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	<id>https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=K2JMan</id>
	<title>Bulbapedia - User contributions [en]</title>
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	<updated>2026-07-26T21:53:38Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Menu&amp;diff=1622041</id>
		<title>Menu</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Menu&amp;diff=1622041"/>
		<updated>2012-03-09T20:13:50Z</updated>

		<summary type="html">&lt;p&gt;K2JMan: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Platinum menu.png‎|frame|The Exit option at the bottom]]&lt;br /&gt;
&#039;&#039;&#039;Exit&#039;&#039;&#039; was the final selection in the [[menu]] accessed by pressing the Start button (or the X button in [[Generation IV]], though the options can be adjusted to allow Start to bring up the menu as well) in all handheld main series Pokémon games, as well as {{g|Colosseum}} and {{Pokémon XD}}. The Exit command was always the last selection to appear on the menu, regardless of the game. Due to its redundancy, it was removed in {{2v2|HeartGold|SoulSilver}} and later games.&lt;br /&gt;
&lt;br /&gt;
==Functioning== &lt;br /&gt;
===Generations I-III===&lt;br /&gt;
When selected, quite simply, Exit closes the menu. However, this is a rather redundant command, because the menu can also be closed by pressing the Start button again, or B.&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Exit has the same function in {{3v|Diamond|Pearl|Platinum}}, and is portrayed as an reddish circular arrow.  The menu can also now be closed by pressing X instead of Start (however it is possible to allow the Start button to open and close the menu as well in {{3v2|Diamond|Pearl|Platinum}}).&lt;br /&gt;
&lt;br /&gt;
In {{2v|HeartGold|SoulSilver}}, the Exit is absent due to the menu being accessible via the touch screen at all times, like the [[Pokétch]] in {{3v|Diamond|Pearl|Platinum}}. It doesn&#039;t appear either if the player opens the menu with the X button (to use the D-pad to navigate). If the player uses the X button to open the menu but uses the stylus to choose an action, the &amp;quot;X&amp;quot; button at the top of the menu panel serves as the Exit button.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
There is no distinct Exit button located in the menu of {{2v|Black|White}}, however one still exists. Players may tap the red X in the bottom right corner of the screen, or press X or B to exit the menu. This red X is found as a universal button throughout many menus of the game that, when pressed, immediately returns the player to the overworld.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*The Exit command was the only command on the menu whose purpose can be served by a means other than actually selecting the command and pressing A. In other words, the Exit command was the only redundant command on the menu, hence its removal in {{2v2|HeartGold|SoulSilver}}.&lt;br /&gt;
*In games where it appeared, the Exit command was one of the few commands to always be present on the menu from the very beginning of the game, along with Bag, the player&#039;s name, Save, and Options.&lt;br /&gt;
&lt;br /&gt;
{{Menu}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>K2JMan</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:K2JMan&amp;diff=655513</id>
		<title>User:K2JMan</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:K2JMan&amp;diff=655513"/>
		<updated>2009-02-03T04:16:07Z</updated>

		<summary type="html">&lt;p&gt;K2JMan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;K2JMan&#039;&#039;&#039;, or just &#039;&#039;&#039;K2J&#039;&#039;&#039; is a user of Bulbapedia, having joined on 18 November 2008.  He lives in the United States of America and has been playing the Pokémon games since grade school.  He&#039;s not that much of a fan of the anime, however.  His favorite Pokémon is [[Eevee (Pokémon)|Eevee]].&lt;br /&gt;
&lt;br /&gt;
K2J is also a part of the Sonic the Hedgehog community, though in a very skeptical way.  He has a love-hate relationship with [[Nintendo]], loving the games they make, but hating the unfortunate business decisions they make.&lt;br /&gt;
&lt;br /&gt;
At 448 caught, K2J&#039;s [[Pokémon Diamond]] [[Pokédex]] is his most complete yet; he had previously obtained the original 151 in [[Pokémon FireRed and LeafGreen|LeafGreen]], including a legitimate event [[Mew (Pokémon)|Mew]].  His next objective is to obtain the three [[Legendary Golems]], followed by playing through [[Pokémon Colosseum]] and obtaining the majority of the missing items from his Pokédex.&lt;br /&gt;
&lt;br /&gt;
K2J is a [[Bulbapedia:Spading|spade]], being interested in the various glitches and inner workings of the Pokémon games.  He also tends to try to reduce the use of the &amp;quot;Poké&amp;quot; syllable when speaking about the franchise, perferring &amp;quot;Monster&amp;quot; in place of &amp;quot;Pokémon&amp;quot;, for instance.  However, he is adamantly a fan of the Western series as opposed to the original Japanese one, a feeling he shares with the &#039;&#039;Ace Attorney&#039;&#039; series.&lt;/div&gt;</summary>
		<author><name>K2JMan</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Swarm_(Ability)&amp;diff=599996</id>
		<title>Swarm (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Swarm_(Ability)&amp;diff=599996"/>
		<updated>2008-12-22T02:29:03Z</updated>

		<summary type="html">&lt;p&gt;K2JMan: Condition as according to Smogon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AbilityInfobox&lt;br /&gt;
|name=Swarm&lt;br /&gt;
|jname=むしのしらせ&lt;br /&gt;
|tmname=Bug&#039;s Foreboding&lt;br /&gt;
|gen=3&lt;br /&gt;
|text3=Ups Bug moves in a pinch.&lt;br /&gt;
|text4=Powers up Bug-type moves in a pinch.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Swarm&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;むしのしらせ&#039;&#039;&#039; &#039;&#039;Bug&#039;s Foreboding&#039;&#039;) is an [[ability]] introduced in [[Generation III]]. Twelve [[Pokémon]] have this ability, all of which are {{type2|Bug}}. &lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===In battle===&lt;br /&gt;
Swarm strengthens {{type2|Bug}} moves in a pinch. When a {{type2|Bug}} move is used, it will do 1.5× its usual damage if the user has less than one third of its HP remaining.&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
If the Pokémon leading the Party has Swarm, the chance of encountering wild Pokémon increases. In [[Pokémon Emerald]], this ability also increases the rate in which the cries of [[wild Pokémon]] could be heard on the field. &lt;br /&gt;
&lt;br /&gt;
==={{g|Mystery Dungeon}}===&lt;br /&gt;
Swarm will do double the damage if the Pokémon using it is below 25% of its HP.&lt;br /&gt;
&lt;br /&gt;
==Pokémon with Swarm==&lt;br /&gt;
===Single ability===&lt;br /&gt;
{{Abilitylist1}}&lt;br /&gt;
{{Abilityentry1|015|Beedrill|2|Bug|Poison}}&lt;br /&gt;
{{Abilityentry1|267|Beautifly|2|Bug|Flying}}&lt;br /&gt;
{{Abilityentry1|402|Kricketune|1|Bug}}&lt;br /&gt;
{{Abilityentry1|414|Mothim|2|Bug|Flying}}&lt;br /&gt;
{{Abilityfooter}}&lt;br /&gt;
&lt;br /&gt;
===Dual ability===&lt;br /&gt;
{{Abilitylist2}}&lt;br /&gt;
{{Abilityentry2|123|Scyther|2|Bug|Flying|Technician}}&lt;br /&gt;
{{Abilityentry2|165|Ledyba|2|Bug|Flying|Early Bird}}&lt;br /&gt;
{{Abilityentry2|166|Ledian|2|Bug|Flying|Early Bird}}&lt;br /&gt;
{{Abilityentry2|167|Spinarak|2|Bug|Poison|Insomnia}}&lt;br /&gt;
{{Abilityentry2|168|Ariados|2|Bug|Poison|Insomnia}}&lt;br /&gt;
{{Abilityentry2|212|Scizor|2|Bug|Steel|Technician}}&lt;br /&gt;
{{Abilityentry2|214|Heracross|2|Bug|Fighting|Guts}}&lt;br /&gt;
{{Abilityentry2|313|Volbeat|1|Bug||Illuminate}}&lt;br /&gt;
{{Abilityfooter}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* {{a|Blaze}}&lt;br /&gt;
* {{a|Overgrow}}&lt;br /&gt;
* {{a|Torrent}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Abilities]]&lt;br /&gt;
[[Category:Type-enhancing abilities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Hexaplaga]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Essaim]]&lt;br /&gt;
[[ja:むしのしらせ]]&lt;/div&gt;</summary>
		<author><name>K2JMan</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:DP056&amp;diff=594808</id>
		<title>Talk:DP056</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:DP056&amp;diff=594808"/>
		<updated>2008-12-19T02:15:40Z</updated>

		<summary type="html">&lt;p&gt;K2JMan: /* Delay possibility... */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Aura guardian, huh?  Any links to movie 8? --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;[[User talk:Fabu-Vinny|T]]-[[Special:Contributions/Fabu-Vinny|C]]-[[User:Fabu-Vinny/Sandbox|S]]&amp;lt;/sup&amp;gt; 19:52, 29 November 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Dub Title==&lt;br /&gt;
&lt;br /&gt;
Would the Dub title have anything to do with this because they do have very similar names, the only difference is Pops replace with Kops: http://findarticles.com/p/articles/mi_g1epc/is_/ai_2419100674 --[[User:Dman dustin|Dman dustin]] 02:30, 20 April 2008 (UTC)&lt;br /&gt;
:Yes, I already made this comparison last night on the forums. -[[User:Sketchies|Sketchies]] 14:20, 20 April 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==How Come==&lt;br /&gt;
This episode didnt air today it was supposed to and its also skipped as next week the bibarel episode airs&lt;br /&gt;
&lt;br /&gt;
:Rumor has it that it&#039;s a technical error.  Rumor also has it it&#039;ll be aired Monday, but given how Cartoon Network short-changed us today, we&#039;re reluctant to re-add airdates.  After all, this might have been intentional and we&#039;re not going to see new episodes for several weeks...--[[User:Shiningpikablu252|Shiningpikablu252]] 23:35, 3 May 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Possible airing date ==&lt;br /&gt;
&lt;br /&gt;
The cartoon network website says that a Battle Dimension episode will be aired on May 10, 2008 at 9:30 am Eastern/Pacific.  But there was no word if it was a new episode.  What should we do? --[[Special:Contributions/Kenji-girl|&amp;lt;span style=&amp;quot;color:#0005CD;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;]][[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#15E200;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#DC0062;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:34, 8 May 2008 (UTC)&lt;br /&gt;
:Wait until we actually get confirmation. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 00:54, 8 May 2008 (UTC)&lt;br /&gt;
::I checked the schedules, and it said that the name of the episode was &amp;quot;Keystone Pops&amp;quot;, which is pretty much this episode. [[User:TheStick|TheStick]]&lt;br /&gt;
&lt;br /&gt;
==Dan Green==&lt;br /&gt;
&lt;br /&gt;
Was he really the voice of Spiritomb? Did anyone check the end credits to make sure? {{Unsigned|HoennMaster}}&lt;br /&gt;
:Yep. He was in the credits. --[[Special:Contributions/Kenji-girl|&amp;lt;span style=&amp;quot;color:#0005CD;&amp;quot;&amp;gt;☆&amp;lt;/span&amp;gt;]][[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#15E200;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#DC0062;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:52, 11 May 2008 (UTC)&lt;br /&gt;
::I think that&#039;s why the episode was delayed.  DuArt couldn&#039;t get Dan Green in time.--[[User:Pokencyclopedia|Pokencyclopedia]] 13:35, 2 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Delay possibility... ==&lt;br /&gt;
&lt;br /&gt;
This is really stretching it, but the US airdate is 5/&#039;&#039;&#039;10/8&#039;&#039;&#039;.  Not a big fan of the anime by any means, but just a random thought for a random page... -[[User:K2JMan|K2JMan]] 02:15, 19 December 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>K2JMan</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Double_Battle&amp;diff=593703</id>
		<title>Double Battle</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Double_Battle&amp;diff=593703"/>
		<updated>2008-12-18T03:15:44Z</updated>

