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		<title>Mythical Pokémon</title>
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		<summary type="html">&lt;p&gt;Johans: /* Meltan and Melmetal */ Typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|Legendary Pokémon collectively referred to as &amp;quot;mythical Pokémon&amp;quot; in the Sinnoh games|Pokémon of Myth}}&lt;br /&gt;
[[File:2016 Mythical Pokémon Distributions artwork.png|thumb|350px|Artwork depicting various Mythical Pokémon]]&lt;br /&gt;
&#039;&#039;&#039;Mythical Pokémon&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|幻|まぼろし}}のポケモン&#039;&#039;&#039; &#039;&#039;Illusory Pokémon&#039;&#039;) are a group of {{OBP|Pokémon|species}} seen so rarely in the [[Pokémon world]] that some question their very existence, with some even going so far as to worship them as deities.&amp;lt;ref&amp;gt;[https://web.archive.org/web/20141019114239/http://www.pokemon.co.jp/ex/pokescrap2014/pokemon もらえるプレゼントを詳しく紹介｜ポケモンスクラップ　オメガルビー・アルファサファイア　幻のポケモンたちをもらおう！　キャンペーン] (Japanese, archive)&amp;lt;/ref&amp;gt; Mythical Pokémon are related to [[Legendary Pokémon]], but are a distinct group.&lt;br /&gt;
&lt;br /&gt;
Traditionally, in the core series Pokémon games, Mythical Pokémon were exclusively available via {{pkmn2|event|event distributions}}. However, starting with [[Generation VI]], several Mythical Pokémon can also be obtained during normal gameplay.&lt;br /&gt;
&lt;br /&gt;
==Terminology==&lt;br /&gt;
{{main|Terminology of Legendary and Mythical Pokémon}}&lt;br /&gt;
&lt;br /&gt;
In Japanese media, Mythical Pokémon and [[Legendary Pokémon]] have always been presented as distinct groups. In non-Japanese media prior to [[Generation V]], Mythical Pokémon and Legendary Pokémon were both considered to be Legendary Pokémon (and the term Mythical Pokémon was unused). The first time a group of Mythical Pokémon was consistently distinguished from Legendary Pokémon in non-Japanese media was in {{g|Ranger: Guardian Signs}}, where they were referred to as &#039;&#039;&#039;Rare Pokémon&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Since Generation V, Legendary Pokémon and Mythical Pokémon are presented as two distinct groups in all official media. For example, several games have promoted that every Legendary Pokémon can be obtained in a particular set of games, even though not all Mythical Pokémon can be. In pre-release material for {{g|Omega Ruby and Alpha Sapphire}}, it was advertised that all Legendary Pokémon could be obtained between {{pkmn|X and Y|Pokémon X, Y}}, Omega Ruby, and Alpha Sapphire.&amp;lt;ref&amp;gt;[[Media:CoroCoro November 2014 Mythical Places.jpg|November 2014 CoroCoro Comic]] ([[n:Mega Beedrill, Mega Pidgeot revealed|Bulbanews]])&amp;lt;/ref&amp;gt; In promotional material for [[The Crown Tundra]] expansion of {{g|Sword and Shield}}, it was advertised that after its release, all Legendary Pokémon could be obtained in Sword and Shield.&amp;lt;ref&amp;gt;[https://swordshield.pokemon.com/en-us/expansionpass/features/#legendary-pokemon | New features added in The Isle of Armor and The Crown Tundra | Pokémon Sword and Shield Official Website]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
===In the core series games===&lt;br /&gt;
Mythical Pokémon are regarded as among the rarest in [[Pokémon world]] [[Myths and legends involving Legendary and Mythical Pokémon|mythology]]. Some are seemingly unknown to most people, while others are thought of as stuff of legends. They typically receive minimal exposure during normal gameplay, usually alluded to in vague hints. They are then revealed to players months or years after the debut of their respective [[generation]]. Upon being revealed, they are celebrated across the numerous media, often starring in {{pkmn|movie}}s and being featured prominently in {{pkmn|merchandise}}.&lt;br /&gt;
&lt;br /&gt;
When they are first revealed, Mythical Pokémon cannot be obtained in the [[core series]] games in the course of normal gameplay. They can typically only be obtained by [[Mystery Gift]] (either directly, or through use of an [[event item]]). Mystery Gift distributions of Mythical Pokémon are often held on special occasions, such as screenings of Pokémon movies, events in retail stores, online distributions, etc. Some Mythical Pokémon can be obtained via {{spin-off games}} that feature special connectivity.&lt;br /&gt;
&lt;br /&gt;
All Mythical Pokémon are [[gender unknown]]. Almost all Mythical Pokémon cannot [[Evolution|evolve]], with the sole exception of {{p|Meltan}}. Almost all Mythical Pokémon cannot {{pkmn|breeding|breed}}, except {{p|Manaphy}} and {{p|Phione}}, who can be bred with {{p|Ditto}} to produce Phione {{pkmn|Egg}}s.&lt;br /&gt;
&lt;br /&gt;
Much like how [[first partner Pokémon]] appear at the beginning of each [[regional Pokédex]] and their generation&#039;s portion of the [[National Pokédex]], Mythical Pokémon typically appear at the very end, and Legendary Pokémon immediately before them. The Mythical Pokémon {{p|Victini}} is the only exception, which appears at the start of the [[Unova Pokédex]] as #000, coming before the region&#039;s first partner Pokémon.&lt;br /&gt;
&lt;br /&gt;
Mythical Pokémon are not required to complete the [[Pokédex]] for rewards such as the [[diploma]], except {{p|Deoxys}} in {{g|Omega Ruby and Alpha Sapphire}} and {{p|Arceus}} in {{g|Legends: Arceus}}, which are available as part of the story. Some Mythical Pokémon are often part of a [[Groups of Legendary and Mythical Pokémon|group of Legendary Pokémon]], most commonly a Legendary duo, Mythical duo, or Legendary quartet.&lt;br /&gt;
====Availability====&lt;br /&gt;
Originally, Mythical Pokémon were exclusively [[Pokémon availability|available]] via event distributions, or other special means such as spin-off games. Over time, however, several Mythical Pokémon have become available within the core series games themselves during the course of regular gameplay. In [[Generation VIII]], several Mythical Pokémon are obtainable in-game by having save files from other Pokémon games on the [[Nintendo Switch]].&lt;br /&gt;
&lt;br /&gt;
The following Mythical Pokémon can be obtained in the core series games, without requiring access to a limited time event:&lt;br /&gt;
* {{p|Deoxys}}, in {{game|Omega Ruby and Alpha Sapphire|s}}&lt;br /&gt;
* {{p|Celebi}} (can be {{Shiny}}), in the [[Virtual Console]] release of {{game|Crystal}}, which is no longer available for purchase&lt;br /&gt;
* {{p|Magearna}}, in {{g|Sun and Moon}} and {{pkmn|Ultra Sun and Ultra Moon}}&lt;br /&gt;
* {{p|Keldeo}}, in {{g|Sword and Shield}}&#039;s [[The Crown Tundra]] {{pkmn|Sword and Shield Expansion Pass|Expansion Pass}}&lt;br /&gt;
* {{p|Mew}}, in {{g|Brilliant Diamond and Shining Pearl}} (if save data from {{LGPE}} is detected)&lt;br /&gt;
* {{p|Jirachi}}, in {{g|Brilliant Diamond and Shining Pearl}} (if save data from {{g|Sword and Shield}} is detected)&lt;br /&gt;
* {{p|Arceus}} (can be {{Shiny}}), in {{g|Brilliant Diamond and Shining Pearl}} (if save data from {{g|Legends: Arceus}} that has completed all 27 {{DL|Task|Mission}}s is detected in patch 1.3.0 or later)&lt;br /&gt;
* {{p|Arceus}} in {{g|Legends: Arceus}}&lt;br /&gt;
* {{p|Phione}} and {{p|Manaphy}} in {{g|Legends: Arceus}}&lt;br /&gt;
* {{p|Shaymin}}, in {{g|Legends: Arceus}} (if save data from {{g|Sword and Shield}} is detected)&lt;br /&gt;
* {{p|Darkrai}}, in {{g|Legends: Arceus}} (if save data from {{g|Brilliant Diamond and Shining Pearl}} is detected)&lt;br /&gt;
* {{p|Meloetta}}, in {{g|Scarlet and Violet}}: [[The Hidden Treasure of Area Zero]] Part 2, [[The Indigo Disk]]&lt;br /&gt;
* {{p|Pecharunt}}, in {{g|Scarlet and Violet}}: [[The Hidden Treasure of Area Zero]] Epilogue, [[Mochi Mayhem]]&lt;br /&gt;
&lt;br /&gt;
The following Mythical Pokémon can be obtained from side-series games, without requiring access to a limited time event:&lt;br /&gt;
* {{p|Mew}} via [[Hayley&#039;s trades]] in [[My Pokémon Ranch]] after storing 999 Pokémon in the Ranch and trading her an Egg.&lt;br /&gt;
* {{p|Celebi}} via the Japanese {{g|Colosseum Bonus Disc}}&lt;br /&gt;
* {{p|Jirachi}} (can be {{Shiny}}), via the American {{g|Colosseum Bonus Disc}}, or the European versions of {{g|Channel}}, which can be transferred to {{g|Ruby and Sapphire}}&lt;br /&gt;
* {{p|Manaphy}} (can be {{Shiny}} if traded and hatched in a game other than the original recipient&#039;s game) via the {{DL|Ranger Net|Passwords|Ranger Net}} menu in {{vg|Pokémon Ranger}}, {{g|Ranger: Shadows of Almia}}, and {{g|Ranger: Guardian Signs}} by entering a password, completing a Mission, and transferring the [[Egg]] to any [[Generation IV]] game. Since this data can&#039;t be erased, transferring another Manaphy from the same copy of a Pokémon Ranger game is impossible. Also, the Wii U&#039;s [[Virtual Console]] version can&#039;t transfer Manaphy at all.&lt;br /&gt;
* {{p|Phione}} (can be {{Shiny}}), via [[breeding]] Manaphy obtained from Pokémon Ranger&lt;br /&gt;
* {{p|Meltan}} (can be {{Shiny}} during certain events), from {{g|GO}} via the [[Mystery Box]]&lt;br /&gt;
* {{p|Melmetal}}, by evolving Meltan in GO&lt;br /&gt;
* [[List of Pokémon with form differences#Magearna|Original Color]] {{p|Magearna}}, from [[Pokémon HOME]] as a {{pkmn2|gift}} obtained upon completing the [[National Pokédex]] up to {{p|Eternatus}} (though this includes event-exclusive Mythical Pokémon)&lt;br /&gt;
* Melmetal with the [[Gigantamax#Gigantamax Factor|Gigantamax Factor]], from Pokémon HOME as a gift obtained upon transferring a Pokémon from GO to HOME for the first time using the [[GO Transporter]]&lt;br /&gt;
&lt;br /&gt;
====History====&lt;br /&gt;
Despite the first Mythical Pokémon, Mew, being added to the original games right before release, the concept of &amp;quot;illusory monsters&amp;quot; (Mythical Monsters) already existed in [[Satoshi Tajiri]]&#039;s pitch for [[Capsule Monsters]]. They were said to be hard to encounter, hard to catch, or be impossible to catch if the player missed their chance. For example, there would be a &amp;quot;Green Dragon&amp;quot; that could only be found rarely in a specific area of a dungeon, and it would have taken around two hours to find and catch.&amp;lt;ref name=&amp;quot;ref1&amp;quot;&amp;gt;[http://www.glitterberri.com/pokemon-red-blue/early-concept-art/2/ GlitterBerri&#039;s Game Translations » Early Concept Art]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Statistical average====&lt;br /&gt;
Considering [[List of Pokémon with form differences|alternate forms]] and [[Mega Evolution]]s as separate Pokémon, but only counting {{p|Arceus}} once.&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=Pokemon|&lt;br /&gt;
HP=81.39 |&lt;br /&gt;
Attack=109.78 |&lt;br /&gt;
Defense=92.91 |&lt;br /&gt;
SpAtk=118.00 |&lt;br /&gt;
SpDef=99.35 |&lt;br /&gt;
Speed=105.52 |&lt;br /&gt;
Total=606.96 }}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Multiple Mythical Pokémon====&lt;br /&gt;
Sometimes, the {{player}} is able to acquire multiple Mythical Pokémon of the same species by trading or transferring them from multiple games, or by attending multiple real-life distributions. There are other instances of multiple Mythical Pokémon:&lt;br /&gt;
* It is possible to acquire multiple {{p|Phione}} {{pkmn|Egg}}s by {{pkmn|breeding}} {{p|Manaphy}} with {{p|Ditto}}. In {{g|Legends: Arceus}}, three Phione are found in [[Seaside Hollow]].&lt;br /&gt;
* The Pokédex states that {{p|Meltan}} live in groups, and that at the end of {{p|Melmetal}}&#039;s lifespan, the small shards it leaves behind will eventually be reborn as Meltan. Additionally, multiple Meltan are seen together in promotional videos.&lt;br /&gt;
* {{p|Zarude}} lives deep within dense forests in a pack with others of its kind.&lt;br /&gt;
&lt;br /&gt;
===In the anime===&lt;br /&gt;
Mythical Pokémon typically make their {{pkmn|anime}} debut in a {{pkmn|movie}}, rather than first appearing in a normal episode. Most are held in very high regard in all forms of canon, though their status varies between the {{pkmn|games}} and anime.&lt;br /&gt;
&lt;br /&gt;
In the anime, they are often only seen by special {{pkmn|Trainer}}s, such as [[Ash Ketchum]] and people who have a special connection to them. Ill-intentioned people often seek to possess them, due to their power and rarity. The first {{pkmn|Trainer}} seen owning a Mythical Pokémon in the anime was the [[Iron-Masked Marauder]], the antagonist of &#039;&#039;[[M04|Celebi: The Voice of the Forest]]&#039;&#039;, who managed to catch the titular {{OBP|Celebi|M04}} with a [[Dark Ball]], until it was later freed from his control. In the main series anime, {{si|Tobias}} holds the distinction of being the first person seen to own a Mythical Pokémon, using a {{p|Darkrai}} to easily defeat most of his opponents in the [[Lily of the Valley Conference]], with Ash being the only Trainer in the tournament to have succeeded in defeating it. {{al|Dia}}, an inhabitant of the [[Ultra Ruin]], has befriended the Mythical Pokémon {{p|Zeraora}} to the point where it allows him to command it in battle. Ash owns a Mythical Pokémon, {{AP|Melmetal}}, which he {{pkmn2|caught}} as a {{p|Meltan}} in &#039;&#039;[[SM112|Got Meltan?]]&#039;&#039; after it befriended his {{AP|Rowlet}}.&lt;br /&gt;
&lt;br /&gt;
==List of Mythical Pokémon==&lt;br /&gt;
Of the {{numpkmn}} Pokémon species, 23 are Mythical Pokémon ({{#expr:(23/{{numpkmn}}*100) round2}}%).&lt;br /&gt;
&lt;br /&gt;
===Generation I===&lt;br /&gt;
One Mythical Pokémon was introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
====Mew====&lt;br /&gt;
[[File:Faraway Island Mew.png|thumb|300px|{{ga|May}} encountering {{p|Mew}} on [[Faraway Island]]]]&lt;br /&gt;
{{p|Mew}} is a {{type|Psychic}} Mythical Pokémon {{pkmn|discovery|first discovered}} in the [[Kanto]] region. It is believed to contain the genetic codes of all Pokémon in its DNA. Initially thought to be extinct, a {{ka|Pokémon Mansion|scientific team}} has reported sightings of it in [[Guyana]]. However, Mew has only been seen living in [[Faraway Island|a Faraway Island]] in Kanto, supposedly at the brink of extinction. {{p|Mewtwo}} was created after a series of experiments based on Mew, which resulted a mutated clone of it. &lt;br /&gt;
&lt;br /&gt;
Mew established the convention of Mythical Pokémon with its release in {{game|Red and Green|s}}. Its base stat total of 600 and the stat distribution of 100 to each stat also created a trend followed by several Mythical Pokémon released later in the series. Pokémon following this trend include {{p|Celebi}}, {{p|Jirachi}}, {{p|Manaphy}}, {{form|Shaymin|Land Forme}} {{p|Shaymin}}, and {{p|Victini}}.&lt;br /&gt;
&lt;br /&gt;
Designed by [[Shigeki Morimoto]], it was initially unavailable and unknown to players, before being revealed by [[Satoshi Tajiri]] in the spring of 1996 in an issue of [[CoroCoro]]. Initially, a lottery was held to distribute the Pokémon experimentally to a limited number of players, and a {{OBP|Mew|Wizards Promo 47|promotional card}} was included in the January issue of CoroCoro. Supposed {{DL|Easter egg|Truck|methods}} of obtaining Mew, passed on through word-of-mouth, contributed to the success of the Pokémon series. Its success was mirrored in the west with the eventual release of {{game|Red and Blue|s}}, making Mew a prominent character of the first generation, co-starring in the first animated movie, &#039;&#039;[[M01|Mewtwo Strikes Back]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In {{game|Emerald}}, with the [[Old Sea Map]] [[event item]], the player can travel to [[Faraway Island]], where they can encounter a wild Mew, after they complete a game of hide-and-seek with it. This is the only time Mew has appeared in the wild (excluding [[glitch]]es).&lt;br /&gt;
&lt;br /&gt;
In {{g|Sun and Moon}}, it can use a unique [[Z-Crystal]] known as the [[Mewnium Z]], which allows it to perform the [[Z-Move]] {{m|Genesis Supernova}}. In Sun and Moon, the Mewnium Z was only available through a {{g|Bank}} promotion, but it is available in {{g|Ultra Sun and Ultra Moon}} by showing a Mew to a man in the [[Tide Song Hotel]] in [[Heahea City]].&lt;br /&gt;
&lt;br /&gt;
In {{g|Brilliant Diamond and Shining Pearl}}, Mew is given to the player by an NPC if save data for {{LGPE}} is found on the Nintendo Switch, making it the fourth or fifth (tied with Jirachi) Mythical Pokémon available in regular gameplay without an event.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
One Mythical Pokémon was introduced in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
====Celebi====&lt;br /&gt;
[[File:Celebi Shrine.png|thumb|left|140px|{{p|Celebi}} sitting on the [[Ilex Forest shrine]]]]&lt;br /&gt;
{{p|Celebi}} is a {{2t|Psychic|Grass}}-type Mythical Pokémon {{pkmn|discovery|first discovered}} in the [[Johto]] region. It is referred to as the guardian of forests, protecting and nourishing them as it [[Time travel|travels through time]].&lt;br /&gt;
&lt;br /&gt;
Celebi shares a special connection with the [[Ilex Forest]] in [[Johto]] and the [[Agate Village]]&#039;s {{DL|Agate Village|Relic Forest}} in [[Orre]], having the [[Ilex Forest shrine]] and the [[Relic Stone]] as monuments to honor it in those areas.&lt;br /&gt;
&lt;br /&gt;
Introduced in {{game|Gold and Silver|s}}, Celebi was the second Mythical Pokémon to be released. Created by [[Ken Sugimori]], it was dubbed the &amp;quot;New Mew&amp;quot; soon after being revealed because of its similar size and stats with Mew, as well as the status of being the last in the Pokédex as of its generation and being unobtainable through normal gameplay. It first became available in [[Nintendo Space World]] 2000 in Japan, with numerous other events coming in the following years worldwide.&lt;br /&gt;
&lt;br /&gt;
In {{game|Crystal}}, if the player has the [[GS Ball]] [[Key Item]], they can encounter a wild Celebi in [[Ilex Forest]]. In the original [[Game Boy Color]] release of Pokémon Crystal, this item was distributed via [[Mobile System GB]] in Japan (it was not available outside of Japan). In the [[Nintendo 3DS]] [[Virtual Console]] release, the player can obtain the GS Ball in normal gameplay in [[Goldenrod City]] after entering the [[Hall of Fame]], making this the second time a Mythical Pokémon can be encountered in normal gameplay (after {{p|Deoxys}} in {{g|Omega Ruby and Alpha Sapphire}}). The Celebi can be {{Shiny}}, but the Virtual Console release is no longer available since the 3DS Nintendo eShop was discontinued in March 2023.&lt;br /&gt;
&lt;br /&gt;
In {{g|Colosseum}}, Celebi appears if the player uses a [[Time Flute]] at the [[Relic Stone]], descending from above and then flying around a [[Shadow Pokémon]] to instantly [[purification|purify]] it. In the Japanese version of the [[Pokémon Colosseum Bonus Disc]], the player can obtain Celebi after purifying all 48 Shadow Pokémon in the game.&lt;br /&gt;
&lt;br /&gt;
It starred in the fourth Pokémon movie, &#039;&#039;[[M04|Celebi: The Voice of the Forest]]&#039;&#039;. A Celebi also had a central role in &#039;&#039;[[M13|Zoroark: Master of Illusions]]&#039;&#039;. A {{Shiny}} Celebi appeared in &#039;&#039;[[M23|Secrets of the Jungle]]&#039;&#039;.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
Two Mythical Pokémon were introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
====Jirachi====&lt;br /&gt;
[[File:Jirachi Encounter.png|thumb|240px|{{ga|May}} and [[Wally]] encountering {{p|Jirachi}}]]&lt;br /&gt;
{{p|Jirachi}} is a {{2t|Steel|Psychic}}-type Mythical Pokémon {{pkmn|discovery|first discovered}} in the [[Hoenn]] region. It is said to able to grant any wishes written on the tags on its head once awake. It only wakes up for seven days once every thousand years. If in danger, it will fight without waking up.&lt;br /&gt;
&lt;br /&gt;
Jirachi was introduced in {{game|Ruby and Sapphire|s}} and it, like Mew and Celebi, is a {{type|Psychic}} Mythical Pokémon with 100 for each [[base stat]]. It was revealed in 2003 in the context of the sixth movie, &#039;&#039;[[M06|Jirachi: Wish Maker]]&#039;&#039;, in which it starred. It first became available in Japan to players who pre-ordered tickets to the movie, with other limited distribution events following throughout the year. Its distribution in the west was altered, as it was included in the [[Pokémon Colosseum Bonus Disc]] in the United States and in {{g|Channel}} in Europe and Australia. Unlike its predecessors, Jirachi does not have an extensive story or event in the core games, with its lore limited to a few indirect [[Mossdeep City|references]].&lt;br /&gt;
&lt;br /&gt;
Jirachi is heavily connected to the real-world Japanese festival of {{wp|Tanabata}}, with several [[List of Tanabata event Pokémon|distributions]] occurring in celebration of the event.&lt;br /&gt;
&lt;br /&gt;
In {{g|Brilliant Diamond and Shining Pearl}}, Jirachi is given to the player by an NPC if save data for {{g|Sword and Shield}} is found on the Nintendo Switch, making it the fourth or fifth (tied with Mew) Mythical Pokémon available in regular gameplay without an event.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Deoxys====&lt;br /&gt;
[[File:Ranger 3 Deoxys mission art.png|thumb|240px|left|Attack Forme {{p|Deoxys}} surrounded by {{OBP|Pokémon Ranger|Ranger series}}s]]&lt;br /&gt;
{{p|Deoxys}} is a {{type|Psychic}} Mythical Pokémon {{pkmn|discovery|first discovered}} in the [[Hoenn]] region. It mutated from a space virus when exposed to a laser beam. It is able to change its {{form|Deoxys|form}}, altering its appearance and traits. The crystal on its chest acts as its brain, as well as a defense mechanism.&lt;br /&gt;
&lt;br /&gt;
Although it retained a base stat total of 600, Deoxys was the first Mythical Pokémon to have a base stat distribution other than 100 in every stat. Additionally, Deoxys introduced the concept of [[List of Pokémon with form differences|Formes]] which altered the distribution of stats.&lt;br /&gt;
&lt;br /&gt;
In spite of being included in the preceding games, {{game|Ruby and Sapphire|s}}, Deoxys was first made available in {{game|FireRed and LeafGreen|s}}. Officially revealed in late 2003 as a leading character in &#039;&#039;[[M07|Destiny Deoxys]]&#039;&#039;, players were first able to capture Deoxys by use of the [[AuroraTicket]], which provided access to Birth Island, where it appears in-game.&lt;br /&gt;
&lt;br /&gt;
While Deoxys originally had little impact on the story of [[Generation III]], {{pkmn|Omega Ruby and Alpha Sapphire}} introduced the [[Delta Episode]], a mission following the {{player}}&#039;s first completion of the [[Hoenn League]] in which the player must stop a meteor from hitting the planet by destroying it with a befriended {{p|Rayquaza}}, revealing a Deoxys within. This marked the first time a Mythical Pokémon was available in-game without the need to attend an event or use a download code.&lt;br /&gt;
&lt;br /&gt;
Contrary to its classification in Omega Ruby and Alpha Sapphire, [http://www.pokemoncenter.com/info/Pokemon_Characters PokémonCenter.com] as well as the [[Scholastic]] book &#039;&#039;[[Official Guide to Legendary and Mythical Pokémon]]&#039;&#039; call Deoxys a Legendary Pokémon rather than a Mythical Pokémon.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
Five Mythical Pokémon were introduced in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
====Manaphy and Phione====&lt;br /&gt;
{{main|Sea guardians}}&lt;br /&gt;
[[File:Phione Legends Arceus.png|thumb|250px|right|A {{p|Manaphy}} and three {{p|Phione}} in [[Seaside Hollow]]]]&lt;br /&gt;
The sea guardians-{{p|Manaphy}} and {{p|Phione}}-are a duo of {{type|Water}} Mythical Pokémon {{pkmn|discovery|first discovered}} in the [[Sinnoh]] region. Manaphy are born on cold seafloors, also swimming great distances to return to their birthplace, and are born with a wondrous power to bond with any kind of Pokémon. Phione live in warm seas, using the inflation sac on their heads to search for food and to drift in packs, always returning to the place of their birth. Together, these two Pokémon species make up a [[Legendary duo|Mythical duo]] of a parent and child.&lt;br /&gt;
&lt;br /&gt;
Manaphy and Phione have the unique ability among Mythical Pokémon to {{pkmn|breeding|breed}} with {{p|Ditto}} in captivity to produce Phione. Phione cannot, however, [[evolution|evolve]] into Manaphy. {{g|Legends: Arceus}} is the only game in which Phione can be caught; in all other games, the only legitimate way to obtain one in-game is to breed a Manaphy or another Phione. Phione is the weaker of the two Pokémon, having 80 distributed into each stat instead of 100. It is impossible to get a Manaphy Egg through this method.&lt;br /&gt;
&lt;br /&gt;
Manaphy was first made available to those who pre-ordered tickets for &#039;&#039;[[M09|Pokémon Ranger and the Temple of the Sea]]&#039;&#039; in Japan. Anyone who pre-ordered tickets received a voucher which could be redeemed from June 17 to August 31, 2006, to access {{vg|Pokémon Ranger}}&#039;s [[Ranger Net]] mission, &amp;quot;Recover the Precious Egg!&amp;quot;. Once completed, a Manaphy Egg could be transferred to {{game|Diamond and Pearl|s}} and hatched. Pokémon Ranger&#039;s sequel games, {{g|Ranger: Shadows of Almia}} and {{g|Ranger: Guardian Signs}} have similar downloadable missions where Manaphy Eggs can be transferred to not only Diamond and Pearl but {{g|Platinum}} and {{g|HeartGold and SoulSilver}} as well. Manaphy has since been released through distribution as most other Mythical Pokémon.&lt;br /&gt;
&lt;br /&gt;
Manaphy and three Phione are available in {{g|Legends: Arceus}} from {{DL|Task|Requests|request}} 66 &amp;quot;The Sea&#039;s Legend&amp;quot;. Manaphy is unique, but after the request is completed, there is a small chance for more Phione to appear. Of the Mythical Pokémon to be available within a game without an event, they are the only ones to be available before the [[credits]] without the need of another Pokémon game, although in order to find them, the player is expected to use {{DL|Sinnoh myths|The Sea&#039;s Legend|information}} from {{g|Brilliant Diamond and Shining Pearl}}.&lt;br /&gt;
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&lt;br /&gt;
====Darkrai====&lt;br /&gt;
[[File:Darkrai Newmoon Island.png|thumb|220px|left|{{p|Darkrai}} using {{m|Dark Void}} on [[Newmoon Island]]]]&lt;br /&gt;
{{p|Darkrai}} is a {{type|Dark}} Mythical Pokémon {{pkmn|discovery|first discovered}} in the [[Sinnoh]] region. It chases people and Pokémon away from its territory by causing them to experience deep, nightmarish slumbers. However, it is merely protecting itself and means no harm. It is particularly active on moonless nights.&lt;br /&gt;
&lt;br /&gt;
Darkrai is heavily connected with the {{status|sleep}} [[status condition]], as reflected by its [[signature Ability]], {{a|Bad Dreams}}, and its [[signature move]], {{m|Dark Void}}. It also learns related moves, such as {{m|Nightmare}}. From [[Generation VII]] onward, Dark Void fails if used by any other Pokémon.&lt;br /&gt;
&lt;br /&gt;
Darkrai has appeared with an antagonistic role in {{g|Mystery Dungeon: Explorers of Time and Explorers of Darkness}} and {{g|Mystery Dungeon: Explorers of Sky}}, specifically as an enemy of the Legendary Pokémon {{p|Cresselia}}. In {{game2|Diamond|Pearl|Platinum}}, the player must also cure {{tc|Sailor}} [[Eldritch]]&#039;s son of a nightmare using a [[Lunar Feather|Lunar Wing]] from Cresselia. The two Pokémon&#039;s relationship is further cemented in the anime episode &#039;&#039;[[DP104|Sleepless in Pre-Battle!]]&#039;&#039;, in which Cresselia is revealed to actively drive Darkrai away from [[Canalave City]]. Collectively, the two Pokémon are known by a fan designator, the [[lunar duo]].&lt;br /&gt;
&lt;br /&gt;
Darkrai was officially revealed in February 2007, and was first made available to those who owned Pokémon Diamond and Pearl and watched &#039;&#039;[[M10|Pokémon: The Rise of Darkrai]]&#039;&#039; in Japan from release to September 9, 2007. Other distributions were made available afterward. Notably, in {{game|Platinum}}, an event gave the [[Member Card]] to players over [[Nintendo Wi-Fi Connection]], activating an in-game event which allowed for capture of Darkrai on [[Newmoon Island]].&lt;br /&gt;
&lt;br /&gt;
Darkrai is available in {{g|Legends: Arceus}} from {{DL|Task|Requests|request}} 93 &amp;quot;The Darksome Nightmare&amp;quot;, if the player has a save file from {{g|Brilliant Diamond and Shining Pearl}}.&lt;br /&gt;
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&lt;br /&gt;
====Shaymin====&lt;br /&gt;
[[File:Platinum Flower Paradise-1.jpg|thumb|240px|Land and Sky Form {{p|Shaymin}} in a field of [[Gracidea]] flowers]]&lt;br /&gt;
{{p|Shaymin}} is a {{type|Grass}} Mythical Pokémon {{pkmn|discovery|first discovered}} in the [[Sinnoh]] region. Shaymin live in flower patches and avoid detection by curling up to look like a flowering plant. Shaymin are able to dissolve toxins in the air to transform ruined land into a lush field of flowers. When sensing gratitude, the flowers all over its body burst into bloom.&lt;br /&gt;
&lt;br /&gt;
When exposed to the blooming [[Gracidea|Gracidea flower]] during the daytime, Shaymin becomes {{form|Shaymin|Sky Forme}} Shaymin. Sky Forme has altered stats from its original Land Forme and takes on the {{t|Flying}} type as a secondary type. Shaymin will revert to its Land Forme at night, while {{status|frozen}} or, before [[Generation VII]], when deposited into the [[Pokémon Storage System]].&lt;br /&gt;
&lt;br /&gt;
Shaymin was officially revealed in February 2008 as a star of &#039;&#039;[[M11|Giratina and the Sky Warrior]]&#039;&#039;, and in early June 2008, its Sky Forme was revealed. Shaymin was first made available to owners of Pokémon {{game|Diamond and Pearl|s}} during the theatrical showing of the movie in Japan from July 19 to September 30, 2008. Other distributions were later made available, but a notable distribution occurred for North American and PAL players from September 28 to November 8, 2009, through the distribution of the {{gdis|List of Key Items|IV|Key Item}} [[Oak&#039;s Letter]]. This item allowed players to access [[Seabreak Path]] and capture a Shaymin in [[Flower Paradise]]. In the remakes, {{g|Brilliant Diamond and Shining Pearl}}, Oak&#039;s Letter was distributed from February 27 to March 27, 2022.&lt;br /&gt;
&lt;br /&gt;
Shaymin is available in {{g|Legends: Arceus}} from {{DL|Task|Requests|request}} 92 &amp;quot;A Token of Gratitude&amp;quot;, if the player has a save file from {{g|Sword and Shield}}.&lt;br /&gt;
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&lt;br /&gt;
====Arceus====&lt;br /&gt;
[[File:Arceus ruins art.png|thumb|left|240px|{{p|Arceus}} at the [[Sinjoh Ruins]]]]&lt;br /&gt;
{{p|Arceus}} is a {{type|Normal}} Mythical Pokémon {{pkmn|discovery|first discovered}} in the [[Sinnoh]] region. According to mythology, Arceus emerged from an Egg before the universe even existed and then shaped the world with its 1,000 arms.&lt;br /&gt;
&lt;br /&gt;
Arceus is said to have created the regions of [[Sinnoh]] and [[Ransei]] and may have created the entire [[Pokémon universe]]. According to legend, Arceus also created two [[Legendary trio]]s. First, it created the [[Pokémon of Myth]]: Dialga, Palkia, and Giratina, to balance time, space, and antimatter. Then, it created the [[lake guardians]]: {{p|Uxie}}, {{p|Mesprit}}, and {{p|Azelf}}, and created spirit, and has since been residing in the [[Hall of Origin]], which will connect to [[Spear Pillar]] when the [[Azure Flute]] is played there. As their creator, it is often viewed by fans as the [[Legendary leader|leader]] of both trios. It is unique in this regard, as it is the only Mythical Pokémon to be considered the master of a Legendary trio, and the only Pokémon to be considered the master of two.&lt;br /&gt;
&lt;br /&gt;
Arceus actually possesses [[Disputed Pokémon|an unknown true form]] that it takes while in [[Dimension#Arceus&#039;s realm|its realm]], while the form it is usually seen in is a mere piece of its whole being.&lt;br /&gt;
&lt;br /&gt;
Arceus is often referenced in [[Sinnoh myths|Sinnoh&#039;s mythology]] as the &amp;quot;Original One&amp;quot;. Both [[Canalave City]]&#039;s [[Canalave Library|library]] and the [[Plate]]s scattered across Sinnoh describe Arceus&#039;s creation of the universe. It receives more exposure in-game than Mythical Pokémon traditionally find. It is the titular character of {{g|Legends: Arceus}}, and a major focus of the [[Generation V]] [[Spin-off Pokémon games|spin-off game]] {{g|Conquest}}.&lt;br /&gt;
&lt;br /&gt;
Arceus&#039;s [[signature Ability]], {{a|Multitype}}, allows it to {{form|Arceus|change its form}} and [[type]] depending on which Plate it [[held item|holds]]. This will also change the type of its [[signature move]], {{m|Judgment}}.&lt;br /&gt;
&lt;br /&gt;
Arceus was officially revealed on February 14, 2009, and first made available to players on July 18 of that year, the day when &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039; premiered in Japan. Arceus was revealed to international audiences on August 3, 2009.&lt;br /&gt;
&lt;br /&gt;
Arceus is obtained in {{g|Legends: Arceus}} during the final {{DL|Task|Missions|mission}} of the game, mission 28, &amp;quot;The Deified Pokémon&amp;quot;. Doing so also unlocks a [[save data bonus]] allowing the player to battle and catch another Arceus in {{g|Brilliant Diamond and Shining Pearl}}, which can be {{Shiny}}.&lt;br /&gt;
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&lt;br /&gt;
===Generation V===&lt;br /&gt;
Four Mythical Pokémon were introduced in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
====Victini====&lt;br /&gt;
[[File:Victini-Liberty Garden Island.png|thumb|200px|{{p|Victini}} on [[Liberty Garden]].]]&lt;br /&gt;
{{p|Victini}} is a {{2t|Psychic|Fire}}-type Mythical Pokémon {{pkmn|discovery|first discovered}} in the [[Unova]] region. It is said that this Pokémon brings victory and that Trainers with Victini always win, regardless of the type of encounter. It creates an unlimited supply of energy inside its body, which it shares with those who touch it. When it shares the energy it creates, that being&#039;s entire body will be overflowing with power.&lt;br /&gt;
&lt;br /&gt;
Victini is notable for appearing before the first partner Pokémon of its [[Generation V|debut generation]], giving it the [[List of Pokémon by Unova Pokédex number|Unova Pokédex number]] #000, a first in the Pokémon series.&lt;br /&gt;
&lt;br /&gt;
Victini was revealed in a preview for [[M14|the fourteenth Pokémon movie]] which was shown at the end of &#039;&#039;[[M13|Zoroark: Master of Illusions]]&#039;&#039;. It was made available in-game by use of the [[Liberty Pass]], an [[event item]] which was distributed across varying time periods worldwide. The Liberty Pass allowed players to travel to [[Liberty Garden]]. Once there, the player would be challenged by members of [[Team Plasma]] and could find Victini in the basement of the lighthouse.&lt;br /&gt;
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&lt;br /&gt;
====Keldeo====&lt;br /&gt;
[[File:Keldeo event art.png|thumb|200px|left|{{p|Keldeo}} using {{m|Sacred Sword}} in its Ordinary Form.]]&lt;br /&gt;
{{p|Keldeo}} is a {{2t|Water|Fighting}}-type Mythical Pokémon {{pkmn|discovery|first discovered}} in the [[Unova]] region. Keldeo is also the fourth member of the [[Swords of Justice]]. Its initial appearance in {{game|Black and White|s}} as well as the default in {{B2W2}} is its Ordinary Form. In Black 2 and White 2, Keldeo has a {{form|Keldeo|second form}}, its Resolute Form. After triggering an event in the [[Pledge Grove]], the other Swords of Justice—{{p|Cobalion}}, {{p|Virizion}}, and {{p|Terrakion}}—will teach Keldeo {{m|Secret Sword}}. It will remain in its Resolute Form as long as it knows Secret Sword.&lt;br /&gt;
&lt;br /&gt;
In [[The Crown Tundra]], Keldeo can be found in [[Ballimere Lake]] after completing [[Sonia]]&#039;s sidequest to catch the other three Swords of Justice. Placing the other Swords of Justice in the player&#039;s party and cooking [[curry]] on the small island in the middle of the lake with the cooking pot on it will cause a wild Keldeo to appear, making it the third Mythical Pokémon available in regular gameplay without an event.&lt;br /&gt;
&lt;br /&gt;
Keldeo debuted in the fifteenth Pokémon film &#039;&#039;[[M15|Kyurem VS. The Sword of Justice]]&#039;&#039;, along with the other Swords of Justice.&lt;br /&gt;
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&lt;br /&gt;
====Meloetta====&lt;br /&gt;
[[File:Meloetta TCG Art Life.png|thumb|150px|{{p|Meloetta}}&#039;s Aria Form in the TCG by [[nagimiso]]]]&lt;br /&gt;
[[File:Meloetta Pirouette TCG Art Life.png|thumb|150px|{{p|Meloetta}}&#039;s Pirouette Form in the TCG by [[Mizue]]]]&lt;br /&gt;
{{p|Meloetta}} is a Mythical Pokémon {{pkmn|discovery|first discovered}} in the [[Unova]] region. Meloetta has two different {{form|Meloetta|Formes}}: Aria Forme and Pirouette Forme. Aria Forme is {{2t|Normal|Psychic}}-type while Pirouette Forme is {{2t|Normal|Fighting}}-type. Legend says that it once played a song and danced so lightly, it filled people&#039;s hearts with joy. However, when sorrow darkened the world, it lost the melody. At the same time, its red shoes were lost somewhere. Using {{m|Relic Song}} changes its form.&lt;br /&gt;
&lt;br /&gt;
Upon entering the café in [[Castelia City]] in the [[core series]] {{pkmn|games}}, a guitarist, who knows of the story, remembers Meloetta&#039;s melody. Upon playing it, Meloetta remembers the song that it had danced to.&lt;br /&gt;
&lt;br /&gt;
In [[The Indigo Disk]], Meloetta can be found in the [[Coastal Biome]]. East of the Coastal Outdoor Classroom, the player can find a patch of swirling leaves. By standing in this patch of leaves and spinning clockwise for more than 10 seconds, then immediately opening the game&#039;s camera and selecting the Sepia filter, the player can encounter a wild Meloetta.   &lt;br /&gt;
&lt;br /&gt;
Meloetta made its anime debut in [[PK23]]. It debuted on TV in its Aria Forme in &#039;&#039;[[BW082|An Epic Defense Force!]]&#039;&#039; and its Pirouette Forme debuted in &#039;&#039;[[BW087|Expedition to Onix Island!]]&#039;&#039;.&lt;br /&gt;
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&lt;br /&gt;
====Genesect====&lt;br /&gt;
[[File:Genesect Plasma Blast.jpg|thumb|left|250px|{{p|Genesect}} from [[Plasma Blast]].]]&lt;br /&gt;
{{p|Genesect}} is a {{2t|Bug|Steel}}-type {{pkmn|discovery|first discovered}} in the [[Unova]] region. Originally an ancient insect Pokémon who was feared as the strongest of hunters more than 300 million years ago, Team Plasma revived it from a [[Fossil]] in an attempt to create the strongest Pokémon in existence. However, after learning of the project, [[N]] had it canceled along with [[P2 Laboratory]] shut down because he felt that Pokémon, who he thought to be perfect beings, would lose their beauty if modified by science.  A {{tc|Scientist}} named Dudley secretly kept working on it, angry that N denied his talent. This scientist reconstructed Genesect and installed the cannon on its back. Genesect uses special [[Drive]]s to make variations to its signature move, {{m|Techno Blast}}.&lt;br /&gt;
&lt;br /&gt;
Genesect had its anime debut in a group called the [[Genesect Army]] that had escaped from Team Plasma&#039;s [[P2 Laboratory]]. They were first seen in {{an|N}}&#039;s visions in &#039;&#039;[[BW110|The Name&#039;s N!]]&#039;&#039;, and later on starred in the sixteenth Pokémon movie &#039;&#039;[[M16|Genesect and the Legend Awakened]]&#039;&#039;, in which they battled Mewtwo in [[New Tork City]].&lt;br /&gt;
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&lt;br /&gt;
===Generation VI===&lt;br /&gt;
Three Mythical Pokémon were introduced in [[Generation VI]].&lt;br /&gt;
&lt;br /&gt;
====Diancie====&lt;br /&gt;
[[File:GO Fest 2023 Sticker Diancie.png|thumb|left|150px|Diancie sticker from [[Pokémon GO]] [[GO Fest 2023|Fest 2023]] by [[Taiga Kasai]]]]&lt;br /&gt;
[[File:Diancie Mega Evolution.png|thumb|200px|Mega Diancie]]&lt;br /&gt;
{{p|Diancie}} is a {{2t|Rock|Fairy}}-type Mythical Pokémon {{pkmn|discovery|first discovered}} in the [[Kalos]] region. While never shown in the games, it is said to be the result of a {{p|Carbink}} that underwent a mutation. It can create diamonds to protect itself.&lt;br /&gt;
&lt;br /&gt;
Diancie appeared in &#039;&#039;[[M17|Diancie and the Cocoon of Destruction]]&#039;&#039;, where it is the princess of the [[Diamond Domain]]. It is given the objective to create a new Heart Diamond for the domain, as the current one is faltering, and seeks Xerneas and its Fairy Aura to gain the power to do so. It is sought after by multiple thieves who desire its diamonds and ultimately gains the power to make a Heart Diamond in an attempt to protect its friends from Yveltal. It appears with three [[Carbink servants]] and an elder Carbink named Dace.&lt;br /&gt;
&lt;br /&gt;
It is the only Mythical and Generation VI Pokémon with the ability to [[Mega Evolution|Mega Evolve]], which allows it to transform into Mega Diancie.&lt;br /&gt;
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&lt;br /&gt;
====Hoopa====&lt;br /&gt;
[[File:UNITE Hoopa.png|thumb|left|150px|{{p|Hoopa}}&#039;s Confined Form in [[Pokémon UNITE]]]]&lt;br /&gt;
[[File:XY7 Booster Hoopa Full Art.png|thumb|right|230px|{{p|Hoopa}}&#039;s Unbound Form from [[Ancient Origins]]]]&lt;br /&gt;
{{p|Hoopa}} is a {{pkmn|discovery|first discovered}} in the [[Kalos]] region. Hoopa has has two {{form|Hoopa|Formes}}: Confined Form and Unbound Form. Hoopa Confined, the Mischief Pokémon, is a {{2t|Psychic|Ghost}}-type Pokémon, while Hoopa Unbound, the Djinn Pokémon, is a {{2t|Psychic|Dark}}-type Pokémon. It is said to be able to be able to use its gold rings to warp space in order to take things it likes and carry them away into alternate dimensions. It is also said to have carried away an entire castle in an attempt to steal all of its treasure according to some legends. Using an item known as a [[Prison Bottle]], Hoopa Confined can transform into Hoopa Unbound and remain so for three days, after which it transforms back to Hoopa Confined. It will also transform back if deposited in the PC. Hoopa Unbound was first introduced in {{g|Omega Ruby and Alpha Sapphire}}. {{m|Hyperspace Fury}} fails if used by any Pokémon other than Hoopa Unbound, such as if used by Hoopa Confined.&lt;br /&gt;
&lt;br /&gt;
Hoopa appeared in &#039;&#039;[[M18|Hoopa and the Clash of Ages]]&#039;&#039; in both its Confined and Unbound forms.&lt;br /&gt;
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&lt;br /&gt;
====Volcanion====&lt;br /&gt;
[[File:XY11_Booster_Volcanion_Art.png|thumb|200px|{{p|Volcanion}} from [[Steam Siege]]]]&lt;br /&gt;
{{p|Volcanion}} is a {{2t|Fire|Water}}-type Mythical Pokémon {{pkmn|discovery|first discovered}} in the [[Kalos]] region. It uses steam from arms on its back to disappear in fog and blow away mountains. It lives in mountains uninhabited by humans. According to the editor of the {{DL|Estival Avenue|Lumiose Press}}, Volcanion may have an organ unique to it inside its body that is hot enough to instantly vaporize water into steam to use in attacks. There is also a report that suggests that Volcanion may have used its power to destroy a mountain range where Kalos was founded.&lt;br /&gt;
&lt;br /&gt;
It made its anime debut in &#039;&#039;[[M19|Volcanion and the Mechanical Marvel]]&#039;&#039;, in which it went on a mission to rescue {{p|Magearna}} from a power-hungry man named [[Alva]]. It initially did not trust humans, but it changed its mind after seeing how Ash was determined to protect Magearna.&lt;br /&gt;
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&lt;br /&gt;
===Generation VII===&lt;br /&gt;
Five Mythical Pokémon were introduced in [[Generation VII]].&lt;br /&gt;
&lt;br /&gt;
====Magearna====&lt;br /&gt;
[[File:Art Life 20230828 Magearna.jpg|thumb|left|200px|{{p|Magearna}} serving tea, drawn by [[Megumi Mizutani]]]]&lt;br /&gt;
{{p|Magearna}} is a {{2t|Steel|Fairy}}-type Mythical Pokémon {{pkmn|discovery|first discovered}} in the [[Alola]] region. It is an [[Artificial Pokémon|artificially made Pokémon]] created by a scientist for a king&#039;s daughter 500 years ago. Its body is entirely metallic and contains tricky machinery and acts as a vessel for the secret hidden inside its chest. Its core, known as a {{A|Soul-Heart}}, is its true body, an artificial soul. Magearna has the ability to understand emotions and feelings with people.&lt;br /&gt;
&lt;br /&gt;
Magearna has a {{form|Magearna|second form}} known as its Original Color form. This form is stated to be the appearance that it had originally took when presented to the king&#039;s daughter. The difference in this form is purely cosmetic; it is gold and red. This form existed in the Generation VII games but was not distributed until [[Generation VIII]], where it can be received as a reward for completing the [[National Pokédex]] in {{g|HOME}}. Additionally, Magearna&#039;s base form had no shiny appearance in Generation VII, it&#039;s true shiny appearance was [[Lillie&#039;s Magearna|revealed in the anime]], and was coded into {{G|Sword and Shield}}.&lt;br /&gt;
&lt;br /&gt;
It was first revealed in the March 2016 issue of CoroCoro. It is available via a {{DL|List of in-game event Pokémon (Sun and Moon)|Magearna QR Code|QR Code event in Sun, Moon}}, {{DL|List of in-game event Pokémon (Ultra Sun and Ultra Moon)|Magearna QR Code|Ultra Sun, and Ultra Moon}}, making it the first Mythical Pokémon available through an indefinitely active event.&lt;br /&gt;
&lt;br /&gt;
It acted as one of the main stars of &#039;&#039;[[M19|Volcanion and the Mechanical Marvel]]&#039;&#039;. In the film, it is said to have been created by a brilliant scientist named [[Nikola]] five centuries ago. In the present day, it was kidnapped by [[Alva]], a corrupt minister of the [[Azoth Kingdom]] who sought to use Magearna&#039;s powers for his own selfish purposes.&lt;br /&gt;
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&lt;br /&gt;
====Marshadow====&lt;br /&gt;
[[File:Marshadow Z Move artwork.png|thumb|right|200px|Zenith {{p|Marshadow}} using its exclusive [[Z-Move]], {{m|Soul-Stealing 7-Star Strike}}]]&lt;br /&gt;
{{p|Marshadow}} is a {{2t|Fighting|Ghost}}-type Mythical Pokémon {{pkmn|discovery|first discovered}} in the [[Alola]] region. Its very existence is the stuff of myth, as very few people have ever seen it. Marshadow is known to travel through the shadows of humans and Pokémon in order to become stronger by copying the power of movements within said shadows. It has a [[List of Pokémon with form differences#Form-like transformations|form-like transformation]] known as Zenith Marshadow which is triggered when its fighting spirit starts burning.&lt;br /&gt;
&lt;br /&gt;
It can utilize a unique [[Z-Crystal]], the [[Marshadium Z]], which allows it to use the exclusive [[Z-Move]] [[Soul-Stealing 7-Star Strike]]. This Z-Crystal came with a promotional Marshadow in {{g|Sun and Moon}} but is also available in {{g|Ultra Sun and Ultra Moon}} by showing Marshadow to a man in the [[Tide Song Hotel]] in [[Heahea City]].&lt;br /&gt;
&lt;br /&gt;
Marshadow was officially revealed on April 7, 2017.&lt;br /&gt;
&lt;br /&gt;
Marshadow appeared in &#039;&#039;[[M20|I Choose You!]]&#039;&#039; where it acted as a guide to Ash and his friends.&lt;br /&gt;
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&lt;br /&gt;
====Zeraora====&lt;br /&gt;
[[File:Fula City Zeraora.png|thumb|left|200px|{{p|Zeraora}} using {{m|Plasma Fists}}]]&lt;br /&gt;
{{p|Zeraora}} is an {{type|Electric}} Mythical Pokémon {{pkmn|discovery|first discovered}} in the [[Alola]] region. Zeraora was first introduced in {{g|Ultra Sun and Ultra Moon}}. Zeraora can channel a powerful magnetic field trough the electric currents located in its paw-pads. The magnetic field allows it to levitate and fly through the sky and travel as fast as a lightning strike.&lt;br /&gt;
&lt;br /&gt;
It was revealed on April 8, 2018.&lt;br /&gt;
&lt;br /&gt;
Zeraora was again made available for a limited time to celebrate the release of [[The Isle of Armor]] {{pkmn|Sword and Shield Expansion Pass|Expansion Pass}} for {{g|Sword and Shield}}. If one million players defeated Zeraora in [[Max Raid Battle]]s on the [[Isle of Armor]], players would get a commemorative {{Shiny}} Zeraora in {{g|HOME}}. &lt;br /&gt;
&lt;br /&gt;
A [[Zeraora (M21)|Zeraora]] appeared in &#039;&#039;[[M21|The Power of Us]]&#039;&#039; as major character.&lt;br /&gt;
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&lt;br /&gt;
====Meltan and Melmetal====&lt;br /&gt;
[[File:Melmetal and Meltan.png|thumb|right|200px|{{p|Melmetal}} and multiple {{p|Meltan}}]]&lt;br /&gt;
{{p|Meltan}} and its evolved form {{p|Melmetal}} are a pair of {{type|Steel}} {{pkmn|discovery|first discovered}} in the [[Kanto]] region. the pair were introduced in the core series in {{LGPE}}, although it first appeared in {{g|GO}} on September 21, 2018, by way of large numbers of {{p|Ditto}} disguised as Meltan. Meltan&#039;s identity was revealed on September 25, 2018. On October 24, 2018, it was revealed that Meltan can [[evolution|evolve]] into another Steel-type Mythical Pokémon, {{p|Melmetal}}.&lt;br /&gt;
&lt;br /&gt;
Meltan is known to be curious and expressive. It is instinctively drawn to metal that it could dissolve and absorb, including other Meltan. This behavior allows them to combine and evolve into Melmetal. Melmetal was worshiped in ancient times for creating metal. After it lifespan reached its end 3000 years ago, it turned into several Meltan, however its worshippers stored the Meltan in [[Mystery Box|Mystery Boxes]] where they can be kept safe until they can fuse into a Melmetal once again. Melmetal also has a unique [[Gigantamax]] Form that was seen as a cyclops.&lt;br /&gt;
&lt;br /&gt;
Meltan can be caught when opening the [[Mystery Box]] in Pokémon GO, which causes many Meltan to spawn around the player for a limited time. Meltan can only evolve into Melmetal in Pokémon GO, requiring 400 Meltan [[Candy (GO)|Candies]].&lt;br /&gt;
&lt;br /&gt;
Meltan is a Mythical Pokémon that is only obtainable in Pokémon GO. Melmetal was once the same, but has since been distributed as a gift in {{g|HOME}} given for transferring Pokémon from GO using the [[GO Transporter]], this gift is a special Melmetal capable of Gigantamaxing in {{g|Sword and Shield}}.&lt;br /&gt;
&lt;br /&gt;
A group of {{OBP|Meltan|recurring}} first appeared in &#039;&#039;[[SM106|Evolving Research!]]&#039;&#039;. In &#039;&#039;[[SM112|Got Meltan?]]&#039;&#039;, one of them was {{pkmn2|caught}} by {{Ash}}. In &#039;&#039;[[SM138|Final Rivals!]]&#039;&#039;, Ash&#039;s Meltan evolved into {{AP|Melmetal}} by combining with the other Meltan.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Generation VIII===&lt;br /&gt;
Unlike previous generations, there were no new Mythical Pokémon in the game data or code of {{g|Sword and Shield}} when the games were released. However, a new Mythical Pokémon was added to the game in update 1.2.0.&lt;br /&gt;
&lt;br /&gt;
====Zarude====&lt;br /&gt;
[[File:Forest of Okoya Zarude.png|thumb|left|175px|{{p|Zarude}} stretching its vines]]&lt;br /&gt;
{{p|Zarude}} is a {{2t|Dark|Grass}}-type  Mythical Pokémon {{pkmn|discovery|first discovered}} in the [[Galar]] region. It can use the vines from its body for a variety of purposes such as healing. It is known to live in packs, residing in dense forests. Zarude has a quick wit which it uses in battle along with its claws and other means of attacking.&lt;br /&gt;
&lt;br /&gt;
{{p|Zarude}} was officially revealed on [[Pokémon Day]] 2020. Its silhouette was officially teased by [[The Pokémon Company International]] and [[CoroCoro]].&lt;br /&gt;
&lt;br /&gt;
Zarude was heavily featured in &#039;&#039;[[M23|Secrets of the Jungle]]&#039;&#039;. A Zarude named &amp;quot;[[Dada Zarude|Dada]]&amp;quot; wearing a pink ripped cape split from its pack to raise and nurture an orphaned human infant. It is said that this Zarude derived a unique strength from its bond with the adopted human child.&lt;br /&gt;
{{-}}&lt;br /&gt;
===Generation IX===&lt;br /&gt;
Like the previous generation, no new Mythical Pokémon in the game data or code of {{g|Scarlet and Violet}} when the games were released. However, a new Mythical Pokémon was added to the game in update 3.0.0 and was officially released in [[The Hidden Treasure of Area Zero]] [[Mochi Mayhem|Epilogue: Mochi Mayhem]] on January 11, 2024 at 14:00 UTC.&lt;br /&gt;
&lt;br /&gt;
====Pecharunt====&lt;br /&gt;
[[File:Pecharunt TUSPt.png|250px|thumb|right|Pecharunt with its caretakers]]&lt;br /&gt;
{{p|Pecharunt}} is a {{2t|Poison|Ghost}}-type  Mythical Pokémon {{pkmn|discovery|first discovered}} in [[Kitakami]]. It produces [[Mochi|Binding mochi]], which it feeds to other Pokémon and humans. The mochi draws out other&#039;s desires and potential abilities, but others who taste it become chained to its will. Pecharunt is the master of the [[Loyal Three]]; it met {{p|Okidogi}}, {{p|Munkidori}}, and {{p|Fezandipiti}} on separate occasions, using its Binding Mochi and {{a|Toxic Chain}}s to not only tame them, but also transform the three. The chains were wrapped around their bodies, transforming them into the [[Legendary Pokémon]] known in the present day, granting them their wishes; strength, cleverness, and beauty respectively, and turning them into its retainers. It led the trio to Kitakami to steal {{ga|Ogerpon}}&#039;s masks for its caretakers back home. After heavily injuring Ogerpon&#039;s partner and stealing three of their masks, Ogerpon became enraged and engaged the trio in combat, defeating and slaying its retainers. Unable to defend itself, Ogerpon defeated Pecharunt as well, but it managed to survive by retreating into its shell, rolling deep into the forest.&lt;br /&gt;
&lt;br /&gt;
[[Pecharunt (game)|Pecharunt]] can be awakened by a [[Mythical Pecha Berry]] during {{g|Scarlet and Violet}}: [[The Hidden Treasure of Area Zero]] [[Mochi Mayhem|Epilogue: Mochi Mayhem]]. It starts secretly going around Mossui Town, using its poisonous mochi to control the the town&#039;s inhabitants. As time went on, Pecharunt managed to take control of everyone in Mossui Town, including [[Carmine]], [[Nemona]], Shige, Aya, [[Yukito and Hideko|Yukito, Hideko]], [[Arven]], and [[Penny]]. The only ones left (apart from the [[Pokémon Center lady]]), the player and [[Kieran]], together managed to defeat Pecharunt&#039;s puppets and finally capture it, freeing all in Mossui Town from its control.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In the {{OBP|List of Pokémon by Alola Pokédex number|Ultra Sun and Ultra Moon|Alola Pokédex}}, Mythical Pokémon and other [[Special Pokémon]] are marked by a special golden background in their [[Pokédex]] page instead of a regular blue one.&lt;br /&gt;
* {{p|Meltan}} is the only Mythical Pokémon that is capable of [[evolution]].&lt;br /&gt;
* {{p|Melmetal}} is the only Mythical Pokémon that has a [[Gigantamax]] form.&lt;br /&gt;
* {{p|Diancie}} is the only Mythical Pokémon that is capable of [[Mega Evolution]].&lt;br /&gt;
* {{type|Fairy}} {{p|Arceus}} and Original Color {{p|Magearna}} are the only [[List of Pokémon with form differences|forms]] of Mythical Pokémon that were made obtainable in later generations than the Pokémon themselves.&lt;br /&gt;
** Fairy-type Arceus is the only Mythical Pokémon form introduced in a later generation than the Pokémon itself, as Magearna&#039;s Original Color form was present in [[Generation VII]] but was unobtainable.&lt;br /&gt;
* Excluding {{p|Arceus}}&#039;s alternate forms, there are no {{t|Ground}}-, {{t|Ice}}-, or {{t|Dragon}}-type Mythical Pokémon.&lt;br /&gt;
* {{t|Psychic}} is the most common type among Mythical Pokémon, with seven of them being either pure or part Psychic type.&lt;br /&gt;
* All Mythical Pokémon only have one possible Ability in each form.&lt;br /&gt;
* [[Pokédex]] entries for {{p|Dratini}} state that it was believed to be a Mythical Pokémon until it was caught by a {{tc|fisher|fisherman}}.&lt;br /&gt;
* {{p|Lugia}} and {{p|Ho-Oh}} were treated similarly to Mythical Pokémon in the core series [[Generation III]] games and {{game2|Diamond|Pearl|Platinum}}. They cannot be obtained through normal gameplay in these games, nor are they required to complete any Pokédex. Lugia and Ho-Oh have been treated the same as other [[Legendary Pokémon]] in all games starting with {{g|HeartGold and SoulSilver}}.&lt;br /&gt;
* The core series Pokémon game with the most Mythical Pokémon obtainable without events is {{g|Legends: Arceus}}, with five unique Mythical Pokémon species and the ability to catch indefinite {{p|Phione}}.&lt;br /&gt;
* The [[Pokémon Mystery Dungeon series]] does not follow Mythical Pokémon being gender unknown. Several Mythical Pokémon are referred to by gender pronouns, such as [[Celebi (Explorers of Time, Darkness, and Sky)|Celebi]] in [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time and Darkness]] being called female, and [[Keldeo (Gates to Infinity)|Keldeo]] and [[Victini (Gates to Infinity)|Victini]] in [[Pokémon Mystery Dungeon: Gates to Infinity|Gates to Infinity]] being called males. &lt;br /&gt;
* In the internal data of {{g|Scarlet and Violet}}, {{p|Shiinotic}} is defined as a Mythical Pokémon instead of {{p|Marshadow}}. This is likely due to a typo between their internal names, with 「マシェード」 &#039;&#039;Mashēdo&#039;&#039; (Shiinotic) being mistaken for 「マーシャドー」 &#039;&#039;Māshadō&#039;&#039; (Marshadow).&amp;lt;ref&amp;gt;https://twitter.com/Sibuna_Switch/status/1613414136079323137&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{Pokémon color light}}|bordercolor={{Pokémon color}}&lt;br /&gt;
|ja=幻のポケモン &#039;&#039;Illusory Pokémon&#039;&#039;&lt;br /&gt;
|zh_yue=幻之寶可夢 &#039;&#039;Waahn-jī Pokémon&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;夢幻小精靈 &#039;&#039;Muhngwaahn Síujīnglìhng&#039;&#039; {{tt|*|BW125, M03, M19}}&amp;lt;br&amp;gt;夢幻的寵物小精靈 &#039;&#039;Muhngwaahn-dīk Chúngmaht Síujīnglìhng&#039;&#039; {{tt|*|M15, PK24, PS001}}&amp;lt;br&amp;gt;夢幻之寵物小精靈 &#039;&#039;Muhngwaahn-jī Chúngmaht Síujīnglìhng&#039;&#039; {{tt|*|M02}}&amp;lt;br&amp;gt;幻之寵物小精靈 &#039;&#039;Waahn-jī Chúngmaht Síujīnglìhng&#039;&#039; {{tt|*|PK26, M12 Manga, DPPt Pokédex}}&amp;lt;br&amp;gt;傳說小精靈 &#039;&#039;Chyùhnsyut Síujīnglìhng&#039;&#039; {{tt|*|M18}}&lt;br /&gt;
|zh_cmn=幻之寶可夢 / 幻之宝可梦 &#039;&#039;Huàn-zhī Pokémon&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;夢幻神奇寶貝 &#039;&#039;Mènghuàn Shénqíbǎobèi&#039;&#039; {{tt|*|M18, M19 &amp;amp; Adventures chapter 29 (Taiwan)}}&amp;lt;br&amp;gt;夢幻的神奇寶貝 / 梦幻的神奇宝贝 &#039;&#039;Mènghuàn-de Shénqíbǎobèi&#039;&#039; {{tt|*|PK24, PS002, DPPt Pokédex (Taiwan) &amp;amp; M02 Manga (Mainland China)}}&amp;lt;br&amp;gt;夢幻之神奇寶貝 &#039;&#039;Mènghuàn-zhī Shénqíbǎobèi&#039;&#039; {{tt|*|M02, M15 (Taiwan)}}&amp;lt;br&amp;gt;幻影般的神奇寶貝 &#039;&#039;Huànyǐngbān-de Shénqíbǎobèii&#039;&#039; {{tt|*|M03 (Taiwan)}}&amp;lt;br&amp;gt;梦幻宝可梦 &#039;&#039;Mènghuàn Pokémon&#039;&#039; {{tt|*|Adventures chapter 29 (Mainland China)}}&amp;lt;br&amp;gt;梦幻的精灵宝可梦 &#039;&#039;Mènghuàn de jīnglíng Pokémon&#039;&#039; {{tt|*|M02 Poster}}&#039;&#039;&lt;br /&gt;
|cs=Mýtický Pokémon&lt;br /&gt;
|da=Mytisk Pokémon&lt;br /&gt;
|nl=Mythische Pokémon&lt;br /&gt;
|fi=Myyttinen Pokémon&lt;br /&gt;
|fr=Pokémon fabuleux&lt;br /&gt;
|de=Mysteriöse Pokémon&lt;br /&gt;
|el=Μυθικό Pokémon &#039;&#039;Mythikó Pokémon&#039;&#039;&lt;br /&gt;
|hi=रहस्यमय पोकेमोन {{tt|&#039;&#039;Rahasyamey Pokémon&#039;&#039;|Mysterious Pokémon}} {{tt|*|Hungama dub}}&amp;lt;br&amp;gt;फंतासी पोकेमोन &#039;&#039;Fantasy Pokémon&#039;&#039; {{tt|*|M01 (Hungama dub)}}&lt;br /&gt;
|hu=Mítikus Pokémon&lt;br /&gt;
|it=Pokémon misterioso&lt;br /&gt;
|ko=환상의 포켓몬 &#039;&#039;Hwansang-ui Pokémon&#039;&#039;&lt;br /&gt;
|no=Mytisk Pokémon&lt;br /&gt;
|ms=Pokémon Mistikal&lt;br /&gt;
|pl=Mityczny Pokémon&lt;br /&gt;
|pt=Pokémon mítico&lt;br /&gt;
|ru=Мифический Покемон &#039;&#039;Mificheskiy Pokémon&#039;&#039;&lt;br /&gt;
|es_la=Pokémon mítico&lt;br /&gt;
|es_eu=Pokémon singular&amp;lt;br&amp;gt;Pokémon mítico &amp;lt;ref name=&amp;quot;ref2&amp;quot;&amp;gt;[https://pokemongolive.com/post/kantotourcontestrules Pokémon GO Kanto Tour Contest Rules]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|sv=Mytisk Pokémon&lt;br /&gt;
|th=โปเกมอนมายา &#039;&#039;Pokémon maya&#039;&#039;&lt;br /&gt;
|vi=Pokémon huyền ảo&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Rare Pokémon&#039;&#039;&lt;br /&gt;
{{langtable|color={{Pokémon color light}}|bordercolor={{Pokémon color}}&lt;br /&gt;
|ja=まぼろしのポケモン &#039;&#039;Illusory Pokémon&#039;&#039;&lt;br /&gt;
|fr=Pokémon rare&lt;br /&gt;
|de=Illusion-Pokémon&lt;br /&gt;
|it=Pokémon raro&lt;br /&gt;
|es=Pokémon poco común&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Legendary Pokémon]]&lt;br /&gt;
* [[Event Pokémon]]&lt;br /&gt;
* [[History of the Pokémon world]]&lt;br /&gt;
* [[Sinnoh myths]]&lt;br /&gt;
* [[Myths and legends involving Legendary and Mythical Pokémon]]&lt;br /&gt;
* [[Terminology of Legendary and Mythical Pokémon]]&lt;br /&gt;
* {{cat|Episodes in which a Mythical Pokémon appears}}&lt;br /&gt;
* {{cat|Trainers with Mythical Pokémon}}&lt;br /&gt;
* [[Groups of Legendary and Mythical Pokémon]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{Mythical Pokémon}}&lt;br /&gt;
{{Legendary groups}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists of Pokémon]]&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Mythical Pokémon|*]]&lt;br /&gt;
[[Category:Pokémon groupings]]&lt;br /&gt;
&lt;br /&gt;
[[de:Mysteriöse Pokémon]]&lt;br /&gt;
[[es:Pokémon singular]]&lt;br /&gt;
[[fr:Pokémon fabuleux]]&lt;br /&gt;
[[it:Pokémon misteriosi]]&lt;br /&gt;
[[ja:幻のポケモン]]&lt;br /&gt;
[[zh:幻之宝可梦]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Butterfree_(Pok%C3%A9mon)&amp;diff=3424744</id>
		<title>Butterfree (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Butterfree_(Pok%C3%A9mon)&amp;diff=3424744"/>
		<updated>2021-11-18T04:46:31Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* Biology */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Bug|type2=Flying}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Butterfree}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Bug|prevnum=011|prev=Metapod|nextnum=013|next=Weedle|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Butterfree}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Butterfree&lt;br /&gt;
|jname=バタフリー&lt;br /&gt;
|jtranslit=Batafurī&lt;br /&gt;
|tmname=Butterfree&lt;br /&gt;
|forme=2&lt;br /&gt;
|form2=Gigantamax Butterfree&lt;br /&gt;
|image2=012Butterfree-Gigantamax.png&lt;br /&gt;
|ndex=012&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|category=Butterfly&lt;br /&gt;
|height-ftin=3&#039;07&amp;quot;&lt;br /&gt;
|height-m=1.1&lt;br /&gt;
|height-ftin2=55&#039;09&amp;quot;+&lt;br /&gt;
|height-m2=17.0+&lt;br /&gt;
|weight-lbs=70.5&lt;br /&gt;
|weight-kg=32.0&lt;br /&gt;
|weight-lbs2=???&lt;br /&gt;
|weight-kg2=???&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Compound Eyes&lt;br /&gt;
|abilityd=Tinted Lens&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Bug&lt;br /&gt;
|eggcycles=15&lt;br /&gt;
|evtotal=3&lt;br /&gt;
|evsa=2&lt;br /&gt;
|evsd=1&lt;br /&gt;
|expyield=178&amp;lt;!--173 in Gen V-VI--&amp;gt;&lt;br /&gt;
|oldexp=160&lt;br /&gt;
|lv100exp=1,000,000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=White&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=13&lt;br /&gt;
|pokefordex=butterfree&lt;br /&gt;
|generation=1&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Butterfree&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;バタフリー&#039;&#039;&#039; &#039;&#039;Butterfree&#039;&#039;) is a dual-type {{2t|Bug|Flying}} {{OBP|Pokémon|species}} introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Metapod}} starting at [[level]] 10. It is the final form of {{p|Caterpie}}.&lt;br /&gt;
&lt;br /&gt;
Butterfree has a [[Gigantamax]] form.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Butterfree is a {{OBP|Pokémon|species}} which resembles a vaguely anthropomorphic butterfly with a purple body. Unlike true insects, it only has two body segments and four light blue legs. The upper pair of legs resemble small, three-fingered hands, while the lower pair resembles long, digit-less feet. Butterfree has two black antennae, a light blue snout with two fangs underneath, and large, red compound eyes. The red compound eyes at a closer look are reveled to be myriad of tiny eyes. Its two pairs of wings are white with black {{wp|Insect wing#Venation|venation}}. Two oval scales on a female Butterfree&#039;s lower wings are black, but they are white on a male.&lt;br /&gt;
&lt;br /&gt;
The wings of Butterfree are coated with poisonous scales that easily fall off continuously as it flies. If inhaled, it results in several status conditions. It will defend {{p|Caterpie}} from bird Pokémon using this powder. This powder also repels water, enabling it to gather honey even in the rain. Butterfree can use its sensitive antenna to detect the odors of blooming flowers six miles (ten kilometers) from its nest in search of nectar, which it carries with the hairs of its legs. Sometimes, it has territorial disputes with {{p|Cutiefly}} over fields of flowers. It also consumes sap from trees pierced by {{p|Heracross}}, as seen in [[EP119|the anime]]. Butterfree is found in {{DL|List of Pokémon by habitat|Forest Pokémon|temperate forests and jungles}}, but it has also [[EP021|been observed]] flying near the ocean as part of its migratory breeding pattern.&lt;br /&gt;
&lt;br /&gt;
As Gigantamax Butterfree, its size increases to gigantic length with an altered look. The wings and the patterns on them change to a light and dark green color with hints of white. The antennae change to bright green and extend to the point where the tip bends, and three red clouds surround them. The eyes change to a bright glowing red. A fur-like circle is attached to both the wings and back of Butterfree.  Several green scales can be seen floating around Butterfree, which are its most effective weapons, capable of releasing paralysis, poisoning, or sleep. The scales were created from crystallized [[Gigantamax]] energy. &lt;br /&gt;
&lt;br /&gt;
The massive wings are powerful enough to lift a ten-ton truck through a simple flap. The wind it generates can scatter poisonous scales throughout the area, making it dangerous to be near it.&amp;lt;ref&amp;gt;[https://swordshield.pokemon.com/en-us/pokemon-galar-region/gigantamax-butterfree/ Gigantamax Butterfree]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In {{g|Sword and Shield}} prior to the {{wp|Downloadable content|DLC}} for [[The Isle of Armor]], Butterfree was the [[Signature move|only known Pokémon]] capable of using the move {{m|Rage Powder}}. Gigantamax Butterfree is the only known Pokémon capable of using the [[G-Max Move]] {{m|G-Max Befuddle}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Main series===&lt;br /&gt;
[[File:Ash Butterfree M20.png|thumb|left|250px|Butterfree in the {{pkmn|anime}}]]&lt;br /&gt;
[[File:Pink Butterfree M20.png|thumb|250px|Female Pink Butterfree in the {{pkmn|anime}}]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
=====[[Ash&#039;s Butterfree]]=====&lt;br /&gt;
{{Ash}} had a Butterfree that he {{pkmn2|caught}} as a {{p|Caterpie}}, the first Pokémon he ever caught. It evolved from {{p|Metapod}} in &#039;&#039;[[EP004|Challenge of the Samurai]]&#039;&#039;. Butterfree was also the first Pokémon Ash [[released Pokémon|let go]], allowing it to mate with a [[pink Butterfree]] in &#039;&#039;[[EP021|Bye-Bye Butterfree]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Butterfree also appeared in &#039;&#039;[[M20|I Choose You!]]&#039;&#039;, which is set in a different continuity from the main series. It evolved from Metapod during a {{pkmn|battle}} against a group of {{p|Primeape}}.&lt;br /&gt;
&lt;br /&gt;
=====[[Pink Butterfree]]=====&lt;br /&gt;
In &#039;&#039;[[EP021|Bye-Bye Butterfree]]&#039;&#039;, Ash&#039;s Butterfree fell in love with a pink Butterfree and fought to save it from {{TRT}}. At the end of the episode, Ash released his Butterfree to mate with the pink Butterfree. The pink Butterfree reappeared in &#039;&#039;[[M20|I Choose You!]]&#039;&#039;, which is set in a timeline different from the main series.&lt;br /&gt;
&lt;br /&gt;
=====Other=====&lt;br /&gt;
[[File:Orange Islands Butterfree.png|thumb|250px|An {{DL|List of alternately colored Pokémon in the anime|Orange Archipelago Butterfree}} in the anime]]&lt;br /&gt;
Multiple {{pkmn2|wild}} Butterfree appeared in &#039;&#039;[[EP021|Bye-Bye Butterfree]]&#039;&#039;, all under the ownership of {{pkmn|Trainer}}s who released them so they could engage in a mating ceremony. Ash&#039;s Butterfree became one of these Butterfree.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP078|A Friend in Deed]]&#039;&#039;, [[Ritchie]]&#039;s Butterfree, [[nickname]]d Happy, was used to help Ritchie get out of Team Rocket&#039;s runaway truck safely. In &#039;&#039;[[EP079|Friend and Foe Alike]]&#039;&#039; and &#039;&#039;[[EP080|Friends to the End]]&#039;&#039;, it was used during Ritchie&#039;s battles in the [[Indigo Plateau Conference]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP083|Poké Ball Peril]]&#039;&#039;, an {{DL|List of alternately colored Pokémon in the anime|Orange Archipelago Butterfree|Orange Archipelago variant}} of Butterfree living on [[Valencia Island]] appeared. It had not eaten for days despite [[Professor Ivy]]&#039;s effort to make different kinds of food for it. It took a liking to {{an|Brock}}&#039;s food, however, and was one of the reasons he stayed behind. It reappeared in a flashback in &#039;&#039;[[EP115|A Tent Situation]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG142|Caterpie&#039;s Big Dilemma]]&#039;&#039;, [[Zander]] has a {{pkmn2|giant}} Butterfree. After Team Rocket kidnapped [[Dr. Gordon]] and flew away on [[Jessie&#039;s Dustox]], it evolved from a Metapod to chase Team Rocket. Butterfree shrunk back to its normal size at the end of the episode.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG151|Weekend Warrior]]&#039;&#039;, {{OBP|Jeremy|AG151}}&#039;s Butterfree was used in the [[Appeal|Appeals Round]] of the {{ka|Silver Town}} [[Pokémon Contest]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG187|The Unbeatable Lightness of Seeing]]&#039;&#039;, [[Drew]] used a Butterfree during his [[Double Battle|two-on-two]] [[Contest Battle]] against {{an|May}}. Butterfree battled alongside {{p|Roselia}} against {{TP|May|Combusken}} and {{TP|May|Beautifly}} and managed to win.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW130|Butterfree and Me!]]&#039;&#039;, multiple Butterfree evolved from Metapod on [[Wayfarer Island]]. One Butterfree had been befriended by Ash as a Caterpie, and Ash spent much of the episode helping it eventually evolve into its final form.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M20|I Choose You!]]&#039;&#039;, multiple Butterfree engaged in a mating ceremony that {{OBP|Ash Ketchum|M20|Ash}}&#039;s Butterfree took a part of, much like the events of &#039;&#039;Bye-Bye Butterfree&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
Butterfree debuted in a fantasy of Ash&#039;s Caterpie&#039;s in &#039;&#039;[[EP003|Ash Catches a Pokémon]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP008|The Path to the Pokémon League]]&#039;&#039;, [[A.J.]]&#039;s Butterfree carried his bag into his [[Gym]]. It then trained with his {{p|Beedrill}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP015|Battle Aboard the St. Anne]]&#039;&#039;, multiple Butterfree were aboard the [[S.S. Anne|St. Anne]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP028|Pokémon Fashion Flash]]&#039;&#039;, a Butterfree was on [[Scissor Street]].&lt;br /&gt;
&lt;br /&gt;
A Butterfree appeared in &#039;&#039;[[EP043|The March of the Exeggutor Squad]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PK01|Pikachu&#039;s Vacation]]&#039;&#039;, a Butterfree was at the [[Pokémon Theme Park]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP081|Pallet Party Panic]]&#039;&#039;, a Butterfree was at a party in [[Pallet Town]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M02|The Power of One]]&#039;&#039;, multiple Butterfree were seen in the opening sequence of the movie, while others sensed the disturbance caused by [[Lawrence III]].&lt;br /&gt;
&lt;br /&gt;
In a flashback in &#039;&#039;[[EP094|Snack Attack]]&#039;&#039;, multiple Orange Archipelago Butterfree were residents of the [[Seven Grapefruit Islands]].&lt;br /&gt;
&lt;br /&gt;
A {{pkmn|Trainer}}&#039;s Orange Archipelago Butterfree appeared in &#039;&#039;[[EP099|The Mandarin Island Miss Match]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A wild Butterfree appeared in &#039;&#039;[[PK04|Pikachu&#039;s Rescue Adventure]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Slowking&#039;s Day]]&#039;&#039;, an Orange Archipelago Butterfree was living on [[Shamouti Island]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP116|The Rivalry Revival]]&#039;&#039;, three Butterfree were living at [[Professor Oak&#039;s Laboratory]].&lt;br /&gt;
&lt;br /&gt;
Multiple Butterfree appeared in &#039;&#039;[[EP119|A Sappy Ending]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Butterfree appeared in &#039;&#039;[[EP127|Once in a Blue Moon]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP132|For Crying Out Loud]]&#039;&#039;, multiple Butterfree played with [[Wilhomena]]&#039;s {{p|Marill}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP146|Tricks of the Trade]]&#039;&#039;, a Butterfree was at the [[Pokémon Swap Meet]] in [[Palmpona]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M03|Spell of the Unown: Entei]]&#039;&#039;, {{OBP|Lisa|M03}} used a Butterfree during her battle against Ash, where it went up against his {{AP|Bulbasaur}}. The match ended with Bulbasaur being dazed with {{m|Sleep Powder}} and finished off with a gust of wind.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Mewtwo Returns]]&#039;&#039;, multiple Butterfree flew over [[Mount Quena]].&lt;br /&gt;
&lt;br /&gt;
Multiple Butterfree appeared in &#039;&#039;[[EP180|Houndoom&#039;s Special Delivery]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Three Butterfree appeared in a flashback in &#039;&#039;[[EP185|The Light Fantastic]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Butterfree appeared in {{an|Brock}}&#039;s dream in &#039;&#039;[[EP193|Sick Daze]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Butterfree appeared in the opening sequence of &#039;&#039;[[M04|Celebi: The Voice of the Forest]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP207|Got Miltank?]]&#039;&#039;, a Butterfree was a resident at a Pokémon-exclusive oasis.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP233|A Tyrogue Full of Trouble]]&#039;&#039;, a Butterfree was followed by [[Misty&#039;s Togepi]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP244|Enlighten Up!]]&#039;&#039;, two Butterfree were residents of [[Lake Slowpoke]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP252|Fangs for Nothin&#039;]]&#039;&#039;, multiple Butterfree were inhabitants of the [[Dragon Holy Land]].&lt;br /&gt;
&lt;br /&gt;
Multiple Butterfree appeared in the opening sequence of &#039;&#039;[[M05|Pokémon Heroes: Latios &amp;amp; Latias]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Butterfree briefly appeared in &#039;&#039;[[PK11|Camp Pikachu]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP258|Hatch Me If You Can]]&#039;&#039;, multiple Butterfree appeared before [[Ash&#039;s Larvitar]].&lt;br /&gt;
&lt;br /&gt;
A {{pkmn|Coordinator}}&#039;s Butterfree appeared in &#039;&#039;[[AG033|Now That&#039;s Flower Power!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Butterfree appeared in the opening sequence of &#039;&#039;[[M07|Destiny Deoxys]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Butterfree appeared in &#039;&#039;[[AG155|The Green Guardian]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Butterfree appeared in &#039;&#039;[[AG166|Curbing the Crimson Tide!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Coordinator&#039;s Butterfly appeared in &#039;&#039;[[AG180|May, We Harley Drew&#039;d Ya!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG181|Channeling the Battle Zone]]&#039;&#039;, [[Solidad]] used a Butterfree during the [[Kanto Grand Festival]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG188|Pinch Healing!]]&#039;&#039;, multiple Butterfree were residents of [[Fennel Valley]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP064|Riding the Winds of Change]]&#039;&#039;, a Butterfree was among the many Pokémon Officer Jenny and Nurse Joy used to blow a {{p|Gligar}} away from the city.&lt;br /&gt;
&lt;br /&gt;
A wild Butterfree appeared in &#039;&#039;[[DP071|Pokémon Ranger and the Kidnapped Riolu! (Part 1)]]&#039;&#039;. Two additional Butterfree appeared in [[DP072|the following episode]].&lt;br /&gt;
&lt;br /&gt;
Multiple Butterfree appeared in the opening sequence of &#039;&#039;[[M11|Giratina and the Sky Warrior]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Butterfree appeared in &#039;&#039;[[DP088|Camping It Up!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP095|Battling the Generation Gap!]]&#039;&#039;, two Butterfree were part of [[Lila]]&#039;s famous &amp;quot;Tiger Lily Smile&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Multiple Butterfree appeared in a flashback in &#039;&#039;[[DP099|A Trainer and Child Reunion!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M16|Genesect and the Legend Awakened]]&#039;&#039;, multiple Butterfree were at [[Pokémon Hills]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY077|A Relay in the Sky!]]&#039;&#039;, a Trainer&#039;s Butterfree was participating in the [[Pokémon Sky Relay]]. It was in a team also consisting of {{p|Hydreigon}} and {{p|Masquerain}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY086|A Legendary Photo Op!]]&#039;&#039;, a Butterfree was at [[Mt. Molteau]].&lt;br /&gt;
&lt;br /&gt;
A Butterfree appeared in a flashback in &#039;&#039;[[XY121|Seeing the Forest for the Trees!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Butterfree appeared in a flashback in &#039;&#039;[[SM001|Alola to New Adventure!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM008|Lillie&#039;s Egg-xhilarating Challenge!]]&#039;&#039;, a Butterfree flew past {{an|Lillie}}&#039;s balcony and received some food. It reappeared in &#039;&#039;[[SM027|A Glaring Rivalry!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM018|A Seasoned Search!]]&#039;&#039;, two Butterfree were among the {{type|Flying}} attracted by {{TP|Mallow|Bounsweet}}&#039;s {{m|Sweet Scent}} in their attempts to attract an {{p|Oricorio}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM020|Partner Promises!]]&#039;&#039;, a Butterfree was a resident of [[Treasure Island]]. It reappeared in &#039;&#039;[[SM102|Alola, Alola!]]&#039;&#039;, when Ash revisited the island alongside {{ashcl}} and {{an|Misty}}.&lt;br /&gt;
&lt;br /&gt;
Two Butterfree appeared in a flashback in &#039;&#039;[[SM029|Lulled to La-La Land!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Two Trainers&#039; Butterfree appeared in &#039;&#039;[[SM040|Balloons, Brionne, and Belligerence!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Four wild Buttefree appeared in &#039;&#039;[[SM042|Alola, Kanto!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Three wild Butterfree appeared in a fantasy in &#039;&#039;[[SM059|Tasting the Bitter with the Sweet!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Two Trainers&#039; Butterfree appeared in &#039;&#039;[[SM081|A Young Royal Flame Ignites!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Butterfree appeared in &#039;&#039;[[M21|The Power of Us]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Butterfree appeared in &#039;&#039;[[SM082|All They Want to Do is Dance Dance!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A student&#039;s Butterfree appeared in &#039;&#039;[[SM119|A High-Speed Awakening!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM129|Battle Royal 151!]]&#039;&#039;, a Trainer&#039;s Butterfree competed in the [[Battle Royal]] preliminary round of the [[Manalo Conference]] but ended up losing.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Butterfree appeared in &#039;&#039;[[SM134|The Road to The Semifinals!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Butterfree appeared in &#039;&#039;[[SM140|Z-Move Showdown!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Butterfree appeared in a flashback in &#039;&#039;[[JN001|Enter Pikachu!]].&lt;br /&gt;
&lt;br /&gt;
Multiple Butterfree appeared in &#039;&#039;[[JN002|Legend? Go! Friends? Go!]]&#039;&#039;, with two of them appearing in a video hologram.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN006|Working My Way Back to Mew!]]&#039;&#039;, [[Goh]] caught a male {{DL|List of Goh&#039;s Pokémon|Butterfree}}. He has since made further appearances in &#039;&#039;[[Pokémon Journeys: The Series]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN021|Caring for a Mystery!]]&#039;&#039;, a Butterfree battled a wild {{AP|Riolu}} after it attacked it.&lt;br /&gt;
&lt;br /&gt;
Two Butterfree appeared in &#039;&#039;[[JN028|Sobbing Sobble!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Butterfree appeared in &#039;&#039;[[JN046|Getting More Than You Battled For!]]&#039;&#039;, with one of them living at [[Cero Island]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN050|A Pinch of This, a Pinch of That!]]&#039;&#039;, six Butterfree were in the [[Wild Area]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN062|Not Too Close for Comfort!]]&#039;&#039;, a Caterpie was seen in a video, evolving all the way into Butterfree.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Butterfree appeared in &#039;&#039;[[JN070|Take My Thief! Please!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Kanto}}&lt;br /&gt;
{{Animedexbody|EP004|Butterfree|Ash&#039;s Pokédex|Butterfree. One week after {{p|Caterpie}} [[Evolution|evolves]] into {{p|Metapod}}, it again evolves into Butterfree.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Kanto}}&lt;br /&gt;
{{Animedexheader|Emerald}}&lt;br /&gt;
{{Animedexbody|AG142|Butterfree|May&#039;s Pokédex|Butterfree, the Butterfly Pokémon. Butterfree is the evolved form of Metapod. The scales covering its wings help it to shed water.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Emerald}}&lt;br /&gt;
{{Animedexheader|Unova}}&lt;br /&gt;
{{Animedexbody|BW130|Butterfree|Ash&#039;s Pokédex|Butterfree, the Butterfly Pokémon. Butterfree&#039;s love of flower nectar draws it to seek out flowers, even if they don&#039;t have much pollen.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Unova}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Origins===&lt;br /&gt;
In &#039;&#039;[[PO01|File 1: Red]]&#039;&#039;, a Butterfree was one of the Pokémon seen in [[Professor Oak]]&#039;s introduction.&lt;br /&gt;
&lt;br /&gt;
A Butterfree appeared in a fantasy in &#039;&#039;[[PO04|File 4: Charizard]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Masters Animated Trailer===&lt;br /&gt;
In the [[Pokémon Masters Animated Trailer]], a Trainer&#039;s Butterfree was in a town square in [[Pasio]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon: Twilight Wings===&lt;br /&gt;
A Trainer&#039;s Butterfree appeared in &#039;&#039;[[TW03|Buddy]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A [[Gigantamax]] Butterfree appeared as a visual in a flashback in &#039;&#039;[[TW05|Assistant]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===GOTCHA!===&lt;br /&gt;
A Butterfree briefly appeared in [[GOTCHA!]].&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Ash Butterfree EToP.png|thumb|250px|Butterfree in [[The Electric Tale of Pikachu]]]]&lt;br /&gt;
[[File:Kitty.png|thumb|250px|Butterfree in [[Pokémon Adventures]]]]&lt;br /&gt;
===The Electric Tale of Pikachu===&lt;br /&gt;
{{main|Ash&#039;s Butterfree}}&lt;br /&gt;
{{OBP|Ash Ketchum|EToP|Ash}}&#039;s Butterfree evolved from his Metapod in &#039;&#039;[[ET02|Play Misty For Me]]&#039;&#039; during his [[Gym]] {{pkmn|battle}} with {{an|Misty}}.&lt;br /&gt;
&lt;br /&gt;
[[Melanie]] took care of three Butterfree in &#039;&#039;[[ET07|Pikachu&#039;s Excellent Adventure]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===How I Became a Pokémon Card===&lt;br /&gt;
{{HIBAPC|Midori}} owns a Butterfree that was first in [[PW10]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Journeys: The Series===&lt;br /&gt;
Multiple Butterfree appeared in [[JNM01]].&lt;br /&gt;
&lt;br /&gt;
[[Goh]] caught a Butterfree in [[JNM03]], just like he does in the anime.&lt;br /&gt;
&lt;br /&gt;
A Butterfree appeared in [[JNM08]].&lt;br /&gt;
&lt;br /&gt;
===Pocket Monsters HeartGold &amp;amp; SoulSilver Go! Go! Pokéathlon===&lt;br /&gt;
A Butterfree appeared in [[Pocket Monsters HeartGold &amp;amp; SoulSilver Go! Go! Pokéathlon]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{main|Kitty}}&lt;br /&gt;
Butterfree debuts in &#039;&#039;[[PS012|Wake Up—You&#039;re Snorlax!]]&#039;&#039; as one of the Pokémon shocked by {{adv|Red}}&#039;s [[Pika]] in a forest.&lt;br /&gt;
&lt;br /&gt;
{{adv|Yellow}}&#039;s Butterfree, [[nickname]]d Kitty, evolved from her Caterpie that had just recently evolved into a Metapod in &#039;&#039;[[PS089|The Might of... Metapod?!]]&#039;&#039;. Her uncle, {{tc|Fisherman}} [[Wilton]], also has a Butterfree, which first appeared in &#039;&#039;[[PS039|Just a Spearow Carrier]]&#039;&#039;. Both of them are able to use Butterfree as a mode of flight, using Butterfree to hold onto their backs as they fly.&lt;br /&gt;
&lt;br /&gt;
A Butterfree appeared in &#039;&#039;[[PS179|The Last Battle XIII]]&#039;&#039; as one of the Pokémon sent to participate in the fight in [[Ilex Forest]].&lt;br /&gt;
&lt;br /&gt;
A Butterfree appeared in &#039;&#039;[[PS442|Out-Odding Oddish]]&#039;&#039;, under the ownership of a [[Pokéathlon]] participant.&lt;br /&gt;
&lt;br /&gt;
A {{pkmn|Trainer}}&#039;s Butterfree appeared in &#039;&#039;[[PS446|Weavile Wobbles But It Won&#039;t Fall Down]]&#039;&#039; as one of the Pokémon seen at the {{safari|Johto}}.&lt;br /&gt;
&lt;br /&gt;
A Butterfree appeared in &#039;&#039;[[PS544|Dream World]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A wild Butterfree appeared in the [[Wild Area]] in &#039;&#039;[[PASS04|Zap!! A Rising Beam of Light]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Butterfree appeared in a flashback in [[PASS05]].&lt;br /&gt;
&lt;br /&gt;
According to the [[Pokédex]] at the end of [[Pokémon Adventures volume 1|Volume 1]], Red appears to have {{pkmn2|caught}} a Caterpie, which evolved into a Metapod and then a Butterfree.&lt;br /&gt;
&lt;br /&gt;
===Pokémon anime novelization series===&lt;br /&gt;
Windy&#039;s Butterfree appeared in [[Race to Danger]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Gold &amp;amp; Silver: The Golden Boys===&lt;br /&gt;
A Butterfree appeared in &#039;&#039;[[GB02|Falkner The Bird Keeper&#039;s Challenge!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Butterfree appeared in &#039;&#039;[[GB04|Let&#039;s Aim For The Goal!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Gotta Catch &#039;Em All===&lt;br /&gt;
Multiple Butterfree appeared in &#039;&#039;[[GDZ01|Shu and Pikachu&#039;s Debut!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Butterfree appeared in [[GDZ23]].&lt;br /&gt;
&lt;br /&gt;
A Butterfree appeared in [[GDZ48]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Pocket Monsters===&lt;br /&gt;
A Butterfree appeared in &#039;&#039;[[PM008|Catch That Pokémon Thief!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Butterfree appeared in &#039;&#039;[[PM051|Pikachu&#039;s Birthday Party]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{OBP|Giovanni|Pocket Monsters}} was revealed to own a Butterfree in &#039;&#039;[[PM077|Pokémon Hair Salon Opens!!]]&#039;&#039;, where he used it in a haircut salon that he built.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Butterfree (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros.]]===&lt;br /&gt;
In the {{st|Saffron City}} stage, multiple Butterfree can be seen flying in the background.&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Ultimate]]===&lt;br /&gt;
Butterfree returns in the {{st|Saffron City}} stage.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Pokémon Mystery Dungeon]]: Butterfree is the mother of {{p|Caterpie}}, who she sends the player to rescue in the first mission of the game.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Bug|type2=Flying}}&lt;br /&gt;
{{Dex/Gen/1|gen=I|reg1=Kanto|num1=012}}&lt;br /&gt;
{{Dex/Entry2|v=Red|v2=Blue|t2=FFF|entry=In battle, it flaps its wings at high speed to release highly toxic dust into the air.}}&lt;br /&gt;
{{Dex/Entry1|v=Yellow|entry=Its wings, covered with poisonous powders, repel water. This allows it to fly in the rain.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium|t=FFF|color=000|entry=Its wings are covered with poisonous dust. If you see one flapping its wings, be careful not to inhale any of the dust.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=II|reg1=Johto|num1=026}}&lt;br /&gt;
{{Dex/Entry1|v=Gold|entry=It collects honey every day. It rubs honey onto the hairs on its legs to carry it back to its nest.}}&lt;br /&gt;
{{Dex/Entry1|v=Silver|entry=Water-repellent powder on its wings enables it to collect honey, even in the heaviest of rains.}}&lt;br /&gt;
{{Dex/Entry1|v=Crystal|entry=It flits from flower to flower, collecting honey. It can even identify distant flowers in bloom.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium 2|t=FFF|color=000|entry=It collects honey every day. It rubs honey onto the hairs on its legs to carry it back to its nest.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=III|reg1=Hoenn|reg2=Kanto|num2=012}}&lt;br /&gt;
{{Dex/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|entry=Butterfree has a superior ability to search for delicious honey from flowers. It can even search out, extract, and carry honey from flowers that are blooming over {{tt|six miles|ten kilometers}} from its nest.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=It has a superior ability to search for delicious honey from flowers. It can seek, extract, and carry honey from flowers blooming over {{tt|six miles|ten kilometers}} away.}}&lt;br /&gt;
{{Dex/Entry1|v=FireRed|entry=The wings are protected by a rain-repellent dust. As a result, this Pokémon can fly about even in rain.}}&lt;br /&gt;
{{Dex/Entry1|v=LeafGreen|entry=In battle, it flaps its wings at great speed to release highly toxic dust into the air.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|reg2=Johto|num2=026}}&lt;br /&gt;
{{Dex/Entry3|v=Diamond|v2=Pearl|v3=Platinum|entry=It loves the honey of flowers and can locate flower patches that have even tiny amounts of pollen.}}&lt;br /&gt;
{{Dex/Entry1|v=HeartGold|entry=It collects honey every day. It rubs honey onto the hairs on its legs to carry it back to its nest.}}&lt;br /&gt;
{{Dex/Entry1|v=SoulSilver|entry=Water-repellent powder on its wings enables it to collect honey, even in the heaviest of rains.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=It loves the honey of flowers and can locate flower patches that have even tiny amounts of pollen.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=It loves the honey of flowers and can locate flower patches that have even tiny amounts of pollen.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|num1=025|label1=Central|reg2=Hoenn}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=It loves the honey of flowers and can locate flower patches that have even tiny amounts of pollen.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=The wings are protected by rain-repellent dust. As a result, this Pokémon can fly about even in rain.}}&lt;br /&gt;
{{Dex/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|entry=Butterfree has a superior ability to search for delicious honey from flowers. It can even search out, extract, and carry honey from flowers that are blooming over six miles from its nest.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VII|reg1=Alola|num1=019|reg2=Kanto|num2=012}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=Close examination of its large eyes reveals that each eye is composed of a myriad of tiny eyes.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=When attacked by other Pokémon, it defends itself by scattering its poisonous scales and fluttering its wings.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|entry=Its wings are covered in toxic scales. If it finds bird Pokémon going after Caterpie, Butterfree sprinkles its scales on them to drive them off.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|entry=Nectar from pretty flowers is its favorite food. In fields of flowers, it has heated battles with Cutiefly for territory.}}&lt;br /&gt;
{{Dex/Entry2|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|entry=Its wings, covered with poisonous powder, repel water. This allows it to fly in the rain.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=VIII|reg1=Galar|num1=015}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=In battle, it flaps its wings at great speed to release highly toxic dust into the air.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=It collects honey every day. It rubs honey onto the hairs on its legs to carry it back to its nest.}}&lt;br /&gt;
{{Dex/Form|[[Gigantamax]] Butterfree}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=Crystallized Gigantamax energy makes up this Pokémon&#039;s blindingly bright and highly toxic scales.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=Once it has opponents trapped in a tornado that could blow away a 10-ton truck, it finishes them off with its poisonous scales.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Alternate games===&lt;br /&gt;
;[[Pokémon Pinball]], [[Pokémon Trading Card Game]] ({{TCG|Base Set}})&lt;br /&gt;
:In battle, it flaps its wings at high speed, releasing highly toxic dust into the air.&lt;br /&gt;
;[[Pokémon Trading Card Game]] ({{TCG|Neo Discovery}})&lt;br /&gt;
:It collects honey every day. It rubs honey onto the hairs on its legs to carry it back to its nest.&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Bug|type2=Flying}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry2|v=Red|v2=Blue|t2=fff|area=[[Evolution|Evolve]] {{p|Metapod}}}}&lt;br /&gt;
{{Availability/Entry1|v=Blue|ex=(Japan)|t=fff|link=Pokémon Blue Version (Japanese)|area=[[Evolution|Evolve]] {{p|Metapod}}}}&lt;br /&gt;
{{Availability/Entry1|v=Yellow|area=[[Evolution|Evolve]] {{p|Metapod}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/Entry1|1|v=Gold|area={{rt|2|Kanto}}{{sup/t|M}}&amp;lt;br&amp;gt;[[National Park]] ([[Bug-Catching Contest]]){{dotw|Tu}}{{dotw|Th}}{{dotw|Sa}}&amp;lt;br&amp;gt;[[Route]]s {{rtn|26|Kanto}}, {{rtn|27|Kanto}}, {{rtn|34|Johto}}, {{rtn|35|Johto}}, {{rtn|36|Johto}}, {{rtn|37|Johto}}, {{rtn|38|Johto}}, and {{rtn|39|Johto}}, [[Azalea Town]], [[Ilex Forest]], [[Lake of Rage]] ([[Headbutt tree]]s)}}&lt;br /&gt;
{{Availability/Entry1|1|v=Silver|area=[[National Park]] ([[Bug-Catching Contest]]){{dotw|Tu}}{{dotw|Th}}{{dotw|Sa}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Crystal|area=[[Route]]s {{rtn|2|Kanto}}, {{rtn|24|Kanto}}, and {{rtn|25|Kanto}}{{sup/t|M}}{{sup/t|D}}&amp;lt;br&amp;gt;[[National Park]] ([[Bug-Catching Contest]]){{dotw|Tu}}{{dotw|Th}}{{dotw|Sa}}&amp;lt;br&amp;gt;[[Ilex Forest]] ([[Headbutt tree]]s)}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ruby|v2=Sapphire}}&lt;br /&gt;
{{Availability/Entry1/None|v=Emerald}}&lt;br /&gt;
{{Availability/Entry2|v=FireRed|v2=LeafGreen|area=[[Evolution|Evolve]] {{p|Metapod}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1|v=XD|t=FFF|link=Pokémon XD: Gale of Darkness|area=[[Cipher Key Lair]] {{color2|{{shadow color}}|Shadow Pokémon|(Shadow)}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Evolution|Evolve]] {{p|Metapod}}}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Evolution|Evolve]] {{p|Metapod}}}}&lt;br /&gt;
{{Availability/Entry1|v=HeartGold|area={{rt|2|Kanto}}{{sup/t|M}}{{sup/t|D}}&amp;lt;br&amp;gt;[[Viridian Forest]]{{sup/t|M}}&amp;lt;br&amp;gt;[[National Park]] ([[Bug-Catching Contest]]){{dotw|Tu}}{{dotw|Th}}{{dotw|Sa}}&amp;lt;br&amp;gt;{{rt|47|Johto}}, [[Ilex Forest]] ([[Headbutt tree]]s)}}&lt;br /&gt;
{{Availability/Entry1|v=SoulSilver|area=[[National Park]] ([[Bug-Catching Contest]]){{dotw|Tu}}{{dotw|Th}}{{dotw|Sa}}}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color=71AD64|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Forest}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=Black}}&lt;br /&gt;
{{Availability/Entry1|1|v=White|area={{rt|12|Unova}} ({{DL|Phenomenon|Rustling grass}})}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=Black 2}}&lt;br /&gt;
{{Availability/Entry1|1|v=White 2|area=[[Pinwheel Forest]] ([[Hidden Grotto]])}}&lt;br /&gt;
{{Availability/Entry1|1|v=Dream World|color={{dream color}}|area={{dwa|Windswept Sky}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|2|v=X|v2=Y|t=fff|area=[[Friend Safari]] ([[Friend Safari#Bug-type Safari|Bug]])}}&lt;br /&gt;
{{Availability/Entry2/None|v=Omega Ruby|v2=Alpha Sapphire}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2|v=Sun|v2=Moon|area={{rt|5|Alola}}, [[Melemele Meadow]]&amp;lt;br&amp;gt;{{rt|5|Alola}}, [[Lush Jungle]], [[Melemele Meadow]] ([[SOS Battle]])}}&lt;br /&gt;
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|area={{rt|5|Alola}}, [[Melemele Meadow]]&amp;lt;br&amp;gt;{{rt|5|Alola}}, [[Lush Jungle]], [[Melemele Meadow]] ([[SOS Battle]])}}&lt;br /&gt;
{{Availability/Entry1|v=Let&#039;s Go Pikachu|area=[[Viridian Forest]]}}&lt;br /&gt;
{{Availability/Entry1|v=Let&#039;s Go Eevee|area=[[Evolution|Evolve]] {{p|Metapod}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2|v=Sword|v2=Shield|area=[[Slumbering Weald]], [[East Lake Axewell]], [[Giant&#039;s Mirror]], [[Rolling Fields]]&amp;lt;br&amp;gt;[[Bridge Field/Dens|Bridge Field]], [[Dappled Grove/Dens|Dappled Grove]], [[East Lake Axewell/Dens|East Lake Axewell]], [[Giant&#039;s Cap/Dens|Giant&#039;s Cap]], [[Hammerlocke Hills/Dens|Hammerlocke Hills]], [[Rolling Fields/Dens|Rolling Fields]], [[South Lake Miloch/Dens|South Lake Miloch]] ([[Max Raid Battle]])&amp;lt;br&amp;gt;[[Rolling Fields/Dens|Rolling Fields]] ([[Max Raid Battle]]) &amp;lt;small&amp;gt;&#039;&#039;&#039;{{DL|Gigantamax|Gigantamax Factor}}&#039;&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|v=Expansion Pass|color={{galar color}}|link=Pokémon Sword and Shield Expansion Pass|area=[[Max Lair]] ([[Dynamax Adventure]]) &amp;lt;small&amp;gt;&#039;&#039;&#039;{{DL|Gigantamax|Gigantamax Factor}}&#039;&#039;&#039;&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Bug|type2=Flying}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry1|1|v=Snap|color={{electric color}}|area=[[Pokémon Island Beach|Beach]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Pinball|color={{red color}}|area=[[Evolution|Evolve]] {{p|Metapod}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/NA/Side|gen=II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Channel|color={{water color}}|area=[[Viridian Forest (Channel)|Forest]]}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=[[Secret Storage 1]], [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Evolution|Evolve]] {{p|Metapod}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry1|1|v=MD Time|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Apple Woods]] (1F-7F)}}&lt;br /&gt;
{{Availability/Entry1|1|v=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Evolution|Evolve]] {{p|Metapod}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Apple Woods]] (1F-7F)}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble|color={{fire color}}|area=[[Silent Forest]] &amp;lt;small&amp;gt;(Normal Mode C, A &amp;amp; S)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=PokéPark Wii|color={{grass color}}|link=PokéPark Wii: Pikachu&#039;s Adventure|area=[[Meadow Zone]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Treetops: [[Sun-Dappled Bank]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Chill Battle#The Forest of Memories|Chill Battle: The Forest of Memories]] &amp;lt;small&amp;gt;(Final Boss)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Safari Jungle#Sunday Stage 2|Safari Jungle: Stage 2]]{{dotw|Su}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=Event: &#039;&#039;{{DL|Special Stages|A Great Chance a Day!}}&#039;&#039;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Fairy Land#Pixie Glen|Fairy Land: Pixie Glen]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Picross|color={{skill color light}}|area=[[Pokémon Picross Stages#Area 26|Area 26: Stage 07]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=Tutorial, [[Charizard Sea]]&amp;lt;sup&amp;gt;2019&amp;lt;/sup&amp;gt;, [[Butterfree Sea]], [[Bulbasaur Sea]], [[Charizard Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
=====[[Wild Area News]]=====&lt;br /&gt;
{{eventAvail/h|Gigantamax|type=Bug|type2=Flying|lochide=yes}}&lt;br /&gt;
{{eventAvail|{{gameabbrev8|SwSh}}|Wild Area News|No|hide|17, 30{{sup/8|Sw}}, 40, 50, 60|November 15 to December 4, 2019|link=Wild Area News#November 15 to December 4, 2019}}&lt;br /&gt;
{{eventAvail|{{gameabbrev8|SwSh}}|Wild Area News|Yes|hide|17, 30{{sup/8|Sw}}, 40, 50, 70|November 15 to December 4, 2019|link=Wild Area News#November 15 to December 4, 2019}}&lt;br /&gt;
{{eventAvail|{{gameabbrev8|SwSh}}|Wild Area News|No|hide|17|December 4, 2019 to January 9, 2020|link=Wild Area News#December 4, 2019 to January 9, 2020}}&lt;br /&gt;
{{eventAvail|{{gameabbrev8|SwSh}}|Wild Area News|Yes|hide|17, 30, 40, 50, 60|December 4, 2019 to January 9, 2020|link=Wild Area News#December 4, 2019 to January 9, 2020}}&lt;br /&gt;
{{eventAvail|{{gameabbrev8|SwSh}}|Wild Area News|No|hide|17|December 20 to 25, 2019|link=Wild Area News#December 20 to 25, 2019}}&lt;br /&gt;
{{eventAvail|{{gameabbrev8|SwSh}}|Wild Area News|Yes|hide|17, 30, 40, 50, 60|December 20 to 25, 2019|link=Wild Area News#December 20 to 25, 2019}}&lt;br /&gt;
{{eventAvail|{{gameabbrev8|SwSh}}|Wild Area News|Yes|hide|17, 30, 40, 50, 60|December 31, 2019 to January 3, 2020|link=Wild Area News#December 31, 2019 to January 3, 2020}}&lt;br /&gt;
{{eventAvail|{{gameabbrev8|Sh}}|Wild Area News|Yes|hide|17, 50|June 1 to 29, 2020|link=Wild Area News#|June 2 to 29, 2020}}&lt;br /&gt;
{{eventAvail|{{gameabbrev8|Sh}}|Wild Area News|Yes|hide|50|June 17 to 28, 2020|link=Wild Area News#June 17 to 28, 2020}}&lt;br /&gt;
{{eventAvail|{{gameabbrev8|SwSh}}|Wild Area News|Yes|hide|17, 30, 40, 50, 60|November 2 to 30, 2020|link=Wild Area News#November 2 to 30, 2020}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Bug|type2=Flying|Frontier=yes&lt;br /&gt;
|rby1=Bitter Berry|rby1type=None|rby1image=no|rby1rar=100&lt;br /&gt;
|gsc1=SilverPowder|gsc1type=None|gsc1rar=2&lt;br /&gt;
|e1=SilverPowder|e1type=None|e1rar=5&lt;br /&gt;
|hgss1=SilverPowder|hgss1type=None|hgss1rar=5&lt;br /&gt;
|w1=SilverPowder|w1type=None|w1rar=5&lt;br /&gt;
|w21=SilverPowder|w21type=None|w21rar=5&lt;br /&gt;
|xy1=Silver Powder|xy1type=None|xy1rar=5&lt;br /&gt;
|sm1=Silver Powder|sm1type=None|sm1rar=5&lt;br /&gt;
|usum1=Silver Powder|usum1type=None|usum1rar=5&lt;br /&gt;
|swsh1=Silver Powder|swsh1type=None|swsh1rar=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
=====Generations I-V=====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Bug&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|HP=60&lt;br /&gt;
|Attack=45&lt;br /&gt;
|Defense=50&lt;br /&gt;
|SpAtk=80&lt;br /&gt;
|SpDef=80&lt;br /&gt;
|Speed=70&lt;br /&gt;
|Special=80&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Generation VI onward=====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Bug&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|HP=60&lt;br /&gt;
|Attack=45&lt;br /&gt;
|Defense=50&lt;br /&gt;
|SpAtk=90&lt;br /&gt;
|SpDef=80&lt;br /&gt;
|Speed=70&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Bug&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=4&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=2&lt;br /&gt;
|TechniqueMax=3&lt;br /&gt;
|Stamina=2&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=5&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=25&lt;br /&gt;
|Flying=200&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=0&lt;br /&gt;
|Rock=400&lt;br /&gt;
|Bug=50&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=200&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=25&lt;br /&gt;
|Electric=200&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=200&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|flying=ironballiv&lt;br /&gt;
|gen1bug=yes&lt;br /&gt;
|newground=½&lt;br /&gt;
|oldpoison=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Butterfree|Bug|Flying|1}}&lt;br /&gt;
{{learnlist/level8|1|Gust|Flying|Special|40|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Harden|Normal|Status|—|—|30}}&lt;br /&gt;
{{learnlist/level8|1|Tackle|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level8|1|String Shot|Bug|Status|—|95|40}}&lt;br /&gt;
{{learnlist/level8|1|Bug Bite|Bug|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|{{tt|Evo.|Learned upon evolving}}|Gust|Flying|Special|40|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|4|Supersonic|Normal|Status|—|55|20}}&lt;br /&gt;
{{learnlist/level8|8|Confusion|Psychic|Special|50|100|25}}&lt;br /&gt;
{{learnlist/level8|12|Poison Powder|Poison|Status|—|75|35}}&lt;br /&gt;
{{learnlist/level8|12|Stun Spore|Grass|Status|—|75|30}}&lt;br /&gt;
{{learnlist/level8|12|Sleep Powder|Grass|Status|—|75|15}}&lt;br /&gt;
{{learnlist/level8|16|Psybeam|Psychic|Special|65|100|20}}&lt;br /&gt;
{{learnlist/level8|20|Whirlwind|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|24|Air Slash|Flying|Special|75|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|28|Safeguard|Normal|Status|—|—|25}}&lt;br /&gt;
{{learnlist/level8|32|Bug Buzz|Bug|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|36|Tailwind|Flying|Status|—|—|15}}&lt;br /&gt;
{{learnlist/level8|40|Rage Powder|Bug|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|44|Quiver Dance|Bug|Status|—|—|20}}&lt;br /&gt;
{{learnlist/levelf/8|Butterfree|Bug|Flying|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{learnlist/tmh/8|Butterfree|Bug|Flying|1}}&lt;br /&gt;
{{learnlist/tm8|TM08|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM09|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM11|Solar Beam|Grass|Special|120|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM19|Safeguard|Normal|Status|—|—|25}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM23|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM28|Giga Drain|Grass|Special|75|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM33|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM34|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM40|Swift|Normal|Special|60|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM56|U-turn|Bug|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM74|Venoshock|Poison|Special|65|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM78|Acrobatics|Flying|Physical|55|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM82|Electroweb|Electric|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM87|Draining Kiss|Fairy|Special|50|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM95|Air Slash|Flying|Special|75|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR11|Psychic|Psychic|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR29|Baton Pass|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/tr|TR33|Shadow Ball|Ghost|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR40|Skill Swap|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR46|Iron Defense|Steel|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tr|TR61|Bug Buzz|Bug|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR65|Energy Ball|Grass|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR89|Hurricane|Flying|Special|110|70|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR96|Pollen Puff|Bug|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf/8|Butterfree|Bug|Flying|1}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/8|Butterfree|Bug|Flying|2}}&lt;br /&gt;
{{learnlist/breed8null}}&lt;br /&gt;
{{learnlist/breedf/8|Butterfree|Bug|Flying|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Butterfree|Bug|Flying|2}}&lt;br /&gt;
{{learnlist/tutor8|Dual Wingbeat|Flying|Physical|40|90|10||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutorf/8|Butterfree|Bug|Flying|2}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/8|Butterfree|Bug|Flying|1}}&lt;br /&gt;
{{learnlist/prevo8null}}&lt;br /&gt;
{{learnlist/prevof/8|Butterfree|Bug|Flying|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[transfer]] from another generation====&lt;br /&gt;
{{learnlist/prevgenh/8|Butterfree|Bug|Flying|1}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Aerial Ace|Flying|Physical|60|—|20||&#039;&#039;&#039;|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Air Cutter|Flying|Special|60|95|25||&#039;&#039;&#039;|IV=yes&amp;lt;!--tutor--&amp;gt;|V=event&amp;lt;!--{{dwa|Windswept Sky}}--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Bide|Normal|Physical|—|—|10|I=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Captivate|Normal|Status|—|100|20|IV=yes&amp;lt;!--level,TM--&amp;gt;|V=yes&amp;lt;!--level--&amp;gt;|VI=yes&amp;lt;!--level--&amp;gt;|VII=yes&amp;lt;!--level--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Confide|Normal|Status|—|—|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Curse|Ghost|Status|—|—|10|II=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Defog|Flying|Status|—|—|15|IV=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Double Team|Normal|Status|—|—|15|I=yes&amp;lt;!--TM--&amp;gt;|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Double-Edge|Normal|Physical|120|100|15|I=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Dream Eater|Psychic|Special|100|100|15|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM,TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Flash|Normal|Status|—|100|20|I=yes&amp;lt;!--TM--&amp;gt;|II=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Frustration|Normal|Physical|—|100|20|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Headbutt|Normal|Physical|70|100|15|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Hidden Power|Normal|Special|60|100|15|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Infestation|Bug|Special|20|100|20||&#039;&#039;&#039;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Mega Drain|Grass|Special|40|100|15|I=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Mimic|Normal|Status|—|—|10|I=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Morning Sun|Normal|Status|—|—|5|III=event&amp;lt;!--XD--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Natural Gift|Normal|Physical|—|100|15|IV=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Nightmare|Ghost|Status|—|100|15|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Ominous Wind|Ghost|Special|60|100|5|IV=yes&amp;lt;!--tutor--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Psych Up|Normal|Status|—|—|10|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Psywave|Psychic|Special|—|100|15|I=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Rage|Normal|Physical|20|100|20|I=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Razor Wind|Normal|Special|80|100|10|I=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Reflect|Psychic|Status|—|—|20|I=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Return|Normal|Physical|—|100|20|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Roost|Flying|Status|—|—|10|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--tutor,{{dwa|Windswept Sky}}--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM,TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Secret Power|Normal|Physical|70|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Signal Beam|Bug|Special|75|100|15||&#039;&#039;&#039;|IV=yes&amp;lt;!--tutor--&amp;gt;|V=yes&amp;lt;!--tutor--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Silver Wind|Bug|Special|60|100|5||&#039;&#039;&#039;|III=yes&amp;lt;!--level--&amp;gt;|IV=yes&amp;lt;!--level,TM--&amp;gt;|V=yes&amp;lt;!--level--&amp;gt;|VI=yes&amp;lt;!--level--&amp;gt;|VII=yes&amp;lt;!--level--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Struggle Bug|Bug|Special|50|100|20||&#039;&#039;&#039;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Swagger|Normal|Status|—|85|15|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Sweet Scent|Normal|Status|—|100|20|II=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Take Down|Normal|Physical|90|85|20|I=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Teleport|Psychic|Status|—|—|20|I=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Toxic|Poison|Status|—|90|10|I=yes&amp;lt;!--TM--&amp;gt;|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM,TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Butterfree|1|Twister|Dragon|Special|40|100|20|IV=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgenf/8|Butterfree|Bug|Flying|1}}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background:#{{tcg grass color light}}; border:3px solid #{{tcg grass color}}&amp;quot;&lt;br /&gt;
! Move&lt;br /&gt;
! Card&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|Fly}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [[Butterfree (Southern Islands 9)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Bug|type2=Flying}}&lt;br /&gt;
{{Spindata/Pinball|col=3|type=Bug|ndex=012|acquisition=Evolve|evolved=yes}}&lt;br /&gt;
{{Spindata/Trozei|col=3|type=Bug|ndex=012|rarity=Rare}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Bug|ndex=012&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=Evolve&lt;br /&gt;
|area=Mist-Rise Forest&lt;br /&gt;
|P1=I&#039;ll protect you with the wicked toxins in my wings.&lt;br /&gt;
|P2=Oh, no... My health has dropped to half...&lt;br /&gt;
|P3=I&#039;ve about had it... It hurts to even fly...&lt;br /&gt;
|PL=I leveled up! I&#039;m in peak form! Let me show you!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Bug|ndex=012&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=5.5&lt;br /&gt;
|IQ=A&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Rumble|col=3|type=Bug&lt;br /&gt;
|att=3&lt;br /&gt;
|def=3&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/RumbleBlast|col=3|type=Bug&lt;br /&gt;
|att=3&lt;br /&gt;
|def=3&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Bug|ndex=012 f&lt;br /&gt;
|walk=2.08&lt;br /&gt;
|hp=51&lt;br /&gt;
|attack=74&lt;br /&gt;
|defense=52&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark|col=6|type=Bug|ndex=012&lt;br /&gt;
|Pad=Butterfree came to the [[Meadow Zone]] to play! His favorite Attraction is {{DL|Attractions|Pelipper&#039;s Circle Circuit}}.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=3|type=Bug|ndex=012&lt;br /&gt;
|power=2&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Bug|ndex=012|num=749&lt;br /&gt;
|min=60&lt;br /&gt;
|max=105&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Rock Shot&lt;br /&gt;
|skilldesc=Erases two breakable-rock disruptions and increases damage.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Bug|ndex=012&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=1&lt;br /&gt;
|candy=Caterpie&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=155&lt;br /&gt;
|attack=167&lt;br /&gt;
|defense=137&lt;br /&gt;
|fast={{m|Struggle Bug}}{{tt|*|From February 16, 2017 onward}}, {{m|Confusion}}, {{m|Bug Bite}}{{tt|†|Prior to February 16, 2017}}&lt;br /&gt;
|special={{m|Bug Buzz}}, {{m|Psychic}}, {{m|Signal Beam}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=010&lt;br /&gt;
|name1=Caterpie&lt;br /&gt;
|type1-1=Bug&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 7}}&lt;br /&gt;
|no2=011&lt;br /&gt;
|name2=Metapod&lt;br /&gt;
|type1-2=Bug&lt;br /&gt;
|evo2={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 10}}&lt;br /&gt;
|no3=012&lt;br /&gt;
|name3=Butterfree&lt;br /&gt;
|type1-3=Bug&lt;br /&gt;
|type2-3=Flying}}&lt;br /&gt;
&lt;br /&gt;
===Forms===&lt;br /&gt;
====Gigantamax====&lt;br /&gt;
{{Evobox/Formes&lt;br /&gt;
|loc1=[[File:Dynamax icon.png|link=Gigantamax]]&amp;lt;br&amp;gt;{{color2|000|Gigantamax|Gigantamax Factor}}&lt;br /&gt;
|sprite1=012Butterfree&lt;br /&gt;
|name1=Butterfree&lt;br /&gt;
|type1-1=Bug&lt;br /&gt;
|type2-1=Flying&lt;br /&gt;
|forme1=Butterfree&lt;br /&gt;
|loc2=Lasts for three turns&lt;br /&gt;
|sprite2=012Butterfree-Gigantamax&lt;br /&gt;
|forme2=Gigantamax Butterfree&lt;br /&gt;
|item1=Dynamax Band&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Bug|type2=Flying}}&lt;br /&gt;
{{Spritebox/1|ndex=012}}&lt;br /&gt;
{{Spritebox/2|ndex=012}}&lt;br /&gt;
{{Spritebox/3|ndex=012}}&lt;br /&gt;
{{Spritebox/4/Gender|ndex=012}}&lt;br /&gt;
{{Spritebox/5/Gender|ndex=012}}&lt;br /&gt;
{{Spritebox/6/Gender|ndex=012}}&lt;br /&gt;
{{Spritebox/7/Gender|ndex=012}}&lt;br /&gt;
{{Spritebox/8/2FormsGender|ndex=012|form1=Gi}}&lt;br /&gt;
{{Spritebox/Footer|012|Butterfree}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&amp;lt;!--DO NOT ADD TRIVIA ABOUT BUTTERFREE BEING RELATED TO VENONAT.--&amp;gt;&lt;br /&gt;
* Butterfree was the first Pokémon shown in the {{pkmn|anime}} with an alternate color, [[Pink Butterfree|pink]] in its case. This has only been seen in a single female, and unlike a {{Shiny}} Butterfree, which has green eyes and pink wings, limbs, and snout, this Butterfree only differed in its pink body and wings.&lt;br /&gt;
* Butterfree shares its {{pkmn|category}} with {{p|Beautifly}}. They are both known as the Butterfly Pokémon.&lt;br /&gt;
* Butterfree can be seen as a parallel to {{p|Beedrill}}. Both of their unevolved stages evolve at level 7 and again at level 10. They both go through metamorphosis-like evolution and have the same base stat total of 395. Also, while Beedrill is [[Game-exclusive Pokémon|exclusive]] to {{game3|Black and White|Black|s}} and [[Pokémon Black and White Versions 2|Black 2]], Butterfree is exclusive to White and White 2. Also, both have an alternate form only available in-battle (Gigantamax Butterfree and Mega Beedrill, respectively).&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Butterfree seems to be based on the {{wp|Aporia crataegi|black-veined white}} {{wp|butterfly}}.&lt;br /&gt;
&lt;br /&gt;
[[Gigantamax]] Butterfree may be inspired by the {{wp|kaiju}} {{wp|Mothra}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Butterfree may be a combination of &#039;&#039;butterfly&#039;&#039; and &#039;&#039;free&#039;&#039; (referring to its ability to fly after being grounded for two evolutionary stages). It may also be derived from the Gaelic &#039;&#039;butterflee&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Its Japanese name may also involve パタパタ &#039;&#039;patapata&#039;&#039; (the sound of wings flapping) and 振る &#039;&#039;furu&#039;&#039; (to flap).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Bug|type2=Flying&lt;br /&gt;
|ja=バタフリー &#039;&#039;Butterfree&#039;&#039;|jameaning=From {{tt|バタフライ &#039;&#039;batafurai&#039;&#039;|butterfly}} and {{tt|フリー &#039;&#039;furī&#039;&#039;|free}}. Possibly also パタパタ &#039;&#039;{{tt|patapata|the sound of wings flapping}}&#039;&#039; and 振る &#039;&#039;{{tt|furu|to flap}}&#039;&#039;&lt;br /&gt;
|fr=Papilusion|frmeaning=From {{tt|&#039;&#039;papillon&#039;&#039;|butterfly}} and &#039;&#039;illusion&#039;&#039;&lt;br /&gt;
|es=Butterfree|esmeaning=Same as English/Japanese name&lt;br /&gt;
|de=Smettbo|demeaning=From {{tt|&#039;&#039;Schmetterling&#039;&#039;|butterfly}} and possibly {{tt|&#039;&#039;Bö&#039;&#039;|gust}}&lt;br /&gt;
|it=Butterfree|itmeaning=Same as English/Japanese name&lt;br /&gt;
|ko=버터플 &#039;&#039;Beoteopeul&#039;&#039;|komeaning=Corruption of {{tt|버터플라이 &#039;&#039;beoteopeullai&#039;&#039;|butterfly}}&lt;br /&gt;
|zh_yue=巴大蝶 &#039;&#039;Bādaaihdihp&#039;&#039;&amp;lt;br&amp;gt;巴他蝶 &#039;&#039;Bātādihp&#039;&#039; {{tt|*|Pre-Gen VII Media}}|zh_yuemeaning=Partial transliteration of its Japanese name, and {{tt|蝴蝶 &#039;&#039;wùhdíp&#039;&#039;|butterfly}}&lt;br /&gt;
|zh_cmn=巴大蝶 &#039;&#039;Bādàdié&#039;&#039;&amp;lt;br&amp;gt;巴大蝴 &#039;&#039;Bādàhú&#039;&#039; {{tt|*|Pre-Gen VII Media}}|zh_cmnmeaning=Partial transliteration of its Japanese name, and {{tt|蝴蝶 &#039;&#039;húdié&#039;&#039;|butterfly}}&lt;br /&gt;
|bg=Батърфри &#039;&#039;Batŭrfri&#039;&#039;|bgmeaning=Transcription of English name&lt;br /&gt;
|hu=Csodalepke {{tt|*|Mewtwo Returns only, where it was mistakenly translated}}|humeaning=&amp;quot;Wonder butterfly&amp;quot;&lt;br /&gt;
|lt=Drugelaisvis|ltmeaning=From {{tt|&#039;&#039;drugys&#039;&#039;|butterfly}} and {{tt|&#039;&#039;laisvas&#039;&#039;|free}}&lt;br /&gt;
|ru=Баттерфри &#039;&#039;Batterfri&#039;&#039;|rumeaning=Transcription of English/Japanese name&lt;br /&gt;
|he=בטרפרי &#039;&#039;Butterfree&#039;&#039;|hemeaning=Transcription of English name&lt;br /&gt;
|hi=बटरफ्री &#039;&#039;Batterfri&#039;&#039;|himeaning=Transcription of English/Japanese name&lt;br /&gt;
|th=บัตเตอร์ฟรี &#039;&#039;Battoefri&#039;&#039;|thmeaning=Transcription of Japanese name}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Ash&#039;s Butterfree]]&lt;br /&gt;
* [[Pink Butterfree]]&lt;br /&gt;
* [[Kitty]]&lt;br /&gt;
* [[Butterfree (Red and Blue Rescue Team)]]&lt;br /&gt;
* [[Gigantamax]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* {{wp|Caterpie, Metapod, and Butterfree|Article on Wikipedia}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext/Head|type=Bug|type2=Flying}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Bug|prevnum=011|prev=Metapod|nextnum=013|next=Weedle|round=yes}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadow Pokémon in Pokémon XD]]&lt;br /&gt;
[[Category:Pokémon whose base stats changed in Generation VI]]&lt;br /&gt;
&lt;br /&gt;
[[de:Smettbo]]&lt;br /&gt;
[[es:Butterfree]]&lt;br /&gt;
[[fr:Papilusion]]&lt;br /&gt;
[[it:Butterfree]]&lt;br /&gt;
[[ja:バタフリー]]&lt;br /&gt;
[[zh:巴大蝶]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Blastoise_(Pok%C3%A9mon)&amp;diff=3424743</id>
		<title>Blastoise (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Blastoise_(Pok%C3%A9mon)&amp;diff=3424743"/>
		<updated>2021-11-18T04:44:25Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* Biology */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Water}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Blastoise}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Water|prevnum=008|prev=Wartortle|nextnum=010|next=Caterpie|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Blastoise}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Blastoise&lt;br /&gt;
|jname=カメックス&lt;br /&gt;
|jtranslit=Kamekkusu&lt;br /&gt;
|tmname=Kamex&lt;br /&gt;
|forme=3&lt;br /&gt;
|form2=Mega Blastoise&lt;br /&gt;
|form3=Gigantamax Blastoise&lt;br /&gt;
|image2=009Blastoise-Mega.png&lt;br /&gt;
|image3=009Blastoise-Gigantamax.png&lt;br /&gt;
|mega=Blastoisinite&lt;br /&gt;
|ndex=009&lt;br /&gt;
|type1=Water&lt;br /&gt;
|category=Shellfish&lt;br /&gt;
|height-ftin=5&#039;03&amp;quot;&lt;br /&gt;
|height-m=1.6&lt;br /&gt;
|height-ftin2=5&#039;03&amp;quot;&lt;br /&gt;
|height-m2=1.6&lt;br /&gt;
|height-ftin3=82&#039;00&amp;quot;+&lt;br /&gt;
|height-m3=25.0+&lt;br /&gt;
|weight-lbs=188.5&lt;br /&gt;
|weight-kg=85.5&lt;br /&gt;
|weight-lbs2=222.9&lt;br /&gt;
|weight-kg2=101.1&lt;br /&gt;
|weight-lbs3=???&lt;br /&gt;
|weight-kg3=???&lt;br /&gt;
|abilityn=dm&lt;br /&gt;
|abilitylayout=2+1&lt;br /&gt;
|abilitycolm=2&lt;br /&gt;
|ability1=Torrent&lt;br /&gt;
|abilitym=Mega Launcher&lt;br /&gt;
|abilityd=Rain Dish&lt;br /&gt;
|egggroupn=2&lt;br /&gt;
|egggroup1=Monster&lt;br /&gt;
|egggroup2=Water 1&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=3&lt;br /&gt;
|evsd=3&lt;br /&gt;
|expyield=239&lt;br /&gt;
|oldexp=210&lt;br /&gt;
|lv100exp=1,059,860&lt;br /&gt;
|gendercode=31&lt;br /&gt;
|color=Blue&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=06&lt;br /&gt;
|generation=1&lt;br /&gt;
|pokefordex=blastoise&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Blastoise&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;カメックス&#039;&#039;&#039; &#039;&#039;Kamex&#039;&#039;) is a {{type|Water}} {{OBP|Pokémon|species}} introduced in [[Generation I]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Wartortle}} starting at [[level]] 36. It is the final form of {{p|Squirtle}}.&lt;br /&gt;
&lt;br /&gt;
Blastoise has two other forms.&lt;br /&gt;
* It can [[Mega Evolution|Mega Evolve]] into &#039;&#039;&#039;Mega Blastoise&#039;&#039;&#039; using the [[Blastoisinite]].&lt;br /&gt;
* It has a [[Gigantamax]] form that was introduced in [[The Isle of Armor]].&lt;br /&gt;
&lt;br /&gt;
Blastoise is the [[game mascot]] of the [[Pokémon Blue Version (Japanese)|Japanese]] and international versions of [[Pokémon Red and Blue Versions|Pokémon Blue]], appearing on the boxart of both.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Blastoise is a large, bipedal turtle-like {{OBP|Pokémon|species}}. Its body is blue and is mostly hidden by its tough, brown shell. This shell has a cream-colored underside and a white ridge encircling its arms and separating the upper and lower halves. Two powerful water cannons reside at the top of its shell over its shoulders. These cannons can be extended or withdrawn. Blastoise&#039;s head has triangular ears that are black on the inside, small brown eyes, and a cream-colored lower jaw. Its arms are thick, and it has three claws on each hand. Its feet have three claws on the front and one on the back. Poking out of the bottom of its shell is a stubby tail.&lt;br /&gt;
&lt;br /&gt;
The powerful cannons on this Pokémon&#039;s back are capable of producing water blasts that can pierce steel and concrete and can be used for high-speed charges. Blastoise deliberately makes itself heavy to withstand these powerful blasts and to crush its opponents. It has two former [[signature move]]s, {{m|Skull Bash}} and {{m|Hydro Cannon}}. [[EP060|The anime has shown]] that Blastoise can take the role of a leader in large groups of {{p|Squirtle}} and {{p|Wartortle}}. Its preferred habitat seems to be {{DL|List of Pokémon by habitat|Water&#039;s Edge Pokémon|freshwater ponds and lakes}}.&lt;br /&gt;
&lt;br /&gt;
As Mega Blastoise, it develops two smaller shells over its arms, each with their own water cannon. The two cannons on its back are replaced by a single, central water cannon of greater size that can retract into its shell. This cannon extends forward over Mega Blastoise&#039;s head and is said to have a blast range of over 6 miles (10 kilometers).&amp;lt;ref&amp;gt;[https://web.archive.org/web/20150329055725/http://www.pokemonxy.com/en-us/pokemon/mega_pokemon/ Pokémon X and Y site | Mega Pokémon (archived)]&amp;lt;/ref&amp;gt; Small ridges develop over its now-red eyes and extend to its ears. The ears angle slightly backward and there is a small point on its chin.&lt;br /&gt;
&lt;br /&gt;
As Gigantamax Blastoise, it becomes larger. The pupils become white with bright blue sclera. The blue arms, head, and legs change to light blue. The underside of the shell is now colored dark red. The shell transforms into a battleship-like shell with 31 cannons of different sizes. Sets of twin cannons emerge from hexagon or rectangle-shaped holes within the shell. Several white triangle spots are located on its tail and legs. Three red clouds surround the main cannon.&lt;br /&gt;
&lt;br /&gt;
Gigantamax Blastoise can adapt to any situation using various cannon combinations. It never aims in battle as it prefers to overwhelm its opponent by launching dynamic, powerful torrents from its cannons. The main reason is due to it being unable to do precision shooting. According to one legend, its main cannon is so staggeringly powerful it can blast holes through the mountains. Gigantamax Blastoise can also move its 12 cannons surrounding the main cannon individually to attack in any direction it aligns&amp;lt;ref&amp;gt;https://swordshield.pokemon.com/en-us/expansionpass/pokemon/gigantamax-blastoise/&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Gigantamax Blastoise is the [[Signature move|only known Pokémon]] capable of using the exclusive [[G-Max Move]] {{m|G-Max Cannonade}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Main series===&lt;br /&gt;
[[File:Gary Blastoise.png|thumb|250px|left|Blastoise in the {{pkmn|anime}}]]&lt;br /&gt;
[[File:Siebold Mega Blastoise.png|thumb|250px|Mega Blastoise in the anime]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
=====[[Gary&#039;s Blastoise]]=====&lt;br /&gt;
{{Gary}} has a Blastoise that he received as a Squirtle from {{an|Professor Oak}}. It physically appeared in &#039;&#039;[[EP269|The Ties That Bind]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=====[[Tierno&#039;s Blastoise]]=====&lt;br /&gt;
{{an|Tierno}} has a Blastoise that he received as a Squirtle from [[Professor Sycamore]]. He first appeared in &#039;&#039;[[XY090|Tag Team Battle Inspiration!]]&#039;&#039;, having evolved from Wartortle.&lt;br /&gt;
&lt;br /&gt;
=====Other=====&lt;br /&gt;
A Blastoise appeared in &#039;&#039;[[EP060|Beach Blank-Out Blastoise]]&#039;&#039;, where it ruled over an island of Squirtle and Wartortle. It had a {{an|Jigglypuff}} stuck in one of its cannons, and Jigglypuff&#039;s {{m|Sing|song}} subsequently made everyone fall asleep.&lt;br /&gt;
&lt;br /&gt;
A Blastoise [[nickname]]d Shellshocker appeared in &#039;&#039;[[M01|Mewtwo Strikes Back]]&#039;&#039; and its remake &#039;&#039;[[M22|Mewtwo Strikes Back—Evolution]]&#039;&#039;, under the ownership of [[Neesha]]. It was taken away from her by one of Mewtwo&#039;s special [[Poké Ball]]s but was liberated by Ash along with the other confiscated Pokémon. Along with [[Ash&#039;s Charizard]] and [[Corey]]&#039;s {{p|Venusaur}}, they were the only confiscated Pokémon not to be cloned and they had the same marks that Squirtletwo had, indicating that it was likely obtained by Mewtwo through different means than the ones used to clone. After being freed, it fought with {{OBP|Mewtwo|M01}}&#039;s cloned Blastoise and lost. Neesha&#039;s Blastoise appeared in an alternate timeline of the main series that was introduced in &#039;&#039;[[M20|I Choose You!]]&#039;&#039;, where it was seen battling Corey&#039;s Venusaur; it is unknown if it holds the same nickname in that timeline.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP085|Fit to be Tide]]&#039;&#039;, [[Cissy]] used her Blastoise to compete against {{Ash}} and his {{AP|Lapras}} in a Wave Race for the {{badge|Coral-Eye}}. Despite a well-fought race, Ash ultimately won by having Lapras use {{m|Ice Beam}} and riding on the ice. It reappeared in flashbacks of &#039;&#039;[[EP098|A Way Off Day Off]]&#039;&#039;, &#039;&#039;[[EP111|Hello, Pummelo!]]&#039;&#039;, and &#039;&#039;[[EP113|Viva Las Lapras]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Blastoise appeared in &#039;&#039;[[EP106|The Pokémon Water War]]&#039;&#039;, under the ownership of [[Captain Aidan]]. They worked alongside a team of [[Team Wartortle|Wartortle]] and {{p|Squirtle}} that were used to extinguish fires. The team of Blastoise reappeared in a flashback in &#039;&#039;[[EP147|The Fire-ing Squad!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Blastoise appeared in &#039;&#039;[[EP194|Ring Masters]]&#039;&#039; as one of the Pokémon competing in [[Rikishii Town]]&#039;s [[Sumo Conference]]. It went up against [[Raiden]]&#039;s {{p|Feraligatr}} and lost despite its extreme strength, thus allowing Feraligatr to proceed to the finals.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP248|One Trick Phony!]]&#039;&#039;, [[Jessie]] borrowed a Blastoise from the {{jo|Battle Park}} and used it against {{Ash}} and his {{AP|Pikachu}} in an elaborate plan to capture it.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[HS01|A Family That Battles Together Stays Together!]]&#039;&#039;, [[Lola]]&#039;s Blastoise rescued {{ka|Flint}}&#039;s {{p|Golem}} after it had fallen into water. It reappeared in a fantasy in &#039;&#039;[[AG177|Grating Spaces!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M07|Destiny Deoxys]]&#039;&#039;, [[Sid]] used a Blastoise as his main battling Pokémon.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG092|Judgment Day!]]&#039;&#039;, {{OBP|Jimmy|AG092}}&#039;s Wartortle evolved into a Blastoise while it was still being captured by {{TRT}}. This allowed it to escape with its massive size.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP072|Pokémon Ranger and the Kidnapped Riolu! (Part 2)]]&#039;&#039;, three Blastoise were captured by [[Kellyn]]&#039;s [[Capture Styler]] so they could use {{m|Rain Dance}} in order to douse a forest fire that was caused by [[J&#039;s Salamence]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XYS01|Mega Evolution Special I]]&#039;&#039;, [[Siebold]]&#039;s Mega Blastoise battled [[Alain]] and his {{TP|Alain|Charizard}}. Blastoise was successful in defeating Charizard.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM027|A Glaring Rivalry!]]&#039;&#039;, a {{tc|Sailor}}&#039;s Blastoise battled {{an|Gladion}} and his {{DL|List of Pokémon with form differences|Lycanroc|Midnight Form}} {{TP|Gladion|Lycanroc}} and was eventually defeated by {{m|Counter}}.&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
In &#039;&#039;[[EP017|Island of the Giant Pokémon]]&#039;&#039;, a giant robot Blastoise was at [[Pokémon Land]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP020|The Ghost of Maiden&#039;s Peak]]&#039;&#039;, a {{p|Gastly}} created an illusion of Blastoise in order to frighten [[Ash&#039;s Squirtle]]. Gastly subsequently combined this Blastoise with an illusionary {{p|Venusaur}} to create a {{DL|Variant Pokémon|Venustoise}}, which terrified both Squirtle and Bulbasaur out of battling.&lt;br /&gt;
&lt;br /&gt;
Blastoise made its physical debut in &#039;&#039;[[EP025|Primeape Goes Bananas]]&#039;&#039; in a flashback, Ash saw a Blastoise in an advertisement for the contest in which he won his special [[Ash&#039;s hat|hat]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PK01|Pikachu&#039;s Vacation]]&#039;&#039;, a Blastoise was at the [[Pokémon Theme Park]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP069|Lights, Camera, Quack-tion]]&#039;&#039;, a Blastoise was part of the cast for the movie &amp;quot;Pokémon in Love&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M02|The Power of One]]&#039;&#039;, multiple Blastoise sensed the disturbance caused by [[Lawrence III]].&lt;br /&gt;
&lt;br /&gt;
A Blastoise appeared in the Japanese credits of &#039;&#039;[[PK04|Pikachu&#039;s Rescue Adventure]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP147|The Fire-ing Squad!]]&#039;&#039;, a Blastoise competed in the [[Fire and Rescue Grand Prix]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP245|Will the Real Oak Please Stand Up?]]&#039;&#039;, a Blastoise appeared in [[Nurse Joy]]&#039;s poem.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG062|Disguise Da Limit]]&#039;&#039;, a {{pkmn|Coordinator}}&#039;s Blastoise competed in the {{to|Verdanturf}} {{pkmn|Contest}}.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Blastoise appeared in &#039;&#039;[[AG096|Training Wrecks]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Blastoise appeared in &#039;&#039;[[AG111|Eight Ain&#039;t Enough]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG162|Spontaneous Combusken!]]&#039;&#039;, a Coordinator&#039;s Blastoise in the {{isl|Chrysanthemum}} Contest.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M08|Lucario and the Mystery of Mew]]&#039;&#039;, multiple Blastoise were part of the feuding armies that were eventually placated by [[Sir Aaron]] in the past.&lt;br /&gt;
&lt;br /&gt;
A Blastoise appeared in &#039;&#039;[[DP091|One Team, Two Team, Red Team, Blue Team!]]&#039;&#039;, under the ownership of the [[Pokémon Summer Academy]]. It was used by one of the students in the first leg of the [[Pokémon Triathlon]].&lt;br /&gt;
&lt;br /&gt;
A Blastoise that can Mega Evolve appeared in the opening of &#039;&#039;[[XYS01|Mega Evolution Special I]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Mega Blastoise appeared in the opening credits of &#039;&#039;[[M17|Diancie and the Cocoon of Destruction]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In a flashback in &#039;&#039;[[SM100|Battling the Beast Within!]]&#039;&#039;, the [[Ultra Rangers]]&#039; Blastoise and its fellow Pokémon attempted to battle a {{DL|Ultra Beasts (anime)|Ultra Ruin Guzzlord|Guzzlord}} that was wreaking havoc at the [[Ultra Ruin]], but lost.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Blastoise appeared in a video hologram in &#039;&#039;[[JN002|Legend? Go! Friends? Go!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Six Blastoise appeared in &#039;&#039;[[JN058|Eyes on the Goal!]]&#039;&#039;, under the ownership of the [[Shell Sage]].&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Kanto}}&lt;br /&gt;
{{Animedexbody|EP060|Blastoise|Ash&#039;s Pokédex|Blastoise, the Shellfish Pokémon. The evolved form of {{p|Wartortle}}. Blastoise&#039;s strength lies in its power, rather than its speed. Its shell is like armor and attacks from the hydro cannon on its back are virtually unstoppable.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Kanto}}&lt;br /&gt;
{{Animedexheader|Johto}}&lt;br /&gt;
{{Animedexbody|EP248|Blastoise|Ash&#039;s Pokédex|Blastoise, the Shellfish Pokémon. Blastoise uses the {{m|Hydro Pump}}s on its back to fire out extremely powerful blasts.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Johto}}&lt;br /&gt;
{{Animedexheader|Hoenn}}&lt;br /&gt;
{{Animedexbody|AG092|Blastoise|May&#039;s Pokédex|Blastoise, the Shellfish Pokémon. Blastoise is the final evolved form of Squirtle. It can launch powerful blasts of water from its water spouts.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Hoenn}}&lt;br /&gt;
{{Animedexheader|Kalos}}&lt;br /&gt;
{{Animedexbody|XY090|Blastoise|Serena&#039;s Pokédex|Blastoise, the Shellfish Pokémon. Blastoise&#039;s heavy body weight can leave opponents unable to battle. It retreats into its shell when necessary.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Kalos}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Origins===&lt;br /&gt;
[[File:Blue Blastoise PO.png|thumb|250px|Blastoise in [[Pokémon Origins]]]]&lt;br /&gt;
In &#039;&#039;[[PO01|File 1: Red]]&#039;&#039;, a Blastoise was one of the Pokémon seen in [[Professor Oak]]&#039;s introduction.&lt;br /&gt;
&lt;br /&gt;
{{OBP|Blue|Origins}} sent out his Blastoise in &#039;&#039;[[PO04|File 4: Charizard]]&#039;&#039; during his {{pkmn|Champion}} battle with {{OBP|Red|Origins}}. It defeated Red&#039;s {{p|Persian}} and {{p|Jolteon}}, but lost to his {{TP|Red|Charizard}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Generations===&lt;br /&gt;
[[File:Blue Blastoise PG.png|thumb|left|250px|Blastoise in [[Pokémon Generations]]]]&lt;br /&gt;
{{ga|Blue}} owns a Blastoise, which appeared in &#039;&#039;[[PG03|The Challenger]]&#039;&#039;. He used it during his [[Indigo League|Pokémon League]] battle against [[Lance]] and his {{TP|Lance|Dragonite}}, where it eventually won, allowing Blue to become the new Champion.&lt;br /&gt;
&lt;br /&gt;
===GOTCHA!===&lt;br /&gt;
A Blastoise briefly appeared in [[GOTCHA!]], under the ownership of {{ga|Red}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Blasty.png|thumb|left|230px|Blastoise in [[Pokémon Adventures]]]]&lt;br /&gt;
[[File:Blasty Mega Blastoise.png|thumb|230px|Mega Blastoise in [[Pokémon Adventures]]]]&lt;br /&gt;
===Ash &amp;amp; Pikachu===&lt;br /&gt;
{{main|Gary&#039;s Blastoise}}&lt;br /&gt;
[[Gary Oak]] owns a Blastoise that appeared in &#039;&#039;[[SP16|One Half Of A Poké Ball]]&#039;&#039;. It was the final Pokémon Gary used during his match with Ash, where it fought {{AP|Pikachu}}.&lt;br /&gt;
&lt;br /&gt;
===Darkrai Mission Story: Pokémon Ranger Vatonage - the Comic===&lt;br /&gt;
[[Kellyn]] captured a Blastoise to put out the fire in the [[Vien Forest]] in &#039;&#039;[[PRV1|A Fresh Start]]&#039;&#039; before eventually releasing it.&lt;br /&gt;
&lt;br /&gt;
===Magical Pokémon Journey===&lt;br /&gt;
{{MPJ|Squirtle}} has two older sisters who are Blastoise. Their names are Kameko and Kamemi and they appear in &#039;&#039;[[PPP19|The Five Sisters of Squirtle]]&#039;&#039;. Kameko is the oldest of all of Squirtle&#039;s siblings, with Kamemi as the second-oldest.&lt;br /&gt;
&lt;br /&gt;
===Movie adaptations===&lt;br /&gt;
[[Neesha]]&#039;s Blastoise, nicknamed &#039;&#039;&#039;Shellshocker&#039;&#039;&#039;, appears in {{ma|Mewtwo Strikes Back!}}. {{OBP|Mewtwo|M01}}&#039;s Blastoise clone, named &#039;&#039;&#039;Blastoisetwo&#039;&#039;&#039;, also appears.&lt;br /&gt;
&lt;br /&gt;
===Pocket Monsters HGSS===&lt;br /&gt;
A Blastoise appeared in [[PMHGSS11]].&lt;br /&gt;
&lt;br /&gt;
[[File:Blue Blastoise PM.png|thumb|200px|Blastoise in [[Pokémon Pocket Monsters]]]]&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{chap|Red, Green &amp;amp; Blue}}====&lt;br /&gt;
{{main|Blasty}}&lt;br /&gt;
One of {{adv|Green}}&#039;s main Pokémon is a Blastoise nicknamed [[Blasty]], which evolved from {{p|Wartortle}} prior to &#039;&#039;[[PS030|Zap! Zap! Zapdos!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Gold, Silver &amp;amp; Crystal}}====&lt;br /&gt;
A Blastoise was fantasied along with the other fully evolved Kanto Starters in &#039;&#039;[[PS150|Chinchou in Charge]]&#039;&#039;, where the [[Pokémon Association]] Chairman of Kanto and Johto explains to {{adv|Bill}} and [[Janine]] the special privilege of entering the finals unconditionally after collecting the badges.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Omega Ruby &amp;amp; Alpha Sapphire}}====&lt;br /&gt;
[[Blasty]] has obtained a [[Blastoisinite]], with it he can [[Mega Evolution|Mega Evolve]] into Mega Blastoise.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Gold &amp;amp; Silver: The Golden Boys===&lt;br /&gt;
A Blastoise appears in &#039;&#039;[[GB19|The Truth About The Mysterious Whirl Islands!!]]&#039;&#039;. It had ruled over the island for a century before turning violent. At Slowking&#039;s request, {{OBP|Gold|Golden Boys}} defeats it, destroying Slowking&#039;s Cave in the process. The Blastoise later appears at the end of &#039;&#039;[[GB20|A Serious Crisis!! The Battle With The Lugia]]&#039;&#039; along with Slowking and Lugia.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Gotta Catch &#039;Em All===&lt;br /&gt;
A Blastoise appeared in &#039;&#039;[[GDZ05|A Mischievous Wartortle]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Blastoise appeared in [[GDZ38]], under the ownership of [[Three turtle siblings|Kameta]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon Pocket Monsters===&lt;br /&gt;
{{main|Blue&#039;s Blastoise (Pocket Monsters)}}&lt;br /&gt;
A Blastoise appeared in &#039;&#039;[[PM004|Let&#039;s Get that Moon Rock!!]]&#039;&#039;, under the ownership of [[Misty]].&lt;br /&gt;
&lt;br /&gt;
{{OBP|Blue|Pocket Monsters}} is revealed to have a Blastoise, which first appeared in &#039;&#039;[[PM016|Get The Flying Machine!!]]&#039;&#039;. It is his main Pokémon.&lt;br /&gt;
&lt;br /&gt;
A Blastoise appeared in &#039;&#039;[[PM018|Which One is the Real Clefairy!?]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{OBP|Green|Pocket Monsters}} is shown with a Blastoise in &#039;&#039;[[PM022|Part-Time Job At The Swimming Pool!!]]&#039;&#039;, where it challenges {{OBP|Red|Pocket Monsters}} to a swimming competition.&lt;br /&gt;
&lt;br /&gt;
A Blastoise is seen with {{OBP|Giovanni|Pocket Monsters}} and his brother in &#039;&#039;[[PM025|Pulverize the strongest Pokémon!!]]&#039;&#039;. It reappeared in &#039;&#039;[[PM059|Good-Bye, Pikachu?!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Blastoise appeared in &#039;&#039;[[PM027|Curry Showdown! Which is the Most Delicious?]]&#039;&#039; as one of the participants of a curry cooking competition.&lt;br /&gt;
&lt;br /&gt;
A Blastoise appeared in &#039;&#039;[[PM029|The Thrill of a Perfect Score, Big Rampage at the Amusement Park!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{OBP|Professor Oak|Pocket Monsters}} owns a Blastoise, which debuted in &#039;&#039;[[PM040|Save the Pokémon Zoo!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Blastoise appeared in &#039;&#039;[[PM043|Clefairy, a Doctor!?]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Blastoise appeared in &#039;&#039;[[PM044|The Fake Pikachu!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Blastoise appeared in &#039;&#039;[[PM050|Team Rocket&#039;s Downfall!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Blastoise appeared in &#039;&#039;[[PM051|Pikachu&#039;s Birthday Party]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Blastoise appeared in &#039;&#039;[[PM056|The Ancient Pokémon Discovery!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Blastoise appeared in &#039;&#039;[[PM057|Clefairy, a Supernatural Being?!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Blastoise appeared in &#039;&#039;[[PM063|Marill&#039;s Special Training to Surpass Pikachu!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Blastoise appeared in &#039;&#039;[[PM094|Take me to the Dragon Palace!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Blastoise appeared in &#039;&#039;[[PM112|Special Fireworks!!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Ruby-Sapphire===&lt;br /&gt;
A Blastoise appeared in &#039;&#039;[[PMRS53|Clefairy&#039;s Golf Debut!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Zensho===&lt;br /&gt;
In [[Pokémon Zensho]], {{Zensho|Shigeru}}&#039;s Squirtle eventually evolved into a Blastoise that fought {{Zensho|Satoshi}}&#039;s {{p|Charizard}} for the title of Champion of the Pokémon League.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Blastoise (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==In the TFG==&lt;br /&gt;
One Blastoise figure has been released.&lt;br /&gt;
* {{TFG|Groundbreakers}}: {{TFG ID|Groundbreakers|Blastoise|2}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros.]]===&lt;br /&gt;
When released from a {{i|Poké Ball}}, Blastoise will use {{m|Hydro Pump}} in one direction. Each Pump moves Blastoise backward slightly making it a danger to those fighting behind it as well.&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Melee]]===&lt;br /&gt;
Blastoise reappears as a Poké Ball Pokémon in Super Smash Bros. Melee. Like in SSB, it uses Hydro Pump as its attack. Blastoise&#039;s trophy also refers to Blastoise as the &#039;Definitive Water Type&#039;.&lt;br /&gt;
====Trophy information====&lt;br /&gt;
&#039;&#039;&amp;quot;Blastoise is the next evolutionary step after Wartortle. The thick jets of water they shoot from the cannons on their backs are strong enough to cut through steel plating. When in danger, they hide inside their armored shells. Blastoise is so popular among Trainers that it&#039;s considered the definitive {{type|Water}}.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Brawl]]===&lt;br /&gt;
Blastoise was briefly considered as a possible playable character before it was switched out for Squirtle.&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. for Nintendo 3DS/Wii U]]===&lt;br /&gt;
Blastoise appears in the background of the {{DL|Pokémon League (Kalos)|Flood Chamber}} in the {{st|Kalos Pokémon League}}, along with {{p|Wailord}}, {{p|Piplup}}, and {{p|Clawitzer}}.&lt;br /&gt;
&lt;br /&gt;
[[File:Mega_Blastoise_3DS_trophy_SSB4.png|thumb|150px|Mega Blastoise trophy in &#039;&#039;Super Smash Bros. for 3DS&#039;&#039;]]&lt;br /&gt;
A trophy of Mega Blastoise also exists in both versions of the game.&lt;br /&gt;
====Trophy information====&lt;br /&gt;
=====Blastoise=====&lt;br /&gt;
&#039;&#039;&#039;NA:&#039;&#039;&#039; &#039;&#039;On a hot summer day, it&#039;s great to cool off by playing in a sprinkler. Don&#039;t look to Blastoise as a replacement, though—those water jets on its back are extremely powerful and would send you flying. In fact, Blastoise itself is so huge so it doesn&#039;t get blown away when it fires. Speaking of fires, Blastoise is better than a fire truck at putting them out!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PAL:&#039;&#039;&#039; &#039;&#039;Tempted to have a Blastoise hose the mud off your bike? Well, don&#039;t. The water jets from its rocket cannons might look perfect for that, but they&#039;d just blast your bike into oblivion. In fact, the reason Blastoise grow so big and heavy is so they don&#039;t get blown away themselves. If your house is on fire, though, feel free to get a Blastoise to help!&#039;&#039;&lt;br /&gt;
=====Mega Blastoise=====&lt;br /&gt;
&#039;&#039;&#039;NA&#039;&#039;&#039;: &#039;&#039;Some species of Pokémon living in [[Kalos]] have the ability to Mega Evolve, and here&#039;s one! Mega Blastoise is a bit bigger than Blastoise, and instead of two cannons on its shell, it has one huge cannon. This may seem like a downgrade, but wait–there are two on its arms! This math is easy: three is better than two.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PAL&#039;&#039;&#039;: &#039;&#039;Some species of Pokémon living in Kalos have the ability to Mega Evolve, and here&#039;s one! Mega Blastoise is a bit bigger than Blastoise, and instead of two cannons on its shell, it has one huge cannon. This may seem like a downgrade, but wait - there are two on its arms, too! Basic arithmetic: three is better than two.&#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
===[[Pokkén Tournament]]===&lt;br /&gt;
Blastoise is a DLC playable character in Pokkén Tournament DX who was released on March 23, 2018.&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Ultimate]]===&lt;br /&gt;
Blastoise retains its role as a background character in the Kalos Pokémon League&#039;s Flood Chamber. It also appears as a {{sbw|Spirits (characters)|Spirit}}.&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;{{mov|Detective Pikachu}}&#039;&#039;===&lt;br /&gt;
A Blastoise appeared in &#039;&#039;{{mov|Detective Pikachu}}&#039;&#039;. It battled a {{p|Gengar}} at an illegal fight club, only to be defeated.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Pokémon Mystery Dungeon]]: Blastoise is the leader of Team Hydro, a [[Rank (Mystery Dungeon)|Bronze Rank]] rescue team. It joins a new team designed to rescue [[Team A.C.T.]] from [[Magma Cavern]] but fails to reach them. Blastoise appears to go exploring a lot as it discovers [[Western Cave]] and [[Meteor Cave]]. It reaches the end of Western Cave with {{p|Charizard}} of Team A.C.T., but both are defeated by {{p|Mewtwo}}. Blastoise is quick to anger, a feature that Charizard exploits to boost morale.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Water}}&lt;br /&gt;
{{Dex/Gen/1|gen=I|reg1=Kanto|num1=009}}&lt;br /&gt;
{{Dex/Entry2|v=Red|v2=Blue|t2=FFF|entry=A brutal Pokémon with pressurized water jets on its shell. They are used for high speed tackles.}}&lt;br /&gt;
{{Dex/Entry1|v=Yellow|entry=Once it takes aim at its enemy, it blasts out water with even more force than a fire hose.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium|t=FFF|color=000|entry=It has spouts extending from its shell at the top. They spray water like cannons, hard enough to pierce concrete walls.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=II|reg1=Johto|num1=234}}&lt;br /&gt;
{{Dex/Entry1|v=Gold|entry=It deliberately makes itself heavy so it can withstand the recoil of the water jets it fires.}}&lt;br /&gt;
{{Dex/Entry1|v=Silver|entry=The rocket cannons on its shell fire jets of water capable of punching holes through thick steel.}}&lt;br /&gt;
{{Dex/Entry1|v=Crystal|entry=It firmly plants its feet on the ground before shooting water from the jets on its back.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium 2|t=FFF|color=000|entry=It deliberately makes itself heavy so it can withstand the recoil of the water jets it fires.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=III|reg1=Hoenn|reg2=Kanto|num2=009}}&lt;br /&gt;
{{Dex/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|entry=Blastoise has water spouts that protrude from its shell. The water spouts are very accurate. They can shoot bullets of water with enough accuracy to strike empty cans from a distance of over {{tt|160 feet|50 m}}.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=The waterspouts that protrude from its shell are highly accurate. Their bullets of water can precisely nail tin cans from a distance of over {{tt|160 feet|50 m}}.}}&lt;br /&gt;
{{Dex/Entry1|v=FireRed|entry=It crushes its foe under its heavy body to cause fainting. In a pinch, it will withdraw inside its shell.}}&lt;br /&gt;
{{Dex/Entry1|v=LeafGreen|entry=The pressurized water jets on this brutal Pokémon&#039;s shell are used for high-speed tackles.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|reg2=Johto|num2=239}}&lt;br /&gt;
{{Dex/Entry3|v=Diamond|v2=Pearl|v3=Platinum|entry=The jets of water it spouts from the rocket cannons on its shell can punch through thick steel.}}&lt;br /&gt;
{{Dex/Entry1|v=HeartGold|entry=It deliberately makes itself heavy so it can withstand the recoil of the water jets it fires.}}&lt;br /&gt;
{{Dex/Entry1|v=SoulSilver|entry=The rocket cannons on its shell fire jets of water capable of punching holes through thick steel.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=The jets of water it spouts from the rocket cannons on its shell can punch through thick steel.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=The jets of water it spouts from the rocket cannons on its shell can punch through thick steel.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|num1=088|label1=Central|reg2=Hoenn}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=It crushes its foe under its heavy body to cause fainting. In a pinch, it will withdraw inside its shell.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=The pressurized water jets on this brutal Pokémon&#039;s shell are used for high-speed tackles.}}&lt;br /&gt;
{{Dex/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|entry=Blastoise has water spouts that protrude from its shell. The water spouts are very accurate. They can shoot bullets of water with enough accuracy to strike empty cans from a distance of over {{tt|160 feet|50 m}}.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VII|reg1=Alola|reg2=Kanto|num2=009}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Sun and Moon|Sun, Moon]], [[Pokémon Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon]]}}&lt;br /&gt;
{{Dex/Entry2|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|entry=Once it takes aim at its enemy, it blasts out water with even more force than a fire hose.}}&lt;br /&gt;
{{Dex/Form|[[Mega Evolution|Mega]] Blastoise}}&lt;br /&gt;
{{Dex/Entry2|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|entry=The cannon on its back is as powerful as a tank gun. Its tough legs and back enable it to withstand the recoil from firing the cannon.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=VIII|reg1=Galar|num1=073|label1=Isle of Armor}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=It crushes its foe under its heavy body to cause fainting. In a pinch, it will withdraw inside its shell.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=The rocket cannons on its shell fire jets of water capable of punching holes through thick steel.}}&lt;br /&gt;
{{Dex/Form|[[Gigantamax]] Blastoise}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=It&#039;s not very good at precision shooting. When attacking, it {{m|G-Max Cannonade|just fires its 31 cannons}} over and over and over.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=Water fired from this Pokémon&#039;s central main cannon has enough power to blast a hole into a mountain.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Alternate games====&lt;br /&gt;
;[[Pokémon Pinball]], [[Pokémon Trading Card Game]] ({{TCG|Base Set}}, {{TCG|Base Set 2}}, {{TCG|Legendary Collection}})&lt;br /&gt;
:A brutal Pokémon with pressurized water jets on its shell. They are used for high speed tackles.&lt;br /&gt;
;[[Pokémon Trading Card Game]] ({{TCG|Team Rocket}})&lt;br /&gt;
:An aggressive Pokémon that tackles anything it sees.&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Water}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[Evolution|Evolve]] {{p|Wartortle}}}}&lt;br /&gt;
{{Availability/Entry1|v=Blue|ex=(Japan)|t=FFF|link=Pokémon Blue Version (Japanese)|area=[[Evolution|Evolve]] {{p|Wartortle}}}}&lt;br /&gt;
{{Availability/Entry1|v=Yellow|area=[[Evolution|Evolve]] {{p|Wartortle}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/Entry2/None|v=Gold|v2=Silver|area=[[Time Capsule]], [[#In events|Event]]}}&lt;br /&gt;
{{Availability/Entry1/None|v=Crystal|area=[[Time Capsule]], [[#In events|Event]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ruby|v2=Sapphire|area=[[Trade]], [[#In events|Event]]}}&lt;br /&gt;
{{Availability/Entry1/None|v=Emerald|area=[[Trade]], [[#In events|Event]]}}&lt;br /&gt;
{{Availability/Entry2|v=FireRed|v2=LeafGreen|area=[[Evolution|Evolve]] {{p|Wartortle}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1/None|v=XD|link=Pokémon XD: Gale of Darkness}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2/None|v=Diamond|v2=Pearl}}&lt;br /&gt;
{{Availability/Entry1/None|v=Platinum}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area=[[Evolution|Evolve]] {{p|Wartortle}}}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|water}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Pond}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black|v2=White|area=[[Poké Transfer]], [[Evolution|Evolve]] {{p|Wartortle}} (from [[Squirtle (Pokémon)#In events|Event]] {{p|Squirtle}})}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black 2|v2=White 2|area=[[Poké Transfer]], [[Evolution|Evolve]] {{p|Wartortle}} (from [[Squirtle (Pokémon)#In events|Event]] {{p|Squirtle}})}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area=[[Evolution|Evolve]] {{p|Wartortle}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Omega Ruby|v2=Alpha Sapphire|area=[[Trade]], [[#In events|Event]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sun|v2=Moon}}&lt;br /&gt;
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|area=[[Evolution|Evolve]] {{p|Wartortle}}}}&lt;br /&gt;
{{Availability/Entry2|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=[[Evolution|Evolve]] {{p|Wartortle}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sword|v2=Shield|area=[[Trade]], [[Evolution|Evolve]] [[Wild Area News]] {{p|Wartortle}}}}&lt;br /&gt;
{{Availability/Entry1|v=Expansion Pass|color={{galar color}}|link=Pokémon Sword and Shield Expansion Pass|area=[[Evolution|Evolve]] {{p|Wartortle}}&amp;lt;br&amp;gt;[[Workout Sea/Dens|Workout Sea]], [[Stepping-Stone Sea/Dens|Stepping-Stone Sea]] ([[Max Raid Battle]])}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Water}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry1|1|v=Pinball|color={{red color}}|area=[[Evolution|Evolve]] {{p|Wartortle}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/NA/Side|gen=II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=Endless Level 73, Forever Level 23, [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Western Cave]] (B89F-B98F)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger|link=Pokémon Ranger (game)|area=[[Fall City]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Lake Afar]] (B17F-B24F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Lake Afar]] (B17F-B24F)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: SoA|color={{SoA color}}|link=Pokémon Ranger: Shadows of Almia|area=[[Vien Forest]]}}&lt;br /&gt;
{{Availability/Entry1|v=Rumble|color={{fire color}}|area=[[Bright Beach]] &amp;lt;small&amp;gt;(Normal Mode A &amp;amp; S)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|v=PokéPark Wii|color={{grass color}}|link=PokéPark Wii: Pikachu&#039;s Adventure|area=[[Granite Zone]], [[Beach Zone]]{{tt|*|Cannot be initially befriended in the Beach Zone}}}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|color={{GS color}}|link=Pokémon Ranger: Guardian Signs|area=[[Silver Falls]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Lake: [[Everspring Valley]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=PokéPark 2|color={{grass color}}|link=PokéPark 2: Wonders Beyond|area=[[Arcane Area]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Dream Gate#Wet and Wild Battle|Dream Gate: Wet and Wild Battle]] &amp;lt;small&amp;gt;(Reward)&amp;lt;/small&amp;gt;, [[Variety Battle#A Battle in the Tower|Variety Battle: A Battle in the Tower]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Blade-and-Shield Path#Stage 5|Blade-and-Shield Path: Stage 5]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Expert Stages|Expert Stage: Stage EX8]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Pearl Marsh#Pearl Lake|Pearl Marsh: Pearl Lake]] &amp;lt;small&amp;gt;(Back Boss)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|1|v=Super MD|color={{gold color}}|link=Pokémon Super Mystery Dungeon}}--&amp;gt;&lt;br /&gt;
{{Availability/Entry1|1|v=Picross|color={{skill color light}}|area=[[Pokémon Picross Stages#Area 21|Area 21: Stage 08]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Charizard Sea]]&amp;lt;sup&amp;gt;2019&amp;lt;/sup&amp;gt;, [[Gengar Sea]], [[Garchomp Sea]], [[Mewtwo Sea]], [[Charizard Sea]]&amp;lt;sup&amp;gt;2020&amp;lt;/sup&amp;gt;, [[Bulbasaur Sea]], [[Charizard Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;, [[Garchomp Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;, [[Mewtwo Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry1|1|v=New Snap|link=New Pokémon Snap|color={{orange color light}}|area=[[Blushing Beach]]&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#F05D31;&amp;quot;&amp;gt;Day&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#53349C;&amp;quot;&amp;gt;Level 3&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;, [[Maricopia Reef]]&amp;lt;sup&amp;gt; &amp;lt;span style=&amp;quot;color:#A51F5A;&amp;quot;&amp;gt;Evening&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#067162;&amp;quot;&amp;gt;Level 2&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Masters EX|color={{orange color}}|area=Poké Fair {{DL|Sync pair|sync pair scout}} ([[Sygna Suit]] {{mas|Blue}}&#039;s)&amp;lt;br&amp;gt;[[Evolution|Evolve]] [[Scottie]]/[[Bettie]]&#039;s {{p|Wartortle}} ([[Egg Pokémon (Masters)|Egg]])}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|Language/Region|type=Water}}&lt;br /&gt;
{{eventAvail|{{gameabbrev2|GSC}}|Gotta Catch &#039;Em All Station! Blastoise|English|United States|40{{shinystar|II}}|March 15 to 21, 2002;&amp;lt;br&amp;gt;September 27 to October 3, 2002;&amp;lt;br&amp;gt;February 14 to 20, 2003|link=List of Gotta Catch &#039;Em All event Pokémon#Shiny Blastoise}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|RSEFRLG}}|Journey Across America Blastoise|English|United States|70|February 25 to July 23, 2006|link=List of Journey Across America event Pokémon distributions#Blastoise}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|RSEFRLG}}|Party of the Decade Blastoise|English|United States|70|August 8, 2006|link=List of Party of the Decade event Pokémon distributions#Blastoise}}&lt;br /&gt;
{{eventAvail|{{gameabbrev6|XYORAS}}|Pokémon Scrap Blastoise|Japanese region|Online|100|April 28 to August 31, 2016|link=List of Japanese region serial code event Pokémon distributions in Generation VI#Blastoise}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Water&lt;br /&gt;
|rby1=Bitter Berry|rby1type=None|rby1image=no|rby1rar=100&lt;br /&gt;
|event1=Blastoisinite|event1type=None|event1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
=====Blastoise=====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Water&lt;br /&gt;
|HP=79&lt;br /&gt;
|Attack=83&lt;br /&gt;
|Defense=100&lt;br /&gt;
|SpAtk=85&lt;br /&gt;
|SpDef=105&lt;br /&gt;
|Speed=78&lt;br /&gt;
|Special=85&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=====Mega Blastoise=====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Water&lt;br /&gt;
|HP=79&lt;br /&gt;
|Attack=103&lt;br /&gt;
|Defense=120&lt;br /&gt;
|SpAtk=135&lt;br /&gt;
|SpDef=115&lt;br /&gt;
|Speed=78&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Water&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=2&lt;br /&gt;
|TechniqueMax=3&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=5&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Water&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=100&lt;br /&gt;
|Bug=100&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=50&lt;br /&gt;
|Fire=50&lt;br /&gt;
|Water=50&lt;br /&gt;
|Grass=200&lt;br /&gt;
|Electric=200&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=50&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Blastoise|Water|Water|1}}&lt;br /&gt;
{{learnlist/level8|1|Flash Cannon|Steel|Special|80|100|10}}&lt;br /&gt;
{{learnlist/level8|1|Tackle|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level8|1|Tail Whip|Normal|Status|—|100|30}}&lt;br /&gt;
{{learnlist/level8|1|Water Gun|Water|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Withdraw|Water|Status|—|—|40}}&lt;br /&gt;
{{learnlist/level8|{{tt|Evo.|Learned upon evolving}}|Flash Cannon|Steel|Special|80|100|10}}&lt;br /&gt;
{{learnlist/level8|9|Rapid Spin|Normal|Physical|50|100|40}}&lt;br /&gt;
{{learnlist/level8|12|Bite|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/level8|15|Water Pulse|Water|Special|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|20|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|25|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/level8|30|Aqua Tail|Water|Physical|90|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|35|Shell Smash|Normal|Status|—|—|15}}&lt;br /&gt;
{{learnlist/level8|42|Iron Defense|Steel|Status|—|—|15}}&lt;br /&gt;
{{learnlist/level8|49|Hydro Pump|Water|Special|110|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|56|Skull Bash|Normal|Physical|130|100|10}}&lt;br /&gt;
{{learnlist/levelf/8|Blastoise|Water|Water|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{learnlist/tmh/8|Blastoise|Water|Water|1}}&lt;br /&gt;
{{learnlist/tm8|TM00|Mega Punch|Normal|Physical|80|85|20}}&lt;br /&gt;
{{learnlist/tm8|TM01|Mega Kick|Normal|Physical|120|75|5}}&lt;br /&gt;
{{learnlist/tm8|TM04|Ice Punch|Ice|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM08|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM09|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM15|Dig|Ground|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM22|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM27|Icy Wind|Ice|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM33|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM35|Hail|Ice|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM36|Whirlpool|Water|Special|35|85|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM41|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM43|Brick Break|Fighting|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM45|Dive|Water|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM46|Weather Ball|Normal|Special|50|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM48|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM55|Brine|Water|Special|65|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM59|Fling|Dark|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM64|Avalanche|Ice|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM81|Bulldoze|Ground|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM94|False Swipe|Normal|Physical|40|100|40}}&lt;br /&gt;
{{learnlist/tr|TR01|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tr|TR03|Hydro Pump|Water|Special|110|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR04|Surf|Water|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR05|Ice Beam|Ice|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR06|Blizzard|Ice|Special|110|70|5}}&lt;br /&gt;
{{learnlist/tr|TR10|Earthquake|Ground|Physical|100|100|10}}&lt;br /&gt;
{{learnlist/tr|TR16|Waterfall|Water|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR24|Outrage|Dragon|Physical|120|100|10}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR31|Iron Tail|Steel|Physical|100|75|15}}&lt;br /&gt;
{{learnlist/tr|TR32|Crunch|Dark|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR45|Muddy Water|Water|Special|90|85|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR46|Iron Defense|Steel|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tr|TR52|Gyro Ball|Steel|Physical|—|100|5}}&lt;br /&gt;
{{learnlist/tr|TR56|Aura Sphere|Fighting|Special|80|—|20}}&lt;br /&gt;
{{learnlist/tr|TR58|Dark Pulse|Dark|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR62|Dragon Pulse|Dragon|Special|85|100|10}}&lt;br /&gt;
{{learnlist/tr|TR64|Focus Blast|Fighting|Special|120|70|5}}&lt;br /&gt;
{{learnlist/tr|TR69|Zen Headbutt|Psychic|Physical|80|90|15}}&lt;br /&gt;
{{learnlist/tr|TR70|Flash Cannon|Steel|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tr|TR84|Scald|Water|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR85|Work Up|Normal|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tr|TR98|Liquidation|Water|Physical|85|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR99|Body Press|Fighting|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tmf/8|Blastoise|Water|Water|1}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/8|Blastoise|Water|Water|2}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|055|Golduck}}{{MSP|140|Kabuto}}{{MSP|141|Kabutops}}{{MSP|564|Tirtouga}}{{MSP|565|Carracosta}}{{MSP|692|Clauncher}}&amp;lt;br&amp;gt;{{MSP|693|Clawitzer}}{{MSP|728|Popplio}}{{MSP|729|Brionne}}{{MSP|730|Primarina}}|Aqua Jet|Water|Physical|40|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|183|Marill}}{{MSP|184|Azumarill}}{{MSP|222|Corsola}}{{MSP|226|Mantine}}{{MSP|350|Milotic}}{{MSP|535|Tympole}}&amp;lt;br&amp;gt;{{MSP|536|Palpitoad}}{{MSP|537|Seismitoad}}{{MSP|751|Dewpider}}{{MSP|752|Araquanid}}|Aqua Ring|Water|Status|—|—|20}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}|Fake Out|Normal|Physical|40|100|10}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|143|Snorlax}}{{MSP|222|Corsola}}{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|349|Feebas}}&amp;lt;br&amp;gt;{{MSP|350|Milotic}}{{MSP|535|Tympole}}{{MSP|536|Palpitoad}}{{MSP|537|Seismitoad}}{{MSP|618|Stunfisk}}{{MSP|618G|Stunfisk}}&amp;lt;br&amp;gt;{{MSP|692|Clauncher}}{{MSP|693|Clawitzer}}{{MSP|776|Turtonator}}|Flail|Normal|Physical|—|100|15}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|194|Wooper}}{{MSP|195|Quagsire}}|Haze|Ice|Status|—|—|30}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|131|Lapras}}{{MSP|222|Corsola}}{{MSP|350|Milotic}}|Life Dew|Water|Status|—|—|10}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|222|Corsola}}{{MSP|222G|Corsola}}{{MSP|864|Cursola}}{{MSP|751|Dewpider}}{{MSP|752|Araquanid}}|Mirror Coat|Psychic|Special|—|100|20}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|131|Lapras}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}&amp;lt;br&amp;gt;{{MSP|278|Wingull}}{{MSP|279|Pelipper}}{{MSP|459|Snover}}{{MSP|460|Abomasnow}}{{MSP|698|Amaura}}{{MSP|699|Aurorus}}&amp;lt;br&amp;gt;{{MSP|875|Eiscue}}|Mist|Ice|Status|—|—|30}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|223|Remoraid}}{{MSP|224|Octillery}}|Water Spout|Water|Special|150|100|5|*|&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|079|Slowpoke}}{{MSP|079G|Slowpoke}}{{MSP|080|Slowbro}}{{MSP|080G|Slowbro}}{{MSP|199|Slowking}}{{MSP|199G|Slowking}}&amp;lt;br&amp;gt;{{MSP|143|Snorlax}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|230|Kingdra}}{{MSP|369|Relicanth}}|Yawn|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/breedf/8|Blastoise|Water|Water|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Blastoise|Water|Water|2}}&lt;br /&gt;
{{learnlist/tutor8|Flip Turn|Water|Physical|60|100|20||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor8|Hydro Cannon|Water|Special|150|90|5||&#039;&#039;&#039;|yes}}&lt;br /&gt;
{{learnlist/tutor8|Terrain Pulse|Normal|Special|50|100|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor8|Water Pledge|Water|Special|80|100|10||&#039;&#039;&#039;|yes}}&lt;br /&gt;
{{learnlist/tutorf/8|Blastoise|Water|Water|2}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/8|Blastoise|Water|Water|1}}&lt;br /&gt;
{{learnlist/prevo8null}}&lt;br /&gt;
{{learnlist/prevof/8|Blastoise|Water|Water|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[transfer]] from another generation====&lt;br /&gt;
{{learnlist/prevgenh/8|Blastoise|Water|Water|1}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Bide|Normal|Physical|—|—|10|I=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Block|Normal|Status|—|—|5|V=event&amp;lt;!--prevo--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Bubble|Water|Special|40|100|30||&#039;&#039;&#039;|I=yes&amp;lt;!--level,level--&amp;gt;|II=yes&amp;lt;!--level,level--&amp;gt;|III=yes&amp;lt;!--level,level--&amp;gt;|IV=yes&amp;lt;!--level,level--&amp;gt;|V=yes&amp;lt;!--level,level--&amp;gt;|VI=yes&amp;lt;!--level--&amp;gt;|VII=yes&amp;lt;!--level,level,level--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Bubble Beam|Water|Special|65|100|20||&#039;&#039;&#039;|I=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--level--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Captivate|Normal|Status|—|100|20|IV=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Celebrate|Normal|Status|—|—|40|VI=event&amp;lt;!--prevo--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Confide|Normal|Status|—|—|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Confusion|Psychic|Special|50|100|25|II=yes&amp;lt;!--breed--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Counter|Fighting|Physical|—|100|20|I=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Curse|Ghost|Status|—|—|10|II=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Defense Curl|Normal|Status|—|—|40|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Double Team|Normal|Status|—|—|15|I=yes&amp;lt;!--TM--&amp;gt;|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Double-Edge|Normal|Physical|120|100|15|I=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Dragon Tail|Dragon|Physical|60|90|10|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM,TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Dynamic Punch|Fighting|Physical|100|50|5|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Fissure|Ground|Physical|—|30|5|I=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Focus Punch|Fighting|Physical|150|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Follow Me|Normal|Status|—|—|20|V=event&amp;lt;!--prevo--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Foresight|Normal|Status|—|—|40|II=yes&amp;lt;!--breed--&amp;gt;|III=yes&amp;lt;!--breed--&amp;gt;|IV=yes&amp;lt;!--breed--&amp;gt;|V=yes&amp;lt;!--breed--&amp;gt;|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Frustration|Normal|Physical|—|100|20|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Headbutt|Normal|Physical|70|100|15|II=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--level,TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Hidden Power|Normal|Special|60|100|15|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Mimic|Normal|Status|—|—|10|I=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Mud Sport|Ground|Status|—|—|15|III=yes&amp;lt;!--breed--&amp;gt;|IV=yes&amp;lt;!--breed--&amp;gt;|V=yes&amp;lt;!--breed--&amp;gt;|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Mud-Slap|Ground|Special|20|100|10|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Natural Gift|Normal|Physical|—|100|15|IV=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Power-Up Punch|Fighting|Physical|40|100|20|VI=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Rage|Normal|Physical|20|100|20|I=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Reflect|Psychic|Status|—|—|20|I=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Refresh|Normal|Status|—|—|20|III=yes&amp;lt;!--breed--&amp;gt;|IV=yes&amp;lt;!--breed--&amp;gt;|V=yes&amp;lt;!--breed--&amp;gt;|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Return|Normal|Physical|—|100|20|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Roar|Normal|Status|—|—|20|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Rock Smash|Fighting|Physical|40|100|15|II=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM,TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Rollout|Rock|Physical|30|90|20|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Secret Power|Normal|Physical|70|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Seismic Toss|Fighting|Physical|—|100|20|I=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Signal Beam|Bug|Special|75|100|15|IV=yes&amp;lt;!--tutor--&amp;gt;|V=yes&amp;lt;!--tutor--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Smack Down|Rock|Physical|50|100|15|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Strength|Normal|Physical|80|100|15|I=yes&amp;lt;!--TM--&amp;gt;|II=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Submission|Fighting|Physical|80|80|20|I=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Swagger|Normal|Status|—|85|15|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Take Down|Normal|Physical|90|85|20|I=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Blastoise|1|Toxic|Poison|Status|—|90|10|I=yes&amp;lt;!--TM--&amp;gt;|II=yes&amp;lt;!--TM--&amp;gt;|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM,TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgenf/8|Blastoise|Water|Water|1}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Water}}&lt;br /&gt;
{{Spindata/Pinball|col=3|type=Water|ndex=009|acquisition=Evolve|evolved=yes}}&lt;br /&gt;
{{Spindata/Trozei|col=3|type=Water|ndex=009|rarity=Rare}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Water|ndex=009&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=-33.9&lt;br /&gt;
|area=Turtleshell Pond&lt;br /&gt;
|P1=This thick shell isn&#039;t just for show!&lt;br /&gt;
|P2=Not good. My HP&#039;s down to half...&lt;br /&gt;
|P3=I&#039;m done for... My shell is cracking...&lt;br /&gt;
|PL=Leveled up! I think my shell thickened!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Water|ndex=009&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=-12&lt;br /&gt;
|IQ=E&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger|col=6|type=Water&lt;br /&gt;
|group=Water&lt;br /&gt;
|assist=Water&lt;br /&gt;
|fieldpower=3&lt;br /&gt;
|field=Soak&lt;br /&gt;
|loop=17&lt;br /&gt;
|MinEXP=150&lt;br /&gt;
|MaxEXP=180&lt;br /&gt;
|num=078&lt;br /&gt;
|browser=Blastoise attacks by forcefully blasting streams of water.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger SoA|col=6|type=Water&lt;br /&gt;
|group=Water&lt;br /&gt;
|assist=Water&lt;br /&gt;
|field=Rain Dance&lt;br /&gt;
|fieldpower=-&lt;br /&gt;
|num=013&lt;br /&gt;
|browser=It attacks by blasting water from the cannons on its back.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Water&lt;br /&gt;
|group=Water&lt;br /&gt;
|assist=Water&lt;br /&gt;
|field=Soak&lt;br /&gt;
|fieldpower=3&lt;br /&gt;
|num=294&lt;br /&gt;
|pastnum=214&lt;br /&gt;
|browser=It attacks by spitting bubbles that make Pokémon Slowed.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Rumble|col=3|type=Water&lt;br /&gt;
|att=3&lt;br /&gt;
|def=4&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/RumbleBlast|col=3|type=Water&lt;br /&gt;
|att=3&lt;br /&gt;
|def=4&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Water|ndex=009&lt;br /&gt;
|walk=1.42&lt;br /&gt;
|hp=55&lt;br /&gt;
|attack=80&lt;br /&gt;
|defense=60&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark|col=6|type=Water|ndex=009&lt;br /&gt;
|Pad=Blastoise was guarding the [[Granite Zone]] but traveled to the [[Beach Zone]] to train himself! He performs best on {{DL|Attractions|Empoleon&#039;s Snow Slide}}.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=6|type=Water|ndex=009&lt;br /&gt;
|power=3&lt;br /&gt;
|skill=True Strength&lt;br /&gt;
|skilldesc=Increases damage dealt when energy levels are half or less.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Shuffle|col=6|type=Water|ndex=009|num=009&lt;br /&gt;
|mega=1&lt;br /&gt;
|stone=Blastoisinite&lt;br /&gt;
|min=60&lt;br /&gt;
|max=135&lt;br /&gt;
|raisemaxlevel=20&lt;br /&gt;
|skill=Stabilize+&lt;br /&gt;
|skilldesc=Sometimes erases two of the foe&#039;s disruptions on the board.&lt;br /&gt;
|megaspeedup=4&lt;br /&gt;
|effectdesc=Erases all Pokémon within two spaces of the match.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Water|ndex=009&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Squirtle&lt;br /&gt;
|evolution={{Mega Energy|Blastoise}}{{tt|200|First time}}/{{tt|40|Subsequent times}}&lt;br /&gt;
|stamina=188&lt;br /&gt;
|attack=171&lt;br /&gt;
|defense=207&lt;br /&gt;
|fast={{m|Water Gun}}, {{m|Bite}}&lt;br /&gt;
|special={{m|Flash Cannon}}, {{m|Ice Beam}}, {{m|Hydro Pump}}, {{m|Skull Bash}}{{tt|*|From July 9, 2019 onward}}, {{m|Hydro Cannon}}{{tt|†|Event-exclusive from Squirtle Community Day and Clone Blastoise raids}}, {{m|Return}}{{tt|‡|As Purified Pokémon}}, {{m|Frustration}}{{tt|‡|As Shadow Pokémon}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/NewSnap|col=6|type=Water|ndex=009|pdex=100&lt;br /&gt;
|dex=Blastoise’s water cannons pack so much power, they can propel Blastoise through the air! The Pokémon can also be seen sunbathing at times. It appears to feel safer when it’s {{m|Withdraw|tucked inside its shell}}.}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background: #{{water color}}; {{roundy|10px}} border: 3px solid #{{water color dark}}&amp;quot;&lt;br /&gt;
