gt;&#039;&#039;&#039;ピカチュウ!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 23:42, 12 May 2010 (UTC)&lt;br /&gt;
Oh, I&#039;m sorry I just realized that after posting. Are you gonna put the ? image for the menu sprites like you did Zorua and Zoroark? Just wondering. It would look neater. [[User:Dialgafan1|Dialgafan1]] 23:49, 12 May 2010 (UTC)&lt;br /&gt;
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==500==&lt;br /&gt;
It should be stated in the trivia section that Mijumaru is the 500th pokemon {{unsigned|DSDark}}&lt;br /&gt;
:No. At the moment we don&#039;t know that for sure, and once we do it&#039;ll be in the infobox at the start of the article, so there&#039;ll be no need. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 00:43, 13 May 2010 (UTC)&lt;br /&gt;
::...yes we do? Water starter is always seventh from the last of the last generation. It&#039;s like saying we don&#039;t know that you&#039;ll be able to buy Poké Balls. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 18:32, 13 May 2010 (UTC)&lt;br /&gt;
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I agree. Have something like &amp;quot;Mijumaru marks a milestone in that it is the 500th Pokémon in the National Pokédex.&amp;quot; [[User:Bttsstewart|Bttsstewart]] 03:45, 18 May 2010 (UTC)&lt;br /&gt;
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Here&#039;s some trivia relating this: Mijumaru is one of two starter Pokémon to have a National Pokédex number that is divisible by 100, the other being Turtwig. --[[User:Poppy Appletree|Poppy Appletree]] 17:28, 4 June 2010 (UTC)&lt;br /&gt;
:Turtwig isn&#039;t the 400th, it&#039;s Piplup. [[User:Pawsrent|Pawsrent]] 23:13, 13 July 2010 (UTC)&lt;br /&gt;
::First, do not reply to old comments. Second, you&#039;re actually wrong. Piplup is 393, Chimchar is 390, and Turtwig is 387. 400 is Bibarel. [[User:Turtwig A|&amp;lt;font color=&amp;quot;#CD7F32&amp;quot;&amp;gt;Turtwig&#039;s&amp;lt;/font&amp;gt;]] [[Turtwig (Pokémon)|&amp;lt;font color=&amp;quot;#FF7F00&amp;quot;&amp;gt;A-B-Cs&amp;lt;/font&amp;gt;]] ([[User talk:Turtwig A|&amp;lt;font color=&amp;quot;#green&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]] |  [[Special:Contributions/Turtwig A|&amp;lt;font color=&amp;quot;#yellow&amp;quot;&amp;gt;contribs&amp;lt;/font&amp;gt;]]) 23:30, 13 July 2010 (UTC)&lt;br /&gt;
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== Trivia ==&lt;br /&gt;
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Mijumaru is the first Water-type starter based on a mammal. The others were reptiles, with the exception of Piplup, a bird. --[[User:MegaTroopX|MegaTroopX]]&lt;br /&gt;
:Mudkip wasn&#039;t a reptile though, it&#039;s amphibian-like as it was based on mudskippers or axolotl. But I guess that doesn&#039;t matter... [[User:Mudkipchan|Mudkipchan]] 03:13, 13 May 2010 (UTC)&lt;br /&gt;
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Actually, mudskippers are fish. [[User:Poisson14|Poisson14]] 05:25, 14 May 2010 (UTC)&lt;br /&gt;
:Okay, my bad, but they&#039;re still amphibian. Point is, Mudkip is not reptilian. [[User:Mudkipchan|Mudkipchan]] 16:36, 15 May 2010 (UTC)&lt;br /&gt;
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Amphibians are not fish, nor are fish amphibians, though I do see what you are trying to say. [[User:Poisson14|Poisson14]] 08:12, 22 May 2010 (UTC)&lt;br /&gt;
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Some Trivia revealed through Anime Video: Mijumaru here has FANGS. --Dermodio 14:42, 8 August 2010 (UTC)&lt;br /&gt;
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== Name ==&lt;br /&gt;
Where does the name come from? [[User:Eddie Blake|Eddie Blake]] 15:11PM, 13 May 2010&lt;br /&gt;
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Mijuku means immature, and maru means round, or ball. {{unsigned|Don&#039;t Hug Lucario!}}&lt;br /&gt;
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Should someone add that, or are we waiting? [[User:Poisson14|Poisson14]] 05:25, 14 May 2010 (UTC)&lt;br /&gt;
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:If I may add, the &#039;maru&#039; in its name could be a reference to its round head. However I think I recall that &#039;maru&#039; can also mean boy, which could be a reference that most starters have a higher chance of being male, but that meaning is probably less likely. [[User:Mudkipchan|Mudkipchan]] 21:11, 14 May 2010 (UTC)&lt;br /&gt;
::&amp;quot;丸&amp;quot; (まる, &#039;&#039;maru&#039;&#039;) means &amp;quot;circle&amp;quot;. The other two B&amp;amp;W starters have speculations such as this already added into the name origin section on their pages... someone should add this one in. --[[User:FrozenPandaMan|FrozenPandaMan]] 23:09, 14 May 2010 (UTC) Oh, and 未熟 (みじゅく, &#039;&#039;mijuku&#039;&#039;) does indeed mean immature. --[[User:FrozenPandaMan|FrozenPandaMan]] 00:51, 15 May 2010 (UTC)&lt;br /&gt;
:::Name origin currently lists &#039;mizu&#039;. Can an admin add the extra about &#039;mijuku&#039; please? [[User:Mudkipchan|Mudkipchan]] 06:07, 16 May 2010 (UTC)&lt;br /&gt;
:The ending &amp;quot;maru&amp;quot; is also a suffix of many Japanese ships {{unsigned|Snozzardi}}&lt;br /&gt;
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Another possibility: {{wp|Ring of Bright Water}} is a novel/movie about a man who finds and adopts an otter named Mijbil, nicknamed Mij. Phonetically, Mijbil would likely be &#039;&#039;Mijubiru&#039;&#039;, with Mij being &#039;&#039;Miju&#039;&#039;. Add the common name suffix -maru for distinct distancing (re: Abra line Japanese name controversy). It can&#039;t be a coincidence. [[User:ArcToraphim|Luna Tiger]] * [[User talk:ArcToraphim|the Arc Toraph]] 22:53, 3 August 2010 (UTC)&lt;br /&gt;
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== Height and Weight ==&lt;br /&gt;
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Got this from Pokebeach: &lt;br /&gt;
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Height: 0.5m (1.6ft)&lt;br /&gt;
Wight: 5.9kg (13Ibs) --[[User:Dialgafan1|Dialgafan1]] 23:52, 13 May 2010 (UTC)&lt;br /&gt;
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== Sprite ==&lt;br /&gt;
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Here&#039;s the sprite of Mijumaru that I uploaded onto Bulbagarden Archives from CoroCoro --[[User:Dialgafan1|Dialgafan1]] 18:51, 14 May 2010 (UTC)&lt;br /&gt;
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Why did it get deleted?  [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial&amp;quot;&amp;gt;&#039;&#039;&#039;T a r o m o n&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:41, 16 May 2010 (UTC)&lt;br /&gt;
:That version was deleted because it was a duplicate. The version on the article isn&#039;t showing up coz of sync issues :( &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 10:28, 16 May 2010 (UTC)&lt;br /&gt;
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==Uhm...==&lt;br /&gt;
[[File:Spr_3r_000.png|thumb]]&lt;br /&gt;
Since when does Mijumaru evolve into Missingno?  --[[User:Gen1king|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;&#039;&#039;&#039;GE&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Gen1king|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;&#039;&#039;&#039;N1&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Gen1king|&amp;lt;span style=&amp;quot;color:#660000&amp;quot;&amp;gt;&#039;&#039;&#039;KI&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#330000&amp;quot;&amp;gt;&#039;&#039;&#039;NG&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 20:41, 16 May 2010 (UTC)&lt;br /&gt;
:It&#039;s a placeholder. We don&#039;t know what it evolves into yet, but we know it evolves... [[User:CuboneKing|&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Cu&amp;lt;/font&amp;gt;]][[User talk:CuboneKing|&amp;lt;font color=&amp;quot;Tan&amp;quot;&amp;gt;bo&amp;lt;/font&amp;gt;]][[Special:Contributions/CuboneKing|&amp;lt;font color=&amp;quot;Green color light&amp;quot;&amp;gt;ne&amp;lt;/font&amp;gt;]][[Cubone (Pokémon)|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;King&amp;lt;/font&amp;gt;]] 20:42, 16 May 2010 (UTC)&lt;br /&gt;
[[Image:Tenquestionmarks-Pokédex.png|thumb|right|200px|]]&lt;br /&gt;
::Would it be better to use the question mark sprite from the Pokédex?  Not this whole image of course, but I couldn&#039;t find the clean sprite by itself.  Using Missingno. does seem a bit odd; makes it look like Bulbapedia has gone glitchy! [[User:Taromon777|&amp;lt;span style=&amp;quot;color:turquoise; font-family:Arial&amp;quot;&amp;gt;&#039;&#039;&#039;T a r o m o n&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:52, 17 May 2010 (UTC)&lt;br /&gt;
:::I agree with Taromon. Lets use oour question mark for unknown, rather than Missingno.--[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:01, 17 May 2010 (UTC)&lt;br /&gt;
::::Couldn&#039;t we just link them as [[image:501.png]] and [[image:502.png]]? It&#039;s done for Mijumaru iself. [[User:Takharii|&amp;lt;span style=&amp;quot;color:#B69E00;&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Takharii&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;~&#039;&#039;&#039; [[User talk:Takharii|&amp;lt;span style=&amp;quot;color:#929292;&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Talk!&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]] 10:41, 17 May 2010 (UTC)&lt;br /&gt;
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==Moves==&lt;br /&gt;
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This pokemon knows Water Pulse... [[User:Chomi|Chomi]] 09:19, 31 May 2010 (UTC)&lt;br /&gt;
:And just how do you know that? [[User:Sorou|NEOgreenSOROU]] 11:08, 20 July 2010 (UTC)&lt;br /&gt;
Mijumaru can also learn Shell Blade, as Munna&#039;s Forewarn ability alerted it to the move. {{unsigned|Snozzardi}}&lt;br /&gt;
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It also learns Revenge, the moves were shown on youtube vids....[[User:Chomi|Chomi]] 18:45, 4 August 2010 (UTC)&lt;br /&gt;
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which will not be added until the games come out..... -__- [[User:Ataro|Ataro]] 19:05, 4 August 2010 (UTC)&lt;br /&gt;
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==Physiology for the admins to implement==&lt;br /&gt;
Mijumaru is a bipedal sea otter-like Pokémon, primarily light blue, dark blue, and white in coloration. Mijumaru has a rounded, spherical white head, with small, triangular dark-blue ears to the sides. Mijumaru’s eyes are large, dark, and ovular in shape; its dark-orange nose is shaped like an oval tilted to the side. Mijumaru also possesses speckles to the sides of its face, most likely meant to be a stylistic implication of short whiskers in the common manner of cartoon canines, and light blue bubble-esque features composing a “collar” around its neck. Mijumaru’s torso is light blue, and decorated with a pale yellow seashell feature in the center. Its small, digit-less and somewhat rounded arms are white in coloration, with its feet---having, unlike its forearms, discernible digits---colored dark blue. Mijumaru also possesses a slightly plank-shaped dark blue tail. (I should facilitate my efforts before other persons fill in Physiology sections before me...)  [[User:Steph|Steph]] 18:24, 28 June 2010 (UTC)&lt;br /&gt;
:Thanks again Steph, these are so well written! &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;—&amp;lt;small&amp;gt;♥&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; &amp;lt;b&amp;gt;[[User:Jello|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Jel&amp;lt;/span&amp;gt;]][[User Talk:Jello|&amp;lt;span style=&amp;quot;color:#90a8e0;&amp;quot;&amp;gt;lo&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; 18:27, 28 June 2010 (UTC)&lt;br /&gt;
::It&#039;s perfect. &amp;lt;span style=&amp;quot;color:#FF0&amp;quot;&amp;gt;♫♪&amp;lt;/span&amp;gt;[[User:Adyniz|&amp;lt;span style=&amp;quot;color:#00FA9A;&amp;quot;&amp;gt;&#039;&#039;&#039;Ady&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Adyniz|&amp;lt;span style=&amp;quot;color:#9F9;&amp;quot;&amp;gt;&#039;&#039;&#039;Niz&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#FF0&amp;quot;&amp;gt;♪♫&amp;lt;/span&amp;gt; 02:44, 29 June 2010 (UTC)&lt;br /&gt;
:::The &amp;quot;---&amp;quot; looks unusual. Is it supposed to be some kind of wiki code that is broken? I think a simple dash (—) would be much better. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:19, 30 June 2010 (UTC)&lt;br /&gt;
::::Fixed. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 08:28, 30 June 2010 (UTC)&lt;br /&gt;
:::::OK, can you put spaces around the dashes too please? --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 09:01, 30 June 2010 (UTC)&lt;br /&gt;
::::::Those em dashes aren&#039;t supposed to have spaces between them and the word, so technically it is right how it is. &amp;lt;sc&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/sc&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 09:11, 30 June 2010 (UTC)&lt;br /&gt;
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==Evolution==&lt;br /&gt;
Mijumaru&#039;s evolutions name is Rakonosua (ラコノスア) Originating from rakka meaning Sea Otter in japanese &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from {{u|Vkickass}} ([[User talk:Vkickass|talk]] • [[Special:Contributions/Vkickass|contribs]]) &#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:Is this from the anime beta art? [[User:Turtwig A|&amp;lt;font color=&amp;quot;#CD7F32&amp;quot;&amp;gt;Turtwig&#039;s&amp;lt;/font&amp;gt;]] [[Turtwig (Pokémon)|&amp;lt;font color=&amp;quot;#FF7F00&amp;quot;&amp;gt;A-B-Cs&amp;lt;/font&amp;gt;]] ([[User talk:Turtwig A|&amp;lt;font color=&amp;quot;#green&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;]] |  [[Special:Contributions/Turtwig A|&amp;lt;font color=&amp;quot;#yellow&amp;quot;&amp;gt;contribs&amp;lt;/font&amp;gt;]]) 23:17, 13 July 2010 (UTC)&lt;br /&gt;
::What source did you get this name from? [[User:Sorou|NEOgreenSOROU]] 02:26, 20 July 2010 (UTC)&lt;br /&gt;
the beta art, it took a little effort to read it, and i thought that it would be terribly wrong, but it ended up making sense[[User:Vkickass|Vkickass]] 01:32, 22 July 2010 (UTC)&lt;br /&gt;
:::It says ラコノスケ (Rakonosuke), not ラコノスア (Rakonosua) on the chart and seeing as how ツタージャ (Tsutarja) is nicknamed アイビー (Ivy) there, there is no guarantee that Rakonosuke is it&#039;s actual name and not a nickname. It would fit with Mijumaru especially considering that -maru is a Japanese male name suffix just as -(no)suke is, but the problem is that it could just be a nickname so It&#039;s best to just wait :/ ([[User:Yaminokame|Yaminokame]] 01:45, 22 July 2010 (UTC))&lt;br /&gt;
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== Possible new info ==&lt;br /&gt;
&lt;br /&gt;
http://img822.imageshack.us/img822/8454/1279467961547.gif&lt;br /&gt;
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speaking of it&#039;s evolution I came across a (fake or not who knows...) gif of it&#039;s evo..I&#039;m willing to bet it came from that black and white demo ([[User:Ataro|Ataro]] 17:28, 18 July 2010 (UTC))&lt;br /&gt;
:That sprite came from a devianArt user. [http://pokemon-diamond.deviantart.com/art/Mijumaru-evo-sprite-170196576?q=gallery%3APokemon-Diamond%2F4804376&amp;amp;qo=4 Here is the link]  --[[User:Crimsonnavy|Crimsonnavy]] 19:17, 18 July 2010 (UTC)&lt;br /&gt;
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== Questions ==&lt;br /&gt;
&lt;br /&gt;
First question, why does Mijumaru&#039;s evolutions show up as the hack L? Shouldn&#039;t it show up as question marks? Putting it up as L might just confuse some people. Second question, how do you edit pages again? I noticed that there was no little &amp;quot;edit&amp;quot; at the end of each section so i was wondering. I was going to say that the feet resembled an otter&#039;s flippers. Thanks.  [[User:Sorou|NEOgreenSOROU]] 22:41, 19 July 2010 (UTC)&lt;br /&gt;
:To answer your questions, we don&#039;t have sprites for it&#039;s evolutions, that&#039;s why it shows up as a glitch. I don&#039;t know why it would confuse people, unless you really believe it evolves into a glitch Pokémon. Secondly, you can&#039;t edit this page because it&#039;s protected, like all new Pokémon pages. If you want something added then discuss it on it&#039;s talk page. &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;—&amp;lt;small&amp;gt;♥&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; &amp;lt;b&amp;gt;[[User:Jello|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Jel&amp;lt;/span&amp;gt;]][[User Talk:Jello|&amp;lt;span style=&amp;quot;color:#90a8e0;&amp;quot;&amp;gt;lo&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; 22:44, 19 July 2010 (UTC)&lt;br /&gt;
::Oh ok thanks. Yeah the L doesn&#039;t confuse me but it might confuse another random person who knows ziltch about pokemon. So, lets discuss it now, I was thinking of adding in the info that its feet resemble an otter&#039;s flippers, who&#039;s for it? [[User:Sorou|NEOgreenSOROU]] 22:48, 19 July 2010 (UTC)&lt;br /&gt;
:::That&#039;s a bit redundant, since it&#039;s already mentioned under it&#039;s origin that it&#039;s based on a Sea Otter. &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;—&amp;lt;small&amp;gt;♥&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; &amp;lt;b&amp;gt;[[User:Jello|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Jel&amp;lt;/span&amp;gt;]][[User Talk:Jello|&amp;lt;span style=&amp;quot;color:#90a8e0;&amp;quot;&amp;gt;lo&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; 22:50, 19 July 2010 (UTC)&lt;br /&gt;
::::I think the question mark further up is alot more appropriate than the glitch sprite. A question mark would get instant recognition by any reader that the evolutions are unknown, which is what we should be shooting for.--[[User_talk:Jack Harkness|J.Harkness]] 22:55, 19 July 2010 (UTC)&lt;br /&gt;
:::::@ Jello: True, I thought of that too, right after I posted that. @ J. Harkness: That’s exactly what I was thinking, and for the other starters of this region too. So here is how I think the second to last sentence should look. &amp;quot;Its small, digit-less and somewhat rounded arms are white in coloration, with its feet—having, unlike its forearms, discernible digits and the appearance of small flippers—colored dark blue.&amp;quot; [[User:Sorou|NEOgreenSOROU]] 23:00, 19 July 2010 (UTC)&lt;br /&gt;
::::::Thanks for the suggestions, we&#039;ve gone around and changed the sprites to something more appropriate. &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;—&amp;lt;small&amp;gt;♥&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; &amp;lt;b&amp;gt;[[User:Jello|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Jel&amp;lt;/span&amp;gt;]][[User Talk:Jello|&amp;lt;span style=&amp;quot;color:#90a8e0;&amp;quot;&amp;gt;lo&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; 23:57, 19 July 2010 (UTC)&lt;br /&gt;
:::::::...hack L? Kids these days... don&#039;t even know about Missingno... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 00:46, 25 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== About its National number ==&lt;br /&gt;
&lt;br /&gt;
Yes. We know. {{p|Victini}} is #000 in the Isshu dex. This means nothing right now about its National number. Think of it this way: they put Victini at #000 so that you&#039;d not know right off the bat getting it how many other Pokémon there are to find, especially given that it&#039;s gonna be an early event, like Manaphy. If you got Mew just after you got your starter in RBY, you&#039;d know there&#039;s 151 Pokémon in Kanto. Same with Celebi in GSC, Deoxys in RSE, and so on. This is a failsafe to make Pokémon feel less like &amp;quot;let&#039;s see how many they added&amp;quot; and more like &amp;quot;oh, there&#039;s so many of these things, I wonder what they all are...&amp;quot;. Sure, futile anyway, given that we&#039;ll likely have access to the games and have figured out everything by the day after it comes out... but still. An admirable solution to that huge-empty-Pokédex problem we&#039;ve had since Gen I.&lt;br /&gt;
&lt;br /&gt;
Mijumaru, until further notice, is staying at #500. We cannot assume anything different than it being seventh after Arceus, just as Totodile is seventh after Mew, Mudkip is seventh after Celebi, and Piplup is seventh after Deoxys. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 00:55, 25 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Mammalian ==&lt;br /&gt;
I hate to be a stickler, but Pikachu is based off of a mammal. ----[[User:Zewis29|&amp;lt;span style=&amp;quot;color:diamond&amp;quot;&amp;gt;Zewis&amp;lt;/span&amp;gt;]]  [[User talk:Zewis29|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;(2&amp;lt;/span&amp;gt;]][[Special:Contributions/Zewis29|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;9)&amp;lt;/span&amp;gt;]] 00:43, 27 July 2010 (UTC)&lt;br /&gt;
:Technically, I think that piece of trivia doesn&#039;t include Pikachu; yes, it was the starter in Yellow, but it isn&#039;t an official &amp;quot;starter Pokémon&amp;quot; since it isn&#039;t one of the first three evolutionary lines in any regional Pokédex. But I do think the trivia about being the first non-Fire type mammalian starter could be removed. [[User:Phantomjunkie|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Phantom&amp;lt;/span&amp;gt;]][[User talk:Phantomjunkie|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Junkie&amp;lt;/span&amp;gt;]] 01:25, 27 July 2010 (UTC)&lt;br /&gt;
::Well, if we want to do this, Eevee from XD is a mammal, as well as as countless others from side series games.  But I think it should stay, a Yellow wasn&#039;t a regular version.----[[User:Zewis29|&amp;lt;span style=&amp;quot;color:diamond&amp;quot;&amp;gt;Zewis&amp;lt;/span&amp;gt;]]  [[User talk:Zewis29|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;(2&amp;lt;/span&amp;gt;]][[Special:Contributions/Zewis29|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;9)&amp;lt;/span&amp;gt;]] 13:00, 27 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Meowth thats right!&amp;lt;/s&amp;gt; You are absoloutley correct. Though Perhps it could be changed to &amp;quot;The first Mamillian Starter &#039;&#039;from the main games&#039;&#039; not to be a fire type.&amp;quot; --Dermodio 14:48, 8 August 2010 (UTC)&lt;br /&gt;
:The problem with that is that Yellow, Colosseum, and XD are all considered &amp;quot;main series&amp;quot; games. So really there&#039;s no good way to include this.--[[User:Phantomjunkie|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Phantom&amp;lt;/span&amp;gt;]][[User talk:Phantomjunkie|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Junkie&amp;lt;/span&amp;gt;]] 15:09, 8 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Uh, yeah, about Mijumaru being the only water type mammal pokemon? He&#039;s not, what about Buizel and Floatzel, the other otter based water type pokemon?[[User:Ultimos-11|Ultimos-11]] 06:38, 13 August 2010 (UTC)&lt;br /&gt;
:Excuse me, but I think you should read &#039;&#039;that&#039;&#039; trivia again.&lt;br /&gt;
:It says &amp;quot;&#039;&#039;Mijimaru is the first &#039;&#039;&#039;Water-type starter Pokémon&#039;&#039;&#039; to be based on a mammal as well as the first mammalian starter not to be of the Fire-type.&#039;&#039;&amp;quot;&lt;br /&gt;
:So, we are talking about Water-&#039;&#039;&#039;Starter&#039;&#039;&#039; Pokémon not a normal water type. Buizel and Floatzel are not starters ya know. &amp;lt;span style=&amp;quot;color:#FF0&amp;quot;&amp;gt;♫♪&amp;lt;/span&amp;gt;[[User:Adyniz|&amp;lt;span style=&amp;quot;color:#00FA9A;&amp;quot;&amp;gt;&#039;&#039;&#039;Ady&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Adyniz|&amp;lt;span style=&amp;quot;color:#9F9;&amp;quot;&amp;gt;&#039;&#039;&#039;Niz&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color:#FF0&amp;quot;&amp;gt;♪♫&amp;lt;/span&amp;gt; 06:44, 13 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ability ==&lt;br /&gt;
&lt;br /&gt;
On the Demo released for Black and White when this Pokémon enters battle it starts raining. That means it has the ability Drizzle. Can someone add that? &lt;br /&gt;
--[[User:Lucario and Pichu|Lucario and Pichu]] 01:32, 1 August 2010 (UTC)&lt;br /&gt;
:Mijumaru was sent in second; that means nothing. The player and Bel could have easily been on a route where it rains. [[User:ArcToraphim|Luna Tiger]] * [[User talk:ArcToraphim|the Arc Toraph]] 01:46, 1 August 2010 (UTC)&lt;br /&gt;
::It was a wild battle against that electric Zebra Pokémon. And there was clearly no rain in the overworld before the battle started. Could someone please translate the text in the wild battle screen?  --[[User:Lucario and Pichu|Lucario and Pichu]] 01:55, 1 August 2010 (UTC)&lt;br /&gt;
:::There is also rain in the battle between Mijumaru and Tsutarja at 0:25 in the video.--[[User:Phantomjunkie|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Phantom&amp;lt;/span&amp;gt;]][[User talk:Phantomjunkie|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Junkie&amp;lt;/span&amp;gt;]] 02:01, 1 August 2010 (UTC)&lt;br /&gt;
::::Actually, the more I look at the video, the more I think that since this is a demo, the rain might be an arbitrary addition to show weather effects in battle. It&#039;s raining in every battle that Mijumaru takes part in, but the hiragana doesn&#039;t match the Japanese for either Rain Dance or Drizzle.--[[User:Phantomjunkie|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Phantom&amp;lt;/span&amp;gt;]][[User talk:Phantomjunkie|&amp;lt;span style=&amp;quot;color:black&amp;quot;&amp;gt;Junkie&amp;lt;/span&amp;gt;]] 02:12, 1 August 2010 (UTC)&lt;br /&gt;
:::::But its still a version of the game. The developers aren&#039;t going to just make it rain in battle. If there smart they&#039;ll make the demo closest to the game as possible. --[[User:Lucario and Pichu|Lucario and Pichu]] 03:22, 1 August 2010 (UTC)&lt;br /&gt;
::::::If you pay attention closely during the battle during the wild Shimama, you can see that the rain effect doesn&#039;t show up between turns, meaning that they either changed the weather mechanics so that you aren&#039;t reminded every turn about the weather, or that (natural) rain doesn&#039;t have an effect on the actual battle (as opposed to rain from Drizzle or Rain Dance). Of course, even that&#039;s speculation. In any case, it&#039;s not confirmed that Mijumaru has Drizzle, so we shouldn&#039;t put it on the article yet. &#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family: Verdana;&amp;quot;&amp;gt;~ [[User:Sol|&amp;lt;span style=&amp;quot;color:#0080ff;&amp;quot;&amp;gt;sol&amp;lt;/span&amp;gt;]][[User talk:Sol|&amp;lt;span style=&amp;quot;color:#4090ff;&amp;quot;&amp;gt;ar&amp;lt;/span&amp;gt;]][[Special:Contributions/Sol|&amp;lt;span style=&amp;quot;color:#a8d3ff;&amp;quot;&amp;gt;is&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 03:33, 1 August 2010 (UTC)&lt;br /&gt;
:::::::Just thought I&#039;d add in here that with the [[n:Pokémon Sunday features new footage from Black and White|higher quality video]] that we&#039;ve gotten, you can clearly see the rain in the overworld. &#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family: Verdana;&amp;quot;&amp;gt;~ [[User:Sol|&amp;lt;span style=&amp;quot;color:#0080ff;&amp;quot;&amp;gt;sol&amp;lt;/span&amp;gt;]][[User talk:Sol|&amp;lt;span style=&amp;quot;color:#4090ff;&amp;quot;&amp;gt;ar&amp;lt;/span&amp;gt;]][[Special:Contributions/Sol|&amp;lt;span style=&amp;quot;color:#a8d3ff;&amp;quot;&amp;gt;is&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 04:55, 1 August 2010 (UTC)&lt;br /&gt;
::::::::Okay I can see it now. Never mind. --[[User:Lucario and Pichu|Lucario and Pichu]] 13:41, 1 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shell Blade ==&lt;br /&gt;
&lt;br /&gt;
It should be noted that Mijumaru&#039;s shell appears to be detachable, as it is holding it in the poster for [[Best Wishes]]. It seems likely this is how it will use its Shell Blade attack. --[[User:Phred|Phred]] 06:41, 28 August 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Gateway_Colosseum&amp;diff=1149058</id>
		<title>Talk:Gateway Colosseum</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Gateway_Colosseum&amp;diff=1149058"/>
		<updated>2010-08-09T17:52:52Z</updated>

		<summary type="html">&lt;p&gt;Phred: /* Level 50 or Level 30? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Round Two Trainers ==&lt;br /&gt;
&lt;br /&gt;
:Can anyone add Round Two Trainers with their Pokémon Teams, Names and Classes to all Colosseums articles? None of the online guides have them and Merrick&#039;s site has wrong names (those are badly romanized Japanese names, not real English names). Can anyone who has PBR add them? --[[User:Maxim|Maxim]] 18:29, 23 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Level 50 or Level 30? ==&lt;br /&gt;
&lt;br /&gt;
Is the current section supposed to be for the &amp;quot;Level 50 All&amp;quot; ruleset or the &amp;quot;Level 30 Open&amp;quot; one? The trainers and Pokémon seem to match up with those battled during the level 30 battles, but all their levels are set at 50.--[[User:RiverAura|&amp;lt;font color=&amp;quot;#00CCFF&amp;quot;&amp;gt;River&amp;lt;/font&amp;gt;]][[User_Talk:RiverAura|&amp;lt;font color=&amp;quot;#00FFCC&amp;quot;&amp;gt;Aura&amp;lt;/font&amp;gt;]] 16:35, 9 August 2010 (UTC)&lt;br /&gt;
:All Pokemon on Rental Passes are already level 50 anyways. --[[User:Phred|Phred]] 17:52, 9 August 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Copycat_(character)&amp;diff=1146743</id>
		<title>Copycat (character)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Copycat_(character)&amp;diff=1146743"/>
		<updated>2010-08-08T00:56:38Z</updated>

		<summary type="html">&lt;p&gt;Phred: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharInfobox|&lt;br /&gt;
color={{normal color}}|&lt;br /&gt;
corecolor={{normal color light}}|&lt;br /&gt;
bordercolor={{normal color dark}}|&lt;br /&gt;
name=Copycat |&lt;br /&gt;
jname=モノマネむすめ|&lt;br /&gt;
tmname=Mimic Girl|&lt;br /&gt;
image=CopycatHGSS.png |&lt;br /&gt;
size=150px |&lt;br /&gt;
caption=Copycat art from the TCG|&lt;br /&gt;
gender=Female |&lt;br /&gt;
hometown=[[Saffron City]]|&lt;br /&gt;
region=[[Kanto]]|&lt;br /&gt;
game=yes |&lt;br /&gt;
generation=[[Generation I|I]], [[Generation II|II]], [[Generation III|III]], [[Generation IV|IV]] |&lt;br /&gt;
games={{3v2|Red|Blue|Yellow}}, {{3v2|Gold|Silver|Crystal}}, {{2v2|FireRed|LeafGreen}}, {{2v2|HeartGold|SoulSilver}} |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Copycat&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;モノマネむすめ&#039;&#039;&#039; &#039;&#039;Mimic Girl&#039;&#039;) lives in [[Saffron City]]. She collects [[Pokémon Dolls]], and likes to dress up as and mimic others. Copycat is not her real name; rather, her nickname.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
===In [[Generation I]]===&lt;br /&gt;
In [[Generation I]], Copycat will give the TM for {{m|Mimic}} in return for a {{p|Clefairy}}-style [[Pokémon Doll#Generation I|Poké Doll]].&lt;br /&gt;
&lt;br /&gt;
In her bedroom, there is a {{wp|Super Nintendo Entertainment System|Super NES}} with a game that has {{smw|Mario}} with a bucket on his head, a reference to the Japan-exclusive game {{smw|Mario &amp;amp; Wario}} (which was also developed by [[Game Freak]]).&lt;br /&gt;
&lt;br /&gt;
Copycat has a {{p|Doduo}} she has somehow taught to mimic human speech, like a {{p|Chatot}}.&lt;br /&gt;
&lt;br /&gt;
===In [[Generation II]]===&lt;br /&gt;
[[Image:Copycat Sugimori Artwork.png|thumb|Ken Sugimori&#039;s artwork of Copycat, dressed as {{ga|Ethan}}]]&lt;br /&gt;
In Pokémon Gold, Silver, and Crystal, Copycat&#039;s Clefairy doll (which she received in Generation I from {{ga|Red}}) is lost. It&#039;s found by a member of the Pokémon Fan Club in [[Vermilion City]]. When the player returns her lost doll, Copycat will give a ticket to ride the [[Magnet Train]] that travels between [[Kanto]] and [[Johto]].&lt;br /&gt;
&lt;br /&gt;
In between the events of Generation I and Generation II, Copycat&#039;s house in Saffron City was torn down to make room for the [[Magnet Train]] station; a &amp;quot;rail company man&amp;quot; &amp;lt;!-- her words, not mine --&amp;gt; gave her a ticket because of the demolition.&lt;br /&gt;
&lt;br /&gt;
===In [[Generation III]]===&lt;br /&gt;
In {{game|FireRed and LeafGreen|s}}, Copycat is a [[move tutor]] who will teach Mimic to a suitable Pokémon in return for a Poké Doll.&lt;br /&gt;
&lt;br /&gt;
===In [[Generation IV]]===&lt;br /&gt;
In {{game|HeartGold and SoulSilver|s}}, Copycat has the same role as she did in Generation II.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
Copycat&#039;s {{pkmn|anime}} counterpart may be [[Duplica]].&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
This listing is of cards mentioning or featuring Copycat or her Pokémon in the [[Pokémon Trading Card Game]].&lt;br /&gt;
{| {{bluetable}} &lt;br /&gt;
|- style=&amp;quot;background: #DDDDFF;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Type&lt;br /&gt;
!Level&lt;br /&gt;
!Rarity&lt;br /&gt;
!Set&lt;br /&gt;
!Set no.&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=4 | {{TCG ID|Expedition|Copycat|138}} || rowspan=4 | T || rowspan=4 | – || rowspan=4 | {{rar|Uncommon}} || {{TCG|Expedition Base Set}} || 138/165&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG|EX Team Rocket Returns}} || 83/109&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG|EX Dragon Frontiers}} || 73/101&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG|SoulSilver Collection}} || 69/70&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In {{g|Yellow}}, an NPC in the [[Celadon Department Store]] mentions that he&#039;s trying to buy a Poké Doll for Copycat in [[Cerulean City|Cerulean]]. However, Copycat lives in Saffron City.&lt;br /&gt;
*In the artwork, Copycat has green hair on the [[Generation II]] artwork, but has brown hair in the latest artwork.&lt;br /&gt;
*In [[Generation IV]], Copycat has a [[Pokémon (species)|Pokémon]] from every generation represented, if you count her Poké Dolls. A {{p|Clefairy}} doll ([[Generation I]]), a {{p|Blissey}} (Generation II), a {{p|Banette}} and a {{p|Nosepass}} doll ([[Generation III]]), and a {{p|Cherrim}} doll (Generation IV).&lt;br /&gt;
*If the Copycat is in fact parroting the player character as she implies and not simply putting words in their mouths, then she provides by proxy some of the only lines of dialogue from the normally silent player characters.&lt;br /&gt;
&lt;br /&gt;
{{Kanto NPCs}} &amp;lt;br&amp;gt;&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game characters]]&lt;br /&gt;
[[Category:Red, Blue and Yellow characters]]&lt;br /&gt;
[[Category:Gold, Silver and Crystal characters]]&lt;br /&gt;
[[Category:FireRed and LeafGreen characters]]&lt;br /&gt;
[[Category:HeartGold and SoulSilver characters]]&lt;br /&gt;
[[Category:Female characters]]&lt;br /&gt;
&lt;br /&gt;
[[es:Copiona]]&lt;br /&gt;
[[ja:モノマネむすめ]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_TCG_cards_with_hidden_attacks&amp;diff=1139497</id>
		<title>List of TCG cards with hidden attacks</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_TCG_cards_with_hidden_attacks&amp;diff=1139497"/>
		<updated>2010-08-02T00:24:33Z</updated>

		<summary type="html">&lt;p&gt;Phred: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In the [[Pokémon Trading Card Game]], there are several cards in the {{TCG|Expedition Base Set}}, {{TCG|Aquapolis}}, and {{TCG|Skyridge}} expansions that can use extra abilities in a duel when the card is scanned through the [[e-Reader]]. The ability will often be an attack (which may require Energy like a normal attack), but it can also be a [[Poké-Power]] or a Poké-Body. All abilities have some random aspect to them that requires use of the scanned program to properly utilize.&lt;br /&gt;
&lt;br /&gt;
==Cards with e-Reader enabled abilities==&lt;br /&gt;
__NOTOC__&lt;br /&gt;
===Expedition Base Set===&lt;br /&gt;
* {{TCG ID|Expedition|Mew|19}}&lt;br /&gt;
&lt;br /&gt;
===Aquapolis===&lt;br /&gt;
* {{TCG ID|Aquapolis|Golduck|50}}&lt;br /&gt;
* {{TCG ID|Aquapolis|Miltank|94}}&lt;br /&gt;
* {{TCG ID|Aquapolis|Porygon|103b}}&lt;br /&gt;
* {{TCG ID|Aquapolis|Sneasel|110}}&lt;br /&gt;
&lt;br /&gt;
===Skyridge===&lt;br /&gt;
* {{TCG ID|Skyridge|Ledian|15}}&lt;br /&gt;
* {{TCG ID|Skyridge|Electrode|36}}&lt;br /&gt;
* {{TCG ID|Skyridge|Kadabra|69}}&lt;br /&gt;
* {{TCG ID|Skyridge|Kakuna|70}}&lt;br /&gt;
* {{TCG ID|Skyridge|Lapras|71}}&lt;br /&gt;
* {{TCG ID|Skyridge|Venomoth|111}}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{EreaderApps}}&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:TCG]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Golgo_Octillery&amp;diff=1130874</id>
		<title>Golgo Octillery</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Golgo_Octillery&amp;diff=1130874"/>
		<updated>2010-07-23T06:11:05Z</updated>

		<summary type="html">&lt;p&gt;Phred: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Golgo Octillery&#039;&#039;&#039; may refer to any of these Octillery that were given away as a promotion for [[Pokémon Sunday]]:&lt;br /&gt;
*&#039;&#039;&#039;[[List of Nintendo event Pokémon in 2007#Golgo Octillery|Golgo Octillery (2007)]]&#039;&#039;&#039;: the one given away in 2007&lt;br /&gt;
*&#039;&#039;&#039;[[Hayley&#039;s trades#Golgo Octillery|Golgo Octillery (Ranch)]]&#039;&#039;&#039;: the one given away in [[My Pokémon Ranch]] in 2008&lt;br /&gt;
&lt;br /&gt;
{{disambig}}&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Arceus_(TCG)&amp;diff=1124077</id>
		<title>Arceus (TCG)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Arceus_(TCG)&amp;diff=1124077"/>
		<updated>2010-07-15T17:06:24Z</updated>

		<summary type="html">&lt;p&gt;Phred: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TCGPokémonPrevNext | prev=Shaymin | next=Tsutarja | prevnum=492 | nextnum=494 | type=Rainbow }}&lt;br /&gt;
Arceus has been featured on {{#expr: {{PAGESINCATEGORY:Arceus (TCG)}} - 1}} different cards since it debuted in the {{TCG|Platinum: Arceus|Arceus}} expansion of the [[Pokémon Trading Card Game]]. Arceus cards are normally {{ct|Colorless}} {{TCG|Basic Pokémon}}. Arceus was featured in the {{TCG|Platinum: Arceus|Arceus}} expansion released in November 2009, as well as the {{TCG|Arceus LV.X Deck: Grass &amp;amp; Fire}} and the {{TCG|Arceus LV.X Deck: Lightning &amp;amp; Psychic}} released in July 2009 in Japan.&lt;br /&gt;
&lt;br /&gt;
All Arceus cards include text stating that the player is allowed to use as many of them as they like in their decks.&lt;br /&gt;
&lt;br /&gt;
==List of Pokémon cards featuring Arceus==&lt;br /&gt;
{{cardlist/header|Arceus|Rainbow}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Arceus|Arceus|AR1}}|type=Darkness|ensetlink=Platinum: Arceus|enset=Arceus|enrarity=Rare Holo|ennum=AR1|jpsetlink=Platinum: Arceus|jpset=Advent of Arceus|jprarity=Rare Holo|jpnum=060/090}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Arceus|Arceus|AR2}}|type=Grass|ensetlink=Platinum: Arceus|enset=Arceus|enrarity=Rare Holo|ennum=AR2|jpset=Arceus LV.X Deck: Grass &amp;amp; Fire|jpnum=005/017}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Arceus|Arceus|AR3}}|type=Fire|ensetlink=Platinum: Arceus|enset=Arceus|enrarity=Rare Holo|ennum=AR3|jpset=Arceus LV.X Deck: Grass &amp;amp; Fire|jpnum=008/017}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Arceus|Arceus|AR4}}|type=Water|ensetlink=Platinum: Arceus|enset=Arceus|enrarity=Rare Holo|ennum=AR4|jpsetlink=Platinum: Arceus|jpset=Advent of Arceus|jprarity=Rare Holo|jpnum=029/090}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Arceus|Arceus|AR5}}|type=Colorless|ensetlink=Platinum: Arceus|enset=Arceus|enrarity=Rare Holo|ennum=AR5|jpsetlink=Platinum: Arceus|jpset=Advent of Arceus|jprarity=Rare Holo|jpnum=076/090|jpset2=DPt-P Promotional cards|jpnum2=040/DPt-P}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Arceus|Arceus|AR6}}|type=Lightning|ensetlink=Platinum: Arceus|enset=Arceus|enrarity=Rare Holo|ennum=AR6|jpset=Arceus LV.X Deck: Lightning &amp;amp; Psychic|jpnum=003/017}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Arceus|Arceus|AR7}}|type=Psychic|ensetlink=Platinum: Arceus|enset=Arceus|enrarity=Rare Holo|ennum=AR7|jpset=Arceus LV.X Deck: Lightning &amp;amp; Psychic|jpnum=008/017}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Arceus|Arceus|AR8}}|type=Fighting|ensetlink=Platinum: Arceus|enset=Arceus|enrarity=Rare Holo|ennum=AR8|jpsetlink=Platinum: Arceus|jpset=Advent of Arceus|jprarity=Rare Holo|jpnum=058/090}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Arceus|Arceus|AR9}}|type=Metal|ensetlink=Platinum: Arceus|enset=Arceus|enrarity=Rare Holo|ennum=AR9|jpsetlink=Platinum: Arceus|jpset=Advent of Arceus|jprarity=Rare Holo|jpnum=065/090}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|DP Promo|Arceus|50}}|type=Colorless|enset=DP Black Star Promos|ennum=DP50|jpset=DPt-P Promotional cards|jpnum=041/DPt-P|jpset2=Movie Commemoration Random Pack|jpnum2=020/022|jpset3=Movie Commemoration Random Pack|jpnum3=021/022|jpset4=Movie Commemoration Random Pack|jpnum4=022/022|jpset5=Unnumbered Promotional cards}}&lt;br /&gt;
{{cardlist/div|Arceus LV.X|Rainbow}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Arceus|Arceus LV.X|94}}|type=Colorless|ensetlink=Platinum: Arceus|enset=Arceus|enrarity=Rare Holo LV.X|ennum=94/99|jpsetlink=Platinum: Arceus|jpset=Advent of Arceus|jprarity=Rare Holo LV.X|jpnum=077/090|enset2=DP Black Star Promos|ennum2=DP53}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Arceus|Arceus LV.X|95}}|type=Colorless|ensetlink=Platinum: Arceus|enset=Arceus|enrarity=Rare Holo LV.X|ennum=95/99|jpset=Arceus LV.X Deck: Grass &amp;amp; Fire|jpnum=011/017|enset2=DP Black Star Promos|ennum2=DP56}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Arceus|Arceus LV.X|96}}|type=Colorless|ensetlink=Platinum: Arceus|enset=Arceus|enrarity=Rare Holo LV.X|ennum=96/99|jpset=Arceus LV.X Deck: Lightning &amp;amp; Psychic|jpnum=011/017}}&lt;br /&gt;
{{cardlist/footer|Rainbow}}&lt;br /&gt;
&lt;br /&gt;
{{Project TCG notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Cards by Pokémon|493]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Double_Battle&amp;diff=1122207</id>
		<title>Double Battle</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Double_Battle&amp;diff=1122207"/>
		<updated>2010-07-13T14:47:48Z</updated>

		<summary type="html">&lt;p&gt;Phred: /* Triple battles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wild double battle Pt2.png|220px|thumb|A double battle]]&lt;br /&gt;
A &#039;&#039;&#039;double battle&#039;&#039;&#039;, also known as a &#039;&#039;&#039;2-on-2 battle&#039;&#039;&#039;, is a [[Pokémon battle]] featuring up to four [[Pokémon]] actively participating at once. This game mechanic debuted in [[Generation III]]. A [[tag battle]] is a variation of a double battle with two {{pkmn|Trainer}}s battling alongside each other.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
[[File:Wild double battle Pt.png|220px|thumb|right|A wild double battle]]&lt;br /&gt;
In a double battle, each Pokémon is part of a duo, meaning that the battle takes place between two teams of two.  The number of [[Pokémon Trainer]]s participating in the battle can be two - in which each Trainer uses two Pokémon, three - in which a pair of Trainers each using a single Pokémon face off against a Trainer using two, or four Trainers - with each Trainer using a single Pokémon. At first, the two on one variant only occurred against specific Trainer pair classes such as twins and couples such as Gym Leaders [[Tate and Liza]], but starting with {{game|Emerald}}, double battles may occur in situations where two different Trainers see the player at the same time.&lt;br /&gt;
&lt;br /&gt;
[[Image:Col Battle.png|thumb|left|A Pokémon battle against a trainer in Pokémon Colosseum]]&lt;br /&gt;
In {{game|Colosseum}} all battles are battled as double battles, as are all trainer battles in {{Pokémon XD}} (with the exception of an optional trainer in front of the [[Pokémon HQ Lab]], the first battle against Chobin, and the fight against Spy Naps).&lt;br /&gt;
&lt;br /&gt;
Double battles were introduced into the [[Pokémon games]] in [[Generation III]], where they were a focus of the advertising. However, the idea had been presented in the [[Pokémon anime]] and the [[Electric Tale of Pikachu]] manga long before that.&lt;br /&gt;
&lt;br /&gt;
[[File:Battle Commanders.png|thumb|220px|right|Trainer double battle]]&lt;br /&gt;
In [[Generation IV]], there are [[stat Trainers|situations]] where the player is accompanied by an [[non-player character|NPC]]. In these situations, all wild Pokémon encounters will be double battles against two Pokémon. In such situations, it is impossible to use a [[Poké Ball]] to capture a Pokémon unless the other is knocked out first. The NPC Trainer will heal the player&#039;s team after every battle.&lt;br /&gt;
&lt;br /&gt;
Generation IV also changes around the order of events slightly. Moves that target multiple Pokémon now resolve in order of the Pokémon&#039;s respective Speed stats. Pokémon are also now switched in to replace KO&#039;d Pokémon at the end of a round of combat rather than immediately after a Pokémon is knocked out. While this affects single battles, the effect is more noticeable in double battles where it is now possible for a Pokémon&#039;s move to fail due to a lack of target if both of the opposing Pokémon are knocked out before the attacking Pokémon&#039;s turn comes.&amp;lt;br clear=left&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Effects on moves===&lt;br /&gt;
Many different [[move]]s are made especially for double battles, such as {{m|Helping Hand}}.  Some others, such as {{m|Surf}}, can have noticeably different effects.  Below is a list of moves which act differently in double battles.  Unlisted moves act the same as in normal single battles.  Moves that hit multiple Pokémon have their power reduced to 75% of their normal [[power|base power]] unless all other Pokémon have fainted at that point.&lt;br /&gt;
&lt;br /&gt;
This chart displays all moves that work differently in double battles; moves not here either target the partner Pokémon, the user, or can target any one of the three other Pokémon out besides the user.&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{cynthia color light}}; text-align:center; {{roundy|20px}} border: 3px solid #{{cynthia color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=5 style=&amp;quot;background:#{{cynthia color}}; {{roundytop|3px}}&amp;quot; align=&amp;quot;center&amp;quot; | Effects on moves&lt;br /&gt;
|- style=&amp;quot;background:#{{cynthia color light}}&amp;quot; &lt;br /&gt;
! width=20% | Both of user&#039;s Pokémon&lt;br /&gt;
! width=20% | Either opponent&lt;br /&gt;
! width=20% | Both opponents &lt;br /&gt;
! width=20% | Both opponents and partner&lt;br /&gt;
! width=20% | All Pokémon in battle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{mcolor|Light Screen|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}&amp;quot; | {{mcolor|Counter|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | {{mcolor|Acid|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | {{mcolor|Discharge|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{mcolor|Hail|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Lucky Chant|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{mcolor|Destiny Bond|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}&amp;quot; | {{mcolor|Air Cutter|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{mcolor|Earthquake|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{mcolor|Haze|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{mcolor|Reflect|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{mcolor|Mirror Coat|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{mcolor|Blizzard|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Explosion|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Perish Song|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}; -moz-border-radius-bottomleft: 5px&amp;quot; | {{mcolor|Safeguard|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{mcolor|Outrage|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{mcolor|Bubble|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{mcolor|Magnitude|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{mcolor|Rain Dance|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{mcolor|Petal Dance|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Growl|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Selfdestruct|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{mcolor|Sandstorm|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Thrash|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; | {{mcolor|Heat Wave|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Teeter Dance|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; | {{mcolor|Sunny Day|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}; -moz-border-radius-bottomleft: 5px&amp;quot; | {{mcolor|Uproar|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Hyper Voice|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{mcolor|Surf|f8f8f8}} &amp;lt;sup&amp;gt;{{color2|f8f8f8|Generation IV|IV}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}; -moz-border-radius-bottomright: 5px&amp;quot; | {{mcolor|Trick Room|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{mcolor|Icy Wind|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; -moz-border-radius-bottomright: 5px&amp;quot; | {{mcolor|Lava Plume|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Leer|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{mcolor|Muddy Water|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{mcolor|Powder Snow|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{mcolor|Razor Leaf|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Razor Wind|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{mcolor|Spikes|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{mcolor|Rock Slide|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{mcolor|Surf|f8f8f8}} &amp;lt;sup&amp;gt;{{color2|f8f8f8|Generation III|III}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{mcolor|Stealth Rock|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{bug color}}&amp;quot; | {{mcolor|String Shot|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Sweet Scent|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Swift|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Tail Whip|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | {{mcolor|Toxic Spikes|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{mcolor|Twister|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{mcolor|Water Spout|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}; -moz-border-radius-bottomleft: 5px; -moz-border-radius-bottomright: 5px&amp;quot; | {{mcolor|Eruption|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effects on abilities===&lt;br /&gt;
Four [[Ability|abilities]] are also adapted especially for double battles. These abilities are:&lt;br /&gt;
&lt;br /&gt;
* {{a|Plus}} - When a Pokémon with Plus enters into a double battle with a Pokémon with {{a|Minus}}, the user&#039;s {{stat|Special Attack}} stat increases by 50%.&lt;br /&gt;
* {{a|Minus}} - When a [[Pokémon]] with Minus enters into a double battle with a Pokémon with Plus, the user&#039;s {{stat|Special Attack}} stat increases by 50%.&lt;br /&gt;
* {{a|Lightningrod}} - Lightningrod forces all single-target {{type2|Electric}} attacks in a double battle to strike the Pokémon with this ability. In a single battle, it will only cause the Pokémon with this ability to always be hit by Electric-type moves, no matter their accuracy. Note that Lightningrod cannot redirect {{m|Discharge}}, as it targets all other Pokémon.&lt;br /&gt;
* {{a|Storm Drain}} - Storm Drain is only effective in double battles and a Pokémon with this ability will force all single-target Water-type attacks used by other Pokémon to exclusively strike it. Water-type moves have 100% accuracy whether they are aimed at a Storm Drain user or not.&lt;br /&gt;
&lt;br /&gt;
[[File:BW Prerelease triple battle.png|thumb|right|200px|Triple battle]]&lt;br /&gt;
===Triple battles===&lt;br /&gt;
Triple battles will be introduced as a main series element in {{game|Black and White|s}}, and have been shown in pre-release screenshots. Little is known about this new feature, but triple battles as a mechanic debuted in [[Pokémon Battrio]]. Unlike Double Battles, the positioning of the Pokémon in-battle will be important as the Pokémon on the left will be unable to target the Pokémon on the right and vice-versa, while the Pokémon in the middle is free to attack any other Pokémon in play, making it the prime attacking position.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Doublebattleanime.PNG‎|thumb|right|190px|A double battle in the anime]]&lt;br /&gt;
While [[Team Rocket]] had conducted &amp;quot;illegal&amp;quot; double battles since [[EP003|the third episode]], the first official double battle occurred in &#039;&#039;[[EP108|Pokémon Double Trouble]]&#039;&#039;.  In order to win the [[Badge#Jade Star Badge|Jade Star Badge]], Ash had to defeat [[Luana]]&#039;s {{p|Marowak}} and {{p|Alakazam}} in a double battle.  While [[Ash&#039;s Pikachu]] and [[Ash&#039;s Charizard|Charizard]] were initially unwilling to cooperate, they eventually overcame it to win the battle.&lt;br /&gt;
&lt;br /&gt;
After the release of Ruby and Sapphire, double battles were seen in the anime more often.  The first took place in &#039;&#039;[[AG014|All in a Day&#039;s Wurmple]]&#039;&#039;. [[Forrester Franklin]] introduced the concept to Ash and they had a battle that Ash won. As in the games, Ash&#039;s Gym Battle against [[Tate and Liza]] was a double battle. The Double Battle style has been used in contests; more specifically, all four battle rounds of the Grand Festival. Additionally, in order to qualify for the finals of the [[Ever Grande Conference]], competitors must win three double battles in the preliminaries. Double battles also appeared in the seventh movie, &#039;&#039;[[M07|Destiny Deoxys]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[AG072|The Bicker the Better]]&#039;&#039;, &#039;&#039;[[AG177|Grating Spaces]]&#039;&#039;, &#039;&#039;[[DP029|The Champ Twins!]]&#039;&#039;, and &#039;&#039;[[DP147|Bagged Then Tagged!]]&#039;&#039; all featured tag battles; double battles with two Trainers on each side, using one Pokémon each trainer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[DP050|Tag! We&#039;re It...! ]]&#039;&#039;, &#039;&#039;[[DP051|Glory Blaze!]]&#039;&#039; and &#039;&#039;[[DP052|Smells Like Team Spirit!]]&#039;&#039; featured a [[Hearthome City Tag Battle Competition|tag battle tournament]] in which two Trainers group up to participate. Each Trainer could only use one Pokémon in a battle.&lt;br /&gt;
&lt;br /&gt;
While not counting as official battles, battles with Team Rocket are usually two-on-two, as has been the case since &#039;&#039;[[EP003|Ash Catches a Pokémon]]&#039;&#039;. In that episode, Ash complained that it was against the rules. Perhaps to account for this, Forrester stated that double battles are accepted under [[Hoenn]]&#039;s official Pokémon league rules.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
Doubles battles have been present in the manga long before the games. They have appeared several times in the [[Electric Tale of Pikachu]] and later in the [[Pokémon Adventures]]. Double battles were introduced into [[Pokémon Adventures]] in the {{chap|Ruby &amp;amp; Sapphire}}. They first appeared in [[PS198]], when {{adv|Ruby}} challenges a {{p|Plusle}} and a {{p|Minun}}. They later appear in [[PS207]] when Ruby and the [[Swimmer]] are spotted by a {{p|Seviper}} and a {{p|Zangoose}}. In [[PS233]] to [[PS252]], {{p|Kyogre}} and {{p|Groudon}} are fought in a double battle by several people as they try to calm down the storm that they created.&lt;br /&gt;
&lt;br /&gt;
Double battles also make a few appearances in the {{chap|Diamond &amp;amp; Pearl}}. In [[PS364]], the main characters battle a {{p|Torterra}} and an {{p|Infernape}}, while in [[PS374]] and [[PS375]], they battle against [[Cyrus]]&#039;s {{p|Probopass}} and {{p|Magnezone}} in [[Mt. Coronet]].&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Tag battle]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
&lt;br /&gt;
[[de:Doppelkampf]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Match double]]&lt;br /&gt;
[[ja:ダブルバトル]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Stadium&amp;diff=1089904</id>
		<title>Pokémon Stadium</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Stadium&amp;diff=1089904"/>
		<updated>2010-05-27T19:37:48Z</updated>

		<summary type="html">&lt;p&gt;Phred: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_game |&lt;br /&gt;
  name = Pokémon Stadium  |&lt;br /&gt;
  boxart = [[Image:Stadium.jpg|300px]]|&lt;br /&gt;
  caption =  Pokémon Stadium&#039;s North American boxart|&lt;br /&gt;
  category = Battle Simulation| &lt;br /&gt;
  players = 1-4 |&lt;br /&gt;
  console = Nintendo 64 |&lt;br /&gt;
  release_date_ja = April 30, 1999 |&lt;br /&gt;
  release_date_au = March 23, 2000 |&lt;br /&gt;
  release_date_eu = December 31, 2000 |&lt;br /&gt;
  release_date_na = February 29, 2000 |&lt;br /&gt;
  release_date_kr = N/A|&lt;br /&gt;
  publisher = [[Nintendo]] |&lt;br /&gt;
  developer = [[Nintendo]]/[[HAL Labs]] |&lt;br /&gt;
  esrb = E for Everyone |&lt;br /&gt;
  website_en = [http://www.pokemon.com/us/games/videogame-pokemon-stadiumtm/ Pokémon Stadium]|&lt;br /&gt;
  website_ja = [http://www.pokemon.co.jp/game/other/64-ps2/ ポケモンスタジアム２]&amp;lt;br/&amp;gt;[http://www.nintendo.co.jp/n01/n64/software/nus_p_cp2j/ ポケモンスタジアム２] (@Nintendo) |&lt;br /&gt;
}}&lt;br /&gt;
{{StrategyWiki|Pokémon Stadium}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon Stadium&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケモンスタジアム２&#039;&#039;&#039; &#039;&#039;Pokémon Stadium 2&#039;&#039;) is a [[Nintendo 64]] game that allows players to upload and battle their Pokémon from the [[Generation I|first generation]] Pokémon games, [[Pokémon Red and Blue Versions|Pokémon Red, Blue]], {{v2|Yellow}}, and [[Pokémon Red and Green Versions|Green]] in Japan. It features several battle arenas, introducing [[Stadium Mode]]&#039;s original four cups, the [[Pika Cup]], [[Petit Cup]], [[Poké Cup]], and [[Prime Cup]], the latter two of which would return in [[Pokémon Stadium 2|the sequel]], and the original [[Gym Leader Castle]]. It also features new Pokémon [[cry|cries]], a feature that was carried on in the sequel for Pokémon from Generation II.&lt;br /&gt;
&lt;br /&gt;
This game is the sequel to the [[Pokémon Stadium (Japanese)|mostly incomplete original]], which was never released anywhere but Japan.&lt;br /&gt;
&lt;br /&gt;
==Game modes==&lt;br /&gt;
===Free battle===&lt;br /&gt;
An open battle mode where players can battle with each other or the CPU with their favorite Pokémon. Players can use the Stadium rulesets (plus their available rentals), or choose &amp;quot;Anything Goes&amp;quot; for only the basic rules with no level limit.&lt;br /&gt;
&lt;br /&gt;
Exclusive to Anything Goes is the ability to bring any number of Pokémon from one to six into battle, and play team matches with 3 or 4 players. When two players are on a given side, each selects up to 3 Pokémon to control.&lt;br /&gt;
&lt;br /&gt;
[[File:Stadium Intro.png|right|thumb|Stadium Title Screen]]&lt;br /&gt;
===Stadium===&lt;br /&gt;
{{main|Stadium Mode}}&lt;br /&gt;
This is the main game mode. There are four different cup rules to win; [[Pika Cup]], [[Petit Cup]], [[Poké Cup]], and [[Prime Cup]]. In the latter two, there are four levels of difficulty; Poké Ball, Great Ball, Ultra Ball and Master Ball.&lt;br /&gt;
&lt;br /&gt;
===Gym Leader Castle===&lt;br /&gt;
{{main|Gym Leader Castle}}&lt;br /&gt;
In this mode, the goal is to climb to the castle&#039;s top by facing in order all 8 of the Gym Leaders from [[Kanto]], followed by the [[Elite Four|Elite 4]] and finally [[Blue (game)|the player&#039;s rival]]. Each of the Gym Leaders has 3 apprentices that the player must first defeat in order to battle the Leader themselves.&lt;br /&gt;
&lt;br /&gt;
When the rival is finally defeated, the player will be rewarded one of the following 8 Pokémon at random; each of them uncommon in [[Generation I]] and usually only available once in a particular Game Boy game without [[Trade|trading]], and each at level 20:&lt;br /&gt;
* {{p|Bulbasaur}}&lt;br /&gt;
* {{p|Charmander}}&lt;br /&gt;
* {{p|Squirtle}}&lt;br /&gt;
* {{p|Hitmonlee}}&lt;br /&gt;
* {{p|Hitmonchan}}&lt;br /&gt;
* {{p|Eevee}}&lt;br /&gt;
* {{p|Omanyte}}&lt;br /&gt;
* {{p|Kabuto}}&lt;br /&gt;
&lt;br /&gt;
===Vs. Mewtwo===&lt;br /&gt;
Once the player has completed the [[Stadium Mode]] and [[Gym Leader Castle]], {{p|Mewtwo}}&#039;s silhouette will appear in the sky over the Stadium for selection. This is simply a showdown against Mewtwo itself, under essentially Anything Goes rules: up to six Pokémon (the player&#039;s own or Prime Cup rentals) can brought to the battle, but Mewtwo is the only opponent and is level 100. It knows {{m|Psychic}}, {{m|Thunderbolt}}, {{m|Blizzard}}, and {{m|Rest}}.&lt;br /&gt;
&lt;br /&gt;
Defeating Mewtwo launches the credits, changes the title screen and unlocks Round 2. Re-unlocking and defeating Mewtwo in Round 2 (where its stats are increased and Blizzard is switched for {{m|Amnesia}}) awards another new title screen and special hidden stickers available in the Gallery mode.&lt;br /&gt;
&lt;br /&gt;
===Kids&#039; Club===&lt;br /&gt;
This park houses 9 different mini-games for One to Four players. They can be played freely or in a &amp;quot;Who&#039;s the Champion?&amp;quot; mode where the first player to accumulate a certain number of wins is declared the champ. Any slots not used by players will be filled in by the computer, with Easy, Normal and Hard difficulty levels available. The secret Hyper difficulty can be unlocked by winning a Champion match on Hard.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Clefairy Says:&#039;&#039;&#039; A {{p|Clefairy}} teacher will write increasingly tricky arrow patterns on a chalkboard. They must be repeated back. Last player standing wins.&amp;lt;br&amp;gt;&#039;&#039;&#039;Controls:&#039;&#039;&#039; Control Pad to repeat the pattern.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Dig! Dig! Dig!:&#039;&#039;&#039; As {{p|Sandshrew}}, players need to dig to the underground well before the others.&amp;lt;br&amp;gt;&#039;&#039;&#039;Controls:&#039;&#039;&#039; Tap L and R alternatively to dig.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Ekans Hoop Hurl:&#039;&#039;&#039; In 60 seconds, players must toss as many {{p|Ekans}} around as many {{p|Diglett}} as they can. Gold Diglett are worth extra points.&amp;lt;br&amp;gt;&#039;&#039;&#039;Controls:&#039;&#039;&#039; Control Pad Left/Right to aim and Up/Down to adjust the angle, Control Stick Down to throw.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Magikarp Splash:&#039;&#039;&#039; {{p|Magikarp}} must {{m|Splash}} high enough to hit the button at the top of the screen as many times as it can.&amp;lt;br&amp;gt;&#039;&#039;&#039;Controls:&#039;&#039;&#039; A to Splash/Jump.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rock Harden:&#039;&#039;&#039; As either {{p|Metapod}} or {{p|Kakuna}}, players must use {{m|Harden}} at the right time to avoid taking damage from the incoming rocks. Using Harden also depletes stamina as well so it must be used carefully. Last player standing wins.&amp;lt;br&amp;gt;&#039;&#039;&#039;Controls:&#039;&#039;&#039; A to Harden.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Run, Rattata, Run:&#039;&#039;&#039; {{p|Rattata}} needs to avoid obstacles as it runs on a treadmill to reach the finish line.&amp;lt;br&amp;gt;&#039;&#039;&#039;Controls:&#039;&#039;&#039; A (repeatedly) to run, Control Pad Up to jump.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Snore War:&#039;&#039;&#039; {{p|Drowzee}} must use {{m|Hypnosis}} when the pendulum hits the center of its&#039; swing to put the other Drowzee to sleep. Last one left awake wins.&amp;lt;br&amp;gt;&#039;&#039;&#039;Controls:&#039;&#039;&#039; A for Hypnosis.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Sushi-Go-Round:&#039;&#039;&#039; {{p|Lickitung}} must eat as many foods as it can from the circular table of rotating plates, so as to run up a high bill. There are several types of food, each worth a different price; certain foods are spicier than others, which can slow Lickitung down. The player that racks up the most expensive bill when time is up wins.&amp;lt;br&amp;gt;&#039;&#039;&#039;Controls:&#039;&#039;&#039; Control Stick to Move, A to [[Lick (move)|eat]].&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Thundering Dynamo:&#039;&#039;&#039; As either {{p|Pikachu}} or {{p|Voltorb}}, players need to press the button corresponding to the lightbulb&#039;s color to charge up electricity. The player who is fully charged first wins.&amp;lt;br&amp;gt;&#039;&#039;&#039;Controls:&#039;&#039;&#039; Mash A or B to charge.&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
This is used to take pictures of Pokémon from a Red, Blue, or Yellow cartridge inserted into the [[Transfer Pak]] or any rental Pokémon. Any of the game&#039;s arenas can be selected for a backdrop and the photos are stored in an in-game album. These pictures can be printed out as stickers (in 16x1 or 4x4 sizes) via the same Sticker Station that was used for [[Pokémon Snap]].&lt;br /&gt;
&lt;br /&gt;
===Oak&#039;s Lab===&lt;br /&gt;
This can only be used if the player has a copy of Pokémon Red, Blue or Yellow inserted into a Transfer Pak (although this may cause Mew to be lost from the PC). Here, the player can access boxes to organize and store Pokémon and items, trade Pokémon between game cartridges, and accept prize Pokémon won elsewhere in the game.&lt;br /&gt;
&lt;br /&gt;
===[[Game Boy Tower|GB Tower]]===&lt;br /&gt;
This is used to play an emulated version of Pokémon {{v2|Red}}, {{v2|Blue}}, or {{v2|Yellow}} on the Nintendo 64. Different borders can be applied, some exclusive to particular versions. In addition, a {{p|Doduo}} Game Boy Tower can be unlocked by completing either the Poké Cup or Prime Cup in Round 1, which allows the game to be played at double the speed. A {{p|Dodrio}} Game Boy Tower can also be unlocked by beating both the Poké Cup and Prime Cup in Round 1, allowing the game to be played at quadruple speed.&lt;br /&gt;
&lt;br /&gt;
==Round 2==&lt;br /&gt;
When the Vs. Mewtwo battle is cleared, Round 2 can be toggled on and off by pressing C-Right on the main menu. Round 2 challenges the player to battle through the game all over again, against the same opponents with different Pokémon and a much higher difficulty. The surrounding Stadium area in Round 2 is set at night.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This is currently the only game in the entire Pokémon franchise to say that a Pokémon may &amp;quot;die&amp;quot; in battle. If the player, or computer opponent, brings a Pokémon into play with very little [[HP]] remaining, the announcer may say, &amp;quot;Oh! This one is ready to die!&amp;quot; Every other game in the series always refers to Pokémon as simply &amp;quot;fainting&amp;quot; or &amp;quot;unable to battle.&amp;quot;&lt;br /&gt;
* Pokémon cries have a much more realistic sound in this game. However, the only one to actually say its name like in the {{pkmn|anime}} is the {{p|Pikachu}} from {{game|Yellow}}. This is likely because not all Pokémon were given a voice in the anime yet.&lt;br /&gt;
** This concept was carried over to [[Pokémon Stadium 2]].&lt;br /&gt;
* This was the first home console game to have all Pokémon in its generation able to be used in battle.&lt;br /&gt;
* Nicknamed Pokémon have slightly altered colourations when used in battle. As a result, most NPC trainers use nicknamed Pokémon to emphasize the effect. This makes one of the few situations where NPCs have nicknamed Pokémon.&lt;br /&gt;
&lt;br /&gt;
{{Main series}}&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Pokémon Stadium|*]]&lt;br /&gt;
[[Category:Nintendo 64 games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Stadium]]&lt;br /&gt;
[[es:Pokémon Stadium]]&lt;br /&gt;
[[fr:Pokémon Stadium]]&lt;br /&gt;
[[ja:ポケモンスタジアム2]]&lt;br /&gt;
[[pl:Pokémon Stadium]]&lt;br /&gt;
[[pt:Pokémon Stadium]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ball_Capsule&amp;diff=1089847</id>
		<title>Ball Capsule</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ball_Capsule&amp;diff=1089847"/>
		<updated>2010-05-27T17:14:14Z</updated>

		<summary type="html">&lt;p&gt;Phred: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Ball_Capsule.jpg|thumb|right|{{an|Dawn}} demonstrating how to use a Ball Capsule on {{TP|Dawn|Piplup}}&#039;s [[Poké Ball]]]]&lt;br /&gt;
A &#039;&#039;&#039;Ball Capsule&#039;&#039;&#039; is a special [[item]] in [[Generation IV]] that can be attached to a [[Pokémon]]&#039;s [[Poké Ball]] to add special effects when the Pokémon is sent out in a {{pkmn|battle}} or {{pkmn|contest}}.&lt;br /&gt;
&lt;br /&gt;
Ball Capsules may be accessed from the {{player}}&#039;s own [[PC]]. There are twelve spaces for them to be saved on, and their appearance can be altered by adding [[Seal]]s to their exteriors, creating the aforementioned special effects. Most seals can be purchased in the [[Sunyshore Market]] at [[Sunyshore City]]. Eight Seals can be attached to any Capsule at one time.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon whose Poké Ball has a Capsule is to be placed in the [[Pokémon storage system]], the capsule must be removed. Likewise, when a Pokémon is [[trade]]d, the capsule will automatically be removed.&lt;br /&gt;
&lt;br /&gt;
NPC trainers in Pokémon Platinum use Ball Capsules on their Pokémon, notable examples include Volkner and Flint who have capsules on their Electivire and Magmortar, respectively.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
When [[Pokémon Coordinator]]s debut in [[Pokémon Super Contest]]s, they get a [[Contest Pass]], a Ball Capsule, and Seals. These were first shown in &#039;&#039;[[DP011|Mounting a Coordinator Assault]]&#039;&#039;. While Contests seem to be their main use in the anime, they cannot be used in Contests in the games.&lt;br /&gt;
{{-}}&lt;br /&gt;
{{contest}}{{-}}&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[ja:ボールカプセル]]&lt;br /&gt;
[[es:Cápsula]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Voltorb_(Pok%C3%A9mon)&amp;diff=1081586</id>
		<title>Voltorb (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Voltorb_(Pok%C3%A9mon)&amp;diff=1081586"/>
		<updated>2010-05-16T21:48:47Z</updated>

		<summary type="html">&lt;p&gt;Phred: /* Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Kingler | next=Electrode|type=electric|prevnum=099|nextnum=101 }}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Voltorb |&lt;br /&gt;
jname=ビリリダマ |&lt;br /&gt;
tmname=Biriridama |&lt;br /&gt;
art=FRLG |&lt;br /&gt;
size=130px |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;vol&#039;&#039;-torb&amp;lt;/sc&amp;gt; &amp;lt;ref&amp;gt;Barbo, Maria. &#039;&#039;The Official Pokémon Handbook&#039;&#039;. Scholastic Publishing, 1999. ISBN 0-439-10397-5&amp;lt;/ref&amp;gt; |&lt;br /&gt;
ndex=100 |&lt;br /&gt;
oldjdex=120 |&lt;br /&gt;
jdex=121 |&lt;br /&gt;
hdex=084 |&lt;br /&gt;
fbrow=079 |&lt;br /&gt;
abrow=076 |&lt;br /&gt;
obrow=113 |&lt;br /&gt;
opbrow=156 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Electric |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Ball |&lt;br /&gt;
height-ftin=1&#039;08&amp;quot; |&lt;br /&gt;
height-m=0.5 |&lt;br /&gt;
weight-lbs=22.9 |&lt;br /&gt;
weight-kg=10.4 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Soundproof |&lt;br /&gt;
ability2=Static |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Mineral |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=20 |&lt;br /&gt;
evsp=1 |&lt;br /&gt;
expyield=103 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=255 |&lt;br /&gt;
color=Red |&lt;br /&gt;
catchrate=190 |&lt;br /&gt;
body=01 |&lt;br /&gt;
pokefordex=voltorb |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Voltorb&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ビリリダマ&#039;&#039;&#039; &#039;&#039;Biriridama&#039;&#039;) is an {{type2|Electric}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s into {{p|Electrode}} starting at [[level]] 30.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Voltorb is a Pokémon that looks like a [[Poké Ball]] with a face, minus the button. Its top half is red, and its bottom half is white. It was first seen in the plant that modern Poké Balls were invented. Voltorb and its evolution, {{p|Electrode}}, could be forms of energy, but it is unknown where that energy came from or how it created them. Because of the similarities with the Poké Ball, it has been suggested that Voltorb is an [[artificial Pokémon]], created with some form of human involvement.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
This Pokémon is genderless.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
If agitated, Voltorb may explode.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Voltorb is easily agitated, and is known to {{m|Selfdestruct|self-destruct}} due to anger.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Urban.gif|right|frame|{{DL|List of Pokémon by habitat|Urban Pokémon}}]]&lt;br /&gt;
Voltorb are generally found in power plants and other areas with electric fields, and due to their volatile temper and habit of {{m|Explosion|exploding}} out of anger are generally considered pests. They are also found on farms guarding the crops and fruit there, and are usually painted the same color as the fruits they guard. It is common in [[Kanto]], [[Johto]] and [[Hoenn]], but has been seen in [[Sinnoh]] from time to time.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Voltorb.png|right|thumb|Voltorb in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
Voltorb first appeared in &#039;&#039;[[EP032|The Ninja Poké Showdown]]&#039;&#039;. [[Koga]] kept a bunch of these in [[Fuchsia Gym|his Gym]] as booby traps.&lt;br /&gt;
&lt;br /&gt;
Voltorb also appeared in &#039;&#039;[[EP049|So Near, Yet So Farfetch&#039;d]]&#039;&#039;. Team Rocket received them from the {{ka|Keith|Backpack-switching thief}}, thinking they were [[Poké Ball]]s with [[Rarity|rare]] [[Pokémon]] in them, as well as their {{TP|Jessie|Arbok}}, {{TP|Jessie|Lickitung}} and {{TP|James|Weezing}}. When Team Rocket found out they were not, the Voltorb started to {{m|Explosion|explode}} in their balloon. They dumped most of the Voltorb on the thief, prompting him to quit his crime spree, but a single Voltorb sent them blasting off.&lt;br /&gt;
&lt;br /&gt;
A sole Voltorb lived amongst the Electrode in &#039;&#039;[[EP114|The Underground Round Up]]&#039;&#039;. Although [[Misty]] was terrified of it, the {{type2|Electric}} befriended her {{TP|Misty|Togepi|Togetic}}, and the [[Baby Pokémon]] was sad when it had to leave.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
In &#039;&#039;[[EP037|Ditto&#039;s Mysterious Mansion]]&#039;&#039;, Voltorb comes on stage in [[Duplica|Duplica&#039;s]] flashback as her {{p|Ditto}} tries to transform into one.&lt;br /&gt;
&lt;br /&gt;
Voltorb is one of the Electric-type Pokémon that was seen in the lake with crystal in &#039;&#039;[[EP242|As Clear As Crystal]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Voltorb was used by one of the students of the [[Pokémon Trainer&#039;s School]] in &#039;&#039;[[AG015|Gonna Rule The School!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Voltorb made a small appearance in &#039;&#039;[[AG079|Pearls are a Spoink&#039;s Best Friend]]&#039;&#039;. {{an|Spoink}} mistook it for a pearl.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG150|May&#039;s Egg-Cellent Adventure]]&#039;&#039;, two Voltorb attack {{an|May}} as they are trained to do so when anyone steps foot on [[Nicolette]]&#039;s property.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Kanto}}&lt;br /&gt;
{{Animedexbody|EP032|Voltorb|Ash&#039;s Pokédex|Voltorb. The identity of this creature is unknown. It has an extreme personality, uses {{t|Electric}} [[Move|attacks]], and at times {{m|Selfdestruct}}s.}}&lt;br /&gt;
|}&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{colorschemedark|Kanto}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| text align=&amp;quot;right&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{colorschemelight|Kanto}}; -moz-border-radius-bottomleft: 10px; -moz-border-radius-bottomright: 10px;&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Original series entries continue below.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Animedexheader|Orange}}&lt;br /&gt;
{{Animedexbody|EP114|Voltorb|Ash&#039;s Pokédex|Voltorb. This mysterious Pokémon uses strong {{T|Electric}} attacks, and is often found near power plants. Use extreme caution; Voltorb may {{M|Explosion|explode}} without warning.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|original|Orange}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
Voltorb is a Pokémon that looks just like a [[Poké Ball]], even in its height. It debuted in the {{chap|Red, Green &amp;amp; Blue}} in its own round, &#039;&#039;[[PS010|Danger: High Voltorb]]&#039;&#039;. Here, {{adv|Red}} tries to touch one aboard the [[S.S. Anne]] thinking that is only a Poké Ball, but is zapped by it.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Voltorb (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==In the TFG==&lt;br /&gt;
One Voltorb figure has been released.&lt;br /&gt;
&lt;br /&gt;
* {{TFG|Next Quest}}: {{TFG ID|Next Quest|Voltorb|23}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{dex&lt;br /&gt;
|gen=1&lt;br /&gt;
|type=electric&lt;br /&gt;
|redbluedex=Usually found in power plants. Easily mistaken for a [[Poké Ball]], it has zapped many people.&lt;br /&gt;
|yellowdex=It is said to camouflage itself as a Poké Ball. It will {{m|Selfdestruct|self-destruct}} with very little stimulus.&lt;br /&gt;
|stadiumdex=Usually found in power plants. In some instances, they have been seen drawing power from the trolleys of electric trains.&lt;br /&gt;
|golddex=It rolls to move. If the ground is uneven, a sudden jolt from hitting a bump can cause it to {{m|Explosion|explode}}.&lt;br /&gt;
|silverdex=It was discovered when Poké Balls were introduced. It is said that there is some connection.&lt;br /&gt;
|crystaldex=During the study of this Pokémon, it was discovered that its components are not found in nature.&lt;br /&gt;
|stadium2dex=It rolls to move. If the ground is uneven, a sudden jolt from hitting a bump can cause it to explode.&lt;br /&gt;
|rubydex=Voltorb was first sighted at a company that manufactures Poké Balls. The link between that sighting and the fact that this Pokémon looks very similar to a Poké Ball remains a mystery.&lt;br /&gt;
|sapphiredex=Voltorb is extremely sensitive - it explodes at the slightest of shocks. It is rumored that it was first created when a Poké Ball was exposed to a powerful pulse of energy.&lt;br /&gt;
|emeralddex=It bears an uncanny and unexplained resemblance to a Poké Ball. Because it explodes at the slightest shock, even veteran trainers treat it with caution.&lt;br /&gt;
|firereddex=A life-form whose identity is unknown. It is said to {{m|screech}} or suddenly selfdestruct.&lt;br /&gt;
|leafgreendex=Usually found in power plants. Easily mistaken for a [[Poké Ball]], it has zapped many people.&lt;br /&gt;
|diamonddex=It looks just like a Poké Ball. It is dangerous because it may electrocute or explode on touch.&lt;br /&gt;
|pearldex=It looks just like a Poké Ball. It is dangerous because it may electrocute or explode on touch.&lt;br /&gt;
|platinumdex=It looks just like a Poké Ball. It is dangerous because it may electrocute or explode on touch.&lt;br /&gt;
|heartgolddex=It rolls to move. If the ground is uneven, a sudden jolt from hitting a bump can cause it to explode.&lt;br /&gt;
|soulsilverdex=It was discovered when Poké Balls were introduced. It is said that there is some connection.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=Electric |&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbrarity=Common |&lt;br /&gt;
rbarea={{rt|10}}, [[Power Plant]] |&lt;br /&gt;
yrarity=Uncommon |&lt;br /&gt;
yarea=[[Power Plant]] |&lt;br /&gt;
gsrarity=Many |&lt;br /&gt;
gsarea={{rt|10}}, [[Mahogany Town]], [[Olivine City]] |&lt;br /&gt;
crarity=Many |&lt;br /&gt;
carea={{rt|10}}, [[Mahogany Town]], [[Olivine City]] |&lt;br /&gt;
rsrarity=Common |&lt;br /&gt;
rsarea=[[New Mauville]] |&lt;br /&gt;
erarity=Common |&lt;br /&gt;
earea=[[New Mauville]] |&lt;br /&gt;
frlgrarity=Common |&lt;br /&gt;
frlgarea={{rt|10}}, [[Power Plant]] |&lt;br /&gt;
colorarity=Trade |&lt;br /&gt;
coloarea=[[Trade]] |&lt;br /&gt;
xdrarity=One |&lt;br /&gt;
xdarea=[[Cave Poké Spot]] |&lt;br /&gt;
xdshadow=yes |&lt;br /&gt;
dprarity=Swarm |&lt;br /&gt;
dparea={{rt|218}} |&lt;br /&gt;
ptrarity=[[Swarms|Swarm]] |&lt;br /&gt;
ptarea={{rt|218}} |&lt;br /&gt;
hgssrarity=Many |&lt;br /&gt;
hgssarea={{rt|10}}, [[Mahogany Town]], [[Olivine City]] |&lt;br /&gt;
palarea=Field |&lt;br /&gt;
walkarea={{pw|Town Outskirts}}|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=electric&lt;br /&gt;
|channel=[[Mt. Snowfall|Ruins of Truth]]&lt;br /&gt;
|pinballrs=Plains (Ruby Field)&lt;br /&gt;
|trozei=[[Secret Storage 3]]&amp;lt;br&amp;gt;[[Secret Storage 14]]&amp;lt;br&amp;gt;Endless Level 7&amp;lt;br&amp;gt;[[Mr. Who&#039;s Den]]&lt;br /&gt;
|md=[[Thunderwave Cave]] (3F-5F)&amp;lt;br&amp;gt;[[Wish Cave]] (8F-10F)&lt;br /&gt;
|ranger=[[Dusk Factory]]&lt;br /&gt;
|md2=[[Concealed Ruins]] (B1-B15)&amp;lt;br&amp;gt;[[World Abyss]] (B1-B15)&lt;br /&gt;
|ranger2=[[Pueltown]]&amp;lt;br&amp;gt;[[Cargo Ship]]&lt;br /&gt;
|scramble=[[Fiery Furnace]]&lt;br /&gt;
|ranger3=[[Radio Base]]&amp;lt;br&amp;gt;[[Lightning Temple]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=electric&lt;br /&gt;
|rby1=Berry|rby1type=Berries (Generation II)|rby1rar=100|rby1image=no&lt;br /&gt;
|xd1=Magnet|xd1type=Type-enhancing item|xd1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=     40 |&lt;br /&gt;
Attack= 30 |&lt;br /&gt;
Defense=50 |&lt;br /&gt;
SpAtk=  55 |&lt;br /&gt;
SpDef=  55 |&lt;br /&gt;
Special=55 |&lt;br /&gt;
Speed= 100 |&lt;br /&gt;
type=Electric }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Electric&lt;br /&gt;
|Speed=5&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=1&lt;br /&gt;
|PowerMax=2&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=3&lt;br /&gt;
|Stamina=1&lt;br /&gt;
|StaminaMax=2&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=electric|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=   50 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric= 50 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
Note: If {{m|Magnet Rise}} has been used, the effectiveness of {{t|Ground}} is 0×.&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|electric|electric|4|1|Voltorb}}&lt;br /&gt;
{{mlentry4|Start|Charge|Electric|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|0}}&lt;br /&gt;
{{mlentry4|5|Tackle|Normal|Physical|30|95|35|Tough|3}}&lt;br /&gt;
{{mlentry4|8|SonicBoom|Normal|Special|&amp;amp;mdash;|90|20|Cool|3}}&lt;br /&gt;
{{mlentry4|12|Spark|Electric|Physical|65|100|20|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|15|Rollout|Rock|Physical|30|90|20|Tough|2}}&lt;br /&gt;
{{mlentry4|19|Screech|Normal|Status|&amp;amp;mdash;|85|40|Smart|2}}&lt;br /&gt;
{{mlentry4|22|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{mlentry4|26|Charge Beam|Electric|Special|50|90|10|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|29|Selfdestruct|Normal|Physical|200|100|5|Beauty|0}}&lt;br /&gt;
{{mlentry4|33|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|36|Magnet Rise|Electric|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|2}}&lt;br /&gt;
{{mlentry4|40|Gyro Ball|Steel|Physical|&amp;amp;mdash;|100|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|43|Explosion|Normal|Physical|250|100|5|Beauty|0}}&lt;br /&gt;
{{mlentry4|47|Mirror Coat|Psychic|Special|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{movelist/note|3|electric}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|electric|electric|4|1|Voltorb}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM12]]|Taunt|Dark|Status|&amp;amp;mdash;|100|20|Smart|0}}&lt;br /&gt;
{{mlentry4|[[TM16]]|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM24]]|Thunderbolt|Electric|Special|95|100|15|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM25]]|Thunder|Electric|Special|120|70|10|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM34]]|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM41]]|Torment|Dark|Status|&amp;amp;mdash;|100|15|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM46]]|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM57]]|Charge Beam|Electric|Special|50|90|10|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM64]]|Explosion|Normal|Physical|250|100|5|Beauty|0}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM73]]|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM74]]|Gyro Ball|Steel|Physical|&amp;amp;mdash;|100|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{movelist/note|4|electric}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|electric|electric|4|1|Voltorb}}&lt;br /&gt;
{{mtentry4|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}&lt;br /&gt;
{{mtentry4|Magnet Rise|Electric|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Role Play|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|1|||no|no|yes}}&lt;br /&gt;
{{mtentry4|Rollout|Rock|Physical|30|90|20|Tough|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Signal Beam|Bug|Special|75|100|15|Beauty|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Sucker Punch|Dark|Physical|80|100|5|Smart|2|||no|yes|yes}}&lt;br /&gt;
{{mtentry4|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2|||no|yes|yes}}&lt;br /&gt;
{{tutor/note|4|electric}}&lt;br /&gt;
&lt;br /&gt;
====Special moves====&lt;br /&gt;
{{Shadow moves|100|19|Shadow Rush|Shadow Panic|--|--|Refresh|Normal|Mirror Coat|Psychic|Spark|Electric|Swift|Normal|xd|electric|electric}}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only Moves====&lt;br /&gt;
*{{m|ThunderShock}} {{ic|Electric}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=electric |&lt;br /&gt;
ndex=100 |&lt;br /&gt;
pinball=Catch |&lt;br /&gt;
pinballrs=Catch |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Common |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=8.1 |&lt;br /&gt;
area=Power Plant |&lt;br /&gt;
P1=Careful! Touching me will zap you! |&lt;br /&gt;
P2=Whoa, my HP is down to half already? |&lt;br /&gt;
P3=I&#039;m frazzled... I don&#039;t have enough charge to zap anything. |&lt;br /&gt;
PL=Oh, hey! Leveled up! I feel energized! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
group=Electric |&lt;br /&gt;
assist=Electric |&lt;br /&gt;
fieldpower=1 |&lt;br /&gt;
field=Recharge |&lt;br /&gt;
loop=5 |&lt;br /&gt;
MinEXP=7 |&lt;br /&gt;
MaxEXP=7 |&lt;br /&gt;
browser=Using the electricity secreted within its body, Voltorb can recharge your [[Capture Styler|styler]]. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=6.4% |&lt;br /&gt;
iq=C |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Electric |&lt;br /&gt;
assist2=Electric |&lt;br /&gt;
field2=Electrify |&lt;br /&gt;
field2power=2 |&lt;br /&gt;
browser2=It lets loose bolts of electricity to attack. Beware: It may explode! |&lt;br /&gt;
Ranger3=yes |&lt;br /&gt;
group3= Electric |&lt;br /&gt;
assist3= Normal |&lt;br /&gt;
field3= Electrify |&lt;br /&gt;
field3power= 1 |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=100&lt;br /&gt;
|name1=Voltorb&lt;br /&gt;
|type1-1=Electric&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=30&lt;br /&gt;
|sprite2=101&lt;br /&gt;
|name2=Electrode&lt;br /&gt;
|type1-2=Electric}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=electric|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=100|&lt;br /&gt;
name=Voltorb|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Although Voltorb is an {{type2|Electric}}, it could not learn any Electric attacks via level-up until [[Generation III]].&lt;br /&gt;
* Though it is said that Voltorb are often mistaken for [[Poké Ball]]s, Voltorb is over one foot in height, far larger than any Poké Ball.&lt;br /&gt;
* Voltorb and its evolved form Electrode are the only Electric-types to learn {{m|Charge Beam}} by level-up.&lt;br /&gt;
* In the Pikachu Short in one of the [[Johto]] movies, a Voltorb in the group of Pokémon at the playground says &amp;quot;{{p|Electrode}}&amp;quot; rather than &amp;quot;Voltorb.&amp;quot; This has yet to be fixed in either the Japanese or English versions.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
It seems to be based upon the concept of a living [[Poké Ball]]. The idea of them being mistaken for the standard Item Balls is similar to &amp;quot;Mimic&amp;quot; monsters found in other RPGs.&lt;br /&gt;
====Name origin====&lt;br /&gt;
Voltorb&#039;s name seems to be a combination of &#039;&#039;volt&#039;&#039; and &#039;&#039;orb&#039;&#039;. Its Japanese name is probably a combination of びりびり &#039;&#039;biribiri&#039;&#039;, like an electric shock, and 玉 &#039;&#039;tama&#039;&#039;, orb.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Voltobal - Likely from &#039;&#039;volt&#039;&#039; and &#039;&#039;ball&#039;&#039;.&lt;br /&gt;
*[[List of French Pokémon names|French]]: Voltorbe&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 찌리리공 &#039;&#039;Ssiririgong&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Kingler | next=Electrode|type=electric|prevnum=099|nextnum=101 }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Voltobal]]&lt;br /&gt;
[[es:Voltorb]]&lt;br /&gt;
[[fr:Voltorbe]]&lt;br /&gt;
[[ja:ビリリダマ]]&lt;br /&gt;
[[pl:Voltorb]]&lt;br /&gt;
[[pt:Voltorb (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Item&amp;diff=1081584</id>
		<title>Item</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Item&amp;diff=1081584"/>
		<updated>2010-05-16T21:45:15Z</updated>

		<summary type="html">&lt;p&gt;Phred: /* Obtaining items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An &#039;&#039;&#039;item&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;どうぐ&#039;&#039;&#039; &#039;&#039;tool&#039;&#039;) is an object in the [[Pokémon games]] which the player can pick up, keep in their [[bag]], and use in some manner. They have various uses, including healing, powering up, helping one to {{pkmn2|caught|catch}} [[Pokémon]], or to access a new area.&lt;br /&gt;
&lt;br /&gt;
==Obtaining items==&lt;br /&gt;
[[Image:Colo Item Chest.png|right|frame|An item chest from {{game|Colosseum}}]]&lt;br /&gt;
Items are obtained in several different ways. They can be given to the [[player character|player]] by characters within the game, be bought at a [[Poké Mart]] for money, or found by the player throughout the [[Pokémon world]]. The latter form of Items are contained within &#039;Item Balls&#039;, a spherical container resembling a [[Poké Ball]]. To obtain the item, players move next to it and press A while facing it. In [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]], many items are found in treasure chests modeled after Poké Balls. Another method introduced in [[Generation II]] is picking [[berry|berries]] off a berry tree. In Power Plants, item balls may in fact turn out to be Voltorb or Electrode, in which case talking  them will instead initiate a battle with said Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Ground Item Images===&lt;br /&gt;
{| border=1 width=350px style=&amp;quot;background: #fff; border:1px solid #999; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{RouteInfo/landdark}};&amp;quot;&lt;br /&gt;
! width=10% | Generation&lt;br /&gt;
! width=20% | Image&lt;br /&gt;
! width=40% | Description&lt;br /&gt;
|-&lt;br /&gt;
| align=center | I&lt;br /&gt;
| align=center | [[Image:itemball_grby.jpg]]&lt;br /&gt;
| align=left | A standard item ball from Generation I. The gray color will change depending on the game. It has the same design as a Poké Ball.&lt;br /&gt;
|-&lt;br /&gt;
| align=center | II&lt;br /&gt;
| align=center | [[Image:itemball_gsc2.jpg]]&lt;br /&gt;
| align=left | A standard item ball from Generation II. This is the same basic image as Generation I but with standardized colors to make it look more like a Poké Ball.&lt;br /&gt;
|-&lt;br /&gt;
| align=center | III&lt;br /&gt;
| align=center | [[Image:itemball_gen3.jpg]]&lt;br /&gt;
| align=left | A standard item ball from Generation III. The image has been further altered, making it clearly look like a [[Poké Ball]].&lt;br /&gt;
|-&lt;br /&gt;
| align=center | IV&lt;br /&gt;
| align=center | [[Image:PokeBallSpriteSmall.png]]&lt;br /&gt;
| align=left | A standard item ball from Generation IV is close to being exactly the same as Generation III.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Hidden items===&lt;br /&gt;
[[File:Item tuft.png|thumb|right|The tuft of grass (highlighted) that gives away some hidden items in FR/LG]]&lt;br /&gt;
Finding items on the ground is not always as easy as seeing it and picking it up. Many items are hidden from view, and can only be obtained by a very lucky chance or, more commonly, through the use of an [[Itemfinder|item finding tool]]. In {{game|Ruby and Sapphire|s}}, some hidden items are revealed by a momentary flash when a player enters a room. This is caused by the light reflecting off the hidden items. In {{game|FireRed and LeafGreen|s}}, some hidden items can be found in visibly different tufts of grass. These are most commonly in [[Berry Forest]], where Berries reoccur in these spots after a certain amount of time.&lt;br /&gt;
&lt;br /&gt;
===Recurring items===&lt;br /&gt;
Recurring items on the ground are quite rare within the Pokémon series. Although multiple items can be bought at [[Poké Mart]]s, finding items on the ground repeatedly in the same place is almost unheard of. [[Generation I]] had no known places where there were recurring items. [[Generation II]] introduced berry trees, on which new berries would grow every day; however, there were still no known places of reoccurring items on the ground. [[Generation III]] continued the idea of the berry tree in {{game2|Ruby|Sapphire|Emerald}} but still did not yield any recurring item spots. However, in {{game|FireRed and LeafGreen|s}}, the berry tree was removed and replaced by recurring berries hidden on the ground in [[Berry Forest]]. [[Berry|Berries]] may regenerate every 512 steps. Other areas of recurring items include [[Treasure Beach]], south of [[Knot Island|One Island]]. In [[Generation IV]] the main recurring item is the {{DL|Evolution-inducing held item|Reaper Cloth}}, {{DL|Valuable item|Rare Bone}}, or {{DL|Valuable item|Stardust and Star Piece|Stardust}} found in [[Turnback Cave]] after defeating/catching {{p|Giratina}} in {{3v2|Diamond|Pearl|Platinum}}.&lt;br /&gt;
&lt;br /&gt;
==Item types==&lt;br /&gt;
Since [[Generation II]], Items have been moved into different categories to help with overall organization. These categories are altered slightly with each game, but the common categories consist of:&lt;br /&gt;
* &#039;&#039;&#039;General items&#039;&#039;&#039; - [[Potion]]s, [[Status ailment healing item|Status Healers]], [[Escape Rope]]s, [[Max Repel]]s, Battle Enhancers, Blank [[Mail]], etc.&lt;br /&gt;
* &#039;&#039;&#039;[[TM]]s &amp;amp; [[HM]]s&#039;&#039;&#039; - All [[move]] teaching devices, by which Pokémon can learn moves such as {{m|Surf}}, {{m|DynamicPunch}}, and {{m|Psychic}}. HM&#039;s cannot be discarded.&lt;br /&gt;
* &#039;&#039;&#039;[[Poké Ball]]s&#039;&#039;&#039; - Different type of balls are all used for {{pkmn2|caught|capturing}} [[Pokémon]]&lt;br /&gt;
* &#039;&#039;&#039;[[Key item]]s&#039;&#039;&#039; - Special items that players can only obtain once, that either aid the progression of the storyline or traveling. They rarely have anything to do with the player&#039;s Pokémon and are mostly specific to the game. These types of item include Tickets, Keys and the popular [[Bike]]. Key items can never be discarded, however, certain items will disappear from the player&#039;s bag during storyline events.&lt;br /&gt;
* &#039;&#039;&#039;[[Held item]]s&#039;&#039;&#039; - Items that can be held by a Pokémon, then used by them in some way. There are many varieties of these.&lt;br /&gt;
* &#039;&#039;&#039;[[Berry|Berries]]&#039;&#039;&#039; - This is a more recent type of item. It was introduced in [[Generation II]], and expanded upon in [[Generation III]] with the creation of many different types of berries.&lt;br /&gt;
&lt;br /&gt;
The preceding basic classification holds true for Generations I through III.  However, in Generation IV, items have been arranged into further categories. New categories include Medicine, Battle Items and [[Mail]].&lt;br /&gt;
&lt;br /&gt;
==Item storage==&lt;br /&gt;
Items that are obtained are stored in different places. Initially, when an item is obtained, it is placed in the {{player}}&#039;s [[bag]], and from Generation II onwards, into a specific pocket of that bag. When a section of the bag becomes full, players will not be able to pick up any other items of that type. To make space, players must store their items within their PC, accessed at a [[Pokémon Center]] as &amp;lt;Name&amp;gt;&#039;s [[PC]]. In [[Generation IV]], this problem is eliminated, and the player&#039;s PC is used for other purposes. The player also has the ability to toss items away: this will delete them from the bag. [[Key item]]s and [[HM]]s cannot be tossed.&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{main|Held item}}&lt;br /&gt;
&lt;br /&gt;
Since [[Generation II]], certain items have been able to be held by Pokémon to heal or to enhance their power. Healing items can be used in battle without taking up a turn, but must be natural for them to work. Artificial items such as [[Potion]]s and [[Status ailment healing item#Full Heal|Full Heal]]s cannot be used by Pokémon during battle. Held items also have other uses, such as an aid to evolve during trading or battle. [[Mail]] was also introduced as a hold item, in which players could send messages with their Pokémon upon trading.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{items}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items|* 1]]&lt;br /&gt;
&lt;br /&gt;
[[de:Item]]&lt;br /&gt;
[[fr:Objet]]&lt;br /&gt;
[[ja:どうぐ]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Trade&amp;diff=1081428</id>
		<title>Trade</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Trade&amp;diff=1081428"/>
		<updated>2010-05-16T19:36:39Z</updated>