		<summary type="html">&lt;p&gt;K2JMan: 75% clause&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;double battle&#039;&#039;&#039;, also known as &#039;&#039;&#039;2-on-2 battle&#039;&#039;&#039; or &#039;&#039;&#039;tag battle&#039;&#039;&#039;, is a [[Pokémon battle]] featuring up to four [[Pokémon]] actively participating at once.&lt;br /&gt;
&lt;br /&gt;
Each Pokémon is part of a duo, meaning that the battle takes place between two teams of two.  The number of [[Pokémon trainer]]s participating in the battle can be two - in which each trainer uses two Pokémon, three - in which a pair of trainers each using a single Pokémon face off against a trainer using two, or four trainers - with each trainer using a single Pokémon. At first, the two on one variant only occurred against specific  trainer pair classes such as twins and couples such as Gym Leaders [[Tate and Liza]], but starting with [[Pokémon Emerald]], Double Battles may occur in situations where two different trainers see the player at the same time.&lt;br /&gt;
&lt;br /&gt;
Double battles were introduced into the [[Pokémon games]] in [[Generation III]]. However, the idea had been presented in the [[Pokémon anime]] and the [[Electric Tale of Pikachu]] manga long before that.&lt;br /&gt;
&lt;br /&gt;
In Generation IV, there are situations where the player is accompanied by an NPC. In these situations, all wild Pokémon encounters will be double battles against two Pokémon. In such situations, it is impossible to use a [[Poké Ball]] to capture a Pokémon unless the other is knocked out first. The partner will heal your team after every battle.&lt;br /&gt;
&lt;br /&gt;
Generation IV also changes around the order of events slightly. Moves that target multiple Pokémon now resolve in order of the Pokémons&#039; repsective Speed stats. Pokémon are also now switched in to replace KO&#039;d Pokémon at the end of a round of combat rather than immediately after a Pokémon is knocked out. While this affects Single Battles (Pokémon switching in like this are no longer hit by Sandstorm/Hail, for example), the effect is more noticeable in Double Battles where it is now possible for a Pokémon&#039;s move to fail due to a lack of target if both of the opposing Pokémon are knocked out before the attacking Pokémon&#039;s turn comes.&lt;br /&gt;
&lt;br /&gt;
==Effects on moves==&lt;br /&gt;
Many different [[move]]s are made especially for double battles, such as {{m|Helping Hand}}.  Some others, such as {{m|Surf}}, can have noticeably different effects.  Below is a list of moves which act differently in double battles.  Unlisted moves act the same as in normal single battles.  Moves that hit multiple Pokémon have their power reduced to 75% of their normal Base Power unless all other Pokémon have fainted at that point.&lt;br /&gt;
&lt;br /&gt;
===May be used on user or partner===&lt;br /&gt;
*{{m|Acid Armor}}&lt;br /&gt;
*{{m|Acupressure}}&lt;br /&gt;
*{{m|Agility}}&lt;br /&gt;
*{{m|Amnesia}}&lt;br /&gt;
*{{m|Aromatherapy}}&lt;br /&gt;
*{{m|Barrier}}&lt;br /&gt;
*{{m|Baton Pass}}&lt;br /&gt;
*{{m|Belly Drum}}&lt;br /&gt;
*{{m|Bide}}&lt;br /&gt;
*{{m|Bulk Up}}&lt;br /&gt;
*{{m|Calm Mind}}&lt;br /&gt;
*{{m|Camouflage}}&lt;br /&gt;
*{{m|Charge}}&lt;br /&gt;
*{{m|Conversion}}&lt;br /&gt;
*{{m|Conversion 2}}&lt;br /&gt;
*{{m|Cosmic Power}}&lt;br /&gt;
*{{m|Defense Curl}}&lt;br /&gt;
*{{m|Destiny Bond}}&lt;br /&gt;
*{{m|Detect}}&lt;br /&gt;
*{{m|Double Team}}&lt;br /&gt;
*{{m|Dragon Dance}}&lt;br /&gt;
*{{m|Endure}}&lt;br /&gt;
*{{m|Focus Energy}}&lt;br /&gt;
*{{m|Follow Me}}&lt;br /&gt;
*{{m|Growth}}&lt;br /&gt;
*{{m|Grudge}}&lt;br /&gt;
*{{m|Hail}}&lt;br /&gt;
*{{m|Harden}}&lt;br /&gt;
*{{m|Haze}}&lt;br /&gt;
*{{m|Heal Bell}}&lt;br /&gt;
*{{m|Helping Hand}}&lt;br /&gt;
*{{m|Howl}}&lt;br /&gt;
*{{m|Imprison}}&lt;br /&gt;
*{{m|Ingrain}}&lt;br /&gt;
*{{m|Iron Defense}}&lt;br /&gt;
*{{m|Light Screen}}&lt;br /&gt;
*{{m|Meditate}}&lt;br /&gt;
*{{m|Milk Drink}}&lt;br /&gt;
*{{m|Minimize}}&lt;br /&gt;
*{{m|Mist}}&lt;br /&gt;
*{{m|Moonlight}}&lt;br /&gt;
*{{m|Morning Sun}}&lt;br /&gt;
*{{m|Mud Sport}}&lt;br /&gt;
*{{m|Perish Song}}&lt;br /&gt;
*{{m|Protect}}&lt;br /&gt;
*{{m|Rain Dance}}&lt;br /&gt;
*{{m|Recover}}&lt;br /&gt;
*{{m|Recycle}}&lt;br /&gt;
*{{m|Reflect}}&lt;br /&gt;
*{{m|Refresh}}&lt;br /&gt;
*{{m|Rest}}&lt;br /&gt;
*{{m|Safeguard}}&lt;br /&gt;
*{{m|Sandstorm}}&lt;br /&gt;
*{{m|Sharpen}}&lt;br /&gt;
*{{m|Slack Off}}&lt;br /&gt;
*{{m|Softboiled}}&lt;br /&gt;
*{{m|Splash}}&lt;br /&gt;
*{{m|Stockpile}}&lt;br /&gt;
*{{m|Substitute}}&lt;br /&gt;
*{{m|Sunny Day}}&lt;br /&gt;
*{{m|Swallow}}&lt;br /&gt;
*{{m|Swords Dance}}&lt;br /&gt;
*{{m|Synthesis}}&lt;br /&gt;
*{{m|Tail Glow}}&lt;br /&gt;
*{{m|Teleport}}&lt;br /&gt;
*{{m|Water Sport}}&lt;br /&gt;
*{{m|Wish}}&lt;br /&gt;
*{{m|Withdraw}}&lt;br /&gt;
&lt;br /&gt;
===Target depends on status of battle===&lt;br /&gt;
*{{m|Assist}}&lt;br /&gt;
*{{m|Counter}}&lt;br /&gt;
*{{m|Magic Coat}}&lt;br /&gt;
*{{m|Metronome}}&lt;br /&gt;
*{{m|Mirror Coat}}&lt;br /&gt;
*{{m|Mirror Move}}&lt;br /&gt;
*{{m|Nature Power}}&lt;br /&gt;
*{{m|Sleep Talk}}&lt;br /&gt;
*{{m|Snatch}}&lt;br /&gt;
&lt;br /&gt;
===May hit either opponent===&lt;br /&gt;
*{{m|Thrash}}&lt;br /&gt;
*{{m|Petal Dance}}&lt;br /&gt;
*{{m|Outrage}}&lt;br /&gt;
*{{m|Uproar}}&lt;br /&gt;
&lt;br /&gt;
===Hits both opponents===&lt;br /&gt;
*{{m|Acid}}&lt;br /&gt;
*{{m|Air Cutter}}&lt;br /&gt;
*{{m|Blizzard}}&lt;br /&gt;
*{{m|Bubble}}&lt;br /&gt;
*{{m|Eruption}}&lt;br /&gt;
*{{m|Growl}}&lt;br /&gt;
*{{m|Heat Wave}}&lt;br /&gt;
*{{m|Hyper Voice}}&lt;br /&gt;
*{{m|Icy Wind}}&lt;br /&gt;
*{{m|Leer}}&lt;br /&gt;
*{{m|Muddy Water}}&lt;br /&gt;
*{{m|Powder Snow}}&lt;br /&gt;
*{{m|Razor Leaf}}&lt;br /&gt;
*{{m|Razor Wind}}&lt;br /&gt;
*{{m|Rock Slide}}&lt;br /&gt;
*{{m|Surf}} ([[Generation III]])&lt;br /&gt;
*{{m|String Shot}}&lt;br /&gt;
*{{m|Sweet Scent}}&lt;br /&gt;
*{{m|Swift}}&lt;br /&gt;
*{{m|Tail Whip}}&lt;br /&gt;
*{{m|Twister}}&lt;br /&gt;
*{{m|Water Spout}}&lt;br /&gt;
&lt;br /&gt;
===Hits both opponents and partner===&lt;br /&gt;
*{{m|Discharge}}&lt;br /&gt;
*{{m|Earthquake}}&lt;br /&gt;
*{{m|Explosion}}&lt;br /&gt;
*{{m|Magnitude}}&lt;br /&gt;
*{{m|Selfdestruct}}&lt;br /&gt;
*{{m|Teeter Dance}}&lt;br /&gt;
*{{m|Surf}} ([[Generation IV]])&lt;br /&gt;
*{{m|Lava Plume}}&lt;br /&gt;
&lt;br /&gt;
===Affects all Pokémon in battle===&lt;br /&gt;
*{{m|Spikes}}&lt;br /&gt;
&lt;br /&gt;
==Effects on abilities==&lt;br /&gt;
Four [[abilities]] are also adapted especially for double battles. These abilities are:&lt;br /&gt;
&lt;br /&gt;
*{{a|Plus}}&lt;br /&gt;
*{{a|Minus}}&lt;br /&gt;
*{{a|Lightningrod}}&lt;br /&gt;
*{{a|Storm Drain}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
The first official double battle occured in &#039;&#039;[[EP108|Pokémon Double Trouble]]&#039;&#039;.  In order to win the [[Badge#Jade Star Badge|Jade Star Badge]], Ash had to defeat [[Luana]]&#039;s {{p|Marowak}} and {{p|Alakazam}} in a double battle.  While [[Ash&#039;s Pikachu]] and [[Ash&#039;s Charizard|Charizard]] were initially unwilling to cooperate, they eventually overcame it to win the battle.&lt;br /&gt;
&lt;br /&gt;
After the release of Ruby and Sapphire, double battles were seen in the anime more often.  The first took place in &#039;&#039;[[AG014|All in a Day&#039;s Wurmple]]&#039;&#039;. [[Forrester Franklin]] introduced the concept to Ash and they had a battle that Ash won. As in the games, Ash&#039;s Gym Battle against [[Tate and Liza]] was a double battle. The Double Battle style has been used in contests; more specifically, all four battle rounds of the Grand Festival. Additionally, in order to qualify for the finals of the [[Ever Grande Conference]], competitors must win three double battles in the preliminaries. Double battles also appeared in the seventh movie, &#039;&#039;[[Destiny Deoxys]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[AG072|The Bicker the Better]]&#039;&#039;, &#039;&#039;[[AG177|Grating Spaces]]&#039;&#039; and &#039;&#039;[[DP029|The Champ Twins!]]&#039;&#039; all featured tag battles; double battles with two trainers on each side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[DP050|Tag! We&#039;re It...! ]]&#039;&#039;, &#039;&#039;[[DP051|Glory Blaze!]]&#039;&#039; and &#039;&#039;[[DP052|Smells Like Team Spirit!]]&#039;&#039; featured a [[Sinnoh Double Battle Tournament|tag battle tournament]] in which two trainers group up to participate. Each trainer can only use one Pokémon in a battle.&lt;br /&gt;
&lt;br /&gt;
While not counting as official battles, battles with Team Rocket are usually two-on-two, as has been the case since &#039;&#039;[[EP003|Ash Catches a Pokémon]]&#039;&#039;. In that episode, Ash complained that it was against the rules. Perhaps to account for this, Forrester stated that double battles are accepted under [[Hoenn]]&#039;s official Pokémon league rules.&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
&lt;br /&gt;
[[de:Doppelkampf]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Match double]]&lt;br /&gt;
[[ja:ダブルバトル]]&lt;/div&gt;</summary>
		<author><name>K2JMan</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Water_Pulse_(move)&amp;diff=592707</id>
		<title>Water Pulse (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Water_Pulse_(move)&amp;diff=592707"/>
		<updated>2008-12-17T06:22:21Z</updated>

		<summary type="html">&lt;p&gt;K2JMan: /* Trivia */ It&amp;#039;s not incredibly common...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=352 |&lt;br /&gt;
name=Water Pulse |&lt;br /&gt;
jname=みずのはどう |&lt;br /&gt;
jtrans=Water Pulse |&lt;br /&gt;
desc=The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |&lt;br /&gt;
gameimage=Water pulse.PNG |&lt;br /&gt;
type=Water |&lt;br /&gt;
damagecategory=Special |&lt;br /&gt;
basepp=20 |&lt;br /&gt;
maxpp=32 |&lt;br /&gt;
power=60 |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
gen=III|&lt;br /&gt;
tm3=yes|&lt;br /&gt;
tm#3=03|&lt;br /&gt;
tm4=yes|&lt;br /&gt;
tm#4=03|&lt;br /&gt;
na=no|&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
category=Beauty |&lt;br /&gt;
appeal=3 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Scrambles the order of appeals on the next turn. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Earn +2 if the Pokémon performs first in the turn. |&lt;br /&gt;
pokefordex=water+pulse |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=yes |&lt;br /&gt;
sound=no |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Water Pulse&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;みずのはどう&#039;&#039;&#039; &#039;&#039;Water Pulse&#039;&#039;) is a damage-dealing {{type2|Water}} [[move]] introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Water Pulse inflicts damage, and has a 10% chance of {{status|Confusion|confusing}} the target.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
&amp;lt;gallery perrow=3&amp;gt;&lt;br /&gt;
Image:Persian Water Pulse.PNG|{{p|Persian}} using &#039;&#039;&#039;Water Pulse&#039;&#039;&#039;.&lt;br /&gt;
Image:Persian Water Pulse 2.PNG|Waves of water being released from Persian.&lt;br /&gt;
Image:Aggron Water Pulse1.jpg|{{TP|James|Aggron}} using &#039;&#039;&#039;Water Pulse&#039;&#039;&#039;.&lt;br /&gt;
Image:Aggron Water Pulse2.jpg|Waves of water being released from Aggron.&lt;br /&gt;
Image:Zoey&#039;sShellos WaterPulse1.JPG|{{TP|Zoey|Shellos}} forms a ball of water.&lt;br /&gt;
Image:Zoey&#039;sShellos WaterPulse2.JPG|Shellos using &#039;&#039;&#039;Water Pulse&#039;&#039;&#039;.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
&#039;&#039;&#039;{{p|Crawdaunt}}&#039;&#039;&#039;. Pulses come out from its pincers.&lt;br /&gt;
* Used by a [[Team Aqua Grunt]]&#039;s {{p|Crawdaunt}} in &#039;&#039;[[AG018|On a Wingull and a Prayer!]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Whiscash}}&#039;&#039;&#039;. A ball of water is created in front of its mouth. Shellos then points its mouth toward its foe and releases a ball of water from its mouth.&lt;br /&gt;
* Used by [[Nero]] in &#039;&#039;[[AG075|Whiscash and Ash]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Lairon}}&#039;&#039;&#039;. Lairon&#039;s eyes glow blue and then pulses are shown to appear below the target. Water comes out from the ground afterwards.&lt;br /&gt;
* Used by [[Savannah|Savannah&#039;s]] {{p|Lairon}} in &#039;&#039;[[AG077|A Fan with a Plan]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Persian}}&#039;&#039;&#039;. A blue ball of water is created in front of its mouth. Perisan then closes its mouth and waves of water are released.&lt;br /&gt;
* Used by [[Vivica|Vivica&#039;s]] {{p|Persian}} in &#039;&#039;[[AG126|Saved by the Beldum!]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Aggron}}&#039;&#039;&#039;. A blue ball of water is created between its horns on its head. Aggron then points its horns towards its opponent and waves of water are released.&lt;br /&gt;
* Used by [[James]]&#039;s {{TP|James|Aggron}} in &#039;&#039;[[AG176|Grating Spaces!]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Shellos}}&#039;&#039;&#039;. A ball of water is created in front of its mouth. Shellos then points its mouth toward its foe and releases a stream of water from its mouth.&lt;br /&gt;
* Used by [[Zoey&#039;s Shellos]] in &#039;&#039;[[DP048|Dawn&#039;s Early Night!]]&#039;&#039;.&lt;br /&gt;
&#039;&#039;&#039;{{p|Buizel}}&#039;&#039;&#039;. A ball of water is created in between its paws. Buizel then hurls the ball at the opponent, skipping it across any surface.&lt;br /&gt;
* Used by [[Ash&#039;s Buizel]] from &#039;&#039;[[DP068|A Triple Fighting Chance!]]&#039;&#039; to present.&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Water}}&lt;br /&gt;
{{Moveentry|226|Mantine|2|Water|Flying|43|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|320|Wailmer|1|Water||28|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|321|Wailord|1|Water||28|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|350|Milotic|1|Water||20|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|367|Huntail|1|Water||22|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|368|Gorebyss|1|Water||22|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|382|Kyogre|1|Water||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM03]]====&lt;br /&gt;
{{Learnlist/TM|Water}}&lt;br /&gt;
{{Moveentrytm|007|Squirtle|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|008|Wartortle|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|009|Blastoise|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|029|Nidoran♀|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|030|Nidorina|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|031|Nidoqueen|2|Poison|Ground}}&lt;br /&gt;
{{Moveentrytm|032|Nidoran♂|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|033|Nidorino|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|034|Nidoking|2|Poison|Ground}}&lt;br /&gt;
{{Moveentrytm|035|Clefairy|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|036|Clefable|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|039|Jigglypuff|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|040|Wigglytuff|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|054|Psyduck|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|055|Golduck|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|060|Poliwag|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|061|Poliwhirl|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|062|Poliwrath|2|Water|Fighting|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|072|Tentacool|2|Water|Poison|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|073|Tentacruel|2|Water|Poison|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|079|Slowpoke|2|Water|Psychic|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|080|Slowbro|2|Water|Psychic|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|086|Seel|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|087|Dewgong|2|Water|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|090|Shellder|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|091|Cloyster|2|Water|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|098|Krabby|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|099|Kingler|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|108|Lickitung|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|113|Chansey|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|115|Kangaskhan|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|116|Horsea|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|117|Seadra|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|118|Goldeen|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|119|Seaking|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|120|Staryu|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|121|Starmie|2|Water|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|124|Jynx|2|Ice|Psychic|}}&lt;br /&gt;
{{Moveentrytm|128|Tauros|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|130|Gyarados|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|131|Lapras|1|Water|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|134|Vaporeon|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|138|Omanyte|2|Rock|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|139|Omastar|2|Rock|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|140|Kabuto|2|Rock|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|141|Kabutops|2|Rock|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|143|Snorlax|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|144|Articuno|2|Ice|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|147|Dratini|1|Dragon|}}&lt;br /&gt;
{{Moveentrytm|148|Dragonair|1|Dragon|}}&lt;br /&gt;
{{Moveentrytm|149|Dragonite|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|150|Mewtwo|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|158|Totodile|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|159|Croconaw|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|160|Feraligatr|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|161|Sentret|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|162|Furret|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|170|Chinchou|2|Water|Electric|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|171|Lanturn|2|Water|Electric|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|173|Cleffa|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|174|Igglybuff|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|175|Togepi|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|176|Togetic|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|183|Marill|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|184|Azumarill|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|186|Politoed|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|190|Aipom|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|194|Wooper|2|Water|Ground|&#039;&#039;&#039;}} &lt;br /&gt;
{{Moveentrytm|195|Quagsire|2|Water|Ground|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|199|Slowking|2|Water|Psychic|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|206|Dunsparce|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|209|Snubbull|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|210|Granbull|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|211|Qwilfish|2|Water|Poison|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|222|Corsola|2|Water|Rock|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|223|Remoraid|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|224|Octillery|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|225|Delibird|2|Ice|Flying|}}&lt;br /&gt;
{{Moveentrytm|226|Mantine|2|Water|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|230|Kingdra|2|Water|Dragon|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|238|Smoochum|2|Ice|Psychic|}}&lt;br /&gt;
{{Moveentrytm|241|Miltank|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|242|Blissey|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|245|Suicune|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|248|Tyranitar|2|Rock|Dark}}&lt;br /&gt;
{{Moveentrytm|249|Lugia|2|Psychic|Flying}}&lt;br /&gt;
{{Moveentrytm|251|Celebi|2|Psychic|Grass}}&lt;br /&gt;
{{Moveentrytm|258|Mudkip|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|259|Marshtomp|2|Water|Ground|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|260|Swampert|2|Water|Ground|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|263|Zigzagoon|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|264|Linoone|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|270|Lotad|2|Water|Grass|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|271|Lombre|2|Water|Grass|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|272|Ludicolo|2|Water|Grass|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|278|Wingull|2|Water|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|279|Pelipper|2|Water|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|283|Surskit|2|Bug|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|284|Masquerain|2|Bug|Flying|}}&lt;br /&gt;
{{Moveentrytm|287|Slakoth|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|288|Vigoroth|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|289|Slaking|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|293|Whismur|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|294|Loudred|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|295|Exploud|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|298|Azurill|1|Normal||&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|300|Skitty|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|301|Delcatty|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|302|Sableye|2|Dark|Ghost|}}&lt;br /&gt;
{{Moveentrytm|304|Aron|2|Steel|Rock|}}&lt;br /&gt;
{{Moveentrytm|305|Lairon|2|Steel|Rock|}}&lt;br /&gt;
{{Moveentrytm|306|Aggron|2|Steel|Rock|}}&lt;br /&gt;
{{Moveentrytm|313|Volbeat|1|Bug|}}&lt;br /&gt;
{{Moveentrytm|314|Illumise|1|Bug|}}&lt;br /&gt;
{{Moveentrytm|316|Gulpin|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|317|Swalot|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|318|Carvanha|2|Water|Dark|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|319|Sharpedo|2|Water|Dark|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|320|Wailmer|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|321|Wailord|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|327|Spinda|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|335|Zangoose|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|339|Barboach|2|Water|Ground|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|340|Whiscash|2|Water|Ground|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|341|Corphish|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|342|Crawdaunt|2|Water|Dark|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|347|Anorith|2|Rock|Bug|}}&lt;br /&gt;
{{Moveentrytm|348|Armaldo|2|Rock|Bug|}}&lt;br /&gt;
{{Moveentrytm|349|Feebas|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|350|Milotic|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|351|Castform|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|359|Absol|1|Dark|}}&lt;br /&gt;
{{Moveentrytm|361|Snorunt|1|Ice|}}&lt;br /&gt;
{{Moveentrytm|362|Glalie|1|Ice|}}&lt;br /&gt;
{{Moveentrytm|363|Spheal|2|Ice|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|364|Sealeo|2|Ice|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|365|Walrein|2|Ice|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|366|Clamperl|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|367|Huntail|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|368|Gorebyss|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|369|Relicanth|1|Water|Rock|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|370|Luvdisc|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|380|Latias|2|Dragon|Psychic|}}&lt;br /&gt;
{{Moveentrytm|381|Latios|2|Dragon|Psychic|}}&lt;br /&gt;
{{Moveentrytm|382|Kyogre|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|384|Rayquaza|2|Dragon|Flying|}}&lt;br /&gt;
{{Moveentrytm|385|Jirachi|2|Psychic|Steel|}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic|}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Water}}&lt;br /&gt;
{{Moveentry|007|Squirtle|1|Water||25|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|008|Wartortle|1|Water||28|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|009|Blastoise|1|Water||28|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|054|Psyduck|1|Water||22|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|055|Golduck|1|Water||22|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|072|Tentacool|2|Water|Poison|29|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|073|Tentacruel|2|Water|Poison|29|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|079|Slowpoke|2|Water|Psychic|29|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|080|Slowbro|2|Water|Psychic|29|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|118|Goldeen|1|Water||17|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|119|Seaking|1|Water||17|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|131|Lapras|2|Water|Ice|14|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|080|Slowking|2|Water|Psychic|29|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|226|Mantine|2|Water|Flying|28|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|278|Wingull|2|Water|Flying|19|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|279|Pelipper|2|Water|Flying|19|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|320|Wailmer|1|Water||21|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|321|Wailord|1|Water||21|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|339|Barboach|2|Water|Ground|22|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|340|Whiscash|2|Water|Ground|22|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|350|Milotic|1|Water||13|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|367|Huntail|1|Water||15|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|368|Gorebyss|1|Water||15|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|370|Luvdisc|1|Water||28|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|382|Kyogre|1|Water||--|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|422|Shellos|1|Water||7|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|423|Gastrodon|2|Water|Ground|--&amp;lt;br&amp;gt;7|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|422|Shellos|1|Water||7|&#039;&#039;&#039;|East}}&lt;br /&gt;
{{Moveentry|423|Gastrodon|2|Water|Ground|--&amp;lt;br&amp;gt;7|&#039;&#039;&#039;|East}}&lt;br /&gt;
{{Moveentry|456|Finneon|1|Water||22|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|457|Lumineon|1|Water||22|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|458|Mantyke|2|Water|Flying|28|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|484|Palkia|2|Water|Dragon|10|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|489|Phione|1|Water||46|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry|490|Manaphy|1|Water||46|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM03]]====&lt;br /&gt;
{{Learnlist/TM|Water}}&lt;br /&gt;
{{Moveentrytm|007|Squirtle|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|008|Wartortle|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|009|Blastoise|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|029|Nidoran♀|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|030|Nidorina|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|031|Nidoqueen|2|Poison|Ground}}&lt;br /&gt;
{{Moveentrytm|032|Nidoran♂|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|033|Nidorino|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|034|Nidoking|2|Poison|Ground}}&lt;br /&gt;
{{Moveentrytm|035|Clefairy|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|036|Clefable|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|039|Jigglypuff|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|040|Wigglytuff|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|054|Psyduck|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|055|Golduck|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|060|Poliwag|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|061|Poliwhirl|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|062|Poliwrath|2|Water|Fighting|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|072|Tentacool|2|Water|Poison|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|073|Tentacruel|2|Water|Poison|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|079|Slowpoke|2|Water|Psychic|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|080|Slowbro|2|Water|Psychic|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|086|Seel|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|087|Dewgong|2|Water|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|090|Shellder|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|091|Cloyster|2|Water|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|098|Krabby|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|099|Kingler|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|108|Lickitung|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|113|Chansey|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|115|Kangaskhan|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|116|Horsea|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|117|Seadra|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|118|Goldeen|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|119|Seaking|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|120|Staryu|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|121|Starmie|2|Water|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|124|Jynx|2|Ice|Psychic|}}&lt;br /&gt;
{{Moveentrytm|128|Tauros|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|130|Gyarados|2|Water|Flying}}&lt;br /&gt;
{{Moveentrytm|131|Lapras|1|Water|Ice|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|134|Vaporeon|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|138|Omanyte|2|Rock|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|139|Omastar|2|Rock|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|140|Kabuto|2|Rock|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|141|Kabutops|2|Rock|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|143|Snorlax|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|144|Articuno|2|Ice|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|147|Dratini|1|Dragon|}}&lt;br /&gt;
{{Moveentrytm|148|Dragonair|1|Dragon|}}&lt;br /&gt;
{{Moveentrytm|149|Dragonite|2|Dragon|Flying}}&lt;br /&gt;
{{Moveentrytm|150|Mewtwo|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|151|Mew|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|158|Totodile|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|159|Croconaw|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|160|Feraligatr|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|161|Sentret|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|162|Furret|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|170|Chinchou|2|Water|Electric|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|171|Lanturn|2|Water|Electric|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|173|Cleffa|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|174|Igglybuff|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|175|Togepi|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|176|Togetic|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|183|Marill|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|184|Azumarill|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|186|Politoed|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|190|Aipom|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|194|Wooper|2|Water|Ground|&#039;&#039;&#039;}} &lt;br /&gt;
{{Moveentrytm|195|Quagsire|2|Water|Ground|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|199|Slowking|2|Water|Psychic|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|206|Dunsparce|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|209|Snubbull|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|210|Granbull|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|211|Qwilfish|2|Water|Poison|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|222|Corsola|2|Water|Rock|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|223|Remoraid|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|224|Octillery|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|225|Delibird|2|Ice|Flying|}}&lt;br /&gt;
{{Moveentrytm|226|Mantine|2|Water|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|230|Kingdra|2|Water|Dragon|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|238|Smoochum|2|Ice|Psychic|}}&lt;br /&gt;
{{Moveentrytm|241|Miltank|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|242|Blissey|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|245|Suicune|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|248|Tyranitar|2|Rock|Dark}}&lt;br /&gt;
{{Moveentrytm|249|Lugia|2|Psychic|Flying}}&lt;br /&gt;
{{Moveentrytm|251|Celebi|2|Psychic|Grass}}&lt;br /&gt;
{{Moveentrytm|258|Mudkip|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|259|Marshtomp|2|Water|Ground|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|260|Swampert|2|Water|Ground|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|263|Zigzagoon|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|264|Linoone|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|270|Lotad|2|Water|Grass|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|271|Lombre|2|Water|Grass|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|272|Ludicolo|2|Water|Grass|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|278|Wingull|2|Water|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|279|Pelipper|2|Water|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|283|Surskit|2|Bug|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|284|Masquerain|2|Bug|Flying|}}&lt;br /&gt;
{{Moveentrytm|287|Slakoth|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|288|Vigoroth|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|289|Slaking|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|293|Whismur|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|294|Loudred|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|295|Exploud|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|298|Azurill|1|Normal||&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|300|Skitty|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|301|Delcatty|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|302|Sableye|2|Dark|Ghost|}}&lt;br /&gt;
{{Moveentrytm|304|Aron|2|Steel|Rock|}}&lt;br /&gt;
{{Moveentrytm|305|Lairon|2|Steel|Rock|}}&lt;br /&gt;
{{Moveentrytm|306|Aggron|2|Steel|Rock|}}&lt;br /&gt;
{{Moveentrytm|313|Volbeat|1|Bug|}}&lt;br /&gt;
{{Moveentrytm|314|Illumise|1|Bug|}}&lt;br /&gt;
{{Moveentrytm|316|Gulpin|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|317|Swalot|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|318|Carvanha|2|Water|Dark|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|319|Sharpedo|2|Water|Dark|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|320|Wailmer|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|321|Wailord|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|327|Spinda|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|335|Zangoose|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|339|Barboach|2|Water|Ground|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|340|Whiscash|2|Water|Ground|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|341|Corphish|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|342|Crawdaunt|2|Water|Dark|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|347|Anorith|2|Rock|Bug|}}&lt;br /&gt;
{{Moveentrytm|348|Armaldo|2|Rock|Bug|}}&lt;br /&gt;
{{Moveentrytm|349|Feebas|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|350|Milotic|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|351|Castform|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|359|Absol|1|Dark|}}&lt;br /&gt;
{{Moveentrytm|361|Snorunt|1|Ice|}}&lt;br /&gt;
{{Moveentrytm|362|Glalie|1|Ice|}}&lt;br /&gt;
{{Moveentrytm|363|Spheal|2|Ice|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|364|Sealeo|2|Ice|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|365|Walrein|2|Ice|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|366|Clamperl|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|367|Huntail|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|368|Gorebyss|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|369|Relicanth|1|Water|Rock|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|370|Luvdisc|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|380|Latias|2|Dragon|Psychic|}}&lt;br /&gt;
{{Moveentrytm|381|Latios|2|Dragon|Psychic|}}&lt;br /&gt;
{{Moveentrytm|382|Kyogre|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|384|Rayquaza|2|Dragon|Flying|}}&lt;br /&gt;
{{Moveentrytm|385|Jirachi|2|Psychic|Steel|}}&lt;br /&gt;
{{Moveentrytm|386|Deoxys|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|393|Piplup|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|394|Prinplup|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|395|Empoleon|2|Water|Steel|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|400|Bibarel|2|Normal|Water|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|418|Buizel|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|419|Floatzel|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|422|Shellos|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|423|Gastrodon|1|Water|Ground|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|422|Shellos|1|Water||&#039;&#039;&#039;|East}}&lt;br /&gt;
{{Moveentrytm|423|Gastrodon|1|Water|Ground|&#039;&#039;&#039;|East}}&lt;br /&gt;
{{Moveentrytm|424|Ambipom|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|427|Buneary|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|428|Lopunny|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|431|Glameow|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|432|Purugly|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|440|Happiny|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|442|Spiritomb|2|Ghost|Dark}}&lt;br /&gt;
{{Moveentrytm|446|Munchlax|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|448|Lucario|2|Fighting|Steel}}&lt;br /&gt;
{{Moveentrytm|449|Hippopotas|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|450|Hippowdon|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|456|Finneon|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|457|Lumineon|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|458|Mantyke|2|Water|Flying|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|459|Snover|2|Grass|Ice|}}&lt;br /&gt;
{{Moveentrytm|460|Abomasnow|2|Grass|Ice|}}&lt;br /&gt;
{{Moveentrytm|463|Lickilicky|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|468|Togekiss|2|Normal|Flying|}}&lt;br /&gt;
{{Moveentrytm|471|Glaceon|1|Ice|}}&lt;br /&gt;
{{Moveentrytm|478|Froslass|2|Ice|Ghost|}}&lt;br /&gt;
{{Moveentrytm|480|Uxie|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|481|Mesprit|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|482|Azelf|1|Psychic|}}&lt;br /&gt;
{{Moveentrytm|484|Palkia|2|Water|Dragon|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|489|Phione|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|490|Manaphy|1|Water||&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentrytm|493|Arceus|1|Normal||&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation III]], only a handful of {{type2|Water}} Pokémon could learn Water Pulse from leveling up. However, in [[Generation IV]], {{type2|Water}} Pokémon that do not learn this move by leveling up are rarer.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* French: &#039;&#039;&#039;Vibraqua&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Aquawelle&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Idropulsar&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Hidropulso&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Aquawelle]]&lt;br /&gt;
[[ja:みずのはどう]]&lt;/div&gt;</summary>
		<author><name>K2JMan</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Adaptability_(ability)&amp;diff=590441</id>
		<title>Talk:Adaptability (ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Adaptability_(ability)&amp;diff=590441"/>
		<updated>2008-12-16T04:19:13Z</updated>