|+ &#039;&#039;&#039;Event forms in {{g|GO}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{water color dark}}; background: #{{water color light}}; width:96px; height:96px&amp;quot;| [[File:GO009S.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{water color dark}}; background: #{{water color light}}; width:96px; height:96px&amp;quot;| [[File:GO009Cl.png|100px]]&lt;br /&gt;
|- style=&amp;quot;font-size:80%&amp;quot;&lt;br /&gt;
| Sunglasses&lt;br /&gt;
| Clone&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mega Blastoise====&lt;br /&gt;
{{Spindata/Head|type=Water}}&lt;br /&gt;
{{Spindata/GO|col=6|type=Water|ndex=009M&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Squirtle&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=188&lt;br /&gt;
|attack=264&lt;br /&gt;
|defense=237&lt;br /&gt;
|fast={{m|Water Gun}}, {{m|Bite}}&lt;br /&gt;
|special={{m|Flash Cannon}}, {{m|Ice Beam}}, {{m|Hydro Pump}}, {{m|Skull Bash}}{{tt|*|From July 9, 2019 onward}}, {{m|Hydro Cannon}}{{tt|†|Event-exclusive from Squirtle Community Day}}, {{m|Return}}{{tt|‡|As Purified Pokémon}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Water&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=007&lt;br /&gt;
|name1=Squirtle&lt;br /&gt;
|type1-1=Water&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 16}}&lt;br /&gt;
|no2=008&lt;br /&gt;
|name2=Wartortle&lt;br /&gt;
|type1-2=Water&lt;br /&gt;
|evo2={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 36}}&lt;br /&gt;
|no3=009&lt;br /&gt;
|name3=Blastoise&lt;br /&gt;
|type1-3=Water}}&lt;br /&gt;
&lt;br /&gt;
===Forms===&lt;br /&gt;
====Mega Evolution====&lt;br /&gt;
{{Evobox/Formes&lt;br /&gt;
|sprite1=009Blastoise&lt;br /&gt;
|name1=Blastoise&lt;br /&gt;
|type1-1=Water&lt;br /&gt;
|forme1=Blastoise&lt;br /&gt;
|loc1=Default&lt;br /&gt;
|item1=Blastoisinite&lt;br /&gt;
|sprite2=009Blastoise-Mega&lt;br /&gt;
|type1-2=Water&lt;br /&gt;
|forme2=Mega Blastoise&lt;br /&gt;
|loc2={{color2|000|Held item|Held}} Blastoisinite&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Gigantamax====&lt;br /&gt;
{{Evobox/Formes&lt;br /&gt;
|loc1=[[File:Dynamax icon.png|link=Gigantamax]]&amp;lt;br&amp;gt;{{color2|000|Gigantamax|Gigantamax Factor}}&lt;br /&gt;
|sprite1=009Blastoise&lt;br /&gt;
|name1=Blastoise&lt;br /&gt;
|type1-1=Water&lt;br /&gt;
|forme1=Blastoise&lt;br /&gt;
|loc2=Lasts for three turns&lt;br /&gt;
|sprite2=009Blastoise-Gigantamax&lt;br /&gt;
|forme2=Gigantamax Blastoise&lt;br /&gt;
|item1=Dynamax Band&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Water}}&lt;br /&gt;
{{Spritebox/1|ndex=009}}&lt;br /&gt;
{{Spritebox/2|ndex=009}}&lt;br /&gt;
{{Spritebox/3|ndex=009}}&lt;br /&gt;
{{Spritebox/4|ndex=009}}&lt;br /&gt;
{{Spritebox/5|ndex=009}}&lt;br /&gt;
{{Spritebox/6/2Forms|ndex=009|form1=M}}&lt;br /&gt;
{{Spritebox/7/2Forms|ndex=009|form1=M}}&lt;br /&gt;
{{Spritebox/8/3Forms|ndex=009|form1=M|form2=Gi}}&lt;br /&gt;
{{Spritebox/Footer|009|Blastoise}}&lt;br /&gt;
&lt;br /&gt;
====Other sprites====&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; font-size: 80%; {{roundy|20px}} border: 2px solid #{{water color dark}}; background: #{{water color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{water color dark}}; background: #{{water color light}}; width:130px&amp;quot;| [[File:Spr 3f Blastoise credits.png]]&lt;br /&gt;
|-&lt;br /&gt;
| FireRed/LeafGreen credits&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Blastoise shares its {{pkmn|category}} with {{p|Kabuto}} and {{p|Kabutops}}. They are all known as the Shellfish Pokémon.&lt;br /&gt;
* [[List of unused Pokémon and character designs|Early concept art]] for a Pokémon called &amp;quot;Karabajio&amp;quot; resembles Blastoise without its signature water cannons. The name may be a combination of &amp;quot;&#039;&#039;carapace&#039;&#039;&amp;quot; and &#039;&#039;{{wp|Caravaggio}}&#039;&#039;.&lt;br /&gt;
* [[Mega Evolution|Mega]] Blastoise is the only Mega Evolved form of a [[starter Pokémon]] that is not a dual-type.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Blastoise&#039;s design appears to be a {{wp|turtle}} mixed with aspects of a {{wp|tank}}. Blastoise&#039;s cannons may have been derived from the functioning tubes found in {{wp|mussel}}s and some other {{wp|shellfish}}, thus its {{pkmn|category}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Blastoise is a combination of &#039;&#039;blast&#039;&#039; (referring to its cannons) and &#039;&#039;{{wp|tortoise}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Kamex may be a combination of 亀 &#039;&#039;kame&#039;&#039; (tortoise/turtle) and マックス &#039;&#039;max&#039;&#039; (maximum).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Water|type2=Water&lt;br /&gt;
|ja=カメックス &#039;&#039;Kamex&#039;&#039;|jameaning=From {{tt|亀 &#039;&#039;kame&#039;&#039;|turtle}} and {{tt|マックス &#039;&#039;makkusu&#039;&#039;|max}}&lt;br /&gt;
|fr=Tortank|frmeaning=From &#039;&#039;{{tt|tortue|tortoise}}&#039;&#039; and &#039;&#039;tank&#039;&#039;&lt;br /&gt;
|es=Blastoise|esmeaning=Same as English name&lt;br /&gt;
|de=Turtok|demeaning=Possibly from &#039;&#039;turtle&#039;&#039; and &#039;&#039;to lock on to something&#039;&#039; or &#039;&#039;{{wp|Lock (firearm)|Lock}}&#039;&#039;&lt;br /&gt;
|it=Blastoise|itmeaning=Same as English name&lt;br /&gt;
|ko=거북왕 &#039;&#039;Geobugwang&#039;&#039;|komeaning=From {{tt|거북이 &#039;&#039;geobugi&#039;&#039;|turtle}} and {{tt|왕 &#039;&#039;wang&#039;&#039;|king}}&lt;br /&gt;
|zh_yue=水箭龜 &#039;&#039;Séuijingwāi&#039;&#039;|zh_yuemeaning=From {{tt|水 &#039;&#039;séui&#039;&#039;|water}}, {{tt|火箭 &#039;&#039;fójin&#039;&#039;|rocket}}, and {{tt|龜 &#039;&#039;gwāi&#039;&#039;|turtle}}&lt;br /&gt;
|zh_cmn=水箭龜 / 水箭龟 &#039;&#039;Shuǐjiànguī&#039;&#039;|zh_cmnmeaning=From {{tt|水 &#039;&#039;shuǐ&#039;&#039;|water}}, {{tt|火箭 &#039;&#039;huǒjiàn&#039;&#039;|rocket}}, and {{tt|龜 / 龟 &#039;&#039;guī&#039;&#039;|turtle}}&lt;br /&gt;
|bg=Бластойс &#039;&#039;Blastoys&#039;&#039;|bgmeaning=Transcription of English name&lt;br /&gt;
|he=בלסטויז &#039;&#039;Blastoiz&#039;&#039;|hemeaning=Transcription of English name&lt;br /&gt;
|hi=ब्लास्टोइस &#039;&#039;Blastoise&#039;&#039;|himeaning=Transcription of English name&lt;br /&gt;
|lt=Blastoizas|ltmeaning=From English name&lt;br /&gt;
|ru=Бластойз &#039;&#039;Blastoyz&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=คาเม็กซ์ &#039;&#039;Khamek&#039;&#039;|thmeaning=Transcription of Japanese name}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Gary&#039;s Blastoise]]&lt;br /&gt;
* [[Tierno&#039;s Blastoise]]&lt;br /&gt;
* [[Blue&#039;s Blastoise (Pocket Monsters)]]&lt;br /&gt;
* [[Blasty]]&lt;br /&gt;
* [[Starter Pokémon]]&lt;br /&gt;
* [[Mega Evolution]]&lt;br /&gt;
* [[Gigantamax]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* {{wp|Blastoise|Article on Wikipedia}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Smash Bros.}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Water}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Water|prevnum=008|prev=Wartortle|nextnum=010|next=Caterpie}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mascots]]&lt;br /&gt;
[[Category:Pokémon that are included in the Japan-only Pokémon Stadium]]&lt;br /&gt;
[[Category:Super Smash Bros. trophies]]&lt;br /&gt;
&lt;br /&gt;
[[de:Turtok]]&lt;br /&gt;
[[es:Blastoise]]&lt;br /&gt;
[[fr:Tortank]]&lt;br /&gt;
[[it:Blastoise]]&lt;br /&gt;
[[ja:カメックス]]&lt;br /&gt;
[[zh:水箭龟]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Force_Fire/Archive_12&amp;diff=3424028</id>
		<title>User talk:Force Fire/Archive 12</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Force_Fire/Archive_12&amp;diff=3424028"/>
		<updated>2021-11-16T07:30:14Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* Greedent sprite trivia undo */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User:Force Fire/Archive}}&lt;br /&gt;
&lt;br /&gt;
== Goh&#039;s Eternatus ==&lt;br /&gt;
Hey Force Fire. Can I get an update on [[User:Reinhartmax/Goh&#039;s Eternatus]] being mainspaced? Thanks.--[[User:Reinhartmax|Reinhartmax]] ([[User talk:Reinhartmax|talk]]) 15:04, 3 February 2021 (UTC)&lt;br /&gt;
:No progress as of yet.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:46, 6 February 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Template edit request ==&lt;br /&gt;
&lt;br /&gt;
Do you think the Battle Zone could deserve its own separate section on the {{template|Sinnoh}} template, similar to how the Isle of Armor and the Crown Tundra have theirs on the {{template|Galar}} template? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 15:12, 4 February 2021 (UTC)&lt;br /&gt;
:I think the Battle Zone is more connected with the Sinnoh mainland than IoA and Crown Tundra, so they shouldn&#039;t be separated.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:07, 5 February 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shining Fates Page Creation ==&lt;br /&gt;
&lt;br /&gt;
Hey there, Shining Fates (TCG) is pretty close to coming out and almost all, if not all, of the cards are confirmed now. I would do it myself, if I could, but I&#039;m not there yet. Thanks! {{unsigned|MasterEmerald}}&lt;br /&gt;
:I&#039;m sure a page will be made whenever someone can make it.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:46, 6 February 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Vandal==&lt;br /&gt;
It appears that the user [https://bulbapedia.bulbagarden.net/wiki/Special:Contributions/Luigisam Luigisam] is a vandal. They vandalized the talk page for [https://bulbapedia.bulbagarden.net/wiki/Talk:Hidden_Land Hidden Land] so badly that it won&#039;t even open in the editor due to the size of the file (over 3k kilobytes), and I receive an error whenever I try to revert their edit. {{unsigned|SpinyShell}}&lt;br /&gt;
:Looks like it&#039;s been dealt with.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:02, 18 February 2021 (UTC)&lt;br /&gt;
::{{user|Dynamicpokemaster}} made an inappropriate edit that I reversed. Probably counts them as a vandal. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 18:01, 25 February 2021 (UTC)&lt;br /&gt;
:::Since it&#039;s one of their three edits, and they haven&#039;t edited since, I&#039;d let it go for now. If they do it again, then they&#039;ll be warned.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 16:41, 27 February 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Chloe&#039;s Eevee==&lt;br /&gt;
Given its role in JN049 and JN055, I was wondering if [[User:BigDocFan/Chloe&#039;s Eevee]] was notable enough to be mainspaced?--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 08:48, 18 February 2021 (UTC)&lt;br /&gt;
:I would think so, it has had a notable role in a couple of its episodes and is basically Chloe&#039;s signature.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 16:41, 27 February 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
==I might have found a bug==&lt;br /&gt;
When I try to click on the sidebar, nothing respond except the search bar and the other languages options. Is it a problem coming from Bulbapedia or from my navigator?[[User:Kristak|Kristak]] ([[User talk:Kristak|talk]]) 12:05, 26 February 2021 (UTC)&lt;br /&gt;
:Are you using mobile or desktop? Everything is fine on my end.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 16:41, 27 February 2021 (UTC)&lt;br /&gt;
::Nevermind, it is functional again. Thanks for responding.[[User:Kristak|Kristak]] ([[User talk:Kristak|talk]]) 12:52, 28 February 2021 (UTC)&lt;br /&gt;
==explain yourself==&lt;br /&gt;
[[Cher]] is a blatant reference to the American singer, in fact it is one of if not the most blatant reference Pokemon&#039;s dub has done.  I know you live down under but surely the people down there know who Cher is.  I&#039;m in England and I know who she is, so &amp;quot;speculation&amp;quot; my foot.  &lt;br /&gt;
In other words, obvious reference is obvious.  Not including it is actually quite dumb because of this fact.&lt;br /&gt;
[[User:Aden Singh|Aden Singh]] ([[User talk:Aden Singh|talk]]) 13:38, 2 March 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Don&#039;t believe me forcy?  take a look at the episode Beauties Battling for Pride and Prestige, then take a look at any Cher interview or acting gig.  You&#039;ll see the same thing I do.&lt;br /&gt;
Not sure what&#039;s available on the Aussie Netflix or how you guys get Pokemon down there, but take a look and see for yourself.&lt;br /&gt;
I know Cher because my mum (RIP) was a huge Cher fan.  &lt;br /&gt;
It&#039;s not just the name, it&#039;s the particular voice that Hillary Thomas gives her.  So it isn&#039;t &amp;quot;speculation&amp;quot; as you so smartly put it, it&#039;s a blatant reference.  The only thing that would be more blatant would be giving  her the surname Bono or Sarkisian.&lt;br /&gt;
[[User:Aden Singh|Aden Singh]] ([[User talk:Aden Singh|talk]]) 13:56, 2 March 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
==GlowstoneLove==&lt;br /&gt;
They&#039;re back and doesn&#039;t seem to have learned their [https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Aaron_(Elite_Four)&amp;amp;diff=prev&amp;amp;oldid=3334196 lesson].[[User:Animaltamer7|Animaltamer7]] ([[User talk:Animaltamer7|talk]]) 00:10, 3 March 2021 (UTC)&lt;br /&gt;
:Whilst they did add nonsense to the talk page, probably not enough to justify a block.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:49, 6 March 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== James Turner ==&lt;br /&gt;
&lt;br /&gt;
Okay, I understand the Zigzagoon and Linoone placement, but shouldn&#039;t that mean Gigantimax Gengar should be moved as well? ([[User:BlazingTurtonator|BlazingTurtonator]] ([[User talk:BlazingTurtonator|talk]]) 18:42, 3 March 2021 (UTC))&lt;br /&gt;
:Moved Gengar. I feel that users reading that list might assume it&#039;s going by production/generation order rather than it simply being listed by dex number, hence why I undid your edit.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:49, 6 March 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Chloe as a protagonist ==&lt;br /&gt;
I get what you mean that she&#039;s not been labeled a protagonist, but it&#039;s not like the show explicitly labels who&#039;s a main character and who isn&#039;t (aside from Ash of course). It usually depends on promotional trailers/marketing and appearances alongside Ash and Goh.&lt;br /&gt;
Ever since Chloe caught Eevee, she&#039;s basically become a Trainer.&lt;br /&gt;
Supporting anime characters would usually be a rival of one of the main characters, but recently Chloe has been accompanying Ash and Goh a LOT more than before, now that she has a Pokemon of her own.&lt;br /&gt;
[[User:Crummymummy|Crummymummy]] ([[User talk:Crummymummy|talk]]) 17:05, 5 March 2021 (UTC)&lt;br /&gt;
:[https://www.pokemon.co.jp/tv_movie/anime/ The Japanese site]. As you can see, Chloe is not listed under the main character section like Goh is.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:49, 6 March 2021 (UTC)&lt;br /&gt;
Let&#039;s keep that in mind if and when it updates to feature Chloe. [[User:Crummymummy|Crummymummy]] ([[User talk:Crummymummy|talk]]) 17:17, 9 March 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Post on the /r/Pokemon subreddit==&lt;br /&gt;
Hey, so you recently banned a user, [[User:Aden Singh]]. Well, they created a thread on the /r/Pokemon subreddit [https://www.reddit.com/r/pokemon/comments/lz60al/thanks_bulbapedia_for_the_unjustified_ban/ here] claiming that the ban was unjustified and trying to rally support. I thought you might like to know and maybe step in to explain what happened, since you&#039;re named by the OP. ☆&amp;lt;span style=&amp;quot;font-family:Algerian&amp;quot;&amp;gt;[[User:Solar Dragon|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[User talk:Solar Dragon|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Solar&amp;lt;/span&amp;gt;]] [[Special:Contributions/Solar Dragon|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;☆ 23:16, 6 March 2021 (UTC)&lt;br /&gt;
:I came to check it out, the moderators r/Pokemon removed it already.[[User:Animaltamer7|Animaltamer7]] ([[User talk:Animaltamer7|talk]]) 02:10, 7 March 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Evolution Availability==&lt;br /&gt;
It&#039;s basically confirmed that since the base form Pokémon are available in Brilliant Diamond/Shining Pearl/Legends: Arceus, that their evolutions will be as well, so there&#039;s no need to undo it. Pre-release or not, it&#039;s common sense that the evolutions will be present in the game&#039;s code, unless it&#039;s a special case like Yellow Pikachu (meant to emulate the anime) and Let&#039;s Go Partner Pikachu and Partner Eevee (meant to emulate Yellow).&lt;br /&gt;
&lt;br /&gt;
As far as I&#039;m concerned, this is not the case for Brilliant Diamond/Shining Pearl/Legends: Arceus.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve decided already not to do this for Pokemon that appeared already in the original Diamond and Pearl because the wild encounter ratios and pools can vary in remakes. [[User:Crummymummy|Crummymummy]] ([[User talk:Crummymummy|talk]]) 17:52, 22 March 2021 (UTC)&lt;br /&gt;
:Pre-release info is still pre-release info, it does not go onto the pages &#039;&#039;until&#039;&#039; the games are released, regardless of common sense and they could still pull a &amp;quot;Yellow&amp;quot; for Legends.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:46, 23 March 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[User talk:MiltonPkc2730386‎]] ==&lt;br /&gt;
&lt;br /&gt;
I replaced that page&#039;s content with &amp;lt;code&amp;gt;{{subst:&amp;lt;nowiki/&amp;gt;welcome}}&amp;lt;/code&amp;gt; because I want you to hide the first version of that page, because it contains personal information that can be valuable to criminals (e.g. address of residence). Can you do this? --&#039;&#039;&#039;&#039;&#039;[[User:Bfdifan2006|&amp;lt;font color=&amp;quot;turquoise&amp;quot;&amp;gt;Bfdifan2006&amp;lt;/font&amp;gt;]]&#039;&#039;&#039;&#039;&#039;&amp;lt;sub&amp;gt;[[User talk:Bfdifan2006|&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;something to say?&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt; 13:11, 23 March 2021 (UTC)&lt;br /&gt;
:Done.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 13:24, 23 March 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Champion ==&lt;br /&gt;
&lt;br /&gt;
No, I don&#039;t know how it works. What&#039;s wrong this time? That I added headlines in the table?--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt;]] [[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 18:42, 29 March 2021 (UTC)&lt;br /&gt;
:Such drastic changes to template structure need to be discussed before they&#039;re implemented. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 18:43, 29 March 2021 (UTC)&lt;br /&gt;
::Which change was drastic to you? It all felt like cosmetics.--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt;]] [[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 18:47, 29 March 2021 (UTC)&lt;br /&gt;
:::Yes... you do know how this works. I&#039;ve told you... many times before. Lots of times actually. If you plan making any changes to a templates &#039;&#039;&#039;layout&#039;&#039;&#039;, then that needs to be discussed. Don&#039;t just do as you please.&lt;br /&gt;
:::The changes you made weren&#039;t as drastic as the changes you would usually do, but it still needs to be discussed. You added a completely new column and shifted around the champion cells. That still counts as a big change. What specifically needed to be changed? The template is fine as is, the column you added and the reshuffling of Champions wasn&#039;t necessary.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 03:53, 30 March 2021 (UTC)&lt;br /&gt;
::::You&#039;re just nitpicking and making it more difficult because I have to go and ask another admin and they are always fine with it. Don&#039;t revert my edits just because &amp;quot;I have no permission&amp;quot;, everyone can edit these pages and correct them. Every change doesn&#039;t have to be &amp;quot;neccesary&amp;quot; to you, it may be neccesery for someone else, do you even care about that?--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt;]] [[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 08:17, 30 March 2021 (UTC)&lt;br /&gt;
:::::And to toss it right back at you, just because you think it&#039;s a needed change, doesn&#039;t mean everyone else thinks it is. That&#039;s why you need to &#039;&#039;&#039;discuss&#039;&#039;&#039; any major changes you have in mind. The only one making it difficult is yourself by refusing to get other opinions on major changes before acting out on it. You have a history of making these kind of large edits without a discussion. It doesn&#039;t matter if you don&#039;t think it&#039;s a major change, any changes to a template/article&#039;s layout &#039;&#039;&#039;needs&#039;&#039;&#039; to be discussed. It&#039;s that simple.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 16:07, 30 March 2021 (UTC)&lt;br /&gt;
::::::It was just adding the headlines and I swap around some trainers so they will appear in their order of holding the title. So let&#039;s end this topic. Can I revert that back?--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt;]] [[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 19:11, 30 March 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hero duo: Potential mainspacing ==&lt;br /&gt;
&lt;br /&gt;
Hello, I don&#039;t know who to talk to about this but I&#039;ve been working on an article in my userspace that I intended to possibly mainspace: https://bulbapedia.bulbagarden.net/wiki/User:ScraftyIsTheBest/Hero_duo&lt;br /&gt;
&lt;br /&gt;
And I think I&#039;ve mostly completed it and if the staff think it&#039;s good for mainspacing, this might be ready for it. If nothing else, I&#039;d like to see what other people among the staff think about this being mainspaced. If not, that&#039;s totally cool too, I&#039;d just like to see if staff can have some input about this before I make any attempts to move it to the mainspace. [[User:ScraftyIsTheBest|ScraftyIsTheBest]] ([[User talk:ScraftyIsTheBest|talk]]) 01:23, 30 March 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Uploading a picture? ==&lt;br /&gt;
&lt;br /&gt;
Hi! So, I was wondering how I can upload a picture onto Bulbapedia. I found a good picture of Sableye from the anime special &amp;quot;Mystery Dungeon: Explorers of Sky - Beyond Time and Darkness&amp;quot; that I wanted to use on my User Page. Is there any way I could upload it onto Bulbapedia?&amp;lt;br&amp;gt;Gallade User 02:12, 31 March 2021 (UTC)&lt;br /&gt;
:You must be autoconfirmed on the Archives. You can achieve so by editing file pages on the Archives a certain amount of time (it is kept secret). --&#039;&#039;&#039;&#039;&#039;[[User:Bfdifan2006|&amp;lt;font color=&amp;quot;turquoise&amp;quot;&amp;gt;Bfdifan2006&amp;lt;/font&amp;gt;]]&#039;&#039;&#039;&#039;&#039;&amp;lt;sub&amp;gt;[[User talk:Bfdifan2006|&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;something to say?&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt; 15:57, 31 March 2021 (UTC)&lt;br /&gt;
::How can I do that? I&#039;m still trying to figure all of this out. I also got a screenshot of my Leavanny using Leaf Storm in Pokémon GO against a Landorus because I noticed that Leaf Storm in GO needed a picture.&amp;lt;br&amp;gt;Gallade User 17:27, 20 April 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ash&#039;s Bulbasaur gender ==&lt;br /&gt;
&lt;br /&gt;
Could you say something [[Talk:Ash&#039;s_Bulbasaur#Used_male_pronoun_.3D_gender_unknown|here]]?--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt;]] [[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:24, 28 April 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Absol&#039;s move ==&lt;br /&gt;
&lt;br /&gt;
Goh&#039;s Absol most definitely used Razor Wind, even though it wasn&#039;t named. We saw the move&#039;s charging turn. I posted an image of it at the Bulbagarden Discord. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 22:28, 30 April 2021 (UTC)&lt;br /&gt;
:It&#039;s a very generic charge that could apply to any move, even the ones that don&#039;t have a charge. Solar Beam&#039;s charge is at least unique to it.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 04:40, 1 May 2021 (UTC)&lt;br /&gt;
::Razor Wind has a unique charging turn too, which was depicted very clearly in this episode. It was Razor Wind, no doubt about it. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 08:57, 1 May 2021 (UTC)&lt;br /&gt;
:::It&#039;s Absol gathering air, how is that remotely unique? Solar Beam gathers sunlight, specifically. A move gathering air is too vague and could easily be for anything.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 11:44, 1 May 2021 (UTC)&lt;br /&gt;
::::That&#039;s exactly what Razor Wind does: it first whips up a whirlwind around the user, and then the move is actually executed. None of the other moves with a similar animation, like Psycho Cut, have this characteristic. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 12:17, 1 May 2021 (UTC)&lt;br /&gt;
::::::There have been other moves used in the anime where the user gathers air to attack. It&#039;s not unique to Razor Wind.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 12:25, 1 May 2021 (UTC)&lt;br /&gt;
:::::::It&#039;s the same move that Drew&#039;s Absol did when it performed a Razor Wind. It&#039;s definitely Razor Wind. Perhaps, just a suggestion, it would no longer be useful to leave the text with the move invisible and (if) Goh use it in battle, make it visible again. Anything leaving a notice asking not to change. Or change the rule for only moves used in battle or commanded / named by someone. Sorry if I look nosy.--[[User:Hikaru Wazana|Hikaru Wazana]] ([[User talk:Hikaru Wazana|talk]]) 13:49, 1 May 2021 (UTC)&lt;br /&gt;
::::::::The problem with above statement is that Air Slash&#039;s recent animation in the anime is very similar to what Drew&#039;s Absol uses as Razor Wind back in AG. The game animation doesn&#039;t entirely help in this case, as it is still a bit questionable to judge without the chance of an error given how similar the two moves look/has looked over the course of time in both media. It&#039;d be safe to wait for a verbal command for this one. [[User:Adil|&amp;lt;span style=&amp;quot;color:#009900;&amp;quot;&amp;gt;&#039;&#039;&#039;Adil&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] — [[User talk:Adil|&amp;lt;span style=&amp;quot;color:#003399;&amp;quot;&amp;gt;&#039;&#039;&#039;Talk page&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:39, 1 May 2021 (UTC)&lt;br /&gt;
:::::::::While there may have been many attacks that gather air around the user, I don&#039;t recall any other move that combines that aspect with the wine blades we see here. Not even Air Slash. Also, Air Slash tends to have a blue coloration. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 18:58, 1 May 2021 (UTC)&lt;br /&gt;
::::::::::While blue, I still don&#039;t think said moves are visually &#039;&#039;that&#039;&#039; distinct. It&#039;s also not exactly a signature move that can be easily assigned to a specific Pokémon or take game animation as a damning evidence to back it up. In addition, it hasn&#039;t been identified even once in the current series. Hence, we should wait. [[User:Adil|&amp;lt;span style=&amp;quot;color:#009900;&amp;quot;&amp;gt;&#039;&#039;&#039;Adil&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] — [[User talk:Adil|&amp;lt;span style=&amp;quot;color:#003399;&amp;quot;&amp;gt;&#039;&#039;&#039;Talk page&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:21, 2 May 2021 (UTC)&lt;br /&gt;
:::::::::::Razor Wind is basically Absol&#039;s signature move in the anime, as in that Absol has used the move in the anime more than any other species. To me, that fact and the fact that this attack is white and not blue, in addition to the aforementioned charging turn (which, to me, is a dead giveaway to it being Razor Wind), are solid proofs of the move&#039;s identity. If it&#039;s confirmed as something else, couldn&#039;t it be changed &#039;&#039;then&#039;&#039;, instead of waiting for it to be confirmed as Razor Wind like I&#039;m 100% sure it&#039;s going to be? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 10:06, 2 May 2021 (UTC)&lt;br /&gt;
::::::::::::I feel like we are running around in circles. You&#039;re missing the point. I don&#039;t deny that there are things that support the move being Razor Wind, but I disagree that they are strong enough to support the claim with 100% accuracy. Once again, it is not visually distinct enough to make a final decision without there being the chance of an error. I&#039;d rather prefer us to wait than having to rectify it later. If it gets verbally confirmed, then good. Until then, we should wait. [[User:Adil|&amp;lt;span style=&amp;quot;color:#009900;&amp;quot;&amp;gt;&#039;&#039;&#039;Adil&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] — [[User talk:Adil|&amp;lt;span style=&amp;quot;color:#003399;&amp;quot;&amp;gt;&#039;&#039;&#039;Talk page&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:28, 2 May 2021 (UTC)&lt;br /&gt;
In JN065, we saw a confirmed use of Psycho Cut, and the animation (one blade per slash vs multiple blades per slash) and coloration (purple vs white) of the move were notably different. Does this and the whirlwind around Absol while using the move count as enough evidence? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 12:20, 15 June 2021 (UTC)&lt;br /&gt;
:No. Psycho Cut isn&#039;t the only move that would potentially have a similar animation to Razor Wind.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 12:31, 15 June 2021 (UTC)&lt;br /&gt;
::Like which moves? I keep telling you, the outlook of the move seems clear to me, it even has the whirlwind charge phase, and besides, it&#039;s all but Absol&#039;s signature move in the anime. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 16:57, 15 June 2021 (UTC)&lt;br /&gt;
:::Air Slash, Air Cutter, Cut, Slash, so on so forth. You can&#039;t just look at a move and think that it can only be one move only, you need to check other moves that could potentially have similar animations.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 07:37, 16 June 2021 (UTC)&lt;br /&gt;
::::The whirlwind charging phase is a pretty clear giveaway to me. No other move has that characteristic. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 08:56, 16 June 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Buttefree&#039;s gender ==&lt;br /&gt;
&lt;br /&gt;
So I have problem with Goh&#039;s Buttefree, can we confirm it&#039;s male? Female Buttefree appeared in M20 (right before SM034) does that confirm any Buttefree since that time? --&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt;]] [[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:25, 3 May 2021 (UTC)&lt;br /&gt;
:Goh&#039;s Butterfree is fine.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 06:45, 4 May 2021 (UTC)&lt;br /&gt;
::Then Ash&#039;s should be too, look [[Talk:Ash&#039;s Butterfree]], it also appeared after the female variant debuted.--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt;]] [[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 10:18, 4 May 2021 (UTC)&lt;br /&gt;
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== [[User:Hikaru Wazana/Clair (anime)]] ==&lt;br /&gt;
&lt;br /&gt;
Hi, since Clair was shown as an important part of {{an|Iris}} until now and she has more participation than any leader in the Johto region, does this page have the requirements to go to the mainspace? I mean, counting flashbacks she already has appearances in at least 10 episodes in several arcs of the anime.[[User:Hikaru Wazana|Hikaru Wazana]] ([[User talk:Hikaru Wazana|talk]]) 13:10, 07 May 2021 (UTC)&lt;br /&gt;
::Taking advantage of this discussion, I think I talked to someone from the staff at the time, today they announced that that series of Pokétoon shorts will be bigger. Even the official page already has a video starring a Pancham(more comprehensive and with human characters), the other was that of Scraggy&lt;br /&gt;
::https://twitter.com/Pokemon_cojp/status/1391588833335119877&lt;br /&gt;
::I want to ask, will something exclusive be done for this series as it was with Twilight Wings and Generations?--[[User:Hikaru Wazana|Hikaru Wazana]] ([[User talk:Hikaru Wazana|talk]]) 04:07, 10 May 2021 (UTC)&lt;br /&gt;
:::Not sure if Clair would be notable, she&#039;s only technically physically appeared in two series, the other appearances were small cameos. Try asking for second opinions.&lt;br /&gt;
:::This was brought up by a staff members some time ago. But if it&#039;s going to be a series, I think it&#039;s worth drafting an article up (I believe someone already did in their userspace, but don&#039;t remember who).--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 07:04, 10 May 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== You didn&#039;t explain  ==&lt;br /&gt;
&lt;br /&gt;
why didn&#039;t you explain the reason even the other person help out. Two people wrote it. &lt;br /&gt;
Never having encountered an aggressive Dragonite before, Ash&#039;s Dragonite exhibited hesitancy as it decided to battle for Ash against the aggressive Dragonite belonging to Iris.--Gian9456 12:48, 9 May 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
A teacher of English gave me that. So you can&#039;t say grammar is wrong that be mean to say about my friend.--Gian9456 12:49, 9 May 2021 (UTC)&lt;br /&gt;
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The person on top you responded today. Why not me. Im trying to be helpful but if beinfg treated like outsider or useless person then just say it. Don&#039;t treat me as no one. --Gian9456 23:45, 10 May 2021 (UTC)&lt;br /&gt;
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well--Gian9456 22:35, 11 May 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Question about Lance (anime) ==&lt;br /&gt;
&lt;br /&gt;
What is the general consensus on Lance&#039;s current status in the anime (a Champion or former Champion)?&lt;br /&gt;
&lt;br /&gt;
According to FinnishPokéFan92, Lance lost his Champion title, but outside of Lance being referred to as an Elite Four member in JN012 (which I don&#039;t feel is sufficient enough evidence), there doesn&#039;t seem to be anything that &#039;&#039;definitively&#039;&#039; states that Lance is a &#039;&#039;former&#039;&#039; Champion. After looking into edit history on various pages, Finnish seems to be the primary advocate for this as well.&lt;br /&gt;
&lt;br /&gt;
While I adjusted the trivia on JN012&#039;s page as a compromise, I would like to know how staff feels about it. [[User:PokemonMasterJamal3|PokemonMasterJamal3]] ([[User talk:PokemonMasterJamal3|talk]]) 06:10, 11 May 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Grid ==&lt;br /&gt;
&lt;br /&gt;
Hello. I see you removed [https://bulbapedia.bulbagarden.net/w/index.php?title=Berry&amp;amp;oldid=3354073 the grid I made] yesterday. Could you give a reason why? I made it using better CSS displays to be adaptable to each screen size (especially the mobile website). &amp;amp;mdash; &amp;lt;span style=&amp;quot;display: inline-block; transform: skewX(-20deg)&amp;quot;&amp;gt;[[User:Lakelimbo|&#039;&#039;&#039;Lake&#039;&#039;&#039;limbo]]&amp;lt;/span&amp;gt; ([[User talk:Lakelimbo|talk]]) 20:01, 12 May 2021 (UTC)&lt;br /&gt;
:We don&#039;t make tables using &amp;lt;nowiki&amp;gt;&amp;lt;div&amp;gt;&amp;lt;/nowiki&amp;gt; templates, it&#039;s not how we do things. I get that it&#039;s meant to make the table look better on mobile, but changing the coding for the entire table is not something that you can just do.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:02, 13 May 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Totem and Dynamax in anime debut list==&lt;br /&gt;
Hi Force Fire, could you check the talk page for the list of pokemon by anime debut, since I&#039;m wondering if they should really be considered enough for the list. [[User:Animaltamer7|Animaltamer7]] ([[User talk:Animaltamer7|talk]]) 06:16, 16 May 2021 (UTC)&lt;br /&gt;
:Brought it up with the other admins.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 06:20, 16 May 2021 (UTC)&lt;br /&gt;
::Okay thanks! [[User:Animaltamer7|Animaltamer7]] ([[User talk:Animaltamer7|talk]]) 06:22, 16 May 2021 (UTC)&lt;br /&gt;
:::Hi, just asking if there&#039;s any updates on this? [[User:Animaltamer7|Animaltamer7]] ([[User talk:Animaltamer7|talk]]) 13:18, 28 July 2021 (UTC)&lt;br /&gt;
::::::Sorry but i didn&#039;t get explanation. Been waiting patiently. Please--Gian9456 22:53, 16 May 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Kelly Davis ==&lt;br /&gt;
&lt;br /&gt;
I have not seen this actress&#039; name in any of the credits in The Legend of Thunder. I did see [[Caren Manuel|Caren Lyn Manuel]], and there are no other characters who sound like Stella from &#039;&#039;Winx Club&#039;&#039;. That&#039;s why I put down Manuel as the voice of Marina. [[User:Smartorama|Smartorama]] ([[User talk:Smartorama|talk]]) 23:55, 26 May 2021 (UTC)&lt;br /&gt;
:Okay, but just because Davis wasn&#039;t in the credits does &#039;&#039;not&#039;&#039; mean you should just go by the credits and put someone else who was in the credits there. That&#039;s not how it works. The only legitimate source is to ask the voice actors themselves on social media. Not credit. Not playing by ear.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:36, 27 May 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Possible Kittystyler sockpuppet? ==&lt;br /&gt;
&lt;br /&gt;
I believe {{user|MShines}} may potentially be a Kittystyler sockpuppet (talks about character relationships a lot and makes similar edits to other confirmed sockpuppets). Compare [https://bulbapedia.bulbagarden.net/w/index.php?title=Chloe%27s_Eevee&amp;amp;diff=prev&amp;amp;oldid=3340321 these] [https://bulbapedia.bulbagarden.net/w/index.php?title=Chloe%27s_Eevee&amp;amp;diff=3358172&amp;amp;oldid=3352145 two] posts, for example. [[User:PokemonMasterJamal3|PokemonMasterJamal3]] ([[User talk:PokemonMasterJamal3|talk]]) 18:15, 27 May 2021 (UTC)&lt;br /&gt;
:It indeed was, they&#039;ve been dealt with.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 18:17, 27 May 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ash&#039;s Lycanroc ==&lt;br /&gt;
&lt;br /&gt;
Ash&#039;s Lycanroc and James&#039;s Weezing contradict each other when it comes to presenting their gender. I&#039;ll revert your edit tomorrow because you clearly don&#039;t udnerstand what you are doing.--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt;]] [[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 16:47, 30 May 2021 (UTC)&lt;br /&gt;
:Yeah, no. That&#039;s not how it&#039;s done. Just because there are contradicting articles, doesn&#039;t mean you can just change one of them to suit your liking. And no, you may not revert me without a response as you will be reverted immediate and may be blocked because you are already on thin ice about just reverting edits without discussion. I know exactly what I&#039;m doing, and I&#039;m following our policy, which you clearly do not like.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 16:52, 30 May 2021 (UTC)&lt;br /&gt;
::What I like is having policy and keeping consitency between pages what you are too sloppy for and always just revert my edits instead of fixing the whole problem. Finally you did, thank you. Don&#039;t worry, I&#039;ll make Misty&#039;s Psyduck, Ash&#039;s Greninja and Brock&#039;s Steelix consistent now.--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt;]] [[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 16:58, 30 May 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gust picture debate ==&lt;br /&gt;
&lt;br /&gt;
BigDocFan, Finnish, and I have been trying to update the Pidgeotto picture to Journeys, but Pikablu insists otherwise and has continually reverted those edits. So far, my talk page discussion with Pikablu has gone in circles with no real consensus.&lt;br /&gt;
Their argument seems to be that the older picture features Pidgeotto using Gust back when it was a Normal-type move and that it is more important than using an updated picture. [[User:PokemonMasterJamal3|PokemonMasterJamal3]] ([[User talk:PokemonMasterJamal3|talk]]) 17:20, 30 May 2021 (UTC)&lt;br /&gt;
:Despite us not reaching a consensus, they have decided to go on and [https://bulbapedia.bulbagarden.net/w/index.php?title=Sand_Attack_(move)&amp;amp;diff=3359319&amp;amp;oldid=3336662 edit more move pages] for similar reasons. [[User:PokemonMasterJamal3|PokemonMasterJamal3]] ([[User talk:PokemonMasterJamal3|talk]]) 20:12, 30 May 2021 (UTC)&lt;br /&gt;
::The problem I see about the anime move images is, the boss can only contain 4 images maximum, so with 7 series at present, three of them miss out and I feel more recent images are better than old ones.--[[User:BigDocFan|BigDocFan]] ([[User talk:BigDocFan|talk]]) 20:20, 30 May 2021 (UTC)&lt;br /&gt;
:::I personally agree with that the newer image should be used. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 20:45, 30 May 2021 (UTC)&lt;br /&gt;
::::I am also in favor of using the newer image. To be more accurate, I haven&#039;t reached a consensus with Pikablu specifically (as they will undoubtedly try to revert any attempts at changing it back). [[User:PokemonMasterJamal3|PokemonMasterJamal3]] ([[User talk:PokemonMasterJamal3|talk]]) 20:50, 30 May 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
{{indent}}I&#039;ve brought the issue up with the other staff members. I think we should be using a mix of old and new, to show how the move looked 10-15 years ago, even if some have used the same animation over time. Though Pikablu&#039;s reasoning of &amp;quot;showing it as its original type&amp;quot; doesn&#039;t hold water, as you have said, since you can&#039;t really tell a move was another type by just looking at it. It may be a good idea to make a sort of rule, because right now, it really feels like anything goes.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 07:11, 31 May 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Beelzemon 2003 ==&lt;br /&gt;
&lt;br /&gt;
I once left a notice for the user {{user|Beelzemon 2003}} about using the preview button. However, just now, they&#039;ve once again apparently neglected using it. Just letting you know. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 18:58, 1 June 2021 (UTC)&lt;br /&gt;
:It&#039;s happening again. Can you do something about it? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 12:37, 8 September 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Lavender/Shion Town Romaji ==&lt;br /&gt;
&lt;br /&gt;
Hello. I noticed that on the Lavender Town article, Lavender Town&#039;s Japanese name has inconsistent transliterations. It is transliterated as &amp;quot;Cion&amp;quot; two times and as &amp;quot;Sion&amp;quot; once. Isn&#039;t シオン supposed to be transliterated as &amp;quot;Shion&amp;quot;? I&#039;ve only seen it be read as &amp;quot;Shion&amp;quot; and the kana シ is always transliterated as &amp;quot;Shi&amp;quot;, so I thought &amp;quot;Shion&amp;quot; is the correct way to transliterate it. Regardless of how it&#039;s supposed to be transliterated, it should at least be consistent throughout the article. --[[User:Dark Nymphia|Dark Nymphia]] ([[User talk:Dark Nymphia|talk]]) 02:09, 7 June 2021 (UTC)&lt;br /&gt;
:Cion is the official trademark romanisation. According to a user, &amp;quot;Cion&amp;quot; was used in the original Pinball game.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:13, 7 June 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Brock&#039;s Crobat ==&lt;br /&gt;
&lt;br /&gt;
In the episode &amp;quot;EP165:Hassle in the Castle&amp;quot; Brock imagines his Zubat dressed in tuxedo and Dr. Anna&#039;s Zubat was in a wedding dress. That should confirm it&#039;s male, it&#039;s similar situation as in the episode &amp;quot;XY105:Party Dancecapades!&amp;quot;.--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt;]] [[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 17:22, 7 June 2021 (UTC)&lt;br /&gt;
:No, it doesn&#039;t. The latter at least noted that males had to dance with the females, with the accessories helping distinguish them. The fantasy doesn&#039;t explicitly state their genders.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 17:41, 7 June 2021 (UTC)&lt;br /&gt;
::I know Bulbapedia doesn&#039;t accept that, but most people do. By writing &amp;quot;implies&amp;quot; in the trivia section we won&#039;t be stating any definite answer, just that it&#039;s relevant for people for whom that&#039;s enough.--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt;]] [[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:29, 7 June 2021 (UTC)&lt;br /&gt;
:::People can come to that conclusion on their own without us having to state it.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:54, 8 June 2021 (UTC)&lt;br /&gt;
::::If they watch the episode and remember such tiny details. Ash&#039;s Bulbasaur page does the same thing, implies gender without saying it&#039;s definite.--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt;]] [[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 14:23, 8 June 2021 (UTC)&lt;br /&gt;
:::::Because the implication was stated, in one form or another. The implication isn&#039;t stated here, it&#039;s a visual image of which it wasn&#039;t noted whether it was suppose to mean what it was suppose to mean. Again, people can come up with their own, very obvious, conclusion, but it&#039;s not getting added because it&#039;s still speculation.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 15:30, 8 June 2021 (UTC)&lt;br /&gt;
::::::If the implication was stated we should confirm Bulbasaur and few others as males.--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt;]] [[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 19:35, 8 June 2021 (UTC)&lt;br /&gt;
:::::::It&#039;s an implication, not an outright confirmation on their genders.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:10, 9 June 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Flain ==&lt;br /&gt;
&lt;br /&gt;
User named Flain is disagreeing with me about what counts as a recently used move with Ash&#039;s Dragonite. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 16:09, 11 June 2021 (UTC)&lt;br /&gt;
:The matter is being discussed [[User talk:Flain#Dragonite|here]]. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 17:22, 11 June 2021 (UTC)&lt;br /&gt;
::Flain is outright edit warring now. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 22:05, 11 June 2021 (UTC)&lt;br /&gt;
:::I&#039;ve commented on their talk page.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 06:16, 12 June 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pikablu ==&lt;br /&gt;
&lt;br /&gt;
Once again, Pikablu [https://bulbapedia.bulbagarden.net/w/index.php?title=Mewtwo_Returns&amp;amp;action=history continues to edit war] without discussing anything on the talk page. [[User:PokemonMasterJamal3|PokemonMasterJamal3]] ([[User talk:PokemonMasterJamal3|talk]]) 20:17, 11 June 2021 (UTC)&lt;br /&gt;
:Finnish is edit warring just as much as me. Don’t make it seem like I’m the only one wrong.[[User:Pikablu|Pikablu]] ([[User talk:Pikablu|talk]]) 20:39, 11 June 2021 (UTC)&lt;br /&gt;
::I only reversed your edits twice. I never reverse anyone&#039;s edits more than that before using a talk page. You reverted my edits three times. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 20:50, 11 June 2021 (UTC)&lt;br /&gt;
:::I think JN075&#039;s title could be a Shakespeare reference, but Pikablu disagrees. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 17:57, 23 June 2021 (UTC)&lt;br /&gt;
::::Considering the title is word for word, I think it&#039;s fine.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:26, 24 June 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Notable trivia ==&lt;br /&gt;
&lt;br /&gt;
Can you tell &amp;quot;FinnishPokéFan92&amp;quot; that &amp;quot;being first &amp;lt;character&amp;gt;&#039;s Pokemon of &amp;lt;type&amp;gt; type&amp;quot; is not notable? Literally each character could&#039;ve 18 such pieces of trivia.--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt;]] [[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 14:49, 24 June 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Zangoose ==&lt;br /&gt;
&lt;br /&gt;
It&#039;s not &amp;quot;sprite trivia&amp;quot;. It says that colors of the claws don&#039;t match with scars as it is expected.--&#039;&#039;&#039;[[User:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#CC0000&amp;quot;&amp;gt;Rocket&amp;lt;/span&amp;gt;]] [[User talk:Team Rocket Grunt|&amp;lt;span style=&amp;quot;color:#666666&amp;quot;&amp;gt;Grunt&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 10:39, 30 June 2021 (UTC)&lt;br /&gt;
:The claws have always been black, not red. It was only red in the early sprites, thus it&#039;s sprite trivia. And why would it match with the scars &amp;quot;as expected&amp;quot;? that makes it fan opinions, which also makes it not notable.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 11:42, 30 June 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Marowak Trivia ==&lt;br /&gt;
&lt;br /&gt;
Hi there. I noticed that you reversed my Marowak trivia on the gen 5 sprite due to lack of notability. Sorry if I begin to sound quite rude but may I please ask why this isn&#039;t notable? It&#039;s an odd quirk in the back sprite that hasn&#039;t occurred in any or Marowak&#039;s past or future appearances and I would like to know why you think it shouldn&#039;t get mentioned. Thanks &#039;&#039;&#039;Ice&#039;&#039;&#039; [[User talk:The IceCream|Cream]] 20:44, 11 July 2021 (UTC)&lt;br /&gt;
:Sprite trivia in general isn&#039;t notable, since the spritebox is directly above the trivia sections, so users can see it for themselves. [[User:Vuvuzela2010/Sprite Errors|There is a userpage]] for sprite errors, though.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 07:11, 12 July 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
Oh, so that&#039;s why you deleted my edit. [[User:MageMagius|MageMagius]] ([[User talk:MageMagius|talk]]) 05:26, 18 July 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[User:Hikaru Wazana/Goh&#039;s Raichu]] ==&lt;br /&gt;
&lt;br /&gt;
Any chance of Goh&#039;s Raichu page going to mainspace? --[[User:Hikaru Wazana|Hikaru Wazana]] ([[User talk:Hikaru Wazana|talk]]) 11:05, 16 May 2021 (UTC)&lt;br /&gt;
:I&#039;d say it meets the notability requirements, I&#039;ve mainspaced the article.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 12:25, 16 July 2021 (UTC)&lt;br /&gt;
::Thanks. =D --[[User:Hikaru Wazana|Hikaru Wazana]] ([[User talk:Hikaru Wazana|talk]]) 12:30, 16 May 2021 (UTC)&lt;br /&gt;
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== User:Reinhartmax/Goh&#039;s Eternatus ==&lt;br /&gt;
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Is [[User:Reinhartmax/Goh&#039;s Eternatus|this page]] notable enough to be mainspaced? Does it meet the notability requirements? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 12:42, 16 July 2021 (UTC)&lt;br /&gt;
:It&#039;s fine for mainspacing.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 17:04, 16 July 2021 (UTC)&lt;br /&gt;
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== Policy question ==&lt;br /&gt;
If a voice director&#039;s word on who voices a character contradicts what a voice actor says, then whose word should take precendent? I can think of two examples from XY alone where this has happened.&lt;br /&gt;
&lt;br /&gt;
The page for [[Ornithol]] currently says that [[Wayne Grayson]] voiced the character, and this information apparently came straight from the voice director at the time. However, [[Mike Pollock]] [https://twitter.com/itsamike/status/767047739720949761?s=20 has claimed that he himself voiced the character], and that the information on Bulbapedia is inaccurate.&lt;br /&gt;
&lt;br /&gt;
Secondly, [[User:BigDocFan/XY_Series_Cast_lists%23XYS05|the cast list]] BigDocFan received from the voice director listed [[Eddy Lee]] along with Pay Pental as voicing [[Jan (XYS05)]], however, when I tried to add the former to the character&#039;s page, I was informed that Eddy Lee himself had [https://twitter.com/EddyTZenLee/status/1341425782770556928 denied voicing Jan] on Twitter. [[User:PaperSplash|PaperSplash]] ([[User talk:PaperSplash|talk]]) 15:24, 16 July 2021 (UTC)&lt;br /&gt;
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== My Edited Edits ==&lt;br /&gt;
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It seemed that you, Force Fire, have edited many of my edits. One question is, why? [[User:MageMagius|MageMagius]] ([[User talk:MageMagius|talk]]) 05:26, 18 July 2021 (UTC)&lt;br /&gt;
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== Recurring Cresselia ==&lt;br /&gt;
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In [[JN075]], when seeing Cresselia, Dawn says, &amp;quot;I&#039;ve met her before.&amp;quot; Do you think this could be taken as a sign that this Cresselia is the same one that we saw back in [[DP104]]? Dawn even had a flashback to that episode when saying that. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 15:34, 31 July 2021 (UTC)&lt;br /&gt;
:Saying it&#039;s the same one is speculation, she could just be speaking in general, as in she&#039;s met &#039;&#039;a&#039;&#039; Cresselia before (not necessarily a specific Cresselia).--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:47, 1 August 2021 (UTC)&lt;br /&gt;
::I&#039;m confused. You reversed your own reversion about Cresselia on JN075, and when I started making reversions to match that, you reversed them too. Why? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 13:11, 1 August 2021 (UTC)&lt;br /&gt;
:::Or was the reversion about something else in the article? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 13:12, 1 August 2021 (UTC)&lt;br /&gt;
::::The Cresselia in the flashback was the same Cresselia in the episode, it was not the same Cresselia in DP104.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 13:19, 1 August 2021 (UTC)&lt;br /&gt;
:::::Um... Yes it was. It was a flashback to that episode. It&#039;s the only time Dawn has met a Cresselia before. Plus, I&#039;m pretty sure that Cresselia&#039;s altar from DP104 was shown in the flashback, confirming that it was from that episode. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 14:32, 1 August 2021 (UTC)&lt;br /&gt;
::::::Seems I remembered the second flashback/dream sequence more than the split second flashback at the start. But still, no it wasn&#039;t. That scene never happens in DP104, so it&#039;s not a flashback from that episode, the absence of Ash and Brock also means it&#039;s not a flashback from that episode. And the altar being there doesn&#039;t mean anything, it&#039;s meant to be there if it&#039;s Cresselia&#039;s home.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 15:04, 1 August 2021 (UTC)&lt;br /&gt;
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== On Cyrus&#039; Crobat ==&lt;br /&gt;
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I looked at the speculation article, and it said inferences could be made, but should disclaim uncertainty. Would the trivia point be valid if uncertainty is disclaimed? I don&#039;t care too much if the tidbit is on there or not, but I&#039;m brand new to editing, so I think this might help me understand this sort of thing better. [[User:General Kipicus|General Kipicus]] ([[User talk:General Kipicus|talk]]) 19:13, 8 August 2021 (UTC)&lt;br /&gt;
:No. It&#039;s still speculation. Fan theories are simply not notable.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 07:22, 9 August 2021 (UTC)&lt;br /&gt;
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Okay. I get ya. I seriously want to thank you for the timely reversions on my edits, it&#039;s really helped me get a much better grasp on the boundaries on a lot of this stuff. If you didn&#039;t revert the edits so quickly, I&#039;d have been fumbling around and there would be more edits from me somehow worse than my current ones. [[User:General Kipicus|General Kipicus]] ([[User talk:General Kipicus|talk]]) 15:39, 9 August 2021 (UTC)&lt;br /&gt;
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== Henry and Casey ==&lt;br /&gt;
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Pikablu is purposefully changing links to the Pokémon Adventures Sword &amp;amp; Shield protagonists&#039; articles into redirect links. Can you help? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 14:20, 11 August 2021 (UTC)&lt;br /&gt;
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== Spoiled evolution ==&lt;br /&gt;
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The manga adaptation of Pokémon Journeys has spoiled the evolution of Goh&#039;s Drizzile in JN078. Should the Drizzile and episode articles be protected until the episode has aired? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 07:08, 12 August 2021 (UTC)&lt;br /&gt;
:It&#039;ll be protected if it becomes a problem.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 07:12, 12 August 2021 (UTC)&lt;br /&gt;
::Fine by me. Thanks. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 07:21, 12 August 2021 (UTC)&lt;br /&gt;
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==Kanto Pokedex listing issue==&lt;br /&gt;
There is some conflict I am dealing with on [[List of Pokémon by Kanto Pokédex number]] and I need you to keep an eye on it and pass judgement to prevent a full edit conflict I feel is brewing right now. -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 01:03, 26 August 2021 (UTC)&lt;br /&gt;
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==Steven==&lt;br /&gt;
I saw you reverted the edit, despite I opened a discussion because I could not find literally ANY source that state Steven is a specialist, and hoped at least to start the discussion about it, because, I literally couldn&#039;t find anything that state Steven is a Steel specialist at all, the only thing that I founded is him stating his favourite type is Steel, but that don&#039;t mean he is a specialist, even because he have more no-Steel then Steel. So... unless there is a source that I could not find... I don&#039;t see why he should be considered a specialist at all.--[[User:Zarxiel94|Zarxiel94]] ([[User talk:Zarxiel94|talk]]) 17:05, 28 August 2021 (UTC)&lt;br /&gt;
:He uses them, they&#039;re stated to be his type of preferred pokemon in his Trainer&#039;s Eyes info (which you&#039;re selectively ignoring in favor of the ORAS label), and they&#039;re his favorite. Ergo he is a specialist. Almost all Champions use a variety regardless if they&#039;re a specialist or not (Wallace being the only exception; even Iris added some variety to her dragons), so yeah, he uses plenty of non-Steel types. You&#039;re overthinking this. [[User:ArcToraphim|Kai]] * the [[User talk:ArcToraphim|Arc]] [[Special:Contributions/ArcToraphim|Toraph]] 12:13, 29 August 2021 (UTC)&lt;br /&gt;
::Oh, didn&#039;t saw the answer sorry. Btw, the statment is not correct. Lance and Iris are actually stated to be Dragon specialist, and Lance got a full Dragon teams in generations with a larger Dragon pool, but yhea... I completly forgot about the Trainer&#039;s Eyes. My bad, that seems actually a confirmation to him being a specialist--[[User:Zarxiel94|Zarxiel94]] ([[User talk:Zarxiel94|talk]]) 17:17, 31 August 2021 (UTC)&lt;br /&gt;
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== Triple Axel&#039;s Origin section ==&lt;br /&gt;
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I added that section to the {{m|Triple Axel}} page due to the fact the {{m|Rain Dance}} page also had one, in an attempt to do this for other moves (such as {{m|Twister}}). However, I actually merged the Trivia and Origin sections on the Rain Dance page for consistency&#039;s sake. --&#039;&#039;&#039;&#039;&#039;[[User:Bfdifan2006|&amp;lt;font color=&amp;quot;turquoise&amp;quot;&amp;gt;Bfdifan2006&amp;lt;/font&amp;gt;]]&#039;&#039;&#039;&#039;&#039;&amp;lt;sub&amp;gt;[[User talk:Bfdifan2006|&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;something to say?&amp;lt;/font&amp;gt;]] · [[Special:Contributions/Bfdifan2006|&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;My work documentation&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt; 11:06, 8 September 2021 (UTC)&lt;br /&gt;
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== Talk Page help ==&lt;br /&gt;
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Thank you for letting me know not to comment on old threads &amp;amp; removing my comment. It makes sense that we want to let old threads stay dormant! --[[User:Butterfreeism|&amp;lt;span style=&amp;quot;color:#625B7C&amp;quot;&amp;gt;&#039;&#039;&#039;–Bu&amp;lt;span style=&amp;quot;color:#C05751&amp;quot;&amp;gt;tt&amp;lt;span style=&amp;quot;color:#5A93AE&amp;quot;&amp;gt;erfr&amp;lt;/span&amp;gt;ee&amp;lt;/span&amp;gt;ism&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] ([[User talk:Butterfreeism|talk]]) 17:25, 10 September 2021 (UTC)&lt;br /&gt;
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== Unique animation ==&lt;br /&gt;
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Just because a move is not listed on the page of unique anime move animations doesn&#039;t mean that it&#039;s not identifiable based on move animations from the same series. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 09:55, 11 September 2021 (UTC)&lt;br /&gt;
:Just because it has a similar animation to a previously used move, doesn&#039;t mean it&#039;s the same move. The animators could easily decide to have one animation for multiple moves.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 10:29, 11 September 2021 (UTC)&lt;br /&gt;
::That&#039;s just splitting hairs, if you ask me. That hardly ever happens on the modern anime, if ever. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 18:19, 12 September 2021 (UTC)&lt;br /&gt;
:::I can pull all the nitpicking arguments all I want, the point is to not guess. A Pokémon summoning a rock and hurling it at the opponent is such a basic animation that it can be any rock move.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 08:08, 13 September 2021 (UTC)&lt;br /&gt;
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== AlolanChaoverse == &lt;br /&gt;
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Hello, this is GDNH16 here. I recently heard that there was a account, &amp;quot;AlolanChaoverse&amp;quot; was blocked due to &amp;quot;Abusing Multiple Accounts&amp;quot; since the same IP address was use from this account. The truth is, AlolanChaoverse was my new account I created via my new gmail since last June. I&#039;m not absolutly lying. I don&#039;t use this account anymore since it was from my old email address and currently use AlolanChaoverse in Bulbapedia using my new email. I would want you to unblock AlolanChaoverse so I can use it again in my new email. I&#039;m currently organizing my old email and will have to delete it soon. --[[User:GDNH16|GDNH16]] ([[User talk:GDNH16|talk]]) 18:15, 12 September 2021 (UTC)&lt;br /&gt;
:You don&#039;t just make a new account. If you want to change your username, you can simply ask the Editor in Chief to change it for you. And you can also change your email in the old account to your new email, absolutely no need to create an entirely new account.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 08:08, 13 September 2021 (UTC)&lt;br /&gt;
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== HW ==&lt;br /&gt;
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I&#039;ve several times told Hikaru Wazana to keep the tense in their texts consistent. But despite them acknowledging these notifications, they still keep doing it, and its tiresome to have to fix those inconsistent tenses over and over again. Can you help? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 23:05, 12 September 2021 (UTC)&lt;br /&gt;
::Oh, God. Here we go again. u_u --[[User:Hikaru Wazana|Hikaru Wazana]] ([[User talk:Hikaru Wazana|talk]]) 23:07, 12 September 2021 (UTC)&lt;br /&gt;
::Hikaru, while it may seem frustrating, the onus is on you to learn from your mistakes and improve. You can&#039;t keep expecting others to fix your mistakes. Use the preview button, it&#039;s there for a reason. It&#039;ll help you scope any errors you find so you can fix it before saving.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 08:08, 13 September 2021 (UTC)&lt;br /&gt;
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== Vandal ==&lt;br /&gt;
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Could you deal with this user [[User:BakuganGamer]]? They are not here to contribute. --[[User:Rahl|Rahl]] ([[User talk:Rahl|talk]]) 01:13, 14 September 2021 (UTC)&lt;br /&gt;
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== Z-Move and Max Move lists ==&lt;br /&gt;
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I&#039;d like to change the lists of Z-Moves and Max Moves a Pokémon has used (like {{DL|Ash&#039;s Pikachu|Z-Moves used|this one}}) to resemble the regular move templates. I can understand the template style used in them being used for improvised moves, but for Z-Moves and Max Moves, I feel having the description on the Pokémon&#039;s page is pointless, as it&#039;s the move article&#039;s job to house the description. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 22:47, 16 September 2021 (UTC)&lt;br /&gt;
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== Pokémon Diamond and Pearl EP039 - Steamboat Willie ==&lt;br /&gt;
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Hey, can i please re-add my edit of how the Dutch title is named after song &amp;quot;Zie ginds komt de stoomboot&amp;quot;? It&#039;s a real song and here is the link (make sure you really watch it):&lt;br /&gt;
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https://www.youtube.com/watch?v=AvukOdrIdNM [[User:JewelpetPrincess|JewelpetPrincess]] ([[User talk:JewelpetPrincess|talk]]) 18:31, 24 September 2021 (UTC)&lt;br /&gt;
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It&#039;s from Sinterklaas, a Dutch tradition. [[User:JewelpetPrincess|JewelpetPrincess]] ([[User talk:JewelpetPrincess|talk]]) 18:31, 24 September 2021 (UTC)&lt;br /&gt;
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I&#039;m not the type to add false information. I hate that. &amp;gt;:-( So please watch the video, me and the other Dutch Pokémon fans would be happy. (If you don&#039;t believe me, ask them. I&#039;m not someone who sends link to other inappropriate stuff.) [[User:JewelpetPrincess|JewelpetPrincess]] ([[User talk:JewelpetPrincess|talk]]) 20:50, 24 September 2021 (UTC)&lt;br /&gt;
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I&#039;m not sure if you&#039;ve read this already, but when you do it would be nice if you would reply. [[User:JewelpetPrincess|JewelpetPrincess]] ([[User talk:JewelpetPrincess|talk]]) 19:34, 8 October 2021 (UTC)&lt;br /&gt;
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:It wasn&#039;t reverted because it was false, it was reverted because it&#039;s notable for an English speaking wiki.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:46, 9 October 2021 (UTC)&lt;br /&gt;
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Is it really bad to place references for the dubs of other countries. I don&#039;t see anything wrong it as long as they&#039;re innocent. [[User:JewelpetPrincess|JewelpetPrincess]] ([[User talk:JewelpetPrincess|talk]]) 19:10, 27 October 2021 (UTC)&lt;br /&gt;
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== AbelPriego‎ ==&lt;br /&gt;
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{{u|AbelPriego‎}} has been editing their user page a lot lately, not only solely focusing on editing it instead of main space articles, but also editing it way more times than the daily limit for user page edits would permit. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 14:41, 1 October 2021 (UTC)&lt;br /&gt;
:Abel has continued to solely edit their user page instead of main space articles. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 00:15, 8 November 2021 (UTC)&lt;br /&gt;
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== Chickasaurus ==&lt;br /&gt;
&lt;br /&gt;
{{u|Chickasaurus}} is neglecting the use of the preview button again, it seems. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 20:15, 12 October 2021 (UTC)&lt;br /&gt;
:Given them a preview button warning.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:35, 13 October 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unapproved? ==&lt;br /&gt;
&lt;br /&gt;
I was unaware that new articles must be approved to be posted. Can you tell me where I should submit my article to get approval? Thanks.--[[User:Magicknight94|Magicknight94]] ([[User talk:Magicknight94|talk]]) 08:05, 19 October 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Bea (anime) ==&lt;br /&gt;
&lt;br /&gt;
Hi, this would probably be something to ask after the double episode of the battle against Bea, but anyway... I was wondering what the chances of [[User:Hikaru Wazana/Bea (anime)|this page here]] going to mainspace. I tried to put a lot of information about the character that isn&#039;t on the main page(fighting style, her Pokémon, her personality, more information about her manga counterpart) and since she&#039;s one of the main rivals of the Journeys it&#039;s kind of a real pity she doesn&#039;t have a page of her own. Now with the next two episodes, this page will even be able to receive a lot of information too.&lt;br /&gt;
I&#039;ve even tried to avoid writing errors and try to revise the article whenever I can. What do you think?--[[User:Hikaru Wazana|Hikaru Wazana]] ([[User talk:Hikaru Wazana|talk]]) 13:00, 27 October 2021 (UTC)&lt;br /&gt;
:I would say not yet. She&#039;s only made two physical appearances and both of them were for battles. She might make more appearances in the future, specifically ones that are not battle specific, so might need to wait a little longer.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 14:48, 27 October 2021 (UTC)&lt;br /&gt;
::I think Bea&#039;s participation in the anime ended today. But I&#039;ll keep this page updated when the names of the episodes in the dub come out. I tried to do my best on the page, so if the admin staff thinks it can be used in any way it&#039;s there. Thanks for the answer.--[[User:Hikaru Wazana|Hikaru Wazana]] ([[User talk:Hikaru Wazana|talk]]) 12:00, 11 November 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Biology section limit? ==&lt;br /&gt;
&lt;br /&gt;
Thanks for calling out the edit I made on {{p|Scizor}}&#039;s &amp;quot;Biology&amp;quot; section as being too much. As a rule of thumb, is there an approximate limit to what should be in a biology section or how long it should be? I haven&#039;t been able to tell what the general pattern is just by looking at other pages. Thanks! [[User:Butterfreeism|&amp;lt;span style=&amp;quot;color:#625B7C&amp;quot;&amp;gt;&#039;&#039;&#039;–Bu&amp;lt;span style=&amp;quot;color:#C05751&amp;quot;&amp;gt;tt&amp;lt;span style=&amp;quot;color:#5A93AE&amp;quot;&amp;gt;erfr&amp;lt;/span&amp;gt;ee&amp;lt;/span&amp;gt;ism&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] ([[User talk:Butterfreeism|talk]]) 18:33, 27 October 2021 (UTC)&lt;br /&gt;
:Thought it was just overly detailed, the way it was before was short and to the point.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 15:22, 28 October 2021 (UTC)&lt;br /&gt;
::Got it. Thank you! [[User:Butterfreeism|&amp;lt;span style=&amp;quot;color:#625B7C&amp;quot;&amp;gt;&#039;&#039;&#039;–Bu&amp;lt;span style=&amp;quot;color:#C05751&amp;quot;&amp;gt;tt&amp;lt;span style=&amp;quot;color:#5A93AE&amp;quot;&amp;gt;erfr&amp;lt;/span&amp;gt;ee&amp;lt;/span&amp;gt;ism&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] ([[User talk:Butterfreeism|talk]]) 17:26, 28 October 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Outdated protection? ==&lt;br /&gt;
&lt;br /&gt;
Tom Wayland&#039;s article has been protected for years now. Can the protection be undone now? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 14:31, 29 October 2021 (UTC)&lt;br /&gt;
:I suspect whatever warranted the protection passed ages ago. Am I correct? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 08:39, 1 November 2021 (UTC)&lt;br /&gt;
::The protection has been lifted.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 17:29, 2 November 2021 (UTC)&lt;br /&gt;
:::Thank you very much. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 18:44, 2 November 2021 (UTC)&lt;br /&gt;
Just found another potentially outdated protection. Is the protection for Pokémon Yellow Version still necessary? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 00:32, 5 November 2021 (UTC)&lt;br /&gt;
:I&#039;ve lifted the protection.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 05:51, 5 November 2021 (UTC)&lt;br /&gt;
::Thank you very much. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 09:53, 5 November 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Redirect dispute ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve edited some redirect links on [[Inver]] into more direct section links, but Nescientist has [https://bulbapedia.bulbagarden.net/w/index.php?title=Inver&amp;amp;diff=3416686&amp;amp;oldid=3416683 twice] [https://bulbapedia.bulbagarden.net/w/index.php?title=Inver&amp;amp;curid=189516&amp;amp;diff=3417262&amp;amp;oldid=3416714 now] reversed my edits on that. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 21:13, 2 November 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Triviaworthy? ==&lt;br /&gt;
&lt;br /&gt;
Do you think [https://bulbapedia.bulbagarden.net/w/index.php?title=JN082&amp;amp;type=revision&amp;amp;diff=3422152&amp;amp;oldid=3409685 this] is triviaworthy? --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 23:08, 9 November 2021 (UTC)&lt;br /&gt;
:I&#039;m fine with it being trivia, it&#039;s worth pointing out imo.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 06:12, 10 November 2021 (UTC)&lt;br /&gt;
::Got it. Thank you for your opinion. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 10:52, 10 November 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ramanas Park ==&lt;br /&gt;
&lt;br /&gt;
The trailer for Ramanas Park and its game-exclusive Pokémon has been released, so [[Special:Diff/3422427|this edit]] isn&#039;t clearly sourced from a leak. That&#039;s why I undid your reversion.&lt;br /&gt;
{{YouTubeVid|hrr6ZF23RUE|UCFctpiB_Hnlk3ejWfHqSm6Q|name=The Official Pokémon YouTube channel|brilliant diamond|shining pearl}}&lt;br /&gt;
Sincerely, --&#039;&#039;&#039;&#039;&#039;[[User:Bfdifan2006|&amp;lt;font color=&amp;quot;turquoise&amp;quot;&amp;gt;Bfdifan2006&amp;lt;/font&amp;gt;]]&#039;&#039;&#039;&#039;&#039;&amp;lt;sub&amp;gt;[[User talk:Bfdifan2006|&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;something to say?&amp;lt;/font&amp;gt;]] · [[Special:Contributions/Bfdifan2006|&amp;lt;font color=&amp;quot;orange&amp;quot;&amp;gt;My work documentation&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt; 14:24, 10 November 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I have concerns regarding the rules in this Bulbapedia community and generic questions about the wikipedia. ==&lt;br /&gt;
&lt;br /&gt;
Hello there&lt;br /&gt;
I am kinda new to the Bulbapedia community maintained Wikipedia and don&#039;t know much about it. I have few concerns which relates to the following questions&lt;br /&gt;
1. What is the purpose of the talk page? how does it function? why there are some special rules which needs to be followed? and what are some of those rules?&lt;br /&gt;
2. After how many edits can an user create their own userspace? Why there is only maximum of 3 edits to the userpage per day? why not a different number (let&#039;s say 1 or even 10)? &lt;br /&gt;
3. What are the special rules of this community poke-wiki which makes it waaay more different than other pokemon fandom wiki&#039;s ? &lt;br /&gt;
4. Why doesn&#039;t the edits reflect in the real page when logged out after an user edits in when logged in? What is you explanation about it? why it is like that?&lt;br /&gt;
[[User:MG7134|MG7134]] ([[User talk:MG7134|talk]]) 05:47, 13 November 2021 (UTC)&lt;br /&gt;
:#Talk pages are generally used for suggesting improvements and ideas to help grow Bulbapedia. It functions just as a talk page on Wikipedia would. For a full list of rules see the {{bp|Talk page policy}}.&lt;br /&gt;
:#The number of edits is secret, and will remain secret. We do not just say the amount as to not have users just make the required amount and then solely focus on their userpage. The reason for the limit dates back to the early days of Bulbapedia when users would edit their userpages too much (I&#039;m guilty of doing this in the past), thus necessitating the need for a limit so users can go back to expanding Bulbapedia.&lt;br /&gt;
:#Not sure what &amp;quot;special rules&amp;quot; you are looking for, we do have a bunch of [[:Category:Bulbapedia policies|policies]] that you could check out if you want to know the rules.&lt;br /&gt;
:#That I might need to bring up to the Tech, but it might just be a caching thing. Try clearing your cache if your edit doesn&#039;t appear to show. Edit: I&#039;ve asked and another senior staff said it&#039;s a cloudflare thing, but you can clear your cache to see the more recent version of an article.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 06:26, 13 November 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
==About the whole 「3 userspace edits per day」 thing==&lt;br /&gt;
&lt;br /&gt;
Do we have to follow UTC when we make userspace edits, my timezone is GMT+8 and I don’t know how far ahead i am. [[User:TokaiAKEBONO29292|TokaiAKEBONO29292]] ([[User talk:TokaiAKEBONO29292|talk]]) 13:50, 13 November 2021 (UTC)&lt;br /&gt;
:It&#039;s just easier to keep track if users follow the one timezone rather than their own timezones. I suggest keeping the default time in your preferences, if you have it set up to be different, so you know if your within the daily limit.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 14:37, 13 November 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Greedent sprite trivia undo ==&lt;br /&gt;
&lt;br /&gt;
Saw your note for this undo. It was not intended as &#039;&#039;error&#039;&#039; trivia, just contrastive. I suppose the previous item (being hit in battle) counts more as it&#039;s for animation. --[[User:Johans|Johans]] ([[User talk:Johans|talk]]) 07:30, 16 November 2021 (UTC)&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Dragon_Darts_(move)&amp;diff=3424001</id>
		<title>Talk:Dragon Darts (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Dragon_Darts_(move)&amp;diff=3424001"/>
		<updated>2021-11-16T04:36:44Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* Origin? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Pressure and Ice Face==&lt;br /&gt;
Edited in the interactions of Pressure and Pressure stacking, and interaction with Eiscue&#039;s Ice Face. Testing conducted with a friend in two separate Linked Double Battles. Pressure stacks +1 PP usage with an extra opponent, removing 3 PP per single use in a doubles battle. &lt;br /&gt;
&lt;br /&gt;
Eiscue&#039;s Ice Face will execute on the first shot, and Eiscue will take HP damage from the second shot, as tested in a Singles battle. It can be inferred that in a doubles battle, Dragon Darts will only shatter Eiscue&#039;s Ice Face, and Eiscue will not take damage.&lt;br /&gt;
[[User:Tsareenie|Tsareenie]] ([[User talk:Tsareenie|talk]]) 04:28, 31 December 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
Correction: Pressure was tested in a Linked Doubles Battle. Ice Face was tested in a Linked Singles Battle. Tried to edit my own talk thing and the system said that wasn&#039;t allowed, adding it here for posterity and clarity. [[User:Tsareenie|Tsareenie]] ([[User talk:Tsareenie|talk]]) 04:34, 31 December 2019 (UTC)&lt;br /&gt;
:Regarding Ice Face, the specific question was weather Dragon Darts would be redirected away from it in a Double Battle. The article currently states that &amp;quot;&#039;&#039;If either the target or its ally would take no damage from Dragon Darts, both strikes are directed at the other Pokémon instead&#039;&#039;&amp;quot;. Technically, Ice Face would prevent the Pokémon from taking damage, so the question is whether, if there is one Pokémon that has Ice Face or a substitute, and another that would take damage from Dragon Darts, will both hits be directed at the other Pokémon. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:39, 31 December 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Origin? ==&lt;br /&gt;
&lt;br /&gt;
I couldn&#039;t help but remembering [https://dragonball.fandom.com/wiki/Super_Ghost_Kamikaze_Attack Super Saiyan Gotenks&#039;s &amp;quot;Super Ghost Kamikaze Attack&amp;quot;] the first time I saw this move. Are both based on some literature or folklore thing? Both seem related to [[Ghost (type)|ghosts]]. And, perhaps just coincidentally, to [[Dragon (type)|dragons]], given &amp;quot;Dragon Ball&amp;quot;. --[[User:Johans|Johans]] ([[User talk:Johans|talk]]) 02:20, 16 November 2021 (UTC)&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Greedent_(Pok%C3%A9mon)&amp;diff=3423984</id>
		<title>Greedent (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Greedent_(Pok%C3%A9mon)&amp;diff=3423984"/>
		<updated>2021-11-16T02:37:43Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Normal}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Greedent}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Normal|prevnum=819|prev=Skwovet|nextnum=821|next=Rookidee|roundleft=tl|roundright=tr}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Greedent}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Greedent&lt;br /&gt;
|jname=ヨクバリス&lt;br /&gt;
|tmname=Yokubarisu&lt;br /&gt;
|image=820Greedent.png&lt;br /&gt;
|ndex=820&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|category=Greedy&lt;br /&gt;
|height-ftin=2&#039;00&amp;quot;&lt;br /&gt;
|height-m=0.6&lt;br /&gt;
|weight-lbs=13.2&lt;br /&gt;
|weight-kg=6.0&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Cheek Pouch&lt;br /&gt;
|abilityd=Gluttony&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Field&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evhp=2&lt;br /&gt;
|expyield=161&lt;br /&gt;
|lv100exp=1000000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Brown&lt;br /&gt;
|catchrate=90&lt;br /&gt;
|body=06&lt;br /&gt;
|pokefordex=greedent&lt;br /&gt;
|generation=8&lt;br /&gt;
|friendship=50&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Greedent&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ヨクバリス&#039;&#039;&#039; &#039;&#039;Yokubarisu&#039;&#039;) is a {{type|Normal}} {{OBP|Pokémon|species}} introduced in [[Generation VIII]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Skwovet}} starting at [[level]] 24.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Greedent is a bipedal, squirrel-like {{OBP|Pokémon|species}} with a tan and brown plump body, a buck tooth, yellow nose, stumpy limbs, and a huge tail larger than its body. It has a darker brown area on its cheeks that can also be found on its chest, the underside of its tail, and the tips of its ears. Its fur is fluffy and messy. It also has yellow freckles on its big cheeks and yellow inside of its ears. Its eyes are a black oval-shape with white pupils, with a ring of light brown fur surrounding them.&lt;br /&gt;
&lt;br /&gt;
True to their name, Greedent are extremely greedy and gluttonous. Greedent stuff their tails with so many {{Berries}}, that these Berries fall out constantly, especially when it is hit or [[Fainting|faints]]. Dimwitted, Greedent will not often notice the loss of their food they store. Its sharp teeth are strong enough to gnaw through the strongest of Berry shells.&lt;br /&gt;
&lt;br /&gt;
Greedent and its pre-evolved form {{p|Skwovet}} are the [[Signature move|only known Pokémon]] capable of using the move {{m|Stuff Cheeks}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Main series===&lt;br /&gt;
[[File:Goh Greedent.png|thumb|250px|Greedent in the {{pkmn|anime}}]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
=====[[Goh&#039;s Greedent]]=====&lt;br /&gt;
Greedent debuted in &#039;&#039;[[JN047|Crowning the Chow Crusher!]]&#039;&#039;, where [[Goh]]&#039;s Skwovet evolved into it, thus allowing it to win the [[Pokémon Grand Eating Contest]].&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
A Greedent appeared in &#039;&#039;[[M23|Secrets of the Jungle]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Galar}}&lt;br /&gt;
{{Animedexbody|JN047|Greedent|Goh&#039;s Rotom Phone|Greedent, the Greedy Pokémon. A {{t|Normal}} type. No matter how tough a [[Berry]]&#039;s skin, Greedent&#039;s treasured teeth tear right through it. }}&lt;br /&gt;
{{Animedexfooter/Pokémon|Galar}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon: Twilight Wings===&lt;br /&gt;
A Trainer&#039;s Greedent appeared in &#039;&#039;[[TW03|Buddy]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Greedent (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Normal}}&lt;br /&gt;
{{Dex/NA|gen=VIII}}&lt;br /&gt;
{{Dex/Gen/3|gen=VIII|reg1=Galar|num1=025|reg2=Galar|label2=Isle of Armor|num2=010|reg3=Galar|label3=Crown Tundra|num3=006}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=It stashes berries in its tail—so many berries that they fall out constantly. But this Pokémon is a bit slow-witted, so it doesn&#039;t notice the loss.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=Common throughout the Galar region, this Pokémon has strong teeth and can chew through the toughest of berry shells.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Normal}}&lt;br /&gt;
{{Availability/NA|gen=VIII}}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2|v=Sword|v2=Shield|area=Routes {{rtn|6|Galar}}, {{rtn|7|Galar}}, and {{rtn|9|Galar}}, [[Axew&#039;s Eye]], [[Bridge Field]], [[Giant&#039;s Cap]], [[Giant&#039;s Mirror]], [[Giant&#039;s Seat]], [[Hammerlocke Hills]], [[Lake of Outrage]], [[Motostoke Riverbank]] ([[Berry tree]]s)&amp;lt;br&amp;gt;[[Bridge Field]] ([[Wanderer]])&amp;lt;br&amp;gt;[[Bridge Field/Dens|Bridge Field]], [[Motostoke Riverbank/Dens|Motostoke Riverbank]], [[Stony Wilderness/Dens|Stony Wilderness]] ([[Max Raid Battle]])}}&lt;br /&gt;
{{Availability/Entry1|v=Expansion Pass|color={{galar color}}|link=Pokémon Sword and Shield Expansion Pass|area=[[Slippery Slope]], [[Frostpoint Field]], [[Giant&#039;s Bed]], [[Giant&#039;s Foot]], [[Ballimere Lake]] ([[Berry tree]]s)&amp;lt;br&amp;gt;[[Giant&#039;s Bed]], [[Ballimere Lake]], [[Dyna Tree Hill]] ([[Wanderer]])&amp;lt;br&amp;gt;[[Loop Lagoon]] ([[Max Raid Battle]])&amp;lt;br&amp;gt;[[Max Lair]] ([[Dynamax Adventure]])}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--====In side games====--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
=====[[Wild Area News]]=====&lt;br /&gt;
{{eventAvail/h|Gigantamax|type=Normal|lochide=yes}}&lt;br /&gt;
{{eventAvail|{{gameabbrev8|SwSh}}|Wild Area News|No|hide|30, 40, 50, 60|November 20 to 22, 2020|link=Wild Area News#November 20 to 22, 2020}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Normal&lt;br /&gt;
|swsh1=Sitrus Berry|swsh1type=Berry|swsh1rar=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Normal&lt;br /&gt;
|HP=120&lt;br /&gt;
|Attack=95&lt;br /&gt;
|Defense=95&lt;br /&gt;
|SpAtk=55&lt;br /&gt;
|SpDef=75&lt;br /&gt;
|Speed=20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=200&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=100&lt;br /&gt;
|Bug=100&lt;br /&gt;
|Ghost=0&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=100&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=100&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|normal=yes&lt;br /&gt;
|newghost=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Greedent|Normal|Normal|8}}&lt;br /&gt;
{{learnlist/level8|1|Covet|Normal|Physical|60|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Tackle|Normal|Physical|40|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Tail Whip|Normal|Status|—|100|30}}&lt;br /&gt;
{{learnlist/level8|1|Bite|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/level8|1|Stuff Cheeks|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|{{tt|Evo.|Learned upon evolving}}|Covet|Normal|Physical|60|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|15|Stockpile|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|15|Swallow|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|15|Spit Up|Normal|Special|—|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|20|Body Slam|Normal|Physical|85|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|27|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|34|Counter|Fighting|Physical|—|100|20}}&lt;br /&gt;
{{learnlist/level8|41|Bullet Seed|Grass|Physical|25|100|30}}&lt;br /&gt;
{{learnlist/level8|48|Super Fang|Normal|Physical|—|90|10}}&lt;br /&gt;
{{learnlist/level8|55|Belch|Poison|Special|120|90|10}}&lt;br /&gt;
{{learnlist/levelf/8|Greedent|Normal|Normal|8}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{learnlist/tmh/8|Greedent|Normal|Normal|8}}&lt;br /&gt;
{{learnlist/tm8|TM08|Hyper Beam|Normal|Special|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM09|Giga Impact|Normal|Physical|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM15|Dig|Ground|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM23|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM50|Bullet Seed|Grass|Physical|25|100|30}}&lt;br /&gt;
{{learnlist/tm8|TM53|Mud Shot|Ground|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM57|Payback|Dark|Physical|50|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM58|Assurance|Dark|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM59|Fling|Dark|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM66|Thunder Fang|Electric|Physical|65|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM67|Ice Fang|Ice|Physical|65|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM68|Fire Fang|Fire|Physical|65|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM84|Tail Slap|Normal|Physical|25|85|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM97|Brutal Swing|Dark|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM98|Stomping Tantrum|Ground|Physical|75|100|10}}&lt;br /&gt;
{{learnlist/tr|TR00|Swords Dance|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR01|Body Slam|Normal|Physical|85|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR10|Earthquake|Ground|Physical|100|100|10}}&lt;br /&gt;
{{learnlist/tr|TR17|Amnesia|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR31|Iron Tail|Steel|Physical|100|75|15}}&lt;br /&gt;
{{learnlist/tr|TR32|Crunch|Dark|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR35|Uproar|Normal|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR39|Superpower|Fighting|Physical|120|100|5}}&lt;br /&gt;
{{learnlist/tr|TR42|Hyper Voice|Normal|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR52|Gyro Ball|Steel|Physical|—|100|5}}&lt;br /&gt;
{{learnlist/tr|TR59|Seed Bomb|Grass|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR86|Wild Charge|Electric|Physical|90|100|15}}&lt;br /&gt;
{{learnlist/tr|TR97|Psychic Fangs|Psychic|Physical|85|100|10}}&lt;br /&gt;
{{learnlist/tr|TR99|Body Press|Fighting|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tmf/8|Greedent|Normal|Normal|8}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/8|Greedent|Normal|Normal|8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|554|Darumaka}}{{MSP|554G|Darumaka}}{{MSP|555|Darmanitan}}{{MSP|555G|Darmanitan}}|Belly Drum|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|027|Sandshrew}}{{MSP|027A|Sandshrew}}{{MSP|028|Sandslash}}{{MSP|028A|Sandslash}}{{MSP|206|Dunsparce}}{{MSP|363|Spheal}}&amp;lt;br&amp;gt;{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|517|Munna}}{{MSP|518|Musharna}}&amp;lt;br&amp;gt;{{MSP|777|Togedemaru}}{{MSP|831|Wooloo}}{{MSP|832|Dubwool}}|Defense Curl|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|133|Eevee}}{{MSP|134|Vaporeon}}{{MSP|135|Jolteon}}{{MSP|136|Flareon}}{{MSP|196|Espeon}}{{MSP|197|Umbreon}}&amp;lt;br&amp;gt;{{MSP|470|Leafeon}}{{MSP|471|Glaceon}}{{MSP|700|Sylveon}}{{MSP|506|Lillipup}}{{MSP|507|Herdier}}{{MSP|508|Stoutland}}&amp;lt;br&amp;gt;{{MSP|572|Minccino}}{{MSP|573|Cinccino}}{{MSP|832|Dubwool}}|Last Resort|Normal|Physical|140|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|027|Sandshrew}}{{MSP|027A|Sandshrew}}{{MSP|028|Sandslash}}{{MSP|028A|Sandslash}}{{MSP|206|Dunsparce}}{{MSP|273|Seedot}}&amp;lt;br&amp;gt;{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|878|Cufant}}&amp;lt;br&amp;gt;{{MSP|879|Copperajah}}|Rollout|Rock|Physical|30|90|20}}&lt;br /&gt;
{{learnlist/breedf/8|Greedent|Normal|Normal|8}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Greedent|Normal|Normal|8}}&lt;br /&gt;
{{learnlist/tutor8null}}&lt;br /&gt;
{{learnlist/tutorf/8|Greedent|Normal|Normal|8}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/8|Greedent|Normal|Normal|8}}&lt;br /&gt;
{{learnlist/prevo8null}}&lt;br /&gt;
{{learnlist/prevof/8|Greedent|Normal|Normal|8}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Normal|}}&lt;br /&gt;
{{Spindata/GO|col=6|type=Normal|ndex=820&lt;br /&gt;
|egg=N/A&lt;br /&gt;
|buddy=1&lt;br /&gt;
|candy=Skwovet&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=260&lt;br /&gt;
|attack=160&lt;br /&gt;
|defense=156&lt;br /&gt;
|fast={{m|Tackle}}, {{m|Bite}}, {{m|Bullet Seed}}&lt;br /&gt;
|special={{m|Body Slam}}, {{m|Crunch}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=819&lt;br /&gt;
|name1=Skwovet&lt;br /&gt;
|type1-1=Normal&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 24}}&lt;br /&gt;
|no2=820&lt;br /&gt;
|name2=Greedent&lt;br /&gt;
|type1-2=Normal}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Normal}}&lt;br /&gt;
{{Spritebox/NA|gen=VIII}}&lt;br /&gt;
{{Spritebox/8|ndex=820}}&lt;br /&gt;
{{Spritebox/Footer|820|Greedent}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* When Greedent is damaged in the games, a [[Leppa Berry]] falls out of its tail.&lt;br /&gt;
* The menu sprite for Greedent has Berries visibly peeking out of its tail, whereas no model or official game artwork shows this.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Greedent may be based on the {{wp|Red squirrel|Eurasian red squirrel}}, a species of squirrel that is endangered in {{wp|Great Britain}}. Their dimwitted nature compared to Skwovet mirrors the fact that grey squirrels are more intelligent than red squirrels in real life. &lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Greedent may be a combination of &#039;&#039;greed&#039;&#039; and &#039;&#039;rodent&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Yokubarisu may be a combination of 欲張り &#039;&#039;yokubari&#039;&#039; (greed) and 栗鼠 &#039;&#039;risu&#039;&#039; (squirrel).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Normal|type2=Normal&lt;br /&gt;
|ja=ヨクバリス &#039;&#039;Yokubarisu&#039;&#039;|jameaning=From {{tt|欲張り &#039;&#039;yokubari&#039;&#039;|greed}}  and {{tt|栗鼠 &#039;&#039;risu&#039;&#039;|squirrel}}&lt;br /&gt;
|fr=Rongrigou|frmeaning=From &#039;&#039;{{tt|ronger|to gnaw}}&#039;&#039; or &#039;&#039;{{tt|rongeur|rodent}}&#039;&#039; and &#039;&#039;{{tt|grigou|scrooge}}&#039;&#039;&lt;br /&gt;
|es=Greedent|esmeaning=Same as English name&lt;br /&gt;
|de=Schlaraffel|demeaning=From &#039;&#039;{{wp|Cockaigne|Schlaraffenland}}&#039;&#039; (land of plenty in medieval folklore), &#039;&#039;{{tt|raffen|to snatch}}&#039;&#039;, and &#039;&#039;squirrel&#039;&#039;&lt;br /&gt;
|it=Greedent|itmeaning=Same as English name&lt;br /&gt;
|ko=요씽리스 &#039;&#039;Yossingriseu&#039;&#039;|komeaning=From {{tt|욕심 (欲心) &#039;&#039;yoksim&#039;&#039;|greed}} and a partial transcription of its Japanese name&lt;br /&gt;
|zh_cmn=藏飽栗鼠 / 藏饱栗鼠 &#039;&#039;Cángbǎolìshǔ&#039;&#039;|zh_cmnmeaning=From {{tt|藏 &#039;&#039;cáng&#039;&#039;|to store}}, {{tt|飽 / 饱 &#039;&#039;bǎo&#039;&#039;|to eat one&#039;s fill}} and {{tt|栗鼠 &#039;&#039;lìshǔ&#039;&#039;|chipmunk, squirrel}}&lt;br /&gt;
|zh_yue=藏飽栗鼠 &#039;&#039;Chòhngbáauleuhtsyú&#039;&#039;|zh_yuemeaning=From {{tt|藏 &#039;&#039;chòhng&#039;&#039;|to store}}, {{tt|飽 &#039;&#039;báau&#039;&#039;|to eat one&#039;s fill}} and {{tt|栗鼠 &#039;&#039;leuhtsyú&#039;&#039;|chipmunk, squirrel}}&lt;br /&gt;
|th=โยคุบะริสึ &#039;&#039;Yokhubarisue&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Goh&#039;s Greedent]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Normal}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Normal|prevnum=819|prev=Skwovet|nextnum=821|next=Rookidee}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Schlaraffel]]&lt;br /&gt;
[[es:Greedent]]&lt;br /&gt;
[[fr:Rongrigou]]&lt;br /&gt;
[[it:Greedent]]&lt;br /&gt;
[[ja:ヨクバリス]]&lt;br /&gt;
[[zh:藏饱栗鼠]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Dragon_Darts_(move)&amp;diff=3423980</id>
		<title>Talk:Dragon Darts (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Dragon_Darts_(move)&amp;diff=3423980"/>
		<updated>2021-11-16T02:20:01Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* Origin? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Pressure and Ice Face==&lt;br /&gt;
Edited in the interactions of Pressure and Pressure stacking, and interaction with Eiscue&#039;s Ice Face. Testing conducted with a friend in two separate Linked Double Battles. Pressure stacks +1 PP usage with an extra opponent, removing 3 PP per single use in a doubles battle. &lt;br /&gt;
&lt;br /&gt;
Eiscue&#039;s Ice Face will execute on the first shot, and Eiscue will take HP damage from the second shot, as tested in a Singles battle. It can be inferred that in a doubles battle, Dragon Darts will only shatter Eiscue&#039;s Ice Face, and Eiscue will not take damage.&lt;br /&gt;
[[User:Tsareenie|Tsareenie]] ([[User talk:Tsareenie|talk]]) 04:28, 31 December 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
Correction: Pressure was tested in a Linked Doubles Battle. Ice Face was tested in a Linked Singles Battle. Tried to edit my own talk thing and the system said that wasn&#039;t allowed, adding it here for posterity and clarity. [[User:Tsareenie|Tsareenie]] ([[User talk:Tsareenie|talk]]) 04:34, 31 December 2019 (UTC)&lt;br /&gt;
:Regarding Ice Face, the specific question was weather Dragon Darts would be redirected away from it in a Double Battle. The article currently states that &amp;quot;&#039;&#039;If either the target or its ally would take no damage from Dragon Darts, both strikes are directed at the other Pokémon instead&#039;&#039;&amp;quot;. Technically, Ice Face would prevent the Pokémon from taking damage, so the question is whether, if there is one Pokémon that has Ice Face or a substitute, and another that would take damage from Dragon Darts, will both hits be directed at the other Pokémon. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:39, 31 December 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Origin? ==&lt;br /&gt;
&lt;br /&gt;
I couldn&#039;t help but remembering [https://dragonball.fandom.com/wiki/Super_Ghost_Kamikaze_Attack Super Saiyan 3 Gotenks&#039;s &amp;quot;Super Ghost Kamikaze Attack&amp;quot;] the first time I saw this move. Are both based on some literature or folklore thing? Both seem related to [[Ghost (type)|ghosts]]. And, perhaps just coincidentally, to [[Dragon (type)|dragons]], given &amp;quot;Dragon Ball&amp;quot;. --[[User:Johans|Johans]] ([[User talk:Johans|talk]]) 02:20, 16 November 2021 (UTC)&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Light_trio&amp;diff=2930969</id>
		<title>Light trio</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Light_trio&amp;diff=2930969"/>
		<updated>2019-02-23T16:10:17Z</updated>

		<summary type="html">&lt;p&gt;Johans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unknown name}}&lt;br /&gt;
[[File:Ultra Sun Ultra Moon Necrozma Solgaleo Lunala artwork.png|250px|thumb|The light trio]]&lt;br /&gt;
&#039;&#039;&#039;Light trio&#039;&#039;&#039; is a fan term for the [[Legendary trio]] of [[Alola]] that consists of {{p|Solgaleo}}, {{p|Lunala}}, and {{p|Necrozma}}. Solgaleo and Lunala are available at the [[Altar of the Sunne]]{{sup/7|S}}/[[Altar of the Moone]]{{sup/7|M}} or [[Mahalo Trail]]{{sup/7|USUM}}, while Necrozma is available at [[Ten Carat Hill]]{{sup/7|SM}} or [[Mount Lanakila]]{{sup/7|USUM}}.&lt;br /&gt;
&lt;br /&gt;
Furthermore, Solgaleo and Lunala evolve from {{p|Cosmoem}} and can create [[Ultra Wormhole]]s. With the power of both Pokémon, they can create {{p|Cosmog}}. When grouped with their pre-evolutions, they are also referred to as the &#039;&#039;&#039;Cosmog line&#039;&#039;&#039;.  Necrozma can create Ultra Wormholes as well. The trio is well known for having brought light into [[Alola]] when it was born and the creation of [[Z-Move]]s.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Solgaleo and Lunala were introduced as the mascots in the first [[Generation VII]] core games, [[Pokémon Sun and Moon]], and two forms of Necrozma were the mascots for the second Generation VII core games. Solgaleo is an emissary of the sun known as the &amp;quot;beast that devours the sun&amp;quot;. Lunala is an emissary of the moon known as the &amp;quot;beast that calls the moon&amp;quot;. According to [[Pokédex]] entries, Solgaleo and Lunala are said to be, respectively, the male and female evolutions of Cosmog. However, the [[gender]] of both are actually considered unknown by the games. Necrozma, the third member of the trio, actively seeks out the other two in order to steal the light they possess, which will allow it to regain its true form, Ultra Necrozma. When Necrozma steals the light of Solgaleo or Lunala, it becomes Dusk Mane Necrozma or Dawn Wings Necrozma, respectively, which, through the [[Ultranecrozium Z]] and the [[Ultra Burst]] transformation, can become Ultra Necrozma.&lt;br /&gt;
&lt;br /&gt;
According to a book called &amp;quot;The Light of [[Alola]]&amp;quot; found in [[Malie City|Malie Library]], a {{p|Solgaleo}}{{sup/7|S}}{{sup/7|US}}/{{p|Lunala}}{{sup/7|M}}{{sup/7|UM}} appeared in Alola many years ago through an [[Ultra Wormhole]]. The ancient kings of Alola bowed down to the [[Legendary Pokémon]], worshiping it. The [[Guardian deities]] battled it, but were defeated by it, who then however gave the [[Tapunium Z]] to them as a reward. The Legendary Pokémon then created several {{p|Cosmog}} as heirs for Alola, giving the Guardian deities the task of watching over them until they have fully evolved. In gratitude, the kings of Alola gave their thanks with a song on the [[Sun Flute|Sun]] and [[Moon Flute]]s at the [[Altar of the Sunne]]{{sup/7|S}}{{sup/7|US}}/[[Altar of the Moone]]{{sup/7|M}}{{sup/7|UM}}, at which point the Legendary Pokémon returned to [[Ultra Space]].&lt;br /&gt;
&lt;br /&gt;
In ancient times, Necrozma was referred to as the &amp;quot;Blinding One&amp;quot; who once shared its light across [[Ultra Space]] and [[Alola]]. [[Z-Move]]s were created from this light along with the aura that surrounds [[Totem Pokémon]]. However, the residents of [[Ultra Megalopolis]] attempted to gain control of Necrozma in order to recreate the light it shares. As a result, Necrozma was permanently crippled,  transforming into a crystalline body while experiencing constant pain. Pieces of its original body rained down onto Alola in the form of [[Sparkling Stone]]s, which would result in the creation of the [[Z-Power Ring]]. Necrozma attempted to return to its original form by stealing all of the light from Ultra Megalopolis, leaving it covered in darkness. In response, the residents locked Necrozma in the Megalo Tower in order to prevent it from escaping.&lt;br /&gt;
&lt;br /&gt;
According to secret notes found in the Malie Library, Necrozma at one point invaded Alola, stealing all of its light, covering the region in darkness as a result. Solgaleo{{sup/7|US}}/Lunala{{sup/7|UM}}, along with the [[Guardian deities]], fought together against Necrozma at the [[Tapu Village]] to recover the stolen light. Necrozma then defeated and absorbed the Legendary Pokémon to become {{DL|List of Pokémon with form differences|Necrozma|Dusk Mane}}{{sup/7|US}}/{{DL|List of Pokémon with form differences|Necrozma|Dawn Wings}}{{sup/7|UM}} Necrozma. A youth, along with the Guardian deities, used the power of the [[Z-Crystal]]s and [[Sparkling Stone]]s to free Solgaleo{{sup/7|US}}/Lunala{{sup/7|UM}} from Necrozma, who was then banished from Alola. At as a result of its actions, Necrozma was called the &amp;quot;Pillager of Light&amp;quot; by the ancient king of Alola, who ordered that all books mentioning Necrozma were to be burned to prevent further panic. However, not all was destroyed.&lt;br /&gt;
&lt;br /&gt;
==Similar movesets==&lt;br /&gt;
Solgaleo&#039;s signature move is {{m|Sunsteel Strike}}, a damage-dealing Steel-type move that ignores the target&#039;s ability. Lunala&#039;s signature move is {{m|Moongeist Beam}}, a damage-dealing Ghost-type move that ignores the target&#039;s ability. For the duration of these moves or when using their special powers, Solgaleo and Lunala change into their {{DL|List of Pokémon with form differences|Solgaleo and Lunala|Radiant Sun phase}} and {{DL|List of Pokémon with form differences|Solgaleo and Lunala|Full Moon phase}}, respectively. Necrozma&#039;s signature moves are {{m|Photon Geyser}}, a damage-dealing Psychic-type move that ignores the target&#039;s ability which also varies between physical attack and special attack depending on which of the stats is highest and {{m|Prismatic Laser}}, the highest base power damage-dealing Psychic-type move. When Necrozma merges with Solgaleo or Lunala, it can use the signature move and signature [[Z-Move]] of the Pokémon it merged with. When it attacks in its base form, part of Necrozma&#039;s body glows white.  &lt;br /&gt;
&lt;br /&gt;
All three have a signature Z-Move that ignores the target&#039;s ability.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color light}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{psychic color dark}}; {{roundytl|5px}}&amp;quot; | {{color2|{{psychic color light}}|Level|Lv.}}&lt;br /&gt;
| style=&amp;quot;background:#{{Steel color light}}&amp;quot; | [[File:791Solgaleo.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Solgaleo|{{Steel color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}{{typecolor|Steel}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{Ghost color light}}&amp;quot; | [[File:792Lunala.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Lunala|{{Ghost color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}{{typecolor|Ghost}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{Psychic color light}}; {{roundytr|5px}}&amp;quot; | [[File:800Necrozma.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Necrozma|{{Psychic color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Psychic}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|1}}&lt;br /&gt;
| style=&amp;quot;background:#{{steel color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Sunsteel Strike|{{steel color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Moongeist Beam|{{ghost color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{fairy color light}}&amp;quot; | &#039;&#039;{{mcolor|Moonlight|{{fairy color dark}}}}&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;{{mcolor|Cosmic Power|{{psychic color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Morning Sun|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{fighting color light}}&amp;quot; | {{mcolor|Wake-Up Slap|{{fighting color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;{{mcolor|Hypnosis|{{psychic color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{electric color light}}&amp;quot; | {{mcolor|Charge Beam|{{electric color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;{{mcolor|Teleport|{{psychic color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{steel color light}}&amp;quot; | {{mcolor|Mirror Shot|{{steel color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{steel color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Metal Claw|{{steel color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Confusion|{{psychic color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{steel color light}}&amp;quot; | {{mcolor|Metal Claw|{{steel color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Confusion|{{psychic color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|Evo.}}&lt;br /&gt;
| style=&amp;quot;background:#{{steel color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Sunsteel Strike|{{steel color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Moongeist Beam|{{ghost color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|7}}&lt;br /&gt;
| style=&amp;quot;background:#{{steel color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Iron Head|{{steel color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color light}}&amp;quot; | {{mcolor|Night Shade|{{ghost color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Slash|{{normal color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|13}}&lt;br /&gt;
| style=&amp;quot;background:#{{steel color light}}&amp;quot; | &#039;&#039;{{mcolor|Metal Sound|{{steel color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color light}}&amp;quot; | &#039;&#039;{{mcolor|Confuse Ray|{{ghost color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Stored Power|{{psychic color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|19}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Zen Headbutt|{{psychic color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{flying color light}}&amp;quot; | {{mcolor|Air Slash|{{flying color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{mcolor|Rock Blast|{{rock color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|23}}&lt;br /&gt;
| style=&amp;quot;background:#{{steel color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Flash Cannon|{{steel color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Shadow Ball|{{ghost color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}&amp;quot; | {{mcolor|Night Slash|{{dark color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|31}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Morning Sun|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{fairy color light}}&amp;quot; | &#039;&#039;{{mcolor|Moonlight|{{fairy color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;{{mcolor|Gravity|{{psychic color dark}}}}&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|37}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}&amp;quot; | {{mcolor|Crunch|{{dark color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}&amp;quot; | {{mcolor|Night Daze|{{dark color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Psycho Cut|{{psychic color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|43}}&lt;br /&gt;
| style=&amp;quot;background:#{{steel color light}}&amp;quot; | {{mcolor|Metal Burst|{{steel color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;{{mcolor|Magic Coat|{{psychic color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{mcolor|Power Gem|{{rock color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|47}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}&amp;quot; | {{mcolor|Solar Beam|{{grass color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{fairy color light}}&amp;quot; | {{mcolor|Moonblast|{{fairy color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{steel color light}}&amp;quot; | &#039;&#039;{{mcolor|Autotomize|{{steel color dark}}}}&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|50}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Photon Geyser|{{psychic color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|53}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{mcolor|Stealth Rock|{{rock color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|59}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Noble Roar|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Dream Eater|{{psychic color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{steel color light}}&amp;quot; | {{mcolor|Iron Defense|{{steel color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|61}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color light}}&amp;quot; | {{mcolor|Flare Blitz|{{fire color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Phantom Force|{{ghost color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|67}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{rock color light}}&amp;quot; | &#039;&#039;{{mcolor|Wide Guard|{{rock color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Wring Out|{{normal color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{psychic color dark}}&amp;quot; | {{color|{{psychic color light}}|73}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Giga Impact|{{normal color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Hyper Beam|{{normal color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Prismatic Laser|{{psychic color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{psychic color dark}}; color: #{{psychic color light}}; {{roundybottom|5px}}&amp;quot; | &amp;lt;small&amp;gt;Moves in &#039;&#039;&#039;bold&#039;&#039;&#039; get {{color2|{{psychic color light}}|Same-type attack bonus|STAB}}. Moves in &#039;&#039;italics&#039;&#039; do no damage.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==Similar stats==&lt;br /&gt;
{{Groupstats/6|psychic|791|Solgaleo|steel|137|137|107|113|89|97|800|Necrozma|form2=-Dusk Mane|steel|97|157|127|113|109|77|800|Necrozma|psychic|97|107|101|127|89|79|800|Necrozma|form4=-Ultra|dragon|97|167|97|167|97|129|800|Necrozma|form5=-Dawn Wings|ghost|97|113|109|157|127|77|792|Lunala|ghost|137|113|89|137|107|97}}&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
===Pokémon Sun and Moon===&lt;br /&gt;
{{main|Nebby}}&lt;br /&gt;
In Pokémon Sun and Moon, [[Lillie]] takes care of a Cosmog named Nebby, which she fled from [[Aether Paradise]] with in order to save it from the [[Aether Foundation]]&#039;s experiments. Lillie keeps Nebby in a bag as an attempt to both keep it safe and to keep it from sight. Lillie and Nebby are eventually kidnapped by the Aether Foundation, and [[Lusamine]] takes Nebby and uses it to open [[Ultra Wormhole]]s. Nebby then evolves into Cosmoem. Later, when the [[player]] and Lillie play the Sun and Moon Flutes at [[Altar of the Sunne]]{{sup/7|S}}/[[Altar of the Moone]]{{sup/7|M}}, Nebby evolves into {{p|Solgaleo}}{{sup/7|S}} or {{p|Lunala}}{{sup/7|M}}, which is then caught by the player.&lt;br /&gt;
&lt;br /&gt;
Necrozma can be encounter at [[Ten Carat Hill]] after completing the [[Ultra Beast]] side quest and speaking to [[Looker]] at the motel located at [[Akala Island]]&#039;s [[Alola Route 8|Route 8]].&lt;br /&gt;
===Pokémon Ultra Sun and Ultra Moon===&lt;br /&gt;
{{main|Nebby}}&lt;br /&gt;
In Pokémon Ultra Sun and Ultra Moon, the role of Nebby is the same until the [[Altar of the Sunne]]{{sup/7|US}}/[[Altar of the Moone]]{{sup/7|UM}}, where instead of going into [[Ultra Deep Sea|Ultra Space]], {{p|Necrozma}} appears and briefly battles {{p|Solgaleo}}{{sup/7|US}}/{{p|Lunala}}{{sup/7|UM}} before absorbing Nebby to become [[List of Pokémon with form differences#Necrozma|Dusk Mane]]{{sup/7|US}}/[[List of Pokémon with form differences#Necrozma|Dawn Wings]]{{sup/7|UM}} Necrozma. Nebby is later freed after the player defeats [[List of Pokémon with form differences#Necrozma|Ultra]] Necrozma at [[Megalo Tower]]. Solgaleo{{sup/7|US}}/Lunala{{sup/7|UM}} can be caught by the player at [[Mahalo Trail]] Plank Bridge after defeating [[Gladion]] at the foot of [[Mount Lanakila]] or [[Ilima]] during [[Mina]]&#039;s [[island challenge|trial]].&lt;br /&gt;
&lt;br /&gt;
Necrozma will first be battled as either Dusk Mane Necrozma{{sup/7|US}}or Dawn Wings Necrozma{{sup/7|UM}} at [[Altar of the Sunne]]{{sup/7|US}}/[[Altar of the Moone]]{{sup/7|UM}}, and again as Ultra Necrozma at Megalo Tower. In both encounters, it cannot be caught. Necrozma can be caught afterwards at [[Mount Lanakila]].&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:SM090.png|thumb|right|250px|The Light trio with {{ash}} and {{an|Gladion}} in the {{pkmn|anime}}]]&lt;br /&gt;
{{main|Nebby}}&lt;br /&gt;
Solgaleo and Lunala both debuted in &#039;&#039;[[SM044|A Dream Encounter!]]&#039;&#039;, where they appeared to [[Ash Ketchum]] in a dream after descending to the [[Altar of the Sunne]] through two [[Ultra Wormhole]]s. There, they created a {{p|Cosmog}}, which Ash later found and took care of. The Cosmog was then given the name [[Nebby]] by {{an|Lillie}}. Nebby later evolved into {{p|Cosmoem}} during the events of &#039;&#039;[[SM050|Faba&#039;s Revenge!]]&#039;&#039; after being forced by [[Faba]] to open an Ultra Wormhole. In &#039;&#039;[[SM052|Revealing the Stuff of Legend!]]&#039;&#039;, the [[guardian deities]] helped Nebby evolve into Solgaleo after performing a ritual. Nebby assisted Ash and {{ashcl}} in rescuing [[Lusamine]] from {{DL|Recurring wild Pokémon in the anime|Nihilego}} in [[Ultra Deep Sea]] before returning to the wild in &#039;&#039;[[SM055|The Professors&#039; New Adventure!]]&#039;&#039;.&lt;br /&gt;
 &lt;br /&gt;
Solgaleo and Lunala appeared in &#039;&#039;[[SM074|Tough Guy Trials!]]&#039;&#039; in a fantasy, along with {{DL|List of Pokémon with form differences|Necrozma|Ultra Necrozma}}, as part of a legend that explains the origins of [[Alola]] and how the three brought light into the [[region]].&lt;br /&gt;
&lt;br /&gt;
{{DL|Recurring wild Pokémon in the anime|Necrozma}} debuted in &#039;&#039;[[SM087|Filling the Light with Darkness!]]&#039;&#039;, appearing alongside Nebby and a {{DL|Recurring wild Pokémon in the anime|Lunala}}.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{main|Nebby}}&lt;br /&gt;
A Cosmog named Nebby first appeared in [[PASM04]], where it was under the care of [[Lillie]]. In [[PASM17]], Nebby was revealed to have evolved into {{p|Cosmoem}}.&lt;br /&gt;
&lt;br /&gt;
Another Cosmog appears in [[PASM18]], where it was used by [[Guzma]] to open up many [[Ultra Wormhole]]s and summon multiple [[Ultra Beast]]s to [[Alola]].&lt;br /&gt;
&lt;br /&gt;
A Necrozma appeared from an [[Ultra Wormhole]] in the {{chap|Sun, Moon, Ultra Sun &amp;amp; Ultra Moon}}. It grabbed {{p|Solgaleo}} and {{adv|Sun}} and dragged them inside.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* All three members share a battle theme; however, Necrozma has two additional battle themes, one theme for Dusk Mane and Dawn Wings Necrozma, and one for Ultra Necrozma.&lt;br /&gt;
* All three members have a [[signature Ability]] ({{a|Prism Armor}} in Necrozma&#039;s case) which ignores {{a|Mold Breaker}}, {{a|Turboblaze}}, and {{a|Teravolt}}.&lt;br /&gt;
* All three members have a [[signature move]] ({{m|Photon Geyser}} in Necrozma&#039;s case) which ignores the target&#039;s Ability; however, these moves do not ignore Lunala&#039;s {{a|Shadow Shield}} or Necrozma&#039;s Prism Armor.&lt;br /&gt;
* Necrozma is the only member of the trio that:&lt;br /&gt;
** has its own exclusive Z-Move and [[Z-Crystal]] which it does not share with either of the other two.&lt;br /&gt;
** has no pre-evolution.&lt;br /&gt;
** has two signature abilities.&lt;br /&gt;
** has multiple signature moves.&lt;br /&gt;
** has a [[base stat]] that is not a {{wp|prime number}} (Dusk Mane, Dawn Wings, and Ultra Necrozma&#039;s {{stat|Speed}} stats).&lt;br /&gt;
** learns a move at a level that is neither 1 nor a prime number (Photon Geyser at level 50).&lt;br /&gt;
* The Light trio is the only Legendary trio to have an evolution line for any member of the trio.&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Legendary trios}}&lt;br /&gt;
{{Project Fandom notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Fanon terminology]]&lt;br /&gt;
[[Category:Legendary Pokémon|*]]&lt;br /&gt;
&lt;br /&gt;
[[es:Trío de la luz]]&lt;br /&gt;
[[fr:Trio Astral]]&lt;br /&gt;
[[it:Trio Luce]]&lt;br /&gt;
[[zh:传说的宇宙宝可梦]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Mega_Evolution&amp;diff=2894333</id>
		<title>Talk:Mega Evolution</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Mega_Evolution&amp;diff=2894333"/>
		<updated>2018-12-08T16:03:18Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* LGP and LGE */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*[[Talk:Mega Evolution/Archive 1|Archive 1]]&lt;br /&gt;
&lt;br /&gt;
== Image for Mega Rayquaza ==&lt;br /&gt;
&lt;br /&gt;
Given that Rayquaza&#039;s page has an image for its Mega Evolution, shouldn&#039;t this article have one as well? I&#039;d add it in myself, but I am not allowed to edit the page, so could someone add one for me, please? [[User:Uncle Edit|He&amp;amp;#39;s here! The one and only...Uncle Edit!]] ([[User talk:Uncle Edit|talk]]) 21:17, 2 October 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Bump [[User:Uncle Edit|He&amp;amp;#39;s here! The one and only...Uncle Edit!]] ([[User talk:Uncle Edit|talk]]) 17:34, 5 October 2014 (UTC)&lt;br /&gt;
::I believe we&#039;re waiting for the official artwork to come out before adding it. &#039;&#039;&#039;&#039;&#039;[[User:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--Pokemaster&amp;lt;/span&amp;gt;]][[User talk:Pokemaster97|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;97&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&#039;&#039; 19:03, 5 October 2014 (UTC)&lt;br /&gt;
:::I understand that official artwork take priority before anything else, but why does Rayquaza&#039;s page have an image but not this one? It really doesn&#039;t make sense to me. Of course, in the event we decide to use said image for both articles, we can remove it once official artwork comes out for Mega Rayquaza. That screen-cap certainly isn&#039;t something that we should use permanently. [[User:Uncle Edit|He&amp;amp;#39;s here! The one and only...Uncle Edit!]] ([[User talk:Uncle Edit|talk]]) 19:22, 5 October 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Separate Mini-Sections==&lt;br /&gt;
I was thinking that if it should come to it &#039;&#039;Pokémon capable of Mega Evolution&#039;&#039; can have the entries split up into two separate mini-sections: &#039;&#039;Introduced in X and Y&#039;&#039; and &#039;&#039;Introduced in Omega Ruby and Alpha Sapphire&#039;&#039;. However I would like to wait first until more information comes out first before doing such as thing. If the new Mega Pokémon are confirmed to be incompatible with X and Y then I would definitely support this idea. -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 17:01, 14 October 2014 (UTC)&lt;br /&gt;
:Nice Idea. But what do you mean &amp;quot;&#039;&#039;incompatible&#039;&#039;&amp;quot; ? → [[User talk:PikaTepig999|&amp;lt;span style=&amp;quot;color: #0FF&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;P&#039;&#039;ika&#039;&#039;T&#039;&#039;epig999&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:18, 14 October 2014 (UTC)&lt;br /&gt;
::We might or might not get a patch that updated XY with ORAS megas (the only that pre-exist in XY are the Lati@s mega). [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 17:21, 14 October 2014 (UTC)&lt;br /&gt;
:::It is also the same as how Pokémon with newer forms that were introduced in Platinum and Black &amp;amp; White 2 were not compatible with the original games (Diamond &amp;amp; Pearl and Black &amp;amp; White). -[[User:Tyler53841|Tyler53841]] ([[User talk:Tyler53841|talk]]) 17:25, 14 October 2014 (UTC)&lt;br /&gt;
::::There&#039;s not gonna be a patch. So now it will be better if the megas are divided into two sections. → [[User talk:PikaTepig999|&amp;lt;span style=&amp;quot;color: #0FF&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;P&#039;&#039;ika&#039;&#039;T&#039;&#039;epig999&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:32, 15 October 2014 (UTC)&lt;br /&gt;
:::::You cannot know that. It won&#039;t hurt anything to at least wait until ORAS is released. Then we&#039;ll at least know exactly what to say about how the Mega evolution compatibility is handled between ORAS and XY. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 15:47, 15 October 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ice has two now ==&lt;br /&gt;
&lt;br /&gt;
Fix the trivia [[User:Nutter Butter|Nutter Butter]] ([[User talk:Nutter Butter|talk]]) 13:10, 15 October 2014 (UTC)&lt;br /&gt;
:It&#039;s fixed. Thanks for the reminder. [[User:Berrenta|Berrenta]] ([[User talk:Berrenta|talk]]) 14:45, 15 October 2014 (UTC)&lt;br /&gt;
::While you&#039;re at it, Electric also has the least (2), the same as ice. Fix it, okay?--[[User:Omojuzeforever|Omojuzeforever]] ([[User talk:Omojuzeforever|talk]]) 15:32, 15 October 2014 (UTC)&lt;br /&gt;
::And Psychic has 10, not 9. Dragons have 9 though..--[[User:Omojuzeforever|Omojuzeforever]] ([[User talk:Omojuzeforever|talk]]) 15:33, 15 October 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Lati@sites tradeable to XY? ==&lt;br /&gt;
&lt;br /&gt;
Does the game let you trade the Lati@sites over to XY? If so should a little note be added mentioning that these mega-stones are in the code for XY despite not being made available till ORAS? [[User:Jmvb|Jmvb]] ([[User talk:Jmvb|talk]]) 01:54, 4 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== PokéGods? ==&lt;br /&gt;
&lt;br /&gt;
Is it plausible to assume that some ideas for Mega Evolution might have been inspired by the infamous [[PokéGods]] that were popular in the fandom back in the 1990s and early 2000s? If so, this should be added as trivia. A good source on PokéGods is the RAGECANDYBAR project site ([http://www.blue-reflections.net/ragecandybar/projects/pokegods/ link]). [[User:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Sato&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]][[User talk:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;Mew&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]] 17:26, 21 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
:No, I don&#039;t think so. While the possibility that Game Freak could have possibly been inspired by such rumors may exist, there&#039;s zero reason to ASSUME that they were inspired by them, especially since to my knowledge Game Freak has never acknowledged those rumors before. —[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 18:15, 21 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I would like to know something... ==&lt;br /&gt;
&lt;br /&gt;
Before I put something like this in the trivia: &amp;quot;Before the introduction of {{p|Lopunny}}&#039;s Mega Evolution in [[Pokémon Omega Ruby and Alpha Sapphire]], {{p|Meloetta}} in its&#039; [[Pirouette Forme]] was the only Pokémon with a [[unique type combination]] of Normal/Fighting.&amp;quot;, does anyone who&#039;s reading this it&#039;s wise to do so? Oh, and Merry Christmas, Bulbapedia! [[User:IM-T-MAN2|IM-T-MAN2]] ([[User talk:IM-T-MAN2|talk]]) 03:55, 26 December 2014 (UTC)&lt;br /&gt;
:No. &amp;quot;Used to be&amp;quot; trivias aren&#039;t really notable.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#AB2813&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C87365&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#26649C&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#729ABF&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 04:05, 26 December 2014 (UTC)&lt;br /&gt;
::^I&#039;d replace &amp;quot;really&amp;quot; with &amp;quot;generally&amp;quot; in the above, as there are always exceptions. But in this case, something this narrow/complex would be a bit out-of-place on an article that talks about all of Mega Evolution in general. In addition, it&#039;s not exactly unique as there are at least three other Pokémon that had unique type combinations in Gen V but lost them in Gen VI, being Reshiram (Mega Charizard X), Zekrom (Mega Ampharos), and Numel/Camerupt (Primal Groudon). Thanks for asking! [[User:Blueapple128|Blueapple128]] ([[User talk:Blueapple128|talk]]) 04:12, 26 December 2014 (UTC)&lt;br /&gt;
:::Thank you, Force Fire. [[User:IM-T-MAN2|IM-T-MAN2]] ([[User talk:IM-T-MAN2|talk]]) 04:09, 26 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Two Things ==&lt;br /&gt;
&lt;br /&gt;
I may be blind, but it looks like it needs to be mentioned how the Mega Evolutions introduces in ORAS are not compatible with XY. However, Latios and Latias are. I&#039;m not really sure the best way to word that so if someone could figured out a way to incorporate that it would be awesome. If I&#039;m blind than I apologize for bringing this up.&lt;br /&gt;
&lt;br /&gt;
Also, this was briefly talked about prior to ORAS release, but should the list of Mega Evolutions be changed a little? Right now it&#039;s two lists, the XY ones, and the ORAS ones. However, someone mentioned that we could put all of them in one list and add another column indicating the game they were released in. Thoughts? --[[User:HoennMaster|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;Hoenn&amp;lt;/font&amp;gt;]][[User talk:HoennMaster|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Master&amp;lt;/font&amp;gt;]] 19:24, 11 January 2015 (UTC)&lt;br /&gt;
:I don&#039;t think  you&#039;re blind, but I think I&#039;m not going to try to fix it (anytime soon).&lt;br /&gt;
:I really don&#039;t think we &amp;quot;need&amp;quot; to combine the tables, but I can conceive that there may be a benefit to it that doesn&#039;t jump out at me right now. Maybe... [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 19:45, 11 January 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== gen. 5 ==&lt;br /&gt;
&lt;br /&gt;
Genesect and the Legend Awakened is a gen. 5 movie and it has mega evolution in it. just saying. --[[User:Valehd|&amp;lt;span style=&amp;quot;color:cerulean&amp;quot;&amp;gt;Valehd&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Valehd|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;tAlk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 21:42, 28 January 2015 (UTC)&lt;br /&gt;
:Yes, and? Mewtwo Strikes Back is a Gen I movie and features over three Gen II Pokemon. Pokemon Heroes is a Gen II movie that features two Gen III Pokemon. And so on and so on. The anime constantly promotes future generations in their movies. [[User:Ataro|Ataro]] ([[User talk:Ataro|talk]]) 23:25, 28 January 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== In the TCG ==&lt;br /&gt;
&lt;br /&gt;
In the TCG, Primal Groudon and Primal Kyogre have the same traits as all other Mega evolutions and so shouldn&#039;t they be considering a Mega Evolution in the TCG? [[User:Pokemaniac1337|Pokemaniac1337]] ([[User talk:Pokemaniac1337|talk]]) 15:14, 1 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokédex Entries From The Sites ==&lt;br /&gt;
&lt;br /&gt;
I think that since the X &amp;amp; Y and Omega Ruby &amp;amp; Alpha Sapphire sites both included descriptions of the abilities of the Mega Evolutions to their summaries, we should consider adding them. Here&#039;s an example of what it would look like. I think it would help round out the page a bit.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; border: 3px solid #{{y color}}; background: #{{x color}}&amp;quot;&lt;br /&gt;
! rowspan=2 style=&amp;quot;background: #{{x color light}}; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! colspan=3 style=&amp;quot;background: #{{x color light}}&amp;quot; | Before Mega Evolution&lt;br /&gt;
! colspan=4 style=&amp;quot;background: #{{x color light}}&amp;quot; | After Mega Evolution&lt;br /&gt;
! rowspan=2 style=&amp;quot;background: #{{x color light}}; {{roundytr|5px}}&amp;quot; | Mega Stone&lt;br /&gt;
|- style=&amp;quot;background: #{{x color light}}&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Type&lt;br /&gt;
! Ability&lt;br /&gt;
! Image&lt;br /&gt;
! Type&lt;br /&gt;
! Ability&lt;br /&gt;
! Description&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Venusaur}}&lt;br /&gt;
|[[File:003Venusaur.png|150px]]&lt;br /&gt;
|{{typecolor|Grass}}{{typecolor|Poison}}&lt;br /&gt;
|{{a|Overgrow}}&amp;lt;br&amp;gt;{{a|Chlorophyll}} (Hidden)&lt;br /&gt;
|[[File:003Venusaur-Mega.png|150px]]&lt;br /&gt;
|{{typecolor|Grass}}{{typecolor|Poison}}&lt;br /&gt;
|{{a|Thick Fat}}&lt;br /&gt;
|When Venusaur becomes Mega Venusaur, the flower on the Pokémon&#039;s back blooms even more fantastically than before. Its legs and frame become more sturdy to support the weight of the huge flower.&lt;br /&gt;
|[[File:Dream Venusaurite Sprite.png|80px]]&amp;lt;br&amp;gt;{{DL|Mega Stone|Venusaurite}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
&lt;br /&gt;
||{{p|Rayquaza}}&lt;br /&gt;
|[[File:384Rayquaza.png|150px]]&lt;br /&gt;
|{{typecolor|Dragon}}{{typecolor|Flying}}&lt;br /&gt;
|{{a|Air Lock}}&lt;br /&gt;
|[[File:384Rayquaza-Mega.png|150px]]&lt;br /&gt;
|{{typecolor|Dragon}}{{typecolor|Flying}}&lt;br /&gt;
|{{a|Delta Stream}}&lt;br /&gt;
|Particles stream from the long filaments that extend from its jutting jaw. These particles can control the density and humidity of the air, allowing Rayquaza to manipulate the weather. Its green hide sparkles with an emerald-like quality.&lt;br /&gt;
|[[File:None.png|80px]]&amp;lt;br&amp;gt;None{{tt|*|After Rayquaza swallows the Meteorite during the Delta Episode storyline, any Rayquaza knowing Dragon Ascent can Mega Evolve}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
{{unsigned|BlackButterfree}}&lt;br /&gt;
:If they will be added anywhere, it should probably be somewhere on [Venusaur/Rayquaza/etc]&#039;s own page. As it stands, there&#039;s not an obvious place they should go there, but the above is not the most attractive option. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 09:19, 26 July 2015 (UTC)&lt;br /&gt;
::Well, they already are on all of the main Pokémon&#039;s pages, but I agree, there&#039;s not a uniformed, obvious place where each description should go on their pages, which is maybe why it would be better to put them on this page. And I don&#039;t see how it makes the table look uglier. In fact, it fills out a bit. --[[User:BlackButterfree|BlackButterfree]] ([[User talk:BlackButterfree|talk]]) 16:26, 26 July 2015 (UTC)&lt;br /&gt;
:::Pieces of text that are longer vertically than they are wide are not appealing to read. And at my window width, that&#039;s what it is. And even if your screen is really wide, there&#039;s not really any sort of need to &amp;quot;fill out&amp;quot; the table... They don&#039;t even really fit in the table either IMO; they&#039;re just flavor text, whereas everything else in the table is basically useful.&lt;br /&gt;
:::The only thing that really matters to me in the end, though, is those descriptions are basically Pokedex entries, so they belong more or less alongside other Pokedex entries (if anywhere), not here. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:54, 26 July 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Move Blaziken ==&lt;br /&gt;
&lt;br /&gt;
The special Torchic with the Blazikenite can&#039;t be obtained anymore, should we move it to the ORAS section? [[User:Awesomelink234|Awesomelink234]] ([[User talk:Awesomelink234|talk]]) 01:54, 21 August 2015 (UTC)&lt;br /&gt;
:No. Despite the event no longer being available, Mega Blaziken was still &#039;&#039;introduced&#039;&#039; in X and Y. - [[User:Kogoro|&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot; style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;Kogoro&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] &#039;&#039;&#039;-&#039;&#039;&#039; [[User talk:Kogoro|&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot; style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;Talk to me&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] - 02:05, 21 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Primals ==&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know if this has been mentioned before (please forgive me if it has) but could we combine the Primal &amp;amp; Mega Evolution pages? I just think it would be simpler because 1. Mega Rayquaza is a counterpart to Primal Groudon/Kyogre, 2. Both evolutions need a specific item to activate, and none of those items have additional effects, and 3. Because Groudon and Kyogre have Primals, it&#039;s EXTREMELY unlikely that they&#039;ll get a Mega Evolution. Although now that I think about it, that goes for Keldeo, Meloetta, and Deoxys to some extent as well... Anyway, what do you think? Thanks, [[User:AmoongussForLife|AmoongussForLife]] ([[User talk:AmoongussForLife|talk]]) 22:56, 9 November 2015 (UTC)&lt;br /&gt;
:[[Primal Reversion]] is pretty different from Mega Evolution. Just read its intro. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 23:00, 9 November 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== M Pokémon EX cards ==&lt;br /&gt;
&lt;br /&gt;
right now i can&#039;t edit it but a lot of M Pokémon EX cards are missing from this page&lt;br /&gt;
&lt;br /&gt;
can anybody with the info update this one?--[[User:Kyokencl|kyokencl]] ([[User talk:Kyokencl|talk]]) 03:45, 9 December 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Table images mucked up by vandal ==&lt;br /&gt;
&lt;br /&gt;
Someone thinks it&#039;s funny to change the images around, Beedrill is now Brazil and mega evolves into Portugal, Thank you very much we are all dumber now thanks to you.--[[User:Orange22|Orange22]] ([[User talk:Orange22|talk]]) 22:17, 28 June 2016 (UTC)&lt;br /&gt;
:What are you talking about? Everything looks normal to me. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 23:01, 28 June 2016 (UTC)&lt;br /&gt;
::This is a known issue on mobile devices. Often the wrong images will be loaded, even though the page itself has the correct images. Unfortunately, we have no way to fix this. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:11, 29 June 2016 (UTC)&lt;br /&gt;
:::Really? Any idea why it happens? [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 03:56, 29 June 2016 (UTC)&lt;br /&gt;
::::I believe its a caching issue. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:09, 29 June 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gen IV ==&lt;br /&gt;
&lt;br /&gt;
A system remotely similar to mega evolution introduced in gen IV when magmortar, electivire, magnetzone, dusknoir, gallade, and rhyperior (I might have missed some). It involves trading certain Pokémon whilst they are holding a certain item. However, unlike mega evolution, this change is permanent.{{unsigned|QwertyJacob750}}&lt;br /&gt;
:Pokémon have been able to evolve from [[Evolution-inducing held item|holding an item]] ever since it is possible to hold items, so I do not think there is any actual connection to Mega Evolution. [[User:Jazama|Jazama]] ([[User talk:Jazama|talk]]) 23:34, 1 December 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sun and Moon Revelation ==&lt;br /&gt;
Should we start updating Mega Evolution more as Sun and Moon reveled more interesting facts on it, like some of the Pokemon becoming more aggressive for example?--[[User:Jacob9594|Jacob Kogan]] ([[User talk:Jacob9594|talk]]) 21:56, 3 December 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== How Mega Evolution has Changed in Pokemon Sun and Moon ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t the page be updated for how now in Pokemon Sun and Moon, Pokemon who are Mega Evolving get their change in speed stats (if applicable, of course) applied immediately like all their other stats, and not one turn later like in Generation 6?--[[User:Rithvikkiran|Rithvikkiran]] ([[User talk:Rithvikkiran|talk]]) 00:42, 27 December 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== TCG Card List ==&lt;br /&gt;
I don&#039;t know how or why this is happening, I checked the coding myself and what the coding says should be happening isn&#039;t what is actually happening. The coding for the TCG Card List is where it should be, in the [[Mega Evolution#TCG|TCG]] section. But on the article page, the TCG Card List is actually appearing in the [[Mega Evolution#In Other Languages|In Other Languages]] section. Thought this would be something to be looking into by someone far more experienced than me in coding. I thought it might be my computer personally so I did what I knew to do, refresh the page, followed by purging the page. Nothing changed. [[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 05:20, 25 July 2018 (UTC)&lt;br /&gt;
:Someone removed the footer in the last edit. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 05:44, 25 July 2018 (UTC)&lt;br /&gt;
::Something so simple can destroy everything... such a shame LOL [[User:DarienLeonhart|DarienLeonhart]] ([[User talk:DarienLeonhart|talk]]) 05:45, 25 July 2018 (UTC)&lt;br /&gt;
&lt;br /&gt;
== LGP and LGE ==&lt;br /&gt;
&lt;br /&gt;
How does Mega Evolution work in LGP and LGE? If there&#039;s no held items, how can Pokémon Mega Evolve? Am I the only one who&#039;s confused about this? Please clarify... [[User:Striker212|Striker212]] ([[User talk:Striker212|talk]]) 15:11, 8 December 2018 (UTC)&lt;br /&gt;
:They&#039;re battle items. --[[User:Johans|Johans]] ([[User talk:Johans|talk]]) 16:03, 8 December 2018 (UTC)&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Primal_Reversion&amp;diff=2869087</id>
		<title>Primal Reversion</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Primal_Reversion&amp;diff=2869087"/>
		<updated>2018-10-25T15:46:23Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* In battle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Primal|the Pokémon from {{g|Mystery Dungeon: Explorers of Time and Explorers of Darkness}} and {{g|Mystery Dungeon: Explorers of Sky|Sky}}|Primal Dialga}}&lt;br /&gt;
[[File:Primal Groudon and Primal Kyogre artwork.png|thumb|250px|Primal {{p|Groudon}} and Primal {{p|Kyogre}}]]&lt;br /&gt;
&#039;&#039;&#039;Primal Reversion&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ゲンシカイキ&#039;&#039;&#039; &#039;&#039;Primal Regression&#039;&#039;) is an ancient transformation affecting {{OBP|Pokémon|species}} that debuted in {{pkmn|Omega Ruby and Alpha Sapphire}}. Pokémon that have undergone Primal Reversion are distinguished by the word &amp;quot;Primal&amp;quot; in front of their species name. Primal Reversion is said to restore a Pokémon&#039;s true powers as the Pokémon absorbs the energy of nature to greatly increase its power.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
===In battle===&lt;br /&gt;
In order to undergo Primal Reversion, a Pokémon only needs to be holding the appropriate [[Colored orbs|orb]]. Like Mega Stones, orbs cannot be removed during battle if held by the appropriate Pokémon. Unlike [[Mega Evolution]], however, the player does not need a [[Key Stone]] or have to manually trigger Primal Reversion; it will simply happen automatically after the Pokémon enters battle and after any [[List of moves that cause entry hazards|entry hazards]] take effect, but before the activation of [[weather]]-changing {{Abilities}}.&lt;br /&gt;
&lt;br /&gt;
In a [[Rotation Battle]], the Pokémon will only undergo Primal Reversion if it is sent out in the primary position; the Primal Reversion will not activate if the Pokémon is sent out in a secondary position at the start of the battle and then rotated to the primary position. Also, unlike Mega Evolution and [[Ultra Burst]], there is no limit to the number of times a Primal Reversion may be performed per battle.&lt;br /&gt;
&lt;br /&gt;
==Pokémon capable of Primal Reversion==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; border: 3px solid #{{omega ruby color}}; background: #{{alpha sapphire color}}&amp;quot;&lt;br /&gt;
! rowspan=2 style=&amp;quot;background: #{{alpha sapphire color light}}; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! colspan=3 style=&amp;quot;background: #{{alpha sapphire color light}}&amp;quot; | Before Primal Reversion&lt;br /&gt;
! colspan=3 style=&amp;quot;background: #{{alpha sapphire color light}}&amp;quot; | After Primal Reversion&lt;br /&gt;
! rowspan=2 style=&amp;quot;background: #{{alpha sapphire color light}}; {{roundytr|5px}}&amp;quot; | Orb&lt;br /&gt;
|- style=&amp;quot;background: #{{alpha sapphire color light}}&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Type&lt;br /&gt;
! Ability&lt;br /&gt;
! Image&lt;br /&gt;
! Type&lt;br /&gt;
! Ability&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Kyogre}}&lt;br /&gt;
|[[File:382Kyogre.png|150px|Kyogre]]&lt;br /&gt;
|{{typecolor|Water}}&lt;br /&gt;
|{{a|Drizzle}}&lt;br /&gt;
|[[File:382Kyogre-Primal.png|150px|Primal Kyogre]]&lt;br /&gt;
|{{typecolor|Water}}&lt;br /&gt;
|{{a|Primordial Sea}}&lt;br /&gt;
|[[File:Dream Blue Orb Sprite.png|80px]]&amp;lt;br&amp;gt;[[Blue Orb]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | {{p|Groudon}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:383Groudon.png|150px|Groudon]]&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{a|Drought}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[File:383Groudon-Primal.png|150px|Primal Groudon]]&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{typecolor|Ground}}{{typecolor|Fire}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{a|Desolate Land}}&lt;br /&gt;
|style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | [[File:Dream Red Orb Sprite.png|80px]]&amp;lt;br&amp;gt;[[Red Orb]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===In the main series===&lt;br /&gt;
[[File:Primal Groudon anime.png|thumb|left|220px|Primal Groudon in the {{pkmn|anime}}]]&lt;br /&gt;
[[File:Primal Kyogre anime.png|thumb|220px|Primal Kyogre in the anime]]&lt;br /&gt;
Primal Groudon and Primal Kyogre both appeared in &#039;&#039;[[SS032|Mega Evolution Special III]]&#039;&#039;, where they had a clash with one another off the coast of [[Rustboro City]]. [[Alain]] and {{Steven}} attempted to fight the ancient Pokémon with their [[Mega Evolution|Mega]] {{TP|Alain|Charizard}} X and Mega {{TP|Steven|Metagross}}, but they were soon overpowered. Soon after, {{me|Rayquaza}} appeared, battled, and eventually managed to defeat the two Primal Pokémon, causing them to return to their regular forms.&lt;br /&gt;
&lt;br /&gt;
Primal Groudon and Primal Kyogre also appeared in &#039;&#039;[[M18|Hoopa and the Clash of Ages]]&#039;&#039;, where they were summoned and controlled by {{an|Hoopa|Hoopa Unbound}} along with the [[creation trio]] and {{p|Kyurem}} to attack {{Ash}}, {{AP|Pikachu}}, Hoopa Confined, {{Shiny}} Rayquaza, and the [[Eon duo]] in [[Dahara City]].&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Generations===&lt;br /&gt;
[[File:Primal Groudon PG.png|thumb|left|220px|Primal Groudon in [[Pokémon Generations]]]]&lt;br /&gt;
[[File:Primal Kyogre PG.png|thumb|220px|Primal Kyogre in Pokémon Generations]]&lt;br /&gt;
Primal Groudon appeared in {{FB|Magma Admin|Courtney}}&#039;s vision in &#039;&#039;[[PG07|The Vision]]&#039;&#039;. She imagined it attacking [[Maxie]], [[Tabitha]], and the rest of [[Team Magma]], but this did not deter her from her Team&#039;s plans for long.&lt;br /&gt;
&lt;br /&gt;
Primal Kyogre appeared in &#039;&#039;[[PG08|The Cavern]]&#039;&#039;. Despite [[Shelly]]&#039;s insistence not to, Archie awakened it in the [[Seafloor Cavern]]. It proceeded to cause destruction across [[Hoenn]], and eventually prepared to attack Archie and Shelly.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Omega Ruby and Alpha Sapphire Animated Trailer===&lt;br /&gt;
Primal Groudon and Primal Kyogre both appeared in the [[Pokémon Omega Ruby and Pokémon Alpha Sapphire Animated Trailer]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Primal Groudon Adventures.png|thumb|left|200px|Primal Groudon in [[Pokémon Adventures]]]]&lt;br /&gt;
[[File:Primal Kyogre Adventures.png|thumb|200px|Primal Kyogre in Pokémon Adventures]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
In the {{chap|Omega Ruby &amp;amp; Alpha Sapphire}}, [[Archie]] and [[Maxie]] used the Red and Blue Orbs to transform {{adv|Super-ancient Pokémon|Groudon and Kyogre}} into their Primal forms in order to help save the {{pkmn|world}} from the [[Grand Meteor Delta|giant meteoroid]] headed for the planet. After some training at the [[Meteor Falls]], both Primal Pokémon managed to master their special moves; {{m|Precipice Blades}} and {{m|Origin Pulse}}, respectively. However, both ancient Pokémon, even when assisted by {{p|Rayquaza}}, completely exhausted themselves while destroying a large piece of the meteoroid falling before the main body, causing them to revert to their regular forms.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
[[File:PrimalGroudonEXPrimalClash86.jpg|200px|thumb|left|Primal Groudon-EX]]&lt;br /&gt;
[[File:PrimalKyogreEXPrimalClash55.jpg|200px|thumb|Primal Kyogre-EX]]&lt;br /&gt;
Primal Reversion were brought into the Trading Card Game with the release of {{TCG|Primal Clash}} ({{TCG|Gaia Volcano}} • {{TCG|Tidal Storm}} in Japan). Primal Reversion is an extension of the {{TCG|Pokémon-EX|Mega Pokémon-EX}} mechanic, evolving from the long-standing Pokémon-EX. The only Primal Pokémon-EX are the {{TCG ID|Primal Clash|Primal Kyogre-EX|55}} and {{TCG ID|Primal Clash|Primal Groudon-EX|86}} cards from Primal Clash and {{TCG|Ancient Origins}}. Although not exclusive to the mechanic, each Primal Reversion Pokémon features a new card effect named &#039;&#039;Ancient Trait&#039;&#039;, providing an additional effect for each card. The Ancient Origins prints feature the [[shiny Pokémon|shiny]] versions of the Pokémon, and replaces the original Ancient Traits with θ Max, but are otherwise identical to the Primal Clash cards.&lt;br /&gt;
&lt;br /&gt;
{{cardlist/header|Related cards|Colorless|char=yes}}&lt;br /&gt;
{{cardlist/entry|cardname=[[Primal Kyogre-EX (Primal Clash 55)|Primal Kyogre]]{{EX}}|type=Water|enset=Primal Clash|enrarity=Rare Holo ex|ennum=55/160|enset2=Primal Clash|enrarity2=Rare Ultra|ennum2=149/160|jpset=Tidal Storm|jprarity=RR|jpnum=032/070|jpset2=Tidal Storm|jprarity2=SR|jpnum2=073/070}}&lt;br /&gt;
{{cardlist/entry|cardname=[[Primal Groudon-EX (Primal Clash 86)|Primal Groudon]]{{EX}}|type=Fighting|enset=Primal Clash|enrarity=Rare Holo ex|ennum=86/160|enset2=Primal Clash|enrarity2=Rare Ultra|ennum2=151/160|jpset=Gaia Volcano|jprarity=RR|jpnum=040/070|jpset2=Gaia Volcano|jprarity2=SR|jpnum2=074/070}}&lt;br /&gt;
{{cardlist/footer|Colorless}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{omega ruby color}}|bordercolor={{alpha sapphire color}}&lt;br /&gt;
|zh_cmn=回復原始 &#039;&#039;{{tt|Huífù Yuánshǐ|Primal Reversion}}&#039;&#039;&lt;br /&gt;
|cs=Primární reverze&lt;br /&gt;
|nl=Oerterugkeer&lt;br /&gt;
|fr=Primo-Résurgence&lt;br /&gt;
|de=Protomorphose &lt;br /&gt;
|id=Reversi Prima&amp;lt;br&amp;gt;Reversi Primal&lt;br /&gt;
|it=Archeorisveglio&lt;br /&gt;
|ko=원시회귀 &#039;&#039;{{tt|Wonsi Hoegwi|Primal Regression}}&#039;&#039;&lt;br /&gt;
|ms=Pembalikan Primal&lt;br /&gt;
|pl=Pierwotna Regresja&lt;br /&gt;
|pt_br=Reversão Primitiva&lt;br /&gt;
|pt_eu=Reversão Primordial&lt;br /&gt;
|ru=Первобытное Восстановление &#039;&#039;Pervobytnoye Vosstanovleniye&#039;&#039;{{tt|*|Pokémon Ultra Sun and Ultra Moon website}}&amp;lt;br&amp;gt;Прото-Превращение &#039;&#039;Proto-Prevrashcheniye&#039;&#039;{{tt|*|TCG}}&lt;br /&gt;
|es=Regresión Primigenia &lt;br /&gt;
|vi={{tt|Tiến hóa tận cùng Nguyên Thủy|Primal Ultimate Evolution}}&amp;lt;br&amp;gt;Hồi quy Nguyên thủy&lt;br /&gt;
}}&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
&#039;&#039;Primal Kyogre&#039;&#039;&lt;br /&gt;
{{langtable|color={{water color}}|bordercolor={{water color dark}}&lt;br /&gt;
|zh_cmn=原始蓋歐卡 &#039;&#039;{{tt|Yuánshǐ Gàiōukǎ|Primal Kyogre}}&#039;&#039;&lt;br /&gt;
|fr=Primo-Kyogre&lt;br /&gt;
|de=Proto-Kyogre&lt;br /&gt;
|id=Kyogre Primal&lt;br /&gt;
|it=ArcheoKyogre&lt;br /&gt;
|ko=원시가이오가  &#039;&#039;{{tt|Wonsi Kyogre|Primal Kyogre}}&#039;&#039;&lt;br /&gt;
|ms=Kyogre Primal&lt;br /&gt;
|pl=Pierwotny Kyogre&lt;br /&gt;
|pt_br=Kyogre Primitivo&lt;br /&gt;
|ru=Прото Кайогр &#039;&#039;Proto Kaiogr&#039;&#039;{{tt|*|TCG}}&amp;lt;br&amp;gt;Древний Кайогр &#039;&#039;Drevny Kaiogr&#039;&#039;{{tt|*|Official website}}&lt;br /&gt;
|es=Kyogre Primigenio&lt;br /&gt;
|th=ไคออกาต้นกำเนิด &#039;&#039;Kyogre Ton Kamnoet&#039;&#039;&lt;br /&gt;
|vi=Kaioga Nguyên Thủy&lt;br /&gt;
}}&lt;br /&gt;
|&lt;br /&gt;
&#039;&#039;Primal Groudon&#039;&#039;&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{ground color}}|bordercolor={{fire color dark}}&lt;br /&gt;
|zh_cmn=原始固拉多 &#039;&#039;{{tt|Yuánshǐ Gūlādūo|Primal Groudon}}&#039;&#039;&lt;br /&gt;
|fr=Primo-Groudon&lt;br /&gt;
|de=Proto-Groudon&lt;br /&gt;
|id=Groudon Primal&lt;br /&gt;
|it=ArcheoGroudon&lt;br /&gt;
|ko=원시그란돈 &#039;&#039;{{tt|Wonsi Groudon|Primal Groudon}}&#039;&#039;&lt;br /&gt;
|ms=Groudon Primal&lt;br /&gt;
|pl=Pierwotny Groudon&lt;br /&gt;
|pt_br=Groudon Primitivo&lt;br /&gt;
|ru=Прото Граудон &#039;&#039;Proto Graudon&#039;&#039;{{tt|*|TCG}}&amp;lt;br&amp;gt;Древний Граудон &#039;&#039;Drevny Graudon&#039;&#039;{{tt|*|Official website}}&lt;br /&gt;
|es=Groudon Primigenio&lt;br /&gt;
|th=กราดอนต้นกำเนิด &#039;&#039;Groudon Ton Kamnoet&#039;&#039;&lt;br /&gt;
|vi=Groudon Nguyên Thủy&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of Pokémon with gender differences]]&lt;br /&gt;
* [[List of Pokémon with form differences]]&lt;br /&gt;
* [[Variant Pokémon]]&lt;br /&gt;
* [[Mega Evolution]]&lt;br /&gt;
* [[Bond Phenomenon]]&lt;br /&gt;
* [[Regional variant]]&lt;br /&gt;
* [[Ultra Burst]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Variant Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Protomorphose]]&lt;br /&gt;
[[es:Regresión primigenia]]&lt;br /&gt;
[[fr:Primo-Résurgence]]&lt;br /&gt;
[[it:Archeorisveglio]]&lt;br /&gt;
[[ja:ゲンシカイキ]]&lt;br /&gt;
[[zh:原始回归]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Game_Freak&amp;diff=2819568</id>
		<title>Game Freak</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Game_Freak&amp;diff=2819568"/>
		<updated>2018-07-11T20:52:32Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* Later non-Pokémon work */ Inaccuracy when comprehending both titles&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Game Freak, Inc.&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;株式会社ゲームフリーク&#039;&#039;&#039; &#039;&#039;{{wp|Kabushiki gaisha}} Game Freak&#039;&#039;), officially stylised as &#039;&#039;&#039;GAME FREAK inc.&#039;&#039;&#039; or less commonly as &#039;&#039;&#039;GAMEFREAK inc.&#039;&#039;&#039;, is a Japanese game development company founded on April 26, 1989 by [[Satoshi Tajiri]], [[Ken Sugimori]], and [[Junichi Masuda]], and the main company responsible for the [[Pokémon]] games, most especially the [[core series]].&lt;br /&gt;
&lt;br /&gt;
Originally independent, since the release of {{game|Red and Green|s}} in 1996, Game Freak has been a {{wp|Video game developer#Second-party developer|second-party developer}} for [[Nintendo]], developing games almost exclusively for their hardware while remaining a separate company. The company currently employs a staff of 143 as of April 2018,&amp;lt;ref&amp;gt;[https://www.gamefreak.co.jp/company/about.html 会社概要 | GAME FREAK 株式会社ゲームフリーク オフィシャルサイト]&amp;lt;/ref&amp;gt; while Satoshi Tajiri serves as its current CEO. Its headquarters are on the 22nd floor of the {{wp|Carrot Tower}} in {{wp|Setagaya, Tokyo}}, {{wp|Japan}}.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Early history===&lt;br /&gt;
[[File:GameFreakCover1.jpg|thumb|left|Covers for volumes 4, 5, 7, and 8 of Game Freak magazine]]&lt;br /&gt;
[[File:GameFreakCovers2.jpg|thumb|Covers for volumes 13, 14, and 16 of Game Freak magazine]]&lt;br /&gt;
Game Freak, at the time unincorporated, originated as a video game magazine in the early 1980s. Run chiefly by Tajiri, with art made by Sugimori, the magazines typically were released at a length of around 28 pages and at a price of ¥300 (roughly US$3). Initially, the magazine was handwritten, but Tajiri later outsourced this to a professional printing company.&lt;br /&gt;
&lt;br /&gt;
In 1989, Tajiri published his first video game, Quinty, which was localized as {{wp|Mendel Palace}} for its North American release. In the same year, Game Freak was officially incorporated, and began work on several video games for the two largest players in the industry at the time, Nintendo and {{wp|Sega}}. Among these games were licensed titles such as {{smw|Yoshi (game)|Yoshi}} and {{smw|Mario &amp;amp; Wario}}, as well as original games such as {{wp|Pulseman}} and {{wp|Smart Ball}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
Though the idea for what would become the Pokémon games had existed in Tajiri&#039;s mind for a while, actual development of the Pokémon idea began as [[Capsule Monsters]] in 1990. Tajiri pitched this idea to Nintendo; however, it was rejected, and issues copyrighting the name led Tajiri to change it, first shortening it to CapuMon, then changing it to Pocket Monsters. With further revision of the idea, Tajiri pitched it again to Nintendo, and with the confidence of [[Shigeru Miyamoto]] swaying the decision, development was finally greenlighted.&lt;br /&gt;
&lt;br /&gt;
Though the franchise is currently the second-most successful game franchise in the world (placing shortly behind {{smw|Mario (series)|Mario}}), development of {{game|Red and Green|s}} was incredibly difficult for the team at Game Freak, with the six-year development period and low finances of the company causing many of the staff to leave for other employment. Tajiri himself worked long hours, many of them unpaid, in order to bring Pokémon out, finally releasing them on February 27, 1996. An international success overnight, Game Freak became recognized as one of the best game developers Nintendo had working for them, leading to their second-party status.&lt;br /&gt;
&lt;br /&gt;
Since Red and Green, Game Freak has developed all core series games; other games, including the battle arena games and [[Nintendo GameCube|GameCube]] RPGs {{g|Colosseum}} and {{XD}}, have been developed by other Nintendo affiliates and subsidiaries. The [[Game Boy Camera]], more of an add-on to the Game Boy than a game itself, had its image editing software developed by Game Freak as well.&lt;br /&gt;
&lt;br /&gt;
===Later non-Pokémon work===&lt;br /&gt;
[[File:HarmoKnight.png|thumb|[[HarmoKnight]], one of Game Freak&#039;s recent non-Pokémon titles]]&lt;br /&gt;
Though Game Freak has mainly developed the Pokémon series since its 1996 debut, it is responsible for five games released since then that were not Pokémon-related. [http://www.youtube.com/watch?v=aDqSZub7Dag Click Medic], a Japan-only medical simulation game for the {{wp|PlayStation}}, plays similarly to Pokémon, though instead of monsters, features a doctor using various vaccines and antibodies to fight against viruses and other maladies inside of a patient&#039;s body.&lt;br /&gt;
&lt;br /&gt;
Another game, {{wp|Drill Dozer}}, was released for the [[Game Boy Advance]] in the interim between the release of {{game|Emerald}} and {{game|Diamond and Pearl|s}}, featuring a young girl who operates a drilling machine in order to take down enemies in each of the worlds.&lt;br /&gt;
&lt;br /&gt;
Game Freak&#039;s most recent non-Pokémon titles are [[HarmoKnight]] (a rhythm-based action game which also features music from the Pokémon games) and Pocket Card Jockey (a game that mixes {{wp|Patience (game)|solitaire}} and horse racing), which were respectively released for the [[Nintendo 3DS|3DS]] in Japan on 2012 and 2013 via the {{wp|Nintendo eShop}}. In other regions, HarmoKnight was released in 2013 and Pocket Card Jockey in 2016 on the Nintendo eShop. Pocket Card Jockey was later ported to {{wp|Android (operating system)|Android}} and {{wp|iOS}} in Japan, making it the first Game Freak game to be released on a non-Nintendo system since Click Medic.&lt;br /&gt;
&lt;br /&gt;
In March 2015, Game Freak announced {{wp|Tembo the Badass Elephant}}, to be published by {{wp|Sega}} for {{wp|PlayStation 4}}, {{wp|Xbox One}}, and {{wp|Microsoft Windows}}. It is the first title by Game Freak not released on a Nintendo system since Click Medic. It features the titular elephant fighting against an evil invading army.&lt;br /&gt;
&lt;br /&gt;
==Philosophy==&lt;br /&gt;
Game Freak&#039;s philosophy, as stated on their website, is &amp;lt;!--良質な『遊び』を継続的に創り出すことによって世界中の人に楽しさ、面白さ、発見を。そして勇気と希望、やさしさ、夢、冒険心を提供していきます--&amp;gt;&amp;quot;To give the people of the world enjoyment, fun and discovery by continuously creating games of superior quality. And to encourage bravery, hope, kindness, dreams and an adventurous spirit.&amp;quot; This philosophy is easily seen in the Pokémon games, where the player must fight bravely against the various [[villainous teams]], journeying across their region with their Pokémon by their side.&lt;br /&gt;
&lt;br /&gt;
==Key people==&lt;br /&gt;
* [[Satoshi Tajiri]] (田尻　智), founder, CEO, chairman of the board&lt;br /&gt;
* [[Ken Sugimori]] (杉森　建), board member, art director&lt;br /&gt;
* [[Jun&#039;ichi Masuda]] (増田順一), board member, head of development&lt;br /&gt;
* [[Takenori Ōta]] (太田健程)&lt;br /&gt;
* [[Shigeki Morimoto]] (森本茂樹)&lt;br /&gt;
* [[Motofumi Fujiwara]] (藤原基史)&lt;br /&gt;
* [[Kōji Nishino]] (西野弘二)&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
Game Freak employees appear in each of the core series games. The main reason to visit them is to obtain a [[diploma]], awarded after the completion of the [[Pokédex]]. In {{game|HeartGold and SoulSilver|s}}, the sound designer gives the [[GB Sounds]] after the player has obtained all 8 Kanto Badges.&lt;br /&gt;
&lt;br /&gt;
Their headquarters are located on the third floor of the [[Celadon Condominiums]]. They have their own office on 22F of a building in [[Castelia City]], just like in their [[Pokémon world in relation to the real world#Real-world locations mentioned|real-world]] office in {{wp|Carrot Tower}}. They also have an office on the second floor of a building in [[Heahea City]]. In [[Hoenn]], a group of Game Freak employees are on vacation, staying in [[Lilycove City]]&#039;s [[Cove Lily Motel]]; in [[Sinnoh]], a single member is staying at the [[Hotel Grand Lake]]; in [[Kalos]], the game director can be found staying at the [[Coumarine City#Hotel Coumarine|Hotel Coumarine]] in [[Coumarine City]].&lt;br /&gt;
&lt;br /&gt;
In {{game|Black and White|s}}, the player can battle a character representing [[Shigeki Morimoto]] in the office after stopping [[Team Plasma]]. In {{2v2|Black|White|2}}, they can also battle [[Kōji Nishino]], who uses a {{p|Snorlax}} as his highest leveled Pokémon, a reference to his nickname カビゴン &#039;&#039;Kabigon&#039;&#039;, after which Snorlax is named (in the English versions, he calls himself Snorlax). Both Morimoto and Nishino have the Trainer class {{tc|GAME FREAK}}. In {{g|Sun and Moon}}, the player can battle Morimoto in the Game Freak office, who will give the player an [[Oval Charm]] the first time he is defeated.&lt;br /&gt;
&lt;br /&gt;
==Logo screen==&lt;br /&gt;
{{incomplete|section|Gen VI and VII screens}}&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{HP color dark}}; border: 5px solid #{{HP color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{red color}}; {{roundytop|5px}}&amp;quot; | [[File:Game Freak logo RGBY.png]]&lt;br /&gt;
|  width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{red color}}; {{roundytop|5px}}&amp;quot; | [[File:Game Freak logo RBY.png]]&lt;br /&gt;
|  width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{gold color}}; {{roundytop|5px}}&amp;quot; | [[File:Game Freak logo GS.png]]&lt;br /&gt;
|  width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{crystal color}}; {{roundytop|5px}}&amp;quot; | [[File:Game Freak logo C.png]]&lt;br /&gt;
|-&lt;br /&gt;
|  style=&amp;quot;background: #{{green color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev1|RGBY}}&lt;br /&gt;
|  style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev1|RBY}}&lt;br /&gt;
|  style=&amp;quot;background: #{{silver color dark}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev2|GS}}&lt;br /&gt;
|  style=&amp;quot;background: #{{crystal color dark}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev2|C}}&lt;br /&gt;
|-&lt;br /&gt;
|  width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{ruby color}}; {{roundytop|5px}}&amp;quot; | [[File:Game Freak logo RS.png]]&lt;br /&gt;
|  width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{firered color}}; {{roundytop|5px}}&amp;quot; | [[File:Game Freak logo FRLG.png]]&lt;br /&gt;
|  width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{emerald color}}; {{roundytop|5px}}&amp;quot; | [[File:Game Freak logo E.png]]&lt;br /&gt;
|  width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{diamond color}}; {{roundytop|5px}}&amp;quot; | [[File:Game Freak logo DP.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|  style=&amp;quot;background: #{{sapphire color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|RS}}&lt;br /&gt;
|  style=&amp;quot;background: #{{leafgreen color dark}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|FRLG}}&lt;br /&gt;
|  style=&amp;quot;background: #{{emerald color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|E}}&lt;br /&gt;
|  style=&amp;quot;background: #{{pearl color dark}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev4|DP}}&lt;br /&gt;
|-&lt;br /&gt;
|  width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{platinum color}}; {{roundytop|5px}}&amp;quot; | [[File:Game Freak logo Pt.png|200px]]&lt;br /&gt;
|  width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{heartgold color}}; {{roundytop|5px}}&amp;quot; | [[File:Game Freak logo HGSS.png|200px]]&lt;br /&gt;
|  width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{black color}}; {{roundytop|5px}}&amp;quot; | [[File:Game Freak logo BWB2W2.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|  style=&amp;quot;background: #{{platinum color dark}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev4|Pt}}&lt;br /&gt;
|  style=&amp;quot;background: #{{soulsilver color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev4|HGSS}}&lt;br /&gt;
|  style=&amp;quot;background: #{{white 2 color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev5|BWB2W2}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Satoshi Tajiri: New Game Design]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*{{wp|Game Freak|Wikipedia article}}&lt;br /&gt;
*{{nw|Game Freak|NintendoWiki article}}&lt;br /&gt;
*{{smw|Game Freak|Super Mario Wiki article}}&lt;br /&gt;
*{{sw|Category:Game Freak|StrategyWiki category}}&lt;br /&gt;
* [https://www.gamefreak.co.jp/ Official website] &amp;lt;small&amp;gt;(Japanese)&amp;lt;/small&amp;gt;&lt;br /&gt;
* [https://www.facebook.com/gamefreak.official/ Facebook]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Companies]]&lt;br /&gt;
[[Category:Game developers]]&lt;br /&gt;
&lt;br /&gt;
[[de:GAME FREAK inc.]]&lt;br /&gt;
[[es:Game Freak]]&lt;br /&gt;
[[fr:Game Freak]]&lt;br /&gt;
[[it:Game Freak]]&lt;br /&gt;
[[ja:ゲームフリーク]]&lt;br /&gt;
[[zh:Game Freak]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Game_Freak&amp;diff=2819566</id>
		<title>Game Freak</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Game_Freak&amp;diff=2819566"/>
		<updated>2018-07-11T20:48:42Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* Pokémon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Game Freak, Inc.&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;株式会社ゲームフリーク&#039;&#039;&#039; &#039;&#039;{{wp|Kabushiki gaisha}} Game Freak&#039;&#039;), officially stylised as &#039;&#039;&#039;GAME FREAK inc.&#039;&#039;&#039; or less commonly as &#039;&#039;&#039;GAMEFREAK inc.&#039;&#039;&#039;, is a Japanese game development company founded on April 26, 1989 by [[Satoshi Tajiri]], [[Ken Sugimori]], and [[Junichi Masuda]], and the main company responsible for the [[Pokémon]] games, most especially the [[core series]].&lt;br /&gt;
&lt;br /&gt;
Originally independent, since the release of {{game|Red and Green|s}} in 1996, Game Freak has been a {{wp|Video game developer#Second-party developer|second-party developer}} for [[Nintendo]], developing games almost exclusively for their hardware while remaining a separate company. The company currently employs a staff of 143 as of April 2018,&amp;lt;ref&amp;gt;[https://www.gamefreak.co.jp/company/about.html 会社概要 | GAME FREAK 株式会社ゲームフリーク オフィシャルサイト]&amp;lt;/ref&amp;gt; while Satoshi Tajiri serves as its current CEO. Its headquarters are on the 22nd floor of the {{wp|Carrot Tower}} in {{wp|Setagaya, Tokyo}}, {{wp|Japan}}.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Early history===&lt;br /&gt;
[[File:GameFreakCover1.jpg|thumb|left|Covers for volumes 4, 5, 7, and 8 of Game Freak magazine]]&lt;br /&gt;
[[File:GameFreakCovers2.jpg|thumb|Covers for volumes 13, 14, and 16 of Game Freak magazine]]&lt;br /&gt;
Game Freak, at the time unincorporated, originated as a video game magazine in the early 1980s. Run chiefly by Tajiri, with art made by Sugimori, the magazines typically were released at a length of around 28 pages and at a price of ¥300 (roughly US$3). Initially, the magazine was handwritten, but Tajiri later outsourced this to a professional printing company.&lt;br /&gt;
&lt;br /&gt;
In 1989, Tajiri published his first video game, Quinty, which was localized as {{wp|Mendel Palace}} for its North American release. In the same year, Game Freak was officially incorporated, and began work on several video games for the two largest players in the industry at the time, Nintendo and {{wp|Sega}}. Among these games were licensed titles such as {{smw|Yoshi (game)|Yoshi}} and {{smw|Mario &amp;amp; Wario}}, as well as original games such as {{wp|Pulseman}} and {{wp|Smart Ball}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
Though the idea for what would become the Pokémon games had existed in Tajiri&#039;s mind for a while, actual development of the Pokémon idea began as [[Capsule Monsters]] in 1990. Tajiri pitched this idea to Nintendo; however, it was rejected, and issues copyrighting the name led Tajiri to change it, first shortening it to CapuMon, then changing it to Pocket Monsters. With further revision of the idea, Tajiri pitched it again to Nintendo, and with the confidence of [[Shigeru Miyamoto]] swaying the decision, development was finally greenlighted.&lt;br /&gt;
&lt;br /&gt;
Though the franchise is currently the second-most successful game franchise in the world (placing shortly behind {{smw|Mario (series)|Mario}}), development of {{game|Red and Green|s}} was incredibly difficult for the team at Game Freak, with the six-year development period and low finances of the company causing many of the staff to leave for other employment. Tajiri himself worked long hours, many of them unpaid, in order to bring Pokémon out, finally releasing them on February 27, 1996. An international success overnight, Game Freak became recognized as one of the best game developers Nintendo had working for them, leading to their second-party status.&lt;br /&gt;
&lt;br /&gt;
Since Red and Green, Game Freak has developed all core series games; other games, including the battle arena games and [[Nintendo GameCube|GameCube]] RPGs {{g|Colosseum}} and {{XD}}, have been developed by other Nintendo affiliates and subsidiaries. The [[Game Boy Camera]], more of an add-on to the Game Boy than a game itself, had its image editing software developed by Game Freak as well.&lt;br /&gt;
&lt;br /&gt;
===Later non-Pokémon work===&lt;br /&gt;
[[File:HarmoKnight.png|thumb|[[HarmoKnight]], one of Game Freak&#039;s recent non-Pokémon titles]]&lt;br /&gt;
Though Game Freak has mainly developed the Pokémon series since its 1996 debut, it is responsible for five games released since then that were not Pokémon-related. [http://www.youtube.com/watch?v=aDqSZub7Dag Click Medic], a Japan-only medical simulation game for the {{wp|PlayStation}}, plays similarly to Pokémon, though instead of monsters, features a doctor using various vaccines and antibodies to fight against viruses and other maladies inside of a patient&#039;s body.&lt;br /&gt;
&lt;br /&gt;
Another game, {{wp|Drill Dozer}}, was released for the [[Game Boy Advance]] in the interim between the release of {{game|Emerald}} and {{game|Diamond and Pearl|s}}, featuring a young girl who operates a drilling machine in order to take down enemies in each of the worlds.&lt;br /&gt;
&lt;br /&gt;
Game Freak&#039;s most recent non-Pokémon titles are [[HarmoKnight]] (a rhythm-based action game which also features music from the Pokémon games) and Pocket Card Jockey (a game that mixes {{wp|Patience (game)|solitaire}} and horse racing), which were respectively released for the [[Nintendo 3DS|3DS]] in Japan on 2012 and 2013 via the {{wp|Nintendo eShop}}, and 2016 worldwide on the Nintendo eShop. Pocket Card Jockey was later ported to {{wp|Android (operating system)|Android}} and {{wp|iOS}} in Japan, making it the first Game Freak game to be released on a non-Nintendo system since Click Medic.&lt;br /&gt;
&lt;br /&gt;
In March 2015, Game Freak announced {{wp|Tembo the Badass Elephant}}, to be published by {{wp|Sega}} for {{wp|PlayStation 4}}, {{wp|Xbox One}}, and {{wp|Microsoft Windows}}. It is the first title by Game Freak not released on a Nintendo system since Click Medic. It features the titular elephant fighting against an evil invading army.&lt;br /&gt;
&lt;br /&gt;
==Philosophy==&lt;br /&gt;
Game Freak&#039;s philosophy, as stated on their website, is &amp;lt;!--良質な『遊び』を継続的に創り出すことによって世界中の人に楽しさ、面白さ、発見を。そして勇気と希望、やさしさ、夢、冒険心を提供していきます--&amp;gt;&amp;quot;To give the people of the world enjoyment, fun and discovery by continuously creating games of superior quality. And to encourage bravery, hope, kindness, dreams and an adventurous spirit.&amp;quot; This philosophy is easily seen in the Pokémon games, where the player must fight bravely against the various [[villainous teams]], journeying across their region with their Pokémon by their side.&lt;br /&gt;
&lt;br /&gt;
==Key people==&lt;br /&gt;
* [[Satoshi Tajiri]] (田尻　智), founder, CEO, chairman of the board&lt;br /&gt;
* [[Ken Sugimori]] (杉森　建), board member, art director&lt;br /&gt;
* [[Jun&#039;ichi Masuda]] (増田順一), board member, head of development&lt;br /&gt;
* [[Takenori Ōta]] (太田健程)&lt;br /&gt;
* [[Shigeki Morimoto]] (森本茂樹)&lt;br /&gt;
* [[Motofumi Fujiwara]] (藤原基史)&lt;br /&gt;
* [[Kōji Nishino]] (西野弘二)&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
Game Freak employees appear in each of the core series games. The main reason to visit them is to obtain a [[diploma]], awarded after the completion of the [[Pokédex]]. In {{game|HeartGold and SoulSilver|s}}, the sound designer gives the [[GB Sounds]] after the player has obtained all 8 Kanto Badges.&lt;br /&gt;
&lt;br /&gt;
Their headquarters are located on the third floor of the [[Celadon Condominiums]]. They have their own office on 22F of a building in [[Castelia City]], just like in their [[Pokémon world in relation to the real world#Real-world locations mentioned|real-world]] office in {{wp|Carrot Tower}}. They also have an office on the second floor of a building in [[Heahea City]]. In [[Hoenn]], a group of Game Freak employees are on vacation, staying in [[Lilycove City]]&#039;s [[Cove Lily Motel]]; in [[Sinnoh]], a single member is staying at the [[Hotel Grand Lake]]; in [[Kalos]], the game director can be found staying at the [[Coumarine City#Hotel Coumarine|Hotel Coumarine]] in [[Coumarine City]].&lt;br /&gt;
&lt;br /&gt;
In {{game|Black and White|s}}, the player can battle a character representing [[Shigeki Morimoto]] in the office after stopping [[Team Plasma]]. In {{2v2|Black|White|2}}, they can also battle [[Kōji Nishino]], who uses a {{p|Snorlax}} as his highest leveled Pokémon, a reference to his nickname カビゴン &#039;&#039;Kabigon&#039;&#039;, after which Snorlax is named (in the English versions, he calls himself Snorlax). Both Morimoto and Nishino have the Trainer class {{tc|GAME FREAK}}. In {{g|Sun and Moon}}, the player can battle Morimoto in the Game Freak office, who will give the player an [[Oval Charm]] the first time he is defeated.&lt;br /&gt;
&lt;br /&gt;
==Logo screen==&lt;br /&gt;
{{incomplete|section|Gen VI and VII screens}}&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{HP color dark}}; border: 5px solid #{{HP color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|  width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{red color}}; {{roundytop|5px}}&amp;quot; | [[File:Game Freak logo RGBY.png]]&lt;br /&gt;
|  width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{red color}}; {{roundytop|5px}}&amp;quot; | [[File:Game Freak logo RBY.png]]&lt;br /&gt;
|  width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{gold color}}; {{roundytop|5px}}&amp;quot; | [[File:Game Freak logo GS.png]]&lt;br /&gt;
|  width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{crystal color}}; {{roundytop|5px}}&amp;quot; | [[File:Game Freak logo C.png]]&lt;br /&gt;
|-&lt;br /&gt;
|  style=&amp;quot;background: #{{green color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev1|RGBY}}&lt;br /&gt;
|  style=&amp;quot;background: #{{blue color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev1|RBY}}&lt;br /&gt;
|  style=&amp;quot;background: #{{silver color dark}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev2|GS}}&lt;br /&gt;
|  style=&amp;quot;background: #{{crystal color dark}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev2|C}}&lt;br /&gt;
|-&lt;br /&gt;
|  width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{ruby color}}; {{roundytop|5px}}&amp;quot; | [[File:Game Freak logo RS.png]]&lt;br /&gt;
|  width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{firered color}}; {{roundytop|5px}}&amp;quot; | [[File:Game Freak logo FRLG.png]]&lt;br /&gt;
|  width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{emerald color}}; {{roundytop|5px}}&amp;quot; | [[File:Game Freak logo E.png]]&lt;br /&gt;
|  width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{diamond color}}; {{roundytop|5px}}&amp;quot; | [[File:Game Freak logo DP.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|  style=&amp;quot;background: #{{sapphire color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|RS}}&lt;br /&gt;
|  style=&amp;quot;background: #{{leafgreen color dark}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|FRLG}}&lt;br /&gt;
|  style=&amp;quot;background: #{{emerald color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev3|E}}&lt;br /&gt;
|  style=&amp;quot;background: #{{pearl color dark}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev4|DP}}&lt;br /&gt;
|-&lt;br /&gt;
|  width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{platinum color}}; {{roundytop|5px}}&amp;quot; | [[File:Game Freak logo Pt.png|200px]]&lt;br /&gt;
|  width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{heartgold color}}; {{roundytop|5px}}&amp;quot; | [[File:Game Freak logo HGSS.png|200px]]&lt;br /&gt;
|  width=&amp;quot;128px&amp;quot; style=&amp;quot;background: #{{black color}}; {{roundytop|5px}}&amp;quot; | [[File:Game Freak logo BWB2W2.png|200px]]&lt;br /&gt;
|-&lt;br /&gt;
|  style=&amp;quot;background: #{{platinum color dark}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev4|Pt}}&lt;br /&gt;
|  style=&amp;quot;background: #{{soulsilver color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev4|HGSS}}&lt;br /&gt;
|  style=&amp;quot;background: #{{white 2 color light}}; {{roundybottom|5px}}&amp;quot; | {{gameabbrev5|BWB2W2}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Satoshi Tajiri: New Game Design]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*{{wp|Game Freak|Wikipedia article}}&lt;br /&gt;
*{{nw|Game Freak|NintendoWiki article}}&lt;br /&gt;
*{{smw|Game Freak|Super Mario Wiki article}}&lt;br /&gt;
*{{sw|Category:Game Freak|StrategyWiki category}}&lt;br /&gt;
* [https://www.gamefreak.co.jp/ Official website] &amp;lt;small&amp;gt;(Japanese)&amp;lt;/small&amp;gt;&lt;br /&gt;
* [https://www.facebook.com/gamefreak.official/ Facebook]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Companies]]&lt;br /&gt;
[[Category:Game developers]]&lt;br /&gt;
&lt;br /&gt;
[[de:GAME FREAK inc.]]&lt;br /&gt;
[[es:Game Freak]]&lt;br /&gt;
[[fr:Game Freak]]&lt;br /&gt;
[[it:Game Freak]]&lt;br /&gt;
[[ja:ゲームフリーク]]&lt;br /&gt;
[[zh:Game Freak]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Mega_Evolution&amp;diff=2773395</id>
		<title>Mega Evolution</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Mega_Evolution&amp;diff=2773395"/>
		<updated>2018-05-05T03:17:10Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* Pokkén Tournament */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Mega|{{adv|Crystal}}&#039;s {{p|Meganium}} in [[Pokémon Adventures]], which is known as Mega in [[Chuang Yi]] translations|Megaree}}&lt;br /&gt;
[[File:Blaziken Mega Evolution.png|thumb|240px|Blaziken Mega Evolving into Mega Blaziken]]&lt;br /&gt;
&amp;lt;!--Mega Evolution is not an evolution method, and should not be classified as such.--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mega Evolution&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;メガシンカ&#039;&#039;&#039; &#039;&#039;Mega Evolution&#039;&#039;) is a transformation affecting {{OBP|Pokémon|species}} that was introduced in [[Generation VI]]. Mega-Evolved Pokémon are identified by having &amp;quot;Mega&amp;quot; in front of their name.&lt;br /&gt;
&lt;br /&gt;
There are 46 species of Pokémon that are capable of Mega Evolution, and there are 48 different Mega Evolutions.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
[[Korrina]], the Gym Leader of [[Shalour City]], is said to know secrets about Mega Evolution. The [[Tower of Mastery]] is also related to Mega Evolution. According to a [[Kalos]] legend, the first Pokémon to have been Mega Evolved was a {{p|Lucario}}. However, according to [[Elder (Meteor Village)|Zinnia&#039;s grandmother]] in [[Pokémon Omega Ruby and Alpha Sapphire]], {{p|Rayquaza}} was the first Pokémon to Mega Evolve; Mega Evolution was first discovered by the first meeting of humanity and Rayquaza. [[Professor Sycamore]] theorizes that Mega Evolution can only be achieved if there is a strong bond between a Trainer and its Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Mega Evolving==&lt;br /&gt;