		<summary type="html">&lt;p&gt;Phred: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Trade Pt.png|frame|Trading confirmation screen in {{v2|Platinum}}]]&lt;br /&gt;
A &#039;&#039;&#039;trade&#039;&#039;&#039; is a process in which a [[Pokémon Trainer]] sends one of his or her [[Pokémon]] to another trainer in exchange for one of the other trainer&#039;s Pokémon. In every Pokémon game, trading is necessary to collect all Pokémon.&lt;br /&gt;
&lt;br /&gt;
Starting from [[Generation II]], [[items]] can be attached to Pokémon when traded. Certain items, when held by the correct Pokémon, will trigger an evolution when traded to another player. [[Mail]] may also be attached to send a message.&lt;br /&gt;
&lt;br /&gt;
==Benefits of trading==&lt;br /&gt;
[[File:Platinum trade.png|frame|Trading a Buizel for a Chatot in {{v2|Platinum}}]]&lt;br /&gt;
Trading is necessary in order to collect every Pokémon in the [[Pokédex]], as some Pokémon aren&#039;t available in each edition. For example, Meowth cannot be found in Pokémon Red, and the player must trade with someone who has a copy of Pokémon Blue. Some Pokémon only [[Evolution|evolve]] after being traded. Trading away a Pokémon will not remove its Pokédex entry.&lt;br /&gt;
&lt;br /&gt;
Traded Pokémon gain 1.5x the normal [[experience]] after a [[Pokémon battle]]. Pokémon traded from another country will gain 1.7x experience.&lt;br /&gt;
&lt;br /&gt;
Trading may also be used to transfer additional instances of limited and rare items, such as [[Poké Ball|Master Balls]] or [[Soul Dew]]s, from one game to another by making a Pokémon [[Held item|hold them]].&lt;br /&gt;
&lt;br /&gt;
==Drawbacks of trading==&lt;br /&gt;
&lt;br /&gt;
A traded Pokémon is referred to as an [[outsider Pokémon]], and will only obey a trainer with the sufficient number of gym badges. In addition, a traded Pokémon&#039;s nickname cannot be changed except if traded back to the original trainer. Even if a Pokémon wasn&#039;t given a nickname by its original trainer, then the trainer to whom it was traded still cannot change its name.&lt;br /&gt;
&lt;br /&gt;
Traded Pokémon are identified by the Pokémon&#039;s [[Original Trainer]] name and a five-digit [[Trainer ID number|ID Number]]. Starting in [[Generation III]], even if two games have the same name and ID number, each trainer also has a [[secret ID number]]. The odds of two trainers having the same secret ID numbers is 1/65536 or approximately 0.002%, making it extremely unlikely that an outsider Pokémon will be treated as a regular Pokémon on a different cartridge.&lt;br /&gt;
&lt;br /&gt;
In Generations I and II, an outsider Pokémon does not gain as many stats upon leveling up as a regular Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Limitations on trading==&lt;br /&gt;
&lt;br /&gt;
===Trading between game generations===&lt;br /&gt;
Pokémon can be traded between [[Generation I]] and [[Generation II]] games using the [[Time Capsule]] feature. For compatibility purposes, the Pokémon to be traded from the Generation II game must be {{cat|Generation I Pokémon|a species that existed in Generation I}} and cannot have any {{cat|Generation II moves|moves introduced in Generation II}}.&lt;br /&gt;
&lt;br /&gt;
Using [[Pal Park]], players can transfer Pokémon from their [[Generation III]] games to [[Generation IV]] games, however, Pokémon cannot be returned from Generation IV to Generation III. Additionally, Pokémon sent through Pal Park cannot know any Generation III [[HM]] moves. It is also known that between Generation IV and the upcoming [[Generation V]], Pokémon at least can be transferred from a Generation IV game to a Generation V game, due to the announcement that an alternate-colored [[Legendary Beast]] can unlock an event where one can capture a [[Zoroark]].&lt;br /&gt;
&lt;br /&gt;
Trading between Generations I and II and Generations III and IV (and soon likely V) is impossible due to the vastly different data structures that were introduced in Generation III, as well as the difficulty in linking a Game Boy Color game to a Game Boy Advance game and the lack of any link cable ports on later systems.&lt;br /&gt;
&lt;br /&gt;
===International trading===&lt;br /&gt;
Trading between Japanese and non-Japanese games is not recommended in Generations I and II, mostly due to the difference in text layout and character sets. While possible, these trades will result in the corruption of save files, forcing a player to restart their game from the beginning.&amp;lt;ref&amp;gt;http://www.nintendo.com/consumer/systems/gameboy/trouble_specificgame.jsp#erasing&amp;lt;/ref&amp;gt; Trading between games released outside of Japan, such as between a Spanish {{game|Crystal}} and a French {{game|Yellow}}, does not result in any corruption, as all translated versions use the same character set - that of the English games.&lt;br /&gt;
&lt;br /&gt;
Trading became possible between all versions of the games in [[Generation III]], where the English language text was programmed in even in Japanese games. Due to the relatively low chance of English and other language games coming into contact with Japanese games, however, precautions were not taken in the Japanese games to preserve a Pokémon or Trainer&#039;s name when traded in, as their maximum lengths are different. While games released outside Japan will display a Pokémon&#039;s OT and nickname fully, Japanese games will only display the first five letters.&lt;br /&gt;
&lt;br /&gt;
International trading became full-fledged in Generation IV, and was a much touted feature, with the linkage of the games to the [[Nintendo Wi-Fi Connection]]. Pokémon from foreign-language games would unlock international Pokédex entries if traded to a game of a different language; at first, only 14 Pokémon could do this, however, from Platinum onward, all Pokémon can potentially allow for foreign entries.&lt;br /&gt;
&lt;br /&gt;
Interestingly, Pokémon traded from Korean-language games will not display their names nor OTs in other language variants, because the characters are not programmed into non-Korean games. Korean games, however, will display names from all other games.&lt;br /&gt;
&lt;br /&gt;
===Hardware requirements===&lt;br /&gt;
Trading requires two game consoles and two Pokémon games of compatible generations. Nintendo&#039;s intention is that players trade with friends, although some serious players purchase two consoles and two copies of the game.&lt;br /&gt;
&lt;br /&gt;
Prior to [[Generation IV]], trading required a [[link cable]] or a [[GBA Wireless Adapter]]. Although the Nintendo DS supports [[Generation III]] games, it cannot be used to trade between those games as the DS lacks hardware support for the link cable.&lt;br /&gt;
&lt;br /&gt;
The [[Pal Park]] feature of [[Generation IV]] games uses the GBA slot of the Nintendo DS, so unlike other trading requires only one game console. However, it is not compatible with the [[Nintendo DSi]] or [[Nintendo DSi XL|DSi XL]], which do not have a GBA slot.&lt;br /&gt;
&lt;br /&gt;
== Requirements for trading ==&lt;br /&gt;
=== Generation I ===&lt;br /&gt;
The {{player}} cannot trade Pokémon before getting a [[Pokédex]] from [[Professor Oak]] at [[Pallet Town]].&lt;br /&gt;
&lt;br /&gt;
=== Generation II ===&lt;br /&gt;
The player cannot trade Pokémon before transporting the {{DL|List of key items in Generation II|Mystery Egg}} to [[Professor Elm]]. The [[Time Capsule]] cannot be used until the player has met [[Bill]] at [[Ecruteak City]]&#039;s [[Pokémon Center]], and waiting until the next day when setup is completed.&lt;br /&gt;
&lt;br /&gt;
=== Generation III ===&lt;br /&gt;
==== {{3v|Ruby|Sapphire|Emerald}} ====&lt;br /&gt;
The player cannot trade Pokémon before getting a [[Pokédex]] from [[Professor Birch]] at [[Littleroot Town]]. To trade, the player must have at least two Pokémon in the party. In Emerald, trading with {{game|FireRed and LeafGreen|s}} is prohibited unless the National Pokédex has been obtained, while trading with FireRed and LeafGreen in Ruby and Sapphire will itself activate the National Pokédex automatically.&lt;br /&gt;
&lt;br /&gt;
==== {{2v|FireRed|LeafGreen}} ====&lt;br /&gt;
The player cannot trade Pokémon before getting a [[Pokédex]] from Professor Oak at Pallet Town. The player must have at least two Pokémon in the party in order to trade. Trades with Ruby, Sapphire and Emerald are possible only after bringing the {{DL|List of key items in Generation III|Ruby}} and {{DL|List of key items in Generation III|Sapphire}} key items to complete [[Celio]]&#039;s [[Network Machine]], which can be done only after the player has become the champion and obtained the National Pokédex.&lt;br /&gt;
&lt;br /&gt;
==== [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]] ====&lt;br /&gt;
The player cannot trade Pokémon with the GBA games until they have beaten Cipher Head of the game ([[Mayor Es Cade|Evice]] in Pokémon Colosseum and saved [[Phenac City]] in Pokémon XD: Gale of Darkness). Also, trading any unpurified [[Shadow Pokémon]] is completely prohibited, as data for Shadow moves doesn&#039;t exist in the GBA games, and Colosseum only has data for the move Shadow Rush.&lt;br /&gt;
&lt;br /&gt;
It is not possible to directly trade between Colosseum and XD.&lt;br /&gt;
&lt;br /&gt;
=== Generation IV ===&lt;br /&gt;
[[File:Platinum trade ball.png|frame|A trade in Generation IV]]&lt;br /&gt;
==== {{3v|Diamond|Pearl|Platinum}} ====&lt;br /&gt;
The player cannot trade Pokémon before getting a [[Pokédex]] from [[Professor Rowan]] at [[Sandgem Town]]. Also, the player has to have at least two Pokémon in the party. Migrating Pokémon from the Generation III games through [[Pal Park]] cannot be done until the [[National Pokédex]] has been obtained. There is no prerequisite to obtain a non-regional Pokémon when trading Pokémon from another Generation IV game. In Platinum, the player is now able to press B to select the &amp;quot;CANCEL&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
==== [[My Pokémon Ranch]] ====&lt;br /&gt;
Hayley will only offer to trade with the player after they have completed a wanted request, and will only trade specific Pokémon and only if she has already brought one of them to the Ranch.&lt;br /&gt;
&lt;br /&gt;
==== {{2v|HeartGold|SoulSilver|}} ====&lt;br /&gt;
Similar to Diamond, Pearl, and Platinum, trading cannot occur until the player has obtained his or her Pokédex from [[Professor Oak]] at [[Mr. Pokémon|Mr. Pokémon&#039;s house]]. The player must have at least two Pokémon in the party; but no additional prerequisite is needed to trade with the Sinnoh games: this can be done at the very beginning of the game. Migrating Pokémon from Generation III games through Pal Park is also possible later in the game if the player has a Nintendo DS or DS Lite. This is the only game so far that allows trading between two different regions without first obtaining a National Pokédex.&lt;br /&gt;
&lt;br /&gt;
== Pokémon which evolve when traded ==&lt;br /&gt;
Many of these Pokémon also require [[evolution-inducing held item|an item]] to be held by them at the time of trading for their evolution to take place.&lt;br /&gt;
&lt;br /&gt;
=== From [[Generation I]] ===&lt;br /&gt;
*{{p|Kadabra}} &amp;amp;rarr; {{p|Alakazam}}&lt;br /&gt;
*{{p|Machoke}} &amp;amp;rarr; {{p|Machamp}}&lt;br /&gt;
*{{p|Graveler}} &amp;amp;rarr; {{p|Golem}}&lt;br /&gt;
*{{p|Haunter}} &amp;amp;rarr; {{p|Gengar}}&lt;br /&gt;
&lt;br /&gt;
=== From [[Generation II]] ===&lt;br /&gt;
*{{p|Poliwhirl}} &amp;amp;rarr; {{p|Politoed}} (if {{DL|Evolution-inducing held item|King&#039;s Rock}} is held)&lt;br /&gt;
*{{p|Slowpoke}} &amp;amp;rarr; {{p|Slowking}} (if {{DL|Evolution-inducing held item|King&#039;s Rock}} is held)&lt;br /&gt;
*{{p|Onix}} &amp;amp;rarr; {{p|Steelix}} (if {{DL|Evolution-inducing held item|Metal Coat}} is held)&lt;br /&gt;
*{{p|Seadra}} &amp;amp;rarr; {{p|Kingdra}} (if {{DL|Evolution-inducing held item|Dragon Scale}} is held)&lt;br /&gt;
*{{p|Scyther}} &amp;amp;rarr; {{p|Scizor}} (if {{DL|Evolution-inducing held item|Metal Coat}} is held)&lt;br /&gt;
*{{p|Porygon}} &amp;amp;rarr; {{p|Porygon2}} (if {{DL|Evolution-inducing held item|Up-Grade}} is held)&lt;br /&gt;
&lt;br /&gt;
=== From [[Generation III]] ===&lt;br /&gt;
*{{p|Clamperl}} &amp;amp;rarr; {{p|Huntail}} (if {{DL|Evolution-inducing held item|DeepSeaTooth}} is held)&lt;br /&gt;
*{{p|Clamperl}} &amp;amp;rarr; {{p|Gorebyss}} (if {{DL|Evolution-inducing held item|DeepSeaScale}} is held)&lt;br /&gt;
&lt;br /&gt;
=== From [[Generation IV]] ===&lt;br /&gt;
*{{p|Rhydon}} &amp;amp;rarr; {{p|Rhyperior}} (if {{DL|Evolution-inducing held item|Protector}} is held)&lt;br /&gt;
*{{p|Electabuzz}} &amp;amp;rarr; {{p|Electivire}} (if {{DL|Evolution-inducing held item|Electirizer}} is held)&lt;br /&gt;
*{{p|Magmar}} &amp;amp;rarr; {{p|Magmortar}} (if {{DL|Evolution-inducing held item|Magmarizer}} is held)&lt;br /&gt;
*{{p|Porygon2}} &amp;amp;rarr; {{p|Porygon-Z}} (if {{DL|Evolution-inducing held item|Dubious Disc}} is held)&lt;br /&gt;
*{{p|Dusclops}} &amp;amp;rarr; {{p|Dusknoir}} (if {{DL|Evolution-inducing held item|Reaper Cloth}} is held)&lt;br /&gt;
&lt;br /&gt;
=== See also ===&lt;br /&gt;
*[[List of in-game trades]]&lt;br /&gt;
&lt;br /&gt;
== Trades in the anime ==&lt;br /&gt;
[[Image:ButticateTrade.png|thumb|{{AP|Butterfree}} and {{AP|Raticate}} on the trading machine&#039;s screen]]&lt;br /&gt;
Despite it being one of the key aspects of the games, trading is unusually rare in the {{pkmn|anime}}. Only a few trades have taken place, and only four of them thus far have been truly significant. Fans have often speculated about the reason for this. Rather than simply exchanging Pokémon, most trades are carried out by placing [[Poké Ball]]s into a specialized [[Trade machine|trading machine]], with a monitor that displays silhouettes of the two Pokémon as they pass each other.&lt;br /&gt;
* In &#039;&#039;[[EP015|Battle Aboard the St. Anne]]&#039;&#039;, {{Ash}} traded his {{AP|Butterfree}} for a [[Gentleman]]&#039;s {{AP|Raticate}}. He wasn&#039;t happy with the trade, however, so he traded it back by the end of the episode.&lt;br /&gt;
* In &#039;&#039;[[EP146|Tricks of the Trade]]&#039;&#039;, [[Jessie]] unintentionally traded her {{TP|Jessie|Lickitung}} for {{jo|Benny}}&#039;s {{tp|Jessie|Wobbuffet}}.&lt;br /&gt;
* In &#039;&#039;[[EP261|Here&#039;s Lookin&#039; at You, Elekid]]&#039;&#039;, James is forced by Jessie to trade his {{TP|James|Victreebel}} for the [[Magikarp salesman]]&#039;s {{p|Weepinbell}}.  &lt;br /&gt;
*In &#039;&#039;[[DP055|Throwing the Track Switch]]&#039;&#039;, {{Ash}} traded his {{AP|Aipom}} for {{an|Dawn}}&#039;s {{TP|Dawn|Buizel}}.&lt;br /&gt;
&lt;br /&gt;
The trade machine used in the anime has seemingly been adapted into the game canon, with [[Professor Oak]]&#039;s laboratory in both {{en|Pokémon Stadium}} and [[Pokémon Stadium 2]] having this type of machine for trades. In the same way, when link cables were finally able to accept the data of two Pokémon being sent at once (rather than one at a time as in [[Generation I|Generations I]] and {{gen|II}}), the Pokémon are shown passing each other in the link space.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Trading was one of the core design elements of the [[Pokémon Red and Green Versions|original Pokémon games]]. [[Satoshi Tajiri]] stated that if the games could not communicate with each other, his vision for the Pokémon games would be incomplete. (「別のソフトとの間で通信を行わないとポケモン図鑑が完成しない」)&lt;br /&gt;
* In {{game|Red and Blue|s}}, there is a [[Scientist]] at the [[Pokémon Lab]] in [[Cinnabar Island]] that would trade a Raichu for an {{p|Electrode}}. If the player talked to him after the trade, he would mention that the Raichu evolved, which is not possible. This mistake, which was due to the original translation of the [[Pokémon Blue Version (Japanese)|Japanese Blue]]&#039;s script, was corrected in {{game|FireRed and LeafGreen|s}}.&lt;br /&gt;
** Likewise, if the player traded a {{p|Raichu}} under level 30, the player will receive a {{p|Electrode}}, yet underleveled.&lt;br /&gt;
*Every trade in the anime that involves a main character has resulted in at least one of the traded Pokémon later being released, except for the trade between {{jo|Benny}} and [[Jessie]].&lt;br /&gt;
*{{p|Porygon}} is the only Pokémon to evolve twice via trading.&lt;br /&gt;
**In addition, {{p|Porygon2}} is the only Pokémon to have evolved from trading that can evolve further.&lt;br /&gt;
*{{p|Clamperl}} is the only Pokémon that can evolve into one of two Pokémon where both evolutions are achieved by trading.&lt;br /&gt;
* Pokémon traded between languages in Generation III, if not nicknamed, will preserve their foreign-language species name even through evolution as if it were a nickname. Thus, a Japanese Charmander named ヒトカゲ if traded to an English name for a Pichu named PICHU will evolve and keep the name ヒトカゲ even as a Charmeleon, when its Japanese species name would be リザード. Likewise, a Pichu evolved in the Japanese game would keep the name PICHU even as a Pikachu. This was solved with a bit that determined whether or not a Pokémon had been nicknamed in the Generation IV games.&lt;br /&gt;
** Interestingly, however, this bit&#039;s existence undoes a previous feature, where a Pokémon that evolved twice (such as Oddish), if nicknamed in all-caps the name of its evolved form (in this case, &amp;quot;GLOOM&amp;quot;), when evolved through that stage to its final form will become un-nicknamed again (taking the name &amp;quot;BELLOSSOM&amp;quot; or &amp;quot;VILEPLUME&amp;quot;).&lt;br /&gt;
* All trading animations are shown using the standard Poké Ball, regardless of what type of ball the Pokémon being traded was actually caught in.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Tausch]]&lt;br /&gt;
[[fr:Échange de Pokémon]]&lt;br /&gt;
[[ja:通信交換]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Cerulean_City&amp;diff=1075528</id>
		<title>Talk:Cerulean City</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Cerulean_City&amp;diff=1075528"/>
		<updated>2010-05-09T07:22:11Z</updated>

		<summary type="html">&lt;p&gt;Phred: /* Berserk Gene shout-out */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Bulbasaur==&lt;br /&gt;
Why is Bulbasaur&#039;s moveset displayed as if you can battle it?  [[User:Schreiber|Schreiber]] 15:09, 17 December 2009 (UTC)&lt;br /&gt;
:It&#039;s so you know the moveset of Bulbasaur when you are given it in Yellow.--[[User:GreenGyarados|&amp;lt;font color=&amp;quot;#FF0000&amp;quot;&amp;gt;Green&amp;lt;/font&amp;gt;]][[User talk:GreenGyarados|&amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;Gyarados&amp;lt;/font&amp;gt;]][[Special:Contributions/GreenGyarados|&amp;lt;font color=&amp;quot;#FF0000&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;Happy Holidays!&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]] 15:54, 17 December 2009 (UTC)&lt;br /&gt;
::But isn&#039;t it just the normal moveset of a level 10 Bulbasaur in Generation I?  [[User:Schreiber|Schreiber]] 20:35, 17 December 2009 (UTC)&lt;br /&gt;
:::Yes. But special Pokémon (gifts and legendaries) get their movesets put in. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 02:22, 19 December 2009 (UTC)&lt;br /&gt;
::::Alright, what you say goes.  Just seemed sort of redundant to me.  [[User:Schreiber|Schreiber]] 03:23, 19 December 2009 (UTC)&lt;br /&gt;
Recort parts of Routes 5 and 9 {{unsigned|Rodney}}&lt;br /&gt;
:How about you deal with it? At least someone is making the maps. If you don&#039;t like it, feel free to make your own. At least the person who&#039;s making them is doing it. He could probably be doing so many other stuff, but no. He&#039;s not, he&#039;s making maps that take forever to do. Quit criticizing and deal with it. --[[User:PsychicRider|&amp;lt;span style=&amp;quot;color:#78C850;&amp;quot;&amp;gt;&#039;&#039;&#039;Psy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:PsychicRider|&amp;lt;sub style=&amp;quot;color:#F85888;&amp;quot;&amp;gt;&#039;&#039;&#039;ライダー&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039;[[Special:Contributions/PsychicRider|&amp;lt;span style=&amp;quot;color:#C4E673;&amp;quot;&amp;gt;&#039;&#039;&#039;☮&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&#039;&#039; 22:00, 21 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Berserk Gene shout-out ==&lt;br /&gt;
&lt;br /&gt;
There&#039;s something hidden in Heart Gold/Soul Silver where the Berserk Gene would have been in Gold and Silver, but I can&#039;t remember what it was I got. I want to say a Nugget or something like that. Can anyone Double-Check? --[[User:Phred|Phred]] 07:22, 9 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Magic_Coat_(move)&amp;diff=1072287</id>
		<title>Talk:Magic Coat (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Magic_Coat_(move)&amp;diff=1072287"/>
		<updated>2010-05-05T18:43:34Z</updated>

		<summary type="html">&lt;p&gt;Phred: /* Riolu/Lucario */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Does this move reflect the actual attack, or just the status? If I use this and get hit by Confusion, does the damage go back too? And who&#039;s stats does it use? And is it the same chance of the Status Ailment, or is it modified? --[[User:ZellMurasame|ZellMurasame]] 06:05, 24 December 2007 (UTC)&lt;br /&gt;
:Just statuses. &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 06:49, 24 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: Okay because it says &amp;quot;It reflects moves that inflict a Status ailment&amp;quot;, so I figured I&#039;d ask. It would be tricky to reword it to say only the Status is reflected without it being very lengthy... something like &amp;quot;If the foe uses an attack that can cause a Status Ailment, Magic Coat reflects the ailment back to the foe&amp;quot; might do the trick. It might also be worth mentioning that it is increased priority. --[[User:ZellMurasame|ZellMurasame]] 08:55, 24 December 2007 (UTC)&lt;br /&gt;
:::Yeah. We could categorize all of the moves by their effect... possibly. &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 15:42, 24 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::That&#039;s not what I meant. I was saying we need to change the description because it says it reflects the attack, not the ailment. But anyways, isn&#039;t that already done? Yes, yes it is. They&#039;re under &amp;quot;List of moves that _____&amp;quot;. I guess I should make a &amp;quot;List of Moves by Effect&amp;quot; page that at least links them all together. --[[User:ZellMurasame|ZellMurasame]] 16:09, 24 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When are attacks reflected? Do the attacks have to be used on the same turn as Magic Coat, or does the user &amp;quot;wear&amp;quot; the Magic Coat for a few more turns? [[User:TorchicBlaziken|TorchicBlaziken]] &amp;lt;sup&amp;gt;([[User_talk:TorchicBlaziken|talk]]•[[Special:Contributions/TorchicBlaziken|edits]])&amp;lt;/sup&amp;gt; 20:08, 11 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: The move has a priority of +4, so I&#039;m assuming it&#039;ll only have an effect in the round it&#039;s used (since pretty much every move has a lower priority than it). ~ [[User:Serial Colour|Serial Colour]] 18:43, 17 June 2009 (UTC)&lt;br /&gt;
What statuses are reflected? Just major status effects, or is confusion and infatuation, etc, reflected too? [[User:Talonos|Talonos]] 01:47, 8 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Riolu/Lucario ==&lt;br /&gt;
&lt;br /&gt;
They don&#039;t seem to actually learn it. I&#039;ve checked with other Pokémon to make sure which Tutor actually has Magic Coat, but he doesn&#039;t seem to offer it for Riolu OR Lucario.&lt;br /&gt;
Just saying. --[[User:Phred|Phred]] 18:43, 5 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Lucario_(DPt-P_Promo_15)&amp;diff=1068886</id>
		<title>Lucario (DPt-P Promo 15)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Lucario_(DPt-P_Promo_15)&amp;diff=1068886"/>
		<updated>2010-05-02T03:02:56Z</updated>

		<summary type="html">&lt;p&gt;Phred: /* Origin */ I even saw the clip where he broke a pile of bricks with his elbow. Shame it&amp;#039;s missing now.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TCG Unreleased}}&lt;br /&gt;
{{PokémoncardInfobox |&lt;br /&gt;
cardname=Lucario |&lt;br /&gt;
jtrans=Lucario |&lt;br /&gt;
jname=ルカリオ |&lt;br /&gt;
image=022285 P RUKARIO.png |&lt;br /&gt;
caption=Illus. [[Mitsuhiro Arita]] |&lt;br /&gt;
species=Lucario |&lt;br /&gt;
evostage=Stage 1 |&lt;br /&gt;
evoicon=447 |&lt;br /&gt;
evospecies=Riolu |&lt;br /&gt;
evoname=Riolu |&lt;br /&gt;
type=Fighting |&lt;br /&gt;
level=29 |&lt;br /&gt;
hp=90 |&lt;br /&gt;
weakness=Psychic |&lt;br /&gt;
wmultiplier=+20 |&lt;br /&gt;
retreatcost=1 |&lt;br /&gt;
}}&lt;br /&gt;
{{PokémoncardInfobox/Expansion|type=Fighting|jpexpansion={{TCG|DPt-P Promotional cards}}|jpcardno=015/DPt-P}}&lt;br /&gt;
{{PokémoncardInfobox/Footer|type=Fighting|species=Lucario}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lucario&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ルカリオ&#039;&#039;&#039; &#039;&#039;Lucario&#039;&#039;) is a {{ct|Fighting}} Stage 1 Pokémon card. It is one of the {{TCG|DPt-P Promotional cards}}. &lt;br /&gt;
&lt;br /&gt;
==Card text==&lt;br /&gt;
===Poké-BODY===&lt;br /&gt;
{{Cardpower |&lt;br /&gt;
type=Poké-BODY |&lt;br /&gt;
name=Roger |&lt;br /&gt;
jname=ラジャー |&lt;br /&gt;
jtrans=Roger |&lt;br /&gt;
effect=If your opponent is foreign, and you understand what they say to you, address them by placing your hand on your chest and saying “Roger.” |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Attacks===&lt;br /&gt;
{{Cardattack |&lt;br /&gt;
cost={{e|Fighting}}{{e|Colorless}} |&lt;br /&gt;
name=Brick Break |&lt;br /&gt;
jname=かわらわり |&lt;br /&gt;
jtrans=Tile Break |&lt;br /&gt;
damage=30 |&lt;br /&gt;
effect=This attack&#039;s damage isn&#039;t affected by Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon. |&lt;br /&gt;
}}&lt;br /&gt;
{{Cardattack |&lt;br /&gt;
cost={{e|Fighting}}{{e|Colorless}}{{e|Colorless}} |&lt;br /&gt;
name=Step Fever |&lt;br /&gt;
jname=フィーバーステップ |&lt;br /&gt;
jtrans=Fever Step |&lt;br /&gt;
damage=60 |&lt;br /&gt;
effect=Flip a coin. this attack does 10 damage to each of your opponent&#039;s Benched Pokémon. If tails, this attack does 10 damage to each of your own Benched Pokémon. &#039;&#039;(Don&#039;t apply Weakness and Resistance for Benched Pokémon.)&#039;&#039; |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Release information==&lt;br /&gt;
This card was released as part of the &amp;quot;Pokémon Sunday&amp;quot; campaign at Pokémon Centers in Japan in January 2009. Customers that purchased a certain amount of goods and could answer a secret password question were given this card. The other method to obtain this card was to visit a local selected store such a Daiei and trade a fighting-type card for the card while giving the key password &amp;quot;Roger!&amp;quot;. It was only available for one day in Japan. &lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The card has the &amp;quot;Pokémon Sunday&amp;quot; campaign logo in the bottom right corner of the character window.&lt;br /&gt;
*[[Pokémon Sunday]] is a variety show that airs in Japan, in which a Lucario is one of the hosts.&lt;br /&gt;
===Origin===&lt;br /&gt;
*{{m|Brick Break}} is a [[move]] in the [[Pokémon games]] that {{p|Lucario}} can learn via [[TM31]]. &lt;br /&gt;
*Lucario&#039;s Step Fever attack takes its name from a popular {{wp|redemption game}} in Japan made by {{wp|Konami}}.&lt;br /&gt;
*Lucario&#039;s attacks are based on techniques performed by the Lucario on Pokémon Sunday.&lt;br /&gt;
&lt;br /&gt;
{{Project TCGDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:DPt-P Promotional cards]]&lt;br /&gt;
[[Category:Illus. by Mitsuhiro Arita]]&lt;br /&gt;
&lt;br /&gt;
[[ja:ルカリオ (DPt-P)]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9athlon&amp;diff=1066511</id>
		<title>Talk:Pokéathlon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9athlon&amp;diff=1066511"/>
		<updated>2010-04-29T17:45:35Z</updated>

		<summary type="html">&lt;p&gt;Phred: /* Pokeathlon Pokemon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Will All Pokémon Be Able To Enter? ==&lt;br /&gt;
&lt;br /&gt;
Will every Pokémon be able to enter these? [[User:Thermorules123|Thermorules123]] 19:46, 22 August 2009 (UTC)&lt;br /&gt;
:I would imagine so, but we don&#039;t know for sure yet (and probably won&#039;t know until the games come out). [[User:Zesty Cactus|Zesty Cactus]] 19:49, 22 August 2009 (UTC)&lt;br /&gt;
:: I can imagine Arceus playing! - [[User:Manaphy1|Manaphy1]] 19:54, 22 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Feebas issue ==&lt;br /&gt;
&lt;br /&gt;
Feebas evolves with maxed out beauty. How will it evolve with the new stats of Speed, power, technique, stamina and jump? Are these in addition to the old Contest stats? If so, that&#039;s three sets of stats which is a little bit too much to cram into one Pokemon&#039;s profile. The Feebas problem should be mentioned. [[User:Bttsstewart|Bttsstewart]] 06:13, 6 September 2009 (UTC)&lt;br /&gt;
:You probably have to evolve in DPPt. FRLG didn&#039;t have those stats either so all Feebas had to have their Beauty maxxed out in Hoenn. --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:26, 6 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Yes, but Pokemon&#039;s evolved since then. Megamew&lt;br /&gt;
:::Looks like these stats replace the Contest Stats, so Feebas would evolve with maxed Power... anyone could check this out? &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 08:43, 15 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Is it confirmed that there are no Contests in HG/SS? The Pokéthlon certainly looks like it could replace Contests in these games, but I haven&#039;t seen a line anywhere that specifically said Contests were out. [[User:InsomniacHonchkrow|InsomniacHonchkrow]] 07:38, 27 September 2009 (UTC)&lt;br /&gt;
:Yes it is confirmed. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 20:36, 27 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==New Page==&lt;br /&gt;
What we need is a &amp;quot;List of Pokemon by Pokethlon Stat&amp;quot; page.  That would be really cool. [[User:Zzimagination|Zzimagination]] 14:34, 4 October 2009 (UTC)&lt;br /&gt;
:I&#039;m sure someone will make one eventually. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 06:33, 5 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== NPC ==&lt;br /&gt;
&lt;br /&gt;
There is a guy with a {{p|Poliwrath}} when you go the the Pokéthlon Dome for the first time. I think his name is Kobushi. He has a special overworld sprite. Don&#039;t you think he should have an article? --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:37, 8 October 2009 (UTC)&lt;br /&gt;
:I read something about him somewhere... Pokébeach? If he owns the Pokéthlon or something he should be important enough (like [[Baoba]]). However at the moment we aren&#039;t going on a huge amount of information... I&#039;m sure those people with the game know stuff though... &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 10:52, 8 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokéthlon Stat Changes ==&lt;br /&gt;
&lt;br /&gt;
It turns out that a Pokémon&#039;s Pokéthlon Jump, Power, etc. will change each day based on the nature of the Pokémon. I would like to add this information to here, but am really not sure where it will fit. Does anyone have a suggestion as to where the best place would be? ([[User:Yaminokame|Yaminokame]] 10:07, 12 October 2009 (UTC))&lt;br /&gt;
:In the [[Pokéthlon stats]] page. [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] &#039;&#039;&#039;&#039;&#039;[[Special:Contributions/Turtwig_A|Contributions]]&#039;&#039;&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;[[User talk:Turtwig A|Talk]]&#039;&#039;&#039;&#039;&#039; 11:51, 12 October 2009 (UTC)&lt;br /&gt;
::Okay thanks, I&#039;ll add it there in a little bit. ([[User:Yaminokame|Yaminokame]] 12:19, 12 October 2009 (UTC))&lt;br /&gt;
&lt;br /&gt;
== Hi ==&lt;br /&gt;
&lt;br /&gt;
hi i just created this account but im an old viewer of this site. im just wandering will you ever made a page about the pokethlon medals like the contest ribbons?[[User:Srain run|Srain run]] 08:36, 25 October 2009 (UTC)&lt;br /&gt;
:May be in the cards; likely will get just a subsection on the &#039;Thlon Dome page. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:30, 10 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Move ==&lt;br /&gt;
&lt;br /&gt;
Move to &amp;quot;Pokéathlon&amp;quot;, as [http://www.pokemon.com/us/news/vg_hgss_febupdate-2010-02-18/ Pokémon.com] states.--&#039;&#039;&#039;[[User:Immewnity|&amp;lt;span style=&amp;quot;color:#88AADD&amp;quot;&amp;gt;&#039;&#039;immewnity&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Immewnity|the]][[Special:Contributions/Immewnity|mew]]&#039;&#039;&#039; 14:08, 21 February 2010 (UTC)&lt;br /&gt;
:Also, &amp;quot;Hurdle Dash&amp;quot; and &amp;quot;Snow Throw&amp;quot;.--&#039;&#039;&#039;[[User:Immewnity|&amp;lt;span style=&amp;quot;color:#88AADD&amp;quot;&amp;gt;&#039;&#039;immewnity&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Immewnity|the]][[Special:Contributions/Immewnity|mew]]&#039;&#039;&#039; 14:09, 21 February 2010 (UTC)&lt;br /&gt;
::After the NA release. We&#039;re not moving the [[Apollo|Rocket]] [[Athena|Executives]] for the same reasons. &amp;amp;mdash;[[User:Oz|&amp;lt;span style=&amp;quot;color:#800000&amp;quot;&amp;gt;&#039;&#039;&#039;オ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Oz|&amp;lt;span style=&amp;quot;color:#C8A2C8&amp;quot;&amp;gt;&#039;&#039;&#039;ッ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Oz|&amp;lt;span style=&amp;quot;color:#01015E&amp;quot;&amp;gt;&#039;&#039;&#039;ズ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] @ 14:27, 21 February 2010 (UTC)&lt;br /&gt;
:::Pokémon.com didn&#039;t show those. This is official.--&#039;&#039;&#039;[[User:Immewnity|&amp;lt;span style=&amp;quot;color:#88AADD&amp;quot;&amp;gt;&#039;&#039;immewnity&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Immewnity|the]][[Special:Contributions/Immewnity|mew]]&#039;&#039;&#039; 14:31, 21 February 2010 (UTC)&lt;br /&gt;
::::I think that Pokemon.com IS to be believed when it comes to game stuff. Denying them is like denying Pokemon.co.jp. The game informations revealed by them are official. --[[User:Maxim|Maxim]] 14:55, 21 February 2010 (UTC)&lt;br /&gt;
:: {{tt|Agreed with Maxim|for once}}. I mean, I think it&#039;s a tad silly that one or two minor errors make them &amp;quot;non-credible.&amp;quot; Name mistakes are one thing, game mechanics errors are something completely different. I mean, I&#039;m sure pokemon.co.jp has made at least one error in its lifetime as well, and we trust them as much as CoroCoro.&lt;br /&gt;
::: I think it&#039;s retarded that this hasn&#039;t been moved. Not only is it called the Pokéathlon on Pokémon.com, but there&#039;s also a [http://www.gametrailers.com/video/nintendo-media-pokemon-heartgold/62279 trailer] with ingame footage that says &amp;quot;Will you try the Pokéathlon?&amp;quot; This should be moved ASAP. [[User:FireMeowth|FireMeowth]] 17:23, 25 February 2010 (UTC)&lt;br /&gt;
{{move|Pokéathlon}}&lt;br /&gt;
(article, that is)--&#039;&#039;&#039;[[User:Immewnity|&amp;lt;span style=&amp;quot;color:#88AADD&amp;quot;&amp;gt;&#039;&#039;immewnity&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Immewnity|the]][[Special:Contributions/Immewnity|mew]]&#039;&#039;&#039; 01:27, 22 February 2010 (UTC)&lt;br /&gt;
::::As FireMeowth stated, the Nintendo Media Summit 2010 trailer confirmed this ingame. MOVE!--&#039;&#039;&#039;[[User:Immewnity|&amp;lt;span style=&amp;quot;color:#88AADD&amp;quot;&amp;gt;&#039;&#039;immewnity&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Immewnity|the]][[Special:Contributions/Immewnity|mew]]&#039;&#039;&#039; 01:05, 26 February 2010 (UTC)&lt;br /&gt;
:::::*cough*--&#039;&#039;&#039;[[User:Immewnity|&amp;lt;span style=&amp;quot;color:#88AADD&amp;quot;&amp;gt;&#039;&#039;immewnity&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Immewnity|the]][[Special:Contributions/Immewnity|mew]]&#039;&#039;&#039; 12:52, 5 March 2010 (UTC)&lt;br /&gt;
::::::While I agree that since multiple official things have reported this.... is it that hard to wait just another week or so for the actual game&#039;s release? It&#039;s not that bad of a wait. Seriously. Just in case... though it&#039;s very unlikely last minute changes are made, you never know. So just keep your pants on and wait 8 days. :| ▫▪&#039;&#039;[[User:Tina|&amp;lt;span style=&amp;quot;color:#d93f91;&amp;quot;&amp;gt;Ťïňắ&amp;lt;/span&amp;gt;]]&#039;&#039; &amp;lt;sup&amp;gt;[[User talk:Tina|&amp;lt;span style=&amp;quot;color:#ae41d9;&amp;quot;&amp;gt;♫&amp;lt;/span&amp;gt;]][[Special:Contributions/Tina|&amp;lt;span style=&amp;quot;color:#d941cf;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 15:46, 5 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==PICS==&lt;br /&gt;
hi i uploaded some pics froms serebii can you add this or somehow edit and use it:&lt;br /&gt;
this is where the high score can be seen:&lt;br /&gt;
[[File:Pokethlon-museum1.png]]&lt;br /&gt;
[[File:Pokethlon-museum1-score.png]]&lt;br /&gt;
this is where the five medals in five category for your every pokemon can be seen:&lt;br /&gt;
[[File:Pokethlon-museum2.png]]&lt;br /&gt;
[[File:Pokethlon-museum2-score.png]]&lt;br /&gt;
this i where the top five scores in every event is seen:&lt;br /&gt;
[[File:Pokethlon-museum3.png]]&lt;br /&gt;
[[File:Pokethlon-museum3-score.png]]&lt;br /&gt;
the three events without pics:&lt;br /&gt;
[[File:Catchsaucer.png]]&lt;br /&gt;
[[File:Smashgoal.png]]&lt;br /&gt;
[[File:Stealflag.png]]&lt;br /&gt;
&lt;br /&gt;
hope that helps....[[User:Badwolf1234|Badwolf1234]] 11:53, 13 March 2010 (UTC)&lt;br /&gt;
:Yeah, thanks for the effort, but... We don&#039;t use images from other websites, certainly not Serebii, without approval. I deleted your uploads. We&#039;ll get these images ourselves from our own copies of the game soon enough. --[[User:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;electAbuzz&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[User talk:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[Special:Contributions/ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 12:37, 13 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Supreme Cup ==&lt;br /&gt;
&lt;br /&gt;
After beating the Elite Four, an attendant appears to the left of the reception lady. Talk to her and you can participate in the &amp;quot;Supreme Cup&amp;quot;. The opponents are harder (Whitney randomly appears as one of the contestants) and you earn 300 bonus points instead of 100 for winning. {{unsigned|KamiKazeKenji}}&lt;br /&gt;
&lt;br /&gt;
== performance for each event ==&lt;br /&gt;
&lt;br /&gt;
Where did the performance for each event come from? Was it from drawing conclusions, because this is what I got for each event from their in-game summary:&lt;br /&gt;
*Hurdle Dash: Speed and Jump&lt;br /&gt;
*Ring Drop: Stamina and Power&lt;br /&gt;
*Snow Throw: Skill and Power&lt;br /&gt;
*Lamp Jump: Jump and Skill&lt;br /&gt;
*Relay Run: Stamina and Speed&lt;br /&gt;
*Block Smash: Power and Stamina&lt;br /&gt;
*Circle Push: Power and Stamina&lt;br /&gt;
*Disc Catch: Jump and Poer&lt;br /&gt;
*Pennant Capture: Skill and Speed&lt;br /&gt;
*Goal Roll: Skill and Power&lt;br /&gt;
&lt;br /&gt;
[[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] ([[User talk:Turtwig A|talk]] | [[Special:Contributions/Turtwig A|contribs]]) 15:58, 4 April 2010 (UTC)&lt;br /&gt;
:They came from one of the guide books ([[User:Yaminokame|Yaminokame]] 16:20, 4 April 2010 (UTC))&lt;br /&gt;
&lt;br /&gt;
== Pokeathlon Pokemon ==&lt;br /&gt;
&lt;br /&gt;
Has anyone paid attention to Pokemon that Gym Leaders (Falkner, Whitney, Jasmine and Maylene) use in the Pokeathlon. Are they different than Pokemon that they use in the battle? --[[User:Maxim|Maxim]] 16:15, 29 April 2010 (UTC)&lt;br /&gt;
:I think Falkner had his Swellow and... uh... That&#039;s all I remember, actually. Could have been Pigeot and Staraptor. --[[User:Phred|Phred]] 17:45, 29 April 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Magma_Colosseum&amp;diff=1064590</id>
		<title>Magma Colosseum</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Magma_Colosseum&amp;diff=1064590"/>
		<updated>2010-04-27T06:48:14Z</updated>

		<summary type="html">&lt;p&gt;Phred: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Magma Colosseum.jpg|thumb|right|The Magma Colosseum]]&lt;br /&gt;
[[Image:League Battle.jpg|thumb|right|The League Chart. Shown here, the player has a perfect score.]]&lt;br /&gt;
[[Magma Colosseum]] is a colosseum in Pokémon Battle Revolution. The battle theme is League Battles. The Colosseum Leader is Colosseum Leader [[Terrell]].&lt;br /&gt;
&lt;br /&gt;
The battle area is set in what appears to be the inside of a volcano, the battle platform surrounded by magma.&lt;br /&gt;
&lt;br /&gt;
Battles here are carried out in a round-robin tournament style, and is the only Colosseum the player can risk losing a battle in, all that matters is having the most points overall. For each victory, the player gets points for how many Pokémon he or she have remaining on his or her team. If he or she has the highest score at the end of the round robin (5 matches), he or she will then face Terrell.&lt;br /&gt;
&lt;br /&gt;
==Round one==&lt;br /&gt;
===Battle one===&lt;br /&gt;
====[[Hiking Club Member]] Lawrence====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #000; border-collapse: collapse;&amp;quot; width=400px cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:005.png]]&amp;lt;br&amp;gt;{{p|Charmeleon}}&lt;br /&gt;
| align=center | [[Image:075.png]]&amp;lt;br&amp;gt;{{p|Graveler}}&lt;br /&gt;
| align=center | [[Image:Spr_4d_413G.png]]&amp;lt;br&amp;gt;{{p|Wormadam}}&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:259.png]]&amp;lt;br&amp;gt;{{p|Marshtomp}}&lt;br /&gt;
| align=center | [[Image:247.png]]&amp;lt;br&amp;gt;{{p|Pupitar}}&lt;br /&gt;
| align=center | [[Image:391.png]]&amp;lt;br&amp;gt;{{p|Monferno}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Battle two===&lt;br /&gt;
====[[Twin Sisters]] Christa====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #000; border-collapse: collapse;&amp;quot; width=400px cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:444.png]]&amp;lt;br&amp;gt;{{p|Gabite}}&lt;br /&gt;
| align=center | [[Image:207.png]]&amp;lt;br&amp;gt;{{p|Gligar}}&lt;br /&gt;
| align=center | [[Image:049.png]]&amp;lt;br&amp;gt;{{p|Venomoth}}&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:071.png]]&amp;lt;br&amp;gt;{{p|Victreebel}}&lt;br /&gt;
| align=center | [[Image:459.png]]&amp;lt;br&amp;gt;{{p|Snover}}&lt;br /&gt;
| align=center | [[Image:176.png]]&amp;lt;br&amp;gt;{{p|Togetic}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Battle three===&lt;br /&gt;
====[[Lone Wolf]] Robert====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #000; border-collapse: collapse;&amp;quot; width=400px cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:457.png]]&amp;lt;br&amp;gt;{{p|Lumineon}}&lt;br /&gt;
| align=center | [[Image:067.png]]&amp;lt;br&amp;gt;{{p|Machoke}}&lt;br /&gt;
| align=center | [[Image:433.png]]&amp;lt;br&amp;gt;{{p|Chingling}}&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:428.png]]&amp;lt;br&amp;gt;{{p|Lopunny}}&lt;br /&gt;
| align=center | [[Image:075.png]]&amp;lt;br&amp;gt;{{p|Graveler}}&lt;br /&gt;
| align=center | [[Image:279.png]]&amp;lt;br&amp;gt;{{p|Pelipper}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Battle four===&lt;br /&gt;
====[[Passionate Rider]] Norman====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #000; border-collapse: collapse;&amp;quot; width=400px cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:207.png]]&amp;lt;br&amp;gt;{{p|Gligar}}&lt;br /&gt;
| align=center | [[Image:012.png]]&amp;lt;br&amp;gt;{{p|Butterfree}}&lt;br /&gt;
| align=center | [[Image:284.png]]&amp;lt;br&amp;gt;{{p|Masquerain}}&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:005.png]]&amp;lt;br&amp;gt;{{p|Charmeleon}}&lt;br /&gt;
| align=center | [[Image:156.png]]&amp;lt;br&amp;gt;{{p|Quilava}}&lt;br /&gt;
| align=center | [[Image:176.png]]&amp;lt;br&amp;gt;{{p|Togetic}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Battle five===&lt;br /&gt;
====[[Twin Sisters]] Christine====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #000; border-collapse: collapse;&amp;quot; width=400px cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:259.png]]&amp;lt;br&amp;gt;{{p|Marshtomp}}&lt;br /&gt;
| align=center | [[Image:207.png]]&amp;lt;br&amp;gt;{{p|Gligar}}&lt;br /&gt;
| align=center | [[Image:253.png]]&amp;lt;br&amp;gt;{{p|Grovyle}}&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:028.png]]&amp;lt;br&amp;gt;{{p|Sandslash}}&lt;br /&gt;
| align=center | [[Image:075.png]]&amp;lt;br&amp;gt;{{p|Graveler}}&lt;br /&gt;
| align=center | [[Image:284.png]]&amp;lt;br&amp;gt;{{p|Masquerain}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Final===&lt;br /&gt;
====[[Colosseum Leader]] Terrell====&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #000; border-collapse: collapse;&amp;quot; width=400px cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:005.png]]&amp;lt;br&amp;gt;{{p|Charmeleon}}&lt;br /&gt;
| align=center | [[Image:156.png]]&amp;lt;br&amp;gt;{{p|Quilava}}&lt;br /&gt;
| align=center | [[Image:391.png]]&amp;lt;br&amp;gt;{{p|Monferno}}&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:388.png]]&amp;lt;br&amp;gt;{{p|Grotle}}&lt;br /&gt;
| align=center | [[Image:028.png]]&amp;lt;br&amp;gt;{{p|Sandslash}}&lt;br /&gt;
| align=center | [[Image:394.png]]&amp;lt;br&amp;gt;{{p|Prinplup}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Stub|Game}}&lt;br /&gt;
{{Colosseums}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Battle Revolution locations]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Custom_Pass&amp;diff=1064579</id>
		<title>Custom Pass</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Custom_Pass&amp;diff=1064579"/>
		<updated>2010-04-27T06:32:28Z</updated>

		<summary type="html">&lt;p&gt;Phred: There are also weather titles based on having Kyogre, Groudon, Tyranitar or Abomasnow on your team!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;Custom Pass&#039;&#039;&#039; is an item made by the player in [[Pokémon Battle Revolution]]. It is similar to a [[Rental Pass]] in appearance, but it is made using Pokémon uploaded from [[Pokémon Diamond and Pearl Versions|Diamond and Pearl]].&lt;br /&gt;
&lt;br /&gt;
When creating a Custom Pass, the design is chosen first. Only one pass of each design can be made. After that, the character [[Model]] is chosen; there are three different models for each gender with three skin tones each (North American version only). The different models are Young Boy, Cool Boy, Muscle Man, Young Girl, Cool Girl and Little Girl.&lt;br /&gt;
&lt;br /&gt;
Once the card is complete, one can assign a team to it. Syncing with Pokémon Diamond and Pearl makes a copy of all of the Pokémon in the game, so players can choose any of their Pokémon. The player&#039;s current party can also be directly added to the list.&lt;br /&gt;
&lt;br /&gt;
The trainer&#039;s appearance can be further altered by changing clothing. One can change the hat, pants, shirt, bag, badge, glasses, hair color, eye color, shoes, and gloves of the Trainer. Also unlockable are special Pokémon outfits worn by [[Colosseum Leader]]s. There is one costume for each character model; Young Boys have [[Terrel]]&#039;s {{p|Groudon}} outfit, Cool Boys have [[Dusty]]&#039;s {{p|Lucario}} outfit, Muscle Men have [[Voldon]]&#039;s {{p|Electivire}} outfit, Young Girls have [[Colosseum Leader Marina|Marina]]&#039;s {{p|Kyogre}} outfit, Cool Girls have [[Rosie]]&#039;s {{p|Roserade}} outfit and Little Girls have [[Colosseum Leader Taylor|Taylor]]&#039;s {{p|Pachirisu}} outfit. Each outfit is unlocked by beating their respective Leader using the level 50 rule set. Outfits take up all slots, and thus their appearance cannot be altered much, save for the character&#039;s skin tone.&lt;br /&gt;
&lt;br /&gt;
The trainer&#039;s title can be changed, too. While most of these titles are unlocked by progressing through Colosseum Mode, others are tied to specific outfits, accessories, and sets of clothing. For example, wearing the Kyogre outfit allows one to chose &amp;quot;Kyogre Girl&amp;quot; as one&#039;s title, while wearing the complete set of Pikachu-themed accessories allows one to chose the title &amp;quot;[[Pikachu Fan]]&amp;quot;. The titles affect one&#039;s default trainer quotes. Titles are even available based on the Pokemon being used; a Young Boy with primarily Normal-type Pokémon can have the trainer title &amp;quot;Ordinary Boy&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
One can also alter their trainer quotes. One can change what the trainer will say when the match starts, when they summon their first Pokémon, when they recall a Pokémon, when they send out a Pokémon, when they win and when they lose. For Pokémon recalling and summoning, keep in mind that if one wants the trainer to say the name of the Pokémon, 10 characters must be reserved to do so. Default quotes are available based on the selected Trainer Title, and are used whenever one plays random Wi-Fi.&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Appendix:Metagame_terminology&amp;diff=1063308</id>
		<title>Appendix:Metagame terminology</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Appendix:Metagame_terminology&amp;diff=1063308"/>
		<updated>2010-04-25T19:54:16Z</updated>

		<summary type="html">&lt;p&gt;Phred: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{cleanup}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
&lt;br /&gt;
==Broad Terms==&lt;br /&gt;
General terms that can apply to a number of different Pokémon.&lt;br /&gt;
===Annoyer===&lt;br /&gt;
A Pokémon designed with the sole purpose of annoying the opponent and making it difficult for him/her to use a move. Moves for this purpose include {{m|Confuse Ray}}, {{m|Thunder Wave}}, {{m|Protect}}, and {{m|Attract}}. It should be noted that the use of Annoyers has fallen since the start of [[Generation III]], mostly due to the fact that they rely too much on luck.&lt;br /&gt;
Though two relatively common annoyers in 4th gen are {{p|Jirachi}} ({{a|Serene Grace}}, {{m|Iron Head}}, {{m|Thunder Wave}}) and {{p|Togekiss}} ({{a|Serene Grace}}, {{m|Air Slash}}, {{m|Thunder Wave}}) these Pokémon are also known as paraflinchers.&lt;br /&gt;
&lt;br /&gt;
===Anti-Leads===&lt;br /&gt;
Anti-Leads are Pokémon that are used to counter common leads. These Pokémon might be carrying a choice scarf to outspeed the opposing expected lead and then carry a super effective attack. An example of a Pokémon like this is {{p|Weavile}}, it is fast, it can taunt to prevent hazards, it can also use a combination of [[Focus Sash]] and {{m|Counter}} to KO opposing leads. {{p|Gengar}} is another example of this, holding Focus Sash and with {{m|Counter}}, {{m|Destiny Bond}}, {{m|Hypnosis}} and other moves to disable Pokémon. {{p|Forretress}} can also be considered an anti-lead. as it commonly carries [[Gyro Ball]] which is super effective on leads such as Weavile and {{p|Aerodactyl}}, {{p|Forretress}} can also deal with Hazards set up by {{p|Aerodactyl}} by {{m|Rapid Spin}} and can also break Focus Sashes with this move.&lt;br /&gt;
&lt;br /&gt;
===Baton Passer===&lt;br /&gt;
A moveset with {{m|Baton Pass}} and at least one stat-boosting move or {{m|Psych Up}}, {{m|Mean Look}} or {{m|Substitute}}. Designed to raise one or more stats and/or activate one or more of the above moves, then Baton Pass the effects to another Pokémon. Stat boosts are countered by a &#039;&#039;&#039;Hazer&#039;&#039;&#039; or &#039;&#039;&#039;Pseudo-Hazer&#039;&#039;&#039;. A good example of a Baton Passer is {{p|Ninjask}}, who gains one level of Speed after each turn due to its ability {{a|Speed Boost}}. It often abuses the move {{m|Protect}} and may use {{m|Swords Dance}} and/or Substitute too. Ninjask commonly carry substitute and Leichi berry so that it can baton pass 4 speed boosts, a Leichi berry boost, and possibly a few swords dances or a substitute. Baton Passers can counter Pseudo-Hazers by passing {{m|Ingrain}}, but that can only be done by a {{p|Smeargle}}. Though this only affects Pseudo-Hazers who use roar or whirlwind, other pseudo hazers, such as Pokémon who use perish song are unaffected, though baton passing to a Mr.Mime who is not affected because of soundproof is not affected by this.&lt;br /&gt;
&lt;br /&gt;
===Baton Pass Chain===&lt;br /&gt;
Continuous use of the move {{m|Baton Pass}} on various Pokémon in order to accumulate stat boosts, often used to boost and pass a variety of different stats that one Pokémon couldn&#039;t pass itself. A good example of a Pokémon that can set this up is {{p|Ninjask}} because of {{a|Speed Boost}}, {{m|Protect}} and {{m|Swords Dance}}.&lt;br /&gt;
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===Choice Bander/CBer===&lt;br /&gt;
A moveset with physical attacks,  and the hold item {{DL|In-battle effect item|Choice Band}}. Requires good prediction to use and counter.&lt;br /&gt;
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===Clause===&lt;br /&gt;
Akin to House Rules, Clauses are various rules that fans apply to their battles. Since most player battles are free-for-alls, players usually agree on restrictions for moves, items and tiers. There also exist several official clauses that are usually applied to Stadium/Colosseum battles in the console connectivity games and Battle Tower challenges. [[Pokémon Battle Revolution]] is currently the only official way for players to battle with these clauses enforced by the game.&lt;br /&gt;
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===Counter===&lt;br /&gt;
A Pokémon that is able to successfully switch into the opposing Pokémon and is subsequently able to defeat it after switching in.  For example, {{p|Gliscor}} is a counter to {{p|Heracross}}, since it resists Heracross&#039;s strongest attacks, {{m|Megahorn}} and {{m|Close Combat}}, and can defeat it easily with the Flying-type attack, {{m|Aerial Ace}}.&lt;br /&gt;
===Decoy/Death Fodder===&lt;br /&gt;
Any Pokémon that is &#039;sacrificed&#039; against a strong opponent. The aim is to weaken the opponent&#039;s Pokémon before the sacrificial Pokémon is knocked out, then switch to a stronger Pokémon, preferably one whose moveset has an advantage over the opponent. A Decoy/Death Fodder is often used to switch to a different Pokémon without causing damage to the Pokémon one wants to battle by sacrificing the Decoy/Death Fodder.&lt;br /&gt;
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===DDer===&lt;br /&gt;
Any Pokémon that makes use of {{m|Dragon Dance}}. Usually fast physical sweepers like {{p|Kingdra}} or {{p|Salamence}}.&lt;br /&gt;
&lt;br /&gt;
===Dual Screens===&lt;br /&gt;
The combination of {{m|Light Screen}} and {{m|Reflect}}, improving the team&#039;s defenses. {{m|Brick Break}} can be used to break dual screens. &lt;br /&gt;
&lt;br /&gt;
===Endureversal/Flailer===&lt;br /&gt;
A moveset designed to {{m|Endure}} down to one HP, then {{m|Reversal}} or {{m|Flail}} for massive damage, since Reversal and Flail have 200 base power at 1%-4% HP. The item held is often a [[Salac Berry]] or a [[Liechi Berry]], tying in with the previous strategy.&lt;br /&gt;
&lt;br /&gt;
===Evasion clause===&lt;br /&gt;
The use of evasion boosting moves like {{m|Double Team}}, or {{m|Minimize}}, is forbidden under the Evasion Clause. Similar moves which instead decrease the opposing Pokémon&#039;s accuracy, such as {{m|Sand-Attack}}, {{m|Mud-Slap}}, {{m|Mirror Shot}}, and {{m|Mud Bomb}}, are more widely accepted. {{m|Acupressure}} can increase the user&#039;s evasion, but still does not fall under this clause.&lt;br /&gt;
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===Glass Cannon===&lt;br /&gt;
A Pokémon that has extremely high offensive stats, which are contrasted with its appalling defensive stats and often insufficient Speed (e.g. {{p|Sharpedo}} or {{p|Rampardos}}). A Choice Scarf is often employed on such Pokemon to make up for their lack of good Speed, but other Choice items also see use. &lt;br /&gt;
&lt;br /&gt;
===Hax===&lt;br /&gt;
Something that relies more on chance than reliability or strategy. Hax can be manipulated in many different ways, including the use of [[items]] such as [[Quick Claw]], [[Focus Band]], or [[Brightpowder]], the use of moves such as {{m|Fissure}} or {{m|Sheer Cold}}.  Critical hits and extra effects of attacks, such as {{m|Flamethrower}} burning the foe, are often considered hax. though with an attack that is specifically used for its chance to do something (I.E. discharge/lava plume for 30% status) also if an ability is used to increase the chance of something (I.E. super luck for critical hits, serene grace) are also generally not considered hax because with those abilities, many of times, it is more likely to hit a crit(super luck) or get the status(serene grace) than not. A very common version of hax is parahax.&lt;br /&gt;
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===Hazer===&lt;br /&gt;
A moveset with {{m|Haze}} in it. Much like a &#039;&#039;&#039;Spiker&#039;&#039;&#039;, it can have any combination of moves along with Haze. Fast Pokémon and those with high defenses, such as {{p|Altaria}} and {{p|Articuno}}, make good Hazers.&lt;br /&gt;
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===HM slave===&lt;br /&gt;
&lt;br /&gt;
{{main|HM Slave}}&lt;br /&gt;
&lt;br /&gt;
An [[HM]] slave is a Pokémon mostly untrained for battle which is used for basic case of learning HMs and being the one to use them out of battle when needed. It is mostly kept in a PC box and not part of a general team. It is used as an extra Pokémon that learns HMs, so a [[Pokémon trainer|trainer]] doesn&#039;t have to teach HMs to his or her main battlers. It is generally only brought out of a PC box when the use of HMs are needed. Due to {{p|Bibarel}} being capable of learning 6 HMs (7 in {{2v2|HeartGold|SoulSilver}}), it is often (if not always) [[tiers|classified]] as the authentically perfect HM slave.&lt;br /&gt;
{{p|Tropius}} is also regarded as a good HM slave as it can learn 5 HMs, including {{m|Fly}}.&lt;br /&gt;
&lt;br /&gt;
===HP===&lt;br /&gt;
Usually used as an abbreviation for &amp;quot;Hit Points&amp;quot;, but often refers to the move {{m|Hidden Power}}. For example, &amp;quot;HP Water&amp;quot; refers to a Hidden Power that is of the {{type2|Water}}.&lt;br /&gt;
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===Item Clause===&lt;br /&gt;
A rule whereby the use of more than one of the same Hold Item is forbidden. While not enforced by most competitive players, it is enforced in Official Pokémon Competition, and also in-game facilities such as the Battle Frontier or Pokemon Battle Revolution&#039;s Colosseums.&lt;br /&gt;
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===IV Battle===&lt;br /&gt;
A level 100 Wi-Fi battle where the purpose is not actually to battle, but to observe what the Pokémon&#039;s stats will look like at level 100, which is the most optimal way to calculate what the Pokémon&#039;s IVs are. This is typically done with freshly hatched Pokémon, as EVs don&#039;t have to be included in such calculations.&lt;br /&gt;
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===Lead===&lt;br /&gt;
The starting [[Pokémon]] of a team. In general, these Pokémon do at least one of two things, set up hazards or prevent your opponent from setting up hazards. Examples of Pokémon that do both are {{p|Aerodactyl}} ({{m|Taunt}}, {{m|Stealth Rock}}), {{P|Forretress}} ({{m|Rapid Spin}}, {{m|Spikes}}, {{m|Stealth Rock}}, {{m|Toxic Spikes}}) and {{p|Tentacruel}} ({{m|Rapid Spin}}, {{m|Toxic Spikes}}). An example of Pokémon that only set up hazards is {{p|Heatran}} ({{m|Stealth Rock}}). An example of a lead that only prevents hazards is {{p|Weavile}} ({{m|Taunt}}).&lt;br /&gt;
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===Legit===&lt;br /&gt;
A shortened form of &#039;&#039;&#039;legitimate&#039;&#039;&#039;, refers to Pokémon that haven&#039;t been [[cheating|cheated]] or hacked in any way. This includes acquiring or modifying Pokémon via a [[GameShark]], [[Action Replay]], [[Pokésav]], etc. It is commonly used among players who are trading rare [[Event Pokémon]].&lt;br /&gt;
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===Level Clause===&lt;br /&gt;
All Pokémon used by both trainers should be close to the same level, which is usually 50 or 100. With the advent of Diamond and Pearl, WiFi battles are capable of setting Pokémon levels to 50 or 100 (rounding them up or down as necessary), so a Level Clause really only applies to local battles.&lt;br /&gt;
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===[[Masuda method]]===&lt;br /&gt;
A technique used to hatch {{shiny2}} {{pkmn|egg}}s involving Pokémon originating from games of different languages.&lt;br /&gt;
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===Mono-Team===&lt;br /&gt;
A Pokémon team that is entirely of one certain type, or even one species. These are more common on Random PBR matches than in serious matches. This is often countered since they can bring in something that has an unadultered type advantage. For example, one may have a team consisting only of {{type|Ghost}} Pokémon, while the opponent may have a {{p|Honchkrow}} with above-average [[Stats|Attack]] stats and an above-average [[Stats|Speed]] stat that knows moves such as {{m|Dark Pulse}} or {{m|Night Slash}}, used to easily and quickly defeat the all-Ghost team.&lt;br /&gt;
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===Mono-color===&lt;br /&gt;
A way to play using Pokémon of only one color. E.g. {{p|Gallade}}, {{p|Tyranitar}}, {{p|Cradily}}, [[Shiny]] {{p|Salamence}}, {{p|Politoed}} and {{p|Breloom}}.&lt;br /&gt;
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===[[One-hit knockout move|OHKO moves]]===&lt;br /&gt;
These are moves that cause a one-hit knock out when they hit; their accuracy is accordingly low (30%). Namely:&lt;br /&gt;
*{{m|Sheer Cold}}&lt;br /&gt;
*{{m|Fissure}}&lt;br /&gt;
*{{m|Horn Drill}}&lt;br /&gt;
*{{m|Guillotine}}&lt;br /&gt;
&lt;br /&gt;
In Standard rules, OHKO moves are forbidden, so these are rarely seen.&lt;br /&gt;
&lt;br /&gt;
===Pinch Berry===&lt;br /&gt;
Any one of the following: {{b|Liechi}}, {{b|Ganlon}}, {{b|Salac}}, {{b|Petaya}}, {{b|Apicot}}, {{b|Lansat}}, and {{b|Starf}}. These berries raise a specific stat when the holder&#039;s HP falls below 1/3 (or in a pinch, hence the name). Petaya, Salac and Liechi are the most commonly used, as extra defense typically isn&#039;t very useful when health is that low. Though usually found on Enduring, Substituting or Belly Drumming Pokémon, {{p|Drifblim}} does well with [[Petaya Berry]] in combination with the {{a|Unburden}} ability.&lt;br /&gt;
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===Pokes===&lt;br /&gt;
Short form for Pokémon. Used in many forums.&lt;br /&gt;
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===Pseudo Passer===&lt;br /&gt;
A moveset with {{m|Wish}}, {{m|Safeguard}}, {{m|Light Screen}} and/or {{m|Reflect}} in it. Reflect and Light Screen are countered by {{m|Brick Break}}.&lt;br /&gt;
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===Pseudo Hazer (PHazer)===&lt;br /&gt;
A moveset with either {{m|Whirlwind}} or {{m|Roar}}, which is intended to force a stat-boosted Pokémon out of the ring. A &#039;&#039;&#039;Shuffler&#039;&#039;&#039; can also be a PHazer. A moveset with a move like {{m|Yawn}}, {{m|Leech Seed}}, {{m|Perish Song}} or {{m|Charm}} can also be considered a PHazer. If the opponent decides not to switch out after being hit with one of these moves, he/she will have a hard time continuing the battle with their current Pokémon.&lt;br /&gt;
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===Priority Move===&lt;br /&gt;
A move that allows the user to attack first despite having a lower Speed stat. The priority moves are {{m|Quick Attack}}, {{m|Mach Punch}}, {{m|Vacuum Wave}}, {{m|ExtremeSpeed}}, {{m|Aqua Jet}}, {{m|Bullet Punch}}, {{m|Ice Shard}}, and {{m|Sucker Punch}}.&lt;br /&gt;
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===Sashed===&lt;br /&gt;
A Pokémon that is holding a [[Focus Sash]], usually a very frail one such as {{p|Dugtrio}} or {{p|Weavile}}, so it can survive a hit.&lt;br /&gt;
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===Shuffler (Parashuffler/Pyroshuffler/Toxishuffler)===&lt;br /&gt;
A moveset with either {{m|Roar}} or {{m|Whirlwind}} and {{m|Toxic}} as well as {{m|Thunder Wave}} or {{m|Will-O-Wisp}}. Works by inflicting a status condition, then PHazing and repeating. Often used in tandem with a Spiker for best results. Countered by a &#039;&#039;&#039;Cleric&#039;&#039;&#039;, or simply by attacking each time they try to PHaze.&lt;br /&gt;
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===Sleep clause===&lt;br /&gt;
A rule whereby the use of a sleep inducing move is forbidden if a Pokémon on the opponent&#039;s team has already been put to sleep by one of the user&#039;s Pokémon. Sleep induced by moves such as by {{m|Rest}} or abilities like {{a|Effect Spore}} are exempted. Pokémon Battle Revolution supports the Sleep Clause, and custom rule sets can choose to enforce it or not.&lt;br /&gt;
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===Sleep talker (Restalker/STalker)===&lt;br /&gt;
A moveset with {{M|Rest}} and {{M|Sleep Talk}}. It is used to maintain a Pokémon&#039;s (usually with good defenses) health with Rest, but allow it to attack in the meantime with Sleep Talk. It&#039;s not a perfect strategy, as there is the chance Sleep Talk will call Rest again, but it works often enough to see use. {{p|Milotic}} is an excellent example of a sleeptalker due to {{a|Marvel Scale}}.&lt;br /&gt;
Though {{p|Milotic}} also has Recover, the restalker set is sometimes used because of its ability, though generally, moves such as recover are better.&lt;br /&gt;
&lt;br /&gt;
===Species clause===&lt;br /&gt;
A rule whereby the use of more than one of the same Pokémon is forbidden. Pokémon that evolve from the same Pokémon but are not an evolution of each other are exempted. For example, the use of {{p|Gorebyss}} and {{p|Huntail}} is allowed, but the use of Gorebyss and {{p|Gorebyss}} or Clamperl and Clamperl in one team - is not. If the Pokémon has many different formes that are very different from each other, such as {{p|Wormadam}}, more than one Wormadam may be used without breaking species clause because of the big difference in the formes. An official clause, the various Battle Towers and Console connectivity games enforce this.&lt;br /&gt;
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===Spiker===&lt;br /&gt;
A moveset that includes the move {{m|Spikes}}. Since that is the only requirement, there are many variations to spiker movesets. Effective ones utilize {{m|Roar}}/{{m|Whirlwind}}, {{m|Toxic Spikes}}, {{m|Stealth Rock}}, and/or {{m|Rapid Spin}}.&lt;br /&gt;
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===STAB===&lt;br /&gt;
[[Same-type attack bonus]]. Refers to the 1.5x multiplier a Pokémon gets when using an attack that matches its own type. If a Pokémon is a dual-type Pokémon, it gets a 1.5x multiplier for attacks of both of its types (e.g. a Garchomp gets STAB for Dragon-type as well as Ground-type attacks). The ability {{a|Adaptability}} increases STAB&#039;s multiplier to 2x.&lt;br /&gt;
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===Staller===&lt;br /&gt;
Much like the &#039;&#039;&#039;Tank&#039;&#039;&#039;, this moveset lives to build up passive damage (such as [[Poison]], [[Burn]], {{m|Leech Seed}}, and weather conditions) while stalling with {{m|Protect}}, recovery moves or (rarely) with {{m|Fly}}, {{m|Dive}}, or {{m|Dig}}. {{m|Toxic}} is most commonly used due to its increasing amount of damage caused. Some counters include a &#039;&#039;&#039;Cleric&#039;&#039;&#039;, the move {{m|Taunt}} and {{p|Clefable}} (due to the ability {{a|Magic Guard}}).&lt;br /&gt;
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===Standard rules===&lt;br /&gt;
It refers to the rules used in [[Wi-Fi]] battles by most Competitive Battlers. The rules include: No Ubers, no hacks, no OHKO Moves, [[Appendix:Metagame terminology#Sleep clause|sleep clause]], Evasion Clause and Species Clause.&lt;br /&gt;
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===Sweeper===&lt;br /&gt;
A moveset designed with the object of quickly knocking out, or &amp;quot;sweeping,&amp;quot; an opponent&#039;s team. Specializes in mostly direct attacks with stat-boosting moves also common. It is characterized by high Speed and offensive stats while often having poor defensive stats and HP. Comes in three variations - Physical, Special, and Mixed. (Physical sweepers use physical moves, Special sweepers use special moves, and Mixed sweepers use both.) mixed sweepers can also be used as wall breakers which are mixed sweepers whose attacks are specifically chosen to take down common walls, like Close Combat for Blissey or Fire Blast for Skarmory. Common counters are bulky Pokémon and priority moves.&lt;br /&gt;
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===Tank===&lt;br /&gt;
A Pokémon that can take hits and still fight back. Often functions as a Wall/Sponge but different because while being hard to KO, it can still threaten the opponent offensively. Some common tanks are Bronzong and Suicune.&lt;br /&gt;
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===Trapper===&lt;br /&gt;
A set designed with the purpose of trapping a Pokémon for one reason or another. Moves such as {{m|Mean Look}} and {{m|Spider Web}} are standard trapping moves but moves such as {{m|Wrap}} and {{m|Fire Spin}} are also used sometimes. Might be used in tandem with {{m|Toxic}} or {{m|Curse}} (Ghost variety) to sap the opponent&#039;s health or {{m|Perish Song}} for a guaranteed knockout. Certain abilities, such as {{a|Shadow Tag}}, {{a|Magnet Pull}} and {{a|Arena Trap}}, trap automatically.&lt;br /&gt;
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===Trickbander===&lt;br /&gt;
A moveset that employs {{m|Trick}} and the held item {{DL|In-battle effect item|Choice Band}} to incapacitate any opponent that doesn&#039;t use Physical attacks (most likely a Tank, Annoyer or Special Sweeper). Trick switches items with the opponent, so that they lose their valuable held item and get a restrictive one. In Generation IV, with the introduction of Choice Specs and Choice Scarf, the more common item to switch onto the opponent is Choice Scarf because the receiver gains no offensive boost and the user makes use of the speed boost to Trick before the opponent makes their move.&lt;br /&gt;
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===Trickbracer===&lt;br /&gt;
Similar to the &#039;&#039;&#039;Trickbander&#039;&#039;&#039;, a Trickbracer gives the opponent the {{DL|In-battle effect item|Macho Brace}} instead - an item that reduces Speed. It will stop most Sweepers in their tracks due to the reduction of their Speed that is so crucial. In Generation IV, the {{DL|In-battle effect item|Iron Ball}} and {{DL|In-battle effect item|Lagging Tail}} hold items exist almost solely to be used in this way, while the {{a|Klutz}} ability seems to exist so that the Pokémon using Trick doesn&#039;t have to suffer the effects of the item they are Tricking to the opponent.&lt;br /&gt;
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===Type Coverage===&lt;br /&gt;
Type coverage refers to combinations of attacks that are unresisted. Common combinations for coverage are BoltBeam (only resisted by {{p|Lanturn}} and {{p|Magnezone}}, and negated by {{p|Shedinja}}&#039;s {{a|Wonder Guard}}) which is {{m|Thunderbolt}} and {{m|Ice Beam}}, or any combination of Electric-type and Ice-type attacks. {{type2|Ghost}}/{{type2|Dark}}/{{type2|Dragon}}+{{type2|Fighting}} attacks have perfect coverage, due to the fact that Ghost-type and Dragon-type moves together are all resisted by only Dark and Steel types (Dark-types resisting Ghost, and Steel-types resisting both). Both of these types are defensively weak to Fighting-type moves, meaning at best, a dual-typed Steel or Dark Pokémon will be neutral to Fighting (at worst, 4x weak). Thus all currently known Pokemon are at least neutral to these combinations.&lt;br /&gt;
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===Untouched===&lt;br /&gt;
Often abbreviated as &#039;&#039;UT&#039;&#039;, it refers to Pokémon that haven&#039;t gained any [[Experience|EXP]] since they were {{pkmn2|caught|captured}}, [[trade|received]], or {{pkmn|egg|hatched}}. It is commonly used among players who are trading specially {{pkmn|breeding|bred}} or [[Event Pokémon]].&lt;br /&gt;
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===Wall===&lt;br /&gt;
A Pokémon with a very high defensive stat. Used to block attacks of that kind (e.g. Physical Wall). Synonymous with &#039;&#039;&#039;Sponge&#039;&#039;&#039;.&lt;br /&gt;
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==Specific Sets==&lt;br /&gt;
Sets that are only seen on one to several Pokémon or are best known on a single Pokémon.&lt;br /&gt;
===Atmacune===&lt;br /&gt;
A {{p|Suicune}} moveset from [[Generation II]], which has {{m|Curse}}, {{m|Rest}}, {{m|Return}} and {{m|Roar}}. Not usable in Generation III or IV because {{m|Curse}} is no longer available in Suicune&#039;s movelist due to losing [[TM]] status.&lt;br /&gt;
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===Bellyzard===&lt;br /&gt;
A moveset created specifically for the {{p|Charizard}} evolution family. The moveset contains {{m|Belly Drum}}, {{m|Substitute}}, {{m|Fire Punch}}/{{m|Flare Blitz}} and any other move. Held item is a [[Salac Berry]]. Belly Drum followed by Substitute maximizes the attack stat and lowers HP enough to activate {{a|Blaze}} and the [[Salac Berry]] as long as Charizard&#039;s HP is divisible by 4. The power of Charizard&#039;s {{type2|Fire}} moves is increased, attack power is maximized and Speed is raised enough to possibly attack first. This results in an incredibly powerful physical Fire attack.&lt;br /&gt;
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===Boltbeam===&lt;br /&gt;
A combination of {{m|Thunderbolt}} and {{m|Ice Beam}} on the same set that is resisted only by {{p|Magnezone}}, {{a|Volt Absorb}} {{p|Lanturn}}, and {{p|Shedinja}}. May also be used for any combination of {{t|Electric}} and {{t|Ice}} moves, such as {{m|Thunderbolt}} and HP Ice.&lt;br /&gt;
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===CalmCune===&lt;br /&gt;
A {{p|Suicune}} with {{m|Calm Mind}}. Often it uses {{m|Rest}} also. A very powerful and over-used Pokémon due to Suicune&#039;s two weaknesses being special types, and as a result its effectiveness has been reduced with the Gen IV Attack/Special split. Some counters include a Hazer or PHazer, a strong physical Electric or Grass attack and the move {{m|Encore}}.&lt;br /&gt;
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===Celetran===&lt;br /&gt;
A combination of {{p|Celebi}} and {{p|Heatran}} used in the same team, this works because Celebi covers all of Heatran&#039;s weaknesses and Heatran covers all of Celebi&#039;s weaknesses. Both of these Pokémon have mixed wall stats, they can take on both Physical and Special hits.&lt;br /&gt;
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There are other combinations like this, such as {{p|Latias}} and a {{type2|Steel}} is a combination that resists every type in the game, though these combinations are not as well known.&lt;br /&gt;
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===ChainChomp===&lt;br /&gt;
{{p|Garchomp}} that is designed as a Mixed Sweeper with the moves {{m|Draco Meteor}} and {{m|Fire Blast}}. The intention of this Pokémon is catching the opponent off guard as they send in a standard physical wall by taking advantage of most physical walls lacking a good {{stat|Special Defense}} stat. A variation of this set can also be used with {{p|Salamence}}.&lt;br /&gt;
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===Cleric===&lt;br /&gt;
A moveset that includes either {{m|Heal Bell}} or {{m|Aromatherapy}}. A good example of a Cleric is {{p|Blissey}}.&lt;br /&gt;
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===Curselax===&lt;br /&gt;
A moveset that uses {{m|Curse}} and {{m|Rest}} on an already slow Pokémon to ignore the Speed drop. Although {{p|Snorlax}} is the most common user (hence the name), it can also appear on other Pokémon (provided they aren&#039;t Ghosts). Especially useful in a team using {{m|Trick Room}} as the Speed drops become Speed boosts instead.&lt;br /&gt;
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===F.E.A.R.===&lt;br /&gt;
&lt;br /&gt;
{{main|F.E.A.R}}&lt;br /&gt;
&lt;br /&gt;
A last resort strategy involving a low-level {{p|Rattata}} holding a [[Focus Sash]] with the moves {{m|Endeavor}} and {{m|Quick Attack}}. It aims to catch the opponent off-guard when he/she sees the low-level Rattata and attacks. The Focus Sash will activate and Rattata will use Endeavor to attack, lowering the opponent&#039;s HP to 1. Then the Rattata will use Quick Attack to finish off the opponent. There are many variations of this set that can be used by any Pokémon with {{m|Endeavor}} and a priority move. For instance, it has been used by a Dodrio in [[Pokémon Battle Revolution]].&lt;br /&gt;
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===Flinchax===&lt;br /&gt;
A moveset with a paralysis-inducing move to negate speed, and a flinch move such as {{m|Air Slash}}, {{m|Bite}}, {{m|Headbutt}}, {{m|Iron Head}}, {{m|Rock Slide}}, {{m|Snore}}, {{m|Stomp}}, {{m|Zen Headbutt}}, or {{m|Extrasensory}}. It relies on chance to repeatedly flinch the foe until it faints. As an added bonus, the paralysis will kick in 25% of the time, giving the foe only a 52% chance to use their attack. {{p|Dunsparce}} was the most feared flinchaxor in [[Generation III]], because its {{a|Serene Grace}} increases the flinch chance to 60% until the appearance of {{p|Togekiss}} in [[Generation IV]]. {{p|Jirachi}} can also do this with {{m|Zen Headbutt}} or {{m|Iron Head}}, the latter only through a [[move tutor]] in Platinum.&lt;br /&gt;
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===McIceGar===&lt;br /&gt;
A moveset for {{p|Gengar}} with many variations. Usually used to describe the Subpunching Gengar with {{m|Thunderbolt}} and {{m|Ice Punch}}, but moves such as {{m|Psychic}}, {{m|Shadow Ball}} and {{m|Sludge Bomb}} are sometimes included. As of [[Generation IV]], {{m|Ice Punch}} is no longer a reliable option for McIceGar since it has become Physical, and so it must use {{m|Hidden Power}} instead.&lt;br /&gt;
&lt;br /&gt;
===MixApe===&lt;br /&gt;
A commonly used mixed sweeper moveset for {{p|Infernape}} that is extremely useful for wall-breaking, especially Skarmbliss. The set consists of a combination of the moves {{m|Flamethrower}}/{{m|Fire Blast}}, {{m|Close Combat}}, {{m|Grass Knot}}, {{m|ThunderPunch}}, HP Ice and {{m|Nasty Plot}}. It usually holds the item Life Orb.&lt;br /&gt;
&lt;br /&gt;
===[[Pseudo-legendary]]===&lt;br /&gt;
Any of the following Pokémon: {{p|Dragonite}}, {{p|Tyranitar}}, {{p|Salamence}}, {{p|Metagross}}, and {{p|Garchomp}}. These Pokémon have noticeably astounding [[stats]] and diverse movepools.&lt;br /&gt;
&lt;br /&gt;
===RNG===&lt;br /&gt;
An abbreviation for Random Number Generator. Players often manipulate the RNG to gain increased chances of catching [[shiny Pokémon]] and getting Pokémon with better [[IV|IVs]]&lt;br /&gt;
&lt;br /&gt;
===ScarfChomp===&lt;br /&gt;
A {{p|Garchomp}} holding the item [[Choice Scarf]], whose speed is multiplied by 1.5.&lt;br /&gt;
&lt;br /&gt;
===Seeder===&lt;br /&gt;
Seeders are Pokémon that use {{m|Leech Seed}} to force switches, drain HP to heal themselves, or wear down defensive Pokémon. They are often used with {{m|Substitute}} known as Subseeders.  Subseeders are often fast Pokémon that repeatedly use substitute while the opponent is afflicted with leech seed.  The healing of leech seed allows them to gain back the health they lost from substitute while the opponent&#039;s health is slowly worn down.  Examples of Subseeders are {{p|Jumpluff}} and {{p|Sceptile}}.&lt;br /&gt;
&lt;br /&gt;
===Skarmbliss===&lt;br /&gt;
A combination of {{p|Skarmory}} and {{p|Blissey}} used in the same team, which is designed to abuse Skarmory&#039;s high Defense stat and numerous resistances, as well as Blissey&#039;s high Special Defense stat and extraordinary HP stat. It is very difficult to beat if one is not prepared, so most teams carry a SkarmBliss counter. this combination does not work as well in 4th gen because of the physical/special split. in 3rd gen, Skarmory&#039;s weaknesses were special, so Blissey could cover those weaknesses well, and also, Blissey&#039;s weakness was physical so Skarmory took that well. Now with the physical/special split, it isn&#039;t as reliable.&lt;br /&gt;
&lt;br /&gt;
===SpecsMence===&lt;br /&gt;
A {{p|Salamence}} holding [[Choice Specs]] (or {{DL|In-battle effect item|Wise Glasses}} in some cases), with the moves {{m|Draco Meteor}}, {{m|Fire Blast}} or {{m|Flamethrower}}, {{m|Hydro Pump}}, and {{m|Dragon Pulse}}. &lt;br /&gt;
&lt;br /&gt;
===Suicide Spiker/Rocker===&lt;br /&gt;
A {{p|Forretress}} with the moveset consisting of {{m|Stealth Rock}}, {{m|Spikes}}, {{m|Toxic Spikes}} and {{m|Explosion}}. Set up all the traps then use explosion so the next Pokémon has to deal with the brunt of the attacks of the spikes taking up to 50% of their HP and being badly poisoned. Works well with a roarer to make all of the opponent&#039;s Pokémon suffer.&lt;br /&gt;
&lt;br /&gt;
===Suicide Lead===&lt;br /&gt;
A moveset in which the user is equipped with a [[Focus Sash]]. The purpose of this moveset is to set up {{m|Stealth Rock}}, while anticipating an attack that could OHKO the user, but survives with the [[Focus Sash]]. This is a very common moveset for leading {{p|Azelf}} and {{p|Aerodactyl}}.&lt;br /&gt;
&lt;br /&gt;
===Subpasser===&lt;br /&gt;
A moveset with {{m|Substitute}} and {{m|Baton Pass}}. Although any Pokémon that can learn Baton Pass can pass Substitutes, Pokémon with high HP are preferred so that the Substitute passed will also have a high HP. Subpassing is beneficial as it allows for a Pokémon to have a Substitute with a much higher HP than it could make itself. If such a Substitute is passed to a Wall or Tank, the opponent will have a hard time breaking the Substitute right away, allowing the target to reap the benefits of the Substitute, such as immunity to status effects. Subpasses can also pass defense boosts to make the Substitutes even harder to break, but then that only leaves them one move for attacking, making them very vulnerable to Taunt.&lt;br /&gt;
&lt;br /&gt;
===Subpuncher===&lt;br /&gt;
A moveset with {{m|Substitute}} and {{m|Focus Punch}} to avoid the flinch chance from Focus Punch. Works best with slower Pokémon as the Substitute may end up being broken the turn it&#039;s made if the Subpuncher goes first. Slightly harder to use in Double Battles where the two Pokémon could gang up on the Subpuncher to break the Substitute and hit the Pokémon. Countered by Thick Club Marowak whose Bonemerang usually does enough damage to break the Substitute on the first hit, allowing the second hit to attack the Subpuncher directly. It&#039;s also is countered by Technician Ambipom who might break the Substitute on the first hit of Double Hit.&lt;br /&gt;
&lt;br /&gt;
===Sunnybeamer===&lt;br /&gt;
A moveset with {{m|Sunny Day}} and {{m|SolarBeam}} to avoid the one turn charge up from SolarBeam. Often used on Pokémon with the {{a|Chlorophyll}} ability, {{type2|Fire}} Pokémon, or Pokémon with the moves {{m|Synthesis}}, {{m|Morning Sun}}, or {{m|Moonlight}}, for increased HP recovery&lt;br /&gt;
&lt;br /&gt;
===Thunderdancer===&lt;br /&gt;
A moveset with {{m|Rain Dance}} and {{m|Thunder}} to give Thunder 100% accuracy. Pokémon with the {{a|Volt Absorb}} or {{a|Water Absorb}} [[ability]] are preferred, due to their immunity to enemy {{m|Surf}}s and {{m|Thunder}}s.&lt;br /&gt;
&lt;br /&gt;
===TyraniBoah===&lt;br /&gt;
A moveset specifically for {{p|Tyranitar}} (but also viable on others) with the &#039;&#039;&#039;Subpuncher&#039;&#039;&#039; combo and the &#039;&#039;&#039;Boltbeam&#039;&#039;&#039; (or in Tyranitar&#039;s case, BoltCrunch) combo. It is also an example of very advanced battling techniques on both sides, as it requires you to predict that your opponent will predict your next attack and switch to something resistant to it. An example of this would be if your opponent has a {{p|Salamence}} in play and expects you to use {{m|Ice Beam}} and thus switches to a {{p|Starmie}}. Predicting the switch, you actually select {{m|Thunderbolt}} or {{m|Crunch}} and beat the Starmie on the switch-in.&lt;br /&gt;
&lt;br /&gt;
===Wondertomb/Wondereye===&lt;br /&gt;
A hacked {{p|Spiritomb}} or {{p|Sableye}} with the ability {{a|Wonder Guard}}. Since {{p|Spiritomb}} and {{p|Sableye}} have no weaknesses, they can only be damaged by weather conditions, status problems, entry hazards such as {{m|Spikes}} or {{m|Stealth Rock}}, recoil moves and, curiously, the move {{m|Fire Fang}}. Note that the ability {{a|Mold Breaker}} will cancel out the Wonder Guard ability. Also, If the opponent has {{a|Scrappy}}, or uses {{m|Odor Sleuth}} or {{m|Foresight}} a Wondereye or Wondertomb can be hit with a super effective Fighting-type attack. {{m|Gastro Acid}} is a move that will cancel this ability as well. Also, {{m|Future Sight}} and {{m|Doom Desire}} will strike through Wonder Guard as well, and do not take type into account so Future Sight will still damage the partial dark type Spiritomb and Sableye. These instances prove that Wondereyes and Wondertombs are not invincible.&lt;br /&gt;
&lt;br /&gt;
==Tier==&lt;br /&gt;
{{main|Tiers}}&lt;br /&gt;
A tier is a list of Pokémon in the metagame selected based on numerous traits, such as how the Pokémon&#039;s stats are distributed, its type and moves, and overall ability in battle.&lt;br /&gt;
&lt;br /&gt;
==={{DL|Tiers|Uber}}===&lt;br /&gt;
A tier of the metagame, currently the highest there is. It is mostly consisted of legendaries, although not all of them are in the Uber tier.&lt;br /&gt;
&lt;br /&gt;
====[[Tiers#Borderline|BL]]====&lt;br /&gt;
Borderline. A tier of the metagame. It is the third highest tier, in between OU and UU.&lt;br /&gt;
&lt;br /&gt;
====[[Tiers#Over-Used|OU]]====&lt;br /&gt;
Over-Used. A tier of the metagame. It is the second highest tier, only surpassed by Uber.&lt;br /&gt;
&lt;br /&gt;
====[[Tiers#Under-Used|UU]]====&lt;br /&gt;
Under-Used. A tier of the metagame that is the second lowest, not counting NFE.&lt;br /&gt;
&lt;br /&gt;
====[[Tiers#Never-Used|NU]]====&lt;br /&gt;
Never-Used. A tier of the metagame. It is currently the lowest tier to date, not counting NFE. This tier first appeared in Generation III.&lt;br /&gt;
&lt;br /&gt;
====NFE====&lt;br /&gt;
Not an actual tier, but a term used to describe Pokémon that are not fully evolved, and thus should not be used competitively until they evolve. There are some NFEs that can viably be used competitively, namely:&lt;br /&gt;
* {{p|Pikachu}} with [[Light Ball]]&lt;br /&gt;
* {{p|Magneton}}&lt;br /&gt;
* {{p|Scyther}}&lt;br /&gt;
* {{p|Porygon2}}&lt;br /&gt;
* {{p|Vigoroth}}&lt;br /&gt;
* {{p|Trapinch}} with {{a|Arena Trap}}&lt;br /&gt;
* {{p|Clamperl}} with [[DeepSeaTooth]]&lt;br /&gt;
&lt;br /&gt;
Some NFEs do exactly the same as their evolution. These may also be used competitively, but only in lower [[tier]]s than their evolution. For example, {{p|Chansey}} can be used in UU because its evolution {{p|Blissey}} is in OU, which makes it banned from UU. Another example of this is {{p|Munchlax}} in NU. there are some Pokémon that work in OU that are NFEs, such as Porygon 2, because it fits in differently from its evolution, Porygon-Z.&lt;br /&gt;
&lt;br /&gt;
{{Project Fandom notice}}&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Fanon terminology]]&lt;br /&gt;
&lt;br /&gt;
[[de:Strategie-Glossar]]&lt;br /&gt;
[[es:Terminología Metagame]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Honey&amp;diff=1053134</id>
		<title>Honey</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Honey&amp;diff=1053134"/>
		<updated>2010-04-12T09:33:23Z</updated>

		<summary type="html">&lt;p&gt;Phred: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Route205 Honey.png|frame|right|One of the trees Honey can be applied to.]]&lt;br /&gt;
&#039;&#039;&#039;Honey&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;あまいミツ&#039;&#039;&#039; &#039;&#039;Sweet Honey&#039;&#039;) is an item that was introduced in [[Generation IV]]. This item is used on special, golden-colored trees in [[Sinnoh]] to attract Pokémon – most of which can only be caught in the wild by use of these trees.&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
Once Honey is slathered on one of the trees and at least 6 hours have passed, a Pokémon may appear on the tree.  If a tree is left unchecked for 24 hours, both the honey and any Pokémon will be gone.&lt;br /&gt;
&lt;br /&gt;
There are 21 honey trees spread throughout Sinnoh. Four of them have a chance to attract {{p|Munchlax}}; these trees are selected based on player information when the game begins, and cannot be changed short of starting a new game.  Any tree has a 90% chance to attract a Pokémon from either of two similar sets of Pokémon, [[#Pokémon|described below]].  Munchlax trees have a 1% chance of attracting a Munchlax, and a 9% chance of attracting no Pokémon; other trees have a 10% chance of attracting no Pokémon.&lt;br /&gt;
&lt;br /&gt;
The Pokémon is determined at the time of slathering the tree. Saving the game, resetting, and re-checking a tree after a Pokémon has appeared will not change the Pokémon, but its [[level]], [[gender]], [[nature]], [[individual values|IVs]], and other random values will change. This is helpful for finding a male or female {{p|Burmy}}, which will have different [[evolution]]s depending on their gender, or {{p|Combee}}, which only evolves if female.&lt;br /&gt;
&lt;br /&gt;
If used in tall grass, a cave, or in water, the Honey will activate a {{m|Sweet Scent}} effect, immediately initiating battle with a Pokémon if possible.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
===Honey location===&lt;br /&gt;
[[File:Bag Honey Sprite.png|frame|left]]&lt;br /&gt;
Honey is first obtained after the player saves a man from [[Team Galactic]], in [[Floaroma Meadow]], near [[Floaroma Town]].  He will reward the player with some Honey. From then onwards, the player will be able to purchase Honey from him for {{PDollar}}100 each, in [[Floaroma Meadow]].&lt;br /&gt;
&lt;br /&gt;
Honey can also be obtained easily through the use of {{p|Combee}}&#039;s special ability, {{a|Honey Gather}}. Combee can collect Honey after a battle, as long as the Pokémon is not holding a [[held item]], and this will be obtained randomly, however the chance increases when the level of the Combee increases. Honey can also be found held onto by {{pkmn2|wild}} Combee, having a 50% of holding Honey when captured.&lt;br /&gt;
&lt;br /&gt;
There are also many units of Honey scattered throughout the region; starting from {{rt|205}} to {{rt|222}}.&lt;br /&gt;
&lt;br /&gt;
===Honey Tree locations===&lt;br /&gt;
* [[Route 205]] south&lt;br /&gt;
* [[Route 205]] north&lt;br /&gt;
* [[Route 206]]&lt;br /&gt;
* [[Route 207]]&lt;br /&gt;
* [[Route 208]]&lt;br /&gt;
* [[Route 209]]&lt;br /&gt;
* [[Route 210]] south&lt;br /&gt;
* [[Route 210]] north&lt;br /&gt;
* [[Route 211]]&lt;br /&gt;
* [[Route 212]] west&lt;br /&gt;
* [[Route 212]] east&lt;br /&gt;
* [[Route 213]]&lt;br /&gt;
* [[Route 214]]&lt;br /&gt;
* [[Route 215]]&lt;br /&gt;
* [[Route 218]]&lt;br /&gt;
* [[Route 221]]&lt;br /&gt;
* [[Route 222]]&lt;br /&gt;
* [[Valley Windworks]]&lt;br /&gt;
* [[Eterna Forest]] southeast&lt;br /&gt;
* [[Fuego Ironworks]]&lt;br /&gt;
* [[Floaroma Meadow]]&lt;br /&gt;
&lt;br /&gt;
==Technical mechanics==&lt;br /&gt;
Each of the 21 Honey trees throughout the game occupy 8 bytes in the save file starting from 0x72E4.&amp;lt;ref&amp;gt;[http://projectpokemon.org/wiki/Honey_Tree_%28Technical%29 Project Pokémon wiki article on honey tree mechanics]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;span style=&amp;quot;background:#FF9999&amp;quot;&amp;gt;00000000&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#FFCC99&amp;quot;&amp;gt;00&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#9999FF&amp;quot;&amp;gt;00&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#99FF99&amp;quot;&amp;gt;00&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;background:#FFFF99&amp;quot;&amp;gt;00&amp;lt;/span&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background:#FF9999&amp;quot;&amp;gt;Pink&amp;lt;/span&amp;gt; represents the countdown timer of playing time, in minutes. This value starts at 1440 and decreases by 1 after every minute of play time.  When it reaches 1080 minutes, a Pokémon may appear on the tree.  Once the countdown timer reaches 0, any Pokémon will disappear, and the player must slather more Honey.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background:#FFCC99&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; represents which Pokémon within the &amp;lt;span style=&amp;quot;background:#99FF99&amp;quot;&amp;gt;set&amp;lt;/span&amp;gt; will appear.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background:#9999FF&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; is one less than the &amp;lt;span style=&amp;quot;background:#99FF99&amp;quot;&amp;gt;set&amp;lt;/span&amp;gt;.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background:#99FF99&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; represents from which set the Pokémon will be selected.&lt;br /&gt;
* &amp;lt;span style=&amp;quot;background:#FFFF99&amp;quot;&amp;gt;Yellow&amp;lt;/span&amp;gt; ranges from 0–3 and represents how much the tree will shake when the Pokémon is on it.  0 means the tree will not shake at all (even if a Pokémon is on it), and higher numbers indicate more energetic shaking.&lt;br /&gt;
&lt;br /&gt;
Note that these values are all determined the moment the tree is slathered in Honey.  After that&#039;s done and the game is saved, no amount of resetting will change the Pokémon that will end up on the tree, whether a Pokémon will appear at all, or how much the tree will shake.&lt;br /&gt;
&lt;br /&gt;
===Determining the values===&lt;br /&gt;
First, the game decides which &amp;lt;span style=&amp;quot;background:#99FF99&amp;quot;&amp;gt;set&amp;lt;/span&amp;gt; of six Pokémon to pick from.  There are three in all, but the third only contains Munchlax and is only used by Munchlax trees.  If this tree was slathered again after a Pokémon encounter, it has a 90% chance to reuse the same set.  The remaining 10% of the time, or if a new tree is slathered:&lt;br /&gt;
* Munchlax trees have a 20% chance to select from set 1, 70% chance to select from set 2, 9% chance to have no Pokémon, and 1% chance to attract a Munchlax (set 3).&lt;br /&gt;
* Non-Munchlax trees have a 70% chance to select from set 1, 20% chance to select from set 2, and 10% chance to have no Pokémon.&lt;br /&gt;
&lt;br /&gt;
For &amp;lt;span style=&amp;quot;background:#99FF99&amp;quot;&amp;gt;set&amp;lt;/span&amp;gt;s 1 and 2, another roll is required to decide &amp;lt;span style=&amp;quot;background:#FFCC99&amp;quot;&amp;gt;which&amp;lt;/span&amp;gt; of the six Pokémon to use.  The rarities and Pokémon are listed in the following table:&lt;br /&gt;
&lt;br /&gt;
{| border=1 style=&amp;quot;background: #fff; border:1px solid #000; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #C0C0FF&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Diamond/Pearl&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Platinum&lt;br /&gt;
|- style=&amp;quot;background: #C0C0FF;&amp;quot;&lt;br /&gt;
! Freq.&lt;br /&gt;
! Col 1&lt;br /&gt;
! Col 2&lt;br /&gt;
! Col 1&lt;br /&gt;
! Col 2&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Pokémon 1 (40%)&lt;br /&gt;
| Wurmple&lt;br /&gt;
| Combee&lt;br /&gt;
| Combee&lt;br /&gt;
| Burmy&lt;br /&gt;
|- style=&amp;quot;background: #ddd;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Pokémon 2 (20%)&lt;br /&gt;
| Silcoon (D)&amp;lt;br&amp;gt;Cascoon (P)&lt;br /&gt;
| Burmy&lt;br /&gt;
| Wurmple&lt;br /&gt;
| Cherubi&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Pokémon 3 (20%)&lt;br /&gt;
| Combee&lt;br /&gt;
| Cherubi&lt;br /&gt;
| Burmy&lt;br /&gt;
| Combee&lt;br /&gt;
|- style=&amp;quot;background: #ddd;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Pokémon 4 (10%)&lt;br /&gt;
| Burmy&lt;br /&gt;
| Aipom&lt;br /&gt;
| Cherubi&lt;br /&gt;
| Aipom&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Pokémon 5 (5%)&lt;br /&gt;
| Cherubi&lt;br /&gt;
| Heracross&lt;br /&gt;
| Aipom&lt;br /&gt;
| Aipom&lt;br /&gt;
|- style=&amp;quot;background: #ddd;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Pokémon 6 (5%)&lt;br /&gt;
| Aipom&lt;br /&gt;
| Wurmple&lt;br /&gt;
| Aipom&lt;br /&gt;
| Heracross&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;span style=&amp;quot;background:#FFFF99&amp;quot;&amp;gt;shake value&amp;lt;/span&amp;gt; is also randomized, and the chances for each value differ by &amp;lt;span style=&amp;quot;background:#99FF99&amp;quot;&amp;gt;set&amp;lt;/span&amp;gt;.&lt;br /&gt;
{| border=1 style=&amp;quot;background: #fff; border:1px solid #000; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #C0C0FF;&amp;quot;&lt;br /&gt;
! Shake&lt;br /&gt;
! Set 1&lt;br /&gt;
! Set 2&lt;br /&gt;
! Munchlax&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 0&lt;br /&gt;
| 20%&lt;br /&gt;
| 1%&lt;br /&gt;
| 1%&lt;br /&gt;
|- style=&amp;quot;background: #ddd;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 1&lt;br /&gt;
| 59%&lt;br /&gt;
| 20%&lt;br /&gt;
| 1%&lt;br /&gt;
|- style=&amp;quot;background: #eee;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 2&lt;br /&gt;
| 20%&lt;br /&gt;
| 75%&lt;br /&gt;
| 5%&lt;br /&gt;
|- style=&amp;quot;background: #ddd;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| 3&lt;br /&gt;
| 1%&lt;br /&gt;
| 4%&lt;br /&gt;
| 93%&lt;br /&gt;
|}&lt;br /&gt;
In general, trees that shake more energetically are more likely to contain rarer Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
Note: If the last tree where a Pokémon was encountered is slathered again, then there is an initial 90% chance that the tree will attract a Pokémon from the same set that was used before.  This can render the below rates inaccurate.  See [[#Technical mechanics|above]] for an explanation of the sets and Pokémon&#039;s exact rarities.&lt;br /&gt;
&lt;br /&gt;
{{catchableheader|land}}&lt;br /&gt;
{{catchbar|Munchlax tree}}&lt;br /&gt;
{{catchentry4|190|Aipom|yes|yes|no|Honey Trees|5-15|8%}}&lt;br /&gt;
{{catchentry4|190|Aipom|no|no|yes|Honey Trees|5-15|12.5%}}&lt;br /&gt;
{{catchentry4|214|Heracross|yes|yes|yes|Honey Trees|5-15|3.5%}}&lt;br /&gt;
{{catchentry4|265|Wurmple|yes|yes|no|Honey Trees|5-15|11.5%}}&lt;br /&gt;
{{catchentry4|265|Wurmple|no|no|yes|Honey Trees|5-15|4%}}&lt;br /&gt;
{{catchentry4|266|Silcoon|yes|no|no|Honey Trees|5-15|4%}}&lt;br /&gt;
{{catchentry4|268|Cascoon|no|yes|no|Honey Trees|5-15|4%}}&lt;br /&gt;
{{catchentry4|412|Burmy|yes|yes|no|Honey Trees|5-15|16%}}&lt;br /&gt;
{{catchentry4|412|Burmy|no|no|yes|Honey Trees|5-15|32%}}&lt;br /&gt;
{{catchentry4|415|Combee|yes|yes|no|Honey Trees|5-15|32%}}&lt;br /&gt;
{{catchentry4|415|Combee|no|no|yes|Honey Trees|5-15|22%}}&lt;br /&gt;
{{catchentry4|420|Cherubi|yes|yes|no|Honey Trees|5-15|15%}}&lt;br /&gt;
{{catchentry4|420|Cherubi|no|no|yes|Honey Trees|5-15|16%}}&lt;br /&gt;
{{catchentry4|446|Munchlax|yes|yes|yes|Honey Trees|5-15|1%}}&lt;br /&gt;
{{catchnone4|yes|yes|yes|Honey Trees|9%}}&lt;br /&gt;
{{catchbar|Non-Munchlax tree}}&lt;br /&gt;
{{catchentry4|190|Aipom|yes|yes|no|Honey Trees|5-15|5.5%}}&lt;br /&gt;
{{catchentry4|190|Aipom|no|no|yes|Honey Trees|5-15|10%}}&lt;br /&gt;
{{catchentry4|214|Heracross|yes|yes|yes|Honey Trees|5-15|1%}}&lt;br /&gt;
{{catchentry4|265|Wurmple|yes|yes|no|Honey Trees|5-15|29%}}&lt;br /&gt;
{{catchentry4|265|Wurmple|no|no|yes|Honey Trees|5-15|14%}}&lt;br /&gt;
{{catchentry4|266|Silcoon|yes|no|no|Honey Trees|5-15|14%}}&lt;br /&gt;
{{catchentry4|268|Cascoon|no|yes|no|Honey Trees|5-15|14%}}&lt;br /&gt;
{{catchentry4|412|Burmy|yes|yes|no|Honey Trees|5-15|11%}}&lt;br /&gt;
{{catchentry4|412|Burmy|no|no|yes|Honey Trees|5-15|22%}}&lt;br /&gt;
{{catchentry4|415|Combee|yes|yes|no|Honey Trees|5-15|22%}}&lt;br /&gt;
{{catchentry4|415|Combee|no|no|yes|Honey Trees|5-15|32%}}&lt;br /&gt;
{{catchentry4|420|Cherubi|yes|yes|no|Honey Trees|5-15|7.5%}}&lt;br /&gt;
{{catchentry4|420|Cherubi|no|no|yes|Honey Trees|5-15|11%}}&lt;br /&gt;
{{catchnone4|yes|yes|yes|Honey Trees|10%}}&lt;br /&gt;
{{catchablefooter|land}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:BarryHoney.png|thumb|240px|Barry slathering honey on a tree]]&lt;br /&gt;
[[Cheryl]] wanted to find Enchanted Honey in the [[Eterna Forest]]. With the help of {{Ash}} and {{ashfr|his friends}}, and with her {{p|Mothim}} leading the way, she located the hive of a {{p|Vespiquen}} and its many worker {{p|Combee}}. After helping defend the hive from [[Team Rocket]], the Vespiquen shared some of its Enchanted Honey with Cheryl, Ash, his friends, and some of their Pokémon. All of them loved the Enchanted Honey except [[Brock&#039;s Croagunk]], who looked disgusted by the sweet flavor.&lt;br /&gt;
&lt;br /&gt;
It was shown again in &#039;&#039;[[DP099|A Trainer and Child Reunion!]]&#039;&#039; where it attracted a {{p|Munchlax}}.&lt;br /&gt;
&lt;br /&gt;
In a flashback in &#039;&#039;[[DP140|Historical Mystery Tour!]]&#039;&#039;, it was revealed that {{an|Barry}} used Honey to attract what would become his {{p|Heracross}}.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In {{game|Gold and Silver|s}}, [[Pokémon Gold and Silver beta|beta]] text has been found that mentions an item called &amp;quot;Sweet Honey,&amp;quot; which could be used to attract Pokémon. It was possibly replaced by the [[move]] {{m|Sweet Scent}} and the ability to use {{m|Headbutt}} on small trees throughout the [[Johto]] region.&lt;br /&gt;
* Using honey (or {{m|Sweet Scent}}) inside a shop or [[Poké Mart]] will cause the descriptive text of purchasable items to vanish until the player leaves the shop. This is known as the [[Glitch#Pokémon Diamond and Pearl|honey shop glitch]].&lt;br /&gt;
* Although it is obtainable in [[HeartGold and SoulSilver]], it serves no purpose in the games beyond its &amp;quot;Sweet Scent&amp;quot; effect.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;{{Project ItemDex notice}}&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Food]]&lt;br /&gt;
&lt;br /&gt;
[[de:Sonstige Items#Honig]]&lt;br /&gt;
[[fr:Miel]]&lt;br /&gt;
[[ja:あまいミツ]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9athlon&amp;diff=1049779</id>
		<title>Pokéathlon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9athlon&amp;diff=1049779"/>
		<updated>2010-04-08T20:29:29Z</updated>