		<summary type="html">&lt;p&gt;K2JMan: /* Smogon says x2, not x1.5... */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The same type as what? [[User:Vimescarrot|Vimescarrot]] 10:34, 7 September 2007 (UTC)&lt;br /&gt;
:The Pokémon using the attack. That means that STAB is 3x for that Pokémon instead of 1.5x. --[[User:Shiny Noctowl|&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;S&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;i&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;n&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;y&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;N&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;o&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;c&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;t&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;o&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;w&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;l&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:Shiny Noctowl|&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;l&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;k&amp;lt;/span&amp;gt;]]|[[User:Shiny Noctowl/Trivia|&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;r&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;i&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;v&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;i&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;a&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;q&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;u&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: brown&amp;quot;&amp;gt;i&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[Image:224MS.gif]] 12:16, 7 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
I have a Porygon2. It has the ability {{a|Download}}. Is there a way of getting Adaptability instead? Or will it stick to Download? [[Image:Ani137MS.gif]][[User:Tesh|&amp;lt;span style=&amp;quot;color:#FF594F;&amp;quot;&amp;gt;TESH&amp;lt;/span&amp;gt;]][[Image:Ani233MS.gif]]&amp;lt;sup&amp;gt;[[User Talk:Tesh|&amp;lt;span style=&amp;quot;color:#5FA7C6;&amp;quot;&amp;gt;TALK&amp;lt;/span&amp;gt;]][[Image:Ani474MS.gif]][[User:Tesh/Sandbox|&amp;lt;span style=&amp;quot;color:#DECC4D;&amp;quot;&amp;gt;SAND&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 17:41, 1 October 2007 (UTC)&lt;br /&gt;
:Yes, it&#039;ll stick with Download. You&#039;ll have to breed another Porygon to try for Adaptability. --[[User:DarkfireTaimatsu|DarkfireTaimatsu]] 17:56, 1 October 2007 (UTC)&lt;br /&gt;
::Shame, I took me ages to train that Porygon2... [[Image:Ani137MS.gif]][[User:Tesh|&amp;lt;span style=&amp;quot;color:#FF594F;&amp;quot;&amp;gt;TESH&amp;lt;/span&amp;gt;]][[Image:Ani233MS.gif]]&amp;lt;sup&amp;gt;[[User Talk:Tesh|&amp;lt;span style=&amp;quot;color:#5FA7C6;&amp;quot;&amp;gt;TALK&amp;lt;/span&amp;gt;]][[Image:Ani474MS.gif]][[User:Tesh/Sandbox|&amp;lt;span style=&amp;quot;color:#DECC4D;&amp;quot;&amp;gt;SAND&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 20:14, 1 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Huh? ==&lt;br /&gt;
&lt;br /&gt;
Why did someone delete &#039;Uses for Adaptability&#039;? [[User:Mr. Black|Mr. Black]] 06:55, 17 October 2008 (UTC)&lt;br /&gt;
:[http://bulbapedia.bulbagarden.net/w/index.php?title=Adaptability_(ability)&amp;amp;diff=prev&amp;amp;oldid=509112 Check the history before asking a question like this].--[[User:Urutapu|Ｌｏｖｅはドコ？]] ([[User talk:Urutapu|talk]] &amp;lt;small&amp;gt;•&amp;lt;/small&amp;gt; [[Special:Contributions/Urutapu|contribs]]) 13:33, 17 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Smogon says x2, not x1.5... ==&lt;br /&gt;
&lt;br /&gt;
According to [http://www.smogon.com/dp/abilities/adaptibility their entry on Adaptability] and their damage formula... so, does the ability double after STAB, or instead of STAB? -[[User:K2JMan|K2JMan]] 04:19, 16 December 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>K2JMan</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Menu&amp;diff=589277</id>
		<title>Menu</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Menu&amp;diff=589277"/>
		<updated>2008-12-15T03:36:02Z</updated>

