<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Moonlight+umbreon</id>
	<title>Bulbapedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Moonlight+umbreon"/>
	<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/wiki/Special:Contributions/Moonlight_umbreon"/>
	<updated>2026-07-26T15:42:04Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Cheryl&amp;diff=903939</id>
		<title>Cheryl</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Cheryl&amp;diff=903939"/>
		<updated>2009-10-18T12:58:06Z</updated>

		<summary type="html">&lt;p&gt;Moonlight umbreon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterInfobox|&lt;br /&gt;
name=Cheryl |&lt;br /&gt;
jname=モミ |&lt;br /&gt;
tmname=Momi |&lt;br /&gt;
slogan=no |&lt;br /&gt;
image=[[Image:Cheryl.jpg|140px]] |&lt;br /&gt;
caption=Art from Pokémon Diamond and Pearl |&lt;br /&gt;
gender=Female |&lt;br /&gt;
age=no |&lt;br /&gt;
hometown=Unknown |&lt;br /&gt;
region=[[Sinnoh]] |&lt;br /&gt;
relatives=Grandfather (anime) |&lt;br /&gt;
trainer=yes |&lt;br /&gt;
trainerclass=[[Pokémon Trainer]] |&lt;br /&gt;
game=yes |&lt;br /&gt;
generation={{Gen|IV}} |&lt;br /&gt;
games={{3v2|Diamond|Pearl|Platinum}} |&lt;br /&gt;
leader=no |&lt;br /&gt;
anime=yes |&lt;br /&gt;
epnum=DP030 |&lt;br /&gt;
epname=Some Enchanted Sweetening |&lt;br /&gt;
enva=[[Sarah Natochenny]] |&lt;br /&gt;
java=&#039;&#039;[[Maria Kawamura]]&#039;&#039; |&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cheryl&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;モミ&#039;&#039;&#039; &#039;&#039;Momi&#039;&#039;) is a [[Pokémon Trainer]] from [[Sinnoh]].  &lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
She is one of [[Stat Trainers|five Trainers]] who can join with the main character during an event in [[Pokémon Diamond and Pearl Versions|Pokémon Diamond, Pearl,]] and [[Pokémon Platinum Version|Platinum]]. Later, she can join the player in competition at Sinnoh&#039;s {{Si|Battle Tower}}. She first appears in [[Eterna Forest]].  She asks the player to join her because she&#039;s afraid she might run into [[Team Galactic]].  Her Chansey is good at using restoration techniques like {{m|Refresh}} and {{m|Softboiled}}, but isn&#039;t good at offense.&lt;br /&gt;
&lt;br /&gt;
===Eterna Forest===&lt;br /&gt;
====Diamond and Pearl====&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{hp color}}&lt;br /&gt;
|bordercolor={{hp color dark}}&lt;br /&gt;
|headcolor={{hp color light}}&lt;br /&gt;
|class=[[Pokémon Trainer]]&lt;br /&gt;
|name=Cheryl&lt;br /&gt;
|sprite=BackSprite-Cheryl.png&lt;br /&gt;
|game={{v2|Diamond and Pearl|s}}&lt;br /&gt;
|location=[[Eterna Forest]]&lt;br /&gt;
|prize=None&lt;br /&gt;
|pokemon=1&lt;br /&gt;
|pokemon1={{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Chansey&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ndex=113&lt;br /&gt;
|gender=female&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=15&lt;br /&gt;
|ability=Natural Cure&lt;br /&gt;
|move1=Egg Bomb&lt;br /&gt;
|move1type=Normal&lt;br /&gt;
|move1cat=Physical&lt;br /&gt;
|move2=Refresh&lt;br /&gt;
|move2type=Normal&lt;br /&gt;
|move2cat=Status&lt;br /&gt;
|move3=Softboiled&lt;br /&gt;
|move3type=Normal&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
}}}}&lt;br /&gt;
&lt;br /&gt;
====Platinum====&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{hp color}}&lt;br /&gt;
|bordercolor={{hp color dark}}&lt;br /&gt;
|headcolor={{hp color light}}&lt;br /&gt;
|class=[[Pokémon Trainer]]&lt;br /&gt;
|name=Cheryl&lt;br /&gt;
|sprite=BackSprite-Cheryl.png&lt;br /&gt;
|game={{v2|Platinum}}&lt;br /&gt;
|location=[[Eterna Forest]]&lt;br /&gt;
|prize=None&lt;br /&gt;
|pokemon=1&lt;br /&gt;
|pokemon1={{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Chansey&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ndex=113&lt;br /&gt;
|gender=female&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|level=20&lt;br /&gt;
|ability=Natural Cure&lt;br /&gt;
|move1=Egg Bomb&lt;br /&gt;
|move1type=Normal&lt;br /&gt;
|move1cat=Physical&lt;br /&gt;
|move2=Refresh&lt;br /&gt;
|move2type=Normal&lt;br /&gt;
|move2cat=Status&lt;br /&gt;
|move3=Softboiled&lt;br /&gt;
|move3type=Normal&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
}}}}&lt;br /&gt;
&lt;br /&gt;
===Battle Tower===&lt;br /&gt;
In the {{si|Battle Tower}}, Cheryl uses a variety of Pokémon with focus on {{stat|HP}} and recovery moves.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Diamond &amp;amp; Pearl====&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Blissey&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Blissey&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ndex=242&lt;br /&gt;
|gender=female&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Counter&lt;br /&gt;
|move1type=Fighting&lt;br /&gt;
|move1cat=Physical&lt;br /&gt;
|move2=Toxic&lt;br /&gt;
|move2type=Poison&lt;br /&gt;
|move2cat=Status&lt;br /&gt;
|move3=Softboiled&lt;br /&gt;
|move3type=Normal&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
|move4=Double Team&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Blissey&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ndex=242&lt;br /&gt;
|gender=female&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|held=Chople Berry&lt;br /&gt;
|move1=Stealth Rock&lt;br /&gt;
|move1type=Rock&lt;br /&gt;
|move1cat=Status&lt;br /&gt;
|move2=Gravity&lt;br /&gt;
|move2type=Psychic&lt;br /&gt;
|move2cat=Status&lt;br /&gt;
|move3=Healing Wish&lt;br /&gt;
|move3type=Psychic&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
|move4=Fire Blast&lt;br /&gt;
|move4type=Fire&lt;br /&gt;
|move4cat=Special&lt;br /&gt;
}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Blissey&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ndex=242&lt;br /&gt;
|gender=female&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|held=BrightPowder&lt;br /&gt;
|move1=Counter&lt;br /&gt;
|move1type=Fighting&lt;br /&gt;
|move1cat=Physical&lt;br /&gt;
|move2=Hyper Beam&lt;br /&gt;
|move2type=Normal&lt;br /&gt;
|move2cat=Special&lt;br /&gt;
|move3=Shadow Ball&lt;br /&gt;
|move3type=Ghost&lt;br /&gt;
|move3cat=Special&lt;br /&gt;
|move4=Snatch&lt;br /&gt;
|move4type=Dark&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Blissey&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ndex=242&lt;br /&gt;
|gender=female&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|move1=Counter&lt;br /&gt;
|move1type=Fighting&lt;br /&gt;
|move1cat=Physical&lt;br /&gt;
|move2=Ice Beam&lt;br /&gt;
|move2type=Ice&lt;br /&gt;
|move2cat=Special&lt;br /&gt;
|move3=Thunderbolt&lt;br /&gt;
|move3type=Electric&lt;br /&gt;
|move3cat=Special&lt;br /&gt;
|move4=Double Team&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Porygon2&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Porygon2&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ndex=233&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|held=Macho Brace&lt;br /&gt;
|move1=Trick Room&lt;br /&gt;
|move1type=Psychic&lt;br /&gt;
|move1cat=Status&lt;br /&gt;
|move2=Tri Attack&lt;br /&gt;
|move2type=Normal&lt;br /&gt;
|move2cat=Special&lt;br /&gt;
|move3=Ice Beam&lt;br /&gt;
|move3type=Ice&lt;br /&gt;
|move3cat=Special&lt;br /&gt;
|move4=Recover&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Porygon2&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ndex=233&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Tri Attack&lt;br /&gt;
|move1type=Normal&lt;br /&gt;
|move1cat=Special&lt;br /&gt;
|move2=Ice Beam&lt;br /&gt;
|move2type=Ice&lt;br /&gt;
|move2cat=Special&lt;br /&gt;
|move3=Shadow Ball&lt;br /&gt;
|move3type=Ghost&lt;br /&gt;
|move3cat=Special&lt;br /&gt;
|move4=Signal Beam&lt;br /&gt;
|move4type=Bug&lt;br /&gt;
|move4cat=Special&lt;br /&gt;
}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Porygon2&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ndex=233&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|held=Wise Glasses&lt;br /&gt;
|move1=Conversion 2&lt;br /&gt;
|move1type=Normal&lt;br /&gt;
|move1cat=Status&lt;br /&gt;
|move2=Defense Curl&lt;br /&gt;
|move2type=Normal&lt;br /&gt;
|move2cat=Status&lt;br /&gt;
|move3=Recover&lt;br /&gt;
|move3type=Normal&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
|move4=Tri Attack&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Special&lt;br /&gt;
}}&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Porygon2&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ndex=233&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Magnet Rise&lt;br /&gt;
|move1type=Electric&lt;br /&gt;
|move1cat=Status&lt;br /&gt;
|move2=Conversion&lt;br /&gt;
|move2type=Normal&lt;br /&gt;
|move2cat=Status&lt;br /&gt;
|move3=Recover&lt;br /&gt;
|move3type=Normal&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
|move4=Charge Beam&lt;br /&gt;
|move4type=Electric&lt;br /&gt;
|move4cat=Special&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Porygon-Z&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Porygon-Z&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ndex=474&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|held=BrightPowder&lt;br /&gt;
|move1=Charge Beam&lt;br /&gt;
|move1type=Electric&lt;br /&gt;
|move1cat=Special&lt;br /&gt;
|move2=Ice Beam&lt;br /&gt;
|move2type=Ice&lt;br /&gt;
|move2cat=Special&lt;br /&gt;
|move3=Signal Beam&lt;br /&gt;
|move3type=Bug&lt;br /&gt;
|move3cat=Special&lt;br /&gt;
|move4=Conversion 2&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Porygon-Z&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ndex=474&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|held=Expert Belt&lt;br /&gt;
|move1=Tri Attack&lt;br /&gt;
|move1type=Normal&lt;br /&gt;
|move1cat=Special&lt;br /&gt;
|move2=Shadow Ball&lt;br /&gt;
|move2type=Ghost&lt;br /&gt;
|move2cat=Special&lt;br /&gt;
|move3=Thunderbolt&lt;br /&gt;
|move3type=Electric&lt;br /&gt;
|move3cat=Special&lt;br /&gt;
|move4=Recover&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Porygon-Z&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ndex=474&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|move1=Tri Attack&lt;br /&gt;
|move1type=Normal&lt;br /&gt;
|move1cat=Special&lt;br /&gt;
|move2=Shadow Ball&lt;br /&gt;
|move2type=Ghost&lt;br /&gt;
|move2cat=Special&lt;br /&gt;
|move3=Recycle&lt;br /&gt;
|move3type=Normal&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
|move4=Conversion&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Porygon-Z&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ndex=474&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Charge Beam&lt;br /&gt;
|move1type=Electric&lt;br /&gt;
|move1cat=Special&lt;br /&gt;
|move2=Tri Attack&lt;br /&gt;
|move2type=Normal&lt;br /&gt;
|move2cat=Special&lt;br /&gt;
|move3=Magnet Rise&lt;br /&gt;
|move3type=Electric&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
|move4=Conversion&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Espeon&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Espeon&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|ndex=196&lt;br /&gt;
|gender=male&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Synchronize&lt;br /&gt;
|held=BrightPowder&lt;br /&gt;
|move1=Reflect&lt;br /&gt;
|move1type=Psychic&lt;br /&gt;
|move1cat=Status&lt;br /&gt;
|move2=Shadow Ball&lt;br /&gt;
|move2type=Ghost&lt;br /&gt;
|move2cat=Special&lt;br /&gt;
|move3=Future Sight&lt;br /&gt;
|move3type=Psychic&lt;br /&gt;
|move3cat=Special&lt;br /&gt;
|move4=Morning Sun&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Espeon&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|ndex=196&lt;br /&gt;
|gender=male&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Synchronize&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Tail Whip&lt;br /&gt;
|move1type=Normal&lt;br /&gt;
|move1cat=Status&lt;br /&gt;
|move2=Morning Sun&lt;br /&gt;
|move2type=Normal&lt;br /&gt;
|move2cat=Status&lt;br /&gt;
|move3=Sand-Attack&lt;br /&gt;
|move3type=Ground&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
|move4=Last Resort&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Espeon&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|ndex=196&lt;br /&gt;
|gender=male&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Synchronize&lt;br /&gt;
|held=Razor Claw&lt;br /&gt;
|move1=Psychic&lt;br /&gt;
|move1type=Psychic&lt;br /&gt;
|move1cat=Special&lt;br /&gt;
|move2=Calm Mind&lt;br /&gt;
|move2type=Psychic&lt;br /&gt;
|move2cat=Status&lt;br /&gt;
|move3=Shadow Ball&lt;br /&gt;
|move3type=Ghost&lt;br /&gt;
|move3cat=Special&lt;br /&gt;
|move4=Hyper Beam&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Special&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Espeon&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|ndex=196&lt;br /&gt;
|gender=male&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Synchronize&lt;br /&gt;
|held=Lum Berry&lt;br /&gt;
|move1=Psychic&lt;br /&gt;
|move1type=Psychic&lt;br /&gt;
|move1cat=Special&lt;br /&gt;
|move2=Shadow Ball&lt;br /&gt;
|move2type=Ghost&lt;br /&gt;
|move2cat=Special&lt;br /&gt;
|move3=Swift&lt;br /&gt;
|move3type=Normal&lt;br /&gt;
|move3cat=Special&lt;br /&gt;
|move4=Charm&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Umbreon&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Umbreon&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ndex=197&lt;br /&gt;
|gender=male&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Synchronize&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Swagger&lt;br /&gt;
|move1type=Normal&lt;br /&gt;
|move1cat=Status&lt;br /&gt;
|move2=Mean Look&lt;br /&gt;
|move2type=Normal&lt;br /&gt;
|move2cat=Status&lt;br /&gt;
|move3=Screech&lt;br /&gt;
|move3type=Normal&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
|move4=Moonlight&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Umbreon&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ndex=197&lt;br /&gt;
|gender=male&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Synchronize&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Confuse Ray&lt;br /&gt;
|move1type=Ghost&lt;br /&gt;
|move1cat=Status&lt;br /&gt;
|move2=Assurance&lt;br /&gt;
|move2type=Dark&lt;br /&gt;
|move2cat=Physical&lt;br /&gt;
|move3=Last Resort&lt;br /&gt;
|move3type=Normal&lt;br /&gt;
|move3cat=Physical&lt;br /&gt;
|move4=Shadow Ball&lt;br /&gt;
|move4type=Ghost&lt;br /&gt;
|move4cat=Special&lt;br /&gt;
}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Umbreon&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ndex=197&lt;br /&gt;
|gender=male&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Synchronize&lt;br /&gt;
|held=BrightPowder&lt;br /&gt;
|move1=Toxic&lt;br /&gt;
|move1type=Poison&lt;br /&gt;
|move1cat=Status&lt;br /&gt;
|move2=Pursuit&lt;br /&gt;
|move2type=Dark&lt;br /&gt;
|move2cat=Physical&lt;br /&gt;
|move3=Attract&lt;br /&gt;
|move3type=Normal&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
|move4=Protect&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Umbreon&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ndex=197&lt;br /&gt;
|gender=male&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Synchronize&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Moonlight&lt;br /&gt;
|move1type=Normal&lt;br /&gt;
|move1cat=Status&lt;br /&gt;
|move2=Screech&lt;br /&gt;
|move2type=Normal&lt;br /&gt;
|move2cat=Status&lt;br /&gt;
|move3=Double Team&lt;br /&gt;
|move3type=Normal&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
|move4=Last Resort&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Latias&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Latias&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|ndex=380&lt;br /&gt;
|gender=female&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|held=Colbur Berry&lt;br /&gt;
|move1=Psychic&lt;br /&gt;
|move1type=Psychic&lt;br /&gt;
|move1cat=Special&lt;br /&gt;
|move2=Energy Ball&lt;br /&gt;
|move2type=Grass&lt;br /&gt;
|move2cat=Special&lt;br /&gt;
|move3=Grass Knot&lt;br /&gt;
|move3type=Grass&lt;br /&gt;
|move3cat=Special&lt;br /&gt;
|move4=Recover&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Latias&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|ndex=380&lt;br /&gt;
|gender=female&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|held=Lum Berry&lt;br /&gt;
|move1=Psychic&lt;br /&gt;
|move1type=Psychic&lt;br /&gt;
|move1cat=Special&lt;br /&gt;
|move2=Calm Mind&lt;br /&gt;
|move2type=Psychic&lt;br /&gt;
|move2cat=Status&lt;br /&gt;
|move3=Dragon Pulse&lt;br /&gt;
|move3type=Dragon&lt;br /&gt;
|move3cat=Special&lt;br /&gt;
|move4=Roost&lt;br /&gt;
|move4type=Flying&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Latias&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|ndex=380&lt;br /&gt;
|gender=female&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Mist Ball&lt;br /&gt;
|move1type=Psychic&lt;br /&gt;
|move1cat=Special&lt;br /&gt;
|move2=Draco Meteor&lt;br /&gt;
|move2type=Dragon&lt;br /&gt;
|move2cat=Special&lt;br /&gt;
|move3=Safeguard&lt;br /&gt;
|move3type=Normal&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
|move4=Calm Mind&lt;br /&gt;
|move4type=Psychic&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Latias&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|ndex=380&lt;br /&gt;
|gender=female&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|held=BrightPowder&lt;br /&gt;
|move1=Psychic&lt;br /&gt;
|move1type=Psychic&lt;br /&gt;
|move1cat=Special&lt;br /&gt;
|move2=Dragon Pulse&lt;br /&gt;
|move2type=Dragon&lt;br /&gt;
|move2cat=Special&lt;br /&gt;
|move3=Thunderbolt&lt;br /&gt;
|move3type=Electric&lt;br /&gt;
|move3cat=Special&lt;br /&gt;
|move4=Surf&lt;br /&gt;
|move4type=Water&lt;br /&gt;
|move4cat=Special&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Latios&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Latios&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|ndex=381&lt;br /&gt;
|gender=male&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|held=Haban Berry&lt;br /&gt;
|move1=Luster Purge&lt;br /&gt;
|move1type=Psychic&lt;br /&gt;
|move1cat=Special&lt;br /&gt;
|move2=Water Pulse&lt;br /&gt;
|move2type=Water&lt;br /&gt;
|move2cat=Special&lt;br /&gt;
|move3=DragonBreath&lt;br /&gt;
|move3type=Dragon&lt;br /&gt;
|move3cat=Special&lt;br /&gt;
|move4=Recover&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Latios&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|ndex=381&lt;br /&gt;
|gender=male&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|held=Lum Berry&lt;br /&gt;
|move1=Dragon Dance&lt;br /&gt;
|move1type=Dragon&lt;br /&gt;
|move1cat=Status&lt;br /&gt;
|move2=Dragon Claw&lt;br /&gt;
|move2type=Dragon&lt;br /&gt;
|move2cat=Physical&lt;br /&gt;
|move3=Shadow Claw&lt;br /&gt;
|move3type=Ghost&lt;br /&gt;
|move3cat=Physical&lt;br /&gt;
|move4=Recover&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Latios&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|ndex=381&lt;br /&gt;
|gender=male&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|held=White Herb&lt;br /&gt;
|move1=Psychic&lt;br /&gt;
|move1type=Psychic&lt;br /&gt;
|move1cat=Special&lt;br /&gt;
|move2=Draco Meteor&lt;br /&gt;
|move2type=Dragon&lt;br /&gt;
|move2cat=Special&lt;br /&gt;
|move3=Thunder&lt;br /&gt;
|move3type=Electric&lt;br /&gt;
|move3cat=Special&lt;br /&gt;
|move4=Hyper Beam&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Special&lt;br /&gt;
}}&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Latios&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|ndex=381&lt;br /&gt;
|gender=male&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|held=Expert Belt&lt;br /&gt;
|move1=Psychic&lt;br /&gt;
|move1type=Psychic&lt;br /&gt;
|move1cat=Special&lt;br /&gt;
|move2=Dragon Pulse&lt;br /&gt;
|move2type=Dragon&lt;br /&gt;
|move2cat=Special&lt;br /&gt;
|move3=Ice Beam&lt;br /&gt;
|move3type=Ice&lt;br /&gt;
|move3cat=Special&lt;br /&gt;
|move4=Shadow Ball&lt;br /&gt;
|move4type=Ghost&lt;br /&gt;
|move4cat=Special&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Gastrodon&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Gastrodon&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|ndex=423&lt;br /&gt;
|gender=male&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|held=Rindo Berry&lt;br /&gt;
|move1=Surf&lt;br /&gt;
|move1type=Water&lt;br /&gt;
|move1cat=Special&lt;br /&gt;
|move2=Mud Bomb&lt;br /&gt;
|move2type=Ground&lt;br /&gt;
|move2cat=Special&lt;br /&gt;
|move3=Counter&lt;br /&gt;
|move3type=Fighting&lt;br /&gt;
|move3cat=Physical&lt;br /&gt;
|move4=Recover&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Gastrodon&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|ndex=423&lt;br /&gt;
|gender=male&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|held=Focus Sash&lt;br /&gt;
|move1=Mirror Coat&lt;br /&gt;
|move1type=Psychic&lt;br /&gt;
|move1cat=Special&lt;br /&gt;
|move2=Waterfall&lt;br /&gt;
|move2type=Water&lt;br /&gt;
|move2cat=Physical&lt;br /&gt;
|move3=Earthquake&lt;br /&gt;
|move3type=Ground&lt;br /&gt;
|move3cat=Physical&lt;br /&gt;
|move4=Recover&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Gastrodon&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|ndex=423&lt;br /&gt;
|gender=male&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Earthquake&lt;br /&gt;
|move1type=Ground&lt;br /&gt;
|move1cat=Physical&lt;br /&gt;
|move2=Waterfall&lt;br /&gt;
|move2type=Water&lt;br /&gt;
|move2cat=Physical&lt;br /&gt;
|move3=Stone Edge&lt;br /&gt;
|move3type=Rock&lt;br /&gt;
|move3cat=Physical&lt;br /&gt;
|move4=Curse&lt;br /&gt;
|move4type=???&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Gastrodon&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|ndex=423&lt;br /&gt;
|gender=male&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|held=BrightPowder&lt;br /&gt;
|move1=Mud Bomb&lt;br /&gt;
|move1type=Ground&lt;br /&gt;
|move1cat=Special&lt;br /&gt;
|move2=Ice Beam&lt;br /&gt;
|move2type=Ice&lt;br /&gt;
|move2cat=Special&lt;br /&gt;
|move3=Yawn&lt;br /&gt;
|move3type=Normal&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
|move4=Surf&lt;br /&gt;
|move4type=Water&lt;br /&gt;
|move4cat=Special&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Snorlax&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Snorlax&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ndex=143&lt;br /&gt;
|gender=male&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Focus Punch&lt;br /&gt;
|move1type=Fighting&lt;br /&gt;
|move1cat=Physical&lt;br /&gt;
|move2=Curse&lt;br /&gt;
|move2type=???&lt;br /&gt;
|move2cat=Status&lt;br /&gt;
|move3=Substitute&lt;br /&gt;
|move3type=Normal&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
|move4=Yawn&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Snorlax&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ndex=143&lt;br /&gt;
|gender=male&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|held=Chesto Berry&lt;br /&gt;
|move1=Return&lt;br /&gt;
|move1type=Normal&lt;br /&gt;
|move1cat=Physical&lt;br /&gt;
|move2=Rock Slide&lt;br /&gt;
|move2type=Rock&lt;br /&gt;
|move2cat=Physical&lt;br /&gt;
|move3=Curse&lt;br /&gt;
|move3type=???&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
|move4=Rest&lt;br /&gt;
|move4type=Psychic&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Snorlax&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ndex=143&lt;br /&gt;
|gender=male&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|held=Zoom Lens&lt;br /&gt;
|move1=Rollout&lt;br /&gt;
|move1type=Rock&lt;br /&gt;
|move1cat=Physical&lt;br /&gt;
|move2=Defense Curl&lt;br /&gt;
|move2type=Normal&lt;br /&gt;
|move2cat=Status&lt;br /&gt;
|move3=Curse&lt;br /&gt;
|move3type=???&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
|move4=Yawn&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Snorlax&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ndex=143&lt;br /&gt;
|gender=male&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Unknown&lt;br /&gt;
|held=Iron Ball&lt;br /&gt;
|move1=Last Resort&lt;br /&gt;
|move1type=Normal&lt;br /&gt;
|move1cat=Physical&lt;br /&gt;
|move2=Fling&lt;br /&gt;
|move2type=Dark&lt;br /&gt;
|move2cat=Physical&lt;br /&gt;
|move3=Recycle&lt;br /&gt;
|move3type=Normal&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
|move4=Yawn&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Milotic&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Milotic&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ndex=350&lt;br /&gt;
|gender=female&lt;br /&gt;
|spritegender=female&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Marvel Scale&lt;br /&gt;
|held=Lum Berry&lt;br /&gt;
|move1=Surf&lt;br /&gt;
|move1type=Water&lt;br /&gt;
|move1cat=Special&lt;br /&gt;
|move2=Ice Beam&lt;br /&gt;
|move2type=Ice&lt;br /&gt;
|move2cat=Special&lt;br /&gt;
|move3=Recover&lt;br /&gt;
|move3type=Normal&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
|move4=Dragon Pulse&lt;br /&gt;
|move4type=Dragon&lt;br /&gt;
|move4cat=Special&lt;br /&gt;
}}&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Milotic&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ndex=350&lt;br /&gt;
|gender=female&lt;br /&gt;
|spritegender=female&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Marvel Scale&lt;br /&gt;
|held=Wide Lens&lt;br /&gt;
|move1=Hydro Pump&lt;br /&gt;
|move1type=Water&lt;br /&gt;
|move1cat=Special&lt;br /&gt;
|move2=Ice Beam&lt;br /&gt;
|move2type=Ice&lt;br /&gt;
|move2cat=Special&lt;br /&gt;
|move3=Mirror Coat&lt;br /&gt;
|move3type=Psychic&lt;br /&gt;
|move3cat=Special&lt;br /&gt;
|move4=Recover&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Milotic&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ndex=350&lt;br /&gt;
|gender=female&lt;br /&gt;
|spritegender=female&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Marvel Scale&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Surf&lt;br /&gt;
|move1type=Water&lt;br /&gt;
|move1cat=Special&lt;br /&gt;
|move2=Ice Beam&lt;br /&gt;
|move2type=Ice&lt;br /&gt;
|move2cat=Special&lt;br /&gt;
|move3=Aqua Ring&lt;br /&gt;
|move3type=Water&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
|move4=Haze&lt;br /&gt;
|move4type=Ice&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Milotic&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ndex=350&lt;br /&gt;
|gender=female&lt;br /&gt;
|spritegender=female&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Marvel Scale&lt;br /&gt;
|held=Salac Berry&lt;br /&gt;
|move1=Hydro Pump&lt;br /&gt;
|move1type=Water&lt;br /&gt;
|move1cat=Special&lt;br /&gt;
|move2=Dragon Pulse&lt;br /&gt;
|move2type=Dragon&lt;br /&gt;
|move2cat=Special&lt;br /&gt;
|move3=Recover&lt;br /&gt;
|move3type=Normal&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
|move4=Hypnosis&lt;br /&gt;
|move4type=Psychic&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Cresselia&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Cresselia&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|ndex=488&lt;br /&gt;
|gender=female&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Calm Mind&lt;br /&gt;
|move1type=Psychic&lt;br /&gt;
|move1cat=Status&lt;br /&gt;
|move2=Psychic&lt;br /&gt;
|move2type=Psychic&lt;br /&gt;
|move2cat=Special&lt;br /&gt;
|move3=Moonlight&lt;br /&gt;
|move3type=Normal&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
|move4=Shadow Ball&lt;br /&gt;
|move4type=Ghost&lt;br /&gt;
|move4cat=Special&lt;br /&gt;
}}&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Cresselia&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|ndex=488&lt;br /&gt;
|gender=female&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|held=Lum Berry&lt;br /&gt;
|move1=Psychic&lt;br /&gt;
|move1type=Psychic&lt;br /&gt;
|move1cat=Special&lt;br /&gt;
|move2=Toxic&lt;br /&gt;
|move2type=Poison&lt;br /&gt;
|move2cat=Status&lt;br /&gt;
|move3=Double Team&lt;br /&gt;
|move3type=Normal&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
|move4=Moonlight&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Cresselia&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|ndex=488&lt;br /&gt;
|gender=female&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|move1=Psychic&lt;br /&gt;
|move1type=Psychic&lt;br /&gt;
|move1cat=Special&lt;br /&gt;
|move2=Future Sight&lt;br /&gt;
|move2type=Psychic&lt;br /&gt;
|move2cat=Special&lt;br /&gt;
|move3=Lunar Dance&lt;br /&gt;
|move3type=Psychic&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
|move4=Safeguard&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
| &lt;br /&gt;
{{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Cresselia&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|ndex=488&lt;br /&gt;
|gender=female&lt;br /&gt;
|game=Diamond and Pearl&lt;br /&gt;
|level=50&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|held=Wise Glasses&lt;br /&gt;
|move1=Psychic&lt;br /&gt;
|move1type=Psychic&lt;br /&gt;
|move1cat=Special&lt;br /&gt;
|move2=Shadow Ball&lt;br /&gt;
|move2type=Ghost&lt;br /&gt;
|move2cat=Special&lt;br /&gt;
|move3=Energy Ball&lt;br /&gt;
|move3type=Grass&lt;br /&gt;
|move3cat=Special&lt;br /&gt;
|move4=Ice Beam&lt;br /&gt;
|move4type=Ice&lt;br /&gt;
|move4cat=Special&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Platinum====&lt;br /&gt;
* {{p|Gastrodon}}&lt;br /&gt;
* {{p|Miltank}}&lt;br /&gt;
* {{p|Wailord}}&lt;br /&gt;
* {{p|Hippowdon}}&lt;br /&gt;
* {{p|Snorlax}}&lt;br /&gt;
* {{p|Blissey}}&lt;br /&gt;
* {{p|Milotic}}&lt;br /&gt;
* {{p|Slaking}}&lt;br /&gt;
* {{p|Venusaur}}&lt;br /&gt;
* {{p|Meganium}}&lt;br /&gt;
* {{p|Sceptile}}&lt;br /&gt;
* {{p|Torterra}}&lt;br /&gt;
* {{p|Medicham}}&lt;br /&gt;
* {{p|Breloom}}&lt;br /&gt;
* {{p|Vespiquen}}&lt;br /&gt;
* {{p|Victreebel}}&lt;br /&gt;
* {{p|Ludicolo}}&lt;br /&gt;
* {{p|Shiftry}}&lt;br /&gt;
* {{p|Alakazam}}&lt;br /&gt;
* {{p|Abomasnow}}&lt;br /&gt;
* {{p|Cradily}}&lt;br /&gt;
* {{p|Roserade}}&lt;br /&gt;
* {{p|Porygon2}}&lt;br /&gt;
* {{p|Exeggutor}}&lt;br /&gt;
* {{p|Starmie}}&lt;br /&gt;
* {{p|Dusknoir}}&lt;br /&gt;
* {{p|Tangrowth}}&lt;br /&gt;
* {{p|Porygon-Z}}&lt;br /&gt;
* {{p|Walrein}}&lt;br /&gt;
* {{p|Espeon}}&lt;br /&gt;
* {{p|Umbreon}}&lt;br /&gt;
* {{p|Cresselia}}&lt;br /&gt;
* {{p|Regirock}}&lt;br /&gt;
* {{p|Regice}}&lt;br /&gt;
&lt;br /&gt;
===[[Battleground]]===&lt;br /&gt;
{{Party&lt;br /&gt;
|color={{hp color}}&lt;br /&gt;
|bordercolor={{hp color dark}}&lt;br /&gt;
|headcolor={{hp color light}}&lt;br /&gt;
|class=[[Pokémon Trainer]]&lt;br /&gt;
|name=Cheryl&lt;br /&gt;
|sprite=CherylPlatinum.gif&lt;br /&gt;
|game={{v2|Platinum}}&lt;br /&gt;
|location=[[Battleground]]&lt;br /&gt;
|prize={{pdollar}}7800&lt;br /&gt;
|pokemon=5&lt;br /&gt;
|pokemon1={{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Wobbuffet&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|ndex=202&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|level=61&lt;br /&gt;
|gender=female&lt;br /&gt;
|spritegender=female&lt;br /&gt;
|ability=Shadow Tag&lt;br /&gt;
|move1=Counter&lt;br /&gt;
|move1type=Fighting&lt;br /&gt;
|move1cat=Physical&lt;br /&gt;
|move2=Mirror Coat&lt;br /&gt;
|move2type=Psychic&lt;br /&gt;
|move2cat=Special&lt;br /&gt;
|move3=Safeguard&lt;br /&gt;
|move3type=Normal&lt;br /&gt;
|move3cat=Status&lt;br /&gt;
|move4=Encore&lt;br /&gt;
|move4type=Normal&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
|pokemon2={{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Wailord&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ndex=321&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|level=63&lt;br /&gt;
|gender=male&lt;br /&gt;
|ability=Water Veil&lt;br /&gt;
|move1=Avalanche&lt;br /&gt;
|move1type=Ice&lt;br /&gt;
|move1cat=Physical&lt;br /&gt;
|move2=Earthquake&lt;br /&gt;
|move2type=Ground&lt;br /&gt;
|move2cat=Physical&lt;br /&gt;
|move3=Water Spout&lt;br /&gt;
|move3type=Water&lt;br /&gt;
|move3cat=Special&lt;br /&gt;
|move4=Brine&lt;br /&gt;
|move4type=Water&lt;br /&gt;
|move4cat=Special&lt;br /&gt;
}}&lt;br /&gt;
|pokemon3={{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Drifblim&lt;br /&gt;
|type1=Ghost&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ndex=426&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=61&lt;br /&gt;
|ability=Aftermath&lt;br /&gt;
|move1=Protect&lt;br /&gt;
|move1type=Normal&lt;br /&gt;
|move1cat=Status&lt;br /&gt;
|move2=Toxic&lt;br /&gt;
|move2type=Poison&lt;br /&gt;
|move2cat=Status&lt;br /&gt;
|move3=Ominous Wind&lt;br /&gt;
|move3type=Ghost&lt;br /&gt;
|move3cat=Special&lt;br /&gt;
|move4=Fly&lt;br /&gt;
|move4type=Flying&lt;br /&gt;
|move4cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
|pokemon4={{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Hariyama&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|gender=male&lt;br /&gt;
|ndex=297&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|level=62&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|move1=Stone Edge&lt;br /&gt;
|move1type=Rock&lt;br /&gt;
|move1cat=Physical&lt;br /&gt;
|move2=Bullet Punch&lt;br /&gt;
|move2type=Steel&lt;br /&gt;
|move2cat=Physical&lt;br /&gt;
|move3=Close Combat&lt;br /&gt;
|move3type=Fighting&lt;br /&gt;
|move3cat=Physical&lt;br /&gt;
|move4=Earthquake&lt;br /&gt;
|move4type=Ground&lt;br /&gt;
|move4cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
|pokemon5={{Pokémon&lt;br /&gt;
|gen=4&lt;br /&gt;
|pokemon=Blissey&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|ndex=242&lt;br /&gt;
|gender=female&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|level=65&lt;br /&gt;
|ability=Natural Cure&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|move1=Counter&lt;br /&gt;
|move1type=Fighting&lt;br /&gt;
|move1cat=Physical&lt;br /&gt;
|move2=Softboiled&lt;br /&gt;
|move2type=Normal&lt;br /&gt;
|move2cat=Status&lt;br /&gt;
|move3=Psychic&lt;br /&gt;
|move3type=Psychic&lt;br /&gt;
|move3cat=Special&lt;br /&gt;
|move4=Toxic&lt;br /&gt;
|move4type=Poison&lt;br /&gt;
|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Cheryl-anime.jpg|thumb|left|220px|Cheryl in the anime]]&lt;br /&gt;
&lt;br /&gt;
She appears in &#039;&#039;[[DP030|Some Enchanted Sweetening]]&#039;&#039;, &#039;&#039;[[DP031|The Grass-Type is Always Greener!]]&#039;&#039;, and &#039;&#039;[[DP032|An Angry Combeenation]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
She is a descendant of a family of treasure hunters and is looking for [[Honey]] in the [[Eterna Forest]] by using a {{p|Mothim}}.&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #000; border-collapse: collapse;&amp;quot; width=450px cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| align=center | [[Image:113.png]]&amp;lt;br&amp;gt;{{p|Chansey}}&lt;br /&gt;
| align=center colspan=2 | [[Image:412.png]] &amp;amp;rarr;[[Image:414.png]]&amp;lt;br&amp;gt;[[Cheryl&#039;s Mothim|Burmy &amp;amp;rarr; Mothim]]&lt;br /&gt;
| align=center colspan=2 | [[Image:412.png]] &amp;amp;rarr;[[Image:413.png]]&amp;lt;br&amp;gt;{{p|Burmy}} &amp;amp;rarr; {{p|Wormadam}}&lt;br /&gt;
|-&lt;br /&gt;
| align=center colspan=3 | [[Image:Spr 4d 412G.png]] &amp;amp;rarr;[[Image:Spr 4d 413-Ground.png]]&amp;lt;br&amp;gt;{{p|Burmy}} &amp;amp;rarr; {{p|Wormadam}}&lt;br /&gt;
| align=center colspan=2 | [[Image:Spr 4d 412S.png]] &amp;amp;rarr;[[Image:Spr 4d 413-Steel.png]]&amp;lt;br&amp;gt;{{p|Burmy}} &amp;amp;rarr; {{p|Wormadam}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Voice actors===&lt;br /&gt;
{{vatable|color={{hp color}}|bordercolor={{hp color light}}&lt;br /&gt;
|ja=川村万梨阿 &#039;&#039;[[Maria Kawamura]]&#039;&#039;&lt;br /&gt;
|en=[[Sarah Natochenny]]&lt;br /&gt;
|es_eu=Paloma Porcel&lt;br /&gt;
|cs=Klára Šumanová&lt;br /&gt;
|pl=Monika Kwiatkowska}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In {{game2|Diamond|Pearl|Platinum}} Cheryl is the only double battle partner the player must team up with to advance through the game. She is also the set default. This means that if ever a player uses a walk-through-walls cheat to go through the places where the other [[stat Trainers]] should be for the first time, Cheryl will be there as the partner.&lt;br /&gt;
*Sometimes, the first person in Eterna Forest, will &amp;quot;walk through&amp;quot; Cheryl. If the player turns around and talks to her, Cheryl will respond.&lt;br /&gt;
&lt;br /&gt;
===Names===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #88a; border-collapse: collapse;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- &lt;br /&gt;
|Japanese&lt;br /&gt;
| モミ (&#039;&#039;Momi&#039;&#039;)&lt;br /&gt;
| From 樅 &#039;&#039;Momi&#039;&#039;, Abies firma. And 籾 &#039;&#039;Momi&#039;&#039;, unhulled rice.&lt;br /&gt;
|-&lt;br /&gt;
|English&lt;br /&gt;
|Cheryl&lt;br /&gt;
|Sounds like &#039;&#039;cereal&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|French&lt;br /&gt;
|Sara&lt;br /&gt;
|Similar to &#039;&#039;céréale&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|German&lt;br /&gt;
|Raissa&lt;br /&gt;
|Similar to the word &#039;&#039;Reis&#039;&#039; (rice).&lt;br /&gt;
|-&lt;br /&gt;
|Italian&lt;br /&gt;
|Demetra&lt;br /&gt;
|The Italian name of {{wp|Demeter}}, the goddess of grain.&lt;br /&gt;
|-&lt;br /&gt;
|Spanish&lt;br /&gt;
|Malta&lt;br /&gt;
|Literally means &#039;&#039;malt&#039;&#039;.&lt;br /&gt;
|-&lt;br /&gt;
|Korean&lt;br /&gt;
|모미 &#039;&#039;Momi&#039;&#039;&lt;br /&gt;
|Same as Japanese name&lt;br /&gt;
|-&lt;br /&gt;
|Chinese (Taiwan)&lt;br /&gt;
|芽米 &#039;&#039;Yá Měi&#039;&#039;&lt;br /&gt;
|Literally &#039;&#039;bud of rice&#039;&#039;.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Stat Trainers]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://pokeani.com/chara/s-momi.html Momi&#039;s Profile] on [[Pokeani]] (Japanese)&lt;br /&gt;
&lt;br /&gt;
{{Sinnoh NPCs}}&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
[[Category:Game characters]]&lt;br /&gt;
[[Category:Diamond and Pearl characters]]&lt;br /&gt;
[[Category:Platinum characters]]&lt;br /&gt;
[[Category:Anime characters]]&lt;br /&gt;
[[Category:Female characters]]&lt;br /&gt;
&lt;br /&gt;
[[de:Raissa]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Sara]]&lt;br /&gt;
[[ja:モミ]]&lt;/div&gt;</summary>
		<author><name>Moonlight umbreon</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Dollar&amp;diff=896857</id>
		<title>Talk:Pokémon Dollar</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Pok%C3%A9mon_Dollar&amp;diff=896857"/>
		<updated>2009-10-11T22:50:34Z</updated>