		<summary type="html">&lt;p&gt;Phred: She showed up in the Power Course, I think. I&amp;#039;ve also seen Jasmine, Falkner and Whitney.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Pokéthlon art.png|thumb|right|250px|Artwork of the Pokéathlon games]]&lt;br /&gt;
&#039;&#039;&#039;Pokéathlon&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケスロン&#039;&#039;&#039; &#039;&#039;Pokéthlon&#039;&#039;) is a type of competition involving Pokémon racing and similar athletic competitions, in the manner of {{wp|Olympic games|Olympic}} {{wp|track and field}} competitions. It was introduced in {{game|HeartGold and SoulSilver|s}}. The [[Pokéathlon Dome]], where the competitions are held, is north of [[Goldenrod City]], next to [[National Park]].&lt;br /&gt;
&lt;br /&gt;
The Pokéathlon is handled similarly to [[Pokémon Contest]]s and [[Pokémon Super Contest|Super Contests]] in the [[Hoenn]] and [[Sinnoh]] regions, as a sidequest to complete while the {{player}} challenges the {{pkmn|gym}}s and the [[Pokémon League]]. Like in Contests, four competitors participate at once; however, each uses a team of three Pokémon instead of only one. The Pokémon that take part are known as &amp;quot;Pokéathletes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Like the [[condition|five stats]] introduced for Contests, [[performance|five additional stats]] were added for the Pokéathlon: Speed, Power, Skill, Stamina, and Jump. Like the Contest conditions and battle stats, a Pokémon&#039;s performance stats are affected by its [[nature]] (more directly so, like the battle stats, than the condition) and by [[Apriblender|special foodstuffs]] used to boost them.&lt;br /&gt;
&lt;br /&gt;
By winning events in the Pokéathlon, the participating Pokémon will earn medals for their {{OBP|Pokémon|species|species}}. Their Trainers will earn points for the competition based on how well the team did, and a win will earn their Trainer an additional 100 points (300 points in the second round), all which can be spent on prizes at the Salon Shop in the Pokéathlon Dome.&lt;br /&gt;
&lt;br /&gt;
[[File:Pokéthlon Dome.png|thumb|right|The Pokéathlon Dome]]&lt;br /&gt;
==Events==&lt;br /&gt;
===Hurdle Dash===&lt;br /&gt;
[[File:Dash Hurdle HGSS.png|thumb|right|Cyndaquil holds first place in Hurdle Dash, while Totodile and Pikachu try to catch up.]]&lt;br /&gt;
&#039;&#039;&#039;Hurdle Dash&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;ダッシュハードル&#039;&#039;&#039; &#039;&#039;Dash Hurdle&#039;&#039;) pits the twelve competing Pokéathletes against one another in a race down a track, with {{wp|hurdling|hurdles}} standing every so often for the Pokémon to jump over. Tapping the Pokémon on the touchscreen will cause it to jump, with Pokémon tapped just before jumping a hurdle gaining a speed boost. The final score is based on a combination of the finish time of all three Pokémon on an individual team.&lt;br /&gt;
&lt;br /&gt;
The Hurdle Dash appears as the first course in the Speed competition and as the final course in the Jump competition.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{jump color}};&amp;quot; | Jump&lt;br /&gt;
| style=&amp;quot;background:#{{jump color light}};&amp;quot; | Length of jump&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Acceleration rate&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ring Drop===&lt;br /&gt;
[[File:Ring Out Fight HGSS.png|thumb|right|Totodile and Marill go head-to-head in Ring Drop]]&lt;br /&gt;
&#039;&#039;&#039;Ring Drop&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;リングアウトファイト&#039;&#039;&#039; &#039;&#039;Ring-Out Fight&#039;&#039;) is somewhat based on {{wp|sumo}}, however, it is between four Pokéathletes, rather than two. Pokémon compete by tackling each other, trying to knock opponents out of the ring. Jumping tackles are also allowed. A Pokémon ousted from the ring will be replaced by their teammate.&lt;br /&gt;
&lt;br /&gt;
This is the first event in the Stamina competition, the only competition it is a part of.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Tackle power&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}};&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}};&amp;quot; | Endurance to attacks&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{jump color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Jump&lt;br /&gt;
| style=&amp;quot;background:#{{jump color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Jumping distance, press power&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Snow Throw===&lt;br /&gt;
[[File:Shooting Snow HGSS.png|thumb|right|Slowpoke takes a direct hit in Snow Throw.]]&lt;br /&gt;
&#039;&#039;&#039;Snow Throw&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;シューティングスノー&#039;&#039;&#039; &#039;&#039;Shooting Snow&#039;&#039;) is an all-out snowball fight between the four teams of Pokémon, with each throwing snowballs at any of the members of the other three teams in order to knock them out for points. Being hit by a snowball causes a Pokémon to be stunned for a short while. Snowballs are made by the Pokémon by tapping them on the touchscreen, and thrown by flicking the stylus in the direction of the target.&lt;br /&gt;
&lt;br /&gt;
This event is the first in the Skill competition, the only competition it is part of.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Ability to KO opponent&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}};&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}};&amp;quot; | Ability to withstand being KO&#039;d&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Accuracy of throw&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lamp Jump===&lt;br /&gt;
[[File:Bounce Field HGSS.png|thumb|right|Pikachu and Cyndaquil wait to be launched in Lamp Jump.]]&lt;br /&gt;
&#039;&#039;&#039;Lamp Jump&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;バウンドフィールド&#039;&#039;&#039; &#039;&#039;Bound Field&#039;&#039;) is a game similar to {{wp|pachinko}}, only using the Pokéathletes themselves, rather than balls. The player must drag the Pokémon down to the bottom of the screen with the stylus, then release to catapult it high into the air, where lamps shine. For each lamp a Pokémon touches, points are gained, with more points gained from lamps that are touched in a row before the Pokémon lands again. The danger comes in this event not from opponents, but from the player&#039;s own Pokémon, which can hit each other and knock each other out.&lt;br /&gt;
&lt;br /&gt;
This is the first event in the Jump competition, which it is exclusive to.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{jump color}};&amp;quot; | Jump&lt;br /&gt;
| style=&amp;quot;background:#{{jump color light}};&amp;quot; | Height of jump&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Teammate collision bounce-length&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}};&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}};&amp;quot; | Speed of recovery after KO&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Accuracy of jump&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Relay Run===&lt;br /&gt;
[[File:Change Relay HGSS.png|thumb|right|Pikachu and Growlithe race towards completion of another lap in Relay Run.]]&lt;br /&gt;
&#039;&#039;&#039;Relay Run&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;チェンジリレー&#039;&#039;&#039; &#039;&#039;Change Relay&#039;&#039;) has Pokéathletes race each other around a circular track, trying to complete as many laps as they can in 90 seconds. Pokémon are controlled by flicking them along with the stylus. Colliding with another Pokémon will stun both for a short while, longer if the Pokémon is fatigued already, depending on the Power and Stamina of each. Pokéathletes will be slowed down when traveling over rocks, and cannot pass through the large obstacles on the course. When fatigued, a Pokémon will need to switch out to the next Pokémon to continue.&lt;br /&gt;
&lt;br /&gt;
Relay Run is the third and final course of the Speed competition and the second course of the Stamina competition.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}};&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}};&amp;quot; | Acceleration of dash&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Ability to lower opponents&#039; Stamina&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Running endurance&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Block Smash===&lt;br /&gt;
[[File:Break Block HGSS.png|thumb|right|Totodile tries its hardest to smash the blocks quickly.]]&lt;br /&gt;
&#039;&#039;&#039;Block Smash&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;ブレイクブロック&#039;&#039;&#039; &#039;&#039;Break Block&#039;&#039;) sets four Pokéathletes, one from each team, against a stack of ten cement blocks. The Pokémon must demonstrate its might by breaking through each of them, at which point ten more will be available to break. The blocks can be broken by tapping them on the touchscreen, with the cracks in each being a weak point. After a certain amount have been broken, depending on the Stamina and Power of the Pokéathlete, they will become fatigued and will need to switch out with the next team member.&lt;br /&gt;
&lt;br /&gt;
Block Smash is the first course in the Power competition and the third in the Stamina competition.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}};&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}};&amp;quot; | Critical-hit ratio&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Ability to smash blocks&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Endurance&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Circle Push===&lt;br /&gt;
[[File:Push Circle HGSS.png|thumb|right|Pikachu, Totodile, and Cyndaquil duke it out with the other nine Pokéathletes.]]&lt;br /&gt;
&#039;&#039;&#039;Circle Push&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;プッシュサークル&#039;&#039;&#039; &#039;&#039;Push Circle&#039;&#039;) features all twelve Pokéathletes on the field at once. They must each attempt to stay inside of the circles projected onto the field, all while keeping others out. With each round, the time allotted to the Pokéathletes for this gets shorter and shorter, while the point values on the circles get higher and the diameters get smaller.&lt;br /&gt;
&lt;br /&gt;
This is the second course of the Power competition, the only competition in which it appears.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Power behind push&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Endurance when pushing opponents&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Disc Catch===&lt;br /&gt;
&#039;&#039;&#039;Disc Catch&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;キャッチソーサー&#039;&#039;&#039; &#039;&#039;Catch Saucer&#039;&#039;) features the twelve Pokéathletes lined up on a small pier in the middle of the water, where they must catch discs that are thrown through the air at them. Depending on where the Pokémon is in relation to the disc launcher, they will gain more points for catching the disc, with further back, riskier jumps gaining the most. Pokémon can fall off of the pier, however, but will return to the field of play shortly.&lt;br /&gt;
&lt;br /&gt;
This is the second event in the Jump competition, the only competition it appears in.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{jump color}};&amp;quot; | Jump&lt;br /&gt;
| style=&amp;quot;background:#{{jump color light}};&amp;quot; | Height, duration of jump&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Ability to push opponents around&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pennant Capture===&lt;br /&gt;
&#039;&#039;&#039;Pennant Capture&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;スティールフラッグ&#039;&#039;&#039; &#039;&#039;Steal Flag&#039;&#039;) brings the Pokéathletes into a sandbox-like area, where small pennant flags appear every so often. One Pokémon at a time must roam the field, collecting the various flags in the sand, but only nine can be held at one time. After collecting flags, the Pokémon must return to the start area to tag off the next Pokémon and deposit their flags, which will not count towards the score unless this is done. Pokémon move when flicked with the stylus.&lt;br /&gt;
&lt;br /&gt;
This event appears as the second event in the Speed competition and as the third event in the Skill competition.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}};&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}};&amp;quot; | Turning difficulty&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Ability to KO opponents&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Ability to withstand being KO&#039;d&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Goal Roll===&lt;br /&gt;
&#039;&#039;&#039;Goal Roll&#039;&#039;&#039; (Japanese:&#039;&#039;&#039;スマッシュゴール&#039;&#039;&#039; &#039;&#039;Smash Goal&#039;&#039;) is in essence a four-way {{wp|Association football|soccer}} match with three Pokémon on each team. Pokéathletes score a goal for their team by being the last one to hit it before it enters the goal of an opponent team. One point is added for each goal scored with a white ball, while two points are added for a goal scored with a golden ball. Each goal scored against a team&#039;s goal will reduce their score by one (unless it is 0, where there will be no change). A single ball appears in the early stages of the match, while a second will appear halfway through. Pokémon with low Stamina are prone to fatigue in this game.&lt;br /&gt;
&lt;br /&gt;
This is the third event in the Power competition and the second event in the Skill competition.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{thlon color dark}}; -moz-border-radius: 10px; border: 3px solid #{{thlon color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | Performance&lt;br /&gt;
! style=&amp;quot;background:#{{thlon color light}}; -moz-border-radius-topright: 5px;&amp;quot; |  Effect&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{speed color}};&amp;quot; | Speed&lt;br /&gt;
| style=&amp;quot;background:#{{speed color light}};&amp;quot; | Movement speed&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{skill color}};&amp;quot; | Skill&lt;br /&gt;
| style=&amp;quot;background:#{{skill color light}};&amp;quot; | Shot range, dribbling ability&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{power color}};&amp;quot; | Power&lt;br /&gt;
| style=&amp;quot;background:#{{power color light}};&amp;quot; | Shot power&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{stamina color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Stamina&lt;br /&gt;
| style=&amp;quot;background:#{{stamina color light}}; -moz-border-radius-bottomright: 5px;&amp;quot; | Resistance to fatigue&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Pokéthlon location anime.png|thumb|Its location]]&lt;br /&gt;
[[File:Pokéthlon Break Block anime.png|thumb|left|Block Smash in the anime]]&lt;br /&gt;
In [[DP160]], the Pokéathlon was held in [[Tsubaki Town]]. {{Ash}} joined the competition using his {{AP|Monferno}} and {{AP|Pikachu}} for Disc Catch and Hurdle Dash, respectively. However, he lost to {{an|Yūta}} and his [[Yūta_(anime)#Pokémon|Snorlax]] in Hurdle Dash. Other events of the Pokéathlon were also shown in the episode via a poster.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Since {{p|Diglett}} and {{p|Dugtrio}} have a maximum jump stat of one, they are incapable of jumping; in Lamp Jump they can&#039;t move at all, in Disc Catch they can only move around, and in Hurdle Dash they dig under the hurdles. This makes earning a Jump medal for these two species much more of a challenge than other species.&lt;br /&gt;
* The player can compete against Gym Leaders in the Supreme Rank, including Sinnoh&#039;s Maylene.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Pokéathlon Dome]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokéathlon|*]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Pokémon competitions]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokéathlon]]&lt;br /&gt;
[[es:Pokéthlon]]&lt;br /&gt;
[[fr:Pokéathlon]]&lt;br /&gt;
[[ja:ポケスロン]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Final_Smash&amp;diff=1048429</id>
		<title>Final Smash</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Final_Smash&amp;diff=1048429"/>
		<updated>2010-04-07T06:03:36Z</updated>

		<summary type="html">&lt;p&gt;Phred: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Ivysaur Smash Ball.jpg|thumb|right|220px|{{p|Ivysaur}} about to attack a Smash Ball]]&lt;br /&gt;
A &#039;&#039;&#039;Final Smash&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;最後の切りふだ&#039;&#039;&#039; &#039;&#039;Final Trump&#039;&#039;) is the most powerful move available to playable characters in [[Super Smash Bros. Brawl]]. Each has their own personal Final Smash, which is activated by obtaining a Smash Ball.  Due to the nature of the Final Smash, Smash Balls are a unique item in that they must be attacked several times to obtain them and then they can still be stolen by attacking the player who possesses it.&lt;br /&gt;
&lt;br /&gt;
==Volt Tackle==&lt;br /&gt;
{{main|Volt Tackle (move)}} &lt;br /&gt;
[[Image:Pikachu VoltTackleSSBB1.jpg|thumb|200px|left|{{P|Pikachu}} after getting a Smash Ball]]&lt;br /&gt;
[[Image:PikachuBrawl FinalSmash.jpg|right|200px|thumb|Volt Tackle]]&lt;br /&gt;
&#039;&#039;&#039;Volt Tackle&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ボルテッカー&#039;&#039;&#039; &#039;&#039;Voltteccer&#039;&#039;) is {{p|Pikachu}}&#039;s Final Smash. A ball of blue energy surrounds Pikachu. Pikachu can then fly through the air, hitting and heavily damaging its opponents. The player may also press the standard attack button to increase the mass of the energy ball, causing more damage to be inflicted at the cost of the attack becoming harder to control.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Triple Finish==&lt;br /&gt;
{{main|Fire Blast (move)}}&lt;br /&gt;
{{main|SolarBeam (move)}}&lt;br /&gt;
{{main|Hydro Pump (move)}}&lt;br /&gt;
[[Image:PokemonTrainer FinalSmash.jpg|left|200px|thumb|Pokémon Trainer sending out all of his Pokémon for Triple Finish]][[Image:TripleFinish FinalSmash.jpg|right|200px|thumb|Triple Finish]]&lt;br /&gt;
&#039;&#039;&#039;Triple Finish&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;さんみいったい&#039;&#039;&#039; &#039;&#039;Trinity&#039;&#039;) is {{ga|Red|Pokémon Trainer}}&#039;s Final Smash.&lt;br /&gt;
Whichever of the three Pokémon is sent out at the time will be able to attack and break the Smash Ball. As soon as this has been done, and the Final Smash has been activated using the Special attack button, Pokémon Trainer will send out the other two Pokémon, and the three will group together to perform their [[move]]s. As the move is readying to be fired, a [[Generation IV]]-styled text box will appear at the bottom of the screen stating, &amp;quot;Take that! Triple Finish!&amp;quot; At this time, {{p|Charizard}} uses {{m|Fire Blast}}, {{p|Squirtle}} uses {{m|Hydro Pump}}, and {{p|Ivysaur}} uses {{m|SolarBeam}}.&lt;br /&gt;
&lt;br /&gt;
When the move connects, the text box will change to state, &amp;quot;It&#039;s [[super effective]]!&amp;quot;, a reference to dialog displayed in the [[main series]] games.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Aura Storm==&lt;br /&gt;
[[Image:Lucario FinalSmash.jpg|left|thumb|200px|Lucario about to use Aura Storm]]&lt;br /&gt;
[[Image:LucarioBrawl FinalSmash.jpg|right|200px|thumb|Aura Storm]]&lt;br /&gt;
&#039;&#039;&#039;Aura Storm&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;はどうのあらし&#039;&#039;&#039; &#039;&#039;Wave Storm&#039;&#039;) is {{p|Lucario}}&#039;s Final Smash. Lucario jumps up into the air and uses [[aura]] to unleash a powerful beam attack. The beam can be controlled by tilting the Control Stick. Lucario can also slightly damage opponents if it comes into contact with them while jumping up at the start of the Final Smash.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Puff Up==&lt;br /&gt;
[[Image:Jigglystartfinal.jpg|left|thumb|200px|Jigglypuff about to use Puff Up]]&lt;br /&gt;
[[Image:Jigglyfinal.jpg|right|thumb|200px|Puff Up]]&lt;br /&gt;
&#039;&#039;&#039;Puff Up&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;おおきくなる&#039;&#039;&#039; &#039;&#039;Grow&#039;&#039;) is {{p|Jigglypuff}}&#039;s Final Smash. It inflates itself until it fills the stage and then deflates. Anyone touching Jigglypuff when it reaches its maximum size will be sent flying.&lt;br /&gt;
&lt;br /&gt;
A glitch has been discovered that allows Jigglypuff to remain this size on certain stages, though Jigglypuff will be sent offscreen for a KO if it moves around too much.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Only Pikachu and Pokémon Trainer&#039;s three individual Final Smashes are actual [[move]]s, and all of them have 120 power in the games.&lt;br /&gt;
* Lucario&#039;s Aura Storm resembles the Kamehameha wave from {{wp|Dragon Ball Z}}.&lt;br /&gt;
* Charizard uses Fire Blast six times during Triple Finish. In the [[version|main games]], this would require at least one {{DL|Vitamin|PP Up}}.&lt;br /&gt;
** Also, {{m|SolarBeam}} takes one turn to charge up, but {{p|Ivysaur}} fires it instantly.&lt;br /&gt;
* Although {{m|Volt Tackle}} deals recoil damage in the main series games, Pikachu takes no damage from using it.&lt;br /&gt;
* Volt Tackle&#039;s appearance and behaviour is derived from its namesake, Pulseman&#039;s Voltteccer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Smash Bros.}}&lt;br /&gt;
[[Category:Super Smash Bros.]]&lt;br /&gt;
[[Category:Moves]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Final_Smash&amp;diff=1048428</id>
		<title>Final Smash</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Final_Smash&amp;diff=1048428"/>
		<updated>2010-04-07T06:03:15Z</updated>

		<summary type="html">&lt;p&gt;Phred: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Ivysaur Smash Ball.jpg|thumb|right|220px|{{p|Ivysaur}} about to attack a Smash Ball]]&lt;br /&gt;
A &#039;&#039;&#039;Final Smash&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;最後の切りふだ&#039;&#039;&#039; &#039;&#039;Final Trump&#039;&#039;) is the most powerful move available to playable characters in [[Super Smash Bros. Brawl]]. Each has their own personal Final Smash, which is activated by obtaining a Smash Ball.  Due to the nature of the Final Smash, Smash Balls are a unique item in that they must be attacked several times to obtain them and then they can still be stolen by attacking the player who possesses it.&lt;br /&gt;
&lt;br /&gt;
==Volt Tackle==&lt;br /&gt;
{{main|Volt Tackle (move)}} &lt;br /&gt;
[[Image:Pikachu VoltTackleSSBB1.jpg|thumb|200px|left|{{P|Pikachu}} after getting a Smash Ball]]&lt;br /&gt;
[[Image:PikachuBrawl FinalSmash.jpg|right|200px|thumb|Volt Tackle]]&lt;br /&gt;
&#039;&#039;&#039;Volt Tackle&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ボルテッカー&#039;&#039;&#039; &#039;&#039;Voltteccer&#039;&#039;) is {{p|Pikachu}}&#039;s Final Smash. A ball of blue energy surrounds Pikachu. Pikachu can then fly through the air, hitting and heavily damaging its opponents. The player may also press the standard attack button to increase the mass of the energy ball, causing more damage to be inflicted at the cost of the attack becoming harder to control.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Triple Finish==&lt;br /&gt;
{{main|Fire Blast (move)}}&lt;br /&gt;
{{main|SolarBeam (move)}}&lt;br /&gt;
{{main|Hydro Pump (move)}}&lt;br /&gt;
[[Image:PokemonTrainer FinalSmash.jpg|left|200px|thumb|Pokémon Trainer sending out all of his Pokémon for Triple Finish]][[Image:TripleFinish FinalSmash.jpg|right|200px|thumb|Triple Finish]]&lt;br /&gt;
&#039;&#039;&#039;Triple Finish&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;さんみいったい&#039;&#039;&#039; &#039;&#039;Trinity&#039;&#039;) is {{ga|Red|Pokémon Trainer}}&#039;s Final Smash.&lt;br /&gt;
Whichever of the three Pokémon is sent out at the time will be able to attack and break the Smash Ball. As soon as this has been done, and the Final Smash has been activated using the Special attack button, Pokémon Trainer will send out the other two Pokémon, and the three will group together to perform their [[move]]s. As the move is readying to be fired, a [[Generation IV]]-styled text box will appear at the bottom of the screen stating, &amp;quot;Take that! Triple Finish!&amp;quot; At this time, {{p|Charizard}} uses {{m|Fire Blast}}, {{p|Squirtle}} uses {{m|Hydro Pump}}, and {{p|Ivysaur}} uses {{m|SolarBeam}}.&lt;br /&gt;
&lt;br /&gt;
When the move connects, the text box will change to state, &amp;quot;It&#039;s [[super effective]]!&amp;quot;, a reference to dialog displayed in the [[main series]] games.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Aura Storm==&lt;br /&gt;
[[Image:Lucario FinalSmash.jpg|left|thumb|200px|Lucario about to use Aura Storm]]&lt;br /&gt;
[[Image:LucarioBrawl FinalSmash.jpg|right|200px|thumb|Aura Storm]]&lt;br /&gt;
&#039;&#039;&#039;Aura Storm&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;はどうのあらし&#039;&#039;&#039; &#039;&#039;Wave Storm&#039;&#039;) is {{p|Lucario}}&#039;s Final Smash. Lucario jumps up into the air and uses [[aura]] to unleash a powerful beam attack. The beam can be controlled by tilting the Control Stick. Lucario can also slightly damage opponents if it comes into contact with them while jumping up at the start of the Final Smash.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Puff Up==&lt;br /&gt;
[[Image:Jigglystartfinal.jpg|left|thumb|200px|Jigglypuff about to use Puff Up]]&lt;br /&gt;
[[Image:Jigglyfinal.jpg|right|thumb|200px|Puff Up]]&lt;br /&gt;
&#039;&#039;&#039;Puff Up&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;おおきくなる&#039;&#039;&#039; &#039;&#039;Grow&#039;&#039;) is {{p|Jigglypuff}}&#039;s Final Smash. It inflates itself until it fills the stage and then deflates. Anyone touching Jigglypuff when it reaches its maximum size will be sent flying.&lt;br /&gt;
&lt;br /&gt;
A glitch has been discovered that allows Jigglypuff to remain this size on certain stages, though Jigglypuff will be sent offscreen for a KO if it moves around too much.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Only Pikachu and Pokémon Trainer&#039;s three individual Final Smashes are actual [[move]]s, and all of them have 120 power in the games.&lt;br /&gt;
* Lucario&#039;s Aura Storm resembles the Kamehameha wave from {{wp|Dragon Ball Z}}.&lt;br /&gt;
* Charizard uses Fire Blast six times during Triple Finish. In the [[version|main games]], this would require at least one {{DL|Vitamin|PP Up}}.&lt;br /&gt;
** Also, {{m|SolarBeam}} takes one turn to charge up, but {{p|Ivysaur}} fires it instantly.&lt;br /&gt;
* Although {{m|Volt Tackle}} deals recoil damage in the main series games, Pikachu takes no damage from using it.&lt;br /&gt;
* Volt Tackle&#039;s appearance and behaviour is derived from its namesake, Pulseman&#039;s Volteccer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Smash Bros.}}&lt;br /&gt;
[[Category:Super Smash Bros.]]&lt;br /&gt;
[[Category:Moves]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Johto_Route_39&amp;diff=1040254</id>
		<title>Johto Route 39</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Johto_Route_39&amp;diff=1040254"/>
		<updated>2010-03-31T21:32:25Z</updated>

		<summary type="html">&lt;p&gt;Phred: /* Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{RouteInfo &lt;br /&gt;
|article_route=39&lt;br /&gt;
|size=150&lt;br /&gt;
|image=Route 39.png&lt;br /&gt;
|imageII=Route 39.png&lt;br /&gt;
|type=land&lt;br /&gt;
|altsouth=Olivine City&lt;br /&gt;
|east=38&lt;br /&gt;
|region=Johto&lt;br /&gt;
|before=38&lt;br /&gt;
|after=40&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Route 39&#039;&#039;&#039; is a short route that runs between [[Olivine City]] to the south and [[Route 38]] to the northeast in west [[Johto]]. Route 39 becomes Route 38 just east of [[MooMoo Farm]]. In {{2v2|HeartGold|SoulSilver}}, this is where players will first meet [[Baoba]] and exchange phone numbers with him.&lt;br /&gt;
&lt;br /&gt;
==Route description==&lt;br /&gt;
Route 39 is fairly linear as it is almost perfectly straight and has no major obstacles. There is only one patch of grass that contains [[wild Pokémon]], and this area is located off the beaten path.&lt;br /&gt;
&lt;br /&gt;
Along Route 39, there are four trainers: one near the entrance to MooMoo Farm and three near the southern end of the route. In {{game|Gold and Silver|s}}, the player can register the phone number of one of these three trainers, [[PokéFan]] Derek, into the [[PokéGear]] for subsequent battles, as well as the occasional {{DL|Valuable item|Nugget}} if he or she has a {{p|Pikachu}} in the [[party]] when battling him.&lt;br /&gt;
&lt;br /&gt;
All of the items on Route 39 are concentrated near MooMoo Farm. Outside of the farm, a [[Berry|Berry tree]] contains a {{DL|Berry|List of Berries|Mint Berry}}. Inside of the farm, the player can purchase {{DL|Drink|MooMoo Milk}} and obtain {{TM|13|Snore}} upon restoring the farm&#039;s {{p|Miltank}} to full health by feeding it a large number of [[Berry|Berries]].&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{Itlisth}}&lt;br /&gt;
{{Itlistbod|none|Next to [[MooMoo Farm]]|GSC|display=[[Berry|Mint Berry]]}}&lt;br /&gt;
{{Itlistbod|MooMoo Milk|For {{PDollar}}500 at the farm|GSC}}&lt;br /&gt;
{{Itlistbod|TM Normal|From the farm owner for healing Miltank|GSC|display={{TM|13|Snore}}}}&lt;br /&gt;
{{Itlistbod|Nugget|Hidden between the Miltank|GSC}}&lt;br /&gt;
{{Itlistbod|Grn Apricorn|Next to [[MooMoo Farm]]|HGSS}}&lt;br /&gt;
{{Itlistbod|X Attack|Hidden between the Miltank|HGSS}}&lt;br /&gt;
{{Itlistbod|TM Fighting|Just south of the Moomoo Farm buildings and the Miltank, sitting to the left of the silo|HGSS|display={{TM|60|Drain Punch}}}}&lt;br /&gt;
{{Itlistbod|Seal Case|From a girl in the farm for healing Miltank|HGSS}}&lt;br /&gt;
{{Itlistfoot}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Generation II===&lt;br /&gt;
{{catchableheader|land}}&lt;br /&gt;
{{catchtime|all}}&lt;br /&gt;
{{catchentry2|020|Raticate|yes|yes|no|Grass|17|30%}}&lt;br /&gt;
{{catchentry2|020|Raticate|no|no|yes|Grass|16|30%}}&lt;br /&gt;
{{catchentry2|081|Magnemite|yes|yes|yes|Grass|16|20%}}&lt;br /&gt;
{{catchentry2|128|Tauros|yes|yes|no|Grass|15|5%}}&lt;br /&gt;
{{catchentry2|241|Miltank|yes|yes|no|Grass|15|5%}}&lt;br /&gt;
{{catchtime|day}}&lt;br /&gt;
{{catchentry2|017|Pidgeotto|no|no|yes|Grass|16|10%}}&lt;br /&gt;
{{catchentry2|019|Rattata|yes|no|yes|Grass|16|30%}}&lt;br /&gt;
{{catchentry2|052|Meowth|no|yes|no|Grass|16|30%}}&lt;br /&gt;
{{catchentry2|083|Farfetch&#039;d|yes|yes|no|Grass|16|10%}}&lt;br /&gt;
{{catchentry2|128|Tauros|no|no|yes|Grass|15|5%}}&lt;br /&gt;
{{catchentry2|241|Miltank|no|no|yes|Grass|15|5%}}&lt;br /&gt;
{{catchtime|night}}&lt;br /&gt;
{{catchentry2|019|Rattata|yes|no|no|Grass|16|40%}}&lt;br /&gt;
{{catchentry2|052|Meowth|no|yes|no|Grass|16|40%}}&lt;br /&gt;
{{catchentry2|052|Meowth|no|no|yes|Grass|16-18|40%}}&lt;br /&gt;
{{catchentry2|164|Noctowl|no|no|yes|Grass|16|10%}}&lt;br /&gt;
{{catchablefooter|land}}&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
{{catchableheader|land|2}}&lt;br /&gt;
{{catchtime|all}}&lt;br /&gt;
{{catchentryhs|020|Raticate|yes|yes|Grass|17|30%}}&lt;br /&gt;
{{catchentryhs|241|Miltank|yes|yes|Grass|15|5%}}&lt;br /&gt;
{{catchentryhs|081|Magnemite|yes|yes|Grass|16|20%}}&lt;br /&gt;
{{catchentryhs|128|Tauros|yes|no|Grass|15|5%}}&lt;br /&gt;
{{catchentryhs|128|Tauros|no|yes|Grass|15|4%}}&lt;br /&gt;
{{catchentryhs|209|Snubbull|no|yes|Grass|15|1%}}&lt;br /&gt;
{{catchtime|morning}}&lt;br /&gt;
{{catchentryhs|019|Rattata|yes|no|Grass|16|30%}}&lt;br /&gt;
{{catchentryhs|083|Farfetch&#039;d|yes|yes|Grass|16|10%}}&lt;br /&gt;
{{catchentryhs|052|Meowth|no|yes|Grass|16|30%}}&lt;br /&gt;
{{catchtime|day}}&lt;br /&gt;
{{catchentryhs|019|Rattata|yes|no|Grass|16|30%}}&lt;br /&gt;
{{catchentryhs|083|Farfetch&#039;d|yes|yes|Grass|16|10%}}&lt;br /&gt;
{{catchentryhs|052|Meowth|no|yes|Grass|16|30%}}&lt;br /&gt;
{{catchtime|night}}&lt;br /&gt;
{{catchentryhs|019|Rattata|yes|yes|Grass|16|40%}}&lt;br /&gt;
{{catchentryhs|052|Meowth|no|yes|Grass|16|40%}}&lt;br /&gt;
{{catchentryhs|081|Magnemite|yes|no|Grass|16|10%}}&lt;br /&gt;
{{catchablefooter|land|2}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
===Generation II===&lt;br /&gt;
{{trainerheader}}&lt;br /&gt;
{{Trainerentry|GSC_Psychic.png|Psychic|Norman|640|2|079|Slowpoke|♂|17|None|079|Slowpoke|♂|20|None|36=カイ|37=Kai}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|GSC_PokeFanM.png|Pokéfan|Derek|1360|1|025|Pikachu|♂|17|None|36=ミエハル|37=Mieharu|38=phone}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|GSC_PokeFanF.png|Pokéfan|Ruth|1360|1|025|Pikachu|♀|17|None|36=トモコ|37=Tomoko}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|GSC_Sailor.png|Sailor|Eugene|760|3|061|Poliwhirl|♂|17|None|098|Krabby|♂|19|None|020|Raticate|♂|17|None|36=ミツオ|37=Mitsuo}}&lt;br /&gt;
{{Trainerfooter|land|II}}&lt;br /&gt;
====Crystal====&lt;br /&gt;
*In addition to those of Gold and Silver, Crystal has an exclusive Trainer that can only be battled at night.&lt;br /&gt;
{{trainerheader}}&lt;br /&gt;
{{Trainerentry|GSC_PokeFanF.png|Pokéfan|Jamie|1280|1|052|Meowth|♀|16|None|36=カヨコ|37=Kayoko}}&lt;br /&gt;
{{Trainerfooter|land|II}}&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
{{trainerheader}}&lt;br /&gt;
{{Trainerentry|DP Psychic M.png|Psychic|Nelson|36=カイ|640|2|079|Slowpoke|♂|17|None|079|Slowpoke|♂|20|None|37=Kai}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|DP Sailor.png|Sailor|Eugene|36=ミツオ|608|3|061|Poliwhirl|♂|17|None|098|Krabby|♂|19|None|020|Raticate|♂|17|None|37=Mitsuo}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|DP PokéFan M.png|PokéFan|Derek|36=ミエハル|1152|1|025|Pikachu|♂|18|None|37=Mieharu}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|DP PokéFan F.png|PokéFan|Ruth|36=トモコ|1088|1|025|Pikachu|♀|17|None|37=Tomoko}}&lt;br /&gt;
{{Trainerfooter|land|II}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The music from this route was remixed and included in the coding of {{2v2|Ruby|Sapphire}}, but is not found during normal gameplay. It was likely a test of the music system programmed for the GBA games, as it sounds very subdued compared to Hoenn&#039;s themes.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[MooMoo Farm]]&lt;br /&gt;
&lt;br /&gt;
{{Johto}}&lt;br /&gt;
{{Project Routes}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Johto locations|Route 039]]&lt;br /&gt;
[[Category:Routes|Route 039]]&lt;br /&gt;
[[Category:Gold, Silver and Crystal locations|Route 039]]&lt;br /&gt;
[[Category:HeartGold and SoulSilver locations|Route 039]]&lt;br /&gt;
&lt;br /&gt;
[[de:Route 39]]&lt;br /&gt;
[[fr:Route 39]]&lt;br /&gt;
[[ja:39ばんどうろ]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Sticker&amp;diff=1040240</id>
		<title>Sticker</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Sticker&amp;diff=1040240"/>
		<updated>2010-03-31T21:20:13Z</updated>

		<summary type="html">&lt;p&gt;Phred: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;For the Pokémon based on the animal seal, see {{p|Seel}}.&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[Image:TRSeals.jpg|thumb|right|{{TP|James|Carnivine}}, {{TP|James|Mime Jr.}}, and {{MTR}} play around with seals]]&#039;&#039;&#039;Seals&#039;&#039;&#039; are small stickers that are able to be attached to [[Ball Capsule]]s, which can in turn be attached to [[Poké Ball]]s,  to attain a special effect when a {{OBP|Pokémon|species}} comes out of them, instead of the usual flash of light. The majority of them can be purchased in the Sunyshore Market in [[Sunyshore City]], where the selection changes daily. However, there are an additional 28 seals (letters A through Z and the exclamation point and question mark), obtained by showing {{p|Unown}} to a boy in [[Solaceon Town]]. This can be repeated as often as needed - a new Unown is not needed each time.&lt;br /&gt;
&lt;br /&gt;
In Heart Gold and Soul Silver, Seals can be acquired 3 a day from a girl in Olivine City.&lt;br /&gt;
&lt;br /&gt;
Eight seals at a time can be attached to any Ball Capsule.  They can be set on the {{player}}&#039;s [[PC]].  Where they are placed on the Ball Capsule will affect where the effect is displayed upon the Pokémon&#039;s release.&lt;br /&gt;
&lt;br /&gt;
A [[glitch]] on the [[Global Terminal|GTS]] allows the {{player}} to get an [[item]] called {{DL|List of dummied out key items|Seal Bag}}, which holds ten seals. Its function was superseded by the {{DL|List of key items in Generation IV|Seal Case}}.&lt;br /&gt;
&lt;br /&gt;
Once a seal is bought, it cannot be sold or thrown away legally.&lt;br /&gt;
&lt;br /&gt;
==Sunyshore Market seals==&lt;br /&gt;
{| {{bluetable2}} style=&amp;quot;margin: auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=4 style=&amp;quot;text-align:center&amp;quot; | Heart Seals&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Sale day&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Price ({{PDollar}})&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! A&lt;br /&gt;
| Small pink hearts surround a spot.&lt;br /&gt;
| Monday&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! B&lt;br /&gt;
| Big pink hearts surround a spot.&lt;br /&gt;
| Tuesday&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! C&lt;br /&gt;
| Small black hearts surround a spot.&lt;br /&gt;
| Wednesday&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! D&lt;br /&gt;
| Big black hearts surround a spot.&lt;br /&gt;
| Thursday&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! E&lt;br /&gt;
| Small pink hearts geyser above a spot.&lt;br /&gt;
| Friday&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! F&lt;br /&gt;
| Big pink hearts geyser above a spot.&lt;br /&gt;
| Saturday&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! colspan=4 style=&amp;quot;text-align:center&amp;quot; | Star Seals&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Sale day&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Price ({{PDollar}})&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! A&lt;br /&gt;
| Three small yellow stars surround a spot.&lt;br /&gt;
| Sunday&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! B&lt;br /&gt;
| Many large yellow stars surround a spot.&lt;br /&gt;
| Monday&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! C&lt;br /&gt;
| Three small blue stars surround a spot.&lt;br /&gt;
| Tuesday&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! D&lt;br /&gt;
| Many large blue stars surround a spot.&lt;br /&gt;
| Wednesday&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! E&lt;br /&gt;
| A few yellow stars geyser above a spot, then turn blue as they fall.&lt;br /&gt;
| Thursday&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! F&lt;br /&gt;
| More yellow stars geyser above a spot, then turn blue as they fall.&lt;br /&gt;
| Friday&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! colspan=4 style=&amp;quot;text-align:center&amp;quot; | Line Seals&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Sale day&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Price ({{PDollar}})&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! A&lt;br /&gt;
| White lines fly away from a spot.&lt;br /&gt;
| Saturday&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! B&lt;br /&gt;
| Yellow lines fly away from a spot.&lt;br /&gt;
| Sunday&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! C&lt;br /&gt;
| Black lines fly away from a spot.&lt;br /&gt;
| Monday&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! D&lt;br /&gt;
| Blue lines fly away from a spot.&lt;br /&gt;
| Tuesday&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! colspan=4 style=&amp;quot;text-align:center&amp;quot; | Smoke Seals&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Sale day&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Price ({{PDollar}})&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! A&lt;br /&gt;
| White smoke poofs above a spot.&lt;br /&gt;
| Wednesday&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! B&lt;br /&gt;
| Black smoke poofs above a spot.&lt;br /&gt;
| Thursday&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! C&lt;br /&gt;
| White smoke poofs below a spot.&lt;br /&gt;
| Friday&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! D&lt;br /&gt;
| Black smoke poofs below a spot.&lt;br /&gt;
| Saturday&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! colspan=4 style=&amp;quot;text-align:center&amp;quot; | Ele-Seals&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Sale day&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Price ({{PDollar}})&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! A&lt;br /&gt;
| Three yellow lightning bolts fly from the top of a spot.&lt;br /&gt;
| Sunday&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! B&lt;br /&gt;
| Many green lightning bolts fly from the top of a spot.&lt;br /&gt;
| Monday&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! C&lt;br /&gt;
| Three yellow lightning bolts fly from the bottom of a spot.&lt;br /&gt;
| Tuesday&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! D&lt;br /&gt;
| Many green lightning bolts fly from the bottom of a spot.&lt;br /&gt;
| Wednesday&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! colspan=4 style=&amp;quot;text-align:center&amp;quot; | Foamy Seals&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Sale day&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Price ({{PDollar}})&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! A&lt;br /&gt;
| Several blue bubbles fly away from a spot.&lt;br /&gt;
| Thursday&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! B&lt;br /&gt;
| Many blue bubbles fly away from a spot.&lt;br /&gt;
| Friday&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! C&lt;br /&gt;
| Several purple bubbles fly away from a spot.&lt;br /&gt;
| Saturday&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! D&lt;br /&gt;
| Many purple bubbles fly away from a spot.&lt;br /&gt;
| Sunday&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! colspan=4 style=&amp;quot;text-align:center&amp;quot; | Fire Seals&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Sale day&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Price ({{PDollar}})&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! A&lt;br /&gt;
| A blast of red fire comes from a spot.&lt;br /&gt;
| Monday&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! B&lt;br /&gt;
| A larger blast of red fire comes from a spot.&lt;br /&gt;
| Tuesday&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! C&lt;br /&gt;
| A blast of blue fire comes from a spot.&lt;br /&gt;
| Wednesday&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! D&lt;br /&gt;
| A larger blast of blue fire comes from a spot.&lt;br /&gt;
| Thursday&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! colspan=4 style=&amp;quot;text-align:center&amp;quot; | Party Seals&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Sale day&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Price ({{PDollar}})&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! A&lt;br /&gt;
| Red confetti floats down.&lt;br /&gt;
| Friday&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! B&lt;br /&gt;
| Blue confetti floats down.&lt;br /&gt;
| Saturday&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! C&lt;br /&gt;
| Green confetti floats down.&lt;br /&gt;
| Sunday&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! D&lt;br /&gt;
| White confetti floats down.&lt;br /&gt;
| Monday&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! colspan=4 style=&amp;quot;text-align:center&amp;quot; | Flora Seals&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Sale day&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Price ({{PDollar}})&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! A&lt;br /&gt;
| Large pink petals float down from a spot.&lt;br /&gt;
| Tuesday&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! B&lt;br /&gt;
| Small pink petals scatter in a burst from a spot.&lt;br /&gt;
| Wednesday&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! C&lt;br /&gt;
| Large purple petals float down from a spot.&lt;br /&gt;
| Thursday&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! D&lt;br /&gt;
| Small purple petals scatter in a burst from a spot.&lt;br /&gt;
| Friday&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! E&lt;br /&gt;
| Large orange petals float down from a spot.&lt;br /&gt;
| Saturday&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! F&lt;br /&gt;
| Small orange petals scatter in a burst from a spot.&lt;br /&gt;
| Sunday&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! colspan=4 style=&amp;quot;text-align:center&amp;quot; | Song Seals&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
| &#039;&#039;&#039;Description&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Sale day&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Price ({{PDollar}})&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! A&lt;br /&gt;
| A green [[wp:Clef|G-clef]] flies in a random direction.&lt;br /&gt;
| Monday&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! B&lt;br /&gt;
| A red [[wp:quarter note|quarter note]] flies in a random direction.&lt;br /&gt;
| Tuesday&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! C&lt;br /&gt;
| An orange [[wp:quarter note|quarter note]] flies in a random direction.&lt;br /&gt;
| Wednesday&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! D&lt;br /&gt;
| A yellow [[wp:eighth note|eighth note]] flies in a random direction.&lt;br /&gt;
| Thursday&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! E&lt;br /&gt;
| A blue [[wp:eighth note|eighth note]] flies in a random direction.&lt;br /&gt;
| Friday&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! F&lt;br /&gt;
| A yellow [[wp:half note|half note]] flies in a random direction.&lt;br /&gt;
| Saturday&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! G&lt;br /&gt;
| A pair of linked navy blue [[wp:eighth note|eighth note]]s fly in a random direction.&lt;br /&gt;
| Sunday&lt;br /&gt;
| 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Alphabet seals==&lt;br /&gt;
Obtained by showing the respective {{p|Unown}} to a boy in a house in [[Solaceon Town]].&lt;br /&gt;
&lt;br /&gt;
*A: Displays a red letter A.&lt;br /&gt;
*B: Displays an orange letter B.&lt;br /&gt;
*C: Displays a yellow letter C.&lt;br /&gt;
*D: Displays a green letter D.&lt;br /&gt;
*E: Displays a blue letter E.&lt;br /&gt;
*F: Displays a light blue letter F.&lt;br /&gt;
*G: Displays a purple letter G.&lt;br /&gt;
*H: Displays a pink letter H.&lt;br /&gt;
*I: Displays a red letter I.&lt;br /&gt;
*J: Displays an orange letter J.&lt;br /&gt;
*K: Displays a yellow letter K.&lt;br /&gt;
*L: Displays a green letter L.&lt;br /&gt;
*M: Displays a blue letter M.&lt;br /&gt;
*N: Displays a light blue letter N.&lt;br /&gt;
*O: Displays a purple letter O.&lt;br /&gt;
*P: Displays a pink letter P.&lt;br /&gt;
*Q: Displays a red letter Q.&lt;br /&gt;
*R: Displays an orange letter R.&lt;br /&gt;
*S: Displays a yellow letter S.&lt;br /&gt;
*T: Displays a green letter T.&lt;br /&gt;
*U: Displays a blue letter U.&lt;br /&gt;
*V: Displays a light blue letter V.&lt;br /&gt;
*W: Displays a purple letter W.&lt;br /&gt;
*X: Displays a pink letter X.&lt;br /&gt;
*Y: Displays a red letter Y.&lt;br /&gt;
*Z: Displays an orange letter Z.&lt;br /&gt;
*Shock Seal: Displays a red !.&lt;br /&gt;
*Mystery Seal: Displays a blue ?.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
Seals are commonly used in contests. These make the entrance of the Pokémon more attractive and may sometimes affect the score given to them also. A few Seals are supplied when a coordinator receives a Seal Case, but the majority are bought at shops and markets.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
&amp;lt;!--Image:Dawn&#039;s Piplup.jpg|{{TP|Dawn|Piplup}}, the Heart Seal and several other seals--&amp;gt;&lt;br /&gt;
Image:Pachirisu seal.jpg|{{TP|Dawn|Pachirisu}}, the Heart Seal and several other seals&lt;br /&gt;
Image:Pachirisulineseal.jpg|{{TP|Dawn|Pachirisu}} and the Party Seal&lt;br /&gt;
Image:Pipluppachirisuseal.jpg|{{TP|Dawn|Piplup}} and {{TP|Dawn|Pachirisu}} with Party Seals&lt;br /&gt;
Image:Ambipomcontest.jpg|{{TP|Dawn|Ambipom}} and the Heart Seal&lt;br /&gt;
Image:Ambipomlineseal.jpg|The Party Seal with {{TP|Dawn|Ambipom}}&lt;br /&gt;
Image:Buneary Contest.jpg|{{TP|Dawn|Buneary}} with the Heart Seal&lt;br /&gt;
Image:Buizellightning.jpg|{{AP|Buizel}} with the Ele-Seal&lt;br /&gt;
Image:Wartortlebubbleseal.jpg|{{TP|May|Wartortle}} with the pink Foamy Seal&lt;br /&gt;
Image:Dustoxheart.jpg|{{TP|Jessie|Dustox}} comes out from the heart&lt;br /&gt;
Image:Wobbuffetflowers.jpg|A Flora Seal&lt;br /&gt;
Image:Flower Seal.png|A [[Cherrim]] with a Flora Seal.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
{{contest}}&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
&lt;br /&gt;
[[ja:シール]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9_Ball&amp;diff=1028207</id>
		<title>Poké Ball</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9_Ball&amp;diff=1028207"/>
		<updated>2010-03-05T18:35:00Z</updated>

		<summary type="html">&lt;p&gt;Phred: Okay then, then I&amp;#039;ll rewrite it for the case I know is true through personal experience.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured}}&lt;br /&gt;
[[Image:Allballs.png|thumb|250px|right|The 25 Poké Ball variants found in the main series]]&lt;br /&gt;
A &#039;&#039;&#039;Poké Ball&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;モンスターボール&#039;&#039;&#039; &#039;&#039;Monster Ball&#039;&#039;) is a type of [[item]] that is critical to a {{pkmn|Trainer}}&#039;s quest, used for {{pkmn2|caught|catching}} and storing {{OBP|Pokémon|species}}. Both a general term used to describe the various kinds as well as a specific term to refer to the most basic among these variations, Poké Balls are ubiquitous in the modern Pokémon world. Up to six Pokémon can be carried with a Trainer in Poké Balls, while any number of other Poké Balls can be held in the [[bag]] for later use.&lt;br /&gt;
&lt;br /&gt;
The strength of a Poké Ball is determined by how much it raises a [[wild Pokémon]]&#039;s [[catch rate]], and may in fact vary depending on the conditions of the battle. Poké Balls limit the power of Pokémon contained inside, taming them, though they do not cause the Pokémon inside to always obey the Trainer.&lt;br /&gt;
&lt;br /&gt;
The invention of Poké Balls apparently occurred in the [[Johto]] region, where [[Apricorn]]s grow; these fruit were cut apart and carved out, then fit with a special device, and used to catch wild Pokémon prior to the mass production of the Balls that occurs in modern times under [[Silph Co.]] and the [[Devon Corporation]]. Some Trainers still use Poké Balls made from Apricorns, while [[Kurt]], a resident of [[Azalea Town]], still constructs them.&lt;br /&gt;
&lt;br /&gt;
Prior to the invention of Poké Balls, Pokémon were referred to as &amp;quot;magical beasts&amp;quot; (Japanese: &#039;&#039;&#039;魔獣&#039;&#039;&#039; &#039;&#039;majū&#039;&#039;), indicating that the name Pokémon, short for Pocket Monster, did not come into common parlance as a term until these devices allowed the various Pokémon to be stored in pockets easily.&lt;br /&gt;
&lt;br /&gt;
Stylized Poké Balls are used in many places to symbolize Pokémon in general: the logos of both [[Battle Frontier]]s feature a Poké Ball in their design, while several Poké Balls can be seen in every Pokémon Center. The headgear of the protagonists of [[Hoenn]], [[Kanto]], and [[Sinnoh]]-based games feature Poké Ball designs, as do the [[bag]]s of the protagonists of [[Johto]]-based games.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
[[File:Pokeballinterior.jpg|frame|right|Interior of a Poké Ball from the anime]]&lt;br /&gt;
Though the technology behind a Poké Ball remains unknown, the basic mechanics are simple enough to understand: in a [[Pokémon battle]], once an opposing wild Pokémon has been weakened, a person, the Pokémon Trainer, can throw a Poké Ball at it. If the Poké Ball hits the Pokémon and is not knocked back by it, the Poké Ball will open, convert the Pokémon to a form of energy, and pull it into its center, closing. A Pokémon in this state is given a chance to struggle to attempt to escape, at which point the ball will either be destroyed (in the games and some manga) or will return to the Trainer (anime), who can attempt once again to capture the Pokémon. A Pokémon who does not escape the ball will be {{pkmn2|caught}}.&lt;br /&gt;
&lt;br /&gt;
As seen in several anime episodes, such as &#039;&#039;[[AG065|Gulpin it Down!]]&#039;&#039; and &#039;&#039;[[AG104|Claydol Big and Tall]]&#039;&#039;, normal Poké Balls have difficulty catching Pokémon which are extremely large or extremely heavy. In the latter episode, it is revealed that ancient civilizations overcame this issue by constructing immense Poké Balls made out of stone, however, due to the difficulty of manipulating one of these large objects, later technology and the development of Heavy Balls provided a better alternative.&lt;br /&gt;
&lt;br /&gt;
When a Pokémon is released from a Poké Ball, it will be accompanied by a bright light as it returns from its energy form, and materialize nearby, often on the ground. This bright light has been shown to vary depending on the type of Ball that the Pokémon is contained in in the games, while it has always been shown to be white in the anime. Recalling a Pokémon to its Poké Ball is also relatively simple, as all a person must do is hold up the Poké Ball with its button pointed at the Pokémon. A beam of red light will shoot from the button, converting the Pokémon back into energy and returning it to the Ball. The beam, however, has a limited range, and can be dodged by the Pokémon. If the beam hits a person, they will be stunned for a moment, but aside from that no ill effects will make themselves apparent. Releasing Pokémon from a Trainer&#039;s ownership, unlike normally sending the Pokémon out, will bathe the Pokémon in a blue glow, and the Poké Ball will no longer mark it, making it able to be caught by another Trainer&#039;s Poké Ball. A Poké Ball can also be broken, which will release it from ownership, and if a Trainer has done so accidentally, it must somehow be fixed before the Pokémon can be recalled.&lt;br /&gt;
&lt;br /&gt;
Several Pokémon have shown the ability to leave and return to their Poké Balls at will, most notably among them [[Jessie&#039;s Wobbuffet]], [[Misty&#039;s Psyduck]], and [[Brock&#039;s Croagunk]], which tend to do so in every episode they appear. In &#039;&#039;[[EP031|Dig Those Diglett!]]&#039;&#039;, many Pokémon belonging to [[Gary Oak]], as well as other Trainers, including Ash Ketchum, demonstrated the ability to prevent themselves from being sent from their Poké Balls, as they refused to fight against the Diglett, though this has not been demonstrated since.&lt;br /&gt;
[[Image:Chimchar release.jpg|200px|[[Paul]] releasing {{AP|Chimchar|Monferno}}|thumb]]&lt;br /&gt;
Poké Balls are not always at full size. Pressing the button on the front will convert it between its full size, about the size of a {{wp|Baseball (object)|baseball}}, to a smaller size, about that of a {{wp|Table tennis#The ball|ping-pong ball}}, and back again. The larger size makes throwing the ball easier, while the smaller one makes for easier storage on a belt clip, in pockets, and in bags.&lt;br /&gt;
&lt;br /&gt;
Poké Balls are able to communicate with a Trainer&#039;s [[Pokédex]], as the system updates itself with information on newly-caught Pokémon, and keeps track of how many Pokémon the Trainer has with them. If a Trainer catches a new Pokémon with the full six already with them, the Pokédex will automatically send the newly-caught Pokémon in its Poké Ball to the [[Pokémon storage system]] that the Trainer is using. As shown in &#039;&#039;[[DP002|Two Degrees of Separation]]&#039;&#039;, a Pokémon caught by a Poké Ball is &amp;quot;marked&amp;quot; by it, and thus a Poké Ball thrown at it will have no effect aside from temporarily stunning it. In the games, as well as in &#039;&#039;[[EP073|Bad to the Bone]]&#039;&#039;, however, the Trainer of the Pokémon will block a Poké Ball thrown by another, though it is possible that this is more out of courtesy to their Pokémon than to prevent capture outright.&lt;br /&gt;
&lt;br /&gt;
Poké Balls are able to be decorated to no ill effect, with several Poké Balls that have been painted with special colors being seen in the anime. To alter the way in which the Pokémon is sent out, however, a [[Ball Capsule]] and [[seal]]s must be used, which can release special effects when the Pokémon is sent out.&lt;br /&gt;
[[Image:RealeasingPokemon.png|thumb|200px|Sending out a Pokémon in {{2v2|FireRed|LeafGreen}}]]&lt;br /&gt;
When a Pokémon is released from its ball, it usually has a burst of light come out with it, which varies depending on the Ball the Pokémon is contained in (normally a white light in the anime).&lt;br /&gt;
&lt;br /&gt;
==Poké Ball accuracy==&lt;br /&gt;
Except for Master Balls, all Poké Balls have a chance of breaking and not capturing the Pokémon in question, however, in several cases, it is possible for the Poké Ball to miss the wild Pokémon completely.&lt;br /&gt;
&lt;br /&gt;
*In [[Generation I]] games, there was always a possibility that the Poké Ball would miss a Pokémon, usually occurring when battling in the [[Kanto Safari Zone|Safari Zone]], or while battling a wild {{p|Chansey}}, {{p|Snorlax}}, or [[legendary Pokémon]]. Rather than the ball throwing animation playing, a message would come up stating &amp;quot;You missed the Pokémon!&amp;quot;.&lt;br /&gt;
*In Generation I as well as in {{game|FireRed and LeafGreen|s}}, the [[literal ghost|ghosts]] in [[Lavender Town]]&#039;s [[Pokémon Tower]] would dodge any ball thrown at them unless they were unmasked by the [[Silph Scope]]. The [[Marowak (literal ghost)|Marowak ghost]] will dodge even if it is unmasked.&lt;br /&gt;
*A Poké Ball cannot be thrown during a wild [[double battle]] when the player is partnered up with one of the [[stat Trainers]], unless one of the two wild Pokémon is defeated, with the game claiming &amp;quot;It&#039;s no good! It&#039;s impossible to aim when there are two Pokémon!&amp;quot;. This is odd, of course, as a player can snag Pokémon in {{g|Colosseum}} and {{g|XD: Gale of Darkness}} even if there are two on the opposing side of the field.&lt;br /&gt;
*In Platinum &amp;lt;!--at least--&amp;gt;, it isn&#039;t possible to use a Pokéball on a Pokémon that is in the invulnerable stage of Dig or Shadow Force &amp;lt;!--at least--&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Types of Poké Ball==&lt;br /&gt;
[[File:PBR_Battle_Start.jpg|thumb|right|A double battle begins in [[Pokémon Battle Revolution]]; each of the four Pokémon being sent out has been caught in a different type of Poké Ball.]]&lt;br /&gt;
In the Pokémon games so far, there have been 25 different varieties of Poké Ball, all differing from each other in some effect, whether it be an increased ability to catch a Pokémon from the wild or an effect which occurs only after the Pokémon has been caught. From Generation III onward, each variety of Poké Ball has a unique animation when they open to draw in a Pokémon and when a Pokémon is sent out. So far, the only games in which all 25 are available are {{game|HeartGold and SoulSilver|s}}.&lt;br /&gt;
&lt;br /&gt;
===Introduced in Generation I===&lt;br /&gt;
The following Poké Balls were introduced in {{game|Red and Green|s}}, and have appeared and been available in &#039;&#039;all&#039;&#039; games since then, with the exception of the Safari Ball, which is not present in {{game2|Gold|Silver|Crystal}}. They were developed by [[Silph Co.]], with the development of the Master Ball factoring into the plot of the Generation I games and their remakes heavily.&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Poké Ball&lt;br /&gt;
|jp=モンスターボール&lt;br /&gt;
|jpt=Monster Ball&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]].&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descgsc=An item for catching Pokémon.&lt;br /&gt;
|descrse=A tool for catching wild Pokémon.&lt;br /&gt;
|descfrlg=A ball thrown to catch a wild Pokémon. It is designed in a capsule style.&lt;br /&gt;
|descdppt=A device for catching wild Pokémon. It is thrown like a ball at the target. It is designed as a capsule system.&lt;br /&gt;
|locrby=Most [[Poké Mart]]s&lt;br /&gt;
|locgsc=Most [[Poké Mart]]s&lt;br /&gt;
|locrse=Most [[Poké Mart]]s&lt;br /&gt;
|locfrlg=Most [[Poké Mart]]s&lt;br /&gt;
|loccolo=[[Outskirt Stand]]&lt;br /&gt;
|locxd=[[Outskirt Stand]]&lt;br /&gt;
|locdppt=Most [[Poké Mart]]s&lt;br /&gt;
|lochgss=Most [[Poké Mart]]s&lt;br /&gt;
|tcg=Poké Ball (Jungle 64)&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Great Ball&lt;br /&gt;
|jp=スーパーボール&lt;br /&gt;
|jpt=Super Ball&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=300&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; more likely to do so than a Poké Ball.&lt;br /&gt;
|catchrate=1.5×&lt;br /&gt;
|descgsc=A Ball with a decent success rate.&lt;br /&gt;
|descrse=A good ball with a higher catch rate than a Poké Ball.&lt;br /&gt;
|descfrlg=A good, quality Ball that offers a higher Pokémon catch rate than a standard Poké Ball.&lt;br /&gt;
|descdppt=A good, high-performance Ball that provides a higher Pokémon catch rate than a standard Poké Ball.&lt;br /&gt;
|locrby=Many [[Poké Mart]]s&lt;br /&gt;
|locgsc=Many [[Poké Mart]]s&lt;br /&gt;
|locrse=Many [[Poké Mart]]s&lt;br /&gt;
|locfrlg=Many [[Poké Mart]]s&lt;br /&gt;
|loccolo=[[Outskirt Stand]]&lt;br /&gt;
|locxd=[[Outskirt Stand]]&lt;br /&gt;
|locdppt=Most [[Poké Mart]]s&lt;br /&gt;
|lochgss=Most [[Poké Mart]]s&lt;br /&gt;
|tcg=Great Ball (EX FireRed &amp;amp; LeafGreen 92)&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Ultra Ball&lt;br /&gt;
|jp=ハイパーボール&lt;br /&gt;
|jpt=Hyper Ball&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=600&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; more likely to do so than a Great Ball.&lt;br /&gt;
|catchrate=2×&lt;br /&gt;
|descgsc=A Ball with a high rate of success.&lt;br /&gt;
|descrse=A better ball with a higher catch rate than a Great Ball.&lt;br /&gt;
|descfrlg=A very high-grade Ball that offers a higher Pokémon catch rate than a Great Ball.&lt;br /&gt;
|descdppt=An ultra-performance Ball that provides a higher Pokémon catch rate than a Great Ball.&lt;br /&gt;
|locrby=Several [[Poké Mart]]s&lt;br /&gt;
|locgsc=Several [[Poké Mart]]s&lt;br /&gt;
|locrse=Several [[Poké Mart]]s&lt;br /&gt;
|locfrlg=Several [[Poké Mart]]s&lt;br /&gt;
|loccolo=[[Outskirt Stand]]&lt;br /&gt;
|locxd=[[Outskirt Stand]]&lt;br /&gt;
|locdppt=Most [[Poké Mart]]s&lt;br /&gt;
|lochgss=Most [[Poké Mart]]s&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Master Ball&lt;br /&gt;
|jp=マスターボール&lt;br /&gt;
|jpt=Master Ball&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|effect=Allows the {{player}} to catch any encountered [[wild Pokémon]] without fail.&lt;br /&gt;
|catchrate=255×&lt;br /&gt;
|descgsc=The best Ball. It never misses.&lt;br /&gt;
|descrse=The best ball that catches a Pokémon without fail.&lt;br /&gt;
|descfrlg=The best Ball with the ultimate performance. It will catch any wild Pokémon without fail.&lt;br /&gt;
|descdppt=The best Ball with the ultimate level of performance. It will catch any wild Pokémon without fail.&lt;br /&gt;
|locrby=[[Silph Co.]]&lt;br /&gt;
|locgsc=[[New Bark Town]], [[Goldenrod Radio Tower]]&lt;br /&gt;
|locrse=[[Aqua Hideout|Magma/Aqua Hideout]], [[Lilycove Department Store]]&lt;br /&gt;
|locfrlg=[[Silph Co.]]&lt;br /&gt;
|loccolo=[[Agate Village]]&lt;br /&gt;
|locxd=[[Pokémon HQ Lab]]&lt;br /&gt;
|locdppt=[[Team Galactic HQ]], [[Jubilife TV]]&lt;br /&gt;
|lochgss=[[New Bark Town]], [[Goldenrod Radio Tower]]&lt;br /&gt;
|tcg=Master Ball (Gym Challenge 116)&lt;br /&gt;
|notes=This Ball can be won in several locations by matching an ID number exactly.&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Safari Ball&lt;br /&gt;
|jp=サファリボール&lt;br /&gt;
|jpt=Safari Ball&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]] in the [[Safari Zone]].&lt;br /&gt;
|catchrate=1.5×&lt;br /&gt;
|descrse=A special ball that is used only in the Safari Zone.&lt;br /&gt;
|descfrlg=A special ball that is used only in the Safari Zone. It is finished with a camouflage pattern.&lt;br /&gt;
|descdppt=A special Poké Ball that is used only in the Great Marsh. It is decorated in a camouflage pattern.&lt;br /&gt;
|locrby=[[Kanto Safari Zone|Safari Zone]]&lt;br /&gt;
|locrse=[[Hoenn Safari Zone|Safari Zone]]&lt;br /&gt;
|locfrlg=[[Kanto Safari Zone|Safari Zone]]&lt;br /&gt;
|locdppt=[[Great Marsh]]&lt;br /&gt;
|lochgss=[[Johto Safari Zone|Safari Zone]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Introduced in Generation II===&lt;br /&gt;
The following Poké Balls were introduced in {{game|Gold and Silver|s}}. These Poké Balls were not available in [[Generation III]] or in {{game2|Diamond|Pearl|Platinum}}, but made their return in {{game|HeartGold and SoulSilver|s}}. A majority of them are made from [[Apricorn]]s by [[Kurt]], while the only one that is not is seen by some to be a counterpart to the Safari Ball in that it is only used in the [[Bug-Catching Contest]] in [[National Park]]. Interestingly, all eight of these Poké Balls have the same animation as a normal Poké Ball when sending out or recalling a Pokémon, and they will become a Poké Ball on the status screen if the Pokémon is traded to another Generation IV game in which these balls do not exist.&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Level Ball&lt;br /&gt;
|jp=レベルボール&lt;br /&gt;
|jpt=Level Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon of levels lower than the Pokémon currently in battle.&lt;br /&gt;
|catchrate=1× if the player&#039;s Pokémon is the same level as or a lower level than the wild Pokémon&amp;lt;br&amp;gt;2× if the player&#039;s Pokémon is at a higher level than the wild Pokémon but less than double it&amp;lt;br&amp;gt;4× if the player&#039;s Pokémon is more than double but less than four times the level of the wild Pokémon&amp;lt;br&amp;gt;8× if the player&#039;s Pokémon is of a level four times or more than that of the wild Pokémon&lt;br /&gt;
|descgsc=A Ball for lower-level Pokémon.&lt;br /&gt;
|deschgss={{tt|じぶんの　ポケモンより　レベルが　ひくいほど　つかまえやすくなる　ちょっと かわった ボール。|A somewhat different Ball that makes it easier to catch Pokémon of a lower level than the Pokémon sent out.}}&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Red Apricorn]])&lt;br /&gt;
|lochgss=[[Azalea Town]] ([[Red Apricorn]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Lure Ball&lt;br /&gt;
|jp=ルアーボール&lt;br /&gt;
|jpt=Lure Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon hooked by a [[rod]].&lt;br /&gt;
|catchrate=3× if used on a Pokémon hooked by a rod&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descgsc=A Ball for Pokémon hooked by a rod.&lt;br /&gt;
|deschgss={{tt|つりざおで つりあげた ポケモンだと つかまえやすくなる ちょっと かわった ボール。|A somewhat different Ball that makes it easier to catch Pokémon hooked by a rod.}}&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Blu Apricorn]])&lt;br /&gt;
|lochgss={{tc|Fisherman}} in {{rt|32}} [[Pokémon Center]] (×2), [[Azalea Town]] ([[Blu Apricorn]])&lt;br /&gt;
|tcg=Lure Ball (Skyridge 128)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Moon Ball&lt;br /&gt;
|jp=ムーンボール&lt;br /&gt;
|jpt=Moon Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon that evolve when exposed to radiation from a [[Moon Stone]].&lt;br /&gt;
|catchrate=4× if used on a Pokémon that evolves using a Moon Stone&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descgsc=A Ball for Moon Stone evolvers.&lt;br /&gt;
|deschgss={{tt|つきのいしで　しんかする　ポケモンが　つかまえやすくなる ちょっと かわった ボール。|A somewhat different Ball that makes it easier to catch Pokémon that evolve with a Moon Stone.}}&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Ylw Apricorn]])&lt;br /&gt;
|lochgss=[[Azalea Town]] ([[Ylw Apricorn]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Friend Ball&lt;br /&gt;
|jp=フレンドボール&lt;br /&gt;
|jpt=Friend Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; makes a Pokémon [[happiness|more friendly]] when caught.&lt;br /&gt;
|effect2=Sets caught Pokémon&#039;s happiness to 200.&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descgsc=A Ball that makes Pokémon friendly.&lt;br /&gt;
|deschgss={{tt|つかまえた　やせいポケモンが　すぐに　なついて　くれる　ちょっと かわった ボール。|A somewhat different Ball that makes wild Pokémon quickly become friendly.}}&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Grn Apricorn]])&lt;br /&gt;
|lochgss=[[Azalea Town]] ([[Grn Apricorn]])&lt;br /&gt;
|tcg=Friend Ball (Skyridge 126)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Love Ball&lt;br /&gt;
|jp=ラブラブボール&lt;br /&gt;
|jpt=Love Love Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon of the opposite [[gender]].&lt;br /&gt;
|catchrate=8× if used on a Pokémon of the opposite gender of the player&#039;s Pokémon&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descgsc=For catching the opposite gender.&lt;br /&gt;
|deschgss={{tt|じぶんの　ポケモンと　せいべつが　ちがうと　つかまえやすくなる　ちょっと　かわった　ボール。|A somewhat different Ball that makes it easier to catch Pokémon of the opposite gender of the Pokémon sent out.}}&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Pnk Apricorn]])&lt;br /&gt;
|lochgss=[[Azalea Town]] ([[Pnk Apricorn]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Heavy Ball&lt;br /&gt;
|jp=ヘビーボール&lt;br /&gt;
|jpt=Heavy Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on [[List of Pokémon by weight|heavier Pokémon]].&lt;br /&gt;
|catchrate=-30 if used on Pokémon weighing less than {{tt|220 lbs|100 kg}}&amp;lt;br&amp;gt;1× if used on Pokémon weighing between {{tt|220 lbs|100 kg}} and {{tt|440 lbs|200 kg}}&amp;lt;br&amp;gt;+20 if used on Pokémon weighing between {{tt|440 lbs|100 kg}} and {{tt|660 lbs|200 kg}}&amp;lt;br&amp;gt;+30 if used on Pokémon weighing more than {{tt|660 lbs|200 kg}}&lt;br /&gt;
|descgsc=A Ball for catching heavy Pokémon.&lt;br /&gt;
|deschgss={{tt|たいじゅうの おもい ポケモンが つかまえやすくなる ちょっと かわった ボール。|A somewhat different Ball that makes it easier to catch heavy Pokémon.}}&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Blk Apricorn]])&lt;br /&gt;
|lochgss=[[Azalea Town]] ([[Blk Apricorn]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Fast Ball&lt;br /&gt;
|jp=スピードボール&lt;br /&gt;
|jpt=Speed Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon likely to flee from battle.&lt;br /&gt;
|catchrate=4× if used on a Pokémon that [[roaming Pokémon|flees from battle]]&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descgsc=A Ball for catching fast Pokémon.&lt;br /&gt;
|deschgss={{tt|すばやさの　たかい　ポケモンが　つかまえやすくなる ちょっと かわった ボール。|A somewhat different Ball that makes it easier to catch fast Pokémon.}}&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Wht Apricorn]])&lt;br /&gt;
|lochgss=[[Azalea Town]] ([[Wht Apricorn]])&lt;br /&gt;
|tcg=Fast Ball (Skyridge 124)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Compé Ball&lt;br /&gt;
|jp=コンペボール&lt;br /&gt;
|jpt=Compé Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]] in the [[Bug-Catching Contest]].&lt;br /&gt;
|catchrate=1.5×&lt;br /&gt;
|descgsc=The Bug-Catching Contest Ball.&lt;br /&gt;
|deschgss=???&lt;br /&gt;
|locgsc=[[National Park]]&lt;br /&gt;
|lochgss=[[National Park]]&lt;br /&gt;
|notes=Known as the Park Ball (パークボール) during Generation II.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Introduced in Generation III===&lt;br /&gt;
The following Poké Balls were introduced in {{game|Ruby and Sapphire|s}}. While the main four Poké Balls and the Safari Ball returned to central usage, these specialty Balls were only available at certain [[Poké Mart]]s in the Hoenn, Sinnoh, and Johto regions, and only a few of them could be bought in {{game|FireRed and LeafGreen|s}} after the National Pokédex had been obtained. The Dive Ball is not available for purchase in Sinnoh, while both it and the Timer and Repeat Balls are not available in {{game|HeartGold and SoulSilver|s}}, though all can be transferred from a game in which they can be bought by being held by a Pokémon. Unlike the Poké Balls introduced in Generation I, these Poké Balls were developed by the [[Devon Corporation]].&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Premier Ball&lt;br /&gt;
|jp=プレミアボール&lt;br /&gt;
|jpt=Premier Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]].&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descrse=A rare ball made in commemoration of some event.&lt;br /&gt;
|descfrlg=A rare Ball that has been specially made to commemorate an event of some sort.&lt;br /&gt;
|descdppt=A somewhat rare Poké Ball that has been specially made to commemorate an event of some sort.&lt;br /&gt;
|locrse=Any [[Poké Mart]] (buy 10 or more Poké Balls at once)&lt;br /&gt;
|locdppt=Any [[Poké Mart]] (buy 10 or more Poké Balls at once), [[Pokémon News Press]]&lt;br /&gt;
|lochgss=Any [[Poké Mart]] (buy 10 or more Poké Balls at once)&lt;br /&gt;
|tcg=Premier Ball (Great Encounters 101)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Repeat Ball&lt;br /&gt;
|jp=リピートボール&lt;br /&gt;
|jpt=Repeat Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon whose species have already been caught.&lt;br /&gt;
|catchrate=3× if used on a Pokémon that has been caught before&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descrse=A ball that works better on Pokémon caught before.&lt;br /&gt;
|descfrlg=A somewhat different Ball that works especially well on Pokémon caught before.&lt;br /&gt;
|descdppt=A somewhat different Poké Ball that works especially well on Pokémon species that were previously caught.&lt;br /&gt;
|locrse=[[Rustboro City]] [[Poké Mart]]&lt;br /&gt;
|locfrlg={{OBP|Two Island|town}} vendor&lt;br /&gt;
|locdppt=[[Canalave City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=[[Goldenrod Department Store]] lottery{{dotw|Tu}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Timer Ball&lt;br /&gt;
|jp=タイマーボール&lt;br /&gt;
|jpt=Timer Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better in battles that have lasted longer.&lt;br /&gt;
|catchrate=1× if used before 10 turns have passed&amp;lt;br&amp;gt;2× if used when between 10 and 20 turns have passed&amp;lt;br&amp;gt;3× if used when between 20 and 30 turns have passed&amp;lt;br&amp;gt;4× if used after 30 or more turns have passed&lt;br /&gt;
|descrse=More effective as more turns are taken in battle.&lt;br /&gt;
|descfrlg=A somewhat different Ball that becomes progressively better the more turns there are in a battle.&lt;br /&gt;
|descdppt=A somewhat different Ball that becomes progressively better the more turns there are in a battle.&lt;br /&gt;
|locrse=[[Rustboro City]] [[Poké Mart]]&lt;br /&gt;
|locfrlg={{OBP|Two Island|town}} vendor&lt;br /&gt;
|locdppt=[[Celestic Town]] [[Poké Mart]], [[Canalave City]] [[Poké Mart]], [[Snowpoint City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=[[Goldenrod Department Store]] lottery{{dotw|Sa}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Nest Ball&lt;br /&gt;
|jp=ネストボール&lt;br /&gt;
|jpt=Nest Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on lower-[[level]] Pokémon.&lt;br /&gt;
|catchrate=3× if used on a Pokémon below level 19&amp;lt;br&amp;gt;2× if used used on a Pokémon between level 20 and level 29&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descrse=A ball that works better on weaker Pokémon.&lt;br /&gt;
|descfrlg=A somewhat different Ball that works especially well on weaker Pokémon.&lt;br /&gt;
|descdppt=A somewhat different Poké Ball that works especially well on weaker Pokémon in the wild.&lt;br /&gt;
|locrse=[[Verdanturf Town]] [[Poké Mart]]&lt;br /&gt;
|locdppt=[[Eterna City]] [[Poké Mart]], [[Hearthome City]] [[Poké Mart]], [[Pastoria City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=[[Goldenrod Department Store]] lottery{{dotw|Mo}}, [[Pewter City]] [[Poké Mart]], [[Vermilion City]] [[Poké Mart]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Net Ball&lt;br /&gt;
|jp=ネットボール&lt;br /&gt;
|jpt=Net Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on {{t|Water}}- and {{type2|Bug}} Pokémon.&lt;br /&gt;
|catchrate=3× if used on a Water-type or Bug-type Pokémon&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descrse=A ball that works well on Water- and Bug-type Pokémon.&lt;br /&gt;
|descfrlg=A somewhat different Ball that works especially well on Water- and Bug-type Pokémon.&lt;br /&gt;
|descdppt=A somewhat different Poké Ball that works especially well on Water- and Bug-type Pokémon.&lt;br /&gt;
|locrse=[[Mossdeep City]] [[Poké Mart]]&lt;br /&gt;
|locdppt=[[Eterna City]] [[Poké Mart]], [[Hearthome City]] [[Poké Mart]], [[Solaceon Town]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=[[Goldenrod Department Store]] lottery{{dotw|We}}, [[Frontier Front]] [[Poké Mart]], [[Blackthorn City]] [[Poké Mart]], [[Viridian City]] [[Poké Mart]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Dive Ball&lt;br /&gt;
|jp=ダイブボール&lt;br /&gt;
|jpt=Dive Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon encountered [[underwater]]{{tt|*|RSE only}}/while {{m|Surf}}ing and [[fishing]]{{tt|*|other games}}.&lt;br /&gt;
|catchrate=3.5× if used on a water-dwelling Pokémon&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descrse=A ball that works better on Pokémon on the ocean floor.&lt;br /&gt;
|descfrlg=A somewhat different Ball that works especially well on Pokémon deep in the sea.&lt;br /&gt;
|descdppt=A somewhat different Poké Ball that works especially well on Pokémon that live in the sea.&lt;br /&gt;
|locrse=[[Mossdeep City]] [[Poké Mart]]&lt;br /&gt;
|locdppt=[[Pokémon News Press]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Luxury Ball&lt;br /&gt;
|jp=ゴージャスボール&lt;br /&gt;
|jpt=Gorgeous Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; makes a Pokémon [[happiness|more friendly]] when caught.&lt;br /&gt;
|effect2=Alters the amount by which a caught Pokémon&#039;s happiness rises.&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descrse=A cozy ball that makes Pokémon more friendly.&lt;br /&gt;
|descfrlg=A comfortable Ball that makes a captured wild Pokémon quickly grow friendly.&lt;br /&gt;
|descdppt=A comfortable Poké Ball that makes a caught wild Pokémon quickly grow friendly.&lt;br /&gt;
|locrse=[[Abandoned Ship]], {{ci|Lilycove}} [[Contest Hall]]&lt;br /&gt;
|locfrlg=[[Resort Gorgeous]]&lt;br /&gt;
|locdppt=[[Sunyshore City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=[[Goldenrod Department Store]] lottery{{dotw|Su}}&lt;br /&gt;
|tcg=Luxury Ball (Stormfront 86)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Introduced in Generation IV===&lt;br /&gt;
The following Poké Balls were introduced in {{game|Diamond and Pearl|s}}. The set of seven introduced in Generation III, as well as the original set of five, are preserved in this generation, and are available either for purchase or by trade in all Generation IV games. The Generation II Poké Balls also make a return in this generation, but only in {{game|HeartGold and SoulSilver|s}}.&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Heal Ball&lt;br /&gt;
|jp=ヒールボール&lt;br /&gt;
|jpt=Heal Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; fully restores a caught Pokémon&#039;s HP, PP, and status.&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descdppt=A remedial Poké Ball that restores the caught Pokémon&#039;s HP and eliminates any status problem.&lt;br /&gt;
|locdppt=[[Jubilife City]] [[Poké Mart]], [[Oreburgh City]] [[Poké Mart]], [[Floaroma Town]] [[Poké Mart]], [[Eterna City]] [[Poké Mart]], [[Hearthome City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=[[Cherrygrove City]] [[Poké Mart]], [[Violet City]] [[Poké Mart]], [[Azalea Town]] [[Poké Mart]], [[Ecruteak City]] [[Poké Mart]], [[Olivine City]] [[Poké Mart]], [[Viridian City]] [[Poké Mart]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Quick Ball&lt;br /&gt;
|jp=クイックボール&lt;br /&gt;
|jpt=Quick Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better when used early in the battle.&lt;br /&gt;
|catchrate=4× if used before five turns have passed&amp;lt;br&amp;gt;3× if used when between six and 10 turns have passed&amp;lt;br&amp;gt;2× if used when between 11 and 15 turns have passed&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descdppt=A somewhat different Poké Ball that provides a better catch rate if it is used at the start of a wild encounter.&lt;br /&gt;
|locdppt=[[Pastoria City]] [[Poké Mart]], [[Canalave City]] [[Poké Mart]], [[Snowpoint City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=[[Goldenrod Department Store]] lottery{{dotw|Th}}, [[Pewter City]] [[Poké Mart]], [[Cerulean City]] [[Poké Mart]], [[Vermilion City]] [[Poké Mart]], [[Saffron City]] [[Poké Mart]], [[Lavender Town]] [[Poké Mart]], [[Fuchsia City]] [[Poké Mart]]&lt;br /&gt;
|tcg=Quick Ball (Mysterious Treasures 114)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Dusk Ball&lt;br /&gt;
|jp=ダークボール&lt;br /&gt;
|jpt=Dark Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better when used in caves or at night.&lt;br /&gt;
|catchrate=4× if used in a cave or at night&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descdppt=A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places like caves.&lt;br /&gt;
|locdppt=[[Solaceon Town]] [[Poké Mart]], [[Snowpoint City]] [[Poké Mart]], [[Pastoria City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=[[Goldenrod Department Store]] lottery{{dotw|Fr}}, [[Frontier Front]] [[Poké Mart]], [[Blackthorn City]] [[Poké Mart]], [[Vermilion City]] [[Poké Mart]], [[Lavender Town]] [[Poké Mart]], [[Fuchsia City]] [[Poké Mart]]&lt;br /&gt;
|tcg=Dusk Ball (Mysterious Treasures 110)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Cherish Ball&lt;br /&gt;
|jp=プレジャスボール&lt;br /&gt;
|jpt=Precious Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Contains [[event Pokémon]].&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|loc=Not found.&lt;br /&gt;
|descdppt=A quite rare Poké Ball that has been specially crafted to commemorate an occasion of some sort.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Park Ball&lt;br /&gt;
|jp=パークボール&lt;br /&gt;
|jpt=Park Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|effect=Recatches Pokémon sent through [[Pal Park]].&lt;br /&gt;
|catchrate=255×&lt;br /&gt;
|locdppt=[[Pal Park]]&lt;br /&gt;
|lochgss=[[Pal Park]]&lt;br /&gt;
|descdppt=???&lt;br /&gt;
|notes=Pokémon recaught with this ball in Pal Park will keep the ball they were caught in in Generation III.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Ashball.png|thumb|right|{{Ash}} pulls out a Poké Ball, preparing to catch a Pokémon.]]&lt;br /&gt;
In the anime, without a doubt, the basic Poké Ball is the most commonly used of all varieties, with other varieties appearing either very few times or not at all. A vast majority of Pokémon are shown to be stored in regular Poké Balls, to the point that large collections of Poké Balls can be seen with no variation among them. Even [[Ash&#039;s Pikachu]], the most prominent Pokémon in the anime which spends all its time [[walking Pokémon|outside with Ash]], has a plain Poké Ball that differs from others only by the small yellow lightning bolt symbol on it, as seen in &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Despite this, the various other types of Poké Ball have been seen in the anime, usually to illustrate a special property about that particular ball. The lack of the different types is unsurprising, however, due to the fact that, when the anime was first created, the games themselves did not even keep track of the Poké Ball that a Pokémon was caught in, and thus, it made no difference in sending a Pokémon out.&lt;br /&gt;
&lt;br /&gt;
The first time that a Poké Ball aside from the normal variation was seen was in [[EP035]], where Ash was given 30 Safari Balls in order to compete in the Safari Game. With these 30 Safari Balls, Ash attempted to catch various rare Pokémon, however, he only managed to capture an entire herd of {{AP|Tauros}}. They appeared in Safari Balls in &#039;&#039;[[EP065|Showdown at the Po-Ké Corral]]&#039;&#039;; afterward, however, whenever Ash used one of his Tauros in a battle, it has been sent out from a standard Poké Ball.&lt;br /&gt;
[[File:Luxury Repeat Ball anime.png|thumb|Brendan holds his Luxury Ball and Repeat Ball, preparing for a double battle.]]&lt;br /&gt;
The [[GS Ball]] was the second of the variant Poké Balls to appear in the anime, this time with a special purpose. This mysterious ball was unable to be opened by [[Professor Ivy]], and served as the reason for Ash&#039;s journeys to the [[Orange Archipelago]] (to pick it up) and [[Johto]] (to deliver it to [[Kurt]]), so that what was contained within it could be discovered. {{p|Celebi}} was long rumored to be related to the ball, something which the [[Pokémon Adventures]] and game canons verify, while [[Masamitsu Hidaka|a director of the anime]] confirmed that, had it not been insisted that {{mov|Celebi|Celebi|4}} appear in a central role in [[M04|the fourth movie]], the GS Ball arc would have concluded with Celebi being released from the ball and traveling with Ash and his friends.&lt;br /&gt;
[[File:Master ball.png|thumb|left|[[Sullivan]]&#039;s Master Ball]]&lt;br /&gt;
Also related to Kurt, as in the games, the first non-standard Poké Ball variants, the [[Apricorn]] balls, made an appearance in the anime, and several were given to the members of the main cast. All three members of the main cast received Fast Balls in &#039;&#039;[[EP143|Going Apricorn!]]&#039;&#039;, with [[Brock]] using his to catch a {{TP|Brock|Pineco}} shortly after receiving it. In the [[EP144|next episode]], Brock received a Heavy Ball, while Ash and [[Misty]] received Lure Balls. While Brock&#039;s Heavy Ball and Ash and Misty&#039;s Fast Balls would remain unused (and have not been mentioned since), both Ash and Misty would use their Lure Balls to capture a {{AP|Totodile}} and {{TP|Misty|Corsola}}, respectively. Another Heavy Ball appeared in &#039;&#039;[[AG065|Gulpin It Down]]&#039;&#039;, where it was used to capture a giant {{p|Gulpin}}, though this was not the one belonging to Brock.&lt;br /&gt;
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The Master Ball itself has only appeared once as an actual Poké Ball, in &#039;&#039;[[AG075|Whiscash and Ash]]&#039;&#039;, where it was used by [[Sullivan]] in an attempt to catch a wild {{p|Whiscash}}. Despite the fact that a Master Ball cannot be escaped from, the Whiscash &#039;&#039;swallowed&#039;&#039; the Master Ball, thus preventing capture, and disappeared back into the water. While not a Poké Ball itself, Misty owns a beach ball that is designed based on the Master Ball, which can be seen in &#039;&#039;[[EP018|Beauty and the Beach]]&#039;&#039; and &#039;&#039;[[EP167|A Hot Water Battle]]&#039;&#039;.&lt;br /&gt;
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The Generation III specialty balls have only been seen in cameos, with only the Repeat Ball and Luxury Ball appearing, in the opening of [[M07|the seventh movie]]. These balls contained {{ga|Brendan}}&#039;s {{p|Shiftry}} and {{p|Aggron}}, respectively.&lt;br /&gt;
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The debut of most of the specialty balls, both from Generation III and IV, came in the ending [[Which One ~ Is It?]], which contained the first appearance of the Great Ball and Ultra Ball, as well as the first anime appearance of the Premier, Heal,&lt;br /&gt;
Net, Dusk, Nest, Quick, Timer, and Dive Balls.&lt;br /&gt;
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Many other Poké Balls have been shown in the anime, however, most of these are cosmetic alterations alone, such as Poké Balls with gold plating, diamond studded Poké Balls, and Poké Balls with special designs on them, usually to denote an organization.&lt;br /&gt;
[[Image:Yellow&#039;s Seadra Poké Ball.png|thumb|right|{{adv|Yellow}}&#039;s {{p|Seadra}}&#039;s Poké Ball in [[Pokémon Adventures]]]]&lt;br /&gt;
Most notably, a broken Poké Ball, snapped in half at its rusted hinges, is kept by both {{Ash}} and {{Gary}}, symbolizing their rivalry.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[Image:Pkballdengeki.png|thumb|left|A Poké Ball in [[Electric Tale of Pikachu]]]]&lt;br /&gt;
In the various Pokémon manga, Poké Balls have been shown to appear differently, as an attempt to explain how a Trainer knows which Pokémon is in which ball, as most Pokémon manga series were, like the anime, developed at a time when the games could not keep track of the ball a Pokémon was contained in.&lt;br /&gt;
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This is explained in [[Pokémon Adventures]] by the tops of Poké Balls being semitransparent, allowing the Pokémon inside, which is miniaturized, to be seen through the ball, while the Pokémon can likewise see out of the ball it is contained in. An interesting fact of this manga is that, unlike in the anime, Pokémon already captured can be recaught in another Poké Ball, as is seen when {{adv|Red}} recatches Misty&#039;s Gyarados (though {{adv|Blue}} states that catching a Pokémon that belongs to another is not possible in [[PS050|Lapras Lazily]]). Like in the anime and games, specialty balls do exist, and {{adv|Gold}} and {{adv|Silver}} received a Friend Ball and Heavy Ball, respectively. It has also been shown that unlike the games, Pokémon placed in their balls recover from status conditions, however, like the games do not recover health points.&lt;br /&gt;
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In the [[Electric Tale of Pikachu]] manga, the rules are more similar to the anime, however, Poké Balls are numbered on the outside, on the button, so that a Trainer knows which member of their team they are sending into battle. As this manga ended before the journey in Johto began, however, no Poké Ball variants were seen.&lt;br /&gt;
[[File:Itemball.png|thumb|left|{{ga|Red}} finds an item ball on {{rt|2}}.]]&lt;br /&gt;
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==Items==&lt;br /&gt;
[[Image:Rice Ball Poké Ball.jpg|right|thumb|Ash catches a [[rice ball]] thrown by a wild {{p|Mankey}}]]&lt;br /&gt;
In both the anime and games, it has been shown that [[item]]s can be contained in Poké Balls, apparently able to be captured in much the same way as a Pokémon. The anime has used this as a gag on several occasions, most notably in &#039;&#039;[[EP025|Primeape Goes Bananas]]&#039;&#039;, where Ash accidentally catches a rice ball when he throws a Poké Ball in an attempt to catch a wild Mankey.&lt;br /&gt;
Items contained in Poké Balls have been present from the very first games, with many items that are found on the field being found in Poké Balls in conspicuous locations. These items are sometimes important, and usually will be among the required items for pickup along the way. Sometimes, even Poké Ball variants can be found in item balls, though it may be that the item ball itself is supposed to represent the ball that is found. Many other items, however, are hidden, and are not in item balls, instead being directly on the field, and can be found more easily using an [[Itemfinder]].&lt;br /&gt;
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==Other variants==&lt;br /&gt;
The following Poké Ball variants are found outside of the standard games. They are often very unusual compared to the 25 types found in the games, and it is sometimes questionable whether or not they even qualify as Poké Balls. Many have separate articles, where their unique properties are described in greater detail.&lt;br /&gt;
&lt;br /&gt;
===In the games===&lt;br /&gt;
*[[Pester Ball]]s: These objects, which appear similar to Poké Balls at a glance, are not used to catch Pokémon, and instead will release a Pokémon repellent on contact. They are only found in {{g|Snap}}.&lt;br /&gt;
*The [[GS Ball]] is an event item that appears only in {{game|Crystal}}, where it was part of a giveaway on the [[Pokémon Mobile System GB]], much as event items are given out in [[Generation IV]] games over the [[Nintendo Wi-Fi Connection]]. It was not used to catch any Pokémon, and was placed in the [[key items]] pocket. If given to [[Kurt]] for inspection, it will activate an event where the player can catch a {{p|Celebi}} in [[Ilex Forest]].&lt;br /&gt;
*A [[Snag Ball]] is a Poké Ball variant that has been &amp;quot;unlocked&amp;quot; by the Snag Machine, allowing it to [[snagging|snag]] an already [[caught Pokémon]] during a {{pkmn|battle}}. While it is &#039;&#039;able&#039;&#039; to be used on any Pokémon, [[Rui]] will only allow [[Wes]] to use it on [[Shadow Pokémon]], while [[Michael]] will refuse to use it on any Pokémon that is not a Shadow Pokémon.&lt;br /&gt;
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===In the anime===&lt;br /&gt;
[[File:Mewtwoballs.png|thumb|right|230px|{{Ash}} attempting to stop the Clone Ball containing {{AP|Pikachu}} from being taken by the cloning machine]]&lt;br /&gt;
[[Image:Vicious.jpg|thumb|left|200px|[[Iron-Masked Marauder]] holding a Dark Ball]]&lt;br /&gt;
[[File:Sammy&#039;s Old Poké Ball.png|thumb|left|230px|Sammy&#039;s old Poké Ball]]&lt;br /&gt;
[[File:Lake Ball.jpg|thumb|right|200px|The Lake Ball]]&lt;br /&gt;
*Several objects were used to contain and control Pokémon before Poké Balls themselves were developed. Large monumental objects have been shown several times in episodes to be containers for large ancient Pokémon, as seen most notably in &#039;&#039;[[EP072|The Ancient Puzzle of Pokémopolis]]&#039;&#039;. Smaller objects have also been used, such as the staff belonging to [[Sir Aaron]], which contained his partner, {{mov|Lucario|Lucario|8}}, until {{Ash}} released it in the current era. Special armor developed by [[Marcus]] was used to control Pokémon in ancient [[Michina Town]], though it did not directly &#039;&#039;contain&#039;&#039; the Pokémon.&lt;br /&gt;
*Older Poké Balls have also appeared in the anime, specifically the one carried by [[Sammy]] in &#039;&#039;[[M04|Celebi: Voice of the Forest]]&#039;&#039;, which was colored differently and had a knob on it which needed to be twisted before the Pokémon inside was able to be sent out. While it is unknown how they were manufactured, it is likely that they were made by hand using Apricorns, prior to the standardization and mass production of modern-day Poké Balls.&lt;br /&gt;
*{{an|Mewtwo}} had a collection of strange Poké Balls in &#039;&#039;[[M01|Mewtwo Strikes Back]]&#039;&#039;, which incorporated an eye into their design, and were used primarily as a means of capture of Pokémon to be cloned. These balls had no trouble catching Pokémon which were already captured— even if they were already inside of Poké Balls. One of these devices is notably the only Poké Ball that [[Ash&#039;s Pikachu]] has ever been drawn into during the entire series. They have been called by several names by fans, such as &amp;quot;Mewtwo Balls&amp;quot; and &amp;quot;Clone Balls&amp;quot;.&lt;br /&gt;
*As in the games, the [[GS Ball]] appeared in the anime, and was the primary motivation for Ash&#039;s trip to the [[Orange Archipelago]], where he would compete in his second Pokémon League. It also served as the catalyst for his journey to [[Johto]], as he needed to deliver the ball to [[Kurt]]. Former director [[Masamitsu Hidaka]] revealed that a shelved storyline that would have concluded the GS Ball&#039;s arc involved a {{p|Celebi}} that would have traveled with Ash and friends through at least part of Johto, though the storyline was viewed as redundant after the decision was made to introduce Celebi in the fourth movie instead.&lt;br /&gt;
*[[Molly Hale]], whose imagination caused the power of the {{mov|Unown|Unown|3}} to change the world around them, was able to use strange, crystalline Poké Balls when she challenged [[Brock]] and [[Misty]] in &#039;&#039;[[M03|Spell of the Unown]]&#039;&#039;. The Pokémon sent from these appeared normally, but dissolved into crystal, rather than being recalled. These crystal Poké Balls only appeared when used by her imagined older selves, and do not appear to actually exist.&lt;br /&gt;
*A special variant of Poké Ball, the Lake Ball, was used during the [[Seaking Catching Day|Seaking Catching Competition]] in &#039;&#039;[[EP168|Hook, Line, and Stinker]]&#039;&#039;; this is viewed by many to be similar to the Compé Ball used in the [[Bug-Catching Contest]]. They appear as blue and white Poké Balls, with a fish pattern around the edge, and a yellow arrow on the top and bottom of the ball. Interestingly, they don&#039;t shake after capture, implying an automatic catch.&lt;br /&gt;
*The [[Iron-Masked Marauder]], an agent of [[Team Rocket]], used special [[Dark Ball]]s that corrupted Pokémon caught and made them mindless servants of the Trainer, as well as raising their power significantly. Multiple Pokémon were caught in these Poké Balls, including the legendary {{mov|Celebi|Celebi|4}} and powerful {{p|Tyranitar}}.&lt;br /&gt;
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==In the Super Smash Bros. series==&lt;br /&gt;
[[Image:Pokeball.jpg|thumb|right|Render of a Poké Ball from [[Super Smash Bros. Brawl]]]]&lt;br /&gt;
Poké Balls in their base design are an item in the [[Super Smash Bros.]] series. First appearing in the original game, they can be picked up and thrown by the characters to do damage, and, on striking the ground, release a random Pokémon. In the original, the Pokémon that can be released are {{p|Beedrill}}, {{p|Blastoise}}, {{p|Chansey}}, {{p|Charizard}}, {{p|Clefairy}}, {{p|Goldeen}}, {{p|Hitmonlee}}, {{p|Koffing}}, {{p|Meowth}}, {{p|Mew}}, {{p|Onix}}, {{p|Snorlax}}, or {{p|Starmie}}. In [[Super Smash Bros. Melee|Melee]], the listing changes, and now the Pokémon released include Generation II Pokémon, with {{p|Venusaur}}, {{p|Charizard}}, {{p|Blastoise}}, {{p|Clefairy}}, {{p|Electrode}}, {{p|Weezing}}, {{p|Chansey}}, {{p|Goldeen}}, {{p|Staryu}}, {{p|Snorlax}}, {{p|Articuno}}, {{p|Zapdos}}, {{p|Moltres}}, {{p|Mew}}, {{p|Chikorita}}, {{p|Cyndaquil}}, {{p|Togepi}}, {{p|Bellossom}}, {{p|Marill}}, {{p|Unown}}, {{p|Wobbuffet}}, {{p|Scizor}}, {{p|Porygon2}}, {{p|Raikou}}, {{p|Entei}}, {{p|Suicune}}, {{p|Lugia}}, {{p|Ho-Oh}}, or {{p|Celebi}} appearing. {{p|Ditto}} was also planned to appear, acting as a clone of the character who released it for a short while, but was dummied out of the final game and can only be accessed through [[cheating]], where it does nothing. In the third installment, [[Super Smash Bros. Brawl]], [[Generation III]] and [[Generation IV]] Pokémon were added, and now {{p|Meowth}}, {{p|Electrode}}, {{p|Goldeen}}, {{p|Staryu}}, {{p|Snorlax}}, {{p|Moltres}}, {{p|Mew}}, {{p|Chikorita}}, {{p|Togepi}}, {{p|Bellossom}}, {{p|Wobbuffet}}, {{p|Entei}}, {{p|Suicune}}, {{p|Lugia}}, {{p|Ho-Oh}}, {{p|Celebi}}, {{p|Torchic}}, {{p|Gardevoir}}, {{p|Gulpin}}, {{p|Metagross}}, {{p|Latias}}, {{p|Latios}}, {{p|Kyogre}}, {{p|Groudon}}, {{p|Jirachi}}, {{p|Deoxys}}, {{p|Piplup}}, {{p|Bonsly}}, {{p|Munchlax}}, {{p|Weavile}}, or {{p|Manaphy}} can be released from a Poké Ball that is thrown.&lt;br /&gt;
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===[[Super Smash Bros. Melee]] Trophy information===&lt;br /&gt;
&#039;&#039;These balls are used to catch and contain wild Pokémon. Most Pokémon must be weakened in some way before they can be caught, but once they&#039;re inside a Poké Ball, they enjoy their new home, since Poké Balls contain an environment specially designed for Pokémon comfort. Master Balls are the strongest type.&#039;&#039;&lt;br /&gt;
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==In the TCG==&lt;br /&gt;
Several variants of Poké Ball have been released in card form in the [[Pokémon Trading Card Game]], ranging from the standard variants found in the games and other media to variants specific to the TCG.&lt;br /&gt;
&lt;br /&gt;
===Standard variants===&lt;br /&gt;
[[File:FastBall.jpg|thumb|right|The Fast Ball, in card form]]&lt;br /&gt;
*The standard {{TCG ID|Jungle|Poké Ball|64}} card, which was the first released, debuted in the {{TCG|Jungle}} expansion and has since been featured in many others. It features a TCG-centric mechanic, requiring a {{TCG|coin}} flip to search the deck for a {{TCG|Pokémon}} to be put in the hand. Most of the Poké Ball variants, both adapted from the games and exclusive to the TCG, are similar to this, with several requiring coin flips to use their effect.&lt;br /&gt;
*The {{TCG ID|EX FireRed &amp;amp; LeafGreen|Great Ball|92}}, which first appeared in the {{TCG|EX FireRed &amp;amp; LeafGreen|TCG expansion}} coinciding with the {{game|FireRed and LeafGreen|s|remakes}} of the [[Generation I]] games, is somewhat of an upgrade to the Poké Ball, and does not require the coin flip that the Poké Ball does, instead restricting the search of Pokémon to Basic Pokémon.&lt;br /&gt;
*The {{TCG ID|Gym Challenge|Master Ball|116}}, first appearing in the {{TCG|Gym Challenge}} expansion, and in the games the most powerful of the Poké Balls, provides a vastly different effect than the standard. Rather than searching the entire deck, only the top seven cards may be searched. One {{TCG|Pokémon}} found in these seven can be put into the hand, while the rest must be shuffled back into the deck.&lt;br /&gt;
*Debuting in the {{TCG|Skyridge}} expansion, the {{TCG ID|Skyridge|Lure Ball|128}} is different from the basic Poké Balls in that it draws from the {{TCG|discard pile}} rather than the deck. For each heads flipped, with a maximum of three, an {{TCG|Evolution card}} can be returned from the discard pile and put into the hand. It has not appeared since.&lt;br /&gt;
*Also debuting in Skyridge, the {{TCG ID|Skyridge|Friend Ball|126}}, another [[Apricorn]] Ball, has a unique effect entirely, allowing the user to search their deck for a Pokémon of the same {{TCG|elemental types|type}} as one of the opponent&#039;s Pokémon, making it effective in decks that typically match up well against their own type. It also has not appeared since.&lt;br /&gt;
*The {{TCG ID|Skyridge|Fast Ball|124}} allows the player to go through their deck, turning over cards one at a time until they find the first evolution card, and then taking that into their hand, shuffling afterward. Like the other two Apricorn Balls, it debuted in Skyridge and has not appeared since.&lt;br /&gt;
*The {{TCG ID|Great Encounters|Premier Ball|101}}, debuting in the {{TCG|Great Encounters}} expansion, is special, much as in the games, and allows the player to search either the deck &#039;&#039;or&#039;&#039; the discard pile for a {{TCG|Pokémon LV.X}} to put into their hand.&lt;br /&gt;
*The {{TCG ID|Stormfront|Luxury Ball|86}}, first found in the {{TCG|Stormfront}} expansion, is among the rarest of the Poké Ball varieties in the games, though its catch rate is the same as that of a normal Poké Ball. Likewise it is so with the TCG, allowing a non-{{TCG|Pokémon LV.X|LV.X}} Pokémon to be searched from the deck, but only if another Luxury Ball card is not in the discard pile.[[File:RocketBall.jpg|thumb|right|The Rocket&#039;s Poké Ball card.]]&lt;br /&gt;
*The {{TCG ID|Mysterious Treasures|Quick Ball|114}} released in the {{TCG|Mysterious Treasures}} expansion has a similar effect to the Fast Ball released in Skyridge, allowing the player to uncover cards from their deck until they find a Pokémon. An expansion of the Fast Ball&#039;s use, any Pokémon can be found, though this may prove an issue if the player is looking for an Evolution card specifically and finds a Basic Pokémon first.&lt;br /&gt;
*The {{TCG ID|Mysterious Treasures|Dusk Ball|110}}, also first found in Mysterious Treasures, features an effect somewhat opposite from the Master Ball&#039;s: Instead of the top seven cards being searched, only the bottom seven cards may be, and a Pokémon found there may be put into the player&#039;s hand.&lt;br /&gt;
&lt;br /&gt;
===TCG-only variants===&lt;br /&gt;
*The {{TCG ID|Expedition|Dual Ball|139}} is merely two Poké Balls together, and has a similar effect to using two plain Poké Ball cards, requiring two coin flips to search for up to two Pokémon, depending on how many heads appear.&lt;br /&gt;
*The {{TCG ID|EX Team Magma vs Team Aqua|Team Magma Ball|80}} is [[Team Magma]]&#039;s Poké Ball variant, found only in the {{TCG|EX Team Magma vs Team Aqua}} expansion. It works similarly to a Poké Ball, however, it only can be used to find Team Magma&#039;s Pokémon, and will still allow a player to find a Pokémon, though only a {{TCG|Basic Pokémon|Basic one}}, if the coin flip results in tails.&lt;br /&gt;
*The {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua Ball|75}} is [[Team Aqua]]&#039;s Poké Ball variant, also found only in the {{TCG|EX Team Magma vs Team Aqua}} expansion. It works &#039;&#039;exactly&#039;&#039; the same as the Team Magma Ball, with the exception that it can only search out Team Aqua&#039;s Pokémon instead.&lt;br /&gt;
*The {{TCG ID|EX Team Rocket Returns|Rocket&#039;s Poké Ball|89}} is the [[Team Rocket]] variation on the Poké Ball, found in the {{TCG|EX Team Rocket Returns}} expansion. Unlike others, no coin flip is required, and it simply allows the player to search for a {{TCG|Dark Pokémon}}.&lt;br /&gt;
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==Trivia==&lt;br /&gt;
*Many of the types of Poké Ball introduced in [[Generation III]] function similarly to those introduced in [[Generation II]]: the Nest Ball, like the Level Ball, is better if used on Pokémon of lower levels, the Net and Dive Balls are both useful against Pokémon found while in the water, much like the Lure Ball, and the Luxury Ball raises a Pokémon&#039;s [[happiness]] quickly, similarly to a Friend Ball. Excluding the Compé Ball, which many see as a parallel to the Safari Ball which made its return in Generation III, the specialty Balls made by the Devon Corporation in Hoenn number at seven, the same amount as the Apricorn Balls made by Kurt.&lt;br /&gt;
*In Generation II, the Park Ball&#039;s name is written as one word on the menu, rather than as two, as the rest of the Poké Balls are. This is due to the size limitation placed on the text by the [[Game Boy Color]]&#039;s small screen. The Generation IV Park Ball does not have this issue, as [[Nintendo DS]] screens are &#039;&#039;much&#039;&#039; wider and the font used is thinner.&lt;br /&gt;
*In some early artwork for {{game|Red and Green|s}}, Poké Balls are shown on the ground in two pieces while the Pokémon are in battle, rather than in the more familiar hinged form they take now. This may be a carryover from when Pokémon was known as Capsule Monsters, as the Poké Ball sprites do not show the button on the ball in Generation I either. Interestingly, in [[Generation II]], Poké Balls split in half when capturing a Pokémon as part of their animation, while the anime had been using the hinge style since the very first episode.&lt;br /&gt;
*Poké Balls are inspired by the capsules for {{wp|gashapon}} machines, which contain small, handheld toys.&lt;br /&gt;
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{{Project ItemDex notice}}&lt;br /&gt;
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[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Super Smash Bros.]]&lt;br /&gt;
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[[pt:Pokébola]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9_Ball&amp;diff=1028206</id>
		<title>Poké Ball</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9_Ball&amp;diff=1028206"/>
		<updated>2010-03-05T18:34:21Z</updated>