		<summary type="html">&lt;p&gt;K2JMan: Few spelling corrections, tightened up a few grammar and style things&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Startmenu.PNG‎|thumb|right|The menu in {{game|Red and Blue|s}}.]]&lt;br /&gt;
The &#039;&#039;&#039;menu&#039;&#039;&#039; or commonly known as the &#039;&#039;&#039;start menu&#039;&#039;&#039; is a side bar used in the main series of the {{g|games}} that allows the {{player}} to select what they wish to do. The menu&#039;s contents have changed through [[generations]], and also change depending on the player&#039;s progression through the game. In every game the menu is accessed by pressing the Start Button, except in [[Generation IV]] in which it can be accessed by pressing the X button, but also by using the Start Button depending on the player&#039;s settings.&lt;br /&gt;
&lt;br /&gt;
==Menu commands==&lt;br /&gt;
===Pokédex===&lt;br /&gt;
[[Image:PokedexHoennView.png|thumb|Hoenn&#039;s pokédex display]]&lt;br /&gt;
The &#039;&#039;&#039;Pokédex&#039;&#039;&#039; command displays the player&#039;s [[Pokédex]]. Information is recorded here about Pokémon the player has seen and caught. The Pokédex command is usually found at the top of the menu and can&#039;t be obtained at the start of the game and must be obtained as the player progresses through the game. The Pokédex will display information such as description, cry, location, size, and weight of the Pokémon. On the Pokédex interface, a list of Pokémon will be displayed in numerical order and can be scrolled up and down through. Pokémon that haven&#039;t been seen by the player is marked with a ? and Pokémon that haven&#039;t been caught by the player, information isn&#039;t displayed. Once the player selects a Pokémon, the Pokémon&#039;s information is displayed in sections including description, area the Pokémon is found in, the Pokémon&#039;s cry, the Pokémon&#039;s size and weight, and the Pokémon&#039;s different forms.&lt;br /&gt;
 &lt;br /&gt;
===Pokémon===&lt;br /&gt;
The &#039;&#039;&#039;Pokémon&#039;&#039;&#039; command displays the player&#039;s current [[party]] where stats, move and summaries. Once opened, it will display the six slot and the Pokémon in the player&#039;s party. The Pokémon order and line-up can be changed along with displaying the Pokémon&#039;s summary. The Pokémon&#039;s summary will display the status of each of the player&#039;s Pokémon, such as basic information like current [[level]]s and [[Experience|experience points]], [[stats]], [[nature]] and preference of taste, [[condition]]s, [[moves]] with their battle and contest information and [[ribbons]].&lt;br /&gt;
&lt;br /&gt;
===Bag===&lt;br /&gt;
[[Image:Bag.PNG|thumb|Bag display]]&lt;br /&gt;
The &#039;&#039;&#039;Bag&#039;&#039;&#039; or &#039;&#039;&#039;Pack&#039;&#039;&#039; command displays the player&#039;s [[bag]] and the [[item]]s inside. By opening the bag, the player can change and arrange items in the bag, along with registering and delete items. Registering a key item allows the player to easily activate and use the item using the select button, or Y button in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
In Generation I, any item placed in the bag were in the same pocket. Ninety-nine of any item could fit inside, with only twenty different items allowed in the bag in total.  When the bag was full, the player&#039;s [[PC]] could be used for any kind of item storage.&lt;br /&gt;
&lt;br /&gt;
In the second generation of games came along a major change in the bag&#039;s design: Items could now be separated into four different pockets depending on what they are: Healing items, including [[berries]], [[Poké Ball]]s, [[TM]]s and [[HM]]s, and Key items.&lt;br /&gt;
&lt;br /&gt;
In Generation III, the player could get a visual of the bag as he or she searched through it, with different designs of the bag for the unique characters. The amount of a single item that a player could carry was also expanded to 999, though if this limit is reached, they can still carry more of that item as it simply takes up a second slot in the bag. This generation also expanded the Pocket System from Generation II, with five pockets instead of four: Items, Berries, Poké Balls, TMs and HMs, Key items. In [[Pokémon FireRed and LeafGreen Versions|FireRed and LeafGreen]], the bag is only divided into Items, Key Items, and Poké Balls. There are two sub-pockets, TM Case and Berry Pouch which holds TMs and HMs and Berries respectively.&lt;br /&gt;
&lt;br /&gt;
Generation IV revolutionized the Pocket System even more, dividing the bag up further:&lt;br /&gt;
&lt;br /&gt;
* Items&lt;br /&gt;
* Medicine&lt;br /&gt;
* [[Poké Ball]]s&lt;br /&gt;
* [[TM]]s and [[HM]]s&lt;br /&gt;
* [[Berries]]&lt;br /&gt;
* [[Mail]]s&lt;br /&gt;
* Battle Items&lt;br /&gt;
* Key Items&lt;br /&gt;
&lt;br /&gt;
The player can navigate the bag by either using the face buttons on the DS or using the Touch Screen to scroll through the bag and items. &lt;br /&gt;
&lt;br /&gt;
Unlike previous Generations, the bag has an infinite amount of space within it, meaning that the PC Item Storage system is obsolete and not present in the 4th Generation. It is replaced within the PC menu with an option for decorating [[Poké Ball]]s with [[Seals]] instead. &lt;br /&gt;
&lt;br /&gt;
===PokéGear===&lt;br /&gt;
[[Image:PokéGearTime.png|thumb|PokéGear display]]&lt;br /&gt;
The &#039;&#039;&#039;PokéGear&#039;&#039;&#039; command displays the player&#039;s [[PokéGear]]. The PokéGear command is only available in [[Generation II]] where it displays the map of the region, names of previously fought trainers, the current time, and be able to call registered trainers. The main character of {{game2|Gold|Silver|Crystal}} receives a PokéGear from their mother at the start of their journey.  It has several functions, some of which will need to be unlocked during the game by receiving special expansion cards. The functions of the PokéGear include:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Time&#039;&#039;&#039; - The PokéGear displays the day of the week and the time of day, entered at the beginning of the game.&lt;br /&gt;
* &#039;&#039;&#039;Map&#039;&#039;&#039; - The PokéGear displays a map of [[Johto]] and later [[Kanto]].&lt;br /&gt;
* &#039;&#039;&#039;Phone&#039;&#039;&#039; - The PokéGear will function like a cellphone, allowing the user to make calls to people that they&#039;ve traded phone numbers with.&lt;br /&gt;
* &#039;&#039;&#039;Radio&#039;&#039;&#039; - The PokéGear functions as a radio.  This allows the player to listen to radio shows and music.&lt;br /&gt;
&lt;br /&gt;
===PokéNav===&lt;br /&gt;
[[Image:Pokenav.PNG|thumb|PokéNav display]]&lt;br /&gt;
The &#039;&#039;&#039;PokéNav&#039;&#039;&#039; command displays the player&#039;s [[PokéNav]]. The PokéNav command is only available in [[Generation III]] (save [[FireRed and LeafGreen]]) where it displays the map of the region, names of previously fought trainers, conditions of Pokémon, and the ribbons on Pokémon. Mr. Stone gives it to the the player of {{game2|Ruby|Sapphire|Emerald}} for recovering the [[Devon Goods]] from [[Team Aqua]] or [[Team Magma]]. It has several new functions, all already programmed on when received:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Map&#039;&#039;&#039; - The PokéNav displays a map of [[Hoenn]], along with the current location of its owner.&lt;br /&gt;
* &#039;&#039;&#039;Condition&#039;&#039;&#039; - The PokéNav checks the conditions of Pokémon in detail.  It can be set to search only through party Pokémon, or all Pokémon owned combined.&lt;br /&gt;
* &#039;&#039;&#039;Trainer&#039;s Eyes&#039;&#039;&#039; - The PokéNav will keep track of trainers and alert the user when they want a rematch.  This function appears only in {{v2|Ruby and Sapphire|s}}.&lt;br /&gt;
* &#039;&#039;&#039;Match Call&#039;&#039;&#039; - An upgraded version of the Trainer&#039;s Eyes only available in {{v2|Emerald}}, it allows its user to call anyone who has had their PokéNav registered with theirs, similar to the cell phone feature of the [[PokéGear]].&lt;br /&gt;
* &#039;&#039;&#039;Ribbons&#039;&#039;&#039; - The PokéNav will display the [[Ribbon]]s the Pokémon have acquired, either via {{pkmn|Contest}}s or special events.&lt;br /&gt;
&lt;br /&gt;
===Player&#039;s name===&lt;br /&gt;
[[Image:Trainercard.png|thumb|Red&#039;s trainer card.]]&lt;br /&gt;
The &#039;&#039;&#039;Player&#039;s name&#039;&#039;&#039; command allows the player to displays their {{ga|Trainer card}}. Several things are shared among the trainer cards, including displaying the trainer&#039;s name, their [[trainer ID number]], how much [[Pokémon Dollar|money]] they have on them, how many Pokémon they have in their [[Pokédex]], and the amount of time they have been playing their game. In [[Generation III]], a back side was introduced that displayed such data as how many times a player had played in link battles, won and lost, traded, and even how long they had been playing when they first defeated the [[Elite Four]] and [[Pokémon champion|Champion]] to enter the [[Hall of Fame]]. The trainer card also changes colors after meeting certain conditions, such as defeating the Elite four. In {{game|FireRed and LeafGreen|s}} , a trainer&#039;s [[party]] could be photographed in the [[Rocket Game Corner]] in [[Celadon City]] and put on the back as well.&lt;br /&gt;
&lt;br /&gt;
===Save===&lt;br /&gt;
The &#039;&#039;&#039;Save&#039;&#039;&#039; command saves the player&#039;s current progress. The player can save their game at any time, when on the field. In Generation IV, sometimes the game will be &amp;quot;Saving a lot of data...&amp;quot;, usually when the game has been played for an prolonged amount of time or when the PC is used. When the player selects &amp;quot;Continue&amp;quot; on the main menu, the player can continue playing the game from the last placed saved.&lt;br /&gt;
&lt;br /&gt;
===Options===&lt;br /&gt;
The &#039;&#039;&#039;Options&#039;&#039;&#039; command allows the player to change various in-game features. In [[Generation IV]], the player can use the options to change:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Text Speed&#039;&#039;&#039; - changes text speed to slow, medium, or fast.&lt;br /&gt;
* &#039;&#039;&#039;Battle Scene&#039;&#039;&#039; - changes battle scene (animations) to on or off.&lt;br /&gt;
* &#039;&#039;&#039;Battle Style&#039;&#039;&#039; - changes battle style to shift or set - that is, whether or not the player can switch out after an opponent faints in a Single Battle.&lt;br /&gt;
* &#039;&#039;&#039;Sound&#039;&#039;&#039; - changes sound to stereo or mono.&lt;br /&gt;
* &#039;&#039;&#039;Button mode&#039;&#039;&#039; - changes button mode to normal, start=X, or L=A.&lt;br /&gt;
* &#039;&#039;&#039;Frame type&#039;&#039;&#039; - change frame type to one of 20 different schemes.&lt;br /&gt;
&lt;br /&gt;
===Exit===&lt;br /&gt;
The &#039;&#039;&#039;Exit&#039;&#039;&#039; command closes the menu and returns to the game. The player can also press the start button (or the X button in [[Generation IV]]) or the B button to close the menu.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation I]], the menu screen would be darker than usual if the menu was opened in a cave or other place that was very dark and {{m|Flash}} had not yet been used.&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>K2JMan</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pewter_City&amp;diff=576538</id>
		<title>Pewter City</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pewter_City&amp;diff=576538"/>
		<updated>2008-12-06T03:01:11Z</updated>

		<summary type="html">&lt;p&gt;K2JMan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox town&lt;br /&gt;
|town=Pewter City&lt;br /&gt;
|characters=ニビシティ&lt;br /&gt;
|japanese=Nibi City&lt;br /&gt;
|image=Pewtercity-frlg.png&lt;br /&gt;
|slogan=A Stone Gray City&lt;br /&gt;
|region=Kanto&lt;br /&gt;
|routes={{rt|2}} (South)&amp;lt;br&amp;gt;{{rt|3}} (East)&lt;br /&gt;
|bottom=gym&lt;br /&gt;
|gymname=[[Pewter Gym]]&lt;br /&gt;
|leader=[[Brock]]&amp;lt;br&amp;gt;{{an|Flint}} ({{pkmn|anime}} only)&amp;lt;br&amp;gt;[[Lola]] ({{pkmn|anime}} only)&amp;lt;br&amp;gt;[[Forrest]] ({{pkmn|anime}} only)&lt;br /&gt;
|badge=Boulderbadge&lt;br /&gt;
|type=Rock&lt;br /&gt;
|map=Pewter City.png&lt;br /&gt;
|colordark=909497&lt;br /&gt;
|colorlight=C7C9CA&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Pewter City&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ニビシティ&#039;&#039;&#039; &#039;&#039;Nibi City&#039;&#039;) is a city located in northwest [[Kanto]]. The locale lies between [[Viridian Forest]] (via {{rt|2}}) and [[Mt. Moon]] (via {{rt|3}}). The most notable resident of the city is [[Brock]], the Pewter City [[Gym Leader]].&lt;br /&gt;
&lt;br /&gt;
==Places of interest==&lt;br /&gt;
===Pewter Gym===&lt;br /&gt;
{{main|Pewter Gym}}&lt;br /&gt;
&lt;br /&gt;
===Pewter Museum of Science===&lt;br /&gt;
[[Image:Pewterrby.PNG|left|thumb|Pewter City in Generation I.]]&lt;br /&gt;
[[Image:Pewtergsc.png|thumb|Pewter City in Generation II.]]&lt;br /&gt;
&lt;br /&gt;
{{main|Pewter Museum of Science}}&lt;br /&gt;
&lt;br /&gt;
A famous museum is located in the northwestern part of town. The main building is open to the public for {{PDollar}}50 and features several historical artifacts, including {{p|Aerodactyl}} and {{p|Kabutops}} fossils, and a model of a space shuttle.  The second, smaller building is not accessible by the public, but if the player {{m|Cut}}s through and talks to the scientists there, [[Old Amber]] can be obtained and used to resurrect an Aerodactyl on [[Cinnabar Island]].&lt;br /&gt;
&lt;br /&gt;
The museum is closed for renovations during [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
==Poké Mart==&lt;br /&gt;
===Generations I and III===&lt;br /&gt;
{| class=bluetable&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:center&amp;quot;|Item&lt;br /&gt;
!|Price ({{PDollar}})&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2 style=&amp;quot;text-align:center&amp;quot;|Balls&lt;br /&gt;
|-&lt;br /&gt;
|[[Poké Ball#Generation I Poké Balls|Poké Ball]]&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2 style=&amp;quot;text-align:center&amp;quot;|Recovery items&lt;br /&gt;
|-&lt;br /&gt;
|{{DL|Status ailment healing item|Antidote}}&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|{{DL|Status ailment healing item|Awakening}}&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|{{DL|Status ailment healing item|Burn Heal}}&lt;br /&gt;
|250&lt;br /&gt;
|-&lt;br /&gt;
|{{DL|Status ailment healing item|Parlyz Heal}}&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|{{DL|Potion|Potion}}&lt;br /&gt;
|300&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2 style=&amp;quot;text-align:center&amp;quot;|Other items&lt;br /&gt;
|-&lt;br /&gt;
|[[Escape Rope]]&lt;br /&gt;
|550&lt;br /&gt;
|-&lt;br /&gt;
|[[Repel#Repel|Repel]]{{tt|*|Generation II only}}&lt;br /&gt;
|350&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
{| class=bluetable&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;text-align:center&amp;quot;|Item&lt;br /&gt;
!|Price ({{PDollar}})&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2 style=&amp;quot;text-align:center&amp;quot;|Balls&lt;br /&gt;
|-&lt;br /&gt;
|[[Poké Ball#Generation I Poké Balls|Great Ball]]&lt;br /&gt;
|600&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2 style=&amp;quot;text-align:center&amp;quot;|Recovery items&lt;br /&gt;
|-&lt;br /&gt;
|{{DL|Status ailment healing item|Antidote}}&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|{{DL|Status ailment healing item|Awakening}}&lt;br /&gt;
|250&lt;br /&gt;
|-&lt;br /&gt;
|{{DL|Status ailment healing item|Burn Heal}}&lt;br /&gt;
|250&lt;br /&gt;
|-&lt;br /&gt;
|{{DL|Status ailment healing item|Parlyz Heal}}&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|{{DL|Potion|Super Potion}}&lt;br /&gt;
|700&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2 style=&amp;quot;text-align:center&amp;quot;|Other items&lt;br /&gt;
|-&lt;br /&gt;
|{{DL|Repel|Super Repel}}&lt;br /&gt;
|500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trainer Tips==&lt;br /&gt;
===FireRed and LeafGreen===&lt;br /&gt;
*All Pokémon that appear in battle, however briefly, earn Exp Points.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
Episodes in Pewter City commonly focus on the Pewter Gym. While its legacy is of a strong Gym &amp;quot;as rough and tough as the stones themselves&amp;quot; was kept under Brock, [[Lola|his mother]] has recently added a brighter color scheme. The Gym Leader&#039;s family lives in a house by the side of the Gym, in which Brock&#039;s nine siblings and parents currently reside.&lt;br /&gt;
&lt;br /&gt;
Around the outskirts of the city, there is a [[Contest Hall]] and one of the locations of the [[Battle Frontier (Hoenn)#Battle Pyramid|Battle Pyramid]].&lt;br /&gt;
&lt;br /&gt;
==In the Pokémon Special manga==&lt;br /&gt;
Pewter City is first visited in &#039;&#039;[[PS004|Wanted: Pikachu!]]&#039;&#039; and &#039;&#039;[[PS005|Onix is On!]]&#039;&#039; in the [[Red, Green &amp;amp; Blue chapter (Special)|Red, Green &amp;amp; Blue]] chapter. The citizens are business people that have tents in the streets where they sell principally fruits and vegetables, they also enjoy to watch the battles of the trainers who challenges the Pewter Gym. The city has a [[Pokémon Center]] but in this round it is closed because of damages, later revealed to be caused by the &amp;quot;bad&amp;quot; Gym Leaders in an effort to make Brock give up his gym badge for their plans.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
* In [[Generation I]], the Pewter Museum housed a model of the {{wp|Space Shuttle Columbia}}.  However, due to [http://en.wikipedia.org/wiki/Space_Shuttle_Columbia_disaster the shuttle&#039;s 2003 accident], it is simply called &amp;quot;Space Shuttle&amp;quot; in [[Pokémon FireRed and LeafGreen]].&lt;br /&gt;
* [[Goldenrod City]] and [[Rustboro City]] are very similar to Pewter City. Their geographic locations in their respective regions are remarkably similar, as well as being only accessible through a forest during the beginning of the game. Rustboro is however the most like Pewter in that both cities are the second city visited with a gym, but first to be beat by the {{player}}. Both Pewter and Rustboro&#039;s Gyms specialize in {{type2|Rock}} Pokémon, and play a role in the {{player}} obtaining fossil Pokémon.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #88a; border-collapse: collapse;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- &lt;br /&gt;
| Japanese&lt;br /&gt;
| ニビシティ Nibi City&lt;br /&gt;
|鈍色 (&#039;&#039;nibi iro&#039;&#039;) refers to a dull gray color.&lt;br /&gt;
|-&lt;br /&gt;
| English&lt;br /&gt;
| Pewter City&lt;br /&gt;
| &#039;&#039;Pewter&#039;&#039; is a metal alloy of copper, tin, and, traditionally, lead that has a gray color.&lt;br /&gt;
|-&lt;br /&gt;
| French&lt;br /&gt;
| Argenta&lt;br /&gt;
| From &#039;&#039;argent&#039;&#039;, silver.&lt;br /&gt;
|-&lt;br /&gt;
| German&lt;br /&gt;
| Marmoria City&lt;br /&gt;
| From &#039;&#039;Marmor&#039;&#039;, marble.&lt;br /&gt;
|-&lt;br /&gt;
| Italian&lt;br /&gt;
| Plumbeopoli&lt;br /&gt;
| From &#039;&#039;plumbeo&#039;&#039;, of the colour of lead, and the suffix &#039;&#039;-poli&#039;&#039;, meaning city.&lt;br /&gt;
|-&lt;br /&gt;
| Spanish&lt;br /&gt;
| Ciudad Plateada&lt;br /&gt;
| Means &#039;&#039;silver city&#039;&#039;.&lt;br /&gt;
|- &lt;br /&gt;
| Korean&lt;br /&gt;
| 회색시티 Hoesaek City&lt;br /&gt;
| 회색 (&#039;&#039;hoesaek&#039;&#039;) means grey.&lt;br /&gt;
|-&lt;br /&gt;
| Chinese (Mandarin)&lt;br /&gt;
| 尼比市 Níbǐ Shì&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Chinese (Cantonese)&lt;br /&gt;
| 深灰市 Samfui Si&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Towns of Kanto}}&lt;br /&gt;
{{Project Cities and Towns notice}}&lt;br /&gt;
[[Category:Kanto locations]]&lt;br /&gt;
[[Category:Red, Blue and Yellow locations]]&lt;br /&gt;
[[Category:Gold, Silver and Crystal locations]]&lt;br /&gt;
[[Category:FireRed and LeafGreen locations]]&lt;br /&gt;
[[Category:Cities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Marmoria City]]&lt;br /&gt;
[[fr:Argenta]]&lt;br /&gt;
[[ja:ニビシティ]]&lt;br /&gt;
[[pl:Marmoria]]&lt;/div&gt;</summary>
		<author><name>K2JMan</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Moomoo_Farm&amp;diff=572917</id>
		<title>Moomoo Farm</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Moomoo_Farm&amp;diff=572917"/>
		<updated>2008-12-03T03:47:20Z</updated>