		<summary type="html">&lt;p&gt;Moonlight umbreon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Zenny? that&#039;s from MegaMan Battle Network! Who came up with that? [[User:Coppro|Coppro]] 14:32, 17 Mar 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Zenny is actually a currency used in most RPGs. [[user:Mkt_ranma|Mkt_ranma]]&lt;br /&gt;
&lt;br /&gt;
I thought it was obvious from the Japanese version of the games (except for Colo) that the currency was yen. --[[User:Ketsuban|Ketsuban]]&lt;br /&gt;
&lt;br /&gt;
That is true. Should have mentioned it. - [[User:Zhen Lin|振霖]]&amp;lt;sub&amp;gt;[[User talk:Zhen Lin|T]]&amp;lt;/sub&amp;gt; 22:59, 17 Mar 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hehe, I&#039;ve always called them &#039;&#039;&#039;Credits&#039;&#039;&#039;, I never liked &amp;quot;Dollars&amp;quot; or &amp;quot;Yen&amp;quot; because Pokémon is not in our world. I&#039;m sure I&#039;m not the only ones who refers to them as credits. Has anyone else? - [[User:Ferret|Ferret]] 16:52, 7 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Seeing as the symbol isn&#039;t a real currency (at least I don&#039;t think so), I don&#039;t think they should be called by &#039;dollars&#039;, &#039;yen&#039; or any other real world currency, &#039;credits&#039; doesn&#039;t sound right either, however it&#039;s better than calling them &#039;dollars&#039; or &#039;yen&#039; (or &#039;PokéDollars&#039; or &#039;PokéYen&#039;) - [[User:MTC|MTC]] 18:54, 7 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Credits is just a catch all, generally sci-fi term for universal currency, I always thought it was perfect and still do. - [[User:Ferret|Ferret]] 19:20, 7 May 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
Moonlight Umbreon:Credits are Star Wars money!Who thinked that?&lt;br /&gt;
&lt;br /&gt;
Since in [[Pokémon Colosseum]], Nintendo revealed the currency&#039;s name as &#039;&#039;&#039;Pokémon Dollars&#039;&#039;&#039;, I&#039;m gonna move this page to that entry. [[User:TTEchidna|Tom Temprotran]] 04:38, 25 August 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
What does the Japanese version of Colosseum say where &amp;quot;Pokémon Dollars&amp;quot; is in the English version? -[[User:Happy Mask Man|Happy Mask Man]] 03:53, 31 May 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
didnt they call them poké in pokemon channel? [[user:kittenchild|kittenchild]]&lt;br /&gt;
:Yes [[User:Cal05000|Cal05000]] 19:40, 27 August 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
I&#039;m pretty sure that it says 円 (yen), because the currency in Japanese versions of main games was yen. Unless the currency in Orre is different, though I doubt it. --[[User:Maxim|Maxim]] 19:31, 30 October 2007 (UTC)&lt;br /&gt;
:Well, in the Japanese version of XD, it seems that they use [[Image:Pokébuck sign.gif]] like in the English and other versions, and not the yen sign... [[a:Image:XD PDA open.jpg|Check it out.]] It also says ポケドル, which translates as Pokédollar... &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;TTE&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 19:46, 30 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Then, Orre has different currency (at least in Japanese version). Hell! I hate when Japanese producers are &amp;quot;borrowing&amp;quot; several things from English versions! I hate it! --[[User:Maxim|Maxim]] 19:50, 30 October 2007 (UTC)&lt;br /&gt;
:Could mean Orre after all is... In America.  But I still like to think it is around Hiroshima.  This is disturbing information.  However, Orre was not created by our friends from Game Freak, so who knows?  ... ... ... Oh yeah, I know I&#039;m responding to a comment that&#039;s almost a year old.  [[slowpoke (Pokémon)|Yeah]].  [[User:Kumori Satosuke|Satosuke]] 05:23, 5 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== PD to USD exchange rate ==&lt;br /&gt;
&lt;br /&gt;
I quickly figured out the exchange rate between the Pokédollar and the US Dollar. A can of soda pop costs 300 PD. In America, the average price for a can of soda off of a vending machine is $0.60 USD. Therefore, 500 PD = $1 USD.&lt;br /&gt;
&lt;br /&gt;
See for yourself: I found a vending machine that sold soda at 60¢ here: http://www.flickr.com/photos/23475878@N07/2565805623/sizes/l/ &lt;br /&gt;
&lt;br /&gt;
Why won&#039;t Kogoro accept it? The fact is there, plain as day. --[[User:Elohssa Naer&amp;amp;#39;uoy|Elohssa Naer&amp;amp;#39;uoy]] 04:14, 9 March 2009 (UTC)&lt;br /&gt;
:Didn&#039;t I already tell you on your talk page? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;ht&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 04:15, 9 March 2009 (UTC)&lt;br /&gt;
::Not everybody will find it as easily as the Pokédollar page. This is relevant to the article, whereas it&#039;s less relevant from my talk page. I&#039;d like for more people to discuss this, so I also put it here. --[[User:Elohssa Naer&amp;amp;#39;uoy|Elohssa Naer&amp;amp;#39;uoy]] 04:18, 9 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::The reason us sysops don&#039;t find your so-called &amp;quot;exchange rate&amp;quot; notable is because all possible exchange rates between in-game currency and real-world currency are speculation, which is highly frowned upon here.  --[[User:Shiningpikablu252|Shiningpikablu252]] 04:19, 9 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:A few more notes; for one, I&#039;m on the east coast here, and most vending machines sell soda for different prices, generally above $0.60, which messes up your calculations already. Two, Pokémon is a game created in Japan, so most pricings would need to be based off the Japanese price for soda pop, which I can tell you right now also probably fluctuates based on where it&#039;s sold and what sort of soda pop it is. And thirdly, on the note of Japan, Pokémon Dollars are most likely based directly off of Yen, point-for-point. The reason this isn&#039;t mentioned in the article is as Shining mentioned; it&#039;s merely speculation, not fact, and as such, has no place in an encyclopedic article. --[[user:Jioruji_Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; &#039;&#039;&#039;J&#039;&#039;&#039;ïörüjï &#039;&#039;&#039;Ð&#039;&#039;&#039;ērākō.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;.cнаt&#039;&#039;&#039;&#039;&#039;^&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 04:25, 9 March 2009 (UTC)&lt;br /&gt;
::Just like here in Illinois, cans of soda are $1, while bottles are going up to $1.25 and $1.50. And it isn&#039;t just the area of the states you live in, the price for soda is different in almost every town or city. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 00:49, 10 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Spanish==&lt;br /&gt;
The official spanish name is &#039;&#039;&#039;Pokécuarto&#039;&#039;&#039;. This name comes from the name of and old spanish currency called &#039;&#039;&#039;Cuarto&#039;&#039;&#039;. You can see more info in [http://poketeca.com/wiki/Pok%C3%A9cuarto Pokéteca].--[[User:Habieru|Habieru]] 14:45, 18 August 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Moonlight umbreon</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:ROM_hack&amp;diff=890687</id>
		<title>Talk:ROM hack</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:ROM_hack&amp;diff=890687"/>
		<updated>2009-10-06T00:14:12Z</updated>

		<summary type="html">&lt;p&gt;Moonlight umbreon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Notable fangames?==&lt;br /&gt;
Should some of the more notable hacks be mentioned, or even given their own pages? I&#039;m pretty sure Moe(kko)mon is rather popular right now. [[Image:Ani182MS.gif]]&#039;&#039;&#039;[[User:Lime|&amp;lt;span style=&amp;quot;color: #80FF00&amp;quot;&amp;gt;Lime&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; &amp;lt;span style=&amp;quot;color: #204080&amp;quot;&amp;gt;→&amp;lt;/span&amp;gt; [[User_talk:Lime|&amp;lt;span style=&amp;quot;color: #FF4080&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color: #204080&amp;quot;&amp;gt;×&amp;lt;/span&amp;gt;[[Special:Contributions/Lime|&amp;lt;span style=&amp;quot;color: #0080FF&amp;quot;&amp;gt;♪&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
:I&#039;ve got two words for this article. Shiny. Gold. Seriously, I mean, that&#039;s probably the most popular GS fanremake there is (..I dunno if there are others out there, lol), and I haven&#039;t even heard of the one you just mentioned... hell, I&#039;ve been thinking of playing through SG because I&#039;m stupid and I never played through Johto .____.&amp;lt;!--GS carts are dead, so yeah..--&amp;gt; [[User:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;Tina&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Special:Contributions/TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#FFC0CB;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;]][[User talk:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#FF69B4;&amp;quot;&amp;gt;♫&amp;lt;/span&amp;gt;]]{{ani|281}}&amp;lt;/sup&amp;gt; 17:33, 17 February 2008 (UTC)&lt;br /&gt;
::Shiny Gold should def be in here. &amp;lt;!--what?!?!?! you never played G/S/C???--&amp;gt; &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[User:MAGNEDETH#Interesting Stuff|&amp;lt;span style=&amp;quot;color: #696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 17:38, 17 February 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Telefang Wiki? ==&lt;br /&gt;
&lt;br /&gt;
There is a [http://telefang.wikia.com/ growing Wiki that is solely dedicated to the Telefang series], where the first game of the series that was eventually hacked into Pokémon Diamond/Jade. I&#039;m thinking about adding it to this article because it has some useful information ([http://telefang.wikia.com/wiki/Pok%C3%A9mon_Diamond_and_Jade including the hacks themselves], as well as information about the series in general), but I&#039;m not going to add it without it being okay with other people because I don&#039;t want to look like a spammer. Should I add it here or not?&lt;br /&gt;
&lt;br /&gt;
Also, there&#039;s a really informative fansite dedicated to the game as well. Should I add that too? [[User:Blaziken257|Blaziken257]] 05:38, 17 May 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Another GBA Hack Game ==&lt;br /&gt;
I saw this hacked game on eBay. It was called &amp;quot;Perla&amp;quot; and it featured Lucario on the box. The picture even included the manual and it had [[Lucas]] on its pages. Probably Diamond/Pearl-based? [[User:BlueJirachi|BlueJirachi]] 03:04, 5 June 2008 (UTC)&lt;br /&gt;
:proof? id like to see. -- &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[User:MAGNEDETH#Interesting Stuff|&amp;lt;span style=&amp;quot;color:#696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 03:10, 5 June 2008 (UTC)&lt;br /&gt;
:actually, i just did a google search. it does indeed exsist, but there are no game play shots. -- &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[User:MAGNEDETH#Interesting Stuff|&amp;lt;span style=&amp;quot;color:#696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 03:11, 5 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
BONG Yes it exists, and it works, i have it! Is it possible to mention it or something? GoldHusky2009 13:31, 21 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Legal Issues ==&lt;br /&gt;
&lt;br /&gt;
We really should put up a warning about the legal issues of hacks, if for no reason other than to protect ourselves from being sued --[[User:Manga-in-a-bottle|Manga-in-a-bottle]] 04:58, 16 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I really don&#039;t see any legal issues, aside from the hack carts themselves. Nintendo really doesn&#039;t give a damn about hacks or things like that, as long as they&#039;re not sold. &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;[[User:Vekter|Vekter]]&amp;lt;/span&amp;gt; 04:08, 4 January 2009 (UTC)&lt;br /&gt;
::...and most hackers go out of their way to prevent their hacks from being sold. The people who sell them are pirates.--[[User:Goukazaru|Nostalgia]] 04:11, 12 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== hack pages ==&lt;br /&gt;
&lt;br /&gt;
we have articles on fizzy bubbles and fire blasting magikarp. why not these?&lt;br /&gt;
:Please sign your posts. And i don&#039;t know D| Don&#039;t ask me, Maybe cause theres not that much information on most of them...But maybe they should...Hmmm [[User:Takoto|&amp;lt;span style=&amp;quot;color:#2E0854&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Takoto タコト&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]]|&amp;lt;span style=&amp;quot;color:#F4C2C2&amp;quot;&amp;gt; サソデイ = 愛&amp;lt;/span&amp;gt; 22:22, 27 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
sorry[[User:Whatswithalltheextraspace|Whatswithalltheextraspace]] 22:33, 27 July 2008 (UTC)&lt;br /&gt;
:We all make mistakes (; Don&#039;t worry about it [[User:Takoto|&amp;lt;span style=&amp;quot;color:#2E0854&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Takoto タコト&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]]|&amp;lt;span style=&amp;quot;color:#F4C2C2&amp;quot;&amp;gt; サソデイ = 愛&amp;lt;/span&amp;gt; 22:35, 27 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It&#039;s mainly due to the fact that these games are hacked from ROMs.  ROMs are illegal (that whole 24-hour thing is bull****), cartridges containing these hacks are illegal, and we can&#039;t have full articles on games that can only be obtained by illegal means.&lt;br /&gt;
&lt;br /&gt;
:Besides, buying hacks on cartridges can provide inconsistent results and their boxes don&#039;t always accurately reflect its content.  Hacks may have gamebreaking glitches that can render the game incompletable; the Diamond/Jade pair have several such glitches.  Additionally, boxes containing the Quartz hack have an E for Everyone rating pasted onto it, yet that hack&#039;s content would lend more to an M for Mature for strong language, use of alcohol, and mature sexual themes.  --[[User:Shiningpikablu252|Shiningpikablu252]] 22:41, 27 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
What about cheating, Mew, Celebi etc...--[[User:Kuki|&amp;lt;span style=&amp;quot;color:##0000FF;&amp;quot;&amp;gt;Kuki&amp;lt;/span&amp;gt;]][[User talk:Kuki|&amp;lt;span style=&amp;quot;color:#996666;&amp;quot;&amp;gt;Ta&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#049440;&amp;quot;&amp;gt;lk&amp;lt;/span&amp;gt;]] 22:43, 27 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Cheating devices are OK to have articles on since, although they&#039;re frowned upon, legal copies of the game can be used with them.  Additionally, [[Nintendo]] actually lost a lawsuit over the Game Genie, meaning there&#039;s nothing outright illegal about their usage.&lt;br /&gt;
&lt;br /&gt;
:These hacks, on the other hand, require an illegal copy of the game to make, play, and distribute.  --[[User:Shiningpikablu252|Shiningpikablu252]] 22:47, 27 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
woah!!! ALL that? and there are people who dont know its a hack, buy it and get arrested? seems unfair.[[User:Whatswithalltheextraspace|Whatswithalltheextraspace]] 22:55, 27 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Law enforcement targets only those that make illegal ROMs and sell illegal games.  I highly doubt you&#039;d get arrested for playing Quartz.  --[[User:Shiningpikablu252|Shiningpikablu252]] 23:01, 27 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
oh.[[User:Whatswithalltheextraspace|Whatswithalltheextraspace]] 23:26, 27 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What if someone made a hack game, but gave it out for free? :\ Would that still be illegal? Just wondering [[User:Takoto|&amp;lt;span style=&amp;quot;color:#2E0854&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Takoto タコト&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]]|&amp;lt;span style=&amp;quot;color:#F4C2C2&amp;quot;&amp;gt; サソデイ = 愛&amp;lt;/span&amp;gt;&lt;br /&gt;
:I don&#039;t know about physical copies of it, but most people make ROM Hacks to be played on an emulator, and let people download them. Same with fangames, only minus the emulator.&lt;br /&gt;
&lt;br /&gt;
== color cartrige ==&lt;br /&gt;
&lt;br /&gt;
I noticed that hack games for GBA don&#039;t have colored storage media. I think this is one way to differ them. [[User:Abcboy|abcboy]] 20:28, 19 August 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== THREE games called &amp;quot;Pokémon Jade&amp;quot;? ==&lt;br /&gt;
When searching for &amp;quot;pokemon jade&amp;quot; on YouTube, I found that there were not one, not two, but THREE different bootleg games called &amp;quot;Pokémon Jade.&amp;quot; The most notable one, and the one that everybody talks about, is an Engrish hack of [http://telefang.wikia.com/wiki/Telefang_1 Keitai Denjuu Telefang - Speed Version], and had a counterpart, &amp;quot;Pokémon Diamond&amp;quot; (not to be confused with the one for the DS, but rather a hack of Keitai Denjuu Telefang - Power Version) -- though this is already mentioned in the article anyway. However, I found two other games with the same name. One of them, found [http://www.youtube.com/watch?v=9lyGkQ7JIKg here], is a combination of other fake games -- Pokémon Adventure being one of them, but there were a few other games that this fake is based off of. There was also a video on YouTube a while ago (which is unfortunately gone now) showing a Pokémon Jade for Game Boy ADVANCE -- not Color, but Advance. The video didn&#039;t show any footage of the game, just the cartridge and box, but if I remember correctly, the cartridge had the deer thing (Shishigami?) that was also on the cartridge for the Pokémon Jade that was based off Telefang Speed. Anybody know more information about these games? [[User:Blaziken257|Blaziken257]] 03:25, 15 September 2008 (UTC)&lt;br /&gt;
There is also another jade version in development-Rabla 20:58, 11 October 2008 (AEST)&lt;br /&gt;
&lt;br /&gt;
== To do ==&lt;br /&gt;
&lt;br /&gt;
*Explanation of the legal issues related to ROM hacking and playing ROM hacks. (In theory it can be legal, in practice it almost never is.) Elaboration on patching versus actual ROMs being released.&lt;br /&gt;
*Distinction between bootlegs and fan-made hacks. Remove redundancy relating to &amp;quot;oh yeah zel put in an anti-bootleg screen&amp;quot; and &amp;quot;chaos black is known for being bootlegged&amp;quot;.&lt;br /&gt;
*Some guideline for notability of hacks. There&#039;s a new hack announced every other day at Pokecommunity, but how many actually get finished? Next to none. Diamond/Jade are notable. Chaos Black is notable. Prism and Shiny Gold are notable. Moemon? Debatably notable (I had never heard of it, although apparently it made it onto Kotaku). But unless Bulbapedia starts having individual pages on specific hacks, it shouldn&#039;t be considered an index of them.&lt;br /&gt;
*Page should probably be moved to ROM hacks, as this by far is the more widely used (and more precise) name.&lt;br /&gt;
[[User:IIMarckus|IIMarckus]] 13:54, 4 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I&#039;ll get to work on 1 and 2 tonight. 3 isn&#039;t really an issue at the time, as there really aren&#039;t any romhacks on here that don&#039;t belong, save for the Green translation.&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;[[User:Vekter|Vekter]]&amp;lt;/span&amp;gt; 04:11, 4 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokemon World Version ==&lt;br /&gt;
Should this be mentioned? Ill get a link soon, im using the wii now so i cant.&lt;br /&gt;
Pokemon:World Version is a game in develoment. It contains Kanto, Johto, Hoenn, Sinnoh, Sevii Islands and the Battle Frontier-Hoenn.&lt;br /&gt;
Its all done in FR/LG graphics.-Rabla 15:40, 11 October 2008&lt;br /&gt;
:Not notable. There&#039;s such a glut of Pokemon hacks out there that there&#039;d be no point in describing it. For that matter, there&#039;s already a glut of hacks that purport to add all the regions—funnily enough, I don&#039;t know of a single one that made any progress beyond the announcement. [[User:IIMarckus|IIMarckus]] 04:46, 11 October 2008 (UTC)&lt;br /&gt;
Its already in development, heaps of progress. link: http://worldmaster.proboards98.com/ -Rabla&lt;br /&gt;
:&amp;quot;Error: You must login to access this forum. Please login below, or register for an account.&amp;quot; No thanks. I also repeat my assertion that this will never get finished, just like every other gimmick &amp;quot;all regions&amp;quot; hack. [[User:IIMarckus|IIMarckus]] 07:24, 11 October 2008 (UTC)&lt;br /&gt;
::If we listed every single freaking hack ever, we&#039;d be better off linking to PokeCommunity. &#039;&#039;&#039;[[User:Optimatum|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:Optimatum|Talk]]|[[User:Optimatum/sig/Pikachu|Links]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
You obviously did not look at how much they have done-Rabla 18:32, 11 October 2008 (AEST)&lt;br /&gt;
:I obviously did. Dude, I am a user of PokeCumminuty. I know that everyone put in a LOT of work into their hacks (while I can&#039;t really understand how to hack). I know. But if we allowed all the hacks on Bulbapedia, our server would overload and possibly break down. &#039;&#039;&#039;[[User:Optimatum|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:Optimatum|Talk]]|[[User:Optimatum/sig/Pikachu|Links]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
I agree we shouldnt list every hack game, just the ones that are making much progress, which pokemon:world version is. they are re-doing everything in FR/LG style, and in a short amount of time, they hav made much progress. Hoenn is done except for water routes, and they will be done soon. They even done sinnoh perfectly. Pokemon:World Version has made enough progress to be mentioned. If they stop, just take it off the page. -Rabla 20:53, 11 October 2008 (AEST)&lt;br /&gt;
:Look at our nomination for admin pages. If you take a real good look, you&#039;ll see that the term &amp;quot;If it doesn&#039;t work out, undo it&amp;quot; is not a Bulbapedia policy. &#039;&#039;&#039;[[User:Optimatum|&amp;lt;span class=&amp;quot;explain&amp;quot; title=&amp;quot;Optimus35&amp;quot;&amp;gt;&amp;lt;sc&amp;gt;Θρtιmαtum♏&amp;lt;/sc&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:Optimatum|Talk]]|[[User:Optimatum/sig/Pikachu|Links]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
::Is &amp;quot;Pokémon World Version&amp;quot; far enough to be played? If so, we should have a group of users test it out to see if it&#039;s &amp;quot;worthy&amp;quot; to be added. Obviously, if there are too many&lt;br /&gt;
::slip-ups, it shouldn&#039;t, but if it runs smoothly and isn&#039;t to hard to figure out, we should mention it. And OPTIMATUM, all you have to do is download a ROM editor (I would recommend a map editor) and start working. &#039;&#039;&#039;&#039;&#039;[[User:GuyNamedSean|Sean...]] [[Dialga (Pokémon)|Lord]] [[User talk:GuyNamedSean|of the]] [[Darkrai (Pokémon)|Shadows!!!]]&#039;&#039;&#039;&#039;&#039; 17:25, 27 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Exact Bootlegs==&lt;br /&gt;
&lt;br /&gt;
I was wondering if we should add a section about the fact that some people take the actual games and not remakes or revisions and bootleg them onto GBA cartridges and sell them over ebay, and amazon under the sold by users section. It happened to me on amazon and I have read other accounts of it happening to other people. One of the common things that happens with these bootlegs is there is compatibility issues when trying to use dongle method or the pal park, as well as the emerald save data being erased when Diamond or Pearl is loaded. Here is another account besides my own to whom it has happened link: http://www.giantitp.com/forums/showthread.php?p=4860767] Pazusalmon&lt;br /&gt;
&lt;br /&gt;
== Green Translation: Notable? ==&lt;br /&gt;
&lt;br /&gt;
I say no. There&#039;s no real reason for a mention of a translation of Green to be on here, as Green pretty much is the exact same thing as Blue in the US. Anyone have any reason they want to keep it before I delete it? &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;[[User:Vekter|Vekter]]&amp;lt;/span&amp;gt; 04:12, 4 January 2009 (UTC)&lt;br /&gt;
:Multiple Green translations exist, most of low quality. Nothing really individualizes them. They’re no more notable than the Gold translations that came out before the games were released in the US, really. Taking it out now. [[User:IIMarckus|IIMarckus]] 05:33, 4 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== MOEYMANZ? WTF? ==&lt;br /&gt;
&lt;br /&gt;
I.HAVE.NEVER.HEARD.ABOUT.SUCH.THING.IN.MY.LIFE! And I&#039;m VERY up-to-date with hacks. I&#039;ve never seen such hack, neither as a ROM or as an illegal catridge. Does it even exist outside of that movie (not to mention that the movie does not show the hack itself, it presents the Pokemon from that)? I bet 100 smackers that it&#039;s unnotable. --[[User:Maxim|Maxim]] 16:12, 13 February 2009 (UTC)&lt;br /&gt;
:And because you&#039;ve heard of it, it becomes notable? We haven&#039;t got videos on any other hacks either, does that make them unnotable? And if it doesn&#039;t exist outside of the video, I&#039;d hate to think what people have been downloading into their computers from sites such as [http://www.moemondownload.co.nr/ these] [http://file2upload.net/download/24552/Moemon_English_patched.zip.html two]. And please, lose the attitude Maxim. It gets tiring very quickly. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 21:51, 13 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Moemon ==&lt;br /&gt;
&lt;br /&gt;
Those are defiantly not cosplayers. Those are [http://furry.wikia.com/wiki/Gijinka gijinka],they&#039;re a type of [http://en.wikipedia.org/wiki/Kemonomimi Kemonomimi]. [[User:Lovely Rose|Lovely Rose]]&lt;br /&gt;
&lt;br /&gt;
== Let&#039;s Play? == &lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t &amp;quot;Zorak&amp;quot; be credited instead of &amp;quot;Let&#039;s Play&amp;quot;? Zorak,the Something Awful forums &amp;quot;goon&amp;quot;,wrote that&#039;s lets play. [[User:Lovely Rose|Lovely Rose]] 23:16, 27 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Um... Has anybody heard of RubyDestiny? ==&lt;br /&gt;
In case nobody knows, there&#039;s also a Pokemon Ruby Hack game called RubyDestiny which surprisingly is &#039;&#039;&#039;not&#039;&#039;&#039; on this page, despite it being a pretty good-looking hack game from what I&#039;ve seen. - [[User:ElectricArbok|ElectricArbok]] 23:08, 23 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokemon Light Platinum ==&lt;br /&gt;
&lt;br /&gt;
Anyone know Pokemon Light Platinum? Screenshot:&lt;br /&gt;
&lt;br /&gt;
http://img215.imageshack.us/img215/8/pkmligthplatinum.png&lt;br /&gt;
&lt;br /&gt;
Yes, i know. I understand portuguese, so i can translate those images.&lt;br /&gt;
&lt;br /&gt;
== Liquid Crystal ==&lt;br /&gt;
&lt;br /&gt;
I realize there&#039;s a lot of hack games, but it&#039;s an ongoing project and has won the 2008 award for Hacking. It&#039;s a hack of FireRed that is based on Crystal, but incorporates new rivals and trainers and apparently will have the Orange Islands once the hack is finished. I&#039;m wonder if it should be noted here maybe? http://www.pokecommunity.com/showthread.php?t=149622/. [[User:Drake Clawfang|Drake Clawfang]] 01:38, 23 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Non-Hack Fangames ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t Bulbapedia have an article on fangames that are NOT ROM Hacks, but instead have been made in a program such as RPG Maker XP. I know there are a lot of those too, just look over at Pokecommunity. [[User:Sixthhokage1|The Sixth]] 00:27, 4 October 2009 (UTC)&lt;br /&gt;
:I don&#039;t see why we couldn&#039;t but it should probably be a seperate article &amp;quot;fangames&amp;quot; instead of in the rom hacks article ... oh, and they better be notable. [[User:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#006400&amp;quot;&amp;gt;&#039;&#039;&#039;Zesty&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Zesty Cactus|&amp;lt;span style=&amp;quot;color:#3CB371&amp;quot;&amp;gt;&#039;&#039;&#039;Cactus&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 23:41, 5 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon Prism ==&lt;br /&gt;
&lt;br /&gt;
A question. Is Pokémon Prism complete? Because I googled it and only I could find was betas. --[[User:Dr. James|Dr. James]] 23:37, 5 October 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>Moonlight umbreon</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Dark_(type)&amp;diff=875642</id>
		<title>Talk:Dark (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Dark_(type)&amp;diff=875642"/>
		<updated>2009-09-22T17:00:24Z</updated>

		<summary type="html">&lt;p&gt;Moonlight umbreon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Implication of Dark ==&lt;br /&gt;
&lt;br /&gt;
I added a little quip in the Characteristics section about other features of the Dark-type, specifically how many of the moves are associated with deception and stealing, earning it the title &amp;quot;Dark.&amp;quot; I&#039;m pretty sure Dark is not a reference to Night, even though Eevee involves into Umbreon at night, but I think that was just a way to showcase how Day and Night could be used in Gold/Silver. If anyone disagrees with this, I&#039;m interested in your opinion--[[User:MJuice|MJuice]] 02:12, 18 April 2007 (UTC)&lt;br /&gt;
:The Japanese name for the type is Evil, so your observations aren&#039;t without support.  However, over analyzing too much only adds fuel to the whole &#039;Pokemon is Satanic&#039; argument.--[[User:Dual|Dual]] 04:44, 29 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Late reply, but it seems rather likely to me that Dark actually refers to both. Darkness and nighttime are often used (both in Western and Eastern cultures, including Japan) as a symbolic reference to evil, especially the former. Several Dark Pokemon such as Murkrow also have a highly prominent connection to the night, be it evolutionary methods or location in the wild. Initially in Gold/Silver, it should be noted that every wild Dark Pokemon could only be found at night. Because of this, it is not necessarily true that the &amp;quot;Dark = Night&amp;quot; conception is a falsehood, so I don&#039;t think the night/darkness implications of the Dark type should be regarded as an outright misinterpretation so much as simply being opinionated. I&#039;ve decided to remove the sentence containing this statement for that reason. [[User:Marlowe|Marlowe]] 18:41, 12 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
good for you, now maybe you can stop spamming up the recent changes page huh? [[User:Happizelpom|&amp;lt;span style=&amp;quot;color:#FF7070&amp;quot;&amp;gt;Happi&amp;lt;/span&amp;gt;]][[User talk:Happizelpom|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt;zel&amp;lt;/span&amp;gt;]][[Special:Contributions/Happizelpom|&amp;lt;span style=&amp;quot;color:#660099&amp;quot;&amp;gt;pom&amp;lt;/span&amp;gt;]] 15:11, 12 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I often revise and edit my posts to make them clearer, so I apologize for that. If this is considered breaking the rules, please inform me. I&#039;ve also set my preferences in order to hide minor changes I&#039;ve identified, so hopefully it won&#039;t spam the section anymore. [[User:Marlowe|Marlowe]] 18:41, 12 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Just for the record, that doesn&#039;t stop others from seeing it in the recent changes. [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|Smarter than the average bear!]] 19:32, 12 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: I&#039;ve recognized this via my talk page. Please excuse my ignorance of wiki usage; I&#039;m still in the process of learning. Otherwise, please let me know if anyone disagrees with my recent edit on this article. [[User:Marlowe|Marlowe]] 19:58, 12 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: Moonlight Umbreon:But please,do not think ALL dark pokemon are evil.Umbreon evolves via happiness,Darkrai creates nightmares but wants to stop the battle between Dialga and Palkia,Houndoom saved a Togepi in the anime,and many dark type pokemon look like evil,but aren&#039;t.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Special?==&lt;br /&gt;
Are Dark-type moves really counted as Special-type moves? Even though most Dark-type moves are physical-based? --[[User talk:Venomoth|☯ ]][[User:Venomoth|*Ɣℯⲛօӎօṫհ*]][[User talk:Venomoth| ☯]] 17:21, 17 April 2008 (UTC)&lt;br /&gt;
:That&#039;s how it is in the Generation III games. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 20:19, 17 April 2008 (UTC)&lt;br /&gt;
::And Generation II. -Lord Hyren 02:05, 27 June 2008 (UTC)&lt;br /&gt;
:::At Earl&#039;s Pokémon Academy in Pokémon Stadium 2, one of his lectures for beginning Trainers lists the 17 types and clarifies whether moves of that type are based on Attack or Special Attack.  That lecture lists Dark as Special.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 03:31, 9 December 2008 (UTC)&lt;br /&gt;
::::Why exactly &#039;&#039;is&#039;&#039; Dark special? There is only 1 special move. What determines a type as special or physical? &amp;lt;span style=&amp;quot;color: #00FF60; font-weight: normal&amp;quot;&amp;gt;Sivart345&amp;lt;/span&amp;gt; &amp;lt;sup&amp;gt;(&amp;lt;span style=&amp;quot;color: #00FF60&amp;quot;&amp;gt;[[User:Sivart345|user]] · [[User talk:Sivart345|talk]] · [[Special:Contributions/Sivart345|contrib]]&amp;lt;/span&amp;gt;)&amp;lt;/sup&amp;gt; 20:59, 22 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
In the trivia section for [[Electric (type)]], it&#039;s mentioned that &#039;&#039;Because Electric&#039;s only weakness is to Ground, a pure Electric-type Pokémon with Levitate would have no weaknesses unless Gravity is used or the foe has Mold Breaker.&#039;&#039; Worth mentioning for Dark/Poison with Levitate? [[User:MaskedFalcon|MaskedFalcon]] 11:55, 19 December 2008 (UTC)&lt;br /&gt;
:No, because Dark&#039;s weakness is {{type2|Fighting}} and Poison&#039;s weakness is {{type2|Psychic}}.--&#039;&#039;&#039;[[User:Diby|&amp;lt;span style=&amp;quot;color:#6890F0;&amp;quot;&amp;gt;D&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;i&amp;lt;/span&amp;gt;]][[User talk:Diby|&amp;lt;span style=&amp;quot;color:#78C850;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;]][[Special:Contributions/Diby|&amp;lt;span style=&amp;quot;color:#F8D030;&amp;quot;&amp;gt;y&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 11:59, 19 December 2008 (UTC)&lt;br /&gt;
::What I meant was, suppose we had a combination Dark/Poison type with Levitate. Since Dark&#039;s Fighting weakness is canceled by Poison&#039;s resistance and Poison&#039;s Psychic weakness is nullified by Dark&#039;s immunity, the Pokémon would have no weaknesses. [[User:MaskedFalcon|MaskedFalcon]] 12:02, 19 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Language Translation ==&lt;br /&gt;
&lt;br /&gt;
dont remove or undo anything for enougth confusion pls .....[[User:Bakunawa|Bakunawa]] 08:13, 29 December 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>Moonlight umbreon</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Dark_(type)&amp;diff=875641</id>
		<title>Talk:Dark (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Dark_(type)&amp;diff=875641"/>
		<updated>2009-09-22T16:59:35Z</updated>

		<summary type="html">&lt;p&gt;Moonlight umbreon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== The Implication of Dark ==&lt;br /&gt;
&lt;br /&gt;
I added a little quip in the Characteristics section about other features of the Dark-type, specifically how many of the moves are associated with deception and stealing, earning it the title &amp;quot;Dark.&amp;quot; I&#039;m pretty sure Dark is not a reference to Night, even though Eevee involves into Umbreon at night, but I think that was just a way to showcase how Day and Night could be used in Gold/Silver. If anyone disagrees with this, I&#039;m interested in your opinion--[[User:MJuice|MJuice]] 02:12, 18 April 2007 (UTC)&lt;br /&gt;
:The Japanese name for the type is Evil, so your observations aren&#039;t without support.  However, over analyzing too much only adds fuel to the whole &#039;Pokemon is Satanic&#039; argument.--[[User:Dual|Dual]] 04:44, 29 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Late reply, but it seems rather likely to me that Dark actually refers to both. Darkness and nighttime are often used (both in Western and Eastern cultures, including Japan) as a symbolic reference to evil, especially the former. Several Dark Pokemon such as Murkrow also have a highly prominent connection to the night, be it evolutionary methods or location in the wild. Initially in Gold/Silver, it should be noted that every wild Dark Pokemon could only be found at night. Because of this, it is not necessarily true that the &amp;quot;Dark = Night&amp;quot; conception is a falsehood, so I don&#039;t think the night/darkness implications of the Dark type should be regarded as an outright misinterpretation so much as simply being opinionated. I&#039;ve decided to remove the sentence containing this statement for that reason. [[User:Marlowe|Marlowe]] 18:41, 12 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
good for you, now maybe you can stop spamming up the recent changes page huh? [[User:Happizelpom|&amp;lt;span style=&amp;quot;color:#FF7070&amp;quot;&amp;gt;Happi&amp;lt;/span&amp;gt;]][[User talk:Happizelpom|&amp;lt;span style=&amp;quot;color:#FF8000&amp;quot;&amp;gt;zel&amp;lt;/span&amp;gt;]][[Special:Contributions/Happizelpom|&amp;lt;span style=&amp;quot;color:#660099&amp;quot;&amp;gt;pom&amp;lt;/span&amp;gt;]] 15:11, 12 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I often revise and edit my posts to make them clearer, so I apologize for that. If this is considered breaking the rules, please inform me. I&#039;ve also set my preferences in order to hide minor changes I&#039;ve identified, so hopefully it won&#039;t spam the section anymore. [[User:Marlowe|Marlowe]] 18:41, 12 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Just for the record, that doesn&#039;t stop others from seeing it in the recent changes. [[User:The Dark Fiddler|The Dark Fiddler]] - [[User talk:The Dark Fiddler|Smarter than the average bear!]] 19:32, 12 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::: I&#039;ve recognized this via my talk page. Please excuse my ignorance of wiki usage; I&#039;m still in the process of learning. Otherwise, please let me know if anyone disagrees with my recent edit on this article. [[User:Marlowe|Marlowe]] 19:58, 12 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::: Moonlight Umbreon:But please,do not think ALL dark pokemon are evil.Umbreon evolves via happiness,Darkrai creates nightmares but wants to stop the battle between Dialga and Palkia,Houndoom saved a Togepi in the anime,and many dark type pokemon &#039;&#039;&#039;Bold text&#039;&#039;&#039;look &#039;&#039;&#039;Bold text&#039;&#039;&#039; like evil,but aren&#039;t.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Special?==&lt;br /&gt;
Are Dark-type moves really counted as Special-type moves? Even though most Dark-type moves are physical-based? --[[User talk:Venomoth|☯ ]][[User:Venomoth|*Ɣℯⲛօӎօṫհ*]][[User talk:Venomoth| ☯]] 17:21, 17 April 2008 (UTC)&lt;br /&gt;
:That&#039;s how it is in the Generation III games. [[User:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;TESH&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Tesh|&amp;lt;span style=&amp;quot;color:#B7AD96;&amp;quot;&amp;gt;&#039;&#039;&#039;IGIGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 20:19, 17 April 2008 (UTC)&lt;br /&gt;
::And Generation II. -Lord Hyren 02:05, 27 June 2008 (UTC)&lt;br /&gt;
:::At Earl&#039;s Pokémon Academy in Pokémon Stadium 2, one of his lectures for beginning Trainers lists the 17 types and clarifies whether moves of that type are based on Attack or Special Attack.  That lecture lists Dark as Special.  [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 03:31, 9 December 2008 (UTC)&lt;br /&gt;
::::Why exactly &#039;&#039;is&#039;&#039; Dark special? There is only 1 special move. What determines a type as special or physical? &amp;lt;span style=&amp;quot;color: #00FF60; font-weight: normal&amp;quot;&amp;gt;Sivart345&amp;lt;/span&amp;gt; &amp;lt;sup&amp;gt;(&amp;lt;span style=&amp;quot;color: #00FF60&amp;quot;&amp;gt;[[User:Sivart345|user]] · [[User talk:Sivart345|talk]] · [[Special:Contributions/Sivart345|contrib]]&amp;lt;/span&amp;gt;)&amp;lt;/sup&amp;gt; 20:59, 22 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
In the trivia section for [[Electric (type)]], it&#039;s mentioned that &#039;&#039;Because Electric&#039;s only weakness is to Ground, a pure Electric-type Pokémon with Levitate would have no weaknesses unless Gravity is used or the foe has Mold Breaker.&#039;&#039; Worth mentioning for Dark/Poison with Levitate? [[User:MaskedFalcon|MaskedFalcon]] 11:55, 19 December 2008 (UTC)&lt;br /&gt;
:No, because Dark&#039;s weakness is {{type2|Fighting}} and Poison&#039;s weakness is {{type2|Psychic}}.--&#039;&#039;&#039;[[User:Diby|&amp;lt;span style=&amp;quot;color:#6890F0;&amp;quot;&amp;gt;D&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;i&amp;lt;/span&amp;gt;]][[User talk:Diby|&amp;lt;span style=&amp;quot;color:#78C850;&amp;quot;&amp;gt;b&amp;lt;/span&amp;gt;]][[Special:Contributions/Diby|&amp;lt;span style=&amp;quot;color:#F8D030;&amp;quot;&amp;gt;y&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 11:59, 19 December 2008 (UTC)&lt;br /&gt;
::What I meant was, suppose we had a combination Dark/Poison type with Levitate. Since Dark&#039;s Fighting weakness is canceled by Poison&#039;s resistance and Poison&#039;s Psychic weakness is nullified by Dark&#039;s immunity, the Pokémon would have no weaknesses. [[User:MaskedFalcon|MaskedFalcon]] 12:02, 19 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Language Translation ==&lt;br /&gt;
&lt;br /&gt;
dont remove or undo anything for enougth confusion pls .....[[User:Bakunawa|Bakunawa]] 08:13, 29 December 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>Moonlight umbreon</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dark_(type)&amp;diff=875634</id>
		<title>Dark (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dark_(type)&amp;diff=875634"/>
		<updated>2009-09-22T16:54:17Z</updated>