		<summary type="html">&lt;p&gt;Phred: &lt;/p&gt;
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&lt;div&gt;{{Featured}}&lt;br /&gt;
[[Image:Allballs.png|thumb|250px|right|The 25 Poké Ball variants found in the main series]]&lt;br /&gt;
A &#039;&#039;&#039;Poké Ball&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;モンスターボール&#039;&#039;&#039; &#039;&#039;Monster Ball&#039;&#039;) is a type of [[item]] that is critical to a {{pkmn|Trainer}}&#039;s quest, used for {{pkmn2|caught|catching}} and storing {{OBP|Pokémon|species}}. Both a general term used to describe the various kinds as well as a specific term to refer to the most basic among these variations, Poké Balls are ubiquitous in the modern Pokémon world. Up to six Pokémon can be carried with a Trainer in Poké Balls, while any number of other Poké Balls can be held in the [[bag]] for later use.&lt;br /&gt;
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The strength of a Poké Ball is determined by how much it raises a [[wild Pokémon]]&#039;s [[catch rate]], and may in fact vary depending on the conditions of the battle. Poké Balls limit the power of Pokémon contained inside, taming them, though they do not cause the Pokémon inside to always obey the Trainer.&lt;br /&gt;
&lt;br /&gt;
The invention of Poké Balls apparently occurred in the [[Johto]] region, where [[Apricorn]]s grow; these fruit were cut apart and carved out, then fit with a special device, and used to catch wild Pokémon prior to the mass production of the Balls that occurs in modern times under [[Silph Co.]] and the [[Devon Corporation]]. Some Trainers still use Poké Balls made from Apricorns, while [[Kurt]], a resident of [[Azalea Town]], still constructs them.&lt;br /&gt;
&lt;br /&gt;
Prior to the invention of Poké Balls, Pokémon were referred to as &amp;quot;magical beasts&amp;quot; (Japanese: &#039;&#039;&#039;魔獣&#039;&#039;&#039; &#039;&#039;majū&#039;&#039;), indicating that the name Pokémon, short for Pocket Monster, did not come into common parlance as a term until these devices allowed the various Pokémon to be stored in pockets easily.&lt;br /&gt;
&lt;br /&gt;
Stylized Poké Balls are used in many places to symbolize Pokémon in general: the logos of both [[Battle Frontier]]s feature a Poké Ball in their design, while several Poké Balls can be seen in every Pokémon Center. The headgear of the protagonists of [[Hoenn]], [[Kanto]], and [[Sinnoh]]-based games feature Poké Ball designs, as do the [[bag]]s of the protagonists of [[Johto]]-based games.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
[[File:Pokeballinterior.jpg|frame|right|Interior of a Poké Ball from the anime]]&lt;br /&gt;
Though the technology behind a Poké Ball remains unknown, the basic mechanics are simple enough to understand: in a [[Pokémon battle]], once an opposing wild Pokémon has been weakened, a person, the Pokémon Trainer, can throw a Poké Ball at it. If the Poké Ball hits the Pokémon and is not knocked back by it, the Poké Ball will open, convert the Pokémon to a form of energy, and pull it into its center, closing. A Pokémon in this state is given a chance to struggle to attempt to escape, at which point the ball will either be destroyed (in the games and some manga) or will return to the Trainer (anime), who can attempt once again to capture the Pokémon. A Pokémon who does not escape the ball will be {{pkmn2|caught}}.&lt;br /&gt;
&lt;br /&gt;
As seen in several anime episodes, such as &#039;&#039;[[AG065|Gulpin it Down!]]&#039;&#039; and &#039;&#039;[[AG104|Claydol Big and Tall]]&#039;&#039;, normal Poké Balls have difficulty catching Pokémon which are extremely large or extremely heavy. In the latter episode, it is revealed that ancient civilizations overcame this issue by constructing immense Poké Balls made out of stone, however, due to the difficulty of manipulating one of these large objects, later technology and the development of Heavy Balls provided a better alternative.&lt;br /&gt;
&lt;br /&gt;
When a Pokémon is released from a Poké Ball, it will be accompanied by a bright light as it returns from its energy form, and materialize nearby, often on the ground. This bright light has been shown to vary depending on the type of Ball that the Pokémon is contained in in the games, while it has always been shown to be white in the anime. Recalling a Pokémon to its Poké Ball is also relatively simple, as all a person must do is hold up the Poké Ball with its button pointed at the Pokémon. A beam of red light will shoot from the button, converting the Pokémon back into energy and returning it to the Ball. The beam, however, has a limited range, and can be dodged by the Pokémon. If the beam hits a person, they will be stunned for a moment, but aside from that no ill effects will make themselves apparent. Releasing Pokémon from a Trainer&#039;s ownership, unlike normally sending the Pokémon out, will bathe the Pokémon in a blue glow, and the Poké Ball will no longer mark it, making it able to be caught by another Trainer&#039;s Poké Ball. A Poké Ball can also be broken, which will release it from ownership, and if a Trainer has done so accidentally, it must somehow be fixed before the Pokémon can be recalled.&lt;br /&gt;
&lt;br /&gt;
Several Pokémon have shown the ability to leave and return to their Poké Balls at will, most notably among them [[Jessie&#039;s Wobbuffet]], [[Misty&#039;s Psyduck]], and [[Brock&#039;s Croagunk]], which tend to do so in every episode they appear. In &#039;&#039;[[EP031|Dig Those Diglett!]]&#039;&#039;, many Pokémon belonging to [[Gary Oak]], as well as other Trainers, including Ash Ketchum, demonstrated the ability to prevent themselves from being sent from their Poké Balls, as they refused to fight against the Diglett, though this has not been demonstrated since.&lt;br /&gt;
[[Image:Chimchar release.jpg|200px|[[Paul]] releasing {{AP|Chimchar|Monferno}}|thumb]]&lt;br /&gt;
Poké Balls are not always at full size. Pressing the button on the front will convert it between its full size, about the size of a {{wp|Baseball (object)|baseball}}, to a smaller size, about that of a {{wp|Table tennis#The ball|ping-pong ball}}, and back again. The larger size makes throwing the ball easier, while the smaller one makes for easier storage on a belt clip, in pockets, and in bags.&lt;br /&gt;
&lt;br /&gt;
Poké Balls are able to communicate with a Trainer&#039;s [[Pokédex]], as the system updates itself with information on newly-caught Pokémon, and keeps track of how many Pokémon the Trainer has with them. If a Trainer catches a new Pokémon with the full six already with them, the Pokédex will automatically send the newly-caught Pokémon in its Poké Ball to the [[Pokémon storage system]] that the Trainer is using. As shown in &#039;&#039;[[DP002|Two Degrees of Separation]]&#039;&#039;, a Pokémon caught by a Poké Ball is &amp;quot;marked&amp;quot; by it, and thus a Poké Ball thrown at it will have no effect aside from temporarily stunning it. In the games, as well as in &#039;&#039;[[EP073|Bad to the Bone]]&#039;&#039;, however, the Trainer of the Pokémon will block a Poké Ball thrown by another, though it is possible that this is more out of courtesy to their Pokémon than to prevent capture outright.&lt;br /&gt;
&lt;br /&gt;
Poké Balls are able to be decorated to no ill effect, with several Poké Balls that have been painted with special colors being seen in the anime. To alter the way in which the Pokémon is sent out, however, a [[Ball Capsule]] and [[seal]]s must be used, which can release special effects when the Pokémon is sent out.&lt;br /&gt;
[[Image:RealeasingPokemon.png|thumb|200px|Sending out a Pokémon in {{2v2|FireRed|LeafGreen}}]]&lt;br /&gt;
When a Pokémon is released from its ball, it usually has a burst of light come out with it, which varies depending on the Ball the Pokémon is contained in (normally a white light in the anime).&lt;br /&gt;
&lt;br /&gt;
==Poké Ball accuracy==&lt;br /&gt;
Except for Master Balls, all Poké Balls have a chance of breaking and not capturing the Pokémon in question, however, in several cases, it is possible for the Poké Ball to miss the wild Pokémon completely.&lt;br /&gt;
&lt;br /&gt;
*In [[Generation I]] games, there was always a possibility that the Poké Ball would miss a Pokémon, usually occurring when battling in the [[Kanto Safari Zone|Safari Zone]], or while battling a wild {{p|Chansey}}, {{p|Snorlax}}, or [[legendary Pokémon]]. Rather than the ball throwing animation playing, a message would come up stating &amp;quot;You missed the Pokémon!&amp;quot;.&lt;br /&gt;
*In Generation I as well as in {{game|FireRed and LeafGreen|s}}, the [[literal ghost|ghosts]] in [[Lavender Town]]&#039;s [[Pokémon Tower]] would dodge any ball thrown at them unless they were unmasked by the [[Silph Scope]]. The [[Marowak (literal ghost)|Marowak ghost]] will dodge even if it is unmasked.&lt;br /&gt;
*A Poké Ball cannot be thrown during a wild [[double battle]] when the player is partnered up with one of the [[stat Trainers]], unless one of the two wild Pokémon is defeated, with the game claiming &amp;quot;It&#039;s no good! It&#039;s impossible to aim when there are two Pokémon!&amp;quot;. This is odd, of course, as a player can snag Pokémon in {{g|Colosseum}} and {{g|XD: Gale of Darkness}} even if there are two on the opposing side of the field.&lt;br /&gt;
*In Platium &amp;lt;!--at least--&amp;gt;, it isn&#039;t possible to use a Pokéball on a Pokémon that is in the invulnerable stage of Dig or Shadow Force &amp;lt;!--at least--&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Types of Poké Ball==&lt;br /&gt;
[[File:PBR_Battle_Start.jpg|thumb|right|A double battle begins in [[Pokémon Battle Revolution]]; each of the four Pokémon being sent out has been caught in a different type of Poké Ball.]]&lt;br /&gt;
In the Pokémon games so far, there have been 25 different varieties of Poké Ball, all differing from each other in some effect, whether it be an increased ability to catch a Pokémon from the wild or an effect which occurs only after the Pokémon has been caught. From Generation III onward, each variety of Poké Ball has a unique animation when they open to draw in a Pokémon and when a Pokémon is sent out. So far, the only games in which all 25 are available are {{game|HeartGold and SoulSilver|s}}.&lt;br /&gt;
&lt;br /&gt;
===Introduced in Generation I===&lt;br /&gt;
The following Poké Balls were introduced in {{game|Red and Green|s}}, and have appeared and been available in &#039;&#039;all&#039;&#039; games since then, with the exception of the Safari Ball, which is not present in {{game2|Gold|Silver|Crystal}}. They were developed by [[Silph Co.]], with the development of the Master Ball factoring into the plot of the Generation I games and their remakes heavily.&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Poké Ball&lt;br /&gt;
|jp=モンスターボール&lt;br /&gt;
|jpt=Monster Ball&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]].&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descgsc=An item for catching Pokémon.&lt;br /&gt;
|descrse=A tool for catching wild Pokémon.&lt;br /&gt;
|descfrlg=A ball thrown to catch a wild Pokémon. It is designed in a capsule style.&lt;br /&gt;
|descdppt=A device for catching wild Pokémon. It is thrown like a ball at the target. It is designed as a capsule system.&lt;br /&gt;
|locrby=Most [[Poké Mart]]s&lt;br /&gt;
|locgsc=Most [[Poké Mart]]s&lt;br /&gt;
|locrse=Most [[Poké Mart]]s&lt;br /&gt;
|locfrlg=Most [[Poké Mart]]s&lt;br /&gt;
|loccolo=[[Outskirt Stand]]&lt;br /&gt;
|locxd=[[Outskirt Stand]]&lt;br /&gt;
|locdppt=Most [[Poké Mart]]s&lt;br /&gt;
|lochgss=Most [[Poké Mart]]s&lt;br /&gt;
|tcg=Poké Ball (Jungle 64)&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Great Ball&lt;br /&gt;
|jp=スーパーボール&lt;br /&gt;
|jpt=Super Ball&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=300&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; more likely to do so than a Poké Ball.&lt;br /&gt;
|catchrate=1.5×&lt;br /&gt;
|descgsc=A Ball with a decent success rate.&lt;br /&gt;
|descrse=A good ball with a higher catch rate than a Poké Ball.&lt;br /&gt;
|descfrlg=A good, quality Ball that offers a higher Pokémon catch rate than a standard Poké Ball.&lt;br /&gt;
|descdppt=A good, high-performance Ball that provides a higher Pokémon catch rate than a standard Poké Ball.&lt;br /&gt;
|locrby=Many [[Poké Mart]]s&lt;br /&gt;
|locgsc=Many [[Poké Mart]]s&lt;br /&gt;
|locrse=Many [[Poké Mart]]s&lt;br /&gt;
|locfrlg=Many [[Poké Mart]]s&lt;br /&gt;
|loccolo=[[Outskirt Stand]]&lt;br /&gt;
|locxd=[[Outskirt Stand]]&lt;br /&gt;
|locdppt=Most [[Poké Mart]]s&lt;br /&gt;
|lochgss=Most [[Poké Mart]]s&lt;br /&gt;
|tcg=Great Ball (EX FireRed &amp;amp; LeafGreen 92)&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Ultra Ball&lt;br /&gt;
|jp=ハイパーボール&lt;br /&gt;
|jpt=Hyper Ball&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=600&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; more likely to do so than a Great Ball.&lt;br /&gt;
|catchrate=2×&lt;br /&gt;
|descgsc=A Ball with a high rate of success.&lt;br /&gt;
|descrse=A better ball with a higher catch rate than a Great Ball.&lt;br /&gt;
|descfrlg=A very high-grade Ball that offers a higher Pokémon catch rate than a Great Ball.&lt;br /&gt;
|descdppt=An ultra-performance Ball that provides a higher Pokémon catch rate than a Great Ball.&lt;br /&gt;
|locrby=Several [[Poké Mart]]s&lt;br /&gt;
|locgsc=Several [[Poké Mart]]s&lt;br /&gt;
|locrse=Several [[Poké Mart]]s&lt;br /&gt;
|locfrlg=Several [[Poké Mart]]s&lt;br /&gt;
|loccolo=[[Outskirt Stand]]&lt;br /&gt;
|locxd=[[Outskirt Stand]]&lt;br /&gt;
|locdppt=Most [[Poké Mart]]s&lt;br /&gt;
|lochgss=Most [[Poké Mart]]s&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Master Ball&lt;br /&gt;
|jp=マスターボール&lt;br /&gt;
|jpt=Master Ball&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|effect=Allows the {{player}} to catch any encountered [[wild Pokémon]] without fail.&lt;br /&gt;
|catchrate=255×&lt;br /&gt;
|descgsc=The best Ball. It never misses.&lt;br /&gt;
|descrse=The best ball that catches a Pokémon without fail.&lt;br /&gt;
|descfrlg=The best Ball with the ultimate performance. It will catch any wild Pokémon without fail.&lt;br /&gt;
|descdppt=The best Ball with the ultimate level of performance. It will catch any wild Pokémon without fail.&lt;br /&gt;
|locrby=[[Silph Co.]]&lt;br /&gt;
|locgsc=[[New Bark Town]], [[Goldenrod Radio Tower]]&lt;br /&gt;
|locrse=[[Aqua Hideout|Magma/Aqua Hideout]], [[Lilycove Department Store]]&lt;br /&gt;
|locfrlg=[[Silph Co.]]&lt;br /&gt;
|loccolo=[[Agate Village]]&lt;br /&gt;
|locxd=[[Pokémon HQ Lab]]&lt;br /&gt;
|locdppt=[[Team Galactic HQ]], [[Jubilife TV]]&lt;br /&gt;
|lochgss=[[New Bark Town]], [[Goldenrod Radio Tower]]&lt;br /&gt;
|tcg=Master Ball (Gym Challenge 116)&lt;br /&gt;
|notes=This Ball can be won in several locations by matching an ID number exactly.&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Safari Ball&lt;br /&gt;
|jp=サファリボール&lt;br /&gt;
|jpt=Safari Ball&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]] in the [[Safari Zone]].&lt;br /&gt;
|catchrate=1.5×&lt;br /&gt;
|descrse=A special ball that is used only in the Safari Zone.&lt;br /&gt;
|descfrlg=A special ball that is used only in the Safari Zone. It is finished with a camouflage pattern.&lt;br /&gt;
|descdppt=A special Poké Ball that is used only in the Great Marsh. It is decorated in a camouflage pattern.&lt;br /&gt;
|locrby=[[Kanto Safari Zone|Safari Zone]]&lt;br /&gt;
|locrse=[[Hoenn Safari Zone|Safari Zone]]&lt;br /&gt;
|locfrlg=[[Kanto Safari Zone|Safari Zone]]&lt;br /&gt;
|locdppt=[[Great Marsh]]&lt;br /&gt;
|lochgss=[[Johto Safari Zone|Safari Zone]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Introduced in Generation II===&lt;br /&gt;
The following Poké Balls were introduced in {{game|Gold and Silver|s}}. These Poké Balls were not available in [[Generation III]] or in {{game2|Diamond|Pearl|Platinum}}, but made their return in {{game|HeartGold and SoulSilver|s}}. A majority of them are made from [[Apricorn]]s by [[Kurt]], while the only one that is not is seen by some to be a counterpart to the Safari Ball in that it is only used in the [[Bug-Catching Contest]] in [[National Park]]. Interestingly, all eight of these Poké Balls have the same animation as a normal Poké Ball when sending out or recalling a Pokémon, and they will become a Poké Ball on the status screen if the Pokémon is traded to another Generation IV game in which these balls do not exist.&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Level Ball&lt;br /&gt;
|jp=レベルボール&lt;br /&gt;
|jpt=Level Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon of levels lower than the Pokémon currently in battle.&lt;br /&gt;
|catchrate=1× if the player&#039;s Pokémon is the same level as or a lower level than the wild Pokémon&amp;lt;br&amp;gt;2× if the player&#039;s Pokémon is at a higher level than the wild Pokémon but less than double it&amp;lt;br&amp;gt;4× if the player&#039;s Pokémon is more than double but less than four times the level of the wild Pokémon&amp;lt;br&amp;gt;8× if the player&#039;s Pokémon is of a level four times or more than that of the wild Pokémon&lt;br /&gt;
|descgsc=A Ball for lower-level Pokémon.&lt;br /&gt;
|deschgss={{tt|じぶんの　ポケモンより　レベルが　ひくいほど　つかまえやすくなる　ちょっと かわった ボール。|A somewhat different Ball that makes it easier to catch Pokémon of a lower level than the Pokémon sent out.}}&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Red Apricorn]])&lt;br /&gt;
|lochgss=[[Azalea Town]] ([[Red Apricorn]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Lure Ball&lt;br /&gt;
|jp=ルアーボール&lt;br /&gt;
|jpt=Lure Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon hooked by a [[rod]].&lt;br /&gt;
|catchrate=3× if used on a Pokémon hooked by a rod&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descgsc=A Ball for Pokémon hooked by a rod.&lt;br /&gt;
|deschgss={{tt|つりざおで つりあげた ポケモンだと つかまえやすくなる ちょっと かわった ボール。|A somewhat different Ball that makes it easier to catch Pokémon hooked by a rod.}}&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Blu Apricorn]])&lt;br /&gt;
|lochgss={{tc|Fisherman}} in {{rt|32}} [[Pokémon Center]] (×2), [[Azalea Town]] ([[Blu Apricorn]])&lt;br /&gt;
|tcg=Lure Ball (Skyridge 128)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Moon Ball&lt;br /&gt;
|jp=ムーンボール&lt;br /&gt;
|jpt=Moon Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon that evolve when exposed to radiation from a [[Moon Stone]].&lt;br /&gt;
|catchrate=4× if used on a Pokémon that evolves using a Moon Stone&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descgsc=A Ball for Moon Stone evolvers.&lt;br /&gt;
|deschgss={{tt|つきのいしで　しんかする　ポケモンが　つかまえやすくなる ちょっと かわった ボール。|A somewhat different Ball that makes it easier to catch Pokémon that evolve with a Moon Stone.}}&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Ylw Apricorn]])&lt;br /&gt;
|lochgss=[[Azalea Town]] ([[Ylw Apricorn]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Friend Ball&lt;br /&gt;
|jp=フレンドボール&lt;br /&gt;
|jpt=Friend Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; makes a Pokémon [[happiness|more friendly]] when caught.&lt;br /&gt;
|effect2=Sets caught Pokémon&#039;s happiness to 200.&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descgsc=A Ball that makes Pokémon friendly.&lt;br /&gt;
|deschgss={{tt|つかまえた　やせいポケモンが　すぐに　なついて　くれる　ちょっと かわった ボール。|A somewhat different Ball that makes wild Pokémon quickly become friendly.}}&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Grn Apricorn]])&lt;br /&gt;
|lochgss=[[Azalea Town]] ([[Grn Apricorn]])&lt;br /&gt;
|tcg=Friend Ball (Skyridge 126)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Love Ball&lt;br /&gt;
|jp=ラブラブボール&lt;br /&gt;
|jpt=Love Love Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon of the opposite [[gender]].&lt;br /&gt;
|catchrate=8× if used on a Pokémon of the opposite gender of the player&#039;s Pokémon&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descgsc=For catching the opposite gender.&lt;br /&gt;
|deschgss={{tt|じぶんの　ポケモンと　せいべつが　ちがうと　つかまえやすくなる　ちょっと　かわった　ボール。|A somewhat different Ball that makes it easier to catch Pokémon of the opposite gender of the Pokémon sent out.}}&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Pnk Apricorn]])&lt;br /&gt;
|lochgss=[[Azalea Town]] ([[Pnk Apricorn]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Heavy Ball&lt;br /&gt;
|jp=ヘビーボール&lt;br /&gt;
|jpt=Heavy Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on [[List of Pokémon by weight|heavier Pokémon]].&lt;br /&gt;
|catchrate=-30 if used on Pokémon weighing less than {{tt|220 lbs|100 kg}}&amp;lt;br&amp;gt;1× if used on Pokémon weighing between {{tt|220 lbs|100 kg}} and {{tt|440 lbs|200 kg}}&amp;lt;br&amp;gt;+20 if used on Pokémon weighing between {{tt|440 lbs|100 kg}} and {{tt|660 lbs|200 kg}}&amp;lt;br&amp;gt;+30 if used on Pokémon weighing more than {{tt|660 lbs|200 kg}}&lt;br /&gt;
|descgsc=A Ball for catching heavy Pokémon.&lt;br /&gt;
|deschgss={{tt|たいじゅうの おもい ポケモンが つかまえやすくなる ちょっと かわった ボール。|A somewhat different Ball that makes it easier to catch heavy Pokémon.}}&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Blk Apricorn]])&lt;br /&gt;
|lochgss=[[Azalea Town]] ([[Blk Apricorn]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Fast Ball&lt;br /&gt;
|jp=スピードボール&lt;br /&gt;
|jpt=Speed Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon likely to flee from battle.&lt;br /&gt;
|catchrate=4× if used on a Pokémon that [[roaming Pokémon|flees from battle]]&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descgsc=A Ball for catching fast Pokémon.&lt;br /&gt;
|deschgss={{tt|すばやさの　たかい　ポケモンが　つかまえやすくなる ちょっと かわった ボール。|A somewhat different Ball that makes it easier to catch fast Pokémon.}}&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Wht Apricorn]])&lt;br /&gt;
|lochgss=[[Azalea Town]] ([[Wht Apricorn]])&lt;br /&gt;
|tcg=Fast Ball (Skyridge 124)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Compé Ball&lt;br /&gt;
|jp=コンペボール&lt;br /&gt;
|jpt=Compé Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]] in the [[Bug-Catching Contest]].&lt;br /&gt;
|catchrate=1.5×&lt;br /&gt;
|descgsc=The Bug-Catching Contest Ball.&lt;br /&gt;
|deschgss=???&lt;br /&gt;
|locgsc=[[National Park]]&lt;br /&gt;
|lochgss=[[National Park]]&lt;br /&gt;
|notes=Known as the Park Ball (パークボール) during Generation II.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Introduced in Generation III===&lt;br /&gt;
The following Poké Balls were introduced in {{game|Ruby and Sapphire|s}}. While the main four Poké Balls and the Safari Ball returned to central usage, these specialty Balls were only available at certain [[Poké Mart]]s in the Hoenn, Sinnoh, and Johto regions, and only a few of them could be bought in {{game|FireRed and LeafGreen|s}} after the National Pokédex had been obtained. The Dive Ball is not available for purchase in Sinnoh, while both it and the Timer and Repeat Balls are not available in {{game|HeartGold and SoulSilver|s}}, though all can be transferred from a game in which they can be bought by being held by a Pokémon. Unlike the Poké Balls introduced in Generation I, these Poké Balls were developed by the [[Devon Corporation]].&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Premier Ball&lt;br /&gt;
|jp=プレミアボール&lt;br /&gt;
|jpt=Premier Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]].&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descrse=A rare ball made in commemoration of some event.&lt;br /&gt;
|descfrlg=A rare Ball that has been specially made to commemorate an event of some sort.&lt;br /&gt;
|descdppt=A somewhat rare Poké Ball that has been specially made to commemorate an event of some sort.&lt;br /&gt;
|locrse=Any [[Poké Mart]] (buy 10 or more Poké Balls at once)&lt;br /&gt;
|locdppt=Any [[Poké Mart]] (buy 10 or more Poké Balls at once), [[Pokémon News Press]]&lt;br /&gt;
|lochgss=Any [[Poké Mart]] (buy 10 or more Poké Balls at once)&lt;br /&gt;
|tcg=Premier Ball (Great Encounters 101)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Repeat Ball&lt;br /&gt;
|jp=リピートボール&lt;br /&gt;
|jpt=Repeat Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon whose species have already been caught.&lt;br /&gt;
|catchrate=3× if used on a Pokémon that has been caught before&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descrse=A ball that works better on Pokémon caught before.&lt;br /&gt;
|descfrlg=A somewhat different Ball that works especially well on Pokémon caught before.&lt;br /&gt;
|descdppt=A somewhat different Poké Ball that works especially well on Pokémon species that were previously caught.&lt;br /&gt;
|locrse=[[Rustboro City]] [[Poké Mart]]&lt;br /&gt;
|locfrlg={{OBP|Two Island|town}} vendor&lt;br /&gt;
|locdppt=[[Canalave City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=[[Goldenrod Department Store]] lottery{{dotw|Tu}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Timer Ball&lt;br /&gt;
|jp=タイマーボール&lt;br /&gt;
|jpt=Timer Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better in battles that have lasted longer.&lt;br /&gt;
|catchrate=1× if used before 10 turns have passed&amp;lt;br&amp;gt;2× if used when between 10 and 20 turns have passed&amp;lt;br&amp;gt;3× if used when between 20 and 30 turns have passed&amp;lt;br&amp;gt;4× if used after 30 or more turns have passed&lt;br /&gt;
|descrse=More effective as more turns are taken in battle.&lt;br /&gt;
|descfrlg=A somewhat different Ball that becomes progressively better the more turns there are in a battle.&lt;br /&gt;
|descdppt=A somewhat different Ball that becomes progressively better the more turns there are in a battle.&lt;br /&gt;
|locrse=[[Rustboro City]] [[Poké Mart]]&lt;br /&gt;
|locfrlg={{OBP|Two Island|town}} vendor&lt;br /&gt;
|locdppt=[[Celestic Town]] [[Poké Mart]], [[Canalave City]] [[Poké Mart]], [[Snowpoint City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=[[Goldenrod Department Store]] lottery{{dotw|Sa}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Nest Ball&lt;br /&gt;
|jp=ネストボール&lt;br /&gt;
|jpt=Nest Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on lower-[[level]] Pokémon.&lt;br /&gt;
|catchrate=3× if used on a Pokémon below level 19&amp;lt;br&amp;gt;2× if used used on a Pokémon between level 20 and level 29&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descrse=A ball that works better on weaker Pokémon.&lt;br /&gt;
|descfrlg=A somewhat different Ball that works especially well on weaker Pokémon.&lt;br /&gt;
|descdppt=A somewhat different Poké Ball that works especially well on weaker Pokémon in the wild.&lt;br /&gt;
|locrse=[[Verdanturf Town]] [[Poké Mart]]&lt;br /&gt;
|locdppt=[[Eterna City]] [[Poké Mart]], [[Hearthome City]] [[Poké Mart]], [[Pastoria City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=[[Goldenrod Department Store]] lottery{{dotw|Mo}}, [[Pewter City]] [[Poké Mart]], [[Vermilion City]] [[Poké Mart]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Net Ball&lt;br /&gt;
|jp=ネットボール&lt;br /&gt;
|jpt=Net Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on {{t|Water}}- and {{type2|Bug}} Pokémon.&lt;br /&gt;
|catchrate=3× if used on a Water-type or Bug-type Pokémon&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descrse=A ball that works well on Water- and Bug-type Pokémon.&lt;br /&gt;
|descfrlg=A somewhat different Ball that works especially well on Water- and Bug-type Pokémon.&lt;br /&gt;
|descdppt=A somewhat different Poké Ball that works especially well on Water- and Bug-type Pokémon.&lt;br /&gt;
|locrse=[[Mossdeep City]] [[Poké Mart]]&lt;br /&gt;
|locdppt=[[Eterna City]] [[Poké Mart]], [[Hearthome City]] [[Poké Mart]], [[Solaceon Town]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=[[Goldenrod Department Store]] lottery{{dotw|We}}, [[Frontier Front]] [[Poké Mart]], [[Blackthorn City]] [[Poké Mart]], [[Viridian City]] [[Poké Mart]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Dive Ball&lt;br /&gt;
|jp=ダイブボール&lt;br /&gt;
|jpt=Dive Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon encountered [[underwater]]{{tt|*|RSE only}}/while {{m|Surf}}ing and [[fishing]]{{tt|*|other games}}.&lt;br /&gt;
|catchrate=3.5× if used on a water-dwelling Pokémon&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descrse=A ball that works better on Pokémon on the ocean floor.&lt;br /&gt;
|descfrlg=A somewhat different Ball that works especially well on Pokémon deep in the sea.&lt;br /&gt;
|descdppt=A somewhat different Poké Ball that works especially well on Pokémon that live in the sea.&lt;br /&gt;
|locrse=[[Mossdeep City]] [[Poké Mart]]&lt;br /&gt;
|locdppt=[[Pokémon News Press]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Luxury Ball&lt;br /&gt;
|jp=ゴージャスボール&lt;br /&gt;
|jpt=Gorgeous Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; makes a Pokémon [[happiness|more friendly]] when caught.&lt;br /&gt;
|effect2=Alters the amount by which a caught Pokémon&#039;s happiness rises.&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descrse=A cozy ball that makes Pokémon more friendly.&lt;br /&gt;
|descfrlg=A comfortable Ball that makes a captured wild Pokémon quickly grow friendly.&lt;br /&gt;
|descdppt=A comfortable Poké Ball that makes a caught wild Pokémon quickly grow friendly.&lt;br /&gt;
|locrse=[[Abandoned Ship]], {{ci|Lilycove}} [[Contest Hall]]&lt;br /&gt;
|locfrlg=[[Resort Gorgeous]]&lt;br /&gt;
|locdppt=[[Sunyshore City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=[[Goldenrod Department Store]] lottery{{dotw|Su}}&lt;br /&gt;
|tcg=Luxury Ball (Stormfront 86)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Introduced in Generation IV===&lt;br /&gt;
The following Poké Balls were introduced in {{game|Diamond and Pearl|s}}. The set of seven introduced in Generation III, as well as the original set of five, are preserved in this generation, and are available either for purchase or by trade in all Generation IV games. The Generation II Poké Balls also make a return in this generation, but only in {{game|HeartGold and SoulSilver|s}}.&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Heal Ball&lt;br /&gt;
|jp=ヒールボール&lt;br /&gt;
|jpt=Heal Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; fully restores a caught Pokémon&#039;s HP, PP, and status.&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descdppt=A remedial Poké Ball that restores the caught Pokémon&#039;s HP and eliminates any status problem.&lt;br /&gt;
|locdppt=[[Jubilife City]] [[Poké Mart]], [[Oreburgh City]] [[Poké Mart]], [[Floaroma Town]] [[Poké Mart]], [[Eterna City]] [[Poké Mart]], [[Hearthome City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=[[Cherrygrove City]] [[Poké Mart]], [[Violet City]] [[Poké Mart]], [[Azalea Town]] [[Poké Mart]], [[Ecruteak City]] [[Poké Mart]], [[Olivine City]] [[Poké Mart]], [[Viridian City]] [[Poké Mart]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Quick Ball&lt;br /&gt;
|jp=クイックボール&lt;br /&gt;
|jpt=Quick Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better when used early in the battle.&lt;br /&gt;
|catchrate=4× if used before five turns have passed&amp;lt;br&amp;gt;3× if used when between six and 10 turns have passed&amp;lt;br&amp;gt;2× if used when between 11 and 15 turns have passed&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descdppt=A somewhat different Poké Ball that provides a better catch rate if it is used at the start of a wild encounter.&lt;br /&gt;
|locdppt=[[Pastoria City]] [[Poké Mart]], [[Canalave City]] [[Poké Mart]], [[Snowpoint City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=[[Goldenrod Department Store]] lottery{{dotw|Th}}, [[Pewter City]] [[Poké Mart]], [[Cerulean City]] [[Poké Mart]], [[Vermilion City]] [[Poké Mart]], [[Saffron City]] [[Poké Mart]], [[Lavender Town]] [[Poké Mart]], [[Fuchsia City]] [[Poké Mart]]&lt;br /&gt;
|tcg=Quick Ball (Mysterious Treasures 114)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Dusk Ball&lt;br /&gt;
|jp=ダークボール&lt;br /&gt;
|jpt=Dark Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better when used in caves or at night.&lt;br /&gt;
|catchrate=4× if used in a cave or at night&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descdppt=A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places like caves.&lt;br /&gt;
|locdppt=[[Solaceon Town]] [[Poké Mart]], [[Snowpoint City]] [[Poké Mart]], [[Pastoria City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=[[Goldenrod Department Store]] lottery{{dotw|Fr}}, [[Frontier Front]] [[Poké Mart]], [[Blackthorn City]] [[Poké Mart]], [[Vermilion City]] [[Poké Mart]], [[Lavender Town]] [[Poké Mart]], [[Fuchsia City]] [[Poké Mart]]&lt;br /&gt;
|tcg=Dusk Ball (Mysterious Treasures 110)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Cherish Ball&lt;br /&gt;
|jp=プレジャスボール&lt;br /&gt;
|jpt=Precious Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Contains [[event Pokémon]].&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|loc=Not found.&lt;br /&gt;
|descdppt=A quite rare Poké Ball that has been specially crafted to commemorate an occasion of some sort.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Park Ball&lt;br /&gt;
|jp=パークボール&lt;br /&gt;
|jpt=Park Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|effect=Recatches Pokémon sent through [[Pal Park]].&lt;br /&gt;
|catchrate=255×&lt;br /&gt;
|locdppt=[[Pal Park]]&lt;br /&gt;
|lochgss=[[Pal Park]]&lt;br /&gt;
|descdppt=???&lt;br /&gt;
|notes=Pokémon recaught with this ball in Pal Park will keep the ball they were caught in in Generation III.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Ashball.png|thumb|right|{{Ash}} pulls out a Poké Ball, preparing to catch a Pokémon.]]&lt;br /&gt;
In the anime, without a doubt, the basic Poké Ball is the most commonly used of all varieties, with other varieties appearing either very few times or not at all. A vast majority of Pokémon are shown to be stored in regular Poké Balls, to the point that large collections of Poké Balls can be seen with no variation among them. Even [[Ash&#039;s Pikachu]], the most prominent Pokémon in the anime which spends all its time [[walking Pokémon|outside with Ash]], has a plain Poké Ball that differs from others only by the small yellow lightning bolt symbol on it, as seen in &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Despite this, the various other types of Poké Ball have been seen in the anime, usually to illustrate a special property about that particular ball. The lack of the different types is unsurprising, however, due to the fact that, when the anime was first created, the games themselves did not even keep track of the Poké Ball that a Pokémon was caught in, and thus, it made no difference in sending a Pokémon out.&lt;br /&gt;
&lt;br /&gt;
The first time that a Poké Ball aside from the normal variation was seen was in [[EP035]], where Ash was given 30 Safari Balls in order to compete in the Safari Game. With these 30 Safari Balls, Ash attempted to catch various rare Pokémon, however, he only managed to capture an entire herd of {{AP|Tauros}}. They appeared in Safari Balls in &#039;&#039;[[EP065|Showdown at the Po-Ké Corral]]&#039;&#039;; afterward, however, whenever Ash used one of his Tauros in a battle, it has been sent out from a standard Poké Ball.&lt;br /&gt;
[[File:Luxury Repeat Ball anime.png|thumb|Brendan holds his Luxury Ball and Repeat Ball, preparing for a double battle.]]&lt;br /&gt;
The [[GS Ball]] was the second of the variant Poké Balls to appear in the anime, this time with a special purpose. This mysterious ball was unable to be opened by [[Professor Ivy]], and served as the reason for Ash&#039;s journeys to the [[Orange Archipelago]] (to pick it up) and [[Johto]] (to deliver it to [[Kurt]]), so that what was contained within it could be discovered. {{p|Celebi}} was long rumored to be related to the ball, something which the [[Pokémon Adventures]] and game canons verify, while [[Masamitsu Hidaka|a director of the anime]] confirmed that, had it not been insisted that {{mov|Celebi|Celebi|4}} appear in a central role in [[M04|the fourth movie]], the GS Ball arc would have concluded with Celebi being released from the ball and traveling with Ash and his friends.&lt;br /&gt;
[[File:Master ball.png|thumb|left|[[Sullivan]]&#039;s Master Ball]]&lt;br /&gt;
Also related to Kurt, as in the games, the first non-standard Poké Ball variants, the [[Apricorn]] balls, made an appearance in the anime, and several were given to the members of the main cast. All three members of the main cast received Fast Balls in &#039;&#039;[[EP143|Going Apricorn!]]&#039;&#039;, with [[Brock]] using his to catch a {{TP|Brock|Pineco}} shortly after receiving it. In the [[EP144|next episode]], Brock received a Heavy Ball, while Ash and [[Misty]] received Lure Balls. While Brock&#039;s Heavy Ball and Ash and Misty&#039;s Fast Balls would remain unused (and have not been mentioned since), both Ash and Misty would use their Lure Balls to capture a {{AP|Totodile}} and {{TP|Misty|Corsola}}, respectively. Another Heavy Ball appeared in &#039;&#039;[[AG065|Gulpin It Down]]&#039;&#039;, where it was used to capture a giant {{p|Gulpin}}, though this was not the one belonging to Brock.&lt;br /&gt;
&lt;br /&gt;
The Master Ball itself has only appeared once as an actual Poké Ball, in &#039;&#039;[[AG075|Whiscash and Ash]]&#039;&#039;, where it was used by [[Sullivan]] in an attempt to catch a wild {{p|Whiscash}}. Despite the fact that a Master Ball cannot be escaped from, the Whiscash &#039;&#039;swallowed&#039;&#039; the Master Ball, thus preventing capture, and disappeared back into the water. While not a Poké Ball itself, Misty owns a beach ball that is designed based on the Master Ball, which can be seen in &#039;&#039;[[EP018|Beauty and the Beach]]&#039;&#039; and &#039;&#039;[[EP167|A Hot Water Battle]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The Generation III specialty balls have only been seen in cameos, with only the Repeat Ball and Luxury Ball appearing, in the opening of [[M07|the seventh movie]]. These balls contained {{ga|Brendan}}&#039;s {{p|Shiftry}} and {{p|Aggron}}, respectively.&lt;br /&gt;
&lt;br /&gt;
The debut of most of the specialty balls, both from Generation III and IV, came in the ending [[Which One ~ Is It?]], which contained the first appearance of the Great Ball and Ultra Ball, as well as the first anime appearance of the Premier, Heal,&lt;br /&gt;
Net, Dusk, Nest, Quick, Timer, and Dive Balls.&lt;br /&gt;
&lt;br /&gt;
Many other Poké Balls have been shown in the anime, however, most of these are cosmetic alterations alone, such as Poké Balls with gold plating, diamond studded Poké Balls, and Poké Balls with special designs on them, usually to denote an organization.&lt;br /&gt;
[[Image:Yellow&#039;s Seadra Poké Ball.png|thumb|right|{{adv|Yellow}}&#039;s {{p|Seadra}}&#039;s Poké Ball in [[Pokémon Adventures]]]]&lt;br /&gt;
Most notably, a broken Poké Ball, snapped in half at its rusted hinges, is kept by both {{Ash}} and {{Gary}}, symbolizing their rivalry.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[Image:Pkballdengeki.png|thumb|left|A Poké Ball in [[Electric Tale of Pikachu]]]]&lt;br /&gt;
In the various Pokémon manga, Poké Balls have been shown to appear differently, as an attempt to explain how a Trainer knows which Pokémon is in which ball, as most Pokémon manga series were, like the anime, developed at a time when the games could not keep track of the ball a Pokémon was contained in.&lt;br /&gt;
&lt;br /&gt;
This is explained in [[Pokémon Adventures]] by the tops of Poké Balls being semitransparent, allowing the Pokémon inside, which is miniaturized, to be seen through the ball, while the Pokémon can likewise see out of the ball it is contained in. An interesting fact of this manga is that, unlike in the anime, Pokémon already captured can be recaught in another Poké Ball, as is seen when {{adv|Red}} recatches Misty&#039;s Gyarados (though {{adv|Blue}} states that catching a Pokémon that belongs to another is not possible in [[PS050|Lapras Lazily]]). Like in the anime and games, specialty balls do exist, and {{adv|Gold}} and {{adv|Silver}} received a Friend Ball and Heavy Ball, respectively. It has also been shown that unlike the games, Pokémon placed in their balls recover from status conditions, however, like the games do not recover health points.&lt;br /&gt;
&lt;br /&gt;
In the [[Electric Tale of Pikachu]] manga, the rules are more similar to the anime, however, Poké Balls are numbered on the outside, on the button, so that a Trainer knows which member of their team they are sending into battle. As this manga ended before the journey in Johto began, however, no Poké Ball variants were seen.&lt;br /&gt;
[[File:Itemball.png|thumb|left|{{ga|Red}} finds an item ball on {{rt|2}}.]]&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
[[Image:Rice Ball Poké Ball.jpg|right|thumb|Ash catches a [[rice ball]] thrown by a wild {{p|Mankey}}]]&lt;br /&gt;
In both the anime and games, it has been shown that [[item]]s can be contained in Poké Balls, apparently able to be captured in much the same way as a Pokémon. The anime has used this as a gag on several occasions, most notably in &#039;&#039;[[EP025|Primeape Goes Bananas]]&#039;&#039;, where Ash accidentally catches a rice ball when he throws a Poké Ball in an attempt to catch a wild Mankey.&lt;br /&gt;
Items contained in Poké Balls have been present from the very first games, with many items that are found on the field being found in Poké Balls in conspicuous locations. These items are sometimes important, and usually will be among the required items for pickup along the way. Sometimes, even Poké Ball variants can be found in item balls, though it may be that the item ball itself is supposed to represent the ball that is found. Many other items, however, are hidden, and are not in item balls, instead being directly on the field, and can be found more easily using an [[Itemfinder]].&lt;br /&gt;
&lt;br /&gt;
==Other variants==&lt;br /&gt;
The following Poké Ball variants are found outside of the standard games. They are often very unusual compared to the 25 types found in the games, and it is sometimes questionable whether or not they even qualify as Poké Balls. Many have separate articles, where their unique properties are described in greater detail.&lt;br /&gt;
&lt;br /&gt;
===In the games===&lt;br /&gt;
*[[Pester Ball]]s: These objects, which appear similar to Poké Balls at a glance, are not used to catch Pokémon, and instead will release a Pokémon repellent on contact. They are only found in {{g|Snap}}.&lt;br /&gt;
*The [[GS Ball]] is an event item that appears only in {{game|Crystal}}, where it was part of a giveaway on the [[Pokémon Mobile System GB]], much as event items are given out in [[Generation IV]] games over the [[Nintendo Wi-Fi Connection]]. It was not used to catch any Pokémon, and was placed in the [[key items]] pocket. If given to [[Kurt]] for inspection, it will activate an event where the player can catch a {{p|Celebi}} in [[Ilex Forest]].&lt;br /&gt;
*A [[Snag Ball]] is a Poké Ball variant that has been &amp;quot;unlocked&amp;quot; by the Snag Machine, allowing it to [[snagging|snag]] an already [[caught Pokémon]] during a {{pkmn|battle}}. While it is &#039;&#039;able&#039;&#039; to be used on any Pokémon, [[Rui]] will only allow [[Wes]] to use it on [[Shadow Pokémon]], while [[Michael]] will refuse to use it on any Pokémon that is not a Shadow Pokémon.&lt;br /&gt;
&lt;br /&gt;
===In the anime===&lt;br /&gt;
[[File:Mewtwoballs.png|thumb|right|230px|{{Ash}} attempting to stop the Clone Ball containing {{AP|Pikachu}} from being taken by the cloning machine]]&lt;br /&gt;
[[Image:Vicious.jpg|thumb|left|200px|[[Iron-Masked Marauder]] holding a Dark Ball]]&lt;br /&gt;
[[File:Sammy&#039;s Old Poké Ball.png|thumb|left|230px|Sammy&#039;s old Poké Ball]]&lt;br /&gt;
[[File:Lake Ball.jpg|thumb|right|200px|The Lake Ball]]&lt;br /&gt;
*Several objects were used to contain and control Pokémon before Poké Balls themselves were developed. Large monumental objects have been shown several times in episodes to be containers for large ancient Pokémon, as seen most notably in &#039;&#039;[[EP072|The Ancient Puzzle of Pokémopolis]]&#039;&#039;. Smaller objects have also been used, such as the staff belonging to [[Sir Aaron]], which contained his partner, {{mov|Lucario|Lucario|8}}, until {{Ash}} released it in the current era. Special armor developed by [[Marcus]] was used to control Pokémon in ancient [[Michina Town]], though it did not directly &#039;&#039;contain&#039;&#039; the Pokémon.&lt;br /&gt;
*Older Poké Balls have also appeared in the anime, specifically the one carried by [[Sammy]] in &#039;&#039;[[M04|Celebi: Voice of the Forest]]&#039;&#039;, which was colored differently and had a knob on it which needed to be twisted before the Pokémon inside was able to be sent out. While it is unknown how they were manufactured, it is likely that they were made by hand using Apricorns, prior to the standardization and mass production of modern-day Poké Balls.&lt;br /&gt;
*{{an|Mewtwo}} had a collection of strange Poké Balls in &#039;&#039;[[M01|Mewtwo Strikes Back]]&#039;&#039;, which incorporated an eye into their design, and were used primarily as a means of capture of Pokémon to be cloned. These balls had no trouble catching Pokémon which were already captured— even if they were already inside of Poké Balls. One of these devices is notably the only Poké Ball that [[Ash&#039;s Pikachu]] has ever been drawn into during the entire series. They have been called by several names by fans, such as &amp;quot;Mewtwo Balls&amp;quot; and &amp;quot;Clone Balls&amp;quot;.&lt;br /&gt;
*As in the games, the [[GS Ball]] appeared in the anime, and was the primary motivation for Ash&#039;s trip to the [[Orange Archipelago]], where he would compete in his second Pokémon League. It also served as the catalyst for his journey to [[Johto]], as he needed to deliver the ball to [[Kurt]]. Former director [[Masamitsu Hidaka]] revealed that a shelved storyline that would have concluded the GS Ball&#039;s arc involved a {{p|Celebi}} that would have traveled with Ash and friends through at least part of Johto, though the storyline was viewed as redundant after the decision was made to introduce Celebi in the fourth movie instead.&lt;br /&gt;
*[[Molly Hale]], whose imagination caused the power of the {{mov|Unown|Unown|3}} to change the world around them, was able to use strange, crystalline Poké Balls when she challenged [[Brock]] and [[Misty]] in &#039;&#039;[[M03|Spell of the Unown]]&#039;&#039;. The Pokémon sent from these appeared normally, but dissolved into crystal, rather than being recalled. These crystal Poké Balls only appeared when used by her imagined older selves, and do not appear to actually exist.&lt;br /&gt;
*A special variant of Poké Ball, the Lake Ball, was used during the [[Seaking Catching Day|Seaking Catching Competition]] in &#039;&#039;[[EP168|Hook, Line, and Stinker]]&#039;&#039;; this is viewed by many to be similar to the Compé Ball used in the [[Bug-Catching Contest]]. They appear as blue and white Poké Balls, with a fish pattern around the edge, and a yellow arrow on the top and bottom of the ball. Interestingly, they don&#039;t shake after capture, implying an automatic catch.&lt;br /&gt;
*The [[Iron-Masked Marauder]], an agent of [[Team Rocket]], used special [[Dark Ball]]s that corrupted Pokémon caught and made them mindless servants of the Trainer, as well as raising their power significantly. Multiple Pokémon were caught in these Poké Balls, including the legendary {{mov|Celebi|Celebi|4}} and powerful {{p|Tyranitar}}.&lt;br /&gt;
&lt;br /&gt;
==In the Super Smash Bros. series==&lt;br /&gt;
[[Image:Pokeball.jpg|thumb|right|Render of a Poké Ball from [[Super Smash Bros. Brawl]]]]&lt;br /&gt;
Poké Balls in their base design are an item in the [[Super Smash Bros.]] series. First appearing in the original game, they can be picked up and thrown by the characters to do damage, and, on striking the ground, release a random Pokémon. In the original, the Pokémon that can be released are {{p|Beedrill}}, {{p|Blastoise}}, {{p|Chansey}}, {{p|Charizard}}, {{p|Clefairy}}, {{p|Goldeen}}, {{p|Hitmonlee}}, {{p|Koffing}}, {{p|Meowth}}, {{p|Mew}}, {{p|Onix}}, {{p|Snorlax}}, or {{p|Starmie}}. In [[Super Smash Bros. Melee|Melee]], the listing changes, and now the Pokémon released include Generation II Pokémon, with {{p|Venusaur}}, {{p|Charizard}}, {{p|Blastoise}}, {{p|Clefairy}}, {{p|Electrode}}, {{p|Weezing}}, {{p|Chansey}}, {{p|Goldeen}}, {{p|Staryu}}, {{p|Snorlax}}, {{p|Articuno}}, {{p|Zapdos}}, {{p|Moltres}}, {{p|Mew}}, {{p|Chikorita}}, {{p|Cyndaquil}}, {{p|Togepi}}, {{p|Bellossom}}, {{p|Marill}}, {{p|Unown}}, {{p|Wobbuffet}}, {{p|Scizor}}, {{p|Porygon2}}, {{p|Raikou}}, {{p|Entei}}, {{p|Suicune}}, {{p|Lugia}}, {{p|Ho-Oh}}, or {{p|Celebi}} appearing. {{p|Ditto}} was also planned to appear, acting as a clone of the character who released it for a short while, but was dummied out of the final game and can only be accessed through [[cheating]], where it does nothing. In the third installment, [[Super Smash Bros. Brawl]], [[Generation III]] and [[Generation IV]] Pokémon were added, and now {{p|Meowth}}, {{p|Electrode}}, {{p|Goldeen}}, {{p|Staryu}}, {{p|Snorlax}}, {{p|Moltres}}, {{p|Mew}}, {{p|Chikorita}}, {{p|Togepi}}, {{p|Bellossom}}, {{p|Wobbuffet}}, {{p|Entei}}, {{p|Suicune}}, {{p|Lugia}}, {{p|Ho-Oh}}, {{p|Celebi}}, {{p|Torchic}}, {{p|Gardevoir}}, {{p|Gulpin}}, {{p|Metagross}}, {{p|Latias}}, {{p|Latios}}, {{p|Kyogre}}, {{p|Groudon}}, {{p|Jirachi}}, {{p|Deoxys}}, {{p|Piplup}}, {{p|Bonsly}}, {{p|Munchlax}}, {{p|Weavile}}, or {{p|Manaphy}} can be released from a Poké Ball that is thrown.&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Melee]] Trophy information===&lt;br /&gt;
&#039;&#039;These balls are used to catch and contain wild Pokémon. Most Pokémon must be weakened in some way before they can be caught, but once they&#039;re inside a Poké Ball, they enjoy their new home, since Poké Balls contain an environment specially designed for Pokémon comfort. Master Balls are the strongest type.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
Several variants of Poké Ball have been released in card form in the [[Pokémon Trading Card Game]], ranging from the standard variants found in the games and other media to variants specific to the TCG.&lt;br /&gt;
&lt;br /&gt;
===Standard variants===&lt;br /&gt;
[[File:FastBall.jpg|thumb|right|The Fast Ball, in card form]]&lt;br /&gt;
*The standard {{TCG ID|Jungle|Poké Ball|64}} card, which was the first released, debuted in the {{TCG|Jungle}} expansion and has since been featured in many others. It features a TCG-centric mechanic, requiring a {{TCG|coin}} flip to search the deck for a {{TCG|Pokémon}} to be put in the hand. Most of the Poké Ball variants, both adapted from the games and exclusive to the TCG, are similar to this, with several requiring coin flips to use their effect.&lt;br /&gt;
*The {{TCG ID|EX FireRed &amp;amp; LeafGreen|Great Ball|92}}, which first appeared in the {{TCG|EX FireRed &amp;amp; LeafGreen|TCG expansion}} coinciding with the {{game|FireRed and LeafGreen|s|remakes}} of the [[Generation I]] games, is somewhat of an upgrade to the Poké Ball, and does not require the coin flip that the Poké Ball does, instead restricting the search of Pokémon to Basic Pokémon.&lt;br /&gt;
*The {{TCG ID|Gym Challenge|Master Ball|116}}, first appearing in the {{TCG|Gym Challenge}} expansion, and in the games the most powerful of the Poké Balls, provides a vastly different effect than the standard. Rather than searching the entire deck, only the top seven cards may be searched. One {{TCG|Pokémon}} found in these seven can be put into the hand, while the rest must be shuffled back into the deck.&lt;br /&gt;
*Debuting in the {{TCG|Skyridge}} expansion, the {{TCG ID|Skyridge|Lure Ball|128}} is different from the basic Poké Balls in that it draws from the {{TCG|discard pile}} rather than the deck. For each heads flipped, with a maximum of three, an {{TCG|Evolution card}} can be returned from the discard pile and put into the hand. It has not appeared since.&lt;br /&gt;
*Also debuting in Skyridge, the {{TCG ID|Skyridge|Friend Ball|126}}, another [[Apricorn]] Ball, has a unique effect entirely, allowing the user to search their deck for a Pokémon of the same {{TCG|elemental types|type}} as one of the opponent&#039;s Pokémon, making it effective in decks that typically match up well against their own type. It also has not appeared since.&lt;br /&gt;
*The {{TCG ID|Skyridge|Fast Ball|124}} allows the player to go through their deck, turning over cards one at a time until they find the first evolution card, and then taking that into their hand, shuffling afterward. Like the other two Apricorn Balls, it debuted in Skyridge and has not appeared since.&lt;br /&gt;
*The {{TCG ID|Great Encounters|Premier Ball|101}}, debuting in the {{TCG|Great Encounters}} expansion, is special, much as in the games, and allows the player to search either the deck &#039;&#039;or&#039;&#039; the discard pile for a {{TCG|Pokémon LV.X}} to put into their hand.&lt;br /&gt;
*The {{TCG ID|Stormfront|Luxury Ball|86}}, first found in the {{TCG|Stormfront}} expansion, is among the rarest of the Poké Ball varieties in the games, though its catch rate is the same as that of a normal Poké Ball. Likewise it is so with the TCG, allowing a non-{{TCG|Pokémon LV.X|LV.X}} Pokémon to be searched from the deck, but only if another Luxury Ball card is not in the discard pile.[[File:RocketBall.jpg|thumb|right|The Rocket&#039;s Poké Ball card.]]&lt;br /&gt;
*The {{TCG ID|Mysterious Treasures|Quick Ball|114}} released in the {{TCG|Mysterious Treasures}} expansion has a similar effect to the Fast Ball released in Skyridge, allowing the player to uncover cards from their deck until they find a Pokémon. An expansion of the Fast Ball&#039;s use, any Pokémon can be found, though this may prove an issue if the player is looking for an Evolution card specifically and finds a Basic Pokémon first.&lt;br /&gt;
*The {{TCG ID|Mysterious Treasures|Dusk Ball|110}}, also first found in Mysterious Treasures, features an effect somewhat opposite from the Master Ball&#039;s: Instead of the top seven cards being searched, only the bottom seven cards may be, and a Pokémon found there may be put into the player&#039;s hand.&lt;br /&gt;
&lt;br /&gt;
===TCG-only variants===&lt;br /&gt;
*The {{TCG ID|Expedition|Dual Ball|139}} is merely two Poké Balls together, and has a similar effect to using two plain Poké Ball cards, requiring two coin flips to search for up to two Pokémon, depending on how many heads appear.&lt;br /&gt;
*The {{TCG ID|EX Team Magma vs Team Aqua|Team Magma Ball|80}} is [[Team Magma]]&#039;s Poké Ball variant, found only in the {{TCG|EX Team Magma vs Team Aqua}} expansion. It works similarly to a Poké Ball, however, it only can be used to find Team Magma&#039;s Pokémon, and will still allow a player to find a Pokémon, though only a {{TCG|Basic Pokémon|Basic one}}, if the coin flip results in tails.&lt;br /&gt;
*The {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua Ball|75}} is [[Team Aqua]]&#039;s Poké Ball variant, also found only in the {{TCG|EX Team Magma vs Team Aqua}} expansion. It works &#039;&#039;exactly&#039;&#039; the same as the Team Magma Ball, with the exception that it can only search out Team Aqua&#039;s Pokémon instead.&lt;br /&gt;
*The {{TCG ID|EX Team Rocket Returns|Rocket&#039;s Poké Ball|89}} is the [[Team Rocket]] variation on the Poké Ball, found in the {{TCG|EX Team Rocket Returns}} expansion. Unlike others, no coin flip is required, and it simply allows the player to search for a {{TCG|Dark Pokémon}}.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Many of the types of Poké Ball introduced in [[Generation III]] function similarly to those introduced in [[Generation II]]: the Nest Ball, like the Level Ball, is better if used on Pokémon of lower levels, the Net and Dive Balls are both useful against Pokémon found while in the water, much like the Lure Ball, and the Luxury Ball raises a Pokémon&#039;s [[happiness]] quickly, similarly to a Friend Ball. Excluding the Compé Ball, which many see as a parallel to the Safari Ball which made its return in Generation III, the specialty Balls made by the Devon Corporation in Hoenn number at seven, the same amount as the Apricorn Balls made by Kurt.&lt;br /&gt;
*In Generation II, the Park Ball&#039;s name is written as one word on the menu, rather than as two, as the rest of the Poké Balls are. This is due to the size limitation placed on the text by the [[Game Boy Color]]&#039;s small screen. The Generation IV Park Ball does not have this issue, as [[Nintendo DS]] screens are &#039;&#039;much&#039;&#039; wider and the font used is thinner.&lt;br /&gt;
*In some early artwork for {{game|Red and Green|s}}, Poké Balls are shown on the ground in two pieces while the Pokémon are in battle, rather than in the more familiar hinged form they take now. This may be a carryover from when Pokémon was known as Capsule Monsters, as the Poké Ball sprites do not show the button on the ball in Generation I either. Interestingly, in [[Generation II]], Poké Balls split in half when capturing a Pokémon as part of their animation, while the anime had been using the hinge style since the very first episode.&lt;br /&gt;
*Poké Balls are inspired by the capsules for {{wp|gashapon}} machines, which contain small, handheld toys.&lt;br /&gt;
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{{Items}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Smash Bros.}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
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[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Super Smash Bros.]]&lt;br /&gt;
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[[de:Pokéball]]&lt;br /&gt;
[[es:Poké Ball]]&lt;br /&gt;
[[ja:モンスターボール]]&lt;br /&gt;
[[pl:Poké Ball]]&lt;br /&gt;
[[pt:Pokébola]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9_Ball&amp;diff=1027494</id>
		<title>Poké Ball</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9_Ball&amp;diff=1027494"/>
		<updated>2010-03-04T21:24:34Z</updated>

		<summary type="html">&lt;p&gt;Phred: /* Poké Ball accuracy */ It&amp;#039;s impossible to aim at a Pokémon you can&amp;#039;t see!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured}}&lt;br /&gt;
[[Image:Allballs.png|thumb|250px|right|The 25 Poké Ball variants found in the main series]]&lt;br /&gt;
A &#039;&#039;&#039;Poké Ball&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;モンスターボール&#039;&#039;&#039; &#039;&#039;Monster Ball&#039;&#039;) is a type of [[item]] that is critical to a {{pkmn|Trainer}}&#039;s quest, used for {{pkmn2|caught|catching}} and storing {{OBP|Pokémon|species}}. Both a general term used to describe the various kinds as well as a specific term to refer to the most basic among these variations, Poké Balls are ubiquitous in the modern Pokémon world. Up to six Pokémon can be carried with a Trainer in Poké Balls, while any number of other Poké Balls can be held in the [[bag]] for later use.&lt;br /&gt;
&lt;br /&gt;
The strength of a Poké Ball is determined by how much it raises a [[wild Pokémon]]&#039;s [[catch rate]], and may in fact vary depending on the conditions of the battle. Poké Balls limit the power of Pokémon contained inside, taming them, though they do not cause the Pokémon inside to always obey the Trainer.&lt;br /&gt;
&lt;br /&gt;
The invention of Poké Balls apparently occurred in the [[Johto]] region, where [[Apricorn]]s grow; these fruit were cut apart and carved out, then fit with a special device, and used to catch wild Pokémon prior to the mass production of the Balls that occurs in modern times under [[Silph Co.]] and the [[Devon Corporation]]. Some Trainers still use Poké Balls made from Apricorns, while [[Kurt]], a resident of [[Azalea Town]], still constructs them.&lt;br /&gt;
&lt;br /&gt;
Prior to the invention of Poké Balls, Pokémon were referred to as &amp;quot;magical beasts&amp;quot; (Japanese: &#039;&#039;&#039;魔獣&#039;&#039;&#039; &#039;&#039;majū&#039;&#039;), indicating that the name Pokémon, short for Pocket Monster, did not come into common parlance as a term until these devices allowed the various Pokémon to be stored in pockets easily.&lt;br /&gt;
&lt;br /&gt;
Stylized Poké Balls are used in many places to symbolize Pokémon in general: the logos of both [[Battle Frontier]]s feature a Poké Ball in their design, while several Poké Balls can be seen in every Pokémon Center. The headgear of the protagonists of [[Hoenn]], [[Kanto]], and [[Sinnoh]]-based games feature Poké Ball designs, as do the [[bag]]s of the protagonists of [[Johto]]-based games.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
[[File:Pokeballinterior.jpg|frame|right|Interior of a Poké Ball from the anime]]&lt;br /&gt;
Though the technology behind a Poké Ball remains unknown, the basic mechanics are simple enough to understand: in a [[Pokémon battle]], once an opposing wild Pokémon has been weakened, a person, the Pokémon Trainer, can throw a Poké Ball at it. If the Poké Ball hits the Pokémon and is not knocked back by it, the Poké Ball will open, convert the Pokémon to a form of energy, and pull it into its center, closing. A Pokémon in this state is given a chance to struggle to attempt to escape, at which point the ball will either be destroyed (in the games and some manga) or will return to the Trainer (anime), who can attempt once again to capture the Pokémon. A Pokémon who does not escape the ball will be {{pkmn2|caught}}.&lt;br /&gt;
&lt;br /&gt;
As seen in several anime episodes, such as &#039;&#039;[[AG065|Gulpin it Down!]]&#039;&#039; and &#039;&#039;[[AG104|Claydol Big and Tall]]&#039;&#039;, normal Poké Balls have difficulty catching Pokémon which are extremely large or extremely heavy. In the latter episode, it is revealed that ancient civilizations overcame this issue by constructing immense Poké Balls made out of stone, however, due to the difficulty of manipulating one of these large objects, later technology and the development of Heavy Balls provided a better alternative.&lt;br /&gt;
&lt;br /&gt;
When a Pokémon is released from a Poké Ball, it will be accompanied by a bright light as it returns from its energy form, and materialize nearby, often on the ground. This bright light has been shown to vary depending on the type of Ball that the Pokémon is contained in in the games, while it has always been shown to be white in the anime. Recalling a Pokémon to its Poké Ball is also relatively simple, as all a person must do is hold up the Poké Ball with its button pointed at the Pokémon. A beam of red light will shoot from the button, converting the Pokémon back into energy and returning it to the Ball. The beam, however, has a limited range, and can be dodged by the Pokémon. If the beam hits a person, they will be stunned for a moment, but aside from that no ill effects will make themselves apparent. Releasing Pokémon from a Trainer&#039;s ownership, unlike normally sending the Pokémon out, will bathe the Pokémon in a blue glow, and the Poké Ball will no longer mark it, making it able to be caught by another Trainer&#039;s Poké Ball. A Poké Ball can also be broken, which will release it from ownership, and if a Trainer has done so accidentally, it must somehow be fixed before the Pokémon can be recalled.&lt;br /&gt;
&lt;br /&gt;
Several Pokémon have shown the ability to leave and return to their Poké Balls at will, most notably among them [[Jessie&#039;s Wobbuffet]], [[Misty&#039;s Psyduck]], and [[Brock&#039;s Croagunk]], which tend to do so in every episode they appear. In &#039;&#039;[[EP031|Dig Those Diglett!]]&#039;&#039;, many Pokémon belonging to [[Gary Oak]], as well as other Trainers, including Ash Ketchum, demonstrated the ability to prevent themselves from being sent from their Poké Balls, as they refused to fight against the Diglett, though this has not been demonstrated since.&lt;br /&gt;
[[Image:Chimchar release.jpg|200px|[[Paul]] releasing {{AP|Chimchar|Monferno}}|thumb]]&lt;br /&gt;
Poké Balls are not always at full size. Pressing the button on the front will convert it between its full size, about the size of a {{wp|Baseball (object)|baseball}}, to a smaller size, about that of a {{wp|Table tennis#The ball|ping-pong ball}}, and back again. The larger size makes throwing the ball easier, while the smaller one makes for easier storage on a belt clip, in pockets, and in bags.&lt;br /&gt;
&lt;br /&gt;
Poké Balls are able to communicate with a Trainer&#039;s [[Pokédex]], as the system updates itself with information on newly-caught Pokémon, and keeps track of how many Pokémon the Trainer has with them. If a Trainer catches a new Pokémon with the full six already with them, the Pokédex will automatically send the newly-caught Pokémon in its Poké Ball to the [[Pokémon storage system]] that the Trainer is using. As shown in &#039;&#039;[[DP002|Two Degrees of Separation]]&#039;&#039;, a Pokémon caught by a Poké Ball is &amp;quot;marked&amp;quot; by it, and thus a Poké Ball thrown at it will have no effect aside from temporarily stunning it. In the games, as well as in &#039;&#039;[[EP073|Bad to the Bone]]&#039;&#039;, however, the Trainer of the Pokémon will block a Poké Ball thrown by another, though it is possible that this is more out of courtesy to their Pokémon than to prevent capture outright.&lt;br /&gt;
&lt;br /&gt;
Poké Balls are able to be decorated to no ill effect, with several Poké Balls that have been painted with special colors being seen in the anime. To alter the way in which the Pokémon is sent out, however, a [[Ball Capsule]] and [[seal]]s must be used, which can release special effects when the Pokémon is sent out.&lt;br /&gt;
[[Image:RealeasingPokemon.png|thumb|200px|Sending out a Pokémon in {{2v2|FireRed|LeafGreen}}]]&lt;br /&gt;
When a Pokémon is released from its ball, it usually has a burst of light come out with it, which varies depending on the Ball the Pokémon is contained in (normally a white light in the anime).&lt;br /&gt;
&lt;br /&gt;
==Poké Ball accuracy==&lt;br /&gt;
Except for Master Balls, all Poké Balls have a chance of breaking and not capturing the Pokémon in question, however, in several cases, it is possible for the Poké Ball to miss the wild Pokémon completely.&lt;br /&gt;
&lt;br /&gt;
*In [[Generation I]] games, there was always a possibility that the Poké Ball would miss a Pokémon, usually occurring when battling in the [[Kanto Safari Zone|Safari Zone]], or while battling a wild {{p|Chansey}}, {{p|Snorlax}}, or [[legendary Pokémon]]. Rather than the ball throwing animation playing, a message would come up stating &amp;quot;You missed the Pokémon!&amp;quot;.&lt;br /&gt;
*In Generation I as well as in {{game|FireRed and LeafGreen|s}}, the [[literal ghost|ghosts]] in [[Lavender Town]]&#039;s [[Pokémon Tower]] would dodge any ball thrown at them unless they were unmasked by the [[Silph Scope]]. The [[Marowak (literal ghost)|Marowak ghost]] will dodge even if it is unmasked.&lt;br /&gt;
*A Poké Ball cannot be thrown during a wild [[double battle]] when the player is partnered up with one of the [[stat Trainers]], unless one of the two wild Pokémon is defeated, with the game claiming &amp;quot;It&#039;s no good! It&#039;s impossible to aim when there are two Pokémon!&amp;quot;. This is odd, of course, as a player can snag Pokémon in {{g|Colosseum}} and {{g|XD: Gale of Darkness}} even if there are two on the opposing side of the field.&lt;br /&gt;
*A Poké Ball cannot be thrown if the Pokémon is currently in the semi-invulnerable turn of moves like Dig or Shadow Force.&lt;br /&gt;
&lt;br /&gt;
==Types of Poké Ball==&lt;br /&gt;
[[File:PBR_Battle_Start.jpg|thumb|right|A double battle begins in [[Pokémon Battle Revolution]]; each of the four Pokémon being sent out has been caught in a different type of Poké Ball.]]&lt;br /&gt;
In the Pokémon games so far, there have been 25 different varieties of Poké Ball, all differing from each other in some effect, whether it be an increased ability to catch a Pokémon from the wild or an effect which occurs only after the Pokémon has been caught. From Generation III onward, each variety of Poké Ball has a unique animation when they open to draw in a Pokémon and when a Pokémon is sent out. So far, the only games in which all 25 are available are {{game|HeartGold and SoulSilver|s}}.&lt;br /&gt;
&lt;br /&gt;
===Introduced in Generation I===&lt;br /&gt;
The following Poké Balls were introduced in {{game|Red and Green|s}}, and have appeared and been available in &#039;&#039;all&#039;&#039; games since then, with the exception of the Safari Ball, which is not present in {{game2|Gold|Silver|Crystal}}. They were developed by [[Silph Co.]], with the development of the Master Ball factoring into the plot of the Generation I games and their remakes heavily.&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Poké Ball&lt;br /&gt;
|jp=モンスターボール&lt;br /&gt;
|jpt=Monster Ball&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]].&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descgsc=An item for catching Pokémon.&lt;br /&gt;
|descrse=A tool for catching wild Pokémon.&lt;br /&gt;
|descfrlg=A ball thrown to catch a wild Pokémon. It is designed in a capsule style.&lt;br /&gt;
|descdppt=A device for catching wild Pokémon. It is thrown like a ball at the target. It is designed as a capsule system.&lt;br /&gt;
|locrby=Most [[Poké Mart]]s&lt;br /&gt;
|locgsc=Most [[Poké Mart]]s&lt;br /&gt;
|locrse=Most [[Poké Mart]]s&lt;br /&gt;
|locfrlg=Most [[Poké Mart]]s&lt;br /&gt;
|loccolo=[[Outskirt Stand]]&lt;br /&gt;
|locxd=[[Outskirt Stand]]&lt;br /&gt;
|locdppt=Most [[Poké Mart]]s&lt;br /&gt;
|lochgss=Most [[Poké Mart]]s&lt;br /&gt;
|tcg=Poké Ball (Jungle 64)&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Great Ball&lt;br /&gt;
|jp=スーパーボール&lt;br /&gt;
|jpt=Super Ball&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=300&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; more likely to do so than a Poké Ball.&lt;br /&gt;
|catchrate=1.5×&lt;br /&gt;
|descgsc=A Ball with a decent success rate.&lt;br /&gt;
|descrse=A good ball with a higher catch rate than a Poké Ball.&lt;br /&gt;
|descfrlg=A good, quality Ball that offers a higher Pokémon catch rate than a standard Poké Ball.&lt;br /&gt;
|descdppt=A good, high-performance Ball that provides a higher Pokémon catch rate than a standard Poké Ball.&lt;br /&gt;
|locrby=Many [[Poké Mart]]s&lt;br /&gt;
|locgsc=Many [[Poké Mart]]s&lt;br /&gt;
|locrse=Many [[Poké Mart]]s&lt;br /&gt;
|locfrlg=Many [[Poké Mart]]s&lt;br /&gt;
|loccolo=[[Outskirt Stand]]&lt;br /&gt;
|locxd=[[Outskirt Stand]]&lt;br /&gt;
|locdppt=Most [[Poké Mart]]s&lt;br /&gt;
|lochgss=Most [[Poké Mart]]s&lt;br /&gt;
|tcg=Great Ball (EX FireRed &amp;amp; LeafGreen 92)&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Ultra Ball&lt;br /&gt;
|jp=ハイパーボール&lt;br /&gt;
|jpt=Hyper Ball&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=600&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; more likely to do so than a Great Ball.&lt;br /&gt;
|catchrate=2×&lt;br /&gt;
|descgsc=A Ball with a high rate of success.&lt;br /&gt;
|descrse=A better ball with a higher catch rate than a Great Ball.&lt;br /&gt;
|descfrlg=A very high-grade Ball that offers a higher Pokémon catch rate than a Great Ball.&lt;br /&gt;
|descdppt=An ultra-performance Ball that provides a higher Pokémon catch rate than a Great Ball.&lt;br /&gt;
|locrby=Several [[Poké Mart]]s&lt;br /&gt;
|locgsc=Several [[Poké Mart]]s&lt;br /&gt;
|locrse=Several [[Poké Mart]]s&lt;br /&gt;
|locfrlg=Several [[Poké Mart]]s&lt;br /&gt;
|loccolo=[[Outskirt Stand]]&lt;br /&gt;
|locxd=[[Outskirt Stand]]&lt;br /&gt;
|locdppt=Most [[Poké Mart]]s&lt;br /&gt;
|lochgss=Most [[Poké Mart]]s&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Master Ball&lt;br /&gt;
|jp=マスターボール&lt;br /&gt;
|jpt=Master Ball&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|effect=Allows the {{player}} to catch any encountered [[wild Pokémon]] without fail.&lt;br /&gt;
|catchrate=255×&lt;br /&gt;
|descgsc=The best Ball. It never misses.&lt;br /&gt;
|descrse=The best ball that catches a Pokémon without fail.&lt;br /&gt;
|descfrlg=The best Ball with the ultimate performance. It will catch any wild Pokémon without fail.&lt;br /&gt;
|descdppt=The best Ball with the ultimate level of performance. It will catch any wild Pokémon without fail.&lt;br /&gt;
|locrby=[[Silph Co.]]&lt;br /&gt;
|locgsc=[[New Bark Town]], [[Goldenrod Radio Tower]]&lt;br /&gt;
|locrse=[[Aqua Hideout|Magma/Aqua Hideout]], [[Lilycove Department Store]]&lt;br /&gt;
|locfrlg=[[Silph Co.]]&lt;br /&gt;
|loccolo=[[Agate Village]]&lt;br /&gt;
|locxd=[[Pokémon HQ Lab]]&lt;br /&gt;
|locdppt=[[Team Galactic HQ]], [[Jubilife TV]]&lt;br /&gt;
|lochgss=[[New Bark Town]], [[Goldenrod Radio Tower]]&lt;br /&gt;
|tcg=Master Ball (Gym Challenge 116)&lt;br /&gt;
|notes=This Ball can be won in several locations by matching an ID number exactly.&lt;br /&gt;
}}&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Safari Ball&lt;br /&gt;
|jp=サファリボール&lt;br /&gt;
|jpt=Safari Ball&lt;br /&gt;
|gen=I&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]] in the [[Safari Zone]].&lt;br /&gt;
|catchrate=1.5×&lt;br /&gt;
|descrse=A special ball that is used only in the Safari Zone.&lt;br /&gt;
|descfrlg=A special ball that is used only in the Safari Zone. It is finished with a camouflage pattern.&lt;br /&gt;
|descdppt=A special Poké Ball that is used only in the Great Marsh. It is decorated in a camouflage pattern.&lt;br /&gt;
|locrby=[[Kanto Safari Zone|Safari Zone]]&lt;br /&gt;
|locrse=[[Hoenn Safari Zone|Safari Zone]]&lt;br /&gt;
|locfrlg=[[Kanto Safari Zone|Safari Zone]]&lt;br /&gt;
|locdppt=[[Great Marsh]]&lt;br /&gt;
|lochgss=[[Johto Safari Zone|Safari Zone]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Introduced in Generation II===&lt;br /&gt;
The following Poké Balls were introduced in {{game|Gold and Silver|s}}. These Poké Balls were not available in [[Generation III]] or in {{game2|Diamond|Pearl|Platinum}}, but made their return in {{game|HeartGold and SoulSilver|s}}. A majority of them are made from [[Apricorn]]s by [[Kurt]], while the only one that is not is seen by some to be a counterpart to the Safari Ball in that it is only used in the [[Bug-Catching Contest]] in [[National Park]]. Interestingly, all eight of these Poké Balls have the same animation as a normal Poké Ball when sending out or recalling a Pokémon, and they will become a Poké Ball on the status screen if the Pokémon is traded to another Generation IV game in which these balls do not exist.&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Level Ball&lt;br /&gt;
|jp=レベルボール&lt;br /&gt;
|jpt=Level Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon of levels lower than the Pokémon currently in battle.&lt;br /&gt;
|catchrate=1× if the player&#039;s Pokémon is the same level as or a lower level than the wild Pokémon&amp;lt;br&amp;gt;2× if the player&#039;s Pokémon is at a higher level than the wild Pokémon but less than double it&amp;lt;br&amp;gt;4× if the player&#039;s Pokémon is more than double but less than four times the level of the wild Pokémon&amp;lt;br&amp;gt;8× if the player&#039;s Pokémon is of a level four times or more than that of the wild Pokémon&lt;br /&gt;
|descgsc=A Ball for lower-level Pokémon.&lt;br /&gt;
|deschgss={{tt|じぶんの　ポケモンより　レベルが　ひくいほど　つかまえやすくなる　ちょっと かわった ボール。|A somewhat different Ball that makes it easier to catch Pokémon of a lower level than the Pokémon sent out.}}&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Red Apricorn]])&lt;br /&gt;
|lochgss=[[Azalea Town]] ([[Red Apricorn]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Lure Ball&lt;br /&gt;
|jp=ルアーボール&lt;br /&gt;
|jpt=Lure Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon hooked by a [[rod]].&lt;br /&gt;
|catchrate=3× if used on a Pokémon hooked by a rod&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descgsc=A Ball for Pokémon hooked by a rod.&lt;br /&gt;
|deschgss={{tt|つりざおで つりあげた ポケモンだと つかまえやすくなる ちょっと かわった ボール。|A somewhat different Ball that makes it easier to catch Pokémon hooked by a rod.}}&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Blu Apricorn]])&lt;br /&gt;
|lochgss={{tc|Fisherman}} in {{rt|32}} [[Pokémon Center]] (×2), [[Azalea Town]] ([[Blu Apricorn]])&lt;br /&gt;
|tcg=Lure Ball (Skyridge 128)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Moon Ball&lt;br /&gt;
|jp=ムーンボール&lt;br /&gt;
|jpt=Moon Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon that evolve when exposed to radiation from a [[Moon Stone]].&lt;br /&gt;
|catchrate=4× if used on a Pokémon that evolves using a Moon Stone&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descgsc=A Ball for Moon Stone evolvers.&lt;br /&gt;
|deschgss={{tt|つきのいしで　しんかする　ポケモンが　つかまえやすくなる ちょっと かわった ボール。|A somewhat different Ball that makes it easier to catch Pokémon that evolve with a Moon Stone.}}&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Ylw Apricorn]])&lt;br /&gt;
|lochgss=[[Azalea Town]] ([[Ylw Apricorn]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Friend Ball&lt;br /&gt;
|jp=フレンドボール&lt;br /&gt;
|jpt=Friend Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; makes a Pokémon [[happiness|more friendly]] when caught.&lt;br /&gt;
|effect2=Sets caught Pokémon&#039;s happiness to 200.&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descgsc=A Ball that makes Pokémon friendly.&lt;br /&gt;
|deschgss={{tt|つかまえた　やせいポケモンが　すぐに　なついて　くれる　ちょっと かわった ボール。|A somewhat different Ball that makes wild Pokémon quickly become friendly.}}&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Grn Apricorn]])&lt;br /&gt;
|lochgss=[[Azalea Town]] ([[Grn Apricorn]])&lt;br /&gt;
|tcg=Friend Ball (Skyridge 126)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Love Ball&lt;br /&gt;
|jp=ラブラブボール&lt;br /&gt;
|jpt=Love Love Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon of the opposite [[gender]].&lt;br /&gt;
|catchrate=8× if used on a Pokémon of the opposite gender of the player&#039;s Pokémon&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descgsc=For catching the opposite gender.&lt;br /&gt;
|deschgss={{tt|じぶんの　ポケモンと　せいべつが　ちがうと　つかまえやすくなる　ちょっと　かわった　ボール。|A somewhat different Ball that makes it easier to catch Pokémon of the opposite gender of the Pokémon sent out.}}&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Pnk Apricorn]])&lt;br /&gt;
|lochgss=[[Azalea Town]] ([[Pnk Apricorn]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Heavy Ball&lt;br /&gt;
|jp=ヘビーボール&lt;br /&gt;
|jpt=Heavy Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on [[List of Pokémon by weight|heavier Pokémon]].&lt;br /&gt;
|catchrate=-30 if used on Pokémon weighing less than {{tt|220 lbs|100 kg}}&amp;lt;br&amp;gt;1× if used on Pokémon weighing between {{tt|220 lbs|100 kg}} and {{tt|440 lbs|200 kg}}&amp;lt;br&amp;gt;+20 if used on Pokémon weighing between {{tt|440 lbs|100 kg}} and {{tt|660 lbs|200 kg}}&amp;lt;br&amp;gt;+30 if used on Pokémon weighing more than {{tt|660 lbs|200 kg}}&lt;br /&gt;
|descgsc=A Ball for catching heavy Pokémon.&lt;br /&gt;
|deschgss={{tt|たいじゅうの おもい ポケモンが つかまえやすくなる ちょっと かわった ボール。|A somewhat different Ball that makes it easier to catch heavy Pokémon.}}&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Blk Apricorn]])&lt;br /&gt;
|lochgss=[[Azalea Town]] ([[Blk Apricorn]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Fast Ball&lt;br /&gt;
|jp=スピードボール&lt;br /&gt;
|jpt=Speed Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon likely to flee from battle.&lt;br /&gt;
|catchrate=4× if used on a Pokémon that [[roaming Pokémon|flees from battle]]&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descgsc=A Ball for catching fast Pokémon.&lt;br /&gt;
|deschgss={{tt|すばやさの　たかい　ポケモンが　つかまえやすくなる ちょっと かわった ボール。|A somewhat different Ball that makes it easier to catch fast Pokémon.}}&lt;br /&gt;
|locgsc=[[Azalea Town]] ([[Wht Apricorn]])&lt;br /&gt;
|lochgss=[[Azalea Town]] ([[Wht Apricorn]])&lt;br /&gt;
|tcg=Fast Ball (Skyridge 124)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Compé Ball&lt;br /&gt;
|jp=コンペボール&lt;br /&gt;
|jpt=Compé Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]] in the [[Bug-Catching Contest]].&lt;br /&gt;
|catchrate=1.5×&lt;br /&gt;
|descgsc=The Bug-Catching Contest Ball.&lt;br /&gt;
|deschgss=???&lt;br /&gt;
|locgsc=[[National Park]]&lt;br /&gt;
|lochgss=[[National Park]]&lt;br /&gt;
|notes=Known as the Park Ball (パークボール) during Generation II.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Introduced in Generation III===&lt;br /&gt;
The following Poké Balls were introduced in {{game|Ruby and Sapphire|s}}. While the main four Poké Balls and the Safari Ball returned to central usage, these specialty Balls were only available at certain [[Poké Mart]]s in the Hoenn, Sinnoh, and Johto regions, and only a few of them could be bought in {{game|FireRed and LeafGreen|s}} after the National Pokédex had been obtained. The Dive Ball is not available for purchase in Sinnoh, while both it and the Timer and Repeat Balls are not available in {{game|HeartGold and SoulSilver|s}}, though all can be transferred from a game in which they can be bought by being held by a Pokémon. Unlike the Poké Balls introduced in Generation I, these Poké Balls were developed by the [[Devon Corporation]].&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Premier Ball&lt;br /&gt;
|jp=プレミアボール&lt;br /&gt;
|jpt=Premier Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]].&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descrse=A rare ball made in commemoration of some event.&lt;br /&gt;
|descfrlg=A rare Ball that has been specially made to commemorate an event of some sort.&lt;br /&gt;
|descdppt=A somewhat rare Poké Ball that has been specially made to commemorate an event of some sort.&lt;br /&gt;
|locrse=Any [[Poké Mart]] (buy 10 or more Poké Balls at once)&lt;br /&gt;
|locdppt=Any [[Poké Mart]] (buy 10 or more Poké Balls at once), [[Pokémon News Press]]&lt;br /&gt;
|lochgss=Any [[Poké Mart]] (buy 10 or more Poké Balls at once)&lt;br /&gt;
|tcg=Premier Ball (Great Encounters 101)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Repeat Ball&lt;br /&gt;
|jp=リピートボール&lt;br /&gt;
|jpt=Repeat Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon whose species have already been caught.&lt;br /&gt;
|catchrate=3× if used on a Pokémon that has been caught before&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descrse=A ball that works better on Pokémon caught before.&lt;br /&gt;
|descfrlg=A somewhat different Ball that works especially well on Pokémon caught before.&lt;br /&gt;
|descdppt=A somewhat different Poké Ball that works especially well on Pokémon species that were previously caught.&lt;br /&gt;
|locrse=[[Rustboro City]] [[Poké Mart]]&lt;br /&gt;
|locfrlg={{OBP|Two Island|town}} vendor&lt;br /&gt;
|locdppt=[[Canalave City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=[[Goldenrod Department Store]] lottery{{dotw|Tu}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Timer Ball&lt;br /&gt;
|jp=タイマーボール&lt;br /&gt;
|jpt=Timer Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better in battles that have lasted longer.&lt;br /&gt;
|catchrate=1× if used before 10 turns have passed&amp;lt;br&amp;gt;2× if used when between 10 and 20 turns have passed&amp;lt;br&amp;gt;3× if used when between 20 and 30 turns have passed&amp;lt;br&amp;gt;4× if used after 30 or more turns have passed&lt;br /&gt;
|descrse=More effective as more turns are taken in battle.&lt;br /&gt;
|descfrlg=A somewhat different Ball that becomes progressively better the more turns there are in a battle.&lt;br /&gt;
|descdppt=A somewhat different Ball that becomes progressively better the more turns there are in a battle.&lt;br /&gt;
|locrse=[[Rustboro City]] [[Poké Mart]]&lt;br /&gt;
|locfrlg={{OBP|Two Island|town}} vendor&lt;br /&gt;
|locdppt=[[Celestic Town]] [[Poké Mart]], [[Canalave City]] [[Poké Mart]], [[Snowpoint City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=[[Goldenrod Department Store]] lottery{{dotw|Sa}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Nest Ball&lt;br /&gt;
|jp=ネストボール&lt;br /&gt;
|jpt=Nest Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on lower-[[level]] Pokémon.&lt;br /&gt;
|catchrate=3× if used on a Pokémon below level 19&amp;lt;br&amp;gt;2× if used used on a Pokémon between level 20 and level 29&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descrse=A ball that works better on weaker Pokémon.&lt;br /&gt;
|descfrlg=A somewhat different Ball that works especially well on weaker Pokémon.&lt;br /&gt;
|descdppt=A somewhat different Poké Ball that works especially well on weaker Pokémon in the wild.&lt;br /&gt;
|locrse=[[Verdanturf Town]] [[Poké Mart]]&lt;br /&gt;
|locdppt=[[Eterna City]] [[Poké Mart]], [[Hearthome City]] [[Poké Mart]], [[Pastoria City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=[[Goldenrod Department Store]] lottery{{dotw|Mo}}, [[Pewter City]] [[Poké Mart]], [[Vermilion City]] [[Poké Mart]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Net Ball&lt;br /&gt;
|jp=ネットボール&lt;br /&gt;
|jpt=Net Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on {{t|Water}}- and {{type2|Bug}} Pokémon.&lt;br /&gt;
|catchrate=3× if used on a Water-type or Bug-type Pokémon&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descrse=A ball that works well on Water- and Bug-type Pokémon.&lt;br /&gt;
|descfrlg=A somewhat different Ball that works especially well on Water- and Bug-type Pokémon.&lt;br /&gt;
|descdppt=A somewhat different Poké Ball that works especially well on Water- and Bug-type Pokémon.&lt;br /&gt;
|locrse=[[Mossdeep City]] [[Poké Mart]]&lt;br /&gt;
|locdppt=[[Eterna City]] [[Poké Mart]], [[Hearthome City]] [[Poké Mart]], [[Solaceon Town]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=[[Goldenrod Department Store]] lottery{{dotw|We}}, [[Frontier Front]] [[Poké Mart]], [[Blackthorn City]] [[Poké Mart]], [[Viridian City]] [[Poké Mart]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Dive Ball&lt;br /&gt;
|jp=ダイブボール&lt;br /&gt;
|jpt=Dive Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better on Pokémon encountered [[underwater]]{{tt|*|RSE only}}/while {{m|Surf}}ing and [[fishing]]{{tt|*|other games}}.&lt;br /&gt;
|catchrate=3.5× if used on a water-dwelling Pokémon&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descrse=A ball that works better on Pokémon on the ocean floor.&lt;br /&gt;
|descfrlg=A somewhat different Ball that works especially well on Pokémon deep in the sea.&lt;br /&gt;
|descdppt=A somewhat different Poké Ball that works especially well on Pokémon that live in the sea.&lt;br /&gt;
|locrse=[[Mossdeep City]] [[Poké Mart]]&lt;br /&gt;
|locdppt=[[Pokémon News Press]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Luxury Ball&lt;br /&gt;
|jp=ゴージャスボール&lt;br /&gt;
|jpt=Gorgeous Ball&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; makes a Pokémon [[happiness|more friendly]] when caught.&lt;br /&gt;
|effect2=Alters the amount by which a caught Pokémon&#039;s happiness rises.&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descrse=A cozy ball that makes Pokémon more friendly.&lt;br /&gt;
|descfrlg=A comfortable Ball that makes a captured wild Pokémon quickly grow friendly.&lt;br /&gt;
|descdppt=A comfortable Poké Ball that makes a caught wild Pokémon quickly grow friendly.&lt;br /&gt;
|locrse=[[Abandoned Ship]], {{ci|Lilycove}} [[Contest Hall]]&lt;br /&gt;
|locfrlg=[[Resort Gorgeous]]&lt;br /&gt;
|locdppt=[[Sunyshore City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=[[Goldenrod Department Store]] lottery{{dotw|Su}}&lt;br /&gt;
|tcg=Luxury Ball (Stormfront 86)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Introduced in Generation IV===&lt;br /&gt;
The following Poké Balls were introduced in {{game|Diamond and Pearl|s}}. The set of seven introduced in Generation III, as well as the original set of five, are preserved in this generation, and are available either for purchase or by trade in all Generation IV games. The Generation II Poké Balls also make a return in this generation, but only in {{game|HeartGold and SoulSilver|s}}.&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Heal Ball&lt;br /&gt;
|jp=ヒールボール&lt;br /&gt;
|jpt=Heal Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=150&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; fully restores a caught Pokémon&#039;s HP, PP, and status.&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|descdppt=A remedial Poké Ball that restores the caught Pokémon&#039;s HP and eliminates any status problem.&lt;br /&gt;
|locdppt=[[Jubilife City]] [[Poké Mart]], [[Oreburgh City]] [[Poké Mart]], [[Floaroma Town]] [[Poké Mart]], [[Eterna City]] [[Poké Mart]], [[Hearthome City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=[[Cherrygrove City]] [[Poké Mart]], [[Violet City]] [[Poké Mart]], [[Azalea Town]] [[Poké Mart]], [[Ecruteak City]] [[Poké Mart]], [[Olivine City]] [[Poké Mart]], [[Viridian City]] [[Poké Mart]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Quick Ball&lt;br /&gt;
|jp=クイックボール&lt;br /&gt;
|jpt=Quick Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better when used early in the battle.&lt;br /&gt;
|catchrate=4× if used before five turns have passed&amp;lt;br&amp;gt;3× if used when between six and 10 turns have passed&amp;lt;br&amp;gt;2× if used when between 11 and 15 turns have passed&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descdppt=A somewhat different Poké Ball that provides a better catch rate if it is used at the start of a wild encounter.&lt;br /&gt;
|locdppt=[[Pastoria City]] [[Poké Mart]], [[Canalave City]] [[Poké Mart]], [[Snowpoint City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=[[Goldenrod Department Store]] lottery{{dotw|Th}}, [[Pewter City]] [[Poké Mart]], [[Cerulean City]] [[Poké Mart]], [[Vermilion City]] [[Poké Mart]], [[Saffron City]] [[Poké Mart]], [[Lavender Town]] [[Poké Mart]], [[Fuchsia City]] [[Poké Mart]]&lt;br /&gt;
|tcg=Quick Ball (Mysterious Treasures 114)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Dusk Ball&lt;br /&gt;
|jp=ダークボール&lt;br /&gt;
|jpt=Dark Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Allows the {{player}} to catch [[wild Pokémon]]; works better when used in caves or at night.&lt;br /&gt;
|catchrate=4× if used in a cave or at night&amp;lt;br&amp;gt;1× otherwise&lt;br /&gt;
|descdppt=A somewhat different Poké Ball that makes it easier to catch wild Pokémon at night or in dark places like caves.&lt;br /&gt;
|locdppt=[[Solaceon Town]] [[Poké Mart]], [[Snowpoint City]] [[Poké Mart]], [[Pastoria City]] [[Poké Mart]], {{si|Pokémon League}} [[Poké Mart]], [[Pokémon News Press]]&lt;br /&gt;
|lochgss=[[Goldenrod Department Store]] lottery{{dotw|Fr}}, [[Frontier Front]] [[Poké Mart]], [[Blackthorn City]] [[Poké Mart]], [[Vermilion City]] [[Poké Mart]], [[Lavender Town]] [[Poké Mart]], [[Fuchsia City]] [[Poké Mart]]&lt;br /&gt;
|tcg=Dusk Ball (Mysterious Treasures 110)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Cherish Ball&lt;br /&gt;
|jp=プレジャスボール&lt;br /&gt;
|jpt=Precious Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Contains [[event Pokémon]].&lt;br /&gt;
|catchrate=1×&lt;br /&gt;
|loc=Not found.&lt;br /&gt;
|descdppt=A quite rare Poké Ball that has been specially crafted to commemorate an occasion of some sort.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Park Ball&lt;br /&gt;
|jp=パークボール&lt;br /&gt;
|jpt=Park Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Poké Balls&lt;br /&gt;
|effect=Recatches Pokémon sent through [[Pal Park]].&lt;br /&gt;
|catchrate=255×&lt;br /&gt;
|locdppt=[[Pal Park]]&lt;br /&gt;
|lochgss=[[Pal Park]]&lt;br /&gt;
|descdppt=???&lt;br /&gt;
|notes=Pokémon recaught with this ball in Pal Park will keep the ball they were caught in in Generation III.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Ashball.png|thumb|right|{{Ash}} pulls out a Poké Ball, preparing to catch a Pokémon.]]&lt;br /&gt;
In the anime, without a doubt, the basic Poké Ball is the most commonly used of all varieties, with other varieties appearing either very few times or not at all. A vast majority of Pokémon are shown to be stored in regular Poké Balls, to the point that large collections of Poké Balls can be seen with no variation among them. Even [[Ash&#039;s Pikachu]], the most prominent Pokémon in the anime which spends all its time [[walking Pokémon|outside with Ash]], has a plain Poké Ball that differs from others only by the small yellow lightning bolt symbol on it, as seen in &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Despite this, the various other types of Poké Ball have been seen in the anime, usually to illustrate a special property about that particular ball. The lack of the different types is unsurprising, however, due to the fact that, when the anime was first created, the games themselves did not even keep track of the Poké Ball that a Pokémon was caught in, and thus, it made no difference in sending a Pokémon out.&lt;br /&gt;
&lt;br /&gt;
The first time that a Poké Ball aside from the normal variation was seen was in [[EP035]], where Ash was given 30 Safari Balls in order to compete in the Safari Game. With these 30 Safari Balls, Ash attempted to catch various rare Pokémon, however, he only managed to capture an entire herd of {{AP|Tauros}}. They appeared in Safari Balls in &#039;&#039;[[EP065|Showdown at the Po-Ké Corral]]&#039;&#039;; afterward, however, whenever Ash used one of his Tauros in a battle, it has been sent out from a standard Poké Ball.&lt;br /&gt;
[[File:Luxury Repeat Ball anime.png|thumb|Brendan holds his Luxury Ball and Repeat Ball, preparing for a double battle.]]&lt;br /&gt;
The [[GS Ball]] was the second of the variant Poké Balls to appear in the anime, this time with a special purpose. This mysterious ball was unable to be opened by [[Professor Ivy]], and served as the reason for Ash&#039;s journeys to the [[Orange Archipelago]] (to pick it up) and [[Johto]] (to deliver it to [[Kurt]]), so that what was contained within it could be discovered. {{p|Celebi}} was long rumored to be related to the ball, something which the [[Pokémon Adventures]] and game canons verify, while [[Masamitsu Hidaka|a director of the anime]] confirmed that, had it not been insisted that {{mov|Celebi|Celebi|4}} appear in a central role in [[M04|the fourth movie]], the GS Ball arc would have concluded with Celebi being released from the ball and traveling with Ash and his friends.&lt;br /&gt;
[[File:Master ball.png|thumb|left|[[Sullivan]]&#039;s Master Ball]]&lt;br /&gt;
Also related to Kurt, as in the games, the first non-standard Poké Ball variants, the [[Apricorn]] balls, made an appearance in the anime, and several were given to the members of the main cast. All three members of the main cast received Fast Balls in &#039;&#039;[[EP143|Going Apricorn!]]&#039;&#039;, with [[Brock]] using his to catch a {{TP|Brock|Pineco}} shortly after receiving it. In the [[EP144|next episode]], Brock received a Heavy Ball, while Ash and [[Misty]] received Lure Balls. While Brock&#039;s Heavy Ball and Ash and Misty&#039;s Fast Balls would remain unused (and have not been mentioned since), both Ash and Misty would use their Lure Balls to capture a {{AP|Totodile}} and {{TP|Misty|Corsola}}, respectively. Another Heavy Ball appeared in &#039;&#039;[[AG065|Gulpin It Down]]&#039;&#039;, where it was used to capture a giant {{p|Gulpin}}, though this was not the one belonging to Brock.&lt;br /&gt;
&lt;br /&gt;
The Master Ball itself has only appeared once as an actual Poké Ball, in &#039;&#039;[[AG075|Whiscash and Ash]]&#039;&#039;, where it was used by [[Sullivan]] in an attempt to catch a wild {{p|Whiscash}}. Despite the fact that a Master Ball cannot be escaped from, the Whiscash &#039;&#039;swallowed&#039;&#039; the Master Ball, thus preventing capture, and disappeared back into the water. While not a Poké Ball itself, Misty owns a beach ball that is designed based on the Master Ball, which can be seen in &#039;&#039;[[EP018|Beauty and the Beach]]&#039;&#039; and &#039;&#039;[[EP167|A Hot Water Battle]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The Generation III specialty balls have only been seen in cameos, with only the Repeat Ball and Luxury Ball appearing, in the opening of [[M07|the seventh movie]]. These balls contained {{ga|Brendan}}&#039;s {{p|Shiftry}} and {{p|Aggron}}, respectively.&lt;br /&gt;
&lt;br /&gt;
The debut of most of the specialty balls, both from Generation III and IV, came in the ending [[Which One ~ Is It?]], which contained the first appearance of the Great Ball and Ultra Ball, as well as the first anime appearance of the Premier, Heal,&lt;br /&gt;
Net, Dusk, Nest, Quick, Timer, and Dive Balls.&lt;br /&gt;
&lt;br /&gt;
Many other Poké Balls have been shown in the anime, however, most of these are cosmetic alterations alone, such as Poké Balls with gold plating, diamond studded Poké Balls, and Poké Balls with special designs on them, usually to denote an organization.&lt;br /&gt;
[[Image:Yellow&#039;s Seadra Poké Ball.png|thumb|right|{{adv|Yellow}}&#039;s {{p|Seadra}}&#039;s Poké Ball in [[Pokémon Adventures]]]]&lt;br /&gt;
Most notably, a broken Poké Ball, snapped in half at its rusted hinges, is kept by both {{Ash}} and {{Gary}}, symbolizing their rivalry.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[Image:Pkballdengeki.png|thumb|left|A Poké Ball in [[Electric Tale of Pikachu]]]]&lt;br /&gt;
In the various Pokémon manga, Poké Balls have been shown to appear differently, as an attempt to explain how a Trainer knows which Pokémon is in which ball, as most Pokémon manga series were, like the anime, developed at a time when the games could not keep track of the ball a Pokémon was contained in.&lt;br /&gt;
&lt;br /&gt;
This is explained in [[Pokémon Adventures]] by the tops of Poké Balls being semitransparent, allowing the Pokémon inside, which is miniaturized, to be seen through the ball, while the Pokémon can likewise see out of the ball it is contained in. An interesting fact of this manga is that, unlike in the anime, Pokémon already captured can be recaught in another Poké Ball, as is seen when {{adv|Red}} recatches Misty&#039;s Gyarados (though {{adv|Blue}} states that catching a Pokémon that belongs to another is not possible in [[PS050|Lapras Lazily]]). Like in the anime and games, specialty balls do exist, and {{adv|Gold}} and {{adv|Silver}} received a Friend Ball and Heavy Ball, respectively. It has also been shown that unlike the games, Pokémon placed in their balls recover from status conditions, however, like the games do not recover health points.&lt;br /&gt;
&lt;br /&gt;
In the [[Electric Tale of Pikachu]] manga, the rules are more similar to the anime, however, Poké Balls are numbered on the outside, on the button, so that a Trainer knows which member of their team they are sending into battle. As this manga ended before the journey in Johto began, however, no Poké Ball variants were seen.&lt;br /&gt;
[[File:Itemball.png|thumb|left|{{ga|Red}} finds an item ball on {{rt|2}}.]]&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
[[Image:Rice Ball Poké Ball.jpg|right|thumb|Ash catches a [[rice ball]] thrown by a wild {{p|Mankey}}]]&lt;br /&gt;
In both the anime and games, it has been shown that [[item]]s can be contained in Poké Balls, apparently able to be captured in much the same way as a Pokémon. The anime has used this as a gag on several occasions, most notably in &#039;&#039;[[EP025|Primeape Goes Bananas]]&#039;&#039;, where Ash accidentally catches a rice ball when he throws a Poké Ball in an attempt to catch a wild Mankey.&lt;br /&gt;
Items contained in Poké Balls have been present from the very first games, with many items that are found on the field being found in Poké Balls in conspicuous locations. These items are sometimes important, and usually will be among the required items for pickup along the way. Sometimes, even Poké Ball variants can be found in item balls, though it may be that the item ball itself is supposed to represent the ball that is found. Many other items, however, are hidden, and are not in item balls, instead being directly on the field, and can be found more easily using an [[Itemfinder]].&lt;br /&gt;
&lt;br /&gt;
==Other variants==&lt;br /&gt;
The following Poké Ball variants are found outside of the standard games. They are often very unusual compared to the 25 types found in the games, and it is sometimes questionable whether or not they even qualify as Poké Balls. Many have separate articles, where their unique properties are described in greater detail.&lt;br /&gt;
&lt;br /&gt;
===In the games===&lt;br /&gt;
*[[Pester Ball]]s: These objects, which appear similar to Poké Balls at a glance, are not used to catch Pokémon, and instead will release a Pokémon repellent on contact. They are only found in {{g|Snap}}.&lt;br /&gt;
*The [[GS Ball]] is an event item that appears only in {{game|Crystal}}, where it was part of a giveaway on the [[Pokémon Mobile System GB]], much as event items are given out in [[Generation IV]] games over the [[Nintendo Wi-Fi Connection]]. It was not used to catch any Pokémon, and was placed in the [[key items]] pocket. If given to [[Kurt]] for inspection, it will activate an event where the player can catch a {{p|Celebi}} in [[Ilex Forest]].&lt;br /&gt;
*A [[Snag Ball]] is a Poké Ball variant that has been &amp;quot;unlocked&amp;quot; by the Snag Machine, allowing it to [[snagging|snag]] an already [[caught Pokémon]] during a {{pkmn|battle}}. While it is &#039;&#039;able&#039;&#039; to be used on any Pokémon, [[Rui]] will only allow [[Wes]] to use it on [[Shadow Pokémon]], while [[Michael]] will refuse to use it on any Pokémon that is not a Shadow Pokémon.&lt;br /&gt;
&lt;br /&gt;
===In the anime===&lt;br /&gt;
[[File:Mewtwoballs.png|thumb|right|230px|{{Ash}} attempting to stop the Clone Ball containing {{AP|Pikachu}} from being taken by the cloning machine]]&lt;br /&gt;
[[Image:Vicious.jpg|thumb|left|200px|[[Iron-Masked Marauder]] holding a Dark Ball]]&lt;br /&gt;
[[File:Sammy&#039;s Old Poké Ball.png|thumb|left|230px|Sammy&#039;s old Poké Ball]]&lt;br /&gt;
[[File:Lake Ball.jpg|thumb|right|200px|The Lake Ball]]&lt;br /&gt;
*Several objects were used to contain and control Pokémon before Poké Balls themselves were developed. Large monumental objects have been shown several times in episodes to be containers for large ancient Pokémon, as seen most notably in &#039;&#039;[[EP072|The Ancient Puzzle of Pokémopolis]]&#039;&#039;. Smaller objects have also been used, such as the staff belonging to [[Sir Aaron]], which contained his partner, {{mov|Lucario|Lucario|8}}, until {{Ash}} released it in the current era. Special armor developed by [[Marcus]] was used to control Pokémon in ancient [[Michina Town]], though it did not directly &#039;&#039;contain&#039;&#039; the Pokémon.&lt;br /&gt;
*Older Poké Balls have also appeared in the anime, specifically the one carried by [[Sammy]] in &#039;&#039;[[M04|Celebi: Voice of the Forest]]&#039;&#039;, which was colored differently and had a knob on it which needed to be twisted before the Pokémon inside was able to be sent out. While it is unknown how they were manufactured, it is likely that they were made by hand using Apricorns, prior to the standardization and mass production of modern-day Poké Balls.&lt;br /&gt;
*{{an|Mewtwo}} had a collection of strange Poké Balls in &#039;&#039;[[M01|Mewtwo Strikes Back]]&#039;&#039;, which incorporated an eye into their design, and were used primarily as a means of capture of Pokémon to be cloned. These balls had no trouble catching Pokémon which were already captured— even if they were already inside of Poké Balls. One of these devices is notably the only Poké Ball that [[Ash&#039;s Pikachu]] has ever been drawn into during the entire series. They have been called by several names by fans, such as &amp;quot;Mewtwo Balls&amp;quot; and &amp;quot;Clone Balls&amp;quot;.&lt;br /&gt;
*As in the games, the [[GS Ball]] appeared in the anime, and was the primary motivation for Ash&#039;s trip to the [[Orange Archipelago]], where he would compete in his second Pokémon League. It also served as the catalyst for his journey to [[Johto]], as he needed to deliver the ball to [[Kurt]]. Former director [[Masamitsu Hidaka]] revealed that a shelved storyline that would have concluded the GS Ball&#039;s arc involved a {{p|Celebi}} that would have traveled with Ash and friends through at least part of Johto, though the storyline was viewed as redundant after the decision was made to introduce Celebi in the fourth movie instead.&lt;br /&gt;
*[[Molly Hale]], whose imagination caused the power of the {{mov|Unown|Unown|3}} to change the world around them, was able to use strange, crystalline Poké Balls when she challenged [[Brock]] and [[Misty]] in &#039;&#039;[[M03|Spell of the Unown]]&#039;&#039;. The Pokémon sent from these appeared normally, but dissolved into crystal, rather than being recalled. These crystal Poké Balls only appeared when used by her imagined older selves, and do not appear to actually exist.&lt;br /&gt;
*A special variant of Poké Ball, the Lake Ball, was used during the [[Seaking Catching Day|Seaking Catching Competition]] in &#039;&#039;[[EP168|Hook, Line, and Stinker]]&#039;&#039;; this is viewed by many to be similar to the Compé Ball used in the [[Bug-Catching Contest]]. They appear as blue and white Poké Balls, with a fish pattern around the edge, and a yellow arrow on the top and bottom of the ball. Interestingly, they don&#039;t shake after capture, implying an automatic catch.&lt;br /&gt;
*The [[Iron-Masked Marauder]], an agent of [[Team Rocket]], used special [[Dark Ball]]s that corrupted Pokémon caught and made them mindless servants of the Trainer, as well as raising their power significantly. Multiple Pokémon were caught in these Poké Balls, including the legendary {{mov|Celebi|Celebi|4}} and powerful {{p|Tyranitar}}.&lt;br /&gt;
&lt;br /&gt;
==In the Super Smash Bros. series==&lt;br /&gt;
[[Image:Pokeball.jpg|thumb|right|Render of a Poké Ball from [[Super Smash Bros. Brawl]]]]&lt;br /&gt;
Poké Balls in their base design are an item in the [[Super Smash Bros.]] series. First appearing in the original game, they can be picked up and thrown by the characters to do damage, and, on striking the ground, release a random Pokémon. In the original, the Pokémon that can be released are {{p|Beedrill}}, {{p|Blastoise}}, {{p|Chansey}}, {{p|Charizard}}, {{p|Clefairy}}, {{p|Goldeen}}, {{p|Hitmonlee}}, {{p|Koffing}}, {{p|Meowth}}, {{p|Mew}}, {{p|Onix}}, {{p|Snorlax}}, or {{p|Starmie}}. In [[Super Smash Bros. Melee|Melee]], the listing changes, and now the Pokémon released include Generation II Pokémon, with {{p|Venusaur}}, {{p|Charizard}}, {{p|Blastoise}}, {{p|Clefairy}}, {{p|Electrode}}, {{p|Weezing}}, {{p|Chansey}}, {{p|Goldeen}}, {{p|Staryu}}, {{p|Snorlax}}, {{p|Articuno}}, {{p|Zapdos}}, {{p|Moltres}}, {{p|Mew}}, {{p|Chikorita}}, {{p|Cyndaquil}}, {{p|Togepi}}, {{p|Bellossom}}, {{p|Marill}}, {{p|Unown}}, {{p|Wobbuffet}}, {{p|Scizor}}, {{p|Porygon2}}, {{p|Raikou}}, {{p|Entei}}, {{p|Suicune}}, {{p|Lugia}}, {{p|Ho-Oh}}, or {{p|Celebi}} appearing. {{p|Ditto}} was also planned to appear, acting as a clone of the character who released it for a short while, but was dummied out of the final game and can only be accessed through [[cheating]], where it does nothing. In the third installment, [[Super Smash Bros. Brawl]], [[Generation III]] and [[Generation IV]] Pokémon were added, and now {{p|Meowth}}, {{p|Electrode}}, {{p|Goldeen}}, {{p|Staryu}}, {{p|Snorlax}}, {{p|Moltres}}, {{p|Mew}}, {{p|Chikorita}}, {{p|Togepi}}, {{p|Bellossom}}, {{p|Wobbuffet}}, {{p|Entei}}, {{p|Suicune}}, {{p|Lugia}}, {{p|Ho-Oh}}, {{p|Celebi}}, {{p|Torchic}}, {{p|Gardevoir}}, {{p|Gulpin}}, {{p|Metagross}}, {{p|Latias}}, {{p|Latios}}, {{p|Kyogre}}, {{p|Groudon}}, {{p|Jirachi}}, {{p|Deoxys}}, {{p|Piplup}}, {{p|Bonsly}}, {{p|Munchlax}}, {{p|Weavile}}, or {{p|Manaphy}} can be released from a Poké Ball that is thrown.&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Melee]] Trophy information===&lt;br /&gt;
&#039;&#039;These balls are used to catch and contain wild Pokémon. Most Pokémon must be weakened in some way before they can be caught, but once they&#039;re inside a Poké Ball, they enjoy their new home, since Poké Balls contain an environment specially designed for Pokémon comfort. Master Balls are the strongest type.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
Several variants of Poké Ball have been released in card form in the [[Pokémon Trading Card Game]], ranging from the standard variants found in the games and other media to variants specific to the TCG.&lt;br /&gt;
&lt;br /&gt;
===Standard variants===&lt;br /&gt;
[[File:FastBall.jpg|thumb|right|The Fast Ball, in card form]]&lt;br /&gt;
*The standard {{TCG ID|Jungle|Poké Ball|64}} card, which was the first released, debuted in the {{TCG|Jungle}} expansion and has since been featured in many others. It features a TCG-centric mechanic, requiring a {{TCG|coin}} flip to search the deck for a {{TCG|Pokémon}} to be put in the hand. Most of the Poké Ball variants, both adapted from the games and exclusive to the TCG, are similar to this, with several requiring coin flips to use their effect.&lt;br /&gt;
*The {{TCG ID|EX FireRed &amp;amp; LeafGreen|Great Ball|92}}, which first appeared in the {{TCG|EX FireRed &amp;amp; LeafGreen|TCG expansion}} coinciding with the {{game|FireRed and LeafGreen|s|remakes}} of the [[Generation I]] games, is somewhat of an upgrade to the Poké Ball, and does not require the coin flip that the Poké Ball does, instead restricting the search of Pokémon to Basic Pokémon.&lt;br /&gt;
*The {{TCG ID|Gym Challenge|Master Ball|116}}, first appearing in the {{TCG|Gym Challenge}} expansion, and in the games the most powerful of the Poké Balls, provides a vastly different effect than the standard. Rather than searching the entire deck, only the top seven cards may be searched. One {{TCG|Pokémon}} found in these seven can be put into the hand, while the rest must be shuffled back into the deck.&lt;br /&gt;
*Debuting in the {{TCG|Skyridge}} expansion, the {{TCG ID|Skyridge|Lure Ball|128}} is different from the basic Poké Balls in that it draws from the {{TCG|discard pile}} rather than the deck. For each heads flipped, with a maximum of three, an {{TCG|Evolution card}} can be returned from the discard pile and put into the hand. It has not appeared since.&lt;br /&gt;
*Also debuting in Skyridge, the {{TCG ID|Skyridge|Friend Ball|126}}, another [[Apricorn]] Ball, has a unique effect entirely, allowing the user to search their deck for a Pokémon of the same {{TCG|elemental types|type}} as one of the opponent&#039;s Pokémon, making it effective in decks that typically match up well against their own type. It also has not appeared since.&lt;br /&gt;
*The {{TCG ID|Skyridge|Fast Ball|124}} allows the player to go through their deck, turning over cards one at a time until they find the first evolution card, and then taking that into their hand, shuffling afterward. Like the other two Apricorn Balls, it debuted in Skyridge and has not appeared since.&lt;br /&gt;
*The {{TCG ID|Great Encounters|Premier Ball|101}}, debuting in the {{TCG|Great Encounters}} expansion, is special, much as in the games, and allows the player to search either the deck &#039;&#039;or&#039;&#039; the discard pile for a {{TCG|Pokémon LV.X}} to put into their hand.&lt;br /&gt;
*The {{TCG ID|Stormfront|Luxury Ball|86}}, first found in the {{TCG|Stormfront}} expansion, is among the rarest of the Poké Ball varieties in the games, though its catch rate is the same as that of a normal Poké Ball. Likewise it is so with the TCG, allowing a non-{{TCG|Pokémon LV.X|LV.X}} Pokémon to be searched from the deck, but only if another Luxury Ball card is not in the discard pile.[[File:RocketBall.jpg|thumb|right|The Rocket&#039;s Poké Ball card.]]&lt;br /&gt;
*The {{TCG ID|Mysterious Treasures|Quick Ball|114}} released in the {{TCG|Mysterious Treasures}} expansion has a similar effect to the Fast Ball released in Skyridge, allowing the player to uncover cards from their deck until they find a Pokémon. An expansion of the Fast Ball&#039;s use, any Pokémon can be found, though this may prove an issue if the player is looking for an Evolution card specifically and finds a Basic Pokémon first.&lt;br /&gt;
*The {{TCG ID|Mysterious Treasures|Dusk Ball|110}}, also first found in Mysterious Treasures, features an effect somewhat opposite from the Master Ball&#039;s: Instead of the top seven cards being searched, only the bottom seven cards may be, and a Pokémon found there may be put into the player&#039;s hand.&lt;br /&gt;
&lt;br /&gt;
===TCG-only variants===&lt;br /&gt;
*The {{TCG ID|Expedition|Dual Ball|139}} is merely two Poké Balls together, and has a similar effect to using two plain Poké Ball cards, requiring two coin flips to search for up to two Pokémon, depending on how many heads appear.&lt;br /&gt;
*The {{TCG ID|EX Team Magma vs Team Aqua|Team Magma Ball|80}} is [[Team Magma]]&#039;s Poké Ball variant, found only in the {{TCG|EX Team Magma vs Team Aqua}} expansion. It works similarly to a Poké Ball, however, it only can be used to find Team Magma&#039;s Pokémon, and will still allow a player to find a Pokémon, though only a {{TCG|Basic Pokémon|Basic one}}, if the coin flip results in tails.&lt;br /&gt;
*The {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua Ball|75}} is [[Team Aqua]]&#039;s Poké Ball variant, also found only in the {{TCG|EX Team Magma vs Team Aqua}} expansion. It works &#039;&#039;exactly&#039;&#039; the same as the Team Magma Ball, with the exception that it can only search out Team Aqua&#039;s Pokémon instead.&lt;br /&gt;
*The {{TCG ID|EX Team Rocket Returns|Rocket&#039;s Poké Ball|89}} is the [[Team Rocket]] variation on the Poké Ball, found in the {{TCG|EX Team Rocket Returns}} expansion. Unlike others, no coin flip is required, and it simply allows the player to search for a {{TCG|Dark Pokémon}}.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Many of the types of Poké Ball introduced in [[Generation III]] function similarly to those introduced in [[Generation II]]: the Nest Ball, like the Level Ball, is better if used on Pokémon of lower levels, the Net and Dive Balls are both useful against Pokémon found while in the water, much like the Lure Ball, and the Luxury Ball raises a Pokémon&#039;s [[happiness]] quickly, similarly to a Friend Ball. Excluding the Compé Ball, which many see as a parallel to the Safari Ball which made its return in Generation III, the specialty Balls made by the Devon Corporation in Hoenn number at seven, the same amount as the Apricorn Balls made by Kurt.&lt;br /&gt;
*In Generation II, the Park Ball&#039;s name is written as one word on the menu, rather than as two, as the rest of the Poké Balls are. This is due to the size limitation placed on the text by the [[Game Boy Color]]&#039;s small screen. The Generation IV Park Ball does not have this issue, as [[Nintendo DS]] screens are &#039;&#039;much&#039;&#039; wider and the font used is thinner.&lt;br /&gt;
*In some early artwork for {{game|Red and Green|s}}, Poké Balls are shown on the ground in two pieces while the Pokémon are in battle, rather than in the more familiar hinged form they take now. This may be a carryover from when Pokémon was known as Capsule Monsters, as the Poké Ball sprites do not show the button on the ball in Generation I either. Interestingly, in [[Generation II]], Poké Balls split in half when capturing a Pokémon as part of their animation, while the anime had been using the hinge style since the very first episode.&lt;br /&gt;
*Poké Balls are inspired by the capsules for {{wp|gashapon}} machines, which contain small, handheld toys.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Items}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Smash Bros.}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Super Smash Bros.]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokéball]]&lt;br /&gt;
[[es:Poké Ball]]&lt;br /&gt;
[[ja:モンスターボール]]&lt;br /&gt;
[[pl:Poké Ball]]&lt;br /&gt;
[[pt:Pokébola]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Colosseum&amp;diff=1013163</id>
		<title>Pokémon Colosseum</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Colosseum&amp;diff=1013163"/>
		<updated>2010-02-16T09:29:28Z</updated>