		<summary type="html">&lt;p&gt;K2JMan: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox location&lt;br /&gt;
|image=MooMoo_farm.png&lt;br /&gt;
|slogan=Enjoy Our Fresh and Tasty Milk&lt;br /&gt;
|type=land&lt;br /&gt;
|location_name=MooMoo Farm&lt;br /&gt;
|location=[[Route 39]]&lt;br /&gt;
|region=Johto&lt;br /&gt;
|generation=[[Generation II|II]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Image:MooMoo Farm.jpg|thumb|left|MooMoo Farm in the anime.]]&lt;br /&gt;
The &#039;&#039;&#039;MooMoo Farm&#039;&#039;&#039; is a small farm located on [[Route 39]]. Its slogan is: &#039;&#039;&amp;quot;Enjoy Our Fresh and Tasty Milk&amp;quot;&#039;&#039;. The farm keeps Miltank that produce popular milk for humans and Pokémon. There is a sick {{p|Miltank}} there when the player first arrives. After feeding her several berries, she will get better and her owner will give the player the {{TM|13|Snore}}. After the Miltank is healed, the player can also buy [[Drink#MooMoo Milk|MooMoo Milk]].&lt;br /&gt;
&lt;br /&gt;
In the anime, Ash, Misty, and Brock visited the farm in &#039;&#039;[[EP159|A Dairy Tale Ending]]&#039;&#039; with [[Whitney]]. In the anime, MooMoo Farm is located outside of [[Goldenrod City]] and is overseen by Whitney&#039;s [[Uncle Milton]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The name is possibly a reference to the Mario Kart 64 track, Moo Moo Farm (which also reappeared in Mario Kart DS, as a featured &amp;quot;Retro Cup&amp;quot; track).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* Italian: &#039;&#039;&#039;Fattoria Mumu&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{locationstub}}&lt;br /&gt;
{{Johto}}&lt;br /&gt;
&lt;br /&gt;
[[ja:モーモーぼくじょう]]&lt;/div&gt;</summary>
		<author><name>K2JMan</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Rest_(move)&amp;diff=567054</id>
		<title>Rest (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Rest_(move)&amp;diff=567054"/>
		<updated>2008-11-28T07:42:13Z</updated>

		<summary type="html">&lt;p&gt;K2JMan: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=156 |&lt;br /&gt;
name=Rest |&lt;br /&gt;
jname=ねむる |&lt;br /&gt;
jtrans=Sleep |&lt;br /&gt;
desc=The user goes to sleep for two turns. It fully restores the user&#039;s HP and heals any status problem. |&lt;br /&gt;
gameimage=DPRest.PNG |&lt;br /&gt;
type=Psychic |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=I |&lt;br /&gt;
category=Cute |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Can avoid being startled by others once. |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Increased Voltage is added to the performance score. |&lt;br /&gt;
pokefordex=rest |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=yes |&lt;br /&gt;
brightpowder=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
tm1=yes|&lt;br /&gt;
tm#1=44|&lt;br /&gt;
tm2=yes|&lt;br /&gt;
tm#2=44|&lt;br /&gt;
tm3=yes|&lt;br /&gt;
tm#3=44|&lt;br /&gt;
tm4=yes|&lt;br /&gt;
tm#4=44|&lt;br /&gt;
na=no|&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Rest&#039;&#039;&#039; is a non-damaging {{type2|Psychic}} move introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Rest restores all of the user&#039;s HP, and causes the user fall {{status|Sleep|asleep}}. The user will be asleep for one turn, wake up on the next turn, and then be able to attack after that. The sleep countdown of Rest is not reset by switching.&lt;br /&gt;
&lt;br /&gt;
Since the user falls asleep, it will be cured of any major status ailments it had prior to the use of Rest, but Rest will not reset the stat reductions caused by paralysis or burns, will not reset the cumulative nature of Toxic, and will not count towards turns confused.&lt;br /&gt;
&lt;br /&gt;
Rest will fail if the difference between the user&#039;s current and maximum HP is 0, or if (user&#039;s maximum HP - user&#039;s current HP) mod 256 = 255. If the user&#039;s current HP is greater than its maximum HP, Rest will set the user&#039;s current HP to equal its maximum HP and make the user fall asleep.&lt;br /&gt;
&lt;br /&gt;
In Stadium, Rest will fail only when the difference between the user&#039;s current and maximum HP is 0. Rest will reset the cumulative nature of Toxic and the stat drops due to paralysis and burns.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Pokémon===&lt;br /&gt;
&#039;&#039;&#039;{{p|Octillery}}&#039;&#039;&#039;. Octillery falls asleep and a bright orange glow surrounds it, as it sleeps it recovers energy and  nullifies any damage taken while sleeping.&lt;br /&gt;
* Used by [[Harley]]&#039;s Octillery in &#039;&#039;[[AG160|Harley Rides Again!]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Psychic}}&lt;br /&gt;
{{Moveentry|039|Jigglypuff|1|Normal||29}}&lt;br /&gt;
{{Moveentry|086|Seel|1|Water||40}}&lt;br /&gt;
{{Moveentry|087|Dewgong|2|Water|Ice|44}}&lt;br /&gt;
{{Moveentry|143|Snorlax|1|Normal||--}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM44]]====&lt;br /&gt;
All Pokémon that can learn TMs in Generation I can learn Rest.&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Psychic}}&lt;br /&gt;
{{Moveentry|039|Jigglypuff|1|Normal||29}}&lt;br /&gt;
{{Moveentry|086|Seel|1|Water||21}}&lt;br /&gt;
{{Moveentry|087|Dewgong|2|Water|Ice|21}}&lt;br /&gt;
{{Moveentry|128|Tauros|1|Normal||34}}&lt;br /&gt;
{{Moveentry|143|Snorlax|1|Normal||36}}&lt;br /&gt;
{{Moveentry|161|Sentret|1|Normal||33}}&lt;br /&gt;
{{Moveentry|162|Furret|1|Normal||38}}&lt;br /&gt;
{{Moveentry|213|Shuckle|2|Bug|Rock|37}}&lt;br /&gt;
{{Moveentry|216|Teddiursa|1|Normal||29}}&lt;br /&gt;
{{Moveentry|217|Ursaring|1|Normal||29}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM44]]====&lt;br /&gt;
All Pokémon that can learn TMs in Generation II can learn Rest.&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Psychic}}&lt;br /&gt;
{{Moveentry|039|Jigglypuff|1|Normal||29}}&lt;br /&gt;
{{Moveentry|086|Seel|1|Water||29}}&lt;br /&gt;
{{Moveentry|087|Dewgong|2|Water|Ice|29}}&lt;br /&gt;
{{Moveentry|128|Tauros|1|Normal||34}}&lt;br /&gt;
{{Moveentry|143|Snorlax|1|Normal||28|||RSE}}&lt;br /&gt;
{{Moveentry|143|Snorlax|1|Normal||25|||FRLG}}&lt;br /&gt;
{{Moveentry|161|Sentret|1|Normal||40}}&lt;br /&gt;
{{Moveentry|162|Furret|1|Normal||48}}&lt;br /&gt;
{{Moveentry|213|Shuckle|2|Bug|Rock|37}}&lt;br /&gt;
{{Moveentry|216|Teddiursa|1|Normal||31}}&lt;br /&gt;
{{Moveentry|217|Ursaring|1|Normal||31}}&lt;br /&gt;
{{Moveentry|263|Zigzagoon|1|Normal||37}}&lt;br /&gt;
{{Moveentry|264|Linoone|1|Normal||47}}&lt;br /&gt;
{{Moveentry|293|Whismur|1|Normal||41}}&lt;br /&gt;
{{Moveentry|294|Loudred|1|Normal||51}}&lt;br /&gt;
{{Moveentry|295|Exploud|1|Normal||55}}&lt;br /&gt;
{{Moveentry|299|Nosepass|1|Rock||37}}&lt;br /&gt;
{{Moveentry|320|Wailmer|1|Water||37}}&lt;br /&gt;
{{Moveentry|321|Wailord|1|Water||37}}&lt;br /&gt;
{{Moveentry|325|Spoink|1|Psychic||37}}&lt;br /&gt;
{{Moveentry|326|Grumpig|1|Psychic||43}}&lt;br /&gt;
{{Moveentry|339|Barboach|2|Water|Ground|26}}&lt;br /&gt;
{{Moveentry|349|Whiscash|2|Water|Ground|26}}&lt;br /&gt;
{{Moveentry|363|Spheal|2|Ice|Water|37}}&lt;br /&gt;
{{Moveentry|364|Sealeo|2|Ice|Water|39}}&lt;br /&gt;
{{Moveentry|365|Walrein|2|Ice|Water|39}}&lt;br /&gt;
{{Moveentry|369|Relicanth|2|Water|Rock|50}}&lt;br /&gt;
{{Moveentry|382|Kyogre|1|Water||50}}&lt;br /&gt;
{{Moveentry|383|Groudon|1|Ground||50}}&lt;br /&gt;
{{Moveentry|384|Rayquaza|2|Dragon|Flying|50}}&lt;br /&gt;
{{Moveentry|385|Jirachi|2|Steel|Psychic|5&amp;lt;br&amp;gt;30}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM44]]====&lt;br /&gt;
All Pokémon that can learn TMs in Generation III can learn Rest.&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist|Psychic}}&lt;br /&gt;
{{Moveentry|039|Jigglypuff|1|Normal||25}}&lt;br /&gt;
{{Moveentry|086|Seel|1|Water||21}}&lt;br /&gt;
{{Moveentry|087|Dewgong|2|Water|Ice|21}}&lt;br /&gt;
{{Moveentry|128|Tauros|1|Normal||19}}&lt;br /&gt;
{{Moveentry|143|Snorlax|1|Normal||25}}&lt;br /&gt;
{{Moveentry|161|Sentret|1|Normal||28}}&lt;br /&gt;
{{Moveentry|162|Furret|1|Normal||32}}&lt;br /&gt;
{{Moveentry|213|Shuckle|2|Bug|Rock|35}}&lt;br /&gt;
{{Moveentry|216|Teddiursa|1|Normal||43}}&lt;br /&gt;
{{Moveentry|217|Ursaring|1|Normal||47}}&lt;br /&gt;
{{Moveentry|263|Zigzagoon|1|Normal||37}}&lt;br /&gt;
{{Moveentry|264|Linoone|1|Normal||47}}&lt;br /&gt;
{{Moveentry|293|Whismur|1|Normal||41}}&lt;br /&gt;
{{Moveentry|294|Loudred|1|Normal||51}}&lt;br /&gt;
{{Moveentry|295|Exploud|1|Normal||55}}&lt;br /&gt;
{{Moveentry|299|Nosepass|1|Rock||43}}&lt;br /&gt;
{{Moveentry|320|Wailmer|1|Water||27}}&lt;br /&gt;
{{Moveentry|321|Wailord|1|Water||27}}&lt;br /&gt;
{{Moveentry|325|Spoink|1|Psychic||29}}&lt;br /&gt;
{{Moveentry|326|Grumpig|1|Psychic||29}}&lt;br /&gt;
{{Moveentry|339|Barboach|2|Water|Ground|31}}&lt;br /&gt;
{{Moveentry|340|Whiscash|2|Water|Ground|33}}&lt;br /&gt;
{{Moveentry|363|Spheal|2|Ice|Water|37}}&lt;br /&gt;
{{Moveentry|364|Sealeo|2|Ice|Water|39}}&lt;br /&gt;
{{Moveentry|365|Walrein|2|Ice|Water|39}}&lt;br /&gt;
{{Moveentry|369|Relicanth|2|Water|Rock|64}}&lt;br /&gt;
{{Moveentry|382|Kyogre|1|Water||50}}&lt;br /&gt;
{{Moveentry|383|Groudon|1|Ground||50}}&lt;br /&gt;
{{Moveentry|384|Rayquaza|2|Dragon|Flying|50}}&lt;br /&gt;
{{Moveentry|385|Jirachi|2|Steel|Psychic|5&amp;lt;br&amp;gt;30}}&lt;br /&gt;
{{Moveentry|476|Probopass|2|Rock|Steel|43}}&lt;br /&gt;
{{Moveentry|480|Uxie|1|Psychic||--}}&lt;br /&gt;
{{Moveentry|481|Mesprit|1|Psychic||--}}&lt;br /&gt;
{{Moveentry|482|Azelf|1|Psychic||--}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM44]]====&lt;br /&gt;
All Pokémon that can learn TMs in Generation IV can learn Rest, except {{p|Regigigas}}.&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
* Jigglypuff uses Rest as its down B attack in the [[Super Smash Bros.]] series. Its effect is vastly different than its Pokémon game counterpart.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* &#039;&#039;&#039;Rest&#039;&#039;&#039; doesn&#039;t do any damage in the normal games, but in the [[Super Smash Bros.]] series, Jigglypuff&#039;s Rest liberates an internal explosion that if it is touched by the opponent, it will be sent flying, almost always ending in a KO.&lt;br /&gt;
* Strangely, it is possible to teach Rest to Pokémon with the abilites {{a|Insomnia}} and {{a|Vital Spirit}}, even though they are immune to the Sleep status effect. In these cases, Rest will fail.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
* French: &#039;&#039;&#039;Repos&#039;&#039;&#039;&lt;br /&gt;
* German: &#039;&#039;&#039;Erholung&#039;&#039;&#039;&lt;br /&gt;
* Italian: &#039;&#039;&#039;Riposo&#039;&#039;&#039;&lt;br /&gt;
* Spanish: &#039;&#039;&#039;Descanso&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Generation I TMs}}&lt;br /&gt;
{{Generation II TMs}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Project MoveDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Erholung]]&lt;br /&gt;
[[fr:Repos]]&lt;br /&gt;
[[ja:ねむる]]&lt;/div&gt;</summary>
		<author><name>K2JMan</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia_talk:Project_Music&amp;diff=558115</id>
		<title>Bulbapedia talk:Project Music</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia_talk:Project_Music&amp;diff=558115"/>
		<updated>2008-11-22T03:14:04Z</updated>