		<summary type="html">&lt;p&gt;Moonlight umbreon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ElementalTypes|dark}}&lt;br /&gt;
{{TypeNotice|Dark|あく|Aku}}&lt;br /&gt;
Some notable trainers of Dark-types include [[Karen]] of the [[Indigo Plateau]] [[Elite Four]] and [[Sidney]] of the [[Hoenn]] Elite Four. Notably, the Dark-type is the only type that has not had at least one [[Pokémon Gym]] dedicated to it.&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=dark|&lt;br /&gt;
HP=66 |&lt;br /&gt;
Attack=93 |&lt;br /&gt;
Defense=59 |&lt;br /&gt;
SpAtk=76 |&lt;br /&gt;
SpDef=60 |&lt;br /&gt;
Speed=71 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=dark|&lt;br /&gt;
HP=75.69 |&lt;br /&gt;
Attack=103.06 |&lt;br /&gt;
Defense=75.75 |&lt;br /&gt;
SpAtk=85.19 |&lt;br /&gt;
SpDef=73.81 |&lt;br /&gt;
Speed=77.25 }}&lt;br /&gt;
&amp;lt;!--out of 16--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Dark&lt;br /&gt;
|weakto1=Bug&lt;br /&gt;
|weakto2=Fighting&lt;br /&gt;
|resist1=Dark&lt;br /&gt;
|resist2=Ghost&lt;br /&gt;
|unaffected1=Psychic&lt;br /&gt;
|weaken1=Ghost&lt;br /&gt;
|weaken2=Psychic&lt;br /&gt;
|resisted1=Dark&lt;br /&gt;
|resisted2=Fighting&lt;br /&gt;
|resisted3=Steel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Dark-type Pokémon were added in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
Dark-type Pokémon are notable for the fact that they don&#039;t have any strong stat trends other than Attack (which is in and of itself modified by a few powerful outliers and slightly ironic as Dark was a special type, not a physical type), but usually have relatively poor defenses, with the exception of {{p|Umbreon}} and {{p|Tyranitar}} (the second is probably due to {{t|Rock|its other type}}). Just the same, Pokémon that are both Dark-type and {{type2|Ghost}} have no true weaknesses, as the resistances of the Dark-type cover the weaknesses of Ghost, and vice-versa. One of the greatest advantages of the Dark-type is that they are immune to {{type2|Psychic}}s.&lt;br /&gt;
&lt;br /&gt;
Dark-type moves, when combating Psychic-types, are especially useful due to their secondary effects; {{m|Crunch}} lowers Defense (an already low stat among Psychic-types), {{m|Bite}} causes {{Status|flinch|Flinching}}, {{m|Faint Attack}} never misses, {{m|Night Slash}} has a high [[critical hit]] ratio while {{m|Pursuit}} hits Pokémon as they switch for double damage. Many Dark-type moves also involve stealing or deception, such as moves like {{m|Thief}}, which steals an opponent&#039;s held item, and {{m|Snatch}}, which steals the beneficial effects of an opponent&#039;s moves.&lt;br /&gt;
&lt;br /&gt;
Interestingly, despite the fact that in generations prior to [[Generation IV]], all Dark-type moves were [[special move]]s, there is only &#039;&#039;one&#039;&#039; special Dark-type move in Generation IV (Dark Pulse), which itself was introduced in that generation, meaning all Dark-type moves from before are actually considered [[physical move]]s.&lt;br /&gt;
&lt;br /&gt;
When used in contests, Dark-type moves typically become [[Smart Contest|Smart]]-type, but can also be any of the other four Contest types.&lt;br /&gt;
&lt;br /&gt;
In total, there are 23 Pokémon with the Dark-type.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
&lt;br /&gt;
===Pure Dark-type Pokémon===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color light}}; -moz-border-radius: 1em; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|197&lt;br /&gt;
|{{MS|197|Umbreon}}&lt;br /&gt;
|{{p|Umbreon}}&lt;br /&gt;
|-&lt;br /&gt;
|261&lt;br /&gt;
|{{MS|261|Poochyena}}&lt;br /&gt;
|{{p|Poochyena}}&lt;br /&gt;
|-&lt;br /&gt;
|262&lt;br /&gt;
|{{MS|262|Mightyena}}&lt;br /&gt;
|{{p|Mightyena}}&lt;br /&gt;
|-&lt;br /&gt;
|359&lt;br /&gt;
|{{MS|359|Absol}}&lt;br /&gt;
|{{p|Absol}}&lt;br /&gt;
|-&lt;br /&gt;
|491&lt;br /&gt;
|{{MS|491|Darkrai}}&lt;br /&gt;
|{{p|Darkrai}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Dark-type Pokémon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Dark-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color light}}; -moz-border-radius: 1em; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|198&lt;br /&gt;
|{{MS|198|Murkrow}}&lt;br /&gt;
|{{p|Murkrow}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|215&lt;br /&gt;
|{{MS|215|Sneasel}}&lt;br /&gt;
|{{p|Sneasel}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|228&lt;br /&gt;
|{{MS|228|Houndour}}&lt;br /&gt;
|{{p|Houndour}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|229&lt;br /&gt;
|{{MS|229|Houndoom}}&lt;br /&gt;
|{{p|Houndoom}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|302&lt;br /&gt;
|{{MS|302|Sableye}}&lt;br /&gt;
|{{p|Sableye}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
|430&lt;br /&gt;
|{{MS|430|Honchkrow}}&lt;br /&gt;
|{{p|Honchkrow}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|461&lt;br /&gt;
|{{MS|461|Weavile}}&lt;br /&gt;
|{{p|Weavile}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Dark-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color light}}; -moz-border-radius: 1em; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|248&lt;br /&gt;
|{{MS|248|Tyranitar}}&lt;br /&gt;
|{{p|Tyranitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|274&lt;br /&gt;
|{{MS|274|Nuzleaf}}&lt;br /&gt;
|{{p|Nuzleaf}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|275&lt;br /&gt;
|{{MS|275|Shiftry}}&lt;br /&gt;
|{{p|Shiftry}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|318&lt;br /&gt;
|{{MS|318|Carvanha}}&lt;br /&gt;
|{{p|Carvanha}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|319&lt;br /&gt;
|{{MS|319|Sharpedo}}&lt;br /&gt;
|{{p|Sharpedo}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|332&lt;br /&gt;
|{{MS|332|Cacturne}}&lt;br /&gt;
|{{p|Cacturne}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|342&lt;br /&gt;
|{{MS|342|Crawdaunt}}&lt;br /&gt;
|{{p|Crawdaunt}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|434&lt;br /&gt;
|{{MS|434|Stunky}}&lt;br /&gt;
|{{p|Stunky}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|435&lt;br /&gt;
|{{MS|435|Skuntank}}&lt;br /&gt;
|{{p|Skuntank}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|442&lt;br /&gt;
|{{MS|442|Spiritomb}}&lt;br /&gt;
|{{p|Spiritomb}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|452&lt;br /&gt;
|{{MS|452|Drapion}}&lt;br /&gt;
|{{p|Drapion}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
&lt;br /&gt;
===Damage-dealing moves===&lt;br /&gt;
&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{dark color}}; -moz-border-radius: 1em; border: 5px solid #{{dark color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{dark color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Assurance}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 50&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the target has already taken some damage in the same turn, this attack&#039;s power is doubled. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Beat Up}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Does more damage the more Pokémon are in the user&#039;s party. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bite}}{{tt|*|Normal-type move in Generation I}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of causing the opponent to {{status|Flinch|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Crunch}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 20% chance of lowering target&#039;s {{stat|Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dark Pulse}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 20% chance of making the target {{status|Flinch|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Faint Attack}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fling}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Throws held item, power and effects depend on held item.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Knock Off}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Prevents the target from using its held item.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Night Slash}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 70&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Payback}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 50&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Power doubles if used after opponent attacks.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Punishment}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Power increases the more the target has powered up with stat changes.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Pursuit}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Deals double damage if target is switching out of battle.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sucker Punch}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Attacks first. Fails if target is not preparing an attack.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Thief}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Steals target&#039;s held item if user has no held item.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Non-damaging moves===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{dark color}}; -moz-border-radius: 1em; border: 5px solid #{{dark color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{dark color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dark Void}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Both foes&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Puts the target to {{status|Sleep|sleep}}. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Embargo}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Prevents the target from using its held item. Also prevents Trainers from using items on it. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fake Tears}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Sharply lowers the target&#039;s {{stat|Special Defense}}.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Flatter}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Confuses the target. However, it also raises the target&#039;s {{stat|Special Attack}}.   &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Memento}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The user faints. In return, it sharply lowers the target&#039;s {{stat|Attack}} and {{stat|Special Attack}}.    &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Nasty Plot}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Sharply raises the user&#039;s {{stat|Special Attack}}. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Snatch}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Reaction&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Steals the effects of any healing or status-changing move the target attempts to use.     &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Switcheroo}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The user trades held items with the target. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Taunt}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The target can only use attack moves for two to four turns.      &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Torment}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The target can&#039;t use the same move twice in a row.       &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* There are no Dark-type moves with a base power greater than 80, making it the only elemental type without a single move with a base power of 100 or more (other than {{m|Judgement}}).&lt;br /&gt;
** This means that while holding the {{DL|Plate|Dread Plate}}, {{p|Arceus}}&#039;s {{m|Judgment}} becomes the strongest Dark-type move with 100 power.&lt;br /&gt;
* None of the main characters of the {{pkmn|anime}} own a Dark-type Pokémon. However, {{Ash}}, [[James]], and {{an|May}} own or have owned Pokémon that can evolve into a Dark-type.&lt;br /&gt;
* Officially, this type&#039;s Brazilian Portuguese translation is &amp;quot;Noturno&amp;quot;, but at times it is named as &amp;quot;Sombrio&amp;quot; or &amp;quot;Trevas&amp;quot; as well.&lt;br /&gt;
* However,&#039;&#039;Sombrio&#039;&#039; means Shadow,another type.&lt;br /&gt;
* Due to {{p|Magnemite}} and {{p|Magneton}}&#039;s type change in [[Generation II]], the Dark-type is the only type which does not have members from all generations released so far.&lt;br /&gt;
** Also due to this, it is the only type absent from a [[regional Pokédex]], not appearing in the [[Kanto Dex]].&lt;br /&gt;
* There is no damaging Dark-type move with an accuracy lower than 100%.&lt;br /&gt;
* There has yet to be a [[Pokémon Gym]] that specializes in the Dark-type. Despite this, there have been two Elite Four members who specialize in Dark-type Pokémon.&lt;br /&gt;
* {{p|Poochyena}} is the only known pure-Dark-type Pokémon that is able to evolve.&lt;br /&gt;
* There are no Generation I Dark-Type Pokemon. This is because Dark-Type Pokemon didn&#039;t appear until Generation II&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Brazilian Portuguese: &#039;&#039;&#039;Noturno (Nocturnal)&#039;&#039;&#039;&lt;br /&gt;
* Dutch: &#039;&#039;&#039;Duister&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;Ténèbres&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Unlicht&#039;&#039;&#039;&lt;br /&gt;
* Hebrew: &#039;&#039;&#039;אפל&#039;&#039;&#039; &#039;&#039;affel&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Buio&#039;&#039;&#039;&lt;br /&gt;
* Japanese: &#039;&#039;&#039;あく&#039;&#039;&#039; (悪) &#039;&#039;aku&#039;&#039;&lt;br /&gt;
* Korean: &#039;&#039;&#039;악&#039;&#039;&#039; &#039;&#039;ak&#039;&#039;&lt;br /&gt;
* Polish: &#039;&#039;&#039;Mroczny&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Siniestro&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[de:Unlicht (Typ)]]&lt;br /&gt;
[[fr:Ténèbres]]&lt;br /&gt;
[[ja:あく]]&lt;br /&gt;
[[pt:Tipo Dark]]&lt;/div&gt;</summary>
		<author><name>Moonlight umbreon</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dark_(type)&amp;diff=873719</id>
		<title>Dark (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dark_(type)&amp;diff=873719"/>
		<updated>2009-09-20T18:24:12Z</updated>

		<summary type="html">&lt;p&gt;Moonlight umbreon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ElementalTypes|dark}}&lt;br /&gt;
{{TypeNotice|Dark|あく|Aku}}&lt;br /&gt;
Some notable trainers of Dark-types include [[Karen]] of the [[Indigo Plateau]] [[Elite Four]] and [[Sidney]] of the [[Hoenn]] Elite Four. Notably, the Dark-type is the only type that has not had at least one [[Pokémon Gym]] dedicated to it.&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=dark|&lt;br /&gt;
HP=66 |&lt;br /&gt;
Attack=93 |&lt;br /&gt;
Defense=59 |&lt;br /&gt;
SpAtk=76 |&lt;br /&gt;
SpDef=60 |&lt;br /&gt;
Speed=71 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=dark|&lt;br /&gt;
HP=75.69 |&lt;br /&gt;
Attack=103.06 |&lt;br /&gt;
Defense=75.75 |&lt;br /&gt;
SpAtk=85.19 |&lt;br /&gt;
SpDef=73.81 |&lt;br /&gt;
Speed=77.25 }}&lt;br /&gt;
&amp;lt;!--out of 16--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Dark&lt;br /&gt;
|weakto1=Bug&lt;br /&gt;
|weakto2=Fighting&lt;br /&gt;
|resist1=Dark&lt;br /&gt;
|resist2=Ghost&lt;br /&gt;
|unaffected1=Psychic&lt;br /&gt;
|weaken1=Ghost&lt;br /&gt;
|weaken2=Psychic&lt;br /&gt;
|resisted1=Dark&lt;br /&gt;
|resisted2=Fighting&lt;br /&gt;
|resisted3=Steel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Dark-type Pokémon were added in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
Dark-type Pokémon are notable for the fact that they don&#039;t have any strong stat trends other than Attack (which is in and of itself modified by a few powerful outliers and slightly ironic as Dark was a special type, not a physical type), but usually have relatively poor defenses, with the exception of {{p|Umbreon}} and {{p|Tyranitar}} (the second is probably due to {{t|Rock|its other type}}). Just the same, Pokémon that are both Dark-type and {{type2|Ghost}} have no true weaknesses, as the resistances of the Dark-type cover the weaknesses of Ghost, and vice-versa. One of the greatest advantages of the Dark-type is that they are immune to {{type2|Psychic}}s.&lt;br /&gt;
&lt;br /&gt;
Dark-type moves, when combating Psychic-types, are especially useful due to their secondary effects; {{m|Crunch}} lowers Defense (an already low stat among Psychic-types), {{m|Bite}} causes {{Status|flinch|Flinching}}, {{m|Faint Attack}} never misses, {{m|Night Slash}} has a high [[critical hit]] ratio while {{m|Pursuit}} hits Pokémon as they switch for double damage. Many Dark-type moves also involve stealing or deception, such as moves like {{m|Thief}}, which steals an opponent&#039;s held item, and {{m|Snatch}}, which steals the beneficial effects of an opponent&#039;s moves.&lt;br /&gt;
&lt;br /&gt;
Interestingly, despite the fact that in generations prior to [[Generation IV]], all Dark-type moves were [[special move]]s, there is only &#039;&#039;one&#039;&#039; special Dark-type move in Generation IV (Dark Pulse), which itself was introduced in that generation, meaning all Dark-type moves from before are actually considered [[physical move]]s.&lt;br /&gt;
&lt;br /&gt;
When used in contests, Dark-type moves typically become [[Smart Contest|Smart]]-type, but can also be any of the other four Contest types.&lt;br /&gt;
&lt;br /&gt;
In total, there are 23 Pokémon with the Dark-type.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
&lt;br /&gt;
===Pure Dark-type Pokémon===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color light}}; -moz-border-radius: 1em; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|197&lt;br /&gt;
|{{MS|197|Umbreon}}&lt;br /&gt;
|{{p|Umbreon}}&lt;br /&gt;
|-&lt;br /&gt;
|261&lt;br /&gt;
|{{MS|261|Poochyena}}&lt;br /&gt;
|{{p|Poochyena}}&lt;br /&gt;
|-&lt;br /&gt;
|262&lt;br /&gt;
|{{MS|262|Mightyena}}&lt;br /&gt;
|{{p|Mightyena}}&lt;br /&gt;
|-&lt;br /&gt;
|359&lt;br /&gt;
|{{MS|359|Absol}}&lt;br /&gt;
|{{p|Absol}}&lt;br /&gt;
|-&lt;br /&gt;
|491&lt;br /&gt;
|{{MS|491|Darkrai}}&lt;br /&gt;
|{{p|Darkrai}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Dark-type Pokémon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Dark-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color light}}; -moz-border-radius: 1em; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|198&lt;br /&gt;
|{{MS|198|Murkrow}}&lt;br /&gt;
|{{p|Murkrow}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|215&lt;br /&gt;
|{{MS|215|Sneasel}}&lt;br /&gt;
|{{p|Sneasel}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|228&lt;br /&gt;
|{{MS|228|Houndour}}&lt;br /&gt;
|{{p|Houndour}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|229&lt;br /&gt;
|{{MS|229|Houndoom}}&lt;br /&gt;
|{{p|Houndoom}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
|302&lt;br /&gt;
|{{MS|302|Sableye}}&lt;br /&gt;
|{{p|Sableye}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
|430&lt;br /&gt;
|{{MS|430|Honchkrow}}&lt;br /&gt;
|{{p|Honchkrow}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|461&lt;br /&gt;
|{{MS|461|Weavile}}&lt;br /&gt;
|{{p|Weavile}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Dark-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dark color light}}; -moz-border-radius: 1em; border: 5px solid #{{dark color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dark color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|248&lt;br /&gt;
|{{MS|248|Tyranitar}}&lt;br /&gt;
|{{p|Tyranitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|274&lt;br /&gt;
|{{MS|274|Nuzleaf}}&lt;br /&gt;
|{{p|Nuzleaf}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|275&lt;br /&gt;
|{{MS|275|Shiftry}}&lt;br /&gt;
|{{p|Shiftry}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|318&lt;br /&gt;
|{{MS|318|Carvanha}}&lt;br /&gt;
|{{p|Carvanha}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|319&lt;br /&gt;
|{{MS|319|Sharpedo}}&lt;br /&gt;
|{{p|Sharpedo}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|332&lt;br /&gt;
|{{MS|332|Cacturne}}&lt;br /&gt;
|{{p|Cacturne}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|342&lt;br /&gt;
|{{MS|342|Crawdaunt}}&lt;br /&gt;
|{{p|Crawdaunt}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|434&lt;br /&gt;
|{{MS|434|Stunky}}&lt;br /&gt;
|{{p|Stunky}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|435&lt;br /&gt;
|{{MS|435|Skuntank}}&lt;br /&gt;
|{{p|Skuntank}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|442&lt;br /&gt;
|{{MS|442|Spiritomb}}&lt;br /&gt;
|{{p|Spiritomb}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|452&lt;br /&gt;
|{{MS|452|Drapion}}&lt;br /&gt;
|{{p|Drapion}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
&lt;br /&gt;
===Damage-dealing moves===&lt;br /&gt;
&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{dark color}}; -moz-border-radius: 1em; border: 5px solid #{{dark color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{dark color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Assurance}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 50&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If the target has already taken some damage in the same turn, this attack&#039;s power is doubled. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Beat Up}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Does more damage the more Pokémon are in the user&#039;s party. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bite}}{{tt|*|Normal-type move in Generation I}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of causing the opponent to {{status|Flinch|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Crunch}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 20% chance of lowering target&#039;s {{stat|Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dark Pulse}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 20% chance of making the target {{status|Flinch|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Faint Attack}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fling}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Throws held item, power and effects depend on held item.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Knock Off}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Prevents the target from using its held item.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Night Slash}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 70&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Payback}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 50&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Power doubles if used after opponent attacks.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Punishment}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Power increases the more the target has powered up with stat changes.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Pursuit}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Deals double damage if target is switching out of battle.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sucker Punch}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Attacks first. Fails if target is not preparing an attack.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Thief}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Steals target&#039;s held item if user has no held item.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Non-damaging moves===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{dark color}}; -moz-border-radius: 1em; border: 5px solid #{{dark color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dark color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{dark color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dark Void}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Both foes&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Puts the target to {{status|Sleep|sleep}}. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Embargo}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Prevents the target from using its held item. Also prevents Trainers from using items on it. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fake Tears}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Sharply lowers the target&#039;s {{stat|Special Defense}}.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Flatter}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Confuses the target. However, it also raises the target&#039;s {{stat|Special Attack}}.   &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Memento}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The user faints. In return, it sharply lowers the target&#039;s {{stat|Attack}} and {{stat|Special Attack}}.    &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Nasty Plot}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Sharply raises the user&#039;s {{stat|Special Attack}}. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Snatch}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Reaction&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Steals the effects of any healing or status-changing move the target attempts to use.     &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Switcheroo}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The user trades held items with the target. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Taunt}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The target can only use attack moves for two to four turns.      &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Torment}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The target can&#039;t use the same move twice in a row.       &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* There are no Dark-type moves with a base power greater than 80, making it the only elemental type without a single move with a base power of 100 or more (other than {{m|Judgement}}).&lt;br /&gt;
** This means that while holding the {{DL|Plate|Dread Plate}}, {{p|Arceus}}&#039;s {{m|Judgment}} becomes the strongest Dark-type move with 100 power.&lt;br /&gt;
* None of the main characters of the {{pkmn|anime}} own a Dark-type Pokémon. However, {{Ash}}, [[James]], and {{an|May}} own or have owned Pokémon that can evolve into a Dark-type.&lt;br /&gt;
* Officially, this type&#039;s Brazilian Portuguese translation is &amp;quot;Noturno&amp;quot;, but at times it is named as &amp;quot;Sombrio&amp;quot; or &amp;quot;Trevas&amp;quot; as well.&lt;br /&gt;
* However,&#039;&#039;Sombrio&#039;&#039;means Shadow,another type.&lt;br /&gt;
* Due to {{p|Magnemite}} and {{p|Magneton}}&#039;s type change in [[Generation II]], the Dark-type is the only type which does not have members from all generations released so far.&lt;br /&gt;
** Also due to this, it is the only type absent from a [[regional Pokédex]], not appearing in the [[Kanto Dex]].&lt;br /&gt;
* There is no damaging Dark-type move with an accuracy lower than 100%.&lt;br /&gt;
* There has yet to be a [[Pokémon Gym]] that specializes in the Dark-type. Despite this, there have been two Elite Four members who specialize in Dark-type Pokémon.&lt;br /&gt;
* {{p|Poochyena}} is the only known pure-Dark-type Pokémon that is able to evolve.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Brazilian Portuguese: &#039;&#039;&#039;Noturno (Nocturnal)&#039;&#039;&#039;&lt;br /&gt;
* Dutch: &#039;&#039;&#039;Duister&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;Ténèbres&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Unlicht&#039;&#039;&#039;&lt;br /&gt;
* Hebrew: &#039;&#039;&#039;אפל&#039;&#039;&#039; &#039;&#039;affel&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Buio&#039;&#039;&#039;&lt;br /&gt;
* Japanese: &#039;&#039;&#039;あく&#039;&#039;&#039; (悪) &#039;&#039;aku&#039;&#039;&lt;br /&gt;
* Korean: &#039;&#039;&#039;악&#039;&#039;&#039; &#039;&#039;ak&#039;&#039;&lt;br /&gt;
* Polish: &#039;&#039;&#039;Mroczny&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Siniestro&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[de:Unlicht (Typ)]]&lt;br /&gt;
[[fr:Ténèbres]]&lt;br /&gt;
[[ja:あく]]&lt;br /&gt;
[[pt:Tipo Dark]]&lt;/div&gt;</summary>
		<author><name>Moonlight umbreon</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Powerhouse_Pok%C3%A9mon&amp;diff=865631</id>
		<title>Powerhouse Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Powerhouse_Pok%C3%A9mon&amp;diff=865631"/>
		<updated>2009-09-13T19:36:21Z</updated>

		<summary type="html">&lt;p&gt;Moonlight umbreon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Pseudo-legendary&#039;&#039;&#039; is a term commonly used to refer to any Pokémon that has a three-stage [[evolution]] line, two [[Elemental types|type]]s, as well as a [[base stats|base stat total]] of 600. Pseudo-legendaries are more powerful than many other non-legendary Pokémon, if only for their base stats, and in particular, have an outstanding {{stat|Attack}} stat. They also have incredibly diverse movepools and can usually be obtained only in their first form. Due to this, raising them is difficult since they require a lot of [[experience]] to [[Level|level up]]. Since the pseudo-legendaries are very powerful, they are commonly used by many {{pkmn|Trainer}}s in their teams. Three of the five pseudo-legendaries Pokémon are {{type2|Dragon}}.&lt;br /&gt;
&lt;br /&gt;
==List of pseudo-legendaries==&lt;br /&gt;
There are five Pokémon considered to be pseudo-legendaries. The following shows the pseudo-legendaries, their types, and the Pokémon they evolve from.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #272727; -moz-border-radius: 10px; border: 5px solid #525252&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{cynthia color light}}; -moz-border-radius-topleft: 5px;&amp;quot; | {{color2|272727|Generation I}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{cynthia color light}}&amp;quot; | {{color2|272727|Generation II}}&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{cynthia color light}}&amp;quot; | {{color2|272727|Generation III}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{cynthia color light}}; -moz-border-radius-topright: 5px;&amp;quot;| {{color2|272727|Generation IV}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{kanto color light}}&amp;quot; | [[Image:149.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Dragonite|{{kanto color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{johto color light}}&amp;quot; | [[Image:248.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Tyranitar|{{johto color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{hoenn color light}}&amp;quot; | [[Image:373.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Salamence|{{hoenn color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{colo color light}}&amp;quot; | [[Image:376.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Metagross|{{colo color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{sinnoh color light}}&amp;quot; | [[Image:445.png]]&amp;lt;br&amp;gt;&#039;&#039;&#039;{{pcolor|Garchomp|{{sinnoh color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;font-size: 90%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{typecolor|Dragon}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}&amp;quot; | {{typecolor|Flying}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color}}&amp;quot; | {{typecolor|Dark}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{typecolor|Dragon}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}&amp;quot; | {{typecolor|Flying}}&lt;br /&gt;
| style=&amp;quot;background:#{{steel color}}&amp;quot; | {{typecolor|Steel}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{typecolor|Psychic}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{typecolor|Dragon}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{cynthia color light}}&amp;quot; | {{color|272727|Evolves from}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{kanto color light}}&amp;quot; | [[Image:148.png]]&amp;lt;br&amp;gt;{{pcolor|Dragonair|{{kanto color dark}}}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{johto color light}}&amp;quot; | [[Image:247.png]]&amp;lt;br&amp;gt;{{pcolor|Pupitar|{{johto color dark}}}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{hoenn color light}}&amp;quot; | [[Image:372.png]]&amp;lt;br&amp;gt;{{pcolor|Shelgon|{{hoenn color dark}}}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{colo color light}}&amp;quot; | [[Image:375.png]]&amp;lt;br&amp;gt;{{pcolor|Metang|{{colo color dark}}}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{sinnoh color light}}&amp;quot; | [[Image:444.png]]&amp;lt;br&amp;gt;{{pcolor|Gabite|{{sinnoh color dark}}}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;font-size: 90%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{typecolor|Dragon}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{typecolor|Dragon}}&lt;br /&gt;
| style=&amp;quot;background:#{{steel color}}&amp;quot; | {{typecolor|Steel}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{typecolor|Psychic}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{typecolor|Dragon}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{cynthia color light}}&amp;quot; | {{color|272727|Evolves from}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{kanto color light}}&amp;quot; | [[Image:147.png]]&amp;lt;br&amp;gt;{{pcolor|Dratini|{{kanto color dark}}}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{johto color light}}&amp;quot; | [[Image:246.png]]&amp;lt;br&amp;gt;{{pcolor|Larvitar|{{johto color dark}}}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{hoenn color light}}&amp;quot; | [[Image:371.png]]&amp;lt;br&amp;gt;{{pcolor|Bagon|{{hoenn color dark}}}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{colo color light}}&amp;quot; | [[Image:374.png]]&amp;lt;br&amp;gt;{{pcolor|Beldum|{{colo color dark}}}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{sinnoh color light}}&amp;quot; | [[Image:443.png]]&amp;lt;br&amp;gt;{{pcolor|Gible|{{sinnoh color dark}}}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;font-size: 90%;&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}; -moz-border-radius-bottomleft: 5px;&amp;quot; colspan=&amp;quot;2&amp;quot; | {{typecolor|Dragon}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{typecolor|Dragon}}&lt;br /&gt;
| style=&amp;quot;background:#{{steel color}}&amp;quot; | {{typecolor|Steel}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{typecolor|Psychic}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{typecolor|Dragon}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}; -moz-border-radius-bottomright: 5px;&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
With the exception of {{p|Garchomp}}&#039;s evolution family, the pseudo-legendaries are usually situated next to the [[legendary trio]]s in the [[Pokédex]]es of their respective [[Generation]]s.  In both the [[National Pokédex]] and [[List of Pokémon by Johto Dex number|Johto Dex]], the evolutionary lines of {{p|Dragonite}} and {{p|Tyranitar}} are located just after the [[legendary trio]] and before the [[List of tiers#Uber|Ubers]] of their respective generation (they are located next to each other in the Johto Dex).  Similarly, the {{p|Salamence}} and {{p|Metagross}} lines are located next to each other right before the [[legendary golems]] in both the National Pokédex and [[List of Pokémon by Hoenn Dex number|Hoenn Dex]].&lt;br /&gt;
&lt;br /&gt;
Besides {{p|Metagross}}, the pseudo-legendaries have a double weakness to one type: in the case of {{p|Dragonite}}, {{p|Salamence}}, and {{p|Garchomp}} the double weakness is to {{type2|Ice}} moves, while {{p|Tyranitar}} has a double weakness to {{type2|Fighting}} moves.&lt;br /&gt;
&lt;br /&gt;
All of the pseudo-legendaries also have an immunity to one type.  For {{p|Dragonite}} and {{p|Salamence}} it is  {{type2|Ground}}, for {{p|Tyranitar}} it is {{type2|Psychic}}, for {{p|Metagross}} it is {{type2|Poison}}, and for {{p|Garchomp}} it is {{type2|Electric}}.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
These Pokémon are used in-game almost exclusively by the final members of the [[Elite Four]] and [[Champion]]s. {{p|Dragonite}} is used by [[Lance]], the final Elite Four member in [[Generation I]] and {{v2|FireRed and LeafGreen|s}}; it is used again by Lance as the Champion in [[Generation II]]. {{p|Tyranitar}} is used by {{ga|Blue}}, the Champion, but only in the second round of the Elite Four in FireRed and LeafGreen. {{p|Salamence}} is used by {{EF|Drake}}, the final Elite Four member in {{3v2|Ruby|Sapphire|Emerald}}. {{p|Metagross}} is used by [[Steven Stone]], the Champion in Ruby and Sapphire, and ex-Champion in Emerald. {{p|Garchomp}} is used by [[Cynthia]], the Champion in {{3v2|Diamond|Pearl|Platinum}}. In HeartGold and SoulSilver, Lance uses a Dragonite, but when he is battled again, he will replace two of his three Dragonite with the two other Dragon Pseudo-legendaries, Salamence and Garchomp. This means that all Pseudo-legendaries have been used by a Champion at least once.&lt;br /&gt;
&lt;br /&gt;
Pseudo-legendaries are obtainable in the wild strictly in their first form for the first two games of their generation. However, {{p|Dragonair}} is  obtainable in the wild in most games where {{p|Dratini}} is (all but {{3v2|Red|Green|Blue}}). Likewise, {{p|Pupitar}} is available in the wild in {{v2|Crystal}}. {{p|Gabite}} is also found in {{si|Victory Road}} in {{v2|Platinum}}.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Colosseum]]===&lt;br /&gt;
In story mode, {{pkmn2|Shadow}} {{p|Metagross}} is used by [[Nascour]] and Shadow {{p|Tyranitar}} is used by [[Evice]]; it is notable that the two [[Cipher]] leaders have positions comparable to those of the final [[Elite Four]] member and [[Champion]], respectively. {{Pokémon XD}} complemented the list of pseudo-legendaries as of [[Generation III]] by featuring Shadow {{p|Salamence}} (used by [[Eldes]]) and Shadow {{p|Dragonite}} (used by [[Miror B.]]). Another commonality is that all four pseudo-legendaries have {{m|Shadow Rush}} as one of their Shadow Moves.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Cynthia&#039;s_Garchomp.jpg|thumb|right|200px|[[Cynthia&#039;s Garchomp]] in the anime]]&lt;br /&gt;
All the pseudo-legendaries have appeared in the anime.&lt;br /&gt;
*{{p|Dragonite}} debuted as a silhouette in &#039;&#039;[[EP013|Mystery at the Lighthouse]]&#039;&#039;, but appeared physically in &#039;&#039;[[Mewtwo Strikes Back]]&#039;&#039;.&lt;br /&gt;
:*Dragonite has also appeared belonging to [[Drake (Orange League)|Drake]] and [[Lance#In the anime|Lance]], both regional champions.&lt;br /&gt;
*{{TP|Vicious|Tyranitar}} debuted in &#039;&#039;[[Celebi: Voice of the Forest]]&#039;&#039;.&lt;br /&gt;
*{{p|Salamence}} debuted in &#039;&#039;[[Jirachi: Wish Maker]]&#039;&#039;.&lt;br /&gt;
*{{p|Metagross}} debuted in &#039;&#039;[[Destiny Deoxys]]&#039;&#039;.&lt;br /&gt;
*{{p|Garchomp}} first appeared belonging to [[Cynthia]] in &#039;&#039;[[DP040|Top-Down Training!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Although pseudo-legendaries are used almost exclusively by the final members of the [[Elite Four]] and [[Champion]]s, there are two minor exceptions in {{game2|Diamond|Pearl|Platinum}}: a male Trainer on [[Route 229]] uses {{p|Salamence}}, and a female Trainer on [[Route 224]] has {{p|Metagross}}, serving as cameo appearances for the movie characters [[Butler]] and {{mov|Rebecca}}, who used these pseudo-legendaries in their respective {{pkmn|movie}}s. Another Trainer on [[Route 227]] uses a Dragonite. &lt;br /&gt;
*Each of the pseudo-legendaries has {{stat|Attack}} as its highest base stat.&lt;br /&gt;
*Each pseudo-legendary family has at least one [[List of Pokémon by color#Blue|blue-colored]] member.&lt;br /&gt;
*Among Pokémon commonly mistaken for pseudo-legendaries are {{p|Slaking}}, {{p|Flygon}}, and {{p|Aggron}}. For one reason or another, these Pokémon do not fit the criteria of those above and so are not pseudo-legendaries.&lt;br /&gt;
*Tyranitar is the only pseudo-legendary that is completely unable to be used in tournaments due to the level 50 cap; Salamence, Metagross, and Garchomp all evolve at or right before level 50, and Dragonite evolves at level 55 like Tyranitar, but was also released in an event at level 50, and is tournament legal in this form.&lt;br /&gt;
*All pseudo-legendaries can learn Earthquake.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Inter Wiki language --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Project Fandom notice}}&lt;br /&gt;
[[Category:Fanon terminology]]&lt;br /&gt;
&lt;br /&gt;
[[ja:擬似伝説]]&lt;/div&gt;</summary>
		<author><name>Moonlight umbreon</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Kyogre_(Pok%C3%A9mon)&amp;diff=844652</id>
		<title>Talk:Kyogre (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Kyogre_(Pok%C3%A9mon)&amp;diff=844652"/>
		<updated>2009-08-26T19:37:37Z</updated>

		<summary type="html">&lt;p&gt;Moonlight umbreon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Moveset==&lt;br /&gt;
&lt;br /&gt;
It doesn&#039;t learn Hyper Beam other than TM. Look at the Moveset. {{unsigned|Dark Sage}}&lt;br /&gt;
:That means nothing to the anime, where a Pokémon is capable of anything in its movelist (as TMs don&#039;t exist). Like Pikachu with Iron Tail (TM move) and Chikorita with Vine Whip (Egg move). --[[User:DarkfireTaimatsu|DarkfireTaimatsu]] 05:52, 13 August 2007 (UTC)&lt;br /&gt;
::Oh. Ok. {{unsigned|Dark Sage}}&lt;br /&gt;
&lt;br /&gt;
==God of Water?==&lt;br /&gt;
&lt;br /&gt;
Never once do the games or anime suggest that Kyogre, Groudon, or Rayquaza are gods.  Dialga, Palkia, Giratina, and Arceus are considered gods, but not the weather trio.  As such, this trivia is pure speculations and has not merit.  [[User:Kumori Satosuke|Satosuke]] 16:26, 28 September 2008 (UTC)&lt;br /&gt;
:It &#039;&#039;created the ocean&#039;&#039;. In ancient Egypt, they used to consider the Nile River like a god because it was that basis of their civilization. I think creating the entire ocean is enough for someone to call it a god... Although I guess you have a point, it&#039;s never actually been considered a god... So let&#039;s just try and avoid the god title... [[User:M190049|&#039;&#039;&#039;&#039;&#039;~m190049&#039;&#039;&#039;&#039;&#039;]]&amp;lt;sup&amp;gt;[[User talk:M190049|&#039;&#039;&#039;&#039;&#039;~talk&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/sup&amp;gt; 00:38, 4 October 2008 (UTC)&lt;br /&gt;
::It may have created the ocean, it may not have.  It obviously has drastic effects upon the nature of the oceans when it&#039;s powers are unleashed.  However, it was never called a god in-game nor in-anime nor in-manga, no matter how god-like it is, it can&#039;t be considered a god. [[User:Kumori Satosuke|Satosuke]] 00:44, 4 October 2008 (UTC)&lt;br /&gt;
:::Yes... I just said that. [[User:M190049|&#039;&#039;&#039;&#039;&#039;~m190049&#039;&#039;&#039;&#039;&#039;]]&amp;lt;sup&amp;gt;[[User talk:M190049|&#039;&#039;&#039;&#039;&#039;~talk&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/sup&amp;gt; 00:46, 4 October 2008 (UTC)&lt;br /&gt;
::::@[[User:Kumori Satosuke|Satosuke]] I would presume the weather trio are just incredibly influential on nature. Arceus is the only Pokemon anywhere near a god. Dialga and Palkia are only considered so because of the spacetime control. I think Giratina has something to do with antimatter so it and the Distortion World are just a balance to the regular matter universe. {{unsigned|494alex}}&lt;br /&gt;
&lt;br /&gt;
== Anime Page ==&lt;br /&gt;
&lt;br /&gt;
Hey, we all know anime pages refer to Pokémon that appear in a Pokémon movie. Since movie 9 is the only time it appeared, I suggest an anime page should be made about it. I know it only appeared around the end of movie 9 and didn&#039;t have much to do in the movie, but how about we do make the anime page? Oh, and not to annoy people, I won&#039;t make unless and until we decide to make it.--[[User:Dragonbeastx|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;DRAGON&amp;lt;/font&amp;gt;]][[User talk:Dragonbeastx|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;BEAST&amp;lt;/font&amp;gt;]][[User:Dragonbeastx/The Aura Spot|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;X&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 05:58, 14 February 2009 (UTC)&lt;br /&gt;
:It had only appeared in the end of the movie like what you have said and the length of its appearance was way too short for it to become notable. ×&#039;&#039;&#039;[[User:Kevzo8|&amp;lt;span style=&amp;quot;color:#A2958D&amp;quot;&amp;gt;Ke&amp;lt;/span&amp;gt;]][[Special:Contributions/Kevzo8|&amp;lt;span style=&amp;quot;color:#B8B8D0&amp;quot;&amp;gt;vz&amp;lt;/span&amp;gt;]][[User_talk:Kevzo8|&amp;lt;span style=&amp;quot;color:#705898&amp;quot;&amp;gt;o8&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 06:23, 14 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
You&#039;re right... I was thinking of comparing the way it appeared to Regigigas in movie 11... even though I haven&#039;t seen that movie, it seems that [[Regigigas (anime)|its anime page]] says that it had a bigger appearance, huh? I guess an anime page shouldn&#039;t be made, then.--[[User:Dragonbeastx|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;DRAGON&amp;lt;/font&amp;gt;]][[User talk:Dragonbeastx|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;BEAST&amp;lt;/font&amp;gt;]][[User:Dragonbeastx/The Aura Spot|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;X&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 05:58, 15 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Trivia Section==&lt;br /&gt;
You see where it says in Rayquaza Kyogre and Groudon&#039;s Trivia section that they are the only version mascot legendaries without signature moves, shouldn&#039;t it also be said that this is probably because they have signature ABILITIES instead? I mean I don&#039;t any other Pokémon with Drizzle, Drought or Air Lock (thouh the Psyduck family have Cloud Nine, which does the same thing as Ray&#039;s ability). All other version mascot legendaries have Pressure, except Giratina Origin Forme which has Levitate. {{unsigned|494alex}}&lt;br /&gt;
&lt;br /&gt;
==Shadow Kyogre image==&lt;br /&gt;
Moonlight Umbreon:i have a shadow kyogre image!I just don&#039;t know how to put it in that page.&lt;/div&gt;</summary>
		<author><name>Moonlight umbreon</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pin_Missile_(move)&amp;diff=839926</id>
		<title>Pin Missile (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pin_Missile_(move)&amp;diff=839926"/>
		<updated>2009-08-21T16:17:55Z</updated>