[[File:Tretta Mega Evolution icon.png|thumb|150px|The Mega Evolution sigil, as seen in {{g|Tretta}}]]&lt;br /&gt;
In order to Mega Evolve, most Pokémon must be holding their appropriate [[Mega Stone]] and the Trainer must have a [[Key Stone]]. Only {{p|Rayquaza}} does not need a Mega Stone to Mega Evolve; instead, it must know the move {{m|Dragon Ascent}}.&lt;br /&gt;
&lt;br /&gt;
===In battle===&lt;br /&gt;
In any battle, each Trainer may Mega Evolve a single Pokémon once. Mega Evolution is essentially a free action a Pokémon may make in addition to its normal move, but if a Pokémon will not use a move, it cannot Mega Evolve. Mega Evolution occurs [[priority|before]] most actions except [[recall|switching]]. A Mega-Evolved Pokémon will only revert back to its original state if it [[fainting|faints]] or the battle ends; if it is switched out, it will remain Mega Evolved.&lt;br /&gt;
&lt;br /&gt;
A Pokémon cannot Mega Evolve if it is being held in the airborne phase of {{m|Sky Drop}}. Neither volatile nor non-volatile [[status condition]]s such as paralysis, sleep, and infatuation will have any effect over a Pokémon&#039;s ability to Mega Evolve, even if they result in the Pokémon not being able to move that turn.&lt;br /&gt;
&lt;br /&gt;
Mega Stones are not affected by most moves or Abilities. If they would move a Mega Stone to or from a Pokémon that could use it to Mega Evolve, the moves {{m|Bestow}}, {{m|Covet}}, {{m|Fling}}, {{m|Thief}}, {{m|Trick}}, and {{m|Switcheroo}} will fail and the Abilities {{a|Magician}}, {{a|Pickpocket}} and {{a|Symbiosis}} will not activate. The move {{m|Knock Off}} cannot remove a Mega Stone from a Pokémon that can use it to Mega Evolve, and Knock Off&#039;s power will not be increased since it cannot remove the item. The moves {{m|Embargo}} and {{m|Magic Room}} and the Ability {{a|Klutz}} will not prevent a Pokémon from using its respective Mega Stone to Mega Evolve.&lt;br /&gt;
&lt;br /&gt;
Changes in a Pokémon&#039;s [[Ability]] will take place immediately. A {{p|Sharpedo}} that normally has {{a|Speed Boost}} will not gain a boost in Speed at the end of the turn it Mega Evolves, but if it uses a biting move such as {{m|Crunch}} that turn, it will be boosted by {{a|Strong Jaw}}, its Ability as Mega Sharpedo.&lt;br /&gt;
&lt;br /&gt;
====Generation VI====&lt;br /&gt;
In [[Generation VI]], performing Mega Evolution will not alter the turn order. A Pokémon with a lower Speed than their opponent will still go after them on the one turn the Mega Evolution occurs, even if their Mega Evolution increases Speed and would otherwise cause them to go first. The opposite is also true for Pokémon who lose Speed from Mega Evolution, such as {{p|Garchomp}}. However, turn order will be determined normally on every turn afterwards.&lt;br /&gt;
&lt;br /&gt;
Otherwise, stat changes and type changes due to Mega Evolution take effect immediately and damage calculation proceeds as usual. For example, a Pokémon whose Mega Evolution has a lower base Defense stat takes greater damage from physical moves on the turn it Mega Evolves. Likewise, the move {{m|Gyro Ball}} considers the Pokémon&#039;s Speed stat after Mega Evolution for damage calculation, not before.&lt;br /&gt;
&lt;br /&gt;
Likewise, even if a Pokémon only has an Ability such as {{a|Prankster}} before Mega Evolution, appropriate moves will gain priority. If a Pokémon gains Prankster upon Mega Evolution, appropriate moves will not gain priority.&lt;br /&gt;
&lt;br /&gt;
When the player Mega Evolves a Pokémon for the first time since the save file is accessed, a longer animation than usual will play, showing the player activating the Mega Evolution with his or her Mega Bracelet. On subsequent uses of Mega Evolution, a shorter animation will play, showing only the Pokémon as it Mega Evolves.&lt;br /&gt;
&lt;br /&gt;
====Generation VII====&lt;br /&gt;
In [[Generation VII]], a Pokémon&#039;s Speed after Mega Evolution is used to determine turn order, not its Speed before. Likewise, if a Pokémon only has an Ability such as {{a|Prankster}} before Mega Evolution, appropriate moves will not gain priority. If a Pokémon gains Prankster upon Mega Evolution, appropriate moves will gain priority.&lt;br /&gt;
&lt;br /&gt;
{{p|Rayquaza}} cannot Mega Evolve if it holds a [[Z-Crystal]].&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
[[File:Mega Evolution Contest Spectacular.png|thumb|220px|A {{p|Gardevoir}} Mega Evolving in a Contest Spectacular]]&lt;br /&gt;
In [[Pokémon Omega Ruby and Alpha Sapphire]], Mega Evolution can also occur during the {{pkmn|Contest#Secondary judging|Talent Round}} of [[Pokémon Contest|Pokémon Contest Spectaculars]]. If the participating Pokémon is holding its corresponding Mega Stone when its [[appeal]] causes the audience&#039;s excitement to reach its peak, it will Mega Evolve and perform a {{DL|Appeal|Spectacular Talent}}. The Pokémon will remain Mega Evolved for the remainder of the Talent Round.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Omega Ruby and Alpha Sapphire, when summoned by the {{key|VI|Eon Flute}}, {{p|Latios}}{{sup/6|OR}} or {{p|Latias}}{{sup/6|AS}} will Mega Evolve before the player mounts it to [[soaring in the sky|soar in the sky]]. It will Mega Evolve even if it is not holding its corresponding Mega Stone, since the Eon Pokémon is summoned even if it is no longer in the player&#039;s game.&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Effects==&lt;br /&gt;
A Mega-Evolved Pokémon has different [[base stats]], with the exception of {{stat|HP}}, and can have a different [[Ability]] and [[type]] from its non-Mega-Evolved form. Every Mega-Evolved Pokémon (except for Mega Alakazam in Generation VI) has a base stat total 100 points higher than that of its base form.&lt;br /&gt;
&lt;br /&gt;
==Pokémon capable of Mega Evolution==&lt;br /&gt;
===Introduced in {{pkmn|X and Y}}===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; border: 3px solid #{{y color}}; background: #{{x color}}&amp;quot;&lt;br /&gt;
! rowspan=2 style=&amp;quot;background: #{{x color light}}; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! colspan=3 style=&amp;quot;background: #{{x color light}}&amp;quot; | Before Mega Evolution&lt;br /&gt;
! colspan=3 style=&amp;quot;background: #{{x color light}}&amp;quot; | After Mega Evolution&lt;br /&gt;
! rowspan=2 style=&amp;quot;background: #{{x color light}}; {{roundytr|5px}}&amp;quot; | Mega Stone&lt;br /&gt;
|- style=&amp;quot;background: #{{x color light}}&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Type&lt;br /&gt;
! Ability&lt;br /&gt;
! Image&lt;br /&gt;
! Type&lt;br /&gt;
! Ability&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Venusaur}}&lt;br /&gt;
|[[File:003Venusaur.png|150px|Venusaur]]&lt;br /&gt;
|{{typecolor|Grass}}{{typecolor|Poison}}&lt;br /&gt;
|{{a|Overgrow}}&amp;lt;br&amp;gt;{{a|Chlorophyll}} (Hidden)&lt;br /&gt;
|[[File:003Venusaur-Mega.png|150px|Mega Venusaur]]&lt;br /&gt;
|{{typecolor|Grass}}{{typecolor|Poison}}&lt;br /&gt;
|{{a|Thick Fat}}&lt;br /&gt;
|[[File:Dream Venusaurite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Venusaurite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{p|Charizard}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:006Charizard.png|150px|Charizard]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{typecolor|Fire}}{{typecolor|Flying}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{a|Blaze}}&amp;lt;br&amp;gt;{{a|Solar Power}} (Hidden)&lt;br /&gt;
|[[File:006Charizard-Mega X.png|150px|Mega Charizard X]]&lt;br /&gt;
|{{typecolor|Fire}}{{typecolor|Dragon}}&lt;br /&gt;
|{{a|Tough Claws}}&lt;br /&gt;
|[[File:Dream Charizardite X Sprite.png|80px]]&amp;lt;br&amp;gt;[[Charizardite X]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|[[File:006Charizard-Mega Y.png|150px|Mega Charizard Y]]&lt;br /&gt;
|{{typecolor|Fire}}{{typecolor|Flying}}&lt;br /&gt;
|{{a|Drought}}&lt;br /&gt;
|[[File:Dream Charizardite Y Sprite.png|80px]]&amp;lt;br&amp;gt;[[Charizardite Y]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Blastoise}}&lt;br /&gt;
|[[File:009Blastoise.png|150px|Blastoise]]&lt;br /&gt;
|{{typecolor|Water}}&lt;br /&gt;
|{{a|Torrent}}&amp;lt;br&amp;gt;{{a|Rain Dish}} (Hidden)&lt;br /&gt;
|[[File:009Blastoise-Mega.png|150px|Mega Blastoise]]&lt;br /&gt;
|{{typecolor|Water}}&lt;br /&gt;
|{{a|Mega Launcher}}&lt;br /&gt;
|[[File:Dream Blastoisinite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Blastoisinite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Alakazam}}&lt;br /&gt;
|[[File:065Alakazam.png|150px|Alakazam]]&lt;br /&gt;
|{{typecolor|Psychic}}&lt;br /&gt;
|{{a|Synchronize}} or&amp;lt;br&amp;gt;{{a|Inner Focus}}&amp;lt;br&amp;gt;{{a|Magic Guard}} (Hidden)&lt;br /&gt;
|[[File:065Alakazam-Mega.png|150px|Mega Alakazam]]&lt;br /&gt;
|{{typecolor|Psychic}}&lt;br /&gt;
|{{a|Trace}}&lt;br /&gt;
|[[File:Dream Alakazite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Alakazite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Gengar}}&lt;br /&gt;
|[[File:094Gengar.png|150px|Gengar]]&lt;br /&gt;
|{{typecolor|Ghost}}{{typecolor|Poison}}&lt;br /&gt;
|{{a|Levitate}} (Generation VI)&amp;lt;br&amp;gt;{{a|Cursed Body}} (Generation VII)&lt;br /&gt;
|[[File:094Gengar-Mega.png|150px|Mega Gengar]]&lt;br /&gt;
|{{typecolor|Ghost}}{{typecolor|Poison}}&lt;br /&gt;
|{{a|Shadow Tag}}&lt;br /&gt;
|[[File:Dream Gengarite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Gengarite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Kangaskhan}}&lt;br /&gt;
|[[File:115Kangaskhan.png|150px|Kangaskhan]]&lt;br /&gt;
|{{typecolor|Normal}}&lt;br /&gt;
|{{a|Early Bird}} or&amp;lt;br&amp;gt;{{a|Scrappy}}&amp;lt;br&amp;gt;{{a|Inner Focus}} (Hidden)&lt;br /&gt;
|[[File:115Kangaskhan-Mega.png|150px|Mega Kangaskhan]]&lt;br /&gt;
|{{typecolor|Normal}}&lt;br /&gt;
|{{a|Parental Bond}}&lt;br /&gt;
|[[File:Dream Kangaskhanite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Kangaskhanite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Pinsir}}&lt;br /&gt;
|[[File:127Pinsir.png|150px|Pinsir]]&lt;br /&gt;
|{{typecolor|Bug}}&lt;br /&gt;
|{{a|Hyper Cutter}} or&amp;lt;br&amp;gt;{{a|Mold Breaker}}&amp;lt;br&amp;gt;{{a|Moxie}} (Hidden)&lt;br /&gt;
|[[File:127Pinsir-Mega.png|150px|Mega Pinsir]]&lt;br /&gt;
|{{typecolor|Bug}}{{typecolor|Flying}}&lt;br /&gt;
|{{a|Aerilate}}&lt;br /&gt;
|[[File:Dream Pinsirite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Pinsirite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Gyarados}}&lt;br /&gt;
|[[File:130Gyarados.png|150px|Gyarados]]&lt;br /&gt;
|{{typecolor|Water}}{{typecolor|Flying}}&lt;br /&gt;
|{{a|Intimidate}}&amp;lt;br&amp;gt;{{a|Moxie}} (Hidden)&lt;br /&gt;
|[[File:130Gyarados-Mega.png|150px|Mega Gyarados]]&lt;br /&gt;
|{{typecolor|Water}}{{typecolor|Dark}}&lt;br /&gt;
|{{a|Mold Breaker}}&lt;br /&gt;
|[[File:Dream Gyaradosite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Gyaradosite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Aerodactyl}}&lt;br /&gt;
|[[File:142Aerodactyl.png|150px|Aerodactyl]]&lt;br /&gt;
|{{typecolor|Rock}}{{typecolor|Flying}}&lt;br /&gt;
|{{a|Rock Head}} or&amp;lt;br&amp;gt;{{a|Pressure}}&amp;lt;br&amp;gt;{{a|Unnerve}} (Hidden)&lt;br /&gt;
|[[File:142Aerodactyl-Mega.png|150px|Mega Aerodactyl]]&lt;br /&gt;
|{{typecolor|Rock}}{{typecolor|Flying}}&lt;br /&gt;
|{{a|Tough Claws}}&lt;br /&gt;
|[[File:Dream Aerodactylite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Aerodactylite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{p|Mewtwo}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[File:150Mewtwo.png|150px|Mewtwo]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{typecolor|Psychic}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | {{a|Pressure}}&amp;lt;br&amp;gt;{{a|Unnerve}} (Hidden)&lt;br /&gt;
|[[File:150Mewtwo-Mega X.png|150px|Mega Mewtwo X]]&lt;br /&gt;
|{{typecolor|Psychic}}{{typecolor|Fighting}}&lt;br /&gt;
|{{a|Steadfast}}&lt;br /&gt;
|[[File:Dream Mewtwonite X Sprite.png|80px]]&amp;lt;br&amp;gt;[[Mewtwonite X]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|[[File:150Mewtwo-Mega Y.png|150px|Mega Mewtwo Y]]&lt;br /&gt;
|{{typecolor|Psychic}}&lt;br /&gt;
|{{a|Insomnia}}&lt;br /&gt;
|[[File:Dream Mewtwonite Y Sprite.png|80px]]&amp;lt;br&amp;gt;[[Mewtwonite Y]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Ampharos}}&lt;br /&gt;
|[[File:181Ampharos.png|150px|Ampharos]]&lt;br /&gt;
|{{typecolor|Electric}}&lt;br /&gt;
|{{a|Static}}&amp;lt;br&amp;gt;{{a|Plus}} (Hidden)&lt;br /&gt;
|[[File:181Ampharos-Mega.png|150px|Mega Ampharos]]&lt;br /&gt;
|{{typecolor|Electric}}{{typecolor|Dragon}}&lt;br /&gt;
|{{a|Mold Breaker}}&lt;br /&gt;
|[[File:Dream Ampharosite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Ampharosite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Scizor}}&lt;br /&gt;
|[[File:212Scizor.png|150px|Scizor]]&lt;br /&gt;
|{{typecolor|Bug}}{{typecolor|Steel}}&lt;br /&gt;
|{{a|Swarm}} or&amp;lt;br&amp;gt;{{a|Technician}}&amp;lt;br&amp;gt;{{a|Light Metal}} (Hidden)&lt;br /&gt;
|[[File:212Scizor-Mega.png|150px|Mega Scizor]]&lt;br /&gt;
|{{typecolor|Bug}}{{typecolor|Steel}}&lt;br /&gt;
|{{a|Technician}}&lt;br /&gt;
|[[File:Dream Scizorite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Scizorite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Heracross}}&lt;br /&gt;
|[[File:214Heracross.png|150px|Heracross]]&lt;br /&gt;
|{{typecolor|Bug}}{{typecolor|Fighting}}&lt;br /&gt;
|{{a|Swarm}} or&amp;lt;br&amp;gt;{{a|Guts}}&amp;lt;br&amp;gt;{{a|Moxie}} (Hidden)&lt;br /&gt;
|[[File:214Heracross-Mega.png|150px|Mega Heracross]]&lt;br /&gt;
|{{typecolor|Bug}}{{typecolor|Fighting}}&lt;br /&gt;
|{{a|Skill Link}}&lt;br /&gt;
|[[File:Dream Heracronite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Heracronite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Houndoom}}&lt;br /&gt;
|[[File:229Houndoom.png|150px|Houndoom]]&lt;br /&gt;
|{{typecolor|Dark}}{{typecolor|Fire}}&lt;br /&gt;
|{{a|Early Bird}} or&amp;lt;br&amp;gt;{{a|Flash Fire}}&amp;lt;br&amp;gt;{{a|Unnerve}} (Hidden)&lt;br /&gt;
|[[File:229Houndoom-Mega.png|150px|Mega Houndoom]]&lt;br /&gt;
|{{typecolor|Dark}}{{typecolor|Fire}}&lt;br /&gt;
|{{a|Solar Power}}&lt;br /&gt;
|[[File:Dream Houndoominite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Houndoominite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Tyranitar}}&lt;br /&gt;
|[[File:248Tyranitar.png|150px|Tyranitar]]&lt;br /&gt;
|{{typecolor|Rock}}{{typecolor|Dark}}&lt;br /&gt;
|{{a|Sand Stream}}&amp;lt;br&amp;gt;{{a|Unnerve}} (Hidden)&lt;br /&gt;
|[[File:248Tyranitar-Mega.png|150px|Mega Tyranitar]]&lt;br /&gt;
|{{typecolor|Rock}}{{typecolor|Dark}}&lt;br /&gt;
|{{a|Sand Stream}}&lt;br /&gt;
|[[File:Dream Tyranitarite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Tyranitarite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Blaziken}}&lt;br /&gt;
|[[File:257Blaziken.png|150px|Blaziken]]&lt;br /&gt;
|{{typecolor|Fire}}{{typecolor|Fighting}}&lt;br /&gt;
|{{a|Blaze}}&amp;lt;br&amp;gt;{{a|Speed Boost}} (Hidden)&lt;br /&gt;
|[[File:257Blaziken-Mega.png|150px|Mega Blaziken]]&lt;br /&gt;
|{{typecolor|Fire}}{{typecolor|Fighting}}&lt;br /&gt;
|{{a|Speed Boost}}&lt;br /&gt;
|[[File:Dream Blazikenite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Blazikenite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Gardevoir}}&lt;br /&gt;
|[[File:282Gardevoir.png|150px|Gardevoir]]&lt;br /&gt;
|{{typecolor|Psychic}}{{typecolor|Fairy}}&lt;br /&gt;
|{{a|Synchronize}} or&amp;lt;br&amp;gt;{{a|Trace}}&amp;lt;br&amp;gt;{{a|Telepathy}} (Hidden)&lt;br /&gt;
|[[File:282Gardevoir-Mega.png|150px|Mega Gardevoir]]&lt;br /&gt;
|{{typecolor|Psychic}}{{typecolor|Fairy}}&lt;br /&gt;
|{{a|Pixilate}}&lt;br /&gt;
|[[File:Dream Gardevoirite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Gardevoirite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Mawile}}&lt;br /&gt;
|[[File:303Mawile.png|150px|Mawile]]&lt;br /&gt;
|{{typecolor|Steel}}{{typecolor|Fairy}}&lt;br /&gt;
|{{a|Hyper Cutter}} or&amp;lt;br&amp;gt;{{a|Intimidate}}&amp;lt;br&amp;gt;{{a|Sheer Force}} (Hidden)&lt;br /&gt;
|[[File:303Mawile-Mega.png|150px|Mega Mawile]]&lt;br /&gt;
|{{typecolor|Steel}}{{typecolor|Fairy}}&lt;br /&gt;
|{{a|Huge Power}}&lt;br /&gt;
|[[File:Dream Mawilite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Mawilite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Aggron}}&lt;br /&gt;
|[[File:306Aggron.png|150px|Aggron]]&lt;br /&gt;
|{{typecolor|Steel}}{{typecolor|Rock}}&lt;br /&gt;
|{{a|Sturdy}} or&amp;lt;br&amp;gt;{{a|Rock Head}}&amp;lt;br&amp;gt;{{a|Heavy Metal}} (Hidden)&lt;br /&gt;
|[[File:306Aggron-Mega.png|150px|Mega Aggron]]&lt;br /&gt;
|{{typecolor|Steel}}&lt;br /&gt;
|{{a|Filter}}&lt;br /&gt;
|[[File:Dream Aggronite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Aggronite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Medicham}}&lt;br /&gt;
|[[File:308Medicham.png|150px|Medicham]]&lt;br /&gt;
|{{typecolor|Fighting}}{{typecolor|Psychic}}&lt;br /&gt;
|{{a|Pure Power}}&amp;lt;br&amp;gt;{{a|Telepathy}} (Hidden)&lt;br /&gt;
|[[File:308Medicham-Mega.png|150px|Mega Medicham]]&lt;br /&gt;
|{{typecolor|Fighting}}{{typecolor|Psychic}}&lt;br /&gt;
|{{a|Pure Power}}&lt;br /&gt;
|[[File:Dream Medichamite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Medichamite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Manectric}}&lt;br /&gt;
|[[File:310Manectric.png|150px|Manectric]]&lt;br /&gt;
|{{typecolor|Electric}}&lt;br /&gt;
|{{a|Static}} or&amp;lt;br&amp;gt;{{a|Lightning Rod}}&amp;lt;br&amp;gt;{{a|Minus}} (Hidden)&lt;br /&gt;
|[[File:310Manectric-Mega.png|150px|Mega Manectric]]&lt;br /&gt;
|{{typecolor|Electric}}&lt;br /&gt;
|{{a|Intimidate}}&lt;br /&gt;
|[[File:Dream Manectite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Manectite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Banette}}&lt;br /&gt;
|[[File:354Banette.png|150px|Banette]]&lt;br /&gt;
|{{typecolor|Ghost}}&lt;br /&gt;
|{{a|Insomnia}} or&amp;lt;br&amp;gt;{{a|Frisk}}&amp;lt;br&amp;gt;{{a|Cursed Body}} (Hidden)&lt;br /&gt;
|[[File:354Banette-Mega.png|150px|Mega Banette]]&lt;br /&gt;
|{{typecolor|Ghost}}&lt;br /&gt;
|{{a|Prankster}}&lt;br /&gt;
|[[File:Dream Banettite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Banettite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Absol}}&lt;br /&gt;
|[[File:359Absol.png|150px|Absol]]&lt;br /&gt;
|{{typecolor|Dark}}&lt;br /&gt;
|{{a|Pressure}} or&amp;lt;br&amp;gt;{{a|Super Luck}}&amp;lt;br&amp;gt;{{a|Justified}} (Hidden)&lt;br /&gt;
|[[File:359Absol-Mega.png|150px|Mega Absol]]&lt;br /&gt;
|{{typecolor|Dark}}&lt;br /&gt;
|{{a|Magic Bounce}}&lt;br /&gt;
|[[File:Dream Absolite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Absolite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Garchomp}}&lt;br /&gt;
|[[File:445Garchomp.png|150px|Garchomp]]&lt;br /&gt;
|{{typecolor|Dragon}}{{typecolor|Ground}}&lt;br /&gt;
|{{a|Sand Veil}}&amp;lt;br&amp;gt;{{a|Rough Skin}} (Hidden)&lt;br /&gt;
|[[File:445Garchomp-Mega.png|150px|Mega Garchomp]]&lt;br /&gt;
|{{typecolor|Dragon}}{{typecolor|Ground}}&lt;br /&gt;
|{{a|Sand Force}}&lt;br /&gt;
|[[File:Dream Garchompite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Garchompite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Lucario}}&lt;br /&gt;
|[[File:448Lucario.png|150px|Lucario]]&lt;br /&gt;
|{{typecolor|Fighting}}{{typecolor|Steel}}&lt;br /&gt;
|{{a|Steadfast}} or&amp;lt;br&amp;gt;{{a|Inner Focus}}&amp;lt;br&amp;gt;{{a|Justified}} (Hidden)&lt;br /&gt;
|[[File:448Lucario-Mega.png|150px|Mega Lucario]]&lt;br /&gt;
|{{typecolor|Fighting}}{{typecolor|Steel}}&lt;br /&gt;
|{{a|Adaptability}}&lt;br /&gt;
|[[File:Dream Lucarionite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Lucarionite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot;|{{p|Abomasnow}}&lt;br /&gt;
|style=&amp;quot;background:#FFF&amp;quot;|[[File:460Abomasnow.png|150px|Abomasnow]]&lt;br /&gt;
|style=&amp;quot;background:#FFF&amp;quot;|{{typecolor|Grass}}{{typecolor|Ice}}&lt;br /&gt;
|style=&amp;quot;background:#FFF&amp;quot;|{{a|Snow Warning}}&amp;lt;br&amp;gt;{{a|Soundproof}} (Hidden)&lt;br /&gt;
|style=&amp;quot;background:#FFF&amp;quot;|[[File:460Abomasnow-Mega.png|150px|Mega Abomasnow]]&lt;br /&gt;
|style=&amp;quot;background:#FFF&amp;quot;|{{typecolor|Grass}}{{typecolor|Ice}}&lt;br /&gt;
|style=&amp;quot;background:#FFF&amp;quot;|{{a|Snow Warning}}&lt;br /&gt;
|style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot;|[[File:Dream Abomasite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Abomasite]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Introduced in {{pkmn|Omega Ruby and Alpha Sapphire}}===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; border: 3px solid #{{alpha sapphire color}}; background: #{{omega ruby color}}&amp;quot;&lt;br /&gt;
! rowspan=2 style=&amp;quot;background: #{{omega ruby color light}}; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! colspan=3 style=&amp;quot;background: #{{omega ruby color light}}&amp;quot; | Before Mega Evolution&lt;br /&gt;
! colspan=3 style=&amp;quot;background: #{{omega ruby color light}}&amp;quot; | After Mega Evolution&lt;br /&gt;
! rowspan=2 style=&amp;quot;background: #{{omega ruby color light}}; {{roundytr|5px}}&amp;quot; | Mega Stone&lt;br /&gt;
|- style=&amp;quot;background: #{{omega ruby color light}}&amp;quot;&lt;br /&gt;
! Image&lt;br /&gt;
! Type&lt;br /&gt;
! Ability&lt;br /&gt;
! Image&lt;br /&gt;
! Type&lt;br /&gt;
! Ability&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
||{{p|Beedrill}}&lt;br /&gt;
|[[File:015Beedrill.png|150px|Beedrill]]&lt;br /&gt;
|{{typecolor|Bug}}{{typecolor|Poison}}&lt;br /&gt;
|{{a|Swarm}}&amp;lt;br&amp;gt;{{a|Sniper}} (Hidden)&lt;br /&gt;
|[[File:015Beedrill-Mega.png|150px|Mega Beedrill]]&lt;br /&gt;
|{{typecolor|Bug}}{{typecolor|Poison}}&lt;br /&gt;
|{{a|Adaptability}}&lt;br /&gt;
|[[File:Dream Beedrillite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Beedrillite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
||{{p|Pidgeot}}&lt;br /&gt;
|[[File:018Pidgeot.png|150px|Pidgeot]]&lt;br /&gt;
|{{typecolor|Normal}}{{typecolor|Flying}}&lt;br /&gt;
|{{a|Keen Eye}} or&amp;lt;br&amp;gt;{{a|Tangled Feet}}&amp;lt;br&amp;gt;{{a|Big Pecks}} (Hidden)&lt;br /&gt;
|[[File:018Pidgeot-Mega.png|150px|Mega Pidgeot]]&lt;br /&gt;
|{{typecolor|Normal}}{{typecolor|Flying}}&lt;br /&gt;
|{{a|No Guard}}&lt;br /&gt;
|[[File:Dream Pidgeotite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Pidgeotite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
||{{p|Slowbro}}&lt;br /&gt;
|[[File:080Slowbro.png|150px|Slowbro]]&lt;br /&gt;
|{{typecolor|Water}}{{typecolor|Psychic}}&lt;br /&gt;
|{{a|Oblivious}} or&amp;lt;br&amp;gt;{{a|Own Tempo}}&amp;lt;br&amp;gt;{{a|Regenerator}} (Hidden)&lt;br /&gt;
|[[File:080Slowbro-Mega.png|150px|Mega Slowbro]]&lt;br /&gt;
|{{typecolor|Water}}{{typecolor|Psychic}}&lt;br /&gt;
|{{a|Shell Armor}}&lt;br /&gt;
|[[File:Dream Slowbronite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Slowbronite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
||{{p|Steelix}}&lt;br /&gt;
|[[File:208Steelix.png|150px|Steelix]]&lt;br /&gt;
|{{typecolor|Steel}}{{typecolor|Ground}}&lt;br /&gt;
|{{a|Rock Head}} or&amp;lt;br&amp;gt;{{a|Sturdy}}&amp;lt;br&amp;gt;{{a|Sheer Force}} (Hidden)&lt;br /&gt;
|[[File:208Steelix-Mega.png|150px|Mega Steelix]]&lt;br /&gt;
|{{typecolor|Steel}}{{typecolor|Ground}}&lt;br /&gt;
|{{a|Sand Force}}&lt;br /&gt;
|[[File:Dream Steelixite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Steelixite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Sceptile}}&lt;br /&gt;
|[[File:254Sceptile.png|150px|Sceptile]]&lt;br /&gt;
|{{typecolor|Grass}}&lt;br /&gt;
|{{a|Overgrow}}&amp;lt;br&amp;gt;{{a|Unburden}} (Hidden)&lt;br /&gt;
|[[File:254Sceptile-Mega.png|150px|Mega Sceptile]]&lt;br /&gt;
|{{typecolor|Grass}}{{typecolor|Dragon}}&lt;br /&gt;
|{{a|Lightning Rod}}&lt;br /&gt;
|[[File:Dream Sceptilite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Sceptilite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Swampert}}&lt;br /&gt;
|[[File:260Swampert.png|150px|Swampert]]&lt;br /&gt;
|{{typecolor|Water}}{{typecolor|Ground}}&lt;br /&gt;
|{{a|Torrent}}&amp;lt;br&amp;gt;{{a|Damp}} (Hidden)&lt;br /&gt;
|[[File:260Swampert-Mega.png|150px|Mega Swampert]]&lt;br /&gt;
|{{typecolor|Water}}{{typecolor|Ground}}&lt;br /&gt;
|{{a|Swift Swim}}&lt;br /&gt;
|[[File:Dream Swampertite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Swampertite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Sableye}}&lt;br /&gt;
|[[File:302Sableye.png|150px|Sableye]]&lt;br /&gt;
|{{typecolor|Dark}}{{typecolor|Ghost}}&lt;br /&gt;
|{{a|Keen Eye}} or&amp;lt;br&amp;gt;{{a|Stall}}&amp;lt;br&amp;gt;{{a|Prankster}} (Hidden)&lt;br /&gt;
|[[File:302Sableye-Mega.png|150px|Mega Sableye]]&lt;br /&gt;
|{{typecolor|Dark}}{{typecolor|Ghost}}&lt;br /&gt;
|{{a|Magic Bounce}}&lt;br /&gt;
|[[File:Dream Sablenite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Sablenite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
||{{p|Sharpedo}}&lt;br /&gt;
|[[File:319Sharpedo.png|150px|Sharpedo]]&lt;br /&gt;
|{{typecolor|Water}}{{typecolor|Dark}}&lt;br /&gt;
|{{a|Rough Skin}}&amp;lt;br&amp;gt;{{a|Speed Boost}} (Hidden)&lt;br /&gt;
|[[File:319Sharpedo-Mega.png|150px|Mega Sharpedo]]&lt;br /&gt;
|{{typecolor|Water}}{{typecolor|Dark}}&lt;br /&gt;
|{{a|Strong Jaw}}&lt;br /&gt;
|[[File:Dream Sharpedonite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Sharpedonite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
||{{p|Camerupt}}&lt;br /&gt;
|[[File:323Camerupt.png|150px|Camerupt]]&lt;br /&gt;
|{{typecolor|Fire}}{{typecolor|Ground}}&lt;br /&gt;
|{{a|Magma Armor}} or&amp;lt;br&amp;gt;{{a|Solid Rock}}&amp;lt;br&amp;gt;{{a|Anger Point}} (Hidden)&lt;br /&gt;
|[[File:323Camerupt-Mega.png|150px|Mega Camerupt]]&lt;br /&gt;
|{{typecolor|Fire}}{{typecolor|Ground}}&lt;br /&gt;
|{{a|Sheer Force}}&lt;br /&gt;
|[[File:Dream Cameruptite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Cameruptite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Altaria}}&lt;br /&gt;
|[[File:334Altaria.png|150px|Altaria]]&lt;br /&gt;
|{{typecolor|Dragon}}{{typecolor|Flying}}&lt;br /&gt;
|{{a|Natural Cure}}&amp;lt;br&amp;gt;{{a|Cloud Nine}} (Hidden)&lt;br /&gt;
|[[File:334Altaria-Mega.png|150px|Mega Altaria]]&lt;br /&gt;
|{{typecolor|Dragon}}{{typecolor|Fairy}}&lt;br /&gt;
|{{a|Pixilate}}&lt;br /&gt;
|[[File:Dream Altarianite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Altarianite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Glalie}}&lt;br /&gt;
|[[File:362Glalie.png|150px|Glalie]]&lt;br /&gt;
|{{typecolor|Ice}}&lt;br /&gt;
|{{a|Inner Focus}} or&amp;lt;br&amp;gt;{{a|Ice Body}}&amp;lt;br&amp;gt;{{a|Moody}} (Hidden)&lt;br /&gt;
|[[File:362Glalie-Mega.png|150px|Mega Glalie]]&lt;br /&gt;
|{{typecolor|Ice}}&lt;br /&gt;
|{{a|Refrigerate}}&lt;br /&gt;
|[[File:Dream Glalitite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Glalitite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Salamence}}&lt;br /&gt;
|[[File:373Salamence.png|150px|Salamence]]&lt;br /&gt;
|{{typecolor|Dragon}}{{typecolor|Flying}}&lt;br /&gt;
|{{a|Intimidate}}&amp;lt;br&amp;gt;{{a|Moxie}} (Hidden)&lt;br /&gt;
|[[File:373Salamence-Mega.png|150px|Mega Salamence]]&lt;br /&gt;
|{{typecolor|Dragon}}{{typecolor|Flying}}&lt;br /&gt;
|{{a|Aerilate}}&lt;br /&gt;
|[[File:Dream Salamencite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Salamencite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Metagross}}&lt;br /&gt;
|[[File:376Metagross.png|150px|Metagross]]&lt;br /&gt;
|{{typecolor|Steel}}{{typecolor|Psychic}}&lt;br /&gt;
|{{a|Clear Body}}&amp;lt;br&amp;gt;{{a|Light Metal}} (Hidden)&lt;br /&gt;
|[[File:376Metagross-Mega.png|150px|Mega Metagross]]&lt;br /&gt;
|{{typecolor|Steel}}{{typecolor|Psychic}}&lt;br /&gt;
|{{a|Tough Claws}}&lt;br /&gt;
|[[File:Dream Metagrossite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Metagrossite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|{{p|Latias}}&lt;br /&gt;
|[[File:380Latias.png|150px|Latias]]&lt;br /&gt;
|{{typecolor|Dragon}}{{typecolor|Psychic}}&lt;br /&gt;
|{{a|Levitate}}&lt;br /&gt;
|[[File:380Latias-Mega.png|150px|Mega Latias]]&lt;br /&gt;
|{{typecolor|Dragon}}{{typecolor|Psychic}}&lt;br /&gt;
|{{a|Levitate}}&lt;br /&gt;
|[[File:Dream Latiasite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Latiasite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
||{{p|Latios}}&lt;br /&gt;
|[[File:381Latios.png|150px|Latios]]&lt;br /&gt;
|{{typecolor|Dragon}}{{typecolor|Psychic}}&lt;br /&gt;
|{{a|Levitate}}&lt;br /&gt;
|[[File:381Latios-Mega.png|150px|Mega Latios]]&lt;br /&gt;
|{{typecolor|Dragon}}{{typecolor|Psychic}}&lt;br /&gt;
|{{a|Levitate}}&lt;br /&gt;
|[[File:Dream Latiosite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Latiosite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
||{{p|Rayquaza}}&lt;br /&gt;
|[[File:384Rayquaza.png|150px|Rayquaza]]&lt;br /&gt;
|{{typecolor|Dragon}}{{typecolor|Flying}}&lt;br /&gt;
|{{a|Air Lock}}&lt;br /&gt;
|[[File:384Rayquaza-Mega.png|150px|Mega Rayquaza]]&lt;br /&gt;
|{{typecolor|Dragon}}{{typecolor|Flying}}&lt;br /&gt;
|{{a|Delta Stream}}&lt;br /&gt;
|[[File:None.png|80px]]&amp;lt;br&amp;gt;None{{tt|*|After Rayquaza swallows the Meteorite during the Delta Episode storyline, any Rayquaza knowing Dragon Ascent can Mega Evolve.}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
||{{p|Lopunny}}&lt;br /&gt;
|[[File:428Lopunny.png|150px|Lopunny]]&lt;br /&gt;
|{{typecolor|Normal}}&lt;br /&gt;
|{{a|Cute Charm}} or&amp;lt;br&amp;gt;{{a|Klutz}}&amp;lt;br&amp;gt;{{a|Limber}} (Hidden)&lt;br /&gt;
|[[File:428Lopunny-Mega.png|150px|Mega Lopunny]]&lt;br /&gt;
|{{typecolor|Normal}}{{typecolor|Fighting}}&lt;br /&gt;
|{{a|Scrappy}}&lt;br /&gt;
|[[File:Dream Lopunnite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Lopunnite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
||{{p|Gallade}}&lt;br /&gt;
|[[File:475Gallade.png|150px|Gallade]]&lt;br /&gt;
|{{typecolor|Psychic}}{{typecolor|Fighting}}&lt;br /&gt;
|{{a|Steadfast}}&amp;lt;br&amp;gt;{{a|Justified}} (Hidden)&lt;br /&gt;
|[[File:475Gallade-Mega.png|150px|Mega Gallade]]&lt;br /&gt;
|{{typecolor|Psychic}}{{typecolor|Fighting}}&lt;br /&gt;
|{{a|Inner Focus}}&lt;br /&gt;
|[[File:Dream Galladite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Galladite]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
||{{p|Audino}}&lt;br /&gt;
|[[File:531Audino.png|150px|Audino]]&lt;br /&gt;
|{{typecolor|Normal}}&lt;br /&gt;
|{{a|Healer}} or&amp;lt;br&amp;gt;{{a|Regenerator}}&amp;lt;br&amp;gt;{{a|Klutz}} (Hidden)&lt;br /&gt;
|[[File:531Audino-Mega.png|150px|Mega Audino]]&lt;br /&gt;
|{{typecolor|Normal}}{{typecolor|Fairy}}&lt;br /&gt;
|{{a|Healer}}&lt;br /&gt;
|[[File:Dream Audinite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Audinite]]&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot;|{{p|Diancie}}&lt;br /&gt;
|style=&amp;quot;background:#FFF&amp;quot;|[[File:719Diancie.png|150px|Diancie]]&lt;br /&gt;
|style=&amp;quot;background:#FFF&amp;quot;|{{typecolor|Rock}}{{typecolor|Fairy}}&lt;br /&gt;
|style=&amp;quot;background:#FFF&amp;quot;|{{a|Clear Body}}&lt;br /&gt;
|style=&amp;quot;background:#FFF&amp;quot;|[[File:719Diancie-Mega.png|150px|Mega Diancie]]&lt;br /&gt;
|style=&amp;quot;background:#FFF&amp;quot;|{{typecolor|Rock}}{{typecolor|Fairy}}&lt;br /&gt;
|style=&amp;quot;background:#FFF&amp;quot;|{{a|Magic Bounce}}&lt;br /&gt;
|style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | [[File:Dream Diancite Sprite.png|80px]]&amp;lt;br&amp;gt;[[Diancite]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
[[File:Mega Charizard X SSB4.png|thumb|Charizard as Mega Charizard X in Super Smash Bros. for Wii U]]&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. for Nintendo 3DS/Wii U]]===&lt;br /&gt;
{{SSB|Charizard}}&#039;s, {{SSB|Lucario}}&#039;s, and {{SSB|Mewtwo}}&#039;s [[Final Smash]]es Mega Evolve them into Mega Charizard X, Mega Lucario, and Mega Mewtwo Y, respectively. While Lucario and Charizard&#039;s Mega Evolutions are used as a temporary power-up, Mewtwo&#039;s is used to perform {{m|Psystrike}}. &lt;br /&gt;
&lt;br /&gt;
The Mega Evolutions of {{p|Blastoise}}, {{p|Blaziken}}, {{p|Kangaskhan}}, {{p|Venusaur}}, {{p|Lucario}}, {{p|Mewtwo}} (both forms), and {{p|Charizard}} (X form) appear as trophies in Super Smash Bros. for Wii U, while only Mega Venusaur and Blastoise appear in Super Smash Bros. for Nintendo 3DS.&lt;br /&gt;
&lt;br /&gt;
====Description====&lt;br /&gt;
{{movedesc|Unknown}}&lt;br /&gt;
{{movedescentry|[[Super Smash Bros. for Nintendo 3DS/Wii U]]|Evolve into Mega Charizard X. Breathe fire with B.{{tt|*|Super Smash Bros. for 3DS manual}}&amp;lt;br&amp;gt;Evolve into Mega Lucario. Aura power rises to max.{{tt|*|Super Smash Bros. for 3DS manual}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===[[Pokkén Tournament]]===&lt;br /&gt;
{{p|Lucario}}, {{p|Gardevoir}}, {{p|Gengar}}, {{p|Charizard}}, {{p|Blaziken}}, {{p|Sceptile}}, {{p|Scizor}}, {{p|Blastoise}}, {{p|Mewtwo}}, and [[Shadow Mewtwo]] are able to Mega Evolve through Synergy Burst, with Charizard and both of the Mewtwo Mega Evolving into their X forms. Mega Evolution can be triggered whenever a Pokémon capable of it has its Synergy Gauge filled up to the max during a battle. The Mega-Evolved Pokémon will revert to its regular form once it has used up all of its [[Synergy]] power.&lt;br /&gt;
&lt;br /&gt;
In addition, every time when Shadow Mewtwo is fought against in the game&#039;s story mode, it will Mega Evolve before the battle begins and stay in this state for the entire fight.&lt;br /&gt;
&lt;br /&gt;
On the [[Dragon&#039;s Nest]] battle stage, Mega {{p|Rayquaza}} appears in the form of both an enormous statue alongside the battle arena and a drawing on the ground of the battle arena. On the [[Old Ferrum Town (Winter)]] battle stage, Mega {{p|Swampert}} appears in the form of a giant snow sculpture. Mega Rayquaza itself is also a Support Pokémon available as part of the Pokkén Tournament DX Battle Pack.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Shuffle]]===&lt;br /&gt;
{{main|List of Pokémon by Pokémon Shuffle list number#Mega Evolution|List of Pokémon by Pokémon Shuffle list number → Mega Evolution}}&lt;br /&gt;
Before a Pokémon&#039;s Mega Evolution can be used in Pokémon Shuffle, its respective [[Mega Stone]] must be obtained (or in {{p|Rayquaza}}&#039;s case, the [[Meteorite]]), typically either by defeating its Mega-Evolved form in a {{pkmn|Trainer}} battle at the end of each {{DL|Pokémon Shuffle|Stages|Main Stage Area}} or as a prize for completing a [[Competitive Stage]] or reaching a certain point in an [[Escalation Battle]].&lt;br /&gt;
&lt;br /&gt;
The Pokémon placed in the first position (furthest to the left) when selecting {{DL|Pokémon Shuffle|Support Pokémon}} will Mega Evolve after the player fills the Mega Gauge by matching the Pokémon being Mega Evolved or matching Pokémon with the Mega Boost(+) [[Skill]]s who are of the same [[type]] as the Pokémon being Mega Evolved. The size of the Mega Gauge depends on the Pokémon being Mega Evolved, with each Pokémon requiring different numbers of icons to be matched to fill its gauge. The [[Mega Effects]] for each Mega form vary between Pokémon, replacing the Pokémon&#039;s Skill for the remainder of the battle.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Rumble World]]===&lt;br /&gt;
The player gains the ability to Mega Evolve their Pokémon after completing the challenge &amp;quot;Raid of the Mighty General&amp;quot;, then receiving the Special Stone Shop and a Mega Key from the rewards section of the ordinary shop. [[Mega Stone]]s for currently owned Pokémon can be bought and immediately attached to its corresponding Pokémon using the Special Stone Shop. The first Mega Stone of the player&#039;s choice is free (unless either the [[Red Orb|Red]] or [[Blue Orb]] is chosen instead) and every one after it costs 5 Poké Diamonds. During battle, Mega Evolution can performed by tapping the Mega Evolution button using a Pokémon equipped with a Mega Stone in battle. Mega Evolution can be used again on any Pokémon in the same battle, unlike in the main games.&lt;br /&gt;
&lt;br /&gt;
Mega-Evolved Pokémon revert after a completed trip, or when they are defeated or switched out. Mega Evolving will send out a shockwave that damages enemy Pokémon. This shockwave is capable of defeating and tipping over opposing Pokémon.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Super Mystery Dungeon]]===&lt;br /&gt;
[[File:Mega Evolution ingame PSMD.png|thumb|Mega Evolution in Pokémon Super Mystery Dungeon]]&lt;br /&gt;
Mega Evolution allows Pokémon to become more powerful, attack multiple enemies, and break down walls. To achieve Mega Evolution, the player must find an [[Emera#List of emeras|Awakening Emera]] in a Dungeon. These [[Emera]]s can be attached to a Looplet of a Pokémon that can Mega Evolve, causing it to Mega Evolve immediately. The Pokémon that Mega Evolves will have their form when moving to the next floor. Should it be given to Mewtwo or Charizard, their Mega Evolution will be chosen randomly&amp;lt;!--Unless there&#039;s a pattern I&#039;m not noticing--&amp;gt;. A bar will appear above the Mega-Evolved Pokémon after it transforms and will slowly start to fill up. Once filled, the Mega-Evolved Pokémon will go into Berserk mode. In Berserk mode, the Pokémon will move around and use a powerful attack on any Pokémon surrounding it, friend and foe alike. This will go away after a while, and the Pokémon will revert to normal. When Mega Evolved, its regular attack will get a huge boost in power and range, destroy walls, and reveal purple sparkling spots on the floor which can be picked up for an item.&lt;br /&gt;
&lt;br /&gt;
Attaching an Awakening Emera to a Pokémon that cannot Mega Evolve increases its stats by a lot and give it different boosts. Pokémon that cannot Mega Evolve with an Awakening Emera attached will not go into Berserk mode.&lt;br /&gt;
&lt;br /&gt;
Awakening Emeras are hard to find and appear randomly in dungeons; like other Emeras, they will disappear if they are not reached in time.&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Picross]]===&lt;br /&gt;
Once a player purchases a Mega Pencil from [[Professor Tetra]] for 500 Picrites, puzzles for Mega Evolutions can be solved. Furthermore, murals can be solved one tile at a time to display {{p|Groudon}} and {{p|Kyogre}}&#039;s Primal Reversions.&lt;br /&gt;
&lt;br /&gt;
Only one Mega Evolution can be set at one time, and they cannot be brought alongside their normal forms. Their skills are higher ranked than their normal counterpart, and they can be used on larger puzzles.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
Mega Evolution is featured in the [[Pokémon Trading Card Game]] as {{Mega}}{{TCG|Pokémon-EX|Pokémon}}{{EX}}. They were added as a new mechanic to the game in the {{TCG|XY}} expansion as an evolution of Pokémon-EX cards. Mega Evolving a Pokémon immediately ends a player&#039;s turn.&lt;br /&gt;
&lt;br /&gt;
{{Mega}}{{TCG|Pokémon-EX|Pokémon}}{{EX}} tend to have much higher HP and more powerful attacks than regular {{TCG|Pokémon-EX|Pokémon}}{{EX}}. Currently, all of them have exactly one attack. Uniquely, the artwork of {{Mega}}{{TCG|Pokémon-EX|Pokémon}}{{EX}} feature their attack&#039;s name printed in a stylized design on the card as part of the artwork itself. This name is displayed in Japanese, except for Japanese and Korean cards where the name is displayed in English. (Some special Japanese UR variant cards keep the name printed in Japanese instead of English.)&lt;br /&gt;
&lt;br /&gt;
Like all {{TCG|Pokémon-EX|Pokémon}}{{EX}}, a player who defeats a {{Mega}}{{TCG|Pokémon-EX|Pokémon}}{{EX}} takes two Prize Cards instead of one.&lt;br /&gt;
{{cardlist/header|Related cards|Colorless|char=yes}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Venusaur-EX (XY 2)|Venusaur]]{{EX}}|type=Grass|modified=yes|enset=XY|enrarity=Rare Holo ex|ennum=2/146|jpset=Collection X|jprarity=RR|jpnum=002/060}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Blastoise-EX (XY 30)|Blastoise]]{{EX}}|type=Water|modified=yes|enset=XY|enrarity=Rare Holo ex|ennum=30/146|jpset=Collection Y|jprarity=RR|jpnum=015/060}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Charizard-EX (Flashfire 13)|Charizard]]{{EX}}|type=Fire|modified=yes|enset=Flashfire|enrarity=Rare Holo ex|ennum=13/106|enset2=Flashfire|enrarity2=Rare Secret|ennum2=107/106|jpset=M Charizard-EX Mega Battle Deck|jpnum=002/021|jpset2=Wild Blaze|jprarity2=UR|jpnum2=088/080}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Charizard-EX (Flashfire 69)|Charizard]]{{EX}}|type=Dragon|modified=yes|enset=Flashfire|enrarity=Rare Holo ex|ennum=69/106|enset2=Flashfire|enrarity2=Rare Secret|ennum2=108/106|jpset=Wild Blaze|jprarity=RR|jpnum=055/080|jpset2=Wild Blaze|jprarity2=UR|jpnum2=089/080}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Kangaskhan-EX (Flashfire 79)|Kangaskhan]]{{EX}}|type=Colorless|modified=yes|enset=Flashfire|enrarity=Rare Holo ex|ennum=79/106|enset2=Flashfire|enrarity2=Rare Secret|ennum2=109/106|jpset=Wild Blaze|jprarity=RR|jpnum=065/080|jpset2=Wild Blaze|jprarity2=UR|jpnum2=090/080}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Heracross-EX (Furious Fists 5)|Heracross]]{{EX}}|type=Grass|modified=yes|enset=Furious Fists|enrarity=Rare Holo ex|ennum=5/111|enset2=Furious Fists|enrarity2=Rare Secret|ennum2=112/111|jpset=Rising Fist|jprarity=RR|jpnum=005/096|jpset2=Rising Fist|jprarity2=UR|jpnum2=104/096}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Lucario-EX (Furious Fists 55)|Lucario]]{{EX}}|type=Fighting|modified=yes|enset=Furious Fists|enrarity=Rare Holo ex|ennum=55/111|enset2=Furious Fists|enrarity2=Rare Secret|ennum2=113/111|jpset=Rising Fist|jprarity=RR|jpnum=053/096|jpset2=Rising Fist|jprarity2=UR|jpnum2=105/096}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Gengar-EX (XY-P Promo 79)|Gengar]]{{EX}}|type=Psychic|modified=yes|jpset=XY-P Promotional cards|jpnum=079/XY-P}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Manectric-EX (Phantom Forces 24)|Manectric]]{{EX}}|type=Lightning|modified=yes|enset=Phantom Forces|enrarity=Rare Holo ex|ennum=24/119|enset2=Phantom Forces|enrarity2=Rare Secret|ennum2=120/119|jpset=Phantom Gate|jprarity=RR|jpnum=024/088|jpset2=Phantom Gate|jprarity2=UR|jpnum2=096/088}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Gengar-EX (Phantom Forces 35)|Gengar]]{{EX}}|type=Psychic|modified=yes|enset=Phantom Forces|enrarity=Rare Holo ex|ennum=35/119|enset2=Phantom Forces|enrarity2=Rare Secret|ennum2=121/119|jpset=Phantom Gate|jprarity=RR|jpnum=034/088|jpset2=Phantom Gate|jprarity2=UR|jpnum2=097/088}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Metagross-EX (XY Promo 35)|Metagross]]{{EX}}|type=Metal|modified=yes|enset=XY Black Star Promos|ennum=XY35|jpset=XY-P Promotional cards|jpnum=102/XY-P}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Diancie-EX (XY Promo 44)|Diancie]]{{EX}}|type=Fairy|modified=yes|enset=XY Black Star Promos|ennum=XY44|jpset=XY-P Promotional cards|jpnum=093/XY-P}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Aggron-EX (Primal Clash 94)|Aggron]]{{EX}}|type=Metal|modified=yes|enset=Primal Clash|enrarity=Rare Holo ex|ennum=94/160|enset2=Primal Clash|enrarity2=Rare Ultra|ennum2=154/160|jpset=Gaia Volcano|jprarity=RR|jpnum=046/070|jpset2=Gaia Volcano|jprarity2=SR|jpnum2=076/070}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Gardevoir-EX (Primal Clash 106)|Gardevoir]]{{EX}}|type=Fairy|modified=yes|enset=Primal Clash|enrarity=Rare Holo ex|ennum=106/160|enset2=Primal Clash|enrarity2=Rare Ultra|ennum2=156/160|jpset=Tidal Storm|jprarity=RR|jpnum=051/070|jpset2=Tidal Storm|jprarity2=SR|jpnum2=076/070}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Gallade-EX (Roaring Skies 35)|Gallade]]{{EX}}|type=Psychic|modified=yes|enset=Roaring Skies|enrarity=Rare Holo ex|ennum=35/108|enset2=Roaring Skies|enrarity2=Rare Ultra|ennum2=100/108|jpset=Emerald Break|jprarity=RR|jpnum=031/078|jpset2=Emerald Break|jprarity2=SR|jpnum2=081/078}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Latios-EX (Roaring Skies 59)|Latios]]{{EX}}|type=Dragon|modified=yes|enset=Roaring Skies|enrarity=Rare Holo ex|ennum=59/108|enset2=Roaring Skies|enrarity2=Rare Ultra|ennum2=102/108|jpset=Emerald Break|jprarity=RR|jpnum=049/078|jpset2=Emerald Break|jprarity2=SR|jpnum2=083/078}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Rayquaza-EX (Roaring Skies 61)|Rayquaza]]{{EX}}|type=Dragon|enset=Roaring Skies|enrarity=Rare Holo ex|ennum=61/108|jpset=M Rayquaza-EX Mega Battle Deck|jpnum=006/018}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Rayquaza-EX (Roaring Skies 76)|Rayquaza]]{{EX}}|type=Colorless|modified=yes|enset=Roaring Skies|enrarity=Rare Holo ex|ennum=76/108|enset2=Roaring Skies|enrarity2=Rare Ultra|ennum2=105/108|jpset=Emerald Break|jprarity=RR|jpnum=062/078|jpset2=Emerald Break|jprarity2=SR|jpnum2=086/078}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Absol-EX (XY Promo 63)|Absol]]{{EX}}|type=Darkness|modified=yes|enset=XY Black Star Promos|ennum=XY63|jpset=XY-P Promotional cards|jpnum=XY-P}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Sceptile-EX (Ancient Origins 8)|Sceptile]]{{EX}}|type=Grass|modified=yes|enset=Ancient Origins|enrarity=Rare Holo ex|ennum=8/98|enset2=Ancient Origins|enrarity2=Rare Ultra|ennum2=85/98|jpset=Bandit Ring|jprarity=RR|jpnum=008/081|jpset2=Bandit Ring|jprarity2=SR|jpnum2=083/081}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Ampharos-EX (Ancient Origins 28)|Ampharos]]{{EX}}|type=Lightning|modified=yes|enset=Ancient Origins|enrarity=Rare Holo ex|ennum=28/98|enset2=Ancient Origins|enrarity2=Rare Ultra|ennum2=88/98|jpset=Bandit Ring|jprarity=RR|jpnum=028/081|jpset2=Bandit Ring|jprarity2=SR|jpnum2=086/081}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Tyranitar-EX (Ancient Origins 43)|Tyranitar]]{{EX}}|type=Darkness|modified=yes|enset=Ancient Origins|enrarity=Rare Holo ex|ennum=43/98|enset2=Ancient Origins|enrarity2=Rare Ultra|ennum2=92/98|jpset=Bandit Ring|jprarity=RR|jpnum=043/081|jpset2=Bandit Ring|jprarity2=SR|jpnum2=090/081}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Houndoom-EX (BREAKthrough 22)|Houndoom]]{{EX}}|type=Fire|modified=yes|enset=BREAKthrough|enrarity=Rare Holo ex|ennum=22/162|enset2=BREAKthrough|enrarity2=Rare Ultra|ennum2=154/162|jpset=Red Flash|jprarity=RR|jpnum=010/059|jpset2=Red Flash|jprarity2=SR|jpnum2=061/059}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Glalie-EX (BREAKthrough 35)|Glalie]]{{EX}}|type=Water|modified=yes|enset=BREAKthrough|enrarity=Rare Holo ex|ennum=35/162|enset2=BREAKthrough|enrarity2=Rare Ultra|ennum2=156/162|jpset=Blue Shock|jprarity=RR|jpnum=015/059|jpset2=Blue Shock|jprarity2=SR|jpnum2=061/059}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Mewtwo-EX (BREAKthrough 63)|Mewtwo]]{{EX}}|type=Psychic|modified=yes|enset=BREAKthrough|enrarity=Rare Holo ex|ennum=63/162|enset2=BREAKthrough|enrarity2=Rare Ultra|ennum2=159/162|jpset=Blue Shock|jprarity=RR|jpnum=026/059|jpset2=Blue Shock|jprarity2=SR|jpnum2=063/059}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Mewtwo-EX (BREAKthrough 64)|Mewtwo]]{{EX}}|type=Psychic|modified=yes|enset=BREAKthrough|enrarity=Rare Holo ex|ennum=64/162|enset2=BREAKthrough|enrarity2=Rare Ultra|ennum2=160/162|jpset=Red Flash|jprarity=RR|jpnum=028/059|jpset2=Red Flash|jprarity2=SR|jpnum2=063/059}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Blaziken-EX (XY Promo 86)|Blaziken]]{{EX}}|type=Fire|modified=yes|enset=XY Black Star Promos|ennum=XY86|jpset=XY-P Promotional cards|jpnum=138/XY-P}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Swampert-EX (XY Promo 87)|Swampert]]{{EX}}|type=Water|modified=yes|enset=XY Black Star Promos|ennum=XY87|jpset=XY-P Promotional cards|jpnum=XY-P}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Aerodactyl-EX (XY-P Promo 183)|Aerodactyl]]{{EX}}|type=Fighting|modified=yes|enset=XY Black Star Promos|ennum=XY98|jpset=XY-P Promotional cards|jpnum=183/XY-P}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Mawile-EX (XY-P Promo 186)|Mawile]]{{EX}}|type=Fairy|modified=yes|jpset=XY-P Promotional cards|jpnum=186/XY-P}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Gyarados-EX (BREAKpoint 27)|Gyarados]]{{EX}}|type=Water|modified=yes|enset=BREAKpoint|enrarity=Rare Holo ex|ennum=27/122|enset2=BREAKpoint|enrarity2=Rare Ultra|ennum2=115/122|jpset=Rage of the Broken Heavens|jprarity=RR|jpnum=019/080|jpset2=Rage of the Broken Heavens|jprarity2=SR|jpnum2=082/080}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Scizor-EX (BREAKpoint 77)|Scizor]]{{EX}}|type=Metal|modified=yes|enset=BREAKpoint|enrarity=Rare Holo ex|ennum=77/122|enset2=BREAKpoint|enrarity2=Rare Ultra|ennum2=120/122|jpset=Rage of the Broken Heavens|jprarity=RR|jpnum=058/080|jpset2=Rage of the Broken Heavens|jprarity2=SR|jpnum2=087/080}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Venusaur-EX (Generations 2)|Venusaur]]{{EX}}|type=Grass|modified=yes|enset=Generations|enrarity=Rare Holo ex|ennum=2/83|jpset=BREAK Starter Pack|jpnum=002/072}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Charizard-EX (Generations 12)|Charizard]]{{EX}}|type=Fire|modified=yes|enset=Generations|enrarity=Rare Holo ex|ennum=12/83|jpset=BREAK Starter Pack|jpnum=011/072}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Blastoise-EX (Generations 18)|Blastoise]]{{EX}}|type=Water|modified=yes|enset=Generations|enrarity=Rare Holo ex|ennum=18/83}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Gardevoir-EX (Generations RC31)|Gardevoir]]{{EX}}|type=Psychic|modified=yes|enset=Generations|enrarity=Rare Ultra|ennum=12/83|jpset=PokéKyun Collection|jprarity=RR|jpnum=020/032}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Alakazam-EX (Fates Collide 26)|Alakazam]]{{EX}}|type=Psychic|enset=Fates Collide|enrarity=Rare Holo ex|ennum=26/124|jpset=Awakening Psychic King|jprarity=RR|jpnum=024/078|enset2=Fates Collide|enrarity2=Rare Ultra|ennum2=118/124|jpset2=Awakening Psychic King|jprarity2=SR|jpnum2=081/078}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Altaria-EX (Fates Collide 69)|Altaria]]{{EX}}|type=Fairy|enset=Fates Collide|enrarity=Rare Holo ex|ennum=69/124|jpset=Awakening Psychic King|jprarity=RR|jpnum=054/078|enset2=Fates Collide|enrarity2=Rare Ultra|ennum2=121/124|jpset2=Awakening Psychic King|jprarity2=UR|jpnum2=084/078}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Audino-EX (Fates Collide 85)|Audino]]{{EX}}|type=Colorless|enset=Fates Collide|enrarity=Rare Holo ex|ennum=85/124|jpset=M Audino-EX Mega Battle Deck|jpnum=012/026}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Gardevoir-EX (Steam Siege 79)|Gardevoir]]{{EX}}|type=Fairy|type2=Psychic|enset=Steam Siege|enrarity=Rare Holo ex|ennum=79/114|jpset=Cruel Traitor|jprarity=RR|jpnum=039/054}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Steelix-EX (Fever-Burst Fighter 33)|Steelix]]{{EX}}|type=Metal|type2=Fighting|jpset=Fever-Burst Fighter|jprarity=RR|jpnum=033/054}}&lt;br /&gt;
{{cardlist/entry|cardname={{Mega}}[[M Beedrill-EX (XY Promo 158)|Beedrill]]{{EX}}|type=Grass|enset=XY Black Star Promos|ennum=XY158|jpset=Premium Champion Pack|jpnum=002/131}}&lt;br /&gt;
{{cardlist/footer|Colorless}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Blaziken Mask Mega Blaziken.png|250px|thumb|Mega Blaziken in the anime]]&lt;br /&gt;
&lt;br /&gt;
===In the main series===&lt;br /&gt;
Multiple Mega Evolutions have been featured in the {{pkmn|anime}}:&lt;br /&gt;
&lt;br /&gt;
* The first Mega Evolution in the anime was featured in &#039;&#039;[[SS026|Mewtwo — Prologue to Awakening]]&#039;&#039;, where {{OBP|Mewtwo|Best Wishes series}} was shown being capable of changing between its regular form and Mega Mewtwo Y form, in which its speed was dramatically boosted, being capable of moving faster than the blink of an eye. The same Mewtwo also played a major role in &#039;&#039;[[M16|Genesect and the Legend Awakened]]&#039;&#039;, once again demonstrating its Mega Evolution capabilities. Unlike in the games, this Mewtwo seemed to be capable of Mega Evolving without the use of a [[Mega Stone]].&lt;br /&gt;
&lt;br /&gt;
* Another Mega Evolution was featured in &#039;&#039;[[XY001|Kalos, Where Dreams and Adventures Begin!]]&#039;&#039;, where {{Ash}} saw a Mega {{p|Blaziken}}. In the [[XY002|next episode]], it was revealed to belong to a masked hero called the [[Meyer|Blaziken Mask]], saving Ash from a free fall from the [[Lumiose Gym|Prism Tower]]. It has since been seen helping Ash and {{ashfr}} on numerous occasions.&lt;br /&gt;
&lt;br /&gt;
* A Mega {{p|Ampharos}} and a Mega {{p|Charizard}} X, appeared as silhouettes in &#039;&#039;[[XY002|Lumiose City Pursuit!]]&#039;&#039; while [[Professor Sycamore]] told Ash, {{an|Clemont}}, and {{an|Bonnie}} about the concept of Mega Evolution.&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;[[SS029|Mega Evolution Special I]]&#039;&#039;, a {{pkmn|Trainer}} named [[Alain]] was featured traveling across the [[Kalos]] [[region]] with his Mega {{TP|Alain|Charizard}} X, challenging other Mega Evolution Trainers. During the episode, Alain battled [[Astrid]]&#039;s Mega {{p|Absol}} and [[Remo]]&#039;s Mega {{p|Garchomp}}, and was victorious in both battles. Later in the special, he even faced the [[Elite Four]] member [[Siebold]] and his Mega {{p|Blastoise}}, but the powerful {{type|Water}} Pokémon proved to be too much for Charizard, causing Alain to lose the battle.&lt;br /&gt;
&lt;br /&gt;
* All known Mega Evolutions released at the time were also featured during the intro of the aforementioned [[side story episode|special episode]].&lt;br /&gt;
&lt;br /&gt;
* [[Diantha]]&#039;s Mega {{TP|Diantha|Gardevoir}} first appeared in &#039;&#039;[[XY028|The Bonds of Evolution!]]&#039;&#039;, using its Mega Evolution powers to break free from {{TRT}}&#039;s binds.&lt;br /&gt;
&lt;br /&gt;
* Korrina has a {{TP|Korrina|Lucario}} that can Mega Evolve, and so does her grandfather [[Gurkinn]], as shown in &#039;&#039;[[XY032|The Aura Storm!]]&#039;&#039;. In &#039;&#039;[[XY043|Origins of Mega Evolution!]]&#039;&#039;, it was shown in a flashback how one of Gurkinn&#039;s ancestors discovered a Key Stone, while his Lucario discovered a Lucarionite, leading to the first known Mega Evolution.&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;[[XY033|Calling from Beyond the Aura!]]&#039;&#039;, Korrina told Ash and his friends about a Trainer she had once met who had used a Mega Ampharos.&lt;br /&gt;
&lt;br /&gt;
* A Trainer named [[Mabel]] and her Mega {{p|Mawile}} appeared in &#039;&#039;[[XY034|The Bonds of Mega Evolution!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* {{an|Diancie}} Mega Evolved in &#039;&#039;[[M17|Diancie and the Cocoon of Destruction]]&#039;&#039; in order to protect the [[Allearth Forest]] from {{OBP|Yveltal|M17}} and restore the [[Diamond Domain]] by creating a new Heart Diamond. At the end of the movie, it was shown that a diamond Diancie had created and given to {{an|Bonnie}} earlier caused it to Mega Evolve, acting as a Key Stone.&lt;br /&gt;
&lt;br /&gt;
* During the intro of &#039;&#039;Diancie and the Cocoon of Destruction&#039;&#039;, [[Wikstrom]] is seen Mega Evolving his {{p|Scizor}} in a battle against Diantha and her Mega Gardevoir.&lt;br /&gt;
&lt;br /&gt;
* [[Steven Stone]]&#039;s {{Shiny}} Mega {{TP|Steven|Metagross}} appeared in &#039;&#039;[[SS031|Mega Evolution Special II]]&#039;&#039;, as well as Mega {{p|Rayquaza}}. Both reappeared in &#039;&#039;[[SS032|Mega Evolution Special III]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* The intro of the aforementioned special episode also featured all [[#Introduced in Omega Ruby and Alpha Sapphire|newly revealed Mega Evolutions]].&lt;br /&gt;
&lt;br /&gt;
* At the end of &#039;&#039;Mega Evolution Special III&#039;&#039;, Alain was seen battling a Trainer with a Mega {{p|Tyranitar}}.&lt;br /&gt;
&lt;br /&gt;
* [[Professor Sycamore]]&#039;s Garchomp achieved Mega Evolution for the first time and Mega Evolved into a Mega Garchomp in &#039;&#039;[[XY068|Garchomp&#039;s Mega Bond!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* The {{p|Latios}}, {{p|Latias}}, and {{Shiny}} Rayquaza that {{an|Hoopa}} summoned in &#039;&#039;[[M18|Hoopa and the Clash of Ages]]&#039;&#039; all Mega Evolved during the movie. Much like the Mewtwo from [[M16|the sixteenth movie]], they seemed to be able to Mega Evolve despite the lack of a Key Stone or their respective Mega Stones.&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;[[SS035|Mega Evolution Special IV]]&#039;&#039;, Alain battled ten Mega-Evolved Pokémon and their Trainers in a row, including Mega {{p|Venusaur}}, Mega {{p|Alakazam}}, Mega {{p|Heracross}}, Mega Scizor, Mega Ampharos, Mega {{p|Aggron}}, and Mega {{p|Pinsir}}. The final Trainer of the row was the [[Elite Four]] member [[Malva]], who used a Mega {{p|Houndoom}}. At the end of the episode, Alain was also seen battling a Trainer with a Mega {{p|Banette}}.&lt;br /&gt;
&lt;br /&gt;
* A Mega {{TP|Nurse Joy|Audino}} appeared in &#039;&#039;[[XY096|A Giga Battle with Mega Results!]]&#039;&#039;, under the ownership of a [[Nurse Joy]].&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;[[XY122|A Real Icebreaker!]]&#039;&#039;, [[Wulfric]] Mega Evolved his {{p|Abomasnow}} into Mega Abomasnow to fight against [[Ash&#039;s Greninja]] during their [[Gym]] battle.&lt;br /&gt;
&lt;br /&gt;
* A Mega Alakazam, Mega {{p|Glalie}}, Mega {{p|Pidgeot}}, Mega {{p|Steelix}}, Shiny Mega {{p|Gengar}}, Shiny Mega Gardevoir, and several other Mega-Evolved Pokémon appeared in &#039;&#039;[[M19|Volcanion and the Mechanical Marvel]]&#039;&#039;. With the exception of [[Kimia]]&#039;s Shiny Mega Gardevoir, they were forcibly Mega Evolved by a special device known as Mega Wave, which was being used by [[Alva]] and his minions [[Levi]] and [[Cherie]]. A Mega Wave evolved Mega {{p|Heracross}} and Mega {{p|Pinsir}} were also loaned to {{TRT}}.&lt;br /&gt;
&lt;br /&gt;
* A Mega {{TP|Trevor|Charizard}} Y owned by {{an|Trevor}} appeared in &#039;&#039;[[XY125|A League of His Own!]]&#039;&#039; during his [[Lumiose Conference]] battle against Alain.&lt;br /&gt;
&lt;br /&gt;
* A Mega {{TP|Sawyer|Sceptile}} owned by [[Sawyer]] appeared in &#039;&#039;[[XY126|Valuable Experience for All!]]&#039;&#039; during his quarter-final battle in [[Lumiose Conference]] against {{an|Tierno}}.&lt;br /&gt;
&lt;br /&gt;
* [[Lysandre]]&#039;s {{Shiny}} Mega {{p|Gyarados}} debuted in &#039;&#039;[[XY133|Coming Apart at the Dreams!]]&#039;&#039;, in which it battled against {{cat|Ash&#039;s Pokémon}} and Alain&#039;s Charizard. It managed to knock out four of Ash&#039;s Pokémon, but was finally defeated in &#039;&#039;[[XY135|Rocking Kalos Defenses!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* A Mega Gyarados appeared in a fantasy in &#039;&#039;[[SM033|Big Sky, Small Fry!]]&#039;&#039;, where {{an|Lana}} joked about being able to catch one at [[Brooklet Hill]].&lt;br /&gt;
&lt;br /&gt;
* [[Brock&#039;s Steelix]] and [[Misty&#039;s Gyarados]] Mega Evolve into Mega {{p|Steelix}} and Mega {{p|Gyarados}} in &#039;&#039;[[SM043|When Regions Collide!]]&#039;&#039;, while battling [[Kiawe&#039;s Turtonator]] and [[Ash&#039;s Pikachu]], respectively.&lt;br /&gt;
&lt;br /&gt;
====Gallery====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Mega Venusaur anime.png|Mega Venusaur&lt;br /&gt;
File:Alain Mega Charizard X.png|Mega Charizard X&lt;br /&gt;
File:Trevor Mega Charizard Y.png|Mega Charizard Y&lt;br /&gt;
File:Siebold Mega Blastoise.png|Mega Blastoise&lt;br /&gt;
File:Mega Alakazam anime.png|Mega Alakazam&lt;br /&gt;
File:Mega Gengar anime.png|Mega Gengar&lt;br /&gt;
File:Alva Mega Gengar.png|Shiny Mega Gengar&lt;br /&gt;
File:Mega Kangaskhan anime.png|Mega Kangaskhan&lt;br /&gt;
File:Mega Pinsir anime.png|Mega Pinsir&lt;br /&gt;
File:Misty Mega Gyarados.png|Mega Gyarados&lt;br /&gt;
File:Lysandre Mega Gyarados.png|Shiny Mega Gyarados&lt;br /&gt;
File:Mega Heracross Mega Aerodactyl anime.png|Mega Aerodactyl&lt;br /&gt;
File:Mega Mewtwo X anime.png|Mega Mewtwo X&lt;br /&gt;
File:Mega Mewtwo Y anime.png|Mega Mewtwo Y&lt;br /&gt;
File:Mega Ampharos anime.png|Mega Ampharos&lt;br /&gt;
File:Wikstrom Mega Scizor.png|Mega Scizor&lt;br /&gt;
File:M19 Mega Heracross.png|Mega Heracross&lt;br /&gt;
File:Malva Mega Houndoom.png|Mega Houndoom&lt;br /&gt;
File:Mega Tyranitar anime.png|Mega Tyranitar&lt;br /&gt;
File:Blaziken Mask Mega Blaziken.png|Mega Blaziken&lt;br /&gt;
File:Diantha Mega Gardevoir.png|Mega Gardevoir&lt;br /&gt;
File:Kimia Mega Gardevoir.png|Shiny Mega Gardevoir&lt;br /&gt;
File:Mabel Mega Mawile.png|Mega Mawile&lt;br /&gt;
File:Mega Aggron anime.png|Mega Aggron&lt;br /&gt;
File:Mega Medicham anime.png|Mega Medicham&lt;br /&gt;
File:M19 Mega Manectric.png|Mega Manectric&lt;br /&gt;
File:Mega Banette anime.png|Mega Banette&lt;br /&gt;
File:Astrid Mega Absol.png|Mega Absol&lt;br /&gt;
File:Sycamore Mega Garchomp.png|Mega Garchomp&lt;br /&gt;
File:Korrina Mega Lucario.png|Mega Lucario&lt;br /&gt;
File:Wulfric Mega Abomasnow.png|Mega Abomasnow&lt;br /&gt;
File:Mega Beedrill ORAS Trailer.png|Mega Beedrill&lt;br /&gt;
File:Mega Pidgeot ORAS Trailer.png|Mega Pidgeot&lt;br /&gt;
File:Mega Slowbro ORAS Trailer.png|Mega Slowbro&lt;br /&gt;
File:Brock Mega Steelix.png|Mega Steelix&lt;br /&gt;
File:Sawyer Mega Sceptile.png|Mega Sceptile&lt;br /&gt;
File:Mega Swampert ORAS Trailer.png|Mega Swampert&lt;br /&gt;
File:Mega Sableye ORAS Trailer.png|Mega Sableye&lt;br /&gt;
File:Mega Sharpedo ORAS Trailer.png|Mega Sharpedo&lt;br /&gt;
File:Mega Camerupt ORAS Trailer.png|Mega Camerupt&lt;br /&gt;
File:Mega Altaria ORAS Trailer.png|Mega Altaria&lt;br /&gt;
File:Mega Glalie ORAS Trailer.png|Mega Glalie&lt;br /&gt;
File:Mega Salamence ORAS Trailer.png|Mega Salamence&lt;br /&gt;
File:Steven Mega Metagross ORAS Trailer.png|Mega Metagross&lt;br /&gt;
File:Steven Shiny Mega Metagross.png|Shiny Mega Metagross&lt;br /&gt;
File:Hoopa Mega Latios.png|Mega Latios&lt;br /&gt;
File:Hoopa Mega Latias.png|Mega Latias&lt;br /&gt;
File:Mega Rayquaza anime.png|Mega Rayquaza&lt;br /&gt;
File:Hoopa Mega Rayquaza.png|Shiny Mega Rayquaza&lt;br /&gt;
File:Mega Lopunny ORAS Trailer.png|Mega Lopunny&lt;br /&gt;
File:Mega Gallade ORAS Trailer.png|Mega Gallade&lt;br /&gt;
File:Nurse Joy Mega Audino.png|Mega Audino&lt;br /&gt;
File:Mega Diancie M17.png|Mega Diancie&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Red Mega Charizard X PO.png|250px|thumb|left|Mega Charizard X in Pokémon Origins]]&lt;br /&gt;
[[File:Mega Rayquaza PG.png|thumb|250px|Mega Rayquaza in [[Pokémon Generations]]]]&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Origins===&lt;br /&gt;
{{OBP|Red|Origins}}&#039;s {{TP|Red|Charizard}} was shown Mega Evolving into Mega Charizard X in &#039;&#039;[[PO04|File 4: Charizard]]&#039;&#039; during Red&#039;s battle against {{p|Mewtwo}}, thanks to the Charizardite X and Key Stone given to him by [[Mr. Fuji]] in [[PO02|an earlier episode]].&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Generations===&lt;br /&gt;
A Mega {{p|Rayquaza}} appeared in &#039;&#039;[[PG09|The Scoop]]&#039;&#039;, under the ownership of [[Player character|a Trainer]], in which it destroyed [[Grand Meteor Delta]]. Afterwards, it battled {{p|Deoxys}}.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Omega Ruby and Alpha Sapphire Animated Trailer===&lt;br /&gt;
All of the Mega Evolutions debuting in {{pkmn|Omega Ruby and Alpha Sapphire}} were showcased in the [[Pokémon Omega Ruby and Pokémon Alpha Sapphire Animated Trailer]].&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:X full Mega Evolution Adventures.png|250px|thumb|X&#039;s team achieving multiple Mega Evolutions at once in the Pokémon Adventures manga]]&lt;br /&gt;
[[File:Akira Mega Charizard X LDK.png|150px|thumb|left|Mega Charizard X in The Legend of the Dragon King manga]]&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon - The Legend of the Dragon King manga===&lt;br /&gt;
In [[Pokémon - The Legend of the Dragon King]], several main characters&#039; Pokémon are capable of Mega Evolution, including {{OBP|Akira|LDK}}&#039;s {{p|Charizard}}, {{OBP|Koji|LDK}}&#039;s {{p|Garchomp}}, and [[Taichi]]&#039;s {{p|Ampharos}}.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Mega Evolution was first presented in the [[Pokémon Adventures]] manga in the {{chap|X &amp;amp; Y}}. At first, it was portrayed as a relatively unknown phenomenon, known only to [[Gurkinn]] and his [[Key Stone|Successor]]s. Since then, it became apparent that [[Team Flare]] were also after the power of Mega Evolution, with one member even compiling a list of [[Mega Stones]] that they discovered. Simultaneous Mega Evolutions can also be accomplished by a Trainer, as long as they have a Key Stone for each Pokémon they are Mega Evolving. However, doing so will cause severe mental stress on the Trainer, and they will be unable to focus on anything other than a single target until the Mega Evolution is undone.&lt;br /&gt;
*When [[Team Flare]] members [[Aliana]] and [[Mable]] arrived in [[Vaniville Town]] in order to steal {{adv|X}}&#039;s [[Key Stone|Mega Ring]], the commotion caused X&#039;s baby {{p|Kangaskhan}}, [[Kanga and Li&#039;l Kanga|Li&#039;l Kanga]], to react with X&#039;s Mega Ring and Mega Evolve into Mega Kangaskhan, easily defeating Aliana&#039;s {{p|Pyroar}} and Mable&#039;s {{p|Houndoom}}.&lt;br /&gt;
*When X and his friends were attacked by Team Flare in [[Santalune City]], [[Korrina]] arrived and Mega Evolved her {{p|Lucario}} into Mega Lucario to assist them.&lt;br /&gt;
*In [[Lysandre Café]], [[Diantha]] had her {{TP|Diantha|Gardevoir}} Mega Evolve into Mega Gardevoir to make Lysandre back off from attacking {{adv|Trevor}}, {{adv|Shauna}}, and {{adv|Tierno}}.&lt;br /&gt;
*The Mega Evolutions of {{p|Aerodactyl}}, {{p|Aggron}}, {{p|Ampharos}}, {{p|Mawile}} and {{p|Garchomp}} made cameos when Gurkinn explained Mega Evolution to [[Emma|Essentia]] during her raid on the [[Tower of Mastery]]. In the subsequent chapter, Gurkinn Mega Evolved his {{p|Heracross}}.&lt;br /&gt;
*During Korrina&#039;s succession ceremony, three Successors demonstrated Mega Evolution to her by Mega Evolving their {{p|Medicham}}, {{p|Scizor}} and {{p|Alakazam}} respectively.&lt;br /&gt;
*While visiting [[Lumiose City]], X met an {{p|Electrike}}, which led him to a [[Manectite]], evolving into {{p|Manectric}} in the process. Later Manectric joins X&#039;s team, Mega Evolving into Mega Manectric while facing a {{tc|Team Flare Grunt}}.&lt;br /&gt;
*During a battle against [[Team Flare]], Gurkinn&#039;s {{p|Gengar}} protected X from [[Celosia]]&#039;s {{p|Aegislash}}. It helped battle against Team Flare to stop them from capturing {{p|Xerneas}} while in tree form. It was later given it to X, at which point he nicknamed it Garma. Garma has a Gengarite, which allows X to Mega Evolve it into Mega Gengar. &lt;br /&gt;
*While confronting Essentia, X&#039;s Rute and Y&#039;s Solsol are given their respective Mega Stones, allowing them to Mega Evolve into Mega Pinsir and Mega Absol respectively.&lt;br /&gt;
*Both X&#039;s [[Salamè]] and [[Blue&#039;s Charizard]] Mega Evolved into Mega Charizard X and Mega Charizard Y respectively, after defeating [[Xerosic]]&#039;s Pokémon.&lt;br /&gt;
*After reuniting with [[Blaine]], {{adv|Mewtwo}} gained the ability to Mega Evolve into both Mega Mewtwo X and Y. Due to their bond, Mewtwo is able to Mega Evolve more than once per battle.&lt;br /&gt;
&lt;br /&gt;
In the {{chap|Omega Ruby &amp;amp; Alpha Sapphire}}, the role of Mega Evolution was diminished but its accessibility continued to be confined to a selected number of Trainers.&lt;br /&gt;
*In &#039;&#039;[[PAORAS01|Omega Alpha Adventure 1]]&#039;&#039;, {{adv|Ruby}}, {{adv|Sapphire}}, and {{adv|Emerald}} were shown learning how to Mega Evolve their Pokémon from [[Ultima]]. Sapphire and Emerald were seen mastering it in &#039;&#039;[[PAORAS03|Omega Alpha Adventure 3]]&#039;&#039;, where they Mega Evolved their respective [[Chic|starter]] [[Emerald&#039;s Sceptile|Pokémon]].&lt;br /&gt;
*In &#039;&#039;[[PAORAS02|Omega Alpha Adventure 2]]&#039;&#039;, Ruby was able to successfully Mega Evolve Latios into Mega Latios, allowing them to [[soaring|soar]] into the sky. He soon arrived at the [[Sky Pillar]], where he met and battled [[Zinnia]], who used her Mega {{TP|Zinnia|Salamence}} against Mega Latios.&lt;br /&gt;
*In &#039;&#039;[[PAORAS06|Omega Alpha Adventure 6]]&#039;&#039;, {{Steven}} Mega Evolved his {{TP|Steven|Metagross}} into Mega Metagross with his Mega Stickpin.&lt;br /&gt;
*In &#039;&#039;[[PAORAS07|Omega Alpha Adventure 7]]&#039;&#039;, [[Jinga]] of the [[Draconid people|Draconids]] Mega Evolved his Slowbro into Mega Slowbro in his battle against Ruby.&lt;br /&gt;
*In &#039;&#039;[[PAORAS08|Omega Alpha Adventure 8]]&#039;&#039;, Ruby Mega Evolved [[Mumu]] into Mega Swampert.&lt;br /&gt;
*In &#039;&#039;[[PAORAS11|Omega Alpha Adventure 11]]&#039;&#039;, [[Maxie]] and [[Archie]] used their Mega Glasses and Mega Anchor to Mega Evolve their Camerupt and Sharpedo into Mega {{p|Camerupt}} and Mega {{p|Sharpedo}} respectively. In retaliation, {{adv|Red}} and {{adv|Green}} Mega Evolved [[Saur]] and [[Blasty]] into Mega {{p|Venusaur}} and Mega {{p|Blastoise}} respectively to battle them.&lt;br /&gt;
*In &#039;&#039;[[PAORAS15|Omega Alpha Adventure 15]]&#039;&#039;, footage of Rayquaza Mega Evolving was seen.&lt;br /&gt;
*In &#039;&#039;[[PAORAS20|Omega Alpha Adventure 20]]&#039;&#039;, {{adv|Giovanni}} Mega Evolved his {{TP|Giovanni|Beedrill}} as part of his explanation that the meteoroid headed for Hoenn may be housing a Pokémon inside of it, since Mega Evolution is only supposed to work within a battle. Later, Sapphire and Ruby Mega Evolved [[Kirly]] and [[Rara]] into Mega Gallade and Mega Gardevoir respectively during a brief battle against each other.&lt;br /&gt;
*In &#039;&#039;[[PAORAS21|Omega Alpha Adventure 21]]&#039;&#039;, Ruby and Sapphire Mega Evolved {{DL|Super-ancient Pokémon (Adventures)|Rayquaza}} in order to have it destroy [[Grand Meteor Delta]]. Later in the Pokémon Contest Spectacular, Ruby is able to Mega Evolve {{p|Diancie}} for his and Sapphire&#039;s performance.&lt;br /&gt;
&lt;br /&gt;
====Gallery====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Saur Mega Venusaur.png|Mega Venusaur&lt;br /&gt;
File:Blue Mega Charizard Y.png|Mega Charizard Y&lt;br /&gt;
File:Blasty Mega Blastoise.png|Mega Blastoise&lt;br /&gt;
File:Mumu Mega Swampert.png|Mega Swampert&lt;br /&gt;
File:Ruby Rara Mega Gardevoir.png|Mega Gardevoir&lt;br /&gt;
File:Chic Mega Blaziken.png|Mega Blaziken&lt;br /&gt;
File:Sapphire Kiruru Mega Gallade.png|Mega Gallade&lt;br /&gt;
File:Emerald Mega Sceptile.png|Mega Sceptile&lt;br /&gt;
File:X Li&#039;l Kanga Mega Kangaskhan.png|Mega Kangaskhan&lt;br /&gt;
File:X Salame Mega Charizard X.png|Mega Charizard X&lt;br /&gt;
File:X Elec Mega Manectric.png|Mega Manectric&lt;br /&gt;
File:X Garma Mega Gengar.png|Mega Gengar&lt;br /&gt;
File:X Rute Mega Pinsir.png|Mega Pinsir&lt;br /&gt;
File:Y Solsol Mega Absol.png|Mega Absol&lt;br /&gt;
File:Giovanni Mega Beedrill Adventures.png|Mega Beedrill&lt;br /&gt;
File:Mega Mewtwo X Adventures.png|Mega Mewtwo X&lt;br /&gt;
File:Mega Mewtwo Y Adventures.png|Mega Mewtwo Y&lt;br /&gt;
File:Korrina Mega Lucario Adventures.png|Mega Lucario&lt;br /&gt;
File:Steven Mega Metagross Adventures.png|Mega Metagross&lt;br /&gt;
File:Archie Mega Sharpedo Adventures.png|Mega Sharpedo&lt;br /&gt;
File:Maxie Mega Camerupt Adventures.png|Mega Camerupt&lt;br /&gt;
File:Lysandre Mega Gyarados Adventures.png|Mega Gyarados&lt;br /&gt;
File:Zinnia Mega Salamence Adventures.png|Mega Salamence&lt;br /&gt;
File:Gurkinn Mega Heracross Adventures.png|Mega Heracross&lt;br /&gt;
File:Jinga Mega Slowbro.png|Mega Slowbro&lt;br /&gt;
File:Mega Latios Adventures.png|Mega Latios&lt;br /&gt;
File:Mega Rayquaza Adventures.png|Mega Rayquaza&lt;br /&gt;
File:Mega Diancie Adventures.png|Mega Diancie&lt;br /&gt;
File:Mega Aerodactyl Adventures.png|Mega Aerodactyl&lt;br /&gt;
File:Mega Ampharos Adventures.png|Mega Ampharos&lt;br /&gt;
File:Mega Aggron Adventures.png|Mega Aggron&lt;br /&gt;
File:Mega Alakazam Adventures.png|Mega Alakazam&lt;br /&gt;
File:Mega Scizor Adventures.png|Mega Scizor&lt;br /&gt;
File:Mega Mawile Adventures.png|Mega Mawile&lt;br /&gt;
File:Mega Medicham Adventures.png|Mega Medicham&lt;br /&gt;
File:Mega Garchomp Adventures.png|Mega Garchomp&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Every [[type]] has at least one Mega Evolution: {{t|Psychic}} has the most (with ten), while {{t|Ice}} and {{t|Electric}} have the fewest (with two each).&lt;br /&gt;
** Electric is the only type for which no new Mega Evolution was introduced in Pokémon Omega Ruby and Alpha Sapphire.&lt;br /&gt;
* {{p|Gardevoir}} and {{p|Gallade}} are the only Pokémon capable of Mega Evolution that are in the same evolutionary family.&lt;br /&gt;
* Only Pokémon which cannot evolve further are capable of Mega Evolution.&lt;br /&gt;
** {{p|Aerodactyl}} is the only [[Fossil|Fossil Pokémon]] capable of Mega Evolution.&lt;br /&gt;
** {{p|Rayquaza}} is the only [[trio master]] capable of Mega Evolution.&lt;br /&gt;
** {{p|Diancie}} is the only [[Mythical Pokémon]] capable of Mega Evolution.&lt;br /&gt;
* With {{cat|Pokémon with a base stat total of 780|base stat totals of 780}}, Mega Mewtwo X, Mega Mewtwo Y, and Mega Rayquaza have the highest base stat totals of any Pokémon.&lt;br /&gt;
** In addition, Mega Mewtwo Y has the highest base Special Attack of all Pokémon at 194, and Mega Mewtwo X has the highest base Attack of all Pokémon at 190. Mega Mewtwo X also has the highest base stat increase of all Mega Evolutions, its Attack stat being boosted by 80 upon the process.&lt;br /&gt;
* {{p|Aggron}} is the only dual-type Pokémon to become single-type upon Mega Evolving, going from {{2t|Steel|Rock}}-type to pure {{type|Steel}}.&lt;br /&gt;
* The only Pokémon with multiple Mega Evolutions are {{p|Charizard}} and {{p|Mewtwo}}, which each have two. In both cases, the first ones to be revealed were the Y versions.&lt;br /&gt;
** In addition, both of their Y Mega Evolutions kept their original type, while both of their X Mega Evolutions changed their type.&lt;br /&gt;
** Also, in both cases, the X Mega Evolution is more physically-oriented (with a higher Attack and/or Defense), while the Y Mega Evolution is more specially-oriented (with a higher Special Attack and/or Special Defense).&lt;br /&gt;
* Rayquaza is the only Pokémon that does not require a [[Mega Stone]] to Mega Evolve in the core series games, instead being required to know {{m|Dragon Ascent}}.&lt;br /&gt;
** This makes Rayquaza the only Pokémon that can have a different held item while Mega Evolved, since Mega Stones cannot be taken off their proper holder during battle.&lt;br /&gt;
** In [[Pokémon Shuffle]] Rayquaza needs the player to get the Meteorite for it to Mega Evolve.&lt;br /&gt;
* Mega {{p|Latias}} and Mega {{p|Latios}} are programmed into {{g|X and Y}}; as a result, they are not banned by the Kalos rules from battles, and their Mega Stones are not banned from trades between Omega Ruby or Alpha Sapphire and X or Y, despite being otherwise unavailable in those games.&lt;br /&gt;
* The Japanese and Korean logos for [[Pokémon X and Y]] include the Mega Evolution sigil.&lt;br /&gt;
* In an interview with the Nintendo Dream magazine, [[Ken Sugimori]] stated that {{p|Flygon}} was intended to get a Mega Evolution in [[Pokémon X and Y]], but the [[List of unused Pokémon and character designs#Pokémon designs|idea was dropped]]  due to him experiencing artist&#039;s block.&lt;br /&gt;
* In the Pokémon X and Y demo, the message &amp;quot;&#039;&#039;An immense rare power has risen in Mewtwo&#039;&#039;&amp;quot; would be displayed before Mega Evolving. In the final game, the message displayed is &amp;quot;&#039;&#039;&amp;lt;Pokémon&amp;gt;&#039;s &amp;lt;Mega Stone&amp;gt; is reacting to &amp;lt;Trainer&amp;gt;&#039;s &amp;lt;Key Stone item&amp;gt;!&#039;&#039;&amp;quot; Additionally, Mega Mewtwo Y is referred to as simply Mega Mewtwo.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{x color light}}|bordercolor={{y color dark}}&lt;br /&gt;
|zh_yue=超級進化 &#039;&#039;{{tt|Chīukāp Jeunfa|Super Evolution}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;超進化 &#039;&#039;{{tt|Chīu Jeunfa|Super Evolution}}&#039;&#039; {{tt|*|Gen VI Media}}&lt;br /&gt;
|zh_cmn=超級進化 / 超级进化 &#039;&#039;{{tt|Chāojí Jìnhuà|Super Evolution}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;超進化 / 超进化 &#039;&#039;{{tt|Chāo Jìnhuà|Super Evolution}}&#039;&#039; {{tt|*|Gen VI Media}}&lt;br /&gt;
|cs=Mega evoluce&lt;br /&gt;
|da=Megaudvikling&amp;lt;br&amp;gt;Mega Udvikling&lt;br /&gt;
|nl=Mega Evolutie ({{g|Ultra Sun and Ultra Moon}} website, [[XY002]]-[[XY034]])&amp;lt;br&amp;gt;Mega-evolutie ([[XY043]]-present)&lt;br /&gt;
|fi=Megakehitys (anime)&amp;lt;br&amp;gt;Megaevoluutio (TCGO)&lt;br /&gt;
|fr=Méga-Évolution&lt;br /&gt;
|de=Mega-Entwicklung&lt;br /&gt;
|el=Μέγα Εξέλιξης &#039;&#039;Méga Exélixis&#039;&#039;&lt;br /&gt;
|hi=Mega Evolution&lt;br /&gt;
|id=Evolusi Mega&amp;lt;br&amp;gt;Mega Evolusi&lt;br /&gt;
|it=Megaevoluzione&lt;br /&gt;
|ko=메가진화 &#039;&#039;Mega Jinhwa&#039;&#039;&lt;br /&gt;
|he=מגה התפתחות &#039;&#039;Mega Hitpatchut&#039;&#039;&lt;br /&gt;
|hu=Mega evolúció&amp;lt;br&amp;gt;Mega Fejlődés&lt;br /&gt;
|no=Megautvikling&amp;lt;br&amp;gt;Megaevolusjon&lt;br /&gt;
|pl=Megaewolucja&amp;lt;br/&amp;gt;Mega Ewolucja&lt;br /&gt;
|pt_br=Megaevolução ([[XY096]]-present, TCG, Pokémon Characters Guidebook)&amp;lt;br&amp;gt;Mega Evolução ([[XY002]]-[[XY068]])&lt;br /&gt;
|pt_eu=MegaEvolução&lt;br /&gt;
|ru=Мега-Эволюция &#039;&#039;Mega-Evolyutsiya&#039;&#039; (Pokémon Ultra Sun and Ultra Moon website, anime)&amp;lt;br&amp;gt;Мега Эволюция &#039;&#039;Mega Evolyutsiya&#039;&#039;&amp;lt;br&amp;gt;Мегаэволюция &#039;&#039;Megaevolyutsiya&#039;&#039;&lt;br /&gt;
|es=Megaevolución&lt;br /&gt;
|sv=Mega-utveckling&amp;lt;br&amp;gt;Mega-evolution{{tt|*|XY106, XY030, XY032}}&lt;br /&gt;
|th=วิวัฒนาการร่างเมก้า &#039;&#039;Wiwạtʹhnākār r̀āng me k̂ā&#039;&#039;&lt;br /&gt;
|tr=Mega Evrim&lt;br /&gt;
|vi=Tiến Hóa Mega&lt;br /&gt;
|sq=Mega Evolucion&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of Pokémon with gender differences]]&lt;br /&gt;
* [[List of Pokémon with form differences]]&lt;br /&gt;
* [[Variant Pokémon]]&lt;br /&gt;
* [[Primal Reversion]]&lt;br /&gt;
* [[Bond Phenomenon]]&lt;br /&gt;
* [[Regional variant]]&lt;br /&gt;
* [[Ultra Burst]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Variant Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Mega-Entwicklung]]&lt;br /&gt;
[[fr:Méga-Évolution (jeux vidéo)]]&lt;br /&gt;
[[it:Megaevoluzione]]&lt;br /&gt;
[[ja:メガシンカ]]&lt;br /&gt;
[[pl:Mega Evolucja]]&lt;br /&gt;
[[zh:超级进化]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Brycen&amp;diff=2763516</id>
		<title>Brycen</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Brycen&amp;diff=2763516"/>
		<updated>2018-04-09T07:02:10Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* In the Pokémon Adventures manga */ Redundancy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharInfobox|&lt;br /&gt;
color={{ice color}}|&lt;br /&gt;
corecolor={{ice color light}}|&lt;br /&gt;
bordercolor={{ice color dark}}|&lt;br /&gt;
name=Brycen|&lt;br /&gt;
jname=ハチク|&lt;br /&gt;
tmname=Hachiku|&lt;br /&gt;
slogan=yes|&lt;br /&gt;
sloganline=Ice Mask|&lt;br /&gt;
image=Black White Brycen.png|&lt;br /&gt;
size=185px |&lt;br /&gt;
caption=Artwork from {{2v2|Black|White}} |&lt;br /&gt;
colors=yes|&lt;br /&gt;
eyes=Blue|&lt;br /&gt;
hair=Light blue|&lt;br /&gt;
gender=Male|&lt;br /&gt;
hometown=[[Icirrus City]] |&lt;br /&gt;
region=[[Unova]] |&lt;br /&gt;
relatives=Unknown|&lt;br /&gt;
trainer=yes|&lt;br /&gt;
trainerclass=[[Gym Leader]]{{sup/5|BW}}&amp;lt;br&amp;gt;{{tc|Movie Star}}{{sup/5|B2W2}}&amp;lt;br&amp;gt;[[Pokémon Trainer]]{{sup/5|B2W2}}|&lt;br /&gt;
game=yes|&lt;br /&gt;
leader=yes|&lt;br /&gt;
gym=Icirrus Gym|&lt;br /&gt;
specialist=yes|&lt;br /&gt;
type={{t|Ice}} types|&lt;br /&gt;
badge=Badge#Freeze Badge{{!}}Freeze Badge|&lt;br /&gt;
team=no|&lt;br /&gt;
brain=no|&lt;br /&gt;
anime=yes|&lt;br /&gt;
epnum=BW078|&lt;br /&gt;
epname=Guarding the Guardian of the Mountain!|&lt;br /&gt;
generation={{Gen|V}}|&lt;br /&gt;
games={{2v2|Black|White}}&amp;lt;br&amp;gt;{{2v2|Black|White|2}}|&lt;br /&gt;
enva=Benjamin Becker |&lt;br /&gt;
java=[[Nobuo Tobita]]|&lt;br /&gt;
|gameanim=yes&lt;br /&gt;
|pv=yes&lt;br /&gt;
|pvnum=PG13&lt;br /&gt;
|pvname=The Uprising&lt;br /&gt;
|envagame=Christopher Niosi&lt;br /&gt;
|javagame=Masaaki Ihara&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Brycen&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ハチク&#039;&#039;&#039; &#039;&#039;Hachiku&#039;&#039;) is an {{wp|actor}} who is the [[Gym Leader]] of [[Icirrus City]]&#039;s Gym, known officially as the [[Icirrus Gym]]. He [[Type expert|specializes]] in {{type|Ice}} {{OBP|Pokémon|species}}. He gives the {{badge|Freeze}} to Trainers who defeat him.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
Brycen appears in {{game|Black and White|s}} as the [[Gym Leader]] of Icirrus City&#039;s Gym. This Gym will be the seventh to be challenged by the player. Trainers who defeat Brycen will receive the Freeze Badge, along with {{TM|79|Frost Breath}}. He also reappears at [[N&#039;s Castle]] where he and the other [[Unova]] Gym Leaders hold off the [[Seven Sages]].&lt;br /&gt;
&lt;br /&gt;
After successfully defeating Brycen in a Gym battle, [[Cheren]] and [[Bianca]] are waiting for the player outside of the Gym. Brycen notices the Shadow Triad, who are invisible to everyone else, and demands they reveal themselves. The Shadow Triad does so and tells the player to head to [[Dragonspiral Tower]].&lt;br /&gt;
&lt;br /&gt;
Once at Dragonspiral Tower, the player must battle through Team Plasma Grunts to reach the top. At one point Brycen and Cheren stay behind to hold off Team Plasma while the player goes ahead. After the player reaches the top floor and N flies away with Zekrom{{sup/5|B}}/Reshiram{{sup/5|W}}, Brycen arrives and asks what happened. Later, Brycen helps [[Cedric Juniper]] investigate Dragonspiral Tower.&lt;br /&gt;
&lt;br /&gt;
In the past, Brycen was a movie star, but retired from acting after injuring himself during the filming of a reckless action scene. Unsure of what to do with himself, he took the advice of [[Alder]] and became a {{pkmn|Trainer}}. He traveled alone to an icy cave and trained in silence to gain as much knowledge as possible. Brycen also places importance on concealing his true identity from others. He later decided to return to acting following the downfall of Team Plasma&#039;s first incarnation, hoping to communicate the need for a bond between Pokémon and people with his films.&lt;br /&gt;
&lt;br /&gt;
In {{game|Black and White|s|Pokémon Black 2 and White 2|2}}, Brycen is no longer a Gym Leader in Unova, having retired to continue acting. However, he appears in the [[Pokémon World Tournament]] as a participant along with other Gym Leaders. He also takes part in [[Pokéstar Studios]] movies as &#039;&#039;&#039;Brycen-Man&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ハチクマン&#039;&#039;&#039; &#039;&#039;Hachiku-man&#039;&#039;), a villain in [[Brycen-Man Series]], and &#039;&#039;&#039;Mecha Cop&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;メカポリス&#039;&#039;&#039; &#039;&#039;MechaPolice&#039;&#039;) in [[Full Metal Cop Series]].&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
===={{game|Black and White|s}}====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{ice color}}&lt;br /&gt;
|bordercolor={{ice color dark}}&lt;br /&gt;
|headcolor={{ice color light}}&lt;br /&gt;
|sprite=Spr BW Brycen.png&lt;br /&gt;
|prize={{pdollar}}4680&lt;br /&gt;
|class=Leader&lt;br /&gt;
|classlink=Gym Leader&lt;br /&gt;
|name=Brycen&lt;br /&gt;
|game=BW&lt;br /&gt;
|location=Icirrus Gym&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=583&lt;br /&gt;
|pokemon=Vanillish&lt;br /&gt;
|level=37&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|ability=Ice Body&lt;br /&gt;
|move1=Acid Armor|move1type=Poison|move1cat=Status&lt;br /&gt;
|move2=Astonish|move2type=Ghost|move2cat=Physical&lt;br /&gt;
|move3=Mirror Shot|move3type=Steel|move3cat=Special&lt;br /&gt;
|move4=Frost Breath|move4type=Ice|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=615&lt;br /&gt;
|pokemon=Cryogonal&lt;br /&gt;
|level=37&lt;br /&gt;
|gender=&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|move1=Reflect|move1type=Psychic|move1cat=Status&lt;br /&gt;
|move2=Rapid Spin|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Aurora Beam|move3type=Ice|move3cat=Special&lt;br /&gt;
|move4=Frost Breath|move4type=Ice|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=614&lt;br /&gt;
|pokemon=Beartic&lt;br /&gt;
|level=39&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|ability=Snow Cloak&lt;br /&gt;
|move1=Swagger|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Brine|move2type=Water|move2cat=Special&lt;br /&gt;
|move3=Slash|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Icicle Crash|move4type=Ice|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===={{game|Black and White|s|Pokémon Black 2 and White 2|2}}====&lt;br /&gt;
=====[[Pokémon World Tournament]]=====&lt;br /&gt;
Brycen uses three of these Pokémon in [[Pokémon battle|Single Battles]], four in [[Double Battle|Double]] and [[Rotation Battle]]s, and all six in [[Triple Battle]]s. He will always lead with {{p|Cryogonal}}.&lt;br /&gt;
&lt;br /&gt;
======[[Unova Leaders Tournament]]======&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{ice color}}&lt;br /&gt;
|bordercolor={{ice color dark}}&lt;br /&gt;
|headcolor={{ice color light}}&lt;br /&gt;
|sprite=Spr B2W2 Brycen.png&lt;br /&gt;
|prize=1{{color2|000|Battle Point|BP}}&lt;br /&gt;
|class={{PK}}{{MN}} Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name=Brycen&lt;br /&gt;
|game=B2W2&lt;br /&gt;
|location=Pokémon World Tournament&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=615&lt;br /&gt;
|pokemon=Cryogonal&lt;br /&gt;
|level=50&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|held=Petaya Berry&lt;br /&gt;
|move1=Double Team|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Confuse Ray|move2type=Ghost|move2cat=Status&lt;br /&gt;
|move3=Flash Cannon|move3type=Steel|move3cat=Special&lt;br /&gt;
|move4=Blizzard|move4type=Ice|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=614&lt;br /&gt;
|pokemon=Beartic&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|ability=Snow Cloak&lt;br /&gt;
|held=Liechi Berry&lt;br /&gt;
|move1=Bulk Up|move1type=Fighting|move1cat=Status&lt;br /&gt;
|move2=Stone Edge|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Superpower|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Icicle Crash|move4type=Ice|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=584&lt;br /&gt;
|pokemon=Vanilluxe&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|ability=Ice Body&lt;br /&gt;
|held=Occa Berry&lt;br /&gt;
|move1=Hail|move1type=Ice|move1cat=Status&lt;br /&gt;
|move2=Weather Ball|move2type=Normal|move2cat=Special&lt;br /&gt;
|move3=Flash Cannon|move3type=Steel|move3cat=Special&lt;br /&gt;
|move4=Blizzard|move4type=Ice|move4cat=Special}}&lt;br /&gt;
{{Party/Div|color={{ice color}}}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=461 m&lt;br /&gt;
|pokemon=Weavile&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Dark|type2=Ice&lt;br /&gt;
|ability=Pressure&lt;br /&gt;
|held=Chople Berry&lt;br /&gt;
|move1=Swords Dance|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Shadow Claw|move2type=Ghost|move2cat=Physical&lt;br /&gt;
|move3=Low Kick|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Ice Punch|move4type=Ice|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=087&lt;br /&gt;
|pokemon=Dewgong&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Water|type2=Ice&lt;br /&gt;
|ability=Thick Fat|ability2=Hydration&lt;br /&gt;
|held=Wacan Berry&lt;br /&gt;
|move1=Stockpile|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Signal Beam|move2type=Bug|move2cat=Special&lt;br /&gt;
|move3=Brine|move3type=Water|move3cat=Special&lt;br /&gt;
|move4=Frost Breath|move4type=Ice|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=365&lt;br /&gt;
|pokemon=Walrein&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Ice|type2=Water&lt;br /&gt;
|ability=Thick Fat|ability2=Ice Body&lt;br /&gt;
|held=Salac Berry&lt;br /&gt;
|move1=Yawn|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Super Fang|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Surf|move3type=Water|move3cat=Special&lt;br /&gt;
|move4=Frost Breath|move4type=Ice|move4cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
======[[Type Expert Tournament|Type Expert]]/[[World Leaders Tournament]]======&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{ice color}}&lt;br /&gt;
|bordercolor={{ice color dark}}&lt;br /&gt;
|headcolor={{ice color light}}&lt;br /&gt;
|sprite=Spr B2W2 Brycen.png&lt;br /&gt;
|prize=1{{color2|000|Battle Point|BP}}&lt;br /&gt;
|class={{PK}}{{MN}} Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name=Brycen&lt;br /&gt;
|game=B2W2&lt;br /&gt;
|location=Pokémon World Tournament&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=615&lt;br /&gt;
|pokemon=Cryogonal&lt;br /&gt;
|level=50&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|held=Wide Lens&lt;br /&gt;
|move1=Ice Shard|move1type=Ice|move1cat=Physical&lt;br /&gt;
|move2=Sheer Cold|move2type=Ice|move2cat=Special&lt;br /&gt;
|move3=Flash Cannon|move3type=Steel|move3cat=Special&lt;br /&gt;
|move4=Blizzard|move4type=Ice|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=614&lt;br /&gt;
|pokemon=Beartic&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|ability=Snow Cloak&lt;br /&gt;
|held=BrightPowder&lt;br /&gt;
|move1=Swords Dance|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Substitute|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Focus Punch|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Icicle Crash|move4type=Ice|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=584&lt;br /&gt;
|pokemon=Vanilluxe&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|ability=Ice Body&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Hail|move1type=Ice|move1cat=Status&lt;br /&gt;
|move2=Weather Ball|move2type=Normal|move2cat=Special&lt;br /&gt;
|move3=Protect|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Blizzard|move4type=Ice|move4cat=Special}}&lt;br /&gt;
{{Party/Div|color={{ice color}}}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=461 m&lt;br /&gt;
|pokemon=Weavile&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Dark|type2=Ice&lt;br /&gt;
|ability=Pressure&lt;br /&gt;
|held=Focus Sash&lt;br /&gt;
|move1=Night Slash|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Fake Out|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Brick Break|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Ice Shard|move4type=Ice|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=087&lt;br /&gt;
|pokemon=Dewgong&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Water|type2=Ice&lt;br /&gt;
|ability=Thick Fat|ability2=Hydration&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|move1=Fake Out|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Drill Run|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Aqua Jet|move3type=Water|move3cat=Physical&lt;br /&gt;
|move4=Frost Breath|move4type=Ice|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=365&lt;br /&gt;
|pokemon=Walrein&lt;br /&gt;
|level=50&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Ice|type2=Water&lt;br /&gt;
|ability=Thick Fat|ability2=Ice Body&lt;br /&gt;
|held=Expert Belt&lt;br /&gt;
|move1=Earthquake|move1type=Ground|move1cat=Physical&lt;br /&gt;
|move2=Super Fang|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Aqua Tail|move3type=Water|move3cat=Physical&lt;br /&gt;
|move4=Avalanche|move4type=Ice|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====[[Pokéstar Studios]]=====&lt;br /&gt;
======{{DL|Brycen-Man Series|Brycen-Man}}======&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{dark color}}&lt;br /&gt;
|headcolor={{dark color light}}&lt;br /&gt;
|bordercolor={{dark color dark}}&lt;br /&gt;
|sprite=Spr B2W2 Brycen-Man.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Masked Man&lt;br /&gt;
|classlink=Pokéstar Studios opponents&lt;br /&gt;
|name=Brycen-Man&lt;br /&gt;
|game=B2W2&lt;br /&gt;
|location=Pokéstar Studios&lt;br /&gt;
|pokemon=2}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=624&lt;br /&gt;
|pokemon=Pawniard&lt;br /&gt;
|level=15&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark|type2=Steel&lt;br /&gt;
|ability=Defiant&lt;br /&gt;
|move1=Brick Break|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Aerial Ace|move2type=Flying|move2cat=Physical}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=629&lt;br /&gt;
|pokemon=Vullaby&lt;br /&gt;
|level=13&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Dark|type2=Flying&lt;br /&gt;
|ability=Big Pecks&lt;br /&gt;
|move1=Faint Attack|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Air Slash|move2type=Flying|move2cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
======{{DL|Brycen-Man Series|Brycen-Man Strikes Back}}======&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{dark color}}&lt;br /&gt;
|headcolor={{dark color light}}&lt;br /&gt;
|bordercolor={{dark color dark}}&lt;br /&gt;
|sprite=Spr B2W2 Brycen-Man.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Masked Man&lt;br /&gt;
|classlink=Pokéstar Studios opponents&lt;br /&gt;
|name=Brycen-Man&lt;br /&gt;
|game=B2W2&lt;br /&gt;
|location=Pokéstar Studios&lt;br /&gt;
|pokemon=2}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=430&lt;br /&gt;
|pokemon=Honchkrow&lt;br /&gt;
|level=34&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark|type2=Flying&lt;br /&gt;
|ability=Super Luck&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|move1=Astonish|move1type=Ghost|move1cat=Physical&lt;br /&gt;
|move2=Thief|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Wing Attack|move3type=Flying|move3cat=Physical}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=560&lt;br /&gt;
|pokemon=Scrafty&lt;br /&gt;
|level=34&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark|type2=Fighting&lt;br /&gt;
|ability=Shed Skin&lt;br /&gt;
|held=Wide Lens&lt;br /&gt;
|move1=Fire Punch|move1type=Fire|move1cat=Physical&lt;br /&gt;
|move2=Bulk Up|move2type=Fighting|move2cat=Status&lt;br /&gt;
|move3=Hi Jump Kick|move3type=Fighting|move3cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
======{{DL|Brycen-Man Series|Brycen-Man Strikes Back 2}}======&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{dark color}}&lt;br /&gt;
|headcolor={{dark color light}}&lt;br /&gt;
|bordercolor={{dark color dark}}&lt;br /&gt;
|sprite=Spr B2W2 Battleship Brycen Jet.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Battleship&lt;br /&gt;
|classlink=Pokéstar Studios opponents&lt;br /&gt;
|name=Brycen Jet&lt;br /&gt;
|game=B2W2&lt;br /&gt;
|location=Pokéstar Studios&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black 2&lt;br /&gt;
|ndex=Brycenman&lt;br /&gt;
|character=Brycen-Man&lt;br /&gt;
|level=56&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark|type2=Psychic&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|held=Eject Button&lt;br /&gt;
|move1=U-turn|move1type=Bug|move1cat=Physical&lt;br /&gt;
|move2=Psychic|move2type=Psychic|move2cat=Special&lt;br /&gt;
|move3=Night Shade|move3type=Ghost|move3cat=Special&lt;br /&gt;
|move4=Ice Beam|move4type=Ice|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=571&lt;br /&gt;
|pokemon=Zoroark&lt;br /&gt;
|level=54&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Illusion&lt;br /&gt;
|held=Focus Sash&lt;br /&gt;
|move1=Flamethrower|move1type=Fire|move1cat=Special&lt;br /&gt;
|move2=U-turn|move2type=Bug|move2cat=Physical&lt;br /&gt;
|move3=Focus Blast|move3type=Fighting|move3cat=Special&lt;br /&gt;
|move4=Night Daze|move4type=Dark|move4cat=Special}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=630&lt;br /&gt;
|pokemon=Mandibuzz&lt;br /&gt;
|level=54&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Dark|type2=Flying&lt;br /&gt;
|ability=Big Pecks&lt;br /&gt;
|held=Eject Button&lt;br /&gt;
|move1=Mirror Move|move1type=Flying|move1cat=Status&lt;br /&gt;
|move2=U-turn|move2type=Bug|move2cat=Physical&lt;br /&gt;
|move3=Dark Pulse|move3type=Dark|move3cat=Special&lt;br /&gt;
|move4=Air Slash|move4type=Flying|move4cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
======{{DL|Full Metal Cop Series|Full Metal Cop}}======&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{steel color}}&lt;br /&gt;
|headcolor={{steel color light}}&lt;br /&gt;
|bordercolor={{steel color dark}}&lt;br /&gt;
|sprite=Spr B2W2 Mecha Cop.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=World Police&lt;br /&gt;
|classlink=Pokéstar Studios opponents&lt;br /&gt;
|name=Mecha Cop&lt;br /&gt;
|game=B2W2&lt;br /&gt;
|location=Pokéstar Studios&lt;br /&gt;
|pokemon=1}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/5&lt;br /&gt;
|game=Black 2&lt;br /&gt;
|ndex=214 m&lt;br /&gt;
|pokemon=Heracross&lt;br /&gt;
|level=20&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Bug|type2=Fighting&lt;br /&gt;
|ability=Swarm&lt;br /&gt;
|move1=Horn Attack&lt;br /&gt;
|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Tackle|move2type=Normal|move2cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
======{{DL|Full Metal Cop Series|Full Metal Cop 2}}======&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{steel color}}&lt;br /&gt;
|headcolor={{steel color light}}&lt;br /&gt;
|bordercolor={{steel color dark}}&lt;br /&gt;
|sprite=Spr B2W2 Mecha Cop.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=World Police&lt;br /&gt;
|classlink=Pokéstar Studios opponents&lt;br /&gt;
|name=Mecha Cop&lt;br /&gt;
|game=B2W2&lt;br /&gt;
|location=Pokéstar Studios&lt;br /&gt;
|pokemon=1}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/5&lt;br /&gt;
|game=Black 2&lt;br /&gt;
|ndex=539&lt;br /&gt;
|pokemon=Sawk&lt;br /&gt;
|level=30&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|held=Toxic Orb&lt;br /&gt;
|move1=Counter|move1type=Fighting|move1cat=Physical&lt;br /&gt;
|move2=Endure|move2type=Normal|move2cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
======{{DL|Full Metal Cop Series|Full Metal Cop 4}}======&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{steel color}}&lt;br /&gt;
|headcolor={{steel color light}}&lt;br /&gt;
|bordercolor={{steel color dark}}&lt;br /&gt;
|sprite=Spr B2W2 Mecha Cop.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=World Police&lt;br /&gt;
|classlink=Pokéstar Studios opponents&lt;br /&gt;
|name=Mecha Cop&lt;br /&gt;
|game=B2W2&lt;br /&gt;
|location=Pokéstar Studios&lt;br /&gt;
|pokemon=1}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/5&lt;br /&gt;
|game=Black 2&lt;br /&gt;
|ndex=589&lt;br /&gt;
|pokemon=Escavalier&lt;br /&gt;
|level=40&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Bug|type2=Steel&lt;br /&gt;
|ability=Shell Armor&lt;br /&gt;
|held=Lum Berry&lt;br /&gt;
|move1=Twineedle|move1type=Bug|move1cat=Physical&lt;br /&gt;
|move2=False Swipe|move2type=Normal|move2cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
======{{DL|Brycen-Man Series|Brycen-Man Strikes Back Harder}}======&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{dark color}}&lt;br /&gt;
|headcolor={{dark color light}}&lt;br /&gt;
|bordercolor={{dark color dark}}&lt;br /&gt;
|sprite=Spr B2W2 Brycen-Man.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Masked Man&lt;br /&gt;
|classlink=Pokéstar Studios opponents&lt;br /&gt;
|name=Brycen-Man&lt;br /&gt;
|game=B2W2&lt;br /&gt;
|location=Pokéstar Studios&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black 2&lt;br /&gt;
|ndex=461 m&lt;br /&gt;
|pokemon=Weavile&lt;br /&gt;
|level=99&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark|type2=Ice&lt;br /&gt;
|ability=Pressure&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|move1=Ice Shard|move1type=Ice|move1cat=Physical}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=229 m&lt;br /&gt;
|pokemon=Houndoom&lt;br /&gt;
|level=99&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark|type2=Fire&lt;br /&gt;
|ability=Early Bird&lt;br /&gt;
|held=Chople Berry&lt;br /&gt;
|move1=Fire Fang|move1type=Fire|move1cat=Physical}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=635&lt;br /&gt;
|pokemon=Hydreigon&lt;br /&gt;
|level=99&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark|type2=Dragon&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|held=Oran Berry&lt;br /&gt;
|move1=Dragon Pulse|move1type=Dragon|move1cat=Special}}&lt;br /&gt;
{{Party/Div|color={{dark color}}}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=625&lt;br /&gt;
|pokemon=Bisharp&lt;br /&gt;
|level=99&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark|type2=Steel&lt;br /&gt;
|ability=Defiant&lt;br /&gt;
|held=Expert Belt&lt;br /&gt;
|move1=Iron Head|move1type=Steel|move1cat=Physical}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=319&lt;br /&gt;
|pokemon=Sharpedo&lt;br /&gt;
|level=99&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Water|type2=Dark&lt;br /&gt;
|ability=Rough Skin&lt;br /&gt;
|held=Water Gem&lt;br /&gt;
|move1=Aqua Jet|move1type=Water|move1cat=Physical}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=571&lt;br /&gt;
|pokemon=Zoroark&lt;br /&gt;
|level=99&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Illusion&lt;br /&gt;
|held=Dark Gem&lt;br /&gt;
|move1=Payback|move1type=Dark|move1cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Quotes===&lt;br /&gt;
===={{game|Black and White|s}}====&lt;br /&gt;
&#039;&#039;&#039;[[Icirrus Gym]]&#039;&#039;&#039;&lt;br /&gt;
* Before battle&lt;br /&gt;
:&#039;&#039;&amp;quot;You appear ready to face a [[Gym Leader]]. Then... Bring it!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* During battle (the first non-KO HP loss)&lt;br /&gt;
:&#039;&#039;&amp;quot;You are strong! No, both you and your Pokémon are strong!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After sending out last Pokémon&lt;br /&gt;
:&#039;&#039;&amp;quot;Extreme conditions really test you and train you!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;The wonderful combination of you and your Pokémon! What a beautiful friendship!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;In honor of your stout heart, I will give you this.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;You have seven [[Badge]]s. That means Pokémon up to Lv. 80 will obey you. [[TM79|This TM]] will convey my regard for your accomplishments.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;A move that always results in a [[critical hit]]: {{m|Frost Breath}}.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;No matter how many battles I fight, I don&#039;t know what strength is. Perhaps you can find the answer.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Only those who are weak need to flaunt their strength.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Post-game&lt;br /&gt;
:&#039;&#039;&amp;quot;In the past, when I was hurt and depressed, [[Alder]] shared this with me... There is strength in being with other people and Pokémon. Receiving their support makes you stronger. The young man named [[Cheren]] also seems to understand this now.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Icirrus City]]&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Who are you?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I know you are there! Why don&#039;t you show yourselves?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;[[Dragonspiral Tower]]?! What&#039;s going on? Hey! Tell me... Now, hang on. [[Cheren|Young man]], if you&#039;re here for a Gym challenge, hang on for a bit. I&#039;ve got to head to Dragonspiral Tower!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dragonspiral Tower&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;&amp;lt;Player&amp;gt;! We&#039;ll hold [[Team Plasma|them]] here! You go on ahead!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m fine, but there&#039;s no time!&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;How could this happen?&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Calm down! First, we go back! It&#039;s more important to decide what to do next than analyze what just happened.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Then, I will go with [[Cedric Juniper|you]].&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;So, this is Dragonspiral Tower. There&#039;s a certain heaviness to the air. Did Zekrom{{sup/5|B}}/Reshiram{{sup/5|W}}, who woke up here, see something in N?&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[N&#039;s Castle]]&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Badge Case&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Don&#039;t limit yourself to hot or cold, but use them both to your best advantage.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===={{game|Black and White|s|Pokémon Black 2 and White 2|2}}====&lt;br /&gt;
&#039;&#039;&#039;[[Pokéstar Studios]]&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I&#039;m Brycen... Pleased to meet you...&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;Those eyes... I look forward to acting with you...&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Icirrus Gym]]&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;In the past, when I was hurt and depressed, Alder shared this with me... There is strength in being with other people and Pokémon. Receiving their support makes you stronger.&amp;quot;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&amp;quot;I worked as a Gym Leader, and I came to understand what he meant by that. My desire became to strengthen this relationship that makes everyone stronger - the relationship between people and Pokémon. By focusing on the path of an actor, I want to make everyone think that living together with Pokémon is exciting and wonderful.&amp;quot;&lt;br /&gt;
:&#039;&#039;&amp;quot;Teaching is being taught... Excuse me, it&#039;s time for training.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Pokémon World Tournament]]&#039;&#039;&#039;&lt;br /&gt;
* Before battle (first round)&lt;br /&gt;
:&#039;&#039;&amp;quot;You appear ready to face a battle.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Before battle (second round)&lt;br /&gt;
:&#039;&#039;&amp;quot;You appear ready to face a battle. Bring it!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Before battle (final round)&lt;br /&gt;
:&#039;&#039;&amp;quot;There is also strength in being with other people and Pokémon. Receiving their support makes you stronger. I&#039;ll show you this power!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;The wonderful combination of you and your Pokémon! What a beautiful friendship!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* If the player is defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;Extreme conditions really test you and train you!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After being defeated&lt;br /&gt;
:&#039;&#039;&amp;quot;You are strong! No, both you and your Pokémon are strong!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* After winning&lt;br /&gt;
:&#039;&#039;&amp;quot;The path of an actor was something I gave up once... Because of that, I poured all of the things I was able to see and do into competition.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* In the lobby, after the tournament&lt;br /&gt;
:&#039;&#039;&amp;quot;A tournament is a story, too... And the stars of this story were you and your Pokémon.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===National Gymquirer===&lt;br /&gt;
:Jingle: &#039;&#039;&amp;quot;Woo hoo! All right! It&#039;s &#039;The National Gymquirer&#039;!&amp;quot;&#039;&#039;&lt;br /&gt;
:Page: &#039;&#039;&amp;quot;That&#039;s right! We collect the hottest gossip about Gym Leaders seen around town! Here is today&#039;s letter. From someone going by the name TheFridge. Thank yooou! &#039;Brycen is too cool! He&#039;s always acting like Mr. Tough Guy, like he doesn&#039;t even feel the cold...but recently, I heard him sneeze inside his chilly Gym!&#039; I guess even a super-cool Gym Leader can catch a cold. Feel better soon, Brycen! &#039;The National Gymquirer&#039;! We eagerly await your letters!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{ice color dark}}; background: #{{ice color}}; font-size:80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{ice color dark}}; background: #{{ice color light}}; width:80px&amp;quot;| [[File:Spr BW Brycen.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{ice color dark}}; background: #{{ice color light}}; width:80px&amp;quot;| [[File:Spr B2W2 Brycen.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{ice color dark}}; background: #{{ice color light}}; width:80px&amp;quot;| [[File:Brycen OD.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border: 2px solid #{{ice color dark}}; background: #{{ice color light}}; width:80px&amp;quot;| [[File:VSBrycen.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Sprite from&amp;lt;br&amp;gt;{{color2|000|Pokémon Black and White Versions|Black and White}}&lt;br /&gt;
| Sprite from&amp;lt;br&amp;gt;{{color2|000|Pokémon Black and White Versions 2|Black 2 and&amp;lt;br&amp;gt;White 2}}&lt;br /&gt;
| Overworld sprite from&amp;lt;br&amp;gt;{{color2|000|Generation V}}&lt;br /&gt;
| VS sprite from&amp;lt;br&amp;gt;{{color2|000|Generation V}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====[[Pokéstar Studios]] sprites====&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{dark color dark}}; background: #{{steel color}}; font-size:80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{dark color dark}}; background: #{{dark color light}}; width:80px&amp;quot;| [[File:Spr B2W2 Brycen-Man.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{psychic color dark}}; background: #{{dark color light}}; width:80px&amp;quot;| [[File:Spr 5b2 Brycenman.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{steel color dark}}; background: #{{steel color light}}; width:80px&amp;quot;| [[File:Spr B2W2 Mecha Cop.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border: 2px solid #{{dark color dark}}; background: #{{dark color light}}; width:80px&amp;quot;| [[File:B2W2 Brycenman Pokéstar.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border: 2px solid #{{steel color dark}}; background: #{{steel color light}}; width:80px&amp;quot;| [[File:B2W2 Mecha Cop Pokéstar.png]]&lt;br /&gt;
|-&lt;br /&gt;
| {{color2|000|Brycen-Man Series|Brycen-Man}} Trainer sprite from&amp;lt;br&amp;gt;{{color2|000|Pokémon Black and White Versions 2|Black 2 and White 2}}&lt;br /&gt;
| {{color2|000|Brycen-Man Series|Brycen-Man}} {{color2|000|Pokéstar Studios opponents#Brycen-Man|Prop H1}} sprite from&amp;lt;br&amp;gt;{{color2|000|Pokémon Black and White Versions 2|Black 2 and White 2}}&lt;br /&gt;
| {{color2|000|Full Metal Cop Series|Mecha Cop}} sprite from&amp;lt;br&amp;gt;{{color2|000|Pokémon Black and White Versions 2|Black 2 and&amp;lt;br&amp;gt;White 2}}&lt;br /&gt;
| {{color2|000|Brycen-Man Series|Brycen-Man}} portrait from&amp;lt;br&amp;gt;{{color2|000|Pokémon Black and White Versions 2|Black 2 and White 2}}&lt;br /&gt;
| {{color2|000|Full Metal Cop Series|Mecha Cop}} portrait from&amp;lt;br&amp;gt;{{color2|000|Pokémon Black and White Versions 2|Black 2 and White 2}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===In the main series===&lt;br /&gt;
[[File:Brycen anime.png|thumb|220px|Brycen in the anime]]&lt;br /&gt;
[[File:Brycen Beartic Scene.png|thumb|220px|left|Brycen and his Beartic in a movie called &amp;quot;Enter the Beartic&amp;quot;.]]&lt;br /&gt;
Brycen made his anime debut in &#039;&#039;[[BW078|Guarding the Guardian of the Mountain!]]&#039;&#039; where he and his {{p|Beartic}} saved {{Ash}} and {{ashfr}} from a falling boulder. {{an|Cilan}} was the first to recognize him as a famous movie star who had the lead role in many movies up until he decided to quit acting during the filming of another movie. He explained that he had come to the mountains for training and started to find traps set up by [[Pokémon poacher|hunters]].&lt;br /&gt;
&lt;br /&gt;
Ash was interested in Brycen&#039;s training and tried to copy him and Beartic with his {{AP|Krokorok}}, without any good results. During the break in his training he was asked why he decided to not act in movies anymore and he explained it was because of an accident that happened on set. Nobody was hurt but he felt that the accident wouldn&#039;t have happened if he was trained better.&lt;br /&gt;
&lt;br /&gt;
Later Brycen stopped [[Pokémon poacher]] [[Rizzo]]&#039;s attempt to capture a {{p|Volcarona}} by defeating his two {{p|Jellicent}} with his {{p|Beartic}}. After [[Officer Jenny]] carted Rizzo off to jail, he found out that Ash was on his way to [[Icirrus City]] in order to battle the [[Gym Leader]]. It was then that he revealed that he was the Gym Leader of the [[Icirrus Gym]], surprising everyone.&lt;br /&gt;
&lt;br /&gt;
Ash battled Brycen in &#039;&#039;[[BW079|Caution: Icy Battle Conditions!]]&#039;&#039; and won, earning him his seventh [[Unova]] Gym Badge.&lt;br /&gt;
&lt;br /&gt;
He reappeared in a flashback in &#039;&#039;[[BW103|Curtain Up, Unova League!]]&#039;&#039;. He also made a cameo appearance in the ending credits of &#039;&#039;[[M16|Genesect and the Legend Awakened]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{MissingInfo|1|enva}}&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Brycen&lt;br /&gt;
|pkmn=Beartic&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|img=Brycen Beartic.png&lt;br /&gt;
|epnum=BW078&lt;br /&gt;
|epname=Guarding the Guardian of the Mountain!&lt;br /&gt;
|vajp=Unshō Ishizuka&lt;br /&gt;
|vaen=Tom Wayland&lt;br /&gt;
|desc=Brycen has a {{p|Beartic}} as his main Pokémon. Aside from being his battling partner, Beartic had also starred in some movies alongside him. It was first seen in &#039;&#039;[[BW078|Guarding the Guardian of the Mountain!]]&#039;&#039;, training with Brycen at the mountains near [[Icirrus City]]. Initially, {{an|Iris}} was scared of it. It was later used to stop poacher [[Rizzo]] and his two {{p|Jellicent}}, and save the Mountain Guardian, {{p|Volcarona}}.&lt;br /&gt;
&lt;br /&gt;
Beartic reappeared in &#039;&#039;[[BW079|Caution: Icy Battle Conditions!]]&#039;&#039;, during Ash&#039;s Gym {{pkmn|battle}} with Brycen. It was the third and final Pokémon used by Brycen. It was able to easily defeat {{AP|Pignite}} despite the type disadvantage with its super-effective Brine and Aerial Ace attacks, leaving Ash with just {{AP|Krokorok}}. Beartic was repeatedly able to block Krokorok&#039;s attacks, until the Desert Croc Pokémon finally scored direct hits on it with {{m|Stone Edge}} and {{m|Dig}}. After this, Krokorok grabbed two stones from his own Stone Edge, and collided with Beartic&#039;s Aerial Ace with the stones in his hands, defeating the Freezing Pokémon and earning Ash the {{badge|Freeze}}.&lt;br /&gt;
&lt;br /&gt;
As shown in &#039;&#039;[[BW082|An Epic Defense Force!]]&#039;&#039;, Beartic has its own footprint at [[Pokéstar Studios]]&#039;s Walk of Fame.&lt;br /&gt;
&lt;br /&gt;
It reappeared in a flashback in &#039;&#039;[[BW103|Certain Up, Unova League!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Beartic&#039;s known moves are {{m|Brine}}, {{m|Ice Punch}}, {{m|Icicle Crash}}, and {{m|Aerial Ace}}.}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Brycen&lt;br /&gt;
|pkmn=Vanillish&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|img=Brycen Vanillish.png&lt;br /&gt;
|epnum=BW079&lt;br /&gt;
|epname=Caution: Icy Battle Conditions!&lt;br /&gt;
|vajp=Kiyotaka Furushima&lt;br /&gt;
|vaen=Emily Jenness&lt;br /&gt;
|desc={{p|Vanillish}} was the first Pokémon Brycen used against Ash in their Gym battle. At first, Ash sent out {{AP|Krokorok}}. However, after Krokorok had failed to land any hits on Vanillish and taken some [[damage]], Ash recalled him and sent out {{AP|Scraggy}} instead. Scraggy found it difficult to work properly on an icy field, and was at first unable to land any hits. He was, however, able to block Vanillish&#039;s Icicle Spear with his &amp;quot;pants&amp;quot; before firing a {{m|Focus Blast}}. By a stroke of luck, Focus Blast hit Vanillish from behind, and Scraggy was able to finish the Icy Snow Pokémon with a {{m|Headbutt}}.&lt;br /&gt;
&lt;br /&gt;
Vanillish&#039;s known moves are {{m|Astonish}}, {{m|Icicle Spear}}, {{m|Blizzard}}, and {{m|Mirror Shot}}.}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Brycen&lt;br /&gt;
|pkmn=Cryogonal&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|img=Brycen Cryogonal.png&lt;br /&gt;
|epnum=BW079&lt;br /&gt;
|epname=Caution: Icy Battle Conditions!&lt;br /&gt;
|vajp=Shin&#039;ichirō Miki&lt;br /&gt;
&amp;lt;!--|vaen=--&amp;gt;&lt;br /&gt;
|desc={{p|Cryogonal}} was the second Pokémon Brycen used against Ash in their Gym battle. [[Ash&#039;s Scraggy]] was unable to land a single hit on the Crystallizing Pokémon before he was [[fainting|knocked out]] by a powerful Aurora Beam. Next Ash sent out his {{AP|Pignite}}, whose {{m|Flame Charge}} was blocked by Cryogonal&#039;s Reflect. However, despite scoring several hits on Pignite with Rapid Spin and Frost Breath, Cryogonal was unable to stand out the Fire Pig Pokémon&#039;s {{m|Fire Pledge}}, and was knocked out.&lt;br /&gt;
&lt;br /&gt;
Cryogonal&#039;s known moves are {{m|Rapid Spin}}, {{m|Aurora Beam}}, {{m|Reflect}}, and {{m|Frost Breath}}.}}&lt;br /&gt;
&lt;br /&gt;
====Voice actors====&lt;br /&gt;
{{vatable|color={{ice color light}}|bordercolor={{ice color}}&lt;br /&gt;
|ja=飛田展男 &#039;&#039;[[Nobuo Tobita]]&#039;&#039;&lt;br /&gt;
|en=Benjamin Becker&lt;br /&gt;
|zh_cmn=吳東原 &#039;&#039;Wú Dōngyuán&#039;&#039;&lt;br /&gt;
|fi=Antti L. J. Pääkkönen&lt;br /&gt;
|pt_br=Felipe Grinnan&lt;br /&gt;
|es_la=Diego Armando Angeles&lt;br /&gt;
|es_eu=Javier Lorca&lt;br /&gt;
|sv=Jesper Adefelt}}&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Generations===&lt;br /&gt;
[[File:Brycen PG.png|thumb|250px|Brycen in [[Pokémon Generations]]]]&lt;br /&gt;
Brycen appeared in &#039;&#039;[[PG13|The Uprising]]&#039;&#039;, in which he was seen outside [[N&#039;s Castle]] trying to stop the [[Seven Sages]]. Together with several other [[Unova]] [[Gym Leader]]s, he battled the many {{tc|Team Plasma Grunt}}s to prevent them from achieving [[Team Plasma]]&#039;s goals.&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|width=68&lt;br /&gt;
|trainer=Brycen&lt;br /&gt;
|pkmn=Beartic&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|img=Brycen Beartic PG.png&lt;br /&gt;
|epnum=PG13&lt;br /&gt;
|epname=The Uprising&lt;br /&gt;
|desc=Brycen&#039;s {{p|Beartic}} helped fight against some {{tc|Team Plasma Grunt}}s.&lt;br /&gt;
&lt;br /&gt;
None of Beartic&#039;s moves are known.}}&lt;br /&gt;
&lt;br /&gt;
====Voice actors====&lt;br /&gt;
{{vatable|color={{ice color light}}|bordercolor={{ice color}}&lt;br /&gt;
|ja=伊原正明 &#039;&#039;Masaaki Ihara&#039;&#039;&lt;br /&gt;
|en=[[List of English voice actors|Christopher Niosi]]}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:Skyla Brycen Adventures.png|thumb|250px|Brycen in Pokémon Adventures]]&lt;br /&gt;
Brycen was an action movie star that excelled in martial arts. After a serious accident, he resigned from acting and became a Gym Leader. Brycen, along with his fellow Gym Leaders, first appears at the [[Celestial Tower]] to discuss what to do about Team Plasma. Later, he and the other Gym Leaders travel to [[Nacrene City]] to help [[Lenora]] face the [[Shadow Triad]] in order to protect the Dark Stone from being stolen. With his powerful martial arts techniques, Brycen easily gained the upper hand over the thieves.&lt;br /&gt;
&lt;br /&gt;
[[File:Brycen-Man Adventures.png|thumb|left|130px|Brycen as Brycen-Man in the eleventh chapter]]&lt;br /&gt;
Although it seemed like Brycen had defeated the Shadow Triad, he and the other Gym Leaders fall to the Shadow Triad&#039;s trump card, the [[Forces of Nature]]. Soon, it was revealed that Brycen escaped, and followed {{adv|Black}} to where the Dark Stone was being kept, only for it to turn out to be a Team Plasma Grunt in disguise. Team Plasma managed to take the Dark Stone, but it was revealed that the real Brycen actually did escape by substituting himself with an ice sculpture. Brycen finds an unconscious Black in the Dark Stone holding area along with the other Dragon Stone, the Light Stone. Brycen decides to train Black and takes him away to Icirrus City. Afterward, he took Black to the [[Tubeline Bridge]], where he had the Trainer train his team to get stronger. After Black had finished several steps, he was taken to the Icirrus Gym for his final training—a Gym battle against Brycen. After Brycen is defeated, he hands over the Light Stone to Black.&lt;br /&gt;
&lt;br /&gt;
At the Pokémon League, Brycen decides to search for clues on the kidnapped Gym Leaders. After remembering that they had no memories of the kidnapping, Brycen suspects that the Pokémon League competitor [[Hood Man]] may have something to do with it due to possessing {{p|Beheeyem}}, a Pokémon that can alter memories. To help with this investigation, Brycen enlists the help of {{adv|White}}. While White investigates the League, Brycen digs down to Team Plasma&#039;s castle, where he is confronted by five of the Seven Sages. He attempts to retaliate, only to stop once he finds out that [[Hawes]] is being used as a hostage. Brycen is approached by [[Ghetsis]], who attacks and knocks him unconscious. When Team Plasma attacks the League, Brycen is held up on a crucifix along with the other Gym Leaders. Soon after, he is freed by [[Shoko]]&#039;s {{p|Patrat}} and assists in the battle against Team Plasma.&lt;br /&gt;
&lt;br /&gt;
Two years later in the {{chap|Black 2 &amp;amp; White 2}}, Brycen is revealed to have quit being a Gym Leader to go back to acting in Pokéstar Studios. In a Brycen-Man movie, he plays the titular character and faces off against {{adv|Whitley}}, who plays the role of {{p|Foongus}} Girl. Whitley easily wins, but the battle is interrupted by [[Big Monster Series|Mecha Tyranitar]], which someone had forgotten to turn off. The Mecha Tyranitar causes havoc until {{adv|Blake}}, playing the role of {{p|Dewott}} Kid, comes in and saves the day. Afterward, Brycen talks with Whitley and Blake&#039;s teacher, [[Cheren]]. Although Brycen remembers Cheren from his Badge quest, Cheren confesses that he doesn&#039;t have any memory of anything past his adventure with Black in the Cold Storage. Brycen notes that there&#039;s a vacant Gym Leader spot in Aspertia City and suggests that Cheren take it, much to Cheren&#039;s surprise.&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Brycen&lt;br /&gt;
|pkmn=Cryogonal&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|img=Brycen Cryogonal Adventures.png&lt;br /&gt;
|epnum=PS494&lt;br /&gt;
|epname=Up in the Air&lt;br /&gt;
|desc={{p|Cryogonal}} is Brycen&#039;s first seen Pokémon. It was first seen with its Trainer at the Celestial Tower. Later, Cryogonal was used to battle the Shadow Triad and used its ice chains to easily defeat their Pokémon. When Brycen was training Black, it held Black&#039;s leg with an ice chain, forcing Black to try and find out how to break it. In Black and Brycen&#039;s Gym battle, it fought Black&#039;s [[Bo]], but was quickly defeated.&lt;br /&gt;
&lt;br /&gt;
None of Cryogonal&#039;s moves are known, and its Ability is {{a|Levitate}}.}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Brycen&lt;br /&gt;
|pkmn=Vanillish (×3)&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|img=Brycen Vanillish Adventures.png&lt;br /&gt;
|cap=Brycen&#039;s Vanillish&lt;br /&gt;
|epnum=PS499&lt;br /&gt;
|epname=School of Hard Knocks&lt;br /&gt;
|desc=Brycen owns three {{p|Vanillish}}. They were first seen being used to train with Black&#039;s [[Musha]], [[Costa]], and [[Tula]]. Later, one fought in a Gym battle against Black&#039;s Bo, Musha, and Costa. After defeating Bo and Musha, Vanillish was defeated by Costa&#039;s {{m|Scald}}, which melted the snow off of its body.&lt;br /&gt;
&lt;br /&gt;
One Vanillish&#039;s only known move is {{m|Hail}}, and its Ability is {{a|Ice Body}}.}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Brycen&lt;br /&gt;
|pkmn=Beartic&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|img=Brycen Beartic Adventures.png&lt;br /&gt;
|epnum=PS499&lt;br /&gt;
|epname=School of Hard Knocks&lt;br /&gt;
|desc={{p|Beartic}} is the fifth Pokémon Brycen is known to have. It was first seen with its Trainer at the [[Dragonspiral Tower]]. Later, it fought Black&#039;s Costa in a Gym battle. With its powerful claws, Beartic almost defeated Costa, only to be defeated once Costa evolved into {{p|Carracosta}}, giving it the power to win.&lt;br /&gt;
&lt;br /&gt;
Beartic&#039;s known moves are {{m|Superpower}} and {{m|Focus Blast}}, and its Ability is {{a|Snow Cloak}}.}}&lt;br /&gt;
&lt;br /&gt;
====Used====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|nick=Barbara&lt;br /&gt;
|trainer=Brycen-Man&lt;br /&gt;
|pkmn=Vullaby&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|img=Brycen-Man Vullaby Adventures.png&lt;br /&gt;
|img_size=170px&lt;br /&gt;
|epnum=PS500&lt;br /&gt;
|epname=With a Little Help from My Friends&lt;br /&gt;
|desc={{p|Vullaby|Barbara}} (Japanese: &#039;&#039;&#039;ばーばら &#039;&#039;&#039; &#039;&#039;Barbara&#039;&#039;) is {{adv|White}}&#039;s Pokémon that she uses in movies. Brycen used Barbara while playing the role of Brycen-Man. He used her to face {{adv|Whitley}}, who played the role of Foongus Girl. She fought against Whitley&#039;s [[Foongy]], but the battle was interrupted by Mecha Tyranitar. Barbara was defeated when Mecha Tyranitar stepped on her, crushing Barbara with its weight. After everyone had left, White came over and praised Barbara for her good work.&lt;br /&gt;
&lt;br /&gt;
None of Barbara&#039;s moves are known.}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Brycen-Man&lt;br /&gt;
|pkmn=Pawniard&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|img=Brycen-Man Pawniard Adventures.png&lt;br /&gt;
|epnum=PS530&lt;br /&gt;
|epname=Movie Panic&lt;br /&gt;
|desc=Brycen used {{p|Pawniard}} while playing the role of Brycen-Man. He used it to face Whitley, who played the role of Foongus Girl. It fought against Whitley&#039;s Foongy, but was easily defeated by a {{m|Giga Drain}}.&lt;br /&gt;
&lt;br /&gt;
None of Pawniard&#039;s moves are known.}}&lt;br /&gt;
&lt;br /&gt;
===In the Pocket Monsters BW: Meetings with the Legends manga===&lt;br /&gt;
Brycen appeared as one of the supporting characters in Pocket Monsters BW: Meetings with the Legends.&lt;br /&gt;
&lt;br /&gt;
Brycen was first seen in the [[Icirrus Gym]] where he and his {{p|Beartic}} were dealing with Team Plasma. He then explained to {{OBP|Touya|MWL}} and his friends about {{p|Zekrom}}. While Touya went after [[N]], he stayed behind with [[Cheren]] and [[Bianca]] to fend off the remaining Team Plasma Grunts.&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Brycen&lt;br /&gt;
|pkmn=Beartic&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|img=&lt;br /&gt;
|epnum=MWL1&lt;br /&gt;
|epname=&lt;br /&gt;
|desc={{p|Beartic}} is Brycen&#039;s first known Pokémon. While {{OBP|Touya|MWL}} and [[Bianca]] went to [[Icirrus Gym]], Beartic and its Trainer were seen staring down at Team Plasma and their Pokémon.&lt;br /&gt;
&lt;br /&gt;
None of Beartic&#039;s moves are known.}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Brycen&lt;br /&gt;
|pkmn=Cryogonal&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|img=&lt;br /&gt;
|epnum=MWL1&lt;br /&gt;
|epname=&lt;br /&gt;
|desc={{p|Cryogonal}} is Brycen&#039;s second known Pokémon. He sent it out alongside [[Cheren&#039;s Snivy|Cheren&#039;s Servine]] and [[Bianca&#039;s Pignite]] to battle some Team Plasma Grunts that were preventing them from going in the [[Dragonspiral Tower]].&lt;br /&gt;
&lt;br /&gt;
None of Cryogonal&#039;s moves are known.}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* His Japanese Leader title is {{tt|アイス マスク|Ice mask}}.&lt;br /&gt;
* Brycen is the only {{type|Ice}} [[Type expert|expert]] to have a team consisting of only pure Ice-type Pokémon.&lt;br /&gt;
* In X and Y, one of the possible items in the Lost-and-Found job at [[Hotel Richissime]] is a Brycen-Man Figure.&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #{{ice color light}}; border: 3px solid #{{ice color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Language&lt;br /&gt;
! Name&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| ハチク &#039;&#039;Hachiku&#039;&#039;&lt;br /&gt;
| From 淡竹 &#039;&#039;hachiku&#039;&#039;, {{wp|henon}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| English&lt;br /&gt;
| Brycen&lt;br /&gt;
| From &#039;&#039;{{t|ice}}&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| French&lt;br /&gt;
| Zhu&lt;br /&gt;
| From the Chinese reading of 竹 (&#039;&#039;zhú&#039;&#039;), bamboo&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| German&lt;br /&gt;
| Sandro&lt;br /&gt;
| From &#039;&#039;{{wp|Dracaena sanderiana}}&#039;&#039;, which is also known as the Lucky Bamboo&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Italian&lt;br /&gt;
| Silvestro&lt;br /&gt;
| From &#039;&#039;{{wp|scots_pine|Pinus sylvestris}}&#039;&#039;, which is the only pine native to northern Europe; also from Latin &#039;&#039;{{tt|silva|particular area of trees}}&#039;&#039;. Italian variation of &#039;&#039;Sylvester&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Spanish&lt;br /&gt;
| Junco&lt;br /&gt;
| From &#039;&#039;junco&#039;&#039;, &#039;&#039;{{wp|Juncus}}&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| 담죽 &#039;&#039;Damjuk&#039;&#039;&lt;br /&gt;
| Korean reading of 淡竹, which can be taken from &#039;&#039;Hachiku&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan}})&lt;br /&gt;
| 哈奇庫 ‎&#039;&#039;Hāqíkù&#039;&#039;&lt;br /&gt;
| Transliteration of his Japanese name&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Vietnamese&lt;br /&gt;
| Hachiku&lt;br /&gt;
| Transliteration of his Japanese name&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
===Brycen-Man===&lt;br /&gt;
{{langtable|color={{dark color light}}|bordercolor={{dark color}}&lt;br /&gt;
|ja=ハチクマン &#039;&#039;Hachiku-Man&#039;&#039;&lt;br /&gt;
|fr=Zhuman&lt;br /&gt;
|de={{tt|Super Sandro|S. Sandro}}&lt;br /&gt;
|it={{tt|Fantasilvestro|Fantasil.}}&lt;br /&gt;
|es=Juncomán&lt;br /&gt;
|ko=담죽맨 &#039;&#039;Damjukman&#039;&#039;&lt;br /&gt;
|vi = Hachiku Man&lt;br /&gt;
}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Mecha Cop===&lt;br /&gt;
{{langtable|color={{steel color light}}|bordercolor={{steel color}}&lt;br /&gt;
|ja=メカポリス &#039;&#039;Mecha Police&#039;&#039;&lt;br /&gt;
|fr=Robokeuf&lt;br /&gt;
|de=Cyber-Cop&lt;br /&gt;
|it=MechaPolice&lt;br /&gt;
|es=Juncobot&lt;br /&gt;
|ko=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[a:Category:Brycen|Images on the Bulbagarden Archives]]&lt;br /&gt;
{{Gym Leaders of Unova}}&lt;br /&gt;
{{NPC|ice|unova=yes}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Black and White characters]]&lt;br /&gt;
[[Category:Black 2 and White 2 characters]]&lt;br /&gt;
[[Category:Ice-type Trainers]]&lt;br /&gt;
[[Category:Gym Leaders]]&lt;br /&gt;
[[Category:Anime characters]]&lt;br /&gt;
[[Category:Pokémon Generations characters]]&lt;br /&gt;
[[Category:Manga characters]]&lt;br /&gt;
[[Category:Pokémon Adventures characters]]&lt;br /&gt;
[[Category:Pocket Monsters BW: Meetings with the Legends]]&lt;br /&gt;
&lt;br /&gt;
[[de:Sandro]]&lt;br /&gt;
[[fr:Zhu]]&lt;br /&gt;
[[it:Silvestro]]&lt;br /&gt;
[[ja:ハチク]]&lt;br /&gt;
[[pl:Brycen]]&lt;br /&gt;
[[zh:哈奇庫]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Levitate_(Ability)&amp;diff=2731485</id>
		<title>Talk:Levitate (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Levitate_(Ability)&amp;diff=2731485"/>
		<updated>2018-01-17T19:46:47Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* Sky Drop damaging Pokémon with Levitate */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Definition of Levitate in the Anime==&lt;br /&gt;
I&#039;m bringing this up since Gengar has been seen &amp;quot;levitating&amp;quot; a few times, such as {{tt|[[Drake&#039;s Gengar]]|yes I know abilities didnt exist then}}, but only Fantina&#039;s Gengar is listed (I&#039;ve not seen the episode with Lunatone, so I can&#039;t comment on that). So what is the definition we use? Actually stated as levitating (like Fantina&#039;s)? Levitating to avoid Ground-type moves (or any move)? Or, just levitating? &amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;[[User:Vuvuzela2010|&amp;lt;span style=&amp;quot;color:blue; background-color:white&amp;quot;&amp;gt;&#039;&#039;&#039;Vuvuzela2010&#039;&#039;&#039;]]&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:white; background-color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;X&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt; 22:07, 13 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Status Ground moves ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m sure the answer is the obvious one, but I still feel like it should be investigated.&lt;br /&gt;
&lt;br /&gt;
Sand Attack does not affect levitating Pokemon, as stated in the article. What about other status Ground moves? Can Rototiller affect Carnivine? Can Mud Sport affect Rotom, Tynamo&#039;s line, and Vikavolt (or others who can learn Electric-type moves)? Using hacking (or some drawn out ability-switching and Sketching with a Smeargle), can a Pokemon with Levitate use Shore Up?&lt;br /&gt;
&lt;br /&gt;
The main article already expresses that they are only immune to &#039;&#039;damaging&#039;&#039; Ground-type moves, but the trivia point states that the in-game description is only in error about Sand Attack. It would be nice if someone could test this just to be safe so that the trivia point can be worded more accurately. (Alternatively, I just need permission to make a logical assumption.) [[User:Nutter Butter|Nutter Butter]] ([[User talk:Nutter Butter|talk]]) 22:40, 27 December 2016 (UTC)&lt;br /&gt;
:Oh, sorry, I just noticed that Rototiller is already mentioned. Mud Sport and Shore Up still need tested, though ^.^ [[User:Nutter Butter|Nutter Butter]] ([[User talk:Nutter Butter|talk]]) 22:41, 27 December 2016 (UTC)&lt;br /&gt;
::I think many [[status move]]s are not affected by type immunities. (I&#039;m probably gonna try to see what the default implementation is, and come back here. Same for self-targeting moves; I&#039;m not even certain right now that they perform an accuracy check, even less a check for immunities.)&lt;br /&gt;
::More importantly, I&#039;d like to probably make you aware of &#039;&#039;&#039;[[grounded]]&#039;&#039;&#039;; it&#039;s an article that lists common features of Levitaters, Flying types, and some others, and I don&#039;t think there&#039;s anything about Levitate specifically (other than it&#039;s an Ability and all). I&#039;ve been trying to link to it recently, so that eventually we might even consider to remove all the fluff at articles like this, and just say &amp;quot;it becomes [[grounded|ungrounded]]&amp;quot; and link there. [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 10:45, 28 December 2016 (UTC)&lt;br /&gt;
:::I just checked Gen II, and it appears type immunities are only checked for damaging moves, or more specifically, if and only if STAB may be applied (not counting the check for freeze/burn/poison). Also, moves that target oneself apparently do not check for accuracy, but just suceeed. (Metronome and Sleep Talk call another move that may check, of course.) And according to [[status move]], all moves that target oneself, or allies, or the field are &amp;quot;&amp;amp;mdash;&amp;quot; anyway.&lt;br /&gt;
:::So, maybe a shoutout: Can anyone name a status move that checks for immunities (other than Thunder Wave, Mean Look etc. that are just consistent with type immunities to statuses)? Because if not, we should add that somewhere (and I mean somewhere that is not just [[Sand Attack (move)]]). [[User:Nescientist|Nescientist]] ([[User talk:Nescientist|talk]]) 12:22, 28 December 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sky Drop damaging Pokémon with Levitate ==&lt;br /&gt;
&lt;br /&gt;
Had this battle in the Battle Agency, and Sky Drop did damage my Levitate Weezing. Not sure who tested and confirmed that Levitate provides damage immmunity (like the Flying type does), but it wouldn&#039;t surprise me that Sky Drop still has bugs. Might upload a video later.&lt;br /&gt;
8NBW-WWWW-WWWE-TUGU&lt;br /&gt;
--[[User:Johans|Johans]] ([[User talk:Johans|talk]]) 19:46, 17 January 2018 (UTC)&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Iron_Ball&amp;diff=2674873</id>
		<title>Iron Ball</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Iron_Ball&amp;diff=2674873"/>
		<updated>2017-08-04T20:34:57Z</updated>

		<summary type="html">&lt;p&gt;Johans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemInfobox/head&lt;br /&gt;
|name=Iron Ball&lt;br /&gt;
|jname=くろいてっきゅう&lt;br /&gt;
|jtrans=Black Iron Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|colorscheme=items&lt;br /&gt;
|fling=yes}}&lt;br /&gt;
{{ItemInfobox/BagRow|IV|Items}}&lt;br /&gt;
{{ItemInfobox/BagRow|V|Items|group=Held items}}&lt;br /&gt;
{{ItemInfobox/BagRow|VI|Items}}&lt;br /&gt;
{{ItemInfobox/BagRowBottom|VII|Items}}&lt;br /&gt;
{{ItemInfobox/Fling|130|colorscheme=items}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Iron Ball&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;くろいてっきゅう&#039;&#039;&#039; &#039;&#039;Black Iron Ball&#039;&#039;) is a type of [[held item]] introduced in [[Generation IV]]. It [[grounded|grounds]] the holder and lowers their {{stat|Speed}}.&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Price===&lt;br /&gt;
{{ItemPrice/head‎|items}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev4|DPPtHGSS}}&amp;lt;br&amp;gt;{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}|N/A|{{PDollar}}100}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev7|SM}}|N/A|{{PDollar}}2,000}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effect===&lt;br /&gt;
====Held item====&lt;br /&gt;
The Iron Ball halves the holder&#039;s {{stat|Speed}} and makes it [[grounded]]. Due to being grounded, it becomes susceptible to {{type|Ground}} moves, {{a|Arena Trap}}, the [[entry hazard]]s {{m|Spikes}}, {{m|Toxic Spikes}} and {{m|Sticky Web}}, and [[terrain]], even if it is {{type|Flying}}, has the Ability {{a|Levitate}}, or under the effect of {{m|Telekinesis}} and {{m|Magnet Rise}}.&lt;br /&gt;
&lt;br /&gt;
In Generation V, a Flying-type Pokémon holding an Iron Ball will receive neutral damage from Ground-type moves regardless of its secondary type.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|items}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPt}}|A Pokémon hold item that cuts speed. It makes Flying-type and levitating holders susceptible to Ground moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|HGSS}}|A Pokémon held item that cuts speed. It makes Flying-type and levitating holders susceptible to Ground moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|A Pokémon held item that cuts Speed. It makes Flying-type and levitating holders susceptible to Ground moves.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SM}}|An item to be held by a Pokémon. It lowers Speed and allows Ground-type moves to hit Flying-type and levitating holders.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Acquisition===&lt;br /&gt;
{{ItemAvailability/head‎|items}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev4|DPPt}}&lt;br /&gt;
| [[Stark Mountain]], [[Iron Island]]{{sup/4|DP}}&lt;br /&gt;
| [[The Underground]]&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev4|HGSS}}&lt;br /&gt;
| [[Mt. Mortar]]&lt;br /&gt;
| Steal from {{ga|Blue}}&#039;s {{TP|Blue|Machamp}} (rematch)&amp;lt;br&amp;gt;{{a|Pickup}} (Levels 41-60) (1% chance)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrevss|PBR}}&lt;br /&gt;
|&lt;br /&gt;
| 9600 [[Poké Coupon]]s&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev5|BW}} &lt;br /&gt;
| &lt;br /&gt;
| [[Battle Subway]] (48 [[Battle Point|BP]])&amp;lt;br&amp;gt;{{a|Pickup}} (Levels 41-60) (1% chance)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev5|B2W2}}&lt;br /&gt;
| &lt;br /&gt;
| [[Battle Subway]]/[[Pokémon World Tournament|PWT]] (48 [[Battle Point|BP]])&amp;lt;br&amp;gt;{{a|Pickup}} (Levels 41-60) (1% chance)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrevss|DW}}&lt;br /&gt;
| &lt;br /&gt;
| {{dwa|Icy Cave}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev6|XY}}&lt;br /&gt;
| &lt;br /&gt;
| [[Battle Maison]] (48 [[Battle Point|BP]])&amp;lt;br&amp;gt;{{a|Pickup}} (Levels 41-60) (1% chance)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev6|ORAS}}&lt;br /&gt;
| &lt;br /&gt;
| [[Battle Maison]] (48 [[Battle Point|BP]])&amp;lt;br&amp;gt;{{a|Pickup}} (Levels 41-60) (1% chance)&amp;lt;br&amp;gt;Held by {{wild|Mawile}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev7|SM}}&lt;br /&gt;
|&lt;br /&gt;
| [[Battle Tree]] (16 [[Battle Point|BP]])&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
This is the appearance of the Iron Ball in the [[Sinnoh]] [[The Underground|Underground]].&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{cynthia color dark}}; border: 5px solid #{{cynthia color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{items color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Iron Ball.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{items color light}}; {{roundybottom|5px}}&amp;quot; | Iron Ball&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Iron Ball Adventures.png|thumb|210px|An Iron Ball in [[Pokémon Adventures]]]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
An Iron Ball appeared in the {{chap|Diamond &amp;amp; Pearl}}. {{adv|Diamond}} and {{adv|Pearl}} found it amongst the metal items drawn out of the ground in [[Celestic Town]] by the {{a|Magnet Pull|magnetic field}} from [[Cyrus]]&#039;s {{p|Magnezone}}. It later appeared as an item that was used in conjunction with {{adv|Lax}}&#039;s {{m|Fling}} in {{adv|Platinum}}&#039;s [[Gym]] battle against [[Fantina]] in &#039;&#039;[[PS373|Mirages of Mismagius II]]&#039;&#039;.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Iron Ball enables {{m|Fling}} to reach its highest [[base power]].&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{items color light}}|bordercolor={{items color}}&lt;br /&gt;
|ja=くろいてっきゅう &#039;&#039;Black Iron Ball&#039;&#039;&lt;br /&gt;
|zh_yue=黑色鐵球 &#039;&#039;{{tt|Hāaksīk Titkàuh|Black Iron Ball}}&#039;&#039;&lt;br /&gt;
|zh_cmn=黑色鐵球 / 黑色铁球 &#039;&#039;{{tt|Hēisè Tiěqiú|Black Iron Ball}}&#039;&#039;&lt;br /&gt;
|fr=Balle Fer&lt;br /&gt;
|de=Eisenkugel&lt;br /&gt;
|es=Bola Férrea&lt;br /&gt;
|it=Ferropalla&lt;br /&gt;
|ko=검은철구 &#039;&#039;Geomeun Cheolgu&#039;&#039;&lt;br /&gt;
|vi=Cầu sắt đen&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*On Smogon&#039;s Itemdex:&lt;br /&gt;
**[http://www.smogon.com/dex/dp/items/iron_ball/ Generation IV]&lt;br /&gt;
**[http://www.smogon.com/dex/bw/items/iron_ball/ Generation V]&lt;br /&gt;
**[http://www.smogon.com/dex/xy/items/iron_ball/ Generation VI]&lt;br /&gt;
**[http://www.smogon.com/dex/sm/items/iron_ball/ Generation VII]&lt;br /&gt;
*[https://veekun.com/dex/items/misc/Iron%20Ball On Eevee&#039;s Itemdex]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Held items]]&lt;br /&gt;
[[Category:In-battle effect items]]&lt;br /&gt;
[[Category:Held items with negative effects]]&lt;br /&gt;
&lt;br /&gt;
[[de:Eisenkugel]]&lt;br /&gt;
[[fr:Balle Fer]]&lt;br /&gt;
[[ja:くろいてっきゅう]]&lt;br /&gt;
[[zh:黑色铁球（道具）]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Air_Balloon&amp;diff=2674872</id>
		<title>Air Balloon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Air_Balloon&amp;diff=2674872"/>
		<updated>2017-08-04T20:34:38Z</updated>

		<summary type="html">&lt;p&gt;Johans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemInfobox/head&lt;br /&gt;
|name=Air Balloon&lt;br /&gt;
|jname=ふうせん&lt;br /&gt;
|jtrans=Balloon&lt;br /&gt;
|gen=V&lt;br /&gt;
|colorscheme=items&lt;br /&gt;
|fling=yes}}&lt;br /&gt;
{{ItemInfobox/BagRow|V|Items|group=Held items}}&lt;br /&gt;
{{ItemInfobox/BagRow|VI|Items}}&lt;br /&gt;
{{ItemInfobox/BagRowBottom|VII|Items}}&lt;br /&gt;
{{ItemInfobox/Fling|10|colorscheme=items}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Air Balloon&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ふうせん&#039;&#039;&#039; &#039;&#039;Balloon&#039;&#039;) is a type of [[held item]] introduced in [[Generation V]]. It makes the holder [[grounded|ungrounded]].&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
===Price===&lt;br /&gt;
{{ItemPrice/head‎|items}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XYORAS}}|N/A|{{PDollar}}100}}&lt;br /&gt;
{{ItemPrice|{{gameabbrev7|SM}}|N/A|{{PDollar}}2,000}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effect===&lt;br /&gt;
The Air Balloon makes the holder [[grounded|ungrounded]], which means that the holder is immune to damaging {{type|Ground}} moves and several related effects. If the holder or its {{m|substitute}} is hit by a damaging move, the Air Balloon is destroyed. A message is displayed when a Pokémon is sent into battle while holding an Air Balloon (if its effect is not negated).&lt;br /&gt;
&lt;br /&gt;
The Air Balloon does not make the holder ungrounded while {{m|Gravity}} is in effect or if it is under the effect of {{m|Ingrain}}, {{m|Smack Down}} or {{m|Thousand Arrows}} (but this does not prevent it from bursting).&lt;br /&gt;
&lt;br /&gt;
An Air Balloon will not burst while {{m|Magic Room}} is in effect, or if the holder has the Ability {{a|Klutz}} or is under the effect of {{m|Embargo}}. A burst Air Balloon cannot be recovered with {{m|Recycle}} or {{a|Pickup}}. The Air Balloon bursts before it can be stolen by {{m|Thief}}, {{m|Covet}}, or {{a|Magician}}. Whether a Pokémon is affected by [[terrain]] is determined before the Air Balloon bursts, so terrain cannot prevent a Pokémon holding an Air Balloon from being afflicted by a [[status condition]] from the move that bursts the Air Balloon.&lt;br /&gt;
&lt;br /&gt;
An Air Balloon bursting will trigger {{a|Unburden}} and {{a|Symbiosis}}.&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|items}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|When held by a Pokémon, the Pokémon will float in the air. When the holder is attacked, the item will burst.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SM}}|An item to be held by a Pokémon. The holder will float in the air until hit. Once hit, this item will burst.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Acquisition===&lt;br /&gt;
{{ItemAvailability/head‎|items}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev5|BW}} &lt;br /&gt;
| &lt;br /&gt;
| [[Battle Subway]] (48 [[Battle Points|BP]])&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev5|B2W2}}&lt;br /&gt;
| [[Driftveil City]]&lt;br /&gt;
| [[Battle Subway]]/[[Pokémon World Tournament|PWT]] (12 [[Battle Points|BP]])&amp;lt;br&amp;gt;Held by {{wild|Drifblim}} ({{DL|Tall grass|dark grass}} only)&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrevss|DW}}{{tt|*|No longer in service}}&lt;br /&gt;
|&lt;br /&gt;
| {{dwa|Dream Park}}&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev6|XY}}&lt;br /&gt;
|&lt;br /&gt;
| [[Battle Maison]] (48 [[Battle Points|BP]])&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev6|ORAS}}&lt;br /&gt;
|&lt;br /&gt;
| [[Battle Maison]] (48 [[Battle Points|BP]])&lt;br /&gt;
|-&lt;br /&gt;
| {{gameabbrev7|SM}}&lt;br /&gt;
| [[Malie Garden]]{{sup/t|D}}&lt;br /&gt;
| [[Battle Tree]] (32 [[Battle Points|BP]])&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Air Balloon PBW.png|thumb|160px|Air Balloon in Be the Best! Pokémon B+W]]&lt;br /&gt;
===In the Be the Best! Pokémon B+W manga===&lt;br /&gt;
An Air Balloon appeared in &#039;&#039;[[PBW4|Challenge the Battle Subway!]]&#039;&#039;, being held by [[Monta&#039;s Snivy]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{items color light}}|bordercolor={{items color dark}}&lt;br /&gt;
|zh_yue=氣球 &#039;&#039;{{tt|Heikàuh|Balloon}}&#039;&#039;&lt;br /&gt;
|zh_cmn=氣球 / 气球 &#039;&#039;{{tt|Qìqiú|Balloon}}&#039;&#039;&lt;br /&gt;
|fr=Ballon&lt;br /&gt;
|de=Luftballon&lt;br /&gt;
|it=Palloncino&lt;br /&gt;
|ko=풍선 &#039;&#039;{{tt|Pungseon|Balloon}}&#039;&#039;&lt;br /&gt;
|es=Globo Helio&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*On Smogon&#039;s Itemdex:&lt;br /&gt;
**[http://www.smogon.com/dex/bw/items/air_balloon/ Generation V]&lt;br /&gt;
**[http://www.smogon.com/dex/xy/items/air_balloon/ Generation VI]&lt;br /&gt;
**[http://www.smogon.com/dex/sm/items/air_balloon/ Generation VII]&lt;br /&gt;
*[https://veekun.com/dex/items/misc/Air%20Balloon On Eevee&#039;s Itemdex]&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Held items]]&lt;br /&gt;
[[Category:In-battle effect items]]&lt;br /&gt;
&lt;br /&gt;
[[de:Luftballon]]&lt;br /&gt;
[[fr:Ballon]]&lt;br /&gt;
[[ja:ふうせん]]&lt;br /&gt;
[[zh:气球（道具）]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Move_variations/Archive_1&amp;diff=2609811</id>
		<title>Talk:Move variations/Archive 1</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Move_variations/Archive_1&amp;diff=2609811"/>
		<updated>2017-03-06T18:21:18Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* Iron Tail And Dragon Rush? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Template? ==&lt;br /&gt;
&lt;br /&gt;
This page was an excellent idea, but I wonder if there&#039;s a way to indicate in each move&#039;s article when it belongs to one of these &amp;quot;archetypes&amp;quot;. --[[User:Johans|Johans Nidorino]] 21:10, 19 May 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
I suggested it but it was forgotten later on; and unfortunately, I don&#039;t know how to make templates. -([[User:Llxwarbirdxll|Llxwarbirdxll]] 02:35, 29 May 2007 (UTC))&lt;br /&gt;
:Template namespace. I&#039;ll whip one up. --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 02:53, 29 May 2007 (UTC)&lt;br /&gt;
::Maybe this is not the right place to suggest, but take a look at the template (Flamethrower as an example):&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; class=&amp;quot;toccolours&amp;quot; cellspacing=&amp;quot;2&amp;quot; style=&amp;quot;border: 3px solid #88a; border-radius:20px; -moz-border-radius:20px;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf; border: border-radius:20px; -moz-border-radius:20px; padding: 2px 15px;&amp;quot; | [[Move variations|Variations]] of the move {{m|Flamethrower}}&lt;br /&gt;
|- style=&amp;quot;font-size:90%;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ic|Special}}&lt;br /&gt;
| {{mcolor|Flamethrower|{{fire color}}}} | {{mcolor|Ice Beam|{{ice color dark}}}} | {{mcolor|Sludge Wave|{{poison color dark}}}} | {{mcolor|Thunderbolt|{{electric color dark}}}}&lt;br /&gt;
|}&lt;br /&gt;
::Flamethrower mentioned twice, while there is no actual link to &#039;&#039;Variations of Flamethrower&#039;&#039;. I believe it will be better this way:&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; class=&amp;quot;toccolours&amp;quot; cellspacing=&amp;quot;2&amp;quot; style=&amp;quot;border: 3px solid #88a; border-radius:20px; -moz-border-radius:20px;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf; border: border-radius:20px; -moz-border-radius:20px; padding: 2px 15px;&amp;quot; | [[Move_variations#Variations_of_Flamethrower|Variations of the move Flamethrower]]:&lt;br /&gt;
|- style=&amp;quot;font-size:90%;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ic|Special}}&lt;br /&gt;
| {{mcolor|Flamethrower|{{fire color}}}} | {{mcolor|Ice Beam|{{ice color dark}}}} | {{mcolor|Sludge Wave|{{poison color dark}}}} | {{mcolor|Thunderbolt|{{electric color dark}}}}&lt;br /&gt;
|}&lt;br /&gt;
::--[[User:ЫъГЬ|ЫъГЬ]] 11:09, 10 December 2010 (UTC)&lt;br /&gt;
:::I agree. It does make more sense that way. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:12, 10 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Variation ==&lt;br /&gt;
&lt;br /&gt;
There neeeds to be a Move Variation for the Following moves:&lt;br /&gt;
* {{m|Psybeam}}&lt;br /&gt;
* {{m|BubbleBeam}}&lt;br /&gt;
* {{m|Aurora Beam}}&lt;br /&gt;
* {{m|Sludge}}&lt;br /&gt;
* {{m|Spark}}&lt;br /&gt;
I have checked them all out and they each have:&lt;br /&gt;
* Power: 65&lt;br /&gt;
* Accuracy: 100%&lt;br /&gt;
* PP: 20 &lt;br /&gt;
P.S. I don&#039;t know how to do this myself so really I&#039;m asking for somebody to do this for me!&lt;br /&gt;
[[User:Tesh|Tesh]] 16:53, 13 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Actually, I&#039;m not sure if this should be counted as they each have a different added effect, either a [[status ailment]] or a [[stat]] change. Somebody gie me their:view...[[User:Tesh|Tesh]] 20:32, 16 July 2007 (UTC)&lt;br /&gt;
:Maybe keep the status-changing ones together, and keep the stat-changing ones together, but keep them separate. That means {{m|Psybeam}}, {{m|Sludge}}, and {{m|Spark}} go together, and {{m|BubbleBeam}} and {{m|Aurora Beam}} go together.&lt;br /&gt;
:And don&#039;t forget to use the {{template|m}} template for moves. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:22, 17 July 2007 (UTC)&lt;br /&gt;
By the way, I think you&#039;ve got the wrong idea. I&#039;m not sure on how to create the move variation. I only realised they were similar... [[User:Tesh|Tesh]] 15:34, 18 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Or&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Is &amp;quot;10 or 15&amp;quot; valid [[Move variations#Variations of Shadow Ball|here]]?  I&#039;d say the use of every possible move variation no matter the amount of PPs it has would require a redefinition.  BTW, {{m|Ice Beam}} and {{m|Thunder}} don&#039;t belong in the tables they&#039;ve been introduced in if following the original criterion. --[[User:Johans|Johans]] 05:04, 22 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Sorry, I put those there. I&#039;ll have them removed. [[User:Llxwarbirdxll|Llxwarbirdxll]] 08:20, 28 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:LOL, now somebody else did the same with variations of Slash, Waterfall, and Shadow Ball :P --[[User:Johans|Johans]] 16:08, 7 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
People are no longer respecting the &amp;quot;PPs&amp;quot; part of the definition.  With &amp;quot;Variations of Flamethrower&amp;quot; the article mentions neither 15 nor 10 now.  If this is going to continue, maybe Bulbapedia&#039;s definition on &amp;quot;move variations&amp;quot; should no longer include PPs, which seems to be the least important of the three columns. --[[User:Johans|Johans]] 18:35, 5 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Seismic Toss and Night Shade? ==&lt;br /&gt;
&lt;br /&gt;
Those belong on the list, right?&lt;br /&gt;
[[User:Angerman|Angerman]] 20:10, 15 August 2007 (UTC)&lt;br /&gt;
:Doesn&#039;t {{m|Night Shade}} do somewhere from 1 to 1.5x the level? I know {{m|Seismic Toss}} does the level. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:07, 15 August 2007 (UTC)&lt;br /&gt;
::No, Psywave does from 0.5 to 1.5x the level. But Night Shade always does damage equal to the level. --[[User:Shiny Noctowl|Shiny Noctowl]] 23:11, 15 August 2007 (UTC)&lt;br /&gt;
:Still, they don&#039;t have the same amout of default total PPs. --[[User:Johans|Johans]] 01:53, 16 August 2007 (UTC)&lt;br /&gt;
::They&#039;re stretching it nowadays though. Hmm...{{m|Zap Cannon}} and {{m|DynamicPunch}}... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 22:11, 19 July 2009 (UTC)&lt;br /&gt;
Well, I&#039;m sure {{m|Stone Edge}} and {{m|Cross Chop}} are variations. [[User:Angerman|Angerman]] 07:00, 24 August 2007 (UTC)&lt;br /&gt;
:Definitely ^_^ --[[User:Johans|Johans]] 16:46, 24 August 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Stub?==&lt;br /&gt;
Is it Still a stub?--[[User:Torchic-ken|Torchic-ken]] 2:58, 28 August 2007 (UTC)&lt;br /&gt;
:Yeah, there&#039;s a few missing bits. [[User:Angerman|Angerman]] 00:10, 6 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mean Look/Block/Spider Web? ==&lt;br /&gt;
&lt;br /&gt;
I noticed there isn&#039;t a section for these three moves, and while Block and Mean Look fit a &amp;quot;5 PP, Prevents foe from escaping&amp;quot; description, Spider Web only has one thing setting them apart and that&#039;s the PP issue. Should I add it anyway? [[User:TinaTheKirlia|TinaTheKirlia]] 01:47, 7 September 2007 (UTC)&lt;br /&gt;
:Add only Mean Look and Block.  That&#039;s what has been done in these cases to agree with the current definition of &amp;quot;move archetypes&amp;quot;. --[[User:Johans|Johans]] 08:01, 7 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Counter and Mirror Coat? ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m really surprised no one did this - they both have 10PP, varying power, 100% accuracy and they both go last and counter the foe&#039;s attack at two times the power. I was trying to find a good way to summarize it though - how&#039;s this? &amp;quot;Goes last and counters the move used by the foe at twice the power&amp;quot;. [[User:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;Tina&amp;lt;/span&amp;gt;]][[User talk:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]][[Kirlia (Pokémon)|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;Kirlia&amp;lt;/span&amp;gt;]] ♥ 21:23, 6 October 2007 (UTC)&lt;br /&gt;
:That works. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;TTE&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:41, 6 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Softboiled and Milk Drink ==&lt;br /&gt;
&lt;br /&gt;
Even though they&#039;re listed under variations of Recover.. they both can do something Recover can not -- heal other Pokémon&#039;s HP outside of battle. I think this deserves a mention. :P [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt; 18:58, 29 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Contests? ==&lt;br /&gt;
&lt;br /&gt;
I think it would be incredibly useful to have a version of this page for contests, since many of the moves do the exact same things.&lt;br /&gt;
Thoughts...? [[User:Maki|Maki]] 13:47, 19 March 2008 (UTC)&lt;br /&gt;
:I agree. However it&#039;d have to be set up differently. It&#039;d be like... effect, cute moves, beauty moves, smart moves, tough moves, cool moves. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]Fire echy&#039;&#039;&#039; 20:49, 21 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Blizzard ==&lt;br /&gt;
&lt;br /&gt;
Are Magma Storm and Focus Blast &#039;&#039;really&#039;&#039; variations of Blizzard? Neither inflict a status ailment and Magma Storm sounds more like a multi-turn move. The only similarities seem to be 120 power&lt;br /&gt;
&lt;br /&gt;
Also, I think Thunder should be added as a variation. It has 10 PP, not 5, but it causes a status ailment, has 120 power and 70 accuracy. [[User:Drake Clawfang|Drake Clawfang]] 20:28, 21 March 2008 (UTC)&lt;br /&gt;
:Thunder and Blizzard also have their accuracy at 100% when used during a specific weather condition. Magma Storm seems most like Outrage, though that goes 2-3 turns, and Focus Blast is just... its own thing. Not &#039;&#039;every&#039;&#039; move has a counterpart, that&#039;s what people need to remember. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]Fire echy&#039;&#039;&#039; 20:38, 21 March 2008 (UTC)&lt;br /&gt;
::That&#039;s what I mean, a lot of the moves I mentioned, as well as Hydro Pump, Seed Flare and Fire Blast are all &#039;&#039;similar&#039;&#039;, but variations of each other? I&#039;d say they&#039;re similar moves, but not direct variations. [[User:Drake Clawfang|Drake Clawfang]] 20:40, 21 March 2008 (UTC)&lt;br /&gt;
:::Yes. Variations: Do the same thing. Similarity: have the same PP, power, or accuracy but don&#039;t do the same thing. Outrage and Thrash are variations, despite Outrage now being 120 power. Focus Blast and Blizzard are not because all they share is accuracy and power. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]Fire echy&#039;&#039;&#039; 21:21, 21 March 2008 (UTC)&lt;br /&gt;
::::So, should we move some of the moves I mentioned around? That&#039;s what I&#039;ve been suggesting. I think Magma Storm should be grouped with Outrage and Thrash, and Blizzard, Thunder and Gunk Shot should be in a group. Maybe Seed Flare and Focus Blast too, their effects are identical except for accuracy. [[User:Drake Clawfang|Drake Clawfang]] 00:39, 22 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Order==&lt;br /&gt;
Why aren&#039;t they in alphabetical order? {{u|MathijsP}}&lt;br /&gt;
:Beats me. Last time I organized them I put them in order by damage. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 01:59, 20 April 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dragon Claw, X-Scissor, Seed Bomb==&lt;br /&gt;
&lt;br /&gt;
Aren&#039;t these all variations? They all do 80 damage, have 15 PP, and no added effect. Can I add them? --[[User:Dark Sage|Dark Sage]] 18:25, 12 June 2008 (UTC)&lt;br /&gt;
:You forget to mention the accuracy, but it happens that it&#039;s the same!  So yeah, they&#039;re move variations. --[[User:Johans|Johans]] 18:20, 12 June 2008 (UTC)&lt;br /&gt;
Great. I guess I&#039;ll add them now. --[[User:Dark Sage|Dark Sage]] 18:25, 12 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Actually, I don&#039;t think I know how to do the template. Can someone else do that? --[[User:Dark Sage|Dark Sage]] 18:27, 12 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nevermind, I got them. :) --[[User:Dark Sage|Dark Sage]] 21:05, 12 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Ice Beam?==&lt;br /&gt;
&lt;br /&gt;
Ice Beam has only 10 PP, yet it&#039;s claimed to be a variation of Flamethrower and Thunderbolt, which have 15 PP. Can I remove that? --[[User:Dark Sage|Dark Sage]] 21:08, 12 June 2008 (UTC)&lt;br /&gt;
:Ice Beam is the most useful of all three, but is still the same. Same power, accuracy and rate to inflict a status problem. Part of Ice Beam may be the fact frozen Pokémon are helpless. [[User:Gywall|&amp;lt;span style=&amp;quot;color:#FF8800&amp;quot;&amp;gt;&#039;&#039;&#039;Gyw&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFAE00&amp;quot;&amp;gt;all&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;([[User_talk:Gywall|Talk]])&amp;lt;/sup&amp;gt; 21:15, 12 June 2008 (UTC)&lt;br /&gt;
::Ice Beam is one of the more visible move variations in normal gameplay. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 21:21, 12 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ah. I see. OK. --[[User:Dark Sage|Dark Sage]] 00:46, 13 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Air Slash? ==&lt;br /&gt;
&lt;br /&gt;
I wonder if, shouldnt Air Slash be in the &amp;quot;variations of Slash&amp;quot; since it IS a Slash move after all? o: what do you people think? I havn&#039;t really looked up the PP, accuracy and power, but its very similar to Night Slash and Slash. :c--[[User:Angela-Samshi|Angela-Samshi]] 17:50, 23 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Slash and Night Slash have high critical-hit ratios, Air Slash may cause the opponent to flinch.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 17:54, 23 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ahh, ok thanks. --[[User:Angela-Samshi|Angela-Samshi]] 18:09, 23 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pound &amp;lt;-&amp;gt; Gust? ==&lt;br /&gt;
&lt;br /&gt;
Gust isn&#039;t a variation of Pound, is it? - [[User:FireHazard|Hazardous FIRE!]] 00:08, 5 September 2008 (UTC)&lt;br /&gt;
:Yes it is. 35 PP, 40 power, 100% accuracy&amp;amp;ndash;yup, variation. --[[user:Baby G|Baby G]] &amp;lt;small&amp;gt;([[user talk:Baby G|talk to me]])&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;([[Special:Contributions/Baby_G|see my edits]])&amp;lt;/small&amp;gt; 23:10, 23 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Arm Thrust ==&lt;br /&gt;
&lt;br /&gt;
I read that the accuracy of Arm Thrust was 100 percent, but it was under the variations of Barrage, saying that its accuracy was 85 percent.  Is its accuracy 85 or 100, cuz I don&#039;t wanna do an edit with wrong info.---[[User:Hitmonchan90|Hitmonchan90]] 23:07, 23 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Bulk Up and Calm Mind?==&lt;br /&gt;
&lt;br /&gt;
They both have 20 PP, and raise Attack and Defense/Special Attack and Special Defense one stage, respectively. Variants? All signs point to yes. [[User:Master Lucario|Master Lucario]]&lt;br /&gt;
:Yep, variations. Added. --[[user:Baby G|&amp;lt;span style=&amp;quot;color:#FF4500;&amp;quot;&amp;gt;Baby G]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;([[user talk:Baby G|&amp;lt;span style=&amp;quot;color:#D1E231;&amp;quot;&amp;gt;talk to me]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;([[Special:Contributions/Baby_G|&amp;lt;span style=&amp;quot;color:#B87333;&amp;quot;&amp;gt;see my edits]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; 21:30, 5 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Reorganised ==&lt;br /&gt;
&lt;br /&gt;
Since the moves were looking kinda messy, since the order was somewhat random, I went and moved the sections around to order it A-Z. Exceptions being Elemental X and the OHKO moves as they are listed differently. [[User:Gywall|&amp;lt;span style=&amp;quot;color:#FF8800&amp;quot;&amp;gt;&#039;&#039;&#039;Gyw&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFAE00&amp;quot;&amp;gt;all&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;([[User_talk:Gywall|Talk]])&amp;lt;/sup&amp;gt; 17:27, 7 October 2008 (UTC)&lt;br /&gt;
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I believe the order was by Base Power of the attacks. [[User:The Placebo Effect|The Placebo Effect]] 13:29, 23 October 2008 (UTC)&lt;br /&gt;
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== Sections for both {{m|Tail Glow}} AND {{m|Agility}}? ==&lt;br /&gt;
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I&#039;ve noticed that there are two sections that both share similar attributes, both sections detail moves that have 20 PP but increase a stat two stages, however, One details just Special attack raisers while the other details the other ones.&lt;br /&gt;
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Should there be two or should they be put together? [[User:PDL|PDL]] 00:22, 23 October 2008 (UTC)&lt;br /&gt;
:I was thinking the same thing, but then I found out that all the listed variations of Agility (including Agility itself) have &#039;&#039;30&#039;&#039; PP, and that Tail Glow and {{m|Nasty Plot}} have &#039;&#039;20&#039;&#039; PP. --[[user:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;Cho&amp;lt;/span&amp;gt;]][[user talk:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;col&amp;lt;/span&amp;gt;]][[special:contributions/chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;ate&amp;lt;/span&amp;gt;]] 00:23, 23 October 2008 (UTC)&lt;br /&gt;
:Agility has 30 PP.Otherwise, I would say yes--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Talk&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Contributions&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
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I just noticed that now as well ^^; [[User:PDL|PDL]] 00:35, 23 October 2008 (UTC)&lt;br /&gt;
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== Crabhammer ==&lt;br /&gt;
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Both Crabhammer and Blaze Kick &#039;&#039;used&#039;&#039; to be signature moves. Should this be noted? --[[User:Raijinili|Raijinili]] 21:43, 25 October 2008 (UTC)&lt;br /&gt;
:I don&#039;t think it should. &amp;lt;sup&amp;gt;&amp;lt;big&amp;gt;[[user:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;Cho&amp;lt;/span&amp;gt;]][[user talk:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;col&amp;lt;/span&amp;gt;]][[special:contributions/chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;ate&amp;lt;/span&amp;gt;]]&amp;lt;/big&amp;gt;&amp;lt;/sup&amp;gt; 21:47, 25 October 2008 (UTC)&lt;br /&gt;
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== Lock-On/Mind Reader ==&lt;br /&gt;
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How about them? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;ht&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 23:19, 18 November 2008 (UTC)&lt;br /&gt;
:I remember them having the exactly same effect, so if my memory serves me right, they could be added. &amp;lt;span style=&amp;quot;color: #3FFF00; font-weight: bold&amp;quot;&amp;gt;UltimateSephiroth&amp;lt;/span&amp;gt; &amp;lt;sup&amp;gt;(&amp;lt;span style=&amp;quot;color: #003FFF&amp;quot;&amp;gt;[[User:UltimateSephiroth|user]] · [[User talk:UltimateSephiroth|talk]] · [[Special:Contributions/UltimateSephiroth|contrib]]&amp;lt;/span&amp;gt;)&amp;lt;/sup&amp;gt; 23:29, 18 November 2008 (UTC)&lt;br /&gt;
::How about {{m|Whirlwind}} and {{m|Roar}}? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;ht&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 04:05, 14 December 2008 (UTC)&lt;br /&gt;
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== {{m|Spikes}} / {{m|Toxic Spikes}} ==&lt;br /&gt;
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Should these be parterned up?--[[User:RexRacer|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#E7CE6B&amp;quot;&amp;gt;Rex&amp;lt;/font&amp;gt;]][[Quilava (Pokémon)|&amp;lt;font color=&amp;quot;#42528C&amp;quot;&amp;gt;Racer&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] [[User talk:RexRacer|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#FF5A00&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;-talk&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] 16:26, 23 November 2008 (UTC)&lt;br /&gt;
:Don&#039;t forget about {{m|Stealth Rock}}, too. &amp;lt;sup&amp;gt;[[user:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;Cho&amp;lt;/span&amp;gt;]][[user talk:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;col&amp;lt;/span&amp;gt;]][[special:contributions/chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;ate&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 16:28, 23 November 2008 (UTC)&lt;br /&gt;
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== This page needs work ==&lt;br /&gt;
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First of all, should PP be accounted for or not? Right now, some do and some don&#039;t. I don&#039;t really care which one we go with, so long as it&#039;s consistent.&lt;br /&gt;
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Second, effects are not being grouped together consistently either. Example: Spark has a 30% chance of inducing Paralyze. Psybeam has a 10% chance of inducing Confusion. 30 != 10. Another example: Flamethrower has a 10% chance of inducing Burn. Surf has 0% chance of inducing anything at all, and has a different target range on top of that. Also, the diffence between &amp;quot;Acid Armor variations&amp;quot; and &amp;quot;Amnesia variations&amp;quot;? Ignoring the PP difference (the Acid Armor variations already do this anyway), who really cares if they raise Special stats or not? You could just as easily group them by Defense or Attack stats. On the other hand, I say just go with &amp;quot;raises a stat by two stages&amp;quot; and leave it at that.&lt;br /&gt;
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Third, I do not think &amp;quot;non-[http://dictionary.reference.com/browse/volatile volatile]&amp;quot; means what you think it means. Why not just put &amp;quot;non-damaging effect&amp;quot; or something else a bit more clear and grammatically correct? [[User:Dragoness|Dragoness]] 04:57, 12 January 2009 (UTC)&lt;br /&gt;
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:I never thought PP should be accounted for. A lot of the moves might have the same PP but if all the important other stuff is the same, the moves are pretty much variations! [[User:Toastypk|&amp;lt;span style=&amp;quot;color:#BB0000&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;~Toastypk&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - [[User_Talk:Toastypk|&amp;lt;span style=&amp;quot;color:#770077&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sup&amp;gt;Loom.&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 05:06, 12 January 2009 (UTC)&lt;br /&gt;
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Thief and Covet will never be counted as variations if taking PP into account. --[[User:Kaoz|Kaoz]] 15:57, 12 January 2009 (UTC)&lt;br /&gt;
:And that&#039;s the sad thing, they&#039;re pretty much the same kind of item-stealing damaging move. PP is a moot point! [[User:Toastypk|&amp;lt;span style=&amp;quot;color:#BB0000&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;~Toastypk&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - [[User_Talk:Toastypk|&amp;lt;span style=&amp;quot;color:#770077&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sup&amp;gt;Loom.&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 00:22, 13 January 2009 (UTC)&lt;br /&gt;
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::If there&#039;s only one thing different about a move variation, it can still be considered a variation. For example, {{m|Surf}} is one of the {{m|Flamethrower}} variations, because it has the same power, PP, and accuracy. The only thing different is the effect. [[User:Chocolate|&amp;lt;font color=&amp;quot;6D351A&amp;quot;&amp;gt;Chocolate&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;([[User talk:Chocolate|&amp;lt;font color=&amp;quot;6D351A&amp;quot;&amp;gt;Chat with Me&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 00:44, 13 January 2009 (UTC)&lt;br /&gt;
:::Actually, you could argue that Surf is a variation of Earthquake, since they have the same range and the same effect (none). Surf has more PP and less power, but it also has two things different from Flamethrower: range and effect. See? You can&#039;t just go &amp;quot;Oh they&#039;re close ENOUGH&amp;quot;, you have to pick your criteria and stick with it. Either effect counts or it doesn&#039;t count. Either range counts or it doesn&#039;t count. Either PP counts or it doesn&#039;t count. If you start flubbing things, that&#039;s only going to make things more complicated down the line. [[User:Dragoness|Dragoness]] 03:23, 13 January 2009 (UTC)&lt;br /&gt;
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:::Earthquake has the anti-{{m|Dig}} effect. --[[User:Raijinili|Raijinili]] 02:55, 14 January 2009 (UTC)&lt;br /&gt;
::::Good point, that&#039;s another thing they have in common, since Surf can hit during Dive too. [[User:Dragoness|Dragoness]] 03:15, 14 January 2009 (UTC)&lt;br /&gt;
::::I don&#039;t think there needs to be a set of rigid rules for move variations.  By definition, variation implies differing conditions, character, and degree.  That said, I do think that a move variations should have identical or &#039;&#039;very&#039;&#039; similar effects.  PP and base power are relatively unimportant to me, when two moves have unique identical effects.  Consider Bind, Fire Spin, and Whirlpool: they are all multi-turn attacks that trap their foe.  They work exactly the same, and have relatively unique effects (only a handful of moves work like this).  However, Bulbapedia currently only considers Fire Spin and Whirlpool as &amp;quot;variations&amp;quot;.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 03:18, 14 January 2009 (UTC)&lt;br /&gt;
:::::I think that trapping should have its own page. It&#039;s not as if the creators sat around and thought, &amp;quot;Hey, wouldn&#039;t it be cool to have a clone of this move for that element?&amp;quot; I think the process was more like, &amp;quot;Hey, why not have this as a mechanic?&amp;quot; --[[User:Raijinili|Raijinili]] 05:12, 14 January 2009 (UTC)&lt;br /&gt;
:::::Minor problem with that though. Ember, Flamethrower and Fire Blast (and probably others but those are the big ones) all have a 10% chance of causing burn. Moreover, they&#039;re all Fire attacks. If we go solely by effect, then that makes them variations of each other. So then we have moves that are multiple variations in one. Is that really ok? I mean, I can see it going either way...&lt;br /&gt;
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:::::One possibility is to split it into two things, where there are moves that are strictly exact copies of each other minus type and specific effect (not % chance of effect though, that has to say the same), and then other moves that just do the same thing but are not exact copies. Like, if I want to look for moves that cause Burn, there could be a category that I could go to and look there, and likewise for moves that cause trapping, or moves that hit everyone on the field. Does that sound reasonable? [[User:Dragoness|Dragoness]] 01:14, 15 January 2009 (UTC)&lt;br /&gt;
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::::::I&#039;m not talking about secondary effects like 10% of burn or confusion.  I agree that there should be a [[list of moves that burn]] (not a category, unfortunately), but I don&#039;t think they should be considered variations.  In my mind, examples of move variations are moves that have some unique game mechanic, such as {{m|Wrap|multi-turn}} {{m|Magma Storm|trapping}} {{m|Sand Tomb|moves}}, {{m|Fly|moves with}} {{m|Dig|an initial}} {{m|Shadow Force|invulnerable}} {{m|Dive|turn}}, {{m|Block|moves that}} {{m|Spider Web|prevent}} {{m|Mean Look|escape}}, or {{m|Protect|moves that can negate}} {{m|Detect|all negative effects}}&amp;amp;mdash;Moves that work so similarly that there are, for example, abilities that negate the set of them or moves that counter-act a set of them.  These should be considered move variations.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 01:33, 15 January 2009 (UTC)&lt;br /&gt;
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Starting tabs over.&lt;br /&gt;
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I&#039;ve always considered anything that does not cause damage on an otherwise damaging move to be a secondary effect so I think we are going to differ in thought there, unfortunately. Example: Razor Wind requires charging, has a high crit rate and deals damage, so the charging and high crit rate are both secondary effects. Screech causes only Defense down, so Defense down is the primary effect.&lt;br /&gt;
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Taking each thing in turn, I don&#039;t think that just because Wrap and Magma Storm both cause multi-turn trapping is enough for them to be considered variations. They ought to have a page specifying this, but this does not make them variations, in the same way as Ember and Flamethrower. Ditto with with the semi-invulnerable moves. They are different enough (note which moves can hit which during the invulnerable turn, not to mention Power) to warrant an obviously acknowledged &#039;&#039;similarity&#039;&#039; but not actual variations.&lt;br /&gt;
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As for your last two examples, those moves DO essentially do the exact same thing in every way, with the exception of PP, so I think, if we decide to exclude PP from the criteria (which I am fairly convinced we ought to do by now), then yes, I would consider those move variations.&lt;br /&gt;
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(Somewhat off-topic, why not a category instead of a page? Then there would be links from the moves pages themselves, so they can actually be found... The Pokédex has tons of categories, I&#039;ve noticed...) [[User:Dragoness|Dragoness]] 02:14, 15 January 2009 (UTC)&lt;br /&gt;
:Also, {{m|Mud-Slap}} and {{m|Sand-Attack}} are both Ground moves with a 100% chance of lowering Accuracy, and this can be prevented by abilities such as {{a|Keen Eye}}, but they&#039;re still clearly not variations of each other, right? (Asking because I consider Wrap and Bind and the like to be moves with 100% chance of causing trapping) [[User:Dragoness|Dragoness]] 02:24, 15 January 2009 (UTC)&lt;br /&gt;
::Why aren&#039;t Wrap and Magma Storm variations?  They have the same primary effects (inflict damage over several turns at the end of each turn) and secondary effects (trap target during those turns).  (Though there&#039;s no official source ordering those as primary and secondary; they could just as easily be reversed.)  I realize that Ember and Flamethrower also have the same primary and secondary effects, but another issue I pointed out above is &#039;&#039;unique game-mechanics&#039;&#039;.  There are a hundred moves that have the same primary effect as Ember and Flamethrower (inflict damage) and very similar secondary effects (10% of a major status ailment).  However, there are only 5 moves that work like Wrap and Magma Storm.  I think that makes them remarkable enough to be noted as move variations.&lt;br /&gt;
::Since the definition of variation means details can vary.  That means we could consider numerous damaging moves to be variations of each other.  But I don&#039;t think it&#039;s notable if they don&#039;t have something that sets them apart from other moves.&lt;br /&gt;
::(As for the category thing, I don&#039;t know for sure, but the tons of categories issue might be the reason they didn&#039;t want even more categories for each detail.)&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 02:39, 15 January 2009 (UTC)&lt;br /&gt;
:::It seems to me like what you want would be better expressed in a different page, like &amp;quot;Moves that cause the same unique effects&amp;quot; ...Okay, &amp;quot;same unique&amp;quot; is a bit oxymoronic, but you know what I mean. ^^;&lt;br /&gt;