		<summary type="html">&lt;p&gt;K2JMan: /* Game Music */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Starting out==&lt;br /&gt;
OK, welcome aboard, everyone... So far we&#039;re not a lot of users, but hopefully more will join soon (after all, this project isn&#039;t even up for a full 24 hours).&lt;br /&gt;
&lt;br /&gt;
I finished (with a little help from CoolPikachu!) putting the notice templates on all related pages (hopefully I haven&#039;t missed any).&lt;br /&gt;
&lt;br /&gt;
The next thing we need to do, as I see it, is fugure out &#039;&#039;what is the perfect song article?&#039;&#039;. What is our article structure? Let&#039;s focus on songs for now, and then move to CDs. Thoughts? --[[User:ElectAbuzzzz|electAbuzzzz]] &amp;lt;sup&amp;gt;([[User talk:ElectAbuzzzz|TALK]])&amp;lt;/sup&amp;gt; 10:15, 27 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Right now everything&#039;s good some clean-up and some other things but yea we&#039;re good--[[User:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#007FFF;&amp;quot;&amp;gt;&#039;&#039;&#039;☆Cool&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:CoolPikachu!|&amp;lt;span style=&amp;quot;color:#FFBA00;&amp;quot;&amp;gt;&#039;&#039;&#039;Pika&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User Talk:CoolPikachu!/Archive 1|&amp;lt;span style=&amp;quot;color:#FFBA00;&amp;quot;&amp;gt;&#039;&#039;&#039;chu!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:22, 27 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Good is a relative term... The articles aren&#039;t all in the same format, and many of them are stubs. --[[User:ElectAbuzzzz|electAbuzzzz]] &amp;lt;sup&amp;gt;([[User talk:ElectAbuzzzz|TALK]])&amp;lt;/sup&amp;gt; 11:12, 27 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
What&#039;s the format for Japanese song titles?  I noticed we don&#039;t translate Haruka, Hikari, and Takeshi for their theme songs, but we do translate names of Pokémon such as for Riding on Lapras or Meowth&#039;s Song.  However, there are other song articles like Big Nyarth&#039;s Day that don&#039;t translate the Pokémon species to the English species.  What consistency are we using?  Are we only translating Pokémon species, but not Human characters? Should everything be translated to the English version? Or, should names always be left in the Japanese version.  This is important for consistency in article titles.  [[User:Kumori Satosuke|Satosuke]] 23:37, 3 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:You&#039;re right. We&#039;re inconsistent. I never noticed that. Any of our resident sysops like to solve this for us? --[[User:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;electAbuzz&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[User talk:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;zz&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 00:25, 4 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== What bothers me in Music Articles. ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m sick of those stupid, unneccessary and often irrelevant piped links in the song texts in song articles. Am I the only one who thinks we should eradicate them? --[[User:Maxim|Maxim]] 12:13, 29 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Actually, I strongly disagree. Most of the are very relevant, and they make the already-usually-stubbish-pages look less black and empty of content... If the lyrics refer to a specific topic in the franchise, why not link to it? --[[User:ElectAbuzzzz|electAbuzzzz]] &amp;lt;sup&amp;gt;([[User talk:ElectAbuzzzz|TALK]])&amp;lt;/sup&amp;gt; 12:52, 29 July 2008 (UTC)&lt;br /&gt;
::I have to agree with ElectAbuzzzz [[User:Takoto|&amp;lt;span style=&amp;quot;color:#2E0854&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Takoto タコト&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]]|&amp;lt;span style=&amp;quot;color:#F4C2C2&amp;quot;&amp;gt; サソデイ = 愛&amp;lt;/span&amp;gt; 13:33, 29 July 2008 (UTC)&lt;br /&gt;
:::Maybe because they really don&#039;t refer to any topic in franchise? Most of them are purely overinterpretated. I hate such overinterpretations. --[[User:Maxim|Maxim]] 13:45, 29 July 2008 (UTC)&lt;br /&gt;
::::Then let&#039;s seperate the &amp;quot;direct references&amp;quot; from &amp;quot;overinterpretations&amp;quot;. Give me an example - what do you consider overinterpretation? --[[User:ElectAbuzzzz|electAbuzzzz]] &amp;lt;sup&amp;gt;([[User talk:ElectAbuzzzz|TALK]])&amp;lt;/sup&amp;gt; 13:53, 29 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== External Linking To Songs ==&lt;br /&gt;
&lt;br /&gt;
If you can find a link to a song, you should put in at the end of the page under &amp;quot;External Links&amp;quot;. TTE encourages linking to openings and endings, so I think the same should apply here. &amp;lt;span style=&amp;quot;background:#000000&amp;quot;&amp;gt;[[User:Porygon-Z|&amp;lt;span style=&amp;quot;color:#00BFFF&amp;quot;&amp;gt;&#039;&#039;&#039;Por&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Porygon-Z/Trade|&amp;lt;span style=&amp;quot;color:#FF1493&amp;quot;&amp;gt;&#039;&#039;&#039;ygo&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Porygon-Z|&amp;lt;span style=&amp;quot;color:#00BFFF&amp;quot;&amp;gt;&#039;&#039;&#039;n-Z&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 13:47, 29 July 2008 (UTC)&lt;br /&gt;
:Oh, and I guess I should let you know I joined the project! [[Is It Summer?|I&#039;ve made]] [[10th Anniversary Movie Pocket Monsters Diamond &amp;amp; Pearl: Dialga vs. Palkia vs. Darkrai Music Collection|a few]] [[Kaze no Message (CD)|articles]] on music stuff before, so, yeah. &amp;lt;span style=&amp;quot;background:#000000&amp;quot;&amp;gt;[[User:Porygon-Z|&amp;lt;span style=&amp;quot;color:#00BFFF&amp;quot;&amp;gt;&#039;&#039;&#039;Por&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Porygon-Z/Trade|&amp;lt;span style=&amp;quot;color:#FF1493&amp;quot;&amp;gt;&#039;&#039;&#039;ygo&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User_talk:Porygon-Z|&amp;lt;span style=&amp;quot;color:#00BFFF&amp;quot;&amp;gt;&#039;&#039;&#039;n-Z&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 13:51, 29 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== It Takes Two ==&lt;br /&gt;
&lt;br /&gt;
I was told [[Talk:Veronica Taylor|here]] a while back that there was a song called &amp;quot;It Takes Two&amp;quot; in a commercial to help promote the Ruby and Sapphire games and double-battles performed by Veronica Taylor and Rachael Lillis as Ash and Misty. I&#039;m not an American so I never heard of it. Does anyone have anything about this song, so that we could create an article about it? --[[User:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;electAbuzz&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[User talk:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;zz&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 12:04, 20 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I&#039;ve got the song.  According to Talk:Veronica Taylor, PPN used to have it, but it was lost.  But there&#039;s a youtube video of it, and the song is acquirable.  I have the mp3, but it&#039;s not an official mp3 because it wasn&#039;t ever released.  It would be great if we could get a page on the song though. [[User:Kumori Satosuke|Satosuke]] 04:21, 2 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trade Please ==&lt;br /&gt;
&lt;br /&gt;
On the trivia section of [[DP055]], it says &amp;quot;Jessie says the title of the song とりかえっこプリーズ Trade Please.&amp;quot; with a link to Trade Please. Is &amp;quot;Trade Please&amp;quot; a song in the anime? &#039;&#039;[[User:Moldy orange|&amp;lt;sup style=&amp;quot;color:#4B5320;&amp;quot;&amp;gt;&#039;&#039;&#039;Moldy&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Moldy orange|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;Orange&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 19:34, 29 September 2008 (UTC)&lt;br /&gt;
:Never mind. I found that it meant [[Torikaekko Please]]. Why that page title isn&#039;t in English is beyond me. &#039;&#039;[[User:Moldy orange|&amp;lt;sup style=&amp;quot;color:#4B5320;&amp;quot;&amp;gt;&#039;&#039;&#039;Moldy&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:Moldy orange|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;Orange&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039; 19:38, 29 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Joining the Project ==&lt;br /&gt;
&lt;br /&gt;
I&#039;d like to join the project; I&#039;m not too fond of the forums though.  But I&#039;ve been doing a major fix up of couple of songs, and I made the page for Together with the Wind, and I&#039;d like to do what I can to help the project.  It&#039;s something I&#039;ve been fond of for a long time now, and I think I could help in this not-too-much-attention-getting-field. [[User:Kumori Satosuke|Satosuke]] 04:13, 2 October 2008 (UTC)&lt;br /&gt;
:Welcome aboard. You can start by helping me fill in the blanks in the newly created [[It Takes Two]]. Lillis wasn&#039;t very clear on some lines... Then again, maybe it&#039;s just my not-native ear. --[[User:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;electAbuzz&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[User talk:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;zz&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 09:37, 2 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Game Music ==&lt;br /&gt;
&lt;br /&gt;
I know a lot of this project covers the vocalized music produced as promotional material for the anime and other related Pokémon franchises, but does this project also cover the instrumental tracks used in the games?  I don&#039;t mean individual pages for each track, but perhaps a section on the music of one generation and in what ways it has been remixed on the Stadiums and in the anime? -[[User:K2JMan|K2JMan]] 03:14, 22 November 2008 (UTC)&lt;/div&gt;</summary>
		<author><name>K2JMan</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9_Ball&amp;diff=557522</id>
		<title>Poké Ball</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9_Ball&amp;diff=557522"/>
		<updated>2008-11-21T20:34:32Z</updated>