		<summary type="html">&lt;p&gt;Moonlight umbreon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=42 |&lt;br /&gt;
name=Pin Missile |&lt;br /&gt;
jname=ミサイルばり |&lt;br /&gt;
jtrans=Missile Needle |&lt;br /&gt;
desc=Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row. |&lt;br /&gt;
gameimage=DPPin missile.PNG |&lt;br /&gt;
type=Bug |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=20 |&lt;br /&gt;
maxpp=32 |&lt;br /&gt;
power=14 |&lt;br /&gt;
accuracy=85 |&lt;br /&gt;
bdesc=Attacks 2-5 times consecutively. |&lt;br /&gt;
gen=I |&lt;br /&gt;
category=Cool |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=1 |&lt;br /&gt;
cdesc=Startles the Pokémon that has the Judge&#039;s attention. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Allows performance of the same move twice in a row. |&lt;br /&gt;
pokefordex=pin+missile |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=any| &lt;br /&gt;
footnotes= }}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pin Missile&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ミサイルばり&#039;&#039;&#039; &#039;&#039;Missile Needle&#039;&#039;) is a damage-dealing {{type2|Bug}} [[move]] introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
Pin Missile inflicts damage, hitting the target between 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Although only the first hit can be a [[Damage modification#critical hit|critical hit]], each hit per use will deal the same amount of damage.&lt;br /&gt;
&lt;br /&gt;
Pin Missile will end immediately if it breaks a {{m|Substitute}}. {{m|Bide}} and {{m|Counter}} will only acknowledge one hit of this move.&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]] and {{gen|III}}===&lt;br /&gt;
Same as Generation I, but any hit can critical hit and the others will do normal damage.&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
Same as the previous generations, except it will continue attacking after a Substitute is broken.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===Generation I===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Bug}}&lt;br /&gt;
{{Moveentry|015|Beedrill|2|Bug|Poison|30|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|135|Jolteon|1|Electric||36|||Y|}}&lt;br /&gt;
{{Moveentry|135|Jolteon|1|Electric||48|||RGB|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By leveling up====&lt;br /&gt;
{{Learnlist|Bug}}&lt;br /&gt;
{{Moveentry|015|Beedrill|2|Bug|Poison|35|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|135|Jolteon|1|Electric||36|}}&lt;br /&gt;
{{Moveentry|211|Qwilfish|2|Water|Poison|28|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Bug}}&lt;br /&gt;
{{Moveentry|204|Pineco|1|Bug||{{p|Beedrill}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By leveling up====&lt;br /&gt;
{{Learnlist|Bug}}&lt;br /&gt;
{{Moveentry|015|Beedrill|2|Bug|Poison|35|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|135|Jolteon|1|Electric||36|}}&lt;br /&gt;
{{Moveentry|211|Qwilfish|2|Water|Poison|21|||FRLG}}&lt;br /&gt;
{{Moveentry|211|Qwilfish|2|Water|Poison|28|||RSE}}&lt;br /&gt;
{{Moveentry|263|Zigzagoon|1|Normal||25|}}&lt;br /&gt;
{{Moveentry|331|Cacnea|1|Grass||21|}}&lt;br /&gt;
{{Moveentry|332|Cacturne|2|Grass|Dark|21|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By breeding====&lt;br /&gt;
{{Breedlist|Bug}}&lt;br /&gt;
{{Moveentry|204|Pineco|1|Bug||{{p|Beedrill}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|315|Roselia|2|Grass|Poison|{{p|Cacnea}}, {{p|Cacturne}}|}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By leveling up====&lt;br /&gt;
{{Learnlist|Bug}}&lt;br /&gt;
{{Moveentry|015|Beedrill|2|Bug|Poison|28|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|135|Jolteon|1|Electric||36|}}&lt;br /&gt;
{{Moveentry|167|Spinarak|2|Bug|Poison|36|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|168|Ariados|2|Bug|Poison|41|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|211|Qwilfish|2|Water|Poison|37|}}&lt;br /&gt;
{{Moveentry|263|Zigzagoon|1|Normal||25|}}&lt;br /&gt;
{{Moveentry|331|Cacnea|1|Grass||21|}}&lt;br /&gt;
{{Moveentry|332|Cacturne|2|Grass|Dark|21|}}&lt;br /&gt;
{{Moveentry|451|Skorupi|2|Poison|Bug|12|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|452|Drapion|2|Poison|Dark|--&amp;lt;br&amp;gt;12|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By breeding====&lt;br /&gt;
{{Breedlist|Bug}}&lt;br /&gt;
{{Moveentry|204|Pineco|1|Bug||{{p|Beedrill}}&amp;lt;br&amp;gt;{{p|Spinarak}}, {{p|Ariados}}&amp;lt;br&amp;gt;{{p|Skorupi}}, {{p|Drapion}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|406|Budew|2|Grass|Poison|{{p|Roselia}}, {{p|Roserade}}&amp;lt;br&amp;gt;{{p|Cacnea}}, {{p|Cacturne}}|}}&lt;br /&gt;
{{Moveentry|315|Roselia|2|Grass|Poison|{{p|Cacnea}}, {{p|Cacturne}}|}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=bug|gen=The Opponent is hit with a masive amount of Pins.|image1=Pin Missile Anime.jpg|image1p=Cacnea|image2=Skorupi pin m.png|image2p=Skorupi|image3=Ep40 jolteon pinmissile.jpg|image3p=Jolteon}}&lt;br /&gt;
{{movep|type=bug|ms=135|pkmn=Jolteon|method= Jolteon&#039;s fur gets spikey and launches the spines on its back, which glow yellow as they fly toward their target.}}&lt;br /&gt;
{{movemid|type=bug|user=Sparky|user1=Sparky&#039;s Jolteon|startcode=EP040|startname=The Battling Eevee Brothers|endname=The Battling Eevee Brothers|note=Debut}}&lt;br /&gt;
{{movemid|type=bug|user=Jolteon|user1=Ethan&#039;s Jolteon|startcode=EP101|startname=Get Along, Little Pokémon|endcode=EP101|endname=Get Along, Little Pokémon}}&lt;br /&gt;
{{movep|type=bug|ms=331|pkmn=Cacnea|method=The pins are created in the dark green spines that surrounds its wrists and it shoots towards the opponent. Sometimes the pins are created in the dark spines in its head.}}&lt;br /&gt;
{{movemid|type=bug|user=James&#039;s Cacnea|startcode=AG006|startname=A Poached Ego|endcode=DP054|endname=Once There Were Greenfields!}}&lt;br /&gt;
{{movep|type=bug|ms=451|pkmn=Skorupi|method=Glowing white pins are launched from it which shoot towards the opponent.}}&lt;br /&gt;
{{movebtm|type=bug|user=Skorupi (Pokémon)|user1=Skorupi|startcode=DP114|startname=Another One Gabites the Dust!}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Pin Misil&#039;&#039;&#039; (&#039;&#039;&#039;Misil Aguja&#039;&#039;&#039; in Latin American Dub)&lt;br /&gt;
* French: &#039;&#039;&#039;Dard-nuée&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Nadelrakete&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Missilspillo&#039;&#039;&#039;&lt;br /&gt;
* Norwegian: &#039;&#039;&#039;Nålestikk&#039;&#039;&#039; (&amp;quot;&#039;&#039;Needle Stings&#039;&#039;&amp;quot;)&lt;br /&gt;
* Dutch: &#039;&#039;&#039;Naaldraket&#039;&#039;&#039;&lt;br /&gt;
* European Portuguese: &#039;&#039;&#039;Ataque Míssil&#039;&#039;&#039;&lt;br /&gt;
* Brazilian Portuguese: &#039;&#039;&#039;Míssil de espinhos&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Swipe moves]]&lt;br /&gt;
[[de:Nadelrakete]]&lt;br /&gt;
[[ja:ミサイルばり]]&lt;/div&gt;</summary>
		<author><name>Moonlight umbreon</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Destiny_Bond_(move)&amp;diff=838973</id>
		<title>Destiny Bond (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Destiny_Bond_(move)&amp;diff=838973"/>
		<updated>2009-08-20T16:46:34Z</updated>

		<summary type="html">&lt;p&gt;Moonlight umbreon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=194 |&lt;br /&gt;
name=Destiny Bond |&lt;br /&gt;
jname=みちづれ |&lt;br /&gt;
jtrans=Fellow Travelers |&lt;br /&gt;
desc=When this move is used, if the user faints, the foe that landed the knockout hit also faints. |&lt;br /&gt;
type=Ghost |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=5 |&lt;br /&gt;
maxpp=8 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=II |&lt;br /&gt;
category=Smart |&lt;br /&gt;
appeal=8 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Makes a great appeal, but allows no more to the end. |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Earn +15 if all the Pokémon choose the same Judge. |&lt;br /&gt;
pokefordex=destiny+bond |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=foe |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Destiny Bond&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;みちづれ&#039;&#039;&#039; &#039;&#039;Fellow Travelers&#039;&#039;) is a non-damaging {{type2|Ghost}} [[move]] introduced in [[Generation II]]. &lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
When Destiny Bond is used, if the user faints as the direct result of an attack, the Pokémon that landed the knockout hit also faints. A Pokémon defeated by this move will faint before the Pokémon which used Destiny Bond. This move&#039;s effect only works if the user faints before making another move. If it faints later than that (unless it used this move again), this move&#039;s effect will not happen.  Destiny Bond does not activate for damage that occurs at the end of the turn, including damage from {{m|Leech Seed}} and {{m|Future Sight}}. In a double battle, both opponents are targeted, but only the one that knocks the user out is affected.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===Generation II===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Ghost}}&lt;br /&gt;
{{Moveentry|092|Gastly|2|Ghost|Poison|36|}}&lt;br /&gt;
{{Moveentry|093|Haunter|2|Ghost|Poison|48|}}&lt;br /&gt;
{{Moveentry|094|Gengar|2|Ghost|Poison|48|}}&lt;br /&gt;
{{Moveentry|109|Koffing|1|Poison||45|}}&lt;br /&gt;
{{Moveentry|110|Weezing|1|Poison||51|}}&lt;br /&gt;
{{Moveentry|202|Wobbuffet|1|Psychic||--|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{Breedlist|Ghost}}&lt;br /&gt;
{{Moveentry|200|Misdreavus|1|Ghost||{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Wobbuffet}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By leveling up====&lt;br /&gt;
{{Learnlist|Ghost}}&lt;br /&gt;
{{Moveentry|092|Gastly|2|Ghost|Poison|33|||FRLG}}&lt;br /&gt;
{{Moveentry|092|Gastly|2|Ghost|Poison|36|||RSE}}&lt;br /&gt;
{{Moveentry|093|Haunter|2|Ghost|Poison|39|||FRLG}}&lt;br /&gt;
{{Moveentry|093|Haunter|2|Ghost|Poison|48|||RSE}}&lt;br /&gt;
{{Moveentry|094|Gengar|2|Ghost|Poison|39|||FRLG}}&lt;br /&gt;
{{Moveentry|094|Gengar|2|Ghost|Poison|48|||RSE}}&lt;br /&gt;
{{Moveentry|109|Koffing|1|Poison||45|}}&lt;br /&gt;
{{Moveentry|110|Weezing|1|Poison||51|}}&lt;br /&gt;
{{Moveentry|202|Wobbuffet|1|Psychic||--|}}&lt;br /&gt;
{{Moveentry|211|Qwilfish|2|Water|Poison|45|||FRLG}}&lt;br /&gt;
{{Moveentry|331|Cacnea|1|Grass||49|||FRLG}}&lt;br /&gt;
{{Moveentry|332|Cacturne|2|Grass|Dark|59|||FRLG}}&lt;br /&gt;
{{Moveentry|360|Wynaut|1|Psychic||15|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By breeding====&lt;br /&gt;
{{Breedlist|Ghost}}&lt;br /&gt;
{{Moveentry|200|Misdreavus|1|Ghost||{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Wobbuffet}}}}&lt;br /&gt;
{{Moveentry|280|Ralts|1|Psychic||{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Wobbuffet}}}}&lt;br /&gt;
{{Moveentry|353|Shuppet|1|Ghost||{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Wobbuffet}}}}&lt;br /&gt;
{{Moveentry|355|Duskull|1|Ghost||{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Wobbuffet}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By leveling up====&lt;br /&gt;
{{Learnlist|Ghost}}&lt;br /&gt;
{{Moveentry|092|Gastly|2|Ghost|Poison|40|}}&lt;br /&gt;
{{Moveentry|093|Haunter|2|Ghost|Poison|50|}}&lt;br /&gt;
{{Moveentry|094|Gengar|2|Ghost|Poison|50|}}&lt;br /&gt;
{{Moveentry|109|Koffing|1|Poison||46|}}&lt;br /&gt;
{{Moveentry|110|Weezing|1|Poison||55|}}&lt;br /&gt;
{{Moveentry|202|Wobbuffet|1|Psychic||--|}}&lt;br /&gt;
{{Moveentry|211|Qwilfish|2|Water|Poison|53|}}&lt;br /&gt;
{{Moveentry|331|Cacnea|1|Grass||57|}}&lt;br /&gt;
{{Moveentry|332|Cacturne|2|Grass|Dark|71|}}&lt;br /&gt;
{{Moveentry|360|Wynaut|1|Psychic||15|}}&lt;br /&gt;
{{Moveentry|416|Vespiquen|2|Bug|Flying|43|}}&lt;br /&gt;
{{Moveentry|478|Froslass|2|Ice|Ghost|59}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By breeding====&lt;br /&gt;
{{Breedlist|Ghost}}&lt;br /&gt;
{{Moveentry|200|Misdreavus|1|Ghost||{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Wobbuffet}}}}&lt;br /&gt;
{{Moveentry|280|Ralts|1|Psychic||{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Wobbuffet}}}}&lt;br /&gt;
{{Moveentry|316|Gulpin|1|Poison||{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Wobbuffet}}}}&lt;br /&gt;
{{Moveentry|353|Shuppet|1|Ghost||{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Wobbuffet}}}}&lt;br /&gt;
{{Moveentry|355|Duskull|1|Ghost||{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Wobbuffet}}}}&lt;br /&gt;
{{Moveentry|425|Drifloon|2|Ghost|Flying|{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Wobbuffet}}}}&lt;br /&gt;
{{Moveentry|442|Spiritomb|2|Ghost|Dark|{{p|Gastly}}, {{p|Haunter}}, {{p|Gengar}}&amp;lt;br&amp;gt;{{p|Koffing}}, {{p|Weezing}}&amp;lt;br&amp;gt;{{p|Wobbuffet}}}}&lt;br /&gt;
{{Learnlist/footer/breeding}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=ghost}}&lt;br /&gt;
{{movep|type=ghost|ms=200|pkmn=Misdreavus|method=Misdreavus glows purple. After fainting, two swirling lights come to the foe, who also faints.}}&lt;br /&gt;
{{movebtm|type=ghost|user=Katie|user1=Katie&#039;s Misdreavus|startcode=AG128|startname=Shocks and Bonds|endcode=AG128|endname=Shocks and Bonds}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Mismodestino&#039;&#039;&#039; (&#039;&#039;&#039;Lazo del Destino&#039;&#039;&#039; In Latin American dub)&lt;br /&gt;
* Italian: &#039;&#039;&#039;Destinobbl.&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;Prlvt Destin&#039;&#039;&#039;&lt;br /&gt;
* Brazilian Portuguese: &#039;&#039;&#039;Vínculo de destino&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
[[de:Abgangsbund]]&lt;br /&gt;
[[ja:みちづれ]]&lt;/div&gt;</summary>
		<author><name>Moonlight umbreon</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Tackle_(move)&amp;diff=827865</id>
		<title>Tackle (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Tackle_(move)&amp;diff=827865"/>
		<updated>2009-08-09T16:33:47Z</updated>

		<summary type="html">&lt;p&gt;Moonlight umbreon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{search|move Tackle|the field move|Field Move}}&lt;br /&gt;
{{MoveInfobox|&lt;br /&gt;
n=33 |&lt;br /&gt;
name=Tackle |&lt;br /&gt;
jname=たいあたり |&lt;br /&gt;
jtrans=Body Blow |&lt;br /&gt;
desc=A physical attack in which the user charges and slams into the foe with its whole body. |&lt;br /&gt;
gameimage=Tackle.png |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=35 |&lt;br /&gt;
maxpp=56 |&lt;br /&gt;
power=35 |&lt;br /&gt;
accuracy=95 |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=I |&lt;br /&gt;
category=Tough |&lt;br /&gt;
appeal=4 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=A highly appealing move. |&lt;br /&gt;
appealsc=3 |&lt;br /&gt;
scdesc=A basic performance using a move known by the Pokémon. |&lt;br /&gt;
pokefordex=tackle |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=any |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Tackle&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;たいあたり&#039;&#039;&#039; &#039;&#039;Body Blow&#039;&#039;) is a damage-dealing {{type2|Normal}} [[move]] introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Tackle deals damage and has no secondary effect.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Image:AG160 155.jpeg|{{TP|May|Munchlax}} using &#039;&#039;&#039;Tackle&#039;&#039;&#039;&lt;br /&gt;
Image:Burmy tackle.jpg|{{TP|Cheryl|Burmy}} using &#039;&#039;&#039;Tackle&#039;&#039;&#039; on [[Cheryl]]&#039;s {{p|Chansey}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
Tackle may not be counted as a move one has to learn, because many Pokémon who aren&#039;t able to learn Tackle in the games can use it in the anime (such as Pikachu in the Kanto series). Tackle may just be an extra command a trainer can give their Pokémon to cause extra damage to the opponent.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
&#039;&#039;&#039;{{p|Onix}}&#039;&#039;&#039;. It charges at the user and then tackles it.&lt;br /&gt;
* Used by an unknown {{pkmn|Trainer}}&#039;s {{p|Onix}} in &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;. &#039;&#039;&#039;Debut.&#039;&#039;&#039;&lt;br /&gt;
* Used by [[Brock]]&#039;s {{TP|Brock|Onix|Steelix}} from &#039;&#039;[[EP005|Showdown in Pewter City]]&#039;&#039; to ???.&lt;br /&gt;
&#039;&#039;&#039;{{p|Caterpie}}&#039;&#039;&#039;. Catepie tackles the opponent.&lt;br /&gt;
* Used by {{Ash}}&#039;s {{AP|Caterpie|Butterfree}} in &#039;&#039;[[EP003|Ash Catches a Pokémon!]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Pinsir}}&#039;&#039;&#039;. Pinsir tackles the opponent.&lt;br /&gt;
* Used by the [[Samurai]]&#039;s {{p|Pinsir}} in &#039;&#039;[[EP004|Challenge of the Samurai]]&#039;&#039;. &lt;br /&gt;
&#039;&#039;&#039;{{p|Butterfree}}&#039;&#039;&#039;. Butterfree tackles the opponent.&lt;br /&gt;
* Used by {{Ash}}&#039;s {{AP|Butterfree}} from &#039;&#039;[[EP007|The Water Flowers of Cerulean City]]&#039;&#039; to &#039;&#039;[[EP021|Bye-Bye Butterfree.]]&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;{{p|Staryu}}&#039;&#039;&#039;. Stayu spins around and tackles the opponent.&lt;br /&gt;
* Used by [[Misty&#039;s Staryu]] from &#039;&#039;[[EP007|The Water Flowers of Cerulean City]]&#039;&#039; to Present.&lt;br /&gt;
&#039;&#039;&#039;{{p|Starmie}}&#039;&#039;&#039;. Starmie spins around and tackles the opponent.&lt;br /&gt;
* Used by [[Misty&#039;s Starmie]] from &#039;&#039;[[EP010|Bulbasaur and the Hidden Village]]&#039;&#039; to Present.&lt;br /&gt;
* Used by {{oi|Marina}}&#039;s {{p|Starmie}} in &#039;&#039;[[EP091|Bye Bye Psyduck]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Bulbasaur}}&#039;&#039;&#039;. Bulbasaur tackles the opponent.&lt;br /&gt;
* Used by {{Ash}}&#039;s {{AP|Bulbasaur}} from [[EP011|Bulbasaur and the Hidden Village]]&#039;&#039; to present.&lt;br /&gt;
&#039;&#039;&#039;{{p|Golem}}&#039;&#039;&#039;. Golem pulls its arms, legs, and head into its shell, and rolls at a fast speed towards the opponent.&lt;br /&gt;
* Used by [[Chopper]]&#039;s {{p|Golem}} in &#039;&#039;[[EP036|The Bridge Bike Gang]]&#039;&#039;.&lt;br /&gt;
* Used by [[Giovanni]]&#039;s {{p|Golem}} in &#039;&#039;[[EP063|The Battle of the Badge]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Geodude}}&#039;&#039;&#039;. Geodude tackles the opponent.&lt;br /&gt;
* Used by [[Brock]]&#039;s {{TP|Brock|Geodude}} from &#039;&#039;[[EP050|Who Gets to Keep Togepi?]]&#039;&#039; to Present.&lt;br /&gt;
&#039;&#039;&#039;{{p|Weezing}}&#039;&#039;&#039;. Weezing floats down and tackles the opponent.&lt;br /&gt;
* Used by [[Pokémon League entrance exam instructor]]&#039;s {{p|Weezing}} under the control of {{Ash}} in &#039;&#039;[[EP056|The Ultimate Test]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Nidoking}}&#039;&#039;&#039;. Nidoking tackles the opponent.&lt;br /&gt;
* Used by {{Gary}}&#039;s {{p|Nidoking}} in &#039;&#039;[[EP063|The Battle of the Badge]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Nidorino}}&#039;&#039;&#039;. Nidorino charges and tackles the opponent.&lt;br /&gt;
* Used by {{Ash}}&#039;s opponent&#039;s {{p|Nidorino}} in &#039;&#039;[[EP076|Fire and Ice]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Beedrill}}&#039;&#039;&#039;. Beedrill charges and tackles the opponent.&lt;br /&gt;
* Used by [[Jeanette Fisher]]&#039;s {{p|Beedrill}} in &#039;&#039;[[EP077|The Fourth Round Rumble.]]&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;{{p|Charmander}}&#039;&#039;&#039;. Charmander charges at the foe and tackles it.&lt;br /&gt;
* Used by [[Ritchie]]&#039;s [[Zippo|Charmander (Zippo)]] from &#039;&#039;[[EP079|Friend and Foe Alike]]&#039;&#039; to ???.&lt;br /&gt;
&#039;&#039;&#039;{{p|Arbok}}&#039;&#039;&#039;. Arbok tackles the opponent.&lt;br /&gt;
* Used by [[Jessie]]&#039;s {{TP|Jessie|Arbok}} from &#039;&#039;[[EP095|A Shipful of Shivers]]&#039;&#039; to ???.&lt;br /&gt;
&#039;&#039;&#039;{{p|Tauros}}&#039;&#039;&#039;. Tauros tackles the opponent.&lt;br /&gt;
* Used by an unknown Trainer&#039;s {{p|Tauros}} in &#039;&#039;[[EP099|The Mandarin Island Miss Match]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Nidoran ♂}}&#039;&#039;&#039;. Nidoran ♂ tackles the opponent.&lt;br /&gt;
* Used by [[Ralph]]&#039;s {{p|Nidoran♂|Nidoran♂ (Tony)}} in &#039;&#039;[[EP100|Wherefore Art Thou, Pokémon]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Nidoran ♀}}&#039;&#039;&#039; Nidoran ♀ tackles the opponent.&lt;br /&gt;
* Used by {{oi|Emily}}&#039;s {{p|Nidoran♀|Nidoran♀ (Maria)}} in &#039;&#039;[[EP100|Wherefore Art Thou, Pokémon]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Venonat}}&#039;&#039;&#039;. Venonat tackles the opponent.&lt;br /&gt;
* Used by {{Tracey}}&#039;s {{TP|Tracey|Venonat}} from &#039;&#039;[[EP106|Pokémon Water War]]&#039;&#039; to Present.&lt;br /&gt;
&#039;&#039;&#039;{{p|Chikorita}}&#039;&#039;&#039;. Chikorita tackles the opponent.&lt;br /&gt;
* Used by {{an|Casey}}&#039;s {{TP|Casey|Chikorita|Meganium}} from &#039;&#039;[[EP118|The Double Trouble Header]]&#039;&#039; to ???.&lt;br /&gt;
&#039;&#039;&#039;{{p|Rattata}}&#039;&#039;&#039;. Rattata tackles the opponent.&lt;br /&gt;
* Used by {{an|Casey}}&#039;s {{p|Rattata}} in &#039;&#039;[[EP118|The Double Trouble Header]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Heracross}}&#039;&#039;&#039;. Heracross tackles the opponent.&lt;br /&gt;
* Used by [[Ash Ketchum]]&#039;s {{AP|Heracross}} from &#039;&#039;[[EP120|Roll on, Pokémon]]&#039;&#039; to Present.&lt;br /&gt;
&#039;&#039;&#039;{{p|Donphan}}&#039;&#039;&#039;. Donphan rolls into a ball and tackles the opponent.&lt;br /&gt;
* Used by [[Rochelle]]&#039;s {{p|Donphan}} in &#039;&#039;[[EP120|Roll on, Pokémon]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Snubbull}}&#039;&#039;&#039;. Snubbull tackles the opponent.&lt;br /&gt;
* Used by [[Madame Muchmoney&#039;s Snubbull]] from &#039;&#039;[[EP124|Snubbull Snobbery]]&#039;&#039; to Present.&lt;br /&gt;
&#039;&#039;&#039;{{p|Ledyba}}&#039;&#039;&#039;. Ledyba dives down and tackles the opponent.&lt;br /&gt;
* Used by [[Arielle]]&#039;s {{p|Ledyba}} in &#039;&#039;[[EP128|The Whistle Stop]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Hoothoot}}&#039;&#039;&#039;. Hoothoot flies into the air and dives down at the opponent at a top speed.&lt;br /&gt;
* Used by [[Falkner]]&#039;s {{p|Hoothoot}} in &#039;&#039;[[EP131|Fighting Flyer with Fire]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Flareon}}&#039;&#039;&#039;. Same as Onix.&lt;br /&gt;
* Used by [[Savannah]]&#039;s {{p|Flareon}} in &#039;&#039;[[AG078|Cruisin&#039; for a Losin&#039;]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Solrock}}&#039;&#039;&#039;. It tackles the opponent.&lt;br /&gt;
*Used by [[Tate and Liza|Tate&#039;s Solrock]] in &#039;&#039;[[AG099|It&#039;s Still Rocket Roll to Me!]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Lunatone}}&#039;&#039;&#039;. It tackles the opponent.&lt;br /&gt;
*Used by [[Tate and Liza|Liza&#039;s Lunatone]] in &#039;&#039;[[AG099|It&#039;s Still Rocket Roll to Me!]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Beautifly}}&#039;&#039;&#039;. Same as Onix.&lt;br /&gt;
* Used by {{an|May}}&#039;s {{TP|May|Beautifly}} from &#039;&#039;[[AG115|Mean With Envy]]&#039;&#039; to ???.&lt;br /&gt;
&#039;&#039;&#039;{{p|Munchlax}}&#039;&#039;&#039;. Same as Onix.&lt;br /&gt;
* Used by {{an|May}}&#039;s {{TP|May|Munchlax}} from ??? to ???.&lt;br /&gt;
&#039;&#039;&#039;{{p|Turtwig}}&#039;&#039;&#039;. Same as Onix.&lt;br /&gt;
* Used by {{Ash}}&#039;s {{AP|Turtwig|Grotle}} from &#039;&#039;[[DP005|Getting Twiggy With It!]]&#039;&#039; to &#039;&#039;[[DP100|Aiding the Enemy]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Burmy}}&#039;&#039;&#039;. Same as Onix.&lt;br /&gt;
* Used by {{TP|Cheryl|Cheryl&#039;s Burmy|Mothim}} in &#039;&#039;[[DP030|Some Enchanted Sweetening!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|001|Bulbasaur|2|Grass|Poison|--}}&lt;br /&gt;
{{Moveentry|002|Ivysaur|2|Grass|Poison|--}}&lt;br /&gt;
{{Moveentry|003|Venusaur|2|Grass|Poison|--}}&lt;br /&gt;
{{Moveentry|007|Squirtle|1|Water||--}}&lt;br /&gt;
{{Moveentry|008|Wartortle|1|Water||--}}&lt;br /&gt;
{{Moveentry|009|Blastoise|1|Water||--}}&lt;br /&gt;
{{Moveentry|010|Caterpie|1|Bug||--}}&lt;br /&gt;
{{Moveentry|019|Rattata|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|020|Raticate|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|029|Nidoran♀|1|Poison||--}}&lt;br /&gt;
{{Moveentry|030|Nidorina|1|Poison||--}}&lt;br /&gt;
{{Moveentry|031|Nidoqueen|2|Poison|Ground|--}}&lt;br /&gt;
{{Moveentry|032|Nidoran♂|1|Poison||--}}&lt;br /&gt;
{{Moveentry|033|Nidorino|1|Poison||--}}&lt;br /&gt;
{{Moveentry|034|Nidoking|2|Poison|Ground|--}}&lt;br /&gt;
{{Moveentry|048|Venonat|2|Bug|Poison|--}}&lt;br /&gt;
{{Moveentry|049|Venomoth|2|Bug|Poison|--}}&lt;br /&gt;
{{Moveentry|074|Geodude|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|075|Graveler|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|076|Golem|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|081|Magnemite|1|Electric||--}}&lt;br /&gt;
{{Moveentry|082|Magneton|1|Electric||--}}&lt;br /&gt;
{{Moveentry|090|Shellder|1|Water||--}}&lt;br /&gt;
{{Moveentry|091|Cloyster|2|Water|Ice|--}}&lt;br /&gt;
{{Moveentry|095|Onix|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|100|Voltorb|1|Electric||--}}&lt;br /&gt;
{{Moveentry|101|Electrode|1|Electric||--}}&lt;br /&gt;
{{Moveentry|109|Koffing|1|Poison||--}}&lt;br /&gt;
{{Moveentry|110|Weezing|1|Poison||--}}&lt;br /&gt;
{{Moveentry|120|Staryu|1|Water||--}}&lt;br /&gt;
{{Moveentry|121|Starmie|2|Water|Psychic|--}}&lt;br /&gt;
{{Moveentry|128|Tauros|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|129|Magikarp|1|Water||15}}&lt;br /&gt;
{{Moveentry|130|Gyarados|2|Water|Flying|--}}&lt;br /&gt;
{{Moveentry|133|Eevee|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|134|Vaporeon|1|Water||--}}&lt;br /&gt;
{{Moveentry|135|Jolteon|1|Electric||--}}&lt;br /&gt;
{{Moveentry|136|Flareon|1|Fire||--}}&lt;br /&gt;
{{Moveentry|137|Porygon|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|001|Bulbasaur|2|Grass|Poison|--}}&lt;br /&gt;
{{Moveentry|002|Ivysaur|2|Grass|Poison|--}}&lt;br /&gt;
{{Moveentry|003|Venusaur|2|Grass|Poison|--}}&lt;br /&gt;
{{Moveentry|007|Squirtle|1|Water||--}}&lt;br /&gt;
{{Moveentry|008|Wartortle|1|Water||--}}&lt;br /&gt;
{{Moveentry|009|Blastoise|1|Water||--}}&lt;br /&gt;
{{Moveentry|010|Caterpie|1|Bug||--}}&lt;br /&gt;
{{Moveentry|016|Pidgey|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|017|Pidgeotto|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|018|Pidgeot|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|019|Rattata|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|020|Raticate|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|029|Nidoran♀|1|Poison||--}}&lt;br /&gt;
{{Moveentry|030|Nidorina|1|Poison||--}}&lt;br /&gt;
{{Moveentry|031|Nidoqueen|2|Poison|Ground|--}}&lt;br /&gt;
{{Moveentry|032|Nidoran♂|1|Poison||--}}&lt;br /&gt;
{{Moveentry|033|Nidorino|1|Poison||--}}&lt;br /&gt;
{{Moveentry|034|Nidoking|2|Poison|Ground|--}}&lt;br /&gt;
{{Moveentry|048|Venonat|2|Bug|Poison|--}}&lt;br /&gt;
{{Moveentry|049|Venomoth|2|Bug|Poison|--}}&lt;br /&gt;
{{Moveentry|074|Geodude|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|075|Graveler|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|076|Golem|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|077|Ponyta|1|Fire||--}}&lt;br /&gt;
{{Moveentry|078|Rapidash|1|Fire||--}}&lt;br /&gt;
{{Moveentry|079|Slowpoke|2|Water|Psychic|--}}&lt;br /&gt;
{{Moveentry|080|Slowbro|2|Water|Psychic|--}}&lt;br /&gt;
{{Moveentry|081|Magnemite|2|Electric|Steel|--}}&lt;br /&gt;
{{Moveentry|082|Magneton|2|Electric|Steel|--}}&lt;br /&gt;
{{Moveentry|090|Shellder|1|Water||--}}&lt;br /&gt;
{{Moveentry|095|Onix|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|100|Voltorb|1|Electric||--}}&lt;br /&gt;
{{Moveentry|101|Electrode|1|Electric||--}}&lt;br /&gt;
{{Moveentry|109|Koffing|1|Poison||--}}&lt;br /&gt;
{{Moveentry|110|Weezing|1|Poison||--}}&lt;br /&gt;
{{Moveentry|120|Staryu|1|Water||--}}&lt;br /&gt;
{{Moveentry|121|Starmie|2|Water|Psychic|--}}&lt;br /&gt;
{{Moveentry|128|Tauros|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|129|Magikarp|1|Water||15}}&lt;br /&gt;
{{Moveentry|133|Eevee|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|134|Vaporeon|1|Water||--}}&lt;br /&gt;
{{Moveentry|135|Jolteon|1|Electric||--}}&lt;br /&gt;
{{Moveentry|136|Flareon|1|Fire||--}}&lt;br /&gt;
{{Moveentry|137|Porygon|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|143|Snorlax|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|152|Chikorita|1|Grass||--}}&lt;br /&gt;
{{Moveentry|153|Bayleef|1|Grass||--}}&lt;br /&gt;
{{Moveentry|154|Meganium|1|Grass||--}}&lt;br /&gt;
{{Moveentry|155|Cyndaquil|1|Fire||--}}&lt;br /&gt;
{{Moveentry|156|Quilava|1|Fire||--}}&lt;br /&gt;
{{Moveentry|157|Typhlosion|1|Fire||--}}&lt;br /&gt;
{{Moveentry|161|Sentret|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|163|Hoothoot|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|164|Noctowl|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|165|Ledyba|2|Bug|Flying|--}}&lt;br /&gt;
{{Moveentry|166|Ledian|2|Bug|Flying|--}}&lt;br /&gt;
{{Moveentry|179|Mareep|1|Electric||--}}&lt;br /&gt;
{{Moveentry|180|Flaaffy|1|Electric||--}}&lt;br /&gt;
{{Moveentry|181|Ampharos|1|Electric||--}}&lt;br /&gt;
{{Moveentry|183|Marill|1|Water||--}}&lt;br /&gt;
{{Moveentry|184|Azumarill|1|Water||--}}&lt;br /&gt;
{{Moveentry|187|Hoppip|2|Grass|Flying|10}}&lt;br /&gt;
{{Moveentry|188|Skiploom|2|Grass|Flying|--}}&lt;br /&gt;
{{Moveentry|188|Skiploom|2|Grass|Flying|10}}&lt;br /&gt;
{{Moveentry|189|Jumpluff|2|Grass|Flying|--}}&lt;br /&gt;
{{Moveentry|189|Jumpluff|2|Grass|Flying|10}}&lt;br /&gt;
{{Moveentry|193|Yanma|2|Bug|Flying|--}}&lt;br /&gt;
{{Moveentry|196|Espeon|1|Psychic||--}}&lt;br /&gt;
{{Moveentry|197|Umbreon|1|Dark||--}}&lt;br /&gt;
{{Moveentry|199|Slowking|2|Water|Psychic|--}}&lt;br /&gt;
{{Moveentry|203|Girafarig|2|Normal|Psychic|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|204|Pineco|1|Bug||--}}&lt;br /&gt;
{{Moveentry|205|Forretress|2|Bug|Steel|--}}&lt;br /&gt;
{{Moveentry|208|Steelix|2|Steel|Ground|--}}&lt;br /&gt;
{{Moveentry|209|Snubbull|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|210|Granbull|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|211|Qwilfish|2|Water|Poison|--}}&lt;br /&gt;
{{Moveentry|214|Heracross|2|Bug|Fighting|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|220|Swinub|2|Ice|Ground|--}}&lt;br /&gt;
{{Moveentry|222|Corsola|2|Water|Rock|--}}&lt;br /&gt;
{{Moveentry|226|Mantine|2|Water|Flying|--}}&lt;br /&gt;
{{Moveentry|231|Phanpy|1|Ground||--}}&lt;br /&gt;
{{Moveentry|233|Porygon2|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|234|Stantler|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|236|Tyrogue|1|Fighting||--}}&lt;br /&gt;
{{Moveentry|241|Miltank|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|001|Bulbasaur|2|Grass|Poison|--}}&lt;br /&gt;
{{Moveentry|002|Ivysaur|2|Grass|Poison|--}}&lt;br /&gt;
{{Moveentry|003|Venusaur|2|Grass|Poison|--}}&lt;br /&gt;
{{Moveentry|007|Squirtle|1|Water||--}}&lt;br /&gt;
{{Moveentry|008|Wartortle|1|Water||--}}&lt;br /&gt;
{{Moveentry|009|Blastoise|1|Water||--}}&lt;br /&gt;
{{Moveentry|010|Caterpie|1|Bug||--}}&lt;br /&gt;
{{Moveentry|016|Pidgey|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|017|Pidgeotto|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|018|Pidgeot|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|019|Rattata|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|020|Raticate|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|048|Venonat|2|Bug|Poison|--}}&lt;br /&gt;
{{Moveentry|049|Venomoth|2|Bug|Poison|--}}&lt;br /&gt;
{{Moveentry|074|Geodude|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|075|Graveler|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|076|Golem|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|077|Ponyta|1|Fire||--|||RSE}}&lt;br /&gt;
{{Moveentry|078|Rapidash|1|Fire||--|||RSE}}&lt;br /&gt;
{{Moveentry|079|Slowpoke|2|Water|Psychic|--}}&lt;br /&gt;
{{Moveentry|080|Slowbro|2|Water|Psychic|--}}&lt;br /&gt;
{{Moveentry|081|Magnemite|2|Electric|Steel|--}}&lt;br /&gt;
{{Moveentry|082|Magneton|2|Electric|Steel|--}}&lt;br /&gt;
{{Moveentry|090|Shellder|1|Water||--}}&lt;br /&gt;
{{Moveentry|095|Onix|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|100|Voltorb|1|Electric||--}}&lt;br /&gt;
{{Moveentry|101|Electrode|1|Electric||--}}&lt;br /&gt;
{{Moveentry|109|Koffing|1|Poison||--}}&lt;br /&gt;
{{Moveentry|110|Weezing|1|Poison||--}}&lt;br /&gt;
{{Moveentry|120|Staryu|1|Water||--}}&lt;br /&gt;
{{Moveentry|128|Tauros|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|129|Magikarp|1|Water||15}}&lt;br /&gt;
{{Moveentry|133|Eevee|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|134|Vaporeon|1|Water||--}}&lt;br /&gt;
{{Moveentry|135|Jolteon|1|Electric||--}}&lt;br /&gt;
{{Moveentry|136|Flareon|1|Fire||--}}&lt;br /&gt;
{{Moveentry|137|Porygon|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|143|Snorlax|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|152|Chikorita|1|Grass||--}}&lt;br /&gt;
{{Moveentry|153|Bayleef|1|Grass||--}}&lt;br /&gt;
{{Moveentry|154|Meganium|1|Grass||--}}&lt;br /&gt;
{{Moveentry|155|Cyndaquil|1|Fire||--}}&lt;br /&gt;
{{Moveentry|156|Quilava|1|Fire||--}}&lt;br /&gt;
{{Moveentry|157|Typhlosion|1|Fire||--}}&lt;br /&gt;
{{Moveentry|163|Hoothoot|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|164|Noctowl|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|165|Ledyba|2|Bug|Flying|--}}&lt;br /&gt;
{{Moveentry|166|Ledian|2|Bug|Flying|--}}&lt;br /&gt;
{{Moveentry|179|Mareep|1|Electric||--}}&lt;br /&gt;
{{Moveentry|180|Flaaffy|1|Electric||--}}&lt;br /&gt;
{{Moveentry|181|Ampharos|1|Electric||--}}&lt;br /&gt;
{{Moveentry|183|Marill|1|Water||--}}&lt;br /&gt;
{{Moveentry|184|Azumarill|1|Water||--}}&lt;br /&gt;
{{Moveentry|187|Hoppip|2|Grass|Flying|10}}&lt;br /&gt;
{{Moveentry|188|Skiploom|2|Grass|Flying|--}}&lt;br /&gt;
{{Moveentry|188|Skiploom|2|Grass|Flying|10}}&lt;br /&gt;
{{Moveentry|189|Jumpluff|2|Grass|Flying|--}}&lt;br /&gt;
{{Moveentry|189|Jumpluff|2|Grass|Flying|10}}&lt;br /&gt;
{{Moveentry|193|Yanma|2|Bug|Flying|--}}&lt;br /&gt;
{{Moveentry|196|Espeon|1|Psychic||--}}&lt;br /&gt;
{{Moveentry|197|Umbreon|1|Dark||--}}&lt;br /&gt;
{{Moveentry|199|Slowking|2|Water|Psychic|--}}&lt;br /&gt;
{{Moveentry|203|Girafarig|2|Normal|Psychic|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|204|Pineco|1|Bug||--}}&lt;br /&gt;
{{Moveentry|205|Forretress|2|Bug|Steel|--}}&lt;br /&gt;
{{Moveentry|208|Steelix|2|Steel|Ground|--}}&lt;br /&gt;
{{Moveentry|209|Snubbull|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|210|Granbull|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|211|Qwilfish|2|Water|Poison|--}}&lt;br /&gt;
{{Moveentry|214|Heracross|2|Bug|Fighting|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|220|Swinub|2|Ice|Ground|--}}&lt;br /&gt;
{{Moveentry|222|Corsola|2|Water|Rock|--}}&lt;br /&gt;
{{Moveentry|226|Mantine|2|Water|Flying|--}}&lt;br /&gt;
{{Moveentry|231|Phanpy|1|Ground||--}}&lt;br /&gt;
{{Moveentry|233|Porygon2|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|234|Stantler|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|236|Tyrogue|1|Fighting||--}}&lt;br /&gt;
{{Moveentry|241|Miltank|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|258|Mudkip|1|Water|Ground|--}}&lt;br /&gt;
{{Moveentry|259|Marshtomp|2|Water|Ground|--}}&lt;br /&gt;
{{Moveentry|260|Swampert|2|Water|Ground|--}}&lt;br /&gt;
{{Moveentry|261|Poochyena|1|Dark||--}}&lt;br /&gt;
{{Moveentry|262|Mightyena|1|Dark||--}}&lt;br /&gt;
{{Moveentry|263|Zigzagoon|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|264|Linoone|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|265|Wurmple|1|Bug||--}}&lt;br /&gt;
{{Moveentry|285|Shroomish|1|Grass||4}}&lt;br /&gt;
{{Moveentry|286|Breloom|2|Grass|Fighting|--}}&lt;br /&gt;
{{Moveentry|286|Breloom|2|Grass|Fighting|4}}&lt;br /&gt;
{{Moveentry|296|Makuhita|1|Fighting||--}}&lt;br /&gt;
{{Moveentry|297|Hariyama|1|Fighting||--}}&lt;br /&gt;
{{Moveentry|299|Nosepass|1|Rock||--}}&lt;br /&gt;
{{Moveentry|300|Skitty|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|304|Aron|2|Steel|Rock|--}}&lt;br /&gt;
{{Moveentry|305|Lairon|2|Steel|Rock|--}}&lt;br /&gt;
{{Moveentry|306|Aggron|2|Steel|Rock|--}}&lt;br /&gt;
{{Moveentry|309|Electrike|1|Electric||--}}&lt;br /&gt;
{{Moveentry|310|Manectric|1|Electric||--}}&lt;br /&gt;
{{Moveentry|313|Volbeat|1|Bug||--}}&lt;br /&gt;
{{Moveentry|314|Illumise|1|Bug||--}}&lt;br /&gt;
{{Moveentry|322|Numel|2|Fire|Ground|--}}&lt;br /&gt;
{{Moveentry|323|Camerupt|2|Fire|Ground|--}}&lt;br /&gt;
{{Moveentry|327|Spinda|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|337|Lunatone|2|Rock|Psychic|--}}&lt;br /&gt;
{{Moveentry|338|Solrock|2|Rock|Psychic|--}}&lt;br /&gt;
{{Moveentry|349|Feebas|1|Water||15}}&lt;br /&gt;
{{Moveentry|351|Castform|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|351|Castform|1|Normal||--|&#039;&#039;|Sun}}&lt;br /&gt;
{{Moveentry|351|Castform|1|Normal||--|&#039;&#039;|Rain}}&lt;br /&gt;
{{Moveentry|351|Castform|1|Normal||--|&#039;&#039;|Hail}}&lt;br /&gt;
{{Moveentry|369|Relicanth|2|Water|Rock|--}}&lt;br /&gt;
{{Moveentry|370|Luvdisc|1|Water||--}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Normal}}&lt;br /&gt;
{{Moveentry|001|Bulbasaur|2|Grass|Poison|--}}&lt;br /&gt;
{{Moveentry|002|Ivysaur|2|Grass|Poison|--}}&lt;br /&gt;
{{Moveentry|003|Venusaur|2|Grass|Poison|--}}&lt;br /&gt;
{{Moveentry|007|Squirtle|1|Water||--}}&lt;br /&gt;
{{Moveentry|008|Wartortle|1|Water||--}}&lt;br /&gt;
{{Moveentry|009|Blastoise|1|Water||--}}&lt;br /&gt;
{{Moveentry|010|Caterpie|1|Bug||--}}&lt;br /&gt;
{{Moveentry|016|Pidgey|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|017|Pidgeotto|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|018|Pidgeot|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|019|Rattata|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|020|Raticate|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|048|Venonat|2|Bug|Poison|--}}&lt;br /&gt;
{{Moveentry|049|Venomoth|2|Bug|Poison|--}}&lt;br /&gt;
{{Moveentry|074|Geodude|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|075|Graveler|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|076|Golem|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|077|Ponyta|1|Fire||--}}&lt;br /&gt;
{{Moveentry|079|Slowpoke|2|Water|Psychic|--}}&lt;br /&gt;
{{Moveentry|080|Slowbro|2|Water|Psychic|--}}&lt;br /&gt;
{{Moveentry|081|Magnemite|2|Electric|Steel|--}}&lt;br /&gt;
{{Moveentry|082|Magneton|2|Electric|Steel|--}}&lt;br /&gt;
{{Moveentry|090|Shellder|1|Water||--}}&lt;br /&gt;
{{Moveentry|095|Onix|2|Rock|Ground|--}}&lt;br /&gt;
{{Moveentry|100|Voltorb|1|Electric||5}}&lt;br /&gt;
{{Moveentry|101|Electrode|1|Electric||--}}&lt;br /&gt;
{{Moveentry|101|Electrode|1|Electric||5}}&lt;br /&gt;
{{Moveentry|109|Koffing|1|Poison||--}}&lt;br /&gt;
{{Moveentry|110|Weezing|1|Poison||--}}&lt;br /&gt;
{{Moveentry|120|Staryu|1|Water||--}}&lt;br /&gt;
{{Moveentry|128|Tauros|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|129|Magikarp|1|Water||15}}&lt;br /&gt;
{{Moveentry|133|Eevee|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|134|Vaporeon|1|Water||--}}&lt;br /&gt;
{{Moveentry|135|Jolteon|1|Electric||--}}&lt;br /&gt;
{{Moveentry|136|Flareon|1|Fire||--}}&lt;br /&gt;
{{Moveentry|137|Porygon|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|143|Snorlax|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|152|Chikorita|1|Grass||--}}&lt;br /&gt;
{{Moveentry|153|Bayleef|1|Grass||--}}&lt;br /&gt;
{{Moveentry|154|Meganium|1|Grass||--}}&lt;br /&gt;
{{Moveentry|155|Cyndaquil|1|Fire||--}}&lt;br /&gt;
{{Moveentry|156|Quilava|1|Fire||--}}&lt;br /&gt;
{{Moveentry|157|Typhlosion|1|Fire||--}}&lt;br /&gt;
{{Moveentry|163|Hoothoot|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|164|Noctowl|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|165|Ledyba|2|Bug|Flying|--}}&lt;br /&gt;
{{Moveentry|166|Ledian|2|Bug|Flying|--}}&lt;br /&gt;
{{Moveentry|179|Mareep|1|Electric||--}}&lt;br /&gt;
{{Moveentry|180|Flaaffy|1|Electric||--}}&lt;br /&gt;
{{Moveentry|181|Ampharos|1|Electric||--}}&lt;br /&gt;
{{Moveentry|183|Marill|1|Water||--}}&lt;br /&gt;
{{Moveentry|184|Azumarill|1|Water||--}}&lt;br /&gt;
{{Moveentry|187|Hoppip|2|Grass|Flying|10}}&lt;br /&gt;
{{Moveentry|188|Skiploom|2|Grass|Flying|--}}&lt;br /&gt;
{{Moveentry|188|Skiploom|2|Grass|Flying|10}}&lt;br /&gt;
{{Moveentry|189|Jumpluff|2|Grass|Flying|--}}&lt;br /&gt;
{{Moveentry|189|Jumpluff|2|Grass|Flying|10}}&lt;br /&gt;
{{Moveentry|193|Yanma|2|Bug|Flying|--}}&lt;br /&gt;
{{Moveentry|196|Espeon|1|Psychic||--}}&lt;br /&gt;
{{Moveentry|197|Umbreon|1|Dark||--}}&lt;br /&gt;
{{Moveentry|199|Slowking|2|Water|Psychic|--}}&lt;br /&gt;
{{Moveentry|203|Girafarig|2|Normal|Psychic|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|204|Pineco|1|Bug||--}}&lt;br /&gt;
{{Moveentry|205|Forretress|2|Bug|Steel|--}}&lt;br /&gt;
{{Moveentry|208|Steelix|2|Steel|Ground|--}}&lt;br /&gt;
{{Moveentry|209|Snubbull|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|210|Granbull|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|211|Qwilfish|2|Water|Poison|--}}&lt;br /&gt;
{{Moveentry|214|Heracross|2|Bug|Fighting|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|220|Swinub|2|Ice|Ground|--}}&lt;br /&gt;
{{Moveentry|222|Corsola|2|Water|Rock|--}}&lt;br /&gt;
{{Moveentry|226|Mantine|2|Water|Flying|--}}&lt;br /&gt;
{{Moveentry|231|Phanpy|1|Ground||--}}&lt;br /&gt;
{{Moveentry|233|Porygon2|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|234|Stantler|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|236|Tyrogue|1|Fighting||--}}&lt;br /&gt;
{{Moveentry|241|Miltank|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|258|Mudkip|1|Water|Ground|--}}&lt;br /&gt;
{{Moveentry|259|Marshtomp|2|Water|Ground|--}}&lt;br /&gt;
{{Moveentry|260|Swampert|2|Water|Ground|--}}&lt;br /&gt;
{{Moveentry|261|Poochyena|1|Dark||--}}&lt;br /&gt;
{{Moveentry|262|Mightyena|1|Dark||--}}&lt;br /&gt;
{{Moveentry|263|Zigzagoon|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|264|Linoone|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|265|Wurmple|1|Bug||--}}&lt;br /&gt;
{{Moveentry|285|Shroomish|1|Grass||5}}&lt;br /&gt;
{{Moveentry|286|Breloom|2|Grass|Fighting|--}}&lt;br /&gt;
{{Moveentry|286|Breloom|2|Grass|Fighting|5}}&lt;br /&gt;
{{Moveentry|296|Makuhita|1|Fighting||--}}&lt;br /&gt;
{{Moveentry|297|Hariyama|1|Fighting||--}}&lt;br /&gt;
{{Moveentry|299|Nosepass|1|Rock||--}}&lt;br /&gt;
{{Moveentry|300|Skitty|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|304|Aron|2|Steel|Rock|--}}&lt;br /&gt;
{{Moveentry|305|Lairon|2|Steel|Rock|--}}&lt;br /&gt;
{{Moveentry|306|Aggron|2|Steel|Rock|--}}&lt;br /&gt;
{{Moveentry|309|Electrike|1|Electric||--}}&lt;br /&gt;
{{Moveentry|310|Manectric|1|Electric||--}}&lt;br /&gt;
{{Moveentry|313|Volbeat|1|Bug||--}}&lt;br /&gt;
{{Moveentry|314|Illumise|1|Bug||--}}&lt;br /&gt;
{{Moveentry|322|Numel|2|Fire|Ground|--}}&lt;br /&gt;
{{Moveentry|323|Camerupt|2|Fire|Ground|--}}&lt;br /&gt;
{{Moveentry|327|Spinda|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|337|Lunatone|2|Rock|Psychic|--}}&lt;br /&gt;
{{Moveentry|338|Solrock|2|Rock|Psychic|--}}&lt;br /&gt;
{{Moveentry|349|Feebas|1|Water||15}}&lt;br /&gt;
{{Moveentry|351|Castform|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|351|Castform|1|Fire||--|&#039;&#039;|Sun}}&lt;br /&gt;
{{Moveentry|351|Castform|1|Water||--|&#039;&#039;|Rain}}&lt;br /&gt;
{{Moveentry|351|Castform|1|Ice||--|&#039;&#039;|Hail}}&lt;br /&gt;
{{Moveentry|369|Relicanth|2|Water|Rock|--}}&lt;br /&gt;
{{Moveentry|370|Luvdisc|1|Water||--}}&lt;br /&gt;
{{Moveentry|387|Turtwig|1|Grass||--}}&lt;br /&gt;
{{Moveentry|388|Grotle|1|Grass||--}}&lt;br /&gt;
{{Moveentry|389|Torterra|2|Grass|Ground|--}}&lt;br /&gt;
{{Moveentry|394|Prinplup|1|Water||--}}&lt;br /&gt;
{{Moveentry|395|Empoleon|2|Water|Steel|--}}&lt;br /&gt;
{{Moveentry|396|Starly|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|397|Staravia|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|398|Staraptor|2|Normal|Flying|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|399|Bidoof|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|400|Bibarel|2|Normal|Water|--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|403|Shinx|1|Electric||--}}&lt;br /&gt;
{{Moveentry|404|Luxio|1|Electric||--}}&lt;br /&gt;
{{Moveentry|405|Luxray|1|Electric||--}}&lt;br /&gt;
{{Moveentry|410|Shieldon|2|Rock|Steel|--}}&lt;br /&gt;
{{Moveentry|411|Bastiodon|2|Rock|Steel|--}}&lt;br /&gt;
{{Moveentry|412|Burmy|1|Bug||10}}&lt;br /&gt;
{{Moveentry|412|Burmy|1|Bug||10||Sandy}}&lt;br /&gt;
{{Moveentry|412|Burmy|1|Bug||10||Trash}}&lt;br /&gt;
{{Moveentry|413|Wormadam|2|Bug|Grass|--}}&lt;br /&gt;
{{Moveentry|413|Wormadam|2|Bug|Ground|--||Sandy}}&lt;br /&gt;
{{Moveentry|413|Wormadam|2|Bug|Steel|--||Trash}}&lt;br /&gt;
{{Moveentry|414|Mothim|2|Bug|Flying|--}}&lt;br /&gt;
{{Moveentry|420|Cherubi|1|Grass||--}}&lt;br /&gt;
{{Moveentry|421|Cherrim|1|Grass||--}}&lt;br /&gt;
{{Moveentry|436|Bronzor|2|Steel|Psychic|--}}&lt;br /&gt;
{{Moveentry|437|Bronzong|2|Steel|Psychic|--}}&lt;br /&gt;
{{Moveentry|443|Gible|2|Dragon|Ground|--}}&lt;br /&gt;
{{Moveentry|444|Gabite|2|Dragon|Ground|--}}&lt;br /&gt;
{{Moveentry|445|Garchomp|2|Dragon|Ground|--}}&lt;br /&gt;
{{Moveentry|446|Munchlax|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|449|Hippopotas|1|Ground||--}}&lt;br /&gt;
{{Moveentry|450|Hippowdon|1|Ground||--}}&lt;br /&gt;
{{Moveentry|458|Mantyke|2|Water|Flying|--}}&lt;br /&gt;
{{Moveentry|462|Magnezone|2|Electric|Steel|--}}&lt;br /&gt;
{{Moveentry|469|Yanmega|2|Bug|Flying|--}}&lt;br /&gt;
{{Moveentry|470|Leafeon|1|Grass||--}}&lt;br /&gt;
{{Moveentry|471|Glaceon|1|Ice||--}}&lt;br /&gt;
{{Moveentry|474|Porygon-Z|1|Normal||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|476|Probopass|2|Rock|Steel|--}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* German: &#039;&#039;&#039;Tackle&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;Charge&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Placaje&#039;&#039;&#039;&lt;br /&gt;
* Latin American Spanish (anime): &#039;&#039;&#039;Embestida&#039;&#039;&#039; , &#039;&#039;&#039;Tacleada&#039;&#039;&#039; in the later series.&lt;br /&gt;
* Italian: &#039;&#039;&#039;Azione&#039;&#039;&#039;&lt;br /&gt;
* Norwegian: &#039;&#039;&#039;Takling&#039;&#039;&#039;&lt;br /&gt;
* Brazilian Portuguese: &#039;&#039;&#039;Investida&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Tackle]]&lt;br /&gt;
[[fr:Charge]]&lt;br /&gt;
[[ja:たいあたり]]&lt;br /&gt;
[[pl:Tackle]]&lt;br /&gt;
[[pt:Tackle]]&lt;/div&gt;</summary>
		<author><name>Moonlight umbreon</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Viridian_Gym&amp;diff=827844</id>
		<title>Viridian Gym</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Viridian_Gym&amp;diff=827844"/>
		<updated>2009-08-09T16:08:28Z</updated>