		<summary type="html">&lt;p&gt;Phred: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_game |&lt;br /&gt;
  name = Pokémon Colosseum |&lt;br /&gt;
  boxart = [[Image:Pokemon_Colosseum_boxart_EN-US.jpg|200px]] |&lt;br /&gt;
  caption = Pokémon Colosseum&#039;s North American boxart. |&lt;br /&gt;
  category = RPG |&lt;br /&gt;
  players = up to 4 players |&lt;br /&gt;
  release_date_ja = November 21, 2003 |&lt;br /&gt;
  release_date_au = June 24, 2004 |&lt;br /&gt;
  release_date_eu = May 14, 2004 |&lt;br /&gt;
  release_date_na = March 22, 2004 |&lt;br /&gt;
  release_date_kr = N/A|&lt;br /&gt;
  publisher = [[Nintendo]] |&lt;br /&gt;
  developer = [[Genius Sonority]] |&lt;br /&gt;
  esrb = E for Everyone |&lt;br /&gt;
  website_en = [http://www.pokemon.com/us/games/videogame-pokemon-colosseumtm/ Pokémon Colosseum] |&lt;br /&gt;
  website_ja = [http://www.pokemon.co.jp/game/other/colosseum/ ポケモンコロシアム]&amp;lt;br/&amp;gt;[http://www.nintendo.co.jp/ngc/qc6a/ ポケモンコロシアム] (@Nintendo)|&lt;br /&gt;
}}&lt;br /&gt;
{{StrategyWiki}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokémon Colosseum&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケモンコロシアム&#039;&#039;&#039;) was released on November 21, 2003 in Japan, March 22, 2004 in North America and May 14, 2004 in Europe on the [[Nintendo GameCube]]. The game followed the basic stadium style battling found in the [[Pokémon Stadium series|Pokémon Stadium]] games but an extra was included in the form of an RPG which allowed trainers to catch [[Generation II]] and [[Generation III]] Pokémon in the desolate region of [[Orre]].&lt;br /&gt;
&lt;br /&gt;
In the game, the [[player character]] [[Wes]] was part of an organization called [[Team Snagem]] and they obtained a machine which allowed someone to snag another&#039;s Pokémon as if it were wild. Another team, [[Cipher]], was responsible for corrupting the hearts of Pokémon and giving them to Trainers. With the help of a young girl named [[Rui]], [[Wes]] was able to find the Pokémon whose hearts were sealed and surrounded by a purple aura and use the [[Snag Machine]] to rescue Shadow Pokémon and restore them to normal.&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&#039;&#039;See [[:Category:Colosseum characters|Colosseum characters]] category.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
&#039;&#039;See [[:Category:Colosseum locations|Colosseum locations]] category.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Starter===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{Colo color}}; -moz-border-radius: 1em; border: 2px solid #{{colo color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Starter&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #{{colo color}}; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
{{Moveentry|196|Espeon|1|Psychic||Level 25}}&lt;br /&gt;
{{Moveentry|197|Umbreon|1|Dark||Level 26}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Snaggable===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{xd color}}; -moz-border-radius: 1em; border: 2px solid #{{xd color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Shadow Pokémon&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #{{xd color}}; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
{{Moveentry|296|Makuhita|1|Fighting||Level 30}}&lt;br /&gt;
{{Moveentry|153|Bayleef|1|Grass|| Level 30{{tt|*|Pick at Phenac City}}}}&lt;br /&gt;
{{Moveentry|156|Quilava|1|Fire|| Level 30{{tt|*|Pick at Phenac City}}}}&lt;br /&gt;
{{Moveentry|159|Croconaw|1|Water|| Level 30{{tt|*|Pick at Phenac City}}}}&lt;br /&gt;
{{Moveentry|164|Noctowl|2|Normal|Flying| Level 30}}&lt;br /&gt;
{{Moveentry|180|Flaaffy|1|Electric|| Level 30}}&lt;br /&gt;
{{Moveentry|188|Skiploom|2|Grass|Flying| Level 30}}&lt;br /&gt;
{{Moveentry|195|Quagsire|2|Water|Ground| Level 30}}&lt;br /&gt;
{{Moveentry|200|Misdreavus|1|Ghost|| Level 30}}&lt;br /&gt;
{{Moveentry|218|Slugma|1|Fire|| Level 30}}&lt;br /&gt;
{{Moveentry|162|Furret|1|Normal|| Level 33}}&lt;br /&gt;
{{Moveentry|193|Yanma|2|Bug|Flying|Level 33}}&lt;br /&gt;
{{Moveentry|226|Mantine|2|Water|Flying| Level 33}}&lt;br /&gt;
{{Moveentry|223|Remoraid|1|Water|| Level 20}}&lt;br /&gt;
{{Moveentry|211|Qwilfish|2|Water|Poison| Level 33}}&lt;br /&gt;
{{Moveentry|307|Meditite|2|Fighting|Psychic| Level 33}}&lt;br /&gt;
{{Moveentry|333|Swablu|2|Normal|Flying| Level 33}}&lt;br /&gt;
{{Moveentry|206|Dunsparce|1|Normal|| Level 33}}&lt;br /&gt;
{{Moveentry|185|Sudowoodo|1|Rock|| Level 35}}&lt;br /&gt;
{{Moveentry|237|Hitmontop|1|Fighting|| Level 38}}&lt;br /&gt;
{{Moveentry|244|Entei|1|Fire|| Level 40}}&lt;br /&gt;
{{Moveentry|166|Ledian|2|Bug|Flying|Level 43}}&lt;br /&gt;
{{Moveentry|245|Suicune|1|Water|| Level 40}}&lt;br /&gt;
{{Moveentry|207|Gligar|2|Ground|Flying| Level 43}}&lt;br /&gt;
{{Moveentry|234|Stantler|1|Normal|| Level 43}}&lt;br /&gt;
{{Moveentry|221|Piloswine|2|Ice|Ground| Level 43}}&lt;br /&gt;
{{Moveentry|215|Sneasel|2|Dark|Ice| Level 43}}&lt;br /&gt;
{{Moveentry|190|Aipom|1|Normal|| Level 43}}&lt;br /&gt;
{{Moveentry|198|Murkrow|2|Dark|Flying| Level 43}}&lt;br /&gt;
{{Moveentry|205|Forretress|2|Bug|Steel| Level 43}}&lt;br /&gt;
{{Moveentry|329|Vibrava|2|Ground|Dragon| Level 43}}&lt;br /&gt;
{{Moveentry|168|Ariados|2|Bug|Poison| Level 43}}&lt;br /&gt;
{{Moveentry|210|Granbull|1|Normal|| Level 43}}&lt;br /&gt;
{{Moveentry|243|Raikou|1|Electric|| Level 40}}&lt;br /&gt;
{{Moveentry|192|Sunflora|1|Grass|| Level 45}}&lt;br /&gt;
{{Moveentry|225|Delibird|2|Ice|Flying| Level 45}}&lt;br /&gt;
{{Moveentry|214|Heracross|2|Bug|Fighting| Level 45}}&lt;br /&gt;
{{Moveentry|227|Skarmory|2|Steel|Flying| Level 47}}&lt;br /&gt;
{{Moveentry|241|Miltank|1|Normal|| Level 48}}&lt;br /&gt;
{{Moveentry|359|Absol|1|Dark|| Level 48}}&lt;br /&gt;
{{Moveentry|229|Houndoom|2|Dark|Fire| Level 48}}&lt;br /&gt;
{{Moveentry|357|Tropius|2|Grass|Flying| Level 49}}&lt;br /&gt;
{{Moveentry|376|Metagross|2|Steel|Psychic| Level 50}}&lt;br /&gt;
{{Moveentry|248|Tyranitar|2|Rock|Dark| Level 55}}&lt;br /&gt;
{{Moveentry|235|Smeargle|1|Normal|| Level 45}}&lt;br /&gt;
{{Moveentry|217|Ursaring|1|Normal|| Level 45}}&lt;br /&gt;
{{Moveentry|213|Shuckle|2|Bug|Rock| Level 45}}&lt;br /&gt;
{{Moveentry|176|Togetic|2|Normal|Flying| Level 20}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In Phenac City, the player is given a choice between Bayleef, Quilava, or Croconaw. The other two will be available later in the game, after the credits roll. The Pokémon whose type is weak to the chosen Pokémon&#039;s type will be at the [[Snagem Hideout]] and the Pokémon whose type weakens the chosen Pokémon&#039;s type will be at the [[Shadow Pokémon Lab]].&lt;br /&gt;
&lt;br /&gt;
===Prizes===&lt;br /&gt;
*{{p|Plusle}} is given to Wes by [[Duking]] after Wes saves it from [[Cipher]]. He asks Wes to protect it from harm and to make it stronger.&lt;br /&gt;
&lt;br /&gt;
====Ho-Oh====&lt;br /&gt;
Ho-Oh is obtainable in Pokémon Colosseum when all of the [[Shadow Pokémon]] have been purified. Players would then have to use a team of Pokémon from the RPG to clear Mt. Battle in Battle Mode from zones one to 100.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #444a53; -moz-border-radius: 10px; border: 5px solid #B6CAE4&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#444a53&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#DDE6F1; -moz-border-radius-topleft: 5px;&amp;quot; | {{color|444a53|Region}}&lt;br /&gt;
! style=&amp;quot;background:#DDE6F1&amp;quot; | {{color2|444a53|Original Trainer|OT}}&lt;br /&gt;
! style=&amp;quot;background:#DDE6F1; -moz-border-radius-topright: 5px;&amp;quot; | {{color2|444a53|Trainer ID number|ID no.}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Japan&lt;br /&gt;
| {{color|0070f8|バトルやま}}&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | 10048&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| America&lt;br /&gt;
|{{color|0070f8|MATTLE}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{pmin|France}}&lt;br /&gt;
| {{color|0070f8|MT BATA}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{pmin|Germany}}&lt;br /&gt;
| {{color|0070f8|DUELLBE}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{pmin|Italy}}&lt;br /&gt;
| {{color|0070f8|MONTE L}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{pmin|Spain}}&lt;br /&gt;
| {{color|0070f8|ERNESTO}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#DDE6F1; -moz-border-radius-bottomleft: 5px; -moz-border-radius-bottomright: 5px&amp;quot; |&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
pokemon=Ho-Oh|&lt;br /&gt;
nick=HO-OH|&lt;br /&gt;
level=70|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=250|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Fire|&lt;br /&gt;
typeb=Flying|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=MATTLE|&lt;br /&gt;
id=10048|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
date=Mar. 24, 2004|&lt;br /&gt;
met=Distant Land|&lt;br /&gt;
encounter=arrived|&lt;br /&gt;
type1=Normal|move1=Recover|&lt;br /&gt;
type2=Fire|move2=Fire Blast|&lt;br /&gt;
type3=Fire|move3=Sunny Day|&lt;br /&gt;
type4=Normal|move4=Swift|&lt;br /&gt;
ribbon=no|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=all regions|&lt;br /&gt;
obtain=pal|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
diamond=no|&lt;br /&gt;
pearl=no|&lt;br /&gt;
platinum=no|&lt;br /&gt;
colo=yes|&lt;br /&gt;
distribution=no|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon obtainable by other means===&lt;br /&gt;
&lt;br /&gt;
====Ageto Celebi====&lt;br /&gt;
Japanese bonus disc only&lt;br /&gt;
{{G4event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
pokemon=Celebi|&lt;br /&gt;
nick=セレビィ|&lt;br /&gt;
level=10|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=251|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Grass|&lt;br /&gt;
typeb=Psychic|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=アゲト|&lt;br /&gt;
id=31121|&lt;br /&gt;
ability1=Natural Cure|&lt;br /&gt;
date=Nov. 21, 2003|&lt;br /&gt;
met=Hoenn/Kanto|&lt;br /&gt;
encounter=arrived|&lt;br /&gt;
type1=Psychic|move1=Confusion|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Normal|move3=Heal Bell|&lt;br /&gt;
type4=Normal|move4=Safeguard|&lt;br /&gt;
ribbon=no|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=Japan|&lt;br /&gt;
obtain=pal|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
diamond=no|&lt;br /&gt;
pearl=no|&lt;br /&gt;
platinum=no|&lt;br /&gt;
colo=yes|&lt;br /&gt;
distribution=no|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Colosseum Pikachu====&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
pokemon=Pikachu|&lt;br /&gt;
nick=ピカチュウ|&lt;br /&gt;
gender=2|&lt;br /&gt;
level=10|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=025|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=コロシアム|&lt;br /&gt;
id=31121|&lt;br /&gt;
ability1=Static|&lt;br /&gt;
date=Nov. 21, 2003|&lt;br /&gt;
met=Hoenn/Kanto|&lt;br /&gt;
encounter=arrived|&lt;br /&gt;
type1=Electric|move1=ThunderShock|&lt;br /&gt;
type2=Normal|move2=Growl|&lt;br /&gt;
type3=Normal|move3=Tail Whip|&lt;br /&gt;
type4=Electric|move4=Thunder Wave|&lt;br /&gt;
ribbon=no|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=Japan|&lt;br /&gt;
obtain=pal|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
diamond=no|&lt;br /&gt;
pearl=no|&lt;br /&gt;
platinum=no|&lt;br /&gt;
colo=yes|&lt;br /&gt;
distribution=no|&lt;br /&gt;
}}&lt;br /&gt;
====Wishmaker Jirachi====&lt;br /&gt;
Transferred Directly to {{gameabbrev|R/S|Ruby|Sapphire}} from American Bonus Disk.&lt;br /&gt;
&lt;br /&gt;
{{G4event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
pokemon=Jirachi|&lt;br /&gt;
nick=JIRACHI|&lt;br /&gt;
level=5|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=385|&lt;br /&gt;
item=2|&lt;br /&gt;
item1=Salac Berry|&lt;br /&gt;
item2=Ganlon Berry|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Steel|&lt;br /&gt;
typeb=Psychic|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=WISHMKR|&lt;br /&gt;
id=20043|&lt;br /&gt;
ability1=Serene Grace|&lt;br /&gt;
date=Mar. 24, 2004|&lt;br /&gt;
met=Hoenn/Kanto|&lt;br /&gt;
encounter=arrived|&lt;br /&gt;
type1=Normal|move1=Wish|&lt;br /&gt;
type2=Psychic|move2=Confusion|&lt;br /&gt;
type3=Psychic|move3=Rest|&lt;br /&gt;
ribbon=no|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=the United States|&lt;br /&gt;
obtain=pal|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
diamond=no|&lt;br /&gt;
pearl=no|&lt;br /&gt;
platinum=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Japanese e-card====&lt;br /&gt;
&lt;br /&gt;
=====Togepi=====&lt;br /&gt;
{{G4event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
pokemon=Togepi|&lt;br /&gt;
nick=トゲピー|&lt;br /&gt;
gender=♀|&lt;br /&gt;
level=20|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=175|&lt;br /&gt;
typea=Normal|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=(Purifier)|&lt;br /&gt;
id=(Purifier)|&lt;br /&gt;
ability1=Serene Grace|&lt;br /&gt;
date=Nov. 21, 2003|&lt;br /&gt;
met=Distant Land|&lt;br /&gt;
encounter=arrived|&lt;br /&gt;
type1=Normal|move1=Metronome|&lt;br /&gt;
type2=Normal|move2=Charm|&lt;br /&gt;
type3=Normal|move3=Sweet Kiss|&lt;br /&gt;
type4=Normal|move4=Yawn|&lt;br /&gt;
rclass=National|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=Japan|&lt;br /&gt;
obtain=pal|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
diamond=no|&lt;br /&gt;
pearl=no|&lt;br /&gt;
platinum=no|&lt;br /&gt;
colo=yes|&lt;br /&gt;
distribution=no|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Mareep===== &lt;br /&gt;
{{G4event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
pokemon=Mareep|&lt;br /&gt;
nick=メリープ|&lt;br /&gt;
gender=♀|&lt;br /&gt;
level=37|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=179|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=(Purifier)|&lt;br /&gt;
id=(Purifier)|&lt;br /&gt;
ability1=Static|&lt;br /&gt;
date=Nov. 21, 2003|&lt;br /&gt;
met=Distant Land|&lt;br /&gt;
encounter=arrived|&lt;br /&gt;
type1=Electric|move1=Thunder|&lt;br /&gt;
type2=Electric|move2=ThunderShock|&lt;br /&gt;
type3=Electric|move3=Thunder Wave|&lt;br /&gt;
type4=Grass|move4=Cotton Spore|&lt;br /&gt;
rclass=National|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=Japan|&lt;br /&gt;
obtain=pal|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
diamond=no|&lt;br /&gt;
pearl=no|&lt;br /&gt;
platinum=no|&lt;br /&gt;
colo=yes|&lt;br /&gt;
distribution=no|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Scizor=====&lt;br /&gt;
{{G4event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
pokemon=Scizor|&lt;br /&gt;
nick=ハッサム|&lt;br /&gt;
gender=♂|&lt;br /&gt;
level=50|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=212|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Bug|&lt;br /&gt;
typeb=Steel|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=(Purifier)|&lt;br /&gt;
id=(Purifier)|&lt;br /&gt;
ability1=Swarm|&lt;br /&gt;
date=Nov. 21, 2003|&lt;br /&gt;
met=Distant Land|&lt;br /&gt;
encounter=arrived|&lt;br /&gt;
type1=Bug|move1=Fury Cutter|&lt;br /&gt;
type2=Steel|move2=Metal Claw|&lt;br /&gt;
type3=Normal|move3=Swords Dance|&lt;br /&gt;
type4=Normal|move4=Slash|&lt;br /&gt;
rclass=National|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=Japan|&lt;br /&gt;
obtain=pal|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
diamond=no|&lt;br /&gt;
pearl=no|&lt;br /&gt;
platinum=no|&lt;br /&gt;
colo=yes|&lt;br /&gt;
distribution=no|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Purification techniques==&lt;br /&gt;
{{main|Purification}}&lt;br /&gt;
Pokémon in the game can be purified in a variety of ways.&lt;br /&gt;
&lt;br /&gt;
* Walking around with [[Shadow Pokémon]] in the party.&lt;br /&gt;
* Rubbing [[Cologne|scents]] on the Pokémon (these can be bought at [[Agate Village]]).&lt;br /&gt;
* Battling with them and calling out when the Pokémon reaches its hyper mode.&lt;br /&gt;
* Placing a Shadow Pokémon in the [[Pokémon daycare]] in Agate Village.&lt;br /&gt;
&lt;br /&gt;
Once the [[Heart Gauge]] reaches the point where it says &amp;quot;The Pokémon&#039;s heart is about to open! Undo the final lock!&amp;quot;, trainers would go to the Agate Village shrine and use its power to restore the Pokémon&#039;s heart and remove the move known as {{m|Shadow Rush}}. Once the Pokémon has been purified, it will gain all experience it earned during the time it was a Shadow Pokémon, and acquire a special [[Ribbon]] exclusive to Purified Pokémon.&lt;br /&gt;
&lt;br /&gt;
After trainers have beaten the game, Pokémon can be traded to all [[Generation III]] games provided that their hearts are open (and certain objectives have been completed in {{v2|FireRed and LeafGreen|s}}, if they are being traded to). Note that trading Pokémon to Ruby and Sapphire will not unlock the [[National Pokédex]].&lt;br /&gt;
&lt;br /&gt;
==Colosseums==&lt;br /&gt;
The other half of the game consists of several Colosseum venues that trainers could send Pokémon from the RPG or the [[Game Boy Advance]] games to battle.&lt;br /&gt;
&lt;br /&gt;
* [[Phenac Stadium]]&lt;br /&gt;
* [[Pyrite Colosseum]]&lt;br /&gt;
* [[Under Colosseum]]&lt;br /&gt;
* [[Orre Colosseum]] (Level 50 and Level 100)&lt;br /&gt;
* [[Tower Colosseum]]&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
While competing in the Mount Battle 100 trainer challenge in either the RPG or the Colosseum section of the game, trainers can receive [[Poké Coupon|Poké Coupons]] which can be used to buy rare [[TM]]s, [[item]]s and [[Berry|berries]]. Additionally, players have the option of storing Poké Coupons on a {{game3|Ruby and Sapphire|Pokémon Ruby or Sapphire|s}} game pack for later use, if they so desire. Here is the list of what players can receive after collecting a set amount of Poké Coupons.&lt;br /&gt;
&lt;br /&gt;
{| border=1 align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff; border:1px solid #000; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #C0C0FF;&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
! Price&lt;br /&gt;
|-&lt;br /&gt;
| {{TM|29|Psychic}}&lt;br /&gt;
| 3,500[[Poké Coupon|PC]]&lt;br /&gt;
|-&lt;br /&gt;
| {{TM|13|Ice Beam}}&lt;br /&gt;
| 4,000[[Poké Coupon|PC]]&lt;br /&gt;
|-&lt;br /&gt;
| {{TM|24|Thunderbolt}}&lt;br /&gt;
| 4,000[[Poké Coupon|PC]]&lt;br /&gt;
|-&lt;br /&gt;
| {{TM|35|Flamethrower}}&lt;br /&gt;
| 4,000[[Poké Coupon|PC]]&lt;br /&gt;
|-&lt;br /&gt;
| {{TM|32|Double Team}}&lt;br /&gt;
| 4,000[[Poké Coupon|PC]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ganlon Berry]]&lt;br /&gt;
| 15,000[[Poké Coupon|PC]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Salac Berry]]&lt;br /&gt;
| 15,000[[Poké Coupon|PC]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Petaya Berry]]&lt;br /&gt;
| 15,000[[Poké Coupon|PC]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Apicot Berry]]&lt;br /&gt;
| 15,000[[Poké Coupon|PC]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Leftovers]]&lt;br /&gt;
| 10,000[[Poké Coupon|PC]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Mental Herb]]&lt;br /&gt;
| 8,000[[Poké Coupon|PC]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Focus Band]]&lt;br /&gt;
| 10,000[[Poké Coupon|PC]]&lt;br /&gt;
|-&lt;br /&gt;
| [[White Herb]]&lt;br /&gt;
| 8,000[[Poké Coupon|PC]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Quick Claw]]&lt;br /&gt;
| 10,000[[Poké Coupon|PC]]&lt;br /&gt;
|-&lt;br /&gt;
| [[BrightPowder]]&lt;br /&gt;
| 10,000[[Poké Coupon|PC]]&lt;br /&gt;
|-&lt;br /&gt;
| [[King&#039;s Rock]]&lt;br /&gt;
| 10,000[[Poké Coupon|PC]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Scope Lens]]&lt;br /&gt;
| 10,000[[Poké Coupon|PC]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Choice Band]]&lt;br /&gt;
| 10,000[[Poké Coupon|PC]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Glitches==&lt;br /&gt;
===Infinite Ball Glitch===&lt;br /&gt;
When in a battle with a Shadow Pokémon, have the first Pokémon that is selected use any type of Poké Ball. With the second Pokémon, go back to the items screen and switch the Poké Ball used with another in the pocket using the Y button. After exiting the menu, proceed normally, and when Wes uses the Ball, the number in the bag will not go down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
Pokémon Colosseum is compatible with all five of the [[main series]] Pokémon games on the [[Game Boy Advance]]. Items and Pokémon can be traded between them in the same manner that they can be traded between each other, however, you must have defeated [[Evice]] in the main story mode in order to unlock it, have a GameCube-Game Boy Advance cable, and a Game Boy Advance or GBA SP. All are required to do so.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Colo Red.png|thumb|right|Red&#039;s model in Colosseum]]&lt;br /&gt;
* Despite being on the cover, {{p|Groudon}} and {{p|Kyogre}} are not available in the game unless traded from {{game|Ruby and Sapphire|s}}, or {{game|Emerald}}. This is the only time that a Pokémon that [[version mascot|appears on a game&#039;s cover]] is not found in the game aside from the storage games [[My Pokémon Ranch]] and [[Pokémon Box Ruby and Sapphire]].&lt;br /&gt;
* The game contains 3D models of the trainers from {{game|FireRed and LeafGreen|s}} despite being released before them. This situation is similar to that with {{pkmn|Stadium 2}}, which was released on the same day as {{game|Crystal}} in Japan and several months before it in other regions.&lt;br /&gt;
* The starter Pokémon, {{p|Espeon}} and {{p|Umbreon}}, already have some EXP at the start of the game.&lt;br /&gt;
* The game erroneously calls {{m|Frenzy Plant}} &amp;quot;Solid Plant&amp;quot;. &lt;br /&gt;
* If one were to trade a Pokémon from Pokémon XD, it would say that it was caught at Mt. Battle, regardless of where it was actually caught in Orre, even if it was caught in an area accessible in the game. &lt;br /&gt;
* Unlike the [[Pokémon Stadium|Stadium series]], Pokémon in this game would retain their computerized voices, identical to those in the GBA games.&lt;br /&gt;
* This game is the &#039;&#039;only&#039;&#039; game in which none of the members of the {{p|Zubat}} evolution family are obtainable without trading.&lt;br /&gt;
* Contrary to rumor, Shadow Pokémon can be [[Shiny Pokémon]] when encountered. Shininess is retained through purification. A shiny Pokémon in Colosseum will emit two orange &#039;orbs&#039; when sent into battle, and alternate colors are visible as expected. The probability of shinies is the same as it is in the handheld games (1/8192).&lt;br /&gt;
* In [[Pokémon XD: Gale of Darkness]] at [[Mount Battle]] the Trainer in Zone 93 has the {{p|Espeon|two}} {{p|Umbreon|Starter Pokémon}} and the {{p|Entei|three}} {{p|Raikou|Legendary}} {{p|Suicune|Pokémon}} available in Pokémon Colosseum.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Staff of Pokémon Colosseum]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
{{Main series}}&lt;br /&gt;
&lt;br /&gt;
{{Event Pokémon}}&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Pokémon Colosseum|*]]&lt;br /&gt;
[[Category:GameCube games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Colosseum]]&lt;br /&gt;
[[es:Pokémon Colosseum]]&lt;br /&gt;
[[fr:Pokémon Colosseum]]&lt;br /&gt;
[[ja:ポケモンコロシアム]]&lt;br /&gt;
[[pt:Pokémon Colosseum]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Substitute_(move)&amp;diff=925470</id>
		<title>Substitute (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Substitute_(move)&amp;diff=925470"/>
		<updated>2009-11-07T21:41:34Z</updated>

		<summary type="html">&lt;p&gt;Phred: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Upgrade Learnlist--&amp;gt;&lt;br /&gt;
{{MoveInfobox|&lt;br /&gt;
n=164 |&lt;br /&gt;
name=Substitute |&lt;br /&gt;
jname=みがわり |&lt;br /&gt;
jtrans=Scapegoat|&lt;br /&gt;
desc=The user makes a copy of itself using some of its HP. The copy serves as the user&#039;s decoy. |&lt;br /&gt;
gameimage=Dpsubstitute.PNG |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
gen=I|&lt;br /&gt;
category=Smart |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Can avoid being startled by others once. |&lt;br /&gt;
appealsc=1 |&lt;br /&gt;
scdesc=Earn +3 if the Pokémon gets the lowest score. |&lt;br /&gt;
pokefordex=Substitute |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=yes |&lt;br /&gt;
brightpowder=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
tm1=yes |&lt;br /&gt;
tm#1=50 |&lt;br /&gt;
tm4=yes |&lt;br /&gt;
tm#4=90 |&lt;br /&gt;
mtfl=yes |&lt;br /&gt;
mtxd=yes |&lt;br /&gt;
na=no |&lt;br /&gt;
target=self |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Substitute&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;みがわり&#039;&#039;&#039; &#039;&#039;Scapegoat&#039;&#039;) is a non-damaging {{type2|Normal}} [[move]] introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Using 25% of its maximum [[HP]], the user creates a Substitute with 1 HP more than the amount of HP lost by the user. If the user&#039;s maximum HP is 3 or less, it will not lose any HP when the Substitute is made. A Substitute will have the same current type(s) and current stats of the Pokémon that created it. &lt;br /&gt;
&lt;br /&gt;
Once created, all stat modifying attacks and side effects used by the target against the user will fail, though all current stat modifiers will remain in effect, and any stat modifiers used by the user will also be applied to the Substitute. Until it breaks, a Substitute will absorb all damage done by the target (even if the damage done exceeds the remaining HP of the Substitute), but will not reduce the actual amount of damage that the target&#039;s attacks do. An one-hit KO will break a Substitute on contact.&lt;br /&gt;
&lt;br /&gt;
Substitute will not protect the user from self-inflicted [[status ailment]]s, but it will protect it from any status ailment generated by an opponent move and damage due to those status ailments.&lt;br /&gt;
&lt;br /&gt;
Substitute will not alter the execution of {{m|Bide}}, {{m|Counter}}, {{m|Disable}}, {{m|Haze}}, {{m|Leech Seed}}, {{m|Super Fang}}, {{m|Transform}}, or partial trapping moves, and it will not absorb crash damage, recoil damage, or recurrent damage. However, a Substitute will absorb self-inflicted confusion damage and prevent the user from {{status|Flinch|flinching}}.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon breaks a Substitute with {{m|Hyper Beam}}, it will not need to recharge. If a Pokémon breaks a Substitute with {{m|Explosion}} or {{m|Selfdestruct}}, it will not faint, though its picture will no longer be visible until it switches out or uses Substitute. If a Pokémon breaks a Substitute with a recoil move, it will not take any recoil damage. If a Pokémon breaks a Substitute with a draining move, no HP will be restored to it. Note that in each of these cases, the Substitute has to be broken, not merely damaged, by the referenced attack.&lt;br /&gt;
&lt;br /&gt;
If the user&#039;s current HP is less than 25% (rounded down) of its maximum HP, it will be too weak to make a Substitute. If the user&#039;s current HP is exactly equal to 25% (rounded down) of its maximum HP, it will create a Substitute, and then faint.&lt;br /&gt;
&lt;br /&gt;
In Stadium, Substitute will protect the user from {{m|Absorb}}, {{m|Dream Eater}}, {{m|Leech Life}}, {{m|Leech Seed}}, {{m|Mega Drain}}, and all status ailments inflicted by the opponent. If the user&#039;s current HP is exactly equal to 25% (rounded down) of its maximum HP, it will be too weak to create a Substitute. If a Pokémon breaks a Substitute with {{m|Explosion}} or {{m|Selfdestruct}}, it will faint.&lt;br /&gt;
&lt;br /&gt;
===Generation II - IV===&lt;br /&gt;
The effects of Substitute are the same as the previous generation; however, if the user has a status ailment, they will still take any damage from that status ailment after they have used Substitute.&lt;br /&gt;
&lt;br /&gt;
If the Substitute is broken by a target&#039;s {{m|Selfdestruct}} or {{m|Explosion}}, the user of that move will faint.&lt;br /&gt;
&lt;br /&gt;
If the user of Substitute has 25% or less of its Max HP (rounded down), or it only has a maximum of 1 HP, such as {{p|Shedinja}}, it will be unable to make a Substitute.&lt;br /&gt;
&lt;br /&gt;
A Substitute can be {{m|Baton Pass}}ed, and can absorb damage due to partial-trapping moves.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|122|Mr. Mime|1|Psychic||47|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM50]]====&lt;br /&gt;
&#039;&#039;&#039;All&#039;&#039;&#039; Pokémon that can learn TMs in Generation I can learn Substitute.&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|122|Mr. Mime|1|Psychic||11|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|122|Mr. Mime|1|Psychic||9|||RSE}}&lt;br /&gt;
{{Moveentry|122|Mr. Mime|1|Psychic||8|||FRLG}}&lt;br /&gt;
{{Moveentry|352|Kecleon|1|Normal||40}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Normal}}&lt;br /&gt;
{{Moveentry|108|Lickitung|1|Normal||{{p|Lapras}}&amp;lt;br&amp;gt;{{p|Snorlax}}||*}}&lt;br /&gt;
{{Moveentry|113|Chansey|1|Normal||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Togetic}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}||*}}&lt;br /&gt;
{{Moveentry|115|Kangaskhan|1|Normal||{{p|Lickitung}}&amp;lt;br&amp;gt;{{p|Snorlax}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}||*}}&lt;br /&gt;
{{Moveentry|131|Lapras|2|Water|Ice|{{p|Lickitung}}&amp;lt;br&amp;gt;{{p|Snorlax}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}||*}}&lt;br /&gt;
{{Moveentry|143|Snorlax|1|Normal||{{p|Lickitung}}&amp;lt;br&amp;gt;{{p|Lapras}}||*}}&lt;br /&gt;
{{Moveentry|161|Sentret|1|Normal||{{p|Kecleon}}}}&lt;br /&gt;
{{Moveentry|173|Cleffa|1|Normal||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Togetic}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}&amp;lt;br&amp;gt;{{p|Plusle}}&amp;lt;br&amp;gt;{{p|Minun}}||*}}&lt;br /&gt;
{{Moveentry|175|Togepi|1|Normal||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Togetic}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}&amp;lt;br&amp;gt;{{p|Plusle}}&amp;lt;br&amp;gt;{{p|Minun}}||*}}&lt;br /&gt;
{{Moveentry|183|Marill|1|Water||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Lapras}}&amp;lt;br&amp;gt;{{p|Togetic}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}&amp;lt;br&amp;gt;{{p|Plusle}}&amp;lt;br&amp;gt;{{p|Minun}}||*}}&lt;br /&gt;
{{Moveentry|263|Zigzagoon|1|Normal||{{p|Kecleon}}||*}}&lt;br /&gt;
{{Moveentry|300|Skitty|1|Normal||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Sentret}}, {{p|Furret}}&amp;lt;br&amp;gt;{{p|Togetic}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}&amp;lt;br&amp;gt;{{p|Zigzagoon}}, {{p|Linoone}}&amp;lt;br&amp;gt;{{p|Plusle}}, {{p|Minun}}&amp;lt;br&amp;gt;{{p|Spoink}}, {{p|Grumpig}}&amp;lt;br&amp;gt;{{p|Kecleon}}&amp;lt;br&amp;gt;{{p|Absol}}||*}}&lt;br /&gt;
{{Moveentry|311|Plusle|1|Electric||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Togetic}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}&amp;lt;br&amp;gt;{{p|Minun}}||*}}&lt;br /&gt;
{{Moveentry|312|Minun|1|Electric||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Togetic}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}&amp;lt;br&amp;gt;{{p|Plusle}}||*}}&lt;br /&gt;
{{Moveentry|325|Spoink|1|Psychic||{{p|Kecleon}}}}&lt;br /&gt;
{{Moveentry|359|Absol|1|Dark||{{p|Kecleon}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
====By [[move tutor]]====&lt;br /&gt;
=====In [[Pokémon FireRed and LeafGreen Versions|Pokémon FireRed, LeafGreen]], [[Pokémon Emerald Version|Emerald]], and [[Pokémon XD: Gale of Darkness|XD: Gale of Darkness]]=====&lt;br /&gt;
{{Learnlist/TM|Normal}}&lt;br /&gt;
{{Moveentrytm|001|Bulbasaur|2|Grass|Poison|}}&lt;br /&gt;
{{Moveentrytm|002|Ivysaur|2|Grass|Poison|}}&lt;br /&gt;
{{Moveentrytm|003|Venusaur|2|Grass|Poison}}&lt;br /&gt;
{{Moveentrytm|004|Charmander|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|005|Charmeleon|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|006|Charizard|2|Fire|Flying||}}&lt;br /&gt;
{{Moveentrytm|007|Squirtle||Water||}}&lt;br /&gt;
{{Moveentrytm|008|Wartortle||Water||}}&lt;br /&gt;
{{Moveentrytm|009|Blastoise|1|Water||}}&lt;br /&gt;
{{Moveentrytm|012|Butterfree|2|Bug|Flying|}}&lt;br /&gt;
{{Moveentrytm|015|Beedrill|2|Bug|Poison|}}&lt;br /&gt;
{{Moveentrytm|016|Pidgey|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|017|Pidgeotto|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|018|Pidgeot|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|019|Rattata|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|020|Raticate|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|021|Spearow|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|022|Fearow|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|023|Ekans|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|024|Arbok|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|025|Pikachu|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|026|Raichu|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|027|Sandshrew|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|028|Sandslash|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|029|Nidoran♀|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|030|Nidorina|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|031|Nidoqueen|2|Poison|Ground|}}&lt;br /&gt;
{{Moveentrytm|032|Nidoran♂|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|033|Nidorino|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|034|Nidoking|2|Poison|Ground|}}&lt;br /&gt;
{{Moveentrytm|035|Clefairy|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|036|Clefable|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|037|Vulpix|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|038|Ninetales|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|039|Jigglypuff|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|040|Wigglytuff|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|041|Zubat|2|Poison|Flying||}}&lt;br /&gt;
{{Moveentrytm|042|Golbat|2|Poison|Flying|}}&lt;br /&gt;
{{Moveentrytm|043|Oddish|2|Grass|Poison|}}&lt;br /&gt;
{{Moveentrytm|044|Gloom|2|Grass|Poison|}}&lt;br /&gt;
{{Moveentrytm|045|Vileplume|2|Grass|Poison|}}&lt;br /&gt;
{{Moveentrytm|046|Paras|2|Bug|Grass|}}&lt;br /&gt;
{{Moveentrytm|047|Parasect|2|Bug|Grass|}}&lt;br /&gt;
{{Moveentrytm|048|Venonat|2|Bug|Poison|}}&lt;br /&gt;
{{Moveentrytm|049|Venomoth|2|Bug|Poison|}}&lt;br /&gt;
{{Moveentrytm|050|Diglett|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|051|Dugtrio|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|052|Meowth|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|053|Persian|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|054|Psyduck||Water||}}&lt;br /&gt;
{{Moveentrytm|055|Golduck|1|Water||}}&lt;br /&gt;
{{Moveentrytm|056|Mankey|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|057|Primeape|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|058|Growlithe|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|059|Arcanine|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|060|Poliwag|1|Water||}}&lt;br /&gt;
{{Moveentrytm|061|Poliwhirl|1|Water||}}&lt;br /&gt;
{{Moveentrytm|062|Poliwrath|2|Water|Fighting|}}&lt;br /&gt;
{{Moveentrytm|063|Abra|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|064|Kadabra|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|065|Alakazam|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|066|Machop|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|067|Machoke|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|068|Machamp|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|069|Bellsprout|2|Grass|Poison|}}&lt;br /&gt;
{{Moveentrytm|070|Weepinbell|2|Grass|Poison|}}&lt;br /&gt;
{{Moveentrytm|071|Victreebel|2|Grass|Poison|}}&lt;br /&gt;
{{Moveentrytm|072|Tentacool|2|Water|Poison|}}&lt;br /&gt;
{{Moveentrytm|073|Tentacruel|2|Water|Poison|}}&lt;br /&gt;
{{Moveentrytm|074|Geodude|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|075|Graveler|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|076|Golem|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|077|Ponyta|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|078|Rapidash|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|079|Slowpoke|2|Water|Psychic|}}&lt;br /&gt;
{{Moveentrytm|080|Slowbro|2|Water|Psychic|}}&lt;br /&gt;
{{Moveentrytm|081|Magnemite|2|Electric|Steel|}}&lt;br /&gt;
{{Moveentrytm|082|Magneton|2|Electric|Steel}}&lt;br /&gt;
{{Moveentrytm|083|Farfetch&#039;d|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|084|Doduo|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|085|Dodrio|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|086|Seel||Water||}}&lt;br /&gt;
{{Moveentrytm|087|Dewgong|2|Water|Ice|}}&lt;br /&gt;
{{Moveentrytm|088|Grimer|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|089|Muk|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|090|Shellder||Water||}}&lt;br /&gt;
{{Moveentrytm|091|Cloyster|2|Water|Ice|}}&lt;br /&gt;
{{Moveentrytm|092|Gastly|2|Ghost|Poison|}}&lt;br /&gt;
{{Moveentrytm|093|Haunter|2|Ghost|Poison|}}&lt;br /&gt;
{{Moveentrytm|094|Gengar|2|Ghost|Poison|}}&lt;br /&gt;
{{Moveentrytm|095|Onix|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|096|Drowzee|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|097|Hypno|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|098|Krabby||Water||}}&lt;br /&gt;
{{Moveentrytm|099|Kingler|1|Water||}}&lt;br /&gt;
{{Moveentrytm|100|Voltorb|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|101|Electrode|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|102|Exeggcute|2|Grass|Psychic|}}&lt;br /&gt;
{{Moveentrytm|103|Exeggutor|2|Grass|Psychic|}}&lt;br /&gt;
{{Moveentrytm|104|Cubone|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|105|Marowak|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|106|Hitmonlee|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|107|Hitmonchan|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|108|Lickitung|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|109|Koffing|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|110|Weezing|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|111|Rhyhorn|2|Ground|Rock|}}&lt;br /&gt;
{{Moveentrytm|112|Rhydon|2|Ground|Rock|}}&lt;br /&gt;
{{Moveentrytm|113|Chansey|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|114|Tangela|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|115|Kangaskhan|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|116|Horsea||Water||}}&lt;br /&gt;
{{Moveentrytm|117|Seadra|1|Water|}}&lt;br /&gt;
{{Moveentrytm|118|Goldeen|1|Water|}}&lt;br /&gt;
{{Moveentrytm|119|Seaking|1|Water|}}&lt;br /&gt;
{{Moveentrytm|120|Staryu||Water||}}&lt;br /&gt;
{{Moveentrytm|121|Starmie|2|Water|Psychic}}&lt;br /&gt;
{{Moveentrytm|122|Mr. Mime|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|123|Scyther|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|124|Jynx|2|Ice|Psychic}}&lt;br /&gt;
{{Moveentrytm|125|Electabuzz|1|Electric|}}&lt;br /&gt;
{{Moveentrytm|126|Magmar|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|127|Pinsir|1|Bug|}}&lt;br /&gt;
{{Moveentrytm|128|Tauros|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|130|Gyarados|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|131|Lapras|2|Water|Ice}}&lt;br /&gt;
{{Moveentrytm|133|Eevee|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|134|Vaporeon|1|Water|}}&lt;br /&gt;
{{Moveentrytm|135|Jolteon|1|Electric|}}&lt;br /&gt;
{{Moveentrytm|136|Flareon|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|137|Porygon|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|138|Omanyte|2|Rock|Water|}}&lt;br /&gt;
{{Moveentrytm|139|Omastar|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|140|Kabuto|2|Rock|Water|}}&lt;br /&gt;
{{Moveentrytm|141|Kabutops|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|142|Aerodactyl|2|Rock|Flying}}&lt;br /&gt;
{{Moveentrytm|143|Snorlax|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|144|Articuno|2|Ice|Flying}}&lt;br /&gt;
{{Moveentrytm|145|Zapdos|2|Electric|Flying}}&lt;br /&gt;
{{Moveentrytm|146|Moltres|2|Fire|Flying}}&lt;br /&gt;
{{Moveentrytm|147|Dratini|1|Dragon|}}&lt;br /&gt;
{{Moveentrytm|148|Dragonair|1|Dragon|}}&lt;br /&gt;
{{Moveentrytm|149|Dragonite|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|150|Mewtwo|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|152|Chikorita|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|153|Bayleef|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|154|Meganium|1|Grass|}}&lt;br /&gt;
{{Moveentrytm|155|Cyndaquil|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|156|Quilava|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|157|Typhlosion|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|158|Totodile|1|Water||}}&lt;br /&gt;
{{Moveentrytm|159|Croconaw|1|Water||}}&lt;br /&gt;
{{Moveentrytm|160|Feraligatr|1|Water|}}&lt;br /&gt;
{{Moveentrytm|161|Sentret|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|162|Furret|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|163|Hoothoot|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|164|Noctowl|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|165|Ledyba|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|166|Ledian|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|167|Spinarak|2|Bug|Poison}}&lt;br /&gt;
{{Moveentrytm|168|Ariados|2|Bug|Poison}}&lt;br /&gt;
{{Moveentrytm|169|Crobat|2|Poison|Flying}}&lt;br /&gt;
{{Moveentrytm|170|Chinchou|2|Water|Electric|}}&lt;br /&gt;
{{Moveentrytm|171|Lanturn|2|Water|Electric}}&lt;br /&gt;
{{Moveentrytm|172|Pichu|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|173|Cleffa|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|174|Igglybuff|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|175|Togepi|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|176|Togetic|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|177|Natu|2|Psychic|Flying}}&lt;br /&gt;
{{Moveentrytm|178|Xatu|2|Psychic|Flying}}&lt;br /&gt;
{{Moveentrytm|179|Mareep|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|180|Flaaffy|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|181|Ampharos|1|Electric|}}&lt;br /&gt;
{{Moveentrytm|182|Bellossom|1|Grass|}}&lt;br /&gt;
{{Moveentrytm|183|Marill|1|Water|}}&lt;br /&gt;
{{Moveentrytm|184|Azumarill|1|Water|}}&lt;br /&gt;
{{Moveentrytm|185|Sudowoodo|1|Rock|}}&lt;br /&gt;
{{Moveentrytm|186|Politoed|1|Water|}}&lt;br /&gt;
{{Moveentrytm|187|Hoppip|2|Grass|Flying|}}&lt;br /&gt;
{{Moveentrytm|188|Skiploom|2|Grass|Flying|}}&lt;br /&gt;
{{Moveentrytm|189|Jumpluff|2|Grass|Flying}}&lt;br /&gt;
{{Moveentrytm|190|Aipom|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|191|Sunkern|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|192|Sunflora|1|Grass|}}&lt;br /&gt;
{{Moveentrytm|193|Yanma|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|194|Wooper|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|195|Quagsire|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|196|Espeon|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|197|Umbreon|1|Dark|}}&lt;br /&gt;
{{Moveentrytm|198|Murkrow|2|Dark|Flying|}}&lt;br /&gt;
{{Moveentrytm|199|Slowking|2|Water|Psychic}}&lt;br /&gt;
{{Moveentrytm|200|Misdreavus|1|Ghost|}}&lt;br /&gt;
{{Moveentrytm|203|Girafarig|2|Normal|Psychic|}}&lt;br /&gt;
{{Moveentrytm|204|Pineco|1|Bug|}}&lt;br /&gt;
{{Moveentrytm|205|Forretress|2|Bug|Steel}}&lt;br /&gt;
{{Moveentrytm|206|Dunsparce|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|207|Gligar|2|Ground|Flying|}}&lt;br /&gt;
{{Moveentrytm|208|Steelix|2|Steel|Ground}}&lt;br /&gt;
{{Moveentrytm|209|Snubbull|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|210|Granbull|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|211|Qwilfish|2|Water|Poison|}}&lt;br /&gt;
{{Moveentrytm|212|Scizor|2|Bug|Steel}}&lt;br /&gt;
{{Moveentrytm|213|Shuckle|2|Bug|Rock}}&lt;br /&gt;
{{Moveentrytm|214|Heracross|2|Bug|Fighting}}&lt;br /&gt;
{{Moveentrytm|215|Sneasel|2|Dark|Ice|}}&lt;br /&gt;
{{Moveentrytm|216|Teddiursa|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|217|Ursaring|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|218|Slugma|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|219|Magcargo|2|Fire|Rock|}}&lt;br /&gt;
{{Moveentrytm|220|Swinub|2|Ice|Ground}}&lt;br /&gt;
{{Moveentrytm|221|Piloswine|2|Ice|Ground}}&lt;br /&gt;
{{Moveentrytm|222|Corsola|2|Water|Rock|}}&lt;br /&gt;
{{Moveentrytm|223|Remoraid|1|Water|}}&lt;br /&gt;
{{Moveentrytm|224|Octillery|1|Water|}}&lt;br /&gt;
{{Moveentrytm|225|Delibird|2|Ice|Flying}}&lt;br /&gt;
{{Moveentrytm|226|Mantine|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|227|Skarmory|2|Steel|Flying|}}&lt;br /&gt;
{{Moveentrytm|228|Houndour|2|Dark|Fire}}&lt;br /&gt;
{{Moveentrytm|229|Houndoom|2|Dark|Fire}}&lt;br /&gt;
{{Moveentrytm|230|Kingdra|2|Water|Dragon}}&lt;br /&gt;
{{Moveentrytm|231|Phanpy|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|232|Donphan|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|233|Porygon2|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|234|Stantler|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|236|Tyrogue|1|Fighting|}}&lt;br /&gt;
{{Moveentrytm|237|Hitmontop|1|Fighting|}}&lt;br /&gt;
{{Moveentrytm|238|Smoochum|2|Ice|Psychic|}}&lt;br /&gt;
{{Moveentrytm|239|Elekid|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|240|Magby|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|241|Miltank|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|242|Blissey|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|243|Raikou|1|Electric|}}&lt;br /&gt;
{{Moveentrytm|244|Entei|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|245|Suicune|1|Water|}}&lt;br /&gt;
{{Moveentrytm|246|Larvitar|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|247|Pupitar|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|248|Tyranitar|2|Rock|Dark}}&lt;br /&gt;
{{Moveentrytm|249|Lugia|2|Psychic|Flying}}&lt;br /&gt;
{{Moveentrytm|250|Ho-Oh|2|Fire|Flying}}&lt;br /&gt;
{{Moveentrytm|251|Celebi|2|Psychic|Grass}}&lt;br /&gt;
{{Moveentrytm|252|Treecko|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|253|Grovyle|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|254|Sceptile|1|Grass|}}&lt;br /&gt;
{{Moveentrytm|255|Torchic|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|256|Combusken|2|Fire|Fighting|}}&lt;br /&gt;
{{Moveentrytm|257|Blaziken|2|Fire|Fighting}}&lt;br /&gt;
{{Moveentrytm|258|Mudkip|1|Water|}}&lt;br /&gt;
{{Moveentrytm|259|Marshtomp|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|260|Swampert|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|261|Poochyena|1|Dark|}}&lt;br /&gt;
{{Moveentrytm|262|Mightyena|1|Dark|}}&lt;br /&gt;
{{Moveentrytm|263|Zigzagoon|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|264|Linoone|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|267|Beautifly|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|269|Dustox|2|Bug|Poison}}&lt;br /&gt;
{{Moveentrytm|270|Lotad|2|Water|Grass|}}&lt;br /&gt;
{{Moveentrytm|271|Lombre|2|Water|Grass|}}&lt;br /&gt;
{{Moveentrytm|272|Ludicolo|2|Water|Grass}}&lt;br /&gt;
{{Moveentrytm|273|Seedot|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|274|Nuzleaf|2|Grass|Dark}}&lt;br /&gt;
{{Moveentrytm|275|Shiftry|2|Grass|Dark}}&lt;br /&gt;
{{Moveentrytm|276|Taillow|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|277|Swellow|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|278|Wingull|2|Water|Flying|}}&lt;br /&gt;
{{Moveentrytm|279|Pelipper|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|280|Ralts|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|281|Kirlia|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|282|Gardevoir|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|283|Surskit|2|Bug|Water}}&lt;br /&gt;
{{Moveentrytm|284|Masquerain|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|285|Shroomish|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|286|Breloom|2|Grass|Fighting}}&lt;br /&gt;
{{Moveentrytm|287|Slakoth|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|288|Vigoroth|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|289|Slaking|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|290|Nincada|2|Bug|Ground|}}&lt;br /&gt;
{{Moveentrytm|291|Ninjask|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|292|Shedinja|2|Bug|Ghost}}&lt;br /&gt;
{{Moveentrytm|293|Whismur|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|294|Loudred|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|295|Exploud|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|296|Makuhita|1|Fighting|}}&lt;br /&gt;
{{Moveentrytm|297|Hariyama|1|Fighting|}}&lt;br /&gt;
{{Moveentrytm|298|Azurill|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|299|Nosepass|1|Rock|}}&lt;br /&gt;
{{Moveentrytm|300|Skitty|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|301|Delcatty|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|302|Sableye|2|Dark|Ghost|}}&lt;br /&gt;
{{Moveentrytm|303|Mawile|1|Steel}}&lt;br /&gt;
{{Moveentrytm|304|Aron|2|Steel|Rock|}}&lt;br /&gt;
{{Moveentrytm|305|Lairon|2|Steel|Rock|}}&lt;br /&gt;
{{Moveentrytm|306|Aggron|2|Steel|Rock}}&lt;br /&gt;
{{Moveentrytm|307|Meditite|2|Fighting|Psychic}}&lt;br /&gt;
{{Moveentrytm|308|Medicham|2|Fighting|Psychic}}&lt;br /&gt;
{{Moveentrytm|309|Electrike|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|310|Manectric|1|Electric|}}&lt;br /&gt;
{{Moveentrytm|311|Plusle|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|312|Minun|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|313|Volbeat|1|Bug|}}&lt;br /&gt;
{{Moveentrytm|314|Illumise|1|Bug|}}&lt;br /&gt;
{{Moveentrytm|315|Roselia|2|Grass|Poison|}}&lt;br /&gt;
{{Moveentrytm|316|Gulpin|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|317|Swalot|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|318|Carvanha|2|Water|Dark|}}&lt;br /&gt;
{{Moveentrytm|319|Sharpedo|2|Water|Dark|}}&lt;br /&gt;
{{Moveentrytm|320|Wailmer||Water||}}&lt;br /&gt;
{{Moveentrytm|321|Wailord|1|Water|}}&lt;br /&gt;
{{Moveentrytm|322|Numel|2|Fire|Ground}}&lt;br /&gt;
{{Moveentrytm|323|Camerupt|2|Fire|Ground}}&lt;br /&gt;
{{Moveentrytm|324|Torkoal|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|325|Spoink|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|326|Grumpig|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|327|Spinda|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|328|Trapinch|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|329|Vibrava|2|Ground|Dragon}}&lt;br /&gt;
{{Moveentrytm|330|Flygon|2|Ground|Dragon}}&lt;br /&gt;
{{Moveentrytm|331|Cacnea|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|332|Cacturne|2|Grass|Dark}}&lt;br /&gt;
{{Moveentrytm|333|Swablu|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|334|Altaria|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|335|Zangoose|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|336|Seviper|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|337|Lunatone|2|Rock|Psychic}}&lt;br /&gt;
{{Moveentrytm|338|Solrock|2|Rock|Psychic}}&lt;br /&gt;
{{Moveentrytm|339|Barboach|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|340|Whiscash|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|341|Corphish|1|Water||}}&lt;br /&gt;
{{Moveentrytm|342|Crawdaunt|2|Water|Dark}}&lt;br /&gt;
{{Moveentrytm|343|Baltoy|2|Ground|Psychic}}&lt;br /&gt;
{{Moveentrytm|344|Claydol|2|Ground|Psychic}}&lt;br /&gt;
{{Moveentrytm|345|Lileep|2|Rock|Grass|}}&lt;br /&gt;
{{Moveentrytm|346|Cradily|2|Rock|Grass}}&lt;br /&gt;
{{Moveentrytm|347|Anorith|2|Rock|Bug|}}&lt;br /&gt;
{{Moveentrytm|348|Armaldo|2|Rock|Bug}}&lt;br /&gt;
{{Moveentrytm|349|Feebas|1|Water|}}&lt;br /&gt;
{{Moveentrytm|350|Milotic|1|Water|}}&lt;br /&gt;
{{Moveentrytm|351|Castform|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|351|Castform|1|Fire|||Sun}}&lt;br /&gt;
{{Moveentrytm|351|Castform|1|Water|||Rain}}&lt;br /&gt;
{{Moveentrytm|351|Castform|1|Ice|||Hail}}&lt;br /&gt;
{{Moveentrytm|352|Kecleon|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|353|Shuppet|1|Ghost|}}&lt;br /&gt;
{{Moveentrytm|354|Banette|1|Ghost|}}&lt;br /&gt;
{{Moveentrytm|355|Duskull|1|Ghost|}}&lt;br /&gt;
{{Moveentrytm|356|Dusclops|1|Ghost|}}&lt;br /&gt;
{{Moveentrytm|357|Tropius|2|Grass|Flying}}&lt;br /&gt;
{{Moveentrytm|358|Chimecho|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|359|Absol|1|Dark|}}&lt;br /&gt;
{{Moveentrytm|361|Snorunt|1|Ice|}}&lt;br /&gt;
{{Moveentrytm|362|Glalie|1|Ice|}}&lt;br /&gt;
{{Moveentrytm|363|Spheal|2|Ice|Water|}}&lt;br /&gt;
{{Moveentrytm|364|Sealeo|2|Ice|Water|}}&lt;br /&gt;
{{Moveentrytm|365|Walrein|2|Ice|Water}}&lt;br /&gt;
{{Moveentrytm|366|Clamperl||Water||}}&lt;br /&gt;
{{Moveentrytm|367|Huntail|1|Water|}}&lt;br /&gt;
{{Moveentrytm|368|Gorebyss|1|Water|}}&lt;br /&gt;
{{Moveentrytm|369|Relicanth|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|370|Luvdisc||Water||}}&lt;br /&gt;
{{Moveentrytm|371|Bagon|1|Dragon||}}&lt;br /&gt;
{{Moveentrytm|372|Shelgon|1|Dragon||}}&lt;br /&gt;
{{Moveentrytm|373|Salamence|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|375|Metang|2|Steel|Psychic}}&lt;br /&gt;
{{Moveentrytm|376|Metagross|2|Steel|Psychic}}&lt;br /&gt;
{{Moveentrytm|377|Regirock|1|Rock|}}&lt;br /&gt;
{{Moveentrytm|378|Regice|1|Ice|}}&lt;br /&gt;
{{Moveentrytm|379|Registeel|1|Steel|}}&lt;br /&gt;
{{Moveentrytm|380|Latias|2|Dragon|Psychic}}&lt;br /&gt;
{{Moveentrytm|381|Latios|2|Dragon|Psychic}}&lt;br /&gt;
{{Moveentrytm|382|Kyogre|1|Water|}}&lt;br /&gt;
{{Moveentrytm|383|Groudon|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|384|Rayquaza|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|385|Jirachi|2|Steel|Psychic}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic|||Attack}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic|||Defense}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic|||Speed}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|122|Mr. Mime|1|Psychic||29|}}&lt;br /&gt;
{{Moveentry|352|Kecleon|1|Normal||37|||DP}}&lt;br /&gt;
{{Moveentry|352|Kecleon|1|Normal||39|||PtHGSS}}&lt;br /&gt;
{{Moveentry|439|Mime Jr.|1|Psychic||29|}}&lt;br /&gt;
{{Moveentry|479|Rotom|2|Electric|Ghost|36|}}&lt;br /&gt;
{{Moveentry|479|Rotom|2|Electric|Ghost|36||Heat}}&lt;br /&gt;
{{Moveentry|479|Rotom|2|Electric|Ghost|36||Wash}}&lt;br /&gt;
{{Moveentry|479|Rotom|2|Electric|Ghost|36||Frost}}&lt;br /&gt;
{{Moveentry|479|Rotom|2|Electric|Ghost|36||Fan}}&lt;br /&gt;
{{Moveentry|479|Rotom|2|Electric|Ghost|36||Mow}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM90]]====&lt;br /&gt;
&#039;&#039;&#039;All&#039;&#039;&#039; Pokémon that can learn TMs in Generation IV can learn Substitute.&lt;br /&gt;
&lt;br /&gt;
==Sprites==&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{normal color}}; -moz-border-radius: 1em; border: 3px solid #{{normal color light}}}};&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #E6E6E6; -moz-border-radius-topleft: 10px;&amp;quot; | Front&lt;br /&gt;
! style=&amp;quot;background: #E6E6E6; -moz-border-radius-topright: 10px;&amp;quot; | Back&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #E6E6E6;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;[[Generation I|Generations I]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Generation II|II]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}};&amp;quot; align=&amp;quot;center&amp;quot; | [[File:SubstituteG12f.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}};&amp;quot; align=&amp;quot;center&amp;quot; | [[File:SubstituteG12b.png]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #E6E6E6;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;[[Generation III]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}};&amp;quot; align=&amp;quot;center&amp;quot; | [[File:SubstituteG3f.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}};&amp;quot; align=&amp;quot;center&amp;quot; | [[File:SubstituteG3b.png]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #E6E6E6;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;[[Generation IV]]&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}; -moz-border-radius-bottomleft: 10px;&amp;quot; align=&amp;quot;center&amp;quot; | [[File:SubstituteG4f.png]]&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}; -moz-border-radius-bottomright: 10px;&amp;quot; align=&amp;quot;center&amp;quot; | [[File:SubstituteG4b.png]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #E6E6E6;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;{{g|Stadium 2}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}; -moz-border-radius-bottomleft: 10px;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:SubstituteStadium2.png|45px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #E6E6E6;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;{{g|Battle Revolution}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}; -moz-border-radius-bottomleft: 10px;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:SubFly.jpg|45px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=normal|exp=yes|image1= Substitute disappears.png|image1p=Subtitute fades away|image2=DelcattySubstituteBefore.jpg|image2p=Delcatty|image3=Substitute1.png|image3p=Shaymin|image4=DelcattySubstituteAfter.jpg|image4p=Subtitute breaks}}&lt;br /&gt;
{{movep|type=normal|ms=492|pkmn=Shaymin|method=A substitute is formed that looks exactly like Shaymin. It soon fades away.}}&lt;br /&gt;
{{movemid|type=normal|user=Shaymin (anime)|user1=Wild Shaymin|startcode=Giratina and the Sky Warrior|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=301|pkmn=Delcatty|method=A substitute is formed that looks exactly like Delcatty. It soon fades away.}}&lt;br /&gt;
{{movemid|type=normal|user=Lila|user1=Lila&#039;s Delcatty|startcode=DP095|startname=Battling the Generation Gap!}}&lt;br /&gt;
{{movep|type=normal|ms=175|pkmn=Togepi|method=A substitute is formed that looks exactly like Togepi. It soon fades away.}}&lt;br /&gt;
{{movebtm|type=normal|user=Togepi (Pokémon)|user1=A wild Togepi|startcode=DP142|startname=The Worst Togepy Ever!}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[Image:SubFly.jpg|thumb|right|A Substitute &amp;quot;Levitating&amp;quot;]]&lt;br /&gt;
*In most games, the Substitute and the Pokmon will switch places when the Pokémon is actually attacking. The only exception in Pokémon Battle Revolution, where the battle animations play out if the Substitute was the one performing the attack. It generally remains stationary, except for when using moves like Fly or Bounce.&lt;br /&gt;
*Substitutes are interpreted differently throughout all forms of Pokémon canon. In the games, Substitutes are seen as a plush-like decoy which simply replaces the Pokémon. In the anime, Substitutes are seen to be exact clones of the user. In the manga, Substitutes are like the anime representation, but more spectral and transparent, as shown by [[Pika|Red&#039;s Pikachu]] in &#039;&#039;[[PS028|Peace of Mime]]&#039;&#039;.&lt;br /&gt;
* {{p|Shedinja}} is capable of learning Substitute by both {{2v2|FireRed|LeafGreen}} [[move tutor]] as well as by [[TM90]] in [[Generation IV]] (as well as inheriting it from its pre-evolution). Despite this, it cannot use it, as its HP is too low to make a substitute.&lt;br /&gt;
*In the Generation I-II games the plush resembles the [[Pokémon]] {{p|Rhydon}}. In subsequent generations, the plush slightly resembles {{p|Tyranitar}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* French: &#039;&#039;&#039;Clonage&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Sustituto&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Sostituto&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Delegator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Delegator]]&lt;br /&gt;
[[es:Sustituto]]&lt;br /&gt;
[[ja:みがわり]]&lt;br /&gt;
[[pt:Substitute]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9_Ball/Archive_1&amp;diff=906207</id>
		<title>Talk:Poké Ball/Archive 1</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9_Ball/Archive_1&amp;diff=906207"/>
		<updated>2009-10-21T01:45:30Z</updated>