		<summary type="html">&lt;p&gt;K2JMan: /* In the anime */ Pet Peeve&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Featured}}&lt;br /&gt;
[[Image:Pokeball.jpg|thumb|right|A Poké Ball as seen in [[Super Smash Bros. Brawl]].]]&lt;br /&gt;
A &#039;&#039;&#039;Poké Ball&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;モンスターボール&#039;&#039;&#039; &#039;&#039;Monster Ball&#039;&#039;) is a type of [[item]] critical in any {{pkmn|Trainer}}&#039;s quest. It is used for [[Captured Pokémon|capturing]] and storing [[wild Pokémon]]; a {{pkmn|Trainer}} may carry as many Poké Balls and ball variants as they desire. However, a Trainer may only carry up to 6 [[Pokémon]] at a time in their [[party]]. Therefore, if a Trainer owns more than 6 Pokémon, they may be stored in [[Bill&#039;s PC|a Pokémon storage system]], and withdrawn or deposited at any {{g|Center}}. There are 4 different basic levels of Poké Ball, and over a dozen variations on the Poké Ball design throughout the games.&lt;br /&gt;
&lt;br /&gt;
A Poké Ball&#039;s strength is determined by how much it raises a wild Pokémon&#039;s [[catch rate]]. Many Poké Balls&#039; strengths change based on certain conditions.&lt;br /&gt;
&lt;br /&gt;
==Mechanics==&lt;br /&gt;
[[Image:Open PokeBall.gif|frame|right|Interior of a Poké Ball from the anime.]]&lt;br /&gt;
Though the technology behind the workings of a Poké Ball remains unknown, the basic mechanics are fairly simple to understand. In a {{pkmn|battle}}, once the opposing [[wild Pokémon]] has been weakened, the {{pkmn|Trainer}} will throw a Poké Ball at it. Assuming the Poké Ball hits it and is not dodged or hit back to the Trainer, the Poké Ball will open, convert the wild Pokémon to an energy form, pull the energy into its hollow center, and then close. The wild Pokémon will then be given the chance to struggle to try and escape the Poké Ball. If it escapes, in the anime, the Poké Ball flies back towards the Trainer, while in the games, the Poké Ball bursts open and cannot be reused. If it does not escape, the wild Pokémon will be [[Captured Pokémon|captured]].&lt;br /&gt;
&lt;br /&gt;
As seen in anime episodes like &#039;&#039;[[AG065|Gulpin it Down!]]&#039;&#039; and &#039;&#039;[[AG104|Claydol Big and Tall]]&#039;&#039;, normal Poké Balls have difficulty capturing extremely large and heavy Pokémon, to the point that the Pokémon will not even be taken entirely into the Poké Ball. The latter of these episodes shows how ancient civilizations overcame this issue: to capture and hold a very large Pokémon, they constructed a very large Poké Ball out of stone. However, giant stone Poké Balls are nearly impossible to use, so with the advancement of technology a better solution came in the form of Heavy Balls.&lt;br /&gt;
[[Image:PokeballWrong.PNG|thumb|left|Common misspelling, &amp;quot;Pokéball&amp;quot;, seen in an official Pokémon &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[http://www.youtube.com/watch?v=1EB7Jhv8mS8 promotional video]&amp;lt;/span&amp;gt;.]]&lt;br /&gt;
Besides capturing new Pokémon, Poké Balls are also used to store captured Pokémon. A Trainer can have six Poké Balls with Pokémon in them at one time. When starting a battle, he or she can throw out one or more of these onto the battlefield, and they will open, releasing their Pokémon quickly. When a Trainer wants to recall their Pokémon, they simply hold up the Poké Ball and point it at their Pokémon, and a beam will come from the Poké Ball&#039;s button, converting the Pokémon into energy again and drawing it back in.  If this beam hits a person for any reason, that person will be momentarily stunned.  Also, some Pokémon know how to enter and leave their Poké Balls at will, several examples being [[Jessie&#039;s Seviper]] (only when {{p|Zangoose}} are involved), [[Jessie&#039;s Wobbuffet]], [[May&#039;s Skitty]], and more famously, [[Misty&#039;s Psyduck]] and [[Brock&#039;s Croagunk]]. Also, if a Pokémon is being sent out, but does not wish to exit its Poké Ball, when the flash of light emerges from the Poké Ball, it will make a u-turn back to the open ball, turn red, and re-enter the Poké Ball. This happened in &#039;&#039;[[EP031|Dig Those Diglett!]]&#039;&#039;, when [[Gary Oak]] attempted to send out several unnamed Pokémon to battle the wild {{p|Diglett}}. It also happened when {{Ash}} attempted to send out his {{AP|Squirtle}} (though before he threw the ball, {{AP|Pikachu}} yelled something to Squirtle), and when numerous Trainers attempted to send out their Pokémon.&lt;br /&gt;
[[Image:Chimchar release.jpg|[[Paul]] releasing {{AP|Chimchar}}.|thumb]]&lt;br /&gt;
Poké Balls are not always at full size. Tapping the button on the front can convert it from full size, about the same size as a {{wp|Baseball (object)|baseball}}, to a miniature size, about the same size as a {{wp|Table tennis#The ball|ping-pong ball}}. This smaller size is more useful for storage, being small enough to carry in pockets or on belts.&lt;br /&gt;
&lt;br /&gt;
Poké Balls presumably can communicate with a Trainer&#039;s [[Pokédex]], since the system updates itself with new captured Pokémon information, and keeps track of how many full Poké Balls the Trainer has on-hand. If the Trainer catches a new Pokémon while their team of six is full, it will be transported to the {{g|storage system}} they are using.&lt;br /&gt;
&lt;br /&gt;
When a Pokémon is released from its ball, it usually has a burst of light come out with it, which varies depending on the Ball the Pokémon is contained in (normally a white light in the anime). &lt;br /&gt;
[[Image:RealeasingPokemon.png|thumb|Sending out a Pokémon in [[Pokémon LeafGreen]].]]&lt;br /&gt;
However, when a [[Ball Capsule]] and [[seal]]s are used, visual effects will accompany the Pokémon&#039;s release. It has also been shown that if a Pokémon is sent out with a blue light, that Pokémon will be released and will be able to go back into the wild (In the anime, one can also break the Poké Ball, like in the cases of [[Brock]] and [[Jessie]], while releasing {{p|Ninetales}} and {{TP|Jessie|Dustox}} respectively.)&lt;br /&gt;
&lt;br /&gt;
==Poké Ball accuracy==&lt;br /&gt;
Poké Balls obviously do not always succeed in capturing the Pokémon (except where Master Balls are concerned), but in some cases, it&#039;s possible for a Poké Ball to not even come into contact with the wild Pokémon.&lt;br /&gt;
&lt;br /&gt;
*In [[Generation I]], there was a chance that a Poké Ball could miss the target, the message coming up &amp;quot;You missed the Pokémon!&amp;quot;.  This usually happens within the [[Kanto Safari Zone|Safari Zone]] or while battling {{p|Snorlax}} or a [[Legendary Pokémon]].  &lt;br /&gt;
*In {{g|Tower}}, the [[Literal ghost|ghosts]] would dodge any thrown ball, as would the ghost of the {{p|Marowak}} (even after being unmasked by the [[Silph Scope]]).&lt;br /&gt;
*In [[Generation IV]], if in a [[double battle]] with two wild Pokémon and one of the five partners, the player needs to knock out one of the Pokémon before attempting to capture the other. If not, the game does not allow either to be captured, with the message of &amp;quot;It&#039;s no good! It&#039;s impossible to aim when there are two Pokémon!&amp;quot; This is a contradiction to {{g|Colosseum}} and {{g|XD: Gale of Darkness}}, in which it is possible to snag a Pokémon even when there are two on the opponent&#039;s side of the field.&lt;br /&gt;
&lt;br /&gt;
==Types of Poké Ball==&lt;br /&gt;
===[[Generation I]] Poké Balls===&lt;br /&gt;
====In the games====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Name &lt;br /&gt;
! Catch rate&lt;br /&gt;
! Buy&lt;br /&gt;
! Sell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriPokeBall.png]]&lt;br /&gt;
| [[Image:PokeBallSpriteSmall.png]] Poké Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(モンスターボール &#039;&#039;Monster Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1×&lt;br /&gt;
| {{PDollar}}200&lt;br /&gt;
| {{PDollar}}100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriGreatBall.png]]&lt;br /&gt;
| [[Image:GreatBallSpriteSmall.png]] Great Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(スーパーボール &#039;&#039;Super Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1.5×&lt;br /&gt;
| {{PDollar}}600&lt;br /&gt;
| {{PDollar}}300&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:FanSaf.PNG]]&lt;br /&gt;
| [[Image:SafariBallSpriteSmall.png]] Safari Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(サファリボール &#039;&#039;Safari Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1.5×&lt;br /&gt;
| {{PDollar}}500 (for thirty and [[Safari Zone]] admission)&lt;br /&gt;
| -&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriUltraBall.png]]&lt;br /&gt;
| [[Image:UltraBallSpriteSmall.png]] Ultra Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ハイパーボール &#039;&#039;Hyper Ball&#039;&#039;)&lt;br /&gt;
| 2×&lt;br /&gt;
| {{PDollar}}1200&lt;br /&gt;
| {{PDollar}}600&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriMasterBall.png]]&lt;br /&gt;
| [[Image:MasterBallSpriteSmall.png]] Master Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(マスターボール &#039;&#039;Master Ball&#039;&#039;)&lt;br /&gt;
| 255×{{fn|1}}&lt;br /&gt;
| -&lt;br /&gt;
| {{PDollar}}0&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-size: small;&amp;quot; |&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
* {{fnb|1}} Master Balls always catch the wild Pokémon.{{fn|2}}&lt;br /&gt;
* {{fnb|2}} There is a [[Wild Pokémon|wild]] {{p|Marowak}} in the {{g|Tower}} that not even the Master Ball can catch.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
These Poké Balls were first introduced in Generation I and have appeared in each game since, with the exception of the Safari Ball which did not appear in the second Generation of games.&lt;br /&gt;
&lt;br /&gt;
The Poké Ball is considered the most basic and universal form of Ball. Nearly every [[Poké Mart]] carries it or one of its two upgrades, the Great Ball and Ultra Ball. The only known place where these three Balls are not plentiful is [[Orre]], due to its lack of wild Pokémon. With the discovery of [[Poké Spot]]s, however, they are becoming more commonly available in this region as well.&lt;br /&gt;
&lt;br /&gt;
The Master Ball is the final and best upgrade of the Poké Ball, as well as the most rare. It was developed by [[Silph Co.]], but only a few were created before [[Team Rocket]] invaded and the project was discontinued. Master Balls are now given only to esteemed Pokémon researchers. Because of this, only one can be found normally in each game (though it can be won in all other generations after the first; it is the grand prize for the [[Lucky Channel|Lucky Number show]], [[Lilycove Department Store|Lilycove City&#039;s Lottery]], and at [[Jubilife TV]], respectively). It could be sold for {{PDollar}}0 in Generation II, but in later Generations the Poké Marts would refuse it.&lt;br /&gt;
&lt;br /&gt;
The Safari Ball is the only one of the original Poké Ball forms that is not considered one of the basic Poké Ball types. When playing a game in the [[Safari Zone]], thirty of these will be provided to capture Pokémon with. If the game ends before all thirty are used, the remainder are returned when leaving the Safari Zone. It is as strong as a Great Ball, but catching Pokémon is often more difficult with it due to the fact that there are no formal {{pkmn|battle}}s with Pokémon in the Safari Zone.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====Super Smash Bros. Series=====&lt;br /&gt;
Normal Poké Balls are also an item in the &#039;&#039;[[Super Smash Bros.]]&#039;&#039; series.  When thrown, on top of doing a small amount of damage to any opposing character they may hit, they release a randomly selected Pokémon.&lt;br /&gt;
&lt;br /&gt;
======[[Super Smash Bros. Melee]] Trophy information======&lt;br /&gt;
These balls are used to capture and contain wild Pokémon. Most Pokémon must be weakened in some way before they can be captured, but once they&#039;re inside a Poké Ball, they enjoy their new home, since Poké Balls contain an environment specially designed for Pokémon comfort. Master Balls are the strongest type.&lt;br /&gt;
&lt;br /&gt;
====In the anime====&lt;br /&gt;
[[Image:Master Ball Beach Ball.JPG|right|thumb|A beach ball stylized as a Master Ball from the anime.]]&lt;br /&gt;
Beyond any doubt, the original Poké Ball is the most commonly used type of Ball in the anime. The vast majority of Pokémon are stored in regular Poké Balls, to the point that large collections of Poké Balls can be seen with no variations among them. Even [[Ash&#039;s Pikachu]], which spends all of its time out of its Poké Ball, is shown to have a regular Poké Ball with a little lightning bolt drawn on it in &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;. On the other hand, the Great Ball and Ultra Ball upgrades are very rare.&lt;br /&gt;
&lt;br /&gt;
A Master Ball has been seen in &#039;&#039;[[AG075|Whiscash and Ash]]&#039;&#039;.  It was used by [[Sullivan]] in his attempt to capture a {{p|Whiscash}}.  However, despite the fact that the Master Ball cannot be escaped from, he did not catch the Whiscash; instead, the Pokémon swallowed it whole and escaped back into the water. However, much time prior, a Master Ball sort of appeared, albeit as a beach ball in &#039;&#039;[[EP018|Beauty and the Beach]]&#039;&#039;, and after in &#039;&#039;[[EP167|A Hot Water Battle]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Safari Balls were seen in [[EP035]]. In this episode, {{Ash}} received thirty with which he could capture Safari Zone Pokémon. However, despite his best efforts to catch other Pokémon, he ended up using all thirty to capture a herd of {{AP|Tauros}}. They appeared in Safari Balls in &#039;&#039;[[EP065|Showdown at the Po-Ké Corral]]&#039;&#039;, however in all subsequent airings they have been in regular Poké Balls.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ash_catches_donut.jpg|right|thumb|A riceball inside  Ash&#039;s Poké Ball.]]&lt;br /&gt;
Occasionally, an [[item]] will be caught instead of a [[Pokémon]], such as a [[rice ball]] or something else that would be smaller than the Poké Ball. The greatest example, if not the only, is when {{Ash}} tried catching [[Ash&#039;s Primeape|Mankey]] in &#039;&#039;[[EP025|Primeape Goes Bananas]]&#039;&#039;.  These, however, are just jokes. For example, in a commercial for [[Kids&#039; WB!]], Ash caught a talking sock singing that Ash couldn&#039;t catch him.&lt;br /&gt;
&lt;br /&gt;
If a Poké Ball is used to try to capture a human, the human will get electrocuted instead of being captured.&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]] Poké Balls===&lt;br /&gt;
====In the games====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Name&lt;br /&gt;
! From&lt;br /&gt;
! Catch rate&lt;br /&gt;
! Sell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:Park Ball-Johto.png|50px]]&lt;br /&gt;
| Park Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(パークボール &#039;&#039;Park Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| -&lt;br /&gt;
| 1.5×&lt;br /&gt;
| -&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:Level Ball.png|50px]]&lt;br /&gt;
| Level Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(レベルボール &#039;&#039;Level Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Apricorn|Red]]&lt;br /&gt;
|  If the player&#039;s current Pokémon&#039;s level is:&lt;br /&gt;
* Higher than the wild Pokémon&#039;s, 2×;&lt;br /&gt;
* Double or more than that of the wild Pokémon&#039;s, 4×;&lt;br /&gt;
* Four times as much or higher, 8×.&lt;br /&gt;
| {{PDollar}}75&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:Lure Ball.png|50px]]&lt;br /&gt;
| Lure Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ルアーボール &#039;&#039;Lure Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Apricorn|Blu]]&lt;br /&gt;
| If wild Pokémon was hooked on a rod, 3×.&lt;br /&gt;
| {{PDollar}}75&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:Moon Ball.png|50px]]&lt;br /&gt;
| Moon Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ムーンボール &#039;&#039;Moon Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Apricorn|Ylw]]&lt;br /&gt;
| If wild Pokémon evolves with a Moon Stone, 4×.&lt;br /&gt;
| {{PDollar}}75&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:Friend Ball.png|50px]]&lt;br /&gt;
| Friend Ball{{fn|3}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(フレンドボール &#039;&#039;Friend Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Apricorn|Grn]]&lt;br /&gt;
| 1×&lt;br /&gt;
| {{PDollar}}75&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:Fast Ball.png|50px]]&lt;br /&gt;
| Fast Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(スピードボール &#039;&#039;Speed Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Apricorn|Wht]]&lt;br /&gt;
| If wild Pokémon is one that flees from battles{{fn|4}}, 4×.&lt;br /&gt;
| {{PDollar}}75&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:Heavy Ball.png|50px]]&lt;br /&gt;
| Heavy Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ヘビーボール &#039;&#039;Heavy Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Apricorn|Blk]]&lt;br /&gt;
| If the wild Pokémon is:&lt;br /&gt;
* Between 100kg and 200kg, normal;&lt;br /&gt;
* Between 200kg and 300kg, +20;&lt;br /&gt;
* More than 300kg, +30;&lt;br /&gt;
* Under 100kg, -20.&lt;br /&gt;
| {{PDollar}}75&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:Love Ball.png|50px]]&lt;br /&gt;
| Love Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ラブラブボール &#039;&#039;Love Love Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| [[Apricorn|Pnk]]&lt;br /&gt;
| If the player&#039;s current Pokémon and&amp;lt;br&amp;gt;the wild Pokémon are opposite genders, 8×&lt;br /&gt;
| {{PDollar}}75&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; style=&amp;quot;font-size:small;&amp;quot; |&lt;br /&gt;
&amp;lt;small&amp;gt;&lt;br /&gt;
* {{fnb|3}} The wild Pokémon has a happiness value of 200 after being caught with a Friend Ball.&lt;br /&gt;
* {{fnb|4}} Fast Ball has an effect with {{p|Abra}}, {{p|Magnemite}}, {{p|Grimer}}, {{p|Tangela}}, {{p|Mr. Mime}}, {{p|Eevee}}, {{p|Porygon}},&amp;lt;br&amp;gt;{{p|Dratini}}, {{p|Dragonair}}, {{p|Entei}}, {{p|Suicune}} and {{p|Raikou}}, although not all these Pokémon can be found in the wild.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
The Park Ball is much like the Safari Ball absent in the Generation II games, including being equal to a Great Ball in strength. It is used in the [[National Park]] during their [[Bug-Catching Contest]]. Twenty Park Balls are provided for this, and the Pokémon can be battled before they are captured. However, while all thirty balls can be used and catch Pokémon before the contest ends, only one Pokémon can be kept for the contest judging.&lt;br /&gt;
&lt;br /&gt;
Most of the Poké Balls available in Generation II, however, are the custom Poké Balls crafted by [[Kurt]]. This Poké Ball expert can be found in [[Azalea Town]], and once per day he will craft an [[Apricorn]] into a special Poké Ball based on its color. Because of the much larger variety of Poké Balls available, Generation II was the first generation to introduce a [[bag]] with a separate pocket for Poké Balls.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====In the anime====&lt;br /&gt;
In &#039;&#039;[[EP161|The Bug Stops Here]]&#039;&#039;, {{Ash}} and {{an|Casey}} compete in the Bug-Catching Contest and use Park Balls to capture {{t|Bug}} Pokémon. Ash wins the contest with a {{TP|Casey|Beedrill}}, but gives it to Casey instead.&lt;br /&gt;
&lt;br /&gt;
The custom Apricorn Poké Balls were seen and used a few times during the anime. In &#039;&#039;[[EP143|Going Apricorn!]]&#039;&#039;, Ash, [[Misty]], and [[Brock]] receive Fast Balls from Kurt, and by the end of the episode Brock uses his to capture [[Brock&#039;s Forretress|a Pineco]]. By the end of the next episode, &#039;&#039;[[EP144|Gettin&#039; The Bugs Out]]&#039;&#039;, Ash and Misty receive Lure Balls, and Brock receives a Heavy Ball. In &#039;&#039;[[EP151|The Totodile Duel]]&#039;&#039;, both Ash and Misty tried to capture a {{AP|Totodile}} with their Lure Balls, with Ash succeeding. Later, in &#039;&#039;[[EP213|A Corsola Caper!]]&#039;&#039;, Misty got a second chance to use her Lure Ball, capturing a {{TP|Misty|Corsola}} with it. The other two Fast Balls and the Heavy Ball were not seen or mentioned again, but a different Heavy Ball was used in &#039;&#039;[[AG065|Gulpin It Down!]]&#039;&#039; to capture a giant {{p|Gulpin}}.&lt;br /&gt;
&lt;br /&gt;
====In [[Pokémon Special]]====&lt;br /&gt;
Both {{Special|Gold}} and {{Special|Silver}} received a Friend Ball and Heavy Ball, respectively. Kurt says that the Poké Balls would work only where its life energy is most concentrated.&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]] Poké Balls===&lt;br /&gt;
====In the games====&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Name&lt;br /&gt;
! Catch rate&lt;br /&gt;
! Buy&lt;br /&gt;
! Sell&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriLuxuryBall.png]]&lt;br /&gt;
| [[Image:LuxuryBallSpriteSmall.png]] Luxury Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ゴージャスボール &#039;&#039;Gorgeous Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1×&lt;br /&gt;
| -&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriPremierBall.png]]&lt;br /&gt;
| [[Image:PremierBallSpriteSmall.png]] Premier Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(プレミアボール &#039;&#039;Premier Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1×&lt;br /&gt;
| -&lt;br /&gt;
| {{PDollar}}100&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriNetBall.png]]&lt;br /&gt;
| [[Image:NetBallSpriteSmall.png]] Net Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ネットボール &#039;&#039;Net Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| If wild Pokémon is a {{type2|Bug}} or {{type2|Water}}, 3×.&lt;br /&gt;
| {{PDollar}}1000&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriDiveBall.png]]&lt;br /&gt;
| [[Image:DiveBallSpriteSmall.png]] Dive Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ダイブボール &#039;&#039;Dive Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| If battling underwater, 3.5×.&lt;br /&gt;
| {{PDollar}}1000&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriNestBall.png]]&lt;br /&gt;
| [[Image:NestBallSpriteSmall.png]] Nest Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ネストボール &#039;&#039;Nest Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| If the wild Pokémon is:&lt;br /&gt;
* Between level 1 and level 19, 3×;&lt;br /&gt;
* Between level 20 and level 29, 2×;&lt;br /&gt;
* Above level 30, 1×.&lt;br /&gt;
| {{PDollar}}1000&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriRepeatBall.png]]&lt;br /&gt;
| [[Image:RepeatBallSpriteSmall.png]] Repeat Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(リピートボール &#039;&#039;Repeat Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| If one of the wild Pokémon&#039;s species&amp;lt;br&amp;gt;has been caught before, 3×.&lt;br /&gt;
| {{PDollar}}1000&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriTimerBall.png]]&lt;br /&gt;
| [[Image:TimerBallSpriteSmall.png]] Timer Ball&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(タイマーボール &#039;&#039;Timer Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| If the number of turns that have passed is:&lt;br /&gt;
* Between 1 and 9, 1×;&lt;br /&gt;
* Between 10 and 19, 2×;&lt;br /&gt;
* Between 20 and 29, 3×;&lt;br /&gt;
* More than 30, 4×.&lt;br /&gt;
| {{PDollar}}1000&lt;br /&gt;
| {{PDollar}}500&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
All of the third generation Poké Balls were developed by the [[Devon Corporation]].&lt;br /&gt;
&lt;br /&gt;
In this generation, the type of Ball used to capture a Pokémon was kept track of by the game itself, so that when Trainers sent out their Pokémon, the type of effect could vary. In this way, two Balls with the same effectiveness, such as the Safari Ball and Great Ball, or Poké Ball and Premier Ball, would differ.&lt;br /&gt;
&lt;br /&gt;
The Luxury Ball is rare, second only to the Master Ball.  One can be found on the [[Abandoned Ship]], and others can be obtained from winning {{g|Contests}}. It is also given by [[Selphy|Lady Selphy]] for showing her the Pokémon she asks for. It heightens the rate at which the [[Happiness]] of the Pokémon captured with it increases.&lt;br /&gt;
&lt;br /&gt;
The Premier Ball is given with every purchase of ten or more Poké Balls in [[Hoenn]], [[Orre]], and [[Sinnoh]] Poké Marts.  However, it is not different from regular Poké Balls in any manner except appearance.&lt;br /&gt;
&lt;br /&gt;
The Net Ball and Dive Ball can only be purchased at the Poké Mart in [[Mossdeep City]]. This is likely due to the city&#039;s high affiliation with the {{t|Water}} type.&lt;br /&gt;
&lt;br /&gt;
The Nest Ball can only be purchased at the Poké Mart in [[Verdanturf Town]].&lt;br /&gt;
&lt;br /&gt;
The Repeat Ball and Timer Ball can be purchased in [[Rustboro City]] after going through [[Rusturf Tunnel]] from [[Verdanturf Town]] for the first time, or from [[Two Island (town)#Market Stall|Two Island Market Stall]] after saving [[Lostelle]], beating the {{Ka|Elite Four}}, buying every item in the stall at least once and then leaving and returning to the area.&lt;br /&gt;
&lt;br /&gt;
All Poké Balls released in [[Generation I]] are available as well.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====In the anime====&lt;br /&gt;
The Luxury Ball and the Repeat Ball made a short cameo appearance in the beginning of &#039;&#039;[[Jirachi: Wish Maker]]&#039;&#039;, containing {{ga|Brendan}}&#039;s {{p|Aggron}} and {{p|Shiftry}}.&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]] Poké Balls===&lt;br /&gt;
====In the games====&lt;br /&gt;
Five new Poké Balls were introduced in the Generation IV games.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;left&amp;quot; style=&amp;quot;margin: 5px; border: 1px solid #88a; border-collapse: collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ccf;&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Name&lt;br /&gt;
! Catch Rate&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriHealBall.png]]&lt;br /&gt;
| [[Image:HealthballDP.png]] Heal Ball &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ヒールボール &#039;&#039;Heal Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1x; fully heals a captured Pokémon.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriDuskBall.png]]&lt;br /&gt;
| [[Image:DuskballDP.png]] Dusk Ball &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(ダークボール &#039;&#039;Dark Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| If within a dark area or during the night, 4x&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriCherishBall.png]]&lt;br /&gt;
| [[Image:CherishballDP.png]] Cherish Ball &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(プレジャスボール &#039;&#039;Precious Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 1x; used to contain Pokémon given out in [[List of Nintendo Promotional Event Pokémon|Events]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| [[Image:SugimoriQuickBall.png]]&lt;br /&gt;
| [[Image:QuickballDP.png]] Quick Ball &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(クイックボール &#039;&#039;Quick Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| Starts at 4x, and for every 5 turns in battle,&amp;lt;br /&amp;gt;the capture rate decreases by 1x.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
| [[Image:Palparkball reform.png]] Park Ball &amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(パークボール &#039;&#039;Park Ball&#039;&#039;)&amp;lt;/small&amp;gt;&lt;br /&gt;
| 100% capture rate. [[Pal Park]] only.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
All of the Generation I and Generation III Poké Balls are also available, though the Dive Ball can only be obtained randomly through the man in [[Solaceon Town]] upon showing him the Pokémon he asks for, or transferred ahead held by a Pokémon through [[Pal Park]]. This is due to a lack of use for it in Sinnoh. The Park Ball is colored [[Pokémon Gold and Silver Versions|gold and silver]], with a [[Pokémon Crystal|light blue]] center, and is only used for show; Pokémon caught with it will be added to the box inside whatever Poké Ball they were originally caught in. Cherish Balls cannot be acquired for use without [[cheating]]; instead, they contain Pokémon distributed at [[event]]s.&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In the manga===&lt;br /&gt;
[[Image:Seadraspe.PNG|thumb|right|{{Special|Yellow}}&#039;s {{p|Seadra}}&#039;s Poké Ball in {{g|Special}}.]]&lt;br /&gt;
[[Image:Pkballdengeki.PNG|thumb|right|A Poké Ball in [[Electric Tale of Pikachu]].]]&lt;br /&gt;
In {{g|Special}} manga, one can see the miniature of the Pokémon inside the Poké Ball; the type of ball doesn&#039;t matter. Already captured Pokémon can be re-captured, as shown when Red re-catches Misty&#039;s Gyarados.&lt;br /&gt;
&lt;br /&gt;
In the [[Electric Tale of Pikachu]] manga, however, the center of a Poké Ball has a small number to differentiate it from others.&lt;br /&gt;
&lt;br /&gt;
==Other Poké Balls==&lt;br /&gt;
These Poké Balls are found outside of the standard games. They are often too unusual to fit in with other groups of Poké Balls, and some are so unusual that it is questionable if they even qualify as Poké Balls. Most of these have separate articles, which describe their unique properties in greater detail.&lt;br /&gt;
&lt;br /&gt;
===In the games===&lt;br /&gt;
; [[Pester Ball]]s&lt;br /&gt;
: Seen in {{g|Snap}}, this unusual Poké Ball cannot catch Pokémon. Instead, it releases an irritating gas.&lt;br /&gt;
&lt;br /&gt;
; [[GS Ball]]&lt;br /&gt;
: Seen in {{g|Crystal Version}}, this Poké Ball cannot catch Pokémon. Instead, it is a special item that can be used to make {{p|Celebi}} appear in the [[Ilex Forest]].	 &lt;br /&gt;
&lt;br /&gt;
; [[Snag Ball]]s&lt;br /&gt;
: Though not a Poké Ball in its own right, this is seen in {{g|Colosseum}} and {{g|XD: Gale of Darkness}}. It is a ball that has been modified using the [[Snag Machine]]. It is capable of [[snagging]] a [[captured Pokémon]] during a {{g|battle}} as if it were wild.&lt;br /&gt;
&lt;br /&gt;
===In the anime===&lt;br /&gt;
; Pre-Poké Ball Objects&lt;br /&gt;
: There are multiple artifacts and antiques which have similar properties to modern Poké Balls but are not technically the same thing - some, in fact, are not even balls. These range from unusual artifacts found in the ancient city of [[Pokémopolis]] which contain [[Giant Pokémon]] inside (seen in &#039;&#039;[[EP072|The Ancient Puzzle of Pokémopolis]]&#039;&#039;) to antique Poké Balls which look similar to their modern-day equivalents but have an altered design and are made from a more fragile material (seen in &#039;&#039;[[EP232|Just Waiting On a Friend]]&#039;&#039;). Given that these were made before the development of the technology used in modern Poké Balls, the workings behind these objects are a mystery. Another early Poké Ball design is seen in {{g|4Ever}} when [[Professor Oak|Sammy]] uses a Poké Ball brought from his own time with a lock on its button to call out his {{p|Charmeleon}}. This model seems to be much closer to the modern design. Hollowed-out Apricorn berries, much like [[Kurt]]&#039;s custom Poké Balls, may also have been used in the past to hold Pokémon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Green pokeball.JPG|thumb|A green Poké Ball]]&lt;br /&gt;
; Green Poké Balls&lt;br /&gt;
: Official name unknown. In &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;, in the {{g|League}} {{pkmn|battle}} seen at the very start of the episode, one Trainer, presumably [[Bruno]], throws out a green Poké Ball which contains an {{p|Onix}}.  This was the first Poké Ball seen in the anime.  No details on this Poké Ball were given, and its color has never been explained; shortly after in the episode, regular red Poké Balls are used.&lt;br /&gt;
: It is possibly supposed to be some special sort of Poké Ball, like a Great Ball or Ultra Ball, to help show the elite status of the Trainers battling.  Additionally, since some [[Generation II]] information was known at this point, it could be an early assumption of one of the [[apricorn]] balls. If this were the case, then it would be most likely a Friend Ball. It&#039;s also very similar to a Safari Ball anime design, except it doesn&#039;t have an &amp;quot;S&amp;quot; letter. It is interesting to note that in the Ruby/Sapphire artwork of [[Brendan]], he is shown with a Green Poké Ball. The reason for this is unknown.&lt;br /&gt;
: It may also simply be a customized Poké Ball, coloured green to make it easier for its Trainer to identify, or maybe even a regular Poké Ball coloured differently because of the lighting.&lt;br /&gt;
&lt;br /&gt;
; Solid Gold Poké Balls&lt;br /&gt;
: There are not actually any solid gold Poké Balls in the Pokémon world. However, the idea is often used to fool greedy criminals like [[Brodie]] in &#039;&#039;[[AG119|The Ribbon Cup Caper]]&#039;&#039; or gullible consumers like [[James]] in &#039;&#039;[[EP015|Battle Aboard the St. Anne]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
; Mewtwo&#039;s Poké Balls/Clone Balls&lt;br /&gt;
: Marked by an eerie eye incorporated into their design, these Poké Balls were created and used by {{an|Mewtwo}} in &#039;&#039;[[Mewtwo Strikes Back]]&#039;&#039;. They can be moved around easily with Mewtwo&#039;s {{t|Psychic}} powers, and they can capture any Pokémon, including those which have already been captured by a Trainer, and Pokémon which are already inside their Poké Balls. Mewtwo used these to gather Pokémon to be cloned. Mewtwo&#039;s Poké Balls do not make the same sound as regular Poké Balls when they open, but otherwise their function is the same. Some Pokémon fans on the Internet refer to them as &#039;&#039;&#039;Shadow Balls&#039;&#039;&#039;, but this is misleading because this type of Poké Ball has nothing to do with [[Shadow Pokémon]]; &#039;&#039;&#039;Shadow Ball&#039;&#039;&#039; is also the name of {{m2|Shadow Ball|a Ghost-type Pokémon move}} first seen in the same movie.&lt;br /&gt;
&lt;br /&gt;
; [[GS Ball]]&lt;br /&gt;
: This was in the possession of [[Professor Ivy]], who gave it to {{Ash}}, who in turn gave it to [[Kurt]] to study. Despite this, its purpose is completely unknown, since it was never mentioned again after being given to Kurt, and has most likely been forgotten. There is a large amount of fan speculation as to what purpose it holds.&lt;br /&gt;
&lt;br /&gt;
; Lake Balls&lt;br /&gt;
[[Image:Lake_Ball.jpg|The Seaking Catching Competition announcer holding a Lake Ball|thumb]]&lt;br /&gt;
: These balls were used only in the [[Seaking Catching Day|Seaking Catching Competition]], similar to the Park Balls used in the Bug-Catching Contest. They only appeared in &#039;&#039;[[EP168|Hook, Line, and Stinker]]&#039;&#039;, and have not been seen since. They appear as blue and white Poké Balls, with a fish pattern around the edge, and a yellow arrow on the top and bottom of the ball.&lt;br /&gt;
&lt;br /&gt;
; [[Dark Ball]]s&lt;br /&gt;
: These were used by [[The Iron Masked Marauder]] in &#039;&#039;{{g|4Ever}}&#039;&#039;. Presumably technology of [[Team Rocket]], these Poké Balls will take over the mind of any Pokémon caught by them, making them turn into mindless  servants of whoever caught them, as well as raise them to the highest level. These were used to capture multiple Pokémon, including {{p|Celebi}}. The Poké Balls were quite powerful in the movie as one of them were used to catch a {{p|Tyranitar}} without any problem. &lt;br /&gt;
[[Image:Chansey PokeBall.PNG|right|200px|thumb|A disguised [[Nurse Joy]] holding [[Nurse Joy&#039;s Chansey|her Chansey&#039;s]] Poké Ball.]]&lt;br /&gt;
&lt;br /&gt;
; Crystal Poké Balls&lt;br /&gt;
:These were created by the {{OBP|Unown|Spell of the Unown}} for [[Molly Hale|Molly]] to battle with during &#039;&#039;[[Spell of the Unown]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
; Rocket Poké Balls&lt;br /&gt;
:These were used in &#039;&#039;[[Mewtwo Returns]]&#039;&#039;, and look like normal Poké Balls but black with a red &amp;quot;R&amp;quot; on them. Hundreds were used by the many Rockets in the special.&lt;br /&gt;
&lt;br /&gt;
; {{p|Chansey}} Poké Balls&lt;br /&gt;
: Used by a [[Nurse Joy]] in &#039;&#039;[[EP042|Showdown at Dark City]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
; Other Poké Balls&lt;br /&gt;
: In &#039;&#039;[[EP001|Pokémon - I Choose You!]]&#039;&#039;, {{AP|Pikachu}}&#039;s Poké Ball has a small lightning bolt mark on the top half of the ball, presumably added by [[Professor Oak]] to differentiate it from the Pokémon he would usually hand out as [[starter Pokémon|starters]].&lt;br /&gt;
&lt;br /&gt;
:[[Ritchie]]&#039;s Poké Balls bear a star-shaped sticker on the top half, so that he knows which ones are his if needed.&lt;br /&gt;
&lt;br /&gt;
; Other uses of Poké Balls in the anime&lt;br /&gt;
: When {{Ash}} and {{Gary}} break a rusty, old Poké Ball they fished out of a pond, they each keep a piece as a symbol of their rivalry.&lt;br /&gt;
&lt;br /&gt;
:Poké Balls are used in several places to symbolize Pokémon; for example, the {{ho|Battle Frontier}} logo, either three entwined Poké Balls, or alternatively, half a stylized Poké Ball, as seen on Ash&#039;s [[Advanced Generation series]] and [[Diamond &amp;amp; Pearl series]] caps.&lt;br /&gt;
&lt;br /&gt;
:A Poké Ball design marks the floor of most Pokémon Centers. Sometimes the roofs are also designed to look like a Poké Ball.&lt;br /&gt;
&lt;br /&gt;
:The first Pokédex entry given in the anime was for the Poké Ball: &amp;quot;While being trained, a Pokémon usually stays inside its Poké Ball.  However, there are many exceptions.  Some Pokémon hate being confined.  To capture a Pokémon, you &#039;&#039;usually&#039;&#039; have your own Pokémon battle with the other.&amp;quot;&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===In the [[Pokémon Trading Card Game|TCG]]===&lt;br /&gt;
[[Image:Aqua - Aqua Ball.jpg|thumb|right|An Aqua Ball|150px]][[Image:Magma - Magma Ball.jpg|thumb|right|A Magma Ball|150px]]&lt;br /&gt;
; {{TCG ID|Expedition|Dual Ball|139}}&lt;br /&gt;
: This ball is found in {{TCG|Expedition Base Set}}, {{TCG|EX Team Magma vs Team Aqua}}, {{TCG|EX Delta Species}}, and {{TCG|EX Crystal Guardians}}.&lt;br /&gt;
&lt;br /&gt;
; {{TCG ID|EX Team Magma vs Team Aqua|Team Aqua Ball|75}}&lt;br /&gt;
: This ball is found in {{TCG|EX Team Magma vs Team Aqua}}.&lt;br /&gt;
&lt;br /&gt;
; {{TCG ID|EX Team Magma vs Team Aqua|Team Magma Ball|80}}&lt;br /&gt;
: This ball is found in {{TCG|EX Team Magma vs Team Aqua}}.&lt;br /&gt;
&lt;br /&gt;
; {{TCG ID|EX Team Rocket Returns|Rocket&#039;s Poké Ball|89}}&lt;br /&gt;
: This ball is found in {{TCG|EX Team Rocket Returns}}.&lt;br /&gt;
&lt;br /&gt;
* Also, on the card &#039;&#039;&#039;Lt. Surge&#039;s Secret Plan&#039;&#039;&#039;, [[Lt. Surge]] is seen holding a Master Ball. The significance of this is unknown.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* Fritz, Chris. [http://pokefor.greenchu.de/meowth346/gba/pokeball/ Pokémon Forever GBA Poké Ball information].&lt;br /&gt;
&lt;br /&gt;
{{Smash Bros.}}&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Equipment]]&lt;br /&gt;
[[Category:Super Smash Bros.]]&lt;br /&gt;
[[de:Pokéball]]&lt;br /&gt;
&lt;br /&gt;
[[ja:モンスターボール]]&lt;br /&gt;
[[pl:Poké Ball]]&lt;br /&gt;
[[pt:Pokébola]]&lt;/div&gt;</summary>
		<author><name>K2JMan</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_League&amp;diff=555490</id>
		<title>Pokémon League</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_League&amp;diff=555490"/>
		<updated>2008-11-19T22:35:04Z</updated>