		<summary type="html">&lt;p&gt;Moonlight umbreon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GymInfobox&lt;br /&gt;
|name=Viridian&lt;br /&gt;
|characters=トキワ&lt;br /&gt;
|japanese=Tokiwa&lt;br /&gt;
|image=Viridian_gym.jpg&lt;br /&gt;
|location=Viridian City&lt;br /&gt;
|leader=[[Giovanni]] ([[Generation I|Generations I]] and {{gen|III}})&amp;lt;br&amp;gt;{{ga|Blue}} ([[Generation II]])&amp;lt;br&amp;gt;[[Agatha]] ({{pkmn|anime}} only)     &lt;br /&gt;
|badge=Earth Badge&lt;br /&gt;
|type=Ground&lt;br /&gt;
|region=Kanto&lt;br /&gt;
|battlefield=Viridian_battlefield.jpg&lt;br /&gt;
|colordark=40826D&lt;br /&gt;
|colorlight=9FC0B5&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Viridian Gym&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;トキワジム&#039;&#039;&#039; &#039;&#039;Tokiwa Gym&#039;&#039;) is the official [[gym]] of [[Viridian City]]. It is based on {{type2|Ground}} [[Pokémon]]. The [[Gym Leader]] is [[Giovanni]], the head of [[Team Rocket]]. {{pkmn|Trainer}}s who defeat him receive the {{Badge|Earth}}.&lt;br /&gt;
&lt;br /&gt;
Other known leaders of the Gym are {{ga|Blue}} and [[Agatha]] of the [[Elite Four]], who serves as a temporary Gym Leader.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
{{sign|FRLG|header}}&lt;br /&gt;
{{sign|FRLG|title|Viridian City Pokémon Gym}}&lt;br /&gt;
{{sign|FRLG|title|Leader: ...}}&lt;br /&gt;
{{sign|FRLG|footer}}&lt;br /&gt;
[[Image:Viridian Gym FRLG.png|thumb|Viridian Gym in {{2v2|FireRed|LeafGreen}}]]&lt;br /&gt;
Viridian Gym appears in all games set in the [[Kanto]] region. In Generations  {{gen|I}} and {{gen|III}} when the player makes their first encounter with the gym, it is locked because of the absence of the Gym Leader. With this acknowledged, the player journeys off onto other Gyms to challenge them. Once this has been accomplished and when the player has collected the remaining seven [[Gym Badges]], the Viridian Gym reopens.&lt;br /&gt;
&lt;br /&gt;
Inside the Gym, the floor uses the same transporting tiles as in the {{OBP|Rocket Hideout|Celadon City}}. The player must use these tiles to navigate through the Gym to reach Giovanni. In [[Generation II]], when Blue takes the place of the Gym Leader, the Gym is completely remodeled, and the tiles are now gone.&lt;br /&gt;
&lt;br /&gt;
A field based on the gym also appears in {{Eng|Pokémon Stadium}}&#039;s [[Gym Leader Castle]].&lt;br /&gt;
&lt;br /&gt;
===Trainers===&lt;br /&gt;
===={{game|Red and Blue|s}} and {{v2|Yellow}}====&lt;br /&gt;
{{Trainerheader|cave}}&lt;br /&gt;
{{Trainerentry|GenITamer.png|Tamer||1560|2|024|Arbok||39|None|128|Tauros||39|None|}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|GenIBlackbelt.png|Black Belt||1075|1|067|Machoke||43|None|}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|GenICooltrainerMale.png|Cool Trainer||1365|2|033|Nidorino||39|None|034|Nidoking||39|None|}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|GenITamer.png|Tamer||1720|1|111|Rhyhorn||43|None|}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|GenIBlackbelt.png|Black Belt||1000|2|066|Machop||40|None|067|Machoke||40|None|}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|GenICooltrainerMale.png|Cool Trainer||1365|2|028|Sandslash||39|None|051|Dugtrio||39|None|}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|GenICooltrainerMale.png|Cool Trainer||1505|1|111|Rhyhorn||43|None|}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|GenIBlackbelt.png|Black Belt||950|3|067|Machoke||38|None|066|Machop||38|None|067|Machoke||38|None|}}&lt;br /&gt;
{{Trainerfooter|cave}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PartyHeader|color={{ground color}}|sprite=GiovanniRBYsprite.png|prize={{pdollar}}[[Pokémon Dollar|4950]]|class=[[Leader]]|name=Giovanni|game={{3v2|Red|Green|Blue}}|location=[[Viridian Gym]]}}&lt;br /&gt;
{{PartyBody13|color={{ground color}}|&lt;br /&gt;
sprite1=Spr 1b 111.png|p1=Rhyhorn|level1=45|types1=2|type11=Ground|type21=Rock|p1m1=Stomp|p1m1t=Normal|p1m2=Tail Whip|p1m2t=Normal|p1m3=Fury Attack|p1m3t=Normal|p1m4=Horn Attack|p1m4t=Normal&lt;br /&gt;
|sprite2=Spr 1b 051.png|p2=Dugtrio|level2=42|types2=1|type12=Ground|p2m1=Growl|p2m1t=Normal|p2m2=Dig|p2m2t=Ground|p2m3=Sand-Attack|p2m3t=Normal|p2m4=Slash|p2m4t=Normal&lt;br /&gt;
|sprite3=Spr 1b 031.png|p3=Nidoqueen|level3=44|types3=2|type13=Poison|type23=Ground|p3m1=Scratch|p3m1t=Normal|p3m2=Tail Whip|p3m2t=Normal|p3m3=Poison Sting|p3m3t=Poison|p3m4=Body Slam|p3m4t=Normal}}&lt;br /&gt;
{{PartyDiv|color={{ground color}}}}&lt;br /&gt;
{{PartyBody12|color={{ground color}}|&lt;br /&gt;
sprite1=Spr 1b 034.png|p1=Nidoking|level1=45|types1=2|type11=Poison|type21=Ground|p1m1=Tackle|p1m1t=Normal|p1m2=Horn Attack|p1m2t=Normal|p1m3=Poison Sting|p1m3t=Poison|p1m4=Thrash|p1m4t=Normal&lt;br /&gt;
|sprite2=Spr 1b 112.png|p2=Rhydon|level2=50|types2=2|type12=Ground|type22=Rock|p2m1=Stomp|p2m1t=Normal|p2m2=Tail Whip|p2m2t=Normal|p2m3=Fissure|p2m3t=Ground|p2m4=Horn Drill|p2m4t=Normal}}&lt;br /&gt;
{{PartyFooter|color={{ground color}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PartyHeader|color={{ground color}}|sprite=Y Giovanni.png‎|prize={{pdollar}}[[Pokémon Dollar|5445]]|class=[[Leader]]|name=Giovanni|game={{v2|Yellow}}|location=[[Viridian Gym]]}}&lt;br /&gt;
{{PartyBody13|color={{ground color}}|&lt;br /&gt;
sprite1=Spr 1y 051.png|p1=Dugtrio|level1=50|types1=1|type11=Ground|p1m1=Sand-Attack|p1m1t=Normal|p1m2=Dig|p1m2t=Ground|p1m3=Fissure|p1m3t=Ground|p1m4=Earthquake|p1m4t=Ground&lt;br /&gt;
|sprite2=Spr 1y 053.png|p2=Persian|level2=53|types2=1|type12=Normal|p2m1=Screech|p2m1t=Normal|p2m2=Slash|p2m2t=Normal|p2m3=Fury Swipes|p2m3t=Normal|p2m4=Double Team|p2m4t=Normal&lt;br /&gt;
|sprite3=Spr 1y 031.png|p3=Nidoqueen|level3=53|types3=2|type13=Poison|type23=Ground|p3m1=Tail Whip|p3m1t=Normal|p3m2=Earthquake|p3m2t=Ground|p3m3=Double Kick|p3m3t=Fighting|p3m4=Thunder|p3m4t=Electric}}&lt;br /&gt;
{{PartyDiv|color={{ground color}}}}&lt;br /&gt;
{{PartyBody12|color={{ground color}}|&lt;br /&gt;
sprite1=Spr 1y 034.png|p1=Nidoking|level1=55|types1=2|type11=Poison|type21=Ground|p1m1=Thunder|p1m1t=Electric|p1m2=Leer|p1m2t=Normal|p1m3=Earthquake|p1m3t=Ground|p1m4=Thrash|p1m4t=Normal&lt;br /&gt;
|sprite2=Spr 1y 112.png|p2=Rhydon|level2=55|types2=2|type12=Ground|type22=Rock|p2m1=Rock Slide|p2m1t=Rock|p2m2=Fury Attack|p2m2t=Normal|p2m3=Earthquake|p2m3t=Ground|p2m4=Horn Drill|p2m4t=Normal}}&lt;br /&gt;
{{PartyFooter|color={{ground color}}}}&lt;br /&gt;
&lt;br /&gt;
===={{game|Gold and Silver|s}} and {{v2|Crystal}}====&lt;br /&gt;
{{PartyHeader|color=FFDDDD|sprite=Blue_02.png|prize={{pdollar}}[[Pokémon Dollar|5800]]|class=[[Leader]]|name=[[Blue (game)|Blue]]|game={{3v2|Gold|Silver|Crystal}}|location=[[Viridian Gym]]}}&lt;br /&gt;
{{PartyBody23|color=FFDDDD&lt;br /&gt;
|sprite1=Spr 2g 018.png|p1=Pidgeot|gender1=♂|level1=56|types1=2|type11=Normal|type21=Flying|item1=None|p1m1=Quick Attack|p1m1t=Normal|p1m2=Whirlwind|p1m2t=Normal|p1m3=Wing Attack|p1m3t=Flying|p1m4=Mirror Move|p1m4t=Flying&lt;br /&gt;
|sprite2=Spr 2g 112.png|p2=Rhydon|gender2=♂|level2=56|types2=2|type12=Ground|type22=Rock|item2=None|p2m1=Fury Attack|p2m1t=Normal|p2m2=Sandstorm|p2m2t=Rock|p2m3=Rock Slide|p2m3t=Rock|p2m4=Earthquake|p2m4t=Ground&lt;br /&gt;
|sprite3=Spr 2g 065.png|p3=Alakazam|gender3=♂|level3=54|types3=1|type13=Psychic|item3=None|p3m1=Disable|p3m1t=Normal|p3m2=Recover|p3m2t=Normal|p3m3=Psychic|p3m3t=Psychic|p3m4=Reflect|p3m4t=Psychic}}&lt;br /&gt;
{{PartyDiv|color=FFDDDD}}&lt;br /&gt;
{{PartyBody23|color=FFDDDD&lt;br /&gt;
|sprite1=Spr 2g 130.png|p1=Gyarados|gender1=♂|level1=58|types1=2|type11=Water|type21=Flying|item1=None|p1m1=Twister|p1m1t=Dragon|p1m2=Hydro Pump|p1m2t=Water|p1m3=Rain Dance|p1m3t=Water|p1m4=Hyper Beam|p1m4t=Normal&lt;br /&gt;
|sprite2=Spr 2g 103.png|p2=Exeggutor|gender2=♂|level2=58|types2=2|type12=Grass|type22=Psychic|item2=None|p2m1=Sunny Day|p2m1t=Fire|p2m2=Leech Seed|p2m2t=Grass|p2m3=Egg Bomb|p2m3t=Normal|p2m4=SolarBeam|p2m4t=Grass&lt;br /&gt;
|sprite3=Spr 2g 059.png|p3=Arcanine|gender3=♂|level3=58|types3=1|type13=Fire|item3=None|p3m1=Roar|p3m1t=Normal|p3m2=Swift|p3m2t=Normal|p3m3=Flamethrower|p3m3t=Fire|p3m4=ExtremeSpeed|p3m4t=Normal}}&lt;br /&gt;
{{PartyFooter|color=FFDDDD}}&lt;br /&gt;
&lt;br /&gt;
===={{game|FireRed and LeafGreen|s}}====&lt;br /&gt;
{{Trainerheader|cave}}&lt;br /&gt;
{{Trainerentry|FL_Tamer.png|Tamer|Cole|1560|2|024|Arbok||39|None|128|Tauros||39|None|}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|FL_BlackBelt.png|Black Belt|Kiyo|1032|1|067|Machoke||43|None|}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|FL_Tamer.png|Tamer|Jason|1720|1|111|Rhyhorn||43|None|}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|FL_BlackBelt.png|Black Belt|Atsushi|960|2|066|Machop||40|None|067|Machoke||40|None|}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|FL_CooltrainerM.png|Cool Trainer|Samuel|???|5|028|Sandslash||39|None|028|Sandslash||39|None|111|Rhyhorn||37|None|033|Nidorino||39|None|034|Nidoking||39|None|}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|FL_CooltrainerM.png|Cool Trainer||???|1|111|Rhyhorn||43|None|}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|FL_BlackBelt.png|Black Belt|Takashi|???|3|067|Machoke||38|None|066|Machop||38|None|067|Machoke||38|None|}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|FL_CooltrainerM.png|Cool Trainer|Yuji|1368|5|028|Sandslash||38|None|075|Graveler||38|None|095|Onix||38|None|075|Graveler||38|None|105|Marowak||38|None|}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|FL_CooltrainerM.png|Cool Trainer|Warren|???|5|105|Marowak||37|None|105|Marowak||37|None|111|Rhyhorn||38|None|030|Nidorina||39|None|031|Nidoqueen||39|None|}}&lt;br /&gt;
{{Trainerfooter|cave}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PartyHeader|color={{ground color}}|sprite=spriteGiovanni.png|prize={{pdollar}}[[Pokémon Dollar|5000]]|class=[[Leader]]|name=Giovanni|game={{2v2|FireRed|LeafGreen}}|location=[[Viridian Gym]]}}&lt;br /&gt;
{{PartyBody33|color={{ground color}}|&lt;br /&gt;
sprite1=Spr 3f 111.png|p1=Rhyhorn|gender1=♂|ability1=Unknown|level1=45|types1=2|type11=Ground|type21=Rock|p1m1=Take Down|p1m1t=Normal|p1m2=Rock Blast|p1m2t=Rock|p1m3=Scary Face|p1m3t=Normal|p1m4=Earthquake|p1m4t=Ground&lt;br /&gt;
|sprite2=Spr 3f 051.png|p2=Dugtrio|gender2=♂|ability2=Unknown|level2=42|types2=1|type12=Ground|p2m1=Slash|p2m1t=Normal|p2m2=Sand Tomb|p2m2t=Ground|p2m3=Mud-Slap|p2m3t=Ground|p2m4=Earthquake|p2m4t=Ground&lt;br /&gt;
|sprite3=Spr 3f 031.png|p3=Nidoqueen|gender3=♀|ability3=Poison Point|level3=44|types3=2|type13=Poison|type23=Ground|p3m1=Double Kick|p3m1t=Fighting|p3m2=Earthquake|p3m2t=Ground|p3m3=Poison Sting|p3m3t=Poison|p3m4=Body Slam|p3m4t=Normal}}&lt;br /&gt;
{{PartyDiv|color={{ground color}}}}&lt;br /&gt;
{{PartyBody32|color={{ground color}}|&lt;br /&gt;
sprite1=Spr 3f 034.png|p1=Nidoking|gender1=♂|ability1=Poison Point|level1=45|types1=2|type11=Poison|type21=Ground|p1m1=Double Kick|p1m1t=Fighting|p1m2=Earthquake|p1m2t=Ground|p1m3=Poison Sting|p1m3t=Poison|p1m4=Thrash|p1m4t=Normal&lt;br /&gt;
|sprite2=Spr 3f 111.png|p2=Rhyhorn|gender2=♂|ability2=Unknown|level2=50|types2=2|type12=Ground|type22=Rock|p2m1=Take Down|p2m1t=Normal|p2m2=Rock Blast|p2m2t=Rock|p2m3=Scary Face|p2m3t=Normal|p2m4=Earthquake|p2m4t=Ground}}&lt;br /&gt;
{{PartyFooter|color={{ground color}}}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
In the anime, the Viridian Gym was led by [[Giovanni]], as it was in [[Generation I]]. The gym features Roman architecture, stately pillars, and an old mural depicting the proud tradition of this most prestigious gym. The predominant brownish color suggests the gym&#039;s affiliation with the {{type2|Ground}}.&lt;br /&gt;
&lt;br /&gt;
The Viridian Gym first made an appearance in &#039;&#039;[[EP063|The Battle of the Badge]]&#039;&#039;. Before {{Ash}} could challenge him, however, [[Gary Oak]] appeared, taunting him with ten badges, and insisting on challenging the Viridian Gym for fun. Gary faced Giovanni, though his confidence was quickly eroded after Giovanni brought out {{an|Mewtwo}}, who defeated each of Gary&#039;s Pokémon, even when Giovanni allowed him to use more than one Pokémon at a time against Mewtwo.&lt;br /&gt;
&lt;br /&gt;
Ash Ketchum soon after challenged the gym, after Gary and his Pokémon had recovered, however, as the Team Rocket boss had unmentioned business to attend to, he left the Gym in the care of none other than [[Jessie]], [[James]], and {{MTR}}. Giovanni also left them with several Pokémon that they could use against any challengers. Ash had a hard time beating them initially, and as the Gym was rigged to shock anyone whose Pokémon took damage, it was a hard fight at first. Eventually, Ash overcame the borrowed Pokémon&#039;s power and defeated all of them, causing Team Rocket to rely on their usual duo of {{TP|Jessie|Arbok}} and {{TP|James|Weezing}}. Ash quickly dispatched the two, shocking the trio due to the Gym&#039;s rigging. They blasted off, dropping an Earth Badge in their daze. Ash caught it, but he, Gary, Gary&#039;s cheerleaders, Brock, and Misty had to escape the Gym quickly, as it was collapsing.&lt;br /&gt;
&lt;br /&gt;
The Gym appeared again when Ash returned to [[Kanto]] from [[Hoenn]] in &#039;&#039;[[AG132|The Scheme Team]]&#039;&#039;, where [[Agatha]] was now the temporary Gym Leader. Ash challenged her to an {{wp|exhibition match}}, but lost.&lt;br /&gt;
&lt;br /&gt;
Giovanni abdicating his position as Gym Leader is similar to the case in the Generation I games, however, in the anime, he is still in charge of Team Rocket, while in the games he disbands the team.&lt;br /&gt;
&lt;br /&gt;
==In the Pokémon Special manga==&lt;br /&gt;
The Viridian Gym is first visited in &#039;&#039;[[PS002|Bulbasaur, Come Home!]]&#039;&#039; where {{Special|Red}} and [[Professor Oak]] enters following a {{p|Bulbasaur}}. In this occasion the Gym is abandoned with only a {{p|Machoke}} and a Giovanni statue present.&lt;br /&gt;
&lt;br /&gt;
The Gym is visited again after Red&#039;s incident with Mewtwo. During this time, Giovanni is present and ready to fight. However, as the battle progresses, the gym collapses due to {{p|Nidoking}}&#039;s {{m|Earthquake}}.&lt;br /&gt;
&lt;br /&gt;
Even later, Red&#039;s Gym Leader test is held in the gym. Even though he wins, Red declines the position as he was struggling throughout the battle. Currently, Blue is the Viridian Gym&#039;s leader.&lt;br /&gt;
&lt;br /&gt;
In the FireRed and LeafGreen chapter, {{Special|Yellow}} and {{Special|Silver}} go to the Viridian Gym to seek Silver&#039;s past. At the same time, Giovanni and the Three Beasts are on their way to the gym also, trying to reunite Silver with Giovanni. This succeeds when [[Sird]] lets Yellow use her power, thus exhausting her.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
The Viridian Gym was featured in the TCG. The following is a list of cards named &#039;&#039;&#039;Viridian City Gym&#039;&#039;&#039;.&lt;br /&gt;
{| {{bluetable}} &lt;br /&gt;
|- style=&amp;quot;background: #DDDDFF;&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Type&lt;br /&gt;
!Rarity&lt;br /&gt;
!Set&lt;br /&gt;
!Set no.&lt;br /&gt;
|-&lt;br /&gt;
| {{TCG ID|Gym Challenge|Viridian City Gym|123}} || T || {{rar|Uncommon}} || {{TCG|Gym Challenge}} || 123/132  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The Viridian Gym is the first Official Gym in the anime to be shown challenged both by Ash and another main character, Gary. This next happened [[EP256|unofficially]] in Johto, but officially against the [[Oreburgh Gym]] in the {{series|Diamond &amp;amp; Pearl}}, when [[Paul]] and {{Ash}} both challenged [[Roark]]. Also again when both {{an|Dawn}} and Ash challenged [[Maylene]] of [[Veilstone City]].&lt;br /&gt;
*[[Agatha]]&#039;s temporary position as Leader of the Viridian Gym when {{Ash}} returns to [[Kanto]] may be an anime reference to the fact that Giovanni quit Team Rocket and his status as Gym Leader after being defeated by {{ga|Red}}. What this possibly means for [[Gary Oak]], whose game counterpart {{ga|Blue}} eventually assumed the title of leader in [[Generation II]], is disputed.&lt;br /&gt;
*The Viridian Gym of {{game|FireRed and LeafGreen|s}} is the only Viridian Gym not to feature {{p|Rhydon}}.&lt;br /&gt;
*In [[Generation I]], a Revive can be found and in [[Generation III]], a [[Macho Brace]], making it the only gym with items in it.&lt;br /&gt;
*This is the only gym to be based on 3 different types throughout the games and anime and the only one to not have a type for a generation. &lt;br /&gt;
*In Generation 3,all  pokemon of Giovanni&#039;s team had Earthquake.&lt;br /&gt;
{{Gyms of Kanto}}&lt;br /&gt;
[[Category:Gyms]]&lt;br /&gt;
[[Category:Kanto gyms]]&lt;br /&gt;
[[Category:Team Rocket]]&lt;br /&gt;
&lt;br /&gt;
[[de:Vertania City Pokémon-Arena]]&lt;br /&gt;
[[fr:Arène de Jadielle]]&lt;br /&gt;
[[ja:トキワジム]]&lt;/div&gt;</summary>
		<author><name>Moonlight umbreon</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Electabuzz_(Pok%C3%A9mon)&amp;diff=827676</id>
		<title>Electabuzz (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Electabuzz_(Pok%C3%A9mon)&amp;diff=827676"/>
		<updated>2009-08-09T12:57:05Z</updated>