		<summary type="html">&lt;p&gt;Phred: /* Compé? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Just wondering where Abra and Phanpy are coming from, as [http://pokefor.greenchu.de/meowth346/gbc/poke-balls/ Pokémon Forever states] &amp;quot;If the wild Pokémon is Magnemite, Grimer, Tangela, Mr.Mime, Eevee, Porygon, Dratini, or Dragonair, then Catch Rate = Catch Rate * 4.0. Please note that while these Pokémon have a greater chance to catch, not all of them can be found in the wild.&amp;quot;&lt;br /&gt;
[[User:Jshadias|Jshadias]] 09:53, 28 Feb 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
I&#039;m curious, too.  I see various sites that say things like &amp;quot;Pokemon who can run away, like Teddiursa, Tangela, or Raikou&amp;quot;, but the game stores a list of Pokemon whom the ball works better on, and that&#039;s what I used on PokéFor. --[[User:Meowth346|Meowth346]] 21:09, 28 Feb 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
In that case, somebody remove the two offending, untrue Pogeys?&lt;br /&gt;
&lt;br /&gt;
And Abra really shouldn&#039;t be on that list, as it uses Teleport; it doesn&#039;t actually run away... [[User:Evkl|Evkl]] 21:45, 28 Feb 2005 (UTC)&lt;br /&gt;
Teleport counts, though.  The quick ball worked on Abra.[[User:Nintendofan146B|Nintendofan146B]] 20:17, 12 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Should Anime-only Balls be included in this? I&#039;m thinking of the Dark Balls and whatever it was that Sammy used from movie 4--BJG&lt;br /&gt;
&lt;br /&gt;
There was the Dark Ball and the GS Ball.  That&#039;s all there have been.  I think they would make a useful addition, though. [[User:Fabu-Vinny|Fabu-Vinny]] 19:22, 23 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
==TCG sections==&lt;br /&gt;
Shouldn&#039;t the page give hyper links to all of the Poké Balls featured in the cards? [[User:Mr. bell|Mr. Bell]] 08:49, 15 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hyper Ball in manga ==&lt;br /&gt;
&lt;br /&gt;
Do you think it&#039;s worth mentioning in the &amp;quot;in the manga&amp;quot; section about the existance of the Hyper Ball? Ash attempts to use it in the EToP manga at the end of issue 4, and is apparently very expensive. [[User:Fsilone|Fsilone]] 02:48, 21 December 2007 (UTC)&lt;br /&gt;
:Isn&#039;t the Hyper Ball just the Japanese name of the Ultra Ball? &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 03:00, 21 December 2007 (UTC)&lt;br /&gt;
::...yeah. It is. And it&#039;s rather expensive, too... [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt; 03:03, 21 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Happiness Balls ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t there be a note about the increased Happiness rating that Luxury Balls and Friend Balls produce on captured Pokemon?  Or is that just a myth that has no bearing on the game data?&lt;br /&gt;
:This is a good question, how come it wasn&#039;t answered? [[User:Felinoel|Felinoel]] 21:45, 14 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Main Picture ==&lt;br /&gt;
&lt;br /&gt;
Is an SSBM trophy really appropriate for the main picture on this article? I think it should be a plain Pokéball without the trophy base at the bottom - [[User:MTC|MTC]]&lt;br /&gt;
&lt;br /&gt;
I think it looks a lot better, just a sharper image if you know what I mean.  And it doesn&#039;t matter the source, a Poké Ball is a Poké Ball. [[User:Evkl|evkl]] 19:25, 4 Apr 2005 (UTC)&lt;br /&gt;
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I think the Same as MTC. It could be the picture of a Poké ball that is in the first opening possibly. [[user:David aipom|David aipom]]&lt;br /&gt;
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As long as the picture illustrates on how the ball looks like in the anime and games (which it does), the it is acceptable. - [[User:Vhayes1992|Vhayes1992]] 18:17, 22 August 2009 (UTC)&lt;br /&gt;
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== Team Rocket Balls... ==&lt;br /&gt;
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I clearly remember seeing black balls thrown by the head of Team Rocket in &amp;amp;quot;Mewtwo&#039;s Return&amp;amp;quot; feature length episode. Now it&#039;s a bit sad since I juest returned the darn video to the rental store and check on this which I saw just moments ago! From my poor memeory I think they were just black pokeballs with the typicial Team Rocket red R instead of red dot.&lt;br /&gt;
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They were used to capture the running pokemon (Meoth, Pikachu and the cloned pokemons), though Mewtwo used it&#039;s psychich powers to release them, making them somewhat uninteresting...&lt;br /&gt;
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Actually, I think you&#039;re thinking of the PokéBalls being thrown by the Team Rocket grunts at the herd of Tauros that Mewtwo was lifting with Psychic.[[User:Missingno. Master|Missingno. Master]] 02:00, 19 October 2007 (UTC)&lt;br /&gt;
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== Ball Images ==&lt;br /&gt;
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The large images are nice, I admit, but perhaps using sprites would make the tables look neater and, by having ones for the Safari, Ultra and Master Balls, more complete?  Given time, I could even make modifications of the sprites for the Generation II Balls.  --[[User:Pie|Pie]] 20:08, 11 June 2006 (UTC)&lt;br /&gt;
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== Replacing Images ==&lt;br /&gt;
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I don&#039;t think that the current images for Hoenn Balls and Poke and Great Ball are nice. I think they&#039;re ugly imitations of Sugimori Artwork. I have a Sugimori Artworks for almost all PokeBalls (the Johto ones are bad-qualited, though) and I think they&#039;re much better. I think we should replace the current images with the Sugimori&#039;s ones.&lt;br /&gt;
:I dunno, I don&#039;t think the current ones look bad at all - just big, given how much they stretch the rows of the table.  And how bad quality are you talking for the Johto ones?  Call me a sprite fanatic, but I think the third generation item sprites would look best in the tables.  The second generation ones would be missing, but, as I said, I could make some custom ones.  Also, I&#039;m not particularly fond of the anime Pokéball image, since it&#039;s so heavily pixelated... --[[User:Pie|Pie]] 01:36, 19 June 2006 (UTC)&lt;br /&gt;
:Actually... now that I think of it, perhaps both of our concerns can be dealt with more easily than I thought.  Hold on just a little bit... --[[User:Pie|Pie]] 18:50, 20 June 2006 (UTC)&lt;br /&gt;
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== One big vs. many small ==&lt;br /&gt;
I&#039;ve been talking with TTE.  The idea of breaking some of the meat of this article up still bugs me on some level, but... well, might as well bring the idea to everyone.&lt;br /&gt;
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The idea, basically, is to start having articles for groups of items as well as individual.  This one, for example, would be moved to &amp;quot;Ball&amp;quot;, and the lower section would link to the different articles on individual item types.  If we do this for this one, we do it for all item groups...&lt;br /&gt;
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Thoughts?  --[[User:Pie|Pie]] &amp;lt;sup&amp;gt;~[[User talk:Pie|♪]][[Special:Contributions/Pie|♫]]&amp;lt;/sup&amp;gt; 02:58, 16 April 2007 (UTC)&lt;br /&gt;
:I think it&#039;d be a good idea. After all, we have separate articles for every berry, why shouldn&#039;t we for Poké Balls and held items as well? Then, we could categorize them better, without having a gigantic page (which is what the page on [[held items]] is quickly becoming...).&lt;br /&gt;
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:C&#039;mon, anyone else? --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 21:55, 17 April 2007 (UTC)&lt;br /&gt;
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::Ooh, just had an idea. How about dividing the page into individual sections for each type of ball, going into detail about its catch rate, where it&#039;s able to be purchased, and so on? --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 15:59, 14 May 2007 (UTC)&lt;br /&gt;
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::: Thats a GREAT idea. We could have another template for all the balls. --[[User:Usyflad10|Usyflad]] [[User talk:Usyflad10|&amp;lt;font color=&amp;quot;#42528C &amp;quot;&amp;gt;10&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] 23:21, 4 July 2009 (UTC)&lt;br /&gt;
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== Green Pokeball ==&lt;br /&gt;
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I uploaded this image i took from the first pokemon episode, but i cant get the sizeing right...Someone should take a look and stick it in the Anime section --[[User:Britannia&#039;s Blade|Britannia&amp;amp;#39;s Blade]] 19:33, 23 July 2007 (UTC)&lt;br /&gt;
:Handled. --[[User:Pie|Pie]] &amp;lt;sup&amp;gt;~[[User talk:Pie|♪]][[Special:Contributions/Pie|♫]]&amp;lt;/sup&amp;gt; 19:53, 23 July 2007 (UTC)&lt;br /&gt;
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== Dive Ball ==&lt;br /&gt;
What is the increase of efficiency for a dive ball when you are capturing a water/bug hybrid?&lt;br /&gt;
:That&#039;s the Net Ball that raises the multiplier for Water or Bug Pokémon. Dive Ball in Gen III works better on Pokémon underwater, and in Gen IV works better on Pokémon you encounter while Surfing. Anyway, I think it doesn&#039;t stack, but I dunno. If it doesn&#039;t stack, it&#039;s as listed, but if it does, it&#039;s 9x. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:19, 21 August 2007 (UTC)&lt;br /&gt;
:Does the Dive Ball really have an increased effect while Surfing in D/P? [[User:Missingno. Master|Missingno. Master]] 02:00, 19 October 2007 (UTC)&lt;br /&gt;
::I Belive it does. It&#039;s text says so. I don&#039;t know the rate though.&lt;br /&gt;
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== Sir Aaron&#039;s Staff and the passage of time within the ball. ==&lt;br /&gt;
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Should Sir Aaron&#039;s Staff be considered a pre-pokéball object as well? Also, should it be noted about how time passes for pokémon contained within pokéballs? There have been a few instances where pokémon have spent of years, centuries even, within a pokéball/pokéball like object and not aging or feeling any sort of passage of time.&lt;br /&gt;
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I think so, it is a method of capturing a Pokémon. &amp;lt;big&amp;gt;[[Image:Ani137MS.gif]]&amp;lt;sub&amp;gt;[[User:Tesh|&amp;lt;span style=&amp;quot;color:#F05030;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt;[[Image:Ani233MS.gif]]&amp;lt;sub&amp;gt;[[User Talk:Tesh|&amp;lt;span style=&amp;quot;color:#5C8CFA;&amp;quot;&amp;gt;&#039;&#039;&#039;TALK&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt; [[Image:Ani474MS.gif]]&amp;lt;sub&amp;gt;[[User:Tesh/Other|&amp;lt;span style=&amp;quot;color:#EEC226;&amp;quot;&amp;gt;&#039;&#039;&#039;FUN&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;/big&amp;gt; 16:41, 15 November 2007 (UTC)&lt;br /&gt;
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This is my fist post (or edit, I&#039;m new)&lt;br /&gt;
The passage of time seems to vary between pokéball and pokéball like objects, when in pokéballs, pokémon seem to be conscious (as trainers give commands before releasing them) but don&#039;t physically age, but in some other pokéball like object, time passes as if there sleeping while there in the object. amaster6000 11:12, 17 January 2008 (UTC)&lt;br /&gt;
:There is obviously very little passage of time in Aaron&#039;s staff; long enough for Lucario to stew in his rage, but quick enough apparently for him to still be blind. Also remember that most of those centuries-old Pokémon are usually special specimens--often a Psychic-type or something like [[Lokoko]].--[[User:Urutapu|Ｌｏｖｅはドコ？]] ([[User talk:Urutapu|talk]] &amp;lt;small&amp;gt;•&amp;lt;/small&amp;gt; [[Special:Contributions/Urutapu|contribs]]) 14:58, 17 January 2008 (UTC)&lt;br /&gt;
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== Lv 2 wurmple breaks master ball ==&lt;br /&gt;
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i know the copy is hacked, but how did this happen &amp;lt;http://www.youtube.com/watch?v=Yqw7bL2HK3E&amp;amp;feature=related&amp;gt;&lt;br /&gt;
its supposed that a master ball never breaks&lt;br /&gt;
:That&#039;s a Great Ball. Dur. {{ani|281}}[[User:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FF69B4;&amp;quot;&amp;gt;i&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F6ADC6;&amp;quot;&amp;gt;n&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFC0CB;&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User:TinaTheKirlia/Sandbox|&amp;lt;span style=&amp;quot;color:#FFC0CB;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;]][[User:TinaTheKirlia/Favorites|&amp;lt;span style=&amp;quot;color:#F6ADC6;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]][[User talk:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#FF69B4;&amp;quot;&amp;gt;♫&amp;lt;/span&amp;gt;]]&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://freewebs.com/thepixelcafe &amp;lt;span style=&amp;quot;color:#FF7BBD;&amp;quot;&amp;gt;δ&amp;lt;/span&amp;gt;]&amp;lt;/span&amp;gt;{{ani|282}}&amp;lt;/sup&amp;gt; 19:56, 15 November 2007 (UTC)&lt;br /&gt;
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== Gen IV Park Ball ==&lt;br /&gt;
Are the links to the Gen II games really necessary?  I know that some people have been using it&#039;s resemblance to the GS Ball to support the idea of a Gen IV remake of Gold and Silver, but without an actual statement from Nintendo or Game Freak, should we really make it seem like such speculation is factual? --[[User:Dual|Dual]] 13:25, 25 November 2007 (UTC)&lt;br /&gt;
== Hey, look what I found! ==&lt;br /&gt;
Hey, I was surfing through Youtube the other day, and look what I found! http://www.youtube.com/watch?v=XAfAKDFPw0o There&#039;s a planet in the &amp;quot;Bouy Base Galaxy&amp;quot; in Super Mario Galaxy that looks like a Poké Ball! --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Similarities|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:33, 1 February 2008 (UTC)&lt;br /&gt;
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The videos been removed :( But i found a new link  http://youtube.com/watch?v=MweOaEzAesw [[user:David aipom|David aipom]]&lt;br /&gt;
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== Jelly Donuts? ==&lt;br /&gt;
Umm, in the anime section of the article, someone links to a Rice Ball as a Jelly Donut. I don&#039;t think it should be referred to as this, regardless of what 4Kids calls it. [[User:Shonen Jump Master|Shonen Jump Master]] 15:45, 23 February 2008 (UTC)&lt;br /&gt;
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== Ball capsulses ==&lt;br /&gt;
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Should we mention ball capsules in this article?[[User:Darkmaster0|&amp;lt;span style=&amp;quot;color:#BBBBBB;&amp;quot;&amp;gt;Darkmaster&amp;lt;/span&amp;gt;]][[User talk:Darkmaster0|&amp;lt;span style=&amp;quot;color:#AAAAAA;&amp;quot;&amp;gt;0&amp;lt;/span&amp;gt;]]15:48, 27 February 2008 (UTC)&lt;br /&gt;
:Not really, they are not significant to the pokeball at all[[User:Darth Cookie Monster|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;C  &#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:Darth Cookie Monster|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Is&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User:Darth Cookie Monster/My Story|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;for Cookie&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
::What do you mean they have nothing to do with the Poké Ball? I think they should be mentioned somewhere in the article. --&#039;&#039;&#039;[[User:Theryguy512|&amp;lt;span style=&amp;quot;color:#FF7F00&amp;quot;&amp;gt;Theryguy&amp;lt;/span&amp;gt;]][[User talk:Theryguy512|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;]][[User:Theryguy512/Contribution Page|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;1&amp;lt;/span&amp;gt;]][[User:Theryguy512/Similarities|&amp;lt;span style=&amp;quot;color:#5C8CFA&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:46, 27 February 2008 (UTC)&lt;br /&gt;
:::Same here, I think so too. With a (brief) list of the Seals, maybe? [[User:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;Tina&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Special:Contributions/TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#FFC0CB;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;]][[User talk:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#FF69B4;&amp;quot;&amp;gt;♫&amp;lt;/span&amp;gt;]]{{ani|281}}&amp;lt;/sup&amp;gt; 22:49, 27 February 2008 (UTC)&lt;br /&gt;
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== &amp;quot;You missed the Pokémon!&amp;quot; ==&lt;br /&gt;
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I&#039;m not sure where to include this, but it was possible to see ^that message^ when throwing a Pokéball in Generation I. &amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;--&#039;&#039;&#039;&#039;&#039;Posted by&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt; [[User:Deadlymethane|&amp;lt;span style=&amp;quot;color:#7BA05B&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Deadly&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Deadlymethane|&amp;lt;span style=&amp;quot;color:#7BA05B&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;methane&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &amp;lt;span style=&amp;quot;color:#DA3287&amp;quot;&amp;gt;&#039;&#039;&#039;at&#039;&#039;&#039;&amp;lt;/span&amp;gt; 21:12, 29 April 2008 (UTC)&lt;br /&gt;
:I remember... Stupid Safari Zone... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 01:21, 30 April 2008 (UTC)&lt;br /&gt;
I took the liberty of adding it myself.  I&#039;m [[User:Missingno. Master|Missingno. Master]], and I approve this [[User Talk:Missingno. Master|message.]] 13:16, 4 May 2008 (UTC)&lt;br /&gt;
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== Heavy Ball? ==&lt;br /&gt;
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It says that heavy ball is &amp;quot;+20 +30 -10&amp;quot;&lt;br /&gt;
What does that mean? +X to the catch rate? or what?&lt;br /&gt;
--[[User:MewUser|MewUser]] 17:16, 4 June 2008 (UTC)&lt;br /&gt;
:Heavy Ball added to the catch rate, So a +30 on a catch rate of 3 would make it catch rate 33. [[User:Gywall|Gywall]] 17:24, 4 June 2008 (UTC)&lt;br /&gt;
From the information given on the page, Snorlax would be the only Gen II pokemon to get the +30 and the +20 would rare as well e.g. Graveler is only 105Kg and HO-OH is only 199Kg [[User:Tzion|Tzion]] 22:35, 18 December 2008 (UTC)&lt;br /&gt;
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== the old ball ==&lt;br /&gt;
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did you put in that old ball from pokemon 4 ever the movie. the picture is at http://upload.wikimedia.org/wikipedia/en/thumb/9/90/Old_Poké_Ball_from_Pokémon_4Ever.png/180px-Old_Poké_Ball_from_Pokémon_4Ever.png {{unsigned|Talvin7111}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
We need a better quality picture than that, surely? [[User:Cassius335|- Cassius335]] 00:33, 2 July 2008 (UTC)&lt;br /&gt;
:The only image I could find was Wiipedia&#039;s: [[:Wikipedia:Image:Old Poké Ball from Pokémon 4Ever.png]]. Isn&#039;t there a better screenshot? &amp;lt;font color=&amp;quot;#788878&amp;quot;&amp;gt;→&amp;lt;/font&amp;gt;&amp;amp;nbsp;[[User:C Teng|&amp;lt;font color=&amp;quot;#3366BB&amp;quot;&amp;gt;C&amp;amp;nbsp;Teng&amp;lt;/font&amp;gt;]]&amp;amp;nbsp;[[User talk:C Teng|&amp;lt;font color=&amp;quot;#E32636&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[talk]&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 13:10, 30 July 2008 (UTC)&lt;br /&gt;
::I don&#039;t know how to replace an existing image so could someone do it for me? [http://img178.yfrog.com/gal.php?g=48637373.jpg Old Poké_Ball] I took these screenshots from the DVD at 16:9. Click on the image for their full size. [[User:Coololz352|Coololz352]] 00:21, 8 September 2009 (UTC)&lt;br /&gt;
:::The image needs to be uploaded to the archives, then the image can be replaced. Preferably the image would be retaken as a png, rather than a jpg though, as they are better quality (although with the current image I&#039;m sure it can be overlooked). To upload images, go to the archives (in the side bar) and log in with your Bulbapedia username and password, then upload the image, e.g. to &#039;&#039;Sammy&#039;s_Old_Poké_Ball.png&#039;&#039; or something similar. [[User:Werdnae|Werdnae]] [[User talk:Werdnae|&amp;lt;small&amp;gt;(talk)&amp;lt;/small&amp;gt;]] 06:25, 8 September 2009 (UTC)&lt;br /&gt;
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== Poké Ball Images ==&lt;br /&gt;
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The larger images for the &amp;quot;Generation II Poké Balls&amp;quot; are not showing up. It is just showing the name of the images. Is this just me?--[[User:Mjr162006|Mjr162006]] 03:47, 24 August 2008 (UTC)&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Yeah, I&#039;m new here.&amp;lt;/small&amp;gt;&lt;br /&gt;
:Never mind.I cant see them either[[User:Darth Cookie Monster|&amp;lt;span style=&amp;quot;color:##800000;&amp;quot;&amp;gt;DCM&amp;lt;/span&amp;gt;]]&lt;br /&gt;
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::It looks like the images were either deleted, or never existed in the first place.--[[User:Mjr162006|Mjr162006]] 04:03, 24 August 2008 (UTC)&lt;br /&gt;
:::They were there.I remember seeing them.......A MYSTERY![[User:Darth Cookie Monster|&amp;lt;span style=&amp;quot;color:##800000;&amp;quot;&amp;gt;DCM&amp;lt;/span&amp;gt;]]&lt;br /&gt;
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::::It is just a wild guess, but could this have anything to do with the recent upgrade to MediaWiki 1.13.0? Sometimes things can accidentally get lost when the wiki software is updated. I know that has happened more than once at Zelda Wiki.org (my main wiki).--[[User:Mjr162006|Mjr162006]] 04:17, 24 August 2008 (UTC)&lt;br /&gt;
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== Generation II ==&lt;br /&gt;
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Generation II has no Poké Ball sprites?&amp;lt;span style=&amp;quot;font-family:Calibri&amp;quot;&amp;gt;~[[User:Pokemaniac102|&amp;lt;span style=&amp;quot;color:#AAAAFF;&amp;quot;&amp;gt;Ποκε&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFAAAA;&amp;quot;&amp;gt;μανιακ&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#999999;&amp;quot;&amp;gt;α0β&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 17:21, 19 October 2008 (UTC)&lt;br /&gt;
*There were no pokéball sprites. [[User:Phocks|Phocks ~ Come dance with me!]] 09:15, 30 October 2008.&lt;br /&gt;
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== Origin of the Concept? ==&lt;br /&gt;
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&amp;quot;In the series, Ultraseven, when unable to fight (usually because his Ultra Eye has been stolen), Dan will often produce a small capsule that releases a giant-sized monster to fight in his place.&amp;quot;&lt;br /&gt;
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Now I&#039;m not sure if this is true or not, but I believe the concept of &amp;quot;Keeping Pokémon inside Pokéballs&amp;quot; originated from Ultraseven. --[[User:Arima|Arima]] 00:52, 13 November 2008 (UTC)&lt;br /&gt;
:&amp;quot;Originate&amp;quot; seems to strong a word. Inspired by, possibly. Worth a mention on the page, maybe. State as fact a connection that&#039;s at best speculation, unless we hear that Satoshi Tajiri said something in an interview confirming that Ultraseven is where he got the concept...not such a good idea. [[User:Lucentas|Lucentas]] 01:48, 13 November 2008 (UTC)&lt;br /&gt;
::GASP! OR MAYBE ITS INSPIRED BY THE TALE OF GENIES! MYSTICAL BEINGS BEING KEPT IN CONTAINERS AND FORCED TO DO BATTLE WITH EACH OTHER.&lt;br /&gt;
:::Dont put that nonsense on the page. Their are so many other references its not worth it--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Shut the **** up&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Spy on My Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
::::Genies don&#039;t even battle. They grant wishes. Besides, that sounds ridiculous.--[[User:Starlight the ampharos|Starlight_the_ampharos]] 21:51, 10 February 2009 (UTC)&lt;br /&gt;
:::::Exactly why he said don&#039;t put that stuff in there. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 04:13, 11 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== About the Master Ball... ==&lt;br /&gt;
Should we include the locations of the master balls from games? Or is that off-topic. And if yes, where shall we put it? --[[User:Metagross72|Metagross72]] 04:45, 2 December 2008 (UTC)&lt;br /&gt;
:Thats a valid point, but no, that would seem like overkill[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;曲奇饼妖怪&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Spy on My Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
::I Think that this article should tell about the locations of the Poké Ball kinds, or at least where to buy them because I&#039;m getting agravated from having to run all over Sinnoh just to buy a Dusk Ball. [[User:Dolphin2|Dolphins_are_awesome!]] 16:45, 20 December 2008 (UTC)&lt;br /&gt;
:::No. We are an encyclopedia, not a strategy guide.[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;曲奇饼妖怪&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Spy on My Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::::I know! I&#039;ll make a page called Locations of Master Balls! I got this idea from [[Locations of TMs]]. I&#039;ll do that right now! --[[User:Metagross72|Metagross72]] 23:58, 28 January 2009 (UTC)&lt;br /&gt;
::::: That&#039;ll get everyone getting Masterballs, But no, we don&#039;t need another article which is highly likely to get deleted in less then 0.11111111111111111111 seconds.--[[User:Force Fire|&amp;lt;font color=&amp;quot;FF7777&amp;quot;&amp;gt;FF&amp;lt;/font&amp;gt;]]([[Special:Contributions/Force Fire|&amp;lt;font color=&amp;quot;7777FF&amp;quot;&amp;gt;&amp;lt;small&amp;gt;edits&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]-[[User talk:Force Fire|&amp;lt;font color=&amp;quot;28E228&amp;quot;&amp;gt;&amp;lt;small&amp;gt;talk&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]]) 00:12, 29 January 2009 (UTC)&lt;br /&gt;
:Maybe Locations of limited availibilty Poké Balls? [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|¿Nos hablamos?]] 00:16, 29 January 2009 (UTC)&lt;br /&gt;
::Such as? [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 04:34, 30 January 2009 (UTC)&lt;br /&gt;
:::Reviving something old here, but really. The Master Ball is an important part of the game, just because we list where you can obtain one doesn&#039;t make us a &amp;quot;strategy guide&amp;quot;, in my opinion it makes us more like an encyclopedia as an encyclopedia tries to have &#039;&#039;&#039;all&#039;&#039;&#039; the information on something, including the locations of things. Making a new article is taking it a little too far, but if it hasn&#039;t been done already (and I skimmed through the article and it seems to not have been done) we should list the locations of the Master Balls. That and a lot of people are probably going to want to know where too find them. [[User:Takoto|&amp;lt;span style=&amp;quot;color:#2E0854&amp;quot;&amp;gt;~~&amp;lt;b&amp;gt;Takoto&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]] - [[User_talk:Takoto|&amp;lt;span style=&amp;quot;color:#F4C2C2&amp;quot;&amp;gt;サソデイ]]&amp;lt;/span&amp;gt; 21:28, 8 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::I agree with that. In Kanto it was a gift from the Silph president, Johto I don&#039;t know because I never bought the games, Hoenn in the Aqua/Magma hideout in R/S and then Aqua hideout in E, and then Cyrus gives it to you in D/P/Pt. Unless that&#039;s only in Pt. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 21:54, 8 June 2009 (UTC)&lt;br /&gt;
:::::Elm gives you the Master Ball in GSC. -[[User:Sketch|Sketch]] 22:01, 8 June 2009 (UTC)&lt;br /&gt;
::::::And now someone just needs to figure out a neat (as in, tidy) was of adding the information onto the article... I recommend in a table/box kinda thing, I&#039;d do it myself but I&#039;m both busy, and I have no idea how too. xD Sorry I&#039;m not much help. [[User:Takoto|&amp;lt;span style=&amp;quot;color:#2E0854&amp;quot;&amp;gt;~~&amp;lt;b&amp;gt;Takoto&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]] - [[User_talk:Takoto|&amp;lt;span style=&amp;quot;color:#F4C2C2&amp;quot;&amp;gt;サソデイ]]&amp;lt;/span&amp;gt; 22:25, 8 June 2009 (UTC)&lt;br /&gt;
:::::::How about this?&lt;br /&gt;
{| {{bluetable2|c sortable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! Generation&lt;br /&gt;
! Game(s)&lt;br /&gt;
! Location&lt;br /&gt;
! Requirements&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Generation I|I]]&lt;br /&gt;
| {{game|Green}}, {{2v|Red|Blue}}, {{game|Yellow}}&lt;br /&gt;
| [[Silph Co.]] &lt;br /&gt;
| Talk to the president after defeating [[Giovanni]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Generation II|II]]&lt;br /&gt;
| {{3v|Gold|Silver|Crystal}}&lt;br /&gt;
| [[Professor Elm]]&#039;s laboratory&lt;br /&gt;
| Talk to Professor Elm after earning all eight badges.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Generation II|II]]&lt;br /&gt;
| {{3v|Gold|Silver|Crystal}}&lt;br /&gt;
| [[Johto Radio Tower]]&lt;br /&gt;
| Match all 5 numbers in the [[Lucky Number Show]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Generation III|III]]&lt;br /&gt;
| {{game|Ruby}} &lt;br /&gt;
| [[Magma Hideout]], [[Maxie]]&#039;s office &lt;br /&gt;
| None&lt;br /&gt;
| Entrance is blocked off after battling {{p|Groudon}}.&lt;br /&gt;
|-&lt;br /&gt;
| [[Generation III|III]]&lt;br /&gt;
| {{game|Sapphire}}, {{game|Emerald}} &lt;br /&gt;
| [[Aqua Hideout]], [[Archie]]&#039;s office &lt;br /&gt;
| None&lt;br /&gt;
| Entrance is blocked off after battling {{p|Kyogre}}. (Sapphire only)&lt;br /&gt;
|-&lt;br /&gt;
| [[Generation III|III]]&lt;br /&gt;
| {{3v|Ruby|Sapphire|Emerald}}&lt;br /&gt;
| [[Lilycove Department Store]] &lt;br /&gt;
| Defeat your rival in front of the store, match all 5 numbers in the lottery.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Generation III|III]]&lt;br /&gt;
| {{g|Colosseum}}&lt;br /&gt;
| [[Agate Village]] &lt;br /&gt;
| Recieve incomplete email from [[Eagun]] in [[Realgam Tower]]&lt;br /&gt;
| Eagun&#039;s email is cut off before it can mention the Master Ball.&lt;br /&gt;
|-&lt;br /&gt;
| [[Generation III|III]]&lt;br /&gt;
| {{g|XD}} &lt;br /&gt;
| [[Pokémon HQ Lab]] &lt;br /&gt;
| Talk to [[Professor Krane]] before heading to [[Citadark Isle]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Generation III|III]]&lt;br /&gt;
| {{2v|FireRed|LeafGreen}}&lt;br /&gt;
| [[Silph Co.]] &lt;br /&gt;
| Talk to the president after defeating [[Giovanni]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Generation IV|IV]]&lt;br /&gt;
| {{3v|Diamond|Pearl|Platinum}}&lt;br /&gt;
| [[Galactic Veilstone Building]] &lt;br /&gt;
| Defeat [[Cyrus]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Generation IV|IV]]&lt;br /&gt;
| {{3v|Diamond|Pearl|Platinum}}&lt;br /&gt;
| [[Jubilife TV]] &lt;br /&gt;
| Earn the {{badge|Coal}}, defeat the [[Galactic Grunt]]s near the northern exit of [[Jubilife City]], match all 5 numbers in the lottery.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!--| [[Generation IV|IV]]&lt;br /&gt;
| {{2v|HeartGold|SoulSilver}}&lt;br /&gt;
| [[Professor Elm]]&#039;s laboratory &lt;br /&gt;
| Talk to Professor Elm after earning all eight badges.&lt;br /&gt;
| Probably not a good idea to reveal this bit until after the games are released, eh?&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Is this any good?  [[User:Missingno. Master|Missingno. Master]] wants YOU!  [[User:Missingno. Master/The Order of the Glitch/Bulbapedia Branch|Join the Order of the Glitch!]]  &amp;lt;small&amp;gt;[[User talk: Missingno. Master|(my talk page)]]&amp;lt;/small&amp;gt; 23:07, 9 June 2009 (UTC)&lt;br /&gt;
:Yeah I think that looks pretty good. :D Anyone have any objections?  [[User:Takoto|&amp;lt;span style=&amp;quot;color:#2E0854&amp;quot;&amp;gt;~~&amp;lt;b&amp;gt;Takoto&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]] - [[User_talk:Takoto|&amp;lt;span style=&amp;quot;color:#F4C2C2&amp;quot;&amp;gt;サソデイ]]&amp;lt;/span&amp;gt; 23:57, 9 June 2009 (UTC)&lt;br /&gt;
::If there are no objections, and I don&#039;t think there are any, I&#039;ll just go ahead and put this on the page now.  [[User:Missingno. Master|Missingno. Master]] wants YOU!  [[User:Missingno. Master/The Order of the Glitch/Bulbapedia Branch|Join the Order of the Glitch!]]  &amp;lt;small&amp;gt;[[User talk: Missingno. Master|(my talk page)]]&amp;lt;/small&amp;gt; 00:41, 10 June 2009 (UTC)&lt;br /&gt;
::It doesn&#039;t really look like it fits at its current place. Maybe would could make a page exclusive to masterballs as we could do some in the anime stuff and put this table there... we could also add screenshots of where the masterballs are found. Additionally the table isn&#039;t quite consistent as it says after battling Kyogre (Sapphire only) it should also say after battling Groudon (Ruby only). Otherwise, everything is great. -[[User:MasterKenobi|MasterKenobi]] 00:49, 10 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::The (Sapphire only) part is because Sapphire&amp;amp;Emerald have the Aqua hideout. It&#039;s only blocked in Sapphire, not Emerald. That&#039;s why it&#039;s there. As for the chart, if it could be made a bit smaller and collapsible, or at least smaller, then it would be a bit better. And if it can&#039;t be made smaller, then collapsible would probably be fine. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 14:26, 10 June 2009 (UTC)&lt;br /&gt;
::::Making it collapsible is a better option than making a whole page dedicated too the Master Balls I guess. [[User:Takoto|&amp;lt;span style=&amp;quot;color:#2E0854&amp;quot;&amp;gt;~~&amp;lt;b&amp;gt;Takoto&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]] - [[User_talk:Takoto|&amp;lt;span style=&amp;quot;color:#F4C2C2&amp;quot;&amp;gt;サソデイ]]&amp;lt;/span&amp;gt; 14:33, 10 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::It&#039;s way better than a separate page, because then we&#039;d have to make one for every single Poké Ball. The only real significance between it and the others is that it never fails, and there&#039;s only one per game unless you get extremely lucky at the lottery. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 14:38, 10 June 2009 (UTC)&lt;br /&gt;
::::::Yeah, I mean, I&#039;m actually neutral too the idea of a separate page for the Master Balls, as in my opinion there&#039;s kinda important, but meh. [[User:Takoto|&amp;lt;span style=&amp;quot;color:#2E0854&amp;quot;&amp;gt;~~&amp;lt;b&amp;gt;Takoto&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]] - [[User_talk:Takoto|&amp;lt;span style=&amp;quot;color:#F4C2C2&amp;quot;&amp;gt;サソデイ]]&amp;lt;/span&amp;gt; 14:57, 10 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Opponent&#039;s only keep Pokémon in Poké Balls? ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;In the games, all opponents keep their Pokémon in Poké Balls. The reason for this is unknown.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Whoever put this up, what is this supposed to mean? If you mean they always keep them in Balls, then it&#039;s false, because there are countless trainers in-game that let their Pokémon wander around, and in Colosseum and XD you can even battle them, but they&#039;ll go back into their Ball pre-battle.&lt;br /&gt;
&lt;br /&gt;
I interpreted as the type of Ball, since it&#039;s true all opponents keep them in Poké Balls, not Ultra Balls or whatever, but since there&#039;s contention, I think some real clarification would be nice. [[User:Dragoness|Dragoness]] 04:39, 27 December 2008 (UTC)&lt;br /&gt;
:I sure of seen some other ball somewhere, but thats besides the point. I interpreted it as in the case of Ash&#039;s Pikachu, not being in the pokeball, but battling in the anime, while the jigglypuff in yellow version and a machop in gold couldnt battle, but you could see the walking around[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;曲奇饼妖怪&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Spy on My Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
::Then it&#039;s not true that all opponents keep their Pokémon in their Balls. Best example is the Shadow Lugia in XD, who was definitely not kept in a Ball.[[User:Dragoness|Dragoness]] 04:46, 27 December 2008 (UTC)&lt;br /&gt;
:::Did an opponent use it? Was it ever &amp;quot;captured&amp;quot; in anyway?[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;曲奇饼妖怪&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Spy on My Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
::::Yes, Greevil clearly commanded it to attack and it did, not to mention you had to use a Snag Ball to catch it, not a regular Ball like the wild Pokémon. There are other examples in that game. In Phenac, a Peon is talking to his Absol before you battle him, and he uses the Absol in battle. In Agate Village, there is an old woman standing with a Mightyena and if you choose to battle her, she uses the Mightyena. Eagun also keeps his Pikachu out but still uses it to battle. [[User:Dragoness|Dragoness]] 04:55, 27 December 2008 (UTC)&lt;br /&gt;
:Non main game but ok. Im gonna go locate that trainer with the safari zone. Keep it the way you have it[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;曲奇饼妖怪&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Spy on My Edits&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt; 04:57, 27 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: You&#039;re all missing the point, I think that who first posted this was trying to say that when you battle another trainer they always send out their Pokémon in normal Poké Balls, you know, because I&#039;ve never seen an in-game opponent sending out any Pokémon in a, say, Master Ball. However, why is this important, I mean, yeah it&#039;s true, but I don&#039;t think is something we should see in the article, or is it important? I may be wrong.--[[User:YukitoOoO|YukitoOoO]] 18:03, 14 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Apricorn Balls ==&lt;br /&gt;
&lt;br /&gt;
There is what looks to be official images of the Apricorn Balls at this photobucket account [http://s280.photobucket.com/albums/kk200/sexton_06/Weapons/] as well as some better quality images of the Hoenn balls here [http://s113.photobucket.com/albums/n226/Sckar_2006/Animes/Pokemon/Pokebolas/?start=0] There is also better quality images of the [http://media.photobucket.com/image/dusk%20ball/CL4M9/DuskBall.png?o=3] Dusk Ball, [http://s217.photobucket.com/albums/cc32/Marcos98/?action=view&amp;amp;current=heal.jpg] Heal Ball and [http://s265.photobucket.com/albums/ii239/CL4M9/?action=view&amp;amp;current=CherishBall.png] Cherish Ball. Just throwing them out there to see if you want to use them. --[[User:Spriteit|Spriteit]] 13:00, 19 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Question about quick ball and timer ball ==&lt;br /&gt;
&lt;br /&gt;
What classes as a turn? Is it every one of YOUR turns, or the total amount of turns in battle?&lt;br /&gt;
ie&lt;br /&gt;
You use false swipe,&lt;br /&gt;
Pokemon uses hyper beam,&lt;br /&gt;
Would this be counted by the game as 1 turn or 2? --[[User:Jmvb|Jmvb]] 22:34, 20 January 2009 (UTC)&lt;br /&gt;
:one turn.--&amp;lt;small&amp;gt;[[Flash Fire (ability)|&amp;lt;font color=&amp;quot;turquoise&amp;quot;&amp;gt;freezing&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;[[Heat Wave (move)|&amp;lt;font color=&amp;quot;teal&amp;quot;&amp;gt;COLD&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;&amp;lt;sub&amp;gt;([[user:Cold|page]], [[User talk:Cold|talk]])&amp;lt;/sub&amp;gt;&amp;lt;/small&amp;gt; 22:35, 20 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dusk Ball ==&lt;br /&gt;
&lt;br /&gt;
Dusk Ball is in effect while in a forest? I mean... do forests like Eterna activate the &#039;&#039;night&#039;&#039; effect of the Dusk Ball? Or is it in effect at night only? &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 20:05, 23 January 2009 (UTC)&lt;br /&gt;
:Good question.  I know it works everywhere at night and in caves 24/7...  But in forests?  That&#039;s a good question.  [[User:Missingno. Master|Missingno. Master]].....[[User:Missingno. Master/The Order of the Glitch|IT IS TIME!]] 20:15, 23 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 3D Picture ==&lt;br /&gt;
&lt;br /&gt;
Don&#039;t you think it would be better to have Ken Sugimori&#039;s artwork for the Poké Ball instead of that 3D Picture? It&#039;s not really official artwork and looks nothing like the balls in the anime! I think if we used Ken Sugimori&#039;s artwork it would give people more of a general idea of what Poké Balls actually look like.  Just an idea!  [[User:Taromon777|Taromon777]] 12:09, 25 January 2009 (UTC)&lt;br /&gt;
:Do you have one? --☆&#039;&#039;&#039;[[User:Kevzo8|&amp;lt;span style=&amp;quot;color:#A2958D&amp;quot;&amp;gt;Ke&amp;lt;/span&amp;gt;]][[Special:Contributions/Kevzo8|&amp;lt;span style=&amp;quot;color:#B8B8D0&amp;quot;&amp;gt;vz&amp;lt;/span&amp;gt;]][[User_talk:Kevzo8|&amp;lt;span style=&amp;quot;color:#705898&amp;quot;&amp;gt;o8&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 12:18, 25 January 2009 (UTC)&lt;br /&gt;
Why don&#039;t you just use the Pokeball pic from the chart down the page. I believe that it&#039;s a Sugimori.--[[User:Usyflad10|Usyflad10]] 01:28, 25 June 2009 (UTC)&lt;br /&gt;
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== Anime Pokeballs  ==&lt;br /&gt;
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Half the anime pokeballs are actully just customized pokeballs painted to look unique, namely the Lake Ball, Chansey ball, Green Pokeball and Rocket Ball. The game series also suggest that custom poke balls exist in this manner; when you deliver Oak&#039;s Parcel he states it&#039;s a custom ordered Poke Ball. By listeing these under the heading &amp;quot;Customized Pokeballs&amp;quot; we can save some space.--[[User:Lego3400|Lego3400]] 23:49, 2 June 2009 (UTC)&lt;br /&gt;
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== Rich lady expensive custom ball ==&lt;br /&gt;
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I remember a episode where a rich lady gets a custom ball from a jewelry store (like you would get a watch.) I can&#039;t remember if the woman had a snubull or if it was that female meowth that inspired TR Meowth to learn to talk. [[User:Yami Takashi|Yami]] 21:43, 8 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Probably {{TP|Madame Muchmoney|Snubbull}}. It sounds about right. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 21:51, 8 June 2009 (UTC)&lt;br /&gt;
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::but why is there no mention of these novelty or should i say costume (like fake jewelry) balls? [[User:Yami Takashi|Yami]] 22:34, 8 June 2009 (UTC)&lt;br /&gt;
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:::No, no no, Hunter Blade. It was Meowzee (spelling?) the Meowth whose Poké Ball had loads off jewelry on it. If my memory serves right. [[User:Takoto|&amp;lt;span style=&amp;quot;color:#2E0854&amp;quot;&amp;gt;~~&amp;lt;b&amp;gt;Takoto&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]] - [[User_talk:Takoto|&amp;lt;span style=&amp;quot;color:#F4C2C2&amp;quot;&amp;gt;サソデイ]]&amp;lt;/span&amp;gt; 23:03, 8 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: I think I&#039;m going just add something about the option of buying custom balls for pets. ^_^;; [[User:Yami Takashi|Yami]] 23:22, 8 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::: Added. geez.... I&#039;d Marry a Wobbufet or become a Mormon and marry Jessie and Jessiebelle before Meowzie&#039;s owner. Woman had me pulling a Fred G. Sanford.&lt;br /&gt;
&lt;br /&gt;
::::: It seems that the basic outer appearance is the same, just the ball Meowzie&#039;s owner bought was diamond studded. [[User:Yami Takashi|Yami]] 00:05, 9 June 2009 (UTC)&lt;br /&gt;
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== Brock, Ninetales  and breaking the ball? ==&lt;br /&gt;
&lt;br /&gt;
In the last part of the mechanics section it says Brock breaks his ball after releasing Ninetales ? that can&#039;t be right, his article says noting about a Ninetales being in his procession and i don&#039;t remember him having one or breaking a ball [[User:Yami Takashi|Yami]] 00:58, 9 June 2009 (UTC)&lt;br /&gt;
:[[EP232]]. Last paragraph of the synopsis. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 01:04, 9 June 2009 (UTC)&lt;br /&gt;
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:: It needs rewording, it makes it sound like brock was the one who broke the ball. [[User:Yami Takashi|Yami]] 01:17, 9 June 2009 (UTC)&lt;br /&gt;
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== Green Poké Ball ==&lt;br /&gt;
&lt;br /&gt;
Does Gold&#039;s Gold and Silver pic have one, just to mention?--[[User:Pokéboy93|Pokéboy93]] 23:53, 18 June 2009 (UTC)&lt;br /&gt;
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== TCG ==&lt;br /&gt;
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Where&#039;s the link to the regular Poké Ball card? Nowhere. Off to link it.--&#039;&#039;&#039;[[User:Prmatt11|&amp;lt;span style=&amp;quot;color:#FE2E9A&amp;quot;&amp;gt;&#039;&#039;Mew&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Prmatt11 or Mew are my ONLY names!&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; [[User talk:Prmatt11|a.k.a.]] [[Special:Contributions/Prmatt11|Prmatt11]]&#039;&#039;&#039; was here at 11:39, 10 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I agree, they really need to put the Pokémon card!--[[User:The Bulb&amp;amp;#39;s Master|The Bulb&amp;amp;#39;s Master]] 02:06, 3 August 2009 (UTC)&lt;br /&gt;
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== Timer Ball... ==&lt;br /&gt;
&lt;br /&gt;
Does the Timer Ball increase in...&lt;br /&gt;
:a) turns after start&lt;br /&gt;
:b) turns after last Poké Ball (from start if none)&lt;br /&gt;
:c) turns after last Timer Ball (from start if none)&lt;br /&gt;
&lt;br /&gt;
...? &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Giratina&#039;s Embodiment|Giratina&#039;s Embodiment]] ([[User talk:Giratina&#039;s Embodiment|talk]] • [[Special:Contributions/Giratina&#039;s_Embodiment|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 18:44, 4 August 2009 (UTC)&lt;br /&gt;
:After the start of the battle. You can alternatively think of this as &#039;since the wild Pokémon appeared&#039;. This has been noted in the article. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 20:15, 4 August 2009 (UTC)&lt;br /&gt;
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== New Johto ball art ==&lt;br /&gt;
&lt;br /&gt;
YAY&lt;br /&gt;
&lt;br /&gt;
Okay so how soon can we get that in here? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 02:55, 10 August 2009 (UTC)&lt;br /&gt;
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== the heavy ball ==&lt;br /&gt;
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So the heavy ball takes 30 away from the catch rate if the pokemon is under 100kg, what if a pokemon already has a catch rate lower than 30 and is under 100kg? ie the [[lake trio]] and [[cresselia]], would their catch rate be a negative value? Would it be even possible to catch them in a heavy ball? [[User:Jmvb|Jmvb]] 12:10, 11 August 2009 (UTC)&lt;br /&gt;
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== safari ball art ==&lt;br /&gt;
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in the platinum guidebook, there is a picture of safarai ball. why is the picture of the safari ball here fanmade? -[[User:Pokeant|Pokeant]] 09:44, 12 August 2009 (UTC)&lt;br /&gt;
:Because no one&#039;s uploaded it. Feel free to tidy it up and upload it yourself. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 09:59, 12 August 2009 (UTC)&lt;br /&gt;
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== HGSS/DPPt? ==&lt;br /&gt;
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Since the balls in HG and SS are not programmed into DP and Pt, will trading between the two games be possible if using an apricorn ball? I don&#039;t know how they&#039;d make that work. [[User:Dexington|Dexington]] 19:35, 17 August 2009 (UTC)&lt;br /&gt;
:No one does at this stage. There are plenty of speculations on the Bulbagarden Forums, if you&#039;d like to discuss this further. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 19:58, 17 August 2009 (UTC)&lt;br /&gt;
**Has this been explored any further yet?--[[User:Skaisdead|Skaisdead]] 22:38, 15 September 2009 (UTC)&lt;br /&gt;
:::Gen II balls become Poké Balls. They cannot be held. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 04:18, 16 September 2009 (UTC)&lt;br /&gt;
What happens if they are traded back? Does stay a PokéBall, or does it change back to what they were caught in? This sort of thing should go in the page. (Or was it already?)[[User:Poisson14|Poisson14]] 02:56, 20 September 2009 (UTC)&lt;br /&gt;
==Possibly trivia ==&lt;br /&gt;
&lt;br /&gt;
I have noticed in the anime, NO one throws the ball with their left hand ever (Excluding throwing 2 or more balls at the same time) --[[User:Vhayes1992|Vhayes1992]] 18:12, 22 August 2009 (UTC)&lt;br /&gt;
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== Other manga? ==&lt;br /&gt;
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What are Pokeballs like in other manga? I know in D&amp;amp;P Adventures, they&#039;re similar to Special&#039;s view on Pokeballs. [[User:Lovely Rose|Lovely Rose]] 00:24, 12 September 2009 (UTC)&lt;br /&gt;
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== Fast Ball ==&lt;br /&gt;
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according to serebii the fast ball works on pokemon with a &amp;quot;high speed&amp;quot; in HGSS instead of pokemon that flee. The rest look the same as GSC. Does anyone know what/can find out what the threshold for the pokemon&#039;s speed is for it work. And is based on a pokemon&#039;s base stats, it&#039;s actual stats, or their nature? http://www.serebii.net/heartgoldsoulsilver/apricorns.shtml [[User:Jmvb|Jmvb]] 16:38, 16 September 2009 (UTC)&lt;br /&gt;
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== Compé? ==&lt;br /&gt;
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Why on the Earth is &amp;quot;Compe Ball&amp;quot; spell as &amp;quot;Compé&amp;quot;? That makes no sense. --[[User:Maxim|Maxim]] 13:51, 20 September 2009 (UTC)&lt;br /&gt;
:And why is it called Compe or Compé anyway?  It&#039;s Park Ball.  Anyone who played GSC knows that.  [[User:Missingno. Master|Missingno. Master]] wants YOU! [[User:Missingno. Master/The Order of the Glitch/Bulbapedia Branch|Join the Order of the Glitch!]] &amp;lt;small&amp;gt;[[User talk: Missingno. Master|(my talk page)]]&amp;lt;/small&amp;gt; 16:05, 24 September 2009 (UTC)&lt;br /&gt;
::Thing is, that&#039;s how it was in GSC. They changed the name of the Park Ball in HGSS to the &amp;quot;Compe Ball&amp;quot; as to avoid confusion with the ball used in Pal Park. I don&#039;t see why we can&#039;t add some alt-text saying &amp;quot;Park Ball in Generation II&amp;quot;, though... →&#039;&#039;[[User:Tina|&amp;lt;span style=&amp;quot;color:#B16ABB;&amp;quot;&amp;gt;&amp;lt;u&amp;gt;&#039;&#039;&#039;T&#039;&#039;&#039;&amp;lt;/u&amp;gt;inā&amp;lt;/span&amp;gt;]]&#039;&#039; &amp;lt;sup&amp;gt;[[User talk:Tina|&amp;lt;span style=&amp;quot;color:#B16ABB;&amp;quot;&amp;gt;♫&amp;lt;/span&amp;gt;]][[Special:Contributions/Tina|&amp;lt;span style=&amp;quot;color:#B16ABB;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 16:25, 24 September 2009 (UTC)&lt;br /&gt;
:::Good idea, Tina. I&#039;ve done that. And if anyone else is really confused about the naming like I was (although it may seem obvious), it&#039;s the &#039;&#039;&#039;compe&#039;&#039;&#039;tition ball :D &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 07:06, 25 September 2009 (UTC)&lt;br /&gt;
: A Poké Ball for the Bug-Catching Compe-tition? --[[User:Phred|Phred]] 01:45, 21 October 2009 (UTC)&lt;br /&gt;
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== Master Ball locations section ==&lt;br /&gt;
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Uh...shouldn&#039;t we use a new template for the &#039;&#039;&#039;List of Master Ball locations in the games&#039;&#039;&#039; section of this page?&lt;br /&gt;
&lt;br /&gt;
Since, you know, it looks kinda bland compared to the rest of the lists, which use the new ones...thoughts about this? --[[User:InfinityByZero|InfinityByZero]] 23:05, 20 October 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9_Ball&amp;diff=903702</id>
		<title>Poké Ball</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9_Ball&amp;diff=903702"/>
		<updated>2009-10-18T04:25:11Z</updated>

		<summary type="html">&lt;p&gt;Phred: /* In the games */&lt;/p&gt;
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&lt;div&gt;{{Featured}}&lt;br /&gt;
[[Image:Pokeball.jpg|thumb|right|A Poké Ball as seen in [[Super Smash Bros. Brawl]]]]&lt;br /&gt;
A &#039;&#039;&#039;Poké Ball&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;モンスターボール&#039;&#039;&#039; &#039;&#039;Monster Ball&#039;&#039;) is a type of [[item]] critical in any {{pkmn|Trainer}}&#039;s quest. It is used for {{pkmn2|caught|catching}} and storing [[wild Pokémon]]; a {{pkmn|Trainer}} may carry as many Poké Balls and ball variants as he or she desires. However, a Trainer may only carry up to six [[Pokémon]] at a time in their [[party]]. Therefore, if a Trainer owns more than six Pokémon, they may be stored in a [[Pokémon storage system]], and withdrawn or deposited at any [[Pokémon Center]]. There are four different basic levels of Poké Ball, and over a dozen variations on the Poké Ball design throughout the games.&lt;br /&gt;
&lt;br /&gt;
A Poké Ball&#039;s strength is determined by how much it raises a wild Pokémon&#039;s [[catch rate]]. Many Poké Balls&#039; strengths change based on certain conditions.&lt;br /&gt;
&lt;br /&gt;
A Poké Ball also limits the strength of the Pokémon inside it.&lt;br /&gt;
&lt;br /&gt;
In the distant past, according to the manga adaptation of &#039;&#039;[[Arceus and the Jewel of Life]]&#039;&#039;, Pokémon were referred to as &#039;&#039;majū&#039;&#039; (魔獣, or &amp;quot;magical beasts&amp;quot;). This implies that the name &amp;quot;Pokémon&amp;quot; did not come into common parlance as a term until the Poké Ball&#039;s advent allowed Pokémon to be stored in pockets.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
[[File:Pokeballinterior.jpg|frame|right|Interior of a Poké Ball from the anime]]&lt;br /&gt;
Though the technology behind the workings of a Poké Ball remains unknown, the basic mechanics are fairly simple to understand. In a {{pkmn|battle}}, once the opposing [[wild Pokémon]] has been weakened, the {{pkmn|Trainer}} will throw a Poké Ball at it. Assuming the Poké Ball hits it and is not dodged or hit back to the Trainer, the Poké Ball will open, convert the wild Pokémon to an energy form, pull the energy into its hollow center, and then close. The wild Pokémon will then be given the chance to struggle to try and escape the Poké Ball. If it escapes, in the anime, the Poké Ball flies back towards the Trainer, while in the games, the Poké Ball bursts open and cannot be reused. If it does not escape, the wild Pokémon will be {{pkmn2|caught}}.&lt;br /&gt;
&lt;br /&gt;
As seen in anime episodes like &#039;&#039;[[AG065|Gulpin it Down!]]&#039;&#039; and &#039;&#039;[[AG104|Claydol Big and Tall]]&#039;&#039;, normal Poké Balls have difficulty catching extremely large and heavy Pokémon, to the point that the Pokémon will not even be taken entirely into the Poké Ball. The latter of these episodes shows how ancient civilizations overcame this issue: to catch and hold a very large Pokémon, they constructed a very large Poké Ball out of stone. However, giant stone Poké Balls are nearly impossible to use, so with the advancement of technology a better solution came in the form of Heavy Balls.&lt;br /&gt;
&lt;br /&gt;
Besides catching new Pokémon, Poké Balls are also used to store caught Pokémon. A Trainer can have six Poké Balls with Pokémon in them at one time. When starting a battle, he or she can throw out one or more of these onto the battlefield, and they will open, releasing their Pokémon quickly. When a Trainer wants to recall their Pokémon, they simply hold up the Poké Ball and point it at their Pokémon, and a beam will come from the Poké Ball&#039;s button, converting the Pokémon into energy again and drawing it back in.  If this beam hits a person for any reason, that person will be momentarily stunned. Also, some Pokémon know how to enter and leave their Poké Balls at will, several examples being [[Jessie&#039;s Seviper]] (only when {{p|Zangoose}} are involved), [[Jessie&#039;s Wobbuffet]], [[May&#039;s Skitty]], and more famously, [[Misty&#039;s Psyduck]] and [[Brock&#039;s Croagunk]]. Also, if a Pokémon is being sent out, but does not wish to exit its Poké Ball, when the flash of light emerges from the Poké Ball, it will make a u-turn back to the open ball, turn red, and re-enter the Poké Ball. This happened in &#039;&#039;[[EP031|Dig Those Diglett!]]&#039;&#039;, when [[Gary Oak]] attempted to send out several unnamed Pokémon to battle the wild {{p|Diglett}}. It also happened when {{Ash}} attempted to send out his {{AP|Squirtle}} (though before he threw the ball, {{AP|Pikachu}} yelled something to Squirtle), and when numerous Trainers attempted to send out their Pokémon.&lt;br /&gt;
[[Image:Chimchar release.jpg|200px|[[Paul]] releasing {{AP|Chimchar|Monferno}}|thumb]]&lt;br /&gt;
Poké Balls are not always at full size. Tapping the button on the front can convert it from full size, about the same size as a {{wp|Baseball (object)|baseball}}, to a miniature size, about the same size as a {{wp|Table tennis#The ball|ping-pong ball}}. This smaller size is more useful for storage, being small enough to carry in pockets or on belts.&lt;br /&gt;
&lt;br /&gt;
Poké Balls presumably can communicate with a Trainer&#039;s [[Pokédex]], since the system updates itself with new caught Pokémon information, and keeps track of how many full Poké Balls the Trainer has on-hand. If the Trainer catches a new Pokémon while their team of six is full, it will be transported to the [[Pokémon storage system]] they are using. They also have the ability to &amp;quot;mark&amp;quot; their catches - as shown in &#039;&#039;[[DP002|Two Degrees of Separation]]&#039;&#039;, when Dawn attempts to catch [[Ash&#039;s Pikachu]] - so that they cannot be caught by other Poké Balls once caught. This has shown some inconsistency in the series, particularly in older episodes such as in &#039;&#039;[[EP073|Bad to the Bone]]&#039;&#039; when Jessie throws a Poké Ball at [[Otoshi]]&#039;s Doduo which has to be reflected by Otoshi himself, like in the games.&lt;br /&gt;
&lt;br /&gt;
When a Pokémon is released from its ball, it usually has a burst of light come out with it, which varies depending on the Ball the Pokémon is contained in (normally a white light in the anime).&lt;br /&gt;
[[Image:RealeasingPokemon.png|thumb|200px|Sending out a Pokémon in {{2v2|FireRed|LeafGreen}}]]&lt;br /&gt;
However, when a [[Ball Capsule]] and [[seal]]s are used, visual effects will accompany the Pokémon&#039;s release. It has also been shown that if a Pokémon is sent out with a blue light, that Pokémon will be released and will be able to go back into the wild (in the anime, one can also break the Poké Ball, like in the cases of [[Brock]] and [[Jessie]], while releasing {{p|Ninetales}} and {{TP|Jessie|Dustox}}, respectively.)&lt;br /&gt;
&lt;br /&gt;
==Poké Ball accuracy==&lt;br /&gt;
Poké Balls obviously do not always succeed in catching the Pokémon (except where Master Balls are concerned), but in some cases, it&#039;s possible for a Poké Ball to not even come into contact with the wild Pokémon.&lt;br /&gt;
&lt;br /&gt;
*In [[Generation I]], there was a chance that a Poké Ball could miss the target, the message coming up &amp;quot;You missed the Pokémon!&amp;quot;. This usually happens within the [[Kanto Safari Zone|Safari Zone]] or while battling a {{p|Chansey}}, {{p|Snorlax}} or [[legendary Pokémon]].&lt;br /&gt;
*In [[Lavender Town]]&#039;s [[Pokémon Tower]], the [[Literal ghost|ghosts]] would dodge any thrown ball, as would the ghost of the {{p|Marowak}} (even after being unmasked by the [[Silph Scope]]).&lt;br /&gt;
*In [[Generation IV]], if in a [[double battle]] with two wild Pokémon and one of the five partners, the player needs to knock out one of the Pokémon before attempting to catch the other. If not, the game does not allow either to be caught, with the message of &amp;quot;It&#039;s no good! It&#039;s impossible to aim when there are two Pokémon!&amp;quot; This is a contradiction to {{g|Colosseum}} and {{g|XD: Gale of Darkness}}, in which it is possible to snag a Pokémon even when there are two on the opponent&#039;s side of the field, although it&#039;s possible that the abilities of the [[Snag Machine]] somehow negated this issue.&lt;br /&gt;
&lt;br /&gt;
==Types of Poké Ball==&lt;br /&gt;
===[[Generation I]] Poké Balls===&lt;br /&gt;
====In the games====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{red color light}}; -moz-border-radius: 10px; border: 5px solid #{{red color dark}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{red color}}; -moz-border-radius-topleft: 5px;&amp;quot; | Artwork&lt;br /&gt;
! style=&amp;quot;background: #{{red color}}&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background: #{{red color}}&amp;quot; | Catch rate&lt;br /&gt;
! style=&amp;quot;background: #{{red color}}&amp;quot; | Notes&lt;br /&gt;
! style=&amp;quot;background: #{{red color}}; -moz-border-radius-topright: 5px;&amp;quot; | Price&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot; &lt;br /&gt;
| [[Image:SugimoriPokeBall.png|50px]]&lt;br /&gt;
| {{Bag|Poké Ball}} Poké Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(モンスターボール &#039;&#039;Monster Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1×&lt;br /&gt;
| None&lt;br /&gt;
| {{PDollar}}200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot; &lt;br /&gt;
| [[Image:SugimoriGreatBall.png|50px]]&lt;br /&gt;
| {{Bag|Great Ball}} Great Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(スーパーボール &#039;&#039;Super Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1.5×&lt;br /&gt;
| None&lt;br /&gt;
| {{PDollar}}600&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Image:SugimoriUltraBall.png|50px]]&lt;br /&gt;
| {{Bag|Ultra Ball}} Ultra Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ハイパーボール &#039;&#039;Hyper Ball&#039;&#039;)&lt;br /&gt;
| 2×&lt;br /&gt;
| None&lt;br /&gt;
| {{PDollar}}1200&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot; &lt;br /&gt;
| [[Image:SugimoriMasterBall.png|50px]]&lt;br /&gt;
| {{Bag|Master Ball}} Master Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(マスターボール &#039;&#039;Master Ball&#039;&#039;)&lt;br /&gt;
| 255×&lt;br /&gt;
| Guaranteed to catch any catchable wild Pokémon&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot; &lt;br /&gt;
| [[Image:SugimoriSafariBall.png|50px]]&lt;br /&gt;
| {{Bag|Safari Ball}} Safari Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(サファリボール &#039;&#039;Safari Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1.5×&lt;br /&gt;
| For use in the {{color2|000|Safari Zone}} only&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-size: small; background: #{{red color light}}; -moz-border-radius-bottomleft: 5px;; -moz-border-radius-bottomright: 5px;&amp;quot; |&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
* There is a {{color2|000|Literal ghost|ghost}} {{pcolor|Marowak|000}} in the {{color2|000|Pokémon Tower}} that cannot be caught by any Poké Ball.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
These Poké Balls were first introduced in Generation I and have appeared in each game since, with the exception of the Safari Ball which did not appear in the second Generation of games.&lt;br /&gt;
&lt;br /&gt;
The Poké Ball is considered the most basic and universal form of Ball. Nearly every [[Poké Mart]] carries it or one of its two upgrades, the Great Ball and Ultra Ball. The only known place where these three Balls are not plentiful is [[Orre]], due to its lack of wild Pokémon. With the discovery of [[Poké Spot]]s, however, they are becoming more commonly available in this region as well.&lt;br /&gt;
&lt;br /&gt;
The Master Ball is the final and best upgrade of the Poké Ball, as well as the most rare. It was developed by [[Silph Co.]], but only a few were created before [[Team Rocket]] invaded and the project was discontinued. Master Balls are now given only to esteemed Pokémon researchers. Because of this, only one can be found normally in each game (though it can be won in all other generations after the first; it is the grand prize for the [[Lucky Channel|Lucky Number show]], [[Lilycove Department Store|Lilycove City&#039;s Lottery]], and at [[Jubilife TV]]). It could be sold for {{PDollar}}0 in Generations I and II, but in later Generations the Poké Marts would refuse it.&lt;br /&gt;
&lt;br /&gt;
The Safari Ball is the only one of the original Poké Ball forms that is not considered one of the basic Poké Ball types. When playing a game in the [[Safari Zone]], thirty of these will be provided to catch Pokémon with. If the game ends before all thirty are used, the remainder are returned when leaving the Safari Zone. It is as strong as a Great Ball, but catching Pokémon is often more difficult with it due to the fact that there are no formal {{pkmn|battle}}s with Pokémon in the Safari Zone.&lt;br /&gt;
&lt;br /&gt;
=====List of Master Ball locations in the games=====&lt;br /&gt;
{| {{bluetable2|c sortable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! Generation&lt;br /&gt;
! Game(s)&lt;br /&gt;
! Location&lt;br /&gt;
! Requirements&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| {{Gen|I}}&lt;br /&gt;
| {{game|Green}}, {{2v|Red|Blue}}, {{game|Yellow}}&lt;br /&gt;
| [[Silph Co.]] &lt;br /&gt;
| Talk to the president after defeating [[Giovanni]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{Gen|II}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{3v|Gold|Silver|Crystal}}&lt;br /&gt;
| [[Professor Elm]]&#039;s laboratory&lt;br /&gt;
| Talk to Professor Elm after earning the first eight badges.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[Johto Radio Tower]]&lt;br /&gt;
| Match all 5 numbers in the [[Lucky Number Show]].&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | {{Gen|III}}&lt;br /&gt;
| {{game3|Ruby and Sapphire|Pokémon Ruby|s}} &lt;br /&gt;
| [[Magma Hideout]], [[Maxie]]&#039;s office &lt;br /&gt;
| None&lt;br /&gt;
| Entrance is blocked off after battling {{p|Groudon}} (Ruby only).&lt;br /&gt;
|-&lt;br /&gt;
| {{game3|Ruby and Sapphire|Pokémon Sapphire|s}}, {{game|Emerald}} &lt;br /&gt;
| [[Aqua Hideout]], [[Archie]]&#039;s office &lt;br /&gt;
| None&lt;br /&gt;
| Entrance is blocked off after battling {{p|Kyogre}} (Sapphire only).&lt;br /&gt;
|-&lt;br /&gt;
| {{3v|Ruby|Sapphire|Emerald}}&lt;br /&gt;
| [[Lilycove Department Store]] &lt;br /&gt;
| Defeat the rival in front of the store, match all 5 numbers in the lottery.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{g|Colosseum}}&lt;br /&gt;
| [[Agate Village]] &lt;br /&gt;
| Receive incomplete email from [[Eagun]] in [[Realgam Tower]]&lt;br /&gt;
| Eagun&#039;s email is cut off before it can mention the Master Ball.&lt;br /&gt;
|-&lt;br /&gt;
| {{Pokémon XD}} &lt;br /&gt;
| [[Pokémon HQ Lab]] &lt;br /&gt;
| Talk to [[Professor Krane]] before heading to [[Citadark Isle]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| {{2v|FireRed|LeafGreen}}&lt;br /&gt;
| [[Silph Co.]] &lt;br /&gt;
| Talk to the president after defeating [[Giovanni]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; | {{Gen|IV}}&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | {{3v|Diamond|Pearl|Platinum}}&lt;br /&gt;
| [[Galactic Veilstone Building]] &lt;br /&gt;
| Defeat [[Cyrus]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Jubilife TV]] &lt;br /&gt;
| Earn the {{badge|Coal}}, defeat the [[Galactic Grunt]]s near the northern exit of [[Jubilife City]], match all 5 numbers in the lottery.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Pal Park]]&lt;br /&gt;
| Catch a Pokémon that has been migrated from a Gameboy Advance Game Pak when a Master Ball is held.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | {{2v|HeartGold|SoulSilver}}&lt;br /&gt;
| [[Professor Elm]]&#039;s laboratory&lt;br /&gt;
| Talk to Professor Elm after earning the first eight badges.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Johto Radio Tower]] &lt;br /&gt;
| Match all 5 numbers in the [[Lucky Number Show]].&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[Pal Park]]&lt;br /&gt;
| Catch a Pokémon that has been migrated from a Game Boy Advance Game Pak when a Master Ball is held.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Super Smash Bros. Series=====&lt;br /&gt;
Normal Poké Balls are also an item in the &#039;&#039;[[Super Smash Bros.]]&#039;&#039; series. When thrown, on top of doing a small amount of damage to any opposing character they may hit, they release a randomly selected Pokémon.&lt;br /&gt;
&lt;br /&gt;
=====[[Super Smash Bros. Melee]] Trophy information=====&lt;br /&gt;
These balls are used to catch and contain wild Pokémon. Most Pokémon must be weakened in some way before they can be caught, but once they&#039;re inside a Poké Ball, they enjoy their new home, since Poké Balls contain an environment specially designed for Pokémon comfort. Master Balls are the strongest type.&lt;br /&gt;
&lt;br /&gt;
====In the anime====&lt;br /&gt;
[[File:Poké Ball anime.png|thumb|A Poké Ball in the anime]]&lt;br /&gt;
Beyond any doubt, the original Poké Ball is the most commonly used type of Ball in the anime. The vast majority of Pokémon are stored in regular Poké Balls, to the point that large collections of Poké Balls can be seen with no variations among them. Even [[Ash&#039;s Pikachu]], which spends all of its time out of its Poké Ball, is shown to have a regular Poké Ball with a little lightning bolt drawn on it in &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;. On the other hand, the Great Ball and Ultra Ball upgrades are very rare or even non-existent.&lt;br /&gt;
[[File:Master ball.png|left|thumb|[[Sullivan]]&#039;s Master Ball]]&lt;br /&gt;
A Master Ball has been seen in &#039;&#039;[[AG075|Whiscash and Ash]]&#039;&#039;. It was used by [[Sullivan]] in his attempt to catch a {{p|Whiscash}}. However, despite the fact that the Master Ball cannot be escaped from, he did not catch the Whiscash; instead, the Pokémon swallowed it whole and escaped back into the water. However, much time prior, a Master Ball sort of appeared, albeit as a beach ball in &#039;&#039;[[EP018|Beauty and the Beach]]&#039;&#039;, and after in &#039;&#039;[[EP167|A Hot Water Battle]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Safari Balls were seen in [[EP035]]. In this episode, {{Ash}} received thirty with which he could catch Safari Zone Pokémon. However, despite his best efforts to catch other Pokémon, he ended up using all thirty to catch a herd of {{AP|Tauros}}. They appeared in Safari Balls in &#039;&#039;[[EP065|Showdown at the Po-Ké Corral]]&#039;&#039;; however, in all subsequent airings they have been in regular Poké Balls.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rice Ball Poké Ball.jpg|right|thumb|A [[rice ball]] inside Ash&#039;s Poké Ball]]&lt;br /&gt;
Occasionally, an [[item]] will be caught instead of a [[Pokémon]], such as a [[rice ball]] or something else that would be smaller than the Poké Ball. The greatest example, if not the only, is when {{Ash}} tried catching [[Ash&#039;s Primeape|Mankey]] in &#039;&#039;[[EP025|Primeape Goes Bananas]]&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
If a Poké Ball is used to try to catch a human, the human will get shocked with electricity instead of being caught.&lt;br /&gt;
&lt;br /&gt;
Named in &#039;&#039;[[H014|Journey to the Starting Line]]&#039;&#039;, the Poké Ball a Pokémon is temporarily held in before being given to beginning [[Pokémon Trainer]]s is called a &amp;quot;starter Poké Ball&amp;quot;. In the anime only, a Pokémon is held in one of these temporary containments which do not &#039;mark&#039; the Pokémon, so it can then be assigned to one of the six regular Poké Balls given to the Trainer. Starter Poké Balls look identical to regular Poké Balls, but are occasionally marked with some form of identification, such as a lightning-bolt or writing, such as the one which held [[Ash&#039;s Pikachu]]. In the games, however, the player is simply given 5 Poké Balls plus the Pokémon, already assigned a ball.&lt;br /&gt;
&lt;br /&gt;
If a Poké Ball should crack or break, it must be taken to a [[Pokémon Center]] to be repaired, or the Pokémon must be registered to a new ball as seen in &#039;&#039;[[EP107|Pokémon Food Fight!]]&#039;&#039;. Wealthier trainers or pet Pokémon owners may also purchase fancy Poké Balls. These balls are only cosmetically modified, and treated like fine jewelry. [[Meowzie]]&#039;s owner purchased a diamond-studded ball for her in &#039;&#039;[[EP070|Go West, Young Meowth]]&#039;&#039; as seen in {{MTR}}&#039;s flashback.&lt;br /&gt;
&lt;br /&gt;
It should be noted that the various types of Poké Balls are more relevant in the Johto saga, as Ash uses some specially made balls by Kurt to capture Pokémon such as Totodile.&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]] Poké Balls===&lt;br /&gt;
====In the games====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{red color light}}; -moz-border-radius: 10px; border: 5px solid #{{red color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{red color}}; -moz-border-radius-topleft: 5px;&amp;quot; | Image&lt;br /&gt;
! style=&amp;quot;background: #{{red color}}&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background: #{{red color}}&amp;quot; | {{color2|000|Apricorn}}&lt;br /&gt;
! style=&amp;quot;background: #{{red color}}&amp;quot; | Catch rate&lt;br /&gt;
! style=&amp;quot;background: #{{red color}}; -moz-border-radius-topright: 5px;&amp;quot; | Notes&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot; &lt;br /&gt;
| [[Image:Park Ball-Johto.png|50px]]&lt;br /&gt;
| {{Bag|Compé Ball}} Compé Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(コンペボール &#039;&#039;Compé Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| -&lt;br /&gt;
| 1.5×&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | For use in the {{color2|000|National Park}} {{color2|000|Bug-Catching Contest}} only&amp;lt;br&amp;gt;Named &#039;&#039;&#039;Park Ball&#039;&#039;&#039; &amp;lt;small&amp;gt;(パークボール &#039;&#039;Park Ball&#039;&#039;)&amp;lt;/small&amp;gt; in [[Generation II]]; renamed to avoid confusion with the [[#Generation IV Poké Balls|Generation IV Park Ball]].&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot; &lt;br /&gt;
| [[Image:Level Ball.png|50px]]&lt;br /&gt;
| {{Bag|Level Ball}} Level Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(レベルボール &#039;&#039;Level Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{Bag|Red Apricorn}}&lt;br /&gt;
| Varies&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Catch rate if the player&#039;s current Pokémon&#039;s level is:&lt;br /&gt;
* The same or lower than the wild Pokémon&#039;s: 1×&lt;br /&gt;
* Higher than the wild Pokémon&#039;s: 2×;&lt;br /&gt;
* Double or more than that of the wild Pokémon&#039;s: 4×;&lt;br /&gt;
* Four times as much or higher: 8×&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot; &lt;br /&gt;
| [[Image:Lure Ball.png|50px]]&lt;br /&gt;
| {{Bag|Lure Ball}} Lure Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ルアーボール &#039;&#039;Lure Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
|  {{Bag|Blu Apricorn}}&lt;br /&gt;
| 3×&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Wild Pokémon must be hooked by a {{color2|000|Fishing|Fishing rod}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot; &lt;br /&gt;
| [[Image:Moon Ball.png|50px]]&lt;br /&gt;
| {{Bag|Moon Ball}} Moon Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ムーンボール &#039;&#039;Moon Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{Bag|Ylw Apricorn}}&lt;br /&gt;
| 4×&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Only if the wild Pokémon evolves with a {{color2|000|Evolutionary stone#Moon Stone|Moon Stone}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot; &lt;br /&gt;
| [[Image:Friend Ball.png|50px]]&lt;br /&gt;
| {{Bag|Friend Ball}} Friend Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(フレンドボール &#039;&#039;Friend Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{Bag|Grn Apricorn}}&lt;br /&gt;
| 1×&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | The wild Pokémon has a {{color2|000|happiness}} value of 200 after being caught&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot; &lt;br /&gt;
| [[Image:Fast Ball.png|50px]]&lt;br /&gt;
| {{Bag|Fast Ball}} Fast Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(スピードボール &#039;&#039;Speed Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{Bag|Wht Apricorn}}&lt;br /&gt;
| 4×&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | If the wild Pokémon is one that flees from battles{{fn|2}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot; &lt;br /&gt;
| [[File:Heavy Ball.png|50px]]&lt;br /&gt;
| {{Bag|Heavy Ball}} Heavy Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ヘビーボール &#039;&#039;Heavy Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{Bag|Blk Apricorn}}&lt;br /&gt;
| Varies&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Catch rate if the wild Pokémon is:&lt;br /&gt;
* Between 100kg{{tt|*|220 lbs.}} and 200kg{{tt|*|440 lbs.}}: +0&lt;br /&gt;
* Between 200kg{{tt|*|440 lbs.}} and 300kg{{tt|*|660 lbs.}}: +20&lt;br /&gt;
* More than 300kg{{tt|*|660 lbs.}}: +30&lt;br /&gt;
* Under 100kg{{tt|*|220 lbs.}}: -30&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot; &lt;br /&gt;
| [[Image:Love Ball.png|50px]]&lt;br /&gt;
| {{Bag|Love Ball}} Love Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ラブラブボール &#039;&#039;Love Love Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{Bag|Pnk Apricorn}}&lt;br /&gt;
| 8×&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | If the player&#039;s current Pokémon and the wild Pokémon &amp;lt;br&amp;gt;have opposite genders&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-size:small; background: #{{red color light}}; -moz-border-radius-bottomleft: 5px; -moz-border-radius-bottomright: 5px; &amp;quot; |&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
* {{fnb|2}} Fast Ball has an effect with {{p|Abra}}, {{p|Magnemite}}, {{p|Grimer}}, {{p|Tangela}}, {{p|Mr. Mime}}, {{p|Eevee}}, {{p|Porygon}},&amp;lt;br&amp;gt;{{p|Dratini}}, {{p|Dragonair}}, {{p|Quagsire}}, {{p|Entei}}, {{p|Suicune}}, {{p|Raikou}}, {{p|Latias}} and {{p|Latios}} although not all these Pokémon can be found in the wild.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
The Compe Ball is much like the Safari Ball, being equal to a Great Ball in strength. It is used in the [[National Park]] during their [[Bug-Catching Contest]]. Twenty Compe Balls are provided for this, and the Pokémon can be battled before they are caught. However, while all twenty balls can be used and catch Pokémon before the contest ends, only one Pokémon can be kept for the contest judging.&lt;br /&gt;
&lt;br /&gt;
Most of the Poké Balls available in Generation II, however, are the custom Poké Balls crafted by [[Kurt]]. This Poké Ball expert can be found in [[Azalea Town]], and once per day he will craft an [[Apricorn]] into a special Poké Ball based on its color. Because of the much larger variety of Poké Balls available, Generation II was the first generation to introduce a [[bag]] with a separate pocket for Poké Balls.&lt;br /&gt;
&lt;br /&gt;
The Compe Ball was originally named the Park Ball. However, both its design and name changed in Generation IV to prevent confusion with the ball used at Pal Park.&lt;br /&gt;
&lt;br /&gt;
All Apricorn balls can be sold for {{pdollar}}150.&lt;br /&gt;
&lt;br /&gt;
====In the anime====&lt;br /&gt;
In &#039;&#039;[[EP161|The Bug Stops Here]]&#039;&#039;, {{Ash}} and {{an|Casey}} compete in the Bug-Catching Contest and use Park Balls to catch {{t|Bug}} Pokémon. Ash wins the contest with a {{TP|Casey|Beedrill}}, but gives it to Casey instead.&lt;br /&gt;
&lt;br /&gt;
The custom Apricorn Poké Balls were seen and used a few times during the anime. In &#039;&#039;[[EP143|Going Apricorn!]]&#039;&#039;, Ash, [[Misty]], and [[Brock]] receive Fast Balls from Kurt,and by the end of the episode Brock uses his to catch [[Brock&#039;s Forretress|a Pineco]]. By the end of the next episode, &#039;&#039;[[EP144|Gettin&#039; The Bugs Out]]&#039;&#039;, Ash and Misty receive Lure Balls, and Brock receives a Heavy Ball. In &#039;&#039;[[EP151|The Totodile Duel]]&#039;&#039;, both Ash and Misty tried to catch a {{AP|Totodile}} with their Lure Balls, with Ash succeeding. Later, in &#039;&#039;[[EP213|A Corsola Caper!]]&#039;&#039;, Misty got a second chance to use her Lure Ball, catching a {{TP|Misty|Corsola}} with it. The other two Fast Balls and the Heavy Ball were not seen or mentioned again, but a different Heavy Ball was used in &#039;&#039;[[AG065|Gulpin It Down!]]&#039;&#039; to catch a giant {{p|Gulpin}}.&lt;br /&gt;
&lt;br /&gt;
====In [[Pokémon Special]]====&lt;br /&gt;
Both {{Special|Gold}} and {{Special|Silver}} received a Friend Ball and Heavy Ball, respectively. Kurt says that the Poké Balls would work only where its life energy is most concentrated.&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]] Poké Balls===&lt;br /&gt;
====In the games====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{red color light}}; -moz-border-radius: 10px; border: 5px solid #{{red color dark}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{red color}}; -moz-border-radius-topleft: 5px;&amp;quot; | Artwork&lt;br /&gt;
! style=&amp;quot;background: #{{red color}}&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background: #{{red color}}&amp;quot; | Catch rate&lt;br /&gt;
! style=&amp;quot;background: #{{red color}}&amp;quot; | Effects&lt;br /&gt;
! style=&amp;quot;background: #{{red color}}; -moz-border-radius-topright: 5px;&amp;quot; | Price&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot; &lt;br /&gt;
| [[Image:SugimoriLuxuryBall.png|50px]]&lt;br /&gt;
| {{Bag|Luxury Ball}} Luxury Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ゴージャスボール &#039;&#039;Gorgeous Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1×&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | The Pokémon caught will become closer to their Trainer quicker.&lt;br /&gt;
| {{PDollar}}1000 &amp;lt;sup&amp;gt;{{color2|{{diamond color}}|Pokémon Diamond and Pearl Versions|D}}{{color2|{{pearl color}}|Pokémon Diamond and Pearl Versions|P}}{{color2|{{platinum color}}|Pokémon Platinum Version|Pt}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Image:SugimoriPremierBall.png|50px]]&lt;br /&gt;
| {{Bag|Premier Ball}} Premier Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(プレミアボール &#039;&#039;Premier Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1×&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Given after purchasing 10 or more normal Poké Balls&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Image:SugimoriNetBall.png|50px]]&lt;br /&gt;
| {{Bag|Net Ball}} Net Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ネットボール &#039;&#039;Net Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| Varies&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Catch rate if used on:&lt;br /&gt;
* {{type2|Bug}} or {{type2|Water}} Pokémon: 3x&lt;br /&gt;
* Other Pokémon: 1x&lt;br /&gt;
| {{PDollar}}1000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Image:SugimoriDiveBall.png|50px]]&lt;br /&gt;
| {{Bag|Dive Ball}} Dive Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ダイブボール &#039;&#039;Dive Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| Varies&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Catch rate if used on:&lt;br /&gt;
* Under-sea dwelling Pokémon &amp;lt;sup&amp;gt;{{color2|{{ruby color}}|Pokémon Ruby and Sapphire Versions|R}}{{color2|{{sapphire color}}|Pokémon Ruby and Sapphire Versions|S}}{{color2|{{emerald color}}|Pokémon Emerald Version|E}}&amp;lt;/sup&amp;gt;, or water-dwelling Pokémon &amp;lt;sup&amp;gt;{{color2|{{firered color}}|Pokémon FireRed and LeafGreen Versions|FR}}{{color2|{{leafgreen color}}|Pokémon FireRed and LeafGreen Versions|LG}}{{color2|{{diamond color}}|Pokémon Diamond and Pearl Versions|D}}{{color2|{{pearl color}}|Pokémon Diamond and Pearl Versions|P}}{{color2|{{platinum color}}|Pokémon Platinum Version|Pt}}{{color2|{{heartgold color}}|Pokémon HeartGold and SoulSilver Versions|HG}}{{color2|{{soulsilver color}}|Pokémon HeartGold and SoulSilver Versions|SS}}&amp;lt;/sup&amp;gt;: 3.5x&lt;br /&gt;
* Other Pokémon: 1x&lt;br /&gt;
| {{PDollar}}1000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Image:SugimoriNestBall.png|50px]]&lt;br /&gt;
| {{Bag|Nest Ball}} Nest Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ネストボール &#039;&#039;Nest Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| Varies&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Catch rate if the wild Pokémon is:&lt;br /&gt;
* Between level 1 and level 19: 3×&lt;br /&gt;
* Between level 20 and level 29: 2×&lt;br /&gt;
* Above level 30: 1×&lt;br /&gt;
| {{PDollar}}1000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Image:SugimoriRepeatBall.png|50px]]&lt;br /&gt;
| {{Bag|Repeat Ball}} Repeat Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(リピートボール &#039;&#039;Repeat Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| Varies&lt;br /&gt;
| align=&amp;quot;left&amp;quot; | Catch rate if used on:&lt;br /&gt;
* wild Pokémon&#039;s species caught before: 3x&lt;br /&gt;
* other Pokémon: 1x&lt;br /&gt;
| {{PDollar}}1000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| style=&amp;quot;background: #fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | [[Image:SugimoriTimerBall.png|50px]]&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{Bag|Timer Ball}} Timer Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(タイマーボール &#039;&#039;Timer Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | Varies&lt;br /&gt;
| align=&amp;quot;left&amp;quot; style=&amp;quot;background: #fff&amp;quot; | Catch rate if the number of turns that have passed in battle is:&lt;br /&gt;
* Between 1 and 9: 1×&lt;br /&gt;
* Between 10 and 19: 2×&lt;br /&gt;
* Between 20 and 29: 3×&lt;br /&gt;
* More than 30: 4×&lt;br /&gt;
|  colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-size: small; background: #fff; -moz-border-radius-bottomright: 5px;&amp;quot; | {{PDollar}}1000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
All of the third generation Poké Balls were developed by the [[Devon Corporation]].&lt;br /&gt;
[[File:PBR_Battle_Start.jpg|thumb|right|A Double Battle begins in PBR; Every Pokémon being sent has been caught in a different type of Poké Ball]]&lt;br /&gt;
In this generation, the type of Ball used to catch a Pokémon was kept track of by the game itself, so that when Trainers sent out their Pokémon, the type of effect could vary. In this way, two Balls with the same effectiveness, such as the Safari Ball and Great Ball, or Poké Ball and Premier Ball, would differ.&lt;br /&gt;
&lt;br /&gt;
In Generation III, the Luxury Ball is rare, second only to the Master Ball; however, it is available for normal purchase in Generation IV. One can be found on the [[Abandoned Ship]], and others can be obtained from winning Master Rank [[Pokémon Contests]]. It is also given in {{v2|FireRed and LeafGreen|s}} by [[Selphy|Lady Selphy]] for showing her the Pokémon she asks for. Taking advantage of being able to track what kind of Ball a Pokémon is in, rather than applying a flat happiness bonus like the Friend Ball did, it heightens the rate at which the [[Happiness]] of the Pokémon caught with it increases.&lt;br /&gt;
&lt;br /&gt;
The Premier Ball is given with every purchase of ten or more Poké Balls in [[Hoenn]], [[Orre]], and [[Sinnoh]] Poké Marts. However, it is not different from regular Poké Balls in any manner except appearance.&lt;br /&gt;
&lt;br /&gt;
The Net Ball and Dive Ball can only be purchased at the Poké Mart in [[Mossdeep City]]. This is likely due to the city&#039;s high affiliation with the {{type2|Water}}. It can also be obtained from the Fishing Guru&#039;s younger brother in [[Silence Bridge]] after showing him a {{p|Magikarp}}.&lt;br /&gt;
&lt;br /&gt;
The Nest Ball can only be purchased at the Poké Mart in [[Verdanturf Town]]. &lt;br /&gt;
&lt;br /&gt;
The Repeat Ball and Timer Ball can be purchased in [[Rustboro City]] after going through [[Rusturf Tunnel]] from [[Verdanturf Town]] for the first time, or from {{DL|Two Island (town)|Market Stall|Two Island Market Stall}} after saving [[Lostelle]], beating the {{ka|Elite Four}}, buying every item in the stall at least once and then leaving and returning to the area.&lt;br /&gt;
&lt;br /&gt;
All Poké Balls released in [[Generation I]] are available as well.&lt;br /&gt;
&lt;br /&gt;
====In the anime====&lt;br /&gt;
The Luxury Ball and the Repeat Ball made a short cameo appearance in the beginning of &#039;&#039;[[Jirachi: Wish Maker]]&#039;&#039;, containing {{ga|Brendan}}&#039;s {{p|Aggron}} and {{p|Shiftry}}.&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]] Poké Balls===&lt;br /&gt;
====In the games====&lt;br /&gt;
Five new Poké Balls were introduced in the Generation IV games.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{red color light}}; -moz-border-radius: 10px; border: 5px solid #{{red color dark}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #{{red color}}; -moz-border-radius-topleft: 5px;&amp;quot; | Artwork&lt;br /&gt;
! style=&amp;quot;background: #{{red color}}&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;background: #{{red color}}&amp;quot; | Catch rate&lt;br /&gt;
! style=&amp;quot;background: #{{red color}}&amp;quot; | Notes&lt;br /&gt;
! style=&amp;quot;background: #{{red color}}; -moz-border-radius-topright: 5px;&amp;quot; | Price&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot; &lt;br /&gt;
| [[Image:SugimoriHealBall.png|50px]]&lt;br /&gt;
| {{Bag|Heal Ball}} Heal Ball &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ヒールボール &#039;&#039;Heal Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1×&lt;br /&gt;
| Fully heals and eliminates all status problems on a caught Pokémon.&lt;br /&gt;
| {{PDollar}}300&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot; &lt;br /&gt;
| [[Image:SugimoriDuskBall.png|50px]]&lt;br /&gt;
| {{Bag|Dusk Ball}} Dusk Ball &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ダークボール &#039;&#039;Dark Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 4×&lt;br /&gt;
| Catch rate only applies if used within a dark area or during the night; otherwise 1×&lt;br /&gt;
| {{PDollar}}1,000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot; &lt;br /&gt;
| [[Image:SugimoriCherishBall.png|50px]]&lt;br /&gt;
| {{Bag|Cherish Ball}} Cherish Ball &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(プレジャスボール &#039;&#039;Precious Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1×&lt;br /&gt;
| Used to contain Pokémon given out in {{color2|000|Event Pokémon|events}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #fff&amp;quot; &lt;br /&gt;
| [[Image:SugimoriQuickBall.png|50px]]&lt;br /&gt;
| {{Bag|Quick Ball}} Quick Ball &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(クイックボール &#039;&#039;Quick Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 4×&lt;br /&gt;
| For every 5 turns in battle, the catch rate decreases by 1×, reaching a minimum of 1×&lt;br /&gt;
| {{PDollar}}1,000&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;&amp;quot; &lt;br /&gt;
| style=&amp;quot;background: #fff; -moz-border-radius-bottomleft: 5px;&amp;quot; | &lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{Bag|Park Ball}} Park Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(パークボール &#039;&#039;Park Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | 255x&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | Used only at {{color2|000|Pal Park}}, however will catch any Pokémon in Pal Park without fail. Called the Park Ball in Diamond, Pearl, and Platinum.&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-size: small; background: #fff; -moz-border-radius-bottomright: 5px;&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
All of the Generation I and Generation III Poké Balls are also available, though the Dive Ball can only be obtained randomly through the man in [[Solaceon Town]] upon showing him the Pokémon he asks for, or transferred ahead held by a Pokémon via [[Pal Park]]. The Park Ball is used as a temporary containment for show. It is the only Poké Ball (aside from the [[Snag Ball]]) with the ability to override another Poké Ball&#039;s &amp;quot;mark&amp;quot; on a Pokémon. Once caught, the Pokémon is put into the Poké Ball it was caught in. Whether the Park Ball would work on a regular [[wild Pokémon]] not already caught is not known.&lt;br /&gt;
&lt;br /&gt;
The new Poké Balls are only attainable at a shop in [[Solaceon Town]]. &lt;br /&gt;
&lt;br /&gt;
Cherish Balls cannot be acquired for use without [[cheating]]; instead, they contain Pokémon distributed at {{pkmn2|event}}s.&lt;br /&gt;
&lt;br /&gt;
Luxury Balls function differently in this generation: they can be bought, and the factor the happiness is increased by varies with the event. For details, see [[Happiness#Generation IV|this page]].&lt;br /&gt;
&lt;br /&gt;
[[Apricorn]]s and the Generation II Poké Balls made from them return in {{game|HeartGold and SoulSilver|s}}; however, they are not available in other Generation IV games, even through hacking. In addition, the Park Ball from Generation II was renamed Compé Ball to avoid confusion with the Generation IV Park Ball used in Pal Park.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In the manga===&lt;br /&gt;
[[Image:Seadraspe.PNG|thumb|right|{{Special|Yellow}}&#039;s {{p|Seadra}}&#039;s Poké Ball in [[Pokémon Special]]]]&lt;br /&gt;
[[Image:Pkballdengeki.PNG|thumb|right|A Poké Ball in [[Electric Tale of Pikachu]]]]&lt;br /&gt;
In the [[Pokémon Special]] manga, one can see the miniature of the Pokémon inside the Poké Ball; the type of ball doesn&#039;t matter. Already caught Pokémon can be re-caught, as shown when Red re-catches Misty&#039;s Gyarados.&lt;br /&gt;
&lt;br /&gt;
In the [[Electric Tale of Pikachu]] manga, however, the center of a Poké Ball has a small number to differentiate it from others. &lt;br /&gt;
In one chapter of this series, Ash suggests to have a large Poké Ball built as a trap to catch a giant Haunter (Black Fog). The plan succeeded, but Haunter used Explosion from inside, destroying the trap in the process.&lt;br /&gt;
&lt;br /&gt;
==Other Poké Balls==&lt;br /&gt;
These Poké Balls are found outside of the standard games. They are often too unusual to fit in with other groups of Poké Balls, and some are so unusual that it is questionable if they even qualify as Poké Balls. Most of these have separate articles, which describe their unique properties in greater detail.&lt;br /&gt;
&lt;br /&gt;
===In the games===&lt;br /&gt;
; [[Pester Ball]]s&lt;br /&gt;
: Seen in {{g|Snap}}, this unusual Poké Ball cannot catch Pokémon. Instead, it releases an irritating gas.&lt;br /&gt;
&lt;br /&gt;
; [[GS Ball]]&lt;br /&gt;
: Seen in {{game|Crystal}}, this Poké Ball cannot catch Pokémon. Instead, it is a special item that can be used to make {{p|Celebi}} appear in the [[Ilex Forest]].	 &lt;br /&gt;
&lt;br /&gt;
; [[Snag Ball]]s&lt;br /&gt;
: Though not a Poké Ball in its own right, this is seen in {{pkmn|Colosseum}} and {{Pokémon XD}}. It is a ball that has been modified using the [[Snag Machine]]. It is capable of [[snagging]] a [[caught Pokémon]] during a [[Pokémon battle]] as if it were wild. Only useable on Pokémon that are &amp;quot;Shadow Pokémon&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===In the anime===&lt;br /&gt;
; Pre-Poké Ball Objects&lt;br /&gt;
: There are multiple artifacts and antiques which have similar properties to modern Poké Balls but are not technically the same thing - some, in fact, are not even balls. These range from unusual artifacts found in the ancient city of [[Pokémopolis]] which contain [[Giant Pokémon]] inside (seen in &#039;&#039;[[EP072|The Ancient Puzzle of Pokémopolis]]&#039;&#039;) and the jewel scepter (seen in [[Lucario and the Mystery of Mew]]) to antique Poké Balls which look similar to their modern-day equivalents but have an altered design and are made from a more fragile material (seen in &#039;&#039;[[EP232|Just Waiting On a Friend]]&#039;&#039;). Given that these were made before the development of the technology used in modern Poké Balls, the workings behind these objects are a mystery. Another early Poké Ball design is seen in [[Celebi: Voice of the Forest]] when [[Sam]] uses a Poké Ball brought from his own time with a lock on its button to call out his {{p|Charmeleon}}. This model seems to be much closer to the modern design. Hollowed-out Apricorn berries, much like [[Kurt]]&#039;s custom Poké Balls, may also have been used in the past to hold Pokémon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Green pokeball.JPG|thumb|200px|A green Poké Ball]]&lt;br /&gt;
; Green Poké Balls&lt;br /&gt;
: Official name unknown. In &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;, in the [[Pokémon League]] {{pkmn|battle}} seen at the very start of the episode, one Trainer, presumably [[Bruno]], throws out a green Poké Ball which contains an {{p|Onix}}. This was the first Poké Ball seen in the anime. No details on this Poké Ball were given, and its color has never been explained; shortly after in the episode, regular red Poké Balls are used.&lt;br /&gt;
&lt;br /&gt;
: Interestingly, [[Brendan]]&#039;s {{v2|Ruby and Sapphire|s}} artwork depicts him holding a green Poké Ball. The reason for this is also unknown.&lt;br /&gt;
&lt;br /&gt;
; Solid Gold Poké Balls&lt;br /&gt;
: There are not actually any solid gold Poké Balls in the Pokémon world. However, the idea is often used to fool greedy criminals like [[Brodie]] in &#039;&#039;[[AG119|The Ribbon Cup Caper]]&#039;&#039; or gullible consumers like [[James]] in &#039;&#039;[[EP015|Battle Aboard the St. Anne]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
; Mewtwo&#039;s Poké Balls/Clone Balls&lt;br /&gt;
: Marked by an eerie eye incorporated into their design, these Poké Balls were created and used by {{an|Mewtwo}} in &#039;&#039;[[Mewtwo Strikes Back]]&#039;&#039;. They can be moved around easily with Mewtwo&#039;s {{t|Psychic}} powers, and they can catch any Pokémon, including those which have already been caught by a Trainer, and Pokémon which are already inside their Poké Balls. Mewtwo used these to gather Pokémon to be cloned. Mewtwo&#039;s Poké Balls do not make the same sound as regular Poké Balls when they open, but otherwise their function is the same. Some Pokémon fans on the Internet refer to them as &#039;&#039;&#039;Shadow Balls&#039;&#039;&#039;, but this is misleading because this type of Poké Ball has nothing to do with [[Shadow Pokémon]]; &#039;&#039;&#039;Shadow Ball&#039;&#039;&#039; is also the name of {{m|Shadow Ball|a Ghost-type Pokémon move}} first seen in the same movie.&lt;br /&gt;
&lt;br /&gt;
; [[GS Ball]]&lt;br /&gt;
: This was in the possession of [[Professor Ivy]], who gave it to {{Ash}}, who in turn gave it to [[Kurt]] to study. It was revealed in a 2008 interview that the GS Ball was actually meant to catch a {{p|Celebi}}, but when it was determined that the [[Celebi: Voice of the Forest|fourth movie]] would feature Celebi, it was decided that it would be left with Kurt so viewers would forget about it. There is a large amount of fan speculation as to what purpose it holds. It bears a striking resemblance with the Park Ball (seen above).&lt;br /&gt;
&lt;br /&gt;
; Lake Balls&lt;br /&gt;
[[Image:Lake_Ball.jpg|The Seaking Catching Competition announcer holding a Lake Ball|thumb]]&lt;br /&gt;
: These balls were used only in the [[Seaking Catching Day|Seaking Catching Competition]], similar to the Park Balls used in the Bug-Catching Contest. They only appeared in &#039;&#039;[[EP168|Hook, Line, and Stinker]]&#039;&#039;, and have not been seen since. They appear as blue and white Poké Balls, with a fish pattern around the edge, and a yellow arrow on the top and bottom of the ball. One interesting feature is that they don&#039;t shake after capture, implying an automatic catch.&lt;br /&gt;
&lt;br /&gt;
; [[Dark Ball]]s&lt;br /&gt;
[[Image:Vicious.jpg|thumb|200px|[[Vicious]] holding a Dark Ball]]&lt;br /&gt;
: These were used by [[Vicious|The Iron Masked Marauder]] in &#039;&#039;[[Celebi: Voice of the Forest]]&#039;&#039;. Presumably technology of [[Team Rocket]], these Poké Balls will take over the mind of any Pokémon caught by them, making them turn into mindless servants of whoever caught them, as well as raise them to the highest level. These were used to catch multiple Pokémon, including {{p|Celebi}}. The Poké Balls were quite powerful in the movie as one of them was used to catch a {{p|Tyranitar}} without any problem.&lt;br /&gt;
&lt;br /&gt;
; Old Poké Ball&lt;br /&gt;
[[Image:Sammy&#039;s Old Poké Ball.png|thumb|200px|right|The Old Poké Ball used by Sammy]]&lt;br /&gt;
:Used in &#039;&#039;[[Celebi: Voice of the Forest]]&#039;&#039; and containing [[Sam|Sammy&#039;s]] {{p|Charmeleon}} it is different from other Poké Balls as the knob on the top has to be twisted before it can release a Pokémon. &lt;br /&gt;
&lt;br /&gt;
; Crystal Poké Balls&lt;br /&gt;
:These were created by the {{OBP|Unown|Spell of the Unown}} for [[Molly Hale|Molly]] to battle with during &#039;&#039;[[Spell of the Unown]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
; Rocket Poké Balls&lt;br /&gt;
:These were used in &#039;&#039;[[Mewtwo Returns]]&#039;&#039;, and look like normal Poké Balls but black with a red &amp;quot;R&amp;quot; on them. Hundreds were used by the many Rockets in the special.&lt;br /&gt;
&lt;br /&gt;
; {{p|Chansey}} Poké Balls&lt;br /&gt;
[[Image:Chansey PokeBall.PNG|right|200px|thumb|A disguised [[Nurse Joy]] holding [[Nurse Joy&#039;s Chansey|her Chansey&#039;s]] Poké Ball]]&lt;br /&gt;
: Used by a [[Nurse Joy]] in &#039;&#039;[[EP042|Showdown at Dark City]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
; Pokeball containing the spirit of the king of Pokelantis&lt;br /&gt;
: Appeared in &#039;&#039;[[EP452|Battling the Enemy Within]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
; Other Poké Balls&lt;br /&gt;
: In &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;, {{AP|Pikachu}}&#039;s Poké Ball has a small lightning bolt mark on the top half of the ball, presumably added by [[Professor Oak]] to differentiate it from the Pokémon he would usually hand out as [[starter Pokémon|starters]]. However, it is possible that it is held in a similar temporary containment as regular starter Pokémon, and Ash uses a regular Poké Ball to hold Pikachu. This theory is strengthened by Oak giving Ash six Poké Balls as opposed to five in the games, and the Poké Balls containing {{P|Bulbasaur}}, {{P|Charmander}}, and {{P|Squirtle}} still being there when Ash gets to [[Professor Oak&#039;s Laboratory]] in &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
:[[Ritchie]]&#039;s Poké Balls bear a star-shaped sticker on the top half, so that he knows which ones are his if needed.&lt;br /&gt;
&lt;br /&gt;
; Other uses of Poké Balls in the anime&lt;br /&gt;
: When {{Ash}} and {{Gary}} break a rusty, old Poké Ball they fished out of a pond, they each keep a piece as a symbol of their rivalry.&lt;br /&gt;
&lt;br /&gt;
:Poké Balls are used in several places to symbolize Pokémon; for example, the {{ho|Battle Frontier}} logo, either three entwined Poké Balls, or alternatively, half a stylized Poké Ball, as seen on Ash&#039;s {{series|Advanced Generation}} and {{series|Diamond &amp;amp; Pearl}} caps.&lt;br /&gt;
&lt;br /&gt;
:A Poké Ball design marks the floor of most Pokémon Centers. Sometimes the roofs are also designed to look like a Poké Ball.&lt;br /&gt;
&lt;br /&gt;
:The first Pokédex entry given in the anime was for the Poké Ball: &amp;quot;While being trained, a Pokémon usually stays inside its Poké Ball.  However, there are many exceptions. [[Ash&#039;s Pikachu|Some Pokémon]] hate being confined. To catch a Pokémon, you &#039;&#039;usually&#039;&#039; have your own Pokémon battle with the other.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===In the [[Pokémon Trading Card Game|TCG]]===&lt;br /&gt;
[[Image:Aqua - Aqua Ball.jpg|thumb|right|An Aqua Ball|150px]][[Image:Magma - Magma Ball.jpg|thumb|right|A Magma Ball|150px]]&lt;br /&gt;
&lt;br /&gt;
;{{TCG ID|Jungle|Poké Ball|64}}&lt;br /&gt;
: This ball is found in {{TCG|Jungle}}, {{TCG|Base Set 2}}, {{TCG|EX Ruby &amp;amp; Sapphire}} {{TCG|EX FireRed &amp;amp; LeafGreen}}, {{TCG|EX Unseen Forces}}, {{TCG|EX Crystal Guardians}}, {{TCG|Diamond &amp;amp; Pearl}}, {{TCG|Majestic Dawn}} and {{TCG|Platinum}}.&lt;br /&gt;
&lt;br /&gt;
; {{TCG ID|Expedition|Dual Ball|139}}&lt;br /&gt;
: This ball is found in {{TCG|Expedition Base Set}}, {{TCG|EX Team Magma vs Team Aqua}}, {{TCG|EX Delta Species}}, and {{TCG|EX Crystal Guardians}}.&lt;br /&gt;
&lt;br /&gt;
; {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua Ball|75}}&lt;br /&gt;
: This ball is found in {{TCG|EX Team Magma vs Team Aqua}}.&lt;br /&gt;
&lt;br /&gt;
; {{TCG ID|EX Team Magma vs Team Aqua|Team Magma Ball|80}}&lt;br /&gt;
: This ball is found in {{TCG|EX Team Magma vs Team Aqua}}.&lt;br /&gt;
&lt;br /&gt;
; {{TCG ID|EX Team Rocket Returns|Rocket&#039;s Poké Ball|89}}&lt;br /&gt;
: This ball is found in {{TCG|EX Team Rocket Returns}}.&lt;br /&gt;
&lt;br /&gt;
* Also, on the card &#039;&#039;&#039;[[Lt. Surge&#039;s Secret Plan (Gym Challenge 107)|Lt. Surge&#039;s Secret Plan]]&#039;&#039;&#039;, [[Lt. Surge]] is seen holding a Master Ball. The significance of this is unknown.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In the handheld games, items are found in what appear to be normal Poké Balls; however, the console games choose to use large Poké Ball shaped chests for this purpose. In Pokémon FireRed and LeafGreen versions, a boy in Fuschia City refers to a Voltorb as an &amp;quot;Item Ball.&amp;quot; From this it can be deduced that the balls containing discarded items have their own name.&lt;br /&gt;
*Some [[Generation III]] Poké Balls are similar in function to some [[Generation II]] Poké Balls: Nest Ball is better for catching low-level Pokémon like the Level Ball, the Dive Ball is good for catching Pokémon found on the water like the Lure Ball, and the Luxury Ball raises happiness quicker like the Friend Ball.&lt;br /&gt;
*In {{wp|Super Mario Galaxy}}, there is a galaxy named Buoy Base Galaxy which has a big sphere above it that looks very similar to a Poké Ball. It even has a button in the middle of it.&lt;br /&gt;
*In [[Generation II]], the Park Ball&#039;s name is written as one word, rather than two as with other Poké Balls. This is due to space issues due to the Game Boy Color&#039;s screen size, as its name is listed on the main battle screen&#039;s menu during the Bug-Catching Contest rather than the items menu as with other Poké Balls. The Park Ball in [[Generation IV]] is not affected by such an issue.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{Items}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Smash Bros.}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Super Smash Bros.]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokéball]]&lt;br /&gt;
[[es:Poké Ball]]&lt;br /&gt;
[[ja:モンスターボール]]&lt;br /&gt;
[[pl:Poké Ball]]&lt;br /&gt;
[[pt:Pokébola]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Lightning_Rod_(Ability)&amp;diff=861409</id>
		<title>Lightning Rod (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Lightning_Rod_(Ability)&amp;diff=861409"/>
		<updated>2009-09-10T17:07:53Z</updated>

		<summary type="html">&lt;p&gt;Phred: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Lightningrod&lt;br /&gt;
|jname=ひらいしん&lt;br /&gt;
|tmname=Lightning Rod&lt;br /&gt;
|gen=3&lt;br /&gt;
|text3=Draws electrical moves.&lt;br /&gt;
|text4=The Pokémon draws in all Electric-type moves.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Lightningrod&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ひらいしん&#039;&#039;&#039; &#039;&#039;Lightning Rod&#039;&#039;) is an [[ability]] introduced in [[Generation III]]. Seven [[Pokémon]] have this ability. Five of the Pokémon with this ability are not affected by Electric-type attacks, and the other two only take half the damage from them.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
Lightningrod forces all single-target {{type2|Electric}} attacks in a [[double battle]] to strike the Pokémon with this ability. In a single battle, it will only cause the Pokémon with this ability to always be hit by Electric-type moves, no matter their accuracy. Note that Lightningrod cannot redirect {{m|Discharge}}, as it targets all Pokémon.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Mystery Dungeon 1|Pokémon Mystery Dungeon]] and [[Pokémon Mystery Dungeon 2|the sequel]], a Pokémon with Lightningrod draws in all Electric-type attacks, and the damage/effect is completely neutralized.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
Lightningrod has no effect outside of battle. &lt;br /&gt;
&lt;br /&gt;
==Pokémon with Lightningrod==&lt;br /&gt;
===Single ability===&lt;br /&gt;
No Pokémon have Lightningrod as their only ability.&lt;br /&gt;
&lt;br /&gt;
===Dual ability===&lt;br /&gt;
{{Abilitylist2}}&lt;br /&gt;
{{Abilityentry2|104|Cubone|1|Ground||Rock Head}}&lt;br /&gt;
{{Abilityentry2|105|Marowak|1|Ground||Rock Head}}&lt;br /&gt;
{{Abilityentry2|111|Rhyhorn|2|Ground|Rock|Rock Head}}&lt;br /&gt;
{{Abilityentry2|112|Rhydon|2|Ground|Rock|Rock Head}}&lt;br /&gt;
{{Abilityentry2|309|Electrike|1|Electric||Static}}&lt;br /&gt;
{{Abilityentry2|310|Manectric|1|Electric||Static}}&lt;br /&gt;
{{Abilityentry2|464|Rhyperior|2|Ground|Rock|Solid Rock}}&lt;br /&gt;
{{Abilityfooter}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Lightningrod rhydon.png|right|thumb|The Lighningrod [[ability]] demonstrated in the anime]]&lt;br /&gt;
&#039;&#039;&#039;{{p|Rhydon}}&#039;&#039;&#039;. Rhydon redirects a {{m|Thunderbolt}} attack to its horn.&lt;br /&gt;
* Used by a Rhydon in &#039;&#039;[[DP050|Tag! We&#039;re it...!]]&#039;&#039;. {{Ash}} told {{AP|Pikachu}} to use {{m|Thunderbolt}} on a {{p|Magmar}}, but the attack was directed straight to Rhydon&#039;s horn instead.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the anime episode &amp;quot;Riddle me This&amp;quot;, Pikachu is able to defeat Blaine&#039;s Rhydon by aiming its electric attack at the Rhydon&#039;s horn, with it being stated that the horn acts as a lightning rod, apparently allowing Pikachu to overcome Rhydon&#039;s normal immunity to Electric attacks, ironically working almost the exact opposite way that the later Lightningrod ability would.&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
[[Category:Move-drawing abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Blitzfänger]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Paratonnerre]]&lt;br /&gt;
[[ja:ひらいしん]]&lt;br /&gt;
[[pt:Lightningrod]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Battle_Revolution&amp;diff=846475</id>
		<title>Pokémon Battle Revolution</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Battle_Revolution&amp;diff=846475"/>
		<updated>2009-08-29T04:15:49Z</updated>