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:::The reason I chose Mud-Slap and Sand-Attack as examples is because they ARE unique, in that Accuracy is not a standard stat, and there are only 5 moves that lower accuracy (and none that raise it, I think): Mud-Slap, Sand-Attack, {{m|Flash}}, {{m|Mirror Shot}}, and {{m|Muddy Water}}, but these are clearly not similar in any other way but that. (Asides from Flash and Sand-Attack, I would consider those variations of the other, with Gen IV&#039;s de-nerfing of Flash.) This page seems to have been created to illustrate which moves have only minor differences, with Power, Accuracy and % effect and PP cited specifically as things that must be the same. No matter which way you cut it, the only thing Wrap and Magma Storm have in common is their secondary multi-turn trapping effect, and I consider multi-turn trapping damage to be a single secondary effect (You are never going to have one of those moves inflict one without the other). Primary effect defaults to damage except for moves that do not ever deal damage. The game even categorizes them as Physical [[Image:PhysicalIC.gif]] and Special [[Image:SpecialIC.gif]], not Status [[Image:StatusIC.gif]]. You can cite their uniqueness, but there are only so many moves that do unique, specific things, like Burn, or charge, or high-crit, but then you&#039;ll end up with almost every move out there having at least one if not multiple variations. If you want to get really unique, {{m|Flame Wheel}} and {{m|Sacred Fire}} are the only moves that can thaw out their user. That makes them variations according to your definition, but they have nothing in common according to the definition already defined on this page. I think this all does deserve to be noted somewhere, but I don&#039;t think this is the right place, is what I&#039;m trying to say. ._.; [[User:Dragoness|Dragoness]] 04:06, 15 January 2009 (UTC)&lt;br /&gt;
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::::I am aware that calling certain moves variations of each other would go against the narrow definition of move variations already defined by this page, but I think it is incorrect.  I give up though, so I&#039;ll just continue ignoring it.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 04:40, 15 January 2009 (UTC)&lt;br /&gt;
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== Protect? Detect? ==&lt;br /&gt;
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Aren&#039;t they variations of each other? --[[User:Phred|Phred]] 08:18, 14 January 2009 (UTC)&lt;br /&gt;
:Someone should go down this whole talk page and just do it. --[[User:Raijinili|Raijinili]] 08:30, 14 January 2009 (UTC)&lt;br /&gt;
::Phred: They have the same effect, it looks like, but Detect has half of Protect&#039;s PP, so no, not according to our definition.&lt;br /&gt;
::Raijinili: What? --[[User:Martonimos|((&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;Marton&amp;lt;/font&amp;gt;]] [[User talk:Martonimos|&amp;lt;font color=&amp;quot;#50C878&amp;quot;&amp;gt;imos&amp;lt;/font&amp;gt;))]] 08:30, 14 January 2009 (UTC)&lt;br /&gt;
:::Although there are moves that say &amp;quot;10 or 15 pp&amp;quot; or something similar, so maybe... --[[User:Martonimos|((&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;Marton&amp;lt;/font&amp;gt;]] [[User talk:Martonimos|&amp;lt;font color=&amp;quot;#50C878&amp;quot;&amp;gt;imos&amp;lt;/font&amp;gt;))]] 08:33, 14 January 2009 (UTC)&lt;br /&gt;
::::I think a difference in PP is a poor reason not to consider two moves as variations of each other.  They obviously have the same effect.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 08:40, 14 January 2009 (UTC)&lt;br /&gt;
:::::To the point where the two moves share the same success rate. --[[User:Phred|Phred]] 23:47, 14 January 2009 (UTC)&lt;br /&gt;
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== Rock Slide and Air Slash ==&lt;br /&gt;
Both have 75 BP, 30% Chance of Flinch, and 95(?) Accuraccy. I think that makes them variations on the same move.--[[User:Purimpopoie|Purimpopoie]] 16:01, 25 January 2009 (UTC)&lt;br /&gt;
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== Thief and Covet ==&lt;br /&gt;
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The only item-stealing damaging moves, with same power and accuracy, are yet to be covered here. I dropped a line earlier in hopes of the issue being picked up by more people, but it failed, my mistake. So I chose to be more direct in approach and now I ask, if other moves have ignored PP in favor of more relevant traits, shouldn&#039;t these two be listed as variations? I think there even used to be a template for both, but it got deleted. --[[User:Kaoz|Kaoz]] 16:13, 9 March 2009 (UTC)&lt;br /&gt;
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== {{m|Glare}} and {{m|Stun Spore}} ==&lt;br /&gt;
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Same effect, PP, accuracy and power (or the lack of it), varies on type only . These are variations, so I&#039;ll add them, but I don&#039;t know how to put the template on the move pages... {{u|Mr. Charlie}} 22:57, 14 March 2009 (UTC)&lt;br /&gt;
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== Strength as first in a variation ==&lt;br /&gt;
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I&#039;ve realized that Dragon Claw and the others are exactly like Strength but in type, so i&#039;ve changed that, and made Strength as the first in the variation. This is my first edit, i hope it&#039;s all-right, I don&#039;t know if the move wasn&#039;t in there because it is a HM.&lt;br /&gt;
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--[[User:PokeTech|PokeTech]] 12:48, 3 April 2009 (UTC)&lt;br /&gt;
:Kudos for effort there. But yeah, we don&#039;t include HMs so it&#039;ll have to go back to how it was. Sorry. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 21:31, 3 April 2009 (UTC)&lt;br /&gt;
::&#039;&#039;we don&#039;t include HMs&#039;&#039; Doesn&#039;t explain Waterfall, and no, &amp;quot;it wasn&#039;t a HM originally&amp;quot; doesn&#039;t seem like a good rationale to me. [[User:Frugali|Frugali]] 12:09, 15 April 2009 (UTC)&lt;br /&gt;
:::Well, I hadn&#039;t realized this at the time, but the variations of Waterfall have the flinching effect. And I see what you mean when you say that about not explaining it well. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 22:08, 15 April 2009 (UTC)&lt;br /&gt;
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== Weather Moves ==&lt;br /&gt;
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Aren&#039;t the weather moves variations of each other? Or at least Rain Dance/Sunny Day and Snadstorm/Hail? I mean, they all change to a weather for five turns. [[User:Mr. Charlie|Mr. ]][[User talk:Mr. Charlie|Charlie]] 18:25, 27 April 2009 (UTC)&lt;br /&gt;
:I guess you could consider them variations of each other, but I&#039;ve never really thought of them like that. I&#039;d wait to add it untill more people agree or disagree. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 18:51, 27 April 2009 (UTC)&lt;br /&gt;
::They all change weather but their effects are different. Well, indirectly. — [[User:Tenno Seremel|Tenno Seremel]] 21:40, 28 April 2009 (UTC)&lt;br /&gt;
:::That&#039;s the thing... I don&#039;t know if it should be added or not... they&#039;re like the elemental punches (damage + chance of status problem), because they change the weather condition during the battle and have a side effect... [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 22:07, 28 April 2009 (UTC)&lt;br /&gt;
::::Go for it. Sunny Day, Rain Dance and Hail are all exactly the same (IIRC) and Sandstorm has 5 more PP. I&#039;m not sure whether that matters, coz you guys had a huge argument about that... &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 23:26, 28 April 2009 (UTC)&lt;br /&gt;
:::::Should I add it as &amp;quot;Variations of *insert weather move*&amp;quot; or as &amp;quot;Weather Conditions/Moves&amp;quot;? I&#039;ll add it anyways, but should it need to have the title changed I&#039;ll do that. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 16:04, 29 April 2009 (UTC)&lt;br /&gt;
::::Or should it be, like the original question, Rain Dance/Sunny Day and Sandstorm/Hail? Eh, I&#039;ll put it all together for now and it can be changed later.... [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 16:09, 29 April 2009 (UTC)&lt;br /&gt;
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== Powders and Flattering ==&lt;br /&gt;
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How come that {{m|PoisonPowder}}, {{m|Sleep Powder}} and {{m|Stun Spore}} aren&#039;t move variations? They have the same accuracy, animation, the same Contest appeal and Pokémon learn them around the same time, it kind of makes sense that they are.&amp;lt;br&amp;gt;&lt;br /&gt;
Also {{m|Flatter}} and {{m|Swagger}} are variations as they both confuse but Swagger ups attack and Flatter ups Special Attack, I&#039;m not sure how to add them lmao, I thought I should say it here first though ;) --[[User:Ripp145|Ripp145]] 12:23, 26 August 2009 (UTC)&lt;br /&gt;
:Apparently, Flatter only raises Special Attack one stage, while Swagger raises Attack by two stages. Also, both have different accuracy. Too many differences to qualify. --[[User:Kaoz|Kaoz]] 02:33, 18 September 2009 (UTC)&lt;br /&gt;
::The powders aren&#039;t considered variations yet?! &#039;&#039;Alpha&#039;&#039; [[User:CuboneKing|&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Cu&amp;lt;/font&amp;gt;]][[User talk:CuboneKing|&amp;lt;font color=&amp;quot;Bronze&amp;quot;&amp;gt;bo&amp;lt;/font&amp;gt;]][[Special:Contributions/CuboneKing|&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;ne&amp;lt;/font&amp;gt;]][[Cubone (Pokémon)|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;King&amp;lt;/font&amp;gt;]] 02:36, 18 September 2009 (UTC)&lt;br /&gt;
:::If we&#039;re discussing variations to add, I have a couple suggestions.&lt;br /&gt;
:Arm Thrust as a variation of Barrage&lt;br /&gt;
:Bind and Wrap as variations of Fire Spin&lt;br /&gt;
:Dark Pulse as variation of Zen Headbutt&lt;br /&gt;
:Fire Blast and Megahorn as variations of Blizzard&lt;br /&gt;
::With all these variations, they share identical effects, power and PP. The only difference between the suggested moves and the established moves is that accuracy is a tiny bit higher or lower. Also, some of the moves listed as variations don&#039;t qualify but are listed anyway. [[User:Drake Clawfang|Drake Clawfang]] 03:02, 18 September 2009 (UTC)&lt;br /&gt;
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::Okay, I made a change that in hindsight I&#039;m unsure of. In Gen 3, Leaf Blade fit the requirements to be considered a variation of Slash - 70 power, 15 pp, 100% accuracy, high chance for critical. But in Gen 4 it&#039;s power is 90, and it has its own variation now, Attack Order. So....what do we do? IMO, it should be considered variations of both, depending on the Generation. [[User:Drake Clawfang|Drake Clawfang]] 04:01, 18 September 2009 (UTC)&lt;br /&gt;
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:::Yeah, no. The Barrage variations all have the same power and accuracy, Arm Thrust only has the same power. Fire Blast and Megahorn are different than Blizzard for a lot of things: Fire Blast has more accuracy, Megahorn has more accuracy, Megahorn has no secondary effect. Dark Pulse has more accuracy than Zen Headbutt. Bind, Wrap, and Fire Spin all have differnt accuracies. There&#039;s more to this page than just &amp;quot;Oh, it looks similar or has similar accuracy/PP/Power/type!&amp;quot; There&#039;s reasons that most of these aren&#039;t on there. The ones that don&#039;t seem like they fit are included because they either were the same, or are now the same. And Leaf Blade doesn&#039;t count, because it&#039;s already in a category that&#039;s more specific. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 20:15, 18 September 2009 (UTC)&lt;br /&gt;
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Why does Leaf Blade not count? It fit all the requirements before it&#039;s power was changed, if it doesn&#039;t count than neither does Zap Cannon as a variation of Dynamic Punch. [[User:Drake Clawfang|Drake Clawfang]] 20:26, 18 September 2009 (UTC)&lt;br /&gt;
:And like I said, there&#039;s already moves listed as variations that don&#039;t fit the requirements to count, or the requirements are flexible like &amp;quot;move does X or Y&amp;quot;. [[User:Drake Clawfang|Drake Clawfang]] 20:28, 18 September 2009 (UTC)&lt;br /&gt;
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:I went through the list, here&#039;s some examples of the above:&lt;br /&gt;
::Blizzard&#039;s requirements are &amp;quot;5 or 10 PP&amp;quot;, because otherwise Thunder wouldn&#039;t qualify. Also, Focus Blast doesn&#039;t qualify because it doesn&#039;t cause a status ailment&lt;br /&gt;
::Zap Cannon is listed as a variation of Dynamic Punch, but it has different power.&lt;br /&gt;
::Seed Flare is listed as a variation of Fire Blast, but it doesn&#039;t cause a status ailment.&lt;br /&gt;
::Surf is listed as a variation of Flamethrower but doesn&#039;t cause a status, and it says so right on the page&lt;br /&gt;
::Giga Drain&#039;s requirements again, &amp;quot;5 or 10 PP&amp;quot;.&lt;br /&gt;
:I&#039;m just saying, why are exceptions made for some moves to count them as variations, and not others? [[User:Drake Clawfang|Drake Clawfang]] 20:47, 18 September 2009 (UTC)&lt;br /&gt;
:::PP is the only exception we make for differences. Zap Cannon and DynamicPunch are different than Leaf Blade. Did you even bother READING what I said about Leaf Blade other than that it doesn&#039;t count? It&#039;s in a category that&#039;s much more specific. It&#039;s with [[Template:Leaf Blade|Attack Order]]. Seed Flare and Fire Blast have the same power and accuracy, and both can have a secondary effect. As for Surf, I&#039;ve always wondered that. I&#039;ll take that out of the template and this page. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 21:18, 18 September 2009 (UTC)&lt;br /&gt;
::::Yes I did read it, and I asked why Leaf Blade counts for Attack Order over Slash, when at times it has fulfilled the requirements to be a variation of both. And in that case, I&#039;ll assume Focus Blast gets the same exception as Seed Flare does. [[User:Drake Clawfang|Drake Clawfang]] 21:20, 18 September 2009 (UTC)&lt;br /&gt;
:::::Moves can&#039;t be in more than one category, which is why Leaf Blade is with Attack Order, since they match exactly except for type. And you&#039;re still missing what I&#039;ve been saying. If they have different accuracies, they don&#039;t match. Focus Blast has 70%, and Seed Flare has 85%. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 21:29, 18 September 2009 (UTC)&lt;br /&gt;
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I am paying attention to what you&#039;re saying. Now pay attention to what I&#039;m saying. Focus Blast does not cause a status ailment as the other variations do, and Seed Flare doesn&#039;t either. Zap Cannon and Focus Blast have different powers. So why are they listed? And again, &#039;&#039;Leaf Blade can count as a variation of both Slash and Attack Order&#039;&#039;, so why do we count one over the other? Why are some exceptions made and not others? [[User:Drake Clawfang|Drake Clawfang]] 21:34, 18 September 2009 (UTC)&lt;br /&gt;
:No, I don&#039;t think you are. Focus Blast has a &#039;&#039;secondary effect&#039;&#039; like the others do, it&#039;s not limited to status or stat changes. As for Zap Cannon and Focus Blast, I just realized that yeah, it shouldn&#039;t be there. I&#039;ll change that too. If we put Leaf Blade in the Slash variations, then there wouldn&#039;t be one for Attack Order. And yeah, Leaf Blade &#039;&#039;used&#039;&#039; to be in both categories. It&#039;s not anymore. It has more power than Slash. The only ones that I can find that have different powers as of Gen IV are the Petal Dance variations. I&#039;ll see what I can do about that too. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 21:57, 18 September 2009 (UTC)&lt;br /&gt;
::That would be nice. I&#039;m not trying to cause trouble or anything, and I&#039;m sorry for arguing with you. I&#039;m just noticing a double-standard in regards to the variations of some moves and want them sorted out one way or the other. [[User:Drake Clawfang|Drake Clawfang]] 22:00, 18 September 2009 (UTC)&lt;br /&gt;
:::I don&#039;t mind. Arguments need to be more than just &amp;quot;I&#039;m right, you&#039;re wrong!&amp;quot; and stupid things like that, and thankfully this wasn&#039;t one of those times. This article has also had some issues with getting things like that straight, so glad you said something or it would have stayed that way. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 22:04, 18 September 2009 (UTC)&lt;br /&gt;
::::No problem. I admit I&#039;m biased though, when I think of move variations I&#039;m not as tight in my requirements as this page. I still feel like Hydro Pump ought to be a variation of something, but it doesn&#039;t fit any profiles here. [[User:Drake Clawfang|Drake Clawfang]] 22:18, 18 September 2009 (UTC)&lt;br /&gt;
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== Lock-On and Mind Reader ==&lt;br /&gt;
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Why aren&#039;t they here? [[User:Drake Clawfang|Drake Clawfang]] 03:43, 2 October 2009 (UTC)&lt;br /&gt;
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== Swapping moves ==&lt;br /&gt;
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Heart Swap (maybe), Power Swap, and Guard Swap. All Psychic-type, 10 PP, Status. What do you think? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 00:52, 5 October 2009 (UTC)&lt;br /&gt;
:Support. Don&#039;t forget {{m|Skill Swap}}! [[User:Drake Clawfang|Drake Clawfang]] 02:06, 5 October 2009 (UTC)&lt;br /&gt;
::That&#039;s ability though... also, what you did is a redirect. Learn... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 02:20, 5 October 2009 (UTC)&lt;br /&gt;
:::Still a Psychic-type, 10 PP, Status. As for redirect, so? It&#039;s a talk page. [[User:Drake Clawfang|Drake Clawfang]] 02:25, 5 October 2009 (UTC)&lt;br /&gt;
::::Argh... no... may as well say EVERY single status move. It doesn&#039;t matter typing as long as it&#039;s related. As for redirect, this still applies... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 02:29, 5 October 2009 (UTC)&lt;br /&gt;
:::::No, not &amp;quot;every&amp;quot; status move. I see four moves with &amp;quot;Swap&amp;quot; in their names all of which involve switching some sort of statistic with the opponent. What&#039;s the problem? [[User:Drake Clawfang|Drake Clawfang]] 03:03, 5 October 2009 (UTC)&lt;br /&gt;
::::::Never mind. We&#039;ll keep it as that then. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 03:08, 5 October 2009 (UTC)&lt;br /&gt;
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So we&#039;re adding them? [[User:Drake Clawfang|Drake Clawfang]] 03:16, 5 October 2009 (UTC)&lt;br /&gt;
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== Screech Variations ==&lt;br /&gt;
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Couldn&#039;t Cotton Spore be a Screech Variation? It&#039;s not a sound move, but it does lower one target&#039;s speed by two levels and has the same PP and Accuracy. [[User:Mr. Charlie|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&#039;&#039;&#039;Mr. Charlie&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;([[User_Talk:Mr. Charlie|&amp;lt;font color=&amp;quot;#0000FF&amp;quot;&amp;gt;&#039;&#039;TalkToMe&#039;&#039;&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 04:26, 18 November 2009 (UTC)&lt;br /&gt;
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== {{m|Karate Chop}} and {{m|Poison Tail}} ==&lt;br /&gt;
25 PP, 50 power, 100 Accuracy, high critical-hit ratios. What do you think? Also, would this need a new template to stick on the bottom of the move pages? [[User:Drake Clawfang|Drake Clawfang]] 05:46, 6 January 2010 (UTC)&lt;br /&gt;
:Creating and adding. Any other moves that could go on this template? &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 13:34, 6 January 2010 (UTC)&lt;br /&gt;
::I don&#039;t think so, I looked at the other Critical Hit moves, none fit the definition. {{m|Air Cutter}} is close but its not exact. [[User:Drake Clawfang|Drake Clawfang]] 15:05, 6 January 2010 (UTC)&lt;br /&gt;
:::Alright. Just wanted to make sure nothing needed to be added. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 21:16, 6 January 2010 (UTC)&lt;br /&gt;
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== Counter Moves ==&lt;br /&gt;
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Hey, i&#039;m a fan of the counter moves and i&#039;ve noticed something, why isn&#039;t Metal Burst counted as a variation? I&#039;ve used Mirror Coat and Counter with Glaceon and Hitmonchan respectively and Metal Burst does the effects of &#039;&#039;&#039;both&#039;&#039;&#039; Mirror Coat and Counter. [[User:Geomexis|Geomexis]] 12:51, 16 January 2010 (UTC)&lt;br /&gt;
:Because they aren&#039;t very close. If the effect has something different (such as Metal Burst has both, while Mirror Coat and Counter only have one), it isn&#039;t a variation.  [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] ([[User talk:Turtwig A|talk]] | [[Special:Contributions/Turtwig A|contribs]]) 13:00, 16 January 2010 (UTC)&lt;br /&gt;
::Counter specifically only repays physical damage double what was taken, and Mirror Coat specifically only repays special damage double what was taken. Metal Burst repays 1.5 damage, or what was taken plus half of that amount. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 19:02, 16 January 2010 (UTC)&lt;br /&gt;
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== Kisses ==&lt;br /&gt;
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{{m|Lovely Kiss}} and {{m|Sweet Kiss}} &lt;br /&gt;
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Same accuracy, same PP. First cause sleep, second - confusion. Aren&#039;t move variations? --[[User:ЫъГЬ|ЫъГЬ]] 15:08, 30 March 2010 (UTC)&lt;br /&gt;
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== Tackle and Peck together? ==&lt;br /&gt;
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{{m|Tackle}} and {{m|Peck}}&lt;br /&gt;
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The two moves are in a grouping together, but I believe they should not be.  They share the Base Power of 35, but while Tackle is 95% accurate, and it mistakenly says Peck to be, Peck is 100% accurate.  -- [[User:Mattman324]] 22:58:00, 23 July 2010 (UTC)&lt;br /&gt;
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Peck and Tackle aren&#039;t variations. Especially in generation V, where Tackle received a BP of 50. Myself, I would put Peck with Vine Whip, because they both have 35 BP, 100% accuracy and no special effect. Their PP, however, differs significantly, but does that really matter? (see below) --[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 15:47, 14 November 2010 (UTC)&lt;br /&gt;
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== Signal Beam ==&lt;br /&gt;
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I know it seems weird, but {{m|Signal Beam}} is kinda of a variation of the elemental punches... 75 power, 100 acc, 15 PP and 10% of causing status. It breaks the &amp;quot;tradition&amp;quot;, so to speak, but it fits more than many of the other variations here.  [[User:Mr. Charlie|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&#039;&#039;&#039;Mr. Charlie&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;([[User_Talk:Mr. Charlie|&amp;lt;font color=&amp;quot;#0000FF&amp;quot;&amp;gt;&#039;&#039;TalkToMe&#039;&#039;&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 23:38, 4 September 2010 (UTC)&lt;br /&gt;
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==This page needs COLOR!==&lt;br /&gt;
Seriously, it looks really dull, which is especially bad seeing as it&#039;s pretty much all tables. One of the coding wizards here should try to make a template that incorporates colors for the type of each variation and whether they are physical, special, or a status move. For status moves, color them differently based on which stat they change or status effect they inflict—whatever it takes to make this dull-looking article into an attractive resource. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] 16:46, 1 October 2010 (UTC)&lt;br /&gt;
:I was just thinking of that myself, then I thought something like this would be perfect. But, you know, with colors for generations and stuff. I&#039;m not a coding guy, I just throw the ideas. I don&#039;t mind working on the entire page, if needed, but I really don&#039;t know how.  [[User:Mr. Charlie|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&#039;&#039;&#039;Mr. Charlie&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;([[User_Talk:Mr. Charlie|&amp;lt;font color=&amp;quot;#0000FF&amp;quot;&amp;gt;&#039;&#039;TalkToMe&#039;&#039;&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 12:00, 2 October 2010 (UTC)&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #ddf; -moz-border-radius: 1em; border: 5px solid #ccf;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #ddf; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ddf;&amp;quot;&lt;br /&gt;
! {{color2|000000|Move}}&lt;br /&gt;
! {{color2|000000|Elemental types|Type}}&lt;br /&gt;
! {{color2|000000|Damage category|Cat.}}&lt;br /&gt;
! {{color2|000000|Generation|Gen}}&lt;br /&gt;
{{tutormv|U-turn|Bug|cat=Physical|IV}}&lt;br /&gt;
{{tutormv|Volt Switch|Electric|cat=Special|V}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
That looks good. You can probably lose the class=&amp;quot;sortable&amp;quot; since the tables are all small. And make sure you use the region colors for the generation. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 10:04, 8 October 2010 (UTC)&lt;br /&gt;
:Yeah... The &amp;quot;how&amp;quot; with the generation/region colors is my issue here. Could you, or anyone, show me how to do it? Really not my area of expertise. [[User:Mr. Charlie|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&#039;&#039;&#039;Mr. Charlie&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;([[User_Talk:Mr. Charlie|&amp;lt;font color=&amp;quot;#0000FF&amp;quot;&amp;gt;&#039;&#039;TalkToMe&#039;&#039;&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 21:58, 10 October 2010 (UTC)&lt;br /&gt;
::How&#039;s this &amp;lt;small&amp;gt;Edit: link removed&amp;lt;/small&amp;gt; for a quick mock-up? &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 04:40, 12 October 2010 (UTC)&lt;br /&gt;
:::I likey. Let&#039;s use it. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] 11:20, 12 October 2010 (UTC)&lt;br /&gt;
::::I like the idea, but don&#039;t forget that it will take longer to load this page.--[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 15:36, 14 November 2010 (UTC)&lt;br /&gt;
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== PP ==&lt;br /&gt;
&lt;br /&gt;
In the article it says that moves need to have the same PP to be variations, but throughout the article it lists moves of differing PP as variations. Should they be removed? [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;boopee&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 17:46, 11 October 2010 (UTC)&lt;br /&gt;
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Yeah, I would think so. You can&#039;t have the article contradict itself, can you? &amp;lt;code&amp;gt;;)&amp;lt;/code&amp;gt; [[User:The Exterminator|The Exterminator]] 17:53, 11 October 2010 (UTC)&lt;br /&gt;
:I agree, for my edit and talk page reasons. It&#039;s [[User:Turtwig A|Turtwig A]]! [[User talk:Turtwig A|My talk]] or [[Special:Contributions/Turtwig A|wiki edits]] 00:52, 12 October 2010 (UTC)&lt;br /&gt;
::An article indeed shouldn&#039;t contradict itself. That&#039;s why the definition itself needs to be altered. --[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 16:27, 14 November 2010 (UTC)&lt;br /&gt;
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== Definition ==&lt;br /&gt;
&lt;br /&gt;
The definition isn&#039;t specific enough. &amp;quot;Move variations are moves that are identical to each other in terms of damage, PP, and accuracy, but have different elemental types, damage categories, or secondary effects.&amp;quot; The definition works for damaging moves but according to it almost all status moves that have the same PP are variations of each other. So I&#039;m thinking maybe the article needs a different definition for status moves? [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;boopee&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 17:33, 28 October 2010 (UTC)&lt;br /&gt;
:How about something like, Status move variations are moves that raise or decrease the same number of stats by the same number of levels. It makes more sense because that way moves like Iron Defense will be a variant of Acid Armor, instead of the current description which makes Baton Pass a variant of Acid Armor. [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;boopee&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 13:37, 29 October 2010 (UTC)&lt;br /&gt;
::This is what the definition should be: &amp;quot;Move varations are moves that are identical in terms of dammage and accuracy, and have similar secondary effects.&amp;quot; --[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 16:33, 14 November 2010 (UTC)&lt;br /&gt;
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== Thrash, Petal Dance, and Outrage ==&lt;br /&gt;
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Here&#039;s my question.  Thrash and Petal Dance are grouped together, but Outrage is not included only because is has 15 PP instead of 10.  This difference seems minor to me, and so I think Outrage should be insluded in this group, with a note on it.  If this doesn&#039;t work, then it doesn&#039;t work, but I know for a fact that most people focos on the actual move and its effects, not the PP it has.  There are even people in this talk (although from 2 years ago lol) that group them together, and I know that most people think they are the same move with different types, especially now that they have the same power in Gen V. --[[User:Jdthebud|Jdthebud]] 23:11, 8 November 2010 (UTC)&lt;br /&gt;
:I know that we don&#039;t want the article to contradict itself in this regard, but I think that these three moves are so similar that this could be the exception to the rule. --[[User:Jdthebud|Jdthebud]] 23:23, 8 November 2010 (UTC)&lt;br /&gt;
::Outrage should be included. Reason: see below.--[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 15:44, 14 November 2010 (UTC)&lt;br /&gt;
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== PP shouldn&#039;t be taken into account ==&lt;br /&gt;
&lt;br /&gt;
Taking the PP into account makes the list messier and more incomplete. They are also not the most important aspect anyway ingame: it doesn&#039;t really matter if a move has 35 PP or 40 PP. Seperating Night Slash from Slash, for example, causes an unnecesary amount of slots.--[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 15:44, 14 November 2010 (UTC)&lt;br /&gt;
:I agree 100%.  PP is such a minor detail, it shouldn&#039;t even matter.  The important thing is base power, similar or identical side effects, and accuracy.  Any move that only serves to boost a stat by two stages is a variation of Acid Armor.  Well, I&#039;m not entirely sure on Body Purge, given its other effect of halving the user&#039;s weight, but still.  My point is, PP shouldn&#039;t be taken into account.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 16:35, 14 November 2010 (UTC)&lt;br /&gt;
::I agree too. IMO, the amount of PP is more minor than {{tt|Damage Category|although it shouldn&#039;t be included}}.----&#039;&#039;&#039;&#039;&#039;無限の知性&#039;&#039;&#039;&#039;&#039; ◎ [[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#BF0B17&amp;quot;&amp;gt;ＤＥＮＮＯＵ&amp;lt;/font&amp;gt;]]&#039;&#039;&#039;[[Special:Random|◆]]&#039;&#039;&#039;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#1250A6&amp;quot;&amp;gt;ＺＥＮＳＨＩ&amp;lt;/font&amp;gt;]] 16:44, 14 November 2010 (UTC)&lt;br /&gt;
:::I also agree, it doesn&#039;t make sense that something like acid armor isn&#039;t a variant of iron defense. [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;boopee&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 17:32, 14 November 2010 (UTC)&lt;br /&gt;
::::OK, so if the majority think that PP shouldn&#039;t count, we can put it back how it was. I changed it because it seemed that people wanted PP to count. I think it should be considered at least under some circumstances. I will stop changing the templates for move variations until the issue is resolved. &lt;br /&gt;
::::Also, it did not create an excessive amount of categories—several were deleted and several were made, balancing out. And PP is much more influential the damage categories. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:12, 15 November 2010 (UTC)&lt;br /&gt;
:::::Ok, it&#039;s maybe better to wait until there aren&#039;t any issues about that anymore. You can always watch the version regardless of PP (where I was responsible for) at this URL: http://bulbapedia.bulbagarden.net/w/index.php?title=Move_variations&amp;amp;oldid=1253819--[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 19:38, 15 November 2010 (UTC)&lt;br /&gt;
::::::After discussing it with a couple of other admins, we decided that the PP does not have to be the same, but it should be similar. i.e. it should differ by five or less. More than that is an indication that the moves aren&#039;t especially similar. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 20:38, 5 December 2010 (UTC)&lt;br /&gt;
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==Different catagories==&lt;br /&gt;
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I have seperated the status moves from the other moves. The sharply-stat raising moves (besides those of 15PP) are now next to each other.--[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 16:56, 16 November 2010 (UTC)&lt;br /&gt;
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== Haze &amp;amp; Mist ==&lt;br /&gt;
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Can someone add Haze &amp;amp; Mist to the list (they are counterparts)?[[User:Vuvuzela2010|Vuvuzela2010]] 08:32, 23 November 2010 (UTC)&lt;br /&gt;
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== Shadow Ball/Crunch as variations of Waterfall ==&lt;br /&gt;
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I added them to variations of waterfall and changed the definition of waterfall so that they both fit. But since all previous variations caused flinching, and the two I added lower defense /sp. def should they be considered two different moveset variations? Also, the templates under shadow ball and crunch I left as they are because I have no idea how to do it, or if even they are in fact variations of waterfall. Thanks...&lt;br /&gt;
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== Extreme Speed and Sucker Punch ==&lt;br /&gt;
{{m|ExtremeSpeed}} now has +2 priority instead of +1. So, isn&#039;t it not a variation of {{m|Sucker Punch}} anymore? Also Sucker Punch work in different way, so this moves seems even less likely to be variations. --[[User:ЫъГЬ|ЫъГЬ]] 09:39, 4 December 2010 (UTC)&lt;br /&gt;
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== Elemental Surfs? ==&lt;br /&gt;
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Discharge is like surf, affecting all opponents. Also a poison move.&lt;br /&gt;
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Also Poison Fang should be with the fangs.[[User:Tesseract|Tesseract]] 08:53, 10 December 2010 (UTC)&lt;br /&gt;
:Discharge does not have the same base power as Surf. Therefore, not a variant. Poison Fang also does not have the same base power as the other fangs. --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:58, 10 December 2010 (UTC)&lt;br /&gt;
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== Order of Oath Moves Doesn&#039;t Matter ==&lt;br /&gt;
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Hasn&#039;t it been confirmed that the Oath moves can be used in any order to produce the same effect? Each individual page should be updated accordingly. (I figured I&#039;d say this here instead of repeating myself on each individual page. This page (Move Variations) seems correct, but the individual pages are not.) [[User:Grei|Grei]] 18:01, 18 December 2010 (UTC)&lt;br /&gt;
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== Ignore base power differences, if the rest of the move is similar? ==&lt;br /&gt;
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There may be one or two other examples of this, but the main one I&#039;m thinking about is Zap Cannon in relation to DynamicPunch and Purgatory. Just because the base power of Zap was increased to 120 shouldn&#039;t disqualify it from being a variation of the other two moves, because they all have the same, and probably more important and notable properties of 50% accuracy and the guaranteed infliction of a status ailment (type/ability permitting).&lt;br /&gt;
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Also, as an aside, why disqualify Surf from being similar to Tbolt, Flamer, Ice Beam and Slime Wave? It&#039;s also the Base 95, fully accurate move of it&#039;s type... &#039;&#039;&#039;[[User:TheChrisD|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;Verdana&amp;quot;&amp;gt;TheChrisD&amp;lt;/font&amp;gt;]]&#039;&#039;&#039; &amp;lt;sup&amp;gt;[[User_talk:TheChrisD|&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;Rants&amp;lt;/font&amp;gt;]]•[[Special:Contributions/TheChrisD|&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;Edits&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 02:21, 25 January 2011 (UTC)&lt;br /&gt;
:{{m|Surf}} hit all opponents in double battles, while {{m|Ice Beam}} can freeze, {{m|Flamethrower}} inflict burn and so on, there is the difference. It&#039;s noted that {{m|Zap Cannon}} &#039;&#039;&#039;was&#039;&#039;&#039; a variation. Is there any other moves, which are similar except for base power really? --[[User:ЫъГЬ|ЫъГЬ]] 09:36, 25 January 2011 (UTC)&lt;br /&gt;
::Still though, it does mean that they all have a secondary effect, simply because one of those effects does not actually inflict a status ailment shouldn&#039;t be enough to disqualify it from being considered a move variation, when in that case, the real important points to note of those moves are that they are the Base 95 move of their type.&lt;br /&gt;
::While Zap is currently being taken as a &#039;&#039;former&#039;&#039; variation, that&#039;s simply because of the change in Base Power - but in the case of their group, the most notable feature of them is their 50% accuracy and the infliction of the status ailment. Just because one of them was upgraded (for some unknown reason) really shouldn&#039;t be enough to disqualify it. I&#039;m not sure of any other cases where this could apply - Leaf Blade&#039;s base power increase was a different thing, because the other aspects of the group probably weren&#039;t as notable since it was just the &amp;quot;high crit rate&amp;quot; factor. &#039;&#039;&#039;[[User:TheChrisD|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;Verdana&amp;quot;&amp;gt;TheChrisD&amp;lt;/font&amp;gt;]]&#039;&#039;&#039; &amp;lt;sup&amp;gt;[[User_talk:TheChrisD|&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;Rants&amp;lt;/font&amp;gt;]]•[[Special:Contributions/TheChrisD|&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;Edits&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 22:59, 2 February 2011 (UTC)&lt;br /&gt;
:::Moves with different base powers and accuracies really aren&#039;t variations. PP is less of a concern, as it does not affect how the move functions (except {{m|Trump Card}}, where a variation would require identical PP). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:51, 13 February 2011 (UTC)&lt;br /&gt;
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== Psycho Shock ==&lt;br /&gt;
&lt;br /&gt;
Psycho Shock and Sword of Mystery (Keldeo&#039;s signature move).&lt;br /&gt;
special attack, 100% accurancy, 10 PP ,damage based on user&#039;s sp. attack and target&#039;s defence, but shock has 80 base power and sword has 85. --[[User:EzekielMaple|EzekielMaple]] 18:42, 24 February 2011 (UTC)&lt;br /&gt;
:If you&#039;re going to even think of these as variations, why not Psycho Break? [[User:Blazios|Blazios]] 18:48, 24 February 2011 (UTC)&lt;br /&gt;
::Right, i forgot that one, thanks --[[User:EzekielMaple|EzekielMaple]] 18:53, 24 February 2011 (UTC)&lt;br /&gt;
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== Worry Seed ==&lt;br /&gt;
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and Simple Beam.&lt;br /&gt;
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Yes? No?&lt;br /&gt;
&amp;lt;span style=&amp;quot;border: 1px solid&amp;quot;&amp;gt;[[User:PH1RESTRIKE|&amp;lt;span style=&amp;quot;background:Blue; color:#78C850&amp;quot;&amp;gt; |&amp;gt;|-|1|23 &amp;lt;/span&amp;gt;]][[Special:contributions/PH1RESTRIKE|•]][[User talk:PH1RESTRIKE|&amp;lt;span style=&amp;quot;background:#FFFFFF; color:Green&amp;quot;&amp;gt;57R1K3&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 22:18, 1 May 2011 (UTC)&lt;br /&gt;
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== Iron Tail And Dragon Rush? == &lt;br /&gt;
Same Accuracy, Power, Similar PP, {{m|Iron Tail}} Has a 10% Chance to cause a Defense drop, {{m|Dragon Rush}} has a 20% chance to flinch, Similar enough to qualify, do we think? [[User:ContraOmega|ContraOmega]] 15:47, 26 May 2011 (UTC)&lt;br /&gt;
:According to the current definition, they should be considered variations. --[[User:Johans|Johans]] ([[User talk:Johans|talk]]) 18:21, 6 March 2017 (UTC)&lt;br /&gt;
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== Surf question? ==&lt;br /&gt;
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Isn&#039;t [[Surf (move)|Surf]] variation of Flamethrower? Because if Sludge wave is then Surf should also be because it has the same base power of 95. [[User:Flygonfanno1|Flygonfanno1]] 07:32, 18 October 2011 (UTC)&lt;br /&gt;
:Sludge Wave should not have been marked as a variation, it has different targeting to Flamethrower variants. Surf is neither because it has different targeting and no secondary effect, while Sludge Wave has a 10% poison chance. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 07:56, 18 October 2011 (UTC)&lt;br /&gt;
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== Variations of Bite ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m sorry but those moves have barely anything in common beyond power. The PP ranges, the Physical/Special changes between moves, they LOOK nothing alike, and the percentages of doing anything extra also vary. This should be removed. &#039;&#039;&#039;[[User:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#00693E&amp;quot;&amp;gt;Toon Ganondorf&amp;lt;/span&amp;gt; ]]   [[User Talk:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;(t&amp;lt;/span&amp;gt;]]  [[Special:Contributions/Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;c)&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 13:18, 1 December 2011 (UTC)&lt;br /&gt;
:Looks and damage category don&#039;t matter, but with such all over the place effects, I agree. The wide range of chances mean that they are similar, but not variations as far as I&#039;m concerned. That said, 20/25PP is probably close enough that the 30% chance ones could be considered variations. (I discussed this with several admins about a year ago, and viewpoints ranged from them needing to be identical PP, to PP not mattering. We reached an agreement that 5PP different was the maximum allowable, provided that they are the same in other aspects (power, accuracy, target and side effect chance). 5PP and 10PP would probably not be acceptable though.) Bite and Heart Stamp definitely are variations. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 03:37, 2 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::So in short...? Bite and Heart Stamp stay but the rest go? I&#039;d be happy with that. &#039;&#039;&#039;[[User:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#00693E&amp;quot;&amp;gt;Toon Ganondorf&amp;lt;/span&amp;gt; ]]   [[User Talk:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;(t&amp;lt;/span&amp;gt;]]  [[Special:Contributions/Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;c)&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 11:12, 4 December 2011 (UTC)&lt;br /&gt;
:::Bite and Heart Stamp stay, Dragonbreath could stay or go. What the effect is often doesn&#039;t matter, but then it&#039;s usually that they all give the same class of status effect, e.g. prz/frz/brn/psn/slp. Question is whether they are similar enough for the PP difference to be overlooked. (Opinions on this one would be nice, RC watchers), the rest definitely go. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 02:02, 5 December 2011 (UTC)&lt;br /&gt;
::::{{tt|Someone call for opinions?|slams the door against the wall}} Quite a few of these wouldn&#039;t pass for variations of anything. But then again, I have issues with the whole system here. I would naturally lump {{m|Hyper Beam}} and {{m|Giga Impact}} together, but the last thing I would put together would be {{m|Bite}} and {{m|DragonBreath}}. [[User:Truthseeker4449|Truth]][[User talk:Truthseeker4449|seeker]][[Special:Contributions/Truthseeker4449|4449]] 02:17, 5 December 2011 (UTC)&lt;br /&gt;
:::::{{m|Giga Impact}} is a Physical variation of {{m|Hyper Beam}}.  Variation can include damage category variations as well as type. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 02:53, 5 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Table of Contents==&lt;br /&gt;
&lt;br /&gt;
The TOC is over 100 lines long and takes up a lot of space. Would it be more convenient if the table was limited to have only the four main sections listed? [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;chiller&amp;quot;&amp;gt;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 21:23, 5 December 2011 (UTC)&lt;br /&gt;
:How&#039;s that? --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:07, 3 January 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Wrong Signature moves ==&lt;br /&gt;
Counter and Dig weren&#039;t Hitmonchan and Diglett Sign. Moves, because there were TM that taught them even in Gen I. {{unsigned|Reizo20}}&lt;br /&gt;
&lt;br /&gt;
== This needs changes ==&lt;br /&gt;
&lt;br /&gt;
{{redlink|:Template:Sludge Bomb|Template}} says that Sludge Bomb is a variation of Hyper Voice and Dragon Pulse, page doesn&#039;t... what? It needs changes (as in title). [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 10:28, 27 July 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Work Up and Bulk Up? ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t &amp;quot;Work Up&amp;quot; be listed as a variation of the move &amp;quot;Bulk Up&amp;quot;? {{unsigned|Slkr95}}&lt;br /&gt;
&lt;br /&gt;
== Dig - Dive - FLY? ==&lt;br /&gt;
&lt;br /&gt;
I think that Fly might count as a variation of Dig. All three moves involve the user vanishing for a turn, so that only certain attacks work, then attacking when its opponent least expects it. [[User:Nutter Butter|Nutter Butter]] ([[User talk:Nutter Butter|talk]]) 14:53, 21 August 2013 (UTC)&lt;br /&gt;
:This page is subject to very strict guidelines in order to prevent speculation. Please read the first sentence of the main article to see why your suggestion is invalid. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 16:57, 21 August 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Taunt Variations ==&lt;br /&gt;
&lt;br /&gt;
Could {{m|Disable}} be added to the list of variations of Taunt? It meets the PP and Accuracy requirements, and it &#039;&#039;does&#039;&#039; limit the opponent in some way. [[User:Schiffy|&amp;lt;font color=&amp;quot;000999&amp;quot;&amp;gt;Schiffy&amp;lt;/font&amp;gt;]] ([[User_talk:Schiffy|&amp;lt;font color=&amp;quot;FF6600&amp;quot;&amp;gt;Speak to me&amp;lt;/font&amp;gt;]]&amp;amp;#124;[[Special:Contributions/Schiffy|&amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;What I&#039;ve done&amp;lt;/font&amp;gt;]]) 19:05, 14 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Weather Ball and Payback ==&lt;br /&gt;
&lt;br /&gt;
Could they be considered as variations? They&#039;re both moves of 50 base power that doubles under certain conditions, and they have the same PP, accuracy and targeting. The only difference is the type changes of Weather Ball. {{unsigned|El shendee}}&lt;br /&gt;
&lt;br /&gt;
== Sludge Bomb ==&lt;br /&gt;
&lt;br /&gt;
Now that Flamethrower and its variations have been reduced to 90 base power, they all now have the same base power as Sludge Bomb.  On top of that, Sludge Bomb has the same amount of PP as Ice Beam, and they&#039;ve all had the same accuracy the entire time.  Would this not qualify Sludge Bomb as a Flamethrower variation now?  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 23:36, 24 March 2014 (UTC)&lt;br /&gt;
:Flamethrower variations have a 10% chance of afflicting a status condition, Sludge Bomb has 30%. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 23:44, 24 March 2014 (UTC)&lt;br /&gt;
::Well, not all of Aurora Beam&#039;s variations have a 10% chance for their side effects.  Sludge and Spark have a 30% chance to paralyze and poison, respectively, and Low Sweep has a 100% chance of lowering Speed.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 23:56, 24 March 2014 (UTC)&lt;br /&gt;
:::Aurora Beam isn&#039;t Flamethrower; moves have different stipulations that determine their variations and they&#039;re not going to be the same. Aurora Beam variants all share three points with one point differing amungst them. Flamethrower variants share four points and one differing point, so we can&#039;t add another; that&#039;s why Sludge Wave isn&#039;t a variation, since it would add another differing point. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 00:13, 25 March 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Should Sweet Scent be considered a variation anymore? ==&lt;br /&gt;
&lt;br /&gt;
Unlike its variations, it now decreases evasiveness by two stages, whereas its variations lower accuracy by one stage. [[User:Trainer Yusuf|Trainer Yusuf]] ([[User talk:Trainer Yusuf|talk]]) 11:39, 20 July 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Fairy Wind ==&lt;br /&gt;
&lt;br /&gt;
Fairy Wind seems to fit into two tables at once (Water Gun and Gust). [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 12:03, 20 July 2014 (UTC)&lt;br /&gt;
:Which is why the rule that allows moves to have different PP, but not by more than 5, is flawed. Either any PP constraint should be removed, or PP should be required to be the same (my preference). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:11, 20 July 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dragon Rush - Iron Tail - Egg Bomb ==&lt;br /&gt;
&lt;br /&gt;
Suggestion for addition:&lt;br /&gt;
&lt;br /&gt;
{{mvar/h|10 or 15|power=100|acc=75|notes=Chance of causing a secondary effect|PP=PP|other=Secondary effect}}&lt;br /&gt;
{{mvar|Iron Tail|Steel|Physical|II|other=30% chance to lower defense|PP=15}}&lt;br /&gt;
{{mvar|Dragon Rush|Dragon|Physical|IV|other=20% chance to flinch|PP=10}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There is also Egg Bomb - 10 PP, 100 power, 75% accuracy, but no additional effect.&lt;br /&gt;
&lt;br /&gt;
Comments? [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 21:50, 20 July 2014 (UTC)&lt;br /&gt;
:I disagree. They have significantly different additional effects, which all have different chances of occurring. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:35, 21 July 2014 (UTC)&lt;br /&gt;
::So do the listed variations of Blizzard, Crunch, and Waterfall. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 05:13, 21 July 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Head Charge ==&lt;br /&gt;
Is the a reason why Head Charge isn&#039;t listed as a variant of Double Edge? Or can I add it to the table? [[User:Megalorex|Megalorex]] ([[User talk:Megalorex|talk]]) 12:35, 9 December 2015 (UTC)&lt;br /&gt;
:The amount of recoil differs. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:09, 10 December 2015 (UTC)&lt;br /&gt;
Oops, was looking at the gen 1 summary [[User:Megalorex|Megalorex]] ([[User talk:Megalorex|talk]]) 11:50, 10 December 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sludge and Heat wave ==&lt;br /&gt;
I think that these two moves are variations because they share the same 95 power,10 PP,100% accuracy,the same 10% chance for a second effect, and can hit all nearby foes. Would you guys agree? [[User:CoolMan6001|CoolMan6001]] ([[User talk:CoolMan6001|talk]]) 03:45, 7 March 2016 (UTC)&lt;br /&gt;
:Actually heat wave has 90% not 100% [[User:CoolMan6001|CoolMan6001]] ([[User talk:CoolMan6001|talk]]) 13:14, 30 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== PP variation in both directions ==&lt;br /&gt;
&lt;br /&gt;
After some debate about whether or not PP should matter, it was agreed upon that it wouldn&#039;t as long as it was within 5. This created a problem in Generation VI with variations of {{m|Strength}}. Strength has 15 PP, some of its variations have 20 PP, but {{m|Dazzling Gleam}} has 10 yet is similar enough in every other way to be rightly included. It only differs from the &amp;quot;base&amp;quot; move by 5; however it is in a different direction than the other variations. Excluding Dazzling Gleam would be as absurd as adding it but excluding {{m|Power Gem}} and {{m|Drill Peck}}. For this reason, I&#039;ve added it, and strongly feel it should stay. (This issue may arise with other moves I haven&#039;t looked at yet, in which case I&#039;ll do the same thing). Some may point out that Dazzling Gleam differs in being able to affect multiple targets. However, this has never been an issue with variations, because {{m|Blizzard}} does the same thing. I see no reason not to include it. — [[User:Kianglo|&amp;lt;span style=&amp;quot;color:#6900CC&amp;quot;&amp;gt;&amp;lt;b&amp;gt;KiAN&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#AA66FF&amp;quot;&amp;gt;GLO&amp;lt;/span&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:Kianglo|&amp;lt;span style=&amp;quot;color:#00b7eb&amp;quot;&amp;gt;&amp;lt;u&amp;gt;TALK&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 05:05, 8 June 2016 (UTC)&lt;br /&gt;
:Different targeting is supposed to preclude moves from being variations, but it seems variations ignoring targeting have crept in over time. Ideally they would all be weeded out... --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:06, 9 June 2016 (UTC)&lt;br /&gt;
::I disagree wholeheartedly. If we did that, we&#039;d have to split Acid&#039;s variations into two groups: one for {{m|Acid}}, {{m|Bubble}}, and {{m|Powder Snow}} (which affect multiple targets), and one for {{m|Ember}} and {{m|Thunder Shock}} (which don&#039;t). {{m|Blizzard}} would also be removed from the list including {{m|Thunder}} and {{m|Hurricane}} (despite the moves being basically perfect examples of variations otherwise. I don&#039;t think it would make sense to do this, as these are all still variations in every other way. And targeting shouldn&#039;t be terribly relevant here, as it is irrelevant in single battles, which comprise an &#039;&#039;extreme&#039;&#039; majority of all in-game battles. Perhaps if there are only two moves in question and they have different targeting, it might make more sense. But when we&#039;re talking affecting the lists I mentioned (and probably several more), I think it&#039;s just a step too far. — [[User:Kianglo|&amp;lt;span style=&amp;quot;color:#6900CC&amp;quot;&amp;gt;&amp;lt;b&amp;gt;KiAN&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#AA66FF&amp;quot;&amp;gt;GLO&amp;lt;/span&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:Kianglo|&amp;lt;span style=&amp;quot;color:#00b7eb&amp;quot;&amp;gt;&amp;lt;u&amp;gt;TALK&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 05:39, 10 June 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Outdated Template ==&lt;br /&gt;
&lt;br /&gt;
I personally went through each move that was introduced in Gen VI, and added any that fit on this page to their respective tables. Can the &amp;quot;outdated&amp;quot; template be removed now? — [[User:Kianglo|&amp;lt;span style=&amp;quot;color:#6900CC&amp;quot;&amp;gt;&amp;lt;b&amp;gt;KiAN&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&amp;lt;b&amp;gt;GLO&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:Kianglo|&amp;lt;span style=&amp;quot;color:#6900cc&amp;quot;&amp;gt;&amp;lt;u&amp;gt;TA&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&amp;lt;u&amp;gt;LK&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 06:20, 10 June 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Chatter ==&lt;br /&gt;
&lt;br /&gt;
Just a small tidbit. Is Chatter considered a move variation of {{m|Aurora Beam}}? According to the template used on the Aurora Beam page it is, but it isn&#039;t listed on this page. Chatter seems to fulfill the criteria, except that a staff member removed it in a previous edit (though it may have been an oversight as they were reverting several edits in one go). --[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 11:00, 11 July 2016 (UTC)&lt;br /&gt;
:Chatter&#039;s effect is guaranteed; Aurora Beam is not. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 15:52, 11 July 2016 (UTC)&lt;br /&gt;
::That&#039;s what I was thinking. But then Low Sweep is still considered a variation which has a 100% effect chance also. Should that be removed then?--[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 22:23, 11 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Focus Punch variants ==&lt;br /&gt;
&lt;br /&gt;
Based on the definition of this article, Focus Punch and Shell Trap should not be considered variants based on their PP varying over 5. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#AB2813&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#00A000&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 01:50, 27 December 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Anchor Shot &amp;amp; Spirit Shackle / 5 PP limit ==&lt;br /&gt;
&lt;br /&gt;
This article states that move variations are only valid if their PP is within 5 of each other. Despite this, it still lists Anchor Shot and Spirit Shackle as variants, even though they have a difference of 10 PP.&lt;br /&gt;
&lt;br /&gt;
I feel that either the PP limit should be updated, or the table on Anchor Shot / Spirit Shackle should be removed. Right now it is just contradictory and confusing. - [[User:ImNotGoodAtPasswords|ImNotGoodAtPasswords]] ([[User talk:ImNotGoodAtPasswords|talk]]) 00:21, 28 December 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Edit: I just noticed the section directly above this one. At this point, I think it would just be better to update or completely remove the arbitrary PP limit, rather than just delete entire sections. Thoughts? -[[User:ImNotGoodAtPasswords|ImNotGoodAtPasswords]] ([[User talk:ImNotGoodAtPasswords|talk]]) 00:27, 28 December 2016 (UTC)&lt;br /&gt;
::Y&#039;know, the entire point of me going to the Talk section is to start a discussion and gather opinions before making any edits. If you people are just gonna go ahead and make the changes without even bothering to say anything, then I really don&#039;t see the point in even having a Talk page in the first place. -[[User:ImNotGoodAtPasswords|ImNotGoodAtPasswords]] ([[User talk:ImNotGoodAtPasswords|talk]]) 06:19, 28 December 2016 (UTC)&lt;br /&gt;
:::Debating whether to change the PP requirement is fine (I have no strong opinion one way or the other), but until a new consensus is reached, the old requirement must be enforced. That&#039;s all I was doing. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 06:44, 28 December 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Speed Swap ==&lt;br /&gt;
{{m|Speed Swap}}: does it exchange Speed, or does it exchange &#039;&#039;changes to Speed&#039;&#039;? This article says &amp;quot;changes to Speed&amp;quot;. --[[User:Johans|Johans]] ([[User talk:Johans|talk]]) 18:00, 6 March 2017 (UTC)&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Move_variations/Archive_1&amp;diff=2609807</id>
		<title>Talk:Move variations/Archive 1</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Move_variations/Archive_1&amp;diff=2609807"/>
		<updated>2017-03-06T18:00:12Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* Swapping moves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Template? ==&lt;br /&gt;
&lt;br /&gt;
This page was an excellent idea, but I wonder if there&#039;s a way to indicate in each move&#039;s article when it belongs to one of these &amp;quot;archetypes&amp;quot;. --[[User:Johans|Johans Nidorino]] 21:10, 19 May 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
I suggested it but it was forgotten later on; and unfortunately, I don&#039;t know how to make templates. -([[User:Llxwarbirdxll|Llxwarbirdxll]] 02:35, 29 May 2007 (UTC))&lt;br /&gt;
:Template namespace. I&#039;ll whip one up. --&#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 02:53, 29 May 2007 (UTC)&lt;br /&gt;
::Maybe this is not the right place to suggest, but take a look at the template (Flamethrower as an example):&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; class=&amp;quot;toccolours&amp;quot; cellspacing=&amp;quot;2&amp;quot; style=&amp;quot;border: 3px solid #88a; border-radius:20px; -moz-border-radius:20px;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf; border: border-radius:20px; -moz-border-radius:20px; padding: 2px 15px;&amp;quot; | [[Move variations|Variations]] of the move {{m|Flamethrower}}&lt;br /&gt;
|- style=&amp;quot;font-size:90%;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ic|Special}}&lt;br /&gt;
| {{mcolor|Flamethrower|{{fire color}}}} | {{mcolor|Ice Beam|{{ice color dark}}}} | {{mcolor|Sludge Wave|{{poison color dark}}}} | {{mcolor|Thunderbolt|{{electric color dark}}}}&lt;br /&gt;
|}&lt;br /&gt;
::Flamethrower mentioned twice, while there is no actual link to &#039;&#039;Variations of Flamethrower&#039;&#039;. I believe it will be better this way:&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; class=&amp;quot;toccolours&amp;quot; cellspacing=&amp;quot;2&amp;quot; style=&amp;quot;border: 3px solid #88a; border-radius:20px; -moz-border-radius:20px;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf; border: border-radius:20px; -moz-border-radius:20px; padding: 2px 15px;&amp;quot; | [[Move_variations#Variations_of_Flamethrower|Variations of the move Flamethrower]]:&lt;br /&gt;
|- style=&amp;quot;font-size:90%;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| {{ic|Special}}&lt;br /&gt;
| {{mcolor|Flamethrower|{{fire color}}}} | {{mcolor|Ice Beam|{{ice color dark}}}} | {{mcolor|Sludge Wave|{{poison color dark}}}} | {{mcolor|Thunderbolt|{{electric color dark}}}}&lt;br /&gt;
|}&lt;br /&gt;
::--[[User:ЫъГЬ|ЫъГЬ]] 11:09, 10 December 2010 (UTC)&lt;br /&gt;
:::I agree. It does make more sense that way. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:12, 10 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Variation ==&lt;br /&gt;
&lt;br /&gt;
There neeeds to be a Move Variation for the Following moves:&lt;br /&gt;
* {{m|Psybeam}}&lt;br /&gt;
* {{m|BubbleBeam}}&lt;br /&gt;
* {{m|Aurora Beam}}&lt;br /&gt;
* {{m|Sludge}}&lt;br /&gt;
* {{m|Spark}}&lt;br /&gt;
I have checked them all out and they each have:&lt;br /&gt;
* Power: 65&lt;br /&gt;
* Accuracy: 100%&lt;br /&gt;
* PP: 20 &lt;br /&gt;
P.S. I don&#039;t know how to do this myself so really I&#039;m asking for somebody to do this for me!&lt;br /&gt;
[[User:Tesh|Tesh]] 16:53, 13 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Actually, I&#039;m not sure if this should be counted as they each have a different added effect, either a [[status ailment]] or a [[stat]] change. Somebody gie me their:view...[[User:Tesh|Tesh]] 20:32, 16 July 2007 (UTC)&lt;br /&gt;
:Maybe keep the status-changing ones together, and keep the stat-changing ones together, but keep them separate. That means {{m|Psybeam}}, {{m|Sludge}}, and {{m|Spark}} go together, and {{m|BubbleBeam}} and {{m|Aurora Beam}} go together.&lt;br /&gt;
:And don&#039;t forget to use the {{template|m}} template for moves. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:22, 17 July 2007 (UTC)&lt;br /&gt;
By the way, I think you&#039;ve got the wrong idea. I&#039;m not sure on how to create the move variation. I only realised they were similar... [[User:Tesh|Tesh]] 15:34, 18 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Or&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
Is &amp;quot;10 or 15&amp;quot; valid [[Move variations#Variations of Shadow Ball|here]]?  I&#039;d say the use of every possible move variation no matter the amount of PPs it has would require a redefinition.  BTW, {{m|Ice Beam}} and {{m|Thunder}} don&#039;t belong in the tables they&#039;ve been introduced in if following the original criterion. --[[User:Johans|Johans]] 05:04, 22 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
Sorry, I put those there. I&#039;ll have them removed. [[User:Llxwarbirdxll|Llxwarbirdxll]] 08:20, 28 July 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
:LOL, now somebody else did the same with variations of Slash, Waterfall, and Shadow Ball :P --[[User:Johans|Johans]] 16:08, 7 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
People are no longer respecting the &amp;quot;PPs&amp;quot; part of the definition.  With &amp;quot;Variations of Flamethrower&amp;quot; the article mentions neither 15 nor 10 now.  If this is going to continue, maybe Bulbapedia&#039;s definition on &amp;quot;move variations&amp;quot; should no longer include PPs, which seems to be the least important of the three columns. --[[User:Johans|Johans]] 18:35, 5 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Seismic Toss and Night Shade? ==&lt;br /&gt;
&lt;br /&gt;
Those belong on the list, right?&lt;br /&gt;
[[User:Angerman|Angerman]] 20:10, 15 August 2007 (UTC)&lt;br /&gt;
:Doesn&#039;t {{m|Night Shade}} do somewhere from 1 to 1.5x the level? I know {{m|Seismic Toss}} does the level. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;T&amp;lt;/span&amp;gt;]][[wp:Echidna|&amp;lt;span style=&amp;quot;color:#FF0000;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#0000FF;&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:07, 15 August 2007 (UTC)&lt;br /&gt;
::No, Psywave does from 0.5 to 1.5x the level. But Night Shade always does damage equal to the level. --[[User:Shiny Noctowl|Shiny Noctowl]] 23:11, 15 August 2007 (UTC)&lt;br /&gt;
:Still, they don&#039;t have the same amout of default total PPs. --[[User:Johans|Johans]] 01:53, 16 August 2007 (UTC)&lt;br /&gt;
::They&#039;re stretching it nowadays though. Hmm...{{m|Zap Cannon}} and {{m|DynamicPunch}}... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 22:11, 19 July 2009 (UTC)&lt;br /&gt;
Well, I&#039;m sure {{m|Stone Edge}} and {{m|Cross Chop}} are variations. [[User:Angerman|Angerman]] 07:00, 24 August 2007 (UTC)&lt;br /&gt;
:Definitely ^_^ --[[User:Johans|Johans]] 16:46, 24 August 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Stub?==&lt;br /&gt;
Is it Still a stub?--[[User:Torchic-ken|Torchic-ken]] 2:58, 28 August 2007 (UTC)&lt;br /&gt;
:Yeah, there&#039;s a few missing bits. [[User:Angerman|Angerman]] 00:10, 6 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mean Look/Block/Spider Web? ==&lt;br /&gt;
&lt;br /&gt;
I noticed there isn&#039;t a section for these three moves, and while Block and Mean Look fit a &amp;quot;5 PP, Prevents foe from escaping&amp;quot; description, Spider Web only has one thing setting them apart and that&#039;s the PP issue. Should I add it anyway? [[User:TinaTheKirlia|TinaTheKirlia]] 01:47, 7 September 2007 (UTC)&lt;br /&gt;
:Add only Mean Look and Block.  That&#039;s what has been done in these cases to agree with the current definition of &amp;quot;move archetypes&amp;quot;. --[[User:Johans|Johans]] 08:01, 7 September 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Counter and Mirror Coat? ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m really surprised no one did this - they both have 10PP, varying power, 100% accuracy and they both go last and counter the foe&#039;s attack at two times the power. I was trying to find a good way to summarize it though - how&#039;s this? &amp;quot;Goes last and counters the move used by the foe at twice the power&amp;quot;. [[User:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;Tina&amp;lt;/span&amp;gt;]][[User talk:TinaTheKirlia|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]][[Kirlia (Pokémon)|&amp;lt;span style=&amp;quot;color:#E75480;&amp;quot;&amp;gt;Kirlia&amp;lt;/span&amp;gt;]] ♥ 21:23, 6 October 2007 (UTC)&lt;br /&gt;
:That works. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;TTE&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|&amp;lt;span style=&amp;quot;color:#0000FF&amp;quot;&amp;gt;chidna&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:41, 6 October 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Softboiled and Milk Drink ==&lt;br /&gt;
&lt;br /&gt;
Even though they&#039;re listed under variations of Recover.. they both can do something Recover can not -- heal other Pokémon&#039;s HP outside of battle. I think this deserves a mention. :P [[User:Tina|Tina]]&amp;lt;sup&amp;gt; [[Special:Contributions/Tina|δ]][[User talk:Tina|♫]]&amp;lt;/sup&amp;gt; 18:58, 29 December 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Contests? ==&lt;br /&gt;
&lt;br /&gt;
I think it would be incredibly useful to have a version of this page for contests, since many of the moves do the exact same things.&lt;br /&gt;
Thoughts...? [[User:Maki|Maki]] 13:47, 19 March 2008 (UTC)&lt;br /&gt;
:I agree. However it&#039;d have to be set up differently. It&#039;d be like... effect, cute moves, beauty moves, smart moves, tough moves, cool moves. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]Fire echy&#039;&#039;&#039; 20:49, 21 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Blizzard ==&lt;br /&gt;
&lt;br /&gt;
Are Magma Storm and Focus Blast &#039;&#039;really&#039;&#039; variations of Blizzard? Neither inflict a status ailment and Magma Storm sounds more like a multi-turn move. The only similarities seem to be 120 power&lt;br /&gt;
&lt;br /&gt;
Also, I think Thunder should be added as a variation. It has 10 PP, not 5, but it causes a status ailment, has 120 power and 70 accuracy. [[User:Drake Clawfang|Drake Clawfang]] 20:28, 21 March 2008 (UTC)&lt;br /&gt;
:Thunder and Blizzard also have their accuracy at 100% when used during a specific weather condition. Magma Storm seems most like Outrage, though that goes 2-3 turns, and Focus Blast is just... its own thing. Not &#039;&#039;every&#039;&#039; move has a counterpart, that&#039;s what people need to remember. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]Fire echy&#039;&#039;&#039; 20:38, 21 March 2008 (UTC)&lt;br /&gt;
::That&#039;s what I mean, a lot of the moves I mentioned, as well as Hydro Pump, Seed Flare and Fire Blast are all &#039;&#039;similar&#039;&#039;, but variations of each other? I&#039;d say they&#039;re similar moves, but not direct variations. [[User:Drake Clawfang|Drake Clawfang]] 20:40, 21 March 2008 (UTC)&lt;br /&gt;
:::Yes. Variations: Do the same thing. Similarity: have the same PP, power, or accuracy but don&#039;t do the same thing. Outrage and Thrash are variations, despite Outrage now being 120 power. Focus Blast and Blizzard are not because all they share is accuracy and power. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]Fire echy&#039;&#039;&#039; 21:21, 21 March 2008 (UTC)&lt;br /&gt;
::::So, should we move some of the moves I mentioned around? That&#039;s what I&#039;ve been suggesting. I think Magma Storm should be grouped with Outrage and Thrash, and Blizzard, Thunder and Gunk Shot should be in a group. Maybe Seed Flare and Focus Blast too, their effects are identical except for accuracy. [[User:Drake Clawfang|Drake Clawfang]] 00:39, 22 March 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Order==&lt;br /&gt;
Why aren&#039;t they in alphabetical order? {{u|MathijsP}}&lt;br /&gt;
:Beats me. Last time I organized them I put them in order by damage. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 01:59, 20 April 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Dragon Claw, X-Scissor, Seed Bomb==&lt;br /&gt;
&lt;br /&gt;
Aren&#039;t these all variations? They all do 80 damage, have 15 PP, and no added effect. Can I add them? --[[User:Dark Sage|Dark Sage]] 18:25, 12 June 2008 (UTC)&lt;br /&gt;
:You forget to mention the accuracy, but it happens that it&#039;s the same!  So yeah, they&#039;re move variations. --[[User:Johans|Johans]] 18:20, 12 June 2008 (UTC)&lt;br /&gt;
Great. I guess I&#039;ll add them now. --[[User:Dark Sage|Dark Sage]] 18:25, 12 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Actually, I don&#039;t think I know how to do the template. Can someone else do that? --[[User:Dark Sage|Dark Sage]] 18:27, 12 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nevermind, I got them. :) --[[User:Dark Sage|Dark Sage]] 21:05, 12 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Ice Beam?==&lt;br /&gt;
&lt;br /&gt;
Ice Beam has only 10 PP, yet it&#039;s claimed to be a variation of Flamethrower and Thunderbolt, which have 15 PP. Can I remove that? --[[User:Dark Sage|Dark Sage]] 21:08, 12 June 2008 (UTC)&lt;br /&gt;
:Ice Beam is the most useful of all three, but is still the same. Same power, accuracy and rate to inflict a status problem. Part of Ice Beam may be the fact frozen Pokémon are helpless. [[User:Gywall|&amp;lt;span style=&amp;quot;color:#FF8800&amp;quot;&amp;gt;&#039;&#039;&#039;Gyw&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFAE00&amp;quot;&amp;gt;all&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;([[User_talk:Gywall|Talk]])&amp;lt;/sup&amp;gt; 21:15, 12 June 2008 (UTC)&lt;br /&gt;
::Ice Beam is one of the more visible move variations in normal gameplay. --[[User:Fabu-Vinny|FabuVinny]] &amp;lt;sup&amp;gt;|[[User talk:Fabu-Vinny|Talk Page]]|&amp;lt;/sup&amp;gt; 21:21, 12 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ah. I see. OK. --[[User:Dark Sage|Dark Sage]] 00:46, 13 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Air Slash? ==&lt;br /&gt;
&lt;br /&gt;
I wonder if, shouldnt Air Slash be in the &amp;quot;variations of Slash&amp;quot; since it IS a Slash move after all? o: what do you people think? I havn&#039;t really looked up the PP, accuracy and power, but its very similar to Night Slash and Slash. :c--[[User:Angela-Samshi|Angela-Samshi]] 17:50, 23 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Slash and Night Slash have high critical-hit ratios, Air Slash may cause the opponent to flinch.  ~[[User:SaturnYoshi|&amp;lt;font color=&amp;quot;midnightblue&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;$aturn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]][[User:SaturnYoshi|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;comic sans ms&amp;quot;&amp;gt;&#039;&#039;&#039;¥oshi&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:SaturnYoshi|&amp;lt;font color=&amp;quot;maroon&amp;quot;&amp;gt;THE VOICES&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 17:54, 23 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ahh, ok thanks. --[[User:Angela-Samshi|Angela-Samshi]] 18:09, 23 June 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pound &amp;lt;-&amp;gt; Gust? ==&lt;br /&gt;
&lt;br /&gt;
Gust isn&#039;t a variation of Pound, is it? - [[User:FireHazard|Hazardous FIRE!]] 00:08, 5 September 2008 (UTC)&lt;br /&gt;
:Yes it is. 35 PP, 40 power, 100% accuracy&amp;amp;ndash;yup, variation. --[[user:Baby G|Baby G]] &amp;lt;small&amp;gt;([[user talk:Baby G|talk to me]])&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;([[Special:Contributions/Baby_G|see my edits]])&amp;lt;/small&amp;gt; 23:10, 23 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Arm Thrust ==&lt;br /&gt;
&lt;br /&gt;
I read that the accuracy of Arm Thrust was 100 percent, but it was under the variations of Barrage, saying that its accuracy was 85 percent.  Is its accuracy 85 or 100, cuz I don&#039;t wanna do an edit with wrong info.---[[User:Hitmonchan90|Hitmonchan90]] 23:07, 23 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Bulk Up and Calm Mind?==&lt;br /&gt;
&lt;br /&gt;
They both have 20 PP, and raise Attack and Defense/Special Attack and Special Defense one stage, respectively. Variants? All signs point to yes. [[User:Master Lucario|Master Lucario]]&lt;br /&gt;
:Yep, variations. Added. --[[user:Baby G|&amp;lt;span style=&amp;quot;color:#FF4500;&amp;quot;&amp;gt;Baby G]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;([[user talk:Baby G|&amp;lt;span style=&amp;quot;color:#D1E231;&amp;quot;&amp;gt;talk to me]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;([[Special:Contributions/Baby_G|&amp;lt;span style=&amp;quot;color:#B87333;&amp;quot;&amp;gt;see my edits]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; 21:30, 5 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Reorganised ==&lt;br /&gt;
&lt;br /&gt;
Since the moves were looking kinda messy, since the order was somewhat random, I went and moved the sections around to order it A-Z. Exceptions being Elemental X and the OHKO moves as they are listed differently. [[User:Gywall|&amp;lt;span style=&amp;quot;color:#FF8800&amp;quot;&amp;gt;&#039;&#039;&#039;Gyw&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#FFAE00&amp;quot;&amp;gt;all&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;([[User_talk:Gywall|Talk]])&amp;lt;/sup&amp;gt; 17:27, 7 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
I believe the order was by Base Power of the attacks. [[User:The Placebo Effect|The Placebo Effect]] 13:29, 23 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sections for both {{m|Tail Glow}} AND {{m|Agility}}? ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve noticed that there are two sections that both share similar attributes, both sections detail moves that have 20 PP but increase a stat two stages, however, One details just Special attack raisers while the other details the other ones.&lt;br /&gt;
&lt;br /&gt;
Should there be two or should they be put together? [[User:PDL|PDL]] 00:22, 23 October 2008 (UTC)&lt;br /&gt;
:I was thinking the same thing, but then I found out that all the listed variations of Agility (including Agility itself) have &#039;&#039;30&#039;&#039; PP, and that Tail Glow and {{m|Nasty Plot}} have &#039;&#039;20&#039;&#039; PP. --[[user:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;Cho&amp;lt;/span&amp;gt;]][[user talk:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;col&amp;lt;/span&amp;gt;]][[special:contributions/chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;ate&amp;lt;/span&amp;gt;]] 00:23, 23 October 2008 (UTC)&lt;br /&gt;
:Agility has 30 PP.Otherwise, I would say yes--[[User:DCM|&amp;lt;font color=&amp;quot;#FF1111&amp;quot;&amp;gt;DCM&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;[[User talk:DCM|((&amp;lt;font color=&amp;quot;#DAA520&amp;quot;&amp;gt;Talk&amp;lt;/font&amp;gt;]]&amp;lt;/sub&amp;gt;&amp;lt;sub&amp;gt;[[Special:Contributions/DCM|&amp;lt;font color=&amp;quot;#C0C0C0&amp;quot;&amp;gt;Contributions&amp;lt;/font&amp;gt;))]]&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
I just noticed that now as well ^^; [[User:PDL|PDL]] 00:35, 23 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Crabhammer ==&lt;br /&gt;
&lt;br /&gt;
Both Crabhammer and Blaze Kick &#039;&#039;used&#039;&#039; to be signature moves. Should this be noted? --[[User:Raijinili|Raijinili]] 21:43, 25 October 2008 (UTC)&lt;br /&gt;
:I don&#039;t think it should. &amp;lt;sup&amp;gt;&amp;lt;big&amp;gt;[[user:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;Cho&amp;lt;/span&amp;gt;]][[user talk:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;col&amp;lt;/span&amp;gt;]][[special:contributions/chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;ate&amp;lt;/span&amp;gt;]]&amp;lt;/big&amp;gt;&amp;lt;/sup&amp;gt; 21:47, 25 October 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Lock-On/Mind Reader ==&lt;br /&gt;
&lt;br /&gt;
How about them? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;ht&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 23:19, 18 November 2008 (UTC)&lt;br /&gt;
:I remember them having the exactly same effect, so if my memory serves me right, they could be added. &amp;lt;span style=&amp;quot;color: #3FFF00; font-weight: bold&amp;quot;&amp;gt;UltimateSephiroth&amp;lt;/span&amp;gt; &amp;lt;sup&amp;gt;(&amp;lt;span style=&amp;quot;color: #003FFF&amp;quot;&amp;gt;[[User:UltimateSephiroth|user]] · [[User talk:UltimateSephiroth|talk]] · [[Special:Contributions/UltimateSephiroth|contrib]]&amp;lt;/span&amp;gt;)&amp;lt;/sup&amp;gt; 23:29, 18 November 2008 (UTC)&lt;br /&gt;
::How about {{m|Whirlwind}} and {{m|Roar}}? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;ht&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 04:05, 14 December 2008 (UTC)&lt;br /&gt;
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== {{m|Spikes}} / {{m|Toxic Spikes}} ==&lt;br /&gt;
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Should these be parterned up?--[[User:RexRacer|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#E7CE6B&amp;quot;&amp;gt;Rex&amp;lt;/font&amp;gt;]][[Quilava (Pokémon)|&amp;lt;font color=&amp;quot;#42528C&amp;quot;&amp;gt;Racer&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] [[User talk:RexRacer|&#039;&#039;&#039;&amp;lt;font color=&amp;quot;#FF5A00&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;-talk&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;&#039;&#039;&#039;]] 16:26, 23 November 2008 (UTC)&lt;br /&gt;
:Don&#039;t forget about {{m|Stealth Rock}}, too. &amp;lt;sup&amp;gt;[[user:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;Cho&amp;lt;/span&amp;gt;]][[user talk:chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;col&amp;lt;/span&amp;gt;]][[special:contributions/chocolate|&amp;lt;span style=&amp;quot;color:#6D351A;&amp;quot;&amp;gt;ate&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 16:28, 23 November 2008 (UTC)&lt;br /&gt;
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== This page needs work ==&lt;br /&gt;
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First of all, should PP be accounted for or not? Right now, some do and some don&#039;t. I don&#039;t really care which one we go with, so long as it&#039;s consistent.&lt;br /&gt;
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Second, effects are not being grouped together consistently either. Example: Spark has a 30% chance of inducing Paralyze. Psybeam has a 10% chance of inducing Confusion. 30 != 10. Another example: Flamethrower has a 10% chance of inducing Burn. Surf has 0% chance of inducing anything at all, and has a different target range on top of that. Also, the diffence between &amp;quot;Acid Armor variations&amp;quot; and &amp;quot;Amnesia variations&amp;quot;? Ignoring the PP difference (the Acid Armor variations already do this anyway), who really cares if they raise Special stats or not? You could just as easily group them by Defense or Attack stats. On the other hand, I say just go with &amp;quot;raises a stat by two stages&amp;quot; and leave it at that.&lt;br /&gt;
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Third, I do not think &amp;quot;non-[http://dictionary.reference.com/browse/volatile volatile]&amp;quot; means what you think it means. Why not just put &amp;quot;non-damaging effect&amp;quot; or something else a bit more clear and grammatically correct? [[User:Dragoness|Dragoness]] 04:57, 12 January 2009 (UTC)&lt;br /&gt;
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:I never thought PP should be accounted for. A lot of the moves might have the same PP but if all the important other stuff is the same, the moves are pretty much variations! [[User:Toastypk|&amp;lt;span style=&amp;quot;color:#BB0000&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;~Toastypk&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - [[User_Talk:Toastypk|&amp;lt;span style=&amp;quot;color:#770077&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sup&amp;gt;Loom.&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 05:06, 12 January 2009 (UTC)&lt;br /&gt;
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Thief and Covet will never be counted as variations if taking PP into account. --[[User:Kaoz|Kaoz]] 15:57, 12 January 2009 (UTC)&lt;br /&gt;
:And that&#039;s the sad thing, they&#039;re pretty much the same kind of item-stealing damaging move. PP is a moot point! [[User:Toastypk|&amp;lt;span style=&amp;quot;color:#BB0000&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;~Toastypk&#039;&#039;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - [[User_Talk:Toastypk|&amp;lt;span style=&amp;quot;color:#770077&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sup&amp;gt;Loom.&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 00:22, 13 January 2009 (UTC)&lt;br /&gt;
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::If there&#039;s only one thing different about a move variation, it can still be considered a variation. For example, {{m|Surf}} is one of the {{m|Flamethrower}} variations, because it has the same power, PP, and accuracy. The only thing different is the effect. [[User:Chocolate|&amp;lt;font color=&amp;quot;6D351A&amp;quot;&amp;gt;Chocolate&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;([[User talk:Chocolate|&amp;lt;font color=&amp;quot;6D351A&amp;quot;&amp;gt;Chat with Me&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 00:44, 13 January 2009 (UTC)&lt;br /&gt;
:::Actually, you could argue that Surf is a variation of Earthquake, since they have the same range and the same effect (none). Surf has more PP and less power, but it also has two things different from Flamethrower: range and effect. See? You can&#039;t just go &amp;quot;Oh they&#039;re close ENOUGH&amp;quot;, you have to pick your criteria and stick with it. Either effect counts or it doesn&#039;t count. Either range counts or it doesn&#039;t count. Either PP counts or it doesn&#039;t count. If you start flubbing things, that&#039;s only going to make things more complicated down the line. [[User:Dragoness|Dragoness]] 03:23, 13 January 2009 (UTC)&lt;br /&gt;
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:::Earthquake has the anti-{{m|Dig}} effect. --[[User:Raijinili|Raijinili]] 02:55, 14 January 2009 (UTC)&lt;br /&gt;
::::Good point, that&#039;s another thing they have in common, since Surf can hit during Dive too. [[User:Dragoness|Dragoness]] 03:15, 14 January 2009 (UTC)&lt;br /&gt;
::::I don&#039;t think there needs to be a set of rigid rules for move variations.  By definition, variation implies differing conditions, character, and degree.  That said, I do think that a move variations should have identical or &#039;&#039;very&#039;&#039; similar effects.  PP and base power are relatively unimportant to me, when two moves have unique identical effects.  Consider Bind, Fire Spin, and Whirlpool: they are all multi-turn attacks that trap their foe.  They work exactly the same, and have relatively unique effects (only a handful of moves work like this).  However, Bulbapedia currently only considers Fire Spin and Whirlpool as &amp;quot;variations&amp;quot;.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 03:18, 14 January 2009 (UTC)&lt;br /&gt;
:::::I think that trapping should have its own page. It&#039;s not as if the creators sat around and thought, &amp;quot;Hey, wouldn&#039;t it be cool to have a clone of this move for that element?&amp;quot; I think the process was more like, &amp;quot;Hey, why not have this as a mechanic?&amp;quot; --[[User:Raijinili|Raijinili]] 05:12, 14 January 2009 (UTC)&lt;br /&gt;
:::::Minor problem with that though. Ember, Flamethrower and Fire Blast (and probably others but those are the big ones) all have a 10% chance of causing burn. Moreover, they&#039;re all Fire attacks. If we go solely by effect, then that makes them variations of each other. So then we have moves that are multiple variations in one. Is that really ok? I mean, I can see it going either way...&lt;br /&gt;
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:::::One possibility is to split it into two things, where there are moves that are strictly exact copies of each other minus type and specific effect (not % chance of effect though, that has to say the same), and then other moves that just do the same thing but are not exact copies. Like, if I want to look for moves that cause Burn, there could be a category that I could go to and look there, and likewise for moves that cause trapping, or moves that hit everyone on the field. Does that sound reasonable? [[User:Dragoness|Dragoness]] 01:14, 15 January 2009 (UTC)&lt;br /&gt;
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::::::I&#039;m not talking about secondary effects like 10% of burn or confusion.  I agree that there should be a [[list of moves that burn]] (not a category, unfortunately), but I don&#039;t think they should be considered variations.  In my mind, examples of move variations are moves that have some unique game mechanic, such as {{m|Wrap|multi-turn}} {{m|Magma Storm|trapping}} {{m|Sand Tomb|moves}}, {{m|Fly|moves with}} {{m|Dig|an initial}} {{m|Shadow Force|invulnerable}} {{m|Dive|turn}}, {{m|Block|moves that}} {{m|Spider Web|prevent}} {{m|Mean Look|escape}}, or {{m|Protect|moves that can negate}} {{m|Detect|all negative effects}}&amp;amp;mdash;Moves that work so similarly that there are, for example, abilities that negate the set of them or moves that counter-act a set of them.  These should be considered move variations.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 01:33, 15 January 2009 (UTC)&lt;br /&gt;
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Starting tabs over.&lt;br /&gt;
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I&#039;ve always considered anything that does not cause damage on an otherwise damaging move to be a secondary effect so I think we are going to differ in thought there, unfortunately. Example: Razor Wind requires charging, has a high crit rate and deals damage, so the charging and high crit rate are both secondary effects. Screech causes only Defense down, so Defense down is the primary effect.&lt;br /&gt;
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Taking each thing in turn, I don&#039;t think that just because Wrap and Magma Storm both cause multi-turn trapping is enough for them to be considered variations. They ought to have a page specifying this, but this does not make them variations, in the same way as Ember and Flamethrower. Ditto with with the semi-invulnerable moves. They are different enough (note which moves can hit which during the invulnerable turn, not to mention Power) to warrant an obviously acknowledged &#039;&#039;similarity&#039;&#039; but not actual variations.&lt;br /&gt;
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As for your last two examples, those moves DO essentially do the exact same thing in every way, with the exception of PP, so I think, if we decide to exclude PP from the criteria (which I am fairly convinced we ought to do by now), then yes, I would consider those move variations.&lt;br /&gt;
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(Somewhat off-topic, why not a category instead of a page? Then there would be links from the moves pages themselves, so they can actually be found... The Pokédex has tons of categories, I&#039;ve noticed...) [[User:Dragoness|Dragoness]] 02:14, 15 January 2009 (UTC)&lt;br /&gt;
:Also, {{m|Mud-Slap}} and {{m|Sand-Attack}} are both Ground moves with a 100% chance of lowering Accuracy, and this can be prevented by abilities such as {{a|Keen Eye}}, but they&#039;re still clearly not variations of each other, right? (Asking because I consider Wrap and Bind and the like to be moves with 100% chance of causing trapping) [[User:Dragoness|Dragoness]] 02:24, 15 January 2009 (UTC)&lt;br /&gt;
::Why aren&#039;t Wrap and Magma Storm variations?  They have the same primary effects (inflict damage over several turns at the end of each turn) and secondary effects (trap target during those turns).  (Though there&#039;s no official source ordering those as primary and secondary; they could just as easily be reversed.)  I realize that Ember and Flamethrower also have the same primary and secondary effects, but another issue I pointed out above is &#039;&#039;unique game-mechanics&#039;&#039;.  There are a hundred moves that have the same primary effect as Ember and Flamethrower (inflict damage) and very similar secondary effects (10% of a major status ailment).  However, there are only 5 moves that work like Wrap and Magma Storm.  I think that makes them remarkable enough to be noted as move variations.&lt;br /&gt;
::Since the definition of variation means details can vary.  That means we could consider numerous damaging moves to be variations of each other.  But I don&#039;t think it&#039;s notable if they don&#039;t have something that sets them apart from other moves.&lt;br /&gt;
::(As for the category thing, I don&#039;t know for sure, but the tons of categories issue might be the reason they didn&#039;t want even more categories for each detail.)&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 02:39, 15 January 2009 (UTC)&lt;br /&gt;
:::It seems to me like what you want would be better expressed in a different page, like &amp;quot;Moves that cause the same unique effects&amp;quot; ...Okay, &amp;quot;same unique&amp;quot; is a bit oxymoronic, but you know what I mean. ^^;&lt;br /&gt;
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:::The reason I chose Mud-Slap and Sand-Attack as examples is because they ARE unique, in that Accuracy is not a standard stat, and there are only 5 moves that lower accuracy (and none that raise it, I think): Mud-Slap, Sand-Attack, {{m|Flash}}, {{m|Mirror Shot}}, and {{m|Muddy Water}}, but these are clearly not similar in any other way but that. (Asides from Flash and Sand-Attack, I would consider those variations of the other, with Gen IV&#039;s de-nerfing of Flash.) This page seems to have been created to illustrate which moves have only minor differences, with Power, Accuracy and % effect and PP cited specifically as things that must be the same. No matter which way you cut it, the only thing Wrap and Magma Storm have in common is their secondary multi-turn trapping effect, and I consider multi-turn trapping damage to be a single secondary effect (You are never going to have one of those moves inflict one without the other). Primary effect defaults to damage except for moves that do not ever deal damage. The game even categorizes them as Physical [[Image:PhysicalIC.gif]] and Special [[Image:SpecialIC.gif]], not Status [[Image:StatusIC.gif]]. You can cite their uniqueness, but there are only so many moves that do unique, specific things, like Burn, or charge, or high-crit, but then you&#039;ll end up with almost every move out there having at least one if not multiple variations. If you want to get really unique, {{m|Flame Wheel}} and {{m|Sacred Fire}} are the only moves that can thaw out their user. That makes them variations according to your definition, but they have nothing in common according to the definition already defined on this page. I think this all does deserve to be noted somewhere, but I don&#039;t think this is the right place, is what I&#039;m trying to say. ._.; [[User:Dragoness|Dragoness]] 04:06, 15 January 2009 (UTC)&lt;br /&gt;
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::::I am aware that calling certain moves variations of each other would go against the narrow definition of move variations already defined by this page, but I think it is incorrect.  I give up though, so I&#039;ll just continue ignoring it.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 04:40, 15 January 2009 (UTC)&lt;br /&gt;
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== Protect? Detect? ==&lt;br /&gt;
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Aren&#039;t they variations of each other? --[[User:Phred|Phred]] 08:18, 14 January 2009 (UTC)&lt;br /&gt;
:Someone should go down this whole talk page and just do it. --[[User:Raijinili|Raijinili]] 08:30, 14 January 2009 (UTC)&lt;br /&gt;
::Phred: They have the same effect, it looks like, but Detect has half of Protect&#039;s PP, so no, not according to our definition.&lt;br /&gt;
::Raijinili: What? --[[User:Martonimos|((&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;Marton&amp;lt;/font&amp;gt;]] [[User talk:Martonimos|&amp;lt;font color=&amp;quot;#50C878&amp;quot;&amp;gt;imos&amp;lt;/font&amp;gt;))]] 08:30, 14 January 2009 (UTC)&lt;br /&gt;
:::Although there are moves that say &amp;quot;10 or 15 pp&amp;quot; or something similar, so maybe... --[[User:Martonimos|((&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;Marton&amp;lt;/font&amp;gt;]] [[User talk:Martonimos|&amp;lt;font color=&amp;quot;#50C878&amp;quot;&amp;gt;imos&amp;lt;/font&amp;gt;))]] 08:33, 14 January 2009 (UTC)&lt;br /&gt;
::::I think a difference in PP is a poor reason not to consider two moves as variations of each other.  They obviously have the same effect.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 08:40, 14 January 2009 (UTC)&lt;br /&gt;
:::::To the point where the two moves share the same success rate. --[[User:Phred|Phred]] 23:47, 14 January 2009 (UTC)&lt;br /&gt;
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== Rock Slide and Air Slash ==&lt;br /&gt;
Both have 75 BP, 30% Chance of Flinch, and 95(?) Accuraccy. I think that makes them variations on the same move.--[[User:Purimpopoie|Purimpopoie]] 16:01, 25 January 2009 (UTC)&lt;br /&gt;
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== Thief and Covet ==&lt;br /&gt;
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The only item-stealing damaging moves, with same power and accuracy, are yet to be covered here. I dropped a line earlier in hopes of the issue being picked up by more people, but it failed, my mistake. So I chose to be more direct in approach and now I ask, if other moves have ignored PP in favor of more relevant traits, shouldn&#039;t these two be listed as variations? I think there even used to be a template for both, but it got deleted. --[[User:Kaoz|Kaoz]] 16:13, 9 March 2009 (UTC)&lt;br /&gt;
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== {{m|Glare}} and {{m|Stun Spore}} ==&lt;br /&gt;
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Same effect, PP, accuracy and power (or the lack of it), varies on type only . These are variations, so I&#039;ll add them, but I don&#039;t know how to put the template on the move pages... {{u|Mr. Charlie}} 22:57, 14 March 2009 (UTC)&lt;br /&gt;
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== Strength as first in a variation ==&lt;br /&gt;
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I&#039;ve realized that Dragon Claw and the others are exactly like Strength but in type, so i&#039;ve changed that, and made Strength as the first in the variation. This is my first edit, i hope it&#039;s all-right, I don&#039;t know if the move wasn&#039;t in there because it is a HM.&lt;br /&gt;
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--[[User:PokeTech|PokeTech]] 12:48, 3 April 2009 (UTC)&lt;br /&gt;
:Kudos for effort there. But yeah, we don&#039;t include HMs so it&#039;ll have to go back to how it was. Sorry. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 21:31, 3 April 2009 (UTC)&lt;br /&gt;
::&#039;&#039;we don&#039;t include HMs&#039;&#039; Doesn&#039;t explain Waterfall, and no, &amp;quot;it wasn&#039;t a HM originally&amp;quot; doesn&#039;t seem like a good rationale to me. [[User:Frugali|Frugali]] 12:09, 15 April 2009 (UTC)&lt;br /&gt;
:::Well, I hadn&#039;t realized this at the time, but the variations of Waterfall have the flinching effect. And I see what you mean when you say that about not explaining it well. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 22:08, 15 April 2009 (UTC)&lt;br /&gt;
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== Weather Moves ==&lt;br /&gt;
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Aren&#039;t the weather moves variations of each other? Or at least Rain Dance/Sunny Day and Snadstorm/Hail? I mean, they all change to a weather for five turns. [[User:Mr. Charlie|Mr. ]][[User talk:Mr. Charlie|Charlie]] 18:25, 27 April 2009 (UTC)&lt;br /&gt;
:I guess you could consider them variations of each other, but I&#039;ve never really thought of them like that. I&#039;d wait to add it untill more people agree or disagree. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 18:51, 27 April 2009 (UTC)&lt;br /&gt;
::They all change weather but their effects are different. Well, indirectly. — [[User:Tenno Seremel|Tenno Seremel]] 21:40, 28 April 2009 (UTC)&lt;br /&gt;
:::That&#039;s the thing... I don&#039;t know if it should be added or not... they&#039;re like the elemental punches (damage + chance of status problem), because they change the weather condition during the battle and have a side effect... [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 22:07, 28 April 2009 (UTC)&lt;br /&gt;
::::Go for it. Sunny Day, Rain Dance and Hail are all exactly the same (IIRC) and Sandstorm has 5 more PP. I&#039;m not sure whether that matters, coz you guys had a huge argument about that... &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 23:26, 28 April 2009 (UTC)&lt;br /&gt;
:::::Should I add it as &amp;quot;Variations of *insert weather move*&amp;quot; or as &amp;quot;Weather Conditions/Moves&amp;quot;? I&#039;ll add it anyways, but should it need to have the title changed I&#039;ll do that. [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 16:04, 29 April 2009 (UTC)&lt;br /&gt;
::::Or should it be, like the original question, Rain Dance/Sunny Day and Sandstorm/Hail? Eh, I&#039;ll put it all together for now and it can be changed later.... [[User:Rocket Admin Hunter Blade|R.A. Hunter B.]] 16:09, 29 April 2009 (UTC)&lt;br /&gt;
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== Powders and Flattering ==&lt;br /&gt;
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How come that {{m|PoisonPowder}}, {{m|Sleep Powder}} and {{m|Stun Spore}} aren&#039;t move variations? They have the same accuracy, animation, the same Contest appeal and Pokémon learn them around the same time, it kind of makes sense that they are.&amp;lt;br&amp;gt;&lt;br /&gt;
Also {{m|Flatter}} and {{m|Swagger}} are variations as they both confuse but Swagger ups attack and Flatter ups Special Attack, I&#039;m not sure how to add them lmao, I thought I should say it here first though ;) --[[User:Ripp145|Ripp145]] 12:23, 26 August 2009 (UTC)&lt;br /&gt;
:Apparently, Flatter only raises Special Attack one stage, while Swagger raises Attack by two stages. Also, both have different accuracy. Too many differences to qualify. --[[User:Kaoz|Kaoz]] 02:33, 18 September 2009 (UTC)&lt;br /&gt;
::The powders aren&#039;t considered variations yet?! &#039;&#039;Alpha&#039;&#039; [[User:CuboneKing|&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Cu&amp;lt;/font&amp;gt;]][[User talk:CuboneKing|&amp;lt;font color=&amp;quot;Bronze&amp;quot;&amp;gt;bo&amp;lt;/font&amp;gt;]][[Special:Contributions/CuboneKing|&amp;lt;font color=&amp;quot;Green&amp;quot;&amp;gt;ne&amp;lt;/font&amp;gt;]][[Cubone (Pokémon)|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;King&amp;lt;/font&amp;gt;]] 02:36, 18 September 2009 (UTC)&lt;br /&gt;
:::If we&#039;re discussing variations to add, I have a couple suggestions.&lt;br /&gt;
:Arm Thrust as a variation of Barrage&lt;br /&gt;
:Bind and Wrap as variations of Fire Spin&lt;br /&gt;
:Dark Pulse as variation of Zen Headbutt&lt;br /&gt;
:Fire Blast and Megahorn as variations of Blizzard&lt;br /&gt;
::With all these variations, they share identical effects, power and PP. The only difference between the suggested moves and the established moves is that accuracy is a tiny bit higher or lower. Also, some of the moves listed as variations don&#039;t qualify but are listed anyway. [[User:Drake Clawfang|Drake Clawfang]] 03:02, 18 September 2009 (UTC)&lt;br /&gt;
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::Okay, I made a change that in hindsight I&#039;m unsure of. In Gen 3, Leaf Blade fit the requirements to be considered a variation of Slash - 70 power, 15 pp, 100% accuracy, high chance for critical. But in Gen 4 it&#039;s power is 90, and it has its own variation now, Attack Order. So....what do we do? IMO, it should be considered variations of both, depending on the Generation. [[User:Drake Clawfang|Drake Clawfang]] 04:01, 18 September 2009 (UTC)&lt;br /&gt;
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:::Yeah, no. The Barrage variations all have the same power and accuracy, Arm Thrust only has the same power. Fire Blast and Megahorn are different than Blizzard for a lot of things: Fire Blast has more accuracy, Megahorn has more accuracy, Megahorn has no secondary effect. Dark Pulse has more accuracy than Zen Headbutt. Bind, Wrap, and Fire Spin all have differnt accuracies. There&#039;s more to this page than just &amp;quot;Oh, it looks similar or has similar accuracy/PP/Power/type!&amp;quot; There&#039;s reasons that most of these aren&#039;t on there. The ones that don&#039;t seem like they fit are included because they either were the same, or are now the same. And Leaf Blade doesn&#039;t count, because it&#039;s already in a category that&#039;s more specific. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 20:15, 18 September 2009 (UTC)&lt;br /&gt;
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Why does Leaf Blade not count? It fit all the requirements before it&#039;s power was changed, if it doesn&#039;t count than neither does Zap Cannon as a variation of Dynamic Punch. [[User:Drake Clawfang|Drake Clawfang]] 20:26, 18 September 2009 (UTC)&lt;br /&gt;
:And like I said, there&#039;s already moves listed as variations that don&#039;t fit the requirements to count, or the requirements are flexible like &amp;quot;move does X or Y&amp;quot;. [[User:Drake Clawfang|Drake Clawfang]] 20:28, 18 September 2009 (UTC)&lt;br /&gt;
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:I went through the list, here&#039;s some examples of the above:&lt;br /&gt;
::Blizzard&#039;s requirements are &amp;quot;5 or 10 PP&amp;quot;, because otherwise Thunder wouldn&#039;t qualify. Also, Focus Blast doesn&#039;t qualify because it doesn&#039;t cause a status ailment&lt;br /&gt;
::Zap Cannon is listed as a variation of Dynamic Punch, but it has different power.&lt;br /&gt;
::Seed Flare is listed as a variation of Fire Blast, but it doesn&#039;t cause a status ailment.&lt;br /&gt;
::Surf is listed as a variation of Flamethrower but doesn&#039;t cause a status, and it says so right on the page&lt;br /&gt;
::Giga Drain&#039;s requirements again, &amp;quot;5 or 10 PP&amp;quot;.&lt;br /&gt;
:I&#039;m just saying, why are exceptions made for some moves to count them as variations, and not others? [[User:Drake Clawfang|Drake Clawfang]] 20:47, 18 September 2009 (UTC)&lt;br /&gt;
:::PP is the only exception we make for differences. Zap Cannon and DynamicPunch are different than Leaf Blade. Did you even bother READING what I said about Leaf Blade other than that it doesn&#039;t count? It&#039;s in a category that&#039;s much more specific. It&#039;s with [[Template:Leaf Blade|Attack Order]]. Seed Flare and Fire Blast have the same power and accuracy, and both can have a secondary effect. As for Surf, I&#039;ve always wondered that. I&#039;ll take that out of the template and this page. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 21:18, 18 September 2009 (UTC)&lt;br /&gt;
::::Yes I did read it, and I asked why Leaf Blade counts for Attack Order over Slash, when at times it has fulfilled the requirements to be a variation of both. And in that case, I&#039;ll assume Focus Blast gets the same exception as Seed Flare does. [[User:Drake Clawfang|Drake Clawfang]] 21:20, 18 September 2009 (UTC)&lt;br /&gt;
:::::Moves can&#039;t be in more than one category, which is why Leaf Blade is with Attack Order, since they match exactly except for type. And you&#039;re still missing what I&#039;ve been saying. If they have different accuracies, they don&#039;t match. Focus Blast has 70%, and Seed Flare has 85%. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 21:29, 18 September 2009 (UTC)&lt;br /&gt;
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I am paying attention to what you&#039;re saying. Now pay attention to what I&#039;m saying. Focus Blast does not cause a status ailment as the other variations do, and Seed Flare doesn&#039;t either. Zap Cannon and Focus Blast have different powers. So why are they listed? And again, &#039;&#039;Leaf Blade can count as a variation of both Slash and Attack Order&#039;&#039;, so why do we count one over the other? Why are some exceptions made and not others? [[User:Drake Clawfang|Drake Clawfang]] 21:34, 18 September 2009 (UTC)&lt;br /&gt;
:No, I don&#039;t think you are. Focus Blast has a &#039;&#039;secondary effect&#039;&#039; like the others do, it&#039;s not limited to status or stat changes. As for Zap Cannon and Focus Blast, I just realized that yeah, it shouldn&#039;t be there. I&#039;ll change that too. If we put Leaf Blade in the Slash variations, then there wouldn&#039;t be one for Attack Order. And yeah, Leaf Blade &#039;&#039;used&#039;&#039; to be in both categories. It&#039;s not anymore. It has more power than Slash. The only ones that I can find that have different powers as of Gen IV are the Petal Dance variations. I&#039;ll see what I can do about that too. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 21:57, 18 September 2009 (UTC)&lt;br /&gt;
::That would be nice. I&#039;m not trying to cause trouble or anything, and I&#039;m sorry for arguing with you. I&#039;m just noticing a double-standard in regards to the variations of some moves and want them sorted out one way or the other. [[User:Drake Clawfang|Drake Clawfang]] 22:00, 18 September 2009 (UTC)&lt;br /&gt;
:::I don&#039;t mind. Arguments need to be more than just &amp;quot;I&#039;m right, you&#039;re wrong!&amp;quot; and stupid things like that, and thankfully this wasn&#039;t one of those times. This article has also had some issues with getting things like that straight, so glad you said something or it would have stayed that way. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 22:04, 18 September 2009 (UTC)&lt;br /&gt;
::::No problem. I admit I&#039;m biased though, when I think of move variations I&#039;m not as tight in my requirements as this page. I still feel like Hydro Pump ought to be a variation of something, but it doesn&#039;t fit any profiles here. [[User:Drake Clawfang|Drake Clawfang]] 22:18, 18 September 2009 (UTC)&lt;br /&gt;
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== Lock-On and Mind Reader ==&lt;br /&gt;
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Why aren&#039;t they here? [[User:Drake Clawfang|Drake Clawfang]] 03:43, 2 October 2009 (UTC)&lt;br /&gt;
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== Swapping moves ==&lt;br /&gt;
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Heart Swap (maybe), Power Swap, and Guard Swap. All Psychic-type, 10 PP, Status. What do you think? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 00:52, 5 October 2009 (UTC)&lt;br /&gt;
:Support. Don&#039;t forget {{m|Skill Swap}}! [[User:Drake Clawfang|Drake Clawfang]] 02:06, 5 October 2009 (UTC)&lt;br /&gt;
::That&#039;s ability though... also, what you did is a redirect. Learn... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 02:20, 5 October 2009 (UTC)&lt;br /&gt;
:::Still a Psychic-type, 10 PP, Status. As for redirect, so? It&#039;s a talk page. [[User:Drake Clawfang|Drake Clawfang]] 02:25, 5 October 2009 (UTC)&lt;br /&gt;
::::Argh... no... may as well say EVERY single status move. It doesn&#039;t matter typing as long as it&#039;s related. As for redirect, this still applies... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 02:29, 5 October 2009 (UTC)&lt;br /&gt;
:::::No, not &amp;quot;every&amp;quot; status move. I see four moves with &amp;quot;Swap&amp;quot; in their names all of which involve switching some sort of statistic with the opponent. What&#039;s the problem? [[User:Drake Clawfang|Drake Clawfang]] 03:03, 5 October 2009 (UTC)&lt;br /&gt;
::::::Never mind. We&#039;ll keep it as that then. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#B69E00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#E1E1E1&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 03:08, 5 October 2009 (UTC)&lt;br /&gt;
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So we&#039;re adding them? [[User:Drake Clawfang|Drake Clawfang]] 03:16, 5 October 2009 (UTC)&lt;br /&gt;
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{{m|Speed Swap}}: does it exchange Speed, or does it exchange &#039;&#039;changes to Speed&#039;&#039;? This article says &amp;quot;changes to Speed&amp;quot;. --[[User:Johans|Johans]] ([[User talk:Johans|talk]]) 18:00, 6 March 2017 (UTC)&lt;br /&gt;
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== Screech Variations ==&lt;br /&gt;
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Couldn&#039;t Cotton Spore be a Screech Variation? It&#039;s not a sound move, but it does lower one target&#039;s speed by two levels and has the same PP and Accuracy. [[User:Mr. Charlie|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&#039;&#039;&#039;Mr. Charlie&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;([[User_Talk:Mr. Charlie|&amp;lt;font color=&amp;quot;#0000FF&amp;quot;&amp;gt;&#039;&#039;TalkToMe&#039;&#039;&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 04:26, 18 November 2009 (UTC)&lt;br /&gt;
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== {{m|Karate Chop}} and {{m|Poison Tail}} ==&lt;br /&gt;
25 PP, 50 power, 100 Accuracy, high critical-hit ratios. What do you think? Also, would this need a new template to stick on the bottom of the move pages? [[User:Drake Clawfang|Drake Clawfang]] 05:46, 6 January 2010 (UTC)&lt;br /&gt;
:Creating and adding. Any other moves that could go on this template? &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 13:34, 6 January 2010 (UTC)&lt;br /&gt;
::I don&#039;t think so, I looked at the other Critical Hit moves, none fit the definition. {{m|Air Cutter}} is close but its not exact. [[User:Drake Clawfang|Drake Clawfang]] 15:05, 6 January 2010 (UTC)&lt;br /&gt;
:::Alright. Just wanted to make sure nothing needed to be added. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 21:16, 6 January 2010 (UTC)&lt;br /&gt;
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== Counter Moves ==&lt;br /&gt;
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Hey, i&#039;m a fan of the counter moves and i&#039;ve noticed something, why isn&#039;t Metal Burst counted as a variation? I&#039;ve used Mirror Coat and Counter with Glaceon and Hitmonchan respectively and Metal Burst does the effects of &#039;&#039;&#039;both&#039;&#039;&#039; Mirror Coat and Counter. [[User:Geomexis|Geomexis]] 12:51, 16 January 2010 (UTC)&lt;br /&gt;
:Because they aren&#039;t very close. If the effect has something different (such as Metal Burst has both, while Mirror Coat and Counter only have one), it isn&#039;t a variation.  [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] ([[User talk:Turtwig A|talk]] | [[Special:Contributions/Turtwig A|contribs]]) 13:00, 16 January 2010 (UTC)&lt;br /&gt;
::Counter specifically only repays physical damage double what was taken, and Mirror Coat specifically only repays special damage double what was taken. Metal Burst repays 1.5 damage, or what was taken plus half of that amount. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 19:02, 16 January 2010 (UTC)&lt;br /&gt;
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== Kisses ==&lt;br /&gt;
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{{m|Lovely Kiss}} and {{m|Sweet Kiss}} &lt;br /&gt;
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Same accuracy, same PP. First cause sleep, second - confusion. Aren&#039;t move variations? --[[User:ЫъГЬ|ЫъГЬ]] 15:08, 30 March 2010 (UTC)&lt;br /&gt;
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== Tackle and Peck together? ==&lt;br /&gt;
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{{m|Tackle}} and {{m|Peck}}&lt;br /&gt;
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The two moves are in a grouping together, but I believe they should not be.  They share the Base Power of 35, but while Tackle is 95% accurate, and it mistakenly says Peck to be, Peck is 100% accurate.  -- [[User:Mattman324]] 22:58:00, 23 July 2010 (UTC)&lt;br /&gt;
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Peck and Tackle aren&#039;t variations. Especially in generation V, where Tackle received a BP of 50. Myself, I would put Peck with Vine Whip, because they both have 35 BP, 100% accuracy and no special effect. Their PP, however, differs significantly, but does that really matter? (see below) --[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 15:47, 14 November 2010 (UTC)&lt;br /&gt;
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== Signal Beam ==&lt;br /&gt;
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I know it seems weird, but {{m|Signal Beam}} is kinda of a variation of the elemental punches... 75 power, 100 acc, 15 PP and 10% of causing status. It breaks the &amp;quot;tradition&amp;quot;, so to speak, but it fits more than many of the other variations here.  [[User:Mr. Charlie|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&#039;&#039;&#039;Mr. Charlie&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;([[User_Talk:Mr. Charlie|&amp;lt;font color=&amp;quot;#0000FF&amp;quot;&amp;gt;&#039;&#039;TalkToMe&#039;&#039;&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 23:38, 4 September 2010 (UTC)&lt;br /&gt;
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==This page needs COLOR!==&lt;br /&gt;
Seriously, it looks really dull, which is especially bad seeing as it&#039;s pretty much all tables. One of the coding wizards here should try to make a template that incorporates colors for the type of each variation and whether they are physical, special, or a status move. For status moves, color them differently based on which stat they change or status effect they inflict—whatever it takes to make this dull-looking article into an attractive resource. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] 16:46, 1 October 2010 (UTC)&lt;br /&gt;
:I was just thinking of that myself, then I thought something like this would be perfect. But, you know, with colors for generations and stuff. I&#039;m not a coding guy, I just throw the ideas. I don&#039;t mind working on the entire page, if needed, but I really don&#039;t know how.  [[User:Mr. Charlie|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&#039;&#039;&#039;Mr. Charlie&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;([[User_Talk:Mr. Charlie|&amp;lt;font color=&amp;quot;#0000FF&amp;quot;&amp;gt;&#039;&#039;TalkToMe&#039;&#039;&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 12:00, 2 October 2010 (UTC)&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #ddf; -moz-border-radius: 1em; border: 5px solid #ccf;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; align=&amp;quot;center&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #FFFFFF; border:1px solid #ddf; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ddf;&amp;quot;&lt;br /&gt;
! {{color2|000000|Move}}&lt;br /&gt;
! {{color2|000000|Elemental types|Type}}&lt;br /&gt;
! {{color2|000000|Damage category|Cat.}}&lt;br /&gt;
! {{color2|000000|Generation|Gen}}&lt;br /&gt;
{{tutormv|U-turn|Bug|cat=Physical|IV}}&lt;br /&gt;
{{tutormv|Volt Switch|Electric|cat=Special|V}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
That looks good. You can probably lose the class=&amp;quot;sortable&amp;quot; since the tables are all small. And make sure you use the region colors for the generation. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 10:04, 8 October 2010 (UTC)&lt;br /&gt;
:Yeah... The &amp;quot;how&amp;quot; with the generation/region colors is my issue here. Could you, or anyone, show me how to do it? Really not my area of expertise. [[User:Mr. Charlie|&amp;lt;font color=&amp;quot;#000000&amp;quot;&amp;gt;&#039;&#039;&#039;Mr. Charlie&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;([[User_Talk:Mr. Charlie|&amp;lt;font color=&amp;quot;#0000FF&amp;quot;&amp;gt;&#039;&#039;TalkToMe&#039;&#039;&amp;lt;/font&amp;gt;]])&amp;lt;/small&amp;gt; 21:58, 10 October 2010 (UTC)&lt;br /&gt;
::How&#039;s this &amp;lt;small&amp;gt;Edit: link removed&amp;lt;/small&amp;gt; for a quick mock-up? &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 04:40, 12 October 2010 (UTC)&lt;br /&gt;
:::I likey. Let&#039;s use it. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] 11:20, 12 October 2010 (UTC)&lt;br /&gt;
::::I like the idea, but don&#039;t forget that it will take longer to load this page.--[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 15:36, 14 November 2010 (UTC)&lt;br /&gt;
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== PP ==&lt;br /&gt;
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In the article it says that moves need to have the same PP to be variations, but throughout the article it lists moves of differing PP as variations. Should they be removed? [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;boopee&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 17:46, 11 October 2010 (UTC)&lt;br /&gt;
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Yeah, I would think so. You can&#039;t have the article contradict itself, can you? &amp;lt;code&amp;gt;;)&amp;lt;/code&amp;gt; [[User:The Exterminator|The Exterminator]] 17:53, 11 October 2010 (UTC)&lt;br /&gt;
:I agree, for my edit and talk page reasons. It&#039;s [[User:Turtwig A|Turtwig A]]! [[User talk:Turtwig A|My talk]] or [[Special:Contributions/Turtwig A|wiki edits]] 00:52, 12 October 2010 (UTC)&lt;br /&gt;
::An article indeed shouldn&#039;t contradict itself. That&#039;s why the definition itself needs to be altered. --[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 16:27, 14 November 2010 (UTC)&lt;br /&gt;
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== Definition ==&lt;br /&gt;
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The definition isn&#039;t specific enough. &amp;quot;Move variations are moves that are identical to each other in terms of damage, PP, and accuracy, but have different elemental types, damage categories, or secondary effects.&amp;quot; The definition works for damaging moves but according to it almost all status moves that have the same PP are variations of each other. So I&#039;m thinking maybe the article needs a different definition for status moves? [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;boopee&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 17:33, 28 October 2010 (UTC)&lt;br /&gt;
:How about something like, Status move variations are moves that raise or decrease the same number of stats by the same number of levels. It makes more sense because that way moves like Iron Defense will be a variant of Acid Armor, instead of the current description which makes Baton Pass a variant of Acid Armor. [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;boopee&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 13:37, 29 October 2010 (UTC)&lt;br /&gt;
::This is what the definition should be: &amp;quot;Move varations are moves that are identical in terms of dammage and accuracy, and have similar secondary effects.&amp;quot; --[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 16:33, 14 November 2010 (UTC)&lt;br /&gt;
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== Thrash, Petal Dance, and Outrage ==&lt;br /&gt;
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Here&#039;s my question.  Thrash and Petal Dance are grouped together, but Outrage is not included only because is has 15 PP instead of 10.  This difference seems minor to me, and so I think Outrage should be insluded in this group, with a note on it.  If this doesn&#039;t work, then it doesn&#039;t work, but I know for a fact that most people focos on the actual move and its effects, not the PP it has.  There are even people in this talk (although from 2 years ago lol) that group them together, and I know that most people think they are the same move with different types, especially now that they have the same power in Gen V. --[[User:Jdthebud|Jdthebud]] 23:11, 8 November 2010 (UTC)&lt;br /&gt;
:I know that we don&#039;t want the article to contradict itself in this regard, but I think that these three moves are so similar that this could be the exception to the rule. --[[User:Jdthebud|Jdthebud]] 23:23, 8 November 2010 (UTC)&lt;br /&gt;
::Outrage should be included. Reason: see below.--[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 15:44, 14 November 2010 (UTC)&lt;br /&gt;
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== PP shouldn&#039;t be taken into account ==&lt;br /&gt;
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Taking the PP into account makes the list messier and more incomplete. They are also not the most important aspect anyway ingame: it doesn&#039;t really matter if a move has 35 PP or 40 PP. Seperating Night Slash from Slash, for example, causes an unnecesary amount of slots.--[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 15:44, 14 November 2010 (UTC)&lt;br /&gt;
:I agree 100%.  PP is such a minor detail, it shouldn&#039;t even matter.  The important thing is base power, similar or identical side effects, and accuracy.  Any move that only serves to boost a stat by two stages is a variation of Acid Armor.  Well, I&#039;m not entirely sure on Body Purge, given its other effect of halving the user&#039;s weight, but still.  My point is, PP shouldn&#039;t be taken into account.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 16:35, 14 November 2010 (UTC)&lt;br /&gt;
::I agree too. IMO, the amount of PP is more minor than {{tt|Damage Category|although it shouldn&#039;t be included}}.----&#039;&#039;&#039;&#039;&#039;無限の知性&#039;&#039;&#039;&#039;&#039; ◎ [[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#BF0B17&amp;quot;&amp;gt;ＤＥＮＮＯＵ&amp;lt;/font&amp;gt;]]&#039;&#039;&#039;[[Special:Random|◆]]&#039;&#039;&#039;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#1250A6&amp;quot;&amp;gt;ＺＥＮＳＨＩ&amp;lt;/font&amp;gt;]] 16:44, 14 November 2010 (UTC)&lt;br /&gt;
:::I also agree, it doesn&#039;t make sense that something like acid armor isn&#039;t a variant of iron defense. [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;boopee&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 17:32, 14 November 2010 (UTC)&lt;br /&gt;
::::OK, so if the majority think that PP shouldn&#039;t count, we can put it back how it was. I changed it because it seemed that people wanted PP to count. I think it should be considered at least under some circumstances. I will stop changing the templates for move variations until the issue is resolved. &lt;br /&gt;
::::Also, it did not create an excessive amount of categories—several were deleted and several were made, balancing out. And PP is much more influential the damage categories. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:12, 15 November 2010 (UTC)&lt;br /&gt;
:::::Ok, it&#039;s maybe better to wait until there aren&#039;t any issues about that anymore. You can always watch the version regardless of PP (where I was responsible for) at this URL: http://bulbapedia.bulbagarden.net/w/index.php?title=Move_variations&amp;amp;oldid=1253819--[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 19:38, 15 November 2010 (UTC)&lt;br /&gt;
::::::After discussing it with a couple of other admins, we decided that the PP does not have to be the same, but it should be similar. i.e. it should differ by five or less. More than that is an indication that the moves aren&#039;t especially similar. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 20:38, 5 December 2010 (UTC)&lt;br /&gt;
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==Different catagories==&lt;br /&gt;
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I have seperated the status moves from the other moves. The sharply-stat raising moves (besides those of 15PP) are now next to each other.--[[User:Grrgrrgrr1000|Grrgrrgrr1000]] 16:56, 16 November 2010 (UTC)&lt;br /&gt;
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== Haze &amp;amp; Mist ==&lt;br /&gt;
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Can someone add Haze &amp;amp; Mist to the list (they are counterparts)?[[User:Vuvuzela2010|Vuvuzela2010]] 08:32, 23 November 2010 (UTC)&lt;br /&gt;
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== Shadow Ball/Crunch as variations of Waterfall ==&lt;br /&gt;
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I added them to variations of waterfall and changed the definition of waterfall so that they both fit. But since all previous variations caused flinching, and the two I added lower defense /sp. def should they be considered two different moveset variations? Also, the templates under shadow ball and crunch I left as they are because I have no idea how to do it, or if even they are in fact variations of waterfall. Thanks...&lt;br /&gt;
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== Extreme Speed and Sucker Punch ==&lt;br /&gt;
{{m|ExtremeSpeed}} now has +2 priority instead of +1. So, isn&#039;t it not a variation of {{m|Sucker Punch}} anymore? Also Sucker Punch work in different way, so this moves seems even less likely to be variations. --[[User:ЫъГЬ|ЫъГЬ]] 09:39, 4 December 2010 (UTC)&lt;br /&gt;
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== Elemental Surfs? ==&lt;br /&gt;
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Discharge is like surf, affecting all opponents. Also a poison move.&lt;br /&gt;
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Also Poison Fang should be with the fangs.[[User:Tesseract|Tesseract]] 08:53, 10 December 2010 (UTC)&lt;br /&gt;
:Discharge does not have the same base power as Surf. Therefore, not a variant. Poison Fang also does not have the same base power as the other fangs. --[[Tracey Sketchit|&amp;lt;span style=&amp;quot;color:#33CC66;&amp;quot;&amp;gt;&#039;&#039;&#039;ケンジ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Kenji-girl|&amp;lt;span style=&amp;quot;color:#6600CC;&amp;quot;&amp;gt;&#039;&#039;&#039;の&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Kenji-girl|&amp;lt;span style=&amp;quot;color:#FF00CC;&amp;quot;&amp;gt;&#039;&#039;&#039;ガール&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:58, 10 December 2010 (UTC)&lt;br /&gt;
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== Order of Oath Moves Doesn&#039;t Matter ==&lt;br /&gt;
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Hasn&#039;t it been confirmed that the Oath moves can be used in any order to produce the same effect? Each individual page should be updated accordingly. (I figured I&#039;d say this here instead of repeating myself on each individual page. This page (Move Variations) seems correct, but the individual pages are not.) [[User:Grei|Grei]] 18:01, 18 December 2010 (UTC)&lt;br /&gt;
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== Ignore base power differences, if the rest of the move is similar? ==&lt;br /&gt;
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There may be one or two other examples of this, but the main one I&#039;m thinking about is Zap Cannon in relation to DynamicPunch and Purgatory. Just because the base power of Zap was increased to 120 shouldn&#039;t disqualify it from being a variation of the other two moves, because they all have the same, and probably more important and notable properties of 50% accuracy and the guaranteed infliction of a status ailment (type/ability permitting).&lt;br /&gt;
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Also, as an aside, why disqualify Surf from being similar to Tbolt, Flamer, Ice Beam and Slime Wave? It&#039;s also the Base 95, fully accurate move of it&#039;s type... &#039;&#039;&#039;[[User:TheChrisD|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;Verdana&amp;quot;&amp;gt;TheChrisD&amp;lt;/font&amp;gt;]]&#039;&#039;&#039; &amp;lt;sup&amp;gt;[[User_talk:TheChrisD|&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;Rants&amp;lt;/font&amp;gt;]]•[[Special:Contributions/TheChrisD|&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;Edits&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 02:21, 25 January 2011 (UTC)&lt;br /&gt;
:{{m|Surf}} hit all opponents in double battles, while {{m|Ice Beam}} can freeze, {{m|Flamethrower}} inflict burn and so on, there is the difference. It&#039;s noted that {{m|Zap Cannon}} &#039;&#039;&#039;was&#039;&#039;&#039; a variation. Is there any other moves, which are similar except for base power really? --[[User:ЫъГЬ|ЫъГЬ]] 09:36, 25 January 2011 (UTC)&lt;br /&gt;
::Still though, it does mean that they all have a secondary effect, simply because one of those effects does not actually inflict a status ailment shouldn&#039;t be enough to disqualify it from being considered a move variation, when in that case, the real important points to note of those moves are that they are the Base 95 move of their type.&lt;br /&gt;
::While Zap is currently being taken as a &#039;&#039;former&#039;&#039; variation, that&#039;s simply because of the change in Base Power - but in the case of their group, the most notable feature of them is their 50% accuracy and the infliction of the status ailment. Just because one of them was upgraded (for some unknown reason) really shouldn&#039;t be enough to disqualify it. I&#039;m not sure of any other cases where this could apply - Leaf Blade&#039;s base power increase was a different thing, because the other aspects of the group probably weren&#039;t as notable since it was just the &amp;quot;high crit rate&amp;quot; factor. &#039;&#039;&#039;[[User:TheChrisD|&amp;lt;font color=&amp;quot;green&amp;quot; face=&amp;quot;Verdana&amp;quot;&amp;gt;TheChrisD&amp;lt;/font&amp;gt;]]&#039;&#039;&#039; &amp;lt;sup&amp;gt;[[User_talk:TheChrisD|&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;Rants&amp;lt;/font&amp;gt;]]•[[Special:Contributions/TheChrisD|&amp;lt;font color=&amp;quot;lime&amp;quot;&amp;gt;Edits&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt; 22:59, 2 February 2011 (UTC)&lt;br /&gt;
:::Moves with different base powers and accuracies really aren&#039;t variations. PP is less of a concern, as it does not affect how the move functions (except {{m|Trump Card}}, where a variation would require identical PP). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:51, 13 February 2011 (UTC)&lt;br /&gt;
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== Psycho Shock ==&lt;br /&gt;
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Psycho Shock and Sword of Mystery (Keldeo&#039;s signature move).&lt;br /&gt;
special attack, 100% accurancy, 10 PP ,damage based on user&#039;s sp. attack and target&#039;s defence, but shock has 80 base power and sword has 85. --[[User:EzekielMaple|EzekielMaple]] 18:42, 24 February 2011 (UTC)&lt;br /&gt;
:If you&#039;re going to even think of these as variations, why not Psycho Break? [[User:Blazios|Blazios]] 18:48, 24 February 2011 (UTC)&lt;br /&gt;
::Right, i forgot that one, thanks --[[User:EzekielMaple|EzekielMaple]] 18:53, 24 February 2011 (UTC)&lt;br /&gt;
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== Worry Seed ==&lt;br /&gt;
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and Simple Beam.&lt;br /&gt;
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Yes? No?&lt;br /&gt;
&amp;lt;span style=&amp;quot;border: 1px solid&amp;quot;&amp;gt;[[User:PH1RESTRIKE|&amp;lt;span style=&amp;quot;background:Blue; color:#78C850&amp;quot;&amp;gt; |&amp;gt;|-|1|23 &amp;lt;/span&amp;gt;]][[Special:contributions/PH1RESTRIKE|•]][[User talk:PH1RESTRIKE|&amp;lt;span style=&amp;quot;background:#FFFFFF; color:Green&amp;quot;&amp;gt;57R1K3&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 22:18, 1 May 2011 (UTC)&lt;br /&gt;
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== Iron Tail And Dragon Rush? == &lt;br /&gt;
Same Accuracy, Power, Similar PP, {{m|Iron Tail}} Has a 10% Chance to cause a Defense drop, {{m|Dragon Rush}} has a 20% chance to flinch, Similar enough to qualify, do we think? [[User:ContraOmega|ContraOmega]] 15:47, 26 May 2011 (UTC)&lt;br /&gt;
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== Surf question? ==&lt;br /&gt;
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Isn&#039;t [[Surf (move)|Surf]] variation of Flamethrower? Because if Sludge wave is then Surf should also be because it has the same base power of 95. [[User:Flygonfanno1|Flygonfanno1]] 07:32, 18 October 2011 (UTC)&lt;br /&gt;
:Sludge Wave should not have been marked as a variation, it has different targeting to Flamethrower variants. Surf is neither because it has different targeting and no secondary effect, while Sludge Wave has a 10% poison chance. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 07:56, 18 October 2011 (UTC)&lt;br /&gt;
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== Variations of Bite ==&lt;br /&gt;
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I&#039;m sorry but those moves have barely anything in common beyond power. The PP ranges, the Physical/Special changes between moves, they LOOK nothing alike, and the percentages of doing anything extra also vary. This should be removed. &#039;&#039;&#039;[[User:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#00693E&amp;quot;&amp;gt;Toon Ganondorf&amp;lt;/span&amp;gt; ]]   [[User Talk:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;(t&amp;lt;/span&amp;gt;]]  [[Special:Contributions/Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;c)&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 13:18, 1 December 2011 (UTC)&lt;br /&gt;
:Looks and damage category don&#039;t matter, but with such all over the place effects, I agree. The wide range of chances mean that they are similar, but not variations as far as I&#039;m concerned. That said, 20/25PP is probably close enough that the 30% chance ones could be considered variations. (I discussed this with several admins about a year ago, and viewpoints ranged from them needing to be identical PP, to PP not mattering. We reached an agreement that 5PP different was the maximum allowable, provided that they are the same in other aspects (power, accuracy, target and side effect chance). 5PP and 10PP would probably not be acceptable though.) Bite and Heart Stamp definitely are variations. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 03:37, 2 December 2011 (UTC)&lt;br /&gt;
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::So in short...? Bite and Heart Stamp stay but the rest go? I&#039;d be happy with that. &#039;&#039;&#039;[[User:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#00693E&amp;quot;&amp;gt;Toon Ganondorf&amp;lt;/span&amp;gt; ]]   [[User Talk:Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;(t&amp;lt;/span&amp;gt;]]  [[Special:Contributions/Toon Ganondorf|&amp;lt;span style=&amp;quot;color:#D4AF37&amp;quot;&amp;gt;c)&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 11:12, 4 December 2011 (UTC)&lt;br /&gt;
:::Bite and Heart Stamp stay, Dragonbreath could stay or go. What the effect is often doesn&#039;t matter, but then it&#039;s usually that they all give the same class of status effect, e.g. prz/frz/brn/psn/slp. Question is whether they are similar enough for the PP difference to be overlooked. (Opinions on this one would be nice, RC watchers), the rest definitely go. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 02:02, 5 December 2011 (UTC)&lt;br /&gt;
::::{{tt|Someone call for opinions?|slams the door against the wall}} Quite a few of these wouldn&#039;t pass for variations of anything. But then again, I have issues with the whole system here. I would naturally lump {{m|Hyper Beam}} and {{m|Giga Impact}} together, but the last thing I would put together would be {{m|Bite}} and {{m|DragonBreath}}. [[User:Truthseeker4449|Truth]][[User talk:Truthseeker4449|seeker]][[Special:Contributions/Truthseeker4449|4449]] 02:17, 5 December 2011 (UTC)&lt;br /&gt;
:::::{{m|Giga Impact}} is a Physical variation of {{m|Hyper Beam}}.  Variation can include damage category variations as well as type. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 02:53, 5 December 2011 (UTC)&lt;br /&gt;
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==Table of Contents==&lt;br /&gt;
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The TOC is over 100 lines long and takes up a lot of space. Would it be more convenient if the table was limited to have only the four main sections listed? [[User:Pikiwyn|&amp;lt;font color=&amp;quot;#d0000d&amp;quot; face=&amp;quot;chiller&amp;quot;&amp;gt;&#039;&#039;&#039;Pikiwyn&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] [[User talk:Pikiwyn|&amp;lt;tt&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;talk&amp;lt;/font&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/tt&amp;gt;]] 21:23, 5 December 2011 (UTC)&lt;br /&gt;
:How&#039;s that? --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:07, 3 January 2012 (UTC)&lt;br /&gt;
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== Wrong Signature moves ==&lt;br /&gt;
Counter and Dig weren&#039;t Hitmonchan and Diglett Sign. Moves, because there were TM that taught them even in Gen I. {{unsigned|Reizo20}}&lt;br /&gt;
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== This needs changes ==&lt;br /&gt;
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{{redlink|:Template:Sludge Bomb|Template}} says that Sludge Bomb is a variation of Hyper Voice and Dragon Pulse, page doesn&#039;t... what? It needs changes (as in title). [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 10:28, 27 July 2012 (UTC)&lt;br /&gt;
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== Work Up and Bulk Up? ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t &amp;quot;Work Up&amp;quot; be listed as a variation of the move &amp;quot;Bulk Up&amp;quot;? {{unsigned|Slkr95}}&lt;br /&gt;
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== Dig - Dive - FLY? ==&lt;br /&gt;
&lt;br /&gt;
I think that Fly might count as a variation of Dig. All three moves involve the user vanishing for a turn, so that only certain attacks work, then attacking when its opponent least expects it. [[User:Nutter Butter|Nutter Butter]] ([[User talk:Nutter Butter|talk]]) 14:53, 21 August 2013 (UTC)&lt;br /&gt;
:This page is subject to very strict guidelines in order to prevent speculation. Please read the first sentence of the main article to see why your suggestion is invalid. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 16:57, 21 August 2013 (UTC)&lt;br /&gt;
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== Taunt Variations ==&lt;br /&gt;
&lt;br /&gt;
Could {{m|Disable}} be added to the list of variations of Taunt? It meets the PP and Accuracy requirements, and it &#039;&#039;does&#039;&#039; limit the opponent in some way. [[User:Schiffy|&amp;lt;font color=&amp;quot;000999&amp;quot;&amp;gt;Schiffy&amp;lt;/font&amp;gt;]] ([[User_talk:Schiffy|&amp;lt;font color=&amp;quot;FF6600&amp;quot;&amp;gt;Speak to me&amp;lt;/font&amp;gt;]]&amp;amp;#124;[[Special:Contributions/Schiffy|&amp;lt;font color=&amp;quot;FF0000&amp;quot;&amp;gt;What I&#039;ve done&amp;lt;/font&amp;gt;]]) 19:05, 14 September 2013 (UTC)&lt;br /&gt;
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== Weather Ball and Payback ==&lt;br /&gt;
&lt;br /&gt;
Could they be considered as variations? They&#039;re both moves of 50 base power that doubles under certain conditions, and they have the same PP, accuracy and targeting. The only difference is the type changes of Weather Ball. {{unsigned|El shendee}}&lt;br /&gt;
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== Sludge Bomb ==&lt;br /&gt;
&lt;br /&gt;
Now that Flamethrower and its variations have been reduced to 90 base power, they all now have the same base power as Sludge Bomb.  On top of that, Sludge Bomb has the same amount of PP as Ice Beam, and they&#039;ve all had the same accuracy the entire time.  Would this not qualify Sludge Bomb as a Flamethrower variation now?  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 23:36, 24 March 2014 (UTC)&lt;br /&gt;
:Flamethrower variations have a 10% chance of afflicting a status condition, Sludge Bomb has 30%. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 23:44, 24 March 2014 (UTC)&lt;br /&gt;
::Well, not all of Aurora Beam&#039;s variations have a 10% chance for their side effects.  Sludge and Spark have a 30% chance to paralyze and poison, respectively, and Low Sweep has a 100% chance of lowering Speed.  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 23:56, 24 March 2014 (UTC)&lt;br /&gt;
:::Aurora Beam isn&#039;t Flamethrower; moves have different stipulations that determine their variations and they&#039;re not going to be the same. Aurora Beam variants all share three points with one point differing amungst them. Flamethrower variants share four points and one differing point, so we can&#039;t add another; that&#039;s why Sludge Wave isn&#039;t a variation, since it would add another differing point. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 00:13, 25 March 2014 (UTC)&lt;br /&gt;
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== Should Sweet Scent be considered a variation anymore? ==&lt;br /&gt;
&lt;br /&gt;
Unlike its variations, it now decreases evasiveness by two stages, whereas its variations lower accuracy by one stage. [[User:Trainer Yusuf|Trainer Yusuf]] ([[User talk:Trainer Yusuf|talk]]) 11:39, 20 July 2014 (UTC)&lt;br /&gt;
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== Fairy Wind ==&lt;br /&gt;
&lt;br /&gt;
Fairy Wind seems to fit into two tables at once (Water Gun and Gust). [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 12:03, 20 July 2014 (UTC)&lt;br /&gt;
:Which is why the rule that allows moves to have different PP, but not by more than 5, is flawed. Either any PP constraint should be removed, or PP should be required to be the same (my preference). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:11, 20 July 2014 (UTC)&lt;br /&gt;
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== Dragon Rush - Iron Tail - Egg Bomb ==&lt;br /&gt;
&lt;br /&gt;
Suggestion for addition:&lt;br /&gt;
&lt;br /&gt;
{{mvar/h|10 or 15|power=100|acc=75|notes=Chance of causing a secondary effect|PP=PP|other=Secondary effect}}&lt;br /&gt;
{{mvar|Iron Tail|Steel|Physical|II|other=30% chance to lower defense|PP=15}}&lt;br /&gt;
{{mvar|Dragon Rush|Dragon|Physical|IV|other=20% chance to flinch|PP=10}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
There is also Egg Bomb - 10 PP, 100 power, 75% accuracy, but no additional effect.&lt;br /&gt;
&lt;br /&gt;
Comments? [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 21:50, 20 July 2014 (UTC)&lt;br /&gt;
:I disagree. They have significantly different additional effects, which all have different chances of occurring. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:35, 21 July 2014 (UTC)&lt;br /&gt;
::So do the listed variations of Blizzard, Crunch, and Waterfall. [[User:Drake Clawfang|Drake Clawfang]] ([[User talk:Drake Clawfang|talk]]) 05:13, 21 July 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Head Charge ==&lt;br /&gt;
Is the a reason why Head Charge isn&#039;t listed as a variant of Double Edge? Or can I add it to the table? [[User:Megalorex|Megalorex]] ([[User talk:Megalorex|talk]]) 12:35, 9 December 2015 (UTC)&lt;br /&gt;
:The amount of recoil differs. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:09, 10 December 2015 (UTC)&lt;br /&gt;
Oops, was looking at the gen 1 summary [[User:Megalorex|Megalorex]] ([[User talk:Megalorex|talk]]) 11:50, 10 December 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sludge and Heat wave ==&lt;br /&gt;
I think that these two moves are variations because they share the same 95 power,10 PP,100% accuracy,the same 10% chance for a second effect, and can hit all nearby foes. Would you guys agree? [[User:CoolMan6001|CoolMan6001]] ([[User talk:CoolMan6001|talk]]) 03:45, 7 March 2016 (UTC)&lt;br /&gt;
:Actually heat wave has 90% not 100% [[User:CoolMan6001|CoolMan6001]] ([[User talk:CoolMan6001|talk]]) 13:14, 30 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== PP variation in both directions ==&lt;br /&gt;
&lt;br /&gt;
After some debate about whether or not PP should matter, it was agreed upon that it wouldn&#039;t as long as it was within 5. This created a problem in Generation VI with variations of {{m|Strength}}. Strength has 15 PP, some of its variations have 20 PP, but {{m|Dazzling Gleam}} has 10 yet is similar enough in every other way to be rightly included. It only differs from the &amp;quot;base&amp;quot; move by 5; however it is in a different direction than the other variations. Excluding Dazzling Gleam would be as absurd as adding it but excluding {{m|Power Gem}} and {{m|Drill Peck}}. For this reason, I&#039;ve added it, and strongly feel it should stay. (This issue may arise with other moves I haven&#039;t looked at yet, in which case I&#039;ll do the same thing). Some may point out that Dazzling Gleam differs in being able to affect multiple targets. However, this has never been an issue with variations, because {{m|Blizzard}} does the same thing. I see no reason not to include it. — [[User:Kianglo|&amp;lt;span style=&amp;quot;color:#6900CC&amp;quot;&amp;gt;&amp;lt;b&amp;gt;KiAN&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#AA66FF&amp;quot;&amp;gt;GLO&amp;lt;/span&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:Kianglo|&amp;lt;span style=&amp;quot;color:#00b7eb&amp;quot;&amp;gt;&amp;lt;u&amp;gt;TALK&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 05:05, 8 June 2016 (UTC)&lt;br /&gt;
:Different targeting is supposed to preclude moves from being variations, but it seems variations ignoring targeting have crept in over time. Ideally they would all be weeded out... --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:06, 9 June 2016 (UTC)&lt;br /&gt;
::I disagree wholeheartedly. If we did that, we&#039;d have to split Acid&#039;s variations into two groups: one for {{m|Acid}}, {{m|Bubble}}, and {{m|Powder Snow}} (which affect multiple targets), and one for {{m|Ember}} and {{m|Thunder Shock}} (which don&#039;t). {{m|Blizzard}} would also be removed from the list including {{m|Thunder}} and {{m|Hurricane}} (despite the moves being basically perfect examples of variations otherwise. I don&#039;t think it would make sense to do this, as these are all still variations in every other way. And targeting shouldn&#039;t be terribly relevant here, as it is irrelevant in single battles, which comprise an &#039;&#039;extreme&#039;&#039; majority of all in-game battles. Perhaps if there are only two moves in question and they have different targeting, it might make more sense. But when we&#039;re talking affecting the lists I mentioned (and probably several more), I think it&#039;s just a step too far. — [[User:Kianglo|&amp;lt;span style=&amp;quot;color:#6900CC&amp;quot;&amp;gt;&amp;lt;b&amp;gt;KiAN&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#AA66FF&amp;quot;&amp;gt;GLO&amp;lt;/span&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:Kianglo|&amp;lt;span style=&amp;quot;color:#00b7eb&amp;quot;&amp;gt;&amp;lt;u&amp;gt;TALK&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 05:39, 10 June 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Outdated Template ==&lt;br /&gt;
&lt;br /&gt;
I personally went through each move that was introduced in Gen VI, and added any that fit on this page to their respective tables. Can the &amp;quot;outdated&amp;quot; template be removed now? — [[User:Kianglo|&amp;lt;span style=&amp;quot;color:#6900CC&amp;quot;&amp;gt;&amp;lt;b&amp;gt;KiAN&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&amp;lt;b&amp;gt;GLO&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]] &amp;lt;sup&amp;gt;[[User talk:Kianglo|&amp;lt;span style=&amp;quot;color:#6900cc&amp;quot;&amp;gt;&amp;lt;u&amp;gt;TA&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&amp;lt;u&amp;gt;LK&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 06:20, 10 June 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Chatter ==&lt;br /&gt;
&lt;br /&gt;
Just a small tidbit. Is Chatter considered a move variation of {{m|Aurora Beam}}? According to the template used on the Aurora Beam page it is, but it isn&#039;t listed on this page. Chatter seems to fulfill the criteria, except that a staff member removed it in a previous edit (though it may have been an oversight as they were reverting several edits in one go). --[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 11:00, 11 July 2016 (UTC)&lt;br /&gt;
:Chatter&#039;s effect is guaranteed; Aurora Beam is not. [[User:Unowninator|Unowninator]] ([[User talk:Unowninator|talk]]) 15:52, 11 July 2016 (UTC)&lt;br /&gt;
::That&#039;s what I was thinking. But then Low Sweep is still considered a variation which has a 100% effect chance also. Should that be removed then?--[[User:Wowy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;&#039;&#039;&#039;Wowy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Wowy|&amp;lt;sub style=&amp;quot;color:#ED9121;&amp;quot;&amp;gt;&#039;&#039;&#039;(토크)&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]] 22:23, 11 July 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Focus Punch variants ==&lt;br /&gt;
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Based on the definition of this article, Focus Punch and Shell Trap should not be considered variants based on their PP varying over 5. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#AB2813&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#00A000&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 01:50, 27 December 2016 (UTC)&lt;br /&gt;
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&lt;br /&gt;
== Anchor Shot &amp;amp; Spirit Shackle / 5 PP limit ==&lt;br /&gt;
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This article states that move variations are only valid if their PP is within 5 of each other. Despite this, it still lists Anchor Shot and Spirit Shackle as variants, even though they have a difference of 10 PP.&lt;br /&gt;
&lt;br /&gt;
I feel that either the PP limit should be updated, or the table on Anchor Shot / Spirit Shackle should be removed. Right now it is just contradictory and confusing. - [[User:ImNotGoodAtPasswords|ImNotGoodAtPasswords]] ([[User talk:ImNotGoodAtPasswords|talk]]) 00:21, 28 December 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Edit: I just noticed the section directly above this one. At this point, I think it would just be better to update or completely remove the arbitrary PP limit, rather than just delete entire sections. Thoughts? -[[User:ImNotGoodAtPasswords|ImNotGoodAtPasswords]] ([[User talk:ImNotGoodAtPasswords|talk]]) 00:27, 28 December 2016 (UTC)&lt;br /&gt;
::Y&#039;know, the entire point of me going to the Talk section is to start a discussion and gather opinions before making any edits. If you people are just gonna go ahead and make the changes without even bothering to say anything, then I really don&#039;t see the point in even having a Talk page in the first place. -[[User:ImNotGoodAtPasswords|ImNotGoodAtPasswords]] ([[User talk:ImNotGoodAtPasswords|talk]]) 06:19, 28 December 2016 (UTC)&lt;br /&gt;
:::Debating whether to change the PP requirement is fine (I have no strong opinion one way or the other), but until a new consensus is reached, the old requirement must be enforced. That&#039;s all I was doing. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 06:44, 28 December 2016 (UTC)&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Elemental_monkeys&amp;diff=2608636</id>
		<title>Elemental monkeys</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Elemental_monkeys&amp;diff=2608636"/>
		<updated>2017-03-04T01:58:44Z</updated>

		<summary type="html">&lt;p&gt;Johans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unknown name}}&lt;br /&gt;
&#039;&#039;&#039;Elemental monkeys&#039;&#039;&#039; is a fan term that specifically refers to {{p|Pansage}}, {{p|Pansear}}, {{p|Panpour}}, and their respective evolutions—{{p|Simisage}}, {{p|Simisear}}, and {{p|Simipour}}. The name is derived from the fact that all of the Pokémon are based on monkeys with a different type ({{t|Grass}}, {{t|Fire}}, and {{t|Water}} respectively) and all of them share similar [[move]]s, appearance and identical [[base stats]]. They also evolve with the corresponding [[evolutionary stone]]s.&lt;br /&gt;
&lt;br /&gt;
The elemental monkeys share a resemblance to [[starter Pokémon]], as they are a trio that consists of Grass-, Fire-, and Water-type Pokémon. Similarly to starter Pokémon, they are able to possess the {{a|Overgrow}}, {{a|Blaze}}, and {{a|Torrent}} [[Ability|Abilities]], but as their Hidden Ability instead. Starting in [[Generation VII]], they are capable of learning their respective type of [[Move variations|Pledge moves]], the [[Move Tutor|tutorial moves]] exclusively learned by starter Pokémon. The elemental monkeys also have the same [[gender ratio]] as the starter Pokémon, being 7 males to 1 female.&lt;br /&gt;
&lt;br /&gt;
Parts of their names are identical to each other. Their basic stages have the same prefix &#039;&#039;Pan-&#039;&#039;, equivalent with the Japanese suffix ップ (&#039;&#039;-ppu&#039;&#039;), while their final stages have the prefix &#039;&#039;Simi-&#039;&#039;, the same true with the Japanese suffix ッキー  (&#039;&#039;-kkī&#039;&#039;). &lt;br /&gt;
&lt;br /&gt;
This term should not be confused with other Pokémon based on monkeys, such as {{p|Chimchar}}, {{p|Aipom}}, or {{p|Mankey}}.&lt;br /&gt;
&lt;br /&gt;
==Pansage and Simisage==&lt;br /&gt;
{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| {{Compare|name=Pansage|type=Grass|ndex=511|ab=Gluttony|abd=Overgrow|HP=50|Attack=53|Defense=48|SpAtk=53|SpDef=48|Speed=64}}&lt;br /&gt;
| {{Compare|name=Simisage|type=Grass|ndex=512|how={{color2|000000|Evolutionary stone#Leaf Stone|Leaf Stone}} |ab=Gluttony|abd=Overgrow|HP=75|Attack=98|Defense=63|SpAtk=98|SpDef=63|Speed=101}} &lt;br /&gt;
|}&lt;br /&gt;
{{Main|Pansage (Pokémon)}}&lt;br /&gt;
{{Main|Simisage (Pokémon)}}&lt;br /&gt;
&lt;br /&gt;
Pansage is the first of the elemental monkeys in [[National Pokédex]] order and the {{type|Grass}} of the group. It evolves into Simisage when exposed to the {{evostone|Leaf Stone}}. Pansage made its first appearance alongside {{p|Axew}} on toys dating back to July 2010, making it the first of the monkeys ever seen by fans. &lt;br /&gt;
&lt;br /&gt;
Pansage is a green colored monkey with a tan colored face, arms, and upper body. It has a tree-like sprout forming on its head and a pair of leaves on its tail. Simisage is a primate-like Pokémon that is primarily green in coloration. It has a pointed, bush-like crest similar to a Pompadour on its head and broad ears to the sides of it. It has a little fluff on its shoulders and a thorny tail.&lt;br /&gt;
&lt;br /&gt;
Pansage&#039;s leaves are known to cure exhaustion, and Simisage attacks with its thorny tail if angered. Pansage is likely based on &amp;quot;Speak no Evil&amp;quot; from the {{wp|three wise monkeys}} motif.&lt;br /&gt;
&lt;br /&gt;
As Grass types, Pansage and Simisage are capable of learning various Grass-type moves such as {{m|Seed Bomb}}, {{m|Leech Seed}}, and even {{m|Grass Knot}}, and are capable of having {{a|Overgrow}} as their Hidden Ability. Starting in {{g|Sun and Moon}}, Pansage and Simisage are able to learn {{m|Grass Pledge}} via [[Move Tutor]].&lt;br /&gt;
&lt;br /&gt;
Pansage can be obtained in {{game|Black and White|s}} as a [[gift Pokémon]] at the [[Dreamyard]] if the {{player}} chose {{p|Tepig}} as his or her starter. In both Pokémon Black and White and {{2v2|Black|White|2}}, it can be found via Rustling Grass in [[Pinwheel Forest]] or [[Lostlorn Forest]]. In {{g|X and Y}}, Pansage can be found in [[Santalune Forest]]. Sometimes, an [[Oran Berry]] or [[Occa Berry]] can be found on wild Pansage.&lt;br /&gt;
&lt;br /&gt;
If the player picked {{p|Oshawott}} as his or her starter, then the player will face against [[Cilan]] with a Pansage in the [[Striaton Gym]] in Pokémon Black and White.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Pansear and Simisear==&lt;br /&gt;
{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| {{Compare|name=Pansear|type=Fire|ndex=513|ab=Gluttony|abd=Blaze|HP=50|Attack=53|Defense=48|SpAtk=53|SpDef=48|Speed=64}}&lt;br /&gt;
| {{Compare|name=Simisear|type=Fire|ndex=514|how={{color2|000000|Evolutionary stone#Fire Stone|Fire Stone}} |ab=Gluttony|abd=Blaze|HP=75|Attack=98|Defense=63|SpAtk=98|SpDef=63|Speed=101}} &lt;br /&gt;
|}&lt;br /&gt;
{{Main|Pansear (Pokémon)}}&lt;br /&gt;
{{Main|Simisear (Pokémon)}}&lt;br /&gt;
&lt;br /&gt;
Pansear is the second of the elemental monkeys in [[National Pokédex]] order and the {{type|Fire}} of the group. It evolves into Simisear when exposed to the {{evostone|Fire Stone}}.&lt;br /&gt;
&lt;br /&gt;
Pansear is a red monkey Pokémon with tan coloring on its face and upper body. It has a flame shaped hair on its head and an arrow shaped-feature on its tail. Simisear is a primate-like Pokémon that is primarily red in coloration. It has a swirled, flame-like crest on its head and broad ears to the sides of it. It has fluffs of white hair on its shoulders and a tail resembling a plume of fire.&lt;br /&gt;
&lt;br /&gt;
When angered Pansear&#039;s fire tuft will burn, and Simisear burns opponents by scattering the fire inside its body from its head and tail. Pansear is likely based on &amp;quot;Hear no Evil&amp;quot; from the three wise monkeys motif.&lt;br /&gt;
&lt;br /&gt;
As Fire types, Pansear and Simisear are capable of learning various Fire-type moves such as {{m|Flame Burst}}, {{m|Flamethrower}}, and {{m|Fire Blast}} and are capable of having {{a|Blaze}} as their Hidden Ability. Starting in {{g|Sun and Moon}}, Pansear and Simisear are able to learn {{m|Fire Pledge}} via [[Move Tutor]].&lt;br /&gt;
&lt;br /&gt;
Pansear can be obtained in {{game|Black and White|s}} as a [[gift Pokémon]] at the [[Dreamyard]] if the {{player}} chose {{p|Oshawott}} as his or her starter. In both Pokémon Black and White and {{2v2|Black|White|2}}, it can be found via Rustling Grass in [[Pinwheel Forest]] or [[Lostlorn Forest]]. In {{g|X and Y}}, Pansear can be found in [[Santalune Forest]]. Sometimes, an [[Oran Berry]] or [[Passho Berry]] can be found on wild Pansear.&lt;br /&gt;
&lt;br /&gt;
If the player picked {{p|Snivy}} as his or her starter, then the player will face against [[Chili]] with a Pansear in the [[Striaton Gym]] in Pokémon Black and White.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Panpour and Simipour==&lt;br /&gt;
{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
| {{Compare|name=Panpour|type=Water|ndex=515|ab=Gluttony|abd=Torrent|HP=50|Attack=53|Defense=48|SpAtk=53|SpDef=48|Speed=64}}&lt;br /&gt;
| {{Compare|name=Simipour|type=Water|ndex=516|how={{color2|000000|Evolutionary stone#Water Stone|Water Stone}} |ab=Gluttony|abd=Torrent|HP=75|Attack=98|Defense=63|SpAtk=98|SpDef=63|Speed=101}} &lt;br /&gt;
|}&lt;br /&gt;
{{Main|Panpour (Pokémon)}}&lt;br /&gt;
{{Main|Simipour (Pokémon)}}&lt;br /&gt;
&lt;br /&gt;
Panpour is the last of the elemental monkeys in [[National Pokédex]] order and the {{t|Water}}-type of the group. It evolves into Simipour when exposed to the {{evostone|Water Stone}}.&lt;br /&gt;
&lt;br /&gt;
Panpour is a blue monkey Pokémon with tan coloring on its face and lower body. Its hair on its head is shaped like a fountain or {{wp|mushroom cloud}} and its tail has a {{wp|Suit (cards)|club}}-like shape at the end. Simipour is a primate-like Pokémon that is primarily blue in coloration. It has crests on its head similar to dreadlocks and broad ears to the sides of it. Simipour also have a cream-colored face, chest, hands, arms, legs, and feet.&lt;br /&gt;
&lt;br /&gt;
Panpour gathers water, stores it into its hair, and then dampens its body using its tail. The water stored in the tuft on its head is full of nutrition; plants watered with it will grow well. Simipour can use the stored water in its tail ether as backup when water supply is low or use it as a powerful weapon strong enough to destroy concrete. Panpour is likely based on &amp;quot;See no Evil&amp;quot; from the three wise monkeys motif.&lt;br /&gt;
&lt;br /&gt;
As Water types, Panpour and Simipour are capable of learning various Water-type moves such as {{m|Scald}} and {{m|Surf}} plus some {{type|Ice}} moves like {{m|Ice Beam}}. They are capable of having {{a|Torrent}} as their Hidden Ability. Starting in {{g|Sun and Moon}}, Panpour and Simipour are able to learn {{m|Water Pledge}} via [[Move Tutor]].&lt;br /&gt;
&lt;br /&gt;
Panpour can be obtained in {{game|Black and White|s}} as a [[gift Pokémon]] at the [[Dreamyard]] if the {{player}} chose {{p|Snivy}} as his or her starter. In both Pokémon Black and White and {{2v2|Black|White|2}}, it can be found via Rustling Grass in [[Pinwheel Forest]] or [[Lostlorn Forest]]. In {{g|X and Y}}, Panpour can be found in [[Santalune Forest]]. Sometimes, an [[Oran Berry]] or [[Rindo Berry]] can be found on wild Panpour.&lt;br /&gt;
&lt;br /&gt;
If the player picked {{p|Tepig}} as his or her starter, then the player will face against [[Cress]] with a Panpour in the [[Striaton Gym]] in Pokémon Black and White.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Similar movesets==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; margin:auto; width:auto; background: #{{normal color}}; border: 5px solid #{{normal color light}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{normal color dark}}; {{roundytl|5px}}&amp;quot; | {{color2|{{normal color light}}|Level|Lv.}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}&amp;quot; | [[File:511Pansage.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Pansage|{{grass color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{fire color light}}&amp;quot; | [[File:513Pansear.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Pansear|{{fire color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fire}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}; {{roundytr|5px}}&amp;quot; | [[File:515Panpour.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Panpour|{{water color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:right; background:#{{normal color dark}}&amp;quot; | {{color|{{Normal color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Scratch|{{normal color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Play Nice|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{normal color dark}}&amp;quot; | {{color|{{normal color light}}|4}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Leer|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{normal color dark}}&amp;quot; | {{color|{{normal color light}}|7}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{ghost color light}}&amp;quot; | {{mcolor|Lick|{{ghost color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{normal color dark}}&amp;quot; | {{color|{{normal color light}}|10}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Vine Whip|{{grass color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{fire color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Incinerate|{{fire color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Water Gun|{{water color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{normal color dark}}&amp;quot; | {{color|{{normal color light}}|13}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Fury Swipes|{{normal color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{normal color dark}}&amp;quot; | {{color|{{normal color light}}|16}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}&amp;quot; | &#039;&#039;{{mcolor|Leech Seed|{{grass color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Yawn|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}&amp;quot; | &#039;&#039;{{mcolor|Water Sport|{{water color dark}}}}&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{normal color dark}}&amp;quot; | {{color|{{normal color light}}|19}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{dark color light}}&amp;quot; | {{mcolor|Bite|{{dark color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{normal color dark}}&amp;quot; | {{color|{{normal color light}}|22}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Seed Bomb|{{grass color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{fire color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Flame Burst|{{fire color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Scald|{{water color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{normal color dark}}&amp;quot; | {{color|{{normal color light}}|25}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}&amp;quot; | &#039;&#039;{{mcolor|Torment|{{dark color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}&amp;quot; | &#039;&#039;{{mcolor|Amnesia|{{psychic color dark}}}}&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}&amp;quot; | &#039;&#039;{{mcolor|Taunt|{{dark color dark}}}}&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{normal color dark}}&amp;quot; | {{color|{{normal color light}}|28}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{dark color light}}&amp;quot; | {{mcolor|Fling|{{dark color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{normal color dark}}&amp;quot; | {{color|{{normal color light}}|31}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{flying color light}}&amp;quot; | {{mcolor|Acrobatics|{{flying color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{normal color dark}}&amp;quot; | {{color|{{normal color light}}|34}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Grass Knot|{{grass color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{fire color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Fire Blast|{{fire color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Brine|{{water color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{normal color dark}}&amp;quot; | {{color|{{normal color light}}|37}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Recycle|{{normal color dark}}}}&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{normal color dark}}&amp;quot; | {{color|{{normal color light}}|40}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Natural Gift|{{normal color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align:right; background:#{{normal color dark}}&amp;quot; | {{color|{{normal color light}}|43}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{dark color light}}&amp;quot; | {{mcolor|Crunch|{{dark color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{normal color dark}}; color: #{{normal color light}}; {{roundybottom|5px}}&amp;quot; | &amp;lt;small&amp;gt;Moves in &#039;&#039;&#039;bold&#039;&#039;&#039; are {{color2|{{normal color light}}|Same-type attack bonus|STAB}}. Moves in &#039;&#039;italics&#039;&#039; do no damage.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; margin:auto; width:auto; background: #{{normal color}}; border: 5px solid #{{normal color light}}&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{normal color dark}}; {{roundytl|5px}}&amp;quot; | {{color2|{{normal color light}}|Level|Lv.}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}&amp;quot; | [[File:512Simisage.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Simisage|{{grass color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Grass}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{fire color light}}&amp;quot; | [[File:514Simisear.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Simisear|{{fire color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Fire}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}; {{roundytr|5px}}&amp;quot; | [[File:516Simipour.png|96px]]&amp;lt;br&amp;gt;{{pcolor|Simipour|{{water color dark}}}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{typecolor|Water}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:right; background:#{{normal color dark}}&amp;quot; | {{color|{{Normal color light}}|1}}&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{Normal color light}}&amp;quot; | &#039;&#039;{{mcolor|Leer|{{Normal color dark}}}}&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{ghost color light}}&amp;quot; | {{mcolor|Lick|{{ghost color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{Normal color light}}&amp;quot; | {{mcolor|Fury Swipes|{{Normal color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Seed Bomb|{{grass color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{fire color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Flame Burst|{{fire color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Scald|{{water color dark}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#{{normal color dark}}; color: #{{normal color light}}; {{roundybottom|5px}};&amp;quot; | &amp;lt;small&amp;gt;Moves in &#039;&#039;&#039;bold&#039;&#039;&#039; are {{color2|{{normal color light}}|Same-type attack bonus|STAB}}. Moves in &#039;&#039;italics&#039;&#039; do no damage.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
Pansage, Pansear, and Panpour made their debut in &#039;&#039;[[BW005|Triple Leaders, Team Threats!]]&#039;&#039; under the ownership of Gym Leaders {{an|Cilan}}, [[Chili]], and [[Cress]] respectively.&lt;br /&gt;
&lt;br /&gt;
Simisear made its debut in &#039;&#039;[[BW025|Emolga and the New Volt Switch!]]&#039;&#039;, where it was knocked out of a tree by a group of {{p|Watchog}} and took its anger out on {{TP|Iris|Emolga}}, {{TP|Iris|Axew}}, and {{AP|Oshawott}} before the former and {{AP|Snivy}} saved it from a falling boulder.&lt;br /&gt;
&lt;br /&gt;
Simisage, Simisear, and Simipour appeared in the [[Clubsplosion]] arc under the ownership of [[Angus]], [[Getty]] and [[Betty]] respectively.&lt;br /&gt;
[[File:Cilan Pansage.png|200px|thumb|right|Cilan&#039;s Pansage]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cilan&#039;s Pansage===&lt;br /&gt;
{{main|Cilan&#039;s Pansage}}&lt;br /&gt;
&lt;br /&gt;
Cilan&#039;s Pansage was the last of the Pokémon of the leader trio faced by Ash at the Gym, with Ash choosing to use {{AP|Oshawott}}. Pansage was a formidable opponent, overwhelming and intimidating Oshawott with powerful {{m|Bullet Seed}} and {{m|Bite}} attacks and with skillful agility that dodged Oshawott&#039;s attacks. As a finisher, Pansage used {{m|SolarBeam}} on Oshawott, but Oshawott deflected it with his scalchop and the battle continued. The battle ended when Oshawott won against Pansage after defeating it with {{m|Razor Shell}}.&lt;br /&gt;
&lt;br /&gt;
After the battle, Cilan remarks on Ash&#039;s skills and decides to travel with him and {{an|Iris}}. Since then, Cilan often uses Pansage for assisting himself and {{ashfr}}.&lt;br /&gt;
[[File:Chili Pansear.png|thumb|200px|Chili&#039;s Pansear]]&lt;br /&gt;
&lt;br /&gt;
===Chili&#039;s Pansear===&lt;br /&gt;
{{main|Chili&#039;s Pansear}}&lt;br /&gt;
&lt;br /&gt;
{{p|Pansear}} is Chili&#039;s only known Pokémon. It first appeared in &#039;&#039;[[BW005|Triple Leaders, Team Threats!]]&#039;&#039; when it battled against [[Ash&#039;s Tepig]]. Pansear managed to put up a good fight against Tepig with its powerful {{m|Dig}} attack, along with {{m|Fire Punch}} that sent Tepig flying. However, Tepig dove into the tunnels after Pansear and bit down on its tail which caused Pansear extreme pain. Tepig then spun Pansear around by its tail and threw it across the field, then followed up with {{m|Ember}} and {{m|Tackle}}d it into the wall, knocking Pansear out.&lt;br /&gt;
&lt;br /&gt;
Pansear reappeared in &#039;&#039;[[BW058|A Call for Brotherly Love!]]&#039;&#039; along with its Trainer where it battled [[Cilan&#039;s Pansage]]. Despite having a type advantage, it lost against Pansage. &lt;br /&gt;
&lt;br /&gt;
[[File:Cress Panpour.png|thumb|200px|Cress&#039;s Panpour]]&lt;br /&gt;
&lt;br /&gt;
===Cress&#039;s Panpour===&lt;br /&gt;
{{p|Panpour}} is [[Cress]]&#039;s only known Pokémon. It first appeared in &#039;&#039;[[BW005|Triple Leaders, Team Threats!]]&#039;&#039; when it battled against [[Ash&#039;s Pikachu]]. It was shown to be an extremely powerful Pokémon, able to defeat Pikachu without suffering any damage despite having the type disadvantage. Panpour&#039;s {{m|Double Team}} confused Pikachu, after which Panpour landed a powerful {{m|Scratch}}. Pikachu tried to use {{m|Thunderbolt}}, but Panpour&#039;s {{m|Water Gun}} hit Pikachu before he could execute his move. Pikachu then tried a {{m|Volt Tackle}}, but Panpour&#039;s {{m|Mud Sport}} stopped Pikachu in his tracks, after which another Water Gun knocked him out.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Elemental Monkeys Adventures.png|200px|thumb|left|Pansear, Panpour, and Pansage along with their Trainers in [[Pokémon Adventures]]]]&lt;br /&gt;
===In the Pocket Monsters BW manga===&lt;br /&gt;
In {{OBP|Pocket Monsters BW|Kosaku Anakubo}}, [[Cilan]], [[Chili]] and [[Cress]] appear in [[PMBW02]], each using their signature elemental monkey. When [[Red&#039;s Clefairy]] tries to instigate a fight between the brothers, their monkeys attack in a group against Clefairy, but this backfires when Clefairy uses their combined powers to make green tea.&lt;br /&gt;
&lt;br /&gt;
===In the Be the Best! Pokémon B+W manga===&lt;br /&gt;
[[Monta]] has a Panpour and [[Cheren]] has a Pansage. They used them during a [[Triple Battle]] in &#039;&#039;[[PBW2|The Key to Triple Battles]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{main|Cilan&#039;s Pansage}}&lt;br /&gt;
{{main|Chili&#039;s Pansear}}&lt;br /&gt;
[[Chili]], [[Cress]], and [[Cilan]] battle {{adv|Bianca}}, {{adv|Cheren}}, and {{adv|Black}} each using their signature elemental monkey in a Triple Battle. Much later, during a battle with the [[Shadow Triad]], the brothers evolve their Pokémon using the respective [[evolutionary stones]].&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{TCG|Pansage}}, {{TCG|Pansear}}, and {{TCG|Panpour}} along with their respective evolutions are recurring Pokémon in the {{pkmn|Trading Card Game}}.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The stats of all three elemental monkeys are identical, as are the stats of their evolved forms.&lt;br /&gt;
** Their cries are also the same: the difference is the effects applied to them. The same is true to their evolved forms.&lt;br /&gt;
* The [[Berry|Berries]] that may be held by the elemental monkeys in the wild ([[Occa Berry]], [[Passho Berry]], and [[Rindo Berry]]) are related to the primary weakness of main starter Pokémon.&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Fandom notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Fanon terminology]]&lt;br /&gt;
&lt;br /&gt;
[[de:Affen-Trio]]&lt;br /&gt;
[[it:Scimmie elementali]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Power_Trip_(move)&amp;diff=2603023</id>
		<title>Power Trip (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Power_Trip_(move)&amp;diff=2603023"/>
		<updated>2017-02-21T20:35:10Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* Effect */ Unbalanced parentheses&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=image}}&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=681&lt;br /&gt;
|name=Power Trip&lt;br /&gt;
|jname=つけあがる&lt;br /&gt;
|jtrans=Be Audacious&lt;br /&gt;
|jtranslit=Tsukeagaru&lt;br /&gt;
|gameimage=&amp;lt;!--Power Trip VII.png--&amp;gt;&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Dark&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=20&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=VII&lt;br /&gt;
|touches=yes&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Power Trip&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;つけあがる&#039;&#039;&#039; &#039;&#039;Be Audacious&#039;&#039;) is a damage-dealing {{type|Dark}} [[move]] introduced in [[Generation VII]]. It is the [[signature move]] of {{p|Krookodile}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Power Trip has variable power depending on the total amount of positive [[Statistic|stat]] changes the user has accumulated. When the user has no positive stat changes, Power Trip&#039;s base power is 20. Its power increases by 20 for each positive stat stage the user has in any stat, and does not decrease in power due to any negative stat stages. It can reach a maximum power of 860 (20 + 20 × ( 7 × 6 )), if all seven stats (Attack, Defense, Special Attack, Special Defense, Speed, evasion, and accuracy) are at their maximum stage.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Dark}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|SM}}|The user boasts its strength and attacks the target. The more the user&#039;s stats are raised, the greater the move&#039;s power.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Dark|7}}&lt;br /&gt;
{{Moveentry/1|553|Krookodile|type=Ground|type2=Dark|1|Field|Field|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Dark|1}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Dark|7}}&lt;br /&gt;
{{Moveentry/1|056|Mankey|type=Fighting|1|Field|Field|✔}}&lt;br /&gt;
{{Moveentry/1|551|Sandile|type=Ground|type2=Dark|1|Field|Field|✔|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/1|674|Pancham|type=Fighting|2|Field|Human-Like|✔|STAB=&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Dark|1}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This move [[Krookodile (Dark Explorers 66)|originated]] as a TCG {{TCG|attack}}.&lt;br /&gt;