		<summary type="html">&lt;p&gt;Moonlight umbreon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Jynx | next=Magmar|type=electric|| prevnum=124| nextnum=126}}&lt;br /&gt;
{{PokémonInfobox|&lt;br /&gt;
name=Electabuzz |&lt;br /&gt;
jname=エレブー |&lt;br /&gt;
tmname=Eleboo |&lt;br /&gt;
image=125Electabuzz.png |&lt;br /&gt;
caption=Artwork from FR/LG |&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;uh-&#039;&#039;leck&#039;&#039;-tuh-buzz&amp;lt;/sc&amp;gt; &amp;lt;ref&amp;gt;Barbo, Maria. &#039;&#039;The Official Pokémon Handbook&#039;&#039;. Scholastic Publishing, 1999. ISBN 0-439-10397-5&amp;lt;/ref&amp;gt; |&lt;br /&gt;
ndex=125 |&lt;br /&gt;
jdex=155 |&lt;br /&gt;
hdex=283 |&lt;br /&gt;
sdex=198 |&lt;br /&gt;
fdex=188 |&lt;br /&gt;
adex=071 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Electric |&lt;br /&gt;
type2= |&lt;br /&gt;
species=Electric |&lt;br /&gt;
height-ftin=3&#039;07&amp;quot; |&lt;br /&gt;
height-m=1.1 |&lt;br /&gt;
weight-lbs=66.1 |&lt;br /&gt;
weight-kg=30.0 |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Static |&lt;br /&gt;
ability2= |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Humanshape |&lt;br /&gt;
egggroup2= |&lt;br /&gt;
eggcycles=25 |&lt;br /&gt;
evsp=2 |&lt;br /&gt;
expyield=156 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=63 |&lt;br /&gt;
color=Yellow |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=06 |&lt;br /&gt;
pokefordex=electabuzz |&lt;br /&gt;
generation=1 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Electabuzz&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;エレブー&#039;&#039;&#039; &#039;&#039;Eleboo&#039;&#039;) is an {{type2|Electric}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Elekid}} starting at [[level]] 30, and evolves into {{p|Electivire}} when [[trade]]d holding an [[Electirizer]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
===Physiology===&lt;br /&gt;
Electabuzz is a slightly humanoid and partly feline creature covered in yellow fur with black stripes, one of which is shaped like a lightning bolt. It has a long, cat-like tail. The three toes on Electabuzz&#039;s feet are arranged like that of a bird&#039;s foot, but its hands have a human appearance, with five fingers on each hand.&lt;br /&gt;
&lt;br /&gt;
Electabuzz has two sharp fangs and a pair of antennae. When it is dark out, Electabuzz&#039;s entire body gives off a bluish-white glow.&lt;br /&gt;
&lt;br /&gt;
====Gender differences====&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
====Special abilities====&lt;br /&gt;
Electabuzz specialize in using {{t|electric}}al attacks. Electabuzz can also be good with using physical attacks, such as the Elemental Punches, {{m|Brick Break}} and {{m|Mega Punch}}.&lt;br /&gt;
&lt;br /&gt;
===Behavior===&lt;br /&gt;
Electabuzz tend to be drawn to electrical sources. That is why many of them can be found in power plants. This is also the reason why during thunderstorms, they compete with each other to reach heights likely to be stricken by lightning bolts.&lt;br /&gt;
&lt;br /&gt;
When two Electabuzz meet, they communicate their feelings by touching and controlling the electric currents.&lt;br /&gt;
&lt;br /&gt;
Also, shown in &#039;&#039;[[EP042|Showdown at Dark City]]&#039;&#039;, Electabuzz hate the color red. When they&#039;ve seen the color, they go on a rampage.&lt;br /&gt;
&lt;br /&gt;
===Habitat===&lt;br /&gt;
[[Image:Grassland.gif|right|frame|[[List of Pokémon by habitat#Grassland Pokémon|Grassland Pokémon]]]]&lt;br /&gt;
Electabuzz normally reside in power plants and can sometimes wander into cities and cause major black-outs.&lt;br /&gt;
&lt;br /&gt;
===Diet===&lt;br /&gt;
{{main|Pokémon food}}&lt;br /&gt;
&lt;br /&gt;
Electabuzz is primarily an ergovore, which means that it feeds off of electric currents.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[Image:Paul&#039;s Electabuzz.jpg|thumb|220px|right|[[Paul&#039;s Electabuzz]]]]Electabuzz first appeared in &#039;&#039;[[EP042|Showdown at Dark City]]&#039;&#039;. It is the Kas Gym&#039;s primary Pokémon and was used in the feuds that the Kas and Yas Gyms were having. &lt;br /&gt;
&lt;br /&gt;
[[Rudy]], the [[Trovita Island]] [[Gym Leader]], used an Electabuzz against [[Ash&#039;s Pikachu]] during their Gym Battle in &#039;&#039;[[EP103|Misty Meets Her Match]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP112|Enter The Dragonite]]&#039;&#039;, {{oi|Drake}}, the leader of the [[Orange Crew]], used his Electabuzz to fight {{AP|Bulbasaur}} and {{AP|Charizard}}. Drake&#039;s Electabuzz defeated {{Ash}}&#039;s Bulbasaur before being defeated by Ash&#039;s Charizard.&lt;br /&gt;
&lt;br /&gt;
An Electabuzz was the head of security in a power plant. In &#039;&#039;[[EP199|Current Events]]&#039;&#039;, it attacked Ash and his {{AP|Chikorita}}, seeing them as intruders, but was then captured by [[Team Rocket]].&lt;br /&gt;
&lt;br /&gt;
[[Dr. Namba]] owns an Electabuzz that he used in &#039;&#039;[[EP222|A Promise is a Promise]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Electabuzz is one of the Electric-type Pokémon that was seen in the lake with crystal in &#039;&#039;[[EP242|As Clear As Crystal]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Macey]] used an Electabuzz in her [[Silver Conference]] battle against Ash in &#039;&#039;[[EP267|Love, Pokémon Style]]&#039;&#039;.  &lt;br /&gt;
&lt;br /&gt;
[[Jump]] used an Electabuzz in the first round of the [[Ever Grande Conference]] in &#039;&#039;[[AG126|Saved by the Beldum]]&#039;&#039; but it was defeated by [[Morrison]]&#039;s newly evolved {{TP|Morrison|Metang}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP052|Smells Like Team Spirit]]&#039;&#039;, [[Paul&#039;s Elekid]] evolves into {{TP|Paul|Electabuzz}} in the [[Double battle|Tag Battle]] Competition. In &#039;&#039;[[DP066|Lost Leader Strategy!]]&#039;&#039; it was revealed that Paul had left his Electabuzz under the care of his brother, [[Reggie]]. It then returned to Paul&#039;s team after the events of &#039;&#039;[[DP069|Enter Galactic!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Kanto}}&lt;br /&gt;
{{Animedexbody|EP042|Scyther and Electabuzz|Ash&#039;s Pokédex|{{p|Scyther}} and Electabuzz are both rare pokémon. They are able to distinguish colors and become enraged by the color [[List of Pokémon by color#Red|red]].}} &lt;br /&gt;
{{Animedexfooter/Pokémon|Original|Kanto}}&lt;br /&gt;
&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP052|Electabuzz|Dawn&#039;s Pokédex|Electabuzz, the Electric Pokémon. An evolved form of {{p|Elekid}}. It appears near power generators, and because it eats electricity it can cause blackouts.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[Image:VS Electabuzz.png|right|frame|In Pokémon Special]]&lt;br /&gt;
===Pokémon Special===&lt;br /&gt;
Electabuzz debuts in its own round, &#039;&#039;[[PS011|Buzz Off, Electabuzz!]]&#039;&#039;, as the main Pokémon of [[Lt. Surge]].&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Electabuzz (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex&lt;br /&gt;
|type=electric&lt;br /&gt;
|gen=1&lt;br /&gt;
|redbluedex=Normally found near power plants, they can wander away and cause major blackouts in cities.&lt;br /&gt;
|yellowdex=If a major power outage occurs, it is certain that this Pokémon has eaten electricity at a power plant.&lt;br /&gt;
|stadiumdex=Appear in power plants in search of electricity. They are said to cause major blackouts if they disappear.&lt;br /&gt;
|golddex=Electricity runs across the surface of its body. In darkness, its entire body glows a whitish-blue.&lt;br /&gt;
|silverdex=Its body constantly discharges electricity. Getting close to it will make your hair stand on end.&lt;br /&gt;
|crystaldex=When two Electabuzz touch, they control the electric currents to communicate their feelings.&lt;br /&gt;
|stadium2dex=Electricity runs across the surface of its body. In darkness, its entire body glows a whitish-blue.&lt;br /&gt;
|rubydex=When a storm arrives, gangs of this Pokémon compete with each other to scale heights that are likely to be stricken by lightning bolts. Some towns use Electabuzz in place of lightning rods.&lt;br /&gt;
|sapphiredex=When a storm arrives, gangs of this Pokémon compete with each other to scale heights that are likely to be stricken by lightning bolts. Some towns use Electabuzz in place of lightning rods.&lt;br /&gt;
|emeralddex=When a storm approaches, it competes with others to scale heights that are likely to be stricken by lightning. Some towns use Electabuzz in place of lightning rods.&lt;br /&gt;
|firereddex=It loves to feed on strong electricity. It occasionally appears around large power plants and so on.&lt;br /&gt;
|leafgreendex=Normally found near power plants, they can wander away and cause major blackouts in cities.&lt;br /&gt;
|diamonddex=Half of all blackouts occur when this Pokémon appears at power plants and eats electricity.&lt;br /&gt;
|pearldex=Half of all blackouts occur when this Pokémon appears at power plants and eats electricity.&lt;br /&gt;
|platinumdex=It windmills its arms to slightly boost its punches. Foes have been known to escape in the meantime.&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability|&lt;br /&gt;
type=Electric |&lt;br /&gt;
gen=1 |&lt;br /&gt;
rbrarity=Rare |&lt;br /&gt;
rbarea=[[Power Plant]] |&lt;br /&gt;
gen1ex=red|&lt;br /&gt;
gsrarity=Few |&lt;br /&gt;
gsarea={{rt|10}} |&lt;br /&gt;
crarity=Rare |&lt;br /&gt;
carea={{rt|10}} |&lt;br /&gt;
gen3ex=frlg|&lt;br /&gt;
frlgrarity=Rare |&lt;br /&gt;
frlgarea=[[Power Plant]] |&lt;br /&gt;
frlgex=firered|&lt;br /&gt;
xdrarity=One |&lt;br /&gt;
xdarea=[[Citadark Isle]] ([[Shadow Pokémon|Shadow]]) |&lt;br /&gt;
dparea=[[Evolution|Evolve]] {{p|Elekid}} |&lt;br /&gt;
ptrarity=Common|&lt;br /&gt;
ptarea={{rt|222}} |&lt;br /&gt;
palarea=Mountain |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{SidegameAvail&lt;br /&gt;
|type=electric&lt;br /&gt;
|snap=[[Pokémon Island Tunnel|Tunnel]].&lt;br /&gt;
|trozei=Secret Storage 7&amp;lt;br&amp;gt;Mr. Who&#039;s Den&lt;br /&gt;
|md=Evolve from {{p|Elekid}}&lt;br /&gt;
|ranger=[[Go-Rock Squad Base]]&lt;br /&gt;
|md2=[[Amp Plains]] (10F)&amp;lt;br&amp;gt;[[Far Amp Plains]] (1F-9F)&lt;br /&gt;
|ranger2=[[Cargo Ship]]&amp;lt;br&amp;gt;[[Chroma Ruins]]&amp;lt;br&amp;gt;[[Altru Building]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=65 |&lt;br /&gt;
Attack=83 |&lt;br /&gt;
Defense=57 |&lt;br /&gt;
SpAtk=95 |&lt;br /&gt;
SpDef=85 |&lt;br /&gt;
Special=85 |&lt;br /&gt;
Speed=105 |&lt;br /&gt;
type=Electric }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{DP Type effectiveness|&lt;br /&gt;
type1=electric|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=   50 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Ground=  200 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=    50 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric= 50 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{movelist|Electric|Electric|4|1|Electabuzz}}&lt;br /&gt;
{{mlentry4|Start|Quick Attack|Normal|Physical|40|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|Start|Leer|Normal|Status|&amp;amp;mdash;|100|30|Cool|2}}&lt;br /&gt;
{{mlentry4|Start|ThunderShock|Electric|Special|40|100|30|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|7|ThunderShock|Electric|Special|40|100|30|Cool|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|10|Low Kick|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3}}&lt;br /&gt;
{{mlentry4|16|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2}}&lt;br /&gt;
{{mlentry4|19|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|25|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{mlentry4|28|ThunderPunch|Electric|Physical|75|100|15|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|37|Discharge|Electric|Special|80|100|15|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|43|Thunderbolt|Electric|Special|95|100|15|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|52|Screech|Normal|Status|&amp;amp;mdash;|85|40|Smart|2}}&lt;br /&gt;
{{mlentry4|58|Thunder|Electric|Special|120|70|10|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{movelist/note|4|electric}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{movelisttm|Electric|Electric|4|1|Electabuzz}}&lt;br /&gt;
{{mlentry4|[[TM01]]|Focus Punch|Fighting|Physical|150|100|20|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM06]]|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM10]]|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{mlentry4|[[TM15]]|Hyper Beam|Normal|Special|150|90|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM16]]|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM17]]|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM18]]|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM21]]|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM23]]|Iron Tail|Steel|Physical|100|75|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM24]]|Thunderbolt|Electric|Special|95|100|15|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM25]]|Thunder|Electric|Special|120|70|10|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM27]]|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM29]]|Psychic|Psychic|Special|90|100|10|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM31]]|Brick Break|Fighting|Physical|75|100|15|Cool|3}}&lt;br /&gt;
{{mlentry4|[[TM32]]|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM34]]|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20|Cool|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM42]]|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM43]]|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{mlentry4|[[TM44]]|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{mlentry4|[[TM45]]|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM46]]|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{mlentry4|[[TM52]]|Focus Blast|Fighting|Special|120|70|5|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM56]]|Fling|Dark|Physical|&amp;amp;mdash;|100|10|Tough|1}}&lt;br /&gt;
{{mlentry4|[[TM57]]|Charge Beam|Electric|Special|50|90|10|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{mlentry4|[[TM58]]|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{mlentry4|[[TM68]]|Giga Impact|Normal|Physical|150|90|5|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM70]]|Flash|Normal|Status|&amp;amp;mdash;|70|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM73]]|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM78]]|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{mlentry4|[[TM82]]|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{mlentry4|[[TM83]]|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{mlentry4|[[TM87]]|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{mlentry4|[[TM90]]|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{mlentry4|[[HM04]]|Strength|Normal|Physical|80|100|15|Tough|3}}&lt;br /&gt;
{{mlentry4|[[HM06]]|Rock Smash|Fighting|Physical|20|100|15|Tough|2}}&lt;br /&gt;
{{mlentry4|[[HM08]]|Rock Climb|Normal|Physical|90|85|20|Cool|2}}&lt;br /&gt;
{{movelist/note|4|electric}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{eggmoves|electric|electric|4|1|Electabuzz}}&lt;br /&gt;
{{mlentry4|{{p|Abra}}, {{p|Kadabra}}, {{p|Alakazam}}&amp;lt;br&amp;gt;{{p|Drowzee}}, {{p|Hypno}}&amp;lt;br&amp;gt;{{p|Mr. Mime}}&amp;lt;br&amp;gt;{{p|Magmar}}, {{p|Magmortar}}|Barrier|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Cool|2}}&lt;br /&gt;
{{mlentry4|{{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}&amp;lt;br&amp;gt;{{p|Magmar}}, {{p|Magmortar}}&amp;lt;br&amp;gt;{{p|Makuhita}},{{p|Hariyama}}&amp;lt;br&amp;gt;{{p|Lucario}}&amp;lt;br&amp;gt;{{p|Croagunk}}, {{p|Toxicroak}}|Cross Chop|Fighting|Physical|100|80|5|Cool|2}}&lt;br /&gt;
{{mlentry4|{{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}&amp;lt;br&amp;gt;{{p|Magmar}}, {{p|Magmortar}}&amp;lt;br&amp;gt;{{p|Makuhita}}, {{p|Hariyama}}&amp;lt;br&amp;gt;{{p|Meditite}}, {{p|Medicham}}&amp;lt;br&amp;gt;{{p|Cacnea}}, {{p|Cacturne}}&amp;lt;br&amp;gt;{{p|Croagunk}}, {{p|Toxicroak}}|DynamicPunch|Fighting|Physical|100|50|5|Cool|2}}&lt;br /&gt;
{{mlentry4|{{p|Abra}}, {{p|Kadabra}}, {{p|Alakazam}}&amp;lt;br&amp;gt;{{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}&amp;lt;br&amp;gt;{{p|Drowzee}}, {{p|Hypno}}&amp;lt;br&amp;gt;{{p|Hitmonchan}}&amp;lt;br&amp;gt;{{p|Magmar}}, {{p|Magmortar}}&amp;lt;br&amp;gt;{{p|Meditite}}, {{p|Medicham}}&amp;lt;br&amp;gt;{{p|Chimchar}}, {{p|Monferno}}, {{p|Infernape}}&amp;lt;br&amp;gt;{{p|Buneary}}, {{p|Lopunny}}|Fire Punch|Fire|Physical|75|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|{{p|Abra}}, {{p|Kadabra}}, {{p|Alakazam}}&amp;lt;br&amp;gt;{{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}&amp;lt;br&amp;gt;{{p|Drowzee}}, {{p|Hypno}}&amp;lt;br&amp;gt;{{p|Hitmonchan}}&amp;lt;br&amp;gt;{{p|Meditite}}, {{p|Medicham}}&amp;lt;br&amp;gt;{{p|Buneary}}, {{p|Lopunny}}|Ice Punch|Ice|Physical|75|100|15|Beauty|2}}&lt;br /&gt;
{{mlentry4|{{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}&amp;lt;br&amp;gt;{{p|Magmar}}, {{p|Magmortar}}|Karate Chop|Fighting|Physical|50|100|25|Tough|3}}&lt;br /&gt;
{{mlentry4|{{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}&amp;lt;br&amp;gt;{{p|Drowzee}}, {{p|Hypno}}&amp;lt;br&amp;gt;{{p|Hitmonlee}}&amp;lt;br&amp;gt;{{p|Mr. Mime}}&amp;lt;br&amp;gt;{{p|Meditite}}, {{p|Medicham}}&amp;lt;br&amp;gt;{{p|Croagunk}}, {{p|Toxicroak}}|Meditate|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Beauty|0}}&lt;br /&gt;
{{mlentry4|{{p|Machop}}, {{p|Machoke}}, {{p|Machamp}}&amp;lt;br&amp;gt;{{p|Hitmonlee}}&amp;lt;br&amp;gt;{{p|Hitmontop}}|Rolling Kick|Fighting|Physical|60|85|15|Cool|3}}&lt;br /&gt;
{{eggmoves/note|4|electric}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{tutor|electric|electric|4|1|Electabuzz}}&lt;br /&gt;
{{mtentry4|Body Slam|Normal|Physical|85|100|15|Tough|3|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Counter|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|2|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Double-Edge|Normal|Physical|120|100|15|Tough|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|DynamicPunch|Fighting|Physical|100|50|5|Cool|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Fire Punch|Fire|Physical|75|100|15|Beauty|2|||no|yes|no|no|yes|}}&lt;br /&gt;
{{mtentry4|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1|||no|no|no|no|yes|}}&lt;br /&gt;
{{mtentry4|Ice Punch|Ice|Physical|75|100|15|Beauty|2|||no|yes|no|no|yes|}}&lt;br /&gt;
{{mtentry4|Magnet Rise|Electric|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|2|||no|no|no|no|yes|}}&lt;br /&gt;
{{mtentry4|Mega Kick|Normal|Physical|120|75|5|Cool|2|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Mega Punch|Normal|Physical|80|85|20|Tough|2|||yes|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Mud-Slap|Ground|Special|20|100|10|Cute|3|||no|yes|no|no|yes|}}&lt;br /&gt;
{{mtentry4|Seismic Toss|Fighting|Physical|&amp;amp;mdash;|100|20|Tough|3|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Signal Beam|Bug|Special|75|100|15|Beauty|0|||no|no|no|no|yes|}}&lt;br /&gt;
{{mtentry4|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3|||no|yes|no|no|no}}&lt;br /&gt;
{{mtentry4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|no|no|yes|}}&lt;br /&gt;
{{mtentry4|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1|||yes|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2|||no|yes|yes|no|no}}&lt;br /&gt;
{{mtentry4|Swift|Normal|Special|60|&amp;amp;mdash;|20|Cool|2|||no|yes|no|no|yes|}}&lt;br /&gt;
{{mtentry4|ThunderPunch|Electric|Physical|75|100|15|Cool|2||&#039;&#039;&#039;|no|yes|no|no|yes|}}&lt;br /&gt;
{{mtentry4|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20|Cool|2|||yes|yes|yes|no|no}}&lt;br /&gt;
{{tutor/note|4|electric}}&lt;br /&gt;
&lt;br /&gt;
====Special Moves====&lt;br /&gt;
{{Shadow moves|125|43|Shadow Break|Shadow Half|Shadow Mist|Shadow Storm|Follow Me|Normal|Cross Chop|Fighting|Thunder Wave|Electric|Thunderbolt|Electric|xd|electric|electric}}&lt;br /&gt;
&lt;br /&gt;
====[[TCG]]-only Moves====&lt;br /&gt;
*{{m|Charge}} {{ic|Electric}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Side game|&lt;br /&gt;
type=electric |&lt;br /&gt;
ndex=125 |&lt;br /&gt;
Pincatch=yes |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=Evolve |&lt;br /&gt;
area=Power Plant |&lt;br /&gt;
P1= All I need is electricity! Nothing else! |&lt;br /&gt;
P2= Urk! My health&#039;s halved! There&#039;s not enough electricity. |&lt;br /&gt;
P3= Shoot, I&#039;m done... There&#039;s not even a volt of electricity left. |&lt;br /&gt;
PL= I leveled up! I&#039;m buzzing with electricity! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
typeG= Electric |&lt;br /&gt;
typeA= Electric |&lt;br /&gt;
fieldpower= 3 |&lt;br /&gt;
field= Recharge |&lt;br /&gt;
loop=6 |&lt;br /&gt;
MinEXP=13 |&lt;br /&gt;
MaxEXP=13 |&lt;br /&gt;
browser= Electabuzz attacks by widely discharging power. It can also recharge the [[Capture Styler|Styler]]. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=0.5% |&lt;br /&gt;
iq=C |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
typeG2= Electric |&lt;br /&gt;
typeA2= Electric |&lt;br /&gt;
field2= Flash |&lt;br /&gt;
field2power= - |&lt;br /&gt;
browser2= It discharges electricity from its body.  It attacks by shooting bolts of electricity. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox/2baby|239|Elekid|1|Electric||[[Level|Level 30]]||125|Electabuzz|1|Electric||[[Trade]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;holding [[Electirizer]]&amp;lt;/small&amp;gt;|466|Electivire|1|Electric}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Sprite|&lt;br /&gt;
type=electric|&lt;br /&gt;
gen=1|&lt;br /&gt;
gender=none|&lt;br /&gt;
ndex=125|&lt;br /&gt;
name=Electabuzz|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Electabuzz is one of five Pokémon that initially did not evolve into or from another Pokémon, but now is part of a three-stage evolutionary line (the other four being {{p|Chansey}}, {{p|Magmar}}, {{p|Porygon}}, and {{p|Roselia}}). &lt;br /&gt;
* Electabuzz and {{p|Elekid}} share the same [[species]] name with {{p|Zapdos}}. They are all known as Electric Pokémon.&lt;br /&gt;
* All Pokédex sprites show one or two hands risen.&lt;br /&gt;
*{{p|Magmar}} and Electabuzz seem to be counterparts; both evolve in a very similar way (first at level 30, then after being traded holding an &amp;quot;-izer&amp;quot; item), and both are typically exclusive to one version of a pair of games.&lt;br /&gt;
* Electabuzz is the only member of its family not to have some physical relation to an {{wp|AC power plugs and sockets|AC power unit}}. Elekid&#039;s head is shaped like a power plug while Electivire&#039;s back patterns look like a power socket.&lt;br /&gt;
* Electabuzz and Magmar evolutionary lines are counterparts too:the first member appeared in Generation 1,the baby form in Generation 2 and the second member appeared in Generation 4.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Electabuzz was likely based on one of the Japanese {{wp|oni (Japanese folklore)|oni}} who was a horned ogre who wore tiger-stripes and was sometimes depicted as a god of lightning and thunder.&lt;br /&gt;
Its apppearance seems to be loosely based on a {{wp|caveman}} considering the pattern on its fur and the band on its back (which resembles the upper portion of a loincloth). Its tail looks like that of a {{wp|leopard}}.&lt;br /&gt;
====Name origin====&lt;br /&gt;
Electabuzz&#039;s name seems to be a combination of &#039;&#039;electric&#039;&#039; and &#039;&#039;buzz&#039;&#039;, possibly in a reference to the humming sound of electricity. Its Japanese name is likely a combination of &#039;&#039;electric&#039;&#039; and ぶんぶん &#039;&#039;bunbun&#039;&#039;, buzz.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
*[[List of German Pokémon names|German]]: Elektek&lt;br /&gt;
*[[List of French Pokémon names|French]]: Electek&lt;br /&gt;
*[[List of Korean Pokémon names|Korean]]: 에레브 &#039;&#039;Erebeu&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
*[[Paul&#039;s Electabuzz]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Jynx | next=Magmar|type=electric|| prevnum=124| nextnum=126}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
[[Category:Pokémon with cross-generational evolutions]]&lt;br /&gt;
[[Category:Pokémon that evolve through trading]]&lt;br /&gt;
[[Category:Pokémon that evolve through held items]]&lt;br /&gt;
[[Category:Pokémon that evolve by trading with a held item]]&lt;br /&gt;
[[Category:Pokémon that evolve by trading holding Electirizer]]&lt;br /&gt;
&lt;br /&gt;
[[de:Elektek]]&lt;br /&gt;
[[pl:Electabuzz]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Élektek]]&lt;br /&gt;
[[ja:エレブー]]&lt;br /&gt;
[[pt:Electabuzz (pokémon)]]&lt;/div&gt;</summary>
		<author><name>Moonlight umbreon</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ground_(type)&amp;diff=827445</id>
		<title>Ground (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ground_(type)&amp;diff=827445"/>
		<updated>2009-08-09T00:20:53Z</updated>

		<summary type="html">&lt;p&gt;Moonlight umbreon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ElementalTypes|ground}}&lt;br /&gt;
{{TypeNotice|Ground|じめん|Jimen}}&lt;br /&gt;
So far, there are only two notable Ground-type specialist {{pkmn|Trainer}}s: [[Giovanni]] of [[Viridian City]] and [[Bertha]] of the [[Sinnoh]] [[Elite Four]].&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=ground|&lt;br /&gt;
HP=66 |&lt;br /&gt;
Attack=81 |&lt;br /&gt;
Defense=86 |&lt;br /&gt;
SpAtk=53 |&lt;br /&gt;
SpDef=58 |&lt;br /&gt;
Speed=54 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=ground|&lt;br /&gt;
HP=86.22 |&lt;br /&gt;
Attack=100.87 |&lt;br /&gt;
Defense=102.30 |&lt;br /&gt;
SpAtk=69.57 |&lt;br /&gt;
SpDef=75.87 |&lt;br /&gt;
Speed=63.96 }}&lt;br /&gt;
&amp;lt;!--out of 23--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Ground&lt;br /&gt;
|weakto1=Ice&lt;br /&gt;
|weakto2=Grass&lt;br /&gt;
|weakto3=Water&lt;br /&gt;
|resist1=Poison&lt;br /&gt;
|resist2=Rock&lt;br /&gt;
|weaken1=Electric&lt;br /&gt;
|weaken2=Fire&lt;br /&gt;
|weaken3=Poison&lt;br /&gt;
|weaken4=Rock&lt;br /&gt;
|weaken5=Steel&lt;br /&gt;
|resisted1=Bug&lt;br /&gt;
|resisted2=Grass&lt;br /&gt;
|noeffect1=Flying&lt;br /&gt;
|unaffected1=Electric&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Defensively, the Ground-type is mediocre. It is weak to Water, Grass and Ice, which are key attacking types. It resists Poison, a rare offensive type, and Rock. It is, however, immune to the Electric-type, posing a great advantage due to the minority of Pokémon resisting Electric-type moves that are not Electric-types themselves, and the lack of a 1/4 resistance to Electric even by [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
Offensively, the Ground-type is one of the three most important attacking types, together with Ice and Fighting. It is the only type super-effective against Electric, and is super-effective against five types in total; only the Fighting-type is as powerful as this. It is also super-effective against the best defensive type, Steel. Grass- and Bug-types do resist Ground, but many of them lose their Ground resistance due to being part Poison. The greatest disadvantage of the Ground-type is that it does not affect the very common Flying-type at all, nor Pokémon with {{a|Levitate}}.&lt;br /&gt;
&lt;br /&gt;
The Ground-type combines very well with the Ice-type, as Ice covers Grass and Flying, while Ground covers Rock, Steel, and Fire. Ground and Rock also work very well together; Rock covers Ice and Flying while Ground covers Steel; as of Generation IV, only {{p|Claydol}}, {{p|Flygon}}, and {{p|Bronzong}} with Levitate and {{p|Breloom}} and {{p|Torterra}} resist both Rock and Ground. Most Ground-type Pokémon are able to learn Rock-type moves, possibly for that very purpose.&lt;br /&gt;
&lt;br /&gt;
When used in contests, Ground-type moves typically become [[Tough Contest|Tough]] moves. No Ground-type moves are [[Beauty Contest|Beauty]] moves, while they can be the other three types.&lt;br /&gt;
&lt;br /&gt;
In total, there are 48 Pokémon with the Ground-type.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Pure Ground-type Pokémon===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{ground color light}}; -moz-border-radius: 1em; border: 5px solid #{{ground color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{ground color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{ground color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|027&lt;br /&gt;
|{{MS|027|Sandshrew}}&lt;br /&gt;
|{{p|Sandshrew}}&lt;br /&gt;
|-&lt;br /&gt;
|028&lt;br /&gt;
|{{MS|028|Sandslash}}&lt;br /&gt;
|{{p|Sandslash}}&lt;br /&gt;
|-&lt;br /&gt;
|050&lt;br /&gt;
|{{MS|050|Diglett}}&lt;br /&gt;
|{{p|Diglett}}&lt;br /&gt;
|-&lt;br /&gt;
|051&lt;br /&gt;
|{{MS|051|Dugtrio}}&lt;br /&gt;
|{{p|Dugtrio}}&lt;br /&gt;
|-&lt;br /&gt;
|104&lt;br /&gt;
|{{MS|104|Cubone}}&lt;br /&gt;
|{{p|Cubone}}&lt;br /&gt;
|-&lt;br /&gt;
|105&lt;br /&gt;
|{{MS|105|Marowak}}&lt;br /&gt;
|{{p|Marowak}}&lt;br /&gt;
|-&lt;br /&gt;
|231&lt;br /&gt;
|{{MS|231|Phanpy}}&lt;br /&gt;
|{{p|Phanpy}}&lt;br /&gt;
|-&lt;br /&gt;
|232&lt;br /&gt;
|{{MS|232|Donphan}}&lt;br /&gt;
|{{p|Donphan}}&lt;br /&gt;
|-&lt;br /&gt;
|328&lt;br /&gt;
|{{MS|328|Trapinch}}&lt;br /&gt;
|{{p|Trapinch}}&lt;br /&gt;
|-&lt;br /&gt;
|383&lt;br /&gt;
|{{MS|383|Groudon}}&lt;br /&gt;
|{{p|Groudon}}&lt;br /&gt;
|-&lt;br /&gt;
|449&lt;br /&gt;
|{{MS|449|Hippopotas}}&lt;br /&gt;
|{{p|Hippopotas}}&lt;br /&gt;
|-&lt;br /&gt;
|450&lt;br /&gt;
|{{MS|450|Hippowdon}}&lt;br /&gt;
|{{p|Hippowdon}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Ground-type Pokémon===&lt;br /&gt;
&#039;&#039;Primary Ground-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{ground color light}}; -moz-border-radius: 1em; border: 5px solid #{{ground color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{ground color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{ground color light}};&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|111&lt;br /&gt;
|{{MS|111|Rhyhorn}}&lt;br /&gt;
|{{p|Rhyhorn}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|112&lt;br /&gt;
|{{MS|112|Rhydon}}&lt;br /&gt;
|{{p|Rhydon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|207&lt;br /&gt;
|{{MS|207|Gligar}}&lt;br /&gt;
|{{p|Gligar}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|329&lt;br /&gt;
|{{MS|329|Vibrava}}&lt;br /&gt;
|{{p|Vibrava}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|330&lt;br /&gt;
|{{MS|330|Flygon}}&lt;br /&gt;
|{{p|Flygon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|343&lt;br /&gt;
|{{MS|343|Baltoy}}&lt;br /&gt;
|{{p|Baltoy}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|344&lt;br /&gt;
|{{MS|344|Claydol}}&lt;br /&gt;
|{{p|Claydol}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|464&lt;br /&gt;
|{{MS|464|Rhyperior}}&lt;br /&gt;
|{{p|Rhyperior}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|472&lt;br /&gt;
|{{MS|472|Gliscor}}&lt;br /&gt;
|{{p|Gliscor}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Ground-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{ground color light}}; -moz-border-radius: 1em; border: 5px solid #{{ground color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{ground color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{ground color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|031&lt;br /&gt;
|{{MS|031|Nidoqueen}}&lt;br /&gt;
|{{p|Nidoqueen}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|034&lt;br /&gt;
|{{MS|034|Nidoking}}&lt;br /&gt;
|{{p|Nidoking}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|074&lt;br /&gt;
|{{MS|074|Geodude}}&lt;br /&gt;
|{{p|Geodude}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|075&lt;br /&gt;
|{{MS|075|Graveler}}&lt;br /&gt;
|{{p|Graveler}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|076&lt;br /&gt;
|{{MS|076|Golem}}&lt;br /&gt;
|{{p|Golem}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|095&lt;br /&gt;
|{{MS|095|Onix}}&lt;br /&gt;
|{{p|Onix}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|194&lt;br /&gt;
|{{MS|194|Wooper}}&lt;br /&gt;
|{{p|Wooper}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|195&lt;br /&gt;
|{{MS|195|Quagsire}}&lt;br /&gt;
|{{p|Quagsire}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|208&lt;br /&gt;
|{{MS|208|Steelix}}&lt;br /&gt;
|{{p|Steelix}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|220&lt;br /&gt;
|{{MS|220|Swinub}}&lt;br /&gt;
|{{p|Swinub}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|221&lt;br /&gt;
|{{MS|221|Piloswine}}&lt;br /&gt;
|{{p|Piloswine}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|246&lt;br /&gt;
|{{MS|246|Larvitar}}&lt;br /&gt;
|{{p|Larvitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|247&lt;br /&gt;
|{{MS|247|Pupitar}}&lt;br /&gt;
|{{p|Pupitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|259&lt;br /&gt;
|{{MS|259|Marshtomp}}&lt;br /&gt;
|{{p|Marshtomp}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|260&lt;br /&gt;
|{{MS|260|Swampert}}&lt;br /&gt;
|{{p|Swampert}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|290&lt;br /&gt;
|{{MS|290|Nincada}}&lt;br /&gt;
|{{p|Nincada}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|322&lt;br /&gt;
|{{MS|322|Numel}}&lt;br /&gt;
|{{p|Numel}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|323&lt;br /&gt;
|{{MS|323|Camerupt}}&lt;br /&gt;
|{{p|Camerupt}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|339&lt;br /&gt;
|{{MS|339|Barboach}}&lt;br /&gt;
|{{p|Barboach}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|340&lt;br /&gt;
|{{MS|340|Whiscash}}&lt;br /&gt;
|{{p|Whiscash}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|389&lt;br /&gt;
|{{MS|389|Torterra}}&lt;br /&gt;
|{{p|Torterra}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|413&lt;br /&gt;
|{{MS|413G|Wormadam}}&lt;br /&gt;
|{{p|Wormadam}}{{tt|*|Sandy Cloak}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|423&lt;br /&gt;
|{{MS|423|Gastrodon}}&lt;br /&gt;
|{{p|Gastrodon}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|443&lt;br /&gt;
|{{MS|443|Gible}}&lt;br /&gt;
|{{p|Gible}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|444&lt;br /&gt;
|{{MS|444|Gabite}}&lt;br /&gt;
|{{p|Gabite}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|445&lt;br /&gt;
|{{MS|445|Garchomp}}&lt;br /&gt;
|{{p|Garchomp}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|473&lt;br /&gt;
|{{MS|473|Mamoswine}}&lt;br /&gt;
|{{p|Mamoswine}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
===Damage-dealing moves===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{ground color}}; -moz-border-radius: 1em; border: 5px solid #{{ground color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{ground color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{ground color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! width=&amp;quot;70pt&amp;quot; | Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bone Club}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 65&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of causing the target to {{status|Flinch|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bone Rush}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Attacks two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bonemerang}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 50&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Hits twice.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dig}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | In battle: User digs the first turn, then strikes the next turn.&amp;lt;br&amp;gt;Out of battle: Used to escape tunnels.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Earth Power}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has 10% chance to lower the target&#039;s {{stat|Special Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Earthquake}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | All others&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fissure}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Target faints.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Magnitude}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | All others&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Damage chosen randomly.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Mud Bomb}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 65&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has 30% chance to lower the target&#039;s {{stat|accuracy}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Mud Shot}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 55&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 95%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Lowers the target&#039;s {{stat|Speed}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Mud-Slap}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Lowers the target&#039;s {{stat|accuracy}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sand Tomb}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 70%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Attacks for two to five turns.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Non-damaging moves===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{ground color}}; -moz-border-radius: 1em; border: 5px solid #{{ground color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{ground color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{ground color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! width=&amp;quot;70pt&amp;quot; | Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Mud Sport}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
{{Contesttable|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | All&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Weakens {{type2|Electric}} moves.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sand-Attack}}{{tt|*|Normal-type in Generation I}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
{{Contesttable|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Lowers opponent&#039;s {{stat|accuracy}} by 1 level.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Spikes}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
{{Contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Both foes&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Lays spikes that damage opponents who switch into battle.  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The {{type2|Electric}} is the only type not neutral to Ground that has not been combined with the Ground-type yet.&lt;br /&gt;
* Along with the {{type2|Fighting}}, Ground-type moves are super-effective against the most types, with five.&lt;br /&gt;
* Each Generation has introduced at least one Ground-type Pokémon whose name begins with the letter G.&lt;br /&gt;
* Although Ground-type Pokémon are immune to Electric-type attacks, the ability {{a|Static}} still affects them.&lt;br /&gt;
* In the anime, Ground-type Pokémon may only be immune to Electric moves from Electric-type Pokémon and not to any other types of electric shocks, as seen in &#039;&#039;[[Mewtwo Returns]]&#039;&#039; when multiple Ground-types were hurt by [[Domino]]&#039;s tulip. &lt;br /&gt;
* All types that resist the {{type2|Flying}} are weak to Ground, and vice versa.&lt;br /&gt;
* Of all 17 types, the Ground-type has the most Pokémon unaffected by it&#039;s moves. This is to make up for the type&#039;s numerous strengths and the fact that only 2 types resist it.&lt;br /&gt;
* The ground-type have no 3 pokemon pure evolutionary line.It shares its trait with the dark- type.&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Brazilian Portuguese: &#039;&#039;&#039;Solo (Ground), Terra (Earth)&#039;&#039;&#039;&lt;br /&gt;
* Dutch:  &#039;&#039;&#039;Grond&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;Sol&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Boden&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Terra&#039;&#039;&#039;&lt;br /&gt;
* Korean: &#039;&#039;&#039;땅&#039;&#039;&#039; &#039;&#039;ttang&#039;&#039;&lt;br /&gt;
* Polish: &#039;&#039;&#039;Ziemny&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Tierra&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[de:Boden (Typ)]]&lt;br /&gt;
[[fr:Sol]]&lt;br /&gt;
[[ja:じめん]]&lt;br /&gt;
[[pt:Tipo Ground]]&lt;/div&gt;</summary>
		<author><name>Moonlight umbreon</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ground_(type)&amp;diff=824462</id>
		<title>Ground (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ground_(type)&amp;diff=824462"/>
		<updated>2009-08-05T18:59:24Z</updated>

		<summary type="html">&lt;p&gt;Moonlight umbreon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ElementalTypes|ground}}&lt;br /&gt;
{{TypeNotice|Ground|じめん|Jimen}}&lt;br /&gt;
So far, there are only two notable Ground-type specialist {{pkmn|Trainer}}s: [[Giovanni]] of [[Viridian City]] and [[Bertha]] of the [[Sinnoh]] [[Elite Four]].&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=ground|&lt;br /&gt;
HP=66 |&lt;br /&gt;
Attack=81 |&lt;br /&gt;
Defense=86 |&lt;br /&gt;
SpAtk=53 |&lt;br /&gt;
SpDef=58 |&lt;br /&gt;
Speed=54 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=ground|&lt;br /&gt;
HP=86.22 |&lt;br /&gt;
Attack=100.87 |&lt;br /&gt;
Defense=102.30 |&lt;br /&gt;
SpAtk=69.57 |&lt;br /&gt;
SpDef=75.87 |&lt;br /&gt;
Speed=63.96 }}&lt;br /&gt;
&amp;lt;!--out of 23--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Ground&lt;br /&gt;
|weakto1=Ice&lt;br /&gt;
|weakto2=Grass&lt;br /&gt;
|weakto3=Water&lt;br /&gt;
|resist1=Poison&lt;br /&gt;
|resist2=Rock&lt;br /&gt;
|weaken1=Electric&lt;br /&gt;
|weaken2=Fire&lt;br /&gt;
|weaken3=Poison&lt;br /&gt;
|weaken4=Rock&lt;br /&gt;
|weaken5=Steel&lt;br /&gt;
|resisted1=Bug&lt;br /&gt;
|resisted2=Grass&lt;br /&gt;
|noeffect1=Flying&lt;br /&gt;
|unaffected1=Electric&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Defensively, the Ground-type is mediocre. It is weak to Water, Grass and Ice, which are key attacking types. It resists Poison, a rare offensive type, and Rock. It is, however, immune to the Electric-type, posing a great advantage due to the minority of Pokémon resisting Electric-type moves that are not Electric-types themselves, and the lack of a 1/4 resistance to Electric even by [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
Offensively, the Ground-type is one of the three most important attacking types, together with Ice and Fighting. It is the only type super-effective against Electric, and is super-effective against five types in total; only the Fighting-type is as powerful as this. It is also super-effective against the best defensive type, Steel. Grass- and Bug-types do resist Ground, but many of them lose their Ground resistance due to being part Poison. The greatest disadvantage of the Ground-type is that it does not affect the very common Flying-type at all, nor Pokémon with {{a|Levitate}}.&lt;br /&gt;
&lt;br /&gt;
The Ground-type combines very well with the Ice-type, as Ice covers Grass and Flying, while Ground covers Rock, Steel, and Fire. Ground and Rock also work very well together; Rock covers Ice and Flying while Ground covers Steel; as of Generation IV, only {{p|Claydol}}, {{p|Flygon}}, and {{p|Bronzong}} with Levitate and {{p|Breloom}} and {{p|Torterra}} resist both Rock and Ground. Most Ground-type Pokémon are able to learn Rock-type moves, possibly for that very purpose.&lt;br /&gt;
&lt;br /&gt;
When used in contests, Ground-type moves typically become [[Tough Contest|Tough]] moves. No Ground-type moves are [[Beauty Contest|Beauty]] moves, while they can be the other three types.&lt;br /&gt;
&lt;br /&gt;
In total, there are 48 Pokémon with the Ground-type.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Pure Ground-type Pokémon===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{ground color light}}; -moz-border-radius: 1em; border: 5px solid #{{ground color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{ground color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{ground color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|027&lt;br /&gt;
|{{MS|027|Sandshrew}}&lt;br /&gt;
|{{p|Sandshrew}}&lt;br /&gt;
|-&lt;br /&gt;
|028&lt;br /&gt;
|{{MS|028|Sandslash}}&lt;br /&gt;
|{{p|Sandslash}}&lt;br /&gt;
|-&lt;br /&gt;
|050&lt;br /&gt;
|{{MS|050|Diglett}}&lt;br /&gt;
|{{p|Diglett}}&lt;br /&gt;
|-&lt;br /&gt;
|051&lt;br /&gt;
|{{MS|051|Dugtrio}}&lt;br /&gt;
|{{p|Dugtrio}}&lt;br /&gt;
|-&lt;br /&gt;
|104&lt;br /&gt;
|{{MS|104|Cubone}}&lt;br /&gt;
|{{p|Cubone}}&lt;br /&gt;
|-&lt;br /&gt;
|105&lt;br /&gt;
|{{MS|105|Marowak}}&lt;br /&gt;
|{{p|Marowak}}&lt;br /&gt;
|-&lt;br /&gt;
|231&lt;br /&gt;
|{{MS|231|Phanpy}}&lt;br /&gt;
|{{p|Phanpy}}&lt;br /&gt;
|-&lt;br /&gt;
|232&lt;br /&gt;
|{{MS|232|Donphan}}&lt;br /&gt;
|{{p|Donphan}}&lt;br /&gt;
|-&lt;br /&gt;
|328&lt;br /&gt;
|{{MS|328|Trapinch}}&lt;br /&gt;
|{{p|Trapinch}}&lt;br /&gt;
|-&lt;br /&gt;
|383&lt;br /&gt;
|{{MS|383|Groudon}}&lt;br /&gt;
|{{p|Groudon}}&lt;br /&gt;
|-&lt;br /&gt;
|449&lt;br /&gt;
|{{MS|449|Hippopotas}}&lt;br /&gt;
|{{p|Hippopotas}}&lt;br /&gt;
|-&lt;br /&gt;
|450&lt;br /&gt;
|{{MS|450|Hippowdon}}&lt;br /&gt;
|{{p|Hippowdon}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Ground-type Pokémon===&lt;br /&gt;
&#039;&#039;Primary Ground-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{ground color light}}; -moz-border-radius: 1em; border: 5px solid #{{ground color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{ground color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{ground color light}};&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|111&lt;br /&gt;
|{{MS|111|Rhyhorn}}&lt;br /&gt;
|{{p|Rhyhorn}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|112&lt;br /&gt;
|{{MS|112|Rhydon}}&lt;br /&gt;
|{{p|Rhydon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|207&lt;br /&gt;
|{{MS|207|Gligar}}&lt;br /&gt;
|{{p|Gligar}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|329&lt;br /&gt;
|{{MS|329|Vibrava}}&lt;br /&gt;
|{{p|Vibrava}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|330&lt;br /&gt;
|{{MS|330|Flygon}}&lt;br /&gt;
|{{p|Flygon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|343&lt;br /&gt;
|{{MS|343|Baltoy}}&lt;br /&gt;
|{{p|Baltoy}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|344&lt;br /&gt;
|{{MS|344|Claydol}}&lt;br /&gt;
|{{p|Claydol}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|464&lt;br /&gt;
|{{MS|464|Rhyperior}}&lt;br /&gt;
|{{p|Rhyperior}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|472&lt;br /&gt;
|{{MS|472|Gliscor}}&lt;br /&gt;
|{{p|Gliscor}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Ground-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{ground color light}}; -moz-border-radius: 1em; border: 5px solid #{{ground color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{ground color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{ground color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|031&lt;br /&gt;
|{{MS|031|Nidoqueen}}&lt;br /&gt;
|{{p|Nidoqueen}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|034&lt;br /&gt;
|{{MS|034|Nidoking}}&lt;br /&gt;
|{{p|Nidoking}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|074&lt;br /&gt;
|{{MS|074|Geodude}}&lt;br /&gt;
|{{p|Geodude}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|075&lt;br /&gt;
|{{MS|075|Graveler}}&lt;br /&gt;
|{{p|Graveler}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|076&lt;br /&gt;
|{{MS|076|Golem}}&lt;br /&gt;
|{{p|Golem}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|095&lt;br /&gt;
|{{MS|095|Onix}}&lt;br /&gt;
|{{p|Onix}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|194&lt;br /&gt;
|{{MS|194|Wooper}}&lt;br /&gt;
|{{p|Wooper}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|195&lt;br /&gt;
|{{MS|195|Quagsire}}&lt;br /&gt;
|{{p|Quagsire}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|208&lt;br /&gt;
|{{MS|208|Steelix}}&lt;br /&gt;
|{{p|Steelix}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|220&lt;br /&gt;
|{{MS|220|Swinub}}&lt;br /&gt;
|{{p|Swinub}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|221&lt;br /&gt;
|{{MS|221|Piloswine}}&lt;br /&gt;
|{{p|Piloswine}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|246&lt;br /&gt;
|{{MS|246|Larvitar}}&lt;br /&gt;
|{{p|Larvitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|247&lt;br /&gt;
|{{MS|247|Pupitar}}&lt;br /&gt;
|{{p|Pupitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|259&lt;br /&gt;
|{{MS|259|Marshtomp}}&lt;br /&gt;
|{{p|Marshtomp}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|260&lt;br /&gt;
|{{MS|260|Swampert}}&lt;br /&gt;
|{{p|Swampert}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|290&lt;br /&gt;
|{{MS|290|Nincada}}&lt;br /&gt;
|{{p|Nincada}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|322&lt;br /&gt;
|{{MS|322|Numel}}&lt;br /&gt;
|{{p|Numel}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|323&lt;br /&gt;
|{{MS|323|Camerupt}}&lt;br /&gt;
|{{p|Camerupt}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|339&lt;br /&gt;
|{{MS|339|Barboach}}&lt;br /&gt;
|{{p|Barboach}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|340&lt;br /&gt;
|{{MS|340|Whiscash}}&lt;br /&gt;
|{{p|Whiscash}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|389&lt;br /&gt;
|{{MS|389|Torterra}}&lt;br /&gt;
|{{p|Torterra}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|413&lt;br /&gt;
|{{MS|413G|Wormadam}}&lt;br /&gt;
|{{p|Wormadam}}{{tt|*|Sandy Cloak}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|423&lt;br /&gt;
|{{MS|423|Gastrodon}}&lt;br /&gt;
|{{p|Gastrodon}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|443&lt;br /&gt;
|{{MS|443|Gible}}&lt;br /&gt;
|{{p|Gible}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|444&lt;br /&gt;
|{{MS|444|Gabite}}&lt;br /&gt;
|{{p|Gabite}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|445&lt;br /&gt;
|{{MS|445|Garchomp}}&lt;br /&gt;
|{{p|Garchomp}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|473&lt;br /&gt;
|{{MS|473|Mamoswine}}&lt;br /&gt;
|{{p|Mamoswine}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
===Damage-dealing moves===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{ground color}}; -moz-border-radius: 1em; border: 5px solid #{{ground color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{ground color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{ground color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! width=&amp;quot;70pt&amp;quot; | Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bone Club}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 65&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of causing the target to {{status|Flinch|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bone Rush}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Attacks two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bonemerang}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 50&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Hits twice.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dig}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | In battle: User digs the first turn, then strikes the next turn.&amp;lt;br&amp;gt;Out of battle: Used to escape tunnels.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Earth Power}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has 10% chance to lower the target&#039;s {{stat|Special Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Earthquake}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | All others&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fissure}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Target faints.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Magnitude}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | All others&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Damage chosen randomly.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Mud Bomb}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 65&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has 30% chance to lower the target&#039;s {{stat|accuracy}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Mud Shot}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 55&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 95%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Lowers the target&#039;s {{stat|Speed}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Mud-Slap}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Lowers the target&#039;s {{stat|accuracy}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sand Tomb}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 70%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Attacks for two to five turns.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Non-damaging moves===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{ground color}}; -moz-border-radius: 1em; border: 5px solid #{{ground color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{ground color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{ground color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! width=&amp;quot;70pt&amp;quot; | Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Mud Sport}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
{{Contesttable|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | All&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Weakens {{type2|Electric}} moves.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sand-Attack}}{{tt|*|Normal-type in Generation I}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
{{Contesttable|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Lowers opponent&#039;s {{stat|accuracy}} by 1 level.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Spikes}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
{{Contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Both foes&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Lays spikes that damage opponents who switch into battle.  &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The {{type2|Electric}} is the only type not neutral to Ground that has not been combined with the Ground-type yet.&lt;br /&gt;
* Along with the {{type2|Fighting}}, Ground-type moves are super-effective against the most types, with five.&lt;br /&gt;
* Each Generation has introduced at least one Ground-type Pokémon whose name begins with the letter G.&lt;br /&gt;
* Although Ground-type Pokémon are immune to Electric-type attacks, the ability {{a|Static}} still affects them.&lt;br /&gt;
* In the anime, Ground-type Pokémon may only be immune to Electric moves from Electric-type Pokémon and not to any other types of electric shocks, as seen in &#039;&#039;[[Mewtwo Returns]]&#039;&#039; when multiple Ground-types were hurt by [[Domino]]&#039;s tulip. &lt;br /&gt;
* All types that resist the {{type2|Flying}} are weak to Ground, and vice versa.&lt;br /&gt;
* Of all 17 types, the  {{type2|Ground}} has the most Pokémon unaffected by it&#039;s moves. This is to make up for the type&#039;s numerous strengths and the fact that only 2 types resist it.&lt;br /&gt;
* Ground is the only type that has no pure evolutionary line.It shares its trait with the Dark-type.&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Brazilian Portuguese: &#039;&#039;&#039;Solo, Terra&#039;&#039;&#039;&lt;br /&gt;
* Dutch:  &#039;&#039;&#039;Grond&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;Sol&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Boden&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Terra&#039;&#039;&#039;&lt;br /&gt;
* Korean: &#039;&#039;&#039;땅&#039;&#039;&#039; &#039;&#039;ttang&#039;&#039;&lt;br /&gt;
* Polish: &#039;&#039;&#039;Ziemny&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Tierra&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[de:Boden (Typ)]]&lt;br /&gt;
[[fr:Sol]]&lt;br /&gt;
[[ja:じめん]]&lt;br /&gt;
[[pt:Tipo Ground]]&lt;/div&gt;</summary>
		<author><name>Moonlight umbreon</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Nightmare_(move)&amp;diff=824440</id>
		<title>Nightmare (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Nightmare_(move)&amp;diff=824440"/>
		<updated>2009-08-05T18:30:23Z</updated>