		<summary type="html">&lt;p&gt;Phred: /* Compatibility */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox_game|&lt;br /&gt;
name=Pokémon Battle Revolution|&lt;br /&gt;
boxart=[[Image:PBRAmerican.jpg|250px]]|&lt;br /&gt;
caption=Pokémon Battle Revolution’s North American (NTSC) boxart.|&lt;br /&gt;
category=Battle Simulation|&lt;br /&gt;
players=Single player, multiplayer|&lt;br /&gt;
release_date_ja=Dec 14, 2006|&lt;br /&gt;
release_date_au=Nov 22, 2007|&lt;br /&gt;
release_date_eu=Dec 7, 2007|&lt;br /&gt;
release_date_na=June 25, 2007|&lt;br /&gt;
release_date_kr=|&lt;br /&gt;
publisher=[[Nintendo]]|&lt;br /&gt;
developer=[[Genius Sonority]]|&lt;br /&gt;
esrb=E for Everyone|&lt;br /&gt;
website_en=[http://pokemon-games.com/pokemonbattlerev/ US Pokémon Battle Revolution Site]|&lt;br /&gt;
website_ja=[http://www.pokemon.co.jp/game/wii/pbr_sp/ ポケモンバトルレボリューション]|&lt;br /&gt;
}}&lt;br /&gt;
{{bulbanews|game}}&lt;br /&gt;
{{StrategyWiki}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon Battle Revolution&#039;&#039;&#039; is the first [[Pokémon]] game on Nintendo’s [[Wii]] console. It supports connectivity with the [[Nintendo DS]], allowing Trainers to battle using their Pokémon from the [[Generation IV]] main series games while using their Nintendo DS as a controller. It was released in Japan on December 14, 2006, two weeks after the Wii launch, and in the United States on June 25, 2007.&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Pokémon Battle Revolution features eleven different colosseums in a new land named Pokétopia. Other features include stadiums that have their own special effects, such as randomizing the order of one’s Pokémon.&lt;br /&gt;
&lt;br /&gt;
Players can fully customize their [[Pokémon Trainer|Trainer]] to use on Nintendo Wi-Fi Connection. Players can customize their [[Model|characters]] with hats, shirts, glasses, and other things. Additionally, for the U.S. release, Nintendo had added the option to customize a Trainer’s skin pigmentation. A key difference from this game compared to the Stadium titles is that minigames are absent from this game. A Trainer can choose 6 Pokémon and get a Battle Pass; however, if Pokémon Diamond or Pearl is connected, a player can upload their trained Pokémon and get a [[Custom Pass]].&lt;br /&gt;
&lt;br /&gt;
Key differences from other Pokémon console games shown are that the Pokémon can now actually strike at the opponent physically while both Pokémon are rendered on the screen, instead of seeing one Pokémon attacking and then cutting away to the second getting hit by the attack as in previous titles. Moves that do not contact, however, follow the same style as the older games to keep the pace of gameplay up. When an attack that strikes both opposing Pokémon is performed, it may hit both of them on screen simultaneously, instead of showing it as the attack striking one Pokémon first then the second Pokémon next. The game also features a 100 Trainer battle when it is completed for the first time.&lt;br /&gt;
&lt;br /&gt;
Like the two Stadium Games, Pokémon Battle Revolution features an announcer that provides play-by-play commentary.&lt;br /&gt;
==Colosseums==&lt;br /&gt;
The game features eleven different colosseums, each with special changes to normal play or prerequisites and either a Colosseum Leader or Colosseum Master. The six Colosseum Leaders wear Pokémon costumes; for example, Marina of the Waterfall Colosseum wears a Kyogre costume. Also, the Crystal Colosseum can hold up to 16 players, the battles are done in a 16 person tournament mode. Only the Gateway Colosseum is open to a rental pass holder. After beating all the Colosseums once, the player is given a {{p|Pikachu}} with {{m|Volt Tackle}}, {{m|Surf}}, and a held [[Light Ball]] (such a Pikachu is impossible for a player to make by normal means). Each level rule (level 30 free and level 50 all) for a Colosseum has a specific ranking, which goes up as the player wins. As the rank increases, the Trainers become stronger and the Poké Coupon rewards become greater. Around Rank 7, the Leaders will even begin to use Legendary Pokémon.&lt;br /&gt;
*[[Gateway Colosseum]] (led by Master [[Colosseum Master Joe|Joe]]; focus is “rental battles” later becomes “trade battles”)&lt;br /&gt;
*[[Main Street Colosseum]] (led by Leader [[Colosseum Leader Taylor|Taylor]]; focus is “knockout battles”)&lt;br /&gt;
*[[Waterfall Colosseum]] (led by Leader [[Colosseum Leader Marina|Marina]]; focus is “team battles”)&lt;br /&gt;
*[[Neon Colosseum]] (led by Leader [[Rosie]]; focus is “fortune battles”)&lt;br /&gt;
*[[Crystal Colosseum]] (led by Leader [[Voldon]]; focus is elimination tournaments)&lt;br /&gt;
*[[Sunny Park Colosseum]] (led by Master [[Sashay]]; focus is “knockout battles”, later becomes “[[Little Battle]]”)&lt;br /&gt;
*[[Magma Colosseum]] (led by Leader [[Terrell]]; focus is “League battles”)&lt;br /&gt;
*[[Sunset Colosseum]] (led by Leader [[Dusty]]; focus is “select battles”)&lt;br /&gt;
*[[Courtyard Colosseum]] (led by Master [[Kruger]]; focus is “knockout battles”, later becomes “survival battles”)&lt;br /&gt;
*[[Stargazer Colosseum]] (led by Pokétopia Master [[Mysterial]] later becomes “masters cup”)&lt;br /&gt;
*[[Lagoon Colosseum]] (exclusive to DS multiplayer and Wi-Fi battles)&lt;br /&gt;
==Shop==&lt;br /&gt;
Using the [[Poké Coupon]]s earned in Battle mode, the player can shope for Gear and Mystery Gifts.&lt;br /&gt;
===Gear===&lt;br /&gt;
Gear consists of hats, pants, shirts, bags, badges, glasses, hair colors, eye colors, shoes, and gloves which can be used to alter the outfit and appearance of the trainer on the player’s [[Custom Pass]].&lt;br /&gt;
===Mystery Gift===&lt;br /&gt;
Poké Coupons can also be used to purchase items which can be sent to the [[Generation IV]] DS games. Some items are not available until certain conditions have been met.&lt;br /&gt;
{|width=&amp;quot;600px&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;background: #f8f8ff; border: 3px solid #8888aa; border-radius: 20px; -moz-border-radius: 20px; padding-bottom: 5px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!height=&amp;quot;32px&amp;quot; style=&amp;quot;text-align: center; background-color: #ccccff; border-radius-topleft: 30px; -moz-border-radius-topleft: 30px;&amp;quot;|Item&lt;br /&gt;
!height=&amp;quot;32px&amp;quot; style=&amp;quot;text-align: center; background-color: #ccccff;&amp;quot;|Purchase condition&lt;br /&gt;
!height=&amp;quot;32px&amp;quot; style=&amp;quot;text-align: center; background-color: #ccccff; border-radius-topright: 30px; -moz-border-radius-topright: 30px;&amp;quot;|Price&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; padding-top: 8px;&amp;quot;|&amp;lt;div style=&amp;quot;width: 70%; background: #ddf; border-radius: 20px; -moz-border-radius: 20px; margin: auto;&amp;quot;&amp;gt;Held items&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|[[DeepSeaScale]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat 1st set of Masters Battle&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|14,400 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|[[DeepSeaTooth]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat 1st set of Masters Battle&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|14,400 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|[[Soul Dew]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat 1st set of Masters Battle&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|14,400 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|[[Protector]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat Little Battle&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|12,000 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|[[Dubious Disc]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat Little Battle&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|12,000 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|[[Reaper Cloth]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat Little Battle&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|12,000 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|[[Up-Grade]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat Sunny Park Colosseum&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|9,600 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|[[Iron Ball]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat Sunny Park Colosseum&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|9,600 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|[[Dusk Stone]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Start the game&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|7,200 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|[[Shiny Stone]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Start the game&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|7,200 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|[[Dawn Stone]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Start the game&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|7,200 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|[[King’s Rock]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Start the game&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|7,200 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|[[Leftovers]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Start the game&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|7,200 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|[[Quick Claw]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Start the game&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|7,200 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|[[Light Clay]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Start the game&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|7,200 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|[[Choice Specs]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Start the game&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|7,200 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|[[Wise Glasses]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|View all the battle tutorials&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|7,200 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|[[Expert Belt]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat 1st set of Masters Battle&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|7,200 pts.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; padding-top: 8px;&amp;quot;|&amp;lt;div style=&amp;quot;width: 70%; background: #ddf; border-radius: 20px; -moz-border-radius: 20px; margin: auto;&amp;quot;&amp;gt;Berries&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|[[Liechi Berry]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat 4th set of Masters Battle&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|38,400 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|[[Lansat Berry]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat 50 consecutive opponents in Survival Battle&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|38,400 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|[[Starf Berry]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat 100 consecutive opponents in Survival Battle&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|38,400 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|[[Enigma Berry]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat 8th set of Masters Battle&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|38,400 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|[[Ganlon Berry]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat Stargazer Colosseum&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|19,200 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|[[Salac Berry]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat Stargazer Colosseum&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|19,200 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|[[Petaya Berry]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat Stargazer Colosseum&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|19,200 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|[[Apicot Berry]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat Stargazer Colosseum&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|19,200 pts.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; padding-top: 8px;&amp;quot;|&amp;lt;div style=&amp;quot;width: 70%; background: #ddf; border-radius: 20px; -moz-border-radius: 20px; margin: auto;&amp;quot;&amp;gt;TMs&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|{{tm|02|Dragon Claw}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat 1st set of Masters Battle&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|12,000 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|{{tm|05|Roar}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Start the game&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|9,600 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|{{tm|12|Taunt}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Start the game&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|9,600 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|{{tm|13|Ice Beam}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat Courtyard Colosseum&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|12,000 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|{{tm|24|Thunderbolt}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat Courtyard Colosseum&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|12,000 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|{{tm|26|Earthquake}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat 1st set of Masters Battle&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|12,000 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|{{tm|29|Psychic}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat Courtyard Colosseum&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|12,000 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|{{tm|30|Shadow Ball}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat Courtyard Colosseum&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|12,000 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|{{tm|31|Brick Break}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat Sunny Park Colosseum&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|9,600 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|{{tm|35|Flamethrower}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat Courtyard Colosseum&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|12,000 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|{{tm|42|Facade}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat Sunny Park Colosseum&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|9,600 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|{{tm|48|Skill Swap}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat Sunny Park Colosseum&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|9,600 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|{{tm|50|Overheat}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat 1st set of Masters Battle&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|12,000 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|{{tm|56|Fling}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Start the game&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|9,600 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|{{tm|59|Dragon Pulse}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat Little Battle&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|9,600 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|{{tm|71|Stone Edge}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; pad71ding-left: 10px&amp;quot;|Beat Little Battle&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|9,600 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|{{tm|78|Captivate}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Start the game&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|9,600 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|{{tm|79|Dark Pulse}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat Little Battle&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|9,600 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|{{tm|81|X-Scissor}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat Little Battle&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|9,600 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|{{tm|84|Poison Jab}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat Sunny Park Colosseum&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|9,600 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|{{tm|87|Swagger}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Start the game&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|9,600 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|{{tm|88|Pluck}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat Sunny Park Colosseum&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|9,600 pts.&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|{{tm|92|Trick Room}}&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat 1st set of Masters Battle&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|12,000 pts.&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center; padding-top: 8px;&amp;quot;|&amp;lt;div style=&amp;quot;width: 70%; background: #ddf; border-radius: 20px; -moz-border-radius: 20px; margin: auto;&amp;quot;&amp;gt;Special&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|[[#Pikachu (Secret Gift)|Secret Gift]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Beat Stargazer Colosseum&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|0 pts.*&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|[[#Electivire (Shocking Secret Gift)|Shocking Secret Gift]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Enter the region-appropriate code in the “Self-Introduction” field&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|0 pts.*&lt;br /&gt;
|-&lt;br /&gt;
|height=&amp;quot;26px&amp;quot; style=&amp;quot;padding-left: 10px&amp;quot;|[[#Magmortar (Heated Secret Gift)|Heated Secret Gift]]&lt;br /&gt;
|align=&amp;quot;center&amp;quot; style=&amp;quot;padding-right: 10px; padding-left: 10px&amp;quot;|Enter the region-appropriate code in the “Self-Introduction” field&lt;br /&gt;
|align=&amp;quot;right&amp;quot; style=&amp;quot;padding-right: 10px&amp;quot;|0 pts.*&lt;br /&gt;
|}&lt;br /&gt;
*These gifts can be sent for free an unlimited number of times; however, each save file on the DS game can receive only one of each. To recieve the gift again the player must use a different game card or erase all data on the DS game and start over.&lt;br /&gt;
===Bonus Pokémon===&lt;br /&gt;
====Pikachu (Secret Gift)====&lt;br /&gt;
[[Image:PikaSurf.jpg|thumb|right|200px|Pikachu using Surf with the aid of a surfboard]]&lt;br /&gt;
When the player beats Pokétopia Master [[Mysterial]] for the first time, a {{P|Pikachu}} will become available for download to {{game|Diamond and Pearl|s}} and {{game|Platinum}} in the Shop. It is free and can be downloaded by multiple games, but no two Pikachu can be downloaded by a single card.&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; style=&amp;quot;background: #684d02; -moz-border-radius: 10px; border: 5px solid #dca202&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#684d02&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#ffd461; -moz-border-radius-topleft: 5px;&amp;quot;|{{color|684d02|Region}}&lt;br /&gt;
!style=&amp;quot;background:#ffd461&amp;quot;|{{color2|684d02|Original Trainer|OT}}&lt;br /&gt;
!style=&amp;quot;background:#ffd461; -moz-border-radius-topright: 5px;&amp;quot;|{{color2|684d02|Trainer ID number|ID no.}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|Japan&lt;br /&gt;
|{{color|e82010|ポケトピア}}&lt;br /&gt;
|12146&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|America&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{color|e82010|PKTOPIA}}&lt;br /&gt;
|06257&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|Europe&lt;br /&gt;
|12077&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#ffd461; -moz-border-radius-bottomleft: 5px; -moz-border-radius-bottomright: 5px&amp;quot;|&lt;br /&gt;
|}{{-}}&lt;br /&gt;
{{G4event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
pokemon=Pikachu|&lt;br /&gt;
nick=PIKACHU|&lt;br /&gt;
gender=♀|&lt;br /&gt;
level=10|&lt;br /&gt;
game=4p|&lt;br /&gt;
ndex=025 f|&lt;br /&gt;
dexno=025|&lt;br /&gt;
nature=Hardy|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=PKTOPIA|&lt;br /&gt;
id=06257|&lt;br /&gt;
ability1=Static|&lt;br /&gt;
date=June 25, 2007|&lt;br /&gt;
met=Lovely Place|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Electric|move1=Volt Tackle|&lt;br /&gt;
type2=Water|move2=Surf|&lt;br /&gt;
type3=Normal|move3=Tail Whip|&lt;br /&gt;
type4=Electric|move4=Thunder Wave|&lt;br /&gt;
item=1|&lt;br /&gt;
item1=Light Ball|&lt;br /&gt;
ribbon=no|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=all regions|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
pbr=yes|&lt;br /&gt;
distribution=no&lt;br /&gt;
}}&lt;br /&gt;
=====Wonder Cards=====&lt;br /&gt;
{|align=&amp;quot;left&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{wondercard|lang=jap|&lt;br /&gt;
ms1=025|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;ひみつのおくりもの&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;ポケモンバトルレボリュ－ションで&amp;lt;br&amp;gt;ピカチュウの　なみのりを　つかって&amp;lt;br&amp;gt;みよう　サ－フボ－ドにのって　&amp;lt;br&amp;gt;なみのりを　するよ&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;２００６／１２／１４&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{wondercard|&lt;br /&gt;
ms=1|&lt;br /&gt;
ms1=025|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Secret Gift&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Use PIKACHU&#039;s Surf&amp;lt;br&amp;gt;in Pokémon Battle Revolution&amp;lt;br&amp;gt;and see PIKACHU ride on&amp;lt;br&amp;gt;a surfboard.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;June. 25, 2007&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
{|align=&amp;quot;left&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{wondercard|&lt;br /&gt;
ms=1|&lt;br /&gt;
ms1=025|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Cadeau Mystère Cadeau Surprise&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Utilisez l&#039;attaque Surf de PIKACHU&amp;lt;br&amp;gt;dans Pokémon Battle Revolution&amp;lt;br&amp;gt;et vous verrez PIKACHU sur une&amp;lt;br&amp;gt;planche de surf!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Dec. 7, 2007&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{wondercard|&lt;br /&gt;
ms=1|&lt;br /&gt;
ms1=025|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Geheimgeschehen Geheimgeschenk&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Führe in Pokémon Battle Revolution&amp;lt;br&amp;gt;mit PIKACHU Surfer aus und&amp;lt;br&amp;gt;erlebe, wie PIKACHU auf&amp;lt;br&amp;gt;dem Surfbrett reitet!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Dec. 7, 2007&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
{|align=&amp;quot;left&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{wondercard|&lt;br /&gt;
ms=1|&lt;br /&gt;
ms1=025|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Dono Segreto Dono Sorpresa&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Usa Surf di PIKACHU&amp;lt;br&amp;gt;in Pokémon Battle Revolution&amp;lt;br&amp;gt;se vuoi vederlo&amp;lt;br&amp;gt;su una tavola da surf!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Dec. 7, 2007&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{wondercard|&lt;br /&gt;
ms=1|&lt;br /&gt;
ms1=025|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Regalo misterioso Regalo sorpresa&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Emplea el movimiento Surf de PIKACHU&amp;lt;br&amp;gt;en Pokémon Battle Revolution para&amp;lt;br&amp;gt;verlo surfear las olas.&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Dec. 7, 2007&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
====Codes====&lt;br /&gt;
The player can also unlock an {{P|Electivire}} and a {{p|Magmortar}} if he or she enters a specific code at the “Self-Introduction” option in the Profile menu.&lt;br /&gt;
=====Electivire (Shocking Secret Gift)=====&lt;br /&gt;
*Electivire and the Gold Pass can be unlocked with the following codes: &lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; style=&amp;quot;background: #463600; -moz-border-radius: 10px; border: 5px solid #f3bc00&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#684d02&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#ffd74e; -moz-border-radius-topleft: 5px;&amp;quot;|Region&lt;br /&gt;
!style=&amp;quot;background:#ffd74e; -moz-border-radius-topright: 5px;&amp;quot;|Code&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|US&lt;br /&gt;
|&amp;lt;code&amp;gt;BA16-X4SH-E2AT&amp;lt;/code&amp;gt;&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|UK&lt;br /&gt;
|&amp;lt;code&amp;gt;tko3-9jwp-34kl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|France&lt;br /&gt;
|&amp;lt;code&amp;gt;jk4i-df87-dsf9&amp;lt;/code&amp;gt;&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|Spain&lt;br /&gt;
|&amp;lt;code&amp;gt;04in-1ynj-24fv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|Germany&lt;br /&gt;
|&amp;lt;code&amp;gt;0f9-ud0g-ughj&amp;lt;/code&amp;gt;&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|Italy&lt;br /&gt;
|&amp;lt;code&amp;gt;t4oi-6j8d-sb5r&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ffd74e; -moz-border-radius-bottomleft: 5px; -moz-border-radius-bottomright: 5px&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; style=&amp;quot;background: #684d02; -moz-border-radius: 10px; border: 5px solid #dca202&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#684d02&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#ffd461; -moz-border-radius-topleft: 5px;&amp;quot;|{{color|684d02|Region}}&lt;br /&gt;
!style=&amp;quot;background:#ffd461&amp;quot;|{{color2|684d02|Original Trainer|OT}}&lt;br /&gt;
!style=&amp;quot;background:#ffd461; -moz-border-radius-topright: 5px;&amp;quot;|{{color2|684d02|Trainer ID number|ID no.}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|America&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{color|e82010|PKTOPIA}}&lt;br /&gt;
|06257&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|Europe&lt;br /&gt;
|12077&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#ffd461; -moz-border-radius-bottomleft: 5px; -moz-border-radius-bottomright: 5px&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
{{G4event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
pokemon=Electivire|&lt;br /&gt;
nick=ELECTIVIRE|&lt;br /&gt;
gender=♂|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4p|&lt;br /&gt;
ndex=466|&lt;br /&gt;
nature=Adamant|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=PKTOPIA|&lt;br /&gt;
id=06257|&lt;br /&gt;
ability1=Motor Drive|&lt;br /&gt;
date=Sept. 25, 2007|&lt;br /&gt;
met=Lovely Place|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Electric|move1=ThunderPunch|&lt;br /&gt;
type2=Ice|move2=Ice Punch|&lt;br /&gt;
type3=Fighting|move3=Cross Chop|&lt;br /&gt;
type4=Ground|move4=Earthquake|&lt;br /&gt;
item=1|&lt;br /&gt;
item1=Magnet|&lt;br /&gt;
ribbon=no|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=America and Europe|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
pbr=yes|&lt;br /&gt;
distribution=no&lt;br /&gt;
}}&lt;br /&gt;
======Wonder Cards======&lt;br /&gt;
{|align=&amp;quot;left&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{wondercard|&lt;br /&gt;
ms=1|&lt;br /&gt;
ms1=466|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Shocking Secret Gift&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;This is a special Secret Gift&amp;lt;br&amp;gt;You can receive a powerful,&amp;lt;br&amp;gt;Electric-type Pokémon! Try out&amp;lt;br&amp;gt;this Pokémon in battle!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Sept. 25, 2007&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{wondercard|&lt;br /&gt;
ms1=466|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Cadeau foudroyant&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Voici un Cadeau Surprise spécial!&amp;lt;br&amp;gt;Vous pouvez recevoir un puissant&amp;lt;br&amp;gt;Pokémon de type Electrik! Essayez-le&amp;lt;br&amp;gt;vite en combat!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt; Feb. 22, 2008&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
{|align=&amp;quot;left&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{wondercard|&lt;br /&gt;
ms1=466|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Regalo electrizante&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Regalo secreto muy especial.&amp;lt;br&amp;gt;¡Podrías recibir un poderoso Pokémon&amp;lt;br&amp;gt;de tipo Eléctrico!&amp;lt;br&amp;gt;¡No dejes de probarlo en combate!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt; Feb. 22, 2008&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{wondercard|&lt;br /&gt;
ms1=466|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Geheimgeschehen Schockgeschenk&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Ein ganz besonderes Geheimgeschenk.&amp;lt;br&amp;gt;Du kannst ein mächtiges&amp;lt;br&amp;gt;Elektro-Pokémon erhalten! Setze&amp;lt;br&amp;gt;dieses Pokémon im Kampf ein!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt; Feb. 22, 2008&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
{{wondercard|&lt;br /&gt;
ms1=466|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Dono Segreto Dono Elettrizzante&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Questo è un Dono Sorpresa.&amp;lt;br&amp;gt;Puoi ricevere un Pokémon di&amp;lt;br&amp;gt;tipo Elettro molto forte!&amp;lt;br&amp;gt;Mettilo alla prova nella lotta!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt; Feb. 22, 2008&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
=====Magmortar (Heated Secret Gift)=====&lt;br /&gt;
*Magmortar and the Silver Pass can be unlocked with the following codes: &lt;br /&gt;
{|align=&amp;quot;center&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; style=&amp;quot;background: #333c44; -moz-border-radius: 10px; border: 5px solid #93abc3&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#333c44&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#bbd7f4; -moz-border-radius-topleft: 5px;&amp;quot;|Region&lt;br /&gt;
!style=&amp;quot;background:#bbd7f4; -moz-border-radius-topright: 5px;&amp;quot;|Code&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|US&lt;br /&gt;
|&amp;lt;code&amp;gt;B416-X4HT-VTWF&amp;lt;/code&amp;gt;&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|UK&lt;br /&gt;
|&amp;lt;code&amp;gt;jl49-05kn-odnv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|France&lt;br /&gt;
|&amp;lt;code&amp;gt;13io-h4rf-1tpa&amp;lt;/code&amp;gt;&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|Spain&lt;br /&gt;
|&amp;lt;code&amp;gt;kn34-q0uc-1mbx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|Germany&lt;br /&gt;
|&amp;lt;code&amp;gt;kre9-ef90-5hgn&amp;lt;/code&amp;gt;&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|Italy&lt;br /&gt;
|&amp;lt;code&amp;gt;97ea-78hl-jrgu&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#bbd7f4; -moz-border-radius-bottomleft: 5px; -moz-border-radius-bottomright: 5px&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{|align=&amp;quot;center&amp;quot; style=&amp;quot;background: #684d02; -moz-border-radius: 10px; border: 5px solid #dca202&amp;quot;&lt;br /&gt;
|-style=&amp;quot;color:#684d02&amp;quot;&lt;br /&gt;
!style=&amp;quot;background:#ffd461; -moz-border-radius-topleft: 5px;&amp;quot;|{{color|684d02|Region}}&lt;br /&gt;
!style=&amp;quot;background:#ffd461&amp;quot;|{{color2|684d02|Original Trainer|OT}}&lt;br /&gt;
!style=&amp;quot;background:#ffd461; -moz-border-radius-topright: 5px;&amp;quot;|{{color2|684d02|Trainer ID number|ID no.}}&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|America&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{color|e82010|PKTOPIA}}&lt;br /&gt;
|06257&lt;br /&gt;
|-style=&amp;quot;background:#fff&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|Europe&lt;br /&gt;
|12077&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#ffd461; -moz-border-radius-bottomleft: 5px; -moz-border-radius-bottomright: 5px&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
{{G4event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
pokemon=Magmortar|&lt;br /&gt;
nick=MAGMORTAR|&lt;br /&gt;
gender=♀|&lt;br /&gt;
level=50|&lt;br /&gt;
game=4p|&lt;br /&gt;
ndex=467|&lt;br /&gt;
nature=Modest|&lt;br /&gt;
typea=Fire|&lt;br /&gt;
otcolor=red|&lt;br /&gt;
ot=PKTOPIA|&lt;br /&gt;
id=06257|&lt;br /&gt;
ability1=Flame Body|&lt;br /&gt;
date=Oct. 20, 2007|&lt;br /&gt;
met=Lovely Place|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Fire|move1=Flamethrower|&lt;br /&gt;
type2=Psychic|move2=Psychic|&lt;br /&gt;
type3=Normal|move3=Hyper Beam|&lt;br /&gt;
type4=Grass|move4=SolarBeam|&lt;br /&gt;
item=1|&lt;br /&gt;
item1=Charcoal|&lt;br /&gt;
ribbon=no|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=America and Europe|&lt;br /&gt;
diamond=yes|&lt;br /&gt;
pearl=yes|&lt;br /&gt;
platinum=yes|&lt;br /&gt;
pbr=yes|&lt;br /&gt;
distribution=no&lt;br /&gt;
}}&lt;br /&gt;
======Wonder Cards======&lt;br /&gt;
{|align=&amp;quot;left&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{wondercard|ms=1|ms1=467&lt;br /&gt;
|title=&amp;lt;sc&amp;gt;Heated Secret Gift&amp;lt;/sc&amp;gt;&lt;br /&gt;
|msg=&amp;lt;sc&amp;gt;This is a special Secret Gift.&amp;lt;br&amp;gt;You can receive a powerful,&amp;lt;br&amp;gt;Fire-type Pokémon! Try out&amp;lt;br&amp;gt;this Pokémon in battle!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Oct. 20, 2007&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{wondercard|&lt;br /&gt;
ms1=467|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Cadeau enflammé&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Voici un Cadeau Surprise spécial!&amp;lt;br&amp;gt;Vous pouvez recevoir un puissant&amp;lt;br&amp;gt;Pokémon de type Feu! Essayez-le&amp;lt;br&amp;gt;vite en combat!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Mar. 5, 2008&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
{|align=&amp;quot;left&amp;quot;&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{wondercard|&lt;br /&gt;
ms1=467|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Regalo llamativo&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Regalo secreto muy especial.&amp;lt;br&amp;gt;¡Podrías recibir un poderoso Pokémon&amp;lt;br&amp;gt;de tipo Fuego!&amp;lt;br&amp;gt;¡No dejes de probarlo en combate!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Mar. 5, 2008&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
|valign=&amp;quot;top&amp;quot;|&lt;br /&gt;
{{wondercard|&lt;br /&gt;
ms1=467|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Geheimgeschehen Glutgeschenk&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt;Ein ganz besonderes Geheimgeschenk.&amp;lt;br&amp;gt;Du kannst ein mächtiges&amp;lt;br&amp;gt;Feuer-Pokémon erhalten! Setze&amp;lt;br&amp;gt;dieses Pokémon im Kampf ein!&amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Mar. 5, 2008&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
{{wondercard|&lt;br /&gt;
ms1=467|&lt;br /&gt;
title=&amp;lt;sc&amp;gt;Dono Segreto Dono Rovente&amp;lt;/sc&amp;gt;|&lt;br /&gt;
msg=&amp;lt;sc&amp;gt; Questo è un Dono Sorpresa.&amp;lt;br&amp;gt;Puoi ricevere un Pokémon di&amp;lt;br&amp;gt;tipo Fuoco molto forte!&amp;lt;br&amp;gt;Mettilo alla prova nella lotta! &amp;lt;/sc&amp;gt;|&lt;br /&gt;
date=&amp;lt;sc&amp;gt;Mar. 5, 2008&amp;lt;/sc&amp;gt;}}&lt;br /&gt;
==Online functionality==&lt;br /&gt;
Battle Revolution is the first Pokémon game on any home console to go online. It uses its own 12-digit friend code, separate from the Wii’s code. This has received widespread controversy, because the use of a Wii Number was believed to eliminate the need to have a friend code for each online game, as with DS Wi-Fi games; however, this is not the case, as subsequent releases have proven.&lt;br /&gt;
&lt;br /&gt;
Once logged on, one has the option of battling random Wi-Fi matches, or with friends. When battling random Wi-Fi, one can only play using the level 50 all rule set, but can select double or single battles (double being the default). After selecting the preferred Colosseum and Trainer Card, the game will begin searching for an opponent and the battle will begin when one is found. During the battle, all Pokémon nicknames are removed and all trainer quotes are set to their defaults. After the battle, one can exchange Friend Passes, but only if both parties are in agreement.&lt;br /&gt;
&lt;br /&gt;
One can also battle friends, in which case, one can create a battle and modify all aspects of the rules (although custom rules cannot be created and altered in the Wi-Fi mode itself, they can be changed in other modes before logging on) and Colosseum. From the friend lobby, players can see the current status of anyone on their friend list and join a battle they are hosting.&lt;br /&gt;
===Rules===&lt;br /&gt;
The rules for battle can be modified in various ways:&lt;br /&gt;
*Level: The levels of the Pokémon allowed, can be set to Anything Goes (No restriction), Level 50 All (levels are set to 50) or a custom range and level total (the maximum combined level allowed of the 6 Pokémon)&lt;br /&gt;
*Entry Pokémon: How many Pokémon are used. Can be set from 1-6, or have no restriction, in which case players can enter as many or as few Pokémon as they want.&lt;br /&gt;
*Time limit for one battle: No limit, or a range of 1-99 Minutes. Time continues counting down even during attack animations. When time runs out, the trainer with the most Pokémon remaining is the winner.&lt;br /&gt;
*Time limit for move selection: No limit, or a range of 20-99 Seconds. If a player runs out of time for move selection, the computer selects their moves for them.&lt;br /&gt;
The following options are either yes/allow or no/disallow selections.&lt;br /&gt;
*Allow same Pokémon on a team?&lt;br /&gt;
*Allow Pokémon with identical hold items?&lt;br /&gt;
*Allow two or more Pokémon to be put to sleep on the same team?&lt;br /&gt;
*Allow two or more Pokémon to be frozen on the same team?&lt;br /&gt;
*If all Pokémon faint due to Explosion or Selfdestruct, user loses? (If turned off, such a situation results in a draw rather than a victory for either side)&lt;br /&gt;
*Should Perish Song and Destiny Bond fail if used by a team’s final Pokémon?&lt;br /&gt;
*Fixed-damage moves like Dragon Rage and Sonicboom always fail?&lt;br /&gt;
==Legendary Pokémon banning controversy==&lt;br /&gt;
Due to the lack of clauses in online random multiplayer, Trainers with [[legendary Pokémon]] ran rampant on the system, attracting a fair amount of controversy as to why [[Nintendo]] was not using official Nintendo tournament rules, which ban legendary Pokémon, on their service. However, on July 3, 2007, legendary Pokémon (referred to as “exotic” Pokémon by the game) became banned from the system. Although it was originally speculated to be a [[glitch]], a [[Global Trade Station#Legendary Pokémon ban|similar incident]] occured on the same date regarding [[Pok%C3%A9mon_Diamond_and_Pearl|two other games]]. The banning of these Pokémon has received a large amount of controversy from the community. A Nintendo representative later stated [http://boards.gamefaqs.com/gfaqs/genmessage.php?board=934033&amp;amp;topic=36507640] that the ban was a technical difficulty. The similar GTS problem was not addressed.&lt;br /&gt;
&lt;br /&gt;
It seems that the ban was lifted sometime later, as legendary Pokémon can currently be used.&lt;br /&gt;
&lt;br /&gt;
Something similar recently happened to the American [[List of Nintendo event Pokémon in 2008#Toys &amp;quot;R&amp;quot; Us Darkrai|ALAMOS Darkrai]] given out at Toys &amp;quot;R&amp;quot; Us events. While [[The Rise of Darkrai|Japanese Movie]] [[List of Nintendo event Pokémon in 2007#Movie Darkrai|Darkrai]], {{p|Darkrai}} obtained from [[Newmoon Island]] by hacking, and [[Ranger_Net#Liberate_The_Tower.21|Darkrai]] from [[Pokémon Ranger: Shadows of Almia]] worked fine, ALAMOS Darkrai weren’t allowed in online random multiplayer. This was fixed later on, and ALAMOS Darkrai are now freely usable.&lt;br /&gt;
==Development and history==&lt;br /&gt;
[[Image:PBR Blizzard.jpg|thumb|left|Two Pokémon are hit by {{m|Blizzard}} at the same time]]&lt;br /&gt;
The game was first announced by Nintendo president Satoru Iwata at a Nintendo marketing event in Japan on June 7, 2006. At the event, Iwata described Wii-to-DS connectivity using the game as an example, stating that gamers with either Pokémon Diamond or Pearl can play battles using their Diamond or Pearl Pokémon to Pokémon Battle Revolution using their DS as a controller.&lt;br /&gt;
&lt;br /&gt;
The first shown video of Pokémon Battle Revolution showcased a battle between Red and Leaf on what would become the Neon Colosseum. Interestingly, in said movie, a Groudon uses Hyper Beam on a Deoxys, not only defeating it, but leaving a large gash in the floor of the Colosseum, and a hole in the wall. It is unknown if these environment damages would have remained over the course of the battle, but no such thing is possible in the final game. The camera also appeared to be more dynamic than it is in the final game: when selecting its moves, the camera first focuses on the first Pokémon, then quickly pans over to the second Pokémon to select its moves, then pans over to the trainer who is shown making an attack command, and the attacks begin. The camera simply cuts between these shots in the final game. The last difference is the HP meter that is shown on screen when damage is done. In the video, the numerical value of the HP is shown on the HP meter, however that does not happen in any game mode in the final version.&lt;br /&gt;
&lt;br /&gt;
The DS linkup feature was demoed at 2006 Nintendo World Tour for the first time. As well as allowing Pokémon from a Pokémon Diamond or Pearl cartridge to be used in-game, it replaces the on-screen battle menu normally used in conjunction with the Wii Remote. The battle menu is displayed on the DS touchscreen instead, and is navigated with the stylus. Up to eight players can play in a 1 on 1 tournament, much like the {{ho|Battle Frontier}}’s Battle Dome in {{game|Emerald}}.&lt;br /&gt;
==Compatibility==&lt;br /&gt;
Battle Revolution is compatible with {{3v2|Diamond|Pearl|Platinum}}. However, {{p|Giratina}}, {{p|Shaymin}}, and {{p|Rotom}}’s forme changes introduced in Platinum will revert to their original forme upon being copied over to the game. It has also been comfirmed that the upcoming Heart Gold and Soul Silver will also work with Pokémon Battle Revolution [http://pokebeach.com/2009/08/heartgold-and-soulsilver-compatibility].&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
Pokémon Battle Revolution received mostly negative to lukewarm reviews. {{wp|IGN}} has given this game a 5.0 out of 10 for many reasons. First, the website claimed, the game lacks many features demonstrated in previous games such as {{OBP|Pokémon Stadium|English}} and [[Pokémon Colosseum]], notably the {{wp|Role-playing game|RPG}} mode. The multiplayer and online battles were also criticized for lacking features such as tournament play. {{wp|Gamespot}} gave the game a 5.5 out of 10, their reasons for this were the repetitive gameplay and the barebones online play. It also added that if the player didn’t have Pokémon Diamond or Pearl for the DS, there wasn’t as much to do. {{wp|Nintendo Power}} gave this game a 6.5 out of 10.&lt;br /&gt;
&lt;br /&gt;
Currently the game has an average of 53% on both {{wp|Game Rankings}} and {{wp|Metacritic}}. &amp;lt;ref&amp;gt;http://www.gamerankings.com/wii/934033-pokemon-battle-revolution/index.html&amp;lt;/ref&amp;gt;&amp;lt;ref&amp;gt;http://www.metacritic.com/games/platforms/wii/pokemonbattlerevolution&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
As of October 27th 2008, the game has sold 1.32 million copies worldwide. &amp;lt;ref&amp;gt;http://www.vgchartz.com/games/index.php?name=Pokemon+Battle+Revolution&amp;lt;/ref&amp;gt;&lt;br /&gt;
==External links==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Main series}}&lt;br /&gt;
&lt;br /&gt;
{{Event Pokémon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
{{gamestub}}&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Pokémon Battle Revolution]]&lt;br /&gt;
[[Category:Wii games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Battle Revolution]]&lt;br /&gt;
[[fr:Pokémon Battle Révolution]]&lt;br /&gt;
[[ja:ポケモンバトルレボリューション]]&lt;br /&gt;
[[es:Pokémon Battle Revolution]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Battle_Revolution&amp;diff=846473</id>
		<title>Talk:Pokémon Battle Revolution</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Battle_Revolution&amp;diff=846473"/>
		<updated>2009-08-29T04:13:04Z</updated>

		<summary type="html">&lt;p&gt;Phred: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;But will this game have box-management features like Stadium 1/2 and Pokemon Box (unlike Colosseum/XD)?  That&#039;s a pretty important factor.  [[User:Czeano|Czeano]] 20:37, 5 May 2007 (UTC)&lt;br /&gt;
::No, all it does is copy all of your pokemon onto the game, you can&#039;t actually store them or transfer them between games. --[[User:Phred|Phred]] 15:08, 22 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Reception Desk, Hotel Astoria ==&lt;br /&gt;
&lt;br /&gt;
Is it OK if I add a &#039;&#039;&#039;Reception&#039;&#039;&#039; part to the article and all the other articles on Pokémon video games? [[User:MudkipNDS|MudkipNDS]] 01:09, 29 July 2007 (UTC)&lt;br /&gt;
:... uh, if you have a reliable source for that information, like reviews and such, then yes, you can add it.  Just proceed with caution.  It&#039;s a gray area that is difficult to be unbiased about. --[[User:Pie|Pie]] &amp;lt;sup&amp;gt;~[[User talk:Pie|♪]][[Special:Contributions/Pie|♫]]&amp;lt;/sup&amp;gt; 02:00, 29 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Also I&#039;d like to replace the Japanese box art with the American version. [[User:MudkipNDS|MudkipNDS]] 01:12, 29 July 2007 (UTC) Mario says (after 7/7/05 London incident) in bus...Mama -&#039;&#039;&#039;bleep&#039;&#039;&#039;-a!&lt;br /&gt;
:That&#039;s generally standard procedure. --[[User:Pie|Pie]] &amp;lt;sup&amp;gt;~[[User talk:Pie|♪]][[Special:Contributions/Pie|♫]]&amp;lt;/sup&amp;gt; 02:00, 29 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== More info. ==&lt;br /&gt;
&lt;br /&gt;
This article should include more information about the items obtainable, costume items, etc. Or other pages holding this kind of information for PBR should be started. But, please, this article has no meat and/or bones. (Well, maybe bones.) -- [[User:MrWho|MrWho]] 19:39, 4 August 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Special Pikachu ==&lt;br /&gt;
&lt;br /&gt;
The pikachu I received from battle revolution only knew surf and not volt tackle. Does anyone know why?&lt;br /&gt;
&lt;br /&gt;
== Bonus Pokemon ==&lt;br /&gt;
&lt;br /&gt;
Just bought PAL version of the game, and the listed codes for Electivire and Magmortar do not work. Can someone confirm?--[[User:Splunge|Splunge]] 11:41, 23 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
You must also use the dashes. it is case sensitive. i have confirmed it. --[[User:23-03-33|Tommy]] 23:01, 28 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
You&#039;re definitely using the PAL version, as in the version just released in Australia? I&#039;ve been using the dashes all along, plus all caps and numbers where appropriate, and it doesn&#039;t register. Possibly it&#039;s a different code (if any) for a different region? If there is no Australian code, then that&#039;s fine, I just think it should be added to the article if there is a regional difference to the bonus pokemon.--[[User:Splunge|Splunge]] 13:17, 29 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
OK, I&#039;ve just added a line to this section to clarify that the codes are for the NTSC version of the game only. I&#039;ve found other instances online of Australians unable to use these codes. --[[User:Splunge|Splunge]] 10:44, 2 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think it&#039;d be even better if you explained what those versions were. ([[User:Constant|Constant]] 16:52, 31 December 2007 (UTC))&lt;br /&gt;
&lt;br /&gt;
Whats NTSC and does the code work on English version?&lt;br /&gt;
&lt;br /&gt;
Use the UK code on Australian versions. [[User:Zowayix|Zowayix]] 11:48, 4 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== List ==&lt;br /&gt;
Is there a list of the customizable items, like hats and stuff? -[[User:Mr.lol|Dean]]&lt;br /&gt;
:Nope. Perhaps I could compile one. --[[User:Phred|Phred]] 05:08, 27 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== PBR Friend Codes ==&lt;br /&gt;
Is there a way of seeing a list of Users with PBR Friend codes?? I know there is for the DS games and also for the Wii itself but not for PBR??? [[User:Phantom|Phantom]] 12:39, 15 January 2008 (UTC)&lt;br /&gt;
:We have one encompassing all Wii numbers and Wii FCs, same as we do for DS FCs. Just check who has the PBR code template on their page. &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 05:15, 20 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Legendary ban question ==&lt;br /&gt;
&lt;br /&gt;
During the time legendary Pokémon were banned from PBR WiFi, does anyone remember if they tried to upload a team of 5 non-legends and a {{p|Phione}}?  If so, TELL US!  It could solve the question of Phione&#039;s legendary status (or lack thereof) once and for all!  &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;[[Glitch Pokémon|Glitch]] and [[Pokémon|Official]] Pokémon. There is no real difference between the two. [[User talk:Missingno. Master|In my opinion]], the two [[User:Missingno. Master/The Order of the Glitch|should be considered equal]]!&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt; quoted by {{u|Missingno. Master}}&lt;br /&gt;
&amp;lt;/small&amp;gt; 02:46, 20 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
I did so and yes, it did stop me. [[User:Grasspuff|MooTwo]] 19:14, 25 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Player characters from portable games ==&lt;br /&gt;
&lt;br /&gt;
What happened to the [[player character]] models shown in the first Battle Revolution videos during 2006?  I mean Red, Leaf, Lucas, and Dawn.  Are they available in versus battles of some version of the game?  Or were they dropped because of the Pass system? --[[User:Johans|Johans]] 19:56, 22 January 2008 (UTC)&lt;br /&gt;
:Lucas and Dawn appear in the DS battle mode. Dunno about Red/Leaf. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]][[Image:Ani155MS.gif|Fire echy]]&#039;&#039;&#039; 07:33, 26 March 2008 (UTC)&lt;br /&gt;
:I guess those were just for beta shots. There doesn&#039;t seem to be any way to get Red or Leaf, but you do see Lucas and Dawn as applicable when doing DS Battle mode. Perhaps they&#039;re still in there and can be hacked. I dunno. It&#039;d have been cool to have their clothes for customization. --[[User:Phred|Phred]] 05:05, 27 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Battle Passes ==&lt;br /&gt;
&lt;br /&gt;
Does anyone else agree that we should have all the battle passes on one page rather than one for Rental one for Custom and one for Friend passes [[User:Phantom|Phantom]]&lt;br /&gt;
&lt;br /&gt;
== Giratina, Shaymin, Regigigas ==&lt;br /&gt;
We know Giratina&#039;s got a new form, and it&#039;s rumored that Shaymin and Regigigas are getting the same treatment. This leads to my question: Has anyone heard about people hacking the game and looking for Giratina&#039;s Origin Form? If it&#039;s there, we may also find Shaymin and Regigigas other forms.--[[User:PikamasterADV|PikamasterADV]] 14:32, 13 May 2008 (UTC)&lt;br /&gt;
:Well, considering that Platinum version isn&#039;t out yet, and that PBR was released a while before it was even announced, hacking to find the alternate forms would be very difficult, if not impossible. [[User:Diachronos|Diachronos]] 16:59, 12 September 2008 (UTC)&lt;br /&gt;
::Well, that, and, who the hell knew to be looking for them before May?&lt;br /&gt;
::Anyone hacking PBR as we speak to find the models for OF Giratina, SF Shaymin, and the other five Rotoms? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 17:37, 12 September 2008 (UTC)&lt;br /&gt;
::Well, It&#039;s not impossible, Colosseum had the trainer models for Fire Red and Leaf Green programmed in advance into it. --[[User:Phred|Phred]] 00:43, 15 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Question ==&lt;br /&gt;
If i have a pokemon diamona and a pokemon pearl then get a pikachu for both, can i send the daimond pikachu to pearl then restart the game and get another diamond?( I ask this because it says that you can&#039;t download 2 pikachus to the same cart and i only have pearl so i&#039;m wondering since i can&#039;t try it) {{SUBST::User:SLE aman/Signature}} 01:08, 24 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I&#039;m pretty sure that once you start a new game and overwrite the file, you can transfer another Pikachu or the other special Pokémon to it again.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 01:15, 24 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Platinum? ==&lt;br /&gt;
&lt;br /&gt;
The problem here is:&lt;br /&gt;
*No Giratina Orgin Forme/Shaymin Sky Forme?&lt;br /&gt;
*Trainer outfit changes?&lt;br /&gt;
*Noticed the section in Stats where it says D/P trainer ID? WEhat about Pt?&lt;br /&gt;
*Will the game be able to connect?&lt;br /&gt;
--[[User:Anangryzapdos|Anangryzapdos]] 20:12, 4 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Problem with TRU Shaymin? ==&lt;br /&gt;
&lt;br /&gt;
Whenever I try to use my battle pass that has a TRU Shaymin on it to fight online the pass gets rejected. It says there are Pokémon on that pass that cannot enter the battle. I tested each Pokémon individually and it turned out that the TRU Shaymin kept getting rejected. Why is this, and is there a way I can fix it? [[User:Dilophosaurus Rex|Dilophosaurus Rex]] 18:02, 28 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think I have a solution.The Tru Shaymin has a special event ribbon on it.Besides,In DPt,If you try to trade with the ribbion on it,it rejects.It`s the classic ribbion is what i think.[[User:LucarioWolf|The Aura Wolf !!!!]] 23:01, 7 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== HeartGold and SoulSilver ==&lt;br /&gt;
&lt;br /&gt;
So how the G/S remakes affect PBR? BTW, how did Platinum affected PBR? [[User:Pokemon lover|Pokemon lover]] 22:28, 8 May 2009 (UTC)&lt;br /&gt;
:: Presumably compatible. You can use Platinum with PBR, you just can&#039;t use any of the new Platinum Formes, nor does your trainer appear in their cold weather outfit in DS Battle mode. So yeah. --[[User:Phred|Phred]] 23:43, 8 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Speaking of which, has there been any announcements or anything about a PBR (or similar) game that &#039;&#039;can&#039;&#039; use the Platinum Formes? [[User:Diachronos|Diachronos]] 22:49, 7 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
HG/SS will more than likely be compatible because like Diamond, Pearl, and Platinum, Battle Revolution has location data for Johto. --[[User:Dialgafan1|Dialgafan1]] 23:16, 2 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
[http://www.nintendo.co.jp/ds/ipkj/index.html], as translated by [http://pokebeach.com/2009/08/heartgold-and-soulsilver-compatibility] seems to suggest they will be compatible. --[[User:Phred|Phred]] 23:10, 23 August 2009 (UTC)&lt;br /&gt;
==Gear==&lt;br /&gt;
I just added a list of the Mystery Gift items and prices. Should we have a list for Gear too? Or maybe a separate [[Gear (Pokémon Battle Revolution)]] article, since there’s so much of it? --[[User:LaprasBoi|LaprasBoi]] 03:18, 29 August 2009 (UTC)&lt;br /&gt;
:A seperate article might be a good idea if you think adding it here would make the article waay too long. [[User:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#006400;&amp;quot;&amp;gt;&#039;&#039;&#039;Zesty&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#3CB371;&amp;quot;&amp;gt;&#039;&#039;&#039;Cactus&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:23, 29 August 2009 (UTC)&lt;br /&gt;
:The gear for the trainers? You could add that on to [[Custom Pass]] --[[User:Phred|Phred]] 04:13, 29 August 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Battle_Revolution&amp;diff=842124</id>
		<title>Talk:Pokémon Battle Revolution</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Battle_Revolution&amp;diff=842124"/>
		<updated>2009-08-23T23:10:59Z</updated>

		<summary type="html">&lt;p&gt;Phred: /* HeartGold and SoulSilver */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;But will this game have box-management features like Stadium 1/2 and Pokemon Box (unlike Colosseum/XD)?  That&#039;s a pretty important factor.  [[User:Czeano|Czeano]] 20:37, 5 May 2007 (UTC)&lt;br /&gt;
::No, all it does is copy all of your pokemon onto the game, you can&#039;t actually store them or transfer them between games. --[[User:Phred|Phred]] 15:08, 22 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Reception Desk, Hotel Astoria ==&lt;br /&gt;
&lt;br /&gt;
Is it OK if I add a &#039;&#039;&#039;Reception&#039;&#039;&#039; part to the article and all the other articles on Pokémon video games? [[User:MudkipNDS|MudkipNDS]] 01:09, 29 July 2007 (UTC)&lt;br /&gt;
:... uh, if you have a reliable source for that information, like reviews and such, then yes, you can add it.  Just proceed with caution.  It&#039;s a gray area that is difficult to be unbiased about. --[[User:Pie|Pie]] &amp;lt;sup&amp;gt;~[[User talk:Pie|♪]][[Special:Contributions/Pie|♫]]&amp;lt;/sup&amp;gt; 02:00, 29 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Also I&#039;d like to replace the Japanese box art with the American version. [[User:MudkipNDS|MudkipNDS]] 01:12, 29 July 2007 (UTC) Mario says (after 7/7/05 London incident) in bus...Mama -&#039;&#039;&#039;bleep&#039;&#039;&#039;-a!&lt;br /&gt;
:That&#039;s generally standard procedure. --[[User:Pie|Pie]] &amp;lt;sup&amp;gt;~[[User talk:Pie|♪]][[Special:Contributions/Pie|♫]]&amp;lt;/sup&amp;gt; 02:00, 29 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== More info. ==&lt;br /&gt;
&lt;br /&gt;
This article should include more information about the items obtainable, costume items, etc. Or other pages holding this kind of information for PBR should be started. But, please, this article has no meat and/or bones. (Well, maybe bones.) -- [[User:MrWho|MrWho]] 19:39, 4 August 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Special Pikachu ==&lt;br /&gt;
&lt;br /&gt;
The pikachu I received from battle revolution only knew surf and not volt tackle. Does anyone know why?&lt;br /&gt;
&lt;br /&gt;
== Bonus Pokemon ==&lt;br /&gt;
&lt;br /&gt;
Just bought PAL version of the game, and the listed codes for Electivire and Magmortar do not work. Can someone confirm?--[[User:Splunge|Splunge]] 11:41, 23 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
You must also use the dashes. it is case sensitive. i have confirmed it. --[[User:23-03-33|Tommy]] 23:01, 28 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
You&#039;re definitely using the PAL version, as in the version just released in Australia? I&#039;ve been using the dashes all along, plus all caps and numbers where appropriate, and it doesn&#039;t register. Possibly it&#039;s a different code (if any) for a different region? If there is no Australian code, then that&#039;s fine, I just think it should be added to the article if there is a regional difference to the bonus pokemon.--[[User:Splunge|Splunge]] 13:17, 29 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
OK, I&#039;ve just added a line to this section to clarify that the codes are for the NTSC version of the game only. I&#039;ve found other instances online of Australians unable to use these codes. --[[User:Splunge|Splunge]] 10:44, 2 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think it&#039;d be even better if you explained what those versions were. ([[User:Constant|Constant]] 16:52, 31 December 2007 (UTC))&lt;br /&gt;
&lt;br /&gt;
Whats NTSC and does the code work on English version?&lt;br /&gt;
&lt;br /&gt;
Use the UK code on Australian versions. [[User:Zowayix|Zowayix]] 11:48, 4 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== List ==&lt;br /&gt;
Is there a list of the customizable items, like hats and stuff? -[[User:Mr.lol|Dean]]&lt;br /&gt;
:Nope. Perhaps I could compile one. --[[User:Phred|Phred]] 05:08, 27 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== PBR Friend Codes ==&lt;br /&gt;
Is there a way of seeing a list of Users with PBR Friend codes?? I know there is for the DS games and also for the Wii itself but not for PBR??? [[User:Phantom|Phantom]] 12:39, 15 January 2008 (UTC)&lt;br /&gt;
:We have one encompassing all Wii numbers and Wii FCs, same as we do for DS FCs. Just check who has the PBR code template on their page. &amp;lt;span style=&amp;quot;background:#FF9030&amp;quot;&amp;gt;&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;{{ani|155|Fire echy}}&amp;lt;span style=&amp;quot;background:#664444&amp;quot;&amp;gt;[[User:TTEchidna/GSDS|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#FFD700&amp;quot;&amp;gt;G&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;&amp;lt;span style=&amp;quot;color:#E0E0E0&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;DS!&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 05:15, 20 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Legendary ban question ==&lt;br /&gt;
&lt;br /&gt;
During the time legendary Pokémon were banned from PBR WiFi, does anyone remember if they tried to upload a team of 5 non-legends and a {{p|Phione}}?  If so, TELL US!  It could solve the question of Phione&#039;s legendary status (or lack thereof) once and for all!  &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;[[Glitch Pokémon|Glitch]] and [[Pokémon|Official]] Pokémon. There is no real difference between the two. [[User talk:Missingno. Master|In my opinion]], the two [[User:Missingno. Master/The Order of the Glitch|should be considered equal]]!&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;--&amp;lt;/span&amp;gt; quoted by {{u|Missingno. Master}}&lt;br /&gt;
&amp;lt;/small&amp;gt; 02:46, 20 January 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
I did so and yes, it did stop me. [[User:Grasspuff|MooTwo]] 19:14, 25 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Player characters from portable games ==&lt;br /&gt;
&lt;br /&gt;
What happened to the [[player character]] models shown in the first Battle Revolution videos during 2006?  I mean Red, Leaf, Lucas, and Dawn.  Are they available in versus battles of some version of the game?  Or were they dropped because of the Pass system? --[[User:Johans|Johans]] 19:56, 22 January 2008 (UTC)&lt;br /&gt;
:Lucas and Dawn appear in the DS battle mode. Dunno about Red/Leaf. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]][[Image:Ani155MS.gif|Fire echy]]&#039;&#039;&#039; 07:33, 26 March 2008 (UTC)&lt;br /&gt;
:I guess those were just for beta shots. There doesn&#039;t seem to be any way to get Red or Leaf, but you do see Lucas and Dawn as applicable when doing DS Battle mode. Perhaps they&#039;re still in there and can be hacked. I dunno. It&#039;d have been cool to have their clothes for customization. --[[User:Phred|Phred]] 05:05, 27 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Battle Passes ==&lt;br /&gt;
&lt;br /&gt;
Does anyone else agree that we should have all the battle passes on one page rather than one for Rental one for Custom and one for Friend passes [[User:Phantom|Phantom]]&lt;br /&gt;
&lt;br /&gt;
== Giratina, Shaymin, Regigigas ==&lt;br /&gt;
We know Giratina&#039;s got a new form, and it&#039;s rumored that Shaymin and Regigigas are getting the same treatment. This leads to my question: Has anyone heard about people hacking the game and looking for Giratina&#039;s Origin Form? If it&#039;s there, we may also find Shaymin and Regigigas other forms.--[[User:PikamasterADV|PikamasterADV]] 14:32, 13 May 2008 (UTC)&lt;br /&gt;
:Well, considering that Platinum version isn&#039;t out yet, and that PBR was released a while before it was even announced, hacking to find the alternate forms would be very difficult, if not impossible. [[User:Diachronos|Diachronos]] 16:59, 12 September 2008 (UTC)&lt;br /&gt;
::Well, that, and, who the hell knew to be looking for them before May?&lt;br /&gt;
::Anyone hacking PBR as we speak to find the models for OF Giratina, SF Shaymin, and the other five Rotoms? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 17:37, 12 September 2008 (UTC)&lt;br /&gt;
::Well, It&#039;s not impossible, Colosseum had the trainer models for Fire Red and Leaf Green programmed in advance into it. --[[User:Phred|Phred]] 00:43, 15 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Question ==&lt;br /&gt;
If i have a pokemon diamona and a pokemon pearl then get a pikachu for both, can i send the daimond pikachu to pearl then restart the game and get another diamond?( I ask this because it says that you can&#039;t download 2 pikachus to the same cart and i only have pearl so i&#039;m wondering since i can&#039;t try it) {{SUBST::User:SLE aman/Signature}} 01:08, 24 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I&#039;m pretty sure that once you start a new game and overwrite the file, you can transfer another Pikachu or the other special Pokémon to it again.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 01:15, 24 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Platinum? ==&lt;br /&gt;
&lt;br /&gt;
The problem here is:&lt;br /&gt;
*No Giratina Orgin Forme/Shaymin Sky Forme?&lt;br /&gt;
*Trainer outfit changes?&lt;br /&gt;
*Noticed the section in Stats where it says D/P trainer ID? WEhat about Pt?&lt;br /&gt;
*Will the game be able to connect?&lt;br /&gt;
--[[User:Anangryzapdos|Anangryzapdos]] 20:12, 4 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Problem with TRU Shaymin? ==&lt;br /&gt;
&lt;br /&gt;
Whenever I try to use my battle pass that has a TRU Shaymin on it to fight online the pass gets rejected. It says there are Pokémon on that pass that cannot enter the battle. I tested each Pokémon individually and it turned out that the TRU Shaymin kept getting rejected. Why is this, and is there a way I can fix it? [[User:Dilophosaurus Rex|Dilophosaurus Rex]] 18:02, 28 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think I have a solution.The Tru Shaymin has a special event ribbon on it.Besides,In DPt,If you try to trade with the ribbion on it,it rejects.It`s the classic ribbion is what i think.[[User:LucarioWolf|The Aura Wolf !!!!]] 23:01, 7 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== HeartGold and SoulSilver ==&lt;br /&gt;
&lt;br /&gt;
So how the G/S remakes affect PBR? BTW, how did Platinum affected PBR? [[User:Pokemon lover|Pokemon lover]] 22:28, 8 May 2009 (UTC)&lt;br /&gt;
:: Presumably compatible. You can use Platinum with PBR, you just can&#039;t use any of the new Platinum Formes, nor does your trainer appear in their cold weather outfit in DS Battle mode. So yeah. --[[User:Phred|Phred]] 23:43, 8 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Speaking of which, has there been any announcements or anything about a PBR (or similar) game that &#039;&#039;can&#039;&#039; use the Platinum Formes? [[User:Diachronos|Diachronos]] 22:49, 7 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
HG/SS will more than likely be compatible because like Diamond, Pearl, and Platinum, Battle Revolution has location data for Johto. --[[User:Dialgafan1|Dialgafan1]] 23:16, 2 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
[http://www.nintendo.co.jp/ds/ipkj/index.html], as translated by [http://pokebeach.com/2009/08/heartgold-and-soulsilver-compatibility] seems to suggest they will be compatible. --[[User:Phred|Phred]] 23:10, 23 August 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Kangaskhan_(Pok%C3%A9mon)&amp;diff=834227</id>
		<title>Kangaskhan (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Kangaskhan_(Pok%C3%A9mon)&amp;diff=834227"/>
		<updated>2009-08-16T03:40:39Z</updated>

		<summary type="html">&lt;p&gt;Phred: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Tangela | next=Horsea|type=normal|| prevnum=114| nextnum=116}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Kangaskhan |&lt;br /&gt;
jname=ガルーラ |&lt;br /&gt;
tmname=Garura |&lt;br /&gt;
image=115Kangaskhan.png|size=130|&lt;br /&gt;
caption=Artwork from FR/LG |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&#039;&#039;kang&#039;&#039;-gus-con&amp;lt;/sc&amp;gt; &amp;lt;ref&amp;gt;Barbo, Maria. &#039;&#039;The Official Pokémon Handbook&#039;&#039;. Scholastic Publishing, 1999. ISBN 0-439-10397-5&amp;lt;/ref&amp;gt; |&lt;br /&gt;
ndex=115 |&lt;br /&gt;
jdex=205 |&lt;br /&gt;
hdex=279 |&lt;br /&gt;
fdex=201 |&lt;br /&gt;
adex=146 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Normal |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Parent |&lt;br /&gt;
height-ftin=7&#039;03&amp;quot; |&lt;br /&gt;
height-m=2.2 |&lt;br /&gt;
weight-lbs=176.4 |&lt;br /&gt;
weight-kg=80.0 |&lt;br /&gt;
abilityn=2 |&lt;br /&gt;
ability1=Early Bird |&lt;br /&gt;
ability2=Scrappy |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Monster |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=20 |&lt;br /&gt;
evhp=2 |&lt;br /&gt;
expyield=175 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=254 |&lt;br /&gt;
color=Brown |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=06 |&lt;br /&gt;
pokefordex=kangaskhan |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Kangaskhan&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ガルーラ&#039;&#039;&#039; &#039;&#039;Garura&#039;&#039;) is a {{type2|Normal}} Pokémon. &lt;br /&gt;
&lt;br /&gt;
It is not known to evolve into or from any other Pokémon. &lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Kangaskhan is a brown and cream colored kangaroo-like creature with a little purple baby Kangaskhan usually sitting in her pouch.&lt;br /&gt;
====Gender differences====&lt;br /&gt;
Kangaskhan is a female-only species with no male counterpart.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
Kangaskhan can use the move {{m|Outrage}}, which can normally only be learned by {{type2|Dragon}} Pokémon. It has a fighting spirit that is nearly indestructible, therefore it will never give up in battle. Kangaskhan are skilled at using {{m|Comet Punch}} and {{m|Dizzy Punch}}.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Kangaskhan are very nurturing to their young and other Kangaskhan, but if anyone tries to touch or harm their young the parent Kangaskhan will viciously attack the person trying to harm the baby Kangaskhan.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Grassland.gif|right|frame|[[List of Pokémon by habitat#Grassland Pokémon|Grassland Pokémon]]]]&lt;br /&gt;
Kangaskhan appear mostly in jungle-like areas. They have been imported to [[Kanto]] for its [[Kanto Safari Zone|Safari Zone]].&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
&#039;&#039;Main article: [[Pokémon food]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Kangaskhan.png|thumb|Kangaskhan in the anime]]&lt;br /&gt;
Kangaskhan first appeared in &#039;&#039;[[EP034|The Kangaskhan Kid]]&#039;&#039;. A group of these Parent Pokémon were watching over a wild boy named {{Ka|Tommy}}, who in turn was protecting them as well.&lt;br /&gt;
&lt;br /&gt;
A Kangaskhan let her child play with {{AP|Pikachu}} and co. in one of the Winter Vacation Specials.&lt;br /&gt;
&lt;br /&gt;
Kangaskhan was also used in a Sumo Wrestling Contest in &#039;&#039;[[EP194|The Ring Masters]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A wild Kangaskhan held on to [[Ash&#039;s Donphan|Ash&#039;s Egg]] after finding it in the forest in &#039;&#039;[[EP229|An EGG-sighting Adventure!]]&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Kangaskhan made a brief cameo in console fighting game in &#039;&#039;[[DP002| Two Degrees of Seperation!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Baby Kangaskhan.JPG|left|thumb|A hurt baby Kangaskhan]]&lt;br /&gt;
A Kangaskhan, known as &amp;quot;Aunty Kangaskhan&amp;quot;, owns a warehouse in &#039;&#039;[[Pokémon Mystery Dungeon: Team Go-Getters out of the Gate!]]&#039;&#039;. She gave Team Go-Getters Pecha Scarves and {{p|Corsola}} twigs for their mission to save {{p|Pikachu}}.&lt;br /&gt;
&lt;br /&gt;
A Kangaskhan was also seen in a flashback under [[Reggie]]&#039;s care in &#039;&#039;[[DP100|Aiding the Enemy]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Another Kangaskhan made a brief appearance in &#039;&#039;[[DP038|One Big Happiny Family!]]&#039;&#039; in [[Jessie]]&#039;s Fantasy.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Kanto}}&lt;br /&gt;
{{Animedexbody|EP034|Kangaskhan|Ash&#039;s Pokédex|Kangaskhan, a Parent Pokémon. Once approaching extinction, they are now protected by law and inhabit the {{ka|Safari Zone}}. Approach with extreme caution. The Kangaskhan is a rare Pokémon which raises its children in its pocket. They will attack viciously and without warning if they feel their young are threatened in any way.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Original|Kanto}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:PSKangaskhan.JPG|thumb|right|200px|Kangaskhan in [[Pokémon Special]].]]&lt;br /&gt;
[[File:PSBKangaskhan.JPG|thumb|left|Injured baby Kangaskhan in [[Pokémon Special]].]]&lt;br /&gt;
===Pokémon Special===&lt;br /&gt;
Kangaskhan debuted in its own round in the [[Red, Green &amp;amp; Blue chapter (Special)|Red, Green &amp;amp; Blue]] chapter, &#039;&#039;[[PS003|The Secret of Kangaskhan]]&#039;&#039;. Here, {{Special|Green}} tries to catch one but is stopped by {{Special|Red}}.&lt;br /&gt;
&lt;br /&gt;
In a flashback of [[Agatha]]&#039;s, [[Professor Oak]] is seen with a Kangaskhan on his team.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Kangaskhan (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* [[Pokémon Mystery Dungeon 1|Pokémon Mystery Dungeon]]: Kangaskhan oversees the item storage at her shop in [[Pokémon Square]].&lt;br /&gt;
* [[Pokémon Mystery Dungeon 2]]: Kangaskhan oversees the item storage at her shop in [[Treasure Town]].&lt;br /&gt;
* {{game|Diamond and Pearl|s}}: [[Johanna]] has a Kangaskhan named Jumpy that she uses in Pokémon Contests.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=normal&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=The infant rarely ventures out of its mother&#039;s protective pouch until it is 3 years old.&lt;br /&gt;
|yellowdex=Raises its young in its belly pouch. Won&#039;t run from any fight to keep its young protected.&lt;br /&gt;
|stadiumdex=The female raises its young in its belly pouch for around three years. The young is taken out once it learns to find food.&lt;br /&gt;
|golddex=If it is safe, the young gets out of the belly pouch to play. The adult keeps a close eye on the youngster.&lt;br /&gt;
|silverdex=To protect its young, it will never give up during battle, no matter how badly wounded it is.&lt;br /&gt;
|crystaldex=To avoid crushing the baby it carries in its pouch, it always sleeps standing up.&lt;br /&gt;
|stadium2dex=If it is safe, the young gets out of the belly pouch to play. The adult keeps a close eye on the youngster.&lt;br /&gt;
|rubydex=If you come across a young Kangaskhan playing by itself, you must never disturb it or attempt to catch it. The baby Pokémon&#039;s parent is sure to be in the area, and it will become {{m|Rage|violently enraged}} at you.&lt;br /&gt;
|sapphiredex=If you come across a young Kangaskhan playing by itself, you must never disturb it or attempt to catch it. The baby Pokémon&#039;s parent is sure to be in the area, and it will become {{m|Rage|violently enraged}} at you.&lt;br /&gt;
|emeralddex=If you come across a young Kangaskhan playing by itself, never try to catch it. The baby&#039;s parent is sure to be in the area, and it will become {{m|Rage|violently enraged}}.&lt;br /&gt;
|firereddex=The female raises its offspring in a pouch on its belly. It is skilled at attacking using {{m|Comet Punch}}.&lt;br /&gt;
|leafgreendex=The infant rarely ventures out of its mother&#039;s protective pouch until it is 3 years old.&lt;br /&gt;
|diamonddex=It raises its offspring in its belly pouch. It lets the baby play only when it feels safe.&lt;br /&gt;
|pearldex=It raises its offspring in its belly pouch. It lets the baby play only when it feels safe.&lt;br /&gt;
|platinumdex=It raises its offspring in its belly pouch. It lets the baby play only when it feels safe. &lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=Normal |&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbrarity=Rare |&lt;br /&gt;
rbarea=[[Kanto Safari Zone|Safari Zone]] |&lt;br /&gt;
yrarity=Rare |&lt;br /&gt;
yarea=[[Kanto Safari Zone|Safari Zone]] |&lt;br /&gt;
gsrarity=Rare |&lt;br /&gt;
gsarea=[[Rock Tunnel]] |&lt;br /&gt;
crarity=Rare |&lt;br /&gt;
carea=[[Rock Tunnel]] |&lt;br /&gt;
gen3ex=frlg|&lt;br /&gt;
frlgrarity=Rare |&lt;br /&gt;
frlgarea=[[Kanto Safari Zone|Safari Zone]] |&lt;br /&gt;
xdrarity=One |&lt;br /&gt;
xdarea=[[Citadark Isle]] ([[Shadow Pokémon|Shadow]]) |&lt;br /&gt;
dprarity=Rare |&lt;br /&gt;
dparea=[[Great Marsh]] |&lt;br /&gt;
ptrarity=Rare |&lt;br /&gt;
ptarea=[[Great Marsh]] (after obtaining [[National Pokédex|National Dex]]) |&lt;br /&gt;
palarea=Mountain |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=normal&lt;br /&gt;
|snap=[[Pokémon Island Beach|Beach]]&lt;br /&gt;
|trozei=Endless Level 53&amp;lt;br&amp;gt;Forever Level 3&amp;lt;br&amp;gt;Pair Trozei&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|md=[[Western Cave]] (13F-19F)&lt;br /&gt;
|ranger=[[Sekra Mountain Range]]&lt;br /&gt;
|md2=[[Mt. Travail]] (1F-19F)&lt;br /&gt;
|ranger2=[[Volcano Cave]] (during mission) &amp;lt;br&amp;gt; [[Chroma Ruins]] (during mission)|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #999; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{normal color}};&amp;quot; &lt;br /&gt;
! Game&lt;br /&gt;
! Items&lt;br /&gt;
|-&lt;br /&gt;
| {{3v2|Gold|Silver|Crystal}}&lt;br /&gt;
| [[Bitter Berry]] ([[Time Capsule|trade]] from [[Generation I]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=105 |&lt;br /&gt;
Attack=95 |&lt;br /&gt;
Defense=80 |&lt;br /&gt;
SpAtk=40 |&lt;br /&gt;
SpDef=80 |&lt;br /&gt;
Special=40 |&lt;br /&gt;
Speed=90 |&lt;br /&gt;
type=Normal }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=normal|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
{{learnset intro|Kangaskhan}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|normal|normal|4|1|Kangaskhan}}&lt;br /&gt;
{{mlentry4|Start|Comet Punch|Normal|Physical|18|85|15|Tough|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|Start|Leer|Normal|Status|&amp;amp;mdash;|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|7|Fake Out|Normal|Physical|40|100|10|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|10|Tail Whip|Normal|Status|&amp;amp;mdash;|100|30|Cute|2}}&lt;br /&gt;
{{mlentry4|13|Bite|Dark|Physical|60|100|25|Tough|3}}&lt;br /&gt;
{{mlentry4|19|Mega Punch|Normal|Physical|80|85|20|Tough|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|22|Rage|Normal|Physical|20|100|20|Cool|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|25|Dizzy Punch|Normal|Physical|70|100|10|Cool|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|31|Crunch|Dark|Physical|80|100|15|Tough|2}}&lt;br /&gt;
{{mlentry4|34|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|37|Outrage|Dragon|Physical|120|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|43|Double Hit|Normal|Physical|35|90|10|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|46|Sucker Punch|Dark|Physical|80|100|5|Smart|2}}&lt;br /&gt;
{{mlentry4|49|Reversal|Fighting|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{movelist/note|4|normal}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|normal|normal|4|1|Kangaskhan}}&lt;br /&gt;
{{mlentry4|[[TM01]]|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM03]]|Water Pulse|Water|Special|60|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM05]]|Roar|Normal|Status|&amp;amp;mdash;|100|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM07]]|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM11]]|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM13]]|Ice Beam|Ice|Special|95|100|10|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM14]]|Blizzard|Ice|Special|120|70|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM22]]|SolarBeam|Grass|Special|120|100|10|Cool|1}}&lt;br /&gt;
{{mlentry4|[[TM23]]|Iron Tail|Steel|Physical|100|75|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM24]]|Thunderbolt|Electric|Special|95|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM25]]|Thunder|Electric|Special|120|70|10|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM26]]|Earthquake|Ground|Physical|100|100|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM28]]|Dig|Ground|Physical|80|100|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM30]]|Shadow Ball|Ghost|Special|80|100|15|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM31]]|Brick Break|Fighting|Physical|75|100|15|Cool|3}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM34]]|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM35]]|Flamethrower|Fire|Special|95|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM37]]|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM38]]|Fire Blast|Fire|Special|120|85|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM39]]|Rock Tomb|Rock|Physical|50|80|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM40]]|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM46]]|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM52]]|Focus Blast|Fighting|Special|120|70|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM56]]|Fling|Dark|Physical|&amp;amp;mdash;|100|10|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM60]]|Drain Punch|Fighting|Physical|60|100|5|Beauty|1}}&lt;br /&gt;
{{mlentry4|[[TM65]]|Shadow Claw|Ghost|Physical|70|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM72]]|Avalanche|Ice|Physical|60|100|10|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM80]]|Rock Slide|Rock|Physical|75|90|10|Tough|3}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[HM01]]|Cut|Normal|Physical|50|95|30|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[HM03]]|Surf|Water|Special|95|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|40|100|15|Tough|2}}&lt;br /&gt;
{{mlentry4|[[HM08]]|Rock Climb|Normal|Physical|90|85|20|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|4|normal}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|normal|normal|4|1|Kangaskhan}}&lt;br /&gt;
{{mlentry4|{{p|Nidoran♂}}, {{p|Nidorino}}, {{p|Nidoking}}&amp;lt;br&amp;gt;{{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}&amp;lt;br&amp;gt;{{p|Chikorita}}, {{p|Bayleef}}, {{p|Meganium}}&amp;lt;br&amp;gt;{{p|Mudkip}}, {{p|Marshtomp}}, {{p|Swampert}}|Counter|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|2|*}}&lt;br /&gt;
{{mlentry4|{{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}&amp;lt;br&amp;gt;{{p|Treecko}}, {{p|Grovyle}}, {{p|Sceptile}}|Crush Claw|Normal|Physical|75|95|10|Cool|3|*|&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Bulbasaur}}, {{p|Ivysaur}}, {{p|Venusaur}}&amp;lt;br&amp;gt;{{p|Cubone}}, {{p|Marowak}}&amp;lt;br&amp;gt;{{p|Aron}}, {{p|Lairon}}, {{p|Aggron}}|Double-Edge|Normal|Physical|120|100|15|Tough|0||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Slowpoke}}, {{p|Slowbro}}, {{p|Slowking}}&amp;lt;br&amp;gt;{{p|Lickitung}}, {{p|Lickilicky}}|Disable|Normal|Status|&amp;amp;mdash;|80|20|Smart|2}}&lt;br /&gt;
{{mlentry4|{{p|Cubone}}, {{p|Marowak}}&amp;lt;br&amp;gt;{{p|Mudkip}}, {{p|Marshtomp}}, {{p|Swampert}}&amp;lt;br&amp;gt;{{p|Rampardos}}|Endeavor|Normal|Physical|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|{{p|Nidoran♂}}, {{p|Nidorino}}, {{p|Nidoking}}&amp;lt;br&amp;gt;{{p|Cubone}}, {{p|Marowak}}&amp;lt;br&amp;gt;{{p|Cranidos}}, {{p|Rampardos}}|Focus Energy|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Cool|0}}&lt;br /&gt;
{{mlentry4|{{p|Mudkip}}, {{p|Marshtomp}}, {{p|Swampert}}|Foresight|Normal|Status|&amp;amp;mdash;|100|40|Smart|1}}&lt;br /&gt;
{{mlentry4|{{p|Rhydon}}, {{p|Rhyperior}}&amp;lt;br&amp;gt;{{p|Swampert}}|Hammer Arm|Fighting|Physical|100|90|10|Cool|2}}&lt;br /&gt;
{{mlentry4|{{p|Lapras}}&amp;lt;br&amp;gt;{{p|Chikorita}}, {{p|Bayleef}}, {{p|Meganium}}|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25|Beauty|2}}&lt;br /&gt;
{{mlentry4|{{p|Lickitung}}, {{p|Lickilicky}}&amp;lt;br&amp;gt;{{p|Rhyhorn}}, {{p|Rhydon}}, {{p|Rhyperior}}&amp;lt;br&amp;gt;{{p|Whismur}}, {{p|Loudred}}, {{p|Exploud}}&amp;lt;br&amp;gt;{{p|Tropius}}|Stomp|Normal|Physical|65|100|20|Tough|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|{{p|Lickitung}}, {{p|Lickilicky}}&amp;lt;br&amp;gt;{{p|Snorlax}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1|*}}&lt;br /&gt;
{{eggmoves/note|3|normal}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|normal|normal|4|1|Kangaskhan}}&lt;br /&gt;
{{mtentry4|Aqua Tail|Water|Physical|90|90|10|Cute|3|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Body Slam|Normal|Physical|85|100|15|Tough|3||&#039;&#039;&#039;|yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Counter|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|2|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Double-Edge|Normal|Physical|120|100|15|Tough|0||&#039;&#039;&#039;|yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|DynamicPunch|Fighting|Physical|100|50|5|Cool|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Endeavor|Normal|Physical|&amp;amp;mdash;|100|5|Tough|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Fire Punch|Fire|Physical|75|100|15|Beauty|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Fury Cutter|Bug|Physical|10|95|20|Cool|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|1|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Ice Punch|Ice|Physical|75|100|15|Beauty|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Icy Wind|Ice|Special|55|95|15|Beauty|2|||no|yes|yes|no|yes}}&lt;br /&gt;
{{mtentry4|Knock Off|Dark|Physical|20|100|20|Smart|3|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Mega Kick|Normal|Physical|120|75|5|Cool|2||&#039;&#039;&#039;|yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Mega Punch|Normal|Physical|80|85|20|Tough|2||&#039;&#039;&#039;|yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Outrage|Dragon|Physical|120|100|15|Cool|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Rock Slide|Rock|Physical|75|90|10|Tough|3|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Seismic Toss|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3||&#039;&#039;&#039;|no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Spite|Ghost|Status|&amp;amp;mdash;|100|10|Tough|2|||no|no|no|no|yes}}&lt;br /&gt;
{{mtentry4|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2|||no|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|ThunderPunch|Electric|Physical|75|100|15|Cool|2|||no|yes|no|no|yes}}&lt;br /&gt;
{{mtentry4|Uproar|Normal|Special|50|100|10|Cute|2||&#039;&#039;&#039;|no|no|no|no|yes}}&lt;br /&gt;
{{tutor/note|4|normal}}&lt;br /&gt;
&lt;br /&gt;
====Special moves====&lt;br /&gt;
{{Shadow moves|115|35|Shadow Mist|Shadow Rush|--|--|Sing|Normal|Earthquake|Ground|Tail Whip|Normal|Dizzy Punch|Normal|xd|normal|normal}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=normal |&lt;br /&gt;
ndex=115 |&lt;br /&gt;
Pincatch=yes |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=7.6% |&lt;br /&gt;
area=Safari |&lt;br /&gt;
P1= A mother protecting her child is one ferocious beast! |&lt;br /&gt;
P2= This isn&#039;t good. I&#039;m down to half health. |&lt;br /&gt;
P3= I&#039;m done... Please, take care of my baby... |&lt;br /&gt;
PL= I leveled up! And so did the baby in my pouch! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
typeG= Normal |&lt;br /&gt;
Assist=no |&lt;br /&gt;
fieldpower= 3 |&lt;br /&gt;
field= Crush |&lt;br /&gt;
loop=5 |&lt;br /&gt;
MinEXP=100 |&lt;br /&gt;
MaxEXP=120 |&lt;br /&gt;
browser= Kangaskhan emits a ray from its mouth that can obliterate anything. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=6.4% |&lt;br /&gt;
iq=B |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
typeG2= Normal |&lt;br /&gt;
typeA2= Normal |&lt;br /&gt;
field2= Crush |&lt;br /&gt;
field2power= 2 |&lt;br /&gt;
browser2= It launches powerful beams from its mouth to attack. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
&amp;lt;!--DO NOT put &#039;M or Missingno. here. We know what happens. It&#039;s not canon. It&#039;s for &#039;M&#039;s page only. It&#039;ll also get you kicked out, or at least reverted. So don&#039;t do it. Okay? Okay.--&amp;gt;&lt;br /&gt;
{{evobox/0|115|Kangaskhan|1|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=normal|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=115|&lt;br /&gt;
name=Kangaskhan|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* It should be noted that the [[Glitch Pokémon]] [[&#039;M]] evolves into Kangaskhan. This is due to Kangaskhan&#039;s [[List of Pokémon by index number (GB)|position in the game&#039;s internal programming]], and is also why &#039;M (among other Glitch Pokémon) can also evolve into {{p|Rhydon}}.&lt;br /&gt;
* Kangaskhan is the last non-legendary Pokémon in the Fiore Browser.  &lt;br /&gt;
* Kangaskhan is the only Pokémon that isn&#039;t a {{type2|Dragon}} that learns {{m|Outrage}} by level.&lt;br /&gt;
* Kangaskhan is one of the few Pokémon to have more than one Pokémon in its sprite. The others include {{p|Slowbro}}, {{p|Slowking}}, and {{p|Mantine}}. Though some may say Kangaskhan does not count since the baby Kangaskhan is not a separate evolutionary stage.&lt;br /&gt;
* Despite the Generation III and Generation II sprites showing its baby in its pouch, its backsprite shows it on its shoulder.&lt;br /&gt;
* Its Generation IV sprite is the only one where its baby&#039;s color doesn&#039;t change if it is shiny.&lt;br /&gt;
* Interestingly, even with the advent of [[Breeding]] and [[Baby Pokémon]], the Baby Kangaskhan has yet to be made into a separate Pokémon, and as a result, all Kangaskhan are born with a baby already in its pouch.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Kangaskhan is based on a kangaroo.&lt;br /&gt;
====Name origin====&lt;br /&gt;
Kangaskhan&#039;s name is a combination of &#039;&#039;{{wp|kangaroo}}&#039;&#039; and &#039;&#039;{{wp|Genghis Khan}}&#039;&#039;, founder of the Mongol Empire (possibly how its Pokédex data refers to how violently protective it is of its child). Ironically, Genghis Khan was a male, but Kangaskhan is a female-only species. Its Japanese name is derived from English words &amp;quot;kangaroo&amp;quot; (カンガルー &#039;&#039;kangarū&#039;&#039;) and &amp;quot;ruler&amp;quot; (ルーラー &#039;&#039;rūrā&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Kangama - Combination of &#039;&#039;kangaroo&#039;&#039; and &#039;&#039;Mama&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*[[List of French Pokémon names|French]]: Kangourex - From &#039;&#039;kangourou&#039;&#039; (kangaroo) and &#039;&#039;rex&#039;&#039; (Latin for &amp;quot;king&amp;quot;).&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 캥카 &#039;&#039;Kaengka&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Tangela | next=Horsea|type=normal|| prevnum=114| nextnum=116}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon that are included in the Japan-only Pokémon Stadium]]&lt;br /&gt;
[[de:Kangama]]&lt;br /&gt;
[[Category:F.E.A.R.-compatible Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Kangourex]]&lt;br /&gt;
[[ja:ガルーラ]]&lt;br /&gt;
[[pl:Kangaskhan]]&lt;br /&gt;
[[pt:Kangaskhan (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Friendship&amp;diff=821756</id>
		<title>Friendship</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Friendship&amp;diff=821756"/>
		<updated>2009-08-02T16:53:35Z</updated>

		<summary type="html">&lt;p&gt;Phred: /* Locations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Happiness&#039;&#039;&#039; is a measurement of how much a Pokémon loves its {{pkmn|Trainer}} and enjoys being in their care. As a full feature, it was introduced in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
==Generation I==&lt;br /&gt;
A prototype of the happiness system used by later games was introduced in {{game|Yellow}}, the last [[main series]] game of [[Generation I]]. Like the later system, its value ranged between 0 and 255 inclusive, however, this value was only applied to the {{ga|Red&#039;s Pikachu|Pikachu}} the player [[starter Pokémon|started with]].&lt;br /&gt;
&lt;br /&gt;
Unlike later games, since Pikachu is outside of its Poké Ball, the player can turn and look at it at any time as it follows him around the overworld. Pikachu will then indicate its happiness in a small window that appears. At maximum happiness, Pikachu will jump up and down before the window appears.&lt;br /&gt;
&lt;br /&gt;
Like later games, Pikachu&#039;s happiness will rise when it gains a level. If its Trainer uses an item on Pikachu, its happiness will also rise, even if it is an item that has no effect on Pikachu (such as a [[Potion]] at full HP). In this manner, Pikachu is much easier to make happy than Pokémon in future generations.&lt;br /&gt;
&lt;br /&gt;
Pikachu&#039;s happiness drops if it is put into [[Bill&#039;s PC]] or faints. Trading it to another game will reset its happiness to 0&amp;lt;!--70?--&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Happiness is not recorded for any other Pokémon in Generation I, while the happiness of Pikachu does not affect much: the only real effect it has is whether or not [[Melanie]] will give {{p|Bulbasaur}} away in [[Cerulean City]], which she will only do if its happiness is 147 or higher.&lt;br /&gt;
&lt;br /&gt;
{| border=1 align=&amp;quot;left&amp;quot; style=&amp;quot;background: #fff; border:1px solid #000; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #CCCCFF;&amp;quot;&lt;br /&gt;
! Event&lt;br /&gt;
! Change&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Gaining a level&lt;br /&gt;
| +5{{tt|*|Happiness between 0 and 99}}&lt;br /&gt;
|-&lt;br /&gt;
| +3{{tt|*|Happiness between 100 and 199}}&lt;br /&gt;
|-&lt;br /&gt;
| +2{{tt|*|Happiness between 200 and MAX}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Using an item&lt;br /&gt;
| +5{{tt|*|Happiness between 0 and 99}}&lt;br /&gt;
|-&lt;br /&gt;
| +3{{tt|*|Happiness between 100 and 199}}&lt;br /&gt;
|-&lt;br /&gt;
| +2{{tt|*|Happiness between 200 and MAX}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Challenging a [[Gym Leader]]&lt;br /&gt;
| +3{{tt|*|Happiness between 0 and 99}}&lt;br /&gt;
|-&lt;br /&gt;
| +2{{tt|*|Happiness between 100 and 199}}&lt;br /&gt;
|-&lt;br /&gt;
| +1{{tt|*|Happiness between 200 and MAX}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Depositing in the [[PC]]&lt;br /&gt;
| -3{{tt|*|Happiness between 0 and 199}}&lt;br /&gt;
|-&lt;br /&gt;
| -5{{tt|*|Happiness between 200 and MAX}}&lt;br /&gt;
|-&lt;br /&gt;
| Fainting&lt;br /&gt;
| -1&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Generation II==&lt;br /&gt;
In [[Generation II]] the happiness system became fully implemented, building on the system used in Yellow by tracking the happiness of any Pokémon owned by the Trainer. Like before, it is a single byte with a value between 0 and 255.&lt;br /&gt;
&lt;br /&gt;
Happiness is set when a Pokémon is brought under a Trainer&#039;s control: that is, it is 70 when a Pokémon is captured from the wild, and reset to 70 when a Pokémon is traded from another game. When a Pokémon is hatched from an {{pkmn|egg}}, its value is set to 120. If a Pokémon is captured in a Friend Ball, rather than any other kind, its happiness is set to 200 instead.&lt;br /&gt;
&lt;br /&gt;
Another function was given to happiness in Generation II, the evolution of certain Pokémon, which has continued until the present, with new Pokémon which evolve through happiness being introduced in each generation. Happiness-based evolutions occur when a Pokémon&#039;s happiness is 220 or higher.&lt;br /&gt;
&lt;br /&gt;
Unlike in Generation I, happiness will not increase if an item that cannot be used is used on a Pokémon: for example, using [[HP Up]]s on a Quilava which already has the maximum HP it can have will not result in raised happiness.&lt;br /&gt;
&lt;br /&gt;
{| border=1 align=&amp;quot;left&amp;quot; style=&amp;quot;background: #fff; border:1px solid #000; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #CCCCFF;&amp;quot;&lt;br /&gt;
! Event&lt;br /&gt;
! Change&lt;br /&gt;
|-&lt;br /&gt;
| Walking 256 steps&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Grooming, [[Daisy Oak|Daisy]]&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Grooming, older [[haircut brothers|haircut brother]]&lt;br /&gt;
| +5{{tt|*|Happiness between 0 and 99}}&lt;br /&gt;
|-&lt;br /&gt;
| +3{{tt|*|Happiness between 100 and 199}}&lt;br /&gt;
|-&lt;br /&gt;
| +1{{tt|*|Happiness between 200 and MAX}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Grooming, younger [[haircut brothers|haircut brother]]&lt;br /&gt;
| +10{{tt|*|Happiness between 0 and 99}}&lt;br /&gt;
|-&lt;br /&gt;
| +3{{tt|*|Happiness between 100 and 199}}&lt;br /&gt;
|-&lt;br /&gt;
| +1{{tt|*|Happiness between 200 and MAX}}&lt;br /&gt;
|-&lt;br /&gt;
| Using [[vitamin]]s&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| Gaining a [[level]]&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| Fainting&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
| Using [[EnergyPowder]]&lt;br /&gt;
| -5&lt;br /&gt;
|-&lt;br /&gt;
| Using [[Heal Powder]]&lt;br /&gt;
| -5&lt;br /&gt;
|-&lt;br /&gt;
| Using [[Energy Root]]&lt;br /&gt;
| -10&lt;br /&gt;
|-&lt;br /&gt;
| Using [[Revival Herb]]&lt;br /&gt;
| -15&lt;br /&gt;
|-&lt;br /&gt;
| Trading to another game&lt;br /&gt;
| Reset to 70&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
However, some things, though frequently reported, aren&#039;t part of the Generation II modifier. The following are things that do not affect a Pokémon&#039;s happiness, either positively or negatively:&lt;br /&gt;
*Putting a Pokémon in Bill&#039;s PC&lt;br /&gt;
*Healing the Pokémon when weak and injured&lt;br /&gt;
*Giving a Pokémon a hold item&lt;br /&gt;
*Using a Pokémon in battles&lt;br /&gt;
*Winning battles with a Pokémon&lt;br /&gt;
*Letting a Pokémon&#039;s HP fall to critical status&lt;br /&gt;
*Letting your Pokémon get a status condition like Paralysis&lt;br /&gt;
*Walking when your Pokémon has a status condition&lt;br /&gt;
&lt;br /&gt;
==Generation III==&lt;br /&gt;
Happiness in [[Generation III]] works much the same as before, however, additions were made to happiness-altering events. If a Pokémon is caught in a [[Luxury Ball]], all happiness-raising events will rise by one point more, while happiness-lowering events are not affected. Likewise, a Pokémon holding a [[Soothe Bell]] will also rise by one additional point per happiness-raising event. These effects stack on each other, meaning a Pokémon in a Luxury Ball holding a Soothe Bell gets two additional points per event.&lt;br /&gt;
&lt;br /&gt;
Pokémon now have a base happiness per species, however, most catchable Pokémon have the standard 70 points as their starting level. &lt;br /&gt;
&lt;br /&gt;
{| border=1 align=&amp;quot;left&amp;quot; style=&amp;quot;background: #fff; border:1px solid #000; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #CCCCFF;&amp;quot;&lt;br /&gt;
! Event&lt;br /&gt;
! Change&lt;br /&gt;
|-&lt;br /&gt;
| Walking 256 steps&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Grooming, [[Daisy Oak|Daisy]]{{tt|*|FireRed and LeafGreen only}}&lt;br /&gt;
| +3{{tt|*|Happiness between 0 and 199}}&lt;br /&gt;
|-&lt;br /&gt;
| +2{{tt|*|Happiness between 200 and MAX}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Using [[vitamin]]s&lt;br /&gt;
| +5{{tt|*|Happiness between 0 and 99}}&lt;br /&gt;
|-&lt;br /&gt;
| +3{{tt|*|Happiness between 100 and 199}}&lt;br /&gt;
|-&lt;br /&gt;
| +2{{tt|*|Happiness between 200 and MAX}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Gaining a [[level]]&lt;br /&gt;
| +5{{tt|*|Happiness between 0 and 99}}&lt;br /&gt;
|-&lt;br /&gt;
| +3{{tt|*|Happiness between 100 and 199}}&lt;br /&gt;
|-&lt;br /&gt;
| +2{{tt|*|Happiness between 200 and MAX}}&lt;br /&gt;
|-&lt;br /&gt;
| Using [[EV]] [[Berries]]&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Fainting&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
| Using [[EnergyPowder]]&lt;br /&gt;
| -5&lt;br /&gt;
|-&lt;br /&gt;
| Using [[Heal Powder]]&lt;br /&gt;
| -5&lt;br /&gt;
|-&lt;br /&gt;
| Using [[Energy Root]]&lt;br /&gt;
| -10&lt;br /&gt;
|-&lt;br /&gt;
| Using [[Revival Herb]]&lt;br /&gt;
| -15&lt;br /&gt;
|-&lt;br /&gt;
| Trading to another game&lt;br /&gt;
| Reset to 70&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Generation IV==&lt;br /&gt;
Happiness in [[Generation IV]] is much the same as it is in [[Generation III]], though the conditions are altered slightly. The Luxury Ball now causes a Pokémon to have a separate rise in happiness than Pokémon in other Balls.&lt;br /&gt;
&lt;br /&gt;
In [[Eterna City]], a girl in the [[Pokémon Center]] will give away a [[Pokétch]] app that shows how much the Pokémon in the player&#039;s [[party]] like the player. Maximum happiness is represented by two big hearts.&lt;br /&gt;
&lt;br /&gt;
In [[Hearthome City]], a member of the [[Pokémon Fan Club]] will rate a Pokémon&#039;s happiness in a standardized manner similar to previous generations.&lt;br /&gt;
&lt;br /&gt;
[[Dr. Footstep]], the sole resident of the Footstep House on {{rt|213}}, will also tell a Pokémon&#039;s happiness, albeit in a roundabout way which differs among Pokémon species. At maximum happiness, he will give the Pokémon in question a [[ribbon]].&lt;br /&gt;
&lt;br /&gt;
{| border=1 align=&amp;quot;left&amp;quot; style=&amp;quot;background: #fff; border:1px solid #000; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #CCCCFF;&amp;quot;&lt;br /&gt;
! Event&lt;br /&gt;
! Change&lt;br /&gt;
! Luxury Ball&lt;br /&gt;
|-&lt;br /&gt;
| Walking 256 steps&lt;br /&gt;
| +1&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Massage, [[Veilstone City]]&lt;br /&gt;
| +3&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| Massage, [[Ribbon Syndicate]]&lt;br /&gt;
| +5&lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| Using [[vitamin]]s&lt;br /&gt;
| +2&lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| Gaining a [[level]]&lt;br /&gt;
| +2&lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| Using [[Effort Values|EV]] [[Berries]]&lt;br /&gt;
| +2&lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| Using healing items&lt;br /&gt;
| +1&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Fainting&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -1&lt;br /&gt;
|-&lt;br /&gt;
| Using [[EnergyPowder]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -5&lt;br /&gt;
|-&lt;br /&gt;
| Using [[Heal Powder]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -5&lt;br /&gt;
|-&lt;br /&gt;
| Using [[Energy Root]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -10&lt;br /&gt;
|-&lt;br /&gt;
| Using [[Revival Herb]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -15&lt;br /&gt;
|-&lt;br /&gt;
| Trading to another game/Pal Park&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Reset to 70&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Ranger: Shadows of Almia===&lt;br /&gt;
Happiness also has a slight effect in the second Ranger game. The [[Partner Pokémon]] can have the condition of &#039;&#039;Happy&#039;&#039; or &#039;&#039;Very Happy&#039;&#039;. When it is happy, black musical notes come out of it. Multicolored musical notes come out when it is very happy. This may happen whether or not it is with the player. This condition increases the speed the Partner Gauge fills up.&lt;br /&gt;
&lt;br /&gt;
==Evolutions==&lt;br /&gt;
Several Pokémon evolve when their happiness level is at or above 220:&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{md blue color dark}}; color: #{{factory color dark}}; -moz-border-radius: 10px; border: 5px solid #{{md blue color}};&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{md time color}}; -moz-border-radius-topleft: 5px;&amp;quot; | {{color|{{md time color dark}}|Previous evolutions}}&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #{{md time color}}&amp;quot; | {{color|{{md time color dark}}|Happiness evolution}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{md time color}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color|{{md time color dark}}|Future evolutions}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}&amp;quot; &lt;br /&gt;
| [[Image:041.png]]&amp;lt;br&amp;gt;{{pcolor|Zubat|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Poison}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;{{color2|{{factory color dark}}|Level|Level 22}}&lt;br /&gt;
| [[Image:042.png]]&amp;lt;br&amp;gt;{{pcolor|Golbat|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Poison}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&lt;br /&gt;
| [[Image:Spr_4d_169.png]]&amp;lt;br&amp;gt;{{pcolor|Crobat|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Poison}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Crobat does not evolve&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}&amp;quot; &lt;br /&gt;
| [[Image:440.png]]&amp;lt;br&amp;gt;{{pcolor|Happiny|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;{{color2|{{factory color dark}}|Level|Level up}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;holding an {{color2|{{factory color dark}}|Oval Stone}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Image:113.png]]&amp;lt;br&amp;gt;{{pcolor|Chansey|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&lt;br /&gt;
| [[Image:242.png]]&amp;lt;br&amp;gt;{{pcolor|Blissey|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Blissey does not evolve&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Eevee is the lowest in its line&lt;br /&gt;
| [[Image:Spr_4p_133.png]]&amp;lt;br&amp;gt;{{pcolor|Eevee|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(day)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Image:Spr_4p_196.png]]&amp;lt;br&amp;gt;{{pcolor|Espeon|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Espeon does not evolve&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Eevee is the lowest in its line&lt;br /&gt;
| [[Image:Spr_4p_133.png]]&amp;lt;br&amp;gt;{{pcolor|Eevee|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(night)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Image:197.png]]&amp;lt;br&amp;gt;{{pcolor|Umbreon|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Dark}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Umbreon does not evolve&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Pichu is the lowest in its line&lt;br /&gt;
| [[Image:172.png]]&amp;lt;br&amp;gt;{{pcolor|Pichu|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&lt;br /&gt;
| [[Image:025.png]]&amp;lt;br&amp;gt;{{pcolor|Pikachu|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;{{color2|{{factory color dark}}|Thunderstone}}&lt;br /&gt;
| [[Image:026.png]]&amp;lt;br&amp;gt;{{pcolor|Raichu|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Cleffa is the lowest in its line&lt;br /&gt;
| [[Image:173.png]]&amp;lt;br&amp;gt;{{pcolor|Cleffa|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&lt;br /&gt;
| [[Image:035.png]]&amp;lt;br&amp;gt;{{pcolor|Clefairy|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;{{color2|{{factory color dark}}|Moon Stone}}&lt;br /&gt;
| [[Image:036.png]]&amp;lt;br&amp;gt;{{pcolor|Clefable|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Igglybuff is the lowest in its line&lt;br /&gt;
| [[Image:174.png]]&amp;lt;br&amp;gt;{{pcolor|Igglybuff|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&lt;br /&gt;
| [[Image:039.png]]&amp;lt;br&amp;gt;{{pcolor|Jigglypuff|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;{{color2|{{factory color dark}}|Moon Stone}}&lt;br /&gt;
| [[Image:040.png]]&amp;lt;br&amp;gt;{{pcolor|Wigglytuff|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Togepi is the lowest in its line&lt;br /&gt;
| [[Image:175.png]]&amp;lt;br&amp;gt;{{pcolor|Togepi|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&lt;br /&gt;
| [[Image:176.png]]&amp;lt;br&amp;gt;{{pcolor|Togetic|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;{{color2|{{factory color dark}}|Shiny Stone}}&lt;br /&gt;
| [[Image:468.png]]&amp;lt;br&amp;gt;{{pcolor|Togekiss|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Azurill is the lowest in its line&lt;br /&gt;
| [[Image:298.png]]&amp;lt;br&amp;gt;{{pcolor|Azurill|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&lt;br /&gt;
| [[Image:183.png]]&amp;lt;br&amp;gt;{{pcolor|Marill|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;{{color2|{{factory color dark}}|Level|Level 18}}&lt;br /&gt;
| [[Image:184.png]]&amp;lt;br&amp;gt;{{pcolor|Azumarill|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Budew is the lowest in its line&lt;br /&gt;
| [[Image:406.png]]&amp;lt;br&amp;gt;{{pcolor|Budew|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}{{typecolor|Poison}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(day)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Image:315.png]]&amp;lt;br&amp;gt;{{pcolor|Roselia|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}{{typecolor|Poison}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;{{color2|{{factory color dark}}|Shiny Stone}}&lt;br /&gt;
| [[Image:407.png]]&amp;lt;br&amp;gt;{{pcolor|Roserade|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}{{typecolor|Poison}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Buneary is the lowest in its line&lt;br /&gt;
| [[Image:427.png]]&amp;lt;br&amp;gt;{{pcolor|Buneary|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&lt;br /&gt;
| [[Image:428.png]]&amp;lt;br&amp;gt;{{pcolor|Lopunny|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Lopunny does not evolve&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Chingling is the lowest in its line&lt;br /&gt;
| [[Image:433.png]]&amp;lt;br&amp;gt;{{pcolor|Chingling|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(night)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Image:358.png]]&amp;lt;br&amp;gt;{{pcolor|Chimecho|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Chimecho does not evolve&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Munchlax is the lowest in its line&lt;br /&gt;
| [[Image:446.png]]&amp;lt;br&amp;gt;{{pcolor|Munchlax|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&lt;br /&gt;
| [[Image:143.png]]&amp;lt;br&amp;gt;{{pcolor|Snorlax|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Snorlax does not evolve&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{factory color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Riolu is the lowest in its line&lt;br /&gt;
| style=&amp;quot;background: #{{factory color}}&amp;quot; | [[Image:447.png]]&amp;lt;br&amp;gt;{{pcolor|Riolu|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #{{factory color}}&amp;quot; | &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(day)&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #{{factory color}}&amp;quot; | [[Image:448.png]]&amp;lt;br&amp;gt;{{pcolor|Lucario|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}{{typecolor|Steel}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{factory color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |  Lucario does not evolve&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Happiness raters==&lt;br /&gt;
Happiness raters are different [[NPC]]s that may be talked to to indicate the happiness of the first Pokémon in the player&#039;s party. Some will give away certain items depending on the happiness, while others just tell how happy the Pokémon is.&lt;br /&gt;
&lt;br /&gt;
{| border=1 align=&amp;quot;left&amp;quot; style=&amp;quot;background: #fff; border:1px solid #000; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #CCCCFF;&amp;quot;&lt;br /&gt;
! Sentence&lt;br /&gt;
! Happiness&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;It looks really happy! It must love you a lot&amp;quot;&lt;br /&gt;
| 250-255&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;I get the feeling that it really trusts you&amp;quot;&lt;br /&gt;
| 200-249&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;It&#039;s friendly toward you. It looks sort of happy&amp;quot;&lt;br /&gt;
| 150-199&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;It&#039;s quite cute&amp;quot;&lt;br /&gt;
| 100-149&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;You should treat it better. It&#039;s not used to you&amp;quot;&lt;br /&gt;
| 50-99&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;It doesn&#039;t seem to like you at all. It looks mean&amp;quot;&lt;br /&gt;
| 0-49&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
*[[Goldenrod City]], in the house northeast of the bike shop.&lt;br /&gt;
*[[Goldenrod Department Store]], [[Sunday]]s only, gives away one of either {{TM|27|Return}} (happiness above 150) or {{TM|21|Frustration}} (happiness below 100) weekly.&lt;br /&gt;
*[[Verdanturf Town]], in the house in the south of the town.&lt;br /&gt;
*[[Pacifidlog Town]], Once every seven days, gives away one of either {{TM|27|Return}} (happiness above 150) or {{TM|21|Frustration}} (happiness below 100).&lt;br /&gt;
*[[Hearthome City]], in the [[Pokémon Fan Club]].&lt;br /&gt;
&lt;br /&gt;
In addition, the [[Pokétch]] App, Friend Checker, will display a Pokémon&#039;s happiness on a scale of one to two small or big hearts.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.gamefaqs.com/portable/gbcolor/file/198308/11568 Generation II Happiness FAQ by Ignacio de Lucas]&lt;br /&gt;
*[http://www.gamefaqs.com/portable/ds/file/925601/48344 Generation IV Happiness FAQ by Ruimound]&lt;br /&gt;
*[http://www.psypokes.com/gsc/happiness.php Pokémon Gold, Silver and Crystal happiness guide]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
&lt;br /&gt;
[[de:Zuneigung]]&lt;br /&gt;
[[pl:Szczęście]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Bonheur]]&lt;br /&gt;
[[ja:なつき度]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Friendship&amp;diff=821754</id>
		<title>Friendship</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Friendship&amp;diff=821754"/>
		<updated>2009-08-02T16:53:08Z</updated>