* With all available positive stat changes, Power Trip has the highest base power out of all [[physical moves]].&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{dark color}}|bordercolor={{dark color dark}}&lt;br /&gt;
|zh_yue=囂張 &#039;&#039;{{tt|Hīujēung|Audacious}}&#039;&#039;&lt;br /&gt;
|zh_cmn=囂張 / 嚣张 &#039;&#039;{{tt|Xiāozhāng|Audacious}}&#039;&#039;&lt;br /&gt;
|fr=Arrogance&lt;br /&gt;
|de=Überheblichkeit&lt;br /&gt;
|it=Tracotanza&lt;br /&gt;
|ko=기어오르기 &#039;&#039;Gieo-oreugi&#039;&#039;&lt;br /&gt;
|es=Chulería&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Stored Power|Dark}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that have variable power]]&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
&lt;br /&gt;
[[de:Überheblichkeit]]&lt;br /&gt;
[[fr:Arrogance]]&lt;br /&gt;
[[ja:つけあがる]]&lt;br /&gt;
[[zh:嚣张（招式）]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Metal_Burst_(move)&amp;diff=2600256</id>
		<title>Metal Burst (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Metal_Burst_(move)&amp;diff=2600256"/>
		<updated>2017-02-16T14:46:57Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* Effect */ No need for adversative as both Counter and Mirror Coat may also fail (given priority shifts, etc.)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{bad image|reason=Should be replaced with Generation VII image}}&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=368&lt;br /&gt;
|name=Metal Burst&lt;br /&gt;
|jname=メタルバースト&lt;br /&gt;
|jtrans=Metal Burst&lt;br /&gt;
|jtranslit=Metaru Bāsuto&lt;br /&gt;
|gameimage=Metal Burst VI.png&lt;br /&gt;
|gameimage2=Metal Burst VI 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Steel&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=Varies&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=IV&lt;br /&gt;
|category=Beauty&lt;br /&gt;
|appealsc=2&lt;br /&gt;
|scdesc=Earns double the score on the final performance.&lt;br /&gt;
|category6=Cool&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Works great if the user goes last this turn.&lt;br /&gt;
|pokefordex=Metal%20Burst&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|brightpowder=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=self&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Metal Burst&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;メタルバースト&#039;&#039;&#039; &#039;&#039;Metal Burst&#039;&#039;) is a damage-dealing {{type|Steel}} [[move]] introduced in [[Generation IV]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Metal Burst returns 1.5 times the damage dealt by the foe&#039;s last attack. Unlike {{m|Counter}} or {{m|Mirror Coat}}, Metal Burst does not require specifically [[physical move|physical]] or [[special move|special]] damage sources and Metal Burst does not have decreased [[priority]]; if the user is faster than its opponent, Metal Burst will fail. The move also fails if it is a {{m|substitute}} that takes the hit. In battles involving multiple Pokémon, Metal Burst will hit the last opponent that dealt damage to the user, even if it&#039;s non-adjacent to user; Metal Burst cannot affect allied Pokémon.&lt;br /&gt;
&lt;br /&gt;
Metal Burst can also be used as part of a [[Contest combination|Contest Spectacular combination]], with the user gaining an extra three appeal points if any of the moves {{m|Encore}}, {{m|Taunt}} or {{m|Torment}} was used in the prior turn.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Steel}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user retaliates against the foe that last inflicted damage on it with much greater power.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev6|XY}}|The user retaliates with much greater power against the target that last inflicted damage on it.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|ORAS}}|The user retaliates with much greater power against the opponent that last inflicted damage on it.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev7|SM}}|The user retaliates with much greater force against the opponent that last inflicted damage on it.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Steel|4}}&lt;br /&gt;
{{Moveentry/4|028A|Sandslash|type=Ice|type2=Steel|1|Field|Field||||1|form=Alola Form}}&lt;br /&gt;
{{Moveentry/4|304|Aron|type=Steel|type2=Rock|1|Monster|Monster|46|53{{sup/5|BW}}&amp;lt;br&amp;gt;50{{sup/5|B2W2}}|50{{sup/6|XY}}&amp;lt;br&amp;gt;49{{sup/6|ORAS}}|49}}&lt;br /&gt;
{{Moveentry/4|305|Lairon|type=Steel|type2=Rock|1|Monster|Monster|56|67{{sup/5|BW}}&amp;lt;br&amp;gt;62{{sup/5|B2W2}}|62{{sup/6|XY}}&amp;lt;br&amp;gt;55{{sup/6|ORAS}}|55}}&lt;br /&gt;
{{Moveentry/4|306|Aggron|type=Steel|type2=Rock|1|Monster|Monster|65|82{{sup/5|BW}}&amp;lt;br&amp;gt;74{{sup/5|B2W2}}|74{{sup/6|XY}}&amp;lt;br&amp;gt;63{{sup/6|ORAS}}|63}}&lt;br /&gt;
{{Moveentry/4|410|Shieldon|type=Rock|type2=Steel|1|Monster|Monster|37|37|37|37}}&lt;br /&gt;
{{Moveentry/4|411|Bastiodon|type=Rock|type2=Steel|1|Monster|Monster|43|43|43|43}}&lt;br /&gt;
{{Moveentry/4|413S|Wormadam|type=Bug|type2=Steel|1|Bug|Bug||||1|form=Trash Cloak}}&lt;br /&gt;
{{Moveentry/4|483|Dialga|type=Steel|type2=Dragon|1|Undiscovered|Undiscovered|24{{sup/4|HGSS}}|24|24|24}}&lt;br /&gt;
{{Moveentry/4|625|Bisharp|type=Dark|type2=Steel|1|Human-Like|Human-Like||1|1|1}}&lt;br /&gt;
{{Moveentry/4|638|Cobalion|type=Steel|type2=Fighting|1|Undiscovered|Undiscovered||67|1, 67|1, 55}}&lt;br /&gt;
{{Moveentry/4|791|Solgaleo|type=Psychic|type2=Steel|1|Undiscovered|Undiscovered||||43}}&lt;br /&gt;
{{Movefoot|Steel|4}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Breed|Steel|4}}&lt;br /&gt;
{{Moveentry/4|111|Rhyhorn|type=Ground|type2=Rock|2|Monster|Field|||✔|✔}}&lt;br /&gt;
{{Moveentry/4|302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/4|303|Mawile|type=Steel|type2=Fairy|2|Field|Fairy||✔|✔|✔|note=Breed through Sketch in Gen V, chain breed in Gen VI}}&lt;br /&gt;
{{Movefoot|Steel|4}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=steel|exp=yes|gen=The user creates a ball of energy that absorbs the opponent&#039;s attack before firing it back|image3=Byron Bastiodon Metal Burst.png|image3p=Bastiodon|image1=Byron Bastiodon Metal Burst throwing.png|image1p=Metal Burst thrown|image2=Byron Bastiodon Metal Burst hit.png|image2p=Hitting the opponent}}&lt;br /&gt;
{{movep|type=steel|ms=411|pkmn=Bastiodon|method=Bastiodon&#039;s body glows metallic as an opponent attacks it and it opens its mouth, forming a white ball in front of its mouth. The ball absorbs the attack and Bastiodon fires the white ball at the opponent.}}&lt;br /&gt;
{{movebtm|type=steel|user=Byron|user1=Byron&#039;s Bastiodon|startcode=DP108|startname=Dealing With Defensive Types!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=steel|exp=yes|gen=The user returns the damage it took back at the opponent with several times more power.|image1=Don Metal Burst.png|image1p=Bastiodon|image2=Rono Metal Burst.png|image2p=Aggron|image3=Cobalion Metal Burst Adventures.png|image3p=Cobalion}}&lt;br /&gt;
{{movep|type=steel|ms=411|pkmn=Bastiodon|method=Bastiodon jumps in front of an attack and lets itself get hit with it while standing its ground. As the attack hits it, it raises its head slightly, releasing a powerful pulse of energy from its face outward. The pulse is the opponent&#039;s attack, and it is sent back with double the power.}}&lt;br /&gt;
{{movemid|type=steel|user=Don|user1=Diamond&#039;s Don|startcode=PS408|startname=High-tailing It from Haunter|notes=Debut}}&lt;br /&gt;
{{movep|type=steel|ms=638|pkmn=Cobalion|method=Cobalion releases a bright burst of energy from its body at the opponent.}}&lt;br /&gt;
{{movemid|type=steel|user=Cobalion (Pokémon)|user1=A wild Cobalion|startcode=PS515|startname=The Shadow Triad}}&lt;br /&gt;
{{movep|type=steel|ms=306|pkmn=Aggron|method=Aggron releases a bright burst of energy from its body at the opponent.}}&lt;br /&gt;
{{movebtmManga|type=steel|user=Rono|user1=Sapphire&#039;s Rono|startcode=PAORAS13}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Steel&lt;br /&gt;
|genIV=Metal Burst IV&lt;br /&gt;
|genV=Metal Burst V&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Steel&lt;br /&gt;
|PBR=Metal Burst PBR&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{steel color}}|bordercolor={{steel color light}}&lt;br /&gt;
|zh_cmn=合金爆裂 &#039;&#039;{{tt|Héjīn Bàoliè|Metal Burst}}&#039;&#039;&lt;br /&gt;
|nl=Metaalbarst&lt;br /&gt;
|fr=Fulmifer&lt;br /&gt;
|de=Metallstoß&lt;br /&gt;
|el=Μεταλλική Έκρηξη&lt;br /&gt;
|hi=मेटल का धमाका &#039;&#039;Metal Ka Dhamaka&#039;&#039;&lt;br /&gt;
|it=Metalscoppio&lt;br /&gt;
|ko=메탈버스트 &#039;&#039;Metal Burst&#039;&#039;&lt;br /&gt;
|pl=Metaliczny Wybuch&lt;br /&gt;
|pt_br=Explosão de Metal&amp;lt;br&amp;gt;Explosão Metálica (manga)&lt;br /&gt;
|ro=Explozia Metalică&lt;br /&gt;
|sr=Metalni Prasak&lt;br /&gt;
|es=Represión Metal{{tt|*|Generation VI onwards}}&amp;lt;br/&amp;gt;Repr. Metal{{tt|*|Generations IV-V}}&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that deal direct damage]]&lt;br /&gt;
&lt;br /&gt;
[[de:Metallstoß]]&lt;br /&gt;
[[fr:Fulmifer]]&lt;br /&gt;
[[it:Metalscoppio (mossa)]]&lt;br /&gt;
[[ja:メタルバースト]]&lt;br /&gt;
[[pl:Metal Burst]]&lt;br /&gt;
[[zh:金属爆炸（招式）]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Poliwag_(Pok%C3%A9mon)/Generation_IV_learnset&amp;diff=2592122</id>
		<title>Poliwag (Pokémon)/Generation IV learnset</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Poliwag_(Pok%C3%A9mon)/Generation_IV_learnset&amp;diff=2592122"/>
		<updated>2017-01-30T17:06:06Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* By leveling up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{pokelinkback|060|Poliwag|4}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|Poliwag|Water|Water|4|1}}&lt;br /&gt;
{{learnlist/level4|1|Water Sport|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cute|2}}&lt;br /&gt;
{{learnlist/level4|5|Bubble|Water|Special|20|100|30|Cute|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level4|8|Hypnosis|Psychic|Status|&amp;amp;mdash;|60|20|Smart|2}}&lt;br /&gt;
{{learnlist/level4|11|Water Gun|Water|Special|40|100|25|Cute|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level4|15|DoubleSlap|Normal|Physical|15|85|10|Tough|2}}&lt;br /&gt;
{{learnlist/level4|18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{learnlist/level4|21|Body Slam|Normal|Physical|85|100|15|Tough|3}}&lt;br /&gt;
{{learnlist/level4|25|BubbleBeam|Water|Special|65|100|20|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level4|28|Mud Shot|Ground|Special|55|95|15|Tough|2}}&lt;br /&gt;
{{learnlist/level4|31|Belly Drum|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|2}}&lt;br /&gt;
{{learnlist/level4|35|Wake-Up Slap|Fighting|Physical|60|100|10|Smart|2||&#039;&#039;}}&lt;br /&gt;
{{learnlist/level4|38|Hydro Pump|Water|Special|120|80|5|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level4|41|Mud Bomb|Ground|Special|65|85|10|Smart|2}}&lt;br /&gt;
{{learnlist/levelf|Poliwag|Water|Water|4|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|Poliwag|Water|Water|4|1}}&lt;br /&gt;
{{learnlist/tm4|TM03|Water Pulse|Water|Special|60|100|20|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm4|TM06|Toxic|Poison|Status|&amp;amp;mdash;|85|10|Smart|2}}&lt;br /&gt;
{{learnlist/tm4|TM07|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Beauty|2}}&lt;br /&gt;
{{learnlist/tm4|TM10|Hidden Power|Normal|Special|&amp;amp;mdash;|100|15|Smart|1}}&lt;br /&gt;
{{learnlist/tm4|TM13|Ice Beam|Ice|Special|95|100|10|Beauty|2}}&lt;br /&gt;
{{learnlist/tm4|TM14|Blizzard|Ice|Special|120|70|5|Beauty|2}}&lt;br /&gt;
{{learnlist/tm4|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{learnlist/tm4|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Tough|2}}&lt;br /&gt;
{{learnlist/tm4|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{learnlist/tm4|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20|Cute|2}}&lt;br /&gt;
{{learnlist/tm4|TM28|Dig|Ground|Physical|80|100|10|Smart|1}}&lt;br /&gt;
{{learnlist/tm4|TM29|Psychic|Psychic|Special|90|100|10|Smart|2}}&lt;br /&gt;
{{learnlist/tm4|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cool|2}}&lt;br /&gt;
{{learnlist/tm4|TM42|Facade|Normal|Physical|70|100|20|Cute|2}}&lt;br /&gt;
{{learnlist/tm4|TM43|Secret Power|Normal|Physical|70|100|20|Smart|2}}&lt;br /&gt;
{{learnlist/tm4|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|0}}&lt;br /&gt;
{{learnlist/tm4|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15|Cute|2}}&lt;br /&gt;
{{learnlist/tm4|TM46|Thief|Dark|Physical|40|100|10|Tough|0}}&lt;br /&gt;
{{learnlist/tm4|TM58|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Tough|2}}&lt;br /&gt;
{{learnlist/tm4|TM78|Captivate|Normal|Status|&amp;amp;mdash;|100|20|Beauty|2}}&lt;br /&gt;
{{learnlist/tm4|TM82|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Cute|3}}&lt;br /&gt;
{{learnlist/tm4|TM83|Natural Gift|Normal|Physical|&amp;amp;mdash;|100|15|Cool|2}}&lt;br /&gt;
{{learnlist/tm4|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15|Cute|2}}&lt;br /&gt;
{{learnlist/tm4|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|Smart|1}}&lt;br /&gt;
{{learnlist/tm4|HM03|Surf|Water|Special|95|100|15|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm4|HM05|Whirlpool|Water|Special|15|70|15|Beauty|0||&#039;&#039;&#039;|HGSS}}&lt;br /&gt;
{{learnlist/tm4|HM07|Waterfall|Water|Physical|80|100|15|Tough|3||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf|Poliwag|Water|Water|4|1}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh|Poliwag|Water|Water|4|1}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|060|Poliwag}}{{MSP|061|Poliwhirl}}{{MSP|062|Poliwrath}}{{MSP|186|Politoed}}{{MSP|116|Horsea}}{{MSP|117|Seadra}}&amp;lt;br&amp;gt;{{MSP|230|Kingdra}}{{MSP|183|Marill}}{{MSP|184|Azumarill}}{{MSP|222|Corsola}}{{MSP|223|Remoraid}}{{MSP|224|Octillery}}&amp;lt;br&amp;gt;{{MSP|226|Mantine}}{{MSP|283|Surskit}}{{MSP|284|Masquerain}}{{MSP|341|Corphish}}{{MSP|342|Crawdaunt}}{{MSP|393|Piplup}}&amp;lt;br&amp;gt;{{MSP|394|Prinplup}}{{MSP|395|Empoleon}}|BubbleBeam|Water|Special|65|100|20|Beauty|2||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|363|Spheal}}&amp;lt;br&amp;gt;{{MSP|364|Sealeo}}{{MSP|365|Walrein}}|Encore|Normal|Status|&amp;amp;mdash;|100|5|Cute|1|||HGSS}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}{{MSP|341|Corphish}}{{MSP|342|Crawdaunt}}|Endeavor|Normal|Physical|&amp;amp;mdash;|100|5|Tough|2}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|007|Squirtle}}{{MSP|008|Wartortle}}{{MSP|009|Blastoise}}{{MSP|147|Dratini}}{{MSP|148|Dragonair}}{{MSP|149|Dragonite}}&amp;lt;br&amp;gt;{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|223|Remoraid}}{{MSP|224|Octillery}}{{MSP|226|Mantine}}{{MSP|278|Wingull}}&amp;lt;br&amp;gt;{{MSP|279|Pelipper}}{{MSP|283|Surskit}}{{MSP|284|Masquerain}}{{MSP|349|Feebas}}{{MSP|350|Milotic}}|Haze|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}|Ice Ball|Ice|Physical|30|90|20|Beauty|2}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|062|Poliwrath}}|Mind Reader|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|Smart|1}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|007|Squirtle}}{{MSP|008|Wartortle}}{{MSP|009|Blastoise}}{{MSP|131|Lapras}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}&amp;lt;br&amp;gt;{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|278|Wingull}}{{MSP|279|Pelipper}}{{MSP|393|Piplup}}&amp;lt;br&amp;gt;{{MSP|394|Prinplup}}{{MSP|395|Empoleon}}|Mist|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|Beauty|2}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|060|Poliwag}}{{MSP|061|Poliwhirl}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|Mud Shot|Ground|Special|55|95|15|Tough|2}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|007|Squirtle}}{{MSP|008|Wartortle}}{{MSP|009|Blastoise}}{{MSP|054|Psyduck}}{{MSP|055|Golduck}}{{MSP|222|Corsola}}&amp;lt;br&amp;gt;{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}{{MSP|350|Milotic}}|Refresh|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Cute|0}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|116|Horsea}}{{MSP|117|Seadra}}{{MSP|230|Kingdra}}{{MSP|129|Magikarp}}{{MSP|130|Gyarados}}{{MSP|183|Marill}}&amp;lt;br&amp;gt;{{MSP|184|Azumarill}}{{MSP|226|Mantine}}{{MSP|349|Feebas}}{{MSP|350|Milotic}}|Splash|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|Cute|0}}&lt;br /&gt;
{{learnlist/breed4|{{MSP|054|Psyduck}}{{MSP|055|Golduck}}{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|158|Totodile}}{{MSP|159|Croconaw}}&amp;lt;br&amp;gt;{{MSP|160|Feraligatr}}{{MSP|226|Mantine}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|278|Wingull}}{{MSP|279|Pelipper}}&amp;lt;br&amp;gt;{{MSP|283|Surskit}}{{MSP|284|Masquerain}}{{MSP|350|Milotic}}{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}&amp;lt;br&amp;gt;{{MSP|393|Piplup}}{{MSP|394|Prinplup}}{{MSP|395|Empoleon}}{{MSP|399|Bidoof}}{{MSP|400|Bibarel}}{{MSP|418|Buizel}}&amp;lt;br&amp;gt;{{MSP|419|Floatzel}}|Water Sport|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|Cute|2}}&lt;br /&gt;
{{learnlist/breedf|Poliwag|Water|Water|4|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh|Poliwag|Water|Water|4|1}}&lt;br /&gt;
{{learnlist/tutor4|Dive|Water|Physical|80|100|10|Beauty|1||&#039;&#039;&#039;|no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Headbutt|Normal|Physical|70|100|15|Tough|3|||no|no|yes}}&lt;br /&gt;
{{learnlist/tutor4|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|Smart|1|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Icy Wind|Ice|Special|55|95|15|Beauty|2|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutor4|Snore|Normal|Special|40|100|15|Cute|3|||no|yes|yes}}&lt;br /&gt;
{{learnlist/tutorf|Poliwag|Water|Water|4|1}}&lt;br /&gt;
&lt;br /&gt;
[[zh:蚊香蝌蚪/第四世代招式表]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_American_region_serial_code_event_Pok%C3%A9mon_distributions_in_Generation_VI&amp;diff=2482184</id>
		<title>List of American region serial code event Pokémon distributions in Generation VI</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_American_region_serial_code_event_Pok%C3%A9mon_distributions_in_Generation_VI&amp;diff=2482184"/>
		<updated>2016-08-05T02:04:40Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* On location with no purchase necessary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|2=Missing the XY Garchomp distribution text and missing serial code card images for the October 2014 Pokémon (Brazil version) and XY Gengar}}&lt;br /&gt;
This is a reverse-chronological &#039;&#039;&#039;list of event Pokémon distributions&#039;&#039;&#039; that were given away via serial codes to American region Pokémon games in [[Generation VI]]. For Pokémon distributions that can be of either gender, the Pokémon&#039;s gender is fixed when the Wonder Card is obtained.&lt;br /&gt;
&lt;br /&gt;
==List of event Pokémon==&lt;br /&gt;
===Event Volcanion===&lt;br /&gt;
{{bulbanews|Volcanion to be distributed in North America, Europe}}&lt;br /&gt;
[http://xy11.pokemontcgxy.com/en-us/volcanion/ This] Volcanion will be distributed to players who insert a serial code that will be given away at participating [[GameStop]] stores in the United States sometime in October. &amp;lt;!--The serial codes could be used to obtain Volcanion from October ??, 2016 to ???, 2017.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{G6event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Volcanion&lt;br /&gt;
|level=70&lt;br /&gt;
|ndex=721&lt;br /&gt;
|type=Fire&lt;br /&gt;
|type2=Water&lt;br /&gt;
|ot=Unknown&lt;br /&gt;
|id=Unknown&lt;br /&gt;
|ability=Water Absorb&lt;br /&gt;
|nature=Unknown&lt;br /&gt;
&amp;lt;!--|fateful=yes--&amp;gt;&lt;br /&gt;
|met=Unknown&lt;br /&gt;
|ribbon=Unknown&lt;br /&gt;
|item=Assault Vest&lt;br /&gt;
|move1=Steam Eruption|move1type=Water|move1cat=Special&amp;lt;!--|move1rel=yes--&amp;gt;&lt;br /&gt;
|move2=Flamethrower|move2type=Fire|move2cat=Special&amp;lt;!--|move2rel=yes--&amp;gt;&lt;br /&gt;
|move3=Hydro Pump|move3type=Water|move3cat=Special&amp;lt;!--|move3rel=yes--&amp;gt;&lt;br /&gt;
|move4=Explosion|move4type=Normal|move4cat=Physical&amp;lt;!--|move4rel=yes--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{G6event/entrybottom|xyoras|serial code|American|online|October ??, 2016 to ???}}&lt;br /&gt;
{{G6event/footer}}&lt;br /&gt;
&lt;br /&gt;
====Distribution====&lt;br /&gt;
&amp;lt;!--In English, Spanish, and French, the distribution text, title and Wonder Card text are in the language of the receiving game, with the Wonder Card using the {{DL|List of Wonder Cards in Generation VI|???}} type text. In Japanese, German, Italian, and Korean, the distribution text and title are in English, but the Wonder Card uses the {{DL|List of Wonder Cards in Generation VI|???}} type text in the language of the receiving game.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=====English=====&lt;br /&gt;
{{wondercard/6|&lt;br /&gt;
title=|&lt;br /&gt;
msg=|&lt;br /&gt;
desc=}}&lt;br /&gt;
&lt;br /&gt;
=====Spanish=====&lt;br /&gt;
{{wondercard/6|lang=spa|&lt;br /&gt;
title=|&lt;br /&gt;
msg=|&lt;br /&gt;
desc=}}&lt;br /&gt;
&lt;br /&gt;
=====French=====&lt;br /&gt;
{{wondercard/6|lang=fra|&lt;br /&gt;
title=|&lt;br /&gt;
msg=|&lt;br /&gt;
desc=}}&lt;br /&gt;
&lt;br /&gt;
===Cynthia&#039;s Garchomp===&lt;br /&gt;
{{bulbanews|Sinnoh Classic Wi-Fi tournament announced}}&lt;br /&gt;
This Garchomp [https://archive.is/sRJKw was] [https://3ds.pokemon-gl.com/information/ee0f8f10-634d-446d-836c-8a44765cc74f distributed] to players who inserted a serial code that was given away to players who completed at least three battles during the Sinnoh Classic competition on the [[Pokémon Global Link]]. The competition was held from July 22 to 24, 2016. A list of eligible players [https://3ds.pokemon-gl.com/competitions/4053/ was] [https://3ds.pokemon-gl.com/competitions/4054/ posted] on the Pokémon Global Link on August 2, 2016. Qualifying players who logged into their Pokémon Global Link account starting on August 2, 2016 received a personal notification containing a serial code. The serial codes could be used to obtain Garchomp from August 2 to September 29, 2016. It is based on [[Cynthia&#039;s Garchomp]] from {{game|Diamond and Pearl|s}} and has 31 IVs in three random [[statistic|stat]]s.&lt;br /&gt;
&lt;br /&gt;
{{G6event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Garchomp&lt;br /&gt;
|gender=f&lt;br /&gt;
|level=66&lt;br /&gt;
|ndex=445&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|ot={{tt|Cintia|Spanish}}&amp;lt;br/&amp;gt;{{tt|Cynthia|Japanese, English, German, French, Italian, and Korean}}&lt;br /&gt;
|id=07226&lt;br /&gt;
|ability=Sand Veil&lt;br /&gt;
|nature=Random&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=Pokémon League&lt;br /&gt;
|ribbon=Classic&lt;br /&gt;
|item=Sitrus Berry&lt;br /&gt;
|move1=Dragon Rush|move1type=Dragon|move1cat=Physical|move1rel=yes&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical|move2rel=yes&lt;br /&gt;
|move3=Brick Break|move3type=Fighting|move3cat=Physical|move3rel=yes&lt;br /&gt;
|move4=Giga Impact|move4type=Normal|move4cat=Physical|move4rel=yes&lt;br /&gt;
}}&lt;br /&gt;
{{G6event/entrybottom|oras|serial code|all|online|August 2 to September 29, 2016}}&lt;br /&gt;
{{G6event/footer}}&lt;br /&gt;
&lt;br /&gt;
====Distribution====&lt;br /&gt;
In English, Spanish, and French, the distribution text, title and Wonder Card text are in the language of the receiving game, with the Wonder Card using the {{DL|List of Wonder Cards in Generation VI|Pokémon Global Link gift}} type text. In Japanese, German, Italian, and Korean, the distribution text and title are in English, but the Wonder Card uses the {{DL|List of Wonder Cards in Generation VI|Pokémon Global Link gift}} type text in the language of the receiving game.&lt;br /&gt;
&lt;br /&gt;
=====English=====&lt;br /&gt;
{{wondercard/6|&lt;br /&gt;
title=Sinnoh Classic Gift|&lt;br /&gt;
msg=This is a gift from the&amp;lt;br/&amp;gt;Pokémon Global Link!&amp;lt;br/&amp;gt;Please pick up your gift from the&amp;lt;br/&amp;gt;delivery girl in any Pokémon Center.|&lt;br /&gt;
desc=Thank you for participating in the&amp;lt;br/&amp;gt;Sinnoh Classic Online Competition!&amp;lt;br/&amp;gt;It&#039;s Cynthia&#039;s Garchomp!&amp;lt;br/&amp;gt;Cynthia is the Sinnoh Pokémon&amp;lt;br/&amp;gt;League Champion.}}&lt;br /&gt;
&lt;br /&gt;
=====Spanish=====&lt;br /&gt;
{{wondercard/6|lang=spa|&lt;br /&gt;
title=Regalo Clásicos de Sinnoh|&lt;br /&gt;
msg=¡Has conseguido un regalo en Pokémon Global&amp;lt;br/&amp;gt;Link!&amp;lt;br/&amp;gt;Ve a ver a la repatidora en cualquier&amp;lt;br/&amp;gt;Centro Pokémon para recoger tu regalo.|&lt;br /&gt;
desc=¡Gracias por participar en el Torneo en&amp;lt;br/&amp;gt;Línea Clásicos de Sinnoh!&amp;lt;br/&amp;gt;¡Aquí tienes un Garchomp como el de Cintia,&amp;lt;br/&amp;gt;la Campeona de Sinnoh!}}&lt;br /&gt;
&lt;br /&gt;
=====French=====&lt;br /&gt;
{{wondercard/6|lang=fra|&lt;br /&gt;
title=Un cadeau de Sinnoh !|&lt;br /&gt;
msg=Vous avez reçu un cadeau du Pokémon&amp;lt;br/&amp;gt;Global Link ! Allez le récupérer dans le jeu&amp;lt;br/&amp;gt;auprès de la livreuse d&#039;un Centre Pokémon !|&lt;br /&gt;
desc=Merci d&#039;avoir participé à la Compétition&amp;lt;br/&amp;gt;Internet : Sinnoh Classique !&amp;lt;br/&amp;gt;Pour vous remercier, voici le Carchacrok&amp;lt;br/&amp;gt;de Cynthia, le Maître de Sinnoh.}}&lt;br /&gt;
&lt;br /&gt;
===Play! Pokémon 2016 Mewtwo===&lt;br /&gt;
{{bulbanews|Shiny Mewtwo codes to be distributed to VGC players}}&lt;br /&gt;
[http://www.pokemon.com/us/pokemon-news/a-special-mewtwo-for-play-pokemon-video-game-participants/ This] {{Shiny}} Mewtwo was distributed to players who inserted a serial code. To receive a serial code, players had to earn at least one video game Play! Point during the 2016 season. The serial codes were emailed to qualifying players starting on July 26, 2016. The serial codes could be used to obtain Mewtwo from July 26 to August 21, 2016. It was distributed to thank players who participated in [[Play! Pokémon]] events.&lt;br /&gt;
&lt;br /&gt;
{{G6event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Mewtwo&lt;br /&gt;
|level=100&lt;br /&gt;
|ndex=150&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|ot=Play! 2016&lt;br /&gt;
|id=07266&lt;br /&gt;
|ability=Unnerve&lt;br /&gt;
|nature=Random&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=a lovely place&lt;br /&gt;
|shiny=yes&lt;br /&gt;
|ribbon=Event&lt;br /&gt;
|item=Mewtwonite Y&lt;br /&gt;
|move1=Psystrike|move1type=Psychic|move1cat=Special|move1rel=yes&lt;br /&gt;
|move2=Psychic|move2type=Psychic|move2cat=Special|move2rel=yes&lt;br /&gt;
|move3=Recover|move3type=Normal|move3cat=Status|move3rel=yes&lt;br /&gt;
|move4=Aura Sphere|move4type=Fighting|move4cat=Special|move4rel=yes&lt;br /&gt;
}}&lt;br /&gt;
{{G6event/entrybottom|xyoras|serial code|American|online|July 26 to August 21, 2016}}&lt;br /&gt;
{{G6event/footer}}&lt;br /&gt;
&lt;br /&gt;
====Distribution====&lt;br /&gt;
In English, Spanish, and French, the distribution text, title and Wonder Card text are in the language of the receiving game, with the Wonder Card using the {{DL|List of Wonder Cards in Generation VI|Download}} type text. In Japanese, German, Italian, and Korean, the distribution text and title are in English, but the Wonder Card uses the {{DL|List of Wonder Cards in Generation VI|Download}} type text in the language of the receiving game.&lt;br /&gt;
&lt;br /&gt;
=====English=====&lt;br /&gt;
{{wondercard/6|&lt;br /&gt;
title=So, this is my power...|&lt;br /&gt;
msg=Thank you for receiving this distribution!&amp;lt;br/&amp;gt;Please pick up your gift from the&amp;lt;br/&amp;gt;delivery girl in any Pokémon Center.|&lt;br /&gt;
desc=And now you know Mewtwo&#039;s purpose...&amp;lt;br/&amp;gt;which is helping you become&amp;lt;br/&amp;gt;a Pokémon Champion!}}&lt;br /&gt;
&lt;br /&gt;
=====Spanish=====&lt;br /&gt;
{{wondercard/6|lang=spa|&lt;br /&gt;
title=Conque este es mi poder…|&lt;br /&gt;
msg=¡Gracias por realizar esta descarga!&amp;lt;br/&amp;gt;Ve a ver a la repartidora en cualquier&amp;lt;br/&amp;gt;Centro Pokémon para recoger tu regalo.|&lt;br /&gt;
desc=Ahora ya conoces el propósito de Mewtwo:&amp;lt;br/&amp;gt;¡ayudarte a convertirte en un Campeón Pokémon!}}&lt;br /&gt;
&lt;br /&gt;
=====French=====&lt;br /&gt;
{{wondercard/6|lang=fra|&lt;br /&gt;
title=Tels sont mes pouvoirs…|&lt;br /&gt;
msg=Merci de votre téléchargement !&amp;lt;br/&amp;gt;Allez récupérer votre cadeau dans le jeu auprès&amp;lt;br/&amp;gt;de la livreuse d&#039;un Centre Pokémon !|&lt;br /&gt;
desc=Maintenant, vous connaissez la destinée&amp;lt;br/&amp;gt;de Mewtwo : vous aider à devenir&amp;lt;br/&amp;gt;un Maître Pokémon !}}&lt;br /&gt;
&lt;br /&gt;
===Whitney&#039;s Miltank===&lt;br /&gt;
{{bulbanews|Johto Classic Wi-Fi competition announced}}&lt;br /&gt;
[http://archive.is/N65no This] Miltank [https://3ds.pokemon-gl.com/information/5f6a039f-3c33-4f31-9bc6-049e49231353 was] [https://3ds.pokemon-gl.com/information/05e52f45-d0a4-4306-bef9-a2fa35c1f1b3 distributed] to players who inserted a serial code that was given away to players who completed at least three battles during the Johto Classic competition on the [[Pokémon Global Link]]. The competition was held from May 27 to May 29, 2016. A list of eligible players [https://3ds.pokemon-gl.com/competitions/4049/ was] [https://3ds.pokemon-gl.com/competitions/4050/ posted] on the Pokémon Global Link on June 7, 2016. Qualifying players who logged into their Pokémon Global Link account starting on June 7, 2016 received a personal notification containing a serial code. The serial codes could be used to obtain Miltank from June 7 to July 31, 2016. It is based on [[Whitney&#039;s Miltank]] from {{game2|Gold|Silver|Crystal}}. It has 31 IVs in three random [[statistic|stat]]s.&lt;br /&gt;
&lt;br /&gt;
{{G6event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Miltank&lt;br /&gt;
|gender=f&lt;br /&gt;
|level=20&lt;br /&gt;
|ndex=241&lt;br /&gt;
|type=Normal&lt;br /&gt;
|ot={{tt|Blanca|Spanish}}&amp;lt;br/&amp;gt;{{tt|Blanche|French}}&amp;lt;br/&amp;gt;{{tt|Whitney|Japanese, English, German, Italian, and Korean}}&lt;br /&gt;
|id=05276&lt;br /&gt;
|ability=Scrappy&lt;br /&gt;
|nature=Random&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=the Johto region&lt;br /&gt;
|ribbon=Classic&lt;br /&gt;
|move1=Rollout|move1type=Rock|move1cat=Physical|move1rel=yes&lt;br /&gt;
|move2=Attract|move2type=Normal|move2cat=Status|move2rel=yes&lt;br /&gt;
|move3=Stomp|move3type=Normal|move3cat=Physical|move3rel=yes&lt;br /&gt;
|move4=Milk Drink|move4type=Normal|move4cat=Status|move4rel=yes&lt;br /&gt;
}}&lt;br /&gt;
{{G6event/entrybottom|oras|serial code|all|online|June 7 to July 31, 2016}}&lt;br /&gt;
{{G6event/footer}}&lt;br /&gt;
&lt;br /&gt;
====Distribution====&lt;br /&gt;
In English, Spanish, and French, the distribution text, title and Wonder Card text are in the language of the receiving game, with the Wonder Card using the {{DL|List of Wonder Cards in Generation VI|Pokémon Global Link gift}} type text. In Japanese, German, Italian, and Korean, the distribution text and title are in English, but the Wonder Card uses the {{DL|List of Wonder Cards in Generation VI|Pokémon Global Link gift}} type text in the language of the receiving game.&lt;br /&gt;
&lt;br /&gt;
=====English=====&lt;br /&gt;
{{wondercard/6|&lt;br /&gt;
title=Johto Classic Miltank|&lt;br /&gt;
msg=This is a gift from the&amp;lt;br/&amp;gt;Pokémon Global Link!&amp;lt;br/&amp;gt;Please pick up your gift from the&amp;lt;br/&amp;gt;delivery girl in any Pokémon Center.|&lt;br /&gt;
desc=Thank you for participating in the&amp;lt;br/&amp;gt;Johto Classic Online Competition!&amp;lt;br/&amp;gt;It&#039;s Whitney&#039;s Miltank!&amp;lt;br/&amp;gt;Whitney is the Gym Leader of Johto&#039;s&amp;lt;br/&amp;gt;Goldenrod City Gym.}}&lt;br /&gt;
&lt;br /&gt;
=====Spanish=====&lt;br /&gt;
{{wondercard/6|lang=spa|&lt;br /&gt;
title=Clásicos de Johto: Miltank|&lt;br /&gt;
msg=¡Has conseguido un regalo en Pokémon Global&amp;lt;br/&amp;gt;Link!&amp;lt;br/&amp;gt;Ve a ver a la repatidora en cualquier&amp;lt;br/&amp;gt;Centro Pokémon para recoger tu regalo.|&lt;br /&gt;
desc=¡Gracias por participar en el Torneo en Línea&amp;lt;br/&amp;gt;Clásicos de Johto!&amp;lt;br/&amp;gt;Aquí tienes un Miltank como el de Blanca, la Líder&amp;lt;br/&amp;gt;del Gimnasio de Ciudad Trigal en Johto.}}&lt;br /&gt;
&lt;br /&gt;
=====French=====&lt;br /&gt;
{{wondercard/6|lang=fra|&lt;br /&gt;
title=Johto Classique : Écrémeuh|&lt;br /&gt;
msg=Vous avez reçu un cadeau du Pokémon&amp;lt;br/&amp;gt;Global Link ! Allez le récupérer dans le jeu&amp;lt;br/&amp;gt;auprès de la livreuse d&#039;un Centre Pokémon !|&lt;br /&gt;
desc=Merci d&#039;avoir participé à la Compétition&amp;lt;br/&amp;gt;Internet : Johto Classique !&amp;lt;br/&amp;gt;Pour vous remercier, voici l&#039;Écrémeuh&amp;lt;br/&amp;gt;de Blanche, la Championne&amp;lt;br/&amp;gt;de Doublonville, à Johto.}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Cafe Pikachu===&lt;br /&gt;
[[File:Pokemon Cafe Pikachu code card.png|thumb|right|Serial code card]]&lt;br /&gt;
[http://www.maxsoftonline.com/what-s-new/events.html This] Pikachu [http://cdn.reignofcomputer.com/pkm/(Final)POKEMON%20CAFE%20PR%2020160516.pdf was] [https://www.facebook.com/pokemoncafeinsg/posts/1788006411436487 distributed] to players who inserted a serial code that was given away to players who went to the Pokémon Cafe, which was located at Everything with Fries, Bugis Junction, {{wp|Singapore}} from May 27 to July 31, 2016. To receive a serial code, customers had to present their receipt from Pokémon Cafe to the cashier. The serial codes could be used to obtain Pikachu from May 27 to August 31, 2016 on a Japanese or American region system.&lt;br /&gt;
&lt;br /&gt;
{{G6event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Pikachu&lt;br /&gt;
|gender=f&lt;br /&gt;
|level=10&lt;br /&gt;
|ndex=025&lt;br /&gt;
|type=Electric&lt;br /&gt;
|ot=P-Cafe&lt;br /&gt;
|id=05276&lt;br /&gt;
|ability=Static&lt;br /&gt;
|nature=Random&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=a lovely place&lt;br /&gt;
|ribbon=Special&lt;br /&gt;
|item=Sweet Heart&lt;br /&gt;
|move1=Play Nice|move1type=Normal|move1cat=Status|move1rel=yes&lt;br /&gt;
|move2=Charm|move2type=Fairy|move2cat=Status|move2rel=yes&lt;br /&gt;
|move3=Nuzzle|move3type=Electric|move3cat=Physical|move3rel=yes&lt;br /&gt;
|move4=Sweet Kiss|move4type=Fairy|move4cat=Status|move4rel=yes&lt;br /&gt;
}}&lt;br /&gt;
{{G6event/entrybottom|oras|serial code|Japanese and American|online|May 27 to August 31, 2016}}&lt;br /&gt;
{{G6event/footer}}&lt;br /&gt;
&lt;br /&gt;
====Distribution====&lt;br /&gt;
In all languages, the distribution text and title are in English, but the Wonder Card uses the {{DL|List of Wonder Cards in Generation VI|Store}} type text in the language of the receiving game.&lt;br /&gt;
{{wondercard/6|&lt;br /&gt;
title=Pokémon Cafe Pikachu|&lt;br /&gt;
msg=Thank you for coming to the store!&amp;lt;br/&amp;gt;Please pick up your gift from the&amp;lt;br/&amp;gt;delivery girl in any Pokémon Center.|&lt;br /&gt;
desc=Pokémon Cafe Opening Event&amp;lt;br/&amp;gt;Special Pikachu will be given to you.&amp;lt;br/&amp;gt;Enjoy!!}}&lt;br /&gt;
&lt;br /&gt;
===Aldora Legendary birds===&lt;br /&gt;
{{bulbanews|Zapdos, Articuno, Moltres with Hidden Abilities to be distributed via codes in newsletter}}&lt;br /&gt;
[http://www.pokemon.com/us/pokemon-news/look-for-a-trio-of-legendary-pokemon-in-your-inbox/ These] [[Legendary birds]] were distributed to players who inserted the serial codes that were given away inside the Pokémon Trainer Club newsletter, which was sent out starting on May 3, 2016. Each email contained one code for each of the three Legendary birds, for the region corresponding to the country that email address&#039;s [[Pokémon Trainer Club]] account is registered to. The serial codes could be used to obtain the Legendary birds from May 3 to July 31, 2016.&lt;br /&gt;
&lt;br /&gt;
====Articuno====&lt;br /&gt;
{{G6event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Articuno &lt;br /&gt;
|level=70&lt;br /&gt;
|ndex=144&lt;br /&gt;
|type=Ice&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ot=Aldora&lt;br /&gt;
|id=05026&lt;br /&gt;
|ability=Snow Cloak&lt;br /&gt;
|nature=Random&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=a lovely place&lt;br /&gt;
|ribbon=Classic&lt;br /&gt;
|move1=Freeze-Dry|move1type=Ice|move1cat=Special|move1rel=yes&lt;br /&gt;
|move2=Ice Beam|move2type=Ice|move2cat=Special|move2rel=yes&lt;br /&gt;
|move3=Hail|move3type=Ice|move3cat=Status|move3rel=yes&lt;br /&gt;
|move4=Reflect|move4type=Psychic|move4cat=Status|move4rel=yes&lt;br /&gt;
}}&lt;br /&gt;
{{G6event/entrybottom|xyoras|serial code|American|online|May 3 to July 31, 2016}}&lt;br /&gt;
{{G6event/footer}}&lt;br /&gt;
&lt;br /&gt;
=====Distribution=====&lt;br /&gt;
In English, Spanish, and French, the distribution text, title, and Wonder Card text are in the language of the receiving game, with the Wonder Card using the {{DL|List of Wonder Cards in Generation VI|Playing Pokémon}} type text. In Japanese, German, Italian, and Korean, the distribution text and title are in English, but the Wonder Card uses the {{DL|List of Wonder Cards in Generation VI|Playing Pokémon}} type text in the language of the receiving game.&lt;br /&gt;
&lt;br /&gt;
======English======&lt;br /&gt;
{{wondercard/6|&lt;br /&gt;
title=Wow! It&#039;s Articuno!|&lt;br /&gt;
msg=Thank you for playing Pokémon!&amp;lt;br/&amp;gt;Please pick up your gift from the&amp;lt;br/&amp;gt;delivery girl in any Pokémon Center.|&lt;br /&gt;
desc=Soar into battle with Articuno!&amp;lt;br/&amp;gt;This Articuno has a Hidden Ability for&amp;lt;br/&amp;gt;you to discover that can leave your&amp;lt;br/&amp;gt;opponents out in the cold.}}&lt;br /&gt;
&lt;br /&gt;
======Spanish======&lt;br /&gt;
{{wondercard/6|lang=spa|&lt;br /&gt;
title=¡Vaya! ¡Es Articuno!|&lt;br /&gt;
msg=¡Gracias por jugar a Pokémon!&amp;lt;br/&amp;gt;Ve a ver a la repartidora en cualquier&amp;lt;br/&amp;gt;Centro Pokémon para recoger tu regalo.|&lt;br /&gt;
desc=¡Surca los cielos con Articuno en&amp;lt;br/&amp;gt;combates de altura! Este Articuno&amp;lt;br/&amp;gt;posee una habilidad oculta que te&amp;lt;br/&amp;gt;tocará descubrir. Añádelo a tu equipo&amp;lt;br/&amp;gt;y deja a tus rivales tiritando.}}&lt;br /&gt;
&lt;br /&gt;
======French======&lt;br /&gt;
{{wondercard/6|lang=fra|&lt;br /&gt;
title=Ouah ! C&#039;est Artikodin !|&lt;br /&gt;
msg=Merci d&#039;avoir joué à Pokémon !&amp;lt;br/&amp;gt;Allez récupérer votre cadeau dans le jeu auprès&amp;lt;br/&amp;gt;de la livreuse d&#039;un Centre Pokémon !|&lt;br /&gt;
desc=Envolez-vous avec Artikodin !&amp;lt;br/&amp;gt;Cet Artikodin est doté d&#039;un talent secret&amp;lt;br/&amp;gt;qui glacera le sang de vos adversaires !&amp;lt;br/&amp;gt;À vous de le découvrir !}}&lt;br /&gt;
&lt;br /&gt;
====Zapdos====&lt;br /&gt;
{{G6event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Zapdos &lt;br /&gt;
|level=70&lt;br /&gt;
|ndex=145&lt;br /&gt;
|type=Electric&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ot=Aldora&lt;br /&gt;
|id=05026&lt;br /&gt;
|ability=Static&lt;br /&gt;
|nature=Random&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=a lovely place&lt;br /&gt;
|ribbon=Classic&lt;br /&gt;
|move1=Discharge|move1type=Electric|move1cat=Special|move1rel=yes&lt;br /&gt;
|move2=Thunder Shock|move2type=Electric|move2cat=Special|move2rel=yes&lt;br /&gt;
|move3=Rain Dance|move3type=Water|move3cat=Status|move3rel=yes&lt;br /&gt;
|move4=Agility|move4type=Psychic|move4cat=Status|move4rel=yes&lt;br /&gt;
}}&lt;br /&gt;
{{G6event/entrybottom|xyoras|serial code|American|online|May 3 to July 31, 2016}}&lt;br /&gt;
{{G6event/footer}}&lt;br /&gt;
&lt;br /&gt;
=====Distribution=====&lt;br /&gt;
In English, Spanish, and French, the distribution text, title, and Wonder Card text are in the language of the receiving game, with the Wonder Card using the {{DL|List of Wonder Cards in Generation VI|Playing Pokémon}} type text. In Japanese, German, Italian, and Korean, the distribution text and title are in English, but the Wonder Card uses the {{DL|List of Wonder Cards in Generation VI|Playing Pokémon}} type text in the language of the receiving game.&lt;br /&gt;
&lt;br /&gt;
======English======&lt;br /&gt;
{{wondercard/6|&lt;br /&gt;
title=Wow! It&#039;s Zapdos!|&lt;br /&gt;
msg=Thank you for playing Pokémon!&amp;lt;br/&amp;gt;Please pick up your gift from the&amp;lt;br/&amp;gt;delivery girl in any Pokémon Center.|&lt;br /&gt;
desc=Soar into battle with Zapdos!&amp;lt;br/&amp;gt;This Zapdos has a Hidden Ability&amp;lt;br/&amp;gt;for you to discover that can lead you to&amp;lt;br/&amp;gt;a shocking victory.}}&lt;br /&gt;
&lt;br /&gt;
======Spanish======&lt;br /&gt;
{{wondercard/6|lang=spa|&lt;br /&gt;
title=¡Vaya! ¡Es Zapdos!|&lt;br /&gt;
msg=¡Gracias por jugar a Pokémon!&amp;lt;br/&amp;gt;Ve a ver a la repartidora en cualquier&amp;lt;br/&amp;gt;Centro Pokémon para recoger tu regalo.|&lt;br /&gt;
desc=¡Surca los cielos con Zapdos en combates&amp;lt;br/&amp;gt;de altura! Este Zapdos posee una&amp;lt;br/&amp;gt;habilidad oculta que te tocará descubrir.&amp;lt;br/&amp;gt;Añádelo a tu equipo y álzate con la&amp;lt;br/&amp;gt;victoria en combates electrizantes.}}&lt;br /&gt;
&lt;br /&gt;
======French======&lt;br /&gt;
{{wondercard/6|lang=fra|&lt;br /&gt;
title=Ouah ! C&#039;est Électhor !|&lt;br /&gt;
msg=Merci d&#039;avoir joué à Pokémon !&amp;lt;br/&amp;gt;Allez récupérer votre cadeau dans le jeu auprès&amp;lt;br/&amp;gt;de la livreuse d&#039;un Centre Pokémon !|&lt;br /&gt;
desc=Envolez-vous avec Électhor !&amp;lt;br/&amp;gt;Cet Électhor est doté d&#039;un talent secret&amp;lt;br/&amp;gt;capable d&#039;électriser vos adversaires !&amp;lt;br/&amp;gt;À vous de le découvrir !}}&lt;br /&gt;
&lt;br /&gt;
====Moltres====&lt;br /&gt;
{{G6event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Moltres&lt;br /&gt;
|level=70&lt;br /&gt;
|ndex=146&lt;br /&gt;
|type=Fire&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ot=Aldora&lt;br /&gt;
|id=05026&lt;br /&gt;
|ability=Flame Body&lt;br /&gt;
|nature=Random&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=a lovely place&lt;br /&gt;
|ribbon=Classic&lt;br /&gt;
|move1=Sky Attack|move1type=Flying|move1cat=Physical|move1rel=yes&lt;br /&gt;
|move2=Heat Wave|move2type=Fire|move2cat=Special|move2rel=yes&lt;br /&gt;
|move3=Sunny Day|move3type=Fire|move3cat=Status|move3rel=yes&lt;br /&gt;
|move4=Safeguard|move4type=Normal|move4cat=Status|move4rel=yes&lt;br /&gt;
}}&lt;br /&gt;
{{G6event/entrybottom|xyoras|serial code|American|online|May 3 to July 31, 2016}}&lt;br /&gt;
{{G6event/footer}}&lt;br /&gt;
&lt;br /&gt;
=====Distribution=====&lt;br /&gt;
In English, Spanish, and French, the distribution text, title, and Wonder Card text are in the language of the receiving game, with the Wonder Card using the {{DL|List of Wonder Cards in Generation VI|Playing Pokémon}} type text. In Japanese, German, Italian, and Korean, the distribution text and title are in English, but the Wonder Card uses the {{DL|List of Wonder Cards in Generation VI|Playing Pokémon}} type text in the language of the receiving game.&lt;br /&gt;
&lt;br /&gt;
======English======&lt;br /&gt;
{{wondercard/6|&lt;br /&gt;
title=Wow! It&#039;s Moltres!|&lt;br /&gt;
msg=Thank you for playing Pokémon!&amp;lt;br/&amp;gt;Please pick up your gift from the&amp;lt;br/&amp;gt;delivery girl in any Pokémon Center.|&lt;br /&gt;
desc=Soar into battle with Moltres!&amp;lt;br/&amp;gt;This Moltres has a Hidden Ability for&amp;lt;br/&amp;gt;you to discover that can turn up the&amp;lt;br/&amp;gt;heat in your battle.}}&lt;br /&gt;
&lt;br /&gt;
======Spanish======&lt;br /&gt;
{{wondercard/6|lang=spa|&lt;br /&gt;
title=¡Vaya! ¡Es Moltres!|&lt;br /&gt;
msg=¡Gracias por jugar a Pokémon!&amp;lt;br/&amp;gt;Ve a ver a la repartidora en cualquier&amp;lt;br/&amp;gt;Centro Pokémon para recoger tu regalo.|&lt;br /&gt;
desc=¡Surca los cielos con Moltres en combates&amp;lt;br/&amp;gt;de altura! Este Moltres posee una&amp;lt;br/&amp;gt;habilidad oculta que te tocará descubrir.&amp;lt;br/&amp;gt;Añádelo a tu equipo y álzate con la&amp;lt;br/&amp;gt;victoria en combates al rojo vivo.}}&lt;br /&gt;
&lt;br /&gt;
======French======&lt;br /&gt;
{{wondercard/6|lang=fra|&lt;br /&gt;
title=Ouah ! C&#039;est Sulfura !|&lt;br /&gt;
msg=Merci d&#039;avoir joué à Pokémon !&amp;lt;br/&amp;gt;Allez récupérer votre cadeau dans le jeu auprès&amp;lt;br/&amp;gt;de la livreuse d&#039;un Centre Pokémon !|&lt;br /&gt;
desc=Envolez-vous avec Sulfura !&amp;lt;br/&amp;gt;Ce Sulfura est doté d&#039;un talent secret&amp;lt;br/&amp;gt;capable de consumer vos adversaires !&amp;lt;br/&amp;gt;À vous de le découvrir !}}&lt;br /&gt;
&lt;br /&gt;
===Lance&#039;s Dragonite===&lt;br /&gt;
{{bulbanews|Kanto Classic Wi-Fi tournament announced}}&lt;br /&gt;
This Dragonite [http://3ds.pokemon-gl.com/information/33875ab5-ac2e-4e2d-afa3-567debf8723c was] [https://archive.is/5FbnU distributed] to players who inserted a serial code that was given away to players who completed at least three battles during the Kanto Classic competition on the [[Pokémon Global Link]]. The competition was held from March 4 to 6, 2016. A list of eligible players [http://3ds.pokemon-gl.com/competitions/4043/ was] [http://3ds.pokemon-gl.com/competitions/4044/ posted] on the Pokémon Global Link on March 15, 2016. Qualifying players who logged into their Pokémon Global Link account starting on March 15, 2016 received a personal notification containing a serial code. The serial codes could be used to obtain Dragonite from March 15 to April 27, 2016. It is based on [[Lance&#039;s Dragonite]] from {{game|Red and Blue|s}}. Additionally, it has 31 IVs in {{stat|HP}}, {{stat|Defense}}, {{stat|Special Attack}}, and {{stat|Special Defense}}.&lt;br /&gt;
&lt;br /&gt;
{{G6event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Dragonite&lt;br /&gt;
|gender=m&lt;br /&gt;
|level=62&lt;br /&gt;
|ndex=149&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ot={{tt|Lance|Japanese, English, German, Spanish, Italian, and Korean}}&amp;lt;br/&amp;gt;{{tt|Peter|French}}&lt;br /&gt;
|id=03046&lt;br /&gt;
|ability=Inner Focus&lt;br /&gt;
|nature=Random&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=Pokémon League&lt;br /&gt;
|ribbon=Classic&lt;br /&gt;
|move1=Agility|move1type=Psychic|move1cat=Status|move1rel=yes&lt;br /&gt;
|move2=Slam|move2type=Normal|move2cat=Physical|move2rel=yes&lt;br /&gt;
|move3=Barrier|move3type=Psychic|move3cat=Status|move3rel=yes&lt;br /&gt;
|move4=Hyper Beam|move4type=Normal|move4cat=Special|move4rel=yes&lt;br /&gt;
}}&lt;br /&gt;
{{G6event/entrybottom|oras|serial code|all|online|March 15 to April 27, 2016}}&lt;br /&gt;
{{G6event/footer}}&lt;br /&gt;
&lt;br /&gt;
====Distribution====&lt;br /&gt;
In English, Spanish, and French, the distribution text, title and Wonder Card text are in the language of the receiving game, with the Wonder Card using the {{DL|List of Wonder Cards in Generation VI|Pokémon Global Link gift}} type text. In Japanese, German, Italian, and Korean, the distribution text and title are in English, but the Wonder Card uses the {{DL|List of Wonder Cards in Generation VI|Pokémon Global Link gift}} type text in the language of the receiving game.&lt;br /&gt;
&lt;br /&gt;
=====English=====&lt;br /&gt;
{{wondercard/6|&lt;br /&gt;
title=Kanto Classic Gift|&lt;br /&gt;
msg=This is a gift from the&amp;lt;br/&amp;gt;Pokémon Global Link!&amp;lt;br/&amp;gt;Please pick up your gift from the&amp;lt;br/&amp;gt;delivery girl in any Pokémon Center.|&lt;br /&gt;
desc=Thank you for participating in the&amp;lt;br/&amp;gt;Kanto Classic Online Competition!&amp;lt;br/&amp;gt;Here is a Dragonite like the one used&amp;lt;br/&amp;gt;by Lance as part of Kanto&#039;s Elite Four!}}&lt;br /&gt;
&lt;br /&gt;
=====Spanish=====&lt;br /&gt;
{{wondercard/6|lang=spa|&lt;br /&gt;
title=Regalo Clásicos de Kanto|&lt;br /&gt;
msg=¡Has conseguido un regalo en Pokémon Global&amp;lt;br/&amp;gt;Link!&amp;lt;br/&amp;gt;Ve a ver a la repatidora en cualquier&amp;lt;br/&amp;gt;Centro Pokémon para recoger tu regalo.|&lt;br /&gt;
desc=¡Gracias por participar en el Torneo en Línea&amp;lt;br/&amp;gt;Clásicos de Kanto!&amp;lt;br/&amp;gt;Aquí tienes un Dragonite igual al que usaba&amp;lt;br/&amp;gt;Lance como miembro del Alto Mando.}}&lt;br /&gt;
&lt;br /&gt;
=====French=====&lt;br /&gt;
{{wondercard/6|lang=fra|&lt;br /&gt;
title=Un classique de Kanto !|&lt;br /&gt;
msg=Vous avez reçu un cadeau du Pokémon&amp;lt;br/&amp;gt;Global Link ! Allez le récupérer dans le jeu&amp;lt;br/&amp;gt;auprès de la livreuse d&#039;un Centre Pokémon !|&lt;br /&gt;
desc=Merci d&#039;avoir participé à la Compétition&amp;lt;br/&amp;gt;Internet : Kanto Classique !&amp;lt;br/&amp;gt;Voici un Dracolosse similaire à celui que&amp;lt;br/&amp;gt;Peter utilisait quand il faisait partie&amp;lt;br/&amp;gt;du Conseil 4 de Kanto !}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon 20th Anniversary Mythical Pokémon===&lt;br /&gt;
{{bulbanews/5|Mythical Pokémon to be distributed throughout 2016|Mew code cards to be available in Canada at EB Games|Darkrai code cards available throughout North America|Mew to be available via Trainer Club newsletter|Arceus codes to be available throughout Americas, Europe}}&lt;br /&gt;
[http://www.pokemon20.com/en-us/mythical.html These] Pokémon were distributed to players who inserted a serial code that was given away at various locations in select countries. These Pokémon were distributed to celebrate the [[Pokémon 20th Anniversary]].&lt;br /&gt;
&lt;br /&gt;
The serial codes for Mew could be used from January 27 to May 31, 2016, the serial codes for Darkrai could be used from May 1 to August 31, 2016, the serial codes for Arceus could be used from July 30 to November 30, 2016, and the serial codes for Genesect can be used from November 1, 2016 to February 28, 2017.&lt;br /&gt;
&lt;br /&gt;
The serial codes for Mew were also [http://www.pokemon.com/us/pokemon-news/another-mew-is-in-the-news/ given away] inside the Pokémon Trainer Club newsletter, which was sent out starting on June 10, 2016. These serial codes could be used from June 10 to August 31, 2016. Players who already received Mew from the previous serial code distribution were unable to obtain this event.&lt;br /&gt;
&lt;br /&gt;
The distribution text for Arceus contains an error: while the [[Hall of Origin]] is where Arceus can be caught, the [[Azure Flute]] that is required to unlock the area was never released, and Arceus was instead simply distributed by itself without a legitimate means of being caught in-game.&lt;br /&gt;
&lt;br /&gt;
====Serial code locations and dates====&lt;br /&gt;
=====On location with no purchase necessary=====&lt;br /&gt;
{| width=&amp;quot;980px&amp;quot; style=&amp;quot;background: #285078; {{roundy|0.5em}}; border: 3.5px solid #901820&amp;quot; class=sortable&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! rowspan=2 | Country&lt;br /&gt;
! width=370px rowspan=2 | Location&lt;br /&gt;
! colspan=4 | Dates&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! width=165px | Mew&lt;br /&gt;
! width=130px | Darkrai&lt;br /&gt;
! width=150px | Arceus&lt;br /&gt;
! width=165px | Genesect&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Canada&lt;br /&gt;
| {{wp|EB Games}} stores&lt;br /&gt;
| [http://www.pokemon20.com/en-us/mythical.html#feb February 1 to 24, 2016]&lt;br /&gt;
| [http://www.pokemon20.com/en-us/mythical.html#may May 1 to 24, 2016]&lt;br /&gt;
| [http://www.pokemon20.com/en-us/mythical.html#aug August 1 to 24, 2016]&lt;br /&gt;
| [http://www.pokemon20.com/en-us/mythical.html#nov November 1 to 24, 2016]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Chile&lt;br /&gt;
| {{wp|Falabella (retail store)|Falabella}} stores&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| [http://www.falabella.com/static/staticContent/common/Mobile/catalogos/html/catalogo.html?idCatalogo=FCL_GAMERS_07-16 August 1 to 24, 2016]&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Costa Rica&lt;br /&gt;
| [https://www.tiendavertigo.com/ Vertigo] stores&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| [https://www.facebook.com/vertigovipcr/posts/10154467837624390 August 5, 2016]&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Guatemala&lt;br /&gt;
| [http://www.elduende.com/ El Duende] stores&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| [https://www.facebook.com/ElDuende.Videojuegos/posts/10153870704832945 August 5 to 12, 2016]&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Mexico&lt;br /&gt;
| {{wp|Gameplanet (Mexico)|Gameplanet}} stores&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| [https://www.facebook.com/gameplanetmx/posts/10154434198197899 August 1 to 24, 2016]&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Panama&lt;br /&gt;
| [http://www.estigames.com/ Estigames] stores&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| [https://www.facebook.com/EstiGames/posts/1050667441653670 August 1 to 24, 2016]&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Peru&lt;br /&gt;
| [http://www.phantom.com.pe/ Phantom] stores&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| [https://twitter.com/PhantomPeru/status/755831246698254336 August 1 to 24, 2016]&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| rowspan=5 | Singapore&lt;br /&gt;
| {{wp|Waterway Point|Playe Waterway Point}}&lt;br /&gt;
| [http://maxsoftonline.com/what-s-new/events.html February 20, 2016 from&amp;lt;br/&amp;gt;3:00 pm to 6:00 pm]&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [https://www.facebook.com/ABXYonline/ ABXY], [https://www.facebook.com/pages/Eplay-Modern-Gaming/415678201802415 Eplay Modern Gaming], [http://www.funzsquare.com/ Funzsquare], [https://www.facebook.com/GameResortSg/ Game Resort], [https://www.facebook.com/GameMartzScenic GameMartz], [https://www.facebook.com/Gamewerks/ Gamewerks], [https://www.facebook.com/GameXtremeGameShop GameXtreme], [https://www.facebook.com/MegaMultimedia.sg Mega Multimedia], [http://play-e.com/ PLAYe - Funz Centre], [https://www.facebook.com/Playtecnix/ Playtecnix], [http://qisahn.com/ Qisahn], [https://www.facebook.com/tog.com.sg TOG - Toy Or Game], [http://www.wargamesshop.net/ War Games], and [http://www.zepygames.com/ Zepy Games] stores&lt;br /&gt;
| [https://www.facebook.com/maxsoftonline/posts/921063734673404 February 22 to May 31, 2016]&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| TOG - Toy Or Game in the {{wp|Bedok Mall}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| [https://www.facebook.com/maxsoftonline/posts/987857457994031 May 21, 2016 from&amp;lt;br/&amp;gt;11:00 am to 3:00 pm]&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Pokémon Video Game Regional Championships—Singapore, located at Anchorvale Community Centre&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| [https://www.facebook.com/events/915808788516661/permalink/936438146453725/ June 4, 2016]&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| National Championships—Singapore, located at Campus GameFest 2016&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| [https://register.themirageisland.com/sgnats16/ June 25, 2016]&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| United States&lt;br /&gt;
| [[GameStop]] stores&lt;br /&gt;
| [http://www.pokemon20.com/en-us/mythical.html#feb February 1 to 24, 2016]&lt;br /&gt;
| [http://www.pokemon20.com/en-us/mythical.html#may May 1 to 24, 2016]&lt;br /&gt;
| [http://www.pokemon20.com/en-us/mythical.html#aug August 1 to 24, 2016]&lt;br /&gt;
| [http://www.pokemon20.com/en-us/mythical.html#nov November 1 to 24, 2016]&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
=====On location with a purchase necessary=====&lt;br /&gt;
;Darkrai&lt;br /&gt;
At all locations players had to pre-order either [[Pokémon Sun and Moon|Pokémon Sun or Moon]].&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #285078; {{roundy|0.5em}}; border: 3.5px solid #901820&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! Country&lt;br /&gt;
! Location&lt;br /&gt;
! Dates&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Malaysia&lt;br /&gt;
| [http://www.gamershideout.com.my/ Gamers Hideout] stores&lt;br /&gt;
| [https://www.facebook.com/GamersHideout/posts/10153758523240914 May 31, 2016 until supplies ran out]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| rowspan=2 | Philippines&lt;br /&gt;
| [http://www.datablitz.com.ph/ DATABLITZ] stores&lt;br /&gt;
| [https://www.facebook.com/DataBlitzPH/posts/761311044011568 May 21, 2016 until supplies ran out]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [http://gameone.ph/ Game One Gadget] stores&lt;br /&gt;
| [https://www.facebook.com/gameoneph/posts/1033290086760337 May 30, 2016 until supplies ran out]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| rowspan=8 | Singapore&lt;br /&gt;
| Game Resort stores&lt;br /&gt;
| [https://www.facebook.com/GameResortSg/posts/626473150853068 May 25, 2016 until supplies ran out]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| PLAYe stores&lt;br /&gt;
| [https://www.facebook.com/teamplaye/posts/952045421560769 May 25, 2016 until supplies ran out]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Qisahn stores&lt;br /&gt;
| [https://www.facebook.com/Qisahn/posts/10154074504215575 May 25, 2016 until supplies ran out]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| GameXtreme stores&lt;br /&gt;
| [https://www.facebook.com/GameXtremeGameShop/posts/1108507965879821 May 29, 2016 until supplies ran out]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Gamewerks stores&lt;br /&gt;
| [https://www.facebook.com/Gamewerks/posts/1023450574358163 June 1, 2016 until supplies ran out]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| TOG - Toy Or Game stores&lt;br /&gt;
| [https://www.facebook.com/tog.com.sg/posts/1803853566502993 June 4, 2016 until supplies ran out]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| ABXY stores&lt;br /&gt;
| [https://www.facebook.com/ABXYonline/posts/242704652769500 June 8, 2016 until supplies ran out]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [https://www.facebook.com/Shopitree/ Shopitree] stores&lt;br /&gt;
| [https://www.facebook.com/Shopitree/posts/870915599674536 July 4, 2016 until supplies ran out]&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
;Mew&lt;br /&gt;
At DATABLITZ stores players had to purchase any [[Pokémon Trading Card Game]] product, [[Pokémon X and Y|Pokémon X, Y]], [[Pokémon Omega Ruby and Alpha Sapphire|Omega Ruby, or Alpha Sapphire]] to receive a serial code. Players could also bring in a receipt that showed that they purchased Pokémon X, Y, Omega Ruby, or Alpha Sapphire from them to receive a serial code.&lt;br /&gt;
&lt;br /&gt;
At Game One Gadget and i.TECH stores players had to purchase any [[Nintendo 3DS]] game, three [[Pokémon Trading Card Game]] booster packs or any Pokémon Trading Card Game set, a [[Nintendo 2DS]], or a [[New Nintendo 3DS XL]]. Players could also bring in a receipt that showed that they purchased their current Nintendo 2DS, Nintendo 3DS, [[Nintendo 3DS XL]], [[New Nintendo 3DS]], or New Nintendo 3DS XL from them to receive a serial code.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #285078; {{roundy|0.5em}}; border: 3.5px solid #901820&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! Country&lt;br /&gt;
! Location&lt;br /&gt;
! Dates&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| rowspan=3 | Philippines&lt;br /&gt;
| [http://www.datablitz.com.ph/ DATABLITZ] stores&lt;br /&gt;
| [https://www.facebook.com/DataBlitzPH/posts/712660312209975 February 24, 2016 until supplies ran out]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [http://gameone.ph/ Game One Gadget] stores&lt;br /&gt;
| [https://www.facebook.com/gameoneph/posts/972468112842535 February 24, 2016 until supplies ran out]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| i.TECH stores&lt;br /&gt;
| [https://www.facebook.com/itechphil/posts/476425669224479 February 24, 2016 until supplies ran out]&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Online=====&lt;br /&gt;
;Darkrai&lt;br /&gt;
{| style=&amp;quot;background: #285078; {{roundy|0.5em}}; border: 3.5px solid #901820&amp;quot; &lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! Country&lt;br /&gt;
! Method&lt;br /&gt;
! Dates&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Singapore&lt;br /&gt;
| Players who liked and shared the post about Darkrai on Game Resort&#039;s Facebook page.&lt;br /&gt;
| [https://www.facebook.com/GameResortSg/posts/626473150853068 May 25, 2016 until supplies ran out]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Southeast Asia&lt;br /&gt;
| TBA&amp;lt;!--The serial codes were given away through Woobox.--&amp;gt;&lt;br /&gt;
| [https://www.facebook.com/maxsoftonline/posts/1036310749815368 August 5, 2016 until supplies run out]&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
;Mew&lt;br /&gt;
{| width=&amp;quot;730px&amp;quot; style=&amp;quot;background: #285078; {{roundy|0.5em}}; border: 3.5px solid #901820&amp;quot; &lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! width=55px | Country&lt;br /&gt;
! Method&lt;br /&gt;
! width=19% | Dates&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| rowspan=2 | Singapore&lt;br /&gt;
| Players had to download the PLAYe App on iOS or Android, search for &amp;quot;Pokémon Mew&amp;quot;, and add it to their wishlist.&lt;br /&gt;
| [https://www.facebook.com/teamplaye/posts/895276213904357 February 23, 2016 until supplies ran out]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Players who liked and shared the post on Funzsquare&#039;s Facebook page were randomly selected every Thursday. Each time 20 players were selected.&lt;br /&gt;
| [https://www.facebook.com/funzsq/posts/10156631365230381 February 25, 2016 until supplies ran out]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Southeast Asia&lt;br /&gt;
| The serial codes were given away through [http://web.archive.org/web/20160321155130/https://woobox.com/9r6eba Woobox].&lt;br /&gt;
| [https://www.facebook.com/maxsoftonline/posts/946581135454997 March 21, 2016 until supplies ran out]&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
====Genesect====&lt;br /&gt;
{{G6event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Genesect&lt;br /&gt;
|form=Normal Genesect&lt;br /&gt;
|level=100&lt;br /&gt;
|ndex=649&lt;br /&gt;
|type=Bug&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|ot=GF&lt;br /&gt;
|id=11016&lt;br /&gt;
|ability=Download&lt;br /&gt;
|nature=Unknown&amp;lt;!--Random or Quiet--&amp;gt;&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=a lovely place&lt;br /&gt;
|ribbon=Classic&lt;br /&gt;
|move1=Techno Blast|move1type=Normal|move1cat=Special&lt;br /&gt;
|move2=Magnet Bomb|move2type=Steel|move2cat=Physical&lt;br /&gt;
|move3=Solar Beam|move3type=Grass|move3cat=Special&lt;br /&gt;
|move4=Signal Beam|move4type=Bug|move4cat=Special&lt;br /&gt;
}}&lt;br /&gt;
{{G6event/entrybottom|xyoras|serial code|American|online|November 1, 2016 to February 28, 2017}}&lt;br /&gt;
{{G6event/footer}}&lt;br /&gt;
&lt;br /&gt;
=====Distribution=====&lt;br /&gt;
&amp;lt;!--In English, Spanish, and French, the distribution text, title and Wonder Card text are in the language of the receiving game, with the Wonder Card using the {{DL|List of Wonder Cards in Generation VI|Playing Pokémon}} type text. In Japanese, German, Italian, and Korean, the distribution text and title are in English, but the Wonder Card uses the {{DL|List of Wonder Cards in Generation VI|Playing Pokémon}} type text in the language of the receiving game.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
======English======&lt;br /&gt;
{{wondercard/6|&lt;br /&gt;
title=The Mythical Pokémon Genesect|&lt;br /&gt;
msg=Thank you for playing Pokémon!&amp;lt;br/&amp;gt;Please pick up your gift from the&amp;lt;br/&amp;gt;delivery girl in any Pokémon Center.|&lt;br /&gt;
desc=To celebrate 20 years of Pokémon,&amp;lt;br/&amp;gt;you have received Genesect!&amp;lt;br/&amp;gt;Genesect, which can change the type&amp;lt;br/&amp;gt;of its Techno Blast move using Drives,&amp;lt;br/&amp;gt;was originally distributed to&amp;lt;br/&amp;gt;Pokémon Black and Pokémon White.}}&lt;br /&gt;
&lt;br /&gt;
======Spanish======&lt;br /&gt;
{{wondercard/6|lang=spa|&lt;br /&gt;
title=|&lt;br /&gt;
msg=¡Gracias por jugar a Pokémon!&amp;lt;br/&amp;gt;Ve a ver a la repartidora en cualquier&amp;lt;br/&amp;gt;Centro Pokémon para recoger tu regalo.|&lt;br /&gt;
desc=}}&lt;br /&gt;
&lt;br /&gt;
======French======&lt;br /&gt;
{{wondercard/6|lang=fra|&lt;br /&gt;
title=|&lt;br /&gt;
msg=Merci d&#039;avoir joué à Pokémon !&amp;lt;br/&amp;gt;Allez récupérer votre cadeau dans le jeu auprès&amp;lt;br/&amp;gt;de la livreuse d&#039;un Centre Pokémon !|&lt;br /&gt;
desc=}}&lt;br /&gt;
&lt;br /&gt;
====Arceus====&lt;br /&gt;
[[File:North America 20th Anniversary Arceus.png|thumb|North American Arceus serial code card]]&lt;br /&gt;
{{G6event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Arceus&lt;br /&gt;
|level=100&lt;br /&gt;
|ndex=493&lt;br /&gt;
|type=Normal&lt;br /&gt;
|ot=GF&lt;br /&gt;
|id=08016&lt;br /&gt;
|ability=Multitype&lt;br /&gt;
|nature=Random&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=a lovely place&lt;br /&gt;
|ribbon=Classic&lt;br /&gt;
|move1=Judgment|move1type=Normal|move1cat=Special|move1rel=yes&lt;br /&gt;
|move2=Recover|move2type=Normal|move2cat=Status|move2rel=yes&lt;br /&gt;
|move3=Hyper Beam|move3type=Normal|move3cat=Special|move3rel=yes&lt;br /&gt;
|move4=Perish Song|move4type=Normal|move4cat=Status|move4rel=yes&lt;br /&gt;
}}&lt;br /&gt;
{{G6event/entrybottom|xyoras|serial code|American|online|July 30 to November 30, 2016}}&lt;br /&gt;
{{G6event/footer}}&lt;br /&gt;
&lt;br /&gt;
=====Distribution=====&lt;br /&gt;
In English, Spanish, and French, the distribution text, title and Wonder Card text are in the language of the receiving game, with the Wonder Card using the {{DL|List of Wonder Cards in Generation VI|Playing Pokémon}} type text. In Japanese, German, Italian, and Korean, the distribution text and title are in English, but the Wonder Card uses the {{DL|List of Wonder Cards in Generation VI|Playing Pokémon}} type text in the language of the receiving game.&lt;br /&gt;
&lt;br /&gt;
======English======&lt;br /&gt;
{{wondercard/6|&lt;br /&gt;
title=The Mythical Pokémon Arceus|&lt;br /&gt;
msg=Thank you for playing Pokémon!&amp;lt;br/&amp;gt;Please pick up your gift from the&amp;lt;br/&amp;gt;delivery girl in any Pokémon Center.|&lt;br /&gt;
desc=To celebrate 20 years of Pokémon,&amp;lt;br/&amp;gt;you have received Arceus!&amp;lt;br/&amp;gt;With a special flute, Arceus could first&amp;lt;br/&amp;gt;be encountered in the Hall of Origin of&amp;lt;br/&amp;gt;Pokémon Diamond and Pokémon Pearl.}}&lt;br /&gt;
&lt;br /&gt;
======Spanish======&lt;br /&gt;
{{wondercard/6|lang=spa|&lt;br /&gt;
title=El Pokémon singular Arceus|&lt;br /&gt;
msg=¡Gracias por jugar a Pokémon!&amp;lt;br/&amp;gt;Ve a ver a la repartidora en cualquier&amp;lt;br/&amp;gt;Centro Pokémon para recoger tu regalo.|&lt;br /&gt;
desc=¡Aquí tienes al Pokémon singular Arceus&amp;lt;br/&amp;gt;para celebrar los veinte años de Pokémon!&amp;lt;br/&amp;gt;Este Pokémon podía encontrarse por&amp;lt;br/&amp;gt;primera vez en la Sala del Origen de&amp;lt;br/&amp;gt;Pokémon Diamante y Pokémon Perla&amp;lt;br/&amp;gt;usando una flauta especial.}}&lt;br /&gt;
&lt;br /&gt;
======French======&lt;br /&gt;
{{wondercard/6|lang=fra|&lt;br /&gt;
title=Arceus, le Pokémon fabuleux|&lt;br /&gt;
msg=Merci d&#039;avoir joué à Pokémon !&amp;lt;br/&amp;gt;Allez récupérer votre cadeau dans le jeu auprès&amp;lt;br/&amp;gt;de la livreuse d&#039;un Centre Pokémon !|&lt;br /&gt;
desc=Pour célébrer 20 ans de Pokémon,&amp;lt;br/&amp;gt;recevez Arceus, le Pokémon fabuleux !&amp;lt;br/&amp;gt;Il était possible de rencontrer Arceus&amp;lt;br/&amp;gt;dans la Salle Originelle grâce à una flûte&amp;lt;br/&amp;gt;spéciale dans Pokémon Version Diamant&amp;lt;br/&amp;gt;et Pokémon Version Perle.}}&lt;br /&gt;
&lt;br /&gt;
====Darkrai====&lt;br /&gt;
[[File:North America 20th Anniversary Darkrai.png|thumb|North American Darkrai serial code card]]&lt;br /&gt;
[[File:Singapore 20th Anniversary Darkrai code card.png|thumb|200px|Singapore Darkrai serial code card]]&lt;br /&gt;
{{G6event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Darkrai&lt;br /&gt;
|level=100&lt;br /&gt;
|ndex=491&lt;br /&gt;
|type=Dark&lt;br /&gt;
|ot=GF&lt;br /&gt;
|id=05016&lt;br /&gt;
|ability=Bad Dreams&lt;br /&gt;
|nature=Random&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=a lovely place&lt;br /&gt;
|ribbon=Classic&lt;br /&gt;
|item=Enigma Berry&lt;br /&gt;
|move1=Dark Void|move1type=Dark|move1cat=Status|move1rel=yes&lt;br /&gt;
|move2=Ominous Wind|move2type=Ghost|move2cat=Special|move2rel=yes&lt;br /&gt;
|move3=Nightmare|move3type=Ghost|move3cat=Status|move3rel=yes&lt;br /&gt;
|move4=Feint Attack|move4type=Dark|move4cat=Physical|move4rel=yes&lt;br /&gt;
}}&lt;br /&gt;
{{G6event/entrybottom|xyoras|serial code|American|online|May 1 to August 31, 2016}}&lt;br /&gt;
{{G6event/footer}}&lt;br /&gt;
&lt;br /&gt;
=====Distribution=====&lt;br /&gt;
In English, Spanish, and French, the distribution text, title and Wonder Card text are in the language of the receiving game, with the Wonder Card using the {{DL|List of Wonder Cards in Generation VI|Playing Pokémon}} type text. In Japanese, German, Italian, and Korean, the distribution text and title are in English, but the Wonder Card uses the {{DL|List of Wonder Cards in Generation VI|Playing Pokémon}} type text in the language of the receiving game.&lt;br /&gt;
&lt;br /&gt;
======English======&lt;br /&gt;
{{wondercard/6|&lt;br /&gt;
title=The Mythical Pokémon Darkrai|&lt;br /&gt;
msg=Thank you for playing Pokémon!&amp;lt;br/&amp;gt;Please pick up your gift from the&amp;lt;br/&amp;gt;delivery girl in any Pokémon Center.|&lt;br /&gt;
desc=To celebrate 20 years of Pokémon,&amp;lt;br/&amp;gt;you have received Darkrai!&amp;lt;br/&amp;gt;Darkrai could originally be brought&amp;lt;br/&amp;gt;into Pokémon Diamond and&amp;lt;br/&amp;gt;Pokémon Pearl by first obtaining it in&amp;lt;br/&amp;gt;Pokémon Ranger: Shadows of Almia.}}&lt;br /&gt;
&lt;br /&gt;
======Spanish======&lt;br /&gt;
{{wondercard/6|lang=spa|&lt;br /&gt;
title=El Pokémon singular Darkrai|&lt;br /&gt;
msg=¡Gracias por jugar a Pokémon!&amp;lt;br/&amp;gt;Ve a ver a la repartidora en cualquier&amp;lt;br/&amp;gt;Centro Pokémon para recoger tu regalo.|&lt;br /&gt;
desc=¡Aquí tienes al Pokémon singular Darkrai&amp;lt;br/&amp;gt;para celebrar los veinte años de Pokémon!&amp;lt;br/&amp;gt;Este Pokémon podía transferirse a Pokémon&amp;lt;br/&amp;gt;Diamante y Pokémon Perla tras haberlo&amp;lt;br/&amp;gt;encontrado en el juego Pokémon Ranger:&amp;lt;br/&amp;gt;Sombras de Almia.}}&lt;br /&gt;
&lt;br /&gt;
======French======&lt;br /&gt;
{{wondercard/6|lang=fra|&lt;br /&gt;
title=Darkrai, le Pokémon fabuleux|&lt;br /&gt;
msg=Merci d&#039;avoir joué à Pokémon !&amp;lt;br/&amp;gt;Allez récupérer votre cadeau dans le jeu auprès&amp;lt;br/&amp;gt;de la livreuse d&#039;un Centre Pokémon !|&lt;br /&gt;
desc=Pour célébrer 20 ans de Pokémon,&amp;lt;br/&amp;gt;recevez Darkrai, le Pokémon fabuleux !&amp;lt;br/&amp;gt;Pour obtenir Darkrai, il fallit d&#039;abord&amp;lt;br/&amp;gt;le rencontrer dans Pokémon Ranger : Nuit&amp;lt;br/&amp;gt;sur Almia, puis le transférer dans Pokémon&amp;lt;br/&amp;gt;Version Diamant ou Pokémon Version Perle.}}&lt;br /&gt;
&lt;br /&gt;
====Mew====&lt;br /&gt;
[[File:North America 20th Anniversary Mew.png|thumb|North American Mew serial code card]]&lt;br /&gt;
[[File:Singapore 20th Anniversary Mew code card.png|thumb|Singapore Mew serial code card]]&lt;br /&gt;
{{G6event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Mew&lt;br /&gt;
|level=100&lt;br /&gt;
|ndex=151&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|ot=GF&lt;br /&gt;
|id=02016&lt;br /&gt;
|ability=Synchronize&lt;br /&gt;
|nature=Random&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=a lovely place&lt;br /&gt;
|ribbon=Classic&lt;br /&gt;
|move1=Pound|move1type=Normal|move1cat=Physical|move1rel=yes&lt;br /&gt;
}}&lt;br /&gt;
{{G6event/entry|xyoras|serial code|American|online|January 27 to May 31, 2016}}&lt;br /&gt;
{{G6event/entrybottom|xyoras|serial code|American|online|June 10 to August 31, 2016}}&lt;br /&gt;
{{G6event/footer}}&lt;br /&gt;
&lt;br /&gt;
=====Distribution=====&lt;br /&gt;
In English, Spanish, and French, the distribution text, title and Wonder Card text are in the language of the receiving game, with the Wonder Card using the {{DL|List of Wonder Cards in Generation VI|Playing Pokémon}} type text. In Japanese, German, Italian, and Korean, the distribution text and title are in English, but the Wonder Card uses the {{DL|List of Wonder Cards in Generation VI|Playing Pokémon}} type text in the language of the receiving game.&lt;br /&gt;
&lt;br /&gt;
======English======&lt;br /&gt;
{{wondercard/6|&lt;br /&gt;
title=The Mythical Pokémon Mew|&lt;br /&gt;
msg=Thank you for playing Pokémon!&amp;lt;br/&amp;gt;Please pick up your gift from the&amp;lt;br/&amp;gt;delivery girl in any Pokémon Center.|&lt;br /&gt;
desc=To celebrate 20 years of Pokémon,&amp;lt;br/&amp;gt;you have received Mew!&amp;lt;br/&amp;gt;Mew, the first Mythical Pokémon&amp;lt;br/&amp;gt;discovered, was originally distributed&amp;lt;br/&amp;gt;to Pokémon Red and Pokémon Blue.}}&lt;br /&gt;
&lt;br /&gt;
======Spanish======&lt;br /&gt;
{{wondercard/6|lang=spa|&lt;br /&gt;
title=El Pokémon singular Mew|&lt;br /&gt;
msg=¡Gracias por jugar a Pokémon!&amp;lt;br/&amp;gt;Ve a ver a la repartidora en cualquier&amp;lt;br/&amp;gt;Centro Pokémon para recoger tu regalo.|&lt;br /&gt;
desc=¡Aquí tienes al Pokémon singular Mew para&amp;lt;br/&amp;gt;celebrar los veinte años de Pokémon!&amp;lt;br/&amp;gt;Distribuido en su día en Pokémon Rojo y&amp;lt;br/&amp;gt;Pokémon Azul, Mew fue el primer Pokémon&amp;lt;br/&amp;gt;singular que se descubrió.}}&lt;br /&gt;
&lt;br /&gt;
======French======&lt;br /&gt;
{{wondercard/6|lang=fra|&lt;br /&gt;
title=Mew, le Pokémon fabuleux|&lt;br /&gt;
msg=Merci d&#039;avoir joué à Pokémon !&amp;lt;br/&amp;gt;Allez récupérer votre cadeau dans le jeu auprès&amp;lt;br/&amp;gt;de la livreuse d&#039;un Centre Pokémon !|&lt;br /&gt;
desc=Pour célébrer 20 ans de Pokémon,&amp;lt;br/&amp;gt;recevez Mew, le Pokémon fabuleux !&amp;lt;br/&amp;gt;Mew est le tout premier Pokémon fabuleux&amp;lt;br/&amp;gt;jamais découvert et fut initialement&amp;lt;br/&amp;gt;distribué dans Pokémon Version Rouge&amp;lt;br/&amp;gt;et Pokémon Version Bleue.}}&lt;br /&gt;
&lt;br /&gt;
===PGL Delibird===&lt;br /&gt;
{{bulbanews|Festive Feud Wi-Fi tournament announced}}&lt;br /&gt;
This Delibird [http://archive.is/xNbF1 was] [http://archive.is/R2WuW distributed] to players who inserted a serial code that was given away to players who completed at least three battles during the Festive Feud competition on the [[Pokémon Global Link]]. The competition was held from December 11 to 13, 2015. A list of eligible players [http://3ds.pokemon-gl.com/competitions/4039/ was] [http://3ds.pokemon-gl.com/competitions/4040/ posted] on the Pokémon Global Link on December 18, 2015. Qualifying players who logged into their Pokémon Global Link account starting on December 25, 2015 received a personal notification containing a serial code. The serial codes could be used to obtain Delibird from December 25, 2015 to February 29, 2016.&lt;br /&gt;
&lt;br /&gt;
{{G6event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Delibird&lt;br /&gt;
|gender=m&lt;br /&gt;
|level=10&lt;br /&gt;
|ndex=225&lt;br /&gt;
|type=Ice&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ot=PGL&lt;br /&gt;
|id=12255&lt;br /&gt;
|ability=Vital Spirit&lt;br /&gt;
|nature=Random&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=the PGL&lt;br /&gt;
|ribbon=Special&lt;br /&gt;
|item=Relic Gold&lt;br /&gt;
|move1=Present|move1type=Normal|move1cat=Physical|move1rel=yes&lt;br /&gt;
|move2=Happy Hour|move2type=Normal|move2cat=Status|move2rel=yes&lt;br /&gt;
}}&lt;br /&gt;
{{G6event/entrybottom|oras|serial code|all|online|December 25, 2015 to February 29, 2016}}&lt;br /&gt;
{{G6event/footer}}&lt;br /&gt;
&lt;br /&gt;
====Distribution====&lt;br /&gt;
In English, Spanish, and French, the distribution text, title and Wonder Card text are in the language of the receiving game, with the Wonder Card using the {{DL|List of Wonder Cards in Generation VI|Pokémon Global Link gift}} type text. In Japanese, German, Italian, and Korean, the distribution text and title are in English, but the Wonder Card uses the {{DL|List of Wonder Cards in Generation VI|Pokémon Global Link gift}} type text in the language of the receiving game.&lt;br /&gt;
&lt;br /&gt;
=====English=====&lt;br /&gt;
{{wondercard/6|&lt;br /&gt;
title=Festive Feud Gift|&lt;br /&gt;
msg=This is a gift from the&amp;lt;br/&amp;gt;Pokémon Global Link!&amp;lt;br/&amp;gt;Please pick up your gift from the&amp;lt;br/&amp;gt;delivery girl in any Pokémon Center.|&lt;br /&gt;
desc=Thanks for playing! Delibird has delivered&amp;lt;br/&amp;gt;a holiday gift for your participation in&amp;lt;br/&amp;gt;the Festive Feud Online Competition!}}&lt;br /&gt;
&lt;br /&gt;
=====Spanish=====&lt;br /&gt;
{{wondercard/6|lang=spa|&lt;br /&gt;
title=Regalo de la Confrontación Festiva|&lt;br /&gt;
msg=¡Has conseguido un regalo en Pokémon Global&amp;lt;br/&amp;gt;Link!&amp;lt;br/&amp;gt;Ve a ver a la repatidora en cualquier&amp;lt;br/&amp;gt;Centro Pokémon para recoger tu regalo.|&lt;br /&gt;
desc=¡Gracias por jugar! ¡Delibird te ha traído&amp;lt;br/&amp;gt;un regalo para celebrar tu participación&amp;lt;br/&amp;gt;en el Torneo en Linea Confrontación Festiva!}}&lt;br /&gt;
&lt;br /&gt;
=====French=====&lt;br /&gt;
{{wondercard/6|lang=fra|&lt;br /&gt;
title=Un cadeau pour les fêtes !|&lt;br /&gt;
msg=Vous avez reçu un cadeau du Pokémon&amp;lt;br/&amp;gt;Global Link ! Allez le récupérer dans le jeu&amp;lt;br/&amp;gt;auprès de la livreuse d&#039;un Centre Pokémon !|&lt;br /&gt;
desc=Merci d&#039;avoir participé à la Compétition&amp;lt;br/&amp;gt;Internet : Affrontement Festif !&amp;lt;br/&amp;gt;Pour vous remercier, Cadoizo&amp;lt;br/&amp;gt;vous a livré un cadeau !}}&lt;br /&gt;
&lt;br /&gt;
===Manesh Arceus===&lt;br /&gt;
This Arceus [http://maxsoftonline.com/what-s-new/events.html was] [https://www.facebook.com/maxsoftonline/posts/895247830588328 distributed] to players who inserted a serial code. The serial codes could be used to obtain Arceus from December 21, 2015 to January 30, 2016 on a Japanese or American region system.&lt;br /&gt;
&lt;br /&gt;
The serial codes were given away through [http://www.woobox.com/ Woobox] from December 21 to 25, 2015 or until codes ran out. This was [https://www.facebook.com/maxsoftonline/posts/897225613723883 linked] from Maxsoft&#039;s Facebook page on December 21, 2015 at 11:40 am {{wp|Singapore Standard Time|SST}}.&lt;br /&gt;
&lt;br /&gt;
The serial codes were also [https://www.facebook.com/Qisahn/posts/10153721013150575 given away] by [http://qisahn.com/ Qisahn] starting on December 23, 2015. To receive a serial code, customers had to purchase any {{TCG|BREAKthrough}} product and submit a [http://qisahn.com/contact_us ticket] to Qisahn including their receipt number. Players could receive one code for each {{TCG|BREAKthrough}} product purchased.&lt;br /&gt;
&lt;br /&gt;
The serial codes were also given away to players who downloaded the PLAYe App on iOS or Android, searched for &amp;quot;Pokémon Arceus&amp;quot;, and added it to their wishlist. The serial codes were available from [https://www.facebook.com/teamplaye/posts/864899696942009 December 25, 2015] until supplies ran out and again from [https://www.facebook.com/teamplaye/posts/873823176049661 January 13, 2016] until supplies ran out.&lt;br /&gt;
&lt;br /&gt;
{{G6event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Arceus&lt;br /&gt;
|level=100&lt;br /&gt;
|ndex=493&lt;br /&gt;
|type=Normal&lt;br /&gt;
|ot=Manesh&lt;br /&gt;
|id=12215&lt;br /&gt;
|ability=Multitype&lt;br /&gt;
|nature=Random&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=a lovely place&lt;br /&gt;
|ribbon=Classic&lt;br /&gt;
|item=Silk Scarf&lt;br /&gt;
|move1=Judgment|move1type=Normal|move1cat=Special&lt;br /&gt;
|move2=Perish Song|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Hyper Beam|move3type=Normal|move3cat=Special&lt;br /&gt;
|move4=Recover|move4type=Normal|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
{{G6event/entrybottom|xyoras|serial code|Japanese and American|online|December 21, 2015 to January 30, 2016}}&lt;br /&gt;
{{G6event/footer}}&lt;br /&gt;
&lt;br /&gt;
====Distribution====&lt;br /&gt;
In all languages, the distribution text and title are in English, but the Wonder Card uses the {{DL|List of Wonder Cards in Generation VI|Playing Pokémon}} type text in the language of the receiving game.&lt;br /&gt;
{{wondercard/6|&lt;br /&gt;
title=Christmas Present - Arceus|&lt;br /&gt;
msg=Thank you for playing Pokémon!&amp;lt;br/&amp;gt;Please pick up your gift from the&amp;lt;br/&amp;gt;delivery girl in any Pokémon Center.|&lt;br /&gt;
desc=Arceus will be given to you as a&amp;lt;br/&amp;gt;Christmas Gift!! Merry Christmas and&amp;lt;br/&amp;gt;hope you have a delightful holiday.}}&lt;br /&gt;
&lt;br /&gt;
===PGL Pikachu===&lt;br /&gt;
{{bulbanews|Pikachu Cup Wi-Fi tournament announced}}&lt;br /&gt;
[https://archive.is/TkyIe This] Pikachu [https://archive.is/CBvZh was] [https://archive.is/VpbER distributed] [https://archive.is/FcgTB to] players who inserted a serial code that was given away to players who completed at least three battles during the Pikachu Cup competition on the [[Pokémon Global Link]]. The competition was held from August 21 to 23, 2015. A list of eligible players [http://3ds.pokemon-gl.com/competitions/4031/ was] [http://3ds.pokemon-gl.com/competitions/4032/ posted] on the Pokémon Global Link on September 1, 2015. Qualifying players who logged into their Pokémon Global Link account starting on September 1, 2015 received a personal notification containing a serial code. The serial codes could be used to obtain Pikachu from September 1 to October 29, 2015.&lt;br /&gt;
&lt;br /&gt;
The first three moves this Pikachu knows are the three [[Egg Move]]s most commonly found on Pikachu during both the Juniors Division and the Masters Division tournaments (including Volt Tackle, which is similar due to being learned only via breeding). Additionally, Pikachu has two 31 IVs in two randomly chosen stats.&lt;br /&gt;
&lt;br /&gt;
{{G6event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Pikachu&lt;br /&gt;
|gender=2&lt;br /&gt;
|level=10&lt;br /&gt;
|ndex=025&lt;br /&gt;
|type=Electric&lt;br /&gt;
|ot=PGL&lt;br /&gt;
|id=08215&lt;br /&gt;
|ability=Lightning Rod&lt;br /&gt;
|nature=Random&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=the PGL&lt;br /&gt;
|ribbon=Classic&lt;br /&gt;
|item=Light Ball&lt;br /&gt;
|move1=Fake Out|move1type=Normal|move1cat=Physical|move1rel=yes&lt;br /&gt;
|move2=Encore|move2type=Normal|move2cat=Status|move2rel=yes&lt;br /&gt;
|move3=Volt Tackle|move3type=Electric|move3cat=Physical|move3rel=yes&lt;br /&gt;
|move4=Endeavor|move4type=Normal|move4cat=Physical|move4rel=yes&lt;br /&gt;
}}&lt;br /&gt;
{{G6event/entrybottom|oras|serial code|all|online|September 1 to October 29, 2015}}&lt;br /&gt;
{{G6event/footer}}&lt;br /&gt;
&lt;br /&gt;
====Distribution====&lt;br /&gt;
In English, Spanish, and French, the distribution text, title and Wonder Card text are in the language of the receiving game, with the Wonder Card using the {{DL|List of Wonder Cards in Generation VI|Pokémon Global Link gift}} type text. In Japanese, German, Italian, and Korean, the distribution text and title are in English, but the Wonder Card uses the {{DL|List of Wonder Cards in Generation VI|Pokémon Global Link gift}} type text in the language of the receiving game.&lt;br /&gt;
&lt;br /&gt;
=====English=====&lt;br /&gt;
{{wondercard/6|&lt;br /&gt;
title=The Pikachu Cup Is a Go!|&lt;br /&gt;
msg=This is a gift from the&amp;lt;br/&amp;gt;Pokémon Global Link!&amp;lt;br/&amp;gt;Please pick up your gift from the&amp;lt;br/&amp;gt;delivery girl in any Pokémon Center.|&lt;br /&gt;
desc=To commemorate Pikachu being one&amp;lt;br/&amp;gt;of the top three most often used&amp;lt;br/&amp;gt;Pokémon in the tournament, here is&amp;lt;br/&amp;gt;a special Pikachu for you! Aim to be&amp;lt;br/&amp;gt;number one in the world with it!}}&lt;br /&gt;
&lt;br /&gt;
=====Spanish=====&lt;br /&gt;
{{wondercard/6|lang=spa|&lt;br /&gt;
title=¡La Copa Pikachu está en marcha!|&lt;br /&gt;
msg=¡Has conseguido un regalo en Pokémon Global&amp;lt;br/&amp;gt;Link!&amp;lt;br/&amp;gt;Ve a ver a la repatidora en cualquier&amp;lt;br/&amp;gt;Centro Pokémon para recoger tu regalo.|&lt;br /&gt;
desc=Para conmemorar que Pikachu es uno de los&amp;lt;br/&amp;gt;tres Pokémon más utilizados en el torneo,&amp;lt;br/&amp;gt;¡aquí tienes un Pikachu especial!&amp;lt;br/&amp;gt;¡Úsalo para abrirte camino hasta el primer&amp;lt;br/&amp;gt;puesto de la clasificación mundial!}}&lt;br /&gt;
&lt;br /&gt;
=====French=====&lt;br /&gt;
{{wondercard/6|lang=fra|&lt;br /&gt;
title=C&#039;est parti pour la Coupe Pikachu !|&lt;br /&gt;
msg=Vous avez reçu un cadeau du Pokémon&amp;lt;br/&amp;gt;Global Link ! Allez le récupérer dans le jeu&amp;lt;br/&amp;gt;auprès de la livreuse d’un Centre Pokémon !|&lt;br /&gt;
desc=Pour fêter la présence de Pikachu parmi&amp;lt;br/&amp;gt;les trois Pokémon les plus populaires du&amp;lt;br/&amp;gt;tournoi, voici un Pikachu spécial !&amp;lt;br/&amp;gt;Remportez toutes les victoires en sa&amp;lt;br/&amp;gt;compagnie !}}&lt;br /&gt;
&lt;br /&gt;
===Manesh Hoopa===&lt;br /&gt;
{{bulbanews|Hoopa to be distributed in Singapore via serial code}}&lt;br /&gt;
[http://www.maxsoftonline.com/what-s-new/events.html This] Hoopa was distributed to players who inserted a serial code. The serial codes could be used to obtain Hoopa from August 21 to November 30, 2015 on a Japanese or American region system.&lt;br /&gt;
&lt;br /&gt;
In the Philippines, serial codes were [https://www.facebook.com/DataBlitzPH/posts/640199489456058 given away] at participating [http://www.datablitz.com.ph/ DATABLITZ] stores starting on August 21, 2015. Players needed to purchase any [[Pokémon Trading Card Game]] product, Pokémon Omega Ruby, or Pokémon Alpha Sapphire to receive a serial code.&lt;br /&gt;
&lt;br /&gt;
In Singapore, serial codes [[Media:Coco Singapore Hoopa.jpg|were]] [https://www.facebook.com/maxsoftonline/posts/827567384023040 given away] at participating [https://www.facebook.com/pages/Eplay-Modern-Gaming/415678201802415 Eplay Modern Gaming], [http://www.funzcentre.com/ Funz Centre], [https://www.facebook.com/GameMartzScenic GameMartz], [https://www.facebook.com/GameXtremeGameShop GameXtreme], [https://www.facebook.com/GamingWorld.Asia Gaming World], [https://www.facebook.com/MegaMultimedia.sg Mega Multimedia], [https://www.facebook.com/Playtecnix Playtecnix], [http://qisahn.com/ Qisahn], [https://www.takashimaya.com.sg/ Takashimya], [https://www.facebook.com/tog.com.sg TOG - Toy Or Game], [http://www.zarkgames.com/ Zark Games], and [http://www.zepygames.com/ Zepy Games] stores starting on August 21, 2015. At most stores, players needed to purchase [[Pokémon Omega Ruby and Alpha Sapphire|Pokémon Omega Ruby, Pokémon Alpha Sapphire]], three {{TCG|Ancient Origins}} booster packs, an Ancient Origins 3-Blister Pack, or an Ancient Origins {{TCG|Theme Deck}} to receive a serial code.&lt;br /&gt;
* At GameXtreme, customers [https://www.facebook.com/GameXtremeGameShop/photos/a.198300460233914.52211.163415927055701/947622865301666/?type=1 could receive] a code by purchasing Pokémon Omega Ruby or Pokémon Alpha Sapphire, any Pokémon Guidebook, a Pokémon plushie product, or four [[Pokémon Trading Card Game]] booster packs of any series. GameXtreme also posted 25 serial codes for free on Facebook.&lt;br /&gt;
*At Qisahn, customers [https://www.facebook.com/Qisahn/posts/10153489996065575 could receive] a code by purchasing Pokémon Omega Ruby, Pokémon Alpha Sapphire, Pokémon X or Pokémon Y, or a [[Pokémon Nanoblocks|Pokémon Nanoblock]] or plushie product. Customers who placed an online order had to submit a [http://qisahn.com/contact_us ticket] to Qisahn. Players could receive one code for each eligible product purchased.&lt;br /&gt;
*At Zepy Games, codes [https://www.facebook.com/zepygames/photos/a.10151375155069011.1073741825.106960509010/10153254269089011/?type=1 were] given away for free to players who brought in a copy of Pokémon X, Pokémon Y, Pokémon Omega Ruby, or Pokémon Alpha Sapphire. Players could receive one code for each game brought to a participating store.&lt;br /&gt;
&lt;br /&gt;
Serial codes [https://www.facebook.com/maxsoftonline/posts/827569900689455 were also] given away through [http://www.woobox.com/ Woobox] from October 9 to November 30, 2015 or until codes ran out. This was [https://www.facebook.com/maxsoftonline/posts/865799196866525 linked] from Maxsoft&#039;s Facebook page on October 9, 2015 at 10:00 am {{wp|Singapore Standard Time|SST}}. The distribution was intended for players in Southeast Asia and the Middle East.&lt;br /&gt;
&lt;br /&gt;
{{G6event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Hoopa&lt;br /&gt;
|form=Hoopa Confined&lt;br /&gt;
|level=50&lt;br /&gt;
|ndex=720&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|ot=Manesh&lt;br /&gt;
|id=08195&lt;br /&gt;
|ability=Magician&lt;br /&gt;
|nature=Random&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=a lovely place&lt;br /&gt;
|ribbon=Classic&lt;br /&gt;
|item=Focus Sash&lt;br /&gt;
|move1=Hyperspace Hole|move1type=Psychic|move1cat=Special&lt;br /&gt;
|move2=Psychic|move2type=Psychic|move2cat=Special&lt;br /&gt;
|move3=Astonish|move3type=Ghost|move3cat=Physical&lt;br /&gt;
|move4=Nasty Plot|move4type=Dark|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
{{G6event/entrybottom|xyoras|serial code|Japanese and American|online|August 21 to November 30, 2015}}&lt;br /&gt;
{{G6event/footer}}&lt;br /&gt;
&lt;br /&gt;
====Distribution====&lt;br /&gt;
In all languages, the distribution text and title are in English, but the Wonder Card uses the {{DL|List of Wonder Cards in Generation VI|Playing Pokémon}} type text in the language of the receiving game.&lt;br /&gt;
{{wondercard/6|&lt;br /&gt;
title=Hoopa distribution!|&lt;br /&gt;
msg=Thank you for playing Pokémon!&amp;lt;br/&amp;gt;Please pick up your gift from the&amp;lt;br/&amp;gt;delivery girl in any Pokémon Center.|&lt;br /&gt;
desc=Hoopa will be given to you&amp;lt;br/&amp;gt;as a gift! Something related to&amp;lt;br/&amp;gt;Hoopa happens when you enter&amp;lt;br/&amp;gt;a Poké Mart in Pokémon Omega&amp;lt;br/&amp;gt;Ruby or Pokémon Alpha Sapphire!}}&lt;br /&gt;
&lt;br /&gt;
===June 2015 Dragonite===&lt;br /&gt;
{{bulbanews|Dragonite codes to be available at GameStop in United States}}&lt;br /&gt;
[[File:North America June 2015 Dragonite code.png|thumb|Serial code card]]&lt;br /&gt;
This Dragonite [http://xy6.pokemontcgxy.com/distro.php?lang=en_US was] [https://www.youtube.com/watch?v=7IgHpXnm8CE distributed] to players who inserted a serial code that was given away at participating [[GameStop]] stores in the United States from June 22 to July 12, 2015. The serial codes could be used to obtain Dragonite from &amp;lt;!--May 9--&amp;gt;June 22 to October 12, 2015. It was distributed to promote a GameStop exclusive {{TCG|Roaring Skies}} Blister Pack which includes a Dragonite pin.&lt;br /&gt;
&lt;br /&gt;
{{G6event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Dragonite&lt;br /&gt;
|gender=2&lt;br /&gt;
|level=55&lt;br /&gt;
|ndex=149&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ot=JUN2015&lt;br /&gt;
|id=06225&lt;br /&gt;
|ability=Multiscale&lt;br /&gt;
|nature=Random&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=a lovely place&lt;br /&gt;
|ribbon=Classic&lt;br /&gt;
|item=Lum Berry&lt;br /&gt;
|move1=Dragon Dance|move1type=Dragon|move1cat=Status&lt;br /&gt;
|move2=Outrage|move2type=Dragon|move2cat=Physical&lt;br /&gt;
|move3=Hurricane|move3type=Flying|move3cat=Special&lt;br /&gt;
|move4=Extreme Speed|move4type=Normal|move4cat=Physical|move4rel=yes&lt;br /&gt;
}}&lt;br /&gt;
{{G6event/entrybottom|oras|serial code|American|online|&amp;lt;!--May 9--&amp;gt;June 22 to October 12, 2015}}&lt;br /&gt;
{{G6event/footer}}&lt;br /&gt;
&lt;br /&gt;
====Distribution====&lt;br /&gt;
In English, Spanish, and French, the distribution text, title and Wonder Card text are in the language of the receiving game, with the Wonder Card using the {{DL|List of Wonder Cards in Generation VI|Playing Pokémon}} type text. In Japanese, German, Italian, and Korean, the distribution text and title are in English, but the Wonder Card uses the {{DL|List of Wonder Cards in Generation VI|Playing Pokémon}} type text in the language of the receiving game.&lt;br /&gt;
&lt;br /&gt;
=====English=====&lt;br /&gt;
{{wondercard/6|&lt;br /&gt;
title=A battle-ready Dragonite!|&lt;br /&gt;
msg=Thank you for playing Pokémon!&amp;lt;br/&amp;gt;Please pick up your gift from the&amp;lt;br/&amp;gt;delivery girl in any Pokémon Center.|&lt;br /&gt;
desc=Dragonite&#039;s unique combination of&amp;lt;br/&amp;gt;strength and quickness make it a&amp;lt;br/&amp;gt;tough competitor. Combine its dominating&amp;lt;br/&amp;gt;moves with the Attack and Speed boosts&amp;lt;br/&amp;gt;from Dragon Dance, and you&#039;ve got a&amp;lt;br/&amp;gt;Dragonite that&#039;s nearly unstoppable!}}&lt;br /&gt;
&lt;br /&gt;
=====Spanish=====&lt;br /&gt;
{{wondercard/6|lang=spa|&lt;br /&gt;
title=¡Un Dragonite listo para el combate!|&lt;br /&gt;
msg=¡Gracias por jugar a Pokémon!&amp;lt;br/&amp;gt;Ve a ver a la repatidora en cualquier&amp;lt;br/&amp;gt;Centro Pokémon para recoger tu regalo.|&lt;br /&gt;
desc=Dragonite posee una combinación única&amp;lt;br/&amp;gt;de fuerza y rapidez que lo convierte&amp;lt;br/&amp;gt;en un duro competidor.&amp;lt;br/&amp;gt;Si además potencias su Ataque y Velocidad&amp;lt;br/&amp;gt;con el movimiento Danza Dragón,&amp;lt;br/&amp;gt;¡no habrá quien detenga a tu Dragonite!}}&lt;br /&gt;
&lt;br /&gt;
=====French=====&lt;br /&gt;
{{wondercard/6|lang=fra|&lt;br /&gt;
title=Un Dracolosse prêt pour le combat !|&lt;br /&gt;
msg=Merci d&#039;avoir joué à Pokémon !&amp;lt;br/&amp;gt;Allez récupérer votre cadeau dans le jeu auprès&amp;lt;br/&amp;gt;de la livreuse d&#039;un Centre Pokémon !|&lt;br /&gt;
desc=La force et la célérité de Dracolosse&amp;lt;br/&amp;gt;font de lui un adversaire redoutable.&amp;lt;br/&amp;gt;En combinant ses meilleures capacités&amp;lt;br/&amp;gt;avec la poussée d&#039;Attaque et de Vitesse&amp;lt;br/&amp;gt;obtenue grâce à Danse Draco, rien ni&amp;lt;br/&amp;gt;personne ne peut l&#039;arrêter !}}&lt;br /&gt;
&lt;br /&gt;
===Singapore Summer 2015 Rayquaza===&lt;br /&gt;
{{bulbanews|Shiny Rayquaza to be distributed by Maxsoft Online}}&lt;br /&gt;
[http://maxsoftonline.com/what-s-new/events.html This] {{Shiny}} Rayquaza [https://www.facebook.com/photo.php?fbid=781117748668004 was] [https://www.facebook.com/maxsoftonline/posts/787665958013183 distributed] to players who inserted a serial code. The serial codes could be used to obtain Rayquaza from May 6 to July 31, 2015 on a Japanese or American region system.&lt;br /&gt;
&lt;br /&gt;
Serial codes were given away at participating [http://www.funzcentre.com/ Funz Centre], [https://www.facebook.com/GameXtremeGameShop GameXtreme], [https://www.facebook.com/MegaMultimedia.sg Mega Multimedia], [http://qisahn.com/ Qisahn], [http://www.rakuten.com.sg/shop/rakutendirect/ Rakuten], [http://www.wargamesshop.net/ War Games], [http://www.zarkgames.com/ Zark Games], and [http://www.zepygames.com/ Zepy Games] stores starting on May 6, 2015. At most stores, players needed to purchase [[Pokémon Omega Ruby and Alpha Sapphire|Pokémon Omega Ruby, Pokémon Alpha Sapphire]], six {{TCG|Roaring Skies}} booster packs, or a Roaring Skies {{TCG|Theme Deck}} to receive a serial code.&lt;br /&gt;
*At GameXtreme, customers [https://www.facebook.com/GameXtremeGameShop/photos/a.198300460233914.52211.163415927055701/895104103886876 could receive] a code by purchasing any Pokémon X and Y or Pokémon Omega Ruby and Alpha Sapphire guidebook or Pokédex; purchasing both a Pikachu [[Nintendo 3DS XL]] and one of Pokémon X, Y, Omega Ruby, or Alpha Sapphire; or trading in any one of [[Pokémon Diamond and Pearl|Pokémon Diamond, Pearl]], {{game|Platinum}}, [[Pokémon HeartGold and SoulSilver Versions|HeartGold, SoulSilver]], [[Pokémon Black and White Versions|Black, White]], [[Pokémon  Black and White Versions 2|Black 2, White 2]], X, Y, Omega Ruby, or Alpha Sapphire.&lt;br /&gt;
*At Qisahn, customers [https://www.facebook.com/Qisahn/photos/a.144256455574.147408.12885500574/10153239722705575/ who purchased] Pokémon Omega Ruby, Pokémon Alpha Sapphire or Pokémon Y, or a Pokémon Nanoblock or plushie product could submit a [http://qisahn.com/contact_us ticket] to Qisahn including their receipt number and the message &amp;quot;Send me a Shiny Mega Rayquaza&amp;quot;. Additionally, customers who purchased Pokémon Omega Ruby or Pokémon Alpha Sapphire at Qisahn before the start of the promotion could submit a ticket with their receipt number of their purchase and the message &amp;quot;Gimme a Shiny Mega Rayquaza&amp;quot;; the first 100 players who did this received a code. Players could receive one code for each eligible product purchased.&lt;br /&gt;
*At Zepy Games, codes [https://www.facebook.com/zepygames/photos/a.10151375155069011.1073741825.106960509010/10153006864604011/ were] given away for free to players who brought Pokémon Omega Ruby or Alpha Sapphire and proof of membership.&lt;br /&gt;
&lt;br /&gt;
Serial codes [https://www.facebook.com/rakutenmall/posts/1678972788997481 were also given away] via email to customers who purchased any item from Rakuten&#039;s [http://www.rakuten.com.sg/shop/pokemoncenter/ online Pokémon Center store] from May 6 to 17, 2015 or until supplies ran out. During this period, customers were entitled to free shipping on items from the Pokémon Center (although the items could only be shipped within Singapore).&lt;br /&gt;
&lt;br /&gt;
Serial codes were also given away to 100 customers who liked and shared [https://www.facebook.com/Qisahn/photos/a.144256455574.147408.12885500574/10153239722705575/ Qisahn&#039;s Facebook announcement of the promotion], selected at random. The post was put up on May 6, and the winners were decided on May 9, 2015. The 100 winners were announced in [https://www.facebook.com/Qisahn/posts/10153251500245575 a post] on Qisahn&#039;s Facebook page.&lt;br /&gt;
&lt;br /&gt;
Serial codes [https://www.facebook.com/maxsoftonline/posts/793664584079987 were also] [https://www.facebook.com/maxsoftonline/posts/795763913870054 given away] through [http://www.woobox.com/ Woobox] from May 22 to July 31, 2015 or until codes ran out. This was [https://www.facebook.com/maxsoftonline/posts/796550880458024 linked] from Maxsoft&#039;s Facebook page on May 22, 2015 at 12:00 pm {{wp|Singapore Standard Time|SST}}. The distribution was intended for players in Southeast Asia and the Middle East.&lt;br /&gt;
&lt;br /&gt;
Since its release, this Rayquaza is unable to be traded and cannot be used in [[Random Matchup]], Online Competitions and sanctioned live events. The [[Pokémon Global Link]] issued [http://3ds.pokemon-gl.com/information/93130a32-ed22-4f1f-8d57-0669de42b798 a statement] acknowledging and apologizing for the inability to use it in these battles (although it did not acknowledge the inability to trade it).&lt;br /&gt;
&lt;br /&gt;
{{G6event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Rayquaza&lt;br /&gt;
|level=70&lt;br /&gt;
|ndex=384&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ot=SG Summer&#039;15&lt;br /&gt;
|id=03145&lt;br /&gt;
|ability=Air Lock&lt;br /&gt;
|nature=Random&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=an event site&lt;br /&gt;
|shiny=yes&lt;br /&gt;
|ribbon=Event&lt;br /&gt;
|move1=Dragon Pulse|move1type=Dragon|move1cat=Special&lt;br /&gt;
|move2=Twister|move2type=Dragon|move2cat=Special&lt;br /&gt;
|move3=Thunder|move3type=Electric|move3cat=Special&lt;br /&gt;
|move4=Extreme Speed|move4type=Normal|move4cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
{{G6event/entrybottom|xyoras|serial code|Japanese and American|online|May 6 to July 31, 2015}}&lt;br /&gt;
{{G6event/footer}}&lt;br /&gt;
&lt;br /&gt;
====Distribution====&lt;br /&gt;
In all languages, the distribution text and title are in English, but the Wonder Card uses the {{DL|List of Wonder Cards in Generation VI|Playing Pokémon}} type text in the language of the receiving game.&lt;br /&gt;
{{wondercard/6|&lt;br /&gt;
title=A special shiny Rayquaza!|&lt;br /&gt;
msg=Thank you for playing Pokémon!&amp;lt;br/&amp;gt;Please pick up your gift from the&amp;lt;br/&amp;gt;delivery girl in any Pokémon Center.|&lt;br /&gt;
desc=A rare shiny Rayquaza will be&amp;lt;br/&amp;gt;given to you as a gift!}}&lt;br /&gt;
&lt;br /&gt;
===PGL Amaura===&lt;br /&gt;
{{bulbanews|Enter the Dragon Type Wi-Fi competition announced}}&lt;br /&gt;
[https://archive.today/WnTZW This] Amaura was distributed to players who inserted a serial code that was given away to players who completed at least three battles during the Enter the Dragon Type competition on the [[Pokémon Global Link]]. The competition was held from March 20 to 22, 2015. A list of eligible players [http://3ds.pokemon-gl.com/competitions/1901/ was] [http://3ds.pokemon-gl.com/competitions/1902/ posted] on the Pokémon Global Link on March 27, 2015. Qualifying players who logged into their Pokémon Global Link account starting on March 31, 2015 received a personal notification containing a serial code. The serial codes could be used to obtain Amaura from March 31 to May 31, 2015.&lt;br /&gt;
&lt;br /&gt;
{{G6event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Amaura&lt;br /&gt;
|gender=2&lt;br /&gt;
|level=10&lt;br /&gt;
|ndex=698&lt;br /&gt;
|type=Rock&lt;br /&gt;
|type2=Ice&lt;br /&gt;
|ot=PGL&lt;br /&gt;
|id=03205&lt;br /&gt;
|ability=Snow Warning&lt;br /&gt;
|nature=Random&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=the PGL&lt;br /&gt;
|ribbon=Classic&lt;br /&gt;
|move1=Growl|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Powder Snow|move2type=Ice|move2cat=Special&lt;br /&gt;
|move3=Thunder Wave|move3type=Electric|move3cat=Status&lt;br /&gt;
|move4=Rock Throw|move4type=Rock|move4cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
{{G6event/entrybottom|oras|serial code|all|online|March 31 to May 31, 2015}}&lt;br /&gt;
{{G6event/footer}}&lt;br /&gt;
&lt;br /&gt;
====Distribution====&lt;br /&gt;
In English, Spanish, and French, the distribution text, title and Wonder Card text are in the language of the receiving game, with the Wonder Card using the {{DL|List of Wonder Cards in Generation VI|Pokémon Global Link gift}} type text. In Japanese, German, Italian, and Korean, the distribution text and title are in English, but the Wonder Card uses the {{DL|List of Wonder Cards in Generation VI|Pokémon Global Link gift}} type text in the language of the receiving game.&lt;br /&gt;
&lt;br /&gt;
=====English=====&lt;br /&gt;
{{wondercard/6|&lt;br /&gt;
title=Hidden Ability Amaura! |&lt;br /&gt;
msg=This is a gift from the&amp;lt;br/&amp;gt;Pokémon Global Link!&amp;lt;br/&amp;gt;Please pick up your gift from the&amp;lt;br/&amp;gt;delivery girl in any Pokémon Center.|&lt;br /&gt;
desc=It&#039;s a Amaura with a Hidden Ability!&amp;lt;br/&amp;gt;Thank you for participating in&amp;lt;br/&amp;gt;an Online Competition!}}&lt;br /&gt;
&lt;br /&gt;
=====Spanish=====&lt;br /&gt;
{{wondercard/6|lang=spa|&lt;br /&gt;
title=¡Un Amaura con habilidad oculta!|&lt;br /&gt;
msg=¡Has conseguido un regalo en Pokémon Global&amp;lt;br/&amp;gt;Link!&amp;lt;br/&amp;gt;Ve a ver a la repatidora en cualquier&amp;lt;br/&amp;gt;Centro Pokémon para recoger tu regalo.|&lt;br /&gt;
desc=¡Este Amaura posee una habilidad oculta!&amp;lt;br/&amp;gt;¡Gracias por participar en un Torneo en&amp;lt;br/&amp;gt;Línea!}}&lt;br /&gt;
&lt;br /&gt;
=====French=====&lt;br /&gt;
{{wondercard/6|lang=fra|&lt;br /&gt;
title=Un Amagara talentueux !|&lt;br /&gt;
msg=Vous avez reçu un cadeau du Pokémon&amp;lt;br/&amp;gt;Global Link ! Allez le récupérer dans le jeu&amp;lt;br/&amp;gt;auprès de la livreuse d&#039;un Centre Pokémon !|&lt;br /&gt;
desc=Merci d&#039;avoir participé à une compétition&amp;lt;br/&amp;gt;en ligne !&amp;lt;br/&amp;gt;Voici un Amagara avec son talent caché !}}&lt;br /&gt;
&lt;br /&gt;
===PGL Tyrunt===&lt;br /&gt;
{{bulbanews|Battle of Hoenn competition entrants to receive Hidden Ability Tyrunt}}&lt;br /&gt;
[https://archive.today/79ZkC This] Tyrunt [https://archive.today/vzl90 was]  [https://archive.today/nPNoZ distributed] to players who inserted a serial code that was given away to players who completed at least three battles during the Battle of Hoenn competition on the [[Pokémon Global Link]]. The competition was held from January 23 to 25, 2015. A list of eligible players [http://3ds.pokemon-gl.com/competitions/4019/ was] [http://3ds.pokemon-gl.com/competitions/4020/ posted] on the Pokémon Global Link on January 30, 2015. Qualifying players who logged into their Pokémon Global Link account starting on February 17, 2015 received a personal notification containing a serial code. The serial codes could be used to obtain Tyrunt from February 17 to April 30, 2015.&lt;br /&gt;
&lt;br /&gt;
{{G6event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Tyrunt&lt;br /&gt;
|gender=2&lt;br /&gt;
|level=10&lt;br /&gt;
|ndex=696&lt;br /&gt;
|type=Rock&lt;br /&gt;
|type2=Dragon&lt;br /&gt;
|ot=PGL&lt;br /&gt;
|id=01235&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|nature=Random&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=the PGL&lt;br /&gt;
|ribbon=Classic&lt;br /&gt;
|move1=Tail Whip|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Tackle|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Roar|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Stomp|move4type=Normal|move4cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
{{G6event/entrybottom|oras|serial code|all|online|February 17 to April 30, 2015}}&lt;br /&gt;
{{G6event/footer}}&lt;br /&gt;
&lt;br /&gt;
====Distribution====&lt;br /&gt;
In English, Spanish, and French, the distribution text, title and Wonder Card text are in the language of the receiving game, with the Wonder Card using the {{DL|List of Wonder Cards in Generation VI|Pokémon Global Link gift}} type text. In Japanese, German, Italian, and Korean, the distribution text and title are in English, but the Wonder Card uses the {{DL|List of Wonder Cards in Generation VI|Pokémon Global Link gift}} type text in the language of the receiving game.&lt;br /&gt;
&lt;br /&gt;
=====English=====&lt;br /&gt;
{{wondercard/6|&lt;br /&gt;
title=Hidden Ability Tyrunt! |&lt;br /&gt;
msg=This is a gift from the&amp;lt;br/&amp;gt;Pokémon Global Link!&amp;lt;br/&amp;gt;Please pick up your gift from the&amp;lt;br/&amp;gt;delivery girl in any Pokémon Center.|&lt;br /&gt;
desc=It&#039;s a Tyrunt with a Hidden Ability!&amp;lt;br/&amp;gt;Thank you for participating in&amp;lt;br/&amp;gt;an Online Competition!}}&lt;br /&gt;
&lt;br /&gt;
=====Spanish=====&lt;br /&gt;
{{wondercard/6|lang=spa|&lt;br /&gt;
title=¡Un Tyrunt con habilidad oculta!|&lt;br /&gt;
msg=¡Has conseguido un regalo en Pokémon Global&amp;lt;br/&amp;gt;Link!&amp;lt;br/&amp;gt;Ve a ver a la repatidora en cualquier&amp;lt;br/&amp;gt;Centro Pokémon para recoger tu regalo.|&lt;br /&gt;
desc=¡Este Tyrunt posee una habilidad oculta!&amp;lt;br/&amp;gt;¡Gracias por participar en un Torneo en Línea!}}&lt;br /&gt;
&lt;br /&gt;
=====French=====&lt;br /&gt;
{{wondercard/6|lang=fra|&lt;br /&gt;
title=Un Ptyranidur talentueux !|&lt;br /&gt;
msg=Vous avez reçu un cadeau du Pokémon&amp;lt;br/&amp;gt;Global Link ! Allez le récupérer dans le jeu&amp;lt;br/&amp;gt;auprès de la livreuse d&#039;un Centre Pokémon !|&lt;br /&gt;
desc=Merci d&#039;avoir participé à une compétition&amp;lt;br/&amp;gt;en ligne !&amp;lt;br/&amp;gt;Voici un Ptyranidur avec son talent&amp;lt;br/&amp;gt;caché !}}&lt;br /&gt;
&lt;br /&gt;
===Hidden Ability Present Pokémon===&lt;br /&gt;
{{bulbanews/3|Hidden Ability fully-evolved Unova starter Pokémon distribution announced for American, PAL region|North American, PAL region Hidden Ability starter Pokémon distribution continues|Hidden Ability Samurott now available in PAL, American regions}}&lt;br /&gt;
[http://www.pokemon.com/us/pokemon-news/three-stars-of-unova/ These] Pokémon [http://www.pokemon.com/us/pokemon-news/another-unova-star-rises/ were] [http://3ds.pokemon-gl.com/information/e36d9166-ed95-435c-9c50-f3341c95a8e3 distributed] to players who inserted common serial codes that were either given away by Pokémon.com or in the Pokémon Trainer Club newsletter.&lt;br /&gt;
&lt;br /&gt;
Pokémon.com announced the serial code for Serperior on January 22, 2015 and announced the serial code for Emboar on January 29, 2015. The serial code for Samurott was available inside the Pokémon Trainer Club newsletter, which was sent out on February 9, 2015.&lt;br /&gt;
&lt;br /&gt;
The serial code for Serperior could be used from January 22 to November 30, 2015, the serial code for Emboar could be used from January 29 to November 30, 2015, and the serial code for Samurott could be used from February 9 to November 30, 2015 (although it was announced to be available beginning February 5). The common serial code for Serperior was POKEMON497, the common serial code for Emboar was POKEMON500, and the common serial code for Samurott was POKEMON503.&lt;br /&gt;
&lt;br /&gt;
====Serperior====&lt;br /&gt;
{{G6event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Serperior&lt;br /&gt;
|gender=2&lt;br /&gt;
|level=50&lt;br /&gt;
|ndex=497&lt;br /&gt;
|type=Grass&lt;br /&gt;
|ot={{tt|Cadeau|French}}&amp;lt;br/&amp;gt;{{tt|Present|Japanese, English, German, Italian, and Korean}}&amp;lt;br/&amp;gt;{{tt|Regalo|Spanish}}&lt;br /&gt;
|id=01225&lt;br /&gt;
|ability=Contrary&lt;br /&gt;
|nature=Random&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=a lovely place&lt;br /&gt;
|ribbon=Classic&lt;br /&gt;
|move1=Leaf Storm|move1type=Grass|move1cat=Special&lt;br /&gt;
|move2=Hold Back|move2type=Normal|move2cat=Physical|move2rel=yes&lt;br /&gt;
|move3=Wring Out|move3type=Normal|move3cat=Special&lt;br /&gt;
|move4=Giga Drain|move4type=Grass|move4cat=Special&lt;br /&gt;
}}&lt;br /&gt;
{{G6event/entrybottom|oras|serial code|American and PAL|online|January 22 to November 30, 2015}}&lt;br /&gt;
{{G6event/footer}}&lt;br /&gt;
&lt;br /&gt;
=====Distribution=====&lt;br /&gt;
In English, Spanish, and French, the distribution text, title and Wonder Card text are in the language of the receiving game, with the Wonder Card using the {{DL|List of Wonder Cards in Generation VI|Download}} type text. In Japanese, German, Italian, and Korean, the distribution text and title are in English, but the Wonder Card uses the {{DL|List of Wonder Cards in Generation VI|Download}} type text in the language of the receiving game.&lt;br /&gt;
&lt;br /&gt;
======English======&lt;br /&gt;
{{wondercard/6|&lt;br /&gt;
title=It&#039;s Serperior!|&lt;br /&gt;
msg=Thank you for receiving this distribution!&amp;lt;br/&amp;gt;Please pick up your gift from the&amp;lt;br/&amp;gt;delivery girl in any Pokémon Center.|&lt;br /&gt;
desc=This special Serperior has a&amp;lt;br/&amp;gt;Hidden Ability, which makes it an&amp;lt;br/&amp;gt;even better choice for battle!}}&lt;br /&gt;
&lt;br /&gt;
======Spanish======&lt;br /&gt;
{{wondercard/6|lang=spa|&lt;br /&gt;
title=¡Un Serperior!|&lt;br /&gt;
msg=¡Gracias por realizar esta descarga!&amp;lt;br/&amp;gt;Ve a ver a la repatidora en cualquier&amp;lt;br/&amp;gt;Centro Pokémon para recoger tu regalo.|&lt;br /&gt;
desc=Este Serperior especial posee una&amp;lt;br/&amp;gt;habilidad oculta, ¡lo que lo convierte&amp;lt;br/&amp;gt;en una elección perfecta para el combate!}}&lt;br /&gt;
&lt;br /&gt;
======French======&lt;br /&gt;
{{wondercard/6|lang=fra|&lt;br /&gt;
title=Un Majaspic !|&lt;br /&gt;
msg=Merci de votre téléchargement !&amp;lt;br/&amp;gt;Allez récupérer votre cadeau dans le jeu auprès&amp;lt;br/&amp;gt;de la livreuse d&#039;un Centre Pokémon !|&lt;br /&gt;
desc=Ce Majaspic particulier dispose&amp;lt;br/&amp;gt;d&#039;un talent caché qui fait de lui&amp;lt;br/&amp;gt;un Pokémon redoutable en combat !}}&lt;br /&gt;
&lt;br /&gt;
====Emboar====&lt;br /&gt;
{{G6event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Emboar&lt;br /&gt;
|gender=2&lt;br /&gt;
|level=50&lt;br /&gt;
|ndex=500&lt;br /&gt;
|type=Fire&lt;br /&gt;
|type2=Fighting&lt;br /&gt;
|ot={{tt|Cadeau|French}}&amp;lt;br/&amp;gt;{{tt|Present|Japanese, English, German, Italian, and Korean}}&amp;lt;br/&amp;gt;{{tt|Regalo|Spanish}}&lt;br /&gt;
|id=01295&lt;br /&gt;
|ability=Reckless&lt;br /&gt;
|nature=Random&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=a lovely place&lt;br /&gt;
|ribbon=Classic&lt;br /&gt;
|move1=Flare Blitz|move1type=Fire|move1cat=Physical&lt;br /&gt;
|move2=Hold Back|move2type=Normal|move2cat=Physical|move2rel=yes&lt;br /&gt;
|move3=Head Smash|move3type=Rock|move3cat=Physical&lt;br /&gt;
|move4=Take Down|move4type=Normal|move4cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
{{G6event/entrybottom|oras|serial code|American and PAL|online|January 29 to November 30, 2015}}&lt;br /&gt;
{{G6event/footer}}&lt;br /&gt;
&lt;br /&gt;
=====Distribution=====&lt;br /&gt;
In English, Spanish, and French, the distribution text, title and Wonder Card text are in the language of the receiving game, with the Wonder Card using the {{DL|List of Wonder Cards in Generation VI|Download}} type text. In Japanese, German, Italian, and Korean, the distribution text and title are in English, but the Wonder Card uses the {{DL|List of Wonder Cards in Generation VI|Download}} type text in the language of the receiving game.&lt;br /&gt;
&lt;br /&gt;
======English======&lt;br /&gt;
{{wondercard/6|&lt;br /&gt;
title=It&#039;s Emboar!|&lt;br /&gt;
msg=Thank you for receiving this distribution!&amp;lt;br/&amp;gt;Please pick up your gift from the&amp;lt;br/&amp;gt;delivery girl in any Pokémon Center.|&lt;br /&gt;
desc=This special Emboar has a&amp;lt;br/&amp;gt;Hidden Ability, which makes it an&amp;lt;br/&amp;gt;even better choice for battle!}}&lt;br /&gt;
&lt;br /&gt;
======Spanish======&lt;br /&gt;
{{wondercard/6|lang=spa|&lt;br /&gt;
title=¡Un Emboar!|&lt;br /&gt;
msg=¡Gracias por realizar esta descarga!&amp;lt;br/&amp;gt;Ve a ver a la repatidora en cualquier&amp;lt;br/&amp;gt;Centro Pokémon para recoger tu regalo.|&lt;br /&gt;
desc=Este Emboar especial posee una&amp;lt;br/&amp;gt;habilidad oculta, ¡lo que lo convierte&amp;lt;br/&amp;gt;en una elección perfecta para el combate!}}&lt;br /&gt;
&lt;br /&gt;
======French======&lt;br /&gt;
{{wondercard/6|lang=fra|&lt;br /&gt;
title=Un Roitiflam !|&lt;br /&gt;
msg=Merci de votre téléchargement !&amp;lt;br/&amp;gt;Allez récupérer votre cadeau dans le jeu auprès&amp;lt;br/&amp;gt;de la livreuse d&#039;un Centre Pokémon !|&lt;br /&gt;
desc=Ce Roitiflam particulier dispose&amp;lt;br/&amp;gt;d&#039;un talent caché qui fait de lui&amp;lt;br/&amp;gt;un Pokémon redoutable en combat !}}&lt;br /&gt;
&lt;br /&gt;
====Samurott====&lt;br /&gt;
{{G6event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Samurott&lt;br /&gt;
|gender=2&lt;br /&gt;
|level=50&lt;br /&gt;
|ndex=503&lt;br /&gt;
|type=Water&lt;br /&gt;
|ot={{tt|Cadeau|French}}&amp;lt;br/&amp;gt;{{tt|Present|Japanese, English, German, Italian, and Korean}}&amp;lt;br/&amp;gt;{{tt|Regalo|Spanish}}&lt;br /&gt;
|id=02105&lt;br /&gt;
|ability=Shell Armor&lt;br /&gt;
|nature=Random&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=a lovely place&lt;br /&gt;
|ribbon=Classic&lt;br /&gt;
|move1=Razor Shell|move1type=Water|move1cat=Physical&lt;br /&gt;
|move2=Hold Back|move2type=Normal|move2cat=Physical|move2rel=yes&lt;br /&gt;
|move3=Confide|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Hydro Pump|move4type=Water|move4cat=Special&lt;br /&gt;
}}&lt;br /&gt;
{{G6event/entrybottom|oras|serial code|American and PAL|online|February 9 to November 30, 2015}}&lt;br /&gt;
{{G6event/footer}}&lt;br /&gt;
&lt;br /&gt;
=====Distribution=====&lt;br /&gt;
In English, Spanish, and French, the distribution text, title and Wonder Card text are in the language of the receiving game, with the Wonder Card using the {{DL|List of Wonder Cards in Generation VI|Download}} type text. In Japanese, German, Italian, and Korean, the distribution text and title are in English, but the Wonder Card uses the {{DL|List of Wonder Cards in Generation VI|Download}} type text in the language of the receiving game.&lt;br /&gt;
&lt;br /&gt;
======English======&lt;br /&gt;
{{wondercard/6|&lt;br /&gt;
title=It&#039;s Samurott!|&lt;br /&gt;
msg=Thank you for receiving this distribution!&amp;lt;br/&amp;gt;Please pick up your gift from the&amp;lt;br/&amp;gt;delivery girl in any Pokémon Center.|&lt;br /&gt;
desc=This special Samurott has a&amp;lt;br/&amp;gt;Hidden Ability, which makes it&amp;lt;br/&amp;gt;an even better choice for battle!}}&lt;br /&gt;
&lt;br /&gt;
======Spanish======&lt;br /&gt;
{{wondercard/6|lang=spa|&lt;br /&gt;
title=¡Un Samurott!|&lt;br /&gt;
msg=¡Gracias por realizar esta descarga!&amp;lt;br/&amp;gt;Ve a ver a la repatidora en cualquier&amp;lt;br/&amp;gt;Centro Pokémon para recoger tu regalo.|&lt;br /&gt;
desc=Este Samurott especial posee una&amp;lt;br/&amp;gt;habilidad oculta, ¡lo que lo convierte&amp;lt;br/&amp;gt;en una elección perfecta para el combate!}}&lt;br /&gt;
&lt;br /&gt;
======French======&lt;br /&gt;
{{wondercard/6|lang=fra|&lt;br /&gt;
title=Un Clamiral ! |&lt;br /&gt;
msg=Merci de votre téléchargement !&amp;lt;br/&amp;gt;Allez récupérer votre cadeau dans le jeu auprès&amp;lt;br/&amp;gt;de la livreuse d&#039;un Centre Pokémon !|&lt;br /&gt;
desc=Ce Clamiral particulier dispose&amp;lt;br/&amp;gt;d&#039;un talent caché qui fait de lui&amp;lt;br/&amp;gt;un Pokémon redoutable en combat ! }}&lt;br /&gt;
&lt;br /&gt;
===XY Gengar===&lt;br /&gt;
{{bulbanews|Pokémon Day to be held in Singapore}}&lt;br /&gt;
[http://www.maxsoftonline.com/what-s-new/events.html This] {{Shiny}} Gengar was distributed to players who inserted a serial code that was given away at the Pokémon Day event at the {{wp|Jalan Besar Stadium}} in Singapore on October 24, 2014. There was only a total of 3,000 serial codes available. The serial codes could be used to obtain Gengar from October 24 to 31, 2014 on a Japanese or American region system.&lt;br /&gt;
&lt;br /&gt;
{{G6event/head&lt;br /&gt;
|ball=Dusk&lt;br /&gt;
|pokemon=Gengar&lt;br /&gt;
|gender=2&lt;br /&gt;
|level=25&lt;br /&gt;
|ndex=094&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|ot=XY&lt;br /&gt;
|id=10244&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|nature=Random&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=a lovely place&lt;br /&gt;
|shiny=yes&lt;br /&gt;
|ribbon=Classic&lt;br /&gt;
|item=Gengarite&lt;br /&gt;
|move1=Shadow Ball|move1type=Ghost|move1cat=Special&lt;br /&gt;
|move2=Sludge Wave|move2type=Poison|move2cat=Special|move2rel=yes&lt;br /&gt;
|move3=Confuse Ray|move3type=Ghost|move3cat=Status&lt;br /&gt;
|move4=Astonish|move4type=Ghost|move4cat=Physical|move4rel=yes&lt;br /&gt;
}}&lt;br /&gt;
{{G6event/entrybottom|xy|serial code|Japanese and American|online|October 24 to 31, 2014}}&lt;br /&gt;
{{G6event/footer}}&lt;br /&gt;
&lt;br /&gt;
====Distribution====&lt;br /&gt;
In all languages, the distribution text and title are in English, but the Wonder Card uses the {{DL|List of Wonder Cards in Generation VI|Playing Pokémon}} type text in the language of the receiving game.&lt;br /&gt;
{{wondercard/6|&lt;br /&gt;
title=A special shiny Gengar!|&lt;br /&gt;
msg=Thank you for playing Pokémon!&amp;lt;br/&amp;gt;Please pick up your gift from the&amp;lt;br/&amp;gt;delivery girl in any Pokémon Center.|&lt;br /&gt;
desc=A special shiny Gengar that&amp;lt;br/&amp;gt;holds a Mega Stone will be&amp;lt;br/&amp;gt;given to you as a gift!&amp;lt;br/&amp;gt;Let&#039;s Mega Evolve the Gengar&amp;lt;br/&amp;gt;into &amp;quot;White&amp;quot; Mega Gengar!}}&lt;br /&gt;
&lt;br /&gt;
===October 2014 Pokémon===&lt;br /&gt;
{{bulbanews/3|Diancie, Shiny Gengar event distributions announced for US|Diancie, Shiny Gengar codes to be available in Chile|Shiny Gengar distribution announced for Canada, Norway, Denmark, Sweden, Mexico, Finland}}&lt;br /&gt;
These Pokémon were distributed to players who inserted a serial code that were given away at participating stores in select countries and were distributed to promote the release of the {{TCG|Phantom Forces}} Pokémon Trading Card Game expansion. The serial codes for the {{Shiny}} Gengar could be used from October 9, 2014 to February 5, 2015 and the serial codes for Diancie could be used from October 16, 2014 to February 28, 2015.&lt;br /&gt;
&lt;br /&gt;
====Diancie====&lt;br /&gt;
[[File:North America October 2014 Diancie code.png|thumb|Diancie serial code card]]&lt;br /&gt;
{{G6event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Diancie&lt;br /&gt;
|level=50&lt;br /&gt;
|ndex=719&lt;br /&gt;
|type=Rock&lt;br /&gt;
|type2=Fairy&lt;br /&gt;
|ot={{tt|OCT2014|Japanese, English, German, French, Italian, and Korean}}&amp;lt;br/&amp;gt;{{tt|OCTUBRE 2014|Spanish}}&lt;br /&gt;
|id=10274&lt;br /&gt;
|ability=Clear Body&lt;br /&gt;
|nature=Random&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=a lovely place&lt;br /&gt;
|ribbon=Wishing&lt;br /&gt;
|item=Normal Gem&lt;br /&gt;
|move1=Diamond Storm|move1type=Rock|move1cat=Physical&lt;br /&gt;
|move2=Reflect|move2type=Psychic|move2cat=Status&lt;br /&gt;
|move3=Return|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Moonblast|move4type=Fairy|move4cat=Special&lt;br /&gt;
}}&lt;br /&gt;
{{G6event/entrybottom|xy|serial code|American|online|October 16, 2014 to February 28, 2015}}&lt;br /&gt;
{{G6event/footer}}&lt;br /&gt;
&lt;br /&gt;
=====Distribution=====&lt;br /&gt;
In English, Spanish, and French, the distribution text, title and Wonder Card text are in the language of the receiving game, with the Wonder Card using the {{DL|List of Wonder Cards in Generation VI|Store}} type text. In Japanese, German, Italian, and Korean, the distribution text and title are in English, but the Wonder Card uses the {{DL|List of Wonder Cards in Generation VI|Store}} type text in the language of the receiving game.&lt;br /&gt;
&lt;br /&gt;
======English======&lt;br /&gt;
{{wondercard/6|&lt;br /&gt;
title=The Mythical Pokémon Diancie!|&lt;br /&gt;
msg=Thank you for coming to the store!&amp;lt;br/&amp;gt;Please pick up your gift from the&amp;lt;br/&amp;gt;delivery girl in any Pokémon Center.|&lt;br /&gt;
desc=With Diancie&#039;s signature move, Diamond&amp;lt;br/&amp;gt;Storm, it is a powerful ally! Transfer it&amp;lt;br/&amp;gt;to your Pokémon Omega Ruby or&amp;lt;br/&amp;gt;Pokémon Alpha Sapphire game, and Mega&amp;lt;br/&amp;gt;Evolve it once you have its Mega Stone!}}&lt;br /&gt;
&lt;br /&gt;
======Spanish======&lt;br /&gt;
{{wondercard/6|lang=spa|&lt;br /&gt;
title=¡El Pokémon singular Diancie!|&lt;br /&gt;
msg=¡Gracias por venir a este establecimiento!&amp;lt;br/&amp;gt;Ve a ver a la repartidora en cualquier&amp;lt;br/&amp;gt;Centro Pokémon para recoger tu regalo.|&lt;br /&gt;
desc=¡Con su movimiento característico&amp;lt;br/&amp;gt;Tormenta de Diamantes, Diancie es un&amp;lt;br/&amp;gt;poderoso aliado! ¡Llévalo a Pokémon&amp;lt;br/&amp;gt;Rubí Omega o Pokémon Zafiro Alfa y haz&amp;lt;br/&amp;gt;que megaevolucione cuando tengas su&amp;lt;br/&amp;gt;Megapiedra!}}&lt;br /&gt;
&lt;br /&gt;
======French======&lt;br /&gt;
{{wondercard/6|lang=fra|&lt;br /&gt;
title=Diancie, le Pokémon fabuleux !|&lt;br /&gt;
msg=Merci de votre visite dans ce magasin !&amp;lt;br/&amp;gt;Allez récupérer votre cadeau dans le jeu auprès&amp;lt;br/&amp;gt;de la livreuse d&#039;un Centre Pokémon !|&lt;br /&gt;
desc=L&#039;Orage Adamantin de Diancie en fait&amp;lt;br/&amp;gt;un allié puissant ! Tranférez-le&amp;lt;br/&amp;gt;dans Pokémon Rubis Oméga ou dans&amp;lt;br/&amp;gt;Pokémon Saphir Alpha pour le faire&amp;lt;br/&amp;gt;méga-évoluer quand vous aurez&amp;lt;br/&amp;gt;sa Méga-Gemme !}}&lt;br /&gt;
&lt;br /&gt;
====Gengar====&lt;br /&gt;
[[File:North America October 2014 Gengar code.jpg|thumb|Gengar serial code card]]&lt;br /&gt;
[[File:Gameplanet October 2014 Gengar code.jpg|thumb|Gameplanet Gengar serial code]]&lt;br /&gt;
{{G6event/head&lt;br /&gt;
|ball=Dusk&lt;br /&gt;
|pokemon=Gengar&lt;br /&gt;
|gender=2&lt;br /&gt;
|level=25&lt;br /&gt;
|ndex=094&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|type2=Poison&lt;br /&gt;
|ot={{tt|OCT2014|Japanese, English, German, French, Italian, and Korean}}&amp;lt;br/&amp;gt;{{tt|OCTUBRE 2014|Spanish}}&lt;br /&gt;
|id=10134&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|nature=Random&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=a lovely place&lt;br /&gt;
|move1=Shadow Ball|move1type=Ghost|move1cat=Special&lt;br /&gt;
|move2=Sludge Wave|move2type=Poison|move2cat=Special|move2rel=yes&lt;br /&gt;
|move3=Confuse Ray|move3type=Ghost|move3cat=Status&lt;br /&gt;
|move4=Astonish|move4type=Ghost|move4cat=Physical|move4rel=yes&lt;br /&gt;
|shiny=yes&lt;br /&gt;
|ribbon=Classic&lt;br /&gt;
|item=Gengarite&lt;br /&gt;
}}&lt;br /&gt;
{{G6event/entrybottom|xy|serial code|American|online|October 9, 2014 to February 5, 2015}}&lt;br /&gt;
{{G6event/footer}}&lt;br /&gt;
&lt;br /&gt;
=====Distribution=====&lt;br /&gt;
In English, Spanish, and French, the distribution text, title and Wonder Card text are in the language of the receiving game, with the Wonder Card using the {{DL|List of Wonder Cards in Generation VI|Store}} type text. In Japanese, German, Italian, and Korean, the distribution text and title are in English, but the Wonder Card uses the {{DL|List of Wonder Cards in Generation VI|Store}} type text in the language of the receiving game.&lt;br /&gt;
&lt;br /&gt;
======English======&lt;br /&gt;
{{wondercard/6|&lt;br /&gt;
title=Gasp! It&#039;s Shiny Gengar!|&lt;br /&gt;
msg=Thank you for coming to the store!&amp;lt;br/&amp;gt;Please pick up your gift from the&amp;lt;br/&amp;gt;delivery girl in any Pokémon Center.|&lt;br /&gt;
desc=Gengar is as ready for a fight as it is&amp;lt;br/&amp;gt;for a fright! It is holding a Gengarite,&amp;lt;br/&amp;gt;the Mega Stone that enables it to become&amp;lt;br/&amp;gt;Mega Gengar during battle. When it&amp;lt;br/&amp;gt;Mega Evolves, it turns an eerie white!}}&lt;br /&gt;
&lt;br /&gt;
======Spanish======&lt;br /&gt;
{{wondercard/6|lang=spa|&lt;br /&gt;
title=¡Ah! ¡Un Gengar variocolor!|&lt;br /&gt;
msg=¡Gracias por venir a este establecimiento!&amp;lt;br/&amp;gt;Ve a ver a la repartidora en cualquier&amp;lt;br/&amp;gt;Centro Pokémon para recoger tu regalo.|&lt;br /&gt;
desc=Gengar está tan dispuesto a luchar&amp;lt;br/&amp;gt;como lo está asustar. Y lleva una&amp;lt;br/&amp;gt;Gengarita, la Megapiedra que permite&amp;lt;br/&amp;gt;que se convierta en Mega-Gengar en&amp;lt;br/&amp;gt;combate. ¡Al megaevolucionar se vuelve&amp;lt;br/&amp;gt;de un color blanco espeluznante!}}&lt;br /&gt;
&lt;br /&gt;
======French======&lt;br /&gt;
{{wondercard/6|lang=fra|&lt;br /&gt;
title=Aaaah ! Un Ectoplasma chromatique !|&lt;br /&gt;
msg=Merci de votre visite dans ce magasin !&amp;lt;br/&amp;gt;Allez récupérer votre cadeau dans le jeu auprès&amp;lt;br/&amp;gt;de la livreuse d&#039;un Centre Pokémon !|&lt;br /&gt;
desc=Cet Ectoplasma se prépare à terrifier&amp;lt;br/&amp;gt;vos adversaires ! Il tient une&amp;lt;br/&amp;gt;Ectoplasmite, et grâce à elle,&amp;lt;br/&amp;gt;il peut méga-évoluer en combat.&amp;lt;br/&amp;gt;Son corps prend alors une teinte&amp;lt;br/&amp;gt;blanche fantomatique !}}&lt;br /&gt;
&lt;br /&gt;
====Serial code locations and dates====&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #285078; {{roundy|0.5em}}; border: 3.5px solid #901820;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! rowspan=2 | Country&lt;br /&gt;
! rowspan=2 | Location&lt;br /&gt;
! colspan=2 | Dates&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! Gengar&lt;br /&gt;
! Diancie&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Brazil&lt;br /&gt;
| Various stores&lt;br /&gt;
| [http://nintendoworld.com.br/4529-ARTIGOS-BOO!-CAPTURE-SEU-GENGAR-SHINY-NAS-LOJAS-PARTICIPANTES October 17 to 19, 2014; October 21 to 26, 2014]&lt;br /&gt;
| [http://nintendoworld.com.br/4538-ARTIGOS-DIANCIE-VAI-BRILHAR-MUITO-NA-SUA-POKEDEX October 31 to November 16, 2014]{{tt|*|No distribution on Mondays}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
|  Canada&lt;br /&gt;
| {{wp|EB Games}} stores&lt;br /&gt;
| [https://archive.is/vH4B0 October 13 to 26, 2014]&lt;br /&gt;
| October 27 to November 16, 2014&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Chile&lt;br /&gt;
| [http://www.microplay.cl/ Microplay] stores&lt;br /&gt;
| [https://www.facebook.com/microplay.cl/photos/a.407655073250.180223.154718398250/10152503333298251 October 13 to 26, 2014]&lt;br /&gt;
| [https://www.facebook.com/microplay.cl/photos/a.407655073250.180223.154718398250/10152560715398251/?type=1 October 30 to November 16, 2014]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Costa Rica&lt;br /&gt;
| [https://www.tiendavertigo.com/ Vertigo] stores&lt;br /&gt;
| [https://www.facebook.com/vertigovipcr/posts/10152818745719390 October 18, 2014 until supplies ran out]&lt;br /&gt;
| [https://www.facebook.com/vertigovipcr/posts/10152860804964390 November 8, 2014 until supplies ran out]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Guatemala&lt;br /&gt;
| [http://www.elduende.com/ El Duende] stores&lt;br /&gt;
| [https://www.facebook.com/ElDuende.Videojuegos/photos/a.419751242944.181926.155900502944/10152467471667945/?type=1 October 25] to [https://www.facebook.com/ElDuende.Videojuegos/photos/a.419751242944.181926.155900502944/10152467469892945/?type=1 October 26, 2014]&lt;br /&gt;
| [https://www.facebook.com/ElDuende.Videojuegos/photos/a.419751242944.181926.155900502944/10152474509287945/?type=1 October 29 to November 9, 2014]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| rowspan=2 | Mexico&lt;br /&gt;
| {{wp|Gameplanet (Mexico)|Gameplanet}} stores&lt;br /&gt;
| [https://twitter.com/Gameplanet_Mex/status/519886785665441792 October 13 to 26, 2014]&lt;br /&gt;
| October 13 to 26, 2014&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [https://archive.is/OHdvc Gameplanet] [https://archive.is/3RSrL website]&lt;br /&gt;
| [https://twitter.com/Gameplanet_Mex/status/521797875278176256/photo/1 October 13, 2014 until supplies ran out]&lt;br /&gt;
| [https://twitter.com/Gameplanet_Mex/status/525746200528445440 October 27, 2014 until supplies ran out]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Panama&lt;br /&gt;
| [http://www.estigames.com/ Estigames] stores&lt;br /&gt;
| [https://www.facebook.com/EstiGames/posts/742776172442800 October 13 to 26, 2014]&lt;br /&gt;
| October 27, 2014 until supplies ran out&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Peru&lt;br /&gt;
| Various stores&lt;br /&gt;
| [https://www.facebook.com/eterninty/posts/274353889430659 October 13 to 26, 2014]&lt;br /&gt;
| October 27 to November 16, 2014&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| United States&lt;br /&gt;
| [[GameStop]] stores&lt;br /&gt;
| [https://archive.is/vtdLt October 13 to 26, 2014]&lt;br /&gt;
| October 27 to November 16, 2014&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Peruvian distribution=====&lt;br /&gt;
{| style=&amp;quot;background: #285078; {{roundy|0.5em}}; border: 3.5px solid #901820&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! Store&lt;br /&gt;
! Store location&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| rowspan=2 | [http://www.hiraoka.com.pe/ Hiraoka]&lt;br /&gt;
| {{wp|Miraflores District, Lima|Miraflores District}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|San Miguel District, Lima|San Miguel District}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| rowspan=3 | {{wp|Ripley S.A.|Ripley}}&lt;br /&gt;
| {{wp|Jockey Plaza}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Plaza San Miguel&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Megaplaza&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| Saga&lt;br /&gt;
| Atocongo&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
=====Brazilian distribution=====&lt;br /&gt;
;Diancie&lt;br /&gt;
{| style=&amp;quot;background: #285078; {{roundy|0.5em}}; border: 3.5px solid #901820&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! State&lt;br /&gt;
! City&lt;br /&gt;
! Store&lt;br /&gt;
! Store location&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|Minas Gerais}}&lt;br /&gt;
| {{wp|Belo Horizonte}}&lt;br /&gt;
| {{wp|Fnac}}&lt;br /&gt;
| {{wp|BH Shopping}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|Minas Gerais}}&lt;br /&gt;
| {{wp|Belo Horizonte}}&lt;br /&gt;
| [http://www.leitura.com/ Leitura]&lt;br /&gt;
| {{wp|BH Shopping}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|Distrito Federal}}&lt;br /&gt;
| {{wp|Brasília}}&lt;br /&gt;
| {{wp|Livraria Cultura}}&lt;br /&gt;
| [http://www.iguatemibrasilia.com.br/ Shopping Iguatemi Brasília]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|Distrito Federal}}&lt;br /&gt;
| {{wp|Brasília}}&lt;br /&gt;
| {{wp|Fnac}}&lt;br /&gt;
| [http://www.parkshopping.com.br/ Park Shopping]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|São Paulo (state)|São Paulo}}&lt;br /&gt;
| {{wp|Campinas}}&lt;br /&gt;
| {{wp|Livraria Cultura}}&lt;br /&gt;
| [http://www.iguatemi.com.br/campinas Shopping Iguatemi Campinas]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|São Paulo (state)|São Paulo}}&lt;br /&gt;
| {{wp|Campinas}}&lt;br /&gt;
| {{wp|Fnac}}&lt;br /&gt;
| [http://www.parquedpedro.com.br/ Parque Dom Pedro Shopping]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|Paraná}}&lt;br /&gt;
| {{wp|Curitiba}}&lt;br /&gt;
| {{wp|Fnac}}&lt;br /&gt;
| [http://www.parkshopping.com.br/ Park Shopping Barigüi]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|Ceará}}&lt;br /&gt;
| {{wp|Fortaleza}}&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Livraria_Saraiva Saraiva]&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Iguatemi_Fortaleza Shopping Iguatemi Fortaleza]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|Goiás}}&lt;br /&gt;
| {{wp|Goiânia}}&lt;br /&gt;
| {{wp|Fnac}}&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Flamboyant_Shopping_Center Flamboyant Shopping Center]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|São Paulo (state)|São Paulo}}&lt;br /&gt;
| {{wp|Guarulhos}}&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Ri_Happy_Brinquedos Ri Happy]&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Shopping_Internacional_Guarulhos Shopping Internacional Guarulhos]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|Rio Grande do Sul}}&lt;br /&gt;
| {{wp|Porto Alegre}}&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Livraria_Saraiva Saraiva MegaStore]&lt;br /&gt;
| [http://www.iguatemiportoalegre.com.br/ Shopping Iguatemi Porto Alegre]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|Rio Grande do Sul}}&lt;br /&gt;
| {{wp|Porto Alegre}}&lt;br /&gt;
| {{wp|Fnac}}&lt;br /&gt;
| [http://www.barrashoppingsul.com.br/ Barra Shopping Sul]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|Pernambuco}}&lt;br /&gt;
| {{wp|Recife}}&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Livraria_Saraiva Saraiva]&lt;br /&gt;
| [http://www.shoppingrecife.com.br/ Shopping Recife]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|Pernambuco}}&lt;br /&gt;
| {{wp|Recife}}&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Livraria_Saraiva Saraiva]&lt;br /&gt;
| [http://riomarrecife.com.br/ Shopping RioMar]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|Rio de Janeiro (state)|Rio de Janeiro}}&lt;br /&gt;
| {{wp|Rio de Janeiro}}&lt;br /&gt;
| {{wp|Fnac}}&lt;br /&gt;
| {{wp|Barra Shopping}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|Rio de Janeiro (state)|Rio de Janeiro}}&lt;br /&gt;
| {{wp|Rio de Janeiro}}&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Livraria_Saraiva Saraiva]&lt;br /&gt;
| [http://www.riosul.com.br/ Shopping Rio Sul]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|Rio de Janeiro (state)|Rio de Janeiro}}&lt;br /&gt;
| {{wp|Rio de Janeiro}}&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Ri_Happy_Brinquedos Ri Happy]&lt;br /&gt;
| [http://www.viaparqueshopping.com.br/ Via Parque Shopping]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|Bahia}}&lt;br /&gt;
| {{wp|Salvador, Bahia|Salvador}}&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Livraria_Saraiva Saraiva MegaStore]&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Iguatemi_Salvador Iguatemi Salvador]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|São Paulo (state)|São Paulo}}&lt;br /&gt;
| {{wp|São Paulo}}&lt;br /&gt;
| {{wp|Livraria Cultura}}&lt;br /&gt;
| {{wp|Conjunto Nacional}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|São Paulo (state)|São Paulo}}&lt;br /&gt;
| {{wp|São Paulo}}&lt;br /&gt;
| {{wp|Fnac}}&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Morumbi_Shopping Morumbi Shopping]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|São Paulo (state)|São Paulo}}&lt;br /&gt;
| {{wp|São Paulo}}&lt;br /&gt;
| {{wp|Fnac}}&lt;br /&gt;
| [http://www.fnac.com.br/LojasDetalhe.aspx?idLoja=6 Fnac Paulista]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|São Paulo (state)|São Paulo}}&lt;br /&gt;
| {{wp|São Paulo}}&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Livraria_Saraiva Saraiva]&lt;br /&gt;
| [http://shoppingpatiopaulista.com.br/ Shopping Pátio Paulista]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|São Paulo (state)|São Paulo}}&lt;br /&gt;
| {{wp|São Paulo}}&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Livraria_Saraiva Saraiva]&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Shopping_Center_Norte Shopping Center Norte]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|São Paulo (state)|São Paulo}}&lt;br /&gt;
| {{wp|São Paulo}}&lt;br /&gt;
| {{wp|Fnac}}&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Morumbi_Shopping Morumbi Shopping]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|São Paulo (state)|São Paulo}}&lt;br /&gt;
| {{wp|São Paulo}}&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Livraria_Saraiva Saraiva]&lt;br /&gt;
| [http://www.ibirapuera.com.br/ Shopping Ibirapuera]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|São Paulo (state)|São Paulo}}&lt;br /&gt;
| {{wp|São Paulo}}&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Ri_Happy_Brinquedos Ri Happy]&lt;br /&gt;
| [http://www.interlagos.com.br/ Shopping Interlagos]&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
;Gengar&lt;br /&gt;
{| style=&amp;quot;background: #285078; {{roundy|0.5em}}; border: 3.5px solid #901820&amp;quot; class=&amp;quot;sortable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#fff&amp;quot;&lt;br /&gt;
! State&lt;br /&gt;
! City&lt;br /&gt;
! Store&lt;br /&gt;
! Store location&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|Minas Gerais}}&lt;br /&gt;
| {{wp|Belo Horizonte}}&lt;br /&gt;
| [http://www.leitura.com/ Leitura]&lt;br /&gt;
| {{wp|BH Shopping}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|Minas Gerais}}&lt;br /&gt;
| {{wp|Belo Horizonte}}&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Ri_Happy_Brinquedos Ri Happy]&lt;br /&gt;
| [http://www.boulevardshopping.com.br/ Shopping Boulevard]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|São Paulo (state)|São Paulo}}&lt;br /&gt;
| {{wp|Campinas}}&lt;br /&gt;
| {{wp|Fnac}}&lt;br /&gt;
| [http://www.parquedpedro.com.br/ Parque Dom Pedro Shopping]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|Paraná}}&lt;br /&gt;
| {{wp|Curitiba}}&lt;br /&gt;
| {{wp|Fnac}}&lt;br /&gt;
| [http://www.parkshopping.com.br/ Park Shopping Barigüi]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|Goiás}}&lt;br /&gt;
| {{wp|Goiânia}}&lt;br /&gt;
| {{wp|Fnac}}&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Flamboyant_Shopping_Center Flamboyant Shopping Center]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|São Paulo (state)|São Paulo}}&lt;br /&gt;
| {{wp|Guarulhos}}&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Ri_Happy_Brinquedos Ri Happy]&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Shopping_Internacional_Guarulhos Shopping Internacional Guarulhos]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|Rio Grande do Sul}}&lt;br /&gt;
| {{wp|Porto Alegre}}&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Livraria_Saraiva Saraiva MegaStore]&lt;br /&gt;
| [http://www.iguatemiportoalegre.com.br/ Shopping Iguatemi Porto Alegre]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|Rio de Janeiro (state)|Rio de Janeiro}}&lt;br /&gt;
| {{wp|Rio de Janeiro}}&lt;br /&gt;
| {{wp|Fnac}}&lt;br /&gt;
| {{wp|Barra Shopping}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|Rio de Janeiro (state)|Rio de Janeiro}}&lt;br /&gt;
| {{wp|Rio de Janeiro}}&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Ri_Happy_Brinquedos Ri Happy]&lt;br /&gt;
| [http://www.viaparqueshopping.com.br/ Via Parque Shopping]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|Bahia}}&lt;br /&gt;
| {{wp|Salvador, Bahia|Salvador}}&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Livraria_Saraiva Saraiva MegaStore]&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Iguatemi_Salvador Iguatemi Salvador]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|São Paulo (state)|São Paulo}}&lt;br /&gt;
| {{wp|São Paulo}}&lt;br /&gt;
| {{wp|Fnac}}&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Morumbi_Shopping Morumbi Shopping]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|São Paulo (state)|São Paulo}}&lt;br /&gt;
| {{wp|São Paulo}}&lt;br /&gt;
| {{wp|Fnac}}&lt;br /&gt;
| [http://www.fnac.com.br/LojasDetalhe.aspx?idLoja=6 Fnac Paulista]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|São Paulo (state)|São Paulo}}&lt;br /&gt;
| {{wp|São Paulo}}&lt;br /&gt;
| {{wp|Livraria Cultura}}&lt;br /&gt;
| {{wp|Conjunto Nacional}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|São Paulo (state)|São Paulo}}&lt;br /&gt;
| {{wp|São Paulo}}&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Livraria_Saraiva Saraiva]&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Shopping_Center_Norte Shopping Center Norte]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|São Paulo (state)|São Paulo}}&lt;br /&gt;
| {{wp|São Paulo}}&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Livraria_Saraiva Saraiva]&lt;br /&gt;
| [http://www.ibirapuera.com.br/ Shopping Ibirapuera]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|São Paulo (state)|São Paulo}}&lt;br /&gt;
| {{wp|São Paulo}}&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Livraria_Saraiva Saraiva]&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Morumbi_Shopping Morumbi Shopping]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|São Paulo (state)|São Paulo}}&lt;br /&gt;
| {{wp|São Paulo}}&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Livraria_Saraiva Saraiva]&lt;br /&gt;
| [http://shoppingpatiopaulista.com.br/ Shopping Pátio Paulista]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|São Paulo (state)|São Paulo}}&lt;br /&gt;
| {{wp|São Paulo}}&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Ri_Happy_Brinquedos Ri Happy]&lt;br /&gt;
| {{wp|Iguatemi São Paulo}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{wp|São Paulo (state)|São Paulo}}&lt;br /&gt;
| {{wp|São Paulo}}&lt;br /&gt;
| [http://pt.wikipedia.org/wiki/Ri_Happy_Brinquedos Ri Happy]&lt;br /&gt;
| [http://www.interlagos.com.br/ Shopping Interlagos]&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
===XY Garchomp===&lt;br /&gt;
{{bulbanews|Garchomp event distribution announced for Singapore}}&lt;br /&gt;
[[File:Garchomp distribution SG 2014.jpg|thumb|200px|right|A poster for the Garchomp distribution in Singapore.]]&lt;br /&gt;
[http://www.maxsoftonline.com/events.html This] Garchomp was distributed to players who inserted a serial code that was inside select copies of [[Pokémon X and Y]] which were purchased at [http://www.comicsconnection.com.sg/ Comics Connection] stores in {{pmin|Singapore}}. The serial codes could be used to obtain Garchomp from January 24 to March 31, 2014.&lt;br /&gt;
&lt;br /&gt;
{{G6event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Garchomp&lt;br /&gt;
|gender=m&lt;br /&gt;
|level=48&lt;br /&gt;
|ndex=445&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|ot=XY&lt;br /&gt;
|id=01244&lt;br /&gt;
|ability=Sand Veil&lt;br /&gt;
|nature=Random&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=a lovely place&lt;br /&gt;
|ribbon=Classic&lt;br /&gt;
|item=Dragon Fang&lt;br /&gt;
|move1=Draco Meteor|move1type=Dragon|move1cat=Special&lt;br /&gt;
|move2=Dragon Claw|move2type=Dragon|move2cat=Physical&lt;br /&gt;
|move3=Dig|move3type=Ground|move3cat=Physical&lt;br /&gt;
|move4=Crunch|move4type=Dark|move4cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
{{G6event/entrybottom|xy|serial code|American|online|January 24 to March 31, 2014}}&lt;br /&gt;
{{G6event/footer}}&lt;br /&gt;
&lt;br /&gt;
====Distribution====&lt;br /&gt;
In all languages, the distribution text and title are in English, but the Wonder Card uses the {{DL|List of Wonder Cards in Generation VI|Download}} type text in the language of the receiving game.&lt;br /&gt;
{{wondercard/6|&lt;br /&gt;
title=A Special Garchomp!|&lt;br /&gt;
msg=Thank you for receiving this distribution!&amp;lt;br/&amp;gt;Please pick up your gift from the&amp;lt;br/&amp;gt;delivery girl in any Pokémon Center.|&lt;br /&gt;
desc=}}&lt;br /&gt;
&lt;br /&gt;
===Winter 2013 Pokémon===&lt;br /&gt;
{{bulbanews|Garchomp, Scizor event distributions announced for the US}}&lt;br /&gt;
[https://archive.is/Y50M1 These] Pokémon [http://www.walmart.com/ip/Pokemon-Y-Wal-Mart-Exclusive-Nintendo-3DS/33060454 were] [http://www.walmart.com/ip/Pokemon-X-Wal-Mart-Exclusive-Nintendo-3DS/33060453 distributed] to players who inserted a serial code that was inside select copies of [[Pokémon X and Y]] at {{wp|Walmart}} stores. Serial codes for Scizor were inside Pokémon Y and serial codes for Garchomp were inside Pokémon X. The serial codes work for both Pokémon X and Y, regardless of the game purchased. The serial codes could be used to obtain either Pokémon from November 27, 2013 to June 30, 2014.&lt;br /&gt;
&lt;br /&gt;
====Scizor====&lt;br /&gt;
{{G6event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Scizor&lt;br /&gt;
|gender=m&lt;br /&gt;
|level=50&lt;br /&gt;
|ndex=212&lt;br /&gt;
|type=Bug&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|ot=WINTER2013&lt;br /&gt;
|id=11153&lt;br /&gt;
|ability=Swarm&lt;br /&gt;
|ability2=Technician&lt;br /&gt;
|nature=Random&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=a lovely place&lt;br /&gt;
|ribbon=Classic&lt;br /&gt;
|item=Silver Powder&lt;br /&gt;
|move1=X-Scissor|move1type=Bug|move1cat=Physical&lt;br /&gt;
|move2=Night Slash|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Double Hit|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Iron Head|move4type=Steel|move4cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
{{G6event/entrybottom|xy|serial code|American|online|November 27, 2013 to June 30, 2014}}&lt;br /&gt;
{{G6event/footer}}&lt;br /&gt;
&lt;br /&gt;
=====Distribution=====&lt;br /&gt;
In all languages, the distribution text and title are in English, but the Wonder Card uses the {{DL|List of Wonder Cards in Generation VI|Store}} type text in the language of the receiving game.&lt;br /&gt;
{{wondercard/6|&lt;br /&gt;
title=A powerful Scizor!|&lt;br /&gt;
msg=Thank you for coming to the store!&amp;lt;br/&amp;gt;Please pick up your gift from the&amp;lt;br/&amp;gt;delivery girl in any Pokémon Center.|&lt;br /&gt;
desc=Here&#039;s your chance to bond with a&amp;lt;br/&amp;gt;powerful Level 50 Scizor.&amp;lt;br/&amp;gt;It comes with a Silver Powder that makes&amp;lt;br/&amp;gt;it even more dangerous by boosting the&amp;lt;br/&amp;gt;power of its Bug-type moves!}}&lt;br /&gt;
&lt;br /&gt;
====Garchomp====&lt;br /&gt;
[[File:Winter 2013 Garchomp code.jpg|thumb|Garchomp serial code card]]&lt;br /&gt;
{{G6event/head&lt;br /&gt;
|ball=Cherish&lt;br /&gt;
|pokemon=Garchomp&lt;br /&gt;
|gender=m&lt;br /&gt;
|level=50&lt;br /&gt;
|ndex=445&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|ot=WINTER2013&lt;br /&gt;
|id=11153&lt;br /&gt;
|ability=Sand Veil&lt;br /&gt;
|nature=Random&lt;br /&gt;
|fateful=yes&lt;br /&gt;
|met=a lovely place&lt;br /&gt;
|ribbon=Classic&lt;br /&gt;
|item=Dragon Fang&lt;br /&gt;
|move1=Slash|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Dragon Claw|move2type=Dragon|move2cat=Physical&lt;br /&gt;
|move3=Dig|move3type=Ground|move3cat=Physical&lt;br /&gt;
|move4=Crunch|move4type=Dark|move4cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
{{G6event/entrybottom|xy|serial code|American|online|November 27, 2013 to June 30, 2014}}&lt;br /&gt;
{{G6event/footer}}&lt;br /&gt;
&lt;br /&gt;
=====Distribution=====&lt;br /&gt;
In all languages, the distribution text and title are in English, but the Wonder Card uses the {{DL|List of Wonder Cards in Generation VI|Store}} type text in the language of the receiving game.&lt;br /&gt;
{{wondercard/6|&lt;br /&gt;
title=A powerful Garchomp for You!|&lt;br /&gt;
msg=Thank you for coming to the store!&amp;lt;br/&amp;gt;Please pick up your gift from the&amp;lt;br/&amp;gt;delivery girl in any Pokémon Center.|&lt;br /&gt;
desc=Here&#039;s your chance to bond with a&amp;lt;br/&amp;gt;powerful Level 50 Garchomp.&amp;lt;br/&amp;gt;It comes with a Dragon Fang that makes&amp;lt;br/&amp;gt;it even more ferocious by boosting the&amp;lt;br/&amp;gt;power of its Dragon-type moves!}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Event Pokémon}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Event Pokémon]]&lt;br /&gt;
[[Category:American region event distributions]]&lt;br /&gt;
[[Category:Generation VI event distributions]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Copycat_(move)&amp;diff=2347482</id>
		<title>Talk:Copycat (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Copycat_(move)&amp;diff=2347482"/>
		<updated>2015-10-23T21:46:48Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* Generation VI text confusion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Could this copy transform? [[User:Requiem Bell|Requiem Bell]] 17:15, 7 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
If Copycat is used and copies the move Round from an ally would the copied round have doubled attack power? [[User:5hoo|5hoo]] 21:50, 22 April 2012 (UTC)&lt;br /&gt;
==speed==&lt;br /&gt;
what happens if the pokemon using it moves first? {{unsigned|Auragirl}}&lt;br /&gt;
&lt;br /&gt;
==Switching==&lt;br /&gt;
&lt;br /&gt;
I just tested this and switching has zero impact on copycat in 5th gen. I&#039;m not sure about 4th gen, but in 5th gen one or both players can switch multiple times and copycat will still succeed as long as the last move used by either player was a valid move for copycat and said move did not fail. [[User:Ctom42|Ctom42]] ([[User talk:Ctom42|talk]]) 18:27, 12 May 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Helping Hand ==&lt;br /&gt;
&lt;br /&gt;
At least in Gen VI, Copycat seems to always fail if the move last used was Helping Hand. It will happily copy {{m|Aromatic Mist}} and {{m|Hold Hands}} though, which have the same targeting, so it&#039;s probably due to the priority. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:06, 18 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Generation VI text confusion ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been staring at the line of text in the &amp;quot;Generation VI&amp;quot; section, and I can&#039;t figure out what it means.&lt;br /&gt;
&lt;br /&gt;
No matter how I try to read it, I come up against the bizarre assumption that, when determining move order, Copycat already knows which move it will copy (it either inherits the priority from that move, or selectively ignores the effect of Prankster based on whether the copied move&#039;s priority is less than 0). But I can&#039;t believe that Copycat already knows which move it will copy. Another Pokémon could use Extreme Speed, and Copycat will then copy Extreme Speed instead, thus (potentially) rendering inaccurate the effect of the original to-be-copied move on the Copycat user&#039;s priority in that round.&lt;br /&gt;
&lt;br /&gt;
So what does it mean? And why is the move&#039;s decreased priority mentioned rather than the move being a status move - Prankster boosts status moves, not decreased priority moves. Also, why isn&#039;t the converse of this mechanics change mentioned in the &amp;quot;Generations IV and V&amp;quot; section, to make clear how it worked in previous generations? ~ [[User:Serial Colour|Serial Colour]] ([[User talk:Serial Colour|talk]]) 20:39, 1 September 2015 (UTC)&lt;br /&gt;
:I think it means to say if a decreased priority move is used by a Pokémon with Prankster (which increases priority by 1), and that move is the one copycatted, the Pokémon with Copycat will use the move at its original, non-Prankster priority. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 20:45, 1 September 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: That still implies that Copycat knows which move it will copy when the turn order is decided, and that the turn order could be changed partway through the turn if Copycat happens to copy a different move instead. And are you suggesting that the copied move&#039;s priority is used rather than Copycat&#039;s priority. Does the same happen for Mirror Move? ~ [[User:Serial Colour|Serial Colour]] ([[User talk:Serial Colour|talk]]) 21:06, 1 September 2015 (UTC)&lt;br /&gt;
:::I&#039;m sort of with Serial Colour on this. Me, I just don&#039;t understand what supposedly happened in Gen IV-V that doesn&#039;t happen in Gen VI. If someone could explain with an example, that would be very helpful, because the explanation about priority doesn&#039;t make any sense that I know how to parse. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 21:12, 1 September 2015 (UTC)&lt;br /&gt;
:What happens is that Copycat &#039;&#039;fails&#039;&#039;, with priority +1. Not sure if that failure depends on the priority of the copied move or specific moves (or doesn&#039;t depend on the copied moves at all); I tried with Roar and Circle Throw and the message was that the move failed. Needs testing with copied moves of other priorities --[[User:Johans|Johans]] ([[User talk:Johans|talk]]) 21:46, 23 October 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Copycat_(move)&amp;diff=2347481</id>
		<title>Talk:Copycat (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Copycat_(move)&amp;diff=2347481"/>
		<updated>2015-10-23T21:46:10Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* Generation VI text confusion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Could this copy transform? [[User:Requiem Bell|Requiem Bell]] 17:15, 7 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
If Copycat is used and copies the move Round from an ally would the copied round have doubled attack power? [[User:5hoo|5hoo]] 21:50, 22 April 2012 (UTC)&lt;br /&gt;
==speed==&lt;br /&gt;
what happens if the pokemon using it moves first? {{unsigned|Auragirl}}&lt;br /&gt;
&lt;br /&gt;
==Switching==&lt;br /&gt;
&lt;br /&gt;
I just tested this and switching has zero impact on copycat in 5th gen. I&#039;m not sure about 4th gen, but in 5th gen one or both players can switch multiple times and copycat will still succeed as long as the last move used by either player was a valid move for copycat and said move did not fail. [[User:Ctom42|Ctom42]] ([[User talk:Ctom42|talk]]) 18:27, 12 May 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Helping Hand ==&lt;br /&gt;
&lt;br /&gt;
At least in Gen VI, Copycat seems to always fail if the move last used was Helping Hand. It will happily copy {{m|Aromatic Mist}} and {{m|Hold Hands}} though, which have the same targeting, so it&#039;s probably due to the priority. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:06, 18 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Generation VI text confusion ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been staring at the line of text in the &amp;quot;Generation VI&amp;quot; section, and I can&#039;t figure out what it means.&lt;br /&gt;
&lt;br /&gt;
No matter how I try to read it, I come up against the bizarre assumption that, when determining move order, Copycat already knows which move it will copy (it either inherits the priority from that move, or selectively ignores the effect of Prankster based on whether the copied move&#039;s priority is less than 0). But I can&#039;t believe that Copycat already knows which move it will copy. Another Pokémon could use Extreme Speed, and Copycat will then copy Extreme Speed instead, thus (potentially) rendering inaccurate the effect of the original to-be-copied move on the Copycat user&#039;s priority in that round.&lt;br /&gt;
&lt;br /&gt;
So what does it mean? And why is the move&#039;s decreased priority mentioned rather than the move being a status move - Prankster boosts status moves, not decreased priority moves. Also, why isn&#039;t the converse of this mechanics change mentioned in the &amp;quot;Generations IV and V&amp;quot; section, to make clear how it worked in previous generations? ~ [[User:Serial Colour|Serial Colour]] ([[User talk:Serial Colour|talk]]) 20:39, 1 September 2015 (UTC)&lt;br /&gt;
:I think it means to say if a decreased priority move is used by a Pokémon with Prankster (which increases priority by 1), and that move is the one copycatted, the Pokémon with Copycat will use the move at its original, non-Prankster priority. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 20:45, 1 September 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: That still implies that Copycat knows which move it will copy when the turn order is decided, and that the turn order could be changed partway through the turn if Copycat happens to copy a different move instead. And are you suggesting that the copied move&#039;s priority is used rather than Copycat&#039;s priority. Does the same happen for Mirror Move? ~ [[User:Serial Colour|Serial Colour]] ([[User talk:Serial Colour|talk]]) 21:06, 1 September 2015 (UTC)&lt;br /&gt;
:::I&#039;m sort of with Serial Colour on this. Me, I just don&#039;t understand what supposedly happened in Gen IV-V that doesn&#039;t happen in Gen VI. If someone could explain with an example, that would be very helpful, because the explanation about priority doesn&#039;t make any sense that I know how to parse. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 21:12, 1 September 2015 (UTC)&lt;br /&gt;
:What happens is that Copycat &#039;&#039;fails&#039;&#039;, with priority +1. Not sure if that failure depends on the priority of the copied move or specific moves (or doesn&#039;t depend on the copied moves at all); I tried with Roar and Circle Throw and the message was that the move failed. Needs testing with copied moves of other priorities --21:45, 23 October 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Copycat_(move)&amp;diff=2347480</id>
		<title>Talk:Copycat (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Copycat_(move)&amp;diff=2347480"/>
		<updated>2015-10-23T21:45:12Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* Generation VI text confusion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Could this copy transform? [[User:Requiem Bell|Requiem Bell]] 17:15, 7 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
If Copycat is used and copies the move Round from an ally would the copied round have doubled attack power? [[User:5hoo|5hoo]] 21:50, 22 April 2012 (UTC)&lt;br /&gt;
==speed==&lt;br /&gt;
what happens if the pokemon using it moves first? {{unsigned|Auragirl}}&lt;br /&gt;
&lt;br /&gt;
==Switching==&lt;br /&gt;
&lt;br /&gt;
I just tested this and switching has zero impact on copycat in 5th gen. I&#039;m not sure about 4th gen, but in 5th gen one or both players can switch multiple times and copycat will still succeed as long as the last move used by either player was a valid move for copycat and said move did not fail. [[User:Ctom42|Ctom42]] ([[User talk:Ctom42|talk]]) 18:27, 12 May 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Helping Hand ==&lt;br /&gt;
&lt;br /&gt;
At least in Gen VI, Copycat seems to always fail if the move last used was Helping Hand. It will happily copy {{m|Aromatic Mist}} and {{m|Hold Hands}} though, which have the same targeting, so it&#039;s probably due to the priority. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:06, 18 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Generation VI text confusion ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been staring at the line of text in the &amp;quot;Generation VI&amp;quot; section, and I can&#039;t figure out what it means.&lt;br /&gt;
&lt;br /&gt;
No matter how I try to read it, I come up against the bizarre assumption that, when determining move order, Copycat already knows which move it will copy (it either inherits the priority from that move, or selectively ignores the effect of Prankster based on whether the copied move&#039;s priority is less than 0). But I can&#039;t believe that Copycat already knows which move it will copy. Another Pokémon could use Extreme Speed, and Copycat will then copy Extreme Speed instead, thus (potentially) rendering inaccurate the effect of the original to-be-copied move on the Copycat user&#039;s priority in that round.&lt;br /&gt;
&lt;br /&gt;
So what does it mean? And why is the move&#039;s decreased priority mentioned rather than the move being a status move - Prankster boosts status moves, not decreased priority moves. Also, why isn&#039;t the converse of this mechanics change mentioned in the &amp;quot;Generations IV and V&amp;quot; section, to make clear how it worked in previous generations? ~ [[User:Serial Colour|Serial Colour]] ([[User talk:Serial Colour|talk]]) 20:39, 1 September 2015 (UTC)&lt;br /&gt;
:I think it means to say if a decreased priority move is used by a Pokémon with Prankster (which increases priority by 1), and that move is the one copycatted, the Pokémon with Copycat will use the move at its original, non-Prankster priority. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 20:45, 1 September 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: That still implies that Copycat knows which move it will copy when the turn order is decided, and that the turn order could be changed partway through the turn if Copycat happens to copy a different move instead. And are you suggesting that the copied move&#039;s priority is used rather than Copycat&#039;s priority. Does the same happen for Mirror Move? ~ [[User:Serial Colour|Serial Colour]] ([[User talk:Serial Colour|talk]]) 21:06, 1 September 2015 (UTC)&lt;br /&gt;
:::I&#039;m sort of with Serial Colour on this. Me, I just don&#039;t understand what supposedly happened in Gen IV-V that doesn&#039;t happen in Gen VI. If someone could explain with an example, that would be very helpful, because the explanation about priority doesn&#039;t make any sense that I know how to parse. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 21:12, 1 September 2015 (UTC)&lt;br /&gt;
::::What happens is that Copycat &#039;&#039;fails&#039;&#039;, with priority +1. Not sure if that failure depends on the priority of the copied move or specific moves (or doesn&#039;t depend on the copied moves at all); I tried with Roar and Circle Throw and the message was that the move failed. Needs testing with copied moves of other priorities --21:45, 23 October 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Zoroark_(Pok%C3%A9mon)&amp;diff=2347464</id>
		<title>Zoroark (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Zoroark_(Pok%C3%A9mon)&amp;diff=2347464"/>
		<updated>2015-10-23T20:58:32Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* Super Smash Bros. for Nintendo 3DS/Wii U */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNextHead | species=Zoroark | prev=Zorua | next=Minccino | type=Dark | prevnum=570 | nextnum=572 }}&lt;br /&gt;
{{Pokémon Infobox |&lt;br /&gt;
name=Zoroark |&lt;br /&gt;
jname=ゾロアーク |&lt;br /&gt;
jtranslit=Zoroāku |&lt;br /&gt;
tmname=Zoroark |&lt;br /&gt;
species=Illusion Fox&amp;lt;!--ばけぎつね--&amp;gt; |&lt;br /&gt;
typebox=1 |&lt;br /&gt;
type1=Dark |&lt;br /&gt;
abilityn=1 |&lt;br /&gt;
ability1=Illusion |&lt;br /&gt;
ndex=571 |&lt;br /&gt;
udex=077 |&lt;br /&gt;
u2dex=152 |&lt;br /&gt;
karea=Mountain |&lt;br /&gt;
kdex=125 |&lt;br /&gt;
height-ftin=5&#039;03&amp;quot; |&lt;br /&gt;
height-m=1.6 |&lt;br /&gt;
weight-lbs=178.8 |&lt;br /&gt;
weight-kg=81.1 |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Field |&lt;br /&gt;
eggcycles=26 |&lt;br /&gt;
expyield=179 |&lt;br /&gt;
lv100exp=1,059,860 |&lt;br /&gt;
gendercode=31 |&lt;br /&gt;
color=Gray |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
evtotal=2 |&lt;br /&gt;
evsa=2 |&lt;br /&gt;
body=06 |&lt;br /&gt;
pokefordex=zoroark |&lt;br /&gt;
generation=5 |&lt;br /&gt;
friendship=70 |&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Zoroark&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ゾロアーク&#039;&#039;&#039; &#039;&#039;Zoroark&#039;&#039;) is a {{type|Dark}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Zorua}} starting at [[level]] 30.&lt;br /&gt;
&lt;br /&gt;
Both it and Zorua were the first [[Generation V]] Pokémon to be revealed to the public on February 10, 2010. Zoroark initially debuted as a silhouette before being revealed in full.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Zoroark is a bipedal, gray-brown, fox-like Pokémon with crimson and black accents. It has a pointed snout and ears with red insides. It also has some red rimming its eyes and mouth. It has a large, red, voluminous mane with black tips, which somewhat resembles a ponytail, as a teal bangle down its length separates a mass of the mane from the lower portion. It has a black ruff on its upper body, pointed at the shoulders from which its arms extend. Its upper arms are thin, whereas its lower arms, while still slim, are bulkier. The arms have spiky extensions of fur at the elbows, and it has red claws on its hands and feet. Zoroark&#039;s eyes are red-rimmed with light blue irises.&lt;br /&gt;
&lt;br /&gt;
Zoroark can create illusions that are indistinguishable from reality, deluding many people simultaneously. It can even create illusory landscapes in the forests where it dwells, to hide its territory and protect its den. However, Zoroark is incapable of physically changing itself into another form; it is merely capable of casting illusions. When a Zoroark takes the form of a human, it is capable of human speech. It can make convincing illusions of attacks, and these illusions are extremely realistic, enough to fool even cameras and make one believe they&#039;re being physically affected, though the illusion does not have any direct physical effect. Zoroark, along with its pre-evolution {{p|Zorua}}, are the [[Signature move|only Pokémon]] capable of learning {{m|Night Daze}}.&lt;br /&gt;
&lt;br /&gt;
Zoroark lives in groups, where unity is strong. It is extremely protective of those it cares about and will go to any lengths to keep them safe, including risking its own life, and it can hold grudges on those who harm its loved ones. Zoroark will hide its Zorua young in its mane to protect them and carry them around. There are stories that say Zoroark punishes those who attempt to catch it by trapping them in an illusion.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Nurse Joy Zoroark.png|thumb|left|250px|Zoroark in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Zoroark (M13)]]====&lt;br /&gt;
{{mov|Zoroark|Zoroark|13}} has a central role in the 13th Pokémon movie, &#039;&#039;[[M13|Zoroark: Master of Illusions]]&#039;&#039;. She is blackmailed by [[Grings Kodai]] to attack [[Crown City]] under the guises of {{mov|Legendary beasts|Suicune, Entei, and Raikou|13}} in exchange for {{mov|Zorua|Zorua|13}}&#039;s safety, unaware of the fact that Zorua managed to escape.&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
Zoroark made its TV debut in &#039;&#039;[[BW127|The Island of Illusions!]]&#039;&#039;. It inhabited [[Grand Spectrala Islet]] and used its illusion abilities to create [[Giant Pokémon]] in order to protect the other Pokémon on the island from poachers. Decades earlier, it was a Zorua that a [[Nurse Joy]] once cared for, later evolving once Nurse Joy left the island.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
===Minor appearances===--&amp;gt;&lt;br /&gt;
{{right clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon RéBURST manga===&lt;br /&gt;
[[File:Hariru Zoroark.png|200px|thumb|right|Zoroark in [[Pokémon RéBURST]].]]&lt;br /&gt;
[[Hariru]] has a Zoroark, which was evolved from Zorua. He can use it as a [[Burst]] form.&lt;br /&gt;
{{-}}&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Zoroark (TCG)}}&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros. for Nintendo 3DS/Wii U]]===&lt;br /&gt;
Zoroark appears as a Poké Ball summon in the 3DS version of the game after clearing 10-Man Smash. Upon release, it uses {{m|Fury Swipes}} to send fighters into the air, slash them repeatedly, and smash them back down.&lt;br /&gt;
&lt;br /&gt;
====Trophy information====&lt;br /&gt;
[[File:Zoroark SSB4.png|thumb|240px|Zoroark in Super Smash Bros. for 3DS.]]&lt;br /&gt;
&#039;&#039;&#039;NA&#039;&#039;&#039;: &#039;&#039;This Dark-type Pokémon will protect its home and anyone it cherishes by creating illusions to fluster opponents. When it uses Fury Swipes, it will vanish from view and then suddenly appear next to its targets, launching them upward. It will then finish them off by sending them crashing back down. &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PAL&#039;&#039;&#039;: &#039;&#039;This Dark-type Pokémon is a powerful illusionist, and uses its power to confuse any that would threaten its home and loved ones. When it uses its Fury Swipes attack, it vanishes, then reappears next to an opponent and sends them flying into the air. It then slashes at them furiously before slamming them into the ground. &#039;&#039;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=dark}}&lt;br /&gt;
{{Dex/NA|gen=V}}&lt;br /&gt;
{{Dex/Gen|gen=V}}&lt;br /&gt;
{{Dex/Entry1|v=Black|t=FFF|entry=Bonds between these Pokémon are very strong. It protects the safety of its pack by tricking its opponents.}}&lt;br /&gt;
{{Dex/Entry1|v=White|entry=Each has the ability to fool a large group of people simultaneously. They protect their lair with illusory scenery.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=Stories say those who tried to catch Zoroark were trapped in an illusion and punished.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VI}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=Each has the ability to fool a large group of people simultaneously. They protect their lair with illusory scenery.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=Bonds between these Pokémon are very strong. It protects the safety of its pack by tricking its opponents.}}&lt;br /&gt;
{{Dex/Entry1|v=Omega Ruby|t=FFF|entry=Each has the ability to fool a large group of people simultaneously. They protect their lair with illusory scenery.}}&lt;br /&gt;
{{Dex/Entry1|v=Alpha Sapphire|t=FFF|entry=Bonds between these Pokémon are very strong. It protects the safety of its pack by tricking its opponents.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=dark}}&lt;br /&gt;
{{Availability/NA|gen=V}}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=fff|area=[[Lostlorn Forest]] &amp;lt;small&amp;gt;(requires {{Shiny}} [[fateful encounter]] {{p|Entei}}, {{p|Raikou}}, or {{p|Suicune}})&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[Evolution|Evolve]] {{p|Zorua}} &amp;lt;small&amp;gt;(requires [[fateful encounter]] {{p|Celebi}})&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=fff|area=[[Evolution|Evolve]] {{pkmn2|N&#039;s}} {{p|Zorua}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area={{rt|20|Kalos}} and [[Pokémon Village]]}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|area=[[Evolution|Evolve]] {{p|Zorua}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Dark}}&lt;br /&gt;
{{Availability/NA|gen=V}}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Forest: [[Trailhead Field]] (post-ending)}}&lt;br /&gt;
{{Availability/Entry1|1|v=PokéPark 2|link=PokéPark 2: Wonders Beyond|color={{grass color}}|area=[[Arbor Area]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Conquest|color={{silver color}}|area=[[Evolution|Evolve]] {{p|Zorua}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=MD GTI|link=Pokémon Mystery Dungeon: Gates to Infinity|color={{silver color}}|area=[[Glacier Palace - Western Spire]] (1F-12F), [[Silent Tundra]] (B1-B26), [[Dreamy Island]] (1F-25F), [[Moonlit Forest]] (Golden Chamber), [[Cape at the Edge]] (B1-B29), Magnagate dungeons}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Magical Lake#Protect Pichu in the Forest|Magical Lake: Protect Pichu in the Forest]] &amp;lt;small&amp;gt;(Boss)&amp;lt;/small&amp;gt;, [[Toy Collection#The Sword for Justice|Toy Collection: The Sword for Justice]],&amp;lt;br&amp;gt;[[Chill Battle#The Three Little Tepig|Chill Battle: The Three Little Tepig]], NFC Figurine}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Dragon Hill#Stage 4|Dragon Hill: Stage 4]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Castle Noapte|Castle Noapte: Stage 129]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[White Ruins (Rumble World)#Ivory Pillar|White Ruins: Ivory Pillar]] &amp;lt;small&amp;gt;(Center Boss, Back, Special)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|Language/Region|type=dark}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Pokémon Smash! Zoroark|Japanese|Japan|50|January 16 to February 6, 2011|link=List of local Japanese event Pokémon distributions in Generation V#Pokémon Smash! Zoroark}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Pokémon Smash! Zoroark|Japanese|Japan&amp;lt;br&amp;gt;Wi-Fi|50|February 15 to March 14, 2011|link=List of Wi-Fi Japanese event Pokémon distributions in Generation V#Pokémon Smash! Zoroark}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Summer 2011 Zoroark|English|Europe|50|June 11 to October 23, 2011|link=List of local English event Pokémon distributions in Generation V#Summer 2011 Zoroark}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Summer 2011 Zoroark|French|Europe|50|June 11 to October 23, 2011|link=List of local French event Pokémon distributions in Generation V#2011 Summer Zoroark}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Summer 2011 Zoroark|German|Europe|50|June 11 to October 23, 2011|link=List of local German event Pokémon distributions in Generation V#2011 Summer Zoroark}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Summer 2011 Zoroark|Italian|Europe|50|June 11 to October 23, 2011|link=List of local Italian event Pokémon distributions in Generation V#2011 Summer Zoroark}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Summer 2011 Zoroark|Spanish|Europe|50|June 11 to October 23, 2011|link=List of local Spanish event Pokémon distributions in Generation V#2011 Summer Zoroark}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Station Zoroark|Korean|South Korea|50|June 26 to August 28, 2011|link=List of local Korean event Pokémon distributions in Generation V#Station Zoroark}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Zoroark Month Zoroark|English|Australia and North America|50|September 16 to October 16, 2011|link=List of local English event Pokémon distributions in Generation V#Zoroark Month Zoroark}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|BW}}|Zoroark Month Zoroark|French|Australia and North America|50|September 16 to October 16, 2011|link=List of local French event Pokémon distributions in Generation V#Zoroark Month Zoroark}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|Pokémon Expo Gym Zoroark|Japanese region|Online|??|November 19, 2015 to ???|link=List of Japanese region serial code event Pokémon distributions in Generation VI#Zoroark}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=Dark|&lt;br /&gt;
type2=Dark|&lt;br /&gt;
HP=60|&lt;br /&gt;
Attack=105|&lt;br /&gt;
Defense=60|&lt;br /&gt;
SpAtk=120|&lt;br /&gt;
SpDef=60|&lt;br /&gt;
Speed=105}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=Dark|&lt;br /&gt;
&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     200 |&lt;br /&gt;
Ghost=    50 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=   0 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=     50 |&lt;br /&gt;
Fairy= 200|&lt;br /&gt;
notes=yes|&lt;br /&gt;
dark=yes|&lt;br /&gt;
newpsychic=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/6|Zoroark|Dark|Dark|5|xy=n}}&lt;br /&gt;
{{learnlist/level6|Start|Night Daze|Dark|Special|85|95|10||&#039;&#039;&#039;|Cool|3|0}}&lt;br /&gt;
{{learnlist/level6|Start|Imprison|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Clever|3|0}}&lt;br /&gt;
{{learnlist/level6|Start|U-turn|Bug|Physical|70|100|20|||Cute|4|0}}&lt;br /&gt;
{{learnlist/level6|Start|Scratch|Normal|Physical|40|100|35|||Tough|4|0}}&lt;br /&gt;
{{learnlist/level6|Start|Leer|Normal|Status|&amp;amp;mdash;|100|30|||Cool|2|1}}&lt;br /&gt;
{{learnlist/level6|Start|Pursuit|Dark|Physical|40|100|20||&#039;&#039;&#039;|Clever|2|1}}&lt;br /&gt;
{{learnlist/level6|Start|Hone Claws|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||Cute|1|0}}&lt;br /&gt;
{{learnlist/level6|5|Pursuit|Dark|Physical|40|100|20||&#039;&#039;&#039;|Clever|2|1}}&lt;br /&gt;
{{learnlist/level6|9|Hone Claws|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||Cute|1|0}}&lt;br /&gt;
{{learnlist/level6|13|Fury Swipes|Normal|Physical|18|80|15|||Tough|1|0}}&lt;br /&gt;
{{learnlist/level6|17|Feint Attack|Dark|Physical|60|&amp;amp;mdash;|20||&#039;&#039;&#039;|Clever|2|0}}&lt;br /&gt;
{{learnlist/level6|21|Scary Face|Normal|Status|&amp;amp;mdash;|100|10|||Tough|3|0}}&lt;br /&gt;
{{learnlist/level6|25|Taunt|Dark|Status|&amp;amp;mdash;|100|20|||Clever|2|1}}&lt;br /&gt;
{{learnlist/level6|29|Foul Play|Dark|Physical|95|100|15||&#039;&#039;&#039;|Clever|1|0}}&lt;br /&gt;
{{learnlist/level6|30|Night Slash|Dark|Physical|70|100|15||&#039;&#039;&#039;|Cool|3|0}}&lt;br /&gt;
{{learnlist/level6|34|Torment|Dark|Status|&amp;amp;mdash;|100|15|||Tough|2|0}}&lt;br /&gt;
{{learnlist/level6|39|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|||Cool|3|0}}&lt;br /&gt;
{{learnlist/level6|44|Embargo|Dark|Status|&amp;amp;mdash;|100|15|||Clever|3|0}}&lt;br /&gt;
{{learnlist/level6|49|Punishment|Dark|Physical|&amp;amp;mdash;|100|5||&#039;&#039;&#039;|Cool|2|1}}&lt;br /&gt;
{{learnlist/level6|54|Nasty Plot|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Clever|1|0}}&lt;br /&gt;
{{learnlist/level6|59|Imprison|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Clever|3|0}}&lt;br /&gt;
{{learnlist/level6|64|Night Daze|Dark|Special|85|95|10||&#039;&#039;&#039;|Cool|3|0}}&lt;br /&gt;
{{learnlist/levelf/6|Zoroark|Dark|Dark|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/6|Zoroark|Dark|Dark|5|xy=n}}&lt;br /&gt;
{{learnlist/tm6|TM01|Hone Claws|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||Cute|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM04|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Clever|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM05|Roar|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Cool|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10|||Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15|||Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM12|Taunt|Dark|Status|&amp;amp;mdash;|100|20|||Clever|2|1}}&lt;br /&gt;
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5|||Cool|4|4}}&lt;br /&gt;
{{learnlist/tm6|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|||Cute|2|3}}&lt;br /&gt;
{{learnlist/tm6|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20|||Cute|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM28|Dig|Ground|Physical|80|100|10|||Tough|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM30|Shadow Ball|Ghost|Special|80|100|15|||Clever|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||Cool|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM35|Flamethrower|Fire|Special|90|100|15|||Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM40|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20|||Cool|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM41|Torment|Dark|Status|&amp;amp;mdash;|100|15|||Tough|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM46|Thief|Dark|Physical|60|100|25||&#039;&#039;&#039;|Tough|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM47|Low Sweep|Fighting|Physical|65|100|20|||Clever|2|3}}&lt;br /&gt;
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15|||Beautiful|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM52|Focus Blast|Fighting|Special|120|70|5|||Cool|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10||&#039;&#039;&#039;|Cute|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM63|Embargo|Dark|Status|&amp;amp;mdash;|100|15|||Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM65|Shadow Claw|Ghost|Physical|70|100|15|||Cool|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM66|Payback|Dark|Physical|50|100|10||&#039;&#039;&#039;|Tough|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM67|Retaliate|Normal|Physical|70|100|5|||Cool|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM75|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM68|Giga Impact|Normal|Physical|150|90|5|||Tough|4|4}}&lt;br /&gt;
{{learnlist/tm6|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20|||Cute|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15|||Cute|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM89|U-turn|Bug|Physical|70|100|20|||Cute|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM94|Rock Smash|Fighting|Physical|40|100|15|{{sup/6|XY}}||Tough|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM94|Secret Power|Normal|Physical|70|100|20|{{sup/6|ORAS}}||Clever|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM95|Snarl|Dark|Special|55|95|15||&#039;&#039;&#039;|Tough|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM97|Dark Pulse|Dark|Special|80|100|15||&#039;&#039;&#039;|Cool|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Cute|3|0}}&lt;br /&gt;