		<summary type="html">&lt;p&gt;Moonlight umbreon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=171 |&lt;br /&gt;
name=Nightmare |&lt;br /&gt;
jname=あくむ |&lt;br /&gt;
jtrans=Nightmare |&lt;br /&gt;
desc=A sleeping foe is shown a nightmare that inflicts some damage every turn. |&lt;br /&gt;
gameimage=DPNightmare.PNG |&lt;br /&gt;
type=Ghost |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=15 |&lt;br /&gt;
maxpp=24 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=II|&lt;br /&gt;
category=Smart |&lt;br /&gt;
appeal=1 |&lt;br /&gt;
jam=3 |&lt;br /&gt;
cdesc=Badly startles those that have made appeals.  |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Prevents the Voltage from going down in the same turn. |&lt;br /&gt;
pokefordex=nightmare |&lt;br /&gt;
tm2=yes |&lt;br /&gt;
tm#2=50 |&lt;br /&gt;
mtxd=yes |&lt;br /&gt;
na=no |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=any |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nightmare&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;あくむ&#039;&#039;&#039; &#039;&#039;Nightmare&#039;&#039;) is a non-damaging {{type2|Ghost}} [[move]] introduced in [[Generation II]]. &lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Nightmare will reduce the target&#039;s health by one quarter of its maximum {{stat|HP}} at the end of each turn. Nightmare will fail if the target is not {{status|Sleep|sleeping}}. Nightmare will end if the target awakens from its sleep and its effects will not continue if a target is put back to sleep. However, if the target is put to sleep in the same turn it was woken up by an item, the effects will continue.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===Generation II===&lt;br /&gt;
====By TM50====&lt;br /&gt;
{{Learnlist/TM|Ghost}}&lt;br /&gt;
{{Moveentrytm|012|Butterfree|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|035|Clefairy|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|036|Clefable|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|039|Jigglypuff|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|040|Wigglytuff|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|052|Meowth|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|053|Persian|1|Normal}}&lt;br /&gt;
{{Moveentrytm|063|Abra|1|Psychic}}&lt;br /&gt;
{{Moveentrytm|064|Kadabra|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|065|Alakazam|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|079|Slowpoke|2|Water|Psychic|}}&lt;br /&gt;
{{Moveentrytm|080|Slowbro|2|Water|Psychic|}}&lt;br /&gt;
{{Moveentrytm|092|Gastly|2|Ghost|Poison|}}&lt;br /&gt;
{{Moveentrytm|093|Haunter|2|Ghost|Poison|}}&lt;br /&gt;
{{Moveentrytm|094|Gengar|2|Ghost|Poison|}}&lt;br /&gt;
{{Moveentrytm|096|Drowzee|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|097|Hypno|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|102|Exeggcute|2|Grass|Psychic|}}&lt;br /&gt;
{{Moveentrytm|103|Exeggutor|2|Grass|Psychic|}}&lt;br /&gt;
{{Moveentrytm|108|Lickitung|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|121|Starmie|2|Water|Psychic|}}&lt;br /&gt;
{{Moveentrytm|122|Mr. Mime|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|124|Jynx|2|Ice|Psychic|}}&lt;br /&gt;
{{Moveentrytm|131|Lapras|2|Water|Ice|}}&lt;br /&gt;
{{Moveentrytm|137|Porygon|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|150|Mewtwo|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|163|Hoothoot|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|164|Noctowl|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|173|Cleffa|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|174|Igglybuff|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|163|Natu|2|Psychic|Flying|}}&lt;br /&gt;
{{Moveentrytm|164|Xatu|2|Psychic|Flying|}}&lt;br /&gt;
{{Moveentrytm|190|Aipom|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|196|Espeon|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|197|Umbreon|1|Dark||}}&lt;br /&gt;
{{Moveentrytm|198|Murkrow|2|Dark|Flying|}}&lt;br /&gt;
{{Moveentrytm|199|Slowking|2|Water|Psychic|}}&lt;br /&gt;
{{Moveentrytm|200|Misdreavus|1|Ghost||}}&lt;br /&gt;
{{Moveentrytm|203|Girafarig|2|Normal|Psychic|}}&lt;br /&gt;
{{Moveentrytm|206|Dunsparce|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|215|Sneasel|2|Dark|Ice|}}&lt;br /&gt;
{{Moveentrytm|228|Houndour|2|Dark|Fire|}}&lt;br /&gt;
{{Moveentrytm|229|Houndoom|2|Dark|Fire|}}&lt;br /&gt;
{{Moveentrytm|233|Porygon2|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|234|Stantler|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|238|Smoochum|2|Ice|Psychic|}}&lt;br /&gt;
{{Moveentrytm|248|Tyranitar|2|Rock|Dark|}}&lt;br /&gt;
{{Moveentrytm|249|Lugia|2|Psychic|Flying|}}&lt;br /&gt;
{{Moveentrytm|250|Ho-Oh|2|Fire|Flying|}}&lt;br /&gt;
{{Moveentrytm|251|Celebi|2|Grass|Psychic|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Ghost}}&lt;br /&gt;
{{Moveentry|092|Gastly|2|Ghost|Poison|41|||FRLG}}&lt;br /&gt;
{{Moveentry|093|Haunter|2|Ghost|Poison|53|||FRLG}}&lt;br /&gt;
{{Moveentry|094|Gengar|2|Ghost|Poison|53|||FRLG}}&lt;br /&gt;
{{Moveentry|097|Hypno|1|Psychic||--|||FRLG}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[move tutor]]====&lt;br /&gt;
=====In {{g|XD: Gale of Darkness}}=====&lt;br /&gt;
{{Learnlist/TM|Ghost}}&lt;br /&gt;
{{Moveentrytm|012|Butterfree|2|Bug|Flying|}}&lt;br /&gt;
{{Moveentrytm|035|Clefairy|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|036|Clefable|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|039|Jigglypuff|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|040|Wigglytuff|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|052|Meowth|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|053|Persian|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|063|Abra|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|064|Kadabra|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|065|Alakazam|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|079|Slowpoke|2|Water|Psychic||}}&lt;br /&gt;
{{Moveentrytm|080|Slowbro|2|Water|Psychic||}}&lt;br /&gt;
{{Moveentrytm|092|Gastly|2|Ghost|Poison|}}&lt;br /&gt;
{{Moveentrytm|093|Haunter|2|Ghost|Poison|}} &lt;br /&gt;
{{Moveentrytm|094|Gengar|2|Ghost|Poison|}}&lt;br /&gt;
{{Moveentrytm|096|Drowzee|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|097|Hypno|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|102|Exeggcute|1|Grass||}} &lt;br /&gt;
{{Moveentrytm|103|Exeggutor|2|Grass|Psychic|}}&lt;br /&gt;
{{Moveentrytm|108|Lickitung|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|121|Starmie|2|Water|Psychic|}}&lt;br /&gt;
{{Moveentrytm|122|Mr. Mime|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|124|Jynx|2|Ice|Psychic|}}&lt;br /&gt;
{{Moveentrytm|131|Lapras|2|Water|Ice|}}&lt;br /&gt;
{{Moveentrytm|137|Porygon|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|150|Mewtwo|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|163|Hoothoot|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|164|Noctowl|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|173|Cleffa|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|174|Igglybuff|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|177|Natu|2|Psychic|Flying|}}&lt;br /&gt;
{{Moveentrytm|178|Xatu|2|Psychic|Flying|}}&lt;br /&gt;
{{Moveentrytm|190|Aipom|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|196|Espeon|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|197|Umbreon|1|Dark||}}&lt;br /&gt;
{{Moveentrytm|198|Murkrow|2|Dark|Flying|}}&lt;br /&gt;
{{Moveentrytm|199|Slowking|2|Water|Psychic|}}&lt;br /&gt;
{{Moveentrytm|200|Misdreavus|1|Ghost||}}&lt;br /&gt;
{{Moveentrytm|203|Girafarig|2|Normal|Psychic|}}&lt;br /&gt;
{{Moveentrytm|206|Dunsparce|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|215|Sneasel|2|Dark|Ice|}}&lt;br /&gt;
{{Moveentrytm|228|Houndour|2|Dark|Fire|}}&lt;br /&gt;
{{Moveentrytm|229|Houndoom|2|Dark|Fire|}}&lt;br /&gt;
{{Moveentrytm|233|Porygon2|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|234|Stantler|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|238|Smoochum|2|Ice|Psychic|}}&lt;br /&gt;
{{Moveentrytm|248|Tyranitar|2|Rock|Dark|}}&lt;br /&gt;
{{Moveentrytm|249|Lugia|2|Psychic|Flying|}}&lt;br /&gt;
{{Moveentrytm|250|Ho-Oh|2|Fire|Flying|}}&lt;br /&gt;
{{Moveentrytm|251|Celebi|2|Grass|Psychic|}}&lt;br /&gt;
{{Moveentrytm|280|Ralts|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|281|Kirlia|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|282|Gardevoir|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|284|Masquerain|2|Bug|Flying|}}&lt;br /&gt;
{{Moveentrytm|292|Shedinja|2|Bug|Ghost|}}&lt;br /&gt;
{{Moveentrytm|302|Sableye|2|Dark|Ghost|}}&lt;br /&gt;
{{Moveentrytm|315|Roselia|2|Grass|Poison|}}&lt;br /&gt;
{{Moveentrytm|316|Gulpin|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|317|Swalot|1|Poison||}}&lt;br /&gt;
{{Moveentrytm|327|Spinda|1|Normal||}}&lt;br /&gt;
{{Moveentrytm|353|Shuppet|1|Ghost||}}&lt;br /&gt;
{{Moveentrytm|354|Banette|1|Ghost||}}&lt;br /&gt;
{{Moveentrytm|355|Duskull|1|Ghost||}}&lt;br /&gt;
{{Moveentrytm|356|Dusclops|1|Ghost||}}&lt;br /&gt;
{{Moveentrytm|358|Chimecho|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|359|Absol|1|Dark||}}&lt;br /&gt;
{{Moveentrytm|385|Jirachi|2|Steel|Psychic|}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic||}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic|||Attack}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic|||Defense}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic|||Speed}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By leveling up====&lt;br /&gt;
{{Learnlist|Ghost}}&lt;br /&gt;
{{Moveentry|092|Gastly|2|Ghost|Poison|43|}}&lt;br /&gt;
{{Moveentry|093|Haunter|2|Ghost|Poison|55}}&lt;br /&gt;
{{Moveentry|094|Gengar|2|Ghost|Poison|55}}&lt;br /&gt;
{{Moveentry|097|Hypno|1|Psychic||--|}}&lt;br /&gt;
{{Moveentry|491|Darkrai|1|Dark||38}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* French: &#039;&#039;&#039;Cauchemar&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Nachtmahr&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Incubo&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Pesadilla&#039;&#039;&#039;&lt;br /&gt;
* Brazilian portuguese: &#039;&#039;&#039;pesadelos&#039;&#039;&#039;&lt;br /&gt;
{{Generation II TMs}}&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Nachtmahr]]&lt;br /&gt;
[[ja:あくむ]]&lt;br /&gt;
[[pt:Nightmare]]&lt;/div&gt;</summary>
		<author><name>Moonlight umbreon</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Steel_(type)&amp;diff=823817</id>
		<title>Steel (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Steel_(type)&amp;diff=823817"/>
		<updated>2009-08-04T22:32:56Z</updated>

		<summary type="html">&lt;p&gt;Moonlight umbreon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ElementalTypes|steel}}&lt;br /&gt;
{{TypeNotice|Steel|はがね|Hagane}}&lt;br /&gt;
Some notable trainers that specialize in the Steel-type include [[Jasmine]] of [[Olivine City]], [[Steven Stone]], previously champion of the [[Elite Four]] of [[Hoenn]], and [[Byron]], [[Gym Leader]] of [[Canalave City]].&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=steel|&lt;br /&gt;
HP=63 |&lt;br /&gt;
Attack=85 |&lt;br /&gt;
Defense=121 |&lt;br /&gt;
SpAtk=66 |&lt;br /&gt;
SpDef=72 |&lt;br /&gt;
Speed=53 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=steel|&lt;br /&gt;
HP=73.72 |&lt;br /&gt;
Attack=90.61 |&lt;br /&gt;
Defense=124.89 |&lt;br /&gt;
SpAtk=83.39 |&lt;br /&gt;
SpDef=94.22 |&lt;br /&gt;
Speed=57.83 }}&lt;br /&gt;
&amp;lt;!--out of 18--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Steel&lt;br /&gt;
|weakto1=Fighting&lt;br /&gt;
|weakto2=Fire&lt;br /&gt;
|weakto3=Ground&lt;br /&gt;
|resist1=Bug&lt;br /&gt;
|resist2=Dark&lt;br /&gt;
|resist3=Dragon&lt;br /&gt;
|resist4=Flying&lt;br /&gt;
|resist5=Ghost&lt;br /&gt;
|resist6=Grass&lt;br /&gt;
|resist7=Ice&lt;br /&gt;
|resist8=Normal&lt;br /&gt;
|resist9=Psychic&lt;br /&gt;
|resist10=Rock&lt;br /&gt;
|resist11=Steel&lt;br /&gt;
|weaken1=Ice&lt;br /&gt;
|weaken2=Rock&lt;br /&gt;
|resisted1=Electric&lt;br /&gt;
|resisted2=Fire&lt;br /&gt;
|resisted3=Steel&lt;br /&gt;
|resisted4=Water&lt;br /&gt;
|unaffected1=Poison&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
The Steel-type was established in Generation II.&lt;br /&gt;
&lt;br /&gt;
Defensively, Steel-types are considered to be the best type of Pokémon to use. They have resistances to 11 of the 17 types, which can make for a good physical and special tank in battle.  They are immune to {{type2|Poison}} attacks, making them very tricky to inflict {{m|Toxic}} poison on.  They can hold up to many attacks, because of their high Defense, but all 3 of the type&#039;s weaknesses are to the very common {{t|Fire}}, {{t|Fighting}} and {{t|Ground}} types. This is made up by the fact that only a small number of Steel-types are without another type.  Their Special Defense is lower than their physical, but is still reasonably high.&lt;br /&gt;
&lt;br /&gt;
Offensively, it is not recommended to use Steel-type moves, because there are only two types weak to Steel: {{t|Ice}} and {{t|Rock}} and both of which are rarely used defensively. Steel-types have average Attack and Special Attack, though there are some high-powered outliers in the Special field, such as {{p|Lucario}} and {{p|Magnezone}}.&lt;br /&gt;
&lt;br /&gt;
When used in contests, Steel-type moves typically become [[Cool Contest|Cool]] moves, but can also be of the other four Contest types.&lt;br /&gt;
&lt;br /&gt;
In total, there are 26 Pokémon with the Steel-type.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Pure Steel-type Pokémon===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{steel color light}}; -moz-border-radius: 1em; border: 5px solid #{{steel color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{steel color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{steel color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|303&lt;br /&gt;
|{{MS|303|Mawile}}&lt;br /&gt;
|{{p|Mawile}}&lt;br /&gt;
|-&lt;br /&gt;
|379&lt;br /&gt;
|{{MS|379|Registeel}}&lt;br /&gt;
|{{p|Registeel}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Steel-type Pokémon===&lt;br /&gt;
&#039;&#039;Primary Steel-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{steel color light}}; -moz-border-radius: 1em; border: 5px solid #{{steel color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{steel color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{steel color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|208&lt;br /&gt;
|{{MS|208|Steelix}}&lt;br /&gt;
|{{p|Steelix}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|227&lt;br /&gt;
|{{MS|227|Skarmory}}&lt;br /&gt;
|{{p|Skarmory}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|304&lt;br /&gt;
|{{MS|304|Aron}}&lt;br /&gt;
|{{p|Aron}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|305&lt;br /&gt;
|{{MS|305|Lairon}}&lt;br /&gt;
|{{p|Lairon}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|306&lt;br /&gt;
|{{MS|306|Aggron}}&lt;br /&gt;
|{{p|Aggron}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|374&lt;br /&gt;
|{{MS|374|Beldum}}&lt;br /&gt;
|{{p|Beldum}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|375&lt;br /&gt;
|{{MS|375|Metang}}&lt;br /&gt;
|{{p|Metang}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|376&lt;br /&gt;
|{{MS|376|Metagross}}&lt;br /&gt;
|{{p|Metagross}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|385&lt;br /&gt;
|{{MS|385|Jirachi}}&lt;br /&gt;
|{{p|Jirachi}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|436&lt;br /&gt;
|{{MS|436|Bronzor}}&lt;br /&gt;
|{{p|Bronzor}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|437&lt;br /&gt;
|{{MS|437|Bronzong}}&lt;br /&gt;
|{{p|Bronzong}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|483&lt;br /&gt;
|{{MS|483|Dialga}}&lt;br /&gt;
|{{p|Dialga}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Steel-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{steel color light}}; -moz-border-radius: 1em; border: 5px solid #{{steel color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{steel color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{steel color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|081&lt;br /&gt;
|{{MS|081|Magnemite}}&lt;br /&gt;
|{{p|Magnemite}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|082&lt;br /&gt;
|{{MS|082|Magneton}}&lt;br /&gt;
|{{p|Magneton}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|205&lt;br /&gt;
|{{MS|205|Forretress}}&lt;br /&gt;
|{{p|Forretress}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|212&lt;br /&gt;
|{{MS|212|Scizor}}&lt;br /&gt;
|{{p|Scizor}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|395&lt;br /&gt;
|{{MS|395|Empoleon}}&lt;br /&gt;
|{{p|Empoleon}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|410&lt;br /&gt;
|{{MS|410|Shieldon}}&lt;br /&gt;
|{{p|Shieldon}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|411&lt;br /&gt;
|{{MS|411|Bastiodon}}&lt;br /&gt;
|{{p|Bastiodon}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|413&lt;br /&gt;
|{{MS|413S|Wormadam}}&lt;br /&gt;
|{{p|Wormadam}}{{tt|*|Trash Cloak}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|448&lt;br /&gt;
|{{MS|448|Lucario}}&lt;br /&gt;
|{{p|Lucario}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|462&lt;br /&gt;
|{{MS|462|Magnezone}}&lt;br /&gt;
|{{p|Magnezone}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|476&lt;br /&gt;
|{{MS|476|Probopass}}&lt;br /&gt;
|{{p|Probopass}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|485&lt;br /&gt;
|{{MS|485|Heatran}}&lt;br /&gt;
|{{p|Heatran}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
===Damage-dealing moves===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{steel color}}; -moz-border-radius: 1em; border: 5px solid #{{steel color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{steel color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{steel color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bullet Punch}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Always attacks first.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Doom Desire}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 120&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Hits two turns after this move is used.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Flash Cannon}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of lowering the target&#039;s {{stat|Special Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Gyro Ball}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Deals more damage the slower the user is compared to the target.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Iron Head}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 30% chance of making target {{status|Flinch|flinch}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Iron Tail}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 75%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 30% chance of lowering target&#039;s {{stat|Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Magnet Bomb}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Metal Burst}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Returns 150% the damage dealt by the foe&#039;s last attack.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Metal Claw}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 50&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 95%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 35&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of raising user&#039;s {{stat|Attack}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Meteor Mash}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of raising user&#039;s {{stat|Attack}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Mirror Shot}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 65&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 30% chance of lowering target&#039;s {{stat|accuracy}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Steel Wing}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 70&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of raising user&#039;s {{stat|Defense}}.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Non-damaging moves===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{steel color}}; -moz-border-radius: 1em; border: 5px solid #{{steel color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{steel color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{steel color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Iron Defense}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | —&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | —&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Raises user&#039;s {{stat|Defense}} 2 levels.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Metal Sound}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
{{Contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Lowers target&#039;s {{stat|Special Defense}} 2 levels.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Although the Steel-type was introduced in [[Generation II]], the only currently known pure Steel-type Pokémon were introduced in [[Generation III]].&lt;br /&gt;
* There are only two pure Steel-type Pokémon. The only other type that has fewer is Flying which has no pure Flying-type.&lt;br /&gt;
* Out of all the types, Steel has the most resistances and the highest average {{stat|Defense}}.&lt;br /&gt;
* There were no 100% accurate Steel-type attacks until [[Generation IV]].&lt;br /&gt;
* Up until {{game|Platinum}}, {{p|Weedle}} was completely unable to damage Steel-type Pokémon because the only damaging move it could learn was {{m|Poison Sting}}, and Steel-types are immune to {{type2|Poison}} moves. In Platinum, Weedle is able to learn {{m|Bug Bite}} via level-up, allowing it to do damage. However, Bug Bite isn&#039;t very effective against them.&lt;br /&gt;
* {{p|Magnemite}} and {{p|Magneton}} are Generation I Pokémon that became a Steel-type Pokémon in Generation II.&lt;br /&gt;
* Though Steel-type moves deal super-effective damage against both {{t|Ice}}- and {{type2|Rock}} Pokémon, there has not yet been a Pokémon of that type combination, and therefore, Steel-type moves cannot currently deal 4× damage.&lt;br /&gt;
* All Steel-type moves consist of two words.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Dutch:  &#039;&#039;&#039;Staal&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;Acier&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Stahl&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Acciaio&#039;&#039;&#039;&lt;br /&gt;
* Japanese: &#039;&#039;&#039;はがね&#039;&#039;&#039; (鋼) &#039;&#039;hagane&#039;&#039;&lt;br /&gt;
* Korean: &#039;&#039;&#039;강철&#039;&#039;&#039; &#039;&#039;gangcheol&#039;&#039;&lt;br /&gt;
* Polish: &#039;&#039;&#039;Stalowy&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Acero&#039;&#039;&#039;&lt;br /&gt;
* Brazilian Portuguese: &#039;&#039;&#039;Metal,Metálico,aço&#039;&#039;&#039;&lt;br /&gt;
[[de:Stahl (Typ)]]&lt;br /&gt;
[[fr:Acier]]&lt;br /&gt;
[[ja:はがね]]&lt;br /&gt;
[[pt:Tipo Steel]]&lt;/div&gt;</summary>
		<author><name>Moonlight umbreon</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Electric_(type)&amp;diff=823805</id>
		<title>Electric (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Electric_(type)&amp;diff=823805"/>
		<updated>2009-08-04T22:14:45Z</updated>

		<summary type="html">&lt;p&gt;Moonlight umbreon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ElementalTypes|electric}}&lt;br /&gt;
{{TypeNotice|Electric|でんき|Denki}}&lt;br /&gt;
Some notable trainers that specialize in the Electric-type include [[Lt. Surge]] of [[Vermilion City]], [[Wattson]] of [[Mauville City]] and [[Volkner]] of [[Sunyshore City]].&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=electric|&lt;br /&gt;
HP=61 |&lt;br /&gt;
Attack=58 |&lt;br /&gt;
Defense=55 |&lt;br /&gt;
SpAtk=84 |&lt;br /&gt;
SpDef=68 |&lt;br /&gt;
Speed=85 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=electric|&lt;br /&gt;
HP=67.75 |&lt;br /&gt;
Attack=70.55 |&lt;br /&gt;
Defense=78.55 |&lt;br /&gt;
SpAtk=87.80 |&lt;br /&gt;
SpDef=89.35 |&lt;br /&gt;
Speed=92.15 }}&lt;br /&gt;
&amp;lt;!--out of 20 - Original Rotom, and ALL 5 forms--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Electric&lt;br /&gt;
|weakto1=Ground&lt;br /&gt;
|resist1=Electric&lt;br /&gt;
|resist2=Flying&lt;br /&gt;
|resist3=Steel&lt;br /&gt;
|weaken1=Flying&lt;br /&gt;
|weaken2=Water&lt;br /&gt;
|resisted1=Dragon&lt;br /&gt;
|resisted2=Electric&lt;br /&gt;
|resisted3=Grass&lt;br /&gt;
|noeffect1=Ground&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Defensively, the Electric-type is a somewhat useful type. Some outliers benefit from their typing (Magnezone, Zapdos and Lanturn) and can be incredibly bulky. It is also the only type that, when unpaired, has some resistances and only one weakness. A large problem is the prevalence of {{m|Earthquake}} which is a very common [[physical move]]. Plus, not only are most of the types Electric resists rarely used offensively, but {{p|Rotom}} and {{p|Zapdos}} are the only Pokémon without the Electric type&#039;s Ground weakness. However, many Electric types can use {{m|Magnet Rise}}, thus giving them temporary immunity to {{type2|Ground}} moves.&lt;br /&gt;
&lt;br /&gt;
Offensively, the Electric-type is also only somewhat useful. Flying and Water are fairly common types. Most Water types can also learn Ice attacks to counter it&#039;s other weakness which often leaves Electric as the only key type against them. However, there are 2 other types that can also be used super effectivly against Flying and part Ground Water types can be used to rid Water of it&#039;s Electric weakness.&lt;br /&gt;
&lt;br /&gt;
When used in contests, Electric-type moves typically become [[Cool Contest|Cool]] moves, but can be of three other contest types. None are of the [[Tough Contest|Tough]] type.&lt;br /&gt;
&lt;br /&gt;
In total, there are 28 Pokémon with the Electric-type.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
&lt;br /&gt;
===Pure Electric-type Pokémon===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{electric color light}}; -moz-border-radius: 1em; border: 5px solid #{{electric color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{electric color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{electric color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|025&lt;br /&gt;
|{{MS|025|Pikachu}}&lt;br /&gt;
|{{p|Pikachu}}&lt;br /&gt;
|-&lt;br /&gt;
|026&lt;br /&gt;
|{{MS|026|Raichu}}&lt;br /&gt;
|{{p|Raichu}}&lt;br /&gt;
|-&lt;br /&gt;
|100&lt;br /&gt;
|{{MS|100|Voltorb}}&lt;br /&gt;
|{{p|Voltorb}}&lt;br /&gt;
|-&lt;br /&gt;
|101&lt;br /&gt;
|{{MS|101|Electrode}}&lt;br /&gt;
|{{p|Electrode}}&lt;br /&gt;
|-&lt;br /&gt;
|125&lt;br /&gt;
|{{MS|125|Electabuzz}}&lt;br /&gt;
|{{p|Electabuzz}}&lt;br /&gt;
|-&lt;br /&gt;
|135&lt;br /&gt;
|{{MS|135|Jolteon}}&lt;br /&gt;
|{{p|Jolteon}}&lt;br /&gt;
|-&lt;br /&gt;
|172&lt;br /&gt;
|{{MS|172|Pichu}}&lt;br /&gt;
|{{p|Pichu}}&lt;br /&gt;
|-&lt;br /&gt;
|179&lt;br /&gt;
|{{MS|179|Mareep}}&lt;br /&gt;
|{{p|Mareep}}&lt;br /&gt;
|-&lt;br /&gt;
|180&lt;br /&gt;
|{{MS|180|Flaaffy}}&lt;br /&gt;
|{{p|Flaaffy}}&lt;br /&gt;
|-&lt;br /&gt;
|181&lt;br /&gt;
|{{MS|181|Ampharos}}&lt;br /&gt;
|{{p|Ampharos}}&lt;br /&gt;
|-&lt;br /&gt;
|239&lt;br /&gt;
|{{MS|239|Elekid}}&lt;br /&gt;
|{{p|Elekid}}&lt;br /&gt;
|-&lt;br /&gt;
|243&lt;br /&gt;
|{{MS|243|Raikou}}&lt;br /&gt;
|{{p|Raikou}}&lt;br /&gt;
|-&lt;br /&gt;
|309&lt;br /&gt;
|{{MS|309|Electrike}}&lt;br /&gt;
|{{p|Electrike}}&lt;br /&gt;
|-&lt;br /&gt;
|310&lt;br /&gt;
|{{MS|310|Manectric}}&lt;br /&gt;
|{{p|Manectric}}&lt;br /&gt;
|-&lt;br /&gt;
|311&lt;br /&gt;
|{{MS|311|Plusle}}&lt;br /&gt;
|{{p|Plusle}}&lt;br /&gt;
|-&lt;br /&gt;
|312&lt;br /&gt;
|{{MS|312|Minun}}&lt;br /&gt;
|{{p|Minun}}&lt;br /&gt;
|-&lt;br /&gt;
|403&lt;br /&gt;
|{{MS|403|Shinx}}&lt;br /&gt;
|{{p|Shinx}}&lt;br /&gt;
|-&lt;br /&gt;
|404&lt;br /&gt;
|{{MS|404|Luxio}}&lt;br /&gt;
|{{p|Luxio}}&lt;br /&gt;
|-&lt;br /&gt;
|405&lt;br /&gt;
|{{MS|405|Luxray}}&lt;br /&gt;
|{{p|Luxray}}&lt;br /&gt;
|-&lt;br /&gt;
|417&lt;br /&gt;
|{{MS|417|Pachirisu}}&lt;br /&gt;
|{{p|Pachirisu}}&lt;br /&gt;
|-&lt;br /&gt;
|466&lt;br /&gt;
|{{MS|466|Electivire}}&lt;br /&gt;
|{{p|Electivire}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Electric-type Pokémon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Electric-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{electric color light}}; -moz-border-radius: 1em; border: 5px solid #{{electric color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{electric color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{electric color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|081&lt;br /&gt;
|{{MS|081|Magnemite}}&lt;br /&gt;
|{{p|Magnemite}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|082&lt;br /&gt;
|{{MS|082|Magneton}}&lt;br /&gt;
|{{p|Magneton}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|145&lt;br /&gt;
|{{MS|145|Zapdos}}&lt;br /&gt;
|{{p|Zapdos}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|462&lt;br /&gt;
|{{MS|462|Magnezone}}&lt;br /&gt;
|{{p|Magnezone}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|479&lt;br /&gt;
|{{MS|479|Rotom}}&lt;br /&gt;
|{{p|Rotom}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Electric-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{electric color light}}; -moz-border-radius: 1em; border: 5px solid #{{electric color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{electric color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{electric color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|170&lt;br /&gt;
|{{MS|170|Chinchou}}&lt;br /&gt;
|{{p|Chinchou}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
|171&lt;br /&gt;
|{{MS|171|Lanturn}}&lt;br /&gt;
|{{p|Lanturn}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
&lt;br /&gt;
===Damage-dealing moves===&lt;br /&gt;
&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{electric color}}; -moz-border-radius: 1em; border: 5px solid #{{electric color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{electric color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{electric color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Charge Beam}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 50&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 70% chance of raising the user&#039;s {{stat|Special Attack}} one stage.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Discharge}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Everyone Else&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 30% chance of causing {{status|Paralysis|paralysis}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Shock Wave}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Never Misses.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Spark}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 65&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 30% chance of causing {{status|Paralysis|paralysis}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Thunder}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 120&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 70%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of {{status|Paralysis|paralyzing}} the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Thunder Fang}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 65&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 95%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of {{status|Paralysis|paralyzing}} the opponent and cause {{status|Flinch|flinching}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Thunderbolt}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 95&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of {{status|Paralysis|paralyzing}} the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|ThunderPunch}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 75&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of {{status|Paralysis|paralyzing}} the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|ThunderShock}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of {{status|Paralysis|paralyzing}} the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Volt Tackle}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 120&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User takes 33% recoil damage.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Zap Cannon}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 120&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 50%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{status|Paralysis|Paralyzes}} the opponent.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Non-damaging moves===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{electric color}}; -moz-border-radius: 1em; border: 5px solid #{{electric color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{electric color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{electric color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Charge}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
{{Contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Boosts the power of the Electric move it uses next. It also raises the user&#039;s {{stat|Special Defense}} stat.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Magnet Rise}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
{{Contesttable|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The user becomes immune to {{type2|Ground}} attacks for five turns.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Thunder Wave}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{status|Paralysis|Paralyzes}} the opponent.   &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the anime, the Electric-type has had some degree of exclusivity with Ash, as his {{AP|Pikachu}} was the only Electric-type Pokémon owned by a main character up until {{an|Dawn}} captured {{TP|Dawn|Pachirisu}} in &#039;&#039;[[DP019|Twice Smitten, Once Shy]]&#039;&#039;.&lt;br /&gt;
* Each Electric-type Gym Leader is seen wearing a military-style outfit; Lt. Surge wears a uniform reminiscent of that of {{wp|Vietnam War|Vietnam}} soldiers, Wattson wears what appears to be an aviator&#039;s jacket, and Volkner wears what appears to be a military uniform similar to that of the dress uniform of Turkish troops.&lt;br /&gt;
* Every generation has introduced Electric-type Pokémon whose names begin with the letters E, M, and P.&lt;br /&gt;
* In [[Generation III]], all Electric moves were [[Cool]] moves except for {{m|Charge}}.&lt;br /&gt;
* There is yet to be a Pokémon with double resistance to the Electric-type, though there are multiple types which do resist it.&lt;br /&gt;
* Every dual typed Electric-type Pokémon has a [[type]] [[List of Pokémon with unique type combinations|combination]] unique to itself or to other members of its family.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Dutch: &#039;&#039;&#039;Elektrisch&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;Electrik&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Elektro&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Elettro&#039;&#039;&#039;&lt;br /&gt;
* Japanese: &#039;&#039;&#039;でんき&#039;&#039;&#039; (電気) &#039;&#039;denki&#039;&#039;&lt;br /&gt;
* Korean: &#039;&#039;&#039;전기&#039;&#039;&#039; &#039;&#039;jeon&#039;gi&#039;&#039;&lt;br /&gt;
* Polish: &#039;&#039;&#039;Elektryczny&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Eléctrico&#039;&#039;&#039;&lt;br /&gt;
* Brazilian Portuguese: &#039;&#039;&#039;Elétrico&#039;&#039;&#039;&lt;br /&gt;
[[de:Elektro (Typ)]]&lt;br /&gt;
[[pl:Pokémony elektryczne]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Électrique]]&lt;br /&gt;
[[ja:でんき]]&lt;br /&gt;
[[pt:Tipo Elétrico]]&lt;/div&gt;</summary>
		<author><name>Moonlight umbreon</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Fighting_(type)&amp;diff=823802</id>
		<title>Fighting (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Fighting_(type)&amp;diff=823802"/>
		<updated>2009-08-04T22:13:30Z</updated>