		<summary type="html">&lt;p&gt;Phred: /* Happiness raters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Happiness&#039;&#039;&#039; is a measurement of how much a Pokémon loves its {{pkmn|Trainer}} and enjoys being in their care. As a full feature, it was introduced in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
==Generation I==&lt;br /&gt;
A prototype of the happiness system used by later games was introduced in {{game|Yellow}}, the last [[main series]] game of [[Generation I]]. Like the later system, its value ranged between 0 and 255 inclusive, however, this value was only applied to the {{ga|Red&#039;s Pikachu|Pikachu}} the player [[starter Pokémon|started with]].&lt;br /&gt;
&lt;br /&gt;
Unlike later games, since Pikachu is outside of its Poké Ball, the player can turn and look at it at any time as it follows him around the overworld. Pikachu will then indicate its happiness in a small window that appears. At maximum happiness, Pikachu will jump up and down before the window appears.&lt;br /&gt;
&lt;br /&gt;
Like later games, Pikachu&#039;s happiness will rise when it gains a level. If its Trainer uses an item on Pikachu, its happiness will also rise, even if it is an item that has no effect on Pikachu (such as a [[Potion]] at full HP). In this manner, Pikachu is much easier to make happy than Pokémon in future generations.&lt;br /&gt;
&lt;br /&gt;
Pikachu&#039;s happiness drops if it is put into [[Bill&#039;s PC]] or faints. Trading it to another game will reset its happiness to 0&amp;lt;!--70?--&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Happiness is not recorded for any other Pokémon in Generation I, while the happiness of Pikachu does not affect much: the only real effect it has is whether or not [[Melanie]] will give {{p|Bulbasaur}} away in [[Cerulean City]], which she will only do if its happiness is 147 or higher.&lt;br /&gt;
&lt;br /&gt;
{| border=1 align=&amp;quot;left&amp;quot; style=&amp;quot;background: #fff; border:1px solid #000; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #CCCCFF;&amp;quot;&lt;br /&gt;
! Event&lt;br /&gt;
! Change&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Gaining a level&lt;br /&gt;
| +5{{tt|*|Happiness between 0 and 99}}&lt;br /&gt;
|-&lt;br /&gt;
| +3{{tt|*|Happiness between 100 and 199}}&lt;br /&gt;
|-&lt;br /&gt;
| +2{{tt|*|Happiness between 200 and MAX}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Using an item&lt;br /&gt;
| +5{{tt|*|Happiness between 0 and 99}}&lt;br /&gt;
|-&lt;br /&gt;
| +3{{tt|*|Happiness between 100 and 199}}&lt;br /&gt;
|-&lt;br /&gt;
| +2{{tt|*|Happiness between 200 and MAX}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Challenging a [[Gym Leader]]&lt;br /&gt;
| +3{{tt|*|Happiness between 0 and 99}}&lt;br /&gt;
|-&lt;br /&gt;
| +2{{tt|*|Happiness between 100 and 199}}&lt;br /&gt;
|-&lt;br /&gt;
| +1{{tt|*|Happiness between 200 and MAX}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Depositing in the [[PC]]&lt;br /&gt;
| -3{{tt|*|Happiness between 0 and 199}}&lt;br /&gt;
|-&lt;br /&gt;
| -5{{tt|*|Happiness between 200 and MAX}}&lt;br /&gt;
|-&lt;br /&gt;
| Fainting&lt;br /&gt;
| -1&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Generation II==&lt;br /&gt;
In [[Generation II]] the happiness system became fully implemented, building on the system used in Yellow by tracking the happiness of any Pokémon owned by the Trainer. Like before, it is a single byte with a value between 0 and 255.&lt;br /&gt;
&lt;br /&gt;
Happiness is set when a Pokémon is brought under a Trainer&#039;s control: that is, it is 70 when a Pokémon is captured from the wild, and reset to 70 when a Pokémon is traded from another game. When a Pokémon is hatched from an {{pkmn|egg}}, its value is set to 120. If a Pokémon is captured in a Friend Ball, rather than any other kind, its happiness is set to 200 instead.&lt;br /&gt;
&lt;br /&gt;
Another function was given to happiness in Generation II, the evolution of certain Pokémon, which has continued until the present, with new Pokémon which evolve through happiness being introduced in each generation. Happiness-based evolutions occur when a Pokémon&#039;s happiness is 220 or higher.&lt;br /&gt;
&lt;br /&gt;
Unlike in Generation I, happiness will not increase if an item that cannot be used is used on a Pokémon: for example, using [[HP Up]]s on a Quilava which already has the maximum HP it can have will not result in raised happiness.&lt;br /&gt;
&lt;br /&gt;
{| border=1 align=&amp;quot;left&amp;quot; style=&amp;quot;background: #fff; border:1px solid #000; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #CCCCFF;&amp;quot;&lt;br /&gt;
! Event&lt;br /&gt;
! Change&lt;br /&gt;
|-&lt;br /&gt;
| Walking 256 steps&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Grooming, [[Daisy Oak|Daisy]]&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Grooming, older [[haircut brothers|haircut brother]]&lt;br /&gt;
| +5{{tt|*|Happiness between 0 and 99}}&lt;br /&gt;
|-&lt;br /&gt;
| +3{{tt|*|Happiness between 100 and 199}}&lt;br /&gt;
|-&lt;br /&gt;
| +1{{tt|*|Happiness between 200 and MAX}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Grooming, younger [[haircut brothers|haircut brother]]&lt;br /&gt;
| +10{{tt|*|Happiness between 0 and 99}}&lt;br /&gt;
|-&lt;br /&gt;
| +3{{tt|*|Happiness between 100 and 199}}&lt;br /&gt;
|-&lt;br /&gt;
| +1{{tt|*|Happiness between 200 and MAX}}&lt;br /&gt;
|-&lt;br /&gt;
| Using [[vitamin]]s&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| Gaining a [[level]]&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| Fainting&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
| Using [[EnergyPowder]]&lt;br /&gt;
| -5&lt;br /&gt;
|-&lt;br /&gt;
| Using [[Heal Powder]]&lt;br /&gt;
| -5&lt;br /&gt;
|-&lt;br /&gt;
| Using [[Energy Root]]&lt;br /&gt;
| -10&lt;br /&gt;
|-&lt;br /&gt;
| Using [[Revival Herb]]&lt;br /&gt;
| -15&lt;br /&gt;
|-&lt;br /&gt;
| Trading to another game&lt;br /&gt;
| Reset to 70&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
However, some things, though frequently reported, aren&#039;t part of the Generation II modifier. The following are things that do not affect a Pokémon&#039;s happiness, either positively or negatively:&lt;br /&gt;
*Putting a Pokémon in Bill&#039;s PC&lt;br /&gt;
*Healing the Pokémon when weak and injured&lt;br /&gt;
*Giving a Pokémon a hold item&lt;br /&gt;
*Using a Pokémon in battles&lt;br /&gt;
*Winning battles with a Pokémon&lt;br /&gt;
*Letting a Pokémon&#039;s HP fall to critical status&lt;br /&gt;
*Letting your Pokémon get a status condition like Paralysis&lt;br /&gt;
*Walking when your Pokémon has a status condition&lt;br /&gt;
&lt;br /&gt;
==Generation III==&lt;br /&gt;
Happiness in [[Generation III]] works much the same as before, however, additions were made to happiness-altering events. If a Pokémon is caught in a [[Luxury Ball]], all happiness-raising events will rise by one point more, while happiness-lowering events are not affected. Likewise, a Pokémon holding a [[Soothe Bell]] will also rise by one additional point per happiness-raising event. These effects stack on each other, meaning a Pokémon in a Luxury Ball holding a Soothe Bell gets two additional points per event.&lt;br /&gt;
&lt;br /&gt;
Pokémon now have a base happiness per species, however, most catchable Pokémon have the standard 70 points as their starting level. &lt;br /&gt;
&lt;br /&gt;
{| border=1 align=&amp;quot;left&amp;quot; style=&amp;quot;background: #fff; border:1px solid #000; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #CCCCFF;&amp;quot;&lt;br /&gt;
! Event&lt;br /&gt;
! Change&lt;br /&gt;
|-&lt;br /&gt;
| Walking 256 steps&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Grooming, [[Daisy Oak|Daisy]]{{tt|*|FireRed and LeafGreen only}}&lt;br /&gt;
| +3{{tt|*|Happiness between 0 and 199}}&lt;br /&gt;
|-&lt;br /&gt;
| +2{{tt|*|Happiness between 200 and MAX}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Using [[vitamin]]s&lt;br /&gt;
| +5{{tt|*|Happiness between 0 and 99}}&lt;br /&gt;
|-&lt;br /&gt;
| +3{{tt|*|Happiness between 100 and 199}}&lt;br /&gt;
|-&lt;br /&gt;
| +2{{tt|*|Happiness between 200 and MAX}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | Gaining a [[level]]&lt;br /&gt;
| +5{{tt|*|Happiness between 0 and 99}}&lt;br /&gt;
|-&lt;br /&gt;
| +3{{tt|*|Happiness between 100 and 199}}&lt;br /&gt;
|-&lt;br /&gt;
| +2{{tt|*|Happiness between 200 and MAX}}&lt;br /&gt;
|-&lt;br /&gt;
| Using [[EV]] [[Berries]]&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Fainting&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
| Using [[EnergyPowder]]&lt;br /&gt;
| -5&lt;br /&gt;
|-&lt;br /&gt;
| Using [[Heal Powder]]&lt;br /&gt;
| -5&lt;br /&gt;
|-&lt;br /&gt;
| Using [[Energy Root]]&lt;br /&gt;
| -10&lt;br /&gt;
|-&lt;br /&gt;
| Using [[Revival Herb]]&lt;br /&gt;
| -15&lt;br /&gt;
|-&lt;br /&gt;
| Trading to another game&lt;br /&gt;
| Reset to 70&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Generation IV==&lt;br /&gt;
Happiness in [[Generation IV]] is much the same as it is in [[Generation III]], though the conditions are altered slightly. The Luxury Ball now causes a Pokémon to have a separate rise in happiness than Pokémon in other Balls.&lt;br /&gt;
&lt;br /&gt;
In [[Eterna City]], a girl in the [[Pokémon Center]] will give away a [[Pokétch]] app that shows how much the Pokémon in the player&#039;s [[party]] like the player. Maximum happiness is represented by two big hearts.&lt;br /&gt;
&lt;br /&gt;
In [[Hearthome City]], a member of the [[Pokémon Fan Club]] will rate a Pokémon&#039;s happiness in a standardized manner similar to previous generations.&lt;br /&gt;
&lt;br /&gt;
[[Dr. Footstep]], the sole resident of the Footstep House on {{rt|213}}, will also tell a Pokémon&#039;s happiness, albeit in a roundabout way which differs among Pokémon species. At maximum happiness, he will give the Pokémon in question a [[ribbon]].&lt;br /&gt;
&lt;br /&gt;
{| border=1 align=&amp;quot;left&amp;quot; style=&amp;quot;background: #fff; border:1px solid #000; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #CCCCFF;&amp;quot;&lt;br /&gt;
! Event&lt;br /&gt;
! Change&lt;br /&gt;
! Luxury Ball&lt;br /&gt;
|-&lt;br /&gt;
| Walking 256 steps&lt;br /&gt;
| +1&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Massage, [[Veilstone City]]&lt;br /&gt;
| +3&lt;br /&gt;
| +5&lt;br /&gt;
|-&lt;br /&gt;
| Massage, [[Ribbon Syndicate]]&lt;br /&gt;
| +5&lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| Using [[vitamin]]s&lt;br /&gt;
| +2&lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| Gaining a [[level]]&lt;br /&gt;
| +2&lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| Using [[Effort Values|EV]] [[Berries]]&lt;br /&gt;
| +2&lt;br /&gt;
| +6&lt;br /&gt;
|-&lt;br /&gt;
| Using healing items&lt;br /&gt;
| +1&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Fainting&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -1&lt;br /&gt;
|-&lt;br /&gt;
| Using [[EnergyPowder]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -5&lt;br /&gt;
|-&lt;br /&gt;
| Using [[Heal Powder]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -5&lt;br /&gt;
|-&lt;br /&gt;
| Using [[Energy Root]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -10&lt;br /&gt;
|-&lt;br /&gt;
| Using [[Revival Herb]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | -15&lt;br /&gt;
|-&lt;br /&gt;
| Trading to another game/Pal Park&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Reset to 70&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Ranger: Shadows of Almia===&lt;br /&gt;
Happiness also has a slight effect in the second Ranger game. The [[Partner Pokémon]] can have the condition of &#039;&#039;Happy&#039;&#039; or &#039;&#039;Very Happy&#039;&#039;. When it is happy, black musical notes come out of it. Multicolored musical notes come out when it is very happy. This may happen whether or not it is with the player. This condition increases the speed the Partner Gauge fills up.&lt;br /&gt;
&lt;br /&gt;
==Evolutions==&lt;br /&gt;
Several Pokémon evolve when their happiness level is at or above 220:&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{md blue color dark}}; color: #{{factory color dark}}; -moz-border-radius: 10px; border: 5px solid #{{md blue color}};&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{md time color}}; -moz-border-radius-topleft: 5px;&amp;quot; | {{color|{{md time color dark}}|Previous evolutions}}&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background: #{{md time color}}&amp;quot; | {{color|{{md time color dark}}|Happiness evolution}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{md time color}}; -moz-border-radius-topright: 5px;&amp;quot; | {{color|{{md time color dark}}|Future evolutions}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}&amp;quot; &lt;br /&gt;
| [[Image:041.png]]&amp;lt;br&amp;gt;{{pcolor|Zubat|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Poison}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;{{color2|{{factory color dark}}|Level|Level 22}}&lt;br /&gt;
| [[Image:042.png]]&amp;lt;br&amp;gt;{{pcolor|Golbat|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Poison}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&lt;br /&gt;
| [[Image:Spr_4d_169.png]]&amp;lt;br&amp;gt;{{pcolor|Crobat|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Poison}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Crobat does not evolve&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}&amp;quot; &lt;br /&gt;
| [[Image:440.png]]&amp;lt;br&amp;gt;{{pcolor|Happiny|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;{{color2|{{factory color dark}}|Level|Level up}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;holding an {{color2|{{factory color dark}}|Oval Stone}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Image:113.png]]&amp;lt;br&amp;gt;{{pcolor|Chansey|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&lt;br /&gt;
| [[Image:242.png]]&amp;lt;br&amp;gt;{{pcolor|Blissey|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Blissey does not evolve&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Eevee is the lowest in its line&lt;br /&gt;
| [[Image:Spr_4p_133.png]]&amp;lt;br&amp;gt;{{pcolor|Eevee|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(day)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Image:Spr_4p_196.png]]&amp;lt;br&amp;gt;{{pcolor|Espeon|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Espeon does not evolve&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Eevee is the lowest in its line&lt;br /&gt;
| [[Image:Spr_4p_133.png]]&amp;lt;br&amp;gt;{{pcolor|Eevee|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(night)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Image:197.png]]&amp;lt;br&amp;gt;{{pcolor|Umbreon|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Dark}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Umbreon does not evolve&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Pichu is the lowest in its line&lt;br /&gt;
| [[Image:172.png]]&amp;lt;br&amp;gt;{{pcolor|Pichu|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&lt;br /&gt;
| [[Image:025.png]]&amp;lt;br&amp;gt;{{pcolor|Pikachu|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;{{color2|{{factory color dark}}|Thunderstone}}&lt;br /&gt;
| [[Image:026.png]]&amp;lt;br&amp;gt;{{pcolor|Raichu|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Electric}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Cleffa is the lowest in its line&lt;br /&gt;
| [[Image:173.png]]&amp;lt;br&amp;gt;{{pcolor|Cleffa|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&lt;br /&gt;
| [[Image:035.png]]&amp;lt;br&amp;gt;{{pcolor|Clefairy|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;{{color2|{{factory color dark}}|Moon Stone}}&lt;br /&gt;
| [[Image:036.png]]&amp;lt;br&amp;gt;{{pcolor|Clefable|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Igglybuff is the lowest in its line&lt;br /&gt;
| [[Image:174.png]]&amp;lt;br&amp;gt;{{pcolor|Igglybuff|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&lt;br /&gt;
| [[Image:039.png]]&amp;lt;br&amp;gt;{{pcolor|Jigglypuff|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;{{color2|{{factory color dark}}|Moon Stone}}&lt;br /&gt;
| [[Image:040.png]]&amp;lt;br&amp;gt;{{pcolor|Wigglytuff|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Togepi is the lowest in its line&lt;br /&gt;
| [[Image:175.png]]&amp;lt;br&amp;gt;{{pcolor|Togepi|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&lt;br /&gt;
| [[Image:176.png]]&amp;lt;br&amp;gt;{{pcolor|Togetic|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;{{color2|{{factory color dark}}|Shiny Stone}}&lt;br /&gt;
| [[Image:468.png]]&amp;lt;br&amp;gt;{{pcolor|Togekiss|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}{{typecolor|Flying}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Azurill is the lowest in its line&lt;br /&gt;
| [[Image:298.png]]&amp;lt;br&amp;gt;{{pcolor|Azurill|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&lt;br /&gt;
| [[Image:183.png]]&amp;lt;br&amp;gt;{{pcolor|Marill|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;{{color2|{{factory color dark}}|Level|Level 18}}&lt;br /&gt;
| [[Image:184.png]]&amp;lt;br&amp;gt;{{pcolor|Azumarill|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Budew is the lowest in its line&lt;br /&gt;
| [[Image:406.png]]&amp;lt;br&amp;gt;{{pcolor|Budew|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}{{typecolor|Poison}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(day)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Image:315.png]]&amp;lt;br&amp;gt;{{pcolor|Roselia|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}{{typecolor|Poison}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;{{color2|{{factory color dark}}|Shiny Stone}}&lt;br /&gt;
| [[Image:407.png]]&amp;lt;br&amp;gt;{{pcolor|Roserade|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}{{typecolor|Poison}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Buneary is the lowest in its line&lt;br /&gt;
| [[Image:427.png]]&amp;lt;br&amp;gt;{{pcolor|Buneary|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&lt;br /&gt;
| [[Image:428.png]]&amp;lt;br&amp;gt;{{pcolor|Lopunny|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Lopunny does not evolve&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Chingling is the lowest in its line&lt;br /&gt;
| [[Image:433.png]]&amp;lt;br&amp;gt;{{pcolor|Chingling|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(night)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Image:358.png]]&amp;lt;br&amp;gt;{{pcolor|Chimecho|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Chimecho does not evolve&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{factory color}}&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Munchlax is the lowest in its line&lt;br /&gt;
| [[Image:446.png]]&amp;lt;br&amp;gt;{{pcolor|Munchlax|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&lt;br /&gt;
| [[Image:143.png]]&amp;lt;br&amp;gt;{{pcolor|Snorlax|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Normal}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | Snorlax does not evolve&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{factory color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; | Riolu is the lowest in its line&lt;br /&gt;
| style=&amp;quot;background: #{{factory color}}&amp;quot; | [[Image:447.png]]&amp;lt;br&amp;gt;{{pcolor|Riolu|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #{{factory color}}&amp;quot; | &amp;amp;rarr;&amp;lt;br&amp;gt;Happiness&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(day)&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background: #{{factory color}}&amp;quot; | [[Image:448.png]]&amp;lt;br&amp;gt;{{pcolor|Lucario|{{factory color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fighting}}{{typecolor|Steel}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{factory color}}; -moz-border-radius-bottomright: 5px;&amp;quot; |  Lucario does not evolve&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Happiness raters==&lt;br /&gt;
Happiness raters are different [[NPC]]s that may be talked to to indicate the happiness of the first Pokémon in the player&#039;s party. Some will give away certain items depending on the happiness, while others just tell how happy the Pokémon is.&lt;br /&gt;
&lt;br /&gt;
{| border=1 align=&amp;quot;left&amp;quot; style=&amp;quot;background: #fff; border:1px solid #000; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #CCCCFF;&amp;quot;&lt;br /&gt;
! Sentence&lt;br /&gt;
! Happiness&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;It looks really happy! It must love you a lot&amp;quot;&lt;br /&gt;
| 250-255&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;I get the feeling that it really trusts you&amp;quot;&lt;br /&gt;
| 200-249&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;It&#039;s friendly toward you. It looks sort of happy&amp;quot;&lt;br /&gt;
| 150-199&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;It&#039;s quite cute&amp;quot;&lt;br /&gt;
| 100-149&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;You should treat it better. It&#039;s not used to you&amp;quot;&lt;br /&gt;
| 50-99&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;It doesn&#039;t seem to like you at all. It looks mean&amp;quot;&lt;br /&gt;
| 0-49&lt;br /&gt;
|}&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
*[[Goldenrod City]], in the house northeast of the bike shop.&lt;br /&gt;
*[[Goldenrod Department Store]], [[Sunday]]s only, gives away one of either {{TM|27|Return}} (happiness above 150) or {{TM|21|Frustration}} (happiness below 100) weekly.&lt;br /&gt;
*[[Verdanturf Town]], in the house in the south of the town.&lt;br /&gt;
*[[Pacifidlog Town]], Once every seven days, gives away one of either {{TM|27|Return}} (happiness above 150) or {{TM|21|Frustration}} (happiness below 100).&lt;br /&gt;
*[[Hearthome City]], in the [[Pokémon Fan Club]].&lt;br /&gt;
&lt;br /&gt;
In addition, the Pokétch App, Friend Checker will display a Pokémon&#039;s happiness on a scale of one to two small or big hearts.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://www.gamefaqs.com/portable/gbcolor/file/198308/11568 Generation II Happiness FAQ by Ignacio de Lucas]&lt;br /&gt;
*[http://www.gamefaqs.com/portable/ds/file/925601/48344 Generation IV Happiness FAQ by Ruimound]&lt;br /&gt;
*[http://www.psypokes.com/gsc/happiness.php Pokémon Gold, Silver and Crystal happiness guide]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
&lt;br /&gt;
[[de:Zuneigung]]&lt;br /&gt;
[[pl:Szczęście]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Bonheur]]&lt;br /&gt;
[[ja:なつき度]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Lucario_(DPt-P_Promo_15)&amp;diff=821352</id>
		<title>Lucario (DPt-P Promo 15)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Lucario_(DPt-P_Promo_15)&amp;diff=821352"/>
		<updated>2009-08-02T04:18:36Z</updated>

		<summary type="html">&lt;p&gt;Phred: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TCG Unreleased}}&lt;br /&gt;
{{PokémoncardInfobox |&lt;br /&gt;
cardname=Lucario |&lt;br /&gt;
jtrans=Lucario |&lt;br /&gt;
jname=ルカリオ |&lt;br /&gt;
image=DPtpromoLucario.png |&lt;br /&gt;
caption=Illus. [[Mitsuhiro Arita]] |&lt;br /&gt;
species=Lucario |&lt;br /&gt;
evostage=Stage 1 |&lt;br /&gt;
evoicon=447 |&lt;br /&gt;
evospecies=Riolu |&lt;br /&gt;
evoname=Riolu |&lt;br /&gt;
type=Fighting |&lt;br /&gt;
level=29 |&lt;br /&gt;
hp=90 |&lt;br /&gt;
weakness=Psychic |&lt;br /&gt;
wmultiplier=+20 |&lt;br /&gt;
retreatcost=1 |&lt;br /&gt;
}}&lt;br /&gt;
{{PokémoncardInfobox/Expansion|type=Fighting|jpexpansion={{TCG|DPt-P Promotional cards}}|jpcardno=015/DPt-P}}&lt;br /&gt;
{{PokémoncardInfobox/Footer|type=Fighting|species=Lucario}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lucario&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ルカリオ&#039;&#039;&#039; &#039;&#039;Lucario&#039;&#039;) is a {{ct|Fighting}} Stage 1 Pokémon card. It is one of the {{TCG|DPt-P Promotional cards}}. It was released in Japan only. &lt;br /&gt;
&lt;br /&gt;
==Card text==&lt;br /&gt;
===Poké-BODY===&lt;br /&gt;
{{Cardpower |&lt;br /&gt;
type=Poké-BODY |&lt;br /&gt;
name=Roger |&lt;br /&gt;
jname=ラジャー |&lt;br /&gt;
jtrans=Roger |&lt;br /&gt;
effect=If your opponent is foreign, and you understand what they say to you, address them by placing your hand on your chest and saying “Roger”. |&lt;br /&gt;
}}&lt;br /&gt;
===Attacks===&lt;br /&gt;
{{Cardattack |&lt;br /&gt;
cost={{e|Fighting}}{{e|Colorless}} |&lt;br /&gt;
name=Brick Break |&lt;br /&gt;
jname=かわらわり |&lt;br /&gt;
jtrans=Tile Break |&lt;br /&gt;
damage=30 |&lt;br /&gt;
effect=This attack&#039;s damage isn&#039;t affected by Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon. |&lt;br /&gt;
}}&lt;br /&gt;
{{Cardattack |&lt;br /&gt;
cost={{e|Fighting}}{{e|Colorless}}{{e|Colorless}} |&lt;br /&gt;
name=Step Fever |&lt;br /&gt;
jname=フィーバーステップ |&lt;br /&gt;
jtrans=Step Fever |&lt;br /&gt;
damage=60 |&lt;br /&gt;
effect=Flip a coin. this attack does 10 damage to each of your opponent&#039;s Benched Pokémon. If tails, this attack does 10 damage to each of your own Benched Pokémon. &#039;&#039;(Don&#039;t apply Weakness and Resistance for Benched Pokémon.)&#039;&#039; |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Pokédex data===&lt;br /&gt;
{|{{Graytable}} width=&amp;quot;250&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! nowrap | Pokémon No.&lt;br /&gt;
| 448&lt;br /&gt;
|-&lt;br /&gt;
! Species&lt;br /&gt;
| Aura Pokémon&lt;br /&gt;
|-&lt;br /&gt;
! Height&lt;br /&gt;
| 3&#039;11&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weight&lt;br /&gt;
| 119.0 lbs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Release information==&lt;br /&gt;
This card was released as part of the &amp;quot;Pokémon Sunday&amp;quot; campaign at Pokémon Centers in Japan in January 2009. Customers that purchased a certain amount of goods and could answer a secret password question were given this card. The other method to obtain this card was to visit a local selected store such a Daiei and trade a fighting-type card for the card while giving the key password &amp;quot;Roger!&amp;quot;. It was only available for one day in Japan. &lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The card has the &amp;quot;Pokémon Sunday&amp;quot; campaign logo in the bottom right corner of the character window.&lt;br /&gt;
*[[Pokémon Sunday]] is a variety show that airs in Japan, in which a Lucario is one of the hosts.&lt;br /&gt;
===Origin===&lt;br /&gt;
*{{m|Brick Break}} is a [[move]] in the [[Pokémon games]] that {{p|Lucario}} can learn via [[TM]]. &lt;br /&gt;
*Lucario&#039;s Step Fever attack takes its name from a popular {{wp|redemption game}} in Japan made by {{wp|Konami}}.&lt;br /&gt;
&lt;br /&gt;
{{Project TCGDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:DPt-P Promotional cards]]&lt;br /&gt;
[[Category:Illus. by Mitsuhiro Arita]]&lt;br /&gt;
&lt;br /&gt;
[[ja:ルカリオ (DPt-P)]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Substitute_(move)&amp;diff=789707</id>
		<title>Substitute (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Substitute_(move)&amp;diff=789707"/>
		<updated>2009-06-18T07:26:58Z</updated>

		<summary type="html">&lt;p&gt;Phred: /* Trivia */ Is the image too much?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Upgrade Learnlist--&amp;gt;&lt;br /&gt;
{{MoveInfobox|&lt;br /&gt;
n=164 |&lt;br /&gt;
name=Substitute |&lt;br /&gt;
jname=みがわり |&lt;br /&gt;
jtrans=Scapegoat|&lt;br /&gt;
desc=The user makes a copy of itself using some of its HP. The copy serves as the user&#039;s decoy. |&lt;br /&gt;
gameimage=Dpsubstitute.PNG |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
gen=I|&lt;br /&gt;
category=Smart |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Can avoid being startled by others once. |&lt;br /&gt;
appealsc=1 |&lt;br /&gt;
scdesc=Earn +3 if the Pokémon gets the lowest score. |&lt;br /&gt;
pokefordex=Substitute |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=yes |&lt;br /&gt;
brightpowder=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
tm1=yes |&lt;br /&gt;
tm#1=50 |&lt;br /&gt;
tm4=yes |&lt;br /&gt;
tm#4=90 |&lt;br /&gt;
mtfl=yes |&lt;br /&gt;
mtxd=yes |&lt;br /&gt;
na=no |&lt;br /&gt;
target=self |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Substitute&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;みがわり&#039;&#039;&#039; &#039;&#039;Scapegoat&#039;&#039;) is a non-damaging {{type2|Normal}} [[move]] introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Using 25% of its maximum [[HP]], the user creates a Substitute with 1 HP more than the amount of HP lost by the user. If the user&#039;s maximum HP is 3 or less, it will not lose any HP when the Substitute is made. A Substitute will have the same current type(s) and current stats of the Pokémon that created it. &lt;br /&gt;
&lt;br /&gt;
Once created, all stat modifying attacks and side effects used by the target against the user will fail, though all current stat modifiers will remain in effect, and any stat modifiers used by the user will also be applied to the Substitute. Until it breaks, a Substitute will absorb all damage done by the target (even if the damage done exceeds the remaining HP of the Substitute), but will not reduce the actual amount of damage that the target&#039;s attacks do. A one-hit KO will break a Substitute on contact.&lt;br /&gt;
&lt;br /&gt;
Substitute will not protect the user from self-inflicted [[status ailments]], but it will protect it from any status ailment generated by an opponent move and damage due to those status ailments.&lt;br /&gt;
&lt;br /&gt;
Substitute will not alter the execution of {{m|Bide}}, {{m|Counter}}, {{m|Disable}}, {{m|Haze}}, {{m|Leech Seed}}, {{m|Super Fang}}, {{m|Transform}}, or partial trapping moves, and it will not absorb crash damage, recoil damage, or recurrent damage. However, a Substitute will absorb self-inflicted confusion damage and prevent the user from {{status|Flinch|flinching}}.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon breaks a Substitute with {{m|Hyper Beam}}, it will not need to recharge. If a Pokémon breaks a Substitute with {{m|Explosion}} or {{m|Selfdestruct}}, it will not faint, though its picture will no longer be visible until it switches out or uses Substitute. If a Pokémon breaks a Substitute with a recoil move, it will not take any recoil damage. If a Pokémon breaks a Substitute with a draining move, no HP will be restored to it. Note that in each of these cases, the Substitute has to be broken, not merely damaged, by the referenced attack.&lt;br /&gt;
&lt;br /&gt;
If the user&#039;s current HP is less than 25% (rounded down) of its maximum HP, it will be too weak to make a Substitute. If the user&#039;s current HP is exactly equal to 25% (rounded down) of its maximum HP, it will create a Substitute, and then faint.&lt;br /&gt;
&lt;br /&gt;
In Stadium, Substitute will protect the user from {{m|Absorb}}, {{m|Dream Eater}}, {{m|Leech Life}}, {{m|Leech Seed}}, {{m|Mega Drain}}, and all status ailments inflicted by the opponent. If the user&#039;s current HP is exactly equal to 25% (rounded down) of its maximum HP, it will be too weak to create a Substitute. If a Pokémon breaks a Substitute with {{m|Explosion}} or {{m|Selfdestruct}}, it will faint.&lt;br /&gt;
&lt;br /&gt;
===Generation II - IV===&lt;br /&gt;
The effects of Substitute are the same as the previous generation; however, if the user has a status ailment, they will still take any damage from that status ailment after they have used Substitute.&lt;br /&gt;
&lt;br /&gt;
If the Substitute is broken by a target&#039;s {{m|Selfdestruct}} or {{m|Explosion}}, the user of that move will faint.&lt;br /&gt;
&lt;br /&gt;
If the user of Substitute has 25% or less of its Max HP (rounded down), or it only has a maximum of 1 HP, such as {{p|Shedinja}}, it will be unable to make a Substitute.&lt;br /&gt;
&lt;br /&gt;
A Substitute can be {{m|Baton Pass}}ed, and can absorb damage due to partial-trapping moves.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Substitute1.png|{{an|Shaymin}}&#039;s &#039;&#039;&#039;Substitute&#039;&#039;&#039; in {{an|Giratina}}&#039;s grasp.&lt;br /&gt;
Image:Substitute2.png|{{an|Shaymin}}&#039;s &#039;&#039;&#039;Substitute&#039;&#039;&#039; fades away.&lt;br /&gt;
Image:DelcattySubstituteBefore.jpg|{{p|Delcatty}}&#039;s &#039;&#039;&#039;Substitute&#039;&#039;&#039; on the ground.&lt;br /&gt;
Image:DelcattySubstituteAfter.jpg|{{p|Delcatty}}&#039;s &#039;&#039;&#039;Substitute&#039;&#039;&#039; breaks.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
&#039;&#039;&#039;{{p|Shaymin}}&#039;&#039;&#039;. A substitute is formed that looks exactly like Shaymin. It soon fades away.&lt;br /&gt;
* Used by {{an|Shaymin}} in &#039;&#039;[[Giratina and the Sky Warrior]]&#039;&#039;. &#039;&#039;&#039;Debut&#039;&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Delcatty}}&#039;&#039;&#039;. A substitute is formed that looks exactly like Delcatty. It soon fades away.&lt;br /&gt;
* Used by [[Lila]]&#039;s {{p|Delcatty}} in &#039;&#039;[[DP095|Battling the Generation Gap!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|122|Mr. Mime|1|Psychic||47|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM50]]====&lt;br /&gt;
&#039;&#039;&#039;All&#039;&#039;&#039; Pokémon that can learn TMs in Generation I can learn Substitute.&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|122|Mr. Mime|1|Psychic||11|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|122|Mr. Mime|1|Psychic||9|||RSE}}&lt;br /&gt;
{{Moveentry|122|Mr. Mime|1|Psychic||8|||FRLG}}&lt;br /&gt;
{{Moveentry|352|Kecleon|1|Normal||40}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Normal}}&lt;br /&gt;
{{Moveentry|108|Lickitung|1|Normal||{{p|Lapras}}&amp;lt;br&amp;gt;{{p|Snorlax}}||*}}&lt;br /&gt;
{{Moveentry|113|Chansey|1|Normal||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Togetic}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}||*}}&lt;br /&gt;
{{Moveentry|115|Kangaskhan|1|Normal||{{p|Lickitung}}&amp;lt;br&amp;gt;{{p|Snorlax}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}||*}}&lt;br /&gt;
{{Moveentry|131|Lapras|2|Water|Ice|{{p|Lickitung}}&amp;lt;br&amp;gt;{{p|Snorlax}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}||*}}&lt;br /&gt;
{{Moveentry|143|Snorlax|1|Normal||{{p|Lickitung}}&amp;lt;br&amp;gt;{{p|Lapras}}||*}}&lt;br /&gt;
{{Moveentry|161|Sentret|1|Normal||{{p|Kecleon}}}}&lt;br /&gt;
{{Moveentry|173|Cleffa|1|Normal||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Togetic}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}&amp;lt;br&amp;gt;{{p|Plusle}}&amp;lt;br&amp;gt;{{p|Minun}}||*}}&lt;br /&gt;
{{Moveentry|175|Togepi|1|Normal||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Togetic}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}&amp;lt;br&amp;gt;{{p|Plusle}}&amp;lt;br&amp;gt;{{p|Minun}}||*}}&lt;br /&gt;
{{Moveentry|183|Marill|1|Water||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Lapras}}&amp;lt;br&amp;gt;{{p|Togetic}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}&amp;lt;br&amp;gt;{{p|Plusle}}&amp;lt;br&amp;gt;{{p|Minun}}||*}}&lt;br /&gt;
{{Moveentry|263|Zigzagoon|1|Normal||{{p|Kecleon}}||*}}&lt;br /&gt;
{{Moveentry|300|Skitty|1|Normal||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Sentret}}, {{p|Furret}}&amp;lt;br&amp;gt;{{p|Togetic}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}&amp;lt;br&amp;gt;{{p|Zigzagoon}}, {{p|Linoone}}&amp;lt;br&amp;gt;{{p|Plusle}}, {{p|Minun}}&amp;lt;br&amp;gt;{{p|Spoink}}, {{p|Grumpig}}&amp;lt;br&amp;gt;{{p|Kecleon}}&amp;lt;br&amp;gt;{{p|Absol}}||*}}&lt;br /&gt;
{{Moveentry|311|Plusle|1|Electric||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Togetic}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}&amp;lt;br&amp;gt;{{p|Minun}}||*}}&lt;br /&gt;
{{Moveentry|312|Minun|1|Electric||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Togetic}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}&amp;lt;br&amp;gt;{{p|Plusle}}||*}}&lt;br /&gt;
{{Moveentry|325|Spoink|1|Psychic||{{p|Kecleon}}}}&lt;br /&gt;
{{Moveentry|359|Absol|1|Dark||{{p|Kecleon}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
====By [[move tutor]]====&lt;br /&gt;
=====In {{game|FireRed and LeafGreen|s}}=====&lt;br /&gt;
{{Learnlist/TM|Normal}}&lt;br /&gt;
{{Moveentrytm|001|Bulbasaur|2|Grass|Poison|}}&lt;br /&gt;
{{Moveentrytm|002|Ivysaur|2|Grass|Poison|}}&lt;br /&gt;
{{Moveentrytm|003|Venusaur|2|Grass|Poison}}&lt;br /&gt;
{{Moveentrytm|004|Charmander|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|005|Charmeleon|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|006|Charizard|2|Fire|Flying||}}&lt;br /&gt;
{{Moveentrytm|007|Squirtle||Water||}}&lt;br /&gt;
{{Moveentrytm|008|Wartortle||Water||}}&lt;br /&gt;
{{Moveentrytm|009|Blastoise|1|Water||}}&lt;br /&gt;
{{Moveentrytm|012|Butterfree|2|Bug|Flying|}}&lt;br /&gt;
{{Moveentrytm|015|Beedrill|2|Bug|Poison|}}&lt;br /&gt;
{{Moveentrytm|016|Pidgey|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|017|Pidgeotto|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|018|Pidgeot|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|019|Rattata|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|020|Raticate|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|021|Spearow|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|022|Fearow|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|023|Ekans|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|024|Arbok|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|025|Pikachu|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|026|Raichu|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|027|Sandshrew|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|028|Sandslash|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|029|Nidoran♀|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|030|Nidorina|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|031|Nidoqueen|2|Poison|Ground|}}&lt;br /&gt;
{{Moveentrytm|032|Nidoran♂|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|033|Nidorino|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|034|Nidoking|2|Poison|Ground|}}&lt;br /&gt;
{{Moveentrytm|035|Clefairy|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|036|Clefable|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|037|Vulpix|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|038|Ninetales|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|039|Jigglypuff|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|040|Wigglytuff|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|041|Zubat|2|Poison|Flying||}}&lt;br /&gt;
{{Moveentrytm|042|Golbat|2|Poison|Flying|}}&lt;br /&gt;
{{Moveentrytm|043|Oddish|2|Grass|Poison|}}&lt;br /&gt;
{{Moveentrytm|044|Gloom|2|Grass|Poison|}}&lt;br /&gt;
{{Moveentrytm|045|Vileplume|2|Grass|Poison|}}&lt;br /&gt;
{{Moveentrytm|046|Paras|2|Bug|Grass|}}&lt;br /&gt;
{{Moveentrytm|047|Parasect|2|Bug|Grass|}}&lt;br /&gt;
{{Moveentrytm|048|Venonat|2|Bug|Poison|}}&lt;br /&gt;
{{Moveentrytm|049|Venomoth|2|Bug|Poison|}}&lt;br /&gt;
{{Moveentrytm|050|Diglett|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|051|Dugtrio|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|052|Meowth|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|053|Persian|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|054|Psyduck||Water||}}&lt;br /&gt;
{{Moveentrytm|055|Golduck|1|Water||}}&lt;br /&gt;
{{Moveentrytm|056|Mankey|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|057|Primeape|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|058|Growlithe|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|059|Arcanine|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|060|Poliwag|1|Water||}}&lt;br /&gt;
{{Moveentrytm|061|Poliwhirl|1|Water||}}&lt;br /&gt;
{{Moveentrytm|062|Poliwrath|2|Water|Fighting|}}&lt;br /&gt;
{{Moveentrytm|063|Abra|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|064|Kadabra|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|065|Alakazam|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|066|Machop|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|067|Machoke|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|068|Machamp|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|069|Bellsprout|2|Grass|Poison|}}&lt;br /&gt;
{{Moveentrytm|070|Weepinbell|2|Grass|Poison|}}&lt;br /&gt;
{{Moveentrytm|071|Victreebel|2|Grass|Poison|}}&lt;br /&gt;
{{Moveentrytm|072|Tentacool|2|Water|Poison|}}&lt;br /&gt;
{{Moveentrytm|073|Tentacruel|2|Water|Poison|}}&lt;br /&gt;
{{Moveentrytm|074|Geodude|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|075|Graveler|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|076|Golem|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|077|Ponyta|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|078|Rapidash|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|079|Slowpoke|2|Water|Psychic|}}&lt;br /&gt;
{{Moveentrytm|080|Slowbro|2|Water|Psychic|}}&lt;br /&gt;
{{Moveentrytm|081|Magnemite|2|Electric|Steel|}}&lt;br /&gt;
{{Moveentrytm|082|Magneton|2|Electric|Steel}}&lt;br /&gt;
{{Moveentrytm|083|Farfetch&#039;d|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|084|Doduo|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|085|Dodrio|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|086|Seel||Water||}}&lt;br /&gt;
{{Moveentrytm|087|Dewgong|2|Water|Ice|}}&lt;br /&gt;
{{Moveentrytm|088|Grimer|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|089|Muk|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|090|Shellder||Water||}}&lt;br /&gt;
{{Moveentrytm|091|Cloyster|2|Water|Ice|}}&lt;br /&gt;
{{Moveentrytm|092|Gastly|2|Ghost|Poison|}}&lt;br /&gt;
{{Moveentrytm|093|Haunter|2|Ghost|Poison|}}&lt;br /&gt;
{{Moveentrytm|094|Gengar|2|Ghost|Poison|}}&lt;br /&gt;
{{Moveentrytm|095|Onix|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|096|Drowzee|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|097|Hypno|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|098|Krabby||Water||}}&lt;br /&gt;
{{Moveentrytm|099|Kingler|1|Water||}}&lt;br /&gt;
{{Moveentrytm|100|Voltorb|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|101|Electrode|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|102|Exeggcute|2|Grass|Psychic|}}&lt;br /&gt;
{{Moveentrytm|103|Exeggutor|2|Grass|Psychic|}}&lt;br /&gt;
{{Moveentrytm|104|Cubone|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|105|Marowak|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|106|Hitmonlee|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|107|Hitmonchan|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|108|Lickitung|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|109|Koffing|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|110|Weezing|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|111|Rhyhorn|2|Ground|Rock|}}&lt;br /&gt;
{{Moveentrytm|112|Rhydon|2|Ground|Rock|}}&lt;br /&gt;
{{Moveentrytm|113|Chansey|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|114|Tangela|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|115|Kangaskhan|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|116|Horsea||Water||}}&lt;br /&gt;
{{Moveentrytm|117|Seadra|1|Water|}}&lt;br /&gt;
{{Moveentrytm|118|Goldeen|1|Water|}}&lt;br /&gt;
{{Moveentrytm|119|Seaking|1|Water|}}&lt;br /&gt;
{{Moveentrytm|120|Staryu||Water||}}&lt;br /&gt;
{{Moveentrytm|121|Starmie|2|Water|Psychic}}&lt;br /&gt;
{{Moveentrytm|122|Mr. Mime|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|123|Scyther|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|124|Jynx|2|Ice|Psychic}}&lt;br /&gt;
{{Moveentrytm|125|Electabuzz|1|Electric|}}&lt;br /&gt;
{{Moveentrytm|126|Magmar|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|127|Pinsir|1|Bug|}}&lt;br /&gt;
{{Moveentrytm|128|Tauros|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|130|Gyarados|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|131|Lapras|2|Water|Ice}}&lt;br /&gt;
{{Moveentrytm|133|Eevee|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|134|Vaporeon|1|Water|}}&lt;br /&gt;
{{Moveentrytm|135|Jolteon|1|Electric|}}&lt;br /&gt;
{{Moveentrytm|136|Flareon|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|137|Porygon|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|138|Omanyte|2|Rock|Water|}}&lt;br /&gt;
{{Moveentrytm|139|Omastar|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|140|Kabuto|2|Rock|Water|}}&lt;br /&gt;
{{Moveentrytm|141|Kabutops|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|142|Aerodactyl|2|Rock|Flying}}&lt;br /&gt;
{{Moveentrytm|143|Snorlax|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|144|Articuno|2|Ice|Flying}}&lt;br /&gt;
{{Moveentrytm|145|Zapdos|2|Electric|Flying}}&lt;br /&gt;
{{Moveentrytm|146|Moltres|2|Fire|Flying}}&lt;br /&gt;
{{Moveentrytm|147|Dratini|1|Dragon|}}&lt;br /&gt;
{{Moveentrytm|148|Dragonair|1|Dragon|}}&lt;br /&gt;
{{Moveentrytm|149|Dragonite|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|150|Mewtwo|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|152|Chikorita|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|153|Bayleef|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|154|Meganium|1|Grass|}}&lt;br /&gt;
{{Moveentrytm|155|Cyndaquil|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|156|Quilava|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|157|Typhlosion|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|158|Totodile|1|Water||}}&lt;br /&gt;
{{Moveentrytm|159|Croconaw|1|Water||}}&lt;br /&gt;
{{Moveentrytm|160|Feraligatr|1|Water|}}&lt;br /&gt;
{{Moveentrytm|161|Sentret|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|162|Furret|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|163|Hoothoot|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|164|Noctowl|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|165|Ledyba|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|166|Ledian|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|167|Spinarak|2|Bug|Poison}}&lt;br /&gt;
{{Moveentrytm|168|Ariados|2|Bug|Poison}}&lt;br /&gt;
{{Moveentrytm|169|Crobat|2|Poison|Flying}}&lt;br /&gt;
{{Moveentrytm|170|Chinchou|2|Water|Electric|}}&lt;br /&gt;
{{Moveentrytm|171|Lanturn|2|Water|Electric}}&lt;br /&gt;
{{Moveentrytm|172|Pichu|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|173|Cleffa|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|174|Igglybuff|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|175|Togepi|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|176|Togetic|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|177|Natu|2|Psychic|Flying}}&lt;br /&gt;
{{Moveentrytm|178|Xatu|2|Psychic|Flying}}&lt;br /&gt;
{{Moveentrytm|179|Mareep|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|180|Flaaffy|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|181|Ampharos|1|Electric|}}&lt;br /&gt;
{{Moveentrytm|182|Bellossom|1|Grass|}}&lt;br /&gt;
{{Moveentrytm|183|Marill|1|Water|}}&lt;br /&gt;
{{Moveentrytm|184|Azumarill|1|Water|}}&lt;br /&gt;
{{Moveentrytm|185|Sudowoodo|1|Rock|}}&lt;br /&gt;
{{Moveentrytm|186|Politoed|1|Water|}}&lt;br /&gt;
{{Moveentrytm|187|Hoppip|2|Grass|Flying|}}&lt;br /&gt;
{{Moveentrytm|188|Skiploom|2|Grass|Flying|}}&lt;br /&gt;
{{Moveentrytm|189|Jumpluff|2|Grass|Flying}}&lt;br /&gt;
{{Moveentrytm|190|Aipom|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|191|Sunkern|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|192|Sunflora|1|Grass|}}&lt;br /&gt;
{{Moveentrytm|193|Yanma|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|194|Wooper|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|195|Quagsire|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|196|Espeon|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|197|Umbreon|1|Dark|}}&lt;br /&gt;
{{Moveentrytm|198|Murkrow|2|Dark|Flying|}}&lt;br /&gt;
{{Moveentrytm|199|Slowking|2|Water|Psychic}}&lt;br /&gt;
{{Moveentrytm|200|Misdreavus|1|Ghost|}}&lt;br /&gt;
{{Moveentrytm|203|Girafarig|2|Normal|Psychic|}}&lt;br /&gt;
{{Moveentrytm|204|Pineco|1|Bug|}}&lt;br /&gt;
{{Moveentrytm|205|Forretress|2|Bug|Steel}}&lt;br /&gt;
{{Moveentrytm|206|Dunsparce|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|207|Gligar|2|Ground|Flying|}}&lt;br /&gt;
{{Moveentrytm|208|Steelix|2|Steel|Ground}}&lt;br /&gt;
{{Moveentrytm|209|Snubbull|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|210|Granbull|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|211|Qwilfish|2|Water|Poison|}}&lt;br /&gt;
{{Moveentrytm|212|Scizor|2|Bug|Steel}}&lt;br /&gt;
{{Moveentrytm|213|Shuckle|2|Bug|Rock}}&lt;br /&gt;
{{Moveentrytm|214|Heracross|2|Bug|Fighting}}&lt;br /&gt;
{{Moveentrytm|215|Sneasel|2|Dark|Ice|}}&lt;br /&gt;
{{Moveentrytm|216|Teddiursa|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|217|Ursaring|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|218|Slugma|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|219|Magcargo|2|Fire|Rock|}}&lt;br /&gt;
{{Moveentrytm|220|Swinub|2|Ice|Ground}}&lt;br /&gt;
{{Moveentrytm|221|Piloswine|2|Ice|Ground}}&lt;br /&gt;
{{Moveentrytm|222|Corsola|2|Water|Rock|}}&lt;br /&gt;
{{Moveentrytm|223|Remoraid|1|Water|}}&lt;br /&gt;
{{Moveentrytm|224|Octillery|1|Water|}}&lt;br /&gt;
{{Moveentrytm|225|Delibird|2|Ice|Flying}}&lt;br /&gt;
{{Moveentrytm|226|Mantine|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|227|Skarmory|2|Steel|Flying|}}&lt;br /&gt;
{{Moveentrytm|228|Houndour|2|Dark|Fire}}&lt;br /&gt;
{{Moveentrytm|229|Houndoom|2|Dark|Fire}}&lt;br /&gt;
{{Moveentrytm|230|Kingdra|2|Water|Dragon}}&lt;br /&gt;
{{Moveentrytm|231|Phanpy|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|232|Donphan|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|233|Porygon2|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|234|Stantler|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|236|Tyrogue|1|Fighting|}}&lt;br /&gt;
{{Moveentrytm|237|Hitmontop|1|Fighting|}}&lt;br /&gt;
{{Moveentrytm|238|Smoochum|2|Ice|Psychic|}}&lt;br /&gt;
{{Moveentrytm|239|Elekid|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|240|Magby|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|241|Miltank|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|242|Blissey|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|243|Raikou|1|Electric|}}&lt;br /&gt;
{{Moveentrytm|244|Entei|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|245|Suicune|1|Water|}}&lt;br /&gt;
{{Moveentrytm|246|Larvitar|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|247|Pupitar|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|248|Tyranitar|2|Rock|Dark}}&lt;br /&gt;
{{Moveentrytm|249|Lugia|2|Psychic|Flying}}&lt;br /&gt;
{{Moveentrytm|250|Ho-Oh|2|Fire|Flying}}&lt;br /&gt;
{{Moveentrytm|251|Celebi|2|Psychic|Grass}}&lt;br /&gt;
{{Moveentrytm|252|Treecko|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|253|Grovyle|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|254|Sceptile|1|Grass|}}&lt;br /&gt;
{{Moveentrytm|255|Torchic|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|256|Combusken|2|Fire|Fighting|}}&lt;br /&gt;
{{Moveentrytm|257|Blaziken|2|Fire|Fighting}}&lt;br /&gt;
{{Moveentrytm|258|Mudkip|1|Water|}}&lt;br /&gt;
{{Moveentrytm|259|Marshtomp|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|260|Swampert|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|261|Poochyena|1|Dark|}}&lt;br /&gt;
{{Moveentrytm|262|Mightyena|1|Dark|}}&lt;br /&gt;
{{Moveentrytm|263|Zigzagoon|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|264|Linoone|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|267|Beautifly|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|269|Dustox|2|Bug|Poison}}&lt;br /&gt;
{{Moveentrytm|270|Lotad|2|Water|Grass|}}&lt;br /&gt;
{{Moveentrytm|271|Lombre|2|Water|Grass|}}&lt;br /&gt;
{{Moveentrytm|272|Ludicolo|2|Water|Grass}}&lt;br /&gt;
{{Moveentrytm|273|Seedot|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|274|Nuzleaf|2|Grass|Dark}}&lt;br /&gt;
{{Moveentrytm|275|Shiftry|2|Grass|Dark}}&lt;br /&gt;
{{Moveentrytm|276|Taillow|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|277|Swellow|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|278|Wingull|2|Water|Flying|}}&lt;br /&gt;
{{Moveentrytm|279|Pelipper|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|280|Ralts|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|281|Kirlia|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|282|Gardevoir|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|283|Surskit|2|Bug|Water}}&lt;br /&gt;
{{Moveentrytm|284|Masquerain|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|285|Shroomish|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|286|Breloom|2|Grass|Fighting}}&lt;br /&gt;
{{Moveentrytm|287|Slakoth|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|288|Vigoroth|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|289|Slaking|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|290|Nincada|2|Bug|Ground|}}&lt;br /&gt;
{{Moveentrytm|291|Ninjask|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|292|Shedinja|2|Bug|Ghost}}&lt;br /&gt;
{{Moveentrytm|293|Whismur|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|294|Loudred|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|295|Exploud|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|296|Makuhita|1|Fighting|}}&lt;br /&gt;
{{Moveentrytm|297|Hariyama|1|Fighting|}}&lt;br /&gt;
{{Moveentrytm|298|Azurill|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|299|Nosepass|1|Rock|}}&lt;br /&gt;
{{Moveentrytm|300|Skitty|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|301|Delcatty|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|302|Sableye|2|Dark|Ghost|}}&lt;br /&gt;
{{Moveentrytm|303|Mawile|1|Steel}}&lt;br /&gt;
{{Moveentrytm|304|Aron|2|Steel|Rock|}}&lt;br /&gt;
{{Moveentrytm|305|Lairon|2|Steel|Rock|}}&lt;br /&gt;
{{Moveentrytm|306|Aggron|2|Steel|Rock}}&lt;br /&gt;
{{Moveentrytm|307|Meditite|2|Fighting|Psychic}}&lt;br /&gt;
{{Moveentrytm|308|Medicham|2|Fighting|Psychic}}&lt;br /&gt;
{{Moveentrytm|309|Electrike|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|310|Manectric|1|Electric|}}&lt;br /&gt;
{{Moveentrytm|311|Plusle|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|312|Minun|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|313|Volbeat|1|Bug|}}&lt;br /&gt;
{{Moveentrytm|314|Illumise|1|Bug|}}&lt;br /&gt;
{{Moveentrytm|315|Roselia|2|Grass|Poison|}}&lt;br /&gt;
{{Moveentrytm|316|Gulpin|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|317|Swalot|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|318|Carvanha|2|Water|Dark|}}&lt;br /&gt;
{{Moveentrytm|319|Sharpedo|2|Water|Dark|}}&lt;br /&gt;
{{Moveentrytm|320|Wailmer||Water||}}&lt;br /&gt;
{{Moveentrytm|321|Wailord|1|Water|}}&lt;br /&gt;
{{Moveentrytm|322|Numel|2|Fire|Ground}}&lt;br /&gt;
{{Moveentrytm|323|Camerupt|2|Fire|Ground}}&lt;br /&gt;
{{Moveentrytm|324|Torkoal|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|325|Spoink|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|326|Grumpig|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|327|Spinda|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|328|Trapinch|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|329|Vibrava|2|Ground|Dragon}}&lt;br /&gt;
{{Moveentrytm|330|Flygon|2|Ground|Dragon}}&lt;br /&gt;
{{Moveentrytm|331|Cacnea|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|332|Cacturne|2|Grass|Dark}}&lt;br /&gt;
{{Moveentrytm|333|Swablu|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|334|Altaria|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|335|Zangoose|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|336|Seviper|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|337|Lunatone|2|Rock|Psychic}}&lt;br /&gt;
{{Moveentrytm|338|Solrock|2|Rock|Psychic}}&lt;br /&gt;
{{Moveentrytm|339|Barboach|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|340|Whiscash|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|341|Corphish|1|Water||}}&lt;br /&gt;
{{Moveentrytm|342|Crawdaunt|2|Water|Dark}}&lt;br /&gt;
{{Moveentrytm|343|Baltoy|2|Ground|Psychic}}&lt;br /&gt;
{{Moveentrytm|344|Claydol|2|Ground|Psychic}}&lt;br /&gt;
{{Moveentrytm|345|Lileep|2|Rock|Grass|}}&lt;br /&gt;
{{Moveentrytm|346|Cradily|2|Rock|Grass}}&lt;br /&gt;
{{Moveentrytm|347|Anorith|2|Rock|Bug|}}&lt;br /&gt;
{{Moveentrytm|348|Armaldo|2|Rock|Bug}}&lt;br /&gt;
{{Moveentrytm|349|Feebas|1|Water|}}&lt;br /&gt;
{{Moveentrytm|350|Milotic|1|Water|}}&lt;br /&gt;
{{Moveentrytm|351|Castform|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|352|Kecleon|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|353|Shuppet|1|Ghost|}}&lt;br /&gt;
{{Moveentrytm|354|Banette|1|Ghost|}}&lt;br /&gt;
{{Moveentrytm|355|Duskull|1|Ghost|}}&lt;br /&gt;
{{Moveentrytm|356|Dusclops|1|Ghost|}}&lt;br /&gt;
{{Moveentrytm|357|Tropius|2|Grass|Flying}}&lt;br /&gt;
{{Moveentrytm|358|Chimecho|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|359|Absol|1|Dark|}}&lt;br /&gt;
{{Moveentrytm|361|Snorunt|1|Ice|}}&lt;br /&gt;
{{Moveentrytm|362|Glalie|1|Ice|}}&lt;br /&gt;
{{Moveentrytm|363|Spheal|2|Ice|Water|}}&lt;br /&gt;
{{Moveentrytm|364|Sealeo|2|Ice|Water|}}&lt;br /&gt;
{{Moveentrytm|365|Walrein|2|Ice|Water}}&lt;br /&gt;
{{Moveentrytm|366|Clamperl||Water||}}&lt;br /&gt;
{{Moveentrytm|367|Huntail|1|Water|}}&lt;br /&gt;
{{Moveentrytm|368|Gorebyss|1|Water|}}&lt;br /&gt;
{{Moveentrytm|369|Relicanth|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|370|Luvdisc||Water||}}&lt;br /&gt;
{{Moveentrytm|371|Bagon|1|Dragon||}}&lt;br /&gt;
{{Moveentrytm|372|Shelgon|1|Dragon||}}&lt;br /&gt;
{{Moveentrytm|373|Salamence|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|375|Metang|2|Steel|Psychic}}&lt;br /&gt;
{{Moveentrytm|376|Metagross|2|Steel|Psychic}}&lt;br /&gt;
{{Moveentrytm|377|Regirock|1|Rock|}}&lt;br /&gt;
{{Moveentrytm|378|Regice|1|Ice|}}&lt;br /&gt;
{{Moveentrytm|379|Registeel|1|Steel|}}&lt;br /&gt;
{{Moveentrytm|380|Latias|2|Dragon|Psychic}}&lt;br /&gt;
{{Moveentrytm|381|Latios|2|Dragon|Psychic}}&lt;br /&gt;
{{Moveentrytm|382|Kyogre|1|Water|}}&lt;br /&gt;
{{Moveentrytm|383|Groudon|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|384|Rayquaza|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|385|Jirachi|2|Steel|Psychic}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|122|Mr. Mime|1|Psychic||29|}}&lt;br /&gt;
{{Moveentry|352|Kecleon|1|Normal||37|||DP}}&lt;br /&gt;
{{Moveentry|352|Kecleon|1|Normal||39|||Pt}}&lt;br /&gt;
{{Moveentry|439|Mime Jr.|1|Psychic||29|}}&lt;br /&gt;
{{Moveentry|479|Rotom|2|Electric|Ghost|36|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM90]]====&lt;br /&gt;
&#039;&#039;&#039;All&#039;&#039;&#039; Pokémon that can learn TMs in Generation IV can learn Substitute.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[Image:SubFly.jpg|thumb|right|A Substitute &amp;quot;Flying&amp;quot;]]&lt;br /&gt;
In the handheld games, battle animations have the Substitute switch places with the Pokémon while the Pokémon is actually attacking. Pokémon Battle Revolution&#039;s battle animations will play out as if the Substitute was the one attacking.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* French: &#039;&#039;&#039;Clonage&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Sustituto&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Sostituto&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Delegator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Delegator]]&lt;br /&gt;
[[ja:みがわり]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Substitute_(move)&amp;diff=789697</id>
		<title>Substitute (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Substitute_(move)&amp;diff=789697"/>
		<updated>2009-06-18T06:57:51Z</updated>

		<summary type="html">&lt;p&gt;Phred: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--Upgrade Learnlist--&amp;gt;&lt;br /&gt;
{{MoveInfobox|&lt;br /&gt;
n=164 |&lt;br /&gt;
name=Substitute |&lt;br /&gt;
jname=みがわり |&lt;br /&gt;
jtrans=Scapegoat|&lt;br /&gt;
desc=The user makes a copy of itself using some of its HP. The copy serves as the user&#039;s decoy. |&lt;br /&gt;
gameimage=Dpsubstitute.PNG |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
gen=I|&lt;br /&gt;
category=Smart |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Can avoid being startled by others once. |&lt;br /&gt;
appealsc=1 |&lt;br /&gt;
scdesc=Earn +3 if the Pokémon gets the lowest score. |&lt;br /&gt;
pokefordex=Substitute |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=yes |&lt;br /&gt;
brightpowder=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
tm1=yes |&lt;br /&gt;
tm#1=50 |&lt;br /&gt;
tm4=yes |&lt;br /&gt;
tm#4=90 |&lt;br /&gt;
mtfl=yes |&lt;br /&gt;
mtxd=yes |&lt;br /&gt;
na=no |&lt;br /&gt;
target=self |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Substitute&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;みがわり&#039;&#039;&#039; &#039;&#039;Scapegoat&#039;&#039;) is a non-damaging {{type2|Normal}} [[move]] introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation I===&lt;br /&gt;
Using 25% of its maximum [[HP]], the user creates a Substitute with 1 HP more than the amount of HP lost by the user. If the user&#039;s maximum HP is 3 or less, it will not lose any HP when the Substitute is made. A Substitute will have the same current type(s) and current stats of the Pokémon that created it. &lt;br /&gt;
&lt;br /&gt;
Once created, all stat modifying attacks and side effects used by the target against the user will fail, though all current stat modifiers will remain in effect, and any stat modifiers used by the user will also be applied to the Substitute. Until it breaks, a Substitute will absorb all damage done by the target (even if the damage done exceeds the remaining HP of the Substitute), but will not reduce the actual amount of damage that the target&#039;s attacks do. A one-hit KO will break a Substitute on contact.&lt;br /&gt;
&lt;br /&gt;
Substitute will not protect the user from self-inflicted [[status ailments]], but it will protect it from any status ailment generated by an opponent move and damage due to those status ailments.&lt;br /&gt;
&lt;br /&gt;
Substitute will not alter the execution of {{m|Bide}}, {{m|Counter}}, {{m|Disable}}, {{m|Haze}}, {{m|Leech Seed}}, {{m|Super Fang}}, {{m|Transform}}, or partial trapping moves, and it will not absorb crash damage, recoil damage, or recurrent damage. However, a Substitute will absorb self-inflicted confusion damage and prevent the user from {{status|Flinch|flinching}}.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon breaks a Substitute with {{m|Hyper Beam}}, it will not need to recharge. If a Pokémon breaks a Substitute with {{m|Explosion}} or {{m|Selfdestruct}}, it will not faint, though its picture will no longer be visible until it switches out or uses Substitute. If a Pokémon breaks a Substitute with a recoil move, it will not take any recoil damage. If a Pokémon breaks a Substitute with a draining move, no HP will be restored to it. Note that in each of these cases, the Substitute has to be broken, not merely damaged, by the referenced attack.&lt;br /&gt;
&lt;br /&gt;
If the user&#039;s current HP is less than 25% (rounded down) of its maximum HP, it will be too weak to make a Substitute. If the user&#039;s current HP is exactly equal to 25% (rounded down) of its maximum HP, it will create a Substitute, and then faint.&lt;br /&gt;
&lt;br /&gt;
In Stadium, Substitute will protect the user from {{m|Absorb}}, {{m|Dream Eater}}, {{m|Leech Life}}, {{m|Leech Seed}}, {{m|Mega Drain}}, and all status ailments inflicted by the opponent. If the user&#039;s current HP is exactly equal to 25% (rounded down) of its maximum HP, it will be too weak to create a Substitute. If a Pokémon breaks a Substitute with {{m|Explosion}} or {{m|Selfdestruct}}, it will faint.&lt;br /&gt;
&lt;br /&gt;
===Generation II - IV===&lt;br /&gt;
The effects of Substitute are the same as the previous generation; however, if the user has a status ailment, they will still take any damage from that status ailment after they have used Substitute.&lt;br /&gt;
&lt;br /&gt;
If the Substitute is broken by a target&#039;s {{m|Selfdestruct}} or {{m|Explosion}}, the user of that move will faint.&lt;br /&gt;
&lt;br /&gt;
If the user of Substitute has 25% or less of its Max HP (rounded down), or it only has a maximum of 1 HP, such as {{p|Shedinja}}, it will be unable to make a Substitute.&lt;br /&gt;
&lt;br /&gt;
A Substitute can be {{m|Baton Pass}}ed, and can absorb damage due to partial-trapping moves.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:Substitute1.png|{{an|Shaymin}}&#039;s &#039;&#039;&#039;Substitute&#039;&#039;&#039; in {{an|Giratina}}&#039;s grasp.&lt;br /&gt;
Image:Substitute2.png|{{an|Shaymin}}&#039;s &#039;&#039;&#039;Substitute&#039;&#039;&#039; fades away.&lt;br /&gt;
Image:DelcattySubstituteBefore.jpg|{{p|Delcatty}}&#039;s &#039;&#039;&#039;Substitute&#039;&#039;&#039; on the ground.&lt;br /&gt;
Image:DelcattySubstituteAfter.jpg|{{p|Delcatty}}&#039;s &#039;&#039;&#039;Substitute&#039;&#039;&#039; breaks.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
&#039;&#039;&#039;{{p|Shaymin}}&#039;&#039;&#039;. A substitute is formed that looks exactly like Shaymin. It soon fades away.&lt;br /&gt;
* Used by {{an|Shaymin}} in &#039;&#039;[[Giratina and the Sky Warrior]]&#039;&#039;. &#039;&#039;&#039;Debut&#039;&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Delcatty}}&#039;&#039;&#039;. A substitute is formed that looks exactly like Delcatty. It soon fades away.&lt;br /&gt;
* Used by [[Lila]]&#039;s {{p|Delcatty}} in &#039;&#039;[[DP095|Battling the Generation Gap!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|122|Mr. Mime|1|Psychic||47|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM50]]====&lt;br /&gt;
&#039;&#039;&#039;All&#039;&#039;&#039; Pokémon that can learn TMs in Generation I can learn Substitute.&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|122|Mr. Mime|1|Psychic||11|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|122|Mr. Mime|1|Psychic||9|||RSE}}&lt;br /&gt;
{{Moveentry|122|Mr. Mime|1|Psychic||8|||FRLG}}&lt;br /&gt;
{{Moveentry|352|Kecleon|1|Normal||40}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Normal}}&lt;br /&gt;
{{Moveentry|108|Lickitung|1|Normal||{{p|Lapras}}&amp;lt;br&amp;gt;{{p|Snorlax}}||*}}&lt;br /&gt;
{{Moveentry|113|Chansey|1|Normal||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Togetic}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}||*}}&lt;br /&gt;
{{Moveentry|115|Kangaskhan|1|Normal||{{p|Lickitung}}&amp;lt;br&amp;gt;{{p|Snorlax}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}||*}}&lt;br /&gt;
{{Moveentry|131|Lapras|2|Water|Ice|{{p|Lickitung}}&amp;lt;br&amp;gt;{{p|Snorlax}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}||*}}&lt;br /&gt;
{{Moveentry|143|Snorlax|1|Normal||{{p|Lickitung}}&amp;lt;br&amp;gt;{{p|Lapras}}||*}}&lt;br /&gt;
{{Moveentry|161|Sentret|1|Normal||{{p|Kecleon}}}}&lt;br /&gt;
{{Moveentry|173|Cleffa|1|Normal||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Togetic}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}&amp;lt;br&amp;gt;{{p|Plusle}}&amp;lt;br&amp;gt;{{p|Minun}}||*}}&lt;br /&gt;
{{Moveentry|175|Togepi|1|Normal||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Togetic}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}&amp;lt;br&amp;gt;{{p|Plusle}}&amp;lt;br&amp;gt;{{p|Minun}}||*}}&lt;br /&gt;
{{Moveentry|183|Marill|1|Water||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Lapras}}&amp;lt;br&amp;gt;{{p|Togetic}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}&amp;lt;br&amp;gt;{{p|Plusle}}&amp;lt;br&amp;gt;{{p|Minun}}||*}}&lt;br /&gt;
{{Moveentry|263|Zigzagoon|1|Normal||{{p|Kecleon}}||*}}&lt;br /&gt;
{{Moveentry|300|Skitty|1|Normal||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Sentret}}, {{p|Furret}}&amp;lt;br&amp;gt;{{p|Togetic}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}&amp;lt;br&amp;gt;{{p|Zigzagoon}}, {{p|Linoone}}&amp;lt;br&amp;gt;{{p|Plusle}}, {{p|Minun}}&amp;lt;br&amp;gt;{{p|Spoink}}, {{p|Grumpig}}&amp;lt;br&amp;gt;{{p|Kecleon}}&amp;lt;br&amp;gt;{{p|Absol}}||*}}&lt;br /&gt;
{{Moveentry|311|Plusle|1|Electric||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Togetic}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}&amp;lt;br&amp;gt;{{p|Minun}}||*}}&lt;br /&gt;
{{Moveentry|312|Minun|1|Electric||{{p|Clefairy}}, {{p|Clefable}}&amp;lt;br&amp;gt;{{p|Togetic}}&amp;lt;br&amp;gt;{{p|Marill}}, {{p|Azumarill}}&amp;lt;br&amp;gt;{{p|Skitty}}, {{p|Delcatty}}&amp;lt;br&amp;gt;{{p|Plusle}}||*}}&lt;br /&gt;
{{Moveentry|325|Spoink|1|Psychic||{{p|Kecleon}}}}&lt;br /&gt;
{{Moveentry|359|Absol|1|Dark||{{p|Kecleon}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
====By [[move tutor]]====&lt;br /&gt;
=====In {{game|FireRed and LeafGreen|s}}=====&lt;br /&gt;
{{Learnlist/TM|Normal}}&lt;br /&gt;
{{Moveentrytm|001|Bulbasaur|2|Grass|Poison|}}&lt;br /&gt;
{{Moveentrytm|002|Ivysaur|2|Grass|Poison|}}&lt;br /&gt;
{{Moveentrytm|003|Venusaur|2|Grass|Poison}}&lt;br /&gt;
{{Moveentrytm|004|Charmander|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|005|Charmeleon|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|006|Charizard|2|Fire|Flying||}}&lt;br /&gt;
{{Moveentrytm|007|Squirtle||Water||}}&lt;br /&gt;
{{Moveentrytm|008|Wartortle||Water||}}&lt;br /&gt;
{{Moveentrytm|009|Blastoise|1|Water||}}&lt;br /&gt;
{{Moveentrytm|012|Butterfree|2|Bug|Flying|}}&lt;br /&gt;
{{Moveentrytm|015|Beedrill|2|Bug|Poison|}}&lt;br /&gt;
{{Moveentrytm|016|Pidgey|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|017|Pidgeotto|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|018|Pidgeot|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|019|Rattata|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|020|Raticate|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|021|Spearow|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|022|Fearow|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|023|Ekans|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|024|Arbok|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|025|Pikachu|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|026|Raichu|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|027|Sandshrew|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|028|Sandslash|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|029|Nidoran♀|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|030|Nidorina|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|031|Nidoqueen|2|Poison|Ground|}}&lt;br /&gt;
{{Moveentrytm|032|Nidoran♂|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|033|Nidorino|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|034|Nidoking|2|Poison|Ground|}}&lt;br /&gt;
{{Moveentrytm|035|Clefairy|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|036|Clefable|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|037|Vulpix|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|038|Ninetales|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|039|Jigglypuff|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|040|Wigglytuff|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|041|Zubat|2|Poison|Flying||}}&lt;br /&gt;
{{Moveentrytm|042|Golbat|2|Poison|Flying|}}&lt;br /&gt;
{{Moveentrytm|043|Oddish|2|Grass|Poison|}}&lt;br /&gt;
{{Moveentrytm|044|Gloom|2|Grass|Poison|}}&lt;br /&gt;
{{Moveentrytm|045|Vileplume|2|Grass|Poison|}}&lt;br /&gt;
{{Moveentrytm|046|Paras|2|Bug|Grass|}}&lt;br /&gt;
{{Moveentrytm|047|Parasect|2|Bug|Grass|}}&lt;br /&gt;
{{Moveentrytm|048|Venonat|2|Bug|Poison|}}&lt;br /&gt;
{{Moveentrytm|049|Venomoth|2|Bug|Poison|}}&lt;br /&gt;
{{Moveentrytm|050|Diglett|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|051|Dugtrio|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|052|Meowth|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|053|Persian|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|054|Psyduck||Water||}}&lt;br /&gt;
{{Moveentrytm|055|Golduck|1|Water||}}&lt;br /&gt;
{{Moveentrytm|056|Mankey|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|057|Primeape|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|058|Growlithe|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|059|Arcanine|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|060|Poliwag|1|Water||}}&lt;br /&gt;
{{Moveentrytm|061|Poliwhirl|1|Water||}}&lt;br /&gt;
{{Moveentrytm|062|Poliwrath|2|Water|Fighting|}}&lt;br /&gt;
{{Moveentrytm|063|Abra|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|064|Kadabra|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|065|Alakazam|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|066|Machop|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|067|Machoke|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|068|Machamp|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|069|Bellsprout|2|Grass|Poison|}}&lt;br /&gt;
{{Moveentrytm|070|Weepinbell|2|Grass|Poison|}}&lt;br /&gt;
{{Moveentrytm|071|Victreebel|2|Grass|Poison|}}&lt;br /&gt;
{{Moveentrytm|072|Tentacool|2|Water|Poison|}}&lt;br /&gt;
{{Moveentrytm|073|Tentacruel|2|Water|Poison|}}&lt;br /&gt;
{{Moveentrytm|074|Geodude|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|075|Graveler|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|076|Golem|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|077|Ponyta|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|078|Rapidash|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|079|Slowpoke|2|Water|Psychic|}}&lt;br /&gt;
{{Moveentrytm|080|Slowbro|2|Water|Psychic|}}&lt;br /&gt;
{{Moveentrytm|081|Magnemite|2|Electric|Steel|}}&lt;br /&gt;
{{Moveentrytm|082|Magneton|2|Electric|Steel}}&lt;br /&gt;
{{Moveentrytm|083|Farfetch&#039;d|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|084|Doduo|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|085|Dodrio|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|086|Seel||Water||}}&lt;br /&gt;
{{Moveentrytm|087|Dewgong|2|Water|Ice|}}&lt;br /&gt;
{{Moveentrytm|088|Grimer|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|089|Muk|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|090|Shellder||Water||}}&lt;br /&gt;
{{Moveentrytm|091|Cloyster|2|Water|Ice|}}&lt;br /&gt;
{{Moveentrytm|092|Gastly|2|Ghost|Poison|}}&lt;br /&gt;
{{Moveentrytm|093|Haunter|2|Ghost|Poison|}}&lt;br /&gt;
{{Moveentrytm|094|Gengar|2|Ghost|Poison|}}&lt;br /&gt;
{{Moveentrytm|095|Onix|2|Rock|Ground|}}&lt;br /&gt;
{{Moveentrytm|096|Drowzee|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|097|Hypno|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|098|Krabby||Water||}}&lt;br /&gt;
{{Moveentrytm|099|Kingler|1|Water||}}&lt;br /&gt;
{{Moveentrytm|100|Voltorb|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|101|Electrode|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|102|Exeggcute|2|Grass|Psychic|}}&lt;br /&gt;
{{Moveentrytm|103|Exeggutor|2|Grass|Psychic|}}&lt;br /&gt;
{{Moveentrytm|104|Cubone|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|105|Marowak|1|Ground||}}&lt;br /&gt;
{{Moveentrytm|106|Hitmonlee|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|107|Hitmonchan|1|Fighting||}}&lt;br /&gt;
{{Moveentrytm|108|Lickitung|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|109|Koffing|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|110|Weezing|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|111|Rhyhorn|2|Ground|Rock|}}&lt;br /&gt;
{{Moveentrytm|112|Rhydon|2|Ground|Rock|}}&lt;br /&gt;
{{Moveentrytm|113|Chansey|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|114|Tangela|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|115|Kangaskhan|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|116|Horsea||Water||}}&lt;br /&gt;
{{Moveentrytm|117|Seadra|1|Water|}}&lt;br /&gt;
{{Moveentrytm|118|Goldeen|1|Water|}}&lt;br /&gt;
{{Moveentrytm|119|Seaking|1|Water|}}&lt;br /&gt;
{{Moveentrytm|120|Staryu||Water||}}&lt;br /&gt;
{{Moveentrytm|121|Starmie|2|Water|Psychic}}&lt;br /&gt;
{{Moveentrytm|122|Mr. Mime|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|123|Scyther|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|124|Jynx|2|Ice|Psychic}}&lt;br /&gt;
{{Moveentrytm|125|Electabuzz|1|Electric|}}&lt;br /&gt;
{{Moveentrytm|126|Magmar|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|127|Pinsir|1|Bug|}}&lt;br /&gt;
{{Moveentrytm|128|Tauros|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|130|Gyarados|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|131|Lapras|2|Water|Ice}}&lt;br /&gt;
{{Moveentrytm|133|Eevee|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|134|Vaporeon|1|Water|}}&lt;br /&gt;
{{Moveentrytm|135|Jolteon|1|Electric|}}&lt;br /&gt;
{{Moveentrytm|136|Flareon|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|137|Porygon|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|138|Omanyte|2|Rock|Water|}}&lt;br /&gt;
{{Moveentrytm|139|Omastar|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|140|Kabuto|2|Rock|Water|}}&lt;br /&gt;
{{Moveentrytm|141|Kabutops|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|142|Aerodactyl|2|Rock|Flying}}&lt;br /&gt;
{{Moveentrytm|143|Snorlax|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|144|Articuno|2|Ice|Flying}}&lt;br /&gt;
{{Moveentrytm|145|Zapdos|2|Electric|Flying}}&lt;br /&gt;
{{Moveentrytm|146|Moltres|2|Fire|Flying}}&lt;br /&gt;
{{Moveentrytm|147|Dratini|1|Dragon|}}&lt;br /&gt;
{{Moveentrytm|148|Dragonair|1|Dragon|}}&lt;br /&gt;
{{Moveentrytm|149|Dragonite|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|150|Mewtwo|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|152|Chikorita|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|153|Bayleef|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|154|Meganium|1|Grass|}}&lt;br /&gt;
{{Moveentrytm|155|Cyndaquil|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|156|Quilava|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|157|Typhlosion|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|158|Totodile|1|Water||}}&lt;br /&gt;
{{Moveentrytm|159|Croconaw|1|Water||}}&lt;br /&gt;
{{Moveentrytm|160|Feraligatr|1|Water|}}&lt;br /&gt;
{{Moveentrytm|161|Sentret|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|162|Furret|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|163|Hoothoot|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|164|Noctowl|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|165|Ledyba|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|166|Ledian|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|167|Spinarak|2|Bug|Poison}}&lt;br /&gt;
{{Moveentrytm|168|Ariados|2|Bug|Poison}}&lt;br /&gt;
{{Moveentrytm|169|Crobat|2|Poison|Flying}}&lt;br /&gt;
{{Moveentrytm|170|Chinchou|2|Water|Electric|}}&lt;br /&gt;
{{Moveentrytm|171|Lanturn|2|Water|Electric}}&lt;br /&gt;
{{Moveentrytm|172|Pichu|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|173|Cleffa|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|174|Igglybuff|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|175|Togepi|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|176|Togetic|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|177|Natu|2|Psychic|Flying}}&lt;br /&gt;
{{Moveentrytm|178|Xatu|2|Psychic|Flying}}&lt;br /&gt;
{{Moveentrytm|179|Mareep|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|180|Flaaffy|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|181|Ampharos|1|Electric|}}&lt;br /&gt;
{{Moveentrytm|182|Bellossom|1|Grass|}}&lt;br /&gt;
{{Moveentrytm|183|Marill|1|Water|}}&lt;br /&gt;
{{Moveentrytm|184|Azumarill|1|Water|}}&lt;br /&gt;
{{Moveentrytm|185|Sudowoodo|1|Rock|}}&lt;br /&gt;
{{Moveentrytm|186|Politoed|1|Water|}}&lt;br /&gt;
{{Moveentrytm|187|Hoppip|2|Grass|Flying|}}&lt;br /&gt;
{{Moveentrytm|188|Skiploom|2|Grass|Flying|}}&lt;br /&gt;
{{Moveentrytm|189|Jumpluff|2|Grass|Flying}}&lt;br /&gt;
{{Moveentrytm|190|Aipom|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|191|Sunkern|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|192|Sunflora|1|Grass|}}&lt;br /&gt;
{{Moveentrytm|193|Yanma|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|194|Wooper|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|195|Quagsire|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|196|Espeon|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|197|Umbreon|1|Dark|}}&lt;br /&gt;
{{Moveentrytm|198|Murkrow|2|Dark|Flying|}}&lt;br /&gt;
{{Moveentrytm|199|Slowking|2|Water|Psychic}}&lt;br /&gt;
{{Moveentrytm|200|Misdreavus|1|Ghost|}}&lt;br /&gt;
{{Moveentrytm|203|Girafarig|2|Normal|Psychic|}}&lt;br /&gt;
{{Moveentrytm|204|Pineco|1|Bug|}}&lt;br /&gt;
{{Moveentrytm|205|Forretress|2|Bug|Steel}}&lt;br /&gt;
{{Moveentrytm|206|Dunsparce|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|207|Gligar|2|Ground|Flying|}}&lt;br /&gt;
{{Moveentrytm|208|Steelix|2|Steel|Ground}}&lt;br /&gt;
{{Moveentrytm|209|Snubbull|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|210|Granbull|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|211|Qwilfish|2|Water|Poison|}}&lt;br /&gt;
{{Moveentrytm|212|Scizor|2|Bug|Steel}}&lt;br /&gt;
{{Moveentrytm|213|Shuckle|2|Bug|Rock}}&lt;br /&gt;
{{Moveentrytm|214|Heracross|2|Bug|Fighting}}&lt;br /&gt;
{{Moveentrytm|215|Sneasel|2|Dark|Ice|}}&lt;br /&gt;
{{Moveentrytm|216|Teddiursa|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|217|Ursaring|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|218|Slugma|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|219|Magcargo|2|Fire|Rock|}}&lt;br /&gt;
{{Moveentrytm|220|Swinub|2|Ice|Ground}}&lt;br /&gt;
{{Moveentrytm|221|Piloswine|2|Ice|Ground}}&lt;br /&gt;
{{Moveentrytm|222|Corsola|2|Water|Rock|}}&lt;br /&gt;
{{Moveentrytm|223|Remoraid|1|Water|}}&lt;br /&gt;
{{Moveentrytm|224|Octillery|1|Water|}}&lt;br /&gt;
{{Moveentrytm|225|Delibird|2|Ice|Flying}}&lt;br /&gt;
{{Moveentrytm|226|Mantine|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|227|Skarmory|2|Steel|Flying|}}&lt;br /&gt;
{{Moveentrytm|228|Houndour|2|Dark|Fire}}&lt;br /&gt;
{{Moveentrytm|229|Houndoom|2|Dark|Fire}}&lt;br /&gt;
{{Moveentrytm|230|Kingdra|2|Water|Dragon}}&lt;br /&gt;
{{Moveentrytm|231|Phanpy|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|232|Donphan|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|233|Porygon2|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|234|Stantler|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|236|Tyrogue|1|Fighting|}}&lt;br /&gt;
{{Moveentrytm|237|Hitmontop|1|Fighting|}}&lt;br /&gt;
{{Moveentrytm|238|Smoochum|2|Ice|Psychic|}}&lt;br /&gt;
{{Moveentrytm|239|Elekid|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|240|Magby|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|241|Miltank|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|242|Blissey|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|243|Raikou|1|Electric|}}&lt;br /&gt;
{{Moveentrytm|244|Entei|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|245|Suicune|1|Water|}}&lt;br /&gt;
{{Moveentrytm|246|Larvitar|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|247|Pupitar|2|Rock|Ground}}&lt;br /&gt;
{{Moveentrytm|248|Tyranitar|2|Rock|Dark}}&lt;br /&gt;
{{Moveentrytm|249|Lugia|2|Psychic|Flying}}&lt;br /&gt;
{{Moveentrytm|250|Ho-Oh|2|Fire|Flying}}&lt;br /&gt;
{{Moveentrytm|251|Celebi|2|Psychic|Grass}}&lt;br /&gt;
{{Moveentrytm|252|Treecko|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|253|Grovyle|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|254|Sceptile|1|Grass|}}&lt;br /&gt;
{{Moveentrytm|255|Torchic|1|Fire||}}&lt;br /&gt;
{{Moveentrytm|256|Combusken|2|Fire|Fighting|}}&lt;br /&gt;
{{Moveentrytm|257|Blaziken|2|Fire|Fighting}}&lt;br /&gt;
{{Moveentrytm|258|Mudkip|1|Water|}}&lt;br /&gt;
{{Moveentrytm|259|Marshtomp|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|260|Swampert|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|261|Poochyena|1|Dark|}}&lt;br /&gt;
{{Moveentrytm|262|Mightyena|1|Dark|}}&lt;br /&gt;
{{Moveentrytm|263|Zigzagoon|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|264|Linoone|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|267|Beautifly|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|269|Dustox|2|Bug|Poison}}&lt;br /&gt;
{{Moveentrytm|270|Lotad|2|Water|Grass|}}&lt;br /&gt;
{{Moveentrytm|271|Lombre|2|Water|Grass|}}&lt;br /&gt;
{{Moveentrytm|272|Ludicolo|2|Water|Grass}}&lt;br /&gt;
{{Moveentrytm|273|Seedot|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|274|Nuzleaf|2|Grass|Dark}}&lt;br /&gt;
{{Moveentrytm|275|Shiftry|2|Grass|Dark}}&lt;br /&gt;
{{Moveentrytm|276|Taillow|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|277|Swellow|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|278|Wingull|2|Water|Flying|}}&lt;br /&gt;
{{Moveentrytm|279|Pelipper|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|280|Ralts|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|281|Kirlia|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|282|Gardevoir|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|283|Surskit|2|Bug|Water}}&lt;br /&gt;
{{Moveentrytm|284|Masquerain|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|285|Shroomish|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|286|Breloom|2|Grass|Fighting}}&lt;br /&gt;
{{Moveentrytm|287|Slakoth|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|288|Vigoroth|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|289|Slaking|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|290|Nincada|2|Bug|Ground|}}&lt;br /&gt;
{{Moveentrytm|291|Ninjask|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|292|Shedinja|2|Bug|Ghost}}&lt;br /&gt;
{{Moveentrytm|293|Whismur|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|294|Loudred|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|295|Exploud|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|296|Makuhita|1|Fighting|}}&lt;br /&gt;
{{Moveentrytm|297|Hariyama|1|Fighting|}}&lt;br /&gt;
{{Moveentrytm|298|Azurill|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|299|Nosepass|1|Rock|}}&lt;br /&gt;
{{Moveentrytm|300|Skitty|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|301|Delcatty|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|302|Sableye|2|Dark|Ghost|}}&lt;br /&gt;
{{Moveentrytm|303|Mawile|1|Steel}}&lt;br /&gt;
{{Moveentrytm|304|Aron|2|Steel|Rock|}}&lt;br /&gt;
{{Moveentrytm|305|Lairon|2|Steel|Rock|}}&lt;br /&gt;
{{Moveentrytm|306|Aggron|2|Steel|Rock}}&lt;br /&gt;
{{Moveentrytm|307|Meditite|2|Fighting|Psychic}}&lt;br /&gt;
{{Moveentrytm|308|Medicham|2|Fighting|Psychic}}&lt;br /&gt;
{{Moveentrytm|309|Electrike|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|310|Manectric|1|Electric|}}&lt;br /&gt;
{{Moveentrytm|311|Plusle|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|312|Minun|1|Electric||}}&lt;br /&gt;
{{Moveentrytm|313|Volbeat|1|Bug|}}&lt;br /&gt;
{{Moveentrytm|314|Illumise|1|Bug|}}&lt;br /&gt;
{{Moveentrytm|315|Roselia|2|Grass|Poison|}}&lt;br /&gt;
{{Moveentrytm|316|Gulpin|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|317|Swalot|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|318|Carvanha|2|Water|Dark|}}&lt;br /&gt;
{{Moveentrytm|319|Sharpedo|2|Water|Dark|}}&lt;br /&gt;
{{Moveentrytm|320|Wailmer||Water||}}&lt;br /&gt;
{{Moveentrytm|321|Wailord|1|Water|}}&lt;br /&gt;
{{Moveentrytm|322|Numel|2|Fire|Ground}}&lt;br /&gt;
{{Moveentrytm|323|Camerupt|2|Fire|Ground}}&lt;br /&gt;
{{Moveentrytm|324|Torkoal|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|325|Spoink|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|326|Grumpig|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|327|Spinda|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|328|Trapinch|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|329|Vibrava|2|Ground|Dragon}}&lt;br /&gt;
{{Moveentrytm|330|Flygon|2|Ground|Dragon}}&lt;br /&gt;
{{Moveentrytm|331|Cacnea|1|Grass||}}&lt;br /&gt;
{{Moveentrytm|332|Cacturne|2|Grass|Dark}}&lt;br /&gt;
{{Moveentrytm|333|Swablu|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|334|Altaria|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|335|Zangoose|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|336|Seviper|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|337|Lunatone|2|Rock|Psychic}}&lt;br /&gt;
{{Moveentrytm|338|Solrock|2|Rock|Psychic}}&lt;br /&gt;
{{Moveentrytm|339|Barboach|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|340|Whiscash|2|Water|Ground}}&lt;br /&gt;
{{Moveentrytm|341|Corphish|1|Water||}}&lt;br /&gt;
{{Moveentrytm|342|Crawdaunt|2|Water|Dark}}&lt;br /&gt;
{{Moveentrytm|343|Baltoy|2|Ground|Psychic}}&lt;br /&gt;
{{Moveentrytm|344|Claydol|2|Ground|Psychic}}&lt;br /&gt;
{{Moveentrytm|345|Lileep|2|Rock|Grass|}}&lt;br /&gt;
{{Moveentrytm|346|Cradily|2|Rock|Grass}}&lt;br /&gt;
{{Moveentrytm|347|Anorith|2|Rock|Bug|}}&lt;br /&gt;
{{Moveentrytm|348|Armaldo|2|Rock|Bug}}&lt;br /&gt;
{{Moveentrytm|349|Feebas|1|Water|}}&lt;br /&gt;
{{Moveentrytm|350|Milotic|1|Water|}}&lt;br /&gt;
{{Moveentrytm|351|Castform|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|352|Kecleon|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|353|Shuppet|1|Ghost|}}&lt;br /&gt;
{{Moveentrytm|354|Banette|1|Ghost|}}&lt;br /&gt;
{{Moveentrytm|355|Duskull|1|Ghost|}}&lt;br /&gt;
{{Moveentrytm|356|Dusclops|1|Ghost|}}&lt;br /&gt;
{{Moveentrytm|357|Tropius|2|Grass|Flying}}&lt;br /&gt;
{{Moveentrytm|358|Chimecho|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|359|Absol|1|Dark|}}&lt;br /&gt;
{{Moveentrytm|361|Snorunt|1|Ice|}}&lt;br /&gt;
{{Moveentrytm|362|Glalie|1|Ice|}}&lt;br /&gt;
{{Moveentrytm|363|Spheal|2|Ice|Water|}}&lt;br /&gt;
{{Moveentrytm|364|Sealeo|2|Ice|Water|}}&lt;br /&gt;
{{Moveentrytm|365|Walrein|2|Ice|Water}}&lt;br /&gt;
{{Moveentrytm|366|Clamperl||Water||}}&lt;br /&gt;
{{Moveentrytm|367|Huntail|1|Water|}}&lt;br /&gt;
{{Moveentrytm|368|Gorebyss|1|Water|}}&lt;br /&gt;
{{Moveentrytm|369|Relicanth|2|Rock|Water}}&lt;br /&gt;
{{Moveentrytm|370|Luvdisc||Water||}}&lt;br /&gt;
{{Moveentrytm|371|Bagon|1|Dragon||}}&lt;br /&gt;
{{Moveentrytm|372|Shelgon|1|Dragon||}}&lt;br /&gt;
{{Moveentrytm|373|Salamence|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|375|Metang|2|Steel|Psychic}}&lt;br /&gt;
{{Moveentrytm|376|Metagross|2|Steel|Psychic}}&lt;br /&gt;
{{Moveentrytm|377|Regirock|1|Rock|}}&lt;br /&gt;
{{Moveentrytm|378|Regice|1|Ice|}}&lt;br /&gt;
{{Moveentrytm|379|Registeel|1|Steel|}}&lt;br /&gt;
{{Moveentrytm|380|Latias|2|Dragon|Psychic}}&lt;br /&gt;
{{Moveentrytm|381|Latios|2|Dragon|Psychic}}&lt;br /&gt;
{{Moveentrytm|382|Kyogre|1|Water|}}&lt;br /&gt;
{{Moveentrytm|383|Groudon|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|384|Rayquaza|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|385|Jirachi|2|Steel|Psychic}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|122|Mr. Mime|1|Psychic||29|}}&lt;br /&gt;
{{Moveentry|352|Kecleon|1|Normal||37|||DP}}&lt;br /&gt;
{{Moveentry|352|Kecleon|1|Normal||39|||Pt}}&lt;br /&gt;
{{Moveentry|439|Mime Jr.|1|Psychic||29|}}&lt;br /&gt;
{{Moveentry|479|Rotom|2|Electric|Ghost|36|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM90]]====&lt;br /&gt;
&#039;&#039;&#039;All&#039;&#039;&#039; Pokémon that can learn TMs in Generation IV can learn Substitute.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
In the handheld games, battle animations have the Substitute switch places with the Pokémon while the Pokémon is actually attacking. Pokémon Battle Revolution&#039;s battle animations will play out as if the Substitute was the one attacking.&lt;br /&gt;
==In other languages==&lt;br /&gt;
* French: &#039;&#039;&#039;Clonage&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Sustituto&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Sostituto&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Delegator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Delegator]]&lt;br /&gt;
[[ja:みがわり]]&lt;/div&gt;</summary>
		<author><name>Phred</name></author>
	</entry>
</feed>