{{learnlist/tm6|HM01|Cut|Normal|Physical|50|95|30|||Cool|4|0}}&lt;br /&gt;
{{learnlist/tm6|HM06|Rock Smash|Fighting|Physical|40|100|15|{{sup/6|ORAS}}||Tough|4|0}}&lt;br /&gt;
{{learnlist/tmf/6|Zoroark|Dark|Dark|5}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/6|Zoroark|Dark|Dark|5|xy=n}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|037|Vulpix}}{{MSP|052|Meowth}}{{MSP|053|Persian}}{{MSP|234|Stantler}}&amp;lt;br&amp;gt;{{MSP|300|Skitty}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|509|Purrloin}}{{MSP|572|Minccino}}|Captivate|Normal|Status|&amp;amp;mdash;|100|20|||Cute|4|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|300|Skitty}}{{MSP|327|Spinda}}|Copycat|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Cute|1|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|448|Lucario}}|Counter|Fighting|Physical|&amp;amp;mdash;|100|20|||Tough|2|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|461|Weavile}}|Dark Pulse|Dark|Special|80|100|15||&#039;&#039;&#039;|Cool|4|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}&amp;lt;br&amp;gt;{{MSP|620|Mienshao}}|Detect|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Cool|1|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|037|Vulpix}}{{MSP|274|Nuzleaf}}|Extrasensory|Psychic|Special|80|100|20|||Cool|2|1}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|434|Stunky}}{{MSP|435|Skuntank}}|Memento|Dark|Status|&amp;amp;mdash;|100|10|||Tough|8|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|215|Sneasel}}{{MSP|461|Weavile}}{{MSP|509|Purrloin}}{{MSP|510|Liepard}}{{MSP|631|Heatmor}}|Snatch|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Clever|1|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|019|Rattata}}{{MSP|020|Raticate}}{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|161|Sentret}}{{MSP|162|Furret}}&amp;lt;br&amp;gt;{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}{{MSP|303|Mawile}}{{MSP|327|Spinda}}{{MSP|352|Kecleon}}{{MSP|359|Absol}}&amp;lt;br&amp;gt;{{MSP|431|Glameow}}{{MSP|509|Purrloin}}{{MSP|510|Liepard}}{{MSP|676|Furfrou}}{{MSP|678|Meowstic}}|Sucker Punch|Dark|Physical|80|100|5||&#039;&#039;&#039;|Clever|3|0}}&lt;br /&gt;
{{learnlist/breedf/6|Zoroark|Dark|Dark|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/6|Zoroark|Dark|Dark|5|xy=n}}&lt;br /&gt;
{{learnlist/tutor6|Bounce|Flying|Physical|85|85|5|||no|yes|Cute|1|0}}&lt;br /&gt;
{{learnlist/tutor6|Covet|Normal|Physical|60|100|25|||no|yes|Cute|1|0}}&lt;br /&gt;
{{learnlist/tutor6|Foul Play|Dark|Physical|95|100|15||&#039;&#039;&#039;|no|yes|Clever|1|0}}&lt;br /&gt;
{{learnlist/tutor6|Hyper Voice|Normal|Special|90|100|10|||no|yes|Cool|2|2}}&lt;br /&gt;
{{learnlist/tutor6|Knock Off|Dark|Physical|65|100|25||&#039;&#039;&#039;|no|yes|Clever|2|3}}&lt;br /&gt;
{{learnlist/tutor6|Low Kick|Fighting|Physical|&amp;amp;mdash;|100|20|||no|yes|Tough|1|0}}&lt;br /&gt;
{{learnlist/tutor6|Snatch|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes|Clever|1|0}}&lt;br /&gt;
{{learnlist/tutor6|Snore|Normal|Special|50|100|15|||no|yes|Cute|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Spite|Ghost|Status|&amp;amp;mdash;|100|10|||no|yes|Tough|2|1}}&lt;br /&gt;
{{learnlist/tutor6|Trick|Psychic|Status|&amp;amp;mdash;|100|10|||no|yes|Clever|2|1}}&lt;br /&gt;
{{learnlist/tutor6|Uproar|Normal|Special|90|100|10|||no|yes|Cute|2|1}}&lt;br /&gt;
{{learnlist/tutorf/6|Zoroark|Dark|Dark|5}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/6|Zoroark|Dark|Dark|5|xy=n}}&lt;br /&gt;
{{Learnlist/prevo6|570|Zorua|||||Fake Tears|Dark|Status|—|100|20||Cute|4|0}}&lt;br /&gt;
{{learnlist/prevof/6|Zoroark|Dark|Dark|5}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=Dark |&lt;br /&gt;
ndex=571 |&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=4 |&lt;br /&gt;
rumble2defense=2 |&lt;br /&gt;
rumble2speed=4 |&lt;br /&gt;
Pad2=She is originally from the [[Tech Area]]. She had something on her mind and was traveling in PokéPark to find a place to live. |&lt;br /&gt;
Park2strong= |&lt;br /&gt;
Park2weak= |&lt;br /&gt;
Conquest=yes |&lt;br /&gt;
ConquestAtk=4 |&lt;br /&gt;
ConquestSpd=4 |&lt;br /&gt;
ConquestDef=2 |&lt;br /&gt;
ConquestHP=2 |&lt;br /&gt;
ConquestRange=4 |&lt;br /&gt;
ConquestMove={{m|Night Daze}} |&lt;br /&gt;
ConquestAbility1={{DL|List of Abilities in Pokémon Conquest|Illusion}} |&lt;br /&gt;
ConquestAbility2={{DL|List of Abilities in Pokémon Conquest|Pride}} |&lt;br /&gt;
ConquestAbility3={{DL|List of Abilities in Pokémon Conquest|Shadow Dash}} |&lt;br /&gt;
ConquestEvo=Evolves from {{p|Zorua}} when its Attack is 90 or higher |&lt;br /&gt;
ConquestLink=&#039;&#039;&#039;[[Kotarō]]&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{evobox-2&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|no1=570&lt;br /&gt;
|name1=Zorua&lt;br /&gt;
|type1-1=Dark&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 30}}&lt;br /&gt;
|no2=571&lt;br /&gt;
|name2=Zoroark&lt;br /&gt;
|type1-2=Dark&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=dark}}&lt;br /&gt;
{{Spritebox/NA|gen=V}}&lt;br /&gt;
{{Spritebox/5|ndex=571}}&lt;br /&gt;
{{Spritebox/6|ndex=571}}&lt;br /&gt;
{{Spritebox/Footer|571|Zoroark}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:PSGEN5.png|thumb|Zoroark&#039;s silhouette on [[Pokémon Sunday]]]]&lt;br /&gt;
* Zoroark was first revealed by [[Junichi Masuda]] as a silhouette in the February 7, 2010 edition of [[Pokémon Sunday]]. Its full image was later revealed in the March 2010 issue of [[CoroCoro]], alongside its pre-evolution, {{p|Zorua}}.&lt;br /&gt;
* Due to its debut before [[Generation V]] in &#039;&#039;[[M13|Zoroark: Master of Illusions]]&#039;&#039;, it can be seen as a parallel to {{p|Lucario}}, which debuted in &#039;&#039;[[M08|Lucario and the Mystery of Mew]]&#039;&#039;, prior to the release of [[Generation IV]]. Unlike Lucario, however, Zoroark was revealed at the same time as its pre-evolved form.&lt;br /&gt;
** They both share the same names in Japanese and English versions of the game, have the same [[List of Pokémon by gender ratio|Gender ratio]], are in the {{egg3|Field}} and need [[:Category:Pokémon in the Medium Slow experience group|1,059,860 Exp.]] to reach level 100.&lt;br /&gt;
* Though evolving from Zorua at level 30, pre-release information from CoroCoro suggested it would evolve from Zorua by a method different from known evolution methods. What this method might have been if it was true is unknown.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Zoroark is likely based on {{wp|kitsune}} of Japanese folklore, a shape-shifting mythical {{wp|fox}} that would trick unsuspecting travelers for fun. This is similar to {{p|Ninetales}}, another Pokémon based on kitsune. Its facial markings draw from {{wp|Kabuki}} and {{wp|Noh}} theatre makeup. It also resembles a {{wp|werewolf}}, due to the fact that it is an anthropomorphic {{wp|Canidae|canid}}, like most werewolves. Its large claws are also werewolf-like.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Zoroark may be a combination of &#039;&#039;zorro&#039;&#039; (Spanish for &#039;&#039;fox&#039;&#039;) and &#039;&#039;dark&#039;&#039;, 悪 &#039;&#039;aku&#039;&#039; (evil), or &#039;&#039;arch-&#039;&#039; (prefix for &amp;quot;top&amp;quot; or &amp;quot;chief&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=dark|type2=dark&lt;br /&gt;
|ja=ゾロアーク &#039;&#039;Zoroark&#039;&#039;|jameaning=From &#039;&#039;{{tt|zorro|fox in Spanish}}&#039;&#039; and &#039;&#039;dark&#039;&#039; or {{tt|悪 &#039;&#039;aku&#039;&#039;|evil}}&lt;br /&gt;
|fr=Zoroark|frmeaning=Same as English/Japanese name&lt;br /&gt;
|es=Zoroark|esmeaning=Same as English/Japanese name&lt;br /&gt;
|de=Zoroark|demeaning=Same as English/Japanese name&lt;br /&gt;
|it=Zoroark|itmeaning=Same as English/Japanese name&lt;br /&gt;
|ko=조로아크 &#039;&#039;Joroakeu&#039;&#039;|komeaning=Transliteration of Japanese name&lt;br /&gt;
|zh_cmn=索羅亞克 / 索罗亚克 &#039;&#039;Suǒluóyǎkè&#039;&#039; / &#039;&#039;Suǒluóyàkè&#039;&#039;|zh_cmnmeaning=Transliteration of Japanese name&lt;br /&gt;
|ru=Зороарк &#039;&#039;Zoroark&#039;&#039;|rumeaning=Same as English name&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Zoroark (M13)]]&lt;br /&gt;
&amp;lt;!--==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [[wp:Zorua and Zoroark|Article on Wikipedia]]&lt;br /&gt;
&lt;br /&gt;
{{Smash Bros.}}&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNextFoot | prev=Zorua | next=Minccino | type=Dark | prevnum=570 | nextnum=572 }}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[it:Zoroark]]&lt;br /&gt;
[[pt:Zoroark (pokémon)]]&lt;br /&gt;
&lt;br /&gt;
[[de:Zoroark]]&lt;br /&gt;
[[es:Zoroark]]&lt;br /&gt;
[[fr:Zoroark]]&lt;br /&gt;
[[ja:ゾロアーク]]&lt;br /&gt;
[[pl:Zoroark]]&lt;br /&gt;
[[zh:索罗亚克]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Mr._Mime_(Pok%C3%A9mon)&amp;diff=2347416</id>
		<title>Mr. Mime (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Mr._Mime_(Pok%C3%A9mon)&amp;diff=2347416"/>
		<updated>2015-10-23T17:22:01Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* By leveling up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNextHead | species=Mr. Mime | prev=Starmie | next=Scyther | type=psychic | type2=fairy | prevnum=121 | nextnum=123 }}&lt;br /&gt;
{{Pokémon Infobox |&lt;br /&gt;
name=Mr. Mime |&lt;br /&gt;
jname=バリヤード |&lt;br /&gt;
jtranslit=Bariyādo |&lt;br /&gt;
tmname=Barrierd |&lt;br /&gt;
ndex=122 |&lt;br /&gt;
oldjdex=156 |&lt;br /&gt;
jdex=158 |&lt;br /&gt;
hdex=280 |&lt;br /&gt;
karea=Coastal |&lt;br /&gt;
kdex=114 |&lt;br /&gt;
fbrow=092 |&lt;br /&gt;
sdex=095 |&lt;br /&gt;
abrow=165 |&lt;br /&gt;
typebox=1 |&lt;br /&gt;
type1=Psychic |&lt;br /&gt;
type2=Fairy |&lt;br /&gt;
species=Barrier |&lt;br /&gt;
height-ftin=4&#039;03&amp;quot; |&lt;br /&gt;
height-m=1.3 |&lt;br /&gt;
weight-lbs=120.1 |&lt;br /&gt;
weight-kg=54.5 |&lt;br /&gt;
abilityn=d |&lt;br /&gt;
ability1=Soundproof |&lt;br /&gt;
ability2=Filter |&lt;br /&gt;
abilityd=Technician |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Human-Like |&lt;br /&gt;
eggcycles=26 |&lt;br /&gt;
evtotal=2 |&lt;br /&gt;
evsd=2 |&lt;br /&gt;
expyield=161 |&lt;br /&gt;
oldexp=136 |&lt;br /&gt;
lv100exp=1,000,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=Pink |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=12 |&lt;br /&gt;
pokefordex=mr_mime |&lt;br /&gt;
generation=1 |&lt;br /&gt;
friendship=70 |&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Mr. Mime&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;バリヤード&#039;&#039;&#039; &#039;&#039;Barrierd&#039;&#039;) is a dual-type {{2t|Psychic|Fairy}} Pokémon, and prior to [[Generation VI]], a pure {{type|Psychic}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s from {{p|Mime Jr.}} when [[level]]ed up while knowing {{m|Mimic}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Mr. Mime is a bipedal, humanoid Pokémon with a round, white body with a red spot in the middle. Its light pink arms and legs are connected to its body by red spheres. Its knees have small, white coverings. There are red pads on the tips of its white fingers, and its black feet curl upward at the tips. Blue growths extend from the sides of its pale pink head, and there are red circles on its cheeks.&lt;br /&gt;
&lt;br /&gt;
From birth, this Pokémon is an excellent pantomime. As it matures, it gains the ability to solidify air molecules by vibrating its fingertips. This ability allows it to create invisible objects with its gestures. It punishes those who interrupt its act by slapping them. Mr. Mime is usually very rare, but can be found in {{DL|List of Pokémon by habitat|Urban Pokémon|suburban areas.}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Mimey.png|thumb|210px|right|Mr. Mime in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Mimey]]====&lt;br /&gt;
Mr. Mime&#039;s first anime appearance was in &#039;&#039;[[EP064|It&#039;s Mr. Mime Time]]&#039;&#039;. {{Ash}} and {{ashfr}} were looking for a Mr. Mime to replace another one that was supposed to perform in [[Stella]]&#039;s circus. Ash originally dressed as one to encourage the old Mr. Mime, soon confusing [[Delia Ketchum|his mother]] when a wild Mr. Mime arrived at her house.&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
Stella had her own, lazy Mr. Mime in &#039;&#039;[[EP064|It&#039;s Mr. Mime Time]]&#039;&#039; which had quit obeying her because she was too hard on it. It listened to her once more once it saw how she was willing to protect it from {{TRT}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[EP090|Stage Fight!]]&#039;&#039;, a Mr. Mime was part of a showboat stage show along with other Pokémon.&lt;br /&gt;
&lt;br /&gt;
A Mr. Mime was one of the Pokémon living in [[Len Town]] under the ownership of [[Toku]] in &#039;&#039;[[EP156|The Psychic Sidekicks!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Mr. Mime also appears in &#039;&#039;[[AG141|Hail to the Chef]]&#039;&#039; under the ownership of {{ka|Rhonda}}, a girl who lives outside [[Saffron City]] who was competing with [[Rhoda|her sister]], who owned a {{p|Sneasel}}, for the ownership of her father&#039;s restaurant.&lt;br /&gt;
&lt;br /&gt;
Another one appeared in &#039;&#039;[[DP159|Short and To the Punch!]]&#039;&#039; under the ownership of [[Clayton]]. It battled {{Ash}}&#039;s {{AP|Buizel}} twice, beating it the first time but losing the second due to Buizel&#039;s {{m|Ice Punch}}.&lt;br /&gt;
&lt;br /&gt;
A Mr. Mime appeared in &#039;&#039;[[XY073|A Fashionable Battle!]]&#039;&#039;, under the ownership of [[Valerie]].&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Mr. Mime first appeared in [[PK01|Pikachu&#039;s Vacation]] in a Pokémon park.&lt;br /&gt;
&lt;br /&gt;
An image of a Mr. Mime appeared in &#039;&#039;[[EP241|Hocus Pokémon]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Another one appeared in &#039;&#039;[[DP140|Historical Mystery Tour!]]&#039;&#039; under the ownership of a {{tc|Clown}}.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Kanto}}&lt;br /&gt;
{{Animedexbody|EP064|Mr. Mime|Ash&#039;s Pokédex|Mr. Mime, the Barrier Pokémon. {{m|Barrier|It uses pantomime to make actual walls appear}}. Because it is rarely discovered, information about this Pokémon is extremely limited.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|original|Kanto}}&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP159|Mr. Mime|Dawn&#039;s Pokédex|Mr. Mime, the Barrier Pokémon. By rapidly moving its fingers, Mr. Mime can stop air molecules to create an invisible wall.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|&#039;&#039;Diamond &amp;amp; Pearl&#039;&#039;|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
[[File:Sabrina Mr Mime Adventures.png|thumb|200px|Mr. Mime in Pokémon Adventures]]&lt;br /&gt;
Mr. Mime was first seen under the control of [[Sabrina]] in &#039;&#039;[[PS027|Peace of Mime]]&#039;&#039;, generating a {{m|Light Screen}} to seal off the whole of [[Saffron City]].&lt;br /&gt;
&lt;br /&gt;
The same Mr. Mime was seen again during the [[Gym Leader]] faceoff in the [[Indigo Plateau]], using its miming powers to trap [[Bugsy]] within walls created from solidified air, and defeating his {{p|Heracross}} with a {{m|Psybeam}}.&lt;br /&gt;
&lt;br /&gt;
{{adv|Crystal}} was revealed to have added a Mr. Mime , nicknamed Mymee, to her team during the {{chap|Emerald}} in order to imitate Sabrina&#039;s tactics.&lt;br /&gt;
&lt;br /&gt;
[[Valerie]] owns a Mr. Mime in the {{chap|X &amp;amp; Y}}, where it was used to help stop the [[Ultimate weapon]] from activating.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Mangadexheader}}&lt;br /&gt;
{{Mangadexbody|Pokémon Adventures|[[PS158]]|It can release mysterious waves from its finger and solidify the air, creating invisible walls.{{tt|*|Chuang Yi&#039;s translation}}}}&lt;br /&gt;
{{Mangadexfooter}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Mr. Mime (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* {{g|Stadium 2}}: Mr. Mime stars in its own minigame called &amp;quot;Barrier Ball.&amp;quot; [[Poké Ball]]s appear on the field and by using Mr. Mime&#039;s Barrier, send the Poké Balls to the other player&#039;s fields.&lt;br /&gt;
* [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Time and Darkness]]: During the post-game, after graduating, a few days later, Mr. Mime will appear in [[Treasure Town]], saying that a famous [[Scizor (Pokémon)|Scizor]] has been trapped in a dungeon called [[Blizzard Island]]. After, Mr. Mime will remain in Treasure Town.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=psychic|type2=fairy}}&lt;br /&gt;
{{Dex/Gen|gen=I}}&lt;br /&gt;
{{Dex/Entry2|v=Red|v2=Blue|t2=FFF|entry=If interrupted while it is miming, it will {{m|DoubleSlap|slap}} around the offender with its broad hands.}}&lt;br /&gt;
{{Dex/Entry1|v=Yellow|entry=Always practices its pantomime act. It makes enemies believe something exists that really doesn&#039;t.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium|t=FFF|color=000|entry=It is an expert at miming and loves to perform. It is said to slap around anyone who disturbs it with its broad hands.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=II}}&lt;br /&gt;
{{Dex/Entry1|v=Gold|entry=A skilled mime from birth, it gains the ability to create invisible objects as it matures.}}&lt;br /&gt;
{{Dex/Entry1|v=Silver|entry=Its fingertips emit a peculiar force field that hardens air to create an actual {{m|Barrier|wall}}.}}&lt;br /&gt;
{{Dex/Entry1|v=Crystal|entry=It uses the mysterious power it has in its fingers to solidify air into an invisible wall.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium 2|t=FFF|color=000|entry=A skilled mime from birth, it gains the ability to create invisible objects as it matures.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=III}}&lt;br /&gt;
{{Dex/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|entry=Mr. Mime is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once it is believed, it will exist as if it were a real thing.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=A Mr. Mime is a master of pantomime. It can convince others that something unseeable actually exists. Once believed, the imaginary object does become real.}}&lt;br /&gt;
{{Dex/Entry1|v=FireRed|entry=It is adept at conning people. It is said to be able to create walls out of thin air by miming.}}&lt;br /&gt;
{{Dex/Entry1|v=LeafGreen|entry=If interrupted while it is miming, it will suddenly DoubleSlap the offender with its broad hands.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=IV}}&lt;br /&gt;
{{Dex/Entry1|v=Diamond|entry=It is a pantomime expert that can create invisible but solid walls using miming gestures.}}&lt;br /&gt;
{{Dex/Entry1|v=Pearl|entry=Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.}}&lt;br /&gt;
{{Dex/Entry1|v=Platinum|entry=It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.}}&lt;br /&gt;
{{Dex/Entry1|v=HeartGold|entry=A skilled mime from birth, it gains the ability to create invisible objects as it matures.}}&lt;br /&gt;
{{Dex/Entry1|v=SoulSilver|entry=Its fingertips emit a peculiar force field that hardens air to create an actual wall.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=V}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=It shapes an invisible wall in midair by minutely vibrating its fingertips to stop molecules in the air.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VI}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=Emanations from its fingertips solidify the air into invisible walls that repel even harsh attacks.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=It is adept at conning people. It is said to be able to create walls out of thin air by miming.}}&lt;br /&gt;
{{Dex/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|entry=Mr. Mime is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once the watchers are convinced, the unseeable thing exists as if it were real.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=psychic|type2=fairy}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry2|v=Red|v2=Blue|t2=fff|area=[[Trade]] {{p|Abra}} on {{rt|2|Kanto}}}}&lt;br /&gt;
{{Availability/Entry1|v=Blue|ex=(Japan)|t=fff|link=Pokémon Blue Version (Japanese)|area=[[Trade]] {{p|Jigglypuff}} on {{rt|2|Kanto}}}}&lt;br /&gt;
{{Availability/Entry1|v=Yellow|area=[[Trade]] {{p|Clefairy}} on {{rt|2|Kanto}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/Entry2|v=Gold|v2=Silver|area={{rt|21|Kanto}}, [[Celadon Game Corner]]}}&lt;br /&gt;
{{Availability/Entry1|v=Crystal|area={{rt|21|Kanto}}{{sup/t|M}}{{sup/t|D}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ruby|v2=Sapphire}}&lt;br /&gt;
{{Availability/Entry1/None|v=Emerald}}&lt;br /&gt;
{{Availability/Entry2|v=FireRed|v2=LeafGreen|area=[[Trade]] {{p|Abra}} on {{rt|2|Kanto}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1|v=XD|t=FFF|link=Pokémon XD: Gale of Darkness|area=[[Citadark Isle]] {{color2|{{shadow color}}|Shadow Pokémon|(Shadow)}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry1|v=Diamond|area=[[Route]]s {{rtn|218|Sinnoh}} and {{rtn|222|Sinnoh}}}}&lt;br /&gt;
{{Availability/Entry1|v=Pearl|area=[[Evolution|Evolve]] {{p|Mime Jr.}}}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area={{rt|218|Sinnoh}}}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area={{rt|21|Kanto}}, [[Celadon Game Corner]]&amp;lt;br/&amp;gt;{{safari|Johto}}{{sup/t|M}}{{sup/t|D}}}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|land}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Field}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black|v2=White}}&lt;br /&gt;
{{Availability/Entry1/None|v=Black 2}}&lt;br /&gt;
{{Availability/Entry1|v=White 2|area={{rt|20|Unova}} ([[Pokémon outbreak|Swarm]])}}&lt;br /&gt;
{{Availability/Entry1|v=Dream World|color={{dream color}}|area={{dwa|Spooky Manor}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area=[[Reflection Cave]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Omega Ruby|v2=Alpha Sapphire|area=[[Trade]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Psychic|type2=Fairy}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry1|1|v=Pinball|color={{red color}}|area=[[Rock Tunnel|Rock Mountain]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/NA/Side|gen=II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Channel|color={{water color}}|area=[[Springleaf Field|Bus Stop]]}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=[[Secret Storage 7]], Trozei Battle, [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Buried Relic]] (50F-69F), [[Solar Cave]] (7F-12F)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger|link=Pokémon Ranger (game)|area=[[Dusk Factory]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Mt. Travail]] (1F-19F), [[Lost Wilderness]] (B1-B17)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Mt. Travail]] (1F-19F), [[Lost Wilderness]] (B1-B17)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: SoA|link=Pokémon Ranger: Shadows of Almia|color={{SoA color}}|area=[[Oil Field Hideout]]}}&lt;br /&gt;
{{Availability/Entry1|v=Rumble|color={{fire color}}|area=[[Eternal Tower]] &amp;lt;small&amp;gt;(Normal Mode B &amp;amp; S)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|v=MD Stormy|link=Pokémon Mystery Dungeon (WiiWare)|color={{water color}}|area=}}--&amp;gt;&lt;br /&gt;
{{Availability/Entry1|v=PokéPark Wii|link=PokéPark Wii: Pikachu&#039;s Adventure|color={{grass color}}|area=[[Cavern Zone]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Factory: [[Sunny Seashore]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Toy Collection#Guided by Pichu|Toy Collection: Guided by Pichu]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Sacred Plains#Stage 4|Sacred Plains: Stage 4]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Albens Town|Albens Town: Stage 226]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Dark Land#Ice Floe Island|Dark Land: Ice Floe Island]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|type=psychic|type2=fairy}}&lt;br /&gt;
{{eventAvail|{{gameabbrev3|GSC}}|Gotta Catch &#039;Em All Station! Mind Reader Mr. Mime|English|United States|5|November 29 to December 5, 2002|link=List of Gotta Catch &#039;Em All event Pokémon#Mind Reader Mr. Mime}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|type2=fairy&lt;br /&gt;
|rby1=Bitter Berry|rby1type=Berry (Generation II)|rby1rar=100|rby1image=no&lt;br /&gt;
|gsc1=MysteryBerry|gsc1type=Berry (Generation II)|gsc1rar=8|gsc1image=no&lt;br /&gt;
|d1=Leppa Berry|d1type=Berry|d1rar=5&lt;br /&gt;
|pt1=Leppa Berry|pt1type=Berry|pt1rar=5&lt;br /&gt;
|hgss1=Leppa Berry|hgss1type=Berry|hgss1rar=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
type2=fairy |&lt;br /&gt;
HP=      40 |&lt;br /&gt;
Attack=  45 |&lt;br /&gt;
Defense= 65 |&lt;br /&gt;
SpAtk=  100 |&lt;br /&gt;
SpDef=  120 |&lt;br /&gt;
Special=100 |&lt;br /&gt;
Speed=   90 |&lt;br /&gt;
type=Psychic }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Psychic&lt;br /&gt;
&amp;lt;!--Don&#039;t change to Fairy. This is Gen IV info--&amp;gt;&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=Psychic|&lt;br /&gt;
type2=Fairy|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting= 25 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  200 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Ghost=   200 |&lt;br /&gt;
Steel=   200 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic=  50 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=    0 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
Fairy=   100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
fairy=yes|&lt;br /&gt;
newdragon=1|&lt;br /&gt;
newfairy=yes|&lt;br /&gt;
newfairyeffect={{typecolor2|Dragon}}, {{typecolor2|Steel}} and {{typecolor2|Poison}} moves was 1×, {{typecolor2|Dark}} and {{typecolor2|Bug}} was 2× and {{typecolor2|Fighting}} moves was ½×|&lt;br /&gt;
gen1psychic=yes|&lt;br /&gt;
oldghost=0|&lt;br /&gt;
filter=maybe|&lt;br /&gt;
filternote={{typecolor|Poison}}-, {{typecolor|Ghost}}-, and {{typecolor2|Steel}} moves is 1½×. In {{color2|000|Generation IV}}-{{color2|000|Generation V}}, the effectiveness of {{typecolor|Bug}}-, {{typecolor|Ghost}}-, and {{typecolor2|Dark}} moves is 1½×|}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/6|Mr. Mime|Psychic|Fairy|1|xy=n}}&lt;br /&gt;
{{learnlist/level6|Start|Misty Terrain|Fairy|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Beautiful|3|0}}&lt;br /&gt;
{{learnlist/level6|Start|Magical Leaf|Grass|Special|60|&amp;amp;mdash;|20|||Beautiful|2|0}}&lt;br /&gt;
{{learnlist/level6|Start|Quick Guard|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||Cool|2|0}}&lt;br /&gt;
{{learnlist/level6|Start|Wide Guard|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Tough|1|0}}&lt;br /&gt;
{{learnlist/level6|Start|Power Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Clever|1|0}}&lt;br /&gt;
{{learnlist/level6|Start|Guard Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Clever|1|0}}&lt;br /&gt;
{{learnlist/level6|Start|Barrier|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Cool|1|0}}&lt;br /&gt;
{{learnlist/level6|Start|Confusion|Psychic|Special|50|100|25||&#039;&#039;&#039;|Clever|4|0}}&lt;br /&gt;
{{learnlist/level6|4|Copycat|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Cute|1|0}}&lt;br /&gt;
{{learnlist/level6|8|Meditate|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/level6|11|Double Slap|Normal|Physical|15|85|10|||Cute|1|0}}&lt;br /&gt;
{{learnlist/level6|15|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|1|0}}&lt;br /&gt;
{{learnlist/level6|15|Psywave|Psychic|Special|&amp;amp;mdash;|100|15|||Clever|1|0}}&lt;br /&gt;
{{learnlist/level6|18|Encore|Normal|Status|&amp;amp;mdash;|100|5|||Cute|2|0}}&lt;br /&gt;
{{learnlist/level6|22|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|||Beautiful|2|0}}&lt;br /&gt;
{{learnlist/level6|22|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Clever|2|0}}&lt;br /&gt;
{{learnlist/level6|25|Psybeam|Psychic|Special|65|100|20||&#039;&#039;&#039;|Beautiful|3|0}}&lt;br /&gt;
{{learnlist/level6|29|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|2|0}}&lt;br /&gt;
{{learnlist/level6|32|Recycle|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Clever|1|0}}&lt;br /&gt;
{{learnlist/level6|36|Trick|Psychic|Status|&amp;amp;mdash;|100|10|||Clever|2|1}}&lt;br /&gt;
{{learnlist/level6|39|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;|Clever|4|0}}&lt;br /&gt;
{{learnlist/level6|43|Role Play|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|1|0}}&lt;br /&gt;
{{learnlist/level6|46|Baton Pass|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|40|||Cute|1|0}}&lt;br /&gt;
{{learnlist/level6|50|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25|||Beautiful|2|0}}&lt;br /&gt;
{{learnlist/levelf/6|Mr. Mime|Psychic|Fairy|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/6|Mr. Mime|Psychic|Fairy|1|xy=n}}&lt;br /&gt;
{{learnlist/tm6|TM03|Psyshock|Psychic|Special|80|100|10||&#039;&#039;&#039;|Beautiful|1|4}}&lt;br /&gt;
{{learnlist/tm6|TM04|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Clever|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10|||Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15|||Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM12|Taunt|Dark|Status|&amp;amp;mdash;|100|20|||Clever|2|1}}&lt;br /&gt;
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5|||Cool|4|4}}&lt;br /&gt;
{{learnlist/tm6|TM16|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|||Beautiful|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25|||Beautiful|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|||Cute|2|3}}&lt;br /&gt;
{{learnlist/tm6|TM22|Solar Beam|Grass|Special|120|100|10|||Cool|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM24|Thunderbolt|Electric|Special|90|100|15|||Cool|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM25|Thunder|Electric|Special|110|70|10|||Cool|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20|||Cute|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM29|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;|Clever|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM30|Shadow Ball|Ghost|Special|80|100|15|||Clever|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM31|Brick Break|Fighting|Physical|75|100|15|||Cool|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||Cool|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM33|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Clever|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM40|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20|||Cool|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM41|Torment|Dark|Status|&amp;amp;mdash;|100|15|||Tough|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM46|Thief|Dark|Physical|60|100|25|||Tough|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15|||Beautiful|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM52|Focus Blast|Fighting|Special|120|70|5|||Cool|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM53|Energy Ball|Grass|Special|90|100|10|||Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM56|Fling|Dark|Physical|&amp;amp;mdash;|100|10|||Cute|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM57|Charge Beam|Electric|Special|50|90|10|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM66|Payback|Dark|Physical|50|100|10|||Tough|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM68|Giga Impact|Normal|Physical|150|90|5|||Tough|4|4}}&lt;br /&gt;
{{learnlist/tm6|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20|||Beautiful|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM73|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20|||Cool|1|3}}&lt;br /&gt;
{{learnlist/tm6|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Clever|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM83|Infestation|Bug|Special|20|100|20|||Cute|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM85|Dream Eater|Psychic|Special|100|100|15||&#039;&#039;&#039;|Clever|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20|||Cute|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15|||Cute|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM92|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM94|Secret Power|Normal|Physical|70|100|20|{{sup/6|ORAS}}||Clever|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM98|Power-Up Punch|Fighting|Physical|40|100|20|||Tough|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM99|Dazzling Gleam|Fairy|Special|80|100|10||&#039;&#039;&#039;|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Cute|3|0}}&lt;br /&gt;
{{learnlist/tmf/6|Mr. Mime|Psychic|Fairy|1}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/6|Mr. Mime|Psychic|Fairy|2|xy=n}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|574|Gothita}}{{MSP|575|Gothorita}}{{MSP|576|Gothitelle}}|Charm|Fairy|Status|&amp;amp;mdash;|100|20|†||Cute|2|1}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|126|Magmar}}{{MSP|467|Magmortar}}{{MSP|302|Sableye}}{{MSP|313|Volbeat}}|Confuse Ray|Ghost|Status|&amp;amp;mdash;|100|10|||Clever|2|1}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|302|Sableye}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|Fake Out|Normal|Physical|40|100|10|||Cute|2|3}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|574|Gothita}}{{MSP|575|Gothorita}}&amp;lt;br&amp;gt;{{MSP|576|Gothitelle}}|Future Sight|Psychic|Special|120|100|10||&#039;&#039;&#039;|Clever|2|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|427|Buneary}}{{MSP|428|Lopunny}}|Healing Wish|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|†||Beautiful|8|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|327|Spinda}}|Hypnosis|Psychic|Status|&amp;amp;mdash;|60|20|||Clever|1|3}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|327|Spinda}}|Icy Wind|Ice|Special|55|95|15|*||Beautiful|4|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|574|Gothita}}{{MSP|575|Gothorita}}{{MSP|576|Gothitelle}}|Magic Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Clever|3|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|122|Mr. Mime}}|Mimic|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|1|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|390|Chimchar}}{{MSP|391|Monferno}}{{MSP|392|Infernape}}{{MSP|453|Croagunk}}&amp;lt;br&amp;gt;{{MSP|454|Toxicroak}}|Nasty Plot|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Clever|1|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|605|Elgyem}}{{MSP|606|Beheeyem}}|Power Split|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Clever|1|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|327|Spinda}}|Teeter Dance|Normal|Status|&amp;amp;mdash;|100|20|||Cute|4|4}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|122|Mr. Mime}}|Trick|Psychic|Status|&amp;amp;mdash;|100|10|||Clever|2|1}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|532|Timburr}}&amp;lt;br&amp;gt;{{MSP|533|Gurdurr}}{{MSP|534|Conkeldurr}}|Wake-Up Slap|Fighting|Physical|70|100|10|||Tough|3|0}}&lt;br /&gt;
{{learnlist/breedf/6|Mr. Mime|Psychic|Fairy|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/6|Mr. Mime|Psychic|Fairy|2|xy=n}}&lt;br /&gt;
{{learnlist/tutor6|Covet|Normal|Physical|60|100|25|||no|yes|Cute|1|0}}&lt;br /&gt;
{{learnlist/tutor6|Drain Punch|Fighting|Physical|75|100|10|||no|yes|Tough|1|0}}&lt;br /&gt;
{{learnlist/tutor6|Fire Punch|Fire|Physical|75|100|15|||no|yes|Tough|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Focus Punch|Fighting|Physical|150|100|20|||no|yes|Tough|2|0}}&lt;br /&gt;
{{learnlist/tutor6|Foul Play|Dark|Physical|95|100|15|||no|yes|Clever|1|0}}&lt;br /&gt;
{{learnlist/tutor6|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||no|yes|Clever|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Ice Punch|Ice|Physical|75|100|15|||no|yes|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Icy Wind|Ice|Special|55|95|15|||no|yes|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Iron Defense|Steel|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||no|yes|Tough|1|0}}&lt;br /&gt;
{{learnlist/tutor6|Magic Coat|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||no|yes|Beautiful|2|0}}&lt;br /&gt;
{{learnlist/tutor6|Magic Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes|Clever|3|0}}&lt;br /&gt;
{{learnlist/tutor6|Recycle|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes|Clever|1|0}}&lt;br /&gt;
{{learnlist/tutor6|Role Play|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes|Cute|1|0}}&lt;br /&gt;
{{learnlist/tutor6|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20|||no|yes|Cool|2|0}}&lt;br /&gt;
{{learnlist/tutor6|Signal Beam|Bug|Special|75|100|15|||no|yes|Beautiful|3|0}}&lt;br /&gt;
{{learnlist/tutor6|Skill Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes|Clever|1|0}}&lt;br /&gt;
{{learnlist/tutor6|Snatch|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes|Clever|1|0}}&lt;br /&gt;
{{learnlist/tutor6|Snore|Normal|Special|50|100|15|||no|yes|Cute|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Thunder Punch|Electric|Physical|75|100|15|||no|yes|Cool|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Trick|Psychic|Status|&amp;amp;mdash;|100|10|||no|yes|Clever|2|1}}&lt;br /&gt;
{{learnlist/tutor6|Wonder Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||no|yes|Clever|3|0}}&lt;br /&gt;
{{learnlist/tutor6|Zen Headbutt|Psychic|Physical|80|90|15||&#039;&#039;&#039;|no|yes|Clever|4|0}}&lt;br /&gt;
{{learnlist/tutorf/6|Mr. Mime|Psychic|Fairy|2}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/6|Mr. Mime|Psychic|Fairy|4|xy=n}}&lt;br /&gt;
{{learnlist/prevo6|439|Mime Jr.|||||Tickle|Normal|Status|&amp;amp;mdash;|100|20||Cute|3|0}}&lt;br /&gt;
{{learnlist/prevof/6|Mr. Mime|Psychic|Fairy|4}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=psychic |&lt;br /&gt;
type2=fairy |&lt;br /&gt;
ndex=122 |&lt;br /&gt;
pinball=Catch |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=7.4 |&lt;br /&gt;
area=Decrepit Lab |&lt;br /&gt;
P1=Believe it or not, but I am an artist! |&lt;br /&gt;
P2=Now this is not good. My health is reduced by half. |&lt;br /&gt;
P3=This won&#039;t do. I&#039;m out of power completely... |&lt;br /&gt;
PL=There goes my level! I&#039;m so happy! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=yes |&lt;br /&gt;
group=Psychic |&lt;br /&gt;
assist=Psychic |&lt;br /&gt;
fieldpower=0 |&lt;br /&gt;
field=None |&lt;br /&gt;
loop=8 |&lt;br /&gt;
MinEXP=68 |&lt;br /&gt;
MaxEXP=81 |&lt;br /&gt;
browser=Mr. Mime puts up invisible {{m|barrier}}s while performing its pantomime motions. |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=-4.5 |&lt;br /&gt;
iq=F |&lt;br /&gt;
rumble=yes |&lt;br /&gt;
rumbleattack=3 |&lt;br /&gt;
rumbledefense=4 |&lt;br /&gt;
rumblespeed=3|&lt;br /&gt;
rumble2=yes|&lt;br /&gt;
rumble2attack=3 |&lt;br /&gt;
rumble2defense=4 |&lt;br /&gt;
rumble2speed=3 |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Psychic |&lt;br /&gt;
assist2=Psychic |&lt;br /&gt;
field2=Teleport |&lt;br /&gt;
field2power=- |&lt;br /&gt;
browser2=It uses a psychically made barrier to shield itself. |&lt;br /&gt;
Pad=Mr. Mime is in charge of the Mine Cart in the [[Cavern Zone]]. His favorite Attractions are {{DL|Attractions|Bastiodon&#039;s Block Barrage}} and {{DL|Attractions|Rotom&#039;s Spooky Shoot-&#039;em-Up}}. |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|type2=Fairy&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=439&lt;br /&gt;
|name1=Mime Jr.&lt;br /&gt;
|type1-1=Psychic&lt;br /&gt;
|type2-1=Fairy&lt;br /&gt;
|breed={{bag|Odd Incense}}&amp;lt;br&amp;gt;{{color2|000|Pokémon Breeding|Breed}}&amp;lt;br&amp;gt;holding {{color2|000|Odd Incense}}&lt;br /&gt;
|evo1={{bag|TM Normal}}&amp;lt;br&amp;gt;{{color2|000|Level|Level up}}&amp;lt;br&amp;gt;knowing {{color2|000|Mimic (move)|Mimic}}&lt;br /&gt;
|no2=122&lt;br /&gt;
|name2=Mr. Mime&lt;br /&gt;
|type1-2=Psychic&lt;br /&gt;
|type2-2=Fairy}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Psychic|type2=Fairy}}&lt;br /&gt;
{{Spritebox/1|ndex=122}}&lt;br /&gt;
{{Spritebox/2|ndex=122}}&lt;br /&gt;
{{Spritebox/3|ndex=122}}&lt;br /&gt;
{{Spritebox/4|ndex=122}}&lt;br /&gt;
{{Spritebox/5|ndex=122}}&lt;br /&gt;
{{Spritebox/6|ndex=122}}&lt;br /&gt;
{{Spritebox/Footer|122|Mr. Mime}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Mr. Mime obtained through an in-game trade in {{game|Red and Blue|s}} was nicknamed Marcel. This may have been a homage to the late {{wp|Marcel Marceau}}. However, this was not kept in {{game|Yellow}} or {{game|FireRed and LeafGreen|s}}; the same Mr. Mime is nicknamed Miles in Yellow, and Mimien in FireRed and LeafGreen.&lt;br /&gt;
* Mr. Mime originally had four fingers on its hands. This was changed to five in Pokémon FireRed and LeafGreen and every game since.&lt;br /&gt;
* In the Hebrew dub of the anime, Mr. Mime was often confused for a {{type|Water}} Pokémon in {{pmin|Israel}}, as &amp;quot;Mayim&amp;quot; (water) is pronounced very similar to &amp;quot;Mime&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Mr. Mime appears to be based on a combination of a {{wp|clown}} and a {{wp|mime}} - together with a popular {{wp|pantomime}}, pretending to be trapped in invisible boxes. Its feet also appear to be reminiscent of the various hook-toed shoes worn by {{wp|jesters}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Mr. Mime is &#039;&#039;{{wp|mime}}&#039;&#039; with an English male honorific. The assignment of a gendered title has no bearing of its equal male/female gender ratio, as it was named before the gender mechanic was introduced in the games.&lt;br /&gt;
&lt;br /&gt;
Barrierd may be a combination of &#039;&#039;barrier&#039;&#039; (referring to the mime trait of &#039;being trapped&#039; behind invisible walls) and &#039;&#039;weird&#039;&#039; or &#039;&#039;barricade&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=psychic|type2=fairy&lt;br /&gt;
|ja=バリヤード &#039;&#039;Barierd&#039;&#039;|jameaning=From &#039;&#039;barrier&#039;&#039; and &#039;&#039;weird&#039;&#039;&lt;br /&gt;
|fr=M. Mime|frmeaning=Pronounced &#039;&#039;Monsieur Mime&#039;&#039;. M. is the official abbreviation of &#039;&#039;{{tt|Monsieur|Mister}}&#039;&#039;.&lt;br /&gt;
|es=Mr. Mime|esmeaning=Same as English name&lt;br /&gt;
|de=Pantimos|demeaning=From &#039;&#039;{{wp|Pantomime}}&#039;&#039;&lt;br /&gt;
|it=Mr. Mime|itmeaning=Same as English name&lt;br /&gt;
|ko=마임맨 &#039;&#039;Maimmaen&#039;&#039;|komeaning=A combination of &#039;&#039;mime&#039;&#039; and &#039;&#039;man&#039;&#039;&lt;br /&gt;
|zh_yue=吸盤小丑 &#039;&#039;Kāppùhnsíucháu&#039;&#039;|zh_yuemeaning=From {{tt|吸盤 &#039;&#039;kāppùhn&#039;&#039;|suction disc}} and {{tt|小丑 &#039;&#039;síucháu&#039;&#039;|clown}}&lt;br /&gt;
|zh_cmn=吸盤魔偶 / 吸盘魔偶 &#039;&#039;Xīpánmó&#039;ǒu​&#039;&#039;|zh_cmnmeaning=From {{tt|吸盤 &#039;&#039;xīpán&#039;&#039;|suction disc}} and {{tt|魔偶 &#039;&#039;mó&#039;ǒu&#039;&#039;|magical puppet}}&lt;br /&gt;
|hi= मिसटर माइम &#039;&#039;Mr. Mime&#039;&#039; |himeaning=Same as English name&lt;br /&gt;
|ru=Мистер Майм &#039;&#039;Mister Maym&#039;&#039;|rumeaning=Same as English name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Mimey]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==Notes==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* {{wp|Mr. Mime|Article on Wikipedia}}&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNextFoot | prev=Starmie | next=Scyther| prevnum=121| nextnum=123| type=psychic | type2=fairy}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadow Pokémon in Pokémon XD]]&lt;br /&gt;
[[Category:Single-type Pokémon|1]]&amp;lt;!--Prior to Gen VI--&amp;gt;&lt;br /&gt;
[[Category:Pokémon that run from battle]]&lt;br /&gt;
[[Category:Pokémon that have had their type changed]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pantimos]]&lt;br /&gt;
[[es:Mr. Mime]]&lt;br /&gt;
[[fr:M. Mime]]&lt;br /&gt;
[[it:Mr. Mime]]&lt;br /&gt;
[[ja:バリヤード]]&lt;br /&gt;
[[pl:Mr. Mime]]&lt;br /&gt;
[[pt:Mr. Mime (pokémon)]]&lt;br /&gt;
[[zh:吸盘魔偶]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Tail_Slap_(move)&amp;diff=2325561</id>
		<title>Tail Slap (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Tail_Slap_(move)&amp;diff=2325561"/>
		<updated>2015-08-27T14:23:31Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* Effect */ Then it won&amp;#039;t necessarily faint.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{bad picture|2=Should be replaced with Generation VI images}}&lt;br /&gt;
{{MoveInfobox|&lt;br /&gt;
n=541 |&lt;br /&gt;
name=Tail Slap |&lt;br /&gt;
jname=スイープビンタ |&lt;br /&gt;
jtrans=Sweep Slap |&lt;br /&gt;
jtranslit=Suīpu Binta|&lt;br /&gt;
gameimage=Tail Slap V.png |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=25 |&lt;br /&gt;
accuracy=85 |&lt;br /&gt;
gen=VI|&lt;br /&gt;
category=Cute|&lt;br /&gt;
appeal6=1|&lt;br /&gt;
jam6=0|&lt;br /&gt;
cdesc6=Effectiveness varies depending on when it is used.|&lt;br /&gt;
pokefordex=Tail%20Slap |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=anyadjacent |&lt;br /&gt;
gen=V |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Tail Slap&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;スイープビンタ&#039;&#039;&#039; &#039;&#039;Sweep Slap&#039;&#039;) is a damage-dealing {{type|Normal}} [[multi-strike move]] introduced in [[Generation V]]. It is the [[signature move]] of {{p|Minccino}} and {{p|Cinccino}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Tail Slap inflicts damage, hitting the target 2-5 times per use. There is a 33.3% chance that it will hit 2 times, a 33.3% chance it will hit 3 times, a 16.7% chance it will hit 4 times, and a 16.7% chance it will hit 5 times. Ignoring the possibility of missing, it will hit 3.168 times on average, giving it an average power of 79.2. Each strike made has an equal chance to be a [[critical hit]].&lt;br /&gt;
&lt;br /&gt;
Tail Slap may continue attacking after breaking a {{m|substitute}}. {{m|Bide}} and {{m|Counter}} will only acknowledge the last strike of this move.&lt;br /&gt;
&lt;br /&gt;
If the target has {{a|Weak Armor}} or [[Contact#Abilities|an Ability that activates upon contact]], each strike counts individually, enabling the Ability to activate multiple times.&lt;br /&gt;
&lt;br /&gt;
Pokémon with the Ability {{a|Skill Link}} will always hit five times when using Tail Slap unless it misses.&lt;br /&gt;
&lt;br /&gt;
If a {{DL|In-battle effect item|Focus Sash}} or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A  {{DL|In-battle effect item|Focus Band}} can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.&lt;br /&gt;
&lt;br /&gt;
If the target is holding a {{DL|In-battle effect item|Rocky Helmet}}, the user is damaged for each strike.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|BWB2W2}}{{color2|000|Pokémon Conquest|Conq}}|The user attacks by striking the target with its hard tail. It hits the Pokémon two to five times in a row.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Normal|5}}&lt;br /&gt;
{{Moveentry/Level5|572|Minccino|1|Normal|Normal|25|25|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level5|573|Cinccino|1|Normal|Normal|--|--|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Normal|5}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Moveheader/Breed|Normal|5}}&lt;br /&gt;
{{Moveentry/Breed5|037|Vulpix|1|Fire|Fire|{{MSP|572|Minccino}}{{MSP|573|Cinccino}}|{{MSP|572|Minccino}}{{MSP|573|Cinccino}}}}&lt;br /&gt;
{{Moveentry/Breed5|418|Buizel|1|Water|Water|{{MSP|572|Minccino}}{{MSP|573|Cinccino}}|{{MSP|572|Minccino}}{{MSP|573|Cinccino}}}}&lt;br /&gt;
{{Movefooter|Normal|5}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Conquest]]===&lt;br /&gt;
Tail Slap is the only move of {{p|Cinccino}}, and targets an area three tiles wide in front of the user (forward and diagonally).  If there are multiple Pokémon in the target area and the move fails to hit all of them, it will only hit each Pokémon once (instead of the usual two to five times).&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user attacks by striking the target with its hard tail.|image1=Moira Cinccino Tail Slap.png|image1p=Cinccino}}&lt;br /&gt;
{{movep|type=normal|ms=573|pkmn=Cinccino|method=Cinccino&#039;s entire tail glows white and it hits the opponent multiple times with it.}}&lt;br /&gt;
{{movebtm|type=normal|user=Moira|user1=Moira&#039;s Cinccino|startcode=BW098|startname=Beauties Battling for Pride and Prestige!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user slaps the opponent with his tail.|image1=Geoff Cinccino Tail Slap Adventures.png|image1p=Cinccino}}&lt;br /&gt;
{{movep|type=normal|ms=573|pkmn=Cinccino|method=Cinccino rushes up to the opponent and slaps it away with one of its paws.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Cinccino (Pokémon)|user1=Geoff&#039;s Cinccino|startcode=PS476|startname=A Direct Attack and a Daunting Defense|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{normal color}}|bordercolor={{normal color light}}&lt;br /&gt;
|zh_cmn=掃巴掌 &#039;&#039;{{tt|Sǎo Bāzhang|Sweep Slap}}&#039;&#039;&lt;br /&gt;
|fr_eu=Plumo-Queue&lt;br /&gt;
|fr_ca=Coud&#039;keu&lt;br /&gt;
|de=Kehrschelle&lt;br /&gt;
|it=Spazzasberla&lt;br /&gt;
|ko=스위프뺨치기 &#039;&#039;Sweep Fyamchigi&#039;&#039;&lt;br /&gt;
|pl=Moc Ogona&lt;br /&gt;
|pt_br=Tapa de Cauda&lt;br /&gt;
|es=Plumerazo&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[Category:Multi-strike moves]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kehrschelle]]&lt;br /&gt;
[[es:Plumerazo]]&lt;br /&gt;
[[fr:Plumo-Queue]]&lt;br /&gt;
[[it:Spazzasberla (mossa)]]&lt;br /&gt;
[[ja:スイープビンタ]]&lt;br /&gt;
[[pl:Tail Slap]]&lt;br /&gt;
[[zh:扫巴掌（技能）]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=In-battle_effect_item&amp;diff=2265326</id>
		<title>In-battle effect item</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=In-battle_effect_item&amp;diff=2265326"/>
		<updated>2015-03-31T08:55:51Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* In other languages */ Mixed names&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;In-battle effect items&#039;&#039;&#039; are [[held item]]s that take effect during a battle.&lt;br /&gt;
&lt;br /&gt;
==Choice items==&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Choice Band&lt;br /&gt;
|jp=こだわりハチマキ&lt;br /&gt;
|jpt=Fixation Headband&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=50&lt;br /&gt;
|effect=Boosts {{stat|Attack}} by 50%, but only allows the use of the first move selected.&lt;br /&gt;
|descrse=Raises a move&#039;s power, but permits only that move.&lt;br /&gt;
|descfrlg=An item to be held by a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;. It powers up one move, which becomes the only usable one.&lt;br /&gt;
|desccoloxd=Raises a move&#039;s power, but permits only that move.&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. This headband ups Attack, but allows the use of only one kind of move.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. This headband ups Attack, but allows the use of only one of its moves.&lt;br /&gt;
|descxy=An item to be held by a Pokémon. This curious headband boosts Attack but only allows the use of one move.&lt;br /&gt;
|locrse={{gdis|Battle Tower|III}}/{{gdis|Battle Frontier|III|Frontier}}&lt;br /&gt;
|loccolo=[[Mt. Battle]] (10,000 [[Poké Coupon]]s)&lt;br /&gt;
|locxd=[[Mt. Battle]] (8,000 [[Poké Coupon]]s)&lt;br /&gt;
|locdppt={{gdis|Battle Tower|IV}}/{{gdis|Battle Frontier|IV|Frontier}}&lt;br /&gt;
|lochgss={{gdis|Battle Frontier|IV}}, {{pw|Winner&#039;s Path}}&lt;br /&gt;
|locbw=[[Battle Subway]]&lt;br /&gt;
|locb2w2=[[Battle Subway]], [[Pokémon World Tournament|PWT]]&lt;br /&gt;
|locxy=[[Battle Maison]]&lt;br /&gt;
|locoras=[[Battle Maison]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Choice Scarf&lt;br /&gt;
|jp=こだわりスカーフ&lt;br /&gt;
|jpt=Fixation Scarf&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Boosts {{stat|Speed}} by 50%, but only allows the use of the first move selected.&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. This scarf boosts Speed, but allows the use of only one kind of move.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. This scarf boosts Speed, but allows the use of only one of its moves.&lt;br /&gt;
|descxy=An item to be held by a Pokémon. This curious scarf boosts Speed but only allows the use of one move.&lt;br /&gt;
|locdppt={{gdis|Battle Tower|IV}}/{{gdis|Battle Frontier|IV|Frontier}}&lt;br /&gt;
|lochgss={{gdis|Battle Frontier|IV}}, {{pw|Winner&#039;s Path}}, can be bought by the player&#039;s [[Mom]]&lt;br /&gt;
|locbw=[[Battle Subway]], [[Castelia City]]&lt;br /&gt;
|locb2w2=[[Battle Subway]], [[Pokémon World Tournament|PWT]]&lt;br /&gt;
|locxy=[[Battle Maison]]&lt;br /&gt;
|locoras=[[Battle Maison]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Choice Specs&lt;br /&gt;
|jp=こだわりメガネ&lt;br /&gt;
|jpt=Fixation Glasses&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Boosts {{stat|Special Attack}} by 50%, but only allows the use of the first move selected.&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. These distinctive glasses boost Sp. Atk, but allow only one kind of move to be used.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. These distinctive glasses boost Sp. Atk but allow the use of only one of its moves.&lt;br /&gt;
|descxy=An item to be held by a Pokémon. These curious glasses boost Sp. Atk but only allow the use of one move.&lt;br /&gt;
|locdppt=[[Celestic Town]]{{sup/t|Morning}}&lt;br /&gt;
|lochgss=[[Lake of Rage]], {{pw|Winner&#039;s Path}}&lt;br /&gt;
|locpbr=7200 [[Poké Coupon]]s&lt;br /&gt;
|locbw=[[Battle Subway]]&lt;br /&gt;
|locb2w2=[[Battle Subway]], [[Pokémon World Tournament|PWT]]&lt;br /&gt;
|locxy=[[Battle Maison]]&lt;br /&gt;
|locoras=[[Battle Maison]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Condition boosters==&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Damp Rock&lt;br /&gt;
|jp=しめったいわ&lt;br /&gt;
|jpt=Damp Rock&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Lengthens duration of {{m|Rain Dance}} and {{a|Drizzle}} from 5 turns to 8 turns when used by the holder.&lt;br /&gt;
|descdppt=A Pokémon hold item that extends the duration of the move Rain Dance used by the holder.&lt;br /&gt;
|deschgss=A Pokémon held item that extends the duration of the move Rain Dance used by the holder.&lt;br /&gt;
|descbwb2w2=A Pokémon held item that extends the duration of the move Rain Dance used by the holder.&lt;br /&gt;
|descxyoras=An item to be held by a Pokémon. It extends the duration of the move Rain Dance when used by the holder.&lt;br /&gt;
|locdppt=[[The Underground]]&lt;br /&gt;
|lochgss={{pw|Icy Mountain Rd.}}&lt;br /&gt;
|locbw={{rt|8|Unova}}&lt;br /&gt;
|locb2w2={{rt|8|Unova}}&lt;br /&gt;
|locxy={{rt|14|Kalos}}, {{rt|19|Kalos}}, [[Natural objects|Thin Rock]] (in battles; using {{m|Surf}}, {{m|Muddy Water}}, or {{m|Water Spout}})&lt;br /&gt;
|locoras=[[Weather Institute]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Heat Rock&lt;br /&gt;
|jp=あついいわ&lt;br /&gt;
|jpt=Hot Rock&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Lengthens duration of {{m|Sunny Day}} and {{a|Drought}} from 5 turns to 8 turns when used by the holder.&lt;br /&gt;
|descdppt=A Pokémon hold item that extends the duration of the move Sunny Day used by the holder.&lt;br /&gt;
|deschgss=A Pokémon held item that extends the duration of the move Sunny Day used by the holder.&lt;br /&gt;
|descbwb2w2=A Pokémon held item that extends the duration of the move Sunny Day used by the holder.&lt;br /&gt;
|descxyoras=An item to be held by a Pokémon. It extends the duration of the move Sunny Day when used by the holder.&lt;br /&gt;
|locdppt=[[The Underground]]&lt;br /&gt;
|lochgss={{pw|Icy Mountain Rd.}}&lt;br /&gt;
|locbw={{rt|8|Unova}}&lt;br /&gt;
|locb2w2={{rt|8|Unova}}&lt;br /&gt;
|locxy={{rt|13|Kalos}}, [[Terminus Cave]], [[Natural objects|Round Rock]] (in battles; using {{m|Eruption}}, {{m|Heat Wave}}, or {{m|Lava Plume}})&lt;br /&gt;
|locoras=[[Weather Institute]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Icy Rock&lt;br /&gt;
|jp=つめたいいわ&lt;br /&gt;
|jpt=Icy Rock&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Lengthens duration of {{m|Hail}} and {{a|Snow Warning}} from 5 turns to 8 turns when used by the holder.&lt;br /&gt;
|descdppt=A Pokémon hold item that extends the duration of the move Hail used by the holder.&lt;br /&gt;
|deschgss=A Pokémon held item that extends the duration of the move Hail used by the holder.&lt;br /&gt;
|descbwb2w2=A Pokémon held item that extends the duration of the move Hail used by the holder.&lt;br /&gt;
|descxy=An item to be held by a Pokémon. It extends the duration of the move Hail when used by the holder.&lt;br /&gt;
|descoras=An item to be held by a Pokémon. It extends the duration of the move Hail when it&#039;s used by the holder.&lt;br /&gt;
|locdppt=[[The Underground]]&lt;br /&gt;
|lochgss={{pw|Icy Mountain Rd.}}&lt;br /&gt;
|locbw={{rt|8|Unova}}&lt;br /&gt;
|locb2w2={{rt|8|Unova}}&lt;br /&gt;
|locxy=[[Snowbelle City]], [[Frost Cavern]]&lt;br /&gt;
|locoras=[[Weather Institute]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Smooth Rock&lt;br /&gt;
|jp=さらさらいわ&lt;br /&gt;
|jpt=Smooth Rock&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Lengthens duration of {{m|Sandstorm}} and {{a|Sand Stream}} from 5 turns to 8 turns when used by the holder.&lt;br /&gt;
|descdppt=A Pokémon hold item that extends the duration of the move Sandstorm used by the holder.&lt;br /&gt;
|deschgss=A Pokémon held item that extends the duration of the move Sandstorm used by the holder.&lt;br /&gt;
|descbwb2w2=A Pokémon held item that extends the duration of the move Sandstorm used by the holder.&lt;br /&gt;
|descxyoras=An item to be held by a Pokémon. It extends the duration of the move Sandstorm when used by the holder.&lt;br /&gt;
|locdppt=[[The Underground]]&lt;br /&gt;
|lochgss={{pw|Icy Mountain Rd.}}&lt;br /&gt;
|locbw={{rt|8|Unova}}&lt;br /&gt;
|locb2w2={{rt|8|Unova}}&lt;br /&gt;
|locxy={{OBP|Victory Road|Kalos}}&lt;br /&gt;
|locxy={{rt|13|Kalos}}, {{kal|Victory Road}}&lt;br /&gt;
|locoras=[[Weather Institute]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Grip Claw&lt;br /&gt;
|jp=ねばりのかぎづめ&lt;br /&gt;
|jpt=Grip Claw&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=A hold item that causes {{cat|Moves that partially trap|partially trapping moves}} to always work for 7 turns (5 turns prior to Generation V).&lt;br /&gt;
|descdppt=A Pokémon hold item that extends the duration of multiturn attacks like {{m|Bind}} and {{m|Wrap}}.&lt;br /&gt;
|deschgss=A Pokémon held item that extends the duration of multiturn attacks like {{m|Bind}} and {{m|Wrap}}.&lt;br /&gt;
|descbwb2w2=A Pokémon held item that extends the duration of multiturn attacks like Bind and Wrap.&lt;br /&gt;
|descxyoras=An item to be held by a Pokémon. It extends the duration of multi-turn attacks like Bind and Wrap.&lt;br /&gt;
|locdppt=[[Wayward Cave]], held by {{wild|Sneasel}}&lt;br /&gt;
|lochgss=[[Seafoam Islands]], held by {{wild|Sneasel}}&lt;br /&gt;
|locbw=Held by {{wild|Sneasel}}&lt;br /&gt;
|locb2w2={{rt|4|Unova}}{{sup/5|B2}}, held by {{wild|Sneasel}}&lt;br /&gt;
|locxy=Held by {{wild|Sneasel}}&lt;br /&gt;
|locoras=Held by {{wild|Sandshrew}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Light Clay&lt;br /&gt;
|jp=ひかりのねんど&lt;br /&gt;
|jpt=Light Clay&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Lengthens duration of {{m|Light Screen}} and {{m|Reflect}} from 5 turns to 8 turns when used by the holder.&lt;br /&gt;
|descdppt=A Pokémon hold item that extends the duration of barrier moves like Light Screen and Reflect used by the holder.&lt;br /&gt;
|deschgss=A Pokémon held item that extends the duration of barrier moves like Light Screen and Reflect used by the holder.&lt;br /&gt;
|descbwb2w2=A Pokémon held item that extends the duration of barrier moves like Light Screen and Reflect used by the holder.&lt;br /&gt;
|descxy=An item to be held by a Pokémon. Protective moves like Light Screen and Reflect will be effective longer.&lt;br /&gt;
|locdppt=[[Mt. Coronet]], [[the Underground]]&lt;br /&gt;
|lochgss={{rt|9|Kanto}}&lt;br /&gt;
|locpbr=7200 [[Poké Coupon]]s&lt;br /&gt;
|locbw=Held by {{wild|Golett}}&lt;br /&gt;
|locb2w2={{rt|4|Unova}}{{sup/5|W2}}, held by {{wild|Golurk}}&lt;br /&gt;
|locxy=Held by {{wild|Golett}} and {{wild|Golurk}}&lt;br /&gt;
|locoras=Held by {{wild|Baltoy}} and {{wild|Claydol}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Binding Band&lt;br /&gt;
|jp=しめつけバンド&lt;br /&gt;
|jpt=Binding Band&lt;br /&gt;
|gen=V&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Increases the end of turn damage of {{cat|Moves that partially trap|partially trapping moves}} from 1/8 to 1/6 of the target&#039;s maximum {{stat|HP}} (from 1/16 to 1/8 prior to Generation VI).&lt;br /&gt;
|descbwb2w2=A band that increases the power of binding moves when held.&lt;br /&gt;
|descxy=An item to be held by a Pokémon. A band that increases the power of binding moves used by the holder.&lt;br /&gt;
|locbw=[[Battle Subway]]&lt;br /&gt;
|locb2w2=[[Battle Subway]], [[Pokémon World Tournament|PWT]]&lt;br /&gt;
|locxy=[[Battle Maison]]&lt;br /&gt;
|locoras=[[Battle Maison]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Herbs==&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Mental Herb&lt;br /&gt;
|jp=メンタルハーブ&lt;br /&gt;
|jpt=Mental Herb&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=50&lt;br /&gt;
|effect=Removes the effects of {{status|infatuation}}, {{m|Taunt}}, {{m|Encore}}, {{m|Torment}}, {{m|Disable}}, and {{a|Cursed Body}}{{tt|*|Removes only infatuation prior to Generation V}}. Consumed after use.&lt;br /&gt;
|descrse=A hold item that snaps &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; out of infatuation.&lt;br /&gt;
|descfrlg=An item to be held by a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;. It snaps the holder out of infatuation. It can be used once.&lt;br /&gt;
|desccoloxd=A hold item that snaps &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; out of infatuation.&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. It snaps the holder out of infatuation. It can be used only once.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. It snaps the holder out of infatuation. It can be used only once.&lt;br /&gt;
|descxy=An item to be held by a Pokémon. It snaps the holder out of infatuation. It can be used only once.&lt;br /&gt;
|descoras=An item to be held by a Pokémon. The holder shakes off move-binding effects to move freely. It can be used only once.&lt;br /&gt;
|locrse=[[Fortree City]], {{gdis|Battle Frontier|III}}{{sup/3|E}}&lt;br /&gt;
|loccolo=[[Mt. Battle]] (8,000 [[Poké Coupon]]s)&lt;br /&gt;
|locxd=[[Mt. Battle]] (6,000 [[Poké Coupon]]s)&lt;br /&gt;
|locdppt={{rt|216|Sinnoh}}&lt;br /&gt;
|lochgss={{rt|7|Kanto}}&lt;br /&gt;
|locbw=Held by {{wild|Sewaddle}}, {{wild|Swadloon}} and {{wild|Leavanny}}&lt;br /&gt;
|locb2w2=Held by {{wild|Sewaddle}}&lt;br /&gt;
|locxy={{rt|20|Kalos}}, [[Natural objects|Grass]] (in battles; using {{m|Petal Blizzard}} or {{m|Razor Leaf}}), held by {{wild|Pancham}}&lt;br /&gt;
|locoras=Held by {{wild|Lotad}}; [[Fortree City]] (from the boy in the easternmost house after finding his Wingull in [[Mossdeep City]])&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Power Herb&lt;br /&gt;
|jp=パワフルハーブ&lt;br /&gt;
|jpt=Powerful Herb&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=50&lt;br /&gt;
|effect=Allows user to omit first turn of charge-up required moves. Consumed after use. It affects {{m|Solar Beam}}, {{m|Skull Bash}}, {{m|Sky Attack}}, {{m|Razor Wind}}, {{m|Fly}}, {{m|Dig}}, {{m|Dive}}, {{m|Bounce}}, {{m|Shadow Force}}, {{m|Freeze Shock}}, {{m|Ice Burn}}, {{m|Phantom Force}} and {{m|Geomancy}}.&lt;br /&gt;
|descdppthgss=A single-use item to be held by a Pokémon. It allows the immediate use of a move that charges on the first turn.&lt;br /&gt;
|descbwb2w2=A single-use item to be held by a Pokémon. It allows the immediate use of a move that charges on the first turn.&lt;br /&gt;
|descxyoras=A single-use item to be held by a Pokémon. It allows the holder to immediately use a move that normally requires a turn to charge.&lt;br /&gt;
|locdppt={{gdis|Battle Tower|IV}}/{{gdis|Battle Frontier|IV|Frontier}}&lt;br /&gt;
|lochgss={{rt|34|Johto}}, {{gdis|Battle Frontier|IV}}, {{pw|Winner&#039;s Path}}&lt;br /&gt;
|locbw=[[Battle Subway]]&lt;br /&gt;
|locb2w2=[[Battle Subway]], [[Pokémon World Tournament|PWT]]&lt;br /&gt;
|locxy=[[Battle Maison]], [[Natural objects|Grass]] (in battles; using {{m|Petal Blizzard}} or {{m|Razor Leaf}})&lt;br /&gt;
|locoras=Held by {{wild|Seedot}}, [[Battle Maison]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=White Herb&lt;br /&gt;
|jp=しろいハーブ&lt;br /&gt;
|jpt=White Herb&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=50&lt;br /&gt;
|effect=Removes any negative stat changes to holder. Consumed after use.&lt;br /&gt;
|descrse=A hold item that restores any lowered stat.&lt;br /&gt;
|descfrlg=An item to be held by a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;. It restores any lowered stat in battle. It can be used only once.&lt;br /&gt;
|desccoloxd=A hold item that restores any lower stat.&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. It restores any lowered stat in battle. It can be used only once.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. It restores any lowered stat in battle. It can be used only once.&lt;br /&gt;
|descxyoras=An item to be held by a Pokémon. It will restore any lowered stat in battle. It can be used only once.&lt;br /&gt;
|locrse={{rt|104|Hoenn}}, {{a|Pickup}}{{sup/3|E}}, {{Gdis|Battle Frontier|III}}{{sup/3|E}}, held by several of [[Flannery]]&#039;s Pokémon{{sup/3|E}}&lt;br /&gt;
|loccolo=[[Mt. Battle]] (8,000 [[Poké Coupon]]s)&lt;br /&gt;
|locxd=[[Mt. Battle]] (6,000 [[Poké Coupon]]s)&lt;br /&gt;
|locdppt={{a|Pickup}}, {{gdis|Battle Tower|IV}}/{{gdis|Battle Frontier|IV|Frontier}}&lt;br /&gt;
|lochgss={{gdis|Battle Frontier|IV}}, {{pw|Winner&#039;s Path}}, held by all of [[Blaine]]&#039;s Pokémon (first battle)&lt;br /&gt;
|locbw=[[Battle Subway]]&lt;br /&gt;
|locb2w2=[[Battle Subway]], [[Pokémon World Tournament|PWT]]&lt;br /&gt;
|locxy=[[Battle Maison]], [[Natural objects|Grass]] (in battles; using {{m|Petal Blizzard}} or {{m|Razor Leaf}})&lt;br /&gt;
|locoras=[[Battle Maison]], {{rt|104|Hoenn}} (from a woman outside the [[Pretty Petal flower shop]] after obtaining the {{badge|Balance}}), [[Sea Mauville]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==HP restoration==&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Big Root&lt;br /&gt;
|jp=おおきなねっこ&lt;br /&gt;
|jpt=Big Root&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=The {{stat|HP}} stolen by {{cat|HP-draining moves}} is increased by 30%. It affects the moves {{m|Absorb}}, {{m|Mega Drain}}, {{m|Giga Drain}}, {{m|Leech Seed}}, {{m|Leech Life}}, {{m|Dream Eater}}, {{m|Drain Punch}}, {{m|Horn Leech}}, {{m|Draining Kiss}}, {{m|Parabolic Charge}}, {{m|Oblivion Wing}}—and despite not being HP-stealing moves—{{m|Ingrain}} and {{m|Aqua Ring}}. It does not increase the damage dealt by any of these moves.&lt;br /&gt;
|descdppt=A Pokémon hold item that boosts the power of HP-stealing moves to let the holder recover more HP.&lt;br /&gt;
|deschgss=A Pokémon held item that boosts the power of HP-stealing moves to let the holder recover more HP.&lt;br /&gt;
|descbwb2w2=A Pokémon held item that boosts the power of HP-stealing moves to let the holder recover more HP.&lt;br /&gt;
|descxyoras=An item to be held by a Pokémon. It boosts the power of HP-stealing moves so the holder recovers more HP.&lt;br /&gt;
|locdppt={{rt|214|Sinnoh}}&lt;br /&gt;
|lochgss={{rt|3|Kanto}}, {{pw|Yellow Forest}}&lt;br /&gt;
|locbw=[[Pinwheel Forest]]&lt;br /&gt;
|locb2w2=[[Driftveil City]]&lt;br /&gt;
|locxy=[[Dendemille Town]]&lt;br /&gt;
|locoras={{rt|123|Hoenn}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Black Sludge&lt;br /&gt;
|jp=くろいヘドロ&lt;br /&gt;
|jpt=Black Sludge&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Restores 1/16 of the Pokémon&#039;s maximum {{stat|HP}} (rounded down) each turn when held by {{type|Poison}} Pokémon; damages all other types by 1/8 of maximum HP each turn. Does not damage a Pokémon with {{a|Magic Guard}}.&lt;br /&gt;
|descdppt=A hold item that gradually restores the HP of Poison-type Pokémon. It inflicts damage on all other types.&lt;br /&gt;
|deschgss=A held item that gradually restores the HP of Poison-type Pokémon. It inflicts damage on all other types.&lt;br /&gt;
|descbwb2w2=A held item that gradually restores the HP of Poison-type Pokémon. It inflicts damage on all other types.&lt;br /&gt;
|descxy=An item to be held by a Pokémon. It gradually restores HP to Poison-type Pokémon. It damages any other type.&lt;br /&gt;
|locdppt=Held by {{wild|Croagunk}} and {{wild|Toxicroak}}&lt;br /&gt;
|lochgss=[[Cerulean Cave]], held by [[Koga]]&#039;s {{p|Muk}}, held by {{tc|Biker}} {{rt|17|Kanto|Dale}}&#039;s {{p|Gulpin}}, held by {{wild|Croagunk}}&lt;br /&gt;
|locbw=Held by {{wild|Croagunk}}, {{wild|Trubbish}} and {{wild|Garbodor}}&lt;br /&gt;
|locb2w2=[[Castelia Sewers]], [[Marine Tube]], held by {{wild|Grimer}}, {{wild|Muk}}, {{wild|Croagunk}}, {{wild|Toxicroak}}, {{wild|Trubbish}}, and {{wild|Garbodor}}&lt;br /&gt;
|locxy=[[Coumarine City]], held by {{wild|Muk}}, {{wild|Croagunk}}, {{wild|Trubbish}}, and {{wild|Garbodor}}&lt;br /&gt;
|locoras=Held by {{wild|Grimer}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Leftovers&lt;br /&gt;
|jp=たべのこし&lt;br /&gt;
|jpt=Leftovers&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Restores 1/16 of the Pokémon&#039;s maximum {{stat|HP}} (rounded down) each turn when held.&lt;br /&gt;
|tcg=Leftovers (Great Encounters 99)&lt;br /&gt;
|descgsc=Restores HP during battle. (HOLD)&lt;br /&gt;
|descrse=A hold item that gradually restores HP in a battle.&lt;br /&gt;
|descfrlg=An item to be held by a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;. The holding Pokémon gradually regains HP during battle.&lt;br /&gt;
|desccoloxd=A hold item that gradually restores HP in battle.&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. The holder&#039;s HP is gradually restored during battle.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. The holder&#039;s HP is gradually restored during battle.&lt;br /&gt;
|descxy=An item to be held by a Pokémon. The holder&#039;s HP is slowly but steadily restored throughout every battle.&lt;br /&gt;
|locgsc=Held by {{wild|Snorlax}}, held by {{p|Clefable}} and {{p|Snorlax}} traded from [[Generation I]] (must be met at this evolutionary stage), [[Celadon City]] Restaurant (trash can)&lt;br /&gt;
|locrse=[[S.S. Tidal]] (bin), {{Gdis|Battle Frontier|III}}{{sup/3|E}}, {{a|Pickup}}{{sup/3|E}}&lt;br /&gt;
|locfrlg=[[Route]]s {{rtn|12|Kanto}} and {{rtn|16|Kanto}} (hidden where {{p|Snorlax}} was)&lt;br /&gt;
|loccolo=[[Mt. Battle]] (10,000 [[Poké Coupon]]s)&lt;br /&gt;
|locxd=[[S.S. Libra]] (dropped by {{p|Bonsly}}), held by {{pkmn2|Shadow}} {{p|Snorlax}}&lt;br /&gt;
|locdppt=Held by {{wild|Munchlax}}, {{si|Victory Road}}, {{a|Pickup}}&lt;br /&gt;
|lochgss=Held by {{wild|Snorlax}}, {{a|Pickup}}, {{pw|Winner&#039;s Path}} (held by wild {{p|Munchlax}}), held by [[Koga]]&#039;s {{p|Swalot}}&lt;br /&gt;
|locpbr=7200 [[Poké Coupon]]s&lt;br /&gt;
|locbw=[[Village Bridge]] (trash can underneath), {{a|Pickup}}, held by traded {{p|Munchlax}} in [[Undella Town]]&lt;br /&gt;
|locb2w2=[[Castelia Sewers]], {{a|Pickup}}&lt;br /&gt;
|locxy={{rt|12|Kalos}}, {{a|Pickup}}&lt;br /&gt;
|locoras=[[S.S. Tidal]] (Basement; behind two red crates in the upper left corner)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Shell Bell&lt;br /&gt;
|jp=かいがらのすず&lt;br /&gt;
|jpt=Shell Bell&lt;br /&gt;
|gen=III&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect= Whenever the Pokémon holding it deals damage, it restores 1/8 of the damage dealt as {{stat|HP}}.&lt;br /&gt;
|descrse=A hold item that restores HP upon striking the foe.&lt;br /&gt;
|descfrlg=An item to be held by a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;. The holding &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; regains some HP upon striking the foe.&lt;br /&gt;
|desccoloxd=A hold item that restores HP upon striking the foe.&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. The holder&#039;s HP is restored a little every time it inflicts damage.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. The holder&#039;s HP is restored a little every time it inflicts damage.&lt;br /&gt;
|descxyoras=An item to be held by a Pokémon. The holder regains a little HP every time it inflicts damage on others.&lt;br /&gt;
|locrse=[[Shoal Cave]] (by bringing the old man four {{DL|Exchangeable item|Shoal Salt}}s and four {{DL|Exchangeable item|Shoal Shell}}s)&lt;br /&gt;
|locfrlg=Held by a Trainer&#039;s Pokémon in [[Trainer Tower]] (doubles mode)&lt;br /&gt;
|locxd=[[Mt. Battle]] (8,000 [[Poké Coupon]]s)&lt;br /&gt;
|locdppt=[[Hearthome City]]&lt;br /&gt;
|lochgss={{rt|32|Johto}}&lt;br /&gt;
|locbw=[[Driftveil City]]&lt;br /&gt;
|locb2w2=[[Humilau City]], [[Driftveil City]]&lt;br /&gt;
|locxy=[[Dendemille Town]]&lt;br /&gt;
|locoras=[[Shoal Cave]] (by bringing the old man four {{DL|Exchangeable item|Shoal Salt}}s and four {{DL|Exchangeable item|Shoal Shell}}s)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Power boosters==&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Absorb Bulb&lt;br /&gt;
|jp=きゅうこん&lt;br /&gt;
|jpt=Bulb&lt;br /&gt;
|gen=V&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=A one-time use item that raises the holder&#039;s {{stat|Special Attack}} when hit by a {{type|Water}} move.&lt;br /&gt;
|descbwb2w2=A consumable bulb. If the holder is hit by a Water-type move, its Sp. Atk will rise.&lt;br /&gt;
|descxyoras=An item to be held by a Pokémon. It boosts Sp. Atk if hit with a Water-type attack. It can only be used once.&lt;br /&gt;
|locbw=[[Battle Subway]]&lt;br /&gt;
|locb2w2=[[Battle Subway]], [[Pokémon World Tournament|PWT]], held by {{wild|Roselia}} and {{wild|Roserade}} (dark grass only)&lt;br /&gt;
|locxy=[[Battle Maison]]&lt;br /&gt;
|locoras=[[Battle Maison]], held by {{wild|Oddish}} and {{wild|Gloom}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Assault Vest&lt;br /&gt;
|jp=とつげきチョッキ&lt;br /&gt;
|jpt=Assault Vest&lt;br /&gt;
|gen=VI&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=Raises the holder&#039;s {{stat|Special Defense}} by 50%, but also prevents the holder from using [[Status move]]s.&lt;br /&gt;
|descxy=An item to be held by a Pokémon. This offensive vest raises Sp. Def but prevents the use of status moves.&lt;br /&gt;
|locxy=[[Battle Maison]]&lt;br /&gt;
|locoras=[[Battle Maison]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Berserk Gene&lt;br /&gt;
|jp=はかいのいでんし&lt;br /&gt;
|jpt=Destructive Gene&lt;br /&gt;
|gen=II&lt;br /&gt;
|genex=yes&lt;br /&gt;
|dispgen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect={{status|confusion|Confuses}} the user and raises {{stat|Attack}} by 2 stages. Consumed after use.&lt;br /&gt;
|descgsc=Boosts &amp;lt;sc&amp;gt;Attack&amp;lt;/sc&amp;gt; but causes confusion.&lt;br /&gt;
|locgsc=[[Cerulean City]] (where the entrance to [[Cerulean Cave]] would have been)&amp;lt;!--, held by {{wild|Mewtwo}}--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Cell Battery&lt;br /&gt;
|jp=じゅうでんち&lt;br /&gt;
|jpt=Charge Battery&lt;br /&gt;
|gen=V&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=A one-time use item that raises the holder&#039;s {{stat|Attack}} by one stage when hit by an {{type|Electric}} attack.&lt;br /&gt;
|descbwb2w2=A consumable battery. If the holder is hit by an Electric-type move, its Attack will rise.&lt;br /&gt;
|descxyoras=An item to be held by a Pokémon. It boosts Attack if hit with an Electric-type attack. It can only be used once.&lt;br /&gt;
|locbw=[[Battle Subway]], [[Opelucid City]]&lt;br /&gt;
|locb2w2=[[Battle Subway]], [[Pokémon World Tournament|PWT]]&lt;br /&gt;
|locxy=[[Battle Maison]]&lt;br /&gt;
|locoras=[[Battle Maison]], held by {{wild|Plusle}} and {{wild|Minun}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Expert Belt&lt;br /&gt;
|jp=たつじんのおび&lt;br /&gt;
|jpt=Expert {{wp|Obi (sash)|Obi}}&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Boosts power of {{DL|Damage modification|super effective}} moves by 20%.&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. It is a well-worn belt that slightly boosts the power of supereffective moves.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. It is a well-worn belt that slightly boosts the power of supereffective moves.&lt;br /&gt;
|descxyoras=An item to be held by a Pokémon. It&#039;s a well-worn belt that slightly boosts the power of supereffective moves.&lt;br /&gt;
|locdppt={{rt|221|Sinnoh}}&lt;br /&gt;
|lochgss=[[Mt. Silver]]&lt;br /&gt;
|locpbr=7200 [[Poké Coupon]]s&lt;br /&gt;
|locbw=[[Driftveil City]], held by {{wild|Sawk}} and {{wild|Throh}} (dark grass only)&lt;br /&gt;
|locb2w2=[[Driftveil City]], {{rt|19|Unova}}, held by {{wild|Sawk}} and {{wild|Throh}} (dark grass only)&lt;br /&gt;
|locxy=[[Lumiose City]]&lt;br /&gt;
|locoras=[[Trick House]] (back of the prize room after completing Puzzle 1), [[Battle Maison]]&lt;br /&gt;
|tcg=Expert Belt (Arceus 87)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Life Orb&lt;br /&gt;
|jp=いのちのたま&lt;br /&gt;
|jpt=Life Orb&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Boosts the power of moves by ~30% (5324/4096), but at the cost of 10% max HP each time the holder uses an attack. Life Orb does not damage the holder if the holder has {{a|Magic Guard}}, has {{a|Sheer Force}} and uses a move boosted by the Ability, or when the power is not boosted by the Life Orb. It does not boost the damage for fixed-damage attacks, self-inflicted {{status|confusion}} damage or [[recoil]].&amp;lt;br&amp;gt;In Generation IV, it does not cause damage to the holder when hitting a {{m|substitute}}.&amp;lt;br&amp;gt;If stolen with {{m|Thief}} or {{m|Covet}}, the Pokémon that used that move will lose HP.&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. It boosts the power of moves, but at the cost of some HP on each hit.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. It boosts the power of moves, but at the cost of some HP on each hit.&lt;br /&gt;
|descxy=An item to be held by a Pokémon. It boosts the power of moves, but at the cost of some HP on each hit.&lt;br /&gt;
|locdppt=[[Stark Mountain]]&lt;br /&gt;
|lochgss=[[Ruins of Alph]]&lt;br /&gt;
|locbw=[[Battle Subway]]&lt;br /&gt;
|locb2w2=[[Battle Subway]], [[Pokémon World Tournament|PWT]], Simulator γ, Simulator α ([[Pokémon Dream Radar]])&lt;br /&gt;
|locxy=[[Battle Maison]]&lt;br /&gt;
|locoras=[[Battle Maison]], held by {{wild|Absol}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Luminous Moss&lt;br /&gt;
|jp=ひかりごけ&lt;br /&gt;
|jpt=Luminous Moss&lt;br /&gt;
|gen=VI&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=A one-time use item that raises the holder&#039;s {{stat|Special Defense}} by one stage when hit by a {{type|Water}} attack.&lt;br /&gt;
|descxy=An item to be held by a Pokémon. It boosts Sp. Def if hit with a Water-type attack. It can only be used once.&lt;br /&gt;
|locxy=[[Natural objects|Mossy Rock]] (in battles in [[Glittering Cave]]; using {{m|Hyper Voice}} or {{m|Rock Slide}})&lt;br /&gt;
|locoras=[[Battle Maison]], held by {{wild|Corsola}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Metronome&lt;br /&gt;
|jp=メトロノーム&lt;br /&gt;
|jpt=Metronome&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy=1000&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Boosts power of moves used repeatedly. Each time a move is used consecutively, its power is boosted by 20% (10% in Generation IV) up to a maximum increase of 100%. Switching or using another move returns the move&#039;s power to normal. [[Multi-strike move]]s are counted by the number of turns on which they are used, not the number of hits made.&lt;br /&gt;
|descdppt=A Pokémon hold item that boosts a move used consecutively. Its effect is reset if another move is used.&lt;br /&gt;
|deschgss=A Pokémon held item that boosts a move used consecutively. Its effect is reset if another move is used.&lt;br /&gt;
|descbwb2w2=A Pokémon held item that boosts a move used consecutively. Its effect is reset if another move is used.&lt;br /&gt;
|descxyoras=An item to be held by a Pokémon. It boosts moves used consecutively, but only until a different move is used.&lt;br /&gt;
|locdppt=[[Veilstone Game Corner]], held by {{wild|Kricketot}}, {{wild|Kricketune}} and {{wild|Chatot}}&lt;br /&gt;
|lochgss=[[Goldenrod Game Corner]], [[Celadon Game Corner]], held by {{wild|Kricketot}}, {{wild|Kricketune}} and {{wild|Chatot}}&lt;br /&gt;
|locbw=Held by {{wild|Kricketune}}&lt;br /&gt;
|locb2w2=[[Accumula Town]] (from pianist), [[Lacunosa Town]], held by {{wild|Chatot}}&lt;br /&gt;
|locxy=[[Coumarine City]], held by {{wild|Chatot}}&lt;br /&gt;
|locoras=[[Mauville City]] (buy from a man in a black suit on the roof)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Muscle Band&lt;br /&gt;
|jp=ちからのハチマキ&lt;br /&gt;
|jpt=Power Headband&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Boosts power of [[physical move]]s by 10%.&lt;br /&gt;
|tcg=Muscle Band (XY 121)&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. It is a headband that slightly boosts the power of physical moves.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. It is a headband that slightly boosts the power of physical moves.&lt;br /&gt;
|descxy=An item to be held by a Pokémon. This headband exudes strength, slightly boosting the power of physical moves.&lt;br /&gt;
|locdppt={{gdis|Battle Tower|IV}}/{{gdis|Battle Frontier|IV|Frontier}}&lt;br /&gt;
|lochgss={{gdis|Battle Frontier|IV}}, can be bought by the player&#039;s [[Mom]]&lt;br /&gt;
|locbw=[[Battle Subway]]&lt;br /&gt;
|locb2w2=[[Battle Subway]], [[Pokémon World Tournament|PWT]]&lt;br /&gt;
|locxy=[[Battle Maison]]&lt;br /&gt;
|locoras=[[Battle Maison]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Scope Lens&lt;br /&gt;
|jp=ピントレンズ&lt;br /&gt;
|jpt=Focus Point Lens&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Increases the holder&#039;s {{DL|Damage modification|critical hit}} ratio by one stage.&lt;br /&gt;
|descgsc=Raises critical hit ratio. (HOLD)&lt;br /&gt;
|descrs=A hold item that raises the critical-hit rate.&lt;br /&gt;
|desce=A hold item that improves the critical-hit rate.&lt;br /&gt;
|descfrlg=An item to be held by a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;. A lens that boosts the critical-hit ratio of the holding &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|desccoloxd=A hold item that raises the critical-hit rate.&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. It is a lens that boosts the holder&#039;s critical-hit ratio.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. It is a lens that boosts the holder&#039;s critical-hit ratio.&lt;br /&gt;
|descxy=An item to be held by a Pokémon. It&#039;s a lens for scoping out weak points. It boosts the holder&#039;s critical-hit ratio.&lt;br /&gt;
|locgsc=[[Mystery Gift]]&lt;br /&gt;
|locrse={{gdis|Battle Tower|III}}/{{Gdis|Battle Frontier|III|Frontier}}&lt;br /&gt;
|loccolo=[[Mt. Battle]] (10,000 [[Poké Coupon]]s)&lt;br /&gt;
|locxd=[[Mt. Battle]] (8,000 [[Poké Coupon]]s)&lt;br /&gt;
|locdppt=[[Fight Area]], {{gdis|Battle Tower|IV}}/{{gdis|Battle Frontier|IV|Frontier}}&lt;br /&gt;
|lochgss={{gdis|Battle Frontier|IV}}&lt;br /&gt;
|locbw=[[Battle Subway]], [[Castelia City]]&lt;br /&gt;
|locb2w2=[[Battle Subway]], [[Pokémon World Tournament|PWT]], [[Castelia City]]&lt;br /&gt;
|locxy=[[Lumiose City]], [[Battle Maison]]&lt;br /&gt;
|locoras=[[Battle Maison]]&lt;br /&gt;
|tcg=Magnifier (Neo Destiny 101)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Snowball&lt;br /&gt;
|jp=ゆきだま&lt;br /&gt;
|jpt=Snowball&lt;br /&gt;
|gen=VI&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=A one-time use item that raises the holder&#039;s {{stat|Attack}} by one stage when hit by an {{type|Ice}} attack.&lt;br /&gt;
|descxyoras=An item to be held by a Pokémon. It boosts Attack if hit with an Ice-type attack. It can only be used once.&lt;br /&gt;
|locxy=[[Natural objects|Snow pile]] (in battles; using {{m|Hyper Voice}} or {{m|Rock Slide}})&lt;br /&gt;
|locoras=[[Battle Maison]], held by {{wild|Snorunt}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Weakness Policy&lt;br /&gt;
|jp=じゃくてんほけん&lt;br /&gt;
|jpt=Weakness Guarantee&lt;br /&gt;
|gen=VI&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=0&lt;br /&gt;
|effect=A one-time use item that raises the holder&#039;s Attack and Special Attack 2 stages when hit by a super effective move.&lt;br /&gt;
|descxy=An item to be held by a Pokémon. Attack and Sp. Atk sharply increase if the holder is hit with a move it&#039;s weak to.&lt;br /&gt;
|locxy=[[Battle Maison]]&lt;br /&gt;
|locoras=[[Battle Maison]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Wide Lens&lt;br /&gt;
|jp=こうかくレンズ&lt;br /&gt;
|jpt=Wide-Angle Lens&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Boosts the holder&#039;s {{stat|accuracy}} by 10% of the original accuracy.&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. It is a magnifying lens that slightly boosts the accuracy of moves.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. It is a magnifying lens that slightly boosts the accuracy of moves.&lt;br /&gt;
|descxyoras=An item to be held by a Pokémon. It&#039;s a magnifying lens that slightly boosts the accuracy of moves.&lt;br /&gt;
|locdppt=[[Veilstone Game Corner]], held by {{wild|Yanma}}&lt;br /&gt;
|lochgss=[[Goldenrod Game Corner]], [[Celadon Game Corner]], held by {{wild|Yanma}}&lt;br /&gt;
|locbw=[[Castelia City]], [[Battle Subway]], held by {{wild|Yanma}}&lt;br /&gt;
|locb2w2=[[Castelia City]], [[Battle Subway]], [[Pokémon World Tournament|PWT]], {{rt|4|Unova}}{{sup/5|B2}}, held by {{wild|Yanma}} and {{wild|Yanmega}}&lt;br /&gt;
|locxy=[[Lumiose City]], [[Battle Maison]]&lt;br /&gt;
|locoras={{rt|123|Hoenn}}, [[Battle Maison]], held by {{wild|Sableye}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Wise Glasses&lt;br /&gt;
|jp=ものしりメガネ&lt;br /&gt;
|jpt=Wise Glasses&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Boosts the power of [[special move]]s by 10%.&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. It is a thick pair of glasses that slightly boosts the power of special moves.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. It is a thick pair of glasses that slightly boosts the power of special moves.&lt;br /&gt;
|descxy=An item to be held by a Pokémon. This thick pair of glasses slightly boosts the power of special moves.&lt;br /&gt;
|locdppt=[[Celestic Town]] ([[Time|night]])&lt;br /&gt;
|lochgss=[[Pewter City]]&lt;br /&gt;
|locpbr=7200 [[Poké Coupon]]s&lt;br /&gt;
|locbw=[[Battle Subway]]&lt;br /&gt;
|locb2w2=[[Battle Subway]], [[Pokémon World Tournament|PWT]]&lt;br /&gt;
|locxy=[[Battle Maison]]&lt;br /&gt;
|locoras=[[Battle Maison]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Zoom Lens&lt;br /&gt;
|jp=フォーカスレンズ&lt;br /&gt;
|jpt=Focus Lens&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Boosts the holder&#039;s {{stat|accuracy}} by 20% if the holder moves after its target.&lt;br /&gt;
|descdp=An item to be held by a Pokémon. If the holder moves after the foe, its critical-hit ratio will be boosted.&lt;br /&gt;
|descpthgss=An item to be held by a Pokémon. If the holder moves after the foe, its accuracy will be boosted.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. If the holder moves after its target, its accuracy will be boosted.&lt;br /&gt;
|descxy=An item to be held by a Pokémon. If the holder moves after its target moves, its accuracy will be boosted.&lt;br /&gt;
|locdppt=[[Veilstone Game Corner]]&lt;br /&gt;
|lochgss=[[Goldenrod Game Corner]], [[Celadon Game Corner]]&lt;br /&gt;
|locbw=[[Battle Subway]], [[Castelia City]]&lt;br /&gt;
|locb2w2=[[Battle Subway]], [[Pokémon World Tournament|PWT]]&lt;br /&gt;
|locxy=[[Lumiose City]], [[Battle Maison]]&lt;br /&gt;
|locoras=[[Battle Maison]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Turn order alteration==&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Lagging Tail&lt;br /&gt;
|jp=こうこうのしっぽ&lt;br /&gt;
|jpt={{wp|Batting order (baseball)#.232|Second-Batter}} Tail&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Forces the holder to move last in its [[priority]] bracket and ignores the effect of {{m|Trick Room}}.&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. It is tremendously heavy and makes the holder slower than usual.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. It is tremendously heavy and makes the holder move slower than usual.&lt;br /&gt;
|descxy=An item to be held by a Pokémon. It is tremendously heavy and makes the holder move slower than usual.&lt;br /&gt;
|locdppt={{rt|226|Sinnoh}}, held by {{wild|Slowpoke}} and {{wild|Lickitung}}&lt;br /&gt;
|lochgss={{rt|47|Johto}}, held by {{wild|Slowpoke}} and {{wild|Lickitung}}&lt;br /&gt;
|locbw=Held by {{wild|Slowpoke}} and {{wild|Lickitung}}&lt;br /&gt;
|locb2w2=Held by {{wild|Slowpoke}}, {{wild|Lickitung}}, and {{wild|Lickilicky}}&lt;br /&gt;
|locxy=Held by {{wild|Slowpoke}} and {{wild|Lickitung}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Quick Claw&lt;br /&gt;
|jp=せんせいのツメ&lt;br /&gt;
|jpt={{wp|Head start (positioning)|Head-Start}} Claw&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=50&lt;br /&gt;
|effect=A hold item that gives the holder a 20% chance of going first in its [[priority]] bracket and ignores the effects of {{m|Trick Room}} and {{a|Stall}}.&lt;br /&gt;
|descgsc=Raises 1st strike ratio. (HOLD)&lt;br /&gt;
|descrse=A hold item that occasionally allows first strike.&lt;br /&gt;
|descfrlg=An item to be held by a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;. A light and sharp claw. The holder may be able to strike first.&lt;br /&gt;
|desccoloxd=A hold item that occasionally allows the first strike.&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. A light, sharp claw that lets the bearer move first occasionally.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. A light, sharp claw that lets the bearer move first occasionally.&lt;br /&gt;
|descxyoras=An item to be held by a Pokémon. This light, sharp claw lets the bearer move first occasionally.&lt;br /&gt;
|locgsc=[[National Park]], held by {{wild|Sneasel}}&lt;br /&gt;
|locrse=[[Rustboro City]], {{Gdis|Battle Frontier|III}}{{sup/3|E}}, held by {{wild|Sandshrew}}&lt;br /&gt;
|locfrlg={{safari|Kanto}}&lt;br /&gt;
|loccolo=[[Mt. Battle]] (10,000 [[Poké Coupon]]s)&lt;br /&gt;
|locxd=[[Mt. Battle]] (8,000 [[Poké Coupon]]s)&lt;br /&gt;
|locdppt=[[Jubilife City]], held by {{wild|Sandshrew}}, {{wild|Sandslash}}, {{wild|Meowth}}, {{wild|Sneasel}}, and {{wild|Zangoose}}&lt;br /&gt;
|lochgss=[[National Park]], held by {{wild|Sandshrew}}, {{wild|Sandslash}}, {{wild|Meowth}}, {{wild|Persian}}, {{wild|Sneasel}}, and {{wild|Zangoose}}&lt;br /&gt;
|locpbr=7200 [[Poké Coupon]]s&lt;br /&gt;
|locbw=[[Skyarrow Bridge]], held by {{wild|Sandslash}}, {{wild|Sneasel}}, and {{wild|Zangoose}}&lt;br /&gt;
|locb2w2=[[Skyarrow Bridge]], held by {{wild|Sandshrew}}, {{wild|Sandslash}}, {{wild|Sneasel}}, and {{wild|Zangoose}}&lt;br /&gt;
|locxy=[[Lumiose City]], held by {{wild|Sandslash}}, {{wild|Sneasel}} and {{wild|Zangoose}}&lt;br /&gt;
|locoras=[[Pokémon Trainer&#039;s School]], held by {{wild|Zangoose}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Focus items==&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Focus Band&lt;br /&gt;
|jp=きあいのハチマキ&lt;br /&gt;
|jpt={{wp|Kiai|Fighting Spirit}} Headband&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=There is a 10% chance that when the holder is hit by an attack that would otherwise cause fainting, it can survive with 1 HP. Can also protect against [[recoil]] damage and self-inflicted {{status|confusion}} damage. From Generation V on, it must trigger separately for each strike of a [[multi-strike move]]; prior to Generation IV, it only needs to trigger once to protect from all strikes. Cannot protect from damage from {{m|Future Sight}} or {{m|Doom Desire}}, except in [[Generation III]].&lt;br /&gt;
|tcg=Focus Band (Neo Genesis 86)&lt;br /&gt;
|descgsc=May prevent fainting. (HOLD)&lt;br /&gt;
|descrse=A hold item that occasionally prevents fainting.&lt;br /&gt;
|descfrlg=An item to be held by a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;. The holding &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; may endure an attack, leaving just 1 HP.&lt;br /&gt;
|desccoloxd=A hold item that occasionally prevents fainting.&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP.&lt;br /&gt;
|descxyoras=An item to be held by a Pokémon. The holder may endure a potential KO attack, leaving it with just 1 HP.&lt;br /&gt;
|locgsc=[[Fighting Dojo]]&lt;br /&gt;
|locrse=[[Shoal Cave]]&lt;br /&gt;
|locfrlg=Held by {{wild|Machoke}}&lt;br /&gt;
|loce={{Gdis|Battle Frontier|III}} ({{DL|Battle Frontier (Generation III)|Battle Frontier Shop}})&lt;br /&gt;
|loccolo=[[Mt. Battle]] (10,000 [[Poké Coupon]]s)&lt;br /&gt;
|locxd=[[Mt. Battle]] (8,000 [[Poké Coupon]]s)&lt;br /&gt;
|locdppt={{gdis|Battle Tower|IV}}/{{gdis|Battle Frontier|IV|Frontier}}, held by [[Hayley&#039;s trades#Golgo Octillery|Hayley&#039;s Octillery]] (event)&lt;br /&gt;
|lochgss={{gdis|Battle Frontier|IV}}, {{pw|Beyond the Sea}} (held by wild {{p|Octillery}})&lt;br /&gt;
|locbw=[[Battle Subway]]&lt;br /&gt;
|locb2w2=[[Battle Subway]], [[Pokémon World Tournament|PWT]]&lt;br /&gt;
|locxy=[[Battle Maison]]&lt;br /&gt;
|locoras=[[Battle Maison]], held by {{wild|Machop}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Focus Sash&lt;br /&gt;
|jp=きあいのタスキ&lt;br /&gt;
|jpt={{wp|Kiai|Fighting Spirit}} Sash&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=If the holder has full {{stat|HP}} and is hit by an attack that would otherwise cause fainting, it survives with 1 HP. Can also protect against [[recoil]] damage and self-inflicted {{status|confusion}} damage. From Generation V on, it can only protect from one strike of a [[multi-strike move]]; prior to Generation IV, it only needs to trigger once to protect from all strikes. Cannot protect from damage from {{m|Future Sight}} or {{m|Doom Desire}}. Disappears after use.&lt;br /&gt;
|tcg=Focus Sash (Rising Fist 88)&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. If it has full HP, the holder will endure one potential KO attack, leaving 1 HP.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. If it has full HP, the holder will endure one potential KO attack, leaving 1 HP.&lt;br /&gt;
|descxy=An item to be held by a Pokémon. If the holder has full HP, it will endure a potential KO attack with 1 HP. The item then disappears.&lt;br /&gt;
|locdppt={{rt|221|Sinnoh}}, {{gdis|Battle Tower|IV}}/{{gdis|Battle Frontier|IV|Frontier}}&lt;br /&gt;
|lochgss={{gdis|Battle Frontier|IV}}, {{pw|Winner&#039;s Path}}, can be bought by the player&#039;s [[Mom]]&lt;br /&gt;
|locbw=[[Battle Subway]]&lt;br /&gt;
|locb2w2=[[Battle Subway]], [[Pokémon World Tournament|PWT]], Simulator γ, Simulator β ([[Pokémon Dream Radar]])&lt;br /&gt;
|locxy=[[Battle Maison]]&lt;br /&gt;
|locoras=[[Battle Maison]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Negative effect on holder==&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Flame Orb&lt;br /&gt;
|jp=かえんだま&lt;br /&gt;
|jpt=Flame Orb&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Inflicts the holder with a {{status|burn}} after one turn of battle.&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. It is a bizarre orb that inflicts a burn on the holder in battle.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. It is a bizarre orb that inflicts a burn on the holder in battle.&lt;br /&gt;
|descxy=An item to be held by a Pokémon. It is a bizarre orb that will afflict the holder with a burn during battle.&lt;br /&gt;
|locdppt={{gdis|Battle Tower|IV}}/{{gdis|Battle Frontier|IV|Frontier}}&lt;br /&gt;
|lochgss={{gdis|Battle Frontier|IV}}, held by [[Falkner]]&#039;s {{p|Swellow}} (rematch), {{pw|Volcano Path}}&lt;br /&gt;
|locbw=[[Battle Subway]]&lt;br /&gt;
|locb2w2=[[Battle Subway]], [[Pokémon World Tournament|PWT]], [[Reversal Mountain]]{{sup/5|W2}}, held by {{wild|Heatmor}} (dark grass only)&lt;br /&gt;
|locxy=[[Battle Maison]]&lt;br /&gt;
|locoras=[[Battle Maison]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Toxic Orb&lt;br /&gt;
|jp=どくどくだま&lt;br /&gt;
|jpt=Toxic Orb&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Inflicts the holder with {{status|bad poison}} after one turn of battle.&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. It is a bizarre orb that badly poisons the holder in battle.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. It is a bizarre orb that badly poisons the holder in battle.&lt;br /&gt;
|descxy=An item to be held by a Pokémon. It is a bizarre orb that will badly poison the holder during battle.&lt;br /&gt;
|locdppt={{gdis|Battle Tower|IV}}/{{gdis|Battle Frontier|IV|Frontier}}&lt;br /&gt;
|lochgss={{gdis|Battle Frontier|IV}}, held by [[Chuck]]&#039;s {{p|Breloom}} (rematch), held by {{tc|Super Nerd}} {{rt|8|Kanto|Sam}}&#039;s {{p|Muk}}&lt;br /&gt;
|locbw=[[Battle Subway]]&lt;br /&gt;
|locb2w2=[[Battle Subway]], [[Pokémon World Tournament|PWT]], [[Reversal Mountain]]{{sup/5|B2}}, held by {{wild|Muk}} (dark grass only)&lt;br /&gt;
|locxy=[[Battle Maison]]&lt;br /&gt;
|locoras=[[Battle Maison]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Sticky Barb&lt;br /&gt;
|jp=くっつきバリ&lt;br /&gt;
|jpt=Sticky Barb&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Damages holder each turn by 12.5% of its maximum {{stat|HP}} each turn. May transfer to a foe on contact if the foe has no held item. Does not damage a Pokémon with {{a|Magic Guard}}.&lt;br /&gt;
|descdppt=A hold item that damages the holder on every turn. It may latch on to foes that touch the holder.&lt;br /&gt;
|deschgss=A held item that damages the holder on every turn. It may latch on to foes that touch the holder.&lt;br /&gt;
|descbwb2w2=A held item that damages the holder on every turn. It may latch on to foes and allies that touch the holder.&lt;br /&gt;
|descxy=An item to be held by a Pokémon. It damages the holder every turn and may latch on to Pokémon that touch the holder.&lt;br /&gt;
|locdppt=[[Veilstone Department Store]], held by {{wild|Cacnea}} and {{wild|Cacturne}}&lt;br /&gt;
|lochgss=[[Vermilion City]], held by {{wild|Cacnea}} and {{wild|Cacturne}}&lt;br /&gt;
|locbw=Held by {{wild|Ferroseed}}&lt;br /&gt;
|locb2w2={{rt|20|Unova}}, held by {{wild|Cacturne}} and {{wild|Ferroseed}}&lt;br /&gt;
|locxy=Held by {{wild|Ferroseed}} and {{wild|Cacturne}}&lt;br /&gt;
|locoras=Held by {{wild|Cacnea}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Iron Ball&lt;br /&gt;
|jp=くろいてっきゅう&lt;br /&gt;
|jpt=Black Iron Ball&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Cuts the holder&#039;s Speed by 50%; negates the {{a|Levitate}} Ability, and effects of {{m|Telekinesis}} and {{m|Magnet Rise}} from the holder and makes {{type|Flying}} holders susceptible to {{type|Ground}} moves, {{a|Arena Trap}}, {{m|Spikes}}, and {{m|Toxic Spikes}}. In Generation V a Flying-type Pokémon holding an Iron Ball will receive neutral damage from Ground-type moves regardless of its secondary type.&lt;br /&gt;
|descdppt=A Pokémon hold item that cuts speed. It makes Flying-type and levitating holders susceptible to Ground moves.&lt;br /&gt;
|deschgss=A Pokémon held item that cuts speed. It makes Flying-type and levitating holders susceptible to Ground moves.&lt;br /&gt;
|descbwb2w2=A Pokémon held item that cuts Speed. It makes Flying-type and levitating holders susceptible to Ground moves.&lt;br /&gt;
|descxy=An item to be held by a Pokémon. It lowers Speed and allows Ground-type moves to hit Flying-type and levitating holders.&lt;br /&gt;
|locdppt=[[The Underground]], [[Iron Island]]&lt;br /&gt;
|lochgss=[[Mt. Mortar]], held by {{ga|Blue}}&#039;s {{TP|Blue|Machamp}} (rematch), {{a|Pickup}}&lt;br /&gt;
|lopbr=9600 [[Poké Coupon]]s&lt;br /&gt;
|locbw=[[Battle Subway]], {{a|Pickup}}&lt;br /&gt;
|locb2w2=[[Battle Subway]], [[Pokémon World Tournament|PWT]], {{a|Pickup}}&lt;br /&gt;
|locxy=[[Battle Maison]], {{a|Pickup}}&lt;br /&gt;
|locoras=[[Battle Maison]], held by {{wild|Mawile}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Ring Target&lt;br /&gt;
|jp=ねらいのまと&lt;br /&gt;
|jpt=Aim Target&lt;br /&gt;
|gen=V&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=The holder loses its type immunities.&lt;br /&gt;
|descbwb2w2=Moves that would otherwise have no effect will land on the Pokémon that holds it.&lt;br /&gt;
|descxy=An item to be held by a Pokémon. Moves that normally have no effect will land on a Pokémon holding it.&lt;br /&gt;
|locbw=[[Opelucid City]]&lt;br /&gt;
|locb2w2=[[Opelucid City]]&lt;br /&gt;
|locxy=[[Battle Maison]]&lt;br /&gt;
|locoras=[[Battle Maison]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Other items==&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Air Balloon&lt;br /&gt;
|jp=ふうせん&lt;br /&gt;
|jpt=Balloon&lt;br /&gt;
|gen=V&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Gives the holder immunity to {{type|Ground}} moves, but pops when the holder is attacked. Indirect damage will not pop the balloon, and neither will {{type|Ground}} moves used against the holder. Breaking a holder&#039;s {{m|Substitute}} will also pop the balloon. The holder is also not affected by {{m|Spikes}} or {{m|Toxic Spikes}}. The balloon will not work if {{m|Gravity}} is in effect.&lt;br /&gt;
|descbwb2w2=When held by a Pokémon, the Pokémon will float in the air. When the holder is attacked, the item will burst.&lt;br /&gt;
|descxy=An item to be held by a Pokémon. The holder will float in the air until hit. Once hit, this item will burst.&lt;br /&gt;
|locbw=[[Battle Subway]]&lt;br /&gt;
|locb2w2=[[Battle Subway]], [[Pokémon World Tournament|PWT]], [[Driftveil City]], held by {{wild|Drifblim}} (dark grass only)&lt;br /&gt;
|locxy=[[Battle Maison]]&lt;br /&gt;
|locoras=[[Battle Maison]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Amulet Coin&lt;br /&gt;
|jp=おまもりこばん&lt;br /&gt;
|jpt=Amulet {{wp|Koban (coin)|Koban}}&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sprite2=Amulet Coin VI&lt;br /&gt;
|sell=50&lt;br /&gt;
|effect=Doubles money received after battle if the holder takes part in the battle (applies to the prize money after multiple battles when challenging a Colosseum in Pokémon Colosseum or XD). Does not stack with {{DL|Incense|Luck Incense}} or other Amulet Coins. Once the Pokémon has participated in battle while holding it, it cannot be negated; it takes effect even if the holding Pokémon faints or the Amulet Coin is stolen, {{m|Knock Off|knocked off}}, {{m|Fling|flung}}, or {{m|Embargo|negated}}. Stacks with {{m|Happy Hour}} and [[O-Power|Prize Money Power]].&lt;br /&gt;
|descgsc=Doubles monetary earnings. (HOLD)&lt;br /&gt;
|descrse=Doubles money in battle if the holder takes part.&lt;br /&gt;
|descfrlg=An item to be held by a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;. It doubles the battle money if the holding &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; takes part.&lt;br /&gt;
|desccoloxd=Doubles money in battle if the holder takes part.&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. It doubles a battle&#039;s prize money if the holding Pokémon joins in.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. It doubles a battle&#039;s prize money if the holding Pokémon joins in.&lt;br /&gt;
|descxy=An item to be held by a Pokémon. It doubles any prize money received if the holding Pokémon joins in a battle.&lt;br /&gt;
|descoras=An item to be held by a Pokémon. It doubles any prize money received if the holding Pokémon joins a battle.&lt;br /&gt;
|locgsc=[[Goldenrod Department Store]] Basement&lt;br /&gt;
|locrse=Received from [[mom]] after obtaining 5th Badge&lt;br /&gt;
|locfrlg={{rt|16|Kanto}} ([[Professor Oak]]&#039;s aide)&lt;br /&gt;
|loccolo=[[The Under]] (using the [[L-Disk]])&lt;br /&gt;
|locxd=Interview in [[Gateon Port]] (answering &amp;quot;Yes&amp;quot; to all questions)&lt;br /&gt;
|locdppt=[[Amity Square]]&lt;br /&gt;
|lochgss=[[Goldenrod Department Store]] Basement&lt;br /&gt;
|locbw=[[Castelia City]] (unite {{tc|Dancer}}s Edmond, Mickey, and Raymond)&lt;br /&gt;
|locb2w2=[[Castelia City]]&lt;br /&gt;
|locxy=[[Parfum Palace]] (second floor)&lt;br /&gt;
|locoras=Received from [[mom]] after obtaining 5th Badge&lt;br /&gt;
|tcg=Amulet Coin (Great Encounters 97)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{anchor|BrightPowder}}{{Item&lt;br /&gt;
|name=Bright Powder&lt;br /&gt;
|jp=ひかりのこな&lt;br /&gt;
|jpt=Light Powder&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=5&lt;br /&gt;
|effect=Raises the holder&#039;s {{Stat|evasion}} by 10%.&lt;br /&gt;
|descgsc=Lowers the foe&#039;s accuracy. (HOLD)&lt;br /&gt;
|descrse=A hold item that casts a glare to reduce accuracy.&lt;br /&gt;
|descfrlg=An item to be held by a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;. It casts a tricky glare that lowers the opponent&#039;s accuracy.&lt;br /&gt;
|desccoloxd=A hold item that casts a glare to reduce accuracy.&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. It casts a tricky glare that lowers the opponent&#039;s accuracy.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. It casts a tricky glare that lowers the opponent&#039;s accuracy.&lt;br /&gt;
|descxyoras=An item to be held by a Pokémon. It casts a tricky glare that lowers the opposing Pokémon&#039;s accuracy.&lt;br /&gt;
|locgsc=Held by {{p|Articuno}}, {{p|Zapdos}}, {{p|Moltres}} and {{p|Mewtwo}} when traded from [[Generation I]]&lt;br /&gt;
|locrse={{gdis|Battle Tower|III}}/{{gdis|Battle Frontier|III|Frontier}}&lt;br /&gt;
|loccolo=[[Mt. Battle]] (10,000 [[Poké Coupon]]s)&lt;br /&gt;
|locxd=[[Mt. Battle]] (8,000 [[Poké Coupon]]s)&lt;br /&gt;
|locdppt={{gdis|Battle Tower|IV}}/{{gdis|Battle Frontier|IV|Frontier}}&lt;br /&gt;
|lochgss=[[Goldenrod Radio Tower]] ([[DJ Mary]]), {{gdis|Battle Frontier|IV}}&lt;br /&gt;
|locbw=[[Chargestone Cave]], [[Battle Subway]]&lt;br /&gt;
|locb2w2={{rt|4|Unova}}{{sup/5|W2}}&lt;br /&gt;
|locxy=[[Battle Maison]]&lt;br /&gt;
|locoras=[[Battle Maison]], held by {{wild|Wurmple}}&lt;br /&gt;
|notes=Formatted as BrightPowder prior to Generation VI&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Destiny Knot&lt;br /&gt;
|jp=あかいいと&lt;br /&gt;
|jpt={{wp|Red string of fate|Red Thread}}&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Infatuates the foe if the holder becomes {{status|infatuation|infatuated}}.&lt;br /&gt;
|effect2=If held by a Pokémon in Day Care, five of the parents&#039; combined twelve [[Individual value|IVs]] will be passed down to the child.{{sup/6|XY}}&lt;br /&gt;
|descdppthgss=A long, thin, bright red string to be held by a Pokémon. If the holder becomes infatuated, the foe does too.&lt;br /&gt;
|descbwb2w2=A long, thin, bright-red string to be held by a Pokémon. If the holder becomes infatuated, the foe does too.&lt;br /&gt;
|descxyoras=An item to be held by a Pokémon. If the holder becomes infatuated, the opposing Pokémon will be, too.&lt;br /&gt;
|locdppt={{rt|224|Sinnoh}}&lt;br /&gt;
|lochgss={{rt|27|Kanto}}&lt;br /&gt;
|locbw=[[Opelucid City]]&lt;br /&gt;
|locb2w2=[[Castelia City]]&lt;br /&gt;
|locxy=[[Cyllage City|Hotel Cyllage]], [[Lumiose City]] (from Beauty Aimee after defeating her), [[PokéMileage Club]] (Graffiti Eraser, Lv. 1)&lt;br /&gt;
|locoras=[[Sea Mauville]] (from Young Couple Lois &amp;amp; Hal), any [[Contest Hall]] (from fan after winning Master Rank)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Eject Button&lt;br /&gt;
|jp=だっしゅつボタン&lt;br /&gt;
|jpt=Break-Out Button&lt;br /&gt;
|gen=V&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=A one-time use item that forces the holder to switch out when hit by an attack. Eject Button allows the Pokémon to bypass trapping moves, such as {{m|Block}} or {{m|Wrap}}, and {{m|Ingrain}}.&lt;br /&gt;
|descbwb2w2=If the holder is hit by an attack, it will switch with another Pokémon in your party.&lt;br /&gt;
|descxy=An item to be held by a Pokémon. If the holder is hit by an attack, it will be switched out of battle.&lt;br /&gt;
|locbw=[[Battle Subway]]&lt;br /&gt;
|locb2w2=[[Battle Subway]], [[Pokémon World Tournament|PWT]], [[Twist Mountain]] {{sup/s|W}}&lt;br /&gt;
|locxy=[[Battle Maison]]&lt;br /&gt;
|locoras=[[Battle Maison]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Float Stone&lt;br /&gt;
|jp=かるいし&lt;br /&gt;
|jpt=Pumice Stone&lt;br /&gt;
|gen=V&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Halves the weight of the holder.&lt;br /&gt;
|tcg=Float Stone (Plasma Freeze 99)&lt;br /&gt;
|descbwb2w2=A very light stone. It reduces the weight of a Pokémon when held.&lt;br /&gt;
|descxyoras=An item to be held by a Pokémon. This very light stone reduces the weight of a Pokémon when held.&lt;br /&gt;
|locbw=[[Opelucid City]]&lt;br /&gt;
|locb2w2=[[Opelucid City]], [[Join Avenue]] ({{DL|Join Avenue|Antique Shop}})&lt;br /&gt;
|locxy=[[Natural objects|Spiky Rock 1]] (in battles; using {{m|Hyper Voice}} or {{m|Rock Slide}})&lt;br /&gt;
|locoras=[[Rustboro City]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=King&#039;s Rock&lt;br /&gt;
|jp=おうじゃのしるし&lt;br /&gt;
|jpt=King&#039;s Symbol&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|buyable=yes&lt;br /&gt;
|buy=60000&lt;br /&gt;
|sell=50&lt;br /&gt;
|sellnotes=Main series&lt;br /&gt;
|sell2=1&lt;br /&gt;
|sellnotes2=PMD&lt;br /&gt;
|effect=Has a 10% chance of causing the target Pokémon to {{status|flinch}} when using a move that deals damage and does not already have a chance to flinch.{{sup/5|BW}}&amp;lt;br&amp;gt;&lt;br /&gt;
Has a 10% chance of causing the target Pokémon to {{status|flinch}} when using one of several moves.&amp;lt;ref name=Smogon-flinchitem&amp;gt;[http://web.archive.org/web/20131118015033/http://www.smogon.com/dp/items/kings_rock Smogon&#039;s list of King&#039;s Rock and Razor Fang-affected moves]&amp;lt;/ref&amp;gt;{{sup/4|DPPt}}{{sup/4|HGSS}}&amp;lt;br&amp;gt;&lt;br /&gt;
Has a 10% chance of causing the target Pokémon to {{status|flinch}} when using a move without an added effect.{{sup/2|GSC}}{{sup/3|RSE}}{{sup/3|FRLG}}&lt;br /&gt;
|effect2=Causes {{p|Poliwhirl}} to evolve into {{p|Politoed}} when [[trade]]d.&amp;lt;br&amp;gt;Causes {{p|Slowpoke}} to evolve into {{p|Slowking}} when [[trade]]d.&lt;br /&gt;
|descgsc=May make the foe flinch. (HOLD)&lt;br /&gt;
|descrse=A hold item that may cause flinching when a foe is hit.&lt;br /&gt;
|descfrlg=An item to be held by a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;. It may cause the foe to flinch upon taking damage.&lt;br /&gt;
|desccoloxd=A hold item that may cause flinching when the foe is hit.&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. It may cause the foe to flinch when the holder inflicts damage.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. When the holder inflicts damage, the target may flinch.&lt;br /&gt;
|descxyoras=An item to be held by a Pokémon. When the holder successfully inflicts damage, the target may also flinch.&lt;br /&gt;
|descmdrb=It enables a certain kind of Pokémon to evolve. Give it to the Pokémon when it&#039;s ready to evolve.&lt;br /&gt;
|descmdtds=An impressive icon that conveys a kingly nobility. It allows certain kinds of Pokémon to evolve.&lt;br /&gt;
|locgsc=[[Slowpoke Well]], held by {{wild|Slowpoke}}&lt;br /&gt;
|locrse=[[Mossdeep City]], {{a|Pickup}}, held by {{wild|Hariyama}}&lt;br /&gt;
|locfrlg=[[Sevault Canyon]], [[Trainer Tower]] prize&lt;br /&gt;
|loccolo=[[Mt. Battle]] (10,000 [[Poké Coupon]]s)&lt;br /&gt;
|locxd=[[Mt. Battle]] (8,000 [[Poké Coupon]]s)&lt;br /&gt;
|locdppt=[[Celestic Town]]{{sup/4|Pt}}, {{a|Pickup}}, held by {{wild|Poliwhirl}}&lt;br /&gt;
|lochgss=[[Slowpoke Well]], {{a|Pickup}}, [[Pokéathlon Dome]]{{dotw|Su}}{{dotw|Mo}}{{dotw|Th}}, held by {{wild|Slowbro}} and {{wild|Poliwhirl}}&lt;br /&gt;
|locpbr=7200 [[Poké Coupon]]s&lt;br /&gt;
|locbw=[[Icirrus City]], {{rt|13|Unova}}, {{a|Pickup}}, held by {{wild|Slowbro}}, {{wild|Poliwhirl}}, {{wild|Poliwrath}}, {{wild|Politoed}}, and {{wild|Slowking}}&lt;br /&gt;
|locb2w2=[[Join Avenue]] ({{DL|Join Avenue|Antique Shop}}), [[Nuvema Town]], [[White Forest]]{{sup/5|W2}}, {{a|Pickup}}, held by {{wild|Poliwhirl}}, {{wild|Poliwrath}}, {{wild|Politoed}}, and {{wild|Hariyama}}, Simulator β ([[Pokémon Dream Radar]])&lt;br /&gt;
|locxy=[[Lumiose City]] (Lysandre Cafe), held by {{wild|Poliwhirl}}, {{wild|Poliwrath}}, {{wild|Politoed}}, {{wild|Hariyama}}, and {{wild|Hawlucha}}&lt;br /&gt;
|locoras=[[Mossdeep City]], held by {{wild|Hariyama}}&lt;br /&gt;
|locmdrb=[[Wish Cave]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Red Card&lt;br /&gt;
|jp=レッドカード&lt;br /&gt;
|jpt={{wp|Penalty card#Red card|Red Card}}&lt;br /&gt;
|gen=V&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=A one-time use item that forces the opponent to switch to a random Pokémon when the holder is attacked by a move.&lt;br /&gt;
|tcg=Red Card (XY 124)&lt;br /&gt;
|descbwb2w2=A card with a mysterious power. When the holder is struck by a foe, the attacker is removed from battle.&lt;br /&gt;
|descxy=An item to be held by a Pokémon. When the holder is hit by an attack, the attacker is removed from battle.&lt;br /&gt;
|locbw=[[Battle Subway]]&lt;br /&gt;
|locb2w2=[[Battle Subway]], [[Pokémon World Tournament|PWT]]&lt;br /&gt;
|locxy=[[Battle Maison]]&lt;br /&gt;
|locoras=[[Battle Maison]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Rocky Helmet&lt;br /&gt;
|jp=ゴツゴツ{{tt|メット|ヘルメット}}&lt;br /&gt;
|jpt=Rugged Helmet&lt;br /&gt;
|gen=V&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Contact moves used against the holder will damage the attacker with 1/6 of their maximum {{stat|HP}}.&lt;br /&gt;
|descbwb2w2=If the holder of this item takes damage, the attacker will also be damaged upon contact.&lt;br /&gt;
|descxyoras=An item to be held by a Pokémon. If the holder is hit, the attacker will also be damaged upon contact.&lt;br /&gt;
|locbw=[[Cold Storage]]&lt;br /&gt;
|locb2w2=[[Relic Passage]] (requires {{m|Strength}})&lt;br /&gt;
|locxy=[[Ambrette Town]]&lt;br /&gt;
|locoras=[[Weather Institute]]&lt;br /&gt;
|tcg=Rocky Helmet (Red Collection 64)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Safety Goggles&lt;br /&gt;
|jp=ぼうじんゴーグル&lt;br /&gt;
|jpt=Dustproof Goggles&lt;br /&gt;
|gen=VI&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=500&lt;br /&gt;
|effect=Grants the holder immunity to weather-related damage and powder moves.&lt;br /&gt;
|descxyoras=An item to be held by a Pokémon. These goggles protect the holder from both weather-related damage and powder.&lt;br /&gt;
|locxy=[[Battle Maison]]&lt;br /&gt;
|locoras={{rt|111|Hoenn}}, [[Battle Maison]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Shed Shell&lt;br /&gt;
|jp=きれいなぬけがら&lt;br /&gt;
|jpt=Pretty Shed Shell&lt;br /&gt;
|gen=IV&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=50&lt;br /&gt;
|effect=Allows the holder to switch out even if it is trapped by a move or Ability that restrains the Pokémon from switching out under normal circumstances.&lt;br /&gt;
|descdppthgss=A tough, discarded carapace to be held by a Pokémon. It enables the holder to switch with a waiting Pokémon in battle.&lt;br /&gt;
|descbwb2w2=A tough, discarded carapace to be held by a Pokémon. It enables the holder to switch with a waiting Pokémon in battle.&lt;br /&gt;
|descxy=An item to be held by a Pokémon. This discarded carapace enables the holder to switch out of battle without fail.&lt;br /&gt;
|locdppt={{rt|228|Sinnoh}}, held by {{wild|Beautifly}}, {{wild|Dustox}} and {{wild|Venomoth}}&lt;br /&gt;
|lochgss=[[Bug-Catching Contest]] consolation prize, held by {{wild|Beautifly}}, {{wild|Dustox}} and {{wild|Venomoth}}&lt;br /&gt;
|locbw=Held by {{wild|Scraggy}} and {{wild|Venomoth}}&lt;br /&gt;
|locb2w2=Held by {{wild|Scraggy}} and {{wild|Scrafty}}&lt;br /&gt;
|locxy=Held by {{wild|Scraggy}} and {{wild|Beautifly}}&lt;br /&gt;
|locoras=Held by {{wild|Seviper}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Smoke Ball&lt;br /&gt;
|jp=けむりだま&lt;br /&gt;
|jpt=Smoke Ball&lt;br /&gt;
|gen=II&lt;br /&gt;
|bag=Items&lt;br /&gt;
|sell=100&lt;br /&gt;
|effect=Allows definite escape from a [[wild Pokémon]].&lt;br /&gt;
|descgsc=Escape from wild &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;. (HOLD)&lt;br /&gt;
|descrs=A hold item that can be used to flee from a wild &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|desce=A hold item that assures fleeing from wild &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;.&lt;br /&gt;
|descfrlg=An item to be held by a &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;. The holding Pokémon can flee from any wild &amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt; for sure.&lt;br /&gt;
|desccoloxd=An item brought over from a faraway place.&lt;br /&gt;
|descdppthgss=An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon without fail.&lt;br /&gt;
|descbwb2w2=An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon without fail.&lt;br /&gt;
|descxyoras=An item to be held by a Pokémon. It enables the holder to flee from any wild Pokémon encounter without fail.&lt;br /&gt;
|locgsc=In the southwestern corner of the door maze in the basement of the [[Goldenrod Tunnel]] (activate/deactivate switches in order 1-3-2-1-3)&lt;br /&gt;
|locrse=[[Trick House]], held by {{tc|Ninja Boy}} [[Hoenn Route 113|Lao&#039;s]] {{p|Weezing}} (after 5th battle), held by {{wild|Koffing}}&lt;br /&gt;
|locfrlg=[[Celadon City Game Corner]]&lt;br /&gt;
|locdppt={{rt|210|Sinnoh}}, held by {{wild|Koffing}} and {{wild|Weezing}}&lt;br /&gt;
|lochgss=In the southwestern corner of the door maze in the basement of the [[Goldenrod Tunnel]], held by {{wild|Koffing}} and {{wild|Weezing}}&lt;br /&gt;
|locbw=[[Castelia City]]&lt;br /&gt;
|locb2w2=[[Reversal Mountain]], [[Opelucid City]], held by {{wild|Koffing}} and {{wild|Weezing}}&lt;br /&gt;
|locxy=[[Lost Hotel]]&lt;br /&gt;
|locoras=[[Trick House]], after completing fourth puzzle, held by {{wild|Spiritomb}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==EV-enhancing items==&lt;br /&gt;
{{main|EV-enhancing item}}&lt;br /&gt;
&lt;br /&gt;
==Evolution-inducing items with in-battle effects==&lt;br /&gt;
{{main|Evolution-inducing held item}}&lt;br /&gt;
&lt;br /&gt;
==Experience-affecting items==&lt;br /&gt;
{{main|Experience-affecting item}}&lt;br /&gt;
&lt;br /&gt;
==Drives==&lt;br /&gt;
{{main|Drive}}&lt;br /&gt;
&lt;br /&gt;
==Gems==&lt;br /&gt;
{{main|Gem}}&lt;br /&gt;
&lt;br /&gt;
==Incense==&lt;br /&gt;
{{main|Incense}}&lt;br /&gt;
&lt;br /&gt;
==Plates==&lt;br /&gt;
{{main|Plate}}&lt;br /&gt;
&lt;br /&gt;
==Stat-enhancing items==&lt;br /&gt;
{{main|Stat-enhancing item}}&lt;br /&gt;
&lt;br /&gt;
==Type-enhancing items==&lt;br /&gt;
{{main|Type-enhancing item}}&lt;br /&gt;
&lt;br /&gt;
==Artwork==&lt;br /&gt;
===Underground===&lt;br /&gt;
This is the artwork of the items as seen in the [[Sinnoh]] [[The Underground|Underground]].&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{cynthia color dark}}; border: 5px solid #{{cynthia color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;90px&amp;quot; style=&amp;quot;background: #{{steel color}}; {{roundytop|5px}};&amp;quot; | [[File:Mine Iron Ball.png]]&lt;br /&gt;
| width=&amp;quot;90px&amp;quot; style=&amp;quot;background: #{{psychic color}}; {{roundytop|5px}};&amp;quot; | [[File:Mine Light Clay.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{steel color light}}; {{roundybottom|5px}};&amp;quot; | {{color|{{steel color dark}}|Iron Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{psychic color light}}; {{roundybottom|5px}};&amp;quot; | {{color|{{psychic color dark}}|Light Clay}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Global Link===&lt;br /&gt;
This is the artwork of the items as seen on the [[Pokémon Global Link]].&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{attack color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Choice Band Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{speed color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Choice Scarf Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{special attack color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Choice Specs Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Damp Rock Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Fire color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Heat Rock Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{attack color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{attack color dark}}|Choice Band}}&lt;br /&gt;
| style=&amp;quot;background: #{{speed color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{speed color dark}}|Choice Scarf}}&lt;br /&gt;
| style=&amp;quot;background: #{{special attack color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{special attack color dark}}|Choice Specs}}&lt;br /&gt;
| style=&amp;quot;background: #{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{water color dark}}|Damp Rock}}&lt;br /&gt;
| style=&amp;quot;background: #{{Fire color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{Fire color dark}}|Heat Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{ice color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Icy Rock Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{rock color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Smooth Rock Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{black 2 color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Grip Claw Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Fighting color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Light Clay Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{MD color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Binding Band Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{ice color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{ice color dark}}|Icy Rock}}&lt;br /&gt;
| style=&amp;quot;background: #{{rock color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{rock color dark}}|Smooth Rock}}&lt;br /&gt;
| style=&amp;quot;background: #{{black 2 color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{black 2 color dark}}|Grip Claw}}&lt;br /&gt;
| style=&amp;quot;background: #{{psychic color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{psychic color dark}}|Light Clay}}&lt;br /&gt;
| style=&amp;quot;background: #{{MD color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{MD color dark}}|Binding Band}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{white 2 color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Mental Herb Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{red color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Power Herb Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{white color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream White Herb Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{grass color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Big Root Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{poison color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Black Sludge Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{white 2 color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{white 2 color dark}}|Mental Herb}}&lt;br /&gt;
| style=&amp;quot;background: #{{red color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{red color dark}}|Power Herb}}&lt;br /&gt;
| style=&amp;quot;background: #{{white color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{white color dark}}|White Herb}}&lt;br /&gt;
| style=&amp;quot;background: #{{grass color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{grass color dark}}|Big Root}}&lt;br /&gt;
| style=&amp;quot;background: #{{poison color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{poison color dark}}|Black Sludge}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{HP color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Leftovers Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{hoenn color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Shell Bell Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Grass color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Absorb Bulb Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{special defense color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Assault Vest Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{electric color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Cell Battery Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{HP color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{HP color dark}}|Leftovers}}&lt;br /&gt;
| style=&amp;quot;background: #{{hoenn color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{hoenn color dark}}|Shell Bell}}&lt;br /&gt;
| style=&amp;quot;background: #{{Grass color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{Grass color dark}}|Absorb Bulb}}&lt;br /&gt;
| style=&amp;quot;background: #{{special defense color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{special defense color dark}}|Assault Vest}}&lt;br /&gt;
| style=&amp;quot;background: #{{electric color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{electric color dark}}|Cell Battery}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{black color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Expert Belt Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{items color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Life Orb Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Grass color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Luminous Moss Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{thlon color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Metronome Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{physical color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Muscle Band Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{black color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{black color dark}}|Expert Belt}}&lt;br /&gt;
| style=&amp;quot;background: #{{items color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{items color dark}}|Life Orb}}&lt;br /&gt;
| style=&amp;quot;background: #{{Grass color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{Grass color dark}}|Luminous Moss}}&lt;br /&gt;
| style=&amp;quot;background: #{{thlon color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{thlon color dark}}|Metronome}}&lt;br /&gt;
| style=&amp;quot;background: #{{physical color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{physical color dark}}|Muscle Band}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{yellow color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Scope Lens Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{ice color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Snowball Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Wide Lens Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{diamond color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Weakness Policy Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{special color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Wise Glasses Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{yellow color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{yellow color dark}}|Scope Lens}}&lt;br /&gt;
| style=&amp;quot;background: #{{ice color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{ice color dark}}|Snowball}}&lt;br /&gt;
| style=&amp;quot;background: #{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{water color dark}}|Wide Lens}}&lt;br /&gt;
| style=&amp;quot;background: #{{diamond color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{diamond color dark}}|Weakness Policy}}&lt;br /&gt;
| style=&amp;quot;background: #{{special color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{special color dark}}|Wise Glasses}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{yellow color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Zoom Lens Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{silver color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Lagging Tail Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{speed color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Quick Claw Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{firered color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Focus Band Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{firered color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Focus Sash Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{yellow color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{Grass color dark}}|Zoom Lens}}&lt;br /&gt;
| style=&amp;quot;background: #{{silver color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{silver color dark}}|Lagging Tail}}&lt;br /&gt;
| style=&amp;quot;background: #{{speed color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{speed color dark}}|Quick Claw}}&lt;br /&gt;
| style=&amp;quot;background: #{{firered color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{firered color dark}}|Focus Band}}&lt;br /&gt;
| style=&amp;quot;background: #{{firered color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{firered color dark}}|Focus Sash}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{fire color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Flame Orb Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{poison color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Toxic Orb Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{GS color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Sticky Barb Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{steel color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Iron Ball Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Ground color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Ring Target Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{fire color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{fire color dark}}|Flame Orb}}&lt;br /&gt;
| style=&amp;quot;background: #{{poison color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{poison color dark}}|Toxic Orb}}&lt;br /&gt;
| style=&amp;quot;background: #{{GS color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{GS color dark}}|Sticky Barb}}&lt;br /&gt;
| style=&amp;quot;background: #{{steel color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{steel color dark}}|Iron Ball}}&lt;br /&gt;
| style=&amp;quot;background: #{{Ground color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{Ground color dark}}|Ring Target}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{flying color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Air Balloon Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{gold color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Amulet Coin Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{MD Sky color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream BrightPowder Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{red color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Destiny Knot Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{locationcolor/med|building}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Eject Button Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{flying color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{flying color dark}}|Air Balloon}}&lt;br /&gt;
| style=&amp;quot;background: #{{gold color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{gold color dark}}|Amulet Coin}}&lt;br /&gt;
| style=&amp;quot;background: #{{MD Sky color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{MD Sky color dark}}|Bright Powder}}&lt;br /&gt;
| style=&amp;quot;background: #{{red color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{red color dark}}|Destiny Knot}}&lt;br /&gt;
| style=&amp;quot;background: #{{locationcolor/light|building}}; {{roundybottom|5px}}&amp;quot; | {{color|{{locationcolor/med|dark}}|Eject Button}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{ghost color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Float Stone Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream King&#039;s Rock Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{red color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Red Card Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{defense color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Rocky Helmet Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{green color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Safety Goggles Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{ghost color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{ghost color dark}}|Float Stone}}&lt;br /&gt;
| style=&amp;quot;background: #{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{water color dark}}|King&#039;s Rock}}&lt;br /&gt;
| style=&amp;quot;background: #{{red color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{red color dark}}|Red Card}}&lt;br /&gt;
| style=&amp;quot;background: #{{defense color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{defense color dark}}|Rocky Helmet}}&lt;br /&gt;
| style=&amp;quot;background: #{{green color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{green color dark}}|Safety Goggles}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Psychic color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Shed Shell Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{poison color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Smoke Ball Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{Psychic color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{Psychic color dark}}|Shed Shell}}&lt;br /&gt;
| style=&amp;quot;background: #{{poison color light}}; {{roundybottom|5px}}&amp;quot; | {{color|{{poison color dark}}|Smoke Ball}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
An Amulet Coin appeared in &#039;&#039;[[BW133|Capacia Island UFO!]],&#039;&#039; where it was found by {{Ash}}. Later, when he and {{TRT}} entered a UFO belonging to a group of Beheeyem, the Beheeyem told them that they lost an item looking like the Amulet Coin that was a vital part in getting the UFO to fly. Ash gave them the Amulet Coin he found, but it was not the right item. Instead, the Beheeyem sought a similar-looking item, which was found by [[James]] earlier on.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW134|The Journalist from Another Region!]]&#039;&#039;, a Pokémon Sumo tournament was held during the Harvest Festival on [[Harvest Island]], and the prize was a Focus Band. Eventually it was won by Ash, who gave it to his {{AP|Pignite}} to wear.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY059|Under the Pledging Tree!]]&#039;&#039;, a Rocky Helmet was one of the items offered to Ash by a market vendor in [[Coumarine City]] after Ash had wondered out loud what presents he should buy for an upcoming festival.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Amulet Coin anime.png|An Amulet Coin in the anime&lt;br /&gt;
File:Focus Band anime.png|A Focus Band in the anime&lt;br /&gt;
File:Rocky Helmet anime.png|A Rocky Helmet in the anime&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Air Balloon PBW.png|thumb|160px|Air Balloon in Be the Best! Pokémon B+W]]&lt;br /&gt;
===In the Be the Best! Pokémon B+W manga===&lt;br /&gt;
An Air Balloon appeared in &#039;&#039;[[PBW4|Challenge the Battle Subway!]]&#039;&#039;, being held by [[Monta&#039;s Snivy]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
In the {{chap|Gold, Silver &amp;amp; Crystal}} six Focus Band were used by {{adv|Gold}} on his team against the [[Masked Man]].&lt;br /&gt;
&lt;br /&gt;
Leftovers was seen various times in the {{chap|Emerald}} as a held item for various [[rental Pokémon]], first debuting in &#039;&#039;[[PS306|Pinsir Me, I Must Be Dreaming]]&#039;&#039;, where it was used by an opponent&#039;s {{p|Lairon}} in the {{DL|Battle Frontier (Generation III)|Battle Factory}}.&lt;br /&gt;
&lt;br /&gt;
A Choice Scarf was the item held by the {{p|Linoone}} {{adv|Emerald}} rented from the Battle Factory. It was used to strengthen its {{m|Frustration}} in some of its matches. This item later proved to be instrumental in taking down {{FB|Factory Head|Noland}}&#039;s {{p|Mawile}} when Linoone used {{m|Trick}} to switch items with Mawile.&lt;br /&gt;
&lt;br /&gt;
An Iron Ball appeared in the {{chap|Diamond &amp;amp; Pearl}}. {{adv|Diamond}} and {{adv|Pearl}} found it amongst the metal items drawn out of the ground in [[Celestic Town]] by the {{a|Magnet Pull|magnetic field}} from [[Cyrus]]&#039;s {{p|Magnezone}}. It later appeared as an item that was used in conjunction with {{adv|Lax}}&#039;s {{m|Fling}} in {{adv|Platinum}}&#039;s battle against [[Fantina]] in &#039;&#039;[[PS372|Mirages of Mismagius II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Zoom Lens was seen in &#039;&#039;[[PS356|Magnificent Meditite &amp;amp; Really Riolu I]]&#039;&#039; as a prize Diamond won in the [[Veilstone Game Corner]] using the coins {{adv|Platinum}} gained from the slot machines. Platinum tried the Zoom Lens on [[Chimler]] for training.&lt;br /&gt;
&lt;br /&gt;
A Focus Sash was seen held by {{FB|Castle Valet|Darach}}&#039;s {{p|Houndoom}}, allowing it to survive a super-effective {{m|Focus Blast}} by {{adv|Platinum}}&#039;s {{p|Lopunny}}. Platinum also rented a Focus Sash for her {{TP|Platinum|Empoleon}} to hold in the {{DL|Battle Frontier (Generation IV)|Battle Castle}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{| style=&amp;quot;float:left;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Choice Band&#039;&#039;&lt;br /&gt;
{{langtable|color={{attack color light}}|bordercolor={{attack color}}&lt;br /&gt;
|ja=こだわりハチマキ &#039;&#039;Fixation Headband&#039;&#039;&lt;br /&gt;
|fr=Band. Choix{{tt|*|Generation III-V}}&amp;lt;br/&amp;gt;Bandeau Choix{{tt|*|Generation VI}}&lt;br /&gt;
|de=Wahlband&lt;br /&gt;
|es=Cin. Elegida{{tt|*|Generation III-V}}&amp;lt;br/&amp;gt;Cinta Elegida{{tt|*|Generation VI}}&lt;br /&gt;
|it=Bendascelta&lt;br /&gt;
|ko=구애머리띠 &#039;&#039;Guae Meoritti&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Choice Scarf&#039;&#039;&lt;br /&gt;
{{langtable|color={{speed color light}}|bordercolor={{speed color}}&lt;br /&gt;
|ja=こだわりスカーフ &#039;&#039;Fixation Scarf&#039;&#039;&lt;br /&gt;
|fr=Mouch. Choix{{tt|*|Generation IV-V}}&amp;lt;br/&amp;gt;Mouchoir Choix{{tt|*|Generation VI}}&lt;br /&gt;
|de=Wahlschal&lt;br /&gt;
|es=Pañ. Elegido{{tt|*|Generation IV-V}}&amp;lt;br/&amp;gt;Pañuelo Elegido{{tt|*|Generation VI}}&lt;br /&gt;
|it=Stolascelta&lt;br /&gt;
|ko=구애스카프 &#039;&#039;Guae Scarf&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Choice Specs&#039;&#039;&lt;br /&gt;
{{langtable|color={{special attack color light}}|bordercolor={{special attack color}}&lt;br /&gt;
|ja=こだわりメガネ &#039;&#039;Fixation Glasses&#039;&#039;&lt;br /&gt;
|fr=Lunet. Choix{{tt|*|Generation IV-V}}&amp;lt;br/&amp;gt;Lunettes Choix{{tt|*|Generation VI}}&lt;br /&gt;
|de=Wahlglas&lt;br /&gt;
|es=Gafas Elegid&lt;br /&gt;
|it=Lentiscelta&lt;br /&gt;
|ko=구애안경 &#039;&#039;Guae An-gyeong&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Damp Rock&#039;&#039;&lt;br /&gt;
{{langtable|color={{water color light}}|bordercolor={{water color}}&lt;br /&gt;
|ja=しめったいわ &#039;&#039;Damp Rock&#039;&#039;&lt;br /&gt;
|fr=Roche Humide&lt;br /&gt;
|de=Nassbrocken&lt;br /&gt;
|es=Roca Lluvia&lt;br /&gt;
|it=Rocciaumida&lt;br /&gt;
|ko=축축한바위 &#039;&#039;Chukchukhan Bawi&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Heat Rock&#039;&#039;&lt;br /&gt;
{{langtable|color={{fire color light}}|bordercolor={{fire color}}&lt;br /&gt;
|ja=あついいわ &#039;&#039;Hot Rock&#039;&#039;&lt;br /&gt;
|fr=Roche Chaude&lt;br /&gt;
|de=Heißbrocken&lt;br /&gt;
|es=Roca Calor&lt;br /&gt;
|it=Rocciacalda&lt;br /&gt;
|ko=뜨거운바위 &#039;&#039;Tteugeoun Bawi&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Icy Rock&#039;&#039;&lt;br /&gt;
{{langtable|color={{ice color light}}|bordercolor={{ice color}}&lt;br /&gt;
|ja=つめたいいわ &#039;&#039;Icy Rock&#039;&#039;&lt;br /&gt;
|fr=Roche Glace&lt;br /&gt;
|de=Eisbrocken&lt;br /&gt;
|es=Roca Helada&lt;br /&gt;
|it=Rocciafredda&lt;br /&gt;
|ko=차가운바위 &#039;&#039;Bosongbosong Bawi&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Smooth Rock&#039;&#039;&lt;br /&gt;
{{langtable|color={{rock color light}}|bordercolor={{rock color}}&lt;br /&gt;
|ja=さらさらいわ &#039;&#039;Smooth Rock&#039;&#039;&lt;br /&gt;
|fr=Roche Lisse&lt;br /&gt;
|de=Glattbrocken&lt;br /&gt;
|es=Roca Suave&lt;br /&gt;
|it=Roccialiscia&lt;br /&gt;
|ko=보송보송바위 &#039;&#039;Chagaun Bawi&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Grip Claw&#039;&#039;&lt;br /&gt;
{{langtable|color={{black 2 color light}}|bordercolor={{black 2 color}}&lt;br /&gt;
|ja=ねばりのかぎづめ &#039;&#039;Grip Claw&#039;&#039;&lt;br /&gt;
|fr=Accro Griffe&lt;br /&gt;
|de=Griffklaue&lt;br /&gt;
|es=Garra Garfio&lt;br /&gt;
|it=Presartigli&lt;br /&gt;
|ko=끈기갈고리손톱 &#039;&#039;Kkeun-gi Galgori Sontop&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Light Clay&#039;&#039;&lt;br /&gt;
{{langtable|color={{Fighting color light}}|bordercolor={{Fighting color}}&lt;br /&gt;
|ja=ひかりのねんど &#039;&#039;Light Clay&#039;&#039;&lt;br /&gt;
|fr=Lumargile&lt;br /&gt;
|de=Lichtlehm&lt;br /&gt;
|es=Refleluz&lt;br /&gt;
|it=Creta Luce&lt;br /&gt;
|ko=빛의점토 &#039;&#039;Bichui Jeomto&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Binding Band&#039;&#039;&lt;br /&gt;
{{langtable|color={{MD color light}}|bordercolor={{MD color}}&lt;br /&gt;
|ja=しめつけバンド &#039;&#039;Binding Band&#039;&#039;&lt;br /&gt;
|fr=B. Étreinte{{tt|*|Generation V}}&amp;lt;br/&amp;gt;Bande Étreinte{{tt|*|Generation VI}}&lt;br /&gt;
|de=Klammerband&lt;br /&gt;
|es=Ban. Atadura{{tt|*|Generation V}}&amp;lt;br/&amp;gt;Banda Atadura{{tt|*|Generation VI}}&lt;br /&gt;
|it=Legafascia&lt;br /&gt;
|ko=조임밴드 &#039;&#039;Joim Band&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Mental Herb&#039;&#039;&lt;br /&gt;
{{langtable|color={{white 2 color light}}|bordercolor={{white 2 color}}&lt;br /&gt;
|ja=メンタルハーブ &#039;&#039;Mental Herb&#039;&#039;&lt;br /&gt;
|fr=Herbe Mental&lt;br /&gt;
|de=Mentalkraut&lt;br /&gt;
|es=Hier. Mental{{tt|*|Generation III-V}}&amp;lt;br/&amp;gt;Hierba Mental{{tt|*|Generation VI}}&lt;br /&gt;
|it=Mentalerba&lt;br /&gt;
|ko=멘탈허브 &#039;&#039;Mental Herb&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Power Herb&#039;&#039;&lt;br /&gt;
{{langtable|color={{red color light}}|bordercolor={{red color}}&lt;br /&gt;
|ja=パワフルハーブ &#039;&#039;Powerful Herb&#039;&#039;&lt;br /&gt;
|fr=Herbe Pouv.{{tt|*|Generation IV-V}}&amp;lt;br/&amp;gt;Herbe Pouvoir{{tt|*|Generation VI}}&lt;br /&gt;
|de=Energiekraut&lt;br /&gt;
|es=Hierba Única&lt;br /&gt;
|it=Vigorerba&lt;br /&gt;
|ko=파워풀허브 &#039;&#039;Powerful Herb&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;White Herb&#039;&#039;&lt;br /&gt;
{{langtable|color={{white color light}}|bordercolor={{white color}}&lt;br /&gt;
|ja=しろいハーブ &#039;&#039;White Herb&#039;&#039;&lt;br /&gt;
|fr=Herbeblanche{{tt|*|Generation III-V}}&amp;lt;br/&amp;gt;Herbe Blanche{{tt|*|Generation VI}}&lt;br /&gt;
|de=Schlohkraut&lt;br /&gt;
|es=Hier. Blanca{{tt|*|Generation III-V}}&amp;lt;br/&amp;gt;Hierba Blanca{{tt|*|Generation VI}}&lt;br /&gt;
|it=Erbachiara&lt;br /&gt;
|ko=하양허브 &#039;&#039;Hayang Herb&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Big Root&#039;&#039;&lt;br /&gt;
{{langtable|color={{grass color light}}|bordercolor={{grass color}}&lt;br /&gt;
|ja=おおきなねっこ &#039;&#039;Big Root&#039;&#039;&lt;br /&gt;
|fr=Grosseracine{{tt|*|Generation IV-V}}&amp;lt;br/&amp;gt;Grosse Racine{{tt|*|Generation VI}}&lt;br /&gt;
|de=Großwurzel&lt;br /&gt;
|es=Raíz Grande&lt;br /&gt;
|it=Granradice&lt;br /&gt;
|ko=큰뿌리 &#039;&#039;Keun Ppuri&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Black Sludge&#039;&#039;&lt;br /&gt;
{{langtable|color={{poison color light}}|bordercolor={{poison color}}&lt;br /&gt;
|ja=くろいヘドロ  &#039;&#039;Black Sludge&#039;&#039;&lt;br /&gt;
|fr=Boue Noire&lt;br /&gt;
|de=Giftschleim&lt;br /&gt;
|es=Lodo Negro&lt;br /&gt;
|it=Fangopece&lt;br /&gt;
|ko=검은진흙 &#039;&#039;Geomeun Jinheuk&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Leftovers&#039;&#039; &lt;br /&gt;
{{langtable|color={{HP color light}}|bordercolor={{HP color}}&lt;br /&gt;
|ja=たべのこし &#039;&#039;Leftovers&#039;&#039;&lt;br /&gt;
|fr=Boue Noire&lt;br /&gt;
|de=Überreste&lt;br /&gt;
|es=Restos&lt;br /&gt;
|it=Avanzi&lt;br /&gt;
|ko=먹다남은음식 &#039;&#039;Meokda Nameun Eumsik&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Shell Bell&#039;&#039; &lt;br /&gt;
{{langtable|color={{Hoenn color light}}|bordercolor={{Hoenn color}}&lt;br /&gt;
|ja=かいがらのすず &#039;&#039;Shell Bell&#039;&#039;&lt;br /&gt;
|fr=Grelot Coque&lt;br /&gt;
|de=Seegesang&lt;br /&gt;
|es=Camp. Concha{{tt|*|Generation III-V}}&amp;lt;br/&amp;gt;Campana Concha{{tt|*|Generation VI}}&lt;br /&gt;
|it=Conchinella&lt;br /&gt;
|ko=조개껍질방울 &#039;&#039;Jogaekkeopjil Bang-ul&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Absorb Bulb&#039;&#039; &lt;br /&gt;
{{langtable|color={{grass color light}}|bordercolor={{grass color}}&lt;br /&gt;
|ja=きゅうこん &#039;&#039;Bulb&#039;&#039;&lt;br /&gt;
|fr=Bulbe&lt;br /&gt;
|de=Knolle&lt;br /&gt;
|es=Tubérculo&lt;br /&gt;
|it=Bulbo&lt;br /&gt;
|ko=구근 &#039;&#039;Gugeun&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Assault Vest&#039;&#039; &lt;br /&gt;
{{langtable|color={{special defense color light}}|bordercolor={{special defense color}}&lt;br /&gt;
|ja=とつげきチョッキ &#039;&#039;Assault Vest&#039;&#039;&lt;br /&gt;
|fr=Veste de Combat&lt;br /&gt;
|de=Offensivweste&lt;br /&gt;
|es=Chaleco Asalto&lt;br /&gt;
|it=Corpetto assalto&lt;br /&gt;
|ko=돌격조끼 &#039;&#039;&#039;Dolgyeogjokki&#039;&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Berserk Gene&#039;&#039; &lt;br /&gt;
{{langtable|color={{attack color light}}|bordercolor={{attack color}}&lt;br /&gt;
|ja=はかいのいでんし &#039;&#039;Destructive Gene&#039;&#039;&lt;br /&gt;
|fr=ADN Berzerk&lt;br /&gt;
|de=Berserk-Gen&lt;br /&gt;
|es=Gen Loco&lt;br /&gt;
|it=Genefurioso&lt;br /&gt;
|ko=파괴의유전자 &#039;&#039;Pagoe-ui Yujeonja&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Cell Battery&#039;&#039; &lt;br /&gt;
{{langtable|color={{electric color light}}|bordercolor={{electric color}}&lt;br /&gt;
|ja=じゅうでんち &#039;&#039;Charge Battery&#039;&#039;&lt;br /&gt;
|fr=Pile&lt;br /&gt;
|de=Akku&lt;br /&gt;
|es=Pila&lt;br /&gt;
|it=Ricaripila&lt;br /&gt;
|ko=충전지 &#039;&#039;Chungjeonji&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Expert Belt&#039;&#039; &lt;br /&gt;
{{langtable|color={{black color light}}|bordercolor={{black color}}&lt;br /&gt;
|ja=たつじんのおび &#039;&#039;Expert Obi&#039;&#039;&lt;br /&gt;
|fr=Ceinture Pro&lt;br /&gt;
|de=Expertengurt&lt;br /&gt;
|es=Cinta Experto&lt;br /&gt;
|it=Abilcintura&lt;br /&gt;
|ko=달인의띠 &#039;&#039;Darinui Tti&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Life Orb&#039;&#039; &lt;br /&gt;
{{langtable|color={{items color light}}|bordercolor={{items color}}&lt;br /&gt;
|ja=いのちのたま &#039;&#039;Life Orb&#039;&#039;&lt;br /&gt;
|fr=Orbe Vie&lt;br /&gt;
|de=Leben-Orb&lt;br /&gt;
|es=Vidasfera&lt;br /&gt;
|it=Assorbisfera&lt;br /&gt;
|ko=생명의구슬 &#039;&#039;Saengmyeong-ui Guseul&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Luminous Moss&#039;&#039; &lt;br /&gt;
{{langtable|color={{grass color light}}|bordercolor={{grass color}}&lt;br /&gt;
|ja=ひかりごけ &#039;&#039;Luminous Moss&#039;&#039;&lt;br /&gt;
|fr=Lichen Lumineux&lt;br /&gt;
|de=Leuchtmoos&lt;br /&gt;
|es=Musgo Brillante&lt;br /&gt;
|it=Muschioluce&lt;br /&gt;
|ko=빛이끼 &#039;&#039;Bit Ikki&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Metronome&#039;&#039; &lt;br /&gt;
{{langtable|color={{thlon color light}}|bordercolor={{thlon color}}&lt;br /&gt;
|ja=メトロノーム &#039;&#039;Metronome&#039;&#039;&lt;br /&gt;
|fr=Métronome&lt;br /&gt;
|de=Metronom&lt;br /&gt;
|es=Metrónomo&lt;br /&gt;
|it=Plessimetro&lt;br /&gt;
|ko=메트로놈 &#039;&#039;Metronome&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Muscle Band&#039;&#039; &lt;br /&gt;
{{langtable|color={{physical color light}}|bordercolor={{physical color}}&lt;br /&gt;
|ja=ちからのハチマキ &#039;&#039;Power Headband&#039;&#039;&lt;br /&gt;
|fr=Band. Muscle{{tt|*|Generation IV-V}}&amp;lt;br/&amp;gt;Bandeau Muscle{{tt|*|Generation VI}}&lt;br /&gt;
|de=Muskelband&lt;br /&gt;
|es=Cinta Fuerte&lt;br /&gt;
|it=Muscolbanda&lt;br /&gt;
|ko=힘의머리띠 &#039;&#039;Himui Meoritti&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Scope Lens&#039;&#039; &lt;br /&gt;
{{langtable|color={{yellow color light}}|bordercolor={{yellow color}}&lt;br /&gt;
|ja=ピントレンズ &#039;&#039;Focus Point Lens&#039;&#039;&lt;br /&gt;
|fr=Lentilscope&lt;br /&gt;
|de=Scope-Linse&lt;br /&gt;
|es=Periscopio&lt;br /&gt;
|it=Mirino&lt;br /&gt;
|ko=초점렌즈 &#039;&#039;Chojeom Lens&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Snowball&#039;&#039; &lt;br /&gt;
{{langtable|color={{ice color light}}|bordercolor={{ice color}}&lt;br /&gt;
|ja=ゆきだま &#039;&#039;Snowball&#039;&#039;&lt;br /&gt;
|fr=Boule de Neige&lt;br /&gt;
|de=Schneeball&lt;br /&gt;
|es=Bola de Nieve&lt;br /&gt;
|it=Palla di neve&lt;br /&gt;
|ko=눈덩이 &#039;&#039;Nundeong-i&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Weakness Policy&#039;&#039; &lt;br /&gt;
{{langtable|color={{diamond color light}}|bordercolor={{diamond color}}&lt;br /&gt;
|ja=じゃくてんほけん &#039;&#039;Weakness Guarantee&#039;&#039;&lt;br /&gt;
|fr=Vulné-Assurance&lt;br /&gt;
|de=Schwächenschutz&lt;br /&gt;
|es=Seguro Debilidad&lt;br /&gt;
|it=Vulneropolizza&lt;br /&gt;
|ko=약점보험 &#039;&#039;Yagjeomboheom&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Wide Lens&#039;&#039; &lt;br /&gt;
{{langtable|color={{water color light}}|bordercolor={{watercolor}}&lt;br /&gt;
|ja=こうかくレンズ &#039;&#039;Wide-Angle Lens&#039;&#039;&lt;br /&gt;
|fr=Loupe&lt;br /&gt;
|de=Großlinse&lt;br /&gt;
|es=Lupa&lt;br /&gt;
|it=Grandelente&lt;br /&gt;
|ko=광각렌즈 &#039;&#039;Gwanggak-lens&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Wise Glasses&#039;&#039;&lt;br /&gt;
{{langtable|color={{special color light}}|bordercolor={{special color}}&lt;br /&gt;
|ja=ものしりメガネ &#039;&#039;Wise Glasses&#039;&#039;&lt;br /&gt;
|fr=Lunet. Sages{{tt|*|Generation IV-V}}&amp;lt;br/&amp;gt;Lunettes Sages{{tt|*|Generation VI}}&lt;br /&gt;
|de=Schlauglas&lt;br /&gt;
|es=Gafas Esp.{{tt|*|Generation IV-V}}&amp;lt;br/&amp;gt;Gafas Especiales{{tt|*|Generation VI}}&lt;br /&gt;
|it=Saviocchiali&lt;br /&gt;
|ko=박식안경 &#039;&#039;Baksik An-gyeong&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Zoom Lens&#039;&#039; &lt;br /&gt;
{{langtable|color={{yellow color light}}|bordercolor={{yellow color}}&lt;br /&gt;
|ja=フォーカスレンズ  &#039;&#039;Focus Lens&#039;&#039;&lt;br /&gt;
|fr=Lentil. Zoom{{tt|*|Generation IV-V}}&amp;lt;br/&amp;gt;Lentille Zoom{{tt|*|Generation VI}}&lt;br /&gt;
|de=Zoomlinse&lt;br /&gt;
|es=Telescopio&lt;br /&gt;
|it=Zoomlente&lt;br /&gt;
|ko=포커스렌즈 &#039;&#039;Focus Lens&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Lagging Tail&#039;&#039; &lt;br /&gt;
{{langtable|color={{silver color light}}|bordercolor={{silver color}}&lt;br /&gt;
|ja=こうこうのしっぽ &#039;&#039;Second-Batter Tail&#039;&#039;&lt;br /&gt;
|fr=Ralentiqueue&lt;br /&gt;
|de=Schwerschwf.&lt;br /&gt;
|es=Cola Plúmbea&lt;br /&gt;
|it=Rallentocoda&lt;br /&gt;
|ko=느림보꼬리 &#039;&#039;Neurimbo Kkori&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Quick Claw&#039;&#039; &lt;br /&gt;
{{langtable|color={{speed color light}}|bordercolor={{speed color}}&lt;br /&gt;
|ja=せんせいのツメ &#039;&#039;Head-Start Claw&#039;&#039;&lt;br /&gt;
|fr=Vive Griffe&lt;br /&gt;
|de=Flinkklaue&lt;br /&gt;
|es=Garra Rápida&lt;br /&gt;
|it=Rapidartigli&lt;br /&gt;
|ko=선제공격손톱 &#039;&#039;Seonjegonggyeok Sontop&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Focus Band&#039;&#039; &lt;br /&gt;
{{langtable|color={{firered color light}}|bordercolor={{firered color}}&lt;br /&gt;
|ja=きあいのハチマキ &#039;&#039;Fighting Spirit Headband&#039;&#039;&lt;br /&gt;
|fi=Focus-nauha&lt;br /&gt;
|fr=Bandeau&lt;br /&gt;
|de=Fokus-Band&lt;br /&gt;
|es=Cinta Focus&lt;br /&gt;
|it=Bandana&lt;br /&gt;
|ko=기합의머리띠 &#039;&#039;Gihabui Meoritti&#039;&#039;&lt;br /&gt;
|pl=Opaska Skupienia}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Focus Sash&#039;&#039; &lt;br /&gt;
{{langtable|color={{firered color light}}|bordercolor={{firered color}}&lt;br /&gt;
|ja=きあいのタスキ &#039;&#039;Fighting Spirit Sash&#039;&#039;&lt;br /&gt;
|fr=Ceint. Force{{tt|*|Generation IV-V}}&amp;lt;br/&amp;gt;Ceinture Force{{tt|*|Generation VI}}&lt;br /&gt;
|de=Fokusgurt&lt;br /&gt;
|es=Banda Focus&lt;br /&gt;
|it=Focalnastro&lt;br /&gt;
|ko=기합의띠 &#039;&#039;Gihabui Tti&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Flame Orb&#039;&#039; &lt;br /&gt;
{{langtable|color={{fire color light}}|bordercolor={{fire color}}&lt;br /&gt;
|ja=かえんだま &#039;&#039;Flame Orb&#039;&#039;&lt;br /&gt;
|fr=Orbe Flamme&lt;br /&gt;
|de=Heiß-Orb&lt;br /&gt;
|es=Llamasfera&lt;br /&gt;
|it=Fiammosfera&lt;br /&gt;
|ko=화염구슬 &#039;&#039;Hwayeom Guseul&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Toxic Orb&#039;&#039; &lt;br /&gt;
{{langtable|color={{poison color light}}|bordercolor={{poison color}}&lt;br /&gt;
|ja=どくどくだま &#039;Toxic Orb&#039;&#039;&lt;br /&gt;
|fr=Orbe Toxique&lt;br /&gt;
|de=Toxik-Orb&lt;br /&gt;
|es=Toxisfera&lt;br /&gt;
|it=Tossicsfera&lt;br /&gt;
|ko=맹독구슬 &#039;&#039;Maengdok Guseul&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Sticky Barb&#039;&#039; &lt;br /&gt;
{{langtable|color={{GS color light}}|bordercolor={{GS color}}&lt;br /&gt;
|ja=くっつきバリ &#039;&#039;Sticky Barb&#039;&#039;&lt;br /&gt;
|fr=Piquants&lt;br /&gt;
|de=Klettdorn&lt;br /&gt;
|es=Toxiestrella&lt;br /&gt;
|it=Vischiopunta&lt;br /&gt;
|ko=끈적끈적바늘 &#039;&#039;Kkeunjeokkkeunjeok Baneul&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Iron Ball&#039;&#039; &lt;br /&gt;
{{langtable|color={{steel color light}}|bordercolor={{steel color}}&lt;br /&gt;
|ja=くろいてっきゅう &#039;&#039;Black Iron Ball&#039;&#039;&lt;br /&gt;
|fr=Balle Fer&lt;br /&gt;
|de=Eisenkugel&lt;br /&gt;
|es=Bola Férrea&lt;br /&gt;
|it=Ferropalla&lt;br /&gt;
|ko=검은철구 &#039;&#039;Geomeun Cheolgu&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Ring Target&#039;&#039; &lt;br /&gt;
{{langtable|color={{ground color light}}|bordercolor={{ground color}}&lt;br /&gt;
|ja=ねらいのまと &#039;&#039;Aim Target&#039;&#039;&lt;br /&gt;
|fr=Pt de Mire{{tt|*|Generation V}}&amp;lt;br/&amp;gt;Point de Mire{{tt|*|Generation VI}}&lt;br /&gt;
|de=Zielscheibe&lt;br /&gt;
|es=Blanco&lt;br /&gt;
|it=Facilsaglio&lt;br /&gt;
|ko=겨냥표적 &#039;&#039;Gyeonyang Pyojeok&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Air Balloon&#039;&#039; &lt;br /&gt;
{{langtable|color={{flying color light}}|bordercolor={{flying color}}&lt;br /&gt;
|ja=ふうせん &#039;&#039;Balloon&#039;&#039;&lt;br /&gt;
|fr=Ballon&lt;br /&gt;
|de=Luftballon&lt;br /&gt;
|es=Globo Helio&lt;br /&gt;
|it=Palloncino&lt;br /&gt;
|ko=풍선 &#039;&#039;Pungseon&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Amulet Coin&#039;&#039; &lt;br /&gt;
{{langtable|color={{gold color light}}|bordercolor={{gold color}}&lt;br /&gt;
|ja=おまもりこばん &#039;&#039;Amulet Koban&#039;&#039;&lt;br /&gt;
|fi=Amulettikolikko&lt;br /&gt;
|fr=Pièce Rune&lt;br /&gt;
|de=Münzamulett&lt;br /&gt;
|es=Mon. Amuleto{{tt|*|Generation II-V}}&amp;lt;br/&amp;gt;Moneda Amuleto{{tt|*|Generation VI}}&lt;br /&gt;
|it=Monetaamuleto&lt;br /&gt;
|pl=Moneta Amulet&lt;br /&gt;
|ko=부적금화 &#039;&#039;Bujeok Geumhwa&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Bright Powder&#039;&#039; &lt;br /&gt;
{{langtable|color={{MD Sky color light}}|bordercolor={{MD Sky color}}&lt;br /&gt;
|ja=ひかりのこな &#039;&#039;Light Powder&#039;&#039;&lt;br /&gt;
|fr=Poudreclaire{{tt|*|Generation II-V}}&amp;lt;br/&amp;gt;Poudre Claire{{tt|*|Generation VI}}&lt;br /&gt;
|de=Blendpuder&lt;br /&gt;
|es=Polvo Brillo&lt;br /&gt;
|it=Luminpolvere&lt;br /&gt;
|ko=반짝가루 &#039;&#039;Banjjak Garu&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Destiny Knot&#039;&#039; &lt;br /&gt;
{{langtable|color={{red color light}}|bordercolor={{red color}}&lt;br /&gt;
|ja=あかいいと &#039;&#039;Red Thread&#039;&#039;&lt;br /&gt;
|fr=Nœud Destin&lt;br /&gt;
|de=Fatumknoten&lt;br /&gt;
|es=Lazo Destino&lt;br /&gt;
|it=Destincomune&lt;br /&gt;
|ko=빨간실 &#039;&#039;Ppalgan Sil&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Eject Button&#039;&#039; &lt;br /&gt;
{{langtable|color={{locationcolor/light|building}}|bordercolor={{locationcolor/med|building}}&lt;br /&gt;
|ja=だっしゅつボタン &#039;&#039;Break-Out Button&#039;&#039;&lt;br /&gt;
|fr=Bouton Fuite&lt;br /&gt;
|de=Fluchtknopf&lt;br /&gt;
|es=Botón Escape&lt;br /&gt;
|it=Pulsantefuga&lt;br /&gt;
|ko=탈출버튼 &#039;&#039;Talchul Button&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Float Stone&#039;&#039; &lt;br /&gt;
{{langtable|color={{ghost color light}}|bordercolor={{ghost color}}&lt;br /&gt;
|ja=かるいし &#039;&#039;Pumice Stone&#039;&#039;&lt;br /&gt;
|fr=Pierrallégée&lt;br /&gt;
|de=Leichtstein&lt;br /&gt;
|es=Piedra Pómez&lt;br /&gt;
|it=Pietralieve&lt;br /&gt;
|ko=가벼운돌 &#039;&#039;Gabyeoun Dol&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;King&#039;s Rock&#039;&#039; &lt;br /&gt;
{{langtable|color={{water color light}}|bordercolor={{water color}}&lt;br /&gt;
|ja=おうじゃのしるし &#039;&#039;King&#039;s Symbol&#039;&#039;&lt;br /&gt;
|fr=Roche Royale&lt;br /&gt;
|de=King-Stein&lt;br /&gt;
|es=Roca del Rey&lt;br /&gt;
|it=Roccia di Re&lt;br /&gt;
|ko=왕의징표석 &#039;&#039;Wang-ui Jingpyoseok&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Red Card&#039;&#039; &lt;br /&gt;
{{langtable|color={{red color light}}|bordercolor={{red color}}&lt;br /&gt;
|ja=レッドカード &#039;&#039;Red Card&#039;&#039;&lt;br /&gt;
|fr=Carton Rouge&lt;br /&gt;
|de=Rote Karte&lt;br /&gt;
|es=Tarjeta Roja&lt;br /&gt;
|it=Cartelrosso&lt;br /&gt;
|ko=레드카드 &#039;&#039;Red Card&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Rocky Helmet&#039;&#039; &lt;br /&gt;
{{langtable|color={{defense color light}}|bordercolor={{defense color}}&lt;br /&gt;
|ja=ゴツゴツ{{tt|メット|ヘルメット}} &#039;&#039;Rugged Helmet&#039;&#039;&lt;br /&gt;
|fr=Casque Brut&lt;br /&gt;
|de=Beulenhelm&lt;br /&gt;
|es=Cas. Dentado{{tt|*|Generation V}}&amp;lt;br/&amp;gt;Casco Dentado{{tt|*|Generation VI}}&lt;br /&gt;
|it=Bitorzolelmo&lt;br /&gt;
|ko=울퉁불퉁멧 &#039;&#039;Ultungbultung-Met&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Safety Goggles&#039;&#039; &lt;br /&gt;
{{langtable|color={{green color light}}|bordercolor={{green color}}&lt;br /&gt;
|ja=ぼうじんゴーグル &#039;&#039;Dustproof Goggles&#039;&#039;&lt;br /&gt;
|fr=Lunettes Filtre&lt;br /&gt;
|de=Schutzbrille&lt;br /&gt;
|es=Gafa Protectora&lt;br /&gt;
|it=Visierantisabbia&lt;br /&gt;
|ko=방진고글 &#039;&#039;Bangjin Goggle&#039;&#039;}}&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Shed Shell&#039;&#039; &lt;br /&gt;
{{langtable|color={{psychic color light}}|bordercolor={{psychic color}}&lt;br /&gt;
|ja=きれいなぬけがら &#039;&#039;Pretty Shed Shell&#039;&#039;&lt;br /&gt;
|fr=Carapace Mue&lt;br /&gt;
|de=Wechselhülle&lt;br /&gt;
|es=Muda Concha&lt;br /&gt;
|it=Disfoguscio&lt;br /&gt;
|ko=아름다운허물 &#039;&#039;Areumdaun Heomul&#039;&#039;}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top;&amp;quot;  |&lt;br /&gt;
&#039;&#039;Smoke Ball&#039;&#039; &lt;br /&gt;
{{langtable|color={{poison color light}}|bordercolor={{poison color}}&lt;br /&gt;
|ja=けむりだま &#039;&#039;Smoke Ball&#039;&#039;&lt;br /&gt;
|fr=Boule Fumée&lt;br /&gt;
|de=Rauchball&lt;br /&gt;
|es=Bola Humo&lt;br /&gt;
|it=Palla Fumo&lt;br /&gt;
|ko=연막탄 &#039;&#039;Yeonmaktan&#039;&#039;}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Held}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Held items]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kampfeffekte (Tragen)]]&lt;br /&gt;
[[it:Strumenti con effetti in lotta]]&lt;br /&gt;
[[zh:对战影响道具]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Floette_(Pok%C3%A9mon)&amp;diff=2260128</id>
		<title>Floette (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Floette_(Pok%C3%A9mon)&amp;diff=2260128"/>
		<updated>2015-03-14T20:41:27Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* Biology */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext | prev=Flabébé | next=Florges |type=fairy| prevnum=669 | nextnum=671 }}&lt;br /&gt;
{{Pokémon Infobox|&lt;br /&gt;
name=Floette|&lt;br /&gt;
jname=フラエッテ |&lt;br /&gt;
tmname=Flaette |&lt;br /&gt;
jtranslit=Furaette |&lt;br /&gt;
forme=5 |&lt;br /&gt;
forme1=Red flower |&lt;br /&gt;
forme2=Yellow flower |&lt;br /&gt;
forme3=Orange flower |&lt;br /&gt;
forme4=Blue flower |&lt;br /&gt;
forme5=White flower |&lt;br /&gt;
&amp;lt;!--forme6=Eternal Flower |--&amp;gt;&lt;br /&gt;
image2=670Floette Yellow Flower Dream.png |&lt;br /&gt;
image3=670Floette Orange Flower Dream.png |&lt;br /&gt;
image4=670Floette Blue Flower Dream.png |&lt;br /&gt;
image5=670Floette White Flower Dream.png |&lt;br /&gt;
&amp;lt;!--image6=AZ&#039;s Floette.png |--&amp;gt;&lt;br /&gt;
pron=&amp;lt;sc&amp;gt;&amp;lt;/sc&amp;gt; |&lt;br /&gt;
species=Single Bloom |&lt;br /&gt;
typebox=1 |&lt;br /&gt;
type1=Fairy |&lt;br /&gt;
abilityn=d |&lt;br /&gt;
ability1=Flower Veil |&lt;br /&gt;
abilityd=Symbiosis |&lt;br /&gt;
ndex=670 |&lt;br /&gt;
karea=Central |&lt;br /&gt;
kdex=069 |&lt;br /&gt;
height-ftin=0&#039;08&amp;quot; |&lt;br /&gt;
height-m=0.2 |&lt;br /&gt;
weight-lbs=2.0 |	&lt;br /&gt;
weight-kg=0.9 |&lt;br /&gt;
egggroupn=1 |&lt;br /&gt;
egggroup1=Fairy |&lt;br /&gt;
gendercode=254|&lt;br /&gt;
eggcycles=21 |&lt;br /&gt;
evtotal=2 |&lt;br /&gt;
evsd=2 |&lt;br /&gt;
expyield=130 |&lt;br /&gt;
lv100exp=1,000,000|&lt;br /&gt;
color=White |&lt;br /&gt;
catchrate=120 |&lt;br /&gt;
body=04 |&lt;br /&gt;
pokefordex=floette |&lt;br /&gt;
generation=6 |&lt;br /&gt;
friendship=70 |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&#039;&#039;&#039;Floette&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;フラエッテ&#039;&#039;&#039; &#039;&#039;Flaette&#039;&#039;) is a {{type|Fairy}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Flabébé}} starting at [[level]] 19 and evolves into {{p|Florges}} when exposed to a {{evostone|Shiny Stone}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Floette has white body and a green tail, shaped like a spade, and green eyebrows. Floette also appears to be holding a flower, which can be red, yellow, orange, blue, or white, depending on its {{p|Flabébé|pre-evolution}}&#039;s. Its ears are white with yellow behind them. It flutters around and cares for flowers that are about to wilt; if the flowers of a well-tended flower bed bloom, Floette celebrates with an elegant dance. It is a female-only species with no male counterpart.&lt;br /&gt;
&lt;br /&gt;
The Eternal Flower Floette, the Floette that befriended [[AZ]], is different from a normal Floette. The green tail and the green eyebrows become blue. The yellow part of the ears become red. Its flower changes as well, with six petals instead of five, three which are big and three are small. The stem becomes red, the leaves below the flower are removed and the part on the top of the flower become a black cone shape. The flower&#039;s underside becomes black, and the three big petals have a pattern of red and black. The Eternal Flower Floette is the [[Signature move|only known Pokémon]] capable of knowing {{m|Light of Ruin}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Mutliple Floette made their debut in &#039;&#039;[[M17|Diancie and the Cocoon of Destruction]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Yellow Flower Floette appeared in a picture in &#039;&#039;[[XY042|Battling Into the Hall of Fame!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Floette (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
* [[Pokémon X and Y]]: 3,000 years ago, [[AZ]] befriended a special Floette who died in the ancient [[Kalos]] war. AZ created a giant machine to bring his friend to life, and while he succeeded in granting his friend eternal life, his immeasurable grief led him to turn the machine into an immensely powerful weapon. The weapon decimated the armies of both sides, and brought an end to the war. However, upon learning that the weapon drew upon the life of other Pokémon, the Floette left him in disgust. Through the {{player}}&#039;s actions, however, AZ&#039;s grief is lifted, and the two old friends reunite during the credits of the game.&lt;br /&gt;
{{endspoilers}}&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=fairy}}&lt;br /&gt;
{{Dex/NA|gen=VI}}&lt;br /&gt;
{{Dex/Gen|gen=VI}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=It flutters around fields of flowers and cares for flowers that are starting to wilt. It draws out the power of flowers to battle.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=When the flowers of a well-tended flower bed bloom, it appears and celebrates with an elegant dance.}}&lt;br /&gt;
{{Dex/Entry1|v=Omega Ruby|t=FFF|entry=It flutters around fields of flowers and cares for flowers that are starting to wilt. It draws out the power of flowers to battle.}}&lt;br /&gt;
{{Dex/Entry1|v=Alpha Sapphire|t=FFF|entry=When the flowers of a well-tended flower bed bloom, it appears and celebrates with an elegant dance.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=fairy}}&lt;br /&gt;
{{Availability/NA|gen=VI}}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area=[[Friend Safari]] ([[Friend Safari#Fairy-type Safari|Fairy]])}}&lt;br /&gt;
{{Availability/Entry2/None||v=Omega Ruby|v2=Alpha Sapphire}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=Fairy|&lt;br /&gt;
HP=     54|&lt;br /&gt;
Attack= 45|&lt;br /&gt;
Defense=47|&lt;br /&gt;
SpAtk=  75|&lt;br /&gt;
SpDef=  98|&lt;br /&gt;
Speed=  52}}&lt;br /&gt;
&amp;lt;!--====[[AZ&#039;s Floette|Eternal Flower Floette]]====&lt;br /&gt;
{{BaseStats|&lt;br /&gt;
type=Fairy|&lt;br /&gt;
HP=     74|&lt;br /&gt;
Attack= 65|&lt;br /&gt;
Defense=67|&lt;br /&gt;
SpAtk=  125|&lt;br /&gt;
SpDef=  128|&lt;br /&gt;
Speed=  92}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=Fairy|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting= 50 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Poison=  200 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   200 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=    0 |&lt;br /&gt;
Dark=     50 |&lt;br /&gt;
Fairy=   100 |&lt;br /&gt;
notes=yes|&lt;br /&gt;
fairy=yes|&lt;br /&gt;
newdragon=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Learnlist/levelh/6|Floette|Fairy|Fairy|6|xy=n}}&lt;br /&gt;
{{Learnlist/level6|Start|Tackle|Normal|Physical|50|100|35|||Tough|4|0}}&lt;br /&gt;
{{Learnlist/level6|Start|Vine Whip|Grass|Physical|45|100|25|||Cool|4|0}}&lt;br /&gt;
{{Learnlist/level6|6|Fairy Wind|Fairy|Special|40|100|30||&#039;&#039;&#039;|Beautiful|4|0}}&lt;br /&gt;
{{Learnlist/level6|10|Lucky Chant|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|||Cute|1|0}}&lt;br /&gt;
{{Learnlist/level6|15|Razor Leaf|Grass|Physical|55|95|25|||Cool|4|0}}&lt;br /&gt;
{{Learnlist/level6|20|Wish|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|3|0}}&lt;br /&gt;
{{Learnlist/level6|25|Magical Leaf|Grass|Special|60|&amp;amp;mdash;|20|||Beautiful|2|0}}&lt;br /&gt;
{{Learnlist/level6|27|Grassy Terrain|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Beautiful|3|0}}&lt;br /&gt;
{{Learnlist/level6|33|Petal Blizzard|Grass|Physical|90|100|15|||Beautiful|2|2}}&lt;br /&gt;
{{Learnlist/level6|38|Aromatherapy|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Clever|1|0}}&lt;br /&gt;
{{Learnlist/level6|43|Misty Terrain|Fairy|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Beautiful|3|0}}&lt;br /&gt;
{{Learnlist/level6|46|Moonblast|Fairy|Special|95|100|15||&#039;&#039;&#039;|Beautiful|1|4}}&lt;br /&gt;
&amp;lt;!--{{Learnlist/level6|50{{tt|*|Eternal Flower Floette}}|Light of Ruin|Fairy|Special|140|90|5||&#039;&#039;&#039;}}--&amp;gt;&lt;br /&gt;
{{Learnlist/level6|51|Petal Dance|Grass|Special|120|100|10|||Beautiful|6|0}}&lt;br /&gt;
{{Learnlist/level6|58|Solar Beam|Grass|Special|120|100|10|||Cool|3|0}}&lt;br /&gt;
{{Learnlist/levelf/6|Floette|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/6|Floette|Fairy|Fairy|6|xy=n}}&lt;br /&gt;
{{learnlist/tm6|TM04|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Clever|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10|||Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15|||Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25|||Beautiful|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|||Cute|2|3}}&lt;br /&gt;
{{learnlist/tm6|TM22|Solar Beam|Grass|Special|120|100|10|||Cool|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20|||Cute|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM29|Psychic|Psychic|Special|90|100|10|||Clever|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||Cool|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15|||Beautiful|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM49|Echoed Voice|Normal|Special|40|100|15|||Beautiful|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM53|Energy Ball|Grass|Special|90|100|10|||Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20|||Beautiful|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20|||Cute|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15|||Cute|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM94|Secret Power|Normal|Physical|70|100|20|{{sup/6|ORAS}}||Clever|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM96|Nature Power|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM99|Dazzling Gleam|Fairy|Special|80|100|10||&#039;&#039;&#039;|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Cute|3|0}}&lt;br /&gt;
{{learnlist/tmf/6|Floette|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/6|Floette|Fairy|Fairy|6|xy=n}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|183|Marill}}|Camouflage|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|*||Clever|1|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|300|Skitty}}|Captivate|Normal|Status|&amp;amp;mdash;|100|20|||Cute|4|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|300|Skitty}}{{MSP|311|Plusle}}{{MSP|312|Minun}}|Copycat|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Cute|1|0}}&lt;br /&gt;
{{learnlist/breedf/6|Floette|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/6|Floette|Fairy|Fairy|6|xy=n}}&lt;br /&gt;
{{learnlist/tutor6|After You|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||no|yes|Cute|3|0}}&lt;br /&gt;
{{learnlist/tutor6|Covet|Normal|Physical|60|100|25|||no|yes|Cute|1|0}}&lt;br /&gt;
{{learnlist/tutor6|Endeavor|Normal|Physical|&amp;amp;mdash;|100|5|||no|yes|Tough|2|0}}&lt;br /&gt;
{{learnlist/tutor6|Giga Drain|Grass|Special|75|100|10|||no|yes|Clever|1|4}}&lt;br /&gt;
{{learnlist/tutor6|Heal Bell|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||no|yes|Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tutor6|Helping Hand|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||no|yes|Clever|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Magic Coat|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||no|yes|Beautiful|2|0}}&lt;br /&gt;
{{learnlist/tutor6|Seed Bomb|Grass|Physical|80|100|15|||no|yes|Tough|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Snore|Normal|Special|50|100|15|||no|yes|Cute|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Synthesis|Grass|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||no|yes|Clever|1|0}}&lt;br /&gt;
{{learnlist/tutor6|Worry Seed|Grass|Status|&amp;amp;mdash;|100|10|||no|yes|Clever|2|0}}&lt;br /&gt;
{{learnlist/tutorf/6|Floette|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{Learnlist/prevoh/6|Floette|Fairy|Fairy|6|xy=n}}&lt;br /&gt;
{{Learnlist/prevo6null}}&lt;br /&gt;
{{Learnlist/prevof/6|Floette|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Fairy&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=669&lt;br /&gt;
|name1=Flabébé&lt;br /&gt;
|type1-1=Fairy&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 19}}&lt;br /&gt;
|no2=670&lt;br /&gt;
|name2=Floette&lt;br /&gt;
|type1-2=Fairy&lt;br /&gt;
|evo2={{bag|Shiny Stone}}&amp;lt;br&amp;gt;{{color2|000|Evolutionary stone#Shiny Stone|Shiny Stone}}&lt;br /&gt;
|no3=671&lt;br /&gt;
|name3=Florges&lt;br /&gt;
|type1-3=Fairy&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=fairy}}&lt;br /&gt;
{{Spritebox/NA|gen=VI}}&lt;br /&gt;
{{Spritebox/6&amp;lt;!--/6Forms--&amp;gt;|ndex=670|form1=Y|form2=O|form3=B|form4=W|form5=E}}&lt;br /&gt;
{{Spritebox/Footer|670|Floette}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*In the [[Battle Chateau]], Baroness Francine&#039;s Flabébé uses the cry of Floette.&lt;br /&gt;
*Floette is the shortest Pokémon after evolution at only {{tt|0&#039;08&amp;quot;|0.2 meters}}.&lt;br /&gt;
*Floette is the only Pokémon with a base stat total of 371.&lt;br /&gt;
*Floette and its {{p|Flabébé|evolutionary}} {{p|Florges|relatives}} are the only species of Pokémon to have simultaneously had more than one signature Ability.&lt;br /&gt;
*Because only Blue Flower, Red Flower, and Yellow Flower Floette can be found in the [[Friend Safari]], only these forms of Floette can have their Hidden Ability {{a|Symbiosis}}.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Floette appears to be based on {{wp|fairy|fairies}} and {{wp|nymphs}}, such as {{wp|Chloris#Chloris (Nymph)|Chloris}} and {{wp|Antheia}}. Its flower seems to resemble a {{wp|parasol}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Floette and Flaette may be a combination of &#039;&#039;flower&#039;&#039; and &#039;&#039;florette&#039;&#039; (cluster of small flowers).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=fairy|type2=fairy&lt;br /&gt;
|ja=フラエッテ &#039;&#039;Flaette&#039;&#039;|jameaning=From &#039;&#039;flower&#039;&#039; and &#039;&#039;florette&#039;&#039;&lt;br /&gt;
|fr=Floette|frmeaning=Same as English name&lt;br /&gt;
|es=Floette|esmeaning=Same as English name&lt;br /&gt;
|de=Floette|demeaning=Same as English name&lt;br /&gt;
|it=Floette|itmeaning=Same as English name&lt;br /&gt;
|ko=플라엣테 &#039;&#039;Peulraette|komeaning=Transliteration of its Japanese name&lt;br /&gt;
|zh_yue=花葉蒂 &#039;&#039;Fāyihpdai&#039;&#039;|zh_yuemeaning=Similar to its Japanese name. Also from {{tt|花 &#039;&#039;fā&#039;&#039;|flower}}, {{tt|葉 &#039;&#039;yihp&#039;&#039;|leaf}}, and {{tt|蒂 &#039;&#039;dai&#039;&#039;|stem}}&lt;br /&gt;
 }}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext | prev=Flabébé | next=Florges |type=fairy| prevnum=669 | nextnum=671 }}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon that evolve by evolutionary stone]]&lt;br /&gt;
[[Category:Pokémon that evolve using Shiny Stone]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon that evolve using Shiny Stone]]&lt;br /&gt;
[[Category:Pokémon that evolve by evolutionary stone]]&lt;br /&gt;
&lt;br /&gt;
[[de:Floette]]&lt;br /&gt;
[[fr:Floette]]&lt;br /&gt;
[[it:Floette]]&lt;br /&gt;
[[ja:フラエッテ]]&lt;br /&gt;
[[zh:花叶蒂]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Totodile_(Pok%C3%A9mon)&amp;diff=2256485</id>
		<title>Talk:Totodile (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Totodile_(Pok%C3%A9mon)&amp;diff=2256485"/>
		<updated>2015-03-03T06:48:53Z</updated>

		<summary type="html">&lt;p&gt;Johans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;70%&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{bulba color light}}; border: 3px solid #{{bulba color dark}}; {{roundy|100px}}; margin: auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
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| Due to special coding in place in the article, the artwork featured on this article will change every year on November 21 and October 15 in celebration of the releases of {{2v2|Gold|Silver}} in Japan, and {{2v2|Gold|Silver}} in the United States. This will only affect the artwork shown in the infobox. This changes every year, so when the time comes, &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[{{fullurl:{{BASEPAGENAME}}|action=purge}} {{color|{{link color}}|here}}]&amp;lt;/span&amp;gt; to return to the page and change the display.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Picture==&lt;br /&gt;
Look, the picture of Totodile from Emerald doesnt look very good to me. I think we should change it back to the GSC one. Chikorita and Cyndaquil have their GSC pics there, so wouldnt it make sense to have them all the same? [[User:Mooites|Mooites]] 22:37, 30 August 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah It does make sense to have them all the same but it also makes sense to use the most recent artwork and I&#039;m pretty sure Chikorita and Cyndaquil never got new artwork since GSC. --[[User:Hey1031|Hey1031]] 22:41, 30 August 2008 (UTC)&lt;br /&gt;
:They did, but I dont think they&#039;ve been uploaded. so can i change it?[[User:Mooites|Mooites]] 22:48, 30 August 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well I dont know, I have no more authority than you do, but the other starters didnt recieve new artwork since GSC only a select few such as Ledyba, Hoothoot, pichu, cleffa, igglybuff and a few others got new artwork. in my opinion I think it should stay with the more updated artwork but i guess you can do what you want.&lt;br /&gt;
&lt;br /&gt;
Most Johto&#039;s pokemon artwork is out dated, yet another reason for them to do a remake... --[[User:Hey1031|Hey1031]] 22:58, 30 August 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Speaking of pics, the &amp;quot;in the anime&amp;quot; section pic isn&#039;t all that great, so I&#039;ll try to find another on the archives.--[[User:Dragonbeastx|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;DRAGON&amp;lt;/font&amp;gt;]][[User talk:Dragonbeastx|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;BEAST&amp;lt;/font&amp;gt;]][[User:Dragonbeastx/The Aura Spot|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;X&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 04:26, 27 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Okay, I put it on there.--[[User:Dragonbeastx|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;DRAGON&amp;lt;/font&amp;gt;]][[User talk:Dragonbeastx|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;BEAST&amp;lt;/font&amp;gt;]][[User:Dragonbeastx/The Aura Spot|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;X&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 04:32, 27 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The new HeartGold and SoulSilver art for Totodile ==&lt;br /&gt;
&lt;br /&gt;
Something is wrong with Totodile&#039;s artwork on the page. When you load, it shows up blank with the red question mark and then the whole thing disappears. Can someone fix this? &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from {{u|Dialgafan1}} ([[User talk:Dialgafan1|talk]] • [[Special:Contributions/Dialgafan1|contribs]]) &#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:Server issues are causing images to work bad. Don&#039;t worry about it. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 23:02, 10 May 2009 (UTC)&lt;br /&gt;
::Now the pic is blurry...and bigger than the Cyndaquil and Chikorita ones... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 01:58, 21 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Mothers and Such==&lt;br /&gt;
&amp;quot;Immediately upon hatching, the mother will take her newborn brood down to the water to swim and hunt. Despite their strength, young Totodile stay close to their mother for quite some time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I&#039;m sorry but what? I&#039;d love to see a source for this, since I don&#039;t think I&#039;ve read it in any official medium. [[User:Me, Hurray!|Me, Hurray!]] 22:31, 20 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
People seem to think that if the creature that a Pokémon is based on does something, the Pokémon does it too. This was a problem with Typhlosion and Charizard. Just get rid of it if you haven&#039;t already. [[User:Poisson14|Poisson14]] 22:51, 20 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== GS Sprite ==&lt;br /&gt;
&lt;br /&gt;
The Gold/Silver sprite from Totodile has a red stripe on it&#039;s head, the sprites from later games don&#039;t have this stripe anymore. Has nobody seen this? {{unsigned|Alexjuuhh}}&lt;br /&gt;
:It&#039;s just a normal line showing the curvature of Totodile&#039;s face. The color limitations of the Gen II games make it red instead of a more fitting color. The same sort of issues happen with almost every Gen II sprite. - [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Kogoro&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Talk to me&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - 11:13, 7 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Different scipt in Red and Blue Rescue Team? ==&lt;br /&gt;
&lt;br /&gt;
I noticed this last time that I played Pokemon Mystery dungeon Blue Rescue Team, The Totodile partner has a tougher sound to his text. It&#039;s different than the other partners I&#039;ve had so far... Has anyone else noticed? Or is it worth adding? [[User:Equidna rojo|Equidna rojo]] 03:46, 28 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Emerald Sprite ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any one notice the Emerald sprite has red back scales instead of the normal. Then in FireRed/LeafGreen it goes back to using the Ruby/Sapphire sprite with the correct scale color? Dunno if that&#039;s tiva worthy just wondering since other errors have been noted ([Roconza] 23:09, 7 February 2011 (UTC))&lt;br /&gt;
:It was there before, but it was removed due to being sprite trivia. And it isn&#039;t really correct to say if went &amp;quot;back&amp;quot; to the old colors in FRLG since Emerald was released &#039;&#039;after&#039;&#039; them. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:08, 24 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Totobreeding ==&lt;br /&gt;
Since we have Flatter down, Totodile still has Aqua Jet, Crunch and Water Pulse as Egg Moves in X/Y. I don&#039;t know how to add that, though. I found out whilst trying to see if it could get Aura Sphere like Squirtle bizarrely can, because I&#039;m weird like that (it doesn&#039;t). [[User:Me, Hurray!|Me, Hurray!]] ([[User talk:Me, Hurray!|talk]]) 14:42, 8 January 2014 (UTC)&lt;br /&gt;
Oh yeah, those come from Clawitzer (Aqua Jet and Water Pulse) and Feraligatr (Crunch). [[User:Me, Hurray!|Me, Hurray!]] ([[User talk:Me, Hurray!|talk]]) 14:44, 8 January 2014 (UTC)&lt;br /&gt;
:Added Aqua Jet and Water Pulse; Crunch it likely still learns by level up. And Squirtle can learn Aura Sphere and all the Pulse moves because of its Hidden Ability. [[User:Glik|Glik]] ([[User talk:Glik|talk]]) 15:52, 8 January 2014 (UTC)&lt;br /&gt;