		<summary type="html">&lt;p&gt;Moonlight umbreon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ElementalTypes|fighting}}&lt;br /&gt;
{{TypeNotice|Fighting|かくとう|Kakutō}}&lt;br /&gt;
Notable trainers that specialize in the Fighting-type include [[Bruno]] of the [[Indigo Plateau]] [[Elite Four]], [[Chuck]] of [[Cianwood City]], [[Brawly]] of [[Dewford Town]], and [[Maylene]] of [[Veilstone City]]. The [[Fighting Dojo]] of [[Saffron City]] is also home to several trainers of Fighting-type Pokémon, although it is not an official gym.&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=fighting |&lt;br /&gt;
HP=67 |&lt;br /&gt;
Attack=93 |&lt;br /&gt;
Defense=64 |&lt;br /&gt;
SpAtk=51 |&lt;br /&gt;
SpDef=70 |&lt;br /&gt;
Speed=64 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=fighting|&lt;br /&gt;
HP=74.40 |&lt;br /&gt;
Attack=109.33 |&lt;br /&gt;
Defense=72.53 |&lt;br /&gt;
SpAtk=65.33 |&lt;br /&gt;
SpDef=83.73 |&lt;br /&gt;
Speed=78.73 }}&lt;br /&gt;
&amp;lt;!--out of 15--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Fighting&lt;br /&gt;
|weakto1=Flying&lt;br /&gt;
|weakto2=Psychic&lt;br /&gt;
|resist1=Bug&lt;br /&gt;
|resist2=Dark&lt;br /&gt;
|resist3=Rock&lt;br /&gt;
|weaken1=Normal&lt;br /&gt;
|weaken2=Rock&lt;br /&gt;
|weaken3=Steel&lt;br /&gt;
|weaken4=Ice&lt;br /&gt;
|weaken5=Dark&lt;br /&gt;
|resisted1=Poison&lt;br /&gt;
|resisted2=Flying&lt;br /&gt;
|resisted3=Bug&lt;br /&gt;
|resisted4=Psychic&lt;br /&gt;
|noeffect1=Ghost&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;Note:&#039;&#039; Although Fighting-type attacks normally have no effect on Ghost-type Pokémon, the moves {{m|Foresight}} and {{m|Odor Sleuth}}, as well as the ability {{a|Scrappy}}, allow both Normal-type and Fighting-type moves to affect Ghost-type Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
As of [[Generation IV]], the Fighting-type, along with {{t|Ice}} and {{t|Ground}}, is often considered a key offensive type in the game. In the past, the type was not as effective thanks to the power of the {{type2|Psychic}}s, but now their useful resistances and vast type coverage allow many Fighting-types to sweep freely.&lt;br /&gt;
&lt;br /&gt;
Defensively, the Fighting-type is acceptable. While many Fighting-types have below-average defenses, resistances to Dark and Rock are key.&lt;br /&gt;
&lt;br /&gt;
Offensively, the Fighting-type is very powerful. It hits five different types with super-effective damage, more than any other type except for the Ground-type, with which it ties. It deals super-effective damage to Rock and Steel, types which generally have high Defense, and is the only type super-effective against Normal. It is super-effective against Ice, a key offensive but low defensive type. It is also one of the two types super-effective against Dark. This is slightly balanced out by the fact that Ghosts are immune to Fighting attacks without the aid of {{m|Foresight}}/{{m|Odor Sleuth}} or the {{a|Scrappy}} ability. In the first three generations, there were very few powerful Fighting-type moves, but this has changed with the introduction of {{m|Close Combat}} and increased availability of moves such as {{m|Superpower}}.&lt;br /&gt;
&lt;br /&gt;
When used in contests, Fighting-type moves typically become [[Cool Contest|Cool]] or [[Tough Contest|Tough]], but can also be of two other Contest categories. No Fighting-type moves are of the [[Cute Contest|Cute]] category. &lt;br /&gt;
&lt;br /&gt;
In total, there are 25 Pokémon with the Fighting-type.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
&lt;br /&gt;
===Pure Fighting-type Pokémon===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{fighting color light}}; -moz-border-radius: 1em; border: 5px solid #{{fighting color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fighting color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|056&lt;br /&gt;
|{{MS|056|Mankey}}&lt;br /&gt;
|{{p|Mankey}}&lt;br /&gt;
|-&lt;br /&gt;
|057&lt;br /&gt;
|{{MS|057|Primeape}}&lt;br /&gt;
|{{p|Primeape}}&lt;br /&gt;
|-&lt;br /&gt;
|066&lt;br /&gt;
|{{MS|066|Machop}}&lt;br /&gt;
|{{p|Machop}}&lt;br /&gt;
|-&lt;br /&gt;
|067&lt;br /&gt;
|{{MS|067|Machoke}}&lt;br /&gt;
|{{p|Machoke}}&lt;br /&gt;
|-&lt;br /&gt;
|068&lt;br /&gt;
|{{MS|068|Machamp}}&lt;br /&gt;
|{{p|Machamp}}&lt;br /&gt;
|-&lt;br /&gt;
|106&lt;br /&gt;
|{{MS|106|Hitmonlee}}&lt;br /&gt;
|{{p|Hitmonlee}}&lt;br /&gt;
|-&lt;br /&gt;
|107&lt;br /&gt;
|{{MS|107|Hitmonchan}}&lt;br /&gt;
|{{p|Hitmonchan}}&lt;br /&gt;
|-&lt;br /&gt;
|236&lt;br /&gt;
|{{MS|236|Tyrogue}}&lt;br /&gt;
|{{p|Tyrogue}}&lt;br /&gt;
|- &lt;br /&gt;
|237&lt;br /&gt;
|{{MS|237|Hitmontop}}&lt;br /&gt;
|{{p|Hitmontop}}&lt;br /&gt;
|-&lt;br /&gt;
|296&lt;br /&gt;
|{{MS|296|Makuhita}}&lt;br /&gt;
|{{p|Makuhita}}&lt;br /&gt;
|-&lt;br /&gt;
|297&lt;br /&gt;
|{{MS|297|Hariyama}}&lt;br /&gt;
|{{p|Hariyama}}&lt;br /&gt;
|-&lt;br /&gt;
|447&lt;br /&gt;
|{{MS|447|Riolu}}&lt;br /&gt;
|{{p|Riolu}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Fighting-type Pokémon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Fighting-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{fighting color light}}; -moz-border-radius: 1em; border: 5px solid #{{fighting color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fighting color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|307&lt;br /&gt;
|{{MS|307|Meditite}}&lt;br /&gt;
|{{p|Meditite}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|308&lt;br /&gt;
|{{MS|308|Medicham}}&lt;br /&gt;
|{{p|Medicham}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|448&lt;br /&gt;
|{{MS|448|Lucario}}&lt;br /&gt;
|{{p|Lucario}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Fighting-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{fighting color light}}; -moz-border-radius: 1em; border: 5px solid #{{fighting color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fighting color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|062&lt;br /&gt;
|{{MS|062|Poliwrath}}&lt;br /&gt;
|{{p|Poliwrath}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|214&lt;br /&gt;
|{{MS|214|Heracross}}&lt;br /&gt;
|{{p|Heracross}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|256&lt;br /&gt;
|{{MS|256|Combusken}}&lt;br /&gt;
|{{p|Combusken}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|257&lt;br /&gt;
|{{MS|257|Blaziken}}&lt;br /&gt;
|{{p|Blaziken}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|286&lt;br /&gt;
|{{MS|286|Breloom}}&lt;br /&gt;
|{{p|Breloom}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|391&lt;br /&gt;
|{{MS|391|Monferno}}&lt;br /&gt;
|{{p|Monferno}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|392&lt;br /&gt;
|{{MS|392|Infernape}}&lt;br /&gt;
|{{p|Infernape}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|453&lt;br /&gt;
|{{MS|453|Croagunk}}&lt;br /&gt;
|{{p|Croagunk}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|454&lt;br /&gt;
|{{MS|454|Toxicroak}}&lt;br /&gt;
|{{p|Toxicroak}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|475&lt;br /&gt;
|{{MS|475|Gallade}}&lt;br /&gt;
|{{p|Gallade}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
&lt;br /&gt;
===Damage-dealing moves===&lt;br /&gt;
&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{fighting color}}; -moz-border-radius: 1em; border: 5px solid #{{fighting color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{fighting color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{fighting color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! width=&amp;quot;70px&amp;quot; | Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Arm Thrust}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Hits two to five times in a row.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Aura Sphere}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Never misses.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Brick Break}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 75&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Breaks any barrier such as {{m|Light Screen}} and {{m|Reflect}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Close Combat}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 120&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Lowers the user&#039;s the {{stat|Defense}} and {{stat|Special Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Counter}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Returns Physical attack damage for double.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Cross Chop}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Double Kick}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Hits twice.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Drain Punch}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The user&#039;s HP is restored by half the damage taken by the target.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|DynamicPunch}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 50%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Confuses the target.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Focus Blast}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 120&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 70%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance to lower target&#039;s {{stat|Special Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Focus Punch}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 150&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | It will fail if the user is hit before it is used.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Force Palm}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 30% chance of {{status|Paralysis|paralyzing}} the opponent.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Hammer Arm}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Lowers the user&#039;s {{stat|Speed}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Hi Jump Kick}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If it misses, the user is hurt instead.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Jump Kick}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 95%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | If it misses, the user is hurt instead.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Karate Chop}}{{tt|*|Normal-type move in Generation I}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 50&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a high critical hit ratio.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Low Kick}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies{{tt|*|50 in Generations I and II}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Inflicts greater damage on heavier foes.{{tt|*|Does damage and may cause flinching in Generations I and II}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Mach Punch}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Always attacks first.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Revenge}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Inflicts double the damage if the user has been hurt by the foe in the same turn.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Reversal}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | More powerful the less HP the user has.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Rock Smash}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40 {{tt|*|20 in Generations II and III}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | In battle: Has a 50% chance to lower the target&#039;s {{stat|Defense}}.&amp;lt;br&amp;gt;Outside of battle: Can smash cracked boulders.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Rolling Kick}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 30% chance of causing the opponent to {{status|Flinch|flinch}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Seismic Toss}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Inflicts damage equal to the user&#039;s level.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Sky Uppercut}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Capable of hitting opponents while they are using {{m|Fly}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Submission}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User receives 25% recoil damage.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Superpower}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 120&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Lowers the user&#039;s the {{stat|Attack}} and {{stat|Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Triple Kick}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Hits three times. Gains power with each hit.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Vacuum Wave}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Always attacks first.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Vital Throw}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 70&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The user attacks last. In return, this move is guaranteed not to miss.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Wake-Up Slap}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Doubles in power when the target is {{status|Sleep|asleep}}, but then awakens that target.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Non-damaging moves===&lt;br /&gt;
&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{fighting color}}; -moz-border-radius: 1em; border: 5px solid #{{fighting color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{fighting color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{fighting color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bulk Up}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
{{Contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Raises user&#039;s {{stat|Attack}} and {{stat|Defense}}.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Detect}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User evades all attacks. Chance of failing rises if it is used in succession.   &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* With the exception of {{p|Arceus}} holding a [[Fist Plate]], there has yet to be a Fighting-type [[legendary Pokémon]].&lt;br /&gt;
** {{p|Arceus}} holding a [[Fist Plate]] is also the only quadrupedal Fighting-type Pokémon.&lt;br /&gt;
* As of [[Generation IV]], the Fighting-type is the only type that has not been paired with the {{type2|Flying}}.&lt;br /&gt;
* All of the [[legendary golems]], including {{p|Regigigas}}, are weak to Fighting moves.&lt;br /&gt;
* No Fighting-type move can hit both foes in a double battle.&lt;br /&gt;
* Along with the {{type2|Ground}}, Fighting-type moves are super effective against the most Pokémon types: five.&lt;br /&gt;
* Fighting is the only type to have two variations of {{m|Quick Attack}}: {{m|Mach Punch}} and {{m|Vacuum Wave}}.&lt;br /&gt;
* As of Generation II, the Fighting-type (along with {{t|Bug}}) are one of only two pairs of different types to share the same interaction against each other (Bug resists Fighting and vice versa). The other pair is {{t|Normal}} and {{t|Ghost}} (Normal is immune to Ghost and vice versa).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Dutch:  &#039;&#039;&#039;Vecht&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;Combat&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Kampf&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Lotta&#039;&#039;&#039;&lt;br /&gt;
* Korean: &#039;&#039;&#039;격투&#039;&#039;&#039; &#039;&#039;gyeoktu&#039;&#039;&lt;br /&gt;
* Polish: &#039;&#039;&#039;Walczący&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Lucha&#039;&#039;&#039;&lt;br /&gt;
* Brazilian Portuguese: &#039;&#039;&#039;Lutador&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[de:Kampf (Typ)]]&lt;br /&gt;
[[fr:Combat]]&lt;br /&gt;
[[ja:かくとう]]&lt;br /&gt;
[[pt:Tipo Fighting]]&lt;/div&gt;</summary>
		<author><name>Moonlight umbreon</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Psychic_(type)&amp;diff=823800</id>
		<title>Psychic (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Psychic_(type)&amp;diff=823800"/>
		<updated>2009-08-04T22:11:20Z</updated>

		<summary type="html">&lt;p&gt;Moonlight umbreon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ElementalTypes|psychic}}&lt;br /&gt;
{{TypeNotice|Psychic|エスパー|Esper}}&lt;br /&gt;
Some notable Trainers of the Psychic-type include [[Sabrina]] of [[Saffron City]], [[Will]] of the [[Indigo Plateau]] [[Elite Four]], [[Tate and Liza]] of [[Mossdeep City]], and [[Lucian]] of the [[Sinnoh]] Elite Four. &lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=psychic|&lt;br /&gt;
HP=69 |&lt;br /&gt;
Attack=65 |&lt;br /&gt;
Defense=68 |&lt;br /&gt;
SpAtk=86 |&lt;br /&gt;
SpDef=81 |&lt;br /&gt;
Speed=74 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=psychic|&lt;br /&gt;
HP=74.68 |&lt;br /&gt;
Attack=84.00 |&lt;br /&gt;
Defense=82.95 |&lt;br /&gt;
SpAtk=98.84 |&lt;br /&gt;
SpDef=94.76 |&lt;br /&gt;
Speed=88.89 }}&lt;br /&gt;
&amp;lt;!--out of 38!! Includes all 4 Formes of Deoxys--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
===Generation I===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|weakto1=Bug&lt;br /&gt;
|resist1=Fighting&lt;br /&gt;
|resist2=Psychic&lt;br /&gt;
|unaffected1=Ghost&lt;br /&gt;
|weaken1=Fighting&lt;br /&gt;
|weaken2=Poison&lt;br /&gt;
|resisted1=Psychic&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Generation II-onward===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|weakto1=Bug&lt;br /&gt;
|weakto2=Dark&lt;br /&gt;
|weakto3=Ghost&lt;br /&gt;
|resist1=Fighting&lt;br /&gt;
|resist2=Psychic&lt;br /&gt;
|weaken1=Fighting&lt;br /&gt;
|weaken2=Poison&lt;br /&gt;
|resisted1=Psychic&lt;br /&gt;
|resisted2=Steel&lt;br /&gt;
|noeffect1=Dark&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
Psychic-types have been a fairly popular type since [[Generation I]]. Offensively speaking, they often have great Special Attack meaning they can deal damage quickly using STAB moves. Furthermore, Psychic-type Pokémon can often learn moves of other elemental types, to deal with a multitude of types, most especially their weaknesses of Dark, Ghost, and Bug. As a special sweeper, they are one of the best types in the game as a Psychic Pokémon&#039;s speed is also typically quite high.&lt;br /&gt;
&lt;br /&gt;
Their defensive capabilities are often weak, however, in spite of some Psychic-types featuring moves such as {{m|Recover}} (Alakazam, Mewtwo, Deoxys, Latios, Latias, Starmie, Celebi, Chimecho, Medicham, Lugia). Psychic-types often have excellent Special Defense, but very low Defense and HP. Because of this, they can often only survive Special-based hits, and can easily be defeated by one or two high-powered moves from a Pokémon with an average or above-average Attack stat. Psychic Pokémon also often fall to a single {{m|Crunch}}. There are exceptions to this, such as {{p|Bronzong}} or {{p|Metagross}}, who have high defense due to their second type, {{t|Steel}}, and their lack of weakness to Dark-type moves.&lt;br /&gt;
&lt;br /&gt;
When used in contests, Psychic-type moves typically become [[Smart Contest|Smart]] moves, but can also be of the other four Contest types, excluding [[Tough Contest|Tough]].&lt;br /&gt;
&lt;br /&gt;
In total, there are 53 Pokémon with the Psychic-type.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
&lt;br /&gt;
===Pure Psychic-type Pokémon===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{psychic color light}}; -moz-border-radius: 1em; border: 5px solid #{{psychic color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{psychic color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{psychic color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|063&lt;br /&gt;
|{{MS|063|Abra}}&lt;br /&gt;
|{{p|Abra}}&lt;br /&gt;
|-&lt;br /&gt;
|064&lt;br /&gt;
|{{MS|064|Kadabra}}&lt;br /&gt;
|{{p|Kadabra}}&lt;br /&gt;
|-&lt;br /&gt;
|065&lt;br /&gt;
|{{MS|065|Alakazam}}&lt;br /&gt;
|{{p|Alakazam}}&lt;br /&gt;
|-&lt;br /&gt;
|096&lt;br /&gt;
|{{MS|096|Drowzee}}&lt;br /&gt;
|{{p|Drowzee}}&lt;br /&gt;
|-&lt;br /&gt;
|097&lt;br /&gt;
|{{MS|097|Hypno}}&lt;br /&gt;
|{{p|Hypno}}&lt;br /&gt;
|-&lt;br /&gt;
|122&lt;br /&gt;
|{{MS|122|Mr. Mime}}&lt;br /&gt;
|{{p|Mr. Mime}}&lt;br /&gt;
|-&lt;br /&gt;
|150&lt;br /&gt;
|{{MS|150|Mewtwo}}&lt;br /&gt;
|{{p|Mewtwo}}&lt;br /&gt;
|-&lt;br /&gt;
|151&lt;br /&gt;
|{{MS|151|Mew}}&lt;br /&gt;
|{{p|Mew}}&lt;br /&gt;
|-&lt;br /&gt;
|196&lt;br /&gt;
|{{MS|196|Espeon}}&lt;br /&gt;
|{{p|Espeon}}&lt;br /&gt;
|-&lt;br /&gt;
|201&lt;br /&gt;
|{{MS|201|Unown}}&lt;br /&gt;
|{{p|Unown}}&lt;br /&gt;
|-&lt;br /&gt;
|202&lt;br /&gt;
|{{MS|202|Wobbuffet}}&lt;br /&gt;
|{{p|Wobbuffet}}&lt;br /&gt;
|-&lt;br /&gt;
|280&lt;br /&gt;
|{{MS|280|Ralts}}&lt;br /&gt;
|{{p|Ralts}}&lt;br /&gt;
|-&lt;br /&gt;
|281&lt;br /&gt;
|{{MS|281|Kirlia}}&lt;br /&gt;
|{{p|Kirlia}}&lt;br /&gt;
|-&lt;br /&gt;
|282&lt;br /&gt;
|{{MS|282|Gardevoir}}&lt;br /&gt;
|{{p|Gardevoir}}&lt;br /&gt;
|-&lt;br /&gt;
|325&lt;br /&gt;
|{{MS|325|Spoink}}&lt;br /&gt;
|{{p|Spoink}}&lt;br /&gt;
|-&lt;br /&gt;
|326&lt;br /&gt;
|{{MS|326|Grumpig}}&lt;br /&gt;
|{{p|Grumpig}}&lt;br /&gt;
|-&lt;br /&gt;
|358&lt;br /&gt;
|{{MS|358|Chimecho}}&lt;br /&gt;
|{{p|Chimecho}}&lt;br /&gt;
|-&lt;br /&gt;
|360&lt;br /&gt;
|{{MS|360|Wynaut}}&lt;br /&gt;
|{{p|Wynaut}}&lt;br /&gt;
|-&lt;br /&gt;
|386&lt;br /&gt;
|{{MS|386|Deoxys}}&lt;br /&gt;
|{{p|Deoxys}}&lt;br /&gt;
|-&lt;br /&gt;
|433&lt;br /&gt;
|{{MS|433|Chingling}}&lt;br /&gt;
|{{p|Chingling}}&lt;br /&gt;
|-&lt;br /&gt;
|439&lt;br /&gt;
|{{MS|439|Mime Jr.}}&lt;br /&gt;
|{{p|Mime Jr.}}&lt;br /&gt;
|-&lt;br /&gt;
|480&lt;br /&gt;
|{{MS|480|Uxie}}&lt;br /&gt;
|{{p|Uxie}}&lt;br /&gt;
|-&lt;br /&gt;
|481&lt;br /&gt;
|{{MS|481|Mesprit}}&lt;br /&gt;
|{{p|Mesprit}}&lt;br /&gt;
|-&lt;br /&gt;
|482&lt;br /&gt;
|{{MS|482|Azelf}}&lt;br /&gt;
|{{p|Azelf}}&lt;br /&gt;
|-&lt;br /&gt;
|488&lt;br /&gt;
|{{MS|488|Cresselia}}&lt;br /&gt;
|{{p|Cresselia}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Psychic-type Pokémon===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Primary Psychic-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{psychic color light}}; -moz-border-radius: 1em; border: 5px solid #{{psychic color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{psychic color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{psychic color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|177&lt;br /&gt;
|{{MS|177|Natu}}&lt;br /&gt;
|{{p|Natu}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|178&lt;br /&gt;
|{{MS|178|Xatu}}&lt;br /&gt;
|{{p|Xatu}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|249&lt;br /&gt;
|{{MS|249|Lugia}}&lt;br /&gt;
|{{p|Lugia}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|251&lt;br /&gt;
|{{MS|251|Celebi}}&lt;br /&gt;
|{{p|Celebi}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|475&lt;br /&gt;
|{{MS|475|Gallade}}&lt;br /&gt;
|{{p|Gallade}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Psychic-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{psychic color light}}; -moz-border-radius: 1em; border: 5px solid #{{psychic color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{psychic color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{psychic color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|079&lt;br /&gt;
|{{MS|079|Slowpoke}}&lt;br /&gt;
|{{p|Slowpoke}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|080&lt;br /&gt;
|{{MS|080|Slowbro}}&lt;br /&gt;
|{{p|Slowbro}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|102&lt;br /&gt;
|{{MS|102|Exeggcute}}&lt;br /&gt;
|{{p|Exeggcute}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|103&lt;br /&gt;
|{{MS|103|Exeggutor}}&lt;br /&gt;
|{{p|Exeggutor}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|121&lt;br /&gt;
|{{MS|121|Starmie}}&lt;br /&gt;
|{{p|Starmie}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|124&lt;br /&gt;
|{{MS|124|Jynx}}&lt;br /&gt;
|{{p|Jynx}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|199&lt;br /&gt;
|{{MS|199|Slowking}}&lt;br /&gt;
|{{p|Slowking}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|203&lt;br /&gt;
|{{MS|203|Girafarig}}&lt;br /&gt;
|{{p|Girafarig}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|238&lt;br /&gt;
|{{MS|238|Smoochum}}&lt;br /&gt;
|{{p|Smoochum}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|307&lt;br /&gt;
|{{MS|307|Meditite}}&lt;br /&gt;
|{{p|Meditite}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|308&lt;br /&gt;
|{{MS|308|Medicham}}&lt;br /&gt;
|{{p|Medicham}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|337&lt;br /&gt;
|{{MS|337|Lunatone}}&lt;br /&gt;
|{{p|Lunatone}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|338&lt;br /&gt;
|{{MS|338|Solrock}}&lt;br /&gt;
|{{p|Solrock}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|343&lt;br /&gt;
|{{MS|343|Baltoy}}&lt;br /&gt;
|{{p|Baltoy}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|344&lt;br /&gt;
|{{MS|344|Claydol}}&lt;br /&gt;
|{{p|Claydol}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|374&lt;br /&gt;
|{{MS|374|Beldum}}&lt;br /&gt;
|{{p|Beldum}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|375&lt;br /&gt;
|{{MS|375|Metang}}&lt;br /&gt;
|{{p|Metang}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|376&lt;br /&gt;
|{{MS|376|Metagross}}&lt;br /&gt;
|{{p|Metagross}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|380&lt;br /&gt;
|{{MS|380|Latias}}&lt;br /&gt;
|{{p|Latias}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|381&lt;br /&gt;
|{{MS|381|Latios}}&lt;br /&gt;
|{{p|Latios}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|385&lt;br /&gt;
|{{MS|385|Jirachi}}&lt;br /&gt;
|{{p|Jirachi}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|436&lt;br /&gt;
|{{MS|436|Bronzor}}&lt;br /&gt;
|{{p|Bronzor}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|437&lt;br /&gt;
|{{MS|437|Bronzong}}&lt;br /&gt;
|{{p|Bronzong}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
&lt;br /&gt;
===Damage-dealing moves===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{psychic color}}; -moz-border-radius: 1em; border: 5px solid #{{psychic color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{psychic color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{psychic color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Confusion}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 50&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of {{status|Confusion|confusing}} the opponent. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dream Eater}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Only does damage to sleeping foes. 50% of the damage done to the opponent is restored to the user. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Extrasensory}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of making the opponent {{status|Flinch|flinch}}. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Future Sight}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Does damage 2 turns later.    &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Luster Purge}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 70&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 50% chance of reducing the target&#039;s {{stat|Special Defense}} stat.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Mirror Coat}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Reaction&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Counters any {{stat|Special Attack}}, inflicting double the damage.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Mist Ball}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 70&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 50% chance of reducing the target&#039;s {{stat|Special Attack}} stat.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Psybeam}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 65&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of {{status|Confusion|confusing}} the opponent.      &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Psychic}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe &lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of lowering the opponent&#039;s {{stat|Special Defense}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Psycho Boost}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 140&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe &lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Sharply reduces the user&#039;s {{stat|Special Attack}} stat.      &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Psycho Cut}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 70&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe &lt;br /&gt;
| class=&amp;quot;l&amp;quot; | It has a high critical hit ratio.       &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Psywave}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Varies&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe &lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Causes damage equal to or greater than the user&#039;s level.       &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Zen Headbutt}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One foe &lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 10% chance of making the opponent {{status|Flinch|flinch}}. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Non-damaging moves===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{psychic color}}; -moz-border-radius: 1em; border: 5px solid #{{psychic color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{psychic color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{psychic color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Agility}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Increases the user&#039;s Speed by 2 levels.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Amnesia}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Increases the user&#039;s Special Defense by 2 levels.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Barrier}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Increases the user&#039;s Defense by 2 levels.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Calm Mind}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Increases the user&#039;s Special Attack and Special Defense.    &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Cosmic Power}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Increases the user&#039;s Defense and Special Defense.     &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Gravity}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | All&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Negates moves that levitate and fly for 5 turns.     &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Guard Swap}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User/One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Switch changes to its Defense and Special Defense with the foe.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Heal Block}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | All&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Prevents the opponent from restoring HP for five turns.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Healing Wish}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The user faints. In return, the Pokémon taking its place will have its HP restored and its status cured.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Heart Swap}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User/One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Switch stat changes with the foe.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Hypnosis}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 70%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Puts the opponent to sleep. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Imprison}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Prevents foes from using any move that is also known by the user.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Kinesis}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Lowers the target&#039;s accuracy.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Light Screen}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Halves damage taken from Special Attacks for 5 turns{{tt|*|8 turns if user is holding a Light Clay}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Lunar Dance}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The user faints. In return, the Pokémon taking its place will have its HP restored and its status cured.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Magic Coat}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Reflects moves that inflict a [[Status ailment]].&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Meditate}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Increases the user&#039;s attack by 1 level.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Miracle Eye}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Removes Dark-type&#039;s immunity to Psychic attacks and restores the evasiveness of the foe to normal.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Power Swap}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Beauty}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User/One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Switch changes to its Attack and Special Attack with the foe.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Psycho Shift}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User/One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User transfers its status problems to the target.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Reflect}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Halves damage taken from Physical Attacks for 5 turns{{tt|*|8 turns if user is holding a Light Clay}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Rest}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The user goes to sleep for two turns. It fully restores the user&#039;s HP and heals any status problem.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Role Play}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cute}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Copies the foe&#039;s ability.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Skill Swap}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User/One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Exchanges abilities with the foe.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Teleport}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Run away from wild Pokémon battles.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Trick}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User/One Foe&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Swaps items with the foe.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Trick Room}}&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
{{contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | All&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Slower Pokémon move first for five turns.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Balance issues==&lt;br /&gt;
Psychic-type Pokémon are at the center of a balance issue in the [[Generation I]] games. The issue arose from the lack of an effective countermeasure against Psychic-types caused by the absence of any powerful {{type2|Bug}} moves (at the time the only elemental weaknesses of Psychic-types). Additionally, Psychic-types were not affected by {{type2|Ghost}} moves in Generation I, causing further imbalance, although there were no powerful damaging moves that were of the Ghost-type anyway, except for {{m|Night Shade}}, which does fixed damage. Additionally, the only Ghost-type Pokémon (the {{p|Gastly}} evolution line) were all part {{t|Poison}}, which is weak to Psychic moves. &lt;br /&gt;
&lt;br /&gt;
The issue was rectified in later generations with the addition of more powerful Ghost and Bug-type moves, pure Ghost-type Pokémon, the addition of the {{type2|Steel}} (which are resistant to Psychic moves) and the {{type2|Dark}} (which are both immune to Psychic moves and powerful against Psychic Pokémon themselves).&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Currently, {{m|Psycho Cut}} and {{m|Zen Headbutt}} are the only [[Physical move|physical]] Psychic-type moves.&lt;br /&gt;
* Psychic is the most common type for [[legendary Pokémon]].&lt;br /&gt;
** In fact, every single Generation so far has at least two legendaries representing that type.&lt;br /&gt;
* As of Generation IV, all but three legendary Pokémon learn at least one Psychic move by leveling up; they are {{p|Regirock}}, {{p|Heatran}}, and {{p|Phione}}.&lt;br /&gt;
* Psychic is the only type that shares its name with {{m|Psychic|a move}}.&lt;br /&gt;
* Despite often being known as the most powerful type, due to the balance issue during [[Generation I]], it was not until Generation IV that {{p|Croagunk|a Pokémon}} and {{p|Toxicroak|its evolution}} that have a double weakness to Psychic moves were introduced.&lt;br /&gt;
* All Psychic-type Pokémon from Generations I and II are weak to Dark-type moves, as there were no dual type Psychic/Fighting or Psychic/Steel to counter the weakness.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Dutch: &#039;&#039;&#039;Psychisch&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;Psy&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Psycho&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Psico&#039;&#039;&#039;&lt;br /&gt;
* Japanese: &#039;&#039;&#039;エスパー&#039;&#039;&#039; &#039;&#039;esper&#039;&#039;&lt;br /&gt;
* Korean: &#039;&#039;&#039;에스퍼&#039;&#039;&#039; &#039;&#039;esper&#039;&#039;&lt;br /&gt;
* Polish: &#039;&#039;&#039;Psychiczny&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Psíquico&#039;&#039;&#039;&lt;br /&gt;
* Brazilian Portuguese: &#039;&#039;&#039;Psíquico&#039;&#039;&#039;&lt;br /&gt;
[[de:Psycho (Typ)]]&lt;br /&gt;
[[fr:Psy]]&lt;br /&gt;
[[ja:エスパー]]&lt;br /&gt;
[[pt:Tipo Psychic]]&lt;/div&gt;</summary>
		<author><name>Moonlight umbreon</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dragon_(type)&amp;diff=823797</id>
		<title>Dragon (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dragon_(type)&amp;diff=823797"/>
		<updated>2009-08-04T22:08:56Z</updated>

		<summary type="html">&lt;p&gt;Moonlight umbreon: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ElementalTypes|dragon}}&lt;br /&gt;
{{TypeNotice|Dragon|ドラゴン|Dragon}}&lt;br /&gt;
Notable Trainers of the Dragon-type include [[Lance]] and {{EF|Drake}} of the [[Elite Four]] and [[Clair]], the [[Gym Leader]] of [[Blackthorn City]].&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=dragon|&lt;br /&gt;
HP=73 |&lt;br /&gt;
Attack=96 |&lt;br /&gt;
Defense=78 |&lt;br /&gt;
SpAtk=86 |&lt;br /&gt;
SpDef=80 |&lt;br /&gt;
Speed=81 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved{{tt|*|Considering Giratina&#039;s formes as different Pokémon}}===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=dragon|&lt;br /&gt;
HP=98.38 |&lt;br /&gt;
Attack=111.08 |&lt;br /&gt;
Defense=95.00 |&lt;br /&gt;
SpAtk=111.15 |&lt;br /&gt;
SpDef=101.15 |&lt;br /&gt;
Speed=95.77 }}&lt;br /&gt;
&amp;lt;!--out of 13, includes Giratina&#039;s 2 Formes as separate Pokémon.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|weakto1=Dragon&lt;br /&gt;
|weakto2=Ice&lt;br /&gt;
|resist1=Electric&lt;br /&gt;
|resist2=Fire&lt;br /&gt;
|resist3=Grass&lt;br /&gt;
|resist4=Water&lt;br /&gt;
|weaken1=Dragon&lt;br /&gt;
|resisted1=Steel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
The Dragon-type is considered by many to be the best of all types overall. Because of the minimal amount of weaknesses that they have, they often find a way onto trainers&#039; [[party|teams]]. The downside to the supposed power that they have is that they are slightly harder to raise, with many of them not evolving from their first stage to their second until a [[level]] at which many Pokémon are near their final evolutions, and their final evolution near level 50. Most Dragon-type [[Pokémon]] have high [[Stats#Attack|Attack]] and [[Stats#Special Attack|Special Attack]], and paired with their incredibly diverse movepools, they are one of the best in the games.&lt;br /&gt;
&lt;br /&gt;
The Dragon-type is good offensively. Even though only Dragons themselves are Dragon-weak, the only type that resists Dragon is Steel, giving them good use of their STAB. Dragon/Fire, a common attacking combination among Dragons, is resisted together only by {{p|Heatran}}. {{m|Dragon Dance}} is also a very common move for physical sweepers.&lt;br /&gt;
&lt;br /&gt;
Defensively, they have key resistances to Electric, Grass, Water and Fire, enabling them to block certain Pokémon. However, every fully-[[Evolution|evolved]], non-[[Legendary Pokémon|legendary]] Dragon-type except {{p|Kingdra}} has a double weakness to {{type2|Ice}} moves, due to their secondary [[types]].&lt;br /&gt;
&lt;br /&gt;
As of [[Generation IV]], all fully-evolved Dragon-types also have a secondary type.&lt;br /&gt;
&lt;br /&gt;
When used in contests, Dragon-type moves typically become [[Cool Contest|Cool]] moves, but some may be [[Smart Contest|Smart]] or [[Tough Contest|Tough]] moves.&lt;br /&gt;
&lt;br /&gt;
In total, there are nineteen Pokémon with the Dragon-type, one more than the {{type2|Ghost}}, thus making it the Pokémon type with the second fewest number of Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
&lt;br /&gt;
===Pure Dragon-type Pokémon===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dragon color light}}; -moz-border-radius: 1em; border: 5px solid #{{dragon color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dragon color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dragon color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|147&lt;br /&gt;
|{{MS|147|Dratini}}&lt;br /&gt;
|{{p|Dratini}}&lt;br /&gt;
|-&lt;br /&gt;
|148&lt;br /&gt;
|{{MS|148|Dragonair}}&lt;br /&gt;
|{{p|Dragonair}}&lt;br /&gt;
|-&lt;br /&gt;
|371&lt;br /&gt;
|{{MS|371|Bagon}}&lt;br /&gt;
|{{p|Bagon}}&lt;br /&gt;
|-&lt;br /&gt;
|372&lt;br /&gt;
|{{MS|372|Shelgon}}&lt;br /&gt;
|{{p|Shelgon}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Dragon-type Pokémon===&lt;br /&gt;
&#039;&#039;Primary Dragon-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dragon color light}}; -moz-border-radius: 1em; border: 5px solid #{{dragon color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dragon color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dragon color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|149&lt;br /&gt;
|{{MS|149|Dragonite}}&lt;br /&gt;
|{{p|Dragonite}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|334&lt;br /&gt;
|{{MS|334|Altaria}}&lt;br /&gt;
|{{p|Altaria}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|373&lt;br /&gt;
|{{MS|373|Salamence}}&lt;br /&gt;
|{{p|Salamence}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|380&lt;br /&gt;
|{{MS|380|Latias}}&lt;br /&gt;
|{{p|Latias}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|381&lt;br /&gt;
|{{MS|381|Latios}}&lt;br /&gt;
|{{p|Latios}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|384&lt;br /&gt;
|{{MS|384|Rayquaza}}&lt;br /&gt;
|{{p|Rayquaza}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|443&lt;br /&gt;
|{{MS|443|Gible}}&lt;br /&gt;
|{{p|Gible}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|444&lt;br /&gt;
|{{MS|444|Gabite}}&lt;br /&gt;
|{{p|Gabite}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|445&lt;br /&gt;
|{{MS|445|Garchomp}}&lt;br /&gt;
|{{p|Garchomp}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Secondary Dragon-type Pokémon&#039;&#039;&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{dragon color light}}; -moz-border-radius: 1em; border: 5px solid #{{dragon color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dragon color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{dragon color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|230&lt;br /&gt;
|{{MS|230|Kingdra}}&lt;br /&gt;
|{{p|Kingdra}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|329&lt;br /&gt;
|{{MS|329|Vibrava}}&lt;br /&gt;
|{{p|Vibrava}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|330&lt;br /&gt;
|{{MS|330|Flygon}}&lt;br /&gt;
|{{p|Flygon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|483&lt;br /&gt;
|{{MS|483|Dialga}}&lt;br /&gt;
|{{p|Dialga}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|484&lt;br /&gt;
|{{MS|484|Palkia}}&lt;br /&gt;
|{{p|Palkia}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |487&lt;br /&gt;
|{{MS|487|Giratina}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{p|Giratina}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MS|487O|Giratina}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
&lt;br /&gt;
===Damage-dealing moves===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{dragon color}}; -moz-border-radius: 1em; border: 5px solid #{{dragon color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dragon color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{dragon color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Draco Meteor}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 140&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Sharply reduces the user&#039;s {{stat|Special Attack}} stat. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|DragonBreath}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 30% chance of {{status|Paralysis|paralyzing}} the target. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dragon Claw}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; |  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dragon Pulse}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Smart}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; |   &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dragon Rage}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Always inflicts 40 HP damage. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dragon Rush}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 75%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 20% chance of making the target {{status|Flinch|flinch}}.  &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Outrage}}&lt;br /&gt;
{{Statustable|Physical}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 120&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Random target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | User attacks for two to three turns. Afterwards, the user becomes {{status|Confusion|confused}}.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Roar of Time}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 150&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | The user must rest on the next turn. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Spacial Rend}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Tough}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 95%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 5&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | One target&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a high critical hit ratio. &lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Twister}}&lt;br /&gt;
{{Statustable|Special}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | Both foes&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Has a 20% chance of making opponents {{status|Flinch|flinch}}.  Capable of hitting opponents while they are using {{m|Fly}}. &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Non-damaging moves===&lt;br /&gt;
{| {| align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{dragon color}}; -moz-border-radius: 1em; border: 5px solid #{{dragon color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #{{dragon color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#{{dragon color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Category&lt;br /&gt;
! Contest&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Target&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dragon Dance}}&lt;br /&gt;
{{Statustable|Status}}&lt;br /&gt;
{{Contesttable|Cool}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | &amp;amp;mdash;%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | User&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Raises {{stat|Attack}} and {{stat|Speed}} by one stage.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation I]], there was only one Dragon-type attack, {{m|Dragon Rage}}; but because it always deals 40 HP of damage, there was no way to do variable Dragon-type damage. There is speculation that this is the reason that {{p|Gyarados}} is not part Dragon-type.&lt;br /&gt;
* It has been speculated that if {{p|Eevee}} receives another evolution in a future game, it would be Dragon, being the only formerly all-special type left that Eevee has yet to evolve into.&lt;br /&gt;
* There are only eleven Dragon-type moves, the fewest of any type.&lt;br /&gt;
** Eight of those eleven moves are [[Cool Contest|Cool moves]] in {{pkmn|Contests}}. The only three that aren&#039;t are new in [[Generation IV]], meaning that in Hoenn Contests, &#039;&#039;all&#039;&#039; Dragon-type moves were Cool moves.&lt;br /&gt;
** The Dragon-type also has the fewest number of non-damaging moves out of all of the types, with only one, {{m|Dragon Dance}}.&lt;br /&gt;
* Even though the Dragon-type has always been considered nearly legendary, no actual Dragon-type [[legendary Pokémon|legendaries]] were introduced until [[Generation III]]&#039;s {{p|Latios}}, {{p|Latias}}, and {{p|Rayquaza}}.&lt;br /&gt;
* There is no fully-evolved Dragon-type that does not have a secondary type.&lt;br /&gt;
* The Dragon-type resists moves of the primary types of all [[main series]] [[starter Pokémon]] available for {{player}}s, including {{p|Pikachu}}.&lt;br /&gt;
* The Dragon-type is one of the two types that are weak to their own moves, together with the {{type2|Ghost}}.&lt;br /&gt;
* Even though dragons are known in real-life legends as fire-breathers, there is yet to be a dual-type {{t|Fire}}/Dragon or Dragon/Fire Pokémon, though most Dragon-types can use Fire-type moves.&lt;br /&gt;
* The Dragon-type has the dubious honor of being one of three types that will never be doubly [[Damage modification|super effective]] against any Pokémon, as it is only super effective against one type. It shares this trait with the {{type2|Poison}} which is only super effective against {{type2|Grass}}s, and the {{type2|Normal}}, which isn&#039;t super effective against anything.&lt;br /&gt;
** By the same manner, the Dragon-type is also the only type that will never be doubly resisted by anything, as only {{t|Steel}} resists it.&lt;br /&gt;
* {{p|Charizard}}, {{p|Gyarados}}, {{p|Aerodactyl}} and {{p|Sceptile}} are often considered to be Dragon-types due to their appearance, egg group, movepool and use by in-game trainers as dragons. However, they are not Dragon-types.&lt;br /&gt;
* The final evolutions of all pure Dragon-type Pokémon are [[Pseudo-legendary|pseudo-legendaries]].&lt;br /&gt;
* The Dragon-type is statistically the best type, as its average fully evolved stat never goes below base 95.&lt;br /&gt;
* All pure Dragon-type Pokémon have a different ability from their final evolution; {{p|Dratini}} and {{p|Dragonair}} have {{a|Shed Skin}}, whereas {{p|Dragonite}} has {{a|Inner Focus}}, and {{p|Bagon}} and {{p|Shelgon}} have {{a|Rock Head}}, whereas {{p|Salamence}} has {{a|Intimidate}}.&lt;br /&gt;
* Only four Dragon-type Pokémon are neither legendary nor part of a pseudo-legendary&#039;s family; all of them evolve from non Dragon-type Pokémon.&lt;br /&gt;
* Not counting numerous [[legendary Pokémon]], the only dual-type Dragon Pokémon that does not sport a 4x weakness to the {{type2|Ice}} is {{p|Kingdra}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Dutch: &#039;&#039;&#039;Draak&#039;&#039;&#039;&lt;br /&gt;
* French: &#039;&#039;&#039;Dragon&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Drache&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Drago&#039;&#039;&#039;&lt;br /&gt;
* Japanese: &#039;&#039;&#039;ドラゴン&#039;&#039;&#039; &#039;&#039;dragon&#039;&#039;&lt;br /&gt;
* Korean: &#039;&#039;&#039;드래곤&#039;&#039;&#039; &#039;&#039;dragon&#039;&#039;&lt;br /&gt;
* Polish: &#039;&#039;&#039;Smok&#039;&#039;&#039; &#039;&#039;(smoczy)&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Dragón&#039;&#039;&#039;&lt;br /&gt;
* Brazilian Portuguese: &#039;&#039;&#039;Dragão&#039;&#039;&#039;&lt;br /&gt;
[[de:Drache (Typ)]]&lt;br /&gt;
[[fr:Dragon]]&lt;br /&gt;
[[ja:ドラゴン]]&lt;br /&gt;
[[pt:Tipo Dragon]]&lt;/div&gt;</summary>
		<author><name>Moonlight umbreon</name></author>
	</entry>
</feed>