		<summary type="html">&lt;p&gt;K2JMan: /* Competitions against the Elite Four */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article is about Pokémon League Championship. For the location in Sinnoh, see [[Pokémon League (Sinnoh)]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
The &#039;&#039;&#039;Pokémon League&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケモンリーグ&#039;&#039;&#039;) is the official group that organizes competitions for registered {{g|trainer}}s. It serves as an umbrella that oversees the regional leagues.&lt;br /&gt;
&lt;br /&gt;
There are five known regional leagues under the Pokémon League: the [[Indigo League]] in the [[Kanto]] region, the [[Orange League]] in the [[Orange Archipelago]], the [[Johto League]] in the [[Johto]] region, the [[Hoenn League]] in the [[Hoenn]] region, and the [[Sinnoh League]] in the [[Sinnoh]] region. It is uncertain whether or not the competition in the [[Whirl Islands]] is sanctioned under the Pokémon League.&lt;br /&gt;
&lt;br /&gt;
In order to participate in regional competitions, one must acquire a certain number of [[Gym]] [[Badges]] signifying the defeat of that region&#039;s [[Gym Leader]]s.&lt;br /&gt;
&lt;br /&gt;
In the {{pkmn|anime}}, the League is known for its many traditions, including the opening celebration which evokes the flame of {{p|Moltres}}.&lt;br /&gt;
&lt;br /&gt;
The Pokémon League apparently manufactures and distributes Pokémon merchandise, such as [[Ash Ketchum]]&#039;s [[Ash&#039;s hat#First hat|Official Pokémon League Expo hat]].&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
In the games, every region in a [[main series]] game has a Pokémon League:&lt;br /&gt;
&lt;br /&gt;
*[[Kanto]] and [[Johto]] share the [[Indigo League]] at the [[Indigo Plateau]].&lt;br /&gt;
*[[Hoenn]] has the [[Hoenn League]] at [[Ever Grande City]].&lt;br /&gt;
*[[Sinnoh]] has the [[Sinnoh League]] at an [[Pokémon League (Sinnoh)|unnamed island]].&lt;br /&gt;
&lt;br /&gt;
==Types of competitions==&lt;br /&gt;
There are two types of League competitions.&lt;br /&gt;
===Competitions against the Elite Four===&lt;br /&gt;
Qualifying trainers may battle each member of the [[Elite Four]] along with the reigning [[League Champion]].&lt;br /&gt;
&lt;br /&gt;
Winners will be inducted into the [[Hall of Fame]].&lt;br /&gt;
&lt;br /&gt;
The Indigo and Johto Leagues share a single Elite Four and Champion that meet on [[Indigo Plateau]]. The other leagues each have their own Champions.&lt;br /&gt;
&lt;br /&gt;
===Championship competitions===&lt;br /&gt;
{{main|Pokémon League Conference}}&lt;br /&gt;
[[Image:Pokemonleague.jpg|thumb|A championship competition poster]]&lt;br /&gt;
Periodically, regional championship competitions will be held for qualifying trainers to come together and {{pkmn|battle}} their [[Pokémon]]. Hundreds of the best trainers participate in these competitions.&lt;br /&gt;
&lt;br /&gt;
Rules vary from region to region, but generally championship competitions are divided into three parts: qualifying rounds, preliminary rounds, and final rounds. Highly skilled trainers will move on to compete with a smaller pool of competitors. The trainer that defeats all other competitors is deemed the winner of the competition. Losing trainers who participate in the competitions will be ranked accordingly.&lt;br /&gt;
&lt;br /&gt;
Chairman [[Mr. Goodshow|Charles Goodshow]] serves as the president of the League Competition Committee and oversees all the regional competitions.&lt;br /&gt;
&lt;br /&gt;
{{League Conferences}}&lt;br /&gt;
[[Category:Pokémon League]]&lt;br /&gt;
&lt;br /&gt;
[[pl:Liga Pokémon]]&lt;/div&gt;</summary>
		<author><name>K2JMan</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:K2JMan&amp;diff=554696</id>
		<title>User:K2JMan</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:K2JMan&amp;diff=554696"/>
		<updated>2008-11-18T22:44:14Z</updated>

		<summary type="html">&lt;p&gt;K2JMan: Started page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;K2JMan&#039;&#039;&#039;, or just &#039;&#039;&#039;K2J&#039;&#039;&#039; is a user of Bulbapedia, having joined on 18 November 2008.  He lives in the United States of America and has been playing the Pokémon games since grade school.  He&#039;s not that much of a fan of the anime, however.  His favorite Pokémon is [[Eevee (Pokémon)|Eevee]].&lt;br /&gt;
&lt;br /&gt;
K2J is also a part of the Sonic the Hedgehog community, though in a very skeptical way.  He has a love-hate relationship with [[Nintendo]], loving the games they make, but hating the unfortunate business decisions they make.&lt;br /&gt;
&lt;br /&gt;
At 448 caught, K2J&#039;s [[Pokémon Diamond]] [[Pokédex]] is his most complete yet; he had previously obtained the original 151 in [[Pokémon FireRed and LeafGreen|LeafGreen]], including a legitimate event [[Mew (Pokémon)|Mew]].  His next objective is to obtain the three [[Legendary Golems]], followed by playing through [[Pokémon Colosseum]] and obtaining the majority of the missing items from his Pokédex.&lt;br /&gt;
&lt;br /&gt;
K2J is a [[Bulbapedia:Spading|spade]], being interested in the various glitches and inner workings of the Pokémon games.  He is also currently writing a very simple command-line simulator for the [[TCG]], though he&#039;s noticed the rules have become somewhat more complicated in recent years, despite the linear play structure.&lt;br /&gt;
&lt;br /&gt;
He also tends to try to reduce the use of the &amp;quot;Poké&amp;quot; syllable when speaking about the franchise, perferring &amp;quot;Monster&amp;quot; in place of &amp;quot;Pokémon&amp;quot;, for instance.  However, he is adamantly a fan of the Western series as opposed to the original Japanese one, a feeling he shares with the &#039;&#039;Ace Attorney&#039;&#039; series.&lt;/div&gt;</summary>
		<author><name>K2JMan</name></author>
	</entry>
</feed>