:Oh, do we not include moves that can also be learned by level-up? Okay, noted. Thank you~! [[User:Me, Hurray!|Me, Hurray!]] ([[User talk:Me, Hurray!|talk]]) 17:07, 14 January 2014 (UTC)&lt;br /&gt;
::We do include moves learned by level-up as egg moves if that move is passed down when only one parent knows it. If your XY!Totodile hatched with Crunch when just one parent knew Crunch, then it should be added to the egg move list. [[User:ArcToraphim|Luna Tiger]] * the [[User talk:ArcToraphim|Arc]] [[Special:Contributions/ArcToraphim|Toraph]] 17:53, 14 January 2014 (UTC)&lt;br /&gt;
I just bred my Totodile with a Tirtouga and learned that Totodile can inherit ancientpower as well. 14 March 2014 {{unsigned|Goldenpearl}}&lt;br /&gt;
&lt;br /&gt;
== ORAS Learnset? ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Good day! Please pardon me if I&#039;m not supposed to ask here -- I intend to eventually make constructive edits to articles here, but I worry that I might break formatting / do something I&#039;m not supposed to.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve seen some ORAS learnsets on some other pages, specifically on Pokemon introduced in Gen III. I noticed that the Learnset for a Totodile received from Professor Birch in AS seems to differ from the currently displayed Gen VI learnset. Is it too early to edit this in, or can I go for it? Thank you very much in advance!&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EDIT:&#039;&#039;&#039; Please disregard; I just noticed after further leveling that the current listed learnset also applies in AS. I mistakenly thought it had Water Gun and Rage as starting moves because I didn&#039;t pay attention until it hit Level 10. Sorry! -- [[User:Templar|&amp;lt;span style=&amp;quot;padding:2px;background:#1B2C41;color:lime;font-family:Verdana;font-size:8pt&amp;quot;&amp;gt;templar&amp;lt;/span&amp;gt;]][[User_talk:Templar|&amp;lt;span style=&amp;quot;padding:2px;background:#1B2C41;color:#98D8D8;font-family:Verdana;font-size:8pt&amp;quot;&amp;gt;(stalk)&amp;lt;/span&amp;gt;]] 13:17, 7 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Egg move: Ice Punch ==&lt;br /&gt;
&lt;br /&gt;
So... Totodile can inherit Ice Punch from a parent Totodile, Croconaw or Feraligatr. Can someone explain to me why such a case is not on the list? (Just asking) --[[User:Johans|Johans]] ([[User talk:Johans|talk]]) 20:33, 26 February 2015 (UTC)&lt;br /&gt;
:You can add it yourself if you want to.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#AB2813&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#C87365&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#26649C&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#729ABF&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 06:25, 3 March 2015 (UTC)&lt;br /&gt;
:The parent lists on each Pokémon&#039;s article only include the original source of move inheritance, which is either a Pokémon that learns the move via leveling up, or a Pokémon in the middle of a breeding chain (that begins with an ancestor that learns it via leveling up). A Totodile will only inherit Ice Punch from a parent Totodile, Croconaw or Feraligatr if the latter had already learned Ice Punch via a move tutor, special event, or inherited it from a parent Abomasnow (who learns it by leveling up). --[[User:Johans|Johans]] ([[User talk:Johans|talk]]) 06:48, 3 March 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Totodile_(Pok%C3%A9mon)&amp;diff=2256481</id>
		<title>Talk:Totodile (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Totodile_(Pok%C3%A9mon)&amp;diff=2256481"/>
		<updated>2015-03-03T06:01:25Z</updated>

		<summary type="html">&lt;p&gt;Johans: Stupid question by myself. No use anymore. If I am required to reply to myself, I will.&lt;/p&gt;
&lt;hr /&gt;
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| style=&amp;quot;background:#{{bulba color}}; {{roundy|100px}}&amp;quot; | [[File:001Bulbasaur RG.png|100px]]&lt;br /&gt;
| Due to special coding in place in the article, the artwork featured on this article will change every year on November 21 and October 15 in celebration of the releases of {{2v2|Gold|Silver}} in Japan, and {{2v2|Gold|Silver}} in the United States. This will only affect the artwork shown in the infobox. This changes every year, so when the time comes, &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[{{fullurl:{{BASEPAGENAME}}|action=purge}} {{color|{{link color}}|here}}]&amp;lt;/span&amp;gt; to return to the page and change the display.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Picture==&lt;br /&gt;
Look, the picture of Totodile from Emerald doesnt look very good to me. I think we should change it back to the GSC one. Chikorita and Cyndaquil have their GSC pics there, so wouldnt it make sense to have them all the same? [[User:Mooites|Mooites]] 22:37, 30 August 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah It does make sense to have them all the same but it also makes sense to use the most recent artwork and I&#039;m pretty sure Chikorita and Cyndaquil never got new artwork since GSC. --[[User:Hey1031|Hey1031]] 22:41, 30 August 2008 (UTC)&lt;br /&gt;
:They did, but I dont think they&#039;ve been uploaded. so can i change it?[[User:Mooites|Mooites]] 22:48, 30 August 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well I dont know, I have no more authority than you do, but the other starters didnt recieve new artwork since GSC only a select few such as Ledyba, Hoothoot, pichu, cleffa, igglybuff and a few others got new artwork. in my opinion I think it should stay with the more updated artwork but i guess you can do what you want.&lt;br /&gt;
&lt;br /&gt;
Most Johto&#039;s pokemon artwork is out dated, yet another reason for them to do a remake... --[[User:Hey1031|Hey1031]] 22:58, 30 August 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Speaking of pics, the &amp;quot;in the anime&amp;quot; section pic isn&#039;t all that great, so I&#039;ll try to find another on the archives.--[[User:Dragonbeastx|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;DRAGON&amp;lt;/font&amp;gt;]][[User talk:Dragonbeastx|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;BEAST&amp;lt;/font&amp;gt;]][[User:Dragonbeastx/The Aura Spot|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;X&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 04:26, 27 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Okay, I put it on there.--[[User:Dragonbeastx|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;DRAGON&amp;lt;/font&amp;gt;]][[User talk:Dragonbeastx|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;BEAST&amp;lt;/font&amp;gt;]][[User:Dragonbeastx/The Aura Spot|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;X&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 04:32, 27 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The new HeartGold and SoulSilver art for Totodile ==&lt;br /&gt;
&lt;br /&gt;
Something is wrong with Totodile&#039;s artwork on the page. When you load, it shows up blank with the red question mark and then the whole thing disappears. Can someone fix this? &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from {{u|Dialgafan1}} ([[User talk:Dialgafan1|talk]] • [[Special:Contributions/Dialgafan1|contribs]]) &#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:Server issues are causing images to work bad. Don&#039;t worry about it. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 23:02, 10 May 2009 (UTC)&lt;br /&gt;
::Now the pic is blurry...and bigger than the Cyndaquil and Chikorita ones... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 01:58, 21 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Mothers and Such==&lt;br /&gt;
&amp;quot;Immediately upon hatching, the mother will take her newborn brood down to the water to swim and hunt. Despite their strength, young Totodile stay close to their mother for quite some time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I&#039;m sorry but what? I&#039;d love to see a source for this, since I don&#039;t think I&#039;ve read it in any official medium. [[User:Me, Hurray!|Me, Hurray!]] 22:31, 20 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
People seem to think that if the creature that a Pokémon is based on does something, the Pokémon does it too. This was a problem with Typhlosion and Charizard. Just get rid of it if you haven&#039;t already. [[User:Poisson14|Poisson14]] 22:51, 20 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== GS Sprite ==&lt;br /&gt;
&lt;br /&gt;
The Gold/Silver sprite from Totodile has a red stripe on it&#039;s head, the sprites from later games don&#039;t have this stripe anymore. Has nobody seen this? {{unsigned|Alexjuuhh}}&lt;br /&gt;
:It&#039;s just a normal line showing the curvature of Totodile&#039;s face. The color limitations of the Gen II games make it red instead of a more fitting color. The same sort of issues happen with almost every Gen II sprite. - [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Kogoro&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Talk to me&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - 11:13, 7 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Different scipt in Red and Blue Rescue Team? ==&lt;br /&gt;
&lt;br /&gt;
I noticed this last time that I played Pokemon Mystery dungeon Blue Rescue Team, The Totodile partner has a tougher sound to his text. It&#039;s different than the other partners I&#039;ve had so far... Has anyone else noticed? Or is it worth adding? [[User:Equidna rojo|Equidna rojo]] 03:46, 28 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Emerald Sprite ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any one notice the Emerald sprite has red back scales instead of the normal. Then in FireRed/LeafGreen it goes back to using the Ruby/Sapphire sprite with the correct scale color? Dunno if that&#039;s tiva worthy just wondering since other errors have been noted ([Roconza] 23:09, 7 February 2011 (UTC))&lt;br /&gt;
:It was there before, but it was removed due to being sprite trivia. And it isn&#039;t really correct to say if went &amp;quot;back&amp;quot; to the old colors in FRLG since Emerald was released &#039;&#039;after&#039;&#039; them. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:08, 24 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Totobreeding ==&lt;br /&gt;
Since we have Flatter down, Totodile still has Aqua Jet, Crunch and Water Pulse as Egg Moves in X/Y. I don&#039;t know how to add that, though. I found out whilst trying to see if it could get Aura Sphere like Squirtle bizarrely can, because I&#039;m weird like that (it doesn&#039;t). [[User:Me, Hurray!|Me, Hurray!]] ([[User talk:Me, Hurray!|talk]]) 14:42, 8 January 2014 (UTC)&lt;br /&gt;
Oh yeah, those come from Clawitzer (Aqua Jet and Water Pulse) and Feraligatr (Crunch). [[User:Me, Hurray!|Me, Hurray!]] ([[User talk:Me, Hurray!|talk]]) 14:44, 8 January 2014 (UTC)&lt;br /&gt;
:Added Aqua Jet and Water Pulse; Crunch it likely still learns by level up. And Squirtle can learn Aura Sphere and all the Pulse moves because of its Hidden Ability. [[User:Glik|Glik]] ([[User talk:Glik|talk]]) 15:52, 8 January 2014 (UTC)&lt;br /&gt;
:Oh, do we not include moves that can also be learned by level-up? Okay, noted. Thank you~! [[User:Me, Hurray!|Me, Hurray!]] ([[User talk:Me, Hurray!|talk]]) 17:07, 14 January 2014 (UTC)&lt;br /&gt;
::We do include moves learned by level-up as egg moves if that move is passed down when only one parent knows it. If your XY!Totodile hatched with Crunch when just one parent knew Crunch, then it should be added to the egg move list. [[User:ArcToraphim|Luna Tiger]] * the [[User talk:ArcToraphim|Arc]] [[Special:Contributions/ArcToraphim|Toraph]] 17:53, 14 January 2014 (UTC)&lt;br /&gt;
I just bred my Totodile with a Tirtouga and learned that Totodile can inherit ancientpower as well. 14 March 2014 {{unsigned|Goldenpearl}}&lt;br /&gt;
&lt;br /&gt;
== ORAS Learnset? ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Good day! Please pardon me if I&#039;m not supposed to ask here -- I intend to eventually make constructive edits to articles here, but I worry that I might break formatting / do something I&#039;m not supposed to.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve seen some ORAS learnsets on some other pages, specifically on Pokemon introduced in Gen III. I noticed that the Learnset for a Totodile received from Professor Birch in AS seems to differ from the currently displayed Gen VI learnset. Is it too early to edit this in, or can I go for it? Thank you very much in advance!&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EDIT:&#039;&#039;&#039; Please disregard; I just noticed after further leveling that the current listed learnset also applies in AS. I mistakenly thought it had Water Gun and Rage as starting moves because I didn&#039;t pay attention until it hit Level 10. Sorry! -- [[User:Templar|&amp;lt;span style=&amp;quot;padding:2px;background:#1B2C41;color:lime;font-family:Verdana;font-size:8pt&amp;quot;&amp;gt;templar&amp;lt;/span&amp;gt;]][[User_talk:Templar|&amp;lt;span style=&amp;quot;padding:2px;background:#1B2C41;color:#98D8D8;font-family:Verdana;font-size:8pt&amp;quot;&amp;gt;(stalk)&amp;lt;/span&amp;gt;]] 13:17, 7 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--== Egg move: Ice Punch ==&lt;br /&gt;
&lt;br /&gt;
So... Totodile can inherit Ice Punch from a parent Totodile, Croconaw or Feraligatr. Can someone explain to me why such a case is not on the list? (Just asking) --[[User:Johans|Johans]] ([[User talk:Johans|talk]]) 20:33, 26 February 2015 (UTC)--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Totodile_(Pok%C3%A9mon)&amp;diff=2256474</id>
		<title>Talk:Totodile (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Totodile_(Pok%C3%A9mon)&amp;diff=2256474"/>
		<updated>2015-03-03T05:02:34Z</updated>

		<summary type="html">&lt;p&gt;Johans: &lt;/p&gt;
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|-&lt;br /&gt;
| style=&amp;quot;background:#{{bulba color}}; {{roundy|100px}}&amp;quot; | [[File:001Bulbasaur RG.png|100px]]&lt;br /&gt;
| Due to special coding in place in the article, the artwork featured on this article will change every year on November 21 and October 15 in celebration of the releases of {{2v2|Gold|Silver}} in Japan, and {{2v2|Gold|Silver}} in the United States. This will only affect the artwork shown in the infobox. This changes every year, so when the time comes, &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[{{fullurl:{{BASEPAGENAME}}|action=purge}} {{color|{{link color}}|here}}]&amp;lt;/span&amp;gt; to return to the page and change the display.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Picture==&lt;br /&gt;
Look, the picture of Totodile from Emerald doesnt look very good to me. I think we should change it back to the GSC one. Chikorita and Cyndaquil have their GSC pics there, so wouldnt it make sense to have them all the same? [[User:Mooites|Mooites]] 22:37, 30 August 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah It does make sense to have them all the same but it also makes sense to use the most recent artwork and I&#039;m pretty sure Chikorita and Cyndaquil never got new artwork since GSC. --[[User:Hey1031|Hey1031]] 22:41, 30 August 2008 (UTC)&lt;br /&gt;
:They did, but I dont think they&#039;ve been uploaded. so can i change it?[[User:Mooites|Mooites]] 22:48, 30 August 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well I dont know, I have no more authority than you do, but the other starters didnt recieve new artwork since GSC only a select few such as Ledyba, Hoothoot, pichu, cleffa, igglybuff and a few others got new artwork. in my opinion I think it should stay with the more updated artwork but i guess you can do what you want.&lt;br /&gt;
&lt;br /&gt;
Most Johto&#039;s pokemon artwork is out dated, yet another reason for them to do a remake... --[[User:Hey1031|Hey1031]] 22:58, 30 August 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Speaking of pics, the &amp;quot;in the anime&amp;quot; section pic isn&#039;t all that great, so I&#039;ll try to find another on the archives.--[[User:Dragonbeastx|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;DRAGON&amp;lt;/font&amp;gt;]][[User talk:Dragonbeastx|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;BEAST&amp;lt;/font&amp;gt;]][[User:Dragonbeastx/The Aura Spot|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;X&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 04:26, 27 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Okay, I put it on there.--[[User:Dragonbeastx|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;DRAGON&amp;lt;/font&amp;gt;]][[User talk:Dragonbeastx|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;BEAST&amp;lt;/font&amp;gt;]][[User:Dragonbeastx/The Aura Spot|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;X&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 04:32, 27 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The new HeartGold and SoulSilver art for Totodile ==&lt;br /&gt;
&lt;br /&gt;
Something is wrong with Totodile&#039;s artwork on the page. When you load, it shows up blank with the red question mark and then the whole thing disappears. Can someone fix this? &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from {{u|Dialgafan1}} ([[User talk:Dialgafan1|talk]] • [[Special:Contributions/Dialgafan1|contribs]]) &#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:Server issues are causing images to work bad. Don&#039;t worry about it. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 23:02, 10 May 2009 (UTC)&lt;br /&gt;
::Now the pic is blurry...and bigger than the Cyndaquil and Chikorita ones... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 01:58, 21 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Mothers and Such==&lt;br /&gt;
&amp;quot;Immediately upon hatching, the mother will take her newborn brood down to the water to swim and hunt. Despite their strength, young Totodile stay close to their mother for quite some time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I&#039;m sorry but what? I&#039;d love to see a source for this, since I don&#039;t think I&#039;ve read it in any official medium. [[User:Me, Hurray!|Me, Hurray!]] 22:31, 20 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
People seem to think that if the creature that a Pokémon is based on does something, the Pokémon does it too. This was a problem with Typhlosion and Charizard. Just get rid of it if you haven&#039;t already. [[User:Poisson14|Poisson14]] 22:51, 20 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== GS Sprite ==&lt;br /&gt;
&lt;br /&gt;
The Gold/Silver sprite from Totodile has a red stripe on it&#039;s head, the sprites from later games don&#039;t have this stripe anymore. Has nobody seen this? {{unsigned|Alexjuuhh}}&lt;br /&gt;
:It&#039;s just a normal line showing the curvature of Totodile&#039;s face. The color limitations of the Gen II games make it red instead of a more fitting color. The same sort of issues happen with almost every Gen II sprite. - [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Kogoro&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Talk to me&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - 11:13, 7 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Different scipt in Red and Blue Rescue Team? ==&lt;br /&gt;
&lt;br /&gt;
I noticed this last time that I played Pokemon Mystery dungeon Blue Rescue Team, The Totodile partner has a tougher sound to his text. It&#039;s different than the other partners I&#039;ve had so far... Has anyone else noticed? Or is it worth adding? [[User:Equidna rojo|Equidna rojo]] 03:46, 28 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Emerald Sprite ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any one notice the Emerald sprite has red back scales instead of the normal. Then in FireRed/LeafGreen it goes back to using the Ruby/Sapphire sprite with the correct scale color? Dunno if that&#039;s tiva worthy just wondering since other errors have been noted ([Roconza] 23:09, 7 February 2011 (UTC))&lt;br /&gt;
:It was there before, but it was removed due to being sprite trivia. And it isn&#039;t really correct to say if went &amp;quot;back&amp;quot; to the old colors in FRLG since Emerald was released &#039;&#039;after&#039;&#039; them. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:08, 24 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Totobreeding ==&lt;br /&gt;
Since we have Flatter down, Totodile still has Aqua Jet, Crunch and Water Pulse as Egg Moves in X/Y. I don&#039;t know how to add that, though. I found out whilst trying to see if it could get Aura Sphere like Squirtle bizarrely can, because I&#039;m weird like that (it doesn&#039;t). [[User:Me, Hurray!|Me, Hurray!]] ([[User talk:Me, Hurray!|talk]]) 14:42, 8 January 2014 (UTC)&lt;br /&gt;
Oh yeah, those come from Clawitzer (Aqua Jet and Water Pulse) and Feraligatr (Crunch). [[User:Me, Hurray!|Me, Hurray!]] ([[User talk:Me, Hurray!|talk]]) 14:44, 8 January 2014 (UTC)&lt;br /&gt;
:Added Aqua Jet and Water Pulse; Crunch it likely still learns by level up. And Squirtle can learn Aura Sphere and all the Pulse moves because of its Hidden Ability. [[User:Glik|Glik]] ([[User talk:Glik|talk]]) 15:52, 8 January 2014 (UTC)&lt;br /&gt;
:Oh, do we not include moves that can also be learned by level-up? Okay, noted. Thank you~! [[User:Me, Hurray!|Me, Hurray!]] ([[User talk:Me, Hurray!|talk]]) 17:07, 14 January 2014 (UTC)&lt;br /&gt;
::We do include moves learned by level-up as egg moves if that move is passed down when only one parent knows it. If your XY!Totodile hatched with Crunch when just one parent knew Crunch, then it should be added to the egg move list. [[User:ArcToraphim|Luna Tiger]] * the [[User talk:ArcToraphim|Arc]] [[Special:Contributions/ArcToraphim|Toraph]] 17:53, 14 January 2014 (UTC)&lt;br /&gt;
I just bred my Totodile with a Tirtouga and learned that Totodile can inherit ancientpower as well. 14 March 2014 {{unsigned|Goldenpearl}}&lt;br /&gt;
&lt;br /&gt;
== ORAS Learnset? ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Good day! Please pardon me if I&#039;m not supposed to ask here -- I intend to eventually make constructive edits to articles here, but I worry that I might break formatting / do something I&#039;m not supposed to.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve seen some ORAS learnsets on some other pages, specifically on Pokemon introduced in Gen III. I noticed that the Learnset for a Totodile received from Professor Birch in AS seems to differ from the currently displayed Gen VI learnset. Is it too early to edit this in, or can I go for it? Thank you very much in advance!&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EDIT:&#039;&#039;&#039; Please disregard; I just noticed after further leveling that the current listed learnset also applies in AS. I mistakenly thought it had Water Gun and Rage as starting moves because I didn&#039;t pay attention until it hit Level 10. Sorry! -- [[User:Templar|&amp;lt;span style=&amp;quot;padding:2px;background:#1B2C41;color:lime;font-family:Verdana;font-size:8pt&amp;quot;&amp;gt;templar&amp;lt;/span&amp;gt;]][[User_talk:Templar|&amp;lt;span style=&amp;quot;padding:2px;background:#1B2C41;color:#98D8D8;font-family:Verdana;font-size:8pt&amp;quot;&amp;gt;(stalk)&amp;lt;/span&amp;gt;]] 13:17, 7 December 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Totodile_(Pok%C3%A9mon)&amp;diff=2254524</id>
		<title>Talk:Totodile (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Totodile_(Pok%C3%A9mon)&amp;diff=2254524"/>
		<updated>2015-02-26T20:33:51Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* Egg move: Ice Punch */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;70%&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{bulba color light}}; border: 3px solid #{{bulba color dark}}; {{roundy|100px}}; margin: auto;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{bulba color}}; {{roundy|100px}}&amp;quot; | [[File:001Bulbasaur RG.png|100px]]&lt;br /&gt;
| Due to special coding in place in the article, the artwork featured on this article will change every year on November 21 and October 15 in celebration of the releases of {{2v2|Gold|Silver}} in Japan, and {{2v2|Gold|Silver}} in the United States. This will only affect the artwork shown in the infobox. This changes every year, so when the time comes, &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[{{fullurl:{{BASEPAGENAME}}|action=purge}} {{color|{{link color}}|here}}]&amp;lt;/span&amp;gt; to return to the page and change the display.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Picture==&lt;br /&gt;
Look, the picture of Totodile from Emerald doesnt look very good to me. I think we should change it back to the GSC one. Chikorita and Cyndaquil have their GSC pics there, so wouldnt it make sense to have them all the same? [[User:Mooites|Mooites]] 22:37, 30 August 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah It does make sense to have them all the same but it also makes sense to use the most recent artwork and I&#039;m pretty sure Chikorita and Cyndaquil never got new artwork since GSC. --[[User:Hey1031|Hey1031]] 22:41, 30 August 2008 (UTC)&lt;br /&gt;
:They did, but I dont think they&#039;ve been uploaded. so can i change it?[[User:Mooites|Mooites]] 22:48, 30 August 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well I dont know, I have no more authority than you do, but the other starters didnt recieve new artwork since GSC only a select few such as Ledyba, Hoothoot, pichu, cleffa, igglybuff and a few others got new artwork. in my opinion I think it should stay with the more updated artwork but i guess you can do what you want.&lt;br /&gt;
&lt;br /&gt;
Most Johto&#039;s pokemon artwork is out dated, yet another reason for them to do a remake... --[[User:Hey1031|Hey1031]] 22:58, 30 August 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
Speaking of pics, the &amp;quot;in the anime&amp;quot; section pic isn&#039;t all that great, so I&#039;ll try to find another on the archives.--[[User:Dragonbeastx|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;DRAGON&amp;lt;/font&amp;gt;]][[User talk:Dragonbeastx|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;BEAST&amp;lt;/font&amp;gt;]][[User:Dragonbeastx/The Aura Spot|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;X&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 04:26, 27 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Okay, I put it on there.--[[User:Dragonbeastx|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;DRAGON&amp;lt;/font&amp;gt;]][[User talk:Dragonbeastx|&amp;lt;font color=&amp;quot;yellow&amp;quot;&amp;gt;BEAST&amp;lt;/font&amp;gt;]][[User:Dragonbeastx/The Aura Spot|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;X&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt;]] 04:32, 27 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The new HeartGold and SoulSilver art for Totodile ==&lt;br /&gt;
&lt;br /&gt;
Something is wrong with Totodile&#039;s artwork on the page. When you load, it shows up blank with the red question mark and then the whole thing disappears. Can someone fix this? &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from {{u|Dialgafan1}} ([[User talk:Dialgafan1|talk]] • [[Special:Contributions/Dialgafan1|contribs]]) &#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
:Server issues are causing images to work bad. Don&#039;t worry about it. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 23:02, 10 May 2009 (UTC)&lt;br /&gt;
::Now the pic is blurry...and bigger than the Cyndaquil and Chikorita ones... [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 01:58, 21 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Mothers and Such==&lt;br /&gt;
&amp;quot;Immediately upon hatching, the mother will take her newborn brood down to the water to swim and hunt. Despite their strength, young Totodile stay close to their mother for quite some time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
I&#039;m sorry but what? I&#039;d love to see a source for this, since I don&#039;t think I&#039;ve read it in any official medium. [[User:Me, Hurray!|Me, Hurray!]] 22:31, 20 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
People seem to think that if the creature that a Pokémon is based on does something, the Pokémon does it too. This was a problem with Typhlosion and Charizard. Just get rid of it if you haven&#039;t already. [[User:Poisson14|Poisson14]] 22:51, 20 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== GS Sprite ==&lt;br /&gt;
&lt;br /&gt;
The Gold/Silver sprite from Totodile has a red stripe on it&#039;s head, the sprites from later games don&#039;t have this stripe anymore. Has nobody seen this? {{unsigned|Alexjuuhh}}&lt;br /&gt;
:It&#039;s just a normal line showing the curvature of Totodile&#039;s face. The color limitations of the Gen II games make it red instead of a more fitting color. The same sort of issues happen with almost every Gen II sprite. - [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Kogoro&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Talk to me&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - 11:13, 7 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Different scipt in Red and Blue Rescue Team? ==&lt;br /&gt;
&lt;br /&gt;
I noticed this last time that I played Pokemon Mystery dungeon Blue Rescue Team, The Totodile partner has a tougher sound to his text. It&#039;s different than the other partners I&#039;ve had so far... Has anyone else noticed? Or is it worth adding? [[User:Equidna rojo|Equidna rojo]] 03:46, 28 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Emerald Sprite ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Any one notice the Emerald sprite has red back scales instead of the normal. Then in FireRed/LeafGreen it goes back to using the Ruby/Sapphire sprite with the correct scale color? Dunno if that&#039;s tiva worthy just wondering since other errors have been noted ([Roconza] 23:09, 7 February 2011 (UTC))&lt;br /&gt;
:It was there before, but it was removed due to being sprite trivia. And it isn&#039;t really correct to say if went &amp;quot;back&amp;quot; to the old colors in FRLG since Emerald was released &#039;&#039;after&#039;&#039; them. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:08, 24 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Totobreeding ==&lt;br /&gt;
Since we have Flatter down, Totodile still has Aqua Jet, Crunch and Water Pulse as Egg Moves in X/Y. I don&#039;t know how to add that, though. I found out whilst trying to see if it could get Aura Sphere like Squirtle bizarrely can, because I&#039;m weird like that (it doesn&#039;t). [[User:Me, Hurray!|Me, Hurray!]] ([[User talk:Me, Hurray!|talk]]) 14:42, 8 January 2014 (UTC)&lt;br /&gt;
Oh yeah, those come from Clawitzer (Aqua Jet and Water Pulse) and Feraligatr (Crunch). [[User:Me, Hurray!|Me, Hurray!]] ([[User talk:Me, Hurray!|talk]]) 14:44, 8 January 2014 (UTC)&lt;br /&gt;
:Added Aqua Jet and Water Pulse; Crunch it likely still learns by level up. And Squirtle can learn Aura Sphere and all the Pulse moves because of its Hidden Ability. [[User:Glik|Glik]] ([[User talk:Glik|talk]]) 15:52, 8 January 2014 (UTC)&lt;br /&gt;
:Oh, do we not include moves that can also be learned by level-up? Okay, noted. Thank you~! [[User:Me, Hurray!|Me, Hurray!]] ([[User talk:Me, Hurray!|talk]]) 17:07, 14 January 2014 (UTC)&lt;br /&gt;
::We do include moves learned by level-up as egg moves if that move is passed down when only one parent knows it. If your XY!Totodile hatched with Crunch when just one parent knew Crunch, then it should be added to the egg move list. [[User:ArcToraphim|Luna Tiger]] * the [[User talk:ArcToraphim|Arc]] [[Special:Contributions/ArcToraphim|Toraph]] 17:53, 14 January 2014 (UTC)&lt;br /&gt;
I just bred my Totodile with a Tirtouga and learned that Totodile can inherit ancientpower as well. 14 March 2014 {{unsigned|Goldenpearl}}&lt;br /&gt;
&lt;br /&gt;
== ORAS Learnset? ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Good day! Please pardon me if I&#039;m not supposed to ask here -- I intend to eventually make constructive edits to articles here, but I worry that I might break formatting / do something I&#039;m not supposed to.&lt;br /&gt;
&lt;br /&gt;
I&#039;ve seen some ORAS learnsets on some other pages, specifically on Pokemon introduced in Gen III. I noticed that the Learnset for a Totodile received from Professor Birch in AS seems to differ from the currently displayed Gen VI learnset. Is it too early to edit this in, or can I go for it? Thank you very much in advance!&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EDIT:&#039;&#039;&#039; Please disregard; I just noticed after further leveling that the current listed learnset also applies in AS. I mistakenly thought it had Water Gun and Rage as starting moves because I didn&#039;t pay attention until it hit Level 10. Sorry! -- [[User:Templar|&amp;lt;span style=&amp;quot;padding:2px;background:#1B2C41;color:lime;font-family:Verdana;font-size:8pt&amp;quot;&amp;gt;templar&amp;lt;/span&amp;gt;]][[User_talk:Templar|&amp;lt;span style=&amp;quot;padding:2px;background:#1B2C41;color:#98D8D8;font-family:Verdana;font-size:8pt&amp;quot;&amp;gt;(stalk)&amp;lt;/span&amp;gt;]] 13:17, 7 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Egg move: Ice Punch ==&lt;br /&gt;
&lt;br /&gt;
So... Totodile can inherit Ice Punch from a parent Totodile, Croconaw or Feraligatr. Can someone explain to me why such a case is not on the list? (Just asking) --[[User:Johans|Johans]] ([[User talk:Johans|talk]]) 20:33, 26 February 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Rock_(type)&amp;diff=2233759</id>
		<title>Rock (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Rock_(type)&amp;diff=2233759"/>
		<updated>2015-01-12T02:10:38Z</updated>

		<summary type="html">&lt;p&gt;Johans: Adjectival&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{types}}&lt;br /&gt;
The &#039;&#039;&#039;Rock type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;いわタイプ&#039;&#039;&#039; &#039;&#039;Rock type&#039;&#039;) is one of the eighteen [[type]]s. Notable Trainers who specialize in Rock-type Pokémon are the [[Gym Leaders]] [[Brock]], {{ka|Flint}}, and [[Forrest]] of [[Pewter City]], [[Roxanne]] of [[Rustboro City]], [[Roark]] of [[Oreburgh City]], and [[Grant]] of [[Cyllage City]]. [[Jasmine]] is also stated to have trained Rock-types in the past. Prior to [[Generation IV#Advances in gameplay|changes in Generation IV]], all Rock-type moves were [[physical move|physical]], but they may now also be [[special move|special]] depending on the attack.&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=rock|&lt;br /&gt;
HP=64.79 |&lt;br /&gt;
Attack=88.09 |&lt;br /&gt;
Defense=107.57 |&lt;br /&gt;
SpAtk=56.49 |&lt;br /&gt;
SpDef=69.04 |&lt;br /&gt;
Speed=46.96 |&lt;br /&gt;
Total=432.94 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=rock|&lt;br /&gt;
HP=74.52 |&lt;br /&gt;
Attack=96.56 |&lt;br /&gt;
Defense=119.12 |&lt;br /&gt;
SpAtk=66.60 |&lt;br /&gt;
SpDef=86.40 |&lt;br /&gt;
Speed=54.28 |&lt;br /&gt;
Total=497.48 }}&lt;br /&gt;
&amp;lt;!--out of 20--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
===Generation I===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Rock&lt;br /&gt;
|weakto1=Fighting&lt;br /&gt;
|weakto2=Grass&lt;br /&gt;
|weakto3=Ground&lt;br /&gt;
|weakto5=Water&lt;br /&gt;
|resist1=Fire&lt;br /&gt;
|resist2=Flying&lt;br /&gt;
|resist3=Normal&lt;br /&gt;
|resist4=Poison&lt;br /&gt;
|weaken1=Bug&lt;br /&gt;
|weaken2=Fire&lt;br /&gt;
|weaken3=Flying&lt;br /&gt;
|weaken4=Ice&lt;br /&gt;
|resisted1=Fighting&lt;br /&gt;
|resisted2=Ground&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Generation II onwards===&lt;br /&gt;
Rock-type Pokémon are immune to the damage from the {{weather|sandstorm}} weather condition.&lt;br /&gt;
&lt;br /&gt;
Starting in [[Generation IV]], Rock-type Pokémon have a Special Defense multiplier of 1.5 during a {{weather|sandstorm}}.&lt;br /&gt;
&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Rock&lt;br /&gt;
|weakto1=Fighting&lt;br /&gt;
|weakto2=Grass&lt;br /&gt;
|weakto3=Ground&lt;br /&gt;
|weakto4=Steel&lt;br /&gt;
|weakto5=Water&lt;br /&gt;
|resist1=Fire&lt;br /&gt;
|resist2=Flying&lt;br /&gt;
|resist3=Normal&lt;br /&gt;
|resist4=Poison&lt;br /&gt;
|weaken1=Bug&lt;br /&gt;
|weaken2=Fire&lt;br /&gt;
|weaken3=Flying&lt;br /&gt;
|weaken4=Ice&lt;br /&gt;
|resisted1=Fighting&lt;br /&gt;
|resisted2=Ground&lt;br /&gt;
|resisted3=Steel&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Defense===&lt;br /&gt;
The Rock type is rather risky defensively. Despite having an overall high {{stat|Defense}} on average, and whilst it is defensive against the very common {{type|Normal}} moves, its weaknesses to {{t|Ground}}- and {{type|Fighting}} moves, typically physical in nature and rather commonly used, take it down a notch. The fact that its {{stat|Special Defense}} is mediocre at best combined with its weakness to the common {{t|Grass}}- and {{type|Water}} moves greatly decrease its ability to defend. &lt;br /&gt;
&lt;br /&gt;
Double weaknesses among Rock types are very common. Rock/Steel Pokémon are doubly weak to Ground and Fighting, two common powerful types. Rock/Fairy Pokémon are doubly weak to Steel, which is rarely used offensively. Rock/Water Pokémon and Rock/Ground Pokémon are doubly weak to Grass and the latter is also doubly weak to the common Water (along with an extra weakness to the powerful {{t|Ice}}.) The low Speed that many Rock types have causes even further problems. Their resistance to {{t|Fire}} can now be made useless as many Fire types&#039; movesets have been expanded in [[Generation IV]] to include Grass attacks (most notably {{m|Solar Beam}}). Furthermore, tied with {{t|Grass}}, Rock types have the most weaknesses, with five. &lt;br /&gt;
&lt;br /&gt;
However, resistances to {{t|Normal}}, {{t|Flying}} and {{t|Fire}} help the Rock type to hold its own if it needs to. Moreover, in a {{m|Sandstorm}} the {{stat|Special Defense}} is increased by 50%. Furthermore, {{weather|Sandstorm}}s are very commonly seen, thanks to {{a|Sand Stream}} automatically creating a five-turn Sandstorm.&lt;br /&gt;
&lt;br /&gt;
===Offense===&lt;br /&gt;
Rock is one of the best types offensively. Being resisted by only three of the eighteen types, two of which are hindered by their own {{t| Fighting|mediocre defenses}} and {{t| Steel|relative scarcity}} helps it a lot, and the fact that {{p|Excadrill|only}} {{P|Steelix|four}} {{p|Lucario|Pokémon}} {{p|Cobalion|out}} of 718 have a double resistance to Rock keeps its moves relatively effective. Double weaknesses to Rock are relatively common, mostly due to the many Bug types having  Flying as a secondary type, while the typically high-powered Ice- and Fire types also do not fare well. As Pokémon of the three types that resist Rock typically can master Rock-type moves, this proves a quite versatile combination.&lt;br /&gt;
&lt;br /&gt;
===Contest properties===&lt;br /&gt;
In {{pkmn|Contest}}s, Rock-type moves are typically {{OBP|Tough|condition}} moves. None of them are {{OBP|Cute|condition}} moves.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As of Generation VI, there are 55 Rock-type Pokémon or 7.3% of all Pokémon (assuming [[Form differences|forms]] and [[Mega Evolution]]s that change typing as different Pokémon), making it the 9th rarest type.&lt;br /&gt;
&lt;br /&gt;
===Pure Rock-type Pokémon===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{rock color light}}; border: 5px solid #{{rock color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{rock color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{rock color light}};&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|185&lt;br /&gt;
|{{MSP|185|Sudowoodo}}&lt;br /&gt;
|{{p|Sudowoodo}}&lt;br /&gt;
|-&lt;br /&gt;
|299&lt;br /&gt;
|{{MSP|299|Nosepass}}&lt;br /&gt;
|{{p|Nosepass}}&lt;br /&gt;
|-&lt;br /&gt;
|377&lt;br /&gt;
|{{MSP|377|Regirock}}&lt;br /&gt;
|{{p|Regirock}}&lt;br /&gt;
|-&lt;br /&gt;
|408&lt;br /&gt;
|{{MSP|408|Cranidos}}&lt;br /&gt;
|{{p|Cranidos}}&lt;br /&gt;
|-&lt;br /&gt;
|409&lt;br /&gt;
|{{MSP|409|Rampardos}}&lt;br /&gt;
|{{p|Rampardos}}&lt;br /&gt;
|-&lt;br /&gt;
|438&lt;br /&gt;
|{{MSP|438|Bonsly}}&lt;br /&gt;
|{{p|Bonsly}}&lt;br /&gt;
|-&lt;br /&gt;
|524&lt;br /&gt;
|{{MSP|524|Roggenrola}}&lt;br /&gt;
|{{p|Roggenrola}}&lt;br /&gt;
|-&lt;br /&gt;
|525&lt;br /&gt;
|{{MSP|525|Boldore}}&lt;br /&gt;
|{{p|Boldore}}&lt;br /&gt;
|-&lt;br /&gt;
|526&lt;br /&gt;
|{{MSP|526|Gigalith}}&lt;br /&gt;
|{{p|Gigalith}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Rock-type Pokémon===&lt;br /&gt;
====Primary Rock-type Pokémon====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{rock color light}}; border: 5px solid #{{rock color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{rock color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{rock color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|074&lt;br /&gt;
|{{MSP|074|Geodude}}&lt;br /&gt;
|{{p|Geodude}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|075&lt;br /&gt;
|{{MSP|075|Graveler}}&lt;br /&gt;
|{{p|Graveler}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|076&lt;br /&gt;
|{{MSP|076|Golem}}&lt;br /&gt;
|{{p|Golem}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|095&lt;br /&gt;
|{{MSP|095|Onix}}&lt;br /&gt;
|{{p|Onix}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|138&lt;br /&gt;
|{{MSP|138|Omanyte}}&lt;br /&gt;
|{{p|Omanyte}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|139&lt;br /&gt;
|{{MSP|139|Omastar}}&lt;br /&gt;
|{{p|Omastar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|140&lt;br /&gt;
|{{MSP|140|Kabuto}}&lt;br /&gt;
|{{p|Kabuto}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|141&lt;br /&gt;
|{{MSP|141|Kabutops}}&lt;br /&gt;
|{{p|Kabutops}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|142&lt;br /&gt;
|{{MSP|142|Aerodactyl}}&lt;br /&gt;
|{{p|Aerodactyl}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|142&lt;br /&gt;
|{{MSP|142M|Aerodactyl}}&lt;br /&gt;
|{{p|Aerodactyl|Mega Aerodactyl}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|246&lt;br /&gt;
|{{MSP|246|Larvitar}}&lt;br /&gt;
|{{p|Larvitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|247&lt;br /&gt;
|{{MSP|247|Pupitar}}&lt;br /&gt;
|{{p|Pupitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|248&lt;br /&gt;
|{{MSP|248|Tyranitar}}&lt;br /&gt;
|{{p|Tyranitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|248&lt;br /&gt;
|{{MSP|248M|Tyranitar}}&lt;br /&gt;
|{{p|Tyranitar|Mega Tyranitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|337&lt;br /&gt;
|{{MSP|337|Lunatone}}&lt;br /&gt;
|{{p|Lunatone}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|338&lt;br /&gt;
|{{MSP|338|Solrock}}&lt;br /&gt;
|{{p|Solrock}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|345&lt;br /&gt;
|{{MSP|345|Lileep}}&lt;br /&gt;
|{{p|Lileep}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|346&lt;br /&gt;
|{{MSP|346|Cradily}}&lt;br /&gt;
|{{p|Cradily}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|347&lt;br /&gt;
|{{MSP|347|Anorith}}&lt;br /&gt;
|{{p|Anorith}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
|348&lt;br /&gt;
|{{MSP|348|Armaldo}}&lt;br /&gt;
|{{p|Armaldo}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
|410&lt;br /&gt;
|{{MSP|410|Shieldon}}&lt;br /&gt;
|{{p|Shieldon}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|411&lt;br /&gt;
|{{MSP|411|Bastiodon}}&lt;br /&gt;
|{{p|Bastiodon}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|476&lt;br /&gt;
|{{MSP|476|Probopass}}&lt;br /&gt;
|{{p|Probopass}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|566&lt;br /&gt;
|{{MSP|566|Archen}}&lt;br /&gt;
|{{p|Archen}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|567&lt;br /&gt;
|{{MSP|567|Archeops}}&lt;br /&gt;
|{{p|Archeops}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|639&lt;br /&gt;
|{{MSP|639|Terrakion}}&lt;br /&gt;
|{{p|Terrakion}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
|688&lt;br /&gt;
|{{MSP|688|Binacle}}&lt;br /&gt;
|{{p|Binacle}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|689&lt;br /&gt;
|{{MSP|689|Barbaracle}}&lt;br /&gt;
|{{p|Barbaracle}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
|696&lt;br /&gt;
|{{MSP|696|Tyrunt}}&lt;br /&gt;
|{{p|Tyrunt}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|697&lt;br /&gt;
|{{MSP|697|Tyrantrum}}&lt;br /&gt;
|{{p|Tyrantrum}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|698&lt;br /&gt;
|{{MSP|698|Amaura}}&lt;br /&gt;
|{{p|Amaura}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|699&lt;br /&gt;
|{{MSP|699|Aurorus}}&lt;br /&gt;
|{{p|Aurorus}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
|703&lt;br /&gt;
|{{MSP|703|Carbink}}&lt;br /&gt;
|{{p|Carbink}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|719&lt;br /&gt;
|{{MSP|719|Diancie}}&lt;br /&gt;
|{{p|Diancie}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
|719&lt;br /&gt;
|{{MSP|719M|Diancie}}&lt;br /&gt;
|{{p|Diancie|Mega Diancie}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Secondary Rock-type Pokémon====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{rock color light}}; border: 5px solid #{{rock color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{rock color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{rock color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|111&lt;br /&gt;
|{{MSP|111|Rhyhorn}}&lt;br /&gt;
|{{p|Rhyhorn}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|112&lt;br /&gt;
|{{MSP|112|Rhydon}}&lt;br /&gt;
|{{p|Rhydon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|213&lt;br /&gt;
|{{MSP|213|Shuckle}}&lt;br /&gt;
|{{p|Shuckle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|219&lt;br /&gt;
|{{MSP|219|Magcargo}}&lt;br /&gt;
|{{p|Magcargo}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|222&lt;br /&gt;
|{{MSP|222|Corsola}}&lt;br /&gt;
|{{p|Corsola}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|304&lt;br /&gt;
|{{MSP|304|Aron}}&lt;br /&gt;
|{{p|Aron}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|305&lt;br /&gt;
|{{MSP|305|Lairon}}&lt;br /&gt;
|{{p|Lairon}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|306&lt;br /&gt;
|{{MSP|306|Aggron}}&lt;br /&gt;
|{{p|Aggron}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|369&lt;br /&gt;
|{{MSP|369|Relicanth}}&lt;br /&gt;
|{{p|Relicanth}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|464&lt;br /&gt;
|{{MSP|464|Rhyperior}}&lt;br /&gt;
|{{p|Rhyperior}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|557&lt;br /&gt;
|{{MSP|557|Dwebble}}&lt;br /&gt;
|{{p|Dwebble}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|558&lt;br /&gt;
|{{MSP|558|Crustle}}&lt;br /&gt;
|{{p|Crustle}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|564&lt;br /&gt;
|{{MSP|564|Tirtouga}}&lt;br /&gt;
|{{p|Tirtouga}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|565&lt;br /&gt;
|{{MSP|565|Carracosta}}&lt;br /&gt;
|{{p|Carracosta}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
{{movelist/battle-head|Rock}}&lt;br /&gt;
{{movelist/battle|2|Ancient Power|Special|Tough|60|100|5|anyadjacent|The user attacks with a prehistoric power. It may also raise all the user&#039;s stats at once.}}&lt;br /&gt;
{{movelist/battle|6|Diamond Storm|Physical|Beauty|100|95|5|adjacentfoes|The user whips up a storm of diamonds to damage opposing Pokémon. This may also raise the user’s Defense stat.}}&lt;br /&gt;
{{movelist/battle|4|Head Smash|Physical|Tough|150|80|5|anyadjacent|The user attacks the target with a hazardous, full-power headbutt. The user also takes terrible damage.}}&lt;br /&gt;
{{movelist/battle|4|Power Gem|Special|Beauty|80|100|20|anyadjacent|The user attacks with a ray of light that sparkles as if it were made of gemstones.}}&lt;br /&gt;
{{movelist/battle|3|Rock Blast|Physical|Tough|25|90|10|anyadjacent|The user hurls hard rocks at the target. Two to five rocks are launched in quick succession.}}&lt;br /&gt;
{{movelist/battle|4|Rock Polish|Status|Tough|—|—|20|self|The user polishes its body to reduce drag. It can sharply raise the Speed stat.}}&lt;br /&gt;
{{movelist/battle|1|Rock Slide|Physical|Tough|75|90|10|adjacentfoes|Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch.}}&lt;br /&gt;
{{movelist/battle|1|Rock Throw|Physical|Tough|50|90|15|anyadjacent|The user picks up and throws a small rock at the target to attack.}}&lt;br /&gt;
{{movelist/battle|3|Rock Tomb|Physical|Smart|60|95|15|anyadjacent|Boulders are hurled at the target. It also lowers the target&#039;s Speed by preventing its movement.}}&lt;br /&gt;
{{movelist/battle|4|Rock Wrecker|Physical|Tough|150|90|5|anyadjacent|The user launches a huge boulder at the target to attack. It must rest on the next turn, however.}}&lt;br /&gt;
{{movelist/battle|2|Rollout|Physical|Tough|30|90|20|anyadjacent|The user continually rolls into the target over five turns. It becomes stronger each time it hits.}}&lt;br /&gt;
{{movelist/battle|2|Sandstorm|Status|Tough|—|—|20|all|A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.}}&lt;br /&gt;
{{movelist/battle|5|Smack Down|Physical|Tough|50|100|15|anyadjacent|The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when it&#039;s hit.}}&lt;br /&gt;
{{movelist/battle|4|Stealth Rock|Status|Cool|—|—|20|foes|The user lays a trap of levitating stones around the opponent&#039;s team. The trap hurts opponents that switch into battle.}}&lt;br /&gt;
{{movelist/battle|4|Stone Edge|Physical|Tough|100|80|5|anyadjacent|The user stabs the target with sharpened stones from below. Critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|5|Wide Guard|Status|Tough|—|—|10|team|The user and its allies are protected from wide-ranging attacks for one turn. If used in succession, its chances of failing rises.}}&lt;br /&gt;
{{movelist/battle-foot|Rock}}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
===Interacting with Rock-type===&lt;br /&gt;
User of {{a|Color Change}} will be changed into Rock-type after it is hit with a Rock-type move. {{a|Protean}} will change its user into Rock-type when it uses a Rock-type move. When a Pokémon with {{a|Multitype}} holds a [[Stone Plate]], it will become a Rock-type Pokémon. When a Pokémon with {{a|Imposter}} is sent out and its opposite opponent is Rock-type, it will transform into that Pokémon and turn into Rock-type.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot; class=&amp;quot;roundy sortable&amp;quot; style=&amp;quot;margin:auto; text-align:center; background:#{{rock color}}; border: 2px solid #{{rock color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}; {{roundytl|8px}}&amp;quot; | Gen&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}};&amp;quot; | Ability&lt;br /&gt;
! style=&amp;quot;background:#{{rock color light}}; {{roundytr|8px}}&amp;quot; class=&amp;quot;unsortable&amp;quot; | Description&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;30px&amp;quot; style=&amp;quot;background:#{{unova color}}; border: 1px solid #{{unova color dark}}&amp;quot; | V&lt;br /&gt;
| width=&amp;quot;100px&amp;quot; style=&amp;quot;background:#FFFFFF; border: 1px solid #D8D8D8&amp;quot; | {{acolor|Sand Force|000}}&lt;br /&gt;
| style=&amp;quot;background:#FFFFFF; border: 1px solid #D8D8D8; text-align:left;&amp;quot; | Strengthens Rock, Ground, and Steel moves to 1.3× their power during a sandstorm.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{rock color light}}; {{roundybottom|8px}}&amp;quot; |&amp;lt;small&amp;gt;All details are accurate to Generation VI games. For details that have changed between generations, please see an individual Ability&#039;s page.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Exclusive Abilities===&lt;br /&gt;
Only Rock-type Pokémon can have these Abilities. This does not include [[Signature Ability|signature Abilities]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Generation III introduced the most Rock-type Pokémon of any Generation, with 12, and Generations II and IV introduced the fewest Rock-type Pokémon, both with seven.&lt;br /&gt;
* Generation IV introduced the most Rock-type moves of any Generation, with six, and Generation VI introduced the fewest Rock-type moves, with only {{m|Diamond Storm|one}}.&lt;br /&gt;
* If there were a hypothetical Pokémon of all 18 types, it would be weak to only Rock-type moves and {{m|Freeze-Dry}}, due to the fact that there are more Pokémon types weak to them than Pokémon types that resist them, and that no types are immune to them.&lt;br /&gt;
** However, if {{m|Gravity}} was used or it held an {{DL|In-battle effect item|Iron Ball}} or {{DL|In-battle effect item|Ring Target}}, that hypothetical Pokémon would gain a weakness to {{type|Ground}} and {{type|Ghost}} moves respectively, as well.&lt;br /&gt;
* In the first season of the {{pkmn|anime}} and during much of [[Generation I]], the Rock type was often wrongly assumed to be unaffected by {{type|Electric}} attacks. This was likely due to the fact that at the time, most Rock-type Pokémon were part Ground-type, and thus immune to Electric-type moves. However, the only non-Ground Rock-type Pokémon (the then five [[Fossil]] Pokémon) were actually weak to them.&lt;br /&gt;
* The Rock type is tied with the {{t|Grass}} type for the largest number of weaknesses when unpaired, with five: {{t|Grass}}, {{t|Water}}, {{t|Ground}}, {{t|Fighting}}, and {{t|Steel}}.&lt;br /&gt;
** A combination of the two types would, however, {{t|Fighting|only}} {{t|Bug|have}} {{t|Ice|four}} {{t|Steel|weaknesses}}. The only two Pokémon with this type combination are {{p|Lileep}} and {{p|Cradily}}.&lt;br /&gt;
** Coincidentally, Rock moves are super effective against four of the five types {{t|Grass}} is weak to, with {{t|Poison}} being the exception. Interestingly though, the Rock type resists the {{t|Poison}} type.&lt;br /&gt;
* Seven of the fifteen Rock-type moves (just under half) have the word &#039;rock&#039; in their names. &lt;br /&gt;
* Every known [[Fossil]] Pokémon is part or solely Rock-type. This is most likely due to the placement of real fossils in rock formations, as well as the process by which fossils are created.&lt;br /&gt;
* {{4v|Black|White}} are the only main series games that do not have a Rock-type Gym.&lt;br /&gt;
* Johto&#039;s [[Olivine Gym]] was a Rock type Gym before the Steel type was discovered.&lt;br /&gt;
* In [[Generation I]] there were only two Rock-type moves, which made it the type with the second fewest moves. Only the {{t|Dragon}} type had fewer moves, with only one move.&lt;br /&gt;
* {{m|Ancient Power}}, {{m|Power Gem}}, and {{m|Hidden Power}} Rock are the only special Rock-type moves.&lt;br /&gt;
** Coincidentally, {{m|Ancient Power}}, {{m|Power Gem}}, {{m|Hidden Power}} Rock and {{m|Smack Down}} are the only Rock-type moves with 100% accuracy.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{rock color}}|bordercolor={{rock color light}}&lt;br /&gt;
|ja=いわ (岩) &#039;&#039;Iwa&#039;&#039;&lt;br /&gt;
|zh_cmn=岩石 &#039;&#039;Yánshí&#039;&#039;&lt;br /&gt;
|nl=Steen&lt;br /&gt;
|fi=Kivi&lt;br /&gt;
|fr=Roche&lt;br /&gt;
|da=Sten&lt;br /&gt;
|de=Gestein&lt;br /&gt;
|el=Πέτρας &#039;&#039;Petras&#039;&#039;&lt;br /&gt;
|he=סלע &#039;&#039;Sela&#039;&#039;&lt;br /&gt;
|hi=पथरीले &#039;&#039;Pathreele&#039;&#039;&lt;br /&gt;
|id=Batu&lt;br /&gt;
|it=Roccia&lt;br /&gt;
|ko=바위 &#039;&#039;Bawi&#039;&#039;&lt;br /&gt;
|no=Stein&lt;br /&gt;
|pl=Kamienny&lt;br /&gt;
|pt_br=Mineral&amp;lt;BR&amp;gt;Pedra &#039;&#039;Stone&#039;&#039;&amp;lt;BR&amp;gt;Rocha &#039;&#039;Rock&#039;&#039;&lt;br /&gt;
|pt_eu=Pedra &#039;&#039;Stone&#039;&#039;&lt;br /&gt;
|ru=Каменный &#039;&#039;Kamennyi&#039;&#039;&lt;br /&gt;
|es=Roca&lt;br /&gt;
|ro=Piatră&lt;br /&gt;
|sv=Sten&lt;br /&gt;
|th=หิน&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[de:Gestein (Typ)]]&lt;br /&gt;
[[es:Tipo Roca]]&lt;br /&gt;
[[fr:Roche]]&lt;br /&gt;
[[it:Roccia (tipo)]]&lt;br /&gt;
[[ja:いわ]]&lt;br /&gt;
[[pl:Kamień (typ)]]&lt;br /&gt;
[[pt:Tipo Rock]]&lt;br /&gt;
[[zh:岩石（属性）]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Template_talk:MoveInfobox&amp;diff=2233752</id>
		<title>Template talk:MoveInfobox</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Template_talk:MoveInfobox&amp;diff=2233752"/>
		<updated>2015-01-12T01:50:12Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* ORAS tutor moves */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;margin: auto; border: 1px solid #88a; border-collapse: collapse; background: #f7f8ff;&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf; text-align: center;&amp;quot; | Move Infobox Parameters&lt;br /&gt;
|-&lt;br /&gt;
! n&lt;br /&gt;
| Number of move{{fn|1}}&lt;br /&gt;
|-&lt;br /&gt;
! name&lt;br /&gt;
| English name&lt;br /&gt;
|-&lt;br /&gt;
! jname&lt;br /&gt;
| Japanese name&lt;br /&gt;
|-&lt;br /&gt;
! jtrans&lt;br /&gt;
| Japanese name translated{{fn|2}}&lt;br /&gt;
|-&lt;br /&gt;
! desc&lt;br /&gt;
| Description{{fn|3}} and notes.&lt;br /&gt;
|-&lt;br /&gt;
! type&lt;br /&gt;
| [[Type]] of move{{fn|4}}&lt;br /&gt;
|-&lt;br /&gt;
! basepp&lt;br /&gt;
| Base PP&lt;br /&gt;
|-&lt;br /&gt;
! maxpp&lt;br /&gt;
| Maximum PP (160% of base)&lt;br /&gt;
|-&lt;br /&gt;
! power&lt;br /&gt;
| Power&lt;br /&gt;
|-&lt;br /&gt;
! accuracy&lt;br /&gt;
| Accuracy (don&#039;t append %){{fn|5}}&lt;br /&gt;
|- &lt;br /&gt;
! priority&lt;br /&gt;
| [[Priority]] {{fn|6}}&lt;br /&gt;
|- &lt;br /&gt;
! category&lt;br /&gt;
| [[Contest condition|Contest category]]{{fn|7}}&lt;br /&gt;
|-&lt;br /&gt;
! appeal&lt;br /&gt;
| Points gained in contests&lt;br /&gt;
|-&lt;br /&gt;
! jam&lt;br /&gt;
| Points negated in opponents&lt;br /&gt;
|-&lt;br /&gt;
! cdesc&lt;br /&gt;
| Additional effects in contests{{fn|8}}&lt;br /&gt;
|-&lt;br /&gt;
! pokeforurl&lt;br /&gt;
| Key for accessing PokéFor&#039;s Movedex{{fn|9}}&lt;br /&gt;
|-&lt;br /&gt;
! footnotes&lt;br /&gt;
| Footnotes{{fn|10}}&lt;br /&gt;
|}&lt;br /&gt;
* {{fnb|1}} The number is not displayed, but may be useful when creating automatic cross-references. Do not prefix zeroes.&lt;br /&gt;
* {{fnb|2}} The name translation is not displayed, but may be at some future point.&lt;br /&gt;
* {{fnb|3}} The description is found in the &#039;&#039;&#039;battle moves&#039;&#039;&#039; panel.&lt;br /&gt;
* {{fnb|4}} Give &#039;&#039;&#039;Curse&#039;&#039;&#039; as Ghost-type, add a footnote.&lt;br /&gt;
* {{fnb|5}} Give 99.6% as 100%.&lt;br /&gt;
* {{fnb|6}} For moves that have priority not equal to 0.&lt;br /&gt;
* {{fnb|7}} One of &#039;&#039;&#039;Cool&#039;&#039;&#039;, &#039;&#039;&#039;Beauty&#039;&#039;&#039;, &#039;&#039;&#039;Cute&#039;&#039;&#039;, &#039;&#039;&#039;Smart&#039;&#039;&#039; or &#039;&#039;&#039;Tough&#039;&#039;&#039;.&lt;br /&gt;
* {{fnb|8}} The additional effects are described in the &#039;&#039;&#039;contest moves&#039;&#039;&#039; panel.&lt;br /&gt;
* {{fnb|9}} The PokéFor Movedex key is usually the lowercase of the English name, substituting &#039;&#039;&#039;+&#039;&#039;&#039; for spaces.&lt;br /&gt;
* {{fnb|10}} Leave blank if no footnotes.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin: auto; border: 1px solid #88a; border-collapse: collapse; background: #f7f8ff;&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf; text-align: center;&amp;quot; | Move properties&lt;br /&gt;
|-&lt;br /&gt;
! touches&lt;br /&gt;
| Does the move make [[contact]] with the opponent?&lt;br /&gt;
|-&lt;br /&gt;
! misses&lt;br /&gt;
| Can the move miss?&lt;br /&gt;
|-&lt;br /&gt;
! snatchable&lt;br /&gt;
| Is the move {{m|Snatch}}able?&lt;br /&gt;
|-&lt;br /&gt;
! magiccoat&lt;br /&gt;
| Does {{m|Magic Coat}} protect against this move?&lt;br /&gt;
|-&lt;br /&gt;
! useskingsrock&lt;br /&gt;
| Does using {{DL|Evolution-inducing held item|King&#039;s Rock}} and this move cause the opponent to flinch?&lt;br /&gt;
|-&lt;br /&gt;
! sound&lt;br /&gt;
| Is this move considered a sound move? (See [[Ability#Soundproof]])&lt;br /&gt;
|}&lt;br /&gt;
All values take either a &#039;&#039;&#039;yes&#039;&#039;&#039; or &#039;&#039;&#039;no&#039;&#039;&#039; (case-sensitive).&lt;br /&gt;
&lt;br /&gt;
Below are the values for the target parameter, and the text that will be shown in the infobox for that value. &amp;quot;Any&amp;quot; means that a single target may be chosen from among the targets in range. &amp;quot;All&amp;quot; means that all targets in range are hit. &amp;quot;Adjacent&amp;quot; refers to a Pokémon&#039;s position in [[Double Battle]]s or [[Triple Battle]]s with respect to the user of the move.&lt;br /&gt;
{| style=&amp;quot;margin: auto; border: 1px solid #88a; border-collapse: collapse; background: #f7f8ff;&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #ccf; text-align: center;&amp;quot; | Valid target values&lt;br /&gt;
|-&lt;br /&gt;
| any&lt;br /&gt;
| May affect anyone but the user&lt;br /&gt;
|-&lt;br /&gt;
| anyadjacent&lt;br /&gt;
| May affect anyone adjacent to the user&lt;br /&gt;
|-&lt;br /&gt;
| all&lt;br /&gt;
| Affects all Pokémon on the field&lt;br /&gt;
|-&lt;br /&gt;
| alladjacent&lt;br /&gt;
| Affects all Pokémon adjacent to the user&lt;br /&gt;
|-&lt;br /&gt;
| allothers&lt;br /&gt;
| Affects all but the user&lt;br /&gt;
|-&lt;br /&gt;
| foes&lt;br /&gt;
| Affects all foes&lt;br /&gt;
|-&lt;br /&gt;
| adjacentfoes&lt;br /&gt;
| Affects all adjacent foes, but not allies&lt;br /&gt;
|-&lt;br /&gt;
| foe&lt;br /&gt;
| May affect any foe, but not allies&lt;br /&gt;
|-&lt;br /&gt;
| adjacentfoe&lt;br /&gt;
| May affect any adjacent foe, but not allies&lt;br /&gt;
|-&lt;br /&gt;
| self&lt;br /&gt;
| Affects the user&lt;br /&gt;
|-&lt;br /&gt;
| allies&lt;br /&gt;
| Affects all allies&lt;br /&gt;
|-&lt;br /&gt;
| ally&lt;br /&gt;
| Affects an ally&lt;br /&gt;
|-&lt;br /&gt;
| adjacentally&lt;br /&gt;
| Affects an adjacent ally&lt;br /&gt;
|-&lt;br /&gt;
| team&lt;br /&gt;
| Affects the user and all allies&lt;br /&gt;
|-&lt;br /&gt;
| selfadjacentally&lt;br /&gt;
| May affect the user or an adjacent ally&lt;br /&gt;
|-&lt;br /&gt;
| twoteam&lt;br /&gt;
| Affects the user and one ally&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;(other values)&#039;&#039;&lt;br /&gt;
| Does not affect any Pokémon&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Example==&lt;br /&gt;
{{MoveInfoboxNoncat|&lt;br /&gt;
n=344 |&lt;br /&gt;
name=Volt Tackle |&lt;br /&gt;
jname=ボルテッカー |&lt;br /&gt;
jtrans=Volteccer |&lt;br /&gt;
desc=The user electrifies itself, then charges at the foe. It causes considerable damage to the user as well. |&lt;br /&gt;
gameimage=Volt Tackle IV.png |&lt;br /&gt;
type=Electric |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=15 |&lt;br /&gt;
maxpp=24 |&lt;br /&gt;
power=120 |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc=User is hit by recoil that is equal to one-third of the damage inflicted. |&lt;br /&gt;
category=Cool |&lt;br /&gt;
appeal=6 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
gen=III|&lt;br /&gt;
cdesc=User will be more easily startled afterwards. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Earn +3 if the Pokémon that just went hit max Voltage. |&lt;br /&gt;
pokefordex=volt+tackle |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=yes |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=foe |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{MoveInfobox|&lt;br /&gt;
n=344 |&lt;br /&gt;
name=Volt Tackle |&lt;br /&gt;
jname=ボルテッカー |&lt;br /&gt;
jtrans=Volteccer |&lt;br /&gt;
desc=The user electrifies itself, then charges at the foe. It causes considerable damage to the user as well. |&lt;br /&gt;
gameimage=DPVolttackleani.gif |&lt;br /&gt;
type=Electric |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=15 |&lt;br /&gt;
maxpp=24 |&lt;br /&gt;
power=120 |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
bdesc=User is hit by recoil that is equal to one-third of the damage inflicted. |&lt;br /&gt;
category=Cool |&lt;br /&gt;
appeal=6 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
gen=III|&lt;br /&gt;
cdesc=User will be more easily startled afterwards. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Earn +3 if the Pokémon that just went hit max Voltage. |&lt;br /&gt;
pokefordex=volt+tackle |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=yes |&lt;br /&gt;
sound=no |&lt;br /&gt;
footnotes= }}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==What this still really needs==&lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
1) If move is a TM/HM, and if so what # in each version. &amp;lt;br&amp;gt;&lt;br /&gt;
2) Generation of Creation (I, II, or III) &amp;lt;br&amp;gt;&lt;br /&gt;
3) Perhaps: % of causing side-efffect/what side effect it has. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[User:Evkl|Evkl]] 04:31, 25 Feb 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
===In addition===&lt;br /&gt;
&lt;br /&gt;
How about adding a box that shows what generation that move was introduced in?  That&#039;s a fairly valuable piece of information for anyone planning movesets for the older generation games.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;That&#039;s what I meant by Generation of Creation--guess I wasn&#039;t specific enough. ~Ev&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here&#039;s an excerpt from DarkBot:&lt;br /&gt;
&lt;br /&gt;
[15:35:02] &amp;lt;DarkBot&amp;gt; [NUMBER] 289&amp;lt;BR&amp;gt;&lt;br /&gt;
[15:35:02] &amp;lt;DarkBot&amp;gt; [NAME] SNATCH&amp;lt;BR&amp;gt;&lt;br /&gt;
[15:35:02] &amp;lt;DarkBot&amp;gt; [DESCRIPTION] Steals the effects of the move the foe uses next.&amp;lt;BR&amp;gt;&lt;br /&gt;
[15:35:02] &amp;lt;DarkBot&amp;gt; [TYPE] DARK&amp;lt;BR&amp;gt;&lt;br /&gt;
[15:35:02] &amp;lt;DarkBot&amp;gt; [BASE PP] 10&amp;lt;BR&amp;gt;&lt;br /&gt;
[15:35:02] &amp;lt;DarkBot&amp;gt; [BASE DAMAGE] 0&amp;lt;BR&amp;gt;&lt;br /&gt;
[15:35:02] &amp;lt;DarkBot&amp;gt; [BASE ACCURACY] 100%&amp;lt;BR&amp;gt;&lt;br /&gt;
[15:35:02] &amp;lt;DarkBot&amp;gt; [TARGET] Last opponent who moved&amp;lt;BR&amp;gt;&lt;br /&gt;
[15:35:02] &amp;lt;DarkBot&amp;gt; [EFFECT] If the opponent is using a move to boost itself, cancels the opponent&#039;s turn and the user uses the move instead, uses a priority modifier&amp;lt;BR&amp;gt;&lt;br /&gt;
[15:35:02] &amp;lt;DarkBot&amp;gt; [PRIORITY] This move by default goes first (4)&amp;lt;BR&amp;gt;&lt;br /&gt;
[15:35:02] &amp;lt;DarkBot&amp;gt; [TOUCH] No [CAN MISS] No [CAN MAGIC COAT] No [CAN SNATCH] No [USES KING&#039;S ROCK] No [SOUND MOVE] No&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All of this information is important and should be shown somewhere, either in the infobox or elsewhere on the move pages.&lt;br /&gt;
&lt;br /&gt;
[[User:Jshadias|Jshadias]] 21:37, 25 Feb 2005 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Picture ==&lt;br /&gt;
&lt;br /&gt;
Should we include a picture with each move? Just a thought. Also, the stuff like touches and misses is now covered under the Template:MoveProperties.&lt;br /&gt;
&lt;br /&gt;
== King&#039;s Rock ==&lt;br /&gt;
&lt;br /&gt;
I don&#039;t know how to change this, but when it says whether or not to use the King&#039;s Rock, the link should be the following, not whatever it is now:&lt;br /&gt;
&lt;br /&gt;
http://bulbapedia.bulbagarden.net/wiki/Items#King.E2.80.99s_Rock&lt;br /&gt;
&lt;br /&gt;
&amp;amp;rarr;[[User:Evin290|Evin290]] 23:51, 28 June 2006 (UTC)&lt;br /&gt;
:Better question... why in the world are there so many weird apostrophes on that page?  It&#039;s the difference between ’, which I think is what some programs like word might use by default for apostrophes, and &#039;, which is what the text editors on Bulbapedia use when you hit the apostrophe key.  I mean, I think, anyway.  You can&#039;t even tell &#039;em apart unless you look at them in the Bulbapedia&#039;s text editor thing whatever I&#039;m typing in now.  Let me see if I can do something about that.  --[[User:Pie|Pie]] 00:08, 29 June 2006 (UTC)&lt;br /&gt;
:Okay.  Are things fixed now?  =D  --[[User:Pie|Pie]] 00:13, 29 June 2006 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Cool, Smart, Tough, etc. Images ==&lt;br /&gt;
Do you think we might be able to get the little coloured box images for the Contest Categories?&lt;br /&gt;
They&#039;re a nice little aesthetic touch, I think. ~ [[User:Megalomania|Megalomania]] 23:23, 31 March 2007 (UTC)&lt;br /&gt;
&lt;br /&gt;
== External MoveDex Links ==&lt;br /&gt;
I&#039;d like to inquire as to why the Serebii.net Attackdex&#039;s are excluded from the links. Its included on the Pokémon so why not here? --[[User:Serebii|Serebii]] 20:20, 24 November 2007 (UTC)&lt;br /&gt;
:Why aren&#039;t we linking to Serebii&#039;s Attackdex?  Is it just because Serebii&#039;s URL&#039;s don&#039;t have spaces in them for multi-word moves?  Aren&#039;t there string manipulation wiki functions we can use to remove spaces from a parameter?  Same question for the Legendary Pokémon URLs&amp;amp;ndash;is there no way to just replace spaces with +&#039;s instead of requiring another parameter to the template?&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 21:49, 24 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mystery Dungeon Data ==&lt;br /&gt;
&lt;br /&gt;
The following should be added to the infobox to better reflect data in [[Mystery Dungeon]]:&lt;br /&gt;
* PP (this is typically different from the main games)&lt;br /&gt;
* Accuracy (this is typically different from the main games)&lt;br /&gt;
* Critical (base critical hit probability)&lt;br /&gt;
* Target Type (one of the following)&lt;br /&gt;
** Enemies only&lt;br /&gt;
** Player and allies only&lt;br /&gt;
** Any Pokémon&lt;br /&gt;
** User&lt;br /&gt;
** User, then foe&lt;br /&gt;
** All except user&lt;br /&gt;
** All allies except user&lt;br /&gt;
* Range Type (one of the following)&lt;br /&gt;
** Tile in front&lt;br /&gt;
** 3 tiles diagonally and in front&lt;br /&gt;
** 1-tile range&lt;br /&gt;
** All in room&lt;br /&gt;
** Up to 2 tiles ahead&lt;br /&gt;
** All on floor&lt;br /&gt;
** User&lt;br /&gt;
** Tile in front, cuts corners&lt;br /&gt;
* Flags&lt;br /&gt;
** affected by {{m|Magic Coat}}&lt;br /&gt;
** affected by {{m|Snatch}}&lt;br /&gt;
** affected by Muzzled status&lt;br /&gt;
** does not damage [[Frozen]] Pokémon&lt;br /&gt;
** affected by Taunted status&lt;br /&gt;
** affected by [[Ginseng]]&lt;br /&gt;
&lt;br /&gt;
This is needed to better improve {{m|Wide Slash}} and {{m|Vacuum-Cut}}.&lt;br /&gt;
[[User:KelvSYC|KelvSYC]] 06:30, 3 May 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== So I&#039;m thinking... ==&lt;br /&gt;
&lt;br /&gt;
Maybe we ought to add what TM it is. (about time, too) &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 20:49, 23 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;{{#if: {{{tm1|}}}|*[[TM{{{tm1}}}]] in [[Generation I]]}}&amp;lt;/nowiki&amp;gt;&amp;lt;br/&amp;gt;so i think is better. (you dont need 2 parameters for one thing)&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;nowiki&amp;gt;{{#if: {{{tm1|{{{tm2|{{{tm3|{{{tm4|{{{hm1|{{{hm2|{{{hm3|{{{hm4|{{{mtdp|{{{mte|{{{mtc|}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}||*Not a [[TM]], [[HM]], or [[move tutor]] move.}}&amp;lt;/nowiki&amp;gt;&amp;lt;br/&amp;gt; and this should check the na parameter--[[User:Hanmac|Hanmac]]&lt;br /&gt;
&lt;br /&gt;
PS:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;{{#switch: {{{protect|}}}&lt;br /&gt;
| yes=* &#039;&#039;&#039;Affected by {{m|Protect}}&#039;&#039;&#039; &lt;br /&gt;
| no=* Not affected by Protect &lt;br /&gt;
}}&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
is this better for the extra values?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background: #{{{{{damagecategory}}} color}}; {{#ifexpr: {{{spm|0}}} = 1 | display: none; }}&amp;quot; &lt;br /&gt;
! &amp;lt;span style=&amp;quot;color:#{{{{{damagecategory}}} textcolor}}&amp;quot;&amp;gt;[[Damage category|Category]]&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[{{{damagecategory|Uncategorized}}} move|&amp;lt;span style=&amp;quot;color:#{{{{{damagecategory}}} textcolor}}&amp;quot;&amp;gt;{{{damagecategory|Uncategorized}}}&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
: there must be a template for !, | and |- because of Template:??? textcolor&amp;lt;br/&amp;gt;i think so:&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;{{#ifexpr: {{{spm|0}}} != 1 | &lt;br /&gt;
{{!~}} style=&amp;quot;background: #{{{{{damagecategory}}} color}}&amp;quot; &lt;br /&gt;
{{~}} &amp;lt;span style=&amp;quot;color:#{{{{{damagecategory}}} textcolor}}&amp;quot;&amp;gt;[[Damage category|Category]]&amp;lt;/span&amp;gt;&lt;br /&gt;
{{!}} [[{{{damagecategory|Uncategorized}}} move|&amp;lt;span style=&amp;quot;color:#{{{{{damagecategory}}} textcolor}}&amp;quot;&amp;gt;{{{damagecategory|Uncategorized}}}&amp;lt;/span&amp;gt;]] }}&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
and&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;nowiki&amp;gt;{{#if:{{{gen|}}}|[[Category:Generation {{{gen}}} moves]]}}&lt;br /&gt;
{{#if:{{{damagecategory|}}}|[[Category:Generation {{{damagecategory}}} moves]]}}&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
: so Vacuum-Cut (move) an other work corect&lt;br /&gt;
::Well, Zhen said we ought not use too deeply-nested statements... I&#039;ll ask him. &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 20:18, 28 July 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Edit request ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m requesting an edit. Please make it possible to choose a size for the image. [http://img440.imageshack.us/my.php?image=scratchml3.png This] is why. --[[user:Baby G|&amp;lt;span style=&amp;quot;color:#FF4500;&amp;quot;&amp;gt;Baby G]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;([[user talk:Baby G|&amp;lt;span style=&amp;quot;color:#D1E231;&amp;quot;&amp;gt;talk to me]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;([[Special:Contributions/Baby_G|&amp;lt;span style=&amp;quot;color:#B87333;&amp;quot;&amp;gt;see my edits]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; 00:37, 29 September 2008 (UTC)&lt;br /&gt;
:as noted on my page, if i go to that page, {{m|Scratch}}, it looks fine. it might just be your browser or something. that being said, its a different image for me...? -- &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[User:MAGNEDETH#Interesting Stuff|&amp;lt;span style=&amp;quot;color:#696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:50, 29 September 2008 (UTC)&lt;br /&gt;
::Sorry Baby G, your image quality is appalling. i cant allow that. -- &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[User:MAGNEDETH#Interesting Stuff|&amp;lt;span style=&amp;quot;color:#696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 00:55, 29 September 2008 (UTC)&lt;br /&gt;
:::Animations are supposed to be used in place of regular screenshots. --[[user:Baby G|&amp;lt;span style=&amp;quot;color:#FF4500;&amp;quot;&amp;gt;Baby G]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;([[user talk:Baby G|&amp;lt;span style=&amp;quot;color:#D1E231;&amp;quot;&amp;gt;talk to me]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; &amp;lt;small&amp;gt;([[Special:Contributions/Baby_G|&amp;lt;span style=&amp;quot;color:#B87333;&amp;quot;&amp;gt;see my edits]]&amp;lt;/span&amp;gt;)&amp;lt;/small&amp;gt; 01:07, 29 September 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Move targets ==&lt;br /&gt;
&lt;br /&gt;
I really think this template should have a field that specifies the targets of the move in a double battle (one target, both foes, user, all but user, random foe).  Some of the non-single-target moves say so in their article, but some don&#039;t and it&#039;s not standardized.  If we don&#039;t put it in this template, we should at least devise a standardish way to specify it in the article.&amp;amp;nbsp;&amp;amp;mdash;&amp;amp;nbsp;[[User:Laoris|Laoris]]&amp;amp;nbsp;&amp;lt;sub&amp;gt;([[User_Talk:Laoris|Blah]])&amp;lt;/sub&amp;gt; 16:45, 25 November 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Contact ==&lt;br /&gt;
&lt;br /&gt;
There is now an article on [[contact]]. The infobox mentions contact but does not contain a link to the article [[contact]]. Should this be added to the info box? -[[User:TIMMY|TIMMY]] 11:17, 12 December 2008 (UTC)&lt;br /&gt;
&lt;br /&gt;
== PP ==&lt;br /&gt;
&lt;br /&gt;
Please change the &amp;lt;nowiki&amp;gt;[[PP]]&amp;lt;/nowiki&amp;gt; on this template to &amp;lt;nowiki&amp;gt;{{PP}}&amp;lt;/nowiki&amp;gt;. PP is a redirect to Power points, and the PP template links automatically to Power points with PP text. &amp;lt;font color=&amp;quot;#3fff00&amp;quot;&amp;gt;&#039;&#039;&#039;UltimateSephiroth&#039;&#039;&#039;&amp;lt;/font&amp;gt; &amp;lt;sup&amp;gt;([[User:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;about me&amp;lt;/font&amp;gt;]] · [[User talk:UltimateSephiroth|&amp;lt;font color=&amp;quot;#3f7f00&amp;quot;&amp;gt;chat&amp;lt;/font&amp;gt;]] · [[Special:Contributions/UltimateSephiroth|edits]])&amp;lt;/sup&amp;gt; 19:02, 1 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== A stack of Edit Requests ==&lt;br /&gt;
&lt;br /&gt;
As well as BUMPing the three above, could we also color the text of the &amp;quot;Damage Category&amp;quot; link to match the text beside (ie with a switch code or something) coz it&#039;s illegible as is. &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 22:14, 31 January 2009 (UTC)&lt;br /&gt;
:not done, done, done, and done. the move targets would have to be coded into it, adn i have a feeling TTE is working on a new template, so, itd be best to add it in then. the new template is also getting a &amp;quot;Gen Introduced&amp;quot; spot i think. -- &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[User:MAGNEDETH#Interesting Stuff|&amp;lt;span style=&amp;quot;color:#696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 22:24, 31 January 2009 (UTC)&lt;br /&gt;
::Thanks deth. Er, it&#039;s got an intro slot, but whatever. Moz-borders and colors will be awesome, I assume that&#039;s what&#039;s coming! &amp;amp;mdash; &amp;lt;small&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;font color=&amp;quot;#0000C8&amp;quot;&amp;gt;THE TROM&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] &amp;amp;mdash; 22:28, 31 January 2009 (UTC)&lt;br /&gt;
:::of course! they will be pretty. -- &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[User:MAGNEDETH#Interesting Stuff|&amp;lt;span style=&amp;quot;color:#696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 23:15, 31 January 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Move properties ==&lt;br /&gt;
&lt;br /&gt;
Shoudn&#039;t &#039;Move properties&#039; list (not/affected by Magic Coat, Protect, etc.) be left aligned? Currenty it is centered and that&#039;s not really help reading. [[User:Tenno Seremel|Tenno Seremel]] 16:50, 4 February 2009 (UTC)&lt;br /&gt;
:That issue should now be fixed. Thanks for pointing it out! - [[User:Kogoro|&amp;lt;span style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Kogoro&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] &#039;&#039;&#039;|&#039;&#039;&#039; [[User talk:Kogoro|&amp;lt;span style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;&#039;&#039;&#039;&amp;lt;sc&amp;gt;Talk to me&amp;lt;/sc&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] - 17:07, 4 February 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Category:Moves in need of a screenshot==&lt;br /&gt;
&lt;br /&gt;
Since manually categorizing all the moves that fall into the category will take too long, could an admin edit it so that the game image area reads:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{#if: {{{gameimage|}}} | [[Image:{{{gameimage}}}|{{{gameimagewidth|240px}}}|center]] | &amp;lt;includeonly&amp;gt;[[Category:Moves in need of a screenshot]]&amp;lt;/includeonly&amp;gt; }}&amp;lt;/pre&amp;gt;?&lt;br /&gt;
&#039;&#039;&#039;~ &amp;lt;span style=&amp;quot;font-family: Verdana; &amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#6c8b21;&amp;quot;&amp;gt;ove&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#a1cf31;&amp;quot;&amp;gt;rgr&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#c0df75;&amp;quot;&amp;gt;own&amp;lt;/span&amp;gt;&amp;lt;sub&amp;gt;[[User:Sol|s]][[User_talk:Sol|o]][[Special:Contributions/Sol|l]]&amp;lt;/sub&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt; 01:50, 4 March 2009 (UTC)&lt;br /&gt;
:Er, well, I suppose that request is void now. Never mind then. &#039;&#039;&#039;~ &amp;lt;span style=&amp;quot;font-family: Verdana; &amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#6c8b21;&amp;quot;&amp;gt;ove&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#a1cf31;&amp;quot;&amp;gt;rgr&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#c0df75;&amp;quot;&amp;gt;own&amp;lt;/span&amp;gt;&amp;lt;sub&amp;gt;[[User:Sol|s]][[User_talk:Sol|o]][[Special:Contributions/Sol|l]]&amp;lt;/sub&amp;gt;&#039;&#039;&#039;&amp;lt;/span&amp;gt; 01:51, 4 March 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Help for target parameter ==&lt;br /&gt;
&lt;br /&gt;
any, may hit any of the three&lt;br /&gt;
*Can hit foe 1&lt;br /&gt;
*Can hit foe 2&lt;br /&gt;
*Can hit ally&lt;br /&gt;
*Will not hit self&lt;br /&gt;
&lt;br /&gt;
all, affects all participants&lt;br /&gt;
*Will hit foe 1&lt;br /&gt;
*Will hit foe 2&lt;br /&gt;
*Will hit ally&lt;br /&gt;
*Will hit self&lt;br /&gt;
&lt;br /&gt;
allothers, affects all but user&lt;br /&gt;
*Will hit foe 1&lt;br /&gt;
*Will hit foe 2&lt;br /&gt;
*Will hit ally&lt;br /&gt;
*Will not hit self&lt;br /&gt;
&lt;br /&gt;
foes, affects both foes&lt;br /&gt;
*Will hit foe 1&lt;br /&gt;
*Will hit foe 2&lt;br /&gt;
*Will not hit ally&lt;br /&gt;
*Will not hit self&lt;br /&gt;
&lt;br /&gt;
foe, affects one foe&lt;br /&gt;
*Can hit foe 1&lt;br /&gt;
*Can hit foe 2&lt;br /&gt;
*Will not hit ally&lt;br /&gt;
*Will not hit self&lt;br /&gt;
&lt;br /&gt;
self, affects self&lt;br /&gt;
*Will not hit foe 1&lt;br /&gt;
*Will not hit foe 2&lt;br /&gt;
*Will not hit ally&lt;br /&gt;
*Will hit self&lt;br /&gt;
&lt;br /&gt;
ally, affects ally&lt;br /&gt;
*Will not hit foe 1&lt;br /&gt;
*Will not hit foe 2&lt;br /&gt;
*Will hit ally&lt;br /&gt;
*Will not hit self&lt;br /&gt;
&lt;br /&gt;
team, affects team&lt;br /&gt;
*Will not hit foe 1&lt;br /&gt;
*Will not hit foe 2&lt;br /&gt;
*Will hit ally&lt;br /&gt;
*Will hit self&lt;br /&gt;
&lt;br /&gt;
===By the way===&lt;br /&gt;
This is according to the game. Yeah that means heading to the Hotel Grand Lake and battling in the Seven Stars Restaurant. Sorry guys.&lt;br /&gt;
&lt;br /&gt;
AND YES IT DOES MATTER THE DIFFERENCE BETWEEN &amp;quot;ANY&amp;quot; AND &amp;quot;ALLOTHERS&amp;quot;. {{m|Thunderbolt}} is &amp;quot;any&amp;quot;, {{m|Earthquake}} is &amp;quot;allothers&amp;quot;. Any questions? &#039;&#039;&#039;[[User:TTEchidna|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;&#039;&#039;TTE&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TTEchidna|chidna]]&#039;&#039;&#039; 09:28, 18 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Numbers ==&lt;br /&gt;
Can we add the numbers into the number articles (such as [[001]])? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#D5AA00&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 17:33, 23 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:As in, move number? We could, but at the same point, how many people search for a move based on it&#039;s number? I don&#039;t think that number would be more than one or two people, at most. --[[user:Jioruji_Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; &#039;&#039;&#039;J&#039;&#039;&#039;ïörüjï &#039;&#039;&#039;Ð&#039;&#039;&#039;ērākō.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;.cнаt&#039;&#039;&#039;&#039;&#039;^&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 10:55, 25 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Paunch! ==&lt;br /&gt;
&lt;br /&gt;
This template notes whether a move is a sound-based move or not. Can the same be added for punching moves? [[User:Yenreb|Yenreb]] 10:03, 8 December 2009 (UTC)&lt;br /&gt;
:The only reason you need punching moves is for {{p|Hitmonchan}}&#039;s {{a|Iron Fist}} ability, which itself has a list of punching moves on it (out of the couple hundred moves, fifteen are punching moves, and a majority of them are named &amp;quot;____ Punch&amp;quot;.&lt;br /&gt;
:As it is, I don&#039;t think it&#039;s quite necessary to add a whole new line to the already large infobox for punching moves. If they were harder to find (like sound-based moves are), or if there were more of them, maybe. --[[user:Jioruji_Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt; &#039;&#039;&#039;J&#039;&#039;&#039;ïörüjï &#039;&#039;&#039;Ð&#039;&#039;&#039;ērākō.&#039;&#039;&#039;&amp;gt;&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[user talk:Jioruji Derako|&amp;lt;font color=&amp;quot;#237d00&amp;quot;&amp;gt;&#039;&#039;.cнаt&#039;&#039;&#039;&#039;&#039;^&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 17:29, 8 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Suggestion ==&lt;br /&gt;
&lt;br /&gt;
Any way to merge some of the AbilityInfobox and TownInfobox styles and put it on here? What I mean is, add flavor text per generation, provide screenshots from each generation, etc? I&#039;m not that great with templating and began attempting it, but it&#039;s not up to my/BP&#039;s standards... See [[User:ht14/mt|this]] for a vague idea of what I&#039;m talking about. The latter has yet to be implemented so as not o crowd the image section, but I think it&#039;d be pretty successful. [[User:Ht14|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 22:53, 24 May 2010 (UTC)&lt;br /&gt;
:Maybe add the use of the RouteInfobox style where there are small images? [[User:Ht14|&amp;lt;span style=&amp;quot;color:#DAA520&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;&#039;&#039;&#039;&#039;&#039;ht&#039;&#039;&#039;&#039;&#039;&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]][[User talk:Ht14|&amp;lt;span style=&amp;quot;color:#C0C0C0&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;14&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] 16:38, 30 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Edit request ==&lt;br /&gt;
&lt;br /&gt;
Can we make the default image scale none at all? So if the parameter is left out, the image is shown as its actual size? Most screenshot are 256 × 192 pixels, and even png thumbnails don&#039;t look too flash. [[User:Takharii|&amp;lt;span style=&amp;quot;color:#FFD733;&amp;quot;&amp;gt;&#039;&#039;&#039;たか&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Takharii|&amp;lt;span style=&amp;quot;color:#DAA520;&amp;quot;&amp;gt;&#039;&#039;&#039;はり&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Takharii|&amp;lt;span style=&amp;quot;color:#B69E00;&amp;quot;&amp;gt;&#039;&#039;&#039;い&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:13, 30 August 2010 (UTC)&lt;br /&gt;
:It&#039;s now optional. If the image isn&#039;t stupidly big, you can remove the scaling parameter from some of the pages. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 11:07, 30 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Given the Triple Battle layout, wouldn&#039;t it make more sense to have the user in the Triple Battle grid at the lower left or lower right rather than the lower center? If it&#039;s it the lower center, it doesn&#039;t show if a Pokémon can hit a foe&#039;s Pokémon on the other end of the battle. [[User:Giratina&#039;s Embodiment|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Giratina&#039;s Embodiment&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;- [[User talk:Giratina&#039;s Embodiment|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;Please don&#039;t hurt us...&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt; 16:55, 21 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Brightpowder Flag ==&lt;br /&gt;
&lt;br /&gt;
This should be that it can be copied by Mirror Move.  &#039;&#039;&#039;Why&#039;&#039;&#039; is this listed as Brightpowder?  If Aerial Ace is being listed as rolling for accuracy (which is the same thing as the brightpowder flag), then something is probably wrong.  Could someone please fix this because this error is pervasive and embarrassing.  [[User:Surskitty|surskitty]] 00:19, 12 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
You should at least add the links to Magic Coat and such even if the move isn&#039;t affected by them. What if someone saw that a move wasn&#039;t affected by Magic Coat and didn&#039;t know what it was? --I [[User:HideInTheDark|hide in the dark]]! 13:33, 11 May 2011 (UTC)&lt;br /&gt;
: Now someone has to do with Magic Bounce redlink! [[Special:Random|&amp;lt;span style=&amp;quot;font-family:Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#696969&amp;quot;&amp;gt;&#039;&#039;&#039;AKUro?&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; [[User talk:Akurochan|&amp;lt;span style=&amp;quot;color:#010101&amp;quot;&amp;gt;あくロ&amp;lt;/span&amp;gt;]][[Special:Contributions/Akurochan|&amp;lt;sub style=&amp;quot;color:#AEAEAE&amp;quot;&amp;gt;ちゃん&amp;lt;/sub&amp;gt;]] 06:32, 12 May 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
I noticed that description differs between generations. Eg. {{m|Explosion}}:&lt;br /&gt;
&lt;br /&gt;
*II:&#039;&#039;Very powerful but makes user faint.&lt;br /&gt;
*III:&#039;&#039;Inflicts severe damage but makes the user faint.&lt;br /&gt;
*IV:(from article)&#039;&#039;The user explodes to inflict damage on those around it. The user faints upon using this move.&#039;&#039;&lt;br /&gt;
*V:Unknown. Anyone has info about it?&lt;br /&gt;
&lt;br /&gt;
or {{m|Selfdestruct}}:&lt;br /&gt;
&lt;br /&gt;
*II:&#039;&#039;Powerful, but makes the user faint.&lt;br /&gt;
*III:&#039;&#039;Inflicts severe damage but makes the user faint{{tt|.|Yeah, in this Generation, description is the same for Explosion and Selfdestruct}}&lt;br /&gt;
*IV:(again from article)&#039;&#039;The user attacks everything around it by causing an explosion. The user faints upon using this move. &lt;br /&gt;
*V:I don&#039;t know it. Again.&lt;br /&gt;
&lt;br /&gt;
See Gen II and Gen III [http://img692.imageshack.us/img692/5139/descriptionjx.png there].&lt;br /&gt;
&lt;br /&gt;
(note - That stuff under Selfdestruct in Gen III is thing informing that Pokémon has Pokérus)&lt;br /&gt;
&lt;br /&gt;
Note that description does not exist in Generation I. [[User:Marked +-+-+|Marked +-+-+]] 10:30, 24 June 2011 (UTC)&lt;br /&gt;
:I think that it would be a good idea to separate it from this infobox, and make a separate section of the page where we include them all, like Pokédex entries or item descriptions. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:32, 26 June 2011 (UTC)&lt;br /&gt;
::Sure, why not? [[User:Marked +-+-+|Marked +-+-+]] 14:35, 26 June 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Thrash, Petal Dance, Outrage==&lt;br /&gt;
&lt;br /&gt;
Currently the targets for all three of these pages are incorrect, Thrash and Outrage being any foe and Petal Dance Being all adjacent foe. Could somebody with the power to edit this page possibly add an option for any adjacent foe? Also, would a specific page on move targets be a bad idea? I noticed that there&#039;s no &amp;quot;Target&amp;quot; page. - [[User:Blazios|&amp;lt;span style=&amp;quot;color:navy&amp;quot;&amp;gt;Blazios&amp;lt;/span&amp;gt;]] [[User Talk:Blazios|&amp;lt;span style=&amp;quot;color:limegreen&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;talk&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 21:46, 7 October 2011 (UTC)&lt;br /&gt;
:So they specifically can&#039;t be targeted at their allies? &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 02:50, 8 October 2011 (UTC)&lt;br /&gt;
::They target randomly and can only hit adjacent opponents. - [[User:Blazios|&amp;lt;span style=&amp;quot;color:navy&amp;quot;&amp;gt;Blazios&amp;lt;/span&amp;gt;]] [[User Talk:Blazios|&amp;lt;span style=&amp;quot;color:limegreen&amp;quot;&amp;gt;&amp;lt;sub&amp;gt;talk&amp;lt;/sub&amp;gt;&amp;lt;/span&amp;gt;]] 09:04, 8 October 2011 (UTC)&lt;br /&gt;
:::Fixed. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:03, 13 October 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Flag8 and Flag7==&lt;br /&gt;
What is their functions? Are they for a future update, or maybe were used in the past?--[[User:Qwilava|Qwilava]] 15:56, 27 December 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Bdesc ==&lt;br /&gt;
&lt;br /&gt;
When is field &#039;&#039;bdesc&#039;&#039; used? [[User:Marked +-+-+|Marked +-+-+]] 14:17, 6 February 2012 (UTC)&lt;br /&gt;
:It&#039;s not in the template anymore. I think it was an old parameter that was removed. Probably replaced by the &amp;quot;effect&amp;quot; section on pages. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:40, 6 February 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Target categories ==&lt;br /&gt;
* Would it perhaps be useful to have this template generate (currently non-existent I think) categories based on moves&#039; targeting type? I was kinda surprised to see this missing so far, and felt it&#039;d help searching for certain kinds of moves. - [[User:Tycho|Tycho]] 04:35, 29 February 2012 (UTC)&lt;br /&gt;
:I agree, it would be useful. Added. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:55, 2 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
::And how about make also categories based on the relation of the move with other effects (Magic coat, snatch, king&#039;s rock)? I think it would be useful, since sometimes it&#039;s hard to tell if a move is affected by one of that effects or not.--[[User:Frikiman|Frikiman]] 22:28, 11 March 2012 (UTC)&lt;br /&gt;
::Check any move, it already had that there. :) &#039;&#039;[[User:Frozen Fennec|&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Frozen&amp;lt;/span&amp;gt;]] [[User talk:Frozen Fennec|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Fennec&amp;lt;/span&amp;gt;]]&#039;&#039; 22:31, 11 March 2012 (UTC)&lt;br /&gt;
:::Yes, it&#039;s specified in the infobox of the move, but I was talking about making a category for that kind of effects to ease the search. Let&#039;s say, for example, that I want to see which moves are affected by Magic coat. Of course I can look in the infoboxes of every move which ones are affected and which ones not, but it would be infinitely easier if there was a category including all moves that are affected by Magic coat.--[[User:Frikiman|Frikiman]] 15:05, 17 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Linking ==&lt;br /&gt;
&lt;br /&gt;
I see the current version of this has a link to Contact and {{m|Protect}}. So why don&#039;t {{m|Snatch}}, {{m|Magic Coat}}, and [[King&#039;s Rock]] have links? &#039;&#039;[[User:Frozen Fennec|&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Frozen&amp;lt;/span&amp;gt;]] [[User talk:Frozen Fennec|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Fennec&amp;lt;/span&amp;gt;]]&#039;&#039; 12:40, 13 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Effect move categories ==&lt;br /&gt;
&lt;br /&gt;
Since it&#039;s hard to remember all of the moves which are affected by effects like king&#039;s rock or other moves like magic coat or snatch, I think it&#039;d be a good idea use this infobox for making categories based on this effects, something like &amp;lt;nowiki&amp;gt;[[Category:Moves affected by Snatch]]&amp;lt;/nowiki&amp;gt; with this, the search for these movements would be pretty easy and nobody would have to look at each move to know if it is affected or not.--[[User:Xtr11|Xtr11]] ([[User talk:Xtr11|talk]]) 15:12, 7 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mystery Dungeon information? ==&lt;br /&gt;
&lt;br /&gt;
Could we possibly add Power and Hit Ratio (accuracy) information from Mystery Dungeon to the infobox? [[User:ChiefbozX|ChiefbozX]] ([[User talk:ChiefbozX|talk]]) 20:58, 17 February 2013 (UTC)&lt;br /&gt;
:Mystery Dungeon info now has its own infobox, [[Template:MDMoveInfobox]], which should go further down the page. &amp;lt;span class=&amp;quot;sc&amp;quot;&amp;gt;[[User:Werdnae|&amp;lt;span style=&amp;quot;color:#2D4B98;&amp;quot;&amp;gt;Werdnae&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; &amp;lt;small&amp;gt;[[User talk:Werdnae|&amp;lt;span style=&amp;quot;color:#009000;&amp;quot;&amp;gt;(talk)&amp;lt;/span&amp;gt;]]&amp;lt;/small&amp;gt; 05:24, 18 February 2013 (UTC)&lt;br /&gt;
::Ok, cool, thanks! [[User:ChiefbozX|ChiefbozX]] ([[User talk:ChiefbozX|talk]]) 06:49, 18 February 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Edit request: Contest ==&lt;br /&gt;
&lt;br /&gt;
Since the contest conditions have been moved from &amp;quot;&amp;lt;nowiki&amp;gt;{{{category}}}&amp;lt;/nowiki&amp;gt; Contest&amp;quot; to &amp;quot;&amp;lt;nowiki&amp;gt;{{{category}}}&amp;lt;/nowiki&amp;gt; (condtion)&amp;quot;, changes should be made in the infobox to reflect this. – [[User:Chosen|&amp;lt;span style=&amp;quot;color:#F85888&amp;quot;&amp;gt;Chosen&amp;lt;/span&amp;gt;]] &amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;of&amp;lt;/span&amp;gt; [[User talk:Chosen|&amp;lt;span style=&amp;quot;color:#F8D030&amp;quot;&amp;gt;Mana&amp;lt;/span&amp;gt;]] 10:58, 16 September 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Edit request: Screenshots ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve made some Archives edits for {{m|Water Shuriken}}, but I have a problem. Could someone make a third place for the screenshots? Thanks.&lt;br /&gt;
&lt;br /&gt;
[[User:Pokéglare|Pokéglare]] ([[User talk:Pokéglare|talk]]) 18:21, 24 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Edit request ==&lt;br /&gt;
&lt;br /&gt;
Could someone change the code &amp;quot;&#039;&#039;Contest categories&#039;&#039;&amp;quot; to &amp;quot;&#039;&#039;Contest condition&#039;&#039;&amp;quot; so it doesn&#039;t redirect (on every move page...)? [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:58, 15 June 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Links to Smogon movedex broken for renamed moves ==&lt;br /&gt;
&lt;br /&gt;
Hello.&lt;br /&gt;
&lt;br /&gt;
It would appear that the links to Smogon&#039;s movedex on [[List_of_modified_moves#Name_changes|moves that have been renamed]] are broken, as Smogon uses the original name of the move (e.g. [http://www.smogon.com/gs/moves/Conversion2 Conversion2] and [http://www.smogon.com/rs/moves/Faint_Attack Faint Attack]) while the template here links to the new name ([http://www.smogon.com/gs/moves/Conversion_2 Conversion 2 (broken link)] and [http://www.smogon.com/rs/moves/Feint_Attack Feint Attack (broken link)].  I went through both lists (II-III and V-VI), and all but a single move are affected (Smokescreen still works as it was only a caps change).&lt;br /&gt;
&lt;br /&gt;
I don&#039;t suppose the template has a parameter for overriding these links, does it? :)&lt;br /&gt;
&lt;br /&gt;
For what it&#039;s worth, as I went through the list, I produced a table of corrected link names... although I&#039;m not sure how best to share it.  I can confirm, however, that for all 22 entries in the [[List_of_modified_moves#Name_changes|tables I linked above]], a working link to the move on Smogon can be produced by taking the old name, and substituting spaces with underscores. [[User:ExpHP|ExpHP]] ([[User talk:ExpHP|talk]]) 20:35, 19 June 2014 (UTC)&lt;br /&gt;
:They should now all be fixed. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 06:47, 21 June 2014 (UTC)&lt;br /&gt;
::Ah, very thorough! :) I hadn&#039;t even noticed until now that the one of the Conversion 2 pages actually did have a space. It&#039;s very refreshing to see a video game wiki with such responsive staff. [[User:ExpHP|ExpHP]] ([[User talk:ExpHP|talk]]) 13:54, 21 June 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Parameters for Contest Spectaculars ==&lt;br /&gt;
&lt;br /&gt;
Now that Bulbapedia is once again unlocked to the majority of users, I would like to start adding information on a variety of moves regarding their effects in Contest Spectaculars. What would be the parameters to do so in the template? It looks like the skeleton of the necessary code is already available (since there seems to be a panel for Contest Spectaculars), but I don&#039;t know what parameters change what the panel displays for appeal, jamming, and move descriptions. Are these parameters available yet, and if so, what are they? [[User:Superbreeder|Super]][[User talk:Superbreeder|breeder]] 08:13, 3 December 2014 (UTC)&lt;br /&gt;
:*&#039;&#039;&#039;category6&#039;&#039;&#039; - Gen VI Contest category, only needed for Gen I-IV moves if their category has changed (such as Beauty -&amp;gt; Beautiful) since Gen IV.&lt;br /&gt;
:**The original &#039;&#039;&#039;category&#039;&#039;&#039; parameter can be used for Gen V-VI moves.&lt;br /&gt;
:*&#039;&#039;&#039;appeal6&#039;&#039;&#039; - Appeal.&lt;br /&gt;
:*&#039;&#039;&#039;jam6&#039;&#039;&#039; - Jamming.&lt;br /&gt;
:*&#039;&#039;&#039;cdesc6&#039;&#039;&#039; - Description.&lt;br /&gt;
:I hope that helps. - [[User:Kogoro|&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot; style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;Kogoro&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] &#039;&#039;&#039;-&#039;&#039;&#039; [[User talk:Kogoro|&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot; style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;Talk to me&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] - 08:21, 3 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Template edit request - TM/HM Gen VI split ==&lt;br /&gt;
&lt;br /&gt;
The following TM/HM were split in Generation VI:&lt;br /&gt;
* {{m|Rock Smash}}, TM94 in XY, HM06 in ORAS.&lt;br /&gt;
* {{m|Secret Power}}, not TM/HM in XY, TM94 in ORAS.&lt;br /&gt;
* {{m|Dive}}, not TM/HM in XY, HM07 in ORAS.&lt;br /&gt;
I&#039;d request for a new column that shows the move split. [[User:KyleRGiggs|Raymond]] 09:09, 5 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== ORAS tutor moves ==&lt;br /&gt;
&lt;br /&gt;
Needs mtoras parameter. --[[User:Johans|Johans]] ([[User talk:Johans|talk]]) 01:50, 12 January 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Contact&amp;diff=2232043</id>
		<title>Contact</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Contact&amp;diff=2232043"/>
		<updated>2015-01-09T15:53:55Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* List of physical moves that do not make contact */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Contact&#039;&#039;&#039; or &#039;&#039;&#039;direct attack&#039;&#039;&#039; is a term used to describe the condition when one Pokémon in a {{pkmn|battle}} physically touches the opponent in order to deal damage with a move.&lt;br /&gt;
&lt;br /&gt;
Contact is distinct from whether a move is [[physical move|physical]] or [[special move|special]] in nature, but most moves that make contact are physical moves, while most special moves do not make contact; [[status move]]s do not make contact in any case.&lt;br /&gt;
&lt;br /&gt;
The use of contact-based moves can trigger various [[Ability|Abilities]] of the foe, such as {{a|Cute Charm}} and {{a|Effect Spore}}. It can also trigger certain [[item]]s, and can be used to spread [[Pokérus]].&lt;br /&gt;
&lt;br /&gt;
Hitting a {{m|substitute}} does not make contact with the Pokémon behind it.&lt;br /&gt;
&lt;br /&gt;
Note that {{m|Ancient Power}} and {{m|Overheat}} make contact in [[Generation III]] only.&lt;br /&gt;
&lt;br /&gt;
==List of physical moves that do not make contact==&lt;br /&gt;
These are physical moves that &#039;&#039;&#039;do not&#039;&#039;&#039; make contact.  (This does not include moves such as {{m|Hyper Beam}}, which belonged to physical-based types before [[Generation IV]] reclassified them as special.)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{physical color light}}; border: 5px solid #{{physical color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{physical color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{physical color light}};&amp;quot;&lt;br /&gt;
! {{color2|000000|Move}}&lt;br /&gt;
! {{color2|000000|Type}}&lt;br /&gt;
{{movelist|Attack Order|Bug}}&lt;br /&gt;
{{movelist|Barrage|Normal}}&lt;br /&gt;
{{movelist|Beat Up|Dark}}&lt;br /&gt;
{{movelist|Bonemerang|Ground}}&lt;br /&gt;
{{movelist|Bone Club|Ground}}&lt;br /&gt;
{{movelist|Bone Rush|Ground}}&lt;br /&gt;
{{movelist|Bulldoze|Ground}}&lt;br /&gt;
{{movelist|Bullet Seed|Grass}}&lt;br /&gt;
{{movelist|Earthquake|Ground}}&lt;br /&gt;
{{movelist|Egg Bomb|Normal}}&lt;br /&gt;
{{movelist|Explosion|Normal}}&lt;br /&gt;
{{movelist|Feint|Normal}}&lt;br /&gt;
{{movelist|Fissure|Ground}}&lt;br /&gt;
{{movelist|Fling|Dark}}&lt;br /&gt;
{{movelist|Freeze Shock|Ice}}&lt;br /&gt;
{{movelist|Fusion Bolt|Electric}}&lt;br /&gt;
{{movelist|Gear Grind|Steel}}&lt;br /&gt;
{{movelist|Gunk Shot|Poison}}&lt;br /&gt;
{{movelist|Ice Shard|Ice}}&lt;br /&gt;
{{movelist|Icicle Crash|Ice}}&lt;br /&gt;
{{movelist|Icicle Spear|Ice}}&lt;br /&gt;
{{movelist|Magnet Bomb|Steel}}&lt;br /&gt;
{{movelist|Magnitude|Ground}}&lt;br /&gt;
{{movelist|Metal Burst|Steel}}&lt;br /&gt;
{{movelist|Natural Gift|Normal}}&lt;br /&gt;
{{movelist|Pay Day|Normal}}&lt;br /&gt;
{{movelist|Petal Blizzard|Grass}}&lt;br /&gt;
{{movelist|Poison Sting|Poison}}&lt;br /&gt;
{{movelist|Pin Missile|Bug}}&lt;br /&gt;
{{movelist|Precipice Blades|Ground}}&lt;br /&gt;
{{movelist|Present|Normal}}&lt;br /&gt;
{{movelist|Psycho Cut|Psychic}}&lt;br /&gt;
{{movelist|Razor Leaf|Grass}}&lt;br /&gt;
{{movelist|Rock Blast|Rock}}&lt;br /&gt;
{{movelist|Rock Slide|Rock}}&lt;br /&gt;
{{movelist|Rock Throw|Rock}}&lt;br /&gt;
{{movelist|Rock Tomb|Rock}}&lt;br /&gt;
{{movelist|Rock Wrecker|Rock}}&lt;br /&gt;
{{movelist|Sacred Fire|Fire}}&lt;br /&gt;
{{movelist|Sand Tomb|Ground}}&lt;br /&gt;
{{movelist|Secret Power|Normal}}&lt;br /&gt;
{{movelist|Seed Bomb|Grass}}&lt;br /&gt;
{{movelist|Self-Destruct|Normal}}&lt;br /&gt;
{{movelist|Sky Attack|Flying}}&lt;br /&gt;
{{movelist|Spike Cannon|Normal}}&lt;br /&gt;
{{movelist|Smack Down|Rock}}&lt;br /&gt;
{{movelist|Stone Edge|Rock}}&lt;br /&gt;
{{movelist|Twineedle|Bug}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Also, while {{status|confusion}} damage is physical, it does not make contact.&lt;br /&gt;
&lt;br /&gt;
==List of special moves that make contact==&lt;br /&gt;
These are special moves that &#039;&#039;&#039;do&#039;&#039;&#039; make contact. (This does not include moves such as {{m|Fire Punch}}, which belonged to special-based types before [[Generation IV]] reclassified them as physical.)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{special color light}}; border: 5px solid #{{special color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{special color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{special color light}};&amp;quot;&lt;br /&gt;
! {{color2|000000|Move}}&lt;br /&gt;
! {{color2|000000|Type}}&lt;br /&gt;
{{movelist|Draining Kiss|Fairy}}&lt;br /&gt;
{{movelist|Final Gambit|Fighting}}&lt;br /&gt;
{{movelist|Grass Knot|Grass}}&lt;br /&gt;
{{movelist|Infestation|Bug}}&lt;br /&gt;
{{movelist|Petal Dance|Grass}}&lt;br /&gt;
{{movelist|Trump Card|Normal}}&lt;br /&gt;
{{movelist|Wring Out|Normal}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Effects involving contact==&lt;br /&gt;
===Moves===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #ddf; border: 5px solid #ccf;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #ddf; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ddf;&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| {{m|King&#039;s Shield}}&lt;br /&gt;
| Decreases an attacker&#039;s {{stat|Attack}} two stages if it used a contact move on the defending Pokémon.&lt;br /&gt;
|-&lt;br /&gt;
| {{m|Spiky Shield}}&lt;br /&gt;
| Damages an attacker for 1/8 of its max HP if it used a contact move on the defending Pokémon.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #ddf; border: 5px solid #ccf;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #ddf; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ddf;&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Aftermath}}&lt;br /&gt;
| An attacker loses 1/4 of its max HP if the Pokémon with this Ability faints.&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Cute Charm}}&lt;br /&gt;
| Has a 30% chance of [[Infatuation|infatuating]] an attacker on contact.&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Effect Spore}}&lt;br /&gt;
| Has a 30% chance of inducing one of {{status|poison}}, {{status|paralysis}}, or {{status|sleep}} in an attacker on contact.&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Flame Body}}&lt;br /&gt;
| Has a 30% chance of {{status|burn}}ing an attacker on contact.&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Gooey}}&lt;br /&gt;
| Lowers an attacker&#039;s {{stat|Speed}} by one stage on contact.&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Iron Barbs}}&lt;br /&gt;
| Damages an attacker for 1/8 of its max HP on contact.&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Mummy}}&lt;br /&gt;
| Replaces an attacker&#039;s Ability with Mummy on contact.&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Pickpocket}}&lt;br /&gt;
| Steals an attacker&#039;s held item on contact if the defending Pokémon has none.&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Poison Point}}&lt;br /&gt;
| Has a 30% chance of {{status|poisoning}} an attacker on contact.&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Poison Touch}}&lt;br /&gt;
| Each hit from a contact move from a Pokémon with this Ability has a 30% chance (20% chance in the Japanese versions of Black and White) of {{status|poisoning}} the target.&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Rough Skin}}&lt;br /&gt;
| Damages an attacker for 1/8 of its max HP (1/16 of its max HP in Generation III) on contact.&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Static}}&lt;br /&gt;
| Has a 30% chance of {{status|Paralysis|paralyzing}} an attacker on contact.&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Tough Claws}}&lt;br /&gt;
| Boosts the power of contact moves used by this Pokémon by 33%.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{items color light}}; border: 5px solid #{{items color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{items color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{items color light}};&amp;quot;&lt;br /&gt;
! &lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|- &lt;br /&gt;
! [[File:Bag Rocky Helmet Sprite.png]] &lt;br /&gt;
| {{DL|In-battle effect item|Rocky Helmet}}&lt;br /&gt;
| Damages an attacker for 1/6 of its max HP on contact.&lt;br /&gt;
|- &lt;br /&gt;
! [[File:Bag Sticky Barb Sprite.png]] &lt;br /&gt;
| {{DL|In-battle effect item|Sticky Barb}}&lt;br /&gt;
| Damages the holder each turn for 1/8 of their max HP. Transfers to an attacker on contact.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In {{g|Colosseum}} and {{pkmn|XD: Gale of Darkness}}, battle animations for contact moves do not show the attacking Pokémon hitting the defending one at all. As in the {{pkmn|Stadium series}}, physical blows usually utilize quick camera cuts between the attacking and defending Pokémon to imply direct contact.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Special move]]&lt;br /&gt;
* [[Physical move]]&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Kontakt]]&lt;br /&gt;
[[fr:Capacité directe]]&lt;br /&gt;
[[it:Contatto]]&lt;br /&gt;
[[ja:直接攻撃]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Nature_Power_(move)&amp;diff=2220186</id>
		<title>Nature Power (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Nature_Power_(move)&amp;diff=2220186"/>
		<updated>2014-12-20T05:46:38Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* Generation VI */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{bad picture|2=Should be replaced with Generation VI images}}&lt;br /&gt;
{{MoveInfobox|&lt;br /&gt;
n=267 |&lt;br /&gt;
name=Nature Power |&lt;br /&gt;
jname=しぜんのちから |&lt;br /&gt;
jtrans=Nature Power |&lt;br /&gt;
jtranslit=Shizen no Chikara |&lt;br /&gt;
gameimage=Nature Power V.png |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=20 |&lt;br /&gt;
maxpp=32 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=III |&lt;br /&gt;
tm6=yes |&lt;br /&gt;
tm#6=96 |&lt;br /&gt;
na=no |&lt;br /&gt;
category=Beauty |&lt;br /&gt;
appeal=1 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=The appeal works best the more crowd is excited. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Makes the order of contestants random in the next turn. |&lt;br /&gt;
category6=Beautiful |&lt;br /&gt;
appeal6=1 |&lt;br /&gt;
jam6=0 |&lt;br /&gt;
cdesc6=Works better the more the crowd is excited. |&lt;br /&gt;
pokefordex=Nature%20Power |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=anyadjacent|&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Nature Power&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;しぜんのちから&#039;&#039;&#039; &#039;&#039;Nature Power&#039;&#039;) is a {{type|Normal}} [[move]] introduced in [[Generation III]]. It is [[TM96]] as of Generation VI.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
{{incomplete|section|needs=Confirm XD info. PMD generation IV and later}}&lt;br /&gt;
Nature Power becomes a different move depending on the environment that the battle is being conducted in.&lt;br /&gt;
&lt;br /&gt;
Prior to Generation VI, Nature Power targets the user rather than any specific Pokémon. Therefore, in [[Double Battle|Double]] and [[Triple Battle]]s, because of the inability to select a target, the chosen move always hit the opponent directly opposite the user. If the opponent directly opposite the user had fainted, the move will randomly target one of the other opponents. If in a terrain that calls a move that affects multiple Pokémon, it will target the Pokémon usually targeted by that move.&lt;br /&gt;
&lt;br /&gt;
In Generation VI, Nature Power now targets an adjacent Pokémon rather than the user (even if the move it would turn into affects multiple Pokémon). This allows single-target moves called by Nature Power to target an ally, which was not previously possible.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;float:left; text-align:center; border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px; {{roundy}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background: #{{normal color light}}&amp;quot; | Terrain&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}&amp;quot; | Move&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}&amp;quot; | Power&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}} background: #{{normal color light}}&amp;quot; | Accuracy&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|building}}&amp;quot; | Building, plain terrain, and link battle&lt;br /&gt;
| {{mcolor|Swift|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;mdash;%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|sand}}&amp;quot; | {{color2|000|Sand tile|Sand}}&lt;br /&gt;
| {{mcolor|Earthquake|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|cave}}&amp;quot; | {{color2|000|Cave}}&lt;br /&gt;
| {{mcolor|Shadow Ball|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{typecolor|Ghost}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|mountain}}&amp;quot; | Rock&lt;br /&gt;
| {{mcolor|Rock Slide|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
| 75&lt;br /&gt;
| 90%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|land}}&amp;quot; | {{color2|000|Tall grass}}&lt;br /&gt;
| {{mcolor|Stun Spore|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 75%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|forest}}&amp;quot; | {{color2|000|Tall grass#Long grass|Long grass}}&lt;br /&gt;
| {{mcolor|Razor Leaf|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
| 55&lt;br /&gt;
| 95%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|water}}&amp;quot; | {{color2|000|Water tile#Rivers and ponds|Pond water}}&lt;br /&gt;
| {{mcolor|BubbleBeam|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
| 65&lt;br /&gt;
| 100%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|ocean}}&amp;quot; | {{color2|000|Water tile#Oceans|Sea water}}&lt;br /&gt;
| {{mcolor|Surf|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
|  style=&amp;quot;{{roundybl|5px}} background:#{{locationcolor/med|underwater}}&amp;quot; | {{color2|000|Tall grass#Seaweed|Underwater}}&lt;br /&gt;
|  | {{mcolor|Hydro Pump|000}}&lt;br /&gt;
|  style=&amp;quot;background:#{{water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
|  | 120&lt;br /&gt;
|  style=&amp;quot;{{roundybr|5px}}&amp;quot; | 80%&lt;br /&gt;
|}&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Colosseum and XD====&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;float:left; text-align:center; border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px; {{roundy}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background: #{{normal color light}}&amp;quot; | Area&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}&amp;quot; | Move&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}&amp;quot; | Power&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}} background: #{{normal color light}}&amp;quot; | Accuracy&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|building}}&amp;quot; | Buildings&lt;br /&gt;
| {{mcolor|Swift|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| 60&lt;br /&gt;
| &amp;amp;mdash;%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|sand}}&amp;quot; | {{color2|000|Outskirt Stand}}, {{color2|000|Phenac City}}&lt;br /&gt;
| {{mcolor|Earthquake|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|cave}}&amp;quot; | {{color2|000|Pyrite Cave}}&lt;br /&gt;
| {{mcolor|Shadow Ball|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{typecolor|Ghost}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|mountain}}&amp;quot; | {{color2|000|Pyrite Town}}, {{color2|000|The Under}}&lt;br /&gt;
| {{mcolor|Rock Slide|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
| 75&lt;br /&gt;
| 90%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|land}}&amp;quot; | {{color2|000|Agate Village}}&lt;br /&gt;
| {{mcolor|Stun Spore|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
| &amp;amp;mdash;&lt;br /&gt;
| 75%&lt;br /&gt;
|}&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;float:left; text-align:center; border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px; {{roundy}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background: #{{normal color light}}&amp;quot; | Terrain&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}&amp;quot; | Move&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}&amp;quot; | Category&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}&amp;quot; | Power&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}} background: #{{normal color light}}&amp;quot; | Accuracy&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|building}}&amp;quot; | Building, {{color2|000|Distortion World}}, and link battle&lt;br /&gt;
| {{mcolor|Tri Attack|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|sand}}&amp;quot; | {{color2|000|Sand tile|Sand}}, plain terrain, and {{color2|000|puddle|puddles}}&lt;br /&gt;
| {{mcolor|Earthquake|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|cave}}&amp;quot; | {{color2|000|Cave}} and rock&lt;br /&gt;
| {{mcolor|Rock Slide|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 90%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|land}}&amp;quot; | {{color2|000|Tall grass}}&lt;br /&gt;
| {{mcolor|Seed Bomb|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|water}}&amp;quot; | {{color2|000|Water tile|Water}}&lt;br /&gt;
| {{mcolor|Hydro Pump|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| 120&lt;br /&gt;
| 80%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
|  style=&amp;quot;{{roundybl|5px}} background:#{{locationcolor/med|snow}}&amp;quot; | {{color2|000|Snow tile|Snow}} and {{color2|000|Ice tile|ice}}&lt;br /&gt;
|  | {{mcolor|Blizzard|000}}&lt;br /&gt;
|  style=&amp;quot;background:#{{ice color}}&amp;quot; | {{typecolor|Ice}}&lt;br /&gt;
|  style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
|  | 120&lt;br /&gt;
|  style=&amp;quot;{{roundybr|5px}}&amp;quot; | 70%&lt;br /&gt;
|}&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Battle Revolution====&lt;br /&gt;
In [[Pokémon Battle Revolution]], the move called by Nature Power depends on which Colosseum is being fought at:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;float:left; text-align:center; border: 1px solid #{{platinum color}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px; {{roundy}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}; background: #{{normal color light}}&amp;quot; | Colosseum&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}&amp;quot; | Move&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}&amp;quot; | Category&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}&amp;quot; | Power&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}; background: #{{normal color light}}&amp;quot; | Accuracy&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|water}}&amp;quot; | {{color2|000|Lagoon Colosseum|Lagoon}}&lt;br /&gt;
| {{mcolor|Tri Attack|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%	&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|road}}&amp;quot; | {{color2|000|Gateway Colosseum|Gateway}}&lt;br /&gt;
| {{mcolor|Hydro Pump|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| 120&lt;br /&gt;
| 80%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|road}}&amp;quot; | {{color2|000|Main Street Colosseum|Main Street}}&lt;br /&gt;
| {{mcolor|Tri Attack|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|water}}&amp;quot; | {{color2|000|Waterfall Colosseum|Waterfall}}&lt;br /&gt;
| {{mcolor|Seed Bomb|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|road}}&amp;quot; | {{color2|000|Neon Colosseum|Neon}}&lt;br /&gt;
| {{mcolor|Tri Attack|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|cave}}&amp;quot; | {{color2|000|Crystal Colosseum|Crystal}}&lt;br /&gt;
| {{mcolor|Rock Slide|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 90%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|land}}&amp;quot; | {{color2|000|Sunny Park Colosseum|Sunny Park}}&lt;br /&gt;
| {{mcolor|Seed Bomb|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|volcano}}&amp;quot; | {{color2|{{locationcolor/text|volcano}}|Magma Colosseum|Magma}}&lt;br /&gt;
| {{mcolor|Rock Slide|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 90%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|road}}&amp;quot; | {{color2|000|Sunset Colosseum|Sunset}}&lt;br /&gt;
| {{mcolor|Earthquake|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|road}}&amp;quot; | {{color2|000|Courtyard Colosseum|Courtyard}}&lt;br /&gt;
| {{mcolor|Tri Attack|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
|  style=&amp;quot;{{roundybl|5px}} background:#{{locationcolor/med|road}}&amp;quot; | {{color2|000|Stargazer Colosseum|Stargazer}}&lt;br /&gt;
|  | {{mcolor|Rock Slide|000}}&lt;br /&gt;
|  style=&amp;quot;background:#{{rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
|  style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
|  | 75&lt;br /&gt;
|  style=&amp;quot;{{roundybr|5px}}&amp;quot; | 90%&lt;br /&gt;
|}&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;float:left; text-align:center; border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px; {{roundy}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background: #{{normal color light}}&amp;quot; | Terrain&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}&amp;quot; | Move&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}&amp;quot; | Category&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}&amp;quot; | Power&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}} background: #{{normal color light}}&amp;quot; | Accuracy&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|building}}&amp;quot; | Building and plain terrain&lt;br /&gt;
| {{mcolor|Tri Attack|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|sand}}&amp;quot; | {{color2|000|Sand tile|Sand}} and link battle&lt;br /&gt;
| {{mcolor|Earthquake|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| 100&lt;br /&gt;
| 100%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|cave}}&amp;quot; | {{color2|000|Cave}} and rock&lt;br /&gt;
| {{mcolor|Rock Slide|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| 75&lt;br /&gt;
| 90%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|land}}&amp;quot; | {{color2|000|Tall grass}}&lt;br /&gt;
| {{mcolor|Seed Bomb|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
| style=&amp;quot;background:#{{physical color}}&amp;quot; | {{color2|{{physical textcolor}}|Physical move|Physical}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|water}}&amp;quot; | {{color2|000|Water tile|Water}}&lt;br /&gt;
| {{mcolor|Hydro Pump|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| 120&lt;br /&gt;
| 80%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|marsh}}&amp;quot; | {{color2|000|Puddle|Puddles}}&lt;br /&gt;
| {{mcolor|Mud Bomb|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 85%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
|  style=&amp;quot;{{roundybl|5px}} background:#{{locationcolor/med|snow}}&amp;quot; | {{color2|000|Snow tile|Snow}} and {{color2|000|Ice tile|ice}}&lt;br /&gt;
|  | {{mcolor|Ice Beam|000}}&lt;br /&gt;
|  style=&amp;quot;background:#{{ice color}}&amp;quot; | {{typecolor|Ice}}&lt;br /&gt;
|  style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
|  | 95&lt;br /&gt;
|  style=&amp;quot;{{roundybr|5px}}&amp;quot; | 100%&lt;br /&gt;
|}&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
In battles with multiple opponents, Nature Power now targets an adjacent Pokémon rather than the user.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;text-align:center; border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px; {{roundy}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background: #{{normal color light}}&amp;quot; | Terrain&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}&amp;quot; | Move&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}&amp;quot; | Category&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}&amp;quot; | Power&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}} background: #{{normal color light}}&amp;quot; | Accuracy&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|building}}&amp;quot; | Building, plain terrain, {{color2|000|Sky Battle|Sky Battles}}, and link battles&lt;br /&gt;
| {{mcolor|Tri Attack|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|cave}}&amp;quot; | {{color2|000|Cave}}&lt;br /&gt;
| {{mcolor|Power Gem|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|sand}}&amp;quot; | {{color2|000|Sand tile|Sand}} and rock&lt;br /&gt;
| {{mcolor|Earth Power|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|marsh}}&amp;quot; | {{color2|000|Water tile|Swamp water}} and {{color2|000|Marsh tile|marsh}}&lt;br /&gt;
| {{mcolor|Mud Bomb|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| 65&lt;br /&gt;
| 85%&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|water}}&amp;quot; | {{color2|000|Water tile|Water}}&lt;br /&gt;
| {{mcolor|Hydro Pump|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| 110&lt;br /&gt;
| 80%&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|snow}}&amp;quot; | {{color2|000|Snow tile|Snow}}&lt;br /&gt;
| {{mcolor|Frost Breath|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{typecolor|Ice}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| 60&lt;br /&gt;
| 90%&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|ice}}&amp;quot; | {{color2|000|Ice tile|Ice}}&lt;br /&gt;
| {{mcolor|Ice Beam|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{typecolor|Ice}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|volcano}}&amp;quot; | {{color|{{locationcolor/text|volcano}}|Volcano}}&lt;br /&gt;
| {{mcolor|Lava Plume|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; | {{typecolor|Fire}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|ghost}}&amp;quot; | {{color|{{locationcolor/text|ghost}}|Burial ground}}&lt;br /&gt;
| {{mcolor|Shadow Ball|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{typecolor|Ghost}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|land}}&amp;quot; | {{color2|000|Tall grass|Grass}} and {{mcolor|Grassy Terrain|000}} &lt;br /&gt;
| {{mcolor|Energy Ball|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| 90&lt;br /&gt;
| 100%&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{fairy color}}&amp;quot; | {{mcolor|Misty Terrain|000}}&lt;br /&gt;
| {{mcolor|Moonblast|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{fairy color}}&amp;quot; | {{typecolor|Fairy}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| 95&lt;br /&gt;
| 100%&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}; background:#{{electric color}}&amp;quot; | {{mcolor|Electric Terrain|000}}&lt;br /&gt;
| {{mcolor|Thunderbolt|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | {{typecolor|Electric}}&lt;br /&gt;
| style=&amp;quot;background:#{{special color}}&amp;quot; | {{color2|FFF|Special move|Special}}&lt;br /&gt;
| 90&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}&amp;quot;| 100%&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|The type of attack varies depending on the location.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|An attack that changes type depending on the user’s location.}}&lt;br /&gt;
{{movedescentry|PMD{{color2|{{md red color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|R}}{{color2|{{md blue color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|B}}|Looses a variety of moves depending on the dungeon terrain.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}&amp;lt;br&amp;gt;{{gameabbrev3|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Normal|3}}&lt;br /&gt;
{{Moveentry/Level3|270|Lotad|2|Water|Grass|13|7|7|7}}&lt;br /&gt;
{{Moveentry/Level3|271|Lombre|2|Water|Grass|13|7|7|7}}&lt;br /&gt;
{{Moveentry/Level3|272|Ludicolo|2|Water|Grass|--|--|--|--}}&lt;br /&gt;
{{Moveentry/Level3|273|Seedot|1|Grass|Grass|13|13|13|13}}&lt;br /&gt;
{{Moveentry/Level3|274|Nuzleaf|2|Grass|Dark|13|13|13|13}}&lt;br /&gt;
{{Moveentry/Level3|275|Shiftry|2|Grass|Dark|--|no|no}}&lt;br /&gt;
{{Moveentry/Level3|585|Deerling|2|Normal|Grass|no|no|41|41}}&lt;br /&gt;
{{Moveentry/Level3|586|Sawsbuck|2|Normal|Grass|no|no|44|44}}&lt;br /&gt;
{{Moveentry/Level3|698|Amaura|2|Rock|Ice|no|no|no|41}}&lt;br /&gt;
{{Moveentry/Level3|699|Aurorus|2|Rock|Ice|no|no|no|43}}&lt;br /&gt;
{{Moveentry/Level3|716|Xerneas|1|Fairy|Fairy|no|no|no|72}}&lt;br /&gt;
{{Movefooter|Normal|3}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Moveheader/Breed|Normal|3}}&lt;br /&gt;
{{Moveentry/Breed3|001|Bulbasaur|2|Grass|Poison|no|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}{{MSP|698|Amaura}}&amp;lt;br&amp;gt;{{MSP|699|Aurorus}}}}&lt;br /&gt;
{{Moveentry/Breed3|043|Oddish|2|Grass|Poison|no|no|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}}}&lt;br /&gt;
{{Moveentry/Breed3|102|Exeggcute|2|Grass|Psychic|no|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}}}&lt;br /&gt;
{{Moveentry/Breed3|114|Tangela|1|Grass|Grass|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}}}&lt;br /&gt;
{{Moveentry/Breed3|152|Chikorita|1|Grass|Grass|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}{{MSP|698|Amaura}}{{MSP|699|Aurorus}}}}&lt;br /&gt;
{{Moveentry/Breed3|155|Cyndaquil|1|Fire|Fire|no|no|{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}{{MSP|585|Deerling}}{{MSP|586|Sawsbuck}}|{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}{{MSP|585|Deerling}}{{MSP|586|Sawsbuck}}}}&lt;br /&gt;
{{Moveentry/Breed3|191|Sunkern|1|Grass|Grass|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}}}&lt;br /&gt;
{{Moveentry/Breed3|222|Corsola|2|Water|Rock|no|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}}}&lt;br /&gt;
{{Moveentry/Breed3|357|Tropius|2|Grass|Flying|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}{{MSP|698|Amaura}}{{MSP|699|Aurorus}}}}&lt;br /&gt;
{{Moveentry/Breed3|420|Cherubi|1|Grass|Grass|no|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}|{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}}}&lt;br /&gt;
{{Movefooter|Normal|3}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Moveheader/TM|Normal|3|no|no|no|no|no|TM96}}&lt;br /&gt;
{{Moveentry/TM3|001|Bulbasaur|2|Grass|Poison|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|002|Ivysaur|2|Grass|Poison|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|003|Venusaur|2|Grass|Poison|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|043|Oddish|2|Grass|Poison|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|044|Gloom|2|Grass|Poison|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|045|Vileplume|2|Grass|Poison|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|046|Paras|2|Bug|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|047|Parasect|2|Bug|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|069|Bellsprout|2|Grass|Poison|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|070|Weepinbell|2|Grass|Poison|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|071|Victreebel|2|Grass|Poison|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|074|Geodude|2|Rock|Ground|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|075|Graveler|2|Rock|Ground|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|076|Golem|2|Rock|Ground|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|095|Onix|2|Rock|Ground|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|102|Exeggcute|2|Grass|Psychic|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|103|Exeggutor|2|Grass|Psychic|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|141|Kabutops|2|Rock|Water|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|152|Chikorita|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|153|Bayleef|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|154|Meganium|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|155|Cyndaquil|1|Fire|Fire|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|156|Quilava|1|Fire|Fire|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|157|Typhlosion|1|Fire|Fire|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|182|Bellossom|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|185|Sudowoodo|1|Rock|Rock|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|191|Sunkern|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|192|Sunflora|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|208|Steelix|2|Steel|Ground|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|218|Slugma|1|Fire|Fire|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|219|Magcargo|2|Fire|Rock|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|222|Corsola|2|Water|Rock|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|251|Celebi|2|Psychic|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|252|Treecko|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|253|Grovyle|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|254|Sceptile|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|270|Lotad|2|Water|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|271|Lombre|2|Water|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|272|Ludicolo|2|Water|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|273|Seedot|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|274|Nuzleaf|2|Grass|Dark|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|275|Shiftry|2|Grass|Dark|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|315|Roselia|2|Grass|Poison|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|322|Numel|2|Fire|Ground|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|323|Camerupt|2|Fire|Ground|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|324|Torkoal|1|Fire|Fire|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|331|Cacnea|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|332|Cacturne|2|Grass|Dark|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|342|Crawdaunt|2|Water|Dark|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|357|Tropius|2|Grass|Flying|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|406|Budew|2|Grass|Poison|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|407|Roserade|2|Grass|Poison|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|420|Cherubi|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|421|Cherrim|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|438|Bonsly|1|Rock|Rock|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|455|Carnivine|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|456|Finneon|1|Water|Water|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|465|Tangrowth|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|470|Leafeon|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|485|Heatran|2|Fire|Steel|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|486|Regigigas|1|Normal|Normal|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|492|Shaymin|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|495|Snivy|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|496|Servine|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|497|Serperior|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|511|Pansage|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|512|Simisage|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|524|Roggenrola|1|Rock|Rock|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|525|Boldore|1|Rock|Rock|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|526|Gigalith|1|Rock|Rock|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|540|Sewaddle|2|Bug|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|541|Swadloon|2|Bug|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|542|Leavanny|2|Bug|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|548|Petilil|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|549|Lilligant|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|556|Maractus|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|557|Dwebble|2|Bug|Rock|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|558|Crustle|2|Bug|Rock|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|585|Deerling|2|Normal|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|586|Sawsbuck|2|Normal|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|590|Foongus|2|Grass|Poison|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|591|Amoonguss|2|Grass|Poison|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|597|Ferroseed|2|Grass|Steel|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|598|Ferrothorn|2|Grass|Steel|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|640|Virizion|2|Grass|Fighting|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|650|Chespin|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|651|Quilladin|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|652|Chesnaught|2|Grass|Fighting|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|659|Bunnelby|1|Normal|Normal|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|660|Diggersby|2|Normal|Ground|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|669|Flabébé|1|Fairy|Fairy|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|670|Floette|1|Fairy|Fairy|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|671|Florges|1|Fairy|Fairy|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|672|Skiddo|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|673|Gogoat|1|Grass|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|688|Binacle|2|Rock|Water|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|689|Barbaracle|2|Rock|Water|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|698|Amaura|2|Rock|Ice|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|699|Aurorus|2|Rock|Ice|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|703|Carbink|2|Rock|Fairy|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|708|Phantump|2|Ghost|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|709|Trevenant|2|Ghost|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|710|Pumpkaboo|2|Ghost|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|711|Gourgeist|2|Ghost|Grass|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|716|Xerneas|1|Fairy|Fairy|no|no|no|yes}}&lt;br /&gt;
{{Moveentry/TM3|719|Diancie|2|Rock|Fairy|no|no|no|yes}}&lt;br /&gt;
{{Movefooter|Normal|3}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon]] series===&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], the effect depends on the dungeon&#039;s current terrain.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;float:left; text-align:center; border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px; {{roundy}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}} background: #{{normal color light}}&amp;quot; | Dungeons&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}&amp;quot; | Move&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}&amp;quot; | Type&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| [[Tiny Woods]], [[Thunderwave Cave]], [[Sinister Woods]] (1-12F), [[Howling Forest]] (1-7F), [[Buried Relic]] (1-20F), [[Wyvern Hill]], [[Purity Forest]] (1-3F, 8-12F, 30-98F), and [[Oddity Cave]] (1-5F)&lt;br /&gt;
| {{mcolor|Stun Spore|000}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| [[Sinister Woods]] (13F), [[Lightning Field]]&lt;br /&gt;
| {{mcolor|Razor Leaf|000}}&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| [[Mt. Steel]], [[Silent Chasm]], [[Mt. Thunder]], [[Rock Path]], [[Mt. Blaze]], [[Snow Path]], [[Mt. Freeze]], [[Magma Cavern]], [[Meteor Cave]], [[Fiery Field]], [[Northwind Field]] (20-30F), [[Mt. Faraway]] (1-9F), [[Western Cave]] (40-99F), [[Northern Range]] (8-24F), [[Pitfall Valley]], [[Wish Cave]] (60-69F), [[Southern Cavern]] (1-23F), [[Oddity Cave]] (11-15F), and [[Remains Island]]&lt;br /&gt;
| {{mcolor|Rock Slide|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| [[Great Canyon]], [[Uproar Forest]], [[Desert Region]], and [[Purity Forest]] (4-7F, 21-29F)&lt;br /&gt;
| {{mcolor|Earthquake|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| [[Lapis Cave]], [[Frosty Forest]], [[Sky Tower]], [[Northwind Field]] (1-19F), [[Mt. Faraway]] (21-29F, 40F), [[Western Cave]] (1-39F), [[Wish Cave]] (30-39F, 70-99F), [[Southern Cavern]] (24-50F) [[Darknight Relic]], [[Waterfall Pond]], [[Joyous Tower]], [[Far-off Sea]] (16-32F), and [[Oddity Cave]] (6-10F)&lt;br /&gt;
| {{mcolor|Swift|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot; &lt;br /&gt;
| [[Howling Forest]] (8-15F), [[Silver Trench]] (70-98F), [[Mt. Faraway]] (10-20F, 30-39F), [[Northern Range]] (1-7F), [[Buried Relic]] (21-99F), [[Wish Cave]] (1-29F, 40-59F), [[Murky Cave]], [[Solar Cave]], and [[Unown Relic]]&lt;br /&gt;
| {{mcolor|Shadow Ball|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{typecolor|Ghost}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#FFFFFF&amp;quot; |[[Stormy Sea]], [[Silver Trench]] (1-69F, 99F), [[Northern Range]] (25F), [[Grand Sea]], [[Far-off Sea]] (1-15F, 33-50F), [[Marvelous Sea]], and [[Fantasy Strait]]&lt;br /&gt;
| style=&amp;quot;background:#FFFFFF&amp;quot; |{{mcolor|Surf|000}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}; background:#{{water color}}&amp;quot;  rowspan=&amp;quot;2&amp;quot;|  {{typecolor|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}; background:#FFF&amp;quot; |[[Purity Forest]] (13-20F)&lt;br /&gt;
| style=&amp;quot;background:#FFFFFF&amp;quot; |{{mcolor|BubbleBeam|000}}&lt;br /&gt;
|}&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user uses an attack based on the area around them.|image1=Shelly Ludicolo Nature Power Razor Leaf.png|image1p=Ludicolo;&amp;lt;br&amp;gt;Using {{mcolor|Razor Leaf|{{normal color dark}}}}|image2=Shelly Ludicolo Nature Power Earthquake.png|image2p=Ludicolo;&amp;lt;br&amp;gt;Using {{mcolor|Earthquake|{{normal color dark}}}}}}&lt;br /&gt;
{{movep|type=normal|ms=274|pkmn=Nuzleaf|method=Nuzleaf waves one of its arms and an attack comes out of it based on the area around it.}}&lt;br /&gt;
{{movemid|type=normal|user=Nuzleaf (Pokémon)|user1=A wild Nuzleaf|startcode=PS185|startname=Nixing Nuzleaf|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=272|pkmn=Ludicolo|method=Ludicolo raises its arms into the air and an attack appears based on the area around it.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Shelly|user1=Shelly&#039;s Ludicolo|startcode=PS246|startname=Can I Ninjask You a Question?}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
genIII=Nature Power III|&lt;br /&gt;
genIV=Nature Power IV|&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
PMDRB=Nature Power PMD RB|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation VI]], all moves called by Nature Power are [[special move]]s.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color light}}&lt;br /&gt;
|zh_cmn=自然能力 &#039;&#039;{{tt|Zìrán Nénglì|Nature Power}}&#039;&#039;&lt;br /&gt;
|fr=Force-Nature&lt;br /&gt;
|de=Natur-Kraft&lt;br /&gt;
|el=Δύναμη Φύσης&lt;br /&gt;
|it=Naturforza&lt;br /&gt;
|ko=자연의힘 &#039;&#039;Jayeon-yi Him&#039;&#039;&lt;br /&gt;
|pt_br=Força da Natureza&lt;br /&gt;
|es=Adaptación&lt;br /&gt;
|sr=Moć Prirode}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that vary with environment]]&lt;br /&gt;
[[Category:Moves that call other moves]]&lt;br /&gt;
&lt;br /&gt;
[[de:Natur-Kraft]]&lt;br /&gt;
[[es:Adaptación]]&lt;br /&gt;
[[fr:Force-Nature]]&lt;br /&gt;
[[it:Naturforza (mossa)]]&lt;br /&gt;
[[ja:しぜんのちから]]&lt;br /&gt;
[[pt:Nature Power]]&lt;br /&gt;
[[zh:自然能力（技能）]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Secret_Power_(move)&amp;diff=2220185</id>
		<title>Secret Power (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Secret_Power_(move)&amp;diff=2220185"/>
		<updated>2014-12-20T05:41:50Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* Generation VI */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{bad picture|2=Should be replaced with Generation VI images}}&lt;br /&gt;
{{MoveInfobox|&lt;br /&gt;
n=290 |&lt;br /&gt;
name=Secret Power |&lt;br /&gt;
jname=ひみつのちから |&lt;br /&gt;
jtrans=Secret Power |&lt;br /&gt;
jtranslit=Himitsu no Chikara |&lt;br /&gt;
gameimage=Secret Power V building.png |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=20 |&lt;br /&gt;
maxpp=32 |&lt;br /&gt;
power=70 |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
category=Smart |&lt;br /&gt;
appeal=1 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=The appeal works well if the user&#039;s condition is good. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Makes the order of contestants random in the next turn. |&lt;br /&gt;
category6=Clever|&lt;br /&gt;
appeal6=1 |&lt;br /&gt;
jam6=0 |&lt;br /&gt;
cdesc6=Works well if the user is pumped up. |&lt;br /&gt;
pokefordex=Secret%20Power |&lt;br /&gt;
field=yes|&lt;br /&gt;
tm3=yes |&lt;br /&gt;
tm#3=43 |&lt;br /&gt;
tm4=yes |&lt;br /&gt;
tm#4=43 |&lt;br /&gt;
tm6=yes |&lt;br /&gt;
tm#6=94 |&lt;br /&gt;
na=no |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
gen=III |&lt;br /&gt;
target=anyadjacent |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Secret Power&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ひみつのちから&#039;&#039;&#039; &#039;&#039;Secret Power&#039;&#039;) is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation III]]. It was [[TM43]] from Generation III to [[Generation IV]], and [[TM94]] in {{pkmn|Omega Ruby and Alpha Sapphire}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
{{incomplete|section|needs=Confirm effect in XD and add effects for Explorers of Time, Darkness, Sky, and Gates to Infinity}}&lt;br /&gt;
===In battle===&lt;br /&gt;
Secret Power inflicts damage and has a 30% chance of causing a secondary effect. The effect and animation are determined by environment. The effect and animation caused by each environment changes between games, as does the environments recognized. Secret Power&#039;s secondary effect chance is not doubled by {{a|Serene Grace}}.&lt;br /&gt;
&lt;br /&gt;
====Generation III====&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;text-align:center; {{roundy}} border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}; background: #{{normal color light}}&amp;quot; | Terrain&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}&amp;quot; | Secondary effect&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}; background: #{{normal color light}}&amp;quot; | Animation&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|building}}&amp;quot; | Building and link battle&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; rowspan=&amp;quot;2&amp;quot; | causes {{color2|000|Paralysis (status condition)|paralysis}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Strength|000}} &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|road}}&amp;quot; | Plain terrain&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Slam|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|sand}}&amp;quot; | {{color2|000|Sand tile|Sand}}&lt;br /&gt;
| style=&amp;quot;background:#D099FF&amp;quot; | lowers {{color2|000|Stats#Accuracy|accuracy}} by one stage&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Mud Shot|000}} &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|cave}}&amp;quot; | {{color2|000|Cave}}&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}&amp;quot; | causes {{color2|000|Status condition#Flinch|flinching}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Bite|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|mountain}}&amp;quot; | Rock&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | causes {{color2|000|Status condition#Confusion|confusion}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Rock Throw|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|land}}&amp;quot; | {{color2|000|Tall grass}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | inflicts {{color2|000|Poison (status condition)|poison}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Needle Arm|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|forest}}&amp;quot; | {{color2|000|Tall grass#Long grass|Long grass}} &lt;br /&gt;
| style=&amp;quot;background:#{{status color}}&amp;quot; | causes {{color2|000|Sleep (status condition)|sleep}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Magical Leaf|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|water}}&amp;quot; | {{color2|000|Water tile#Rivers and ponds|Pond water}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color}}&amp;quot; | lowers {{color2|000|Stats#Speed|Speed}} by one stage&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|BubbleBeam|000}} &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|ocean}}&amp;quot; | {{color2|000|Water tile#Oceans|Sea water}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color}}&amp;quot; | lowers {{color2|000|Stats#Attack|Attack}} by one stage&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Surf|000}} &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}; background:#{{locationcolor/med|underwater}}&amp;quot; | {{color2|000|Tall grass#Seaweed|Underwater}}&lt;br /&gt;
| style=&amp;quot;background:#{{defense color}}&amp;quot; | lowers {{color2|000|Stats#Defense|Defense}} by one stage&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}; background:#FFF&amp;quot; | {{mcolor|Waterfall|000}} &lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Colosseum and XD=====&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;text-align:center; {{roundy}} border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}; background: #{{normal color light}}&amp;quot; | Terrain&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}&amp;quot; | Secondary effect&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}; background: #{{normal color light}}&amp;quot; | Animation&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}; background:#{{locationcolor/med|building}}&amp;quot; | Any terrain&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | causes {{color2|000|Status condition#Confusion|confusion}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}; background:#FFF&amp;quot; | {{mcolor|Needle Arm|000}} &lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
====Generation IV====&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;text-align:center; {{roundy}} border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}; background: #{{normal color light}}&amp;quot; | Terrain&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}&amp;quot; | Secondary effect&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}; background: #{{normal color light}}&amp;quot; | Animation&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|building}}&amp;quot; | Building and link battle&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; rowspan=2 | causes {{color2|000|Paralysis (status condition)|paralysis}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Body Slam|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|distortion}}&amp;quot; | {{color2|000|Distortion World}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Pound|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|sand}}&amp;quot; | {{color2|000|Sand tile|Sand}}, plain terrain, and {{color2|000|puddle|puddles}}&lt;br /&gt;
| style=&amp;quot;background:#D099FF&amp;quot; | lowers {{color2|000|Stats#Accuracy|accuracy}} by one stage&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Mud-Slap|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|cave}}&amp;quot; | {{color2|000|Cave}} and rock&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}&amp;quot; | causes {{color2|000|Status condition#Flinch|flinching}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Rock Throw|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|land}}&amp;quot; | {{color2|000|Tall grass}}&lt;br /&gt;
| style=&amp;quot;background:#{{status color}}&amp;quot; | causes {{color2|000|Sleep (status condition)|sleep}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Needle Arm|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|water}}&amp;quot; | {{color2|000|Water tile|Water}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color}}&amp;quot; | lowers {{color2|000|Stats#Attack|Attack}} by one stage&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Water Pulse|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}; background:#{{locationcolor/med|snow}}&amp;quot; | {{color2|000|Snow tile|Snow}} and {{color2|000|Ice tile|ice}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | causes {{color2|000|Freeze (status condition)|freezing}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}; background:#FFF&amp;quot; | {{mcolor|Avalanche|000}}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
=====Pokémon Battle Revolution=====&lt;br /&gt;
In [[Pokémon Battle Revolution]], Secret Power&#039;s animation is the same for all Colosseums, but the move still has different secondary effects depending on which Colosseum is being fought at:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;text-align:center; {{roundy}} border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}; background: #{{normal color light}}&amp;quot; | Colosseum&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}; background: #{{normal color light}}&amp;quot; | Secondary effect&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|water}}&amp;quot; | {{color2|000|Lagoon Colosseum|Lagoon}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | causes {{color2|000|Paralysis (status condition)|paralysis}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|road}}&amp;quot; | {{color2|000|Gateway Colosseum|Gateway}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color}}&amp;quot; | lowers {{color2|000|Stats#Attack|Attack}} by one stage&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|road}}&amp;quot; | {{color2|000|Main Street Colosseum|Main Street}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | causes {{color2|000|Paralysis (status condition)|paralysis}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|water}}&amp;quot; | {{color2|000|Waterfall Colosseum|Waterfall}}&lt;br /&gt;
| style=&amp;quot;background:#{{status color}}&amp;quot; | causes {{color2|000|Sleep (status condition)|sleep}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|road}}&amp;quot; | {{color2|000|Neon Colosseum|Neon}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | causes {{color2|000|Paralysis (status condition)|paralysis}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|cave}}&amp;quot; | {{color2|000|Crystal Colosseum|Crystal}}&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}&amp;quot; | causes {{color2|000|Status condition#Flinch|flinching}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|land}}&amp;quot; | {{color2|000|Sunny Park Colosseum|Sunny Park}}&lt;br /&gt;
| style=&amp;quot;background:#{{status color}}&amp;quot; | causes {{color2|000|Sleep (status condition)|sleep}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|volcano}}&amp;quot; | {{color2|{{locationcolor/text|volcano}}|Magma Colosseum|Magma}}&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}&amp;quot; | causes {{color2|000|Status condition#Flinch|flinching}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|road}}&amp;quot; | {{color2|000|Sunset Colosseum|Sunset}}&lt;br /&gt;
| style=&amp;quot;background:#D099FF&amp;quot; | lowers {{color2|000|Stats#Accuracy|accuracy}} by one stage&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|road}}&amp;quot; | {{color2|000|Courtyard Colosseum|Courtyard}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | causes {{color2|000|Paralysis (status condition)|paralysis}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}; background:#{{locationcolor/med|road}}&amp;quot; | {{color2|000|Stargazer Colosseum|Stargazer}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}; background:#{{fighting color}}&amp;quot; | causes {{color2|000|Status condition#Flinch|flinching}}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
====Generation V====&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;text-align:center; {{roundy}} border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}; background: #{{normal color light}}&amp;quot; | Terrain&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}&amp;quot; | Secondary effect&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}; background: #{{normal color light}}&amp;quot; | Animation&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|building}}&amp;quot; | Building, plain terrain, and link battle&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | causes {{color2|000|Paralysis (status condition)|paralysis}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Body Slam|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|sand}}&amp;quot; | {{color2|000|Sand tile|Sand}}&lt;br /&gt;
| style=&amp;quot;background:#D099FF&amp;quot; | lowers {{color2|000|Stats#Accuracy|accuracy}} by one stage&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Mud-Slap|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|cave}}&amp;quot; | {{color2|000|Cave}} and rock&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}&amp;quot; | causes {{color2|000|Status condition#Flinch|flinching}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Rock Throw|000}} &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|land}}&amp;quot; | {{color2|000|Tall grass}}&lt;br /&gt;
| style=&amp;quot;background:#{{status color}}&amp;quot; | causes {{color2|000|Sleep (status condition)|sleep}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Needle Arm|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|water}}&amp;quot; | {{color2|000|Water tile|Water}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color}}&amp;quot; | lowers {{color2|000|Stats#Attack|Attack}} by one stage&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Water Pulse|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|marsh}}&amp;quot; | {{color2|000|Puddle|Puddles}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color}}&amp;quot; | lowers {{color2|000|Stats#Speed|Speed}} by one stage&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Mud Shot|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}; background:#{{locationcolor/med|snow}}&amp;quot; | {{color2|000|Snow tile|Snow}} and {{color2|000|Ice tile|ice}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | causes {{color2|000|Freeze (status condition)|freezing}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}; background:#FFF&amp;quot; | {{mcolor|Avalanche|000}}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
====Generation VI====&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;text-align:center; {{roundy}} border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}; background: #{{normal color light}}&amp;quot; | Terrain&lt;br /&gt;
! style=&amp;quot;background: #{{normal color light}}&amp;quot; | Secondary effect&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}; background: #{{normal color light}}&amp;quot; | Animation&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|building}}&amp;quot; | Building, plain terrain, {{color2|000|Sky Battle|Sky Battles}}, and link battles&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#{{electric color}}&amp;quot; | causes {{color2|000|Paralysis (status condition)|paralysis}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Body Slam|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|electric}}&amp;quot; | {{mcolor|Electric Terrain|000}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Thunder Shock|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|sand}}&amp;quot; | {{color2|000|Sand tile|Sand}} and rock&lt;br /&gt;
| style=&amp;quot;background:#D099FF&amp;quot; | lowers {{color2|000|Stats#accuracy|accuracy}} by one stage&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Mud-Slap|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|cave}}&amp;quot; | {{color2|000|Cave}}&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#{{fighting color}}&amp;quot; | causes {{color2|000|Status condition#Flinch|flinching}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Rock Throw|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|ghost}}&amp;quot; | Burial ground&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Shadow Sneak|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|water}}&amp;quot; | {{color2|000|Water tile|Water}}&lt;br /&gt;
| style=&amp;quot;background:#{{attack color}}&amp;quot; | lowers {{color2|000|Stats#Attack|Attack}} by one stage&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Water Pulse|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|marsh}}&amp;quot; | {{color2|000|Water tile|Swamp water}} and {{color2|000|Marsh tile|marsh}}&lt;br /&gt;
| style=&amp;quot;background:#{{speed color}}&amp;quot; | lowers {{color2|000|Stats#Speed|Speed}} by one stage&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Mud Shot|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|snow}}&amp;quot; | {{color2|000|Snow tile|Snow}}&lt;br /&gt;
| rowspan=2 style=&amp;quot;background:#{{ice color}}&amp;quot; | causes {{color2|000|Freeze (status condition)|freezing}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Avalanche|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|ice}}&amp;quot; | {{color2|000|Ice tile|Ice}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Ice Shard|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|volcano}}&amp;quot; | {{color|{{locationcolor/text|volcano}}|Volcano}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; | inflicts a {{color2|000|Burn (status condition)|burn}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Incinerate|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|land}}&amp;quot; | {{color2|000|Tall grass|Grass}} and {{mcolor|Grassy Terrain|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{status color}}&amp;quot; | causes {{color2|000|Sleep (status condition)|sleep}}&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{mcolor|Vine Whip|000}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}; background:#{{locationcolor/med|fairy}}&amp;quot; | {{mcolor|Misty Terrain|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{special attack color}}&amp;quot; | lowers {{color2|000|Stats#Special Attack|Special Attack}} by one stage&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}; background:#FFF&amp;quot; | {{mcolor|Fairy Wind|000}}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===Out of battle===&lt;br /&gt;
====Generation III====&lt;br /&gt;
Secret Power allows the user to create their own [[Secret Base]]. When used on certain trees, a vine drops down. When used on indented walls, a cave opens. When used on certain bushes, an entrance opens.&lt;br /&gt;
&lt;br /&gt;
====Generation IV and V====&lt;br /&gt;
It no longer has the out-of-battle effect of creating a Secret Base.&lt;br /&gt;
&lt;br /&gt;
====Generation VI====&lt;br /&gt;
Secret Power&#039;s association with Secret Bases returns in [[Pokémon Omega Ruby and Alpha Sapphire]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Mystery Dungeon series===&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], the effect depends on the dungeon&#039;s current terrain.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;text-align:center; border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px; {{roundy}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}; background: #{{normal color light}}&amp;quot; | Dungeons&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}; background: #{{normal color light}}&amp;quot; | Secondary effect&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot; &lt;br /&gt;
| [[Tiny Woods]], [[Thunderwave Cave]], [[Sinister Woods]] (1-12F), [[Howling Forest]] (1-7F), [[Buried Relic]] (1-20F), [[Wyvern Hill]], [[Purity Forest]] (1-3F, 8-12F, 30-99F), and [[Oddity Cave]] (1-5F)&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | inflicts {{color2|000|Poison (status condition)|poison}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot; &lt;br /&gt;
| [[Mt. Steel]], [[Silent Chasm]], [[Mt. Thunder]], [[Rock Path]], [[Mt. Blaze]], [[Snow Path]], [[Mt. Freeze]], [[Magma Cavern]], [[Meteor Cave]], [[Fiery Field]], [[Northwind Field]] (20-30F), [[Mt. Faraway]] (1-19F), [[Western Cave]] (40-99F), [[Northern Range]] (8-25F), [[Pitfall Valley]], [[Wish Cave]] (60-69F), [[Southern Cavern]] (1-23F), [[Oddity Cave]] (11-15F), and [[Remains Island]]&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | causes {{color2|000|Status condition#Confusion|confusion}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot; &lt;br /&gt;
| [[Great Canyon]], [[Uproar Forest]],  [[Desert Region]], and [[Purity Forest]] (4-7F, 21-29F)&lt;br /&gt;
| style=&amp;quot;background:#D099FF&amp;quot; | lowers {{color2|000|Stats#Accuracy|accuracy}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot; &lt;br /&gt;
| [[Lapis Cave]], [[Frosty Forest]], [[Sky Tower]], [[Northwind Field]] (1-19F), [[Mt. Faraway]] (21-29F, 40F), [[Western Cave]] (1-39F), [[Wish Cave]] (30-39F, 70-99F), [[Southern Cavern]] (24-50F), [[Darknight Relic]], [[Waterfall Pond]], [[Joyous Tower]], [[Far-off Sea]] (16-32F), and [[Oddity Cave]] (6-10F)&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | causes {{color2|000|Paralysis (status condition)|paralysis}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | [[Howling Forest]] (8-15F) [[Silver Trench]] (70-99F), [[Mt. Faraway]] (10-20, 30-39F), [[Northern Range]] (1-7F), [[Buried Relic]] (21-99F), [[Wish Cave]] (1-29F, 40-59F), [[Murky Cave]], [[Solar Cave]], and [[Unown Relic]]&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}&amp;quot; | causes {{color2|000|Status condition#Flinch|cringing}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot; &lt;br /&gt;
| [[Stormy Sea]], [[Silver Trench]] (1-69F), [[Grand Sea]], [[Far-off Sea]] (1-15F, 33-50F), [[Marvelous Sea]], and [[Fantasy Strait]]&lt;br /&gt;
| style=&amp;quot;background:#{{attack color}}&amp;quot; | lowers {{color2|000|Stats#Attack|Attack}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot; &lt;br /&gt;
| [[Sinister Woods]] (13F), [[Lightning Field]]&lt;br /&gt;
| style=&amp;quot;background:#{{status color}}&amp;quot; | causes {{color2|000|Sleep (status condition)|sleep}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}; background:#FFF&amp;quot; | [[Purity Forest]] (4-7F)&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}};background:#{{speed color}}&amp;quot; | lowers {{color2|000|movement speed}}&lt;br /&gt;
|}&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|An attack with effects that vary by location.{{tt|*|Move}}&amp;lt;br/&amp;gt;Adds an effect to attack depending on the location.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|An attack that may have an additional effect that varies with the terrain.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|An attack with effects that vary by location.}}&lt;br /&gt;
{{movedescentry|PMD{{color2|{{md red color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|R}}{{color2|{{md blue color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|B}}|Inflicts damage on the target. It may also trigger other effects depending on the terrain.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user attacks with a secret power. Its added effects vary depending on the user&#039;s environment.{{tt|*|Move}}&amp;lt;br/&amp;gt;An attack move with effects that vary depending on the user&#039;s environment.{{tt|*|TM}}}}&lt;br /&gt;
{{movedescentry|PMD{{color2|{{md time color}}|Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|T}}{{color2|{{md darkness color}}|Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|D}}{{color2|{{md sky color}}|Pokémon Mystery Dungeon: Explorers of Sky|S}}|Inflicts damage on the target. It may also trigger other effects depending on the dungeon terrain.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|BWB2W2}}|The user attacks the target with a secret power. Its added effects vary depending on the user&#039;s environment.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|XY}}|The user attacks the target with a secret power. Its additional effects vary depending on the user&#039;s environment.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|ORAS}}|An attack whose additional effects depend on where it was used. Can also be used to make a Secret Base.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Normal|3}}&lt;br /&gt;
{{Moveentry/Level3|531|Audino|1|Normal|Normal|no|no|20|20|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Normal|3}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Moveheader/Breed|Normal|3}}&lt;br /&gt;
{{Moveentry/Breed3|037|Vulpix|1|Fire|Fire|no|no|{{MSP|019|Rattata}}{{MSP|020|Raticate}}{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|025|Pikachu}}{{MSP|026|Raichu}}{{MSP|027|Sandshrew}}{{MSP|028|Sandslash}}{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|034|Nidoking}}{{MSP|037|Vulpix}}{{MSP|038|Ninetales}}{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|052|Meowth}}{{MSP|053|Persian}}{{MSP|054|Psyduck}}{{MSP|055|Golduck}}{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|058|Growlithe}}{{MSP|059|Arcanine}}{{MSP|077|Ponyta}}{{MSP|078|Rapidash}}{{MSP|083|Farfetch&#039;d}}{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|111|Rhyhorn}}{{MSP|112|Rhydon}}{{MSP|464|Rhyperior}}{{MSP|128|Tauros}}{{MSP|133|Eevee}}{{MSP|134|Vaporeon}}{{MSP|135|Jolteon}}{{MSP|136|Flareon}}{{MSP|196|Espeon}}{{MSP|197|Umbreon}}{{MSP|470|Leafeon}}{{MSP|471|Glaceon}}{{MSP|155|Cyndaquil}}{{MSP|156|Quilava}}{{MSP|157|Typhlosion}}{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|179|Mareep}}{{MSP|180|Flaaffy}}{{MSP|181|Ampharos}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|190|Aipom}}{{MSP|424|Ambipom}}{{MSP|203|Girafarig}}{{MSP|206|Dunsparce}}{{MSP|209|Snubbull}}{{MSP|210|Granbull}}{{MSP|215|Sneasel}}{{MSP|461|Weavile}}{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}{{MSP|220|Swinub}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}{{MSP|225|Delibird}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}{{MSP|231|Phanpy}}{{MSP|232|Donphan}}{{MSP|234|Stantler}}{{MSP|255|Torchic}}{{MSP|256|Combusken}}{{MSP|257|Blaziken}}{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|293|Whismur}}{{MSP|294|Loudred}}{{MSP|295|Exploud}}{{MSP|300|Skitty}}{{MSP|301|Delcatty}}{{MSP|303|Mawile}}{{MSP|309|Electrike}}{{MSP|310|Manectric}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|322|Numel}}{{MSP|323|Camerupt}}{{MSP|324|Torkoal}}{{MSP|325|Spoink}}{{MSP|326|Grumpig}}{{MSP|327|Spinda}}{{MSP|335|Zangoose}}{{MSP|336|Seviper}}{{MSP|352|Kecleon}}{{MSP|359|Absol}}{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|390|Chimchar}}{{MSP|391|Monferno}}{{MSP|392|Infernape}}{{MSP|393|Piplup}}{{MSP|394|Prinplup}}{{MSP|395|Empoleon}}{{MSP|399|Bidoof}}{{MSP|400|Bibarel}}{{MSP|403|Shinx}}{{MSP|404|Luxio}}{{MSP|405|Luxray}}{{MSP|417|Pachirisu}}{{MSP|418|Buizel}}{{MSP|419|Floatzel}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|434|Stunky}}{{MSP|435|Skuntank}}{{MSP|448|Lucario}}{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}|{{MSP|019|Rattata}}{{MSP|020|Raticate}}{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|025|Pikachu}}{{MSP|026|Raichu}}{{MSP|027|Sandshrew}}{{MSP|028|Sandslash}}{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|034|Nidoking}}{{MSP|037|Vulpix}}{{MSP|038|Ninetales}}{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|052|Meowth}}{{MSP|053|Persian}}{{MSP|054|Psyduck}}{{MSP|055|Golduck}}{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|058|Growlithe}}{{MSP|059|Arcanine}}{{MSP|077|Ponyta}}{{MSP|078|Rapidash}}{{MSP|083|Farfetch&#039;d}}{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|111|Rhyhorn}}{{MSP|112|Rhydon}}{{MSP|464|Rhyperior}}{{MSP|128|Tauros}}{{MSP|133|Eevee}}{{MSP|134|Vaporeon}}{{MSP|135|Jolteon}}{{MSP|136|Flareon}}{{MSP|196|Espeon}}{{MSP|197|Umbreon}}{{MSP|470|Leafeon}}{{MSP|471|Glaceon}}{{MSP|155|Cyndaquil}}{{MSP|156|Quilava}}{{MSP|157|Typhlosion}}{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|179|Mareep}}{{MSP|180|Flaaffy}}{{MSP|181|Ampharos}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|190|Aipom}}{{MSP|424|Ambipom}}{{MSP|203|Girafarig}}{{MSP|206|Dunsparce}}{{MSP|209|Snubbull}}{{MSP|210|Granbull}}{{MSP|215|Sneasel}}{{MSP|461|Weavile}}{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}{{MSP|220|Swinub}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}{{MSP|225|Delibird}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}{{MSP|231|Phanpy}}{{MSP|232|Donphan}}{{MSP|234|Stantler}}{{MSP|255|Torchic}}{{MSP|256|Combusken}}{{MSP|257|Blaziken}}{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|293|Whismur}}{{MSP|294|Loudred}}{{MSP|295|Exploud}}{{MSP|300|Skitty}}{{MSP|301|Delcatty}}{{MSP|303|Mawile}}{{MSP|309|Electrike}}{{MSP|310|Manectric}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|322|Numel}}{{MSP|323|Camerupt}}{{MSP|324|Torkoal}}{{MSP|325|Spoink}}{{MSP|326|Grumpig}}{{MSP|327|Spinda}}{{MSP|335|Zangoose}}{{MSP|336|Seviper}}{{MSP|352|Kecleon}}{{MSP|359|Absol}}{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|390|Chimchar}}{{MSP|391|Monferno}}{{MSP|392|Infernape}}{{MSP|393|Piplup}}{{MSP|394|Prinplup}}{{MSP|395|Empoleon}}{{MSP|399|Bidoof}}{{MSP|400|Bibarel}}{{MSP|403|Shinx}}{{MSP|404|Luxio}}{{MSP|405|Luxray}}{{MSP|417|Pachirisu}}{{MSP|418|Buizel}}{{MSP|419|Floatzel}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|434|Stunky}}{{MSP|435|Skuntank}}{{MSP|448|Lucario}}{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}|note=Breed from Gen IV TM}}&lt;br /&gt;
{{Moveentry/Breed3|043|Oddish|2|Grass|Poison|no|no|{{MSP|001|Bulbasaur}}{{MSP|002|Ivysaur}}{{MSP|003|Venusaur}}{{MSP|043|Oddish}}{{MSP|044|Gloom}}{{MSP|045|Vileplume}}{{MSP|182|Bellossom}}{{MSP|046|Paras}}{{MSP|047|Parasect}}{{MSP|069|Bellsprout}}{{MSP|070|Weepinbell}}{{MSP|071|Victreebel}}{{MSP|102|Exeggcute}}{{MSP|103|Exeggutor}}{{MSP|114|Tangela}}{{MSP|465|Tangrowth}}{{MSP|152|Chikorita}}{{MSP|153|Bayleef}}{{MSP|154|Meganium}}{{MSP|187|Hoppip}}{{MSP|188|Skiploom}}{{MSP|189|Jumpluff}}{{MSP|191|Sunkern}}{{MSP|192|Sunflora}}{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}{{MSP|285|Shroomish}}{{MSP|286|Breloom}}{{MSP|315|Roselia}}{{MSP|407|Roserade}}{{MSP|331|Cacnea}}{{MSP|332|Cacturne}}{{MSP|357|Tropius}}{{MSP|387|Turtwig}}{{MSP|388|Grotle}}{{MSP|389|Torterra}}{{MSP|420|Cherubi}}{{MSP|421|Cherrim}}{{MSP|455|Carnivine}}{{MSP|459|Snover}}{{MSP|460|Abomasnow}}|{{MSP|001|Bulbasaur}}{{MSP|002|Ivysaur}}{{MSP|003|Venusaur}}{{MSP|043|Oddish}}{{MSP|044|Gloom}}{{MSP|045|Vileplume}}{{MSP|182|Bellossom}}{{MSP|046|Paras}}{{MSP|047|Parasect}}{{MSP|069|Bellsprout}}{{MSP|070|Weepinbell}}{{MSP|071|Victreebel}}{{MSP|102|Exeggcute}}{{MSP|103|Exeggutor}}{{MSP|114|Tangela}}{{MSP|465|Tangrowth}}{{MSP|152|Chikorita}}{{MSP|153|Bayleef}}{{MSP|154|Meganium}}{{MSP|187|Hoppip}}{{MSP|188|Skiploom}}{{MSP|189|Jumpluff}}{{MSP|191|Sunkern}}{{MSP|192|Sunflora}}{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}{{MSP|285|Shroomish}}{{MSP|286|Breloom}}{{MSP|315|Roselia}}{{MSP|407|Roserade}}{{MSP|331|Cacnea}}{{MSP|332|Cacturne}}{{MSP|357|Tropius}}{{MSP|387|Turtwig}}{{MSP|388|Grotle}}{{MSP|389|Torterra}}{{MSP|420|Cherubi}}{{MSP|421|Cherrim}}{{MSP|455|Carnivine}}{{MSP|459|Snover}}{{MSP|460|Abomasnow}}|note=Breed from Gen IV TM}}&lt;br /&gt;
{{Moveentry/Breed3|048|Venonat|2|Bug|Poison|no|no|{{MSP|012|Butterfree}}{{MSP|015|Beedrill}}{{MSP|046|Paras}}{{MSP|047|Parasect}}{{MSP|048|Venonat}}{{MSP|049|Venomoth}}{{MSP|123|Scyther}}{{MSP|212|Scizor}}{{MSP|127|Pinsir}}{{MSP|165|Ledyba}}{{MSP|166|Ledian}}{{MSP|167|Spinarak}}{{MSP|168|Ariados}}{{MSP|193|Yanma}}{{MSP|469|Yanmega}}{{MSP|204|Pineco}}{{MSP|205|Forretress}}{{MSP|207|Gligar}}{{MSP|472|Gliscor}}{{MSP|213|Shuckle}}{{MSP|214|Heracross}}{{MSP|267|Beautifly}}{{MSP|269|Dustox}}{{MSP|283|Surskit}}{{MSP|284|Masquerain}}{{MSP|290|Nincada}}{{MSP|291|Ninjask}}{{MSP|313|Volbeat}}{{MSP|328|Trapinch}}{{MSP|329|Vibrava}}{{MSP|330|Flygon}}{{MSP|402|Kricketune}}{{MSP|414|Mothim}}{{MSP|451|Skorupi}}{{MSP|452|Drapion}}|{{MSP|012|Butterfree}}{{MSP|015|Beedrill}}{{MSP|046|Paras}}{{MSP|047|Parasect}}{{MSP|048|Venonat}}{{MSP|049|Venomoth}}{{MSP|123|Scyther}}{{MSP|212|Scizor}}{{MSP|127|Pinsir}}{{MSP|165|Ledyba}}{{MSP|166|Ledian}}{{MSP|167|Spinarak}}{{MSP|168|Ariados}}{{MSP|193|Yanma}}{{MSP|469|Yanmega}}{{MSP|204|Pineco}}{{MSP|205|Forretress}}{{MSP|207|Gligar}}{{MSP|472|Gliscor}}{{MSP|213|Shuckle}}{{MSP|214|Heracross}}{{MSP|267|Beautifly}}{{MSP|269|Dustox}}{{MSP|283|Surskit}}{{MSP|284|Masquerain}}{{MSP|290|Nincada}}{{MSP|291|Ninjask}}{{MSP|313|Volbeat}}{{MSP|328|Trapinch}}{{MSP|329|Vibrava}}{{MSP|330|Flygon}}{{MSP|402|Kricketune}}{{MSP|414|Mothim}}{{MSP|451|Skorupi}}{{MSP|452|Drapion}}|note=Breed from Gen IV TM}}&lt;br /&gt;
{{Moveentry/Breed3|054|Psyduck|1|Water|Water|no|no|{{MSP|007|Squirtle}}{{MSP|008|Wartortle}}{{MSP|009|Blastoise}}{{MSP|019|Rattata}}{{MSP|020|Raticate}}{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|025|Pikachu}}{{MSP|026|Raichu}}{{MSP|027|Sandshrew}}{{MSP|028|Sandslash}}{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|034|Nidoking}}{{MSP|037|Vulpix}}{{MSP|038|Ninetales}}{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|052|Meowth}}{{MSP|053|Persian}}{{MSP|054|Psyduck}}{{MSP|055|Golduck}}{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|058|Growlithe}}{{MSP|059|Arcanine}}{{MSP|060|Poliwag}}{{MSP|061|Poliwhirl}}{{MSP|062|Poliwrath}}{{MSP|186|Politoed}}{{MSP|077|Ponyta}}{{MSP|078|Rapidash}}{{MSP|079|Slowpoke}}{{MSP|080|Slowbro}}{{MSP|199|Slowking}}{{MSP|083|Farfetch&#039;d}}{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|111|Rhyhorn}}{{MSP|112|Rhydon}}{{MSP|464|Rhyperior}}{{MSP|116|Horsea}}{{MSP|117|Seadra}}{{MSP|230|Kingdra}}{{MSP|128|Tauros}}{{MSP|131|Lapras}}{{MSP|133|Eevee}}{{MSP|134|Vaporeon}}{{MSP|135|Jolteon}}{{MSP|136|Flareon}}{{MSP|196|Espeon}}{{MSP|197|Umbreon}}{{MSP|470|Leafeon}}{{MSP|471|Glaceon}}{{MSP|138|Omanyte}}{{MSP|139|Omastar}}{{MSP|140|Kabuto}}{{MSP|141|Kabutops}}{{MSP|147|Dratini}}{{MSP|148|Dragonair}}{{MSP|149|Dragonite}}{{MSP|155|Cyndaquil}}{{MSP|156|Quilava}}{{MSP|157|Typhlosion}}{{MSP|158|Totodile}}{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|179|Mareep}}{{MSP|180|Flaaffy}}{{MSP|181|Ampharos}}{{MSP|183|Marill}}{{MSP|184|Azumarill}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|190|Aipom}}{{MSP|424|Ambipom}}{{MSP|203|Girafarig}}{{MSP|206|Dunsparce}}{{MSP|209|Snubbull}}{{MSP|210|Granbull}}{{MSP|215|Sneasel}}{{MSP|461|Weavile}}{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}{{MSP|220|Swinub}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}{{MSP|222|Corsola}}{{MSP|223|Remoraid}}{{MSP|224|Octillery}}{{MSP|225|Delibird}}{{MSP|226|Mantine}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}{{MSP|231|Phanpy}}{{MSP|232|Donphan}}{{MSP|234|Stantler}}{{MSP|255|Torchic}}{{MSP|256|Combusken}}{{MSP|257|Blaziken}}{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}{{MSP|278|Wingull}}{{MSP|279|Pelipper}}{{MSP|283|Surskit}}{{MSP|284|Masquerain}}{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|293|Whismur}}{{MSP|294|Loudred}}{{MSP|295|Exploud}}{{MSP|300|Skitty}}{{MSP|301|Delcatty}}{{MSP|303|Mawile}}{{MSP|309|Electrike}}{{MSP|310|Manectric}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|322|Numel}}{{MSP|323|Camerupt}}{{MSP|324|Torkoal}}{{MSP|325|Spoink}}{{MSP|326|Grumpig}}{{MSP|327|Spinda}}{{MSP|335|Zangoose}}{{MSP|336|Seviper}}{{MSP|341|Corphish}}{{MSP|342|Crawdaunt}}{{MSP|349|Feebas}}{{MSP|350|Milotic}}{{MSP|352|Kecleon}}{{MSP|359|Absol}}{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|366|Clamperl}}{{MSP|367|Huntail}}{{MSP|368|Gorebyss}}{{MSP|369|Relicanth}}{{MSP|390|Chimchar}}{{MSP|391|Monferno}}{{MSP|392|Infernape}}{{MSP|393|Piplup}}{{MSP|394|Prinplup}}{{MSP|395|Empoleon}}{{MSP|399|Bidoof}}{{MSP|400|Bibarel}}{{MSP|403|Shinx}}{{MSP|404|Luxio}}{{MSP|405|Luxray}}{{MSP|417|Pachirisu}}{{MSP|418|Buizel}}{{MSP|419|Floatzel}}{{MSP|422|Shellos}}{{MSP|422E|Shellos}}{{MSP|423|Gastrodon}}{{MSP|423E|Gastrodon}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|434|Stunky}}{{MSP|435|Skuntank}}{{MSP|448|Lucario}}{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}|{{MSP|007|Squirtle}}{{MSP|008|Wartortle}}{{MSP|009|Blastoise}}{{MSP|019|Rattata}}{{MSP|020|Raticate}}{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|025|Pikachu}}{{MSP|026|Raichu}}{{MSP|027|Sandshrew}}{{MSP|028|Sandslash}}{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|034|Nidoking}}{{MSP|037|Vulpix}}{{MSP|038|Ninetales}}{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|052|Meowth}}{{MSP|053|Persian}}{{MSP|054|Psyduck}}{{MSP|055|Golduck}}{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|058|Growlithe}}{{MSP|059|Arcanine}}{{MSP|060|Poliwag}}{{MSP|061|Poliwhirl}}{{MSP|062|Poliwrath}}{{MSP|186|Politoed}}{{MSP|077|Ponyta}}{{MSP|078|Rapidash}}{{MSP|079|Slowpoke}}{{MSP|080|Slowbro}}{{MSP|199|Slowking}}{{MSP|083|Farfetch&#039;d}}{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|111|Rhyhorn}}{{MSP|112|Rhydon}}{{MSP|464|Rhyperior}}{{MSP|116|Horsea}}{{MSP|117|Seadra}}{{MSP|230|Kingdra}}{{MSP|128|Tauros}}{{MSP|131|Lapras}}{{MSP|133|Eevee}}{{MSP|134|Vaporeon}}{{MSP|135|Jolteon}}{{MSP|136|Flareon}}{{MSP|196|Espeon}}{{MSP|197|Umbreon}}{{MSP|470|Leafeon}}{{MSP|471|Glaceon}}{{MSP|138|Omanyte}}{{MSP|139|Omastar}}{{MSP|140|Kabuto}}{{MSP|141|Kabutops}}{{MSP|147|Dratini}}{{MSP|148|Dragonair}}{{MSP|149|Dragonite}}{{MSP|155|Cyndaquil}}{{MSP|156|Quilava}}{{MSP|157|Typhlosion}}{{MSP|158|Totodile}}{{MSP|159|Croconaw}}{{MSP|160|Feraligatr}}{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|179|Mareep}}{{MSP|180|Flaaffy}}{{MSP|181|Ampharos}}{{MSP|183|Marill}}{{MSP|184|Azumarill}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|190|Aipom}}{{MSP|424|Ambipom}}{{MSP|203|Girafarig}}{{MSP|206|Dunsparce}}{{MSP|209|Snubbull}}{{MSP|210|Granbull}}{{MSP|215|Sneasel}}{{MSP|461|Weavile}}{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}{{MSP|220|Swinub}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}{{MSP|222|Corsola}}{{MSP|223|Remoraid}}{{MSP|224|Octillery}}{{MSP|225|Delibird}}{{MSP|226|Mantine}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}{{MSP|231|Phanpy}}{{MSP|232|Donphan}}{{MSP|234|Stantler}}{{MSP|255|Torchic}}{{MSP|256|Combusken}}{{MSP|257|Blaziken}}{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|270|Lotad}}{{MSP|271|Lombre}}{{MSP|272|Ludicolo}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}{{MSP|278|Wingull}}{{MSP|279|Pelipper}}{{MSP|283|Surskit}}{{MSP|284|Masquerain}}{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|293|Whismur}}{{MSP|294|Loudred}}{{MSP|295|Exploud}}{{MSP|300|Skitty}}{{MSP|301|Delcatty}}{{MSP|303|Mawile}}{{MSP|309|Electrike}}{{MSP|310|Manectric}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|322|Numel}}{{MSP|323|Camerupt}}{{MSP|324|Torkoal}}{{MSP|325|Spoink}}{{MSP|326|Grumpig}}{{MSP|327|Spinda}}{{MSP|335|Zangoose}}{{MSP|336|Seviper}}{{MSP|341|Corphish}}{{MSP|342|Crawdaunt}}{{MSP|349|Feebas}}{{MSP|350|Milotic}}{{MSP|352|Kecleon}}{{MSP|359|Absol}}{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|366|Clamperl}}{{MSP|367|Huntail}}{{MSP|368|Gorebyss}}{{MSP|369|Relicanth}}{{MSP|390|Chimchar}}{{MSP|391|Monferno}}{{MSP|392|Infernape}}{{MSP|393|Piplup}}{{MSP|394|Prinplup}}{{MSP|395|Empoleon}}{{MSP|399|Bidoof}}{{MSP|400|Bibarel}}{{MSP|403|Shinx}}{{MSP|404|Luxio}}{{MSP|405|Luxray}}{{MSP|417|Pachirisu}}{{MSP|418|Buizel}}{{MSP|419|Floatzel}}{{MSP|422|Shellos}}{{MSP|422E|Shellos}}{{MSP|423|Gastrodon}}{{MSP|423E|Gastrodon}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|434|Stunky}}{{MSP|435|Skuntank}}{{MSP|448|Lucario}}{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}|note=Breed from Gen IV TM}}&lt;br /&gt;
{{Moveentry/Breed3|096|Drowzee|1|Psychic|Psychic|no|no|{{MSP|063|Abra}}{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|106|Hitmonlee}}{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|122|Mr. Mime}}{{MSP|125|Electabuzz}}{{MSP|466|Electivire}}{{MSP|126|Magmar}}{{MSP|467|Magmortar}}{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|313|Volbeat}}{{MSP|327|Spinda}}{{MSP|331|Cacnea}}{{MSP|332|Cacturne}}{{MSP|390|Chimchar}}{{MSP|391|Monferno}}{{MSP|392|Infernape}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}{{MSP|453|Croagunk}}{{MSP|454|Toxicroak}}|{{MSP|063|Abra}}{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|106|Hitmonlee}}{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|122|Mr. Mime}}{{MSP|125|Electabuzz}}{{MSP|466|Electivire}}{{MSP|126|Magmar}}{{MSP|467|Magmortar}}{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|313|Volbeat}}{{MSP|327|Spinda}}{{MSP|331|Cacnea}}{{MSP|332|Cacturne}}{{MSP|390|Chimchar}}{{MSP|391|Monferno}}{{MSP|392|Infernape}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}{{MSP|453|Croagunk}}{{MSP|454|Toxicroak}}|note=Breed from Gen IV TM}}&lt;br /&gt;
{{Moveentry/Breed3|175|Togepi|1|Fairy|Fairy|no|no|{{MSP|531|Audino}}|{{MSP|531|Audino}}|{{MSP|531|Audino}}|note=STAB prior to Gen VI}}&lt;br /&gt;
{{Moveentry/Breed3|193|Yanma|2|Bug|Flying|no|no|{{MSP|012|Butterfree}}{{MSP|015|Beedrill}}{{MSP|046|Paras}}{{MSP|047|Parasect}}{{MSP|048|Venonat}}{{MSP|049|Venomoth}}{{MSP|123|Scyther}}{{MSP|212|Scizor}}{{MSP|127|Pinsir}}{{MSP|165|Ledyba}}{{MSP|166|Ledian}}{{MSP|167|Spinarak}}{{MSP|168|Ariados}}{{MSP|193|Yanma}}{{MSP|469|Yanmega}}{{MSP|204|Pineco}}{{MSP|205|Forretress}}{{MSP|207|Gligar}}{{MSP|472|Gliscor}}{{MSP|213|Shuckle}}{{MSP|214|Heracross}}{{MSP|267|Beautifly}}{{MSP|269|Dustox}}{{MSP|283|Surskit}}{{MSP|284|Masquerain}}{{MSP|290|Nincada}}{{MSP|291|Ninjask}}{{MSP|313|Volbeat}}{{MSP|328|Trapinch}}{{MSP|329|Vibrava}}{{MSP|330|Flygon}}{{MSP|402|Kricketune}}{{MSP|414|Mothim}}{{MSP|451|Skorupi}}{{MSP|452|Drapion}}|{{MSP|012|Butterfree}}{{MSP|015|Beedrill}}{{MSP|046|Paras}}{{MSP|047|Parasect}}{{MSP|048|Venonat}}{{MSP|049|Venomoth}}{{MSP|123|Scyther}}{{MSP|212|Scizor}}{{MSP|127|Pinsir}}{{MSP|165|Ledyba}}{{MSP|166|Ledian}}{{MSP|167|Spinarak}}{{MSP|168|Ariados}}{{MSP|193|Yanma}}{{MSP|469|Yanmega}}{{MSP|204|Pineco}}{{MSP|205|Forretress}}{{MSP|207|Gligar}}{{MSP|472|Gliscor}}{{MSP|213|Shuckle}}{{MSP|214|Heracross}}{{MSP|267|Beautifly}}{{MSP|269|Dustox}}{{MSP|283|Surskit}}{{MSP|284|Masquerain}}{{MSP|290|Nincada}}{{MSP|291|Ninjask}}{{MSP|313|Volbeat}}{{MSP|328|Trapinch}}{{MSP|329|Vibrava}}{{MSP|330|Flygon}}{{MSP|402|Kricketune}}{{MSP|414|Mothim}}{{MSP|451|Skorupi}}{{MSP|452|Drapion}}|note=Breed from Gen IV TM}}&lt;br /&gt;
{{Moveentry/Breed3|203|Girafarig|2|Normal|Psychic|no|no|{{MSP|019|Rattata}}{{MSP|020|Raticate}}{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|025|Pikachu}}{{MSP|026|Raichu}}{{MSP|027|Sandshrew}}{{MSP|028|Sandslash}}{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|034|Nidoking}}{{MSP|037|Vulpix}}{{MSP|038|Ninetales}}{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|052|Meowth}}{{MSP|053|Persian}}{{MSP|054|Psyduck}}{{MSP|055|Golduck}}{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|058|Growlithe}}{{MSP|059|Arcanine}}{{MSP|077|Ponyta}}{{MSP|078|Rapidash}}{{MSP|083|Farfetch&#039;d}}{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|111|Rhyhorn}}{{MSP|112|Rhydon}}{{MSP|464|Rhyperior}}{{MSP|128|Tauros}}{{MSP|133|Eevee}}{{MSP|134|Vaporeon}}{{MSP|135|Jolteon}}{{MSP|136|Flareon}}{{MSP|196|Espeon}}{{MSP|197|Umbreon}}{{MSP|470|Leafeon}}{{MSP|471|Glaceon}}{{MSP|155|Cyndaquil}}{{MSP|156|Quilava}}{{MSP|157|Typhlosion}}{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|179|Mareep}}{{MSP|180|Flaaffy}}{{MSP|181|Ampharos}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|190|Aipom}}{{MSP|424|Ambipom}}{{MSP|203|Girafarig}}{{MSP|206|Dunsparce}}{{MSP|209|Snubbull}}{{MSP|210|Granbull}}{{MSP|215|Sneasel}}{{MSP|461|Weavile}}{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}{{MSP|220|Swinub}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}{{MSP|225|Delibird}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}{{MSP|231|Phanpy}}{{MSP|232|Donphan}}{{MSP|234|Stantler}}{{MSP|255|Torchic}}{{MSP|256|Combusken}}{{MSP|257|Blaziken}}{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|293|Whismur}}{{MSP|294|Loudred}}{{MSP|295|Exploud}}{{MSP|300|Skitty}}{{MSP|301|Delcatty}}{{MSP|303|Mawile}}{{MSP|309|Electrike}}{{MSP|310|Manectric}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|322|Numel}}{{MSP|323|Camerupt}}{{MSP|324|Torkoal}}{{MSP|325|Spoink}}{{MSP|326|Grumpig}}{{MSP|327|Spinda}}{{MSP|335|Zangoose}}{{MSP|336|Seviper}}{{MSP|352|Kecleon}}{{MSP|359|Absol}}{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|390|Chimchar}}{{MSP|391|Monferno}}{{MSP|392|Infernape}}{{MSP|393|Piplup}}{{MSP|394|Prinplup}}{{MSP|395|Empoleon}}{{MSP|399|Bidoof}}{{MSP|400|Bibarel}}{{MSP|403|Shinx}}{{MSP|404|Luxio}}{{MSP|405|Luxray}}{{MSP|417|Pachirisu}}{{MSP|418|Buizel}}{{MSP|419|Floatzel}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|434|Stunky}}{{MSP|435|Skuntank}}{{MSP|448|Lucario}}{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}|{{MSP|019|Rattata}}{{MSP|020|Raticate}}{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|025|Pikachu}}{{MSP|026|Raichu}}{{MSP|027|Sandshrew}}{{MSP|028|Sandslash}}{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|034|Nidoking}}{{MSP|037|Vulpix}}{{MSP|038|Ninetales}}{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|052|Meowth}}{{MSP|053|Persian}}{{MSP|054|Psyduck}}{{MSP|055|Golduck}}{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|058|Growlithe}}{{MSP|059|Arcanine}}{{MSP|077|Ponyta}}{{MSP|078|Rapidash}}{{MSP|083|Farfetch&#039;d}}{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|111|Rhyhorn}}{{MSP|112|Rhydon}}{{MSP|464|Rhyperior}}{{MSP|128|Tauros}}{{MSP|133|Eevee}}{{MSP|134|Vaporeon}}{{MSP|135|Jolteon}}{{MSP|136|Flareon}}{{MSP|196|Espeon}}{{MSP|197|Umbreon}}{{MSP|470|Leafeon}}{{MSP|471|Glaceon}}{{MSP|155|Cyndaquil}}{{MSP|156|Quilava}}{{MSP|157|Typhlosion}}{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|179|Mareep}}{{MSP|180|Flaaffy}}{{MSP|181|Ampharos}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|190|Aipom}}{{MSP|424|Ambipom}}{{MSP|203|Girafarig}}{{MSP|206|Dunsparce}}{{MSP|209|Snubbull}}{{MSP|210|Granbull}}{{MSP|215|Sneasel}}{{MSP|461|Weavile}}{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}{{MSP|220|Swinub}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}{{MSP|225|Delibird}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}{{MSP|231|Phanpy}}{{MSP|232|Donphan}}{{MSP|234|Stantler}}{{MSP|255|Torchic}}{{MSP|256|Combusken}}{{MSP|257|Blaziken}}{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|293|Whismur}}{{MSP|294|Loudred}}{{MSP|295|Exploud}}{{MSP|300|Skitty}}{{MSP|301|Delcatty}}{{MSP|303|Mawile}}{{MSP|309|Electrike}}{{MSP|310|Manectric}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|322|Numel}}{{MSP|323|Camerupt}}{{MSP|324|Torkoal}}{{MSP|325|Spoink}}{{MSP|326|Grumpig}}{{MSP|327|Spinda}}{{MSP|335|Zangoose}}{{MSP|336|Seviper}}{{MSP|352|Kecleon}}{{MSP|359|Absol}}{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|390|Chimchar}}{{MSP|391|Monferno}}{{MSP|392|Infernape}}{{MSP|393|Piplup}}{{MSP|394|Prinplup}}{{MSP|395|Empoleon}}{{MSP|399|Bidoof}}{{MSP|400|Bibarel}}{{MSP|403|Shinx}}{{MSP|404|Luxio}}{{MSP|405|Luxray}}{{MSP|417|Pachirisu}}{{MSP|418|Buizel}}{{MSP|419|Floatzel}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|434|Stunky}}{{MSP|435|Skuntank}}{{MSP|448|Lucario}}{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}|STAB=&#039;&#039;&#039;|note=Breed from Gen IV TM}}&lt;br /&gt;
{{Moveentry/Breed3|206|Dunsparce|1|Normal|Normal|no|no|{{MSP|019|Rattata}}{{MSP|020|Raticate}}{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|025|Pikachu}}{{MSP|026|Raichu}}{{MSP|027|Sandshrew}}{{MSP|028|Sandslash}}{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|034|Nidoking}}{{MSP|037|Vulpix}}{{MSP|038|Ninetales}}{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|052|Meowth}}{{MSP|053|Persian}}{{MSP|054|Psyduck}}{{MSP|055|Golduck}}{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|058|Growlithe}}{{MSP|059|Arcanine}}{{MSP|077|Ponyta}}{{MSP|078|Rapidash}}{{MSP|083|Farfetch&#039;d}}{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|111|Rhyhorn}}{{MSP|112|Rhydon}}{{MSP|464|Rhyperior}}{{MSP|128|Tauros}}{{MSP|133|Eevee}}{{MSP|134|Vaporeon}}{{MSP|135|Jolteon}}{{MSP|136|Flareon}}{{MSP|196|Espeon}}{{MSP|197|Umbreon}}{{MSP|470|Leafeon}}{{MSP|471|Glaceon}}{{MSP|155|Cyndaquil}}{{MSP|156|Quilava}}{{MSP|157|Typhlosion}}{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|179|Mareep}}{{MSP|180|Flaaffy}}{{MSP|181|Ampharos}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|190|Aipom}}{{MSP|424|Ambipom}}{{MSP|203|Girafarig}}{{MSP|206|Dunsparce}}{{MSP|209|Snubbull}}{{MSP|210|Granbull}}{{MSP|215|Sneasel}}{{MSP|461|Weavile}}{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}{{MSP|220|Swinub}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}{{MSP|225|Delibird}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}{{MSP|231|Phanpy}}{{MSP|232|Donphan}}{{MSP|234|Stantler}}{{MSP|255|Torchic}}{{MSP|256|Combusken}}{{MSP|257|Blaziken}}{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|293|Whismur}}{{MSP|294|Loudred}}{{MSP|295|Exploud}}{{MSP|300|Skitty}}{{MSP|301|Delcatty}}{{MSP|303|Mawile}}{{MSP|309|Electrike}}{{MSP|310|Manectric}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|322|Numel}}{{MSP|323|Camerupt}}{{MSP|324|Torkoal}}{{MSP|325|Spoink}}{{MSP|326|Grumpig}}{{MSP|327|Spinda}}{{MSP|335|Zangoose}}{{MSP|336|Seviper}}{{MSP|352|Kecleon}}{{MSP|359|Absol}}{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|390|Chimchar}}{{MSP|391|Monferno}}{{MSP|392|Infernape}}{{MSP|393|Piplup}}{{MSP|394|Prinplup}}{{MSP|395|Empoleon}}{{MSP|399|Bidoof}}{{MSP|400|Bibarel}}{{MSP|403|Shinx}}{{MSP|404|Luxio}}{{MSP|405|Luxray}}{{MSP|417|Pachirisu}}{{MSP|418|Buizel}}{{MSP|419|Floatzel}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|434|Stunky}}{{MSP|435|Skuntank}}{{MSP|448|Lucario}}{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}|{{MSP|019|Rattata}}{{MSP|020|Raticate}}{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|025|Pikachu}}{{MSP|026|Raichu}}{{MSP|027|Sandshrew}}{{MSP|028|Sandslash}}{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|034|Nidoking}}{{MSP|037|Vulpix}}{{MSP|038|Ninetales}}{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|052|Meowth}}{{MSP|053|Persian}}{{MSP|054|Psyduck}}{{MSP|055|Golduck}}{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|058|Growlithe}}{{MSP|059|Arcanine}}{{MSP|077|Ponyta}}{{MSP|078|Rapidash}}{{MSP|083|Farfetch&#039;d}}{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|111|Rhyhorn}}{{MSP|112|Rhydon}}{{MSP|464|Rhyperior}}{{MSP|128|Tauros}}{{MSP|133|Eevee}}{{MSP|134|Vaporeon}}{{MSP|135|Jolteon}}{{MSP|136|Flareon}}{{MSP|196|Espeon}}{{MSP|197|Umbreon}}{{MSP|470|Leafeon}}{{MSP|471|Glaceon}}{{MSP|155|Cyndaquil}}{{MSP|156|Quilava}}{{MSP|157|Typhlosion}}{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|179|Mareep}}{{MSP|180|Flaaffy}}{{MSP|181|Ampharos}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|190|Aipom}}{{MSP|424|Ambipom}}{{MSP|203|Girafarig}}{{MSP|206|Dunsparce}}{{MSP|209|Snubbull}}{{MSP|210|Granbull}}{{MSP|215|Sneasel}}{{MSP|461|Weavile}}{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}{{MSP|220|Swinub}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}{{MSP|225|Delibird}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}{{MSP|231|Phanpy}}{{MSP|232|Donphan}}{{MSP|234|Stantler}}{{MSP|255|Torchic}}{{MSP|256|Combusken}}{{MSP|257|Blaziken}}{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|293|Whismur}}{{MSP|294|Loudred}}{{MSP|295|Exploud}}{{MSP|300|Skitty}}{{MSP|301|Delcatty}}{{MSP|303|Mawile}}{{MSP|309|Electrike}}{{MSP|310|Manectric}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|322|Numel}}{{MSP|323|Camerupt}}{{MSP|324|Torkoal}}{{MSP|325|Spoink}}{{MSP|326|Grumpig}}{{MSP|327|Spinda}}{{MSP|335|Zangoose}}{{MSP|336|Seviper}}{{MSP|352|Kecleon}}{{MSP|359|Absol}}{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|390|Chimchar}}{{MSP|391|Monferno}}{{MSP|392|Infernape}}{{MSP|393|Piplup}}{{MSP|394|Prinplup}}{{MSP|395|Empoleon}}{{MSP|399|Bidoof}}{{MSP|400|Bibarel}}{{MSP|403|Shinx}}{{MSP|404|Luxio}}{{MSP|405|Luxray}}{{MSP|417|Pachirisu}}{{MSP|418|Buizel}}{{MSP|419|Floatzel}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|434|Stunky}}{{MSP|435|Skuntank}}{{MSP|448|Lucario}}{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}|STAB=&#039;&#039;&#039;|note=Breed from Gen IV TM}}&lt;br /&gt;
{{Moveentry/Breed3|307|Meditite|2|Fighting|Psychic|no|no|{{MSP|063|Abra}}{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|106|Hitmonlee}}{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|122|Mr. Mime}}{{MSP|125|Electabuzz}}{{MSP|466|Electivire}}{{MSP|126|Magmar}}{{MSP|467|Magmortar}}{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|313|Volbeat}}{{MSP|327|Spinda}}{{MSP|331|Cacnea}}{{MSP|332|Cacturne}}{{MSP|390|Chimchar}}{{MSP|391|Monferno}}{{MSP|392|Infernape}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}{{MSP|453|Croagunk}}{{MSP|454|Toxicroak}}|{{MSP|063|Abra}}{{MSP|064|Kadabra}}{{MSP|065|Alakazam}}{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|096|Drowzee}}{{MSP|097|Hypno}}{{MSP|106|Hitmonlee}}{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|122|Mr. Mime}}{{MSP|125|Electabuzz}}{{MSP|466|Electivire}}{{MSP|126|Magmar}}{{MSP|467|Magmortar}}{{MSP|296|Makuhita}}{{MSP|297|Hariyama}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|313|Volbeat}}{{MSP|327|Spinda}}{{MSP|331|Cacnea}}{{MSP|332|Cacturne}}{{MSP|390|Chimchar}}{{MSP|391|Monferno}}{{MSP|392|Infernape}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}{{MSP|453|Croagunk}}{{MSP|454|Toxicroak}}|note=Breed from Gen IV TM}}&lt;br /&gt;
{{Moveentry/Breed3|517|Munna|1|Psychic|Psychic|no|no|{{MSP|019|Rattata}}{{MSP|020|Raticate}}{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|025|Pikachu}}{{MSP|026|Raichu}}{{MSP|027|Sandshrew}}{{MSP|028|Sandslash}}{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|034|Nidoking}}{{MSP|037|Vulpix}}{{MSP|038|Ninetales}}{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|052|Meowth}}{{MSP|053|Persian}}{{MSP|054|Psyduck}}{{MSP|055|Golduck}}{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|058|Growlithe}}{{MSP|059|Arcanine}}{{MSP|077|Ponyta}}{{MSP|078|Rapidash}}{{MSP|083|Farfetch&#039;d}}{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|111|Rhyhorn}}{{MSP|112|Rhydon}}{{MSP|464|Rhyperior}}{{MSP|128|Tauros}}{{MSP|133|Eevee}}{{MSP|134|Vaporeon}}{{MSP|135|Jolteon}}{{MSP|136|Flareon}}{{MSP|196|Espeon}}{{MSP|197|Umbreon}}{{MSP|470|Leafeon}}{{MSP|471|Glaceon}}{{MSP|155|Cyndaquil}}{{MSP|156|Quilava}}{{MSP|157|Typhlosion}}{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|179|Mareep}}{{MSP|180|Flaaffy}}{{MSP|181|Ampharos}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|190|Aipom}}{{MSP|424|Ambipom}}{{MSP|203|Girafarig}}{{MSP|206|Dunsparce}}{{MSP|209|Snubbull}}{{MSP|210|Granbull}}{{MSP|215|Sneasel}}{{MSP|461|Weavile}}{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}{{MSP|220|Swinub}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}{{MSP|225|Delibird}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}{{MSP|231|Phanpy}}{{MSP|232|Donphan}}{{MSP|234|Stantler}}{{MSP|255|Torchic}}{{MSP|256|Combusken}}{{MSP|257|Blaziken}}{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|293|Whismur}}{{MSP|294|Loudred}}{{MSP|295|Exploud}}{{MSP|300|Skitty}}{{MSP|301|Delcatty}}{{MSP|303|Mawile}}{{MSP|309|Electrike}}{{MSP|310|Manectric}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|322|Numel}}{{MSP|323|Camerupt}}{{MSP|324|Torkoal}}{{MSP|325|Spoink}}{{MSP|326|Grumpig}}{{MSP|327|Spinda}}{{MSP|335|Zangoose}}{{MSP|336|Seviper}}{{MSP|352|Kecleon}}{{MSP|359|Absol}}{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|390|Chimchar}}{{MSP|391|Monferno}}{{MSP|392|Infernape}}{{MSP|393|Piplup}}{{MSP|394|Prinplup}}{{MSP|395|Empoleon}}{{MSP|399|Bidoof}}{{MSP|400|Bibarel}}{{MSP|403|Shinx}}{{MSP|404|Luxio}}{{MSP|405|Luxray}}{{MSP|417|Pachirisu}}{{MSP|418|Buizel}}{{MSP|419|Floatzel}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|434|Stunky}}{{MSP|435|Skuntank}}{{MSP|448|Lucario}}{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}|{{MSP|019|Rattata}}{{MSP|020|Raticate}}{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|025|Pikachu}}{{MSP|026|Raichu}}{{MSP|027|Sandshrew}}{{MSP|028|Sandslash}}{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|034|Nidoking}}{{MSP|037|Vulpix}}{{MSP|038|Ninetales}}{{MSP|050|Diglett}}{{MSP|051|Dugtrio}}{{MSP|052|Meowth}}{{MSP|053|Persian}}{{MSP|054|Psyduck}}{{MSP|055|Golduck}}{{MSP|056|Mankey}}{{MSP|057|Primeape}}{{MSP|058|Growlithe}}{{MSP|059|Arcanine}}{{MSP|077|Ponyta}}{{MSP|078|Rapidash}}{{MSP|083|Farfetch&#039;d}}{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|111|Rhyhorn}}{{MSP|112|Rhydon}}{{MSP|464|Rhyperior}}{{MSP|128|Tauros}}{{MSP|133|Eevee}}{{MSP|134|Vaporeon}}{{MSP|135|Jolteon}}{{MSP|136|Flareon}}{{MSP|196|Espeon}}{{MSP|197|Umbreon}}{{MSP|470|Leafeon}}{{MSP|471|Glaceon}}{{MSP|155|Cyndaquil}}{{MSP|156|Quilava}}{{MSP|157|Typhlosion}}{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|179|Mareep}}{{MSP|180|Flaaffy}}{{MSP|181|Ampharos}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|190|Aipom}}{{MSP|424|Ambipom}}{{MSP|203|Girafarig}}{{MSP|206|Dunsparce}}{{MSP|209|Snubbull}}{{MSP|210|Granbull}}{{MSP|215|Sneasel}}{{MSP|461|Weavile}}{{MSP|216|Teddiursa}}{{MSP|217|Ursaring}}{{MSP|220|Swinub}}{{MSP|221|Piloswine}}{{MSP|473|Mamoswine}}{{MSP|225|Delibird}}{{MSP|228|Houndour}}{{MSP|229|Houndoom}}{{MSP|231|Phanpy}}{{MSP|232|Donphan}}{{MSP|234|Stantler}}{{MSP|255|Torchic}}{{MSP|256|Combusken}}{{MSP|257|Blaziken}}{{MSP|261|Poochyena}}{{MSP|262|Mightyena}}{{MSP|263|Zigzagoon}}{{MSP|264|Linoone}}{{MSP|273|Seedot}}{{MSP|274|Nuzleaf}}{{MSP|275|Shiftry}}{{MSP|287|Slakoth}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}{{MSP|293|Whismur}}{{MSP|294|Loudred}}{{MSP|295|Exploud}}{{MSP|300|Skitty}}{{MSP|301|Delcatty}}{{MSP|303|Mawile}}{{MSP|309|Electrike}}{{MSP|310|Manectric}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|322|Numel}}{{MSP|323|Camerupt}}{{MSP|324|Torkoal}}{{MSP|325|Spoink}}{{MSP|326|Grumpig}}{{MSP|327|Spinda}}{{MSP|335|Zangoose}}{{MSP|336|Seviper}}{{MSP|352|Kecleon}}{{MSP|359|Absol}}{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|390|Chimchar}}{{MSP|391|Monferno}}{{MSP|392|Infernape}}{{MSP|393|Piplup}}{{MSP|394|Prinplup}}{{MSP|395|Empoleon}}{{MSP|399|Bidoof}}{{MSP|400|Bibarel}}{{MSP|403|Shinx}}{{MSP|404|Luxio}}{{MSP|405|Luxray}}{{MSP|417|Pachirisu}}{{MSP|418|Buizel}}{{MSP|419|Floatzel}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|431|Glameow}}{{MSP|432|Purugly}}{{MSP|434|Stunky}}{{MSP|435|Skuntank}}{{MSP|448|Lucario}}{{MSP|449|Hippopotas}}{{MSP|450|Hippowdon}}|note=Breed from Gen IV TM}}&lt;br /&gt;
{{Moveentry/Breed3|577|Solosis|1|Psychic|Psychic|no|no|{{MSP|088|Grimer}}{{MSP|089|Muk}}{{MSP|092|Gastly}}{{MSP|093|Haunter}}{{MSP|094|Gengar}}{{MSP|109|Koffing}}{{MSP|110|Weezing}}{{MSP|200|Misdreavus}}{{MSP|429|Mismagius}}{{MSP|218|Slugma}}{{MSP|219|Magcargo}}{{MSP|280|Ralts}}{{MSP|281|Kirlia}}{{MSP|282|Gardevoir}}{{MSP|475|Gallade}}{{MSP|316|Gulpin}}{{MSP|317|Swalot}}{{MSP|351|Castform}}{{MSP|353|Shuppet}}{{MSP|354|Banette}}{{MSP|355|Duskull}}{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}{{MSP|358|Chimecho}}{{MSP|422|Shellos}}{{MSP|422E|Shellos}}{{MSP|423|Gastrodon}}{{MSP|423E|Gastrodon}}{{MSP|425|Drifloon}}{{MSP|426|Drifblim}}{{MSP|442|Spiritomb}}|{{MSP|088|Grimer}}{{MSP|089|Muk}}{{MSP|092|Gastly}}{{MSP|093|Haunter}}{{MSP|094|Gengar}}{{MSP|109|Koffing}}{{MSP|110|Weezing}}{{MSP|200|Misdreavus}}{{MSP|429|Mismagius}}{{MSP|218|Slugma}}{{MSP|219|Magcargo}}{{MSP|280|Ralts}}{{MSP|281|Kirlia}}{{MSP|282|Gardevoir}}{{MSP|475|Gallade}}{{MSP|316|Gulpin}}{{MSP|317|Swalot}}{{MSP|351|Castform}}{{MSP|353|Shuppet}}{{MSP|354|Banette}}{{MSP|355|Duskull}}{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}{{MSP|358|Chimecho}}{{MSP|422|Shellos}}{{MSP|422E|Shellos}}{{MSP|423|Gastrodon}}{{MSP|423E|Gastrodon}}{{MSP|425|Drifloon}}{{MSP|426|Drifblim}}{{MSP|442|Spiritomb}}|note=Breed from Gen IV TM}}&lt;br /&gt;
{{Movefooter|Normal|3}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Moveheader/TM|Normal|3|no|no|TM43|TM43|no|TM94}}&lt;br /&gt;
{{Moveentry/AllTM|Secret Power|3}}&lt;br /&gt;
{{Movefooter|Normal|3}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation V]]====&lt;br /&gt;
{{Learnlistspecial|Normal}}&lt;br /&gt;
{{Moveentryspecial|016|Pidgey|2|Normal|Flying|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentryspecial|052|Meowth|1|Normal|Normal|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentryspecial|098|Krabby|1|Water|Water|{{pkmn|Dream World}} - {{dwa|Sparkling Sea}}}}&lt;br /&gt;
{{Moveentryspecial|211|Qwilfish|2|Water|Poison|{{pkmn|Dream World}} - {{dwa|Sparkling Sea}}}}&lt;br /&gt;
{{Moveentryspecial|399|Bidoof|1|Normal|Normal|{{pkmn|Dream World}} - {{dwa|Pleasant Forest}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentryspecial|422|Shellos|1|Water|Water|{{pkmn|Dream World}} - {{dwa|Sparkling Sea}}}}&lt;br /&gt;
{{Moveentryspecial|422|Shellos|1|Water|Water|{{pkmn|Dream World}} - {{dwa|Sparkling Sea}}||East}}&lt;br /&gt;
{{Moveentryspecial|431|Glameow|1|Normal|Normal|{{pkmn|Dream World}} - {{dwa|Pleasant Forest}}|&#039;&#039;&#039;}}&lt;br /&gt;
{{Learnlist/footer}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user glows pink and attacks. It has an added effect that varies with environment.|image1=Reggie Bibarel Secret Power.png|image1p=Bibarel|image2=Brock Happiny Secret Power.png|image2p=Happiny|image3=Keanu Nincada Secret Power.png|image3p=Nincada|image4=Paul Ursaring Secret Power.png|image4p=Ursaring}}&lt;br /&gt;
{{movep|type=normal|ms=290|pkmn=Nincada|method=Nincada&#039;s claws glow white. Then, it raises its claws above its head and a blue orb appears. The orb turns into a blue beam and the beam is shot at the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Keanu|user1=Keanu&#039;s Nincada|startcode=AG027|startname=A Three Team Scheme!|notes=Debut&amp;lt;br&amp;gt;Referred as {{color2|{{normal color dark}}|Hidden Power (move)|Hidden Power}} in the dub&amp;lt;br&amp;gt;Used on water}}&lt;br /&gt;
{{movep|type=normal|ms=431|pkmn=Glameow|method=Glameow&#039;s body glows pink and it releases a pink wave from its body all around it.}}&lt;br /&gt;
{{movemid|type=normal|user=Zoey&#039;s Glameow|startcode=DP049|startname=Dawn&#039;s Early Night!!|notes=English dub debut}}&lt;br /&gt;
{{movep|type=normal|ms=440|pkmn=Happiny|method=Happiny waves its arms and it releases a pink wave from its body all around it. When the wave hits the opponent, it becomes dazed.}}&lt;br /&gt;
{{movemid|type=normal|user=Brock&#039;s Happiny|startcode=DP062|startname=Tanks for the Memories!|notes=Used on rocky terrain}}&lt;br /&gt;
{{movep|type=normal|ms=400|pkmn=Bibarel|method=Bibarel&#039;s body glow pink and multiple green tentacle-like energy appears around it. Then, similar green tentacle-like energy surrounds the opponent&#039;s body and wrap around it, causing it to fall asleep.}}&lt;br /&gt;
{{movemid|type=normal|user=Reggie|user1=Reggie&#039;s Bibarel|startcode=DP066|startname=Lost Leader Strategy!|notes=Used on grass}}&lt;br /&gt;
{{movep|type=normal|ms=471|pkmn=Glaceon|method=Glaceon&#039;s body glows sparkling pink and it slams into the opponent. When hit, the opponent also glows sparkling pink.}}&lt;br /&gt;
{{movemid|type=normal|user=May&#039;s Glaceon|startcode=DP079|startname=Strategy With a Smile!}}&lt;br /&gt;
{{movep|type=normal|ms=217|pkmn=Ursaring|method=Ursaring grabs the opponent and its body becomes surrounded in a pink aura. The opponent then glows pinkish-white, hurting it.}}&lt;br /&gt;
{{movebtm|type=normal|user=Paul&#039;s Ursaring|startcode=DP081|startname=Chim - Charred!|notes=Used on rocky terrain}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Phantom Thief Pokémon 7 manga===&lt;br /&gt;
{{Movemanga|type=normal|exp=yes|gen=The user gives a different status infliction to the opponent that depends on the location.|image1=Rocco Gardevoir Secret Power.png|image1p=Gardevoir}}&lt;br /&gt;
{{movep|type=normal|ms=282|pkmn=Gardevoir|method=Gardevoir&#039;s body glows brightly and the opponent is stricken with a status infliction.}}&lt;br /&gt;
{{MovebtmManga|type=normal|user=Rocco|user1=Rocco&#039;s Gardevoir|startcode=P7-07|startname=Stolen Memories|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{incomplete|section|link battle images}}&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
PMDRB=Secret Power PMD RB|&lt;br /&gt;
}}&lt;br /&gt;
===In buildings===&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=normal|&lt;br /&gt;
genIII=Secret Power III building|&lt;br /&gt;
genIV=Secret Power IV building|&lt;br /&gt;
genV=Secret Power V building|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===In link battles===&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=normal|&lt;br /&gt;
genIII=Secret Power III link|&lt;br /&gt;
&amp;lt;!---genIV=Secret Power IV link|&lt;br /&gt;
genV=Secret Power V link|---&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===On plain terrain=== &lt;br /&gt;
{{movegen|&lt;br /&gt;
type=normal|&lt;br /&gt;
genIII=Secret Power III plain|&lt;br /&gt;
genIV=Secret Power IV sand|&lt;br /&gt;
genV=Secret Power V sand|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===In sand===&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=normal|&lt;br /&gt;
genIII=Secret Power III sand|&lt;br /&gt;
genIV=Secret Power IV sand|&lt;br /&gt;
genV=Secret Power V sand|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===In caves===&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=normal|&lt;br /&gt;
genIII=Secret Power III cave|&lt;br /&gt;
genIV=Secret Power IV cave|&lt;br /&gt;
genV=Secret Power V cave|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===On rocks===&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=normal|&lt;br /&gt;
genIII=Secret Power III rock|&lt;br /&gt;
genIV=Secret Power IV cave|&lt;br /&gt;
genV=Secret Power V cave|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===In tall grass===&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=normal|&lt;br /&gt;
genIII=Secret Power III tall grass|&lt;br /&gt;
genIV=Secret Power IV grass|&lt;br /&gt;
genV=Secret Power V grass|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===In long grass===&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=normal|&lt;br /&gt;
genIII=Secret Power III long grass|&lt;br /&gt;
genIV=Secret Power IV grass|&lt;br /&gt;
genV=Secret Power V grass|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===In pond water===&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=normal|&lt;br /&gt;
genIII=Secret Power III pond|&lt;br /&gt;
genIV=Secret Power IV water|&lt;br /&gt;
genV=Secret Power V water|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===In sea water===&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=normal|&lt;br /&gt;
genIII=Secret Power III sea|&lt;br /&gt;
genIV=Secret Power IV water|&lt;br /&gt;
genV=Secret Power V water|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Underwater===&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=normal|&lt;br /&gt;
genIII=Secret Power III underwater|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===In snow or ice===&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=normal|&lt;br /&gt;
genIV=Secret Power IV snow|&lt;br /&gt;
genV=Secret Power V snow|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===In puddles===&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=normal|&lt;br /&gt;
genIV=Secret Power IV sand|&lt;br /&gt;
genV=Secret Power V puddle|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===In the Distortion World===&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=normal|&lt;br /&gt;
genIV=Secret Power IV Distortion|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Outside of battle===&lt;br /&gt;
====Tree====&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=normal|&lt;br /&gt;
genIII=Secret Power III tree OW|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Indent====&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=normal|&lt;br /&gt;
genIII=Secret Power III indent OW|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Shrub====&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=normal|&lt;br /&gt;
genIII=Secret Power III shrub OW|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This is the only [[Freeze (status condition)#Moves|move that can have a chance of freezing]] higher than 10%.&lt;br /&gt;
* Secret Power is the only {{type|Normal}} move able to cause {{status|poison}}ing.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color light}}&lt;br /&gt;
|zh_cmn=神秘力量 &#039;&#039;{{tt|Shénmì Lìliàng|Mysterious Power}}&#039;&#039;&lt;br /&gt;
|nl=Geheime Kracht&lt;br /&gt;
|fr=Force Cachée&lt;br /&gt;
|no=Hemmelig Kraft&lt;br /&gt;
|de=Geheimpower&lt;br /&gt;
|el=Μυστική Δύναμη&lt;br /&gt;
|hi=छुपी हुई शक्ति &#039;&#039;Chupi Hui Shakti&#039;&#039;&lt;br /&gt;
|id=Kekuatan Rahasia&lt;br /&gt;
|pt_br=Poder Secreto&lt;br /&gt;
|it=Forzasegreta&lt;br /&gt;
|ko=비밀의힘 &#039;&#039;Bimil-yi Him&#039;&#039;&lt;br /&gt;
|es=Daño Secreto&lt;br /&gt;
|sr=Tajna Moć&lt;br /&gt;
|ro=Puterea Secretă&lt;br /&gt;
|pl=Tajna Moc}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Generation III TMs}}&lt;br /&gt;
{{Generation IV TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can cause flinching]]&lt;br /&gt;
[[Category:Moves that can confuse]]&lt;br /&gt;
[[Category:Moves that can inflict paralysis]]&lt;br /&gt;
[[Category:Moves that can inflict poison]]&lt;br /&gt;
[[Category:Moves that can inflict freeze]]&lt;br /&gt;
[[Category:Moves that can inflict sleep]]&lt;br /&gt;
[[Category:Moves that can inflict a burn]]&lt;br /&gt;
[[Category:Moves that can lower the target&#039;s Attack]]&lt;br /&gt;
[[Category:Moves that can lower the target&#039;s Defense]]&lt;br /&gt;
[[Category:Moves that can lower the target&#039;s Special Attack]]&lt;br /&gt;
[[Category:Moves that can lower the target&#039;s Speed]]&lt;br /&gt;
[[Category:Moves that can lower the target&#039;s accuracy]]&lt;br /&gt;
[[Category:Moves that vary with environment]]&lt;br /&gt;
&lt;br /&gt;
[[de:Geheimpower]]&lt;br /&gt;
[[es:Daño Secreto]]&lt;br /&gt;
[[fr:Force Cachée]]&lt;br /&gt;
[[it:Forzasegreta (mossa)]]&lt;br /&gt;
[[ja:ひみつのちから]]&lt;br /&gt;
[[pl:Secret Power]]&lt;br /&gt;
[[pt:Secret Power]]&lt;br /&gt;
[[zh:神秘力量（技能）]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Camouflage_(move)&amp;diff=2220180</id>
		<title>Camouflage (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Camouflage_(move)&amp;diff=2220180"/>
		<updated>2014-12-20T05:36:52Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* Generation VI */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=293 |&lt;br /&gt;
name=Camouflage |&lt;br /&gt;
jname=ほごしょく |&lt;br /&gt;
jtrans=Camouflage |&lt;br /&gt;
jtranslit=Hogoshoku |&lt;br /&gt;
gameimage=Camouflage.png |&lt;br /&gt;
gameimagewidth=300px |&lt;br /&gt;
type=Normal |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=20 |&lt;br /&gt;
maxpp=32 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=III |&lt;br /&gt;
category=Smart |&lt;br /&gt;
appeal=3 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Affected by how well the appeal in front goes. |&lt;br /&gt;
appealsc=2 |&lt;br /&gt;
scdesc=Prevents the Voltage from going up in the same turn. |&lt;br /&gt;
category6=Clever |&lt;br /&gt;
appeal6=1 |		&lt;br /&gt;
jam6=0 |		&lt;br /&gt;
cdesc6=Show off the Pokemon&#039;s appeal about as well as all the moves before it this turn.|&lt;br /&gt;
pokefordex=camouflage |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=yes |&lt;br /&gt;
brightpowder=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=self |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Camouflage&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ほごしょく&#039;&#039;&#039; &#039;&#039;Camouflage&#039;&#039;) is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation III]]. Prior to [[Generation IV]], it was the [[signature move]] of {{p|Staryu}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
{{incomplete|section|Confirm effects for XD}}&lt;br /&gt;
Camouflage changes the Pokémon&#039;s type to a type corresponding to the battlefield terrain. The type caused by each environment changes between games, as does the environments recognized.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;text-align:center; border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px; {{roundy}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}; background: #{{normal color light}}&amp;quot; | Terrain&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}; background: #{{normal color light}}&amp;quot; | Type&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|building}}&amp;quot; | Building, plain terrain, and link battle&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|sand}}&amp;quot; | {{color2|000|Sand tile|Sand}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|cave}}&amp;quot; | {{color2|000|Cave}} and rock&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|land}}&amp;quot; | {{color2|000|Tall grass}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}; background:#{{locationcolor/med|water}}&amp;quot; | {{color2|000|Water tile|Water}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}; background:#{{water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Colosseum and XD====&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;text-align:center; border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px; {{roundy}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}; background: #{{normal color light}}&amp;quot; | Area&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}; background: #{{normal color light}}&amp;quot; | Type&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|building}}&amp;quot; | Buildings&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|sand}}&amp;quot; | {{color2|000|Outskirt Stand}}, {{color2|000|Phenac City}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|cave}}&amp;quot; |  {{color2|000|Pyrite Town}}, {{color2|000|Pyrite Cave}}, {{color2|000|The Under}} &lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|land}}&amp;quot; | {{color2|000|Agate Village}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;text-align:center; border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px; {{roundy}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}; background: #{{normal color light}}&amp;quot; | Terrain&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}; background: #{{normal color light}}&amp;quot; | Type&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|building}}&amp;quot; | Building, {{color2|000|Distortion World}}, and link battle&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|sand}}&amp;quot; | {{color2|000|Sand tile|Sand}}, plain terrain, and {{color2|000|puddle|puddles}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|cave}}&amp;quot; | {{color2|000|Cave}} and rock&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|land}}&amp;quot; | {{color2|000|Tall grass}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|water}}&amp;quot; | {{color2|000|Water tile|Water}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}; background:#{{locationcolor/med|snow}}&amp;quot; | {{color2|000|Snow tile|Snow}} and {{color2|000|Ice tile|ice}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}; background:#{{ice color}}&amp;quot; | {{typecolor|Ice}}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Battle Revolution====&lt;br /&gt;
In [[Pokémon Battle Revolution]], the type depends on which Colosseum is being fought at:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;text-align:center; border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px; {{roundy}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}; background: #{{normal color light}}&amp;quot; | Colosseum&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}; background: #{{normal color light}}&amp;quot; | Type&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|water}}&amp;quot; | {{color2|000|Lagoon Colosseum|Lagoon}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|road}}&amp;quot; | {{color2|000|Gateway Colosseum|Gateway}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|road}}&amp;quot; | {{color2|000|Main Street Colosseum|Main Street}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|water}}&amp;quot; | {{color2|000|Waterfall Colosseum|Waterfall}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|road}}&amp;quot; | {{color2|000|Neon Colosseum|Neon}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|cave}}&amp;quot; | {{color2|000|Crystal Colosseum|Crystal}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|land}}&amp;quot; | {{color2|000|Sunny Park Colosseum|Sunny Park}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|volcano}}&amp;quot; | {{color2|{{locationcolor/text|volcano}}|Magma Colosseum|Magma}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|road}}&amp;quot; | {{color2|000|Sunset Colosseum|Sunset}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|road}}&amp;quot; | {{color2|000|Courtyard Colosseum|Courtyard}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}; background:#{{locationcolor/med|road}}&amp;quot; | {{color2|000|Stargazer Colosseum|Stargazer}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}; background:#{{rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;text-align:center; border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px; {{roundy}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}; background: #{{normal color light}}&amp;quot; | Terrain&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}; background: #{{normal color light}}&amp;quot; | Type&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|building}}&amp;quot; | Building, plain terrain, and link battle&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|sand}}&amp;quot; | {{color2|000|Sand tile|Sand}} and {{color2|000|Puddle|puddles}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|cave}}&amp;quot; | {{color2|000|Cave}} and rock&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|land}}&amp;quot; | {{color2|000|Tall grass}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|water}}&amp;quot; | {{color2|000|Water tile|Water}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}; background:#{{locationcolor/med|snow}}&amp;quot; | {{color2|000|Snow tile|Snow}} and {{color2|000|Ice tile|ice}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}; background:#{{ice color}}&amp;quot; | {{typecolor|Ice}}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;text-align:center; border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px; {{roundy}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}; background: #{{normal color light}}&amp;quot; | Terrain&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}; background: #{{normal color light}}&amp;quot; | Type&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|building}}&amp;quot; | Building, plain terrain, {{color2|000|Sky Battle|Sky Battles}}, and link battles&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|cave}}&amp;quot; | {{color2|000|Cave}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|sand}}&amp;quot; | {{color2|000|Sand tile|Sand}}, rock, {{color2|000|Water tile|swamp water}} and {{color2|000|Marsh tile|marsh}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|water}}&amp;quot; | {{color2|000|Water tile|Water}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|snow}}&amp;quot; | {{color2|000|Snow tile|Snow}} and {{color2|000|Ice tile|ice}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{typecolor|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|volcano}}&amp;quot; | {{color|{{locationcolor/text|volcano}}|Volcano}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; | {{typecolor|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|ghost}}&amp;quot; | {{color|{{locationcolor/text|ghost}}|Burial ground}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{typecolor|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|land}}&amp;quot; | {{color2|000|Tall grass|Grass}} and {{mcolor|Grassy Terrain|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{locationcolor/med|fairy}}&amp;quot; | {{mcolor|Misty Terrain|000}}&lt;br /&gt;
| style=&amp;quot;background:#{{fairy color}}&amp;quot; | {{typecolor|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}; background:#{{locationcolor/med|electric}}&amp;quot; | {{mcolor|Electric Terrain|000}}&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}; background:#{{electric color}}&amp;quot; | {{typecolor|Electric}}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{incomplete|section|XD description}}&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}|Alters the &amp;lt;sc&amp;gt;Pokémon&amp;lt;/sc&amp;gt;&#039;s type depending on the location.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|Alters the user&#039;s type depending on the location&#039;s terrain.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}&amp;lt;br&amp;gt;{{gameabbrev3|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev3|XY}}|The user&#039;s type is changed depending on its environment, such as at water&#039;s edge, in grass, or in a cave.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Normal|3}}&lt;br /&gt;
{{Moveentry/Level3|120|Staryu|1|Water|Water|19|19|19|B2W2=15|15}}&lt;br /&gt;
{{Moveentry/Level3|352|Kecleon|1|Normal|Normal|no|no|no|{{tt|30|ORAS}}}}&lt;br /&gt;
{{Moveentry/Level3|414|Mothim|2|Bug|Flying|no|35|35|35}}&lt;br /&gt;
{{Moveentry/Level3|585|Deerling|2|Normal|Grass|no|no|--|--}}&lt;br /&gt;
{{Moveentry/Level3|586|Sawsbuck|2|Normal|Grass|no|no|--|--}}&lt;br /&gt;
{{Moveentry/Level3|618|Stunfisk|2|Ground|Electric|no|no|17|17}}&lt;br /&gt;
{{Moveentry/Level3|690|Skrelp|2|Poison|Water|no|no|no|19}}&lt;br /&gt;
{{Moveentry/Level3|691|Dragalge|2|Poison|Dragon|no|no|no|19}}&lt;br /&gt;
{{Moveentry/Level3|718|Zygarde|2|Dragon|Ground|no|no|no|59}}&lt;br /&gt;
{{Movefooter|Normal|3}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Moveheader/Breed|Normal|3}}&lt;br /&gt;
{{Moveentry/Breed3|183|Marill|2|Water|Fairy|no|no|no|{{MSP|618|Stunfisk}}{{MSP|690|Skrelp}}{{MSP|691|Dragalge}}}}&lt;br /&gt;
{{Moveentry/Breed3|222|Corsola|2|Water|Rock|no|no|no|{{MSP|618|Stunfisk}}{{MSP|690|Skrelp}}{{MSP|691|Dragalge}}}}&lt;br /&gt;
{{Moveentry/Breed3|298|Azurill|2|Normal|Fairy|no|no|no|{{MSP|618|Stunfisk}}{{MSP|690|Skrelp}}{{MSP|691|Dragalge}}}}&lt;br /&gt;
{{Moveentry/Breed3|352|Kecleon|1|Normal|Normal|no|no|no|{{MSP|585|Deerling}}{{MSP|586|Sawsbuck}}}}&lt;br /&gt;
{{Moveentry/Breed3|540|Sewaddle|2|Bug|Grass|no|no|{{MSP|414|Mothim}}|{{MSP|414|Mothim}}}}&lt;br /&gt;
{{Moveentry/Breed3|595|Joltik|2|Bug|Electric|no|no|no|{{MSP|414|Mothim}}}}&lt;br /&gt;
{{Moveentry/Breed3|656|Froakie|1|Water|Water|no|no|no|{{MSP|618|Stunfisk}}{{MSP|690|Skrelp}}{{MSP|691|Dragalge}}}}&lt;br /&gt;
{{Moveentry/Breed3|669|Flabébé|1|Fairy|Fairy|no|no|no|{{MSP|183|Marill}}|note=Chain breed}}&lt;br /&gt;
{{Moveentry/Breed3|686|Inkay|2|Dark|Psychic|no|no|no|{{MSP|618|Stunfisk}}{{MSP|690|Skrelp}}{{MSP|691|Dragalge}}}}&lt;br /&gt;
{{Moveentry/Breed3|694|Helioptile|2|Electric|Normal|no|no|no|{{MSP|690|Skrelp}}{{MSP|691|Dragalge}}}}&lt;br /&gt;
{{Movefooter|Normal|3}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
==={{pkmn|Mystery Dungeon}} series===&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], the effect depends on the dungeon&#039;s current terrain.&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;text-align:center; border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px; {{roundy}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}; background: #{{normal color light}}&amp;quot; | Dungeons&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}; background: #{{normal color light}}&amp;quot; | Type&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Tiny Woods]], [[Thunderwave Cave]], [[Sinister Woods]], [[Howling Forest]] (1-7F), [[Lightning Field]], [[Buried Relic]] (1-20F), [[Wyvern Hill]], [[Purity Forest]] (1-3F, 8-12F, 30-98F), and [[Oddity Cave]] (1-5F)&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{typecolor|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Mt. Steel]], [[Silent Chasm]], [[Mt. Thunder]], [[Rock Path]], [[Mt. Blaze]], [[Magma Cavern]], [[Howling Forest]] (8-15F), [[Silver Trench]] (70-98F), [[Meteor Cave]], [[Fiery Field]], [[Northwind Field]] (20-30F), [[Western Cave]] (40-99F), [[Northern Range]] (1-16F, 25F), [[Pitfall Valley]], [[Buried Relic]] (21-99F), [[Wish Cave]] (1-29F, 40-69F), [[Murky Cave]], [[Southern Cavern]] (1-23F), [[Solar Cave]] (7-20F), [[Unown Relic]], and [[Remains Island]]&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{typecolor|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Great Canyon]], [[Uproar Forest]], [[Desert Region]], and [[Purity Forest]] (4-7F, 21-29F)&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{typecolor|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Lapis Cave]], [[Frosty Forest#Frosty Grotto|Frosty Grotto]] 5F, [[Sky Tower]], [[Western Cave]] (1-39F), [[Wish Cave]] (30-39F, 70-99F), [[Southern Cavern]] (24-50F), [[Darknight Relic]], [[Waterfall Pond]], [[Joyous Tower]], and [[Far-off Sea]] (16-32F)&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| [[Frosty Forest]], [[Frosty Forest#Frosty Grotto|Frosty Grotto]] (1-4F), [[Snow Path]], [[Mt. Freeze]], [[Northwind Field]] (1-19F), [[Mt. Faraway]], [[Northern Range]] (17-24F), and [[Oddity Cave]] (6-15F)&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{typecolor|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundybl|5px}}; background:#FFF&amp;quot; | [[Stormy Sea]], [[Silver Trench]] (1-69F, 99F), [[Grand Sea]], [[Far-off Sea]] (1-15F, 33-50F), [[Purity Forest]] (13-20F), [[Marvelous Sea]], and [[Fantasy Strait]]&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}; background:#{{water color}}&amp;quot; | {{typecolor|Water}}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user blends in with its surroundings.|image1=Cilan Stunfisk Camouflage.png|image1p=Stunfisk}}&lt;br /&gt;
{{movep|ms=618|type=normal|pkmn=Stunfisk|method=Stunfisk lays flat against the ground and closes its eyes. Its body then changes color to match the environment. When it opens its eyes again, its body returns to its usual color.}}&lt;br /&gt;
{{movebtm|type=normal|user=Cilan&#039;s Stunfisk|startcode=BW032|startname=Facing Fear with Eyes Wide Open!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user blends in with its surroundings.|image1=Sird Starmie Camouflage.png|image1p=Starmie}}&lt;br /&gt;
{{movep|type=normal|ms=121|pkmn=Starmie|method=Starmie blends in with its surroundings.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Sird|user1=Sird&#039;s Starmie|startcode=PS280|startname=Some Things Are Better Left Unown|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
genIII=Camouflage III|&lt;br /&gt;
genIV=Camouflage IV|&lt;br /&gt;
genV=Camouflage V|&lt;br /&gt;
}}&lt;br /&gt;
{{movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
PMDRB=Camouflage PMD RB|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color light}}&lt;br /&gt;
|zh_cmn=保護色 &#039;&#039;{{tt|Bǎohù-sè|Protective Coloration}}&#039;&#039;&lt;br /&gt;
|fr=Camouflage&lt;br /&gt;
|de=Tarnung&lt;br /&gt;
|el=Παραλλαγή&lt;br /&gt;
|pt_br=Camuflagem&lt;br /&gt;
|pt_eu=Camuflagem&lt;br /&gt;
|it=Camuffamento&lt;br /&gt;
|ko=보호색 &#039;&#039;Bohosaek&#039;&#039;&lt;br /&gt;
|es=Camuflaje&lt;br /&gt;
|sr=Kamuflaža}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Camouflage}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that vary with environment]]&lt;br /&gt;
[[Category:Moves that change a Pokémon&#039;s type]]&lt;br /&gt;
&lt;br /&gt;
[[de:Tarnung]]&lt;br /&gt;
[[es:Camuflaje]]&lt;br /&gt;
[[fr:Camouflage]]&lt;br /&gt;
[[it:Camuffamento (mossa)]]&lt;br /&gt;
[[ja:ほごしょく]]&lt;br /&gt;
[[pl:Camouflage]]&lt;br /&gt;
[[pt:Camouflage]]&lt;br /&gt;
[[zh:保护色（技能）]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Ground_(type)&amp;diff=2105516</id>
		<title>Ground (type)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Ground_(type)&amp;diff=2105516"/>
		<updated>2014-04-16T03:08:03Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* Moves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{types}}&lt;br /&gt;
{{redirect|Ground|the Egg Group formerly known as the Ground Egg Group|Field (Egg Group)}}&lt;br /&gt;
The &#039;&#039;&#039;Ground type&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|じめんタイプ|Jimen Taipu}}&#039;&#039;&#039; &#039;&#039;Ground type&#039;&#039;) is one of the eighteen [[type]]s. Notable Trainers who specialize in Ground-type Pokémon are [[Giovanni]] of [[Viridian City]], [[Bertha]] of the [[Sinnoh]] [[Elite Four]], and [[Clay]] of [[Driftveil City]]. Prior to [[Generation IV#Advances in gameplay|changes in Generation IV]], all Ground-type moves were [[physical move|physical]], but they may now also be [[special move|special]] depending on the attack.&lt;br /&gt;
&lt;br /&gt;
==Statistical averages==&lt;br /&gt;
===Overall===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=ground|&lt;br /&gt;
HP=73.37 |&lt;br /&gt;
Attack=86.83 |&lt;br /&gt;
Defense=82.42 |&lt;br /&gt;
SpAtk=55.93 |&lt;br /&gt;
SpDef=60.97 |&lt;br /&gt;
Speed=57.49 |&lt;br /&gt;
Total=417.02 }}&lt;br /&gt;
&lt;br /&gt;
===Fully evolved===&lt;br /&gt;
{{BaseStatNoCat|&lt;br /&gt;
type=ground|&lt;br /&gt;
HP=88.97 |&lt;br /&gt;
Attack=102.48 |&lt;br /&gt;
Defense=96.97 |&lt;br /&gt;
SpAtk=70.72 |&lt;br /&gt;
SpDef=76.34 |&lt;br /&gt;
Speed=65.97 |&lt;br /&gt;
Total=501.45 }}&lt;br /&gt;
&amp;lt;!--out of 23--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Battle properties==&lt;br /&gt;
===Generation I===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Ground&lt;br /&gt;
|weakto1=Ice&lt;br /&gt;
|weakto2=Grass&lt;br /&gt;
|weakto3=Water&lt;br /&gt;
|resist1=Poison&lt;br /&gt;
|resist2=Rock&lt;br /&gt;
|weaken1=Electric&lt;br /&gt;
|weaken2=Fire&lt;br /&gt;
|weaken3=Poison&lt;br /&gt;
|weaken4=Rock&lt;br /&gt;
|resisted1=Bug&lt;br /&gt;
|resisted2=Grass&lt;br /&gt;
|noeffect1=Flying&lt;br /&gt;
|unaffected1=Electric&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Generation II-onward===&lt;br /&gt;
{{typebattle&lt;br /&gt;
|type=Ground&lt;br /&gt;
|weakto1=Ice&lt;br /&gt;
|weakto2=Grass&lt;br /&gt;
|weakto3=Water&lt;br /&gt;
|resist1=Poison&lt;br /&gt;
|resist2=Rock&lt;br /&gt;
|weaken1=Electric&lt;br /&gt;
|weaken2=Fire&lt;br /&gt;
|weaken3=Poison&lt;br /&gt;
|weaken4=Rock&lt;br /&gt;
|weaken5=Steel&lt;br /&gt;
|resisted1=Bug&lt;br /&gt;
|resisted2=Grass&lt;br /&gt;
|noeffect1=Flying&lt;br /&gt;
|unaffected1=Electric&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Characteristics==&lt;br /&gt;
===Defense===&lt;br /&gt;
Defensively, the Ground-type is somewhat risky. Despite having above average {{stat|HP}} and {{stat|Defense}}, they have below average {{stat|Special Defense}} and {{stat|Speed}}. Combining that with weaknesses to the common {{t|Water}}, {{t|Grass}} and {{t|Ice}} types (all three of which have generally special movesets), makes tanking special hits quite difficult for Ground-types. It only resists {{t|Poison}}, a type rarely used offensively, and {{t|Rock}}. It is, however, immune to the {{t|Electric}} type, posing a great advantage due to the minority of Pokémon resisting {{t|Electric}} moves that are not {{type|Electric}} themselves, and the fact that as of Generation VI, only {{p|Zekrom}}, Mega {{p|Ampharos}} and {{p|Rotom}}&#039;s Mow Form have a ¼ resistance to {{t|Electric}}. Like Electric-types, they are also immune to the crippling {{m|Thunder Wave}} (though not immune to [[Paralysis (status condition)|paralysis]] itself, with the exception of {{p|Stunfisk}}).&lt;br /&gt;
&lt;br /&gt;
===Offense===&lt;br /&gt;
Offensively, the Ground type is one of the most powerful offensive types,  with the others being  {{t|Ice}}, {{t|Rock}}, {{t|Fighting}}, and {{t|Fire}}. It is the only type super-effective against {{t|Electric}}, and is super-effective against five types in total; only the {{t|Fighting}} type is as powerful as this. It is also super-effective against two of the best defensive types, {{t|Poison}} and {{t|Steel}}. {{t|Grass}}- and {{t|Bug}}-type Pokémon do resist Ground, but this is largely mitigated by the common Grass/Poison and Bug/Poison typing. This, combined with the fact that the highly damaging and popular {{m|Earthquake}} has been available as [[TM26]] in every Generation, makes Ground a very potent type offensively. Given that the types Ground hits with super-effective damage (with the arguable exception of {{t|Poison}}) are fairly common types, and its unique ability to hit Electric types super effectively, Ground type is commonly considered as one of the best offensive types, along with {{t|Fighting}}.&lt;br /&gt;
&lt;br /&gt;
The greatest disadvantage of the Ground type is that it does not affect the very common {{type|Flying}} Pokémon at all (unless the Flying type uses {{m|Roost}}), nor Pokémon with {{a|Levitate}} (unless {{m|Smack Down}} is used on it). However, all fully-evolved Ground-type Pokémon are able to learn Rock-type attacks, which somewhat alleviates the problem.&lt;br /&gt;
&lt;br /&gt;
===Contest properties===&lt;br /&gt;
When used in Contests, Ground-type moves typically become [[Tough Contest|Tough]] moves. No Ground-type moves are [[Beauty Contest|Beauty]] moves, while they can be the other three types.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
As of Generation VI, there are 61 Ground-type Pokémon or 8.3% of all Pokémon (counting [[Form differences|forms]] and [[Mega Evolution]]s that change typing as different Pokémon), making it the 7th most common type.&lt;br /&gt;
&lt;br /&gt;
===Pure Ground-type Pokémon===&lt;br /&gt;
{| style=&amp;quot;margin:auto; background: #{{ground color light}}; {{roundy|1em}}; border: 5px solid #{{ground color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; {{roundybottom}}; background: #FFFFFF; border:1px solid #{{ground color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{ground color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|027&lt;br /&gt;
|{{MSP|027|Sandshrew}}&lt;br /&gt;
|{{p|Sandshrew}}&lt;br /&gt;
|-&lt;br /&gt;
|028&lt;br /&gt;
|{{MSP|028|Sandslash}}&lt;br /&gt;
|{{p|Sandslash}}&lt;br /&gt;
|-&lt;br /&gt;
|050&lt;br /&gt;
|{{MSP|050|Diglett}}&lt;br /&gt;
|{{p|Diglett}}&lt;br /&gt;
|-&lt;br /&gt;
|051&lt;br /&gt;
|{{MSP|051|Dugtrio}}&lt;br /&gt;
|{{p|Dugtrio}}&lt;br /&gt;
|-&lt;br /&gt;
|104&lt;br /&gt;
|{{MSP|104|Cubone}}&lt;br /&gt;
|{{p|Cubone}}&lt;br /&gt;
|-&lt;br /&gt;
|105&lt;br /&gt;
|{{MSP|105|Marowak}}&lt;br /&gt;
|{{p|Marowak}}&lt;br /&gt;
|-&lt;br /&gt;
|231&lt;br /&gt;
|{{MSP|231|Phanpy}}&lt;br /&gt;
|{{p|Phanpy}}&lt;br /&gt;
|-&lt;br /&gt;
|232&lt;br /&gt;
|{{MSP|232|Donphan}}&lt;br /&gt;
|{{p|Donphan}}&lt;br /&gt;
|-&lt;br /&gt;
|328&lt;br /&gt;
|{{MSP|328|Trapinch}}&lt;br /&gt;
|{{p|Trapinch}}&lt;br /&gt;
|-&lt;br /&gt;
|383&lt;br /&gt;
|{{MSP|383|Groudon}}&lt;br /&gt;
|{{p|Groudon}}&lt;br /&gt;
|-&lt;br /&gt;
|449&lt;br /&gt;
|{{MSP|449|Hippopotas}}&lt;br /&gt;
|{{p|Hippopotas}}&lt;br /&gt;
|-&lt;br /&gt;
|450&lt;br /&gt;
|{{MSP|450|Hippowdon}}&lt;br /&gt;
|{{p|Hippowdon}}&lt;br /&gt;
|- &lt;br /&gt;
| 529&lt;br /&gt;
|{{MSP|529|Drilbur}}&lt;br /&gt;
|{{p|Drilbur}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Half Ground-type Pokémon===&lt;br /&gt;
====Primary Ground-type Pokémon====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background: #{{ground color light}}; {{roundy|1em}}; border: 5px solid #{{ground color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{ground color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{ground color light}};&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|111&lt;br /&gt;
|{{MSP|111|Rhyhorn}}&lt;br /&gt;
|{{p|Rhyhorn}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|112&lt;br /&gt;
|{{MSP|112|Rhydon}}&lt;br /&gt;
|{{p|Rhydon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|207&lt;br /&gt;
|{{MSP|207|Gligar}}&lt;br /&gt;
|{{p|Gligar}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|329&lt;br /&gt;
|{{MSP|329|Vibrava}}&lt;br /&gt;
|{{p|Vibrava}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|330&lt;br /&gt;
|{{MSP|330|Flygon}}&lt;br /&gt;
|{{p|Flygon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
|343&lt;br /&gt;
|{{MSP|343|Baltoy}}&lt;br /&gt;
|{{p|Baltoy}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|344&lt;br /&gt;
|{{MSP|344|Claydol}}&lt;br /&gt;
|{{p|Claydol}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
|464&lt;br /&gt;
|{{MSP|464|Rhyperior}}&lt;br /&gt;
|{{p|Rhyperior}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
|472&lt;br /&gt;
|{{MSP|472|Gliscor}}&lt;br /&gt;
|{{p|Gliscor}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|530&lt;br /&gt;
|{{MSP|530|Excadrill}}&lt;br /&gt;
|{{p|Excadrill}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
|551&lt;br /&gt;
|{{MSP|551|Sandile}}&lt;br /&gt;
|{{p|Sandile}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|552&lt;br /&gt;
|{{MSP|552|Krokorok}}&lt;br /&gt;
|{{p|Krokorok}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|553&lt;br /&gt;
|{{MSP|553|Krookodile}}&lt;br /&gt;
|{{p|Krookodile}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
|618&lt;br /&gt;
|{{MSP|618|Stunfisk}}&lt;br /&gt;
|{{p|Stunfisk}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
|622&lt;br /&gt;
|{{MSP|622|Golett}}&lt;br /&gt;
|{{p|Golett}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
|623&lt;br /&gt;
|{{MSP|623|Golurk}}&lt;br /&gt;
|{{p|Golurk}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |645&lt;br /&gt;
|{{MSP|645|Landorus}}&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |{{p|Landorus}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
|{{MSP|645T|Landorus}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Secondary Ground-type Pokémon====&lt;br /&gt;
{| style=&amp;quot;margin:auto; background: #{{ground color light}}; {{roundy|1em}}; border: 5px solid #{{ground color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{ground color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{ground color light}};&amp;quot;&lt;br /&gt;
! #&lt;br /&gt;
!&lt;br /&gt;
! Name&lt;br /&gt;
! Type 1&lt;br /&gt;
! Type 2&lt;br /&gt;
|-&lt;br /&gt;
|031&lt;br /&gt;
|{{MSP|031|Nidoqueen}}&lt;br /&gt;
|{{p|Nidoqueen}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|034&lt;br /&gt;
|{{MSP|034|Nidoking}}&lt;br /&gt;
|{{p|Nidoking}}&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|074&lt;br /&gt;
|{{MSP|074|Geodude}}&lt;br /&gt;
|{{p|Geodude}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|075&lt;br /&gt;
|{{MSP|075|Graveler}}&lt;br /&gt;
|{{p|Graveler}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|076&lt;br /&gt;
|{{MSP|076|Golem}}&lt;br /&gt;
|{{p|Golem}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|095&lt;br /&gt;
|{{MSP|095|Onix}}&lt;br /&gt;
|{{p|Onix}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|194&lt;br /&gt;
|{{MSP|194|Wooper}}&lt;br /&gt;
|{{p|Wooper}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|195&lt;br /&gt;
|{{MSP|195|Quagsire}}&lt;br /&gt;
|{{p|Quagsire}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|208&lt;br /&gt;
|{{MSP|208|Steelix}}&lt;br /&gt;
|{{p|Steelix}}&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|220&lt;br /&gt;
|{{MSP|220|Swinub}}&lt;br /&gt;
|{{p|Swinub}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|221&lt;br /&gt;
|{{MSP|221|Piloswine}}&lt;br /&gt;
|{{p|Piloswine}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|246&lt;br /&gt;
|{{MSP|246|Larvitar}}&lt;br /&gt;
|{{p|Larvitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|247&lt;br /&gt;
|{{MSP|247|Pupitar}}&lt;br /&gt;
|{{p|Pupitar}}&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|259&lt;br /&gt;
|{{MSP|259|Marshtomp}}&lt;br /&gt;
|{{p|Marshtomp}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|260&lt;br /&gt;
|{{MSP|260|Swampert}}&lt;br /&gt;
|{{p|Swampert}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|290&lt;br /&gt;
|{{MSP|290|Nincada}}&lt;br /&gt;
|{{p|Nincada}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|322&lt;br /&gt;
|{{MSP|322|Numel}}&lt;br /&gt;
|{{p|Numel}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|323&lt;br /&gt;
|{{MSP|323|Camerupt}}&lt;br /&gt;
|{{p|Camerupt}}&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|339&lt;br /&gt;
|{{MSP|339|Barboach}}&lt;br /&gt;
|{{p|Barboach}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|340&lt;br /&gt;
|{{MSP|340|Whiscash}}&lt;br /&gt;
|{{p|Whiscash}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|389&lt;br /&gt;
|{{MSP|389|Torterra}}&lt;br /&gt;
|{{p|Torterra}}&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|413&lt;br /&gt;
|{{MSP|413G|Wormadam}}&lt;br /&gt;
|{{p|Wormadam}}{{tt|*|Sandy Cloak}}&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|423&lt;br /&gt;
|{{MSP|423|Gastrodon}}&lt;br /&gt;
|{{p|Gastrodon}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|443&lt;br /&gt;
|{{MSP|443|Gible}}&lt;br /&gt;
|{{p|Gible}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|444&lt;br /&gt;
|{{MSP|444|Gabite}}&lt;br /&gt;
|{{p|Gabite}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|445&lt;br /&gt;
|{{MSP|445|Garchomp}}&lt;br /&gt;
|{{p|Garchomp}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|445&lt;br /&gt;
|{{MSP|445|Garchomp}}&lt;br /&gt;
|{{p|Garchomp|Mega Garchomp}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|473&lt;br /&gt;
|{{MSP|473|Mamoswine}}&lt;br /&gt;
|{{p|Mamoswine}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|536&lt;br /&gt;
|{{MSP|536|Palpitoad}}&lt;br /&gt;
|{{p|Palpitoad}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|537&lt;br /&gt;
|{{MSP|537|Seismitoad}}&lt;br /&gt;
|{{p|Seismitoad}}&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|660&lt;br /&gt;
|{{MSP|660|Diggersby}}&lt;br /&gt;
|{{p|Diggersby}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
|718&lt;br /&gt;
|{{MSP|718|Zygarde}}&lt;br /&gt;
|{{p|Zygarde}}&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Moves==&lt;br /&gt;
{{movelist/battle-head|Ground}}&lt;br /&gt;
{{movelist/battle|1|Bone Club|Physical|Tough|65|85|20|anyadjacent|The user clubs the target with a bone. It may also make the target flinch.}}&lt;br /&gt;
{{movelist/battle|2|Bone Rush|Physical|Tough|25|90|10|anyadjacent|The user strikes the target with a hard bone two to five times in a row.}}&lt;br /&gt;
{{movelist/battle|1|Bonemerang|Physical|Tough|50|90|10|anyadjacent|The user throws the bone it holds. The bone loops to hit the target twice, coming and going.}}&lt;br /&gt;
{{movelist/battle|5|Bulldoze|Physical||60|100|20|alladjacent|The user stomps down on the ground and attacks everything in the area. Hit Pokémon&#039;s Speed stat is reduced.}}&lt;br /&gt;
{{movelist/battle|1|Dig|Physical|Smart|80|100|10|anyadjacent|The user burrows, then attacks on the second turn. It can also be used to exit dungeons.}}&lt;br /&gt;
{{movelist/battle|5|Drill Run|Physical||80|95|10|anyadjacent|The user crashes into its target while rotating its body like a drill. Critical hits land more easily.}}&lt;br /&gt;
{{movelist/battle|4|Earth Power|Special|Smart|90|100|10|anyadjacent|The user makes the ground under the target erupt with power. It may also lower the target&#039;s Sp. Def.}}&lt;br /&gt;
{{movelist/battle|1|Earthquake|Physical|Tough|100|100|10|alladjacent|The user sets off an earthquake that strikes every Pokémon around it.}}&lt;br /&gt;
{{movelist/battle|1|Fissure|Physical|Tough|—|30|5|anyadjacent|The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits.}}&lt;br /&gt;
{{movelist/battle|6|Land&#039;s Wrath|Physical||90|100|10|adjacentfoes|The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them.}}&lt;br /&gt;
{{movelist/battle|2|Magnitude|Physical|Tough|Varies|100|30|alladjacent|The user looses a ground-shaking quake affecting everyone around the user. Its power varies.}}&lt;br /&gt;
{{movelist/battle|4|Mud Bomb|Special|Smart|65|85|10|anyadjacent|The user launches a hard-packed mud ball to attack. It may also lower the target&#039;s accuracy.}}&lt;br /&gt;
{{movelist/battle|3|Mud Shot|Special|Tough|55|95|15|anyadjacent|The user attacks by hurling a blob of mud at the target. It also reduces the target&#039;s Speed.}}&lt;br /&gt;
{{movelist/battle|3|Mud Sport|Status|Cute|—|—|15|all|The user covers itself with mud. It weakens Electric-type moves while the user is in the battle.}}&lt;br /&gt;
{{movelist/battle|2|Mud-Slap|Special|Cute|20|100|10|anyadjacent|The user hurls mud in the target&#039;s face to inflict damage and lower its accuracy.}}&lt;br /&gt;
{{movelist/battle|6|Rototiller|Status||—|—|10|all|Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of {{type|Grass}} Pokémon.}}&lt;br /&gt;
{{movelist/battle|3|Sand Tomb|Physical|Smart|35|85|15|anyadjacent|The user traps the target inside a harshly raging sandstorm for four to five turns.}}&lt;br /&gt;
{{movelist/battle|1|Sand Attack|Status|Cute|—|100|15|anyadjacent|Sand is hurled in the target&#039;s face, reducing its accuracy.}}&lt;br /&gt;
{{movelist/battle|2|Spikes|Status|Smart|—|—|20|foes|The user lays a trap of spikes at the opposing team&#039;s feet. The trap hurts Pokémon that switch into battle.}}&lt;br /&gt;
{{movelist/battle-foot|Ground}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Generation I introduced the most Ground-type Pokémon of any Generation, with 14, and Generation VI introduced the fewest Ground-type Pokémon, with two.&lt;br /&gt;
* Generation I introduced the most Ground-type moves of any Generation, with six, and Generations IV, V, and VI introduced the fewest Ground-type moves, with two each.&lt;br /&gt;
* Generation VI is the only generation that introduced no pure Ground-type Pokémon.&lt;br /&gt;
* Along with the {{t|Fighting}} type, Ground-type moves are super-effective against the most types: five.&lt;br /&gt;
* Although Ground-type Pokémon are immune to Electric-type attacks, the Ability {{a|Static}} still affects them.&lt;br /&gt;
* In the anime, Ground-type Pokémon&#039;s immunity to Electric-type attacks is treated inconsistently, sometimes upheld and sometimes ignored. The anime (in particular &#039;&#039;[[EP005|Showdown at Pewter City]]&#039;&#039;) also implies that Ground type&#039;s immunity to Electric types has a limit depending on the voltage, as Brock&#039;s Onix, when first fighting Pikachu, was completely unaffected by Pikachu&#039;s electricity, but in the rematch, Pikachu&#039;s electric attacks, having been boosted at an abandoned hydroelectric plant, were giving Onix a noticeable degree of pain, although it still wasn&#039;t enough to completely incapacitate it, as well as environmental factors (such as water being sprayed on it).&lt;br /&gt;
* All types that resist the {{t|Flying}} type are weak to Ground, and vice versa; however, the type combinations Electric/Flying, Rock/Flying, and Steel/Flying still resist both due to the Flying type&#039;s immunity to Ground moves.&lt;br /&gt;
* More Pokémon are immune to Ground-type moves than any other type, as both {{t|Flying}} Pokémon and {{a|Levitate|Levitating}} Pokémon are immune to Ground.&lt;br /&gt;
* The Ground type is the only type in the Generation II games and their remakes that a notable Trainer doesn&#039;t specialize in.&lt;br /&gt;
** However, [[Giovanni]], a former notable Trainer, can be battled in the remakes from the use of an event.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable&lt;br /&gt;
|color={{ground color}}|bordercolor={{ground color light}}&lt;br /&gt;
|ja=じめん (地面) &#039;&#039;Jimen&#039;&#039;&lt;br /&gt;
|zh_cmn=地上 &#039;&#039;Dìshàng&#039;&#039;&amp;lt;br&amp;gt;地面 &#039;&#039;Dìmiàn&#039;&#039;&lt;br /&gt;
|nl=Grond&lt;br /&gt;
|fi=Maa&lt;br /&gt;
|fr=Sol&lt;br /&gt;
|da=Jord&lt;br /&gt;
|de=Boden&lt;br /&gt;
|el=Εδάφους &#039;&#039;Edafous&#039;&#039;&lt;br /&gt;
|he=אדמה &#039;&#039;Adama&#039;&#039;&lt;br /&gt;
|hi=ज़मीनी &#039;&#039;Zameeni&#039;&#039;&lt;br /&gt;
|id=Tanah&lt;br /&gt;
|it=Terra&lt;br /&gt;
|ko=땅 &#039;&#039;Ttang&#039;&#039;&lt;br /&gt;
|no=Grund&lt;br /&gt;
|pl=Ziemny&lt;br /&gt;
|pt_br=Solo &#039;&#039;Ground&#039;&#039;&amp;lt;BR&amp;gt;Terra&lt;br /&gt;
|pt_eu=Terra&lt;br /&gt;
|ru=Земляной &#039;&#039;Zemlyanoi&#039;&#039;&lt;br /&gt;
|es=Tierra&lt;br /&gt;
|ro=Pământ&lt;br /&gt;
|sv=Mark&lt;br /&gt;
|th=ดิน&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[de:Boden (Typ)]]&lt;br /&gt;
[[es:Tipo Tierra]]&lt;br /&gt;
[[fr:Sol]]&lt;br /&gt;
[[it:Terra (tipo)]]&lt;br /&gt;
[[ja:じめん]]&lt;br /&gt;
[[pt:Tipo Ground]]&lt;br /&gt;
[[pl:Ziemia (typ)]]&lt;br /&gt;
[[zh:地上（属性）]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_XD:_Gale_of_Darkness&amp;diff=2095916</id>
		<title>Pokémon XD: Gale of Darkness</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_XD:_Gale_of_Darkness&amp;diff=2095916"/>
		<updated>2014-03-28T20:21:00Z</updated>

		<summary type="html">&lt;p&gt;Johans: Not prequel&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game |colorscheme=xd|bordercolorscheme=xd&lt;br /&gt;
|name=&amp;lt;span style=&amp;quot;color:#FFFFFF;&amp;quot;&amp;gt;Pokémon XD: Gale of Darkness&amp;lt;/span&amp;gt;&lt;br /&gt;
|jname=&amp;lt;span style=&amp;quot;color:#FFFFFF;&amp;quot;&amp;gt;ポケモンＸＤ {{tt|闇|やみ}}の{{tt|旋風|かぜ}}ダーク・ルギア&amp;lt;/span&amp;gt;&lt;br /&gt;
|boxart=XD EN boxart.jpg&lt;br /&gt;
|caption=Cover of Pokémon XD: Gale of Darkness, [[version mascot|featuring]] [[Shadow Lugia]]&lt;br /&gt;
|jbox=XD JP boxart.png&lt;br /&gt;
|jcaption=Japanese boxart of Pokémon XD: Gale of Darkness&lt;br /&gt;
|platform=[[Nintendo GameCube]]&lt;br /&gt;
|category=RPG&lt;br /&gt;
|players=Single-player, multiplayer&lt;br /&gt;
|link_method=Cable, [[Game Boy Advance Wireless Adapter|Wireless Adapter]], [[e-Reader]]&lt;br /&gt;
|developer=[[Genius Sonority]]&lt;br /&gt;
|publisher=[[Nintendo]]&lt;br /&gt;
|gen_series=[[Generation III]] [[side series]]&lt;br /&gt;
|cero=All&lt;br /&gt;
|esrb=E&lt;br /&gt;
|pegi=3&lt;br /&gt;
|acb=G&lt;br /&gt;
|oflc=G8+&lt;br /&gt;
|release_date_ja=August 4, 2005&amp;lt;ref&amp;gt;[http://www.pokemon.co.jp/game/other/xd/ Pokémon.co.jp]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release_date_na=October 3, 2005&amp;lt;ref&amp;gt;[http://www.pokemon.com/us/games/videogame-pokemontm-xd-gale-of-darkness/ Pokémon.com (US)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release_date_au=November 19, 2005&lt;br /&gt;
|release_date_eu=November 18, 2005&amp;lt;ref&amp;gt;[http://www.pokemon.com/uk/games/videogame-pokemontm-xd-gale-of-darkness/ Pokémon.com (UK)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|website_ja=[http://www.pokemon.co.jp/game/other/xd/ Pokémon.co.jp]&amp;lt;br&amp;gt;[http://www.nintendo.co.jp/ngc/gxxj/ Nintendo.co.jp]&lt;br /&gt;
|website_en=[http://www.pokemon.com/us/pokemon-video-games/pokemon-xd-gale-of-darkness/ Pokémon.com]&amp;lt;br&amp;gt;[http://web.archive.org/web/20071030100113/http://www.nintendo.com/gamemini?gameid=d5ee1100-0385-4455-b6ad-df678c8da714 Nintendo.com]&lt;br /&gt;
}}&lt;br /&gt;
{{StrategyWiki}}&lt;br /&gt;
&#039;&#039;&#039;Pokémon XD: Gale of Darkness&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケモンＸＤ {{tt|闇|やみ}}の{{tt|旋風|かぜ}}ダーク・ルギア&#039;&#039;&#039; &#039;&#039;Pokémon XD: Whirlwind of Darkness, Dark Lugia&#039;&#039;) is [[Genius Sonority]]&#039;s second Pokémon game for the [[Nintendo GameCube]] as well as the second RPG in the Pokémon series for a home console. The game features a [[Battle Mode]] akin to that of its [[Pokémon Colosseum|predecessor]], as well as a Story Mode featuring a brand new plot set in the [[Orre]] region.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
Much like {{pkmn|Colosseum}}, Pokémon XD features a similar 3D gameplay to the [[core series]] of Pokémon games. Mechanics in [[Pokémon battle]]s are directly adapted. Also, similar to its predecessor, Pokémon XD features mostly [[Double Battles]] instead of Single Battles. Also, unlike in Colosseum, [[Wild Pokémon]] can be found, albeit only in specific places called [[Poké Spot]]s.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
===Setting===&lt;br /&gt;
The game once again takes place in the [[Orre]] region, about five years after the events of {{pkmn|Colosseum}}. In their second attempt at world domination, the criminal organization [[Cipher]] has created a [[Shadow Lugia]], codenamed &#039;&#039;XD001&#039;&#039;, claimed to be immune to purification. A young Trainer, [[Michael]], aims to defeat Cipher and prevent their plans. &lt;br /&gt;
&lt;br /&gt;
===Plot===&lt;br /&gt;
{{incomplete|section|More plot. When added, please add to [[Orre]] as well}}&lt;br /&gt;
The game opens with a shot of the [[S.S. Libra]] cruising through the sea, when suddenly some helicopters appear overhead with [[Shadow Lugia]], which picks up the ship. The sailors fall out and watch in awe as it flies away, carrying the ship with it.&lt;br /&gt;
&lt;br /&gt;
The protagonist, [[Michael]], finds himself using a {{p|Salamence}} to battle a {{p|Metagross}}. No matter what the outcome is, when the battle is over the player will then find himself in the [[Pokémon HQ Lab]], where it is revealed that the battle was merely a simulation. Michael then speaks with [[Professor Krane]] and {{OBP|Lily|XD}}. Prof. Krane comments on Michael&#039;s battle skills, and Lily remembers that she hasn&#039;t seen [[Jovi]], Michael&#039;s younger sister, since lunch. &lt;br /&gt;
&lt;br /&gt;
Lily asks Michael to look for her. Michael finds a [[P★DA]] that Professor Krane left him in his room and gets an E-mail telling him to ask [[Adon]], who was playing hide-and-seek with Jovi. Adon tells Michael to look in [[Dr. Kaminko]]&#039;s house. After watching a report about the missing cargo ship that was carrying loads of Pokémon (the S.S. Libra), Michael goes to Kaminko&#039;s house, where he battles by [[Chobin]], who mistakes him for a burglar. After fending him off, Jovi shows up and Michael takes Jovi home.&lt;br /&gt;
&lt;br /&gt;
Back at the HQ Lab, Michael talks to Prof. Krane and obtains the [[Snag Machine]], a machine that allows its owner to snag Shadow Pokémon from other Trainers. To complement the machine, Aidan adds a Shadow Monitor to the P★DA. When Professor Krane goes to ready the battle simulator for a test, some men come in and kidnap Professor Krane. Michael follows them outside and battles the leader, [[Naps]], who is using a {{pkmn2|Shadow}} {{p|Teddiursa}}, which Michael snags. However, Prof. Krane is taken away by his captors. Aidan mentions that Prof. Krane is crucial to the Purification Chamber project (a device that allows Shadow Pokémon to be purified), and that there is nothing they can do without him. Lily then says they can complete it themselves, and sends Michael to [[Gateon Port]] to retrieve a crucial part, with Jovi tagging along.&lt;br /&gt;
&lt;br /&gt;
At Gateon Port, Jovi runs into [[Zook]], who sends out his shadow {{p|Zangoose}} in anger. Before he can do anything else, however, a mysterious wealthy man, [[Mr. Verich]], steps in and has one of his bodyguards defeat Zook. Michael and Jovi retrieve the machine part from the mechanic [[Perr]] (snagging a few Shadow Pokémon on the way) and return to the HQ lab.&lt;br /&gt;
&lt;br /&gt;
Lily mentions that there is a place in [[Agate Village]] that can purify Shadow Pokémon, and Michael heads there. While there, he meets Eagun, the elder of Agate Village, who shows Michael the [[Relic Stone]], a stone that has the power to purify Shadow Pokémon. Eagun allows Michael to purify one Pokémon at the Stone, and Michael returns to the HQ Lab.&lt;br /&gt;
&lt;br /&gt;
Michael then travels to the [[Cipher Lab]] to rescue Prof. Krane, and successfully does so while defeating Cipher Admin [[Lovrina]]. While at the lab, he finds a DATA Rom, and heads to Pyrite Town to speak with [[Secc]] and [[Nett]] at [[ONBS]], to see if they can decode it. After receiving some tips from [[Duking]] about [[Pokespots]], Michael receives a text from [[Nett]] saying to come back to [[Pyrite Town]]. [[Cipher]] has taken over [[ONBS]], and it&#039;s up to Michael to defeat them on his way up to see [[Nett]].&lt;br /&gt;
&lt;br /&gt;
Michael&#039;s next stop is [[Phenac City]]. After his arrival, he finds that the city has been taken over by [[Cipher]]. After defeating the [[Cipher Peon]]s, he heads into the Phenac Stadium and defeats Cipher Admin [[Snattle]], freeing Phenac City.&lt;br /&gt;
&lt;br /&gt;
Later, Michael is tipped off by Phenac&#039;s [[Trest|mayor]] about Cipher sticking around a strange building, and is also requested by a young girl in [[Pyrite Town]] to go save her Pokémon aboard the [[S.S. Libra]]; but both the strange building and the S.S. Libra are inaccessible due to the heavy sands that Michael&#039;s scooter can&#039;t pass. After [[Robo Groudon|another misunderstanding]] with [[Chobin]], Michael is able to get advanced wheels that can take him through the heavy sands. Although Michael can find the {{p|Bonsly|specific creature he was requested to find}}, it flees when startled by the [[PDA]], and all the other Pokémon supposedly aboard the ship have also disappeared. After encountering and dueling some more Cipher members, [[Team Snagem]] goons ambush Michael; by using {{m|Sleep Powder}}, they knock him out and steal his [[Snag Machine]] from him.&lt;br /&gt;
&lt;br /&gt;
Michael then re-encounters [[Zook]] from [[Gateon Port]] at the [[Cipher Key Lair]], the strange building Justy told him about, but he cannot even attempt to snag his Shadow {{p|Zangoose}}. Also, two bulky guards make the key lair inaccessible to Michael, leaving him trapped out.&lt;br /&gt;
&lt;br /&gt;
Fortunately, [[Secc]] at [[ONBS]] directs Michael to [[Hordel]] at the [[Outskirt Stand]]; he directs Michael to the [[Snagem Hideout]]. After battling through the swarm of Snagem members, Michael defeats the leader [[Gonzap]] and reclaims his [[Snag Machine]]; but when they both realize that they are both trying to defeat [[Cipher]], Gonzap agrees to help Michael through the guards. The same {{p|Gloom}} that put Michael to sleep puts the two bulky guards to sleep, letting Michael enter the [[Cipher Key Lair]]; after intensely battling through the many {{pkmn2|Shadow}}-enabled peons in it, and then after shutting down the factory thus ceasing the production of all Shadow Pokémon, Michael confronts and battles the third {{tc|Cipher Admin}}—[[Gorigan]].&lt;br /&gt;
&lt;br /&gt;
After defeating the large, ape-like man, [[Mr. Verich]] appears on video and reveals that he is actually [[Greevil]], the true master of Cipher, and that he is hiding on [[Citadark Island]], but the island is in a very stormy area of sea and almost always has terrible weather, making it almost impossible to breach. With the help of [[Makan]], Michael—after getting the [[Master Ball]] from [[Professor Krane]]—enables the [[Robo Kyogre]], and journeys to [[Cipher]]&#039;s last stronghold.&lt;br /&gt;
&lt;br /&gt;
There, he battles through [[Lovrina]], [[Snattle]] and [[Gorigan]] a second time and an entire horde of Pokémon, and even battles [[Ardos]] and [[Eldes]], who are two more {{tc|Cipher Admin|Cipher Admins}} and [[Greevil]]&#039;s bodyguards. After going through everyone, Michael battles [[Greevil]] after snagging or defeating [[Shadow Lugia]]. He defeats him, and it is then revealed that Ardos and Eldes are his sons. Ardos wishes to blow up Citadark Island, sacrificing Michael and all the Cipher members and Pokémon on the island so Cipher can live on, but he is ultimately spurned by Eldes, who convinces Greevil that Cipher is finished after being defeated a second time. Ardos storms off, and Eldes and Greevil decide to surrender to the police, thus ensuring Orre&#039;s safety.&lt;br /&gt;
&lt;br /&gt;
Michael can complete the [[Orre Colosseum]] after this. The five Cipher Admins appear in competitions there, along with Gonzap and his Team Snagem followers as well as Chobin piloting Robo Groudon. Notably, when challenged Ardos hints of his plans to resurrect Cipher, and upon being defeated, he labels Michael as Cipher&#039;s biggest threat.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
Experience The Extra Dimension!&amp;lt;br&amp;gt;Using [[Shadow Pokémon]], an evil organization has unleashed a sinister plot of world domination. With {{p|Eevee}} as your companion, and with the help of numerous friends along the way, you must fight against terrible foes and race against time to snag a purify the Shadow Pokémon and save the world!&lt;br /&gt;
&lt;br /&gt;
Engage in fantastic battles with your friends! By connecting with a [[Game Boy Advance]]-using a [[Nintendo GameCube]] Game Boy Advance cable-you can import and battle with your Game Boy Advance Pokémon from Pokémon Emerald, FireRed, LeafGreen, Ruby and Sapphire!&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
[[File:XD Michael.png|thumb|Michael, as he appears in Pokémon XD]]&lt;br /&gt;
{{main|:Category:XD characters|XD characters}}&lt;br /&gt;
The [[player character|protagonist]] of Pokémon XD is a young boy named [[Michael]], Trainer of an Eevee. Michael lives with his mother, {{OBP|Lily|XD}}, and his younger sister [[Jovi]]. [[Professor Krane]], a scientist researching Pokémon purification and a family friend, often assists him. A handful of other characters also appear, some returning from {{pkmn|Colosseum}} and some new.&lt;br /&gt;
&lt;br /&gt;
The crime organization [[Cipher]] returns in the game with renewed plans. The syndicate includes five new admins: [[Lovrina]], [[Snattle]], [[Gorigan]], [[Ardos]] and [[Eldes]] hired by the team&#039;s [[Greevil|boss]]. [[Miror B.]] also appears in the game with new scopes in mind.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{main|:Category:XD locations}}&lt;br /&gt;
The game&#039;s setting is in the [[Orre]] region, which has been altered after the five years that have passed. More [[wild Pokémon]] have started appearing, but Orre&#039;s land is still much less inhabited than other [[regions]]. Pokémon XD features locations not present in Colosseum, as well as landmarks such as [[Mt. Battle]] returning.&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Starting===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{Normal color}}; {{roundy|1em}}; border: 5px solid #{{normal color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Starter&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #{{normal color}}; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
{{Moveentry|133|Eevee|1|Normal||Level 10}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Snaggable===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{XD color}}; {{roundy|1em}}; border: 5px solid #{{XD color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Shadow Pokémon&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #{{XD color}}; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
{{Moveentry|216|Teddiursa|1|Normal||Level 11}}&lt;br /&gt;
{{Moveentry|165|Ledyba|2|Bug|Flying|Level 10}}&lt;br /&gt;
{{Moveentry|261|Poochyena|1|Dark||Level 10}}&lt;br /&gt;
{{Moveentry|228|Houndour|2|Dark|Fire|Level 17}}&lt;br /&gt;
{{Moveentry|343|Baltoy|2|Ground|Psychic|Level 17}}&lt;br /&gt;
{{Moveentry|363|Spheal|2|Ice|Water|Level 17}}&lt;br /&gt;
{{Moveentry|179|Mareep|1|Electric||Level 17}}&lt;br /&gt;
{{Moveentry|316|Gulpin|1|Poison||Level 17}}&lt;br /&gt;
{{Moveentry|273|Seedot|1|Grass||Level 17}}&lt;br /&gt;
{{Moveentry|167|Spinarak|2|Bug|Poison|Level 14}}&lt;br /&gt;
{{Moveentry|322|Numel|2|Fire|Ground|Level 14}}&lt;br /&gt;
{{Moveentry|285|Shroomish|1|Grass||Level 15}}&lt;br /&gt;
{{Moveentry|318|Carvanha|2|Water|Dark|Level 15}}&lt;br /&gt;
{{Moveentry|301|Delcatty|1|Normal||Level 18}}&lt;br /&gt;
{{Moveentry|100|Voltorb|1|Electric||Level 19}}&lt;br /&gt;
{{Moveentry|296|Makuhita|1|Fighting||Level 18}}&lt;br /&gt;
{{Moveentry|037|Vulpix|1|Fire||Level 18}}&lt;br /&gt;
{{Moveentry|355|Duskull|1|Ghost||Level 19}}&lt;br /&gt;
{{Moveentry|280|Ralts|1|Psychic||Level 20}}&lt;br /&gt;
{{Moveentry|303|Mawile|1|Steel||Level 22}}&lt;br /&gt;
{{Moveentry|361|Snorunt|1|Ice||Level 22}}&lt;br /&gt;
{{Moveentry|204|Pineco|1|Bug||Level 22}}&lt;br /&gt;
{{Moveentry|177|Natu|2|Psychic|Flying|Level 22}}&lt;br /&gt;
{{Moveentry|315|Roselia|2|Grass|Poison|Level 22}}&lt;br /&gt;
{{Moveentry|052|Meowth|1|Normal||Level 22}}&lt;br /&gt;
{{Moveentry|220|Swinub|2|Ice|Ground|Level 22}}&lt;br /&gt;
{{Moveentry|021|Spearow|2|Normal|Flying|Level 22}}&lt;br /&gt;
{{Moveentry|088|Grimer|1|Poison||Level 23}}&lt;br /&gt;
{{Moveentry|086|Seel|1|Water||Level 23}}&lt;br /&gt;
{{Moveentry|337|Lunatone|2|Rock|Psychic|Level 25}}&lt;br /&gt;
{{Moveentry|299|Nosepass|1|Rock||Level 26}}&lt;br /&gt;
{{Moveentry|335|Zangoose|1|Normal||Level 28}}&lt;br /&gt;
{{Moveentry|046|Paras|2|Bug|Grass|Level 28}}&lt;br /&gt;
{{Moveentry|058|Growlithe|1|Fire||Level 28}}&lt;br /&gt;
{{Moveentry|090|Shellder|1|Water||Level 29}}&lt;br /&gt;
{{Moveentry|015|Beedrill|2|Bug|Poison|Level 30}}&lt;br /&gt;
{{Moveentry|017|Pidgeotto|2|Normal|Flying|Level 30}}&lt;br /&gt;
{{Moveentry|114|Tangela|1|Grass||Level 30}}&lt;br /&gt;
{{Moveentry|012|Butterfree|2|Bug|Flying|Level 30}}&lt;br /&gt;
{{Moveentry|082|Magneton|2|Electric|Steel|Level 30}}&lt;br /&gt;
{{Moveentry|049|Venomoth|2|Bug|Poison|Level 32}}&lt;br /&gt;
{{Moveentry|070|Weepinbell|2|Grass|Poison|Level 32}}&lt;br /&gt;
{{Moveentry|024|Arbok|1|Poison||Level 33}}&lt;br /&gt;
{{Moveentry|057|Primeape|1|Fighting||Level 34}}&lt;br /&gt;
{{Moveentry|097|Hypno|1|Psychic||Level 34}}&lt;br /&gt;
{{Moveentry|055|Golduck|1|Water||Level 33}}&lt;br /&gt;
{{Moveentry|302|Sableye|2|Dark|Ghost|Level 33}}&lt;br /&gt;
{{Moveentry|020|Raticate|1|Normal||Level 34}}&lt;br /&gt;
{{Moveentry|085|Dodrio|2|Normal|Flying|Level 34}}&lt;br /&gt;
{{Moveentry|083|Farfetch&#039;d|2|Normal|Flying|Level 36}}&lt;br /&gt;
{{Moveentry|334|Altaria|2|Dragon|Flying|Level 36}}&lt;br /&gt;
{{Moveentry|115|Kangaskhan|1|Normal||Level 36}}&lt;br /&gt;
{{Moveentry|354|Banette|1|Ghost||Level 37}}&lt;br /&gt;
{{Moveentry|126|Magmar|1|Fire||Level 36}}&lt;br /&gt;
{{Moveentry|127|Pinsir|1|Bug||Level 35}}&lt;br /&gt;
{{Moveentry|219|Magcargo|2|Fire|Rock|Level 38}}&lt;br /&gt;
{{Moveentry|078|Rapidash|1|Fire||Level 40}}&lt;br /&gt;
{{Moveentry|106|Hitmonlee|1|Fighting||Level 38}}&lt;br /&gt;
{{Moveentry|107|Hitmonchan|1|Fighting||Level 38}}&lt;br /&gt;
{{Moveentry|108|Lickitung|1|Normal||Level 38}}&lt;br /&gt;
{{Moveentry|123|Scyther|2|Bug|Flying|Level 40}}&lt;br /&gt;
{{Moveentry|113|Chansey|1|Normal||Level 39}}&lt;br /&gt;
{{Moveentry|338|Solrock|2|Rock|Psychic|Level 41}}&lt;br /&gt;
{{Moveentry|121|Starmie|2|Water|Psychic|Level 41}}&lt;br /&gt;
{{Moveentry|125|Electabuzz|1|Electric||Level 43}}&lt;br /&gt;
{{Moveentry|277|Swellow|2|Normal|Flying|Level 43}}&lt;br /&gt;
{{Moveentry|143|Snorlax|1|Normal||Level 43}}&lt;br /&gt;
{{Moveentry|062|Poliwrath|2|Water|Fighting|Level 42}}&lt;br /&gt;
{{Moveentry|122|Mr. Mime|1|Psychic||Level 42}}&lt;br /&gt;
{{Moveentry|051|Dugtrio|1|Ground||Level 40}}&lt;br /&gt;
{{Moveentry|310|Manectric|1|Electric||Level 44}}&lt;br /&gt;
{{Moveentry|373|Salamence|2|Dragon|Flying|Level 50}}&lt;br /&gt;
{{Moveentry|105|Marowak|1|Ground||Level 44}}&lt;br /&gt;
{{Moveentry|131|Lapras|2|Water|Ice|Level 44}}&lt;br /&gt;
{{Moveentry|128|Tauros|1|Normal||Level 46}}&lt;br /&gt;
{{Moveentry|112|Rhydon|2|Ground|Rock|Level 46}}&lt;br /&gt;
{{Moveentry|103|Exeggutor|2|Grass|Psychic|Level 46}}&lt;br /&gt;
{{Moveentry|149|Dragonite|2|Dragon|Flying|Level 55}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Legendary Pokémon====&lt;br /&gt;
=====Lugia=====&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
pokemon=Lugia|&lt;br /&gt;
nick=LUGIA|&lt;br /&gt;
level=50|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=249|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Psychic|&lt;br /&gt;
typeb=Flying|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=(Purifier)|&lt;br /&gt;
id=(Purifier)|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Psychic|move1=Psycho Boost|&lt;br /&gt;
type2=Normal|move2=Recover|&lt;br /&gt;
type3=Water|move3=Hydro Pump|&lt;br /&gt;
type4=Flying|move4=FeatherDance|&lt;br /&gt;
ribbon=National|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=all regions|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
xd=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
=====Articuno=====&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
pokemon=Articuno|&lt;br /&gt;
nick=ARTICUNO|&lt;br /&gt;
level=50|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=144|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Ice|&lt;br /&gt;
typeb=Flying|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=(Purifier)|&lt;br /&gt;
id=(Purifier)|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Ice|move1=Ice Beam|&lt;br /&gt;
type2=Normal|move2=Heal Bell|&lt;br /&gt;
type3=Psychic|move3=Extrasensory|&lt;br /&gt;
type4=Ice|move4=Haze|&lt;br /&gt;
ribbon=National|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=all regions|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
xd=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
=====Zapdos=====&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
pokemon=Zapdos|&lt;br /&gt;
nick=ZAPDOS|&lt;br /&gt;
level=50|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=145|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
typeb=Flying|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=(Purifier)|&lt;br /&gt;
id=(Purifier)|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Electric|move1=Thunderbolt|&lt;br /&gt;
type2=Psychic|move2=Extrasensory|&lt;br /&gt;
type3=Normal|move3=Baton Pass|&lt;br /&gt;
type4=Steel|move4=Metal Sound|&lt;br /&gt;
ribbon=National|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=all regions|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
xd=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
=====Moltres=====&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
pokemon=Moltres|&lt;br /&gt;
nick=MOLTRES|&lt;br /&gt;
level=50|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=146|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Fire|&lt;br /&gt;
typeb=Flying|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=(Purifier)|&lt;br /&gt;
id=(Purifier)|&lt;br /&gt;
ability1=Pressure|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Psychic|move1=Extrasensory|&lt;br /&gt;
type2=Normal|move2=Morning Sun|&lt;br /&gt;
type3=Fire|move3=Will-O-Wisp|&lt;br /&gt;
type4=Fire|move4=Flamethrower|&lt;br /&gt;
ribbon=National|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=all regions|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
xd=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
===Given===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{XD color}}; {{roundy|1em}}; border: 5px solid #{{normal color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Shadow Pokémon&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #{{Normal color}}; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
{{Moveentry|175|Togepi|1|Normal||Level 25}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Poké Spot Pokémon===&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{XD color}}; {{roundy|10px}}; border: 2px solid #{{XD color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; width=40% | &amp;lt;span style=&amp;quot;color:#{{silver color}}&amp;quot;&amp;gt;Pokémon&amp;lt;/span&amp;gt;&lt;br /&gt;
! width=30% | {{color2|{{silver color}}|Poké Spot}}&lt;br /&gt;
! width=30% | &amp;lt;span style=&amp;quot;color:#{{silver color}}&amp;quot;&amp;gt;Levels&amp;lt;/span&amp;gt;&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| align=center | 187&lt;br /&gt;
| [[File:187MS.png]]&lt;br /&gt;
| align=center | {{p|Hoppip}}&lt;br /&gt;
| align=center | Oasis&lt;br /&gt;
| align=center | 10-22&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| align=center | 231&lt;br /&gt;
| [[File:231MS.png]]&lt;br /&gt;
| align=center | {{p|Phanpy}}&lt;br /&gt;
| align=center | Oasis&lt;br /&gt;
| align=center | 10-22&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| align=center | 283&lt;br /&gt;
| [[File:283MS.png]]&lt;br /&gt;
| align=center | {{p|Surskit}}&lt;br /&gt;
| align=center | Oasis&lt;br /&gt;
| align=center | 10-22&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| align=center | 041&lt;br /&gt;
| [[File:041MS.png]]&lt;br /&gt;
| align=center | {{p|Zubat}}&lt;br /&gt;
| align=center | Cave&lt;br /&gt;
| align=center | 10-22&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| align=center | 304&lt;br /&gt;
| [[File:304MS.png]]&lt;br /&gt;
| align=center | {{p|Aron}}&lt;br /&gt;
| align=center | Cave&lt;br /&gt;
| align=center | 10-22&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| align=center | 194&lt;br /&gt;
| [[File:194MS.png]]&lt;br /&gt;
| align=center | {{p|Wooper}}&lt;br /&gt;
| align=center | Cave&lt;br /&gt;
| align=center | 10-22&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| align=center | 027&lt;br /&gt;
| [[File:027MS.png]]&lt;br /&gt;
| align=center | {{p|Sandshrew}}&lt;br /&gt;
| align=center | Rock&lt;br /&gt;
| align=center | 10-22&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| align=center | 207&lt;br /&gt;
| [[File:207MS.png]]&lt;br /&gt;
| align=center | {{p|Gligar}}&lt;br /&gt;
| align=center | Rock&lt;br /&gt;
| align=center | 10-22&lt;br /&gt;
|- style=&amp;quot;background: #fff;&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundybl}};&amp;quot; align=center | 328&lt;br /&gt;
| [[File:328MS.png]]&lt;br /&gt;
| align=center | {{p|Trapinch}}&lt;br /&gt;
| align=center | Rock&lt;br /&gt;
| style=&amp;quot;{{roundybr}};&amp;quot; align=center | 10-22&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Johto starter Pokémon===&lt;br /&gt;
After completing a new challenge in [[Mt. Battle]] by defeating 100 opponents with the same party, the player can have one of the following Johto starters. The player is able to redo the challenge all over again and obtain the remaining Pokémon.&lt;br /&gt;
&lt;br /&gt;
====Chikorita====&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
pokemon=Chikorita|&lt;br /&gt;
nick=CHIKORITA|&lt;br /&gt;
gender=2|&lt;br /&gt;
level=5|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=152|&lt;br /&gt;
typea=Grass|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=(Player&#039;s)|&lt;br /&gt;
id=(Player&#039;s)|&lt;br /&gt;
ability1=Overgrow|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Normal|move1=Tackle|&lt;br /&gt;
type2=Normal|move2=Growl|&lt;br /&gt;
type3=Rock|move3=AncientPower|&lt;br /&gt;
type4=Grass|move4=Frenzy Plant|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=all regions|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
xd=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
====Cyndaquil====&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
pokemon=Cyndaquil|&lt;br /&gt;
nick=CYNDAQUIL|&lt;br /&gt;
gender=2|&lt;br /&gt;
level=5|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=155|&lt;br /&gt;
typea=Fire|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=(Player&#039;s)|&lt;br /&gt;
id=(Player&#039;s)|&lt;br /&gt;
ability1=Blaze|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Normal|move1=Tackle|&lt;br /&gt;
type2=Normal|move2=Leer|&lt;br /&gt;
type3=Fighting|move3=Reversal|&lt;br /&gt;
type4=Fire|move4=Blast Burn|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=all regions|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
xd=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
====Totodile====&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
pokemon=Totodile|&lt;br /&gt;
nick=TOTODILE|&lt;br /&gt;
gender=2|&lt;br /&gt;
level=5|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=158|&lt;br /&gt;
typea=Water|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=(Player&#039;s)|&lt;br /&gt;
id=(Player&#039;s)|&lt;br /&gt;
ability1=Torrent|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Normal|move1=Scratch|&lt;br /&gt;
type2=Normal|move2=Leer|&lt;br /&gt;
type3=Dark|move3=Crunch|&lt;br /&gt;
type4=Water|move4=Hydro Cannon|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=all regions|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
xd=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
===In-game trades===&lt;br /&gt;
====Elekid====&lt;br /&gt;
[[Hordel]] will only trade this Elekid for a purified [[Shadow Pokémon|Shadow]] {{p|Togepi}}, otherwise he will trade an Elekid with normal level-up moves.&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
pokemon=Elekid|&lt;br /&gt;
nick=ZAPRONG|&lt;br /&gt;
gender=2|&lt;br /&gt;
level=20|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=239|&lt;br /&gt;
typea=Electric|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=HORDEL|&lt;br /&gt;
id=41400|&lt;br /&gt;
ability1=Static|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Ice|move1=Ice Punch|&lt;br /&gt;
type2=Fire|move2=Fire Punch|&lt;br /&gt;
type3=Electric|move3=ThunderPunch|&lt;br /&gt;
type4=Fighting|move4=Cross Chop|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=all regions|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
xd=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
====[[Duking]]====&lt;br /&gt;
Duking will trade these Pokémon if the player provides him with rare Pokémon from the Pokéspots.&lt;br /&gt;
=====Meditite=====&lt;br /&gt;
Give {{p|Trapinch}}&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
pokemon=Meditite|&lt;br /&gt;
nick=MEDITITE|&lt;br /&gt;
gender=2|&lt;br /&gt;
level=20|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=307|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Fighting|&lt;br /&gt;
typeb=Psychic|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=DUKING|&lt;br /&gt;
id=37149|&lt;br /&gt;
ability1=Pure Power|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Fighting|move1=DynamicPunch|&lt;br /&gt;
type2=Psychic|move2=Confusion|&lt;br /&gt;
type3=Ghost|move3=Shadow Ball|&lt;br /&gt;
type4=Fighting|move4=Detect|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=all regions|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
xd=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
=====Shuckle=====&lt;br /&gt;
Give {{p|Surskit}}&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
pokemon=Shuckle|&lt;br /&gt;
nick=SHUCKLE|&lt;br /&gt;
gender=2|&lt;br /&gt;
level=20|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=213|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Bug|&lt;br /&gt;
typeb=Rock|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=DUKING|&lt;br /&gt;
id=37149|&lt;br /&gt;
ability1=Sturdy|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Normal|move1=Substitute|&lt;br /&gt;
type2=Poison|move2=Toxic|&lt;br /&gt;
type3=Poison|move3=Sludge Bomb|&lt;br /&gt;
type4=Normal|move4=Encore|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=all regions|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
xd=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
=====Larvitar=====&lt;br /&gt;
Give {{p|Wooper}}&lt;br /&gt;
{{G3event|&lt;br /&gt;
ball=Poké|&lt;br /&gt;
pokemon=Larvitar|&lt;br /&gt;
nick=LARVITAR|&lt;br /&gt;
gender=2|&lt;br /&gt;
level=20|&lt;br /&gt;
game=3r|&lt;br /&gt;
ndex=246|&lt;br /&gt;
types=2|&lt;br /&gt;
typea=Rock|&lt;br /&gt;
typeb=Ground|&lt;br /&gt;
otcolor=blue|&lt;br /&gt;
ot=DUKING|&lt;br /&gt;
id=37149|&lt;br /&gt;
ability1=Guts|&lt;br /&gt;
nature=Random|&lt;br /&gt;
encounter=fateful|&lt;br /&gt;
type1=Rock|move1=Sandstorm|&lt;br /&gt;
type2=Dragon|move2=Dragon Dance|&lt;br /&gt;
type3=Dark|move3=Bite|&lt;br /&gt;
type4=Dragon|move4=Outrage|&lt;br /&gt;
receive=no|&lt;br /&gt;
country=all regions|&lt;br /&gt;
ruby=yes|&lt;br /&gt;
sapphire=yes|&lt;br /&gt;
firered=yes|&lt;br /&gt;
leafgreen=yes|&lt;br /&gt;
emerald=yes|&lt;br /&gt;
xd=yes|&lt;br /&gt;
distribution=no}}&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
* {{p|Munchlax}}&lt;br /&gt;
* {{p|Bonsly}}&lt;br /&gt;
&lt;br /&gt;
These Pokémon are not catchable, but they have special roles in the game. The Herbalist&#039;s Munchlax will often appear at a Poké Spot and make the player receive a false alarm that a wild Pokémon has appeared to eat his Poké Snacks. When the player finds Munchlax, the Herbalist will appear to take it back to her store, and she will offer the player ten more Poké Snacks for his trouble.&lt;br /&gt;
&lt;br /&gt;
A girl&#039;s Bonsly can be found inside the [[S.S. Libra]] after it appears in the desert. This Bonsly is apparently a Pokémon that Cipher forgot to take to [[Cipher Key Lair]]. After saving Bonsly and taking it to the girl in [[Pyrite Town]], she will allow the player to use a special [[Battle Bingo#Bonsly Card|bingo card]] at [[Realgam Tower]], which features Bonsly as a playable Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Connectivity==&lt;br /&gt;
Players can transfer snagged Pokémon from Pokémon XD to any of the portable [[Generation III]] games: [[Pokémon Ruby and Sapphire Versions|Ruby, Sapphire]], [[Pokémon FireRed and LeafGreen Versions|FireRed, LeafGreen]] and {{v|Emerald}}. This transference functions identically to the [[trade|trading]] function in the [[core series]] games, but can only happen in [[Phenac City]].&lt;br /&gt;
* In order to do the above, one needs to have completed the sidequest to unlock trading with Hoenn-based games in FireRed and LeafGreen.&lt;br /&gt;
* Through exploitation of differences in linkup requirements, players can send Pokémon from XD to one of the handheld Hoenn games without beating the Elite Four, trading first to a game that has done so, trading from that to {{g|Colosseum}}, and trading from Colosseum to the Hoenn game.&lt;br /&gt;
&lt;br /&gt;
==Staff==&lt;br /&gt;
{{main|Staff of Pokémon XD}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This is the last Pokémon game to be released for the [[GameCube]].&lt;br /&gt;
* According to the blurb on the back of the game box, the &amp;quot;XD&amp;quot; in the title stands for &#039;e&#039;&#039;&#039;X&#039;&#039;&#039;tra &#039;&#039;&#039;D&#039;&#039;&#039;imension&#039;.&lt;br /&gt;
* Though {{p|Lugia}} is the main focus of the game, it has only the second-highest level of snaggable [[Shadow Pokémon]] (tied with {{p|Articuno}}, {{p|Zapdos}}, {{p|Moltres}}, and {{p|Salamence}}), at level 50. The Shadow Pokémon of the highest level in this game is a {{p|Dragonite}} at level 55.&lt;br /&gt;
* Pokémon XD is the second true sequel Pokémon game, after the [[Generation II]] games, which are a sequel to [[Generation I]].&lt;br /&gt;
** Before the release of Pokémon XD, {{wp|Reggie Fils-Aime}} stated that Pokémon XD would not be a sequel to {{pkmn|Colosseum}}, but rather a whole new game, having a similar style to {{2v2|Ruby|Sapphire}}.&lt;br /&gt;
* Trainers that were in Colosseum who also appear in this game tend to still have the same Pokémon, but their levels and even stages of evolution are sometimes lower than they were in Colosseum. &lt;br /&gt;
* If one trades a Pokémon from {{g|Colosseum}} to a [[Game Boy Advance]] game and then to this game, it will say the Pokémon was met in a distant land, even though both Colosseum and XD take place in Orre. A similar oddity occurs if the reverse is done.&lt;br /&gt;
* If a player pre-ordered this game, they could receive a limited edition [[Nintendo GameCube|GameCube]] skin featuring [[Shadow Lugia]], {{p|Articuno}}, {{p|Zapdos}}, {{p|Moltres}}, {{p|Eevee}}, and [[Michael]].&lt;br /&gt;
* The game&#039;s name may be a reference to Lugia&#039;s codename before the release of Gold and Silver, Pokémon X.&lt;br /&gt;
* Like in Pokémon Colosseum, Shadow Pokémon are banned from VS mode. However, there are no restrictions on non-Shadow Pokémon that are given [[Shadow move]]s through [[cheating]]. The same lack of restrictions also apply to {{p|Bonsly}}.&lt;br /&gt;
* This game and {{g|Colosseum}} are the only RPG Pokémon games released after {{game|Crystal}} to not allow the player to choose their gender.&lt;br /&gt;
* Some Pokémon, such as Zapdos, Articuno, Lugia, and others, have moves normally unobtainable once purified.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{XD color}}|bordercolor={{XD color light}}&lt;br /&gt;
|ja=ポケモンＸＤ 闇の旋風ダーク・ルギア&lt;br /&gt;
|fr_eu=Pokémon XD : Le Souffle des Ténèbres&lt;br /&gt;
|es=Pokémon XD: Tempestad Oscura&lt;br /&gt;
|de=Pokémon XD: Der Dunkle Sturm&lt;br /&gt;
|it=Pokémon XD: Tempesta Oscura&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Spin-off series}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Pokémon XD|*]]&lt;br /&gt;
[[Category:Nintendo GameCube games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon XD - Der Dunkle Sturm]]&lt;br /&gt;
[[es:Pokémon XD: Tempestad Oscura]]&lt;br /&gt;
[[fr:Pokémon XD : le Souffle des Ténèbres]]&lt;br /&gt;
[[ja:ポケモンXD 闇の旋風ダーク・ルギア]]&lt;br /&gt;
[[it:Pokémon XD: Tempesta Oscura]]&lt;br /&gt;
[[pt:Pokémon XD: Gale of Darkness]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Multistrike_move&amp;diff=2095588</id>
		<title>Multistrike move</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Multistrike_move&amp;diff=2095588"/>
		<updated>2014-03-27T21:28:05Z</updated>

		<summary type="html">&lt;p&gt;Johans: Change regarding Substitute was prior to Generation IV. Remember the Battle CD?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Fury Swipes V.png|thumb|{{m|Fury Swipes}}, a multi-strike move]]&lt;br /&gt;
&#039;&#039;&#039;Multi-strike moves&#039;&#039;&#039; are [[move]]s that strike an opponent more than one time in the same turn. Most multi-strike moves will hit the opponent 2-5 times in a turn, but some work differently. Multi-strike moves generally have low base power and imperfect accuracy to compensate for the fact that they hit multiple times. {{m|Bide}} and {{m|Counter}} only take the final hit of a multi-strike move into consideration.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===[[Generation I]]===&lt;br /&gt;
Multi-strike moves stop instantly upon breaking an enemy {{m|substitute}}. If an opponent is knocked out by a multi-strike move, the game does not state how many times the attack hit. Only the first hit of a multi-strike move could be a critical hit, but in such an event, all subsequent hits would also do double damage.&lt;br /&gt;
&lt;br /&gt;
===[[Generation II]]===&lt;br /&gt;
The game now states how many times a multi-strike move hit if it knocked out an enemy. If a Pokémon&#039;s [[Focus Band]] activates against a hit of a multi-strike move, all subsequent hits will not knock it out. The [[King&#039;s Rock]] will take each hit into consideration when determining whether or not the opponent will flinch. Each individual hit of a multi-strike move has its own chance of being a critical hit, and if the first hit is a critical hit, it no longer makes subsequent hits deal that much damage.&lt;br /&gt;
&lt;br /&gt;
===[[Generation III]]===&lt;br /&gt;
If a multi-strike move breaks a substitute (and didn&#039;t use the last hit to break it), the move continues, striking the Pokémon that was behind the substitute. If the target of a multi-strike move has an [[Contact#Abilities|Ability that activates upon contact]], each hit counts individually, enabling the Ability to activate multiple times. If such an Ability causes the Pokémon to fall asleep or freeze, the attack will immediately end without being fully executed. The number of hits is shown before the target faints.&lt;br /&gt;
&lt;br /&gt;
===[[Generation IV]]===&lt;br /&gt;
A [[Focus Sash]] activated by a multi-strike move will protect the holder from the rest of the attack. Pokémon with the {{a|Skill Link}} Ability are guaranteed that any 2-5 hit multi-strike move they use will hit the full five times. The [[Razor Fang]] will take each hit into consideration when determining whether or not the opponent will flinch.&lt;br /&gt;
&lt;br /&gt;
===[[Generation V]]===&lt;br /&gt;
The Focus Sash and Focus Band no longer protect the holder against multiple hits of a multi-strike move (unless the Focus Band activates multiple times). The newly upgraded {{a|Sturdy}} only activates against one single hit of a multi-strike move (provided said hit would have knocked out the target and that said target was at full HP to begin with). The Abilities {{a|Weak Armor}} and {{a|Justified}} are activated by each hit of a multi-strike move, while {{a|Sap Sipper}} is activated only once. The item [[Rocky Helmet]] is activated by each hit. The newly upgraded Ability {{a|Stench}} will take each hit into consideration when determining whether or not the opponent will {{status|flinch}}, and does not stack with the Razor Fang or King&#039;s Rock. The number of hits is now shown after the target faints.&lt;br /&gt;
&lt;br /&gt;
===[[Generation VI]]===&lt;br /&gt;
{{a|Parental Bond}} turns all single-strike damaging moves (except moves that hit multiple Pokémon in battles with more than two Pokémon) into multi-strike moves that hit twice per turn. If a Pokémon uses a contact multi-strike move against another using {{m|Spiky Shield}} or {{m|King&#039;s Shield}}, these moves only cause damage or decrease {{stat|Attack}} once.&lt;br /&gt;
&lt;br /&gt;
==List of multi-strike moves==&lt;br /&gt;
===2-5 strikes per turn===&lt;br /&gt;
Most multi-strike moves will hit an opponent two, three, four, or five times in one turn. These moves are more likely to hit two or three times, but will always hit five times when used by a Pokémon with {{a|Skill Link}}. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{physical color light}}; border: 5px solid #{{physical color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{physical color light}}; border-collapse:collapse;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background:#{{physical color light}}&amp;quot;&lt;br /&gt;
! rowspan=2 | Number of hits&lt;br /&gt;
! colspan=2 | Chance of happening&lt;br /&gt;
|- style=&amp;quot;background:#{{physical color light}}&amp;quot;&lt;br /&gt;
! Gen I-IV&lt;br /&gt;
! Gen V on&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 37.5%&lt;br /&gt;
| 33.3%&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 37.5%&lt;br /&gt;
| 33.3%&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 12.5%&lt;br /&gt;
| 16.7%&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 12.5%&lt;br /&gt;
| 16.7%&lt;br /&gt;
|}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{physical color light}}; border: 5px solid #{{physical color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{physical color light}}; border-collapse:collapse;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background:#{{physical color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Average power&amp;lt;br&amp;gt;Gen I-IV&lt;br /&gt;
! Average power&amp;lt;br&amp;gt;Gen V on&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Arm Thrust}}&lt;br /&gt;
{{Typetable|Fighting}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 45&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 47.52&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Barrage}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 45&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 47.52&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bone Rush}}&lt;br /&gt;
{{Typetable|Ground}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{tt|90%|80% prior to Generation V}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 75&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 79.2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bullet Seed}}&lt;br /&gt;
{{Typetable|Grass}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{tt|25|10 prior to Generation V}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 79.2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Comet Punch}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 18&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 54&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 57.024&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Double Slap}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 45&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 47.52&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fury Attack}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 45&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 47.52&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Fury Swipes}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 18&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 80%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 54&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 57.024&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Icicle Spear}}&lt;br /&gt;
{{Typetable|Ice}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{tt|25|10 prior to Generation V}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 79.2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Pin Missile}}&lt;br /&gt;
{{Typetable|Bug}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{tt|25|14 prior to Generation VI}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{tt|95%|85% prior to Generation VI}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 42&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{tt|79.2|44.352 in Generation V}}&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Rock Blast}}&lt;br /&gt;
{{Typetable|Rock}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | {{tt|90%|80% prior to Generation V}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 75&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 79.2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Spike Cannon}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 60&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 63.36&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Tail Slap}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | N/A&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 79.2&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Water Shuriken}}&lt;br /&gt;
{{Typetable|Water}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | N/A&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 47.52&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Average power calculates the average total power from the move&#039;s power per hit and the average number of hits, ignoring the possibility of missing. Taking accuracy into account is as simple as multiplying average power by accuracy (modifiers to {{stat|accuracy}} and {{stat|evasion}}, including {{status|taking aim}} and {{a|No Guard}}, are not considered).&lt;br /&gt;
&lt;br /&gt;
===2 strikes per turn===&lt;br /&gt;
Several multi-strike moves hit an opponent exactly twice in one turn. For the most part, these moves are found on fewer Pokémon, several of them being [[signature moves]], and generally have higher power than other multi-strike moves, as they only hit twice. Moves affected by {{a|Parental Bond}} become this type of multi-strike move.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{physical color light}}; border: 5px solid #{{physical color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{physical color light}}; border-collapse:collapse;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background:#{{physical color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Bonemerang}}&lt;br /&gt;
{{Typetable|Ground}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 50&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Double Hit}}&lt;br /&gt;
{{Typetable|Normal}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 35&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Double Kick}}&lt;br /&gt;
{{Typetable|Fighting}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 30&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Dual Chop}}&lt;br /&gt;
{{Typetable|Dragon}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 40&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Gear Grind}}&lt;br /&gt;
{{Typetable|Steel}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 50&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 85%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 15&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Twineedle}}&lt;br /&gt;
{{Typetable|Bug}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 25&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 100%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 20&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===3 strikes per turn===&lt;br /&gt;
Triple Kick works differently than other multi-strike moves. It can hit an opponent up to three times per turn, but its base power of 10 will increase by 10 with each subsequent hit, so its first, second, and third hits have powers of 10, 20, and 30, respectively. Also unlike other multi-strike moves, each hit has its own accuracy check, and if one hit misses, the entire move ends.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{physical color light}}; border: 5px solid #{{physical color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
{| border=1 style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{physical color light}}; border-collapse:collapse;&amp;quot; &lt;br /&gt;
|- style=&amp;quot;background:#{{physical color light}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Power&lt;br /&gt;
! Accuracy&lt;br /&gt;
! PP&lt;br /&gt;
! Effective power&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Triple Kick}}&lt;br /&gt;
{{Typetable|Fighting}}&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 90%&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 10&lt;br /&gt;
| class=&amp;quot;c&amp;quot; | 47.07&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*For Triple Kick, effective power is average power with all three accuracy checks taken into account (modifiers to {{stat|accuracy}} and {{stat|evasion}}, including {{status|taking aim}} and {{a|No Guard}}, are not considered).&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* {{m|Double Slap}} is the only multi-strike move with &amp;quot;double&amp;quot; in its name that can hit 2-5 times.&lt;br /&gt;
* {{m|Triple Kick}} is the only multi-strike move that powers up on each consecutive hit, and the only one in which subsequent hits can miss.&lt;br /&gt;
* From Generation IV onward, all multi-strike moves are [[physical move]]s.&lt;br /&gt;
* {{m|Beat Up}} is the only move that can hit the target more than five times per turn.&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves|*]]&lt;br /&gt;
[[Category:Multi-strike moves|*]]&lt;br /&gt;
&lt;br /&gt;
[[ja:連続攻撃技]]&lt;br /&gt;
[[zh:多次攻击类技能]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Triple_Battle&amp;diff=2092392</id>
		<title>Triple Battle</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Triple_Battle&amp;diff=2092392"/>
		<updated>2014-03-21T17:42:14Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* Effect on moves */ Flying Press hits any Pokémon.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Incomplete|2=Black 2/White 2 locations}}&lt;br /&gt;
{{bad picture|2=Should be replaced with Generation VI images}}&lt;br /&gt;
[[File:Triple battle.png|thumb|250px|right|A Triple Battle]]&lt;br /&gt;
A &#039;&#039;&#039;Triple Battle&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;トリプルバトル&#039;&#039;&#039; &#039;&#039;Triple Battle&#039;&#039;) is a type of [[Pokémon battle]] featuring up to six Pokémon, with three Pokémon from each side battling at a time. It was introduced in {{game|Black and White|s}} and was predominately showcased in White.&lt;br /&gt;
&lt;br /&gt;
As the name suggests, Triple Battles are a type of battle where each Trainer sends out three {{OBP|Pokémon|species}} at once. Due to this, they can be considered the successor to [[Double Battle]]s, with the only difference seemingly being the number of Pokémon. However, there are some restrictions that differentiate the Triple Battle from its predecessor other than the amount of Pokémon, such as placement.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
When a Triple Battle begins, Pokémon will be sent out in order. The first Pokémon able to battle in the [[party]] becomes the leftmost Pokémon on the field, the second becomes the center Pokémon, and the third becomes the Pokémon on the far right. &lt;br /&gt;
&lt;br /&gt;
===Placement===&lt;br /&gt;
The placement of the Pokémon is a major attribute of Triple Battles, as a Pokémon&#039;s positioning affects how certain moves and Abilities work. Generally, Pokémon on the left-side of the field cannot attack any one on the right-side (including allies), and vice versa. This also means a Pokémon in the center is free to hit any Pokémon on the field, but at a cost of being vulnerable to every other Pokémon. &amp;lt;!--In addition, the Pokémon in the center also receives an Attack boost. (Can someone confirm this?)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are some moves, however, that allow non-adjacent Pokémon to attack each other.&lt;br /&gt;
&lt;br /&gt;
===Shifting===&lt;br /&gt;
{{redirect|Shift|bringing Pokémon back into their [[Poké Ball]] to send out another Pokémon|Recall}}&lt;br /&gt;
The Pokémon on the left and right have the option to &#039;shift&#039;. This option allows the user to switch with the Pokémon currently in the middle. Shifting has no [[priority]] and none of the effects of switching apply to shifting. A Pokémon can move even if it is the last Pokémon on its team, but once in the center, it cannot move anywhere else. If the center Pokémon is readying to use a move on a certain target, but is then shifted before using its move, its attack will fail if the target is then outside of its range. When there are only two Pokémon left on the field and they are non-adjacent to each other, both Pokémon will automatically be shifted to the center of the field.&lt;br /&gt;
&lt;br /&gt;
===Effect on moves===&lt;br /&gt;
Most [[move]]s have the same effect in Triple Battles as with single and Double Battles, except that they can only affect adjacent Pokémon. Moves that hit both opponents or all Pokémon in Double Battles only affect adjacent Pokémon in Triple Battles. All damage-dealing Flying-type moves (except {{m|Air Cutter}}), {{m|Flying Press}} and all {{cat|aura and pulse moves}} can hit any Pokémon on the battlefield; this targeting remains even if moves are changed to or from Flying-type. Moves that hit multiple Pokémon will have their damage reduced by 25%, unless all other Pokémon have fainted at that point, just like in a Double Battle.&lt;br /&gt;
&lt;br /&gt;
The moves {{m|After You}}, {{m|Quash}}, {{m|Helping Hand}}, {{m|Ally Switch}}, {{m|Follow Me}}, {{m|Rage Powder}}, and {{m|Aromatic Mist}} &amp;lt;!--maybe others--&amp;gt; will have no effect if not used in a Double or Triple Battle.&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Bide}}, {{m|Counter}}, {{m|Mirror Coat}}, {{m|Metal Burst}}, {{m|Destiny Bond}}, and {{m|Grudge}} all can be activated by, and attack, a non-adjacent opponent.&lt;br /&gt;
&lt;br /&gt;
The move {{m|Flame Burst}} takes away 1/16 of the maximum HP of all adjacent allies of the target Pokémon. This damage is not treated as an attack.&lt;br /&gt;
&lt;br /&gt;
The move {{m|Acupressure}}, while in a Triple Battle, can target an adjacent ally instead of the user.&lt;br /&gt;
&lt;br /&gt;
The following moves act differently when used in a Triple Battle, as opposed to a Single or Double Battle.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; {{roundy}}; background: #{{cynthia color light}}; text-align:center; border: 3px solid #{{cynthia color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=10 style=&amp;quot;{{roundytop|5px}}; background:#{{cynthia color}};&amp;quot; | Move targets&lt;br /&gt;
|- style=&amp;quot;background:#{{cynthia color light}}&amp;quot; &lt;br /&gt;
! width=10% | Any adjacent foe&lt;br /&gt;
! width=10% | All adjacent foes&lt;br /&gt;
! width=10% | All foes&lt;br /&gt;
! width=10% | Any Pokémon&lt;br /&gt;
! width=10% | All adjacent Pokémon&lt;br /&gt;
! width=10% | All Pokémon&lt;br /&gt;
! width=10% | Self&lt;br /&gt;
! width=10% | Self or&amp;lt;br&amp;gt;adjacent ally&lt;br /&gt;
! width=10% | Adjacent ally&lt;br /&gt;
! width=10% | Whole team&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Me First|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | {{mcolor|Acid|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{mcolor|Heal Block|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}&amp;quot; | {{mcolor|Acrobatics|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Boomburst|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | {{mcolor|Electric Terrain|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{mcolor|Ally Switch|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Acupressure|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{fairy color}}&amp;quot; | {{mcolor|Aromatic Mist|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{mcolor|Aromatherapy|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{mcolor|Outrage|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}&amp;quot; | {{mcolor|Air Cutter|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{mcolor|Imprison|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}&amp;quot; | {{mcolor|Aerial Ace|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{mcolor|Bulldoze|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{fairy color}}&amp;quot; | {{mcolor|Fairy Lock|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Follow Me|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Helping Hand|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{fairy color}}&amp;quot; | {{mcolor|Crafty Shield|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{mcolor|Petal Dance|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{mcolor|Blizzard|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{mcolor|Spikes|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}&amp;quot; | {{mcolor|Aeroblast|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | {{mcolor|Discharge|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{fairy color}}&amp;quot; | {{mcolor|Flower Shield|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{bug color}}&amp;quot; | {{mcolor|Rage Powder|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Happy Hour|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Struggle|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{mcolor|Bubble|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{mcolor|Stealth Rock|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}&amp;quot; | {{mcolor|Air Slash|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{mcolor|Earthquake|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{mcolor|Grassy Terrain|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Heal Bell|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Thrash|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Captivate|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{bug color}}&amp;quot; | {{mcolor|Sticky Web|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}&amp;quot; | {{mcolor|Aura Sphere|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Explosion|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{mcolor|Gravity|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{mcolor|Light Screen|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Uproar|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color}}&amp;quot; | {{mcolor|Dark Void|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | {{mcolor|Toxic Spikes|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}&amp;quot; | {{mcolor|Bounce|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; | {{mcolor|Lava Plume|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{mcolor|Hail|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Lucky Chant|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{fairy color}}&amp;quot; | {{mcolor|Dazzling Gleam|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}&amp;quot; | {{mcolor|Brave Bird|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{mcolor|Magnitude|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{mcolor|Haze|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | {{mcolor|Magnetic Flux|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{fairy color}}&amp;quot; | {{mcolor|Disarming Voice|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}&amp;quot; | {{mcolor|Chatter|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | {{mcolor|Parabolic Charge|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | {{mcolor|Ion Deluge|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}&amp;quot; | {{mcolor|Mat Block|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{electric color}}&amp;quot; | {{mcolor|Electroweb|f8f8f8}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{dark color}}&amp;quot; | {{mcolor|Dark Pulse|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{mcolor|Petal Blizzard|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{mcolor|Magic Room|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{mcolor|Mist|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; | {{mcolor|Eruption|f8f8f8}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{mcolor|Dragon Pulse|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; | {{mcolor|Searing Shot|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{fairy color}}&amp;quot; | {{mcolor|Misty Terrain|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}&amp;quot; | {{mcolor|Quick Guard|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{mcolor|Glaciate|f8f8f8}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}&amp;quot; | {{mcolor|Drill Peck|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Self-Destruct|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{mcolor|Mud Sport|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{mcolor|Reflect|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Growl|f8f8f8}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}&amp;quot; | {{mcolor|Fly|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | {{mcolor|Sludge Wave|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Perish Song|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Safeguard|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; | {{mcolor|Heat Wave|f8f8f8}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{fighting color}}&amp;quot; | {{mcolor|Flying Press|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{mcolor|Surf|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{mcolor|Rain Dance|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}&amp;quot; | {{mcolor|Tailwind|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|  style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Hyper Voice|f8f8f8}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{mcolor|Heal Pulse|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{mcolor|Synchronoise|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{mcolor|Rototiller|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{mcolor|Wide Guard|f8f8f8}}&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}&amp;quot; | {{mcolor|Gust|f8f8f8}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}&amp;quot; | {{mcolor|Hurricane|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Teeter Dance|f8f8f8}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{mcolor|Sandstorm|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{mcolor|Icy Wind|f8f8f8}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}&amp;quot; | {{mcolor|Oblivion Wing|f8f8f8}} &lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; | {{mcolor|Sunny Day|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
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|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{fire color}}&amp;quot; | {{mcolor|Incinerate|f8f8f8}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}&amp;quot; | {{mcolor|Peck|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{mcolor|Trick Room|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{ground color}}&amp;quot; | {{mcolor|Land&#039;s Wrath|f8f8f8}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}&amp;quot; | {{mcolor|Pluck|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{mcolor|Water Sport|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Leer|f8f8f8}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}&amp;quot; | {{mcolor|Sky Attack|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{mcolor|Wonder Room|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{mcolor|Muddy Water|f8f8f8}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}&amp;quot; | {{mcolor|Sky Drop|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{poison color}}&amp;quot; | {{mcolor|Poison Gas|f8f8f8}}&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{water color}}&amp;quot; | {{mcolor|Water Pulse|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{ice color}}&amp;quot; | {{mcolor|Powder Snow|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background:#{{flying color}}&amp;quot; | {{mcolor|Wing Attack|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{grass color}}&amp;quot; | {{mcolor|Razor Leaf|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Razor Wind|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Relic Song|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
| &lt;br /&gt;
|  style=&amp;quot;background:#{{rock color}}&amp;quot; | {{mcolor|Rock Slide|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{dark color}}&amp;quot; | {{mcolor|Snarl|f8f8f8}}&lt;br /&gt;
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|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{bug color}}&amp;quot; | {{mcolor|String Shot|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background:#{{bug color}}&amp;quot; | {{mcolor|Struggle Bug|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
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| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Sweet Scent|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
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|-&lt;br /&gt;
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| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Swift|f8f8f8}}&lt;br /&gt;
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| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{mcolor|Tail Whip|f8f8f8}}&lt;br /&gt;
|&lt;br /&gt;
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| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{mcolor|Twister|f8f8f8}}&lt;br /&gt;
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| style=&amp;quot;background:#{{water color}}&amp;quot; | {{mcolor|Water Spout|f8f8f8}}&lt;br /&gt;
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|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; style=&amp;quot;background:#{{cynthia color}}; {{roundybottom|5px}}&amp;quot; | &amp;lt;small&amp;gt;Aside from moves which only affect the user, all other attacks only target one adjacent Pokémon.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effect on Abilities===&lt;br /&gt;
Most Abilities&#039; effect remain the same and are not affected by the Pokémon&#039;s placement. For example, a {{a|Mold Breaker}} Pokémon on the left-side of the field which used {{m|Water Pulse}} can still damage a Pokémon with {{a|Wonder Guard}} on the right-side of the field. A {{a|Magic Bounce}} Pokémon can still reflect entry hazards even if the user of the entry hazard and itself are at opposite corners of the field because entry hazards affect the entire team.&lt;br /&gt;
&lt;br /&gt;
However, some Abilities are affected by a Pokémon&#039;s placement, for example, {{a|Intimidate}} will only lower the {{stat|Attack}} of opposing, adjacent Pokémon on the field.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
====In Pokémon Black====&lt;br /&gt;
This type of battle can be found in the following locations:&lt;br /&gt;
*An {{tc|Ace Trainer}} in the [[gate]] between [[Marvelous Bridge]] and {{rt|15|Unova}}&lt;br /&gt;
&lt;br /&gt;
{{trainerheader|black}}&lt;br /&gt;
{{trainerdiv|road|{{color2|FFF|Marvelous Bridge}}}}&lt;br /&gt;
{{trainerentry|Spr BW Ace Trainer F.png|Ace Trainer|Glinda|3900&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;This is a Rotation Battle in White.&amp;lt;/small&amp;gt;|3|594|Alomomola|♀|65|None|601|Klinklang||65|None|606|Beheeyem|♀|65|None|36=ナオ|37=Nao}}&lt;br /&gt;
{{trainerfooter|road|5}}&lt;br /&gt;
&lt;br /&gt;
====In Pokémon White====&lt;br /&gt;
This type of battle can be found in the following locations:&lt;br /&gt;
*[[Charles]] in [[Driftveil City]] &lt;br /&gt;
*An {{tc|Ace Trainer}} on {{rt|7|Unova}}&lt;br /&gt;
*Two Ace Trainers in [[Opelucid City]]&lt;br /&gt;
*A {{tc|Nursery Aide}} and a {{tc|School Kid}} in [[White Forest]]&lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{black color}}&lt;br /&gt;
|bordercolor={{black color dark}}&lt;br /&gt;
|headcolor={{white color light}}&lt;br /&gt;
|sprite=Spr BW Biker.png&lt;br /&gt;
|prize={{pdollar}}864&lt;br /&gt;
|class=Motorcyclist&lt;br /&gt;
|name={{color2|000000|Charles}}&lt;br /&gt;
|game=BW&lt;br /&gt;
|location=Driftveil City&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black and White&lt;br /&gt;
|ndex=523&lt;br /&gt;
|pokemon=Zebstrika&lt;br /&gt;
|level=27&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|ability=Motor Drive&lt;br /&gt;
|move1=Shock Wave|move1type=Electric|move1cat=Special&lt;br /&gt;
|move2=Flame Charge|move2type=Fire|move2cat=Physical&lt;br /&gt;
|move3=Pursuit|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Spark|move4type=Electric|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black and White&lt;br /&gt;
|ndex=552&lt;br /&gt;
|pokemon=Krokorok&lt;br /&gt;
|level=27&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Ground|type2=Dark&lt;br /&gt;
|ability=Intimidate&lt;br /&gt;
|move1=Assurance|move1type=Dark|move1cat=Physical&lt;br /&gt;
|move2=Mud-Slap|move2type=Ground|move2cat=Special&lt;br /&gt;
|move3=Embargo|move3type=Dark|move3cat=Status&lt;br /&gt;
|move4=Swagger|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black and White&lt;br /&gt;
|ndex=550&lt;br /&gt;
|pokemon=Basculin&lt;br /&gt;
|level=27&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ability=Adaptability&lt;br /&gt;
|move1=Aqua Jet|move1type=Water|move1cat=Physical&lt;br /&gt;
|move2=Chip Away|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Take Down|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Crunch|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{Trainerheader|white}}&lt;br /&gt;
{{Trainerdiv|forest|{{color2|FFF|Unova Route 7|Route 7}}}}&lt;br /&gt;
{{Trainerentry|Spr BW Ace Trainer M.png|Ace Trainer|Elmer|1920&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;This is a {{color2|000|Rotation Battle}} in Black&amp;lt;/small&amp;gt;|3|510|Liepard|♂|32|None|505|Watchog|♂|32|None|528|Swoobat|♂|32|None|36=ユウイチ|37=Yūichi}}&lt;br /&gt;
{{Trainerdiv|building|{{color2|FFF|Opelucid City}}}}&lt;br /&gt;
{{Trainerentry|Spr BW Ace Trainer M.png|Ace Trainer|Lou|2340&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color2|000|Triple Battle}}&amp;lt;/small&amp;gt;|3|512|Simisage|♂|39|None|516|Simipour|♂|39|None|514|Simisear|♂|39|None|36=エツヤ|37=Etsuya}}&lt;br /&gt;
{{trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|Spr BW Ace Trainer F.png|Ace Trainer|Eileen|2340&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color2|000|Triple Battle}}&amp;lt;/small&amp;gt;|3|624|Pawniard|♀|39|None|605|Elgyem|♀|39|None|619|Mienfoo|♀|39|None||36=エリナ|37=Erina}}&lt;br /&gt;
{{trainerdiv|white|{{color2|FFF|White Forest}}}}&lt;br /&gt;
{{Trainerentry|Spr BW School Kid M.png|School Kid|Shayne|1300|3|560|Scrafty|♂|65|None|563|Cofagrigus|♂|65|None|579|Reuniclus|♂|65|None|36=シンジ|37=Shinji}}&lt;br /&gt;
{{Trainerdiv|white}}&lt;br /&gt;
{{Trainerentry|Spr BW Nursery Aide.png|Nursery Aide|Briana|2600|3|609|Chandelure|♀|65|None|573|Cinccino|♀|65|None|584|Vanilluxe|♀|65|None|36=ユカリ|37=Yukari}}&lt;br /&gt;
{{trainerfooter|white|1}}&lt;br /&gt;
&lt;br /&gt;
====In Pokémon Black 2 and White 2====&lt;br /&gt;
This type of battle can be found in the following locations:&lt;br /&gt;
*[[Charles]] on {{rt|5|Unova}}{{sup/5|W2}}/in [[Driftveil City]]{{sup/5|B2}}&lt;br /&gt;
*[[Chargestone Cave]]&lt;br /&gt;
*{{rt|7|Unova}}&lt;br /&gt;
*[[Reversal Mountain]]&lt;br /&gt;
*{{rt|14|Unova}}&lt;br /&gt;
*{{rt|13|Unova}}&lt;br /&gt;
*[[Opelucid Gym]]&lt;br /&gt;
*[[Twist Mountain]]&lt;br /&gt;
*{{rt|8|Unova}}&lt;br /&gt;
*{{rt|3|Unova}}&lt;br /&gt;
*{{rt|18|Unova}}&lt;br /&gt;
*[[Pokémon World Tournament]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{black 2 color}}&lt;br /&gt;
|bordercolor={{black 2 color dark}}&lt;br /&gt;
|headcolor={{white 2 color light}}&lt;br /&gt;
|sprite=Spr B2W2 Biker.png&lt;br /&gt;
|prize={{pdollar}}{{tt|832|768 in Easy Mode, 896 in Challenge Mode}}&lt;br /&gt;
|class=Motorcyclist&lt;br /&gt;
|name=Charles&lt;br /&gt;
|game=B2W2&lt;br /&gt;
|location=Unova Route 5&lt;br /&gt;
|locationname={{tt|Route 5|Fought again with same team at Driftveil City}}&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black and White&lt;br /&gt;
|ndex=561&lt;br /&gt;
|pokemon=Sigilyph&lt;br /&gt;
|level={{tt|26|24 in Easy Mode, 28 in Challenge Mode}}&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ability=Magic Guard&lt;br /&gt;
|move1=Air Cutter|move1type=Flying|move1cat=Special&lt;br /&gt;
|move2=Psybeam|move2type=Psychic|move2cat=Special&lt;br /&gt;
|move3=Whirlwind|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Light Screen|move4type=Psychic|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black and White&lt;br /&gt;
|ndex=566&lt;br /&gt;
|pokemon=Archen&lt;br /&gt;
|level={{tt|26|24 in Easy Mode, 28 in Challenge Mode}}&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|ability=Defeatist&lt;br /&gt;
|move1=Pluck|move1type=Flying|move1cat=Physical&lt;br /&gt;
|move2=Agility|move2type=Psychic|move2cat=Status&lt;br /&gt;
|move3=AncientPower|move3type=Rock|move3cat=Special&lt;br /&gt;
|move4=Quick Guard|move4type=Fighting|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/5&lt;br /&gt;
|game=Black and White&lt;br /&gt;
|ndex=564&lt;br /&gt;
|pokemon=Tirtouga&lt;br /&gt;
|level={{tt|26|24 in Easy Mode, 28 in Challenge Mode}}&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Rock&lt;br /&gt;
|ability=Solid Rock&lt;br /&gt;
|move1=Wide Guard|move1type=Rock|move1cat=Status&lt;br /&gt;
|move2=Aqua Jet|move2type=Water|move2cat=Physical&lt;br /&gt;
|move3=AncientPower|move3type=Rock|move3cat=Special&lt;br /&gt;
|move4=Crunch|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
{{trainerheader|white 2}}&lt;br /&gt;
{{Trainerdiv|cave|{{color2|FFF|Chargestone Cave}} 1F}}&lt;br /&gt;
{{Trainerentry|Spr B2W2 Ace Trainer M.png|Ace Trainer|Corky|{{tt|1980|1800 in Easy Mode, 2160 in Challenge Mode}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Triple Battle&amp;lt;/small&amp;gt;|3|599|Klink||{{tt|33|30 in Easy Mode, 36 in Challenge Mode}}|None|521|Unfezant|♂|{{tt|33|30 in Easy Mode, 36 in Challenge Mode}}|None|028|Sandslash|♂|{{tt|33|30 in Easy Mode, 36 in Challenge Mode}}|None|36=ナオト|37=Naoto}}&lt;br /&gt;
{{Trainerdiv|forest|{{color2|FFF|Unova Route 7|Route 7}}}}&lt;br /&gt;
{{Trainerentry|Spr B2W2 Lass.png|Lass|Flo|{{tt|528|480 in Easy Mode, 576 in Challenge Mode}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color2|000|Triple Battle}}&amp;lt;/small&amp;gt;|3|580|Ducklett|♀|{{tt|33|30 in Easy Mode, 36 in Challenge Mode}}|none|521|Unfezant|♀|{{tt|33|30 in Easy Mode, 36 in Challenge Mode}}|None|580|Ducklett|♀|{{tt|33|30 in Easy Mode, 36 in Challenge Mode}}|none|36=ミサト|37=Misato}}&lt;br /&gt;
{{Trainerdiv|volcano|{{color2|FFF|Reversal Mountain}}}}&lt;br /&gt;
{{Trainerentry|Spr B2W2 Battle Girl.png|Battle Girl|Chan|{{tt|1184|1056 in Easy Mode, 1312 in Challenge Mode}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Triple Battle&amp;lt;/small&amp;gt;|3|447|Riolu|♂|{{tt|37|33 in Easy Mode, 41 in Challenge Mode}}|None|533|Gurdurr|♂|{{tt|37|33 in Easy Mode, 41 in Challenge Mode}}|None|447|Riolu|♂|{{tt|37|33 in Easy Mode, 41 in Challenge Mode}}|None|36=チャン|37=Chan}}&lt;br /&gt;
{{Trainerdiv|forest|{{color2|FFF|Unova Route 14|Route 14}}}}&lt;br /&gt;
{{trainerentry|Spr B2W2 Ace Trainer F.png|Ace Trainer|Junko|{{tt|2340|2100 in Easy Mode, 2580 in Challenge Mode}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Triple Battle&amp;lt;/small&amp;gt;|3|207|Gligar|♀|{{tt|39|35 in Easy Mode, 43 in Challenge Mode}}|None|549|Lilligant|♀|{{tt|39|35 in Easy Mode, 43 in Challenge Mode}}|None|550|Basculin|♀|{{tt|39|35 in Easy Mode, 43 in Challenge Mode}}|None|36=ショウコ|37=Shōko}}&lt;br /&gt;
{{Trainerdiv|forest|{{color2|FFF|Unova Route 13|Route 13}}}}&lt;br /&gt;
{{trainerentry|Spr B2W2 Pokémon Ranger F.png|Pokémon Ranger|Dianne|{{tt|2340|2100 in Easy Mode, 2580 in Challenge Mode}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Triple Battle&amp;lt;/small&amp;gt;|3|329|Vibrava|♀|{{tt|39|35 in Easy Mode, 43 in Challenge Mode}}|None|636|Larvesta|♀|{{tt|39|35 in Easy Mode, 43 in Challenge Mode}}|None|136|Flareon|♂|{{tt|39|35 in Easy Mode, 43 in Challenge Mode}}|None|36=ダイアナ|37=Diana}}&lt;br /&gt;
{{Trainerdiv|Dragon|{{color2|FFF|Opelucid Gym}}}} &lt;br /&gt;
{{Trainerentry|Spr B2W2 Veteran M.png|Veteran|Ron|{{tt|3520|3200 in Easy Mode, 3840 in Challenge Mode}}|3|611|Fraxure|♂|{{tt|44|40 in Easy Mode, 48 in Challenge Mode}}|None|621|Druddigon|♂|{{tt|44|40 in Easy Mode, 48 in Challenge Mode}}|None|610|Axew|♂|{{tt|44|40 in Easy Mode, 48 in Challenge Mode}}|None|36=ロン|37=Long}}&lt;br /&gt;
{{Trainerdiv|{{#switch: {{#time: F}}|April|August|December=snow|mountain}}|{{color2|FFF|Twist Mountain}} outside}}&lt;br /&gt;
{{Trainerentry|Spr B2W2 Veteran M.png|Veteran|Carter|{{tt|5120|4720 in Easy Mode, 5520 in Challenge Mode}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Triple Battle&amp;lt;/small&amp;gt;|3|128|Tauros|♂|{{tt|64|59 in Easy Mode, 69 in Challenge Mode}}|None|169|Crobat|♂|{{tt|64|59 in Easy Mode, 69 in Challenge Mode}}|None|565|Carracosta|♂|{{tt|64|59 in Easy Mode, 69 in Challenge Mode}}|None|36=ヨシオ|37=Yoshio}}&lt;br /&gt;
{{Trainerdiv|{{#switch: {{#time: F}}|April|August|December=snow|forest}}|{{color2|FFF|Unova Route 8|Route 8}}}}&lt;br /&gt;
{{Trainerentry|Spr B2W2 Parasol Lady.png|Parasol Lady|Tyra|{{tt|1920|1760 in Easy Mode, 2080 in Challenge Mode}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Triple Battle&amp;lt;/small&amp;gt;|3|272|Ludicolo|♀|{{tt|60|55 in Easy Mode, 65 in Challenge Mode}}|none|135|Jolteon|♂|{{tt|60|55 in Easy Mode, 65 in Challenge Mode}}|none|351|Castform|♀|{{tt|60|55 in Easy Mode, 65 in Challenge Mode}}|none|36=ルイ|37=Rui}}&lt;br /&gt;
{{Trainerdiv|forest|{{color2|FFF|Unova Route 3|Route 3}}}}&lt;br /&gt;
{{Trainerentry|Spr B2W2 School Kid M.png|School Kid|Edgar|{{tt|1220|1120 in Easy Mode, 1320 in Challenge Mode}}&amp;lt;BR&amp;gt;&amp;lt;small&amp;gt;Triple Battle&amp;lt;/small&amp;gt;|3|177|Natu|♂|{{tt|61|56 in Easy Mode, 66 in Challenge Mode}}|None|178|Xatu|♂|{{tt|61|56 in Easy Mode, 66 in Challenge Mode}}|None|022|Fearow|♂|{{tt|61|56 in Easy Mode, 66 in Challenge Mode}}|None|36=シュウヘイ|37=Shūhei}}&lt;br /&gt;
{{Trainerdiv|forest|{{color2|FFF|Unova Route 18|Route 18}}}}&lt;br /&gt;
{{Trainerentry|Spr B2W2 Veteran F.png|Veteran|Gina|{{tt|5440|5040 in Easy Mode, 5840 in Challenge Mode}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Triple Battle&amp;lt;/small&amp;gt;|3|230|Kingdra|♀|{{tt|68|63 in Easy Mode, 73 in Challenge Mode}}|None|227|Skarmory|♀|{{tt|68|63 in Easy Mode, 73 in Challenge Mode}}|None|232|Donphan|♀|{{tt|68|63 in Easy Mode, 73 in Challenge Mode}}|None|36=ミズホ|37=Mizuho}}&lt;br /&gt;
{{Trainerdiv|forest|{{color2|FFF|Pokémon World Tournament}}}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#ffffff;text-align:center;&amp;quot; | See [[Pokémon World Tournament]]&lt;br /&gt;
|-&lt;br /&gt;
{{Trainerfooter|black 2|5}}&lt;br /&gt;
&lt;br /&gt;
====In Pokémon X and Y====&lt;br /&gt;
This type of battle can be found in the following locations:&lt;br /&gt;
* {{dl|Lumiose City|Restaurant Le Yeah|Restaurant Le Yeah}}&lt;br /&gt;
* {{dl|Lumiose City|Restaurant Le Wow|Restaurant Le Wow}}&lt;br /&gt;
* {{dl|Lumiose City|Sushi High Roller|Sushi High Roller}}&lt;br /&gt;
&lt;br /&gt;
{{trainerheader|X}}&lt;br /&gt;
{{trainerdiv|building|{{color2|FFF|Lumiose City#Restaurant Le Yeah|Restaurant Le Yeah}}}}&lt;br /&gt;
{{Trainerentry|VSWaitress.png{{!}}150px|Waitress|Talia|1984|3|226|Mantine|♀|31|King&#039;s Rock|587|Emolga|♀|31|King&#039;s Rock|561|Sigilyph|♀|31|King&#039;s Rock|36=ナタリー|37=Natalie}}&lt;br /&gt;
{{trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|VSGarçon.png{{!}}150px|Garçon|Georges|1984|3|213|Shuckle|♂|31|None|018|Pidgeot|♂|31|None|051|Dugtrio|♂|31|None|36=トウマ|37=Tōma}}&lt;br /&gt;
{{trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|VSOwner.png{{!}}150px|Owner|Yannick|4960|3|335|Zangoose|♂|31|None|335|Zangoose|♂|31|None|335|Zangoose|♂|31|None|36=ヤニック|37=Yannick}}&lt;br /&gt;
{{trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|VSChef.png{{!}}150px|Chef|Albern|1984|3|512|Simisage|♂|31|Liechi Berry|514|Simisear|♂|31|Petaya Berry|516|Simipour|♂|31|Salac Berry|36=アルベール|37=Albert}}&lt;br /&gt;
{{trainerdiv|building|{{color2|FFF|Lumiose City#Restaurant Le Wow|Restaurant Le Wow}}}}&lt;br /&gt;
{{Trainerentry|VSOwner.png{{!}}150px|Owner|Christophe|10,080|3|211|Qwilfish|♂|63|None|621|Druddigon|♂|63|None|598|Ferrothorn|♂|63|None|36=クリストフ|37=Christophe}}&lt;br /&gt;
{{trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|VSOwner.png{{!}}150px|Owner|Christophe|10,080|3|531|Audino|♂|63|None|594|Alomomola|♂|63|None|591|Amoonguss|♂|63|None|36=クリストフ|37=Christophe}}&lt;br /&gt;
{{trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|VSGarçon.png{{!}}150px|Garçon|Morris|4032|3|410|Shieldon|♂|63|None|202|Wobbuffet|♂|63|None|350|Milotic|♂|63|None|36=モリス|37=Morris}}&lt;br /&gt;
{{trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|VSGarçon.png{{!}}150px|Garçon|Morris|4032|3|468|Togekiss|♂|63|None|419|Floatzel|♂|63|None|448|Lucario|♂|63|None|36=モリス|37=Morris}}&lt;br /&gt;
{{trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|VSWaitress.png{{!}}150px|Waitress|Paula|4032|3|441|Chatot|♀|63|None|295|Exploud|♀|63|None|699|Aurorus|♂|63|None|36=ポリーヌ|37=Pauline}}&lt;br /&gt;
{{trainerdiv|building|{{color2|FFF|Lumiose City#Sushi High Roller|Sushi High Roller}}}}&lt;br /&gt;
{{Trainerentry|VSFurisode Girl 4.png{{!}}150px|Furisode Girl|Gwyneth|4680|3|421|Cherrim|♀|65|None|038|Ninetales|♀|65|None|357|Tropius|♀|65|None|36=ガーリー|37=Gurley}}&lt;br /&gt;
{{trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|VSFurisode Girl 3.png{{!}}150px|Furisode Girl|Cliantha|4680|3|212|Scizor|♀|65|None|450|Hippowdon|♀|65|None|472|Gliscor|♀|65|None|36=シャーリー|37=Shirley}}&lt;br /&gt;
{{trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|VSFurisode Girl 2.png{{!}}150px|Furisode Girl|Thalassa|4680|3|272|Ludicolo|♀|65|None|186|Politoed|♀|65|None|614|Beartic|♀|65|None|36=サビー|37=Savvy}}&lt;br /&gt;
{{trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|VSFurisode Girl 1.png{{!}}150px|Furisode Girl|Nerissa|4680|3|478|Froslass|♀|65|None|460|Abomasnow|♀|65|None|473|Mamoswine|♀|65|None|36=ネータ|37=Neta}}&lt;br /&gt;
{{trainerdiv|building}}&lt;br /&gt;
{{Trainerentry|VSOwner.png{{!}}150px|Owner|Kazu|10400|3|199|Slowking|♂|65|None|437|Bronzong|None|65|None|563|Cofagrigus|♂|65|None|36=アガリ|37=Agari}}&lt;br /&gt;
{{trainerfooter|X|6}}&lt;br /&gt;
&lt;br /&gt;
==In Pokémon Battrio==&lt;br /&gt;
{{incomplete|section}}&lt;br /&gt;
Triple Battling as a mechanic was introduced in [[Pokémon Battrio]], an arcade game using three Pokémon pucks on each side.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Triple Battle anime.png|thumb|200px|right|Triple Battle in the anime]]&lt;br /&gt;
The first official Triple Battle was seen in the anime in episode &#039;&#039;[[BW053|A Maractus Musical!]]&#039;&#039;, where {{Ash}} battled against [[Toby]]&#039;s three {{p|Maractus}} with his {{AP|Pikachu}}, {{AP|Tepig}} and {{AP|Snivy}}.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
In &#039;&#039;[[PS464|Black&#039;s First Trainer Battle]]&#039;&#039;, {{adv|Black}} participates in a Triple Battle with a {{tc|Hiker}} named Andy.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Master Black and White===&lt;br /&gt;
In the second chapter, [[Monta]] was shown in a Triple Battle with [[Cheren]], using {{p|Snivy}}, {{p|Panpour}}, and {{p|Roggenrola}}. Cheren used {{p|Basculin}}, {{p|Tepig}}, and {{p|Pansage}}.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The introduction of this form of battling keeps the pattern of every odd [[generation]], since [[Generation I|the first]], adding one more Pokémon to the maximum amount to be sent out at one time in a battle.&lt;br /&gt;
* {{m|Air Cutter}} is the only {{type|Flying}} damage-dealing move that cannot hit a non-adjacent Pokémon.&lt;br /&gt;
* In &#039;&#039;[[EP063|The Battle of the Badge]]&#039;&#039;, [[Jessie]] and [[James]] send out three Pokémon at once to battle Ash, the first unofficial Triple Battle in the anime series.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{attack color}}|bordercolor={{attack color dark}}&lt;br /&gt;
|de=Dreierkampf&lt;br /&gt;
|es=&lt;br /&gt;
|fr=Combat Trio&lt;br /&gt;
|it=Lotta in Triplo&lt;br /&gt;
|es=Combate Triple&lt;br /&gt;
|ko=트리플배틀 &#039;&#039;Triple Battle&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Battle}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Mehrfachkämpfe#Dreierkampf]]&lt;br /&gt;
[[fr:Match triple]]&lt;br /&gt;
[[it:Lotta Pokémon#Lotta in triplo]]&lt;br /&gt;
[[ja:トリプルバトル]]&lt;br /&gt;
[[zh:三对三对战]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Flying_Press_(move)&amp;diff=2092384</id>
		<title>Flying Press (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Flying_Press_(move)&amp;diff=2092384"/>
		<updated>2014-03-21T17:33:16Z</updated>

		<summary type="html">&lt;p&gt;Johans: It hits any 1 Pokémon in the battle.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox |&lt;br /&gt;
n=560|&lt;br /&gt;
name=Flying Press |&lt;br /&gt;
jname=フライングプレス |&lt;br /&gt;
jtrans=Flying Press |&lt;br /&gt;
jtranslit=Furaingu Puresu |&lt;br /&gt;
gameimage=Flying Press 3.png |&lt;br /&gt;
gameimage2=Flying Press.png |&lt;br /&gt;
gameimagewidth=300 |&lt;br /&gt;
type=Fighting |&lt;br /&gt;
damagecategory=Physical |&lt;br /&gt;
basepp=10 |&lt;br /&gt;
maxpp=16 |&lt;br /&gt;
power=80 |&lt;br /&gt;
accuracy=95 |&lt;br /&gt;
gen=VI |&lt;br /&gt;
touches=yes |&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
target=any |&lt;br /&gt;
footnotes= |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flying Press&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;フライングプレス&#039;&#039;&#039; &#039;&#039;Flying Press&#039;&#039;) is a damage-dealing {{type|Fighting}} [[move]] introduced in [[Generation VI]]. It is the [[signature move]] of {{p|Hawlucha}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Flying Press deals damage and has no secondary effect. Despite being a {{type|Fighting}} move, the damage dealt is actually a combination of Fighting and {{t|Flying}} types, and thus its effectiveness against a given Pokémon differs from other Fighting-type moves (but only Fighting-type Pokémon can receive the [[same-type attack bonus]] on Flying Press).&lt;br /&gt;
&lt;br /&gt;
If Flying Press is used while under the effect of {{m|Electrify}} or {{a|Normalize}}, damage is calculated using Flying type and {{t|Electric}} or {{t|Normal}} type modifiers instead.&lt;br /&gt;
&lt;br /&gt;
If the target has used {{m|Minimize}}, Flying Press will never miss and its base power is doubled.&lt;br /&gt;
&lt;br /&gt;
Flying Press can hit non-adjacent opponents in [[Triple Battle]]s.&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{| style=&amp;quot;text-align:center; {{roundy|10px}} border: 3px solid #{{Fighting color dark}}; background:#{{Fighting color}}; margin-right: 5px; margin-bottom: 5px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundytl|5px}}{{roundytr|5px}} background:#{{Fighting color dark}}; color:#FFF;&amp;quot; | Flying Press&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Fighting color dark}}; color:#FFF;&amp;quot; | Damage&lt;br /&gt;
! style=&amp;quot;background:#{{Fighting color dark}}; color:#FFF;&amp;quot; | Types&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#F00; color:#FFF;&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#{{Fighting color light}};&amp;quot; | {{bigic|Normal}} {{bigic|Grass}} {{bigic|Ice}} {{bigic|Fighting}} {{bigic|Dark}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{Fighting color light}}; color:#FFF;&amp;quot; | 1×&lt;br /&gt;
| style=&amp;quot;background:#{{Fighting color light}};&amp;quot; | {{bigic|Water}} {{bigic|Fire}} {{bigic|Ground}} {{bigic|Rock}} {{bigic|Bug}} {{bigic|Steel}} {{bigic|Dragon}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#080; color:#FFF;&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#{{Fighting color light}};&amp;quot; | {{bigic|Electric}} {{bigic|Poison}} {{bigic|Flying}} {{bigic|Psychic}} {{bigic|Fairy}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;{{roundybl|5px}}; background:#000; color:#FFF;&amp;quot; | 0×&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}; background:#{{Fighting color light}};&amp;quot; | {{bigic|Ghost}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Under {{m|Electrify}}====&lt;br /&gt;
{| style=&amp;quot;text-align:center; {{roundy|10px}} border: 3px solid #{{Electric color dark}}; background:#{{Electric color}}; margin-right: 5px; margin-bottom: 5px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundytl|5px}}{{roundytr|5px}} background:#{{Electric color dark}}; color:#FFF;&amp;quot; | Flying Press&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Electric color dark}}; color:#FFF;&amp;quot; | Damage&lt;br /&gt;
! style=&amp;quot;background:#{{Electric color dark}}; color:#FFF;&amp;quot; | Types&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#F00; color:#FFF;&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color light}};&amp;quot; | {{bigic|Fighting}} {{bigic|Flying}} {{bigic|Bug}} {{bigic|Water}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{Electric color light}}; color:#FFF;&amp;quot; | 1×&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color light}};&amp;quot; | {{bigic|Normal}} {{bigic|Poison}} {{bigic|Ghost}} {{bigic|Fire}} {{bigic|Grass}}&amp;lt;br&amp;gt;{{bigic|Psychic}} {{bigic|Ice}} {{bigic|Dark}} {{bigic|Fairy}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#080; color:#FFF;&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color light}};&amp;quot; | {{bigic|Rock}} {{bigic|Steel}} {{bigic|Dragon}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#040; color:#FFF;&amp;quot; | ¼×&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color light}};&amp;quot; | {{bigic|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;{{roundybl|5px}}; background:#000; color:#FFF;&amp;quot; | 0×&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}; background:#{{Electric color light}};&amp;quot; | {{bigic|Ground}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Under {{a|Normalize}}====&lt;br /&gt;
{| style=&amp;quot;text-align:center; {{roundy|10px}} border: 3px solid #{{Normal color dark}}; background:#{{Normal color}}; margin-right: 5px; margin-bottom: 5px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;{{roundytl|5px}}{{roundytr|5px}} background:#{{Normal color dark}}; color:#FFF;&amp;quot; | Flying Press&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Normal  color dark}}; color:#FFF;&amp;quot; | Damage&lt;br /&gt;
! style=&amp;quot;background:#{{Normal color dark}}; color:#FFF;&amp;quot; | Types&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#F00; color:#FFF;&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#{{Normal color light}};&amp;quot; | {{bigic|Fighting}} {{bigic|Bug}} {{bigic|Grass}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{Normal color light}}; color:#FFF;&amp;quot; | 1×&lt;br /&gt;
| style=&amp;quot;background:#{{Normal color light}};&amp;quot; | {{bigic|Normal}} {{bigic|Flying}} {{bigic|Poison}} {{bigic|Ground}} {{bigic|Fire}} {{bigic|Water}}&amp;lt;br&amp;gt;{{bigic|Psychic}} {{bigic|Ice}} {{bigic|Dragon}} {{bigic|Dark}} {{bigic|Fairy}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#080; color:#FFF;&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#{{Normal  color light}};&amp;quot; | {{bigic|Electric}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#040; color:#FFF;&amp;quot; | ¼×&lt;br /&gt;
| style=&amp;quot;background:#{{Normal color light}};&amp;quot; | {{bigic|Rock}} {{bigic|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;{{roundybl|5px}}; background:#000; color:#FFF;&amp;quot; | 0×&lt;br /&gt;
| style=&amp;quot;{{roundybr|5px}}; background:#{{Normal color light}};&amp;quot; | {{bigic|Ghost}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Fighting}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|XY}}|The user dives down onto the target from the sky. This move is {{t|Fighting}} and {{t|Flying}} type simultaneously.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Fighting|6}}&lt;br /&gt;
{{Moveentry/Level6|701|Hawlucha|2|Fighting|Flying|28|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Fighting|6}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Flying Press is the first [[Generation VI]] move in [[List of moves|index number]] order.&lt;br /&gt;
* Flying Press is the only move that deals dual-type damage.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{fighting color}}|bordercolor={{fighting color light}}&lt;br /&gt;
|fr=Flying Press&lt;br /&gt;
|de=Flying Press&lt;br /&gt;
|it=Schiacciatuffo&lt;br /&gt;
|ko=플라잉프레스 &#039;&#039;Flying Press&#039;&#039;&lt;br /&gt;
|es=Plancha Voladora&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Signature moves]]&lt;br /&gt;
[[Category:Moves that power up against a Minimized opponent]]&lt;br /&gt;
&lt;br /&gt;
[[de:Flying Press]]&lt;br /&gt;
[[fr:Flying Press]]&lt;br /&gt;
[[it:Schiacciatuffo (mossa)]]&lt;br /&gt;
[[ja:フライングプレス]]&lt;br /&gt;
[[zh:飞行重压（技能）]]&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Sky_Drop_(move)&amp;diff=2083881</id>
		<title>Talk:Sky Drop (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Sky_Drop_(move)&amp;diff=2083881"/>
		<updated>2014-03-03T04:46:08Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* Weight Limit? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Redirect request==&lt;br /&gt;
I just searched &amp;quot;Braviary&amp;quot; on Google, and got info on the move. The move&#039;s English name is called &amp;quot;Sky Drop&amp;quot;. Could you redirect the page to [[Sky Drop (move)|this page]], please? Thanks.&amp;lt;br /&amp;gt;&lt;br /&gt;
~~&#039;&#039;&#039;&#039;&#039;[[User:LDEJRuff|&amp;lt;font face=&amp;quot;Verdana&amp;quot; color=&amp;quot;#FF0000&amp;quot;&amp;gt;L&amp;lt;/font&amp;gt;&amp;lt;font face=&amp;quot;Verdana&amp;quot; color=&amp;quot;#FF8800&amp;quot;&amp;gt;D&amp;lt;/font&amp;gt;&amp;lt;font face=&amp;quot;Verdana&amp;quot; color=&amp;quot;#FFFF00&amp;quot;&amp;gt;E&amp;lt;/font&amp;gt;]][[User_talk:LDEJRuff|&amp;lt;font face=&amp;quot;Verdana&amp;quot; color=&amp;quot;#00FF00&amp;quot;&amp;gt;J&amp;lt;/font&amp;gt;&amp;lt;font face=&amp;quot;Verdana&amp;quot; color=&amp;quot;#008800&amp;quot;&amp;gt;R&amp;lt;/font&amp;gt;&amp;lt;font face=&amp;quot;Verdana&amp;quot; color=&amp;quot;#0000FF&amp;quot;&amp;gt;u&amp;lt;/font&amp;gt;&amp;lt;font face=&amp;quot;Verdana&amp;quot; color=&amp;quot;#000088&amp;quot;&amp;gt;f&amp;lt;/font&amp;gt;&amp;lt;font face=&amp;quot;Verdana&amp;quot; color=&amp;quot;#880088&amp;quot;&amp;gt;f&amp;lt;/font&amp;gt;]]&#039;&#039;&#039;&#039;&#039;~~&amp;lt;font face=&amp;quot;Verdana&amp;quot; color=&amp;quot;#FF88FF&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;([[Special:Contributions/LDEJRuff|&amp;lt;font color=&amp;quot;#FF88FF&amp;quot;&amp;gt;see what I have contributed&amp;lt;/font&amp;gt;]])&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt; January 13, 2011, 22:17 (EDT)&lt;br /&gt;
:I hope you meant the official site and not just depending on random Google results to give an answer. &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;—&amp;lt;small&amp;gt;♥&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; &amp;lt;b&amp;gt;[[User:Jello|&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Jello&amp;lt;/span&amp;gt;]][[User Talk:Jello|&amp;lt;span style=&amp;quot;color:#3FA9D0;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; 03:20, 14 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Clarification==&lt;br /&gt;
&amp;quot;Additionally, in a Rotation battle, there is another glitch. If the opposing player rotates on the second turn of Sky Drop, the Pokémon will be dropped into their new rotated position and take no damage, while the rotated in Pokémon still gets to attack.&amp;quot;&lt;br /&gt;
Does this that if the opposing player targeted your Pokémon with Sky Drop, and then rotates, this occurs? Or is it if they rotate after being targeted by your Sky Drop? It&#039;s made very unclear, and should be described in terms of &amp;quot;attacking Pokémon&amp;quot; and &amp;quot;targeted Pokémon&amp;quot; instead of the non-descriptive &amp;quot;opposing Pokémon&amp;quot;. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 00:07, 21 April 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Legendary==&lt;br /&gt;
Are there any other non-signature or TM moves besides Sky Drop that more Legendary than non-Legendary Pokémon can learn?&lt;br /&gt;
I just think the ratio is weird, frankly at 9 Legendary to 7 &amp;quot;regular&amp;quot;.&lt;br /&gt;
...Ordinarily, more moves can be learned by the majority non-Legendary Pokémon, yes?&lt;br /&gt;
I&#039;m going to check shortly to see if there are any other moves like this.&lt;br /&gt;
Protectress of the Forest, ArtemiSerebii 11:49, 1 March 2012 (UTC)Protectress of the Forest, [[User:ArtemiSerebii|ArtemiSerebii]]&lt;br /&gt;
:Well, I certainly haven&#039;t done every possible move and checked it, but here&#039;s what I&#039;ve found. {{m|Aura Sphere}} fits this case too. {{m|ExtremeSpeed}} is currently tied between legendary and non-legendary, and was learned by more legendaries than non legendaries in Gen III. {{m|V-create}} also technically isn&#039;t a signature move, so I guess it counts (even though it isn&#039;t learned by any non-legendaries). {{m|Fly}} is also tied. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:40, 2 March 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== In side games... ==&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Pokemon Conquest]]&#039;&#039;, Sky Drop seems to ignore {{a|Levitate}}.  It won&#039;t inflict any damage to fellow Flying types, but it does work on (for example) {{p|Gastly}}. --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 23:14, 10 October 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
== Glitch... or something? ==&lt;br /&gt;
&lt;br /&gt;
When my Skarmory used Sky Drop on a Lilligant in the middle of a series of Petal Dances, after Lilligant was damaged, but freed, Lilligant stopped using the move - as if Sky Drop broke the chain. What I find strange, though, is that in the next turn (directly after the Lilligant used Teeter Dance, I&#039;m sure), Lilligant became confused as if it had continued to use the move. I&#039;m going to add this to the move&#039;s page for now, but is this some sort of glitch? &#039;&#039;&#039;[[User:EvilKirikizan|&amp;lt;span style=&amp;quot;color:#705848;&amp;quot;&amp;gt;EvilKirikizan&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; &#039;&#039;&#039;[[User talk:EvilKirikizan|&amp;lt;span style=&amp;quot;color:#B8B8D0;&amp;quot;&amp;gt;speaking!&amp;lt;/span&amp;gt;]] 22:14, 1 December 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Weight Limit?==&lt;br /&gt;
&lt;br /&gt;
I was playing Y, going through the Battle Chateau with my Yveltal.  I tried using Sky Drop on an enemy Wailord, and it said that it was too heavy to be lifted.  This suggests that there&#039;s apparently a weight limit now, seeing as Wailord is among the heaviest Pokemon on record.  I don&#039;t know if this is a new addition in Gen VI or what the exact specifics of the weight limit are.  If I had to guess, perhaps it doesn&#039;t work if the enemy is heavier than the user, or maybe if it&#039;s heavier by a certain threshold.  Anyone got anything on this? [[User talk:Bane Of Giygas|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;~ Bane Of&#039;&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#A00010;&amp;quot;&amp;gt;&#039;&#039;&#039;GIYGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hi, I used sky drop in many pokemons to know this limit. In crustle this move doesn&#039;t work, its weight of 200 kg is so much to this move. I believe that 200kg is the limit, but remenber, it&#039;s follow my invastigation {{unsigned|Eadl}}&lt;br /&gt;
&lt;br /&gt;
Someone tried to use this on my Lapras the other day. The limit is less than or at 220 kg. [[User:SoItBegins|SoItBegins]] ([[User talk:SoItBegins|talk]]) 21:12, 28 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I agree with Bane of Gygas in that this could have to do with a weight comparison between attacker and target (by no real foundation other than past moves checking both weights and well, logic). By the way, my Venusaur has been lifted by Sky Drop; 80% sure it was as Mega Venusaur (342.8 lb). --[[User:Johans|Johans]] ([[User talk:Johans|talk]]) 04:44, 3 March 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Gust and Twister ==&lt;br /&gt;
&lt;br /&gt;
On this page stands that Gust and Twister also hit like Thunder while in the air. But the pages for [[Gust]] and [[Twister]] do not mention Sky Drop. What&#039;s right? - Pokémon   [[User:Pokémon|&amp;lt;sub&amp;gt;Questions?&amp;lt;/sub&amp;gt;]] -- 01:59, 18 January 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Sky_Drop_(move)&amp;diff=2083878</id>
		<title>Talk:Sky Drop (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Sky_Drop_(move)&amp;diff=2083878"/>
		<updated>2014-03-03T04:44:03Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* Weight Limit? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Redirect request==&lt;br /&gt;
I just searched &amp;quot;Braviary&amp;quot; on Google, and got info on the move. The move&#039;s English name is called &amp;quot;Sky Drop&amp;quot;. Could you redirect the page to [[Sky Drop (move)|this page]], please? Thanks.&amp;lt;br /&amp;gt;&lt;br /&gt;
~~&#039;&#039;&#039;&#039;&#039;[[User:LDEJRuff|&amp;lt;font face=&amp;quot;Verdana&amp;quot; color=&amp;quot;#FF0000&amp;quot;&amp;gt;L&amp;lt;/font&amp;gt;&amp;lt;font face=&amp;quot;Verdana&amp;quot; color=&amp;quot;#FF8800&amp;quot;&amp;gt;D&amp;lt;/font&amp;gt;&amp;lt;font face=&amp;quot;Verdana&amp;quot; color=&amp;quot;#FFFF00&amp;quot;&amp;gt;E&amp;lt;/font&amp;gt;]][[User_talk:LDEJRuff|&amp;lt;font face=&amp;quot;Verdana&amp;quot; color=&amp;quot;#00FF00&amp;quot;&amp;gt;J&amp;lt;/font&amp;gt;&amp;lt;font face=&amp;quot;Verdana&amp;quot; color=&amp;quot;#008800&amp;quot;&amp;gt;R&amp;lt;/font&amp;gt;&amp;lt;font face=&amp;quot;Verdana&amp;quot; color=&amp;quot;#0000FF&amp;quot;&amp;gt;u&amp;lt;/font&amp;gt;&amp;lt;font face=&amp;quot;Verdana&amp;quot; color=&amp;quot;#000088&amp;quot;&amp;gt;f&amp;lt;/font&amp;gt;&amp;lt;font face=&amp;quot;Verdana&amp;quot; color=&amp;quot;#880088&amp;quot;&amp;gt;f&amp;lt;/font&amp;gt;]]&#039;&#039;&#039;&#039;&#039;~~&amp;lt;font face=&amp;quot;Verdana&amp;quot; color=&amp;quot;#FF88FF&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;([[Special:Contributions/LDEJRuff|&amp;lt;font color=&amp;quot;#FF88FF&amp;quot;&amp;gt;see what I have contributed&amp;lt;/font&amp;gt;]])&amp;lt;/sup&amp;gt;&amp;lt;/font&amp;gt; January 13, 2011, 22:17 (EDT)&lt;br /&gt;
:I hope you meant the official site and not just depending on random Google results to give an answer. &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;—&amp;lt;small&amp;gt;♥&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt; &amp;lt;b&amp;gt;[[User:Jello|&amp;lt;span style=&amp;quot;color:orange;&amp;quot;&amp;gt;Jello&amp;lt;/span&amp;gt;]][[User Talk:Jello|&amp;lt;span style=&amp;quot;color:#3FA9D0;&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;talk&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; 03:20, 14 January 2011 (UTC)&lt;br /&gt;
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==Clarification==&lt;br /&gt;
&amp;quot;Additionally, in a Rotation battle, there is another glitch. If the opposing player rotates on the second turn of Sky Drop, the Pokémon will be dropped into their new rotated position and take no damage, while the rotated in Pokémon still gets to attack.&amp;quot;&lt;br /&gt;
Does this that if the opposing player targeted your Pokémon with Sky Drop, and then rotates, this occurs? Or is it if they rotate after being targeted by your Sky Drop? It&#039;s made very unclear, and should be described in terms of &amp;quot;attacking Pokémon&amp;quot; and &amp;quot;targeted Pokémon&amp;quot; instead of the non-descriptive &amp;quot;opposing Pokémon&amp;quot;. --[[User:AndyPKMN|Andy&amp;lt;sup&amp;gt;P&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;K&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;M&amp;lt;/sup&amp;gt;&amp;lt;sub&amp;gt;N&amp;lt;/sub&amp;gt;]] [[User talk:AndyPKMN|(talk)]] 00:07, 21 April 2011 (UTC)&lt;br /&gt;
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==Legendary==&lt;br /&gt;
Are there any other non-signature or TM moves besides Sky Drop that more Legendary than non-Legendary Pokémon can learn?&lt;br /&gt;
I just think the ratio is weird, frankly at 9 Legendary to 7 &amp;quot;regular&amp;quot;.&lt;br /&gt;
...Ordinarily, more moves can be learned by the majority non-Legendary Pokémon, yes?&lt;br /&gt;
I&#039;m going to check shortly to see if there are any other moves like this.&lt;br /&gt;
Protectress of the Forest, ArtemiSerebii 11:49, 1 March 2012 (UTC)Protectress of the Forest, [[User:ArtemiSerebii|ArtemiSerebii]]&lt;br /&gt;
:Well, I certainly haven&#039;t done every possible move and checked it, but here&#039;s what I&#039;ve found. {{m|Aura Sphere}} fits this case too. {{m|ExtremeSpeed}} is currently tied between legendary and non-legendary, and was learned by more legendaries than non legendaries in Gen III. {{m|V-create}} also technically isn&#039;t a signature move, so I guess it counts (even though it isn&#039;t learned by any non-legendaries). {{m|Fly}} is also tied. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:40, 2 March 2012 (UTC)&lt;br /&gt;
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== In side games... ==&lt;br /&gt;
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In &#039;&#039;[[Pokemon Conquest]]&#039;&#039;, Sky Drop seems to ignore {{a|Levitate}}.  It won&#039;t inflict any damage to fellow Flying types, but it does work on (for example) {{p|Gastly}}. --&#039;&#039;[[User:Stratelier|Stratelier]]&#039;&#039; 23:14, 10 October 2012 (UTC)&lt;br /&gt;
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== Glitch... or something? ==&lt;br /&gt;
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When my Skarmory used Sky Drop on a Lilligant in the middle of a series of Petal Dances, after Lilligant was damaged, but freed, Lilligant stopped using the move - as if Sky Drop broke the chain. What I find strange, though, is that in the next turn (directly after the Lilligant used Teeter Dance, I&#039;m sure), Lilligant became confused as if it had continued to use the move. I&#039;m going to add this to the move&#039;s page for now, but is this some sort of glitch? &#039;&#039;&#039;[[User:EvilKirikizan|&amp;lt;span style=&amp;quot;color:#705848;&amp;quot;&amp;gt;EvilKirikizan&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; &#039;&#039;&#039;[[User talk:EvilKirikizan|&amp;lt;span style=&amp;quot;color:#B8B8D0;&amp;quot;&amp;gt;speaking!&amp;lt;/span&amp;gt;]] 22:14, 1 December 2012 (UTC)&lt;br /&gt;
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==Weight Limit?==&lt;br /&gt;
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I was playing Y, going through the Battle Chateau with my Yveltal.  I tried using Sky Drop on an enemy Wailord, and it said that it was too heavy to be lifted.  This suggests that there&#039;s apparently a weight limit now, seeing as Wailord is among the heaviest Pokemon on record.  I don&#039;t know if this is a new addition in Gen VI or what the exact specifics of the weight limit are.  If I had to guess, perhaps it doesn&#039;t work if the enemy is heavier than the user, or maybe if it&#039;s heavier by a certain threshold.  Anyone got anything on this? [[User talk:Bane Of Giygas|&amp;lt;span style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;~ Bane Of&#039;&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#A00010;&amp;quot;&amp;gt;&#039;&#039;&#039;GIYGAS&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]&lt;br /&gt;
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Hi, I used sky drop in many pokemons to know this limit. In crustle this move doesn&#039;t work, its weight of 200 kg is so much to this move. I believe that 200kg is the limit, but remenber, it&#039;s follow my invastigation {{unsigned|Eadl}}&lt;br /&gt;
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Someone tried to use this on my Lapras the other day. The limit is less than or at 220 kg. [[User:SoItBegins|SoItBegins]] ([[User talk:SoItBegins|talk]]) 21:12, 28 February 2014 (UTC)&lt;br /&gt;
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:Hypothesis: this could have to do with a weight comparison between attacker and target (by no real foundation other than past moves checking both weights and well, logic). By the way, my Venusaur has been lifted by Sky Drop; 80% sure it was as Mega Venusaur (342.8 lb). --[[User:Johans|Johans]] ([[User talk:Johans|talk]]) 04:44, 3 March 2014 (UTC)&lt;br /&gt;
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== Gust and Twister ==&lt;br /&gt;
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On this page stands that Gust and Twister also hit like Thunder while in the air. But the pages for [[Gust]] and [[Twister]] do not mention Sky Drop. What&#039;s right? - Pokémon   [[User:Pokémon|&amp;lt;sub&amp;gt;Questions?&amp;lt;/sub&amp;gt;]] -- 01:59, 18 January 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Symbiosis_(Ability)&amp;diff=2078865</id>
		<title>Talk:Symbiosis (Ability)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Symbiosis_(Ability)&amp;diff=2078865"/>
		<updated>2014-02-22T21:48:52Z</updated>

		<summary type="html">&lt;p&gt;Johans: /* Bestow? */ new section&lt;/p&gt;
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&lt;div&gt;== Bestow? ==&lt;br /&gt;
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The article implies that {{m|Bestow}} is an indirect form of consumption, possibly activating Symbiosis. However, a later paragraph says that Symbiosis won&#039;t trigger if an ally Pokémon&#039;s item is &#039;&#039;moved&#039;&#039;. Doesn&#039;t Bestow &#039;&#039;move&#039;&#039; items, though? --21:48, 22 February 2014 (UTC)&lt;/div&gt;</summary>
		<author><name>Johans</name></author>
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